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<v Speaker 1>Welcome everybody to the Game Informer Show, a weekly podcast

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<v Speaker 1>covering the video game industry. Join us every week for

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<v Speaker 1>discussion about the latest gaming news, reviews, and exclusive reveals,

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<v Speaker 1>alongside Game Informer staff and special guests from around the industry.

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<v Speaker 1>I'm one of your hosts today, Alex Van Aiken, and

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<v Speaker 1>I am joined by Marcus Stewart. Hey, Neil, Marcus, Hi.

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<v Speaker 2>What's up. It's a reference to our Resident Evil Outbreak

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<v Speaker 2>super replay. Shout out to George, one of our hapless companions.

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<v Speaker 2>He does that a lot. He just goes hi, and

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<v Speaker 2>then he gets like, staff.

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<v Speaker 1>I saw that. Y'all are what seven episodes into that?

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<v Speaker 1>How's that going?

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<v Speaker 2>It's going great. We're stuck in scenario three. We're like

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<v Speaker 2>in the middle. We have a key that we don't

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<v Speaker 2>know the bad luck goes to. Yet that's our occurrent

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<v Speaker 2>sort of hurdle camming. Over All of our companions are idiots.

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<v Speaker 2>Cindy died because she carried three red herbs that are useless.

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<v Speaker 2>But yeah, it's going it's going good.

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<v Speaker 1>It's it's been like, yeah, listeners of your Curious Resident

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<v Speaker 1>Evil Outbreak is the what spiritual prequel to Resident Evil

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<v Speaker 1>Requiem there's some characters introduced in that.

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<v Speaker 2>There's one one, Alyssa Ashcroft, who was who we're playing ass.

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<v Speaker 1>He is the only she's the mom of the protagonist.

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<v Speaker 3>Yes, and.

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<v Speaker 2>Then also dies in requiem like they just showed that.

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<v Speaker 1>Okay, great, yeah, sure that's sign Thanks Capcom. We're also

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<v Speaker 1>joined by Eric Van Allen.

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<v Speaker 4>How you doing, Eric? I'm doing good. I don't have

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<v Speaker 4>anything to reference.

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<v Speaker 1>I could.

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<v Speaker 4>I could be like a Pokemon and just say Eric, Eric,

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<v Speaker 4>that's my name.

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<v Speaker 1>Eric. We're gonna be talking about that later on in

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<v Speaker 1>the show. And we're joined by a special guest, Bill Fairchild.

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<v Speaker 1>You might know him from the nerd nest On YouTube

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<v Speaker 1>or Patreon. Bill. How you do?

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<v Speaker 5>Hey, how's it going everybody? I'm happy to be here.

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<v Speaker 5>I didn't know i'd have to have a reference ready,

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<v Speaker 5>so you normally don't.

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<v Speaker 1>It's you know, they're feeling really, they're feeling extra wild today.

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<v Speaker 2>You could reference something that just happened on this show.

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<v Speaker 1>Yeah, just hi, yuh, there you go. Oh wow, it's

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<v Speaker 1>a residentieval outbreak.

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<v Speaker 2>What a callback?

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<v Speaker 1>Wow? Bill, thank you for joining us. You and I

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<v Speaker 1>met back at Paseas through a mutual friend Bob Wolf

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<v Speaker 1>and Hit it off, and yeah, I wanted to have

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<v Speaker 1>you come on the show. Your expertise is on PC handhelds, right.

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<v Speaker 5>Well, I wouldn't say that I have any expertise in

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<v Speaker 5>any area in particular, but I do use a lot

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<v Speaker 5>of PC handhelds.

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<v Speaker 3>Yeah.

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<v Speaker 1>Yeah, And of course the Xbox rock Ally and la

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<v Speaker 1>X are out. Now you've spent about a week with them,

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<v Speaker 1>if I'm not mistaken.

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<v Speaker 5>And yeah, I'm going to pick your brain. Yeah, they're

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<v Speaker 5>sitting here at my desk. I've been using them a bunch,

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<v Speaker 5>putting them through their I think Microsoft has done some

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<v Speaker 5>pretty cool stuff, but maybe it's not quite far enough.

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<v Speaker 3>We'll have to talk about it.

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<v Speaker 1>Yeah, we'll talk about it in just a second. But

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<v Speaker 1>I did want to give you a chance to let

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<v Speaker 1>our listeners and our viewers know what nerd nest is

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<v Speaker 1>all about and kind of what you get up to

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<v Speaker 1>over there.

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<v Speaker 5>So nerdnest is my YouTube channel, which is also where

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<v Speaker 5>I have my podcast, and basically I do gaming news stuff,

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<v Speaker 5>mostly focusing on PC gaming that kind of thing, but

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<v Speaker 5>I also will talk about what's happening in the rest

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<v Speaker 5>of the industry, hardware reviews, things like that, and then

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<v Speaker 5>every week I also have a podcast where it's myself,

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<v Speaker 5>the Fox Retro gamecre and Fan the Deck and we

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<v Speaker 5>sit down and we look at what's going on in

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<v Speaker 5>the industry and just kind of talk about it, and

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<v Speaker 5>then in the second half of the show, we usually

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<v Speaker 5>talk about the games we've been playing.

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<v Speaker 1>Awesome. Well, that seems like a natural recommendation for folks

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<v Speaker 1>who listen to this podcast, so make sure to go

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<v Speaker 1>and check that out. Nerd Nest is and that's the

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<v Speaker 1>name of the podcast as well.

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<v Speaker 5>Right, Yeah, everything's nerd Nest which is actually the name

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<v Speaker 5>of this room because when we built this room, my

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<v Speaker 5>wife was telling one of her friends about it. Yeah,

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<v Speaker 5>like that we that I had like this studio and

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<v Speaker 5>she said, well we her her friend called it the

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<v Speaker 5>man Cave, and my wife goes, well, he doesn't do

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<v Speaker 5>anything manly in there, so they called it the nerd Nest.

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<v Speaker 3>And I don't. I mean, she's right, I don't do anything.

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<v Speaker 1>Likewise.

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<v Speaker 2>You like curling a controller, that's probably manly. Yeah, it's

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<v Speaker 2>pretty light though. You got to get a lot of

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<v Speaker 2>reps in order to get in a good workout.

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<v Speaker 1>Yeah, yeah, more about tone than than muscle. Yeah. Uh well, Bill,

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<v Speaker 1>thanks for joining us. Let's not waste any more time.

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<v Speaker 1>Let's jump into the Xbox rock Ally. Of course, listeners,

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<v Speaker 1>if you need a primer, this is the new Xbox

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<v Speaker 1>partner with asis Zeus. Who are They've previously made the

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<v Speaker 1>rog Ally, which was a very well regarded PC handheld.

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<v Speaker 1>You could still buy it today. It's probably what I

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<v Speaker 1>would consider to be the main competitor of the steam Deck.

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<v Speaker 1>It is more expensive than the seam Deck but has

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<v Speaker 1>been known to get better performance and that kind of thing.

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<v Speaker 1>And Xbox this new Xbox rog Ally and Ally X,

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<v Speaker 1>which are the two different skews. The x is the

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<v Speaker 1>more powerful version. These are kind of the the successor

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<v Speaker 1>to that first rog Ally, And a lot being talked

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<v Speaker 1>about this week about these handhelds and in their performance

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<v Speaker 1>and the new sort of Xbox you know, dashboard of

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<v Speaker 1>sorts that that it's got on there. But Bill, I'll

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<v Speaker 1>kind of toss it over to you to kind of

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<v Speaker 1>continue and expand on that primer and kind of kick

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<v Speaker 1>us off with the kind of your thoughts on these

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<v Speaker 1>devices so far.

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<v Speaker 5>Yeah, So just to give everybody background on it. There's

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<v Speaker 5>there's two versions. There's the white one and the black one.

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<v Speaker 5>The white one has the a M D rise in

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<v Speaker 5>Z two A chip set, which is very similar to

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<v Speaker 5>the Vangu chipset which is in the Steam Deck, which

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<v Speaker 5>they're they're like these these very low power chips that

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<v Speaker 5>can't really do too much to push games, but if

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<v Speaker 5>you keep the resolution low enough and you turn off

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<v Speaker 5>some settings, you can play a lot of different games

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<v Speaker 5>on them. The other one is the Xbox ally X

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<v Speaker 5>and this one has the Z two Extreme chip set,

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<v Speaker 5>which has a lot more power than the Z two

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<v Speaker 5>A chip set. Uh, this one will give you a

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<v Speaker 5>more power. It also has a bigger battery. It has

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<v Speaker 5>the Xbox I forget what they're called, but the Xbox

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<v Speaker 5>triggers that have Liketic feedback. Yeah, it has those in it,

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<v Speaker 5>but they and then they have seven inch screens, one

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<v Speaker 5>hundred and twenty hurts with VRR which will smooth out

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<v Speaker 5>that gameplay if you are running into hitches because these

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<v Speaker 5>are low power devices. The white one six hundred dollars

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<v Speaker 5>and the black one is one thousand dollars, which is

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<v Speaker 5>pretty expensive. Yeah, large pill to swallow, it is, and

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<v Speaker 5>I think that I think that this would have been

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<v Speaker 5>the for the audio listeners. Sorry, I'm holding up The

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<v Speaker 5>white one would have been better off at five hundred

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<v Speaker 5>dollars and the black one probably would have been better

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<v Speaker 5>off at eight hundred dollars, but according to Microsoft, market

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<v Speaker 5>conditions forced them to raise those prices. So, yeah, things

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<v Speaker 5>are pretty expensive right now. I mean everything's expensive right now.

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<v Speaker 1>Yeah, of course, yeah, it's no strain. I mean everything's

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<v Speaker 1>getting all prices are getting raised lately. It's a shame.

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<v Speaker 1>But you know, what do you think about the devices? Like,

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<v Speaker 1>how are you enjoying them? What's kind of your use

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<v Speaker 1>case looking like the past week with these things?

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<v Speaker 3>So I think that.

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<v Speaker 5>When you're trying to like when people ask that question,

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<v Speaker 5>usually they're trying to decide do I want this or

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<v Speaker 5>do I want that? Like which device do I want?

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<v Speaker 5>And I think that for the most part, when when

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<v Speaker 5>people kind of get stuck in a console war mentality

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<v Speaker 5>that this is better than that, it isn't really like

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<v Speaker 5>that because all of these play essentially the same games.

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<v Speaker 5>You want to buy a Steam Deck, then the Steam

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<v Speaker 5>Deck is going to play the same games that these

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<v Speaker 5>are going to play, and so they're just PCs.

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<v Speaker 3>Now.

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<v Speaker 5>The fact that they have an Xbox logo on these

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<v Speaker 5>new ones that introduces like this expectation that I think

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<v Speaker 5>that people have that oh, okay, well it's going to

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<v Speaker 5>be like an Xbox, and they're not like xboxes. They're

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<v Speaker 5>more like Xboxes than any previous Windows PC handheld that

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<v Speaker 5>I've seen. But still I think that Microsoft has further

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<v Speaker 5>to go in order to get the UI really where

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<v Speaker 5>it needs to be, to where you never really realize

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<v Speaker 5>that you're just running Windows. Of course, the advantages that

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<v Speaker 5>these play Steam games, they play Epic games, they play

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<v Speaker 5>Goog games. You can play whatever the hell you want

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<v Speaker 5>on this Really you can play everything, and that's one

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<v Speaker 5>of the really great things about devices like this. If

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<v Speaker 5>you're trying to decide between, say a Steam Deck and

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<v Speaker 5>one of these things, it really depends on what kind

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<v Speaker 5>of games that you're going to be playing and how

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<v Speaker 5>important Windows is to you. Because with Windows it plays everything.

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<v Speaker 5>On the Steam Deck, you lose the ability to play

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<v Speaker 5>games that are like that use anti cheat or DRM, or.

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<v Speaker 1>A lot of multiplayer games are.

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<v Speaker 5>Exactly Or if you really are into game pass, even

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<v Speaker 5>though it's now thirty dollars a month, then these are

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<v Speaker 5>the devices that you would want to get over a

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<v Speaker 5>Steam deck, because you can't do game pass games on

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<v Speaker 5>steam Deck for the most part.

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<v Speaker 1>Yeah, there are some you know, some workarounds, but I

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<v Speaker 1>think that the average user is not going to go

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<v Speaker 1>through the trouble of doing what you need to do

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<v Speaker 1>to get other launches to run on the steam Deck.

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<v Speaker 1>I remember when I first unboxed my It was the

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<v Speaker 1>first it was the LCD Steam Deck had just come out,

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<v Speaker 1>and I went to the trouble of installing battle Neet

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<v Speaker 1>and I was playing Ward of Warcraft with like this

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<v Speaker 1>controller mod and it was it was very cool for like,

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<v Speaker 1>oh this thing can do this, but it was a

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<v Speaker 1>massive pain in the ass anytime I wanted to actually

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<v Speaker 1>go and play it or like have a smooth experience.

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<v Speaker 1>And there's a lot of that kind of stuff with

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<v Speaker 1>the steam Deck where if you put in the effort,

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<v Speaker 1>yeah you can, you can. You can get stuff to work,

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<v Speaker 1>you know, you can get emulation to run and all

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<v Speaker 1>that sort of stuff. But having a Windows handheld, you know,

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<v Speaker 1>just opens the door to so much more you know,

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<v Speaker 1>native support. And I think particularly games like like a

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<v Speaker 1>Marvel Rivals, for instance, I would love to play that

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<v Speaker 1>on this device, or a Fortnite right something that previously,

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<v Speaker 1>you know, I haven't been able to play really because

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<v Speaker 1>of anti cheat yeh, but but yeah it.

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<v Speaker 2>So is it fair to say as someone like me

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<v Speaker 2>who is like, I have a gaming PC, but I

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<v Speaker 2>am a console person. I just like the convenience of console.

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<v Speaker 2>Is the rock ally better? For like, if I don't

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<v Speaker 2>want to fiddle with anything and I just want the

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<v Speaker 2>closest thing to just like, I just want to install

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<v Speaker 2>the games and they're most likely just play. Is this

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<v Speaker 2>a better option than the Steam Deck?

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<v Speaker 3>I wouldn't.

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<v Speaker 5>I would say that it's pretty similar. It also does

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<v Speaker 5>depend on what games you're gonna play, Like, if you're

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<v Speaker 5>just playing like a bunch of indie games or mostly

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<v Speaker 5>single player stuff that you never have to like go online,

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<v Speaker 5>then when you like, the Steam Deck will play of

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<v Speaker 5>the vast majority of my library, it won't play anything

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<v Speaker 5>that's on the Epic Games Store because the Epic Game

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<v Speaker 5>Store doesn't support Well, that's not necessarily true, because you

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<v Speaker 5>couldn't do the things that Alex was talking about before.

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<v Speaker 1>Not out of the box.

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<v Speaker 5>Yeah, not out of the box. You will have to

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<v Speaker 5>jump through hoops. Honestly, if you are a console player,

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<v Speaker 5>my recommendation if you want something to play portably is

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<v Speaker 5>to just get a switch to, not because I think

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<v Speaker 5>that the switch to is necessarily better, but it doesn't

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<v Speaker 5>require any thinking on the part of the end user.

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<v Speaker 5>You'd never have to sit down to play a game

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<v Speaker 5>and be like, how the hell does this work?

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<v Speaker 1>Again?

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<v Speaker 5>Oh I remember now, or I have to go look

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<v Speaker 5>something up. There's just a lot less friction that way,

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<v Speaker 5>if that makes sense. But that also closes off a

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<v Speaker 5>lot of games to you if you're playing only on

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<v Speaker 5>the switch too.

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<v Speaker 1>Yeah.

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<v Speaker 3>Right.

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<v Speaker 4>Something that I've been really curious about is this has evolved,

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<v Speaker 4>this entire market that kind of just sprung out of

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<v Speaker 4>Valve deciding to do Steam decks and and try to

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<v Speaker 4>make these at home PCs. Is that even going back

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<v Speaker 4>before steam Deck to things like it was the Steam

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<v Speaker 4>machines and things like that, you know, it always ended

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<v Speaker 4>up being kind of almost a pro sumer product because

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<v Speaker 4>you needed to be somebody who was willing to tinker.

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<v Speaker 4>You needed to be willing to Even if you play

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<v Speaker 4>on Steam Deck and you boot up something like say

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<v Speaker 4>Trails in the Sky, you might need to go into settings,

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<v Speaker 4>you might need to tinker to get the experience that

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<v Speaker 4>you want that you you kind of hope for. Whereas,

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<v Speaker 4>like you said, switch to you boot it up and

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<v Speaker 4>what you get is what you get, and to some

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<v Speaker 4>degree that that can be good or bad. I mean,

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<v Speaker 4>on end of switch one life cycle, we kind of

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<v Speaker 4>saw how that got a little tired after a while.

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<v Speaker 4>But the flip side is that you aren't going to

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<v Speaker 4>have to deal with those menus and stuff like that.

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<v Speaker 4>So do you feel like it being a Windows platform

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<v Speaker 4>does at least smooth out a little bit more of

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<v Speaker 4>that for steam Deck and for the Linux side of

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<v Speaker 4>things where people might not be as familiar or even

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<v Speaker 4>like ready to do that kind of stuff. Or are

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<v Speaker 4>you still kind of having to go into menus to

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<v Speaker 4>optimize to kind of deal with the things that come

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<v Speaker 4>with kind of a PC environment.

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<v Speaker 5>Yeah, So I guess the way that I would put

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<v Speaker 5>that is, like, let's say you're playing a game on

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<v Speaker 5>the Nintendo Switch too, you don't have to worry well, okay,

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<v Speaker 5>you don't have to worry on these new devices either,

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<v Speaker 5>but you might want to. You don't have to worry

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<v Speaker 5>on a switch to how much power the device needs

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<v Speaker 5>in order to run the game that you want to play.

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<v Speaker 5>So if I'm playing a game like let's say I'm

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<v Speaker 5>playing Animal, well, I don't need twenty five watts of

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<v Speaker 5>power to run Animal Well. I can run Animal Well

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<v Speaker 5>at six wants of power and still get like sixty

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<v Speaker 5>frames per second, no problem. On a device like these,

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<v Speaker 5>you in order to get the best battery life, you

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<v Speaker 5>would want to open up the menus, which admittedly Microsoft's

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<v Speaker 5>new full screen experience, which is launching with these devices,

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00:15:05.879 --> 00:15:09.480
<v Speaker 5>is a lot easier to manage those power settings. Basically,

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<v Speaker 5>you hit the Xbox button, you push left, and it

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<v Speaker 5>brings up Armory crake, and then you have these little

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<v Speaker 5>buttons there that say six watts, thirteen watts, twenty watts,

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00:15:19.600 --> 00:15:22.240
<v Speaker 5>and you say, all right, well, I'm playing a simple game,

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00:15:22.320 --> 00:15:25.080
<v Speaker 5>so I'll set it at six watts, and now the

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00:15:25.159 --> 00:15:28.679
<v Speaker 5>battery isn't going to run through nearly as much. When

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<v Speaker 5>some a developer submits a game to Nintendo, Nintendo figures

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<v Speaker 5>all that stuff out for you, so then you say,

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<v Speaker 5>I'm going to launch this game, and you never have

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<v Speaker 5>to think about that. So, even though I do think

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00:15:41.639 --> 00:15:44.159
<v Speaker 5>that there are a few less hoops to jump through

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00:15:44.960 --> 00:15:48.639
<v Speaker 5>when you are talking about a Windows style device over

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00:15:48.679 --> 00:15:52.240
<v Speaker 5>a Steam deck, I still think that these are things

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00:15:52.240 --> 00:15:55.159
<v Speaker 5>that you definitely want to keep in mind. And I

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00:15:55.200 --> 00:15:56.840
<v Speaker 5>would say, though, the thing that you have to think

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00:15:56.879 --> 00:16:00.919
<v Speaker 5>about less is which Proton version you're using for a

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00:16:00.960 --> 00:16:04.639
<v Speaker 5>particular game. And for the listeners who aren't aware of that,

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00:16:05.279 --> 00:16:09.240
<v Speaker 5>Valves tried to get developers to make games for Linux,

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00:16:09.480 --> 00:16:14.559
<v Speaker 5>and developers said god no. So then Valves said, fine,

306
00:16:14.960 --> 00:16:17.679
<v Speaker 5>we'll do it ourselves, and they translated all of the

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00:16:17.720 --> 00:16:22.000
<v Speaker 5>Windows APIs over to Linux. So then when you go

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00:16:22.039 --> 00:16:25.039
<v Speaker 5>to run a game that's made for Windows, you can

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00:16:25.120 --> 00:16:27.320
<v Speaker 5>run it on Linux and it just says, hey, I

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00:16:27.360 --> 00:16:29.960
<v Speaker 5>need that API, and then Proton says, oh, here's the API.

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00:16:30.159 --> 00:16:32.360
<v Speaker 5>Don't pay attention too much that it doesn't look like

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00:16:32.399 --> 00:16:36.279
<v Speaker 5>what you're expecting and then it runs. So sometimes you

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00:16:36.320 --> 00:16:38.799
<v Speaker 5>play a game and the game won't start and you'd

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00:16:38.799 --> 00:16:40.440
<v Speaker 5>be like, oh, I'm going to switch to a different

315
00:16:40.519 --> 00:16:44.200
<v Speaker 5>version of Proton, and then it starts. So there's usually solutions,

316
00:16:44.240 --> 00:16:46.720
<v Speaker 5>but you do have to jump through a few more hoops.

317
00:16:47.519 --> 00:16:49.639
<v Speaker 5>But I don't do that very often, if that makes

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00:16:49.679 --> 00:16:50.240
<v Speaker 5>any sense.

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00:16:51.600 --> 00:16:53.960
<v Speaker 1>Yeah, I did a lot of that more when I

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00:16:54.000 --> 00:16:57.440
<v Speaker 1>first got my Steam deck. I think that was you know,

321
00:16:57.519 --> 00:17:01.840
<v Speaker 1>that's as time goes on, you know, the you just

322
00:17:01.919 --> 00:17:03.240
<v Speaker 1>kind of want to sit down and play a game

323
00:17:03.279 --> 00:17:05.680
<v Speaker 1>and I'm like, I'll sacrifice a few frames here and

324
00:17:05.720 --> 00:17:08.200
<v Speaker 1>there if it means I'll just you know, launch the

325
00:17:08.240 --> 00:17:11.519
<v Speaker 1>game and and and have it do my settings default.

326
00:17:11.559 --> 00:17:14.599
<v Speaker 1>That kind of thing. Most with most games, I would say,

327
00:17:15.000 --> 00:17:18.720
<v Speaker 1>outside of modern Triple A games, that usually works all

328
00:17:18.799 --> 00:17:22.680
<v Speaker 1>right with the steam Deck. Now, I'm currently playing a

329
00:17:22.720 --> 00:17:25.759
<v Speaker 1>game that we can't talk about yet for review, and

330
00:17:26.000 --> 00:17:29.000
<v Speaker 1>you know, it's a bigger game, and I've recently kind

331
00:17:29.039 --> 00:17:31.240
<v Speaker 1>of been on its steam Deck kick again. I kind

332
00:17:31.279 --> 00:17:33.359
<v Speaker 1>of go back and forth between my switch to and

333
00:17:33.440 --> 00:17:35.640
<v Speaker 1>my steam deck. I've been playing Silk Song for a

334
00:17:35.680 --> 00:17:38.359
<v Speaker 1>while on my switch and I kind of am and

335
00:17:38.480 --> 00:17:40.279
<v Speaker 1>done with that. I'm like, okay, back to steam Deck.

336
00:17:40.920 --> 00:17:44.400
<v Speaker 1>And you know, it's it's a real bummer when you

337
00:17:44.440 --> 00:17:47.440
<v Speaker 1>when you open up one of those games and you're

338
00:17:47.480 --> 00:17:50.319
<v Speaker 1>getting you know, sub thirty frame rate and you can't

339
00:17:50.359 --> 00:17:53.039
<v Speaker 1>even hit like thirty frames on the low. And that's

340
00:17:53.079 --> 00:17:55.519
<v Speaker 1>kind of like where my steam deck has started to

341
00:17:56.319 --> 00:17:58.039
<v Speaker 1>let me down a bit. And that's natural, right, It's

342
00:17:58.039 --> 00:18:01.200
<v Speaker 1>not meant to run these games, especially you know, Unreal

343
00:18:01.240 --> 00:18:04.319
<v Speaker 1>Engine five has had you know, a lot of those

344
00:18:04.359 --> 00:18:09.039
<v Speaker 1>games don't work on the steam Deck or run very poorly,

345
00:18:09.880 --> 00:18:13.000
<v Speaker 1>which is another point I want to ask about in

346
00:18:13.039 --> 00:18:16.480
<v Speaker 1>a second. But yeah, if you're just looking to play,

347
00:18:16.640 --> 00:18:19.920
<v Speaker 1>like Bill said, Animal Well or ball x Pit, which

348
00:18:19.960 --> 00:18:21.920
<v Speaker 1>is what we're playing we're going to be talking about

349
00:18:21.960 --> 00:18:24.759
<v Speaker 1>later today on this episode. I've been playing the hell

350
00:18:24.759 --> 00:18:27.359
<v Speaker 1>out of that put, you know, fifteen twenty hours into

351
00:18:27.440 --> 00:18:31.240
<v Speaker 1>it on steam Deck and it runs perfectly. And I know,

352
00:18:31.279 --> 00:18:33.039
<v Speaker 1>like when the steam Deck first came out, people were

353
00:18:33.480 --> 00:18:35.720
<v Speaker 1>you know, we had like God of War on there

354
00:18:35.759 --> 00:18:38.799
<v Speaker 1>and you know, Death Stranding and you can hit thirty

355
00:18:38.839 --> 00:18:43.079
<v Speaker 1>fps with those, but you know, those games are what

356
00:18:43.559 --> 00:18:47.440
<v Speaker 1>you know, six seven years old now, depending and you know,

357
00:18:47.480 --> 00:18:50.400
<v Speaker 1>if you want to play games that came out last

358
00:18:50.480 --> 00:18:53.759
<v Speaker 1>year or even earlier this year, like clar Obscure is

359
00:18:53.799 --> 00:18:55.319
<v Speaker 1>one that I would have loved to play on my

360
00:18:55.359 --> 00:18:58.880
<v Speaker 1>steam Deck, but it's just it runs at an unacceptable

361
00:18:58.880 --> 00:19:03.240
<v Speaker 1>frame rate, Like it just it's not really playable. And

362
00:19:03.799 --> 00:19:06.839
<v Speaker 1>you know, we still see developers release updates here and there.

363
00:19:06.880 --> 00:19:10.319
<v Speaker 1>Baldersgate three just recently got an official patch for steam

364
00:19:10.359 --> 00:19:13.799
<v Speaker 1>Deck that we've talked about on on Gamemanformer dot com

365
00:19:13.839 --> 00:19:17.559
<v Speaker 1>a bit. But yeah, it's I'm kind of at that

366
00:19:17.599 --> 00:19:20.720
<v Speaker 1>point Bill where I am like, Okay, I think I

367
00:19:20.759 --> 00:19:24.160
<v Speaker 1>want to upgrade to something a little beefier. I'm kind

368
00:19:24.160 --> 00:19:26.440
<v Speaker 1>of stuck between the Ally and the ally X. So

369
00:19:26.480 --> 00:19:30.440
<v Speaker 1>that's why I'm kind of really especially curious about your

370
00:19:30.440 --> 00:19:33.519
<v Speaker 1>experience kind of running these modern, more modern games on

371
00:19:33.559 --> 00:19:36.920
<v Speaker 1>those devices. Are you getting better performance or is it

372
00:19:37.000 --> 00:19:39.440
<v Speaker 1>kind of on par with what you'd expect from from

373
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<v Speaker 1>something like an Ally the first generation Ally? Curious to

374
00:19:44.039 --> 00:19:44.920
<v Speaker 1>your thoughts on that.

375
00:19:45.720 --> 00:19:48.799
<v Speaker 5>So when you say the first generation Ally are you

376
00:19:48.839 --> 00:19:50.759
<v Speaker 5>are you talking about the Xbox ones? Are you talking

377
00:19:50.799 --> 00:19:52.759
<v Speaker 5>about the original white rog.

378
00:19:52.599 --> 00:19:55.079
<v Speaker 1>Alli, original white rog Ally?

379
00:19:55.240 --> 00:19:58.920
<v Speaker 5>Okay, that one got That one one runs the Z

380
00:19:59.200 --> 00:20:03.839
<v Speaker 5>one Extra Stream chipset, which is not as powerful as

381
00:20:03.880 --> 00:20:06.759
<v Speaker 5>the Z two Extreme chipsets that are in here, but

382
00:20:06.960 --> 00:20:10.519
<v Speaker 5>a little more powerful than what's in the Steam.

383
00:20:10.240 --> 00:20:11.880
<v Speaker 3>Deck, which is the van Go chipset.

384
00:20:12.440 --> 00:20:15.039
<v Speaker 5>And I feel like what I would say about those

385
00:20:15.079 --> 00:20:20.079
<v Speaker 5>in particular is will you get a performance boost? Yes

386
00:20:20.160 --> 00:20:23.799
<v Speaker 5>you will, but it's not really going to be all

387
00:20:23.880 --> 00:20:27.279
<v Speaker 5>that noticeable. And then when you look at the rog Lix,

388
00:20:27.759 --> 00:20:30.440
<v Speaker 5>not the new ones from Xbox, but the one that

389
00:20:30.480 --> 00:20:34.160
<v Speaker 5>came out last year or the year before, I can't remember. Yes,

390
00:20:34.319 --> 00:20:36.400
<v Speaker 5>this one that's black and it doesn't have it doesn't

391
00:20:36.440 --> 00:20:40.480
<v Speaker 5>have the extra handles on it. This also has the

392
00:20:40.559 --> 00:20:44.640
<v Speaker 5>Z one Extreme chipset. So the big difference between this

393
00:20:44.680 --> 00:20:47.519
<v Speaker 5>one and the white one is the form factors a

394
00:20:47.559 --> 00:20:49.559
<v Speaker 5>little bit better, the curves are a little bit better,

395
00:20:49.599 --> 00:20:52.039
<v Speaker 5>It's easier to hold, it feels nicer in the hands.

396
00:20:52.519 --> 00:20:56.599
<v Speaker 5>It has a giant eighty hour battery in it. The

397
00:20:56.880 --> 00:20:59.839
<v Speaker 5>original one I believe had a forty hour.

398
00:21:00.599 --> 00:21:01.079
<v Speaker 1>Oh wow.

399
00:21:01.640 --> 00:21:05.079
<v Speaker 5>So when you compare the steam Deck to the rog

400
00:21:05.200 --> 00:21:11.000
<v Speaker 5>ally the not the Xbox Ones. Basically the Z one

401
00:21:11.039 --> 00:21:13.880
<v Speaker 5>Extreme chip set is very is more powerful than the

402
00:21:13.960 --> 00:21:17.920
<v Speaker 5>van Go chip set, but it does not sip the battery.

403
00:21:17.960 --> 00:21:21.799
<v Speaker 5>It chugs the battery, so it just like burns through

404
00:21:21.839 --> 00:21:25.039
<v Speaker 5>your battery really really fast. And they could not compete

405
00:21:25.039 --> 00:21:27.960
<v Speaker 5>on efficiency with Valve. So what they did instead is

406
00:21:28.000 --> 00:21:29.799
<v Speaker 5>they just said, well, I'm just gonna brute force it

407
00:21:30.079 --> 00:21:32.960
<v Speaker 5>and throw a giant battery in there that'll just last

408
00:21:33.039 --> 00:21:36.519
<v Speaker 5>way longer. And that solved the problem for them. And

409
00:21:36.559 --> 00:21:38.759
<v Speaker 5>this is a really really great device. I don't know

410
00:21:38.759 --> 00:21:40.599
<v Speaker 5>how much it costs right now, though.

411
00:21:41.400 --> 00:21:43.359
<v Speaker 1>That's fair. Yeah, I think I was looking. I think

412
00:21:43.359 --> 00:21:46.920
<v Speaker 1>it's in the five to six hundred range on i've

413
00:21:46.920 --> 00:21:49.799
<v Speaker 1>seen it. There's been some sales that kind of thing, and.

414
00:21:49.799 --> 00:21:51.559
<v Speaker 3>If you walk into a best Buy you can usually

415
00:21:51.599 --> 00:21:52.480
<v Speaker 3>find one used.

416
00:21:53.079 --> 00:21:54.319
<v Speaker 1>Oh cool, I didn't realize that.

417
00:21:54.960 --> 00:21:58.440
<v Speaker 5>Yeah, because the best Buy carries these devices, and so

418
00:21:58.640 --> 00:22:02.079
<v Speaker 5>usually people will buy them. They'll think that it's going

419
00:22:02.119 --> 00:22:04.960
<v Speaker 5>to be a console like experience and they'll have to

420
00:22:05.039 --> 00:22:06.839
<v Speaker 5>jump through hoops and they'll be like, man, I'm not

421
00:22:06.920 --> 00:22:08.799
<v Speaker 5>doing all this, and they'll take it back to the store.

422
00:22:08.960 --> 00:22:11.559
<v Speaker 5>There's nothing wrong with it, you just have to If

423
00:22:11.599 --> 00:22:13.720
<v Speaker 5>you're a PC gamer, you're going to be fine on

424
00:22:13.799 --> 00:22:16.720
<v Speaker 5>these kind of devices. But if you're a console gamer,

425
00:22:17.039 --> 00:22:18.880
<v Speaker 5>you will hit a wall where you're going to be

426
00:22:18.920 --> 00:22:20.400
<v Speaker 5>annoyed at some point.

427
00:22:21.039 --> 00:22:24.799
<v Speaker 1>Yeah, fair, fair, But yeah, what kind of games are

428
00:22:24.839 --> 00:22:26.319
<v Speaker 1>you playing on it? I know you've only had it

429
00:22:26.319 --> 00:22:28.400
<v Speaker 1>for a week. Are you kind of just jumping around

430
00:22:28.400 --> 00:22:30.680
<v Speaker 1>for testing purposes? Have you? Kind of?

431
00:22:30.799 --> 00:22:34.119
<v Speaker 5>Yeah, that's all I was doing, was just testing and

432
00:22:34.160 --> 00:22:38.240
<v Speaker 5>testing and testing. So, like I put on Cyberpunk twenty

433
00:22:38.279 --> 00:22:43.960
<v Speaker 5>seventy seven on the new white one. That's this one

434
00:22:44.119 --> 00:22:47.759
<v Speaker 5>is about the same power envelope as the Steam deck.

435
00:22:48.519 --> 00:22:53.279
<v Speaker 5>This one on Cyberpunk twenty seventy seven, I was getting, Oh,

436
00:22:53.480 --> 00:22:57.400
<v Speaker 5>the best would be thirty.

437
00:22:57.160 --> 00:22:58.319
<v Speaker 3>Three frames per second.

438
00:22:58.720 --> 00:23:02.519
<v Speaker 5>Okay, And then with the steam Deck on that particular

439
00:23:02.599 --> 00:23:06.720
<v Speaker 5>on Cyberpunk twenty seventy seven, I was getting about thirty

440
00:23:06.720 --> 00:23:09.240
<v Speaker 5>five frames per second. So the steam Deck actually beat

441
00:23:09.359 --> 00:23:14.160
<v Speaker 5>that one in Cyberpunk twenty seventy seven. That's not a

442
00:23:14.240 --> 00:23:20.640
<v Speaker 5>huge surprise though, because Windows is it's very I'm going

443
00:23:20.720 --> 00:23:22.599
<v Speaker 5>to use the word bloated. My friend Carrie is going

444
00:23:22.640 --> 00:23:24.440
<v Speaker 5>to yell at me because I use the word bloated,

445
00:23:24.480 --> 00:23:27.759
<v Speaker 5>because the point that I'm trying to make is it

446
00:23:27.759 --> 00:23:31.440
<v Speaker 5>doesn't deal with the hardware very well, and Linux is

447
00:23:31.480 --> 00:23:36.480
<v Speaker 5>just so much more efficient. So Linux it every time

448
00:23:36.519 --> 00:23:38.960
<v Speaker 5>you install like Linux on one of these devices, they

449
00:23:39.000 --> 00:23:42.079
<v Speaker 5>just run better the games. You get slightly better performance,

450
00:23:42.599 --> 00:23:45.799
<v Speaker 5>and that's why the steam decks beating that one. I

451
00:23:45.880 --> 00:23:49.480
<v Speaker 5>played Borderlands three on the Oh I forgot to tell

452
00:23:49.480 --> 00:23:53.480
<v Speaker 5>you the Cyberpunk twenty seventy seven that I got sixty

453
00:23:53.519 --> 00:23:56.160
<v Speaker 5>two frames per second on the Black one.

454
00:23:56.400 --> 00:23:59.200
<v Speaker 1>Oh wow, that's this one. That's the thousand dollars one. Yeah, yeah,

455
00:23:59.319 --> 00:24:01.680
<v Speaker 1>that's the that's I mean double the nearly double the

456
00:24:01.720 --> 00:24:02.119
<v Speaker 1>frame rate.

457
00:24:03.039 --> 00:24:05.920
<v Speaker 3>Yes, but it's also one thousand dollars.

458
00:24:05.799 --> 00:24:07.519
<v Speaker 1>Yes, yes, very true, very true.

459
00:24:08.319 --> 00:24:12.799
<v Speaker 5>And then the same similar examples with games like Borderlands,

460
00:24:12.839 --> 00:24:16.680
<v Speaker 5>Three Shadows of the Tomb Raider, Assassin's Creed, Valhalla. I

461
00:24:16.759 --> 00:24:21.519
<v Speaker 5>was getting very similar results between those three things when

462
00:24:21.519 --> 00:24:22.720
<v Speaker 5>I tested it in my video.

463
00:24:23.720 --> 00:24:26.480
<v Speaker 1>Did you have a chance to check out the Oblivion remake?

464
00:24:26.559 --> 00:24:28.720
<v Speaker 1>I'm curious, so.

465
00:24:28.759 --> 00:24:33.160
<v Speaker 5>I okay, I have not installed Oblivion Remake on these sure,

466
00:24:33.240 --> 00:24:37.240
<v Speaker 5>but I did make a video where at the when

467
00:24:37.279 --> 00:24:41.559
<v Speaker 5>Oblivion Remake came out, I installed it on all of

468
00:24:41.599 --> 00:24:44.039
<v Speaker 5>the devices that I had and tried it, and I

469
00:24:44.039 --> 00:24:46.920
<v Speaker 5>don't remember what the results were, but it's not good.

470
00:24:47.160 --> 00:24:51.640
<v Speaker 5>But it's an unreal five game. It really like these

471
00:24:51.680 --> 00:24:54.319
<v Speaker 5>devices struggle with Unreal five games usually.

472
00:24:54.680 --> 00:24:59.960
<v Speaker 1>Yeah, yeah, that's totally fair man. Any any other take

473
00:25:00.119 --> 00:25:02.640
<v Speaker 1>aways in general that you think, like the general you know,

474
00:25:02.680 --> 00:25:05.440
<v Speaker 1>our audiences. Honestly, we have a lot of console players

475
00:25:05.440 --> 00:25:08.000
<v Speaker 1>in our audience, but I think there's a growing contingent

476
00:25:08.039 --> 00:25:10.559
<v Speaker 1>of people who have like picked up a Steam deck

477
00:25:10.599 --> 00:25:14.519
<v Speaker 1>and really enjoy it or or are on the fence

478
00:25:14.559 --> 00:25:18.119
<v Speaker 1>about that or a steam deck. But any any kind

479
00:25:18.119 --> 00:25:21.759
<v Speaker 1>of takeaways that might general folks, might people who aren't

480
00:25:21.799 --> 00:25:26.920
<v Speaker 1>necessarily like really into this more niche section of the hobby.

481
00:25:27.519 --> 00:25:30.240
<v Speaker 1>You know, they're not watching you know, nerd nests. They're

482
00:25:30.279 --> 00:25:33.000
<v Speaker 1>not watching wolfed In or the Fox, you know that

483
00:25:33.119 --> 00:25:33.519
<v Speaker 1>kind of thing.

484
00:25:34.880 --> 00:25:38.640
<v Speaker 5>I think that what there's there's a couple of different

485
00:25:38.640 --> 00:25:41.680
<v Speaker 5>ways to look at it. These devices do have those

486
00:25:41.720 --> 00:25:44.240
<v Speaker 5>speed bumps in the friction that I talked about before.

487
00:25:44.839 --> 00:25:48.319
<v Speaker 5>But at the same time, when you're playing on PC,

488
00:25:49.160 --> 00:25:52.559
<v Speaker 5>you have those Steam sales and there's like one hundred

489
00:25:52.640 --> 00:25:57.559
<v Speaker 5>thousand games on Steam. Yeah, so like everything is pretty

490
00:25:57.640 --> 00:26:01.000
<v Speaker 5>much on PC with the exception of and like PlayStation

491
00:26:01.079 --> 00:26:05.920
<v Speaker 5>in Nintendo exclusives. Eventually it's going to come to Steam

492
00:26:06.000 --> 00:26:08.319
<v Speaker 5>and eventually it's going to be on sale. And so

493
00:26:08.799 --> 00:26:13.680
<v Speaker 5>I think these devices are for the patient gamer. And

494
00:26:13.759 --> 00:26:15.920
<v Speaker 5>if you're a patient gamer, if you're willing to wait

495
00:26:15.960 --> 00:26:17.839
<v Speaker 5>for sales, if you're willing to wait for a game

496
00:26:17.880 --> 00:26:19.839
<v Speaker 5>to come out and you know, work on your backlog

497
00:26:19.880 --> 00:26:22.519
<v Speaker 5>instead of buying the new hotness, well then you might

498
00:26:22.599 --> 00:26:25.279
<v Speaker 5>have a really good time with devices like the Steam

499
00:26:25.359 --> 00:26:28.640
<v Speaker 5>Deck or the Xbox Ally or the ally X, or

500
00:26:28.640 --> 00:26:31.200
<v Speaker 5>the Lenovo Legion Go two, which just came out, which

501
00:26:31.240 --> 00:26:34.839
<v Speaker 5>is eye watering thirteen hundred and fifty dollars. Oh my god,

502
00:26:34.920 --> 00:26:38.480
<v Speaker 5>but that screen is insanely beautiful. From what everybody told me.

503
00:26:38.559 --> 00:26:40.279
<v Speaker 5>I haven't got hands on with that one yet.

504
00:26:40.920 --> 00:26:46.119
<v Speaker 1>Man, Yeah, I totally agree with that. I mean, Steam

505
00:26:46.200 --> 00:26:49.599
<v Speaker 1>is such a great ecosystem to get into, and even

506
00:26:49.640 --> 00:26:51.279
<v Speaker 1>if you're if you're looking at getting one of these

507
00:26:51.279 --> 00:26:54.640
<v Speaker 1>newer devices, maybe you haven't started building a PC library.

508
00:26:55.000 --> 00:26:58.359
<v Speaker 1>Stuff like Goog and that sort of thing. Are epic

509
00:26:58.400 --> 00:27:02.319
<v Speaker 1>games excellent platform to kind of get those games.

510
00:27:03.119 --> 00:27:06.559
<v Speaker 5>And one of the things about these new devices over

511
00:27:06.599 --> 00:27:10.160
<v Speaker 5>the Steam Deck is when you press that Xbox button,

512
00:27:11.039 --> 00:27:14.160
<v Speaker 5>it brings up a little menu and it has the

513
00:27:14.240 --> 00:27:17.680
<v Speaker 5>launchers that you have installed on the device right down

514
00:27:17.720 --> 00:27:21.240
<v Speaker 5>below the last couple of games that you played. And

515
00:27:21.319 --> 00:27:24.359
<v Speaker 5>so you can press that button, drop down, open Steam,

516
00:27:24.519 --> 00:27:27.759
<v Speaker 5>drop down open I don't know, Epic Game Store if

517
00:27:27.759 --> 00:27:31.599
<v Speaker 5>you want, which like gog or any of the other ones.

518
00:27:31.799 --> 00:27:34.720
<v Speaker 5>Like on the Steam Deck, you have to jump through

519
00:27:34.759 --> 00:27:38.359
<v Speaker 5>hoops to install other launchers, which isn't a big deal

520
00:27:38.359 --> 00:27:41.000
<v Speaker 5>because you only have to do it once, but it

521
00:27:41.079 --> 00:27:44.720
<v Speaker 5>is something that you do have to do, so that's

522
00:27:44.720 --> 00:27:47.000
<v Speaker 5>another advantage that a device like this might have.

523
00:27:48.119 --> 00:27:50.839
<v Speaker 4>I do also think it's interesting when we talk about

524
00:27:50.880 --> 00:27:53.680
<v Speaker 4>these devices. I feel like the rise of a lot

525
00:27:53.680 --> 00:27:56.279
<v Speaker 4>of tangential devices when it comes to retro gaming and

526
00:27:56.279 --> 00:27:58.680
<v Speaker 4>things like that have also seen an uptick in the

527
00:27:58.759 --> 00:28:02.680
<v Speaker 4>years since the Steam Deck started to take off. Things

528
00:28:02.720 --> 00:28:05.079
<v Speaker 4>like Ambernick and Me You and all that have also

529
00:28:05.119 --> 00:28:09.119
<v Speaker 4>been booting up in popularity over the last five six years,

530
00:28:09.519 --> 00:28:13.799
<v Speaker 4>And I think it maybe shows just a general inclination

531
00:28:13.839 --> 00:28:16.319
<v Speaker 4>that people, especially as they get older and want to

532
00:28:16.319 --> 00:28:18.119
<v Speaker 4>play some of their older games, They're a little bit

533
00:28:18.160 --> 00:28:19.240
<v Speaker 4>more willing to tinker.

534
00:28:19.279 --> 00:28:20.000
<v Speaker 1>They're a little bit.

535
00:28:19.880 --> 00:28:23.480
<v Speaker 4>More willing to say, I I'll deal with an ecosystem

536
00:28:23.480 --> 00:28:26.279
<v Speaker 4>that is not just plug and play, but if you

537
00:28:26.319 --> 00:28:28.599
<v Speaker 4>smooth it out a little bit, having that device that

538
00:28:28.640 --> 00:28:32.160
<v Speaker 4>can play a lot of stuff theoretically across the entire

539
00:28:32.200 --> 00:28:35.279
<v Speaker 4>board really does appeal. I mean that's the Steam Deck

540
00:28:35.319 --> 00:28:37.559
<v Speaker 4>kind of opened my eyes in that regard to saying like, oh,

541
00:28:37.559 --> 00:28:41.079
<v Speaker 4>I have this handheld that is just a PC can

542
00:28:41.119 --> 00:28:44.799
<v Speaker 4>do PC things and not just you know, game boy things,

543
00:28:44.839 --> 00:28:46.920
<v Speaker 4>switch things, you know, like I was used to with

544
00:28:46.960 --> 00:28:51.079
<v Speaker 4>a handheld. So I think in some respects it can

545
00:28:51.119 --> 00:28:54.839
<v Speaker 4>be a device that can be as difficult or as

546
00:28:54.880 --> 00:28:56.920
<v Speaker 4>intricate as you want it to be. If you want

547
00:28:56.960 --> 00:28:59.279
<v Speaker 4>to just open it up and play Steam games, it'll

548
00:28:59.279 --> 00:29:03.160
<v Speaker 4>do that. But if you want to like tinker with it.

549
00:29:03.160 --> 00:29:05.759
<v Speaker 4>It's open to tinkering too, and especially with the Windows environment,

550
00:29:05.799 --> 00:29:07.559
<v Speaker 4>it might be a little bit more comfortable for people

551
00:29:07.559 --> 00:29:09.839
<v Speaker 4>to tinker with than say a Linux environment that they

552
00:29:09.880 --> 00:29:11.000
<v Speaker 4>might not be familiar with.

553
00:29:12.960 --> 00:29:18.880
<v Speaker 5>Yeah, I never used Linux before the steam Deck. It's

554
00:29:18.960 --> 00:29:22.559
<v Speaker 5>it's actually pretty similar. Like the number of times that

555
00:29:22.599 --> 00:29:25.559
<v Speaker 5>I've needed to go into like the command line is

556
00:29:25.640 --> 00:29:28.440
<v Speaker 5>only because I'm doing crazy nonsense so that I can

557
00:29:28.480 --> 00:29:32.920
<v Speaker 5>make a tutorial or something like that. It's actually fairly simple,

558
00:29:32.960 --> 00:29:36.160
<v Speaker 5>and if you buy the steam Deck you'd never have

559
00:29:36.240 --> 00:29:37.440
<v Speaker 5>to go into desktop mode.

560
00:29:38.079 --> 00:29:42.799
<v Speaker 4>Now you want to, Yeah, it sounds scary and it is, realistically,

561
00:29:42.920 --> 00:29:45.599
<v Speaker 4>and I've done some of that stuff and it always

562
00:29:45.759 --> 00:29:48.559
<v Speaker 4>you read the documentation, you're like, I don't know about this,

563
00:29:48.599 --> 00:29:51.160
<v Speaker 4>and then you actually do it and you're like, oh,

564
00:29:51.279 --> 00:29:52.359
<v Speaker 4>that wasn't bad after all.

565
00:29:53.480 --> 00:29:56.559
<v Speaker 5>Yeah, I think that if you guys have these things,

566
00:29:56.599 --> 00:30:00.920
<v Speaker 5>the little little retro guys instead, I've got.

567
00:30:01.960 --> 00:30:04.000
<v Speaker 1>In my closet. I think we've kind of got a

568
00:30:04.039 --> 00:30:06.519
<v Speaker 1>smattering of like the annber Nicks and that sort of thing.

569
00:30:07.039 --> 00:30:10.799
<v Speaker 4>I remember an sp here nice. I also recently, I

570
00:30:10.839 --> 00:30:12.519
<v Speaker 4>don't play with it enough, but I've got the MEU

571
00:30:12.839 --> 00:30:14.920
<v Speaker 4>like six button one as well.

572
00:30:16.079 --> 00:30:16.640
<v Speaker 3>Oh cool.

573
00:30:16.839 --> 00:30:19.519
<v Speaker 1>I remember when we met at when we met at

574
00:30:19.599 --> 00:30:23.839
<v Speaker 1>PAX to your friend the fox is his kind of

575
00:30:23.839 --> 00:30:29.359
<v Speaker 1>screen name is YouTube channel. He had a DS like computer.

576
00:30:29.400 --> 00:30:30.279
<v Speaker 1>I don't remember what it.

577
00:30:30.240 --> 00:30:34.119
<v Speaker 5>Was called, I think, but the GPD GPD something I

578
00:30:34.119 --> 00:30:34.440
<v Speaker 5>don't know.

579
00:30:34.559 --> 00:30:37.720
<v Speaker 1>Yeah, that thing blew my mind. I was like, this

580
00:30:38.079 --> 00:30:40.200
<v Speaker 1>is and he's like, yeah, that was like at least

581
00:30:40.200 --> 00:30:41.839
<v Speaker 1>it was like something like a thousand dollars or twelve

582
00:30:41.920 --> 00:30:44.559
<v Speaker 1>hundred or something. It's something ridiculous. And I was like,

583
00:30:44.839 --> 00:30:47.559
<v Speaker 1>this is so cool though, like it was the clamshell. Look,

584
00:30:48.200 --> 00:30:51.720
<v Speaker 1>it's super cool. But yeah, I mess I mod game Boys.

585
00:30:51.720 --> 00:30:55.440
<v Speaker 1>Actually have a mod that I'm waiting to do when

586
00:30:55.440 --> 00:30:58.599
<v Speaker 1>I get some free time this weekend. But I typically

587
00:30:58.640 --> 00:31:01.039
<v Speaker 1>try to I play a lot, like a pocket that

588
00:31:01.119 --> 00:31:06.359
<v Speaker 1>kind of thing. Okay, usually on my desk. But yeah,

589
00:31:06.400 --> 00:31:07.799
<v Speaker 1>I don't know. I know a lot of people love

590
00:31:08.319 --> 00:31:11.480
<v Speaker 1>using their Steam deck for emulation and stuff. I haven't personally,

591
00:31:12.400 --> 00:31:15.400
<v Speaker 1>uh done that with my steam deck yet, just because

592
00:31:15.720 --> 00:31:18.680
<v Speaker 1>I have I do that on other things other devices.

593
00:31:20.039 --> 00:31:23.599
<v Speaker 1>But yeah, I think, like this conversation is super interesting.

594
00:31:23.640 --> 00:31:25.440
<v Speaker 1>I think I'm one of the things I've been thinking

595
00:31:25.440 --> 00:31:27.519
<v Speaker 1>about actually the last couple of days as I've been

596
00:31:27.599 --> 00:31:30.720
<v Speaker 1>kind of pondering my Steam Deck and if I want

597
00:31:30.720 --> 00:31:33.079
<v Speaker 1>to upgrade it or not. Is I really just want

598
00:31:33.079 --> 00:31:35.799
<v Speaker 1>to rig one of my extra PCs that's laying around

599
00:31:36.119 --> 00:31:40.279
<v Speaker 1>to just boot into Steam os Steam Big Picture Mode, Yeah,

600
00:31:40.279 --> 00:31:42.160
<v Speaker 1>and just set that up in my living room. I

601
00:31:42.200 --> 00:31:45.079
<v Speaker 1>think that I think that might be a weekend project

602
00:31:45.079 --> 00:31:49.759
<v Speaker 1>coming up, because you know, it's just having your PC

603
00:31:49.920 --> 00:31:53.400
<v Speaker 1>library in like a place that's not my work desk,

604
00:31:53.480 --> 00:31:56.039
<v Speaker 1>which is where I do all of my PC gaming.

605
00:31:56.119 --> 00:31:58.839
<v Speaker 1>I'm like, whether it's the Steam Deck or you know,

606
00:32:00.480 --> 00:32:02.920
<v Speaker 1>one of these new devices or rigging a PC. Like

607
00:32:02.960 --> 00:32:06.039
<v Speaker 1>I said, I'm really kind of looking to, you know,

608
00:32:06.079 --> 00:32:07.880
<v Speaker 1>put a little work in and then have a smoother

609
00:32:08.000 --> 00:32:11.319
<v Speaker 1>experience of a more console like experience with my PC

610
00:32:11.519 --> 00:32:14.200
<v Speaker 1>library because that's where I get all my games.

611
00:32:14.519 --> 00:32:17.920
<v Speaker 4>But I've got a Steam Link that I picked up

612
00:32:18.000 --> 00:32:20.480
<v Speaker 4>like back when they were doing the going away sale

613
00:32:20.480 --> 00:32:24.079
<v Speaker 4>for that, and I'm still I'm mad I never got

614
00:32:24.079 --> 00:32:27.599
<v Speaker 4>a PlayStation TV, and I'm glad that I thought to

615
00:32:27.599 --> 00:32:29.400
<v Speaker 4>pick up a Steam Link before those kind of went

616
00:32:29.440 --> 00:32:32.160
<v Speaker 4>the way of the DODO because it's like the coolest

617
00:32:32.160 --> 00:32:34.880
<v Speaker 4>little device that I had it set up in my

618
00:32:34.920 --> 00:32:36.319
<v Speaker 4>old place. I haven't set it up at the new

619
00:32:36.319 --> 00:32:40.640
<v Speaker 4>place yet, but it's really something else to be able

620
00:32:40.640 --> 00:32:43.160
<v Speaker 4>to just connect like that and move things through. And

621
00:32:43.160 --> 00:32:46.039
<v Speaker 4>the steam deck is actually like kind of decent at that.

622
00:32:46.240 --> 00:32:48.119
<v Speaker 4>I haven't done it in a hot minute, but there

623
00:32:48.200 --> 00:32:51.240
<v Speaker 4>was It might've been Balder's Gate or something that I

624
00:32:51.279 --> 00:32:54.880
<v Speaker 4>did a little bit of streaming to my steam deck

625
00:32:55.079 --> 00:32:58.599
<v Speaker 4>and something where I didn't necessarily need the super high latency,

626
00:32:58.759 --> 00:33:00.440
<v Speaker 4>but I wanted to just be able to I don't

627
00:33:00.440 --> 00:33:02.440
<v Speaker 4>want to sit at my desk right now, I want

628
00:33:02.480 --> 00:33:03.559
<v Speaker 4>to sit on the couch and play this.

629
00:33:03.680 --> 00:33:03.839
<v Speaker 1>And it.

630
00:33:04.240 --> 00:33:05.559
<v Speaker 4>Yeah, it worked, it functions.

631
00:33:05.920 --> 00:33:07.400
<v Speaker 2>Yeah, thank you for reminding me that I have a

632
00:33:08.119 --> 00:33:11.319
<v Speaker 2>steam Link too that I forgot that I owned until

633
00:33:11.359 --> 00:33:12.200
<v Speaker 2>this very second.

634
00:33:12.319 --> 00:33:15.480
<v Speaker 4>But it all looks under their chair right now, they'll

635
00:33:15.480 --> 00:33:17.960
<v Speaker 4>see they all have a steam Link.

636
00:33:17.720 --> 00:33:20.359
<v Speaker 2>I think I also bought it when it was like

637
00:33:20.440 --> 00:33:22.559
<v Speaker 2>three dollars and when they were just like please, we're

638
00:33:22.559 --> 00:33:23.960
<v Speaker 2>trying to get rid of these, and I was like, yeah,

639
00:33:23.960 --> 00:33:26.559
<v Speaker 2>I guess so. And I wasn't even PC gaming really

640
00:33:26.559 --> 00:33:28.400
<v Speaker 2>at all, but I was like, well, it's like so cheap,

641
00:33:28.400 --> 00:33:30.559
<v Speaker 2>I should probably just get it, because.

642
00:33:30.400 --> 00:33:34.880
<v Speaker 1>Yeah, I missed it. I missed it unfortunately. But you know,

643
00:33:34.960 --> 00:33:39.599
<v Speaker 1>Steam has its own you know, streaming between computers that

644
00:33:39.680 --> 00:33:41.440
<v Speaker 1>I use on occasion, and that works fine.

645
00:33:42.680 --> 00:33:45.440
<v Speaker 5>Yeah, and they have like they're just like steam Link

646
00:33:45.519 --> 00:33:48.400
<v Speaker 5>is now just an app on most set top boxes.

647
00:33:49.240 --> 00:33:50.440
<v Speaker 1>I didn't realize that that's great.

648
00:33:50.640 --> 00:33:53.279
<v Speaker 4>That's the crazy part is we're getting to the point

649
00:33:53.319 --> 00:33:55.240
<v Speaker 4>now where I don't use the set top box on

650
00:33:55.279 --> 00:33:58.799
<v Speaker 4>my TV anymore because it has the built in streaming apps.

651
00:33:58.799 --> 00:34:01.160
<v Speaker 4>And I was having that thought. I was like, we're

652
00:34:01.200 --> 00:34:05.519
<v Speaker 4>probably not too far removed from the day when you're

653
00:34:05.519 --> 00:34:08.599
<v Speaker 4>gonna be able to not have you know, a gaming

654
00:34:08.639 --> 00:34:12.559
<v Speaker 4>PC's horsepower inside a TV. But if you've got a

655
00:34:12.599 --> 00:34:15.079
<v Speaker 4>gaming PC that you can just stream it to your

656
00:34:15.119 --> 00:34:17.159
<v Speaker 4>smart TV and you don't have to worry about all

657
00:34:17.199 --> 00:34:19.400
<v Speaker 4>the connections and the hoops and stuff like that. You

658
00:34:19.440 --> 00:34:22.280
<v Speaker 4>can just run it right through an Ethernet cable and

659
00:34:22.679 --> 00:34:23.199
<v Speaker 4>be set.

660
00:34:23.480 --> 00:34:26.760
<v Speaker 1>So damn, I just realized. So, my my wife and

661
00:34:26.800 --> 00:34:30.639
<v Speaker 1>I we recently got I we have been using like

662
00:34:30.760 --> 00:34:34.719
<v Speaker 1>the first Gin Chrome cast for like the last decade

663
00:34:34.719 --> 00:34:37.360
<v Speaker 1>and finally gave out. So we recently, within like the

664
00:34:37.400 --> 00:34:40.239
<v Speaker 1>last couple of weeks, bought like a whatever, the new

665
00:34:40.239 --> 00:34:43.880
<v Speaker 1>Apple TVs are, and that just reminds me I should go,

666
00:34:43.880 --> 00:34:47.360
<v Speaker 1>I bet it's got a steam a steam on it.

667
00:34:47.920 --> 00:34:51.159
<v Speaker 1>Yeah that I could. I'm that it does, but I'm yeah,

668
00:34:52.519 --> 00:34:57.320
<v Speaker 1>yeah that that sounds like a plan. Yeah, I just

669
00:34:57.400 --> 00:35:01.000
<v Speaker 1>checked it does. Yeah, so that's awesome. But even though,

670
00:35:01.400 --> 00:35:02.239
<v Speaker 1>so the.

671
00:35:02.159 --> 00:35:05.719
<v Speaker 4>New the Xbox Allies, I assume can also do the

672
00:35:05.719 --> 00:35:08.280
<v Speaker 4>sort of like docking situation where you can hook it

673
00:35:08.360 --> 00:35:10.280
<v Speaker 4>up to a TV and run things off of it

674
00:35:10.320 --> 00:35:11.119
<v Speaker 4>and things like that too.

675
00:35:11.199 --> 00:35:15.320
<v Speaker 5>Right, Yeah, Actually, there's one advantage that these have over

676
00:35:15.400 --> 00:35:19.559
<v Speaker 5>the steam deck. The steam deck has only one USB port. Yeah, okay,

677
00:35:19.679 --> 00:35:24.360
<v Speaker 5>so when you are docking something like the rog ally

678
00:35:25.159 --> 00:35:28.639
<v Speaker 5>I'm sorry, the Xbox Ally it has two USB ports,

679
00:35:29.039 --> 00:35:31.039
<v Speaker 5>so that means you can plug it into the wall

680
00:35:31.559 --> 00:35:34.920
<v Speaker 5>and then have the other plug go into the TV

681
00:35:35.639 --> 00:35:37.559
<v Speaker 5>so that then it's docked to the TV.

682
00:35:38.199 --> 00:35:40.320
<v Speaker 3>With a steam deck, there's only one port, so that

683
00:35:40.360 --> 00:35:41.719
<v Speaker 3>means you have to buy a dock.

684
00:35:42.079 --> 00:35:46.039
<v Speaker 5>Yeah, but they're like, if you turn the wrong way,

685
00:35:46.079 --> 00:35:48.079
<v Speaker 5>you're going to trip over eighty three of them. Like,

686
00:35:48.119 --> 00:35:51.679
<v Speaker 5>there's so many steam deck docks out there that are

687
00:35:52.119 --> 00:35:56.599
<v Speaker 5>incredibly cheap. I would I would not recommend buying the

688
00:35:56.679 --> 00:35:58.719
<v Speaker 5>Valve one because it's eighty.

689
00:35:58.480 --> 00:36:01.639
<v Speaker 3>Dollars, yeah, which is expensive, but.

690
00:36:01.639 --> 00:36:04.000
<v Speaker 5>It also comes with an extra power brick so you

691
00:36:04.039 --> 00:36:06.480
<v Speaker 5>never have to unplug that. So like, there's that one

692
00:36:06.599 --> 00:36:10.159
<v Speaker 5>advantage that it has. Plus it gets firmware updates from

693
00:36:10.239 --> 00:36:14.320
<v Speaker 5>Valve and stuff like that. The Xbox ally Ax the

694
00:36:14.400 --> 00:36:17.719
<v Speaker 5>black one also has two ports, but one of them

695
00:36:17.960 --> 00:36:24.119
<v Speaker 5>is a thunderbolt think four. Don't quote me on that,

696
00:36:24.159 --> 00:36:28.280
<v Speaker 5>I can't remember, but that means you can also buy

697
00:36:28.599 --> 00:36:32.840
<v Speaker 5>a very expensive external GPU for a device like this

698
00:36:33.679 --> 00:36:36.360
<v Speaker 5>and then dock it, which I've never tried, so I

699
00:36:36.719 --> 00:36:39.599
<v Speaker 5>can't say how well it works. But you can buy

700
00:36:39.639 --> 00:36:43.679
<v Speaker 5>an external GPU and then because these things aren't CPU bound,

701
00:36:43.719 --> 00:36:46.360
<v Speaker 5>they're GPU bound, like they just don't have the GPU

702
00:36:46.400 --> 00:36:48.360
<v Speaker 5>to deal with stuff, you can go buy an external

703
00:36:48.400 --> 00:36:50.920
<v Speaker 5>GPU and then you have the same games that you're

704
00:36:50.960 --> 00:36:55.280
<v Speaker 5>playing playing on your TV, and it's a much you know,

705
00:36:55.360 --> 00:36:57.920
<v Speaker 5>higher resolution, higher frame rates and that kind of thing.

706
00:36:58.000 --> 00:37:00.960
<v Speaker 1>Huh, you just sent Eric down a down a rabbit hole.

707
00:37:01.480 --> 00:37:02.719
<v Speaker 1>He's going to start.

708
00:37:02.800 --> 00:37:06.760
<v Speaker 4>You could build some to the prices, though, Eric, I'm

709
00:37:06.760 --> 00:37:08.920
<v Speaker 4>too I'm too busy. I'm in the realm of I'm

710
00:37:08.960 --> 00:37:11.039
<v Speaker 4>going to build my own like media server and stuff

711
00:37:11.039 --> 00:37:13.199
<v Speaker 4>like that. That's where my next tech hole is going

712
00:37:13.239 --> 00:37:17.920
<v Speaker 4>to be, is falling down the media server pipeline. But

713
00:37:18.320 --> 00:37:20.599
<v Speaker 4>I do find that stuff fascinating as somebody who travels,

714
00:37:20.639 --> 00:37:23.639
<v Speaker 4>because you know, I kind of stopped traveling with my

715
00:37:23.679 --> 00:37:26.239
<v Speaker 4>steam deck because of how bulky it is and then

716
00:37:26.280 --> 00:37:27.960
<v Speaker 4>having to throw a dock in with it and the

717
00:37:28.000 --> 00:37:30.599
<v Speaker 4>cables in with it. I was like, the switch is

718
00:37:30.639 --> 00:37:32.639
<v Speaker 4>so much smaller, it's so much easier to pack. Or

719
00:37:32.639 --> 00:37:35.960
<v Speaker 4>even these retro consoles are you put them in your pocket.

720
00:37:36.000 --> 00:37:38.239
<v Speaker 4>You put them in a pocket in like your backpack

721
00:37:38.320 --> 00:37:40.519
<v Speaker 4>or whatever. It just fits right in. And so I'd

722
00:37:40.519 --> 00:37:43.119
<v Speaker 4>been going that direction for a while, but I'm kind

723
00:37:43.119 --> 00:37:46.559
<v Speaker 4>of waiting for the point where we get to where

724
00:37:46.639 --> 00:37:49.159
<v Speaker 4>stuff is going to be a little bit more portable.

725
00:37:49.320 --> 00:37:51.920
<v Speaker 4>And it seems like even just knocking off the need

726
00:37:52.000 --> 00:37:53.559
<v Speaker 4>for a dock on some of this stuff is going

727
00:37:53.639 --> 00:37:56.079
<v Speaker 4>to help with that. Because you get to a hotel room,

728
00:37:56.119 --> 00:37:57.280
<v Speaker 4>you want to set it up, you want to be

729
00:37:57.280 --> 00:37:59.239
<v Speaker 4>able to play on the TV in the hotel or whatever.

730
00:37:59.400 --> 00:38:01.159
<v Speaker 4>You have to then have a dock. You have to

731
00:38:01.159 --> 00:38:03.320
<v Speaker 4>plug it in. You have to find how to plug

732
00:38:03.360 --> 00:38:06.719
<v Speaker 4>into the TV in a hotel room. I'm sure all

733
00:38:06.760 --> 00:38:08.880
<v Speaker 4>of us have done that at some point is where

734
00:38:09.079 --> 00:38:13.239
<v Speaker 4>where the HDMI ports on the Hodesel TV. So yeah,

735
00:38:13.280 --> 00:38:16.639
<v Speaker 4>any anything that can make that process less painful helps.

736
00:38:17.920 --> 00:38:18.119
<v Speaker 3>Yeah.

737
00:38:18.679 --> 00:38:21.320
<v Speaker 5>Little pro tip if you're bringing your switch or switch

738
00:38:21.360 --> 00:38:23.920
<v Speaker 5>to with you someplace, bring a deck of cards. Put

739
00:38:23.920 --> 00:38:26.159
<v Speaker 5>it inside the dock. That way, nothing can make the

740
00:38:26.239 --> 00:38:26.880
<v Speaker 5>dock break.

741
00:38:27.320 --> 00:38:32.599
<v Speaker 1>Ah. Oh, that's very smart. Yeah, that's smart. I usually

742
00:38:32.639 --> 00:38:35.519
<v Speaker 1>just travel without a dock, but it's been a few

743
00:38:35.559 --> 00:38:39.440
<v Speaker 1>times where I'm like, especially like the recent release of

744
00:38:39.440 --> 00:38:41.400
<v Speaker 1>like Lego Party, Like, oh, I think I'm gonna put

745
00:38:41.400 --> 00:38:44.079
<v Speaker 1>that on my switch and like bring that places. So

746
00:38:44.079 --> 00:38:44.880
<v Speaker 1>that's a very good tip.

747
00:38:45.000 --> 00:38:47.119
<v Speaker 4>Live out that switch commercial Roof of the Park.

748
00:38:47.239 --> 00:38:47.920
<v Speaker 2>Yeah.

749
00:38:48.000 --> 00:38:52.760
<v Speaker 1>Yeah, I'm trying, man, I'm really trying. Well, Bill, before

750
00:38:52.760 --> 00:38:54.559
<v Speaker 1>you get out here, any any other games you've been

751
00:38:54.639 --> 00:38:56.519
<v Speaker 1>enjoying lately that you want to shout out or talk

752
00:38:56.559 --> 00:38:58.159
<v Speaker 1>about real quick? I know I didn't.

753
00:38:58.519 --> 00:38:59.880
<v Speaker 5>I know, it's kind of putting you on the spot.

754
00:39:00.559 --> 00:39:04.039
<v Speaker 5>That's okay, anything you've been enjoying. Yeah, Well, before I

755
00:39:04.079 --> 00:39:07.079
<v Speaker 5>answered that question, I have a question for Marcus. Marcus

756
00:39:07.239 --> 00:39:11.360
<v Speaker 5>asked me the question earlier. Should a console gamer pick

757
00:39:11.440 --> 00:39:14.760
<v Speaker 5>up one of these things? After everything that I said,

758
00:39:15.079 --> 00:39:19.719
<v Speaker 5>how do you feel about steam Deck versus the Xbox

759
00:39:19.760 --> 00:39:23.119
<v Speaker 5>ally stuff. Are you interested in picking one up or

760
00:39:23.119 --> 00:39:24.599
<v Speaker 5>do you still think that's not for me?

761
00:39:25.079 --> 00:39:27.320
<v Speaker 2>I would So I've yet to buy a steam Deck

762
00:39:27.400 --> 00:39:31.159
<v Speaker 2>or any handheld PC, like I've really like I want

763
00:39:31.199 --> 00:39:33.400
<v Speaker 2>one just because you know, the idea of being able

764
00:39:33.440 --> 00:39:36.400
<v Speaker 2>to play my very large PC libror anywhere is fantastic,

765
00:39:36.480 --> 00:39:40.760
<v Speaker 2>especially for work purposes too. But a lot of it

766
00:39:40.760 --> 00:39:44.079
<v Speaker 2>has been the price of them and some of the

767
00:39:44.119 --> 00:39:46.000
<v Speaker 2>like jumping through hoops that I you know what you

768
00:39:46.000 --> 00:39:49.360
<v Speaker 2>guys have talked about the wrong ally like that price

769
00:39:49.480 --> 00:39:54.199
<v Speaker 2>is it's very oppressive because I I'm the sicko where

770
00:39:54.199 --> 00:39:57.000
<v Speaker 2>it's like, if you give me two versions, I'm gonna

771
00:39:57.000 --> 00:39:59.159
<v Speaker 2>want the best version because if I get the like

772
00:39:59.719 --> 00:40:02.119
<v Speaker 2>you know, like I have a series x Xbox and

773
00:40:02.159 --> 00:40:03.440
<v Speaker 2>not the s because like, well, I want the one

774
00:40:03.480 --> 00:40:05.599
<v Speaker 2>that's always gonna run the things well and I have

775
00:40:05.639 --> 00:40:07.599
<v Speaker 2>to worry about it. So I'm gonna want the thousand

776
00:40:07.719 --> 00:40:16.119
<v Speaker 2>dollars one. And it's but I it's like, what would

777
00:40:16.119 --> 00:40:19.400
<v Speaker 2>you since you guys are sort of like you know

778
00:40:19.480 --> 00:40:21.840
<v Speaker 2>more about this idea, if you were to recommend which

779
00:40:21.920 --> 00:40:25.000
<v Speaker 2>one you think I should get between like a let's see,

780
00:40:25.000 --> 00:40:26.480
<v Speaker 2>like a Steam deck o led, which is the one

781
00:40:26.519 --> 00:40:28.360
<v Speaker 2>I've been eyeing of, like, oh maybe if I get one,

782
00:40:28.400 --> 00:40:31.280
<v Speaker 2>I guess it'll be this one or like the wrong Alley.

783
00:40:31.280 --> 00:40:32.400
<v Speaker 3>What kind of games do you play?

784
00:40:32.840 --> 00:40:37.480
<v Speaker 2>I mean, I have mostly my Steam library. It is

785
00:40:37.519 --> 00:40:39.880
<v Speaker 2>probably like I played my game's there more, even though

786
00:40:39.920 --> 00:40:43.960
<v Speaker 2>I have a very large Epic library and then.

787
00:40:43.840 --> 00:40:46.960
<v Speaker 1>You know my it's a it's a mixture for work

788
00:40:47.039 --> 00:40:47.519
<v Speaker 1>at least.

789
00:40:47.719 --> 00:40:49.519
<v Speaker 2>Oh, I play like I mean for work, but I

790
00:40:49.920 --> 00:40:52.760
<v Speaker 2>even personally I play like pretty much a bit of everything.

791
00:40:53.119 --> 00:40:56.599
<v Speaker 2>I don't know if there's like is there.

792
00:40:56.119 --> 00:40:59.719
<v Speaker 4>Type stuff for like more pixel arty type stuff like fidelity?

793
00:40:59.800 --> 00:41:02.000
<v Speaker 4>Why is because that's kind of that that's going to

794
00:41:02.199 --> 00:41:04.159
<v Speaker 4>swing it the most one way or another. I think

795
00:41:04.159 --> 00:41:07.000
<v Speaker 4>if you want to silent hell f that's going to

796
00:41:07.079 --> 00:41:10.199
<v Speaker 4>need a little bit more horsepower than say Animal Well

797
00:41:10.559 --> 00:41:12.400
<v Speaker 4>or Stardew Valley or something like that.

798
00:41:12.800 --> 00:41:15.760
<v Speaker 2>I think being a switch person has sort of conditioned

799
00:41:15.800 --> 00:41:19.239
<v Speaker 2>me to play lower end stuff on a handheld, just

800
00:41:19.280 --> 00:41:22.760
<v Speaker 2>because I just I just expect that to run without

801
00:41:22.840 --> 00:41:25.800
<v Speaker 2>issue and not want to roll the dice on bigger

802
00:41:25.800 --> 00:41:29.840
<v Speaker 2>triple A stuff. Even so, Yeah, I guess if I

803
00:41:29.840 --> 00:41:32.880
<v Speaker 2>had probably like mid tier smaller things most.

804
00:41:32.679 --> 00:41:36.840
<v Speaker 5>Of Yeah, Yeah, are you playing a lot of online

805
00:41:37.239 --> 00:41:39.880
<v Speaker 5>games where you're playing against other people where you might

806
00:41:39.960 --> 00:41:43.360
<v Speaker 5>have to worry about Marcus hates multiplayer.

807
00:41:44.199 --> 00:41:45.639
<v Speaker 2>He won't admit it.

808
00:41:45.880 --> 00:41:47.280
<v Speaker 1>He won't he won't admit it.

809
00:41:48.119 --> 00:41:49.920
<v Speaker 2>I don't hate it, but yes, I'm a I'm a

810
00:41:49.960 --> 00:41:53.159
<v Speaker 2>single player minded person pretty much ninety percent of the time.

811
00:41:54.199 --> 00:41:57.159
<v Speaker 5>Then, I think for the most part, not one hundred percent,

812
00:41:57.199 --> 00:42:00.159
<v Speaker 5>but for the most part. Steam Deck o led the

813
00:42:00.159 --> 00:42:02.360
<v Speaker 5>one that you're thinking of, probably the mid tier one,

814
00:42:02.440 --> 00:42:06.239
<v Speaker 5>not the most expensive one, because you can easily upgrade that.

815
00:42:07.079 --> 00:42:08.719
<v Speaker 5>The thing that you get when you get the more

816
00:42:08.880 --> 00:42:11.719
<v Speaker 5>expensive one is you get an anti glare coating on

817
00:42:11.760 --> 00:42:15.719
<v Speaker 5>the screen, which makes the oleed a little less punchy,

818
00:42:16.320 --> 00:42:18.519
<v Speaker 5>which you kind of don't want that, but at the

819
00:42:18.519 --> 00:42:22.480
<v Speaker 5>same time also less reflections, So there's that. But then

820
00:42:22.519 --> 00:42:25.559
<v Speaker 5>you also get a you know, more storage. But swapping

821
00:42:25.599 --> 00:42:27.559
<v Speaker 5>out the storage on the steam Deck in any of

822
00:42:27.599 --> 00:42:31.719
<v Speaker 5>these devices pretty much is dead simple. It's literally a

823
00:42:31.760 --> 00:42:35.199
<v Speaker 5>couple of screws, take it out, put it in, screw

824
00:42:35.239 --> 00:42:38.320
<v Speaker 5>it back together, and you're fine. Yeah, So I would

825
00:42:38.360 --> 00:42:42.599
<v Speaker 5>say probably the five hundred and fifty dollars Steam deck

826
00:42:42.679 --> 00:42:46.559
<v Speaker 5>OLAD is going to be the one that would probably

827
00:42:46.599 --> 00:42:49.639
<v Speaker 5>work best for somebody who plays games like you.

828
00:42:50.280 --> 00:42:55.760
<v Speaker 2>Okay, that's half of a raw Yx too, Yeah yeah, yeah.

829
00:42:55.360 --> 00:42:59.000
<v Speaker 4>For like context, Like I have started to pick my

830
00:42:59.079 --> 00:43:01.440
<v Speaker 4>steam Deck back up, and it's mostly been for things

831
00:43:01.559 --> 00:43:05.519
<v Speaker 4>like Persona three, Reload Trails in the Sky first chapter,

832
00:43:05.960 --> 00:43:10.360
<v Speaker 4>Digimon's Story, like turn based RPGs that just feel cozy

833
00:43:10.440 --> 00:43:12.360
<v Speaker 4>to kind of sit on the couch and play while

834
00:43:12.400 --> 00:43:16.480
<v Speaker 4>you have a second screen going because I am a

835
00:43:16.559 --> 00:43:19.079
<v Speaker 4>child of my generation and I need the subway surfers

836
00:43:19.079 --> 00:43:26.400
<v Speaker 4>on top of the video. But it's really effective for

837
00:43:26.440 --> 00:43:28.280
<v Speaker 4>that kind of stuff. If you want to get into

838
00:43:28.280 --> 00:43:31.639
<v Speaker 4>like clear Opscure, then that's going to need the horse power.

839
00:43:31.719 --> 00:43:34.199
<v Speaker 4>But I've found that a lot of what you would

840
00:43:34.199 --> 00:43:36.960
<v Speaker 4>say a kind of mid range RPGs over the last

841
00:43:36.960 --> 00:43:39.440
<v Speaker 4>few years in terms of what they need from performance

842
00:43:39.480 --> 00:43:41.679
<v Speaker 4>and horsepower, do really well on the steam Deck.

843
00:43:42.760 --> 00:43:48.440
<v Speaker 2>Okay, one day, I'm not planned when I'm gonna make

844
00:43:48.440 --> 00:43:50.519
<v Speaker 2>the plunge either way, I just kind of look at

845
00:43:50.519 --> 00:43:54.280
<v Speaker 2>them from a far and go, hmm, wait for like.

846
00:43:54.440 --> 00:43:57.119
<v Speaker 1>May maybe when I put on my clown makeup and

847
00:43:57.159 --> 00:44:00.840
<v Speaker 1>pay a thousand dollars for the ally, you can buy

848
00:44:00.920 --> 00:44:02.920
<v Speaker 1>my old lead. I think I've got the mid to

849
00:44:03.079 --> 00:44:03.679
<v Speaker 1>old d one.

850
00:44:04.119 --> 00:44:05.920
<v Speaker 2>I like the the clown makeup is a I like

851
00:44:05.960 --> 00:44:07.960
<v Speaker 2>that that's a pre's part of the buying.

852
00:44:08.440 --> 00:44:12.599
<v Speaker 1>Yeah, yeah, especially because I posted already online that there's

853
00:44:12.639 --> 00:44:14.440
<v Speaker 1>no way on God's Green Earth that I'm gonna pay

854
00:44:14.440 --> 00:44:16.960
<v Speaker 1>a thousand dollars for a handheld. There's a there's a

855
00:44:17.079 --> 00:44:20.159
<v Speaker 1>very real chance I will be paying a thousand dollars, which.

856
00:44:22.599 --> 00:44:25.679
<v Speaker 4>Absolutely I've said before that I would never become the

857
00:44:25.719 --> 00:44:27.360
<v Speaker 4>type of person who would spend a lot of money

858
00:44:27.360 --> 00:44:30.280
<v Speaker 4>on cardboard, And then I started playing Magic the Gathering,

859
00:44:30.400 --> 00:44:31.960
<v Speaker 4>so like, there's a room for all of us to

860
00:44:32.039 --> 00:44:33.480
<v Speaker 4>change for the better and for the worse.

861
00:44:33.719 --> 00:44:38.719
<v Speaker 1>You know, well, Bill, before you get out of here,

862
00:44:39.119 --> 00:44:41.320
<v Speaker 1>you've been playing anything you want to shout out or

863
00:44:41.360 --> 00:44:42.280
<v Speaker 1>talk about real quick.

864
00:44:43.159 --> 00:44:47.519
<v Speaker 5>So I've been playing a lot of which is I

865
00:44:47.559 --> 00:44:50.639
<v Speaker 5>have tons, so many games to play, and I can't

866
00:44:50.679 --> 00:44:54.679
<v Speaker 5>stop playing two games. The first one is Cloverpit. Have

867
00:44:54.719 --> 00:44:55.920
<v Speaker 5>you guys been playing Cloverpit?

868
00:44:56.800 --> 00:44:58.599
<v Speaker 1>I haven't played Overpit's sick.

869
00:45:00.280 --> 00:45:03.880
<v Speaker 5>It's so fun for the people who were watching or listening.

870
00:45:05.000 --> 00:45:09.159
<v Speaker 5>You think, Billatro, which everybody knows about because of the

871
00:45:09.159 --> 00:45:13.159
<v Speaker 5>Game Awards, last year, but instead it's a slot machine

872
00:45:13.199 --> 00:45:16.840
<v Speaker 5>and when you lose, you get killed, and that's the

873
00:45:16.840 --> 00:45:20.119
<v Speaker 5>whole game, and it's it's super fun. The other one

874
00:45:20.119 --> 00:45:23.800
<v Speaker 5>that I've been playing is MEGABONK. Have you guys been playing?

875
00:45:24.559 --> 00:45:26.639
<v Speaker 2>No, that's another one I need to play. Happen Hearing

876
00:45:26.639 --> 00:45:26.920
<v Speaker 2>a lot.

877
00:45:27.039 --> 00:45:28.559
<v Speaker 1>It's on I think it's on a couple of our

878
00:45:29.400 --> 00:45:31.599
<v Speaker 1>lists to touch before the end of the year. I'm

879
00:45:31.679 --> 00:45:34.639
<v Speaker 1>very familiar. It's it's it's a rogue light right, like

880
00:45:34.800 --> 00:45:38.400
<v Speaker 1>sort of like Vampire Survivors Risk of Rain a little bit.

881
00:45:39.199 --> 00:45:42.599
<v Speaker 5>Right, yeah, very much like Risk of Rain, like, yeah,

882
00:45:42.639 --> 00:45:45.519
<v Speaker 5>because you just can't you get these swarms coming after you,

883
00:45:46.159 --> 00:45:49.159
<v Speaker 5>and you can just do some crazy things. I was

884
00:45:49.199 --> 00:45:54.599
<v Speaker 5>playing yesterday as Calcium, who is a skeleton that rides

885
00:45:54.599 --> 00:45:58.639
<v Speaker 5>a skateboard, and longer he goes without getting hit, the

886
00:45:58.760 --> 00:46:01.719
<v Speaker 5>faster he goes. And then I ended up picking up

887
00:46:01.760 --> 00:46:05.519
<v Speaker 5>a power up that may that tied my damage multiplier

888
00:46:05.639 --> 00:46:10.559
<v Speaker 5>to my speed. Oh man, So I was doing tons

889
00:46:10.599 --> 00:46:13.760
<v Speaker 5>of damage, just throwing bones at people or at these

890
00:46:13.800 --> 00:46:18.119
<v Speaker 5>goblins or whatever, and it like it's got this ridiculous

891
00:46:18.199 --> 00:46:21.960
<v Speaker 5>ps one esthetic. It's so ugly that it's charming. Yet

892
00:46:22.000 --> 00:46:25.719
<v Speaker 5>the same time, and I've been playing the hell out

893
00:46:25.719 --> 00:46:28.800
<v Speaker 5>of that game. I think I got it two weeks ago,

894
00:46:28.960 --> 00:46:30.760
<v Speaker 5>and it's like, it's the kind of game that you

895
00:46:30.800 --> 00:46:33.800
<v Speaker 5>pick up and you play for ten minutes and then

896
00:46:34.039 --> 00:46:36.440
<v Speaker 5>you're done. I've got seven and a half hours in

897
00:46:36.480 --> 00:46:39.920
<v Speaker 5>this game already. Yeah, and it's it's that it's not

898
00:46:39.960 --> 00:46:42.079
<v Speaker 5>the kind of game that you spend that much time in,

899
00:46:42.440 --> 00:46:43.679
<v Speaker 5>but you can't stop playing.

900
00:46:43.760 --> 00:46:45.800
<v Speaker 2>I know I don't need We're gonna talk about balls

901
00:46:45.800 --> 00:46:47.639
<v Speaker 2>Pit later, but I don't need another one of those

902
00:46:47.719 --> 00:46:50.519
<v Speaker 2>when I have so many other big games to get through,

903
00:46:50.760 --> 00:46:53.159
<v Speaker 2>but also can't wait to hear about that super good

904
00:46:53.159 --> 00:46:56.320
<v Speaker 2>as someone that spent way too much time with Vampire Spers.

905
00:46:57.000 --> 00:46:59.239
<v Speaker 1>Yeah, clover Pit is one that's been on the top

906
00:46:59.280 --> 00:47:02.159
<v Speaker 1>of my wish list for a while. I think Eric

907
00:47:02.239 --> 00:47:04.599
<v Speaker 1>was showing I was over at his place recently, and

908
00:47:04.639 --> 00:47:08.079
<v Speaker 1>I think Northern Lion's been streaming it, and that thing

909
00:47:08.199 --> 00:47:11.920
<v Speaker 1>looks can't put me on blast like this. We can't

910
00:47:12.000 --> 00:47:13.599
<v Speaker 1>let the people know that you come over. I just

911
00:47:13.639 --> 00:47:16.400
<v Speaker 1>show you Northern Line videos. That's that's what it is.

912
00:47:17.000 --> 00:47:20.760
<v Speaker 1>I recently saw a post that was like, dudes love

913
00:47:20.840 --> 00:47:23.320
<v Speaker 1>showing you YouTube videos. It's like part of their culture

914
00:47:24.320 --> 00:47:27.880
<v Speaker 1>was like that describes Eric to a t. And they're

915
00:47:27.880 --> 00:47:30.519
<v Speaker 1>always Northern Line clips. But that's okay, I love Northern Line.

916
00:47:31.719 --> 00:47:33.880
<v Speaker 1>But yeah, clover Pit has been on my list since

917
00:47:33.880 --> 00:47:37.679
<v Speaker 1>seeing that. It definitely has that inscription look to it, right,

918
00:47:37.760 --> 00:47:40.400
<v Speaker 1>like the really yeah you know like.

919
00:47:42.119 --> 00:47:48.079
<v Speaker 6>Buckshot Yeah yeah, yeah, Like all the textures are wobbly,

920
00:47:48.599 --> 00:47:51.639
<v Speaker 6>like they kind of just shake like you guys probably

921
00:47:51.639 --> 00:47:52.840
<v Speaker 6>aren't old enough to remember this.

922
00:47:53.119 --> 00:47:55.599
<v Speaker 3>Do you guys remember Doctor Katz? Yeah, comedy.

923
00:47:55.719 --> 00:47:56.920
<v Speaker 2>I love Doctor Katz.

924
00:47:57.400 --> 00:48:00.719
<v Speaker 5>Okay, Doctor Katz had this squigglevis and that's what.

925
00:48:02.639 --> 00:48:03.880
<v Speaker 3>Cloverpit reminds me of.

926
00:48:03.880 --> 00:48:06.960
<v Speaker 2>It's Squigglevision, the Doctor Katz and video games. They call it.

927
00:48:08.320 --> 00:48:11.480
<v Speaker 4>Finally Yeah, we finally made one.

928
00:48:12.280 --> 00:48:16.079
<v Speaker 1>Yeah, well, Bill, thank you again for joining us today

929
00:48:16.119 --> 00:48:18.280
<v Speaker 1>on the show. Before we take a quick break, will

930
00:48:18.320 --> 00:48:20.519
<v Speaker 1>you just go ahead and plug where folks can find

931
00:48:20.519 --> 00:48:23.480
<v Speaker 1>you online? Social media, Patreon, that kind of stuff.

932
00:48:24.360 --> 00:48:26.960
<v Speaker 5>Yeah, you can find everything that I do over at

933
00:48:27.000 --> 00:48:30.519
<v Speaker 5>YouTube dot com, slash, nerd Nest or nerdnest dot tv,

934
00:48:31.239 --> 00:48:34.880
<v Speaker 5>and I mean you can find me on Blue Sky,

935
00:48:35.000 --> 00:48:37.480
<v Speaker 5>but I think it's nerdnest dot tv on Blue Sky,

936
00:48:37.760 --> 00:48:40.800
<v Speaker 5>which is how Alex and I have been talking. Yeah,

937
00:48:40.840 --> 00:48:43.639
<v Speaker 5>I don't really post to any of the other platforms

938
00:48:43.679 --> 00:48:45.800
<v Speaker 5>all that much, and honestly, I don't really post a

939
00:48:45.800 --> 00:48:48.400
<v Speaker 5>Blue Sky all that much, but you know, every pretty

940
00:48:48.480 --> 00:48:51.840
<v Speaker 5>much everything is on YouTube, YouTube, dot Com, slash nerd, Nest.

941
00:48:52.559 --> 00:48:55.960
<v Speaker 1>Awesome. Well Bill, thanks for joining us, and hopefully we'll

942
00:48:55.960 --> 00:48:56.800
<v Speaker 1>have you back on soon.

943
00:48:57.800 --> 00:48:59.480
<v Speaker 3>Thanks so much. It was really fun talking to you

944
00:48:59.480 --> 00:49:00.480
<v Speaker 3>guys and meet you guys.

945
00:49:00.960 --> 00:49:05.079
<v Speaker 1>Yeah, by welcome back everyone to the Game Informer show.

946
00:49:05.239 --> 00:49:07.960
<v Speaker 1>We've got still a packed episode. We're gonna be getting

947
00:49:08.000 --> 00:49:11.840
<v Speaker 1>into our Ball x Pit review impressions in just a second,

948
00:49:11.880 --> 00:49:15.880
<v Speaker 1>as well as Vampire the Masquerade, Bloodlines two, Battlefield six

949
00:49:16.320 --> 00:49:19.639
<v Speaker 1>by Sweet Carol at the very end, well, we'll we'll

950
00:49:19.679 --> 00:49:22.079
<v Speaker 1>talk a little little bit about legends, which I think

951
00:49:22.079 --> 00:49:25.960
<v Speaker 1>we've got like a collective hour in our first impressions,

952
00:49:26.000 --> 00:49:26.760
<v Speaker 1>Pokemon legends.

953
00:49:26.840 --> 00:49:31.960
<v Speaker 4>Yes, we're just talking about legends, Yes, various myths.

954
00:49:31.559 --> 00:49:37.719
<v Speaker 1>Yeah, yeah, yeah, the legend I am Legend. I am legend. Yes,

955
00:49:37.800 --> 00:49:41.079
<v Speaker 1>that's what we're to get into our exclusive review of

956
00:49:41.159 --> 00:49:44.159
<v Speaker 1>I Am Legend. Guys, let's get into Ball x Pit.

957
00:49:44.320 --> 00:49:48.360
<v Speaker 1>This is uh from I believe. I know it's being

958
00:49:48.360 --> 00:49:52.320
<v Speaker 1>published obviously by Devolver Digital, but It's being developed by

959
00:49:53.079 --> 00:49:58.559
<v Speaker 1>a fellow named Kenny Sun, the Legend. The Legend Kenny

960
00:49:58.639 --> 00:50:03.239
<v Speaker 1>Sun previously worked on mister Sun's hat Box. That's where

961
00:50:03.280 --> 00:50:06.840
<v Speaker 1>I know that name, from which I believe, Marcus you

962
00:50:06.840 --> 00:50:09.039
<v Speaker 1>were a fan of if I if I remember correctly. Oh,

963
00:50:09.119 --> 00:50:11.760
<v Speaker 1>I've never played it, but maybe it was Alex Stadnick.

964
00:50:12.000 --> 00:50:12.960
<v Speaker 2>Do you think I would like it?

965
00:50:13.679 --> 00:50:17.360
<v Speaker 1>I think so, yeah. But ballocks Pit is is Kinney's

966
00:50:17.519 --> 00:50:22.199
<v Speaker 1>latest game, again being published by Devolver. Is a brick

967
00:50:22.280 --> 00:50:26.920
<v Speaker 1>breaker ball fusing rogue light that's describes itself on the

968
00:50:26.960 --> 00:50:30.719
<v Speaker 1>Steam listing, and I think that's pretty dang close to

969
00:50:30.719 --> 00:50:33.159
<v Speaker 1>to what what the real experience is like. There's also

970
00:50:33.280 --> 00:50:38.719
<v Speaker 1>a sort of base building harvesting system that you know,

971
00:50:38.760 --> 00:50:42.320
<v Speaker 1>you continually expand. But the whole premise of the game

972
00:50:42.599 --> 00:50:47.760
<v Speaker 1>is at the very start, giant sort of meteor hits

973
00:50:47.760 --> 00:50:51.320
<v Speaker 1>this big city called ball Balon, which is this great

974
00:50:51.360 --> 00:50:53.280
<v Speaker 1>city looks sort of like Menace tier at from one

975
00:50:53.320 --> 00:50:56.000
<v Speaker 1>of the rings a little bit, and it creates this

976
00:50:56.079 --> 00:51:00.320
<v Speaker 1>huge pit and pretty much all of humanity is much

977
00:51:00.320 --> 00:51:04.760
<v Speaker 1>wiped out save for some you know, loan survivors, and

978
00:51:04.800 --> 00:51:08.079
<v Speaker 1>you're slowly building up a settlement by diving deeper into

979
00:51:08.119 --> 00:51:14.039
<v Speaker 1>the pit to find resources and uncover new townsfolk to

980
00:51:14.280 --> 00:51:17.000
<v Speaker 1>come back to your settlement and kind of help build

981
00:51:17.000 --> 00:51:20.159
<v Speaker 1>things up. But the main sort of mode that you're

982
00:51:20.199 --> 00:51:24.440
<v Speaker 1>engaging with most of the time is this brick breaker

983
00:51:24.519 --> 00:51:27.280
<v Speaker 1>style game where you're playing a character. At the bottom

984
00:51:27.320 --> 00:51:34.320
<v Speaker 1>of the screen. There's a vertical scrolling battlefield with legions

985
00:51:34.320 --> 00:51:39.039
<v Speaker 1>of enemies coming down, and you are playing a brick

986
00:51:39.119 --> 00:51:42.440
<v Speaker 1>baker game where you're throwing special balls that do special effects,

987
00:51:42.719 --> 00:51:44.599
<v Speaker 1>as well as what they call baby balls, which are

988
00:51:44.639 --> 00:51:47.719
<v Speaker 1>just sort of like normal balls that bounce around, they

989
00:51:47.719 --> 00:51:51.280
<v Speaker 1>bounce off balls, they bounce off enemies, and you're slowly

990
00:51:51.480 --> 00:51:55.639
<v Speaker 1>kind of taking out these hordes of batties while slowly

991
00:51:55.719 --> 00:52:00.679
<v Speaker 1>upgrading your character from the sort of XP gym that

992
00:52:00.719 --> 00:52:03.480
<v Speaker 1>you get from defeating those enemies. And there are mid bosses,

993
00:52:03.559 --> 00:52:07.039
<v Speaker 1>there are are big bosses, and there are you know,

994
00:52:07.039 --> 00:52:11.039
<v Speaker 1>you have to do runs multiple times to kind of unlock,

995
00:52:11.639 --> 00:52:13.840
<v Speaker 1>you know, the next area. I'm having a lot of

996
00:52:13.840 --> 00:52:17.320
<v Speaker 1>fun with it. It's been really my main driver on

997
00:52:17.400 --> 00:52:20.360
<v Speaker 1>my Steam deck, and I think I probably put probably

998
00:52:20.400 --> 00:52:23.920
<v Speaker 1>fifteen hours into it at this point, and it's one

999
00:52:23.960 --> 00:52:26.960
<v Speaker 1>of those games that reminds me of loop Heiro and

1000
00:52:27.039 --> 00:52:30.000
<v Speaker 1>the way that when I first looked at Loopierro on Steam,

1001
00:52:30.280 --> 00:52:33.119
<v Speaker 1>I was like, I heard it's cool, but it's not

1002
00:52:33.199 --> 00:52:35.480
<v Speaker 1>really a looker, and I don't know if it's for me.

1003
00:52:36.119 --> 00:52:38.239
<v Speaker 1>And then I played Loopierro and I was like, oh

1004
00:52:38.280 --> 00:52:41.559
<v Speaker 1>my god, this thing is great. You know, I have

1005
00:52:41.559 --> 00:52:44.480
<v Speaker 1>hav any very similar experience with ball x Pit, where

1006
00:52:44.800 --> 00:52:47.079
<v Speaker 1>it's kind of my radar wasn't sure if I was interested,

1007
00:52:47.679 --> 00:52:51.280
<v Speaker 1>and you know, it was pleasantly surprised. But I'm curious

1008
00:52:51.440 --> 00:52:54.119
<v Speaker 1>Eric and Marcus where you guys are at with the

1009
00:52:54.159 --> 00:52:57.079
<v Speaker 1>game and how you're enjoying it or if you're not

1010
00:52:57.159 --> 00:52:57.639
<v Speaker 1>enjoying it.

1011
00:52:58.960 --> 00:53:01.280
<v Speaker 4>I put it pretty decent amount of time into it

1012
00:53:01.320 --> 00:53:04.280
<v Speaker 4>so far. I I don't know that I would call

1013
00:53:04.320 --> 00:53:06.960
<v Speaker 4>it so it's weird. I don't know that I would

1014
00:53:07.000 --> 00:53:10.760
<v Speaker 4>say I'm like a roguelike guy, But then I play

1015
00:53:10.840 --> 00:53:15.119
<v Speaker 4>basically every roguelike that comes out and have an opinion

1016
00:53:15.159 --> 00:53:16.880
<v Speaker 4>on it, so I guess maybe I.

1017
00:53:16.880 --> 00:53:20.400
<v Speaker 1>Am like a roguelike guy. I just look.

1018
00:53:20.440 --> 00:53:24.840
<v Speaker 4>I got into FTL and Binding of Isaac when they

1019
00:53:24.840 --> 00:53:27.559
<v Speaker 4>were both like coming out, and I think it just

1020
00:53:27.599 --> 00:53:30.719
<v Speaker 4>like it hooked and and I bring that up because

1021
00:53:30.760 --> 00:53:34.159
<v Speaker 4>I do think Ballpit. Well, first of all, I'll call

1022
00:53:34.199 --> 00:53:38.119
<v Speaker 4>it Ballpit. Much like Hunter Hunter I believe, I believe

1023
00:53:38.119 --> 00:53:38.960
<v Speaker 4>the ex is silent.

1024
00:53:39.079 --> 00:53:41.400
<v Speaker 1>But in the review and the review, I did ball

1025
00:53:41.599 --> 00:53:44.360
<v Speaker 1>x pit and then I recorded some alternate takes with

1026
00:53:44.559 --> 00:53:46.639
<v Speaker 1>just ballpick ball, cross.

1027
00:53:46.440 --> 00:53:55.320
<v Speaker 4>Pit yeah, all times pit yeah pit. Yeah. So with Ballpit,

1028
00:53:55.840 --> 00:53:58.519
<v Speaker 4>it's been really interesting. I do think it's a really

1029
00:53:58.519 --> 00:54:01.639
<v Speaker 4>cool game. Like, like to be clear, I am, I'm

1030
00:54:01.800 --> 00:54:06.000
<v Speaker 4>very warm on it. I do kind of wish some

1031
00:54:06.039 --> 00:54:09.079
<v Speaker 4>of the base building stuff was a little bit not

1032
00:54:09.400 --> 00:54:12.360
<v Speaker 4>the way it was, just because there's I think as

1033
00:54:12.400 --> 00:54:14.719
<v Speaker 4>that starts to grow, it's it's novel at first, but

1034
00:54:14.760 --> 00:54:17.280
<v Speaker 4>then kind of started to degrade on me over time.

1035
00:54:17.719 --> 00:54:20.119
<v Speaker 4>But I only bring that up because I think it's

1036
00:54:20.159 --> 00:54:23.079
<v Speaker 4>a really clever idea, and that idea plays out very

1037
00:54:23.079 --> 00:54:25.880
<v Speaker 4>well when you're actually in the pit and climbing through stuff.

1038
00:54:25.920 --> 00:54:29.239
<v Speaker 4>Because you brought up that it's brick Breaker, it's a

1039
00:54:29.280 --> 00:54:33.159
<v Speaker 4>little bit of Pinball, it's a little bit of Vampire Survivors.

1040
00:54:33.199 --> 00:54:35.000
<v Speaker 4>I think there's a lot of touchstones that if you've

1041
00:54:35.039 --> 00:54:39.360
<v Speaker 4>played any sort of run based game in the last

1042
00:54:39.480 --> 00:54:41.400
<v Speaker 4>five to ten years, you're going to see that here.

1043
00:54:42.079 --> 00:54:45.920
<v Speaker 4>But what it's the reminded me the most of just

1044
00:54:45.960 --> 00:54:48.440
<v Speaker 4>in terms of general concept and idea, has been stuff

1045
00:54:48.519 --> 00:54:52.000
<v Speaker 4>like Galaga, where you're kind of managing this ever approaching

1046
00:54:52.119 --> 00:54:56.719
<v Speaker 4>wall of enemies, and yeah, there's kind of just always

1047
00:54:56.920 --> 00:55:00.320
<v Speaker 4>constant pressure on you, the player and the There's an

1048
00:55:00.320 --> 00:55:03.840
<v Speaker 4>interesting push and pull between how much you are willing

1049
00:55:03.880 --> 00:55:08.599
<v Speaker 4>to see ground or try to push forward and play

1050
00:55:08.639 --> 00:55:12.599
<v Speaker 4>the way that you want to play to then risk

1051
00:55:12.639 --> 00:55:14.360
<v Speaker 4>it them eventually getting to the bottom and starting to

1052
00:55:14.400 --> 00:55:15.840
<v Speaker 4>hit you, because once they get to the bottom of

1053
00:55:15.880 --> 00:55:17.960
<v Speaker 4>the screen, or once they get close enough because you

1054
00:55:18.000 --> 00:55:21.000
<v Speaker 4>can't actually walk forward on the screen, and then enemies

1055
00:55:21.000 --> 00:55:22.960
<v Speaker 4>if they're in melee range, will start to actually attack you.

1056
00:55:23.000 --> 00:55:25.639
<v Speaker 4>Because of it, you can kind of play around with that.

1057
00:55:25.679 --> 00:55:27.239
<v Speaker 4>You can play around that space. And there's a lot

1058
00:55:27.280 --> 00:55:29.840
<v Speaker 4>of balls that I think do more interesting things than

1059
00:55:29.840 --> 00:55:31.239
<v Speaker 4>I thought there would be. I kind of went in

1060
00:55:31.360 --> 00:55:34.719
<v Speaker 4>expecting like, Okay, you're going to have chain lightning ball,

1061
00:55:34.760 --> 00:55:37.880
<v Speaker 4>You're going to have some sort of damage over time ball,

1062
00:55:37.920 --> 00:55:40.639
<v Speaker 4>You're going to have a ball that turns into more balls,

1063
00:55:40.719 --> 00:55:43.360
<v Speaker 4>because that all seems natural, and those are all there.

1064
00:55:44.199 --> 00:55:45.880
<v Speaker 4>I think the more interesting parts of this game to

1065
00:55:45.880 --> 00:55:49.599
<v Speaker 4>me are the ones that say, Okay, this ball will

1066
00:55:49.639 --> 00:55:52.119
<v Speaker 4>have higher krit chance if you hit it hit something

1067
00:55:52.159 --> 00:55:55.320
<v Speaker 4>from the right hand side, or this ball will do

1068
00:55:55.920 --> 00:55:59.360
<v Speaker 4>more damage, but once it hits the back of the

1069
00:55:59.400 --> 00:56:02.440
<v Speaker 4>screen and starts bouncing back down, now it's going to

1070
00:56:02.480 --> 00:56:05.639
<v Speaker 4>do less damage. Or conversely, this ball does less damage

1071
00:56:05.719 --> 00:56:07.840
<v Speaker 4>until it hits a wall and then it starts picking

1072
00:56:07.920 --> 00:56:11.440
<v Speaker 4>up damage the more it bounces. And you can combine

1073
00:56:11.480 --> 00:56:15.159
<v Speaker 4>that with things like the wind ball, which kind of

1074
00:56:15.199 --> 00:56:18.239
<v Speaker 4>pass It moves slower, but it passes through enemies instead

1075
00:56:18.239 --> 00:56:19.119
<v Speaker 4>of bouncing.

1076
00:56:18.719 --> 00:56:19.280
<v Speaker 1>Off of them.

1077
00:56:19.760 --> 00:56:22.400
<v Speaker 4>You can do really cool interesting things with that. I

1078
00:56:22.400 --> 00:56:25.079
<v Speaker 4>think the physics of this game, the actual feeling of

1079
00:56:25.639 --> 00:56:28.599
<v Speaker 4>balls ricocheting around and how you can manipulate that to

1080
00:56:28.639 --> 00:56:31.760
<v Speaker 4>do really cool things, is one of the more interesting

1081
00:56:31.760 --> 00:56:35.519
<v Speaker 4>and novel parts of Ballpit that have really like resonated

1082
00:56:35.559 --> 00:56:38.320
<v Speaker 4>with me. I think it would have been very easy

1083
00:56:38.360 --> 00:56:41.360
<v Speaker 4>for this game to just be You're playing brick breaker

1084
00:56:41.639 --> 00:56:44.239
<v Speaker 4>and you get like cooler ways to break the bricks,

1085
00:56:44.239 --> 00:56:46.039
<v Speaker 4>but it's kind of just that. And I think the

1086
00:56:46.119 --> 00:56:50.639
<v Speaker 4>ways in which the developers have thought to expand the

1087
00:56:50.679 --> 00:56:56.199
<v Speaker 4>playspase of brick breaking Galaga style like very retro feeling

1088
00:56:56.280 --> 00:57:01.320
<v Speaker 4>concepts and infuse so much new novel into it really

1089
00:57:01.320 --> 00:57:03.400
<v Speaker 4>really works for me, and I find that really really compelling.

1090
00:57:04.599 --> 00:57:07.599
<v Speaker 1>Yeah, you know, Marcus, I'm curious. I'm curious to your

1091
00:57:07.639 --> 00:57:10.239
<v Speaker 1>thoughts before I dive into a rabbit hole that I

1092
00:57:10.239 --> 00:57:10.800
<v Speaker 1>was about to go.

1093
00:57:10.840 --> 00:57:13.440
<v Speaker 2>And No, it's a lot of it's a lot of fun,

1094
00:57:13.519 --> 00:57:16.880
<v Speaker 2>I said earlier. I it's got a lot of the

1095
00:57:16.880 --> 00:57:19.840
<v Speaker 2>same hooks that Vampire Survivors had in me of just

1096
00:57:19.960 --> 00:57:24.639
<v Speaker 2>this kind of like endlessly replayable, but very easy to

1097
00:57:24.840 --> 00:57:27.360
<v Speaker 2>play because it's an auto shooter, like you're just shooting

1098
00:57:27.360 --> 00:57:28.920
<v Speaker 2>the balls, like so literally all you have to do

1099
00:57:29.000 --> 00:57:30.360
<v Speaker 2>is just move the character.

1100
00:57:31.000 --> 00:57:38.320
<v Speaker 4>So uh oh, I you're not wrong, However, it is shooting.

1101
00:57:39.000 --> 00:57:41.760
<v Speaker 4>Auto shooting is something you toggle. And I will say

1102
00:57:41.800 --> 00:57:44.679
<v Speaker 4>something that did impress me was it starts you off,

1103
00:57:44.880 --> 00:57:47.480
<v Speaker 4>not letting you auto shoot, and then you turn it

1104
00:57:47.519 --> 00:57:48.920
<v Speaker 4>on and I'm like, well, why would I ever turn

1105
00:57:49.000 --> 00:57:51.719
<v Speaker 4>this off? And then you start to get some balls

1106
00:57:51.760 --> 00:57:54.800
<v Speaker 4>that make you go like maybe I don't just want

1107
00:57:54.800 --> 00:57:58.639
<v Speaker 4>to auto shoot? Yeah, I think that's pretty interesting.

1108
00:57:59.119 --> 00:58:03.079
<v Speaker 2>Okay, Yeah i'ven't. I don't think I've encountered balls that

1109
00:58:03.239 --> 00:58:06.920
<v Speaker 2>would have made me question that. So okay, that's interesting.

1110
00:58:07.039 --> 00:58:09.159
<v Speaker 1>Yeah, there are some balls that deal damage to you

1111
00:58:09.199 --> 00:58:09.920
<v Speaker 1>when you shoot them.

1112
00:58:10.639 --> 00:58:11.920
<v Speaker 2>Oh okay, gotcha?

1113
00:58:12.079 --> 00:58:14.639
<v Speaker 1>Huh yeah. And so if you have auto shoot on,

1114
00:58:15.280 --> 00:58:17.519
<v Speaker 1>you're just like slowly you.

1115
00:58:17.599 --> 00:58:20.320
<v Speaker 2>Know, yeah, because I turned it off. Yeah, I turned

1116
00:58:20.360 --> 00:58:22.440
<v Speaker 2>on auto immediately because I was like, I'm playing a

1117
00:58:22.440 --> 00:58:23.639
<v Speaker 2>controller and I was like, oh, I don't want to

1118
00:58:23.679 --> 00:58:26.639
<v Speaker 2>hold down to the trigger the whole time. It's like,

1119
00:58:26.639 --> 00:58:28.400
<v Speaker 2>I'm just gonna play it like it's Vampire Survivors and

1120
00:58:28.519 --> 00:58:31.519
<v Speaker 2>just have it, you know, I just want to focus.

1121
00:58:30.440 --> 00:58:33.559
<v Speaker 1>Most builds you can get away with auto.

1122
00:58:34.199 --> 00:58:37.000
<v Speaker 4>I think that I would then draw comparisons to things

1123
00:58:37.000 --> 00:58:39.079
<v Speaker 4>like Binding of Isaac, where the first time I played

1124
00:58:39.079 --> 00:58:40.480
<v Speaker 4>Binding of Isaac, I was like, why would I not

1125
00:58:40.519 --> 00:58:42.199
<v Speaker 4>just walk around with the fire button held down all

1126
00:58:42.199 --> 00:58:44.880
<v Speaker 4>the time? Why would I ever use my bombs to

1127
00:58:44.960 --> 00:58:46.159
<v Speaker 4>not just blow things up?

1128
00:58:46.360 --> 00:58:47.199
<v Speaker 1>Why would I? You know?

1129
00:58:47.320 --> 00:58:49.320
<v Speaker 4>And then suddenly you start to understand that the play

1130
00:58:49.320 --> 00:58:51.599
<v Speaker 4>space is a lot deeper than you think it's going

1131
00:58:51.639 --> 00:58:54.559
<v Speaker 4>to be, but also that they're doing more things with

1132
00:58:54.760 --> 00:58:57.599
<v Speaker 4>those verbs than you normally expect a video game to do.

1133
00:58:58.039 --> 00:59:02.360
<v Speaker 4>I think a lot of video games, broadly speaking, love

1134
00:59:02.400 --> 00:59:05.079
<v Speaker 4>the idea of you do thing and then you do

1135
00:59:05.199 --> 00:59:07.320
<v Speaker 4>more of thing. But I think What often sets a

1136
00:59:07.400 --> 00:59:11.000
<v Speaker 4>really good run based game apart for me is where

1137
00:59:11.000 --> 00:59:13.800
<v Speaker 4>it makes you have those moments of careful consideration where

1138
00:59:13.800 --> 00:59:16.760
<v Speaker 4>you say, I need to play differently than I do

1139
00:59:16.920 --> 00:59:19.239
<v Speaker 4>for every other run, where I need to like consider

1140
00:59:19.880 --> 00:59:23.119
<v Speaker 4>my playset and my play style a little bit differently,

1141
00:59:23.159 --> 00:59:26.360
<v Speaker 4>because now I'm playing something that is going to both

1142
00:59:26.519 --> 00:59:29.639
<v Speaker 4>encourage me to play differently and reward me for playing differently.

1143
00:59:29.920 --> 00:59:31.920
<v Speaker 4>And I do think Ballpit nails that.

1144
00:59:32.679 --> 00:59:36.800
<v Speaker 2>Yeah, It's there's a primal satisfaction that I have and

1145
00:59:36.840 --> 00:59:38.679
<v Speaker 2>probably all of us do to some degree of just

1146
00:59:38.760 --> 00:59:42.079
<v Speaker 2>watching balls bounce around and break up, just like I've

1147
00:59:42.079 --> 00:59:46.800
<v Speaker 2>always really loved the Arcanoid and this is just like

1148
00:59:47.239 --> 00:59:53.519
<v Speaker 2>this is basically like fancy, more involved Arcanoid to me. Yeah,

1149
00:59:53.559 --> 00:59:55.880
<v Speaker 2>with a little bit of Tetris, because I think of

1150
00:59:55.920 --> 00:59:58.119
<v Speaker 2>Tetris when I see the kind of like enemy scrolling

1151
00:59:58.119 --> 01:00:01.679
<v Speaker 2>closer and closer and how but instead of like reaching

1152
01:00:01.719 --> 01:00:03.639
<v Speaker 2>the top is bad, reaching the bottom is bad, it's

1153
01:00:03.679 --> 01:00:06.320
<v Speaker 2>like reverse Tetris. This game is so weird in terms

1154
01:00:06.360 --> 01:00:09.800
<v Speaker 2>of the different sort of like things it takes. It's

1155
01:00:09.880 --> 01:00:12.400
<v Speaker 2>like the watch a McCall a bar of video games.

1156
01:00:12.920 --> 01:00:14.559
<v Speaker 2>Just like it's got a little bit of everything, and

1157
01:00:14.599 --> 01:00:18.440
<v Speaker 2>it manages to blend together in a way that is

1158
01:00:19.639 --> 01:00:22.199
<v Speaker 2>it's amazing how kind of like quickly you kind of

1159
01:00:22.199 --> 01:00:25.559
<v Speaker 2>pick up what it's putting down for how sort of

1160
01:00:25.639 --> 01:00:28.320
<v Speaker 2>like for how many different things it sort of mashes

1161
01:00:28.360 --> 01:00:30.440
<v Speaker 2>together that you won't think on paper it wouldn't work,

1162
01:00:30.599 --> 01:00:32.320
<v Speaker 2>But then you only need to play like around and

1163
01:00:32.320 --> 01:00:34.960
<v Speaker 2>you start to go like, oh, oh, okay, I think

1164
01:00:34.960 --> 01:00:37.559
<v Speaker 2>I get what this is cause and I think when

1165
01:00:37.599 --> 01:00:40.480
<v Speaker 2>you just watch a trailer it's even hard to sort

1166
01:00:40.480 --> 01:00:44.719
<v Speaker 2>of kind of like understand completely what you're kind of

1167
01:00:44.719 --> 01:00:47.639
<v Speaker 2>getting into. I think once you get in there, And

1168
01:00:47.639 --> 01:00:48.960
<v Speaker 2>I think it's one of the reason why I Steam

1169
01:00:49.000 --> 01:00:51.360
<v Speaker 2>Demo did so well when it was available on Next Fest,

1170
01:00:51.360 --> 01:00:53.360
<v Speaker 2>Like I played the crap out of that, and thankfully

1171
01:00:53.360 --> 01:00:55.760
<v Speaker 2>your progress carries over from the Steam Demo, which is

1172
01:00:55.800 --> 01:00:58.320
<v Speaker 2>greats Like I just fired up the full game and

1173
01:00:58.360 --> 01:01:00.960
<v Speaker 2>it's just like, hey, we saw you played demo. Here

1174
01:01:01.000 --> 01:01:05.079
<v Speaker 2>you are just start off where you were. But yeah,

1175
01:01:05.159 --> 01:01:08.079
<v Speaker 2>it's uh, it's fun. Like it's it's one of those

1176
01:01:08.119 --> 01:01:11.400
<v Speaker 2>games you get I get so lost in, like you

1177
01:01:11.440 --> 01:01:13.679
<v Speaker 2>get that zen state when you're like on a really

1178
01:01:13.719 --> 01:01:17.760
<v Speaker 2>good run and you're watching all of your balls kind

1179
01:01:17.760 --> 01:01:19.679
<v Speaker 2>of like do what you want them to do. And

1180
01:01:19.679 --> 01:01:21.440
<v Speaker 2>I also get really excited with like it does the

1181
01:01:21.480 --> 01:01:25.320
<v Speaker 2>Vampires of Ivors like weapon fusion stuff. So every time

1182
01:01:25.360 --> 01:01:27.400
<v Speaker 2>you pick one of those up, I'm just like, oh man,

1183
01:01:27.440 --> 01:01:30.320
<v Speaker 2>I'm gonna like I would just combine things together just

1184
01:01:30.320 --> 01:01:32.039
<v Speaker 2>to see what happens, not even like I don't know

1185
01:01:32.079 --> 01:01:35.559
<v Speaker 2>if this has any strategic advantage, like for this current situation,

1186
01:01:35.599 --> 01:01:36.880
<v Speaker 2>but I just want to see what it does because

1187
01:01:36.880 --> 01:01:39.800
<v Speaker 2>I haven't mixed these two things yet. And then even

1188
01:01:39.800 --> 01:01:41.679
<v Speaker 2>when it's something that's like Okay, I don't know if

1189
01:01:41.679 --> 01:01:43.559
<v Speaker 2>that did exactly wanted to do, it's still like a

1190
01:01:43.719 --> 01:01:45.039
<v Speaker 2>it's fun to just experiment.

1191
01:01:46.360 --> 01:01:50.559
<v Speaker 1>Yeah, it's like a discovery element exactly. Yes, that that

1192
01:01:50.559 --> 01:01:54.679
<v Speaker 1>piece reminds me of Alchemy, the old mobile game that

1193
01:01:54.719 --> 01:01:58.000
<v Speaker 1>people would play where you would have different elements and

1194
01:01:58.079 --> 01:02:01.719
<v Speaker 1>you would just like combine them to unlock another element.

1195
01:02:02.239 --> 01:02:04.000
<v Speaker 1>And I think in that game they were like over

1196
01:02:04.039 --> 01:02:07.639
<v Speaker 1>three hundred of them. In this game, there are significantly less,

1197
01:02:07.679 --> 01:02:10.840
<v Speaker 1>which is kind of a bummer because I think that

1198
01:02:11.000 --> 01:02:15.960
<v Speaker 1>is my favorite piece of this game, is the fusion system,

1199
01:02:16.320 --> 01:02:18.599
<v Speaker 1>and I think like as as you go, it kind

1200
01:02:18.599 --> 01:02:20.440
<v Speaker 1>of slows down quite a bit.

1201
01:02:21.039 --> 01:02:25.519
<v Speaker 4>I do think one thing that I kind of have

1202
01:02:25.760 --> 01:02:28.039
<v Speaker 4>with this game in regards to that is that you

1203
01:02:28.039 --> 01:02:30.559
<v Speaker 4>have two different kinds of so for the people at home,

1204
01:02:31.480 --> 01:02:33.400
<v Speaker 4>you have a ball, so you pick up the chain

1205
01:02:33.519 --> 01:02:36.199
<v Speaker 4>lightning ball or the frost ball, the one that freezes

1206
01:02:36.400 --> 01:02:39.000
<v Speaker 4>random pieces, which I think is probably one of my

1207
01:02:39.000 --> 01:02:41.760
<v Speaker 4>favorite ones, just because the ability to stop the line

1208
01:02:41.840 --> 01:02:48.039
<v Speaker 4>from advancing is very helpful. You level it up three

1209
01:02:48.119 --> 01:02:50.920
<v Speaker 4>times and then it has hit basically it's max level.

1210
01:02:51.159 --> 01:02:53.480
<v Speaker 4>But once it's at that max level, you can either

1211
01:02:55.159 --> 01:02:57.000
<v Speaker 4>I forget which one is, which there's one that is

1212
01:02:57.039 --> 01:02:59.760
<v Speaker 4>combining it with another max level ball to kind of

1213
01:02:59.800 --> 01:03:04.039
<v Speaker 4>just stick the two things that those balls do together

1214
01:03:04.320 --> 01:03:06.400
<v Speaker 4>to make them do the same thing together. And I

1215
01:03:06.440 --> 01:03:08.079
<v Speaker 4>think that one once you do that, it is kind

1216
01:03:08.119 --> 01:03:11.719
<v Speaker 4>of completed. It is finished, or you can fuse them

1217
01:03:11.760 --> 01:03:15.239
<v Speaker 4>into something completely brand new that will kind of have

1218
01:03:15.280 --> 01:03:18.960
<v Speaker 4>elements of both, but maybe do something that is kind

1219
01:03:19.000 --> 01:03:20.400
<v Speaker 4>of brand new. I think one of the ones that

1220
01:03:20.639 --> 01:03:23.119
<v Speaker 4>I remember getting that I really thought was interesting was

1221
01:03:23.599 --> 01:03:25.880
<v Speaker 4>it gave the ball an AoE around it that was

1222
01:03:25.960 --> 01:03:28.320
<v Speaker 4>kind of burning the whole time, and it did some

1223
01:03:28.360 --> 01:03:30.760
<v Speaker 4>really cool stuff with that.

1224
01:03:30.760 --> 01:03:31.519
<v Speaker 1>That one.

1225
01:03:31.639 --> 01:03:35.400
<v Speaker 4>You can then level up and I think eventually fuse

1226
01:03:35.480 --> 01:03:38.719
<v Speaker 4>with other things as well, And I ended up getting

1227
01:03:38.880 --> 01:03:41.760
<v Speaker 4>just a little annoyed by that, because then if you're

1228
01:03:41.760 --> 01:03:43.800
<v Speaker 4>trying to min max, if you're trying to say, I'm

1229
01:03:43.840 --> 01:03:45.719
<v Speaker 4>making the most use of every single one of my

1230
01:03:45.800 --> 01:03:48.199
<v Speaker 4>limited slots, because you have a limited number of slots

1231
01:03:48.199 --> 01:03:50.400
<v Speaker 4>for how many balls you can have and how many

1232
01:03:50.440 --> 01:03:52.559
<v Speaker 4>passives you can have. So if you're really trying to

1233
01:03:52.599 --> 01:03:57.039
<v Speaker 4>max that stuff out, suddenly one is technically a better

1234
01:03:57.079 --> 01:03:59.039
<v Speaker 4>and slot option than the other one because it can

1235
01:03:59.079 --> 01:04:01.679
<v Speaker 4>get stronger, it can continue to grow over the course

1236
01:04:01.719 --> 01:04:04.440
<v Speaker 4>of the game, whereas other ones kind of the evolutionary

1237
01:04:04.480 --> 01:04:08.880
<v Speaker 4>path stops, and that in the same way the Vampire

1238
01:04:08.880 --> 01:04:10.679
<v Speaker 4>Survivor is. The one thing that annoys me in that

1239
01:04:10.719 --> 01:04:12.400
<v Speaker 4>game is when you have to pick up something that

1240
01:04:12.480 --> 01:04:14.719
<v Speaker 4>isn't going to then play into an evolution of a

1241
01:04:14.760 --> 01:04:17.719
<v Speaker 4>weapon somewhere down the line. I go like, I'm not

1242
01:04:17.760 --> 01:04:21.039
<v Speaker 4>playing optimally. I don't have the best possible build in

1243
01:04:21.079 --> 01:04:25.000
<v Speaker 4>this moment. Is this run just crap now? And it's

1244
01:04:26.440 --> 01:04:29.719
<v Speaker 4>it's good to force yourself to not play that way

1245
01:04:29.800 --> 01:04:32.679
<v Speaker 4>every single time, And in other games, I think they

1246
01:04:32.719 --> 01:04:36.119
<v Speaker 4>give you ways of forcing you to not play optimally.

1247
01:04:36.199 --> 01:04:39.000
<v Speaker 4>Every single time. But I think when it dangles it

1248
01:04:39.079 --> 01:04:41.320
<v Speaker 4>over your head like that, it does like annoy me

1249
01:04:41.519 --> 01:04:43.840
<v Speaker 4>just a little bit where I'm like, ah, just just

1250
01:04:43.920 --> 01:04:45.800
<v Speaker 4>let me fuse them and make something new and then

1251
01:04:45.920 --> 01:04:48.639
<v Speaker 4>keep growing that that way instead of having the path

1252
01:04:48.719 --> 01:04:52.199
<v Speaker 4>cut off suddenly. It doesn't It doesn't feel great when

1253
01:04:52.199 --> 01:04:54.320
<v Speaker 4>I'm like I had to settle for this because I

1254
01:04:54.400 --> 01:04:57.480
<v Speaker 4>just needed an extra slot, I needed more firepower, and

1255
01:04:57.519 --> 01:05:00.480
<v Speaker 4>then like, oh, I'm just have a suboptimal build now

1256
01:05:00.559 --> 01:05:02.559
<v Speaker 4>and I hope I can kind of squeak out something

1257
01:05:02.599 --> 01:05:02.920
<v Speaker 4>with this.

1258
01:05:03.559 --> 01:05:06.039
<v Speaker 2>Yeah. I guess that's a consequence of just the rang

1259
01:05:06.400 --> 01:05:08.960
<v Speaker 2>with the power ups, like you don't know what you're

1260
01:05:08.960 --> 01:05:10.920
<v Speaker 2>gonna get until you get it, just like, oh, well

1261
01:05:11.000 --> 01:05:13.599
<v Speaker 2>this is the one I yeah needed, but I gotta

1262
01:05:13.639 --> 01:05:14.519
<v Speaker 2>roll with it.

1263
01:05:14.719 --> 01:05:17.519
<v Speaker 4>I do think their way of doing rerolls in the

1264
01:05:17.519 --> 01:05:19.880
<v Speaker 4>game is really interesting because it's the currency that you

1265
01:05:19.920 --> 01:05:22.800
<v Speaker 4>want to bring back to the base to spend on

1266
01:05:22.880 --> 01:05:25.760
<v Speaker 4>certain buildings and stuff like that. So the fact that

1267
01:05:25.800 --> 01:05:27.800
<v Speaker 4>you're kind of gambling with it in that way where

1268
01:05:27.840 --> 01:05:32.599
<v Speaker 4>you say, Okay, I don't want any of these available balls,

1269
01:05:33.039 --> 01:05:36.280
<v Speaker 4>but it's going to cost me a decent chunk of

1270
01:05:36.360 --> 01:05:39.320
<v Speaker 4>change to reroll. Do I want to bring that money

1271
01:05:39.360 --> 01:05:41.320
<v Speaker 4>back or do I want to spend it for the

1272
01:05:41.440 --> 01:05:44.159
<v Speaker 4>chance to stay down here longer and get more cash.

1273
01:05:44.320 --> 01:05:47.440
<v Speaker 4>I do think that's kind of compelling. I think that's interesting.

1274
01:05:47.280 --> 01:05:50.119
<v Speaker 2>When you I haven't done a thing where you retry

1275
01:05:50.159 --> 01:05:51.880
<v Speaker 2>a run. I usually just go back to the base,

1276
01:05:52.000 --> 01:05:52.639
<v Speaker 2>Like what is that?

1277
01:05:53.079 --> 01:05:54.960
<v Speaker 4>Do you just you start over again?

1278
01:05:55.119 --> 01:05:56.360
<v Speaker 1>You just do a new run?

1279
01:05:56.800 --> 01:05:58.840
<v Speaker 2>Oh okay. I didn't know if it's like like with

1280
01:05:58.920 --> 01:06:01.880
<v Speaker 2>like risking anything by not just taking whatever I got

1281
01:06:02.039 --> 01:06:05.159
<v Speaker 2>back back to base. I probably I'm surprised I haven't

1282
01:06:05.159 --> 01:06:07.280
<v Speaker 2>reatryause I'm kind of with you, Eric, were like the

1283
01:06:07.519 --> 01:06:10.159
<v Speaker 2>base building stuff, It's like it's like fine, it's like novel,

1284
01:06:10.199 --> 01:06:13.119
<v Speaker 2>but it's definitely like I don't necessarily look forward to

1285
01:06:13.159 --> 01:06:16.880
<v Speaker 2>going back there. I just kind of keep doing ball

1286
01:06:16.960 --> 01:06:20.079
<v Speaker 2>runs and then I just kind of ye, I kind

1287
01:06:20.079 --> 01:06:23.079
<v Speaker 2>of like treat the the base building stuff as sort

1288
01:06:23.119 --> 01:06:24.639
<v Speaker 2>of like a means to an end of like, well,

1289
01:06:24.719 --> 01:06:27.519
<v Speaker 2>I guess I need this to to upgrade.

1290
01:06:28.679 --> 01:06:29.840
<v Speaker 3>Get that progression.

1291
01:06:31.199 --> 01:06:33.559
<v Speaker 1>Yeah. And I think Eric, you're talking specifically about the

1292
01:06:33.599 --> 01:06:35.440
<v Speaker 1>reroll the items that you're getting in.

1293
01:06:35.360 --> 01:06:37.320
<v Speaker 4>The world, and talk about rerrolling the items that you get,

1294
01:06:37.320 --> 01:06:39.880
<v Speaker 4>which that that is for gold, which is one of

1295
01:06:39.920 --> 01:06:42.199
<v Speaker 4>the resources you can get in the pit, that you

1296
01:06:42.239 --> 01:06:44.480
<v Speaker 4>then bring back to your base to spend on, say

1297
01:06:44.519 --> 01:06:48.960
<v Speaker 4>building a new building where a character might live. And

1298
01:06:49.000 --> 01:06:51.440
<v Speaker 4>then you have to you basically have workers who are

1299
01:06:51.599 --> 01:06:53.519
<v Speaker 4>ex balls that you fire off, and you play a

1300
01:06:53.519 --> 01:06:56.760
<v Speaker 4>little pinball game where you, like dark Cloud build out

1301
01:06:56.800 --> 01:06:59.920
<v Speaker 4>a town and then kind of bounce your workers off

1302
01:07:00.039 --> 01:07:03.280
<v Speaker 4>different resources and buildings to either construct the buildings or

1303
01:07:03.280 --> 01:07:06.159
<v Speaker 4>harvest the resources that then turn into more things that

1304
01:07:06.199 --> 01:07:09.239
<v Speaker 4>you invest into that. I do think that's an interesting

1305
01:07:09.360 --> 01:07:13.199
<v Speaker 4>inner loop of the game. I just don't know that

1306
01:07:13.280 --> 01:07:16.960
<v Speaker 4>I particularly love. It starts to feel samey after a while.

1307
01:07:17.159 --> 01:07:19.400
<v Speaker 4>You just kind of get into a monotonous loop of

1308
01:07:19.400 --> 01:07:23.199
<v Speaker 4>it where you're going, Okay, well let me arrange everything

1309
01:07:23.280 --> 01:07:24.880
<v Speaker 4>that I have that needs to be built.

1310
01:07:25.119 --> 01:07:27.000
<v Speaker 1>I'm constantly rearranging things.

1311
01:07:27.360 --> 01:07:29.480
<v Speaker 4>Yeah, and not in a way that feels very exciting.

1312
01:07:29.639 --> 01:07:30.719
<v Speaker 4>I didn't feel like it's.

1313
01:07:32.119 --> 01:07:34.480
<v Speaker 2>Yeah, kind of like this was already like I need

1314
01:07:34.519 --> 01:07:39.039
<v Speaker 2>to expand this land because I probably should have the money. Yeah,

1315
01:07:39.159 --> 01:07:41.559
<v Speaker 2>do you guys have a guess have a favorite character?

1316
01:07:41.719 --> 01:07:45.559
<v Speaker 2>Like I just unlocked a third character. I haven't used

1317
01:07:45.559 --> 01:07:50.199
<v Speaker 2>them yet, but the second the guys.

1318
01:07:51.079 --> 01:07:53.639
<v Speaker 4>I like the twins a lot, the ones that both

1319
01:07:53.639 --> 01:07:57.119
<v Speaker 4>shoot a ball and basically invert the shot depending on

1320
01:07:57.159 --> 01:07:59.920
<v Speaker 4>where you're aiming. They're they're pretty fun.

1321
01:08:00.239 --> 01:08:02.559
<v Speaker 1>I think I've got like eight characters unlocked, and there's

1322
01:08:02.599 --> 01:08:06.159
<v Speaker 1>a ton to unlock. I have a guy who he's

1323
01:08:06.199 --> 01:08:10.360
<v Speaker 1>a shield bearer, and his shield is like the classic

1324
01:08:10.400 --> 01:08:13.639
<v Speaker 1>brick breaker platform that you would typically like scroll back

1325
01:08:13.639 --> 01:08:19.159
<v Speaker 1>and forth to hit a ball. It's yeah, like yes,

1326
01:08:19.239 --> 01:08:21.800
<v Speaker 1>sort of yeah, yeah, like a pong paddle. Yeah, like

1327
01:08:21.840 --> 01:08:24.399
<v Speaker 1>in the game Pong, and like the platforms that you

1328
01:08:24.439 --> 01:08:27.800
<v Speaker 1>move around the game the game the video game Pong,

1329
01:08:29.439 --> 01:08:33.760
<v Speaker 1>not like ping pong paddles, but yeah, like a pong paddle,

1330
01:08:34.079 --> 01:08:40.000
<v Speaker 1>legally distinct Pong. Yeah. And so he his bonus is

1331
01:08:41.720 --> 01:08:45.439
<v Speaker 1>essentially if you bounce balls that bounce off his shield

1332
01:08:46.000 --> 01:08:49.119
<v Speaker 1>gain extra damage, and so you're kind of like moving

1333
01:08:49.239 --> 01:08:51.880
<v Speaker 1>your baby balls around and like pushing kind of you're

1334
01:08:51.880 --> 01:08:55.039
<v Speaker 1>almost like shoveling enemies back. Because there's also like a

1335
01:08:55.079 --> 01:08:57.119
<v Speaker 1>little bit of melee damage. I think that he can

1336
01:08:57.159 --> 01:09:01.520
<v Speaker 1>do or you can modify it eventually to do damage

1337
01:09:01.520 --> 01:09:05.159
<v Speaker 1>when you're in melee range. And so that's an interesting build.

1338
01:09:05.680 --> 01:09:08.560
<v Speaker 1>I do, like I was talking to Leo Vader about this,

1339
01:09:08.920 --> 01:09:10.439
<v Speaker 1>and it's funny. Leo told me he was like, and

1340
01:09:10.479 --> 01:09:12.880
<v Speaker 1>I'm curious, I need to listen to Two Men Max

1341
01:09:12.920 --> 01:09:15.520
<v Speaker 1>to see if his house opinions ended up shaping. But

1342
01:09:15.560 --> 01:09:17.720
<v Speaker 1>it was like the first day or two we had

1343
01:09:17.920 --> 01:09:19.760
<v Speaker 1>copy of the game, and I was like, we went

1344
01:09:19.800 --> 01:09:22.319
<v Speaker 1>on a we had like a double date plane and

1345
01:09:22.399 --> 01:09:23.800
<v Speaker 1>was like, hey, have you had a chance to play

1346
01:09:23.840 --> 01:09:27.039
<v Speaker 1>Ballpit And he was like, yeah, I don't know if

1347
01:09:27.439 --> 01:09:29.119
<v Speaker 1>the game is fun or if it's just hard to

1348
01:09:29.159 --> 01:09:31.800
<v Speaker 1>put down. And he was like, I don't know if

1349
01:09:31.800 --> 01:09:36.600
<v Speaker 1>I mean too cerebral, but he was telling me and

1350
01:09:37.079 --> 01:09:39.479
<v Speaker 1>we kind of were talking about there's a character un Locke,

1351
01:09:39.479 --> 01:09:42.720
<v Speaker 1>who just auto picks all of your upgrades, and so

1352
01:09:43.399 --> 01:09:46.720
<v Speaker 1>it's the most turn off your brain. You don't even

1353
01:09:46.760 --> 01:09:50.600
<v Speaker 1>pick your upgrades or evolutions. You literally just like aim

1354
01:09:50.680 --> 01:09:52.000
<v Speaker 1>and moves.

1355
01:09:52.039 --> 01:09:54.239
<v Speaker 2>Kind of fun actually, just kind of having to roll

1356
01:09:54.279 --> 01:09:56.560
<v Speaker 2>with whatever happens and just make the most of it.

1357
01:09:56.680 --> 01:09:57.720
<v Speaker 1>Yeah. Yeah.

1358
01:09:58.039 --> 01:10:01.920
<v Speaker 4>I remember when when Auto Chess started and people were like,

1359
01:10:02.000 --> 01:10:03.960
<v Speaker 4>why would you ever play that game? You don't even

1360
01:10:04.000 --> 01:10:05.920
<v Speaker 4>control your units. You just put him down and watch

1361
01:10:05.960 --> 01:10:08.239
<v Speaker 4>him fight, And I'm like, dude, there's nothing better than

1362
01:10:08.399 --> 01:10:12.720
<v Speaker 4>just you put thing down and get immediate feedback and

1363
01:10:12.760 --> 01:10:15.359
<v Speaker 4>then slightly tinker with it and then put thing down

1364
01:10:15.399 --> 01:10:16.720
<v Speaker 4>and get immediate feedback.

1365
01:10:16.840 --> 01:10:17.079
<v Speaker 3>Yeah.

1366
01:10:17.119 --> 01:10:19.920
<v Speaker 2>I'm a Final Fantasy twelve defender because I love the

1367
01:10:19.920 --> 01:10:22.399
<v Speaker 2>Gambit system so much and I felt like when I

1368
01:10:22.399 --> 01:10:24.600
<v Speaker 2>got to the point where the party just took care

1369
01:10:24.600 --> 01:10:26.560
<v Speaker 2>of everything with minimal input for me, I was like,

1370
01:10:26.640 --> 01:10:27.680
<v Speaker 2>this is gaming right here.

1371
01:10:28.039 --> 01:10:30.600
<v Speaker 1>Yeah, that's really the manager.

1372
01:10:31.239 --> 01:10:33.439
<v Speaker 2>Yeah, you're like, I've set this up so well, this.

1373
01:10:33.479 --> 01:10:36.079
<v Speaker 1>Is my reward. Yeah yeah, yeah.

1374
01:10:36.239 --> 01:10:38.359
<v Speaker 4>Some of the best gaming is just middle management.

1375
01:10:39.079 --> 01:10:42.159
<v Speaker 1>Yeah. Oh yeah, I need that. I need that bad.

1376
01:10:43.000 --> 01:10:45.159
<v Speaker 1>I need to check out that grocery store simulator because

1377
01:10:45.199 --> 01:10:46.479
<v Speaker 1>that's probably real good.

1378
01:10:47.039 --> 01:10:49.560
<v Speaker 4>No, that's that's You're not middle manager in that because

1379
01:10:49.560 --> 01:10:50.520
<v Speaker 4>you're doing all the stuff.

1380
01:10:50.560 --> 01:10:54.079
<v Speaker 1>Is that not the final boss? Like you find the middle.

1381
01:10:53.800 --> 01:10:57.159
<v Speaker 4>Management, you need the one you need like factorio where

1382
01:10:57.159 --> 01:10:59.600
<v Speaker 4>you're you're putting down the stuff that does the stuff,

1383
01:10:59.680 --> 01:11:02.119
<v Speaker 4>and ya the one that make sure that everybody's doing

1384
01:11:02.119 --> 01:11:05.560
<v Speaker 4>the stuff right. You know, you gotta get back into satisfactory.

1385
01:11:06.319 --> 01:11:08.479
<v Speaker 4>Oh man, there's okay, so this is kind of a

1386
01:11:08.479 --> 01:11:11.439
<v Speaker 4>crazy pivot, but I think someone told me that there's

1387
01:11:12.239 --> 01:11:15.600
<v Speaker 4>you know, arc Knights or R Knights the anime one

1388
01:11:15.640 --> 01:11:20.319
<v Speaker 4>of the mini anime games out there, and specifically anime

1389
01:11:20.600 --> 01:11:23.760
<v Speaker 4>gotcha style games. I think there's a new one coming

1390
01:11:23.800 --> 01:11:26.039
<v Speaker 4>out that has like Factorio elements in it, and I

1391
01:11:26.079 --> 01:11:29.119
<v Speaker 4>was like, that's messed up. That's why would you put

1392
01:11:29.199 --> 01:11:34.239
<v Speaker 4>Genschen in Factorio? That's that's too much scratching my brain

1393
01:11:34.319 --> 01:11:35.560
<v Speaker 4>all at the same time.

1394
01:11:36.800 --> 01:11:41.600
<v Speaker 1>That's dibolical. Well, Eric, I'm gonna kind of put you

1395
01:11:41.640 --> 01:11:43.119
<v Speaker 1>on the spot and I want I want you to

1396
01:11:43.119 --> 01:11:46.319
<v Speaker 1>talk aboutause I didn't do that to myself. Yeah, Vampire

1397
01:11:46.399 --> 01:11:51.279
<v Speaker 1>the Masquerade Bloodlines too transition to that game, you are

1398
01:11:51.319 --> 01:11:55.760
<v Speaker 1>a massive Bloodlines one fan. Uh and and though you

1399
01:11:55.800 --> 01:11:57.840
<v Speaker 1>weren't quite working here when we went on the cover

1400
01:11:57.920 --> 01:12:01.079
<v Speaker 1>story for that game, you were kind of finishing up

1401
01:12:01.119 --> 01:12:04.439
<v Speaker 1>interview phase, we did reach out to you as like

1402
01:12:04.520 --> 01:12:07.920
<v Speaker 1>a behind the scenes hey, we got some questions for you,

1403
01:12:08.079 --> 01:12:09.800
<v Speaker 1>Charles and I did as we were kind of prepping

1404
01:12:09.800 --> 01:12:12.680
<v Speaker 1>for that story, and so shout out to you for

1405
01:12:12.840 --> 01:12:17.039
<v Speaker 1>helping prepping us with that cover story, working for free

1406
01:12:18.720 --> 01:12:23.560
<v Speaker 1>for like twenty minutes on a Discord call. But you're

1407
01:12:23.640 --> 01:12:27.119
<v Speaker 1>kind of our resident Bloodlines expert. I would say out

1408
01:12:27.159 --> 01:12:31.439
<v Speaker 1>of anybody out of anybody else on staff, and so

1409
01:12:31.520 --> 01:12:34.680
<v Speaker 1>I kind of hold your opinion. I hold your opinion highly.

1410
01:12:35.239 --> 01:12:36.800
<v Speaker 1>So I want to know what you think about this game.

1411
01:12:37.119 --> 01:12:39.319
<v Speaker 2>Yeah, before you say what you're gonna say, can we

1412
01:12:39.319 --> 01:12:41.760
<v Speaker 2>acknowledge that it's kind of wild this game is actually

1413
01:12:41.800 --> 01:12:42.560
<v Speaker 2>coming out this week.

1414
01:12:42.680 --> 01:12:44.680
<v Speaker 4>Yes, that That's where I was going to start, is like,

1415
01:12:44.760 --> 01:12:48.760
<v Speaker 4>we need to talk about the path that Vampire Bloodlines

1416
01:12:48.760 --> 01:12:51.279
<v Speaker 4>two took here, because that is an important part of

1417
01:12:51.319 --> 01:12:55.279
<v Speaker 4>the story. Vampire blood Lines two was originally set up

1418
01:12:55.319 --> 01:12:58.039
<v Speaker 4>to be the you never thought it would happen seql

1419
01:12:58.119 --> 01:13:00.600
<v Speaker 4>to a game that was kind of a cult classic

1420
01:13:00.640 --> 01:13:02.720
<v Speaker 4>of its time that got overshadowed by many other games

1421
01:13:02.760 --> 01:13:04.720
<v Speaker 4>that came out around it's whendow. I believe Half Life

1422
01:13:04.720 --> 01:13:07.680
<v Speaker 4>two came out around the same time that Bloodlines one did,

1423
01:13:08.359 --> 01:13:12.000
<v Speaker 4>and Bloodlines one, even though it was made by a

1424
01:13:12.079 --> 01:13:15.119
<v Speaker 4>very legendary studio, kind of was a bit of a

1425
01:13:15.119 --> 01:13:20.159
<v Speaker 4>buggy mess at launch, had very notorious technical problems, and

1426
01:13:20.520 --> 01:13:24.319
<v Speaker 4>despite being this incredible story, an incredible world, incredible atmosphere,

1427
01:13:25.800 --> 01:13:29.119
<v Speaker 4>just was kind of against all odds and led to

1428
01:13:29.279 --> 01:13:34.439
<v Speaker 4>the closure of that entire venture and was just an infamous,

1429
01:13:34.520 --> 01:13:38.479
<v Speaker 4>like almost made to be a cult classic type story.

1430
01:13:38.520 --> 01:13:41.000
<v Speaker 4>You know how you hear about the production of something

1431
01:13:41.039 --> 01:13:44.119
<v Speaker 4>and you're like, oh, okay, that's the story around. It

1432
01:13:44.159 --> 01:13:46.600
<v Speaker 4>was too good for it not to become this, this gem,

1433
01:13:46.680 --> 01:13:49.359
<v Speaker 4>this thing that people would appreciate later. And it almost

1434
01:13:49.439 --> 01:13:54.079
<v Speaker 4>makes sense in hindsight. But so Bloodlines, two potential sequel,

1435
01:13:54.199 --> 01:13:56.560
<v Speaker 4>people coming back from the original team to work on

1436
01:13:57.199 --> 01:14:01.000
<v Speaker 4>a follow up seemed like, oh my god. We never

1437
01:14:01.039 --> 01:14:03.359
<v Speaker 4>thought this would happen. We never thought this was possible.

1438
01:14:04.880 --> 01:14:09.800
<v Speaker 4>Over the years, development troubles ensued. There was a demo

1439
01:14:09.960 --> 01:14:12.479
<v Speaker 4>of the game that was playable at some point that

1440
01:14:12.520 --> 01:14:15.159
<v Speaker 4>you can still go find the footage on YouTube of it.

1441
01:14:15.520 --> 01:14:19.199
<v Speaker 4>But eventually the studio behind it was taken off the project.

1442
01:14:19.800 --> 01:14:22.319
<v Speaker 4>The project was put in limbo, and finally it was

1443
01:14:22.359 --> 01:14:25.279
<v Speaker 4>given to the Chinese Room, which is the studio that

1444
01:14:25.359 --> 01:14:27.840
<v Speaker 4>worked on a number of horror games. Still Wakes the

1445
01:14:27.880 --> 01:14:29.520
<v Speaker 4>Deep and things like that that you might know of

1446
01:14:30.079 --> 01:14:33.119
<v Speaker 4>not really done what I would say are RPG's action

1447
01:14:33.239 --> 01:14:34.119
<v Speaker 4>RPGs in the past.

1448
01:14:34.199 --> 01:14:35.720
<v Speaker 2>Not In fact, you might say they've done the hard

1449
01:14:35.720 --> 01:14:40.039
<v Speaker 2>opposite of that, dear Esther and was that everybody's gone

1450
01:14:40.039 --> 01:14:40.760
<v Speaker 2>to the rapture.

1451
01:14:41.399 --> 01:14:46.840
<v Speaker 4>Definitely have narrative chops not quite as experienced, at least

1452
01:14:46.840 --> 01:14:50.000
<v Speaker 4>in their published work when it comes to more action

1453
01:14:50.039 --> 01:14:51.319
<v Speaker 4>of all stuff. And I mean, I'll be the first

1454
01:14:51.319 --> 01:14:53.079
<v Speaker 4>one to tell you that the worst part of Bloodlines

1455
01:14:53.079 --> 01:14:57.960
<v Speaker 4>one was the combat. It's bad not what you show

1456
01:14:58.039 --> 01:15:02.520
<v Speaker 4>up to that game for. It's a means to an

1457
01:15:02.640 --> 01:15:08.960
<v Speaker 4>end in that game. And with Bloodlines too, my feeling

1458
01:15:09.000 --> 01:15:13.239
<v Speaker 4>has largely been that is that I think the story

1459
01:15:13.439 --> 01:15:16.479
<v Speaker 4>is interesting. I don't know that it has hooked me

1460
01:15:16.560 --> 01:15:19.319
<v Speaker 4>the way that Bloodlines one hooked me at this point,

1461
01:15:19.359 --> 01:15:22.520
<v Speaker 4>I will say, at this time of playing, we will

1462
01:15:22.560 --> 01:15:25.119
<v Speaker 4>have a review up. By the time that this review

1463
01:15:25.199 --> 01:15:28.680
<v Speaker 4>is out. Charles is writing that review and has put

1464
01:15:28.720 --> 01:15:32.720
<v Speaker 4>more full, complete thoughts. I've put about probably somewhere in

1465
01:15:32.720 --> 01:15:35.159
<v Speaker 4>the vicinity of seven hours or so into the game

1466
01:15:35.199 --> 01:15:41.439
<v Speaker 4>at this point personally, and I think the thing that

1467
01:15:41.479 --> 01:15:45.479
<v Speaker 4>has struck me the most is just that it's definitely

1468
01:15:45.520 --> 01:15:50.960
<v Speaker 4>doing vampire things, and it knows what the vampire appeal

1469
01:15:51.159 --> 01:15:54.159
<v Speaker 4>is in this specific mythology, in the ways it talks

1470
01:15:54.199 --> 01:15:57.159
<v Speaker 4>about how the vampire society works, in the ways that

1471
01:15:57.239 --> 01:15:58.720
<v Speaker 4>it leans into a lot of the stuff that I

1472
01:15:58.760 --> 01:16:05.640
<v Speaker 4>think even broadly of vampire you know, just fiction will enjoy.

1473
01:16:05.720 --> 01:16:08.079
<v Speaker 4>You know, Vampire the Masquerade is all about the masquerade.

1474
01:16:08.119 --> 01:16:10.000
<v Speaker 4>It's about the idea of what does it mean for

1475
01:16:10.079 --> 01:16:12.840
<v Speaker 4>vampires to live amongst people? And they have to maintain

1476
01:16:12.920 --> 01:16:16.399
<v Speaker 4>the masquerade yea. And so in this game, the first

1477
01:16:16.439 --> 01:16:20.439
<v Speaker 4>section you're in, you're an elder vampire that's awaking from torpoor,

1478
01:16:20.560 --> 01:16:24.159
<v Speaker 4>which is kind of a long sleep, and you break

1479
01:16:24.199 --> 01:16:30.279
<v Speaker 4>the masquerade because you are basically blood starved and there's

1480
01:16:30.319 --> 01:16:33.640
<v Speaker 4>a bunch of cops that are all kind of flooding

1481
01:16:33.680 --> 01:16:36.520
<v Speaker 4>into this building and you just kind of gotta go

1482
01:16:36.680 --> 01:16:40.840
<v Speaker 4>nuts on all of them. And so that is considered

1483
01:16:40.840 --> 01:16:43.800
<v Speaker 4>a break of the masquerade because pretty soon, you know,

1484
01:16:43.880 --> 01:16:45.960
<v Speaker 4>work gets out, newspapers get onto they're like.

1485
01:16:45.960 --> 01:16:48.479
<v Speaker 1>Oh this supernatural killing.

1486
01:16:48.560 --> 01:16:49.960
<v Speaker 2>People were torn apart.

1487
01:16:49.720 --> 01:16:50.359
<v Speaker 1>In this building.

1488
01:16:50.439 --> 01:16:52.960
<v Speaker 4>It's like that's a break of the maskerade. People are

1489
01:16:52.960 --> 01:16:57.000
<v Speaker 4>going to get suspicious, and so you kind of get

1490
01:16:57.039 --> 01:17:00.399
<v Speaker 4>locked into all this while you also have what I'm

1491
01:17:00.399 --> 01:17:04.119
<v Speaker 4>going to call is basically a Johnny Silverhands in your head.

1492
01:17:05.680 --> 01:17:06.119
<v Speaker 1>Yeah.

1493
01:17:06.159 --> 01:17:11.800
<v Speaker 4>The Yeah, you have a the disembodied voice of a

1494
01:17:11.880 --> 01:17:15.399
<v Speaker 4>Malcavean vampire in your head kind of talking to you

1495
01:17:15.439 --> 01:17:18.479
<v Speaker 4>throughout the game. And the way that if you played cyberpunk,

1496
01:17:18.560 --> 01:17:21.920
<v Speaker 4>you had Johnny Silverhand, or you played Batman Arkham. Was

1497
01:17:21.960 --> 01:17:24.000
<v Speaker 4>it night where Joker was following you everywhere?

1498
01:17:24.079 --> 01:17:24.279
<v Speaker 5>Yeah?

1499
01:17:24.359 --> 01:17:25.359
<v Speaker 1>Yeah, it's the same thing.

1500
01:17:27.439 --> 01:17:31.600
<v Speaker 4>And so your your vampire fire is an elder vampire

1501
01:17:31.920 --> 01:17:34.000
<v Speaker 4>and you're kind of trying to figure out what's going

1502
01:17:34.000 --> 01:17:36.840
<v Speaker 4>on while you're also trying to figure out why there's

1503
01:17:37.159 --> 01:17:40.720
<v Speaker 4>this dude embedded in your brain. And they use that,

1504
01:17:40.840 --> 01:17:45.079
<v Speaker 4>and especially the Malcavian aspect. Malcavian vampires have kind of weird,

1505
01:17:46.000 --> 01:17:49.439
<v Speaker 4>surreal but like ability to tell the future and see

1506
01:17:49.680 --> 01:17:51.960
<v Speaker 4>through truth and kind of do that, but they're also

1507
01:17:52.039 --> 01:17:53.640
<v Speaker 4>kind of spacey and weird and say weird things all

1508
01:17:53.680 --> 01:17:55.600
<v Speaker 4>the time. They play with that a lot to do

1509
01:17:55.640 --> 01:17:59.640
<v Speaker 4>some really cool storytelling things. And the vampire politics are

1510
01:17:59.680 --> 01:18:02.279
<v Speaker 4>pretty good too. I like vampire politics. I think it's

1511
01:18:02.319 --> 01:18:04.319
<v Speaker 4>really fun when you get into the stuff of there's

1512
01:18:04.439 --> 01:18:09.399
<v Speaker 4>the kind of hierarchy of vampire rulers, the camarilla who

1513
01:18:09.520 --> 01:18:13.359
<v Speaker 4>enforce the Masquerade, who are kind of the established power,

1514
01:18:13.439 --> 01:18:16.199
<v Speaker 4>the old money of the vampire world. And then you

1515
01:18:16.239 --> 01:18:19.119
<v Speaker 4>have the anarchs, who are kind of the new bloods

1516
01:18:19.159 --> 01:18:21.439
<v Speaker 4>who want to support thin bloods who are kind of

1517
01:18:21.520 --> 01:18:24.760
<v Speaker 4>weaker vampires. Of a newer generation that aren't considered as

1518
01:18:24.760 --> 01:18:28.800
<v Speaker 4>strong as older vampires are, even older vampires like you

1519
01:18:28.840 --> 01:18:32.079
<v Speaker 4>are as an elder, and it's a lot of really

1520
01:18:32.159 --> 01:18:35.600
<v Speaker 4>interesting parallels to class, to society, to all that kind

1521
01:18:35.640 --> 01:18:37.680
<v Speaker 4>of stuff that vampire can really dig into and have

1522
01:18:37.760 --> 01:18:40.359
<v Speaker 4>some fun with. I think when this game is doing that,

1523
01:18:40.479 --> 01:18:43.840
<v Speaker 4>it's doing really cool stuff with it. My problem is

1524
01:18:44.039 --> 01:18:47.000
<v Speaker 4>just not doing enough of it, and a lot of

1525
01:18:47.000 --> 01:18:51.399
<v Speaker 4>it gets bogged down in kind of you need to

1526
01:18:51.439 --> 01:18:54.079
<v Speaker 4>go here because that's where the combat set pieces, and

1527
01:18:54.119 --> 01:18:56.840
<v Speaker 4>that's where the cool thing is, and you have this big,

1528
01:18:56.880 --> 01:19:00.960
<v Speaker 4>open world, but it's not fun to move around in,

1529
01:19:01.239 --> 01:19:03.439
<v Speaker 4>especially because they give you a lot of movement tools,

1530
01:19:03.439 --> 01:19:05.199
<v Speaker 4>but a lot of the movement tools you can't use

1531
01:19:05.239 --> 01:19:08.439
<v Speaker 4>because if people see you flying and leaping up buildings,

1532
01:19:08.479 --> 01:19:13.560
<v Speaker 4>that's a break of the masquerade, and so you have

1533
01:19:13.600 --> 01:19:16.319
<v Speaker 4>to be a little bit sneaky about it. But even

1534
01:19:16.319 --> 01:19:18.640
<v Speaker 4>the ways that you kind of would lure somebody over

1535
01:19:18.800 --> 01:19:20.920
<v Speaker 4>to feed on them, to refill your blood gage, to

1536
01:19:21.000 --> 01:19:23.119
<v Speaker 4>use more of your meters and more of your abilities,

1537
01:19:23.119 --> 01:19:26.680
<v Speaker 4>and things like that aren't very well explained to you

1538
01:19:27.239 --> 01:19:30.399
<v Speaker 4>and aren't really intuitive in the ways that you would

1539
01:19:30.479 --> 01:19:32.600
<v Speaker 4>use them. And so what it ends up feeling is

1540
01:19:32.640 --> 01:19:34.840
<v Speaker 4>like I'm going from combat arena to combat arena in

1541
01:19:34.880 --> 01:19:37.520
<v Speaker 4>this open world city and then occasionally getting cut scenes where.

1542
01:19:37.359 --> 01:19:38.039
<v Speaker 1>I'm making.

1543
01:19:39.399 --> 01:19:42.600
<v Speaker 4>Somewhat interesting narrative choices. I know that one thing that

1544
01:19:42.680 --> 01:19:45.000
<v Speaker 4>Charles said to me was he did not feel like

1545
01:19:45.039 --> 01:19:46.960
<v Speaker 4>it was immediately clear that he was making a lot

1546
01:19:46.960 --> 01:19:49.199
<v Speaker 4>of choices that actually had an impact on the story.

1547
01:19:49.640 --> 01:19:51.800
<v Speaker 4>He and I are playing two very different characters. He's

1548
01:19:51.840 --> 01:19:55.520
<v Speaker 4>going more of the I don't care an arc route.

1549
01:19:55.560 --> 01:19:58.319
<v Speaker 4>I've been playing more of the Camarilla route, and I

1550
01:19:58.359 --> 01:20:01.319
<v Speaker 4>will say I've had the exact same experience. So take

1551
01:20:01.359 --> 01:20:06.560
<v Speaker 4>with that what you will. But uh, I've I think

1552
01:20:06.640 --> 01:20:12.960
<v Speaker 4>there is there's enough here that it does scratch a

1553
01:20:13.000 --> 01:20:16.960
<v Speaker 4>certain itch for me in terms of just enjoying the

1554
01:20:17.079 --> 01:20:21.000
<v Speaker 4>vampire world. But I also think it is abundantly clear

1555
01:20:21.000 --> 01:20:22.560
<v Speaker 4>that this is a game that was made from the

1556
01:20:22.640 --> 01:20:26.960
<v Speaker 4>bones of other games, that was made from the attempts

1557
01:20:27.000 --> 01:20:30.399
<v Speaker 4>to It's very clear in the same way that when

1558
01:20:30.399 --> 01:20:32.760
<v Speaker 4>I played Vailguard, I was like, you can tell in

1559
01:20:32.840 --> 01:20:35.039
<v Speaker 4>some ways that this game's been in development for a

1560
01:20:35.119 --> 01:20:37.560
<v Speaker 4>very long time. There's just kind of lingering aspects of

1561
01:20:37.600 --> 01:20:41.119
<v Speaker 4>it that feel like, this doesn't make total sense for

1562
01:20:41.199 --> 01:20:42.640
<v Speaker 4>what they're doing right now, but it would have made

1563
01:20:42.640 --> 01:20:44.800
<v Speaker 4>sense that the game was slightly different. There's kind of

1564
01:20:44.800 --> 01:20:46.840
<v Speaker 4>that here where you have this really big open world

1565
01:20:46.880 --> 01:20:49.239
<v Speaker 4>and all this cool stuff, but for a large portion

1566
01:20:49.359 --> 01:20:52.520
<v Speaker 4>of the early section, the open world is just there

1567
01:20:52.520 --> 01:20:56.479
<v Speaker 4>for you to run between waypoints in. There's not really

1568
01:20:56.520 --> 01:20:59.520
<v Speaker 4>anything interesting happening in it. You can find occasionally some

1569
01:20:59.560 --> 01:21:01.520
<v Speaker 4>people that you can feed on that will give you

1570
01:21:02.359 --> 01:21:05.439
<v Speaker 4>bonus blood points that kind of go towards learning other

1571
01:21:05.880 --> 01:21:06.680
<v Speaker 4>resonance skills.

1572
01:21:07.000 --> 01:21:07.239
<v Speaker 1>Yeah.

1573
01:21:07.359 --> 01:21:08.159
<v Speaker 3>Yeah, is it.

1574
01:21:08.079 --> 01:21:11.199
<v Speaker 2>Closer to something like Mafia's open world where it's like

1575
01:21:11.239 --> 01:21:13.119
<v Speaker 2>their open worlds have never been interesting that Yeah, it's

1576
01:21:13.119 --> 01:21:15.720
<v Speaker 2>been about like no, just just get to the next mission.

1577
01:21:15.720 --> 01:21:17.279
<v Speaker 2>It's just background dressing.

1578
01:21:17.319 --> 01:21:17.600
<v Speaker 3>Really.

1579
01:21:17.840 --> 01:21:21.159
<v Speaker 4>I would absolutely draw comparisons to Mafay the Old Country,

1580
01:21:21.159 --> 01:21:23.680
<v Speaker 4>which I played some of earlier this year and felt

1581
01:21:23.680 --> 01:21:26.600
<v Speaker 4>the same way, where there's an open world here, but

1582
01:21:26.640 --> 01:21:31.119
<v Speaker 4>I don't necessarily know that it adds anything to the

1583
01:21:31.199 --> 01:21:36.079
<v Speaker 4>experience right exact. Yeah, it suddenly makes me question like,

1584
01:21:36.239 --> 01:21:40.960
<v Speaker 4>is would this just function better as a linear game,

1585
01:21:41.279 --> 01:21:46.159
<v Speaker 4>as a more directed game, or even just not bothering

1586
01:21:46.319 --> 01:21:48.640
<v Speaker 4>with throwing me out into the open world and then

1587
01:21:48.640 --> 01:21:50.760
<v Speaker 4>putting me back in, and a lot of the open

1588
01:21:50.800 --> 01:21:53.039
<v Speaker 4>world stuff ends up being So you choose a clan,

1589
01:21:53.319 --> 01:21:56.640
<v Speaker 4>which also feels weird because they kind of acknowledge that

1590
01:21:56.680 --> 01:21:59.600
<v Speaker 4>you're an elder vampire and that means that you have

1591
01:21:59.800 --> 01:22:02.760
<v Speaker 4>a lot of different powers. Usually your clan would determine

1592
01:22:02.800 --> 01:22:04.560
<v Speaker 4>what kind of powers you have the same way that

1593
01:22:04.600 --> 01:22:06.840
<v Speaker 4>a class would determine them in a D and D

1594
01:22:07.079 --> 01:22:10.119
<v Speaker 4>campaign or something like that. Here you choose kind of

1595
01:22:10.119 --> 01:22:13.319
<v Speaker 4>what clan you've been sired into, but also you can

1596
01:22:13.399 --> 01:22:16.800
<v Speaker 4>kind of just learn the other ones as you absorb

1597
01:22:16.880 --> 01:22:19.319
<v Speaker 4>blood resonance from feeding on the right people and then

1598
01:22:19.359 --> 01:22:22.279
<v Speaker 4>spending them on that stuff, more or less.

1599
01:22:22.119 --> 01:22:25.439
<v Speaker 2>Just choosing your starter clan, but you're the other stuff anyway.

1600
01:22:26.520 --> 01:22:29.760
<v Speaker 4>Yeah, and I think some of the abilities are kind

1601
01:22:29.760 --> 01:22:33.000
<v Speaker 4>of novel I chose. I wanted to pick something that

1602
01:22:33.000 --> 01:22:36.319
<v Speaker 4>I don't normally do when I played Bloodlines. One my

1603
01:22:36.359 --> 01:22:38.680
<v Speaker 4>favorite class to play is the tor Door because that's

1604
01:22:38.760 --> 01:22:43.239
<v Speaker 4>just like your charisma class. That's your smooth talking narrative

1605
01:22:43.279 --> 01:22:45.600
<v Speaker 4>class that loves to kind of talk their way out

1606
01:22:45.640 --> 01:22:48.000
<v Speaker 4>of things. But you have a lot of other interesting

1607
01:22:48.000 --> 01:22:51.479
<v Speaker 4>options there. If you do a no sfaratu, which is

1608
01:22:52.119 --> 01:22:55.560
<v Speaker 4>literally your You look like the old movie monster vampires,

1609
01:22:55.960 --> 01:22:57.920
<v Speaker 4>and so if you get seen by a normal person,

1610
01:22:58.039 --> 01:23:01.199
<v Speaker 4>that's a break of the massquarade can't be seen. And

1611
01:23:01.239 --> 01:23:04.319
<v Speaker 4>there are no Sparatu in Blood Lines two, but you

1612
01:23:04.319 --> 01:23:08.239
<v Speaker 4>can't play as a no Saratu. There are Malcavian characters,

1613
01:23:08.600 --> 01:23:10.039
<v Speaker 4>and one of the things in Blood Lines one was

1614
01:23:10.079 --> 01:23:12.560
<v Speaker 4>you could play as a Malcavian and you would get hallucinations,

1615
01:23:12.600 --> 01:23:15.439
<v Speaker 4>and you would hear voices and you get weird dialogue

1616
01:23:15.520 --> 01:23:18.640
<v Speaker 4>choices that would kind of hint an almost fourth wall

1617
01:23:18.680 --> 01:23:23.680
<v Speaker 4>break at various times. There are Malcavian characters in Blood

1618
01:23:23.720 --> 01:23:26.680
<v Speaker 4>Lines two. You play as a Malcavian character in very

1619
01:23:26.720 --> 01:23:32.079
<v Speaker 4>specific story segments, but you can't be a Malcavian in

1620
01:23:32.119 --> 01:23:36.359
<v Speaker 4>that moment. All of the choices that you make around

1621
01:23:36.399 --> 01:23:38.640
<v Speaker 4>your clans seem like they just funnel you into what

1622
01:23:38.720 --> 01:23:40.520
<v Speaker 4>kind of combat you want to play. And I think

1623
01:23:40.640 --> 01:23:44.760
<v Speaker 4>that's the biggest miss for me, is that the appeal

1624
01:23:44.800 --> 01:23:48.000
<v Speaker 4>of Blood Lines one was, Yes, you can choose to

1625
01:23:48.000 --> 01:23:49.880
<v Speaker 4>be a Bruha and you can play through that game

1626
01:23:49.920 --> 01:23:53.199
<v Speaker 4>as just a ripper of just like tearing people apart

1627
01:23:53.239 --> 01:23:54.039
<v Speaker 4>with your claws and.

1628
01:23:54.000 --> 01:23:54.680
<v Speaker 1>Things like that.

1629
01:23:55.159 --> 01:23:58.720
<v Speaker 4>Yeah, or you can choose to be you know, a

1630
01:23:58.840 --> 01:24:02.039
<v Speaker 4>Malcavian and like a very different narrative experience and then

1631
01:24:02.119 --> 01:24:04.720
<v Speaker 4>have like difficulty added because now you're going to have

1632
01:24:04.880 --> 01:24:08.279
<v Speaker 4>less combat tools, fewer combat tools to work with. Everything

1633
01:24:08.279 --> 01:24:11.079
<v Speaker 4>in this game feels very based around the combat and

1634
01:24:11.279 --> 01:24:13.199
<v Speaker 4>you are going to fight and you're going to have to.

1635
01:24:13.279 --> 01:24:16.239
<v Speaker 4>It reminds me almost of when dis X Human Revolution

1636
01:24:16.359 --> 01:24:18.399
<v Speaker 4>came out and a lot of people had critiques around

1637
01:24:19.319 --> 01:24:21.159
<v Speaker 4>you know, you could do cool stuff with a lot

1638
01:24:21.159 --> 01:24:23.800
<v Speaker 4>of the narrative in that game, but ultimately you're going

1639
01:24:23.840 --> 01:24:27.319
<v Speaker 4>to get siloed into fighting in certain areas no matter what. Right,

1640
01:24:27.479 --> 01:24:30.039
<v Speaker 4>same thing here, only you're not really getting any of

1641
01:24:30.079 --> 01:24:33.720
<v Speaker 4>the narrative anyways, because outside of a few times when

1642
01:24:33.720 --> 01:24:37.600
<v Speaker 4>the game kind of acknowledged that, oh you're you're a Tremere.

1643
01:24:37.680 --> 01:24:40.279
<v Speaker 4>I played a Tremare in Bloodlines Too, which is like

1644
01:24:40.279 --> 01:24:45.439
<v Speaker 4>a blood sorcerer kind of. There's one character who's like, oh,

1645
01:24:45.479 --> 01:24:50.079
<v Speaker 4>that's why you're stinky, because like the stereotype around the

1646
01:24:50.079 --> 01:24:52.800
<v Speaker 4>Tremare is that they just love to be around blood

1647
01:24:52.840 --> 01:24:54.840
<v Speaker 4>and they read their books all the time. They don't

1648
01:24:54.840 --> 01:24:59.239
<v Speaker 4>really care for themselves hygienically, and that was about it.

1649
01:24:59.239 --> 01:25:01.039
<v Speaker 4>It's about all I've had so far in terms of

1650
01:25:01.079 --> 01:25:07.319
<v Speaker 4>recognition of my clan in the first seven hours or so. Yeah, yeah,

1651
01:25:07.319 --> 01:25:10.119
<v Speaker 4>I got called stinky, But.

1652
01:25:12.640 --> 01:25:13.479
<v Speaker 1>Yeah, yeah.

1653
01:25:13.479 --> 01:25:16.039
<v Speaker 4>It just it bums me out because I think when

1654
01:25:16.039 --> 01:25:18.560
<v Speaker 4>I think back to Bloodlines one again, one of the

1655
01:25:18.560 --> 01:25:21.720
<v Speaker 4>big things in that game is is it gives you

1656
01:25:21.760 --> 01:25:25.199
<v Speaker 4>a lot of almost imsign type elements. I think, as

1657
01:25:25.279 --> 01:25:27.920
<v Speaker 4>much as it is a CRPG, it also has a

1658
01:25:27.920 --> 01:25:30.159
<v Speaker 4>lot to share in common with games like dis X,

1659
01:25:30.479 --> 01:25:35.319
<v Speaker 4>where you have multiple ways of kind of approaching different encounters,

1660
01:25:35.399 --> 01:25:39.840
<v Speaker 4>of handling them in different ways of stealthing or talking

1661
01:25:40.199 --> 01:25:46.119
<v Speaker 4>or doing combat. And here the play space feels much

1662
01:25:46.159 --> 01:25:49.279
<v Speaker 4>more narrow, much more head towards the combat. I don't

1663
01:25:49.279 --> 01:25:51.479
<v Speaker 4>think the combats all that interesting either. I think the

1664
01:25:51.479 --> 01:25:53.560
<v Speaker 4>perry system doesn't feel great. I think a lot of

1665
01:25:53.560 --> 01:25:56.359
<v Speaker 4>the combat abilities don't feel great for some reason. You

1666
01:25:56.439 --> 01:26:01.800
<v Speaker 4>don't you don't pick up guns, so you don't have weapons.

1667
01:26:01.520 --> 01:26:04.119
<v Speaker 2>At all that you'll have the franchise.

1668
01:26:04.960 --> 01:26:07.479
<v Speaker 4>In Vampire blood Lines one, you could absolutely pick up

1669
01:26:07.479 --> 01:26:10.960
<v Speaker 4>weapons and you know, keep a keep a few things

1670
01:26:11.000 --> 01:26:14.640
<v Speaker 4>on you for for when things got messy, and usually

1671
01:26:14.680 --> 01:26:16.520
<v Speaker 4>in that case you would also use your clause because

1672
01:26:17.399 --> 01:26:19.960
<v Speaker 4>a vampire's claws are usually going to be more powerful

1673
01:26:20.000 --> 01:26:22.039
<v Speaker 4>than most other stuff you have in that game. Sure,

1674
01:26:23.600 --> 01:26:26.600
<v Speaker 4>but it is still acknowledged. And even in Bloodlines too,

1675
01:26:26.640 --> 01:26:29.520
<v Speaker 4>they acknowledge. You know, there's a section where Fire wakes

1676
01:26:29.600 --> 01:26:32.000
<v Speaker 4>up and is talking to some vampires, is like, hey, like,

1677
01:26:32.079 --> 01:26:34.479
<v Speaker 4>what's different in this time right now? And one of

1678
01:26:34.520 --> 01:26:38.720
<v Speaker 4>the characters says, guns are pretty powerful right now, like you,

1679
01:26:38.920 --> 01:26:41.159
<v Speaker 4>they've they've gotten a lot stronger in the hundred years

1680
01:26:41.159 --> 01:26:44.039
<v Speaker 4>that you've been asleep. You know, they're not muskets anymore.

1681
01:26:44.159 --> 01:26:45.600
<v Speaker 4>You might want to be afraid of them a little

1682
01:26:45.640 --> 01:26:48.560
<v Speaker 4>bit because one of the ways to actually kill a

1683
01:26:48.600 --> 01:26:51.119
<v Speaker 4>vampire in the Vampire series is to take their head off,

1684
01:26:51.640 --> 01:26:56.279
<v Speaker 4>And boy, howdy are there shotguns and things like that

1685
01:26:56.359 --> 01:26:59.720
<v Speaker 4>in this game that can absolutely do that, and so

1686
01:27:00.000 --> 01:27:04.520
<v Speaker 4>so it's weird to acknowledge that. But then what Fire

1687
01:27:04.640 --> 01:27:08.319
<v Speaker 4>has is basically a telekinesis that lets you grab something

1688
01:27:09.279 --> 01:27:11.600
<v Speaker 4>and it's kind of your way of picking things up,

1689
01:27:11.640 --> 01:27:14.439
<v Speaker 4>so you can throw bottles and bricks to distract people,

1690
01:27:14.600 --> 01:27:18.159
<v Speaker 4>instell sections, or you can just hit them with it,

1691
01:27:19.000 --> 01:27:22.520
<v Speaker 4>or you can like telekinesis a gun, and then Fire

1692
01:27:22.560 --> 01:27:27.600
<v Speaker 4>will like point it and shoot it with his telekinesis like,

1693
01:27:27.920 --> 01:27:30.239
<v Speaker 4>what if Jean Gray fired a pistol by just thinking

1694
01:27:30.239 --> 01:27:31.479
<v Speaker 4>about doing it right, like that.

1695
01:27:31.520 --> 01:27:32.079
<v Speaker 3>Sort of thing.

1696
01:27:32.520 --> 01:27:36.560
<v Speaker 4>Yeah, and that feels like a very strange decision in

1697
01:27:36.600 --> 01:27:39.159
<v Speaker 4>this moment, And I guess the idea was that they

1698
01:27:39.199 --> 01:27:41.560
<v Speaker 4>want you to be kind of in the moment and

1699
01:27:41.600 --> 01:27:44.880
<v Speaker 4>finding characters and not relying on just oh, I'm playing

1700
01:27:44.880 --> 01:27:48.000
<v Speaker 4>a shooter. But guns still end up being a very

1701
01:27:48.039 --> 01:27:50.680
<v Speaker 4>crucial part of big combat arenas where you're dealing with

1702
01:27:50.760 --> 01:27:52.520
<v Speaker 4>a lot of enemies that are all swarming you at

1703
01:27:52.560 --> 01:27:55.000
<v Speaker 4>the same time. You might not be a combat class.

1704
01:27:55.039 --> 01:27:57.439
<v Speaker 4>It's built for that, so you might need to be

1705
01:27:58.039 --> 01:28:00.600
<v Speaker 4>knocking people's weapons out of their hands, picking them up

1706
01:28:00.640 --> 01:28:02.279
<v Speaker 4>and firing them back at them and stuff like that.

1707
01:28:02.319 --> 01:28:03.840
<v Speaker 4>As a tremeer, I was having to do that a

1708
01:28:03.840 --> 01:28:06.960
<v Speaker 4>lot because my other move was just curse somebody with

1709
01:28:07.000 --> 01:28:10.079
<v Speaker 4>a blood curse. That makes it so once they you

1710
01:28:10.159 --> 01:28:12.159
<v Speaker 4>have to like kind of concentrate and kind of your

1711
01:28:12.199 --> 01:28:15.920
<v Speaker 4>casting magic on them, and then once it's casted, the

1712
01:28:15.960 --> 01:28:18.119
<v Speaker 4>next thing they get hit by will just kind of

1713
01:28:18.119 --> 01:28:22.000
<v Speaker 4>make them explode in a blood explosion and deal damage

1714
01:28:22.000 --> 01:28:23.600
<v Speaker 4>to everybody else around them. So I would kind of

1715
01:28:23.600 --> 01:28:26.520
<v Speaker 4>curse somebody from the stealth from the Shadows and throw

1716
01:28:26.560 --> 01:28:28.279
<v Speaker 4>a brick at them, and then they blow up and

1717
01:28:28.359 --> 01:28:29.520
<v Speaker 4>kill a bunch of people, and then I'd go in

1718
01:28:29.600 --> 01:28:34.039
<v Speaker 4>and sweep up and take out everybody left. But a

1719
01:28:34.039 --> 01:28:36.720
<v Speaker 4>lot of times that meant I needed guns, I needed pipes,

1720
01:28:36.800 --> 01:28:39.279
<v Speaker 4>I needed weapons that I could use to kind of

1721
01:28:39.319 --> 01:28:43.520
<v Speaker 4>fight people, and it never really felt that great to do.

1722
01:28:45.640 --> 01:28:49.960
<v Speaker 4>So yeah, Bloodlines too. I think it's another case of

1723
01:28:50.000 --> 01:28:51.720
<v Speaker 4>this game was about as good as it could have

1724
01:28:52.039 --> 01:28:54.800
<v Speaker 4>wound up being. And I have a lot of sympathy

1725
01:28:54.840 --> 01:28:57.760
<v Speaker 4>for the people who worked on it for years and

1726
01:28:57.840 --> 01:28:59.720
<v Speaker 4>got laid off. I have a lot of people a

1727
01:28:59.760 --> 01:29:01.399
<v Speaker 4>lot sympathy for the people who had to pick up

1728
01:29:01.399 --> 01:29:03.479
<v Speaker 4>a project that had been in development for so long

1729
01:29:03.520 --> 01:29:06.279
<v Speaker 4>and see it across the finish line. But I think

1730
01:29:06.319 --> 01:29:11.279
<v Speaker 4>it wears a lot of its long development on its

1731
01:29:11.279 --> 01:29:14.159
<v Speaker 4>sleeve in that way, and I'm hopeful that it picks

1732
01:29:14.199 --> 01:29:16.279
<v Speaker 4>up a little bit more steam. I do think the

1733
01:29:16.399 --> 01:29:18.520
<v Speaker 4>way in which you could salvage itself for me would

1734
01:29:18.560 --> 01:29:21.760
<v Speaker 4>be if the story gets more interesting, if the characters

1735
01:29:21.760 --> 01:29:23.880
<v Speaker 4>get more I do find the characters very interesting. I

1736
01:29:23.880 --> 01:29:26.520
<v Speaker 4>think their vision of Seattle as a vampire town is

1737
01:29:26.640 --> 01:29:28.880
<v Speaker 4>very compelling. I think a lot of the characters that

1738
01:29:28.920 --> 01:29:33.199
<v Speaker 4>they've installed, there's a new princes, there's a fight for power,

1739
01:29:33.960 --> 01:29:37.439
<v Speaker 4>a clear divide between what the thin Bloods wants and

1740
01:29:37.600 --> 01:29:40.119
<v Speaker 4>them wanting to see Seattle as kind of a refuge

1741
01:29:40.119 --> 01:29:43.760
<v Speaker 4>city for thin bloods, where other cities will not acknowledge

1742
01:29:43.800 --> 01:29:46.760
<v Speaker 4>thin bloods or will oftentimes hunt them down and kill

1743
01:29:46.800 --> 01:29:50.840
<v Speaker 4>them because they see them as weaker vampires. And I

1744
01:29:50.880 --> 01:29:53.399
<v Speaker 4>find that tension very interesting. I find the politics of

1745
01:29:53.399 --> 01:29:56.920
<v Speaker 4>this game very interesting. But I think that's kind of

1746
01:29:57.039 --> 01:29:58.600
<v Speaker 4>going to have to be the saving grace because I

1747
01:29:58.600 --> 01:30:00.399
<v Speaker 4>don't know that the combat or anything like that is

1748
01:30:00.439 --> 01:30:02.399
<v Speaker 4>really going to do anything for me in this game.

1749
01:30:03.000 --> 01:30:05.319
<v Speaker 1>Mhmm, damn, that's a bummer.

1750
01:30:05.840 --> 01:30:07.479
<v Speaker 2>Yeah, you think else like what it see it through

1751
01:30:07.600 --> 01:30:08.840
<v Speaker 2>the credits.

1752
01:30:08.640 --> 01:30:11.720
<v Speaker 4>But I probably will. I probably will. I've seen a

1753
01:30:11.720 --> 01:30:14.039
<v Speaker 4>lot of Vampire games through just because I do like

1754
01:30:14.079 --> 01:30:16.560
<v Speaker 4>this world so much. I think if you're listening to

1755
01:30:16.600 --> 01:30:20.600
<v Speaker 4>this and any of that sounded appealing, maybe worth checking out.

1756
01:30:21.119 --> 01:30:23.119
<v Speaker 4>I mean, I will tell you that Vampire the Mass Grade,

1757
01:30:23.159 --> 01:30:24.720
<v Speaker 4>but Lens one is still one of my favorite games

1758
01:30:24.760 --> 01:30:27.039
<v Speaker 4>of all time. I was actually replaying it ahead of

1759
01:30:27.960 --> 01:30:30.640
<v Speaker 4>this game coming out. And it it stands the test

1760
01:30:30.640 --> 01:30:32.960
<v Speaker 4>of time. It's very, very good. And there was the

1761
01:30:34.119 --> 01:30:37.079
<v Speaker 4>I think fairly underrated Vampire the Mass Grade Swan Song

1762
01:30:37.239 --> 01:30:38.199
<v Speaker 4>that came out a while ago.

1763
01:30:38.319 --> 01:30:40.600
<v Speaker 1>Yeah or something.

1764
01:30:40.720 --> 01:30:42.319
<v Speaker 2>Yea Ryan really liked that one.

1765
01:30:42.359 --> 01:30:45.199
<v Speaker 4>He reviewed that it's a very I don't know that.

1766
01:30:45.279 --> 01:30:47.680
<v Speaker 4>I think it also has its own problems, but I

1767
01:30:47.720 --> 01:30:51.239
<v Speaker 4>think it was a very interesting take on the vampire

1768
01:30:51.319 --> 01:30:54.279
<v Speaker 4>world and did some really cool things in that realm,

1769
01:30:54.319 --> 01:30:58.560
<v Speaker 4>especially if you have often missed the sort of telltale

1770
01:30:58.640 --> 01:31:02.000
<v Speaker 4>style of games or that sort of adventure game set up.

1771
01:31:02.079 --> 01:31:04.760
<v Speaker 4>It does some really cool things in that respect. So, yeah,

1772
01:31:04.760 --> 01:31:06.239
<v Speaker 4>I've been sitting on that game. I have it on

1773
01:31:06.880 --> 01:31:08.199
<v Speaker 4>thick Steam or the Epic store.

1774
01:31:09.760 --> 01:31:12.239
<v Speaker 2>Cool. Yeah, that's a bummer. I was looking forward to

1775
01:31:12.239 --> 01:31:14.039
<v Speaker 2>playing as to someone that like, this is gonna be

1776
01:31:14.079 --> 01:31:16.399
<v Speaker 2>sort of like my gateway into Vampire to Mask Greade.

1777
01:31:16.439 --> 01:31:19.159
<v Speaker 2>Like I've never played the tabletop game or the original game.

1778
01:31:19.439 --> 01:31:21.640
<v Speaker 2>There was a point where and it might still happen.

1779
01:31:21.680 --> 01:31:23.960
<v Speaker 2>We even thought about playing the first game as like

1780
01:31:23.960 --> 01:31:28.800
<v Speaker 2>a super replay, which could still happen. It's eric gets

1781
01:31:28.800 --> 01:31:31.880
<v Speaker 2>you to do that, who knows, But yeah, I just

1782
01:31:32.039 --> 01:31:34.199
<v Speaker 2>I like the the things that people complain about with

1783
01:31:34.239 --> 01:31:35.800
<v Speaker 2>this game in terms of the action, it was like

1784
01:31:36.000 --> 01:31:37.880
<v Speaker 2>for me, as someone that I had no attachment to it,

1785
01:31:37.920 --> 01:31:39.720
<v Speaker 2>I was like, oh, it kind of looks like a

1786
01:31:39.760 --> 01:31:42.800
<v Speaker 2>little bit like dishonor. That's that seems cool. I like Dishonored.

1787
01:31:43.359 --> 01:31:45.880
<v Speaker 2>I don't know, that does sound like it's exactly accurate,

1788
01:31:46.000 --> 01:31:49.039
<v Speaker 2>especially like immersive SIMP stuff like I'm sure it's not that,

1789
01:31:49.279 --> 01:31:51.159
<v Speaker 2>but just like it tickled that part of my brain

1790
01:31:51.199 --> 01:31:53.560
<v Speaker 2>of like, maybe this will be for me as someone

1791
01:31:53.600 --> 01:31:57.920
<v Speaker 2>that is not precious to this, to this series, but

1792
01:31:58.159 --> 01:32:00.600
<v Speaker 2>here in the combat is not great. It's actually that's

1793
01:32:00.600 --> 01:32:01.479
<v Speaker 2>a really big bummer.

1794
01:32:05.159 --> 01:32:08.800
<v Speaker 4>Yeah, yeah, I think this is not This is not

1795
01:32:08.920 --> 01:32:12.520
<v Speaker 4>a Dishonored Tier M sim. This is not a like

1796
01:32:13.439 --> 01:32:17.279
<v Speaker 4>you know, I'm trying to be vague here, But other

1797
01:32:17.319 --> 01:32:19.640
<v Speaker 4>stuff I have played so far this year has done

1798
01:32:19.640 --> 01:32:22.840
<v Speaker 4>more for me in sort of the realm of narrative

1799
01:32:22.920 --> 01:32:26.600
<v Speaker 4>choices and narrative decision making and character crafting that I think,

1800
01:32:28.239 --> 01:32:30.479
<v Speaker 4>I just don't know. It's it's it's kind of a bummer,

1801
01:32:30.479 --> 01:32:31.520
<v Speaker 4>but it is what is.

1802
01:32:32.399 --> 01:32:39.079
<v Speaker 1>Yeah, Well, taking a wild turn here from from bloodlines

1803
01:32:39.119 --> 01:32:44.520
<v Speaker 1>to different kind of blood line. The front Line Battlefield six,

1804
01:32:45.399 --> 01:32:46.760
<v Speaker 1>which I've been playing.

1805
01:32:46.520 --> 01:32:48.840
<v Speaker 2>Quite everyone related on the front line.

1806
01:32:49.279 --> 01:32:53.680
<v Speaker 1>Yeah. Yeah, it's like the family civil war situation. A

1807
01:32:53.720 --> 01:32:57.840
<v Speaker 1>lot of a lot of unbred stuff happening, you know,

1808
01:32:57.880 --> 01:33:00.680
<v Speaker 1>a lot of a lot of family family ties on

1809
01:33:00.720 --> 01:33:06.920
<v Speaker 1>the on the battlefield, you know, fighting your brother in arms. Yeah,

1810
01:33:07.159 --> 01:33:09.560
<v Speaker 1>you know, it goes, you know, it goes. I've been

1811
01:33:09.560 --> 01:33:15.000
<v Speaker 1>playing Battlefield six and really really enjoying it. If you're

1812
01:33:15.000 --> 01:33:19.239
<v Speaker 1>looking for single player impressions, I have none. Okay, you

1813
01:33:19.239 --> 01:33:20.520
<v Speaker 1>can skip this part of the video.

1814
01:33:20.760 --> 01:33:22.960
<v Speaker 2>That's like the main thing in this game, isn't that

1815
01:33:23.000 --> 01:33:24.399
<v Speaker 2>what the series is all about? Yeah?

1816
01:33:24.479 --> 01:33:28.359
<v Speaker 1>Yeah, everyone loves Battlefield. It's known for its single player campaigns.

1817
01:33:28.600 --> 01:33:31.920
<v Speaker 1>Nobody pays an interest to the multiplayer, so uh no.

1818
01:33:32.159 --> 01:33:35.600
<v Speaker 1>But if you're looking for single player impressions, go read

1819
01:33:35.640 --> 01:33:37.920
<v Speaker 1>our review written by Jake we saw. He did a

1820
01:33:37.920 --> 01:33:40.239
<v Speaker 1>great job talking about it. It sounded like it was

1821
01:33:40.319 --> 01:33:45.479
<v Speaker 1>kind of like, eh, yeah, not much stake in what's

1822
01:33:45.479 --> 01:33:48.520
<v Speaker 1>happening in that single player. But no, I've been playing

1823
01:33:48.680 --> 01:33:52.640
<v Speaker 1>the multiplayer. Uh and you know, I've kind of been

1824
01:33:53.840 --> 01:33:56.239
<v Speaker 1>been on the Battlefield beat a bit in the lead

1825
01:33:56.319 --> 01:33:59.439
<v Speaker 1>up in terms of you know, we went to several

1826
01:33:59.439 --> 01:34:02.960
<v Speaker 1>preview events that kind of thing, and you know, had

1827
01:34:02.960 --> 01:34:05.399
<v Speaker 1>a good look at what that what was on offer,

1828
01:34:05.760 --> 01:34:09.680
<v Speaker 1>you know, at launch ahead of time, and going into it.

1829
01:34:09.720 --> 01:34:13.000
<v Speaker 1>Really enjoyed what I saw on the preview builds and

1830
01:34:13.039 --> 01:34:15.399
<v Speaker 1>all that kind of stuff, and that that enjoyment has

1831
01:34:15.439 --> 01:34:20.920
<v Speaker 1>continued into the final release. I've really really enjoyed getting

1832
01:34:20.960 --> 01:34:25.680
<v Speaker 1>back into just the the loop of you know, grinding

1833
01:34:25.680 --> 01:34:29.239
<v Speaker 1>out levels on my character and getting new attachments on

1834
01:34:29.279 --> 01:34:33.920
<v Speaker 1>my weapons and really kind of customizing that getting into

1835
01:34:33.960 --> 01:34:36.680
<v Speaker 1>the settings. And I've been finding a lot of guides

1836
01:34:36.720 --> 01:34:41.439
<v Speaker 1>on TikTok of all places for like, I play a

1837
01:34:41.479 --> 01:34:45.239
<v Speaker 1>lot of sniper. I play sniper a lot in battlefield

1838
01:34:45.279 --> 01:34:47.920
<v Speaker 1>games specifically. I think it's called recon in this one,

1839
01:34:48.079 --> 01:34:51.760
<v Speaker 1>but typically with snipers and battlefield you really have to like,

1840
01:34:53.199 --> 01:34:56.079
<v Speaker 1>you know, take into account your bullet drop and all

1841
01:34:56.079 --> 01:34:59.640
<v Speaker 1>that kind of stuff and your fire rate, and that

1842
01:34:59.720 --> 01:35:03.199
<v Speaker 1>can be a challenge for some players. It's always a challenge.

1843
01:35:03.239 --> 01:35:06.560
<v Speaker 1>I've really liked figuring out in a battlefield game, you know,

1844
01:35:06.600 --> 01:35:10.600
<v Speaker 1>getting to know your scope and like the range on

1845
01:35:10.680 --> 01:35:13.319
<v Speaker 1>it and worry how far up you need to kind

1846
01:35:13.319 --> 01:35:16.159
<v Speaker 1>of like aim to hit your shots right. To think

1847
01:35:16.159 --> 01:35:17.520
<v Speaker 1>about bullet This.

1848
01:35:17.399 --> 01:35:19.319
<v Speaker 4>Is his way of saying that he misses a lot

1849
01:35:19.319 --> 01:35:19.960
<v Speaker 4>of his shots.

1850
01:35:20.800 --> 01:35:22.840
<v Speaker 1>Now this is my way of saying I broke the system.

1851
01:35:23.319 --> 01:35:26.960
<v Speaker 1>Well somebody else did h and I am Now I

1852
01:35:27.000 --> 01:35:30.319
<v Speaker 1>follow this TikTok guide where essentially, if you attach a

1853
01:35:30.439 --> 01:35:35.000
<v Speaker 1>range finder onto your sniper rifle, you can then go

1854
01:35:35.039 --> 01:35:37.199
<v Speaker 1>into your key bindings. And I was showing this eric

1855
01:35:37.239 --> 01:35:42.159
<v Speaker 1>this earlier, and you can set essentially you can set

1856
01:35:42.159 --> 01:35:44.560
<v Speaker 1>it number one. So when you press right click on

1857
01:35:44.600 --> 01:35:47.800
<v Speaker 1>your mouse, which is look down sites right looking into

1858
01:35:47.800 --> 01:35:51.680
<v Speaker 1>your scope, you can also have that be steady aim

1859
01:35:51.840 --> 01:35:54.600
<v Speaker 1>like hold your breath. And so by default, now when

1860
01:35:54.600 --> 01:35:57.520
<v Speaker 1>I click the right the right mouse button, not only

1861
01:35:57.520 --> 01:36:01.000
<v Speaker 1>am I zooming in, but my characters automatically holding his breath.

1862
01:36:01.039 --> 01:36:03.760
<v Speaker 1>So I've got the study is shot possible, which it's

1863
01:36:03.760 --> 01:36:05.319
<v Speaker 1>not a big deal. Normally you can just hit shift

1864
01:36:05.359 --> 01:36:07.399
<v Speaker 1>and you know you can do it yourself, but it's

1865
01:36:07.479 --> 01:36:09.039
<v Speaker 1>nice to kind of have it right when you ain't

1866
01:36:09.079 --> 01:36:11.720
<v Speaker 1>down your sites, it's ready. In the same way I

1867
01:36:11.760 --> 01:36:18.800
<v Speaker 1>have bound the rangefinder the zeroing like zero in your

1868
01:36:18.800 --> 01:36:21.960
<v Speaker 1>scope and your sniper, which essentially I've bound that to

1869
01:36:22.000 --> 01:36:24.560
<v Speaker 1>the left click. So the order of operations is when

1870
01:36:24.600 --> 01:36:28.039
<v Speaker 1>you right click you scope in, you're holding your breath,

1871
01:36:28.239 --> 01:36:31.239
<v Speaker 1>you left click. The order of operations is that it

1872
01:36:31.399 --> 01:36:35.479
<v Speaker 1>zero's your sniper first and then you shoot the bullet.

1873
01:36:35.600 --> 01:36:37.840
<v Speaker 1>And so I'm expecting this to be taken out of

1874
01:36:37.840 --> 01:36:40.279
<v Speaker 1>the game very soon because as it stands right now,

1875
01:36:40.319 --> 01:36:44.359
<v Speaker 1>you can pretty much be at any range and if

1876
01:36:44.359 --> 01:36:47.079
<v Speaker 1>you have your key mindset like this, if you have

1877
01:36:47.199 --> 01:36:50.920
<v Speaker 1>your weapon the radical pointed on a person, no matter

1878
01:36:50.960 --> 01:36:53.880
<v Speaker 1>how far away they are in the game, you will

1879
01:36:53.920 --> 01:37:01.600
<v Speaker 1>hit them. And boy is it fun. Just like real life.

1880
01:37:02.079 --> 01:37:03.359
<v Speaker 1>Oh yeah, just like real life.

1881
01:37:03.359 --> 01:37:04.319
<v Speaker 2>You know remember when.

1882
01:37:06.600 --> 01:37:09.079
<v Speaker 1>Yeah, yeah, yeah, it's.

1883
01:37:08.960 --> 01:37:10.920
<v Speaker 4>I think the Geneva devs worked on that one a

1884
01:37:10.960 --> 01:37:11.600
<v Speaker 4>little bit, you know.

1885
01:37:11.880 --> 01:37:15.960
<v Speaker 1>Yeah, getting triple quadruple kills with a sniper in your

1886
01:37:16.000 --> 01:37:20.239
<v Speaker 1>hand feels amazing. Uh and and and it feels like

1887
01:37:20.319 --> 01:37:22.000
<v Speaker 1>everybody has the tech to do it. It's not like

1888
01:37:22.039 --> 01:37:24.439
<v Speaker 1>a exploit, like anybody can go and do this. So

1889
01:37:25.000 --> 01:37:28.720
<v Speaker 1>it's fun. That makes it okay. It's definitely not going

1890
01:37:28.760 --> 01:37:31.600
<v Speaker 1>to stay in the game. I can almost assure you

1891
01:37:31.640 --> 01:37:32.279
<v Speaker 1>they're going.

1892
01:37:32.279 --> 01:37:35.279
<v Speaker 2>It wasnt you just called it out for everyone.

1893
01:37:35.359 --> 01:37:37.920
<v Speaker 1>Well I got it from a youth, Yeah that's me.

1894
01:37:39.279 --> 01:37:41.479
<v Speaker 4>But in general, going to catch the heat for it,

1895
01:37:41.640 --> 01:37:44.720
<v Speaker 4>not not the TikTok creators. Yeah, learn this lesson the

1896
01:37:44.720 --> 01:37:45.359
<v Speaker 4>hard way.

1897
01:37:45.640 --> 01:37:49.199
<v Speaker 1>It is what it is, you know. But I man,

1898
01:37:49.239 --> 01:37:52.399
<v Speaker 1>I'm really enjoying Battlefield. It's it's taken me back to

1899
01:37:52.800 --> 01:37:55.119
<v Speaker 1>battle Bit when Eric and I played that, when that

1900
01:37:55.239 --> 01:37:59.319
<v Speaker 1>just came out. Yeah, and battle Bit was just, you know,

1901
01:37:59.399 --> 01:38:01.680
<v Speaker 1>it was came out in a time where the Battlefield

1902
01:38:01.720 --> 01:38:06.079
<v Speaker 1>series was hurting, and you know, it just there's such

1903
01:38:06.119 --> 01:38:14.119
<v Speaker 1>a fun, sticky, unique feeling to Battlefield that other series

1904
01:38:14.159 --> 01:38:17.640
<v Speaker 1>just don't can't replicate or haven't, and battle Bit was

1905
01:38:17.640 --> 01:38:19.640
<v Speaker 1>the closest thing, and battle Bit did a great job.

1906
01:38:20.039 --> 01:38:22.800
<v Speaker 1>But to have the real thing with all the features

1907
01:38:22.840 --> 01:38:27.239
<v Speaker 1>and the polish and the backing of like seven studios

1908
01:38:27.279 --> 01:38:31.520
<v Speaker 1>behind it and a one Mega studio, which is problematic

1909
01:38:31.560 --> 01:38:33.960
<v Speaker 1>in other ways, but for the sake of getting a

1910
01:38:33.960 --> 01:38:36.600
<v Speaker 1>good Battlefield game, I think I think it has paid

1911
01:38:36.600 --> 01:38:40.720
<v Speaker 1>off for them. I'm really enjoying the maps. There are

1912
01:38:40.720 --> 01:38:43.479
<v Speaker 1>some levels I don't love, like I kind of prefer

1913
01:38:43.640 --> 01:38:46.840
<v Speaker 1>the bigger ones where you have all the vehicles in play,

1914
01:38:47.039 --> 01:38:49.479
<v Speaker 1>but there's a fair amount of modes that you can

1915
01:38:49.560 --> 01:38:52.720
<v Speaker 1>choose from, and each of them are, you know, pretty fun.

1916
01:38:52.760 --> 01:38:55.840
<v Speaker 1>I think the Escalation is the new mode where Jay

1917
01:38:55.920 --> 01:38:57.960
<v Speaker 1>called it out in our reviews and I think I

1918
01:38:58.039 --> 01:39:00.159
<v Speaker 1>might have talked about it in this show previously. But

1919
01:39:00.960 --> 01:39:03.319
<v Speaker 1>sort of like you know, you start with five or

1920
01:39:03.359 --> 01:39:06.880
<v Speaker 1>six points and you're slowly the map is slowly kind

1921
01:39:06.920 --> 01:39:10.600
<v Speaker 1>of closing out as like as the longer you hold

1922
01:39:10.640 --> 01:39:14.279
<v Speaker 1>like a zone, eventually it just becomes your territory, and

1923
01:39:14.359 --> 01:39:16.720
<v Speaker 1>so the amount of points on the map you're fighting

1924
01:39:16.720 --> 01:39:20.199
<v Speaker 1>over gets shorter and shorter and thus get more intense.

1925
01:39:20.359 --> 01:39:23.279
<v Speaker 1>Every area gets more intense because it's getting more focus.

1926
01:39:23.960 --> 01:39:26.039
<v Speaker 1>And that's a really fun way to play. But I mean,

1927
01:39:26.079 --> 01:39:29.680
<v Speaker 1>just getting in there and playing Breakthrough is really my

1928
01:39:29.760 --> 01:39:33.399
<v Speaker 1>preferred way to play, like attack and defend, and yeah,

1929
01:39:33.680 --> 01:39:36.560
<v Speaker 1>I'm you know, that's what I want to play tonight.

1930
01:39:36.760 --> 01:39:38.479
<v Speaker 1>I just want to get out of battlefield after work

1931
01:39:38.520 --> 01:39:42.720
<v Speaker 1>and grind some grind some attachments on my weapons, and

1932
01:39:43.399 --> 01:39:46.840
<v Speaker 1>you know, have fun with friends, get on some voice chat,

1933
01:39:46.880 --> 01:39:49.119
<v Speaker 1>and just get up to shenanigans.

1934
01:39:50.000 --> 01:39:53.159
<v Speaker 4>The shenanigans happen pretty fun. As someone who has been

1935
01:39:53.239 --> 01:39:55.640
<v Speaker 4>on that voice chat, I mean when we were playing

1936
01:39:55.680 --> 01:40:00.119
<v Speaker 4>the other day during our Cuff Bust stream, yeah it

1937
01:40:00.239 --> 01:40:03.840
<v Speaker 4>was I was reminded of what one of the greatest

1938
01:40:03.960 --> 01:40:07.680
<v Speaker 4>joys in gaming is which is the first time you

1939
01:40:07.720 --> 01:40:10.199
<v Speaker 4>boot up a battlefield, and it doesn't have to be

1940
01:40:10.199 --> 01:40:12.000
<v Speaker 4>your first time play battlefield just has to have been

1941
01:40:12.039 --> 01:40:14.560
<v Speaker 4>a while. But the first time you get in a

1942
01:40:14.600 --> 01:40:17.079
<v Speaker 4>helicopter and you have to attempt to fly the helicopter,

1943
01:40:19.920 --> 01:40:22.479
<v Speaker 4>I don't think I've laughed that hard in a long time.

1944
01:40:22.640 --> 01:40:25.560
<v Speaker 4>Our good friend Jesse Vittelli was flying the helicopter and

1945
01:40:25.560 --> 01:40:28.439
<v Speaker 4>I was on one of the side gunner positions, and

1946
01:40:28.479 --> 01:40:32.520
<v Speaker 4>at multiple points we were on solid ninety degree angles,

1947
01:40:32.840 --> 01:40:37.760
<v Speaker 4>wedged between buildings and flinging around and just all the

1948
01:40:37.800 --> 01:40:41.119
<v Speaker 4>alarms going off and then being like, don't worry, we're fine,

1949
01:40:41.119 --> 01:40:46.079
<v Speaker 4>we're fine, and the rotors chopped through fuselage and things

1950
01:40:46.119 --> 01:40:50.079
<v Speaker 4>like that. I love Battlefield when it's doing that. I

1951
01:40:50.079 --> 01:40:54.600
<v Speaker 4>think it's one of the funniest games that is not

1952
01:40:54.640 --> 01:40:56.640
<v Speaker 4>supposed to be funny out there.

1953
01:40:58.800 --> 01:40:59.399
<v Speaker 1>Yeah, yeah, it.

1954
01:41:00.439 --> 01:41:03.279
<v Speaker 4>I think those games are incredible at player interaction when

1955
01:41:03.319 --> 01:41:05.560
<v Speaker 4>you get down to that, in the ways that silly

1956
01:41:05.600 --> 01:41:07.800
<v Speaker 4>player interactions can play out, and if anything, I wish

1957
01:41:07.800 --> 01:41:11.119
<v Speaker 4>they leaned into that more. I'm somebody who really loved

1958
01:41:11.840 --> 01:41:14.159
<v Speaker 4>I would play a battlefield too a lot. In Battlefield

1959
01:41:14.199 --> 01:41:17.319
<v Speaker 4>nineteen forty two, back when that came out, and I

1960
01:41:17.399 --> 01:41:19.800
<v Speaker 4>loved those games because they would often have those kind

1961
01:41:19.800 --> 01:41:22.600
<v Speaker 4>of strategic emplacements. But I would sneak to the back

1962
01:41:22.640 --> 01:41:25.840
<v Speaker 4>of the enemy lines and plant C four on their jets,

1963
01:41:26.239 --> 01:41:28.359
<v Speaker 4>and then I would wait, and then somebody would hop

1964
01:41:28.399 --> 01:41:30.239
<v Speaker 4>in the jet and start to take off, and I'd

1965
01:41:30.279 --> 01:41:33.399
<v Speaker 4>wait for them to just get off the runway like wheels,

1966
01:41:33.479 --> 01:41:36.119
<v Speaker 4>just starting the lift into the air, and then boop

1967
01:41:36.720 --> 01:41:40.199
<v Speaker 4>and watch it explode and be like got em. And

1968
01:41:40.199 --> 01:41:42.319
<v Speaker 4>then I'd wait for the next jet to respawn. I'd

1969
01:41:42.319 --> 01:41:47.359
<v Speaker 4>do it all over again. It was good stuff. I

1970
01:41:47.359 --> 01:41:49.479
<v Speaker 4>haven't really found ways to do that kind of chaos

1971
01:41:49.960 --> 01:41:53.039
<v Speaker 4>in Battlefield six yet, but it does just have some

1972
01:41:53.119 --> 01:41:55.319
<v Speaker 4>good chaos. I wish the maps were a little bit more.

1973
01:41:56.760 --> 01:42:00.720
<v Speaker 4>I don't know, individual that makes sense.

1974
01:42:01.159 --> 01:42:01.920
<v Speaker 1>Yeah, a lot of.

1975
01:42:01.880 --> 01:42:04.600
<v Speaker 4>The maps outside of the New York map, even the

1976
01:42:04.600 --> 01:42:07.000
<v Speaker 4>New York map at times feels a little samy because

1977
01:42:07.000 --> 01:42:09.680
<v Speaker 4>of the level destruction. At some point, all the buildings

1978
01:42:09.760 --> 01:42:13.920
<v Speaker 4>just start falling to pieces, and they kind of just

1979
01:42:14.600 --> 01:42:17.600
<v Speaker 4>maps start to feel very samey as they all turn

1980
01:42:17.680 --> 01:42:20.159
<v Speaker 4>to rubble, and I wish they had a little bit

1981
01:42:20.199 --> 01:42:24.439
<v Speaker 4>more personality to some of the points that you're holding.

1982
01:42:25.039 --> 01:42:28.680
<v Speaker 4>They tend to fall within kind of the usual suspects

1983
01:42:28.720 --> 01:42:30.319
<v Speaker 4>of what you would expect from that sort of stuff.

1984
01:42:30.319 --> 01:42:32.000
<v Speaker 4>I wish there was a little bit more dynamism in

1985
01:42:32.039 --> 01:42:34.279
<v Speaker 4>that regard. I think that's my only major critique of

1986
01:42:34.279 --> 01:42:35.199
<v Speaker 4>the multiplayer so far.

1987
01:42:35.960 --> 01:42:37.680
<v Speaker 1>Yeah, I would agree with you. I think that's my

1988
01:42:37.760 --> 01:42:41.479
<v Speaker 1>major critique as well, But it's not really necessarily hindering

1989
01:42:41.479 --> 01:42:45.960
<v Speaker 1>my enjoyment most of the time. It's it's something I

1990
01:42:46.000 --> 01:42:49.239
<v Speaker 1>would like to see them addressed in future map updates,

1991
01:42:49.279 --> 01:42:51.640
<v Speaker 1>like as they bring out new seasons and that kind

1992
01:42:51.680 --> 01:42:53.680
<v Speaker 1>of thing. With this game, I'd like to see some

1993
01:42:53.720 --> 01:42:56.600
<v Speaker 1>more personality in those maps for sure. If Wake Island

1994
01:42:56.760 --> 01:42:58.840
<v Speaker 1>ain't in that game right now, you know Wake Island

1995
01:42:58.880 --> 01:43:00.960
<v Speaker 1>is going to be in that game itself. Oh, there's

1996
01:43:00.960 --> 01:43:02.399
<v Speaker 1>there's no way they're not going to put a Wake

1997
01:43:02.439 --> 01:43:05.199
<v Speaker 1>Island in there. So yeah, but they need they would

1998
01:43:05.199 --> 01:43:05.680
<v Speaker 1>need boats.

1999
01:43:07.199 --> 01:43:08.600
<v Speaker 4>They do need boats boats.

2000
01:43:08.960 --> 01:43:11.239
<v Speaker 1>There are no boats in the game right now. Yeah,

2001
01:43:11.520 --> 01:43:14.800
<v Speaker 1>there are no boats, but I must Wake Yeah exactly,

2002
01:43:15.239 --> 01:43:19.079
<v Speaker 1>I need them to add that for sure. But I

2003
01:43:19.119 --> 01:43:23.800
<v Speaker 1>really want to see Yeah, you can absolutely nobody's ever

2004
01:43:23.840 --> 01:43:25.359
<v Speaker 1>crashed the boat boat.

2005
01:43:25.560 --> 01:43:29.560
<v Speaker 4>A boat has never crashed before. Yeah, there's no icebergs

2006
01:43:29.560 --> 01:43:30.560
<v Speaker 4>in this game, so we're fine.

2007
01:43:31.399 --> 01:43:36.680
<v Speaker 1>Yeah, I do. Oh, you had said something that triggered

2008
01:43:36.720 --> 01:43:37.640
<v Speaker 1>something in my brain.

2009
01:43:38.960 --> 01:43:42.000
<v Speaker 2>It's about boatsm Titanic.

2010
01:43:43.039 --> 01:43:45.239
<v Speaker 1>No, No, it was about battlefield. But that's okay.

2011
01:43:47.000 --> 01:43:49.760
<v Speaker 4>I don't know Wake Island boats. I have no boats,

2012
01:43:49.800 --> 01:43:52.279
<v Speaker 4>but I must Wake. Yeah, that was all good stuff.

2013
01:43:52.399 --> 01:43:54.520
<v Speaker 4>I don't know where I like that the Wake Island had.

2014
01:43:55.039 --> 01:43:56.920
<v Speaker 4>I think it was the nineteen forty two one had

2015
01:43:57.039 --> 01:43:59.399
<v Speaker 4>the aircraft carriers. So you did the aircraft carrier take

2016
01:43:59.439 --> 01:44:03.960
<v Speaker 4>off because people, yeah, so bad at aircraft carrier takeoffs,

2017
01:44:04.159 --> 01:44:06.760
<v Speaker 4>and it's it's hard, that's a short runway, and if

2018
01:44:06.760 --> 01:44:09.279
<v Speaker 4>you've got to refuel that thing, good luck. Like, honestly,

2019
01:44:09.279 --> 01:44:11.319
<v Speaker 4>you're just crashing the plane and respawning it at that.

2020
01:44:11.359 --> 01:44:15.119
<v Speaker 1>Oh yeah, I don't know anybody. I've never seen somebody

2021
01:44:15.159 --> 01:44:18.039
<v Speaker 1>actually the plane. Yeah.

2022
01:44:18.119 --> 01:44:21.439
<v Speaker 4>Yeah, I think in modern battlefields you don't have any

2023
01:44:21.520 --> 01:44:25.359
<v Speaker 4>sort of need to refuel or restock or anything like that.

2024
01:44:25.399 --> 01:44:28.640
<v Speaker 4>I was driving one of the anti air tanks because

2025
01:44:28.640 --> 01:44:32.000
<v Speaker 4>I'm a nerd that likes to operate the anti air vehicles,

2026
01:44:32.720 --> 01:44:36.439
<v Speaker 4>the big radar dishes and stuff, and I was noticing.

2027
01:44:36.479 --> 01:44:38.640
<v Speaker 4>I was like, oh, normally I would be like I

2028
01:44:38.680 --> 01:44:40.399
<v Speaker 4>need to be an engineer so I can repair and

2029
01:44:40.439 --> 01:44:42.119
<v Speaker 4>restock and things like that, And I was like, Oh,

2030
01:44:42.119 --> 01:44:44.760
<v Speaker 4>I don't need to. It just kind of like auto restocks.

2031
01:44:45.319 --> 01:44:48.920
<v Speaker 1>There is a pass Yeah, there's a passive for engineers

2032
01:44:48.920 --> 01:44:54.279
<v Speaker 1>that if you're in vehicles automatically yeah. Yeah, but you

2033
01:44:54.279 --> 01:44:57.920
<v Speaker 1>don't have to worry about refueling. Yeah, which i'd like

2034
01:44:57.960 --> 01:45:00.640
<v Speaker 1>to see, you know them kind of tinker with that

2035
01:45:00.680 --> 01:45:01.399
<v Speaker 1>kind of McCain.

2036
01:45:01.479 --> 01:45:04.760
<v Speaker 4>Supply lines in battlefield, you know what I'm saying. Yeah,

2037
01:45:04.840 --> 01:45:07.279
<v Speaker 4>I do like running some tank shells to the front

2038
01:45:07.319 --> 01:45:10.640
<v Speaker 4>line to restock the abrams and all that kind of stuff.

2039
01:45:10.640 --> 01:45:12.359
<v Speaker 1>That'd be kind of fun. That sounds like the kind

2040
01:45:12.359 --> 01:45:14.600
<v Speaker 1>of shenanigans you get up to. And what is that game?

2041
01:45:15.680 --> 01:45:17.439
<v Speaker 1>Oh god, I played it for a little I played

2042
01:45:17.439 --> 01:45:22.000
<v Speaker 1>it for very little. Hell what loose? Oh yeah yeah, yeah,

2043
01:45:22.079 --> 01:45:23.920
<v Speaker 1>they've got some of that kind of stuff in there

2044
01:45:23.960 --> 01:45:24.520
<v Speaker 1>a little bit.

2045
01:45:25.760 --> 01:45:27.800
<v Speaker 4>That's that's because it was old timey war. Now we've

2046
01:45:27.840 --> 01:45:30.159
<v Speaker 4>invented ways of not having.

2047
01:45:29.960 --> 01:45:30.680
<v Speaker 3>To do that.

2048
01:45:30.880 --> 01:45:31.560
<v Speaker 1>Yeah.

2049
01:45:31.600 --> 01:45:33.960
<v Speaker 4>It's like when mass effect Mass Effect one came out

2050
01:45:34.000 --> 01:45:36.239
<v Speaker 4>and they're like, we just don't have clips anymore because

2051
01:45:36.239 --> 01:45:38.479
<v Speaker 4>we invented guns with infinite bullets.

2052
01:45:38.680 --> 01:45:40.279
<v Speaker 2>Yeah, exactly what we needed.

2053
01:45:42.000 --> 01:45:43.760
<v Speaker 1>Yeah, that's we all needed that.

2054
01:45:44.239 --> 01:45:48.199
<v Speaker 4>Finally we wiped out bullet scarcity.

2055
01:45:50.680 --> 01:45:52.720
<v Speaker 1>But yeah, that's about all I got to say about Battlefield.

2056
01:45:52.800 --> 01:45:55.680
<v Speaker 1>I just want to be playing it. You know. It's

2057
01:45:55.800 --> 01:45:59.039
<v Speaker 1>it's it's scratching the itch. It's not doing anything wild.

2058
01:45:59.319 --> 01:46:04.000
<v Speaker 1>It's very straight forward, but it's it's hitting the spot.

2059
01:46:04.199 --> 01:46:07.680
<v Speaker 2>Seems like it's like a good back to basics almost

2060
01:46:07.840 --> 01:46:08.439
<v Speaker 2>from what I like.

2061
01:46:08.720 --> 01:46:12.279
<v Speaker 1>Yeah, I would say sat Battlefield kind of yeah, yeah,

2062
01:46:12.359 --> 01:46:14.439
<v Speaker 1>it kind of needed to be. H it feels it

2063
01:46:14.439 --> 01:46:17.239
<v Speaker 1>feels like a foundation for something bigger. Oh, I remember

2064
01:46:17.319 --> 01:46:19.720
<v Speaker 1>what I was gonna say. Uh, I'm very curious to

2065
01:46:19.760 --> 01:46:25.159
<v Speaker 1>see how Portal evolves, which is their UGC platform for

2066
01:46:25.319 --> 01:46:28.800
<v Speaker 1>people making maps and modes and yeah, that kind of thing.

2067
01:46:28.840 --> 01:46:31.920
<v Speaker 1>I would like to see what emerges from that. I've

2068
01:46:31.960 --> 01:46:35.119
<v Speaker 1>thought about tinkering that with my tinkering with that myself,

2069
01:46:37.000 --> 01:46:40.279
<v Speaker 1>because I messed with it in twenty forty two a bit,

2070
01:46:40.560 --> 01:46:43.880
<v Speaker 1>and I know they've kind of upgraded what you can

2071
01:46:43.920 --> 01:46:46.600
<v Speaker 1>do with it a fair amount. So I want to

2072
01:46:46.640 --> 01:46:48.439
<v Speaker 1>get in there and tinker with that and see what

2073
01:46:48.600 --> 01:46:49.359
<v Speaker 1>see what's what.

2074
01:46:50.039 --> 01:46:52.119
<v Speaker 4>I don't know that I would think of Battlefield as

2075
01:46:52.119 --> 01:46:56.359
<v Speaker 4>the kind of space that you would have incredible room

2076
01:46:56.560 --> 01:47:00.520
<v Speaker 4>for for verbiage to evolve in a in a UGC environment,

2077
01:47:00.800 --> 01:47:03.840
<v Speaker 4>Because when I think of UGC within a game like this,

2078
01:47:03.880 --> 01:47:07.279
<v Speaker 4>I think of Halo and how you really cool stuff

2079
01:47:07.319 --> 01:47:09.039
<v Speaker 4>came out of people being given the tools to just

2080
01:47:09.039 --> 01:47:11.760
<v Speaker 4>make whatever they wanted to in Halo. But I don't

2081
01:47:11.840 --> 01:47:14.960
<v Speaker 4>know that all of the mechanics of Battlefield would lend

2082
01:47:15.199 --> 01:47:17.880
<v Speaker 4>themselves well to that. But also, like I don't know,

2083
01:47:17.960 --> 01:47:20.000
<v Speaker 4>prove me wrong. I like, go out there and do

2084
01:47:20.039 --> 01:47:23.079
<v Speaker 4>something cool with it, even if it's just we made

2085
01:47:23.119 --> 01:47:25.920
<v Speaker 4>only up but you're playing as a bunch of random

2086
01:47:26.159 --> 01:47:26.960
<v Speaker 4>Army soldier.

2087
01:47:27.600 --> 01:47:30.880
<v Speaker 1>Yeah. I mean, honestly, I would like to see just

2088
01:47:30.960 --> 01:47:35.880
<v Speaker 1>like maps, you know, user creative maps, see what comes

2089
01:47:35.880 --> 01:47:39.640
<v Speaker 1>out of that. But yeah, and I think right now

2090
01:47:39.640 --> 01:47:43.359
<v Speaker 1>it's mostly I've just seen modes. Yeah, I don't know.

2091
01:47:43.399 --> 01:47:45.720
<v Speaker 1>I don't know if there's an actual level editor. I

2092
01:47:45.760 --> 01:47:48.600
<v Speaker 1>think there is, you have to. I don't know how

2093
01:47:48.640 --> 01:47:51.239
<v Speaker 1>they've got it all working. It's kind of separate in

2094
01:47:51.239 --> 01:47:55.239
<v Speaker 1>a weird way, like you can log into the browser. Yeah,

2095
01:47:55.359 --> 01:47:59.119
<v Speaker 1>I know, it's edible maps, not edible maps, editable maps.

2096
01:47:59.159 --> 01:48:02.560
<v Speaker 1>I loved one custom logic, and like you can mess

2097
01:48:02.560 --> 01:48:05.279
<v Speaker 1>with the AI stuff too, So I want to dive

2098
01:48:05.319 --> 01:48:08.159
<v Speaker 1>in because I used to be big into Forge and

2099
01:48:08.199 --> 01:48:10.560
<v Speaker 1>I like at least dabbling with these things when they

2100
01:48:10.600 --> 01:48:15.079
<v Speaker 1>come out. But but yeah, I'm gonna toss it over

2101
01:48:15.119 --> 01:48:18.199
<v Speaker 1>to you, Marcus. You've been playing a game called by

2102
01:48:18.560 --> 01:48:20.359
<v Speaker 1>Sweet Carol? Is that right?

2103
01:48:20.720 --> 01:48:21.000
<v Speaker 2>Yep?

2104
01:48:21.399 --> 01:48:23.880
<v Speaker 1>I don't know anything about this game, so please enlighten me.

2105
01:48:24.680 --> 01:48:27.399
<v Speaker 2>Yeah, this game caught my eye God, probably like a

2106
01:48:27.479 --> 01:48:30.920
<v Speaker 2>year ago with a trailer. To thing about this game

2107
01:48:30.960 --> 01:48:34.319
<v Speaker 2>if you've never heard of it is the art direction,

2108
01:48:34.680 --> 01:48:41.520
<v Speaker 2>which it's very evocative of classic Disney's or specifically like

2109
01:48:42.119 --> 01:48:45.119
<v Speaker 2>maybe like old animated movies, but like I think Disney

2110
01:48:45.159 --> 01:48:48.079
<v Speaker 2>is probably where your mind's gonna go, especially in particular

2111
01:48:48.199 --> 01:48:51.479
<v Speaker 2>like the work of Don Bluth, like his era of

2112
01:48:51.520 --> 01:48:55.199
<v Speaker 2>Disney and his films. It's not like a one to one,

2113
01:48:55.279 --> 01:48:59.000
<v Speaker 2>but it's like the closest comparison. And it's also like like,

2114
01:48:59.000 --> 01:49:02.439
<v Speaker 2>despite looking like a whimsical Disney movie, it's a bit

2115
01:49:02.520 --> 01:49:06.199
<v Speaker 2>of a horror game where you control a sort of

2116
01:49:06.239 --> 01:49:15.920
<v Speaker 2>almost like prototypical Disney princess esque character who is an

2117
01:49:16.079 --> 01:49:19.880
<v Speaker 2>orphan at this sort of like all Girls' School it's

2118
01:49:19.880 --> 01:49:24.279
<v Speaker 2>set in England in the early nineteen hundreds, and it's

2119
01:49:24.560 --> 01:49:27.560
<v Speaker 2>the school's called Bunny Hall, and it's this girl that's

2120
01:49:27.600 --> 01:49:29.960
<v Speaker 2>kind of like looking for her friend Carol. Like the

2121
01:49:29.960 --> 01:49:33.439
<v Speaker 2>girl's name is Lana, and her friend Carol has gone missing.

2122
01:49:33.840 --> 01:49:38.079
<v Speaker 2>She doesn't know why. They're like best friends, and everyone

2123
01:49:38.119 --> 01:49:40.600
<v Speaker 2>at the school is pretty horrible to Lana, Like there's

2124
01:49:40.680 --> 01:49:43.359
<v Speaker 2>like sort of like the mean girl group there that

2125
01:49:43.720 --> 01:49:46.199
<v Speaker 2>kind of bullies her all the time, and then her

2126
01:49:46.359 --> 01:49:48.520
<v Speaker 2>like I don't know if she's like the head mistress

2127
01:49:48.640 --> 01:49:50.520
<v Speaker 2>or one of her teachers is kind of mean to

2128
01:49:50.560 --> 01:49:53.720
<v Speaker 2>her too, and everyone's just kind of like out against

2129
01:49:53.800 --> 01:49:57.560
<v Speaker 2>her just for being like different and weird and not

2130
01:49:57.640 --> 01:50:03.640
<v Speaker 2>like a proper lady. So the game itself, it's it's

2131
01:50:04.199 --> 01:50:08.159
<v Speaker 2>basically an old school point and click adventure combined with

2132
01:50:08.239 --> 01:50:10.319
<v Speaker 2>like a little bit of a platformer, but it's got

2133
01:50:10.359 --> 01:50:12.760
<v Speaker 2>the like it's got the point and clicks kind of vibes,

2134
01:50:12.800 --> 01:50:16.520
<v Speaker 2>Like you're exploring these environments, you're picking up items you

2135
01:50:16.560 --> 01:50:19.520
<v Speaker 2>got like an inventory, and you're just trying to pretty

2136
01:50:19.560 --> 01:50:23.840
<v Speaker 2>much complete like a complicated order of operations to get

2137
01:50:23.840 --> 01:50:28.039
<v Speaker 2>out of like a of a room or to escape something.

2138
01:50:28.840 --> 01:50:31.520
<v Speaker 2>So there's there's like stealth involved. There's a bit of

2139
01:50:31.600 --> 01:50:34.680
<v Speaker 2>like hide and seek stuff where you're like hiding from

2140
01:50:34.760 --> 01:50:37.119
<v Speaker 2>characters and you have like like you can hold your

2141
01:50:37.159 --> 01:50:39.960
<v Speaker 2>breath kind of like an amnesia thing to make sure

2142
01:50:40.000 --> 01:50:43.720
<v Speaker 2>that uh, creatures don't find you. Like it's it's like

2143
01:50:43.760 --> 01:50:46.520
<v Speaker 2>a mix of a of a couple of different genres.

2144
01:50:47.039 --> 01:50:49.520
<v Speaker 2>And I think so far, like I'm on the fourth

2145
01:50:49.600 --> 01:50:52.439
<v Speaker 2>chapter right now, so like a few hours in. I'm

2146
01:50:52.560 --> 01:50:55.680
<v Speaker 2>enjoying it just because I love the presentation and I

2147
01:50:55.840 --> 01:50:59.079
<v Speaker 2>just like the like it's got like a soundtrack that's

2148
01:50:59.079 --> 01:51:01.520
<v Speaker 2>evocative of old Disney movies, like kind of like swelling,

2149
01:51:01.560 --> 01:51:04.079
<v Speaker 2>and it's like inspiring. But then you kind of get to

2150
01:51:04.239 --> 01:51:07.239
<v Speaker 2>the kind of more subversive stuff of like, oh, there's

2151
01:51:07.279 --> 01:51:10.520
<v Speaker 2>like a creepy owl here with like glowing red eyes,

2152
01:51:10.600 --> 01:51:14.760
<v Speaker 2>and oh, I'm being chased by like a a weird

2153
01:51:15.199 --> 01:51:19.239
<v Speaker 2>bunny creature that looks like it used to be a teacher.

2154
01:51:19.319 --> 01:51:22.920
<v Speaker 2>But it's like now this like horrifying rabbit that's chasing

2155
01:51:22.960 --> 01:51:27.279
<v Speaker 2>me with a giant like meat tender rising mallet, and

2156
01:51:27.319 --> 01:51:29.560
<v Speaker 2>I have to hide from it as I'm trying to

2157
01:51:29.640 --> 01:51:34.239
<v Speaker 2>solve a bunch of puzzles around this thing like it's

2158
01:51:34.640 --> 01:51:39.439
<v Speaker 2>it's pretty it's been pretty enjoyable, if not just a

2159
01:51:39.479 --> 01:51:42.800
<v Speaker 2>little like you know, like kind of buy the numbers

2160
01:51:42.880 --> 01:51:46.000
<v Speaker 2>like adventure game stuff. You know, you read like a diary.

2161
01:51:46.079 --> 01:51:47.960
<v Speaker 2>It's like, oh, okay, you need to find a key.

2162
01:51:48.039 --> 01:51:50.199
<v Speaker 2>Oh there's a lot dealer here, or here, I need

2163
01:51:50.239 --> 01:51:53.600
<v Speaker 2>to divert electricity to activate this machine to grind up

2164
01:51:53.640 --> 01:51:55.840
<v Speaker 2>some meat to then do this. Like it's like a

2165
01:51:55.840 --> 01:51:57.439
<v Speaker 2>lot of like you know, kind of seeing the solution

2166
01:51:57.479 --> 01:51:59.279
<v Speaker 2>and and working backwards in the way that a lot

2167
01:51:59.279 --> 01:52:03.359
<v Speaker 2>of adventure games are. I think my biggest problem with

2168
01:52:03.399 --> 01:52:05.199
<v Speaker 2>the game so far is that it's a bit janky,

2169
01:52:05.880 --> 01:52:09.119
<v Speaker 2>at least on PS five, which is where I'm playing it.

2170
01:52:09.119 --> 01:52:13.319
<v Speaker 2>It's on I think, like mostly everything I know. It's

2171
01:52:13.359 --> 01:52:15.279
<v Speaker 2>on BC and Xbox. It might be on Switch, I'm

2172
01:52:15.319 --> 01:52:20.239
<v Speaker 2>not sure, but there's a bit of a there's a

2173
01:52:20.319 --> 01:52:22.479
<v Speaker 2>hitchiness to some of the animations because you can like

2174
01:52:23.039 --> 01:52:24.520
<v Speaker 2>do some like light like I say, a lot of

2175
01:52:24.560 --> 01:52:27.319
<v Speaker 2>light platforming and jumping around and like climbing stuff, and

2176
01:52:27.359 --> 01:52:29.600
<v Speaker 2>there's a I don't know if it's something maybe with

2177
01:52:29.720 --> 01:52:33.560
<v Speaker 2>the animation or if it's like I don't know, but

2178
01:52:33.600 --> 01:52:35.880
<v Speaker 2>there's like a little bit of like a almost like

2179
01:52:35.920 --> 01:52:39.600
<v Speaker 2>a tech demo feel to some of the interactions, or

2180
01:52:39.640 --> 01:52:42.560
<v Speaker 2>it's like, ooh, it feels like this could have been

2181
01:52:43.119 --> 01:52:45.119
<v Speaker 2>a little bit more polished to make this a little

2182
01:52:45.239 --> 01:52:50.880
<v Speaker 2>less like a little less rough. Yeah, like and even

2183
01:52:50.880 --> 01:52:54.000
<v Speaker 2>some of the like voice acting and like the like

2184
01:52:54.039 --> 01:52:57.800
<v Speaker 2>the lip sync is is pretty off with certain characters

2185
01:52:59.600 --> 01:53:02.319
<v Speaker 2>like I. The other big thing that I unlocked recently

2186
01:53:02.399 --> 01:53:04.520
<v Speaker 2>is that you get the ability pretty early on to

2187
01:53:04.520 --> 01:53:08.279
<v Speaker 2>turn into a rabbit, so you could transform into a

2188
01:53:08.399 --> 01:53:11.760
<v Speaker 2>rabbit at will, and that opens up new gameplay where

2189
01:53:11.760 --> 01:53:14.239
<v Speaker 2>you're kind of the rabbits faster and you can kind

2190
01:53:14.239 --> 01:53:18.680
<v Speaker 2>of like crawl into areas that Lana has a grown

2191
01:53:19.199 --> 01:53:22.600
<v Speaker 2>or I guess like a regular sized person can't access.

2192
01:53:22.640 --> 01:53:24.359
<v Speaker 2>It could be good for running away from things. The

2193
01:53:24.439 --> 01:53:26.920
<v Speaker 2>rabbit smaller, but the rabbit's also more vulnerable can't take

2194
01:53:26.960 --> 01:53:31.199
<v Speaker 2>as many hits as as Lana. I also interacted with

2195
01:53:31.279 --> 01:53:35.479
<v Speaker 2>another character that you kind of switch between, who is

2196
01:53:35.520 --> 01:53:39.920
<v Speaker 2>a guy. He's like a weird looking like he's the

2197
01:53:39.920 --> 01:53:41.560
<v Speaker 2>way he's drawn, he almost looks like he comes from

2198
01:53:41.560 --> 01:53:43.119
<v Speaker 2>a different game because he has a little bit more

2199
01:53:43.159 --> 01:53:47.560
<v Speaker 2>of the like kind of like early kind of like

2200
01:53:47.720 --> 01:53:50.680
<v Speaker 2>tube animation look to him, like if you like think

2201
01:53:50.720 --> 01:53:53.800
<v Speaker 2>of Cuphead a little bit as a modern example, Like

2202
01:53:54.039 --> 01:53:55.680
<v Speaker 2>he's like the only thing in the game that kind

2203
01:53:55.680 --> 01:53:58.359
<v Speaker 2>of looks like him, and I'm wondering what that's all about.

2204
01:53:58.359 --> 01:54:00.479
<v Speaker 2>But there's like a segment where you're switching roll between

2205
01:54:00.520 --> 01:54:04.079
<v Speaker 2>Lana and this guy who you're controlling his head and

2206
01:54:04.159 --> 01:54:07.600
<v Speaker 2>nothing else because it's been separated from his body. This

2207
01:54:07.680 --> 01:54:09.880
<v Speaker 2>game's weird, guys. I don't know if that was evident.

2208
01:54:11.039 --> 01:54:14.159
<v Speaker 2>There's a lot of weird stuff in this game. But yeah,

2209
01:54:14.199 --> 01:54:16.560
<v Speaker 2>so far it's been it's been fine, Like it hasn't

2210
01:54:16.640 --> 01:54:19.399
<v Speaker 2>like blown me away once you kind of settle into

2211
01:54:19.520 --> 01:54:22.560
<v Speaker 2>sort of like the novelty of the presentation. But there

2212
01:54:22.640 --> 01:54:26.159
<v Speaker 2>is a story that is The story being told so

2213
01:54:26.239 --> 01:54:28.000
<v Speaker 2>far is interesting, Like it seems like there's like a

2214
01:54:28.000 --> 01:54:31.520
<v Speaker 2>bit of a like Lana brushing up against this alternate

2215
01:54:31.800 --> 01:54:35.319
<v Speaker 2>sort of like reality that has all these fantastical creatures

2216
01:54:35.359 --> 01:54:38.239
<v Speaker 2>are kind of bleeding into the sort of like mundane

2217
01:54:38.279 --> 01:54:41.159
<v Speaker 2>world that she occupies, and that she seems like there's

2218
01:54:41.159 --> 01:54:44.359
<v Speaker 2>season like she might have a bigger destiny than she's

2219
01:54:44.439 --> 01:54:46.840
<v Speaker 2>aware of, and she's trying to, like I said, just

2220
01:54:46.880 --> 01:54:48.920
<v Speaker 2>find her friend Carol. But it seems to be a

2221
01:54:48.960 --> 01:54:52.479
<v Speaker 2>conspiracy around her, like maybe some maybe the school staff

2222
01:54:52.520 --> 01:54:55.520
<v Speaker 2>maybe knows more than they're letting on. And there's and

2223
01:54:55.560 --> 01:54:56.960
<v Speaker 2>there's a lot of like the sort of like the

2224
01:54:57.039 --> 01:55:00.720
<v Speaker 2>rabbit motif that keeps appearing between like the bunny monster

2225
01:55:00.880 --> 01:55:03.720
<v Speaker 2>and the name of the school and Lana turning into

2226
01:55:03.760 --> 01:55:06.159
<v Speaker 2>a rabbit. It seems like there's something like a larger

2227
01:55:06.239 --> 01:55:11.039
<v Speaker 2>lore with like rabbits that they like where I stop,

2228
01:55:11.199 --> 01:55:13.439
<v Speaker 2>they kind of like open the door a little bit

2229
01:55:13.479 --> 01:55:15.199
<v Speaker 2>more on that. I'm kind of interesting to see where

2230
01:55:15.199 --> 01:55:15.880
<v Speaker 2>it goes.

2231
01:55:17.760 --> 01:55:25.359
<v Speaker 1>Cool. It certainly grabs me, like visually it's but I

2232
01:55:25.399 --> 01:55:29.520
<v Speaker 1>don't know, like the horror side of it seems.

2233
01:55:29.880 --> 01:55:33.479
<v Speaker 2>I will say the horror is okay. I say this

2234
01:55:33.560 --> 01:55:36.079
<v Speaker 2>as like I love horror. Somebody tolerance for horror is

2235
01:55:36.079 --> 01:55:38.600
<v Speaker 2>pretty high, Like I can, I can endure a lot

2236
01:55:38.640 --> 01:55:41.960
<v Speaker 2>of really scary stuff. This has been very mild, like

2237
01:55:42.199 --> 01:55:45.439
<v Speaker 2>very very mild. Like it's been more like ooh, like

2238
01:55:45.520 --> 01:55:47.479
<v Speaker 2>almost like Halloween spooky.

2239
01:55:47.560 --> 01:55:49.119
<v Speaker 1>This is a whimsical horror.

2240
01:55:49.560 --> 01:55:53.159
<v Speaker 2>Yeah, yeah, you're like, oh, that owl looks a little creepy.

2241
01:55:54.199 --> 01:55:55.840
<v Speaker 4>What little I've seen of it kind of reminds me

2242
01:55:55.880 --> 01:55:58.800
<v Speaker 4>of clock Tower in that way. Like it gives me

2243
01:55:58.840 --> 01:56:02.199
<v Speaker 4>some clock Tower vibe, maybe not wholly in gameplay, but

2244
01:56:02.279 --> 01:56:05.319
<v Speaker 4>just in the sort of esthetic and vibe it's going

2245
01:56:05.399 --> 01:56:08.199
<v Speaker 4>for somewhere in the realm of like clock Tower meets

2246
01:56:08.239 --> 01:56:10.199
<v Speaker 4>Alice in Wonderland type vibes.

2247
01:56:10.560 --> 01:56:13.279
<v Speaker 2>Yeah, like I could see that. Like it's there's like

2248
01:56:13.319 --> 01:56:17.119
<v Speaker 2>a few like mild jump scares here, and Narrator's only

2249
01:56:17.199 --> 01:56:19.560
<v Speaker 2>been one like jump scared that like really got me

2250
01:56:19.600 --> 01:56:23.199
<v Speaker 2>because it was so unexpected. But I think if you're

2251
01:56:23.279 --> 01:56:25.439
<v Speaker 2>like if you're in this game because you think it

2252
01:56:25.479 --> 01:56:27.640
<v Speaker 2>looks cool in the art direction and you like sort

2253
01:56:27.680 --> 01:56:30.239
<v Speaker 2>of like classic adventure styles, but the horror is the barrier.

2254
01:56:30.279 --> 01:56:32.520
<v Speaker 2>So far, at least from what I've played, I think

2255
01:56:32.600 --> 01:56:35.640
<v Speaker 2>it's been more than manageable, and I think sort of

2256
01:56:37.439 --> 01:56:40.560
<v Speaker 2>like there's like plenty of levity between the sort of

2257
01:56:40.600 --> 01:56:44.560
<v Speaker 2>like more overtly scary stuff that kind of bounces it

2258
01:56:44.560 --> 01:56:47.960
<v Speaker 2>out gives you a nice break from it. So yeah,

2259
01:56:48.039 --> 01:56:50.079
<v Speaker 2>I again, I can't speak for the rest of the game.

2260
01:56:50.079 --> 01:56:52.840
<v Speaker 2>Maybe it goes off the rails and becomes like terrifying

2261
01:56:52.920 --> 01:56:56.119
<v Speaker 2>later on, but I've actually been sort of surprised. I

2262
01:56:56.199 --> 01:56:58.239
<v Speaker 2>felt like a lot of the trailers were leading into

2263
01:56:58.319 --> 01:57:01.000
<v Speaker 2>the sort of the the thing of like, oh, it's

2264
01:57:01.000 --> 01:57:04.359
<v Speaker 2>like a Disney movie, but it's terrifying, and it's like

2265
01:57:04.920 --> 01:57:06.560
<v Speaker 2>it's not really so far.

2266
01:57:07.399 --> 01:57:12.800
<v Speaker 1>Yeah that's fair. Yeah, well cool. That was by Sweet

2267
01:57:12.840 --> 01:57:16.279
<v Speaker 1>Carol in case you missed it. And to round out

2268
01:57:16.319 --> 01:57:19.239
<v Speaker 1>the show, I'm gonna toss it over to Eric. I

2269
01:57:19.279 --> 01:57:23.720
<v Speaker 1>want to hear your your very very early impressions of

2270
01:57:23.760 --> 01:57:28.600
<v Speaker 1>Pokemon Legends Z to A. I've got my copy right here,

2271
01:57:29.119 --> 01:57:31.119
<v Speaker 1>which okay, I want to I'm gonna say something real quick.

2272
01:57:31.199 --> 01:57:37.399
<v Speaker 1>Number one, Nintendo, what are we doing with this box?

2273
01:57:37.920 --> 01:57:42.640
<v Speaker 2>Number paragraph? They did? They put it back on the front.

2274
01:57:43.439 --> 01:57:43.560
<v Speaker 4>There.

2275
01:57:43.760 --> 01:57:46.000
<v Speaker 1>Yes, there's a back of the box quote that says

2276
01:57:46.079 --> 01:57:49.199
<v Speaker 1>includes the Nintendo Switch game and Nintendo Switch To Edition

2277
01:57:49.319 --> 01:57:54.319
<v Speaker 1>Upgrade Upgrade Pack. Upgrade Pack also available separately. For details

2278
01:57:54.439 --> 01:57:58.079
<v Speaker 1>visit and then it's other languages, and then the support page.

2279
01:57:58.199 --> 01:58:00.960
<v Speaker 1>There's a QR code. Please the love of God. Just

2280
01:58:01.000 --> 01:58:04.800
<v Speaker 1>like you've already got so much text on the back,

2281
01:58:05.000 --> 01:58:07.880
<v Speaker 1>just add some more texts. Okay, Alex, the thing I'm

2282
01:58:07.880 --> 01:58:09.880
<v Speaker 1>curious about, can you turn it back around to the front.

2283
01:58:10.800 --> 01:58:12.880
<v Speaker 1>I'm not sure how I'm supposed to know that this

2284
01:58:12.960 --> 01:58:15.520
<v Speaker 1>is the Nintendo Switch To version of the video game,

2285
01:58:15.920 --> 01:58:19.840
<v Speaker 1>right what the red bar and the text underneath the

2286
01:58:19.880 --> 01:58:22.000
<v Speaker 1>logo and then the giant block of text at the

2287
01:58:22.039 --> 01:58:28.079
<v Speaker 1>bottom of of Oh don't worry, Oh okay, thank god.

2288
01:58:28.199 --> 01:58:30.800
<v Speaker 2>It Also, it's gonna be found the switch to section

2289
01:58:31.000 --> 01:58:32.920
<v Speaker 2>of whatever story you get it from.

2290
01:58:33.239 --> 01:58:36.079
<v Speaker 4>I'm only being a little facetious because I know that

2291
01:58:36.079 --> 01:58:38.199
<v Speaker 4>there's still going to be people that are like I

2292
01:58:38.239 --> 01:58:41.159
<v Speaker 4>accidentally bought the Nintendo Switch one version of those games.

2293
01:58:41.359 --> 01:58:42.439
<v Speaker 2>They get what they deserve.

2294
01:58:43.479 --> 01:58:48.039
<v Speaker 1>Yeah, but also I don't know, like Nintendo, you can

2295
01:58:48.119 --> 01:58:52.520
<v Speaker 1>leave the dumb people behind a little bit, okay.

2296
01:58:51.199 --> 01:58:54.800
<v Speaker 2>Like has never done that. They are like have you

2297
01:58:54.840 --> 01:58:56.319
<v Speaker 2>seen their games?

2298
01:58:57.560 --> 01:59:00.680
<v Speaker 1>Yeah, listen, let's let's raise the bar a little bit, Nintendo.

2299
01:59:01.279 --> 01:59:03.119
<v Speaker 1>You know, let's expect a little more from our players.

2300
01:59:03.159 --> 01:59:08.079
<v Speaker 1>And also, why is Pokemon the Pokemon Legends logo is

2301
01:59:08.239 --> 01:59:12.279
<v Speaker 1>blurry if you get close. That is not my camera.

2302
01:59:12.520 --> 01:59:16.720
<v Speaker 1>That is like there is just an inherent blur. It's

2303
01:59:16.760 --> 01:59:20.159
<v Speaker 1>a little like not It's way easier to see in

2304
01:59:20.199 --> 01:59:23.079
<v Speaker 1>person when you hold it up, like, you know, five

2305
01:59:23.159 --> 01:59:25.399
<v Speaker 1>six inches from your face. It looks like they took

2306
01:59:25.439 --> 01:59:28.319
<v Speaker 1>the logo and like upscaled it in photoshop. It doesn't

2307
01:59:28.359 --> 01:59:29.640
<v Speaker 1>it looks like a rastered image.

2308
01:59:30.119 --> 01:59:33.000
<v Speaker 2>It's a artistic choice. It's the blur for how fast

2309
01:59:33.039 --> 01:59:37.359
<v Speaker 2>you're going to be open to camera.

2310
01:59:37.800 --> 01:59:40.399
<v Speaker 1>Showed it off.

2311
01:59:40.439 --> 01:59:43.159
<v Speaker 4>You can tell even here that it's like not quite

2312
01:59:43.199 --> 01:59:44.760
<v Speaker 4>as sharp as you would expect that.

2313
01:59:45.079 --> 01:59:48.920
<v Speaker 1>Yeah, what's going on? Man? It feels like I'm curious,

2314
01:59:49.000 --> 01:59:49.600
<v Speaker 1>we're gonna find it.

2315
01:59:50.000 --> 01:59:52.279
<v Speaker 2>I hope that's not I hope that's not an omen

2316
01:59:52.279 --> 01:59:53.600
<v Speaker 2>for like the graphical fidelity.

2317
01:59:53.800 --> 01:59:55.960
<v Speaker 1>Hold on, let me see, is there like a clean

2318
01:59:56.039 --> 01:59:57.079
<v Speaker 1>version on the back.

2319
01:59:58.520 --> 02:00:03.760
<v Speaker 2>Ax, he's taking the oh Alex for audio listeners. Alex

2320
02:00:03.880 --> 02:00:06.720
<v Speaker 2>just took the box art out of the box, and

2321
02:00:06.760 --> 02:00:09.079
<v Speaker 2>I guess the inner art is a math. That's cool.

2322
02:00:09.439 --> 02:00:13.359
<v Speaker 1>Well, I was hoping the switch to cartridge. Yeah, I

2323
02:00:13.439 --> 02:00:16.159
<v Speaker 1>was hoping there was like a clean version of this

2324
02:00:16.600 --> 02:00:18.600
<v Speaker 1>without all the dumb text on the front cover.

2325
02:00:19.800 --> 02:00:21.199
<v Speaker 2>Yeah, that's what it was.

2326
02:00:21.399 --> 02:00:24.840
<v Speaker 4>E ten plus. Does the the fantasy violence really put

2327
02:00:24.840 --> 02:00:25.119
<v Speaker 4>it over?

2328
02:00:25.239 --> 02:00:25.359
<v Speaker 1>Oh?

2329
02:00:25.439 --> 02:00:26.279
<v Speaker 2>Someone dies this?

2330
02:00:27.760 --> 02:00:27.960
<v Speaker 1>Yeah?

2331
02:00:28.199 --> 02:00:31.039
<v Speaker 4>They gave they gave Pikachu a gun. It's crazy. Isn't

2332
02:00:31.039 --> 02:00:32.520
<v Speaker 4>shoot it? But he does wield it?

2333
02:00:32.520 --> 02:00:35.239
<v Speaker 1>Agree? I mean the end of Scarby is kind of dark,

2334
02:00:35.880 --> 02:00:39.119
<v Speaker 1>you know, like, yeah, maybe they're maybe they're ratching it

2335
02:00:39.359 --> 02:00:41.840
<v Speaker 1>up in this one, But yeah, I'm just kind of

2336
02:00:41.880 --> 02:00:47.760
<v Speaker 1>disappointed and in the production quality of the physical version

2337
02:00:47.800 --> 02:00:48.239
<v Speaker 1>of this thing.

2338
02:00:49.399 --> 02:00:51.800
<v Speaker 4>This is probably like the thing that I say that

2339
02:00:51.880 --> 02:00:54.119
<v Speaker 4>gets me the most heat, So I'll just say it.

2340
02:00:54.840 --> 02:00:58.760
<v Speaker 4>I've been a digital buyer of games for a while now,

2341
02:00:59.000 --> 02:01:01.239
<v Speaker 4>and so that doesn't really bother me because I just

2342
02:01:01.960 --> 02:01:04.560
<v Speaker 4>know I did this thing last night at like eleven

2343
02:01:04.800 --> 02:01:05.960
<v Speaker 4>and it was golden.

2344
02:01:06.239 --> 02:01:08.319
<v Speaker 1>Yeah, that's fair. I go back and forth for the

2345
02:01:08.319 --> 02:01:12.119
<v Speaker 1>Pokemon games. I like to get them physical, and I

2346
02:01:12.119 --> 02:01:14.119
<v Speaker 1>only do it for Nintendo. I don't all everything else

2347
02:01:14.159 --> 02:01:18.920
<v Speaker 1>is digital, Yeah, but I try to get their first. Yeah.

2348
02:01:19.039 --> 02:01:20.239
<v Speaker 4>A lot of the Switch games I have are the

2349
02:01:20.239 --> 02:01:23.119
<v Speaker 4>ones that were like very low print, so like I

2350
02:01:23.159 --> 02:01:25.319
<v Speaker 4>have like House and Fota Morgana and things like that,

2351
02:01:25.520 --> 02:01:27.800
<v Speaker 4>like very date, they weren't going to have a big

2352
02:01:27.880 --> 02:01:30.159
<v Speaker 4>run anyways, Pokemon Legends.

2353
02:01:29.640 --> 02:01:31.439
<v Speaker 1>Tell me, tell me what this game is like that

2354
02:01:31.479 --> 02:01:32.359
<v Speaker 1>I haven't played yet.

2355
02:01:32.800 --> 02:01:35.479
<v Speaker 4>So we we will have coverage coming of this in

2356
02:01:35.520 --> 02:01:36.840
<v Speaker 4>a more robust format.

2357
02:01:37.239 --> 02:01:37.520
<v Speaker 1>Brian.

2358
02:01:37.600 --> 02:01:41.399
<v Speaker 4>She is currently locked in the review chamber with with

2359
02:01:41.520 --> 02:01:44.640
<v Speaker 4>no sunlight or no very.

2360
02:01:44.560 --> 02:01:46.640
<v Speaker 2>We said we're not letting him out until he catches.

2361
02:01:46.399 --> 02:01:49.800
<v Speaker 4>Them all exactly exactly. He's he's going to catch them

2362
02:01:49.800 --> 02:01:51.760
<v Speaker 4>all or he's going to stay in there trying.

2363
02:01:53.359 --> 02:01:53.520
<v Speaker 1>No.

2364
02:01:53.600 --> 02:01:56.239
<v Speaker 4>So he's working on that for us. I did boot

2365
02:01:56.239 --> 02:01:58.560
<v Speaker 4>this up last night and play about say, like an

2366
02:01:58.600 --> 02:02:03.159
<v Speaker 4>hour hour and a half of zaw my early takeaways.

2367
02:02:03.359 --> 02:02:05.279
<v Speaker 4>I feel like I got a sense of this when

2368
02:02:05.279 --> 02:02:07.439
<v Speaker 4>I was you know, we did the NGT a while ago,

2369
02:02:07.960 --> 02:02:10.239
<v Speaker 4>and then we also there have been previews and stuff

2370
02:02:10.279 --> 02:02:12.640
<v Speaker 4>like that. It is really interesting the way that they

2371
02:02:12.640 --> 02:02:17.399
<v Speaker 4>have kind of reinvented Pokemon combat in this game, because

2372
02:02:17.960 --> 02:02:20.600
<v Speaker 4>I think I had noticed before that it seemed a

2373
02:02:20.600 --> 02:02:23.600
<v Speaker 4>little bit different than what you would normally expect from Pokemon,

2374
02:02:24.159 --> 02:02:26.279
<v Speaker 4>while still maintaining a lot of the core tenants of

2375
02:02:26.319 --> 02:02:29.239
<v Speaker 4>what Pokemon combat is. But then when I was actually

2376
02:02:29.239 --> 02:02:31.119
<v Speaker 4>playing it, I thought it was a little bit interesting

2377
02:02:31.159 --> 02:02:34.800
<v Speaker 4>the way it played out. Basically, you are running around

2378
02:02:34.840 --> 02:02:38.760
<v Speaker 4>on the map and I'm not outside of what looks

2379
02:02:38.760 --> 02:02:41.359
<v Speaker 4>like the mega fights where you're dodge rolling around big

2380
02:02:41.439 --> 02:02:43.199
<v Speaker 4>attacks and things like that. I'm not really sure what

2381
02:02:43.319 --> 02:02:48.319
<v Speaker 4>the idea is behind letting you just do the Dark

2382
02:02:48.359 --> 02:02:52.760
<v Speaker 4>Souls dodge roll all the time, but you can. But

2383
02:02:52.800 --> 02:02:55.279
<v Speaker 4>the more interesting thing is that you kind of issue

2384
02:02:55.319 --> 02:02:57.560
<v Speaker 4>these commands to your Pokemon to use different moves, and

2385
02:02:57.600 --> 02:03:00.239
<v Speaker 4>those moves have individual cool downtimers that were I mean

2386
02:03:00.199 --> 02:03:03.399
<v Speaker 4>a lot of Zeno blade uh. And so there is

2387
02:03:04.800 --> 02:03:06.520
<v Speaker 4>I what I what I think I like about it

2388
02:03:06.600 --> 02:03:09.359
<v Speaker 4>is that encourages you to use those status moves a

2389
02:03:09.399 --> 02:03:11.199
<v Speaker 4>little bit more because it means that you're kind of

2390
02:03:11.199 --> 02:03:15.600
<v Speaker 4>getting this interesting DPS rotation in that feels almost mmoi

2391
02:03:15.960 --> 02:03:18.880
<v Speaker 4>compared to say Pokemon, where you're kind of going my turn,

2392
02:03:18.920 --> 02:03:21.239
<v Speaker 4>your turn, my turn, your turn. Now there's a little

2393
02:03:21.239 --> 02:03:23.720
<v Speaker 4>bit more incentive to say, well, I'm going to use

2394
02:03:24.119 --> 02:03:26.800
<v Speaker 4>tail or a leer and then I'm going to follow

2395
02:03:26.840 --> 02:03:28.800
<v Speaker 4>it up with some attacks and and I'm kind of

2396
02:03:28.840 --> 02:03:32.760
<v Speaker 4>doing things on cool downs, and it incentivizes that play

2397
02:03:32.800 --> 02:03:35.000
<v Speaker 4>style a little bit more. Also makes battles a little

2398
02:03:35.000 --> 02:03:39.399
<v Speaker 4>bit faster, I feel, because you do, I mean, things

2399
02:03:39.439 --> 02:03:42.920
<v Speaker 4>died faster. You know, Pokemon are kind of out in

2400
02:03:42.960 --> 02:03:44.560
<v Speaker 4>the open world. It's a little bit easier to just

2401
02:03:44.640 --> 02:03:46.560
<v Speaker 4>kind of like beef with them real quick and then

2402
02:03:46.720 --> 02:03:48.000
<v Speaker 4>and yeah, settle it.

2403
02:03:48.279 --> 02:03:52.359
<v Speaker 1>I'm curious on that on that front. And Scarby, there

2404
02:03:52.439 --> 02:03:54.239
<v Speaker 1>was that ability where you kind of throw your Pokemon

2405
02:03:54.239 --> 02:03:56.680
<v Speaker 1>out they would just go fight stuff. The fast battle.

2406
02:03:56.800 --> 02:04:00.520
<v Speaker 4>Yeah, is that in this game no, well kind if so.

2407
02:04:00.560 --> 02:04:02.720
<v Speaker 4>The way it works now is you basically just have

2408
02:04:03.359 --> 02:04:05.279
<v Speaker 4>a Pokemon out like you.

2409
02:04:05.199 --> 02:04:08.079
<v Speaker 1>Have your your Did you play Arsius at all? Yeah?

2410
02:04:08.119 --> 02:04:08.920
<v Speaker 1>Is it similar to that?

2411
02:04:09.399 --> 02:04:11.840
<v Speaker 4>It's pretty similar to Arsius in that way. There's also

2412
02:04:11.920 --> 02:04:14.399
<v Speaker 4>kind of the free range Pokemon catching where you throw

2413
02:04:14.479 --> 02:04:16.479
<v Speaker 4>the ball and you can kind of aim it and

2414
02:04:16.520 --> 02:04:19.119
<v Speaker 4>things like that and sneak up on them with crouch

2415
02:04:19.119 --> 02:04:22.279
<v Speaker 4>attacks to get you know, stealth captures and things like that.

2416
02:04:23.159 --> 02:04:27.479
<v Speaker 4>A lot of that has returned from Arsius. I think

2417
02:04:27.600 --> 02:04:30.000
<v Speaker 4>that has really surprised me. I do think the world

2418
02:04:30.159 --> 02:04:32.239
<v Speaker 4>of Lumios is delightful.

2419
02:04:32.479 --> 02:04:33.359
<v Speaker 1>I love it.

2420
02:04:34.000 --> 02:04:37.920
<v Speaker 4>I was actually it's really embarrassing of me. I was

2421
02:04:37.960 --> 02:04:40.840
<v Speaker 4>taking a lot of screenshots of the hotel that you

2422
02:04:40.880 --> 02:04:43.600
<v Speaker 4>go to stay in, because you go into this hotel

2423
02:04:43.680 --> 02:04:46.600
<v Speaker 4>and there's just all these different chairs laid out with

2424
02:04:46.640 --> 02:04:48.760
<v Speaker 4>a rug and some coffee tables and stuff like that.

2425
02:04:48.760 --> 02:04:51.000
<v Speaker 4>I've been kind of in that zone because I've been

2426
02:04:51.159 --> 02:04:52.760
<v Speaker 4>I just moved to a new apartment and I've been

2427
02:04:52.840 --> 02:04:55.720
<v Speaker 4>kind of decorating and things like that. But I was

2428
02:04:55.800 --> 02:04:59.560
<v Speaker 4>really kind of taken aback by how the Pokemon Company

2429
02:04:59.560 --> 02:05:02.479
<v Speaker 4>and game free game Freaks specifically are really good at

2430
02:05:02.479 --> 02:05:06.720
<v Speaker 4>just creating these lived in environments that feel like they're natural,

2431
02:05:06.880 --> 02:05:08.159
<v Speaker 4>like people exist there.

2432
02:05:10.039 --> 02:05:11.039
<v Speaker 1>You know. You go into the.

2433
02:05:11.000 --> 02:05:15.600
<v Speaker 4>Hotel room and there's a little station where the cookies

2434
02:05:15.640 --> 02:05:17.359
<v Speaker 4>and the water are that you kind of get whenever

2435
02:05:17.399 --> 02:05:19.319
<v Speaker 4>you go to a hotel, and there's there's a night

2436
02:05:19.399 --> 02:05:22.960
<v Speaker 4>stand that has a lamp and a phone next to it,

2437
02:05:23.000 --> 02:05:25.239
<v Speaker 4>and a little outlet for people to plug in their

2438
02:05:25.319 --> 02:05:28.000
<v Speaker 4>charging stuff, and there's kind of the little luggage racks

2439
02:05:28.000 --> 02:05:30.079
<v Speaker 4>set out for you that your character puts their travel

2440
02:05:30.079 --> 02:05:32.239
<v Speaker 4>bag on. And I know it's a really weird thing

2441
02:05:32.239 --> 02:05:35.159
<v Speaker 4>to hone in on, but it played out. The more

2442
02:05:35.199 --> 02:05:36.760
<v Speaker 4>I played this game, the more I was like, there's

2443
02:05:36.760 --> 02:05:39.680
<v Speaker 4>a lot of just little touches throughout each area in

2444
02:05:39.800 --> 02:05:44.479
<v Speaker 4>Lumios that makes it feel very you know, vibrant. As

2445
02:05:44.680 --> 02:05:47.000
<v Speaker 4>as a landscape, I was worried that going to a

2446
02:05:47.039 --> 02:05:49.760
<v Speaker 4>city would make every block kind of feel the same.

2447
02:05:49.880 --> 02:05:54.399
<v Speaker 4>Yah you just have building by building by building, and

2448
02:05:54.439 --> 02:05:57.439
<v Speaker 4>instead there's definitely a lot of storefronts and buildings that

2449
02:05:57.520 --> 02:06:00.760
<v Speaker 4>just kind of exists as blocked in resting when you're

2450
02:06:00.760 --> 02:06:02.960
<v Speaker 4>in the wild areas and things like that. But even

2451
02:06:03.000 --> 02:06:06.600
<v Speaker 4>within there, you'll go buy a stall and somebody selling

2452
02:06:06.680 --> 02:06:08.760
<v Speaker 4>some goods or something, and they'll kind of have it

2453
02:06:08.840 --> 02:06:11.039
<v Speaker 4>laid out and it'll look like somebody actually like went

2454
02:06:11.079 --> 02:06:12.600
<v Speaker 4>to a city and set up their stall, just like

2455
02:06:12.640 --> 02:06:15.000
<v Speaker 4>you would see if you were in name a major

2456
02:06:15.039 --> 02:06:15.960
<v Speaker 4>metropolitan area.

2457
02:06:16.079 --> 02:06:16.640
<v Speaker 1>So it's.

2458
02:06:18.039 --> 02:06:21.039
<v Speaker 4>I find that really surprisingly appealing out of all this.

2459
02:06:21.720 --> 02:06:23.760
<v Speaker 4>The fashion, from what I've seen, is very very good

2460
02:06:24.159 --> 02:06:27.199
<v Speaker 4>for people who like character customization. I think Pokemon when

2461
02:06:27.199 --> 02:06:28.840
<v Speaker 4>they do that, they do that very well, and that's

2462
02:06:28.880 --> 02:06:32.640
<v Speaker 4>really fun to see. And so far, Like I mean,

2463
02:06:33.079 --> 02:06:35.319
<v Speaker 4>I'm not even close to being able to comment on

2464
02:06:35.359 --> 02:06:38.399
<v Speaker 4>a story or anything like that, but I do like

2465
02:06:38.439 --> 02:06:41.199
<v Speaker 4>the general setup of Lumios is kind of having these

2466
02:06:41.800 --> 02:06:44.840
<v Speaker 4>nightly battle royales where people are competing in the streets

2467
02:06:44.880 --> 02:06:48.000
<v Speaker 4>for points to become the best trainer in the city

2468
02:06:48.039 --> 02:06:52.159
<v Speaker 4>and stuff like that. I said this on Blue Sky,

2469
02:06:52.199 --> 02:06:55.319
<v Speaker 4>but I was like, you know, maybe having a walkable

2470
02:06:55.359 --> 02:06:57.680
<v Speaker 4>city where everybody at night challenges each other and my

2471
02:06:57.760 --> 02:06:59.399
<v Speaker 4>latest hyperfixation would fix me.

2472
02:07:00.760 --> 02:07:01.640
<v Speaker 1>I at that moment.

2473
02:07:01.479 --> 02:07:03.000
<v Speaker 4>Where I was like, it'd be pretty sick if I

2474
02:07:03.039 --> 02:07:05.319
<v Speaker 4>lived in it. I live in a fairly walkable city now,

2475
02:07:05.319 --> 02:07:07.039
<v Speaker 4>but like, if I lived in a walkable city and

2476
02:07:07.079 --> 02:07:09.439
<v Speaker 4>then at night everybody just went out into the streets

2477
02:07:09.439 --> 02:07:12.960
<v Speaker 4>and started, you know, doing magic the gathering Commander duels.

2478
02:07:13.199 --> 02:07:15.760
<v Speaker 1>That'd be kind of sick. I'd be pretty into that.

2479
02:07:15.960 --> 02:07:18.560
<v Speaker 1>You should play the Pokemon Trading card game on game

2480
02:07:18.600 --> 02:07:19.159
<v Speaker 1>Boy Color.

2481
02:07:19.600 --> 02:07:22.399
<v Speaker 4>It's hey, look, that's that's an all time goat right there.

2482
02:07:22.439 --> 02:07:25.079
<v Speaker 1>That's that's the best. I think that's like the most

2483
02:07:25.119 --> 02:07:28.079
<v Speaker 1>slept on Pokemon game in my opinion. Absolutely.

2484
02:07:28.520 --> 02:07:31.039
<v Speaker 2>I know the Legends series is different than like the

2485
02:07:31.199 --> 02:07:33.279
<v Speaker 2>I guess, the mainline Pokemon games, But are are you

2486
02:07:33.319 --> 02:07:36.479
<v Speaker 2>still picking like a starter, like who is your first Pokemon?

2487
02:07:37.840 --> 02:07:43.159
<v Speaker 1>I went with Tepig. My my options were Tepeig, todad Isle,

2488
02:07:43.239 --> 02:07:48.159
<v Speaker 1>and Chickorita. I don't particularly love any of those options,

2489
02:07:48.159 --> 02:07:49.119
<v Speaker 1>if I'm being honest with you.

2490
02:07:49.159 --> 02:07:50.800
<v Speaker 2>It's way Why are two of them from the same

2491
02:07:50.920 --> 02:07:53.680
<v Speaker 2>Jen and then tepegs from like the later Jens.

2492
02:07:53.960 --> 02:07:57.319
<v Speaker 4>That's weird, I think, if I remember right, the Fire

2493
02:07:57.439 --> 02:08:02.359
<v Speaker 4>Pokemon of that one was that's the last and Sinda

2494
02:08:02.439 --> 02:08:06.399
<v Speaker 4>Quill was in RCS as the fire option, So oh.

2495
02:08:06.079 --> 02:08:08.960
<v Speaker 1>Yeah, yeah. I will say Tota Dial is one of

2496
02:08:09.000 --> 02:08:13.359
<v Speaker 1>my favorite characters in Pokemon, and so I will be

2497
02:08:13.399 --> 02:08:17.239
<v Speaker 1>picking him. But I do want to say people hate

2498
02:08:17.319 --> 02:08:20.039
<v Speaker 1>on Tepig and like his evolution line like m bore

2499
02:08:20.159 --> 02:08:22.760
<v Speaker 1>and all that. I I'm a Tepic defender.

2500
02:08:23.560 --> 02:08:25.239
<v Speaker 2>I just want to say I think he's cute. I

2501
02:08:25.600 --> 02:08:28.039
<v Speaker 2>don't know, I've never played his games, but he's like

2502
02:08:28.039 --> 02:08:29.039
<v Speaker 2>a cool fire pig.

2503
02:08:29.119 --> 02:08:30.640
<v Speaker 3>Right, Yeah, I didn't.

2504
02:08:30.680 --> 02:08:34.920
<v Speaker 4>I didn't play his original gen, but I picked Tepig

2505
02:08:35.039 --> 02:08:36.880
<v Speaker 4>just because I was like, I don't really love Tota Dial,

2506
02:08:37.039 --> 02:08:40.600
<v Speaker 4>I don't love Chickorita. So because I went with Sindquill

2507
02:08:40.680 --> 02:08:41.479
<v Speaker 4>in that gen.

2508
02:08:42.319 --> 02:08:42.760
<v Speaker 1>So did I.

2509
02:08:42.960 --> 02:08:45.039
<v Speaker 4>It's like I'll just I'll just It's like I'll just

2510
02:08:45.119 --> 02:08:47.239
<v Speaker 4>go fire on this one. I tend to like the

2511
02:08:47.239 --> 02:08:51.840
<v Speaker 4>fire starters a fair bit and Tepig. You want another

2512
02:08:51.880 --> 02:08:56.199
<v Speaker 4>thing that this game nails is the animations, just little

2513
02:08:56.279 --> 02:08:59.279
<v Speaker 4>little animation. So you picked Tepig and you have your

2514
02:08:59.279 --> 02:09:01.560
<v Speaker 4>first battle on then Tepics like yeah and walks up

2515
02:09:01.600 --> 02:09:03.560
<v Speaker 4>to you and you put your fist out to fist

2516
02:09:03.600 --> 02:09:05.600
<v Speaker 4>bump it and it does like a little hop and

2517
02:09:05.680 --> 02:09:08.600
<v Speaker 4>spin and like slaps your fist with its tail, and

2518
02:09:08.600 --> 02:09:13.720
<v Speaker 4>then it's like ha ha, and I'm like yeah.

2519
02:09:12.560 --> 02:09:13.680
<v Speaker 1>Man, right or die?

2520
02:09:15.159 --> 02:09:17.680
<v Speaker 4>And so yeah, I think they nail that. One thing

2521
02:09:17.800 --> 02:09:22.880
<v Speaker 4>that I will just say almost immediately apparent, and probably

2522
02:09:22.920 --> 02:09:24.880
<v Speaker 4>what the largest complaint of this game is going to

2523
02:09:24.960 --> 02:09:29.399
<v Speaker 4>end up being no voice acting is that the game

2524
02:09:30.000 --> 02:09:34.079
<v Speaker 4>voice acting. No, but it's it's really become a problem

2525
02:09:34.119 --> 02:09:37.319
<v Speaker 4>at this point, Like I can't sugarcoat it anymore. There

2526
02:09:37.319 --> 02:09:41.840
<v Speaker 4>are entire cut scenes where people are talking, having conversations

2527
02:09:41.880 --> 02:09:45.520
<v Speaker 4>like we are right now, and they're just mouthing. They're

2528
02:09:45.600 --> 02:09:49.000
<v Speaker 4>just like pantomiming to like their subtitles at the bottom.

2529
02:09:49.119 --> 02:09:52.600
<v Speaker 2>Okay, so I do like the like, oh, okay.

2530
02:09:52.960 --> 02:09:55.079
<v Speaker 4>This is this is going to be bad audio for

2531
02:09:55.199 --> 02:09:59.279
<v Speaker 4>people listening on the podcast. But they're basically like yeah,

2532
02:09:59.720 --> 02:10:04.119
<v Speaker 4>it talking with their hands. It's yeah, and talking with

2533
02:10:04.159 --> 02:10:06.800
<v Speaker 4>their hands. I'm exaggerating that, Like they're kind of just

2534
02:10:07.000 --> 02:10:10.520
<v Speaker 4>saying things and then like like mouth movements and then

2535
02:10:10.560 --> 02:10:11.880
<v Speaker 4>there's subtitles at the bottom.

2536
02:10:12.279 --> 02:10:14.079
<v Speaker 2>I'm why. The first thing that came to mind was

2537
02:10:14.079 --> 02:10:18.520
<v Speaker 2>the NP season Sonic six talking with the.

2538
02:10:19.079 --> 02:10:24.159
<v Speaker 4>Yeah yeah, and it really there are a lot of

2539
02:10:24.239 --> 02:10:27.520
<v Speaker 4>big not even big story moments, but like things happening

2540
02:10:27.560 --> 02:10:31.079
<v Speaker 4>and characters getting involved where I even had moments where

2541
02:10:32.079 --> 02:10:35.399
<v Speaker 4>it felt unclear who was talking in a cutscene because

2542
02:10:35.439 --> 02:10:37.680
<v Speaker 4>of the fact that there was no voice acting.

2543
02:10:38.439 --> 02:10:41.800
<v Speaker 1>Because I imagine it came like it does.

2544
02:10:41.880 --> 02:10:45.600
<v Speaker 4>But in one specific cut scene, very the first one

2545
02:10:45.640 --> 02:10:48.680
<v Speaker 4>that you see, there's kind of three characters in a group,

2546
02:10:49.159 --> 02:10:55.279
<v Speaker 4>and it feels undetermined which one is specifically talking at

2547
02:10:55.279 --> 02:10:58.239
<v Speaker 4>which time, And I was kind of going, like, I know,

2548
02:10:58.279 --> 02:11:00.960
<v Speaker 4>I'm not supposed to be following everything that's happening right now,

2549
02:11:01.359 --> 02:11:07.119
<v Speaker 4>but this feels like intentionally unintentionally ambiguous, and that's I

2550
02:11:07.159 --> 02:11:10.760
<v Speaker 4>don't know, that's it just feels like my thought on

2551
02:11:10.840 --> 02:11:14.359
<v Speaker 4>it is, if you're not going to have voice acting,

2552
02:11:15.119 --> 02:11:17.439
<v Speaker 4>then don't do the cut scenes. Just have it all

2553
02:11:17.479 --> 02:11:20.720
<v Speaker 4>be text boxes that you thumb through, because then at

2554
02:11:20.800 --> 02:11:23.239
<v Speaker 4>least it's like, okay, well you still have textboxes that

2555
02:11:23.359 --> 02:11:25.720
<v Speaker 4>have characters' names on them and you can kind of follow,

2556
02:11:25.800 --> 02:11:29.199
<v Speaker 4>like who is talking, right, But if you're gonna have

2557
02:11:29.239 --> 02:11:31.960
<v Speaker 4>cut scenes, I mean, the most annoying one, the one

2558
02:11:32.000 --> 02:11:34.079
<v Speaker 4>that always gets brought up, is in Sword Shield, there

2559
02:11:34.119 --> 02:11:37.119
<v Speaker 4>was a fight that happens in kind of a rock

2560
02:11:37.279 --> 02:11:41.000
<v Speaker 4>venue where someone is literally playing music and singing a

2561
02:11:41.039 --> 02:11:46.079
<v Speaker 4>song and is just headbanging and singing into a mic.

2562
02:11:46.199 --> 02:11:49.960
<v Speaker 4>But there's no noise whatsoever. It's just like the same

2563
02:11:50.000 --> 02:11:53.119
<v Speaker 4>background music is playing. It has not changed whatsoever. It's

2564
02:11:53.960 --> 02:11:58.399
<v Speaker 4>and it's not like reflecting. There's not somebody singing. It's

2565
02:11:58.479 --> 02:12:01.600
<v Speaker 4>just someone pantomiming, and it's like very strange.

2566
02:12:01.840 --> 02:12:03.880
<v Speaker 2>Yeah, it kind of feels like like there's plenty of

2567
02:12:03.920 --> 02:12:06.439
<v Speaker 2>games where there's no dialogue and it's supposed to be text,

2568
02:12:06.439 --> 02:12:07.880
<v Speaker 2>but I feel like they're, like I said, they're shot

2569
02:12:07.880 --> 02:12:10.359
<v Speaker 2>in a way where you're like, oh, I'm not supposed

2570
02:12:10.359 --> 02:12:13.119
<v Speaker 2>to hear this, but like what you're describing sounds like

2571
02:12:13.520 --> 02:12:15.319
<v Speaker 2>it almost feels like, oh, there was going to be

2572
02:12:15.399 --> 02:12:17.520
<v Speaker 2>voice acting, but we ran at a time, so we

2573
02:12:17.640 --> 02:12:17.800
<v Speaker 2>just there.

2574
02:12:17.840 --> 02:12:21.039
<v Speaker 4>There's plenty of RPGs that straddle the line of they

2575
02:12:21.079 --> 02:12:23.800
<v Speaker 4>say like, okay, well Final Fantasy fourteen, does this, Trails

2576
02:12:23.800 --> 02:12:25.319
<v Speaker 4>in the Sky it just came out this year. Does

2577
02:12:25.359 --> 02:12:29.359
<v Speaker 4>this where there's not going to be text. There's going

2578
02:12:29.399 --> 02:12:31.279
<v Speaker 4>to be text in a lot of scenes, but it's

2579
02:12:31.319 --> 02:12:33.399
<v Speaker 4>not always going to be voiced. It's only going to

2580
02:12:33.439 --> 02:12:36.239
<v Speaker 4>be voiced for the big kick scenes, for the big moments, right,

2581
02:12:36.560 --> 02:12:40.359
<v Speaker 4>that would work fine. It's really weird that Pokemon is

2582
02:12:40.399 --> 02:12:43.199
<v Speaker 4>doing even more of these cut scenes and even more

2583
02:12:43.239 --> 02:12:46.760
<v Speaker 4>of these big moments it is not voice acting them.

2584
02:12:47.119 --> 02:12:50.000
<v Speaker 1>It's weird. It's just weird, and.

2585
02:12:50.920 --> 02:12:54.359
<v Speaker 4>I think that is annoyingly one of the biggest knocks

2586
02:12:54.960 --> 02:12:57.079
<v Speaker 4>already of this game against it, and I think will

2587
02:12:57.079 --> 02:12:59.239
<v Speaker 4>continue to be as I get deeper into the game.

2588
02:12:59.279 --> 02:13:03.640
<v Speaker 4>But otherwise, like I a while back, I might have

2589
02:13:03.680 --> 02:13:07.119
<v Speaker 4>talked about this on the podcast, actually, but Pokemon Legends,

2590
02:13:07.199 --> 02:13:09.199
<v Speaker 4>Arsius is the reason that I care about Pokemon again.

2591
02:13:09.560 --> 02:13:12.680
<v Speaker 4>It's straight up like I had fallen completely off the

2592
02:13:12.720 --> 02:13:16.079
<v Speaker 4>Pokemon train. Wasn't really into Sword Shield. Like I thought

2593
02:13:16.119 --> 02:13:18.199
<v Speaker 4>it was fun, but I didn't think it was amazing

2594
02:13:18.399 --> 02:13:20.439
<v Speaker 4>and it didn't reignite my love that I had when

2595
02:13:20.439 --> 02:13:23.239
<v Speaker 4>I was in Red, Blue and Gold Silver Days. But

2596
02:13:23.439 --> 02:13:26.680
<v Speaker 4>Arcius was like the breath of fresh air that I

2597
02:13:26.720 --> 02:13:32.640
<v Speaker 4>wanted from that series, and za z through a feels

2598
02:13:32.680 --> 02:13:34.640
<v Speaker 4>like it is doing the same thing where I'm just like,

2599
02:13:34.720 --> 02:13:38.239
<v Speaker 4>this feels fun, this feels new, this feels interesting. This

2600
02:13:38.319 --> 02:13:41.600
<v Speaker 4>is a side of Pokemon that I've always wanted them

2601
02:13:41.720 --> 02:13:45.439
<v Speaker 4>to explore. I love the concept of what is a

2602
02:13:45.479 --> 02:13:49.359
<v Speaker 4>city like when Pokemon live in it, when they're part

2603
02:13:49.399 --> 02:13:52.439
<v Speaker 4>of that world, and what are the tensions that arise

2604
02:13:52.560 --> 02:13:55.279
<v Speaker 4>from it? Like Detective Pikachu kind of touches on this too,

2605
02:13:55.399 --> 02:13:59.319
<v Speaker 4>But the idea of a different angle of Pokemon life

2606
02:13:59.479 --> 02:14:01.640
<v Speaker 4>and the sort of battle royale thing. God, I love

2607
02:14:01.680 --> 02:14:04.640
<v Speaker 4>a tournament arc like it's it's hitting a lot of

2608
02:14:04.640 --> 02:14:07.159
<v Speaker 4>big buttons for me in terms of this is the

2609
02:14:07.199 --> 02:14:11.079
<v Speaker 4>sort of story that it feels like refreshing and new

2610
02:14:11.239 --> 02:14:15.279
<v Speaker 4>and different and intriguing and fun and and so in

2611
02:14:15.319 --> 02:14:19.920
<v Speaker 4>that way, it's like cool game freak still has the sauce,

2612
02:14:20.199 --> 02:14:24.039
<v Speaker 4>still has the juice when they need it, but there's

2613
02:14:24.079 --> 02:14:26.319
<v Speaker 4>still a few things that feel like they're holding Pokemon

2614
02:14:26.399 --> 02:14:30.800
<v Speaker 4>back from hitting those like Breath of the Wild, notes

2615
02:14:30.800 --> 02:14:35.760
<v Speaker 4>of like this is becoming this giant, like defining piece

2616
02:14:35.800 --> 02:14:37.800
<v Speaker 4>of this series. Instead, it's like, we got a really

2617
02:14:37.800 --> 02:14:40.640
<v Speaker 4>good Pokemon entry, and I'm happy to have a really

2618
02:14:40.640 --> 02:14:43.479
<v Speaker 4>good Pokemon in tree that can be excited about because

2619
02:14:43.640 --> 02:14:46.720
<v Speaker 4>I liked a lot of aspects of Scarva, but it

2620
02:14:46.800 --> 02:14:48.199
<v Speaker 4>had a lot of hang ups. It had a lot

2621
02:14:48.199 --> 02:14:50.520
<v Speaker 4>of problems with it too, and I like that I'm

2622
02:14:50.680 --> 02:14:52.439
<v Speaker 4>I get to be a little bit less hung up

2623
02:14:52.520 --> 02:14:54.479
<v Speaker 4>on the problems here. But there are still a few

2624
02:14:54.560 --> 02:14:59.399
<v Speaker 4>like asterisks with zaw So. But that being said, I'm

2625
02:14:59.439 --> 02:15:02.560
<v Speaker 4>really enjoying my time with it. I can already tell

2626
02:15:02.600 --> 02:15:04.720
<v Speaker 4>like this is the game that I've wanted on my

2627
02:15:04.800 --> 02:15:08.720
<v Speaker 4>switch to for a while, Bonanza didn't hit as hard

2628
02:15:08.720 --> 02:15:11.640
<v Speaker 4>as I wanted it to. Mario Kart World is Mario

2629
02:15:11.720 --> 02:15:13.439
<v Speaker 4>Kart World, you know. I was never going to sit

2630
02:15:13.439 --> 02:15:15.520
<v Speaker 4>there and play like sixty hours of Mario Kart World.

2631
02:15:15.520 --> 02:15:17.319
<v Speaker 4>I was just going to raise friends that be that.

2632
02:15:17.560 --> 02:15:19.479
<v Speaker 4>But this is the game that I think I've been

2633
02:15:19.479 --> 02:15:21.880
<v Speaker 4>waiting for on my switch too, much like Arcius was

2634
02:15:21.920 --> 02:15:24.000
<v Speaker 4>that game for me on the Switch one, and I'm

2635
02:15:24.119 --> 02:15:26.600
<v Speaker 4>very excited to play more of it. When van Aken

2636
02:15:26.640 --> 02:15:30.279
<v Speaker 4>is out there in the battlefields of real war doing

2637
02:15:30.399 --> 02:15:34.640
<v Speaker 4>crazy stuff with his whole breath, drop shot crap, I'm

2638
02:15:34.640 --> 02:15:37.840
<v Speaker 4>going to be out in the streets of Lumios beating

2639
02:15:37.920 --> 02:15:42.520
<v Speaker 4>up kids pidgies for points.

2640
02:15:42.520 --> 02:15:45.520
<v Speaker 1>Maybe I'll maybe I'll join you. Yeah, I know.

2641
02:15:45.560 --> 02:15:48.520
<v Speaker 4>There's multiplayer. Okay, so the multiplayer is kind of crazy.

2642
02:15:48.600 --> 02:15:54.199
<v Speaker 4>I was joking, jokingly calling it Pokemon does Commander because

2643
02:15:54.880 --> 02:15:58.039
<v Speaker 4>it's essentially four players in a battle arena, all bring

2644
02:15:58.079 --> 02:16:02.279
<v Speaker 4>their Pokemon out and ring their teams with them and

2645
02:16:02.319 --> 02:16:04.960
<v Speaker 4>then fight for knockout points and take down points and

2646
02:16:05.000 --> 02:16:07.560
<v Speaker 4>things like that. So you can do kind of a

2647
02:16:07.600 --> 02:16:10.920
<v Speaker 4>weird like it's for player, free for all, so you

2648
02:16:10.960 --> 02:16:13.640
<v Speaker 4>can build alliances and then break them and stuff like that,

2649
02:16:13.720 --> 02:16:15.359
<v Speaker 4>and you're doing kind of fun stuff with that. I

2650
02:16:15.399 --> 02:16:18.600
<v Speaker 4>have not played it yet myself, but I'm very excited

2651
02:16:18.600 --> 02:16:21.199
<v Speaker 4>to do that because I think that's a really fun,

2652
02:16:21.319 --> 02:16:25.119
<v Speaker 4>interesting way to reimagine the Pokemon multiplayer space. I think

2653
02:16:25.279 --> 02:16:28.720
<v Speaker 4>in that way, they announced Pokemon Champions a while back

2654
02:16:28.800 --> 02:16:31.079
<v Speaker 4>as kind of the this is our competitive thing. If

2655
02:16:31.119 --> 02:16:34.120
<v Speaker 4>you want to do turn based competitive Pokemon, go play

2656
02:16:34.120 --> 02:16:37.479
<v Speaker 4>Pokemon Champions. I like that this might free them up

2657
02:16:37.520 --> 02:16:40.479
<v Speaker 4>to do some weirder things with Pokemon multiplayer moving.

2658
02:16:40.239 --> 02:16:44.840
<v Speaker 2>Forward, call the last I guess big thing is this

2659
02:16:44.879 --> 02:16:46.559
<v Speaker 2>game running all right on switch too?

2660
02:16:46.719 --> 02:16:46.920
<v Speaker 1>Yes?

2661
02:16:47.639 --> 02:16:51.440
<v Speaker 4>Yeah, I was playing it handheld last night kick stand

2662
02:16:51.479 --> 02:16:55.000
<v Speaker 4>it out because I just didn't want to hook up

2663
02:16:55.000 --> 02:16:58.799
<v Speaker 4>my dock to anything, and it ran super well. Maybe

2664
02:16:58.840 --> 02:17:02.239
<v Speaker 4>like a few random moments of like oh, going into

2665
02:17:02.280 --> 02:17:03.920
<v Speaker 4>a new area and it was like oh, okay, okay,

2666
02:17:03.920 --> 02:17:07.200
<v Speaker 4>we're good, and that was it. Otherwise it ran really

2667
02:17:07.200 --> 02:17:09.319
<v Speaker 4>really well. I was really happy with it. I haven't

2668
02:17:09.399 --> 02:17:12.440
<v Speaker 4>tried doc yet, so we'll see how that pans out.

2669
02:17:12.479 --> 02:17:16.600
<v Speaker 4>But definitely, I think the biggest thing I remember from

2670
02:17:16.680 --> 02:17:19.120
<v Speaker 4>games even like Arcus, where you would see a Pokemon

2671
02:17:19.159 --> 02:17:20.520
<v Speaker 4>off in the distance and it would kind of look

2672
02:17:20.600 --> 02:17:23.840
<v Speaker 4>like a slideshow. I have not had any of those

2673
02:17:23.840 --> 02:17:27.120
<v Speaker 4>moments yet in in z through Ray, and that's been

2674
02:17:27.239 --> 02:17:31.639
<v Speaker 4>very reaffirming. This is also on normal switch right, No,

2675
02:17:31.840 --> 02:17:34.440
<v Speaker 4>I'm playing on switch to. To clarify, I am playing

2676
02:17:34.440 --> 02:17:34.920
<v Speaker 4>on switch to.

2677
02:17:35.079 --> 02:17:36.760
<v Speaker 2>Yeah, I was like, I don't know if we heard

2678
02:17:36.760 --> 02:17:38.559
<v Speaker 2>anything yet about how to switch one version.

2679
02:17:39.639 --> 02:17:43.719
<v Speaker 1>Go via condos on that one go with us, my friend.

2680
02:17:46.600 --> 02:17:49.000
<v Speaker 1>I mean, I've been.

2681
02:17:49.000 --> 02:17:52.920
<v Speaker 2>Very curious about just the I'm not like into Pokemon.

2682
02:17:54.360 --> 02:17:56.799
<v Speaker 4>Can you can you pull out the box again and

2683
02:17:56.879 --> 02:17:58.600
<v Speaker 4>check to make sure that there is a Nintendo switch

2684
02:17:58.639 --> 02:18:00.840
<v Speaker 4>to version. I wasn't clear on the box.

2685
02:18:01.079 --> 02:18:04.479
<v Speaker 1>Also, while I was looking, I also realized the top

2686
02:18:05.200 --> 02:18:11.680
<v Speaker 1>it's one screenshot, but like different cremes, it's all the same.

2687
02:18:12.600 --> 02:18:15.280
<v Speaker 1>They're they're like trying to show an animation playout.

2688
02:18:15.319 --> 02:18:17.639
<v Speaker 4>I think they tried to put a gift on the

2689
02:18:17.680 --> 02:18:18.360
<v Speaker 4>back of the box.

2690
02:18:18.479 --> 02:18:22.079
<v Speaker 2>They could they could have had five different photos off

2691
02:18:22.079 --> 02:18:22.399
<v Speaker 2>the game.

2692
02:18:22.479 --> 02:18:24.840
<v Speaker 1>No, no, no, no, we got a gift. We also

2693
02:18:24.920 --> 02:18:27.959
<v Speaker 1>let's cover up the entire Oh my god. Yeah, this

2694
02:18:28.120 --> 02:18:31.479
<v Speaker 1>is bad product design. I'm just gonna we should.

2695
02:18:31.200 --> 02:18:34.719
<v Speaker 2>Start reviewing box arts. We just started like accounting that

2696
02:18:34.760 --> 02:18:37.159
<v Speaker 2>into our review scores is how good the box art is.

2697
02:18:37.799 --> 02:18:42.040
<v Speaker 4>I still don't understand the giant red bar across the

2698
02:18:42.040 --> 02:18:43.760
<v Speaker 4>top of the box art that just says didn't to

2699
02:18:43.840 --> 02:18:47.079
<v Speaker 4>know switch to. That's I think maybe the most danding

2700
02:18:47.120 --> 02:18:50.760
<v Speaker 4>thing for me that I because because for a while

2701
02:18:50.799 --> 02:18:53.280
<v Speaker 4>I thought that was part of the actual box and

2702
02:18:53.319 --> 02:18:54.920
<v Speaker 4>it was just built into it. But no, that's just

2703
02:18:54.920 --> 02:18:57.120
<v Speaker 4>something they're putting on all the box arts for switch to.

2704
02:18:57.399 --> 02:19:02.719
<v Speaker 2>Yeah, yeah, gotta let them know it's easy.

2705
02:19:03.360 --> 02:19:07.319
<v Speaker 4>Yeah, they're really concerned about people buying the wrong edition.

2706
02:19:07.639 --> 02:19:12.600
<v Speaker 1>I guess. I guess. So well, that's gonna be it

2707
02:19:12.719 --> 02:19:16.559
<v Speaker 1>for the show this week, everybody. Thank you for tuning in.

2708
02:19:16.639 --> 02:19:20.319
<v Speaker 1>Of course, head over to Gaminformer dot com slash subscribe

2709
02:19:20.840 --> 02:19:24.440
<v Speaker 1>to pick up a physical magazine subscription or a digital

2710
02:19:24.440 --> 02:19:28.159
<v Speaker 1>one and get get new issues of Game and Former

2711
02:19:28.200 --> 02:19:32.319
<v Speaker 1>delivered to your door or your inbox ten times a year.

2712
02:19:32.559 --> 02:19:34.440
<v Speaker 1>We got some good stuff coming up on that front.

2713
02:19:34.719 --> 02:19:37.719
<v Speaker 1>Don't forget to check out our Outer Worlds two coverage

2714
02:19:38.040 --> 02:19:42.360
<v Speaker 1>over at Gaminformer dot com slash outer Worlds two, and

2715
02:19:42.920 --> 02:19:45.040
<v Speaker 1>stay tuned for next week on the Game Informer Show.

2716
02:19:45.559 --> 02:19:48.559
<v Speaker 1>I've been Alex, that's been Eric and Marcus be sure

2717
02:19:48.559 --> 02:19:51.360
<v Speaker 1>to follow them. You can follow Eric at C Mousey

2718
02:19:51.920 --> 02:19:56.120
<v Speaker 1>se a m O O S. I follow Marcus Stewart

2719
02:19:56.200 --> 02:20:02.079
<v Speaker 1>at Marcus Stewart seven, so that's a right, Marcus cool.

2720
02:20:02.440 --> 02:20:05.719
<v Speaker 1>And you can follow me at its Van Aiken. That'll

2721
02:20:05.719 --> 02:20:36.040
<v Speaker 1>do it for the show this week. Thanks everybody, goodbye,
