Speaker 1: Hello everybody, and welcome to Game Spot After Dark, episode
Speaker 1: ninety nine. We're all we're so close. Just just one more,
Speaker 1: one more and we hit that. We hit the hunt it,
Speaker 1: we hit the hunted. When we're syndicated, we don't have
Speaker 1: to worry about it anymore. We get the three runs.
Speaker 1: We can phone it in after that.
Speaker 2: We do anything special for one hundred Do we know
Speaker 2: that yet? Are we just going to phone it in like.
Speaker 1: A thing plans? I don't know how impressive it'll be.
Speaker 1: That's a little rude, but but I'm gonna chat with
Speaker 1: the others and see if there's anything else we can do.
Speaker 1: But I got at least something, a little.
Speaker 3: A little something something, Okay, Okay.
Speaker 1: So I am John Luke. You're not usual host, and
Speaker 1: that is because once again Tam and Lucy, they have
Speaker 1: been very busy this week with our charity streams. In fact,
Speaker 1: they are like prepping to do one right now as
Speaker 1: of the time of this recording. If you haven't checked
Speaker 1: those out, you should. We're raising money for able gamers
Speaker 1: all week. I think the last charity stream with Giant
Speaker 1: Bombs should be happening as the time of this podcast
Speaker 1: going up. But we'll talk more about that later, but
Speaker 1: for now, I am joined by a couple special guests.
Speaker 1: I've got mister E three himself, Michael.
Speaker 3: I am, Yes, I came back last week, but yeah
Speaker 3: I am. I am mister three. I was anointed the throne,
Speaker 3: so y'all will address me as such, m h.
Speaker 1: And of course I am joined by Jorge it in
Speaker 1: where is Silk Song?
Speaker 2: May starting this morning off with pain Pain every day.
Speaker 1: And for the first time on the GameSpot after dark
Speaker 1: proper Uh Phil lor master of Destiny, uh Hornshaw I
Speaker 1: forgot your last name for a second going through it today,
Speaker 1: It's a lot, really, it's been a long week. Who
Speaker 1: would know that doing a bunch of charity streams right
Speaker 1: after E three would be very tiring.
Speaker 2: John Look's been a champion. You all everyone listening to
Speaker 2: this should like go give him all the love in
Speaker 2: the world because he's made sure that Play for All
Speaker 2: didn't implode on itself following E three, and he also
Speaker 2: made sure that E three didn't implode.
Speaker 3: He made sure he made sure we played for all.
Speaker 1: I appreciate that, guys, thank you, But we're here to
Speaker 1: talk about what we've all been playing. And well, actually,
Speaker 1: first Phil because I forget. Because so you've probably heard
Speaker 1: Phil if you've done any of our spoiler casts. He
Speaker 1: was on our final Fantasy seven to one. He was
Speaker 1: on our Medium one that we did at the beginning
Speaker 1: of the year with me and Jordan. But Phil, this
Speaker 1: is your first time on the podcast proper, which means
Speaker 1: we have to do the Chris from Dayton, Ohio segment
Speaker 1: Chris basically summing up Phil. A guy named Chris messaged
Speaker 1: us on like our second or third episode and said, Hey,
Speaker 1: you guys are great about know who the hell y'all are,
Speaker 1: so tell me who you are. So now, every time
Speaker 1: we have a new guest on, they have to tell
Speaker 1: Chris who they are and what they're about. So, Phil,
Speaker 1: why don't you tell Chris and the rest of the
Speaker 1: audience about yourself?
Speaker 4: Makes sense? Hey, Chris, my name is Phil.
Speaker 1: I a.
Speaker 4: I was a freelance games journalist for like ten years
Speaker 4: before I joint game Spot.
Speaker 3: So I've been around.
Speaker 4: I'm in Los Angeles. I like story games and indie
Speaker 4: stuff and horror things, and uh, I played a lot
Speaker 4: of video games.
Speaker 3: I don't know man play a lot of video games.
Speaker 3: I think Phil plays the most video games. I think
Speaker 3: Phil's mister video games.
Speaker 2: Oh man, I play a lot.
Speaker 3: Of video games too.
Speaker 4: It's upsetting. I don't want to be mister video games.
Speaker 3: Do you play do you play Destiny? Do you play
Speaker 3: Destiny like Phil does? That's true, no one does. So
Speaker 3: like who are we to who are we to call
Speaker 3: ourselves gamers?
Speaker 4: Destiney paid my bills for a long time. I've been
Speaker 4: covering that game since the first day, and for a
Speaker 4: long time nobody wanted to do it. So whenever I
Speaker 4: was just like bouncing around between outlets being freelanced, I
Speaker 4: was always I always end up being the Destiny guy,
Speaker 4: and I was like, damn fuck Destiny.
Speaker 3: It's good now.
Speaker 4: So it's like it finally paid off. I'm really into
Speaker 4: it now. But for a while, there's like.
Speaker 2: It's so weird. Game Spot doesn't have any beat reporters,
Speaker 2: but we do, like unofficially have beat reporters. Like whenever
Speaker 2: like Kevin logs like here comes like a Pokemon Go article.
Speaker 2: Whenever I see Phil slide into the new Slack chat,
Speaker 2: I'm like, here comes something about Destiny too. That people
Speaker 2: cover certain stuff.
Speaker 3: Here's Michael at three am talking about Final Fantasy Unjapan.
Speaker 5: Time.
Speaker 1: It makes sense, man, That's how you get You gotta
Speaker 1: be up for those uh those hot live streams they
Speaker 1: have at like what two in the morning.
Speaker 2: Hell yeah, hell yeah, disgusting.
Speaker 1: All right, guys, well we're gonna get into what we've
Speaker 1: been playing. Why don't Why don't we start with the
Speaker 1: big one that a couple of us have been playing. Jordan,
Speaker 1: I see you said you didn't have to talk about it,
Speaker 1: but honestly, I'd rather you, you and Michael talk about it
Speaker 1: more than me because I think you guys can express
Speaker 1: what makes this game just so darn amazing, and that
Speaker 1: is Chickery.
Speaker 3: Yeah. I want to I want to hear what Jordan
Speaker 3: has to say about you.
Speaker 1: Because Jordan's been saying it's his game of the year.
Speaker 3: Hell yeah, so good.
Speaker 2: I would say, like shout out to Natalie Flores, Like
Speaker 2: Michael's already talked up a bunch, so I don't need
Speaker 2: to add much other than the fact that Chickery was
Speaker 2: already on my radar. They put out a very good
Speaker 2: review on fan bite and I read it and I'm like,
Speaker 2: uh shit, it's E three. I can't play this now,
Speaker 2: but I'll play it at some point. E three passes
Speaker 2: I jump into this game and like a god damn it,
Speaker 2: they were right. They were one hundred percent right.
Speaker 1: This game.
Speaker 2: It's fantastic. So yeah, for folks who don't know, Chicker
Speaker 2: is a game that launched like right in the throes
Speaker 2: of pre E three, so it didn't get too much
Speaker 2: coverage unfortunately. But it's this game where you're in this
Speaker 2: world where there are Wielders, people who ensure that the
Speaker 2: world stays and color and everything is beautiful all the time,
Speaker 2: and you play as a janitor to the current wielder
Speaker 2: who keeps their home clean. And then all of a sudden,
Speaker 2: all the color just disappears one day and you find
Speaker 2: the brush abandoned, and you kind of take it upon
Speaker 2: yourself to be the next wielder and color everything in.
Speaker 2: And so it sounds very childish, very cute, see, and
Speaker 2: it is in that way in some respects. But man,
Speaker 2: that game like goes to some dark and interesting places
Speaker 2: dealing with the facts of depression. I think a little
Speaker 2: bipolar disorder in there, the struggles of being an artist
Speaker 2: and trying to figure out if you're doing things for
Speaker 2: yourself or if you're doing things for the people around
Speaker 2: you who expect great things from you, what it's like
Speaker 2: to be a mentor or a peer in that world.
Speaker 2: It's it's really really good and the story is surprisingly
Speaker 2: way better than I thought it was going to be
Speaker 2: when first looking at the game, and I'm like, oh,
Speaker 2: it's just kind of a cutesy game where I get
Speaker 2: to color everything in, which doesn't sound bad. I'm totally
Speaker 2: down for playing a game where I'm just get to
Speaker 2: relax and decide what shade of green I want the
Speaker 2: grass to be. But the fact that you add this
Speaker 2: incredible story on top of it, and I won't spoil it,
Speaker 2: I have now beaten Chickory and so now it's like
Speaker 2: officially like barring like a surprise release of Silk Song
Speaker 2: or something like that. I think Chickery is going to
Speaker 2: be my game of the year. Like it's it's a
Speaker 2: damn good game. The music too, Oh my god.
Speaker 1: Like hell, yeah, wants to talk about that?
Speaker 2: Yeah, Like, I don't want to go too and much
Speaker 2: into this. You know a lot of us have played
Speaker 2: it and we should all get a chance to say it.
Speaker 3: So I like I will just say.
Speaker 2: Like Lena Rain, like the composer for this, she had
Speaker 2: to once again create a song during a mountain climbing sequence,
Speaker 2: and I was worried for her, and I'm like, she's done, Celeste,
Speaker 2: She's done mountain climbing music before knocks it out of
Speaker 2: the park like easily, like a flying Colors. So it's good.
Speaker 2: It's good music, really good. Boss Battle music too. Oh
Speaker 2: my god, Michael, please like take this from me so
Speaker 2: I don't keep guessing about this for like forty five minutes.
Speaker 3: Oh the Boss Battle music is wild though, because you
Speaker 3: play the game, yeah, you kind of get introduced to
Speaker 3: the world where it's it is cute to like it's
Speaker 3: like so I said this too, is that it's like
Speaker 3: a coloring book. Sometimes I just treat the game like
Speaker 3: a coloring book. It's like, oh, here's a new scene,
Speaker 3: you know what. I just want to relax some. I'm
Speaker 3: just gonna like, okay, I want the trees to be actually,
Speaker 3: like Jordan was saying, I want to be this shade
Speaker 3: of green like the ground. Oh, this little steppy steps here,
Speaker 3: don't make that like like like a gray like a granite.
Speaker 3: I'm like, oh my gosh, she's so cute, and what
Speaker 3: what outfit color is this person? Because you can color
Speaker 3: in every person's outfit to like, Oh, We'm gonna put
Speaker 3: a little red shirt on them. Oh my god. It's
Speaker 3: so much fun. It's so much fun. But so the
Speaker 3: thing about the Boss Battle music is that throughout the game,
Speaker 3: it's it's very a very very uh how do I say,
Speaker 3: It's very happy vibe. A lot of the music is
Speaker 3: very cute, it's very uplifting. I didn't realize that there
Speaker 3: was gonna be like combat sequences, so I was like
Speaker 3: surprised the first Like in the first fight, I was like,
Speaker 3: oh ship and I.
Speaker 1: Was jamming out, man, they're trying to kill me damage.
Speaker 3: I was talking a blessing about this yesterday, he's like
Speaker 3: laying up like it felt. It felt like she was.
Speaker 3: She went back to the her Celeste bag and then said,
Speaker 3: you know, fun, I'm gonna go ham again and make
Speaker 3: a make a dope ass like electronic jam out here.
Speaker 3: But this the thing about Chickory's music is that it's uh,
Speaker 3: it's it's so soothing and it's really warm in a
Speaker 3: really weird way where out like just coloring the scene
Speaker 3: and there's like this very comforting song to it almost
Speaker 3: brought it to you to my eye. It's like chick
Speaker 3: or you felt like it feels like a warm hug
Speaker 3: that tells you know, it's it's it's okay to to
Speaker 3: feel things. It's like the the opposite of near, but
Speaker 3: it evokes like a similar feeling for some reason. Like, yeah,
Speaker 3: it's it's really cool. And so I didn't I wasn't
Speaker 3: sure what the format of the game was, but it's
Speaker 3: like an old school Zelda where it's like the tile
Speaker 3: tile based world north in like the four Cardinal directions,
Speaker 3: and it's heavily puzzle based. I think the puzzle coloring
Speaker 3: in as as a puzzle is pretty it's pretty fascinating, Like, Okay,
Speaker 3: when you when you color the cave this way, the
Speaker 3: environment reacts in this way, and this is how you
Speaker 3: get to that area. It's not like too complicated, but
Speaker 3: it's just enough to kind of, you know, get the
Speaker 3: wheels turning in your head. And yeah, they do some
Speaker 3: really fascinating mechanics with the different types of paint brushes
Speaker 3: that are types of ways you can color the world.
Speaker 3: So it's it's it's really cool. It's really creative. Uh,
Speaker 3: and it's just so cute. Oh my gosh, the dog
Speaker 3: you play. I was just so cute. Everyone was so
Speaker 3: cute in this game.
Speaker 1: What's your guys, what's what's your dog's name?
Speaker 3: Tosino Bacon, Yeah.
Speaker 1: State they I love. I am on board with any
Speaker 1: game where they're like it's all animals and they're all
Speaker 1: named after food. Playing like another game, Uh that was
Speaker 1: like part of the like Xbox Summer Games Fest, and
Speaker 1: they did the exact same thing, like, uh, the main
Speaker 1: character's name is like Senyle Seed or something. And I
Speaker 1: was like, yeah, like let's go like all these cute
Speaker 1: foxes and dogs named after food.
Speaker 3: Oh, because the game asks you, like what's your favorite food?
Speaker 3: I'm like, uh, ship, all right.
Speaker 2: That actually fucked me because it's like what's your favorite food?
Speaker 2: And like it begins with capital letter and then it's
Speaker 2: lowercase lowercase lowercase. In my like grammar base brain, it's like, well,
Speaker 2: if someone asked me what my favorite food was, I
Speaker 2: wouldn't do capital B bacon, Like Bacon's not a proper noun,
Speaker 2: And so I purposely went into the settings and changed
Speaker 2: it to lowercase B. And then like it got like
Speaker 2: five minutes into the game before I was like, oh shit,
Speaker 2: they're asking me what my name is supposed to be
Speaker 2: so I'm not the only person in this world who
Speaker 2: doesn't have like a proper name name, and so I
Speaker 2: had to I just exited out and started.
Speaker 3: A new game.
Speaker 2: I refuse to go through this because, like I just knew.
Speaker 2: I'm like, it's probably fine, but I'm like, no, three
Speaker 2: hours go to this, I'm going to be really annoyed
Speaker 2: that I deed to do this.
Speaker 3: I think I think I had a similar thing in
Speaker 3: a PERSONA four. I think it was because I think
Speaker 3: it asked you your name and I put in reverse
Speaker 3: because if your first and last name, and then in
Speaker 3: Japan like obviously like it's flipped. So then I did
Speaker 3: the opposite. I'm like, shit, I'm ten hours into this thing.
Speaker 3: I thought I was going to get over it, but
Speaker 3: you know what, I'm not because everyone's calling me by
Speaker 3: my last name and it's weird. So I have it's like,
Speaker 3: fucking I'll do it again.
Speaker 2: As any of y'all played a Chickory co op, because
Speaker 2: I played through the entire thing single player.
Speaker 1: That's what I was going to say. That was that
Speaker 1: was gonna be my contribution. I pretty agree with everything
Speaker 1: you guys have been saying, but I've been playing it
Speaker 1: with co op with my partner and it is fantastic.
Speaker 1: It's just like the game. It doesn't change the game dramatically,
Speaker 1: Like essentially the co op partner just gets another paintbrush
Speaker 1: and like I still control the dog steak and uh,
Speaker 1: but like they have the exact same like complete freedom
Speaker 1: in terms of like color and what they can do.
Speaker 1: So you just kind of it's like to go back
Speaker 1: to the coloring book thing. It's like when you're coloring book.
Speaker 1: You're doing a coloring book with a friend where it's
Speaker 1: like all right, like I'm gonna do the house and
Speaker 1: you're gonna do the trees and we're gonna like tea
Speaker 1: tag team this together. So uh, it's just it's just
Speaker 1: really wholesome. It's just like it's like the there's like
Speaker 1: no stakes to it at all, like except for like
Speaker 1: you know, there's like some obviously there's some like combat
Speaker 1: stuff out there, but when you're just like wandering around
Speaker 1: and you're just like painting stuff in, like you just
Speaker 1: I think the problem we have with the pacing is
Speaker 1: that we're like we have to color in everything. Uh,
Speaker 1: so we're a little like okay, like new new new area,
Speaker 1: let's go like all right, I'm gonna I'm gonna get
Speaker 1: the grass. You do this? Uh man, God send finding
Speaker 1: out that you actually could just hold the button to
Speaker 1: like do like a rapid fill for the grass because
Speaker 1: we were like at the beginning, we were just slowly,
Speaker 1: like manually like scrubbing in like every little thing, and
Speaker 1: we were trying to like perfectly do it through the lines,
Speaker 1: and like sometimes when you do the house like it,
Speaker 1: it'll just go barely off the edge and it's like,
Speaker 1: ah no, So if you're like very like if you're
Speaker 1: that kind of person with your coloring book, this game
Speaker 1: might drive you insane. Uh, don't play it that way.
Speaker 1: Kind of had to learn that, but uh yeah, I
Speaker 1: mean just the co op, it's, like I said, it
Speaker 1: doesn't bring anything necessarily, Like it doesn't dramatically changed the game,
Speaker 1: but it just it is I think, like a perfect
Speaker 1: example of like a couch co op style. Like we
Speaker 1: both feel like we are heavily contributing, and it doesn't
Speaker 1: feel bad that like she doesn't get to like also
Speaker 1: control her own character, because like controlling the character is
Speaker 1: like kind of the least interesting part, Like the paintbrush
Speaker 1: is sort of like the main thing you're doing all
Speaker 1: the time. So the fact that like she's also able
Speaker 1: to contribute, Like, yeah, it just it feels good. We're
Speaker 1: painting this world together and it's really wholesome.
Speaker 3: I love to see it. I think the last thing
Speaker 3: I'll say about is that it's surprising how much a
Speaker 3: like how much you color in the world, affects your
Speaker 3: perception of the world, and that like I was when
Speaker 3: I started painting, like entire scenes, like this looks like
Speaker 3: a different world than when it's black and white, or
Speaker 3: if if someone else colors it a different color, it
Speaker 3: gives off a very different environmental feel. So yeah, I
Speaker 3: just I just thought that was a really interesting thing
Speaker 3: where I color in this whole town and like, oh,
Speaker 3: that's that's my vision of this town. That's how I
Speaker 3: see the town. It's probably different from somebody else how
Speaker 3: they painted in the town, or even if they do
Speaker 3: paint in the town. So it's a story about how
Speaker 3: color affects your world. You know what you know, I'm
Speaker 3: gonna say with my chest at the beginning of the game,
Speaker 3: it's about white supremacy. White's taking over the world, and
Speaker 3: you got to bring color back, you know what I'm saying.
Speaker 3: I'm like, yeah, let's fucking do this and cut that
Speaker 3: out of the podcast.
Speaker 2: Is so it looks like that's extra work.
Speaker 1: For that. All right, Well, moving on, let's go over
Speaker 1: to Phil. Phil, you've been playing a little bit of
Speaker 1: See a Thieves New a Pirate's Life. Is that what
Speaker 1: it's called? The Yes, the Jack Sparrow Update. I didn't
Speaker 1: realize that was like immediately coming out. I assumed when
Speaker 1: an outset that was like later this year, But dang,
Speaker 1: that thing is out. How is it?
Speaker 3: It's pretty good.
Speaker 4: So I've really enjoyed See a Thieves over the years.
Speaker 4: But the thing about Sea Thieves is you need other
Speaker 4: people and you need to dedicate like three whole hours
Speaker 4: to play the game because everything takes forever, and there's
Speaker 4: a real good chance you're going to run into some
Speaker 4: other people, you know, halfway through whatever it is you're doing,
Speaker 4: and they're gonna be completely annoying, and then you're fighting
Speaker 4: them for an hour and you're lucky if you sink them.
Speaker 4: If you don't, then it's a chase for a long time. Anyway.
Speaker 4: It's just like all these things are what make the
Speaker 4: game cool, but at the same time, it takes a
Speaker 4: long time to do anything, and it's not really a
Speaker 4: game you can play alone. I mean you can, but
Speaker 4: then you're just at a huge disadvantage all the time. Right, So,
Speaker 4: what's about the new Jack Sparrow themed stuff is that
Speaker 4: it's mostly story and they added a while back these
Speaker 4: story sections called tall Tales that you can just like
Speaker 4: they're just like long missions that usually are full of
Speaker 4: riddles and you know, you're like tracking somebody through the
Speaker 4: Sea of Thieves and trying to find out what happened
Speaker 4: to them whatever. Those are really fun, but again, like
Speaker 4: you kind of need other people to do them with
Speaker 4: because they have checkpoints, but you're probably gonna get dumpstered
Speaker 4: along the way anyway. So so okay, So the thing
Speaker 4: about the Jack Sparrow content is that most of it
Speaker 4: is instanced or at least takes place kind of away
Speaker 4: from everything else, so the chances of running into somebody
Speaker 4: else and getting harangued by them is really much lower
Speaker 4: than the normal game. So I was able to play
Speaker 4: through all of it alone, and that's kind of nice. Like,
Speaker 4: see if Thieves doesn't have really yeah, it doesn't really
Speaker 4: have any solo content and you can just kind of
Speaker 4: like pop it at least two of the five Tall
Speaker 4: Tales that are part of this update, which is free,
Speaker 4: are instanced, so there's nobody around, like it's whoever you
Speaker 4: take in with you, and you know, you're just like
Speaker 4: following story around. You find like a skull guy, it's
Speaker 4: just his head. He talks to you a bunch like,
Speaker 4: then you carry him around, you put him on other skeletons,
Speaker 4: and like self puzzles, it's stuff like that. It's very
Speaker 4: like puzzly and story oriented, and Jack Sparrow is walking
Speaker 4: around talking to and stuff. So you can play it
Speaker 4: by yourself, which is just super nice, and it also
Speaker 4: feels like onboarding kind of content. It's the sort of
Speaker 4: thing like if you're jumping into Sea a Thieves because
Speaker 4: you like Jack Sparrow. The game is gonna teach you
Speaker 4: how to play it pretty well and you're not gonna,
Speaker 4: you know, have a hard time with other people, so
Speaker 4: all that's fun. It does kind of feel like not
Speaker 4: what See of Thieves is most of the time, because
Speaker 4: it is that sort of single player story oriented puzzly
Speaker 4: like it's like going through levels. It's like a much
Speaker 4: more traditional version of a video game than See If Thieves,
Speaker 4: ever is See If Thieves is about getting on a
Speaker 4: ship and sailing and like, oh, we're gonna go dig
Speaker 4: up a chest, but then you run into other people
Speaker 4: who murder you. Like that's that's what the actual Sea
Speaker 4: of Thieves game is, and it doesn't really play like
Speaker 4: you're like exploring this town and like climbing up on
Speaker 4: stuff and using police to move boxes so you could
Speaker 4: make platforms, and it's like Skate's not really especially good
Speaker 4: at platforming. It's not really especially good at like close
Speaker 4: quarters combat with AI enemies. There are a bunch of
Speaker 4: those things, and those are things are fun, but like
Speaker 4: you fall off them a lot, and combat's a little weird.
Speaker 4: It's a little buggy. I've had some issues getting like
Speaker 4: stuck on boss fights and stuff. Nothing that broke the
Speaker 4: game for me personally. So all let's say I've enjoyed it.
Speaker 4: It's cool, Like it's nice to have it, and I
Speaker 4: like getting back into Sea a Thieves because that game
Speaker 4: is real goofy, like always crazy things are happening. Yeah,
Speaker 4: and it's nice to have something I can do and
Speaker 4: see Thieves by myself and like kind of get back
Speaker 4: into it. But yeah, I like I would say that
Speaker 4: if you're gonna play it like you'll enjoy it, but
Speaker 4: also you should play See Thieves with some friends in
Speaker 4: the way that it actually is, because it's totally different. Yeah, exactly, do.
Speaker 3: You play with Mike Jo at all? Because I did? Yeah, yeah,
Speaker 3: I do some.
Speaker 4: He plays a lot when he gets into when he
Speaker 4: gets into a game, he gets really into a game,
Speaker 4: and like, I can't keep up. He's like, oh, yeah,
Speaker 4: we're gonna do Arena. I'm a pirate religion. Now I'm
Speaker 4: like blah blah blahlah. And I got like two hours
Speaker 4: a week for this game. Maybe, like I can't. I
Speaker 4: can't do everything he did all the time. Okay, so
Speaker 4: they're a separate from the Jack Sparrow stuff. There are
Speaker 4: ten other tall tales in the game that are long.
Speaker 4: They take a long time to do. He burned through
Speaker 4: all of them the other day. He did all of
Speaker 4: them in a row.
Speaker 3: Maybe he's just like maybe he's mister video games. He
Speaker 3: is due.
Speaker 4: It was intense, Like he's very good at it too,
Speaker 4: Like I feel I like playing with him, but also
Speaker 4: sometimes I'm like, shit, I'm not good enough. I'm really
Speaker 4: worried that I'm gonna hold back our team right.
Speaker 2: Now, this dude's a legend. They sing songs about him
Speaker 2: on certain service.
Speaker 4: He is legitimately like maxed out a lot of that game.
Speaker 4: It's damn, this takes forever. That's dedication.
Speaker 1: I have.
Speaker 3: I have one question though, about the Jack Sparrow or
Speaker 3: about what is it called Pirate's Life. Does does Jack
Speaker 3: Sparrow ever turn to the camera and say, this really
Speaker 3: is a s I love. I love that. I don't know.
Speaker 4: He doesn't say that in particular, but he does say
Speaker 4: they say see a thieves a lot. He says a
Speaker 4: lot of his like pirates lines, a lot of things.
Speaker 4: You're gonna you're gonna hear things you recognize and figure
Speaker 4: out like a fan.
Speaker 3: Like damn, they.
Speaker 4: Sing that Yoho Pirate's Life for Me song constantly.
Speaker 3: It is like, here's the ship that you want?
Speaker 1: Is the actual Pirates of the Caribbean theme, play anymoy oh?
Speaker 4: Yeah, Like it's it's sort of like woven in, you know,
Speaker 4: like they do some cool stuff with music. It kind
Speaker 4: of mixes in with the Sea of Thieves theme and stuff.
Speaker 4: So yeah, like it's it's we're calling it, but it
Speaker 4: feels like its own thing. But yeah, especially if you
Speaker 4: like the ride. Like there's a lot of stuff from
Speaker 4: the movies in this obviously, but if you like the
Speaker 4: Disneyland ride, a lot of these levels feel single playery
Speaker 4: because they're like recreating the ride in a really like
Speaker 4: sort of a one to one way. There's one tall
Speaker 4: tale where you like end up in a town where
Speaker 4: it's being attacked by pirates. It's being attacked by Barbosa,
Speaker 4: the pirate guy, the villain from the first movie, and
Speaker 4: they're looking for Jack Sparrow and you look for him too,
Speaker 4: but you're running around and it feels like you're running
Speaker 4: through like Disneyland. They're like clutches of pirates like having
Speaker 4: an auction and a few other guys like singing a
Speaker 4: song and they're drunk in another corner and.
Speaker 1: You're just like dunked in a pool of water. And
Speaker 1: that's the one that happens.
Speaker 2: Whereas like, we know you haven't been able to go
Speaker 2: to Disneyland for the past year.
Speaker 1: Yes, it's like, yeah, I assume maybe they cut out
Speaker 1: the part where they're like chasing women around.
Speaker 4: Like that part's not in it.
Speaker 1: They probably probably cut that part out. I assume that's
Speaker 1: been cut out of the actual ride of this I think.
Speaker 4: They probably recently cut that out of the ride.
Speaker 2: Yes, I'm amazed that Rare was able to keep this
Speaker 2: whole thing a secret and then announce it and be like, oh,
Speaker 2: and it's coming out in like a few weeks, because
Speaker 2: apparently they secured this deal back at E three twenty nineteen,
Speaker 2: which is why they were so excited all those years ago.
Speaker 2: And a bunch of people were like, oh, I guess
Speaker 2: Rare is just really happy that they were finally able
Speaker 2: to announce Battle toads Or and it's like, like, why
Speaker 2: are all the people at Rare are like so happy.
Speaker 2: It's like it's just because they had just talked to
Speaker 2: that Disney. We're doing Pirates.
Speaker 3: It's legit too, like.
Speaker 4: They they definitely put in a lot of work and
Speaker 4: did like a lot of Disney due diligence, you know
Speaker 4: what I mean. It feels like they really tapped into
Speaker 4: all the you know, the ride stuff and the movie stuff.
Speaker 4: A bunch of characters from all those things show up.
Speaker 4: The guy who the voices Jack spar is the same
Speaker 4: guy that voices Jack Sparrow in Kingdom Hearts, and it's
Speaker 4: like does a really great job, but it's it's it's
Speaker 4: they put the work in for sure.
Speaker 3: It's cool, solid dude.
Speaker 1: Hell yeah, I'm excited. I I'm wanting to check that out.
Speaker 1: I've been like interested in seeing Thieves on and off,
Speaker 1: but I've just never had like a group of people
Speaker 1: to play it with. And I'm like trying to convince
Speaker 1: my partner. I'm like, hey, like you want to play
Speaker 1: some Sea Thieves is free on game Pass And They're like, no,
Speaker 1: I'm not really interested. And I'm like, okay, so maybe
Speaker 1: one day I'll find someone to play that with.
Speaker 4: Just it's just pets now they have pets.
Speaker 1: Oh maybe that'll you know what, that actually might convince her.
Speaker 4: I have a I have a monkey and orange monkey
Speaker 4: called small Charles.
Speaker 1: You know what. Yeah, okay, that'll be my new strategy.
Speaker 1: I'll be like, dude, there's something monkey. You can get
Speaker 1: other dogs. They're like there are dogs now, okay, there
Speaker 1: are dogs? Yes, all right, I think I can.
Speaker 4: You can also get the dog with the keys from
Speaker 4: the ride.
Speaker 1: Excellent. Well, all right, moving on, Michael, tell me about anime.
Speaker 1: So there's Xbox anime. Well just Xbox right, it's it's.
Speaker 3: I've been playing on PS five. Tom about Scarlet Nexus
Speaker 3: some real anime bullshit, Oh my god, the new joint
Speaker 3: from Bandy Namco where anime boy fights against monsters with
Speaker 3: anime girl who also fights monsters. Uh, it's you know what.
Speaker 3: I previewed it. I talked a little bit about it
Speaker 3: some episodes ago and Holy ship, Yo, Scarlet Nexus is
Speaker 3: that combat system in this game is fucking wild.
Speaker 2: It is so good like I was, because it's like wild.
Speaker 3: Know this, you know this comment system is so cool
Speaker 3: like it has it has some so it's it plays
Speaker 3: kind of think of it as a sort of Platinum
Speaker 3: game style action. The only there there are some some
Speaker 3: things I some grapes I have with it. It does
Speaker 3: feel a little sticky, like sometimes inputs don't register when
Speaker 3: you're in the middle of combos, so it's not exactly
Speaker 3: as smooth as a Platinum game. But holy shit, they
Speaker 3: have like so many different mechanics and systems at play
Speaker 3: that make it so fascinating. I think like there's there's
Speaker 3: sort of like this elemental thing where you have electricity, water, fire,
Speaker 3: and also ship. But so how how do I back
Speaker 3: Let me back it up a second, y know, I
Speaker 3: am fucked up this morning. So yes, you control a
Speaker 3: at the start of the game, you can either play
Speaker 3: as the male protagonist or the female protagonist. I chose
Speaker 3: to anime girl because she's badass.
Speaker 2: Yo.
Speaker 3: She had yo. She has gray hair and red eyes,
Speaker 3: and I'm like, that's all.
Speaker 5: I played.
Speaker 3: I was playing the sword art band I Namco's other joint.
Speaker 3: I think it was band Namco. They did a sword
Speaker 3: art game and that's I think it's Fatal Bullet. But
Speaker 3: I made That's how I made my character. I was like, Yo,
Speaker 3: this is my creative anime character right here. If it's
Speaker 3: not she a, it's a it's an anime girl with
Speaker 3: gray hair and red eyes. So yeah, you play as
Speaker 3: her and you control or yeah, you control the character
Speaker 3: and you do like your basic combo stuff like Square
Speaker 3: Scoresco Square Triangle so shit. But you also have telekinetic
Speaker 3: powers and you can basically automatically it locks onto objects
Speaker 3: in the environment, so you don't have to like aim anything.
Speaker 3: You just pull the trigger and you start. You you
Speaker 3: basically pick up this fucking like a brick or like
Speaker 3: a big slab of concrete and fucking toss that shit
Speaker 3: at these motherfuckers, like uh it is and it feels
Speaker 3: good like it feels like it has a lot of weight.
Speaker 3: And then throughout the game you get different party members
Speaker 3: at different story moments. But yeah, so you have different
Speaker 3: party members who are your abilities, so you can duplicate
Speaker 3: like your attacks. You can go invisible and do a backstep.
Speaker 3: You can also add fire, which also adds an extra
Speaker 3: attack to your combo. And then like you see like
Speaker 3: some shit blow up. And there's also a and there's
Speaker 3: another telekinetic ability that uses mortgage telekinetic powers where you
Speaker 3: can at you pull a bigger object and then you
Speaker 3: have like qts with it and it's really satisfying. Like
Speaker 3: you get like two fucking vending machines and you smash
Speaker 3: a monster like you sandwich them with it, and you
Speaker 3: have to like press the fucking the thumbsticks together. So
Speaker 3: it's like, yeah, it does this, I'm doing it. Uh,
Speaker 3: It's it's so smart, man. That comment system is like
Speaker 3: if they can uh like refine it a little bit
Speaker 3: for like a sequel or another game. Now, let me
Speaker 3: tell you about the story. This ship is so whack.
Speaker 1: Okay, that was give me my big question because everything
Speaker 1: you've been saying, I'm like, oh, that sounds like pretty good,
Speaker 1: Like maybe I'll pick it up.
Speaker 3: Oh my god, this like this ship is so dry.
Speaker 3: Like the writing, the writing and the dialogue in this
Speaker 3: game is so fucking dry. Dog Like, I oh, it's
Speaker 3: so because like there's so much potential. The character designs
Speaker 3: are really cool, the world building is really cool, so
Speaker 3: like there's a lot of potential, but the actual dialogue
Speaker 3: sequences are like, damn, y'all, motherfucker's really talking circles and
Speaker 3: they'll they'll have like a five minute conversation and say
Speaker 3: absolutely nothing about what's happening in the world, and it's
Speaker 3: like very it's so basic, like the oh my god,
Speaker 3: why would you betray me? No, I didn't betray you
Speaker 3: because secret, Oh my gosh, the secret.
Speaker 6: It's like it's painful to listen to, which sucks because
Speaker 6: the voice acting is pretty good, but it's like, you
Speaker 6: can have the best voice actors in the game if
Speaker 6: the script is dry as shit you hate to hear.
Speaker 3: You'll hate to hear it. And I don't know. I hope.
Speaker 3: I'm like about six seven hours into the game, so
Speaker 3: I hope that it picks up, but I am. I
Speaker 3: am thankful, Like the game moves pretty fast and like
Speaker 3: all right, let's get you. Let's get you into some combat,
Speaker 3: Like here's his combat, here's his boss fight.
Speaker 2: We know this is the good part of the game. Yeah, exactly.
Speaker 3: So I don't know, maybe there's gonna be like a
Speaker 3: big twist or some shit that's be like, oh, that's fascinating,
Speaker 3: but yeah, I'm gonna keep playing. I'm having a ton
Speaker 3: of fun with it.
Speaker 2: But yeah, it's disappointed about the story because I was
Speaker 2: looking forward to it. When because they've been doing mad
Speaker 2: stuff with Xbox for the past few e threes and conferences,
Speaker 2: and so when Xbox showed like at their extended thing,
Speaker 2: it's like, oh, and uh, Scarlett Nexus, you are playing
Speaker 2: us two characters, and like you'll actually see then, like
Speaker 2: certain scenes from completely different perspectives if you play as
Speaker 2: both characters. I'm like, oh, that's really cool. It's kind
Speaker 2: of almost a Last of Us Part two vibe thing
Speaker 2: kind of going on. I would love to see how
Speaker 2: this at all impacts the story. But the story is
Speaker 2: not good, then yeah, when does it matter?
Speaker 3: Hold that that kind of ship off all you want,
Speaker 3: but it's like that the the script is dry, then
Speaker 3: then that can't save it. But yeah, like, uh, I
Speaker 3: think that the depending on which character you pick at
Speaker 3: certain points, it diverges, and like you said, you'll see
Speaker 3: completely different scenes and then they'll meet up again at
Speaker 3: the certain sequences. I think that concept is really cool.
Speaker 3: But again, like Jordan said, the story isn't there then damn.
Speaker 3: But that's a cool idea. I think like conceptually they
Speaker 3: pull it off. Well, it's just yeah, not not interesting.
Speaker 1: Dang. Is it on game Pass or no?
Speaker 2: You would think you would think, but no, partnering with
Speaker 2: Xbox for like every single showcase that they've done not
Speaker 2: on game Pass, And I'm like, why did you do that?
Speaker 1: Like I wanna like hearing about the combat and like
Speaker 1: like it looks good and I've like heard like that
Speaker 1: the music's like pretty good, Like there's enough there that
Speaker 1: I'm like, oh, like I want to at least like
Speaker 1: check it out or like support it in like some capacity.
Speaker 1: But like, like if the story's not there, like that's
Speaker 1: hard to it's hard to justify like buying it at
Speaker 1: full price, at least for me, Like right now.
Speaker 2: I guess this is Xbox's attempt to because when like
Speaker 2: I want to say, it's been a year now, maybe
Speaker 2: it's been two. Uh, Big Phil was like, hey, Xbox
Speaker 2: kind of once the whole Japan connection that PlayStation has.
Speaker 2: I assume that's what this is.
Speaker 1: That's what it's like.
Speaker 2: It's like the beginning of Xbox trying to be like, hey,
Speaker 2: we can do anime games too.
Speaker 1: I remember when it is, like I don't know, it
Speaker 1: was like two thousand and six or seven, when uh
Speaker 1: on Xbox is a E three stage show, they brought
Speaker 1: out the the Xbox only Naruto game Rise of a Ninja.
Speaker 1: That's when they were like making their big anime anime push.
Speaker 3: Oh wait, is that was that the Ubisoft Yeah.
Speaker 1: The u Soft one, the one we were playing in
Speaker 1: the because that game is a awesome. It is an
Speaker 1: awesome Naruto game. It was Xbox only and they had
Speaker 1: it like on the stage show. And that was like
Speaker 1: during my like peak Naruto fandom. So I was like
Speaker 1: fucking so excited. I was like, hell, yeah, like Naruto
Speaker 1: on Xbox, let's go. I was like, so, so, uh
Speaker 1: you know, like hey, they want to bring that back,
Speaker 1: you know, uh maybe, uh. I don't know what's a
Speaker 1: what's what's like Naruto equivalent? Now? I guess like my hero,
Speaker 1: my hero, oh man, they want to like you know,
Speaker 1: get like a big fill wants to get like my hero,
Speaker 1: you know, collab going with Xbox. Yeah, make it not
Speaker 1: an arena fighter, yo, make it not an arena fighter.
Speaker 3: Get someone else to make a game. An open world
Speaker 3: action RPG from my hero would be fucking fire, Like
Speaker 3: let's go.
Speaker 1: Like, look, I know you'd be soft. Like they're really
Speaker 1: excited about Star Wars. But if they want to go
Speaker 1: back to anime with all the lessons they've learned and apply.
Speaker 2: That, it would be some game as a service division
Speaker 2: to something or something, you know what.
Speaker 3: It's my hero though, Like, but what if it's like
Speaker 3: just like take Marvel's Avengers.
Speaker 7: Hero, Michael, you don't mean, but like the alternatives like
Speaker 7: you have all those like free to play like Asian
Speaker 7: MMOs that like, in my opinion, are like not much
Speaker 7: better in terms of just like grinding nonsense.
Speaker 1: Oh absolutely, it's like kind of the same thing. So
Speaker 1: I'm like, look like why not why not make it happen?
Speaker 3: Yeah, you can make your own anime boy or anime girl?
Speaker 3: But also I want to play as like buckle Go.
Speaker 3: I want to like explode ship you know.
Speaker 1: Yeah.
Speaker 2: Also I'm sorry, Phil, I realize I keep saying things
Speaker 2: like big Phil and it might like, sure you thinking's
Speaker 2: like that, I'm talking about you small.
Speaker 1: I know I'm not Big Phil aware.
Speaker 2: Big Phil is an idea m sometimes to strive.
Speaker 3: Big Phill is inside us all.
Speaker 1: I don't know, Jordan, why don't you tell me about Backbone?
Speaker 1: I've never heard of this? What is this?
Speaker 2: It was another game that came out just before E
Speaker 2: three and probably will be somewhat buried because of it.
Speaker 2: It's I think a few sites have talked about. It's
Speaker 2: a detective noir kind of style video game in the
Speaker 2: whole anthropomorphic animal type deal.
Speaker 1: Yeah.
Speaker 2: So it's like you're you're you're playing as a raccoon,
Speaker 2: and it's like it's it's a society where the animals
Speaker 2: that are closer to humans are like at the top,
Speaker 2: so like apes, gorillas and stuff like that. There were
Speaker 2: like rich white people and so someone like a raccoon
Speaker 2: is like, uh, poor black person or Hispanic person. Like
Speaker 2: it's it's like very loose connection, but the game like
Speaker 2: really leans into that and it's like this is a
Speaker 2: society like just fraught with racism, classism, Like it's just
Speaker 2: really shitty. And you play as a private investigator whose
Speaker 2: very first case is to figure out if this dude
Speaker 2: is actually cheating on his wife and if he is,
Speaker 2: to get pictures and it like, I won't spoil it
Speaker 2: because it is actually really good, but like you, while
Speaker 2: investigating this case, the case just spirals into something crazy,
Speaker 2: like it's whatever you think is going to happen, You're wrong.
Speaker 2: It like it's just it. It goes to a place
Speaker 2: where I'm like, damn, I'm in this for the long haul.
Speaker 2: I'm gonna see this all the way through it. I
Speaker 2: think it's a pretty short affair.
Speaker 5: I am.
Speaker 2: Each chapter is like an hour and there's five in total.
Speaker 2: So unless this each chapter gets like significantly longer on
Speaker 2: the tail end, I think it's going to be like
Speaker 2: a five to six hour game. I'm like two two
Speaker 2: and a half hours in. It is on game Pass
Speaker 2: Ultimates on PC. You can't play it on Xbox the console,
Speaker 2: but you can play it on the PC version of
Speaker 2: game Pass. It's the perfect little game Pass game. Get
Speaker 2: the good, like five six hours out of it. I
Speaker 2: really love how there's these moments because there is this
Speaker 2: there's like a few choice driven things like you meet
Speaker 2: a journalist and you get to decide what you say,
Speaker 2: and there's the whole text string on the side that
Speaker 2: looks very much like disco elysium, and you get to
Speaker 2: decide whether you trust her right off the bat, whether
Speaker 2: you want to flirt with her, whether you want to
Speaker 2: be cold and distant, all these different things, and that
Speaker 2: shapes the relationship that you have with her, which then
Speaker 2: correlates into something later when you've gathered evidence and you're
Speaker 2: trying to make deductions about how certain things connect to
Speaker 2: one another. That will determine how helpful she is with you,
Speaker 2: depending on how you treated her like an hour prior.
Speaker 2: And it has like a lot of things like that,
Speaker 2: where you do something and then forty five minutes later
Speaker 2: that thing comes back to bite you in the most
Speaker 2: unexpected way. And that's really cool and interesting and fascinating,
Speaker 2: and I'm hoping the game sticks the landing. I have
Speaker 2: seen some outlets at a few places say that that
Speaker 2: game ends on a cliffhanger, implying that there's going to
Speaker 2: be more coming. I have no idea if that's true.
Speaker 2: I haven't beaten it, but from what I've played so far,
Speaker 2: it's really awesome and interesting, and it's got this nice
Speaker 2: smooth jazz soundtrack, and yeah, if you like detective games,
Speaker 2: if you like being that person who's like, I have
Speaker 2: all of these papers in front of me and the
Speaker 2: game's not going to tell me what clue specifically goes
Speaker 2: to what clue on which piece of paper, and I
Speaker 2: have to figure out for myself or everyone arounds me
Speaker 2: going to think that I'm an idiot, because it's like,
Speaker 2: why would you think that the person who's talking about
Speaker 2: science is the president or something like that. That doesn't
Speaker 2: make any sense the President want to be talking about
Speaker 2: science in America?
Speaker 1: Yeah, he's stupid.
Speaker 2: So I really like it. I'm really enjoying it so far.
Speaker 2: It's something that I've just been kind of dabbling between
Speaker 2: my frequent trips into an mmorp than I am also playing.
Speaker 1: Dude, that sounds I'm definitely gonna check this out now,
Speaker 1: Like I am super installing this. Yeah, I like I
Speaker 1: looked at the I looked at the screenshots as we
Speaker 1: were talking, and I was like, oh, like, this looks
Speaker 1: like my ship. Like I grew up playing like point
Speaker 1: and click adventure games like Detective style stuff. I've played
Speaker 1: every single Nancy Drew, all thirty two of them. Thirty
Speaker 1: three of them. Oh god, I don't even it's oh
Speaker 1: there was that many?
Speaker 3: Oh yes, oh man, let me tell you I Nancy
Speaker 3: Drew put in work.
Speaker 1: It's a shame and never got recorded. But uh, there
Speaker 1: was a Pax panel if you want to know all
Speaker 1: about so I just need to go back in time
Speaker 1: and go back in time, go to a PAX panel
Speaker 1: Packs East or Pats West twenty eighteen.
Speaker 3: Oh god, yeah, the one, the one where you were
Speaker 3: talking about Nancy Drew. Yeah, ab Abby was there too. Yeah, wait,
Speaker 3: Pax West twenty eighteen, so like twenty nineteen twenty nine.
Speaker 2: Yeah. I was like, if it was past X twenty eighteen,
Speaker 2: that means you like literally recorded it before I got there,
Speaker 2: like before I.
Speaker 1: But yeah, dude, like that kind of those kinds of
Speaker 1: games are like absolutely my shit. And you know we've
Speaker 1: already established my love of anthropomorphic animals, people things. So
Speaker 1: I'm all in on this.
Speaker 2: If you want to be a degenerate drunk, that is
Speaker 2: totally an option for you, Like you can just like
Speaker 2: waste yourself.
Speaker 3: I'm gonna clip that with no context. How dare you?
Speaker 2: This is a safe space, Michael.
Speaker 1: But you've been saying you've also been checking out and
Speaker 1: he said, an MMO you've been playing is like the
Speaker 1: other one you have on the list here?
Speaker 2: Oh no, oh no, okay now the Minute of Islands. Yeah,
Speaker 2: like real I have. I kind of took a break
Speaker 2: from Apex. I've had some time to play longer games,
Speaker 2: and I'm like, MMO RPGs.
Speaker 3: Are you playing the Fantasy is the critical? You claim
Speaker 3: MMO rpg with the free try that lets you go
Speaker 3: up to level sixty and you get the first expansion
Speaker 3: for free, that one.
Speaker 2: So uh yeah, it's free to play. And I've been
Speaker 2: having a really good time with a Fantasy Star Online.
Speaker 2: New Genesis.
Speaker 3: Man, I hate to see it. I respect PSL too.
Speaker 1: Is that any good? The New Genesis stuff? I haven't
Speaker 1: heard anyone. It kind of like just came out like still.
Speaker 2: Yeah also during the three Yeah, no, I.
Speaker 1: Haven't heard anyone talk about it. And I'm like, is
Speaker 1: that good?
Speaker 4: Like?
Speaker 1: Should I check that out? It's really.
Speaker 2: I don't think it's if based on everything that I
Speaker 2: have heard of fourteen, I do not think it's as
Speaker 2: good as that, But so far I'm enjoying it. It's
Speaker 2: weird because like they've done a lot of changes, like
Speaker 2: it's not really Fantasy Star Online too. It's like the
Speaker 2: graphics are different, the story is kind of going in
Speaker 2: a slightly different direction. There's actually really good voice acting
Speaker 2: now for the characters, Like they brought in like new
Speaker 2: people and stuff like that, a little bit of new music.
Speaker 2: Combat's been overhauled there. The game now takes in this giant,
Speaker 2: almost breath of the word wild like world where there's
Speaker 2: no loading screens between areas, so you can like go
Speaker 2: to the top of a really tall mountain and like
Speaker 2: glide all the way back to the main city hub
Speaker 2: if you want. It'll take you like two to three minutes,
Speaker 2: but you can do it if you want to. And
Speaker 2: there's like all these things where like you're just hanging
Speaker 2: out in the city and all of a sudden, like
Speaker 2: the sky turns like dark red, and like alarms start
Speaker 2: blaring in the city and it's like, hey, these really
Speaker 2: high level enemies are about to attack the city. Everyone
Speaker 2: who's like of this power level are higher, like we
Speaker 2: need your help. And so like you're in this hub
Speaker 2: and you see like a bunch of like newbies like
Speaker 2: me like chatting like yo.
Speaker 1: What the what the fuck's going on?
Speaker 2: Like what's happening, and then you see all these like
Speaker 2: really high level characters being like okay, rookies, like just
Speaker 2: just stay here. And you see like this group of
Speaker 2: like thirty people like just running out of the city
Speaker 2: going to like fight like some giant monster out in
Speaker 2: the world. It's like, oh, it's like three hundred meters away,
Speaker 2: go this direction to head it off. And I'm like, Yo,
Speaker 2: that's really cool. That's really awesome. I love how this
Speaker 2: is totally not Fantasy Star Online too, because like the
Speaker 2: original game does not have any.
Speaker 1: Any of that. Yeah, you're just having a completely different
Speaker 1: game than I used to, so wild.
Speaker 2: That's really cool. That's really awesome. I love the changes
Speaker 2: that they've done to it. It starts off pretty slow,
Speaker 2: begins in that way. It's like we're gonna teach you everything.
Speaker 2: We're gonna teach you combat, We're gonna teach you how
Speaker 2: to jump, We're gonna teach you what this shop does,
Speaker 2: and what this shop does, and what this currency is for,
Speaker 2: and how you level up your character in these different ways,
Speaker 2: and how you unlock your subclass and how you can
Speaker 2: invest more points in the subclass. I'm like, oh my god,
Speaker 2: stop with the tutorials, so that takes a really long time,
Speaker 2: and that's a kind of boring ish. And the game,
Speaker 2: as far as I can tell, is still in the
Speaker 2: kind of oh, we're not really done with it yet.
Speaker 2: This is more we've created almost a new MMO RPG,
Speaker 2: and like this is the starting point and you're gonna
Speaker 2: get more expansions going forward. So I'm interested to see
Speaker 2: how it evolves, what it evolves into.
Speaker 3: If it's.
Speaker 2: Something that you're like, oh, I just kind of want
Speaker 2: to play an MMO RPG on my own, you can
Speaker 2: do that. If you want to play with friends, you
Speaker 2: can easily do that too. Like connecting with people is
Speaker 2: super easy and simple. It's just like here's my friend code,
Speaker 2: and they just input the friend code and you just
Speaker 2: party up together and it's pretty awesome. It's pretty cool.
Speaker 2: As far as I can tell. The community is very
Speaker 2: welcoming and not toxic from what I've seen so far,
Speaker 2: so that's good. I'm having a good time.
Speaker 1: So, like.
Speaker 3: I'm just kidding.
Speaker 1: I feel like any community that was like waiting like
Speaker 1: what like almost a decade for like time for the
Speaker 1: release the English release of that game was just like
Speaker 1: already going to be such a small niche community that
Speaker 1: they were just naturally probably going to be like really
Speaker 1: chill about it and just like oh, new people come in, Yes,
Speaker 1: I will happily show you how this game works. That
Speaker 1: sounds cool, though, I'm I'm I might have checked that out.
Speaker 1: It's neat that they are actually like trying to continue
Speaker 1: and evolve that game, because, like, as excited as I
Speaker 1: was for PSO two when it finally came out, it
Speaker 1: was like, yeah, this is.
Speaker 2: A game that came out like eight to ten years ago.
Speaker 1: Yeah, you're like, oh yeah, wow, yeah, maybe the my
Speaker 1: interest in this has waned a little bit, so the
Speaker 1: fact that they're actually trying to like revive it and
Speaker 1: refresh it is sounds exciting. I definitely want to check
Speaker 1: out more of that. But Jordan, why don't you tell
Speaker 1: us about the last game on your list?
Speaker 2: For sure? A Minute of Islands another game that came
Speaker 2: out during the E three period surprise release. I can't
Speaker 2: remember which conference it was, but maybe with Summer Games Fest.
Speaker 2: It was one of those where it's like, here's a
Speaker 2: new trailer for this game you haven't heard about in
Speaker 2: a while, and it's out today, and I'm like, cool,
Speaker 2: been looking forward to this for a while. Don't have
Speaker 2: time to play it now, keep it on my list
Speaker 2: until later. And oh my god, I think I took
Speaker 2: a screenshot of like the message that pops up when
Speaker 2: you first play the game. Oh my god, I hope
Speaker 2: I did, because so I love it was like one
Speaker 2: of those things. So to give context, Minute of Islands
Speaker 2: is this very like cartoon looking child's ish type thing
Speaker 2: where you're playing as this girl who's sailing around at
Speaker 2: a boat and fixing these machines in order to save
Speaker 2: the world and whatnot. Very standard, typical, chosen one type
Speaker 2: of thing. Ah, yes, so I did take a When
Speaker 2: you first moot up the game, you click new game,
Speaker 2: the first thing that pops up is content warning. Minute
Speaker 2: of Islence is a game that deals with complex themes
Speaker 2: such as trauma, anxiety, and destructive behavior towards oneself and others.
Speaker 2: The game also uses images and language which may be
Speaker 2: triggering or disturbing to some. And I'm like, huh, that
Speaker 2: sounds almost like Doky Doky Literature Club and I read
Speaker 2: something like that, and so I started playing, and I'm like,
Speaker 2: oh my god, it's one of those games where you're
Speaker 2: playing as this girl in this world where like global
Speaker 2: catastrophe has destroyed the environment and now there's this like
Speaker 2: toxis toxic fungus in the air and these spores that
Speaker 2: if you breathe them in, they start choking you and
Speaker 2: they slowly give you hallucinations and then your brain starts
Speaker 2: to moolv on itself and then you just die. And
Speaker 2: she's the one responsible for making care of the machines,
Speaker 2: to make sure that the air stays clean so that
Speaker 2: that doesn't happen. But to do that, she has to
Speaker 2: like live in the most dangerous areas and be subjugate herself,
Speaker 2: like to the toxic fumes. And she's pushed her uncle away,
Speaker 2: her sister away, and like her family's like, hey, we
Speaker 2: love you, but you're being kind of an ass. And
Speaker 2: she's like, I have to be an ass because if
Speaker 2: someone isn't fixing the machines, we're all going to die.
Speaker 2: And so it's this game about this girl is like
Speaker 2: being the chosen one. Like it's really cool in the
Speaker 2: moment because you have that adventure where you first save
Speaker 2: the world, but then for the rest of your life
Speaker 2: you're gonna slowly push everyone you love away, harming them
Speaker 2: and in a way, harming yourself both emotionally and physically
Speaker 2: to ensure that the world stays safe so that everyone
Speaker 2: else can continue being happy. I'm like, oh my god,
Speaker 2: this game goes to some really dark, hard places.
Speaker 3: Oh damn ship. I saw I saw the first time
Speaker 3: when I saw it during like a showcase. I was like, Oh,
Speaker 3: it's cute. It's like it's like an adventure time yeah
Speaker 3: style art.
Speaker 1: Yeah, yeah, that's what it seems.
Speaker 3: It seems cool. Oh my god, it's good.
Speaker 2: Like I'm enjoying it so far, but holy shit, damn.
Speaker 3: So like that the anti chickery.
Speaker 2: Yeah, like the universe is like like you had you
Speaker 2: had too much wholesomeness from chickory.
Speaker 3: Chickery was too nice about it. Yeah, it's time for darkness.
Speaker 1: Oh ship, Uh that sounds great. Yeah that was. That
Speaker 1: was another game that I like, I furiously. I like
Speaker 1: made a massive list of like all the indie games
Speaker 1: that I saw, like during E three that I was like, oh, like,
Speaker 1: so I wouldn't forget them, And that was one of
Speaker 1: the ones I had on my list. Again, didn't know
Speaker 1: it was already out or like, so goddamn quick.
Speaker 2: All those indie devs out there. I know you're all
Speaker 2: listening to us because we're such wonderful people, and of
Speaker 2: course you're all listening to this podcast. But quick PSA
Speaker 2: to Indie deevs. You are allowed to do whatever you
Speaker 2: want with your game. It's your game, it's your baby.
Speaker 2: I do not care less, but if you could, please
Speaker 2: please stop releasing your games in the months of June
Speaker 2: and December, because most of us in the journalism world
Speaker 2: do not have much time to play new games in
Speaker 2: June and December. So like you could just avoid those
Speaker 2: months for the foreseeable future, it would be so much
Speaker 2: easier for us to play your games and cover your
Speaker 2: games like it's come on, Like when you're releasing games
Speaker 2: like A Minute of Islands and stuff like that and
Speaker 2: Backbone during June, and I look at them, I'm like,
Speaker 2: I want to play them, but at the same time,
Speaker 2: like E three is right there and I have to
Speaker 2: do it. It's my job. I can't just go up
Speaker 2: to Tam and be like, fuck E three. This year,
Speaker 2: it's about games.
Speaker 1: I'm playing, Chickory. Let's finish off with Phil. Phil. You've
Speaker 1: been playing Final Fantasy, Sevin Remake Integrade inter Mission, right,
Speaker 1: Is that correct?
Speaker 2: That's all of it.
Speaker 1: You remember it?
Speaker 2: All of it?
Speaker 1: Yeah, I did it. How was that?
Speaker 4: Yeah, I get I did it for the review and
Speaker 4: it's good. It's more Final Fantasy seven remake, which is excellent, Tellian,
Speaker 4: And what I like about it is that so it
Speaker 4: centers on Ufi. It's this whole like side story, standalone
Speaker 4: thing that takes place in the middle of the other game,
Speaker 4: which is hilarious because like, you know, you've got Avalanche
Speaker 4: running around blowing stuff up, and then Ufi is also there,
Speaker 4: kind of off to the side that no one noticed.
Speaker 4: But she's a lot of fun.
Speaker 1: Like she's.
Speaker 4: Really well realized as a character, I thought, which is
Speaker 4: the thing that I like about remake in general. And
Speaker 4: like I never liked Ufi in the original.
Speaker 1: Gonna say, I've found Ufi really obnoxious.
Speaker 4: Annoy Yeah, yeah, right, like I And it might have
Speaker 4: been that she was a side character and so like,
Speaker 4: I don't have any strong feelings or memories about you
Speaker 4: if you except that, like she stole all my ship
Speaker 4: and I was mad about it, like I wanted that
Speaker 4: material back, and but like you pop in with her
Speaker 4: from the start in this and she's like Insector seven,
Speaker 4: you know, in uh miker looking for trying to break
Speaker 4: into Chitraun and like steal the ship, which is cool
Speaker 4: because those guys suck. But she's just like it's like
Speaker 4: playing a kid who is excited, really very excited to
Speaker 4: be here, and it's like semi playing pretend the entire time, right,
Speaker 4: Like she's like, I'm Euphie and I'm gonna do ninja things,
Speaker 4: and she's like talking to herself. It's like there's no
Speaker 4: one here. You feel like it's a little bit like
Speaker 4: she's exactly but at the same time, like she is
Speaker 4: a legitimate ninja ass kicker, secret agent who is constantly
Speaker 4: trying to convince everybody in the room that like, yes,
Speaker 4: she is this cool and but and she's really insecure
Speaker 4: about it, and so because she's so young, right, and
Speaker 4: like it just really plays really well. She's very funny,
Speaker 4: Like I had a great time just like hanging around
Speaker 4: with her, and you know she They did a great
Speaker 4: job of like realizing all these interesting elements of UFI
Speaker 4: in a different way than I thought the original game
Speaker 4: did at all. So plus the combat is super good,
Speaker 4: Like she's she's real fast because she's got that can
Speaker 4: I think, so she can like fight up close or
Speaker 4: throw the the Ninja Star at people, and then she
Speaker 4: can do like all these magic attacks that are weird,
Speaker 4: and it basically you just like wallop everybody. You just
Speaker 4: pummel people with these like long combos where they're in
Speaker 4: the air and they're like bouncing around and you're like,
Speaker 4: I'm stunning him and hitting them with like special Ninja
Speaker 4: magic and like ice and fire and throwing your thing
Speaker 4: and then pulling it back and like zooming around the battlefield.
Speaker 4: Because when you call back the Ninja Star to u Fee,
Speaker 4: it doesn't come to her. She goes to it. So
Speaker 4: you can use it to like fly around the battlefield
Speaker 4: and beat the hell out of people.
Speaker 1: It's great, It's super good.
Speaker 3: That's really cool.
Speaker 4: I need to get back into it because like I
Speaker 4: have that platinum for a remake and I need to
Speaker 4: like continue knock that out on the list. But I
Speaker 4: suck it for Condor and it's really frustrating. So for
Speaker 4: Condor is the other thing. It's like this the new
Speaker 4: mini game that they added. It's sort of like a
Speaker 4: board game strategy game. What you do is you like, uh,
Speaker 4: you've got three towers on your side and the other
Speaker 4: person has three towers on their side, and you summon
Speaker 4: like characters to fly over or walk over and like
Speaker 4: destroy the towers. And so they are summoning their characters.
Speaker 4: You're so many your characters. There's a little rock paper
Speaker 4: scissors thing where each character has a class, and so
Speaker 4: like defense characters beat assault characters, but they're killed by
Speaker 4: range characters, you know, like so that sort of thing,
Speaker 4: and so you just like run around the world buying
Speaker 4: or finding new figures to put into the game to
Speaker 4: attack stuff. And that's it, Like that's the whole strategy is,
Speaker 4: Like you just summon stuff. You know. There's a little
Speaker 4: timer that says how long you can summon stuff, and
Speaker 4: the longer you let the timer go, the more expensive
Speaker 4: or powerful unit you can summon. And so like there's
Speaker 4: strategy in figuring out what to bring looking at what
Speaker 4: the other player has, and so you know, Okay, if
Speaker 4: they've got a bunch of defense characters, I want a
Speaker 4: bunch of range characters so that I can uh rock
Speaker 4: paper sisters them to death. But that's like pretty much it.
Speaker 4: And then you just drop them on there and hope
Speaker 4: that they win. And like I ever figured out how
Speaker 4: to be good at it. I don't know that there's
Speaker 4: really all that much strategy, and that's kind of like
Speaker 4: the drawback I have for the whole deal sees it
Speaker 4: all kind of feels a little thin like that, you know,
Speaker 4: but in general, like it's it's really fun to be
Speaker 4: back in that world. And if I can figure out
Speaker 4: for Condor and I can get that platinum, we'll be
Speaker 4: happy about it. But otherwise, like it was just cool
Speaker 4: to like beat the hell as some Shinner guys with
Speaker 4: with UFI and the new combat and stuff. Like, I'm
Speaker 4: really excited for all this to like link back up
Speaker 4: into the later full remake levels are releases games, I guess,
Speaker 4: so it's gonna be yeah, right, exactly one day, one
Speaker 4: day when all this links back together and all this
Speaker 4: weird like it also has all this weird like Dirgy
Speaker 4: service crap involved too, and like I don't remember any
Speaker 4: of this.
Speaker 3: I don't know what any.
Speaker 1: Of the stuff means.
Speaker 4: So I'm excited for that to being like an actual
Speaker 4: game with other Final Fantasy characters or f F seven characters
Speaker 4: that I remember and have an idea of like where
Speaker 4: the story is going. I think it will all be
Speaker 4: cool eventually, but like, right, now it's just like a
Speaker 4: bunch of stuff intermission.
Speaker 1: Yeah, how's he how's how's it play? On? On PS?
Speaker 1: I like popped it in for like a second just
Speaker 1: to like see, and I was like, damn that loading
Speaker 1: time is fast, and so that's all I gotta check out.
Speaker 1: But it seems like pretty substantial.
Speaker 4: So I've heard people say that when they play on
Speaker 4: graphics mode the four K mode, it like starters out
Speaker 4: for them.
Speaker 3: I didn't have any issues like.
Speaker 4: That at all. I thought it looked amazing. I thought
Speaker 4: it looked super good. I played the whole thing. I
Speaker 4: played the entire like Don Creneo's Coliseum Hell House fight that,
Speaker 4: like that whole sequence over again in four K.
Speaker 3: And I was like, fuck, this is amazing, dude.
Speaker 4: It was like the exact perfect thing to like go
Speaker 4: try it out, I thought. And I was very happy
Speaker 4: to go play through all that again. So I think
Speaker 4: it looks great in four K. I think that's like
Speaker 4: the superior version personally, if it doesn't run like shit
Speaker 4: on your machine for some reason. The sixty FBS version
Speaker 4: the performance mode also cool, but it feels a little
Speaker 4: too smooth to me, really real cinematic. Yeah, well I'm
Speaker 4: a thirty fps guy. Generally it depends on the game obviously,
Speaker 4: Like we're gonna talk about shooters and stuff, you know,
Speaker 4: different situation. But this game is so cinematic. There's so
Speaker 4: many like fast camera moves and like big pans and
Speaker 4: like important shots that it feels like things go a
Speaker 4: little too quick when it gets up to sixty you
Speaker 4: know what I mean, Like it moves a little too
Speaker 4: fast as a little jar.
Speaker 1: It's like when your TV has like that like motion
Speaker 1: smoothing and you're like, oh, this doesn't look right.
Speaker 4: It shouldn't be yeah right, like and that might that
Speaker 4: might just be me, but it feels like a little
Speaker 4: less cinematic, a little a little different from what I
Speaker 4: think they intended it to feel.
Speaker 3: Like at sixty fps.
Speaker 4: But that said, Combat SI sixty fps.
Speaker 1: Is freaking awesome.
Speaker 4: Yeah, yeah, exactly, So they're you know, trade offs, but
Speaker 4: it's cool. Man.
Speaker 2: Do you think we see all of remake in this
Speaker 2: console generation? Considering most console generations are eight to twelve years,
Speaker 2: do you think they get all the parts of Final
Speaker 2: Fantasy seven out before the PlayStation six? Like I feel
Speaker 2: like they have to, Like yeah, you feel like they
Speaker 2: have to, But will they like and it is square, Like.
Speaker 4: No, well didn't they say that. They were like, okay,
Speaker 4: but you know, this first episode is going to take
Speaker 4: a long time to make, but then we'll have all
Speaker 4: these assets and resources.
Speaker 2: I know what they said, but then like is that true?
Speaker 1: They just recently put out a thing where they I
Speaker 1: forget who it was, but one of them said like, oh,
Speaker 1: part two is going to be like very different from
Speaker 1: part one. I'm like what does that mean? Like, like,
Speaker 1: are you completely changed an hour long?
Speaker 5: But care?
Speaker 2: Could you imagine if like Final Fantasy seven remake becomes
Speaker 2: this game where it just started on PS four and
Speaker 2: it just like caress across like multiple generations, ends on
Speaker 2: the station. It's like, oh, part four is finally here,
Speaker 2: and it's like, yeah, he played this three PlayStations ago.
Speaker 1: The gap between part one and part three is the
Speaker 1: same gap between the original Final Fantasy seven.
Speaker 5: And.
Speaker 3: Then they'll have to put out a well, I mean
Speaker 3: Integrate is basically a re remastered like seven remake remaster.
Speaker 2: Yeah, and then they finally released like okay, now here's
Speaker 2: the like five disc collection of all the parts together.
Speaker 3: Yeah, like five hundred bucks. You know what I'm gonna
Speaker 3: fucking buy it.
Speaker 4: Yeah all right, Oh the music too. I just want
Speaker 4: to mention they they Yeah. If you guys like the
Speaker 4: F F seven remakes, yeah, I know, I know you do.
Speaker 3: That's why I wanted to make sure.
Speaker 4: So it takes a lot of the music from seven
Speaker 4: make and like re imagines it again, which is already reimagining.
Speaker 3: Which is super good.
Speaker 4: Like they mix in the Bootie themes in some cool ways.
Speaker 4: So anyway, I bought that soundtrack. I'll let you know
Speaker 4: when it goes.
Speaker 1: Thank you, Phil, Phil. Phil hooked us up last time.
Speaker 1: He popped up. What was it like?
Speaker 5: You see?
Speaker 3: Wait? Wait wait wait wait? Why is there a Pillsbury
Speaker 3: dough boy on your floor?
Speaker 4: That is now the Pillsbury dope boy.
Speaker 2: That's the ghost ghost marshmallow man ah ship.
Speaker 4: Sorry, he exists specifically to when I'm on video to
Speaker 4: block outlets and chords and stuff. That's why he stands
Speaker 4: over there in the corner.
Speaker 1: It reminds me of what was it, Tim Sweeney? Is
Speaker 1: is uh Popeye's cup just sitting on the floor, because
Speaker 1: I think he that was like the same thing he
Speaker 1: like or no, no, no not Popeye had a Popeyes
Speaker 1: company the orb right, yeah, glowing well I think he said,
Speaker 1: if I get the story right, that the reason he
Speaker 1: put it there is because he's spilt some of his
Speaker 1: Popeyes on the carpet and you need to glover it up.
Speaker 1: So he's like, oh, I'll just take this orb I
Speaker 1: have just put it down. I love that.
Speaker 3: That's great to have that much money.
Speaker 1: All right, Well, why don't we move on to a
Speaker 1: little bit of news. There isn't that much going on
Speaker 1: because it's post e three. I mean, like I'm better.
Speaker 1: It's kind of like you better have nothing going on,
Speaker 1: like take a break, relax. But there are a couple
Speaker 1: a couple of things I wanted to at least just
Speaker 1: touch upon. The first being probably the biggest, is that
Speaker 1: Cyberpunk back on PlayStation.
Speaker 4: Uh.
Speaker 1: It's finally been approved. Sony has let the game come
Speaker 1: back on It's part of their Oh what's the exact
Speaker 1: patch number. It's patch give me a sec sorpunk. Patch
Speaker 1: one point two three is the name of the patch.
Speaker 1: Not as big of a patch is like that crazy
Speaker 1: first patch they did where it was like three pages
Speaker 1: long or like whatever. It was like it was like huge.
Speaker 1: This is a little bit of a smaller patch. But
Speaker 1: it seems like they're trying to finally get it fixed up.
Speaker 1: I personally haven't had a chance to take a look
Speaker 1: at it myself. I just don't know if I care
Speaker 1: anymore to look at it.
Speaker 2: That's like the point, like what does this run like
Speaker 2: on base PS four? Like it probably still runs decent
Speaker 2: on PS four Pro and probably still pretty good on
Speaker 2: PS five. Like the whole point is like does it
Speaker 2: now work on the PlayStation four console that came out
Speaker 2: like eight years ago?
Speaker 1: So I was watching a little bit of a Digital
Speaker 1: Founderies video about it that they put up. I haven't
Speaker 1: finished it yet though, so this is I'm just like
Speaker 1: throwing half uh facts out here. But from what I've seen,
Speaker 1: it seems like it is like definitely like more stable,
Speaker 1: but they had to cut a lot of corners to
Speaker 1: make it happen. So like there's so little NPCs now
Speaker 1: in the world, Like it's like night Citi is just dead,
Speaker 1: and it's like the vision has to been severely compromised
Speaker 1: to make it like run on that PS four And
Speaker 1: at that point I go like like okay, like you know,
Speaker 1: like in my opinion, that game's okay. It's like it's
Speaker 1: just all right, But I don't think like you when
Speaker 1: you get down to it, like nothing about that game's
Speaker 1: like open world is like that special outside of like damn,
Speaker 1: look how good it looks on PC with a good graph.
Speaker 1: And so when you're playing it on a base PS
Speaker 1: four and they've removed like you know, ninety percent of
Speaker 1: the NPCs or whatever, and you're like there's no one there,
Speaker 1: and I'm just like all you're left with this is
Speaker 1: like kind of muddy like empty open World, and I'm like,
Speaker 1: this is really this is really what you want to play?
Speaker 1: Is this the experience? Like? Oh, I don't know, Like
Speaker 1: I hope people who are waiting for it do have
Speaker 1: a good time with it, but like, yeah, man, I
Speaker 1: don't know. Yeah, are you guys like gonna go back
Speaker 1: and check it out or hadn't finished it and we're
Speaker 1: like waiting for patches.
Speaker 2: I mean I was lucky enough to have a Series
Speaker 2: X like when Cyberpunk came out, so I was able
Speaker 2: to at least get the oh it runs good enough
Speaker 2: version of on the console. Like I don't have a
Speaker 2: gaming PC, so I wasn't able to play it on that,
Speaker 2: but on the Series X it runs fine, Like there
Speaker 2: was still like occasional bugs and like a few.
Speaker 5: Uh.
Speaker 2: I think I crashed like once, but I didn't get
Speaker 2: any of the crazy things that people were posting on
Speaker 2: YouTube and Twitter. I'm like, okay, like playing it on
Speaker 2: Series X, this game runs pretty good, pretty fine. I
Speaker 2: can play this through to poletion and then just never
Speaker 2: have to touch it again unless I really want to,
Speaker 2: and like, yeah, that's I'm probably not gonna play it again.
Speaker 5: Yeah, yeah, yeah, same. I played it on PC. I
Speaker 5: played it way too much. Honestly, I got like all
Speaker 5: the endings, yeah did as I was doing guide content
Speaker 5: at the.
Speaker 3: Time, and.
Speaker 4: I'm fully okay with never playing Soberone again.
Speaker 2: I got it.
Speaker 4: I got everything there was out of it, but didn't
Speaker 4: I did. I am I misremembering this. But didn't they
Speaker 4: even say that, like, yeah, it's available on PS four
Speaker 4: now we don't super recommend.
Speaker 3: Yeah they said, yeah, man, but I think they said
Speaker 3: we recommend on PS four pro or PS five. So
Speaker 3: basically like without saying it, be like, yo, this ship
Speaker 3: is ass on basic.
Speaker 1: I think that's sort of like, look, this is the
Speaker 1: best we could do with it. We can't we can't
Speaker 1: really push this thing anymore. So systems.
Speaker 3: Yeah, and at a certain point, you just need to
Speaker 3: be like, yo, would this ship is sailed, we just
Speaker 3: need to like keep move on with our lives in
Speaker 3: a way. So I get it.
Speaker 1: I agree, It's it's just like it's not the kind
Speaker 1: of game that's like it's like, I don't think this
Speaker 1: game is ever going to be a you know, a
Speaker 1: No Man's Sky or even.
Speaker 3: Yeah, it's not that.
Speaker 1: Yeah, it's just it's just not built that way. So
Speaker 1: it's like the idea of like, ah, this Redemption arc,
Speaker 1: it's like not at this point. Like the best you
Speaker 1: can hope for is like maybe the DC they put
Speaker 1: out will be like pretty cool, uh, and then you
Speaker 1: know they'll take the lessons learned for a Cyberpunk twenty
Speaker 1: seventy eight whatever, right, Like guess, I don't know. I
Speaker 1: think I'm just ready to stop. I'm excited that they
Speaker 1: put it out on PS four, so that hopefully this
Speaker 1: means we can kind of stop talking about cyberpus, right yep.
Speaker 1: And with that, it seems like we're we're all ready
Speaker 1: to move on from that one.
Speaker 2: I don't think we'll ever be completely free from cyberpunk.
Speaker 2: If for another reason, I think it's gonna be a
Speaker 2: cautionary tale. To a bunch of Triple A developers, it's like, hey,
Speaker 2: you're making your game for both current gen and last Gen.
Speaker 2: You need to make sure that if you're making it
Speaker 2: for last Gen, it runs on the old ass PS
Speaker 2: four and baseline Xbox One, because people still have those consoles.
Speaker 2: So if you say, hey, this game's coming out for
Speaker 2: Xbox One, it's gonna run on that giant ass fucking
Speaker 2: brick of an Xbox One that came with the connect
Speaker 2: like in twenty thirteen.
Speaker 1: Cyberpunk effects, that's what I'll call it. Yeah, Yeah, Yeah,
Speaker 1: I hope, I hope that isn't the case with I mean,
Speaker 1: we talked about it like previously on episodes, but like
Speaker 1: Horizon or you know.
Speaker 2: Got War, what Halo Infinite Please Infinite.
Speaker 1: Yeah. I agree with what Michael said during those episodes
Speaker 1: where it's like those are backed by Sony. They you know,
Speaker 1: they kind of know that hardware better. They're building it
Speaker 1: specifically for that hardware. So I don't think it'll be
Speaker 1: a cyberpunk situation, but you never know. You never knows.
Speaker 1: Four as hell old man, like, who knows? Other than that.
Speaker 1: I just wanted to quickly touch on yesterday they had
Speaker 1: the Sonic Last Days of the Time recording. They had
Speaker 1: a Sonics thirtieth anniversary and they had the Anniversary Symphony.
Speaker 1: Did any of y'all listen to that? Michael, you catch that?
Speaker 1: How use about Sonic?
Speaker 3: You know, Sonics cool? But I know I lived with
Speaker 3: a rabid Sonic fan.
Speaker 1: Oh yeah, Blessing was going, yeah, he was.
Speaker 3: Busting fat nuts like yo, but it's it seemed really cool.
Speaker 3: Like I peeped it for a little while because then
Speaker 3: it was like half orchestra half like what's a crush forty?
Speaker 3: So it was like also had like the alternative rock
Speaker 3: element to it and then like encore and mixed both.
Speaker 3: Like I was so like, I think that people who
Speaker 3: aren't into Sonic and saw a lot of people gushing
Speaker 3: about it, were like, you know what, I'm happy for y'all. Yeah,
Speaker 3: it seems like such a good representation of because Sonic
Speaker 3: music is dope, like legitimately dope. Yeah, and like to
Speaker 3: have it to have it represented in that style like
Speaker 3: having an orchestra and then having a rock band and
Speaker 3: bringing those two things together, Like I don't know that
Speaker 3: that's that's such a that's such a such a lovely thing.
Speaker 3: Like if I was deep into Sonic, I would probably
Speaker 3: be in tears dude.
Speaker 1: So yeah, absolutely, Like I'm not like that level of Sonic,
Speaker 1: but like I have played a surprising amount of the
Speaker 1: Sonic games and like yeah, like hearing like even like
Speaker 1: the Orchestra they got to like Sonic O six and
Speaker 1: I'm like, ah, like, you know, I guess they gotta
Speaker 1: do this one because of Sonic. You know, it's it's
Speaker 1: a Sonic game, like they got to cover it. But
Speaker 1: I was like, oh right, some of the music in
Speaker 1: Sonic O six is like fucking dope, Like this ship
Speaker 1: like hits like in the Orchestral is like oh oh,
Speaker 1: like that cames trash. But like, m like all the
Speaker 1: music I.
Speaker 2: Have, like a lot of three D Sonic games.
Speaker 4: Yeah, I feel like the most consistent thing about Sonic
Speaker 4: is the music. Music is like pretty over the years,
Speaker 4: it's always been pretty great.
Speaker 2: Like they could only get the game play to match
Speaker 2: that quality, like they would have one of the most
Speaker 2: popular franchises in the world.
Speaker 3: I mean, Sonic Adventure is fire. I love Sonic Adventure,
Speaker 3: you know what I'm saying. On Dreamcast was like yo,
Speaker 3: this is like yeah, like the next generation of three
Speaker 3: D action, Sonic Adventure was dope.
Speaker 2: I love that.
Speaker 1: Sonic Adventure is one of those things that I played
Speaker 1: like way past after it already came out, so like
Speaker 1: I I just don't have that like nostalgia, and I'm like, yeah,
Speaker 1: this game is like pretty flawed, and same with Adventure too,
Speaker 1: but like there's enough people that like really love both
Speaker 1: those games, and I'm like, you know what, like yeah,
Speaker 1: like like I can't, I can't hate on that, like no,
Speaker 1: like you know, good for you guys, Like I'm I'm
Speaker 1: glad y'all really love this game. I don't know if
Speaker 1: it's for me, Like you know, it's kind of yanky
Speaker 1: as hell, and I've been in I'm glad that you guys.
Speaker 1: Didn't you do the history of Sonic. I did do
Speaker 1: Sonic Yeah, I played. I played like every Sonic.
Speaker 3: So you you are you got Sonic Mania.
Speaker 1: Yeah, I got Sonic Mania. Sonic Mania.
Speaker 3: It's good.
Speaker 1: It's good. So in my opinion, the one truly good
Speaker 1: Sonic game is Sonic Mania.
Speaker 2: If I were to pick, how dare you say Sonic
Speaker 2: Writers exist? You know what?
Speaker 1: I have played Sonic Writers actually, Sonic the Fighters. I'm
Speaker 1: really looking forward to checking that out and Lost Judgment
Speaker 1: coming later this fall. Oh yeah, yeah, that concert was
Speaker 1: The concert was good. It was really cool. Like the
Speaker 1: the orchestral stuff was like sick. It was really funny
Speaker 1: seeing like Yanks footage of like Sonic O six and
Speaker 1: then these like very professional looking you know, like people
Speaker 1: in all their suits and ties like just you know,
Speaker 1: playing their hearts out for this chanky Sonic footage like
Speaker 1: on the background behind them. Like it was hell of funny.
Speaker 1: But then like the Crush forty part was like legitimately
Speaker 1: like hell yeah. Like the the audience for that part,
Speaker 1: like everyone was like really into like the orchestras are like, yeah,
Speaker 1: this is really great and it sounds good. What got
Speaker 1: to the Crush forty? The chat just like lost their
Speaker 1: fucking minds. They were like let's fucking go, like uh
Speaker 1: they ended it on Live and let learn and just
Speaker 1: like the the audience just absolutely lost their shit. It
Speaker 1: was so good. I also think it like perfectly sums
Speaker 1: up the Sonic franchise, where it's like beautiful, sweeping like orchestral,
Speaker 1: like very classy, and then just like attitude attitude j
Speaker 1: rock like just absolute nonsense, like oh it was beautiful.
Speaker 1: It was. It's really good. If if you if you're
Speaker 1: interested in that, I think they have it archived up
Speaker 1: on the Sonic YouTube channel. You should definitely check it out.
Speaker 1: If if you like some good some good jams and
Speaker 1: you like Sonic and you didn't get a chance to
Speaker 1: see it, you should check that out. Uh oh right,
Speaker 1: And I think that is pretty much all the is
Speaker 1: for news. Normally this would be where we do our
Speaker 1: listener questions. You could always send a question to us
Speaker 1: at GameSpot after Dark at Redventures dot com, but or sorry,
Speaker 1: after Dark podcast at GameSpot dot com. I funcked that up. Wow,
Speaker 1: I said everything and that thing wrong. Completely ignore that.
Speaker 1: But we actually don't have any listener questions this week,
Speaker 1: which I think is okay. We can just kind of
Speaker 1: call this a episode.
Speaker 3: Jordan's got Jordan's got things to do.
Speaker 1: Jordan Scott things to do.
Speaker 2: I appreciate you all want having doing this recording so
Speaker 2: early in the morning, do.
Speaker 1: No problem at all. So yeah, I think we're just
Speaker 1: gonna call this and episode that is episode number ninety nine.
Speaker 1: Let's go around and give ourselves all a little shout out.
Speaker 1: Michael Hyam, where can the people find you, yo.
Speaker 3: You can find mister e three at Michael P. Higham
Speaker 3: on Twitter. We can find me and all my shit.
Speaker 3: I don't know. I don't. I don't really, I don't
Speaker 3: have video game takes. If you want video game takes,
Speaker 3: they'll follow me. All I do is get drunk and
Speaker 3: tweet about bullshit and I still play Persona dancing at
Speaker 3: two Amy start crying on Twitter about how beautiful Persona's
Speaker 3: soundtrack is.
Speaker 1: No arguments here. I canna, Yeah, absolutely, Jordan, Where can
Speaker 1: the lovely people find you?
Speaker 2: They can find me on Twitter at jm remee With.
Speaker 2: It looks like Apex Legends is going back to og
Speaker 2: World's Edge and King's Canyon next week, So if you
Speaker 2: follow me on Twitter, I'm probably just going to be
Speaker 2: talking about Apex stuff for the next couple of weeks.
Speaker 2: I talk about other stuff too sometimes occasionally, but I'm
Speaker 2: I'm sorry if you're looking for any opinions on other stuff. Nah,
Speaker 2: just Apex next week.
Speaker 3: Just Apex.
Speaker 1: Phil, What about what about you? Where? Where can people
Speaker 1: hear about all your destiny? Your destiny lore?
Speaker 4: I'm at on Twitter at Phil Hornshaw. I don't talk
Speaker 4: about destiny that much. Everybody has a misconception about me.
Speaker 1: Maybe it's just because I literally am in a discord
Speaker 1: chat with you where we constantly talk about destiny every
Speaker 1: single day. So, like I know, with you and Mesty,
Speaker 1: I thought you said slack at first, I'm like, is
Speaker 1: the slack destiny chat still going? We would annoy the
Speaker 1: hell out of that the amount we talked about destiny
Speaker 1: if we actually talked about it in that chat. No way, I.
Speaker 4: Will talk to you about destiny, but it's not the
Speaker 4: only thing I like.
Speaker 1: I'm a human being and you can find me at
Speaker 1: John Leake type. I'm gonna be I'm gonna be trying
Speaker 1: to take a break next week.
Speaker 2: Try that's wonderful.
Speaker 1: Man should be good. But I will be back for
Speaker 1: next week's podcast episode one hundred. Like I said, we
Speaker 1: got a little surprise. We're gonna have free all but
Speaker 1: hopefully I'll chat with the rest of them see if
Speaker 1: there's anything else cool we want to come up with.
Speaker 1: But otherwise I don't know. Don't don't set your expectations
Speaker 1: too high.
Speaker 3: It's just it's it's gonna be a banger.
Speaker 2: We're reviewing every single video game game Spot is ever reviewed.
Speaker 1: On a Oh shit, yeah, we can do that. Yeah,
Speaker 1: I think we can make that happen. Be quick. We'll
Speaker 1: just like rapid fire it, you know, like like okay,
Speaker 1: Michael Persona three go okay? Should we got in? Tennesse
Speaker 1: A three ten ten Final Fantasy ten Tenants Corona Cross
Speaker 1: uh still ten out of ten ship? All right? Nailed it?
Speaker 1: All right, guys, Well, we will see you all next
Speaker 1: time for episode one hundred, peace
Speaker 2: Dom