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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game Mess Decides Podcast. This is the podcast where

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we decide everything about the world of video games, so

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you never have to think for yourself. I'm your host

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Jeff Grubb and with me.

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Speaker 2: Is Mike Manati.

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Speaker 1: In today's episode, Capcom moves up the release of Pragmata,

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Xbox confirms its next gen console is a PC.

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Speaker 2: And I got the hat? The hat returns. Are there

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so many things in the hat that we're gonna decide?

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Gonna be amazing? Man? Added any new ones? There's still

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so many we have to work through here.

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Speaker 1: We already have all the best ones in there. We

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don't need any any new ones. So many bad ones already.

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There's gotta be good ones now, math works.

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Speaker 2: Mike, how are you doing? I think okay, I think

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I got I think I've got a air. I think

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I got a little beef with you right now, and

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I'm gonna just let them out here right now. Yeah. Yeah. Shoot.

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So we've been doing these uh you know, these streams

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like oh the game is new, I'm gonna stream it

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for a bit, right yeah, And for a while was like,

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oh we are we gonna call it, and we had

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no good, no good ideas, and then there day it

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hit me. I was like, okay, we can call it

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a launch. Look because it's the game's launching. It kind

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of sounds like quick look, and so there's like a

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literation I launch like. So I was like, I put

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on this score like guys launch like I think that.

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It was like, I don't think we need to call

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them anything. We gotta call them something. Why what what

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do you want? What are you gonna just call it?

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We're gonna call it.

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Speaker 1: We're gonna call the video game. That is the real

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star of the show, the reason we'retch the video Yea,

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you just were saying that we're playing the game. I

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don't know, it doesn't matter. You say to something about

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the game. You name the video based on the game.

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Speaker 2: I like to launch.

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Speaker 1: Look, launch looks fine, Mike. I'm not like standing in

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the way. I just think we don't need to name

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it anything. But now I'm fully on your side night

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that you've shown me the errors of my ways. Like

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I really appreciate you just sitting me down and having

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a stern talking to me too with me you're right,

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and I'm on your side now launch.

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Speaker 2: Look, everybody, look out, Giant Bob. That seems divide it

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about this too. I don't know, No, it's just fine.

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Speaker 3: Mike is right. Sorry, I gotta sorry, Mike, don't.

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Speaker 2: Put this something we don't need to. Look, we listen

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to him, that's right. Yeah, yeah, yeah, okay, I like

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his reasoning. Fun names are fun, that's true. And you

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just name every video best game ever, and I'll make

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the face that's every video, how about that? Yeah?

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Speaker 1: But then every video is just called launch. Look if

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it's one of those videos called the name of the

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game launch, look, okay, sure, that's fine. I'm not it's hey,

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don't really care, that's fine.

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Speaker 2: We can do that. It works completely fine.

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Speaker 1: I don't think it's necessary, but I don't dislike it,

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that's all.

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Speaker 2: Right, you know, yeah, you know, it just helps us

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put it in a bucket on site. This should be

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a branding for these kind of videos, That is all

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I'm saying. I thought the name of the YouTube video

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and on the site, you right, on the site, Like

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using that name on the site makes a lot of sense.

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I don't.

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Speaker 1: Yeah, right, Maybe it doesn't need to be the name

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on the YouTube video. Maybe it can be it doesn't matter,

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but on the site it does help us. So all right,

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I like it. Let's start doing it. I will go.

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Speaker 2: I'm curious I understand your position of just like, well,

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we don't need a name. I don't understand the position

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that it's a bad name. I think it's clearly a

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good name some of you chatters. And also obviously it's

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not lunch. Look are you stupid? Watch look? Because the

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game's latching and it's a look at the game. What

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if you only played at lunchtime though? Now because they

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usually happen rend suppertime. Actually yeah, usually the last things

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you do in the day.

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Speaker 1: Yeah, look, I I'm on your side. Chat we're fighting.

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How dare you insult Mike's name? I like that launch

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lunch lunch look, as though we can't say launch day

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look us.

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Speaker 2: Sometimes it's not on launch day. Sometimes it's like the

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next day. That's why I like launch Look, it's implied. Also,

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you you completely broke up the alliteration there, Jason. I

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thought you're on my side.

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Speaker 1: The h The previous idea I think was quick start, right.

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Speaker 2: And quick start, which was that some of these things

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are already the names of sites. I like I want,

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I want what I want to call them day one

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and then xbox Era changed their name to that. Right. Yeah,

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well look I think we could do it.

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Speaker 1: I'm all for it. Let's let's make it happen. Mike,

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that'd be great. Let's uh, let's get into the show.

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Thank you everybody for joining us. Give us a grating

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wherever you are listening, hit the like button on YouTube.

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It helps people find the show. If you want to

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ask a question, you can drop a super chat during

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the show here on YouTube. We'll get to them all

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of those for the end of the program. Thanks to

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Carlos Ayen who is Insane in the Rain music on

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YouTube for the use of our theme songs. We are

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on Spotify, Apple Podcast and wherever pods are caught. Thank

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you to the mods. Thanks to Christian for producing. And

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you can get more from Mike and me and support

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us by going to patreon dot com slash game mess

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That gets you access to our discord server, participation in

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Q and A sessions, and our game club discussions, early

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access to new episodes of shows like Columbros, and of

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course all of our.

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Speaker 2: Shows add free.

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Speaker 1: That's Patreon dot com slash game mess Thank you to

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everybody who's supported us. We notice. It means the world.

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It's the best.

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Speaker 2: Uh.

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Speaker 1: We're gonna keep doing this stuff because of you all,

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So thank you all for showing up for it. Patreon

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dot com, slash game mess All right, Mike, a bunch

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of stuff to get into.

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Speaker 2: We're gonna do it right after this break. There's more

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wire in my cup than I thought I spilled on me.

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That's just a good start to a podcast.

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Speaker 1: All right, we are back, Mike Manati. Let's talk about

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the news. Let's see here. Xbox confirms its next console

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will run PC games and is codenamed Project Helix. Did

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you see this happening? I think we were in Mary

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Mitomadaci when this popped off.

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Speaker 2: Yep, might have notice this.

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Speaker 1: Microsoft confirmed its next gen console, Project Helix, will play

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both Xbox and PC games. The company teased the logo

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in a video. New Gaming CEO Asha Sharma stated she

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will discuss the console at GDC next week, confirming Project

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Helix's focus on performance and multi store access. This follows

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earlier rumors and hints from former Xbox president Sarah Bond,

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who described the console as a premium, very high end,

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curated experience, like twenty twenty seven launch was initially aimed

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for component prices, component price increases, excuse me, may push

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the release to twenty twenty eight or twenty twenty nine,

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in line with a lot of the rumors we've heerred

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so far. Mike, this is not too shocking, but they're

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they're gonna start talking about this thing. Does this feel

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to you like Asha Sharma coming in and try to

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put her put her stamp on things early on and

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start the conversation about what's next for Xbox so.

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Speaker 2: They can kind of move on quickly from what just

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happened with that Xbox Maybe, I mean, maybe that had

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to happen anyways, right, regardless of shoes. I mean, you

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know again, Sarah Bahm was already doing this. They were

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already kind of hyping this thing up. As soon as

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they were retreating from exclusive to a lot of other things.

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They were talking about this thing because yeah, I think

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it's happening.

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Speaker 1: But the fact that Asha Sharma is going to be

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a GDC next week talking about it, Yeah, that's a

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surprising to me.

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Speaker 2: Especially if it isn't a twenty twenty seven machine. We're

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going to talk about how in depth were we talking

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about this thing that might not come out till twenty

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twenty nine, and that seems late. And I bet they

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they're in a difficult position because I think it would

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the sooner the better, especially the sooner before the PlayStation

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six the better. I think they're going to do a

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lot to differentiate themselves from that. But yeah, the component prices,

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that makes things very difficult. But I don't think that's

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I mean, is that stuff solved by twenty twenty nine.

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Maybe that looks different. It's hard to say. It's hard

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to say. My question is when you say, oh, it

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plays both Xbox and PC games, I mean, what do

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you mean by that? Because technically anything that plays PC

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games plays Xbox games. Is there still going to be

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some kind of like is there going to be an

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Xbox Series X like chip in this thinct so it

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still plays those discs? Or yeah, right exactly.

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Speaker 1: I think the implication here is that, like, they probably

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won't have a disk drive, but you could buy a

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separate disk drive, plug it in through USB, and any

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disc or any game that you own for your Xbox previously.

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Speaker 2: For the most part, I bet.

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Speaker 1: There will be some weird exceptions, but for the most part,

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every game you own will just run on this thing.

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So it's a PC that has backward compatibility for Xbox

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consoles and that that is new. That would be different

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because you know the PC. I cannot put my Xbox

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disc into to a PC right now and play it.

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Speaker 2: It won't work.

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Speaker 1: There are some crossby for digital games, but that's not

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what they're talking about. They're talking about the actual Xbox

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game itself will run on these Xbox PCs. It is

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possible that it could be like, oh, there's just a

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chip in there. I don't think that's what they're doing.

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The reporting seem to suggest that they had plans to

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build up the support in Windows so that this will

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function exactly.

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Speaker 2: What does that look like? Does that mean in the

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future all Windows PCs will be able to support this?

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I don't know.

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Speaker 1: Maybe probably not right away, but at the very least, say, okay,

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they are setting this up so it is a PC

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first will play Xbox games, and then it will have

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all these other stores on it. What does that look

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like for Microsoft going for because what it really sounds

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like is there was a time when Xbox would sell

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you know, thirty to fifty million Xbox consoles, and now

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it sounds like they're going to go into a world

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where they're going to try to sell ten to fifteen

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million PCs to compete with Valve instead of competing with PlayStation.

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Speaker 2: It's it's a weird maneuver.

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Speaker 1: That sort of like puts them into a smaller realm

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in some ways, especially because they you know, with this model,

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there's very little reason for these third party partners to

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put their game natively on the Xbox Store app. You

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would just put it, you would make it available through

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the other stores and make it like make it easy

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for people to find it on this machine. But then

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you buy it directly from those developers, so they can

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get one hundred percent of the revenue instead of thirty

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percent of the revenue, and the Microsoft loses out on

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a lot of that money. It's it's strange, it's hard

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to understand, but it's obviously Microsoft has been moving away

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from that for a while now. They made their Microsoft

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Store on Windows so that you can bring any payment

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processor you want, so you don't have to conclude a

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Microsoft in on the cut anymore on Windows.

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Speaker 2: So this is the direction they've been heading.

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Speaker 1: How that actually plays out, don't no and I think

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it really just screams for them. The games are the platform.

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That's Call of Duty, Minecraft and a handful of other things,

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World of Warcraft, and the platform itself. The hardware platform

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is not just an afterthought. It is not a concern

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at all anymore.

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Speaker 2: You know, what do you do about the controller? Right?

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Xboxes basically had the same control forever and you know,

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valve in this space of the you know't have to

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do things like include touch pads and lots of gyro

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controls and things like that. So do they just slap

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touch pads onto an Xbox controller? I don't know where

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they would go. Do they just not worry about that

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and say, like some of your PC games may just

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aren't really probably gonna work that well, there's there's a

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lot of weird questions here.

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Speaker 1: Yeah, so yeah, that was some of the other reporting.

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This is not confirmed by Xbox yet, but I think

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it was Jazz. I think it was Jess who said

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this could have been Tom Warren that the idea is

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like this new version of Windows on this new Xbox

249
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will be very similar to Steam Os, but four Windows,

250
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so that when you turn on the system it launches

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into game mode. Wholly separate, but with Windows underneath. But

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it's separate, and then if you want to like get

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the keyboard and mouse out and navigate a desktop setting,

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you can launch the desktop setting that would take you

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into Windows and give you access to all this other

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stuff that you can then make available in game mode.

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Speaker 2: They did not pull that off for the rog Xbox.

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Speaker 1: Ally, but it seemed like that's what they were going for,

259
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and if it still feels very far away from that,

260
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they seem to think it's very important that they get

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that up and running for the next for the Project

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Helix whenever that does come out. I'm not expecting a

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ton of details in this GDC talk, but maybe a

264
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couple of things.

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Speaker 2: They'll they'll talk about exactly what.

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Speaker 1: Their vision is for this and why they're making these choices,

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And I would be curious to get those answers, and

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I will be curious to see how Asha Sharma like

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forms those answers, as if it's like if she's like

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has an understanding of the strategy and has fully bought

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into it, or if it's just sort of she's repeating

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talking points that she was taught.

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Speaker 2: We'll see, right, right, And I mean, you know, I

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had meat. There is kind of a well, still, how

275
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much does she understand this industry? Because he's, you know,

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admit like, oh, I'm getting I'm kind of catching up,

277
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but I'm learning. It's like, like, Okay, how much do

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you know about console launches and what people don't expect

279
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from it? How much do you know about Valve and

280
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the things that it has done and is planning to do?

281
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I bet a good amount now, but still it's a

282
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lot to take in at one time. It's both the

283
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strategy that I think they kind of have to do

284
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and also strategy that I'm not sure is going to work.

285
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So here we I agree. Yep, all right.

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Speaker 1: Sony reportedly scaling back PC ports for PlayStation exclusives. This

287
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is mean wild boy at Games Industry dot Biz, yep,

288
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complete opposite direction. Sony has reportedly decided to pull back

289
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releasing PlayStation five. Yeah, releasing PlayStation five exclusives on PC. Basically,

290
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Chase a Tryer over at Bloomberg get this report. After

291
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talking about this briefly on a podcast, he came through

292
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and he say, Hey, the sources are telling me a

293
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lot of these PlayStation games aren't making a lot of money.

294
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They are also worried about like reducing the importantly the

295
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focus on the console, and they want to sort of

296
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reset things here a little bit. So going forward, the

297
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big first party exclusive narrative single player games will likely

298
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not make their way to PC the way that they

299
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once did.

300
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Speaker 2: So while.

301
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Speaker 1: We got what are some of the recent like while

302
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Spider Man has come to PC, Wolverine will never come

303
00:14:26,399 --> 00:14:30,159
to PC at least under this current strategy. They're like

304
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Marathon is launching day and date on PC. That's a

305
00:14:33,000 --> 00:14:36,080
multiplayer game. The other single player games that have come out,

306
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like Sorrows when that comes out here pretty soon, that

307
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will apparently also not come to PC. Now for me, Mike,

308
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when I when I see this, it's like, Okay, I

309
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could see that there's definitely been sort of a shifting

310
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strategy at PlayStation. They're probably like, let's go go like

311
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retreat a.

312
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Speaker 2: Little bit, go to ground.

313
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Speaker 1: We have a lot of slack because Grand Theft Auto

314
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six is coming out, the PlayStation is going to sell

315
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very well. Because of that, we want to like ensure

316
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that we get as much of the revenue from these

317
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micro transactions and DLC and selling games on PlayStation as possible,

318
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and we can do that if we have a lot

319
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of people buying PlayStation still, and when we put these

320
00:15:12,960 --> 00:15:15,399
games on PC, some of them did sell well, some

321
00:15:15,440 --> 00:15:18,120
of them didn't, and some of them barely sold anything

322
00:15:18,279 --> 00:15:20,519
at all. And it's I could see a world where

323
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if your PlayStation and you are putting out Sack Boys

324
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Big Adventure and that game is not selling a ton

325
00:15:26,960 --> 00:15:30,440
on PlayStation either, right least at the very least it sells.

326
00:15:30,519 --> 00:15:33,679
It feels special because it's only available on PlayStation. It's

327
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just one more thing person can add to a list

328
00:15:35,879 --> 00:15:38,840
for why the PlayStation is worth having. It's like that's

329
00:15:38,879 --> 00:15:41,080
doing some of the work. And then once you put

330
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it on PC, it's like what is what is this

331
00:15:44,879 --> 00:15:47,039
game again? Like what makes it special? Why do I

332
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care about it?

333
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Speaker 2: And I think they are worried about that. Yeah, but

334
00:15:50,720 --> 00:15:56,600
like everything I mean is Spider Lane is God of War,

335
00:15:56,720 --> 00:16:00,840
like Ghost of Sushi Bus that really like not worth

336
00:16:00,879 --> 00:16:03,559
the effort Because a certain point, I'm like, well that's weird.

337
00:16:03,759 --> 00:16:06,720
Why aren't more people playing these games that are you know,

338
00:16:06,879 --> 00:16:09,559
very well reviewed, very well, liked a lot. Everybody has

339
00:16:09,600 --> 00:16:11,879
a PlayStation, I mean, is there just so much of

340
00:16:11,919 --> 00:16:14,720
a lack of interest in the placers brand of people

341
00:16:14,759 --> 00:16:18,120
who don't have one. I don't know, it's a little

342
00:16:18,120 --> 00:16:20,639
bit weird. I think maybe this is some good news

343
00:16:20,720 --> 00:16:23,480
for Microsoft because now they will be able to differentiate

344
00:16:23,519 --> 00:16:26,799
themselves a good amount because they're they are the very

345
00:16:26,879 --> 00:16:29,679
PC friendly thing. But you know, in that same realm,

346
00:16:29,919 --> 00:16:32,440
when when we got this new Xbox CEO, what was

347
00:16:32,480 --> 00:16:34,360
the first thing the Xbox fans were yelling at her?

348
00:16:34,519 --> 00:16:39,679
Study exclusives back right? So, like, these people as foreign

349
00:16:39,720 --> 00:16:41,639
as a world. I think it seems to me and

350
00:16:41,679 --> 00:16:43,720
you and a lot of the people listening to this,

351
00:16:43,759 --> 00:16:45,399
there are all these there are these people who care

352
00:16:45,440 --> 00:16:48,600
about their platforms, and they think that the exclusives are

353
00:16:48,720 --> 00:16:51,519
a huge deal and are very important to keeping that

354
00:16:51,639 --> 00:16:57,360
platform's identity whatever that means to them. So yeah, I

355
00:16:57,360 --> 00:17:00,200
guess I'm curious what like the PlayStation fans think of this.

356
00:17:00,399 --> 00:17:03,440
This is good news to them. It seems strange to

357
00:17:03,480 --> 00:17:07,000
me though, yeah, it is. It's definitely strange. I think.

358
00:17:07,039 --> 00:17:10,359
Speaker 1: I also am like, this is the kind of decision

359
00:17:10,799 --> 00:17:13,680
that doesn't have to actually be forever. It can be

360
00:17:13,839 --> 00:17:16,759
very temporary, and very temporary means the next three to

361
00:17:16,799 --> 00:17:20,119
five years. I get the sense that they're probably trying

362
00:17:20,160 --> 00:17:22,680
to reset the clock a little bit because it's like, Okay,

363
00:17:22,720 --> 00:17:24,720
let's just let Grand Theft Auto six do the work,

364
00:17:24,759 --> 00:17:27,839
and again we'll reassess at that point, but really, let's

365
00:17:27,880 --> 00:17:30,720
make people feel like when the PS six comes out,

366
00:17:30,759 --> 00:17:33,160
that is legitimately the only place they're going to be

367
00:17:33,160 --> 00:17:34,839
able to go to play this game, in that game,

368
00:17:34,880 --> 00:17:38,759
in that game, in that game, because we need every

369
00:17:38,799 --> 00:17:40,640
advantage we can get when it comes to time to

370
00:17:40,680 --> 00:17:43,400
sell that PlayStation six. Again, the PS five selling just

371
00:17:43,440 --> 00:17:46,759
about as well as the PS four, and it's making

372
00:17:46,799 --> 00:17:49,119
more money because it's more expensive and it's it's still

373
00:17:49,240 --> 00:17:52,400
is probably going to then surpass the PS four when

374
00:17:52,440 --> 00:17:56,200
Grand Theft Auto six comes and Supercharged supercharges its sales

375
00:17:56,240 --> 00:17:58,599
because it's the default platform for that for that game,

376
00:17:58,799 --> 00:18:01,559
it's not on PC. So they're gonna have to get

377
00:18:01,559 --> 00:18:02,960
to a point where they're trying to sell us a

378
00:18:03,000 --> 00:18:05,599
PS six and the p they're gonna turn to their

379
00:18:05,640 --> 00:18:07,960
investors and be like, look, the PS six is eight

380
00:18:08,079 --> 00:18:11,720
hundred dollars to one thousand dollars, and here's how we're

381
00:18:11,720 --> 00:18:14,079
gonna make it sell just as well as the PS five.

382
00:18:14,640 --> 00:18:16,920
And it's like, oh, what do we got and at

383
00:18:16,920 --> 00:18:20,640
a certain point, all they really are gonna have is exclusives,

384
00:18:20,680 --> 00:18:23,680
because I mean, unless there's some major breakthrough in gaming

385
00:18:23,720 --> 00:18:29,079
that I'm just not foreseeing, they're not gonna have THEVR three. Yes,

386
00:18:29,119 --> 00:18:31,160
they're not gonna have the buzzwords. It's gonna be stuff

387
00:18:31,200 --> 00:18:32,039
that it feels so.

388
00:18:32,720 --> 00:18:37,759
Speaker 2: In AI on the buck somewhere that might even be.

389
00:18:37,759 --> 00:18:40,200
Speaker 1: Pass like that might even be a pass a sort

390
00:18:40,200 --> 00:18:41,519
of marketing buzzword.

391
00:18:42,039 --> 00:18:46,400
Speaker 2: It already feels like it is a lot of people yea, AKA,

392
00:18:47,079 --> 00:18:50,720
you try hard enough with a K that's the problem exactly.

393
00:18:50,799 --> 00:18:53,119
Speaker 1: It's like people aren't buying new TVs for that stuff

394
00:18:53,119 --> 00:18:55,000
that they just will not be able to have a

395
00:18:55,119 --> 00:18:57,039
simple message to get people to be like, this is

396
00:18:57,039 --> 00:18:58,680
why you need to spend that extra money to get

397
00:18:58,680 --> 00:18:59,279
a PS six.

398
00:18:59,799 --> 00:19:02,720
Speaker 2: So exclusives help with that a lot.

399
00:19:02,799 --> 00:19:04,440
Speaker 1: And it's the kind of thing where it's like, Okay,

400
00:19:04,559 --> 00:19:07,480
once they get past that hump and the PS six

401
00:19:07,519 --> 00:19:10,880
sort of establish itself, establishes itself, and that audience that

402
00:19:11,000 --> 00:19:13,680
shows up for PlayStations shows up for that one, they're like, yeah,

403
00:19:13,680 --> 00:19:15,279
we'll buy this one again because it's the only place

404
00:19:15,279 --> 00:19:17,240
I could play these games that I deeply care about.

405
00:19:17,640 --> 00:19:19,759
Then I bet they reassess and like, Okay, now that

406
00:19:19,799 --> 00:19:22,240
we reset the clock a few years back, it's run

407
00:19:22,279 --> 00:19:23,920
out again. We want to make more money from all

408
00:19:23,960 --> 00:19:27,079
these games we've previously made. Let's turn the PC faucet

409
00:19:27,119 --> 00:19:28,759
back on. That's how I foresee this going.

410
00:19:29,680 --> 00:19:33,759
Speaker 2: Yeah, I hope so, so, you know, and I guess

411
00:19:33,880 --> 00:19:35,319
maybe this is a sign that they're right to do,

412
00:19:35,359 --> 00:19:37,160
because there's a part of me that maybe I didn't

413
00:19:37,160 --> 00:19:39,599
need a PlayStation six. I couldn't just wait for games

414
00:19:39,599 --> 00:19:40,720
to come out if it wasn't the fact that I

415
00:19:40,799 --> 00:19:44,240
have to cover them honestly, right, Yeah, But now it's like, oh,

416
00:19:44,400 --> 00:19:46,640
I mean, I guess I better keep on PlayStation even

417
00:19:46,680 --> 00:19:48,440
though I think about how often I actually use my

418
00:19:48,480 --> 00:19:51,759
PlayStation five, and the fact that, like you know, gost

419
00:19:51,839 --> 00:19:54,640
Yote came out and basically, these are the games you

420
00:19:54,680 --> 00:19:56,680
get one of a year that you supposedly own a

421
00:19:56,720 --> 00:19:58,440
PlayStation five for and everyone said it was good, and

422
00:19:58,480 --> 00:20:01,640
I still kind of did and care. So I don't

423
00:20:01,680 --> 00:20:03,359
know why. I feel like I'm just in a really

424
00:20:03,400 --> 00:20:07,839
weird place with these things right now. Ye, I don't know,

425
00:20:07,880 --> 00:20:09,480
it just seems it seems weir because like we were

426
00:20:09,519 --> 00:20:12,079
heading in one direction and it just got completely u

427
00:20:12,160 --> 00:20:16,440
turned here. I'm guessing that Lego Horizon is going to

428
00:20:16,480 --> 00:20:19,000
be the first and last. Uh maybe not, I forget

429
00:20:19,000 --> 00:20:22,079
it was the first, but the last PlayStation switch game,

430
00:20:22,200 --> 00:20:23,240
huh I think so?

431
00:20:23,440 --> 00:20:25,599
Speaker 1: Yeah, you know, I mean obviously there's games that were

432
00:20:25,640 --> 00:20:28,039
formally PlayStation like that Canna Kana.

433
00:20:27,880 --> 00:20:30,680
Speaker 2: Bridge of Spirits. Right, well, PlayStation is not publishing that

434
00:20:31,559 --> 00:20:33,920
Nintendo because that's a third party. There's the weird thing

435
00:20:33,960 --> 00:20:37,359
with m Ob the show and whatever the m Obs involved.

436
00:20:37,599 --> 00:20:40,119
Weird exceptions that in many ways prove the rule.

437
00:20:43,440 --> 00:20:45,279
Speaker 3: About Yeah, yeah, yeah.

438
00:20:45,200 --> 00:20:48,079
Speaker 2: I think it will be publish on those other platforms

439
00:20:48,680 --> 00:20:49,759
coming to come on.

440
00:20:50,279 --> 00:20:53,440
Speaker 3: They put that list of for PC people.

441
00:20:54,039 --> 00:20:56,839
Speaker 2: Think it'll be. That's also like, you know, I know

442
00:20:56,880 --> 00:20:59,039
I'm not the biggest Eternal fan, but Sorrows, if I

443
00:20:59,079 --> 00:21:00,799
have to play that game, I would have preferred have

444
00:21:00,839 --> 00:21:02,039
done it with the mouse board.

445
00:21:02,960 --> 00:21:06,880
Speaker 1: Yes, that's a real shame. Yeah, like, okay, go study, Okay,

446
00:21:07,400 --> 00:21:10,920
I get it. Sure that's not going to come to PC.

447
00:21:11,079 --> 00:21:14,480
It feels a little bit strange at this point, but okay, Sorrows,

448
00:21:14,519 --> 00:21:16,880
really that's just a game that would do great on PC.

449
00:21:17,279 --> 00:21:19,839
You released it there a year later. Honestly, date at

450
00:21:19,839 --> 00:21:21,839
this point, it feels like that that makes more sense,

451
00:21:21,839 --> 00:21:22,839
but they're just not doing it.

452
00:21:23,160 --> 00:21:26,599
Speaker 2: Especially, you know, it's especially weird today when Marathon has

453
00:21:26,640 --> 00:21:28,640
had its launch. It seems like it's off to a

454
00:21:28,680 --> 00:21:32,640
decent start, and like Marathon is, Marathon on PC could

455
00:21:32,680 --> 00:21:37,160
potentially make more money than any game PlayStation releases on

456
00:21:37,359 --> 00:21:40,000
the PlayStation five this year, right, And I get it's

457
00:21:40,240 --> 00:21:43,759
it's it's life servid and it's live service and it's

458
00:21:43,799 --> 00:21:47,039
kind of a rare thing there, but yeah, I don't know,

459
00:21:47,319 --> 00:21:50,440
it's all very weird. It's shifting tides right now for

460
00:21:50,519 --> 00:21:54,079
PlayStation and Xbox. Uh, and it's kind of hard to

461
00:21:54,079 --> 00:21:56,599
wrap my head around it or be able to predict

462
00:21:57,160 --> 00:21:59,319
where it's going to go. It's going to be interesting

463
00:21:59,359 --> 00:22:03,160
to see more of that Xbox and get some questions answered, like, okay,

464
00:22:03,200 --> 00:22:06,200
place PC games? Do you mean Steam games? Because that's

465
00:22:06,200 --> 00:22:10,160
what all my PC games are? Right? Yeah? What this place?

466
00:22:10,200 --> 00:22:12,960
What places does look like? How can it possibly be

467
00:22:13,200 --> 00:22:16,279
exciting when it's going to cost close to one thousand

468
00:22:16,319 --> 00:22:18,039
dollars in all likelihood?

469
00:22:18,599 --> 00:22:20,319
Speaker 1: That could also be part of it. When you point

470
00:22:20,359 --> 00:22:24,799
that out PlayStation was probably was working on. According to

471
00:22:24,839 --> 00:22:27,119
the reporting that I you know, I heard as well

472
00:22:27,200 --> 00:22:30,000
that they were making a PlayStation store for the PC,

473
00:22:30,680 --> 00:22:33,359
and it's like, what would stop someone from just starting

474
00:22:33,359 --> 00:22:36,079
to buy their PlayStation games on Xbox? And that looks

475
00:22:36,079 --> 00:22:37,960
a little bit weird, and Sony's probably like, I don't

476
00:22:38,000 --> 00:22:38,640
want to do that.

477
00:22:38,640 --> 00:22:41,400
Speaker 2: That feels bad. Let's just not let's stop doing that.

478
00:22:41,559 --> 00:22:43,640
Speaker 1: Those games are on Steam and stuff obviously, so it's

479
00:22:43,680 --> 00:22:46,519
like it's they're gonna be playable, but the PlayStation store

480
00:22:46,559 --> 00:22:49,680
on Xbox is something I think they were like, ah, weird,

481
00:22:49,880 --> 00:22:51,359
We've got all these other reasons not to do this.

482
00:22:51,440 --> 00:22:53,599
Speaker 2: Let's just not do this now. I know you said like, oh,

483
00:22:53,640 --> 00:22:54,920
you know, we can kind of wait a couple of

484
00:22:55,000 --> 00:22:57,200
years and then reassess. You think they're gonna hold on

485
00:22:57,240 --> 00:23:00,640
to Nixy's for that couple of years. Yeah, that's a

486
00:23:00,759 --> 00:23:01,559
very good question.

487
00:23:01,960 --> 00:23:06,440
Speaker 1: I bet so, because they probably will have enough projects

488
00:23:06,480 --> 00:23:10,200
to sort of justify that where, you know, I don't

489
00:23:10,240 --> 00:23:11,720
think they're going to start doing a bunch of older

490
00:23:11,759 --> 00:23:14,400
games and have Nixys do those, but any sort of

491
00:23:14,480 --> 00:23:17,039
a big live service game, maybe Nixy's can support on

492
00:23:17,119 --> 00:23:19,640
making sure those are ready to go. On PC after

493
00:23:19,680 --> 00:23:23,519
getting lead development on the PlayStation. So hopefully that's their niche,

494
00:23:23,559 --> 00:23:25,680
you know they are. They're doing the desk stranding two

495
00:23:26,160 --> 00:23:29,559
PC port right now. Hopefully they have work lined up

496
00:23:29,559 --> 00:23:32,960
after that, because we see how PlayStation's feeling when they

497
00:23:33,039 --> 00:23:35,440
when a studio can't get green lighted by something at

498
00:23:35,440 --> 00:23:38,440
PlayStation up you know, speaking of which you mentioned it

499
00:23:38,519 --> 00:23:43,559
Marathon doing decent eighty thousand concurrence right.

500
00:23:42,680 --> 00:23:45,119
Speaker 2: And not a free game. So that's you know, eight

501
00:23:45,200 --> 00:23:48,279
thousand people playing right now who have spent forty dollars

502
00:23:48,359 --> 00:23:49,000
to buy this game.

503
00:23:49,480 --> 00:23:52,240
Speaker 1: Yeah, you know, I'll say that that doesn't seem like

504
00:23:52,279 --> 00:23:55,200
it's going to be enough to justify the enormous cost

505
00:23:55,200 --> 00:23:58,119
of running Bungee between that and what Destiny is doing,

506
00:23:58,720 --> 00:24:01,319
so Bungee seems like it could be in.

507
00:24:00,799 --> 00:24:02,319
Speaker 2: Trouble despite this.

508
00:24:02,400 --> 00:24:05,759
Speaker 1: And this is not about like oh, Sony's astronomical projections.

509
00:24:05,799 --> 00:24:09,440
It's just that's like a studio like Bungie in Seattle

510
00:24:09,960 --> 00:24:14,000
with a lot of high, high paid developers, that's that's

511
00:24:14,079 --> 00:24:16,200
gonna be tough to justify for a game that was

512
00:24:16,240 --> 00:24:20,279
almost certainly pitched to PlayStation. Uh like, as they were

513
00:24:20,279 --> 00:24:22,960
continuing to get funny funding from PlayStation to make that game,

514
00:24:23,359 --> 00:24:27,039
as this is something that can really just do monster numbers,

515
00:24:27,200 --> 00:24:29,680
it's going to be huge, huge, huge, ten eleven, twelve

516
00:24:29,720 --> 00:24:30,640
million copies sold.

517
00:24:30,759 --> 00:24:32,640
Speaker 2: I guess the question is, you know that's Steam, like

518
00:24:32,680 --> 00:24:35,599
what is on the PlayStation side, right, Yeah, what's happen

519
00:24:35,640 --> 00:24:38,240
from there? Like what I mean, guess what does the

520
00:24:38,319 --> 00:24:40,200
number have to be? Right? And I guess maybe it's

521
00:24:40,200 --> 00:24:42,079
a hard question to answer.

522
00:24:42,559 --> 00:24:45,000
Speaker 1: Yeah, I mean it, you know, sound it sounds like

523
00:24:45,160 --> 00:24:47,160
the game would have to sell at least like eight

524
00:24:47,200 --> 00:24:48,599
million copies pretty quickly.

525
00:24:48,960 --> 00:24:51,920
Speaker 2: And it's yeah, that's why. Yeah, that can't be your

526
00:24:51,960 --> 00:24:53,720
barometer phy siccess, that's all I mean. But it's that

527
00:24:54,559 --> 00:24:55,720
based on their hopes and dreams.

528
00:24:55,720 --> 00:24:58,079
Speaker 1: It's based on like like the game that Bungie said

529
00:24:58,079 --> 00:25:01,559
they were going to make, and it's yeah, that's that's

530
00:25:01,640 --> 00:25:04,240
rough stuff, you know, not that like that's it's all

531
00:25:04,240 --> 00:25:07,440
Bunchie's fault, like Sony's a part of those decisions. PlayStations

532
00:25:07,440 --> 00:25:09,519
should have should have wised up to this a long

533
00:25:09,559 --> 00:25:12,359
time ago, but here we are. It takes a long

534
00:25:12,400 --> 00:25:14,079
time to make those games. Even if that maybe if that,

535
00:25:14,119 --> 00:25:17,039
maybe that pitch made sense at one point after arc

536
00:25:17,160 --> 00:25:20,039
Raiders and years of people trying a different extraction shooters,

537
00:25:20,039 --> 00:25:22,319
Call of Duty having its extraction mode for a while.

538
00:25:22,720 --> 00:25:25,240
It's oh, obviously that's just a gonna be a tough

539
00:25:25,400 --> 00:25:27,079
enough nut to crack than Bunchie thought.

540
00:25:27,440 --> 00:25:28,759
Speaker 2: And you know, I don't know if there's anything to

541
00:25:28,799 --> 00:25:31,000
glean from this, but if you're curious, Arc Raiders does

542
00:25:31,319 --> 00:25:34,359
have one hundred and eighty thousand concurrent players right now, right,

543
00:25:34,480 --> 00:25:37,440
So okay, so there it is. Yep, we'll see.

544
00:25:37,480 --> 00:25:39,039
Speaker 1: I mean, the game could a game seems to be

545
00:25:39,119 --> 00:25:42,799
finding an audience. If the audience can grow from these

546
00:25:42,920 --> 00:25:47,079
sort of large niche that it's found so far, this

547
00:25:47,119 --> 00:25:48,960
thing could work out. If the word of mouth builds

548
00:25:49,039 --> 00:25:51,119
up and they kind of go into the raid later

549
00:25:51,160 --> 00:25:53,359
this month and people can't stop talking about it.

550
00:25:53,519 --> 00:25:55,200
Speaker 2: This is a they can work with. This start.

551
00:25:55,240 --> 00:25:57,759
Speaker 1: This is not a disastrous start, but it's probably still

552
00:25:57,799 --> 00:26:02,400
not enough either. All right, Capcom News. Capcom did a showcase.

553
00:26:02,640 --> 00:26:06,160
We were busy. We were doing something way more important, yes,

554
00:26:06,359 --> 00:26:10,480
turning turning Mike Minatti into a small child, And so

555
00:26:10,519 --> 00:26:11,160
we missed this.

556
00:26:11,359 --> 00:26:13,400
Speaker 2: Capcom you know what, jef I was. I came at

557
00:26:13,440 --> 00:26:15,240
you at the start of the show. No, I was

558
00:26:15,279 --> 00:26:17,640
a lot, but you know, like you you really had

559
00:26:17,720 --> 00:26:19,440
my back with that, right, I'm.

560
00:26:19,279 --> 00:26:22,319
Speaker 1: I'm, I continued, I like went to the Tomodaci subreddit

561
00:26:22,319 --> 00:26:25,000
even I'm like looking in the history of people talking

562
00:26:25,000 --> 00:26:25,240
about it.

563
00:26:25,240 --> 00:26:27,000
Speaker 2: Apparently this is a pretty controversial thing.

564
00:26:27,079 --> 00:26:30,559
Speaker 1: This uh uh, the age omatic and the kidto maatic, Like,

565
00:26:30,559 --> 00:26:33,119
there's a lot of discussion, especially apparently there's a lot

566
00:26:33,119 --> 00:26:36,400
of discussion from the Tumblr days of Tomodacci life. A

567
00:26:36,440 --> 00:26:39,000
lot of strong opinions about this item.

568
00:26:39,200 --> 00:26:41,039
Speaker 2: But it's hard to say.

569
00:26:41,079 --> 00:26:43,319
Speaker 1: It's definitely like some people are like, this stuff wears

570
00:26:43,319 --> 00:26:46,559
off after a very long time, and then some people

571
00:26:46,680 --> 00:26:48,480
like that it's permanent. There's nothing you can do about

572
00:26:48,480 --> 00:26:50,079
it until you get the other item, then you can

573
00:26:50,200 --> 00:26:53,359
use it. And exactly how getting those items works, I'm

574
00:26:53,359 --> 00:26:55,359
still not not one undred percent sure.

575
00:26:55,359 --> 00:26:56,400
Speaker 2: We're gonna have to wait and see.

576
00:26:56,640 --> 00:26:59,119
Speaker 1: But anyhow, we missed the Capcom showcase because we were

577
00:26:59,160 --> 00:27:01,920
we were doing that and work. You know, it's the

578
00:27:01,920 --> 00:27:04,599
Capcom showcases. And I think it's Sean that mentioned that

579
00:27:04,640 --> 00:27:07,440
these things are always just commercials. Usually don't get a

580
00:27:07,440 --> 00:27:10,920
lot of new announcements. There was one tidbit though, Capcom

581
00:27:11,000 --> 00:27:14,400
is moving up Pragmato's release date by a week. It

582
00:27:14,519 --> 00:27:18,240
was previously coming on April twenty fourth, Now it's coming

583
00:27:18,319 --> 00:27:22,640
April seventeenth, So yeah, that's one week earlier. And basically

584
00:27:22,720 --> 00:27:25,440
what was that five weeks away? That's fantastic because I

585
00:27:25,559 --> 00:27:27,039
want to play that game super bad.

586
00:27:27,440 --> 00:27:29,160
Speaker 2: When people do move a game up a week, what

587
00:27:29,200 --> 00:27:31,640
does that? Does that usually indicate? What is that? You

588
00:27:31,680 --> 00:27:32,759
know what? I mean? You never asked.

589
00:27:32,799 --> 00:27:34,680
Speaker 1: I have no idea I should I should ask around

590
00:27:34,720 --> 00:27:36,400
and be like what happens there? I think we can

591
00:27:36,440 --> 00:27:39,240
just assume that they're like, they're like looking at the calendar,

592
00:27:39,240 --> 00:27:41,720
They're looking at the game is like it's gonna be done,

593
00:27:41,799 --> 00:27:43,640
Like why are like it wouldn't be nice if we

594
00:27:43,640 --> 00:27:45,160
could move it up a week and get an extra

595
00:27:45,200 --> 00:27:47,839
week of sales during the quarter or something like that.

596
00:27:47,960 --> 00:27:48,599
Speaker 2: I I don't know.

597
00:27:48,599 --> 00:27:51,240
Speaker 1: Maybe they're looking at other releases and I guess it,

598
00:27:51,440 --> 00:27:55,319
like I guess it shows confidence or displays confidence, yeah

599
00:27:55,400 --> 00:27:59,200
or another right right? Yeah, I mean a positive word

600
00:27:59,200 --> 00:28:01,680
of mouth about that that demo on all the platforms.

601
00:28:01,720 --> 00:28:03,599
You and I both tried it on switch to and

602
00:28:04,079 --> 00:28:08,480
I think we reported happy things. So yeah, on there, Yeah, I'm.

603
00:28:08,160 --> 00:28:09,799
Speaker 2: Man, that's five weeks.

604
00:28:09,799 --> 00:28:12,000
Speaker 1: I mean, you know, hopefully we get lucky and we're

605
00:28:12,039 --> 00:28:14,359
going to get review code here pretty soon. We could

606
00:28:14,359 --> 00:28:16,200
be playing that here not too long from now, and

607
00:28:16,240 --> 00:28:18,039
I would really be thrilled about that.

608
00:28:19,160 --> 00:28:19,279
Speaker 2: Uh.

609
00:28:19,480 --> 00:28:22,119
Speaker 1: And then Resident Evil Requiem the game of the moment,

610
00:28:23,039 --> 00:28:25,200
well game of the moment until Pokopia happened, and then

611
00:28:25,319 --> 00:28:29,200
it was It's sold five million copies kind of instantaneously,

612
00:28:29,920 --> 00:28:32,880
making it the fastest selling Capcom game so far, at

613
00:28:32,960 --> 00:28:35,279
least the fastest selling Resident Evil I should say, fastest

614
00:28:35,279 --> 00:28:38,680
selling Resident Evil game. It is likely going to surpass

615
00:28:39,440 --> 00:28:43,000
think it's Resident Evil to remake is that their fastest.

616
00:28:42,559 --> 00:28:46,079
Speaker 2: One fastest I mean best selling was Bbe two Micro

617
00:28:46,119 --> 00:28:49,000
four remake. I mean so Village took five months to

618
00:28:49,160 --> 00:28:53,160
sell this night copies, right exactly. So this game is

619
00:28:53,240 --> 00:28:56,519
just at a at a new pace. It will probably

620
00:28:56,559 --> 00:28:58,400
it less. The thing strange happens, it will be the

621
00:28:58,440 --> 00:29:00,839
best selling Resident Evil game. It all just kind of

622
00:29:00,839 --> 00:29:01,920
came together for them, right.

623
00:29:01,960 --> 00:29:03,880
Speaker 1: They have been putting in the work to make Resident

624
00:29:03,920 --> 00:29:07,759
Evil feel like the most active franchise. Just say, oh,

625
00:29:07,799 --> 00:29:10,400
if you want to play some games in this series

626
00:29:10,440 --> 00:29:12,000
and you want to feel like your time is well

627
00:29:12,039 --> 00:29:14,920
worth it because there's more to consume, and you can

628
00:29:15,160 --> 00:29:17,640
be assured that the time, time and money you spend

629
00:29:17,680 --> 00:29:20,000
playing and buying these games is going to be rewarded

630
00:29:20,039 --> 00:29:22,039
because we're going to keep releasing good ones in the future.

631
00:29:22,440 --> 00:29:26,039
They've accomplished all of that Flying Colors because people are

632
00:29:26,079 --> 00:29:29,680
excited about this series. This game showed up good reviews,

633
00:29:29,839 --> 00:29:32,880
very good reviews, and it's it's getting rewarded, and it's

634
00:29:32,960 --> 00:29:35,319
oh yeah, that everything they've done has been the right

635
00:29:35,319 --> 00:29:38,480
decision to lead them to this moment, and Recuit very

636
00:29:38,519 --> 00:29:40,480
much feels like the right game at the right time

637
00:29:40,680 --> 00:29:43,519
to just capitalize on all of that. And I just

638
00:29:43,599 --> 00:29:45,960
I can't stop buzzing from how much I like that game.

639
00:29:46,079 --> 00:29:49,759
Speaker 2: Like, yeah, it's like the four quadrant Resident Evil game, right,

640
00:29:49,920 --> 00:29:52,240
It's really kind of has all of it. It's got

641
00:29:52,279 --> 00:29:55,599
the beloved returning character with Leon Kenny, it's got the

642
00:29:55,680 --> 00:29:58,519
scary stuff, it's got the action and stuff. It's also

643
00:29:58,599 --> 00:30:02,400
just you know, very slick and pretty. It's got a

644
00:30:02,480 --> 00:30:05,000
ton a ton a ton of stuff going for it.

645
00:30:05,160 --> 00:30:08,400
So I'm not surprised that this is like the biggest

646
00:30:08,400 --> 00:30:10,240
breakout hit for a series that it just has had

647
00:30:10,240 --> 00:30:12,839
a ton of momentum since the release of seven, which

648
00:30:12,880 --> 00:30:16,200
has been some time now, like the only stumbling block

649
00:30:16,240 --> 00:30:19,119
of size from a couple of the like more multiplayer

650
00:30:19,160 --> 00:30:21,480
things that nobody even remembers are holding against Someone's like

651
00:30:21,640 --> 00:30:25,599
three getting some flack even then not much. It's mostly

652
00:30:25,640 --> 00:30:29,160
been all roses from Resident Evil. And you know, some

653
00:30:29,160 --> 00:30:31,720
people are saying, like we might get that Code Ronica remake.

654
00:30:32,079 --> 00:30:35,079
Even I'm ready for it, like, yeah, give me that

655
00:30:35,160 --> 00:30:37,720
next year, give me zero, give me ten, give me

656
00:30:37,799 --> 00:30:40,480
five remake, give me and I just want more and

657
00:30:40,480 --> 00:30:43,799
more more. No, No, I love my Resident Evil right now. Yeah.

658
00:30:43,839 --> 00:30:46,839
Speaker 1: Absolutely, And it's uh, you know, like the part about

659
00:30:46,880 --> 00:30:49,680
the return of a beloved Resident Evil character, even that

660
00:30:49,720 --> 00:30:52,160
feels really well pulled off because it's like he returned

661
00:30:52,240 --> 00:30:55,839
and does not steal the spotlight from the new character, right,

662
00:30:56,079 --> 00:30:57,160
he kind of puts her over.

663
00:30:57,440 --> 00:31:00,440
Speaker 2: It's great. Yeah, right, he's coming out this game.

664
00:31:00,480 --> 00:31:02,359
Speaker 1: Everyone's like, I think I like Grace Moore and it's

665
00:31:02,400 --> 00:31:04,640
like that's not like Leon's not good.

666
00:31:04,720 --> 00:31:05,319
Speaker 2: Leon's great.

667
00:31:05,359 --> 00:31:07,839
Speaker 1: It's like Grace is fantastic, and it's like, oh, what

668
00:31:07,880 --> 00:31:12,200
it's happening there is Leon's like section is fun and familiar,

669
00:31:12,519 --> 00:31:15,599
and then it makes you it's making the Grace parts

670
00:31:15,680 --> 00:31:18,799
even better, and it's like, that is exactly what you

671
00:31:18,839 --> 00:31:20,839
want from a situation like this where you're trying to

672
00:31:20,839 --> 00:31:23,440
introduce new characters and make people care about that.

673
00:31:23,480 --> 00:31:26,599
Speaker 2: They just nailed it across the board. So they struggle.

674
00:31:26,640 --> 00:31:29,240
They struggled to get like a new hero character, Gettar.

675
00:31:29,359 --> 00:31:31,480
They also had Lady Demas Straw I do pretty well,

676
00:31:31,519 --> 00:31:34,440
but you know, right right, But yeah, I like Grace,

677
00:31:34,599 --> 00:31:38,000
new hero character who can return in future games and

678
00:31:38,039 --> 00:31:40,440
things like that, so you can make a ton of

679
00:31:40,559 --> 00:31:45,319
figurines and toys and put her and crossover things and whatnot. Yeah,

680
00:31:45,359 --> 00:31:47,400
So they'll they'll be they'll be milking that for a

681
00:31:47,400 --> 00:31:48,079
long time to come.

682
00:31:48,480 --> 00:31:51,160
Speaker 1: Yep, all right, that's the new stories I wanted to

683
00:31:51,160 --> 00:31:53,160
talk about. We're going to take a break. We'll come back.

684
00:31:53,240 --> 00:31:55,440
We'll talk about the new stories and whatever else y'all

685
00:31:55,559 --> 00:31:58,920
want to talk about in the super chats right after this.

686
00:32:03,079 --> 00:32:07,279
All right, we're back with more decides. Jeff Grubb, Mike Manatti, Mike,

687
00:32:07,400 --> 00:32:09,319
Let's do those super chats real quick.

688
00:32:10,319 --> 00:32:12,799
Speaker 2: Also, during the cap On thing, they'd show the six

689
00:32:13,319 --> 00:32:19,160
winners of the Mega Man Dual destinies due override a season.

690
00:32:19,160 --> 00:32:21,839
That's what's called dual destinies of Phoenix, anything due override

691
00:32:22,759 --> 00:32:25,680
robot master design. Now, the way this works is they

692
00:32:25,720 --> 00:32:28,799
picked six winners and there was like voting, and now

693
00:32:28,839 --> 00:32:30,880
the developers will get to pick one from this, right,

694
00:32:30,920 --> 00:32:33,279
So they're like, and I get that, right, But Jeff,

695
00:32:33,480 --> 00:32:34,960
which which of these do you like? And I've shared

696
00:32:34,960 --> 00:32:39,279
the picture on our chat here because there's cleanser man, uh,

697
00:32:39,680 --> 00:32:48,400
sweeper woman, recycleman, cactus man, juggleman, and valve man.

698
00:32:49,759 --> 00:32:51,880
Speaker 1: I am going to look it up so I don't

699
00:32:51,920 --> 00:32:55,200
ruin over the overlay or oh right, right, right right right,

700
00:32:55,279 --> 00:32:57,440
robot Mario six it man.

701
00:32:57,640 --> 00:33:02,160
Speaker 2: Okayol chat let me know if you've looked in a

702
00:33:02,440 --> 00:33:05,079
if you have a favorite as well, I will share

703
00:33:05,119 --> 00:33:09,519
you with you the link. I think. Okay, let's see here.

704
00:33:09,799 --> 00:33:11,680
Speaker 1: Let me take a close look, all right, I like,

705
00:33:11,839 --> 00:33:13,839
I like that one kind of looks like that Ramen

706
00:33:13,920 --> 00:33:15,839
girl from arms A.

707
00:33:15,920 --> 00:33:17,440
Speaker 2: Remember, like some people like, why do they all have

708
00:33:17,480 --> 00:33:19,720
a big stretching arm, Because they said in the contest,

709
00:33:19,720 --> 00:33:22,000
thing you need to make a character has kind of

710
00:33:22,039 --> 00:33:24,799
a long suction arm. So that's why they all have

711
00:33:24,880 --> 00:33:25,519
that in common.

712
00:33:26,160 --> 00:33:31,400
Speaker 1: Okay, Oh, I like Valve Man a lot.

713
00:33:31,599 --> 00:33:34,880
Speaker 2: Let's see here, Cactus Man is really good as well.

714
00:33:36,559 --> 00:33:40,519
Looks like a firefighter kind of design. Everybody his big

715
00:33:40,640 --> 00:33:44,920
stretching arms like a fire hose. Okay, I think I

716
00:33:44,960 --> 00:33:46,200
am between.

717
00:33:48,160 --> 00:33:51,279
Speaker 1: Recyclement and Valve Man, although I like Cactus I like

718
00:33:51,440 --> 00:33:53,240
I like all these These are all really well done.

719
00:33:53,279 --> 00:33:56,359
Speaker 2: The people who did this stuff very talented. Yeah. I

720
00:33:56,440 --> 00:34:00,240
like Valveman the most. I bet they pick Recycle col

721
00:34:00,240 --> 00:34:02,000
Man because he kind of looks the most like a

722
00:34:02,519 --> 00:34:05,960
normal mega man boss, and I think I think it's

723
00:34:06,000 --> 00:34:08,360
one who hears the most to what their design kind

724
00:34:08,400 --> 00:34:11,320
of was, maybe what they were expecting. So, you know,

725
00:34:11,360 --> 00:34:13,159
if they picked valve Man, they're gonna have to make

726
00:34:13,159 --> 00:34:15,719
a whole firefighter theme level. Maybe they'll be down for that.

727
00:34:15,800 --> 00:34:18,599
If they do Recyclement, they could, I don't know, they

728
00:34:18,599 --> 00:34:21,559
can maybe have a bit more freedom there. Yeah, I

729
00:34:21,559 --> 00:34:23,559
think I think you're probably right. Boy.

730
00:34:23,599 --> 00:34:26,000
Speaker 1: Am I hopeful that they just do the valve Manda

731
00:34:26,119 --> 00:34:28,360
so they have to do a firefighter theme level?

732
00:34:28,360 --> 00:34:30,159
Speaker 2: That would be great, That would be sweet. Yeah, I

733
00:34:30,159 --> 00:34:32,840
mean give me that. It's just like water level two

734
00:34:33,000 --> 00:34:36,079
hundred and five, right, yeah, yeah, like a whole like

735
00:34:36,119 --> 00:34:39,880
Burning City theme level be cool as hell would be. Yes,

736
00:34:40,000 --> 00:34:43,840
that would be awesome. You can use the the firefighter

737
00:34:43,880 --> 00:34:46,440
abilities to put out weird little fires in other stages

738
00:34:46,480 --> 00:34:49,039
so you can find secrets or something cool. This guy

739
00:34:49,159 --> 00:34:51,760
in his concept are even drew what like a met

740
00:34:51,760 --> 00:34:54,199
would look like in the level, and he's a fire hydrant.

741
00:34:54,480 --> 00:34:57,320
It's so good, come on, let's go. Yeah, this is

742
00:34:57,440 --> 00:35:00,480
this is excellent work. Yeah, so that I bet we

743
00:35:00,519 --> 00:35:02,000
want to hear too much else about this game for

744
00:35:02,000 --> 00:35:03,960
a while. Now they have to make it now. Yeah,

745
00:35:04,000 --> 00:35:07,440
but I am I am certainly happy to say that. Man,

746
00:35:07,519 --> 00:35:10,400
my submission did not make it. I'm afraid it was

747
00:35:10,480 --> 00:35:12,320
number seven though we all know that. I know, yeah,

748
00:35:12,360 --> 00:35:15,880
exactly exactly, all right, super chats Then first up here

749
00:35:15,880 --> 00:35:18,239
from Big First Story seven, does Marvel have any opinion

750
00:35:18,440 --> 00:35:23,960
or say about the Instomniac games being exclusive? Uh?

751
00:35:24,079 --> 00:35:27,440
Speaker 1: Yeah, they have some say in that they can say

752
00:35:27,519 --> 00:35:33,320
things to PlayStation, and PlayStation could be like okay, like

753
00:35:33,920 --> 00:35:35,920
what does that involve? Like how does that break down?

754
00:35:35,960 --> 00:35:39,559
Like we can have the conversation. I think that Sony's like,

755
00:35:39,599 --> 00:35:44,280
we are paying good money to you, so we will

756
00:35:44,320 --> 00:35:48,320
have the final call. Here the final say, and Marvel

757
00:35:48,360 --> 00:35:49,880
can sort of have come back and be like, Okay,

758
00:35:49,920 --> 00:35:53,159
well maybe we'll give you a discount, or we'll give

759
00:35:53,199 --> 00:35:56,000
you more of a better cut if you put it

760
00:35:56,039 --> 00:35:59,079
on these other platforms or something like that. It will

761
00:35:59,119 --> 00:36:02,960
be a bargaining ship likely and not one that will

762
00:36:03,719 --> 00:36:05,679
be pride from PlayStation's hands.

763
00:36:05,840 --> 00:36:09,039
Speaker 2: Loosely, they would probably hold on to that. I bet

764
00:36:09,119 --> 00:36:10,239
Marvel doesn't care that much.

765
00:36:11,480 --> 00:36:13,599
Speaker 1: I bet for the most part they have not seen

766
00:36:13,800 --> 00:36:16,760
to be too precious about it to this point. I

767
00:36:16,840 --> 00:36:18,840
just I could imagine, you know, new leadership at all

768
00:36:18,920 --> 00:36:21,400
kinds of places happens all the time. Things change. The

769
00:36:21,519 --> 00:36:24,480
MLB thing eventually just broke, and MLB's like, well you

770
00:36:24,480 --> 00:36:27,559
got to do this. I don't think Marvel and Disney

771
00:36:27,639 --> 00:36:30,000
are going to do that exactly, but I bet it'll

772
00:36:30,039 --> 00:36:31,519
come up in conversation frequently.

773
00:36:32,559 --> 00:36:35,719
Speaker 2: Lex Letty says out here discourse and over review embargo's

774
00:36:35,760 --> 00:36:39,280
like twenty sixteen, yeah, oh right, have you seen this?

775
00:36:39,840 --> 00:36:42,599
What's no, I missed the discourse. What happened now? Right?

776
00:36:42,679 --> 00:36:45,159
Speaker 1: So this is not the Crimson Desert one, this is

777
00:36:46,320 --> 00:36:50,480
the Marathon one. So in the review embargo they're like, hey,

778
00:36:50,880 --> 00:36:52,519
maybe it would be a good idea to hold onto

779
00:36:52,559 --> 00:36:55,320
your review until later this month when we have a

780
00:36:55,400 --> 00:36:57,920
chance to launch all of the content and the raid

781
00:36:58,079 --> 00:37:00,519
in everything. I don't know if that's the exact sort

782
00:37:00,519 --> 00:37:02,960
of like metric that they're using, but basically just like

783
00:37:02,960 --> 00:37:04,320
we think it'd be a good idea if you did that,

784
00:37:04,840 --> 00:37:07,320
and people are like, how dare you? It's like, it's

785
00:37:07,360 --> 00:37:09,840
just a recommendation. No one has to like really, what

786
00:37:09,880 --> 00:37:12,760
they're saying is review it however you want. This is

787
00:37:12,800 --> 00:37:14,400
what we think. This is what we would do if

788
00:37:14,440 --> 00:37:16,199
if we were you, And of course they have their

789
00:37:16,239 --> 00:37:18,719
best case or their you know, their best interest in mind.

790
00:37:19,280 --> 00:37:19,360
Speaker 2: Uh.

791
00:37:19,760 --> 00:37:21,559
Speaker 1: I think that a lot of people are just going

792
00:37:21,599 --> 00:37:23,360
to review this game right now as is.

793
00:37:23,719 --> 00:37:26,559
Speaker 2: Yeah, well yeah, people want to review them as quickly

794
00:37:26,639 --> 00:37:31,800
as possible. Revealing Live service games always weird anyways, Like

795
00:37:31,840 --> 00:37:34,599
for MMOs, you should review an expansion at the end

796
00:37:34,599 --> 00:37:37,000
of it, but of course no one's going to do that,

797
00:37:37,199 --> 00:37:39,079
right Like, of course it's going to get reviewed in

798
00:37:39,159 --> 00:37:42,400
that first week with you know, that launch content. So

799
00:37:42,480 --> 00:37:44,559
that's what the review is, which again is such a

800
00:37:44,599 --> 00:37:48,639
small fraction of what that experience actually is. It's always

801
00:37:48,679 --> 00:37:52,039
change with these kind of things yep C Scott Sascotchwant

802
00:37:52,039 --> 00:37:54,480
says Jeff. Why doesn't Mike read the manuals for a game?

803
00:37:54,599 --> 00:37:56,280
Does he think he's better than them or is he

804
00:37:56,320 --> 00:38:00,880
too cool to read? Example l one button does I

805
00:38:00,880 --> 00:38:02,920
could just I usually I get sut it imself. You

806
00:38:02,960 --> 00:38:05,559
know what I should have for Virtuoso, I should have

807
00:38:05,599 --> 00:38:07,639
done for the Black Club games. That's that's one. That's

808
00:38:07,639 --> 00:38:09,559
a rule we're gonna have to remember, right Yeah.

809
00:38:09,639 --> 00:38:12,719
Speaker 1: Yeah, Like, look, I just when I wasn't being forced

810
00:38:12,719 --> 00:38:14,760
to play the game, I didn't want to in my

811
00:38:14,840 --> 00:38:16,639
free time look up the manual, and now I should

812
00:38:16,679 --> 00:38:19,320
have said stop during like actual black all the time,

813
00:38:19,360 --> 00:38:21,599
I'm gonna go look at the manual now.

814
00:38:22,239 --> 00:38:24,079
Speaker 2: I think I'm when I actually have a physical game,

815
00:38:24,079 --> 00:38:25,800
I will do it. I think when it's like, oh

816
00:38:25,840 --> 00:38:28,719
I have to go to the internet and car for something,

817
00:38:29,039 --> 00:38:30,840
I kind of forget, right. Yeah.

818
00:38:31,199 --> 00:38:33,760
Speaker 1: The back of the box is where I first saw

819
00:38:34,800 --> 00:38:36,760
as everything was kind of breaking down. I was looking for,

820
00:38:36,960 --> 00:38:40,000
like an a definitive answer. It's like eight levels or more.

821
00:38:40,159 --> 00:38:41,400
It's set on the back of the box.

822
00:38:41,480 --> 00:38:46,000
Speaker 2: It's like, uh oh, eight levels or more? All right?

823
00:38:46,039 --> 00:38:48,360
Next up is assigning again. Says, hope Dan gets a

824
00:38:48,400 --> 00:38:54,159
power Reagent SNS game. Many options. Yeah, I'm not gonna

825
00:38:54,159 --> 00:38:55,920
give away any more hands because he might be getting

826
00:38:55,920 --> 00:38:58,400
an SNS game, might be getting a GBA game probably tonight.

827
00:38:58,440 --> 00:39:00,840
I'm gonna be trying but for them so I can

828
00:39:00,920 --> 00:39:06,800
make my decision here. So stay tuned, everybody. I'm excited.

829
00:39:07,239 --> 00:39:10,119
And then Simon says, Mike, do you remember a TG

830
00:39:10,280 --> 00:39:12,840
sub Rose episode? Just wow? This is the episode where

831
00:39:12,880 --> 00:39:16,480
the doctor doctor Bedley Crusher falls in love with the

832
00:39:16,480 --> 00:39:22,000
ghost of his her grandma's lover from the planet New Ireland.

833
00:39:22,440 --> 00:39:25,280
I believe, and I'm in love with your dead grandma's lover. Yeah.

834
00:39:25,599 --> 00:39:28,039
I think it's actually the only episode of TG I've

835
00:39:28,039 --> 00:39:31,639
never finished. I think I like I bet now I

836
00:39:31,639 --> 00:39:33,719
would actually find it so bad I would do, but

837
00:39:33,760 --> 00:39:37,880
it was. It was always a real rough and stupid

838
00:39:38,039 --> 00:39:43,639
you can imagine. Let's see. Next one is from Missouri.

839
00:39:43,719 --> 00:39:46,360
MaTx says, not a buffet song, carry On Leeward Son

840
00:39:46,639 --> 00:39:48,760
by Kansas. I like that song. I like that song

841
00:39:48,760 --> 00:39:50,519
a lot, and I like doing that one a lot.

842
00:39:50,599 --> 00:39:53,039
In one of the rock bands I forget, which was

843
00:39:53,079 --> 00:39:55,480
in Babe, it was Guitar Hero. It was insane. It

844
00:39:55,559 --> 00:39:58,199
might be the first guitar hero I think. I don't

845
00:39:58,199 --> 00:40:00,000
think it's the first. I don't think it's the first.

846
00:40:00,039 --> 00:40:03,679
I remember the first one's track lists pretty well more.

847
00:40:03,519 --> 00:40:05,480
Speaker 1: Than the Feeling is the one that my family played

848
00:40:05,480 --> 00:40:06,400
all over and over again.

849
00:40:06,440 --> 00:40:08,800
Speaker 2: In the first guitar trow, Yeah, c first guitar more

850
00:40:08,840 --> 00:40:15,639
than a feeling, Take me Out, Godzilla was there. There

851
00:40:15,639 --> 00:40:18,239
was an Auzi song No I can't remember, yeah, guess stuff.

852
00:40:19,599 --> 00:40:25,280
Next up is from Jason Finelli, who says, my wife,

853
00:40:25,400 --> 00:40:27,320
my wife and her friend are in Disney and did

854
00:40:27,360 --> 00:40:29,639
all four parks in one day thirty eight steps. Have

855
00:40:29,760 --> 00:40:31,679
either of you ever done that? I don't think I've

856
00:40:31,719 --> 00:40:34,719
ever been in all four of the Disneyworld parks in

857
00:40:34,920 --> 00:40:38,599
one day. Yep, no way, hush. I mean, you're just

858
00:40:38,760 --> 00:40:41,159
you're just losing so much time traveling between the parks

859
00:40:41,199 --> 00:40:44,000
that could be spent in parks. At this point, I'm

860
00:40:44,039 --> 00:40:45,639
not going to say that they were doing as a gimmick,

861
00:40:45,719 --> 00:40:47,079
but you do it as a little bit of a gimmick.

862
00:40:47,119 --> 00:40:48,880
You do it to say that you did it. I

863
00:40:48,880 --> 00:40:51,920
guess I'm curious what they were up to, like if

864
00:40:51,960 --> 00:40:54,519
they did that organically or I assume they're like, won't

865
00:40:54,679 --> 00:40:56,400
be fun to try to do all four parks?

866
00:40:56,599 --> 00:40:59,360
Speaker 1: Have her if she can spare the time right in

867
00:40:59,400 --> 00:41:01,920
with her experience. It's to the nineties Disney podcast. So

868
00:41:01,920 --> 00:41:03,719
so all the Minatti boys can discuss it.

869
00:41:03,840 --> 00:41:06,559
Speaker 2: I would I would be curious to hear their assessment

870
00:41:06,800 --> 00:41:09,519
of her, of her like recounting that so right, right,

871
00:41:09,599 --> 00:41:10,920
so right. So it's their only day there, and I

872
00:41:10,960 --> 00:41:13,480
get that. But I if somebody came to me and said,

873
00:41:13,480 --> 00:41:15,519
I have one day, should I do all four parks

874
00:41:15,519 --> 00:41:18,119
and I just pick a park? I would say I

875
00:41:18,119 --> 00:41:21,280
would either pick a park or maybe due to two.

876
00:41:21,920 --> 00:41:24,559
But four parks and one day. That's impressive. That's impressive.

877
00:41:24,599 --> 00:41:28,000
It's a lot, all right. Next up here is from

878
00:41:28,119 --> 00:41:30,719
Zombie Porn, after what Grub did to Mike during bike club,

879
00:41:31,199 --> 00:41:34,800
Mike should choose grubs neck bike game. Make it one

880
00:41:34,840 --> 00:41:36,280
that requires Cheff to remember.

881
00:41:39,039 --> 00:41:40,719
Speaker 1: I was like, the ripcord game would be bad for

882
00:41:40,760 --> 00:41:47,119
you too, It would absolutely be bad for me. Okay, Uh, Mike,

883
00:41:47,199 --> 00:41:48,960
I I want to like, I'm not sure like how

884
00:41:49,000 --> 00:41:52,760
interested you are in in like punishment, because it's like like, oh,

885
00:41:52,880 --> 00:41:56,599
you know, I'm not you know, I haven't exactly. You

886
00:41:56,639 --> 00:41:58,199
get over it so fast and say, I don't even

887
00:41:58,239 --> 00:42:00,039
bring it up to you now. I I think it

888
00:42:00,039 --> 00:42:03,039
would be good for the show if there was some punishment,

889
00:42:03,079 --> 00:42:05,320
But the only things I can think of are like, oh,

890
00:42:05,480 --> 00:42:07,559
Dan gets an extra Blake Club game and I get

891
00:42:07,559 --> 00:42:09,719
an extra Blightning Round game since I'm a little bit

892
00:42:09,800 --> 00:42:10,400
less guilty.

893
00:42:10,559 --> 00:42:11,800
Speaker 2: But that would be like, that'd.

894
00:42:11,599 --> 00:42:13,159
Speaker 1: Be like, oh, it'll kind of like be a long

895
00:42:13,199 --> 00:42:15,280
time before Mikey plays again, and that wouldn't be great

896
00:42:15,280 --> 00:42:15,760
for the show.

897
00:42:16,159 --> 00:42:16,559
Speaker 2: I don't know.

898
00:42:16,840 --> 00:42:19,800
Speaker 1: Yeah, it's fine. I mean, you know, I'm just like,

899
00:42:19,840 --> 00:42:21,880
it's fine. I know it's fine to you. But they're

900
00:42:21,920 --> 00:42:24,559
are like, I think there's expectations from the audience that

901
00:42:24,719 --> 00:42:27,920
you take it somewhat seriously. And and because look, it

902
00:42:27,960 --> 00:42:31,239
was an egregious violation of Blightning Round rules.

903
00:42:31,320 --> 00:42:34,000
Speaker 2: It was pretty rough, it was regious.

904
00:42:35,239 --> 00:42:37,599
Speaker 1: There should I don't think it should just be like

905
00:42:37,679 --> 00:42:40,000
Mike gets his revenge by picking a bad game. That's

906
00:42:40,079 --> 00:42:42,119
the show, Like this is a game you could give

907
00:42:42,159 --> 00:42:44,960
to him at any point. Well, he the rules were

908
00:42:45,079 --> 00:42:47,760
so violated. I do think we should have some sort

909
00:42:47,800 --> 00:42:48,440
of punishment.

910
00:42:48,800 --> 00:42:51,119
Speaker 2: Well, yeah, because the buns might be that the game

911
00:42:51,159 --> 00:42:55,559
I give him for the route may also take him

912
00:42:55,599 --> 00:42:58,199
a while. That might be it.

913
00:42:58,559 --> 00:43:00,320
Speaker 1: If that's the case, I think it's probably gonna be

914
00:43:00,360 --> 00:43:01,880
fine you for you.

915
00:43:01,960 --> 00:43:03,800
Speaker 2: I mean, yeah, I just I don't know. I just want, like,

916
00:43:04,159 --> 00:43:06,079
I want Dan to give me some room to like

917
00:43:06,119 --> 00:43:09,320
pick your game. I suppose which. I think we have

918
00:43:09,360 --> 00:43:13,360
a game for the next actual Black Club's rotation that

919
00:43:13,400 --> 00:43:16,039
I either want you or Dan to do. I think

920
00:43:16,079 --> 00:43:19,880
it might be better for Dan. I don't know, but

921
00:43:19,960 --> 00:43:22,239
maybe giving it to you would be fun too. We'll see,

922
00:43:23,039 --> 00:43:26,039
all right. Next up here is from the Great Goblin.

923
00:43:26,079 --> 00:43:28,239
He says, Grubs quick look of America would just be

924
00:43:28,280 --> 00:43:34,280
that Peacemaker scene where Peacemakers are running from clan members. Oh, Peacemaker.

925
00:43:34,679 --> 00:43:36,639
That's it's a fun show. I like it quite a bit.

926
00:43:38,039 --> 00:43:40,199
Eat your Fagita says, what were you on about with

927
00:43:40,280 --> 00:43:43,079
that last Jedi vent? You guys just don't get it.

928
00:43:44,159 --> 00:43:47,920
You guys just don't They're walking into a brother dynamic

929
00:43:47,960 --> 00:43:50,039
again that has existed for its forty years. You have

930
00:43:50,039 --> 00:43:51,119
know you're like that was.

931
00:43:51,079 --> 00:43:54,639
Speaker 1: Not his first time watching the trailer. It's just yeah, okay,

932
00:43:54,920 --> 00:43:56,480
I get it. I understand what's happening.

933
00:43:57,679 --> 00:44:00,440
Speaker 2: Uh, Nintendrek says, how is it that the Yuska is

934
00:44:00,480 --> 00:44:03,320
the only entity that can fuck with the Pokemon Company's

935
00:44:03,360 --> 00:44:09,079
I P without getting suit because the Polk Company didn't

936
00:44:09,119 --> 00:44:12,199
wanna didn't wanna raise a ruckus about it?

937
00:44:12,639 --> 00:44:14,119
Speaker 1: Right, you don't want to, you know, you don't want

938
00:44:14,119 --> 00:44:16,639
to draw a target on it. Like that's what's happening.

939
00:44:16,760 --> 00:44:20,800
Is like you could get targeted very specifically by tariffs,

940
00:44:20,880 --> 00:44:23,639
you could get targeted very specifically by a hate machine

941
00:44:24,159 --> 00:44:26,960
that has fueled all of this, And it's like, that's

942
00:44:27,039 --> 00:44:29,440
that's what the machine is best at, is picking a

943
00:44:29,480 --> 00:44:33,719
target and getting angry at it, and and then they

944
00:44:33,719 --> 00:44:35,639
work themselves into a shoot where they're like, oh, this

945
00:44:35,800 --> 00:44:39,480
this you know, Japanese company really is the devil. Something

946
00:44:39,519 --> 00:44:40,960
needs to be done about it, and you can there's

947
00:44:41,000 --> 00:44:44,119
no rational response to dealing with that, so everyone kinda

948
00:44:45,840 --> 00:44:49,639
yeah there, they could be very obsequious about these these

949
00:44:49,760 --> 00:44:52,599
sort of things. So it's it's very frustrating, and that's

950
00:44:52,719 --> 00:44:56,000
the big problem we have. It's like, this is fashion fascism.

951
00:44:56,079 --> 00:44:59,199
At the very least, is the elites, uh standing back

952
00:44:59,239 --> 00:45:01,280
and letting the fascists do what they want. Now, a

953
00:45:01,320 --> 00:45:03,920
lot of the elites have thrown their hat in there

954
00:45:04,000 --> 00:45:05,400
and have joined the side of that.

955
00:45:05,440 --> 00:45:07,719
Speaker 2: We've seen that at the inauguration and stuff like that.

956
00:45:08,400 --> 00:45:10,079
Speaker 1: You kind of want one of these companies to begin

957
00:45:10,480 --> 00:45:12,800
like signaling to the other companies that it's time to

958
00:45:12,920 --> 00:45:17,320
stand up again. And even the Pokemon company that is

959
00:45:17,360 --> 00:45:19,239
famous for doing that won't do it.

960
00:45:19,239 --> 00:45:24,840
Speaker 2: It's a bad sign. Uh alrighty. Then the next one

961
00:45:25,320 --> 00:45:29,880
is from Whopper Dude, funny funny subject here. Have you

962
00:45:29,920 --> 00:45:34,039
guys had the big arch from McDonald's yet, No, I

963
00:45:34,079 --> 00:45:36,079
mean the only thing I know arch. I mean, so

964
00:45:36,199 --> 00:45:37,800
this is a new burger. Have you seen this stuff

965
00:45:37,840 --> 00:45:40,599
with the McDonald's ceo, Like took a little He's like, oh,

966
00:45:40,639 --> 00:45:42,960
I'm gonna eat our new sandwich. It took away baby

967
00:45:42,960 --> 00:45:44,960
bite of it, and everyone enough I.

968
00:45:44,920 --> 00:45:47,639
Speaker 1: Heard about the CEOs are having a burger war or

969
00:45:47,679 --> 00:45:48,360
something like that.

970
00:45:48,679 --> 00:45:49,400
Speaker 2: What started it?

971
00:45:49,719 --> 00:45:51,679
Speaker 1: I'm still and I remember the head days of the

972
00:45:51,719 --> 00:45:54,400
spicy Chicken sandwich war. That was a few years ago.

973
00:45:55,480 --> 00:45:57,199
Now they're starting up this burger war. So he just

974
00:45:57,199 --> 00:45:59,119
took a baby bite and it was kind of like pathetic,

975
00:45:59,199 --> 00:46:02,280
And now the other it's like clearly like this guy

976
00:46:02,320 --> 00:46:05,679
does not want to eat McDonald's was the.

977
00:46:05,719 --> 00:46:08,400
Speaker 2: Vibe, right, so like the burger Backlar is the CEO

978
00:46:08,480 --> 00:46:10,199
of McDonald's, right, so that it was like a beat

979
00:46:10,199 --> 00:46:12,639
like the burke Gys, like I'm gonna eat burking and like,

980
00:46:12,679 --> 00:46:15,719
oh yeah, you could tell I'm the guy. Also like,

981
00:46:15,880 --> 00:46:18,400
does happen to look more like a normal dude? The

982
00:46:18,840 --> 00:46:22,239
McDonald's ceo. So there's that too. It's like Wendy's got

983
00:46:22,280 --> 00:46:24,119
it and that all the other burger chasers kind of

984
00:46:24,199 --> 00:46:27,239
dunking on McDonald's right now. But no, I've not had

985
00:46:27,559 --> 00:46:30,079
the big arch. It just looks like another variation of

986
00:46:30,079 --> 00:46:32,840
a quarter pounder. I don't know what makes it different.

987
00:46:32,880 --> 00:46:34,800
It has a special sauce or it's.

988
00:46:34,639 --> 00:46:38,000
Speaker 1: A new large scale premium burger. Okay, it's just a

989
00:46:38,000 --> 00:46:38,599
big burger.

990
00:46:38,880 --> 00:46:41,280
Speaker 2: It's a big It's a double quarter pounder with white

991
00:46:41,360 --> 00:46:42,559
cheddar and sauce.

992
00:46:43,039 --> 00:46:44,639
Speaker 1: I mean, I know, I know how much these sandwiches

993
00:46:44,639 --> 00:46:46,599
cost these days, but just seeing it written out in

994
00:46:46,719 --> 00:46:48,960
black and white on my computer screen, nine dollars and

995
00:46:49,039 --> 00:46:50,920
nineteen cents while.

996
00:46:50,800 --> 00:46:54,679
Speaker 2: You got an easy dog, it's ten fifty here forger.

997
00:46:55,559 --> 00:46:57,159
I went. I went to Taco Bell, and I know

998
00:46:57,199 --> 00:47:00,159
it was like a bigger order, but you know it

999
00:47:00,199 --> 00:47:02,320
was like three items, so three items in a drink

1000
00:47:02,320 --> 00:47:04,840
which and that used to used to get that? Well

1001
00:47:04,880 --> 00:47:08,840
nothing a taco bell over twenty bucks, Yeah, I couldn't.

1002
00:47:08,840 --> 00:47:11,519
I was like, it was actually the most mad times

1003
00:47:11,519 --> 00:47:16,119
have changed moment I've had in a while. There, Like Jesus, I'm.

1004
00:47:15,960 --> 00:47:18,360
Speaker 1: At a point where it's like, I'm pretty sure I

1005
00:47:18,400 --> 00:47:20,639
remember filling up my gas tank when I was a

1006
00:47:20,760 --> 00:47:25,000
kid at sixteen seventeen for like ninety nine cents.

1007
00:47:25,159 --> 00:47:28,360
Speaker 2: I'm like, I think it was two digits. And that

1008
00:47:28,440 --> 00:47:30,559
makes me feel so old because that's just.

1009
00:47:30,480 --> 00:47:32,880
Speaker 1: A completely different planet, and I'm having the same feeling

1010
00:47:32,920 --> 00:47:33,440
about this stuff.

1011
00:47:33,639 --> 00:47:37,119
Speaker 3: Well, the dinosaurs into his car so old exactly.

1012
00:47:37,320 --> 00:47:40,559
Speaker 1: I just crushed him up myself. What was the other

1013
00:47:40,679 --> 00:47:43,280
older McDonald's burger? It was like Arch Deluxe?

1014
00:47:43,360 --> 00:47:46,480
Speaker 2: Was that it? Oh that sounds familiar. I don't know.

1015
00:47:46,599 --> 00:47:49,119
Speaker 1: I feel like I remember being like I remember marketing

1016
00:47:49,239 --> 00:47:50,599
really getting Yeah it was Arch Deluxe.

1017
00:47:50,639 --> 00:47:52,360
Speaker 2: The marketing really got me with that one. I liked.

1018
00:47:52,559 --> 00:47:54,360
I love the Arch Deluxe. I couldn't tell you what

1019
00:47:54,360 --> 00:47:56,840
it tasted it. I just remember when Hercules came out,

1020
00:47:56,840 --> 00:47:59,840
they were promotion like McDonald's and they had a quadruple

1021
00:48:00,239 --> 00:48:03,159
released with it, and that was at a time when

1022
00:48:03,320 --> 00:48:07,199
I could just eat and I was like twelve, and

1023
00:48:07,239 --> 00:48:10,039
I was like, this is the greatest thing ever, and

1024
00:48:10,079 --> 00:48:12,199
I would I remember like telling you mom, I want

1025
00:48:12,239 --> 00:48:18,880
to get another Hercules quadruple burger and she said no,

1026
00:48:19,039 --> 00:48:22,159
And I get it now and I get it all right.

1027
00:48:22,199 --> 00:48:26,639
Next up here, Adam L M six says, when are

1028
00:48:26,639 --> 00:48:33,280
we going to get a who arouses intense foil undulation episode?

1029
00:48:32,599 --> 00:48:36,400
Because my foil any minute now? What?

1030
00:48:36,559 --> 00:48:40,400
Speaker 1: Oh wife's Yeah, I see it life. I was like

1031
00:48:40,760 --> 00:48:43,719
to check the acronym to see if it was anything.

1032
00:48:44,039 --> 00:48:46,239
Speaker 2: Said your wife episode way back when on the ten

1033
00:48:46,360 --> 00:48:49,760
Dogs and we just did another one with the Pokemon director.

1034
00:48:50,159 --> 00:48:52,840
Yeah we're tricked into it. Yeah, oh that's right. I

1035
00:48:52,880 --> 00:48:55,960
lost that. I was mad, God, God, the dignities.

1036
00:48:57,480 --> 00:49:00,559
Speaker 1: What was the straw pole was closer than I was expecting.

1037
00:49:00,800 --> 00:49:03,360
I think you won, but it was much closer.

1038
00:49:03,599 --> 00:49:09,239
Speaker 2: One by like four votes in the strap. Yes people really,

1039
00:49:09,519 --> 00:49:11,159
Cynthia apparently.

1040
00:49:10,880 --> 00:49:13,360
Speaker 1: Yeah, I guess. Yeah, I still I get it. You're

1041
00:49:13,400 --> 00:49:14,360
seeing look pretty good.

1042
00:49:14,679 --> 00:49:17,079
Speaker 2: A lot of people with unstroppool still know the thing

1043
00:49:17,199 --> 00:49:19,000
about running against me.

1044
00:49:19,159 --> 00:49:22,400
Speaker 1: I know, but like you would, I know, but it's like, clearly,

1045
00:49:22,440 --> 00:49:25,400
it's not just that like it. It was closer than

1046
00:49:25,440 --> 00:49:27,360
I was expecting after our conversation about it.

1047
00:49:27,519 --> 00:49:29,320
Speaker 2: It's I was able to win in the face of

1048
00:49:29,360 --> 00:49:34,400
so much adversity. Michael are Olirius is do Disney plus

1049
00:49:34,400 --> 00:49:39,519
guns in Fortnite Hoppers Lizard? Oh okay, I want to

1050
00:49:39,519 --> 00:49:42,599
see Hoppers? Uh? Is that this weekend that comes out?

1051
00:49:43,079 --> 00:49:45,039
I'm checking right now because I was like, which one

1052
00:49:45,119 --> 00:49:48,880
is this? Happers? Like, is the Abbot? It's like Avatar,

1053
00:49:48,960 --> 00:49:51,920
but she's going inside of a little what do you

1054
00:49:51,960 --> 00:49:56,639
call those things? Beaver Beaver's Yeah, yeah, new movie.

1055
00:49:57,280 --> 00:49:59,199
Speaker 1: I was like, I'm looking at this poster and that's

1056
00:49:59,199 --> 00:50:01,119
all I've seen so far. Are and you start talking

1057
00:50:01,119 --> 00:50:03,320
about it's like Avatar, What the fuck? And then I

1058
00:50:03,400 --> 00:50:07,039
kind of see him standing on a weird like teleportion. Yeah,

1059
00:50:07,079 --> 00:50:08,000
a human puts her.

1060
00:50:08,480 --> 00:50:10,880
Speaker 2: I think they even have a joking troiler the characters like, oh,

1061
00:50:10,920 --> 00:50:14,559
it's like Avatar and shut up, it's nothing like Avatar.

1062
00:50:15,079 --> 00:50:20,159
So yeah, I want to see this movie. Sure. I

1063
00:50:20,199 --> 00:50:23,039
hope it's a hit, just because I'm worried about Pixar

1064
00:50:23,079 --> 00:50:26,159
in the amount of the sequels, right, yes, because the

1065
00:50:26,159 --> 00:50:28,480
one after this is Toy Story five, which will surely

1066
00:50:28,559 --> 00:50:30,880
make more money than this of course.

1067
00:50:31,000 --> 00:50:33,199
Speaker 1: Oh this is from one of the people, or maybe

1068
00:50:33,239 --> 00:50:37,440
the person who did the Wee Bear Bears show on

1069
00:50:37,519 --> 00:50:40,000
Cartoon Network that my kids were really into.

1070
00:50:40,199 --> 00:50:44,000
Speaker 2: So cool, all right, check that out. Ladswif says, listen

1071
00:50:44,039 --> 00:50:46,599
to Mike talk about Resul nine on the bombast to Day.

1072
00:50:47,079 --> 00:50:50,760
I'm glad he was less satisfied after beating it. Wow.

1073
00:50:50,800 --> 00:50:55,320
Oh you beat it. Oh, you beat it. Jacko Lob says,

1074
00:50:55,440 --> 00:50:57,840
loving all the premium content over a giant bomb. Keep

1075
00:50:57,880 --> 00:51:00,920
on the great work. Thank you. If you did the

1076
00:51:01,159 --> 00:51:03,880
Mary me Tomadatcha we did till Day was incredible. It

1077
00:51:03,960 --> 00:51:07,039
was just wild. Anyone else noticed that Raizie one nine's

1078
00:51:07,119 --> 00:51:10,440
Victor Giddion looks a lot like Phil Hellmuth Helmuth the

1079
00:51:11,119 --> 00:51:13,239
World Series of Poker Guy. Yeah, the World Series of

1080
00:51:13,239 --> 00:51:15,519
Poker Guy. I see it, I see what you mean.

1081
00:51:15,840 --> 00:51:19,199
Speaker 1: You kind of has the same same mannerisms as well,

1082
00:51:19,239 --> 00:51:21,440
like kind of storming off the way Phil Helmuth does.

1083
00:51:21,559 --> 00:51:24,599
Speaker 2: So yeah for sure. And also Jackal, thank you for

1084
00:51:24,639 --> 00:51:28,239
sending up five gifted memberships. Thank you, mess Channel hearing

1085
00:51:28,239 --> 00:51:29,880
you to appreciate that thing, and then they g go

1086
00:51:29,960 --> 00:51:35,400
some new green names in chat and uh, Andresser, I'm

1087
00:51:35,440 --> 00:51:38,440
so bad that Andresser three or five Miami says hello. Also,

1088
00:51:38,519 --> 00:51:41,079
my dog is seventeen years. Recently has been really rough.

1089
00:51:41,159 --> 00:51:42,480
I want to thank you for being a source of

1090
00:51:42,480 --> 00:51:45,119
happiness in these rough days. R Ip Kimmy, sorry to

1091
00:51:45,119 --> 00:51:48,239
hear about that. That's devastating. I'm so sorry. Yeah, yeah,

1092
00:51:48,280 --> 00:51:50,320
I know, I know how that is. I'm still kind

1093
00:51:50,360 --> 00:51:53,320
of trying to process a losing penny and that was

1094
00:51:53,400 --> 00:51:55,840
thirteen years, so I know that's a pretty big hole there.

1095
00:51:56,159 --> 00:51:57,280
So yeah, yeah, we have.

1096
00:51:57,599 --> 00:51:59,960
Speaker 1: We still have our Niko still comes up on our

1097
00:52:00,039 --> 00:52:02,800
our photo album thing constantly, and it's like every time

1098
00:52:02,840 --> 00:52:05,320
me and stuff are just both like, ah, we're so devastated.

1099
00:52:05,400 --> 00:52:09,039
Speaker 4: Yeah, my dog died like four years ago, and I

1100
00:52:09,239 --> 00:52:11,480
even gave it that way the dog house, and it

1101
00:52:11,639 --> 00:52:14,360
still I see that corner where the how used to be,

1102
00:52:14,400 --> 00:52:15,199
it still gets sad.

1103
00:52:15,239 --> 00:52:17,239
Speaker 3: So it's a whole thing exactly.

1104
00:52:17,360 --> 00:52:19,119
Speaker 2: So like I'm so in like such a because it

1105
00:52:19,159 --> 00:52:21,719
was just you know, my routine forever, Like after work today,

1106
00:52:21,760 --> 00:52:23,920
I after we did some Dacida's apartments, like I should

1107
00:52:23,920 --> 00:52:26,880
take Penny out. It's like it's a constantly oh no,

1108
00:52:27,960 --> 00:52:30,480
so yeah, it takes a while. Uh so. Uh.

1109
00:52:30,880 --> 00:52:34,559
Speaker 1: Also, you know, condolences to cempuncous Dead Dog is in

1110
00:52:34,840 --> 00:52:37,079
w W two K twenty six, So go watch the

1111
00:52:37,159 --> 00:52:38,400
quick look if you want to see it what I'm

1112
00:52:38,400 --> 00:52:38,960
talking about.

1113
00:52:39,440 --> 00:52:41,639
Speaker 2: Yeah, boy, I don't know if I want to see

1114
00:52:41,639 --> 00:52:44,239
what you're talking about. I gotta be honest, I get it.

1115
00:52:44,280 --> 00:52:46,239
Speaker 1: I'm like, I'm still trying to figure that game out.

1116
00:52:46,280 --> 00:52:48,679
People seem people the people who like those games seem

1117
00:52:48,719 --> 00:52:50,800
to like this one, and I'm just like the wrestling

1118
00:52:51,119 --> 00:52:52,719
is mind numbing.

1119
00:52:52,880 --> 00:52:56,280
Speaker 2: I just don't get it. Yeah, uh, Andrew, so thank you,

1120
00:52:56,559 --> 00:52:59,480
thank you again. Yep, yep we uh all hears a

1121
00:52:59,480 --> 00:53:01,960
go here's all the heart hands I can send you.

1122
00:53:02,800 --> 00:53:06,079
G Nitra says, I'm already wary of a new Xbox console.

1123
00:53:06,199 --> 00:53:10,679
They start bloviating, aviating, bloviating about all the AI trash

1124
00:53:10,719 --> 00:53:13,920
features that will have I'm out, which we know will happen. Yeah,

1125
00:53:14,000 --> 00:53:16,159
I'm almost like part of me wonders how long they

1126
00:53:16,159 --> 00:53:18,559
can go without doing that, because again, like the parent

1127
00:53:18,639 --> 00:53:21,840
company loves AI. So even if there are people at

1128
00:53:21,880 --> 00:53:23,719
Xbox that are kind of aware of pushing back to

1129
00:53:23,719 --> 00:53:27,039
be like, look, the audience recording here doesn't like AI,

1130
00:53:27,519 --> 00:53:30,079
Like one, how long can that quote on for it? Too?

1131
00:53:30,159 --> 00:53:34,599
At what point is popus, Xbox or Microsoft gonna be like, then,

1132
00:53:34,639 --> 00:53:37,920
why are we in a field that hates AI? If

1133
00:53:37,920 --> 00:53:40,519
that is our big focus right now? Yeah?

1134
00:53:40,599 --> 00:53:42,960
Speaker 1: Yeah, that's fat. You're right, that's what he would say.

1135
00:53:43,079 --> 00:53:45,119
It's not like, uh oh, how can we make it

1136
00:53:45,159 --> 00:53:47,079
make sense? He would just be like, then why.

1137
00:53:46,920 --> 00:53:49,280
Speaker 2: Are we wasting our time here? God?

1138
00:53:49,360 --> 00:53:53,639
Speaker 1: That's that's not too far off the mark. I think, Yeah,

1139
00:53:53,679 --> 00:53:56,199
I that stuff certainly is going to start showing up again.

1140
00:53:56,400 --> 00:53:59,599
They have just crammed it into everything. I know it's

1141
00:54:00,000 --> 00:54:02,760
everyone knows that, but I'm always surprised every time I

1142
00:54:02,800 --> 00:54:04,320
see it in a new news space. There was like

1143
00:54:04,360 --> 00:54:05,760
a new one. I can't remember what it was. It

1144
00:54:05,880 --> 00:54:07,400
just made my eyes glaze over and I sort of

1145
00:54:07,440 --> 00:54:10,119
like fell backwards. What is it doing here?

1146
00:54:10,280 --> 00:54:12,920
Speaker 2: But yep, they'll they'll cram it in in some way,

1147
00:54:14,480 --> 00:54:17,559
all right. Next up is from the Freeman says, how

1148
00:54:17,599 --> 00:54:21,800
well Xbox Ultimate uh past be affected by the new

1149
00:54:22,679 --> 00:54:27,519
Oh wait? What? Oh that's so strange. You don't need

1150
00:54:27,599 --> 00:54:28,440
You're not gonna need on.

1151
00:54:28,599 --> 00:54:30,519
Speaker 1: You're not gonna need gold anymore to play online right

1152
00:54:30,599 --> 00:54:36,559
on this Xbox that's a PC. You're gonna be able

1153
00:54:36,599 --> 00:54:39,400
to turn this thing on, install at least the Epic

1154
00:54:39,440 --> 00:54:42,599
Game Store, but probably also Steam. And you're not gonna

1155
00:54:42,599 --> 00:54:46,039
have to pay Microsoft to play online games on Steam?

1156
00:54:46,800 --> 00:54:50,519
Speaker 2: Right? How could they? How could they? I mean, maybe

1157
00:54:50,519 --> 00:54:54,039
they're coming up with exciting new ways to make that happen,

1158
00:54:54,400 --> 00:54:58,079
but huh, that's weird. Listened a long time ago.

1159
00:54:58,119 --> 00:55:00,039
Speaker 1: I said like that that is on their roadmap and

1160
00:55:00,480 --> 00:55:03,000
to get rid of Xbox Live Gold is a subscription.

1161
00:55:03,280 --> 00:55:04,719
Although at that time I was like, I was also

1162
00:55:04,760 --> 00:55:06,679
pointing out they were going to get rid of the

1163
00:55:06,719 --> 00:55:08,519
barrier for free to play games because they had not

1164
00:55:08,559 --> 00:55:10,559
done that at that point, and that's certainly happening soon,

1165
00:55:10,599 --> 00:55:11,719
and then they'll kind of get to a point and

1166
00:55:11,760 --> 00:55:14,440
eventually where that is they get rid of Gold as well.

1167
00:55:14,719 --> 00:55:16,159
Speaker 2: And it's like that changed.

1168
00:55:16,199 --> 00:55:18,239
Speaker 1: I must have changed a million times over the year

1169
00:55:18,239 --> 00:55:20,840
in years, and now it looks like this because they, yeah,

1170
00:55:20,920 --> 00:55:24,920
that's really weird. So I how does ultimate makes sense?

1171
00:55:25,480 --> 00:55:28,679
Because like a big part of propping up that price

1172
00:55:28,760 --> 00:55:31,400
is not the games, it is you get to play

1173
00:55:31,480 --> 00:55:35,440
Call of Duty on our console online. That's that's strange.

1174
00:55:35,480 --> 00:55:37,840
It's interesting. Yeah, I don't know how it's going to affective.

1175
00:55:37,840 --> 00:55:39,000
They're gonna have to come up with a bunch of

1176
00:55:39,000 --> 00:55:41,800
other bullshit ways to keep that price high.

1177
00:55:42,000 --> 00:55:44,639
Speaker 2: We just fill bit with a beast, says Xbox more

1178
00:55:44,679 --> 00:55:48,199
like x sucks am I right, fellas? Yes, I can't

1179
00:55:48,239 --> 00:55:50,000
say that in his voice, but I sure did read

1180
00:55:50,000 --> 00:55:50,760
it in his voice.

1181
00:55:51,119 --> 00:55:53,719
Speaker 1: I mean, yes, absolutely what his acts. It's kind of

1182
00:55:53,760 --> 00:55:56,760
just like New York, right, just to light New York.

1183
00:55:57,320 --> 00:55:59,920
Speaker 2: I guess. So there's like something special there though. Oh fresh.

1184
00:56:00,119 --> 00:56:02,320
Speaker 1: He puts a lot of extra sauce on top of and

1185
00:56:02,639 --> 00:56:07,000
he's always yelling like that, like talk, yeah, fun, Yeah.

1186
00:56:07,079 --> 00:56:10,119
Speaker 2: Yeah. We need an answer here, Yeah, we need an answer. Yeah.

1187
00:56:10,239 --> 00:56:13,320
I God, I wish I could do it. Pokey says

1188
00:56:13,400 --> 00:56:17,199
can't wait to watch Mike stream his Pocopy nests. I

1189
00:56:17,320 --> 00:56:22,079
did it. I'm excited. You haven't started, right, You're gonna

1190
00:56:22,079 --> 00:56:24,119
start it on stream? Yeah I'm not. I'm gonna push

1191
00:56:24,159 --> 00:56:27,159
the star button on stream. Have not played a moment

1192
00:56:27,360 --> 00:56:29,519
of this game. I haven't even downloaded this game yet,

1193
00:56:29,599 --> 00:56:32,239
but uh, people are playing at people seem to be

1194
00:56:32,480 --> 00:56:35,400
I'm playing. Yeah, oh well you have to talk about

1195
00:56:35,400 --> 00:56:37,519
that later in this segment where we talk about such things.

1196
00:56:37,559 --> 00:56:37,840
I will.

1197
00:56:37,880 --> 00:56:40,840
Speaker 1: I'll just say the the trailer, uh didn't do a justice,

1198
00:56:40,880 --> 00:56:43,000
Like just how much this fucker uses his head to

1199
00:56:43,079 --> 00:56:45,400
knock stuff out of trees. He's just it's it says

1200
00:56:45,639 --> 00:56:47,880
head butt when you're next to a tree, and then

1201
00:56:47,880 --> 00:56:49,960
then you press the button and he head butts a tree.

1202
00:56:50,039 --> 00:56:51,760
Speaker 2: And I'm just like, Oh, I like this game. That's

1203
00:56:51,800 --> 00:56:56,440
a Pokemon move. I get. Yeah, the these pitches love Sosa,

1204
00:56:56,760 --> 00:56:59,480
says Sonny. Games this jen have been boring to me

1205
00:56:59,639 --> 00:57:02,119
except Eternal, and I stopped going to buy them on

1206
00:57:02,159 --> 00:57:04,320
PCE five once I got a fifty eighty. Now might

1207
00:57:04,400 --> 00:57:09,440
skip Sorrows in tirely. Yeah, it seems like Sorrows is

1208
00:57:09,440 --> 00:57:11,360
a sticking like that seems like the game that a

1209
00:57:11,360 --> 00:57:14,199
lot of pace the PC players who don't have a

1210
00:57:14,199 --> 00:57:17,320
PlayStation we're looking forward to more so than a Wolverine

1211
00:57:17,519 --> 00:57:20,679
even really right, because there is something about Sorrows and

1212
00:57:20,719 --> 00:57:23,119
even a returnal that's kind of PC gaming coded.

1213
00:57:23,360 --> 00:57:25,440
Speaker 1: Yeah, it's from a studio that had like their their

1214
00:57:25,559 --> 00:57:28,320
game before they got acquired by PlayStation was like that

1215
00:57:28,360 --> 00:57:31,599
next makin a game that was an excellent arcade style

1216
00:57:31,840 --> 00:57:36,039
shooter ToolStick shooter for a PC and for other platforms

1217
00:57:36,079 --> 00:57:37,719
as well. But I remember most people were talking about

1218
00:57:37,719 --> 00:57:40,280
it on PC. They have a history there. Now they

1219
00:57:40,280 --> 00:57:42,960
have a history with PlayStation and like SUPERSTARTUS HD and

1220
00:57:43,000 --> 00:57:46,440
all that stuff. But yeah, their games just make a

1221
00:57:46,480 --> 00:57:48,199
lot of sense on a bunch of different platforms, and

1222
00:57:48,280 --> 00:57:49,079
especially PC.

1223
00:57:49,239 --> 00:57:51,239
Speaker 2: Sorrows is a sticking point. I wish that was coming

1224
00:57:51,239 --> 00:57:56,119
to PC. Raym Seve Vincent says if Capcom chooses recycle Man,

1225
00:57:56,280 --> 00:57:58,119
they could build his level out of old level some

1226
00:57:58,239 --> 00:58:04,239
previous games. Could you tell that ramis a developer? That's great,

1227
00:58:05,079 --> 00:58:08,079
So that'd be so funny if like it was just

1228
00:58:08,280 --> 00:58:11,119
they just did block Man stage for making My eleven again,

1229
00:58:11,239 --> 00:58:16,840
which is at the end recycle. That's very clever, all right.

1230
00:58:17,000 --> 00:58:19,039
The lazy tecond source is starting a g O P

1231
00:58:19,239 --> 00:58:21,800
one Monday. What should my last big boy meal be

1232
00:58:22,440 --> 00:58:25,159
this weekend? I say, you go to RB's and you

1233
00:58:25,239 --> 00:58:28,920
just go to town Sticks.

1234
00:58:29,719 --> 00:58:32,239
Speaker 1: I was talking to Mike about this where Mike was

1235
00:58:32,239 --> 00:58:35,920
doing that pre BombCast burrito and uh, he was like

1236
00:58:35,960 --> 00:58:38,159
I've never not finished burrito and I'm like, yeah, that

1237
00:58:38,280 --> 00:58:40,239
used to be me, and now since I've had jumped one,

1238
00:58:40,280 --> 00:58:44,000
I've not been able to finish a burrito. So go

1239
00:58:44,000 --> 00:58:47,559
go eat one last full burrito and enjoy those those

1240
00:58:47,599 --> 00:58:49,880
six minutes of silence with your burrito alone.

1241
00:58:49,880 --> 00:58:52,920
Speaker 2: It's it's time to say goodbye to it. That boy

1242
00:58:53,039 --> 00:58:55,760
Jerry says, is it space Ace? You can tell us,

1243
00:58:56,000 --> 00:58:58,440
we'll keep quiet. What is that? Is that? Oh? Is

1244
00:58:58,480 --> 00:59:01,079
that the Isn't that that not in Super Nintendo? Right?

1245
00:59:01,159 --> 00:59:03,960
That's uh, yeah, it's a Don Blue So I played

1246
00:59:03,960 --> 00:59:08,760
spaces recently for a Mega Man. I don't know if

1247
00:59:08,760 --> 00:59:11,519
there's a sixteen bit version or a Game Boy Advanced version.

1248
00:59:11,559 --> 00:59:14,559
There is an NS version of Dragons Layer, so maybe

1249
00:59:14,559 --> 00:59:16,920
they there could be a Game Boy Advance version.

1250
00:59:17,000 --> 00:59:20,519
Speaker 1: I could see that they version.

1251
00:59:20,280 --> 00:59:22,840
Speaker 2: Of Dragons Layer or Game Boy Color version of Dragons

1252
00:59:22,920 --> 00:59:25,039
Lare that's actually that game? Oh it's isn't it? Yeah?

1253
00:59:25,039 --> 00:59:28,840
I think it might be Game Boy Color? Right? So okay,

1254
00:59:28,920 --> 00:59:30,760
that boy Jerry says, there's an SEES version. If it's

1255
00:59:30,920 --> 00:59:34,000
sne s, it's definitely not the arcade game. They just

1256
00:59:34,039 --> 00:59:36,039
probably turned into a bad side score like they did

1257
00:59:36,039 --> 00:59:39,840
with Dragons Oh okay, all right, I mean yeah, I'm

1258
00:59:39,840 --> 00:59:42,639
gonna be a fun one my list of bad games.

1259
00:59:42,800 --> 00:59:46,440
I'll check back down on it. Okay, so no it's

1260
00:59:46,559 --> 00:59:49,039
not Space, but thank you. Yeah, I was just like,

1261
00:59:49,079 --> 00:59:51,840
I was like lost for a second. Okay, cool tatlingk

1262
00:59:51,880 --> 00:59:54,239
Pixel says I bought Marathon for forty dollars and two

1263
00:59:54,239 --> 00:59:56,480
barrias for forty dollars a day. For what it's worth,

1264
00:59:56,599 --> 00:59:59,760
I enjoyed Marathon more. Yeah. Does the increasing price of

1265
01:00:00,039 --> 01:00:03,239
dude make video games seem like a better deal? I

1266
01:00:03,280 --> 01:00:06,719
suppose I probably it probably does a little bit.

1267
01:00:06,760 --> 01:00:08,480
Speaker 1: I have heard this argument come up a little bit

1268
01:00:08,480 --> 01:00:12,079
more frequently of like that's three meals at McDonald's. It's like, okay,

1269
01:00:12,159 --> 01:00:14,920
when you start playing it like that, maybe it makes

1270
01:00:14,960 --> 01:00:15,400
more sense.

1271
01:00:16,719 --> 01:00:20,119
Speaker 2: Uh. Next up here is Banjo KAZUOI Happy Thursday Beef

1272
01:00:20,119 --> 01:00:22,880
and cheddar Boys. What type of exclusive PC or Xbox?

1273
01:00:23,039 --> 01:00:25,000
What Xbox have to have in order for people to

1274
01:00:25,000 --> 01:00:27,639
buy their helix? I don't think it's Halo maybe no,

1275
01:00:27,760 --> 01:00:31,280
ip see, I think it's Haelo. I think that it

1276
01:00:31,440 --> 01:00:34,440
actually just going to just kind of line up this time. Now.

1277
01:00:34,760 --> 01:00:36,760
Halo is supposed to launch with the Xbox Series X,

1278
01:00:37,000 --> 01:00:38,320
and then it got the layed a year because it

1279
01:00:38,360 --> 01:00:42,239
looked bad, but I bet they once again would really

1280
01:00:42,320 --> 01:00:44,360
like it. If a Halo launched with this thing. And

1281
01:00:44,760 --> 01:00:47,760
I know there's so many people like, wow, Halo's done.

1282
01:00:47,920 --> 01:00:52,119
I don't think it takes much for Halo to be back, right, Yeah, I.

1283
01:00:52,679 --> 01:00:55,199
Speaker 1: Think it's It's not one of those situations where it

1284
01:00:55,199 --> 01:00:58,079
would be impossible and it wouldn't. Things wouldn't even have

1285
01:00:58,159 --> 01:01:00,360
to line up all that much. I think things have

1286
01:01:00,440 --> 01:01:02,960
kind of already lined up. If a new, awesome Halo

1287
01:01:03,159 --> 01:01:06,519
came out this holiday, I think people would be lining

1288
01:01:06,599 --> 01:01:08,519
up for it. They'd be like, this feels fresh and

1289
01:01:08,599 --> 01:01:10,400
like a relief from all this other stuff. We're already

1290
01:01:10,440 --> 01:01:13,440
getting the campaign evolved right now. I know we are

1291
01:01:13,440 --> 01:01:15,159
getting something. I just mean, like you know what I mean,

1292
01:01:15,280 --> 01:01:15,639
next new.

1293
01:01:15,599 --> 01:01:18,119
Speaker 2: Yeah, yeah, yeah, But I'm just saying like I'm saying

1294
01:01:18,159 --> 01:01:21,360
like that that itself could maybe start, you know, making

1295
01:01:21,360 --> 01:01:24,000
people get even though I think that isn't going to

1296
01:01:24,079 --> 01:01:26,280
be some huge thing, right, people don't seem right too

1297
01:01:26,280 --> 01:01:28,920
excited about that, But I'm you know what.

1298
01:01:29,000 --> 01:01:32,000
Speaker 1: Perfect dark that was. If that was exclusive, boy, people

1299
01:01:32,159 --> 01:01:33,000
be excited about that.

1300
01:01:33,960 --> 01:01:36,280
Speaker 2: I wonder I wonder if like that's something to see.

1301
01:01:36,320 --> 01:01:38,559
What catch you to CEO is like, I'm uncanceling that.

1302
01:01:38,599 --> 01:01:41,320
It's it's probably too much time removed to get those

1303
01:01:41,360 --> 01:01:43,840
balls rolling again, too far. Yeah, that's that's still the

1304
01:01:43,880 --> 01:01:47,039
one that really really chuffs my chaff. That's not an

1305
01:01:47,079 --> 01:01:49,119
expression by said it anyways. I was really pissed when

1306
01:01:49,119 --> 01:01:52,719
they canceled the game. Bobby Porne says, what are your

1307
01:01:52,760 --> 01:01:55,199
plans for GDC? I did see the graphics that twenty

1308
01:01:55,199 --> 01:01:57,599
thirteen just grab is on a panel with, but is

1309
01:01:57,639 --> 01:02:00,960
all of Giant Bomb going there? You're going there, Jant's

1310
01:02:01,039 --> 01:02:02,320
going there, and I think you're gonna be hang out

1311
01:02:02,320 --> 01:02:05,320
with Nicky while you're there. Yep, that's it. That's it's us.

1312
01:02:05,400 --> 01:02:09,559
Speaker 1: We're gonna I'm basically just going because I had the panel,

1313
01:02:09,639 --> 01:02:11,440
and then I'm like, well, since I'm going, I'll spend

1314
01:02:11,440 --> 01:02:13,800
a couple of extra days there doing some GDC stuff.

1315
01:02:13,800 --> 01:02:16,280
I haven't been to GDC since before Emmy was born.

1316
01:02:16,920 --> 01:02:19,280
That was that's mostly why I had kids, to have

1317
01:02:19,320 --> 01:02:21,079
an excuse not to go to g I remember it

1318
01:02:21,079 --> 01:02:23,760
because it was like I always hated GDC. At least

1319
01:02:23,760 --> 01:02:25,760
I'll get to hang out with you. Then you stopped

1320
01:02:25,840 --> 01:02:28,079
going and I hated GDC even more.

1321
01:02:28,320 --> 01:02:31,760
Speaker 2: God yep. Uh so yeah, it's been a minute. I'm

1322
01:02:31,800 --> 01:02:33,079
looking forward to it. It'll be good.

1323
01:02:33,559 --> 01:02:35,840
Speaker 1: But yeah it'll be me, me and Jam making some

1324
01:02:36,000 --> 01:02:38,440
stuff and then uh hopefully I'll get a lot of

1325
01:02:38,480 --> 01:02:39,400
chance to hang out with Nicky.

1326
01:02:39,480 --> 01:02:43,159
Speaker 2: That'll be great. I was the one thing I did

1327
01:02:43,239 --> 01:02:47,239
really like about GDC is going to post mortems or

1328
01:02:47,320 --> 01:02:49,199
some chanels, like like some of the panels would be

1329
01:02:49,199 --> 01:02:51,760
really good. And I went to really cool post mortems

1330
01:02:51,800 --> 01:02:57,760
on Diablo one and Miss pac Man, NBA Jam near

1331
01:02:57,800 --> 01:03:00,960
Atumata Ultima online, like just like seeing, oh my god,

1332
01:03:01,039 --> 01:03:05,079
it's freaking Richard Garriot, right, So I would.

1333
01:03:04,960 --> 01:03:09,159
Speaker 1: I did it for a Bayonetta to Platinum coming out

1334
01:03:09,159 --> 01:03:11,079
there and talking how they make their games like mixtape,

1335
01:03:11,320 --> 01:03:13,360
like you start high and then you go higher, then

1336
01:03:13,400 --> 01:03:15,079
the next level's got to kind of be a coum down.

1337
01:03:15,119 --> 01:03:18,199
Speaker 2: It's like, oh man, this is cool. Yeah, So I

1338
01:03:18,239 --> 01:03:21,800
would see if there's any cool ones happening. There's an

1339
01:03:21,840 --> 01:03:24,320
audio post morning from Clear up Scire, sure why not?

1340
01:03:24,840 --> 01:03:26,960
But yeah, especially if there's any classic game ones, even

1341
01:03:26,960 --> 01:03:28,480
though two do I think I even I even saw

1342
01:03:28,559 --> 01:03:30,960
a really cool one for a Breath of the wild.

1343
01:03:31,159 --> 01:03:33,320
At the time, I was like, whoa, And they're like,

1344
01:03:33,440 --> 01:03:36,400
they showed that weird eight bit kind of prototype that

1345
01:03:36,440 --> 01:03:39,000
they had of it. How cool that looked. So yeah,

1346
01:03:39,039 --> 01:03:43,119
there's there are definitely cool talks to visit there for sure,

1347
01:03:43,960 --> 01:03:49,360
all right. Next one is from the Zeus Laser. You

1348
01:03:49,400 --> 01:03:52,760
guys have swayed me to socialism, sadly can no longer

1349
01:03:52,800 --> 01:03:56,840
do Giant on premium on behalf of proletarian crappy vegan contest.

1350
01:03:56,920 --> 01:04:01,960
It's a human rights understand fair enough, all of us

1351
01:04:01,960 --> 01:04:03,480
have to make sacrifices. I get it.

1352
01:04:04,039 --> 01:04:07,360
Speaker 1: Uh yeah, I uh look, you gotta do what you

1353
01:04:07,400 --> 01:04:14,480
gotta do. But Giant Bomb Premium is still socialism.

1354
01:04:12,480 --> 01:04:14,920
Speaker 2: And Dresser is back says not hype for any new

1355
01:04:15,000 --> 01:04:17,840
Xbox unless they made a new Virtuoso just as Shitty

1356
01:04:18,079 --> 01:04:19,920
and Mike has to play it, that would buy it.

1357
01:04:19,960 --> 01:04:23,480
Props to Mic for Yeah, boy, there's one game. There's

1358
01:04:23,519 --> 01:04:25,800
one franchise we do not have to worry about coming back.

1359
01:04:25,880 --> 01:04:27,679
Huh No, I do.

1360
01:04:27,800 --> 01:04:30,400
Speaker 1: I wonder if there's even like a chance that that

1361
01:04:30,559 --> 01:04:32,719
is one that could get the r Z treatment. I

1362
01:04:32,719 --> 01:04:35,119
don't think so. I don't think it has enough. People

1363
01:04:35,159 --> 01:04:37,679
are not aware enough of it to like get right.

1364
01:04:38,000 --> 01:04:40,719
Speaker 2: There's not even infamy like the sake like that's out

1365
01:04:40,719 --> 01:04:43,400
of CDI games and Mortal kom mythologies have infamy. There's

1366
01:04:43,400 --> 01:04:45,760
no infamy with this game. Yeah, I mean for a

1367
01:04:45,800 --> 01:04:49,960
little bit more in it. Yes, uh huh uh g

1368
01:04:50,239 --> 01:04:53,119
Nitro says, almost forgot happy three h five day deal,

1369
01:04:54,639 --> 01:04:59,360
that's right, Dalan. I don't know what.

1370
01:05:00,159 --> 01:05:08,320
Speaker 4: She says three or five because he's in Miami's.

1371
01:05:05,920 --> 01:05:06,400
Speaker 2: I don't know.

1372
01:05:06,880 --> 01:05:09,760
Speaker 1: I think I was like, it's not the three hundred

1373
01:05:09,760 --> 01:05:11,119
and fifth day of the year. I get it now.

1374
01:05:11,119 --> 01:05:12,079
I just looked at the calendar.

1375
01:05:12,119 --> 01:05:16,519
Speaker 2: Okay, care Incident says Hitman's latest target is Mila Jovah

1376
01:05:16,599 --> 01:05:22,400
Djokovic and it's called Patient zero Requiem. Okay, but hey,

1377
01:05:22,400 --> 01:05:22,679
why not?

1378
01:05:23,320 --> 01:05:26,639
Speaker 1: That's okay fun. I did boot up some hit Man.

1379
01:05:26,679 --> 01:05:28,280
It's still running kind of the same on switch to

1380
01:05:28,480 --> 01:05:30,639
but across the cross safe stuff is good.

1381
01:05:31,840 --> 01:05:34,840
Speaker 2: Uh Mitt mcgreger sense you chat no message, Thank you

1382
01:05:34,880 --> 01:05:38,360
so much, thank you. Tilli Moros says house cleaning update

1383
01:05:38,440 --> 01:05:41,119
thor update. Thanks. Yeah, I want to answer. If you don't.

1384
01:05:41,119 --> 01:05:43,280
If you don't answer, we don't have to answer. I

1385
01:05:43,320 --> 01:05:46,599
got most of my house done the Uh, there's some

1386
01:05:46,639 --> 01:05:49,360
clothes I need to put away. The office is still unorganized,

1387
01:05:49,360 --> 01:05:51,320
but the living room and kitchen are in prettys and

1388
01:05:51,360 --> 01:05:54,079
shape now, so I'm in the trees down. I'm no

1389
01:05:54,159 --> 01:05:57,280
longer depressed about it. So there's that good. How about

1390
01:05:57,320 --> 01:06:00,559
the ants door, I don't know, I don't know.

1391
01:06:00,960 --> 01:06:02,920
Speaker 3: Don't ever send this motherfucker's ship.

1392
01:06:03,280 --> 01:06:08,360
Speaker 2: He always listen. I know where the CD is there.

1393
01:06:08,760 --> 01:06:11,119
You better that's coming back with me when I'm over there.

1394
01:06:11,119 --> 01:06:15,320
It's not you don't touch it. I'll give you Devil's third.

1395
01:06:15,360 --> 01:06:18,000
All right, you have Devil's Third. Don't give any of

1396
01:06:18,039 --> 01:06:22,159
it to damn well, absolutely not, of course not. He's

1397
01:06:22,199 --> 01:06:24,519
not even buying that rhino anymore. I don't respect him.

1398
01:06:24,559 --> 01:06:26,880
I know, it's hard to respect him. Stephan was like,

1399
01:06:26,880 --> 01:06:28,559
he's got to buy it. I'm like, yeah, you're right.

1400
01:06:28,960 --> 01:06:31,480
Speaker 3: Remember the playdate. He broke that ship and then they

1401
01:06:31,519 --> 01:06:32,039
send him.

1402
01:06:32,800 --> 01:06:36,119
Speaker 1: I broke it. It broke for me using it as

1403
01:06:36,199 --> 01:06:38,440
a gaming device. All right, the crank, I got all

1404
01:06:38,440 --> 01:06:40,639
on crank. I take it all the time.

1405
01:06:41,000 --> 01:06:43,480
Speaker 3: You don't know that that greet motherfucker, and you don't

1406
01:06:43,519 --> 01:06:44,599
know what to control your straying.

1407
01:06:44,800 --> 01:06:48,360
Speaker 2: Goddamn Like to apologize I lost the playdate in my

1408
01:06:48,480 --> 01:06:52,679
moved from Colorado to all I have another one, though,

1409
01:06:54,360 --> 01:06:59,199
you had to promise you'll tell me if you buy

1410
01:06:59,239 --> 01:07:00,360
a second anthem.

1411
01:07:00,159 --> 01:07:02,360
Speaker 1: Or oh I'm not, I won't do. It's around here, somewhere,

1412
01:07:02,440 --> 01:07:06,239
I just need to, like, okay, yes I need. I

1413
01:07:06,280 --> 01:07:07,480
don't need to come over there so we could do

1414
01:07:07,559 --> 01:07:11,920
some stuff one weekend. I'm gonna help you. I'll find it, okay, Yes,

1415
01:07:11,960 --> 01:07:14,599
And I was thinking and not this weekend, but next weekend, right, yeah,

1416
01:07:14,599 --> 01:07:16,199
it might be okay?

1417
01:07:16,239 --> 01:07:19,559
Speaker 2: Cool? And then to do soothing bath, says I wish

1418
01:07:19,559 --> 01:07:21,519
I could take a soothing bath, be amazing a good

1419
01:07:21,559 --> 01:07:24,440
Halo and ironically carries a new Xbox. Yeah, yeah, that's

1420
01:07:24,800 --> 01:07:26,920
Klo is still so tied to Xbox. There are so

1421
01:07:27,719 --> 01:07:32,320
plenty of people nostalgic about Halo. I think, do you

1422
01:07:32,320 --> 01:07:34,280
think at some point here some people are gonna be

1423
01:07:34,280 --> 01:07:37,280
like Halof and it wasn't that bad. I'm that turn's

1424
01:07:37,360 --> 01:07:39,719
gonna happen at some point, right, people still seem mad

1425
01:07:39,760 --> 01:07:41,960
about it? Yeah? I think so.

1426
01:07:42,159 --> 01:07:46,000
Speaker 1: I mean, because you know, at a certain point you

1427
01:07:46,039 --> 01:07:49,119
stop expecting new content, so then you just assess it

1428
01:07:49,159 --> 01:07:52,320
on what's there and what's there is a lot of

1429
01:07:52,360 --> 01:07:55,480
fun stuff, a lot a lot of fun game, and

1430
01:07:56,320 --> 01:07:57,679
that's how I always felt.

1431
01:07:57,679 --> 01:07:59,639
Speaker 2: I do think more and more people will kind of

1432
01:07:59,639 --> 01:08:03,639
wake up to that overtime. Next up here is from Brandy.

1433
01:08:03,679 --> 01:08:07,559
Brandy says download speeds on myrient are almost back to normal.

1434
01:08:07,800 --> 01:08:09,519
Can a few more of you positive downalds? I can

1435
01:08:09,519 --> 01:08:12,719
get all four disk of Fear Effect to please PNS.

1436
01:08:13,199 --> 01:08:15,000
Uh there you go. Let me take a look and

1437
01:08:15,039 --> 01:08:18,279
see how I'm doing. Are they back? Oh wait?

1438
01:08:18,319 --> 01:08:21,800
Speaker 1: Did I pause this? Oh man, okay, let me start

1439
01:08:21,800 --> 01:08:25,479
it up again. Uh yeah, I definitely notice speeds improving.

1440
01:08:26,640 --> 01:08:28,600
I am mostly at this point trying to get all

1441
01:08:28,640 --> 01:08:31,079
those fan translation collections because it's just so.

1442
01:08:31,079 --> 01:08:32,720
Speaker 2: Convenient to have all those in one place.

1443
01:08:32,800 --> 01:08:35,479
Speaker 1: Yeah, So I'm getting that for like the I got

1444
01:08:35,520 --> 01:08:39,560
it like the Wee Dreamcast, Super Framcom, GameCube, sixty four D, D,

1445
01:08:40,319 --> 01:08:43,279
game Boy, game Boy Color, game Boy Advance, the SDS

1446
01:08:43,319 --> 01:08:46,000
I three DS and then the megacd oh and the

1447
01:08:46,079 --> 01:08:48,640
Virtual Boy. So all like the the you know, t

1448
01:08:48,840 --> 01:08:53,319
dash e and the the translated to English by fans. Yeah,

1449
01:08:53,319 --> 01:08:55,399
I'm getting all of those because it's like I will

1450
01:08:55,399 --> 01:08:58,119
probably probably be able to find all the commercial games

1451
01:08:58,680 --> 01:09:00,800
released in the US, one where or the other. It's

1452
01:09:00,840 --> 01:09:02,720
these things that like this site did a really good

1453
01:09:02,760 --> 01:09:06,000
job of collating from other places that I always found

1454
01:09:06,079 --> 01:09:06,680
very useful.

1455
01:09:06,720 --> 01:09:08,439
Speaker 2: So, yeah, how big do.

1456
01:09:08,479 --> 01:09:12,159
Speaker 3: You think it is? The entire like the entire thing,

1457
01:09:12,239 --> 01:09:13,000
my whole thing.

1458
01:09:13,000 --> 01:09:15,079
Speaker 1: Entire, the entire marine. I think I heard a term

1459
01:09:15,359 --> 01:09:17,479
I think I heard this week. It's three hundred and

1460
01:09:17,479 --> 01:09:21,039
sixty terabytes for everything. Myrin I was like at first,

1461
01:09:21,039 --> 01:09:23,319
I was like, you can't be that much, and I'm like, okay,

1462
01:09:23,399 --> 01:09:24,359
that's that would be a lot.

1463
01:09:25,880 --> 01:09:28,439
Speaker 2: Yeah, well, if those games still look really really good,

1464
01:09:28,920 --> 01:09:30,640
all those places in one games, I had the kind

1465
01:09:30,680 --> 01:09:32,640
of like, yeah, I don't know, it's like where the

1466
01:09:32,680 --> 01:09:34,720
faces are actually texture so that they can be as

1467
01:09:34,760 --> 01:09:37,000
expressive as the like Mega Man Legends did the same thing,

1468
01:09:37,199 --> 01:09:39,600
and those all those kind of games, those PS one

1469
01:09:39,600 --> 01:09:44,600
games still look amazing. That's such a good And then

1470
01:09:44,840 --> 01:09:46,760
Magnet is the core. He says, have you heard anything

1471
01:09:46,760 --> 01:09:47,880
about that Venom game?

1472
01:09:49,159 --> 01:09:51,399
Speaker 3: No, eighteen Inches of Venom.

1473
01:09:51,239 --> 01:09:55,039
Speaker 1: But right, I think the last time I asked about it,

1474
01:09:55,039 --> 01:09:58,159
it was like, look, they need to get through Wolverine

1475
01:09:58,680 --> 01:10:01,000
and then there might be more answers about that, so

1476
01:10:01,039 --> 01:10:02,479
I don't I don't know what that means. And that's

1477
01:10:02,520 --> 01:10:06,159
not like that's not some like that was not from Insomniac,

1478
01:10:06,640 --> 01:10:08,840
so I just would not. I think that is like

1479
01:10:08,880 --> 01:10:10,560
everyone around them is kind of waiting for them to

1480
01:10:10,560 --> 01:10:12,039
like let them know what's going on. I bet in

1481
01:10:12,079 --> 01:10:14,119
Somniak will get back to that Venom game though. It

1482
01:10:14,279 --> 01:10:17,640
just like those all those games have made so much money.

1483
01:10:17,640 --> 01:10:21,680
I guess maybe it depends on the contract with.

1484
01:10:20,239 --> 01:10:23,119
Speaker 2: With with Marvel or whatever, but I bet Venom would

1485
01:10:23,119 --> 01:10:27,159
do very well, right, I mean, Miles Morales was so good, right, yep,

1486
01:10:27,239 --> 01:10:28,880
that was a huge help for the PS five launch,

1487
01:10:28,920 --> 01:10:32,279
I think too, right having met there man, PS five

1488
01:10:32,319 --> 01:10:34,760
had a pretty good launch actually right, yeah, it's actually

1489
01:10:34,920 --> 01:10:36,800
the most excited I have been for the Plage five

1490
01:10:37,199 --> 01:10:40,479
was that launch? Yep? Absolutely, you know, Demon Souls and

1491
01:10:40,560 --> 01:10:43,279
Miles Morales even messing you know, even though sack Boy

1492
01:10:43,319 --> 01:10:45,279
was in great messing morout, that was fun enough. Sac

1493
01:10:45,279 --> 01:10:47,800
of Boy so a solid sort of Mario three ye

1494
01:10:47,840 --> 01:10:52,399
worldlike okay uh, And then I think we had one

1495
01:10:52,399 --> 01:10:55,960
more coming here from Anthony Morass. When's the next QA grub? Yeah?

1496
01:10:56,079 --> 01:10:59,520
Good question. I can't do well no, I can't do

1497
01:10:59,520 --> 01:10:59,880
it this week.

1498
01:11:00,039 --> 01:11:03,119
Speaker 1: I gotta Getrick because I leave early Sunday morning and

1499
01:11:03,199 --> 01:11:04,680
that's daylight saving time.

1500
01:11:04,760 --> 01:11:06,199
Speaker 2: So I'm gonna be screwed on Sunday.

1501
01:11:06,600 --> 01:11:09,800
Speaker 1: Uh maybe probably not the weekend after that, because I'm

1502
01:11:09,800 --> 01:11:10,960
thinking about doing this thing when I'm.

1503
01:11:10,840 --> 01:11:13,680
Speaker 2: Like, although maybe we could do it together. Probably the

1504
01:11:13,720 --> 01:11:14,399
weekend after that.

1505
01:11:14,640 --> 01:11:18,319
Speaker 1: So that's Sunday morning, two sundays from now, three sundays

1506
01:11:18,319 --> 01:11:21,399
from now. It's probably what I'm gonna aim for. So

1507
01:11:21,479 --> 01:11:23,560
keep your just mark your calendars and pencil in.

1508
01:11:25,479 --> 01:11:28,520
Speaker 2: Alrighty, and then that's it. We're good. All right, great,

1509
01:11:28,560 --> 01:11:29,720
so let's take another break.

1510
01:11:29,760 --> 01:11:34,279
Speaker 1: We'll come back, and it's time to bring out the hat.

1511
01:11:34,640 --> 01:11:37,079
Speaker 2: That's right there. It is. Everybody's got it hat hat

1512
01:11:37,199 --> 01:11:38,039
hat hat.

1513
01:11:43,439 --> 01:11:46,479
Speaker 1: Okay, Mike, I'm I'm gonna need you to get that

1514
01:11:46,560 --> 01:11:48,279
hat out.

1515
01:11:47,439 --> 01:11:50,560
Speaker 2: I got the hat. This is right. What do we have?

1516
01:11:51,199 --> 01:11:54,239
This is the hat? We decide from everybody. I have

1517
01:11:54,399 --> 01:11:58,079
in here words or phrases written on pieces of paper

1518
01:11:58,119 --> 01:12:02,000
that can fit into the sentence. Is the greatest blank

1519
01:12:02,359 --> 01:12:05,079
of all time. And then the head of decision is

1520
01:12:05,079 --> 01:12:07,399
what we've always called it. That's yes, I'll always in

1521
01:12:07,520 --> 01:12:11,039
forever so gonna shake it up real good something here.

1522
01:12:11,119 --> 01:12:13,479
Speaker 3: Some of these are chef, you have the you have

1523
01:12:13,560 --> 01:12:14,000
the list?

1524
01:12:15,079 --> 01:12:16,520
Speaker 2: I mean, don't you just do it? Don't you do

1525
01:12:16,560 --> 01:12:22,039
it in the do that? Okay, I've never done it.

1526
01:12:22,119 --> 01:12:26,560
I got it. Hoay, al right, first one here, let's

1527
01:12:26,600 --> 01:12:29,039
see some Most of them are gaming related, some of

1528
01:12:29,039 --> 01:12:35,279
them aren't. Oh okay, what is the best s ny

1529
01:12:35,279 --> 01:12:41,000
S soundtrack of all time? I like Yoshi's Island a lot.

1530
01:12:42,039 --> 01:12:46,239
That was always it's always kind of jumpy, yeah.

1531
01:12:45,800 --> 01:12:49,560
Speaker 1: Yeah, And I lovely leaving on the attract mode screen

1532
01:12:49,840 --> 01:12:53,359
because it would start off with like just the like drums,

1533
01:12:53,399 --> 01:12:55,119
and then it would add or maybe just start off

1534
01:12:55,119 --> 01:12:57,399
like just the flute, and then it would add the drums,

1535
01:12:57,439 --> 01:12:59,319
and they would add all kinds of other instruments and

1536
01:12:59,359 --> 01:13:02,960
then let let it, you know, running for ten minutes.

1537
01:13:03,000 --> 01:13:05,920
Speaker 2: Eventually it's just this whole cacophony of instruments. Uh. And

1538
01:13:05,960 --> 01:13:08,000
it was so so cool sounding, and then the rest

1539
01:13:08,000 --> 01:13:08,439
of the game was.

1540
01:13:08,439 --> 01:13:10,439
Speaker 1: It's just like they knew what they were doing with

1541
01:13:10,479 --> 01:13:12,239
the Super Nintendo Sound chip at that point.

1542
01:13:13,239 --> 01:13:18,039
Speaker 2: There's a few heavy hitters for me here, Donkey Kong

1543
01:13:18,079 --> 01:13:20,760
Country two, even more so like Co Country one. Yeah,

1544
01:13:20,840 --> 01:13:25,880
Conuntry two incredible soundtrack, tons of good stuff there, Mega

1545
01:13:25,960 --> 01:13:31,720
man X one insanely good ripping and roaring, and then

1546
01:13:31,880 --> 01:13:36,520
two of the Japegs fom Fantasy six Incredile Trigger of course,

1547
01:13:36,640 --> 01:13:40,399
fatly good, catchy sound. Honestly, I think it's between for me,

1548
01:13:40,439 --> 01:13:42,760
it's between those two because there's part of it is

1549
01:13:42,840 --> 01:13:46,239
just like being in jepy g. There's a lot of

1550
01:13:46,319 --> 01:13:48,760
music in it, and there's just so much good music.

1551
01:13:48,960 --> 01:13:51,000
If I'm fancy six, it was this whole kind of

1552
01:13:51,039 --> 01:13:53,239
like every character has a theme and there's just a

1553
01:13:53,359 --> 01:13:55,880
ton of music, and yeah, the guy, you know, he's

1554
01:13:55,920 --> 01:13:58,239
going he Umatsu was going so hard on it and

1555
01:13:58,279 --> 01:14:02,039
he took a lot of pride in it, so gosh gosh.

1556
01:14:02,239 --> 01:14:07,439
Speaker 1: I would also throw out Super Metroid. Super Metroid has

1557
01:14:07,479 --> 01:14:12,399
incredible music. I'm I would lean towards Chrono Trigger. It's

1558
01:14:12,399 --> 01:14:14,119
a soundtrack I put on, even if it's a game

1559
01:14:14,159 --> 01:14:15,520
I've not finished ever.

1560
01:14:16,560 --> 01:14:17,439
Speaker 2: I I've played it.

1561
01:14:17,520 --> 01:14:19,600
Speaker 1: I've honestly only kind of played the beginning a little bit.

1562
01:14:20,000 --> 01:14:22,520
But the soundtrack is is fantastic. The game is fantastic.

1563
01:14:22,560 --> 01:14:26,359
I just have not spent the time on it. Uh So, yeah,

1564
01:14:26,359 --> 01:14:28,000
I would lean towards Chrono trigger. But if you want

1565
01:14:28,000 --> 01:14:29,640
to do Final Fantasy six, I am not going to

1566
01:14:29,760 --> 01:14:31,520
argue that because I also love that soundtrack.

1567
01:14:35,880 --> 01:14:38,000
Speaker 2: This would make fan Facy six a three time winner

1568
01:14:38,039 --> 01:14:39,239
of the already.

1569
01:14:39,279 --> 01:14:41,560
Speaker 1: If you can you first the first hat, it's we

1570
01:14:41,600 --> 01:14:43,159
can call it a hat trick, Mike, there you go,

1571
01:14:43,279 --> 01:14:43,800
Oh my.

1572
01:14:43,800 --> 01:14:48,239
Speaker 2: God, the first hat hat trick? What about? Yes, I

1573
01:14:48,279 --> 01:14:52,359
think six. Actually it's I gotta wanted to give it.

1574
01:14:53,119 --> 01:14:57,439
But Fopfhacy six has so much ridiculously good music. Terrorist

1575
01:14:57,479 --> 01:15:02,680
theme and clocks theme and opera, the freaking opera dancing.

1576
01:15:03,279 --> 01:15:04,920
That's what kind of sells it for me. Yeah, yeah,

1577
01:15:05,000 --> 01:15:09,279
searching for Friends. God, just so much good stuff. So yeah,

1578
01:15:09,359 --> 01:15:11,039
it actually still has to go to Final Fantasy six,

1579
01:15:11,079 --> 01:15:11,640
So there you go.

1580
01:15:12,039 --> 01:15:14,840
Speaker 1: Also have a Mario soundtrack there, even if it has

1581
01:15:14,840 --> 01:15:17,359
a better soundtrack than its later entries in that series.

1582
01:15:19,119 --> 01:15:22,119
Speaker 2: All right, next, all right, let's get the hat chicken up.

1583
01:15:22,960 --> 01:15:26,600
There we go. It's good stuff here. All right, I'll

1584
01:15:26,600 --> 01:15:28,319
go really deep on this one. I'm gonna go to

1585
01:15:28,359 --> 01:15:30,600
the bottom of the hat. See what's hiding down there?

1586
01:15:31,159 --> 01:15:36,319
Picking it out? Man, Another pretty traditional one here, what's

1587
01:15:36,359 --> 01:15:40,159
the best any s game of all time.

1588
01:15:41,920 --> 01:15:45,640
Speaker 1: Uh okay, so once that come to mind for me

1589
01:15:45,760 --> 01:15:49,479
first are obviously Super Mario Brothers, super Mario Brothers three.

1590
01:15:49,560 --> 01:15:52,239
I love Super Mario Brothers too, but it doesn't feel

1591
01:15:52,239 --> 01:15:54,239
like it's the kind of one kind of game that

1592
01:15:54,239 --> 01:15:58,359
wins these conversations any anymore. Kind of ever, and then

1593
01:15:58,640 --> 01:16:02,920
punch Out and then I love love the original legend

1594
01:16:02,960 --> 01:16:05,560
of Zelda, but I know a lot of people just

1595
01:16:05,600 --> 01:16:06,800
want to link to the past happen.

1596
01:16:06,840 --> 01:16:08,239
Speaker 2: They're like, that's what Zelda should be.

1597
01:16:08,319 --> 01:16:10,319
Speaker 1: And I understand that conversation, so I kind of think

1598
01:16:10,319 --> 01:16:14,279
it diminishes Zelda in some people's eyes. I would also

1599
01:16:14,319 --> 01:16:16,800
probably just put punch Out or Super Mario Brothers three

1600
01:16:16,800 --> 01:16:17,600
above that anyhow.

1601
01:16:18,520 --> 01:16:20,920
Speaker 2: Yeah, Like I like Zeuda one a lot, for sure,

1602
01:16:20,960 --> 01:16:24,840
but I Metroid one in Zouda one. I'm kind of like, oh,

1603
01:16:24,960 --> 01:16:28,479
those sisty bit ones. Whereas with the Marios, I think

1604
01:16:28,600 --> 01:16:30,199
they I don't know. I don't want to say hold

1605
01:16:30,239 --> 01:16:32,680
up because I yo about that, but I've always liked

1606
01:16:32,760 --> 01:16:36,399
the ns Marios more, you know how I am with

1607
01:16:36,520 --> 01:16:39,319
my Mega Man's Jeff Mega May two and MEGMN three

1608
01:16:39,920 --> 01:16:43,119
very strong contenders for me. I think through my favorite

1609
01:16:43,119 --> 01:16:46,079
game of all time. But you know, this is a

1610
01:16:46,119 --> 01:16:48,079
decision between the two of us, so maybe she a

1611
01:16:48,159 --> 01:16:50,159
game both of us feel strongly about.

1612
01:16:50,479 --> 01:16:52,640
Speaker 1: I think, I mean, I think it's very easy just

1613
01:16:52,720 --> 01:16:55,000
to make this one super Mario Brothers three. Is it

1614
01:16:55,039 --> 01:16:58,680
okay just to pick the the obvious because it's I

1615
01:16:58,720 --> 01:17:00,000
don't know that feels like that would be the big

1616
01:17:00,880 --> 01:17:01,960
some I don't know.

1617
01:17:01,960 --> 01:17:04,239
Speaker 2: If issues are the the world with Super Mario three.

1618
01:17:04,720 --> 01:17:06,840
It's a little weird to say I don't think Super

1619
01:17:06,840 --> 01:17:09,439
Mario Three's vibes are the best in the series.

1620
01:17:10,079 --> 01:17:14,640
Speaker 1: No, No, it's not crazy because I've like Jacob Geller

1621
01:17:14,720 --> 01:17:16,039
was saying, he thinks it's an ugly game.

1622
01:17:16,239 --> 01:17:18,520
Speaker 2: Recently, I heard him saying this, and it's h huh.

1623
01:17:18,560 --> 01:17:23,079
I get it. I love it. I love the way

1624
01:17:23,119 --> 01:17:23,560
it looks.

1625
01:17:24,199 --> 01:17:27,920
Speaker 1: It's not happy with me, he says, he's got to

1626
01:17:27,920 --> 01:17:30,079
get into the stories for all the other ways he's

1627
01:17:30,079 --> 01:17:34,079
going to yell at us. Look, I'll just say I understand.

1628
01:17:34,199 --> 01:17:40,159
I don't agree, but I understand. I mean, Okay, in

1629
01:17:40,199 --> 01:17:43,520
that case, I don't feel like giving it to Mega

1630
01:17:43,520 --> 01:17:44,840
Man two make because I just don't get it the

1631
01:17:44,880 --> 01:17:45,399
way you do.

1632
01:17:45,640 --> 01:17:48,920
Speaker 2: Yeah, I understand. I gotta still work on you with that. Yeah,

1633
01:17:49,239 --> 01:17:52,199
I can give it the punch out I mean punch outs.

1634
01:17:52,319 --> 01:17:54,800
Speaker 1: Yeah, and that I think that is the game that

1635
01:17:54,880 --> 01:17:57,800
has like one of the earliest games that holds up

1636
01:17:58,000 --> 01:18:02,399
perfectly like it. It has not lost a step since

1637
01:18:02,399 --> 01:18:06,680
the day it came out. That's great now, Yeah, yeah, exactly,

1638
01:18:06,720 --> 01:18:08,680
and I think it deserves credit for that.

1639
01:18:08,760 --> 01:18:11,800
Speaker 2: Let's do punch out. Let's make it punch out. Although,

1640
01:18:12,279 --> 01:18:14,880
how do you feel about Ducktails? Oh?

1641
01:18:14,920 --> 01:18:17,479
Speaker 1: I like ducktails a lot. I wouldn't I would. I

1642
01:18:17,520 --> 01:18:19,439
would put like Tiny Toon Adventures over it though, and

1643
01:18:19,479 --> 01:18:19,880
stuff like that.

1644
01:18:19,960 --> 01:18:23,119
Speaker 2: Yeah, oh I don't. Okay, Well you already hurt me.

1645
01:18:23,199 --> 01:18:28,479
You don't have to say that. This is all right

1646
01:18:29,800 --> 01:18:33,279
making all sorts of friends here, let's go. This is

1647
01:18:33,319 --> 01:18:36,640
called compromise, everybody. I'm not just gonna strong arm my

1648
01:18:36,680 --> 01:18:41,479
favorite s in all the time. I'm a partner. All

1649
01:18:41,560 --> 01:18:43,960
right here. We got here. It was sticking. Didn't want

1650
01:18:43,960 --> 01:18:48,159
to go. What is the best man? Well, a lot

1651
01:18:48,159 --> 01:18:51,319
of traditional gaming ones here. What is the best controller

1652
01:18:51,760 --> 01:18:56,880
of all time at this point in time?

1653
01:18:57,920 --> 01:19:00,920
Speaker 1: I I think I would say one of the Xbox

1654
01:19:00,960 --> 01:19:05,000
controllers actually, because they did they have defaulted themselves to

1655
01:19:05,000 --> 01:19:08,239
the point where I pick up a uh an Xbox

1656
01:19:09,520 --> 01:19:12,720
series X controller series you know, Xbox or I'm sorry,

1657
01:19:12,840 --> 01:19:15,760
Xbox one controller and she's like, yeah, this is what

1658
01:19:15,760 --> 01:19:18,079
a controller should be and should it feel like now

1659
01:19:20,039 --> 01:19:21,800
best is kind of hanging me up there. It's like,

1660
01:19:21,840 --> 01:19:24,079
that's the one I like to use. It's like, what

1661
01:19:24,600 --> 01:19:26,600
was the one that I feel the best? Feels like

1662
01:19:26,600 --> 01:19:28,319
it needs to be tend to be.

1663
01:19:28,359 --> 01:19:30,479
Speaker 2: The greatest controller of all time, I guess, or what

1664
01:19:30,520 --> 01:19:35,079
is the greatest controller of all time? Which like it's

1665
01:19:35,079 --> 01:19:36,640
hard because yeah, I'll tell you what. If I want

1666
01:19:36,640 --> 01:19:39,359
to use control for something, it is my Xbox series

1667
01:19:39,479 --> 01:19:42,239
X controller. I'm using the star Fill one for all

1668
01:19:42,239 --> 01:19:43,640
my piece of gaming, which is.

1669
01:19:43,760 --> 01:19:47,279
Speaker 1: Most of my gaming, even the that like even like

1670
01:19:47,319 --> 01:19:48,680
the ones that are like our third party that I

1671
01:19:48,760 --> 01:19:51,359
use now, like the ape it do. It's basically just that,

1672
01:19:51,479 --> 01:19:53,640
I mean, it really feels like that controller in every way.

1673
01:19:54,000 --> 01:19:57,880
Speaker 2: Even as the Xbox brand is diminishing somehow to me, like,

1674
01:19:58,239 --> 01:20:03,479
I still feel like they always make controllers the Xbox. Yeah,

1675
01:20:03,840 --> 01:20:08,279
I definitely think that there are controls of much more personality. Yeah,

1676
01:20:08,439 --> 01:20:09,760
like if you if I was get to get a

1677
01:20:09,840 --> 01:20:12,960
shirt of a controller. It would be the GameCube controller, yeah,

1678
01:20:13,079 --> 01:20:15,399
or it would be the Dreamcast controller something like fun

1679
01:20:15,479 --> 01:20:18,000
like that, like the VMU. Oh, that's so wacky. In

1680
01:20:18,039 --> 01:20:21,039
the GameCube, it's just kind of cool looking, and I

1681
01:20:21,079 --> 01:20:24,079
love the beans and things like that. Mm hmmm.

1682
01:20:25,159 --> 01:20:28,479
Speaker 1: I I've seen like people say, like dual Sense or

1683
01:20:28,520 --> 01:20:30,760
maybe someone sai dual Shot. I could hear something for

1684
01:20:30,880 --> 01:20:34,520
like an early dual Shot controller. I like those a lot.

1685
01:20:34,640 --> 01:20:36,920
I think the dpad is really good on them. And

1686
01:20:36,960 --> 01:20:40,760
then yeah, I like those controllers, But I just think

1687
01:20:41,279 --> 01:20:44,520
my honest to god answer is the Xbox series controllers.

1688
01:20:46,119 --> 01:20:47,840
Speaker 2: Yeah, I do think I have. I think I have.

1689
01:20:47,920 --> 01:20:49,560
I think it's got everything I really do need or

1690
01:20:49,560 --> 01:20:53,079
want to control. As much as I love the gay controller,

1691
01:20:53,359 --> 01:20:57,600
it has some noticeable design flaws. In the pad is small,

1692
01:20:58,039 --> 01:21:00,800
it's uh, it only has three show older buttons instead

1693
01:21:00,800 --> 01:21:02,319
of four, and you can't click in the stick. So

1694
01:21:02,359 --> 01:21:05,640
it just has less inputs than other controls of that era.

1695
01:21:05,800 --> 01:21:07,640
So some games are kind of a little weird there.

1696
01:21:07,760 --> 01:21:10,640
Speaker 1: Okay, is this is this a little bit unfair because

1697
01:21:12,079 --> 01:21:14,159
when we say greatest controller, does that mean just the

1698
01:21:14,159 --> 01:21:16,079
greatest control you could pick up and play any game

1699
01:21:16,119 --> 01:21:18,039
with or is it the greatest controller for the system

1700
01:21:18,039 --> 01:21:21,399
it was designed for? Like the Sega Saturn controller is

1701
01:21:21,439 --> 01:21:24,319
pretty good. The six button one, Yeah, like that, and

1702
01:21:24,359 --> 01:21:26,840
we shouldn't like punish it because it doesn't have like

1703
01:21:26,880 --> 01:21:29,079
the perfect analog sticks set up that we would need

1704
01:21:29,119 --> 01:21:30,359
to play Call of Duty today.

1705
01:21:30,560 --> 01:21:32,640
Speaker 2: Right, But even then that control ran to a problem

1706
01:21:32,680 --> 01:21:34,359
because three D games started becoming a thing and then

1707
01:21:34,359 --> 01:21:36,159
they kind of had to make a weird Sega Sadder

1708
01:21:36,199 --> 01:21:40,960
control analog stick on it. So yep, I think I

1709
01:21:41,000 --> 01:21:43,159
think I agree that you know, it's kind of a

1710
01:21:43,920 --> 01:21:46,600
it's a little boring almost, but I think the Xbox

1711
01:21:46,640 --> 01:21:50,560
series controller it just feels really good. It's just kind

1712
01:21:50,600 --> 01:21:52,199
of what I need from the controller. I don't. It's

1713
01:21:52,199 --> 01:21:55,520
so good that I don't need or use the fancy

1714
01:21:55,520 --> 01:21:57,600
one that the Elite, Right, I don't need that?

1715
01:21:58,159 --> 01:22:00,560
Speaker 1: I I yeah, same, I I kind of had my

1716
01:22:00,600 --> 01:22:04,119
Elite uh V two in a in its case for

1717
01:22:04,239 --> 01:22:06,079
months and months and months. It's just so easy to

1718
01:22:06,079 --> 01:22:07,920
pick up the Xbox controller and it does everything I

1719
01:22:07,960 --> 01:22:08,560
needed to do.

1720
01:22:09,680 --> 01:22:12,199
Speaker 2: All right, See if you know, I could use a

1721
01:22:12,239 --> 01:22:12,960
goober one now.

1722
01:22:13,039 --> 01:22:17,520
Speaker 4: Actually, the real good controller is the thing for the

1723
01:22:17,640 --> 01:22:18,960
DS to play guitar hero.

1724
01:22:20,640 --> 01:22:28,239
Speaker 2: That was okay, all right, Jeff, Okay, why is the

1725
01:22:28,279 --> 01:22:32,840
greatest spaceship of all time? And I will remind you, sir,

1726
01:22:32,880 --> 01:22:36,439
I did not write down video game spaceship, right, I

1727
01:22:36,479 --> 01:22:38,479
wrote down spaceship.

1728
01:22:40,359 --> 01:22:44,199
Speaker 1: Okay, this is this is like, this is interesting. I

1729
01:22:44,399 --> 01:22:47,720
I I love them, Winniam Falcon. I also love the

1730
01:22:47,760 --> 01:22:51,079
Outrider dash Rendars from Star Wars Shadow of the Empires.

1731
01:22:52,600 --> 01:22:57,079
I I also think that we should consider shoot spaceships

1732
01:22:57,079 --> 01:22:57,359
as well.

1733
01:22:57,359 --> 01:23:02,560
Speaker 2: It's like like, uh, the shoot Enterprise or right the yeah,

1734
01:23:02,600 --> 01:23:07,239
the space shuttles, Yeah, the shuttles. Yeah. Look, the Enterprise

1735
01:23:07,319 --> 01:23:10,840
is really good. The Enterprise. The Enterprise one. For me,

1736
01:23:10,920 --> 01:23:14,239
the Enterprise from Star Trek Next Generation, next Generation. It's

1737
01:23:14,319 --> 01:23:18,399
beautiful and it's like it's cozy, it's majestic. Yeah, I

1738
01:23:18,439 --> 01:23:20,920
feel so much joy when I look at that thing.

1739
01:23:21,800 --> 01:23:24,920
Uh are there? What? What via games ones would you consider?

1740
01:23:25,199 --> 01:23:27,279
Do you feel as strongly about the Normandy as some

1741
01:23:27,319 --> 01:23:31,159
people do? No, I like get it a little bit.

1742
01:23:32,399 --> 01:23:34,039
For me, it was always I mean, I thought it

1743
01:23:34,079 --> 01:23:35,840
was cool design and I liked it. Uh.

1744
01:23:36,119 --> 01:23:38,439
Speaker 1: For me, the like standout thing and mass effect was

1745
01:23:38,439 --> 01:23:40,920
always the Citadel. I'm like oh, I love spending time

1746
01:23:40,920 --> 01:23:43,000
on the citadel, and this is such a cool concept

1747
01:23:43,039 --> 01:23:44,279
and that was always my thing.

1748
01:23:45,039 --> 01:23:46,960
Speaker 2: Were you a firefly guy? Do you like the Serenity

1749
01:23:47,000 --> 01:23:49,319
at all? I was a firefly guy.

1750
01:23:49,479 --> 01:23:55,840
Speaker 1: Yeah, I thought. I thought that the Serenity was all right.

1751
01:23:56,039 --> 01:23:58,119
It was not the best design. It felt like a

1752
01:23:58,199 --> 01:23:59,920
lesser Millennium falcon.

1753
01:24:00,359 --> 01:24:03,319
Speaker 2: She was, yeah, yeah, yeah, I think that's fair. Samus,

1754
01:24:03,399 --> 01:24:07,079
uh the ship, Samus hasn't like Metroid Prime. That thing's

1755
01:24:07,079 --> 01:24:10,680
really cool. Yes, I uh, I yes, Metroid Prime.

1756
01:24:10,720 --> 01:24:12,960
Speaker 1: When it lands and she comes out of the top, Yeah,

1757
01:24:13,000 --> 01:24:14,920
I love the look of that thing. Although for me,

1758
01:24:15,079 --> 01:24:18,960
whenever I think about space ships that one person is

1759
01:24:19,000 --> 01:24:21,640
flying in, I begin to think about the logistics pretty

1760
01:24:21,680 --> 01:24:23,920
quickly of like flying because for me, the way the

1761
01:24:23,960 --> 01:24:26,760
way space ships should work and space travel should work

1762
01:24:26,800 --> 01:24:30,119
in fiction is it should be like the Caribbean. Like,

1763
01:24:30,199 --> 01:24:32,199
it's not like going to take you months to get

1764
01:24:32,199 --> 01:24:33,840
from one place to the other in space, but it should.

1765
01:24:33,920 --> 01:24:35,039
It could take you a couple of days to a

1766
01:24:35,039 --> 01:24:37,000
couple of weeks to go from one place to the other.

1767
01:24:37,039 --> 01:24:38,840
So you're gonna want a place to sleep, a place

1768
01:24:39,000 --> 01:24:41,880
for recreation, a place for to stretch, your legs to

1769
01:24:41,880 --> 01:24:42,760
get up and move around.

1770
01:24:42,920 --> 01:24:45,119
Speaker 2: That's why the Enterprise d is so freaking cool because

1771
01:24:45,159 --> 01:24:48,359
like they design it like it's basically a city and

1772
01:24:48,439 --> 01:24:51,479
it's got like you know, it's got the aircraft car. Yeah, yeah,

1773
01:24:51,479 --> 01:24:54,640
it's got like entertainment, it's got a school and like

1774
01:24:54,800 --> 01:24:57,079
all this stuff. That's what I love about it, Like

1775
01:24:57,079 --> 01:25:00,000
the saucer can split and it's just it's why I couldn't.

1776
01:25:00,159 --> 01:25:02,079
Speaker 1: I couldn't choose the X Wing because it's like that

1777
01:25:02,199 --> 01:25:04,520
sounds like a nightmare right next wing with with a

1778
01:25:05,600 --> 01:25:06,199
hyper drive?

1779
01:25:06,279 --> 01:25:08,199
Speaker 2: No way. I think I can play about this all right.

1780
01:25:08,239 --> 01:25:10,600
But maybe the moment where I was the most mad

1781
01:25:10,600 --> 01:25:12,920
at Star Wars recently was the episode of I don't

1782
01:25:13,000 --> 01:25:14,239
think it was the Mandalori. I think it was an

1783
01:25:14,279 --> 01:25:16,479
episode of the Book of Boba Fet where the Mandalorian

1784
01:25:16,479 --> 01:25:18,640
had to get a new spaceship because they blew up

1785
01:25:18,680 --> 01:25:21,199
his Razorcrest egg and he's like, here's your new ship.

1786
01:25:21,520 --> 01:25:24,399
It's a Naboo Starfighter, uh huh. And I'm like, what

1787
01:25:24,439 --> 01:25:27,279
are you talking about. It's a it just has a seat.

1788
01:25:27,319 --> 01:25:31,399
It hit like he's living in a trailer before, right,

1789
01:25:31,640 --> 01:25:35,079
A baby, what are you talking about? Lord's he gonna sleep?

1790
01:25:36,479 --> 01:25:38,000
You have to like, yeah, he's gonna have to go

1791
01:25:38,039 --> 01:25:41,039
to the bathroom. That's stupid. Yeah, he's a bounty hunter.

1792
01:25:41,079 --> 01:25:43,800
He was like literally storing people in his old ship.

1793
01:25:43,800 --> 01:25:46,840
Where's he gonna put those? It was just so like, well,

1794
01:25:46,880 --> 01:25:49,680
we could maybe sell some more Dabo Starfighter toys. And

1795
01:25:49,680 --> 01:25:51,960
then they immediately just reversed him and gave him back

1796
01:25:52,000 --> 01:25:54,359
his thing of fury. It is stupid.

1797
01:25:54,439 --> 01:25:57,760
Speaker 1: It like hurts the storytelling. I have thought about the

1798
01:25:57,800 --> 01:26:00,159
concerns of this sort of thing since I first saw

1799
01:26:00,199 --> 01:26:03,399
Empire strikes Back and Luke takes the x Wing with

1800
01:26:03,439 --> 01:26:04,680
the hyper drive to Dacoba.

1801
01:26:04,880 --> 01:26:06,359
Speaker 2: I'm like, that's got to be uncomfortable.

1802
01:26:06,439 --> 01:26:09,560
Speaker 1: That's like, I get it long drive, but there's no

1803
01:26:09,760 --> 01:26:12,680
gas stations to stop at what's happening here. So yeah,

1804
01:26:13,079 --> 01:26:16,680
this has been a concern of my prog right, he used,

1805
01:26:16,760 --> 01:26:18,520
he makes it, he evaporates it.

1806
01:26:18,640 --> 01:26:18,880
Speaker 2: Yeah.

1807
01:26:19,079 --> 01:26:23,960
Speaker 4: Yeah, well listen in forty k there's this this this

1808
01:26:23,960 --> 01:26:27,640
this Battle of the Sisters. The Battle Sisters. They dropped

1809
01:26:27,720 --> 01:26:32,119
churches on top of planets are pretty cool. Those are

1810
01:26:32,159 --> 01:26:35,000
pretty cool chips that.

1811
01:26:35,039 --> 01:26:37,560
Speaker 2: H oh, we know we gave the Outrider, but I

1812
01:26:37,600 --> 01:26:39,640
do like the Ebenhawk from Kotsore as well.

1813
01:26:40,279 --> 01:26:42,319
Speaker 1: Oh yeah, yeah, no, I like that too. That's a

1814
01:26:42,399 --> 01:26:43,960
that's a good one. It's very similar to sort of

1815
01:26:43,960 --> 01:26:44,960
like the Outrider and stuff.

1816
01:26:45,039 --> 01:26:48,000
Speaker 2: Yeah, I do think I will have to insist in

1817
01:26:48,000 --> 01:26:51,039
the enterprise teat for this one, though like it. I'm like,

1818
01:26:51,159 --> 01:26:53,159
I think I would be the exact same way.

1819
01:26:53,239 --> 01:26:56,600
Speaker 1: I like, well, you know, I could easily go Millennium Falcon,

1820
01:26:56,680 --> 01:26:59,159
but I like the idea of like owning my own

1821
01:26:59,199 --> 01:27:02,199
ship and be in my own private space. And that's

1822
01:27:02,239 --> 01:27:05,439
a very cool concept to me. But it's equally cool

1823
01:27:05,479 --> 01:27:08,359
to have a flying city in space that has that

1824
01:27:08,399 --> 01:27:11,039
meets everyone's needs and has all these civilians there, and

1825
01:27:11,039 --> 01:27:13,880
then there's the kind of quasi military running the ship

1826
01:27:13,920 --> 01:27:15,359
and stuff like that on the saucer.

1827
01:27:15,399 --> 01:27:19,680
Speaker 2: It's just it's a cool thing. One more, yeah, one

1828
01:27:19,720 --> 01:27:23,079
more shaking it up real good, Now we can share

1829
01:27:23,119 --> 01:27:27,359
the best one. It's shaking loose gets into my paw.

1830
01:27:28,920 --> 01:27:30,560
Oh this is a long one. Is this possibly?

1831
01:27:32,119 --> 01:27:32,760
Speaker 3: Oh god?

1832
01:27:32,800 --> 01:27:35,960
Speaker 2: This was definitely a community remember what some of we

1833
01:27:35,960 --> 01:27:39,319
are back on this train? All right? What is her?

1834
01:27:39,359 --> 01:27:50,760
Speaker 1: Who is the greatest Tertiary McDonald's mascot? I love Merrior,

1835
01:27:50,840 --> 01:27:57,079
mccheese cheese a third, Yeah, yeah, that's good.

1836
01:27:57,720 --> 01:28:01,239
Speaker 2: Is Grimace tertiary? These are tough? I think. I let's say,

1837
01:28:01,880 --> 01:28:03,920
let's say that the only ones that I think aren't

1838
01:28:03,960 --> 01:28:07,680
tertiary are Ronald McDonald, Grimace, and the Hamburglar. I think

1839
01:28:07,920 --> 01:28:10,439
everyone else, even that bird I can't remember her name,

1840
01:28:10,760 --> 01:28:11,720
kind of tertiary.

1841
01:28:12,079 --> 01:28:14,399
Speaker 1: Okay, okay, all right, I think that's that that works

1842
01:28:14,439 --> 01:28:19,199
for me. Marybica Cheese is up there, marybig Cheese is great.

1843
01:28:20,840 --> 01:28:23,039
Speaker 2: So you just like put him in a cartoon, and

1844
01:28:23,079 --> 01:28:26,000
cartoons often do, and I just start laughing. Yeah, like

1845
01:28:26,039 --> 01:28:28,239
he's like the fact that cheese is sticking on all

1846
01:28:28,359 --> 01:28:30,079
sides but still kind of looks like it's acting as

1847
01:28:30,399 --> 01:28:33,359
his tongue for his hamburger mouth. I guess so the

1848
01:28:33,399 --> 01:28:36,760
bird I'm learning so much was Birdie the early bird,

1849
01:28:37,119 --> 01:28:40,560
designed to promote breakfast when they started doing breakfast in

1850
01:28:40,640 --> 01:28:44,800
nineteen eighty. That's why there's this bird. Oh interesting, Okay.

1851
01:28:44,880 --> 01:28:48,319
Speaker 1: I I do have my answer, Mike, and I'm pretty

1852
01:28:48,399 --> 01:28:50,720
dead set on this one. I'm I'm gonna I hope,

1853
01:28:50,800 --> 01:28:54,000
I hope you can just go with me. Mac Tonight,

1854
01:28:54,239 --> 01:28:56,359
Mac mac Tonight.

1855
01:28:56,640 --> 01:28:58,720
Speaker 2: Mac is really cool looking for sure.

1856
01:28:58,800 --> 01:29:00,680
Speaker 1: That's the same thing where it's like, oh, open late

1857
01:29:00,760 --> 01:29:03,000
now so you can come to our stories, relate and

1858
01:29:03,000 --> 01:29:03,720
get McDonald's.

1859
01:29:03,760 --> 01:29:06,119
Speaker 2: And so it's the equivalent to Bernie.

1860
01:29:05,880 --> 01:29:09,880
Speaker 1: Uh the moon guy. He was uh mac tonight. I

1861
01:29:09,920 --> 01:29:12,000
remember seeing him the first time being like, that's the

1862
01:29:12,039 --> 01:29:13,720
coolest fucking moon I've ever seen.

1863
01:29:14,159 --> 01:29:18,600
Speaker 2: I love it. Yeah, yeah, he is pretty neat. God,

1864
01:29:18,640 --> 01:29:21,520
what about I always liked the nuggets. What were the

1865
01:29:21,600 --> 01:29:23,039
nuggets called? Oh?

1866
01:29:23,199 --> 01:29:26,439
Speaker 1: Sure, yeah, the McNugget buddies, that's I guess they're just

1867
01:29:26,479 --> 01:29:28,039
called I guess tell you what.

1868
01:29:28,119 --> 01:29:30,640
Speaker 2: The name's hurting them. The name is hurting. Yeah, it's

1869
01:29:30,640 --> 01:29:33,479
no fry kids. Yeah, yeah, exactly, the fry Kids. That's

1870
01:29:33,520 --> 01:29:39,279
something I can or uh yeah yeah, the Happy Meal gig.

1871
01:29:39,319 --> 01:29:42,520
I actually do remember the Happy Meal I had toys.

1872
01:29:42,720 --> 01:29:43,800
This is like listening to.

1873
01:29:43,760 --> 01:29:46,640
Speaker 3: Two priests talking about their favorite saints and ship like.

1874
01:29:46,640 --> 01:29:51,720
Speaker 2: This is your What about Cosmic the alien? Do you

1875
01:29:51,720 --> 01:29:56,760
remember that? I don't. It's this weird little alien c s.

1876
01:29:56,960 --> 01:29:59,520
MC has nothing to do with the When they tried

1877
01:29:59,520 --> 01:30:03,239
to make the Starbucks likes that were also called Cosmics. Yeah,

1878
01:30:03,239 --> 01:30:05,960
there was an alien mascot called Cosmic there. I don't

1879
01:30:05,960 --> 01:30:06,720
think he last too long.

1880
01:30:06,720 --> 01:30:08,960
Speaker 1: All right, I'm looking at pictures of him right now.

1881
01:30:09,000 --> 01:30:13,239
But do you remember Captain Crook? No, Captain Cook's a

1882
01:30:13,279 --> 01:30:18,319
new one, A pirate villain from McDonald's land Ad universe

1883
01:30:18,840 --> 01:30:19,960
from nineteen seventy one.

1884
01:30:20,000 --> 01:30:22,560
Speaker 2: He was just basically a muppet. Yeah, I don't remember

1885
01:30:22,600 --> 01:30:23,239
Captain Crook.

1886
01:30:23,319 --> 01:30:28,159
Speaker 1: Now, man, what is this fucking early version of the Hamburgler.

1887
01:30:28,239 --> 01:30:31,800
That's terrifying. Okay, I have to show that picture with

1888
01:30:31,840 --> 01:30:35,319
everyone later. Captain Crook is cool, but not gonna probably

1889
01:30:35,319 --> 01:30:37,600
win this one. I'm looking. Oh, yeah, I look at Cosmic,

1890
01:30:37,960 --> 01:30:41,560
this guy Cosmic? Right, I do remember this guy? Did

1891
01:30:41,600 --> 01:30:43,399
I have a toy of Cosmic. I'm about to say,

1892
01:30:43,399 --> 01:30:45,000
I bet you remember him when.

1893
01:30:44,840 --> 01:30:49,279
Speaker 2: You see him. Yeah, I better start rating down Tershy

1894
01:30:49,560 --> 01:30:57,760
airy man holds mascot right now. All right, So we're

1895
01:30:57,880 --> 01:31:03,079
leaning towards mack tonight. Cosmic, pretty good, maror mccheese. Also,

1896
01:31:03,119 --> 01:31:05,079
I think worthy of consideration.

1897
01:31:04,640 --> 01:31:09,359
Speaker 1: You said you said it was Ronald MacDonald, Hamburglar and

1898
01:31:09,439 --> 01:31:11,560
Grimace are the non tertiary that I think those are

1899
01:31:11,680 --> 01:31:12,159
only not.

1900
01:31:12,079 --> 01:31:14,840
Speaker 2: I think those the only primary ones. Maybe early bird,

1901
01:31:14,920 --> 01:31:17,520
maybe Birdie. But like I don't know. Pretty got a

1902
01:31:17,520 --> 01:31:19,199
lot of screen time, but she was kind of a

1903
01:31:19,279 --> 01:31:20,920
she was kind of the token female character.

1904
01:31:21,039 --> 01:31:23,520
Speaker 1: Let's be honest. That's always how I felt. Yes, Okay,

1905
01:31:23,520 --> 01:31:27,279
Shaun says Birdie is secondary. Well, it doesn't feel like

1906
01:31:27,319 --> 01:31:29,279
it's going to be concerned in this conversation anyhow.

1907
01:31:30,119 --> 01:31:34,439
Speaker 2: I'm still mac Tonight. All right. Well, uh, let's do it,

1908
01:31:34,920 --> 01:31:38,439
mac Tonight. Okay, I'm glad we got my silly one house.

1909
01:31:39,800 --> 01:31:43,279
Did we good thing? I shook it so much the

1910
01:31:43,319 --> 01:31:46,279
cream rose to the top. Yeah, yeah, absolutely all right.

1911
01:31:46,439 --> 01:31:49,520
So just to remind everybody what we decided all the

1912
01:31:49,520 --> 01:31:54,239
hat tonight, the best greatest sads soundtrack is follow Fantasy six.

1913
01:31:54,920 --> 01:31:58,720
Our first hat hat trick, uh grace, any scheme is

1914
01:31:58,760 --> 01:32:02,119
punch Out, Greatest Control, the Xbox series, Control, Great Spaceship

1915
01:32:02,159 --> 01:32:05,720
is the USS Enterprise d and the greatest tertiary.

1916
01:32:05,840 --> 01:32:12,079
Speaker 1: McDonald's mascot is Mac Tonight. Fantastic, incredible. Yeah, I'm really

1917
01:32:12,079 --> 01:32:14,840
proud of us. Good job, Good job to everybody. It

1918
01:32:14,920 --> 01:32:17,439
sounds like we got just a handful of from the

1919
01:32:17,439 --> 01:32:19,600
community answered this time around, but we'll do even more

1920
01:32:19,640 --> 01:32:22,920
next time, I'm sure. Yeah, keep sending them in going

1921
01:32:22,960 --> 01:32:25,800
back for more. Yes, yes, we will replenish the hat.

1922
01:32:25,880 --> 01:32:29,000
We promised to replenish the hat. All right, let's take

1923
01:32:29,039 --> 01:32:31,199
one more break. We'll come back talk about what we've

1924
01:32:31,199 --> 01:32:33,399
been playing, and then we'll get into the rest of

1925
01:32:33,439 --> 01:32:41,680
the super chats right after this. All right, Mike, I'll

1926
01:32:41,720 --> 01:32:44,319
tell you a little bit really quick about Pacopia. I've

1927
01:32:44,319 --> 01:32:46,640
not played a ton of it, probably I'm still in

1928
01:32:46,680 --> 01:32:49,840
the very early tutorial parts. But what I've played so

1929
01:32:50,000 --> 01:32:53,439
far has been immediately charming and like, oh, I could

1930
01:32:53,439 --> 01:32:56,600
tell all like they put you in a world and

1931
01:32:56,640 --> 01:32:59,079
then they give you the give your ditto human character

1932
01:32:59,079 --> 01:33:01,800
a bunch of ability really fast of like, okay, you

1933
01:33:01,840 --> 01:33:04,039
can put some water on the ground to revive these

1934
01:33:04,079 --> 01:33:07,159
plants in this earth, and then you could plant plant

1935
01:33:07,279 --> 01:33:11,399
plants yourself. And then if those plants are watered and

1936
01:33:11,399 --> 01:33:13,840
they're bunched up in like groups of four, that will

1937
01:33:13,880 --> 01:33:16,840
be a habitat for certain Pokemon and they'll be attracted.

1938
01:33:16,880 --> 01:33:19,760
And now you need to learn the combinations of other things,

1939
01:33:19,800 --> 01:33:24,359
like putting four of those grass spaces under a tree

1940
01:33:24,399 --> 01:33:27,680
so it's shaded grass that will attract different types of Pokemon.

1941
01:33:27,720 --> 01:33:29,079
And it's like that's where I'm at right now, where

1942
01:33:29,079 --> 01:33:31,279
it's like I'm learning the very basics. I have the

1943
01:33:31,319 --> 01:33:33,000
ability to put down the water. I have the ability

1944
01:33:33,039 --> 01:33:35,720
to grow grass and then I can call a charmander

1945
01:33:35,760 --> 01:33:38,640
over to start a fire. But I can see around

1946
01:33:38,640 --> 01:33:41,479
me already a bunch of other things I will eventually

1947
01:33:41,520 --> 01:33:45,239
be able to interact with, like some big piles of

1948
01:33:45,279 --> 01:33:48,720
wood that I can use cut on. And there's a

1949
01:33:48,840 --> 01:33:51,279
like a leaky block in the wall where I'm like, oh,

1950
01:33:51,319 --> 01:33:53,560
I bet if I dig there, the water will start

1951
01:33:53,600 --> 01:33:56,199
pouring and start feeding all this land fresh water, so

1952
01:33:56,239 --> 01:33:57,199
I don't have the water.

1953
01:33:57,079 --> 01:33:57,760
Speaker 2: It all the time.

1954
01:33:58,239 --> 01:34:01,239
Speaker 1: And I'm like, okay, I can all already see the

1955
01:34:01,279 --> 01:34:03,680
pathway they have me on, and everything I've done so

1956
01:34:03,760 --> 01:34:07,720
far has been very pleasant and pleasurable. Of just hey,

1957
01:34:07,800 --> 01:34:11,920
I did the very basic thing, and now a squirrel

1958
01:34:11,960 --> 01:34:15,239
has moved in and a ball bazaar, and it's like, okay, yeah,

1959
01:34:15,279 --> 01:34:18,840
this is working for me already, and it feels like

1960
01:34:18,880 --> 01:34:21,159
it's not going to be like the most complicated, but

1961
01:34:21,199 --> 01:34:25,159
it will be complex enough to keep me entertained at

1962
01:34:25,199 --> 01:34:28,760
least through this early part. So I'm I'm seeing the

1963
01:34:28,840 --> 01:34:31,680
promise here, and I'm certainly seeing what everyone who has

1964
01:34:31,720 --> 01:34:34,880
fallen in love with this game is seen. I will

1965
01:34:34,880 --> 01:34:37,359
be curious to see if it has the legs of

1966
01:34:37,399 --> 01:34:40,000
something like an animal crossing. And it doesn't need to.

1967
01:34:40,199 --> 01:34:41,720
It just needs to be a fun game that people

1968
01:34:41,720 --> 01:34:42,960
feel like they've got their money's.

1969
01:34:42,720 --> 01:34:43,159
Speaker 2: Worth out of.

1970
01:34:43,239 --> 01:34:45,520
Speaker 1: But if it does have the legs, it's something they

1971
01:34:45,560 --> 01:34:48,800
could support long term. Like they're having like not live events,

1972
01:34:48,840 --> 01:34:52,199
but like events in the game set to certain dates

1973
01:34:52,239 --> 01:34:53,680
and stuff like that. It's like, oh, yeah, you keep

1974
01:34:53,680 --> 01:34:56,119
adding those over time and expanding on those. You could

1975
01:34:56,119 --> 01:34:59,640
do a lot with this thing. And I'm impressed at

1976
01:34:59,640 --> 01:35:01,560
the very at least so far, And I'm looking forward

1977
01:35:01,560 --> 01:35:02,399
to seeing what you think.

1978
01:35:03,239 --> 01:35:06,039
Speaker 2: Yeah, I'm very excited to try it out tomorrow. I'm

1979
01:35:06,079 --> 01:35:08,039
hoping hoping he gets his clause into me. I can

1980
01:35:08,079 --> 01:35:11,000
go for one of these pretty badly. I still, you know,

1981
01:35:11,239 --> 01:35:14,520
when Pokemon is good, I do enjoy it quite a bit.

1982
01:35:14,560 --> 01:35:17,920
So I'm interested to see which Pokemon's I can attract

1983
01:35:18,000 --> 01:35:22,119
to my town. Yeah, and I think it looks really nice.

1984
01:35:22,119 --> 01:35:23,199
It looks like a Pokemon game.

1985
01:35:23,279 --> 01:35:24,960
Speaker 1: It's like part of me is like, man, I do

1986
01:35:25,079 --> 01:35:28,600
remember just Viva Pinata on the three sixty looking I

1987
01:35:28,600 --> 01:35:30,199
don't want to say better, but just kind of like,

1988
01:35:30,199 --> 01:35:33,640
oh yeah, it looks more realistic for sure, and it's uh,

1989
01:35:33,840 --> 01:35:35,840
so okay, why do I don't need to compare it

1990
01:35:35,880 --> 01:35:37,880
to that this is what this game should look like.

1991
01:35:38,119 --> 01:35:40,039
A part of me is also like I kind of

1992
01:35:40,079 --> 01:35:43,760
wish the Pokemon Company would take a few more chances

1993
01:35:43,760 --> 01:35:47,279
with its visual style and try some other things, maybe

1994
01:35:47,279 --> 01:35:50,039
not necessarily realistic, but at least stylized it.

1995
01:35:50,960 --> 01:35:54,000
Speaker 2: During that capcro On presentation, it was funny seeing Monster

1996
01:35:54,079 --> 01:35:56,079
Hunter Story three, a game I'm not really interested in,

1997
01:35:56,319 --> 01:35:59,359
but it like looks really good. It is like really good.

1998
01:35:59,319 --> 01:36:01,199
You know, it's a bit more allies and colorful and

1999
01:36:01,359 --> 01:36:03,920
animated and any of the pookey won games have been

2000
01:36:04,000 --> 01:36:05,439
recently exactly.

2001
01:36:05,279 --> 01:36:07,159
Speaker 1: And you know a huge part of that is them

2002
01:36:07,199 --> 01:36:09,000
just trading on what these games are, you know, the

2003
01:36:09,039 --> 01:36:11,399
history of these games. It's the thirtieth anniversary and you're

2004
01:36:11,399 --> 01:36:13,840
mostly getting Gen One and they're still making all of

2005
01:36:13,880 --> 01:36:17,239
their original Gen One sound effects, as they should. So

2006
01:36:17,279 --> 01:36:19,600
it's like, yeah, part of that is a conscious choice

2007
01:36:19,720 --> 01:36:22,359
to make a callback to these original games.

2008
01:36:22,479 --> 01:36:27,039
Speaker 2: And I get that you playing anything well, you know,

2009
01:36:27,560 --> 01:36:29,319
residue when I was the big thing over kind of

2010
01:36:29,319 --> 01:36:32,359
the weekend, went through that right, talked about some places,

2011
01:36:32,399 --> 01:36:34,520
but just had a really time. But hopefully maybe we

2012
01:36:34,520 --> 01:36:36,319
can do a spoiler cast or something, either in the

2013
01:36:36,319 --> 01:36:39,159
next BombCast or somewhere else. You finished it, yeah, I

2014
01:36:39,159 --> 01:36:40,960
would like to talk about was that?

2015
01:36:41,199 --> 01:36:42,039
Speaker 4: Do you finish it?

2016
01:36:42,640 --> 01:36:45,720
Speaker 2: Yeah? Yeah, I finished it. Yeah, yep. So it was

2017
01:36:45,760 --> 01:36:48,000
really good. It was incredible stuff. Liked it a lot,

2018
01:36:48,239 --> 01:36:50,079
but kind of killing time on I switched to was

2019
01:36:50,199 --> 01:36:55,039
playing Dragon Quest to HD two D and am enjoying that.

2020
01:36:55,159 --> 01:36:57,039
It's you know, it's a lot like the other at

2021
01:36:57,119 --> 01:36:59,399
two d's I do kind of like the whole the

2022
01:36:59,439 --> 01:37:02,239
conceit of this one is your descendants of the guy

2023
01:37:02,279 --> 01:37:04,760
from the first game and send this sort of spread

2024
01:37:04,800 --> 01:37:06,960
around the kingdom and there's a new threat and you

2025
01:37:07,000 --> 01:37:09,359
need to go find your cousins from the other kingdom.

2026
01:37:09,520 --> 01:37:11,720
So yeah, just a it's kind of just it's kind

2027
01:37:11,760 --> 01:37:14,319
of cute, like, oh, these kids are gonna kind of

2028
01:37:14,359 --> 01:37:16,800
get together and they're the next Journey. It's like Dragon

2029
01:37:16,880 --> 01:37:20,479
Quest the next generation. Yeah, we all we all know

2030
01:37:20,479 --> 01:37:25,479
how I feel about TNG. So even after playing seven

2031
01:37:26,079 --> 01:37:29,000
and seven like really simplified a lot of things. So

2032
01:37:29,079 --> 01:37:31,880
even like the fact here that sometimes my characters die

2033
01:37:31,920 --> 01:37:35,560
and I'm actually healing and not just spamming whatever is

2034
01:37:35,560 --> 01:37:37,800
my strongest spell at all times, because there's so much

2035
01:37:38,199 --> 01:37:41,199
MP and things that will regenerate my MP everywhere. The

2036
01:37:41,199 --> 01:37:43,239
fact that I actually had to go back to town

2037
01:37:43,399 --> 01:37:46,159
and heal sometimes and crime for money, I'm actually kind

2038
01:37:46,159 --> 01:37:48,439
of happy to have that back. I it's at the

2039
01:37:48,479 --> 01:37:51,000
very least a change of pace, right, Yeah, yeah, just

2040
01:37:51,039 --> 01:37:54,319
I want I liked seven Reimagine, but I want my

2041
01:37:54,520 --> 01:37:57,079
RPGs to push against me a good bit more than that,

2042
01:37:57,640 --> 01:38:02,279
right for sure? Uh, Christian, you have been playing Marathon? Yep?

2043
01:38:03,119 --> 01:38:07,840
Speaker 3: Yeah, came out today. I played during that service lam thinging.

2044
01:38:07,880 --> 01:38:10,680
Speaker 4: I play a little bit just to feel, like, you know,

2045
01:38:10,720 --> 01:38:14,439
the shooting and that kind of stuff, just for that, and.

2046
01:38:15,720 --> 01:38:16,960
Speaker 2: I didn't want to get burned.

2047
01:38:17,000 --> 01:38:19,720
Speaker 3: You know, you play a lot with our greaders.

2048
01:38:19,720 --> 01:38:21,640
Speaker 4: I kind of burn myself out a little bit with

2049
01:38:21,680 --> 01:38:23,800
those tests that I play a lot of it when

2050
01:38:23,840 --> 01:38:25,680
they came the game came out, I was kind of

2051
01:38:25,880 --> 01:38:28,399
struggling a little bit at the beginning, but then I

2052
01:38:28,600 --> 01:38:30,359
just picked up and with this game, I didn't want

2053
01:38:30,359 --> 01:38:31,960
to do that, so I just played to feel the

2054
01:38:32,159 --> 01:38:35,359
shooting and it felt good, but they didn't have all

2055
01:38:35,399 --> 01:38:38,279
the progression stuff that you really want on these games.

2056
01:38:38,520 --> 01:38:41,520
And now with the game fully out, I mean, you know,

2057
01:38:42,279 --> 01:38:45,199
testing all that stuff and it seems pretty good. It's

2058
01:38:45,239 --> 01:38:48,600
a pretty good one of these games, which kind of

2059
01:38:48,680 --> 01:38:52,880
means nothing, you know, because who knows what's going.

2060
01:38:52,840 --> 01:38:55,560
Speaker 3: To happen with this game. I kind of don't want to.

2061
01:38:56,239 --> 01:38:59,760
Speaker 4: Or don't want to say anything, because whenever I love

2062
01:38:59,760 --> 01:39:02,640
a game, either becomes like the greatest thing ever or

2063
01:39:02,680 --> 01:39:05,359
it dies right away. So I kind of scare about that.

2064
01:39:05,560 --> 01:39:09,399
But it did give me a little bit of relief

2065
01:39:09,520 --> 01:39:11,640
because I didn't know if I was going to like

2066
01:39:11,760 --> 01:39:15,640
the the loop of the game not having like a

2067
01:39:15,760 --> 01:39:19,479
crafting thing. It doesn't have that kind of stuff that

2068
01:39:19,560 --> 01:39:23,760
I really like, but you still do, uh loot a

2069
01:39:23,760 --> 01:39:27,520
lot of stuff, you is, you don't craft stuff, but

2070
01:39:27,600 --> 01:39:32,119
you exchange whatever you find for upgrades for your character

2071
01:39:32,439 --> 01:39:36,640
for like other materials for make upgrades for your guns

2072
01:39:36,680 --> 01:39:38,399
and that kind of stuff. So they have they have

2073
01:39:38,640 --> 01:39:42,239
like the treadmill, you know that that that's the Karen

2074
01:39:42,359 --> 01:39:45,000
the stick where you can just like see this thing

2075
01:39:45,279 --> 01:39:48,479
in the horizon that you can chase and like it

2076
01:39:48,560 --> 01:39:50,920
gives it gives all the shooting, all the stuff, this

2077
01:39:51,199 --> 01:39:55,600
like this complexity. It's cool because you can make your character,

2078
01:39:55,760 --> 01:39:58,479
your shell and your stuff like more personalized and play

2079
01:39:58,520 --> 01:40:01,239
the way you want to play. So so it's cool,

2080
01:40:01,800 --> 01:40:06,039
but still, you know, still cautious to see what's gonna

2081
01:40:06,039 --> 01:40:06,760
happen with the game.

2082
01:40:06,800 --> 01:40:08,800
Speaker 2: If it's gonna I don't want to.

2083
01:40:08,800 --> 01:40:10,760
Speaker 3: Get super invested and then the game dies.

2084
01:40:11,079 --> 01:40:12,840
Speaker 4: Like a couple of months, it was like, fuck, man,

2085
01:40:12,960 --> 01:40:16,760
this fucking sucks, and I love Bunchie. Yeah, I don't

2086
01:40:16,800 --> 01:40:19,800
want Bunchie to go to you know, have a bad

2087
01:40:19,840 --> 01:40:22,239
time knowing how Sunny works.

2088
01:40:22,840 --> 01:40:25,479
Speaker 3: So yeah, so far it's pretty good, pretty.

2089
01:40:25,159 --> 01:40:28,920
Speaker 4: Fun, and hopefully people place it and likes it because

2090
01:40:28,960 --> 01:40:30,239
I want to be.

2091
01:40:30,159 --> 01:40:32,960
Speaker 1: Around to ask you just a basic question about how

2092
01:40:32,960 --> 01:40:36,640
it works to help me. Is there a big onboarding

2093
01:40:36,680 --> 01:40:38,960
sequence before I'm able to play with other people?

2094
01:40:40,199 --> 01:40:40,439
Speaker 2: There?

2095
01:40:41,239 --> 01:40:44,840
Speaker 4: I mean, there's a there's a the second you launch

2096
01:40:44,920 --> 01:40:46,760
the game, it puts you in the in the match,

2097
01:40:47,039 --> 01:40:49,560
like it's just a solo match. Yeah, then it's just

2098
01:40:49,600 --> 01:40:52,159
a tutorial. But you can't skip that and you don't

2099
01:40:52,159 --> 01:40:52,880
need anything.

2100
01:40:53,039 --> 01:40:53,840
Speaker 3: You can just like.

2101
01:40:54,880 --> 01:40:57,079
Speaker 2: I'm gonna play that at least. Yeah, I'm gonna. I'm gonna,

2102
01:40:57,119 --> 01:40:58,880
I'm gonna start up tonight. See what I kind of

2103
01:40:58,880 --> 01:41:02,800
need ready tomorrow up. That's what that was my plan

2104
01:41:02,840 --> 01:41:03,119
as well.

2105
01:41:03,199 --> 01:41:05,560
Speaker 4: Yes, yeah, it's super short and you can't even skip it.

2106
01:41:05,600 --> 01:41:07,960
And I did it during the Sarah Slam. And then

2107
01:41:08,039 --> 01:41:10,159
when I launched the game today because the new game

2108
01:41:10,199 --> 01:41:13,199
plus boys were playing and I saw them, so I

2109
01:41:13,279 --> 01:41:14,920
was like, I want to launch the game because I

2110
01:41:15,119 --> 01:41:16,279
just came back for work and I.

2111
01:41:16,279 --> 01:41:18,199
Speaker 3: Was trying to have some rest.

2112
01:41:18,479 --> 01:41:21,000
Speaker 4: But fucking she's gonna play the video game, you know.

2113
01:41:21,319 --> 01:41:23,600
So I skipped the tutor and nothing happened. I could

2114
01:41:23,840 --> 01:41:26,079
just like log in with them, so you don't need

2115
01:41:26,119 --> 01:41:27,000
to do none.

2116
01:41:26,880 --> 01:41:30,319
Speaker 1: Of that, Okay, all right, excellent. Yeah, I'm curious to

2117
01:41:30,319 --> 01:41:30,960
see how I end up.

2118
01:41:30,920 --> 01:41:31,399
Speaker 2: Going about it.

2119
01:41:31,439 --> 01:41:33,520
Speaker 3: I want to shooting feels good.

2120
01:41:33,720 --> 01:41:35,439
Speaker 1: Give a if I like the shooting up, but I'll

2121
01:41:35,439 --> 01:41:37,159
like it quite a bit. Like that's what I want

2122
01:41:37,159 --> 01:41:37,439
from this.

2123
01:41:37,680 --> 01:41:38,920
Speaker 3: It's great. Shooting is great.

2124
01:41:39,359 --> 01:41:39,560
Speaker 2: You know.

2125
01:41:39,680 --> 01:41:42,359
Speaker 4: The guns there are a bunch of guns. They're big ass,

2126
01:41:42,359 --> 01:41:44,880
they occupy half of the fucking screen that they look

2127
01:41:44,920 --> 01:41:47,880
cool as fuck. The art is great, despite on what

2128
01:41:48,000 --> 01:41:50,840
some people say, don't I don't get people who doesn't

2129
01:41:50,880 --> 01:41:51,880
like this artists create.

2130
01:41:51,960 --> 01:41:54,319
Speaker 3: I'm like, look at it, it's like wipe out. This

2131
01:41:54,680 --> 01:41:56,920
looks crazy. It loose cool as fun like it just

2132
01:41:56,920 --> 01:42:01,239
look like yeah, yes, that's like it's pretty. So yeah,

2133
01:42:01,399 --> 01:42:03,880
we get good luck, Bun.

2134
01:42:04,159 --> 01:42:04,600
Speaker 2: I don't know.

2135
01:42:04,840 --> 01:42:06,680
Speaker 3: I don't know what else will say about the game,

2136
01:42:06,680 --> 01:42:07,600
but he's pretty good.

2137
01:42:08,439 --> 01:42:11,119
Speaker 2: I appreciate it, all right. Uh, I think that's gonna

2138
01:42:11,119 --> 01:42:12,279
do it for what we've been playing.

2139
01:42:13,239 --> 01:42:16,000
Speaker 1: We'll be talking about like more Pacopia next week. I'm

2140
01:42:16,039 --> 01:42:18,840
sure Mike, you're gonna, like you already gonna be talking

2141
01:42:18,840 --> 01:42:20,279
about that because you're gonna spend a lot of time

2142
01:42:20,319 --> 01:42:23,399
with it tomorrow night. So we'll have those conversations. Then

2143
01:42:24,199 --> 01:42:26,479
in the meantime, Mike, let's wrap up that last super chut.

2144
01:42:26,479 --> 01:42:28,880
Speaker 2: I think we just got one. Yeah from t Bucket says,

2145
01:42:28,920 --> 01:42:30,720
I know, Greb posted a pick, but Mike, have you

2146
01:42:30,760 --> 01:42:33,439
seen the my nine games trend of Blue Sky, where

2147
01:42:33,479 --> 01:42:36,199
people pick their top nine games or most important games.

2148
01:42:36,199 --> 01:42:39,680
I've seen this. I did not do my own. I

2149
01:42:39,680 --> 01:42:42,920
guess I'm curious to see what yours. Did you see mine? No,

2150
01:42:42,960 --> 01:42:48,359
I didn't see it to see it's all play club games.

2151
01:42:48,600 --> 01:42:50,199
You're funny that's funny.

2152
01:42:50,640 --> 01:42:52,680
Speaker 1: It was I was like, do I have enough to

2153
01:42:52,680 --> 01:42:55,880
fill this out? And I'm like Diakatana, Bubbsy, Ride to Hell,

2154
01:42:55,960 --> 01:43:00,319
Trespaster over Blood, Blues Brothers two thousand, Batman Dark Tomorrow.

2155
01:43:00,640 --> 01:43:01,880
Speaker 2: It was like Sonic Blast.

2156
01:43:02,359 --> 01:43:03,800
Speaker 1: And then I' like, wait do I have I might

2157
01:43:03,800 --> 01:43:05,840
not have a ninth It's like, okay, I'll count thirty

2158
01:43:06,359 --> 01:43:11,640
thirty Great Games Family Party, which we played with loose packs, so.

2159
01:43:11,720 --> 01:43:13,640
Speaker 2: I was able to fill it all out. It's a

2160
01:43:13,640 --> 01:43:17,199
funny time. It's a it's a dumb looking image when

2161
01:43:17,239 --> 01:43:20,279
you just look at those nine yeah right, I mean, okay,

2162
01:43:20,399 --> 01:43:22,600
real quick, we'll see if I can make my Blake

2163
01:43:22,680 --> 01:43:27,399
Club one should be right there. Yeah yeah, RoboCop was

2164
01:43:27,439 --> 01:43:31,560
my first one. Then Rtal Combat Mythologies was after that.

2165
01:43:32,079 --> 01:43:34,399
This is a good practice, remember all the ones I've done.

2166
01:43:35,479 --> 01:43:38,239
I'm gonna cheat and I'm gonna go to this is

2167
01:43:38,239 --> 01:43:41,640
a this is a Japanese site, right this this thing? Actually?

2168
01:43:41,760 --> 01:43:44,039
Speaker 1: Yes, yeah, my nine games yep. But if you just

2169
01:43:44,079 --> 01:43:45,840
type it into that search bar, they'll pop up.

2170
01:43:46,000 --> 01:43:48,960
Speaker 2: If I said for sub zero, will come up there

2171
01:43:49,000 --> 01:43:52,640
it is, I'll sub zero my oh, before that, I

2172
01:43:52,640 --> 01:43:55,039
even had that's right, special Forces. I forget I did

2173
01:43:55,119 --> 01:43:58,239
special Forces. Don't forget special Forces. I don't forget special

2174
01:43:58,359 --> 01:44:04,119
Forces all right? Then after those ones, that was Rascal

2175
01:44:04,239 --> 01:44:08,359
wasn't right away? Oh? Was it my blightening round? What

2176
01:44:08,479 --> 01:44:14,600
dock did I do after Mortal Kombat mythologies? H okay?

2177
01:44:14,720 --> 01:44:19,479
So uh more kon mythologies? Then was it Fester's Quest?

2178
01:44:20,239 --> 01:44:21,720
I feel like I did one before I could put

2179
01:44:21,720 --> 01:44:23,239
Fester's Quests on for now, but I feel like I

2180
01:44:23,239 --> 01:44:25,359
did other ones. I feel like I'm missing it alone

2181
01:44:25,359 --> 01:44:27,239
in the Dark. No, it was probably maybe his a

2182
01:44:27,239 --> 01:44:30,880
lone dark so's Fester's Quest. There's a loan in the Dark?

2183
01:44:31,640 --> 01:44:37,479
Uh God, I hate that game. Uh then raal blink

2184
01:44:37,560 --> 01:44:45,079
and you'll miss it? Rascal? Uh Virtual Hide lied? Have

2185
01:44:45,159 --> 01:44:49,079
you spelled that fucking virtual high lide? Uhland? There's that

2186
01:44:49,119 --> 01:44:52,640
one then, Lee, Man, I don't have to cheat like

2187
01:44:52,680 --> 01:44:55,680
you did. Leisures already you have? You have ten? I

2188
01:44:55,680 --> 01:44:59,159
think that would count? Yeah, Leisure, well really ten? I'm

2189
01:44:59,159 --> 01:45:04,960
missing Leisures Larry Box Office Bus. God, what a fucking yeah?

2190
01:45:05,119 --> 01:45:06,600
I'm puting this is like the one game they just

2191
01:45:06,720 --> 01:45:08,000
don't even have on here.

2192
01:45:08,039 --> 01:45:12,840
Speaker 1: Mortal Kombat Social Forces, Fester's Quest sub Zero, RoboCop, Rascal

2193
01:45:13,920 --> 01:45:18,800
Leisure Suit, Larry RoboCup, Rogue City, Virtuoso, lun in the

2194
01:45:18,880 --> 01:45:19,880
Dark Virtual hide Light.

2195
01:45:23,359 --> 01:45:25,079
Speaker 2: Yeah, so I got nine. Wait, what do you have ten?

2196
01:45:25,119 --> 01:45:25,840
I have nine? Which one?

2197
01:45:26,000 --> 01:45:30,399
Speaker 1: I'm six seven eight nine, Damn I'm counting ten. Mortal

2198
01:45:30,439 --> 01:45:35,279
Kombat Special Forces, Fester's Quest, Mortal Combat, sub Zero, RoboCop,

2199
01:45:35,359 --> 01:45:41,319
Rascal Leisure Suit, Larry robo cop, Roke City, Virtuoso Virtual Highlight.

2200
01:45:41,800 --> 01:45:44,039
Speaker 2: The city is a delight club. That's what you're saying,

2201
01:45:44,119 --> 01:45:48,439
RoboCop twice. Oh right, Robo Okay, I said, rob okay,

2202
01:45:48,640 --> 01:45:50,600
that's right, that's what it is. Okay, cool, thank you.

2203
01:45:52,000 --> 01:45:53,880
I did say it twice, Okay, I see it. Yeah, yep, yeah, yeah,

2204
01:45:53,920 --> 01:45:55,920
yeh Rocop Roke City is the good one. That's that's

2205
01:45:55,920 --> 01:45:58,079
a delight club. Yes, that's right, all right, we did it.

2206
01:45:58,079 --> 01:46:00,319
Then I have nine exactly, So I have a funny

2207
01:46:00,319 --> 01:46:02,000
picture here that I will now post on my spoos

2208
01:46:02,039 --> 01:46:06,079
guy for sure. All right, fantastic. Uh and then I

2209
01:46:06,079 --> 01:46:09,800
think we got anover come in Steinar says thoughts on

2210
01:46:09,840 --> 01:46:12,039
the Rasio work with credits on I ticket. Yeah, I

2211
01:46:12,039 --> 01:46:14,439
need to listen to it again. I did like it.

2212
01:46:14,479 --> 01:46:16,479
A lot. I listened to the Bow and the Blake

2213
01:46:16,600 --> 01:46:19,800
VERSI before remake all the time. Still, so I'm not

2214
01:46:19,800 --> 01:46:21,960
sure we're gonna like as much as that, but definitely

2215
01:46:22,279 --> 01:46:23,880
definitely want to play some more of it for sure.

2216
01:46:24,199 --> 01:46:26,239
Speaker 3: Is it about annoying needs to play Us to the

2217
01:46:26,359 --> 01:46:28,279
Grace or is it No.

2218
01:46:28,359 --> 01:46:30,439
Speaker 2: It's it's textual about how fun it is. Wait, you

2219
01:46:30,439 --> 01:46:32,199
don't like playing Us Grace? Those are the best the

2220
01:46:32,239 --> 01:46:34,920
games start? Don't please don't start? Oh? Is it as

2221
01:46:34,960 --> 01:46:39,720
bad as the combat and uh and fantasy remakes? No?

2222
01:46:40,000 --> 01:46:40,479
I just.

2223
01:46:42,079 --> 01:46:44,640
Speaker 4: I just like Leo bro I just want to shoot

2224
01:46:44,239 --> 01:46:51,119
like so great and then occupies half of the entire

2225
01:46:51,159 --> 01:46:53,399
fucking corrido to go through it so I can go

2226
01:46:53,479 --> 01:46:55,920
back and pick up a fucking wrench and then go

2227
01:46:56,039 --> 01:46:58,039
back again and wait for the motherfucker to go through

2228
01:46:58,079 --> 01:46:58,439
it again.

2229
01:46:58,600 --> 01:47:00,560
Speaker 2: You could shoot them the lake man.

2230
01:47:01,359 --> 01:47:03,640
Speaker 4: My only recourse. I shoot all my bullets on the Mattherfu.

2231
01:47:03,760 --> 01:47:06,399
I had to run around the fucking table all the time.

2232
01:47:08,039 --> 01:47:13,000
Speaker 3: It's cool. I love it? Oh, scared issue it so funny?

2233
01:47:13,079 --> 01:47:18,319
Speaker 2: Oh look I loved it.

2234
01:47:18,359 --> 01:47:20,479
Speaker 1: Okay, Wait, so I like have you heard about this?

2235
01:47:20,560 --> 01:47:22,640
The Final Puzzle and Rich of Evil requiem.

2236
01:47:22,680 --> 01:47:25,479
Speaker 2: I've heard about this. I don't know too much about

2237
01:47:25,520 --> 01:47:25,920
it yet.

2238
01:47:26,199 --> 01:47:28,439
Speaker 1: I like just looked up how like where it starts

2239
01:47:28,600 --> 01:47:30,119
or what I should be aware of, And apparently it

2240
01:47:30,199 --> 01:47:31,399
is that severed hand.

2241
01:47:31,680 --> 01:47:33,239
Speaker 2: Did you pick up the severed hands? I did pick

2242
01:47:33,279 --> 01:47:34,960
I did pick up the sever hand. Wonder what was

2243
01:47:35,159 --> 01:47:38,159
gonna happen with it? I was like, here's another pencil

2244
01:47:38,239 --> 01:47:47,279
I did. It's okay, that makes sense, Okay, okay, cool, Oh, interesting, Okay.

2245
01:47:47,279 --> 01:47:49,680
Speaker 1: I won't say anything more but that I kind of

2246
01:47:49,720 --> 01:47:50,640
wish I would have thought of that.

2247
01:47:50,680 --> 01:47:52,359
Speaker 2: Okay, so now I know how to start that. Man,

2248
01:47:52,399 --> 01:47:53,439
I'm gonna go do that.

2249
01:47:53,439 --> 01:47:55,560
Speaker 1: It seems it seems very obtuse, and it has to

2250
01:47:55,600 --> 01:47:57,680
do with like a lot of stuff you pick up

2251
01:47:57,680 --> 01:47:58,960
and you're like, does this do anything?

2252
01:47:59,359 --> 01:48:02,119
Speaker 2: And and okay it does? Did you do anything with

2253
01:48:02,119 --> 01:48:04,239
the rulet table mazes? We're gaining the spoilers? I don't know,

2254
01:48:04,239 --> 01:48:05,840
but I never got I didn't.

2255
01:48:05,880 --> 01:48:10,359
Speaker 1: I rolled that thing maybe thirty times and it never

2256
01:48:10,359 --> 01:48:11,119
I never did anything.

2257
01:48:11,199 --> 01:48:13,800
Speaker 2: I haven't looked up if it does anything. Yeah, I

2258
01:48:13,800 --> 01:48:15,880
got I want to. I do want to play it again.

2259
01:48:15,920 --> 01:48:17,760
It's like right now, especially because like I am playing

2260
01:48:17,760 --> 01:48:20,279
World of Warcraft and Overwatch again. Oh that takes up

2261
01:48:20,279 --> 01:48:22,760
some time, it turns out so yeah that.

2262
01:48:24,239 --> 01:48:27,239
Speaker 3: Chad, says a man who has only played Hide and Seek. Yeah,

2263
01:48:27,279 --> 01:48:28,439
this game plays fire.

2264
01:48:29,279 --> 01:48:31,319
Speaker 2: Yeah. If you're playing like High and Seek, I bet

2265
01:48:31,399 --> 01:48:32,399
you're not having a good time.

2266
01:48:34,680 --> 01:48:36,800
Speaker 3: They don't give you a bullets to shoot. Motherfuckers.

2267
01:48:36,880 --> 01:48:39,399
Speaker 2: You got a sample. You're supposed to shoot them like

2268
01:48:39,439 --> 01:48:41,039
once in the leg and then push them away. You're

2269
01:48:41,039 --> 01:48:47,279
not you know, yeah, survive the horror Christian.

2270
01:48:48,039 --> 01:48:53,119
Speaker 1: Yeah, it's yeah, come, if you kill them, I would

2271
01:48:53,119 --> 01:48:54,680
try to get on the game's wavelength. I would try

2272
01:48:54,680 --> 01:48:56,640
to shoot them in the leg, push them, run past them,

2273
01:48:56,760 --> 01:48:59,239
because honest, if you kill them, they can become more dangerous.

2274
01:48:59,279 --> 01:49:01,439
Speaker 2: So you kind of yourself up first, that's the thing.

2275
01:49:01,880 --> 01:49:03,880
Speaker 3: Assume that pissed me off, something that happen.

2276
01:49:03,920 --> 01:49:05,800
Speaker 1: It's like, but it's like it keeps the tension high,

2277
01:49:05,800 --> 01:49:07,720
which is what they're going for. So I would just

2278
01:49:07,720 --> 01:49:08,279
try to get on.

2279
01:49:09,119 --> 01:49:11,119
Speaker 3: That's the problem. I'm not a coward like you.

2280
01:49:11,319 --> 01:49:16,199
Speaker 2: Uh yeah, yeah, that's right. That's just true. And uh I.

2281
01:49:16,479 --> 01:49:19,880
Speaker 4: Will try I will memes apart, I will try to

2282
01:49:20,760 --> 01:49:26,079
play more. I'm e very like, Oh, it's just shooting people.

2283
01:49:26,119 --> 01:49:29,199
You know, so they give me a gun, I will.

2284
01:49:29,239 --> 01:49:30,640
They probably shouldn't give you a gun.

2285
01:49:32,399 --> 01:49:34,640
Speaker 1: It me and myrin really did get fixed up, all

2286
01:49:34,680 --> 01:49:36,960
those ones that, like, I was only three of the

2287
01:49:36,960 --> 01:49:38,960
way out of like the fifteen I mentioned, and now

2288
01:49:39,000 --> 01:49:39,600
they're all done.

2289
01:49:40,119 --> 01:49:41,800
Speaker 2: So all right, cool, that's fantastic.

2290
01:49:42,399 --> 01:49:44,800
Speaker 1: All right, let's get out of here. Let's wrap this

2291
01:49:44,800 --> 01:49:47,239
show up. But do we forget anything? It was kind

2292
01:49:47,239 --> 01:49:48,359
of a mess there at the end. I think we

2293
01:49:48,399 --> 01:49:50,199
got everything. We got super Chat.

2294
01:49:51,199 --> 01:49:53,800
Speaker 3: You like seven, I like Ricy new seven.

2295
01:49:54,840 --> 01:49:56,720
Speaker 2: Oh he just hates playing as a woman.

2296
01:50:00,239 --> 01:50:02,840
Speaker 4: Have you heard them making an old woman remake of

2297
01:50:03,039 --> 01:50:03,920
twelve Angry Men?

2298
01:50:06,239 --> 01:50:16,359
Speaker 2: Twelve woman Jesus Christ? That I'll punish him, everybody, don't worry.

2299
01:50:16,479 --> 01:50:18,479
Speaker 3: That's Northern Lions, chokes.

2300
01:50:20,319 --> 01:50:23,880
Speaker 2: Christian, you're mad. You're really altered here. I didn't know

2301
01:50:23,920 --> 01:50:25,880
we had a Colin Morey already on our team.

2302
01:50:32,039 --> 01:50:33,000
Speaker 3: Them saying.

2303
01:50:34,399 --> 01:50:39,279
Speaker 2: You tear the team apart. Christian, like, make into their

2304
01:50:39,279 --> 01:50:41,600
fucking subreddit. Maybe maybe we'll make it to them. What

2305
01:50:41,680 --> 01:50:48,479
that doesn't like they have to do sub reddit? Which

2306
01:50:48,520 --> 01:50:49,359
one will be it?

2307
01:50:50,680 --> 01:50:52,560
Speaker 1: Mike, it's early in the month. There's got to be

2308
01:50:52,600 --> 01:50:54,640
a new nineties Disney, Right, tell people where to find

2309
01:50:54,680 --> 01:50:55,000
that stuff.

2310
01:50:55,039 --> 01:50:57,720
Speaker 2: Yeah nighttyes Disney talking about the time they made the

2311
01:50:57,760 --> 01:51:00,119
castle into a birthday cake for the twenty fifth anniversary,

2312
01:51:00,359 --> 01:51:02,960
kind of tie into the repain they're doing there. Nine

2313
01:51:03,119 --> 01:51:07,199
zero Disney dot is that funny to you?

2314
01:51:07,319 --> 01:51:07,640
Speaker 3: Christian?

2315
01:51:08,000 --> 01:51:16,199
Speaker 2: My podcast.

2316
01:51:14,079 --> 01:51:17,760
Speaker 3: Stupid for you?

2317
01:51:17,840 --> 01:51:19,520
Speaker 2: Let me? Should I go get my weird little game

2318
01:51:19,520 --> 01:51:21,359
boy thing real quick? God?

2319
01:51:21,399 --> 01:51:27,880
Speaker 4: You're right, everybody?

2320
01:51:28,800 --> 01:51:31,399
Speaker 2: Yeah, I don't know what's going on?

2321
01:51:31,439 --> 01:51:31,960
Speaker 4: To do more?

2322
01:51:32,119 --> 01:51:35,079
Speaker 2: Play play Chris is so good guy of the sections. Oh,

2323
01:51:35,079 --> 01:51:36,520
he's running out of time. This music is about to

2324
01:51:36,520 --> 01:51:39,399
wrap up quickly. Pluck here, you turn it on, you

2325
01:51:39,439 --> 01:51:40,960
take it out. Play some music.

2326
01:51:41,119 --> 01:51:44,800
Speaker 1: It's the mind clip, it's the head clips. Yeah bye, everybody,

2327
01:51:44,800 --> 01:51:45,399
thanks for watching.

2328
01:51:45,479 --> 01:51:47,600
Speaker 3: Okay, next time, he's gonna lose it in three day.

2329
01:51:47,600 --> 01:51:48,479
It's not gonna know what.

2330
01:51:48,520 --> 01:52:22,479
Speaker 2: Shut all right, Jeff, let's do each other herest Include

2331
01:52:22,479 --> 01:52:27,079
that when you post this on the last uh stand media?

2332
01:52:27,279 --> 01:52:33,119
Was that? Yeah? Include the part about the piston. All right,

2333
01:52:33,159 --> 01:52:33,560
we're out.

