Speaker 1: Hey, everybody, welcome to Game Most Mornings with Me Jeff Grub,
your host from giant bomb dot com. Thank you for
tuning in. In this episode, we're going to be talking
about that Nintendo Is this the the one from yesterday?
Oh no, I'm looking at the wrong thing. I got
to set up. We are going to be talking about
basically the Steam Machine got delayed and that Nintendo partner direct.
It's gonna be a good one because I got the
right sheet up now and we have Janachoa on the show.
Speaker 2: Jan how are you doing, Grub?
Speaker 3: I think it's been a hot second since I've been
actually on the show on Thursdays, when.
Speaker 2: I normally in a minute.
Speaker 3: So, yes, I understand the little kerfuffle we had at
the tippy top grab It's fine, It's.
Speaker 1: Oh yeah, I'm not ready for this. Things are back
to normal and I'm not ready for it. Also, now,
when you asked me that question for the mic check,
did you mean.
Speaker 3: Bobble or bable babble like okay, okay, Bible.
Speaker 1: I also like babbles. Yes, that's for people wondering. I
like bobble, like that concept, but also little trinkets.
Speaker 2: Sure give me those things. I like that.
Speaker 3: Give me a Yeah, we're a bunch of little trinkets here.
Speaker 2: That's right.
Speaker 1: We're allowed to say that. Other people aren't allowed to
say that about us. We could say it about each other. Yeah,
sweet a little.
Speaker 2: And Jan, uh Jan, how you been man? Are you
hanging in there? Uh?
Speaker 3: You know, grub, I realized that you in Uh. When
you're learning about things and studying things and improving things,
you can apply all that towards yourself, it turns out,
and you can, you know, in the same way that
you obsess over perhaps a character build in a video game,
you could perhaps do the same to yourself and then
actually look up and address, why do my knees feel
like they're constantly going to feel like they're exploding? And
then address that.
Speaker 2: It turns out, yeah, I didn't know that. What are
you doing for the knees? You're doing some like backward
like slide poles or sled poles.
Speaker 1: I'm walking backwards. It turns out very good for the knees.
Speaker 3: Yes, yes, actually, but we're also foam rolling them out.
Turns out, oh right. If you want to alleviate a
specific part, you can also just massage the parts around that.
Speaker 1: Uh, huh wow, reminding your body that other muscles are
there to support those muscles.
Speaker 2: That's like, that's the thing. I got some back muscles
that my body just like doesn't know are there.
Speaker 1: Yes, And it's like, we're not gonna activate these things
ever unless you think about it actively.
Speaker 2: Well that seems pretty stupid, body.
Speaker 1: But but yeah, now that I've begin like strengthening the
muscles around it, it's like, oh, now that those muscles
are supported and I can activate them easier.
Speaker 3: Grab one last thing, and like, I know it may
annoy folks about me talking about running going to the gym,
I don't fucking care. But I had, for the first
moment in my life, one of those collective gym celebration experiences.
And then I think I understand now. I had to
do an evaluation because like my first month of personal
training happened, and my trainer was like, all right, well,
then we go to do five consecutive goblet squats, then ten,
then twenty of half of my body weight, and I
was like, oh, that's a lot. That's like one hundred
something pounds. I did it, and then afterwards there was
like a collective roar in the gym and I was like.
Speaker 1: Yeah, that's crazy, good work, man, that's that's fantastic. Yeah,
And and you're right, like you're doing all this work,
it pays dividends in other areas of your life. It
turns out like building strength conditioning. Conditioning is like a
good metaphor for just everything. You got to be like
strengthening up your your your body and your soul and
kind of being willing to put yourself, like your mind
through some resistance as well, so you don't just become
a sloppy asshole. You gotta be a cool dude and
think about yourself and improve all the time. All right,
let's explain ourselves. We're Giant Bomb. We have a little
thing here where you go to giant bomb dot com
slash join you come. I'm a premium member and that
supports us in everything we do here. We are independent
games media out here on our own. We need your help,
your support to continue doing this, and we get the
sense you all want to continue and make sure that
we have things going on over on giant Bomb. And
if that's the case, thank you so much, and thank
you everybody who's already joined. We really appreciate it.
Speaker 2: We see it. It means the world.
Speaker 1: We want to keep doing awesome stuff over here, and
you all ensure that can happen, and.
Speaker 2: Stuff's in the works. Stuff is in the works.
Speaker 1: Grub's next premium went up yesterday. That is barely the
tip of the iceberg. We got plenty more on the
way for people specifically who are supporting us. And then
of course all this other cool stuff that we have
out here that everyone can watch that's happening as well.
As far as this show goes, most weekdays, I Jeff
Greb will help piece your gaming life back together. That
includes breaking news and maybe even some of our own
original reporting. For all these topics, I'll get the input
of a bona fide expert who will make me look smart.
You are watching live on twitch Welcome. You can always
listen to the show later on podcast feeds by searching
for Game Mess Mornings, or find the RSS feed on
giant bomb dot com. You can also catch the show
later with chapters and timestamps on YouTube.
Speaker 2: Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
let's start the Morning Mess with Valve confirms Steam Machine
price and release details have been delayed due to exploding
component prices.
Speaker 2: This is from Andy Robinson at VGC.
Speaker 1: Valve has confirmed the rapidly increasing price of PC components
has delayed its announcement or caused the delay of its
announcement of Steam Machine and Steam Frame pricing and release dates.
In a blog post published on Wednesday, Valve set it
still planned to release its console like PC and VR
headset in the first half of this year. Excuse me,
but that it would need more time to land on.
This is a quote concrete pricing and launch detail launch
dates that we can confidently announce when we announced these products,
or when we did announce these products in November. We
planned on being able to share space civic pricing and
launch dates by now. The post reads, but the memory
and storage shortages you've likely heard about across the industry
have rapidly increased since then. The limited availability and growing
prices of these critical components, I mean we must revisit
our exact shipping schedules and pricing, especially around steam Machine.
Speaker 2: And Steam Frame.
Speaker 1: The other thing being the steam controller, right that seems
a little bit less effected and it would be does
not need ram Our goal of shipping all three products
in the first half of this year has not changed,
but we have what we have work to do to
land on concrete pricing blah blah blah, and that they
talked about. Okay, Yeah, I'm not too surprising. It does
feel very frustrating, though, right Jen.
Speaker 3: Oh Yeah, I mean, you know, Dan and I spent
a whole day talking to the engineers over there at Valve,
and all of them are like super jazzed to make
the steam machine, and it didn't feel like they were
trying to make it to turn. I mean, of course
they're trying to make profit, but also it feels like
a passion project. So having this limitation now of components
and then trying to figure out a price that is
reasonable not only to sell something but to make it.
It's it's got to be incredibly frustrating, especially with the
fairly positive buzz that came out when they with the
original announcement of it.
Speaker 2: Yep.
Speaker 1: It's you know, I'm starting to get excited about the
idea of the steam frame even and it's like I
was kind of hoping, oh that maybe that could stick
by It's like no, Yeah, that thing uses a ton
of ram as well. It's going to need internal storage
as well. Both those things getting hit by those exploding prices.
You know, this still feels like a big step toward
the future of what PC gaming and gaming overall is
going to look like in the next ten years, and
it does. Part of it feels inevitable, but part of
it feels it felt inevitable because it's like Man, Valve
is going to force the issue here. They're going to
be able to get this out there and really kind
of lead the and show people what you know, Linux
gaming can be and can look like and how well
it can work. And then on the Steam frame, what
it's like to have Like that's Android, right, Android with
its own proton layer that enables the traditional X eighty
six games to work on there. Like, that's another huge
leap that could like really unlock things here as we
get more arm hardware. I want this stuff now. I
want it to happen. I want this to get started,
because it's like we look around and all the other
hardware stuff is a little bit well, you know, the
future of the PS PlayStation and the Xbox it's like, God,
that stuff's going to be really expensive, and it's gonna
be these lockdown consoles. They're going to be very familiar
it's going to be very hard for them to make
something that stands out. And it's like that, you know,
on the PC side of things, we've kind of accepted
it's a marginal sort of improvement with every new generation,
and that's that's fine. Can we just make it easier
to play the games we want to play, and that's
what this is on the path of delivering. But now
we have to live in this world where because of
AI and you know, I guess people maybe not been
listening to the show recently and or listening to this one.
We talked about this a bunch of times, that these
prices are going up due to the pressures of these
companies that make storage, they make memory. They're putting their
efforts into selling things to AI companies for a much
much higher price. They are not interested in selling RAM
the way they once were for consumers and for PC
PC sales. So and that's not going to change any
time throughout the end of this year. So, okay, they
want to deliver this thing jan before the end of
the first half.
Speaker 2: Of this year.
Speaker 1: So by the end of July, it's what they're saying,
or the end of June, I should say, what's going
to change by then, Like is this just them being
able to like figure things out and sort of mitigate
the damage.
Speaker 3: I don't know what they can figure out at this point,
because it feels like if you were trying to ramp
up production for a product, all of the components have
to be fairly set in stone at this point, so
there can't be a lot of fudging around to try
and like cheaper parts that aren't are maybe less in demand,
like RAM like memory and everything. Like I don't know,
maybe like heat sinks are cheaper somewhere else, or they
can find a different fan to stick on the Steam machine.
But that doesn't exclude stuff like the new Steam frame
and everything. And I agree with the grub. I think
the Steam We've seen that the Steam deck has a
positive influence on gaming, and I can only assume that
a Steam machine in a Steam frame, where VR gaming
may be a little bit a little bit more easier
and higher fidelity than the Metaquest three, that it could
also have another positive boom in gaming. Because a new Xbox,
a new PlayStation, I will say I am not excited
for it because of how lockdown it's going to be.
Because for the average consumer they've already been waiting for
five ish years now on the P five and not it,
and for a lot of folks not they haven't felt
the return in terms of games, right versus someone that
invests is able to play and invest in PC gaming.
You have a wide swath, huge, gigantic library, and that
includes so many indie games and games that go on
sale for pennies where you can play the fun math
game of eight dollars is five dollars four as five
five is five dollars.
Speaker 2: Yep, it's that's right.
Speaker 1: We like, there's only so much boy math that can
be done here to solve this issue. Like at a
certain point we're going to have to just grint and
bear these prices. A couple of things the Steam frame, yeah,
not Android, I meant arm arm processor.
Speaker 2: That is what it's using.
Speaker 1: That's exciting for the same reason though it would be
able to sort of unlock some of those problem some
of these those games for Android in the way that
we're already seeing with a bunch of tools that can
do that. But Valve showing up to that party is
a big sign that that's going to get started for real.
The other thing is people are like yeah, maybe this
extra time will help Valves sort things out with suppliers
and get the supply chain, you know, more taught, so
they can like cut out some of the excess and
save some money here or there. It's yeah, there's just
not a lot of options, right, because there's there's Micron,
there's sk Heinex, and there's Samsung. Those are the three
companies making RAM and flash storage. For the most part.
It's that when you have only three options, there's just
not a lot of place time to like turn from
one to the other. And when they make their decisions
to put more money into AI. Although you know, this
week it's a little bit different. Their stock price is
going down. I've mentioned before. Every time Micron's like, yeah,
we're not making RAM for co co consumers anymore, We're
gonna go make it just for AI, their stock price
continues to go up and up and up. So investors
are telling them they're making the right decision. Valves showing
up and saying, hey, can you help us figure this out?
It's like, well, what's that going to do for our
stock price?
Speaker 2: Nothing? Yeah, it's that that's the motivating factor here.
Speaker 1: So it could get complicated and that does not mean
that like I think Valve is going to miss this
window of releasing it in the first half of the year.
It's just like, I think they are trying to figure
out the way that they can keep the price down
as best as they possibly can, and then how do
you sort of message things in a way where it's like,
here's the price, you guys, get it right. And part
of that is just waiting a little bit jamm because
prices on everything are going to keep going up and
everyone's going to be like, oh, the Steam Deck is
not an anomaly, it's par for the course. And now
that it's summertime and we've had some time to notice
all the prices on everything, we're looking around and everyone
understands that that's part of it, right.
Speaker 3: Yeah, one hundred percent of crub And I mean with
all of these rumblings, because they feel like for the
past week two weeks, we've started to cover more stories
about what does the next PlayStation look like? What does
the next Xbox look like? Do you think that at
all is informing Valve and how to approach, uh, even
marketing the Steam Machine this point after that initial announcement,
because they know that components are going to play a
factor into pricing this thing.
Speaker 1: Yeah, I think they get they're just rethinking everything, right
they they You know, the way that we understand Valve
to work is that flat structure.
Speaker 2: And everyone can kind of go work on whatever they want.
Speaker 1: At the the end of the day, there's got to
be someone like look around, like making the decision of
like when this thing is going to launch? Uh, and
you know maybe that's a collective group effort as well,
but you know, at a certain point, there's got to
be someone's like, hey, I feel really bad about like
us putting this out at at this price because we're
going to lose too much money. And this is not
like this is a thing that we need to least
break even on. It's unlike the steam deck for whatever reason,
but we need to break even on this one. So
then I but I also feel bad about the price
that I'm going to suggest. So why don't we all
just you know hit the pause button because we can?
Speaker 2: Because we can. We don't answer it to anybody.
Speaker 1: Our stock price is not going to go up or
or down based on this because we're privately owned, so
we we have the luxury of sort of of pausing
and looking around and being like, we're not trying to
make anything by a certain quarter or whatever due to
financial reasons other than we've spent money on this thing.
We've got to start making money back. And so I
think that gives them time to stop and say, yes,
let's figure out a way to talk about this, to
explain it, to get people used to it, and then
also at the same time, maybe we can figure out
some answers to keep the price down as much as possible.
Speaker 2: It's it's not going to be easier.
Speaker 1: It's like, this is the thing that I think a
lot of people were predicting when the thing first got announced,
where it's like, oh, those prices on the price on
memory is starting to go up right now, and it
looks like it's just going to keep going up through
all of twenty twenty six. And here we are, and
it's just as painful as everyone was predicting it would.
Speaker 3: Greb, do you I mean, with all these talks of
possibly pushing back the Steam Machine and the Steam frame release,
do you think that affects the controller as well? Because
I've seen a lot of people hoping that they can
at least get the controller soon because of how neat
it looked in the presentation or them revealing it.
Speaker 1: Yeah, the way that they're talking about it here in
this post is the controller is less affected by the
things that are causing the delays for the other two devices.
And yet every time they talk about the three devices,
they talk about them as a collective thing that will
all drop at the same time. So I think it
for a part of their marketing strategy here is to
build excitement about a big drop for all these three
related things, and I think they want to maintain that.
So I think, you know, that is what will be
affected here is. Yeah, the controller might come out a
little bit later than everyone was hoping, even though it
probably could come out right now, because they want to
pair it up with the device, with the frame and
the machine, which I get, but yeah, I kind of
wish I could just get my hands on that controller.
Speaker 2: It did look pretty cool real quick though.
Speaker 1: Valve did claim that the Steam Machine testing shows the
majority of games run at four K sixty. When you're
using FSR, you know they can run at four K
sixty I oneer. If that's a consistent sixty frames per second,
the thing is six times more powerful than a Steam deck.
Speaker 2: Steam Deck can run most games. When it can't run
a game.
Speaker 1: It's usually like, oh, man, if I just had ten
percent more power, I'd probably be able to get a
decent frame rate here.
Speaker 2: So the Steam Machine's probably going to be fine to
run most games.
Speaker 1: You're not gonna be able to turn on all the
bells and whistles, but you're gonna be able to run
most games. And I think one of the more exciting
aspects of this is this could be a solution to
the problem we're about to face shan right, because if
this thing comes out and just establishes not just a baseline,
but like a healthy, smart target for every developer to say,
just make sure your game runs really well on.
Speaker 2: The Steam machine for the.
Speaker 1: Next five to eight years, that would be like, Okay,
we're gonna slow things down. The amount of memory you
do need will be frozen by the Steam machine, and
we can all just maybe enjoy the machines that we
have for a long period of time while the rest
of the world sorts this business out.
Speaker 2: But we'll see steam Deck was already doing that a
little bit.
Speaker 3: Yeah, Grub And I mean, I don't know what Dragon
the industry or and I'm not saying the industry as
a whole, but like the Triple A side of the
game's industry is trying to chase at this point other
than trying to hook players in on a daily basis
with their gray dark patterns. But I don't need things
to look better than they look now, Grub. To be honest, no,
I don't think I needed them to look better than
they did on the PS four.
Speaker 1: Yep, exactly, Like I'm happy that, Like, give me PS
four graphics at sixty frames per second, I'm going to
be pretty good for the most part. You know, the
big companies are going to continue to want to separate
their games by spending a lot of money on them
making them looking better. But there's fewer in few of
those companies every day, So yeah, that feels like an
antiquated way of doing things. All right, let's do this
Nintendo Partner Direct roundup. Happened this morning. We did a
talk over. I got a rundown of the announcements for
my Nintendo News Indiana Jones and The Great Circle is
coming May twelfth, both physically and digitally. We knew that
was coming, but preorders began today and now we have
a date. Bethesda also announced a Fallout four Anniversary edition
is coming to switch To. That is Let's See Here
Anniversary Edition launches digitally on switch To February twenty fourth,
physically on April twenty eighth. Pre Orders also begin later
today on the e Shop.
Speaker 3: If I was if I was making Fallout four, here's
what I would do, right, because you can kind of
assume that everyone that has a switch to already has
a switch right. You just make it a dual screen
game and just release a pit boy to throw your
switch one onto.
Speaker 1: There you go again, like just like some like leather straps,
so you could strap your switch.
Speaker 3: One to your arm exactly I want it.
Speaker 2: Yep, that's beautiful.
Speaker 1: The Elder Scrolls for Oblivion Remastered that is coming as well.
That's coming in twenty twenty six. They did not give
anything beyond the year for that.
Speaker 2: That's weird. Just give a date to that.
Speaker 1: Tokyo Scramble A life for Death of Struggle begins deep
low Tokyo, where where clear thinking, it's split second decisions
could make all the difference. This is that one that
was Let's see It's coming February eleventh. Pre Orders begin
today this is like a weird dinosaur, like the Prehistoric
Survival game.
Speaker 2: I don't know.
Speaker 1: I kind of was having a hard time understanding it
has four players when I wasn't expecting that to be
part of it. They showed off Resident Evil Requiem. We've
seen that on switch To a number of times now
continues to look very impressive. The hair is the one
thing that has some aliasing, but that kind of is
to be expected.
Speaker 2: But beyond that, everything looked pretty good.
Speaker 1: Pragmata showed up for the switch To that's coming April
twenty fourth to switch To and demo.
Speaker 2: Let's see.
Speaker 1: Yes, they have a gameplay playable demo available today on
the e Shop so people could try it out there.
They showed more of Orbitals.
Speaker 2: Jan.
Speaker 1: It was pretty they opened with Orbitals. We were excited
about that one. That one's the sort of eighties seventies
anime style two player co op adventure game, similar similar
to a Joseph Ferris game. It's looking really awesome, Jan,
we were all pretty impressed by this one.
Speaker 3: Yeah, I pull this trailer up because this is I
was unfamiliar with what this was, and this looks absolutely stellar.
I knew it was only a matter of time till
some other people, other studios starts to go for the
co op crown that Joseph Ferris has been wearing by himself.
Speaker 2: M h.
Speaker 1: And now I was expecting him to just own that
space forever, because who would like want to go in
there where it's like you are narrowing your audience to
just people who will play with another person, and there's
already games in that space for them. It's like, well, no,
this game already is establishing its own voice, and I
can see the vision now for Orbitals Final Fantasy seven
Rebirth showed up. That was something where it's like, oh,
you know, maybe it's a bit too soon they just
did remake, but nope, it showed up. It looks really
good as well. It's coming June third to switch to
pre orders begin today. There was then there was a
other games, Kyoto Xanadu Grand Blue Fantasy Relink Relink Endless Ragnarok,
which is I think like a complete edition of that
Grand Blue Fantasy character action game that people liked quite
a bit.
Speaker 3: I don't know if it's character action. I think I
believe it looked that way to me. I believe it
is greb. There was one that came out on consoles previously.
Speaker 1: A sort of murder investor investigation sort of game paranormous site,
The Mermaid's Curse. It's coming to February nineteenth, Turrok Origins
showed up face off against ferocious dinosaurs, and they showed
off third person gunplay, but they also showed off some
first person gunplay. It's coming to Switch To in the fall.
It's from Saber Interactive, the team that did Space Marine two.
Speaker 2: It's I don't know.
Speaker 1: I'm hopeful that it's going to be actually pretty good,
but we'll see. Did you bond story Time? Stranger showed up.
Valheim is going to come to Switch Switch to, Like
I was looked. I had not looked at Falheim in
a very long time. I'm jan this is that Viking
survival game that blew up on Steam a while back
for everyone at home Valheim. I just forgot it looked
that way, and so I'm looking like, oh, does it
look shitty because it's on switch. It's like no, it's
kind of has that pixelated like low five texture vibe.
Speaker 2: And I just completely forgot. But yeah, still looked weird
on Switch.
Speaker 1: I don't know, all right, let's see here Valheim Monster
Hunter Stories three twisted reflection, turn based RPG series coming
from Capcom. Captain Subasa two World Fighters. This is that
anime soccer game. I like Captain Subasa a lot.
Speaker 3: Jan Yes, I played a lot of the first one
that came out on the Switch one. It was a
very solid football game.
Speaker 1: Super Bomberman Collection collects a bunch of the Super Bomberman games.
I think all five of them, not all of them
came to the United States. It is on Switch later today,
as soon as soon as we get down here, and gosh,
I could see if I get that on the Switch.
I love Bomberman. This is the classic Bomberman. I kind
of wish they had Saturn bomber Man. That was the
ten player one that was very good. It didn't seem
like that was in there, but who knows.
Speaker 2: Maybe one day. Hollow Night Nintend to Switch to edition
is coming.
Speaker 1: That's the original Hollow Night that is launching as a
free update today. The Adventures of Elliott The Millennium Tales.
That is the Square Yes, it's they just it's Square Enox.
Can you believe it? They have a name. They've named
a game like that it's an action RPG with the
HD two D.
Speaker 2: Look. It looks pretty.
Speaker 3: Good, it looks pretty cool. I just you know what,
Square makes interesting choices. This is an interesting choice parentheses
positive for a title just you.
Speaker 1: Know, the Adventures of Elliott. It's just like, oh, yeah,
Elliott from my third grade class.
Speaker 2: That we're going to be following them around et.
Speaker 1: Obviously, ark Arcade Archives two and Console Arcaded excuse me,
Arcade Archives two and Console Archives games are both getting
more additions. Arcade Archives two will have Rave Racer, and
then Console Archives is a new line of games from
Hamster that would be bringing like any s games that
aren't on the Switch otherwise or.
Speaker 2: Maybe you want to own them.
Speaker 1: That includes Ninja Guide into the Dark, Sword of Chaos
and some other games. It's like Virtual Console is back.
Jan This is kind of kind of exciting.
Speaker 3: Yeah, no, I am all for Virtual Console and more
Nintendo Switch Online stuff to come back, especially if we
get some more GBA titles.
Speaker 2: Just gimme a Nintendo Yeah. And the cool thing is here.
Speaker 1: It's like this Arcade Archives or the Console Archives I
should say, can have games from systems that aren't have
not been on Virtual Console or nso like cool borders
from PlayStation.
Speaker 2: So that's that's pretty interesting.
Speaker 1: Switches getting E Football the Konami sort of successor to
Pro Evolution Soccer, which was the successor to Winning eleven,
which was the successor to International Superstar Soccer E Football.
I know people go back and forth about how they
feel about this one. I think it was pretty considered
pretty cheap when it first came out.
Speaker 2: Then I heard good things.
Speaker 1: I don't know where people stand on E football these days,
but coming to switch to in the summer, Hey, Disney
Dreamlight Valley, Nintendo switch to Edition jan is it time
to go back?
Speaker 3: You know? Maybe actually maybe what we would all specifically
do or what I would specifically do, who knows, but
I don't know. For folks that are disappointed with the
lack of support with Animal Crossing and Hello Kitty san Rio,
stuff is not your bag, this is a solid one
of those.
Speaker 1: PGA two or two K twenty five is coming February
sixth WWE two K twenty six showed up here.
Speaker 2: That's coming March thirteenth.
Speaker 1: Shadow Tactics Blades of the Shogun, which is kind of
like a turn based tactical stealth game let's see that
is coming March eighteenth. Another Eden begins Time Traveling RPG.
It's coming to switch to and switch one. This summer
Goat Simulator three is coming to switch to on April first.
Speaker 2: You could pre order that starting today.
Speaker 1: Called Scept begins Nintendo Switch To edition that's coming July sixteenth.
Called Scept was like a I think it might be
an much older franchise than even I realized, but it
was like a pretty interesting card battler game that came
to Xbox Live Arcade. I want to say that's where
I played it. I remember losing a lot of hours
to that game. I don't remember a thing about it though.
Nita Scott Pilgrim ex is coming, Yeah, to switch to
and Switch one on March third. Star Trek Voyager Across
the Unknown is coming to February eighteenth to switch to that.
That's like the that Fallout Underground show Fallout Shelter game.
It looks like that but in the Voyager Ship so cool.
And then Tales of Her Rise Beyond the Dawn edition
is coming to switch to on May twenty second. That
is an update version of that game. And then Reanimal
is coming February thirteenth. Well, excuse me, it sneezing. That's
switch To February thirteenth. And that's re Animal, which is
like kind of one of those cinematic horror platforming games.
Speaker 2: I think, like a.
Speaker 3: Limbo like I think.
Speaker 1: So, yes, all right, that's all the games written down here.
It was an okay direct. There's definitely some stuff I'm
interested in. I think I like the idea of console archives.
I think to Rock looks fun. I want to play it,
obviously to know if I really care. Orbitals looks really promising.
Rebirth looked really good on switch to. That's that's going
to be a really fine way to play that game,
as long as it looks as good as it did
in this trailer. Yeah, Captain Subasa too, I lack Captain Subasa.
Speaker 2: I'll play more of that.
Speaker 1: But Jane, I think it was probably wise for you
to stand bed this morning.
Speaker 3: I am a little surprised we didn't see any updates
on something like the Dusk Bloods grub this being a
partner directed and not saying that none of these games
are are big enough to I guess headline a partner direct,
but I feel like Dusk Bloods is probably one of
those that folks just want some type of update for.
Speaker 1: And the and the headliners were the the Bethesda games,
which is kind of I think people are like, man,
these are all very known quantities. The least known quantity
is one that people played recently, Indiana Jones in the
Great Circle, right, and then a couple of Elder Scrolls
games that people have certainly played before. If you wanted
to play those games by now, you would have. So
it's like, okay, this is more about like Microsoft is,
you know, letting more games come to the Switch too. Yeah,
that's exciting to Nintendo, less exciting, I think to everybody else.
So just the structure of the show was a little
bit less. It was hard to be enthusiastic about it.
But yeah, plenty, plenty of games to be excited about.
There are certainly questions like, like you said, Dusk Bloods,
but even Elden Ring, that's you know, there's some question
like this partner direct is does Dust Bloods not show
up because Nintendo's publishing it? Well, Nintendo's published like Age
of Imprisonment and that showed up at a partner direct before,
as Mike pointed out and said, Okay, so there's still
a chance that could have shown up.
Speaker 2: But what about Elden ring.
Speaker 1: That that game's supposed to come out last year and
it's not here yet, it's delayed.
Speaker 2: We didn't get any sort of new information about that.
Speaker 1: Now that's maybe that's because they feel like it's not
exciting enough to just be like, now here's the new
delay or the new delayed date that we're giving you.
Maybe that doesn't fit into a direct, but still I
was hoping to see something about that Starfield as part
of this pathesta thing. Starfield wasn't in there. There is
some rumors that maybe that's going to just not come out.
Speaker 2: To the switch.
Speaker 1: At the very least, it's on hold and they just
might not put that on switch, And I think that's
probably fine.
Speaker 2: No one's really craving that one. You know.
Speaker 1: The real question, though, Jan is what's happening with Nintendo
first party. Feels like that question is lingering pretty hard
right now, and it's not one I feel like Nintendo
can ignore for a very long time. There's, of course,
always rumors Direct just got finished. There's already rumors of
another first party. You know, Nintendo, there are games a
direct coming from them. In the next couple of weeks.
I don't know if they need that jam, but it
certainly would help.
Speaker 3: Right, Yeah, I think some type of direction or north
Star for twenty twenty six would alleviate fears that folks have,
whether that's a new three D Mario platform or a
new legend of Zelda. I don't think Metroid Prime four's
reception necessarily affects whatever strategy they have moving forward, just
based off of how they've treated Metroid in their general
like arsenal of games.
Speaker 1: Right yep, and I will have an update about Metroid
Prime four specifically here in a little bit. All right,
let's see jan two stories down. Let's take a break,
get to the rest of the headlines after this. If
people want to skip out on these ad messages, you
can do that. You just go to GiantBomb dot COM's
let's join there. We put up AD free versions of
the audio show, ad free versions of the video show.
Grab those listen there. In the meantime, though, we will
be right back. All right, We're back with Game mess Mornings.
Jeff Grubb, Janet Choa. Let's keep going here. I have
the next story as Epic wants to bring its store
to the next gen Xbox and begins the show serious growth.
It says, we've been talking to the folks at Microsoft.
This is from Jaz Corting at Windows Central. The Epic
Store is doing better than you might expect. Some analysis
recently ran with the idea that users aren't actively buying
titles from the Epic Game Store, and that instead Epic
is training users to show up entirely for its free
games only. Epic has also been the subject of debate
over some of its publishing rules, with discussions raging over
whether it's actually.
Speaker 2: Viable as a gaming store.
Speaker 1: All up, the data definitely says yes that it is,
as Epic shares it annual revenue reporting for twenty twenty five.
To that end, they caught up with Epic and found
out that the store's doing pretty well. It's at four
hundred million dollars for third party game sales last year,
which is up fifty seven percent. So despite the fact,
and this is a quote from that Epic Game Store
VP and general manager Steve Allison, he says, yeah, despite
the fact that the industry overall is in a bit
of a tough spot. Epic noted that its growth figures
do not include a first party payment solutions.
Speaker 2: Blah blah blah.
Speaker 1: Okay, yeah, so they said they're up regardless of where
everything else is at. They also pointed out, like when
they have those free games that they have on the store, one,
they have kind of built up a process of doing
that to the point where it's like they are very
attached and they're going to keep doing that. So if
that's something you've liked from Epic Game Store, like showing
up and getting free games, they're like, this, this is
part of our DNA. Now we're going to keep doing that.
So if that's been one way you've been building up
your library of games so on PC, sounds like you
can continue to expect that to happen. And they said, like,
when they do that, apparently there's a bump in sales
for those games on Steam and other platform And they're like,
so everyone involved feels like they're getting a win win
scenario here, and certainly the person getting the free.
Speaker 2: Game feels that way. Well, we know that's the case.
Speaker 1: And then as far as like, okay, so then what
about the future of the store, It sounds like they're
going to kind of continue as status quo. They admit
the store is not very good otherwise people don't like
using it, and they're going to try to improve that.
And then they also said one of the reasons to
do that is that Microsoft might be building a PC
based Xbox for their next generation console, and they want
to make sure the Epic Game Store runs on that
thing and it's a good experience so people will buy
their games on there. Now, it doesn't sound like they're
confirming that, but it definitely sounds like they're suggesting that
as a real, real possibility for what's going to happen.
I don't know, jan When I turn on my console,
I'm usually gonna go to the Path of least resistance,
But I gotta say, if there's another store, I just
got to log into right over there, and I get
a bunch of free games, like like one free game
a week, or I have my free game library from
like collecting them for months already, and then I show
up on my Xbox and they're just there.
Speaker 2: That could be pretty nice.
Speaker 3: Yeah, I Mean, one of the hardest things to teach
gamers or lower gamers into doing is something that is
outside of their normal routine, right grub. But if you
have the carrot on the stick of hey, this is
a free game, it's new, this is something you haven't played,
and you see that that was or is a thing
on PC gaming, but now you got that on consoles.
I feel like that would lead to, uh, that is
just positive reinforcement for gamers. And I mean I think
we saw the same thing very very long time ago
with the adoption of like internet music stores, where iTunes
would have like, hey, here's a free song on Fridays,
or you visit this store, you have a free song,
and that had people adopting iTunes faster. So I could
see a similar thing for trying to force console gamers
to adopt and open up another store interface within their Xbox.
Speaker 2: Yep. I think it's.
Speaker 1: The future that makes sense for Xbox that that's gonna
And I think as someone who's like looking around, like
what can I what can they do to kind of
keep me interested in playing games on a device like that, Yeah,
probably is time to just admit that these things are
better as PCs.
Speaker 2: The PC is.
Speaker 1: The future of PC gaming is not in question. People
will continue making games for that platform. It's an open platform,
it's not we don't have to rely on the whims
of a corporation or them feeling like they're getting their
value out of it. It just kind of it is
going to keep happening, and it's like there's some strength
in that, there's power in that, and that's something that
I think if you're trying to sell video games, you
want to ensure that that feels healthy and can continue
to attract people. And that's going to be important to Epic,
It's going to be very important to Microsoft, who now
has a lot of big video games. They want to
shure they ensure that they have a lot of strong
ecosystems to sell those games into, and they're partially responsible
for at least one of them, even though again Windows, yeah,
they're selling games on there, but it's an open system,
so they're only partially responsible.
Speaker 2: All right.
Speaker 1: Overwatch two is just Overwatch again and five new heroes
are arriving next week. Let's read what he Casman make
at Game Informer has to say.
Speaker 2: Yes, Rocket Cat is here.
Speaker 1: Ahead of today's Overwatch Spotlight twenty twenty six event, I
flew to Blizzard's headquarters to go hands on with all
of the updates and additional content coming in the first
season of Rain of Talent, a year long story arc
that kicks off on February tenth. Overwatch two, which Blizzard
is officially renaming to Overwatch alongside the other update, finally
feels fresh again thanks to five new heroes launching alongside
season one. Additionally, the first person shooters new sub roles
helped to further distinguish its tank damage and support heroes
with new passive buffs that better align with their specific
play style and class identity. The team is getting better
and faster at creating heroes, multiple delvers told me. They
also said, jan they found the secret. They're they're emphasizing
making the characters hotter, like that is that is a
written down strategy somewhere inside of Blizzard is characters equals
sign Hotter equals sign money.
Speaker 2: So I knew that.
Speaker 3: I saw that on a whiteboard somewhere, you know.
Speaker 2: Yeah, Yeah, that's just I write that on every whiteboard
I see. So that's just what happened there.
Speaker 1: Yeah, Okay, the heroes, you know, I got them over here.
Let me just kind didn't write them down in the
dock here, but there's let's see here new sub roles. Okay,
now let's go to the character's Jetpack Cat is a
new support character that's been apparently a long time coming,
something they like teased, maybe as a joke in the
early days, and everyone's like, no, we want that, and
now they get it.
Speaker 3: Yeah, a jetpack Cat, from my understanding of Overwatch lore,
has been something heavily teased, I think since the beginning
of the game. So this final finally launching is probably
gonna draw back some Overwatch sickos grub.
Speaker 1: There's Mazuki, who's another support character who I apologize, I'm
from Ohio. I'm just gonna have to say what this
looks like. To me, it looks like she's wearing a
raiding hat from Mortal Kombat. I'm sure there's a much
more culturally sensitive way of explaining what that hat looks like,
but that's my pop culture Touchstowe.
Speaker 2: Let's see here, there is an Ran who's a damaged dealer.
Speaker 1: This is one of the characters to people pointing to
as like, oh, they're just making hot characters. Now, they're
making attractive characters that will get the player based excited,
which you know Overwatch has always played to that, but
they've kind of done it in a koy way where
like you know our character's big gorilla guy.
Speaker 2: Yeah, turns out Winston it's pretty hot too.
Speaker 3: I you know something that I'm curious because with Marvel Rivals,
you're limited to all of the Marvel characters, the oove
of that Marvel has. But with Overwatch, not only can
you lee lean on hot, hotly designed characters, attractive characters.
But I'm kind of surprised they haven't released the furry grub.
Speaker 1: Yeah right, let's see. Winston's pretty close. But yeah, there
should just be like a straight up wolf with a tail. Yep,
maybe nine tails.
Speaker 2: Who knows?
Speaker 1: Other two characters Amri, Yeah, Emri, Amri. He's a damage dealer.
He smolders. He's got a smoldering look to him. See
he's kind of looking at the camera from an angle
where he's like, I'm not really looking, but I am.
And then yeah, it's kind of smoldering. And then Domina,
who is a tank. Uh yeah, it looks like she
is related to the other what's that rocket character?
Speaker 2: Harold? Yeah, she looks like she might be related to Pharaoh.
Hard to say that. Yeah, Okay, I think I'm excited
to play Overwatch again.
Speaker 3: Jan Yeah, No, I've I've been having the hankering our
dear friend are our former sweet little art boy, just
to have shown caught up with him, and he's told
me he has not stopped playing Overwatch, and he is
a daily player. So this has got to be a
nice boon to folks that have not abandoned Overwatch and
to suddenly have a flood of renewed interest in the game.
I'm excited to possibly dip back in and check it
out with all these new characters and also grow for
people like you me Manati that have maybe played Overwatch
in the past. It's not just these five new heroes.
There's an obscene amount of heroes that I probably have
never heard of that I'd be surprised to find.
Speaker 2: In the game.
Speaker 1: Yes, like, if I went back now, there would probably
probably be double digit heroes that I did not I
never touched, never even played. So yeah, you know, and
that's both exciting and intimidating. I kind of want to,
like five new characters, sounds like I can manage that,
But you know, at this point it's like, oh whatever,
I'm excited. I want to see what this game looks
in plays like now. I spend a lot of time
playing Overwatch, when it came out and in the following
couple of years, it's probably time to go check in
on this thing that they seem to have gotten back
on sugarfooting. Even before all this, people were talking about
Overwatch two is back, It's back, and now this is happening.
It's like, oh, they are emphasizing and sort of capitalizing
on this moment where the game is doing pretty well.
Voice actor page leaks Zeno Blade game for twenty twenty six.
Maybe let's take a look here. This is from Nintendo Everything. Basically,
there is a website called Spotlight where people who make
stuff can like collect their credits all in one place
so they can show people, here is my list of
you know, my bibliography or whatever.
Speaker 2: Here's all the things I worked on.
Speaker 1: And aitln Thorburn, who is a voice actor who previously
worked on Zeno Blake Chronicles two, has on her Spotlight
page Zeno Blake Chronicles listed as the name of the
project and the date twenty twenty six, and people are
taking that to mean that there's going to be a
new Zeno Blake game that she has made of voice
lines for that we should expect in twenty twenty six.
I you know, do you think that's what's happening here?
Jan It's always possible this was just a user air
on a website, right.
Speaker 3: That's one hundred percent possible grub just because you know,
we see voice actors, actors that may not be as
plugged into video game stuff, not necessarily accidentally leaking things,
but just incorrectly or accidentally putting up credits that don't
necessarily translate to a brand new game. Perhaps they're just
backfilling previous roles. That being said, I'd like a news
you know Zeno or Zeno Blade, I should.
Speaker 1: Say, we know Monolith is working on something new. They
talked about in the sort of wake of what is
Zeno Blake Chronicles X. That was the last thing that
they kind of got updated on Switch one. In the
wake of that, there was conversation around them saying, hey,
we are going to kind of take a step back
and reinvest in our tech. And that's the tech that
powered their games. It's also the tech that powered Breadth
of the Wild and Tears of the Kingdom. So it's
very valuable to Nintendo and to Monolith, and so they're
plugging away at that thing. So my expectation would be like,
maybe they have some other stuff happening with Nintendo switch
to editions, and maybe there's some new content that would
involve Caitlin Thorburn.
Speaker 2: That's possible.
Speaker 1: A brand new Zeno Blade game at this time seems like, man,
that would be really fast, But this is a studio
that works fast, so it's not.
Speaker 2: I guess it's not entirely impossible. Oh.
Speaker 3: I also I forget when this had happened. It was
fairly recently, within the last like two ishu years. But
realizing that the character in Zeno Blade is Cosmos and
not Cosmos, yeah, because of space.
Speaker 1: Yeah, I mean I think I read it as Cosmos
for a very long time.
Speaker 2: Jane.
Speaker 1: Yeah, Okay, the story about Metro Prime four not selling
more than a million, we got a little bit of
an update there. Metrod Prime four did sell more than
a million copies in a month. This is from Steven
Totilo on Twitter. He wrote, following some consternation about neither
neither the switch nor switch to versions of Metrod Prime
four making the Nintendo's million seller lists for the period
and in December thirty first, remember that game came out
December fourth, So okay, yeah, maybe it was just going slow,
didn't quite get there.
Speaker 2: Well, that was for each individual skew as we.
Speaker 1: Talked about on the show yesterday, where it's like the
switch version and the switch To versions separately did not
sell more than a million, so did not show up
on Nintendo's financial report where they talk about games from
the last quarter that sold more than a million copies.
Apparently Steven reached out said if you combined both both SKUs,
it did sell more than a million copies. That's yeah,
that's not bad for less than a month, jan you know,
it's still probably not in line with like what a
game that you know, like Animal Crossing comes out, gets
the switch bump, gets the COVID bump, and it's like
it's selling way better than any Animal Crossing game before it.
Speaker 2: Right of the Wild got the switch bump, where it's
like that that's.
Speaker 1: Sold way, way, way, way better than any Zelda game
ever before it.
Speaker 2: This game doesn't seem like it's going to.
Speaker 1: Be selling way, way, way better than any Metroid game
before it. But a million copies in less than a
month is still something that they could probably work with
and should have been in their expectations for what Metroid
can do based on the series's history, right.
Speaker 3: Yeah, I'm curious to what this number is ultimately going
to wind up meaning to Nintendo, whether this like affects
how they treat Metroid moving forward. I know that we
have the story I think earlier this week the rumblings
of a Metroid Prime or a Metroid movie.
Speaker 2: So sorry, I.
Speaker 3: Hope this is an overall positive for Metroid within the
Nintendo camp because I would hate for them to see
Metroid Prime Flour's mixed fairly mixed reviews and sales and
kind of like you know, quietly sunset Samus into the horizon.
Especially with how Metroid Prime Flour ends, I would want
more stories of samos or and perhaps a better game
that would help in the future, that.
Speaker 2: Would that would go a long way toward helping this franchise.
For sure.
Speaker 1: I got worried where I was like, oh man who
directed that Metroid Prime commercial way back in the day,
was like a famous director. I'm like, what's Darren Aronofsky
guy that now does AI bullshit? And It's like, no,
it was Alex Proyas and I have always mixed those
two up in my head. But Alex proye a little,
but he did Dark City and stuff like that. All right,
let's see here the PS five version of Starfield could
be announced soon, as insider shares potential release date. This
is Chris calling at VGC the off reported PlayStation five
port of Starfield could be announced soon. It's claimed basically people,
I think it's coming in April. That's the story here.
It's coming to PlayStation five on April seventh, in both
standard and premium editions. They've been working to update this game.
I guess there's a possibility this happens right jan Am.
It's noticeably improved and it's a much better game, and
people will care. I guess that's a question, will people
care even if it's much improved.
Speaker 3: I think Starfield is going to is such an interesting
example of a game to port over because initial reception
again fairly mixed, But there are those siccos out there
that not only like space, but they like that style
of game. And if they're not getting that in terms
of like a new Fallout game, a new Elder Scrolls game,
this could scratch that itch. And also I feel like
they have implemented enough changes to Starfield where it's not
a complete opposite game of how it initially launched, but
a much better experience. So perhaps more people want to
see the stars grub.
Speaker 1: Yeah, I you know, it will get a fresh start
on PlayStation. There will be some people who will just
show up for it, and it's their chance to be
like it's Bethesta's chance to be like Okay. These people
could then have a new set of words of mouth
coming out of this game where yeah, now it's like,
oh I just played it and I really liked it.
Maybe they improve improved it a bunch and then everyone
returns to it.
Speaker 2: Eh.
Speaker 1: Far fetched, but the game's fate could end up much
better than it seemed like it was like it was
going to coming out of that initial launch where people were,
you know, I liked the game, but it's I did
not like the game the way I was supposed to
like the game, which is something I'm going to play
for you know, off and on for years at a time.
I'm constantly installing mods. Now that said, I did install
a bunch of mods. I'm still doing that Star Wars
Genesis thing in there. That's such a total conversion.
Speaker 2: It is basically a completely different video game at this point.
It's crazy.
Speaker 3: Yeah, if that is I feel like if that was
something available to console players, they would eat it up.
Speaker 1: Yeah, And it's just not there's too much copyrighted stuff
in there for them to put those mods in there
for as much mod support is but as it does
on console, which is surprising and awesome. Ye that stuff
no way, all right, let's see here. Sony reports strong
performance of first party games as console sales drop. This
is from Haley Williams at Game Spots. Sony is the
latest company to release its earnings for Q three twenty
twenty five, and unlike other players in the industry, the
PlayStation manufacturer has come out surprisingly well. Where other companies
are feeling the pressure from components shortages and dropping hardware sales.
Sony's games segment results were lifted by strong first party
game sales and subscription revenue. Sony is an immune to
the problems the rest of the industry have faced this
in the last year, as they have reported a four
percent decrease in the sales of their consoles, largely impacted
by lower than.
Speaker 2: Expected Oh no, that's four percent decrease.
Speaker 1: Overall, excuse me, in sales That is due to the
lower than expected console sales through the holiday season, although
they did sell eight million PlayStation fives.
Speaker 2: During there, which is more than the Switch too.
Speaker 1: It's sold better than the Switch to through throughout the
holiday period of PlayStation five is now at ninety two
point one million lifetime.
Speaker 2: That's very, very good.
Speaker 1: They can obvious like they could stop there, and that's
enough of an install base to be able to sell
games and have mega hits going forward, and they're not
going to stop there, and it's going to continue to sell.
They said specifically that Ghost of Yota did better than
they were expecting. It's doing better than Ghost of Sushima,
and it's it's like the one of the primary first
party games that sort of floated them through that quarter
and ensure that they are in such a rosy state.
Another one held Divers two, continues to deliver for them.
Speaker 3: So yeah, what do you think, Take that online, chuds,
you stupid idiots. Of course ghost know anything. Of course
ghosts of Yota would sell. Tsushima is a fantastic foundation
to build on. Take that, idiots. But it's, you know,
good to see that first party games are performing well.
And you know, it's funny that we see all we've
been seeing the patterns of these Triple A Studios, big
publishers trying to chase these gigantic multiplayer experiences. But when
you have a single player game that doesn't have the
multiplayer component added to it yet, like Ghost of Yota,
it is selling like gangbusters.
Speaker 2: Yep.
Speaker 3: It's good to see.
Speaker 2: It's healthy to see.
Speaker 3: I hope this encourages I mean, I guess this isn't
going to encourage Nintendo to do anything different, but perhaps
Microsoft to chase different leads perhaps or influence other big
publishers still like, hey, people still want single player games.
It is still a thriving, booming section of the industry.
Not everything has to be a multiplayer game or a
live service game.
Speaker 2: Yeah.
Speaker 1: And it's just like you know, Sony's overall strategy of
let's support the PlayStation, let's put our games on other
platforms eventually mostly PC, although Hell Divers two came to
Xbox in that quarter. That was one of the reasons
they sold so much during the quarter. And say, okay, yeah,
this uh, this widening strategy of we're going to support
more devices that's necessary, but continue to make the PlayStation
five feel special, and ghosti Ota certainly delivering on that that. Yeah,
it seems like the way PlayStation PlayStation is doing things
is just kind of working. And I know that they
are concerned about the future. They're concerned about how they
how are they going to launch that PlayStation six, how
do they ensure that they can keep people excited about
their games. It's getting more challenging without spending tons and
tons and tons of more money. But gost Ota, like
the story there is, they didn't spend a ton of
extra money on there. The budget was very similar to
the first game, and it's like, Okay, maybe that's the
beginning of something, but it's probably pretty difficult to take
that and extrapolate it to all your other studios.
Speaker 3: Yeah, but grew up for me. It just it makes
sense that Ghosts of Yota would not be as expensive
of a game because they are from my understanding, they
already have all of the tools that they built on
from Sushima that they can apply that to Yota, where
they're not building something from the ground up, Which just
makes me wonder like, why don't we get more stuff
like I don't know, like another Spider Man game, even
if it isn't a full fledged campaign, a full fledged game,
something smaller like the Miles Morales game that they launched
in between the PS four and PS five.
Speaker 2: Yeah, I'm right.
Speaker 1: I'm in the mood for something that's a quick hit,
and yeah, it doesn't need to be the full ninety experience.
Speaker 2: Whatever games are going to.
Speaker 1: Cost in the next few years, something comes out as
at sixty dollars still and is the equivalent or even
a little bit less than Miles Morales.
Speaker 2: Yeah, that would be awesome. I would take that. There
was real quick.
Speaker 1: I didn't include this in the rundown, but they Sony
did announce that Horizon Gathering. What is it, ye, Horizon
Hunter's Gathering. It is a solo or cooperative action focused
hunting game with a vibrant art style and no release date.
This is a spin off of the Horizon series from
Gorilla Games, and it's a tactical co op action game
for up to three players. But you can play support
or you can play solo where NPC bots will support you.
It's coming to PS five and PC when it does launch. Okay, Yeah,
that's I don't know. I don't know what to say
about this. Jan I don't care about the Horizon games
all that much anyhow, So the spinoffs are probably not
gonna get me, although who knows, maybe this will be
my favorite game ever.
Speaker 3: Yeah, I'm playing the trailer bank you folks at home
when someone tells me there's a new Horizon game coming out.
This isn't what I anticipated it looking like, because this
is definitely more cartoony and vibrant, which is kind of
works in the opposite way of how I think of
Horizon to look like, because this looks like a Saturday
Morning cartoon but basically looks good.
Speaker 2: Actually, it looks good.
Speaker 3: Yeah, but based off of the world that like of
a loy and everything and even the VR game that
they released for piz Ver two, this feels like the
opposite of that. But this could be fun.
Speaker 2: Yeah, I'm right.
Speaker 1: I have no idea what to expect from the gameplay.
It looks kind of like a lightweight monster Huntery sort
of thing, but I don't know. I'll say that visually though,
it's working for me. It is kind of fortnitey, but
in a positive way where oh, it's very very expressive.
Speaker 3: This looks like that monster Hunter like game that you
and I played on a upf once. Yeah, well, Wild Hearts,
Wild Hearts. This looks like one of those. Yeah, it
does and is in a bad thing, not a bad
thing at all.
Speaker 1: That there's a reason that the you know, Monster Hunter
is so huge and has so many imitators at this point,
and Horizon could definitely do that, and I'm glad they're
not just doing that and then keeping the standard Horizon look.
Although I'm sure some people would be like, man, I
wish it just looked like one of the best looking
games ever made. I know a lot of people feel
that way, but you know, this looks more distinct to me.
Speaker 3: This is also going to be out on Steam as well,
so it's going to.
Speaker 1: Hit piece PC and PS five everybody when it does
get its really state, which again does not have all.
Speaker 2: Right, let's see here.
Speaker 1: RGG doubles down on casting Terry Yuki Kagawa. Okay, let's
see here. This is an interview. This just got added,
so I'm catching up on this as I'm looking.
Speaker 3: I added this grab. A lot of folks were rumbling about.
Speaker 1: It, okay, So rausk Horry director double down on casting Kagawa.
Hori says raki A and Hamazaki are both key characters
to the story, so it would certainly be safer not
to recast them and avoid online criticism laughs. But we
felt there was no use being afraid. We based our
decision on what excited us and made us think, this
is who we want to perform, or what if we
cast this person. Hamazaki is a sleazy, persistent, and militant yakuza, right,
since he isn't an explosive character like Kanda. When we
tried to think of someone who makes you go, this
guy's a creep, naturally it was Kagawa's son. The biggest
thing was just was just had to The biggest thing
was just had to see that Kagawa Son's acting is
fun to watch, even when he's chopping a pig's feet
off with a chef's knife.
Speaker 2: It's a slimy feel.
Speaker 1: So it's like the defense here is we wanted a
slimy person to play the slimy character.
Speaker 2: So that's okay, now, you know I.
Speaker 1: Would I I don't like, like, don't do this, don't
recast it.
Speaker 2: That's bad, but it is to me.
Speaker 1: It continues to be the double standard of the one
guy in judgment got caught with with cocaine right or something,
and we're like, we have to delete him from existence.
I don't what are we doing here?
Speaker 3: Also, I don't know if Rioski hory here understands the
the craft of acting but turns out play a scumbag.
You don't actually have to be a scumbag because it acting.
I don't mean to pull the wool over anyone's eyes
or reveal too much here. Uh, it's kind of pretend.
Speaker 1: Yeah, And you know then the crimes are the slimy
stuff he's talking about here is not even like this
this guy was accused of sexual harassment and its unwanted
sexual advances, Like that's just that's just I feel slimy, sure,
but not in like a slimy like, Oh, this guy's
a fun, oddball kind of way.
Speaker 3: It's it's it's also like like you just grub it
downplays all of those that are affected by Kagawa's harassment
and everything, Like you're you're kind of also just saying
what you feel like as as the director yourself, how
you feel about his actions, and that you're kind of
permitting them and continuing to give this person a job.
And I don't think you are in short supply of
any voice talent that would want to work on the
Yakusa franchise, and like you said, they erase that dude
in judgment from existence. But this is isn't too far
for them, Like sexually harassing people is okay and permitted
for you, but just.
Speaker 1: Holding on to the same energy, but the fact that
it's the opposite energy is flipped to me. I understand
there's a lot of cultural differences, and I know that
the ingrained cultural attitude towards drugs in Japan it's very strict,
get over it, like the one of these things is worse,
and it's not the drug, It's simply not.
Speaker 3: And also, Yakuza has become such a worldwide franchise at
this point that, like you would hope that you are
not old that now you're kind of beholden to worldwide
standards right where. I know that drug charges are much
harshly persecuted in some Asian countries in comparison to sexual misconduct,
but sexual harassment is still fucking terrible across the board.
Treat them both the same.
Speaker 1: Don't don't grab people who don't want you grabbing them.
That's that's just yeah, and then don't go work with
those people. All right, That does it for the headlines.
Let's go ahead and get to the poll question from yesterday.
As we get the results refreshed over here and Jen
gets it up on the screen, I'm gonna say, hey, everybody,
tomorrow's the Bomb twelve. Go to giant bomb dot com.
There is the Bomb twelve from last week on there,
and then there's a link off to the left.
Speaker 2: Add your game.
Speaker 1: Let's get a let's get a bunch of results there
so we could see how things are going here as
we're getting into February.
Speaker 2: Now getting deeper into February.
Speaker 1: Now I should say for the first Bomb twelve of
this month tomorrow to end out the week. All right,
let's see here from yesterday, did you ever get Metroid
Prime before Beyond? And we talked about this because the
sales looked go maybe a bit iffy. Thirty five percent
said yes, thirty four percent said no, I never wanted it,
nineteen percent said no because of the reviews, and thirteen
percent said no, but I will get it soon. So
there's like, let's see twenty there's about thirty two percent
of people who are on the fence and were pushed
to one side because of the reviews or we're just
kind of waiting until they could justify spending the money
on it, and the bulk of those people were like no,
the reviews pushed me away, and then the thirty five
percent of our audience and I already got it. It's
kind of like, Ooh, this game's already reached a lot
of the people it's probably going to be able to
reach just based on being a Metroid game. The game
just needed to be better to reach that next audience.
Speaker 3: Right, Yeah, I Metroid is such an interesting figure in
Nintendo's repertoire that I'm just curious as to, like, how
does the overall general gaming audience treat it that is
not like plugged into the scene as our audience may be.
Speaker 1: Yeah, and I just generally wouldn't recommend it to most people.
Speaker 2: But I don't know.
Speaker 1: I guess if you want a fun sci fi sort
of atmosphere on the switch to and you don't have
any sort of reverence for Metroid Prime, I bet this game.
Speaker 2: Is probably quite a bit better for those people.
Speaker 1: So I wait for a sale that Nintendo game's go
on sale once every ten years or something like that.
Once and all new pole question, have you played Overwatch recently
in the last week? In the last month, in the
last year, or no, those are your options. We will
get the results of that. Talk about it here on
Games Mornings on Giant Bomb tomorrow again to end out
the week with the Bomb twelve and all that. In
the meantime, speaking of of Giant Bomb, jan what do
we have happening today and for the rest of the week.
Speaker 3: Earlier today, before y'all talked over the Nintendo Partner direct
we put out a quick ish look of Neo three
featuring our dear dear friend Kayla, and Kayla helped Mike
Manati defeat a boss and run through the world of
Neo three fun times. We had I strongly suggest y'all
check that out. Later today, we got the guest train
continuing on because we have Bailey Myers joining us on
the voicemail dump truck. And I think that's it for today,
Grub there's I mean, we got a lot of stuff
popping off behind the scenes too.
Speaker 1: Yes, we do, We absolutely do. We'll have more on
all of that next week. We'll be able to announce
some of it at the very least. So yeah, barring
any changes to anything. All right, let's see here, we
did the new poll question. We talked about what's happening.
I did not say thank you, Jane, and thank you
for representing me at the way I need to be
represented here by getting this pgtuber thing going. I like
this image because it's it recaptures the fact that my
neck just basically is on the same parallel line with
my beard. My neck just is so stupid thick. It's
dummy thick. I'm gonna say, yam, I'm proud of my
dummy thick neck.
Speaker 3: Yeah, no, you should be grub. I also thank you
like that I look like an Asian cheech.
Speaker 2: Or Chong or both cheech and or chok. Yeah.
Speaker 3: Yeah. Our dear friend Will, who helps us with social
painted this this morning so incredible.
Speaker 2: Thank you, Will. I didn't know that you know here
we are?
Speaker 1: Uh John, that's not ro That doesn't work. It just
sounds like a different Asian name. Don't close enough? Close enough?
All right, all right, thanks everybody for watching. I appreciate it.
You're the best audience in gaming. U should oh, Jan,
thank you so much for talking with me about video
games today.
Speaker 2: I really appreciate it.
Speaker 3: Man, It's the only way to start a Thursday Grub.
Speaker 1: Catch you all next time. I have a good one.
Take care of yourself and the