1
00:00:26,440 --> 00:00:29,519
Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

2
00:00:29,559 --> 00:00:32,119
the Game Mesticides podcast. This is the podcast where we

3
00:00:32,119 --> 00:00:34,520
decide everything about the world of games, so you never

4
00:00:34,640 --> 00:00:37,399
have to think for yourself. I'm your host Jeff Grubb

5
00:00:37,439 --> 00:00:41,280
and with me is Mike Manatti. In today's episode, I

6
00:00:41,240 --> 00:00:44,119
didn't update this. There's gonna be a control spin off.

7
00:00:44,520 --> 00:00:47,439
There's that analog three D e GM compendium. I got

8
00:00:47,479 --> 00:00:49,520
a little game that I'm gonna make mic play. It'll

9
00:00:49,560 --> 00:00:51,600
be kind of a debate thing. It's fun. We'll get

10
00:00:51,640 --> 00:00:55,039
to all that very soon. First, Mike Manatti, how are

11
00:00:55,039 --> 00:00:57,359
you doing? Pretty good?

12
00:00:57,560 --> 00:01:01,679
Speaker 2: Guardians have a rare run lead over the Yankees right now,

13
00:01:01,799 --> 00:01:02,159
get that up.

14
00:01:02,200 --> 00:01:05,200
Speaker 1: I'm going to tomorrow's game. Yes, Actually, I'm excited for you,

15
00:01:05,599 --> 00:01:10,000
especially especially if they win tonight. That'll be great. And

16
00:01:10,280 --> 00:01:11,840
I think, you know, if they win tonight, I think

17
00:01:11,879 --> 00:01:13,439
it's gonna send them up real nice to have a

18
00:01:13,439 --> 00:01:18,319
good comeback in this series. So yep, good luck to them.

19
00:01:18,480 --> 00:01:20,359
What can I talk about that. I've made some tactical

20
00:01:20,400 --> 00:01:25,239
airs today, please. So I did game mess and then

21
00:01:25,760 --> 00:01:27,920
I did game mess late because I had an appointment

22
00:01:27,920 --> 00:01:30,359
of virtual appointment for Emmy this morning. That took two hours.

23
00:01:30,599 --> 00:01:32,879
So I was on a call for two hours this morning.

24
00:01:33,159 --> 00:01:35,159
Then immediately got game mess ready in like a half

25
00:01:35,200 --> 00:01:38,359
an hour, and I did game mess and then I

26
00:01:38,439 --> 00:01:40,280
might have taken a little break, but then I was like,

27
00:01:40,280 --> 00:01:43,040
I'll just stream some astrobot and then I did voicemail

28
00:01:43,120 --> 00:01:46,560
dump truck. Now I'm doing this, and then we do

29
00:01:47,200 --> 00:01:51,359
Mario party at nine pm tonight. I've not planned out

30
00:01:51,400 --> 00:01:54,400
my day in the most optimal fashion. Have you eaten?

31
00:01:55,120 --> 00:01:58,640
I have? I had a breakfast sandwich this morning, so

32
00:01:58,719 --> 00:02:01,239
I remember doing that. I would or to yourself a

33
00:02:01,239 --> 00:02:02,879
pizza or something I would like to eat. To get

34
00:02:02,920 --> 00:02:05,439
Steph is gonna make soup here pretty soon, somebody I'll

35
00:02:05,480 --> 00:02:07,519
get seasons. It's gonna be a big yeah, soup season.

36
00:02:07,640 --> 00:02:11,680
It's gonna be a hearty soup. But yes, I pro

37
00:02:11,800 --> 00:02:14,319
I'll probably get another snacky snack ur Mary Price to

38
00:02:14,360 --> 00:02:16,439
see you on the dump truck. Yeah, I was like,

39
00:02:16,759 --> 00:02:18,240
what was I thinking? I should have just told had

40
00:02:18,240 --> 00:02:19,879
like Nicky said, Nikki was right there, and I just

41
00:02:19,919 --> 00:02:22,960
it was too late to swap anyone out. I was like, oh,

42
00:02:23,000 --> 00:02:24,159
you know what, I'll just show up. I'll do it.

43
00:02:24,319 --> 00:02:26,719
But it was a good time for me. I don't

44
00:02:26,719 --> 00:02:28,240
think it's gonna be a good time for anyone listening,

45
00:02:28,639 --> 00:02:31,000
So a fantipe for me. I was targeted a lot

46
00:02:31,039 --> 00:02:33,919
by stuff I was even on this show. Uh huh.

47
00:02:34,000 --> 00:02:36,120
I was just like, you know, you're just disappointing us, Mike,

48
00:02:36,159 --> 00:02:39,800
you're letting us down. One second behind you guys, right, yeah,

49
00:02:39,800 --> 00:02:40,520
you are playing now.

50
00:02:40,599 --> 00:02:40,800
Speaker 3: Yeah.

51
00:02:40,960 --> 00:02:42,840
Speaker 1: Yeah. It took me a second to like really figure

52
00:02:42,879 --> 00:02:45,000
this stuff out. Like Dan had a head start on me.

53
00:02:45,120 --> 00:02:46,840
I'm like, man, he's really far ahead. And then I

54
00:02:46,840 --> 00:02:48,840
was like, okay, got close, was able to beat him,

55
00:02:48,840 --> 00:02:49,960
and then immediately he's a.

56
00:02:50,240 --> 00:02:53,439
Speaker 2: Yeah, it's about a twenty four hour challenge, don't worry.

57
00:02:53,520 --> 00:02:55,719
Speaker 1: Yeah, we're fine. We have all week. Yeah, because there's

58
00:02:55,719 --> 00:02:57,400
not gonna be a new level and in Astroboy is

59
00:02:57,400 --> 00:02:59,560
what we're talking about everybody. The speed Run level came

60
00:02:59,560 --> 00:03:02,400
out there nine am this morning. Of course, that is

61
00:03:02,719 --> 00:03:05,159
right when that appointment started for Emmy. So it's like

62
00:03:05,800 --> 00:03:07,639
kind of like, darn it, while I'm here, I'm a

63
00:03:07,680 --> 00:03:10,599
grown man complaining about that. But got in there for

64
00:03:10,599 --> 00:03:12,439
a little bit between some shows today and then we

65
00:03:12,479 --> 00:03:13,919
did stream and that was the flying time it was

66
00:03:13,919 --> 00:03:15,479
a good just hang out while we're playing the game.

67
00:03:15,879 --> 00:03:17,560
I like those kinds of streams. We want to kind

68
00:03:17,560 --> 00:03:18,439
of do more of them.

69
00:03:19,240 --> 00:03:21,479
Speaker 2: Yeah, I might even just stream a little bit of

70
00:03:21,479 --> 00:03:24,280
it after this and before we start the Mario Party

71
00:03:24,319 --> 00:03:25,840
party at nine pm Eastern.

72
00:03:26,560 --> 00:03:29,159
Speaker 1: I got tail the trash too. Yes, so we gotta

73
00:03:29,400 --> 00:03:31,400
we got to get this show done. Yeah, so say

74
00:03:31,400 --> 00:03:35,680
your last thing and then we're gonna start it. Last thing. Yeah,

75
00:03:35,840 --> 00:03:37,520
let's explain what we do here. It's not what I

76
00:03:37,520 --> 00:03:38,960
say on the show. Thank you for joining us. Give

77
00:03:39,000 --> 00:03:41,000
us a good rating. Wherever you are listening. Hit that

78
00:03:41,199 --> 00:03:44,199
like button on YouTube helps people find the show. If

79
00:03:44,240 --> 00:03:45,840
you want to ask a question, you can drop a

80
00:03:45,879 --> 00:03:49,120
super chat during the show here on YouTube. We'd really

81
00:03:49,159 --> 00:03:51,360
appreciate that. We'll get to all those before the end

82
00:03:51,360 --> 00:03:53,479
of the program. Thank you to carlos Ayan who was

83
00:03:53,479 --> 00:03:55,840
insane and the Rain Music on YouTube for the use

84
00:03:55,879 --> 00:03:58,560
of our theme songs. Thanks to one Up versus Cpu

85
00:03:58,639 --> 00:04:01,159
for our artwork. You can find more at one up

86
00:04:01,199 --> 00:04:05,159
versus cpu dot com. We are on Spotify, Apple Podcast

87
00:04:05,240 --> 00:04:07,639
and wherever pods are caught. Thank you to the mods.

88
00:04:07,680 --> 00:04:09,919
Thank you to Christian for producing. He's actually dealing with

89
00:04:09,919 --> 00:04:12,000
the blackout right now. So he's not here right now.

90
00:04:12,039 --> 00:04:14,280
I got to send this audio to him later. You

91
00:04:14,319 --> 00:04:16,480
can get more from Mike and me and support us

92
00:04:16,480 --> 00:04:19,160
by going to patreon dot com slash game Mess. That

93
00:04:19,240 --> 00:04:22,560
gets you access to our discord servers, participation in Q

94
00:04:22,639 --> 00:04:25,680
and A sessions, and our game club discussions, early access

95
00:04:25,680 --> 00:04:28,199
to new episodes of Game Mess, Jeopardy and Columbros, and

96
00:04:28,279 --> 00:04:31,519
of course all of our shows. Add free friendly reminder.

97
00:04:31,519 --> 00:04:34,480
You can also become a supporter by becoming a YouTube member,

98
00:04:34,639 --> 00:04:37,560
YouTube member, or Twitch subscriber. So it Mike goes to

99
00:04:37,560 --> 00:04:40,360
stream tonight, go take your prime sub go there, give

100
00:04:40,360 --> 00:04:41,639
it to them. Just do it tonight, everybody.

101
00:04:41,639 --> 00:04:43,759
Speaker 2: When you starting to me, yeah, I'm not like Jen,

102
00:04:43,839 --> 00:04:45,480
I will not mind it if you give me money.

103
00:04:47,240 --> 00:04:49,560
Speaker 1: Man, that's a good bit. Just annoying someone by get

104
00:04:49,560 --> 00:04:51,560
them giving them five dollars. How do you how do

105
00:04:51,600 --> 00:04:52,800
you manage that? Huh?

106
00:04:53,199 --> 00:04:55,519
Speaker 2: I wanted to I wanted to venmo him so bad,

107
00:04:55,560 --> 00:04:57,879
but he was asking so nice and people to not

108
00:04:58,040 --> 00:04:58,600
send them money.

109
00:04:58,879 --> 00:05:00,399
Speaker 1: If we're not on air and I did it, I

110
00:05:00,399 --> 00:05:01,079
wouldn't have done it.

111
00:05:01,120 --> 00:05:03,240
Speaker 2: But my problem is, like I want to just actually

112
00:05:03,279 --> 00:05:05,199
give him money, but he's like art like return it

113
00:05:05,279 --> 00:05:06,160
or donate the charity.

114
00:05:06,199 --> 00:05:10,439
Speaker 1: I'm like, no, just we want you to have five dollars. Yeah, absolutely,

115
00:05:10,480 --> 00:05:12,439
you're right by a record player. I don't know, get

116
00:05:12,959 --> 00:05:15,920
some money I give you deserve a little tree now

117
00:05:15,959 --> 00:05:19,519
and then, yeah, it's just that man's birthday for God's sake.

118
00:05:20,439 --> 00:05:24,079
Big topics of the week. We talked over that Xbox thing.

119
00:05:24,600 --> 00:05:26,560
Thanks for coming on to do that on Giant Bomb, Mike.

120
00:05:26,639 --> 00:05:31,079
That was a lot of fun. Yeah, I would be gracious.

121
00:05:31,120 --> 00:05:32,879
I don't know. You said, it's in a pretty upsetting

122
00:05:32,920 --> 00:05:37,519
things during that. Oh okay, look here, here's I get

123
00:05:37,560 --> 00:05:40,600
that you like everyone thinks I'm working because I do

124
00:05:40,680 --> 00:05:43,600
that a lot where I'm like, oh, Dan saying something funny,

125
00:05:43,600 --> 00:05:45,319
it's annoying you. I want to get on this. I

126
00:05:45,360 --> 00:05:47,560
am not doing that here. Oh, totally clear.

127
00:05:47,600 --> 00:05:51,480
Speaker 2: I believe that you think that Eating Zero, the one

128
00:05:51,600 --> 00:05:53,879
the anime game from Cana they showed during it looks

129
00:05:53,920 --> 00:05:58,319
indistinguishabul from it's metaphour Refontaz dance.

130
00:05:58,360 --> 00:06:01,360
Speaker 1: What Dan said, You're okay, it's that indistinguishable. I just

131
00:06:01,639 --> 00:06:05,600
I when I'm playing Metaphor and I'm looking at the characters.

132
00:06:05,839 --> 00:06:08,839
I'm like, these look a lot like most anime characters,

133
00:06:08,839 --> 00:06:12,839
and I find that unmoving for the most part. Now

134
00:06:14,439 --> 00:06:16,560
I'm sure, I'm like, I'm not very far in. I

135
00:06:16,600 --> 00:06:18,959
bet there will be some character designs that like get

136
00:06:19,000 --> 00:06:21,839
my goat or whatever, because I feel I feel pretty

137
00:06:21,839 --> 00:06:25,319
similar to recent fire Fire Emblem games. And then eventually

138
00:06:25,360 --> 00:06:26,720
I'm like, I find a couple characters, I'm like, this

139
00:06:26,839 --> 00:06:29,120
character is good. I like that that's working for me.

140
00:06:29,360 --> 00:06:31,439
So I bet the same thing will happen here. But

141
00:06:31,600 --> 00:06:35,319
I think I'm personally just not that enthralled by the

142
00:06:35,399 --> 00:06:40,079
standard anime aesthetic that I feel like Metaphor is working with.

143
00:06:40,319 --> 00:06:42,879
And I feel like it's a it's a I know

144
00:06:42,959 --> 00:06:46,040
you're saying, I think, Kanye, it's look. I'm not saying

145
00:06:46,040 --> 00:06:48,879
that it's some amazing stylized thing. I think it's a

146
00:06:48,920 --> 00:06:52,639
noseble step above standard. Yes, yes, that is a word

147
00:06:52,680 --> 00:06:56,839
I am using, almost certainly incorrectly. This is a gut

148
00:06:56,879 --> 00:06:59,079
reaction from someone who doesn't consume a lot of anime.

149
00:06:59,639 --> 00:07:03,040
I know it's I think it's mostly a me problem, sure,

150
00:07:03,160 --> 00:07:06,279
but it is for shoot, how I feel. I don't

151
00:07:06,319 --> 00:07:09,000
know what to do about that. Uh bad I feel

152
00:07:09,040 --> 00:07:13,600
bad about it. No, I'm definitely huge jed. We're actually mad.

153
00:07:13,759 --> 00:07:16,040
Speaker 2: So yeah, the fact that, well, yeah, I'm Matt you

154
00:07:16,079 --> 00:07:18,160
all the time. I think the chan what's mad at?

155
00:07:18,199 --> 00:07:21,439
You should tell you how disappointing this thing is. Do

156
00:07:21,480 --> 00:07:23,439
you like do you like the way the Persona games look?

157
00:07:24,040 --> 00:07:28,920
Speaker 1: Yes? Yes, it's interesting. Yes, I think I guess. I

158
00:07:29,160 --> 00:07:32,560
think I don't love a Joker's design, but some of those,

159
00:07:32,800 --> 00:07:34,759
like in Persona five specifically, I think some of the

160
00:07:34,839 --> 00:07:38,279
characters are like really cool looking. So yeah, I don't

161
00:07:38,279 --> 00:07:40,680
know what it is. Maybe I like fantasy. I think

162
00:07:41,319 --> 00:07:43,839
you don't like the fairy. I think, no, you know what,

163
00:07:43,959 --> 00:07:46,079
I don't know if I like the Fairy. No, I

164
00:07:46,120 --> 00:07:49,160
don't dislike her, and I just think, like I guess,

165
00:07:49,199 --> 00:07:51,839
like is that all you got? That's how I feel

166
00:07:51,839 --> 00:07:52,319
in this moment.

167
00:07:52,800 --> 00:07:54,839
Speaker 2: When you get the red hair lady in your party,

168
00:07:54,839 --> 00:07:56,600
if you don't like her, then we have a fair.

169
00:07:57,439 --> 00:07:59,759
Speaker 1: I remember, yes, I think you guys mentioned her before

170
00:07:59,759 --> 00:08:01,839
and I I've not got Fulkenberg. And then let me know,

171
00:08:01,879 --> 00:08:04,279
how do you think? Okay, I think that's a fair barometer.

172
00:08:04,360 --> 00:08:05,759
At that point, you.

173
00:08:05,839 --> 00:08:07,720
Speaker 2: Just wish that Yeah, that's right, you just wish that

174
00:08:07,759 --> 00:08:09,720
it had a penis and a chariot, don't you.

175
00:08:09,800 --> 00:08:12,040
Speaker 1: Yeah, there's no penis monsters yet. What the hell there

176
00:08:12,040 --> 00:08:14,439
are no penis monsters yet. You haven't seen the humans.

177
00:08:15,759 --> 00:08:18,959
I'll give them some time. Sorry, Sorry for upsetting you.

178
00:08:19,120 --> 00:08:20,839
It's just my truth and I gotta speak my fruit.

179
00:08:21,600 --> 00:08:22,079
It's okay.

180
00:08:22,120 --> 00:08:25,319
Speaker 2: I'll let it go. I guess I'm sure something something

181
00:08:25,399 --> 00:08:26,120
new will upset me.

182
00:08:26,920 --> 00:08:28,959
Speaker 1: God, no, you know it's my fault. I'm getting too

183
00:08:29,040 --> 00:08:29,439
upset at you.

184
00:08:29,480 --> 00:08:31,560
Speaker 2: There's that, and then there was you're playing that one

185
00:08:31,600 --> 00:08:34,879
mini game and if not infinite crisis, I always doing

186
00:08:34,879 --> 00:08:38,360
that incredible crisis. It's like, which way is people will

187
00:08:38,399 --> 00:08:42,600
my control and goes like obviously. I'm like, it's like

188
00:08:42,639 --> 00:08:44,840
he doesn't see things the way I do, even though

189
00:08:45,039 --> 00:08:47,440
I know you don't see things the way.

190
00:08:48,519 --> 00:08:51,600
Speaker 1: It's lack of empathy it is. It's very funny though,

191
00:08:51,600 --> 00:08:54,720
because my kids will watch these YouTube videos where it's

192
00:08:54,759 --> 00:08:57,799
basically that, where it's like here is a bunch of

193
00:08:57,840 --> 00:09:00,480
ros and columns of smiley faces, and they're'll be one

194
00:09:00,600 --> 00:09:03,960
obvious one that is different, and it'll be like obvious,

195
00:09:04,000 --> 00:09:06,759
but it's still subtle, equivalent to the how subtle. The

196
00:09:06,799 --> 00:09:11,440
difference was here and they immediately get it five and second.

197
00:09:11,879 --> 00:09:16,440
So for me definitely processing issues, which was like always

198
00:09:16,480 --> 00:09:19,360
like oh man, yeah, maybe that's not so much example,

199
00:09:19,399 --> 00:09:21,720
that was me just not seeing the thing, but a

200
00:09:21,759 --> 00:09:23,159
lot of that stuff, it's like I'll get the instructions,

201
00:09:23,200 --> 00:09:26,120
I'll read about loud and I have to read stuff

202
00:09:26,200 --> 00:09:28,159
multiple times for it to actually sink in my brain,

203
00:09:28,799 --> 00:09:30,559
and it's like it was pretty obvious during that stream.

204
00:09:30,639 --> 00:09:32,679
Multiple times I'm like, oh yeah, I just didn't process

205
00:09:32,759 --> 00:09:36,679
that thing I just read so but hey, Incredible Crisis.

206
00:09:36,799 --> 00:09:38,679
That was a good time. Really enjoyed that game a

207
00:09:38,720 --> 00:09:39,120
lot of fun.

208
00:09:39,159 --> 00:09:41,200
Speaker 2: I was so happy to finally get you to play

209
00:09:41,399 --> 00:09:43,519
that one. So that was also up on Giant Bump

210
00:09:43,600 --> 00:09:45,399
now where yes at a bike club. We did at

211
00:09:45,440 --> 00:09:49,120
the light club. Incredible Crisis is like probably the best

212
00:09:49,159 --> 00:09:51,440
example of a hitten gym ever. Yeah, to the point

213
00:09:51,440 --> 00:09:53,240
where I think quite a few people do know about

214
00:09:53,279 --> 00:09:57,440
it now. But it's basically like it's like a predecessor.

215
00:09:57,519 --> 00:10:00,360
So w arioware in a lot of ways, not in

216
00:10:00,480 --> 00:10:03,279
every way, definitely in terms of tone and then the

217
00:10:03,279 --> 00:10:05,039
fact that you're kind of playing a lot of mini

218
00:10:05,080 --> 00:10:06,879
games in a sequence.

219
00:10:07,240 --> 00:10:09,879
Speaker 1: So it's a it's very very good stuff.

220
00:10:09,879 --> 00:10:11,159
Speaker 2: It's one of the games that you almost kind of

221
00:10:11,159 --> 00:10:13,799
can't believe it did get localized in the PS one era.

222
00:10:14,000 --> 00:10:17,360
Speaker 1: Yep, but it did. Anyway, we watched that Xbox Talco

223
00:10:17,519 --> 00:10:19,759
or we did it to Xbox talk Over. The games

224
00:10:19,799 --> 00:10:23,120
were Partner Showcase games. They're mostly held up by Remedy.

225
00:10:23,600 --> 00:10:26,039
They showed the Waite House, which we know is coming

226
00:10:26,120 --> 00:10:30,159
this month and yeah, within the next two weeks I

227
00:10:30,200 --> 00:10:31,720
think might be the end of this month. I can't remember.

228
00:10:32,399 --> 00:10:34,440
Speaker 2: Yeah, and then there must be a lot I haven't

229
00:10:34,480 --> 00:10:36,879
beat Controlled. There must be a lot of control things

230
00:10:36,879 --> 00:10:39,159
in that, because like during the watch, there's like they

231
00:10:39,159 --> 00:10:41,399
would show up person and the people did, ooh, it's

232
00:10:41,440 --> 00:10:41,879
that person.

233
00:10:41,919 --> 00:10:44,200
Speaker 1: I was like, oh, okay, I need to go and

234
00:10:44,240 --> 00:10:46,639
play Control. You play this Control. Okay.

235
00:10:46,720 --> 00:10:49,360
Speaker 2: I played Control. I didn't finish it, and I want to.

236
00:10:49,879 --> 00:10:53,000
So that's something on the agenda once things slowed down,

237
00:10:53,039 --> 00:10:57,639
which I don't see happening until after December at least,

238
00:10:57,639 --> 00:11:00,159
like this year's making sure I beat as Man need

239
00:11:00,159 --> 00:11:01,720
twenty twenty four games as possible.

240
00:11:01,919 --> 00:11:07,840
Speaker 1: Yeah, but yeah, that was that was cool. FBC fire Watch,

241
00:11:07,879 --> 00:11:12,679
what was it called Firewalk. Oh oh, uh, fire Watch,

242
00:11:12,720 --> 00:11:16,120
I think is right? The a different game, frewa different

243
00:11:16,159 --> 00:11:19,399
video brand. No, that's the that's the character from the

244
00:11:19,519 --> 00:11:21,759
Ghost and Goblins. So I want to chat put it there?

245
00:11:21,759 --> 00:11:23,320
Do you want to just keep guessing until you get it?

246
00:11:23,440 --> 00:11:24,120
Fire Break?

247
00:11:24,639 --> 00:11:28,120
Speaker 2: No, Chad say it? Thank you, thank you, everybody. Fire Break.

248
00:11:28,759 --> 00:11:32,120
Speaker 1: This is the cooperative multiplayer game, three player co op.

249
00:11:33,080 --> 00:11:36,200
You know, I guess Left for Dead like maybe to

250
00:11:36,240 --> 00:11:37,279
a certain extent.

251
00:11:37,279 --> 00:11:39,399
Speaker 2: Well, especially since it's like, you know, these are people

252
00:11:39,399 --> 00:11:41,200
who make their person games and now it's in first

253
00:11:41,240 --> 00:11:43,440
person and I don't know why you make that decision

254
00:11:43,519 --> 00:11:45,360
less you kind of want to tap a little bit

255
00:11:45,399 --> 00:11:46,600
into that Left for Dead energy.

256
00:11:46,720 --> 00:11:49,559
Speaker 1: Yeah, yeah, I bet it'll have its own distinct flavor

257
00:11:49,600 --> 00:11:52,320
and maybe some surprise mechanics that wouldn't make sense in uh,

258
00:11:52,799 --> 00:11:55,360
Left four Dead. But whatever, I thought it looked pretty cool.

259
00:11:55,440 --> 00:11:57,720
Something we'll try. It's one of those ones where it's

260
00:11:57,720 --> 00:11:59,679
like I'll need to try it to know if it's

261
00:11:59,679 --> 00:12:01,240
something I'll going to care about long term. But if

262
00:12:01,279 --> 00:12:03,799
it's one good stream, I like those kinds of games too,

263
00:12:03,879 --> 00:12:08,360
No complaint for me. I do think that like Alan

264
00:12:08,440 --> 00:12:11,120
Wake Control Remedy as a whole continues to be in

265
00:12:11,159 --> 00:12:13,519
this holding pattern of they are going to have a

266
00:12:13,519 --> 00:12:16,080
game that is going to like really break. I think

267
00:12:16,120 --> 00:12:19,960
Alan Lake two artificially limited by not having physical games

268
00:12:20,639 --> 00:12:23,279
at retail when it launched on Epic, and it's being

269
00:12:23,320 --> 00:12:25,200
stuck on Epic and not on Steam, and it still

270
00:12:25,200 --> 00:12:27,840
did all with all that considered pretty well, I think.

271
00:12:29,000 --> 00:12:31,639
So I think if they can kind of just remove

272
00:12:32,000 --> 00:12:34,360
some of those barriers, some of those burdens from themselves,

273
00:12:34,480 --> 00:12:37,480
remove the heavy training clothes and drop those, I think

274
00:12:37,519 --> 00:12:39,879
the next game could really pop off, and I think

275
00:12:39,960 --> 00:12:41,399
those people will then be in the mood for this

276
00:12:41,519 --> 00:12:44,960
multiplayer game. Subnautica two was also announced. I know there's

277
00:12:45,000 --> 00:12:47,759
a lot of Subnautica fans something I've always wanted to try.

278
00:12:48,080 --> 00:12:50,679
I might start with Subnautica too. It's coming to game Pass,

279
00:12:50,720 --> 00:12:52,200
it's going to be there. I thought it looked pretty good.

280
00:12:52,720 --> 00:12:55,000
Speaker 2: Yeah again, Yeah, Sunautica another one I always meant to do.

281
00:12:55,039 --> 00:12:57,960
I know a lot of people who really liked that one.

282
00:12:58,000 --> 00:13:00,360
So I think the annoucement of the sequel is a

283
00:13:00,360 --> 00:13:02,120
big deal. I think I'm trying to think if we

284
00:13:02,559 --> 00:13:04,080
I feel like we knew there was going to be

285
00:13:04,159 --> 00:13:07,399
some non maybe just the first we ever saw of it.

286
00:13:07,639 --> 00:13:09,279
Speaker 1: I don't know. I think I think they probably said,

287
00:13:09,440 --> 00:13:11,919
like in their discord and stuff and on the reddit community, yeah,

288
00:13:11,919 --> 00:13:14,159
we're making a new one, but this is this was

289
00:13:14,240 --> 00:13:16,799
this counts the announcement to most people. Again, I'm not

290
00:13:16,840 --> 00:13:19,000
paying attention, so I believe them when they say this

291
00:13:19,080 --> 00:13:22,200
was the announcement of that game. Beyond that, I don't know,

292
00:13:22,320 --> 00:13:24,480
not too much that that uh like really stuck out,

293
00:13:24,480 --> 00:13:25,960
but I thought it was a good showcase in terms

294
00:13:25,960 --> 00:13:28,960
of a good pacing. These games are at least curiosity

295
00:13:29,000 --> 00:13:31,159
to me. I'll check out a lot of them. Blueber's

296
00:13:31,399 --> 00:13:34,840
new game, not Slitterhead. They're not the Slitterhead people.

297
00:13:35,519 --> 00:13:38,519
Speaker 2: Yeah, it's like a sci fi looking thing. There's a guy,

298
00:13:38,840 --> 00:13:41,440
there's like a dead space person playing an old lady

299
00:13:41,440 --> 00:13:42,039
in chess.

300
00:13:42,159 --> 00:13:46,600
Speaker 1: Yes, bro, No, that's right. Oh what you call good gooners? Yeah, gooners.

301
00:13:48,519 --> 00:13:50,360
Speaker 2: It's a game I probably wouldn't have been interested in,

302
00:13:50,399 --> 00:13:53,320
like last week, but I finished uh Silent Hill to

303
00:13:53,440 --> 00:13:57,159
remake last night. I really enjoyed that. So I'm going

304
00:13:57,200 --> 00:13:59,519
to keep an eye an eye on credits. That's funny,

305
00:13:59,519 --> 00:14:02,080
I think, Yeah, that's funny. No, like Curlis is a

306
00:14:02,120 --> 00:14:03,320
time guy. He's not the one eye guy.

307
00:14:03,440 --> 00:14:06,120
Speaker 1: No, no, no, I wonder, I'm like, maybe maybe do

308
00:14:06,120 --> 00:14:08,440
they only have one eye? I couldn't remember. And then

309
00:14:08,639 --> 00:14:12,120
Wu Chong or Wu chang. Uh that was the sort

310
00:14:12,159 --> 00:14:16,360
of not like yes, souls like between character action and

311
00:14:16,480 --> 00:14:19,960
souls like and maybe like I don't know, action RPG

312
00:14:20,159 --> 00:14:23,720
almost like a camera yeah, or it had a lot

313
00:14:23,799 --> 00:14:27,720
going on. But I thought the designs looked from Worthy.

314
00:14:27,799 --> 00:14:29,200
You know, nothing's ever going to be as good as

315
00:14:29,200 --> 00:14:32,159
from but from Worthy. It was why I think what

316
00:14:32,200 --> 00:14:34,720
these games should aim for, and they're pulling off. It

317
00:14:34,720 --> 00:14:37,279
does look like something that you could maybe see in

318
00:14:37,360 --> 00:14:40,039
ASECRO or something like that in terms of its visual

319
00:14:40,039 --> 00:14:42,679
design and language. And then the game looked like, yeah,

320
00:14:42,679 --> 00:14:44,399
another one of these ones are Yeah, I'll try that

321
00:14:44,480 --> 00:14:46,480
and if it, you know, strikes my fancy, I'll be

322
00:14:46,480 --> 00:14:49,000
really happy with it. So some interesting games came out

323
00:14:49,000 --> 00:14:52,840
of that showcase. And I don't know, I'm always happening

324
00:14:52,879 --> 00:14:55,360
these pop up and uh, they don't waste our time,

325
00:14:55,399 --> 00:14:57,159
and I didn't think this one wasted our time, right,

326
00:14:57,159 --> 00:14:58,600
And again like there's some expectations.

327
00:14:58,600 --> 00:15:00,840
Speaker 2: We knew what this was like it's it's obviously not

328
00:15:00,879 --> 00:15:03,360
going to be a place with first party Xbox games

329
00:15:03,440 --> 00:15:05,919
or a ton of announcements or even for like really

330
00:15:06,080 --> 00:15:10,960
big third party events like Silk Songs showing up right,

331
00:15:11,039 --> 00:15:13,320
So with all that in mind, yeah, I thought this

332
00:15:13,480 --> 00:15:16,120
was pretty good. It was fast paced, it wasn't very long,

333
00:15:17,120 --> 00:15:18,000
everything it needed to be.

334
00:15:18,960 --> 00:15:24,039
Speaker 1: Then Sean Laydon was interviewed, I think at was it

335
00:15:24,120 --> 00:15:28,159
games Com Asia or something like that. I think he

336
00:15:28,639 --> 00:15:32,159
was asked about the consul arms race and what should

337
00:15:32,159 --> 00:15:36,039
we expect from PlayStation Xbox going ahead to head in

338
00:15:36,080 --> 00:15:38,039
the future. And now he's just out there saying that

339
00:15:38,159 --> 00:15:41,879
it's plateaued and that most people do not want incrementally

340
00:15:41,960 --> 00:15:45,759
more powerful hardware going forward. That has changed, And I

341
00:15:45,799 --> 00:15:49,039
think you know him being Sean Layden, former head of

342
00:15:49,120 --> 00:15:54,639
Sony Worldwide Studios, former head of Sony Interactive Entertainment America. God,

343
00:15:54,679 --> 00:15:57,639
he might have been SCEEA, Sony Computer Entertainment America back

344
00:15:57,679 --> 00:16:00,679
before the SIE change. He worked at Sony for thirty years.

345
00:16:00,919 --> 00:16:03,320
He's got He's had a lot of insights similar to

346
00:16:03,360 --> 00:16:05,759
this over the last few years since he left Sony,

347
00:16:06,080 --> 00:16:08,600
you know, talking about how two hundred million dollar games

348
00:16:08,639 --> 00:16:13,519
are unsustainable, and now he's talking about the console. He

349
00:16:13,559 --> 00:16:16,039
even said the way that games has worked as we

350
00:16:16,080 --> 00:16:18,039
know it, the way the console generations has worked as

351
00:16:18,080 --> 00:16:21,000
we know it maybe needs to change and we need

352
00:16:21,000 --> 00:16:23,039
to find out a new way of doing things. Is

353
00:16:23,080 --> 00:16:25,279
this a significant thing now that it's coming from someone

354
00:16:25,320 --> 00:16:28,039
like Sean Leyden or is this sort of a kind

355
00:16:28,039 --> 00:16:30,919
of yeah, we already knew this. I mean a little

356
00:16:30,919 --> 00:16:31,600
bit of both.

357
00:16:32,559 --> 00:16:34,840
Speaker 2: It is going to be a problem to just make

358
00:16:35,039 --> 00:16:38,000
new consoles exciting to people. I mean we saw that

359
00:16:38,039 --> 00:16:41,080
with the PlayStation in five prow how difficult a time

360
00:16:41,080 --> 00:16:43,600
they had really communicating what's interesting about that?

361
00:16:43,840 --> 00:16:46,279
Speaker 1: And you know, how much different is the.

362
00:16:46,320 --> 00:16:48,799
Speaker 2: Jump from a PS five Pro to a PS six

363
00:16:48,919 --> 00:16:50,679
really going to be? Compared to a PS five to

364
00:16:50,679 --> 00:16:54,159
a PSFI pro like a bit more, not a ton more.

365
00:16:54,519 --> 00:16:56,720
Maybe now you know there's gonna be things like, hey,

366
00:16:56,840 --> 00:16:59,559
you make the portable console, that's just the portable version

367
00:16:59,559 --> 00:17:02,679
of PS five. Yeah, people, that's inherently exciting, so you

368
00:17:02,720 --> 00:17:07,160
have that trick to play at least aside from that's

369
00:17:07,279 --> 00:17:09,400
you know, I don't think it's going to be immediately

370
00:17:09,400 --> 00:17:12,559
problem Like the next generation that's still gonna work out.

371
00:17:12,640 --> 00:17:15,039
But again it's like, man, twenty years from now, which

372
00:17:15,079 --> 00:17:16,920
you know, twenty years can happen fast, or ten years

373
00:17:16,960 --> 00:17:19,720
gonna have profess what does all of this look like.

374
00:17:20,440 --> 00:17:22,000
I don't think it's going to look like, you know

375
00:17:22,000 --> 00:17:24,039
how it did in the Xbox three sixty era, which

376
00:17:24,079 --> 00:17:27,119
seemed to be the kind of guideline for how consoles

377
00:17:27,119 --> 00:17:29,200
are working for a very long time and we're sort

378
00:17:29,200 --> 00:17:32,519
of coasting off that three sixty energy for a while

379
00:17:32,559 --> 00:17:34,720
here and those days might be ending.

380
00:17:35,039 --> 00:17:37,160
Speaker 1: Yeah, I think that that was definitely like the split

381
00:17:37,279 --> 00:17:40,279
right where on the one hand there was the Wii

382
00:17:40,599 --> 00:17:42,279
and on the other hand there was the three sixty.

383
00:17:42,759 --> 00:17:46,319
And it's like when you are Sony and Microsoft, you

384
00:17:46,359 --> 00:17:48,119
look over at the Wii and you're like, can we

385
00:17:48,160 --> 00:17:49,799
do this? And then they both come up with connect

386
00:17:49,839 --> 00:17:52,440
and move, and both of them realize, well, we can't

387
00:17:52,519 --> 00:17:54,960
do this. The connect was a success, and then the

388
00:17:55,039 --> 00:17:57,759
follow up wasn't, because of course it wasn't. But they're like,

389
00:17:57,799 --> 00:18:00,079
can we do stuff like Nintendo? And they tried and

390
00:18:00,119 --> 00:18:02,880
it was you know, mixed results. But what they can

391
00:18:02,920 --> 00:18:06,440
do is let's keep investing in technology and more powerful

392
00:18:06,480 --> 00:18:09,440
stuff that is easy. It makes sense and then meantime,

393
00:18:09,519 --> 00:18:11,559
Nintendo was like, well, we're gonna keep going down this

394
00:18:11,599 --> 00:18:15,519
path where everything's way cheaper. And so you know, we're,

395
00:18:15,640 --> 00:18:19,079
you know, twenty years removed from that right where that's

396
00:18:19,119 --> 00:18:22,960
split and it feels like, oh, the path in front

397
00:18:22,960 --> 00:18:26,880
of us for going down the better technology, more powerful route,

398
00:18:27,440 --> 00:18:30,559
the road is run out, and you know it's it's

399
00:18:30,880 --> 00:18:33,079
still there, but it's just not as easy to walk

400
00:18:33,079 --> 00:18:34,720
because it once was. It's not as obvious that this

401
00:18:34,799 --> 00:18:38,519
investment is going to be worth it. Meanwhile, Nintendo seems

402
00:18:38,559 --> 00:18:40,640
like they have that other side of the of the

403
00:18:40,640 --> 00:18:45,119
conversation locked down. And and I don't think these companies

404
00:18:45,160 --> 00:18:47,480
really regret going that way, that they didn't really have

405
00:18:47,519 --> 00:18:49,599
a choice because you kind of just can't be Nintendo.

406
00:18:49,759 --> 00:18:53,119
But they are in a situation now it's like we

407
00:18:53,200 --> 00:18:56,160
need to get more creative instead of just investing in

408
00:18:56,559 --> 00:18:58,839
more power. And I don't know if that's going to

409
00:18:58,880 --> 00:19:01,079
be easy for them to toigure out what that looks like.

410
00:19:02,119 --> 00:19:04,079
Speaker 2: Right And you know, they're maybe hoping life just make

411
00:19:04,079 --> 00:19:05,839
a bunch of life service games that'll be a silver

412
00:19:05,880 --> 00:19:08,799
bullet here, and when we're seeing how difficult that actually is.

413
00:19:08,960 --> 00:19:14,279
Speaker 1: Yep, I think that while it is interesting. Here Sean

414
00:19:14,359 --> 00:19:17,519
laid and say it while it is, I think it

415
00:19:17,599 --> 00:19:23,079
is valuable. I wonder if within Sony, if they echo

416
00:19:23,119 --> 00:19:25,319
these feelings. I bet they do. I bet they know.

417
00:19:25,519 --> 00:19:28,359
I bet they're like, we are gonna put out a

418
00:19:28,359 --> 00:19:30,880
PS five pro because we do think that we can

419
00:19:31,119 --> 00:19:33,240
still make money from this stuff. We know we can,

420
00:19:34,039 --> 00:19:36,559
but we need to be thinking outside the box. Maybe

421
00:19:36,599 --> 00:19:41,200
here pretty soon. I just Sony does. Sony's like the most, like, Hey,

422
00:19:41,200 --> 00:19:43,079
we're gonna just to make the best looking box you got.

423
00:19:43,240 --> 00:19:45,000
We're not gonna think outside the box. It's just gonna

424
00:19:45,000 --> 00:19:48,680
be the slickeest, coolest, most fashionable box ever. And people

425
00:19:48,680 --> 00:19:50,440
will show up and pay a premium for that. And

426
00:19:50,440 --> 00:19:51,960
that's worked for them, and I bet they'll be able

427
00:19:52,000 --> 00:19:54,279
to make it mostly work going forward, but they are

428
00:19:54,279 --> 00:19:55,759
going to want to try some different things and I

429
00:19:55,920 --> 00:20:00,400
just don't know how that works. Last few Ston research

430
00:20:00,480 --> 00:20:04,279
a couple of things. Analog three D was confirmed. This

431
00:20:04,359 --> 00:20:08,079
is the N sixty four FPGA hardware emulation thing from Analog.

432
00:20:08,880 --> 00:20:10,440
We'll be able to run the games at four K

433
00:20:10,599 --> 00:20:13,119
ten x the resolution of original in sixty four games

434
00:20:13,119 --> 00:20:15,880
well with a bunch of cool CRT filters stuff. We've

435
00:20:15,920 --> 00:20:19,519
seen more and more from these things. I think this

436
00:20:19,559 --> 00:20:21,640
thing's pretty cool. Two hundred and fifty dollars seems like

437
00:20:21,680 --> 00:20:24,640
a pretty fair price. Not going to be open FPGA,

438
00:20:24,799 --> 00:20:27,440
like the analog pocket is at two hundred and twenty dollars,

439
00:20:27,599 --> 00:20:30,160
where you can add a bunch of different cores very easily.

440
00:20:30,720 --> 00:20:32,759
I think that doesn't mean like you wouldn't be able

441
00:20:32,759 --> 00:20:34,559
to do anything with this hard works. I think the

442
00:20:34,640 --> 00:20:38,240
super NT that they had you could like that wasn't

443
00:20:38,240 --> 00:20:40,279
necessarily open FPGA, but I think you could go in

444
00:20:40,279 --> 00:20:42,119
there and add some different course for different systems. If

445
00:20:42,119 --> 00:20:45,480
I'm remembering correctly, maybe that's not right. But either way,

446
00:20:45,799 --> 00:20:47,440
for in sixty four or I will show up for

447
00:20:47,480 --> 00:20:50,079
this thing, any interest from you for.

448
00:20:50,039 --> 00:20:53,640
Speaker 2: This No, just because you know I'm not the biggest

449
00:20:53,640 --> 00:20:56,240
a ten of sixty four persons right anyways, and so

450
00:20:56,519 --> 00:20:59,000
you know I have a N sixty four and I

451
00:20:59,079 --> 00:21:01,880
have a wretch take, so that solution is good enough

452
00:21:01,920 --> 00:21:03,160
for me as somebody who you know.

453
00:21:03,480 --> 00:21:05,880
Speaker 1: I basically it's basically what this thing is going to be.

454
00:21:05,920 --> 00:21:07,920
It's that combination of hardware.

455
00:21:08,000 --> 00:21:09,640
Speaker 2: Right, and I like the SEC four as much as

456
00:21:09,680 --> 00:21:11,599
I just like video games. Aside from that, I have

457
00:21:11,640 --> 00:21:14,920
no real like extra affinity for it. But you know,

458
00:21:14,960 --> 00:21:16,799
I'm glad that they're doing this. I like the work

459
00:21:16,839 --> 00:21:19,279
Analog does, and I love seeing them get to this generation.

460
00:21:20,440 --> 00:21:23,119
You know, hopefully they continue and we get things like

461
00:21:23,200 --> 00:21:26,519
the Analog satder and the Analog PlayStation one. I'm really

462
00:21:26,559 --> 00:21:28,720
interesting what that looks like that they've done a CD

463
00:21:28,839 --> 00:21:33,039
system now with their kind of turbo CD equivalent whatever

464
00:21:33,039 --> 00:21:36,440
that was called Analog turbo I imagine. So so yeah,

465
00:21:36,759 --> 00:21:38,440
I'm glad Analog is doing its thing.

466
00:21:38,640 --> 00:21:41,720
Speaker 1: Yep, yep, I think this is Yeah. I'm glad they

467
00:21:41,720 --> 00:21:44,759
didn't like go back all right. Now we're doing another

468
00:21:45,000 --> 00:21:48,039
kind of variation on sixteen bet stuff because in sixty

469
00:21:48,039 --> 00:21:50,279
four and PS one era and Dreamcast, all that stuff's

470
00:21:50,279 --> 00:21:52,119
going to be too hard. I'm glad they continue to

471
00:21:52,119 --> 00:21:55,599
push forward into this direction because it's like, man, you know,

472
00:21:55,640 --> 00:21:57,039
love the n sixty four. What if they did do

473
00:21:57,079 --> 00:21:59,240
a PS one, What if they did do a Dreamcast

474
00:21:59,440 --> 00:22:02,519
And it feels like, well know, you, Dreamcast probably too

475
00:22:02,559 --> 00:22:04,759
powerful for the kinds of FPGA chips that are on

476
00:22:04,799 --> 00:22:07,200
the market for them right now. That's not gonna be

477
00:22:07,200 --> 00:22:10,039
the case. Forever so and and the fact that they

478
00:22:10,039 --> 00:22:12,599
are paying capturists, the guy that does their core's core

479
00:22:12,680 --> 00:22:16,880
emulation development. Love. I continue to love that and really

480
00:22:16,880 --> 00:22:19,200
appreciate that. And while it's you know, locked down to

481
00:22:19,240 --> 00:22:21,559
what analog makes, in the long run, this is going

482
00:22:21,599 --> 00:22:23,640
to mean that that work has been done and people

483
00:22:23,680 --> 00:22:26,400
will find ways to either you know, crack it, open

484
00:22:26,440 --> 00:22:28,319
port it, move it on to other stuff, or we

485
00:22:28,359 --> 00:22:30,480
could just have the analog stuff for forever as well,

486
00:22:30,519 --> 00:22:34,599
and that'd be great. Yeah, I'm gonna get this thing.

487
00:22:34,720 --> 00:22:37,119
I am realizing that. I am God. I really do

488
00:22:37,200 --> 00:22:39,200
like the N sixty four more and more all the time.

489
00:22:39,279 --> 00:22:42,319
So definitely the nostalgic thing. But it's uh, when I

490
00:22:42,319 --> 00:22:44,079
saw this thing, I immediately was like, can I buy it?

491
00:22:44,119 --> 00:22:45,519
Can I buy it? I'm like, I was not expecting

492
00:22:45,519 --> 00:22:47,960
to feel that way, but I do. What's the seventh

493
00:22:48,000 --> 00:22:51,839
best in the town Saxy four game? Ever? Let's see here,

494
00:22:52,079 --> 00:22:54,200
don't count, just go with your gut. Yeah, yeah, I'm

495
00:22:54,240 --> 00:22:56,680
trying to feel it. It is Jet Force Gemini.

496
00:22:57,200 --> 00:23:00,480
Speaker 2: Okay, well pretty hybrid and I actually pretty high for

497
00:23:00,559 --> 00:23:03,839
Jet for That's incredible, very good, good for it.

498
00:23:04,160 --> 00:23:07,559
Speaker 1: There's the EGM Compendium Electronic Gaming Monthly was a video

499
00:23:07,599 --> 00:23:11,240
game magazine that me and Mike read as lads, and

500
00:23:11,680 --> 00:23:14,599
they are going to put a bunch of the stories

501
00:23:14,839 --> 00:23:16,680
and like the story is written for the magazine, and

502
00:23:16,680 --> 00:23:18,799
then stories about the people working on the magazine and

503
00:23:18,799 --> 00:23:21,079
what it was like to make the magazine together into

504
00:23:21,119 --> 00:23:24,839
a big book called the Electronic Gaming Monthly Compendium. This

505
00:23:24,920 --> 00:23:28,359
thing is getting kickstarted. It had a was a sixty

506
00:23:28,359 --> 00:23:30,319
thousand dollars goal, twenty thousand dollars goals, something like that.

507
00:23:30,359 --> 00:23:32,960
What doesn't matter. It surpassed. It has a lot more

508
00:23:32,960 --> 00:23:36,279
money than that, a ton of support, and they're going

509
00:23:36,319 --> 00:23:38,640
to end up making this saying I backed it right away, Mike,

510
00:23:38,680 --> 00:23:39,799
I'm very excited about it.

511
00:23:40,680 --> 00:23:42,799
Speaker 2: I also backed it pretty quickly. I mean they wanted

512
00:23:42,839 --> 00:23:45,680
thirty five thousand dollars. It's at two hundred and forty

513
00:23:46,119 --> 00:23:50,240
three one hundred thousand now, so it's a really smash.

514
00:23:50,680 --> 00:23:52,960
It makes me happy to see that there is so

515
00:23:53,119 --> 00:23:55,960
much love out there for the EGM. Still definitely my

516
00:23:56,000 --> 00:23:58,839
favorite magazine, yep. Definitely a big part of why I

517
00:23:58,880 --> 00:24:01,440
am in this interesting especially it's you know, alumni from

518
00:24:01,480 --> 00:24:04,599
that Damian Lynn did shoot. We're our mentors both of

519
00:24:04,680 --> 00:24:08,599
us with bit mob and then further on. So yeah, yeah,

520
00:24:08,680 --> 00:24:12,759
it's great stuff. We are backers. We might be even

521
00:24:12,759 --> 00:24:15,200
more than that, stay tuned, but yeah, fantastic stuff.

522
00:24:15,440 --> 00:24:19,680
Speaker 1: Yep, very very cool. I hope that this also like

523
00:24:19,799 --> 00:24:21,119
kicks this off where it's like we get a ton

524
00:24:21,160 --> 00:24:23,359
of stuff like this. They should do an e GM

525
00:24:23,400 --> 00:24:27,319
compendium two they released one of these once a year.

526
00:24:27,519 --> 00:24:30,759
I would show up for it, and then I hope

527
00:24:30,759 --> 00:24:34,200
a lot of the other gaming magazines, like I think

528
00:24:34,480 --> 00:24:36,640
IGN should be looking over this and be like, don't

529
00:24:36,640 --> 00:24:39,559
we still have the rights to game players and PlayStation

530
00:24:39,720 --> 00:24:41,680
Magazine and all this stuff. Maybe we should just do

531
00:24:41,720 --> 00:24:45,200
one for our all our magazines in one thing and

532
00:24:45,240 --> 00:24:46,559
be like what it was like to have have these

533
00:24:46,599 --> 00:24:48,640
gaming magazines in the nineties. I think that would be

534
00:24:48,640 --> 00:24:49,119
awesome too.

535
00:24:49,160 --> 00:24:51,039
Speaker 2: And there's certainly some that can get it, like GamePro

536
00:24:51,119 --> 00:24:54,240
could do a Nintendo Power could do a Nintendo Wanted to,

537
00:24:54,440 --> 00:24:56,480
which you know, I don't know if they do, but

538
00:24:56,559 --> 00:24:59,720
it would be awesome. Yeah, there's especially because gosh, even

539
00:24:59,720 --> 00:25:01,480
Game Reformer has gone out right, this is just a

540
00:25:01,480 --> 00:25:03,359
whole era that is done and dead.

541
00:25:03,720 --> 00:25:07,039
Speaker 1: I think a lot of people are feeling nostalgia for it. Yep. Uh,

542
00:25:07,079 --> 00:25:08,720
that's the stuff I brought to the show this week.

543
00:25:08,720 --> 00:25:09,960
I'm gonna try to do a little bit of a

544
00:25:10,039 --> 00:25:12,680
quicker one everybody. But if you want to talk about something,

545
00:25:12,720 --> 00:25:15,359
there was always a way to make that happen. Super chats.

546
00:25:15,400 --> 00:25:20,720
We'll get to those right after this break. All right,

547
00:25:20,839 --> 00:25:23,039
we're back. Mike just called me as the super chat,

548
00:25:23,079 --> 00:25:24,599
so I'm gonna ask him, ask him to go ahead

549
00:25:24,599 --> 00:25:25,359
and start reading those.

550
00:25:26,319 --> 00:25:29,200
Speaker 2: Ali Merackle says, here's some dash for pizza for the

551
00:25:29,240 --> 00:25:31,960
jambree tonight. I also had a liquid death at the

552
00:25:32,000 --> 00:25:34,000
rent fair of the weekend. Mike is right, it is

553
00:25:34,119 --> 00:25:37,440
dumb as hell. It's just water, stupid ass five dollars

554
00:25:37,440 --> 00:25:41,920
buck can of water. Thank you, Ellie Miracle. I appreciate it. Yeah,

555
00:25:42,000 --> 00:25:44,039
I appreciate you bringing up the price because, like everyone

556
00:25:44,160 --> 00:25:45,839
got really mad at me when I was, like I said,

557
00:25:45,880 --> 00:25:48,200
I thought it was expensive, so what are you talking about?

558
00:25:48,200 --> 00:25:50,960
So I like backed off from it, but I still

559
00:25:50,960 --> 00:25:52,279
feel that in my bones.

560
00:25:54,440 --> 00:25:54,920
Speaker 1: Uh. Hey you.

561
00:25:55,000 --> 00:25:56,960
Speaker 2: Peka Blue says, Okay, I guess it's an all day

562
00:25:56,960 --> 00:25:59,599
streaming kind of day. Excite for the jamboree. I'll be

563
00:25:59,640 --> 00:26:06,839
trying a cider tonight. I like you guys are doing whiskey.

564
00:26:07,279 --> 00:26:11,279
Speaker 1: I'm not to go get the whiskey. In realizing ship,

565
00:26:12,039 --> 00:26:14,240
I went to the store. I got some beer and

566
00:26:14,319 --> 00:26:16,839
I kind of got some strong stuff. I got some

567
00:26:16,880 --> 00:26:19,680
weak stuff too, but the strong stuff is Halloween theme.

568
00:26:19,720 --> 00:26:21,400
So I'm gonnat least start with one of the fun

569
00:26:22,119 --> 00:26:24,839
so we'll see. Look, this is off our stream.

570
00:26:24,920 --> 00:26:28,680
Speaker 2: I can't promise it's going to be the most sober Mikey.

571
00:26:28,839 --> 00:26:31,279
Speaker 1: It's gonna be the sober risk mic you've ever seen.

572
00:26:31,319 --> 00:26:33,119
I guarantee it. I don't think.

573
00:26:33,279 --> 00:26:35,480
Speaker 2: I don't think the internet has ever seen me too

574
00:26:35,640 --> 00:26:37,559
non sober. I'm not sure if you've ever seen me

575
00:26:37,640 --> 00:26:43,799
too not sober. Maybe you see we've been like seeing you.

576
00:26:44,240 --> 00:26:47,279
Speaker 1: Yeah, but you keep it up. Pretty, You're pretty. You're

577
00:26:47,319 --> 00:26:50,039
one of the more stable drunks. I know. Yeah, I'm

578
00:26:50,079 --> 00:26:52,480
just like, I'm affectionate and stuff like that's going. That's all.

579
00:26:52,559 --> 00:26:53,000
Yeah happened.

580
00:26:53,039 --> 00:26:57,039
Speaker 2: Yeah, uh, the char Wolf says my sushi chain. Hear

581
00:26:57,119 --> 00:26:59,759
me did a piment collab. They turned a blue pickman

582
00:26:59,839 --> 00:27:05,119
into to a cheesecake. Is picking pickmen becoming more mainstream? Finally,

583
00:27:05,200 --> 00:27:07,200
I think with every new game that comes out gets

584
00:27:07,200 --> 00:27:09,119
a little bit more. Mainstream games seem to do a

585
00:27:09,119 --> 00:27:11,799
little bit better each time, so yeah, perhaps a smidge.

586
00:27:11,839 --> 00:27:13,720
Speaker 1: Yeah, I think it's cracked through that. That ceiling was

587
00:27:13,759 --> 00:27:15,680
above it a little bit, and there's a you know,

588
00:27:15,759 --> 00:27:19,119
it's not it's not Mario, but I think it's It's

589
00:27:19,160 --> 00:27:21,160
at a point where I think Nintendo has a team

590
00:27:21,559 --> 00:27:24,000
that considers them for marketing deals.

591
00:27:24,079 --> 00:27:27,880
Speaker 2: So yeah, do you think Dan would think that Captain

592
00:27:27,920 --> 00:27:30,440
Olmore is more recognizable to children than Goofy?

593
00:27:33,640 --> 00:27:35,599
Speaker 1: Yeah, I think he might. I'm sorry.

594
00:27:36,440 --> 00:27:40,480
Speaker 2: Incredible Mason w says Dan needs to get over it

595
00:27:40,559 --> 00:27:42,519
and keep metaphor the name out of it.

596
00:27:43,240 --> 00:27:46,440
Speaker 1: We did not want him to play it. Yeah I do,

597
00:27:46,680 --> 00:27:50,000
And I am like, God, you guys really like these games,

598
00:27:50,039 --> 00:27:51,920
and it's like, I know, I don't want to rain

599
00:27:52,000 --> 00:27:54,400
on the parade. I am kind of enjoying what I

600
00:27:54,480 --> 00:27:57,039
played so far, but I do have my feelings about it,

601
00:27:57,119 --> 00:27:59,119
and so I could I should just shut up. Everyone's

602
00:27:59,160 --> 00:28:02,559
having a fun party. I tried to today during that stream.

603
00:28:02,559 --> 00:28:04,400
I tried not to say it, but I couldn't help it.

604
00:28:04,440 --> 00:28:05,920
And then here we are.

605
00:28:06,440 --> 00:28:08,319
Speaker 2: What's going And I was like, with the whole metaphor

606
00:28:08,440 --> 00:28:10,880
thing literal like actual metaphors out theres be like, oh,

607
00:28:10,920 --> 00:28:13,440
people like man, we'reas you think their show fits.

608
00:28:13,960 --> 00:28:14,960
Speaker 1: They think it's simple.

609
00:28:15,319 --> 00:28:18,559
Speaker 2: I'm like, it's like cool, like you like you like,

610
00:28:19,440 --> 00:28:21,759
like this is what you like? Talk about your father

611
00:28:21,880 --> 00:28:23,400
thinking out back is famous?

612
00:28:24,519 --> 00:28:26,400
Speaker 1: Literally the same thing.

613
00:28:27,880 --> 00:28:30,839
Speaker 2: Oh Grugg says is the show early because the Guardians

614
00:28:30,839 --> 00:28:33,200
started playing at five and someone needs to be distracted

615
00:28:33,519 --> 00:28:34,000
during the show.

616
00:28:34,039 --> 00:28:35,119
Speaker 1: Now I forgot that part.

617
00:28:35,680 --> 00:28:39,200
Speaker 2: But the Guardians are still up two to one bottom

618
00:28:39,200 --> 00:28:40,799
of the fifth. I'm sure we'd like to see some

619
00:28:40,839 --> 00:28:43,720
insurance runs here, but maybe we'll be uh, we have

620
00:28:43,799 --> 00:28:46,400
an incredible uh pitching match.

621
00:28:46,440 --> 00:28:48,079
Speaker 1: Maybe I'll just get us through the game. We'll see.

622
00:28:48,680 --> 00:28:49,680
They have a few hitters though.

623
00:28:49,680 --> 00:28:53,359
Speaker 2: Over on the Yankees, iphew uh a few. Nate rf

624
00:28:53,359 --> 00:28:55,799
be at the first Super Super Chat. Thank you so much,

625
00:28:55,799 --> 00:28:58,839
says Mike. Have you seen the show Atlanta? If not,

626
00:28:58,880 --> 00:29:01,319
you should watch the episode the goof who Sat by

627
00:29:01,359 --> 00:29:03,799
the Door? Don't look anything up. I think it will

628
00:29:03,839 --> 00:29:06,799
melt your brain in a hopefully good way. Interesting when

629
00:29:06,799 --> 00:29:09,359
they say the goof who sat by the door, they

630
00:29:09,400 --> 00:29:10,160
mean goofy.

631
00:29:10,680 --> 00:29:13,319
Speaker 1: I think you should just watch it, sight Onseen. I

632
00:29:13,519 --> 00:29:15,079
don't think you should get an answer about that, and no,

633
00:29:15,119 --> 00:29:19,200
one chan't answer that. Just go find out. Had the

634
00:29:19,240 --> 00:29:20,799
goof Troops stuck in my head a lot the last

635
00:29:20,839 --> 00:29:21,200
few days.

636
00:29:21,240 --> 00:29:23,519
Speaker 2: I think one night this week I couldn't sleep, so

637
00:29:23,559 --> 00:29:25,799
at like five am, I just tweeted out a lyric

638
00:29:25,839 --> 00:29:26,839
from the goof Troop theme.

639
00:29:27,279 --> 00:29:29,839
Speaker 1: That was fun. That's a good time. I report to

640
00:29:29,920 --> 00:29:31,880
the goof Troop And again, I never watched this on

641
00:29:31,880 --> 00:29:35,880
a goof Troop, but I got interested because I uh,

642
00:29:36,240 --> 00:29:38,240
I'm like, why do I start the sentence? Because I

643
00:29:38,240 --> 00:29:44,680
saw a TikTok about the mom Yeah pack, yes, yes,

644
00:29:46,599 --> 00:29:47,839
I will make it obvious.

645
00:29:50,559 --> 00:29:54,960
Speaker 2: Speaking of obvious chokes, Chris Pratt says a bit too

646
00:29:55,000 --> 00:29:57,480
early for me today, was in the middle of stomping

647
00:29:57,519 --> 00:29:58,720
some Oh.

648
00:29:58,920 --> 00:30:01,400
Speaker 1: We didn't mean to interrupt you. Chris. Please sorry, you

649
00:30:01,400 --> 00:30:03,319
don't listen, get back to it. We know it's important

650
00:30:03,319 --> 00:30:11,799
to you with those zupas.

651
00:30:10,519 --> 00:30:13,079
Speaker 2: Casual says deering to ten dogs. Do you have a

652
00:30:13,160 --> 00:30:17,880
ritual for getting the weekend started? Box of donuts mid afternoon, nap.

653
00:30:18,279 --> 00:30:20,799
I don't do anything special, really, I don't think Jeff

654
00:30:20,920 --> 00:30:22,599
is just the weekend starts and I.

655
00:30:22,599 --> 00:30:25,440
Speaker 1: Just kind of melt into the floor a little bit. Yeah, yeah,

656
00:30:25,519 --> 00:30:27,640
I mean get the bean bags or something like that.

657
00:30:28,920 --> 00:30:30,680
Speaker 2: It is probably the damn the most likely to do

658
00:30:30,720 --> 00:30:33,240
an afternoon nap since, like I know, it doesn't really

659
00:30:33,279 --> 00:30:35,640
matter if I throw up my sleep schedule for tomorrow, like,

660
00:30:35,680 --> 00:30:37,559
oh no, I'm going to sleep in on a Saturday.

661
00:30:37,680 --> 00:30:40,240
Speaker 1: Like I'm gonna do that anyway, so it's fine. I

662
00:30:40,319 --> 00:30:42,680
just want to point out that, Yeah, someone like, oh,

663
00:30:42,720 --> 00:30:46,240
you can like superchats now, Chris Pratts. Super chats always

664
00:30:46,279 --> 00:30:49,279
get the most like the most popular. Christopher one loves

665
00:30:49,279 --> 00:30:53,359
the zupas and the tupas. You might not win an oscar,

666
00:30:53,440 --> 00:30:56,640
but you've won our hearts. You absolutely have, Chris. Congratulations,

667
00:30:56,720 --> 00:30:57,319
Chris Son.

668
00:30:58,119 --> 00:31:01,880
Speaker 2: Uh Symbiosis thanks for the streams of my dogs and

669
00:31:01,960 --> 00:31:06,039
youth Symbiosis for checking him out. Philip Fortuna says, all

670
00:31:06,079 --> 00:31:08,279
this metaphor talk has a lot of Paul Rucker can't

671
00:31:08,359 --> 00:31:12,079
order a plank cheeseburger because he doesn't think it's manly energy.

672
00:31:12,480 --> 00:31:14,680
I don't think it's a macho thing, although sometimes did

673
00:31:14,720 --> 00:31:16,480
as to do himself favors by saying that he thinks

674
00:31:16,480 --> 00:31:17,880
it's nerdy for loser.

675
00:31:18,920 --> 00:31:20,759
Speaker 1: That's the part where he's working a bet.

676
00:31:21,039 --> 00:31:24,960
Speaker 2: He understands that he's a nerd, and that's fine.

677
00:31:25,079 --> 00:31:27,079
Speaker 1: Look, it's definitely not his thing. I've been playing a

678
00:31:27,079 --> 00:31:29,000
lot of tears the Kingdom of the Kid. I'm like, wait,

679
00:31:29,039 --> 00:31:32,559
there's fairies, there's elves. Who got the pointy ears? He

680
00:31:32,680 --> 00:31:34,880
loves this ship And you said himself, it's like that's

681
00:31:34,920 --> 00:31:36,640
he just his excuses. Well that's cool.

682
00:31:37,400 --> 00:31:40,720
Speaker 2: So yeah, right, yeah, I do want to like ban

683
00:31:41,279 --> 00:31:44,200
him saying well, that's cool as his reason for this,

684
00:31:45,279 --> 00:31:47,359
like that, Look, it's gotta be more than that. Yep,

685
00:31:48,279 --> 00:31:50,200
diego ar piece has had to set a super chet

686
00:31:50,279 --> 00:31:52,559
just to dodge. I would say that Dan is for

687
00:31:52,759 --> 00:31:55,359
asking do you think salin Hill two has metaphors?

688
00:31:55,599 --> 00:31:57,119
Speaker 1: If you want to give us some money to complain

689
00:31:57,160 --> 00:32:00,480
about Dan, I got it. That is great, But that

690
00:32:00,559 --> 00:32:06,599
game probably have the most playtant physiological allegories in gaming.

691
00:32:06,960 --> 00:32:08,960
But I did like when we were trying to explain metaphors.

692
00:32:09,240 --> 00:32:11,480
Speaker 2: First, when the metaphors were like two of two so

693
00:32:11,519 --> 00:32:13,799
that he couldn't see them, he didn't like that. But

694
00:32:13,880 --> 00:32:16,559
then also when metaphors are like pretty obvious, he also

695
00:32:16,599 --> 00:32:17,119
doesn't like that.

696
00:32:17,440 --> 00:32:19,200
Speaker 1: Yeah, it's like that's just what it is. It's like,

697
00:32:19,279 --> 00:32:21,440
but it's a metaphor for something to real, trying to

698
00:32:21,480 --> 00:32:26,079
tell a different whatever. Right, Yeah, OK, I don't We're

699
00:32:26,079 --> 00:32:26,640
going to get through.

700
00:32:26,920 --> 00:32:28,720
Speaker 2: I mean, look, it's one of those things where like Dan,

701
00:32:28,880 --> 00:32:32,079
I think Dan understands metaphors, but he just is convinced

702
00:32:32,680 --> 00:32:35,039
that it's something more than what he thinks it is.

703
00:32:35,440 --> 00:32:37,799
Sometimes that I don't know. I don't know because I

704
00:32:37,799 --> 00:32:39,359
think he's in on his own head about it. Epic

705
00:32:39,400 --> 00:32:42,200
Open World says Mike. You can't let Jeff get away

706
00:32:42,240 --> 00:32:45,279
with saying pasta is unsatisfying. Look, I've been yelling at

707
00:32:46,400 --> 00:32:50,519
this week. Look it's he cannot like pasta. I wish

708
00:32:50,599 --> 00:32:52,720
I didn't like pasa. I think that's alve a lot

709
00:32:52,799 --> 00:32:57,400
of my problems because pasta is probably my favorite food. Like,

710
00:32:57,559 --> 00:33:01,880
just put something on pasta, I will be so excited

711
00:33:01,920 --> 00:33:02,359
to eat that.

712
00:33:02,880 --> 00:33:06,400
Speaker 1: Every time it was at Olive Gardens. So I don't

713
00:33:06,400 --> 00:33:09,079
know if that's a good representation or not, but it

714
00:33:09,160 --> 00:33:11,799
was like I got the tour of Italy and I

715
00:33:11,960 --> 00:33:14,720
was just like, I don't think I like anything my

716
00:33:15,279 --> 00:33:18,000
chicken parmesan this. You know, it could be you know,

717
00:33:18,079 --> 00:33:20,480
the ozempic messing with the flavors and stuff like that.

718
00:33:20,480 --> 00:33:23,000
That's always a possibility. But I just was not in

719
00:33:23,039 --> 00:33:24,279
the mood for any of it. And I was I

720
00:33:24,319 --> 00:33:25,519
thought I was hungry for sure.

721
00:33:25,599 --> 00:33:29,240
Speaker 2: But yeah, I mean I don't think all's fine. Yeah,

722
00:33:29,400 --> 00:33:31,200
I think like garbage.

723
00:33:31,279 --> 00:33:33,240
Speaker 1: No, I don't like gets garbage. You could have much

724
00:33:33,319 --> 00:33:33,960
better pasta.

725
00:33:34,039 --> 00:33:35,920
Speaker 2: But I mean if you had, if nothing was like

726
00:33:36,200 --> 00:33:39,240
pleasant to eat even I don't know what contributed to that.

727
00:33:39,359 --> 00:33:43,279
Speaker 1: Why must God give like all his battles, just all

728
00:33:43,359 --> 00:33:45,960
in one week, NonStop battle for him to fight this week?

729
00:33:47,839 --> 00:33:51,039
Metaphor explain metaphors? You know what you did? Get the

730
00:33:51,079 --> 00:33:55,039
Ali miracle point out that liquid death is bullshit, sot

731
00:33:55,279 --> 00:33:56,039
she got that going for it.

732
00:33:56,200 --> 00:33:59,319
Speaker 2: Yeah, the old battle was resurrected that I had given up.

733
00:34:00,480 --> 00:34:02,279
I was like, why I lost that one months ago?

734
00:34:02,480 --> 00:34:03,200
Speaker 1: We're over that.

735
00:34:04,160 --> 00:34:07,119
Speaker 2: Gosh, Big Fresh thirty sevens has just got my alarmo

736
00:34:07,559 --> 00:34:09,320
And I got to wake up for a shirt tomorrow

737
00:34:09,360 --> 00:34:13,599
because I got it. And God, and I'll scoppy, I

738
00:34:13,599 --> 00:34:15,320
get I have these myself, but I can't say the word.

739
00:34:15,440 --> 00:34:17,159
And doscop and doscop.

740
00:34:17,199 --> 00:34:23,559
Speaker 1: And yeah yeah, and copy scopy gigs. It's in a

741
00:34:23,599 --> 00:34:26,800
scopic but would it be into scopy whatever. Yeah, cameras

742
00:34:26,840 --> 00:34:29,239
going up a butt somewhere. Yeah, the camera's going inside you.

743
00:34:29,920 --> 00:34:34,559
Speaker 2: Yeah, maybe not necessarily the butt, that's true. What song

744
00:34:34,599 --> 00:34:37,079
should I use first? Also make sure that the best

745
00:34:37,119 --> 00:34:38,719
alarm was song to wake up to is in your

746
00:34:38,800 --> 00:34:41,400
Game of the Year Plants, Thank you Big Fresh My Sliding.

747
00:34:41,440 --> 00:34:45,079
And yet I'm hoping it comes to tomorrow. I mean,

748
00:34:45,119 --> 00:34:47,719
I'm definitely doing a jump up Superstar. That seems like

749
00:34:47,800 --> 00:34:51,639
a bouncy song to wake up to. Yeah, tell you

750
00:34:51,679 --> 00:34:54,599
that Emmy who stole mine. Immediately I woke up, she

751
00:34:54,719 --> 00:34:56,719
put on the random Zelda one. So she's gonna wake

752
00:34:56,760 --> 00:34:58,840
up to a different Zelda song every day right now?

753
00:34:58,960 --> 00:35:01,639
So she uh, this morning, I walk into her room

754
00:35:01,679 --> 00:35:03,960
and she's sleeping right through it. But the warm clock's going.

755
00:35:04,440 --> 00:35:08,400
Speaker 1: Wake up, open your eyes. Like So that's pretty cool

756
00:35:08,440 --> 00:35:10,559
that they just have Zeldas saying that to you in

757
00:35:10,599 --> 00:35:11,280
the morning. I like that.

758
00:35:11,599 --> 00:35:14,360
Speaker 2: That's pretty good. Yeah, yeah, it's like she's my never mind.

759
00:35:17,079 --> 00:35:19,920
Do you think there would be any ways like could

760
00:35:20,000 --> 00:35:21,760
you make her feel bad if you wanted to for

761
00:35:21,840 --> 00:35:24,440
stealing something from you at this point? If you like, oh,

762
00:35:24,719 --> 00:35:28,239
pretended to be real sad, like, wow, that was mine.

763
00:35:28,400 --> 00:35:30,239
Like do you think like she'd be like, no, it's yours, daddy,

764
00:35:30,280 --> 00:35:31,119
I'm sorry it took it.

765
00:35:31,480 --> 00:35:33,039
Speaker 1: Yeah. Yeah, I could make her feel bad if I

766
00:35:33,079 --> 00:35:40,039
wanted to do. Yes, especially yeah toolbox. I don't pull

767
00:35:40,119 --> 00:35:43,280
out that tool very often. No, No, I feel bad.

768
00:35:43,360 --> 00:35:46,920
I'm like, I'm sorry. I need this for work. I

769
00:35:47,039 --> 00:35:48,840
need my switchback. I'm sorry. I like, literally, I have

770
00:35:48,920 --> 00:35:50,159
to do this so I could talk about this game

771
00:35:50,199 --> 00:35:52,559
for my job, and I feel bad. So now I

772
00:35:52,679 --> 00:35:54,159
usually don't pull that out too frequently.

773
00:35:54,760 --> 00:35:57,079
Speaker 2: Well, Davis says, my dog Holly is here listening in.

774
00:35:57,440 --> 00:36:00,360
She's recovering from pancreatis. Can you give her a quick

775
00:36:00,400 --> 00:36:02,559
pep talk about being braved through a tummy ache?

776
00:36:03,079 --> 00:36:05,679
Speaker 1: Oh yeah, Holly, hang in there. That's I mean, listen,

777
00:36:05,920 --> 00:36:09,119
it's pancreatus. That's a real deal problem. The fact that

778
00:36:09,199 --> 00:36:10,559
you got through that and now you're just dealing with

779
00:36:10,599 --> 00:36:12,440
a tummy ache, you should be proud of yourself. Good

780
00:36:12,519 --> 00:36:14,800
job there, Holly, Good girl, Holly.

781
00:36:14,840 --> 00:36:16,679
Speaker 2: When I had a bad tummy ache in Germany, that

782
00:36:16,719 --> 00:36:18,679
gave me a very special pill and it helped a lot.

783
00:36:19,119 --> 00:36:21,719
So uh, and I bought some so because it's over

784
00:36:21,760 --> 00:36:23,880
the counter, and I took him home. So if you

785
00:36:24,000 --> 00:36:26,360
really need one, just let me know. Your boy could

786
00:36:26,360 --> 00:36:32,119
hook you up. Holly wrapping muscake and plus, Takowsky says,

787
00:36:32,239 --> 00:36:34,960
not all but an ever Drive KRT with every N

788
00:36:34,960 --> 00:36:37,679
sixty four rom on it in an analog three D system.

789
00:36:37,960 --> 00:36:42,239
I'm hot and bothered. Boys already have the cart you know,

790
00:36:42,320 --> 00:36:44,360
it's it's word. I've never missed around with an ever

791
00:36:44,480 --> 00:36:47,599
Drive Kart. I don't know why you don't like what.

792
00:36:48,360 --> 00:36:50,519
The one I would want to do that with is Saturn,

793
00:36:50,679 --> 00:36:52,440
probably because I really like the idea of just having

794
00:36:52,519 --> 00:36:53,440
every sour.

795
00:36:54,679 --> 00:36:57,880
Speaker 1: Yeah, the oem CD replacement things. Right, here's the well

796
00:36:59,599 --> 00:36:59,920
the side.

797
00:37:00,000 --> 00:37:01,360
Speaker 2: It's fun because I think, like you put it in

798
00:37:01,440 --> 00:37:03,639
that weird RAM cartridge, Saturn.

799
00:37:03,719 --> 00:37:07,400
Speaker 1: Yeah that sounds right. Yeah, that seems intriguing to me.

800
00:37:08,000 --> 00:37:10,840
So I don't know, Yeah, I like this. You know.

801
00:37:11,039 --> 00:37:15,400
The thing with the analog ones is say, eventually, not

802
00:37:15,559 --> 00:37:18,280
right away, but eventually they released the jail break firmware

803
00:37:18,480 --> 00:37:19,800
and then you can just put it on an SD

804
00:37:19,960 --> 00:37:21,559
card and you don't even have to get the ever Drive.

805
00:37:21,639 --> 00:37:23,599
But at first you'll probably want the ever Drive. That's

806
00:37:23,599 --> 00:37:24,239
a good way to do this.

807
00:37:25,039 --> 00:37:26,519
Speaker 2: Prop at the end of Pantis is like what death

808
00:37:26,639 --> 00:37:29,400
is good and Mike is wrong? Oh no, I told

809
00:37:29,480 --> 00:37:31,440
you I have no victories, Jeff.

810
00:37:31,639 --> 00:37:33,800
Speaker 1: Yeah, but you got We got two dollars for it,

811
00:37:33,960 --> 00:37:36,119
So there you go. Oh I I split it with

812
00:37:36,239 --> 00:37:37,800
you in a little bit. Go to the mods. It's

813
00:37:37,880 --> 00:37:38,880
like sixty cents.

814
00:37:39,039 --> 00:37:44,039
Speaker 2: Uh you left YouTube, that's like thirty five cents. Shit,

815
00:37:45,280 --> 00:37:49,400
Raduo peracle to Goddess is. Dan's relationship to meaning is questionable.

816
00:37:49,480 --> 00:37:51,719
You're right having people's banks because they're bad at Dan

817
00:37:51,840 --> 00:37:56,679
is incredible. Don't tell Dad that he's making us buddy

818
00:37:56,719 --> 00:37:58,840
for big Yeah, first cut, But that'll be fun to

819
00:37:58,880 --> 00:37:59,239
tell him.

820
00:37:59,280 --> 00:38:01,280
Speaker 1: No, so absolutely not.

821
00:38:02,079 --> 00:38:05,000
Speaker 2: Karen Smith says Dan should watch the movie Oh Postino,

822
00:38:05,280 --> 00:38:08,880
an exiled poet Pablo Noruda teaches a lonely postman the

823
00:38:09,000 --> 00:38:15,440
power of metaphors. On Second Thought, Daily Beating says, excited

824
00:38:15,480 --> 00:38:17,079
to check out the jam bree tonight, I think it

825
00:38:17,079 --> 00:38:18,960
would be fun to see Dan lose a lot, if

826
00:38:19,000 --> 00:38:21,559
you all don't mind. I mean, he hasn't won one

827
00:38:21,599 --> 00:38:23,800
of these party games on a losing strike.

828
00:38:23,920 --> 00:38:28,599
Speaker 1: Yeah yeah, and you I want a party and all

829
00:38:28,639 --> 00:38:32,800
I really won was depression. Yeah, that's right. Bailey beat

830
00:38:32,880 --> 00:38:35,719
him when we played it at whatever that one time

831
00:38:36,320 --> 00:38:39,199
dream hack dream Hack I won when we did Mario

832
00:38:39,280 --> 00:38:42,280
Party Superstars way back, like when I first started a

833
00:38:42,320 --> 00:38:44,000
giant bomb. So yeah, he hasn't one in a while.

834
00:38:45,320 --> 00:38:47,719
Speaker 2: And Archle says, Dan working pivots, it's a money for

835
00:38:47,880 --> 00:38:53,000
game ass LLC is right, he says, take my money

836
00:38:53,079 --> 00:38:54,000
to complain about that.

837
00:38:54,079 --> 00:38:57,519
Speaker 1: Let's go keep it. Comment everybody, A lot of the.

838
00:38:57,800 --> 00:39:02,360
Speaker 2: Rest of them are about Dan. Tyrant says, I was

839
00:39:02,440 --> 00:39:04,599
so happy to see he did. I don't get metaphors.

840
00:39:04,639 --> 00:39:07,880
Speaker 1: Get educated about the whole end of a net was

841
00:39:07,920 --> 00:39:09,559
the first thing I thought of when he said that.

842
00:39:09,840 --> 00:39:11,519
I'll tell you what, that's one thing that got me.

843
00:39:12,119 --> 00:39:14,719
Speaker 2: There's no way he doesn't understand that a net being

844
00:39:14,840 --> 00:39:17,840
a puppet is a metaphor whatever what he wants to

845
00:39:17,960 --> 00:39:20,840
use for it. For the way that his parents treated

846
00:39:21,119 --> 00:39:22,719
their child like a puppet.

847
00:39:23,000 --> 00:39:26,960
Speaker 1: Yes, like like they are doing that, if that's what

848
00:39:27,239 --> 00:39:28,599
that's I guess that's what he would say, is like, no,

849
00:39:28,639 --> 00:39:31,320
they're just doing they're treating But like what she just

850
00:39:31,400 --> 00:39:33,199
have to turn into a puppet for that to be

851
00:39:33,280 --> 00:39:34,599
the case. What are you talking about?

852
00:39:35,039 --> 00:39:36,599
Speaker 2: One of The reason why it's funny is bad is

853
00:39:36,639 --> 00:39:39,800
because it's so blatant and obvious. Yes, existily like that's what?

854
00:39:40,039 --> 00:39:41,840
Why else do you think she's a puppet?

855
00:39:42,000 --> 00:39:44,360
Speaker 1: Yep? Chris Pratt.

856
00:39:46,400 --> 00:39:49,760
Speaker 2: Just laugh when I say, Chris, Chris Brat got a

857
00:39:49,800 --> 00:39:53,119
lot of like, I don't know this Dan guy, but

858
00:39:53,199 --> 00:39:55,760
I hope he likes stomping the tupas as much as me.

859
00:39:56,199 --> 00:40:01,239
Speaker 1: Perhaps we can play my arcade together. We we'll make

860
00:40:01,280 --> 00:40:03,840
that happen. Chris Pratt, Honestly, that might actually shoot happen

861
00:40:03,920 --> 00:40:06,320
one day, man. And then Matt Rare Monkey says there's

862
00:40:06,360 --> 00:40:08,840
no way Dan gets the puppet, and he doesn't get

863
00:40:08,880 --> 00:40:09,320
the puppet.

864
00:40:10,159 --> 00:40:11,880
Speaker 2: I might have to I know I shouldn't bring I

865
00:40:11,920 --> 00:40:13,880
want to bring. This is like the one I do

866
00:40:14,039 --> 00:40:15,960
want to bring up the puppet.

867
00:40:16,199 --> 00:40:17,880
Speaker 1: Do you think? Do you think that you have a

868
00:40:17,920 --> 00:40:18,719
Playmcrosoft three?

869
00:40:18,719 --> 00:40:22,119
Speaker 2: But I wonder if he thinks that the boss MGROSSOL

870
00:40:22,199 --> 00:40:25,039
three has a giant scar shaped like a snake on

871
00:40:25,239 --> 00:40:29,079
her from where she had a C section because Hideo

872
00:40:29,159 --> 00:40:30,440
Kajima thought it'd be cool.

873
00:40:33,679 --> 00:40:36,440
Speaker 1: Mike, He's gonna say yes, stars.

874
00:40:37,360 --> 00:40:41,760
Speaker 2: Because it was, because it's real cool, all right, That's

875
00:40:41,800 --> 00:40:43,320
it if you guys want to send it more superchips,

876
00:40:43,320 --> 00:40:44,639
we will get to them before the end of the show.

877
00:40:44,679 --> 00:40:46,880
Speaker 1: Thank you so much. Thanks everybody. That was great. All Right,

878
00:40:46,920 --> 00:40:49,239
we're going to take another break because Christian said we

879
00:40:49,280 --> 00:40:50,960
have to take three, so we're going to do that now.

880
00:40:51,079 --> 00:40:58,280
We'll be right back after this. All right, we are back,

881
00:40:58,519 --> 00:41:00,960
and Mike, I got a couple of games for you

882
00:41:01,159 --> 00:41:03,760
to play. Does that sound good? I like playing games.

883
00:41:04,079 --> 00:41:06,480
First one is gonna be called over under. What I'm

884
00:41:06,480 --> 00:41:08,119
gonna do is I'm gonna give you a number. I

885
00:41:08,239 --> 00:41:10,199
want you to tell me if the scenario related that

886
00:41:10,440 --> 00:41:12,519
to that number is going to be over or under.

887
00:41:12,639 --> 00:41:14,000
People will get the hang of it real quick. I

888
00:41:14,039 --> 00:41:16,920
think you've got the idea already, right, yes, sir, all right,

889
00:41:17,079 --> 00:41:20,480
So the first number is zero point five. Now over

890
00:41:20,599 --> 00:41:23,239
or under? Is will that be the number of games

891
00:41:23,320 --> 00:41:26,119
with the word astro in the title between now and

892
00:41:26,239 --> 00:41:31,519
the end of the PS five? Over under? Zero point five? Interesting?

893
00:41:32,159 --> 00:41:33,639
Speaker 2: I always want to say under because it's like, oh,

894
00:41:33,679 --> 00:41:36,000
they'll probably just like do it once a generation and

895
00:41:36,079 --> 00:41:38,159
then and then I'm like, what else this team is

896
00:41:38,280 --> 00:41:40,800
so be going to do? You can't figure that it's

897
00:41:40,800 --> 00:41:44,360
going to become the Astro company for a while now,

898
00:41:44,920 --> 00:41:47,880
even so I think it's some how long do I

899
00:41:47,880 --> 00:41:51,559
think it is? P PlayStation six, four years? I'm going

900
00:41:51,639 --> 00:41:53,800
to say under I don't think we're getting another Astro

901
00:41:54,000 --> 00:41:56,239
game for PS five. The next one's probably like a

902
00:41:56,280 --> 00:41:58,159
PlayStation six launch game or something like that.

903
00:41:58,519 --> 00:42:00,679
Speaker 1: Interesting, I think I think I'm going to go over,

904
00:42:00,840 --> 00:42:04,039
maybe barely over, because I think there's a chance that

905
00:42:04,159 --> 00:42:08,280
they springboard off of this and do an Astro spinoff,

906
00:42:08,960 --> 00:42:12,880
Astro Kart, Astro Party, something like that, and then that's

907
00:42:12,880 --> 00:42:15,039
how we get one more game with the Astro name.

908
00:42:15,079 --> 00:42:17,639
And it probably not a ton because I don't think that,

909
00:42:17,719 --> 00:42:20,000
For one, they don't want to oversaturate things. But I

910
00:42:20,039 --> 00:42:22,360
think they might feel pretty good about this enough to

911
00:42:22,400 --> 00:42:24,599
be like, is this our mascot, and they might try

912
00:42:24,639 --> 00:42:27,639
one other thing, and that would enable maybe a smaller

913
00:42:27,719 --> 00:42:30,119
team inside of a so be a partner studio to

914
00:42:30,400 --> 00:42:32,159
work with them and come up with something that could

915
00:42:32,199 --> 00:42:36,519
be something along those lines, and an Astro sports collection

916
00:42:36,719 --> 00:42:41,880
game a distinct possibility, al right. Next up, forty five

917
00:42:42,800 --> 00:42:45,760
number of characters in the next Super Smash Brothers game,

918
00:42:45,800 --> 00:42:48,960
and this is after Ultimate or Super Ultimate whatever whatever,

919
00:42:49,039 --> 00:42:51,920
they call the next but the next real Smash Brothers

920
00:42:52,000 --> 00:42:55,239
game real quick. This one came from remember the alarmo

921
00:42:55,519 --> 00:42:58,599
on the discord forty five? The number how many?

922
00:42:58,840 --> 00:43:02,360
Speaker 2: Okay, so there's eighty nine and Ultimate it's gonna be over.

923
00:43:02,599 --> 00:43:04,639
I know some people think like, oh, they got it,

924
00:43:04,719 --> 00:43:07,079
like there can't be that many, and maybe not.

925
00:43:07,719 --> 00:43:08,079
Speaker 1: I don't know.

926
00:43:08,199 --> 00:43:10,639
Speaker 2: It just seems like such a hard pitch for me

927
00:43:11,719 --> 00:43:14,000
to like be like, hey, last time, it was everybody's

928
00:43:14,000 --> 00:43:15,960
here and that was really exciting. In this time, it's

929
00:43:16,039 --> 00:43:18,880
not as many people are here. It's just immediately a

930
00:43:18,920 --> 00:43:22,119
hole you're putting yourself in, and I realize think the

931
00:43:22,199 --> 00:43:23,360
only way you can really get out of that is

932
00:43:23,360 --> 00:43:24,840
if you just kind of make the next game a

933
00:43:24,960 --> 00:43:28,159
bit of a Super Smash Brothers Ultimate plus, And maybe

934
00:43:28,239 --> 00:43:30,719
that is what you have to do. Nletss you do

935
00:43:30,800 --> 00:43:33,320
something really wacky, like it's gonna be a three D

936
00:43:33,400 --> 00:43:35,440
fighting game. But are people going to really get that

937
00:43:35,519 --> 00:43:36,360
excited about that?

938
00:43:36,800 --> 00:43:37,239
Speaker 1: I don't know.

939
00:43:37,840 --> 00:43:40,159
Speaker 2: I think that the next Match Pros game is going

940
00:43:40,239 --> 00:43:42,639
to just it's gonna be a lot like Ultimate, with

941
00:43:42,800 --> 00:43:45,079
some new characters, some new stages, and hopefully maybe something

942
00:43:45,159 --> 00:43:48,760
like a more exciting single player mode, but forty way

943
00:43:48,920 --> 00:43:49,800
higher than forty five.

944
00:43:50,079 --> 00:43:54,079
Speaker 1: Yeah, I think it probably is over. I think even

945
00:43:54,079 --> 00:43:56,920
if they do this scenario where we want to reset

946
00:43:56,960 --> 00:43:59,719
things a little bit so we have room to reintroduce

947
00:43:59,760 --> 00:44:02,519
care through DLC and through and when we come back,

948
00:44:02,639 --> 00:44:04,360
we do a sequel to this game, because maybe it

949
00:44:04,440 --> 00:44:07,880
is a little bit different from Ultimate. We just wint

950
00:44:07,920 --> 00:44:11,000
have room to work with and have characters that can

951
00:44:11,079 --> 00:44:13,599
have a certain kind of fighting move set where we

952
00:44:13,639 --> 00:44:16,119
don't have to think so crazily about it, so that

953
00:44:16,400 --> 00:44:18,400
we can like just it could be a little bit easier.

954
00:44:18,960 --> 00:44:21,079
But even in that scenario, I think they probably start

955
00:44:21,239 --> 00:44:23,719
somewhere closer to sixty eight. They're not going to have

956
00:44:23,880 --> 00:44:25,800
eighty nine to start with the next one, unless it

957
00:44:25,920 --> 00:44:29,400
is just kind of Ultimate in variations on Ultimate Forever now,

958
00:44:29,440 --> 00:44:33,400
which is possibility as well. I guess all right. The

959
00:44:33,480 --> 00:44:36,000
next number is three point five, and that's related to

960
00:44:36,559 --> 00:44:39,199
number of hours for this year's Game Awards. And this

961
00:44:39,280 --> 00:44:43,119
one came from Joyz on the discord. Gosh, how long

962
00:44:43,239 --> 00:44:47,119
was it last year? About about three point seventy five hours?

963
00:44:47,920 --> 00:44:50,360
Speaker 2: Yeah, And I think that was like him kind of

964
00:44:50,400 --> 00:44:53,079
finally trying to move it along a bit so, and

965
00:44:53,199 --> 00:44:55,039
that's I'm glad he did that. I don't know if

966
00:44:55,039 --> 00:44:58,599
he's going to be able to make it. Sorry, we

967
00:44:58,679 --> 00:45:00,639
just had a really interesting play. Well you were safe

968
00:45:00,639 --> 00:45:02,039
one first, no problem. I think it's going to be

969
00:45:02,119 --> 00:45:04,119
shorter than last year. I think last year's was him

970
00:45:04,199 --> 00:45:07,239
really working very hard to make it as snappy as

971
00:45:07,280 --> 00:45:08,920
he could. In some ways too snappy, right, like we

972
00:45:08,960 --> 00:45:11,800
weren't giving it out enough awards to people and things

973
00:45:11,880 --> 00:45:14,519
like that. So I think expecting gets shorter than three

974
00:45:14,559 --> 00:45:16,239
and a half hours is a bit much.

975
00:45:16,360 --> 00:45:19,719
Speaker 1: Yeah, I think. And he's just got to leave all

976
00:45:19,760 --> 00:45:21,559
that room for ads, right, So I think it's at

977
00:45:21,639 --> 00:45:24,280
three point five hours feels like maybe the minimum, like

978
00:45:24,440 --> 00:45:27,360
maybe maybe he gets one one year where it's like

979
00:45:28,000 --> 00:45:30,039
three and a quarter hours or something like that, but

980
00:45:30,639 --> 00:45:33,480
now three point five hours and he just catches those

981
00:45:33,559 --> 00:45:35,679
checks from all those ads that he included, and that's yeah,

982
00:45:35,760 --> 00:45:37,239
that's the show, all right.

983
00:45:37,239 --> 00:45:39,519
Speaker 2: If they review this play this, the Guardian's going to

984
00:45:39,559 --> 00:45:41,679
be out. He's actually out here. We'll see what they do.

985
00:45:43,039 --> 00:45:44,559
Speaker 1: They have to challenge it, though it won't be like

986
00:45:44,920 --> 00:45:45,440
I don't know, they.

987
00:45:45,360 --> 00:45:47,719
Speaker 2: Already chanced something before, and I think it didn't take so,

988
00:45:48,159 --> 00:45:49,559
but he's definitely actually out.

989
00:45:49,599 --> 00:45:51,800
Speaker 1: So we got away with one there, maybe all right?

990
00:45:51,920 --> 00:45:54,480
Next number is also three point five, and this is

991
00:45:55,320 --> 00:45:59,119
no worries number of years before the next real new

992
00:45:59,440 --> 00:46:03,440
Naughty Dog game over under three point five?

993
00:46:04,559 --> 00:46:07,159
Speaker 2: Man it three point five. It seems like so far

994
00:46:07,280 --> 00:46:11,119
away and it's been so long. When did Last of

995
00:46:11,239 --> 00:46:13,639
Us Part two come out? Twenty nineteen?

996
00:46:15,039 --> 00:46:17,199
Speaker 1: You lit that up? And that was their last one?

997
00:46:17,239 --> 00:46:19,119
Speaker 2: And yeah, they've done, they made some games, they've had

998
00:46:19,159 --> 00:46:21,280
some some remiss remake and they went a twenty start

999
00:46:21,960 --> 00:46:25,199
twenty twenty and they had a false start, I mean.

1000
00:46:25,119 --> 00:46:27,960
Speaker 1: They had a false finish with the multiplayer game, and

1001
00:46:28,039 --> 00:46:29,400
that thing was pretty much done.

1002
00:46:30,800 --> 00:46:33,320
Speaker 2: I'm gonna say under because I think it's gonna come

1003
00:46:33,360 --> 00:46:36,159
out like in three years, right, Like it's gonna be

1004
00:46:36,239 --> 00:46:39,079
a bit And again, at that point, maybe it is

1005
00:46:39,199 --> 00:46:41,280
more like a P six launch game or something and

1006
00:46:41,480 --> 00:46:46,320
not maybe it's cross platform PS five, but you could

1007
00:46:46,360 --> 00:46:48,440
see it being more than that, because again, like how

1008
00:46:48,480 --> 00:46:50,480
far along are are they on this thing? And if

1009
00:46:50,599 --> 00:46:52,559
it's a Naughty Dog and they keep just getting more

1010
00:46:52,599 --> 00:46:55,199
and more ambitious, god, how long does one of those

1011
00:46:55,719 --> 00:46:59,159
take to make anymore? So I'm gonna maybe be optimistic

1012
00:46:59,239 --> 00:47:00,840
and say on their could easily be over.

1013
00:47:02,039 --> 00:47:04,480
Speaker 1: Yeah, I'm I would go with over because I think

1014
00:47:04,599 --> 00:47:06,679
the first I think the first release date that we

1015
00:47:06,840 --> 00:47:09,559
hear for this new thing would be three years from now,

1016
00:47:09,800 --> 00:47:12,360
and then it gets delayed at least one time, and

1017
00:47:12,559 --> 00:47:15,639
that puts it to four years. So I'm gonna go over.

1018
00:47:15,960 --> 00:47:19,480
I mean, that's the very end of the PS five

1019
00:47:19,880 --> 00:47:23,000
and makes it a PS five six cross game. I

1020
00:47:23,119 --> 00:47:25,480
just think that's the future of Naughty Dog here where

1021
00:47:25,519 --> 00:47:27,480
it's like they will have to get back on track

1022
00:47:27,519 --> 00:47:29,280
and they'll try to do better next gen. But I

1023
00:47:29,360 --> 00:47:30,920
think we're gonna go this whole gen and it's going

1024
00:47:31,000 --> 00:47:32,599
to be at the very end where we finally get

1025
00:47:32,639 --> 00:47:35,760
that next game, all right. Next one is four point

1026
00:47:35,840 --> 00:47:38,840
five the number of years before the next Cyberpunk game,

1027
00:47:39,199 --> 00:47:41,440
and this one came from Dan Fiasco. The last one

1028
00:47:41,519 --> 00:47:42,920
was from Cranch's Big Basketball.

1029
00:47:44,199 --> 00:47:46,280
Speaker 2: I think I think over because they know they're making

1030
00:47:46,440 --> 00:47:51,119
they're making a Witcher game next. They said that, and

1031
00:47:51,280 --> 00:47:52,719
you know, maybe that comes out kind of with the

1032
00:47:52,760 --> 00:47:54,599
tail in the next four point five years and then

1033
00:47:55,000 --> 00:47:56,719
to go to Cyberbuck. I don't know these projects are

1034
00:47:56,760 --> 00:47:59,280
going to be kind of worked on simultaneously to some degree,

1035
00:48:00,199 --> 00:48:02,559
but even still, most resources are going to be on

1036
00:48:02,679 --> 00:48:04,840
Witcher first. So I think it's going to be more

1037
00:48:04,920 --> 00:48:06,960
than four and a half or five years before we

1038
00:48:07,039 --> 00:48:08,440
see the next cyberpunk.

1039
00:48:08,800 --> 00:48:10,960
Speaker 1: That sounds right, So then okay, let's do the Witcher

1040
00:48:11,039 --> 00:48:13,079
for that. Then the next Witcher is at four point five.

1041
00:48:14,320 --> 00:48:16,039
Speaker 2: I mean even that is that's kind of rough, Like

1042
00:48:16,119 --> 00:48:19,960
maybe it's four years away. Uh maybe very favorably three

1043
00:48:20,039 --> 00:48:22,000
years away, but you could see that being five years

1044
00:48:22,039 --> 00:48:27,519
away pretty easily, even for gosh, even for Witcher. But

1045
00:48:27,599 --> 00:48:29,079
I don't know they've been talking. I feel like it

1046
00:48:29,199 --> 00:48:31,000
was a couple of years ago where they announced that.

1047
00:48:31,199 --> 00:48:33,760
So maybe under because it could be four years, I

1048
00:48:33,800 --> 00:48:34,840
guess I'll say under.

1049
00:48:35,000 --> 00:48:36,920
Speaker 1: All right, all right, well that's gonna take us to

1050
00:48:37,079 --> 00:48:40,159
odd odds makers. So and here again, just a reminder,

1051
00:48:40,400 --> 00:48:42,039
I'm gonna give you scenario. I want you to give

1052
00:48:42,079 --> 00:48:44,119
me a chance, a percentage chance out of one hundred,

1053
00:48:45,599 --> 00:48:47,559
that this thing is going to happen. All right, all right,

1054
00:48:47,599 --> 00:48:49,039
what if I what if I what if I add

1055
00:48:49,599 --> 00:48:52,960
Smoe Joe to the mix, to the mix, right right? Then,

1056
00:48:53,000 --> 00:48:54,920
well then you're a genetic creak. You're allowed to do that,

1057
00:48:55,239 --> 00:48:57,559
and my chances of winning drastic go down here, drastic

1058
00:48:57,679 --> 00:49:02,159
go down all right? Uh, Nintendo does a game Boy mini,

1059
00:49:04,639 --> 00:49:05,199
it's like a.

1060
00:49:06,880 --> 00:49:09,480
Speaker 2: It's somehow just like a twenty percent chance at this point,

1061
00:49:09,559 --> 00:49:12,559
maybe even lower. They just seem like they have no

1062
00:49:12,679 --> 00:49:14,760
interest in that market anymore.

1063
00:49:15,119 --> 00:49:15,440
Speaker 1: Like it was.

1064
00:49:15,599 --> 00:49:18,639
Speaker 2: They clearly had that market cracked. They jumped on first.

1065
00:49:18,719 --> 00:49:20,920
It was doing reallyal for them, and that was forever ago,

1066
00:49:21,039 --> 00:49:22,800
like that was before the Switch came out, right, the

1067
00:49:22,920 --> 00:49:26,360
NES Classic, the SNS Classic, that stuff was forever ago

1068
00:49:26,480 --> 00:49:29,159
now and they just haven't moved on that at all.

1069
00:49:29,360 --> 00:49:31,840
Maybe twenty is generous. I'm like talking myself out of

1070
00:49:31,880 --> 00:49:33,239
I'm gonna say fifteen percent.

1071
00:49:33,679 --> 00:49:38,239
Speaker 1: Yeah, I think that I'll go. I'll take your twenty percent.

1072
00:49:38,480 --> 00:49:41,199
And you know, if we put a timeline on this,

1073
00:49:41,400 --> 00:49:43,920
maybe it goes down. I think like in several years

1074
00:49:43,960 --> 00:49:45,559
they'll probably wrap back around to this. But you know

1075
00:49:46,280 --> 00:49:48,719
that they were doing those mini consoles then, they were

1076
00:49:48,800 --> 00:49:52,199
doing the handheld the little video game things, the game

1077
00:49:52,280 --> 00:49:54,519
and watch things, not game Boys, but game and watch

1078
00:49:54,679 --> 00:49:56,719
right with Zelda and Mario on it, like, well, we

1079
00:49:56,760 --> 00:49:58,639
did Zelda, we did Mario we're not gonna do anything else.

1080
00:49:59,239 --> 00:50:02,400
They have something else this year. It's called the Alarmo.

1081
00:50:02,639 --> 00:50:05,159
The Alarmo is very much in that slot for them,

1082
00:50:05,239 --> 00:50:07,880
a weird Christmas item that can sit on the shelf

1083
00:50:07,920 --> 00:50:10,079
at Target that people can pick up on Black Friday

1084
00:50:10,079 --> 00:50:11,519
as a gift for someone, except.

1085
00:50:11,239 --> 00:50:13,360
Speaker 2: That it's not going to be in targets at Christmas time,

1086
00:50:13,360 --> 00:50:14,760
which well, right.

1087
00:50:15,280 --> 00:50:17,559
Speaker 1: Right, they instaid they're doing. Yeah, I feel like they

1088
00:50:17,599 --> 00:50:18,920
probably missed something there, but they have it on the

1089
00:50:19,000 --> 00:50:20,559
Nintendo Store, and maybe they're like, well, we get more

1090
00:50:20,599 --> 00:50:22,639
money by putting the Nintendo stores, we'll just do that.

1091
00:50:23,440 --> 00:50:26,599
But that that is what they're doing this year, and

1092
00:50:27,400 --> 00:50:29,719
it's like, okay, so Nintendo's already moved on from those

1093
00:50:29,800 --> 00:50:32,960
game and watch things, and honestly, this thing they're selling

1094
00:50:32,960 --> 00:50:35,320
for one hundred dollars. Those things they never sold for

1095
00:50:35,519 --> 00:50:39,280
that much money, right, the Super enes Many was eighty dollars. Yeah,

1096
00:50:39,280 --> 00:50:41,719
it was below one hundred. So like they're and this

1097
00:50:41,800 --> 00:50:43,599
thing's probably cheaper to make than those things, so.

1098
00:50:43,719 --> 00:50:45,880
Speaker 2: They don't go, that's a whole that the SDS Classic

1099
00:50:46,079 --> 00:50:49,599
was cheaper than the alarm You say that now, I'm upset.

1100
00:50:49,760 --> 00:50:51,559
Speaker 1: Yeah, I mean that part of that's gonna be inflation,

1101
00:50:51,639 --> 00:50:54,119
and part of it's just Nintendo's like, we got a

1102
00:50:54,159 --> 00:50:56,000
dumb gimmick for dummies, and we're gonna be able to

1103
00:50:56,039 --> 00:50:58,480
really take them to the bank. The dummy. I am

1104
00:50:58,519 --> 00:51:03,639
the dummy for sure, all right. Next odds maker proposition,

1105
00:51:04,360 --> 00:51:06,320
Metaphor wins the Akilies.

1106
00:51:10,639 --> 00:51:12,760
Speaker 2: I think it's rough, just because I think there's a

1107
00:51:12,800 --> 00:51:14,519
lot of people there's you know, there's plenty of views

1108
00:51:14,559 --> 00:51:17,519
in Dan's in various degrees that it's just not going

1109
00:51:17,599 --> 00:51:22,440
to click with them at all. And then in that

1110
00:51:22,559 --> 00:51:25,320
case it's words. I'm not sure what the favorite is.

1111
00:51:25,840 --> 00:51:28,679
It's such a good spread. I feel like even Astrobot

1112
00:51:29,199 --> 00:51:34,760
probably has a better chance than Metaphor Right now, I

1113
00:51:34,800 --> 00:51:36,679
think Metaphor is a better chance to found Fantasy seven

1114
00:51:36,760 --> 00:51:40,280
Rebirth actually for once, they's just kind of being newer,

1115
00:51:40,440 --> 00:51:43,679
and I think generally people people seem to have less

1116
00:51:43,719 --> 00:51:46,920
caveats about Metaphor, and even though Rebirth had very good reviews,

1117
00:51:47,079 --> 00:51:49,840
people seem to have a lot of caveats with that one.

1118
00:51:50,440 --> 00:51:52,559
So yeah, it could happen. I don't think it's a

1119
00:51:52,639 --> 00:51:55,840
super high chance. I'll say, like a thirty thirty percent

1120
00:51:55,960 --> 00:51:57,000
chance for metaphor.

1121
00:51:56,800 --> 00:51:58,320
Speaker 1: Yeah, before you before you're done. I was like, I

1122
00:51:58,400 --> 00:51:59,719
wonder where he's gonna land here. So I think I

1123
00:51:59,719 --> 00:52:01,679
would go with a thirty three eight point three percent

1124
00:52:01,840 --> 00:52:04,480
repeating chance. I think it's one third of a chance,

1125
00:52:04,760 --> 00:52:06,679
you know, not that there's like two other games. It's

1126
00:52:06,760 --> 00:52:09,880
kind of a mess, but I think you know, you're right,

1127
00:52:09,920 --> 00:52:12,000
Astro's kind of in there, maybe with another third of

1128
00:52:12,039 --> 00:52:13,920
the chance. And then there's a bunch of other stuff

1129
00:52:13,960 --> 00:52:16,519
like Bulatro's got a two percent chance of winning.

1130
00:52:16,599 --> 00:52:18,960
Speaker 2: That's and we wait to say how good dragon Age

1131
00:52:19,079 --> 00:52:20,599
is because that doesn't do well.

1132
00:52:20,639 --> 00:52:22,760
Speaker 1: I do want to ask you about that. How good

1133
00:52:22,880 --> 00:52:24,480
does dragon Age have to be to win Game of

1134
00:52:24,480 --> 00:52:26,719
the Year, because I think, like if even if dragon

1135
00:52:26,800 --> 00:52:30,880
Age is like equally as good as Metaphor, I think

1136
00:52:31,000 --> 00:52:33,280
after a dragon Age inquisition where it's like that won

1137
00:52:33,320 --> 00:52:35,719
a lot of Game of the Years despite a default,

1138
00:52:36,199 --> 00:52:37,440
because it was like, you know, I guess this is

1139
00:52:37,480 --> 00:52:38,679
the best game that came out in this kind of

1140
00:52:38,679 --> 00:52:40,519
week year, I think this game would have to be

1141
00:52:40,760 --> 00:52:43,760
so much better than everything else for it to win. Maybe,

1142
00:52:43,840 --> 00:52:47,599
But I do think dragon Age has a wider appeal.

1143
00:52:47,760 --> 00:52:50,679
Maybe a lot of fans as it has a lot

1144
00:52:50,719 --> 00:52:53,239
of fans, and it sells a lot of copies, right,

1145
00:52:53,280 --> 00:52:55,440
I think you know, Dragonage Inquisition has probably sold more

1146
00:52:55,480 --> 00:52:58,639
copies than than any at list RPG has in a

1147
00:52:58,679 --> 00:53:00,679
lot of ways. So I suppose that's right. Yeah, when

1148
00:53:00,679 --> 00:53:01,719
you start doing the math, chaway.

1149
00:53:02,159 --> 00:53:04,239
Speaker 2: I think if Dragonage got as good reviews of Metaphor,

1150
00:53:04,280 --> 00:53:06,320
I think it would have at least as good a

1151
00:53:06,440 --> 00:53:07,480
chance as Metaphor of winning it.

1152
00:53:08,280 --> 00:53:11,519
Speaker 1: All. Right, what are the chances is that the Pokemon

1153
00:53:11,679 --> 00:53:14,239
publicly blames the leaks for the delay of a video game.

1154
00:53:17,559 --> 00:53:20,920
Speaker 2: Gosh, that's interesting because they would love to blame people. Yeah,

1155
00:53:21,480 --> 00:53:23,320
that would be that would be good. I don't know

1156
00:53:23,320 --> 00:53:26,119
if they'd ever come out and say something like that though, right,

1157
00:53:27,159 --> 00:53:29,039
have have a hard time seeing that. I would say,

1158
00:53:29,079 --> 00:53:32,320
like a fifteen percent chance. Again, that's my number fifteen.

1159
00:53:32,239 --> 00:53:36,719
Speaker 1: Yeah, I think, yeah, I'll go with a twenty five

1160
00:53:36,800 --> 00:53:39,840
percent chance. But not like in a public statement, like

1161
00:53:40,840 --> 00:53:44,400
an executive mentions it in an interview somewhere offhandedly, or

1162
00:53:44,519 --> 00:53:46,880
they mentioned it in an earnings report or something like that.

1163
00:53:47,800 --> 00:53:50,440
You know, Nintendo might mention that or something like that.

1164
00:53:50,519 --> 00:53:53,000
I think there's there is this scenario where they're like, Hey,

1165
00:53:53,079 --> 00:53:55,679
that caused some problems, and because of that, we're gonna

1166
00:53:55,679 --> 00:53:57,039
take a little bit more time on the stuff while

1167
00:53:57,079 --> 00:53:57,880
we clean up this mess.

1168
00:53:58,119 --> 00:54:00,519
Speaker 2: I still can't believe everyone's caught up on type eflusion

1169
00:54:00,840 --> 00:54:03,239
when we have all this skyless.

1170
00:54:04,800 --> 00:54:08,320
Speaker 1: Which is just real. While to me, I still don't

1171
00:54:08,360 --> 00:54:11,320
know what slacking has been accused of. But I'm afraid

1172
00:54:11,360 --> 00:54:13,559
to look. Yeah, I am too. I look at that guy,

1173
00:54:13,760 --> 00:54:15,760
and I'm afraid tell you that I don't want I

1174
00:54:15,800 --> 00:54:18,719
don't want to know what slackings doing. All right, last

1175
00:54:19,280 --> 00:54:22,079
odds maker proposition, what are the chances that game Pass

1176
00:54:22,159 --> 00:54:22,760
comes to Steam?

1177
00:54:24,599 --> 00:54:26,559
Speaker 2: The chances that game Pass come to seem Well, there

1178
00:54:26,599 --> 00:54:30,280
was a hundred percent chance that the Guardians just scored there, sorry, congrats,

1179
00:54:30,920 --> 00:54:31,920
So the chances that what.

1180
00:54:32,039 --> 00:54:34,800
Speaker 1: Comes to Steam? Sorry past? Yes, it's all right, yeah,

1181
00:54:35,679 --> 00:54:36,239
oh gosh.

1182
00:54:37,840 --> 00:54:40,360
Speaker 2: I still have a harder time seeing this because I'm

1183
00:54:40,400 --> 00:54:42,840
just like, what does that look like? Exactly? You have

1184
00:54:42,920 --> 00:54:46,639
to have a complete different selection of games, would seem

1185
00:54:46,719 --> 00:54:47,320
really care?

1186
00:54:48,320 --> 00:54:50,079
Speaker 1: What is that? What is that?

1187
00:54:51,320 --> 00:54:55,280
Speaker 2: This might be a problem with my imagination more than anything, Jeff,

1188
00:54:55,960 --> 00:54:58,519
but I still only see that really being a ten

1189
00:54:58,599 --> 00:54:59,400
percent chance.

1190
00:55:00,159 --> 00:55:04,280
Speaker 1: Yeah, you're right, Well, how do they make that make

1191
00:55:04,360 --> 00:55:07,800
sense for everyone involved? There's there's so many masters to

1192
00:55:07,840 --> 00:55:08,719
serve in that situation.

1193
00:55:09,000 --> 00:55:11,119
Speaker 2: Now, Fire saying that e A Play is on Steam

1194
00:55:11,159 --> 00:55:13,119
and it's like things like that, all right now, I remember,

1195
00:55:13,559 --> 00:55:16,480
I guess so, so it's like, man, I guess why not?

1196
00:55:16,679 --> 00:55:16,760
Speaker 4: Now?

1197
00:55:17,079 --> 00:55:19,159
Speaker 1: Well they Microsoft has all the games on there, but

1198
00:55:19,239 --> 00:55:21,519
they'd rather people do it on their Xbox app. To

1199
00:55:21,599 --> 00:55:27,639
remind people of how that happened, I think that Steam

1200
00:55:28,079 --> 00:55:30,920
Valve went to e A and said what would it

1201
00:55:30,960 --> 00:55:35,039
take to get APEX Legends onto Steam? So Valve broached

1202
00:55:35,079 --> 00:55:36,920
them about that, like you think. You think Valves always

1203
00:55:36,920 --> 00:55:38,760
just sitting there on their mountain waiting for everyone to

1204
00:55:38,800 --> 00:55:41,199
come to them to ask them for some gold. But

1205
00:55:41,719 --> 00:55:43,400
Valve's like, hey, what would it take to get APEX

1206
00:55:43,480 --> 00:55:45,960
Legends on Steam? And I was like, can we have

1207
00:55:46,199 --> 00:55:49,000
e A Play on Steam? And val said yes? So

1208
00:55:49,760 --> 00:55:53,920
I think interesting if Microsoft with a lot of chips

1209
00:55:54,199 --> 00:55:56,000
now to like play with, like, hey we have Call

1210
00:55:56,039 --> 00:55:59,159
of Duty, uh, and you want because like it's called

1211
00:55:59,199 --> 00:56:01,679
I guess called Duty is already on Steam, gonna be happening,

1212
00:56:01,719 --> 00:56:04,320
that's already happening going forward. But maybe because that they

1213
00:56:04,519 --> 00:56:07,159
like in Valve has a good relationship with Microsoft these days.

1214
00:56:07,320 --> 00:56:09,119
I think they'd be like, maybe we could just make

1215
00:56:09,159 --> 00:56:11,519
this happen to kind of make sure everyone's feeling happy

1216
00:56:11,559 --> 00:56:13,920
and we keep call of duty here long term, So

1217
00:56:14,039 --> 00:56:16,960
maybe something like that can happen. Maybe be pessimistic with

1218
00:56:17,079 --> 00:56:20,119
ten percent, but I'm still gonna keep it all right, Mike,

1219
00:56:20,440 --> 00:56:21,960
that was good. You did a good job on that.

1220
00:56:22,679 --> 00:56:23,920
That was a lot of fun. We'll do more of

1221
00:56:23,960 --> 00:56:25,360
that in the future. Trying to come up with new

1222
00:56:25,400 --> 00:56:27,639
segments all the time. And I was watching part of

1223
00:56:27,679 --> 00:56:29,239
the interruption that they did this, so.

1224
00:56:29,480 --> 00:56:31,320
Speaker 2: And what have it fun to go through that top

1225
00:56:31,360 --> 00:56:34,199
one hundred PC games list? Like, what's complaining about? But

1226
00:56:34,559 --> 00:56:36,679
it's a hundred games, So I don't know if we

1227
00:56:36,719 --> 00:56:37,360
can fix that one.

1228
00:56:37,440 --> 00:56:38,960
Speaker 1: If we ever did something like that, it would be

1229
00:56:39,079 --> 00:56:41,480
like a dedicated stream or something. It would be a

1230
00:56:41,519 --> 00:56:42,440
little different thing.

1231
00:56:43,039 --> 00:56:46,239
Speaker 2: Look, I'm not foolish enough to want to make a

1232
00:56:46,280 --> 00:56:48,159
list of the top one bunch of PC games, Like

1233
00:56:48,280 --> 00:56:49,719
how yeah, so many games.

1234
00:56:49,760 --> 00:56:52,039
Speaker 1: I haven't played all those games. I don't know. I'll

1235
00:56:52,039 --> 00:56:54,840
get shot out three number one though it was only

1236
00:56:54,840 --> 00:56:56,960
like number of line. But that's that's what I'm saying

1237
00:56:56,960 --> 00:57:02,920
why so low? All right metaphors one last break, well,

1238
00:57:03,039 --> 00:57:04,599
last break, we'll come back, we'll talk about what we've

1239
00:57:04,639 --> 00:57:12,360
been playing, and get out here right after this. We're back, Mike,

1240
00:57:12,519 --> 00:57:14,400
I'm curious, what have you been playing.

1241
00:57:15,440 --> 00:57:18,440
Speaker 2: I did finish Silent Hill too. I think I talked

1242
00:57:18,440 --> 00:57:19,840
about that a little bit earlier.

1243
00:57:20,119 --> 00:57:20,920
Speaker 1: HLTB on that.

1244
00:57:22,920 --> 00:57:26,199
Speaker 2: Oh yeah, like I think twelve or thirteen hours a

1245
00:57:26,199 --> 00:57:28,440
little bit or fourteen a little bit longer than you

1246
00:57:28,440 --> 00:57:28,880
would think.

1247
00:57:29,159 --> 00:57:30,320
Speaker 1: And there was maybe one.

1248
00:57:30,280 --> 00:57:32,320
Speaker 2: Section where I was like, ah, maybe this could have

1249
00:57:32,360 --> 00:57:34,840
been trimmed a bit, but I don't think it was

1250
00:57:34,880 --> 00:57:39,440
like some overly long oversting. It's welcome kind of game, right,

1251
00:57:39,920 --> 00:57:42,440
but didn't begruderate. It's lengked too much. Maybe a little

1252
00:57:42,519 --> 00:57:44,800
long for what is, but not not horribly so you.

1253
00:57:44,800 --> 00:57:46,679
Speaker 1: Ever say something to know? I just annoyed Sean because

1254
00:57:46,679 --> 00:57:48,559
I know he's like, that's the same number of syllables

1255
00:57:48,559 --> 00:57:50,079
as how long to be? Why would you say it

1256
00:57:50,199 --> 00:57:50,480
that way?

1257
00:57:51,000 --> 00:57:51,320
Speaker 3: I do?

1258
00:57:52,239 --> 00:57:57,760
Speaker 1: You know me so well? But yeah, it's I was like,

1259
00:57:58,440 --> 00:58:01,000
this is like not an impossible number of hours I

1260
00:58:01,000 --> 00:58:04,199
would like to play that game. So, but also you

1261
00:58:04,280 --> 00:58:06,440
were streaming and that looked fun. I'm like, man, especially

1262
00:58:06,480 --> 00:58:08,119
horror games, that's such a fun thing to stream. I

1263
00:58:08,199 --> 00:58:10,360
keep psyching myself out I should just play it and

1264
00:58:10,440 --> 00:58:13,320
not worry about streaming it, because that's always like, oh,

1265
00:58:13,360 --> 00:58:14,840
I'll just save that for the stream, and then I

1266
00:58:14,920 --> 00:58:16,639
never can get around to doing that. But it looked

1267
00:58:16,639 --> 00:58:18,440
like fun when you were playing it. It was fun.

1268
00:58:18,480 --> 00:58:21,000
Speaker 2: It's very drupe, but you know, like, I love Resident

1269
00:58:21,079 --> 00:58:22,760
Evil and I love the fact that like it does

1270
00:58:22,880 --> 00:58:25,840
like just randomly have goofs in it and whatnot. But

1271
00:58:25,880 --> 00:58:29,960
I do also appreciate Solid Hill taking itself pretty seriously

1272
00:58:30,199 --> 00:58:33,719
and because of that, it is able to tackle difficult

1273
00:58:33,760 --> 00:58:35,920
subjects that you probably don't want to see in a

1274
00:58:36,039 --> 00:58:39,920
Resident Evil, and those things are handled in Silent Hill too,

1275
00:58:40,000 --> 00:58:45,079
and they're handled very well actually, right, Like, it's pretty

1276
00:58:45,079 --> 00:58:48,400
impressive to see these topics approached in an address in

1277
00:58:48,519 --> 00:58:53,119
a thoughtful way that doesn't feel cheap or yeah, kind

1278
00:58:53,119 --> 00:58:56,039
of outlandish or you know, like yeah exactly so yeah,

1279
00:58:56,159 --> 00:58:57,760
just in Joe really press it looks great.

1280
00:58:57,840 --> 00:58:58,559
Speaker 1: It played great.

1281
00:58:58,840 --> 00:59:00,440
Speaker 2: I know a lot of people are scots about what

1282
00:59:00,440 --> 00:59:02,800
Bloomber Team would do with this one, but it was

1283
00:59:02,800 --> 00:59:03,239
good stuff.

1284
00:59:03,239 --> 00:59:06,840
Speaker 1: Did we have an in ground fly out. God. Yeah,

1285
00:59:06,840 --> 00:59:08,679
I couldn't actually recommend it enough if you think it's

1286
00:59:08,719 --> 00:59:11,679
something that you would be interested in. Yeah, the degree

1287
00:59:11,719 --> 00:59:13,679
one of my difficulty on what they're doing here with

1288
00:59:13,800 --> 00:59:16,119
all that stuff is like so so impressive that they

1289
00:59:16,280 --> 00:59:18,320
obviously they pulled it off originally and then you know

1290
00:59:18,320 --> 00:59:21,199
Blueberg again, credit to Bloomberg coming in there, and it

1291
00:59:21,280 --> 00:59:23,719
feels like such an underhanded compliment. They're back in a

1292
00:59:23,760 --> 00:59:25,679
compliment to say, oh and they didn't mess it up.

1293
00:59:25,920 --> 00:59:28,440
It sounds like they did right by that game and

1294
00:59:28,679 --> 00:59:30,320
they should get the credit for it. Yeah, they did.

1295
00:59:30,639 --> 00:59:31,320
It was more than that.

1296
00:59:31,480 --> 00:59:34,119
Speaker 2: I think they actually did a very good job doing this. Again,

1297
00:59:34,159 --> 00:59:36,880
like in terms of things that felt off, it's very

1298
00:59:37,239 --> 00:59:40,119
very few complaints. Again, maybe one section could have been trimmed.

1299
00:59:40,840 --> 00:59:42,239
I think people would talk about it as I talked

1300
00:59:42,239 --> 00:59:45,639
about like the introduction of the pyramid Head character, like

1301
00:59:45,719 --> 00:59:49,719
that scene wasn't really done super well. They're not giant

1302
00:59:49,760 --> 00:59:52,440
issues at all, and so many other things stand out

1303
00:59:52,480 --> 00:59:56,559
really well. The voice acting very good, the performances in general,

1304
00:59:56,719 --> 00:59:59,800
the gameplay itself feels very satisfying. The nice kind of

1305
01:00:00,000 --> 01:00:03,880
witch between the melee and the shooting. It all worked

1306
01:00:04,000 --> 01:00:04,440
very well.

1307
01:00:04,320 --> 01:00:08,679
Speaker 1: For me, my wife that you thought on that through

1308
01:00:08,719 --> 01:00:09,559
the game, So yeah.

1309
01:00:09,440 --> 01:00:11,119
Speaker 2: That was the big That was my biggest complaint is

1310
01:00:11,199 --> 01:00:13,719
So we started the game and he said like my

1311
01:00:13,880 --> 01:00:16,960
wife twice right away. So I hurried up and got

1312
01:00:17,159 --> 01:00:20,760
my wife counter made for my stream. Right, It's like

1313
01:00:20,840 --> 01:00:22,960
the first like ten minutes you said it twice. Then

1314
01:00:23,039 --> 01:00:26,199
for the next fourteen hours he said it one more time.

1315
01:00:27,800 --> 01:00:28,639
Speaker 1: That's incredible.

1316
01:00:29,039 --> 01:00:32,719
Speaker 2: Yeah, he very quickly just started calling her Mary and

1317
01:00:33,000 --> 01:00:35,519
all the other characters do about Barry, so he didn't

1318
01:00:35,559 --> 01:00:37,519
have to just say my wife like I thought it

1319
01:00:37,639 --> 01:00:40,719
was going to be like the fugitive.

1320
01:00:40,320 --> 01:00:43,400
Speaker 1: Situation or something where he just says my wife constantly.

1321
01:00:44,199 --> 01:00:46,400
But no, no, So I looked pretty wee a man

1322
01:00:46,559 --> 01:00:49,559
killed my wife. I didn't kill my wife. Didn't kill

1323
01:00:49,599 --> 01:00:52,920
my wife, all right, I don't care. Oh God, what

1324
01:00:53,000 --> 01:00:55,480
a good line. Anything else from you, Mike.

1325
01:00:57,119 --> 01:00:59,119
Speaker 2: I mean, I've been playing more Metaphor and have been

1326
01:00:59,280 --> 01:01:02,199
really enjoying it, and like you know, systems that keeps

1327
01:01:02,280 --> 01:01:04,039
still opening up there. I think I'm about to get

1328
01:01:04,079 --> 01:01:07,920
my fourth like fifteen hours, I'm heading towards what I

1329
01:01:07,960 --> 01:01:10,960
assume was getting my fourth party member pretty soon here.

1330
01:01:11,360 --> 01:01:17,559
Speaker 1: Very cool. Yep, I started Astrobots Speed Run today. Sorry,

1331
01:01:17,599 --> 01:01:21,639
where was that, Christian? Oh he's super delay. Yeah he's

1332
01:01:21,639 --> 01:01:24,599
got a big delay. Huh all right, well no, sorry,

1333
01:01:24,800 --> 01:01:28,639
I was just like confirming then oh, okay, right there,

1334
01:01:28,719 --> 01:01:33,360
I gotch Okay, Well, yeah, I've been playing Astrobots Speed

1335
01:01:33,440 --> 01:01:35,280
Run level. I know you have been as well. Yes,

1336
01:01:35,719 --> 01:01:38,199
I did. I guess I forgot about that. Yeah, that's fine.

1337
01:01:38,199 --> 01:01:40,159
I was glad you let me let me start here.

1338
01:01:40,239 --> 01:01:42,320
I really wanted to start it when I first released

1339
01:01:42,360 --> 01:01:44,639
this morning, I was in an appointment, so I couldn't

1340
01:01:44,679 --> 01:01:46,599
do that. As soon as I showed up, Dan had

1341
01:01:46,639 --> 01:01:49,119
a pretty decent time, and it was a little bit

1342
01:01:49,199 --> 01:01:51,880
challenging to get up to where he's at. Was doing

1343
01:01:51,960 --> 01:01:55,519
it blind mostly where we're kind of not looking at

1344
01:01:55,599 --> 01:01:57,920
other people's speed runs. Yet it was fun to like

1345
01:01:57,960 --> 01:01:59,960
get some good times that way, and I did beat

1346
01:02:00,119 --> 01:02:03,039
time eventually doing it raw, and now we are looking

1347
01:02:03,079 --> 01:02:06,400
at YouTube videos of we're doing YouTube videos. Look at

1348
01:02:06,480 --> 01:02:09,119
video YouTube videos. I did. I'm like, I could tell you,

1349
01:02:09,159 --> 01:02:12,760
he's like, I'm gonna do the thing, and like learning

1350
01:02:12,840 --> 01:02:15,400
the skips, learning the best techniques, a lot a lot

1351
01:02:15,440 --> 01:02:18,519
of good tech out there, and it's been. It's always

1352
01:02:18,519 --> 01:02:20,119
annoying of like, oh, I've learned how to play this

1353
01:02:20,199 --> 01:02:21,639
level of my way, and now I need to unlearn

1354
01:02:21,679 --> 01:02:25,039
that muscle memory. But it happens, and I played it

1355
01:02:25,119 --> 01:02:27,000
a bunch on stream today. We just kind of hung

1356
01:02:27,079 --> 01:02:29,000
out while I played the level, and uh, you know,

1357
01:02:29,119 --> 01:02:30,960
Dan was playing in the background, Sean was playing in

1358
01:02:31,000 --> 01:02:33,920
the background, and we're all setting times and trading stuff.

1359
01:02:34,000 --> 01:02:36,559
Jordan Miller showed up in chat. He was sharing his times,

1360
01:02:37,159 --> 01:02:39,159
and it was fun to be like, Okay, I'm learning

1361
01:02:39,280 --> 01:02:41,800
all this stuff, and we'll get to a point where

1362
01:02:42,840 --> 01:02:45,159
I'll go off stream, I'll sit down over there and

1363
01:02:45,239 --> 01:02:47,239
I'll actually give it a real go. Because that that's

1364
01:02:47,280 --> 01:02:49,360
what happened, Like I had a few minutes and I

1365
01:02:49,480 --> 01:02:51,280
was able to like quickly beat Dan after I had

1366
01:02:51,320 --> 01:02:53,400
those few minutes, and now it's like, Okay, I've done

1367
01:02:53,400 --> 01:02:55,159
a bunch more and I'll take all that stuff I

1368
01:02:55,239 --> 01:02:57,480
learned and really apply it when I could just focus

1369
01:02:57,639 --> 01:03:00,360
entirely on what I'm playing. So sorry, my kids like

1370
01:03:00,440 --> 01:03:03,719
doing the magnet right here on this desk, and I

1371
01:03:03,840 --> 01:03:05,519
love that stuff. I love it. This is a really

1372
01:03:05,559 --> 01:03:07,679
good way of doing things. One level per week we

1373
01:03:07,760 --> 01:03:09,679
could just all focus on that and folded. I'm glad

1374
01:03:09,679 --> 01:03:11,960
that is, yes, So how are you finding it?

1375
01:03:12,679 --> 01:03:15,320
Speaker 2: Oh, I'm looking at a lot. You know, I haven't

1376
01:03:15,360 --> 01:03:18,840
gotten to amazing time yet. I'm working on it. I

1377
01:03:18,880 --> 01:03:21,480
start to find this twenty eight second video, nobody will

1378
01:03:21,480 --> 01:03:23,400
share it with me because you're all trying to cheat.

1379
01:03:23,239 --> 01:03:26,000
Speaker 3: Me, Like, I just put in the chat here?

1380
01:03:26,480 --> 01:03:26,960
Speaker 1: What chat?

1381
01:03:27,719 --> 01:03:28,400
Speaker 3: YouTube chat?

1382
01:03:28,800 --> 01:03:31,880
Speaker 1: YouTube chat? Where's that? Okay? Good? Thank you?

1383
01:03:32,960 --> 01:03:35,079
Speaker 2: So yeah, I think, in fact, right after this, I'm

1384
01:03:35,079 --> 01:03:37,199
probably gonna stream for like an hour or so before

1385
01:03:37,280 --> 01:03:38,400
we do Mario Party Party.

1386
01:03:38,559 --> 01:03:42,119
Speaker 1: Yeah. It's a good time to like because it's you.

1387
01:03:42,360 --> 01:03:44,719
You start off the level and you're like, okay, I

1388
01:03:45,519 --> 01:03:47,039
just did this and I felt it was really fast,

1389
01:03:47,119 --> 01:03:49,519
but that was thirty three seconds. I am two seconds

1390
01:03:49,519 --> 01:03:51,480
slower than Dan reichert. What's going on here? And then

1391
01:03:51,480 --> 01:03:54,000
you start work exactly you wait? Am I when I

1392
01:03:54,320 --> 01:03:56,559
noticed when I do this boost with this dog power,

1393
01:03:57,199 --> 01:03:59,480
h it feels like it starts off way faster than

1394
01:03:59,519 --> 01:04:01,760
it finishes. It feels like sort of sluggish at the end.

1395
01:04:01,800 --> 01:04:03,679
So let's try to shorten that stuff up and then

1396
01:04:03,760 --> 01:04:05,199
we of course, I'm like, as soon as I realized

1397
01:04:05,199 --> 01:04:07,000
that I start talking to the guys and everyone's like, yeah,

1398
01:04:07,000 --> 01:04:09,280
that seems to be way better. So it's okay, Now

1399
01:04:09,280 --> 01:04:11,079
we got to figure out how do we incorporate short

1400
01:04:11,159 --> 01:04:13,880
boosts instead of long boost So that completely changes the

1401
01:04:13,960 --> 01:04:15,719
path you need to take through some of these areas,

1402
01:04:16,360 --> 01:04:19,599
and it also makes some more precise platform especially in

1403
01:04:19,679 --> 01:04:21,920
that last section with the cart. The last section is

1404
01:04:21,960 --> 01:04:24,199
like the big hurdle right now, right, that's the one

1405
01:04:24,239 --> 01:04:27,320
that's like because the spinning exes spinning exes because every

1406
01:04:27,360 --> 01:04:29,960
time you arrive there, you know there's not there's not

1407
01:04:30,039 --> 01:04:32,119
a global cycle, but there is that Then you see

1408
01:04:32,119 --> 01:04:33,840
those things pop up when you do a certain jump,

1409
01:04:34,079 --> 01:04:35,760
and depending on how long it takes for you to

1410
01:04:35,800 --> 01:04:39,119
get from that point to those things, the exes on

1411
01:04:39,159 --> 01:04:41,559
the rotation could be in a slightly different position, and

1412
01:04:41,679 --> 01:04:44,000
so you kind of have to like wing it every time, like, yeah,

1413
01:04:44,079 --> 01:04:46,320
there's an optimal path. You want to be doing short

1414
01:04:46,360 --> 01:04:50,039
boosts even across those exes. But sometimes it's like, I

1415
01:04:50,079 --> 01:04:51,440
don't think I'm going to be able to make that

1416
01:04:51,480 --> 01:04:53,760
work at all, and this whole good run could be ruined.

1417
01:04:53,920 --> 01:04:55,320
So I'm going to play it a little bit safe

1418
01:04:55,679 --> 01:04:57,719
and making those choices on the fly. So you know what,

1419
01:04:57,960 --> 01:04:59,719
this is a good speed run level because you get

1420
01:04:59,760 --> 01:05:01,639
all that that stuff early on board, you can optimize

1421
01:05:01,639 --> 01:05:03,880
it and then sometimes there's still going to be the

1422
01:05:03,960 --> 01:05:05,639
need for a little bit of jazz at the end.

1423
01:05:06,119 --> 01:05:09,440
And thirty seconds a perfect amount of time. I'm just like, Oh,

1424
01:05:09,559 --> 01:05:11,400
they nailed it. They really knew what they're what they're

1425
01:05:11,440 --> 01:05:14,599
doing should be commended, and I am looking forward to

1426
01:05:14,679 --> 01:05:17,039
this next week and spending a lot of time on

1427
01:05:17,159 --> 01:05:20,039
this level and just perfecting it. Like Marino saying he's

1428
01:05:20,079 --> 01:05:21,960
got a better time than me. You spent an hour

1429
01:05:22,039 --> 01:05:23,800
without being able to shove off any more time and

1430
01:05:23,800 --> 01:05:26,760
then finally got a slightly better time. So you know,

1431
01:05:26,840 --> 01:05:30,559
and we're talking about mid thirties thirty point like five

1432
01:05:30,639 --> 01:05:33,360
thirty point six, thirty point seven. The best times on

1433
01:05:33,400 --> 01:05:35,559
the later board are down to twenty eight seconds, and

1434
01:05:35,639 --> 01:05:37,199
that seems to be all execution.

1435
01:05:37,519 --> 01:05:41,800
Speaker 2: So yeah, yeah, it's like it's surprising, how like there's

1436
01:05:41,840 --> 01:05:44,639
the one part where it's actually faster to jump and

1437
01:05:44,760 --> 01:05:47,039
boost for a little bit to hit this gap, and

1438
01:05:47,199 --> 01:05:48,719
it's like you get just high.

1439
01:05:48,639 --> 01:05:50,920
Speaker 1: Enough to make it. Oh you took the post car

1440
01:05:51,119 --> 01:05:53,320
wash skip. Yeah, right, So the car wash skip. So

1441
01:05:53,360 --> 01:05:55,920
you go down the slide and instead of taking the jumpad,

1442
01:05:56,000 --> 01:05:59,559
you're just going to do a jump, a spin the

1443
01:05:59,679 --> 01:06:02,320
laser beam double jump, and then you boost right across

1444
01:06:02,400 --> 01:06:03,679
and you just barely make it and it kind of

1445
01:06:03,760 --> 01:06:06,400
cuts right over to the slide. So yeah, there's a

1446
01:06:06,440 --> 01:06:09,679
lot of cool tricks. It's I don't know. It's fine

1447
01:06:09,719 --> 01:06:11,440
if you if in your life you've got people that

1448
01:06:11,679 --> 01:06:14,039
play this game, just start paying them with your times

1449
01:06:14,119 --> 01:06:17,280
and create your own little friend leader board. I can't

1450
01:06:17,320 --> 01:06:19,719
recommend it enough. It's such a such a good time. Okay,

1451
01:06:19,800 --> 01:06:21,360
we need to we let's get this se We just

1452
01:06:21,400 --> 01:06:23,360
gonna gotta get back to Mike. Read the super chats.

1453
01:06:23,960 --> 01:06:26,599
I guess I should open those up first. Yeah, that'd

1454
01:06:26,679 --> 01:06:26,920
be good.

1455
01:06:27,440 --> 01:06:30,320
Speaker 2: Next one is from Big Fresh thirty seven says super

1456
01:06:30,360 --> 01:06:31,519
Mario Broth is in trouble.

1457
01:06:31,599 --> 01:06:33,519
Speaker 1: Help if you can. What's wrong with super Mario Broth.

1458
01:06:33,599 --> 01:06:35,599
I have no idea. I love super Mario Broth. That

1459
01:06:35,800 --> 01:06:37,920
oh the Guardian's ketcher got hitting the balls.

1460
01:06:40,159 --> 01:06:45,880
Speaker 2: Oh shit, it's okay, that's fine, okay, okay, I didn't

1461
01:06:45,880 --> 01:06:51,079
look fine right in the nailors, right in the holy shit,

1462
01:06:51,320 --> 01:06:53,880
all right, I hope. Yeah, I hope Super Mario Broth's okay.

1463
01:06:55,559 --> 01:06:58,519
Next up, Oh, double play, double play, that'll make you

1464
01:06:58,559 --> 01:06:58,960
feel better.

1465
01:06:59,280 --> 01:07:01,800
Speaker 1: Next hips from super Mario Bros. Mom passed away and

1466
01:07:01,960 --> 01:07:06,960
can't make money anymore. Oh no, but the Patreon came through,

1467
01:07:07,079 --> 01:07:07,960
so I think he's fine.

1468
01:07:08,039 --> 01:07:11,599
Speaker 2: Now okay, good because I felt really bad talking about

1469
01:07:11,639 --> 01:07:13,079
that guy getting hit with his balls after that.

1470
01:07:13,199 --> 01:07:17,320
Speaker 1: Then right fine? Now great? Right fine relatively speaking of course,

1471
01:07:17,719 --> 01:07:20,599
well o, hey throw the Patreon Lincoln chat everybody out.

1472
01:07:20,599 --> 01:07:22,920
Super Mario Broth is a great blog that like finds

1473
01:07:23,280 --> 01:07:26,639
the coolest shit about Mario games. It rules support them.

1474
01:07:28,239 --> 01:07:30,960
Speaker 2: Bob as Me says, wow grub major Boomer points with

1475
01:07:31,119 --> 01:07:34,039
references to og Dick Van Dyke and Golden Girls in

1476
01:07:34,079 --> 01:07:36,840
one show, and I am old af so appreciated both

1477
01:07:36,920 --> 01:07:38,800
references on last week's BombCast.

1478
01:07:38,960 --> 01:07:42,599
Speaker 1: You're welcome. Thank you for the super chat, Bob Ceo, saying,

1479
01:07:42,719 --> 01:07:44,440
just send a super chat, So I thank you very much, Bob.

1480
01:07:44,559 --> 01:07:45,119
No the message.

1481
01:07:45,480 --> 01:07:47,679
Speaker 2: Hey you, Pika Blue, says my son in law Chris.

1482
01:07:48,000 --> 01:07:50,079
Let me know this, Dan, gentleman, and I love to

1483
01:07:50,159 --> 01:07:52,119
watch Chris and you guys stomp.

1484
01:07:51,920 --> 01:07:54,320
Speaker 1: The zopa as well. We enjoy some cigars got it.

1485
01:07:56,039 --> 01:07:56,639
I don't know if you are.

1486
01:07:56,760 --> 01:07:59,280
Speaker 2: I think I think you're on your main Hey you

1487
01:07:59,400 --> 01:08:04,159
Pika Blue. Well, I don't think you're all your Schwartzenegger. Wait,

1488
01:08:04,320 --> 01:08:07,679
it says Schwarzenegger to me. Really, hey, you pick up

1489
01:08:07,679 --> 01:08:08,079
blue of me?

1490
01:08:08,159 --> 01:08:11,519
Speaker 1: Yeah, it says Arnold Schwarzenegger. So yeah, maybe they changed

1491
01:08:11,519 --> 01:08:12,480
it afterwards. I don't know.

1492
01:08:12,880 --> 01:08:20,000
Speaker 2: Oh no, Expo. Next it is from Tyrant. It says

1493
01:08:20,319 --> 01:08:21,840
this is a super chip. By the way, how we

1494
01:08:21,880 --> 01:08:24,279
feeling about wrestling lately? I think AW is finally getting

1495
01:08:24,319 --> 01:08:27,359
good again with page swerve, MGF cole W feels down

1496
01:08:27,439 --> 01:08:30,640
with Bloodline drawn out. I definite feel like aag was

1497
01:08:30,680 --> 01:08:32,680
coming out of Aw's coming out a bit of a

1498
01:08:32,840 --> 01:08:33,760
downturn for sure.

1499
01:08:33,920 --> 01:08:36,279
Speaker 1: Yeah, I think that's a fair thing to say. I mean, listen,

1500
01:08:36,359 --> 01:08:38,560
I think that the Bloodline is not as good as

1501
01:08:38,640 --> 01:08:41,119
it once was, of course, but I think all of

1502
01:08:41,199 --> 01:08:44,920
those characters still involved. I think Cody and It just

1503
01:08:45,000 --> 01:08:47,840
never went involved. It's just still really good and they're

1504
01:08:47,920 --> 01:08:50,239
nailing all of the beats as best they can. It's

1505
01:08:50,359 --> 01:08:52,880
never going to be quite the heat that it once was,

1506
01:08:53,079 --> 01:08:55,399
but as they can play on that. For I think

1507
01:08:55,439 --> 01:08:57,119
a couple more years and I'll be happy.

1508
01:08:58,640 --> 01:09:01,600
Speaker 2: A big double from the Yankees. But they have two outs.

1509
01:09:01,600 --> 01:09:05,079
So let's what's score three to one pop of the seventh?

1510
01:09:05,479 --> 01:09:07,560
They have two outs. They just got a double, the

1511
01:09:07,600 --> 01:09:09,920
Yankees did, so hopefully we get out of this one.

1512
01:09:09,960 --> 01:09:11,840
Speaker 1: Here, tell the tell the Guardians get a few more

1513
01:09:11,920 --> 01:09:15,600
runs for me. All right, will are we going to

1514
01:09:15,600 --> 01:09:19,239
super Chats? That's it? All right, excellent. I'm gonna hit

1515
01:09:19,279 --> 01:09:23,319
the button, all right, Mikey tonight Super Mario Party Party.

1516
01:09:23,880 --> 01:09:25,600
I will see you there for that nine pm on

1517
01:09:25,800 --> 01:09:28,840
Giant Bomb. Everybody, we're gonna be doing that on Giant Bombs.

1518
01:09:28,920 --> 01:09:31,079
So instead of hanging out here, just go over a

1519
01:09:31,119 --> 01:09:33,079
giant bomb dot com slash chat sign up for that

1520
01:09:33,199 --> 01:09:34,800
hang out with us, all right, right in the real chat.

1521
01:09:35,479 --> 01:09:37,960
We'll be on twitching YouTube of course as well. But

1522
01:09:38,039 --> 01:09:39,960
that'll be a good time. Look I said they do.

1523
01:09:40,039 --> 01:09:41,840
Speaker 2: But before that, I am gonna go on my twitsch

1524
01:09:41,880 --> 01:09:43,840
at Tolkoto. I'm gonna play some of these this on

1525
01:09:43,920 --> 01:09:44,600
mastrobot here.

1526
01:09:44,680 --> 01:09:46,800
Speaker 1: Try to get that time. Maybe you can. You could

1527
01:09:46,800 --> 01:09:48,640
have hung out with us all day today. There was

1528
01:09:48,880 --> 01:09:51,079
something happening pretty much every minute. So yeah, go to

1529
01:09:51,239 --> 01:09:54,199
Tokodo next anything else, like what else you got going on?

1530
01:09:55,399 --> 01:09:57,239
Speaker 2: Going to the gardens gave tomorrow, So hopefully I'll be

1531
01:09:57,720 --> 01:09:59,880
sharing them on after a win tonight.

1532
01:10:00,000 --> 01:10:02,840
Speaker 1: That's what I'm hoping for. Ideally that would be the scenario.

1533
01:10:03,159 --> 01:10:08,000
Happy for you. I hope that comes out. Yeah, Tomorrow

1534
01:10:08,119 --> 01:10:13,760
on Giant Bomb, we are gonna be doing a Astrobot invitational,

1535
01:10:14,000 --> 01:10:15,720
so if you're ready for that, mic, we're doing that

1536
01:10:15,800 --> 01:10:19,920
during the good we're gonna be I think we're basically

1537
01:10:19,920 --> 01:10:22,680
gonna take turns like running the level, so I might

1538
01:10:22,760 --> 01:10:25,000
I should get like a interesting I should get like

1539
01:10:25,000 --> 01:10:27,119
a safe run in there, like I should like learn

1540
01:10:27,199 --> 01:10:29,039
a safe run so I can try to actually win that.

1541
01:10:29,439 --> 01:10:31,279
That's not my way when I don't know why we're

1542
01:10:31,319 --> 01:10:34,479
doing it this way, but we'll do that. It'll be

1543
01:10:34,520 --> 01:10:36,800
a good time. We'll just share all our gameplay one

1544
01:10:36,800 --> 01:10:40,359
at a time. It'll be excellent. That'll be I think

1545
01:10:40,399 --> 01:10:42,840
we're doing that at two pm E Street. There will

1546
01:10:43,000 --> 01:10:45,399
there will not be a BCR tomorrow, so Giant Bomb

1547
01:10:45,399 --> 01:10:48,479
stuff will be gmm upf and then we're gonna catch

1548
01:10:48,520 --> 01:10:51,439
for the weekend. Got the flyout all right, good deal.

1549
01:10:52,159 --> 01:10:54,680
But other than that for game mess, I know, I

1550
01:10:54,760 --> 01:10:58,920
still owe everybody a a Q and A. This weekend

1551
01:10:58,920 --> 01:11:00,439
thing should be a little bit slow or might be

1552
01:11:00,479 --> 01:11:02,880
able to make that work, so I'll try to do that,

1553
01:11:03,600 --> 01:11:06,119
and then thank you everybody who's been joining the Patreon recently.

1554
01:11:06,359 --> 01:11:08,880
It's been nice to see. As always, it feels like

1555
01:11:09,760 --> 01:11:11,199
it feels like there'll be a couple of weeks there

1556
01:11:11,199 --> 01:11:12,560
where it's like, oh, you know, maybe one or two

1557
01:11:12,560 --> 01:11:14,960
people joined, and then kind of a slew of people

1558
01:11:15,039 --> 01:11:16,960
join all at once. So shout out to everybody who's

1559
01:11:17,000 --> 01:11:20,399
been supporting that. It's been really nice, really nice to see.

1560
01:11:21,079 --> 01:11:23,199
Speaker 2: I got an email set said import information for your

1561
01:11:23,279 --> 01:11:25,640
upcoming Guardians game, and the first thing is about new

1562
01:11:25,680 --> 01:11:29,960
food offerings, including the knuckleball and oversized Italian meatball muffin.

1563
01:11:30,159 --> 01:11:31,079
Speaker 4: This is very.

1564
01:11:32,840 --> 01:11:35,880
Speaker 1: Get the balls here, everybody. All right, we're getting down here.

1565
01:11:35,920 --> 01:11:37,920
I have a good one. Take care of yourself, history

1566
01:11:38,079 --> 01:11:40,319
good sounds good as hell.

1567
01:11:42,760 --> 01:11:54,920
Speaker 4: Knuckleball, She's just my little meatball muffin.

1568
01:12:03,399 --> 01:12:05,840
Speaker 1: I have to poop, you know.

1569
01:12:06,000 --> 01:12:08,439
Speaker 3: I think Dan is just over compensating for the fact

1570
01:12:08,479 --> 01:12:10,680
that Wax it to hobbit porn every night.

1571
01:12:10,800 --> 01:12:10,960
Speaker 4: Man.

1572
01:12:11,960 --> 01:12:12,680
Speaker 3: Thank you Dan.

1573
01:12:14,119 --> 01:12:15,560
Speaker 1: Around I'm not believing a damn thing.

1574
01:12:15,920 --> 01:12:17,640
Speaker 3: Yeah, thank you.

1575
01:12:18,000 --> 01:12:24,319
Speaker 1: Wow, my my Dixie wrecked. All right, Christian's not here

1576
01:12:24,399 --> 01:12:26,279
to toast. We're on a break, but I'll tell you. Okay,

1577
01:12:26,359 --> 01:12:28,720
thank you, appreciate that. It's just me and you. Sean's

1578
01:12:28,720 --> 01:12:30,920
not here. Yeah, it's like the old man. It's like

1579
01:12:30,960 --> 01:12:34,039
old days. Man. You're on a break.

1580
01:12:34,640 --> 01:12:37,119
Speaker 2: Thank you, thank you, Sean true all right now it

1581
01:12:37,159 --> 01:12:43,680
feels real. Okay, God, thanks God. All right, I'm ready

1582
01:12:43,680 --> 01:12:45,159
to go back there. I got the super chets up

1583
01:12:45,319 --> 01:12:45,600
me too.

1584
01:12:45,720 --> 01:12:49,560
Speaker 1: Let's do it, all right, Mike, there's no setup for

1585
01:12:50,079 --> 01:12:52,560
the game, so okay, I do have to go do it.

1586
01:12:52,640 --> 01:12:58,439
Drink I strike out from the guards. We're looking. Okay, chat,

1587
01:12:58,520 --> 01:13:02,439
make sure I remember do a excuse me, make sure

1588
01:13:02,439 --> 01:13:04,279
remember to explain kind of what I want from Mike

1589
01:13:04,319 --> 01:13:05,880
for this segment. It's not like a lot. I just

1590
01:13:05,920 --> 01:13:07,600
gotta make sure I kind of set him up so

1591
01:13:07,640 --> 01:13:09,319
he knows how to hit him back at me.

1592
01:13:10,439 --> 01:13:11,319
Speaker 3: What is the segment?

1593
01:13:11,800 --> 01:13:13,640
Speaker 1: Just we're gonna do over under and we're gonna do

1594
01:13:13,640 --> 01:13:17,439
odds makers. So I'm gonna give him prompted like, okay,

1595
01:13:17,479 --> 01:13:20,560
here's the number, and is this number of games with

1596
01:13:20,680 --> 01:13:22,880
the word astro in the title between now and the

1597
01:13:23,039 --> 01:13:25,239
end of the PS five and we're gonna pick over

1598
01:13:25,239 --> 01:13:27,880
an under for the number, and then he'll The point is,

1599
01:13:27,960 --> 01:13:30,319
he's like, I want him to like kind of take

1600
01:13:30,319 --> 01:13:32,880
a strong position argue it so then I can argue

1601
01:13:32,960 --> 01:13:35,920
back or whatever, or agree with him if necessary, just

1602
01:13:35,960 --> 01:13:37,279
so it can be kind of a debate, Like it's

1603
01:13:37,319 --> 01:13:39,560
not just him guessing, so we can see how smart

1604
01:13:39,600 --> 01:13:41,399
he is. It's about like, let's have kind of a

1605
01:13:41,399 --> 01:13:42,960
little bit of a conversation about each thing.

1606
01:13:43,600 --> 01:13:44,000
Speaker 3: I like it.

1607
01:13:44,039 --> 01:13:48,840
Speaker 1: I like it. Oh, by the way, man, we're getting

1608
01:13:48,880 --> 01:13:51,760
further fast today. That's what we need.

1609
01:13:52,720 --> 01:13:56,000
Speaker 3: Good just starts talking. He enters the room.

1610
01:13:56,279 --> 01:13:58,279
Speaker 1: Sorry, it's all right. Wait, what's up, Sewan?

1611
01:13:58,680 --> 01:14:00,800
Speaker 3: For the analog three, dy'd to wait for a jail

1612
01:14:00,840 --> 01:14:03,159
break to do anything other than play on sixty four cards?

1613
01:14:03,239 --> 01:14:06,199
Oh yes, what I'll lack of open FPGA support means.

1614
01:14:07,159 --> 01:14:08,920
Speaker 1: Yeah, I mean ever drive would work right.

1615
01:14:09,840 --> 01:14:11,479
Speaker 3: Right well, because that's an N sixty four.

1616
01:14:11,359 --> 01:14:13,199
Speaker 1: Car right right right right right, okay, yes, yes, yes,

1617
01:14:13,279 --> 01:14:15,399
but yes, and the jail break does take a long

1618
01:14:15,479 --> 01:14:17,159
time with the analog difficult it took.

1619
01:14:17,720 --> 01:14:21,079
Speaker 3: It depends because in the early days, Cautrist himself put

1620
01:14:21,159 --> 01:14:23,199
them out. Yeah, I think now it's a community thing.

1621
01:14:23,279 --> 01:14:23,920
So they had to wait.

1622
01:14:24,119 --> 01:14:26,359
Speaker 1: Oh okay, so that what it was? All right? Uh,

1623
01:14:26,720 --> 01:14:29,600
all right, I'll bring us back in. Oh wait, that's right. Now,

1624
01:14:29,600 --> 01:14:31,800
can explain to Mike. Mike, uh, we're gonna do over

1625
01:14:31,920 --> 01:14:34,840
under and odds makers for over under. I will give

1626
01:14:34,880 --> 01:14:37,840
you a number and I'll be like, is this scenario

1627
01:14:38,000 --> 01:14:40,159
going to be over under that number? And this is

1628
01:14:40,199 --> 01:14:42,439
not about like we're gonna check Mike's answers in a

1629
01:14:42,479 --> 01:14:44,119
couple of months to see if you were right. We're

1630
01:14:44,199 --> 01:14:45,560
just gonna have a little bit of a debate. So

1631
01:14:45,600 --> 01:14:47,600
you take a strong position and then either I agree

1632
01:14:47,640 --> 01:14:49,399
with you or pushback, or we have to discuss it.

1633
01:14:49,640 --> 01:14:51,399
It doesn't have to go very long for each thing,

1634
01:14:51,439 --> 01:14:52,680
but we just discussed it real quick and then we

1635
01:14:52,760 --> 01:14:54,000
move on to the next thing. I got you. I'll

1636
01:14:54,039 --> 01:14:56,520
not just say over and under and then stop talking

1637
01:14:56,680 --> 01:14:58,399
exactly and then and then yes and just gotta get

1638
01:14:58,399 --> 01:15:00,039
you know, make it, make your case, and then and

1639
01:15:00,520 --> 01:15:03,800
odds makers it will be here's a scenario. What is

1640
01:15:03,920 --> 01:15:06,199
the percentage chance that this is going to happen? And

1641
01:15:06,279 --> 01:15:08,520
you give your reasoning and then I will probably jump

1642
01:15:08,560 --> 01:15:10,840
in with Mike. I think that's right, or maybe it's

1643
01:15:10,840 --> 01:15:12,439
a little bit more likely because of this that sort

1644
01:15:12,479 --> 01:15:16,239
of thing, got it, Yes, sir, all right, Uh let's

1645
01:15:16,479 --> 01:15:18,520
do it. Hey, don't lose my averagreve from my game

1646
01:15:18,520 --> 01:15:21,560
Boy advance kiddo. All right, let's bring it back in

1647
01:15:23,239 --> 01:15:27,359
power updates powers. All right, glad to hear a Christian.

1648
01:15:28,199 --> 01:15:31,520
Let's go. All right, are you good to finish this up, Mike? Yes, sir,

1649
01:15:31,640 --> 01:15:34,880
all right. We'll do super chats after, we'll do chuts after.

1650
01:15:35,199 --> 01:15:39,399
Uh yeah, yeah. I connected to somewhere else fucking street WiFi,

1651
01:15:39,600 --> 01:15:43,000
and then it felt good, so I turned off. Oh man,

1652
01:15:43,159 --> 01:15:47,039
I gotta be careful with that. Get yourself tested, all right,

