Speaker 1: Chapter seven of the Art of War. This is a
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Speaker 1: Dog The Art of War by Swinzer, Chapter seven. Maneuvering One.
Speaker 1: Swinzer said, in war, the general receives his commands from
Speaker 1: the sovereign. Two, having collected an army and concentrated his forces,
Speaker 1: he must blend and harmonize the different elements thereof before
Speaker 1: pitching his camp. Three. After that comes tactical maneuvering, than
Speaker 1: which there is nothing more difficult. The difficulty of tactical
Speaker 1: maneuvering consists in turning the devious into the direct and
Speaker 1: misfortune into game. Four. Thus, to take a long and
Speaker 1: secuitour's root after enticing the enemy out of the way,
Speaker 1: and though starting after him, to strive to reach the
Speaker 1: gold before him, shows knowledge of the artifice of deviation. Five.
Speaker 1: Maneuvering with an army is advantageous with an undisciplined multitude
Speaker 1: most dangerous. Six. If you set the fully equipped army
Speaker 1: in march in order to snatch an advantage, the changes
Speaker 1: are that you will be too late on the other hand,
Speaker 1: to detach a flying column for the purpose in involves
Speaker 1: the sacrifice of its baggage and stores. Seven. Thus, if
Speaker 1: you order your men to roll up their buff coats
Speaker 1: and make forced marches without halting day or night, covering
Speaker 1: double the usual distance at a stretch, doing a hundred
Speaker 1: lie in order to rest an advantage, the leaders of
Speaker 1: all your three divisions will fall into the hands of
Speaker 1: the enemy. Eight. The stronger men will be in front,
Speaker 1: the jaded ones will fall behind, And on this plan
Speaker 1: only one tenth of your army will reach its destination. Nine.
Speaker 1: If you march fifty lie in order to out maneuver
Speaker 1: the enemy, you will lose the leader of your first division,
Speaker 1: and only half your force will reach the goal. Ten.
Speaker 1: If you march thirtyles with the same object, two thirds
Speaker 1: of your army will arrive Eleven. We may take it then,
Speaker 1: that an army without its baggage train is lost. Without provisions,
Speaker 1: it is lost, without basis of supply, it is lost. Twelve.
Speaker 1: We cannot enter into alliances until we are acquainted with
Speaker 1: the designs of our neighbors. Thirteen we are not fit
Speaker 1: to lead an army on the march unless we are
Speaker 1: familiar with the face of the country, its mountains and forests,
Speaker 1: its pitfalls and precipices, its marshes and swamps. Fourteen. We
Speaker 1: shall be unable to turn natural and advantage to a
Speaker 1: count unless we make use of local guides. Fifteen. In war,
Speaker 1: practice dissimulation, and you will succeed. Sixteen. Whether to concentrate
Speaker 1: or to divide your troops must be decided by circumstances. Seventeen.
Speaker 1: Let your rapidity be that of the wind, your compactness
Speaker 1: that of the forest. Eighteen. In railing and plundering, be
Speaker 1: like fire, is immovability like a mountain. Nineteen. Let your
Speaker 1: plans be dark and impenetrable as night, and when you move,
Speaker 1: fall like a thunderbolt. Twenty When you plunder a countryside,
Speaker 1: let the spoil be divided amongst your men. When you
Speaker 1: capture new territory, cut it up into allotments for the
Speaker 1: benefit of the soldiery. Twenty One. Ponder and deliberate before
Speaker 1: you make a move. Twenty two. He will conquer who
Speaker 1: has learned the artifice of deviation, Such is the art
Speaker 1: of maneuvering. Twenty three. The Book of Army Management says,
Speaker 1: on the field of battle, the spoken word does not
Speaker 1: carry far enough, hence the institution of gongs and drums.
Speaker 1: Nor can ordinary objects be seen clearly enough, hence the
Speaker 1: institution of banners and flags twenty four. Gongs and drums.
Speaker 1: Banners and flags a means whereby the ears and eyes
Speaker 1: of the host may be focused on one particular point
Speaker 1: twenty five the host, thus forming a single united body.
Speaker 1: Is it impossible either for the brave to advance alone
Speaker 1: or for the cowardly to retreat alone. This is the
Speaker 1: art of handling large masses of men twenty six. In
Speaker 1: night fighting, then make much use of signal, fires and drums,
Speaker 1: and in fighting by day of flags and banners as
Speaker 1: a means of influencing the ears and eyes of your
Speaker 1: army twenty seven. A whole army may be robbed of
Speaker 1: its spirit. A commander in chief may be robbed of
Speaker 1: his presence of mind twenty eight. Now a soldier's spirit
Speaker 1: is keenest in the morning, by noonday it has begun
Speaker 1: to flag, and in the evening his mind is bent
Speaker 1: only on returning to camp. Twenty nine. A clever general
Speaker 1: therefore avoids an army when its spirit is keen, but
Speaker 1: attacks it when it is sluggish and inclined to return.
Speaker 1: This is the art of studying moods. Thirty disciplined and
Speaker 1: come to await the appearance of disorder and hubbub amongst
Speaker 1: the enemy. This is the art of retaining self possession
Speaker 1: thirty one. To be near the goal while the enemy
Speaker 1: is too far from it. To wait at ease while
Speaker 1: the enemy is toiling and struggling. To be well fed
Speaker 1: while the enemy is famished. This is the art of
Speaker 1: husbanding one's strength. Thirty two. To refrain from intercepting an
Speaker 1: enemy whose banners are in perfect order. To refrain from
Speaker 1: attacking an army drawn up in calm and confident array.
Speaker 1: This is the art of studying circumstances. Thirty three. It
Speaker 1: is a military axiom not to advance uphill against the enemy,
Speaker 1: nor to oppose him when he comes downhill. Thirty four.
Speaker 1: Do not pursue an enemy who simulates flight. Do not
Speaker 1: attack soldiers whose temper is keen. Thirty five. Do not
Speaker 1: swallow bait offered by the enemy. Do not interfere with
Speaker 1: an army that is returning home. Thirty six. When you
Speaker 1: surround an army, leave an outlet free. Do not press
Speaker 1: a desperate foe too hard thirty seven. Such is the
Speaker 1: art of warfare. End of Chapter seven