WEBVTT

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<v Speaker 1>Hey, everybody, welcome to episode five of The Thunderbodies podcast.

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<v Speaker 2>And yes, that was clickbait you just clicked on. No,

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<v Speaker 2>I'm just kidding. We really will talk about leaks because,

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<v Speaker 2>believe it or not, it's.

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<v Speaker 1>Back in the news again. I was shocked when I

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<v Speaker 1>learned too. We're also gonna talk about why my beloved

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<v Speaker 1>segment in War Thunder is not beloved, and honestly, I

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<v Speaker 1>would be lying to you if it was. We're talking

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<v Speaker 1>about naval just in the smallest bit. And then we

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<v Speaker 1>got go over the ground br changes. We've talked about

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<v Speaker 1>the air last episode. Well now they are live and

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<v Speaker 1>we've got the ground ones before. You want to cover those?

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<v Speaker 1>Help you?

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<v Speaker 2>No, I would say they're major changes, but maybe more

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<v Speaker 2>interesting than the air ones. Won.

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<v Speaker 1>I think the air ones were easier for us to go. Yeah,

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<v Speaker 1>that makes a lot of sense. Some of the ground

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<v Speaker 1>ones were interesting, but we'll cover that.

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<v Speaker 3>How you doing Gil, I'm doing good. I'm tired, long week,

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<v Speaker 3>and it's my birthday today, so I don't know.

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<v Speaker 2>Reduce, if you're watching this, comment happy birthday.

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<v Speaker 1>It's it's obviously going to be happy your birthday, but

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<v Speaker 1>just comment happy birthday. To go he's turning thirty five,

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<v Speaker 1>let's jump right into it.

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<v Speaker 2>Naval.

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<v Speaker 1>Look for those that don't know, I enjoy Navel and

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<v Speaker 1>war th Under, but it'll be really clear was to why.

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<v Speaker 1>It's because I love the ships. I love the battleships,

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<v Speaker 1>I love the cruisers. I love the history of it.

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<v Speaker 1>But even me, there was a point last year where

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<v Speaker 1>they did a big naval update that just kind of

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<v Speaker 1>made me go, this is probably going to tank things.

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<v Speaker 2>I guess kind of punt intended, and that was they.

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<v Speaker 1>Took essentially any skill required and war Thunder out particularly

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<v Speaker 1>an arcade, by making it.

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<v Speaker 2>Click and shoot. So if you don't, if you've never.

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<v Speaker 1>Played warth Under Naval, hop in literally point to where

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<v Speaker 1>you want to hit the opposing ship and click fire.

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<v Speaker 2>There you go. You're now literally as good and naval

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<v Speaker 2>as I am.

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<v Speaker 3>Yep, there's no second guessing anything. You just point and shoot. Yeah.

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<v Speaker 3>I uh yeah. I to be honest, I remember Naval

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<v Speaker 3>coming out, and I remember not caring because I'm not

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<v Speaker 3>a guy who really cares about ships like Rev does.

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<v Speaker 3>But I would say Guidens dropped the ball on making

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<v Speaker 3>it actually something that could be popular, and I think

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<v Speaker 3>a perfect example of that is World of Warships. Look

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<v Speaker 3>how popular that game is. It's not like insanely popular

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<v Speaker 3>war Under has way more player base, but like a

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<v Speaker 3>whole game based around naval, and it's war gamings like

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<v Speaker 3>flagship game right now, and like all the collaborations, clearly

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<v Speaker 3>it works. So it's really not the topic that makes

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<v Speaker 3>naval unpopular. It's what could Guidon do to make it better?

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<v Speaker 3>And I think we both have a lot of opinions

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<v Speaker 3>on what could make Naval better because you know, as

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<v Speaker 3>people who make content of this game, I would like

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<v Speaker 3>for every bit of this game to be as good

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<v Speaker 3>as it could be. And I feel like Guiden has

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<v Speaker 3>really dropped Naval, especially with Infantry coming up. I feels

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<v Speaker 3>like they don't really want to make Naval good. So

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<v Speaker 3>what do you What do you think.

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<v Speaker 2>To your point about naval? And I know you're gonna

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<v Speaker 2>talk about this topic as well because we both agree

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<v Speaker 2>on this one. But it's not even just that World

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<v Speaker 2>of Warship exists to prove that naval can work.

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<v Speaker 1>It's the fact that we've had it in game work

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<v Speaker 1>and the immedia thing that I tend to always go

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<v Speaker 1>to and people who've played a long time like you

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<v Speaker 1>have is we had an April Fool's event that was

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<v Speaker 1>sub marine based. To this day, people who played it

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<v Speaker 1>talk about being one of the best April Fools events.

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<v Speaker 2>Of all time. But that's literally a naval event.

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<v Speaker 3>I'm fairly certain. Sorry, I'm fairly certain I've done at

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<v Speaker 3>least two submarine events too. I don't remember if they

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<v Speaker 3>were both April Fools, but I definitely remember the Silent

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<v Speaker 3>Thunder I think was the name of the Nuclear Thunder one,

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<v Speaker 3>a nuclear submarine one. But then I remember a few

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<v Speaker 3>years ago they added I think there are World War

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<v Speaker 3>Two submarines in the files because I remember a fly

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<v Speaker 3>Daily video a few years ago of him loading up

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<v Speaker 3>a custom custom mission with one of the World War

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<v Speaker 3>Two submarines in a custom mission, showing it off and

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<v Speaker 3>saying this means submarines are coming soon and this and that,

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<v Speaker 3>but like nothing has ever come of it. And but yeah,

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<v Speaker 3>I going back to what would make naval good. I

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<v Speaker 3>don't think some marines are the solution to making it

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<v Speaker 3>more popular, but it definitely wouldn't hurt it. They just

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<v Speaker 3>had to find a way to balance them. And I personally,

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<v Speaker 3>I personally think it's there's a way to do it

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<v Speaker 3>where you could balance toe the line between realistic and

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<v Speaker 3>kind of you know, semi realistic to make sure that

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<v Speaker 3>they're not you know, incredibly slow and incredibly useless. But yeah,

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<v Speaker 3>I've voiced my opinion the guide in before on one

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<v Speaker 3>of their dev server on one of their dev live

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<v Speaker 3>streams about submarines, and I got kind of harassed by

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<v Speaker 3>one of the community managers saying that I didn't know

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<v Speaker 3>what I was talking about, and then his his family

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<v Speaker 3>worked on submarines and he knows how they would work.

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<v Speaker 3>And I don't understand that submarines don't make sense in

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<v Speaker 3>the game, and they're too slow, and they wouldn't do this,

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<v Speaker 3>and they wouldn't be useful, and they wouldn't do that,

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<v Speaker 3>and so I don't know. I think some marines would

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<v Speaker 3>be cool. I think they'd be I think that's a

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<v Speaker 3>good step in the right direction to probably make Naval

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<v Speaker 3>at least more interesting, to bring people back to it,

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<v Speaker 3>and then maybe like set up a road path start

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<v Speaker 3>with submarines, you know, and then from the submarines, and

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<v Speaker 3>as soon as you get people invested in playing Naval

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<v Speaker 3>a little bit, didn't have other things that you might

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<v Speaker 3>have an opinion on what they could do to make

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<v Speaker 3>it better, but they could just kick off a whole

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<v Speaker 3>roadmap of changes to like revitalize the game mode. I

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<v Speaker 3>think there's I mean, there's a lot of things. And

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<v Speaker 3>if you want to throw one in there before I

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<v Speaker 3>keep you going.

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<v Speaker 1>I will say that, like, I understand that infantry is

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<v Speaker 1>the focus, right, and you don't want to focus on

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<v Speaker 1>two major features at one time because as Mama used

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<v Speaker 1>to say, whole ass one thing, don't have pass two things, right,

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<v Speaker 1>So I get that, And to your point, I remember

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<v Speaker 1>there was an event. It was the Battle of the

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<v Speaker 1>Atlantic event I believe probably three years ago, was one

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<v Speaker 1>of those submarine events. And then war thunder Mobile, which

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<v Speaker 1>we as a group almost rarely ever talk about. It

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<v Speaker 1>feels like warth under Mobile is a whole different game.

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<v Speaker 1>But war thunder Mobile has at least at least they

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<v Speaker 1>did a couple of years ago. They had Nabel, they

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<v Speaker 1>had the USS tang in it and stuff like that.

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<v Speaker 1>And even if navl you know, the answer to fixing

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<v Speaker 1>Nabel isn't just adding submarines.

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<v Speaker 2>I do think it's clear there are people.

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<v Speaker 3>Who want that, but yeah, the.

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<v Speaker 1>Underlying answer has to be it has to be a good, fun,

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<v Speaker 1>engaging mechanic, and even as a guy who loved like

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<v Speaker 1>I was very excited about the Amato coming out. I

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<v Speaker 1>remember talking to the CEO and like, hey, I really

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<v Speaker 1>want to show people this and just go ahead and

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<v Speaker 1>acknowledge the shill that is reduced. I had a lot

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<v Speaker 1>of people invest in the Amato in the Iowa because

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<v Speaker 1>I was playing it.

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<v Speaker 2>They wanted to play with me, so they also went

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<v Speaker 2>after it. But I also won't sit.

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<v Speaker 1>Here and lie to the viewers and say, yeah, Navel's

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<v Speaker 1>banging gameplay, It's just as exciting as Tempoint Oh Tanks.

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<v Speaker 2>It's not. No.

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<v Speaker 1>You know the thing to enjoy in Navel right now,

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<v Speaker 1>and I enjoy it again because I like the collection.

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<v Speaker 1>It's the most fun part of me is if you've

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<v Speaker 1>got a nice set of headphones, listening to those sixteen

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<v Speaker 1>inch guns of the Iowa go off is literally orgasmic.

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<v Speaker 1>But in terms of gameplay, no, Navel is not good

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<v Speaker 1>as gameplay, and I want it to be because the

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<v Speaker 1>great thing about war Thunder is not only is it

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<v Speaker 1>a game trying to be realistic, but it's a game

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<v Speaker 1>that has everything.

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<v Speaker 2>Yeah, but not all the things are equally as good.

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<v Speaker 3>Yeah, I agree, and yeah warth Under going back to

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<v Speaker 3>that real quick, it does have naval and it does

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<v Speaker 3>have submarines, so all the time I think they're a

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<v Speaker 3>permanent feature, but.

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<v Speaker 1>Obviously can't tell we don't really do those.

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<v Speaker 3>So yeah, so mobile mobile is very arcadie though, And

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<v Speaker 3>that's how That's how I was told by the community manager.

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<v Speaker 3>Was the reason that they work in mobile but they

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<v Speaker 3>wouldn't work in the full client version is just because

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<v Speaker 3>it they're arcadified in mobile to make them work. And

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<v Speaker 3>I'm like, well, you can you take creative liberties with

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<v Speaker 3>other things in this game all the time, so why

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<v Speaker 3>can't you take some creative liberties to make them balanced?

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<v Speaker 3>You know, everything in this.

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<v Speaker 2>Game Stream Terminator right now.

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<v Speaker 3>Like everything in this game. They always use the excuse

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<v Speaker 3>of balance, this balance that you know.

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<v Speaker 1>But it's like sometimes you think that is an important discussion. Yeah,

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<v Speaker 1>but we're talking about naval. And again I say this

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<v Speaker 1>to everybody. If you are out there and you enjoy

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<v Speaker 1>NAVL with me, I'm not doubting you or me, but

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<v Speaker 1>if you're just being objectively honest, if you're coming out

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<v Speaker 1>there with like your battleships like IOM, how many people

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<v Speaker 1>are in your match, there's usually about six of us

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<v Speaker 1>counting both sides.

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<v Speaker 2>In the rest are bots. That's not fun, and that's

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<v Speaker 2>the byproduct of Naval simply being an underutilized and an

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<v Speaker 2>underappreciated form.

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<v Speaker 1>By guide it not by us. It's not player's fault.

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<v Speaker 1>Players will play what is fun. I fully believe that

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<v Speaker 1>take a look at all these events, people might moan

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<v Speaker 1>and groan. They might even come into our streams and stuff.

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<v Speaker 1>I'm like, man, I really hate this, but guess what

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<v Speaker 1>they're going to grind for that make seventeen because secretly

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<v Speaker 1>they really want it.

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<v Speaker 2>But they will not secretly grind for the naval stuff.

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<v Speaker 1>They'll just nope, not touching it. That's a problem on

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<v Speaker 1>the game, not on the players.

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<v Speaker 3>Yeah, there's always three major points that I always bring

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<v Speaker 3>up in my community. Ask me about what Navel really needs,

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<v Speaker 3>and I always think the first one is maps. I

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<v Speaker 3>think the second one, I think they should work on

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<v Speaker 3>adding more variety and ship types like submarines. It doesn't

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<v Speaker 3>have to be just somemarnes. We don't have to rely

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<v Speaker 3>on some renes completely. But I think maps, ship types,

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<v Speaker 3>And then I said, I think just a general rework

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<v Speaker 3>of how the multi branch works in naval. So like

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<v Speaker 3>how planes are pretty much useless in naval and it's

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<v Speaker 3>because the automatic gunners and stuff like that, So I'll

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<v Speaker 3>start with that one. I think the automatic gunners are

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<v Speaker 3>incredibly overpowered, and I think it really takes the fun

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<v Speaker 3>out of it because a lot of people, if you

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<v Speaker 3>play naval and you've never played naval, well, you still

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<v Speaker 3>want to bring in your favorite planes that you've worked

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<v Speaker 3>for in the past. And if you bring your favorite

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<v Speaker 3>planes in, you're just gonna get absolutely smoked by some

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<v Speaker 3>guy who's not even he doesn't even know you're there.

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<v Speaker 3>He's not even paying attention to you. He's just gonna

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<v Speaker 3>nail you for his AI gunners that had you know you.

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<v Speaker 3>He just radomly gets to kill everyone's played naval. You're

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<v Speaker 3>just sitting there shooting a ship and all of a

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<v Speaker 3>sudden aircraft kill. Well, that's great, you know. Yeah, It's

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<v Speaker 3>like I mean, even.

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<v Speaker 1>If you've never played naval, they're even It's hilarious because

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<v Speaker 1>if you play ground, for example, you have to deal

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<v Speaker 1>with cast especially early a mid tier, you've got very

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<v Speaker 1>few defenses against them.

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<v Speaker 2>But in navl I'm trying to remember.

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<v Speaker 1>Is it a four point zero coastal ship that has

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<v Speaker 1>literal like heat seeking.

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<v Speaker 3>Yes, yeah, the douglast that it doesn't have to speakers,

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<v Speaker 3>but yeah, it's got like it.

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<v Speaker 1>Has missiles that can you know, take out air, which

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<v Speaker 1>is absolutely crazy because again if you've never played Nabel,

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<v Speaker 1>there's just simply a toggle.

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<v Speaker 2>Would you like your AA guns to fire at small ships,

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<v Speaker 2>planes or both?

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<v Speaker 1>Yeah, and that's all you do, just toggle one or

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<v Speaker 1>the other and everybody just immediately goes air. That way,

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<v Speaker 1>all your AA takes out anything within like a mile.

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<v Speaker 3>Yeah. And I think a good balance for that would

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<v Speaker 3>be your small destroyers or your coastal ships that are

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<v Speaker 3>focused on anti air defense, like you know, fleet anti

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<v Speaker 3>air defense. I think those players should be able to

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<v Speaker 3>spot air targets like it is for ERRORB. You know,

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<v Speaker 3>it puts a spot over their head that and then

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<v Speaker 3>remove people's efficiency of their AI anti air. So like

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<v Speaker 3>you as a player, like, hey, air alert, there's a

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<v Speaker 3>plane up, You're friendly, just spotted that plane. You need

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<v Speaker 3>to switch over to your anti air and handle that.

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<v Speaker 3>And I think that would make planes a little bit

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<v Speaker 3>more useful. You can make planes a bit a little

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<v Speaker 3>bit more expensive and not just destroying everybody. But I

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<v Speaker 3>think that would be a good balance to the planes.

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<v Speaker 2>I would agree that there's some good stuff there.

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<v Speaker 1>I mean I would also throw in that again if

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<v Speaker 1>you're getting into.

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<v Speaker 2>How naval works.

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<v Speaker 1>One reason I believe that naval fails compared to air.

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<v Speaker 2>Y'all heard me talk about ARARB.

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<v Speaker 1>Well, let me tell you why Navel's worse, because at

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<v Speaker 1>least in ARRB plane types matter, right, you don't play

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<v Speaker 1>every jet the same. The sad truth of war Thunder

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<v Speaker 1>Navel is you basically play everything the same, whether it's

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<v Speaker 1>a destroyer or a battleship. It's basically all point click.

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<v Speaker 1>And I think that there should be more depth in

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<v Speaker 1>terms of screening, like if you're in a destroyer, your

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<v Speaker 1>ability to screen for your bigger ships should matter and

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<v Speaker 1>pay off. Like if you successively screen with a smoke

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<v Speaker 1>screen or something, you should get silver lions for that.

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<v Speaker 2>There needs to be more depth in it. There's also the.

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<v Speaker 1>Low hanging fruit of we have aircraft carriers in game,

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<v Speaker 1>but we can't play aircraft carriers in the game.

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<v Speaker 2>Yeah, you can go land on them though in AIRARB

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<v Speaker 2>if you want to.

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<v Speaker 3>Yeah, And it's weird that we don't have aircraft carriers,

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<v Speaker 3>even static ones in naval. Isn't that hot? Like why

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<v Speaker 3>would why do we not get just why if you

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<v Speaker 3>are a naval plane in naval you have to go

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<v Speaker 3>land on some far away like beach airfield or you

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<v Speaker 3>get to water land. Why do we not have carries? Yeah,

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<v Speaker 3>like what if you don't get shot down, just you're

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<v Speaker 3>gonna just leave because like you're fly fifteen miles away,

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<v Speaker 3>you know, like it's I don't know why there's not

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<v Speaker 3>even I don't I don't need to control a carrier,

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<v Speaker 3>but it'd be kind of cool just to have carriers

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<v Speaker 3>add some variety, you know, Like and then even if.

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<v Speaker 1>There was and I know we're so hesitant to ever

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<v Speaker 1>say bots are okay, but even if there was AI

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<v Speaker 1>bot carriers.

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<v Speaker 2>That launched a couple of planes, I had a little

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<v Speaker 2>bit of depth.

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<v Speaker 3>To be cool. Yeah yeah, yeah, I mean, and they

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<v Speaker 3>could have a game mode because I think another main issue,

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<v Speaker 3>and that really ties into one. I'm saying they need

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<v Speaker 3>better maps because I think the maps are really what's

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<v Speaker 3>holding back naval. I mean, if you look at well

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<v Speaker 3>the warships, they have a lot of variety, have a

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<v Speaker 3>lot of islands you can hide behind. They have a

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<v Speaker 3>lot of this, They have a lot of that warth

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<v Speaker 3>on their most time at Coastal. It's kind of like that,

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<v Speaker 3>you know, the coastal maps are pretty cool, but when

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<v Speaker 3>you get to the higher tier Navel, you pretty much

300
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<v Speaker 3>spawn on the open ocean fifteen miles away from the

301
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<v Speaker 3>other team on and you just start shooting each other.

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<v Speaker 3>And the issue is is a giant circle in the

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<v Speaker 3>middle of the teams that somebody might sneak their way

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00:13:18.639 --> 00:13:21.559
<v Speaker 3>into and cap before they die, or no one touches

305
00:13:21.600 --> 00:13:23.000
<v Speaker 3>it at all, and so the game mode is just

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<v Speaker 3>pretty much team deathmatch. So they could even like bring

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<v Speaker 3>in a carrier fleet, an AI carrier fleet on behind

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<v Speaker 3>both spawn points that are slowly progressing into the map,

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<v Speaker 3>and you win if you just sink their whole carrier fleet.

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<v Speaker 3>You know, it's kind of like a like a battle

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<v Speaker 3>station specific kind of thing, you know. That'd be kind

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00:13:41.240 --> 00:13:44.080
<v Speaker 3>of cool. And those AI carriers as long, you know,

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<v Speaker 3>the benefit of sinking the other carriers, they would be

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<v Speaker 3>launching just AI wings of torpedo bombers that would seek

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00:13:50.159 --> 00:13:51.879
<v Speaker 3>you out and stuff like that. That would be really cool.

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00:13:51.879 --> 00:13:53.360
<v Speaker 3>It'd be a lot of cool variety, and I think

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00:13:53.399 --> 00:13:56.159
<v Speaker 3>a lot of that just map in game mode changes

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00:13:56.159 --> 00:13:59.000
<v Speaker 3>would make it way way more interesting. And yeah, and

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<v Speaker 3>then some marines on top of that they could benefit

320
00:14:01.919 --> 00:14:02.360
<v Speaker 3>from cool.

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00:14:02.360 --> 00:14:06.480
<v Speaker 2>Maybe maybe the issue is war th Under as a community,

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00:14:06.519 --> 00:14:09.000
<v Speaker 2>has it leaked the secret details of all these ships,

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<v Speaker 2>because leading into our next topic is a topic that

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<v Speaker 2>many of you who have followed war th Under for

325
00:14:14.600 --> 00:14:17.320
<v Speaker 2>any amount of time have had some version of come

326
00:14:17.360 --> 00:14:18.039
<v Speaker 2>across your.

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00:14:17.879 --> 00:14:21.840
<v Speaker 1>Desk leaks as in military documents as it pertains to

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00:14:22.039 --> 00:14:24.320
<v Speaker 1>war Thunder. Now, this topic is a little bit different,

329
00:14:24.480 --> 00:14:26.120
<v Speaker 1>and if he's just straight up with y'all, we're not

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<v Speaker 1>taking sides on it.

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00:14:27.200 --> 00:14:29.159
<v Speaker 2>We're certainly not using this as any.

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<v Speaker 1>Type of clickbait, but I do think it's worth y'all

333
00:14:31.000 --> 00:14:32.840
<v Speaker 1>knowing because we learned about it, we read about it,

334
00:14:32.879 --> 00:14:35.919
<v Speaker 1>we find it interesting. It's that now was slightly different

335
00:14:36.519 --> 00:14:40.000
<v Speaker 1>in instead of being player led leaks, it's we find out,

336
00:14:40.159 --> 00:14:43.759
<v Speaker 1>potentially allegedly to be very clear for any cms or

337
00:14:43.759 --> 00:14:47.879
<v Speaker 1>guides in listening, allegedly, yeah, leaks from within the department

338
00:14:47.919 --> 00:14:50.440
<v Speaker 1>itself saying yeah, we're definitely using this type of content

339
00:14:50.480 --> 00:14:53.399
<v Speaker 1>in these documents. So let's where do you see when

340
00:14:53.440 --> 00:14:55.600
<v Speaker 1>you think about this and how big do you even

341
00:14:55.600 --> 00:14:56.000
<v Speaker 1>think it is?

342
00:14:57.000 --> 00:14:59.240
<v Speaker 3>So for the people who haven't seen it, it just

343
00:14:59.279 --> 00:15:03.279
<v Speaker 3>came out yesterday. One of a thirteen year old veteran

344
00:15:03.720 --> 00:15:07.840
<v Speaker 3>at at Guidgin, a community manager, came out and said,

345
00:15:08.080 --> 00:15:13.960
<v Speaker 3>here's information that Guigen has used classified documents supposedly knowingly

346
00:15:14.039 --> 00:15:18.480
<v Speaker 3>that they're illegal to develop the game, and a whole

347
00:15:18.480 --> 00:15:22.559
<v Speaker 3>bunch of other things. Like he also potential like like

348
00:15:22.960 --> 00:15:30.480
<v Speaker 3>you know, allegedly saying that Guiagin has motorcycle gui what's

349
00:15:30.519 --> 00:15:37.399
<v Speaker 3>happening today? Allegedly Guidien's anti cheat is also allegedly taking

350
00:15:37.879 --> 00:15:41.200
<v Speaker 3>more information than it should from its users, and that

351
00:15:41.279 --> 00:15:44.519
<v Speaker 3>Guidgin is, well, that's maybe non Allegedly Guideen is also

352
00:15:45.120 --> 00:15:49.039
<v Speaker 3>using their own bias to artificially nerf or buff certain vehicles.

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<v Speaker 3>So there's there's a lot of.

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<v Speaker 2>That last one.

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<v Speaker 1>Let's just go on, we already know that happens. Yeah,

356
00:15:54.200 --> 00:15:58.399
<v Speaker 1>and I'll even go a step further and break y'all's hearts. Look,

357
00:15:58.559 --> 00:16:00.720
<v Speaker 1>if they were based in America, they do the same

358
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<v Speaker 1>thing from.

359
00:16:01.200 --> 00:16:02.639
<v Speaker 3>The opposite end of the pressure if.

360
00:16:02.559 --> 00:16:04.799
<v Speaker 1>They are based in the UK. So that one, even

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00:16:04.799 --> 00:16:07.360
<v Speaker 1>though it annoys me as a player doesn't bother me. Yeah,

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00:16:07.399 --> 00:16:09.360
<v Speaker 1>I do see why of the other aspects, And just

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00:16:09.360 --> 00:16:11.799
<v Speaker 1>to throw this out there, the reason we're saying allegedly

364
00:16:11.840 --> 00:16:14.799
<v Speaker 1>and stuff is all these screenshots are coming from discords

365
00:16:14.879 --> 00:16:18.039
<v Speaker 1>ending up on reddits. We don't actually have the devs

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00:16:18.120 --> 00:16:20.799
<v Speaker 1>and cms here saying yes or no. Yeah, but it's

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00:16:20.840 --> 00:16:23.120
<v Speaker 1>still stuff where we've seen this happen and we know

368
00:16:23.159 --> 00:16:24.360
<v Speaker 1>there's some credibility to it.

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<v Speaker 3>Yeah, it's it's and I can't really speak on anti cheats,

370
00:16:28.000 --> 00:16:32.639
<v Speaker 3>you know, taking more information allegedly than than they're supposed to,

371
00:16:32.799 --> 00:16:36.240
<v Speaker 3>or stealing your documents or selling your information. I don't know.

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00:16:36.240 --> 00:16:38.159
<v Speaker 3>I don't have anything to add about that because I

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<v Speaker 3>don't think either one of us know how that really works.

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00:16:40.159 --> 00:16:44.000
<v Speaker 3>And we're not developers. And once again it's one disgruntled

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00:16:44.080 --> 00:16:47.799
<v Speaker 3>ex guides and employee posting this on you know, on

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00:16:47.919 --> 00:16:52.679
<v Speaker 3>Discord and on Reddit. My god, apparently all the red

377
00:16:52.759 --> 00:16:56.480
<v Speaker 3>Knicks are out today. I don't know if they don't

378
00:16:56.639 --> 00:16:59.960
<v Speaker 3>viewers can hear that or not, but uh, you know,

379
00:17:00.480 --> 00:17:03.720
<v Speaker 3>it's I think it's one disgruntled ex employee who probably

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00:17:03.799 --> 00:17:06.920
<v Speaker 3>didn't get his way and now is on Discord causing

381
00:17:06.960 --> 00:17:09.279
<v Speaker 3>a hoot and holler to try to get back at guiding,

382
00:17:09.839 --> 00:17:13.119
<v Speaker 3>or they might have some say to it. So both

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00:17:13.200 --> 00:17:14.559
<v Speaker 3>could be true, to be both could be true.

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00:17:14.640 --> 00:17:15.960
<v Speaker 2>Yeah, those things could be true.

385
00:17:16.000 --> 00:17:17.359
<v Speaker 3>Both could be true, And I think a lot of

386
00:17:17.359 --> 00:17:20.799
<v Speaker 3>it would go into the morality of this individual. You know,

387
00:17:21.240 --> 00:17:23.680
<v Speaker 3>if you only come out and say something after you

388
00:17:23.680 --> 00:17:26.880
<v Speaker 3>don't work there anymore, or after you got fired, why

389
00:17:26.880 --> 00:17:28.839
<v Speaker 3>did you not say something before? Sort of thing, you know,

390
00:17:28.920 --> 00:17:31.119
<v Speaker 3>like if it's if it's that big of a moral issue,

391
00:17:31.160 --> 00:17:31.480
<v Speaker 3>you know.

392
00:17:32.000 --> 00:17:35.359
<v Speaker 1>Those ethics and morality debates are always like, it's easy

393
00:17:35.400 --> 00:17:37.880
<v Speaker 1>for people to have them. And again we're not telling

394
00:17:37.960 --> 00:17:39.799
<v Speaker 1>y'all how to feel about it in either way. In fact,

395
00:17:39.799 --> 00:17:41.599
<v Speaker 1>we would encourage you go read for yourself.

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00:17:41.640 --> 00:17:42.759
<v Speaker 2>You come to your own conclusion.

397
00:17:42.759 --> 00:17:43.240
<v Speaker 3>It is interesting.

398
00:17:43.279 --> 00:17:46.039
<v Speaker 1>But I also say, you know, you know, like, for example,

399
00:17:46.359 --> 00:17:48.240
<v Speaker 1>let's just say you're a man with three kids like

400
00:17:48.319 --> 00:17:48.759
<v Speaker 1>this guy.

401
00:17:49.119 --> 00:17:50.799
<v Speaker 2>You know, you're willing to bend some of those rules

402
00:17:50.839 --> 00:17:51.640
<v Speaker 2>a lot more when you're.

403
00:17:51.480 --> 00:17:54.200
<v Speaker 1>Earning a paycheck, and then suddenly when your paycheck no

404
00:17:54.240 --> 00:17:56.519
<v Speaker 1>longer is relying on it, well we're back to being

405
00:17:56.519 --> 00:17:58.079
<v Speaker 1>ethically immortah.

406
00:17:57.839 --> 00:17:59.640
<v Speaker 2>Right, So yeah, we don't truly know.

407
00:17:59.720 --> 00:18:02.440
<v Speaker 1>I will I'll say this aspect of it. If this

408
00:18:02.559 --> 00:18:05.200
<v Speaker 1>is happening, it does deserve to be called out and say, hey,

409
00:18:05.240 --> 00:18:08.319
<v Speaker 1>you shouldn't do that. Yeah, I know it seems so obvious,

410
00:18:08.400 --> 00:18:12.519
<v Speaker 1>but from the base level, if it is happening, guys.

411
00:18:12.440 --> 00:18:13.960
<v Speaker 2>To stop it. You know better.

412
00:18:14.400 --> 00:18:16.319
<v Speaker 1>We know you know better because you have verbally said

413
00:18:16.359 --> 00:18:18.880
<v Speaker 1>we know better. So to be clear, I'm not trash talking.

414
00:18:18.960 --> 00:18:21.359
<v Speaker 1>They've come out with statements before saying we don't do

415
00:18:21.440 --> 00:18:22.440
<v Speaker 1>this because it's illegal.

416
00:18:22.480 --> 00:18:24.640
<v Speaker 2>We know this isn't something we should do. Blah blah blah. Yeah,

417
00:18:24.759 --> 00:18:27.519
<v Speaker 2>and whether that was actually true or just pr stuff

418
00:18:27.640 --> 00:18:31.200
<v Speaker 2>doesn't matter. I'll say it, don't do that, that's not right.

419
00:18:31.680 --> 00:18:34.119
<v Speaker 1>And then this is the other aspect of I guess

420
00:18:34.519 --> 00:18:36.920
<v Speaker 1>I get why, because you know, if y'all are out

421
00:18:36.960 --> 00:18:38.640
<v Speaker 1>there and y'all want to pretend like war Thunder isn't

422
00:18:38.640 --> 00:18:41.039
<v Speaker 1>a bunch of dramatic kids, sometimes we all are. Let's

423
00:18:41.079 --> 00:18:44.799
<v Speaker 1>be honest with ourselves, how much of this actually matters?

424
00:18:45.160 --> 00:18:47.559
<v Speaker 1>And I guess that comes down to individuals who who

425
00:18:47.599 --> 00:18:49.960
<v Speaker 1>cares more or less At the end of the day,

426
00:18:50.920 --> 00:18:54.319
<v Speaker 1>I'll tell you personally, well, I always want the company

427
00:18:54.359 --> 00:18:55.359
<v Speaker 1>to do the right thing.

428
00:18:55.759 --> 00:18:57.799
<v Speaker 2>At the same time, I listen to what I just said,

429
00:18:58.119 --> 00:18:59.599
<v Speaker 2>the company to do the right thing.

430
00:19:00.319 --> 00:19:03.759
<v Speaker 1>Yeah, not many companies I trust to do the right thing.

431
00:19:04.039 --> 00:19:07.480
<v Speaker 1>So as long as it's not negatively affecting players, which

432
00:19:07.519 --> 00:19:09.720
<v Speaker 1>gets back to the anticheat thing, which I would care

433
00:19:09.759 --> 00:19:11.359
<v Speaker 1>more about if I knew more.

434
00:19:11.440 --> 00:19:13.440
<v Speaker 3>Oh yeah, right, effect that we don't that I would.

435
00:19:13.200 --> 00:19:16.359
<v Speaker 1>Care about a lot more than leaked you know, top

436
00:19:16.359 --> 00:19:20.240
<v Speaker 1>secret documents being used to design the typhoon. Yeah, I

437
00:19:20.519 --> 00:19:22.039
<v Speaker 1>care a hell of a lot more of. Is it

438
00:19:22.119 --> 00:19:24.160
<v Speaker 1>true that the anti cheatser doing things?

439
00:19:24.279 --> 00:19:26.799
<v Speaker 3>Yeah, the anti cheating one is that one's kind of

440
00:19:26.799 --> 00:19:31.039
<v Speaker 3>wild because that has, you know, potential legal implications. But

441
00:19:31.160 --> 00:19:34.319
<v Speaker 3>you know, and also who knows how anticheats work. If

442
00:19:34.359 --> 00:19:37.039
<v Speaker 3>you have an AI that's searching searching through your PC

443
00:19:37.160 --> 00:19:39.839
<v Speaker 3>to make sure you don't have cheating software running, they

444
00:19:39.920 --> 00:19:42.440
<v Speaker 3>might accidentally hit something they're not supposed to, and then

445
00:19:42.480 --> 00:19:44.880
<v Speaker 3>that all of a sudden, this developer says, Oh, if

446
00:19:44.880 --> 00:19:47.119
<v Speaker 3>we have evidence that you know, it got a hold

447
00:19:47.160 --> 00:19:50.599
<v Speaker 3>of this person's text document or something, well maybe that

448
00:19:50.680 --> 00:19:52.880
<v Speaker 3>wasn't the idea and maybe they've already shut it down,

449
00:19:52.880 --> 00:19:55.240
<v Speaker 3>you know, but it Yeah, that's a that's a good

450
00:19:55.240 --> 00:19:58.519
<v Speaker 3>discussion as in terms of classified documents. That's a tale

451
00:19:58.519 --> 00:19:59.920
<v Speaker 3>as old as time on war Thunder.

452
00:20:00.240 --> 00:20:02.119
<v Speaker 1>You know you have the only thing that makes it

453
00:20:02.200 --> 00:20:04.759
<v Speaker 1>unique this time is that that's not coming from our side.

454
00:20:04.799 --> 00:20:08.599
<v Speaker 3>Oh yeah, yeah, it is interesting and that I you know,

455
00:20:08.680 --> 00:20:10.319
<v Speaker 3>I if you guys want to know more about it.

456
00:20:10.359 --> 00:20:13.240
<v Speaker 3>We're not going to throw screenshots up of these allegations obviously,

457
00:20:13.680 --> 00:20:15.039
<v Speaker 3>but you can go look it up. It's all over

458
00:20:15.079 --> 00:20:18.559
<v Speaker 3>reddit right now. But there are some interesting screenshots from it,

459
00:20:18.920 --> 00:20:25.519
<v Speaker 3>like from actual verified Guide employees and like their you

460
00:20:25.519 --> 00:20:27.160
<v Speaker 3>know when I don't even know what this These apps

461
00:20:27.160 --> 00:20:29.240
<v Speaker 3>are Telegram or something like.

462
00:20:29.359 --> 00:20:34.519
<v Speaker 2>I think message saying so throw out the allegedly maybe

463
00:20:34.519 --> 00:20:35.160
<v Speaker 2>it's photoshop.

464
00:20:35.240 --> 00:20:37.119
<v Speaker 3>Yeah, it could all be fake too, but it.

465
00:20:37.079 --> 00:20:39.160
<v Speaker 2>Is an actual person, like we know that that's an

466
00:20:39.200 --> 00:20:39.839
<v Speaker 2>actual person.

467
00:20:39.920 --> 00:20:41.799
<v Speaker 3>It could also be a joke, you know, like who

468
00:20:41.839 --> 00:20:44.640
<v Speaker 3>knows how you know, what their nature of their business

469
00:20:45.079 --> 00:20:48.759
<v Speaker 3>or their you know, their employee Telegram, Slack or whatever,

470
00:20:49.039 --> 00:20:51.480
<v Speaker 3>what the how it you know, how the mood is

471
00:20:51.519 --> 00:20:53.720
<v Speaker 3>on their in their community. They could be joking and

472
00:20:53.720 --> 00:20:55.880
<v Speaker 3>this guy took it out a screen out of context.

473
00:20:56.079 --> 00:20:58.880
<v Speaker 3>But there are some interesting screenshots where it's developers saying

474
00:21:00.640 --> 00:21:03.400
<v Speaker 3>thank you know, classified document. You know what or whatever

475
00:21:03.400 --> 00:21:08.720
<v Speaker 3>about this about that we can't use that officially or something,

476
00:21:08.799 --> 00:21:11.640
<v Speaker 3>you know, so like, you know, and then another thing

477
00:21:11.720 --> 00:21:14.119
<v Speaker 3>is what's the nature of a classified document? And I

478
00:21:14.119 --> 00:21:17.039
<v Speaker 3>think a lot of the time it isn't actually a

479
00:21:17.720 --> 00:21:21.799
<v Speaker 3>likes like classified classified document that makes its way to Guigen.

480
00:21:22.079 --> 00:21:25.519
<v Speaker 3>Sometimes it's like a freedom of information thing whereas a

481
00:21:25.640 --> 00:21:29.119
<v Speaker 3>US citizen, you can get information to that document, but

482
00:21:29.200 --> 00:21:32.920
<v Speaker 3>it's illegal for other countries to have a hold of it.

483
00:21:33.279 --> 00:21:36.240
<v Speaker 3>So sending it to a company like Guigen makes it,

484
00:21:36.920 --> 00:21:40.640
<v Speaker 3>you know, a legal classified document breach, whereas you know,

485
00:21:40.720 --> 00:21:43.559
<v Speaker 3>it's kind of like any American system could maybe get

486
00:21:43.559 --> 00:21:45.359
<v Speaker 3>their hands on this, and it goes for other countries too,

487
00:21:45.400 --> 00:21:48.160
<v Speaker 3>And a lot of those greenshots are the Guidgen saying that, oh,

488
00:21:48.160 --> 00:21:51.200
<v Speaker 3>thanks for this document, don't do this, we can't have

489
00:21:51.240 --> 00:21:54.359
<v Speaker 3>access to this, you know yet, or officially or something.

490
00:21:54.400 --> 00:21:57.920
<v Speaker 3>So it's like, you know, we're at the point of

491
00:21:57.960 --> 00:22:01.680
<v Speaker 3>war Thunder where they're developing gain or vehicles that are

492
00:22:02.200 --> 00:22:05.279
<v Speaker 3>brand new, you know, the J fifteen T that just

493
00:22:05.319 --> 00:22:08.400
<v Speaker 3>came out. I think it first flew like less than

494
00:22:08.440 --> 00:22:10.960
<v Speaker 3>ten years ago, like just a few years ago sort

495
00:22:11.000 --> 00:22:12.759
<v Speaker 3>of thing, And it's like, how do you even put

496
00:22:12.759 --> 00:22:15.119
<v Speaker 3>that into the game with how you have to have

497
00:22:15.200 --> 00:22:17.680
<v Speaker 3>some sort of insight or everyone's gonna say it's just

498
00:22:18.279 --> 00:22:20.640
<v Speaker 3>bs like it doesn't it's it's all fictional. It's like

499
00:22:21.599 --> 00:22:24.200
<v Speaker 3>how much is conjecture? Yeah? Like yeah, it's like, what

500
00:22:24.359 --> 00:22:25.000
<v Speaker 3>is how much of.

501
00:22:24.920 --> 00:22:27.240
<v Speaker 2>The f fifteens are real versus?

502
00:22:27.559 --> 00:22:28.000
<v Speaker 3>Yeah?

503
00:22:28.079 --> 00:22:30.359
<v Speaker 2>So, and this isn't the only game that has that,

504
00:22:30.480 --> 00:22:32.480
<v Speaker 2>to be clear, because uh dcs.

505
00:22:32.680 --> 00:22:35.000
<v Speaker 1>There are a lot of YouTubers like grim Reapers. I'm

506
00:22:35.000 --> 00:22:36.799
<v Speaker 1>just shouting them out because I've watched their content and

507
00:22:36.799 --> 00:22:41.599
<v Speaker 1>it's fun where they will have hyper realistic information that

508
00:22:42.039 --> 00:22:43.559
<v Speaker 1>you question, is this real?

509
00:22:43.599 --> 00:22:44.119
<v Speaker 2>How did you know?

510
00:22:44.400 --> 00:22:45.160
<v Speaker 3>Yeah, but it's not.

511
00:22:45.240 --> 00:22:46.920
<v Speaker 2>My point is it's not just a war thunder thing.

512
00:22:46.960 --> 00:22:49.519
<v Speaker 1>And all I really come to is all I can

513
00:22:49.559 --> 00:22:52.240
<v Speaker 1>say again is we're just two people with a podcast and.

514
00:22:52.200 --> 00:22:53.160
<v Speaker 2>People who play the game.

515
00:22:53.640 --> 00:22:56.400
<v Speaker 1>One on the anti cheat stuff, I hope that's not true,

516
00:22:56.440 --> 00:22:58.079
<v Speaker 1>and number two on the other stuff. Look, if you

517
00:22:58.119 --> 00:23:01.200
<v Speaker 1>know something's not right, don't do it. For sure, you

518
00:23:01.279 --> 00:23:03.640
<v Speaker 1>and I have very little power to actually enforce that

519
00:23:03.680 --> 00:23:04.559
<v Speaker 1>as a rule either.

520
00:23:04.720 --> 00:23:08.880
<v Speaker 3>So yeah, and if this discussion, you know, evolves between

521
00:23:09.200 --> 00:23:11.440
<v Speaker 3>this week and next week and the comment sections talking

522
00:23:11.480 --> 00:23:13.960
<v Speaker 3>about it and more, stuff comes out about it, we'll talk,

523
00:23:14.079 --> 00:23:15.680
<v Speaker 3>we'll touch on it again. You know, I would like

524
00:23:15.720 --> 00:23:18.240
<v Speaker 3>to see more verified information about the anti cheat.

525
00:23:19.359 --> 00:23:22.759
<v Speaker 1>I need actual, real stuff that we know is true,

526
00:23:22.960 --> 00:23:24.640
<v Speaker 1>and that's gonna be also very tough to get.

527
00:23:24.759 --> 00:23:27.440
<v Speaker 2>So I'm curious to see where it goes in terms

528
00:23:27.440 --> 00:23:28.079
<v Speaker 2>of real stuff.

529
00:23:28.079 --> 00:23:31.160
<v Speaker 1>We do have for you though, updates to the BR

530
00:23:31.720 --> 00:23:33.559
<v Speaker 1>this week, focusing on the ground changes.

531
00:23:33.720 --> 00:23:35.559
<v Speaker 2>Those are actual things we can give you that are

532
00:23:35.640 --> 00:23:36.680
<v Speaker 2>facts that we know.

533
00:23:37.440 --> 00:23:40.680
<v Speaker 1>Yeah, so like the chaffee getting moved up.

534
00:23:41.000 --> 00:23:44.599
<v Speaker 3>So if you guys weren't here last week, we talked

535
00:23:44.599 --> 00:23:48.279
<v Speaker 3>about the preliminary BR changes they proposed last week. They

536
00:23:48.319 --> 00:23:52.240
<v Speaker 3>did amend it slightly this weekend, and then they hit

537
00:23:52.279 --> 00:23:55.640
<v Speaker 3>they went into effect today. So, like Rev said, there's

538
00:23:55.680 --> 00:23:59.119
<v Speaker 3>nothing that's really crazy. Like I'll go through and say

539
00:23:59.119 --> 00:24:01.160
<v Speaker 3>which ones they went back on, and then you can

540
00:24:01.160 --> 00:24:03.680
<v Speaker 3>touch on the first things that you like about it.

541
00:24:04.359 --> 00:24:06.599
<v Speaker 3>You know, they were gonna downtier the FAU. They scrap

542
00:24:06.640 --> 00:24:09.880
<v Speaker 3>that idea. They're gonna up tier the spitfire the Griffin

543
00:24:09.920 --> 00:24:13.000
<v Speaker 3>spit they scrap that idea, and they were gonna get

544
00:24:13.039 --> 00:24:15.359
<v Speaker 3>rid of the heat fs on the IKV one oh

545
00:24:15.400 --> 00:24:18.079
<v Speaker 3>three and down to it they scrap that a whole idea,

546
00:24:18.119 --> 00:24:20.200
<v Speaker 3>so they're not touching those at all. Now. I think

547
00:24:20.200 --> 00:24:22.079
<v Speaker 3>those are good changes. I don't think, you know, I

548
00:24:22.079 --> 00:24:24.160
<v Speaker 3>think those were a little parts changes to start with.

549
00:24:24.839 --> 00:24:28.039
<v Speaker 3>But most of the new stuff is new ground things

550
00:24:28.039 --> 00:24:30.680
<v Speaker 3>that went to effect today, So I don't think there's

551
00:24:30.680 --> 00:24:32.920
<v Speaker 3>anything super super crazy. I think a lot of the

552
00:24:32.920 --> 00:24:34.559
<v Speaker 3>big stuff we touched last week, but.

553
00:24:36.039 --> 00:24:38.279
<v Speaker 1>Just on the air side, just to throw it out there,

554
00:24:38.319 --> 00:24:39.960
<v Speaker 1>because I know there are players out there.

555
00:24:39.839 --> 00:24:40.519
<v Speaker 2>Who enjoy it.

556
00:24:40.640 --> 00:24:44.240
<v Speaker 1>The AH sixty four, all of them, I'm pretty sure

557
00:24:44.279 --> 00:24:47.079
<v Speaker 1>all of them are all getting a slight change to

558
00:24:47.160 --> 00:24:48.079
<v Speaker 1>the at GMS.

559
00:24:48.119 --> 00:24:48.279
<v Speaker 2>Now.

560
00:24:48.279 --> 00:24:50.920
<v Speaker 1>To be clear for everybody watching, neither me nor Gail

561
00:24:51.079 --> 00:24:53.640
<v Speaker 1>really touched the apaches or any HELICOPTERITERSH for that matter.

562
00:24:53.920 --> 00:24:56.000
<v Speaker 1>So I can't tell you how good of a change

563
00:24:56.000 --> 00:24:58.200
<v Speaker 1>this is, but they're going from the one one four

564
00:24:58.319 --> 00:25:02.039
<v Speaker 1>B ATGMs to the one one four k's. That could

565
00:25:02.039 --> 00:25:04.920
<v Speaker 1>be the difference between an AIM nine L and I don't.

566
00:25:04.759 --> 00:25:05.759
<v Speaker 2>Know, because I don't belave that.

567
00:25:05.880 --> 00:25:06.839
<v Speaker 3>I have no idea what any But.

568
00:25:06.759 --> 00:25:09.960
<v Speaker 2>If you do know Andfias, maybe you're how good of

569
00:25:10.000 --> 00:25:10.599
<v Speaker 2>a change it is?

570
00:25:10.720 --> 00:25:13.319
<v Speaker 3>Yeah? Yeah? And then other than that.

571
00:25:13.319 --> 00:25:14.240
<v Speaker 2>The only other one.

572
00:25:14.279 --> 00:25:17.160
<v Speaker 1>I noticed in the air side that we're changing were

573
00:25:17.200 --> 00:25:20.279
<v Speaker 1>several of the Mike twenty nine specifically in air sim so.

574
00:25:20.319 --> 00:25:22.680
<v Speaker 2>Out to Sloth, I don't know how you managed to.

575
00:25:22.680 --> 00:25:25.920
<v Speaker 1>Make this happen, but Mike twenty nine are going down

576
00:25:26.000 --> 00:25:29.200
<v Speaker 1>to twelve three, but only in air sim interesting.

577
00:25:29.799 --> 00:25:32.400
<v Speaker 3>That's kind of an interesting change, to be honest, they

578
00:25:32.400 --> 00:25:34.720
<v Speaker 3>could probably be twelve three in err Orp. To be honest,

579
00:25:35.039 --> 00:25:37.039
<v Speaker 3>I mean, you have you already have f eighteen's that

580
00:25:37.079 --> 00:25:39.880
<v Speaker 3>are twelve three that have more missiles. And but you

581
00:25:39.880 --> 00:25:42.039
<v Speaker 3>know who am I to say? Guidgen is all knowing.

582
00:25:42.079 --> 00:25:44.920
<v Speaker 3>Apparently they use those documents they got recently to decide

583
00:25:44.960 --> 00:25:50.119
<v Speaker 3>these battle these br changes. Though in terms of the ground,

584
00:25:50.359 --> 00:25:53.200
<v Speaker 3>I would say most ground guys probably gonna be excited

585
00:25:53.200 --> 00:25:55.680
<v Speaker 3>because they're moving the term three up to eight seven

586
00:25:55.720 --> 00:25:58.400
<v Speaker 3>from eight to three. The term three is pretty wild.

587
00:25:58.440 --> 00:26:02.119
<v Speaker 3>I think probably preeople are excited for that. Some T

588
00:26:02.240 --> 00:26:05.000
<v Speaker 3>thirty four's are going up a little bit, and then

589
00:26:05.240 --> 00:26:09.319
<v Speaker 3>some Shermans, the the M four a ones, not even

590
00:26:09.400 --> 00:26:12.039
<v Speaker 3>the seventy six Shermans, just the normal in four A

591
00:26:12.200 --> 00:26:16.359
<v Speaker 3>one is going up. Odd well, it's three three going

592
00:26:16.559 --> 00:26:18.640
<v Speaker 3>three seven. Yeah, it's odd and I'm not sure why

593
00:26:18.640 --> 00:26:21.839
<v Speaker 3>they would do that. And then the kicker, the kicker

594
00:26:21.920 --> 00:26:24.920
<v Speaker 3>for me of all of these is that they're moving

595
00:26:25.079 --> 00:26:28.920
<v Speaker 3>every single m twenty four Chaffee up to four to

596
00:26:28.920 --> 00:26:31.200
<v Speaker 3>oh and realistic and I don't know why they hate

597
00:26:31.240 --> 00:26:34.559
<v Speaker 3>my Chaffee. I got, I love the Chaffee, and well I.

598
00:26:34.640 --> 00:26:37.559
<v Speaker 1>Can I can I tell you one positive about this Okay, Yeah,

599
00:26:37.680 --> 00:26:40.480
<v Speaker 1>if you are a Chaffey player, moving it to ranked

600
00:26:40.599 --> 00:26:43.559
<v Speaker 1>from ranked two to rank three now made that easier for.

601
00:26:43.559 --> 00:26:44.640
<v Speaker 2>To use it for dailies.

602
00:26:44.920 --> 00:26:45.359
<v Speaker 3>That's true.

603
00:26:45.440 --> 00:26:47.559
<v Speaker 2>Yeah, it is a very very popular tank.

604
00:26:47.599 --> 00:26:49.680
<v Speaker 3>You can use it for challenges now or events now

605
00:26:49.680 --> 00:26:52.720
<v Speaker 3>because it's gonna be ranked three. Yeah that's fair. Yeah,

606
00:26:53.200 --> 00:26:55.319
<v Speaker 3>but yeah, just moving at the four to oh, I

607
00:26:55.359 --> 00:26:57.400
<v Speaker 3>guess you know, as you said, Rev said before the

608
00:26:57.440 --> 00:27:00.519
<v Speaker 3>podcast that I'm you know, most people that using the

609
00:27:00.559 --> 00:27:03.240
<v Speaker 3>Chaffee probably we're upteering it anyways, because it's just a

610
00:27:03.240 --> 00:27:05.519
<v Speaker 3>good light tank with a with a decent canon. So

611
00:27:05.960 --> 00:27:06.759
<v Speaker 3>moving up to four.

612
00:27:07.079 --> 00:27:09.200
<v Speaker 1>Baby Toddler, it's one of those things you'll see people

613
00:27:09.279 --> 00:27:11.400
<v Speaker 1>running that up at like eleven oh, they'll have one

614
00:27:11.440 --> 00:27:12.000
<v Speaker 1>in their load out.

615
00:27:12.240 --> 00:27:14.400
<v Speaker 3>Yeah, so it probably is not gonna bother anything, but

616
00:27:14.440 --> 00:27:17.279
<v Speaker 3>it's kind of odd that they're bullied the chaffee and

617
00:27:17.319 --> 00:27:21.119
<v Speaker 3>they're moving up. The French premium M twenty four with

618
00:27:21.160 --> 00:27:24.559
<v Speaker 3>the AMX thirteen turret on, it is also going to

619
00:27:24.599 --> 00:27:27.759
<v Speaker 3>four to oh. So if you guys are a Chaffee

620
00:27:27.799 --> 00:27:31.240
<v Speaker 3>enjoy every four in the game, any M twenty four

621
00:27:31.319 --> 00:27:35.240
<v Speaker 3>is going up, even the premium weird hybrid ones are

622
00:27:35.279 --> 00:27:37.519
<v Speaker 3>all going up. So if you're a Chaffee enjoyer, you're

623
00:27:37.519 --> 00:27:41.160
<v Speaker 3>probably crying right now. Poor chaffies are getting bullied for

624
00:27:41.559 --> 00:27:42.240
<v Speaker 3>whatever reason.

625
00:27:42.480 --> 00:27:45.119
<v Speaker 2>Oh okay, that's a little dramatic. It's going up by

626
00:27:45.160 --> 00:27:48.240
<v Speaker 2>point three. How many of you were running chaffees and

627
00:27:48.359 --> 00:27:50.519
<v Speaker 2>not getting into four point zero matches anyway?

628
00:27:50.839 --> 00:27:54.000
<v Speaker 3>Yeah, I mean that's fair, but dramatic. It depends. I

629
00:27:54.039 --> 00:27:56.279
<v Speaker 3>mean it's been three to seven for such a long time,

630
00:27:56.359 --> 00:27:58.720
<v Speaker 3>you know, like it has same with Look.

631
00:27:58.559 --> 00:28:01.000
<v Speaker 2>I'll tell you the one, the one out of all

632
00:28:01.079 --> 00:28:01.720
<v Speaker 2>this that changes.

633
00:28:01.720 --> 00:28:03.319
<v Speaker 1>I know we haven't listened to all of them, but truthfully,

634
00:28:03.319 --> 00:28:05.319
<v Speaker 1>they're kind of in chunks, like there's a bunch of Shermans,

635
00:28:05.319 --> 00:28:08.039
<v Speaker 1>a bunch of chaffies. A few changes to the pans

636
00:28:08.039 --> 00:28:11.200
<v Speaker 1>are fours which are getting the same love. By the way,

637
00:28:11.359 --> 00:28:13.000
<v Speaker 1>a lot of the Panzer fours are going from three

638
00:28:13.039 --> 00:28:15.400
<v Speaker 1>to seven to four and realistic. The one that kind

639
00:28:15.440 --> 00:28:17.599
<v Speaker 1>of gets me a little bit is the SU one

640
00:28:17.720 --> 00:28:21.279
<v Speaker 1>twenty two, when the early Russian kind of feels like

641
00:28:21.279 --> 00:28:23.960
<v Speaker 1>a heat seeking missile every time it shoots, but it's

642
00:28:23.960 --> 00:28:27.400
<v Speaker 1>having its reload go from eighteen seconds down to sixteen seconds.

643
00:28:27.839 --> 00:28:31.680
<v Speaker 1>Might not seem like a lot, y'all, But hu, that's

644
00:28:31.720 --> 00:28:33.359
<v Speaker 1>making a very good thing even better.

645
00:28:33.559 --> 00:28:35.400
<v Speaker 3>Yeah, I mean it's not bad at all. This. Yeah,

646
00:28:35.440 --> 00:28:37.079
<v Speaker 3>I mean it's a one to two. It's one hundred

647
00:28:37.079 --> 00:28:39.960
<v Speaker 3>and twenty two millimeters at two seven now going up

648
00:28:39.960 --> 00:28:42.960
<v Speaker 3>to three to zero. But yeah, I mean the Cromwells too.

649
00:28:43.039 --> 00:28:46.519
<v Speaker 3>They're also moving the Cromwells up and they're moving so

650
00:28:46.559 --> 00:28:48.599
<v Speaker 3>they moved up all the chaffies but they didn't move

651
00:28:48.680 --> 00:28:51.799
<v Speaker 3>up the Pumas and realistic, but they did well.

652
00:28:51.880 --> 00:28:54.000
<v Speaker 1>If you look across the board, they kind of moved

653
00:28:54.000 --> 00:28:57.640
<v Speaker 1>almost everything up that it's getting away from the interwar

654
00:28:57.720 --> 00:29:00.200
<v Speaker 1>period because if you look, it's the Cromwells, it's the

655
00:29:00.279 --> 00:29:03.599
<v Speaker 1>M three, Lee's the Grants and whatever those are going up.

656
00:29:03.839 --> 00:29:06.160
<v Speaker 1>It's the pans are fours, the pans are threes, it's

657
00:29:06.200 --> 00:29:10.039
<v Speaker 1>basically everything that came out like nineteen thirty nine, nineteen

658
00:29:10.119 --> 00:29:13.000
<v Speaker 1>forty in real life is getting moved up a little bit.

659
00:29:13.039 --> 00:29:15.400
<v Speaker 3>Though it's interesting. It's a weird wave to move up

660
00:29:15.440 --> 00:29:16.759
<v Speaker 3>a huge chunk of.

661
00:29:16.759 --> 00:29:19.559
<v Speaker 1>Well, here's the question for you, Gail. Could this be

662
00:29:20.240 --> 00:29:23.200
<v Speaker 1>kind of like behind the scenes of they're making way

663
00:29:23.400 --> 00:29:26.200
<v Speaker 1>for more of that World War One type of stuff

664
00:29:26.240 --> 00:29:29.200
<v Speaker 1>to come in, meaning they need those like br ones

665
00:29:29.200 --> 00:29:32.759
<v Speaker 1>and br twos to have its distance between the Grants

666
00:29:32.839 --> 00:29:34.480
<v Speaker 1>and the Lee's and the panthers.

667
00:29:34.559 --> 00:29:37.079
<v Speaker 3>Yeah, they could just be moving up all tier twos

668
00:29:37.119 --> 00:29:39.759
<v Speaker 3>slowly at a time so they could push back reserve.

669
00:29:39.960 --> 00:29:41.920
<v Speaker 3>I think a lot of people would love that. I mean,

670
00:29:42.880 --> 00:29:44.960
<v Speaker 3>we had the World War One event last year for

671
00:29:45.039 --> 00:29:48.279
<v Speaker 3>April Fools, and they added all these World War One vehicles,

672
00:29:48.319 --> 00:29:50.799
<v Speaker 3>but they're all like one oh even at one oh

673
00:29:51.160 --> 00:29:53.519
<v Speaker 3>most of them. They're just kind of a meme to use.

674
00:29:53.880 --> 00:29:55.880
<v Speaker 3>And they gave us the World War two of the

675
00:29:55.880 --> 00:29:58.880
<v Speaker 3>World War One bombers, but they never gave us like

676
00:29:58.960 --> 00:30:03.839
<v Speaker 3>the camel and and whatever the German biplane is. Yeah,

677
00:30:03.960 --> 00:30:07.039
<v Speaker 3>it never gave us those. And it was it was like,

678
00:30:07.119 --> 00:30:10.079
<v Speaker 3>why come on, just push back reserve, push everything up

679
00:30:10.079 --> 00:30:13.119
<v Speaker 3>one br push reserve back add some World War One stuff.

680
00:30:13.119 --> 00:30:14.799
<v Speaker 3>That'd be kind of cool. I think it would kind

681
00:30:14.799 --> 00:30:17.440
<v Speaker 3>of bring some people back. And but it was weird

682
00:30:17.480 --> 00:30:22.960
<v Speaker 3>because because Aces of Thunder came out this year, which

683
00:30:23.039 --> 00:30:25.960
<v Speaker 3>is their spin off of it's kind of like an

684
00:30:26.039 --> 00:30:29.359
<v Speaker 3>ile two DCS version of war Thunder. It's all sim

685
00:30:29.720 --> 00:30:33.960
<v Speaker 3>interactable cockpits, high fidelity stuff. It has World War One

686
00:30:33.960 --> 00:30:37.200
<v Speaker 3>planes in it. So it's like they spent this development

687
00:30:37.200 --> 00:30:39.640
<v Speaker 3>time developing these World War One vehicles, how about we

688
00:30:39.680 --> 00:30:41.160
<v Speaker 3>just throw them in War th Under. So yeah, maybe

689
00:30:41.160 --> 00:30:43.519
<v Speaker 3>the br changes are making room, making some wiggle room,

690
00:30:43.599 --> 00:30:45.079
<v Speaker 3>you know, like you said, and just.

691
00:30:45.000 --> 00:30:47.279
<v Speaker 2>To give everybody a greater grasp what we're talking about.

692
00:30:47.319 --> 00:30:49.119
<v Speaker 1>Not only will this list be in the pin common

693
00:30:49.160 --> 00:30:50.920
<v Speaker 1>if you want to check it out, but just shouting

694
00:30:50.920 --> 00:30:54.400
<v Speaker 1>out basically every twenty four going up to around four

695
00:30:54.440 --> 00:30:57.160
<v Speaker 1>point zero, almost every pans are for the sweetest one,

696
00:30:57.200 --> 00:30:59.440
<v Speaker 1>the Italian one, the Germans ones going up to four

697
00:30:59.480 --> 00:31:02.039
<v Speaker 1>point oh, the early t thirty fours, the nineteen forty

698
00:31:02.039 --> 00:31:04.359
<v Speaker 1>one and the prototype going up to three seven. From

699
00:31:04.400 --> 00:31:08.960
<v Speaker 1>three to three, the Cromwells, three of the SDKs all

700
00:31:08.960 --> 00:31:11.839
<v Speaker 1>moving up, a couple of the Shermans pans. Your threes,

701
00:31:12.599 --> 00:31:15.519
<v Speaker 1>M three leads, the grants, the M five's, the three

702
00:31:15.720 --> 00:31:19.440
<v Speaker 1>A threes, all those, all the crusaders. It's just weird

703
00:31:19.480 --> 00:31:23.920
<v Speaker 1>to see it's basically two dozen things between three three

704
00:31:23.960 --> 00:31:26.079
<v Speaker 1>and three seven that are all getting moved up, and

705
00:31:26.079 --> 00:31:28.880
<v Speaker 1>that's basically all that's changing in ground for the most part.

706
00:31:29.079 --> 00:31:31.559
<v Speaker 3>It is strange. Yeah, it's almost like they moved up

707
00:31:32.160 --> 00:31:35.039
<v Speaker 3>every country's three three to three seven or three seven

708
00:31:35.079 --> 00:31:37.079
<v Speaker 3>to four to oh, so it is kind of odd.

709
00:31:37.119 --> 00:31:38.960
<v Speaker 3>I think there might be something more to it, Like

710
00:31:39.319 --> 00:31:41.200
<v Speaker 3>these brs have been the same way they've been a

711
00:31:41.240 --> 00:31:44.079
<v Speaker 3>long time. It's not like these vehicles are performing outstandingly

712
00:31:44.119 --> 00:31:46.680
<v Speaker 3>well compared to their counterparts because they're moving the counterpart

713
00:31:46.720 --> 00:31:49.400
<v Speaker 3>ups too, So like it's something else going on. I

714
00:31:49.400 --> 00:31:51.319
<v Speaker 3>think that's a good discussion. I would be surprised if

715
00:31:51.319 --> 00:31:54.559
<v Speaker 3>we hear that, you know, they're doing something to restructure

716
00:31:54.599 --> 00:31:56.880
<v Speaker 3>these earlier tier or they're adding more vehicles or something.

717
00:31:56.960 --> 00:31:58.839
<v Speaker 3>I'm not sure, but I think I'll.

718
00:31:58.720 --> 00:32:01.480
<v Speaker 1>Admit I'm really excited about the idea. I love the

719
00:32:01.559 --> 00:32:03.960
<v Speaker 1>idea of exploring the reserve level.

720
00:32:03.759 --> 00:32:06.240
<v Speaker 2>And expanding on that, especially if it meant adding in

721
00:32:06.359 --> 00:32:08.759
<v Speaker 2>World War One, I think that sounds great, and also

722
00:32:09.000 --> 00:32:11.160
<v Speaker 2>to your point that you brought up what was it

723
00:32:11.240 --> 00:32:13.960
<v Speaker 2>last no the second podcast when we were talking about infantry,

724
00:32:14.079 --> 00:32:16.200
<v Speaker 2>What if this is just simply making more room for

725
00:32:16.359 --> 00:32:19.759
<v Speaker 2>World War One infantry that have more of those vehicles.

726
00:32:19.359 --> 00:32:21.240
<v Speaker 3>That'd be interesting, And that goes back to the whole

727
00:32:21.240 --> 00:32:25.680
<v Speaker 3>infantry discussion of when infantry comes to War Thunder, it's

728
00:32:25.680 --> 00:32:29.880
<v Speaker 3>only supposed to be like post World War two to

729
00:32:30.039 --> 00:32:33.640
<v Speaker 3>modern times and everything. You know, World War Two is

730
00:32:33.680 --> 00:32:36.640
<v Speaker 3>supposed to stay in enlisted. But I don't imagine they're

731
00:32:36.680 --> 00:32:39.839
<v Speaker 3>going to keep enlisted going. I mean, so maybe they're

732
00:32:39.880 --> 00:32:42.680
<v Speaker 3>trying to make room to bring in listed porting and

733
00:32:42.720 --> 00:32:45.559
<v Speaker 3>listed over and giving you your progress and your premiums

734
00:32:45.599 --> 00:32:48.039
<v Speaker 3>that you bought on enlisted on War Thunder, you know,

735
00:32:48.079 --> 00:32:50.599
<v Speaker 3>importing over maps or remaking the maps. I don't know,

736
00:32:50.640 --> 00:32:52.880
<v Speaker 3>but yeah, it might. This could be a little bit

737
00:32:52.880 --> 00:32:54.480
<v Speaker 3>of a sign that they might be going that way,

738
00:32:54.599 --> 00:32:56.240
<v Speaker 3>or we could be reading into it too much. But

739
00:32:56.279 --> 00:32:58.720
<v Speaker 3>I would love that, I would love I would love

740
00:32:58.920 --> 00:33:00.359
<v Speaker 3>some pre or.

741
00:33:00.480 --> 00:33:02.720
<v Speaker 1>I'll be honest, scale it's tough to not read into it.

742
00:33:02.759 --> 00:33:05.480
<v Speaker 1>Because again, of the list, and y'all feel free to

743
00:33:05.559 --> 00:33:07.039
<v Speaker 1>check out the list for yourself. We give it to you,

744
00:33:07.119 --> 00:33:09.960
<v Speaker 1>so y'all can see we're talking about ninety percent of

745
00:33:10.000 --> 00:33:12.160
<v Speaker 1>all the ground changes or what we're rattling off. It's

746
00:33:12.240 --> 00:33:14.960
<v Speaker 1>all things that were at four point zero or three

747
00:33:14.960 --> 00:33:17.119
<v Speaker 1>to three something in there all being moved.

748
00:33:17.160 --> 00:33:17.839
<v Speaker 2>That's all it is.

749
00:33:17.880 --> 00:33:21.440
<v Speaker 1>There is a couple of exceptions, like the BMTs, which

750
00:33:21.440 --> 00:33:24.160
<v Speaker 1>we had already talked about. Yeah, right, and there is

751
00:33:24.359 --> 00:33:27.640
<v Speaker 1>what the term three is going up in realism by

752
00:33:27.640 --> 00:33:28.200
<v Speaker 1>a little bit.

753
00:33:28.519 --> 00:33:30.759
<v Speaker 2>But other than that, it's all the things we're talking about.

754
00:33:30.839 --> 00:33:32.440
<v Speaker 3>Yeah, it's not a lot of there's just so.

755
00:33:32.519 --> 00:33:35.720
<v Speaker 1>Many of them for me to not think it's got

756
00:33:35.759 --> 00:33:36.480
<v Speaker 1>to lead to something.

757
00:33:36.559 --> 00:33:40.240
<v Speaker 3>Yeah, unless unless the last couple of br changes internally

758
00:33:40.279 --> 00:33:43.400
<v Speaker 3>guide and planned on doing mid tier high tier changes,

759
00:33:43.920 --> 00:33:47.599
<v Speaker 3>and then this time around they purely focused on what

760
00:33:47.720 --> 00:33:51.880
<v Speaker 3>game breaking things needed change, like the terminator, which you

761
00:33:51.920 --> 00:33:56.079
<v Speaker 3>know needed changed, or and then maybe they're just focusing

762
00:33:56.119 --> 00:33:58.519
<v Speaker 3>on getting you know, low tier changes made. Who knows,

763
00:33:58.559 --> 00:34:00.440
<v Speaker 3>it's they who know only I don't know how Guigeon

764
00:34:00.519 --> 00:34:03.440
<v Speaker 3>operates internally. They could just be doing it in batches,

765
00:34:04.119 --> 00:34:06.599
<v Speaker 3>or it's a sign that we might have something new coming,

766
00:34:07.119 --> 00:34:09.719
<v Speaker 3>which would be a huge change because guigen has been

767
00:34:09.760 --> 00:34:12.199
<v Speaker 3>pushing top tier and top tier and top tier. The

768
00:34:12.280 --> 00:34:15.760
<v Speaker 3>last seems like two years. I mean, if they came

769
00:34:16.239 --> 00:34:19.960
<v Speaker 3>I started streaming it, if they came out with a hey,

770
00:34:20.079 --> 00:34:23.519
<v Speaker 3>next major update World War One, that would be huge.

771
00:34:23.800 --> 00:34:25.639
<v Speaker 3>That would be massive. No one would see that coming.

772
00:34:26.320 --> 00:34:29.960
<v Speaker 3>I would way to like, Yeah, I would love it,

773
00:34:30.400 --> 00:34:34.000
<v Speaker 3>especially now that they're they're practicing, or that they're exploring

774
00:34:34.119 --> 00:34:38.320
<v Speaker 3>having a larger player count on their servers. Can you

775
00:34:38.360 --> 00:34:42.679
<v Speaker 3>imagine if they brought in sixty four verse sixty four

776
00:34:42.760 --> 00:34:45.800
<v Speaker 3>World War One biplanes? Oh my god, like a giant

777
00:34:45.840 --> 00:34:49.880
<v Speaker 3>fur ball at sixty miles whipping around and everyone's just tanking.

778
00:34:49.840 --> 00:34:52.039
<v Speaker 1>And then you got like three or four people that

779
00:34:52.079 --> 00:34:53.440
<v Speaker 1>have Zeppelins up and stuff.

780
00:34:53.559 --> 00:34:54.280
<v Speaker 2>Man, that's so funny.

781
00:34:54.280 --> 00:34:54.719
<v Speaker 3>It'd be cool.

782
00:34:55.639 --> 00:34:58.880
<v Speaker 1>I know that that was not the best April Fools

783
00:34:58.920 --> 00:35:02.159
<v Speaker 1>of it, but I did really love the beam of

784
00:35:02.199 --> 00:35:03.880
<v Speaker 1>the World War One one last year. I think it

785
00:35:04.039 --> 00:35:06.239
<v Speaker 1>wasn't a great Apple Fools event, but really fun event.

786
00:35:06.360 --> 00:35:09.239
<v Speaker 3>I think the World War One ground was a letdown,

787
00:35:09.519 --> 00:35:11.800
<v Speaker 3>but when you were in a Zeppelin air with the

788
00:35:11.840 --> 00:35:14.960
<v Speaker 3>air was so much fun because you're flying around in

789
00:35:15.119 --> 00:35:21.559
<v Speaker 3>canvas stretched wood framed biplanes with the heaviest counterweight called

790
00:35:21.599 --> 00:35:23.760
<v Speaker 3>your engine on the front of your plane ever and

791
00:35:23.840 --> 00:35:28.079
<v Speaker 3>you're taking a single thirty cow that's ripping through your canvas,

792
00:35:28.360 --> 00:35:32.199
<v Speaker 3>but you're also flipping around at crazy like high g's yeah,

793
00:35:32.559 --> 00:35:33.119
<v Speaker 3>because you're.

794
00:35:33.000 --> 00:35:35.119
<v Speaker 1>Only going like one hundred miles an hour if you're

795
00:35:35.159 --> 00:35:39.239
<v Speaker 1>doing Yeah, right, it's so much fun. I would love

796
00:35:40.480 --> 00:35:41.400
<v Speaker 1>that'd be so great.

797
00:35:41.480 --> 00:35:43.599
<v Speaker 3>Up the up the player count, bring in World War One,

798
00:35:43.760 --> 00:35:45.960
<v Speaker 3>or just up the player count and reserve and then

799
00:35:46.000 --> 00:35:47.800
<v Speaker 3>you know, bring in some World War one stuff. Yeah,

800
00:35:47.840 --> 00:35:49.840
<v Speaker 3>that would be so cool. I would love that. That'd

801
00:35:49.840 --> 00:35:52.880
<v Speaker 3>be like a huge like curveball that no one would

802
00:35:52.880 --> 00:35:54.800
<v Speaker 3>have expected but would have been would be so cool.

803
00:35:55.079 --> 00:35:58.280
<v Speaker 3>Is it gonna happen? Probably not. I've been told that

804
00:35:58.360 --> 00:36:02.119
<v Speaker 3>Guidgen is working over to time. One of the reasons

805
00:36:02.119 --> 00:36:04.599
<v Speaker 3>that my decal didn't come out for so long was

806
00:36:04.679 --> 00:36:10.039
<v Speaker 3>because they had stopped all non essential things to help

807
00:36:10.199 --> 00:36:13.440
<v Speaker 3>bring all their art team over and push out the

808
00:36:13.880 --> 00:36:17.719
<v Speaker 3>infantry in a timely matter. So, you know, probably not

809
00:36:17.800 --> 00:36:20.360
<v Speaker 3>gonna happen, but we can dream, and I think that

810
00:36:20.360 --> 00:36:22.920
<v Speaker 3>would be a huge. It'd be a nice change. Everyone's

811
00:36:22.960 --> 00:36:25.760
<v Speaker 3>pushing top tier, everyone's thinking about fifth gen stealth fighters,

812
00:36:25.800 --> 00:36:29.079
<v Speaker 3>everyone's thinking about the new this, the new that, and ground.

813
00:36:29.119 --> 00:36:32.440
<v Speaker 3>But like, yeah, if they pushed it back Reserve and

814
00:36:32.480 --> 00:36:35.639
<v Speaker 3>then for two months everyone's just playing reserve biplanes and

815
00:36:35.800 --> 00:36:39.760
<v Speaker 3>zeppelins and flak and spotlights at nightmaps or something shining

816
00:36:39.840 --> 00:36:42.519
<v Speaker 3>up between all the biplanes, that'd be so cool. I'd

817
00:36:42.519 --> 00:36:43.280
<v Speaker 3>be so down for that.

818
00:36:44.400 --> 00:36:46.320
<v Speaker 1>Again, just to be the deab be downer for all

819
00:36:46.360 --> 00:36:49.159
<v Speaker 1>you high tier ARRB players and stuff. The truth is,

820
00:36:49.280 --> 00:36:53.559
<v Speaker 1>and this is just yeah numbers, more people play low

821
00:36:53.639 --> 00:36:55.840
<v Speaker 1>tier stuff than high tier anyway. Not that I'm saying

822
00:36:55.880 --> 00:36:58.199
<v Speaker 1>high two people shouldn't get their jets and their tanks.

823
00:36:58.440 --> 00:37:01.199
<v Speaker 1>I'm just saying there's nothing wrong with this idea either.

824
00:37:01.360 --> 00:37:01.480
<v Speaker 3>Right.

825
00:37:01.679 --> 00:37:04.119
<v Speaker 1>Yeah, they have been pushing high tier for so long,

826
00:37:04.239 --> 00:37:07.039
<v Speaker 1>and I'm not saying that those players don't deserve content.

827
00:37:07.119 --> 00:37:09.119
<v Speaker 2>I believe every player deserves.

828
00:37:08.800 --> 00:37:10.840
<v Speaker 1>Content, which is why I'm saying this would be great

829
00:37:11.000 --> 00:37:12.960
<v Speaker 1>because when is the last time you had a real,

830
00:37:13.159 --> 00:37:16.360
<v Speaker 1>true fun update to the low end of the game.

831
00:37:16.719 --> 00:37:19.480
<v Speaker 3>It's been a while a long time. Yeah, and one

832
00:37:19.519 --> 00:37:21.480
<v Speaker 3>more thing I want to touch on another bit of news.

833
00:37:21.480 --> 00:37:23.800
<v Speaker 3>I forgot about this, so this is a curveball for REV.

834
00:37:23.840 --> 00:37:27.639
<v Speaker 3>But they did post on their the warth ontodevs did

835
00:37:27.639 --> 00:37:32.280
<v Speaker 3>post on the their Russian telegram, and so the translation

836
00:37:32.760 --> 00:37:35.760
<v Speaker 3>is they talked about three things. One was we've talked

837
00:37:35.800 --> 00:37:37.480
<v Speaker 3>about this on stream multiple times, but the s U

838
00:37:37.639 --> 00:37:41.079
<v Speaker 3>thirty premiums, the a m V and the MKK s

839
00:37:41.159 --> 00:37:44.079
<v Speaker 3>U thirty's. Everyone calls them overpowered there and they're not

840
00:37:44.360 --> 00:37:48.280
<v Speaker 3>in this br change for whatever reason, they're not upteering them.

841
00:37:48.639 --> 00:37:51.480
<v Speaker 3>They touched on it on their telegram and they said

842
00:37:51.559 --> 00:37:55.280
<v Speaker 3>at the moment they are performing similarly to the other

843
00:37:55.280 --> 00:37:58.480
<v Speaker 3>aircraft of their battle rating and did not require an increase. However,

844
00:37:58.679 --> 00:38:01.880
<v Speaker 3>we will continue to monitor them and make adjustments. I

845
00:38:01.920 --> 00:38:04.000
<v Speaker 3>think that's bs if you ask me, as a guy

846
00:38:04.000 --> 00:38:06.239
<v Speaker 3>who plays top tier air a lot, I think just

847
00:38:06.280 --> 00:38:09.760
<v Speaker 3>because they're not performing well is because every timmy that's

848
00:38:09.840 --> 00:38:13.079
<v Speaker 3>level four bought it for Christmas, and so they're not

849
00:38:13.159 --> 00:38:16.519
<v Speaker 3>doing that well. But they're incredibly good, so I think

850
00:38:16.559 --> 00:38:19.800
<v Speaker 3>that's a little wild. I think they should probably be

851
00:38:19.840 --> 00:38:21.880
<v Speaker 3>moved to thirteen to seven. But that's that's what guy

852
00:38:22.000 --> 00:38:25.920
<v Speaker 3>just said about that and the bnpts. They touched on

853
00:38:25.960 --> 00:38:29.119
<v Speaker 3>the bnpts they said there have been suggestions to raise

854
00:38:29.159 --> 00:38:32.320
<v Speaker 3>the battle ratings of the BNPT series the Terminators by

855
00:38:32.360 --> 00:38:34.840
<v Speaker 3>two tiers at once instead of just one, but the

856
00:38:34.880 --> 00:38:37.599
<v Speaker 3>vailable data indicates that there's an increase of one tier

857
00:38:37.639 --> 00:38:40.960
<v Speaker 3>may be sufficient, especially considering they will begin to face

858
00:38:41.079 --> 00:38:44.119
<v Speaker 3>vehicles with a maximum BR of twelve seven. Now, nevertheless,

859
00:38:44.119 --> 00:38:46.639
<v Speaker 3>we will continue to monitor their effectiveness and make further changes.

860
00:38:46.920 --> 00:38:49.480
<v Speaker 3>So obviously the player base has been saying since the

861
00:38:49.519 --> 00:38:51.880
<v Speaker 3>terminator came out that it should probably be twelve. Oh

862
00:38:52.159 --> 00:38:54.079
<v Speaker 3>and I think it was gonna be like ten to

863
00:38:54.079 --> 00:38:56.119
<v Speaker 3>three when it first came out or something like that,

864
00:38:56.360 --> 00:38:57.599
<v Speaker 3>and now it's eleven seven.

865
00:38:57.639 --> 00:39:01.039
<v Speaker 1>So yes, so say what I said last podcast, it

866
00:39:01.079 --> 00:39:03.679
<v Speaker 1>should be BR seventeen, put it all the way, so

867
00:39:03.760 --> 00:39:04.960
<v Speaker 1>make a BR.

868
00:39:04.639 --> 00:39:07.199
<v Speaker 2>And said it. That's where that thing should be unless

869
00:39:07.280 --> 00:39:08.480
<v Speaker 2>it gets nerved.

870
00:39:08.480 --> 00:39:11.760
<v Speaker 1>And I know we don't like nerfing things, but the

871
00:39:11.760 --> 00:39:16.719
<v Speaker 1>BMPT can destroy everything ye up to up to thirteen.

872
00:39:16.960 --> 00:39:20.559
<v Speaker 3>Yeah, there is a cool metal right now with the

873
00:39:20.639 --> 00:39:25.000
<v Speaker 3>Ariet tanks and the whatever the British equivalent is. I

874
00:39:25.039 --> 00:39:29.199
<v Speaker 3>think I think it's British. No, yeah, no, the French

875
00:39:29.239 --> 00:39:32.039
<v Speaker 3>and Italian tanks they have they got a new heat round,

876
00:39:32.639 --> 00:39:35.280
<v Speaker 3>a new h E shell this last update. So there

877
00:39:35.440 --> 00:39:38.840
<v Speaker 3>is a current thing where you're fighting the premium BNPT,

878
00:39:38.960 --> 00:39:40.920
<v Speaker 3>where you can hit it right in the front and

879
00:39:41.000 --> 00:39:43.000
<v Speaker 3>it'll one shot it with the h round that they

880
00:39:43.000 --> 00:39:45.519
<v Speaker 3>added over pressure, so you just overpressure it. But it

881
00:39:45.519 --> 00:39:48.159
<v Speaker 3>doesn't work for the tech tree one. So that people

882
00:39:48.159 --> 00:39:51.000
<v Speaker 3>are finding ways to counter them, but it shouldn't be

883
00:39:51.039 --> 00:39:53.039
<v Speaker 3>that hard to think of a way to counter them.

884
00:39:53.119 --> 00:39:54.920
<v Speaker 3>So that guide you in is pretty much saying, hey,

885
00:39:54.920 --> 00:39:57.880
<v Speaker 3>we heard what you said, get bent. We're gonna move

886
00:39:57.880 --> 00:39:59.480
<v Speaker 3>it up point three at a time and keep paying

887
00:39:59.480 --> 00:40:02.039
<v Speaker 3>our rent with it. Essentially same with the SU thirties,

888
00:40:02.039 --> 00:40:04.480
<v Speaker 3>so that all the premium vehicles that everyone has been

889
00:40:04.519 --> 00:40:08.000
<v Speaker 3>saying is aggressively monetizing the game and they're pay to

890
00:40:08.079 --> 00:40:10.960
<v Speaker 3>win and stuff. Guide's pretty much telling you, hey, we

891
00:40:11.039 --> 00:40:13.880
<v Speaker 3>know what's best for you, like a politician. We heard,

892
00:40:13.920 --> 00:40:16.280
<v Speaker 3>we've heard your complaints, we know what you need, we

893
00:40:16.360 --> 00:40:19.159
<v Speaker 3>know what's best for you. Kind of thing I want to.

894
00:40:19.159 --> 00:40:21.199
<v Speaker 1>Say real quick while we're going over that before we

895
00:40:21.239 --> 00:40:23.800
<v Speaker 1>wrap up today. One thing Gail and I talked about

896
00:40:23.840 --> 00:40:26.079
<v Speaker 1>and he hit really heavy, man, what I don't want

897
00:40:26.079 --> 00:40:28.599
<v Speaker 1>on my podcasts if we talk about Russian bias.

898
00:40:29.760 --> 00:40:33.079
<v Speaker 2>Yet here he is, well, they just said you rushing bias.

899
00:40:33.519 --> 00:40:38.000
<v Speaker 3>And then one final thing from this telegram uh telegram

900
00:40:38.039 --> 00:40:41.559
<v Speaker 3>message from the developers for all the low tier British

901
00:40:41.559 --> 00:40:47.119
<v Speaker 3>players out there. Geigen said that they've seen people's feedback

902
00:40:47.320 --> 00:40:51.760
<v Speaker 3>when they've been requesting American sixty one APH to add

903
00:40:51.800 --> 00:40:55.239
<v Speaker 3>to British tanks. They're considering this possibility of doing so. However,

904
00:40:55.320 --> 00:40:57.559
<v Speaker 3>introducing it now could require an even greater increase to

905
00:40:57.559 --> 00:41:00.519
<v Speaker 3>battle ratings to some of those British vehicles. Therefore, we

906
00:41:00.559 --> 00:41:03.840
<v Speaker 3>will decide on issuing it to specific machines after these

907
00:41:03.880 --> 00:41:07.320
<v Speaker 3>battle ring changes are released and after collecting data. So

908
00:41:07.840 --> 00:41:10.039
<v Speaker 3>if you are a British player out there, and every

909
00:41:10.199 --> 00:41:13.360
<v Speaker 3>person who ever plays Britain, the main complaint is you

910
00:41:13.440 --> 00:41:17.320
<v Speaker 3>get stuck with that damn APDs or APCR solid show

911
00:41:17.320 --> 00:41:18.840
<v Speaker 3>you get solid shell, you just get.

912
00:41:18.679 --> 00:41:21.360
<v Speaker 2>Solid a trade off there because one thing that the

913
00:41:21.400 --> 00:41:24.199
<v Speaker 2>British tanks do have, remember this is my primary area

914
00:41:24.239 --> 00:41:26.360
<v Speaker 2>of the games, this is I love that area of

915
00:41:26.400 --> 00:41:29.000
<v Speaker 2>the game. One thing that they do have, like we agree,

916
00:41:29.159 --> 00:41:32.159
<v Speaker 2>the shells, they get suck, but they also have some

917
00:41:32.199 --> 00:41:35.320
<v Speaker 2>of the best armor in speed at that br by

918
00:41:35.400 --> 00:41:35.800
<v Speaker 2>a lot.

919
00:41:35.920 --> 00:41:38.519
<v Speaker 3>Oh yeah, so and they get lowis Cromwell, the.

920
00:41:38.519 --> 00:41:42.000
<v Speaker 1>Churchhill, et cetera. Those things, I mean to be cliche

921
00:41:42.119 --> 00:41:45.199
<v Speaker 1>are tanks. But tanks in like the truest word it is,

922
00:41:45.559 --> 00:41:48.199
<v Speaker 1>even with those good American shells, can be very difficult

923
00:41:48.199 --> 00:41:50.280
<v Speaker 1>to beat them. Even the Russians can have trouble pinning

924
00:41:50.280 --> 00:41:52.440
<v Speaker 1>if you don't know where you're shooting. So what I'm

925
00:41:52.480 --> 00:41:54.840
<v Speaker 1>saying is, if you're the average player out there and

926
00:41:54.880 --> 00:41:57.599
<v Speaker 1>you don't spend time going, hey, does this round penetrate

927
00:41:57.599 --> 00:42:00.320
<v Speaker 1>at this spot, you're probably struggling against a lot of those.

928
00:42:00.400 --> 00:42:01.000
<v Speaker 3>Yeah.

929
00:42:01.079 --> 00:42:02.639
<v Speaker 2>So I do agree with them on that third point.

930
00:42:02.679 --> 00:42:05.559
<v Speaker 1>If you gave them great shells, that might instantly make

931
00:42:05.599 --> 00:42:08.000
<v Speaker 1>that the best early ground tree in the game, and

932
00:42:08.000 --> 00:42:09.400
<v Speaker 1>that might be a little overpowered.

933
00:42:09.440 --> 00:42:11.960
<v Speaker 3>But I think a lot of new players have struggle

934
00:42:12.000 --> 00:42:14.440
<v Speaker 3>when it goes to play Britain because that solid shot.

935
00:42:14.559 --> 00:42:17.400
<v Speaker 3>So there is a possibility that in the next few months,

936
00:42:17.679 --> 00:42:19.800
<v Speaker 3>if you are a british Man or you're starting you're

937
00:42:19.840 --> 00:42:22.639
<v Speaker 3>thinking playing Britain, keep an eye out for the dev updates.

938
00:42:22.800 --> 00:42:25.119
<v Speaker 3>We'll talk about it obviously on the podcast if they

939
00:42:25.119 --> 00:42:27.239
<v Speaker 3>do announce it, But there is a possibility that they're

940
00:42:27.239 --> 00:42:30.440
<v Speaker 3>going to pourt over America's M sixty one, which America's

941
00:42:30.519 --> 00:42:33.360
<v Speaker 3>M sixty one shell is phenomenal in the low tier.

942
00:42:34.320 --> 00:42:35.840
<v Speaker 3>There's a chance it's going to be come into some

943
00:42:35.920 --> 00:42:39.239
<v Speaker 3>of the low tier British vehicles too, So that is pretty.

944
00:42:38.920 --> 00:42:41.719
<v Speaker 1>Definitely it's a very interesting thought, and I would love

945
00:42:41.760 --> 00:42:45.280
<v Speaker 1>to actually again the SU thirty stuff I'll roll my

946
00:42:45.360 --> 00:42:48.360
<v Speaker 1>eyes on because hey, guess what, I have opinions, But

947
00:42:48.519 --> 00:42:50.639
<v Speaker 1>on that one, I actually really like that as an idea,

948
00:42:50.639 --> 00:42:52.960
<v Speaker 1>and I do agree with them that the best way

949
00:42:53.000 --> 00:42:54.800
<v Speaker 1>to do that would be rolled out like one or

950
00:42:54.800 --> 00:42:57.320
<v Speaker 1>two tanks at a time, test it and see what

951
00:42:57.360 --> 00:42:57.920
<v Speaker 1>that looks like.

952
00:42:58.119 --> 00:42:59.119
<v Speaker 2>But I love the idea.

953
00:42:59.320 --> 00:43:01.880
<v Speaker 3>Yeah, I think it's a great idea. So yeah, I

954
00:43:02.119 --> 00:43:04.519
<v Speaker 3>completely forgot about that. And so that goes right along

955
00:43:04.519 --> 00:43:07.440
<v Speaker 3>with the BR changes, so not necessarily relevant to the

956
00:43:07.440 --> 00:43:10.000
<v Speaker 3>BR changes we're seeing now, but in the future that's

957
00:43:10.039 --> 00:43:12.639
<v Speaker 3>Guidgin's mindset. So that's a little bit of a peek

958
00:43:12.679 --> 00:43:14.920
<v Speaker 3>into their psyche when it comes to their BR changes

959
00:43:14.960 --> 00:43:17.679
<v Speaker 3>and stuff like that. So yeah, I mean, so, how

960
00:43:17.679 --> 00:43:21.320
<v Speaker 3>do we follow you on Telegram? I just don't ask them.

961
00:43:21.320 --> 00:43:24.039
<v Speaker 3>I'm getting this information. I've got feelers out there.

962
00:43:27.320 --> 00:43:29.639
<v Speaker 2>Oh man, hey, look, we just will say thank y'all

963
00:43:29.639 --> 00:43:32.880
<v Speaker 2>for we just had the most watched episode of the

964
00:43:32.920 --> 00:43:36.159
<v Speaker 2>podcast on YouTube, and that's really humbling. Thank y'all. We

965
00:43:36.199 --> 00:43:38.400
<v Speaker 2>hit over one hundred vity subscribers on YouTube.

966
00:43:38.639 --> 00:43:41.360
<v Speaker 1>That is awesome, and now we just need y'all to

967
00:43:41.400 --> 00:43:43.559
<v Speaker 1>get about five thousand of your friends do the same.

968
00:43:44.280 --> 00:43:47.119
<v Speaker 1>So we're glad you're enjoying it. We hope we continue

969
00:43:47.159 --> 00:43:49.039
<v Speaker 1>to make it better. Topics that y'all want to hear,

970
00:43:49.079 --> 00:43:51.440
<v Speaker 1>we want to talk about them, and even if y'all

971
00:43:51.480 --> 00:43:54.199
<v Speaker 1>disagree with us, we are both individuals who welcome the.

972
00:43:54.119 --> 00:44:00.760
<v Speaker 3>Disagreement and hopefully discussing these open communications in Guidean's internal

973
00:44:00.800 --> 00:44:04.519
<v Speaker 3>communication apps doesn't make us just get kicked straight out

974
00:44:04.519 --> 00:44:05.960
<v Speaker 3>in the program. Now that would be great.

975
00:44:06.039 --> 00:44:10.360
<v Speaker 2>We need to go ahead and request our may Ye podcast.

976
00:44:10.639 --> 00:44:13.199
<v Speaker 3>And they just they just gave me my decal in

977
00:44:13.280 --> 00:44:15.719
<v Speaker 3>game today too, So man, it's a great week to

978
00:44:15.760 --> 00:44:17.480
<v Speaker 3>get kicked off the guidge in partnership.

979
00:44:17.920 --> 00:44:20.800
<v Speaker 1>It's just everybody, go to twitch dot tv four slash

980
00:44:20.880 --> 00:44:24.280
<v Speaker 1>night Gale, get this man's code, get the decal while

981
00:44:24.280 --> 00:44:25.519
<v Speaker 1>it lasts.

982
00:44:25.159 --> 00:44:32.239
<v Speaker 3>It's limited to time because we're done. Well, thank you

983
00:44:32.239 --> 00:44:34.039
<v Speaker 3>guys so much for listening. Like always, if you guys

984
00:44:34.079 --> 00:44:36.239
<v Speaker 3>have any comments about anything that we said, if we said,

985
00:44:36.280 --> 00:44:39.039
<v Speaker 3>if we misspoke, please correct us. But if you guys

986
00:44:39.039 --> 00:44:42.320
<v Speaker 3>have any feedback, especially about the whole classified document leaks

987
00:44:42.360 --> 00:44:44.159
<v Speaker 3>from Guidgeon. If you have anything you want to add

988
00:44:44.159 --> 00:44:46.559
<v Speaker 3>to that, feel free to put it down the comment

989
00:44:46.599 --> 00:44:49.599
<v Speaker 3>section below and drop that link in that comment. That

990
00:44:49.719 --> 00:44:52.400
<v Speaker 3>helps a lot. And uh, if you guys want any

991
00:44:52.400 --> 00:44:55.039
<v Speaker 3>more information in real time between episodes, me and Rever

992
00:44:55.079 --> 00:44:58.480
<v Speaker 3>are always live every week on Twitch. Our links are

993
00:44:58.480 --> 00:45:00.599
<v Speaker 3>going to be down below. So but once again we

994
00:45:00.639 --> 00:45:04.519
<v Speaker 3>appreciate it. This is we've now crashed, sorry, crossed over

995
00:45:04.639 --> 00:45:07.440
<v Speaker 3>to the second month of podcasts. So thank you guys

996
00:45:07.440 --> 00:45:09.440
<v Speaker 3>so much, and for that last episode. Like Rev said,

997
00:45:09.480 --> 00:45:11.239
<v Speaker 3>that was an awesome episode. Thank you guys all for

998
00:45:11.280 --> 00:45:13.400
<v Speaker 3>listening and that's all I have to say. So.

999
00:45:14.239 --> 00:45:17.599
<v Speaker 2>Also check out his T shirt. Everybody who wants one

1000
00:45:18.639 --> 00:45:20.320
<v Speaker 2>look at it. We got Thunderbuddy t.

1001
00:45:20.599 --> 00:45:22.000
<v Speaker 3>It might be the first. I don't know, I've not

1002
00:45:22.039 --> 00:45:23.440
<v Speaker 3>been monitoring, is the first.

1003
00:45:23.960 --> 00:45:25.719
<v Speaker 2>I don't think anybody else I don't have one yet.

1004
00:45:25.719 --> 00:45:26.280
<v Speaker 3>It's crispy.

1005
00:45:26.480 --> 00:45:28.840
<v Speaker 2>I'm wearing my merch. You've got the nice thought.

1006
00:45:28.920 --> 00:45:31.079
<v Speaker 3>Sits right in the right in your goodie bits too.

1007
00:45:31.119 --> 00:45:33.440
<v Speaker 3>So when it's nice and fresh, that screen printing just

1008
00:45:33.440 --> 00:45:34.400
<v Speaker 3>really rubs real nice.

1009
00:45:34.440 --> 00:45:38.719
<v Speaker 1>Okay, well it doesn't matter if we get monetized people,

1010
00:45:38.719 --> 00:45:39.639
<v Speaker 1>because Gail's gonna get his
