Speaker 1: You are listening to table story.
Speaker 2: Title Blades is an improvised cinematic narrative with live production,
including music and dialogue.
Speaker 3: There's no script.
Speaker 2: We want to thank Drew City Games for sponsoring this
story and for creating the world to title Blades. Vow Lynch.
Neither this story nor my friends and I would exist now.
Somewhere in the very.
Speaker 4: Sad Sisters starting a sentry.
Speaker 1: A sweetens every Naverian remembers the storm. A monstrous cloud
rolling across the sky, blacker than Cuttlebeard's ink. It stained
the pristine blue like a bruise. The wind lashed out first.
It's a rage, a cry of warning. Then the rain
began to fall. Drifters moored their homes in haste, the
bay churning as the first waves crested high enough to
threaten the island city. It was, by all accounts, a
most magnificent storm, and as beings scrambled for safety, a
few heroes remained, standing strong against the thundering sky. They
were the tidal Blade Elite Guardians of Navii, tasked with
defending the floating islands for over two hundred years. They
had patrolled the reef Barrier day and night, keeping the
city safe from the terrors of the deep. But this storm,
this storm brought nightmares that clawed their way through the waves,
beasts that even the Title Blades could not hold back.
When the Higher Council convened, it was to decide on
a last desperate measure. There was a way to save
the city, but it carried a terrible price. As the
Arcanists gave the Title Blades the precious Hyperloom, their hearts
grew heavy, and when the Fold deployed in a searing
flash of magic and light, they knew NAVII would stand,
but the Title Blades would not. Years have passed. The
air over THEVII is warm again, the sky painted with
immaculate clouds. NVIRII has never been more vibrant, more beautiful.
The protective barrier known as the Folds still stands from
the scattered reefs to the wayward sea. It blocks the
horizon like a huge, glitching glacier, a brittle defense against
the horrors that lie beyond it. But stories travel on
the winds now. Creatures from the deep have begun to
slip through, strange and mutated, carrying abilities unseen before. Whispers
tell of folk found wandering outside the fold, blank eyed
and stripped of memory. Yet their skin is adorned in scars,
muscles taut and ready, their bodies clearly strong enough to
carry the memory their minds have lost. Could they be
former title blades? Some say that, others yet remain trapped waiting.
They need only a new generation of dreamers daring to
be heroes.
Speaker 5: So where are you taking us to?
Speaker 4: A while ago, one of my students right there, I
taught him, but he wouldn't consider himself a student to me.
Uh mentioned an engineer he lived out here, oh a
bit further into the Jungles anyway, who worked a bit
under Hyperloon. What put up the fold and ended up?
Speaker 6: I don't know.
Speaker 4: Leaving the council, the engineers, they seem to have similar
morals to me.
Speaker 3: So we're going to go and.
Speaker 4: Speak to them. See what they know?
Speaker 5: What's what's their name?
Speaker 4: I wish I remembered getting up there? In my years, I.
Speaker 7: Don't remember things either, neither do I.
Speaker 4: You don't need to make me feel better, probably ten
times your age, or at least close to it.
Speaker 7: Okay, okay, well, thank you Amara. Hopefully they'll be able
to help.
Speaker 4: At a very least will get something always better than
what we have right now, which is very little.
Speaker 1: So we are located so sorry to interrupt you, I'm
so sorry, but just as a refresher for everyone, we
are located up kind of near nu Mingo, which is
up by the Veridian Ridge, which is up on the
northern end of this map here, so everybody's aware, and
we've been traveling for maybe like just half the day,
right is kind of what we had decided. So it's
about evening time and they're resting on the shoreline while
they head to where Amara has suggested they go.
Speaker 7: Laren kind of has her eyes closed here and there,
which might be a problem for anyone else walking with
their eyes closed, you might think, But there's almost a
lyrical way to the way that she moves and the
way that her feet just seem to know how to
interact with the terrain that they're traversing, and I think
you would be able to for the other members of
my party pick up on. This is probably the most
that you've seen her smile, just kind of basking in
the sun even as they're moving at a steady pace
as they pass different bits of foliage as well. I
think you see a lot of her reaching out and
just touching different plants as they go and seeing the
little sprouts that she has on her almost like leaning
in the direction of the rest of the foliage as
she walks past it.
Speaker 5: Either way, I think.
Speaker 8: I think God in some parts follow h and especially
touch like what Laren has touched to try.
Speaker 5: And like like like examine it.
Speaker 1: I think we need to do a role, yes, okay,
and it is. It is an investigative scientist role. So
what you got You have any special special abilities that
help you with this? I think you do. I think
you have plenty. Actually I don't know.
Speaker 5: I got far too excited about doing all.
Speaker 1: That's okay, no worries. We've got We've got time. We've
got time. Okay. I can also take a look at
your sheet here. I'm pretty sure that you do you
have I think you have like a yes, okay, you
have a couple of things that I think would help
with this. So what I'm gonna do is, I'm gonna
say you're gonna do an intellect role with a difficulty
of four, but you have two assets.
Speaker 5: Okay, all right, I'm going to do an intellect role.
Speaker 1: Mm hmm.
Speaker 5: So difficulty difficulty of four and two assets.
Speaker 4: No fast nut one.
Speaker 1: Okay, so, oh boy, this means I gain a GM intrusion,
which so far in the previous episodes that we've done
of this season, I've been using the terminology I have
an offer for you, which is the way I've been
using the GM intrusions. But so anybody who's looking at
this going what the heck does that mean? It just
means that I get to step in at some point
with an offer for the characters, and if they accept it,
they gain an experience point that they then get to
use to level up in things. It's very very cool. However,
I think with this failure, I think I'm going to
suggest that it's because of what you just did to yourself. Right, So,
you're looking at this micronic energy maybe that she seems
to be resonating with in these plants, and it's something
you've never seen before really, and maybe there's just a
split second of a moment where we an audience might
see a little spark of recognition in your eyes before
you kind of shake your head and go, wow, I've
never seen this before and just accept it as this
cool new thing that you are studying.
Speaker 8: I'd like to take I'd like to take a leaf.
Oh yeah, like collect them like I collect in my
in my book, I collect little feathers and pieces of
paper and things of intrigue to like study later.
Speaker 5: It's really important to me that I kind of create
a dictionary as opposed to a journal. It's more of
a dictionary. Can I take some with me?
Speaker 1: Scientists call them, you know, dictionaries, not diaries or journals.
You know that's different.
Speaker 5: Yeah, that's very different.
Speaker 1: Yeah, and.
Speaker 5: I'm compiling an index.
Speaker 8: Yeah, but people to refer to you even far into
the future when I'm long gone, Like, it's so very
important I compile all of this, especially when I don't
know what something is. So can I can I take?
Speaker 5: Can I take some?
Speaker 1: Yeah? Absolutely, absolutely you may. And I just want to
know how how I assume you're being about that obvious.
You're not really high, You're just like she's touching leaves
and you're going poop and I'm gonna take those. I mean,
if you asked me.
Speaker 8: If I wanted to be really subtle about it, I
can tell you yes. But the prospect hasn't It hasn't
crossed my mind until you just asked it.
Speaker 5: So, I don't think i've.
Speaker 1: But maybe there's a moment where you're like snapping the
leaves and collecting them, and then you go, oh, and
then you start trying to be subtle. How were you
realized maybe I should be a little bit more discreet
about this. Can't let the can't let the subject know
they're being studied, like that ship has sailed. But yes, okay,
So so as you're walking along, I think you're probably
if I'm walking along the ridge now it is now nighttime,
if you want to set down and you know, do
do a little bit of a camp. You can if
you were collecting maybe firewood or something like that to
be able to light something. We can go ahead and
do that and otherwise take it away.
Speaker 4: We should get some rest. We've been walking for a while.
I'll go find some firewood. Too far and deep, Fisher,
Do you think you can set out of the tent?
Of course?
Speaker 3: Yes?
Speaker 5: Do you have some instructions?
Speaker 3: I'm I've not Oh, I'm not particularly I haven't set
up a lot of tents before, but I'm sure we
could figure it out.
Speaker 4: Okay, Laren, can you make sure they don't hurt themselves?
Speaker 3: Oh?
Speaker 7: But I will try.
Speaker 4: That's all I can really ask for. Now we'll go
off deeper into the folio to find some fire would
or anything that can burn.
Speaker 5: Mister Lakiti, you're very quiet.
Speaker 1: Because I can. You and I both compensated for the
volume change. So you put yours back and I'll do it.
Speaker 3: No, it's too late. I'm staying right down here. Oh no, okay,
just because I bet that's easier if I stay here,
then you can do things as well. I am going to, uh,
do we have a tent? I don't have heap.
Speaker 4: I would have set my camping gear down as a tent.
Definitely a tents out there.
Speaker 8: I think like as as you as you set down
the tent, I'm going to like pull a pull a
fresh notebook out of my bag on a fresh pencil
out of my hair, and I'm going to start step one,
tent Step one.
Speaker 3: I'm ready, okay. I look to Learan. M hm.
Speaker 7: Oh. Learan smiles and nods encouragingly, encouragingly at Wakati.
Speaker 3: Mmmm mm hmmm. I'm going to open the unfold things
that's unfold hmmm. I will unfold the things, the tent things.
Speaker 4: You and f O l.
Speaker 3: Okay, Well, I've seen tents before and you have like
the canvas part and then you have stick parts. Uh well,
uh take the stick parts and then I'll put them
in the canvas parts.
Speaker 7: M put.
Speaker 5: Dick pots in canvas parts.
Speaker 7: Laren is going to just silently bend down and start
not not messing with what Wakati is doing, but doing
like the other side of it and going clearly slow
enough to allow him to watch what she's doing.
Speaker 3: For the record, I have on my skills that I
am not outdoorsy.
Speaker 1: That's what I was gonna say. Don't you have that?
Speaker 3: How do I am very specifically not outdoorsy? Uh So
I'm going to look and it's like, oh oh, and
I think I have it upside down at a certain moment,
and then I certainly you know, there's like the basic
part of making a tent that anyone could probably do,
but then there are the other parts.
Speaker 7: Like.
Speaker 3: Tacking it down so it doesn't fly like there are
all those actual details with tents that a person who's
not out doorsy does not know. And so I get
the stick in there and then the top part, but
I hold it.
Speaker 7: I'm I'm going to come over and very gently start
assisting Wakati on his side.
Speaker 3: Oh oh, I thank you.
Speaker 7: I don't know why this feels so familiar to me,
but it does.
Speaker 3: Huh. Well, I know why because we grew up together
and so when you probably helped me make tents before, and.
Speaker 7: You never learned in all that time, Larrence says definitely,
with a twinkle in her eye to be very clear, Well, I.
Speaker 3: Feel like that's why we lived in the cave in
the hideout, because it was much easier than making tents.
Speaker 7: I think you're right, little one, all right, Amara.
Speaker 1: Meanwhile, you have wandered off to gather some firewood. What
are you thinking about as you walk off.
Speaker 6: Things?
Speaker 4: It's easy to say, I'm not thinking of I'm thinking
of everything. There's so much on my mind at the moment.
While and today, by these two kids coming out of
the fold, apparently there'd been a third running around somewhere
in a very yeah, one of them being one of
them being one of my students that I thought had
died of the rest of them over twenty years ago.
Learning that the others had died, that they're stuck in
the fold, that it's worse than I had originally feared.
That death may have actually been a mercy if that's
what they faced, instead of the fold the moment of
hope hearing that they're still there, that it may be
possible to go in and save them, and the sudden
loss of that hope, or at the very least intense dwindling.
But even as I walk through here, it does feel
hopeless of getting in there and getting them out. So
I think right now, I'm just trying to lose myself
in the monotony of this walk, this search for firewood.
I think I could honestly have even maybe taken a
boat to where we're heading, but I just chose to
walk because it was something more to concentrate and focus on.
Speaker 1: Yeah, I have a follow up question for you. I'm
just thinking of how I can say it without revealing
anything crazy. You have a secret, don't you related to this?
And so I'm going to ask you a question about
that specifically without spoiling anything. Are you taking them to
see this engineer too? I feel like you have a
bone to pick with this engineer, right, because I think
you just learned something that you weren't privy to before.
Speaker 9: If it's true, yes, I'm.
Speaker 4: I've been told by many that I'm grouchy or grumpy,
but I don't consider myself an angry person. But that
is definitely very close to what I'm feeling when thinking
about this engineer at the moment.
Speaker 1: And you've never met this engineer. You heard about this
engineer from a mutual friend, right, yeah, okay, all right, okay, Well,
it is about i'd say, five minutes into your collecting
of wood, do you think that you I assume you've
done this enough that you were able to still collect wood.
It's not like you're so distracted that you're not collecting
a decent amount, but you collect a decent amount.
Speaker 4: But it's anything I'm collecting a decent amount because of this.
Speaker 1: Yeah, because you're thinking and so you're yeah, you're just
like not thinking actively about it, so you're able to
collect a little bit more. But it is about you've
collected the firewood and maybe you're starting to head back
when you hear one of the three younger kids scream
as like a cry out of terror, and then we're
going to switch back to them real quick. So the
three of you are building this tent. Where are we
in this tent building process? And who's helping and who's
doing what.
Speaker 5: I'm not helping until i'm documenting the process.
Speaker 8: Oh right, okay, you're for the next time that somebody
does this because there were constructions.
Speaker 1: Right, so you're just going to rip out the page
and include an instruction page with a tent. Yeap, okay,
that makes total sense. I would kind to.
Speaker 3: Think that I'm helping, but I feel like that may
not be actually what I'm doing. I might actually be hindering,
because that's technically what happens when you have a skill
like not outdoorsy, It hinders. So I think I'm helping, but.
Speaker 1: You would you do me a favor and put your
tokens where they would be in this scenario, in this situation.
Speaker 3: Tokens. Yes, that's mysterious on the on the map and
also perhaps disconcerting.
Speaker 1: For no reason, I think, no reason at all.
Speaker 3: No, I think that I'm just right there there. I
feel like this is where I am. Okay, because is
that where the that's water?
Speaker 1: Yeah, that's yeah, that's that's I'll be.
Speaker 3: Over here farther away from the water, just in case
I don't like to I don't like being in water.
Speaker 1: I would oh that I knew that I knew I
did know that about you.
Speaker 7: Oh, sometimes I would be right next to Wakati.
Speaker 1: Okay, yes, I thought so, all right, and then you,
my dear, we have you up above them, closer to
the water. Is that right?
Speaker 3: Yeah?
Speaker 5: I think with my back to the water like I'm
I'm facing them and I'm serving.
Speaker 1: Okay, I'm moving you around so that they can see.
All right, perfect, And the tent is like nowhere near completion, right.
You guys have been spending a couple of minutes trying
to do this. But you've got you know, walkitty who's
like holding the thing and then going wait, which way
does it go? And and while it's incredibly familiar to
leer In, she is very gently guiding him through the process,
so hopefully he learns for next time. When a very
putrid smell comes across the wind coming in from the
the water here, do you do anything?
Speaker 3: What kind of putred like.
Speaker 1: Like rotten dying fish? Yes, yep, that is exactly right.
Speaker 3: Hmmm, I look towards the direction because it smells bad.
Speaker 7: Hah.
Speaker 1: Okay, So you turn around and you're holding this tent
stick and as you turn around, you see crawling out
of the water a dragon slime. Now have you ever
seen one of these before?
Speaker 5: No?
Speaker 1: Okay, yes, what have you heard about them? This is interesting.
Speaker 3: Well, when you're a small guppy, they tell you stories
about how you shouldn't go wandering out by yourself at
night because dragon slams will come and eat you.
Speaker 1: That's exactly right. And I think maybe that story surfaces
to your adorable guppy little brain when you see this thing. Yeah,
and you scream so amara that that is the screen
that you heard was exactly that. As this little creature
is climbing out of the water, now, I will say
it looks like an eel, except that it's got two
fronds that go in the back, almost like I guess feelers,
that go from a deep blue to a deep purple.
And then it has multiple tentacles that escape, so it's
like an octopus meets an eel. And it's got a
very very sharp mouth, and it looks a little sick.
And I will say that you don't even need to
rule for this if you don't want to to fa
because you would know what this creature is. Or you
can pull out your companium and flip through real quick,
which is kind of what I imagine that you're doing,
and I can give you some more info on this thing.
Yeah okay, So what I would love to do is
send it to you so that you can shout it
out in character while you're you know, like as if
you're reading it, because I think that would be really
really fun.
Speaker 3: And I fall backwards and I scrabble backwards like hu because.
Speaker 1: They eat, they eat, they eat uh ah ah ah.
I will say the first thing that comes to your mind,
or maybe can I ask you actually a question about
your bestiary because you've got like this little bit okay
have you what does it look like?
Speaker 6: What is it like?
Speaker 1: Is it filled with your own notes?
Speaker 7: Like?
Speaker 5: Yeah, okay, absolutely tell.
Speaker 1: Us about it.
Speaker 8: I borrowed one from the library and rest I really
had to I really really really had to restrain myself
from like writing in the margins and like underlining with
the different colored pens. And I obviously didn't want to
spoil it for anybody who might look at it in
the future, but knew that my notes were going to
add to it and make it a better book. So
I decided that I would get my own copy of it,
and that one day in the future I would publish
a better edition of it, so I consistently like put
extra pages in it in the right alphabetical order. And
there's a section at the back of a whole load
of pages with diagrams and descriptions of things that I
haven't been able to find in the book before. So
it's definitely better than the version that I borrowed from
the library. And I'm very very precious about it because
I don't I don't know what anybody else would do,
and they might not understand how valuable all of this
information is, so I'm very very protective over it.
Speaker 5: How sorry I didn't tell you what it looked like.
I mean, it looks like a regular books. It's it's
kind of golden.
Speaker 1: Oh I love this.
Speaker 5: I love this so much, single red book mark.
Speaker 1: Yeah. So I have copy pasted and sent you the
actual in game tabletop RPG text, so feel free to
like flavor that and change that a little bit. But
I do think that the very first thing that I
sent you would be the first thing you noticed, because
I just imagine your handwriting and then you've underlined it
multiple times, that that might be the first thing that
jumps out at you on the page.
Speaker 5: Okay, Okay, I just need it.
Speaker 3: Yeah.
Speaker 1: So while Wakaty is screaming and pointing at this thing.
Speaker 3: Lear in, what do you do?
Speaker 7: How far away from us is it?
Speaker 3: Oh?
Speaker 1: Let me show you.
Speaker 7: I have this.
Speaker 1: It is here, and I think I can just change
it to your layer so you can see it now,
correct it?
Speaker 7: Oh? Okay, So distance wise, how many feet do we
think that is from us?
Speaker 1: I think it's right on the shoreline. And I'm not
really good at distance with feet, but let's say it's
about eight feet. That's over six feet human male. Yeah,
it's about eight feet from me. Okay, it's yeah, it's close.
It came up out of the water.
Speaker 7: I am going to as quickly as I can possibly move,
move in front of wakati as scrambling backwards. Yep, And
I would like to I would like to immediately begin
speaking to it. And I would like to use my sooth,
the savage ability.
Speaker 1: Yes, okay, tell us a little bit about this ability.
Speaker 7: So this ability allows me to calm an animal or
creature within thirty feet of me. So I do have
to interact with it, but it doesn't need to actually
understand my words or gestures, even though you need to
make them. It just needs to see me, and it
will remain calm, either for one minute or for as
long as I focus all of my attention on it.
Speaker 1: Yep. Okay, I'm just reading because some some creatures they
are unable to be interacted with in this way. But
it does seem like if you succeed, you will calm
this creature a little bit, at least for a moment.
All right, go ahead and make this role. It's a role,
right that you need to make. I was reading while listening.
I'm so sorry I was actively GMing. I think so too. Yeah, okay,
all right, perfect, so go ahead and make that role
for this ability, which I'm assuming is an intellect one.
There you go. Okay, let's see. Okay, it remains calm
for one minute, so I'm I'm assuming this is going
to be an intellect role for you. Okay, so we'll
go ahead and do that. The difficulty is going to
be the creature's level here, which, oh boy, I'm going
to have your roll A one D four for me.
Anyone whoever wants to be responsible for the level of
this creature Lamar will do it all right. Now, this
is by the way, this number is getting added to
the base number for this creature.
Speaker 10: So oh okay o oh no, okay, I said they eat?
Speaker 1: Oh no, okay, oh no, we can't eat. It's like impossible, right,
all right, well with work? Okay, your difficulty is eight?
Did I just tell you guys in the third episode?
All right, let's go.
Speaker 3: Okay.
Speaker 7: I was gonna say, I'll use effort on it. But
if it's eight, like it is seven.
Speaker 1: I think, like you, it is because you you have
at least one asset also, so you have effort.
Speaker 4: So I ump it down to six.
Speaker 1: Yeah, which is still hard but doable and very much
to effort you could. Yeah, you were also about to
rest for the evening, which would imply that you would
be able to get some of that back. Okay, yep,
I would use it. I would definitely use it.
Speaker 7: I'm going to use two efforts and then I have
one asset, right.
Speaker 1: That's right, that's right. Unless you have something else that
I don't know about, but I'm thinking of you know
who you are, So, yeah, you've got that as an asset.
Speaker 3: Yep. Maybe you have a cipher or something.
Speaker 1: She doesn't I don't think. Oh, unless you picked up
something from the house.
Speaker 7: Yes, I don't I have the swimming fins. Okay, that's
so nothing helpful. I'm trying to see really quickly. I
don't think I have anything else. Okay, I don't think
I have anything else.
Speaker 1: I feel like I've made a huge mistake just leaving
it up to the roll of the dice. But hey,
that's what it is. That's what okay is. Let's go. Okay,
go for it. Wait, oh okay, all right? Oh boy,
all right that wait, so did the assets and the effort?
Speaker 3: Still?
Speaker 1: Okay? Roll to five? All right, So this does not work.
But what what I would like to say it narratively
is that you're you. You do communicate with it, because
in my mind there's no way that you don't.
Speaker 3: You don't.
Speaker 1: That's just like who you are. So you communicate with
this thing. But you realize in an instant it is
starving to death, and so even though it might have
otherwise been convinced it, it is dying and it needs
to eat, and it is desperate, and so it is
going to try to eat.
Speaker 3: You or guppies.
Speaker 1: Yeah, I think I think it smelled your friend walkeety here, Larin,
how flammable are you?
Speaker 7: That is information I have not needed to know until
right now, Miss Toufa, Well, we we might need we
might need to know it. I would like to use
my thorn burst ability.
Speaker 1: Yeah absolutely, I can absolutely, So you go ahead and
do that and that doesn't need a roll. You just
do it and it does four damage. I believe right,
it is four.
Speaker 7: It is for damage.
Speaker 1: Ye, yep, it's so these You wanted to go ahead
and describe it?
Speaker 4: What?
Speaker 7: Uh?
Speaker 10: Yeah?
Speaker 7: Is it moving at us quickly? No?
Speaker 1: I think it's it's struggling to get out of the water.
It's starving, it's on it's on death's door. So hopefully
this will be easier than uh than previously uh considered.
But yeah, it's he's moving fast because he's got like
eight tentacles, but it's not as fast as it would
have been. So yeah, you can go ahead and stand
in the way and shoot these off if you want.
Speaker 7: I don't know, feel free to let me know if
this is not possible. I would like to try to
aim for its tentacles.
Speaker 1: Oh hell yeah, okay, yes, I will always say yes, okay,
this is super cool. Okay, so you fire off these thorns.
Why don't you describe what we see?
Speaker 3: Yeah?
Speaker 7: So you almost see it feels as if you're seeing
a movement of Lerin's bark, like you know on on trees,
like especially like let's say a sequoia tree, they have
those really thick, like chunky pieces of bark. You almost
see those like shift like tectonic plates a little bit.
And that's where thorns just out of nowhere, like like
pine needles being shed, but with a purpose, just dart
out of her directly at the tentacles of this dragon slime.
Speaker 1: And it's like six to eight of these that just
go right. Yeah, okay, very very cool, very cool. Okay,
so you go ahead and do that, and that is
your opening move miss too far? What are you doing?
Speaker 5: I would I would like to you cost cutting light?
Speaker 1: All right?
Speaker 7: What is that? It is a pin chat.
Speaker 8: It's a thin beam of energized light emitted from my hands.
It reflects five points of damage on a single phote
in immediate range. The beam is even more effective against immobile,
non living targets, slicing up to one thirty cents any
material that is level six or lower. The material can
be up to one foot thick. I would like to
follow Lynn's lead and attack a tentacle.
Speaker 1: Okay, now I thought, and this is totally fine if
you want it to come out of your hand, but
I also thought it would be super cool if all
of these abilities were some weird device or something that
you pull out of your pocket. So why don't you
describe what this looks like?
Speaker 5: Sure, I can show you what it looks like. It
looks like this.
Speaker 3: Oh what?
Speaker 4: So this is a.
Speaker 5: Gold animal skull. It's very simple, about the size of
my palm, and it's got long, long.
Speaker 8: Haunts and it's yeah, and it's gold. It's relatively flat
as well. It doesn't look it doesn't appear to be
an actual animal skull, but but who knows. I've found
this on the beach, and when we learn how to
how to how to infuse objects with light, and when
we learn how to do that, it made only the
perfect sense that it would need to come out of
a horn.
Speaker 1: Yeah, so that's fantastic. Okay, so this is an intellectual
This is an attack, which I think this should be
in the attacks section of your sheet. Who let me
do just double check?
Speaker 5: Yep, And how how much effort can I use?
Speaker 7: You can?
Speaker 1: You can use as many as you want. Just keep
in mind, you've got a pool. Yeah, and and once
that pool is gone, you're going to need to refresh.
Speaker 4: It is effort, just so effort. The first piece of
effort use and action costs three points from a pool
you're using. So I think for you beat intellect and
then a second and onward to be too for an action,
so you can that thing restarts ever reaction use effort.
Speaker 1: But you have so much fuel yeah, okay, yeah, yeah.
Speaker 3: I think I think it's a discount, yes, which you.
Speaker 1: Do have inelect edge by the way, yep, okay, Oh oh,
I didn't know about the edge thing. Yeah, we can
do that in the future.
Speaker 3: It is automatically calculated.
Speaker 4: I think it does. It doesn't. I mean it's normally
calculated in the role. But you have to make the
change in your category yourself of like how much you blust.
Speaker 1: Oh yeah, okay, you have.
Speaker 4: To do a cosmetic take it.
Speaker 1: Okay, this is this is not helping at all.
Speaker 5: This is difficulty eight.
Speaker 1: Yes, that is correct. I am regretting it. I'm sorry.
You can also run, by the way. I'm just letting
you all know that if it looks dire, you can run.
I don't know what it gets out you do. I
think it's crossed my mind. This is the most exciting
thing I've ever done it my whole entire life.
Speaker 3: Yeah.
Speaker 1: Oh boy. Also, this creature, by the way, it is
incredibly rare. They really do only come up and attack
people at night, as the stories that walk it he heard,
but when they're really hungry and they need food, they're
usually a deep sea creature. They have an idea, mm hmm,
maybe well let's let yeah, let's let to FuG go
ahead and make this roll. So yes, difficulty eight. I
have an idea and it's mostly screaming, Oh my god. Okay,
so you do five damage? Hell? Yes? What does this
look like as the beam of light comes sparking out
of here? I just imagine it's so like you're kind
of like hunched over holding it, and maybe for a
second it doesn't immediately go off, and so you just
kind of like hit it or you do whatever it
is to coax it, and then all of a sudden,
it's like, yeah, and this the lacer comes out.
Speaker 5: This is everything that I ever hoped for. And you're bright.
Speaker 7: It didn't.
Speaker 5: It didn't.
Speaker 8: It didn't work, And I think the reason it didn't
work is because I was holding it with my hands
covered over the sensor, like I put.
Speaker 5: The sensor there for a reason.
Speaker 8: I tell her around, and I give it a tap,
and I thrust it forwards, and out of these two
horns come these huge balls of light. To the point
I'm so astounded, like this is I built this, this
is everything that I dreamed of.
Speaker 5: But I'm so surprised that I.
Speaker 1: Kind of stagger backwoods a little bit from it and
look at.
Speaker 8: It, like my God, And then immediately I'd like to
look at Lyrn to see her reaction.
Speaker 7: You don't see Lyrin's gaze leave the dragon slime at all,
but you do see her jaw drop. Uh. Not not
to metagame, but just because I'm trying to wrap my
head around how the uh effort and the pool and
everything works. Yeah, Colo, do you have enough to do
that again in theory. I know it's a really tough role.
Speaker 8: Yes, I need to manually change my pool, right, Yeah,
So I used a four effort on that, so I
and my edge is two, so I should take two
out of my pool.
Speaker 5: Have I understood that correctly?
Speaker 1: I think the first one is three and then the
second one is three.
Speaker 4: So actually if you check. Yes, so if you check
at a boom, if you're roll it, wait, it says
cost actually tells you how much it costs.
Speaker 1: Oh hell yeah, it makes me take.
Speaker 4: The minus two? Is it your edge? So already takes
that into account?
Speaker 1: Nice?
Speaker 5: Okay, so so my pool should go down by nine nine? Yeah, okay, uh, yes,
I could do it again, but it was like it was,
it was that was odd. Probably couldn't do it again
very many times.
Speaker 7: Okay, I think learn does not break her gaze with
it and calls out loudly ms TOOFA again, and I'm
going to use my inspire action so you can take
that action again as an additional one immediately. It doesn't
interfere with you having already done an action this turn.
Speaker 5: And can I take that same action with the same
effort without spending that eff.
Speaker 1: Again, No, I think it's yeah, take it. You basically
just get to take a second action this round, which
is such a cool ability.
Speaker 5: That is very cool.
Speaker 7: Oh my god, if we can slow this thing down
from getting to us, that would be amazing.
Speaker 1: That would be very much ideal. Yes, just out of curiosity,
does everybody know how many hit points they have?
Speaker 3: In general?
Speaker 1: Yeah, could I just hear those numbers real quick?
Speaker 4: I mean your hipnotre technically your pool, So you have
to do that.
Speaker 1: Oh god, okay.
Speaker 4: So the more right you used, the lessons you can
take because you're also your hit points.
Speaker 1: Oh great, okay, So then miss Colo, I don't I
imagine that your focused And I don't know if you
heard that, because that was also a refresher for me
that your pool is also your hit points.
Speaker 3: So be careful. Yep. The steps step is.
Speaker 4: If one pull goes down to zero, you're head. If
two pools go down to zero, you're debilitated. If three
goes down to zero, I believe.
Speaker 3: Just debt.
Speaker 1: Okay. So but that's all three of your pools.
Speaker 7: Yep?
Speaker 5: Do they refresh at any point?
Speaker 3: Well, take an action? Heel.
Speaker 1: Yep, you can take an action to do that. But also,
and I think you would know this, and this is
I don't care if this is considered table talk. We're
doing it. Lerian does have abilities that refresh everyone's pools
by just being around her. So yeah, I feel like
you would have felt that being around her the last
day and a half.
Speaker 3: Putting my pools in the in my on my token.
So that you can see.
Speaker 1: Well, I've I've seen your pools, so I'm less terrified now.
So we're we're good. We're good. I thought. I looked
at how much damage this thing does in one hit,
and I went, oh no, oh no, but it'll it'll
be fine. Right, I'm going to do the same again.
Speaker 5: Let's don't use half as much effort.
Speaker 1: Okay, all right, no another gnat one. Oh my god, okay,
which is an immediate yes.
Speaker 3: But they but but there's a thing when you get
in that one. Yes, you also get experience. Point you do,
you get your I think someone else, is that correct?
Speaker 1: I think when you fail, you give the experience to
someone else. I think it's been a while.
Speaker 7: Yeah.
Speaker 4: When it's when a GM offers it without being a role,
that's when you get to experience and you get point
to someone you want to keep. Yeah, when it's just
from a roll like a NET one, I dot you
don't think you can experience at all.
Speaker 1: I do think you get one when you roll. When
you roll in that one, it's and you get a
GM intrusion. I do think you get an experience. Oh wait,
I'm gonna say that you do. I'm gonna say that
you do, because we were also doing a shorter season
of episodes, so I'd like for you is to level
up a lot. So we'll go ahead and take the
experience point or you can give it to someone else
if you want, but yeah, of course, yeah, yep, you'll
take it. So there you go. You have had two
experience points you gained today. Okay, So but what I
think happens is, actually I'm gonna let you decide how
this how this device sort of kind of maybe temporarily breaks,
you're gonna have to fix it.
Speaker 5: Is that one I I the device that I made
functions extremely well.
Speaker 8: It's absolutely user error here, and it's I think that
the reason that it's use air as because I'm.
Speaker 5: This is this is the most exciting thing that I
have ever done.
Speaker 8: I like, I'm living my dreams right now, and living
just encouraged me, Like are you kidding me?
Speaker 1: I have a friend like, Wow, that's so cool, and
I like really want to impress.
Speaker 8: And I just cover that sensor straight again. I you
exactly the same mistake that I made the first time.
And I think I look at it and as I
turn around to look at it to make sure I'm
not covering it.
Speaker 7: It like it.
Speaker 5: It does its thing, but in totally the wrong direction
onto the floor.
Speaker 1: And then you're just kind of like, oh, and then
it just points in the other direction. Okay, wonderful. I
love it. Okay, it is now the creature's turn, and
now I'm going to have one of you. Oh yes,
I'm so sorry. You have go ahead, you go after me.
I think mm hmm oh.
Speaker 3: I don't think. We didn't do it initiative.
Speaker 1: We didn't, at least not technically speaking. But I was
assuming since you were so terrified that I, yeah, I
would go before you. But if you would like to go,
you may.
Speaker 3: I mean, did you go before me or after?
Speaker 4: I don't know.
Speaker 3: These things get difficult to know.
Speaker 1: I also know that you have abilities that interrupt me,
so I will go ahead and go if you'd like. Oh,
that's right, not anymore my apologies. You should go first, then, huh.
Speaker 3: I mean I should have abilities that let me. They're
not on my sheet anymore. That's strange. I'm uh, I
am oh.
Speaker 4: H h.
Speaker 3: I'm going to look to see all of the possibilities
that will happen in the next few moments.
Speaker 1: Mine, I will do all all of them, all of them.
Speaker 3: Are you sure that's what happens. I can't really pick
and choose. I just see all of them, is what happens,
and I have to figure out which ones are the
real ones and which ones are not.
Speaker 4: I just.
Speaker 3: Have to see all the possibilities. And now this is
a role, right, I don't think so, it just gives
me an asset.
Speaker 1: Okay, it's an asset for the role though, right, Well
for the next okay, right, okay, So I think you
see this creature whipping a tentacle out. Learn stops it
with a very quick lightning reflex, and then another tentacle
whips around and she manages to stop that one too.
You see Tufa using her light beam she cuts off
a tentacle, and then you also see Learn being overwhelmed
by how many of these are coming in her direction.
She gets grabbed. You also see a version where this
creature wraps its tentacle around her, maybe even goes in
to bite into her, maybe even bites into her, and
then just recoils and throws her. It does not like
the way that she tastes and then goes for Toufa.
You also maybe see a verse version where Almara comes
rushing in with his with his staff with this like
cane uh and cracking it right along the jaw and
break dislocating and breaking this thing's jaw. You see many, many, many,
many different versions, most of them and very badly.
Speaker 3: H I'm going to there. There is a version with
a jellyfish of some sort.
Speaker 1: Is there?
Speaker 3: There's a small jellyfish. I'm going to pick that version.
I'm going to take the jellyfish and I'm going to
bring it back with me as I come back with
a jellyfish. Okay, I have a jellyfish. It's it's a jellyfish.
It's it's full of fluids. It's a jellyfish. I have
a jellyfish. That's that'll fix it. It's a jellyfish.
Speaker 1: Mhm okay, it is my turn now.
Speaker 3: Correct, Yes, I have a jellyfish.
Speaker 1: You are going to break my heart. Okay, you do
have a jellyfish. I'm going to attack. Will somebody roll
a one D three? You're gonna make your like I'm
gonna cry? Yeah, yeah, yeah, you should go ahead and
do it. But let's establish right now. One is going
to be leerin, two is going to be too far,
and three is going to be you, my dear.
Speaker 3: Yes, okay, pick me. No, that's what it seemed like.
Speaker 1: Yeah, that vision where it kept coming for her, right, okay,
mhm Okay. This creature whips out a tentacle towards you,
so you are going to have to roll to dodge
this thing, which is your speed? Learen?
Speaker 5: Okay, difficulty is eight.
Speaker 7: Eight.
Speaker 3: No, I'm sorry.
Speaker 7: I'm trying to think if I have literally anything that
would help me here.
Speaker 1: Uh, you, I would like to make you an offer.
Can I have a GM intrusion and you get an
experience point and also you can give somebody else one?
Speaker 7: Sure?
Speaker 1: Okay, I think you can just in your brain call
out for help, like you're like, I don't know what's happening,
you know what I mean?
Speaker 7: Yep?
Speaker 1: Yeah, okay, yeah, okay. It won't happen immediately, but it
will happen. Yeah yeah, learan Uh.
Speaker 7: Anybody who's ever done like dance or yoga or movement
classes of any kind will know what I'm talking about
when I say she roots her feet down into the
ground and reaches out with her mind and feels herself
connect to where they are, the flora, the fauna, the ground,
beneath her feet and calls out silently.
Speaker 1: Okay, yes, fantastic. Okay, you will go ahead and make
your normal role. I am going to give you an
asset even though technically that asset is not here yet,
because I don't want you to die.
Speaker 7: Thank you.
Speaker 1: I would also like diet.
Speaker 7: I do have trained without armor, so I'm trade and
speed kind and speed defense tasks when not wearing armor.
Speaker 1: Yes, that's right.
Speaker 7: So what does me being trained in it do? Does
that give me another asset?
Speaker 1: It's not an asset. It eases yep hm, okay, yep.
So it brings the difficulty down to seven.
Speaker 7: So difficulty seven.
Speaker 1: And then you have the asset as well.
Speaker 7: I'm going to spend some effort on this. Yes, good idea,
and so I want to make sure I do this right.
My pool for my speed is sixteen.
Speaker 1: Yes, very So.
Speaker 7: If the first one is three, the second one you
said costs two.
Speaker 4: To you and it keeps it just stays two foot
after that, so fast and is three. Everything after the
first one is two.
Speaker 3: Okay, you have edge that reduces it.
Speaker 7: I do have one edge, okay, so.
Speaker 3: It would be.
Speaker 4: Take the total you're going to pay, and it just
take way one from there.
Speaker 7: Okay, I think I want to use three effort. I
really don't want to die right now.
Speaker 3: Yep, if you have an effort level of three, I
do nice.
Speaker 7: Yeah that's six, and then I have one asset right, Yes,
that is correct. Okay, I swear if I still fail this,
it's meant to be.
Speaker 1: You didn't you succeed? What happens? What do we see
as this tentacle? In fact, because this was such a
hard role, I'm gonna say two tentacles, whit towards you,
and you somehow should dodge both.
Speaker 7: Okay, I think the best way I can think to
describe it, if you've ever seen somebody do something like
tai chi, this very fluid kind of movement where you
almost feel like they're moving energy in the air as
they are leaning and moving their arms. I think you
see Leirin do something like that, and as she has
rooted herself and felt connected to the physical space around them,
she moves in this very slow or not like physically slow,
but like each musper is moving individually deliberately where it's
I mean it's by a hair like it's literally like
a centimeter off of where the tentacle is hitting that.
She's kind of like moving her torso and rolling her
head underneath another one.
Speaker 1: She's pulling a meal from the matrix. She's just like, yeah,
my question is and this is just for my own imagination.
I suppose everybody else is too. But does she move
more than she needs to?
Speaker 7: No?
Speaker 1: Yeah, okay, so it's literally like and then it just misses,
just narrowly misses. So I think maybe you might when
if you're looking at her, you might see like, oh,
she just got hit, but then you realize, oh, no,
she moved literally a centimeter out of the way enough
to escape this thing. Mind blowing.
Speaker 7: Yeah.
Speaker 1: Yeah, I think for her a lot, the fact that
you don't like over extend, you are only moving the
distance you need to to escape this thing. That's awesome.
Speaker 3: Yeah.
Speaker 7: For her, it's almost like there is a learn shaped
pocket of air that she knows she can slot into
and like that is exactly where she needs to be,
and he dodges both of them.
Speaker 1: Okay, fantastic. I love this so much. I will say,
too too far. If you are watching your new friend here,
I do think you see my chronic energy light up
along her bark like skin. For a second as she
does this, Oh.
Speaker 7: I think because I can pick somebody to give an
experience points that's right. I think it would go to
too far because she has such an up close view
of what's happening. Yet I do think it like deepens
her knowledge of how she could also interact with the
space around her.
Speaker 1: Fantastic. Okay, that is it for my turn. Who's next?
Speaker 4: I will be next? As I think you smell the
scent of ozone in the air before you see Amara
and in with speeds that no man, honestly of a
thirty should be moving at let's alone over one hundred.
Amara runs right past all three of you see crackling
energy coming off of their body like lightning as they
come with their cane in hand and swing directly for
the jaw of this dragon slime.
Speaker 7: Heen roll.
Speaker 1: Okay, you will have an asset, I think, maybe not traditionally,
but you do because why could you just saw this happen?
And I think that that applies. I think that should apply.
That's not me just being an s GM. It makes
sense narratively for that to apply.
Speaker 3: Well, I could give him the asset because I have
one asset that I can use before my on my
next turn. I was going to do something else with it,
but I will give him my yeah, you.
Speaker 1: Yes.
Speaker 3: What I do is I take this stone that I
have and I shove it inside the jellyfish and I
toss it to Amara and said, mister Amara in its mouth,
in its mouth quick, and I back away.
Speaker 4: In that case, I think they go for with like
a basebook batswing, slamming into the jellyfish and continuing through
slamming the jellyfish and the cane into the mouth of
this creature. Clean not to feed it. You can tell
the force behind it.
Speaker 1: It's to dislocate the job.
Speaker 3: I hope you feed it though, because it's a fish.
Speaker 4: It's is this twice our size or no?
Speaker 3: Yes?
Speaker 1: Yes, it is in fact for me, okay, because that's
what I.
Speaker 3: Got the jellyfish. And then if I will say.
Speaker 1: Something, yes that is correct.
Speaker 4: Okay, what do I add to this? You get an
asset to levels of effort into this it's the jellyfish. Yeah,
then I get assets. Then I think that's pretty much everything. Actually,
I would like to we're all like okay, I I
as a fighter, as a title Blade or rather Title
Master X title Master, I have a skill called monster law.
It is I know all monsters.
Speaker 1: Yes, oh yeah, and this is yes mm hmm.
Speaker 7: I believe from our last episode tomorrow was the only
one who didn't take advantage of my inspiring ease. Yes,
once per day you can ease a task, and it
is not.
Speaker 1: The end of the day yet, so you could ease
this if you wanted to.
Speaker 4: Yeh.
Speaker 1: But yes, you do know all all monsters. And I
don't think anybody relieved you of the title of title
Master except for yourself. So I don't think X title
master counts here. I think it's title Master.
Speaker 4: We'll see how this all works out as I saw it,
I believe. Yeah, I slammed my walking cane into the
jaw of this creature, almost almost tearing it off with
the impact. You see the follow through kind of makes
him stagger and again props himself on their cane almost
immediately to look at what's left of this creature.
Speaker 1: Yeah, does does can? I? Does lightning come along this
cane to?
Speaker 7: Yeah?
Speaker 4: Okay, you hear a crackle like the crack of thunder,
and you see lightning come off this cane as maybe
once again after seeing the stone Brener, you remember that
Omar wasn't always in a various cracked shell. He was
once known as the stormshell of a very.
Speaker 1: Yes, why I have a question.
Speaker 3: Yes, the jellyfish, Yes, did it eat it? Well? Did
it go down its gullet?
Speaker 1: I don't think it did, honestly, because I think it's
trying to dislocate its jaw. So I think that he
took the stone and hit it with it.
Speaker 3: I think it did damage, But no, the stone was
inside of the jellyfish, and so the jellyfish explodes and
does not damage. The creature into a huge giant boulder
that weighs many many pounds it, but it's not inside
of it.
Speaker 7: It.
Speaker 3: A five foot boulder emerges that weighs five hundred pounds,
but it didn't make it inside the creatures, so it
just sits next to it.
Speaker 1: I guess, Wow, okay, I just wanting to get it inside. Yeah, yeah,
I see, But it's just the idea that it dislocated
its jaw instead of trying to put it down its throat. Yeah. Okay,
So we see this jellyfish explode and this boulder suddenly
get like five times larger, right, and it just plops
down next to him. Okay, there's a huge splash as
we all see this like stone suddenly grow five times
its original size.
Speaker 3: Well, well more than that, because it was just a
small stone. Yeah, it's like a petunds.
Speaker 1: That's crazy. Okay, So it is just this huge rock
that lands next to this thing. I think this thing
probably runs into it, bumps into it because its jaw
did get it. You did eight damage, just to give
everybody an idea. Who's listening, Sorry, eighteen damage, That's what
I meant you. We had four, we had five, we
had almost five again, and then eighteen damage. Amar comes
in and doesn't one swing unreal, But this thing does
still stand.
Speaker 3: It looks I used my cipher by the way, that same.
Speaker 1: Okay, okay, it does.
Speaker 4: Tomara leans on the cane scope, go for the jaw,
that's its weak spot. As they ready themselves again, and
I think they're going to position themselves in between too far.
If they can between too far Lurin and this creature.
Speaker 1: I'm sure that they will kind of move slightly to
the side, so that that is a possibility. I can't
imagine they would get in your way there. Okay, who's next?
Speaker 3: Could I go?
Speaker 1: Yes, you may of course, so there's no official turn order,
so we're just anybody can jump in here.
Speaker 4: Yep.
Speaker 3: I just go hey, hey, I'm tasty. It's me. I'm tasty,
and I hop up and I get up closer to
it and wave my arms.
Speaker 1: Yeah, you're using an ability to distract.
Speaker 3: It, so it comes for you, right, anyone can distract it.
Speaker 1: Okay, and I'm I'm drawing.
Speaker 3: I'm just distracting it so it should be hindered.
Speaker 1: Right, Okay, perfect, Hey who's next?
Speaker 7: Oh? I think I'm just going to go for another
thorn burst if I can do that again?
Speaker 1: Absolutely, Having heard.
Speaker 7: Yeah, having heard Amara say that the jaw is the
weak point, would I would I have to move where
I am or I'll rephrase this. Can I'm where I am?
Now that Wakati is trying to distract it, I'd like
to put an arm out yeah, yeah, to protect waki
oh and do my thorn burst at trying to hym
for this area.
Speaker 1: Yes, you can move and do your action absolutely, Okay, Okay,
so you're gonna go ahead and shoot out the thorns,
which do a set number of damage. They come out
again like the teutonic plates that we saw of her
like bark like skin shifting and moving, and then these
thorns come out and heads straight for I want to say,
like in a row. They just go like along its
bottom jaw and it yowls in pain for a moment
moment and leans up against this rock as almost to
steady itself, and then it growls and slime drips from
its jaw as it gets back up and gets ready
to attack. Too far, you're up.
Speaker 8: I am gonna do the same again, cutting. I'm gonna
go for cutting light and I would also like dame
for the jaw.
Speaker 1: Okay, go ahead and make your role, my darling, unless
you did it already. Oh no, okay, ready, Okay, what happens?
Speaker 5: I think I'm I think I'm falling in this line.
Speaker 8: As Larn's thorns have damaged this creature's jaw and it's
like slimed all over the place. I think I step forward.
I like, make doubly sure I am I have not
had this same mistake again, Like that's not what scientist does.
We're not going to replicate the same circumstances. So I
mean doubly sure I'm not touching this sensor, and I
step forward to make sure that I'm within the exact
optimum range, and I push my hand forward, and as
I push my hand forward, I slip on the slime.
Speaker 1: Okay, face first, all right, I will go now and
then amara. Okay, so somebody roll me a one D three.
Speaker 4: I would like to forego that one D three as
I point at this and go eyes on me, and
I want to try and draw the attack on myself.
Speaker 1: Okay, okay, yeah, absolutely. Is that something that you have
to do on your turn, because that's an ability that
I think you can do at anytime, like a reaction.
Speaker 7: Yeah.
Speaker 4: Point I think, Tony. Downside is that it increases the
difficulty by two steps.
Speaker 3: I believe you see, I'm right on the page. When
an attacks a character another PIEC you can prominently present themselves,
shout taunts, and move to try to get the photo
attack them instead. In most cases, this action succeeds without
a role when it attacks the prominent PC instead. In
other cases, SESSI as the intelligent interormans. But who cares
about that? If the intelligent action is successful, right, who's defended?
But that's only if it says. In other cases, as
with intelligent or determined fodes, the problem character must succeed
an intellect action, and if that intellect action is successful,
then the defense is hindered. But this was not an
intellect action at the moment. It's only if they're determined
or intelligent. If they're not, it just happens and there's
not the adrease.
Speaker 1: It's determined, but I don't want to roll for it,
so I say we just do it because it makes
sense to me. Also that you are a yummy looking turtle,
and so it probably goes, yeah, sure, it's very hungry.
It's determined, but it's also starving. So does it want
to try to go for a tree again or does
it want you know, and the you know, the yummy
little the fish adorable creature is behind the tree, so
I think he probably just goes, yes, whatever wants to
dangle its help in front of me, I will try
to eat it.
Speaker 3: It's attack is hindered because I'm being disrected.
Speaker 1: That is correct, But it is a difficulty to two
steps higher. Is that what he learned?
Speaker 3: No, it's just the same, only two step higher. If
he has to roll, okay, the creature okay, But if
the just does attack him.
Speaker 1: Then no difficulty of eight. But it is hindered.
Speaker 4: So seven okay, as I actually got to mention this,
but as definite as you're what you're watching, Amara, and
that he's kind of saying still for a while. You
see that the belt, the kind of belty heads around
his waists have been wrapped around his arm, and you
see that they've actually been attached together, and you can
tell that it's been built that way to like a
almost buckler shield. As he raises his forearm and raises
the cane and the other and prepares himself with this attack,
I will this is two points of effort. Okay, nothing,
I have any assets?
Speaker 1: No, do you have an asset? Yeah, yes, I'm gonna
I'm going to give you an asset. You broke its jaw, yeah,
oh you did. Oh my god, Oh my god.
Speaker 4: And the moment I dodged this, you see, I divert
the attack with the shield on my arm, and I'm
going to use my an ability to seize the moment.
Speaker 1: What is that you, Omara?
Speaker 4: If you succeed on the speed defense roll to resist
an attack again an action, you can use it action immusingly,
even if you're already taking your turn that round. So
as I deflect this. I'm going to take an action
to slam down into this creature again.
Speaker 1: Yes, okay, So keep in mind that does say you
don't take an action during the next round unless.
Speaker 4: You do something unless I pay effort, and I will pay.
I will, Okay, effort, you will. Okay.
Speaker 7: So m h m hmm.
Speaker 6: There we go.
Speaker 4: Okay, so it's still hindered. It's only for its attacks,
for its attacks. Okay, only for its attacks. Okay, effort
tasty used to last time, second one. This time asset,
I discrided this jaw and monster or uh and no
effort damage as they deflect this, and then as the
tense call slams into the sund beside, I slammed my
cane into its tentacle, severing it the only fifteen points
of damage. You can hear the crack or thunder and
the strike of lightning with the strike.
Speaker 1: I think you don't just like hear it. I think
we see the It's almost like you call down lightning
from the sky just a little bit, and it crackles
alongside the cane as you sever one of these sentagles,
and we see the.
Speaker 4: Sand almost turn into crystalline glass underneath the impact. Of
the strike, and again a measly leans on their cane.
Speaker 1: Yeah, okay them, this thing looks very very messed up,
but it is still standing somehow. Okay. Now it is
technically your turn, and you're going to use some effort.
But may I suggest that something happens before you do this?
If that is aptible? Yes, because I think you said
you were going to take your turn, right because technically
I went and then you blocked the attack and got
a free attack, and now it's your turn. But but
if you're all right with it, I would love for
something that happened technically earlier. And I was like, that
doesn't happen yet, but it'll happen. Now happens Oh absolutely, okay,
all right. So I think as you are, as you
have attacked this thing, it falls up against this you know,
this boulder that now exists there. I think we hear
this little like this and this like rock, this like
rolling rock comes barreling down the hill and then it
like kareems off the edge and it comes flying down
to hit this thing. How much damage does this do?
Three points of damage? Okay, So this little like rock
type thing comes sailing by and it hits this thing
and then it rolls back up and lands right next
to you. Leeran. It is a misst burrow creature. And
I will drop it here in the discord so you
can see it, or I will put it here so
that you can see it. It is like a little
dinosaur that has like a shell back, and it's flippin' adorable.
So it has come to your aid. And this is
what it looks like here if I can ope, Please
don't don't do that, computer, don't you dare like, ah, okay,
here we go. This is what it looks like here.
You guys see that. Oh yeah, you've got this little
like dinosaur creature here that is here to aid you.
It's about the same size as you wakaty. So yeah,
it's very big.
Speaker 3: It's huge, well means to you and me.
Speaker 1: Yeah, yeah, to you and me, he's pretty pretty big. Okay,
So it is here and it does damage. And I'm
gonna say, Omara, if you get this attack in, you
will take this thing down.
Speaker 4: You know that. Yeah?
Speaker 1: It like it is stumbling around, it's missing a tentacle.
It is like tons of slime is coming out of
its mouth. I think its eyes are rolling in the
back of its head. It's groaning out in pain. It's
so hungry. But this is the toughest meal of its life,
and it's probably not I think it's realizing it's probably
not going to make it, so any attack it makes
now is just desperate, just out of desperation.
Speaker 4: Okay, I'm probably I might regret this, but I looking
at this creature the damage I do that we don't,
to be quite honest, if I got it to leave,
would it survive or would it likely.
Speaker 3: Die in the wild.
Speaker 1: The only time they come up on the shore is
if they're dying, So it probably will not survive in
the wild unless you were to try to feed it.
Let me just double check and see if it has
intelligence in which it can engage with you. Some of
these creatures do, but I don't think this one does.
But I could be wrong, So let me just double check,
because I I understand and admire your compassion in this moment. Okay, well,
boy o, boy o, boy oh boy reading reading, reading, reading, reading, reading,
I do not see anything about intelligence here. I'm sorry. Yeah,
I don't think that it will uh yeah, I I
don't think that you can interact with it.
Speaker 4: Yeah, in that case, seeing kind of understanding that from
the go I've come across dragon slants before. Yeah, I
can't help but feel sorry for it. But I do
grab my cane in both hands this time using and
I'll use my ability crushing blow. Okay, it just adds
extra damage to this as I swing. Ah, I saw it.
Speaker 7: Draw.
Speaker 4: Yeah, one for three.
Speaker 1: On that one. I need you to tell me why
this fails?
Speaker 4: I think, Can I actually do something?
Speaker 1: Yes? Absolutely see, I.
Speaker 4: Think WAKARTI sees this failure as I think, despite the
speed and almost a muscle memory, Amara is working on
working with at the end of the day. They are
old and you see as they swing that almost overextends
and miss and you hear like almost a crack there,
like something dislocating in their hip as a swing. But
all of a sudden he's back up in motion again
as I use time combatants, and you see a sudden
condensation of micronic energy wrap around Amara, and he's attacks again,
seeing and remembering this failed attempt and reverting, going make
a small time loop to swing one more time.
Speaker 3: My god, roll again.
Speaker 4: Okay, let's hope.
Speaker 1: Yeah, I can't through time.
Speaker 4: He slams down for eighteen damage.
Speaker 1: How do you kill it?
Speaker 4: I think, as they miss you hear this crack in
their hip, and Damara says no, and then you suddenly
see them everything ship back again, and Amaras swings one
more time, and just as split second before the cane
connects under his breath, you hear him say I'm sorry
and slams the cane down on the skull of this
dragon slime, putting it out of this misery, and again,
maybe a bit more heavily than before, lean's on his
cane and turns around and goes I ask you to
put up the tenth. It's fine. I'll get to it.
Speaker 1: A question, because there are two types of time travel
in this universe. Do you feel pain in your hip
even though you went back?
Speaker 4: I think I feel the ape co it like a
phantom pain.
Speaker 1: Yeah, okay, yeah cool, I mean not cool, but I
like that. That that's how you're interpreting the time travel. So, okay,
this creature falls down into the water. It has passed.
You have a little friend next to you that just
kind of leazily looks up at you with one eye
blinking before the other eye learan. It's got its little
little plumpshell, and it's got some teeth sticking out of
the bottom, and it's got like a big underbite, and
it just kind of looks up at you with this
like one one one blinking slow eye and goes go
and then plops down next to you, like it's just
like sitting down next to you.
Speaker 3: I mean, Larian, a moment to recover because.
Speaker 4: I'm really not feeling well.
Speaker 7: Yeah uh, I believe you get a plus one to
your recovery role as well, because I have generous as
my background.
Speaker 3: Yep, thank you, thank you.
Speaker 7: Laren with one hand like reaches down and does a
little like with her thumb kind of like rubs up
the creature's nose and kind of puts her hand on
its head, but her body the rest of it, it
just turned straight towards Wakati, and you see her kind
of like touching his head, touching his jaw, touching his
shoulder to like make sure nothing's out of place.
Speaker 3: You would tell that he is a little bit better out,
but he was not doing well. He was distracted and
fatigue as if he'd lost something. He seems to be
feeling a bit better, but he was quite pale and sweaty,
he's feeling a bit better, He's not one hundred percent.
Speaker 1: But what about too Far? Because this is the first
time this has ever happened to her, Is she like, yeah.
Speaker 7: I.
Speaker 5: Think it's a it's a mix.
Speaker 8: I think I'm I'm I'm ashamed actually because I didn't
really like I wasn't powerful enough, I wasn't knowledgeable enough.
So despite the fact that the parties one, I actually
consider this a very personal failure. Oh and I think
especially because mister Amara's come in and gone the tenth
So I think I'm like this energy zapp if I'm
totally honest, like this really incredible.
Speaker 1: Thing has happened, I think just like miserable on the sidelines.
Speaker 8: But I do think that I'm really interested in think
I think I've been brightened up. I think that was
the immediate reaction was like, oh, I've done something wrong. Oh, like,
this incredible thing has happened, and I'm not worthy, I'm
not powerful. I think that was the initial reaction. And
I think the moment that this little creature appeared and
like sat with with lir and I think that's the
inn for Too Far to kind of like get back
to the group and kind of be really interested in
what's happening and feel like she can maybe swallow her
pride a little bit and interact.
Speaker 5: So I think I do I do go over? I
think I do go over, but very quietly, very like
with trepidation.
Speaker 3: Too far.
Speaker 5: Yes, mister Katy, I.
Speaker 3: Reach into my bag and I pull out a golden apple.
You should eat this. You tuckered yourself out some, so yeah,
should have this apple. I reach out and take it,
but you'll have to rest for a little bit after
you eat it. You should sit down, eat it while
sitting down, and then rest.
Speaker 5: Thank you. That's that's kind.
Speaker 3: Go ahead and eat it. You'll be surprised.
Speaker 8: Okay, immediately take a seat, like right next to him.
I do what I'm old. I would like to sit
down and eat the apple.
Speaker 3: It's a cipher. I was saving it for it because
it might be important. You may restore up to ten
points in a pool, but you have to rest. It's
a level five cipher. I saved it in case somebody
really needed it. I feel like you might really need it,
so I'm like, I'm glad you. I hope it was tasty.
I don't know if it was tasty. Because I don't.
Sometimes those things don't actually tasty, but I hope it was.
You did a really good job. You saved my life.
Thank you. I but everybody did. What do you mean, No,
you didn't. You were amazing your machine things are really neat.
I've got tools. I can fix things a little bit.
Not really, I can. I'm a little bit okay with it.
But those were really neat things. I've never seen things
like that before. Anyway, it was pretty amazing. You did
a lot more than I did. Glad you were here.
Speaker 4: Anyway, I'm glad.
Speaker 5: I'm glad you were here.
Speaker 3: Thee I I just got in the way.
Speaker 8: I'd like I'd like to put the apple forward that
I've taken one single bite.
Speaker 3: Out of and offer it back to You have to
eat the whole thing or else it won't work.
Speaker 5: But we could share it.
Speaker 1: I will allow it. I'm just saying, if you want
to split it, I will allow it, because it's narratively cool.
Speaker 3: I don't want it. I don't want it. Take it
from me. If you I mean you might eat it.
Speaker 8: I mean I'm going to take the apple back and
I'm going to sit it in the in the heels
of my hand and break it like my as my
hands make kind of a heart shape, or to break
it into two, and I'm going to take the half
that has the bite out of it, the bit that
I've already eaten for myself, and give the other half.
Speaker 5: Do a kitty.
Speaker 3: Thank you. It's very kind. I could use a little
bit myself. Actually, wait, mister Morrow, would you like this half?
Do you need it?
Speaker 4: Or they're in I'm fine, just a little bit sore
on the hips, but nothing good night's sleep won't fix.
Speaker 5: I'd like to break my.
Speaker 1: Off in off.
Speaker 5: And give the bit without the bite to Amara.
Speaker 3: To mister Amara, I break mine and I give another
bit to Larn and I just sort of I just
sort of lean up against Laren just to put my
head on her. Well, it's pretty tall. How tall are you?
Speaker 7: Uh? How tall are you?
Speaker 3: Not tall?
Speaker 7: I would say she's probably probably not definitely not twice
your height, but like maybe but maybe like this is
their height difference, Like it's it's pretty sizable. You don't
reach her shoulder, but if if you start to lean in,
she will dip her shoulder so you can reach it.
Speaker 3: Kind of thing, because I figured I might actually.
Speaker 1: Reach just your hip because you know, I was gonna
say he's very very short and small, so I think
it's probably.
Speaker 3: Either small for golfing.
Speaker 7: Yeah, if you lean in then I think what Leren
would do instead was lean her head down and press
her forehead up against yours.
Speaker 3: Hi and you the other part of the golden apple,
and I think.
Speaker 1: We see this missted Burrow. I'm so sorry to do this,
but I think it would do this that it like
looks at the interaction that's happening between the two and
then just very abruptly smashes its head against Leren's like
leg to kind of like also do the he head butt,
and it just sits there and goes.
Speaker 7: Larren just kind of gently. It's a little pet.
Speaker 4: Markan looks at the piece of the apple too far
is offering, I think, with it flits across his face
just for a second of confusion, and then not not
that they I don't understand what's happening more of but
I'm fine, but understands the gesture and just goes, thank
you too far, and we'll take the apple and kind
of hold it in his mouth as he starts working
on the tents and with like the pieces of slatted
apple in his mouth just goes.
Speaker 1: Do you and I?
Speaker 4: You know, I don't know how much you're taught about
the Title Blades nowadays, but Commander Braze, she was the
leader of the Title Blades.
Speaker 3: I would too. I don't know a lot of the details.
Speaker 7: Can I can I roll to see if that triggers
anything in my line?
Speaker 1: Absolutely? Absolutely?
Speaker 7: What would I roll for that?
Speaker 1: I think this is going to be an intellect role
difficulty for anything. Trying to remember is four unless we
stayed otherwise.
Speaker 7: Okay, oh.
Speaker 1: That's a success. What do you remember?
Speaker 7: What? What does she look like? Amara?
Speaker 4: She is a Nagi. So Nagi are almost like human
human knight of fish features, so like orange skin, hair
that kind of seems to fade into fins, very decoral
fins that are blue that they raised tied behind her head.
She had a sister, Leanne, who was also part of
the Tide of Blades, and those two were a dangerous
duo when they're fighting together. When they're fighting each other,
they were they butt heads quite often. She was a
stubborn smart mouth, is how Amara would describe her. But
she took care of her fellow Tidal Blades and was
despite her tendency to be reckless on her own. Was
a very good tactician when it came to planning and
take it on threats with the tidal Blades behind her.
Also very good of a bow staff. And I think
you might have memories of sparring with her during training.
Speaker 3: I imagine.
Speaker 7: I think Laran's I think Learn, after what we saw
last time with the memory whites, I think she knows
better than to say anything when you say this, But
what you'll see her do is you almost see her
moving her hand in emotion that amara you would recognize
as sparring with a bostaff like this muscle memory of
remembering practicing with her, but you would notice Learn kind
of casts her gaze down and doesn't look at you
when you're asking this.
Speaker 4: He doesn't wait too long for response, he continues. For
whatever reason, she and her sister really wanted to be
tidal Blades. And I remember the first practical training session,
we went out a bit deeper into the ocean and
just spent a few days out on an aisle, really
learning how to camp. As they gestured to the tech
that they're building, how to survive without being on a
very pretty much help and we actually came across a
drag dragon slime, and I'll be quite honest with you,
they failed that test miserably. Comanda Braze never forgive me
for saying this, but she very nearly wet herself. She
was that scared. So, all things considered, you're you did
pretty good today.
Speaker 7: Lear In will stand up and kind of put one
hand on Wakati's shoulder, and then she's going to turn
and walk back closer to the like, away from the shoreline,
back to where they were, closer to where Wakati or
where Amara was searching for firewood. I'd like to look
for some kind of flower native to this area.
Speaker 1: Okay, absolutely, let's see. You're up in the Varinian ridge.
Let me see if I can find anything. But yes,
please continue. I'll look and I'll see if there's anything
in particular, like fruit that might come up. But yeah,
you absolutely find something. It doesn't take too long at all.
Speaker 3: With Learan away. I just take out my journal and
I just kind of go and read through it a little.
That's what I do in the quiet time.
Speaker 8: And I after Laren has gone and I've in my
very very delicious piece of apple, literally the most delicious
thing that I've ever tasted in my whole entire life,
like Wow, first strawberry of summer, kind of like the
Times ten exceptional taste. I don't know what the food's
like at the Citadel, but I certainly haven't tasted anything
like this before.
Speaker 5: And I'd like to go to mister Ramara.
Speaker 7: I am.
Speaker 8: I would like to apologize for misusing a device and twice.
And I would also like to apologize for a sadness
and negativity that has affected the group.
Speaker 4: Mar looks up at you, I think it's still like
on his knees setting up this tent and looks up
at you with just blatant confusion on their face and
even hiding it this time around.
Speaker 7: You.
Speaker 4: You don't need to apologize for that. It's fine.
Speaker 8: I will often hear that it's very useful to cheer
others on instead of feeling away a certain kind of
way about yourself.
Speaker 4: And if I don't apologize for how you feel, I'm
not entirely sure how you're raised or taught in the Citadel,
but this is not the Citadel. So leave those practices behind.
Feel your feelings and live with them. That's all anyone
can or should ask of you.
Speaker 5: Oh, well, well that's new.
Speaker 4: Are you okay in the citadel? What is it like there?
Speaker 5: Oh it's wonderful. Oh it's the most wonderful place.
Speaker 8: Okay, And if there is so much incredible, wonderful things
to learn and the most fantastic of teachers.
Speaker 4: And that's not what I've met. I meant if you
taught you that you need to apologize for feeling a
certain way.
Speaker 8: Not for feeling a certain way, for behaving a certain
I should.
Speaker 4: Have how did you behave? You just seemed sad?
Speaker 5: I should have.
Speaker 8: I should have celebrated. I should have been I should
have been celebrating. Oh, you were very fantastic, majestic.
Speaker 4: Actually I appreciate it too far. But I don't do
it to be celebrated.
Speaker 7: Oh why.
Speaker 3: Why do you do it?
Speaker 7: Then?
Speaker 4: Because I don't want people to die, to be hurt,
especially when I can do something about it.
Speaker 5: Of course, of course, of course, and you did.
Speaker 3: Too far.
Speaker 4: Do you have any friends outside of the Citadel?
Speaker 5: Well, I'm I have a lot.
Speaker 1: I have a lot.
Speaker 8: I'm very busy, reading, very bad. You don't have much
When you have so much learning to do, you just
don't have any time to really Uh, spend.
Speaker 4: Too far. Speak to people outside of your bubble.
Speaker 5: My bubble.
Speaker 4: Yes, your bubble seems to be the citadel, to be
honest with the way you handle side, it seems to
be even smaller than the citadel. Maybe one or two
people in there.
Speaker 9: What do you mean.
Speaker 4: You deep fish over there and deliver it? Have you
spoken to them? Not because you were told to you
follow because I know you were told to follow worst,
but have you just spoken to them about what they're into?
What you're into? Are you into anything other than the citadel?
Speaker 8: Well?
Speaker 5: Science, I'm there, I'm extreme.
Speaker 1: Other than science.
Speaker 4: Do you have a hobby when you're not doing science?
Speaker 5: Well, my hobby is science.
Speaker 4: That's not a hobby.
Speaker 5: What about reading?
Speaker 4: What are are you reading?
Speaker 8: Well, at the moment, I'm I'm actually writing.
Speaker 5: I mean it was reading.
Speaker 8: It started out as reading, but then I just kept
adding to it and now it's just now it's just.
Speaker 4: That's getting somewhere. Okay, Well, what are you writing?
Speaker 5: I'd like to hold up my.
Speaker 1: B S and I'd like to drop it and.
Speaker 8: This drops out like if you've ever seen one of
those children's coloring pages that like folds out, and so
it drops like paid like concertinas out and it just
I just hold it up and it just goes and
all of these like colored annotated pages. This is like,
this is like revision, but like a life's work. She's young,
but this is this is her life's work right here.
Speaker 3: This is.
Speaker 5: I've well, I've been writing.
Speaker 4: Okay, okay, I don't want you to take this the
wrong way, because this is very impressive, but this just
seems like more work.
Speaker 3: Right.
Speaker 4: If you enjoy it, that's fine. But all I'm saying
is from our very few interactions these past few hours,
it seems like you could do with learning about things
outside or the citadel. And there are two right there,
and I'll point at Lirin.
Speaker 8: And Okati, but they can't teach me anything that the
citydar hasn't already taught me or will teach me, and
they will package it for me in a way that
is approachable and digestible as I go, as I go along,
and then I'll be able to learn and one day be.
Speaker 3: Just like them.
Speaker 4: If that's the only way you go about it, you're
going to really struggle people. You're going to interact with
a lot of people, and people aren't as clean and
organized as textbooks.
Speaker 5: Yes, I do seem to be finding that.
Speaker 4: But only way to get good at that, at interacting
is through practice, to trial an error. And well, I
can't speak for deep fisher. I don't know them very well,
and quite frankly, I can't speak for larin if and
they catch themselves as they look into too far as
eyes and they see kind of the reflection of the
fold behind us in it. Remember, But what I do
know about to lyric very little, is that they would
be happy to let you get to know them, and
get to know you return and teach you things you
could never learn in the textbooks.
Speaker 6: For one.
Speaker 4: And I'll take your book from you and slip to
the page or the dragonslin. They kind of look at
you as you gasp. I don't slow down as they
slip to the dragons lin page. Their jaws is the
weak point. They dislocate them to open wider so they
can catch more fish underwater. So if you have a fight,
one aim for that much easier to break.
Speaker 8: I'm gonna lean over as he's holding it and write
it in the book on the page that he's holding.
Speaker 5: Why don to catch fish?
Speaker 7: Thought?
Speaker 4: They tend to be docile when they're well fed. If
you see them the beach, most likely they're not. So
either run or fight.
Speaker 3: If you know you can wear well.
Speaker 8: I think that when i'd sort of sort of put together,
I was, I was really mostly concerned about Laren, because
I felt that they would probably be of great harm.
Speaker 5: To the three of us.
Speaker 8: And she points to Deep for sure and Amara, But
I was I was very concerned about the burning, because
I just I And she turns around and looks towards
where Laren left.
Speaker 5: And there's not really a page.
Speaker 1: For well, there will be.
Speaker 5: She flicks a few pages.
Speaker 8: On and shows and shows Amara a drawing that she's
starting to do of Larn in the book. There will
be there just isn't yet.
Speaker 4: I think maybe you should hold off on writing more
about Laren. Have you asked any questions of Laren or
this Orben observation?
Speaker 8: Well, they say they said it aw that observation is
the first step towards understanding the subject.
Speaker 4: So Larin isn't the subject a person, But.
Speaker 5: Observation is also the first step in understanding a person.
Speaker 4: Do you think to be treating the only steps so far? Oh?
Speak to them. I noticed you plucking those flowers she
touched if you want to check that out or ask
her to touch more flowers just or just ask her
what she's doing to them might be easier than having
to conduct your own tests.
Speaker 8: That sounds simple. That sounds that's that sounds that sounds simple.
Speaker 4: Yes, And then maybe from there you can ask what
she does for a hotby. Since yours seems to be science,
maybe you have something in common, you know.
Speaker 5: I think I will.
Speaker 8: I think I will thank you, mister Amara. And I'm
going to turn around to leave, and as I take
one step away, I'm going to turn back around, mister Amara.
Speaker 4: Amara. Yes, what are your hobbies? Amara?
Speaker 7: Yeah?
Speaker 4: I think Amara laughs. No, that was a good question, Honestlyially,
that expected you to ask that I draw. I draw.
Sometimes I do a little bit of whittling, haven't done
that in a while, but mostly drawing in my free time,
of of like like in my book, Yes, very similar
to your book. I may be with less annotations, more colors.
Speaker 5: What could you would you? Is it rude to ask
if you would show me?
Speaker 4: No, it's not read at all. And they will pull
out there first, They kind of pull out their journal,
hold it in their hand for a moment. Before putting
it back in their bag and pull out another. But
this seems much newer. As they flip open and you
see in as they're flipping through the pages, you see
a lot of drawings of the fold of the wall
of white with static energy coming off of it.
Speaker 3: It's like the.
Speaker 4: Drawings of the tider blades. It's photorealistic. It's almost as
if you can raise the book up and exactly match
the section with the fold that he must have been drawing.
Speaker 5: I think that's exactly what I try and do. It's beautiful.
Speaker 4: Thank you. I've had a lot of time staring at it.
You start to learn the fingerprints.
Speaker 8: I like, very very carefully close the book like an
archivist wearing gloves, holding an incredibly precious book, and like
hand it back to him.
Speaker 5: My hands are like trembling, ever so slightly.
Speaker 4: Thank you. It's just a book of doring. You don't
need to nothing special, But thank you for asking. Everyone's
right there, go and ask I've finished his tent.
Speaker 8: I'm going to turn around to leave the same thing again.
One step turn around, mister Mara.
Speaker 4: Yes, thank you.
Speaker 5: Done on my heel.
Speaker 7: I think this is right around the time that Laren
would actually be walking back up to where they still
are along the shore, and she would be carrying whatever
flowers she was able to find in the nearby area.
Speaker 1: I think we also hear this like as this very large,
adorable dinosaur creature is just following you wherever you go.
Maybe it even has some flowers in its mouth.
Speaker 6: It's like.
Speaker 7: Laren is going to go up to the creature and
how big was the dragon slime? Oh?
Speaker 1: About twice Amara's size, So about twice your size? Die
eat Yeah, I think you're a little bit taller than Amara, right,
or are you yeah?
Speaker 9: Yeah?
Speaker 1: Then yeah, it's about twice his size. To give you
an idea, it is very big.
Speaker 7: Yeah. Can I reach up to touch its face? Is
it like fallen low enough.
Speaker 1: To their Yeah? I think it fell against the rock
the boulder. Yeah.
Speaker 7: Laran is going to walk up to it and kind
of nestle the flowers into I imagine where its jaw
is kind of pressing up against the ground, and she's
going to reach up and close its eyes and kind
of look at her own shoulder. And there's a little
sprout that has a small flower on it, and she's
going to pluck it off herself and add it to
the flowers, and she's going to kind of put her
hand sort of on the bridge of its nose and
close her eyes for just a moment.
Speaker 1: And the creature next to you down. It's still crunching
with its adorable underbite, and it's got a little bit
of those flowers poking out of its mouth, and it
kind of just pauses, looks up that you sees that
you're closing your eyes, looks at it, and then slowly,
lazily blink closes its eyes. But you can still hear
it going as it's chewing next to you.
Speaker 7: And she's going to take a moment and pause for
a beat and then turn and rejoin the group. Are
are we in the same area where we were trying
to set up the tent early?
Speaker 1: I think so, yeah, you're not too far from it anyway.
Speaker 7: I think she's going to silently get back to assembling
the tent.
Speaker 1: Okay. It is at this time that you hear a
oh and somebody tripping and falling down the beach, tumbling down,
and then they stand up and brush themselves off. Uh
did you have to kill it?
Speaker 4: That?
Speaker 1: He runs as quickly as he can up to where
the where this fallen beast is and he is like
darting around on either side. Oh my god, and look
at its teeth and and oh oh oh oh, oh,
oh no oh. In this tentacle, you cut this?
Speaker 3: How did you?
Speaker 1: How did you even do that? And this scientist actually,
to be more specific, this a lore hunter is inspecting
this creature. Uh oh, did you have to kill it?
It was going to kill I mean, it wasn't it
wasn't gonna It was probably gonna it was. It was
definitely going to eat you. Yeah, But but did you
have to kill it?
Speaker 7: Yes? Regrettably, they're so rare.
Speaker 1: I've waited my whole life and here it is, and
you've killed it.
Speaker 4: Probably a third one i've seen.
Speaker 1: He just does a double take and looks over at you.
Speaker 4: Are you.
Speaker 1: And who are you? What are you doing here? Why
are you fighting this?
Speaker 3: Would you like to sit down?
Speaker 7: No?
Speaker 1: I would not like to sit down. Oh this is
this is the this is the thing that I'm here
to study. I must study it.
Speaker 4: Okay, are you the one? Did he know? A master Takaro?
Speaker 1: I think he pauses for a second and looks over
at you. Uh, maybe who's asking.
Speaker 4: His colleague amara?
Speaker 1: Why did you have to say it like that, colleague,
Like you're not actually his colleague? Are you his colleague
or not?
Speaker 4: I am actually his colleague.
Speaker 1: Okay, and I am actually maybe know him, depending on
who's asking maybe colleague.
Speaker 4: Amara, Amara, Amara's asking me?
Speaker 1: I am you are Amara, and you are his colleague.
For sure. You're not trying to get information out of
me as to his location or anything like that, because
I won't give it to you. Okay, Okay, all right,
I think.
Speaker 7: I think we missed your name, friend Dace.
Speaker 1: They step finder and he reaches out of hand to shake.
He's got a bunch of like honestly, he's he's like
too far but grown up, and he's got a bunch
of like bags and things all over. He's got devices everywhere. Yeah,
he is just and he I think he's got even
also like a very big monocle on his eye that
has multiple different layers like lenses that you can PLoP over.
So he's got one eye that just looks super huge
as he's looking at you right now.
Speaker 7: And what was his last name?
Speaker 1: One more time depth finder, which is hilarious because he's
got this big monocle that allows him to see pretty
well deep.
Speaker 3: Deeply doesn't allow him to see depth.
Speaker 1: Uh huh oh, I'm a lore hunter, didn't you know?
Speaker 7: He seems really worked up right now, and I would
like to try to put him at ease.
Speaker 1: Oh okay, okay.
Speaker 7: That is a thing that I'm trained in.
Speaker 3: Apparently I would like to help just help you.
Speaker 1: Oh yes, please do that. Yep, go for it, and
I will.
Speaker 4: I'm gonna walk away because I do you think my
irritated presence will handle you. So I just kind of
walk away as I see that this is another too
far and I'm like, ah, there's two of them, and.
Speaker 5: Oh my god, that's two of them.
Speaker 7: Do I need to roll anything?
Speaker 1: No, I'm just gonna say for reasons that you can
absolutely do this. For those listening, he is up on
the screen at the moment. He is what is known
as a tyro, which is like a like another fish
like humanoid. So he's got blue skin, he does have
like yellow fins. He has a scar it looks like
two scars that go over his eye that is not
covered by this monoclesque type device. And he does have
a bird that is like floating behind him or like
flying behind him and comes flutters down and lands on
his shoulder as he's like looking and investigating is a
yellow tail, and he is dressed in like stereotypical adventurer's
garb for Navieria anyway, which is very loose, light clothing
that he can move around in.
Speaker 7: Mister Debthfinder, Yes, Dace, you can just call me Dace. Dace. Yeah,
I assure you. When it came out of the water,
the first thing we did was attempt to calm it.
Speaker 1: It was only what happened. He whips out a notebook.
Speaker 7: To say it was not perceptive to my efforts would
be an understatement.
Speaker 1: Okay, So on a scale of one to five, it's
like a negative two, negative two point five.
Speaker 7: A negative five.
Speaker 1: I would say, okay, okay, all right, and he takes
some notes real quick.
Speaker 7: We would not have harmed it had it not been
necessary for our survival.
Speaker 1: Oh oh, oh, that's so nice to hear. I'm that's great.
I'm glad that to hear that. That you will continue
to do that should you run across more in rare
wonderful creatures.
Speaker 7: Undoubtedly great. And she's going to smile encouraging at, encouragingly
at him and look at Toofa and look back at him,
and look back at too Far and make broken eye
contact with toofar.
Speaker 1: Oh yeah, yes, yes, yes, hello, you look familiar.
Speaker 5: I'm I'm too far.
Speaker 1: And then they both hold their hands out and shake,
maybe awkwardly for a second, hold too long. Yep, nice day.
Speaker 5: Yes, could I ask you about your hobbies?
Speaker 1: Hobbies? Yes, yes, but yes absolutely. What do you want
to know?
Speaker 5: Your notebook?
Speaker 1: Yes? Your pockets?
Speaker 5: Yes, tell me all about them.
Speaker 1: Oh well, I thought you'd never ask. And then he
just like starts to take his backpack down and sets
it down, and everybody's gonna roll on a cipher table
as he whips out some ciphers.
Speaker 6: I loves much.
Speaker 1: Oh so, everybody, go ahead, roll a D one hundred
and we'll look up on the cipher table. Now, okay,
I think this is not just this isn't just too
fuzz special number. This is everyone's special number here. So
we need to decide together what happens when we roll
in eighty nine Other than it's just like a blazing
critical success.
Speaker 7: Okay, yeah, it is tiny whiny stuff.
Speaker 4: Okay, sure, if everyone listening, we wrote I wrote an
eighteen nine. Yep, this is the third eighteen nine.
Speaker 1: Sofa this okay, let me grab ciphers here.
Speaker 3: There's food ciphers too.
Speaker 1: Yes, And I think though that this first eighty nine has.
Speaker 3: To be like a it has to be that weird
weapon thing. It's the weird one that's been slooping over
and over again. Yep, so it's the same.
Speaker 1: Do you think it's the same one? Yes, dude, of
course it has to. Here's right.
Speaker 10: Why.
Speaker 7: Yeah.
Speaker 1: I'm also curious about why, but I trust that we
will find out through this journey. So he pulls out
this device, and I think everyone notices.
Speaker 3: Right.
Speaker 1: Everyone looks and goes, wait a second, and has a
moment and goes, this is the same one from in
the house.
Speaker 4: Oh, that's interesting because I think both table I think
too far left the one end of the house. So
this is not again, but it's following us.
Speaker 1: Yes, yes, yes, yes, yes, I love it. Okay, that
is correct. Okay, yeah. So he drops the bag down
and he pulls it out and he goes, m this
one I I I don't know. I must have picked
this one up somewhere, and he just like tosses it
in the air. Anyone can grab for it if you want,
like course you don't even need to try you get it.
He just like tosses it up in the air. You
can grab it. But it is the same device from
inside the house, and I think you might I don't
know how you react to that, but it's the exact
same one.
Speaker 5: The one with the sharp blade. Or is it like
the rusted.
Speaker 1: It's not, it's not rusted. I don't think I think we.
Speaker 4: Got you saw the rusted one. You sort of brand
new one. I think this is like what I think, Okay,
this is like it's been used. It's somewhere in the
middle of it. It's use.
Speaker 1: And he's like, I just found this one, but it's
not going to cut you. He wouldn't throw anything that
would actively hurt you, did you.
Speaker 5: I imagine that you took a note of where where
it came from.
Speaker 1: Yeahs a check. As he's like digging through his bag
and he pulls out a couple more things. What did
what did? What did? What did you get?
Speaker 9: All right?
Speaker 1: It sigpher table here.
Speaker 5: I'd like to just gently put it down in the.
Speaker 8: Down on the ground and like just make everyone aware
of where I'm putting it with my eyes like stare them.
Speaker 4: Amara does walk up to it like visibly confused as
they pick it up, like I turn it in the hand.
Speaker 5: Yeah, I just watch amara turn it.
Speaker 1: Done over. You get a brain boost. I don't know
what this looks like, but that sounds like something that
you absolutely want. Okay. It just says all of the
user's tasks involved being intelligent deductions such as playing cards,
inferring a connection between clues, creating a scientific solution, and
so on, are eased by two steps for one hour
when you use this thing. So add this to your
bag because you have it. He's just like handing them out.
He doesn't. It's like candy. It's called a brain boost.
And now you may roll a onondy six to see
what level cipher this is. Oh fantastic, fingers crossed that
it's max level because that would be nuts. Okay, and
you rolled oh five is excellent, okay, and you rolled
a sixty seven m So let's see what you got here.
Mi chronic sheath. That sounds really good. Hold on, Hold on.
User is enveloped in micronic energy for six hours. During
this time, they have plus one to armor against any
type of energy attack, including those that normally ignore armor.
This was really huge and are immune to any effect
that would change their phase state, teleport them, send them
through time, or do anything similar.
Speaker 7: This is huge.
Speaker 1: Okay, you roll a onedy six, but you get to
add four to it again. Twenty four one six plus
four is the level of this cipher that he's just
like tossing out there. Yeah, that's crazy. It's so so
perfect for the story if it's going to protect you
against accidental time Traveloh, it's a level eight. That's crazy.
Oh okay, so you have this cipher, but you can
go ahead and describe what you think it looks like.
Why would you reach out for this? Why would this
one appeal to you as he's just dropping all of
these out of his bag. Walkity, and I'll let you
think about it for a second. Walkity, you rolled the
twenty five fifteen? Oh I did roll a twenty twenty five.
That'ld be that was the other you that rolled the fifteen. Okay,
let's see, but we're sticking with this you which rolled
a twenty five, which is detonation healing. What Okay, detonation.
Speaker 4: It's basically an explosion by seventy and damage.
Speaker 3: It heals everybody in the radius, all right, roll a
one D six.
Speaker 1: You also get to add four to this whatever you roll,
and that is the level of this cipher, a physical
explosive that can be thrown a short distance and bursts
in a short radius, releasing warm energy. The energy restores
a number of points equal to the cipher's level to
the pools of everyone in the area. That is really good.
Speaker 4: Six.
Speaker 1: Well, okay, you have a max level cipher, then holy
assuming they go up to ten and not further than that.
Speaker 3: Okay, yeah, yeah, mister Amara, do you think later I
could look at that thing that's been that the yeah,
the eighty nine thing, I don't oh it's name right now?
Speaker 4: Storm Bringer? Storm Bringer, Yeah, now, yeah.
Speaker 3: I just would like to look at it, if that's okay,
But later, yes, And I just kind of look at Dace,
like I don't know if this person's all about.
Speaker 1: Yeah, and he's just like and at this time and
he's just the whole time he's been rattling off like
in this time, I found this in in this and
he's able to for everything except for the storm Bringer,
say exactly where it was that he picked it up.
And on this one, I got at the fury aisles
out of the out of a fire Sanders mouth and
this one I found here blah blah blah. It turns
out he had swallowed it and it almost killed him,
but I was able to coax it out of him
through his poop.
Speaker 3: I think they. I think that the detonation healing is
like a flask, like a like a like a beaker
flask with a stopper, and inside instid of a liquid,
there's like a like a pink smoke. It kind of swirls.
It's like a pink and blue like it's like swirling
some slight different colors. But it's like if you've ever
seen those like, oh yeah, okay, those kind of fireworks
that were like they were like they're like little pellets
and if you like them in fire, then like colored
smoke emidst from them.
Speaker 1: Yeah yeah, yeah, yeah yeah.
Speaker 3: So the the bottle is just full of this colored smoke.
Speaker 1: I love it. What does Lerence look like?
Speaker 7: It's an amulet that has has very intricate almost like
carvings through it, and if you look closely, you can
see there's I don't know how you would describe it,
like a seam around it halfway in the middle, so
you could reasonably expect that it will split into once
it's used. And it looks it is deceptively heavy, so
there's some kind of weight to it that you wouldn't
be able to see from the outside when looking at it.
And it is a very deep, rich earth tone that
I think naturally when Laren puts it on, almost like
it almost looks like something that she should have been
wearing all along. Its yea, her coloring.
Speaker 1: So well, yeah, my god, I love this. Uh yeah,
and so but I coaxed it out and then it
was great and then I had that and that's that's that.
And but these are all these things and these adventures,
and so I just collect everything as I go along,
and and you know, and then I go to the
Citadel and I report my findings and I get paid
to do that. That's what I do. I'm a lower
hunter extraordinaire at your service.
Speaker 5: Nobody here has ever seen too far this this animated
like ever.
Speaker 8: Like every single word is like the most interesting thing
that she's ever heard in her life. She is like
flicking from notebook to notepook, like trying to make sure
every note about every single thing and the thing that
came out in its poop is in exactly the right place.
Speaker 5: And then like she gets to a point where like.
Speaker 8: She sort of gives up and just like watches in awe,
like nodding her head like that.
Speaker 1: Yeah, and it's fantastic and it's yeah, it's like it's
the best. So that's my hobby basically, is lore hunting.
That's all I do. I live, eat, and breathe law hunting.
And you've never seen one of those before, No, I've
been I have been waiting my whole life to see
one of those. I've seen a lot of other things,
but just not one of those.
Speaker 5: Well I could, I could share my notes with you.
Speaker 1: His eyes light, I would, and so like that one
eye underneath his like monocle is now extra bulging. I
would love that.
Speaker 8: Okay, So the first thing that you need to know is, well,
well wait, maybe hold on, hold on, I'm holding Maybe
you should.
Speaker 5: Tell me what you know first, because I don't want to.
It's probably a good idea.
Speaker 1: That's a really good idea. Yes, okay, okay, okay, So
here's what I have. And so he pulls out his
notebook on these creatures, and it is pretty extensive in
terms of like they usually only come up, but it
does mention one attack that you didn't experience, but it
makes sense to you that it would happen. And this
creature did have the ability to release a bunch of
slime within like a five foot radius around it and
hurt all of you at once, but it didn't do
that thanks to Larn's trying calming effect. I did have
it go okay, it's not going to do a mass attack,
but it did have the capability to do that. So
you're looking at these notes and going, oh my gosh,
I would actually, uh, you know, this does all make sense,
And so maybe you two are talking back and forth
as you're like, I saw this and I slipped on
the slime and it felt like this, and he's able
to excitedly jot down the texture and like what it
felt like. It did burn? You, did it do anything
like blah blah blah, And so.
Speaker 8: He's just like it did accepted money, But I was
really worried that it would because I know that they
can be like a flammable thing, and I was really
worried because we could.
Speaker 1: But it is actibly's acidic too, and and if you're
really careful, you can you can actually extract some of
this slime? And you said as a poison resistance. I
think let me just double check that. Yes, it's incredibly
hard to do, and I was I was it hard
to do it? Do you want to try to do
it together?
Speaker 3: Yes?
Speaker 1: Yes, yes, And so he's like, I've got a kit,
and so he pulls out the kit and then he's
gonna go and try to extract this. I would love
for you to roll for this. It is difficulty level eight,
but obviously with his kit and his help, you'll have
two assets. But yes, if you managed to intelligence, that's
right intelligent.
Speaker 4: I sat watching this going, oh, I think I regret.
Speaker 7: What was the difficulty peep start.
Speaker 1: It's difficulty eight if I remember on the monster sheet,
which it definitely is.
Speaker 3: But I have.
Speaker 1: An asset. Did you say you have two technically because
you have his kit and you have him there with you. Okay,
I'm just scrolling back to the monster section. Oh god,
what happened?
Speaker 3: What was it?
Speaker 7: A failure?
Speaker 1: Okay, that's okay. So I think as you guys are
pulling this out, let me just look at this real
quick for the creature, because it was a difficulty of
eight but it might be that you don't get to
take it with you. I think that's for transporting it. Yes, okay,
slime is a useful component in medicines, poisons, and experiments,
and can be sold to the Citadel for ten shells
per creature. That is crazy. However, obtaining and transporting the
substance is dangerous and a complicated task, which is level eight. Okay,
So I'm going to say that you guys collect this
and he's going to put some away, and he's going
to give some to you, but it's not a lot,
so you wouldn't be able to sell it for ten,
which is how I'm going to translate that failure, because
I think you've got too crazy cool scientists here that
would be able to do this. No problem. So I'll
say that if you choose to sell this at the Citadel,
it'll be half it'd be fifty or five each, and
he's going to take some of it, and then if
you want to keep it going with you, you will
have to roll this every time to keep it going
or to use it again. Rather okay, cool, Oh this
is fantastic and I can really take this. Oh absolutely this,
I mean, this is it. I mean, I'll take this
back to the citadel and maybe or maybe I'll keep
it for myself from my own experience. Man, this is
just stuff you can't learn at home. You gotta go
out and do it. Thank you so much.
Speaker 5: I'm going to act Amara, and I look at Amara.
Are you with any airshot?
Speaker 1: Amara?
Speaker 4: Yeah?
Speaker 6: Definitely what you were saying, yes, just so tight?
Speaker 7: You do you do you know about the jaw?
Speaker 5: Do you know about the jaw?
Speaker 7: What? What?
Speaker 1: What about the jaw?
Speaker 7: What do you mean? It's the whole thing.
Speaker 8: Basically, it's the wead and when they're really hungry, they
open their jaw so they can get more fish. And
basically when they are when when you want to, Not
that you would want to, because I know that you
wouldn't want to.
Speaker 5: I know they you wouldn't want to hurt them. But
if you ever were in the incidence where you would maybe.
Speaker 8: Have to take them on in battle, you should always
go for the jaw because it's it's the weak spot.
Speaker 1: Is that because they dislocated to eat larger fish? Yes, no,
that makes sense, Oh my gosh. And then he starts
shotting the notes down and then it's almost like like
his little bird parent friend will squawk like very loudly
rat and he goes, oh, oh, where are my manners?
You probably don't want to camp here so close to
the water, unless you're trying to lure another one out, maybe,
in which case maybe I will stand and sit with
you and maybe maybe over there. Though not intruding on
the evidence as to what's going to happen with the experiment,
if that was the experiment that you were running. But
in case you weren't, my friend and I are actually
camped up on the cliff side. It's much safer.
Speaker 5: I just immediately defer to Amara.
Speaker 4: I don't know how to answer this question, seeing how
excited too far is this kind of sigh. Thank you
for the invitation. Yeah, we'll take you up on that. Oh, yes,
are you going to camp with them?
Speaker 3: Yes, you go up.
Speaker 4: I'll put it tent.
Speaker 5: You don't have to tell me twice. I'm not happy without.
Speaker 7: Ready.
Speaker 1: And then he's like yeah and packs up his stuff
and then gets ready to leave. By the way he narratively,
he leaves all the ciphers that he pulled out of
his bag. So that's how you guys collect them. Nobody's
stealing anything. He just really doesn't care, and he wanders
off and up and in towards this campsite. But that
is where we will end today's session, unless anyone would
like to have a final moment with each other, which
I will allow.
Speaker 7: I don't have a final moment, but I do have
a final question. Yes, how do we handle the splitting
of the apple as far as its restorative properties?
Speaker 1: For I think we were going to do four We'll
split it four ways, whatever that total number was, so
everyone gets too yep, wonderful. Oh and I have one
other little bit of detail for you. Your missed burrow
companion is now your Pokemon companion. You you're able to
have this companion if there is another companion that you
end up collecting along the way, you are able to
only have one out in battle at a time. So
this missed Burrow needs a name. So whenever you decide
to name it, it cannot unfortunately communicate with like words,
but you understand what it's what it's saying or feeling,
and it understands you.
Speaker 3: No, yay, I think that, uh what. Cotty's going to
stay down at the bottom part and he'll just like,
may I look at the storm Bringers that's okay.
Speaker 4: Yeah, I'll unhook it from my belt and hand it
over handle first.
Speaker 3: It's to be careful, thank you. And I think, uh wa,
Kati is just gonna kind of sit at this old campsite.
Will everybody's like, you know, sort of heading up, kind
of just sit there for a bit and see where
Learen is because he's always looking to see where Laren is.
As that crew goes up there to the camp site
up top. H who's down here?
Speaker 1: I think it's just you and Amara is over here
putting down the tent and learn if she's still here. Yeah, okay,
then Laren and her little missed girlfriend who is still
chewing on flowers.
Speaker 3: And you can tell that what Katti wants to say
something to Laren but then doesn't.
Speaker 1: Mm hmm. Will you roll for me when you look
at this device.
Speaker 3: I'd actually I actually have a role that I would
like to make.
Speaker 1: Oh yeah, absolutely go for it.
Speaker 5: What were you gonna what.
Speaker 1: Were you gonna do?
Speaker 4: Uh?
Speaker 3: You know, just unwise things, things that people probably should
not do.
Speaker 1: Because it if this is going to be exactly what
I was going to ask you to roll for, I
will not be surprised in the slightest, and I.
Speaker 3: Bring out my my chronic sun dial, and I look
back up to see Tufa going up there with the
other people who went to the citadel days and they
all they all go to they go to They went
to the place I want to go. Seemed to know
so much stuff. It's okay, though, I'll be able to
go there one day. Oh yeah, a notebook. Concentrate. I
hold up the Stormbringer and I I'm about to concentrate.
I stop, and I look back up there as they're
like talking science, and I look at my tools and
things and and I hold it in my hand and
I focus my intent. There are always echoes. Time and
space are the same, just different directions through space move
through time. It's just different directions. I would like to
see the history of this object. I would like to
look into its past.
Speaker 1: That is exactly what I was going to ask you
to do. I'm not surprised at all. Yep, all right,
do you need to roll for this or is this
something that simply happens?
Speaker 3: Okay, I will roll and I and however I go,
you will tell me things, I guess. But this is
to see where this object has been in the past.
As it moves through time. And I'm going to roll,
and I'm going to roll. I have I an expert
in this sort of a thing, so it's eased at
least once, and I have a two assets. This is
something I've done a lot, I remember. But the thing
is this seems to be important to too far. It's
been following er. So I'm going to use as much
effort as I can. Okay, and maybe maybe I'll know
something And well, it's not that important. I have to
just concentrate first on it will be eased by one,
so it'll go up, It'll be one higher. So I
make a difficulty read it looks like is that right?
I rolled a six, which beats a difficulty too. But
then I well, let's add right, so two or six seven?
And according to the book, a seven will give you
the most obscure information that well, it says obscure knowledge
of the past level seven. Okay, so this is what
you have to see it, yes, please, But I just
want to maybe if I can find out something interesting
to FA will think that I'm also mark baby, that
I might know things even though I didn't study. But
in the citadel, let's.
Speaker 1: Remind me and everyone what technically this cipher does. It
is called the storm Bringer, and I believe it does
electric damage. Correct? Is it a shield or is it
damage only?
Speaker 3: Well, it says right here, now that's hidden tentacle. That's
the wrong one, so I can check. Over the course
of one round, the cipher creates a high speed vortex
of air centered on itself on the turn after the
cipher was activated, the vortex inflicts damage equal to the
cipher level or's armor on everything, everything in immediate range,
and then it dissipates.
Speaker 1: Okay, And it's from that point right. That means that
whatever wherever you place this down, it's like it's almost
like it's a bomb that whatever's on it is getting
sucked up into that.
Speaker 3: Right, it does damage? Yes, yeah, I think this thing
has been through time. It can tell it hasn't.
Speaker 1: Yeah, there's my partic energy on it.
Speaker 3: And maybe maybe I can see something that I could share.
Speaker 1: I think you absolutely do. I think you hear some things.
I think you feel a whipping wind. I think you
how much do you remember from your time in the fold?
Speaker 7: Me?
Speaker 3: Yes, oh well, I remember. We weren't there very long.
We took the time shark in uh learan and kelp
jacko Alia. Anyway, we all went in, all of us
and m they were scary things, very scary.
Speaker 1: And I think as you are touching this device and
trying to see where it's been, you hear some things.
Speaker 3: Get behind hind hind hind hind hid.
Speaker 4: Ryn Ryn Ryn right right? Okad shot shot shot shot shot.
I'm sorry. Sorry, m.
Speaker 7: Hm hm.
Speaker 3: Ah, mister Amara, I think you I handed back to him.
I think you.
Speaker 4: Figure anything out?
Speaker 3: Are you okay? Yes? Why how is your hip? Does
it still hurt?
Speaker 4: Just an ache? But I'm over a hundred it would
be strangely didn't.
Speaker 3: How old are you?
Speaker 7: Hun?
Speaker 3: Did? I thought you?
Speaker 4: Oh?
Speaker 3: I thought you were fifty seven.
Speaker 4: Sorry, that's where you're wrong getting you anyway, No, I.
Speaker 3: Guess I was just confused. Sorry. How long have you
had it storm Bringer?
Speaker 4: A long while? Maybe fifty years now?
Speaker 3: I'm sorry. Then, I guess it was sixty seven something
like that. Anyway, Why do you think it is following
too far?
Speaker 4: I'll be quite honest, I don't know. Don't realize or
think when I used to it was just closely connected
to anything my chronic That's the only explanation I can
think of my chronic clue.
Speaker 3: Well, the past is just the future, so we should
tell too far. No, I'll tell her. I'll give her
a warning. I don't know if she'll listen. But do
you want me to carry the ten sticks?
Speaker 7: No?
Speaker 4: Yes, go up me and your friends. I'll be up then,
mat okay, by the way, Lee Fisher, Yes, sir, how
about to show it howlet is toss a hard candy
your way?
Speaker 3: Thank you? I am I saved the one you gave me.
Then I ate it because I was a little nervous.
So I have to tell too far that if you
tell us to get behind you, that we have to
do it right away and not to be distracted by anything.
And that's really important for me to say. Laren, can
I can I give you a hug? Please?
Speaker 7: Always?
Speaker 3: Thank you? And I just go up and I just
give Laran this hug and I'm just like super like
super tiny round tiny fish boy. Thank you. By the way,
I appreciate all the flowers you've given me, so I
can put them in my booklet. We'll draw them terms
to go, leaving them by the campsite.
Speaker 7: Laren just looks at Amara and doesn't say anything.
Speaker 4: Mary just looks hilarium and so I was heading up
the hell.
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Speaker 7: I do my time