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Speaker 1: Hey everybody, it's Tuesday. I forgot how to do the show.

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Oh my god, everything is falling off the rails. If

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you're watching the video, I'm turning pink. I don't know

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what's going on. Welcome to the Giant BombCast, Episode eight

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hundred and seventy one, December seventeen, twenty twenty four. This

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might be the last live BombCast of the year. Actually,

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now that I think about it, after I'm going through

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the schedule in my head, Welcome to the Giant BombCast.

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As I said, we are powered by the holiday spirit,

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and that holiday spirit is compelling me to tell you that.

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My name is Jana cho Joined as always co captain

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of the Ship. He's he's he's got a list and

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he's checking it twice, and he doesn't care if you're

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naughty or nice. He's still gonna give you a bag

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of bricks. Jeff Grus, that's right, how to everybody? The

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pink is coming for me now, Jan I'm getting pretty scared.

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I was looking at the live feed. It's come for

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me in Ohio. It's happening. The pink is coming for you.

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I I uh, I watched I listened to like a

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couple eighties songs on the flight home and now I'm

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just just feeling it and everything. Yeah, speaking about feeling it,

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he's always feeling it because he's he's a man of

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the people. He's he is soft and hard at the

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same time. Dan, record, that's correct s a w ft.

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But how much of the old Enzo intro could you do? Uh?

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Speaker 2: It's funny because I was doing for some reason, I

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had it stuck in my head this morning a little bit.

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Speaker 3: What a weird coincidence, Like I just need to do a.

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Speaker 2: Bit with that today and now then I'd be like, No,

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people don't like Enzo rightfully, so I just like.

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Speaker 4: The first word, bona fides ud. You can't teach that.

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This is a big cast. He's seven feet tall and

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you can't bottom of the boom.

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Speaker 1: Really, the guys in the room, how are you doing?

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We should we should start doing that, Dan.

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Speaker 5: That's that's take it for Menzo.

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Speaker 6: Yeah, walk into the JW and do that.

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Speaker 1: Yeah, the samewich, the sandwich is seven feet tall.

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Speaker 5: UK, we're right it down for next year.

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Speaker 1: Okay, okay, okay, okay, okay, And I joining us as

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halfways the baddest boy in games. Media from Games Beat

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Mike Manati.

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Speaker 2: Hello, it's me Mike MANAUGHTI and I'm I'm mad that

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you guys wasted food, and now I'm mad that people

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ate the food, and now I'm mad at just the

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idea that no, that you disrespected people.

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Speaker 3: I love the one two three there. I saw that

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to where it's like, yeah.

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Speaker 4: They were poisoned people with food because they ate it,

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but also they didn't eat it, So we wasted food,

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and we did it because we hate developers and want

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to make them look like cools. They must have heard

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our meeting about the sandwich.

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Speaker 3: Bit there seemed to like it all. Everybody was real

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happy about it.

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Speaker 1: Yeah, it's also not like we supported a local business

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and probably like maybe fun to them for the rest

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of the week.

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Speaker 3: Assholes when you think about it, Yeah.

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Speaker 1: What a bunch of jerks. Anyway, I thought it was

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a very good bit. We should go bigger next year.

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Oh oh yeah absolutely. Uh do you think people would

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have been less mad if it wasn't just turkey subs?

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Speaker 4: They were because I ate a good chunk of bit

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during our watch along or before it, and it was dry.

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But that was a decision, I said, just meat, cheese

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and lettuce because being considered of those developers, I was like,

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they're gonna be wearing suits, They're gonna be walking into

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a awards show. I don't want a bunch of sauce

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and shit leaking out and getting on their their fancy clothes.

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So that's why they were pretty dry.

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Speaker 1: We were so considerate.

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Speaker 5: We were absolutely.

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Speaker 1: It's funny because I found a baggy full of chopped

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up tomatoes and a giant vat of mustard afterwards, and

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we're like, who brought this to the JW, only to realize, oh,

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this was meant for the sandwiches.

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Speaker 3: It was on the side in case people wanted to

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indulge there.

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Speaker 1: We should have started giving those away as well.

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Speaker 4: M hm oh yeah, that was just up in our room, folks.

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Speaker 1: This is where we're back. We did the Game Awards,

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the countdown to the Game Awards pre show stream last

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last week. We also did a GB at Night last week.

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Fantastic job hosting as always, grow up, thank you, and

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we also did some other things. We recorded some pods,

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some Game of the Year podcast deliberations that will go

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up over the holiday bricking break.

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Speaker 5: HI thought they went great.

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Speaker 6: Yes, me too.

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Speaker 4: I was very happy. With all four days of that

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podcast that was. I think people are going to enjoy

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listening to those.

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Speaker 6: Yeah, yeah, I'm looking forward to it and people like

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look getting a chance to listen to it hang out

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with us. Yeah, it was a good time.

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Speaker 1: It's uh, you know, we we have found a way

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to make remote podcasting really work and keep the dynamic

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nice and tight even when we throw everyone in there

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when we have like a gigantic pod for like a

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special a cage. But it's nice to see and feel

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that that whole dynamic carries over almost tenfold in person

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where it's a bunch of idiots together.

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Speaker 4: Well, and I think the really remarkable thing is we

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went back to the old styles. So Eurovision played well

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for the you know, the visual of the graph and

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everything for the live shows, but we went back to

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like just the arguments of the debates and things like

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that that we used to do.

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Speaker 5: And goddamn if there weren't nine.

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Speaker 4: Of us and we all, uh, I think we did

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a fantastic job, everyone getting their shit in. Wasn't a

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lot of talking over each other or anything, not a

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arguments or anything. This is this is a crue that

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this is a well oiled machine here.

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Speaker 1: Yeah, I was.

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Speaker 3: I was a little surprised Skull and Bones one. But

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otherwise when.

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Speaker 1: What what the damn?

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Speaker 3: Sorry?

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Speaker 1: Okay, well, I mean only two people will und up

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crying after their courting, so that's better than normal, right.

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Speaker 6: Oh yeah, yeah, huge improvement.

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Speaker 1: Any other standouts or highlights fun memes from the trip.

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Speaker 3: Jeff Seawan and I went to Universal.

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Speaker 1: I really regretted not going with y'all. It was fun.

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Speaker 2: You know, we got that bonus pass you get there

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an hour early so you can do the Nintendo stuff

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before the people. So like with that, we were able

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to knock all of that stuff out and get our

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Told Stool Cafe reservation.

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Speaker 1: Love it.

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Speaker 2: I was able to even do like, you know, I

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didn't do toldst do before. I didn't do like the

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Bowser Junior Challenging before because usually in the middle of

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the day that stuff even has a line and it's

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just like, you know, bump a block and you know,

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get a key and then you go inside a tunnel

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you play a connect game. Yeah, but it was fun

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to just do without a line. But yeah, like that,

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those first two hours are so important. You get so

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much stuff done. We got everything in that lower lot, Transformers,

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Jurassic World, Mummy, and then throughout the day we did

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basically everything in that park and including out some special

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Christmas stuff that's going on, like a Hogwarts kind of

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light show, and they had a Grinch little stage show

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thing too.

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Speaker 3: All a lot of fun. It was a great time, lovely.

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Speaker 1: I was going to go.

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Speaker 4: I was going to change my flight and go, and

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the night before I was like, all right, I'm gonna

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decide how I feel tomorrow. He has been a long week.

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If I feel like I have the energy, I will

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meet them at the hotel at like six thirty or

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whatever to go to Universal. But if I'm not feeling

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up for it, man Beckler will go to the pantry

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and get some breakfast. I woke up and felt like

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such shit. I was like, I am sleeping in until

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the second I have to go to Lax.

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Speaker 5: He blew home.

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Speaker 4: Yeah, it's in fun. I was jealous of the photos

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and stuff, but I've been there before. Yeah again, Dan,

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don't worry.

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Speaker 5: I want to go again next time. But this was

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like look back.

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Speaker 4: It was like the craziest week in terms of like

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busyness and shows. It Giant Bomb has get her done

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in terms of doing like oh yeah, basically the whole

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Game of the which every year that was always the

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biggest thing we had to do.

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Speaker 5: It was you know, E three and then Game.

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Speaker 1: Of the Year.

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Speaker 4: But we basically did like all of this and more

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like that. Fucking like the pre show was the biggest

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production we've ever been involved with, totally.

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Speaker 3: You know, this crew previous screw like that. I've never seen.

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Speaker 1: Anything like real quick Dan to like talk about production wise,

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the control room was forty minutes away in Culver City,

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so we were like beaming from the cameras straight to

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an actual control room where John Luke was helping them

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switch in TD everything wild shit.

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Speaker 4: Greb and I had a couple producers, like you know,

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I had one producer and Greb had another, you know,

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Greb his man on the streets mine for my game

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show bits. And we got lunch with them and we're

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talking with the producers. They were the fucking producers that

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did the YouTube pre show with Norm the fucking big

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the atarger here.

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Speaker 1: They were the.

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Speaker 4: Ones who did that and we got to talk to

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I just talked Norm stories with them the whole lunch

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and further like they were awesome. There was somebody and

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they also were the producers on Norms YouTube show. So

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it's just like non stoping arm talk and everything was

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just fantastic.

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Speaker 6: That's cool. It was amazing because like Dan's like, hey,

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have you ever seen it? And they're both like, yeah,

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we produced the show.

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Speaker 3: Yeah, are you fucking kidding me?

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Speaker 1: Yeah?

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Speaker 6: My producer was the one that bought him the sweatpants

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that looked like jeans. He's like, yeah, I went to

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the store and bought those for him. I'm like, this

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is incredible, that's cool.

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Speaker 3: I didn't know that I want to make there's no

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stolen valor or anything.

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Speaker 2: I had nothing to do with that pre show, but

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I want to say that you all did a fantastic

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job with that.

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Speaker 1: It was really fun just to watch you all. Thanks Mikey,

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Thanks Mikey.

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Speaker 5: Than Yeah, it was.

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Speaker 4: It was just the craziest week I've ever seen, a

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giant bomb in terms of just sheer amount of shit

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we were doing and it all went great.

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Speaker 1: Yea yeah, So again for folks that were able to

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cash it, I suggest you go back and watch it

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as well. The slot car bit was not working at

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all during any of the tests I know.

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Speaker 4: Which doesn't know the track was falling apart, cars are

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falling off the loopy loop all that.

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Speaker 1: Yeah, but like in the actual run of it, I

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just reame remember just standing there with Nikki just looking

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in awe of like it's working.

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Speaker 6: Work. Yeah, both cars are working. Neither one fell off

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a single time. It was crazy.

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Speaker 4: We had wardrobe and make up people like you know,

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my god, Yeah, me and Mike had go in there

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at one point before the GB and Night show and

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I'm just like, like, we don't need to humor us here,

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It's fine. It just like put some stuff on her

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head to like make it not shiny or whatever they.

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Speaker 2: Like, Like Tam was over on the side getting like

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his hair tight and like rubber bands. Like yeah, I

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think I think I got a placebo makeup put on

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me as well.

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Speaker 1: Uh shouts out to like our I guess, like our

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our costume person, because she said I looked great when

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I came in, and then she was like, well, let

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me go steam your jacket. And then she looks at

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my pants and the hem was a little too long

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because I just got it off the rack. And then

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she's like, hey, here, let me go hem your pants.

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And I thought like, oh, do you. Wow, you need

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me to take my pants off for like you're gonna

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you have like a small sewing machine. And then she

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pulls out like a little looks like a little staple gun,

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and then she just like folds my pants and then

249
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she goes and then they're instantly hammed. Oh no fucking

250
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clue how she did that? Amazing?

251
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Speaker 6: Yeah, they were all very impressive.

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Speaker 1: Everyone's super amazing.

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Speaker 6: Wow.

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Speaker 1: It's cool when you work with cool people. Huh.

255
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Speaker 4: Absolutely, you really really know what they're doing and and

256
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and make you look like like you know what you're doing.

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Speaker 2: Yeah yeah, and now we can phone it in for

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the rest of the year.

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Speaker 1: Yeah, that's right. I never want to press the button again. Also,

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Special shouts out to like a little turbo baby Sean

261
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uh again and shine on asking some cues to a

262
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bunch of fine folks out on the La Live streets and.

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Speaker 2: Everything's like first time at like when these industry events

264
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and really got thrown into the deep end there and fantastic.

265
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Speaker 1: Yep, that's right, that's right, that's right. Uh gosh, and

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it's always fun, say a bunch of people. I never

267
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stay out. I generally go to sleep around like ten

268
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or eleven eleven is the latest, will stay up. I

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think I only got cumulatively, like maybe ten hours of

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sleep the whole time over the week.

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Speaker 3: Yeah yeah, yeah, everyone slept for like twelve hours.

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Speaker 1: We got back.

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Speaker 4: I slept for twelve hours that first night and then

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was up for a few hours and took a three

275
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hour nap after that.

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Speaker 1: It was hell, yeah, me too.

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Speaker 6: I'm definitely still catching up.

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Speaker 1: Yeah, yeah, yeah, I definitely.

279
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Speaker 2: I got home on Monday, I was like, I'm going

280
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to stream tonight, it's been a while. And then like

281
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it was like seven p I'm like, now I.

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Speaker 1: Go to bed my very last day because I think

283
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I was also supposed to go to the pantry with

284
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back Lark, but then I woke up. I was like,

285
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I'm dead, okay, cool. I look over to my side

286
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and Michael Him's there, perfect, and I forgot that. I like,

287
00:12:45,440 --> 00:12:47,440
Michael Heim needed a place to stay. I'm like, just

288
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stay in my room and spile like I'm just so.

289
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I was really scared at first, but then it's funny.

290
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He was sleeping like an angel. He was sleeping looking

291
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like he was mid DAP because it was just.

292
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Speaker 3: Like its default, like idle sense.

293
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Speaker 1: Yeah, it was great. It was great.

294
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Speaker 6: Yeah.

295
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Speaker 1: I left a couple of candy bars and a sugar

296
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free red Bull for the boy for when he woke up.

297
00:13:12,559 --> 00:13:14,240
It was great. Nice. Yeah.

298
00:13:14,679 --> 00:13:17,399
Speaker 2: I was on two flights with Jeff and I was

299
00:13:17,440 --> 00:13:19,080
hoping that he would have the opportunity to do the

300
00:13:19,120 --> 00:13:21,279
right thing and wait for me hunting out the plane.

301
00:13:21,399 --> 00:13:23,159
But fortunately, I think he might have done this if

302
00:13:23,080 --> 00:13:25,240
I designed He was like always in the back row

303
00:13:25,320 --> 00:13:27,399
or second a back row, so I always got out

304
00:13:27,440 --> 00:13:29,759
first and I was the one waiting for him.

305
00:13:30,279 --> 00:13:32,720
Speaker 6: But you did wait for me each time. So yeah,

306
00:13:32,799 --> 00:13:34,639
grub your back right right there.

307
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Speaker 3: I'm a back row guy on the plane. You too.

308
00:13:37,799 --> 00:13:40,799
Speaker 6: If like I can't get like relatively close to the front,

309
00:13:40,799 --> 00:13:41,919
then yeah, I'm just gonna go all the way to

310
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the back them right there by the bathroom and not.

311
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Speaker 1: When I had to go.

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Speaker 4: But yeah, I feel like you kind of got it

313
00:13:46,279 --> 00:13:48,679
to yourself. A more chance of like open rows and stuff.

314
00:13:48,679 --> 00:13:49,360
Speaker 3: I'm always bad.

315
00:13:49,399 --> 00:13:50,519
Speaker 6: You have more chance to be able to put the

316
00:13:50,679 --> 00:13:52,440
suitcase up in case it's like there's a bunch of

317
00:13:52,480 --> 00:13:53,000
people there.

318
00:13:53,080 --> 00:13:55,960
Speaker 4: Yeah, I want back of the bus, back of the plane.

319
00:13:56,000 --> 00:13:57,480
I do, like I always like to be way back

320
00:13:57,519 --> 00:13:58,879
there for.

321
00:13:58,840 --> 00:14:00,720
Speaker 2: All those other things. I agree, but plane I don't

322
00:14:00,919 --> 00:14:03,000
like being very back for some reason. I don't know why,

323
00:14:03,279 --> 00:14:05,919
like closer to the front. Maybe it's because, like in

324
00:14:05,960 --> 00:14:08,360
my stupid head, I'm like, well, they put first class

325
00:14:08,360 --> 00:14:10,279
in the front, so even though I'm not first class,

326
00:14:10,399 --> 00:14:11,120
they closer.

327
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Speaker 1: I get.

328
00:14:12,279 --> 00:14:14,399
Speaker 2: Part of it is like I do get antsy wants

329
00:14:14,480 --> 00:14:15,960
the plane lands that I do want to get out

330
00:14:15,960 --> 00:14:17,960
of the plane, even though like I'm just gonna wait

331
00:14:18,000 --> 00:14:20,440
for my luggage if everybody else right, like, the sooner

332
00:14:20,480 --> 00:14:21,639
I get off the plane, the better.

333
00:14:22,919 --> 00:14:26,960
Speaker 1: Sure, Yeah, sure, I always hate the weird dosy dough

334
00:14:27,039 --> 00:14:30,440
where when you have a later boarding group you got

335
00:14:30,440 --> 00:14:33,759
to stuff your bags further back in the plane and

336
00:14:33,799 --> 00:14:35,519
then you got to walk back to your seat, and

337
00:14:35,559 --> 00:14:38,320
then you do you're part of like the jumble of

338
00:14:38,360 --> 00:14:40,279
everyone standing up as soon as you land, and no

339
00:14:40,320 --> 00:14:41,840
one needs to fucking stand up as soon as you

340
00:14:41,879 --> 00:14:43,440
land because we're all gonna get off the plane a bench.

341
00:14:43,679 --> 00:14:45,960
Speaker 2: Yeah I'm kind of that person too, because again I'm

342
00:14:46,000 --> 00:14:47,720
just get antsy. There was a new thing on the

343
00:14:47,759 --> 00:14:50,120
planes this time, or you know, I have my backpack,

344
00:14:50,159 --> 00:14:52,159
I don't have a roller on for it, but I

345
00:14:52,159 --> 00:14:54,039
don't want to put my backpack under my seat because

346
00:14:54,039 --> 00:14:55,480
then I have nowhere to put my feet, so I

347
00:14:55,480 --> 00:14:57,399
put it in the overhead bins. This is the first

348
00:14:57,399 --> 00:14:59,879
time I heard them say like, only the roller bag

349
00:15:00,120 --> 00:15:02,720
going the overhead bins. If you have anything else, it's

350
00:15:02,720 --> 00:15:04,559
got to go under the seat. And you know me,

351
00:15:04,799 --> 00:15:07,559
I love the follow rules, right, get very interest when

352
00:15:07,559 --> 00:15:09,080
I don't even I was like fuck that.

353
00:15:11,360 --> 00:15:14,399
Speaker 4: It was the thing that Manati got really uh, somebody's

354
00:15:14,440 --> 00:15:16,759
breaking a rule, and he got very nervous about Oh

355
00:15:16,960 --> 00:15:18,080
the thing you said you would.

356
00:15:17,919 --> 00:15:21,200
Speaker 1: Have died at? Was NICKI?

357
00:15:21,279 --> 00:15:23,120
Speaker 3: Can I you're in the chat, Nikki, can I talk

358
00:15:23,159 --> 00:15:24,320
about the bar?

359
00:15:27,080 --> 00:15:30,279
Speaker 4: Technical okay? Nicky says yes, sorry. Manatti says he would

360
00:15:30,320 --> 00:15:32,039
have died if he was here. When Nicki did this,

361
00:15:33,120 --> 00:15:35,440
we was acting like for some reason, our bar closed

362
00:15:35,480 --> 00:15:39,039
at like eight pm on Fridays and Saturday nights, and

363
00:15:39,120 --> 00:15:42,000
every night it was never ever open. We get back

364
00:15:42,039 --> 00:15:44,039
to our hotel after the marryout one night and we

365
00:15:44,080 --> 00:15:46,440
all still want to have another drink and everything. Go

366
00:15:46,480 --> 00:15:49,600
back to the hotel bar. It's all dark, there's literally

367
00:15:49,600 --> 00:15:54,159
no one there. We sit down. Nikki just walks behind

368
00:15:54,240 --> 00:15:57,000
the bar and it's like, oh, the taps still on

369
00:15:57,240 --> 00:15:59,360
and Nikki just pours a beer and brings it back,

370
00:15:59,399 --> 00:16:01,799
and I was like, hell, yeah, that's how you do it.

371
00:16:02,159 --> 00:16:04,279
If Mike heard the stories of my I would have died.

372
00:16:04,320 --> 00:16:07,080
I would have had to leave the room. You yelled

373
00:16:07,080 --> 00:16:10,120
at me once, right, Mike for we jay walking or something,

374
00:16:10,159 --> 00:16:13,960
And well, I joke a little bit, but I'm like,

375
00:16:14,320 --> 00:16:16,360
I don't want a j walk. That's against the rules.

376
00:16:16,399 --> 00:16:17,240
Speaker 3: People and chat are.

377
00:16:17,120 --> 00:16:19,840
Speaker 2: Actually mad at me for putting my backpack in the overhead.

378
00:16:19,840 --> 00:16:22,480
Speaker 1: You are crazy. No, no, no, no, that's weird. That's

379
00:16:22,639 --> 00:16:25,600
that's your bag. You're allowed to put something up there.

380
00:16:25,960 --> 00:16:28,200
Speaker 2: Everybody gets to put one thing up there. That's what

381
00:16:28,240 --> 00:16:29,679
it is. I don't care what it is. You can

382
00:16:29,720 --> 00:16:30,120
all put.

383
00:16:30,360 --> 00:16:32,720
Speaker 3: If I put a roar back in my backpack up there,

384
00:16:32,799 --> 00:16:33,879
yes they'd be mad at me.

385
00:16:34,000 --> 00:16:36,200
Speaker 4: But don't you have, Like I have a bag full

386
00:16:36,240 --> 00:16:37,879
of things I want to use on the plate. You

387
00:16:37,919 --> 00:16:39,679
don't want to I.

388
00:16:39,600 --> 00:16:42,080
Speaker 3: Have stuff in that. But guess what, I just sleep.

389
00:16:42,360 --> 00:16:43,480
I just sleep on the plane.

390
00:16:43,480 --> 00:16:46,000
Speaker 2: It turns out all I really need is my iPhone

391
00:16:46,240 --> 00:16:48,440
so I can start listening to a podcast for fifteen

392
00:16:48,480 --> 00:16:49,759
minutes before I fall asleep.

393
00:16:49,919 --> 00:16:50,320
Speaker 1: Wow.

394
00:16:50,879 --> 00:16:53,039
Speaker 6: Yeah. The whole thing is just just do it quickly.

395
00:16:53,080 --> 00:16:54,960
Whatever you do, do it quickly, because that's the only

396
00:16:54,960 --> 00:16:56,720
thing that matters is these people are just trying to

397
00:16:56,720 --> 00:16:58,000
get everyone on the plane. So if you want to

398
00:16:58,000 --> 00:16:59,639
put your stuff out and do it, just make a decision.

399
00:16:59,639 --> 00:17:01,799
Speaker 3: Again, so people of there's just some people chatter upside

400
00:17:01,799 --> 00:17:01,960
of me.

401
00:17:02,000 --> 00:17:05,119
Speaker 2: So if I had the same exact stuff, but I

402
00:17:05,200 --> 00:17:07,720
put it in a roller pack instead of a backpack

403
00:17:07,759 --> 00:17:10,200
and put it up there, took up more space than

404
00:17:10,279 --> 00:17:11,319
it would have been fine.

405
00:17:11,720 --> 00:17:14,240
Speaker 6: But it's just like you know, the roller bags have

406
00:17:14,319 --> 00:17:15,920
to go up there, they have to go somewhere. They

407
00:17:16,039 --> 00:17:17,920
those can't fit under this the seasons.

408
00:17:17,640 --> 00:17:19,440
Speaker 1: I'm with you, Mike, don't worry. You're not weird for

409
00:17:19,480 --> 00:17:19,759
this one.

410
00:17:19,799 --> 00:17:21,720
Speaker 2: I gotta put my feet somewhere right and the back

411
00:17:22,319 --> 00:17:23,920
all that space down there, absolutely know it.

412
00:17:23,960 --> 00:17:24,440
Speaker 1: There's no way.

413
00:17:24,559 --> 00:17:28,240
Speaker 4: I spent my pre flight time at Ludacris's airport restaurant

414
00:17:28,359 --> 00:17:30,920
Chicken and Beer, and I had my second meal of

415
00:17:31,000 --> 00:17:33,960
chicken and waffles of the week, and they had ludicrous

416
00:17:34,000 --> 00:17:37,440
themed cocktails like splash water poles and a bunch of beer,

417
00:17:37,599 --> 00:17:39,000
and so that got me all the set for the

418
00:17:39,039 --> 00:17:40,680
flight and then I just played Vampire Survivors.

419
00:17:40,720 --> 00:17:43,279
Speaker 1: I did the Lucy James Special because I went to

420
00:17:43,319 --> 00:17:47,200
the Burbank airport and I visited Guy Fieri's airport grill.

421
00:17:47,480 --> 00:17:47,839
Speaker 6: Nice.

422
00:17:49,119 --> 00:17:52,079
Speaker 1: Yep, it's exactly what you'd expect. Did you have to

423
00:17:52,079 --> 00:17:52,599
do Burbank?

424
00:17:52,599 --> 00:17:54,319
Speaker 3: Oh well, I guess you're just flying to California. That's

425
00:17:54,319 --> 00:17:54,880
probably easier.

426
00:17:55,000 --> 00:17:55,160
Speaker 6: Yeah.

427
00:17:55,240 --> 00:17:56,839
Speaker 1: Oh yeah, it was so easy to get in and

428
00:17:56,880 --> 00:17:58,799
out of Burbank. Oh my god. I didn't want to

429
00:17:58,799 --> 00:18:01,440
deal with Lax because I did the right thing this time,

430
00:18:01,480 --> 00:18:03,440
and I did in book a stupid early flight where

431
00:18:03,519 --> 00:18:05,799
that would involve me sleeping at Lax for a portion

432
00:18:05,880 --> 00:18:11,160
of it. Fantastic times. I think, Uh, I think I've

433
00:18:11,200 --> 00:18:15,160
drank enough alcohol for the year. Yeah, yeah, I pretty

434
00:18:15,200 --> 00:18:15,720
covered on that.

435
00:18:15,920 --> 00:18:19,640
Speaker 6: Yeah. It's like we were at we were at Universal

436
00:18:19,920 --> 00:18:22,000
and I needed a drink. It's like, well, Moses right

437
00:18:22,039 --> 00:18:24,160
here and I needed like water or something. It's like, no,

438
00:18:24,240 --> 00:18:26,519
I'll just go get a toff light from Mose instead.

439
00:18:26,960 --> 00:18:28,640
I'm like, all right, this is gonna do the job

440
00:18:28,680 --> 00:18:30,000
a little bit. But Jesus.

441
00:18:30,359 --> 00:18:33,920
Speaker 1: Uh yeah, yeah, great times, great times. Love hanging out

442
00:18:33,920 --> 00:18:36,920
with y'all. Uh, it's funny. I was thinking, like, why

443
00:18:36,920 --> 00:18:39,240
does my voice hurt? It's probably because of all the

444
00:18:39,279 --> 00:18:43,160
podcasting and the yelling and yeah, other debauchery.

445
00:18:43,519 --> 00:18:46,160
Speaker 3: Every time I started talking on here, like about two

446
00:18:46,160 --> 00:18:49,079
seconds in, some kind of flem goes up and for

447
00:18:49,119 --> 00:18:51,440
a second then I can started talking like normal again.

448
00:18:51,640 --> 00:18:52,920
Speaker 5: Yeah, we're all wondering if we were sick.

449
00:18:52,960 --> 00:18:54,839
Speaker 4: I don't know if anyone's been confirmed sick since we

450
00:18:54,880 --> 00:18:56,319
got back, or if we all just feel like shit

451
00:18:56,640 --> 00:18:57,240
all the time.

452
00:18:57,559 --> 00:18:59,480
Speaker 3: I'm just tired. I there's a little bit of that.

453
00:18:59,559 --> 00:19:02,559
Speaker 1: Yeah, I got a cough, but that's about it. I

454
00:19:03,000 --> 00:19:04,920
feel the energy as soon as I got into this

455
00:19:05,000 --> 00:19:06,079
virtual room with you boys.

456
00:19:06,119 --> 00:19:08,519
Speaker 2: Though I never ate any of the you know, disease

457
00:19:08,640 --> 00:19:12,240
riddled sandwiches, eating them because the wasted food.

458
00:19:12,440 --> 00:19:17,440
Speaker 1: So yeah, I got this. This is something that's been

459
00:19:17,480 --> 00:19:19,799
bothering me since I've seen pictures of our sandwich is

460
00:19:19,839 --> 00:19:23,039
floating around. Yea, why is everyone starting from the middle?

461
00:19:23,839 --> 00:19:26,160
Speaker 4: That was well, I guess because it was a really

462
00:19:26,200 --> 00:19:28,799
bretty sandwich. They all were because I had an end

463
00:19:28,920 --> 00:19:31,960
piece and it was like a lot of bread. So

464
00:19:32,000 --> 00:19:33,799
I think if you start in the middle, then you

465
00:19:33,839 --> 00:19:36,119
can kind of get around that end piece nonsense.

466
00:19:36,880 --> 00:19:39,599
Speaker 1: Okay, all right, it's like it just rugged me the

467
00:19:39,640 --> 00:19:42,119
wrong way, and all right.

468
00:19:42,200 --> 00:19:45,599
Speaker 4: We'll hear stories of entire development teams coming back to

469
00:19:45,720 --> 00:19:49,720
rooms late at night and uh starving and just being like,

470
00:19:49,799 --> 00:19:52,400
oh my god, like seeing mystery sandwiches pop up in

471
00:19:52,440 --> 00:19:54,960
dev team's rooms and its just like saving them.

472
00:19:55,039 --> 00:19:57,200
Speaker 6: Getting passed from one team to another, and like this

473
00:19:57,240 --> 00:19:59,319
game of telephone happening. I'm like, did this come from

474
00:19:59,359 --> 00:20:00,720
It came from developers.

475
00:20:00,799 --> 00:20:03,400
Speaker 2: Yeah, most of the people who actually handed those two

476
00:20:03,480 --> 00:20:06,480
during the pre show did return them, right well, Dave

477
00:20:06,519 --> 00:20:08,880
oshri Ate some that was posted a video.

478
00:20:09,799 --> 00:20:11,160
Speaker 5: I was like, Okay, I'm gonna go down there.

479
00:20:11,160 --> 00:20:13,200
Speaker 4: I'm sure i'll see someone I know very quickly and

480
00:20:13,240 --> 00:20:15,039
I can just hand it off for them. First person

481
00:20:15,119 --> 00:20:17,920
I see is Dave ashri CEO of New Blood, and

482
00:20:18,000 --> 00:20:20,039
I just put them in his hands and walk the

483
00:20:20,079 --> 00:20:22,319
fuck away. And then I think you actually came right

484
00:20:22,319 --> 00:20:24,039
on my heels and put another one on top.

485
00:20:23,839 --> 00:20:24,839
Speaker 1: Of right on top of that.

486
00:20:24,880 --> 00:20:26,960
Speaker 6: When you go, he goes giant bomb.

487
00:20:27,279 --> 00:20:29,079
Speaker 4: May shouldn't yell giant bomb in the middle of a

488
00:20:29,160 --> 00:20:30,319
very crowded hotel lobby.

489
00:20:30,400 --> 00:20:32,880
Speaker 6: Yeah. I haven't seen him since so that's what happened

490
00:20:32,920 --> 00:20:33,119
to him.

491
00:20:33,359 --> 00:20:38,200
Speaker 1: Yeah, I think no, yeah, we Yeah. For folks that

492
00:20:38,240 --> 00:20:40,880
don't know we had, it wasn't one sandwich, it was

493
00:20:40,920 --> 00:20:43,559
six sandwiches that all gotten Yeah.

494
00:20:43,640 --> 00:20:44,920
Speaker 2: A lot of people I saw thought that it was

495
00:20:44,920 --> 00:20:47,559
the same sandwich over and over. Now I was in

496
00:20:47,759 --> 00:20:50,319
product all those pre production meetings and stuff. I was

497
00:20:50,359 --> 00:20:52,680
talking to like producers and stuff, and they were like, well,

498
00:20:52,720 --> 00:20:54,440
we probably do a thing where it was like we

499
00:20:54,559 --> 00:20:56,400
just get like a big styrofoam tube and we could

500
00:20:56,400 --> 00:20:58,160
wrap it to look like a sandwich. And I was

501
00:20:58,200 --> 00:21:00,359
at him and I was like, no, these need to

502
00:21:00,400 --> 00:21:02,720
be shoot sandwiches, and we need a bunch of them.

503
00:21:04,079 --> 00:21:06,160
Speaker 4: They were using all the logistics that made sense. Sounds

504
00:21:06,160 --> 00:21:08,519
like no, it absolutely has to be the real deal.

505
00:21:08,519 --> 00:21:12,559
Speaker 1: They also barely fit in the Honda Civic that got.

506
00:21:13,319 --> 00:21:15,759
Speaker 4: Put the seeds down. The pictures that we're getting sent

507
00:21:15,799 --> 00:21:18,640
were just killing me. Oh that made me so fucking happy.

508
00:21:19,359 --> 00:21:24,160
Speaker 1: Great, great time, great time. I think we put smiles

509
00:21:24,200 --> 00:21:25,400
on faces. Yes.

510
00:21:25,480 --> 00:21:26,319
Speaker 6: Yeah.

511
00:21:26,400 --> 00:21:32,279
Speaker 7: The poor voice actors for Final seven Rebirth that you

512
00:21:32,359 --> 00:21:35,599
gave the sandwiches too, it just looks so like upset,

513
00:21:35,680 --> 00:21:37,400
But they were so polite because they did want to

514
00:21:37,400 --> 00:21:37,960
say anything.

515
00:21:38,759 --> 00:21:41,480
Speaker 4: People like Zach from war Fram I gave it to

516
00:21:41,519 --> 00:21:43,160
him and once the cameras off rolling, He's like, okay,

517
00:21:43,200 --> 00:21:44,279
so do I like give this back to you.

518
00:21:44,359 --> 00:21:45,640
Speaker 3: I was like, no, this is yours.

519
00:21:47,880 --> 00:21:48,119
Speaker 6: Yeah.

520
00:21:48,359 --> 00:21:51,039
Speaker 3: We saw like Vin sam Pella holding it at one point,

521
00:21:51,319 --> 00:21:52,079
just randomly.

522
00:21:52,240 --> 00:21:52,680
Speaker 6: Yes.

523
00:21:53,680 --> 00:21:56,680
Speaker 1: Yeah. Jake Decker sent me a picture of like a

524
00:21:56,839 --> 00:22:01,799
sandwich being balanced on two planters outside of the j W. Yep,

525
00:22:01,960 --> 00:22:04,880
and then apparently a group of like dude bros like

526
00:22:04,920 --> 00:22:06,880
started taking pictures with it and just took it.

527
00:22:07,319 --> 00:22:07,680
Speaker 5: Yeah.

528
00:22:07,759 --> 00:22:07,960
Speaker 1: Yeah.

529
00:22:08,039 --> 00:22:11,160
Speaker 4: I get went to McNamara as he was walking into

530
00:22:11,359 --> 00:22:13,200
the thing and he just started yelling at me.

531
00:22:13,160 --> 00:22:15,000
Speaker 3: Like fuck you, Dan buck you I'm gonna throw this away.

532
00:22:15,039 --> 00:22:15,839
Speaker 6: I'm gonna throw it away.

533
00:22:16,000 --> 00:22:17,440
Speaker 5: Just set it down to the ground and walked away,

534
00:22:17,440 --> 00:22:18,200
and I had to go save it.

535
00:22:18,440 --> 00:22:21,599
Speaker 1: I saw another picture of it, like not behind the

536
00:22:21,640 --> 00:22:23,880
bar the JW, but to the side of the bar,

537
00:22:23,960 --> 00:22:25,039
t away.

538
00:22:24,880 --> 00:22:27,400
Speaker 6: Like in the penalty box. Is what it looks like.

539
00:22:27,440 --> 00:22:31,000
Speaker 1: Yeah, this is how we strike back against the JW.

540
00:22:31,119 --> 00:22:34,039
You you don't give food, you charged too much for drinks.

541
00:22:34,640 --> 00:22:39,039
We're gonna be giving yeah, yep, yep. Oh all right,

542
00:22:39,240 --> 00:22:41,279
I guess we'll talk about video games.

543
00:22:41,519 --> 00:22:43,960
Speaker 3: Wow, a thousand dollars worth of sandwiches.

544
00:22:45,200 --> 00:22:47,200
Speaker 1: No, yeah, that's that was one hundred and fifty five

545
00:22:47,240 --> 00:22:47,799
dollars each.

546
00:22:47,880 --> 00:22:49,440
Speaker 4: Every one of those was one hundred fifty five dollars

547
00:22:49,440 --> 00:22:51,519
with tax. It was like a thousand dollars. I did

548
00:22:51,519 --> 00:22:52,720
not expect them to approve that.

549
00:22:53,160 --> 00:22:56,400
Speaker 3: No, yeah, yeah, yeah, Hey, thank you Digital Extremes.

550
00:22:56,920 --> 00:22:57,200
Speaker 6: Yeah.

551
00:22:57,240 --> 00:22:59,119
Speaker 1: Well and Monster Hunter in Capcom.

552
00:22:59,200 --> 00:23:02,359
Speaker 3: Yeah yeah, all your sponsors O.

553
00:23:03,680 --> 00:23:07,359
Speaker 1: Gosh. Yeah. Also shouts out to security non being that

554
00:23:07,440 --> 00:23:10,279
great at the for the second year in a row

555
00:23:10,640 --> 00:23:12,559
at the party side the change.

556
00:23:12,599 --> 00:23:14,599
Speaker 3: I love security that doesn't pay attention to things.

557
00:23:15,160 --> 00:23:19,359
Speaker 1: Yeah, it's great, it's great. Okay, all right, video games.

558
00:23:19,400 --> 00:23:21,200
So what do we have here? What are we talking about?

559
00:23:21,279 --> 00:23:22,319
Dragon Quest Mike?

560
00:23:23,480 --> 00:23:25,720
Speaker 2: Oh yeah, this is like the one game I played

561
00:23:25,799 --> 00:23:27,880
during the week. This is the first time I traveled

562
00:23:27,880 --> 00:23:30,720
without my switch since the switch came out. I think

563
00:23:30,759 --> 00:23:32,559
because I was like no, turns out. The only game

564
00:23:32,599 --> 00:23:34,200
I really want to be playing all traveling at the

565
00:23:34,240 --> 00:23:36,440
moment is dragon Quest three.

566
00:23:36,880 --> 00:23:37,000
Speaker 1: Uh.

567
00:23:37,039 --> 00:23:38,559
Speaker 2: And even then, I didn't play a ton When I

568
00:23:38,640 --> 00:23:41,480
was playing it. It was mostly just grinding. And dragon

569
00:23:41,559 --> 00:23:44,400
Quest three is one It's like the Mount rushmore of

570
00:23:44,519 --> 00:23:47,079
fun games to grind in because of the way the

571
00:23:47,160 --> 00:23:50,319
job system works in that where when you reach a

572
00:23:50,359 --> 00:23:52,680
certain level, you can change the character's job, but when

573
00:23:52,720 --> 00:23:55,240
you do, all their stats get haveved, but it could

574
00:23:55,279 --> 00:23:57,440
still be gains depending on kind of you know, the

575
00:23:57,519 --> 00:23:59,640
way you do it, and what's the character gets level one,

576
00:24:00,079 --> 00:24:01,759
I go grind to get him kind of back up

577
00:24:01,799 --> 00:24:04,000
a bit, and there are a couple of rare monsters

578
00:24:04,039 --> 00:24:07,319
with like rare little you know, spawn percentages, but there's

579
00:24:07,319 --> 00:24:10,079
spots where they spawn more often, so you go there.

580
00:24:10,440 --> 00:24:12,079
Speaker 1: You hope you kill them because they give you a

581
00:24:12,119 --> 00:24:13,039
ton of XP.

582
00:24:13,440 --> 00:24:16,720
Speaker 3: So yeah, during some of the longer nights, but I

583
00:24:16,720 --> 00:24:18,839
still wasn't quite tired of sitting in the bed playing

584
00:24:18,839 --> 00:24:22,160
some Dragon Quest three and hunting metal slimes while watching

585
00:24:22,160 --> 00:24:28,000
something stupid on YouTube. Was a very cozy time. Indeed, lovely, lovely, lovely.

586
00:24:29,359 --> 00:24:31,759
Speaker 1: I am debating with myself whether or not I want

587
00:24:31,799 --> 00:24:35,759
to try and finish off Dragon Quest three HD two D.

588
00:24:36,960 --> 00:24:39,880
But I spent too much time in RPGs this year.

589
00:24:40,519 --> 00:24:42,079
It was a huge year for it.

590
00:24:42,160 --> 00:24:45,400
Speaker 2: Right, Like I'm an RP jerpg sicco It's like, I'm okay,

591
00:24:45,400 --> 00:24:47,440
but even even me like a little bit an. You know,

592
00:24:47,440 --> 00:24:49,640
there's a couple I missed out on. Still, I did

593
00:24:49,680 --> 00:24:51,119
not get to play in fin in Wealth. I did

594
00:24:51,160 --> 00:24:54,799
not touch Brothership. There's a lot going on there.

595
00:24:55,039 --> 00:24:56,559
Speaker 1: I shouldn't touch Brothership at all.

596
00:24:58,920 --> 00:25:01,960
Speaker 6: Have you played all the other Mario Luigi RPG's.

597
00:25:01,559 --> 00:25:05,160
Speaker 1: The Mario Luigi Onan's, yes, the paper Mario Ones. I

598
00:25:05,200 --> 00:25:06,279
haven't checked out all those.

599
00:25:06,799 --> 00:25:09,400
Speaker 6: I mean, it's it's all right, Like the more I played,

600
00:25:09,400 --> 00:25:10,920
the more I do get into it. Although I've put

601
00:25:10,960 --> 00:25:12,720
it down for other games, it's not I mean, it's

602
00:25:12,759 --> 00:25:15,000
just not as good as some other Mario Luigi games,

603
00:25:15,000 --> 00:25:16,039
not really close in a lot of ways.

604
00:25:16,079 --> 00:25:17,759
Speaker 3: That's so weird year for it tough.

605
00:25:17,799 --> 00:25:19,039
Speaker 2: So I remember at the beginning, I was like, they're

606
00:25:19,039 --> 00:25:20,680
not gonna have much this year, and then they had

607
00:25:20,680 --> 00:25:22,400
that one direct where they announced a bunch of stuff.

608
00:25:22,400 --> 00:25:23,640
Speaker 3: I was like, well, they are gonna have a great

609
00:25:23,680 --> 00:25:24,240
year after all.

610
00:25:24,559 --> 00:25:25,640
Speaker 2: And at the end of the year, I'm like, no,

611
00:25:25,960 --> 00:25:27,839
that' stuff didn't hit actually, or they hit as much

612
00:25:27,839 --> 00:25:31,319
as I wanted it too. So yeah, I'm definitely Nintendo's

613
00:25:31,359 --> 00:25:33,039
weakest year during the Switch era.

614
00:25:33,359 --> 00:25:35,519
Speaker 4: Yeah, yeah, I'm a big Mario and Luigi guy. I've

615
00:25:35,759 --> 00:25:37,799
liked them all, at least even the ones that didn't

616
00:25:37,839 --> 00:25:41,200
love like Dream Team, this one, I just like it.

617
00:25:41,359 --> 00:25:43,480
I played like maybe an hour plus of it or something,

618
00:25:43,519 --> 00:25:45,119
and it just never sew about the writing and the

619
00:25:45,319 --> 00:25:46,279
personality wasn't quite there.

620
00:25:46,319 --> 00:25:46,920
Speaker 3: I thought it kind of.

621
00:25:46,839 --> 00:25:48,160
Speaker 6: Looked like shit, it doesn't look good.

622
00:25:48,440 --> 00:25:50,599
Speaker 3: Yeah, just I couldn't get into it.

623
00:25:50,119 --> 00:25:56,000
Speaker 1: And bummer yep. I have been checking out Bollionaire. Ballionaire

624
00:25:56,440 --> 00:25:58,319
talked about this a couple of weeks ago when I

625
00:25:58,359 --> 00:26:02,559
came up with the Steam next Fest demo fully out. Now,

626
00:26:03,559 --> 00:26:08,200
this is the pachinko adjacent game where you are instead

627
00:26:08,200 --> 00:26:10,440
of controlling where the ball goes, you are just launching

628
00:26:10,480 --> 00:26:12,240
the ball. But what you are in control of is

629
00:26:12,279 --> 00:26:14,960
the different pegs that you place on the board, and

630
00:26:15,000 --> 00:26:18,240
these pegs have different synergies with each other. Some of

631
00:26:18,240 --> 00:26:21,000
them are super simple where you'll get like one hundred

632
00:26:21,039 --> 00:26:24,039
dollars if you boop it on your way down to

633
00:26:24,119 --> 00:26:27,720
exit the board, and some of them you will launch

634
00:26:27,799 --> 00:26:30,000
like another different type of ball once you boop it,

635
00:26:30,480 --> 00:26:34,680
and it quickly quickly gets very zany because you will

636
00:26:34,720 --> 00:26:37,960
have like food based builds or water based builds or

637
00:26:37,960 --> 00:26:41,960
coin based builds where if you boop a cash register

638
00:26:42,400 --> 00:26:45,279
or you boop a brick from the bottom, it'll launch

639
00:26:45,319 --> 00:26:50,200
a coin and if those coins enter in a cash

640
00:26:50,279 --> 00:26:55,599
register peg, that'll it'll just consume the coin ball, but

641
00:26:55,759 --> 00:27:01,039
it'll start granting like a passive coin or money bonus

642
00:27:01,160 --> 00:27:05,640
per launch that you do, and it can quickly get

643
00:27:05,839 --> 00:27:10,279
out of control. There have been multiple times where there's

644
00:27:10,279 --> 00:27:12,640
a lot of experimentation going on in like the early game,

645
00:27:12,680 --> 00:27:16,680
figuring out how these different pegs synergize with each other.

646
00:27:17,079 --> 00:27:19,279
There's a lot of movement based ones as well, so

647
00:27:19,400 --> 00:27:23,240
like if you wind up launching a ball and it

648
00:27:23,319 --> 00:27:26,559
completely whiffs and misses everything, there are different pegs or

649
00:27:27,279 --> 00:27:30,319
passive abilities that will just launch your ball straight back

650
00:27:30,400 --> 00:27:32,319
up through the map so you can potentially hit more

651
00:27:32,400 --> 00:27:37,319
things on the way out. Really fun game. The round

652
00:27:37,400 --> 00:27:43,319
to round different objectives you have is or not objectives,

653
00:27:43,319 --> 00:27:46,160
but little bonuses you get. You can choose another set

654
00:27:46,160 --> 00:27:50,720
of pegs, you can choose to reroll your different set

655
00:27:50,920 --> 00:27:53,599
of bonuses you get, or you have the ability to

656
00:27:53,720 --> 00:27:56,880
remove some pegs that aren't working out. It's a really

657
00:27:56,880 --> 00:27:59,480
fun game. In the full game so far, what I've

658
00:27:59,519 --> 00:28:01,400
been able to tells different. It's just like a different

659
00:28:01,400 --> 00:28:05,039
set of maps versus the one pyramid like one that

660
00:28:05,079 --> 00:28:08,559
you got in the demo. Really neat game. I think

661
00:28:08,720 --> 00:28:12,839
the only the only delta for me is that it

662
00:28:12,920 --> 00:28:14,720
just makes me think of Pegel and I just want Peggle.

663
00:28:15,039 --> 00:28:17,000
Speaker 6: Yeah that was gonna be My question is, like would

664
00:28:17,599 --> 00:28:19,039
That's how I felt about a lot of these games

665
00:28:19,079 --> 00:28:20,599
so far, where I'm like, this is pretty good, but

666
00:28:20,680 --> 00:28:22,319
I think I'd rather be playing Pegl.

667
00:28:22,640 --> 00:28:24,720
Speaker 1: So I think I just need to like condition my

668
00:28:24,759 --> 00:28:27,680
mind to like steer away from Pegle because it hasn't

669
00:28:27,680 --> 00:28:31,079
really said or tried to message that this is like

670
00:28:31,119 --> 00:28:34,240
a pegl like because it is Pachinko right where the

671
00:28:34,279 --> 00:28:38,279
ball is just falling straight down. I'm interested to see

672
00:28:38,400 --> 00:28:41,480
like later play in the game where if there are

673
00:28:41,839 --> 00:28:44,680
different types of tiles or pegs that get unlocked that

674
00:28:44,839 --> 00:28:47,759
synergize better with each other. So far, I've been going

675
00:28:47,759 --> 00:28:50,720
with food based builds where like all right, I got

676
00:28:50,720 --> 00:28:53,400
some cheese, I got some meat, I got some lettuce,

677
00:28:53,480 --> 00:28:54,960
and then I hit an oven and like, all right,

678
00:28:55,000 --> 00:28:56,279
now we got a pizza.

679
00:28:57,000 --> 00:28:58,559
Speaker 3: I really thought you gotta say big sandwich.

680
00:29:00,519 --> 00:29:02,720
Speaker 1: They haven't unlocked the big sandwich meta in this game.

681
00:29:02,799 --> 00:29:05,039
Yet they shouldn't really put the big sandwich in games, Yes,

682
00:29:05,400 --> 00:29:09,119
is what I'm saying. Yeah, Vampire Survivors Dan, is it

683
00:29:09,160 --> 00:29:10,960
still good? Uh? Yeah.

684
00:29:11,039 --> 00:29:14,079
Speaker 4: In fact, I after a lot of talks about games

685
00:29:14,119 --> 00:29:15,680
and stuff while I was in LA, I was like,

686
00:29:15,720 --> 00:29:17,759
all right, I'm downloaded some games for the flight back,

687
00:29:17,799 --> 00:29:19,839
and I downloaded Bowie and Air and I downloaded the

688
00:29:19,880 --> 00:29:24,160
Legacy of Caine Remastered and I started Bowionaire and I

689
00:29:24,200 --> 00:29:24,920
was ooh, I like.

690
00:29:24,960 --> 00:29:26,240
Speaker 1: This aesthetic quite a bit.

691
00:29:26,279 --> 00:29:27,960
Speaker 4: I like the idea of this kind of like weirded

692
00:29:27,960 --> 00:29:29,759
me out that I couldn't control, like I am used

693
00:29:29,799 --> 00:29:32,160
to peggle, like you know, aiming and stuff. And it

694
00:29:32,279 --> 00:29:34,720
was like, okay, this seems cool, but I don't want

695
00:29:34,720 --> 00:29:36,920
to learn anything right now. I'm you know, drunk off

696
00:29:37,000 --> 00:29:40,319
ludicrous cocktails, and you know, I just want to chill

697
00:29:40,319 --> 00:29:42,160
out here. So I loaded up Legacy of Caine. Oh,

698
00:29:42,200 --> 00:29:44,039
this is pretty cool, played like, you know, maybe a

699
00:29:44,039 --> 00:29:46,359
half hour. Legacy of Caine. Was pretty pretty impressed by

700
00:29:46,400 --> 00:29:48,759
what I saw, and I could definitely see, like in.

701
00:29:48,759 --> 00:29:51,559
Speaker 3: The day how that was probably really really awesome.

702
00:29:51,839 --> 00:29:53,359
Speaker 4: But then I was like, Nope, still don't want to

703
00:29:53,359 --> 00:29:55,400
be thinking don't want to be doing anything new, So

704
00:29:55,480 --> 00:29:58,920
I loaded up Vampire Survivors and I beat it.

705
00:30:00,039 --> 00:30:02,960
Speaker 3: I got a oh, Mike did the face. I was

706
00:30:03,000 --> 00:30:03,559
waiting for it.

707
00:30:04,519 --> 00:30:07,119
Speaker 4: So I did everything I've done every single unlocked in

708
00:30:07,160 --> 00:30:08,119
the Caslvania DLC.

709
00:30:08,279 --> 00:30:08,480
Speaker 1: Now.

710
00:30:08,640 --> 00:30:13,799
Speaker 4: It took me over fifty hours and I fucking loved it.

711
00:30:13,880 --> 00:30:15,680
And there is just so much I say it every time.

712
00:30:15,680 --> 00:30:18,000
There's just so much content in that DLC. I cannot

713
00:30:18,000 --> 00:30:20,200
say enough. If you haven't Playedvampire Strivers, get it and

714
00:30:20,240 --> 00:30:22,799
all the DLC for like ten to twelve bucks, whatever

715
00:30:22,799 --> 00:30:25,279
the fuck it is, it is just it never gets old.

716
00:30:25,319 --> 00:30:27,400
I could play like I'm still going I'm unlocking like

717
00:30:27,519 --> 00:30:29,240
because I'm on a new account now and I'm playing

718
00:30:29,279 --> 00:30:31,799
like all the like among us in Contra and the

719
00:30:31,839 --> 00:30:34,640
moon spelled stuff all again, and it's just it's I

720
00:30:34,680 --> 00:30:36,880
don't think I could ever get tired of playing Ampire Survivors.

721
00:30:36,920 --> 00:30:40,599
Speaker 2: So it's like I never quite loved Vampire Survibers as

722
00:30:40,640 --> 00:30:43,519
much as you are. I definitely enjoyed it, But I

723
00:30:43,640 --> 00:30:48,240
love Castlevania, right, so I should probably pick this up

724
00:30:48,599 --> 00:30:50,799
just to play that. And I know there's like a

725
00:30:50,960 --> 00:30:53,839
ton of Caslvania content and there are two. A ton

726
00:30:53,880 --> 00:30:55,960
of characters is not just a couple.

727
00:30:55,960 --> 00:30:57,799
Speaker 4: It's so much too, because it's like, you know, I

728
00:30:57,799 --> 00:31:00,119
love Castlevania. I played pretty much all of them, but

729
00:31:00,160 --> 00:31:02,440
it's like there's so many characters and it's like, yeah,

730
00:31:02,440 --> 00:31:06,039
I remember like Hallu card and the Bellmont, some Dracula

731
00:31:06,079 --> 00:31:08,440
and stuff like that. But there's just like forty characters

732
00:31:08,480 --> 00:31:10,119
or something nuts in there, and it's like I forget

733
00:31:10,160 --> 00:31:12,640
which one this guy is from. I'm googling them, remembering like,

734
00:31:12,680 --> 00:31:14,319
oh right, portrait of Ruin guy or whatever.

735
00:31:14,400 --> 00:31:15,839
Speaker 3: There's there's so much doing on there.

736
00:31:16,440 --> 00:31:20,119
Speaker 4: Yeah I did remember. Wait, I don't know, jan I

737
00:31:20,160 --> 00:31:21,759
just wrote something down. I don't want to take your segue.

738
00:31:21,759 --> 00:31:22,319
Speaker 3: If you have a segue.

739
00:31:22,440 --> 00:31:23,880
Speaker 1: No no, no, no no, please please please?

740
00:31:24,079 --> 00:31:26,079
Speaker 5: Okay, astrobout Christmas?

741
00:31:26,119 --> 00:31:26,920
Speaker 3: Any of you guys play it?

742
00:31:28,279 --> 00:31:30,240
Speaker 6: Chance? Yeah I should have played that, almost like I

743
00:31:30,319 --> 00:31:31,960
might like save it for Christmas.

744
00:31:32,960 --> 00:31:34,039
Speaker 5: It's really good.

745
00:31:34,160 --> 00:31:36,599
Speaker 4: It's it's not it's it's bigger than the speed run

746
00:31:36,680 --> 00:31:41,640
level for sure. There's like fifteen presents to open and

747
00:31:41,880 --> 00:31:44,279
seven bots and then like a bunch of ship stuff

748
00:31:44,279 --> 00:31:47,480
and outfits and stuff like that. It's delightful. It's just

749
00:31:47,480 --> 00:31:51,559
a full on Christmas Wonderland level, big tree with eyeballs,

750
00:31:51,599 --> 00:31:54,359
talk of the end shit. I won't spoil anything, but

751
00:31:54,400 --> 00:31:57,640
it utilizes all of the different suits and stuff, so like,

752
00:31:57,759 --> 00:31:59,119
you know, you'll be able to pick them up in

753
00:31:59,119 --> 00:32:01,680
the level and get a bunch of fun presents and stuff.

754
00:32:01,720 --> 00:32:03,920
And it's just full of whimsy each year, all the good

755
00:32:03,920 --> 00:32:05,039
stuff you want from Astrobot.

756
00:32:05,079 --> 00:32:08,559
Speaker 3: It's really really great. It doesn't have Christmas Nights vibes.

757
00:32:09,799 --> 00:32:14,079
Speaker 4: I didn't play Christmas Nights, but we'll say yes, okay, yeah, yeah.

758
00:32:14,400 --> 00:32:16,160
Speaker 6: I really like the idea of saving it for Christmas.

759
00:32:16,160 --> 00:32:19,240
Someone trying to see if I can get away with

760
00:32:19,279 --> 00:32:21,720
my kids not knowing about it until then, and then that.

761
00:32:21,720 --> 00:32:24,799
Speaker 1: Could just TV that day. I think the gimmicks were

762
00:32:24,839 --> 00:32:30,000
really really low. Oh yeah, yeah, yeah. We had talked

763
00:32:30,000 --> 00:32:33,200
about this during the Game of the Year deliberations. This

764
00:32:33,279 --> 00:32:36,240
isn't spoilers at all. But hey, did you know Rise

765
00:32:36,279 --> 00:32:39,039
of the Golden Idol is just on Netflix Games on

766
00:32:39,079 --> 00:32:43,160
you that's smart. Uh. I had the same thing as

767
00:32:43,240 --> 00:32:45,000
Dan of like, oh yeah, I'm just gonna check this

768
00:32:45,079 --> 00:32:47,599
out as I'm at the Guy Fieri restaurant, and then

769
00:32:47,640 --> 00:32:51,319
I realized I don't want to think today. No, that's a.

770
00:32:51,359 --> 00:32:53,200
Speaker 6: Rough one for that. That would be a bad time

771
00:32:53,240 --> 00:32:55,359
to start. You gotta be have all the time in

772
00:32:55,400 --> 00:32:57,440
the world and have not done anything else.

773
00:32:57,559 --> 00:32:58,440
Speaker 1: It's super thinky.

774
00:32:58,559 --> 00:33:00,200
Speaker 6: Yeah, yeah, it's a thinky game.

775
00:33:00,519 --> 00:33:03,559
Speaker 1: I don't understand how Netflix Games works because there are

776
00:33:03,720 --> 00:33:08,000
several games there, not just games that seem like are

777
00:33:08,000 --> 00:33:11,960
published by Netflix, like Point B or gosh, there was

778
00:33:11,960 --> 00:33:16,000
another Grand Monument Monument Valley, but like, yeah, Grand Theft

779
00:33:16,039 --> 00:33:18,799
Autos on there and Rise and Case of the Golden

780
00:33:18,839 --> 00:33:21,839
Idol are over there that you just get along with

781
00:33:22,200 --> 00:33:26,640
your Netflix subscription. I have no I don't understand business.

782
00:33:27,839 --> 00:33:31,920
I see winning Universal here on the doc.

783
00:33:32,119 --> 00:33:34,200
Speaker 6: What Yeah, I think it. It had to be said

784
00:33:34,200 --> 00:33:36,359
that we did the Mario Kart ride twice and I

785
00:33:36,400 --> 00:33:40,720
won both times. Okay, I got the most coins, I

786
00:33:40,799 --> 00:33:42,640
was the best at that. And then when we fought

787
00:33:42,640 --> 00:33:46,759
Bowser Junior, I had like the fifth best well for

788
00:33:46,880 --> 00:33:49,279
like a couple hours earlier in the morning, on the

789
00:33:49,319 --> 00:33:51,359
fifth best score of the day. And then but I

790
00:33:51,400 --> 00:33:53,839
also did better than Seawan and Mike, which is more important.

791
00:33:53,960 --> 00:33:55,759
Speaker 1: Yeah, yeah, beat them, So that's important.

792
00:33:56,039 --> 00:33:57,720
Speaker 4: How are the lines because when we when I went

793
00:33:57,759 --> 00:33:59,759
with the we couldn't even do the bowser thing because

794
00:33:59,799 --> 00:34:01,079
the Yeah, they were insane.

795
00:34:01,559 --> 00:34:03,440
Speaker 2: Yeah, because like that that was great about getting that

796
00:34:03,480 --> 00:34:05,480
hour early in there. There weren't lines for that, so

797
00:34:05,519 --> 00:34:08,599
for the like are very small lines, like much better

798
00:34:09,119 --> 00:34:10,719
then than Jeff and sewn at the thing where he

799
00:34:10,760 --> 00:34:13,719
had to time the pile blocks to hit a shell

800
00:34:14,039 --> 00:34:16,760
into a koopa and they I did. I did it

801
00:34:16,880 --> 00:34:19,480
first try, and they both just straight up field at it,

802
00:34:19,559 --> 00:34:21,800
and then later like, oh it turned out it was broken,

803
00:34:23,079 --> 00:34:25,280
got back, I.

804
00:34:25,199 --> 00:34:26,880
Speaker 6: Got back in line to do it again, and she's like,

805
00:34:26,920 --> 00:34:29,320
this is not working because Mike did it. Then a

806
00:34:29,320 --> 00:34:30,800
little kid did it, and I was right up after

807
00:34:30,800 --> 00:34:32,480
that little kid, and the little kid did it when

808
00:34:32,519 --> 00:34:35,360
the shell was still outside of the pipe. It was

809
00:34:35,480 --> 00:34:38,559
not in the middle at all. And so I'm like,

810
00:34:38,599 --> 00:34:39,840
I hope to do it, all right, I'm gonna do

811
00:34:39,920 --> 00:34:41,679
try it like Mike did. I did exactly when he

812
00:34:41,719 --> 00:34:43,360
did it, and I have.

813
00:34:43,440 --> 00:34:45,519
Speaker 2: Video footage if Jeff trying it, you can all judge

814
00:34:45,519 --> 00:34:47,079
for yourself. I'll get his timing is later.

815
00:34:47,559 --> 00:34:49,400
Speaker 6: They shut it down right after that because no one

816
00:34:49,559 --> 00:34:51,840
it would after me. It stopped working completely, so they

817
00:34:51,840 --> 00:34:54,599
shut down the whole thing. So me and Sean had

818
00:34:54,639 --> 00:34:57,880
to sneak in with the two keys using Mike's three

819
00:34:57,960 --> 00:34:59,880
keys so that we could actually play a bassrodcue.

820
00:35:00,199 --> 00:35:01,199
Speaker 3: So yeah, your high.

821
00:35:01,000 --> 00:35:05,599
Speaker 2: Score and Bowser Junior was once again stolen Vale exactly

822
00:35:07,119 --> 00:35:11,320
the park I believe. Yeah, we did probably got the

823
00:35:11,360 --> 00:35:14,199
lines of general the one time, the one longish line

824
00:35:14,199 --> 00:35:15,639
we had to wait for was the Secret Life of

825
00:35:15,639 --> 00:35:19,000
Pets lines, and that was maybe largely because of some

826
00:35:19,079 --> 00:35:20,000
angry boomers.

827
00:35:20,280 --> 00:35:20,679
Speaker 1: Uh.

828
00:35:21,280 --> 00:35:22,960
Speaker 2: We were in the line and like first there was

829
00:35:23,000 --> 00:35:24,559
like one couple people who uh did the whole like,

830
00:35:24,599 --> 00:35:26,480
oh excuse me, just like you know, going past you

831
00:35:26,519 --> 00:35:27,239
in the line thing.

832
00:35:27,760 --> 00:35:29,880
Speaker 3: Yeah okay, And then like ten minutes later.

833
00:35:29,760 --> 00:35:32,519
Speaker 2: Another whole group oh excuse me, excuse me, so clearly

834
00:35:32,559 --> 00:35:35,039
just you know kind of line they know that we

835
00:35:35,119 --> 00:35:37,880
don't like want to bother having to argue with them

836
00:35:37,880 --> 00:35:40,480
to get back in the lines or whatever. But then

837
00:35:40,519 --> 00:35:42,559
shortly after the line sapp for a while and I

838
00:35:42,559 --> 00:35:44,719
got what's going on. Then we moved forward, we saw

839
00:35:44,840 --> 00:35:47,920
you know, four boomers like talking to park security trying

840
00:35:47,920 --> 00:35:51,639
to identify the line cutters, right, and they looked like

841
00:35:51,639 --> 00:35:53,360
they were so happy that they got to do that

842
00:35:53,400 --> 00:35:54,880
out and stopped.

843
00:35:54,519 --> 00:35:58,239
Speaker 6: For a very long time, like ten fifteen minutes of

844
00:35:58,320 --> 00:35:59,800
us kind of being like, what is going on? We're

845
00:35:59,800 --> 00:36:02,000
not and at all. So they definitely made it worse

846
00:36:02,039 --> 00:36:05,000
for everybody by tattling on these people. I was like that,

847
00:36:05,039 --> 00:36:06,639
this is why we didn't do it. No one actually

848
00:36:06,639 --> 00:36:09,360
cares that much. So yeah, but they had a good

849
00:36:09,360 --> 00:36:10,519
time yet telling on someone.

850
00:36:10,599 --> 00:36:14,639
Speaker 2: Yeah, best guess what best attraction at Universal Hollywood still

851
00:36:14,679 --> 00:36:15,239
water World?

852
00:36:15,639 --> 00:36:16,599
Speaker 6: Yeah?

853
00:36:16,760 --> 00:36:18,679
Speaker 1: Do they change it for the holidays at all?

854
00:36:18,760 --> 00:36:22,480
Speaker 3: No, a holiday overly for water World would be kind

855
00:36:22,519 --> 00:36:26,679
of incredible, now that you're saying, people like they got me, yes,

856
00:36:26,920 --> 00:36:27,519
no mercy.

857
00:36:27,679 --> 00:36:28,760
Speaker 1: That was wold.

858
00:36:29,440 --> 00:36:32,199
Speaker 6: It ruled. It was very funny. I was I was wondering,

859
00:36:32,239 --> 00:36:34,119
They're like, no, if you're in these green seats, fuck you,

860
00:36:34,159 --> 00:36:35,280
and then they just sprayed them.

861
00:36:35,280 --> 00:36:38,000
Speaker 1: It was great. I loved it. Oh god, I think

862
00:36:38,039 --> 00:36:41,079
they I think they do reskin it ever so slightly

863
00:36:41,119 --> 00:36:43,880
for Halloween, but during the evening shows, but it could

864
00:36:43,920 --> 00:36:44,519
be mistaken.

865
00:36:45,199 --> 00:36:47,840
Speaker 3: Yeah, they weren't doing some night shows and apartments like, oh,

866
00:36:47,880 --> 00:36:50,000
I kind of wish I could see water World at night.

867
00:36:50,760 --> 00:36:53,000
Speaker 1: Right, Well, that's a different vibe. I gotta say that.

868
00:36:53,039 --> 00:36:55,480
For the next time, we all go there together. You know,

869
00:36:55,519 --> 00:36:57,320
we got to we'll plant it out as a family

870
00:36:57,400 --> 00:36:59,360
vacation and there a that.

871
00:36:59,440 --> 00:37:01,199
Speaker 6: Tramped to a was Also it's the first time I've

872
00:37:01,239 --> 00:37:03,239
done that since I was a kid.

873
00:37:03,320 --> 00:37:03,400
Speaker 1: Jo.

874
00:37:05,119 --> 00:37:08,000
Speaker 5: Yeah, attacking Jaws nice, did Norman bade Chase?

875
00:37:08,159 --> 00:37:10,920
Speaker 6: We did see Jaws? Yeah, yeah, jows Jaws explodes or

876
00:37:10,960 --> 00:37:13,559
he attacks the boat, that's right, and then uh yeah

877
00:37:13,599 --> 00:37:14,880
all the other stuff was very cool.

878
00:37:16,239 --> 00:37:18,079
Speaker 3: Or the World's Plane. Is that still part of yeah?

879
00:37:19,039 --> 00:37:19,400
Speaker 1: Everyone?

880
00:37:19,679 --> 00:37:23,559
Speaker 2: Yeah, yeah, we was doing no planned Uh, there's the

881
00:37:23,639 --> 00:37:26,880
three D tunnels for Kong and Fast and the Furious. Yeah,

882
00:37:27,519 --> 00:37:30,760
the flash flood earthquake, the big one, like that's like

883
00:37:30,760 --> 00:37:33,000
one of the order ones now, but I still love that.

884
00:37:33,039 --> 00:37:35,079
Speaker 3: You just go in to a fake subway tunnel.

885
00:37:35,400 --> 00:37:37,320
Speaker 6: I look anytime where I was just sitting there and

886
00:37:37,360 --> 00:37:40,239
then a flood happened. That was like just seeing that

887
00:37:40,320 --> 00:37:42,119
much water rushing towards you was neat.

888
00:37:42,280 --> 00:37:44,519
Speaker 1: Yeah, and that's why California isn't a drought because of you.

889
00:37:46,360 --> 00:37:49,760
Speaker 2: Yeah, Sarlotte. Jeff marked out for Hill Valley, which was Yeah.

890
00:37:50,199 --> 00:37:51,159
I love that to the future.

891
00:37:51,199 --> 00:37:54,960
Speaker 3: Also, I'm desensitize the seating Hill Valley now, so it's

892
00:37:55,000 --> 00:37:57,239
fun to be like, oh my gosh, thing from that.

893
00:37:58,119 --> 00:37:59,119
Speaker 6: Need something stronger.

894
00:37:59,199 --> 00:38:02,639
Speaker 2: Yeah, yeah, I need a bigger hit, right, She'll be

895
00:38:02,679 --> 00:38:05,360
something from freaking Last star Fighter to make me feel

896
00:38:05,400 --> 00:38:06,440
anything anymore.

897
00:38:07,800 --> 00:38:10,719
Speaker 1: Yeah, it's funny. Uh. When I was getting onto my flight,

898
00:38:10,760 --> 00:38:12,480
I was like, what if I just don't What if

899
00:38:12,480 --> 00:38:14,039
I just stay here? What if I just stay in

900
00:38:14,079 --> 00:38:17,199
Los Angeles? Well, there's like nicer than it is back home.

901
00:38:17,320 --> 00:38:18,199
There's a hell of food.

902
00:38:18,280 --> 00:38:20,039
Speaker 4: Oh, a bunch of people in La talking about how

903
00:38:20,119 --> 00:38:23,400
freezing it was when it was like what fifty four

904
00:38:23,440 --> 00:38:28,039
degrees or something, getting text from bonk being like it's

905
00:38:28,159 --> 00:38:29,199
negative twenty right now.

906
00:38:29,280 --> 00:38:32,199
Speaker 3: Back home, I wore just a T shirt the entire time.

907
00:38:32,239 --> 00:38:34,320
Speaker 2: The one time I did get a sweater was at

908
00:38:34,400 --> 00:38:37,559
Universal while Sean and Jeffer doing Mummy, because the Natia

909
00:38:37,559 --> 00:38:41,079
Star had this amazing Mario themed Christmas sweater. I think

910
00:38:41,119 --> 00:38:43,840
it's a little nippy, and this thing looks amazing.

911
00:38:43,360 --> 00:38:44,880
Speaker 1: So I was very happy to pick that. Look very

912
00:38:44,880 --> 00:38:45,679
sharp in that sweater.

913
00:38:45,800 --> 00:38:47,079
Speaker 5: Do you buy the Risk immicks?

914
00:38:47,639 --> 00:38:49,360
Speaker 6: Yeah, because we got a chance to do those short

915
00:38:49,400 --> 00:38:51,559
lines about the junior thing where like we might as

916
00:38:51,559 --> 00:38:52,920
well just get them, and they had a new one

917
00:38:53,239 --> 00:38:54,519
a gold Mario one.

918
00:38:54,559 --> 00:38:56,320
Speaker 3: We all got there, yes, okay, for all the new

919
00:38:56,320 --> 00:39:01,159
Super Mario Brothers two fans out there, yeah, one of

920
00:39:01,199 --> 00:39:05,199
course not but yeah, well, kids can't stop talking about

921
00:39:05,199 --> 00:39:06,760
New Super Mario Brothers too though.

922
00:39:06,719 --> 00:39:10,920
Speaker 1: No, never, they coins a lot of coins. Uh well, gents,

923
00:39:10,960 --> 00:39:12,920
I think that does it for the first segment. That

924
00:39:12,960 --> 00:39:15,960
does it for games and general bance folks. It's gonna

925
00:39:16,000 --> 00:39:18,119
it's a weird one, all right. It's the last live

926
00:39:18,159 --> 00:39:20,480
one of the year. It's okay, we're all a little

927
00:39:20,480 --> 00:39:23,559
bit ti TI just like take a nap with us,

928
00:39:23,559 --> 00:39:25,880
and we're all gonna take a collective, quick, quick, quick

929
00:39:25,960 --> 00:39:28,880
quick nap during this brickey break, and we'll be back

930
00:39:29,199 --> 00:39:32,760
with maybe news. Maybe we'll just keep talking about random stuff.

931
00:39:32,800 --> 00:39:38,920
Who knows. That was a lovely nap. And then I

932
00:39:38,920 --> 00:39:41,679
couldn't help. But here, Dan, you were talking in your

933
00:39:41,760 --> 00:39:43,159
dreams about another game.

934
00:39:43,679 --> 00:39:45,039
Speaker 5: Yeah, I forgot to mention.

935
00:39:45,199 --> 00:39:48,400
Speaker 4: Another one I played on the plane was Caslvania Dominus

936
00:39:48,400 --> 00:39:51,360
Collection Love. And you know, I messed around with the

937
00:39:51,360 --> 00:39:53,760
GBA stuff because you know, those are all great, and

938
00:39:53,760 --> 00:39:56,159
it's been a while since I've even touched the DS ones.

939
00:39:56,159 --> 00:39:58,360
Because it turns out those don't emulate that well because

940
00:39:58,400 --> 00:40:01,360
it was the DS. Uh and god damn, I started

941
00:40:01,400 --> 00:40:04,559
Don of Sorrow and it's just they just made a

942
00:40:04,559 --> 00:40:07,039
bunch more symphony the Knights and that's a good thing.

943
00:40:07,480 --> 00:40:08,400
Speaker 6: Oh yeah, very good.

944
00:40:08,480 --> 00:40:10,559
Speaker 4: Oh and oh my god, there's something too I didn't

945
00:40:10,559 --> 00:40:13,239
even think about. Like, obviously the Dominant collection be great

946
00:40:13,280 --> 00:40:14,920
to like all the touch screen stuff you could just do,

947
00:40:15,199 --> 00:40:17,000
you know, through other means. You know, you can do

948
00:40:17,039 --> 00:40:19,039
the buttons to do the seals and all that stuff.

949
00:40:19,320 --> 00:40:21,119
Speaker 3: But I didn't realize how great it would be to

950
00:40:21,159 --> 00:40:23,320
have like the DS screens are over on the right

951
00:40:23,960 --> 00:40:26,000
on this at all times, so like the map, you

952
00:40:26,039 --> 00:40:27,559
never have to hit select or anything to go to

953
00:40:27,559 --> 00:40:27,800
the map.

954
00:40:27,840 --> 00:40:30,039
Speaker 4: It's just at all times you know exactly where you're going.

955
00:40:30,559 --> 00:40:33,519
And ah, man, those caslvanias, the portable ones where it's

956
00:40:33,519 --> 00:40:35,519
like you're killing the enemies and you get their souls,

957
00:40:35,519 --> 00:40:36,920
where it's like, oh, I kill the skeleton, now I

958
00:40:36,920 --> 00:40:38,679
can throw skeleton bones. I killed this guy, and now

959
00:40:38,679 --> 00:40:40,199
I can float slower, and now I can spend this

960
00:40:40,519 --> 00:40:43,519
spear around. There's so many fucking weapons and everything. I

961
00:40:43,599 --> 00:40:46,360
forgot how great those games are, and I just want

962
00:40:46,360 --> 00:40:47,880
to play through them all again right now, because Dono

963
00:40:47,880 --> 00:40:48,719
of Sorrow has been awesome.

964
00:40:49,360 --> 00:40:49,920
Speaker 6: Yep, great.

965
00:40:50,000 --> 00:40:52,480
Speaker 2: I had so much fun playing through all of those. Yeah,

966
00:40:52,519 --> 00:40:55,840
when the Dominus collection came out. Yeah, Like, they're all

967
00:40:55,920 --> 00:40:59,440
definitely Sympathy of the Night coded, especially don of Sorrow,

968
00:40:59,559 --> 00:41:02,000
but they're also all different in interesting way, so playing

969
00:41:02,039 --> 00:41:04,119
through all three of them, like in a row, is

970
00:41:04,159 --> 00:41:07,440
still very interesting. They're also very good grinding games because

971
00:41:07,599 --> 00:41:09,960
you could just go through whatever souls.

972
00:41:09,719 --> 00:41:10,800
Speaker 1: Or abilities you happen to get.

973
00:41:10,800 --> 00:41:13,480
Speaker 2: That's fine, but sometimes like I know this guy's got

974
00:41:13,480 --> 00:41:15,480
something I want and you're just gonna go back and

975
00:41:15,519 --> 00:41:17,719
forth those screens for an hour so you get the

976
00:41:17,719 --> 00:41:20,159
one that you want, and that stuff tickles my brain

977
00:41:20,199 --> 00:41:22,679
probably sounds like how to some people. I love it

978
00:41:23,320 --> 00:41:27,480
through all three of them. Yeah, wow, nice, They're great.

979
00:41:27,559 --> 00:41:28,119
Speaker 6: They're all great.

980
00:41:28,119 --> 00:41:30,360
Speaker 2: They're all super fun, and they have different kind of

981
00:41:30,840 --> 00:41:35,400
quirks and they have different levels of sort of betroidvana ness.

982
00:41:35,440 --> 00:41:38,079
The last one, Ord of Eclesia, it's kind of more

983
00:41:38,119 --> 00:41:40,360
linear until the very end, yet it is definitely more

984
00:41:40,360 --> 00:41:42,360
difficult too. Then at the end of that's when you

985
00:41:42,400 --> 00:41:45,480
get to a more open ended castle, so that's super neat.

986
00:41:46,159 --> 00:41:48,079
Speaker 3: Gosh, I just love that we have all six of

987
00:41:48,079 --> 00:41:50,639
those on switch. We don't we don't have stiffaning of

988
00:41:50,639 --> 00:41:52,320
the night on switch, and that's wild.

989
00:41:52,800 --> 00:41:53,559
Speaker 1: You fix that.

990
00:41:53,960 --> 00:41:55,360
Speaker 3: But it's great having these six there.

991
00:41:55,360 --> 00:41:57,239
Speaker 1: They need the power of the switch to that's that's

992
00:41:57,519 --> 00:42:00,119
that's really what it is. Yeah. Actually, boys, before we

993
00:42:00,119 --> 00:42:02,440
get to the news, Jeff Grubb, if you can spare

994
00:42:02,480 --> 00:42:07,039
me any anything, you'll are excited to play during the

995
00:42:07,079 --> 00:42:09,239
holiday break, Indiana Jones.

996
00:42:09,360 --> 00:42:13,000
Speaker 2: Everybody was talking so much about how great Indiana Jones

997
00:42:13,079 --> 00:42:16,400
is throughout the entire week there, and I just I

998
00:42:16,400 --> 00:42:17,840
was holding off because I knew I had the big

999
00:42:17,840 --> 00:42:19,519
trip coming, so I didn't want to start it and

1000
00:42:19,559 --> 00:42:21,920
then have a week off from it. I'm also probably

1001
00:42:21,920 --> 00:42:25,760
gonna stream my weight through it. But boy, am I excited.

1002
00:42:25,920 --> 00:42:29,039
I like Indiana Jones as a character a good bit,

1003
00:42:29,119 --> 00:42:31,400
and this game sounds like it's gonna very much be

1004
00:42:31,719 --> 00:42:32,679
something I enjoyed.

1005
00:42:33,159 --> 00:42:33,360
Speaker 6: Yeah.

1006
00:42:33,360 --> 00:42:35,599
Speaker 4: I got back to it last night, Grub, but played

1007
00:42:35,639 --> 00:42:37,360
through the stuff you were talking about as being like

1008
00:42:37,400 --> 00:42:39,159
one of your favorite set piece things in a while,

1009
00:42:39,199 --> 00:42:40,039
and I was like, Yep, this.

1010
00:42:40,079 --> 00:42:42,400
Speaker 3: Is really fucking cool. Okay, I'm glad to in a

1011
00:42:42,440 --> 00:42:43,199
new area Now.

1012
00:42:43,400 --> 00:42:44,840
Speaker 4: I looked at a long plan and I think, I'm like,

1013
00:42:45,079 --> 00:42:46,760
it looks like it's like twelve hours long, and I'm

1014
00:42:46,760 --> 00:42:48,599
probably about eight hours into it, so I think I'm

1015
00:42:48,679 --> 00:42:50,159
kind of getting near the back.

1016
00:42:50,000 --> 00:42:50,360
Speaker 1: Part of it.

1017
00:42:51,199 --> 00:42:53,199
Speaker 5: I think it was during our podcast or something we.

1018
00:42:53,079 --> 00:42:55,039
Speaker 4: Realized you could actually just travel back to any of

1019
00:42:55,039 --> 00:42:57,119
those locations at any time, and I was like, oh, yeah,

1020
00:42:57,119 --> 00:42:59,000
what do you know, there's a whole travels tab right

1021
00:42:59,039 --> 00:43:00,800
here and you can just warp back because I knew

1022
00:43:00,800 --> 00:43:02,719
I had some like medicine bottles that I didn't cash in,

1023
00:43:02,840 --> 00:43:05,639
and so I went back to Giza and stuff. So yeah,

1024
00:43:05,679 --> 00:43:07,760
that game. That game is great. It's really really fun.

1025
00:43:07,800 --> 00:43:08,679
I'm gonna beat it soon.

1026
00:43:09,400 --> 00:43:11,760
Speaker 6: Yep. There's a whole bunch of games like that that

1027
00:43:11,800 --> 00:43:13,599
I want to clean up over the next week or so.

1028
00:43:14,320 --> 00:43:16,519
I want to finish that. I want to finish Rise

1029
00:43:16,559 --> 00:43:18,840
with the Golden Idol and make more time for Star

1030
00:43:18,840 --> 00:43:21,679
Wars Outlaws. We're gonna do that, especially as we get

1031
00:43:21,679 --> 00:43:24,440
into twenty twenty five and a million more games will

1032
00:43:24,440 --> 00:43:25,079
start coming out again.

1033
00:43:25,119 --> 00:43:27,239
Speaker 3: Weren't you supposed to finish a thousand year door before

1034
00:43:27,239 --> 00:43:27,480
the game?

1035
00:43:27,639 --> 00:43:29,679
Speaker 6: Or I said that was number one on my list.

1036
00:43:29,760 --> 00:43:31,639
I might I spoke fast. You probably just didn't hear me.

1037
00:43:31,719 --> 00:43:33,039
Speaker 3: My bad, bad, thank you, gubb.

1038
00:43:33,039 --> 00:43:35,679
Speaker 4: Are you still gonna beat my accumulative time on astro

1039
00:43:35,719 --> 00:43:37,440
of by the time the clock strikes midnight on New

1040
00:43:37,519 --> 00:43:37,920
Year's Eve?

1041
00:43:37,960 --> 00:43:39,280
Speaker 3: You and Betelli talking big?

1042
00:43:39,360 --> 00:43:40,679
Speaker 6: Yes, Yes, I'm going to do that.

1043
00:43:40,760 --> 00:43:45,039
Speaker 1: Okay. I kind of want to check out Stalker two. Yeah,

1044
00:43:45,119 --> 00:43:49,519
the same most holiday based game, but uh, a lot

1045
00:43:49,559 --> 00:43:51,519
of positive buzz. I kind of want to go back

1046
00:43:51,760 --> 00:43:53,880
and just tie off Space Marine two.

1047
00:43:53,960 --> 00:43:57,199
Speaker 6: Also, yeah, man, I wis had time for more streams

1048
00:43:57,199 --> 00:43:58,360
for that. That was a really good time.

1049
00:43:58,920 --> 00:44:00,920
Speaker 1: I would love if we could squeeze in a Marvel

1050
00:44:01,039 --> 00:44:03,159
Rivals stream this week. Yeah.

1051
00:44:04,159 --> 00:44:05,880
Speaker 4: You know what I think we are squeezing in this

1052
00:44:05,960 --> 00:44:15,280
week is some Terminator three. Yes, yeah, yeah, you said

1053
00:44:14,719 --> 00:44:16,079
the last part.

1054
00:44:16,559 --> 00:44:18,480
Speaker 6: I think they should all be in Thursday.

1055
00:44:18,679 --> 00:44:21,840
Speaker 4: Okay, I have I have a lot. Some of it

1056
00:44:21,960 --> 00:44:23,840
arrived just in a clear bag and I was like,

1057
00:44:23,840 --> 00:44:24,320
what is it?

1058
00:44:24,519 --> 00:44:25,559
Speaker 3: Oh?

1059
00:44:26,719 --> 00:44:28,320
Speaker 1: I think I see that we're going here.

1060
00:44:28,599 --> 00:44:29,960
Speaker 6: Pretty good idea where we're going with?

1061
00:44:30,320 --> 00:44:34,920
Speaker 3: Yeah in the film call that Recordinator three? Oh, that's

1062
00:44:35,559 --> 00:44:36,840
you got to figure it out? Oh are you working

1063
00:44:36,840 --> 00:44:38,320
with We've got to get the layout and stuff too.

1064
00:44:39,199 --> 00:44:42,400
Speaker 6: Oh yeah, oh yeah, we need to re up that.

1065
00:44:42,440 --> 00:44:43,880
Speaker 4: And I figure we don't need the box and this

1066
00:44:43,920 --> 00:44:45,840
is some behind the scenes, so we don't need the

1067
00:44:46,039 --> 00:44:47,599
hidden one because I know what the game is.

1068
00:44:47,760 --> 00:44:51,000
Speaker 1: Yeah, you know what, you know what the next two are. Wow.

1069
00:44:51,400 --> 00:44:53,159
Speaker 6: I'll talk talk to Jerrem about that. See if we

1070
00:44:53,199 --> 00:44:54,400
can get something happening.

1071
00:44:54,480 --> 00:45:01,280
Speaker 1: The Germans always all right, Jeff grub News, mister Jeff

1072
00:45:01,360 --> 00:45:02,079
Rubb with a.

1073
00:45:02,280 --> 00:45:07,000
Speaker 6: New Yeah, I got a big list of all the

1074
00:45:07,039 --> 00:45:09,559
stuff that was announced that the Game Awards last week.

1075
00:45:09,760 --> 00:45:10,960
I don't know if you guys saw that, but they

1076
00:45:11,000 --> 00:45:14,719
did the Game Awards last week in Los Angeles. We

1077
00:45:15,239 --> 00:45:18,320
talked over that was a good time. There were lots

1078
00:45:18,679 --> 00:45:22,159
of announcements. It was a very good show overall. This

1079
00:45:22,280 --> 00:45:24,559
is kind of in no real sense or order, so

1080
00:45:24,599 --> 00:45:26,199
we'll just start with this big one here at the top.

1081
00:45:26,519 --> 00:45:30,800
Naughty Dog's next game, Intergalactic the Heretic Profit, has been announced.

1082
00:45:31,000 --> 00:45:33,039
No date on that. I believe they didn't say a

1083
00:45:33,119 --> 00:45:36,400
year or anything, but yet I thought that game looked

1084
00:45:36,440 --> 00:45:38,480
pretty neat based on what we saw in terms of

1085
00:45:38,559 --> 00:45:41,920
them setting a tone. How about you all, Yeah.

1086
00:45:41,920 --> 00:45:45,119
Speaker 2: I really like that kind of eighties maybe early nineties.

1087
00:45:45,320 --> 00:45:48,079
Vibe with the Spaceship stands out a little bit to

1088
00:45:48,159 --> 00:45:51,079
some of the more familiar aesthetics we've beginning with sci

1089
00:45:51,159 --> 00:45:54,239
fi lately. And also, like, you know, you're kind of

1090
00:45:54,239 --> 00:45:55,800
wondering what game it is. We don't have a great

1091
00:45:55,840 --> 00:45:57,599
sense of that, but at the very end we got

1092
00:45:57,639 --> 00:46:00,559
Melee Combat. I'm like, oh, I'm glad it's that and

1093
00:46:00,559 --> 00:46:03,920
not another shooting based Naughty Dog game. We've gotten so

1094
00:46:04,039 --> 00:46:05,119
many of those recently.

1095
00:46:05,480 --> 00:46:09,360
Speaker 4: Yeah, agreed, I can't imagine how complicated the brand deals

1096
00:46:09,440 --> 00:46:12,920
must have been for that, because like Porsche, but they

1097
00:46:13,000 --> 00:46:16,360
designed like a Porsche spaceship, and there's no way Porsche

1098
00:46:16,480 --> 00:46:18,360
was just like, yeah, go to town. I bet like the

1099
00:46:18,400 --> 00:46:20,679
brand people at Porsche had to like either design or

1100
00:46:20,719 --> 00:46:22,559
approve a million things and back and forth.

1101
00:46:22,679 --> 00:46:24,719
Speaker 1: You know, it'd be cool if there was like some

1102
00:46:24,920 --> 00:46:29,000
mock up like spaceship Porsche car designs from the eighties

1103
00:46:29,039 --> 00:46:30,480
that they were able to use or whatever.

1104
00:46:30,599 --> 00:46:32,880
Speaker 6: Yeah, Nicky says, Porsche designed it themselves.

1105
00:46:32,920 --> 00:46:34,800
Speaker 4: Oh that surprised me, But I just can't there were

1106
00:46:34,840 --> 00:46:37,119
so many like giant brands there. They're like, that must

1107
00:46:37,119 --> 00:46:38,480
have been a nightmare getting that all together.

1108
00:46:38,599 --> 00:46:40,199
Speaker 1: I'm not one hundred percent sure what the tone of

1109
00:46:40,239 --> 00:46:42,639
the game is going to be, because like that cinematic they

1110
00:46:42,639 --> 00:46:45,039
had at the tippy top was like that kind of

1111
00:46:45,079 --> 00:46:49,800
like tongue cheeky fun yeah, and then like the small

1112
00:46:50,000 --> 00:46:52,639
gameplay bit they showed at the end was like, oh, man,

1113
00:46:52,679 --> 00:46:54,800
I'm gonna take down this mech with his sword.

1114
00:46:55,000 --> 00:46:57,199
Speaker 4: Well, and then wasn't Drugman saying stuff but like, oh,

1115
00:46:57,239 --> 00:47:00,440
it's about the perils of religion, and it's like, oh,

1116
00:47:02,320 --> 00:47:03,400
like I'm looking.

1117
00:47:03,159 --> 00:47:03,639
Speaker 6: A bit rough.

1118
00:47:03,880 --> 00:47:07,199
Speaker 1: Yeah, that's that's his favorite thing to do. That's fun.

1119
00:47:07,760 --> 00:47:09,480
Speaker 2: There was a bit where I was like, oh, this

1120
00:47:09,480 --> 00:47:11,400
this is probably the game that Truckman's not making.

1121
00:47:11,679 --> 00:47:13,400
Speaker 3: Uh, another team is doing it. It's like, oh, this

1122
00:47:13,519 --> 00:47:18,480
is Truckman's game. A little yep, cautious, and then we'll

1123
00:47:18,480 --> 00:47:19,280
see Kamailman.

1124
00:47:19,360 --> 00:47:21,880
Speaker 1: Johnny was like in like one of those like little

1125
00:47:21,880 --> 00:47:25,639
wanted posters. Oh yeah, yeah, who knows.

1126
00:47:25,440 --> 00:47:28,079
Speaker 6: Yeah yeah. There was a yeah, I think it's a

1127
00:47:28,320 --> 00:47:30,639
bunch of real actors and so yeah, they'll bring in

1128
00:47:30,679 --> 00:47:35,320
Kamail Johnny's. It was I think the brand deals were

1129
00:47:35,400 --> 00:47:37,039
surprising to see. It's like, oh, that will wonder how

1130
00:47:37,039 --> 00:47:38,320
they're gonna be able to pull that off. But I

1131
00:47:38,320 --> 00:47:40,599
thought it was all pretty well integrated, Like I was

1132
00:47:40,719 --> 00:47:43,079
into the vibe it was putting down at very least.

1133
00:47:43,199 --> 00:47:49,000
So yep, Hedeki Kamia's new studio, Clovers with an S

1134
00:47:49,280 --> 00:47:52,000
is working with Capcom on in a comedy sequel.

1135
00:47:52,039 --> 00:47:53,920
Speaker 1: That was a pretty shocking thing to see.

1136
00:47:54,280 --> 00:47:56,280
Speaker 3: Yeah, comedy sequel, Like.

1137
00:47:56,400 --> 00:47:57,480
Speaker 1: I love it. I love it.

1138
00:47:57,599 --> 00:47:58,519
Speaker 6: That's where we're at with that.

1139
00:47:58,679 --> 00:48:01,360
Speaker 2: Yeah, yeah, it's just I just love the circle, right, Like,

1140
00:48:01,400 --> 00:48:03,599
you leave Capcom to have creative freedom, start your own

1141
00:48:03,599 --> 00:48:06,800
studio that's still gets bought by Tenson, You leave that stude,

1142
00:48:06,800 --> 00:48:09,119
you go back to Capcom to have more creative freedom.

1143
00:48:09,199 --> 00:48:09,519
Speaker 1: Mm hm.

1144
00:48:10,880 --> 00:48:13,079
Speaker 4: This may be a surprising coming from an old man,

1145
00:48:13,239 --> 00:48:15,920
but I like the fact that Capcom and Sega appear

1146
00:48:15,960 --> 00:48:18,440
to be going, like, hey, remember all these old franchises

1147
00:48:18,440 --> 00:48:18,760
we did.

1148
00:48:18,840 --> 00:48:20,119
Speaker 5: What if we kept doing those?

1149
00:48:20,599 --> 00:48:21,559
Speaker 1: Yeah? I like that.

1150
00:48:21,760 --> 00:48:25,719
Speaker 2: Yeah, Like, Beautiful Joe is so on the table. I'll

1151
00:48:25,719 --> 00:48:27,440
be shocked if we don't get a new Beautiful Joe.

1152
00:48:28,159 --> 00:48:28,760
Speaker 3: Think about that.

1153
00:48:28,800 --> 00:48:32,360
Speaker 1: Holy yeah it beautiful Joe. We need a mega man.

1154
00:48:32,840 --> 00:48:34,840
Speaker 3: Uh oh, they're gonna Mega man.

1155
00:48:35,039 --> 00:48:37,039
Speaker 2: No, So I'm not even like I joke like, oh

1156
00:48:37,119 --> 00:48:38,960
they're not instead of a Mega Man, I'm so not

1157
00:48:39,039 --> 00:48:40,760
worried about a new Mega Man happening.

1158
00:48:40,880 --> 00:48:42,039
Speaker 3: It's gonna happen.

1159
00:48:42,639 --> 00:48:44,840
Speaker 1: I need my Mega Man, Mike, You and I could

1160
00:48:45,280 --> 00:48:47,280
a Mega Man for different ones. I just I'm just

1161
00:48:47,320 --> 00:48:48,280
ready to jack in.

1162
00:48:48,800 --> 00:48:49,079
Speaker 6: I want.

1163
00:48:49,159 --> 00:48:52,559
Speaker 3: So you got your collection and it did very well.

1164
00:48:52,639 --> 00:48:54,840
Speaker 6: There's also like a very good chance we'll get another

1165
00:48:54,840 --> 00:48:58,519
one of those Mafia. The Old Country had a trailer

1166
00:48:58,679 --> 00:49:01,880
really a protagonist, and I forgot that too.

1167
00:49:02,199 --> 00:49:04,239
Speaker 3: Yeah, because I'm getting drinks at that time or something.

1168
00:49:04,960 --> 00:49:10,599
Speaker 6: Maybe maybe I don't remember. Uh, Sonic Racing Crossworlds. Do

1169
00:49:10,639 --> 00:49:13,000
we think the Crossworlds means they're going back to Hey,

1170
00:49:13,000 --> 00:49:14,760
we're going to all these different video games at Sega,

1171
00:49:15,159 --> 00:49:15,840
say better case.

1172
00:49:15,880 --> 00:49:19,079
Speaker 2: Sonic Team Racing was just so much less interesting than

1173
00:49:19,119 --> 00:49:22,119
the Transformed games, which, yeah, it was like a big

1174
00:49:22,320 --> 00:49:25,880
hodgepodge of Sonic and Sega ips, and it was just

1175
00:49:25,880 --> 00:49:28,760
really fun to do things like the after Burner level

1176
00:49:29,280 --> 00:49:31,760
with the Shanobee character racing through it.

1177
00:49:32,079 --> 00:49:32,480
Speaker 1: Especially.

1178
00:49:32,480 --> 00:49:34,119
Speaker 2: You know, if they are so adaman about bringing all

1179
00:49:34,119 --> 00:49:36,519
these franchises back, it'd be weird if at this point

1180
00:49:36,760 --> 00:49:40,079
they didn't go that direction. Again, I really do, because yeah,

1181
00:49:40,199 --> 00:49:43,960
Sonic Sonic and Sega Racing Transformed whatever it's called, is

1182
00:49:44,360 --> 00:49:45,519
one of the best cart racers.

1183
00:49:45,519 --> 00:49:47,719
Speaker 3: I like it more than even a lot of the

1184
00:49:47,800 --> 00:49:48,320
Mario carts.

1185
00:49:48,360 --> 00:49:49,039
Speaker 1: It's fantastic.

1186
00:49:49,400 --> 00:49:52,679
Speaker 6: Yep, let's see. The last one was part two remasters

1187
00:49:52,679 --> 00:49:56,400
coming to PC in April Overcook Studios. Next game is

1188
00:49:56,440 --> 00:50:01,039
Stage Fright, published by Hello Games. That looked interesting. Annie

1189
00:50:01,079 --> 00:50:04,800
Musha way up the Sword in twenty twenty six, so

1190
00:50:04,880 --> 00:50:05,960
that does have a year on it.

1191
00:50:06,000 --> 00:50:07,719
Speaker 3: You can have cak on bringing back what I pee.

1192
00:50:07,840 --> 00:50:10,159
Speaker 1: Yeah, yeah, yeah, yep, excite.

1193
00:50:11,000 --> 00:50:13,960
Speaker 3: Never was much of an omnie Musha guy too. I'd

1194
00:50:13,960 --> 00:50:14,880
love to dive Vanalyze.

1195
00:50:14,920 --> 00:50:17,519
Speaker 4: That's what's I hadn't thought of this until right now,

1196
00:50:17,559 --> 00:50:20,079
but I was so excited for the only Muscha reveal,

1197
00:50:20,440 --> 00:50:23,079
and then I am now thinking, like, I actually wasn't

1198
00:50:23,079 --> 00:50:23,639
a big one.

1199
00:50:23,599 --> 00:50:24,159
Speaker 3: Musha gay either.

1200
00:50:24,199 --> 00:50:26,000
Speaker 4: I think I would just pop because I saw something

1201
00:50:26,039 --> 00:50:27,199
old that I remember.

1202
00:50:29,639 --> 00:50:31,719
Speaker 5: Musha game. But I was like, fuck out of Mosha's back.

1203
00:50:33,519 --> 00:50:36,280
Speaker 3: Yeah, weird things that are around when I was young irrelevant again.

1204
00:50:36,320 --> 00:50:39,199
Speaker 5: Yeah, but I didn't particularly love back then, but now.

1205
00:50:39,400 --> 00:50:43,840
Speaker 1: Back yes, some of them really seems less severe. I

1206
00:50:43,960 --> 00:50:46,360
like those games back back in the day, So don't

1207
00:50:46,360 --> 00:50:50,599
worry boys, okay orbs. I like games with orbs or

1208
00:50:50,920 --> 00:50:53,039
tonsors tons of things to suck.

1209
00:50:53,800 --> 00:50:59,400
Speaker 6: Yeah, no genre though, Sword Controller Jon Renaud war Frame

1210
00:50:59,480 --> 00:51:02,280
nineteen ninety nine is out this week. A new third

1211
00:51:02,280 --> 00:51:05,639
person t rock game, Truck Origin development that was actually

1212
00:51:05,679 --> 00:51:07,599
one of my favorite announcements.

1213
00:51:07,400 --> 00:51:09,679
Speaker 3: It's Cybern and they've been doing they did good stuff.

1214
00:51:09,719 --> 00:51:11,920
Speaker 2: They did Space Marine too, and it looks like they're

1215
00:51:12,000 --> 00:51:14,400
kind of going for a similar vibe with this.

1216
00:51:14,679 --> 00:51:16,519
Speaker 3: And I'm like, yeah, I'm actually more just in one

1217
00:51:16,519 --> 00:51:19,079
of those that's tar rock themed. To be honest, that

1218
00:51:19,159 --> 00:51:20,039
sounds fantastic.

1219
00:51:20,280 --> 00:51:25,000
Speaker 6: That is completely insane. You go go to co reveals

1220
00:51:25,000 --> 00:51:26,559
its latest game, Project Century.

1221
00:51:26,599 --> 00:51:28,159
Speaker 1: This is RGG awesome.

1222
00:51:28,599 --> 00:51:34,039
Speaker 6: It looked very cool underline tech in the beginning. Yeah, yeah, yeah,

1223
00:51:34,039 --> 00:51:36,159
you're right, strangleholding and you could see the underlying technology

1224
00:51:36,159 --> 00:51:40,119
be like, I'm pretty sure this is RGG and I

1225
00:51:40,280 --> 00:51:42,559
was pretty like, look excited based on that, and then

1226
00:51:42,559 --> 00:51:44,199
it's like, well, this doesn't look like one of those

1227
00:51:44,199 --> 00:51:46,440
games necessarily keeps getting bigger and bigger. It's like, oh no,

1228
00:51:46,519 --> 00:51:49,440
because they are going all out with this one. Very exciting.

1229
00:51:49,559 --> 00:51:50,719
Speaker 3: Yeah, looks awesome.

1230
00:51:51,840 --> 00:51:55,039
Speaker 6: See like a Dragon Studio RGG is making a new

1231
00:51:55,079 --> 00:51:58,239
Virtual Fighter as well. They're making Virtual Fighter six.

1232
00:51:58,440 --> 00:52:01,079
Speaker 2: Essentially, this is definitely shot and I popped the hardest

1233
00:52:01,079 --> 00:52:02,880
for this one. That's my favorite announcement of probably the

1234
00:52:02,920 --> 00:52:06,159
whole evening. So nostalgic for Virtue A Fighter, just back

1235
00:52:06,159 --> 00:52:08,119
when it was one of the first big three D games.

1236
00:52:08,599 --> 00:52:10,920
It was the game I played on my Saturn a

1237
00:52:11,039 --> 00:52:13,840
bunch just felt, you know, it seems so advanced at

1238
00:52:13,840 --> 00:52:16,039
that time, but also just felt so good and still

1239
00:52:16,119 --> 00:52:17,559
feels good every time I go back to it.

1240
00:52:17,719 --> 00:52:19,480
Speaker 3: I'm really excited to see what that looks like today.

1241
00:52:19,559 --> 00:52:21,159
Speaker 4: That is the number one game I think of when

1242
00:52:21,159 --> 00:52:23,559
I think of the era when like arcades are where

1243
00:52:23,599 --> 00:52:25,960
like the real tech was, and so like at home

1244
00:52:26,000 --> 00:52:27,599
you to have the you know you shitty like Genesis

1245
00:52:27,679 --> 00:52:29,280
versions or whatever fighting games, but then you go to

1246
00:52:29,280 --> 00:52:32,119
the arcade and you look at virtual fighting like before Teching,

1247
00:52:32,239 --> 00:52:34,320
before any of that. I'm a Virtual Fighter being the

1248
00:52:34,480 --> 00:52:35,800
like future video games for me.

1249
00:52:35,800 --> 00:52:38,719
Speaker 3: Like Virtual Fighter came out like ninety four, maybe ninety three.

1250
00:52:38,760 --> 00:52:41,360
Speaker 2: It was really early for that stuff when it was

1251
00:52:41,400 --> 00:52:44,000
in the arcades, and like seeing it actually the arcades

1252
00:52:44,360 --> 00:52:45,000
at that time.

1253
00:52:45,079 --> 00:52:47,480
Speaker 3: It just stood out like crazy yep, oh.

1254
00:52:47,480 --> 00:52:49,199
Speaker 6: Yeah, it was a huge deal. It was like a

1255
00:52:49,199 --> 00:52:51,320
reason to go to the mall, yes where where my

1256
00:52:51,480 --> 00:52:56,280
arcade was. Let's see here. Wargaming announced a mech game

1257
00:52:56,960 --> 00:53:01,920
called Steel Hunters Orderlands four trailer gameplay got shown. There

1258
00:53:02,000 --> 00:53:04,480
was the Outer World's two gameplay also debuted.

1259
00:53:05,599 --> 00:53:07,920
Speaker 2: It's wild that that is also coming out next year

1260
00:53:07,920 --> 00:53:09,920
when they already have a vowed coming out next year.

1261
00:53:10,239 --> 00:53:13,239
Speaker 6: Yeah, so, like, like I said during the stream, apparently

1262
00:53:13,280 --> 00:53:16,159
whatever what I heard is apparently this game got moved

1263
00:53:16,159 --> 00:53:18,800
into twenty twenty five because it was getting already faster

1264
00:53:19,039 --> 00:53:20,880
and a game that they were originally planning for twenty

1265
00:53:20,920 --> 00:53:22,800
twenty five. I don't think they ever announced it for

1266
00:53:22,840 --> 00:53:24,679
twenty twenty five, but they were planning to put out

1267
00:53:25,000 --> 00:53:27,320
that year is getting bumped, so they're like, we'll just

1268
00:53:27,400 --> 00:53:30,079
kind of swap things around a little bit. It doesn't

1269
00:53:30,079 --> 00:53:31,440
always work out that way, but it seemed like it

1270
00:53:31,480 --> 00:53:32,880
worked out this way for this.

1271
00:53:32,880 --> 00:53:35,400
Speaker 3: Time that our game's got to either be fable or

1272
00:53:35,840 --> 00:53:37,119
perfect dark, right.

1273
00:53:37,039 --> 00:53:40,519
Speaker 6: Maybe I will see Yeah, I like I was not

1274
00:53:40,559 --> 00:53:42,320
able to confirm exactly what it was, but it was

1275
00:53:42,400 --> 00:53:43,960
just like some game that didn't have a date for

1276
00:53:43,960 --> 00:53:45,719
twenty twenty five got moved out and it was a

1277
00:53:45,760 --> 00:53:50,400
bigger game, all right. It Takes two. Studio Hayes Light's

1278
00:53:50,480 --> 00:53:53,440
latest co op game, Split Fiction, has officially been revealed,

1279
00:53:53,679 --> 00:53:55,280
and that looked very awesome.

1280
00:53:55,559 --> 00:53:57,719
Speaker 3: Actually looks super fun.

1281
00:53:57,880 --> 00:54:00,519
Speaker 2: It takes two as great Like downside it takes two

1282
00:54:00,599 --> 00:54:03,000
is some of the characters story is an amazing in it.

1283
00:54:03,559 --> 00:54:06,239
H So playing It takes Two without the divorce, I

1284
00:54:06,239 --> 00:54:07,480
think that sounds like a nice thing.

1285
00:54:08,599 --> 00:54:11,400
Speaker 6: Yeah, and it's uh, it looked like like it takes two,

1286
00:54:12,199 --> 00:54:15,760
as if they had dozens of ideas for everything just

1287
00:54:15,880 --> 00:54:18,280
all thrown in there. And like the way the gameplays

1288
00:54:18,360 --> 00:54:21,400
a co op split was working every thirty seconds was

1289
00:54:21,559 --> 00:54:24,039
very different. So yeah, pretty excited about that.

1290
00:54:24,679 --> 00:54:27,840
Speaker 4: Yeah, I'm curious because that. My one bigger complain about

1291
00:54:27,880 --> 00:54:29,880
It Takes Two is that it was too long.

1292
00:54:30,599 --> 00:54:31,480
Speaker 3: And it's like.

1293
00:54:31,400 --> 00:54:33,679
Speaker 4: Seeing like every time it showed like and then there's this,

1294
00:54:33,760 --> 00:54:35,960
and then there's this. Yeah, this all looks really good.

1295
00:54:36,400 --> 00:54:38,239
I hope it's not twenty hours long.

1296
00:54:38,760 --> 00:54:40,599
Speaker 6: Looks like it could stretch on and on for sure.

1297
00:54:40,880 --> 00:54:44,920
Uh Eco and chat up the Colossus creator for Ueida

1298
00:54:45,239 --> 00:54:49,119
reveals his next game, project Robot, which was one of

1299
00:54:49,119 --> 00:54:52,639
these little fellas climbing a big mech and getting in

1300
00:54:52,719 --> 00:54:54,480
its head and then the head blasting off of the

1301
00:54:54,480 --> 00:54:55,039
mech body.

1302
00:54:55,039 --> 00:54:57,039
Speaker 1: It looked awesome, really cool cool.

1303
00:54:57,559 --> 00:55:01,599
Speaker 3: I love Shallow the Colossus so much, and like it

1304
00:55:01,599 --> 00:55:03,760
seems like it has more of that energy than any

1305
00:55:03,840 --> 00:55:07,239
of the other three even, right, so super excited for

1306
00:55:07,280 --> 00:55:07,599
this one.

1307
00:55:07,760 --> 00:55:10,639
Speaker 1: I've already seen people picking apart the trailers saying like

1308
00:55:10,719 --> 00:55:13,039
this Robot looks just like this clause is such your

1309
00:55:13,079 --> 00:55:15,360
first right here? Oh my god? Oh for sure you

1310
00:55:15,480 --> 00:55:16,280
actively saw that.

1311
00:55:16,519 --> 00:55:21,199
Speaker 6: Yeah. Yeah, I'm just excited that is still doing things

1312
00:55:21,239 --> 00:55:25,199
working with Epic on this one. Epic is publishing the game.

1313
00:55:25,320 --> 00:55:26,280
Is my understanding?

1314
00:55:26,719 --> 00:55:26,840
Speaker 1: Uh.

1315
00:55:26,920 --> 00:55:29,760
Speaker 6: Final Fantasy seven Rebirth is coming to PC next month.

1316
00:55:30,320 --> 00:55:35,719
Co Op standalone game elden Ring night Rain announced a game.

1317
00:55:37,000 --> 00:55:40,199
Speaker 5: That's a lot Look did they say co op er?

1318
00:55:40,239 --> 00:55:40,360
Speaker 1: Is it?

1319
00:55:40,440 --> 00:55:42,280
Speaker 3: Just like it's obviously there was always like four people

1320
00:55:42,719 --> 00:55:46,400
they separately together.

1321
00:55:46,920 --> 00:55:48,280
Speaker 6: I have the story here. I'll just read this so

1322
00:55:48,280 --> 00:55:50,920
we can know what this is. Eldering night Ring can

1323
00:55:50,920 --> 00:55:53,760
be played in three player co op or single player,

1324
00:55:54,039 --> 00:55:57,000
but not as a duo. So it's like some weirdness, alright,

1325
00:55:57,119 --> 00:56:00,000
so right, yeah one or two?

1326
00:56:00,000 --> 00:56:00,280
Speaker 1: Two?

1327
00:56:00,800 --> 00:56:01,199
Speaker 5: Interesting?

1328
00:56:01,360 --> 00:56:03,079
Speaker 1: Is that's strange? All right?

1329
00:56:03,119 --> 00:56:05,920
Speaker 6: All right, well you know the modell fix that pretty fast.

1330
00:56:07,000 --> 00:56:09,159
Elder Ring Knight Rain announced that the game awards will

1331
00:56:09,159 --> 00:56:11,800
allow for single player and three player co op gameplay,

1332
00:56:11,840 --> 00:56:15,960
but not two player. Game director Ishizaki confirmed this, stating

1333
00:56:16,000 --> 00:56:18,519
that the game was designed for a three person team

1334
00:56:18,599 --> 00:56:22,239
to provide a new sense of accomplishment. Enemy health will

1335
00:56:22,280 --> 00:56:24,599
scale depending on the number of players. A network test

1336
00:56:24,599 --> 00:56:27,239
will be held in February. In other news, there has

1337
00:56:27,320 --> 00:56:30,400
been outside interest in Eldering adaptation blah blah blah things.

1338
00:56:30,480 --> 00:56:33,079
Speaker 2: Now did you come down this a little bit when

1339
00:56:33,119 --> 00:56:35,639
at first you're like, oh wow, outon Ring two and

1340
00:56:35,679 --> 00:56:37,679
now it's it's kind of more of an expand alone

1341
00:56:37,920 --> 00:56:38,800
experimental thing.

1342
00:56:38,840 --> 00:56:39,800
Speaker 1: That's that's so great.

1343
00:56:39,840 --> 00:56:42,199
Speaker 6: But part of me is like, well, I'm glad it's

1344
00:56:42,239 --> 00:56:44,840
not alter Ring too already. What would that look like?

1345
00:56:44,920 --> 00:56:47,719
That's insane. Why would they be promising that. So this

1346
00:56:47,840 --> 00:56:50,199
being an expand alone having a focus on co op,

1347
00:56:51,079 --> 00:56:54,000
I'm like, oh, that that sounds like a very interesting idea.

1348
00:56:54,119 --> 00:56:58,639
So I'm pretty I'm still very excited. All right, Let's

1349
00:56:58,679 --> 00:57:01,599
see here the wire War was unveiled at the Game Award.

1350
00:57:01,599 --> 00:57:04,360
It's gonna star serie, as anyone could have predicted because

1351
00:57:04,360 --> 00:57:06,719
he played Witcher three, which or three literally starts with

1352
00:57:06,760 --> 00:57:08,519
her getting ready to be a Witcher, Like that's how

1353
00:57:08,519 --> 00:57:09,840
you leave the intro to that game.

1354
00:57:10,000 --> 00:57:11,119
Speaker 1: So and it ends.

1355
00:57:12,000 --> 00:57:13,719
Speaker 2: I guess it's possible, and at least in my ending

1356
00:57:13,840 --> 00:57:18,239
was very much girl passing the torch to her. Yeah,

1357
00:57:18,280 --> 00:57:20,760
this is exciting, you know, even when it's a really

1358
00:57:20,840 --> 00:57:24,400
well done one of these, the whole really long mini

1359
00:57:24,519 --> 00:57:28,159
movie CG trailer thing still grapes me a little bit.

1360
00:57:28,920 --> 00:57:31,320
Speaker 3: But I liked Witcher three a ton. I'm sure I'm

1361
00:57:31,360 --> 00:57:32,000
gonna be into this.

1362
00:57:32,239 --> 00:57:34,719
Speaker 4: I just always go back to Kill Zone two and

1363
00:57:34,719 --> 00:57:36,960
that E three trailer whenever, you know.

1364
00:57:37,679 --> 00:57:39,360
Speaker 2: That's why of the things that that stick with me,

1365
00:57:41,639 --> 00:57:44,000
Kills one two that was the ultimate bullshot trailer.

1366
00:57:43,760 --> 00:57:46,000
Speaker 4: Because I remember showing people in some college, look what

1367
00:57:46,079 --> 00:57:46,880
this is going to look like.

1368
00:57:46,920 --> 00:57:48,079
Speaker 5: It's like bullshit.

1369
00:57:48,199 --> 00:57:50,800
Speaker 1: Oh yeah, that that happened on the playground.

1370
00:57:50,280 --> 00:57:54,719
Speaker 4: For sure, or yeah, playground, that's when I saw it,

1371
00:57:54,840 --> 00:57:57,719
not the dorm.

1372
00:57:58,079 --> 00:58:00,440
Speaker 6: There were some other announcements I think before or in

1373
00:58:00,480 --> 00:58:02,119
the pre show while we were getting set up, so

1374
00:58:02,159 --> 00:58:04,920
I don't remember seeing all these when we were talking

1375
00:58:04,920 --> 00:58:09,239
over everything. Seafood Studio Slow Clap announced Rematch, a five

1376
00:58:09,320 --> 00:58:11,800
v five online football game. I heard good things about

1377
00:58:11,800 --> 00:58:15,519
this or soccer soccer. I think, I think, I think

1378
00:58:15,559 --> 00:58:19,239
it's gonna be soccer. Yeah, I've heard good things about it.

1379
00:58:19,280 --> 00:58:21,079
But again I did not actually track this one down

1380
00:58:21,119 --> 00:58:24,280
to take a look at it. So that sounds very

1381
00:58:24,320 --> 00:58:27,079
interesting from that gang too. Yeah, sure, yeah, exactly. You

1382
00:58:27,119 --> 00:58:29,599
could see how their animation priority stuff would be a

1383
00:58:29,719 --> 00:58:31,639
cool thing to mess around with that if that's how

1384
00:58:31,679 --> 00:58:34,800
they're going to approach it. Thicket Thieves is the next

1385
00:58:34,800 --> 00:58:38,960
game from Deus X and Thief Lead leads studio other side.

1386
00:58:39,239 --> 00:58:42,239
The other side has been doing this stuff for a while. Yep,

1387
00:58:42,320 --> 00:58:46,000
that looked interesting. Ninja Gaiden Ninja Guid excuse me, Rage

1388
00:58:46,000 --> 00:58:48,840
Bound announced for summer twenty twenty five. When this one

1389
00:58:49,440 --> 00:58:53,760
in the show in between our countdown and the actual show.

1390
00:58:53,599 --> 00:58:55,320
Speaker 3: What the fuck was Ninja Gaiden Rage Bound?

1391
00:58:55,679 --> 00:58:59,320
Speaker 6: It's from dot Emu that Tina did Streets of Rage

1392
00:58:59,360 --> 00:59:03,719
four right. They were side scroller, yes, and it looks awesome.

1393
00:59:03,880 --> 00:59:05,599
Speaker 1: Is it like any style like the old ones?

1394
00:59:07,000 --> 00:59:08,559
Speaker 6: Yeah? But I mean that the visuals are gonna be

1395
00:59:08,559 --> 00:59:10,920
that dot Emu sort of colorful cartoons.

1396
00:59:10,960 --> 00:59:15,159
Speaker 3: It's more than like the Xbox original style Ninja guidance. Interesting.

1397
00:59:15,239 --> 00:59:21,239
Speaker 6: Okay, okay they're working with it's gonna be sweet.

1398
00:59:21,920 --> 00:59:22,400
Speaker 1: Very cool.

1399
00:59:23,800 --> 00:59:26,480
Speaker 6: Let's see here. There was a new pac Man game.

1400
00:59:26,599 --> 00:59:30,000
Shadow Labyrinth is a sci fi two D action platformer.

1401
00:59:30,440 --> 00:59:31,960
Uh is this a metroid Vanya?

1402
00:59:32,639 --> 00:59:33,880
Speaker 1: I think it's a metro Vana.

1403
00:59:34,119 --> 00:59:34,360
Speaker 6: Yeah.

1404
00:59:34,519 --> 00:59:35,840
Speaker 5: Does a Bomberman Act zero.

1405
00:59:37,320 --> 00:59:40,000
Speaker 6: Look maybe some of those vibes, Yeah, but like the

1406
00:59:40,039 --> 00:59:43,920
way we always wanted Bomber zero to be. Yeah, shoot

1407
00:59:43,960 --> 00:59:44,519
pac Man.

1408
00:59:46,000 --> 00:59:48,199
Speaker 2: Yeah, it's like, oh yeah, this is like yeah, I

1409
00:59:48,639 --> 00:59:50,559
haven't actually been able to watch this trill. You're like

1410
00:59:50,840 --> 00:59:53,119
a guy in a cloak who has a pac Man

1411
00:59:53,519 --> 00:59:54,239
following you.

1412
00:59:54,320 --> 00:59:55,639
Speaker 5: Kind of like a change.

1413
00:59:57,000 --> 00:59:59,480
Speaker 1: This looks good. This thing is weird.

1414
01:00:00,519 --> 01:00:02,519
Speaker 3: Yeah, it kind of looks the pack Man in this.

1415
01:00:02,639 --> 01:00:04,960
Speaker 2: I don't know why, but anybody play a pack in Time,

1416
01:00:05,440 --> 01:00:08,519
the weird euro platformer for sn e s pack Man.

1417
01:00:08,800 --> 01:00:10,280
Speaker 3: I have some of that pie here.

1418
01:00:11,840 --> 01:00:12,719
Speaker 1: Yeah, I'm excited.

1419
01:00:13,159 --> 01:00:15,159
Speaker 6: This was a really weird one. But I always like

1420
01:00:15,239 --> 01:00:18,800
the weird pac Man games. Sure, and then some weird

1421
01:00:18,840 --> 01:00:23,079
ai can game Dying Light the Beast will be released

1422
01:00:23,079 --> 01:00:26,239
in summer. Midnight Murder Club is coming to PS five

1423
01:00:26,239 --> 01:00:29,519
as well, Steaming early twenty twenty five. Netflix's squid game

1424
01:00:29,599 --> 01:00:33,280
Unleashed will be free for every Helly launch. Helldivers too

1425
01:00:33,320 --> 01:00:36,199
received a major update and a special edition dual Sense

1426
01:00:36,199 --> 01:00:39,800
controller coming soon, and then the First Berserker Kazan, ben

1427
01:00:39,840 --> 01:00:43,559
Star's other other other game is coming March twenty twenty five.

1428
01:00:43,599 --> 01:00:46,360
Speaker 2: I think was having some kind of wild like Satan

1429
01:00:46,440 --> 01:00:50,320
summoning activation by my hotel after the game awards, with

1430
01:00:50,440 --> 01:00:53,239
a lot of much dry ice, especially showing up there

1431
01:00:53,519 --> 01:01:00,480
smoke and like pa like dystopian loudspeaker announcement's happening point

1432
01:01:00,480 --> 01:01:01,880
of my career. I may have rushed over there see

1433
01:01:01,880 --> 01:01:04,079
what was happening, but like at the gable wards, I

1434
01:01:04,119 --> 01:01:04,760
was just walking back.

1435
01:01:04,800 --> 01:01:05,960
Speaker 3: I just kind of heard it next to.

1436
01:01:05,960 --> 01:01:11,880
Speaker 1: My Yeah, we were, I think Bailey and I saw,

1437
01:01:11,920 --> 01:01:14,000
and we were hoping that it would continue going on

1438
01:01:14,079 --> 01:01:16,559
it uh to the we wei hours of.

1439
01:01:16,559 --> 01:01:18,320
Speaker 6: The Yeah, I was hoping it would be outside his

1440
01:01:18,360 --> 01:01:23,679
window all up here ben Star chanting right, just forty

1441
01:01:23,719 --> 01:01:26,679
story ben Star, yeah, bet Star saying tech and also

1442
01:01:26,760 --> 01:01:28,440
now that's right, Yeah.

1443
01:01:28,199 --> 01:01:30,239
Speaker 3: What is the image I've been seeing of him as

1444
01:01:30,239 --> 01:01:31,159
the blotro joker.

1445
01:01:33,360 --> 01:01:34,559
Speaker 1: That's probably just one of his bits.

1446
01:01:34,599 --> 01:01:36,800
Speaker 4: Okay, but he had like well make up and everything.

1447
01:01:36,840 --> 01:01:37,920
I don't know what the hell he was doing.

1448
01:01:38,800 --> 01:01:39,519
Speaker 1: Oh, we never know.

1449
01:01:39,719 --> 01:01:42,760
Speaker 4: We should say on here that we were talking to

1450
01:01:42,760 --> 01:01:45,960
Ben Starr and the is Dan or Mike weirder debate

1451
01:01:46,039 --> 01:01:48,599
came up and we asked Ben Starr and he didn't

1452
01:01:48,599 --> 01:01:51,320
even look at me. He looked at Mike, pointed at

1453
01:01:51,320 --> 01:01:53,519
Mike and said he is weirder. He is one of

1454
01:01:53,559 --> 01:01:55,920
the weirdest human beings I have ever met. So Ben

1455
01:01:56,000 --> 01:01:57,599
Star is on the mic side.

1456
01:01:57,960 --> 01:02:00,639
Speaker 3: I don't think Ben knows you very very well. Dan.

1457
01:02:01,400 --> 01:02:03,199
Speaker 1: I mean we're on the same shows.

1458
01:02:03,480 --> 01:02:07,199
Speaker 2: You said something during this trip that had Jeff reach

1459
01:02:07,239 --> 01:02:11,079
out to me grab my arm and say, never let

1460
01:02:11,559 --> 01:02:13,679
me say I think that you're weirder again?

1461
01:02:13,760 --> 01:02:15,079
Speaker 1: Oh it was? It was.

1462
01:02:15,360 --> 01:02:17,400
Speaker 5: I mean you want to or is it something we

1463
01:02:17,400 --> 01:02:17,920
can say?

1464
01:02:18,400 --> 01:02:20,480
Speaker 6: I mean I think it's this is one. Yeah, this

1465
01:02:20,519 --> 01:02:22,679
is something we could say because it's it's here stuff

1466
01:02:22,719 --> 01:02:25,920
you talked about before Triple Digits. Does that ring a bell?

1467
01:02:26,239 --> 01:02:28,639
Speaker 1: Dan? Oh?

1468
01:02:29,000 --> 01:02:31,119
Speaker 3: Yeah, yeah, I don't think that's crazy.

1469
01:02:31,719 --> 01:02:31,960
Speaker 6: Yeah.

1470
01:02:32,000 --> 01:02:34,599
Speaker 2: So Dan was like, how often do you guys clog

1471
01:02:34,639 --> 01:02:38,719
a toilet? I think I'm in the triple digits.

1472
01:02:38,360 --> 01:02:39,519
Speaker 3: For right time.

1473
01:02:39,840 --> 01:02:40,840
Speaker 5: I'm also forty.

1474
01:02:41,039 --> 01:02:45,480
Speaker 3: That's a lot, way too many, there's my question. Because

1475
01:02:45,480 --> 01:02:47,519
triple digits could be one hundred. It can also be

1476
01:02:47,840 --> 01:02:49,159
nine hundred and ninety nine.

1477
01:02:50,039 --> 01:02:54,000
Speaker 5: It's a few times a year, that's not crazy.

1478
01:02:54,800 --> 01:02:57,239
Speaker 1: Yes it is, Yeah, a few times a year.

1479
01:02:58,960 --> 01:03:01,039
Speaker 5: I mean, I don't remember when the last time I

1480
01:03:01,039 --> 01:03:01,480
did it was.

1481
01:03:01,519 --> 01:03:04,039
Speaker 4: But like, I'm not talking about crazy, it's spurting out

1482
01:03:04,039 --> 01:03:06,239
on the ceiling. I'm talking about like, oh, it's just

1483
01:03:06,360 --> 01:03:07,760
rising and you got to turn off the water and

1484
01:03:07,800 --> 01:03:09,920
plunge it. Yes, write a few times at this house,

1485
01:03:10,159 --> 01:03:12,360
and that is too.

1486
01:03:12,239 --> 01:03:14,159
Speaker 1: Much, Dan, But don't you have a bidet?

1487
01:03:14,679 --> 01:03:17,119
Speaker 3: I got several bidays. Why are you using that much

1488
01:03:17,119 --> 01:03:19,960
toilet paper? Then, I'm a thorough man. I don't like

1489
01:03:19,960 --> 01:03:21,440
to be I don't want to be a skid marks Paul.

1490
01:03:23,440 --> 01:03:27,599
Speaker 6: I've met like five lifetime five lifetime, Yeah, clogging a

1491
01:03:27,639 --> 01:03:29,599
toilet like five in this house?

1492
01:03:32,960 --> 01:03:37,199
Speaker 5: Ah, okay, thorough I'm not shy with the bdet.

1493
01:03:37,239 --> 01:03:40,920
Speaker 6: I go full blast and then and then you sure

1494
01:03:41,239 --> 01:03:42,840
I know that that's a spoiler for the game of

1495
01:03:42,920 --> 01:03:44,760
your podcast, so I won't mention the other thing you

1496
01:03:44,800 --> 01:03:46,800
were extremely weird about, but yes.

1497
01:03:46,760 --> 01:03:48,440
Speaker 5: You want a hant on that. I can't remember what

1498
01:03:48,440 --> 01:03:48,800
that was.

1499
01:03:50,320 --> 01:03:53,199
Speaker 6: Yeah, you were just saying, I am not taking part

1500
01:03:53,199 --> 01:03:53,599
of this bit.

1501
01:03:53,719 --> 01:03:55,599
Speaker 1: I thought I thought it would be I thought it

1502
01:03:55,639 --> 01:03:56,480
would be illegal.

1503
01:03:58,599 --> 01:03:59,599
Speaker 3: I just lay for Game of the Year.

1504
01:04:00,159 --> 01:04:02,119
Speaker 6: Just wait, wait, we'll talk about it afterward.

1505
01:04:02,199 --> 01:04:06,239
Speaker 1: Yeah, I will talk about posting schedule of later, folks.

1506
01:04:06,719 --> 01:04:11,280
Speaker 6: Yeah, exactly, all right. Yeah, I mentioned ben Star's game

1507
01:04:11,800 --> 01:04:15,000
capcom since it's working on reactivating other dormant ips like

1508
01:04:15,000 --> 01:04:17,960
Annie Musha and Okami activating, and I think that's a

1509
01:04:17,960 --> 01:04:21,800
fantastic strategy. Please do more of that. They been saying

1510
01:04:21,800 --> 01:04:24,280
this for a while and it keeps working, and people

1511
01:04:24,280 --> 01:04:27,239
get really excited about Annie Musha, and well of course

1512
01:04:27,239 --> 01:04:30,039
they get excited about Okami. But really everyone just like

1513
01:04:30,039 --> 01:04:32,199
like what you did, Dan, Like, oh my god, it's old.

1514
01:04:32,239 --> 01:04:33,719
I love this. I think they're like, hey, this is

1515
01:04:33,760 --> 01:04:35,440
working for us. We're gonna keep doing.

1516
01:04:35,519 --> 01:04:37,039
Speaker 3: Yeah, I do what else?

1517
01:04:37,159 --> 01:04:37,280
Speaker 1: Right?

1518
01:04:37,360 --> 01:04:39,760
Speaker 2: So beautiful Joey thinks a big one mega man obvious,

1519
01:04:40,280 --> 01:04:42,559
so many could.

1520
01:04:42,400 --> 01:04:45,800
Speaker 3: Kill her seven come back. I love it, right, Dark Sector,

1521
01:04:46,280 --> 01:04:48,559
dark Void, whatever is called piano three.

1522
01:04:49,039 --> 01:04:50,360
Speaker 1: Hell yeah, yeah, well, you.

1523
01:04:50,360 --> 01:04:52,119
Speaker 2: Know, I wonder like, is this by on a Commando

1524
01:04:52,199 --> 01:04:54,679
really something that they're going to think about again? Right,

1525
01:04:55,880 --> 01:05:00,360
Lost Goblins? Oh, dark Stalkers's right, they definitely bring back

1526
01:05:00,440 --> 01:05:00,960
dark stocks.

1527
01:05:01,239 --> 01:05:04,480
Speaker 6: I Darkstalkers will be the other fighting game revival they

1528
01:05:04,480 --> 01:05:04,760
get to.

1529
01:05:05,519 --> 01:05:10,639
Speaker 2: Yeah, oh I won a new final fight very badly.

1530
01:05:09,480 --> 01:05:13,679
But no, but somebody, well, one of these days or

1531
01:05:13,719 --> 01:05:19,559
some reason of that caliber, Yes, is that bombermang zero?

1532
01:05:20,119 --> 01:05:20,840
Speaker 3: I reviewed that.

1533
01:05:22,079 --> 01:05:25,199
Speaker 6: Either way, Hey, yeah, this is both Sega and Capcom

1534
01:05:25,239 --> 01:05:28,000
are now doing this, and uh and you know, I

1535
01:05:28,000 --> 01:05:30,559
think they are going to probably do this for several years.

1536
01:05:30,559 --> 01:05:32,320
This doesn't feel like a strategy that's going to blow

1537
01:05:32,360 --> 01:05:34,599
up in their faces anytime soon. Maybe it fizzles out,

1538
01:05:35,039 --> 01:05:36,599
but I think in the meantime we're probably gonna get

1539
01:05:36,599 --> 01:05:38,159
a lot of cool old game revivals.

1540
01:05:38,360 --> 01:05:40,199
Speaker 2: So I love that they're doing this. And meanwhile, Square

1541
01:05:40,400 --> 01:05:44,280
Enix is just like, what's a Corona trigger or.

1542
01:05:44,199 --> 01:05:46,639
Speaker 6: Even what is this final fantasy series that we keep

1543
01:05:46,639 --> 01:05:49,719
making where we can't quite figure it out? All?

1544
01:05:49,800 --> 01:05:49,920
Speaker 1: Right?

1545
01:05:50,000 --> 01:05:52,679
Speaker 6: Last couple of stories here, Sony confirms its interest in

1546
01:05:52,760 --> 01:05:56,760
acquiring from software parent company Katakawa that was like, shit,

1547
01:05:56,880 --> 01:05:58,960
that was kind of happening last week. It continues to

1548
01:05:58,960 --> 01:06:03,119
be something that they are exploring. Basically, they'd be acquiring

1549
01:06:03,199 --> 01:06:05,239
it for all the anime. We talked about this at

1550
01:06:05,239 --> 01:06:07,639
some point on the show, but that is it just

1551
01:06:07,639 --> 01:06:11,239
seems like they put a deal forward. This could really happen.

1552
01:06:11,360 --> 01:06:14,559
So at that point, Sony would controlled the Frum software

1553
01:06:14,599 --> 01:06:17,519
team in some way, and then all of anime in

1554
01:06:17,559 --> 01:06:21,320
the entire world apparently, so all the other could still

1555
01:06:21,320 --> 01:06:26,599
go through all the anime and then last thing, Xbox

1556
01:06:26,639 --> 01:06:29,400
won't have exclusives going forward is a quote that has

1557
01:06:29,519 --> 01:06:32,519
been a pushed forward in this last week. Jess Corden

1558
01:06:32,519 --> 01:06:35,559
claims that Xbox will not have exclusives going forward and

1559
01:06:35,599 --> 01:06:38,519
that everything will be a timed exclusive at most. So

1560
01:06:38,559 --> 01:06:41,760
look at Indiana Jones. They might do that with everything

1561
01:06:42,119 --> 01:06:44,119
going forward, and it feels like that's the way they've

1562
01:06:44,119 --> 01:06:46,480
been trending. So yeah, not too surprising.

1563
01:06:46,719 --> 01:06:48,920
Speaker 2: Yeah, you know, we'll see what happens with Gears, Immergent

1564
01:06:49,000 --> 01:06:51,719
Stay and that'll be big scient Like once it happens

1565
01:06:51,719 --> 01:06:54,360
with Halo, I think then everybody will really accept that

1566
01:06:54,360 --> 01:06:56,000
that is just every single thing now.

1567
01:06:56,199 --> 01:06:59,320
Speaker 6: Yep. Satianna Della was just out doing interviews this week,

1568
01:06:59,360 --> 01:07:01,599
still talk about it. Everything's an Xbox like they're really

1569
01:07:01,599 --> 01:07:07,599
pushing this so yeah, commercial, yep, it's it's a commercial

1570
01:07:08,119 --> 01:07:11,199
marketing strategy that has seemed to catch on for all

1571
01:07:11,199 --> 01:07:14,599
the wrong ways for them. But but yeah, they're gonna

1572
01:07:14,639 --> 01:07:16,280
keep pushing it. I don't think they have a choice

1573
01:07:17,000 --> 01:07:18,480
that does it for the news though, Jan I think

1574
01:07:18,480 --> 01:07:19,800
I'm gonna hand the show back over to you.

1575
01:07:19,920 --> 01:07:22,039
Speaker 1: Holy smokes, I'm not ready to take it yet, so

1576
01:07:22,199 --> 01:07:25,079
I'm just Goetna, no potato. I'm gonna need to take

1577
01:07:25,639 --> 01:07:28,880
quick break break and we'll be back with some emails

1578
01:07:29,119 --> 01:07:41,280
right after this emails. BombCast at giant bomb dot com

1579
01:07:41,320 --> 01:07:43,599
is the email address to send all of your fine

1580
01:07:43,719 --> 01:07:46,280
and lovely emails too. You want to avoid an awkward

1581
01:07:46,280 --> 01:07:49,559
social interaction, send us an email. You got a video

1582
01:07:49,599 --> 01:07:53,000
game related question, send us an email. If you have

1583
01:07:53,039 --> 01:07:56,599
a fun little quiz that you've come up with, send

1584
01:07:56,679 --> 01:07:59,719
us an email. If you find a fun little newsletter,

1585
01:07:59,719 --> 01:08:01,679
don't fucking send us an email. And I need to

1586
01:08:01,719 --> 01:08:05,199
stop saying that because you keep sending us an email anyway.

1587
01:08:05,239 --> 01:08:08,559
Bombcastagiant bomb dot com is the email addressed to send

1588
01:08:08,679 --> 01:08:14,000
those two. First email the show comes from Jerry in Wisconsin. Hey, Bombers.

1589
01:08:14,199 --> 01:08:17,640
So apparently the Plucky Squire added a streamline mode that

1590
01:08:17,680 --> 01:08:20,600
cuts down some of the overt hints, dialogue, and camera

1591
01:08:20,640 --> 01:08:23,479
pans that slowed down the pacing and made the game uninteresting.

1592
01:08:24,159 --> 01:08:26,439
I haven't yet try this mode, but between the Plucky

1593
01:08:26,439 --> 01:08:29,359
Square Outright changing a large portion of their game in

1594
01:08:29,399 --> 01:08:32,560
Star Wars Outlaws completely redesigning their stealth in early game,

1595
01:08:32,800 --> 01:08:35,119
are we fully in the age of a game never

1596
01:08:35,199 --> 01:08:37,600
actually being finished. I get the idea of wanting to

1597
01:08:37,600 --> 01:08:41,159
balance gameplay or whatever, but games like Plucky and Outlaws

1598
01:08:41,399 --> 01:08:45,000
completely revamping major portions of the game after negative feedback

1599
01:08:45,319 --> 01:08:49,119
feels strange. Combining that with many games launching in a

1600
01:08:49,119 --> 01:08:52,600
buggy or downright broken state. Is there even a point

1601
01:08:52,640 --> 01:08:55,680
to playing games at launch these days? Anyways? I'll probably

1602
01:08:55,680 --> 01:08:57,960
still check back in on both titles at some point,

1603
01:08:58,079 --> 01:09:00,039
but it seems like part of a trend that I

1604
01:09:00,079 --> 01:09:02,119
don't know how to feel about. Love the program and

1605
01:09:02,159 --> 01:09:06,319
Happy Holidays Jerry and Wisconsin, I mean, yeah.

1606
01:09:06,359 --> 01:09:07,279
Speaker 3: Late, we've been there for a bit.

1607
01:09:07,359 --> 01:09:09,479
Speaker 2: I think about in Mass Effect three in the Ending

1608
01:09:09,800 --> 01:09:12,640
Fiasco right and all that getting patched that lay now

1609
01:09:12,640 --> 01:09:16,359
is you know, Xbox three sixty era. Still, it would

1610
01:09:17,520 --> 01:09:20,560
logically be better to play every video game a year

1611
01:09:20,640 --> 01:09:22,600
after it comes out, right, Like, if you could just

1612
01:09:22,680 --> 01:09:25,279
kind of set yourself on that schedule, that would in

1613
01:09:25,399 --> 01:09:27,439
theory be better in terms of the experience you are

1614
01:09:27,479 --> 01:09:30,159
going to get with each game. But I think for

1615
01:09:30,279 --> 01:09:33,159
us and for people listening, we also enjoy being part

1616
01:09:33,159 --> 01:09:36,159
of that zeitgeist. We like playing the game that everybody

1617
01:09:36,279 --> 01:09:39,479
is talking about at the moments. You know, for us,

1618
01:09:39,520 --> 01:09:41,119
it's also part of our jobs. We just have to

1619
01:09:41,159 --> 01:09:42,960
do that anyways. But even if it wasn't my job,

1620
01:09:43,039 --> 01:09:45,399
I would always want to play the new thing.

1621
01:09:45,520 --> 01:09:48,880
Speaker 6: Yeah. I think a big part of it is if

1622
01:09:48,920 --> 01:09:52,720
you are someone that enjoys having like this ownership over

1623
01:09:52,760 --> 01:09:54,439
a game of like, oh no, I was there when

1624
01:09:54,479 --> 01:09:56,479
it was like that, and now they've improved it made

1625
01:09:56,479 --> 01:09:58,119
it even better and I got to be there for

1626
01:09:58,159 --> 01:10:00,600
that as well, that can be fun. But if that's

1627
01:10:00,800 --> 01:10:03,119
if you are like a lot of people like I

1628
01:10:03,199 --> 01:10:05,920
just want to play it once and have the best experience, Yeah,

1629
01:10:06,079 --> 01:10:07,640
it probably does make a lot of sense to wait

1630
01:10:07,680 --> 01:10:09,279
most of the time, and that there's nothing wrong with

1631
01:10:09,399 --> 01:10:09,840
either way.

1632
01:10:10,000 --> 01:10:12,399
Speaker 4: I think it would drive me insane to wait until

1633
01:10:12,479 --> 01:10:15,039
launch or like I'm used to pre launch or launch.

1634
01:10:15,079 --> 01:10:17,880
I remember like a Karina I wanted so bad and

1635
01:10:17,920 --> 01:10:20,319
it came out in November nineteen ninety eight, and I

1636
01:10:20,359 --> 01:10:22,119
was asking my grandma for it for Christmas and I

1637
01:10:22,119 --> 01:10:23,920
was like, all right, probably get it for Christmas.

1638
01:10:23,920 --> 01:10:25,760
Speaker 1: I just gotta wait like five weeks.

1639
01:10:25,800 --> 01:10:27,800
Speaker 4: And that five weeks of hearing people at school say

1640
01:10:27,800 --> 01:10:29,159
they were playing and I'm like, ah.

1641
01:10:29,000 --> 01:10:31,279
Speaker 3: They're playing the new Zelda and I can't, Like no,

1642
01:10:31,399 --> 01:10:32,279
I got to play right away.

1643
01:10:32,479 --> 01:10:34,600
Speaker 6: Mm hmmm yeah, and the like so what you get

1644
01:10:34,600 --> 01:10:37,000
a slightly imperfect experience, it's more yours. I don't know.

1645
01:10:37,119 --> 01:10:40,560
Speaker 3: I that with Indiana Jones, right, everyone's talking about it

1646
01:10:40,680 --> 01:10:42,840
and like I was like, I hate that I haven't

1647
01:10:42,840 --> 01:10:43,199
played it.

1648
01:10:43,239 --> 01:10:45,119
Speaker 4: But on the flip side, I don't do early access,

1649
01:10:45,159 --> 01:10:47,560
you know. So it's like Haiti two. Everyone talks about

1650
01:10:47,560 --> 01:10:49,399
it and it's just like I'm gonna wait. I'm gonna wait.

1651
01:10:49,399 --> 01:10:51,560
So yeah, I don't know. I want the one point

1652
01:10:51,640 --> 01:10:53,199
zero release basically.

1653
01:10:53,079 --> 01:10:59,600
Speaker 1: Okay, uh, next email comes from Valerie. Look, I'll admit it.

1654
01:11:00,039 --> 01:11:02,039
I was firmly on Mike's side for the whole Liquid

1655
01:11:02,039 --> 01:11:05,279
Death Debacle parentheses. Sorry to dredge this up again. By

1656
01:11:05,279 --> 01:11:08,880
the way, I still think it's extremely ed, hardy coated

1657
01:11:08,920 --> 01:11:12,039
and a little cringey. But they just released a dead

1658
01:11:12,079 --> 01:11:16,359
billionaire armless palmer iced tea, and I can't express how

1659
01:11:16,439 --> 01:11:19,239
much that fucking rocks. I don't y'all, but I'm definitely

1660
01:11:19,239 --> 01:11:22,159
gonna go pick me up some dead billy iced tea later.

1661
01:11:22,680 --> 01:11:25,399
Love you all, even you Dan Valerie.

1662
01:11:25,680 --> 01:11:27,880
Speaker 3: I got a lot of people uh tagging me.

1663
01:11:28,119 --> 01:11:31,000
Speaker 2: I think they also created some kind of adult diaper

1664
01:11:31,279 --> 01:11:38,319
situation for which people people were saying to me, like, yes, you, Mike,

1665
01:11:38,319 --> 01:11:39,359
You're right, it's stupid.

1666
01:11:39,439 --> 01:11:40,359
Speaker 3: I'm like yeah.

1667
01:11:40,439 --> 01:11:41,640
Speaker 1: But my real.

1668
01:11:41,399 --> 01:11:44,439
Speaker 2: Debate was that they they're not treating as a joke,

1669
01:11:44,520 --> 01:11:47,159
and this seems to really be them leaning in to

1670
01:11:47,319 --> 01:11:48,920
treating their whole brand as a joke.

1671
01:11:49,560 --> 01:11:51,680
Speaker 4: I don't even know if Mike is ever on Instagram,

1672
01:11:51,680 --> 01:11:54,199
but every time I see some stupid stunt from Liquid Death,

1673
01:11:54,239 --> 01:11:56,399
I always just damn it to him on Instagram.

1674
01:11:56,479 --> 01:11:59,920
Speaker 3: So you might have like twenty things sent for me.

1675
01:12:00,439 --> 01:12:03,239
Speaker 2: I think I have a lot of Apparently my brothers

1676
01:12:03,279 --> 01:12:05,439
have a whole group where they'll show you stuff on

1677
01:12:05,479 --> 01:12:08,800
Instagram and have been for years and I've never opened it.

1678
01:12:08,880 --> 01:12:10,600
So someday I'm just gonna scroll through.

1679
01:12:10,399 --> 01:12:12,720
Speaker 1: That entire thing. You never see the fun memes I

1680
01:12:12,760 --> 01:12:14,520
send you, Mike, you never answered on me.

1681
01:12:14,600 --> 01:12:17,319
Speaker 3: Sorry, I don't know why not. Instagram seems way better

1682
01:12:17,359 --> 01:12:17,920
than a lot of.

1683
01:12:17,840 --> 01:12:21,680
Speaker 4: Other Yes, friend Mike Mahardy, so he can send you

1684
01:12:21,720 --> 01:12:22,840
all of his wine memes.

1685
01:12:23,239 --> 01:12:26,359
Speaker 1: I actually wouldn't mind that. I might. I might try

1686
01:12:26,399 --> 01:12:28,840
to get that from a hardy All right, we have

1687
01:12:28,880 --> 01:12:33,079
a fun quiz drawn up by an emailer. Thank you,

1688
01:12:33,199 --> 01:12:37,560
Steven hey Bombers. I feel Dan's recent discovery that Jesus

1689
01:12:37,600 --> 01:12:40,079
never had corn is only the tip of the iceberg

1690
01:12:40,159 --> 01:12:43,239
when it comes to the Colombian exchange that happened between

1691
01:12:43,279 --> 01:12:46,600
the Old and New worlds. Perhaps he'd like a hazard

1692
01:12:46,720 --> 01:12:50,000
a guess at which side of the Atlantic the following originated.

1693
01:12:50,159 --> 01:12:54,760
All the best, Steven, Now we have an item, and

1694
01:12:54,800 --> 01:12:59,199
there will be the origin, So Old World or New World?

1695
01:12:59,359 --> 01:12:59,560
Speaker 6: Dan?

1696
01:13:00,239 --> 01:13:02,439
Speaker 3: And then the Old world is like Europe in Asia.

1697
01:13:03,680 --> 01:13:06,960
Speaker 1: Old world is like old It's like Europe.

1698
01:13:07,000 --> 01:13:10,439
Speaker 6: Yeah, it'll be like your eure Asia, Africa, eur Asia

1699
01:13:10,640 --> 01:13:13,319
across the Atlantic from US, yes.

1700
01:13:13,359 --> 01:13:17,199
Speaker 1: Yes, right apples. Oh and then uh, Stephen also has

1701
01:13:17,239 --> 01:13:20,119
how many years ago they were domesticated? What does that mean?

1702
01:13:20,159 --> 01:13:21,000
Speaker 5: They're not dogs?

1703
01:13:22,600 --> 01:13:25,479
Speaker 3: You get domesticated plants, but they don't run away, they

1704
01:13:25,479 --> 01:13:26,600
don't eat you like wolves.

1705
01:13:27,000 --> 01:13:29,640
Speaker 1: But you can grow them in a specific area. Yes,

1706
01:13:29,680 --> 01:13:30,079
like the.

1707
01:13:30,039 --> 01:13:32,560
Speaker 6: Corn, like corn used to be maize and which was

1708
01:13:32,960 --> 01:13:35,279
and then early maize was very rocky and human teeth

1709
01:13:35,279 --> 01:13:37,279
could not eat it, and we had to you know.

1710
01:13:37,319 --> 01:13:41,279
Speaker 3: Corn was rocky, like like nervous.

1711
01:13:41,319 --> 01:13:42,279
Speaker 6: The kernels used to be.

1712
01:13:42,319 --> 01:13:45,920
Speaker 3: Rock hard, so we domesticated it by favoring to plant.

1713
01:13:45,800 --> 01:13:50,079
Speaker 1: The softer kernels. Can't be the word. Okay, now we

1714
01:13:50,079 --> 01:13:53,560
have when they were invented, yes, okay, now we have

1715
01:13:53,920 --> 01:13:56,760
the Atlantic are important. That's what old world, New world?

1716
01:13:56,760 --> 01:13:57,800
Ok yeah, okay.

1717
01:13:58,680 --> 01:14:03,560
Speaker 4: Apples, Like first I heard of him was Johnny Apple Seeds.

1718
01:14:03,560 --> 01:14:07,079
So we'll say new world eighteen hundreds, Old.

1719
01:14:06,840 --> 01:14:10,399
Speaker 1: World Central Asia domesticated four to ten thousand years.

1720
01:14:10,600 --> 01:14:14,479
Speaker 3: In the Bible, apples are in the Bible, Adam an eve.

1721
01:14:15,039 --> 01:14:21,000
Oh but the first thing, yeah, the first things forgot

1722
01:14:21,039 --> 01:14:23,279
about that. It's like the first object.

1723
01:14:23,399 --> 01:14:25,439
Speaker 4: Yeah, it's like snakes and apples where all we had

1724
01:14:25,840 --> 01:14:28,640
and like big leaves put on your dick.

1725
01:14:29,399 --> 01:14:31,359
Speaker 1: We should have kept them there. We shouldn't have brought

1726
01:14:31,359 --> 01:14:31,680
those up.

1727
01:14:31,720 --> 01:14:35,239
Speaker 3: The leaves, yeah, big leaves for your dick in vagina,

1728
01:14:35,399 --> 01:14:35,800
all right.

1729
01:14:36,479 --> 01:14:40,560
Speaker 1: And boobs. No, that was the arm covering for your boobs.

1730
01:14:40,680 --> 01:14:52,640
Oh raight, chickens, Cavemen, New World, Old World, Southeast Asia

1731
01:14:52,720 --> 01:14:54,720
domesticated eight thousand years ago.

1732
01:14:55,079 --> 01:14:56,399
Speaker 4: I was think because like when I think of caveman,

1733
01:14:56,399 --> 01:14:58,119
I think in North America, because you always hear like

1734
01:14:58,159 --> 01:15:00,239
when you're in like growing up in Kanser, Oh, they

1735
01:15:00,319 --> 01:15:02,159
used to find t rex fossil, certain stuff.

1736
01:15:03,840 --> 01:15:07,479
Speaker 3: There's a lot to impack there. Do you think that

1737
01:15:07,560 --> 01:15:09,279
cavemen and dinosaurs lived with you?

1738
01:15:09,439 --> 01:15:10,239
Speaker 1: No, I know that.

1739
01:15:10,279 --> 01:15:13,279
Speaker 4: I know that didn't happen. I know that, Yes, that

1740
01:15:13,319 --> 01:15:15,319
did not happen. Like Joan Mack was not a shoot.

1741
01:15:16,199 --> 01:15:18,000
Speaker 6: Okay, you feel like you're not unders Okay. The New

1742
01:15:18,000 --> 01:15:21,439
World just means after the like the United States.

1743
01:15:21,960 --> 01:15:24,079
Speaker 5: Existed even if we didn't come over.

1744
01:15:24,239 --> 01:15:27,000
Speaker 6: Yeah right right, So, but we're talking about Old World.

1745
01:15:27,000 --> 01:15:28,680
New World is just from the perspective of the people

1746
01:15:28,720 --> 01:15:31,920
that lived in Europe and and so was it before

1747
01:15:32,000 --> 01:15:35,920
they have discovered America or not. You can't say caveman

1748
01:15:36,039 --> 01:15:38,239
and New World. That's not what but there were cavemen

1749
01:15:38,359 --> 01:15:40,479
in the New World. Yes, but what does that have

1750
01:15:40,520 --> 01:15:41,239
to do with what we're.

1751
01:15:41,079 --> 01:15:44,560
Speaker 3: Talking Because what if they found chickens, then it would.

1752
01:15:44,359 --> 01:15:48,640
Speaker 6: Have been Old World because those Okay, I see what

1753
01:15:48,640 --> 01:15:50,479
you're saying. But but that's not like we're just talking

1754
01:15:50,479 --> 01:15:52,000
about from the perspective of Europeans.

1755
01:15:52,119 --> 01:15:53,560
Speaker 1: Yes, yes, Dad, those cave men.

1756
01:15:53,560 --> 01:15:56,039
Speaker 5: Weren't thinking about Europe. They were just like, holy shit, chickens.

1757
01:15:56,479 --> 01:15:59,680
Speaker 2: I still associate cavemen because that's usually like Neanderthals, that

1758
01:15:59,680 --> 01:16:01,439
that's you more of a europe thing.

1759
01:16:01,600 --> 01:16:04,319
Speaker 5: Yeahga, Now.

1760
01:16:06,479 --> 01:16:07,640
Speaker 1: Africa and your Asian.

1761
01:16:07,479 --> 01:16:10,119
Speaker 3: Yeah, most of those cave paintings you see are from Europe.

1762
01:16:10,159 --> 01:16:13,119
Speaker 1: Okay, So Dan keeping my New World refers to North America,

1763
01:16:13,199 --> 01:16:18,880
South America and the Caribbean. Okay, okay, all right, Chili peppers.

1764
01:16:19,880 --> 01:16:21,199
Speaker 3: Old World.

1765
01:16:22,399 --> 01:16:28,520
Speaker 1: Twelve hundred, New World to modern day Peru and Bolivia

1766
01:16:29,079 --> 01:16:35,359
ninety five hundred years ago, Coco cocoa leaves, cocoa beans, bean,

1767
01:16:35,439 --> 01:16:44,359
coco beans, Germany nineteen thirty five. Dad, if you paid

1768
01:16:44,399 --> 01:16:49,199
attention to that museum, he would have said New World,

1769
01:16:49,880 --> 01:16:52,920
modern day Ecuador fifty three hundred years ago.

1770
01:16:53,960 --> 01:16:56,319
Speaker 3: And then we just sent them back to the chocolate,

1771
01:16:56,880 --> 01:16:58,199
is it Jesus never had chocolate?

1772
01:16:58,279 --> 01:16:58,399
Speaker 1: Dan?

1773
01:16:58,479 --> 01:17:00,800
Speaker 5: Is that buy that more than him never eating corn?

1774
01:17:01,399 --> 01:17:02,600
Speaker 1: Wow? They're both true.

1775
01:17:02,640 --> 01:17:05,039
Speaker 4: What about the buddy like one of those like you

1776
01:17:05,079 --> 01:17:07,720
know those like Instagram people that are all about just

1777
01:17:07,720 --> 01:17:11,239
like eating like raw stuff and geese and things. I

1778
01:17:11,279 --> 01:17:13,239
think Jesus is like one of those, And so I

1779
01:17:13,239 --> 01:17:15,119
bet he was like chocolates unhealthy and he's just like

1780
01:17:15,119 --> 01:17:16,279
eating fish and bread.

1781
01:17:16,640 --> 01:17:18,800
Speaker 6: Yeah, it was an Instagram influencer.

1782
01:17:18,880 --> 01:17:21,560
Speaker 1: Yeah, sure, Yeah, he had a sour dough starter and everything.

1783
01:17:22,319 --> 01:17:23,760
Speaker 3: If he came back, he would he would have a

1784
01:17:23,880 --> 01:17:25,439
very popular account probably.

1785
01:17:25,359 --> 01:17:28,399
Speaker 6: Oh sure with Jordan Peterson, Yeah.

1786
01:17:28,640 --> 01:17:29,760
Speaker 3: Speaking to her together with.

1787
01:17:31,800 --> 01:17:33,920
Speaker 6: The all the diet and Jesus loves it.

1788
01:17:35,039 --> 01:17:41,000
Speaker 1: The Jesus Christ Experience Number five coffee.

1789
01:17:42,680 --> 01:17:43,600
Speaker 3: That's cocoa beans.

1790
01:17:45,399 --> 01:17:48,279
Speaker 1: No, coffee is no like coffee beans coffee.

1791
01:17:48,359 --> 01:17:50,600
Speaker 3: I don't know why I thought from the Wait Chocolate

1792
01:17:50,720 --> 01:17:52,199
Museum was not talking about.

1793
01:17:51,960 --> 01:17:52,600
Speaker 5: Coffee at all.

1794
01:17:53,039 --> 01:17:53,680
Speaker 1: No.

1795
01:17:53,479 --> 01:17:55,119
Speaker 5: No, it's different beans.

1796
01:17:55,159 --> 01:18:00,079
Speaker 1: Different beans, yes, but they look similar process different beans.

1797
01:18:01,359 --> 01:18:03,359
Speaker 4: So it's not a thing where it's like beans triple.

1798
01:18:03,640 --> 01:18:05,039
It's not a thing where like beans are up here

1799
01:18:05,079 --> 01:18:06,600
in a seconduerello thing where's like if you do this

1800
01:18:06,600 --> 01:18:08,159
to the beans, it's chocolate. If you do this means

1801
01:18:08,199 --> 01:18:11,520
it's pento. If you do this to the beans, it's coco.

1802
01:18:11,840 --> 01:18:17,000
They're different, different, different, different beans. There's a different like

1803
01:18:17,039 --> 01:18:18,239
different phylums.

1804
01:18:20,159 --> 01:18:25,159
Speaker 1: Genius perhaps, Yeah, the wait, what are we talking about?

1805
01:18:26,079 --> 01:18:26,439
Speaker 6: New World?

1806
01:18:26,760 --> 01:18:27,119
Speaker 5: Coffee?

1807
01:18:27,199 --> 01:18:29,760
Speaker 6: Is coffee? Old World? Old World or New World?

1808
01:18:30,119 --> 01:18:33,239
Speaker 3: Do you think Jesus had coffee? No, he's probably like

1809
01:18:33,279 --> 01:18:34,119
anti caffeine.

1810
01:18:35,520 --> 01:18:40,600
Speaker 1: Well, I mean Jehovahs. When it's sure Old World two hundred,

1811
01:18:41,640 --> 01:18:43,720
then you don't have to say the years. You could

1812
01:18:43,720 --> 01:18:44,920
just say old World or New World.

1813
01:18:45,159 --> 01:18:46,079
Speaker 5: Oh, I thought there were two things.

1814
01:18:46,079 --> 01:18:46,880
Speaker 3: I was to say.

1815
01:18:47,159 --> 01:18:49,680
Speaker 1: No, Stephen just provided the years.

1816
01:18:49,720 --> 01:18:50,800
Speaker 3: I see, we'll say old World.

1817
01:18:51,439 --> 01:18:56,000
Speaker 1: You're correct, Old World found in Yemen the fifteenth century,

1818
01:18:57,119 --> 01:19:00,279
number six. I might have guessed New World on that one.

1819
01:19:00,319 --> 01:19:02,359
I would do. Let me tell you, I think I

1820
01:19:02,359 --> 01:19:04,920
would have. I would have said New World as well. Horses.

1821
01:19:06,119 --> 01:19:07,880
Speaker 3: We'll always had horses. What are you talking about?

1822
01:19:09,640 --> 01:19:10,119
Speaker 1: Old World?

1823
01:19:10,479 --> 01:19:12,880
Speaker 5: Old World? All the roars were on horses.

1824
01:19:13,159 --> 01:19:17,439
Speaker 1: You're yes, you're right, Yeah, all right, Eurasian fifty five

1825
01:19:17,520 --> 01:19:18,279
hundred years ago.

1826
01:19:18,520 --> 01:19:22,560
Speaker 6: Yeah, we domesticated them on on ye then brought them.

1827
01:19:22,399 --> 01:19:23,439
Speaker 1: Everywhere that's crazy.

1828
01:19:23,960 --> 01:19:25,680
Speaker 4: I thought the first horses were so pissed when we

1829
01:19:25,720 --> 01:19:27,840
were trying to ride them, very pissed.

1830
01:19:29,199 --> 01:19:30,560
Speaker 1: Oats.

1831
01:19:32,600 --> 01:19:36,439
Speaker 3: Oats is just ground and seeds, like.

1832
01:19:36,720 --> 01:19:39,439
Speaker 1: Old like ground. What do you mean by ground?

1833
01:19:41,079 --> 01:19:45,479
Speaker 4: There's not like an oat plant. It's just like sandy

1834
01:19:46,039 --> 01:19:46,920
weedy ground.

1835
01:19:47,159 --> 01:19:50,840
Speaker 1: Right, all right, you're right old world. The Jordan Valley

1836
01:19:51,000 --> 01:19:52,079
was right about the let.

1837
01:19:55,279 --> 01:19:56,600
Speaker 6: It just like it's careful you.

1838
01:19:56,960 --> 01:19:59,560
Speaker 1: There's a couple of short there's a couple more here, folks.

1839
01:19:59,560 --> 01:20:02,239
I don't would have be here all day. Dan. Any

1840
01:20:02,439 --> 01:20:06,359
any guesstimation as to how many years ago oats? Yes,

1841
01:20:06,840 --> 01:20:08,319
it's a thousands range, and it.

1842
01:20:08,279 --> 01:20:10,159
Speaker 4: Just doesn't seem like there's a lot of technology involved

1843
01:20:10,159 --> 01:20:11,680
with oats. I'll say ten thousand years.

1844
01:20:11,479 --> 01:20:14,239
Speaker 1: Ago, eleven thousand not bad.

1845
01:20:16,159 --> 01:20:23,720
Speaker 2: Can't be real proud of yourself for this whole oats segments, Dan, Potatoes.

1846
01:20:26,039 --> 01:20:27,399
Speaker 5: That had to be like the first food.

1847
01:20:28,760 --> 01:20:31,600
Speaker 4: It's like saber two tigers and potatoes as a side

1848
01:20:31,680 --> 01:20:33,000
had to be like the first dinner.

1849
01:20:34,640 --> 01:20:44,520
Speaker 1: I'll have a number one. Please, No is new world. Dan,

1850
01:20:44,800 --> 01:20:51,479
ship around and I'm gonna I'm gonna judge everyone on

1851
01:20:51,520 --> 01:20:57,840
this podcast if they laugh at this found around Lake yeah, yeah,

1852
01:20:58,159 --> 01:21:01,640
sweet Peru and Bolivia did my cicated seven to ten

1853
01:21:01,680 --> 01:21:02,359
thousand years ago.

1854
01:21:02,560 --> 01:21:10,159
Speaker 3: Domesticate a potato? Can't you fucking can't it? I love

1855
01:21:10,199 --> 01:21:12,359
that Planet Earth episode where all those potatoes in the

1856
01:21:12,399 --> 01:21:15,920
wild are hunting elk or whatever they do. Domesticating doesn't mean,

1857
01:21:16,000 --> 01:21:18,640
like you know, taming an animal in a video game.

1858
01:21:18,680 --> 01:21:19,880
Speaker 1: You go and go sh for a.

1859
01:21:19,920 --> 01:21:21,039
Speaker 6: While, wol.

1860
01:21:22,560 --> 01:21:25,560
Speaker 3: The arms out thing to process of selective breeding.

1861
01:21:25,960 --> 01:21:27,840
Speaker 4: You take a wolf, the snarling at chen wants to

1862
01:21:27,920 --> 01:21:29,239
kill you, and then he turned into gizmo.

1863
01:21:30,479 --> 01:21:32,640
Speaker 2: So the way we domessic Yeah, we did that by

1864
01:21:32,680 --> 01:21:36,520
picking the wolves that weren't snarling at us and encouraging

1865
01:21:36,560 --> 01:21:38,079
them to breed and keeping those ones ouver.

1866
01:21:38,199 --> 01:21:40,640
Speaker 6: We picked the potatoes that were edible and wouldn't poison us.

1867
01:21:40,880 --> 01:21:42,960
It's the same time and poison you, fool.

1868
01:21:43,039 --> 01:21:47,359
Speaker 1: They use the more they used to be poisoned. All right?

1869
01:21:47,439 --> 01:21:48,520
Two more to more.

1870
01:21:51,439 --> 01:21:51,960
Speaker 5: Tobacco.

1871
01:21:52,359 --> 01:21:52,880
Speaker 1: Tobacco.

1872
01:21:53,079 --> 01:21:56,359
Speaker 4: What's the first person I ever saw smoking? Like James

1873
01:21:56,399 --> 01:21:58,920
Dean New World nineteen thirties.

1874
01:22:01,039 --> 01:22:04,239
Speaker 1: I mean New World thirty four hundred.

1875
01:22:04,039 --> 01:22:10,039
Speaker 3: Years ago, mostly right, was the first milker?

1876
01:22:10,079 --> 01:22:10,359
Speaker 1: Liam?

1877
01:22:10,479 --> 01:22:12,399
Speaker 5: I couldn't think of someone before James.

1878
01:22:12,279 --> 01:22:17,359
Speaker 1: And smoking and last one tomatoes.

1879
01:22:21,399 --> 01:22:26,239
Speaker 5: Old World Spain, New.

1880
01:22:26,039 --> 01:22:30,439
Speaker 1: World, South America seven thousand years ago. Okay, thank you

1881
01:22:30,520 --> 01:22:32,880
Steven for this lovely quiz. Thank you for doing all

1882
01:22:32,920 --> 01:22:38,840
this work. We got one more email and the year boys.

1883
01:22:38,880 --> 01:22:40,000
Speaker 3: Butt Tomatoes came to Spain.

1884
01:22:41,000 --> 01:22:46,560
Speaker 1: Well, they eventually went to Europe. Yes, yes, not really,

1885
01:22:46,760 --> 01:22:52,199
but no. Matt writes in I'm sending this because I

1886
01:22:52,199 --> 01:22:54,920
feel the BombCast is a safe space for people to share.

1887
01:22:55,520 --> 01:22:58,760
I was super duper high watching you guys TGA talk

1888
01:22:58,800 --> 01:23:01,159
over stream, and when they play the Ballotra music and

1889
01:23:01,199 --> 01:23:05,279
the Orchestral tribute, I cried like Matthew McConaughey. And that's

1890
01:23:05,279 --> 01:23:07,760
scene at Interstellar where he gets thirty years of messages

1891
01:23:07,800 --> 01:23:11,520
from his kids. Love you, Matt. Yeah, I get it,

1892
01:23:11,760 --> 01:23:14,800
I get it. I get it. And folks, that does

1893
01:23:14,840 --> 01:23:18,279
it for this week's and the rest of this year's

1894
01:23:18,319 --> 01:23:22,039
Giant BombCast. Holy smokes, what a fucking year's been.

1895
01:23:22,079 --> 01:23:23,600
Speaker 6: Boys. Yeah, good job.

1896
01:23:23,680 --> 01:23:26,239
Speaker 1: I have a good job all around. Wow, just happy memories.

1897
01:23:27,239 --> 01:23:29,399
I get sad when I wake up on a Tuesday

1898
01:23:29,399 --> 01:23:32,359
and I can't podcast with you boys. Yeah, yeah, it's

1899
01:23:32,359 --> 01:23:35,000
a very good time. Yeah. I have fun chatting with

1900
01:23:35,079 --> 01:23:37,399
y'all and chatting with these people watching at home.

1901
01:23:37,960 --> 01:23:40,800
Speaker 6: Yeah, it was a good year of podcasts. And uh,

1902
01:23:40,960 --> 01:23:43,079
you know that doesn't mean there's nothing coming out in

1903
01:23:43,079 --> 01:23:44,640
the feed, right, Do you want to talk about that now?

1904
01:23:44,680 --> 01:23:45,359
Are we saving that?

1905
01:23:45,479 --> 01:23:47,760
Speaker 1: Yeah? So for folks that may have missed Giant Bomb

1906
01:23:47,800 --> 01:23:49,880
at night, we're gonna cut those out. We're gonna put

1907
01:23:49,880 --> 01:23:51,880
those on the GB Presents feed. We're also gonna put

1908
01:23:51,920 --> 01:23:56,199
them here on the Giant BombCast feed as well. And also, folks,

1909
01:23:56,279 --> 01:24:02,399
get your peepers peeped. We're gonna to be releasing day one, two, three,

1910
01:24:02,520 --> 01:24:05,680
and four of our Game of the Year deliberations this

1911
01:24:05,800 --> 01:24:08,960
year over the holiday break, grub you and I have

1912
01:24:09,000 --> 01:24:14,680
been loosely talking about starting the rollout next Tuesday, Yeah,

1913
01:24:15,520 --> 01:24:20,600
December twenty fourth, and then Day two dropping on December

1914
01:24:20,680 --> 01:24:27,119
twenty sixth, Day three on December thirty first, and then

1915
01:24:27,199 --> 01:24:31,159
the final day Day four on January second.

1916
01:24:31,840 --> 01:24:34,680
Speaker 6: Yep, So Tuesday and Thursday for the next two weeks

1917
01:24:34,680 --> 01:24:38,760
we'll have the Game of the Year podcast all four days. Yeah,

1918
01:24:39,119 --> 01:24:41,840
a lot. It's their beefy episodes. There's a lot there everybody,

1919
01:24:41,920 --> 01:24:44,199
so enjoy that. Over the two holiday weeks.

1920
01:24:44,520 --> 01:24:48,920
Speaker 1: We also shouts out to Marino and Grub for coordinating

1921
01:24:48,960 --> 01:24:52,000
this effort. But we will also have guest lists popping

1922
01:24:52,039 --> 01:24:54,800
out as well as staff lists popping out over the

1923
01:24:54,800 --> 01:24:57,800
holiday break as well. Look forward to your usual fare

1924
01:24:57,840 --> 01:25:01,439
and some new faces writing list for the website. It's

1925
01:25:01,840 --> 01:25:05,279
one of my favorite things we do over the year. Also,

1926
01:25:07,239 --> 01:25:11,279
we're going to start a blike club, hopefully right this week.

1927
01:25:11,600 --> 01:25:15,600
Speaker 4: I said five items? Is it five clothing items or

1928
01:25:15,640 --> 01:25:16,920
five including the game?

1929
01:25:17,760 --> 01:25:20,439
Speaker 6: Okay, there'll be that. I think it's five including the game,

1930
01:25:21,000 --> 01:25:23,800
because there should be that, There should be this, there

1931
01:25:23,800 --> 01:25:26,399
should be that, and then yes, there should be four

1932
01:25:26,439 --> 01:25:27,119
clothing items.

1933
01:25:27,199 --> 01:25:28,960
Speaker 4: Yeah, I've got a prediction one for the one I'm

1934
01:25:29,000 --> 01:25:33,119
missing is based on the the clear bags they sent me.

1935
01:25:33,119 --> 01:25:34,720
I was like, I think I know where they're going,

1936
01:25:34,760 --> 01:25:36,560
and I think I know what the last little piece

1937
01:25:36,560 --> 01:25:37,439
of the puzzle might be.

1938
01:25:39,439 --> 01:25:42,000
Speaker 6: That's the most exciting part. Then, yeah, I'm looking forward

1939
01:25:42,039 --> 01:25:42,199
to this.

1940
01:25:42,439 --> 01:25:42,640
Speaker 1: Yeah.

1941
01:25:42,960 --> 01:25:46,119
Speaker 3: Someone at chat said term Dan Nator and that's so terrible.

1942
01:25:47,000 --> 01:25:53,000
Speaker 5: So I'm telling you, oh man, okay, d.

1943
01:25:53,199 --> 01:25:54,119
Speaker 1: D Dana Nator.

1944
01:25:54,720 --> 01:25:56,479
Speaker 5: Yeah, Well, per day.

1945
01:25:56,880 --> 01:25:59,399
Speaker 4: Tuned because it might be a Friday Blake club situation,

1946
01:25:59,640 --> 01:26:02,560
because I gotta wait on the game and the last

1947
01:26:02,560 --> 01:26:05,239
piece of the outfit and uh then we'll get all

1948
01:26:05,279 --> 01:26:06,520
set of I'll get the you need to get the

1949
01:26:06,600 --> 01:26:10,439
art and everything. So almost certainly not tomorrow, but maybe

1950
01:26:10,439 --> 01:26:12,439
by Friday we could do that as a as a

1951
01:26:12,479 --> 01:26:13,560
final thing for me here.

1952
01:26:13,960 --> 01:26:16,560
Speaker 1: Who knows, maybe we'll we'll have time to shoot and

1953
01:26:16,600 --> 01:26:18,960
cut together a fun stupid little intro as well.

1954
01:26:19,239 --> 01:26:21,239
Speaker 3: You need anything for me, I got a green screen.

1955
01:26:21,640 --> 01:26:24,439
Speaker 1: Once you get those items in Danny Boy. Uh well,

1956
01:26:24,520 --> 01:26:27,199
let's let's do the first episode and then the subsequent episodes.

1957
01:26:27,239 --> 01:26:28,000
We'll we'll figure out.

1958
01:26:28,159 --> 01:26:29,399
Speaker 4: Well, ye, because I guess it doesn't matter if I

1959
01:26:29,439 --> 01:26:31,159
see the stuff, because this is a rare time where

1960
01:26:31,199 --> 01:26:32,880
I know what the game is because of Alex and

1961
01:26:32,880 --> 01:26:37,640
nemar A. Going in pieces are fun at least sure, sure, yeah,

1962
01:26:37,640 --> 01:26:38,680
if you want me to shoot something like do it.

1963
01:26:38,680 --> 01:26:40,119
If you'll me to wait to put it on, I

1964
01:26:40,119 --> 01:26:42,840
can right of the machines.

1965
01:26:43,600 --> 01:26:47,399
Speaker 1: Yeah, uh grub. Do you think game mess for the

1966
01:26:47,399 --> 01:26:48,640
rest of this week at least?

1967
01:26:49,079 --> 01:26:51,000
Speaker 6: All right? Yep, that's right for the rest of this week.

1968
01:26:51,079 --> 01:26:52,920
So coming out with us for game Mess or Wednesday,

1969
01:26:52,960 --> 01:26:53,800
Thursday and.

1970
01:26:53,760 --> 01:26:57,159
Speaker 1: Friday, we'll have a voicemail dump truck for sure, popping

1971
01:26:57,239 --> 01:27:01,279
off on Thursday looks like a Friday block if the

1972
01:27:01,319 --> 01:27:05,279
forecast looks right. And perhaps we'll squeeze in another stream tomorrow.

1973
01:27:05,399 --> 01:27:07,680
Maybe we'll get some Marvel rivals. Maybe we'll squeeze in

1974
01:27:07,720 --> 01:27:09,920
some other things. But folks, thank you so much for

1975
01:27:10,000 --> 01:27:13,399
joining us this week on the episode of the Giant BombCast.

1976
01:27:13,439 --> 01:27:14,840
Thank you for joining us if you tuned in for

1977
01:27:14,880 --> 01:27:17,119
Giant Bomb at Night and the countdown to the game

1978
01:27:17,159 --> 01:27:19,880
Awards stream lost and lots of fun. We love the support.

1979
01:27:19,920 --> 01:27:22,479
Thank you so much for showing up for us. We

1980
01:27:22,600 --> 01:27:26,840
love you at home. Thank you everyone for a lovely hear,

1981
01:27:27,800 --> 01:27:31,159
so much love all around the room, so much friendship.

1982
01:27:31,680 --> 01:27:34,720
He's been Mike, he's been Dan, he's been Grub, I've

1983
01:27:34,760 --> 01:27:39,159
been jan. You have been absolutely lovely. Thank you so

1984
01:27:39,279 --> 01:27:43,239
much for letting us into your ear holes consensually letting

1985
01:27:43,279 --> 01:27:47,960
us bless you with video game knowledge darts straight into

1986
01:27:47,960 --> 01:27:51,960
your prad. I'm gonna go lose my voice now good.

1987
01:27:53,600 --> 01:27:56,239
I'm gonna fate the black now

