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<v Speaker 1>Hello, and welcome back to SideQuest. This is our mostly

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<v Speaker 1>usually weekly video game show here at Geekverse. We've been

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<v Speaker 1>a little inconsistent here in August, but we're back, and

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<v Speaker 1>we're going to have a second episode later this week

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<v Speaker 1>as well. I'm your host, Dylan Moss, and I have

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<v Speaker 1>with me the isometric Kirkland Patzer. How are you doing tonight,

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<v Speaker 1>my friend?

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<v Speaker 2>I'm doing good. Yeah, we're getting close to the end

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<v Speaker 2>of summer. I'm very much looking forward to the fall,

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<v Speaker 2>and we are fast approaching that, but no, I'm good.

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<v Speaker 1>I'm good. Yeah, it's been a couple weeks since we've

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<v Speaker 1>had a SideQuest episode, as we announced a few weeks ago.

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<v Speaker 1>Just kind of reducing the amount of SideQuests we're doing

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<v Speaker 1>for the month of August, since we're all kind of busy.

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<v Speaker 1>We're not really playing a lot of video games right now.

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<v Speaker 1>So instead, we're kind of filling that with other episodes.

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<v Speaker 1>But here we are to do coverage of Opening Night Live,

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<v Speaker 1>which just had its opening night here on the suite

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<v Speaker 1>August 25th. And then we'll be back later this week

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<v Speaker 1>for the GTA coverage episode. GTA of course there's been

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<v Speaker 1>all sorts of leaks about what's been happening but there's

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<v Speaker 1>an official reveal set for later this week showing off

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<v Speaker 1>a bunch of gameplay and other systems and based on

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<v Speaker 1>some of these leaks which I haven't watched any of

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<v Speaker 1>them but I've just seen bullet point lists of all

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<v Speaker 1>the crazy shit that exists in this game I think

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<v Speaker 1>that'll be a fun one to break down so me

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<v Speaker 1>and Travis will cover that one on Thursday kind of

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<v Speaker 1>as soon as we can after that show happens so

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<v Speaker 1>yeah it's fun to be back and then I think

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<v Speaker 1>we'll actually be back next week as well to do

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<v Speaker 1>the updated draft because of course we draft a bunch

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<v Speaker 1>of games earlier in the year But then, naturally, a

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<v Speaker 1>bunch of things get delayed, such as Ontos, which is

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<v Speaker 1>on your list that we'll talk about later. And so

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<v Speaker 1>we're here to repick and finish off some new games

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<v Speaker 1>that have been announced here to add to our drafts

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<v Speaker 1>for the rest of the year. So it should be

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<v Speaker 1>a fun kind of trifecta of side quest episodes back

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<v Speaker 1>to back here. And we're going to kick it off, though,

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<v Speaker 1>before we get into opening night live, with a Patreon

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<v Speaker 1>question that I already posed to Travis and Taylor on

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<v Speaker 1>previous episodes of SideQuest. But, Kirk, you haven't been on

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<v Speaker 1>SideQuest in a while, so it's time for you to

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<v Speaker 1>answer the very same question. That is from Sam Green.

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<v Speaker 1>In more words, asking, what are some games that you

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<v Speaker 1>wish you could replay again for the first time? So

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<v Speaker 1>you wipe your brain, wipe your memory of them, and

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<v Speaker 1>have that experience of being able to play a game

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<v Speaker 1>for the first time again. I feel like this is

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<v Speaker 1>one of those classic thought experiments in games, movies, anyone

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<v Speaker 1>who's into this kind of stuff. So I'm curious, what

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<v Speaker 1>are the first ones? And I just posed this question

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<v Speaker 1>to you like five minutes ago, so it really is

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<v Speaker 1>just top of your mind kind of stuff. But yeah,

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<v Speaker 1>what comes to mind for you? What are some games

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<v Speaker 1>you wish you could experience again for the first time?

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<v Speaker 2>Yeah, great question. This is definitely a fun thought experiment.

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<v Speaker 2>Just looking back, especially because we have so much nostalgia

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<v Speaker 2>when we look back on video games of like, It

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<v Speaker 2>might not even be a good video game, but just

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<v Speaker 2>like because of what was out at the time, you know,

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<v Speaker 2>like early, let's say like Xbox original, like first time

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<v Speaker 2>I played like Halo or something like that, just like

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<v Speaker 2>that just felt like the future, even though like, of course,

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<v Speaker 2>there's now like Halo campaign evolved, I think is what

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<v Speaker 2>it's called, like the new one. But like original Xbox graphics,

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<v Speaker 2>like I'm sure that's just so chunky and nasty looking

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<v Speaker 2>compared to what we're able to accomplish these days. but

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<v Speaker 2>no like that would definitely be one that comes to

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<v Speaker 2>mind is that original Halo just co-op split screen like

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<v Speaker 2>just what an experience that was the first time that

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<v Speaker 2>I played it and that would be so cool just

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<v Speaker 2>jumping into the universe of Halo and not knowing absolutely

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<v Speaker 2>anything we've never got the Pablo shows we've never got

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<v Speaker 2>any like sequential.

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<v Speaker 1>So in your mind you're banishing all knowledge of any

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<v Speaker 1>Halo which I guess you would have to do if

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<v Speaker 1>you're playing the first game again it doesn't really make

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<v Speaker 1>sense to have like Halo 2 exist but not Halo 1.

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<v Speaker 2>Yeah, absolutely. So like that would just be so interesting,

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<v Speaker 2>like digesting the universe while you're going through it for

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<v Speaker 2>the first time. I don't know if digesting was the

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<v Speaker 2>right way to say that, but I'm just going to

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<v Speaker 2>roll with it because it sounded nice in my mind.

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<v Speaker 2>But yeah, just consuming the world that is Halo on

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<v Speaker 2>your first playthrough. Like that would just be so cool

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<v Speaker 2>to experience. Of course, yeah, not having any prior knowledge

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<v Speaker 2>to like what's going to be coming down the line.

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<v Speaker 2>So yeah. I think that could be a really, really

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<v Speaker 2>cool one. Knights of the Old Republic, for sure. If

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<v Speaker 2>you pose this question to Travis, I'm sure he said

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<v Speaker 2>that one.

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<v Speaker 1>I think he did say that, and I think Taylor

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<v Speaker 1>said Halo Reach specifically, but he might have also mentioned

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<v Speaker 1>Halo 1 as well.

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<v Speaker 2>Yeah, just because the story of that is just so intriguing.

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<v Speaker 2>It is a pretty long game, but it has a

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<v Speaker 2>really interesting character, whatever you want to call it. And

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<v Speaker 2>of course, on another platform, replay if you know what

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<v Speaker 2>happens with certain characters like you can't ever forget that

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<v Speaker 2>information that would be pretty cool to uh to get

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<v Speaker 2>that gut punch uh again just for the first time

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<v Speaker 2>i think that that'd be a really special one um

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<v Speaker 2>i was thinking like something in the elder scrolls vein

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<v Speaker 2>just because like it is so near and dear to

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<v Speaker 2>my heart um yeah what would you pick for that

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<v Speaker 2>one i know right like that that is the question

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<v Speaker 2>i've only like played through completely skyrim um.

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<v Speaker 1>Oblivion makes a lot of sense because it has that

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<v Speaker 1>remaster remaster that just came out and like so that

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<v Speaker 1>could i would.

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<v Speaker 2>Probably because i would be what i go with actually i'd.

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<v Speaker 1>Be fearful of morrowind and how if i wouldn't if

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<v Speaker 1>it wouldn't hit the same for me as i'm older

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<v Speaker 1>now you know and it's.

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<v Speaker 2>A very that's a really good point that's a really

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<v Speaker 2>good point like oblivion although i haven't like like fit

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<v Speaker 2>like myself played through it and rolled credits on it

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<v Speaker 2>i at least like know the story like i i've

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<v Speaker 2>like i've gone so uh just deep dove into the

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<v Speaker 2>lore of just elder scrolls across the board so i

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<v Speaker 2>feel like really up to like even morrowind just just

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<v Speaker 2>all of that stuff like i feel like pretty knowledgeable

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<v Speaker 2>of that stuff so that would be pretty cool actually

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<v Speaker 2>jumping into the world of oblivion and again not knowing

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<v Speaker 2>anything not knowing about tyver septum or or any of

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<v Speaker 2>the nine divine whatever like like all of that would

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<v Speaker 2>be really really cool just um because those games have

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<v Speaker 2>such great just lore and world building to them and

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<v Speaker 2>to just again be just consuming that on a first

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<v Speaker 2>go around would be really special again and my last

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<v Speaker 2>one i'll show here and again there's probably if i

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<v Speaker 2>really stew on this like i probably think of like

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<v Speaker 2>endless amounts but just for the the sake of keeping

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<v Speaker 2>this episode a manageable length uh my last one to

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<v Speaker 2>shout out is going to be definitely one of a

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<v Speaker 2>more recent games i'm going elden ring here um man

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<v Speaker 2>i yeah so i i've I'm the Elden Lord. I've

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<v Speaker 2>completed that game. That was a big gem or trophy,

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<v Speaker 2>I guess I could call it, on my gaming career.

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<v Speaker 2>The first Souls game, I've... Actually, no, I beat Dark

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<v Speaker 2>Souls once. So I guess second Souls game that I've accomplished.

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<v Speaker 2>I do want to play more of those, especially the

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<v Speaker 2>FromSoftware titles, like Sekiro, I think, is the next one

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<v Speaker 2>that I really want to try. But I just got

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<v Speaker 2>so obsessed with Elden Ring, as I got deep into

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<v Speaker 2>that game, where I just was... online, like, researching all

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<v Speaker 2>these things and just, like, really getting better at the

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<v Speaker 2>min-maxing aspect of... Like, now, if I... I feel like

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<v Speaker 2>I kind of know where a lot of things are

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<v Speaker 2>in that game, but to just be jumping into it

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<v Speaker 2>for the first time, I mean, like, that didn't happen

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<v Speaker 2>that long ago. Like, within the last couple of years

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<v Speaker 2>was the first time I jumped into Elden Ring. But still, like,

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<v Speaker 2>it's just such a special world. And just thinking back on, like...

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<v Speaker 2>I don't know, like, let's say the first time you

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<v Speaker 2>get to the Altus Plateau, I believe it's called. Like,

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<v Speaker 2>when you first get past, like, Rey Lucario area, getting to, like,

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<v Speaker 2>the actual capital, like, Leyndell City, and as you're going

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<v Speaker 2>up these stairs, this just, like, giant dragon thing just, like,

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<v Speaker 2>comes down, and it just, like, scared the absolute shit

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<v Speaker 2>out of me, because I'm just, like, walking slowly, you know, like,

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<v Speaker 2>just taking in the beauty of what the world is,

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<v Speaker 2>and then something like that happens, and that game has

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<v Speaker 2>so many moments like that, where again, on another run-through. Like,

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<v Speaker 2>I know that's coming, but, like, to just be completely

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<v Speaker 2>oblivious to that is... It's definitely a special experience. So

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<v Speaker 2>that one would have to go on that list because

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<v Speaker 2>it is such a special game. And, yeah, but I

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<v Speaker 2>think those would be the ones I shout out.

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<v Speaker 1>Yeah. Those are some great picks. I mean, I feel

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<v Speaker 1>like it's very telling that two of those have got

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<v Speaker 1>remasters recently. I feel like, you know, even the teams

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<v Speaker 1>have been like, hey... these are games that people want

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<v Speaker 1>to experience again for the first time. What's the best

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<v Speaker 1>way we can do that? And like also modernize it

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<v Speaker 1>so that new players can have that experience or like

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<v Speaker 1>a similar experience to people who played it when like

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<v Speaker 1>the games first came out in terms of visual fidelity

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<v Speaker 1>and just, you know, quality of life, all those kinds

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<v Speaker 1>of features and whatnot. So yeah, yeah, definitely. Uh, sweet. Okay.

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<v Speaker 1>Sam green. Thank you for that. Patreon question that just

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<v Speaker 1>kept on giving three episodes worth of good discussion based

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<v Speaker 1>on that one. Of course, anytime people can jump on

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<v Speaker 1>Patreon and, and send us a question, and we will

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<v Speaker 1>discuss it at length. In fact, I'll bring it up

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<v Speaker 1>on three separate episodes if that's what it takes for

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<v Speaker 1>me to get it to everybody here at this show.

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<v Speaker 1>So thank you again for sending that one in. Let's

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<v Speaker 1>get to opening night live. Of course, as always for

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<v Speaker 1>these shows, I don't really want to do the full

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<v Speaker 1>breakdown of here's every single thing that was announced, and

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<v Speaker 1>we'll mention every game, even if we don't have anything

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<v Speaker 1>to say about it. Go to the IGN article for

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<v Speaker 1>that if that's what you want, if you want to

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<v Speaker 1>know every single thing that was announced here. Instead, we've

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<v Speaker 1>picked out the highlights... And I'd say for me and

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<v Speaker 1>Kirkland here, I think what we really did for highlights

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<v Speaker 1>is picked out things that are kind of new announcements.

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<v Speaker 1>You know, there's a lot of games here that we've

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<v Speaker 1>known about for years and they got cool new trailers,

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<v Speaker 1>but I don't feel like there's a ton to really

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<v Speaker 1>break down with some of these. A couple of them

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<v Speaker 1>we will bring up again that, you know, are speaking

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<v Speaker 1>to us in a bigger way. But for the most part,

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<v Speaker 1>this is either games that are getting like a big

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<v Speaker 1>new showcase here, a brand new reveal, that kind of stuff.

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<v Speaker 1>It was a long show and I wasn't watching it live,

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<v Speaker 1>so I definitely skimmed through. So I might be missing

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<v Speaker 1>a couple things but again these are the things that

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<v Speaker 1>stood out to me and kirkland the most and i'm

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<v Speaker 1>gonna kick it off with a kind of a one-two

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<v Speaker 1>punch here here are two series that have been around

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<v Speaker 1>forever and are finally uh getting a tactics version which

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<v Speaker 1>i feel like is inevitable it feels like for so

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<v Speaker 1>many series these days you know happen like with gears

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<v Speaker 1>of war uh why can't I think of other examples

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<v Speaker 1>right now? But I feel like, you know, Metal Slug

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<v Speaker 1>got it recently, right? It just happens every once in

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<v Speaker 1>a while. Eventually you get, you know, Final Fantasy. Eventually

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<v Speaker 1>you get your tactics game. And yeah, so then the

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<v Speaker 1>two newest ones are Worms Galactic Tactics and Rainbow Six

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<v Speaker 1>Tactics as well. So starting with Worms, you mentioned this earlier,

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<v Speaker 1>like what is your experience with Worms? Because I feel

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<v Speaker 1>like that is a series I often forget about, even though,

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<v Speaker 1>and it's probably because I only have like one touch point.

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<v Speaker 1>I played, I think it was Armageddon on the DS.

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<v Speaker 1>And I played it endlessly. One of my favorite games

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<v Speaker 1>as a kid. And then I never really touched the

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<v Speaker 1>series again and kind of forget about it. It doesn't

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<v Speaker 1>get brought up very often. So in a trailer like

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<v Speaker 1>this happens, and I'm reminded how nostalgic I am for

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<v Speaker 1>the derpy, phallic-looking worms that.

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<v Speaker 2>They have in these games.

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<v Speaker 1>I'm all into it. But yeah, what is your experience

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<v Speaker 1>with the series? And what do you think, as a

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<v Speaker 1>Tactics fan, what do you think about this kind of

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<v Speaker 1>new crossover, so to speak?

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<v Speaker 2>Yeah, I think this is a really great idea to

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<v Speaker 2>just keep the worms evolution going i feel like you

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<v Speaker 2>can i guess you could keep doing the same thing

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<v Speaker 2>over and over and just like different uh i don't

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<v Speaker 2>know add different weapons or different yeah just graphical fidelities

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<v Speaker 2>to more modern titles but i i don't know if

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<v Speaker 2>that's really something that like I don't think that's something

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<v Speaker 2>that like fans would be really grabbing. I feel like

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<v Speaker 2>there have been.

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<v Speaker 1>These games still coming out all the time. They're just

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<v Speaker 1>not really talked about in a big way, but I

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<v Speaker 1>think they like worms has never really stopped. I think

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<v Speaker 1>it's just like a lower budget thing that doesn't have

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<v Speaker 1>as big of a marketing budget. They're just like pump

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<v Speaker 1>them out and people play them. But yeah, they're never like,

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<v Speaker 1>you know, the big splash kind of thing. They're never

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<v Speaker 1>starting to showcase like it did even though it was

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<v Speaker 1>technically the pre-show, I guess.

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<v Speaker 2>For sure. I feel like though like jumping in the

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<v Speaker 2>tactics realm like that that's a really good evolution of

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<v Speaker 2>the uh of the franchise in my mind because it

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<v Speaker 2>sticks true to what the core gameplay kind of is

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<v Speaker 2>but uh you know just more more of a single

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<v Speaker 2>player player experience of course you could always play worms

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<v Speaker 2>single player in my mind it's always been like uh

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<v Speaker 2>like a like a pvp game or like with friends

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<v Speaker 2>because I think that's the only time I've really played

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<v Speaker 2>it was with friends and And I just have some

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<v Speaker 2>great memories of going over to a friend's house and

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<v Speaker 2>playing it. Me, him, and his brother, all just on

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<v Speaker 2>there with our worms. And of course, it's got the

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<v Speaker 2>comedy element where they're really derpy. They make really funny

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<v Speaker 2>noises and just killing different worms very brutally different ways.

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<v Speaker 2>My one good friend, childhood friend, shout out to Quinn.

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<v Speaker 2>name drop them right here he owned worms 3d on

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<v Speaker 2>the game cube and i just thought that was like

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<v Speaker 2>the craziest thing ever because it turned a 2d game

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<v Speaker 2>to worms 3d uh and was it just 3d visuals

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<v Speaker 2>or was it actually like in a you could walk

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<v Speaker 2>around in a 3d space you could walk around in

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<v Speaker 2>a 3d space i believe are you it looks like

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<v Speaker 2>it based on yeah pictures here you know that was

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<v Speaker 2>like that that was like a.

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<v Speaker 1>Great this fucking yeah it's crazy.

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<v Speaker 2>Worms though man i learned what what the term prod

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<v Speaker 2>meant because there's a move in worms where you just

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<v Speaker 2>you just poke them with the finger and uh so

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<v Speaker 2>yeah those teeth man but like look at that like

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<v Speaker 2>3d in that era okay it's on ps2 also yeah

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<v Speaker 2>uh yeah that's that's amazing um but yeah great great

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<v Speaker 2>franchise and like core to my my childhood memories i'm

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<v Speaker 2>I'm not playing Worms these days because that's not what

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<v Speaker 2>I'd be playing on my own time. Worms Tactics, probably

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00:13:52.549 --> 00:13:55.360
<v Speaker 2>not going to really, you know, win me over in

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<v Speaker 2>that sense. But I still think it's a really cool idea.

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00:13:58.639 --> 00:14:00.360
<v Speaker 2>And it makes a lot of sense to just, again,

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<v Speaker 2>evolve the franchise past what it used to be. Yeah.

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<v Speaker 1>You know, I like what you said before we go

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<v Speaker 1>live here is that, like, this kind of has always

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<v Speaker 1>been a tactics series. Obviously not like a grid turn-based

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00:14:12.019 --> 00:14:14.799
<v Speaker 1>tactics like this new game is. But it has always

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00:14:14.820 --> 00:14:18.250
<v Speaker 1>been like that, where it's, like, usually, I guess, rather than, like, doing,

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00:14:18.629 --> 00:14:19.929
<v Speaker 1>maybe some of the other games do this, but the

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00:14:19.970 --> 00:14:21.649
<v Speaker 1>one I remember, I feel like you just have, like,

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00:14:21.669 --> 00:14:23.710
<v Speaker 1>a certain amount of time on your turn, and you, like,

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00:14:23.730 --> 00:14:25.889
<v Speaker 1>can only do so much. You probably do, like, a

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00:14:25.889 --> 00:14:28.269
<v Speaker 1>little bit of moving, and then choose, like, one attack

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00:14:28.379 --> 00:14:30.360
<v Speaker 1>option or something like that, whether it is a prod,

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00:14:30.639 --> 00:14:33.549
<v Speaker 1>whether it's throwing a holy hand grenade, a grenade launch

309
00:14:33.590 --> 00:14:36.009
<v Speaker 1>or a shotgun whatever it is and then you yeah

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00:14:36.029 --> 00:14:37.450
<v Speaker 1>you can you have like a certain amount of time

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00:14:37.470 --> 00:14:39.129
<v Speaker 1>to move usually so I don't know if this will

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00:14:39.169 --> 00:14:41.149
<v Speaker 1>be that or it's probably just gonna be like oh

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00:14:41.169 --> 00:14:44.690
<v Speaker 1>yeah classic tactics version but I feel like the strategy

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00:14:44.730 --> 00:14:47.350
<v Speaker 1>part of it and like the items will just transfer

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00:14:47.409 --> 00:14:48.809
<v Speaker 1>over and as you might I didn't even know there

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00:14:48.870 --> 00:14:50.490
<v Speaker 1>was like a 3d game that happened at some point

317
00:14:50.529 --> 00:14:53.070
<v Speaker 1>but obviously this game the series has already explored a

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00:14:53.269 --> 00:14:54.669
<v Speaker 1>3d space and what that can look like for how

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00:14:54.690 --> 00:14:57.049
<v Speaker 1>these items work and I think it is pretty straightforward

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00:14:57.090 --> 00:14:59.570
<v Speaker 1>honestly but yeah I think this is really cool I

321
00:14:59.590 --> 00:15:01.549
<v Speaker 1>really like the art style like even just the cutscene

322
00:15:01.580 --> 00:15:04.740
<v Speaker 1>I the CG cutscene that they had, introing it for

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00:15:04.759 --> 00:15:07.379
<v Speaker 1>the trailer. I love it. I like the character. I

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00:15:07.399 --> 00:15:09.340
<v Speaker 1>like the silliness. It kind of has like a South

325
00:15:09.379 --> 00:15:11.720
<v Speaker 1>Park energy to it, I feel like, as well as worms,

326
00:15:12.220 --> 00:15:14.940
<v Speaker 1>in a sense. And so, yeah, I'm interested in this, especially,

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00:15:14.960 --> 00:15:17.490
<v Speaker 1>I mean, we're just so spoiled for tactics games at

328
00:15:17.500 --> 00:15:20.429
<v Speaker 1>this point. Like, we've got Fire Emblem coming out in

329
00:15:20.470 --> 00:15:22.809
<v Speaker 1>just a few short weeks. We have the Star Wars

330
00:15:22.870 --> 00:15:25.769
<v Speaker 1>tactics game coming out in like two days. I'm already like,

331
00:15:26.230 --> 00:15:28.190
<v Speaker 1>do I buy one of these, both of these? Like,

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00:15:29.029 --> 00:15:31.250
<v Speaker 1>I love this kind of game so much. And now,

333
00:15:31.769 --> 00:15:33.629
<v Speaker 1>with Worms. I'm not as much of a Rainbow Six guy,

334
00:15:33.649 --> 00:15:35.230
<v Speaker 1>but with Worms on the horizon too, it's like, oh

335
00:15:35.250 --> 00:15:38.009
<v Speaker 1>my God, playing so many of these. And honestly, in

336
00:15:38.029 --> 00:15:39.629
<v Speaker 1>the last few weeks, I've played so much Into the

337
00:15:39.669 --> 00:15:41.850
<v Speaker 1>Breach again as well. When I was like in Kelowna

338
00:15:41.889 --> 00:15:44.190
<v Speaker 1>and stuff, that was like my one game that I

339
00:15:44.190 --> 00:15:46.990
<v Speaker 1>was kind of playing there. So yeah, I just love

340
00:15:47.009 --> 00:15:48.690
<v Speaker 1>this series so much and it's cool to get a

341
00:15:49.210 --> 00:15:53.370
<v Speaker 1>series that I'm kind of oddly nostalgic for that I

342
00:15:53.389 --> 00:15:55.269
<v Speaker 1>haven't really revisited. This feels like the perfect time for

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00:15:55.309 --> 00:15:56.750
<v Speaker 1>me to jump back in. So that's coming out next year,

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00:15:56.820 --> 00:15:58.600
<v Speaker 1>so I'll keep an eye on it for sure. And

345
00:15:58.620 --> 00:16:00.700
<v Speaker 1>then the other one is Rainbow Six Tactics, which, again,

346
00:16:00.740 --> 00:16:02.419
<v Speaker 1>this makes so much sense, right? It's kind of like

347
00:16:02.460 --> 00:16:04.919
<v Speaker 1>when Gears Tactics happened. It's like, yeah, these games are

348
00:16:04.940 --> 00:16:08.620
<v Speaker 1>already so tactical, so positioning-based, taking cover, that kind of stuff.

349
00:16:08.639 --> 00:16:12.919
<v Speaker 1>And especially after XCOM, I feel like, took the tactic

350
00:16:12.940 --> 00:16:15.600
<v Speaker 1>genre in, like, a slightly different space, and it made

351
00:16:15.799 --> 00:16:18.929
<v Speaker 1>just so much sense for a series like this. So obviously, like,

352
00:16:18.990 --> 00:16:22.250
<v Speaker 1>Gears worked in that translation, and I think Rainbow Six will, like,

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00:16:22.649 --> 00:16:24.330
<v Speaker 1>just be that and even more, because so much of

354
00:16:24.370 --> 00:16:27.610
<v Speaker 1>that is, like, planning to timings and, like, breaching doors

355
00:16:27.789 --> 00:16:30.210
<v Speaker 1>and moving... in coordination with teammates and stuff. I'm sure

356
00:16:30.230 --> 00:16:32.470
<v Speaker 1>this will be a single player game, but I think

357
00:16:32.529 --> 00:16:36.830
<v Speaker 1>taking Rainbow Six and that multiplayer experience and converting it

358
00:16:36.870 --> 00:16:39.429
<v Speaker 1>down into like a tactics game experience and giving people

359
00:16:39.820 --> 00:16:42.559
<v Speaker 1>that kind of fun planning, but like as a single

360
00:16:42.580 --> 00:16:45.120
<v Speaker 1>player experience is going to work really well. So yeah,

361
00:16:45.159 --> 00:16:46.879
<v Speaker 1>this was a pretty cool thing to see as well.

362
00:16:46.899 --> 00:16:48.700
<v Speaker 1>And I feel like Rainbow Six has been a little

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00:16:48.720 --> 00:16:51.659
<v Speaker 1>bit quiet recently. Like they had the, I think it

364
00:16:51.679 --> 00:16:54.860
<v Speaker 1>was called Extraction Rainbow, Rainbow Six Extraction a couple of

365
00:16:54.879 --> 00:16:56.769
<v Speaker 1>years ago. Sounds right. And it was okay. It didn't

366
00:16:56.789 --> 00:16:58.299
<v Speaker 1>really like blow me away or anything. And I feel

367
00:16:58.320 --> 00:16:59.940
<v Speaker 1>like this is kind of a fun new way. Not

368
00:16:59.960 --> 00:17:01.980
<v Speaker 1>that this is like an innovative thing because obviously Worms

369
00:17:02.039 --> 00:17:04.319
<v Speaker 1>is doing it too and all these other series. Everything's

370
00:17:04.339 --> 00:17:07.099
<v Speaker 1>getting a tactics game these days. But yeah, I think

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00:17:07.140 --> 00:17:08.900
<v Speaker 1>this could work pretty well for the series. And I'm

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<v Speaker 1>curious to see if it ends up being any good

373
00:17:11.579 --> 00:17:14.000
<v Speaker 1>because I'm sure if it has that same level of

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00:17:14.140 --> 00:17:15.799
<v Speaker 1>depth and I don't know if it's the same developers

375
00:17:15.859 --> 00:17:18.440
<v Speaker 1>as like the regular Rainbow Six games, I feel like

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00:17:18.460 --> 00:17:21.150
<v Speaker 1>this could be a really, really, really solid tactics game.

377
00:17:21.230 --> 00:17:23.089
<v Speaker 1>So I don't know. Are you a Rainbow Six guy

378
00:17:23.109 --> 00:17:24.549
<v Speaker 1>at all? Does this one speak to you in any way?

379
00:17:26.190 --> 00:17:29.490
<v Speaker 2>I feel like i'm i feel like yeah i'm a

380
00:17:29.589 --> 00:17:32.109
<v Speaker 2>rainbow six guy i've kind of always been around the

381
00:17:32.359 --> 00:17:35.099
<v Speaker 2>series i think i had the original rainbow six game

382
00:17:35.259 --> 00:17:38.799
<v Speaker 2>on the pc uh way way back then and i've

383
00:17:38.839 --> 00:17:41.779
<v Speaker 2>kind of just throughout my entire gaming history i feel

384
00:17:41.799 --> 00:17:44.940
<v Speaker 2>like i haven't gone like more than five years without

385
00:17:45.099 --> 00:17:47.700
<v Speaker 2>touching a rainbow six title um the last one would

386
00:17:47.740 --> 00:17:52.509
<v Speaker 2>have been probably, uh, not wild lands break point, I

387
00:17:52.529 --> 00:17:54.829
<v Speaker 2>think was the second one that came out and really

388
00:17:54.869 --> 00:17:57.990
<v Speaker 2>solid games. Like honestly, I, they are what they are.

389
00:17:58.109 --> 00:17:59.829
<v Speaker 2>You know, a lot of the time it's like you

390
00:17:59.849 --> 00:18:03.029
<v Speaker 2>just go around the world, like collecting things and just

391
00:18:03.049 --> 00:18:08.460
<v Speaker 2>doing your, you know, tactics taken down, um, whatever you,

392
00:18:08.539 --> 00:18:11.799
<v Speaker 2>whatever you'd call them, uh, encampments and such stuff, stuff

393
00:18:11.819 --> 00:18:14.319
<v Speaker 2>like that. But there's oftentimes I'm just kind of seeking that.

394
00:18:14.640 --> 00:18:18.289
<v Speaker 2>I do really like the tactical shooter genre, uh, And yeah,

395
00:18:18.349 --> 00:18:19.430
<v Speaker 2>I had the same thoughts as you. As soon as

396
00:18:19.470 --> 00:18:21.049
<v Speaker 2>I saw this, I'm like, man, why have they not

397
00:18:21.089 --> 00:18:23.809
<v Speaker 2>done this already? This makes total sense. You can basically

398
00:18:23.829 --> 00:18:26.529
<v Speaker 2>just have the exact same, what you would already be doing,

399
00:18:26.549 --> 00:18:32.029
<v Speaker 2>just on a tactics gameplay. And yeah, it totally makes sense. Yeah.

400
00:18:32.390 --> 00:18:36.500
<v Speaker 1>Yeah. Definitely. And then the other thing, so the Rainbow Six,

401
00:18:36.519 --> 00:18:39.099
<v Speaker 1>that was not in the pre-show, but along with Worms,

402
00:18:39.119 --> 00:18:41.359
<v Speaker 1>the other thing in the pre-show that was speaking to

403
00:18:41.380 --> 00:18:45.779
<v Speaker 1>me on the nostalgia sense is Rollercoaster Tycoon WonderWorks. which

404
00:18:46.299 --> 00:18:47.980
<v Speaker 1>I believe is like a new game, but also maybe

405
00:18:48.000 --> 00:18:51.140
<v Speaker 1>kind of like a remake remaster of those original games.

406
00:18:51.180 --> 00:18:54.660
<v Speaker 1>It definitely has the same art style as one and two, uh, one,

407
00:18:54.680 --> 00:18:56.210
<v Speaker 1>you know, it was one of those cereal box games

408
00:18:56.250 --> 00:18:58.009
<v Speaker 1>for me in a game I played over and over

409
00:18:58.049 --> 00:19:00.470
<v Speaker 1>and over again, endlessly, uh, as a kid. And this

410
00:19:00.529 --> 00:19:02.509
<v Speaker 1>is very much that same art style, but just like

411
00:19:02.630 --> 00:19:04.970
<v Speaker 1>looking a little bit more fresh and modern, but it's

412
00:19:05.009 --> 00:19:08.170
<v Speaker 1>still keeping that same, like, you know, the roller coasters

413
00:19:08.190 --> 00:19:10.390
<v Speaker 1>look the same. The paths look the same, the little

414
00:19:10.410 --> 00:19:13.009
<v Speaker 1>like entrance and exit doors for each ride look the same.

415
00:19:13.750 --> 00:19:16.289
<v Speaker 1>It's got the same camera perspective and all that stuff.

416
00:19:16.390 --> 00:19:18.789
<v Speaker 1>It's very true to what those original games felt like.

417
00:19:19.309 --> 00:19:21.000
<v Speaker 1>The only thing, I feel like the big change they

418
00:19:21.019 --> 00:19:25.079
<v Speaker 1>made design-wise is what the people look like. And I

419
00:19:25.119 --> 00:19:27.920
<v Speaker 1>gotta say, Kirkland, I don't like the way the people look.

420
00:19:28.039 --> 00:19:30.299
<v Speaker 1>They kind of have a chibi thing going on with them.

421
00:19:30.319 --> 00:19:33.000
<v Speaker 1>They got big head mode. And it's probably just because

422
00:19:33.019 --> 00:19:35.490
<v Speaker 1>I'm so deep with the nostalgia. I love how janky

423
00:19:35.529 --> 00:19:37.730
<v Speaker 1>the characters looked in the original game. These look janky

424
00:19:37.769 --> 00:19:38.150
<v Speaker 1>as well.

425
00:19:38.829 --> 00:19:39.160
<v Speaker 2>But..

426
00:19:39.700 --> 00:19:41.359
<v Speaker 1>It stands out to me. It's throwing me off a

427
00:19:41.359 --> 00:19:44.279
<v Speaker 1>little bit. It's like you were so close. Everything looks

428
00:19:44.279 --> 00:19:47.029
<v Speaker 1>the same, except for this one thing, and now it

429
00:19:47.029 --> 00:19:48.900
<v Speaker 1>kind of bothers me. So maybe i don't know if

430
00:19:48.940 --> 00:19:50.859
<v Speaker 1>i'm being uh too much of a stickler i don't

431
00:19:50.880 --> 00:19:51.900
<v Speaker 1>know if this is a game i would pick up

432
00:19:52.519 --> 00:19:54.619
<v Speaker 1>any which way because when i do want that roller

433
00:19:54.640 --> 00:19:57.039
<v Speaker 1>coaster tycoon hit i'll just i just you know can

434
00:19:57.059 --> 00:19:58.839
<v Speaker 1>still play those games on steam and i have done

435
00:19:58.859 --> 00:20:00.359
<v Speaker 1>that in the last couple years just booting it up

436
00:20:00.900 --> 00:20:03.130
<v Speaker 1>and play for a little bit um but yeah i

437
00:20:03.140 --> 00:20:05.170
<v Speaker 1>could see myself maybe picking this up in in a

438
00:20:05.450 --> 00:20:07.150
<v Speaker 1>way just because of the nostalgia that could be good

439
00:20:07.170 --> 00:20:10.009
<v Speaker 1>like switch pickup or something like that so Yeah. Pretty

440
00:20:10.029 --> 00:20:12.509
<v Speaker 1>cool to see kind of this art style, like what

441
00:20:12.529 --> 00:20:15.150
<v Speaker 1>they've done here. But, yeah, do you have any thoughts

442
00:20:15.190 --> 00:20:16.230
<v Speaker 1>on this one? Do you care about this one at all?

443
00:20:18.329 --> 00:20:19.829
<v Speaker 1>It's interesting.

444
00:20:19.849 --> 00:20:22.150
<v Speaker 2>Like, I was kind of surprised to see it, honestly.

445
00:20:22.890 --> 00:20:25.809
<v Speaker 2>Roller Coaster Tycoon. That's, like, one of those games where just, like,

446
00:20:25.869 --> 00:20:28.589
<v Speaker 2>anybody that, like, born in the 90s, I feel like

447
00:20:28.630 --> 00:20:31.130
<v Speaker 2>has interacted with that game. Unless you just totally didn't

448
00:20:31.150 --> 00:20:32.809
<v Speaker 2>have a PC and never touched a video game in

449
00:20:32.829 --> 00:20:36.289
<v Speaker 2>your life. I feel like everybody knew about Roller Coaster Tycoon. Yeah.

450
00:20:36.619 --> 00:20:38.839
<v Speaker 2>And there's so many other tycoon equivalents that came around

451
00:20:38.859 --> 00:20:41.339
<v Speaker 2>that time. But roller coaster tycoon specifically is just the

452
00:20:41.420 --> 00:20:43.920
<v Speaker 2>one that people think of. So it was kind of

453
00:20:43.940 --> 00:20:46.740
<v Speaker 2>surprising and, yeah, interesting to see it here. I kind

454
00:20:46.799 --> 00:20:50.069
<v Speaker 2>of see where you're coming from. You know, like the little,

455
00:20:50.250 --> 00:20:53.329
<v Speaker 2>I don't know, effect of the people. It seemed a

456
00:20:53.369 --> 00:20:55.950
<v Speaker 2>little odd. But again, like I guess I'm just pulling

457
00:20:55.990 --> 00:21:00.130
<v Speaker 2>back from like the super whatever look you would call

458
00:21:00.170 --> 00:21:03.559
<v Speaker 2>like the OG OG where you couldn't really see the people.

459
00:21:03.599 --> 00:21:06.369
<v Speaker 2>They're just like little sticks, I guess, at that point. But..

460
00:21:06.970 --> 00:21:09.079
<v Speaker 1>And they were always the same guy. It was, like,

461
00:21:09.220 --> 00:21:12.099
<v Speaker 1>always the same white guy with, like, short brown hair.

462
00:21:12.299 --> 00:21:15.059
<v Speaker 1>There was no women, no children. Like, everyone was the

463
00:21:15.119 --> 00:21:16.000
<v Speaker 1>exact same.

464
00:21:16.059 --> 00:21:16.599
<v Speaker 2>It's true.

465
00:21:16.680 --> 00:21:19.099
<v Speaker 1>And so there's definitely more variety now, at least in

466
00:21:19.140 --> 00:21:21.500
<v Speaker 1>terms of, like, you know, being a bit more immersive.

467
00:21:21.519 --> 00:21:23.200
<v Speaker 1>The only thing that changed was their shirt color and, like,

468
00:21:23.259 --> 00:21:24.960
<v Speaker 1>pants color, I think. Yeah.

469
00:21:25.390 --> 00:21:26.509
<v Speaker 2>No, you're 100% right.

470
00:21:27.789 --> 00:21:28.130
<v Speaker 1>I don't know.

471
00:21:28.170 --> 00:21:31.369
<v Speaker 2>I feel like I'm kind of okay with the Roller

472
00:21:31.390 --> 00:21:34.410
<v Speaker 2>Coaster Tycoon scratch. If I want to go to these

473
00:21:34.430 --> 00:21:37.309
<v Speaker 2>types of games, like a managing type game, I'd honestly

474
00:21:37.329 --> 00:21:39.599
<v Speaker 2>probably go to the Jurassic Park one where you're like

475
00:21:39.690 --> 00:21:43.039
<v Speaker 2>making your own little park there. But yeah.

476
00:21:43.980 --> 00:21:46.740
<v Speaker 1>Yeah, and I mean, there has been other, like there

477
00:21:46.779 --> 00:21:50.039
<v Speaker 1>has even been recent Roller Coaster Tycoon games or re-releases.

478
00:21:50.559 --> 00:21:52.559
<v Speaker 1>And then there's Planet Coaster as well, which is kind

479
00:21:52.579 --> 00:21:54.279
<v Speaker 1>of like the full 3D version of this. But I

480
00:21:54.480 --> 00:21:55.619
<v Speaker 1>like that this is kind of going back to the

481
00:21:55.640 --> 00:21:57.839
<v Speaker 1>nostalgia in a way. And it feels more lively too.

482
00:21:57.849 --> 00:21:59.789
<v Speaker 1>It feels like there's a lot more animations for things.

483
00:21:59.809 --> 00:22:01.609
<v Speaker 1>So there's a certain shot of like a roller coaster

484
00:22:01.650 --> 00:22:03.930
<v Speaker 1>breaking down like piece by piece. And rather than it

485
00:22:03.970 --> 00:22:06.569
<v Speaker 1>just like, having like a stock animation for what it

486
00:22:06.589 --> 00:22:08.890
<v Speaker 1>looks like when it's fixed and when it's broken like

487
00:22:08.930 --> 00:22:10.849
<v Speaker 1>i feel like the original games had like every piece

488
00:22:10.869 --> 00:22:13.190
<v Speaker 1>like crumbled in like a 3d space and fell with

489
00:22:13.269 --> 00:22:14.690
<v Speaker 1>physics and stuff and so i feel like in that

490
00:22:14.750 --> 00:22:17.470
<v Speaker 1>way it's probably gonna be pretty satisfying also that'll probably

491
00:22:17.490 --> 00:22:19.309
<v Speaker 1>make it fun to do like crazy death traps which

492
00:22:19.349 --> 00:22:21.650
<v Speaker 1>i know a lot of people including me maybe did

493
00:22:21.690 --> 00:22:23.869
<v Speaker 1>as a kid making just you know roller coasters that

494
00:22:23.890 --> 00:22:27.109
<v Speaker 1>were designed to just destroy people who uh visit the

495
00:22:27.130 --> 00:22:29.299
<v Speaker 1>park and so you know that's always kind of a

496
00:22:29.490 --> 00:22:32.119
<v Speaker 1>fun part of these games too is messing around pushing

497
00:22:32.160 --> 00:22:35.410
<v Speaker 1>the edges of it so Yeah, pretty cool to see.

498
00:22:36.069 --> 00:22:39.109
<v Speaker 1>I think that was the last thing from the pre-show,

499
00:22:39.730 --> 00:22:41.809
<v Speaker 1>specifically before we jumped in the main show. So maybe

500
00:22:41.849 --> 00:22:44.710
<v Speaker 1>with that, we'll take a quick break to thank our

501
00:22:44.789 --> 00:22:49.069
<v Speaker 1>wonderful Patreon producers. They are Aaron Braden, April of Darkness,

502
00:22:49.109 --> 00:22:56.519
<v Speaker 1>Jack Grant, Superbad Mike, TGGLM69, aka NRFHidalgo, Lenny Kravitz, Cocktail Clay,

503
00:22:56.759 --> 00:22:59.700
<v Speaker 1>John with No Age, Sam Green, John M, Matthew Fletcher,

504
00:23:00.039 --> 00:23:04.500
<v Speaker 1>and now introducing... Summer Hansi as well who recently joined

505
00:23:04.539 --> 00:23:08.680
<v Speaker 1>Patreon as many of you can and you can make

506
00:23:08.740 --> 00:23:11.299
<v Speaker 1>us play any game ever and we'll talk about it

507
00:23:11.339 --> 00:23:14.640
<v Speaker 1>on the podcast or a movie is more frequently done.

508
00:23:15.480 --> 00:23:17.420
<v Speaker 1>You can do all sorts of things. You get episodes

509
00:23:17.519 --> 00:23:21.180
<v Speaker 1>early and add free exclusive episodes on a monthly if

510
00:23:21.259 --> 00:23:24.259
<v Speaker 1>not more basis. You get voting power. We just had

511
00:23:24.339 --> 00:23:27.700
<v Speaker 1>votes go through for the 2006 Golden Geeks which was

512
00:23:27.740 --> 00:23:29.789
<v Speaker 1>really fun to see how all those votes struck out

513
00:23:29.829 --> 00:23:31.309
<v Speaker 1>in a very interesting way. So go back to the

514
00:23:31.369 --> 00:23:34.809
<v Speaker 1>newscast from yesterday to hear us break down some of that.

515
00:23:34.829 --> 00:23:37.069
<v Speaker 1>But yeah, it's just a great place to go. If

516
00:23:37.089 --> 00:23:38.789
<v Speaker 1>you want to support the show and what we do here,

517
00:23:39.269 --> 00:23:41.130
<v Speaker 1>we work hard. We do a lot of stuff. We

518
00:23:41.170 --> 00:23:44.190
<v Speaker 1>cover as much as we possibly can. And yeah, if

519
00:23:44.230 --> 00:23:46.730
<v Speaker 1>you want to throw a dollar at us, the best

520
00:23:46.769 --> 00:23:48.130
<v Speaker 1>place to do so would.

521
00:23:47.990 --> 00:23:49.450
<v Speaker 2>Be on Patreon.

522
00:23:49.630 --> 00:23:51.049
<v Speaker 1>You get the most out of it. We get the

523
00:23:51.109 --> 00:23:55.730
<v Speaker 1>most out of it. It's a win-win symbiotic relationship. So yes,

524
00:23:55.769 --> 00:23:58.640
<v Speaker 1>thank you to everyone for helping keep the lights on.

525
00:23:59.170 --> 00:24:01.710
<v Speaker 1>And as I said, yeah, SideQuest is coming back again

526
00:24:01.769 --> 00:24:04.339
<v Speaker 1>shortly later this week and then next week as well.

527
00:24:04.799 --> 00:24:07.660
<v Speaker 1>So if anyone's been missing the show, I'm glad that

528
00:24:07.700 --> 00:24:09.460
<v Speaker 1>it's going to be back here for you to have

529
00:24:09.500 --> 00:24:12.880
<v Speaker 1>some more gaming discussions going on. But yeah, let's jump

530
00:24:12.940 --> 00:24:18.059
<v Speaker 1>to a quick ad break and we'll be right back. Okay,

531
00:24:18.119 --> 00:24:20.700
<v Speaker 1>we are back to continue. Kirkland, a game that you

532
00:24:20.720 --> 00:24:23.849
<v Speaker 1>were interested in, Dust Origins. Talk to me about this one.

533
00:24:25.309 --> 00:24:28.309
<v Speaker 2>Yeah, no, I think this game, I really like the

534
00:24:28.369 --> 00:24:31.490
<v Speaker 2>art style and just the look to it. I'm kind

535
00:24:31.509 --> 00:24:33.869
<v Speaker 2>of a sucker for isometric games. I feel like I

536
00:24:33.910 --> 00:24:36.119
<v Speaker 2>don't play, like, a whole lot of them, but I

537
00:24:36.150 --> 00:24:39.680
<v Speaker 2>just really respect the art style. I probably have some, like,

538
00:24:40.240 --> 00:24:43.079
<v Speaker 2>deep-seated memory of, like, a mini-clip game or something that

539
00:24:43.099 --> 00:24:45.940
<v Speaker 2>had that, or, like, Newgrounds, maybe, you know, like, just

540
00:24:46.140 --> 00:24:48.680
<v Speaker 2>with that style, and that just stuck to me. Really,

541
00:24:48.700 --> 00:24:51.900
<v Speaker 2>really cool. I like that. we haven't like evolved past

542
00:24:51.960 --> 00:24:55.720
<v Speaker 2>that style. Uh, especially something like this that has really,

543
00:24:55.779 --> 00:24:59.559
<v Speaker 2>really cool shadow effects and everything. And it kind of

544
00:24:59.579 --> 00:25:01.940
<v Speaker 2>has like a horror element to it. Like, like especially

545
00:25:02.299 --> 00:25:05.200
<v Speaker 2>like these games are like shooter survivals, whatever genre you'd

546
00:25:05.220 --> 00:25:09.079
<v Speaker 2>want to call it. Um, but like just, just when

547
00:25:09.099 --> 00:25:11.099
<v Speaker 2>you're going to a more dark area, just seeing like your,

548
00:25:11.180 --> 00:25:14.930
<v Speaker 2>your character with your, your flashlight kind of like panning around, uh,

549
00:25:15.029 --> 00:25:16.990
<v Speaker 2>it just adds, adds a lot of suspense to it.

550
00:25:17.029 --> 00:25:20.079
<v Speaker 2>Whereas I feel like the scariest version of those games are,

551
00:25:20.529 --> 00:25:22.690
<v Speaker 2>first persons because you're just seeing what the person is

552
00:25:22.730 --> 00:25:26.240
<v Speaker 2>playing but there's still just so much tension I think

553
00:25:26.319 --> 00:25:30.900
<v Speaker 2>to still just be in that isometric style and also

554
00:25:30.940 --> 00:25:34.380
<v Speaker 2>just like the gameplay loop element to it I think

555
00:25:34.420 --> 00:25:38.579
<v Speaker 2>it's kind of up my alley it's not necessarily like

556
00:25:38.599 --> 00:25:41.660
<v Speaker 2>it doesn't seem like it's like a wave thing whereas

557
00:25:41.720 --> 00:25:43.349
<v Speaker 2>maybe I would compare it to like a risk of

558
00:25:43.400 --> 00:25:47.910
<v Speaker 2>rain where it's just like endless rounds of enemies or

559
00:25:47.950 --> 00:25:50.410
<v Speaker 2>what not Um, I, I should look into it a

560
00:25:50.410 --> 00:25:52.109
<v Speaker 2>little bit more cause it, it does seem like it

561
00:25:52.130 --> 00:25:53.890
<v Speaker 2>has that element though, where you are going to be

562
00:25:53.910 --> 00:25:57.319
<v Speaker 2>dying many times. You kind of upgrade as you go along.

563
00:25:57.930 --> 00:25:59.930
<v Speaker 2>And if it is kind of what I imagine it being,

564
00:25:59.990 --> 00:26:02.210
<v Speaker 2>I think that's definitely up my alley and I could

565
00:26:02.230 --> 00:26:04.880
<v Speaker 2>see myself putting, putting some hours into this cause yeah,

566
00:26:04.960 --> 00:26:08.799
<v Speaker 2>I just really like the look to it. Um, and yeah, no, I,

567
00:26:08.960 --> 00:26:10.240
<v Speaker 2>I think it looks cool. I like seeing like the

568
00:26:10.259 --> 00:26:14.779
<v Speaker 2>different classes in there. Um, overall, yeah, it just, it

569
00:26:14.799 --> 00:26:17.460
<v Speaker 2>just looked really cool. And, I didn't really hear about this,

570
00:26:17.720 --> 00:26:20.220
<v Speaker 2>I don't think, beforehand, so it was a nice little surprise.

571
00:26:21.089 --> 00:26:23.210
<v Speaker 1>Yeah, I don't know if this was announced previously, but

572
00:26:23.230 --> 00:26:26.210
<v Speaker 1>it was news to me for sure. It reminds me

573
00:26:26.230 --> 00:26:29.230
<v Speaker 1>a lot of a game called The Ascent, I believe

574
00:26:29.250 --> 00:26:30.630
<v Speaker 1>is what it was called. It came out in, I think, 2020.

575
00:26:30.630 --> 00:26:33.910
<v Speaker 1>It was a Game Pass. Yeah, let me double-check that.

576
00:26:34.750 --> 00:26:38.309
<v Speaker 1>The Ascent game. Yeah, that's what it's called.

577
00:26:38.329 --> 00:26:39.430
<v Speaker 2>Oh, yeah, totally.

578
00:26:39.910 --> 00:26:42.430
<v Speaker 1>Yeah, it was on Game Pass, and I played a

579
00:26:42.690 --> 00:26:45.859
<v Speaker 1>few hours of it, and it didn't really... blow me away,

580
00:26:45.900 --> 00:26:47.720
<v Speaker 1>but this definitely looks a lot more engaging just in

581
00:26:47.759 --> 00:26:49.569
<v Speaker 1>terms of the gameplay of it, but I feel like

582
00:26:49.589 --> 00:26:53.230
<v Speaker 1>it shares that same isometric gameplay style to it. This

583
00:26:53.250 --> 00:26:56.109
<v Speaker 1>has definitely a lot of that Doom aesthetic in terms

584
00:26:56.130 --> 00:26:59.430
<v Speaker 1>of the enemies, even the color palette and stuff. It

585
00:26:59.509 --> 00:27:04.390
<v Speaker 1>could be a Doom game, honestly, which is really cool.

586
00:27:04.410 --> 00:27:08.539
<v Speaker 1>Does this game have any co-op angle to it, or

587
00:27:08.599 --> 00:27:12.660
<v Speaker 1>is it purely a single-player game? I remember The Ascent

588
00:27:12.700 --> 00:27:15.640
<v Speaker 1>had up to four-player... called this looks like okay this

589
00:27:15.680 --> 00:27:18.099
<v Speaker 1>is supposed to be a single player one so um

590
00:27:18.539 --> 00:27:20.509
<v Speaker 1>a little bit different vibe there but even yeah you

591
00:27:20.529 --> 00:27:22.529
<v Speaker 1>can like drive around and stuff too so it seems

592
00:27:22.569 --> 00:27:24.309
<v Speaker 1>like that that's pretty fun maybe there's like mech suits

593
00:27:24.349 --> 00:27:26.549
<v Speaker 1>and things you can get into so i think the

594
00:27:26.589 --> 00:27:28.049
<v Speaker 1>variety will be good there and i even like the

595
00:27:28.089 --> 00:27:31.299
<v Speaker 1>character art that they have uh you know for it's

596
00:27:31.359 --> 00:27:32.819
<v Speaker 1>like 2d art that they have but i think the

597
00:27:32.900 --> 00:27:35.519
<v Speaker 1>art style is like really cool so definitely into this

598
00:27:35.579 --> 00:27:38.019
<v Speaker 1>one that's dust origins is the name of that one

599
00:27:38.119 --> 00:27:41.140
<v Speaker 1>mm-hmm You know what? It's going on the wish list.

600
00:27:41.180 --> 00:27:41.759
<v Speaker 2>Am I logged in?

601
00:27:41.859 --> 00:27:45.140
<v Speaker 1>I'm not. It's not going on the wish list. I'll

602
00:27:45.160 --> 00:27:51.680
<v Speaker 1>come back. I'll circle back. Next up is a horror game, which,

603
00:27:51.700 --> 00:27:54.420
<v Speaker 1>you know, kind of got a quick little splash here. So,

604
00:27:54.619 --> 00:27:56.349
<v Speaker 1>you know, remains to be seen what the full thing

605
00:27:56.369 --> 00:28:00.150
<v Speaker 1>is looking like. It's called Perceptum. And yeah, so it

606
00:28:00.170 --> 00:28:03.509
<v Speaker 1>starts it honestly looking very much like PT kind of game.

607
00:28:03.529 --> 00:28:07.069
<v Speaker 1>You're walking through a creepy house. You're opening doors slowly.

608
00:28:07.130 --> 00:28:09.339
<v Speaker 1>You don't know what's going to be behind them. and

609
00:28:09.359 --> 00:28:12.779
<v Speaker 1>obviously the the title perceptum is hinting at something to

610
00:28:12.819 --> 00:28:15.720
<v Speaker 1>do uh with some of the gameplay mechanics in the

611
00:28:15.759 --> 00:28:19.569
<v Speaker 1>trailer you're playing like an old older woman and you

612
00:28:19.609 --> 00:28:22.369
<v Speaker 1>take out like a pocket a mirror pocket mirror i

613
00:28:22.410 --> 00:28:24.430
<v Speaker 1>guess and you're kind of looking in that and then

614
00:28:24.470 --> 00:28:26.990
<v Speaker 1>something behind you is kind of shifting and then like

615
00:28:27.029 --> 00:28:28.549
<v Speaker 1>out of the peripheral you can see how there's like

616
00:28:28.589 --> 00:28:30.789
<v Speaker 1>some creepy creature going on in front of you there

617
00:28:31.390 --> 00:28:33.359
<v Speaker 1>and so i feel like whatever is going on with

618
00:28:33.380 --> 00:28:34.779
<v Speaker 1>this mirror, I feel like that's going to be a

619
00:28:34.859 --> 00:28:37.740
<v Speaker 1>really fun item in this game of like things changing

620
00:28:37.779 --> 00:28:39.819
<v Speaker 1>behind you. And that's always a freaky thing in horror

621
00:28:39.839 --> 00:28:41.720
<v Speaker 1>games is like trying to look at things behind you

622
00:28:41.759 --> 00:28:43.940
<v Speaker 1>or run away from things behind you. But because they're

623
00:28:43.980 --> 00:28:46.900
<v Speaker 1>usually in first person, you can't like easily do that

624
00:28:46.960 --> 00:28:48.240
<v Speaker 1>in a way. So I feel like the mirror is

625
00:28:48.279 --> 00:28:49.920
<v Speaker 1>actually going to be pretty clutch. And I also like

626
00:28:49.940 --> 00:28:52.440
<v Speaker 1>that you can see your character's face in it too,

627
00:28:52.460 --> 00:28:54.259
<v Speaker 1>because not only does it put you more in that space,

628
00:28:54.299 --> 00:28:56.809
<v Speaker 1>but I'm sure some creepy things will happen with that

629
00:28:56.829 --> 00:29:00.130
<v Speaker 1>or even see your character's reactions will be fun. So yeah,

630
00:29:00.470 --> 00:29:02.210
<v Speaker 1>There's really not much to go off other than that,

631
00:29:02.230 --> 00:29:04.950
<v Speaker 1>to be honest. But even just that simple hook and

632
00:29:04.970 --> 00:29:07.349
<v Speaker 1>the trailer here had me intrigued for sure.

633
00:29:09.250 --> 00:29:13.789
<v Speaker 2>Yeah, this looks really scary. Just the aspect to the

634
00:29:13.809 --> 00:29:17.970
<v Speaker 2>mirror mechanic. I mean, even without the mirror mechanic, it

635
00:29:18.019 --> 00:29:20.940
<v Speaker 2>looks like a really freaky game. But I imagine you're

636
00:29:20.960 --> 00:29:22.119
<v Speaker 2>going to pull that up and there's just going to

637
00:29:22.140 --> 00:29:24.279
<v Speaker 2>be something right there behind you. And then that's when

638
00:29:24.299 --> 00:29:27.779
<v Speaker 2>I pause the game, close the desktop, whatever you do,

639
00:29:27.799 --> 00:29:31.640
<v Speaker 2>Alt F4. so yeah I don't think I'm ready for

640
00:29:31.640 --> 00:29:37.640
<v Speaker 2>this on my horror gaming experience but this is definitely

641
00:29:37.660 --> 00:29:41.720
<v Speaker 2>a cool idea. And I imagine it has potential to

642
00:29:41.759 --> 00:29:42.940
<v Speaker 2>be very memorable.

643
00:29:43.539 --> 00:29:47.980
<v Speaker 1>Yeah, for sure. And then another game, this one was

644
00:29:48.000 --> 00:29:51.740
<v Speaker 1>kind of introduced by the actress who plays Lady D.

645
00:29:51.789 --> 00:29:53.980
<v Speaker 1>I think she's playing a villain or maybe she's the

646
00:29:54.109 --> 00:29:56.470
<v Speaker 1>main character. I missed who she's voicing in this game,

647
00:29:56.490 --> 00:29:59.359
<v Speaker 1>but she's related to the project in some way. and

648
00:29:59.420 --> 00:30:04.359
<v Speaker 1>it's a Dungeons & Dragons game simply called Warlock is

649
00:30:04.400 --> 00:30:06.589
<v Speaker 1>the title of this one. And honestly, in a lot

650
00:30:06.609 --> 00:30:09.890
<v Speaker 1>of ways, it looks like a pretty classic open-world fantasy

651
00:30:10.289 --> 00:30:12.890
<v Speaker 1>sort of game, but I really like the art style.

652
00:30:12.950 --> 00:30:15.170
<v Speaker 1>I really like the look of the character you're playing as,

653
00:30:15.509 --> 00:30:18.490
<v Speaker 1>and to me, it's got a lot of really fun-looking magic.

654
00:30:18.849 --> 00:30:22.519
<v Speaker 1>At one point, your character pulls out almost like an

655
00:30:22.630 --> 00:30:25.299
<v Speaker 1>alchemist table that they're, I think, imagining in their mind,

656
00:30:25.319 --> 00:30:28.769
<v Speaker 1>and you're slotting items into it, which then affects the

657
00:30:28.829 --> 00:30:32.109
<v Speaker 1>weather and creates rain in the battlefield that you're playing in.

658
00:30:32.430 --> 00:30:35.289
<v Speaker 1>And then because it's raining, your electric power, it seems

659
00:30:35.309 --> 00:30:37.109
<v Speaker 1>like it's even stronger and will connect to a bunch

660
00:30:37.130 --> 00:30:40.190
<v Speaker 1>of enemies and stun them probably more than it would otherwise.

661
00:30:40.809 --> 00:30:43.829
<v Speaker 1>And then you do other cool powers, all the cool

662
00:30:43.869 --> 00:30:47.890
<v Speaker 1>magic of interacting with characters. You can stab a sword

663
00:30:47.910 --> 00:30:50.210
<v Speaker 1>into an enemy and it blows up into a puff

664
00:30:50.250 --> 00:30:52.109
<v Speaker 1>of smoke and it seems like a bunch of XP.

665
00:30:52.170 --> 00:30:54.529
<v Speaker 1>It definitely was giving me some Fable vibes. energy with

666
00:30:54.549 --> 00:30:56.890
<v Speaker 1>some of the powers and whimsy of it though i

667
00:30:56.930 --> 00:30:59.869
<v Speaker 1>feel like the tone is a lot darker um there

668
00:30:59.910 --> 00:31:03.170
<v Speaker 1>wasn't really too much here other than like a combat

669
00:31:03.190 --> 00:31:06.349
<v Speaker 1>showcase and and the magic powers but i'm all into

670
00:31:06.390 --> 00:31:08.890
<v Speaker 1>that so yeah i think this game looks really cool

671
00:31:09.210 --> 00:31:11.380
<v Speaker 1>uh and i don't usually play a lot of games

672
00:31:11.420 --> 00:31:13.460
<v Speaker 1>like this i suppose but this one is kind of

673
00:31:13.480 --> 00:31:16.279
<v Speaker 1>standing out to me and uh definitely on the radar

674
00:31:16.299 --> 00:31:18.359
<v Speaker 1>i want to see more of this one when it's

675
00:31:18.380 --> 00:31:21.450
<v Speaker 1>like closer closer to release and I feel like maybe

676
00:31:21.490 --> 00:31:24.190
<v Speaker 1>they're just going after a popular name and getting that

677
00:31:24.230 --> 00:31:27.490
<v Speaker 1>voice actress. But I think there's a meaningful story and

678
00:31:27.509 --> 00:31:30.410
<v Speaker 1>maybe some good performances in here and writing for an

679
00:31:30.490 --> 00:31:33.789
<v Speaker 1>actual good performer to deliver these lines in a fun way.

680
00:31:33.849 --> 00:31:36.250
<v Speaker 1>So I'm curious to see what's going on with this one.

681
00:31:36.269 --> 00:31:38.910
<v Speaker 1>Let me see if I can find, while you share

682
00:31:38.930 --> 00:31:41.410
<v Speaker 1>your thoughts on this one, what the developer is for

683
00:31:41.450 --> 00:31:41.950
<v Speaker 1>this game.

684
00:31:41.970 --> 00:31:46.470
<v Speaker 2>Yeah, I thought it was a great trailer. I really

685
00:31:46.490 --> 00:31:49.039
<v Speaker 2>like the cinematic and I really like the gameplay that

686
00:31:49.079 --> 00:31:53.319
<v Speaker 2>was shown. it's obviously really cool that it's set in

687
00:31:53.339 --> 00:31:56.380
<v Speaker 2>the dungeon dragons universe so just like if you have

688
00:31:56.460 --> 00:31:58.299
<v Speaker 2>knowledge of that i feel like that'll help in the

689
00:31:58.339 --> 00:32:01.099
<v Speaker 2>game overall i really like that that when she pulls

690
00:32:01.140 --> 00:32:04.259
<v Speaker 2>out her little alchemist table thing changes the weather and

691
00:32:04.279 --> 00:32:08.130
<v Speaker 2>then she specifically uses like lightning magic which of course

692
00:32:08.190 --> 00:32:10.430
<v Speaker 2>in those dungeon dragons universe like it just makes that

693
00:32:10.490 --> 00:32:13.009
<v Speaker 2>multiplier go up so that was really cool to see

694
00:32:13.109 --> 00:32:17.650
<v Speaker 2>and it seems like It doesn't seem as, like, sandboxy

695
00:32:17.670 --> 00:32:19.750
<v Speaker 2>in the sense of, like, Baldur's Gate, where, like, you

696
00:32:19.769 --> 00:32:22.710
<v Speaker 2>can really do anything to, like, get through the situation.

697
00:32:22.779 --> 00:32:25.880
<v Speaker 2>It seems a lot more, I'm hesitant to say linear,

698
00:32:25.960 --> 00:32:28.339
<v Speaker 2>but just, I don't know, more fast-paced.

699
00:32:28.599 --> 00:32:30.779
<v Speaker 1>Yeah, it was hard to get a gauge of, like,

700
00:32:30.980 --> 00:32:33.259
<v Speaker 1>the overall scale of what this game will be like

701
00:32:33.700 --> 00:32:35.160
<v Speaker 1>from this one trailer, because it was kind of, like,

702
00:32:35.420 --> 00:32:37.119
<v Speaker 1>focused on one sequence.

703
00:32:37.599 --> 00:32:39.759
<v Speaker 2>For sure. But, like, when you come outside, like, before

704
00:32:39.779 --> 00:32:42.869
<v Speaker 2>she does her alchemy table thing, I was, like, holy fuck,

705
00:32:42.910 --> 00:32:44.700
<v Speaker 2>like this is a really big, it's almost like I'm

706
00:32:44.720 --> 00:32:46.759
<v Speaker 2>looking at Skyrim right here. Like I'm experiencing like white

707
00:32:46.819 --> 00:32:48.380
<v Speaker 2>run up on the hill like that. Like that was

708
00:32:48.480 --> 00:32:53.240
<v Speaker 2>really impressive. So yeah, I'm curious. I feel like normally

709
00:32:53.259 --> 00:32:55.180
<v Speaker 2>when I see things like this, especially with video games,

710
00:32:55.259 --> 00:32:57.529
<v Speaker 2>I'm just like, can't be that good, right? You know,

711
00:32:58.069 --> 00:33:00.650
<v Speaker 2>I think everybody did that around Expedition 33, but then

712
00:33:00.690 --> 00:33:03.250
<v Speaker 2>guess what? That game ended up being what it was.

713
00:33:04.309 --> 00:33:10.099
<v Speaker 2>So yeah, I'm intrigued by this. I imagine, yeah, especially

714
00:33:10.130 --> 00:33:14.940
<v Speaker 2>having like a, a good voice actor being, like, the

715
00:33:14.980 --> 00:33:17.359
<v Speaker 2>person telling the people about the story, I imagine it

716
00:33:17.400 --> 00:33:22.869
<v Speaker 2>really leans into that performance side of it. Yeah. Yeah,

717
00:33:22.930 --> 00:33:24.210
<v Speaker 2>shouts at D & D also.

718
00:33:24.970 --> 00:33:27.029
<v Speaker 1>Yeah, I mean, the protagonist just looks cool as hell,

719
00:33:27.109 --> 00:33:28.309
<v Speaker 1>you know, and that does a lot for a game.

720
00:33:28.670 --> 00:33:32.309
<v Speaker 1>Developer unknown. They have other games on Steam, so I

721
00:33:32.309 --> 00:33:35.450
<v Speaker 1>think it's a newer team propping up here, working with

722
00:33:35.470 --> 00:33:38.829
<v Speaker 1>the D & D team. I wonder if this game

723
00:33:38.869 --> 00:33:41.599
<v Speaker 1>got greenlit because of Baldur's Gate's success. I wonder if

724
00:33:41.640 --> 00:33:43.559
<v Speaker 1>Wizards of the Coast are just greenlighting all sorts of

725
00:33:44.599 --> 00:33:47.019
<v Speaker 1>other projects and things like that now. We'll have to

726
00:33:47.500 --> 00:33:49.779
<v Speaker 1>wait and see if that becomes more of a trend.

727
00:33:50.720 --> 00:33:53.640
<v Speaker 1>Pretty generic name. It's just called Warlock, but I've got

728
00:33:53.680 --> 00:33:55.359
<v Speaker 1>my eyes on that one for sure.

729
00:33:55.380 --> 00:33:59.529
<v Speaker 2>I really like when she's first adventuring, she just has

730
00:33:59.549 --> 00:34:03.329
<v Speaker 2>that little imp with her that's just chatting with her.

731
00:34:03.849 --> 00:34:04.150
<v Speaker 1>I don't know.

732
00:34:04.470 --> 00:34:06.210
<v Speaker 2>I really like that little dynamic. It seems like a

733
00:34:06.250 --> 00:34:10.000
<v Speaker 2>fun little companion to yeah just just chime.

734
00:34:09.800 --> 00:34:16.659
<v Speaker 1>Off uh another game jumping back into horror is ontos

735
00:34:16.699 --> 00:34:19.329
<v Speaker 1>which is on your draft and has since been delayed

736
00:34:19.369 --> 00:34:22.150
<v Speaker 1>into 2027 so next week you're gonna get to drop

737
00:34:22.170 --> 00:34:24.630
<v Speaker 1>that from your list and repick something new but based

738
00:34:24.650 --> 00:34:26.429
<v Speaker 1>on the trailer here kirkland do you think this is

739
00:34:26.449 --> 00:34:27.969
<v Speaker 1>gonna be a game you might want to drift draft

740
00:34:27.989 --> 00:34:31.230
<v Speaker 1>again next year is it looking looking spicy looking good.

741
00:34:32.300 --> 00:34:35.179
<v Speaker 2>It looks fucking weird. And I kind of expected it

742
00:34:35.260 --> 00:34:39.559
<v Speaker 2>to be weird because of just what I've experienced through Soma. Um,

743
00:34:40.599 --> 00:34:43.420
<v Speaker 2>and it seems like it's really going to be making

744
00:34:43.460 --> 00:34:47.239
<v Speaker 2>you like question just, just your, your own existence in

745
00:34:47.280 --> 00:34:50.699
<v Speaker 2>many ways, which Soma does. Uh, I'd even like throw

746
00:34:50.760 --> 00:34:53.139
<v Speaker 2>prey in that category with just how heady, like the

747
00:34:53.159 --> 00:34:55.179
<v Speaker 2>concepts of a prey get, especially when you get like

748
00:34:55.300 --> 00:34:59.349
<v Speaker 2>deeper into that story. Um, But yeah, just like all

749
00:34:59.369 --> 00:35:01.349
<v Speaker 2>the things like the rats, when you're like pulling these

750
00:35:01.389 --> 00:35:03.510
<v Speaker 2>fucking like probes at this person's head, like it's just,

751
00:35:03.639 --> 00:35:07.400
<v Speaker 2>it's like disturbing, but like interesting at the same time. Um,

752
00:35:07.880 --> 00:35:10.320
<v Speaker 2>it looks like a fucking weird game and it's what

753
00:35:10.360 --> 00:35:13.719
<v Speaker 2>I expect, uh, the, the, the followup to, to Soma

754
00:35:13.760 --> 00:35:19.760
<v Speaker 2>being so really, really interesting. Um, yeah, I, I like, I,

755
00:35:20.030 --> 00:35:21.750
<v Speaker 2>I don't, I can't say like, man, this is gonna

756
00:35:21.769 --> 00:35:22.989
<v Speaker 2>be the best game I've ever played in my life.

757
00:35:23.269 --> 00:35:26.929
<v Speaker 2>Cause it's just like a big question mark, but Nonetheless,

758
00:35:26.969 --> 00:35:30.280
<v Speaker 2>it'll be some very weird things that I haven't seen

759
00:35:30.300 --> 00:35:33.539
<v Speaker 2>in a video game before. I can almost guarantee that.

760
00:35:35.019 --> 00:35:37.219
<v Speaker 2>And this just makes me want to jump through SOMA

761
00:35:37.260 --> 00:35:39.639
<v Speaker 2>again because I haven't touched that game in a long time.

762
00:35:40.380 --> 00:35:42.019
<v Speaker 2>That'd be fun to lead up to maybe.

763
00:35:42.590 --> 00:35:45.269
<v Speaker 1>Yeah, we do have that penciled in to do a

764
00:35:45.650 --> 00:35:47.989
<v Speaker 1>retro of SOMA before Ontos, and the game just keeps

765
00:35:48.010 --> 00:35:50.250
<v Speaker 1>getting delayed to the point where we haven't done it yet.

766
00:35:50.750 --> 00:35:53.369
<v Speaker 1>But I have bought SOMA. It is downloaded on my PlayStation.

767
00:35:53.449 --> 00:35:56.059
<v Speaker 1>I am excited to finally do that. So, yeah, I

768
00:35:56.099 --> 00:35:58.260
<v Speaker 1>guess we'll do that next year now because we're not

769
00:35:58.280 --> 00:36:00.380
<v Speaker 1>really in any sort of rush. Who knows? Maybe we'll

770
00:36:00.400 --> 00:36:03.079
<v Speaker 1>have a slow season. Maybe we'll record it in, like,

771
00:36:03.480 --> 00:36:05.599
<v Speaker 1>October or something like that, and then we can put

772
00:36:05.619 --> 00:36:08.039
<v Speaker 1>it up on Patreon a few months early or something. But, yeah,

773
00:36:08.059 --> 00:36:09.780
<v Speaker 1>looking forward to that one-two punch. That's going to be

774
00:36:10.219 --> 00:36:13.190
<v Speaker 1>fun because I haven't really... Yeah, I haven't played SOMA before,

775
00:36:13.230 --> 00:36:15.469
<v Speaker 1>but I like Amnesia and their other games, so it

776
00:36:15.489 --> 00:36:19.909
<v Speaker 1>should be pretty cool. Next up is a funny announcement.

777
00:36:19.929 --> 00:36:22.429
<v Speaker 1>You know, it's funny, for years, it was so much fun,

778
00:36:22.570 --> 00:36:26.369
<v Speaker 1>the hype leading up to and even post-release of Smash Ultimate, right?

779
00:36:26.389 --> 00:36:28.710
<v Speaker 1>Because every Nintendo Direct, it was like, ooh, are they

780
00:36:28.750 --> 00:36:30.389
<v Speaker 1>going to show off a character? Which character are they

781
00:36:30.409 --> 00:36:32.190
<v Speaker 1>going to show off? And those trailers were always so hype,

782
00:36:32.230 --> 00:36:34.250
<v Speaker 1>and it was like, oh, we got Minecraft Steve, we

783
00:36:34.269 --> 00:36:37.030
<v Speaker 1>got Sora. Now we have a new equivalent of that,

784
00:36:37.090 --> 00:36:40.269
<v Speaker 1>it seems like, where every fucking showcase... There's some new

785
00:36:40.389 --> 00:36:44.610
<v Speaker 1>weird-ass celebrity collab happening in my favorite game of Hitman.

786
00:36:45.610 --> 00:36:48.510
<v Speaker 1>Last one was Wiz Khalifa. Now we've got Snoop Dogg

787
00:36:48.670 --> 00:36:55.389
<v Speaker 1>making his debut into Hitman, the World of Assassination, which,

788
00:36:55.409 --> 00:36:57.550
<v Speaker 1>you know, I'm going to play this when it comes

789
00:36:57.610 --> 00:36:58.929
<v Speaker 1>out in two days, and I'm going to have a

790
00:36:58.969 --> 00:37:01.880
<v Speaker 1>great time, and it will probably be just okay, but

791
00:37:01.900 --> 00:37:03.920
<v Speaker 1>maybe it'll come with some fun new weird items, and

792
00:37:03.940 --> 00:37:06.119
<v Speaker 1>that's all you can really hope for. The Wiz Khalifa

793
00:37:06.179 --> 00:37:09.079
<v Speaker 1>one had some cool new items with it as well. Yeah,

794
00:37:09.099 --> 00:37:12.429
<v Speaker 1>this one seems a bit more like weird and mystical, actually,

795
00:37:12.449 --> 00:37:13.670
<v Speaker 1>in a way. And I can't tell if that's just

796
00:37:13.710 --> 00:37:18.090
<v Speaker 1>because they're leaning into like the drug induced psychosis of

797
00:37:18.250 --> 00:37:20.409
<v Speaker 1>going on here and you're like imagining things. But like

798
00:37:20.449 --> 00:37:22.670
<v Speaker 1>the M & M elusive target they did a few

799
00:37:22.690 --> 00:37:25.739
<v Speaker 1>months ago was really trippy. There was like teleportation and

800
00:37:25.780 --> 00:37:28.440
<v Speaker 1>like imagined worlds and like different realms and stuff like that.

801
00:37:28.820 --> 00:37:32.059
<v Speaker 1>So they definitely leap past the realism and logic of

802
00:37:32.099 --> 00:37:34.320
<v Speaker 1>what Hitman is. They have done in the past, but

803
00:37:34.380 --> 00:37:36.420
<v Speaker 1>not very often. So it looks like they're maybe doing

804
00:37:36.440 --> 00:37:38.179
<v Speaker 1>that again here. But again, it could just be drugs.

805
00:37:38.340 --> 00:37:41.039
<v Speaker 1>So who really knows? But yeah, this map is set

806
00:37:41.530 --> 00:37:43.949
<v Speaker 1>on Haven Island, which is, you know, I just did

807
00:37:43.989 --> 00:37:45.949
<v Speaker 1>my ranking a few weeks ago. And I think I

808
00:37:45.969 --> 00:37:47.449
<v Speaker 1>had Haven Island in my top five. One of my

809
00:37:47.469 --> 00:37:50.349
<v Speaker 1>favorite maps. Love that map a lot. And it's never had,

810
00:37:50.869 --> 00:37:52.610
<v Speaker 1>as far as I know, any sort of like special

811
00:37:52.690 --> 00:37:55.949
<v Speaker 1>variant to it, actually. So this is pretty cool. It's

812
00:37:55.989 --> 00:37:57.929
<v Speaker 1>going to shake up the map in some way, add

813
00:37:57.949 --> 00:38:00.489
<v Speaker 1>some new targets in there. And I can't wait to

814
00:38:00.550 --> 00:38:03.050
<v Speaker 1>see kind of what variations happen to this map because

815
00:38:03.070 --> 00:38:06.670
<v Speaker 1>I think it's definitely ripe for an opportunity like this. So, yeah,

816
00:38:06.710 --> 00:38:10.550
<v Speaker 1>I'm looking forward to what's called the Herbalist DLC featuring

817
00:38:10.570 --> 00:38:13.429
<v Speaker 1>Snoop Dogg, which comes out August 27th, which will be

818
00:38:13.530 --> 00:38:15.530
<v Speaker 1>free for an amount of time. And then you got

819
00:38:15.550 --> 00:38:18.139
<v Speaker 1>to buy it afterwards. So get in there quick. But yeah, Kirkland,

820
00:38:18.159 --> 00:38:21.380
<v Speaker 1>you think you'll be re-downloading Hitman to check out Snoop

821
00:38:21.400 --> 00:38:22.320
<v Speaker 1>Dogg's appearance?

822
00:38:23.400 --> 00:38:25.960
<v Speaker 2>I don't know. Maybe I should. I didn't realize like

823
00:38:26.000 --> 00:38:32.019
<v Speaker 2>how weird these... it's not freelancer, is it? This is not,

824
00:38:32.039 --> 00:38:34.119
<v Speaker 2>you know, these are, these are called like elusive target,

825
00:38:34.280 --> 00:38:35.719
<v Speaker 2>elusive target. There you go. That's the term.

826
00:38:35.760 --> 00:38:38.119
<v Speaker 1>Celebrity targets or whatever the heck. Yeah.

827
00:38:38.659 --> 00:38:41.719
<v Speaker 2>I didn't realize how fucking weird it really gets. Uh,

828
00:38:41.780 --> 00:38:43.219
<v Speaker 2>I did really not for the most part.

829
00:38:43.519 --> 00:38:45.559
<v Speaker 1>Like they do cool jobs of rejigging the maps, but

830
00:38:45.579 --> 00:38:48.000
<v Speaker 1>the M and M one was very fucking weird. And

831
00:38:48.019 --> 00:38:50.699
<v Speaker 1>this one seems like it's kind of a little psychedelic.

832
00:38:50.960 --> 00:38:52.500
<v Speaker 1>I feel definitely psychedelic.

833
00:38:52.559 --> 00:38:55.480
<v Speaker 2>Yeah. Yeah. Um, but no, I, I did like the

834
00:38:55.519 --> 00:38:58.300
<v Speaker 2>trailer for it. Nonetheless, I thought it was funny. Um,

835
00:38:59.659 --> 00:39:02.699
<v Speaker 2>and yeah just like the the crowd's reaction too because

836
00:39:02.719 --> 00:39:05.599
<v Speaker 2>like as soon as i heard like the handler's voice

837
00:39:05.619 --> 00:39:07.920
<v Speaker 2>uh i'm like oh my god like this is the

838
00:39:07.940 --> 00:39:10.460
<v Speaker 2>hitman one plus you know i saw your list before

839
00:39:10.699 --> 00:39:12.110
<v Speaker 2>as i was going along with it so i do

840
00:39:12.119 --> 00:39:14.929
<v Speaker 2>there's gonna be a hitman thing in there uh but

841
00:39:14.949 --> 00:39:17.829
<v Speaker 2>like as soon as you just have uh 47 like

842
00:39:17.909 --> 00:39:20.630
<v Speaker 2>on the camera just the crowd is like oh he's

843
00:39:20.710 --> 00:39:24.099
<v Speaker 2>back like it's it's a funny uh Where is he

844
00:39:24.139 --> 00:39:26.800
<v Speaker 2>going to be next? It could be, I don't know,

845
00:39:26.909 --> 00:39:33.769
<v Speaker 2>insert any celebrity and hitman. be going after them. Mr. 47. So, uh, yeah, I,

846
00:39:33.820 --> 00:39:36.949
<v Speaker 2>I did appreciate the trailer, uh, quite a bit. And yeah,

847
00:39:37.010 --> 00:39:38.329
<v Speaker 2>I got to jump back into that game for sure.

848
00:39:38.530 --> 00:39:38.730
<v Speaker 1>Yeah.

849
00:39:39.369 --> 00:39:39.530
<v Speaker 2>Yeah.

850
00:39:39.550 --> 00:39:41.730
<v Speaker 1>Haven. It's a really fun maps. I think you'll enjoy it.

851
00:39:41.909 --> 00:39:43.610
<v Speaker 1>You know, it's funny too, cause there's been a couple

852
00:39:43.710 --> 00:39:47.070
<v Speaker 1>instances now where they've had one of these celebrity targets

853
00:39:47.489 --> 00:39:50.309
<v Speaker 1>who has then been a celebrity, uh, that got into

854
00:39:50.349 --> 00:39:54.230
<v Speaker 1>some dark shit and then, you know, has been like canceled.

855
00:39:54.250 --> 00:39:56.329
<v Speaker 1>They've like removed content from the game in the past.

856
00:39:56.650 --> 00:39:59.110
<v Speaker 1>And I swear Snoop Dogg had like some controversy around

857
00:39:59.130 --> 00:40:01.440
<v Speaker 1>him at some point. So it seems risky that after

858
00:40:01.519 --> 00:40:03.860
<v Speaker 1>the issues they've gone through in the past of having

859
00:40:03.880 --> 00:40:05.480
<v Speaker 1>to deal with this stuff, they would go for Snoop

860
00:40:05.500 --> 00:40:07.480
<v Speaker 1>Dogg who I got, again, I could be wrong. I

861
00:40:07.500 --> 00:40:10.039
<v Speaker 1>don't pay attention too much to the personal lives of celebrities,

862
00:40:10.099 --> 00:40:13.760
<v Speaker 1>but I swear there was some controversy. So maybe they're

863
00:40:13.780 --> 00:40:16.030
<v Speaker 1>taking a risk here. So again, play it while it

864
00:40:16.090 --> 00:40:18.170
<v Speaker 1>exists because you never know what will happen to this DLC.

865
00:40:18.210 --> 00:40:18.349
<v Speaker 2>Yeah.

866
00:40:18.920 --> 00:40:22.659
<v Speaker 1>In the future Kirkland to one of your well this

867
00:40:22.719 --> 00:40:25.059
<v Speaker 1>isn't one of your favorite series but this genre I

868
00:40:25.119 --> 00:40:30.900
<v Speaker 1>suppose stage tour we're finally getting a new rock band

869
00:40:30.940 --> 00:40:32.599
<v Speaker 1>game it's not from the same team because that team

870
00:40:32.639 --> 00:40:34.960
<v Speaker 1>doesn't exist anymore as far as I know they got

871
00:40:34.980 --> 00:40:38.300
<v Speaker 1>absorbed into epic and like have since been like dismantled

872
00:40:38.340 --> 00:40:41.480
<v Speaker 1>pretty much but yeah rock band's been gone for a

873
00:40:41.480 --> 00:40:43.860
<v Speaker 1>while guitar has been gone for a while and stage

874
00:40:43.900 --> 00:40:46.280
<v Speaker 1>tour is here to fill both those shoes at the

875
00:40:46.340 --> 00:40:48.550
<v Speaker 1>same time you got the full You got the microphone,

876
00:40:48.570 --> 00:40:51.429
<v Speaker 1>you got the guitar, you got the drums, you got

877
00:40:51.449 --> 00:40:54.340
<v Speaker 1>a bunch of songs. It looks pretty much the exact

878
00:40:54.380 --> 00:40:57.639
<v Speaker 1>same as those games, but it's just a new version.

879
00:40:57.659 --> 00:41:00.139
<v Speaker 1>Do you see yourself picking this up? I know you're

880
00:41:00.159 --> 00:41:02.619
<v Speaker 1>obviously Rock Band 1 or Rock Band 2, I think specifically,

881
00:41:02.659 --> 00:41:04.860
<v Speaker 1>one of your favorite games of all time. We're both

882
00:41:04.880 --> 00:41:07.889
<v Speaker 1>big rhythm game guys. But yeah, do you think that

883
00:41:07.909 --> 00:41:10.730
<v Speaker 1>there's a place for this for the greater audience and

884
00:41:10.789 --> 00:41:13.610
<v Speaker 1>also for you? Is there any interest of some new

885
00:41:13.650 --> 00:41:14.989
<v Speaker 1>plastic peripherals to have in your house?

886
00:41:16.219 --> 00:41:19.960
<v Speaker 2>This was a surprise for sure. I kind of just

887
00:41:20.019 --> 00:41:24.139
<v Speaker 2>accepted that I put down my guitar, my virtual guitar,

888
00:41:24.260 --> 00:41:29.559
<v Speaker 2>for good. I'm retired now. I am very curious how

889
00:41:29.599 --> 00:41:33.000
<v Speaker 2>this does, though, of just getting new era of gamers

890
00:41:33.239 --> 00:41:37.880
<v Speaker 2>and getting people on board to just purchase the hardware also.

891
00:41:39.420 --> 00:41:41.679
<v Speaker 2>And it seems like you have to get everything. You

892
00:41:41.699 --> 00:41:44.380
<v Speaker 2>have to get the whole set, which kind of increases that.

893
00:41:45.030 --> 00:41:47.230
<v Speaker 2>price point. I haven't double-checked that, but that's just kind

894
00:41:47.269 --> 00:41:50.719
<v Speaker 2>of what I've seen on the webs or some discussion

895
00:41:50.760 --> 00:41:54.039
<v Speaker 2>about on the Discord I saw. I definitely want to

896
00:41:54.079 --> 00:41:58.679
<v Speaker 2>play this. Absolutely. I love rhythm games. I love rock band,

897
00:41:58.719 --> 00:42:02.550
<v Speaker 2>guitar hero, all that stuff. I'm not going to just

898
00:42:03.289 --> 00:42:06.269
<v Speaker 2>commit to the $ 300 price point for getting the whole

899
00:42:06.809 --> 00:42:09.849
<v Speaker 2>set ready to go, but I wouldn't say never. I

900
00:42:09.889 --> 00:42:12.070
<v Speaker 2>hope that this does do well and it just kind

901
00:42:12.110 --> 00:42:14.929
<v Speaker 2>of has legs to keep going and then maybe You

902
00:42:14.949 --> 00:42:17.780
<v Speaker 2>just get, I don't know, just more titles and it

903
00:42:17.820 --> 00:42:21.300
<v Speaker 2>keeps going. And then maybe discounts, whatnot. I'm able to

904
00:42:21.599 --> 00:42:27.599
<v Speaker 2>maybe get all that gear purchased and Raider Rock. It

905
00:42:27.659 --> 00:42:31.199
<v Speaker 2>is just such a fun party experience with friends or whatnot.

906
00:42:32.929 --> 00:42:38.349
<v Speaker 2>So yeah, I'm definitely not buying this right away. Mostly

907
00:42:38.389 --> 00:42:40.610
<v Speaker 2>just because of accessibility. Like if I could plug in

908
00:42:40.650 --> 00:42:45.179
<v Speaker 2>my old Xbox 360... guitars hell yeah i'd be i'd

909
00:42:45.199 --> 00:42:48.039
<v Speaker 2>be jumping in this right away um and i like

910
00:42:48.059 --> 00:42:50.519
<v Speaker 2>that it's just like we're sticking with what the og

911
00:42:50.559 --> 00:42:52.900
<v Speaker 2>was it's not like when they came back with like

912
00:42:52.960 --> 00:42:56.340
<v Speaker 2>the the modern versions where it wasn't just like the

913
00:42:56.400 --> 00:42:58.880
<v Speaker 2>the six buttons like i think they changed the guitars

914
00:42:58.900 --> 00:43:01.179
<v Speaker 2>a little bit i think rocksmith was like one of

915
00:43:01.199 --> 00:43:03.260
<v Speaker 2>those titles where like you even had like a real

916
00:43:03.300 --> 00:43:05.199
<v Speaker 2>guitar yeah i had that i don't want that shit

917
00:43:05.539 --> 00:43:07.909
<v Speaker 2>oh yeah was it good I didn't.

918
00:43:07.789 --> 00:43:10.989
<v Speaker 1>Play a lot of it. I think it's actually a

919
00:43:11.090 --> 00:43:15.449
<v Speaker 1>good educational tool, but it just didn't speak to me.

920
00:43:15.530 --> 00:43:17.829
<v Speaker 1>I feel like I didn't learn guitar the best from

921
00:43:17.889 --> 00:43:19.929
<v Speaker 1>that game, and I'd rather just play Guitar Hero and

922
00:43:19.949 --> 00:43:20.869
<v Speaker 1>then play guitar.

923
00:43:21.650 --> 00:43:24.230
<v Speaker 2>Exactly, right? I don't want to learn guitar. I want

924
00:43:24.250 --> 00:43:26.909
<v Speaker 2>to pretend that I'm a fucking rock star and jump

925
00:43:26.989 --> 00:43:29.889
<v Speaker 2>on there and play Slow Ride on Medium or whatever difficulty,

926
00:43:29.929 --> 00:43:30.190
<v Speaker 2>you know?

927
00:43:30.570 --> 00:43:30.809
<v Speaker 1>Medium.

928
00:43:31.110 --> 00:43:33.760
<v Speaker 2>That's what I want. That was a hyperbole, of course.

929
00:43:34.179 --> 00:43:37.179
<v Speaker 2>Hard minimum. Hard minimum. You've got to incorporate that orange button.

930
00:43:37.280 --> 00:43:41.500
<v Speaker 2>You can't be not using that orange button. So, yeah.

931
00:43:42.460 --> 00:43:45.679
<v Speaker 2>I hope this does well. Maybe it's bad signs if

932
00:43:45.719 --> 00:43:47.679
<v Speaker 2>I'm a big fan and I'm already committing that I'm

933
00:43:47.760 --> 00:43:50.519
<v Speaker 2>not getting this. But that's just purely like a price

934
00:43:50.559 --> 00:43:54.900
<v Speaker 2>point thing. If I had a family, five kids that

935
00:43:54.920 --> 00:43:56.639
<v Speaker 2>I just want to rock out with, hell yeah. Everyone,

936
00:43:56.679 --> 00:43:57.480
<v Speaker 2>we're getting rock band.

937
00:43:57.500 --> 00:43:58.780
<v Speaker 1>We know a guy who has five kids.

938
00:43:59.940 --> 00:44:02.219
<v Speaker 2>We'll see. We'll see if he's having concerts at his house.

939
00:44:02.340 --> 00:44:05.699
<v Speaker 2>And if not, I'll be doing tryouts over at his place.

940
00:44:06.420 --> 00:44:07.000
<v Speaker 1>I could play bass.

941
00:44:07.340 --> 00:44:08.860
<v Speaker 2>I could be rhythm. I could be rhythm.

942
00:44:09.090 --> 00:44:13.250
<v Speaker 1>Yeah. That bass groove, the time six multiplier.

943
00:44:13.269 --> 00:44:16.489
<v Speaker 2>Oh, man. That color effect that would happen. You're grooving

944
00:44:16.590 --> 00:44:21.650
<v Speaker 2>when you're on. I love rock band back in the day.

945
00:44:21.750 --> 00:44:22.309
<v Speaker 1>Fond memories.

946
00:44:22.329 --> 00:44:24.809
<v Speaker 2>I was more of a guitar hero guy individually, but I.

947
00:44:24.809 --> 00:44:27.550
<v Speaker 1>Loved rock band. I guess I did own it eventually.

948
00:44:27.570 --> 00:44:29.650
<v Speaker 1>But yeah, this is one of those things that I would...

949
00:44:30.280 --> 00:44:32.360
<v Speaker 1>love if one of my friends bought it and I

950
00:44:32.380 --> 00:44:35.900
<v Speaker 1>could play at their place. I can't think of a

951
00:44:35.920 --> 00:44:38.139
<v Speaker 1>single friend of mine that I currently have who would

952
00:44:38.199 --> 00:44:41.139
<v Speaker 1>buy this, though, unfortunately. So I don't think that's going

953
00:44:41.159 --> 00:44:43.619
<v Speaker 1>to happen. But I'm also not too heartbroken about it.

954
00:44:43.960 --> 00:44:45.760
<v Speaker 1>I wonder, like, you know, the timing of this is

955
00:44:45.780 --> 00:44:47.440
<v Speaker 1>really interesting because I think it was inevitable that at

956
00:44:47.480 --> 00:44:50.219
<v Speaker 1>some point the peripherals would come back. Someone would try

957
00:44:50.239 --> 00:44:54.980
<v Speaker 1>this again. And for me, this almost feels... It's almost

958
00:44:55.019 --> 00:44:56.320
<v Speaker 1>too late and too soon because I feel like there

959
00:44:56.340 --> 00:44:58.559
<v Speaker 1>was actually... I feel like I remember seeing a lot

960
00:44:58.659 --> 00:45:02.360
<v Speaker 1>online I feel like there's a craving for this in COVID.

961
00:45:02.469 --> 00:45:05.519
<v Speaker 1>People wanted this kind of thing then. And I remember

962
00:45:05.579 --> 00:45:09.099
<v Speaker 1>even like hearing someone who like runs a video game stores.

963
00:45:09.139 --> 00:45:11.440
<v Speaker 1>I felt like there was a lot of like those items,

964
00:45:11.500 --> 00:45:13.440
<v Speaker 1>which they've just have a stash in the back closet

965
00:45:13.460 --> 00:45:15.760
<v Speaker 1>were actually like really popular again during COVID because people

966
00:45:15.780 --> 00:45:17.739
<v Speaker 1>were stuck at home. They want to do something physical

967
00:45:17.760 --> 00:45:19.909
<v Speaker 1>and fun with their people that they live with, I guess.

968
00:45:20.650 --> 00:45:22.250
<v Speaker 1>And so it feels like that maybe that was when

969
00:45:22.269 --> 00:45:25.210
<v Speaker 1>the iron was hot, but obviously that kind of passed

970
00:45:25.309 --> 00:45:28.510
<v Speaker 1>in a way kind of quickly and and so missing

971
00:45:28.550 --> 00:45:31.190
<v Speaker 1>that bubble of it, this feels like maybe still a

972
00:45:31.210 --> 00:45:32.550
<v Speaker 1>bit too soon for me, like, I don't know what

973
00:45:32.610 --> 00:45:36.849
<v Speaker 1>the appetite for this will be, and I wonder what

974
00:45:36.869 --> 00:45:38.170
<v Speaker 1>it would be like if they had, like, a guitar

975
00:45:38.230 --> 00:45:40.449
<v Speaker 1>version only, so you could, like, just get that version

976
00:45:40.510 --> 00:45:43.429
<v Speaker 1>of it, but yeah, I mean, I definitely don't see

977
00:45:43.469 --> 00:45:46.110
<v Speaker 1>myself getting this, but I also live alone at my house,

978
00:45:46.150 --> 00:45:48.090
<v Speaker 1>so there's definitely not much of a need for a

979
00:45:48.329 --> 00:45:51.170
<v Speaker 1>rock band kind of thing, but uh yeah again i'm

980
00:45:51.230 --> 00:45:52.889
<v Speaker 1>really curious to see how this does and if this

981
00:45:52.989 --> 00:45:54.829
<v Speaker 1>ends up being like a big staple and they make

982
00:45:54.869 --> 00:45:57.090
<v Speaker 1>a sequel and like a million dlcs like rock band

983
00:45:57.110 --> 00:45:59.769
<v Speaker 1>and stuff but i just don't think it's going to

984
00:45:59.789 --> 00:46:02.710
<v Speaker 1>turn out that way hopefully it can at least break

985
00:46:02.789 --> 00:46:05.150
<v Speaker 1>even and be some fun for people but yeah i

986
00:46:05.170 --> 00:46:07.789
<v Speaker 1>don't think it's gonna make a huge splash i don't

987
00:46:07.809 --> 00:46:09.349
<v Speaker 1>think it needs to do anything new and innovative i

988
00:46:09.349 --> 00:46:11.530
<v Speaker 1>think it really just does need to strike that nostalgia

989
00:46:11.849 --> 00:46:13.909
<v Speaker 1>but this also does not seem like it's bringing anything

990
00:46:13.949 --> 00:46:16.380
<v Speaker 1>new to the table uh so we'll see if that

991
00:46:16.880 --> 00:46:18.880
<v Speaker 1>really affects it in any any sort of way but

992
00:46:19.099 --> 00:46:23.239
<v Speaker 1>stage tour is the name of that new series next

993
00:46:23.340 --> 00:46:25.880
<v Speaker 1>up is a lego skylines which i think is a

994
00:46:25.969 --> 00:46:28.989
<v Speaker 1>really cool idea so lego obviously i feel like for

995
00:46:29.010 --> 00:46:32.070
<v Speaker 1>the long time longest time the lego games were extremely

996
00:46:32.150 --> 00:46:33.829
<v Speaker 1>formulaic they're kind of the same it was just like

997
00:46:33.929 --> 00:46:37.849
<v Speaker 1>different series different ip paired with the very same gameplay

998
00:46:37.869 --> 00:46:39.730
<v Speaker 1>loops and i feel like in the last few years

999
00:46:39.750 --> 00:46:41.809
<v Speaker 1>is finally when we've been seeing a bit of a

1000
00:46:41.849 --> 00:46:44.710
<v Speaker 1>deviation there We had like the driving open world, like

1001
00:46:44.789 --> 00:46:48.210
<v Speaker 1>Forza E kind of one. There was that co-op platformer

1002
00:46:48.309 --> 00:46:51.179
<v Speaker 1>kind of game. There was that Lego Adventures, I think

1003
00:46:51.219 --> 00:46:52.969
<v Speaker 1>is maybe what it was called, which was like a

1004
00:46:53.010 --> 00:46:56.190
<v Speaker 1>bit more of an experimental, like toy version of it.

1005
00:46:56.940 --> 00:46:58.900
<v Speaker 1>But I think this is a really great idea. So

1006
00:46:58.960 --> 00:47:00.780
<v Speaker 1>Lego Skylines is exactly what it sounds like. It's a

1007
00:47:00.940 --> 00:47:05.119
<v Speaker 1>city building game within the Lego IP. And man, like

1008
00:47:05.639 --> 00:47:07.400
<v Speaker 1>just like it had that very classic shot, which I

1009
00:47:07.420 --> 00:47:09.139
<v Speaker 1>feel like you get a lot of city builders and

1010
00:47:09.260 --> 00:47:11.219
<v Speaker 1>tycoon type games where it starts really zoomed in and

1011
00:47:11.239 --> 00:47:13.250
<v Speaker 1>you see like a corner. And then it zooms out

1012
00:47:13.269 --> 00:47:14.949
<v Speaker 1>and you see like the entire city that you've built.

1013
00:47:15.570 --> 00:47:17.409
<v Speaker 1>And I just think this looks great. I mean, the

1014
00:47:17.869 --> 00:47:19.849
<v Speaker 1>art style and visuals look fantastic, which I think a

1015
00:47:19.869 --> 00:47:22.969
<v Speaker 1>lot of these recent Lego games have definitely done for

1016
00:47:22.989 --> 00:47:25.230
<v Speaker 1>games that were kind of more lower budget, it felt

1017
00:47:25.250 --> 00:47:26.469
<v Speaker 1>like back in the day. I feel like sometimes the

1018
00:47:26.650 --> 00:47:29.630
<v Speaker 1>visuals recently, they've really been popping off. Like just really

1019
00:47:29.650 --> 00:47:32.849
<v Speaker 1>good lighting with a Lego game can do wonders, you know,

1020
00:47:32.889 --> 00:47:35.070
<v Speaker 1>especially when you have like the full scope of it.

1021
00:47:35.110 --> 00:47:37.349
<v Speaker 1>Whereas I feel like sometimes they have like kind of

1022
00:47:37.389 --> 00:47:39.929
<v Speaker 1>lower texture, like ground, but then like high quality, like

1023
00:47:40.110 --> 00:47:42.420
<v Speaker 1>Lego textures and it looks like kind of off. but

1024
00:47:42.460 --> 00:47:45.820
<v Speaker 1>this seems like really consistent. So I'm very intrigued by this.

1025
00:47:45.860 --> 00:47:47.760
<v Speaker 1>I think this looks like really, this looks like a

1026
00:47:47.780 --> 00:47:49.360
<v Speaker 1>lot of fun. I could see myself picking this up

1027
00:47:49.760 --> 00:47:51.719
<v Speaker 1>and I'm kind of a hard sell for city builders.

1028
00:47:51.739 --> 00:47:54.380
<v Speaker 1>Like I'll pick up like minimalistic ones or ones that

1029
00:47:54.400 --> 00:47:56.340
<v Speaker 1>are doing things kind of different or just really cheap ones.

1030
00:47:56.360 --> 00:47:58.139
<v Speaker 1>And it's rare that I want to pick up one

1031
00:47:58.179 --> 00:48:00.460
<v Speaker 1>like at launch, but this one I'm quite intrigued by.

1032
00:48:00.539 --> 00:48:04.090
<v Speaker 1>So curious to see how in depth the systems are.

1033
00:48:04.969 --> 00:48:06.429
<v Speaker 1>Cause I feel like with Lego, right. It can always

1034
00:48:06.469 --> 00:48:09.369
<v Speaker 1>go two ways. Like a pretty kiddie simple game or

1035
00:48:09.429 --> 00:48:13.360
<v Speaker 1>is it, Like, very rarely are they super deep mechanical games, right?

1036
00:48:13.739 --> 00:48:16.769
<v Speaker 1>And that's definitely what I think of Cities Skylines in particular,

1037
00:48:17.230 --> 00:48:19.989
<v Speaker 1>even within that genre as a more hardcore kind of game.

1038
00:48:20.030 --> 00:48:21.989
<v Speaker 1>So we'll see if this kind of bridges the gap

1039
00:48:22.130 --> 00:48:24.730
<v Speaker 1>or if it just, like, is somewhere mixed in between

1040
00:48:24.809 --> 00:48:27.030
<v Speaker 1>and doesn't really find its audience. We'll see.

1041
00:48:28.130 --> 00:48:33.860
<v Speaker 2>Yeah. Oh, my God. Sorry. Okay.

1042
00:48:34.039 --> 00:48:35.400
<v Speaker 1>I thought you really had nothing to say, but it

1043
00:48:35.420 --> 00:48:37.119
<v Speaker 1>sounds like you kind of coughed on the ticket.

1044
00:48:37.139 --> 00:48:39.889
<v Speaker 2>Yeah, no, that... That's worse timing for that. But no,

1045
00:48:39.949 --> 00:48:43.949
<v Speaker 2>I never played Skylines at all. But like you said,

1046
00:48:43.989 --> 00:48:47.369
<v Speaker 2>I think this just fits so well with the Lego genre.

1047
00:48:47.389 --> 00:48:49.260
<v Speaker 2>It was really cool just seeing like the pan out version.

1048
00:48:49.389 --> 00:48:52.840
<v Speaker 2>And again, it's just like the Skylines, Skyline, I guess,

1049
00:48:52.920 --> 00:48:57.000
<v Speaker 2>but just Lego verse. Kind of surprised we hadn't had

1050
00:48:57.039 --> 00:49:01.940
<v Speaker 2>this sooner, especially like, like I think we're past the

1051
00:49:01.980 --> 00:49:05.320
<v Speaker 2>golden era of those Lego games. I, we're just like,

1052
00:49:05.429 --> 00:49:08.500
<v Speaker 2>we are still getting them, but not to the, extent

1053
00:49:08.579 --> 00:49:10.820
<v Speaker 2>and like level and quantity that we were getting them

1054
00:49:11.679 --> 00:49:14.199
<v Speaker 2>when especially like when they first were making like this

1055
00:49:14.659 --> 00:49:16.739
<v Speaker 2>Lego Star Wars games then of course all like the

1056
00:49:16.780 --> 00:49:21.980
<v Speaker 2>movie tie-off ones i guess like maybe just hardware and

1057
00:49:22.019 --> 00:49:25.099
<v Speaker 2>whatnot wasn't quite ready for a lego version of a

1058
00:49:25.159 --> 00:49:28.150
<v Speaker 2>full city builder but i think it's really cool and

1059
00:49:28.210 --> 00:49:31.329
<v Speaker 2>i i i think this will do pretty well also

1060
00:49:31.389 --> 00:49:34.289
<v Speaker 2>i i think a lot of fans i imagine will

1061
00:49:34.309 --> 00:49:37.610
<v Speaker 2>just especially like once the modders get get their hands

1062
00:49:37.630 --> 00:49:40.920
<v Speaker 2>on like possibilities of just adding on to whatever the

1063
00:49:40.960 --> 00:49:45.090
<v Speaker 2>base game is. This seems like a very expansive property

1064
00:49:45.139 --> 00:49:49.789
<v Speaker 2>that could really go... Yeah, go many different places. So

1065
00:49:50.510 --> 00:49:51.090
<v Speaker 2>I like the idea.

1066
00:49:52.190 --> 00:49:58.909
<v Speaker 1>Maybe next we'll get LEGO Skylines... LEGO Batman Skylines, where

1067
00:49:58.929 --> 00:50:01.369
<v Speaker 1>you get to build a Gotham LEGO world.

1068
00:50:01.469 --> 00:50:04.070
<v Speaker 2>That'd be cool. I thought you were going to be

1069
00:50:04.110 --> 00:50:07.650
<v Speaker 2>speaking more to my level of a Total War LEGO game.

1070
00:50:07.670 --> 00:50:10.590
<v Speaker 2>I thought that's where you're going, which... I'm open. I'm

1071
00:50:10.679 --> 00:50:11.880
<v Speaker 2>open to it. I'm open to it.

1072
00:50:12.739 --> 00:50:13.579
<v Speaker 1>I didn't have it in my notes.

1073
00:50:13.599 --> 00:50:15.480
<v Speaker 2>I couldn't go a full side quest episode without mentioning

1074
00:50:15.519 --> 00:50:16.460
<v Speaker 2>Total War, so there you go.

1075
00:50:16.480 --> 00:50:21.099
<v Speaker 1>Hey, me, Hitman, you, Total War. Those are our fixes.

1076
00:50:21.599 --> 00:50:23.760
<v Speaker 1>We're contractually obliged to mention those.

1077
00:50:24.000 --> 00:50:28.219
<v Speaker 2>We need a crossover where Hitman, it's like the celebrity assassination,

1078
00:50:28.280 --> 00:50:29.599
<v Speaker 2>but it's like a Total War character.

1079
00:50:29.699 --> 00:50:30.659
<v Speaker 1>Some skaven, yeah.

1080
00:50:31.219 --> 00:50:34.130
<v Speaker 2>Oh, man, that'd be insane. And of course, it'd be like,

1081
00:50:34.570 --> 00:50:37.989
<v Speaker 2>underground like in like the the rat men's uh like

1082
00:50:38.050 --> 00:50:39.909
<v Speaker 2>world or whatever and then you just got 47 wearing

1083
00:50:39.929 --> 00:50:42.190
<v Speaker 2>like a like a rat suit or something and just.

1084
00:50:42.070 --> 00:50:44.170
<v Speaker 1>Totally yeah he's blending in as a rat guy even

1085
00:50:44.190 --> 00:50:47.280
<v Speaker 1>though it's like just some bald white guy because he's

1086
00:50:47.320 --> 00:50:51.820
<v Speaker 1>just the master the barcode is what you see yeah

1087
00:50:51.900 --> 00:50:55.300
<v Speaker 1>god that's that that i could talk about that concept

1088
00:50:55.320 --> 00:50:57.519
<v Speaker 1>for an hour straight that sounds fun circle back to

1089
00:50:57.559 --> 00:50:59.239
<v Speaker 1>that in the future for sure yeah well i'll write

1090
00:50:59.260 --> 00:51:03.639
<v Speaker 1>that on my notes hitman total war crossover um Next

1091
00:51:03.780 --> 00:51:06.420
<v Speaker 1>up is a game called No Law, which we have

1092
00:51:06.480 --> 00:51:09.199
<v Speaker 1>seen this game before. But I wanted to bring it

1093
00:51:09.239 --> 00:51:10.920
<v Speaker 1>up again because I kind of forgot about it, to

1094
00:51:10.940 --> 00:51:13.500
<v Speaker 1>be honest. But also this new trailer I thought was fantastic.

1095
00:51:14.099 --> 00:51:15.900
<v Speaker 1>And I really want to get your take on this

1096
00:51:15.980 --> 00:51:18.909
<v Speaker 1>because it does seem very dishonored in a lot of ways.

1097
00:51:18.989 --> 00:51:22.829
<v Speaker 1>But yeah, this is a cyberpunk setting game. And it

1098
00:51:22.909 --> 00:51:25.250
<v Speaker 1>actually looks a lot like 2077 in terms of like

1099
00:51:25.510 --> 00:51:27.750
<v Speaker 1>the visual fidelity and the look of the characters and

1100
00:51:27.769 --> 00:51:30.500
<v Speaker 1>the kind of world you're in. And it seems like

1101
00:51:30.519 --> 00:51:36.619
<v Speaker 1>you're just kind of a legend who's kind of working

1102
00:51:36.800 --> 00:51:40.579
<v Speaker 1>in the streets, taking down criminal scum and whatnot, just

1103
00:51:40.619 --> 00:51:42.500
<v Speaker 1>kind of doing your thing in hiding. You're kind of

1104
00:51:42.519 --> 00:51:46.460
<v Speaker 1>the master jack-of-all-trades sort of type, and you're going around

1105
00:51:46.880 --> 00:51:49.179
<v Speaker 1>committing crimes. But I think you're taking out bad guys.

1106
00:51:49.199 --> 00:51:50.929
<v Speaker 1>I don't even know what's going on with the story here.

1107
00:51:51.239 --> 00:51:53.210
<v Speaker 1>But to me, what stands out is it just seems

1108
00:51:53.230 --> 00:51:56.690
<v Speaker 1>like there's a ton of really fun, immersive sims type

1109
00:51:56.809 --> 00:51:59.349
<v Speaker 1>mechanics in here with the different equipment you have and

1110
00:51:59.369 --> 00:52:03.480
<v Speaker 1>the weapons and you know as i mentioned all i've

1111
00:52:03.500 --> 00:52:05.099
<v Speaker 1>mentioned this multiple times now i feel like on side

1112
00:52:05.119 --> 00:52:07.079
<v Speaker 1>quests but any game that has a dedicated kick button

1113
00:52:07.500 --> 00:52:09.019
<v Speaker 1>is a game that i'm going to be a fan

1114
00:52:09.079 --> 00:52:11.239
<v Speaker 1>of and the kick in this game looks fucking incredible

1115
00:52:11.539 --> 00:52:15.019
<v Speaker 1>you bust open a door the shrapnel like stuns like

1116
00:52:15.079 --> 00:52:17.389
<v Speaker 1>three guys i'm like hell yeah i can't wait to

1117
00:52:17.429 --> 00:52:20.349
<v Speaker 1>do that so i think this game just looks really

1118
00:52:20.389 --> 00:52:22.730
<v Speaker 1>really fun it's one of those games that And I

1119
00:52:22.730 --> 00:52:24.210
<v Speaker 1>think I mentioned this last time I saw it. It's

1120
00:52:24.289 --> 00:52:26.389
<v Speaker 1>one of those games that looks too good to be

1121
00:52:26.449 --> 00:52:28.550
<v Speaker 1>true in a way. So I'm curious to see more

1122
00:52:28.679 --> 00:52:30.119
<v Speaker 1>of it. And let me see if I can find

1123
00:52:30.820 --> 00:52:35.400
<v Speaker 1>what that release date is because I feel like it

1124
00:52:35.440 --> 00:52:37.320
<v Speaker 1>should be announced by now considering we've had a few trailers.

1125
00:52:37.360 --> 00:52:41.340
<v Speaker 1>It's not. It's still to be announced. So I don't

1126
00:52:41.360 --> 00:52:43.460
<v Speaker 1>know when this game is coming out, but it's certainly

1127
00:52:43.559 --> 00:52:46.070
<v Speaker 1>on my radar. And I thought it had a really,

1128
00:52:46.090 --> 00:52:48.389
<v Speaker 1>really great showing here. But yeah, as a fellow fan

1129
00:52:48.449 --> 00:52:52.230
<v Speaker 1>of Immersive Sims, what did you think about this trailer here?

1130
00:52:54.510 --> 00:52:57.329
<v Speaker 2>Um, Oh my gosh. I had a brain fart. What

1131
00:52:57.369 --> 00:53:00.449
<v Speaker 2>was this one again? No law, no law, no law. Okay.

1132
00:53:00.489 --> 00:53:00.880
<v Speaker 1>Yeah. Sorry.

1133
00:53:00.889 --> 00:53:03.599
<v Speaker 2>Yeah. This one totally reminded me of 2077. I thought

1134
00:53:03.659 --> 00:53:05.639
<v Speaker 2>it was actually going to be like a DLC or something.

1135
00:53:05.659 --> 00:53:06.159
<v Speaker 1>I thought it was 2077.

1136
00:53:06.139 --> 00:53:10.500
<v Speaker 2>Yeah. Just the way that they're talking about the, the gentlemen. Um,

1137
00:53:11.199 --> 00:53:15.840
<v Speaker 2>and yeah, it totally felt encoded in that very arcane

1138
00:53:15.860 --> 00:53:18.519
<v Speaker 2>dishonor to you though. Just, just, just seen in like,

1139
00:53:19.019 --> 00:53:22.199
<v Speaker 2>I don't know, take out some of, uh, more stealth

1140
00:53:22.239 --> 00:53:24.789
<v Speaker 2>approach to the situations. I like the interactions with the

1141
00:53:24.829 --> 00:53:30.409
<v Speaker 2>gadgets and all that. Yeah, I'm definitely intrigued by it.

1142
00:53:31.170 --> 00:53:33.469
<v Speaker 2>I have had, you know, I've had a little taste

1143
00:53:33.510 --> 00:53:36.880
<v Speaker 2>of that recently, so I feel like I'm not necessarily

1144
00:53:36.969 --> 00:53:40.059
<v Speaker 2>longing for a game like this, but curious to see

1145
00:53:40.099 --> 00:53:43.880
<v Speaker 2>how it does nonetheless. It seems like it would be

1146
00:53:44.099 --> 00:53:47.500
<v Speaker 2>focusing a lot on this character and the story being

1147
00:53:47.820 --> 00:53:51.519
<v Speaker 2>directly revolved around him. uh so i i would be

1148
00:53:51.619 --> 00:53:55.039
<v Speaker 2>intrigued on hearing about how the like the quality of

1149
00:53:55.079 --> 00:53:57.780
<v Speaker 2>that if if you know it if it does have

1150
00:53:57.800 --> 00:54:00.159
<v Speaker 2>a really strong story which i i don't see a

1151
00:54:00.179 --> 00:54:01.000
<v Speaker 2>reason why i wouldn't.

1152
00:54:02.199 --> 00:54:05.900
<v Speaker 1>Yeah yeah we'll uh we'll see i i definitely intrigued

1153
00:54:05.920 --> 00:54:07.500
<v Speaker 1>by that one but you know it's definitely not day

1154
00:54:07.659 --> 00:54:10.590
<v Speaker 1>one just because it's i don't think this developed i

1155
00:54:10.610 --> 00:54:13.550
<v Speaker 1>think this is a new developer as well under a

1156
00:54:13.630 --> 00:54:16.489
<v Speaker 1>kind of dicey publisher i'll to put it lightly so

1157
00:54:16.570 --> 00:54:20.139
<v Speaker 1>we'll see what happens with that one okay um Just

1158
00:54:20.179 --> 00:54:23.559
<v Speaker 1>two more games here. One I'm very, very, very excited for.

1159
00:54:23.619 --> 00:54:26.480
<v Speaker 1>One of my most anticipated games. Pony Island 2 Panda

1160
00:54:26.539 --> 00:54:31.599
<v Speaker 1>Circus is the newest game from the creator of Inscription,

1161
00:54:32.099 --> 00:54:33.889
<v Speaker 1>which is one of my favorite games of all time.

1162
00:54:33.929 --> 00:54:35.489
<v Speaker 1>Love that game so very much. I still have not

1163
00:54:35.510 --> 00:54:38.429
<v Speaker 1>played Pony Island 1 because I've, again, been waiting for

1164
00:54:38.449 --> 00:54:40.050
<v Speaker 1>the release date on this bad boy so I can

1165
00:54:40.070 --> 00:54:42.489
<v Speaker 1>kind of play them in closer succession with one another.

1166
00:54:44.210 --> 00:54:47.349
<v Speaker 2>I thought that there wasn't a Pony Island 1. Now

1167
00:54:47.909 --> 00:54:49.929
<v Speaker 2>that you mentioned it, I do remember you talking about

1168
00:54:49.949 --> 00:54:51.130
<v Speaker 2>this game in the past, but I thought it was

1169
00:54:51.150 --> 00:54:53.130
<v Speaker 2>going to be like a very heady thing. Like, oh, no,

1170
00:54:53.150 --> 00:54:56.309
<v Speaker 2>this is Pony Island 2. There was no first one,

1171
00:54:56.329 --> 00:54:57.829
<v Speaker 2>but that's just part of the gimmick.

1172
00:54:57.849 --> 00:54:59.710
<v Speaker 1>Kind of like Goat Simulator, how they did Goat Simulator

1173
00:54:59.730 --> 00:55:01.570
<v Speaker 1>and then Goat Simulator 3, but they never had a

1174
00:55:01.570 --> 00:55:02.329
<v Speaker 1>second game.

1175
00:55:02.389 --> 00:55:04.769
<v Speaker 2>There you go. Yeah, same effect. I mean, these games

1176
00:55:04.789 --> 00:55:07.989
<v Speaker 2>are just so interesting and weird and original that I

1177
00:55:08.230 --> 00:55:10.429
<v Speaker 2>wouldn't put it past them. Absolutely. Yeah.

1178
00:55:11.250 --> 00:55:15.590
<v Speaker 1>Yeah, I, again, continue to be extremely intrigued by this game.

1179
00:55:15.650 --> 00:55:18.449
<v Speaker 1>The way that inscription was so many things in one,

1180
00:55:18.650 --> 00:55:19.989
<v Speaker 1>and I don't even want to say what all those

1181
00:55:20.010 --> 00:55:22.199
<v Speaker 1>things are as to not spoil it. It's definitely one

1182
00:55:22.219 --> 00:55:23.610
<v Speaker 1>of those games I'd love to experience again for the

1183
00:55:23.659 --> 00:55:25.679
<v Speaker 1>first time, just in terms of the way it blew

1184
00:55:25.699 --> 00:55:29.519
<v Speaker 1>my mind, right? To go back to Sam Green's question there.

1185
00:55:29.820 --> 00:55:32.099
<v Speaker 1>But yeah, this seems like even more of that, where

1186
00:55:32.139 --> 00:55:35.260
<v Speaker 1>there's all sorts of different game mechanics going on, different settings.

1187
00:55:35.860 --> 00:55:37.739
<v Speaker 1>I love the art style. It definitely shares that same

1188
00:55:37.780 --> 00:55:39.679
<v Speaker 1>art style with inscription, so I like that there's a

1189
00:55:39.679 --> 00:55:42.500
<v Speaker 1>bit of continuity there. And yeah, it seems like a

1190
00:55:42.500 --> 00:55:44.599
<v Speaker 1>big part of it is like engaging with interfaces and

1191
00:55:44.639 --> 00:55:47.599
<v Speaker 1>like playing mini games or like connecting to systems in

1192
00:55:47.619 --> 00:55:50.940
<v Speaker 1>a way. And it's like, there's almost like an RPG

1193
00:55:50.980 --> 00:55:53.219
<v Speaker 1>or something like that on the screen that you're playing through.

1194
00:55:53.239 --> 00:55:55.320
<v Speaker 1>But then there's also like a 3D world outside of that.

1195
00:55:55.679 --> 00:55:57.960
<v Speaker 1>If that made any sense at all for anyone listening,

1196
00:55:58.340 --> 00:56:00.050
<v Speaker 1>you know it if you see it. But one of

1197
00:56:00.070 --> 00:56:02.010
<v Speaker 1>the things, man, Kirkland, I'm sure you notice this too,

1198
00:56:02.070 --> 00:56:04.690
<v Speaker 1>is like at first there's like your character in the

1199
00:56:04.869 --> 00:56:07.550
<v Speaker 1>2D space who's just like a silhouette shooting an arrow.

1200
00:56:07.590 --> 00:56:10.010
<v Speaker 1>And it looks exactly like that Flash game Bowman character.

1201
00:56:10.340 --> 00:56:11.300
<v Speaker 1>which I know we're.

1202
00:56:11.219 --> 00:56:13.030
<v Speaker 2>Both very nostalgic for.

1203
00:56:13.739 --> 00:56:16.429
<v Speaker 1>And I like knowing this guy who's like around our age,

1204
00:56:16.449 --> 00:56:17.969
<v Speaker 1>I think like, I'm sure he played that game and

1205
00:56:17.989 --> 00:56:19.789
<v Speaker 1>that's like an inspiration for this is like this old

1206
00:56:19.849 --> 00:56:21.489
<v Speaker 1>janky flash game. And it seems like a lot of

1207
00:56:21.530 --> 00:56:24.550
<v Speaker 1>the little interface games you're playing are kind of reminiscent

1208
00:56:24.570 --> 00:56:26.389
<v Speaker 1>of like old flash games and are very simple in

1209
00:56:26.409 --> 00:56:27.929
<v Speaker 1>that way, but then probably have a lot more depth

1210
00:56:28.050 --> 00:56:30.780
<v Speaker 1>to them. And so I am loving everything I'm seeing

1211
00:56:30.820 --> 00:56:32.260
<v Speaker 1>here and I can't wait for this game. And finally,

1212
00:56:32.280 --> 00:56:34.710
<v Speaker 1>I mean, it was supposed to come out in 2025,

1213
00:56:34.699 --> 00:56:36.199
<v Speaker 1>I think, and then it was supposed to come out

1214
00:56:36.300 --> 00:56:37.679
<v Speaker 1>in 2026, but now it at least has a month,

1215
00:56:37.719 --> 00:56:41.110
<v Speaker 1>which I believe is April. of next year, so hopefully

1216
00:56:41.300 --> 00:56:43.340
<v Speaker 1>it sticks to that, but if not, I don't care, man.

1217
00:56:43.389 --> 00:56:45.030
<v Speaker 1>Take as much time as you want. I think he's

1218
00:56:45.070 --> 00:56:47.630
<v Speaker 1>a solo developer for the most part, so take your time.

1219
00:56:47.949 --> 00:56:49.829
<v Speaker 1>If you need help, I'm in Vancouver. I'll come help you.

1220
00:56:49.929 --> 00:56:52.329
<v Speaker 1>I'll just skate down the street and do whatever you

1221
00:56:52.349 --> 00:56:52.989
<v Speaker 1>need me to do.

1222
00:56:53.769 --> 00:56:54.550
<v Speaker 2>Isn't he out of Vancouver?

1223
00:56:54.570 --> 00:56:55.469
<v Speaker 1>What's that?

1224
00:56:55.489 --> 00:56:57.309
<v Speaker 2>I heard Jeff. Isn't he out of Vancouver?

1225
00:56:57.630 --> 00:56:59.789
<v Speaker 1>He is, yeah. An inscription had a bunch of the

1226
00:56:59.829 --> 00:57:02.289
<v Speaker 1>live action stuff filmed in Stanley Park and stuff like that.

1227
00:57:02.429 --> 00:57:03.309
<v Speaker 2>Oh, that's cool.

1228
00:57:03.829 --> 00:57:07.349
<v Speaker 1>Yeah, I'm very, very excited for this game again. One

1229
00:57:07.369 --> 00:57:09.840
<v Speaker 1>of my Probably top five most anticipated games right now,

1230
00:57:09.920 --> 00:57:11.500
<v Speaker 1>even though I haven't played the first game. But that's

1231
00:57:11.519 --> 00:57:14.329
<v Speaker 1>just how confident I am. After seeing Inscription, how creative

1232
00:57:14.349 --> 00:57:17.730
<v Speaker 1>and weird that game is. So, yes. Cannot wait for

1233
00:57:18.170 --> 00:57:22.110
<v Speaker 1>Pony Island 2. Yeah.

1234
00:57:22.309 --> 00:57:25.409
<v Speaker 2>No, this looks wild. I'm not going to jump on

1235
00:57:25.449 --> 00:57:28.010
<v Speaker 2>this until I roll credits on Inscription. I've got to

1236
00:57:28.030 --> 00:57:28.889
<v Speaker 2>get back on that adventure.

1237
00:57:29.909 --> 00:57:31.920
<v Speaker 1>Yeah. And we can check out Pony Island 1 if

1238
00:57:31.940 --> 00:57:33.179
<v Speaker 1>you want to do a little retro. I plan to

1239
00:57:33.199 --> 00:57:34.559
<v Speaker 1>do that for the first one. I think it's a

1240
00:57:34.559 --> 00:57:37.969
<v Speaker 1>pretty short game, so. Is it like what was shown here?

1241
00:57:38.170 --> 00:57:40.300
<v Speaker 1>Is it very similar in that sense? Because this is

1242
00:57:40.340 --> 00:57:41.900
<v Speaker 1>unlike any video game I've ever seen in my life.

1243
00:57:41.920 --> 00:57:43.579
<v Speaker 1>I don't even know what this is, so it's hard

1244
00:57:43.599 --> 00:57:45.099
<v Speaker 1>for me to say. And I don't know what the

1245
00:57:45.139 --> 00:57:47.630
<v Speaker 1>first game is, but I'm sure, considering it's a sequel,

1246
00:57:47.650 --> 00:57:50.869
<v Speaker 1>there's probably some... similarity to it in some sense.

1247
00:57:50.750 --> 00:57:53.880
<v Speaker 2>Like when they're like and and appearing and then show

1248
00:57:53.889 --> 00:57:55.800
<v Speaker 2>like just a bunch of like real people acting this

1249
00:57:55.840 --> 00:57:58.219
<v Speaker 2>i'm like man what even is this game like what

1250
00:57:58.239 --> 00:58:00.719
<v Speaker 2>the fuck are we doing here but in all the

1251
00:58:00.760 --> 00:58:02.820
<v Speaker 2>best ways of course inscription was doing that too right

1252
00:58:02.840 --> 00:58:05.440
<v Speaker 2>the kind of mixed media element to it so i

1253
00:58:05.480 --> 00:58:07.320
<v Speaker 2>think it's a really fun thing that he's doing here

1254
00:58:08.409 --> 00:58:09.530
<v Speaker 2>with these weird games.

1255
00:58:09.949 --> 00:58:12.130
<v Speaker 1>And we'll close it out then unless i miss anything

1256
00:58:12.269 --> 00:58:13.489
<v Speaker 1>i want to close it out with witcher was there

1257
00:58:13.510 --> 00:58:15.369
<v Speaker 1>anything else kirkland that we haven't brought up yet.

1258
00:58:18.550 --> 00:58:22.119
<v Speaker 2>I wanted to shout out, very quick shout out, the fucking,

1259
00:58:23.719 --> 00:58:25.420
<v Speaker 2>it's like a Mega Man title, but then they did

1260
00:58:25.440 --> 00:58:28.519
<v Speaker 2>like a crossover with that Pragmata game where you have like,

1261
00:58:28.969 --> 00:58:30.730
<v Speaker 2>you remember that one where there's like a little girl

1262
00:58:30.769 --> 00:58:31.389
<v Speaker 2>and the robot?

1263
00:58:31.730 --> 00:58:33.550
<v Speaker 1>Yeah, I didn't know there was a crossover. I think

1264
00:58:33.570 --> 00:58:34.449
<v Speaker 1>I missed that announcement.

1265
00:58:34.469 --> 00:58:37.550
<v Speaker 2>The crossover is like, if you have Pragmata, you can

1266
00:58:37.590 --> 00:58:40.429
<v Speaker 2>get Mega Man being the giant robot, and it just

1267
00:58:40.449 --> 00:58:43.110
<v Speaker 2>looks so fucking goofy. I just laughed.

1268
00:58:44.900 --> 00:58:47.980
<v Speaker 1>I'm sure if I Google Pragmata Mega Man, it'll pop.

1269
00:58:50.199 --> 00:58:51.119
<v Speaker 2>Up. Yeah, 100% it will.

1270
00:58:51.480 --> 00:58:55.780
<v Speaker 1>Oh, fuck, yeah, that's terrifying. Is that terrifying? Yeah. That's

1271
00:58:55.820 --> 00:58:58.860
<v Speaker 1>like some Five Night at Freddy's BS kind of stuff there.

1272
00:58:59.860 --> 00:59:05.000
<v Speaker 2>Yeah, exactly. So that one caught my eye. But beyond that, no. Cool.

1273
00:59:05.280 --> 00:59:06.929
<v Speaker 2>I think we got them all, yeah.

1274
00:59:07.630 --> 00:59:10.530
<v Speaker 1>All right, Witcher 3 then. So we knew about, I

1275
00:59:10.550 --> 00:59:12.469
<v Speaker 1>don't know if we knew about this remaster. I've been

1276
00:59:12.489 --> 00:59:13.670
<v Speaker 1>a little out of the loop on things. I knew

1277
00:59:13.849 --> 00:59:16.309
<v Speaker 1>that they, of course, announced that there was a new

1278
00:59:16.329 --> 00:59:19.989
<v Speaker 1>DLC coming out that was supposed to connect Witcher 3's

1279
00:59:20.139 --> 00:59:23.320
<v Speaker 1>story to Witcher 4, which is coming out in 2028

1280
00:59:23.320 --> 00:59:25.969
<v Speaker 1>is what they've announced at the moment. But now we

1281
00:59:26.030 --> 00:59:28.090
<v Speaker 1>have some more information on this. So the new DLC

1282
00:59:28.150 --> 00:59:30.449
<v Speaker 1>is going to be coming out next year, 2027. Does

1283
00:59:31.389 --> 00:59:33.769
<v Speaker 1>that make sense? As a nice one, two, three punch

1284
00:59:34.050 --> 00:59:36.530
<v Speaker 1>of the remaster coming out here in September, 2026, new

1285
00:59:37.349 --> 00:59:39.449
<v Speaker 1>DLC next year, connecting the story to four and then

1286
00:59:39.530 --> 00:59:41.500
<v Speaker 1>four the year after. So if they can hit all

1287
00:59:41.519 --> 00:59:44.380
<v Speaker 1>these release dates, that was a really nice cohesion there.

1288
00:59:44.719 --> 00:59:46.739
<v Speaker 1>But yeah, Witcher three remastered. This is like a kind

1289
00:59:46.760 --> 00:59:50.059
<v Speaker 1>of a full remake remaster kind of thing to get

1290
00:59:50.079 --> 00:59:52.019
<v Speaker 1>this game all prettied up and buttoned up and ready

1291
00:59:52.039 --> 00:59:54.699
<v Speaker 1>to go for this kind of connection with the DLC remaster.

1292
00:59:55.079 --> 00:59:57.239
<v Speaker 1>Travis sent me a wonderful list here of all of

1293
00:59:57.340 --> 01:00:01.070
<v Speaker 1>the changes. So I'm just going to read off this list, Kirkland.

1294
01:00:01.110 --> 01:00:03.170
<v Speaker 1>So get ready. This is a Defoe looking up moment,

1295
01:00:03.570 --> 01:00:05.710
<v Speaker 1>which is a gif I drop all the time in

1296
01:00:05.769 --> 01:00:09.510
<v Speaker 1>our chat. I love that Willem Defoe gif. Free upgrade

1297
01:00:09.550 --> 01:00:11.230
<v Speaker 1>for all the Witcher 3 owners. So first of all,

1298
01:00:11.269 --> 01:00:13.150
<v Speaker 1>that's great. This is just a free upgrade if you

1299
01:00:13.210 --> 01:00:16.929
<v Speaker 1>own this game. So that's really, really, really wonderful. That's

1300
01:00:16.969 --> 01:00:21.320
<v Speaker 1>nice of them. Improved environment, NPC, and monster textures. Major

1301
01:00:21.360 --> 01:00:25.940
<v Speaker 1>enhancements to foliage. Reworked lighting, rendering, and ray tracing. enhanced combat,

1302
01:00:26.300 --> 01:00:31.190
<v Speaker 1>revamped animations, brutal new finishers, an adaptive camera, revamped mount handling,

1303
01:00:31.309 --> 01:00:35.489
<v Speaker 1>reimagined skill system, overhauled skill tree that modernizes character progression,

1304
01:00:35.860 --> 01:00:40.619
<v Speaker 1>cross-platform mod support, that's pretty cool, transmogrification, that's where you

1305
01:00:40.639 --> 01:00:44.300
<v Speaker 1>can change your outfits around and keep the good stats,

1306
01:00:44.340 --> 01:00:47.630
<v Speaker 1>I think, essentially is what that means, immersive meditation, whatever

1307
01:00:47.650 --> 01:00:52.110
<v Speaker 1>that means, looting rework, HDR improvements, improved menu navigation, PS5

1308
01:00:52.150 --> 01:00:56.090
<v Speaker 1>Pro support, Xbox Play Anywhere, Nintendo Switch 2 exclusive support,

1309
01:00:57.260 --> 01:01:01.579
<v Speaker 1>some other cool things, more ray tracing stuff, ray traced hair,

1310
01:01:01.960 --> 01:01:07.539
<v Speaker 1>expanded photo mode. Yeah, so really just everything you could

1311
01:01:07.599 --> 01:01:08.800
<v Speaker 1>ask for. I don't know if there's like a missing

1312
01:01:08.920 --> 01:01:11.699
<v Speaker 1>thing here that you would want from a remaster, from

1313
01:01:11.739 --> 01:01:16.070
<v Speaker 1>like combat and mechanics, just the visuals, uh and compatibility

1314
01:01:16.130 --> 01:01:18.550
<v Speaker 1>quality of life it seems like they've kind of crossed

1315
01:01:18.630 --> 01:01:20.429
<v Speaker 1>off the list it seems kind of like the dream

1316
01:01:20.889 --> 01:01:23.630
<v Speaker 1>remaster remake and uh the timing is really great on

1317
01:01:23.650 --> 01:01:25.170
<v Speaker 1>it and of course the fact that it's free if

1318
01:01:25.190 --> 01:01:27.929
<v Speaker 1>you own the game already is uh wonderful and this

1319
01:01:27.969 --> 01:01:30.380
<v Speaker 1>of course includes all the dlc packs like blood and

1320
01:01:30.389 --> 01:01:33.110
<v Speaker 1>wine and all that stuff so pretty pretty incredible stuff

1321
01:01:33.159 --> 01:01:34.250
<v Speaker 1>from cd project right.

1322
01:01:34.110 --> 01:01:38.309
<v Speaker 2>Here absolutely like what a way to get into people's

1323
01:01:38.329 --> 01:01:40.409
<v Speaker 2>good books. Just the fact that they're putting those out

1324
01:01:40.429 --> 01:01:42.190
<v Speaker 2>for free. They didn't have to at all. I didn't

1325
01:01:42.210 --> 01:01:44.070
<v Speaker 2>expect it to be free. I don't think really anyone

1326
01:01:44.090 --> 01:01:46.969
<v Speaker 2>was expecting that at all. And I mean, yes, I

1327
01:01:47.030 --> 01:01:48.809
<v Speaker 2>am going to be getting this because I own Witcher

1328
01:01:48.809 --> 01:01:51.989
<v Speaker 2>3 and I don't think I've actually rolled credits on

1329
01:01:52.030 --> 01:01:57.480
<v Speaker 2>that all this time that the game has been out 2015.

1330
01:01:57.480 --> 01:02:01.480
<v Speaker 2>Holy hell. So over a decade. So yeah, I... This

1331
01:02:01.500 --> 01:02:03.929
<v Speaker 2>is just amazing. Like I... I knew it was a remaster.

1332
01:02:04.070 --> 01:02:06.309
<v Speaker 2>I expected it to look good. I didn't expect them to, like,

1333
01:02:06.590 --> 01:02:10.539
<v Speaker 2>really change everything on that list that you really mentioned there.

1334
01:02:10.599 --> 01:02:16.000
<v Speaker 2>But I really love these characters. I really love the story. Yeah. No,

1335
01:02:16.039 --> 01:02:18.940
<v Speaker 2>this is fucking hype. I think Travis, I don't know

1336
01:02:18.960 --> 01:02:20.400
<v Speaker 2>if you said it there, but I think Travis was

1337
01:02:20.420 --> 01:02:23.960
<v Speaker 2>talking about they added or changed some things with Gwen, too.

1338
01:02:23.980 --> 01:02:26.420
<v Speaker 1>Yeah, that was not on the list, but I guess

1339
01:02:26.440 --> 01:02:28.099
<v Speaker 1>that just goes to show there's even more things beyond

1340
01:02:28.139 --> 01:02:31.460
<v Speaker 1>that kind of short list, so to speak, of changes

1341
01:02:31.480 --> 01:02:31.800
<v Speaker 1>that they have.

1342
01:02:32.610 --> 01:02:34.949
<v Speaker 2>I am ready to get some Gwent going, for sure.

1343
01:02:34.989 --> 01:02:37.360
<v Speaker 2>That is so hype to me. I really love the

1344
01:02:37.400 --> 01:02:40.719
<v Speaker 2>soundtrack to The Witcher 3. It just bangs. It comes

1345
01:02:40.800 --> 01:02:43.559
<v Speaker 2>on a couple times. I'm not going to say a week,

1346
01:02:43.619 --> 01:02:46.679
<v Speaker 2>but every month, I feel like a Witcher track pops

1347
01:02:46.739 --> 01:02:49.889
<v Speaker 2>on there. Man, the one track specifically when you're playing Gwent, though,

1348
01:02:50.670 --> 01:02:52.190
<v Speaker 2>I could be listening to that Storm of the Gates

1349
01:02:52.570 --> 01:02:55.369
<v Speaker 2>of wherever. That is just such a get-hype track, and

1350
01:02:55.389 --> 01:03:00.590
<v Speaker 2>it's literally for an in-game card game. It's amazing, but...

1351
01:03:01.449 --> 01:03:05.289
<v Speaker 2>This is really cool. And I didn't really, like, I

1352
01:03:05.309 --> 01:03:08.309
<v Speaker 2>thought Witcher 4, yeah, okay, that's amazing that's coming out. But, like,

1353
01:03:08.929 --> 01:03:10.449
<v Speaker 2>I don't have, like, my finger on the pulse right

1354
01:03:10.469 --> 01:03:12.719
<v Speaker 2>now with, like, Witcher stuff overall. You know, like, I

1355
01:03:13.139 --> 01:03:15.019
<v Speaker 2>gave up on the show a little while ago. So

1356
01:03:15.039 --> 01:03:18.059
<v Speaker 2>I don't feel like I'm in so much. But, man,

1357
01:03:18.079 --> 01:03:20.639
<v Speaker 2>I feel like they're pulling me back. And this is, like,

1358
01:03:20.679 --> 01:03:23.599
<v Speaker 2>a really powerful move. Just the fact that they are

1359
01:03:23.639 --> 01:03:27.469
<v Speaker 2>dropping this for free. Yeah, I want to get in there.

1360
01:03:27.889 --> 01:03:30.650
<v Speaker 2>hopefully power through it, hopefully get through those DLCs, maybe

1361
01:03:30.670 --> 01:03:32.469
<v Speaker 2>get this next DLC coming out in 2027. And of

1362
01:03:32.530 --> 01:03:34.679
<v Speaker 2>course that just leads into Witcher 4, like just such

1363
01:03:34.719 --> 01:03:39.630
<v Speaker 2>a brilliant way to, to, to go about this. And, uh,

1364
01:03:40.059 --> 01:03:42.139
<v Speaker 2>I think they're going to be, I mean, it's working

1365
01:03:42.159 --> 01:03:43.380
<v Speaker 2>for me, but I think they're gonna be winning over

1366
01:03:43.400 --> 01:03:45.760
<v Speaker 2>a lot of, uh, good graces and brownie points with

1367
01:03:45.780 --> 01:03:49.079
<v Speaker 2>the fans in general. Um, yeah, that's, that's really cool.

1368
01:03:49.099 --> 01:03:52.280
<v Speaker 2>Cause you, you used to just, seeing the greedy side

1369
01:03:52.480 --> 01:03:57.409
<v Speaker 2>of like the video game, whatever you're going to, whatever

1370
01:03:57.429 --> 01:03:59.690
<v Speaker 2>you would call them, not necessarily developers. I feel like

1371
01:03:59.710 --> 01:04:03.309
<v Speaker 2>it's mostly like the publishers, like the big money people. But,

1372
01:04:03.469 --> 01:04:06.969
<v Speaker 2>but nonetheless, it's, it's definitely a great move. And I

1373
01:04:06.989 --> 01:04:10.329
<v Speaker 2>think the CD project red stock has been up already

1374
01:04:10.369 --> 01:04:13.510
<v Speaker 2>because of what they've been able to, stick to with

1375
01:04:13.610 --> 01:04:16.309
<v Speaker 2>cyberpunk of course i had like a rocky initial landing

1376
01:04:16.329 --> 01:04:18.889
<v Speaker 2>but like people love that game now they yeah.

1377
01:04:18.730 --> 01:04:22.090
<v Speaker 1>They definitely brought that back into the good graces i

1378
01:04:22.130 --> 01:04:26.050
<v Speaker 1>think 100 yeah i'm similar to you like i i.

1379
01:04:27.659 --> 01:04:28.849
<v Speaker 2>I'm a little overwhelmed.

1380
01:04:28.539 --> 01:04:32.300
<v Speaker 1>Right so my witcher's uh experience is much less and

1381
01:04:32.320 --> 01:04:34.619
<v Speaker 1>weirdly as a big gamer i have not played any

1382
01:04:34.639 --> 01:04:35.639
<v Speaker 1>of the game well i played a little bit of

1383
01:04:35.659 --> 01:04:37.260
<v Speaker 1>the witcher 3 like a few hours and it just

1384
01:04:37.280 --> 01:04:40.010
<v Speaker 1>didn't stick with me at the time And it's hard

1385
01:04:40.030 --> 01:04:41.630
<v Speaker 1>for me to remember even why, because that's so long

1386
01:04:41.650 --> 01:04:44.250
<v Speaker 1>ago now. Since then, though, I've read five of the

1387
01:04:44.289 --> 01:04:46.230
<v Speaker 1>Witcher books, so I'm pretty deep in there. I haven't

1388
01:04:46.250 --> 01:04:49.090
<v Speaker 1>watched the show at all. But definitely, like, pretty invested

1389
01:04:49.110 --> 01:04:51.429
<v Speaker 1>in the world at this point. But I'm kind of

1390
01:04:51.489 --> 01:04:53.340
<v Speaker 1>in between, like, a few tough spots here, right? Because

1391
01:04:53.360 --> 01:04:56.019
<v Speaker 1>they've announced, like, they're doing that full remake of Witcher 1.

1392
01:04:56.000 --> 01:04:59.559
<v Speaker 1>And then I imagine, like, Witcher 2 would follow. But

1393
01:04:59.599 --> 01:05:03.159
<v Speaker 1>then coming out before all that is, I guess, Witcher

1394
01:05:03.159 --> 01:05:06.099
<v Speaker 1>3 remaster, obviously, because that's coming out soon. And then

1395
01:05:06.360 --> 01:05:10.090
<v Speaker 1>Witcher 4... Like, all that's, like, before the Witcher 1 remake. So, like,

1396
01:05:10.110 --> 01:05:14.010
<v Speaker 1>do I just jump into Witcher 3 and, like, pick

1397
01:05:14.030 --> 01:05:15.809
<v Speaker 1>it up from there again and then play the DLC

1398
01:05:15.829 --> 01:05:18.030
<v Speaker 1>and then play 4 and then go back and play 1?

1399
01:05:18.030 --> 01:05:20.360
<v Speaker 1>Do I just, again, like, I've obviously not been in

1400
01:05:20.380 --> 01:05:21.679
<v Speaker 1>a hurry to play the series up until now. Do

1401
01:05:21.699 --> 01:05:23.940
<v Speaker 1>I just wait for the remake of 1? Or do

1402
01:05:23.960 --> 01:05:27.400
<v Speaker 1>I just play 1 as it exists now? I don't

1403
01:05:27.420 --> 01:05:29.179
<v Speaker 1>really know. I honestly, I think the best thing would

1404
01:05:29.219 --> 01:05:31.260
<v Speaker 1>just be pick up this remaster, which technically I guess

1405
01:05:31.280 --> 01:05:33.139
<v Speaker 1>I already own because I have bought the game even

1406
01:05:33.179 --> 01:05:35.949
<v Speaker 1>if I've barely played it. and play through that, and then,

1407
01:05:36.010 --> 01:05:37.949
<v Speaker 1>you know, pick up the DLC, and get into 4,

1408
01:05:37.949 --> 01:05:40.269
<v Speaker 1>and just say F it, and come back to 1

1409
01:05:40.269 --> 01:05:41.969
<v Speaker 1>and 2 later, if I really, really want to, if

1410
01:05:42.030 --> 01:05:46.090
<v Speaker 1>I'm super deeply invested, but honestly, even just mentioning all

1411
01:05:46.110 --> 01:05:48.500
<v Speaker 1>of what I just mentioned, that sounds really overwhelming, that's

1412
01:05:48.539 --> 01:05:51.619
<v Speaker 1>like hundreds of hours of gameplay right there, and I

1413
01:05:51.639 --> 01:05:53.659
<v Speaker 1>don't know, I don't know if I want to do that,

1414
01:05:53.760 --> 01:05:55.699
<v Speaker 1>so I don't know, I don't know where I'm at

1415
01:05:55.719 --> 01:05:57.440
<v Speaker 1>with this, this comes out very soon, I definitely won't

1416
01:05:57.480 --> 01:06:00.079
<v Speaker 1>be playing it when it comes out, maybe I would

1417
01:06:00.099 --> 01:06:03.389
<v Speaker 1>play this when that next DLC comes out, possibly next year,

1418
01:06:03.429 --> 01:06:05.469
<v Speaker 1>something like that, so I don't know. I got some

1419
01:06:05.510 --> 01:06:07.269
<v Speaker 1>decisions to make for myself and what I want my

1420
01:06:07.329 --> 01:06:09.070
<v Speaker 1>future to look like. But honestly, even more than that,

1421
01:06:09.389 --> 01:06:11.429
<v Speaker 1>I think I just want to get back into cyberpunk.

1422
01:06:11.730 --> 01:06:13.809
<v Speaker 1>I've never played the DLC for that and kind of

1423
01:06:13.829 --> 01:06:17.449
<v Speaker 1>get invested in that world. So who knows what I'll do. Instead,

1424
01:06:17.469 --> 01:06:20.179
<v Speaker 1>I'll probably just be the real answer. I'm just going

1425
01:06:20.219 --> 01:06:22.320
<v Speaker 1>to be playing Hitman. That's all I'm going to be doing.

1426
01:06:22.340 --> 01:06:23.099
<v Speaker 1>Playing more and more Hitman.

1427
01:06:23.119 --> 01:06:23.880
<v Speaker 2>That's the safe answer.

1428
01:06:23.900 --> 01:06:25.400
<v Speaker 1>I'm going to be playing the Snoop Dogg DLC.

1429
01:06:25.420 --> 01:06:27.380
<v Speaker 2>Maybe there'll be a Geralt crossover. You have to take

1430
01:06:27.420 --> 01:06:31.380
<v Speaker 2>out Geralt. It's like you transport 47 into the fucking

1431
01:06:31.719 --> 01:06:35.469
<v Speaker 2>whatever era. That's a concept.

1432
01:06:35.630 --> 01:06:39.849
<v Speaker 1>They should do both. Yeah, they should put 47 into

1433
01:06:40.070 --> 01:06:43.030
<v Speaker 1>that world and then also put Geralt in some map

1434
01:06:43.090 --> 01:06:44.170
<v Speaker 1>in Hitman as well.

1435
01:06:44.750 --> 01:06:45.530
<v Speaker 2>That sounds amazing.

1436
01:06:45.650 --> 01:06:48.030
<v Speaker 1>Well, because actually, yeah, because IO, one of the things

1437
01:06:48.050 --> 01:06:50.070
<v Speaker 1>they're working on is like a fantasy game, right? And

1438
01:06:50.110 --> 01:06:51.179
<v Speaker 1>so maybe that's.

1439
01:06:51.030 --> 01:06:53.739
<v Speaker 2>The opportunity to.

1440
01:06:53.139 --> 01:06:55.059
<v Speaker 1>Get a crossover there. And they've already done, obviously, a

1441
01:06:55.059 --> 01:06:58.559
<v Speaker 1>shit ton of crossovers putting Agent 47 in games and

1442
01:06:58.579 --> 01:07:02.159
<v Speaker 1>also people in Hitman and stuff. So, Yeah, we'll see

1443
01:07:02.179 --> 01:07:06.610
<v Speaker 1>what happens there with that, but very intrigued by all this.

1444
01:07:06.690 --> 01:07:09.010
<v Speaker 1>And again, I think it's just... They kind of nailed it,

1445
01:07:09.030 --> 01:07:11.289
<v Speaker 1>it seems like. Obviously, we'll see what happens when the

1446
01:07:11.329 --> 01:07:13.250
<v Speaker 1>game comes out, and I'm sure it'll be riddled with

1447
01:07:13.309 --> 01:07:16.269
<v Speaker 1>bugs and whatnot, and hopefully they can fix that kind

1448
01:07:16.289 --> 01:07:18.199
<v Speaker 1>of stuff. But at the same time, maybe they've taken

1449
01:07:18.219 --> 01:07:19.539
<v Speaker 1>their time with it because they know they don't really

1450
01:07:19.559 --> 01:07:22.199
<v Speaker 1>need to rush this one, especially if they're not expecting

1451
01:07:22.219 --> 01:07:25.079
<v Speaker 1>to get a huge amount of money back from it.

1452
01:07:25.119 --> 01:07:27.139
<v Speaker 1>It's kind of more of a just-for-the-fans kind of thing.

1453
01:07:27.800 --> 01:07:30.010
<v Speaker 1>One thing I guess I did not catch from this is...

1454
01:07:30.469 --> 01:07:33.650
<v Speaker 1>Is that new DLC included in this? Like, are you

1455
01:07:33.670 --> 01:07:35.650
<v Speaker 1>going to get the DLC for free as well, or

1456
01:07:35.670 --> 01:07:36.909
<v Speaker 1>do you have to buy that as an add-on?

1457
01:07:36.929 --> 01:07:39.530
<v Speaker 2>I don't think so. I don't think so.

1458
01:07:40.010 --> 01:07:40.349
<v Speaker 1>Okay.

1459
01:07:40.710 --> 01:07:42.289
<v Speaker 2>I think you'd have to buy that DLC. Oh, okay.

1460
01:07:42.309 --> 01:07:44.469
<v Speaker 1>I thought you said that it was going to be free,

1461
01:07:44.489 --> 01:07:45.909
<v Speaker 1>but I think you're right. I think it will be

1462
01:07:45.949 --> 01:07:48.190
<v Speaker 1>a paid thing. And I think that's, like, probably a

1463
01:07:48.190 --> 01:07:50.110
<v Speaker 1>way to justify the price of this, is that you

1464
01:07:50.150 --> 01:07:53.849
<v Speaker 1>get everybody in the door on the remaster, and then, boom,

1465
01:07:53.869 --> 01:07:56.409
<v Speaker 1>you drop them with, like, the $ 20, $ 30, maybe even $ 40,

1466
01:07:56.280 --> 01:07:58.300
<v Speaker 1>$ 50 DLC next year. That's going to be, like, probably

1467
01:07:58.340 --> 01:07:59.300
<v Speaker 1>pretty meaty, right?

1468
01:07:59.320 --> 01:08:02.849
<v Speaker 2>Yeah. Man, they could, right? Wasn't Shadow of the Air

1469
01:08:02.909 --> 01:08:06.070
<v Speaker 2>Tree around that range when it came out initially?

1470
01:08:06.090 --> 01:08:08.750
<v Speaker 1>And I want to say Floating Mine was pretty expensive

1471
01:08:08.769 --> 01:08:10.590
<v Speaker 1>when it came out.

1472
01:08:10.889 --> 01:08:12.329
<v Speaker 2>It was $ 15. It was $ 15 when it came out,

1473
01:08:12.449 --> 01:08:16.170
<v Speaker 2>like out the hop. I'm pretty sure. I should double

1474
01:08:16.289 --> 01:08:19.060
<v Speaker 2>fact check that, but I'm pretty thinking back on my

1475
01:08:19.109 --> 01:08:21.069
<v Speaker 2>memory bank, which usually is a little bit weak. But

1476
01:08:21.310 --> 01:08:23.380
<v Speaker 2>I remember that was a big deal. It was literally

1477
01:08:23.399 --> 01:08:27.380
<v Speaker 2>a $ 15 DLC, and it had so much content. It

1478
01:08:27.420 --> 01:08:30.409
<v Speaker 2>was such an impressive feat. Here they are all these years.

1479
01:08:30.449 --> 01:08:32.649
<v Speaker 1>Yeah, maybe I thought it was more expensive just because

1480
01:08:32.710 --> 01:08:34.850
<v Speaker 1>I've always associated it as having a lot of content

1481
01:08:34.890 --> 01:08:37.109
<v Speaker 1>and therefore I associated it to be kind of expensive.

1482
01:08:37.130 --> 01:08:38.729
<v Speaker 1>But yeah, I could be totally wrong about that.

1483
01:08:41.289 --> 01:08:42.930
<v Speaker 2>So $ 20. It was $ 20.

1484
01:08:42.579 --> 01:08:43.390
<v Speaker 1>20 bones.

1485
01:08:43.590 --> 01:08:46.109
<v Speaker 2>May 31st, 2016.

1486
01:08:46.109 --> 01:08:48.300
<v Speaker 1>That's not bad at all for how much is in

1487
01:08:48.340 --> 01:08:48.920
<v Speaker 1>that for sure.

1488
01:08:49.319 --> 01:08:51.729
<v Speaker 2>And it's known as one of the best DLCs ever released.

1489
01:08:51.729 --> 01:08:56.149
<v Speaker 2>like just for cost to content you know comparing it's

1490
01:08:56.350 --> 01:08:57.770
<v Speaker 2>it's impressive for sure.

1491
01:08:57.789 --> 01:09:01.369
<v Speaker 1>Definitely yeah well there we go Witcher 3 remaster that's

1492
01:09:01.390 --> 01:09:04.569
<v Speaker 1>again coming out in September with the DLC to follow

1493
01:09:04.710 --> 01:09:08.630
<v Speaker 1>next year and with that that is our highlights from

1494
01:09:08.710 --> 01:09:12.180
<v Speaker 1>the first day of opening night live Kirkland thank you

1495
01:09:12.380 --> 01:09:14.449
<v Speaker 1>so much for joining me thank you everyone so much

1496
01:09:14.680 --> 01:09:17.439
<v Speaker 1>for listening as I mentioned we'll be back again on

1497
01:09:17.560 --> 01:09:22.880
<v Speaker 1>Thursday to talk about the GTA reveal and some game

1498
01:09:23.079 --> 01:09:24.800
<v Speaker 1>gameplay and all the fun stuff that's going to come

1499
01:09:24.840 --> 01:09:27.819
<v Speaker 1>along with that. So stay tuned to the feeds for

1500
01:09:27.859 --> 01:09:30.350
<v Speaker 1>all that. Thank you so much for listening. See you

1501
01:09:30.390 --> 01:09:31.789
<v Speaker 1>next time. Bye bye.
