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Speaker 1: It's the Internet. You're busy, let's do this. Welcome to

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the Games Deicides podcast. This is the podcast where we

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decide everything about the world of video games so you

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never have to think for yourself.

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Speaker 2: I'm your host, Jeff Grubb, and.

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Speaker 3: With me is Mike Manatti.

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Speaker 1: In today's episode, Steely Dan might never be in a

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video game now, and Heretic and Hexton are back as.

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Speaker 3: Well as capcom be monetizing them gooners.

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Speaker 1: That's what it says here. Anyhow, I believe it's true

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as well. But first, Mike Manatti, how are you doing?

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Speaker 4: Oh, I'm pretty good. I went the RBS nflow guilt

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about it, but it tasted pretty good.

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Speaker 1: That's uh, you know what. Don't feel guilty, but you

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earned it. Also, I would go for some Arby's right now.

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I had a couple of slices of my kids frozen pizza.

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I made it for them, and then I had two

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of those, so I also feel guilty. There's plenty of

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guilty go around.

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Speaker 3: It was a busy day. I was a busy day.

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Speaker 4: We did a lot of like extra shows. I actually

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got upset when I realized that that Nintendo Indie World

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was earlier today.

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Speaker 2: Oh it was today we did that?

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Speaker 3: Huh, yeah that was today. Wow.

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Speaker 4: I kind of don't like that. When I realized that,

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I just not feel like it was today. No, that

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was literally twelve hours ago. Well, let's do another show, alright,

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I'm feeling it. Yeah, lots lots today.

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Speaker 1: Little We're gonna have quite a bit tomorrow as well,

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if you're gonna be watching over on a giant bomb.

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But right now we're doing de sides. So let's just

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hang out, talk about video games, talk about whatever.

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Speaker 4: I'm excited for tomorrow. I'm getting my new glasses. I

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can't wait. Oh that's all I do right, Just want

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to just destroy these right now. I could drive to

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the eyeglasses place. I'm so fucking sick of these glasses.

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They're so awful. They're like like the shitty finishes coming

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off the sides of them where it touches the side

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of my face.

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Speaker 1: You destroyed them now, and then the world like ends

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and there's no mail, mail delivery or whatever when you

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can't go get them, and.

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Speaker 2: Then you don't have any glasses at all.

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Speaker 3: Yeah, there was time.

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Speaker 4: I could see fine without them, honestly, like I could

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get by without them Okay, it's a little I'd like

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to eye glasses.

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Speaker 3: You near sighted? Far sided? What's the deal? I can't further,

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always harder to see.

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Speaker 1: Okay, so yes, doing that's that's the same for me.

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Speaker 3: I'm near sighted. Yeah, look at the dance. Look at

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the dance, my god, look at those.

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Speaker 5: Near sighted is when you can see from far away.

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Or I thought it was the.

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Speaker 3: Other way around.

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Speaker 2: No near sight. It means you're you could see things

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that are near you.

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Speaker 5: Yeah, man, I got all.

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Speaker 2: You get though, right like you just say it? Yeah,

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near sighted? I can I have sight for which is near?

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Speaker 4: Large Mario, thank you for the ten gifted memberships on YouTube.

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Really appreciate it. Thank you, thank you.

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Speaker 3: That's awesome.

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Speaker 1: Look at that and everyone say thank you. If you've

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got a gifted membership, that means you DNL bowling and

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everyone else shouts out to large Mario. We love Large

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Mario around here. Let's uh, let's do this. Thank you

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everybody for joining us. You can give us a good

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rating wherever you are listening and hit that like button

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on YouTube. It helps people find the show. Do you

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want to ask a question? You could do so. You

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just got to drop a super chat while you're listening

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live here on YouTube. We'll get to all of those

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before the end of the program. We do answer every

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single one. Thanks to Carlo Sien who is Insane in

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the Rain Music on YouTube for the use of our

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theme songs. We are on Spotify, Apple Podcast and wherever

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pods are caught.

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Speaker 2: Thank you to the mods. Thanks to Christian for producing.

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Speaker 1: And you can get more from Mike and me and

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support us by going to patreon dot com slash game mess.

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That gets you access to our discord server, participation in

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Q and A sessions, and our game club discussions, early

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access to new episodes of shows like Columbros, and of

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course all of our shows AD free.

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Speaker 2: Friendly reminder.

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Speaker 1: You can also become a supporter by becoming a YouTube

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member or a Twitch subscriber, but a Twitch dot tv,

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slash Tokoto, Jeff Grub, Christian Underscore r a r G.

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Speaker 2: All of that is up for the grabs.

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Speaker 1: You can go ahead and get all those same benefits,

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or just go back to Patreon dot com slash game mess.

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Speaker 2: All right, Mike, I got some.

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Speaker 3: To chat a medical question. Yeah, let's do it.

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Speaker 4: It's like, okay, you know this part under my thumb

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and the palm my hand concert right here.

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Speaker 5: I'm sorry?

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Speaker 4: What was Yes, it's kind of numb for the last

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couple of days. Wait, so wait the muscle there this

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this this part right here where.

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Speaker 5: You get too many tombs ups m Now I.

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Speaker 3: Use this too far up your ass?

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Speaker 2: Well what did you do?

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Speaker 3: Okay?

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Speaker 2: So, okay, how many days?

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Speaker 4: A couple of days? Everyone thinks it's as I'm drinking off.

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I don't use this hand for that.

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Speaker 1: I didn't think that I know which hand you drink

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off with. No problem here for your best friend. Okay,

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it's probably like repetitive stress injury, right, it's probably it's

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probably some it's probably gamer hand a little bit. You

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just got to do some stretches. But it comes for

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us all like it does come for us all numb?

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Speaker 3: Is God?

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Speaker 2: What have you been playing recently? A lot of switch to.

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Speaker 3: Actually not a ton.

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Speaker 4: There's a lot about our wild just mean, I guess

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I'm here a lot. It's definitely it's kind of right

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where I cradle the mouse.

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Speaker 2: Huh Okay, yeah, yeah it could be that.

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Speaker 1: So yeah, just look up some hand stretches or you know,

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type your symptoms into Google and you'll get some hand

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stretches I've been doing.

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Speaker 4: Why are Mike's hands? So, Harry, did you miss? Did

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you miss the dump truck today? Want? Do you need

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to show it again?

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Speaker 3: I mean they can go look I'm not doing.

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Speaker 1: You're right, Yeah, that's the or they could pay for

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it either one. Oh wait, no, you're not allowed to

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do that. Actually we're not allowed.

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Speaker 3: To have Yeah. I did it on a Twitch by accident.

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Speaker 4: I was laying by a pool in Disney World and

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I take your sholf, like, I'll do it for ten

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stuffs that someone did and I did it. Then I

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thought about what I had just done. I was like,

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I probably shouldn't strip for money on Twitch.

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Speaker 1: Yeah probably not. Well you should, but they don't allow it. Yeah,

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So some hands stretches. I've been having it where I'm

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holding the steam deck and my left hand is getting

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fatigued pretty quickly, like getting kind of tired. I'm like,

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what the hell is going on? It feels fine all

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the time, and it's like, okay, I think I just

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like have a pull, like a sort of a tired

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muscle in there somewhere.

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Speaker 4: Yeah, it doesn't hurt like somethings'll get risk pain if

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I'm like doing it a lot.

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Speaker 3: It doesn't hurt. It's just like it's just weird. It's

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just weird there.

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Speaker 1: I mean, you know, it could be a combination of things,

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maybe some inflammation. I don't know, Maybe try a compression,

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like one of those risk compression thoughts.

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Speaker 3: We just start the show already. Anyhow, contr Band canceled

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after four years. Man, that's steey.

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Speaker 2: It's another bummer.

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Speaker 6: Yeah.

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Speaker 1: For people that don't remember, this is the trailer from

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E three four years ago, I guess it would have been.

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Was it E three banout of an SGF? I don't

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remember what it was. It was an Xbox showcase during

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the summer four years ago, and there was a bunch

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of shit laying around and they played a steely dance

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song and so I was excited because they had a

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steely dang dance song in it. But it was being

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made by Avalanche. The makers have just caused that avalanche.

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There's multiple Avalanches. This is the one we're talking about here.

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And now the game has been canceled without us ever

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seen a single other second of any kind of footage

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from the game.

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Speaker 3: Ever. What the hell?

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Speaker 1: Yeah, I mean, it's it's right in line with where

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Microsoft's at right now, Like, you know, they canceled Perfect Dark,

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so what won't won't they cancel? They cancel a lot

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of their other partnership projects. You know, remember when I

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would be like, hey, I got some leaks from out

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of Xbox and they're doing that Dragon project with IOI.

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Speaker 2: I don't think they're doing that anymore.

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Speaker 1: Or the Wu Tang game that got revealed this year

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that was originally part of like a deal with Xbox,

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And you know, I don't want to like blow up

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their spot at all. But when I was like, hey, yet,

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what was it like kind of like working with partners

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finding the right partner to work with. The people I

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was talking to that worked at that studio, brass Line

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was like, look, kind of looked at each other, and

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I got the sense They're like, we had some troubles

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with a partner before. Wouldn't be surprised to that partner

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was Microsoft. I think Microsoft's is just not in the

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business of making a lot of video games. Now they

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still are making a lot of video games, But you know,

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you were making well with Avalanche. That sounded like a

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decent idea at least give it a shot. I mean,

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it was going to be a high scheme. We don't

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really know what this was going to be, but I

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still would have liked to have seen it.

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Speaker 2: Well, they're not making that anymore. They're not making Perfect

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Dark anymore.

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Speaker 1: They're I guess they're still making od with with Kojamo

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that Like Jason Cher got word from Microsoft that said

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that they are still doing that, and we'll see.

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Speaker 2: I guess.

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Speaker 1: I kind of don't know why, Like to point, do

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they need an exclusive game from Kochuma on the Xbox.

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They don't even make their games exclusively for Xbox, so

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I don't know.

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Speaker 3: It's weird that was something green Lad in a different era.

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Speaker 1: Huh yep, absolutely yes, so very strange. I mean, I

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don't know what to make this other than this is

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just where Microsoft is at right now.

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Speaker 4: I mean, it's just such a shame because Avalanche has

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made a lot of cool games, obviously the Just Cause series,

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but even you know that Mad Max game is pretty good.

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Speaker 3: Rage two was actually good. They worked on that.

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Speaker 4: So yeah, it just seems like it's one of these

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things like, wow, that's a lot of time that they

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spent on this, So now it's going to be you know,

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there's gonna be that O D thing, but it's like, oh,

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even longer for another avalanche game of some kind and

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a lot of studios that's rough. That puts them in

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a dangerous situation. Now, yep, definitely, you know, uh, what's

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hands up?

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Speaker 3: Panther?

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Speaker 5: I was about to say that the State of the

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K game is just state at the K tree issues.

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What was with diation.

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Speaker 1: I don't know if it's dead, but it's I mean,

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that's one of their internal studios. Those are weird in

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a different way, but you know they've been working on

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that for a very long time now. That's that has

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had a lot of weirdness to it, where like the

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leadership team left and then they started a new studio

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and hired Austin Walker and fucked all those people over

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in different fun ways.

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Speaker 2: So yeah, and then State of Day to KAY three.

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Speaker 1: I always heard, and this is a long time ago,

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that that studio was really anxious to prove everybody wrong

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and show that they could make a strong stated to

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K three without that that leadership.

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Speaker 2: And I believe them if it ever comes out, but

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who knows.

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Speaker 1: But yeah, there is a pervasive weirdness throughout Microsoft's lineup

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for sure, because I if they they're they're obviously turning

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into this massive third party studio, and third party might

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not even be the right term, like it's kind of

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a platform unto itself without the hardware platform, but whatever,

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it's effectively a third party company. I mean, I guess

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that puts them back in the situation where only the

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biggest swings matter. And that is what Matt Boody said

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not long ago when the when they were laying people

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off by the thousands, that they want to focus on

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their biggest swings, on the things that could have the

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biggest impact. And you know, Contraband was gonna have to

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probably had a long road to hoe before it got.

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Speaker 2: To a point where it could have that kind of impact.

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Speaker 1: And you kind of look at their lineup up and down,

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it's like, Okay, they don't they don't have a ton

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of those.

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Speaker 2: And if Perfect Dark wasn't even going to be one

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of those, what will be?

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Speaker 3: I don't know.

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Speaker 4: Yeah, speaking of thinking about Microsoft kind of sucking in

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Austin Walker, I know he had a message yesterday kind

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of you know, pointing out and talking about you know

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how Microsoft's cloud stuff, Azure is just being being used

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by Israel and what not to to help with their

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genocide and Palestine, so that that part, Uh, that's also awful,

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though even more awful. So yeah, Microsoft just kind of

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shit right now, just a bad company.

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Speaker 1: Yeah, They're they're monitoring a million calls an hour or

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something like that of Palestinians. Uh, and they're collating that

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data handing it over to people doing an ethnic cleansing

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in that in that country.

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Speaker 3: It is.

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Speaker 2: Yeah, it's vile.

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Speaker 1: And that's why Microsoft continues to be under the BDS

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movement or there They call for a.

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Speaker 2: Boycott of Xbox specifically.

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Speaker 3: Because that they do believe that that.

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Speaker 1: Will draw attention to this, and they're more right every day,

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and it should be drawn attention to.

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Speaker 2: Uh yeah, yeah, you said it, Mike.

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Speaker 1: If you're making a game with Microsoft in whatever capacity,

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it's just got to be harrowing right now. And there

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can't you can't have a lot of faith that it's

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going to work out. And that's true for a lot

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of the industry, but it's especially bad at Microsoft. So

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we'll see what what survives out of this period of

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weirdness while they continue to shift toward.

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Speaker 2: AI and burn up money in that money burning machine.

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Speaker 3: So yeah, Ai.

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Speaker 4: It's great for making art worse and for helping in

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your genocide. It's just a fantastic tick so far.

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Speaker 3: Just a really great tool across the board.

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Speaker 7: Yeah.

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Speaker 3: Absolutely.

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Speaker 1: Uh you see this thing that just got announced five

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minutes of ten minutes ago. I guess My Mario a

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series of Mario themed products to be released from August

299
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twenty sixth on twenty of this year, so in about

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two weeks three weeks of the products in the My

301
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Mario series will be available at Nintendo, Tokyo, Sock, and Kyoto.

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Select products in the My My Nintendo series to be

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released outside of j Ban starting in twenty twenty six So,

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I guess we won't get this in August.

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Speaker 3: It is.

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Speaker 1: There's this free app called Hello Mario that will be

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on mobile and switch and it's like an interactive Mario

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face that you can talk to or touch and it

309
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will respond in various ways. It's not Maybe mylow is

310
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a bit too ambitious. I guess maybe not even talk.

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Speaker 4: Even this app it looks like, you know, you're doing

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Mario sixty four style stuff to this.

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Speaker 3: Yes, it looks like very young Mario stuff.

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Speaker 4: It's like they're really targeting maybe the youngest kids possible.

315
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It's yeah, it's it's for toddlers. That's you know, that's smart.

316
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Get them while they're young. Toto's already good with that.

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Speaker 5: Related with the forties, like Cereal.

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Speaker 4: Again, this is so targeted to toddlers who don't know

319
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what a fortieth anniversary is. Not really, they're not using

320
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any of that verbiage here either. I think it's just

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a new product line again for of Mario, targeted at

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like one in two year olds.

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Speaker 1: Yeah, I'm like looking at some of these other Yeah,

324
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there's like sippy cups and like safety bowls and a

325
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toddler's hoodie and like a little dinas yeah yes, blocks

326
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and diorama sets and maybe what looks like maybe a

327
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video of Mario teaching you why it's important to comb

328
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your hair, Like it's that kind of stuff Mario teaches

329
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typing and hygiene. I mean, it's it's very cute. I'm

330
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I'm into this stuff. My kids are probably a bit

331
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too old for this actually now in a lot of cases,

332
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although I'll touch Mario's face, I don't care cha.

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Speaker 5: I'm saying it's perfect for that. Okay, that's not cool.

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Speaker 1: Funny, Uh yeah, but I think you're right, Mike, get them,

335
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get them while they're young. This is like, this feels

336
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like the next step for Nintendo's smartphone presence where it's like, Okay,

337
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we tried Super Mario Run and charging ten dollars, and

338
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we had some free to play games. We did Mario

339
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Kart and some of that stuff worked, some of it didn't.

340
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But like, what else can we use this for while

341
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we're making a ton of money with our console business.

342
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So it's like, well, kids like to use tablets and

343
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they're too young. Even when they're too young to use

344
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a switch, we should like let them know what Mario

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is at that point.

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Speaker 3: It's just it's that simple, right, hmm.

347
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Speaker 4: Yeah, that's all it is, you know, like the table

348
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stup is just part of it. It really is a

349
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whole product line.

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Speaker 1: Yeah, and then yes, the Warrior Teachers Capitalism game will

351
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come soon after for sure. All Right, let's let's keep

352
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moving right along here. Night Dive is back for Heretic

353
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and Hexin today at Quake Con. Night Dive, as they

354
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tease when when we did a kind of a play

355
00:16:06,159 --> 00:16:09,519
along with them on Giant Bomb for system Shock, they

356
00:16:09,559 --> 00:16:11,720
did their System Shock Enhanced Edition or whatever, it was

357
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the twenty fifth anniversh three was the system Shock too.

358
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That was system Shock too. That's right, thank you, Mike. Yes,

359
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and I sat down, I played the game. I was

360
00:16:21,480 --> 00:16:23,240
having a good time talking with them, and they were like, yeah,

361
00:16:23,240 --> 00:16:25,320
we're gonna have something at Quake Con, don't worry, and that.

362
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Speaker 3: Was like exciting, Well, it was more exciting than that.

363
00:16:27,480 --> 00:16:30,919
Speaker 1: I even realized it's Heretic and Hexing games that I

364
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really liked, and I played some Heretic today.

365
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Speaker 3: That game holds up.

366
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Speaker 2: That's just a ton of fun. It's a good time.

367
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Speaker 4: I'm really excited. Heretic was kind of like the Big

368
00:16:42,440 --> 00:16:45,480
Quake or the Doom Clone. In fact, John Romero worked

369
00:16:45,480 --> 00:16:49,000
on it a lot in that Masters of Doom book

370
00:16:49,039 --> 00:16:51,200
that we both have read Slash listening to like It's

371
00:16:51,240 --> 00:16:52,759
even kind of brought up that some people at it

372
00:16:52,879 --> 00:16:56,000
resented how much time he spent working on it, but

373
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I think it shows through there. It's it's definitely a

374
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stemp from that era. Play through just the Doom one

375
00:17:01,200 --> 00:17:04,240
and two remastered that night I put out a couple

376
00:17:04,359 --> 00:17:05,640
years ago. I played through that this year and I

377
00:17:05,640 --> 00:17:08,720
thought those still held up. So I'm super excited for

378
00:17:08,839 --> 00:17:12,440
this just yeah, doing like medieval fantasy doom cool idea,

379
00:17:12,599 --> 00:17:12,920
love it.

380
00:17:13,480 --> 00:17:13,680
Speaker 2: Yep.

381
00:17:13,839 --> 00:17:17,319
Speaker 1: So step into the definitive re release of two dark

382
00:17:17,359 --> 00:17:20,640
spell casting shooters that shape the genre. So that is

383
00:17:20,759 --> 00:17:23,599
Heretic and Hexan. It's not hex in two, right, that's

384
00:17:23,599 --> 00:17:25,799
the one that got the sequel. Hex and two two

385
00:17:26,000 --> 00:17:28,400
is like rap it was a bit later raven.

386
00:17:28,559 --> 00:17:30,480
Speaker 2: It was raven. I think that's sounds it's a raven thing.

387
00:17:30,559 --> 00:17:32,960
Speaker 4: Yeah, So hext and two is a little bit more

388
00:17:33,119 --> 00:17:37,000
advanced kind of a thing that sounds right, helps you

389
00:17:37,079 --> 00:17:38,559
get yeah, ninety seven.

390
00:17:39,119 --> 00:17:41,200
Speaker 2: So this is you know, still the doom engine.

391
00:17:41,240 --> 00:17:43,640
Speaker 1: Heretic and Hexim were released in ninety four and ninety five,

392
00:17:44,240 --> 00:17:46,680
pushing the first person shooters into bold new territory.

393
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Speaker 2: Blah blah blah.

394
00:17:47,400 --> 00:17:50,759
Speaker 1: This is going to include unless you already own Heretic

395
00:17:50,880 --> 00:17:53,519
or Hexan. I think it's either or, in which case

396
00:17:53,519 --> 00:17:56,119
you get the updated version of the version of these automatically.

397
00:17:56,119 --> 00:17:58,680
But if you go to buy this now, you'll get Heretics,

398
00:17:58,680 --> 00:18:01,759
Shadows of the Serpent Riders, Hexan Beyond Heretic, Hexan, Deaf,

399
00:18:01,799 --> 00:18:04,839
Kings of the Dark, Citadel and two all new episodes

400
00:18:04,839 --> 00:18:08,440
created in collaboration between individuals at ID Software and Night

401
00:18:08,480 --> 00:18:13,240
Dive Studios that includes Heretic Faith Renewed and Hexan Vestiges

402
00:18:13,319 --> 00:18:17,160
of Grandeur Grandeur that There are a total of one

403
00:18:17,279 --> 00:18:20,480
hundred and seventeen campaign maps and one hundred and twenty

404
00:18:20,559 --> 00:18:24,799
death match maps in Heretic plus Hexan. New enhancements include

405
00:18:24,880 --> 00:18:28,319
online cross platform deathmatch and co op for up to

406
00:18:28,400 --> 00:18:31,680
sixteen players, a local spolitt screen death match and co.

407
00:18:31,640 --> 00:18:35,480
Speaker 2: Op for up to eight players. What is sixteen player cooperative?

408
00:18:36,240 --> 00:18:39,759
Speaker 3: Gen you gets sixteen people together? Yes, let's see what

409
00:18:39,799 --> 00:18:40,240
that looks like.

410
00:18:40,319 --> 00:18:44,440
Speaker 4: If that sounds wow, I always forget that. So there's Heretics,

411
00:18:44,480 --> 00:18:46,559
then there's hex in the sequel, and then there's a

412
00:18:46,599 --> 00:18:50,119
Hexit two and ninety seven from from Raven. You know

413
00:18:50,160 --> 00:18:53,160
these are all Raven these were And then that's right,

414
00:18:53,279 --> 00:18:57,960
also us Heretic two. So there's a Hexa two and

415
00:18:58,000 --> 00:19:00,559
a Heritontic two. Yeah, it's confusing.

416
00:19:00,759 --> 00:19:04,720
Speaker 3: So it's heretic hexin hex and two heretic too.

417
00:19:05,920 --> 00:19:09,240
Speaker 1: And then uh yeah, Hexan for Nintendo sixty four is

418
00:19:09,319 --> 00:19:11,640
just Hexan, right, that's not a Doom sixty four situation.

419
00:19:12,880 --> 00:19:14,480
Speaker 4: I don't think it has much of a Doom sixty

420
00:19:14,480 --> 00:19:16,160
four situation at least, I think, Yeah, I think that's

421
00:19:16,240 --> 00:19:17,279
just basically Hexan.

422
00:19:18,279 --> 00:19:19,839
Speaker 2: I probably like him a ton. I rented it a

423
00:19:19,880 --> 00:19:21,079
couple of times. It reenjoyed it on.

424
00:19:21,200 --> 00:19:24,279
Speaker 4: Raven is such a cool company. They did a lot

425
00:19:24,319 --> 00:19:27,079
of stuff and this is where it starts here pretty

426
00:19:27,119 --> 00:19:28,960
much for there's a couple they did before that against

427
00:19:28,960 --> 00:19:32,559
these excuse me there. Yeah, you know, see I was Raven,

428
00:19:32,640 --> 00:19:34,960
but it did publish.

429
00:19:34,480 --> 00:19:37,480
Speaker 1: That these games, and that that's why people were so

430
00:19:37,480 --> 00:19:39,559
so mad at Romero for help, because it was Raven.

431
00:19:39,640 --> 00:19:41,240
He was going over to help Raven a bunch and

432
00:19:41,400 --> 00:19:42,960
uh and that was like the one of the first

433
00:19:42,960 --> 00:19:46,119
times they licensed the the the uh id tech, the

434
00:19:46,200 --> 00:19:49,519
Doom Engine, and uh yeah, I'm sure he was having

435
00:19:49,519 --> 00:19:51,200
fun kind of teaching him how to do that stuff.

436
00:19:52,400 --> 00:19:56,279
But yeah, these are just like sort of gothic, witchy,

437
00:19:56,720 --> 00:19:59,240
spellcasting wizard versions of Doom.

438
00:19:59,759 --> 00:20:02,200
Speaker 2: And and again they rule. It is a good time.

439
00:20:02,240 --> 00:20:04,920
Speaker 1: There's some it's good heavy metal vibes like all these

440
00:20:04,960 --> 00:20:07,480
games had back then. And like I said, I was

441
00:20:07,519 --> 00:20:10,359
playing it today, it holds up like it's immediately fun

442
00:20:10,720 --> 00:20:11,799
and I'm gonna play a bunch more.

443
00:20:12,440 --> 00:20:14,680
Speaker 4: Yeah, There's so many other Raven first person shooters that

444
00:20:14,680 --> 00:20:17,720
I'd love to see remaster, because you know, they did

445
00:20:17,920 --> 00:20:21,720
Jedi Outcast, which is just incredible. Excuse me, Star Wars

446
00:20:22,160 --> 00:20:25,759
Dark Forces three, Jedi Night two, Jedi Outcast, we also

447
00:20:25,839 --> 00:20:26,880
need Jedi Night.

448
00:20:26,880 --> 00:20:28,079
Speaker 3: I'd love to see that one done.

449
00:20:28,319 --> 00:20:30,680
Speaker 4: I also did one of my favorite Star Trek Voyager

450
00:20:30,960 --> 00:20:34,440
Elite Force, really fun first person shooter, one of the

451
00:20:34,440 --> 00:20:37,480
better Star Trek games. Also has an awesome expansion pack

452
00:20:37,519 --> 00:20:39,960
where you just get to kind of walk around the ship.

453
00:20:40,759 --> 00:20:44,799
I'd loved that a ton, so know there. It's also

454
00:20:44,960 --> 00:20:46,640
Raven that made Quake four.

455
00:20:47,720 --> 00:20:50,799
Speaker 3: It wasn't it. That's very interesting they did Quake four.

456
00:20:50,839 --> 00:20:55,079
Speaker 1: They did they did Wolfenstein like twenty it was two

457
00:20:55,079 --> 00:20:56,319
thousand and nine, something.

458
00:20:56,119 --> 00:20:59,680
Speaker 4: Like that X Men Origins Wolverine game that everybody actually likes.

459
00:20:59,519 --> 00:21:01,839
It's ay, are just into Call of Duty minds and

460
00:21:01,920 --> 00:21:03,200
now yeah.

461
00:21:03,160 --> 00:21:05,119
Speaker 1: I mean they are like one of the main Call

462
00:21:05,160 --> 00:21:08,599
of Duty developers, not like not like an Infinity Ward,

463
00:21:08,599 --> 00:21:10,920
but they're like one of the primary ones, always working on.

464
00:21:11,519 --> 00:21:13,960
Speaker 3: But after those two, they're kind of the most important one.

465
00:21:14,599 --> 00:21:17,680
Speaker 1: Yeah, I think they are yes, sledgehammers of the next

466
00:21:17,680 --> 00:21:19,839
But I think they're responsible for a lot of war

467
00:21:19,960 --> 00:21:23,960
Zone I believe, so, yeah, they are crucial to call duty.

468
00:21:24,480 --> 00:21:27,079
Yeah yeah, it would be awesome to see Raven be

469
00:21:27,119 --> 00:21:29,640
able to return to making cool games like they once did.

470
00:21:29,680 --> 00:21:31,279
Speaker 2: But at least they got to make a bunch of

471
00:21:31,319 --> 00:21:31,920
cool games up.

472
00:21:31,839 --> 00:21:32,440
Speaker 3: To this point.

473
00:21:33,359 --> 00:21:37,480
Speaker 1: Okay, let's see here some other news from the week

474
00:21:37,799 --> 00:21:41,319
EVO did happen. There was also Bikini's good business for

475
00:21:41,359 --> 00:21:44,200
street Fighters. Street Fighters doing well again. You'll see it

476
00:21:44,240 --> 00:21:46,519
probably pop up even higher on the Bomb twelve tomorrow

477
00:21:46,599 --> 00:21:48,039
little teaser.

478
00:21:48,079 --> 00:21:51,680
Speaker 3: There a lot more people are playing it. Obviously EVO

479
00:21:51,799 --> 00:21:55,119
helps with that. EVO got people excited about Street Fighter.

480
00:21:55,240 --> 00:22:00,759
But you know what else gets people excited? Cammy Cammy.

481
00:22:02,599 --> 00:22:06,759
Speaker 4: A tube top with most pronounced tan lines you'll see,

482
00:22:06,839 --> 00:22:08,839
uh yeah, yeah, you know, you're right, like you know,

483
00:22:08,880 --> 00:22:11,920
the excitement of EVO And even though it's not been

484
00:22:11,920 --> 00:22:13,440
a few years since Straight Fir six half, but it

485
00:22:13,519 --> 00:22:15,319
was still the main game at EVO.

486
00:22:15,480 --> 00:22:16,720
Speaker 3: It was the grand finale.

487
00:22:17,160 --> 00:22:19,720
Speaker 4: Uh of course that was there is also you know,

488
00:22:19,920 --> 00:22:23,319
the launch of season three, so you also sigot you

489
00:22:23,319 --> 00:22:26,000
have the first two character in the new character pass.

490
00:22:26,279 --> 00:22:30,359
Speaker 3: That's something. But also yeah, bikinis.

491
00:22:30,640 --> 00:22:33,119
Speaker 5: Yeah, I gave you the blood money for the beginning something.

492
00:22:33,160 --> 00:22:34,920
Part of the problem I play.

493
00:22:36,440 --> 00:22:37,640
Speaker 3: I'm not saying we're above it.

494
00:22:40,240 --> 00:22:41,880
Speaker 4: It's like, you know, I like, I just like pointed

495
00:22:42,039 --> 00:22:44,559
out that this stuff is like a little like I

496
00:22:44,559 --> 00:22:46,000
don't know, I don't mean pathetic, I.

497
00:22:45,960 --> 00:22:47,480
Speaker 3: Don't, but you know, it is what it is. What

498
00:22:47,559 --> 00:22:47,920
it is.

499
00:22:48,519 --> 00:22:51,839
Speaker 1: It's it's base, right, it's base. It's uh, it goes,

500
00:22:51,920 --> 00:22:54,359
it goes after a very base need in humans that

501
00:22:54,400 --> 00:22:56,119
we all have. So yeah, we're just pointing it out.

502
00:22:56,160 --> 00:22:56,480
Speaker 2: We get it.

503
00:22:56,559 --> 00:23:00,000
Speaker 5: Yeah, so I'll watch you get everything. I'd let you

504
00:23:00,119 --> 00:23:02,319
game playing and everything of this off it on the

505
00:23:02,599 --> 00:23:04,519
cameo office when you see it in games in saying

506
00:23:04,559 --> 00:23:07,839
that the shoes shoes like it's crazy, brother, Like, come on,

507
00:23:07,920 --> 00:23:08,599
what's going on?

508
00:23:08,759 --> 00:23:10,000
Speaker 3: It's it's wild.

509
00:23:10,079 --> 00:23:12,119
Speaker 4: There are just there's there are there are shots of

510
00:23:12,400 --> 00:23:13,799
butts that made me gafa.

511
00:23:14,160 --> 00:23:16,160
Speaker 5: Yeah, like god damn.

512
00:23:16,519 --> 00:23:18,400
Speaker 2: You should see not even in there yet.

513
00:23:18,480 --> 00:23:22,160
Speaker 4: So they still have the my Bikini card to play

514
00:23:22,160 --> 00:23:23,920
at some point, you know they're gonna they're gonna play.

515
00:23:23,960 --> 00:23:31,440
Speaker 5: That's the ultimate. So yeah, I get I give them

516
00:23:31,440 --> 00:23:34,440
the city bucks for this fucking outfits for characters that

517
00:23:34,599 --> 00:23:35,480
don't even use.

518
00:23:36,519 --> 00:23:38,599
Speaker 1: The game is uh, it went from twenty seven thousand

519
00:23:38,880 --> 00:23:42,359
concurrent players at its peak the day before the fifty thousand,

520
00:23:42,599 --> 00:23:45,720
so almost doubled. Yeap, people are in the street Fighter

521
00:23:45,720 --> 00:23:48,119
and then people are in the Street Fighter like it. Like,

522
00:23:48,279 --> 00:23:50,279
like I said, a lot of responses for that in

523
00:23:50,279 --> 00:23:52,400
the Bomb twelve, which will be on the Game This

524
00:23:52,519 --> 00:23:53,720
Morning show tomorrow.

525
00:23:54,880 --> 00:23:57,240
Speaker 2: But yeah, plenty of other stuff on an EVO.

526
00:23:57,839 --> 00:23:59,680
Speaker 1: We don't have to cover all of this, but I

527
00:23:59,680 --> 00:24:01,519
guess final thoughts on that before we do we move

528
00:24:01,559 --> 00:24:02,920
on from talking about EVO in total.

529
00:24:03,319 --> 00:24:06,119
Speaker 4: Yeah, I mean it's interesting because I think Sean's I

530
00:24:06,160 --> 00:24:09,480
says before, you don't really get huge announcements per se

531
00:24:09,519 --> 00:24:10,279
at Evil.

532
00:24:10,359 --> 00:24:13,000
Speaker 2: But you get news for the fighting game freaks like that.

533
00:24:14,200 --> 00:24:19,440
Speaker 5: Yeah to the later year, we not even this like

534
00:24:20,160 --> 00:24:22,480
it's happening since Sony took over.

535
00:24:22,960 --> 00:24:24,839
Speaker 3: But it's a little bit more.

536
00:24:25,079 --> 00:24:27,079
Speaker 5: But yeah, they've been dwindling a lot, and this this

537
00:24:27,200 --> 00:24:29,160
year is kind of it's a lot of news. We

538
00:24:29,200 --> 00:24:32,440
don't get this many news from all old evos, so

539
00:24:32,599 --> 00:24:33,559
it's it's pretty cool.

540
00:24:34,319 --> 00:24:36,319
Speaker 1: They usually get like a couple announcements for EVO and

541
00:24:36,319 --> 00:24:40,319
this is like, yeah, pretty like lengthy list. Here, Uh

542
00:24:40,799 --> 00:24:44,400
some footage from that Virtual Fighter game, which looked really cool.

543
00:24:44,519 --> 00:24:47,759
I think, Yeah, Mortal Kombat Trilogy tea or not tease

544
00:24:47,920 --> 00:24:51,160
confirmed for Mortal Kombat Legacy, but they are. I guess

545
00:24:51,200 --> 00:24:54,000
they're teasing some other Mortal Kombat stuff. That's got to

546
00:24:54,000 --> 00:24:55,559
be sub zero mythology, right.

547
00:24:55,480 --> 00:24:57,480
Speaker 4: I mean, I mean, why not if they're putting place

548
00:24:57,720 --> 00:25:02,400
times on there because it's the PlayStation one version of trilogy,

549
00:25:02,640 --> 00:25:04,799
just just throw it on there. Just just do it.

550
00:25:04,920 --> 00:25:07,799
Give me a call. I'll give you some clips. I'll

551
00:25:07,839 --> 00:25:10,960
give you some voiceline, I'll give you some quotes. Come on,

552
00:25:12,200 --> 00:25:15,519
I'll be in your commentory. Won't even you won't even

553
00:25:15,640 --> 00:25:17,400
have to pay me. I'd like it, but you won't

554
00:25:17,400 --> 00:25:19,440
have to. You don't have to, but you should.

555
00:25:21,400 --> 00:25:23,880
Speaker 1: Teke and eight showed off Armor King and revealed their

556
00:25:23,920 --> 00:25:27,400
their new fighter Sea Viper was shown off. Four Street

557
00:25:27,400 --> 00:25:29,759
Fighter six Ken Masters shown up. We knew he was coming,

558
00:25:29,759 --> 00:25:31,759
but they showed him off and he's available in Fatal

559
00:25:31,799 --> 00:25:32,480
Fury now.

560
00:25:33,240 --> 00:25:38,480
Speaker 5: So yeahless token, That's that's what I want to say.

561
00:25:39,279 --> 00:25:41,039
For only for PlayStations.

562
00:25:41,200 --> 00:25:43,559
Speaker 4: So I was I know Token was there, and they

563
00:25:43,559 --> 00:25:45,039
talked about the bait, and they showed it off a lot.

564
00:25:45,079 --> 00:25:47,240
I was a little surprised that for a game that

565
00:25:47,279 --> 00:25:49,799
has a lot of character slots to announce. Still, they

566
00:25:49,799 --> 00:25:54,079
weren't like, and here's one character to announce during EVO.

567
00:25:55,160 --> 00:25:59,839
Speaker 5: You know, I thought, like last months. You know, he's

568
00:26:00,079 --> 00:26:02,079
very early since the announcement.

569
00:26:01,759 --> 00:26:03,680
Speaker 4: I guess, But I mean the game's coming out and

570
00:26:03,759 --> 00:26:06,640
what like a year six months, I don't know.

571
00:26:07,000 --> 00:26:12,480
Speaker 5: Yeah, we don't know. You're giving us somebody six Yeah, Yeah,

572
00:26:12,480 --> 00:26:17,200
that's cool. They also they show Lucy from from cyler

573
00:26:17,279 --> 00:26:23,440
Punk on Guilty Year Strive Drive, which, man, this they

574
00:26:23,519 --> 00:26:26,880
have the best animators in that in access because she

575
00:26:27,039 --> 00:26:30,720
looks incredible. It's like watching it is crazy. And they

576
00:26:30,759 --> 00:26:34,400
should make every animal look like those characters because she

577
00:26:34,480 --> 00:26:35,200
looks insane.

578
00:26:38,119 --> 00:26:39,680
Speaker 2: Yeah, are you anything else from EVO?

579
00:26:39,759 --> 00:26:40,039
Speaker 3: Guys?

580
00:26:40,119 --> 00:26:42,519
Speaker 4: I was, uh, And I'm excited that they're adding those

581
00:26:42,599 --> 00:26:46,200
PSP Street Fighter Alpha three upper characters.

582
00:26:46,680 --> 00:26:48,839
Speaker 5: Yeah, the other character.

583
00:26:49,640 --> 00:26:51,839
Speaker 4: Yeah, yeah, oh no, it's like I said, MACKI, although

584
00:26:51,839 --> 00:26:54,720
apparently you can't use them in like online modes for

585
00:26:54,720 --> 00:26:56,240
some reason, which is something I hope.

586
00:26:56,079 --> 00:26:57,759
Speaker 3: They go back on. But it be nice if they

587
00:26:57,759 --> 00:26:58,119
could do that.

588
00:26:58,200 --> 00:27:00,960
Speaker 5: Yeah, they might be broken somehow, and they might need

589
00:27:01,000 --> 00:27:01,559
to be fixed.

590
00:27:01,920 --> 00:27:05,799
Speaker 3: But it's also Street Fighter three Upper Online. That's true.

591
00:27:05,880 --> 00:27:11,799
Speaker 5: Yeah, Who's who is like Secret Land over there, omnimen

592
00:27:11,920 --> 00:27:15,960
On Invincible versus the mother sucker luks fucking brutal That

593
00:27:16,039 --> 00:27:18,519
ship games Brutal.

594
00:27:19,799 --> 00:27:22,559
Speaker 3: Series is brutal. Yeah, that's the whole thing is Yeah,

595
00:27:22,680 --> 00:27:24,960
I played and yeah, that's the whole thing.

596
00:27:25,160 --> 00:27:32,240
Speaker 7: Yeah, video games waiting, we're feisting. I can't say anything.

597
00:27:33,480 --> 00:27:37,119
This happened before, Yes, it did happen before.

598
00:27:37,160 --> 00:27:39,039
Speaker 1: And I still don't know what you're trying to say,

599
00:27:40,000 --> 00:27:46,799
you know what, feasting feast, feasting, feasting there listening stupid

600
00:27:47,279 --> 00:27:51,559
you guys. Uh yeah, no, that's fair. All right, let's see,

601
00:27:52,720 --> 00:27:54,599
did Donkey Kung Binanza go back up to a ninety two?

602
00:27:54,640 --> 00:27:55,000
Speaker 3: Are good?

603
00:27:55,440 --> 00:28:03,000
Speaker 1: Mafia the Old Maid Review? Oh shit, well you give

604
00:28:03,039 --> 00:28:03,839
it a bad score?

605
00:28:04,880 --> 00:28:07,200
Speaker 3: Yeah, I'll do it. I'll do it. I'm corrupt.

606
00:28:07,599 --> 00:28:10,519
Speaker 2: Oh man, I knew it. Mafia win.

607
00:28:10,599 --> 00:28:12,920
Speaker 4: I just get one point instead of two, right, exactly,

608
00:28:12,920 --> 00:28:14,680
Well at one point instead of like it's like more

609
00:28:14,720 --> 00:28:18,960
than that, right, I think it's like five. What about

610
00:28:18,960 --> 00:28:22,400
Mafia the Old Country, Yeah, it's out seventy seven on

611
00:28:22,480 --> 00:28:25,200
Open Critic but people, you know, reviews are generally like

612
00:28:25,519 --> 00:28:27,640
sounding like, no way, it's only a seventy seven, just

613
00:28:27,680 --> 00:28:31,359
because the gameplay is not as fun, but everything else.

614
00:28:31,279 --> 00:28:31,960
Speaker 2: Is really good.

615
00:28:33,400 --> 00:28:35,079
Speaker 3: How passed? Yeah?

616
00:28:35,119 --> 00:28:37,640
Speaker 2: That was my question. Make any chance that you play

617
00:28:37,680 --> 00:28:38,079
this one?

618
00:28:38,519 --> 00:28:41,359
Speaker 4: No, I'll tell you what. That's almost a better number

619
00:28:41,400 --> 00:28:43,200
than I was expecting to.

620
00:28:43,319 --> 00:28:45,839
Speaker 2: Yeah, wolf hear what do we give it? What?

621
00:28:45,839 --> 00:28:46,079
Speaker 3: What? What?

622
00:28:46,440 --> 00:28:48,160
Speaker 2: Where were our guesses from Mafia the Old Country?

623
00:28:48,200 --> 00:28:50,039
Speaker 3: They went lower than that? Uh?

624
00:28:50,279 --> 00:28:52,279
Speaker 4: Yeah, I told you before. It just spiking Italian. I

625
00:28:52,279 --> 00:28:55,240
don't really love mobster stuff anyways. I've never played a

626
00:28:55,279 --> 00:28:56,759
Mafia game. I don't think this is the one I'm

627
00:28:56,759 --> 00:28:57,359
gonna start on.

628
00:28:58,200 --> 00:29:00,319
Speaker 5: It's about look for the Italian so way you to

629
00:29:00,519 --> 00:29:00,799
like it?

630
00:29:01,480 --> 00:29:04,920
Speaker 4: Yeah, it's a bit it's anti Italian propaganda.

631
00:29:05,200 --> 00:29:09,759
Speaker 1: Yeah, I see you afraid of phobia, Jesus I.

632
00:29:09,759 --> 00:29:11,519
Speaker 2: I'm gonna check this out on the site tomorrow, I

633
00:29:11,559 --> 00:29:12,400
think if we have time.

634
00:29:12,720 --> 00:29:15,119
Speaker 1: We are doing Sunderfolk for UPF, but we have some

635
00:29:15,160 --> 00:29:18,119
time between that and game this morning, so I'm going

636
00:29:18,160 --> 00:29:20,160
to start it and see. I guess I just want

637
00:29:20,160 --> 00:29:21,599
to see what it looks like, because people are talking

638
00:29:21,599 --> 00:29:23,319
about it's like it's a pretty looking game and a

639
00:29:23,359 --> 00:29:26,319
pretty looking place, and I like, I like the idea

640
00:29:26,359 --> 00:29:26,920
of Sicily.

641
00:29:27,240 --> 00:29:29,680
Speaker 4: Yeah, I bet you will be almost exclusively looking at

642
00:29:29,759 --> 00:29:32,079
cut scenes the entire time you play it on Giant

643
00:29:32,079 --> 00:29:32,839
bonmd dot com.

644
00:29:33,039 --> 00:29:35,039
Speaker 2: I think for the first hour, I think you are

645
00:29:35,039 --> 00:29:36,720
probably correct, but.

646
00:29:37,200 --> 00:29:38,920
Speaker 1: It's also and then when it's not, it's like a

647
00:29:39,000 --> 00:29:40,759
very linear game. But I'll check it out.

648
00:29:40,759 --> 00:29:41,359
Speaker 3: I want to see it.

649
00:29:42,279 --> 00:29:45,240
Speaker 5: I like the idea of Sicily. Cisel is a real place,

650
00:29:45,279 --> 00:29:50,039
you know, yes, you like ito a real place?

651
00:29:50,160 --> 00:29:50,319
Speaker 6: Why?

652
00:29:50,440 --> 00:29:52,200
Speaker 2: Yes, I like to think about it, is what I mean.

653
00:29:52,640 --> 00:29:54,599
Speaker 1: Like, Yeah, it's like, yeah, the place I like to

654
00:29:55,039 --> 00:29:57,519
think about and imagine going to someday. That's kind of

655
00:29:57,599 --> 00:29:59,920
That's what you're getting is that I'm never going to go,

656
00:30:01,039 --> 00:30:03,480
So I'm like just imagining, like what it would be

657
00:30:03,519 --> 00:30:04,680
like to go there, and I'll just play a game

658
00:30:04,680 --> 00:30:05,039
about it.

659
00:30:05,200 --> 00:30:08,279
Speaker 4: Yes, Charter says that you guessed a seventy two and

660
00:30:08,400 --> 00:30:09,880
I guessed a seventy one.

661
00:30:10,720 --> 00:30:14,000
Speaker 2: Oh okay, okay, yeah, I think.

662
00:30:13,839 --> 00:30:16,720
Speaker 3: I'm pretty safe for that. The Italians than I did that.

663
00:30:17,960 --> 00:30:20,279
Speaker 1: Man, I wonder who went first on that one. Actually,

664
00:30:20,400 --> 00:30:24,480
I'll be curious to know that. Okay, I think that

665
00:30:24,480 --> 00:30:26,920
that does it for the headlines. But some people got

666
00:30:26,920 --> 00:30:28,720
some stuff they want to talk about, and to get

667
00:30:28,799 --> 00:30:30,519
us to talk about it, they send them some super chats.

668
00:30:30,559 --> 00:30:32,319
So we're gonna go to a break, we'll come back

669
00:30:32,400 --> 00:30:39,160
and we'll read all those. We are back, let's get

670
00:30:39,200 --> 00:30:42,920
into it. Mike reads some super chats please, Okay.

671
00:30:42,720 --> 00:30:45,319
Speaker 4: David Darlene says, you must stay true to your word. Jeff,

672
00:30:45,400 --> 00:30:50,960
how do you plan to commit domestic tea? Let's just

673
00:30:50,960 --> 00:30:52,440
say tea.

674
00:30:53,599 --> 00:30:53,799
Speaker 2: Yeah.

675
00:30:53,839 --> 00:30:55,880
Speaker 1: Look, I don't want to, like as a good tea.

676
00:30:55,920 --> 00:30:59,000
I'm not going to reveal my plans, So come up

677
00:30:59,039 --> 00:30:59,319
with something.

678
00:30:59,400 --> 00:30:59,920
Speaker 3: Okay, come on.

679
00:31:00,079 --> 00:31:02,519
Speaker 4: Look, I know we didn't get Funky Kong in the game,

680
00:31:02,559 --> 00:31:05,720
and let's just say it. Think that's not the big

681
00:31:05,759 --> 00:31:07,480
splare word. But I have not seen a trace of

682
00:31:07,519 --> 00:31:10,720
Funky Kong. And I fight a lot of that game. Uh,

683
00:31:11,119 --> 00:31:13,599
Candy Kong mentioned somehow.

684
00:31:13,279 --> 00:31:16,359
Speaker 1: But no Candy Kong was mentioned. I was like, Oh,

685
00:31:16,519 --> 00:31:19,079
then he's gotta be in here. Someone actually said the word.

686
00:31:19,279 --> 00:31:21,400
Speaker 3: Also, someone said the word funky, and I was like,

687
00:31:21,440 --> 00:31:22,200
they're teasing him.

688
00:31:22,480 --> 00:31:23,960
Speaker 1: And then but I knew in my heart that I

689
00:31:24,119 --> 00:31:27,400
was not going to see him. So here we are. Yeah,

690
00:31:27,440 --> 00:31:29,359
it's bad. It's bad, but I got came back like

691
00:31:29,640 --> 00:31:30,240
the game.

692
00:31:30,079 --> 00:31:31,799
Speaker 3: Was really good. Does that say shit you at all?

693
00:31:32,400 --> 00:31:36,279
Speaker 1: I mean it helps a little bit, just a little terrorism,

694
00:31:36,319 --> 00:31:36,960
just a tiny bit.

695
00:31:37,079 --> 00:31:37,200
Speaker 6: One.

696
00:31:38,720 --> 00:31:41,000
Speaker 4: Let's see here now wait, let's that's about a billboard.

697
00:31:41,000 --> 00:31:44,920
Poke quick help us if you can. Nathan Maloney says,

698
00:31:44,920 --> 00:31:46,960
how Frontload is twenty twenty six is gonna be with

699
00:31:47,000 --> 00:31:49,799
GTA six probably in May. Can we see big games

700
00:31:49,880 --> 00:31:51,359
launching the first few months of the year to get

701
00:31:51,359 --> 00:31:57,839
ahead of GTA, like Double seven, First Light in Marvel tokon, Thanks.

702
00:31:57,119 --> 00:31:57,599
Speaker 2: Yeah, I don't.

703
00:31:58,240 --> 00:32:01,440
Speaker 1: I don't know, because think about it the other way, right,

704
00:32:01,559 --> 00:32:04,519
if you come out Let's say it does come out

705
00:32:04,559 --> 00:32:06,960
in May, which I'm skeptical of, like I think it's

706
00:32:06,960 --> 00:32:09,480
gonna slip to the holiday actually, but whatever, If it

707
00:32:09,519 --> 00:32:12,279
comes out in May and your game comes out in

708
00:32:12,400 --> 00:32:16,720
October November, well that means people had been buying PlayStation

709
00:32:16,880 --> 00:32:19,079
fives to be able to play Grand Theft Auto six

710
00:32:19,240 --> 00:32:21,920
all year, and it's probably gonna have a big bump,

711
00:32:21,920 --> 00:32:23,759
and people are going to be excited for their new

712
00:32:23,920 --> 00:32:27,880
for their new hardware. So maybe some games actually end

713
00:32:27,920 --> 00:32:31,160
up popping more toward the holiday of next year. But

714
00:32:31,200 --> 00:32:33,079
I don't know. There's no there's no perfect time to

715
00:32:33,079 --> 00:32:34,960
do any of this. If a game is ready, Yeah,

716
00:32:34,960 --> 00:32:37,079
you're right, they'll try to get it out well ahead,

717
00:32:37,279 --> 00:32:38,359
well ahead of Grand Theft Auto.

718
00:32:38,400 --> 00:32:40,119
Speaker 2: So in that first three month period.

719
00:32:39,920 --> 00:32:43,920
Speaker 1: I think January and February and March, which have been

720
00:32:43,920 --> 00:32:46,039
getting more busy than the than they have been in

721
00:32:46,079 --> 00:32:48,440
the past, will be even busier next year. I think

722
00:32:48,440 --> 00:32:48,839
you're right.

723
00:32:50,759 --> 00:32:52,559
Speaker 3: I have a funky Kung theory.

724
00:32:52,599 --> 00:32:52,720
Speaker 6: Now.

725
00:32:52,759 --> 00:32:56,200
Speaker 4: Remember how they added Luigi Tomorrow Odyssey later and in

726
00:32:56,279 --> 00:32:57,640
a lame balloon mode.

727
00:32:57,440 --> 00:33:01,319
Speaker 3: That Yeah, that's that'll be funky Kong in this game.

728
00:33:01,440 --> 00:33:04,720
Speaker 1: Okay, I will hold off on any crimes until at

729
00:33:04,799 --> 00:33:07,359
least given the tendan some time to do one major update.

730
00:33:07,880 --> 00:33:08,279
Speaker 3: There you go.

731
00:33:09,440 --> 00:33:12,519
Speaker 4: Dachi says they added pins to Fortnite this week, which

732
00:33:13,119 --> 00:33:16,039
mega activated my nostalgia. What would be the number one

733
00:33:16,039 --> 00:33:21,440
nostalgia activating character for you? Try to say, my kid

734
00:33:21,559 --> 00:33:24,200
my show as a kid was definitely The Turtles, which

735
00:33:24,240 --> 00:33:26,440
one like the Turtles never went away, so it's almost

736
00:33:26,480 --> 00:33:27,920
hard to be nostalgic for it.

737
00:33:28,359 --> 00:33:32,519
Speaker 3: Yeah, truth very specifically that eighty seven vers in the show. Maybe.

738
00:33:33,200 --> 00:33:34,759
Oh so they already added the turtles in.

739
00:33:35,519 --> 00:33:38,039
Speaker 4: It's like, gosh, I'm trying to think of what could

740
00:33:38,039 --> 00:33:39,599
they add in that would be super.

741
00:33:39,319 --> 00:33:42,279
Speaker 3: Nostalgia if they've done all that shit. Yeah, put fred

742
00:33:42,319 --> 00:33:44,599
Winstone in. There's the gun. I'll get in a little nostalgic.

743
00:33:45,240 --> 00:33:45,799
Speaker 2: There you go.

744
00:33:46,079 --> 00:33:49,279
Speaker 1: Yeah, start getting to like Hanna Barbera era cartoons. And

745
00:33:49,319 --> 00:33:54,519
then that Looney Tunes Daffy Duck with a machine gun that, Yeah,

746
00:33:54,559 --> 00:33:55,079
there you go.

747
00:33:55,599 --> 00:33:59,960
Speaker 3: I would accept that. Or yeah, the let's see what.

748
00:34:00,079 --> 00:34:02,039
Speaker 2: The sports friends, the sports stars?

749
00:34:02,119 --> 00:34:02,599
Speaker 3: What was that?

750
00:34:02,480 --> 00:34:05,640
Speaker 1: That was Bo Jackson, Wayne Gretzky and was it Michael Jordan?

751
00:34:07,119 --> 00:34:07,440
Speaker 3: I got it?

752
00:34:07,519 --> 00:34:10,039
Speaker 4: Yeah, I want the Burger King kids club kids in there.

753
00:34:10,039 --> 00:34:11,000
Then I'll be nostalgic.

754
00:34:11,239 --> 00:34:11,599
Speaker 3: Perfect.

755
00:34:11,639 --> 00:34:15,400
Speaker 1: Yeah, give me Grimace, Grimace somehow holding a weapon.

756
00:34:15,639 --> 00:34:18,039
Speaker 3: That's a McDonald's, you asshole. Yeah.

757
00:34:18,119 --> 00:34:22,440
Speaker 1: Yeah, I'm saying separately, we're gonna I'm saying that I

758
00:34:22,440 --> 00:34:25,360
want Grimace more than I want those dumb kids with

759
00:34:25,400 --> 00:34:27,079
their stupid FU advisors.

760
00:34:27,400 --> 00:34:29,519
Speaker 4: I want to be I love visors, and I'm gonna

761
00:34:29,519 --> 00:34:33,760
be Wheels. I'm gonna shoot Grimace and his fucking perfect.

762
00:34:48,360 --> 00:34:54,440
Speaker 3: Is that? What's that your active terrorism? Maybe they get

763
00:34:54,559 --> 00:34:55,239
my out?

764
00:34:56,039 --> 00:34:57,039
Speaker 5: Wow?

765
00:34:58,320 --> 00:34:58,840
Speaker 3: Wow?

766
00:34:59,559 --> 00:35:01,119
Speaker 2: Sorry mean it.

767
00:35:03,280 --> 00:35:06,639
Speaker 3: I can't believe you did that. I know I'm bad.

768
00:35:07,119 --> 00:35:12,400
Speaker 4: That's a problem. Next up from Big Fresh thirty seven.

769
00:35:12,639 --> 00:35:14,199
Pretty excited to hear at the end of the bunk

770
00:35:14,280 --> 00:35:17,159
ass that my nagging for you to play Sunderfolk plays

771
00:35:17,159 --> 00:35:17,880
off tomorrow.

772
00:35:17,920 --> 00:35:21,000
Speaker 3: About that, Uh, I don't know.

773
00:35:21,480 --> 00:35:23,400
Speaker 4: We have actually talked about this, but Day suggested it

774
00:35:23,400 --> 00:35:25,960
we might pivot to a battlefield instead.

775
00:35:26,239 --> 00:35:29,239
Speaker 1: Well, I'm gonna play some battlefield as well, like that, Like, yes,

776
00:35:29,280 --> 00:35:30,400
I got that on the schedule.

777
00:35:30,519 --> 00:35:34,480
Speaker 3: We could do that instead of Mafia. But yes, we'll see,

778
00:35:34,480 --> 00:35:35,880
we'll figure it out. Yep.

779
00:35:37,679 --> 00:35:40,000
Speaker 4: The next up one is we're gonna play Sunderfolk at

780
00:35:40,039 --> 00:35:41,519
some point. We probably are just playing it tomorrow, but

781
00:35:41,559 --> 00:35:42,039
I want to play it.

782
00:35:42,039 --> 00:35:44,280
Speaker 3: We're gonna play it. Yeah, we're gonna make it out.

783
00:35:44,679 --> 00:35:46,400
And yeah, thank you for staying on top of that.

784
00:35:46,440 --> 00:35:47,960
Speaker 1: I was like, cool, if we figure out exactly what

785
00:35:48,000 --> 00:35:51,320
that game was, it seems very neat lex.

786
00:35:51,199 --> 00:35:54,599
Speaker 4: Letty says Rofe. Thanks for the cursed parentheses positive content.

787
00:35:54,639 --> 00:35:57,679
Speaker 3: You're welcome. Let's hope you have a better day tomorrow.

788
00:35:58,159 --> 00:35:58,960
You hang in there.

789
00:36:00,039 --> 00:36:03,480
Speaker 4: Fust Man Dance says, okay, hear me out. Disney's Gargoyles

790
00:36:03,599 --> 00:36:06,559
souls like, Oh, that'd be good, I guess, says before

791
00:36:06,719 --> 00:36:07,920
people love Gargoles.

792
00:36:07,960 --> 00:36:10,760
Speaker 3: I somehow kind of missed that. I need to go. Yeah,

793
00:36:10,920 --> 00:36:13,079
I don't know if I can go back. No, I don't.

794
00:36:13,159 --> 00:36:14,760
I was gonna say, I don't think you need to

795
00:36:14,800 --> 00:36:15,760
go back. But what you.

796
00:36:15,880 --> 00:36:19,280
Speaker 1: Probably could do is like watch a very like warm

797
00:36:19,840 --> 00:36:23,360
recap by someone on YouTube, right, someone being like, here's

798
00:36:23,400 --> 00:36:25,679
why it was cool, and here's all the awesome Star.

799
00:36:25,519 --> 00:36:26,480
Speaker 2: Trek people that were in it.

800
00:36:26,639 --> 00:36:30,079
Speaker 1: I think you would appreciate it from from that perspective,

801
00:36:30,159 --> 00:36:32,400
I think I could probably go back and enjoy it.

802
00:36:32,440 --> 00:36:34,840
Speaker 2: But I really like Gargoles Gargoyles at the time.

803
00:36:35,480 --> 00:36:37,400
Speaker 4: If I didn't know, Pooky says that in the quote

804
00:36:37,440 --> 00:36:42,119
unquote final level. But donkey Kong Bananza, there's a big

805
00:36:42,159 --> 00:36:44,159
billboard for Funky's flights.

806
00:36:44,719 --> 00:36:45,400
Speaker 3: Is this enough?

807
00:36:48,199 --> 00:36:49,599
Speaker 2: I don't. I didn't see it.

808
00:36:49,719 --> 00:36:50,599
Speaker 3: I didn't see that either.

809
00:36:51,119 --> 00:36:51,760
Speaker 2: Oh, let me go.

810
00:36:51,960 --> 00:36:53,480
Speaker 3: I'll go check it out and I'll let everyone know

811
00:36:53,480 --> 00:36:56,119
if it's gonna satiate my creative We're safe.

812
00:36:56,440 --> 00:36:58,519
Speaker 2: Yeah, if you ever run safe? Yeah exactly.

813
00:37:00,360 --> 00:37:04,519
Speaker 4: The Andrew says, yans make it to a w last

814
00:37:04,599 --> 00:37:08,000
night in Cleveland. Good show first off, You're saying yin's

815
00:37:08,039 --> 00:37:09,400
and then asking about Cleveland.

816
00:37:09,440 --> 00:37:13,239
Speaker 3: That's suspicious, you pittsburgher. You yeah, we know where you're from.

817
00:37:13,840 --> 00:37:18,320
Speaker 4: Yeah, No, I don't know, Yeah I have. I had

818
00:37:18,360 --> 00:37:20,840
no idea, honestly, I probably not. It's just been so

819
00:37:20,920 --> 00:37:21,599
busy lately.

820
00:37:22,320 --> 00:37:24,639
Speaker 3: Too busy. I drive to Cleveland is a bit much

821
00:37:24,679 --> 00:37:25,199
at the moment.

822
00:37:25,760 --> 00:37:28,440
Speaker 2: Yep, yeah, even for me. That's right there. Uh yeah,

823
00:37:28,480 --> 00:37:29,239
too busy right now.

824
00:37:29,360 --> 00:37:31,119
Speaker 1: So no, it didn't get didn't get out there, although

825
00:37:31,519 --> 00:37:33,239
next time they're in town, I probably will go.

826
00:37:33,320 --> 00:37:35,239
Speaker 2: I'm digging some aw right now.

827
00:37:35,519 --> 00:37:35,719
Speaker 3: Yeah.

828
00:37:35,800 --> 00:37:38,800
Speaker 4: Yeah, it w's very good. I hope we get a

829
00:37:38,840 --> 00:37:40,119
pay per view around here sometime.

830
00:37:40,159 --> 00:37:42,760
Speaker 3: That'd be great. Yeah. Yeah.

831
00:37:42,800 --> 00:37:44,480
Speaker 4: For a while there, like I was going to every

832
00:37:44,519 --> 00:37:46,079
time they were in Cleveland and Pittsburgh, and they came

833
00:37:46,119 --> 00:37:49,559
to Cleveland Pittsburgh a lots. I almost overloaded myself. Like

834
00:37:49,679 --> 00:37:51,639
one time they were in Pittsburgh two days in a

835
00:37:51,719 --> 00:37:55,199
row and I went, so yeah, I got a whole

836
00:37:55,199 --> 00:37:57,199
ton of aw in. It's been a little bit since

837
00:37:57,199 --> 00:37:59,639
I've been to a show I'd like to again. Next

838
00:37:59,679 --> 00:38:02,280
up is Zombie Pouring pitt My record was a good

839
00:38:02,280 --> 00:38:05,599
bike glam Blite game. Also, does Jeff even have enough

840
00:38:05,639 --> 00:38:09,280
space for the dinosaur costume in the microphone with Pingos game?

841
00:38:09,320 --> 00:38:11,400
Speaker 3: Yeah you might. Well, the microphone will be fine. You

842
00:38:11,400 --> 00:38:11,960
have that thing there.

843
00:38:11,960 --> 00:38:13,440
Speaker 4: You might need to make sure you get like the

844
00:38:13,480 --> 00:38:15,000
special earbuds for this one.

845
00:38:15,440 --> 00:38:19,119
Speaker 3: You have the hat? Do I have a hat? I

846
00:38:19,119 --> 00:38:21,360
think it had a hat on the costume also didn't.

847
00:38:21,480 --> 00:38:23,639
Speaker 2: Yeah, back versus could just be wearing a hat, right.

848
00:38:24,320 --> 00:38:26,559
Speaker 4: Well, if it doesn't have a hat, you know, ye

849
00:38:26,599 --> 00:38:26,960
a hat.

850
00:38:27,280 --> 00:38:29,440
Speaker 2: You know what it does say, dinosaur costume?

851
00:38:29,519 --> 00:38:29,760
Speaker 3: You know what?

852
00:38:29,800 --> 00:38:31,800
Speaker 2: The guy's wearing a hat. I think it's probably got

853
00:38:31,800 --> 00:38:32,199
a hat.

854
00:38:32,440 --> 00:38:34,079
Speaker 3: Yeah, I think you're gonna be wearing a cool hat.

855
00:38:34,719 --> 00:38:36,239
Speaker 1: Okay, I'm gonna be wearing a hat. Yeah, so I

856
00:38:36,320 --> 00:38:38,400
get I'll get some earbuds in there. Uh yeah, we'll

857
00:38:38,400 --> 00:38:39,639
figure it out. I'll make it work.

858
00:38:39,840 --> 00:38:40,280
Speaker 3: I might have to.

859
00:38:40,320 --> 00:38:44,000
Speaker 2: I'm gonna be standing up anyhow, I think so. We'll see.

860
00:38:44,000 --> 00:38:45,159
It's gonna be a fun one.

861
00:38:46,320 --> 00:38:49,760
Speaker 4: Not This story says can Dead Grandmother game win a

862
00:38:49,800 --> 00:38:51,480
Giant Bond game of your category?

863
00:38:51,800 --> 00:38:56,760
Speaker 3: Apparently that game came out twenty twenty two. Yeah, it's uh, listen,

864
00:38:56,840 --> 00:38:59,360
we'll find a way too alward. That game with something.

865
00:38:59,400 --> 00:39:05,360
Speaker 4: All right, we'll find a way, says Jeff Davis. Pagatan

866
00:39:05,519 --> 00:39:07,360
hobb On eat a cocoa?

867
00:39:08,559 --> 00:39:13,920
Speaker 3: How y'all? Uh coco? Is that X movie? Soy y'all doing? Yes?

868
00:39:14,039 --> 00:39:16,719
A one from before was a Superman reference spoiler though,

869
00:39:16,840 --> 00:39:19,000
A one A one A one A one A one a.

870
00:39:19,000 --> 00:39:26,920
Speaker 2: One Yeah, uh you know sure? Uh huh, yes, I.

871
00:39:26,880 --> 00:39:29,119
Speaker 3: Said, okay, steak sauce. I think I like get more

872
00:39:29,119 --> 00:39:30,880
than HP. Yeah.

873
00:39:30,920 --> 00:39:34,920
Speaker 1: It's also one of my favorite paper sizes, like all

874
00:39:34,960 --> 00:39:35,559
paper sizes.

875
00:39:35,599 --> 00:39:36,440
Speaker 2: A one's up there.

876
00:39:36,519 --> 00:39:38,760
Speaker 3: Yeah, it's my favorite cell in a spreadsheet. It's the

877
00:39:38,760 --> 00:39:39,199
first one.

878
00:39:39,320 --> 00:39:41,599
Speaker 1: Yeah, that's first one. It's just the easiest one to

879
00:39:41,920 --> 00:39:44,239
start with. I use it probably most frequently.

880
00:39:44,360 --> 00:39:46,519
Speaker 5: First A season dram Ball Fighters A one.

881
00:39:47,280 --> 00:39:49,320
Speaker 2: I did watch Superman, Mike wat.

882
00:39:51,719 --> 00:39:56,719
Speaker 3: I also don't understand the reference. Actually immediately forgot something

883
00:39:56,760 --> 00:39:57,519
about what I mean.

884
00:39:57,719 --> 00:39:59,679
Speaker 1: Yeah, I mean, like I know that A one is

885
00:39:59,760 --> 00:40:03,079
U the punch. It's the punch punch, punch punch, Like he's.

886
00:40:03,119 --> 00:40:07,400
Speaker 4: Right, that's oh, I forgot. I forgot about that. I

887
00:40:07,480 --> 00:40:09,320
kind of thought, I'll be honest, like Superman, I thought

888
00:40:09,320 --> 00:40:11,679
that was kind of stupid. They look Super's like naming

889
00:40:11,719 --> 00:40:14,480
the names of the moves that are like is it's.

890
00:40:14,440 --> 00:40:16,199
Speaker 3: Like those what move to use it? Yes, I'm all

891
00:40:16,199 --> 00:40:18,000
themver coded okay.

892
00:40:17,880 --> 00:40:21,519
Speaker 1: Right, the exdecimal system or something. It's like, yeah, okay,

893
00:40:21,559 --> 00:40:25,119
I mean like whatever. I liked that movie Goofy comic.

894
00:40:25,239 --> 00:40:28,599
It's Goofy exactly, and I like that James gun does

895
00:40:28,679 --> 00:40:31,400
like use the goofiest comic book stuff.

896
00:40:31,559 --> 00:40:31,920
Speaker 3: Be You're right.

897
00:40:31,920 --> 00:40:32,679
Speaker 2: I was kind of with you on that.

898
00:40:32,639 --> 00:40:35,039
Speaker 3: One little bit good movie. Really, I really enjoyed it,

899
00:40:35,079 --> 00:40:37,159
thought was I liked it a lot. I liked it

900
00:40:37,199 --> 00:40:38,039
a time. Definitely.

901
00:40:38,320 --> 00:40:42,000
Speaker 4: Simon is back. My brother was obsessed with Jurassic Parks,

902
00:40:42,000 --> 00:40:45,480
so we did have this game. Talking about Trespasser seems

903
00:40:45,480 --> 00:40:47,360
like a perfect Jeff game. Just take a lot of

904
00:40:47,400 --> 00:40:49,039
deep breaths while playing.

905
00:40:48,800 --> 00:40:50,719
Speaker 3: In Man what is like?

906
00:40:51,159 --> 00:40:54,360
Speaker 1: I so Piston Hondi from Dan's community has helped me

907
00:40:54,360 --> 00:40:55,880
figure out how to get this game running.

908
00:40:55,920 --> 00:40:58,199
Speaker 2: I did get it running, so we're good. It's confirmed

909
00:40:58,320 --> 00:40:58,800
to work.

910
00:41:00,239 --> 00:41:02,400
Speaker 1: He's like mentioning, like, yeah, you might run into an

911
00:41:02,440 --> 00:41:04,239
issue where it's like at one point I had to

912
00:41:04,559 --> 00:41:07,079
try to throw an AK forty seven onto a switch

913
00:41:07,079 --> 00:41:08,880
for ra half an hour because I moved some boxes.

914
00:41:08,920 --> 00:41:10,840
I wasn't supposed to move and it broke the game,

915
00:41:10,920 --> 00:41:12,119
and I couldn't move on.

916
00:41:12,199 --> 00:41:14,719
Speaker 2: I'm like, what the fuck is this thing?

917
00:41:15,280 --> 00:41:16,280
Speaker 3: Yeah, I'm worried.

918
00:41:17,159 --> 00:41:19,880
Speaker 4: I think in some ways this game was trying to

919
00:41:19,880 --> 00:41:21,760
be Half Life two before Half Life two.

920
00:41:22,480 --> 00:41:25,400
Speaker 1: Yes, it seems like it was. I did not realize

921
00:41:25,440 --> 00:41:28,719
it was this ambitious, So I'm kind of excited but

922
00:41:28,800 --> 00:41:30,079
also deeply concerned.

923
00:41:31,519 --> 00:41:36,599
Speaker 4: Next up is from David Petal, just be bonanza. I

924
00:41:36,679 --> 00:41:38,760
already had the big things spoiled, but was still blown

925
00:41:38,800 --> 00:41:42,840
away by everything happening on screen. How does EPD Tokyo

926
00:41:43,000 --> 00:41:47,000
keep doing it? I think they're very good, and they're

927
00:41:47,000 --> 00:41:52,320
given the resources, time, money, and personnel that they need. Obviously,

928
00:41:52,400 --> 00:41:54,480
lots of talented people there who have been there and

929
00:41:54,559 --> 00:41:55,800
stay there for a long time.

930
00:41:55,840 --> 00:41:58,320
Speaker 3: I think that helps a lot.

931
00:41:58,599 --> 00:42:01,840
Speaker 4: But yeah, I think mostly just incredibly talented over there.

932
00:42:02,480 --> 00:42:03,400
Speaker 2: Yeah, and it does.

933
00:42:04,320 --> 00:42:06,480
Speaker 1: You know, the guy the director of this game did

934
00:42:06,480 --> 00:42:09,199
come from Sonic h And there is a part of it,

935
00:42:09,480 --> 00:42:12,079
like the way that it like treats Donkey Kong's heritage

936
00:42:12,159 --> 00:42:13,760
that feels a little about a little bit, the way

937
00:42:13,880 --> 00:42:16,000
like Sonic treats its past. It's like, no, this is

938
00:42:16,000 --> 00:42:18,440
important we're bringing back this stuff and we really like it.

939
00:42:18,679 --> 00:42:22,000
But they treat Donkey Kong's history as actually very cool

940
00:42:22,159 --> 00:42:24,679
and it made me be like, oh, this is fantastic.

941
00:42:24,800 --> 00:42:27,519
So yeah, just a really cool thing to see.

942
00:42:27,599 --> 00:42:28,039
Speaker 2: Good game.

943
00:42:29,519 --> 00:42:31,599
Speaker 4: Yeah, what did he I know you said that before

944
00:42:31,639 --> 00:42:33,960
he worked on Sonic but like they just like work

945
00:42:34,000 --> 00:42:35,920
on like a Sonic adventureport or something.

946
00:42:35,960 --> 00:42:36,559
Speaker 3: What did he do?

947
00:42:37,719 --> 00:42:40,039
Speaker 1: I mean, I don't know he comes from he Yeah,

948
00:42:40,079 --> 00:42:41,800
maybe he did just work on a Sonic Adventureport. I

949
00:42:41,800 --> 00:42:44,400
don't know, but he's like he previously worked that. He

950
00:42:44,519 --> 00:42:47,519
only joined Nintendo to work on this game, so he's

951
00:42:47,559 --> 00:42:49,360
been working on other stuff for a very long time.

952
00:42:49,880 --> 00:42:50,159
Speaker 3: Cool.

953
00:42:52,119 --> 00:42:56,159
Speaker 4: Next up is from Austin violence Castle Cross has just

954
00:42:56,159 --> 00:42:58,559
got new DLC. Do you think of any other games

955
00:42:58,599 --> 00:43:01,440
with DC that kot seventy more years after the initial

956
00:43:01,519 --> 00:43:05,280
launch of the game. Penis like you, Austin, I mean, yeah,

957
00:43:05,320 --> 00:43:06,039
go ahead.

958
00:43:05,800 --> 00:43:10,360
Speaker 1: Hex Heretic just got just got new new campaigns today

959
00:43:10,440 --> 00:43:13,159
after thirty years, forty years almost Yeah.

960
00:43:13,280 --> 00:43:16,400
Speaker 4: Yeah, these all these old like A games, especially when

961
00:43:16,440 --> 00:43:17,320
Night Dive works on them.

962
00:43:17,639 --> 00:43:18,239
Speaker 3: They do that.

963
00:43:18,400 --> 00:43:20,880
Speaker 4: John Romeril is constantly making new map packs for like

964
00:43:20,960 --> 00:43:21,840
Doom two and stuff.

965
00:43:21,840 --> 00:43:23,320
Speaker 3: Like that. So that's super cool.

966
00:43:23,559 --> 00:43:25,880
Speaker 4: It's like a little different because like do map packs

967
00:43:25,920 --> 00:43:29,320
almost always work? They're episodic, right, so always like almost

968
00:43:29,320 --> 00:43:31,280
a new game in a lot of ways.

969
00:43:31,400 --> 00:43:35,079
Speaker 1: Right, Yeah, definitely, but this is cool. I do want

970
00:43:35,079 --> 00:43:37,880
to play the Castle Crashers DLC. It's definitely something that's like,

971
00:43:37,880 --> 00:43:39,360
had we had more time this week, we might have

972
00:43:39,400 --> 00:43:40,559
been doing that this week.

973
00:43:40,960 --> 00:43:43,119
Speaker 4: I'm a little surprised you just haven't made a Castle

974
00:43:43,159 --> 00:43:47,360
Crashers two, right, I mean, you know, it's like that.

975
00:43:47,679 --> 00:43:49,400
They made a lot of games after that, and I'm

976
00:43:49,440 --> 00:43:51,039
sure some of them are fine, but I just never

977
00:43:51,079 --> 00:43:54,599
particularly cared about any of them afterward.

978
00:43:55,239 --> 00:43:55,440
Speaker 3: Yep.

979
00:43:56,599 --> 00:43:59,960
Speaker 4: Next up is from Simon again. Be gause Simon, which

980
00:44:00,079 --> 00:44:03,800
my characters should teach uh sex ed class.

981
00:44:04,159 --> 00:44:08,360
Speaker 1: Mumm toad to It would be good.

982
00:44:08,679 --> 00:44:09,840
Speaker 2: Toad looks like a penis.

983
00:44:10,519 --> 00:44:14,280
Speaker 4: Toad looks like a penis, and it'd be funny.

984
00:44:14,719 --> 00:44:14,880
Speaker 5: Is it?

985
00:44:15,760 --> 00:44:23,559
Speaker 4: Tubes Zombie porn says y'all going to play that Battle

986
00:44:23,639 --> 00:44:27,360
Royale version of that choa like game you played Wednesday?

987
00:44:27,559 --> 00:44:31,119
Shaun steam intrigued by French Canadian Jans other game. Yeah,

988
00:44:31,159 --> 00:44:34,280
what what do they possibly mean by the Battle Royale edition?

989
00:44:34,719 --> 00:44:37,480
Speaker 3: There's no way it's a real Battle Royale. But of

990
00:44:37,480 --> 00:44:38,159
course not.

991
00:44:38,800 --> 00:44:42,719
Speaker 1: There are like five dollars skins, so I'm probably gonna

992
00:44:42,719 --> 00:44:44,159
have to check out some of that and buy some

993
00:44:44,199 --> 00:44:45,480
of those and see what it looks like.

994
00:44:45,599 --> 00:44:51,400
Speaker 4: So yeah, uh Simon back again. It is a series

995
00:44:51,400 --> 00:44:55,400
where you play fast food games. Possible Friday Fast Food Fiesta,

996
00:44:55,559 --> 00:44:58,199
Pitch an Arby's game. Please do you have a W?

997
00:44:58,320 --> 00:45:00,719
The US big deal here used to I think they

998
00:45:00,719 --> 00:45:02,480
closed most of them. We had one local here that

999
00:45:02,519 --> 00:45:04,400
I used to love. Loved the A and W.

1000
00:45:05,159 --> 00:45:06,159
Speaker 3: Good cheese curds.

1001
00:45:06,719 --> 00:45:09,719
Speaker 4: These did do car shows there constantly too, People always

1002
00:45:09,719 --> 00:45:11,239
doing car shows at the A and W.

1003
00:45:12,880 --> 00:45:14,639
Speaker 1: I have not been to an A and W in

1004
00:45:15,039 --> 00:45:17,800
one month. We were there exactly a month ago. When

1005
00:45:17,800 --> 00:45:21,039
we went to Michigan. There was an ANW sit down restaurant.

1006
00:45:21,199 --> 00:45:23,320
The Anw's that I had in Michigan as a kid

1007
00:45:23,360 --> 00:45:25,000
were like fast food restaurants.

1008
00:45:25,119 --> 00:45:25,719
Speaker 3: It was weird.

1009
00:45:26,280 --> 00:45:29,400
Speaker 1: And yes, okay, so they're the one. The one in

1010
00:45:29,480 --> 00:45:33,159
Michigan was a sit down restaurant and apparently apparently that's

1011
00:45:33,159 --> 00:45:36,719
what they're like in Canada. I think, yes, and so

1012
00:45:36,760 --> 00:45:40,280
that's why they're a big deal. Yes, it was fantastic.

1013
00:45:40,440 --> 00:45:42,440
We all really had a good time there. The kids

1014
00:45:42,480 --> 00:45:45,239
got like little mini root beer mugs to go along with,

1015
00:45:45,440 --> 00:45:47,159
like as a toy, and we started pouring beer in

1016
00:45:47,199 --> 00:45:48,320
for them and their forum.

1017
00:45:48,559 --> 00:45:51,400
Speaker 2: It's uh, it's really good. I liked it quite a bit.

1018
00:45:51,960 --> 00:45:53,480
Speaker 4: Yeah, I mean, I don't know if we did a

1019
00:45:53,480 --> 00:45:55,159
whole fast food show. It could just be part of

1020
00:45:55,199 --> 00:45:57,840
license to throw if we ever really do that.

1021
00:45:58,800 --> 00:46:00,840
Speaker 3: There. There are a lot of those that Treasure made.

1022
00:46:00,880 --> 00:46:04,159
Speaker 4: One Treasure made a surprisingly good maybe not that surprising,

1023
00:46:04,199 --> 00:46:07,239
it's treasure, but they made a good Ronald McDonald game

1024
00:46:07,239 --> 00:46:08,440
for the Sega Genesis.

1025
00:46:08,559 --> 00:46:09,760
Speaker 3: Yep, that game's fantastic.

1026
00:46:09,800 --> 00:46:14,440
Speaker 4: Actually, yep, Big Fresh thirty seven. No controlling of individual

1027
00:46:14,519 --> 00:46:17,000
dinosaurs a fortnite, but later the season you can control

1028
00:46:17,119 --> 00:46:20,400
the Megazord just with Godzilla, Doctor Doom, Superman.

1029
00:46:20,599 --> 00:46:22,159
Speaker 3: That's neat. I guess that makes sense. It's not.

1030
00:46:22,440 --> 00:46:25,039
Speaker 4: I don't know how you would have five players come together,

1031
00:46:25,119 --> 00:46:27,880
especially when the Backs team size is what three or

1032
00:46:27,920 --> 00:46:28,639
four in that game.

1033
00:46:28,719 --> 00:46:32,000
Speaker 3: So yeah, sure, Megazord, that's fine. Yeah, I'll take it.

1034
00:46:33,320 --> 00:46:36,599
Speaker 4: Then Drips Malone say, a start of the Altars having

1035
00:46:36,599 --> 00:46:39,159
a good time, what Pivotal or Mundai moment in your

1036
00:46:39,199 --> 00:46:42,519
life would create a branching alternative version of yourself, and

1037
00:46:42,559 --> 00:46:43,800
what sort of piece of shit.

1038
00:46:43,840 --> 00:46:49,559
Speaker 3: Would he be? Our type peeness, I don't know.

1039
00:46:49,599 --> 00:46:53,400
Speaker 4: Probably if Jeff decided not to leak Battle of five

1040
00:46:53,480 --> 00:46:55,239
or whatever it was the first time.

1041
00:46:55,280 --> 00:46:56,679
Speaker 3: I don't know what that first one was, that.

1042
00:46:58,320 --> 00:47:04,159
Speaker 4: Show yeah, yeah, and then we're probably both living on

1043
00:47:04,199 --> 00:47:05,320
the street together or something.

1044
00:47:05,480 --> 00:47:10,679
Speaker 3: Mm hmmm. In the ditch, the thunder Wolf, the thunder

1045
00:47:10,760 --> 00:47:17,480
wolf in there, the word thunder is written in there

1046
00:47:17,519 --> 00:47:22,039
in some way without Yeah, the thunder Wolf, the uncharted

1047
00:47:22,039 --> 00:47:24,840
Wolf says just scrab street fight or six for twenty

1048
00:47:24,840 --> 00:47:27,559
three bucks at best spy, I'm pretty bad at non

1049
00:47:27,639 --> 00:47:29,440
smash finding game, So any tips on how to get

1050
00:47:29,559 --> 00:47:32,239
used to the controls?

1051
00:47:33,239 --> 00:47:36,800
Speaker 4: I mean, you'll pick a rope, pick a show character,

1052
00:47:37,320 --> 00:47:40,719
something relatively simple, like over you or a Ken I think,

1053
00:47:40,760 --> 00:47:43,719
I don't know immediately trying to beat bad advice. All right,

1054
00:47:43,760 --> 00:47:44,519
you got you take it.

1055
00:47:44,880 --> 00:47:47,880
Speaker 6: Modern use modern controls. They're literally made for smash.

1056
00:47:49,159 --> 00:47:52,519
Speaker 5: Use that and pick whatever character you think is the coolest,

1057
00:47:52,559 --> 00:47:56,119
because you're gonna get your big rast bit regardless of

1058
00:47:56,119 --> 00:48:00,280
what you're playing for the like couple, like the enough

1059
00:48:00,320 --> 00:48:02,440
hours of the game, so she'll speak whatever you think

1060
00:48:02,599 --> 00:48:05,079
is the coolest, because that's why you're gonna like to play.

1061
00:48:05,159 --> 00:48:07,679
And eventually you're gonna get good enough for like you're

1062
00:48:07,679 --> 00:48:10,639
gonna get some w So go look on your Journey Warrior.

1063
00:48:11,599 --> 00:48:14,159
Speaker 3: Go ahead by Cammy, Go Go go.

1064
00:48:14,440 --> 00:48:16,719
Speaker 5: Yeah bye by the gooner six.

1065
00:48:17,119 --> 00:48:20,400
Speaker 4: Go buy six hundred fighter coins because the other option

1066
00:48:20,480 --> 00:48:22,360
is three hundred in the costume costs three.

1067
00:48:22,119 --> 00:48:25,599
Speaker 5: Ten fucking insane motherfucker so much.

1068
00:48:25,920 --> 00:48:28,480
Speaker 3: You know it's right as well? Just how blakeant it is,

1069
00:48:28,480 --> 00:48:34,400
isn't it sucks? It's the most just incredible. We like,

1070
00:48:34,559 --> 00:48:37,320
fuck you, what are you gonna do about it? Thing possible?

1071
00:48:37,400 --> 00:48:42,679
Speaker 6: Oh yeah, it's funny. I got a I got the

1072
00:48:42,719 --> 00:48:45,559
bikini pack in Tech in a last night for five bucks.

1073
00:48:45,920 --> 00:48:46,159
Speaker 3: Boy.

1074
00:48:46,199 --> 00:48:48,199
Speaker 6: They are dying for people to come back to Tech

1075
00:48:48,239 --> 00:48:49,559
and huh.

1076
00:48:49,679 --> 00:48:51,960
Speaker 3: Was like, we'll play the bikini card. Our new character

1077
00:48:52,280 --> 00:48:53,880
Toms with a bikini. To start.

1078
00:48:54,440 --> 00:48:56,639
Speaker 2: Our new character is a bikini on legs.

1079
00:48:56,679 --> 00:49:00,800
Speaker 3: She just is one. Her name is Bikini. Yeah.

1080
00:49:02,599 --> 00:49:03,239
Speaker 6: Uh.

1081
00:49:03,679 --> 00:49:04,800
Speaker 3: Next up is.

1082
00:49:07,000 --> 00:49:11,199
Speaker 4: From well thank you lass as for a gift membership

1083
00:49:11,320 --> 00:49:12,559
to uh oh yeah, thank you.

1084
00:49:12,559 --> 00:49:13,360
Speaker 3: I appreciate that.

1085
00:49:13,800 --> 00:49:15,719
Speaker 4: Then tuber says, I don't know how to explain this,

1086
00:49:15,800 --> 00:49:18,719
but Lucas saying, so that's what ribs are, and pit

1087
00:49:18,840 --> 00:49:20,840
my ride fields and races.

1088
00:49:22,440 --> 00:49:26,199
Speaker 3: Look what the Lucas Jeff, Oh no, leave Lucas alone.

1089
00:49:26,280 --> 00:49:27,639
He's perfect the way he is.

1090
00:49:28,320 --> 00:49:32,199
Speaker 4: Yeah, a big fresh story seven, says Seamus black Lee,

1091
00:49:32,519 --> 00:49:36,599
father Xbox directed Drastic Park Trespasser. He tells the breasting

1092
00:49:36,639 --> 00:49:38,519
stories about it in a bunch of interviews.

1093
00:49:39,000 --> 00:49:41,639
Speaker 1: Mm hmmm, I'm sure I shout out to Depossbox for

1094
00:49:41,679 --> 00:49:43,039
the Gifted sub as well.

1095
00:49:43,440 --> 00:49:45,360
Speaker 4: I hope we hear about that Drastic Park game that

1096
00:49:45,400 --> 00:49:48,119
Savers making against you, and I hope that's not vaporware.

1097
00:49:48,280 --> 00:49:49,079
Speaker 3: That thing it looked neat.

1098
00:49:49,159 --> 00:49:51,039
Speaker 2: Yeah, that thing looked really cool.

1099
00:49:51,239 --> 00:49:54,079
Speaker 1: And I mean they've even deliverance really solid games, so

1100
00:49:54,119 --> 00:49:56,360
I hope it's just like right in that same zone

1101
00:49:56,519 --> 00:49:59,159
of like a good like lower eighties on Open Critic.

1102
00:49:59,199 --> 00:49:59,920
Speaker 3: That would be great.

1103
00:50:01,199 --> 00:50:03,280
Speaker 4: All right, So there it is. Thank you for super

1104
00:50:03,360 --> 00:50:05,400
chats so far, everybody. If you want to send it anymore,

1105
00:50:05,440 --> 00:50:07,599
we will read them before the end of the show.

1106
00:50:07,639 --> 00:50:10,519
Speaker 2: Thank you again, Thank you everybody.

1107
00:50:10,639 --> 00:50:13,760
Speaker 1: Sorry, I was just going to get the Year three

1108
00:50:13,800 --> 00:50:16,320
bikini things on my street Fighter all right, I got

1109
00:50:16,320 --> 00:50:19,320
it too. Everybody see not above it. Okay, thanks for

1110
00:50:19,360 --> 00:50:22,079
reading the super chats. Mike, we're gonna take another break.

1111
00:50:22,079 --> 00:50:23,559
We have a game to play after this, so we're

1112
00:50:23,559 --> 00:50:26,199
gonna take that break. Get set up, be right back

1113
00:50:26,480 --> 00:50:32,280
after this. All right, let's get back into it.

1114
00:50:32,280 --> 00:50:35,719
Speaker 3: It's decides me and Mike are going to play a game,

1115
00:50:35,760 --> 00:50:37,760
and to do that we've enlisted some help.

1116
00:50:37,920 --> 00:50:38,880
Speaker 2: So take it away.

1117
00:50:40,239 --> 00:50:42,320
Speaker 6: Hi, it's me Sean. What's up there?

1118
00:50:42,360 --> 00:50:42,679
Speaker 3: We are?

1119
00:50:44,079 --> 00:50:47,960
Speaker 6: We were playing Closest to mess Pin Volume twenty five.

1120
00:50:48,719 --> 00:50:51,559
Bob has been busy for a while, so we haven't

1121
00:50:51,599 --> 00:50:53,960
done this for a bit, but he found some time

1122
00:50:54,239 --> 00:50:56,679
and we're doing another one. So this should be Thank

1123
00:50:56,719 --> 00:50:59,559
you boy, Thank you, Thank you Bob. Also, before I forget,

1124
00:51:00,239 --> 00:51:02,400
just this came to mind, Mike, did did you guys

1125
00:51:02,400 --> 00:51:05,719
talk about what you originally titled this stream by this episode?

1126
00:51:05,760 --> 00:51:06,280
By a chance?

1127
00:51:06,880 --> 00:51:07,719
Speaker 3: This episode?

1128
00:51:08,239 --> 00:51:08,440
Speaker 6: Yeah?

1129
00:51:09,559 --> 00:51:12,039
Speaker 3: What did I call it? Contra band is Dead?

1130
00:51:12,440 --> 00:51:15,639
Speaker 6: Originally it was in all caps Concord is dead?

1131
00:51:23,880 --> 00:51:26,599
Speaker 3: Another look because.

1132
00:51:26,320 --> 00:51:30,760
Speaker 4: With c with d Earlier earlier today, I did a

1133
00:51:30,760 --> 00:51:34,639
social post for games Beat on Giant Bombs facebook.

1134
00:51:34,159 --> 00:51:37,360
Speaker 3: Page, So I'm just fucking close enough.

1135
00:51:37,400 --> 00:51:39,880
Speaker 4: It's not good enough, it turns out.

1136
00:51:40,079 --> 00:51:42,599
Speaker 6: Let's see if you'll be close enough here. Let me

1137
00:51:42,679 --> 00:51:45,039
run you through the rules of Closest to the messy Pin.

1138
00:51:45,199 --> 00:51:48,000
Since it's been a while, boys, every round you're going

1139
00:51:48,079 --> 00:51:51,440
to be given a certified retro game ten years ago

1140
00:51:51,559 --> 00:51:55,239
or more. Your goal is to predict the game's metacritics score.

1141
00:51:55,960 --> 00:51:58,199
We use a closest to the Pin scoring system, which

1142
00:51:58,239 --> 00:52:01,039
means that the score difference between you guess and the

1143
00:52:01,079 --> 00:52:03,480
correct answer will be tallied up at the end of

1144
00:52:03,519 --> 00:52:05,239
each round, and at the end of the game, the

1145
00:52:05,280 --> 00:52:08,679
lowest total score wins golf roles. If you guess the

1146
00:52:08,800 --> 00:52:12,440
exact number, you will deduct five points from your total

1147
00:52:12,480 --> 00:52:15,760
score and it uh Bob has been here rounds two

1148
00:52:15,840 --> 00:52:19,519
through five. I think we have a double decker one tonight,

1149
00:52:19,559 --> 00:52:21,639
so I think it's rounds two through ten is what's

1150
00:52:21,679 --> 00:52:24,320
gonna be. The leader has to go first. That's a

1151
00:52:24,320 --> 00:52:26,840
big rule here. No more swapping back and forth as

1152
00:52:26,840 --> 00:52:29,559
to who guesses. The leader always has to go first.

1153
00:52:29,760 --> 00:52:31,559
So that way, you know, you guys like the prices

1154
00:52:31,639 --> 00:52:35,440
ride it whatever. That's fine. We're not gonna audience. We're

1155
00:52:35,440 --> 00:52:40,440
not gonna get weird about that. But playing into that.

1156
00:52:40,440 --> 00:52:42,719
That means that the leader has to go first, and uh,

1157
00:52:42,920 --> 00:52:44,639
typically the previous champion goes first.

1158
00:52:44,719 --> 00:52:45,119
Speaker 3: Round one.

1159
00:52:45,599 --> 00:52:47,440
Speaker 6: I don't remember who the hell that was. It's been

1160
00:52:47,519 --> 00:52:49,400
like eight year since we did one of these. So yeah,

1161
00:52:49,440 --> 00:52:52,239
I just flipped. I flipped a coin before the game started,

1162
00:52:52,280 --> 00:52:53,760
and Jeff is gonna go first.

1163
00:52:55,360 --> 00:52:57,679
Speaker 3: All right, that's good. Yeah, I think that's good for you.

1164
00:52:58,079 --> 00:52:58,480
That's good.

1165
00:52:58,599 --> 00:53:04,079
Speaker 6: Yeah, first game, Jeff. What do you think Madden NFL

1166
00:53:04,559 --> 00:53:09,400
eight has, So you're guessing for the Yes.

1167
00:53:08,559 --> 00:53:10,760
Speaker 3: And Madden games, it's gonna be incredible.

1168
00:53:13,400 --> 00:53:16,079
Speaker 6: Specifically the Xbox three sixty version, because you know they

1169
00:53:16,119 --> 00:53:20,079
do score differently. She was released August fourteenth, two thousand

1170
00:53:20,079 --> 00:53:23,480
and seven. You have forty six critic reviews making this score.

1171
00:53:24,679 --> 00:53:27,440
Speaker 1: Okay, let's see and I can use a phone a

1172
00:53:27,519 --> 00:53:28,679
friend just yet.

1173
00:53:29,800 --> 00:53:32,920
Speaker 3: All right, let's see here Madden NFL.

1174
00:53:33,039 --> 00:53:35,079
Speaker 1: Oh wait, let me think about like where things would

1175
00:53:35,079 --> 00:53:39,559
have been with Madden at that time. I'm gonna say

1176
00:53:39,679 --> 00:53:42,760
that that is a seventy nine.

1177
00:53:44,119 --> 00:53:48,199
Speaker 4: Okay, I wonder is this the year or Cleveland Brown

1178
00:53:48,280 --> 00:53:49,719
was on the cover. It was like a round hire

1179
00:53:49,960 --> 00:53:52,199
that might have been like eleven. Ah, it would be

1180
00:53:52,199 --> 00:53:55,320
funny if it's all Cleveland themed, so it's we're a

1181
00:53:55,360 --> 00:53:58,440
little bit into the three sixty now. I know, like

1182
00:53:58,519 --> 00:54:00,760
the first one maybe two was a little rough with

1183
00:54:00,800 --> 00:54:02,719
the transition. It always is, but I bet at this

1184
00:54:02,760 --> 00:54:05,559
point people were happier. I want to go more like

1185
00:54:05,599 --> 00:54:07,599
an eighty two for this one.

1186
00:54:08,280 --> 00:54:15,840
Speaker 6: Eighty two yep, okay, and Madden O eight has an

1187
00:54:15,840 --> 00:54:20,440
eighty five. Wow, that's a really good little way of that. Okay,

1188
00:54:20,440 --> 00:54:23,320
a little bit better there, all right, So that means

1189
00:54:23,320 --> 00:54:25,840
that Mike being in the lead, you will go first.

1190
00:54:26,119 --> 00:54:30,719
Game number two is Grand Theft Auto San Andreas, the

1191
00:54:30,880 --> 00:54:34,079
PS two version specifically, that came out October twenty six,

1192
00:54:34,159 --> 00:54:39,119
two thousand and four. Eighty critics reviews probably pretty high.

1193
00:54:39,360 --> 00:54:40,679
Speaker 3: Uh, people like this game a lot.

1194
00:54:41,119 --> 00:54:43,719
Speaker 4: I think reviewers were very impressed with just the size

1195
00:54:43,760 --> 00:54:46,360
of it and some of the more RPG mechanics that.

1196
00:54:46,360 --> 00:54:49,079
Speaker 3: They added to it. Probably was like just how high

1197
00:54:49,239 --> 00:54:49,679
did it go?

1198
00:54:49,719 --> 00:54:51,719
Speaker 4: Because I don't think it was like all time kindess

1199
00:54:51,840 --> 00:54:54,519
like what pretty hi probably for saying Andreas, I'll say

1200
00:54:54,559 --> 00:54:57,639
in ninety three, ooh, alright.

1201
00:54:58,280 --> 00:55:00,480
Speaker 2: Yeah, it's I think I agree that it's got to

1202
00:55:00,480 --> 00:55:01,239
be in that range.

1203
00:55:01,880 --> 00:55:02,760
Speaker 3: I think ninety three is.

1204
00:55:02,719 --> 00:55:08,119
Speaker 1: A good guess. Let's see, this feels like one that

1205
00:55:08,119 --> 00:55:11,440
could be higher. I'm going to go ninety four to.

1206
00:55:11,559 --> 00:55:14,679
Speaker 3: Be gotcha, and Gt.

1207
00:55:14,840 --> 00:55:18,880
Speaker 6: S Andreas has ninety five.

1208
00:55:19,679 --> 00:55:22,880
Speaker 2: Yeah close, yeah, yeah down it close?

1209
00:55:23,719 --> 00:55:26,559
Speaker 6: All right, Mike, uh, you know, not as much of

1210
00:55:26,559 --> 00:55:29,199
a lead. No, five to seven, Mike's still going. First

1211
00:55:29,440 --> 00:55:33,440
game number three, Guitar Hero World Tour, the Xbox three

1212
00:55:33,599 --> 00:55:37,199
sixty version came out October twenty six, two thousand and eight.

1213
00:55:37,559 --> 00:55:39,480
Sixty seven critic reviews.

1214
00:55:40,559 --> 00:55:44,719
Speaker 3: Huh, okay. I think there's a little bit of fatigue

1215
00:55:44,760 --> 00:55:46,719
with the series at this point, and.

1216
00:55:46,679 --> 00:55:49,440
Speaker 4: I think everyone clearly liked rock Band more than this

1217
00:55:49,599 --> 00:55:50,280
at this point.

1218
00:55:50,320 --> 00:55:54,159
Speaker 3: Also, I still think it probably did. Okay. I don't know.

1219
00:55:54,239 --> 00:55:55,079
Mike got hit a bit.

1220
00:55:55,280 --> 00:55:58,239
Speaker 4: I want to say in eighty, I'm will worry that's high.

1221
00:55:58,360 --> 00:55:58,760
Speaker 3: I don't know.

1222
00:55:58,800 --> 00:56:03,519
Speaker 4: I think I think and I was, yeah, we'll tour. Wait,

1223
00:56:04,000 --> 00:56:05,599
is this like the one that was like rock band,

1224
00:56:06,119 --> 00:56:06,840
not on tour?

1225
00:56:06,920 --> 00:56:08,360
Speaker 3: On tour? Was the poorbable one. Let's go with an

1226
00:56:08,360 --> 00:56:11,920
eighty eighty. We'll say eighty Okay, Yeah, I'm like, I'm awesome.

1227
00:56:12,039 --> 00:56:13,719
Speaker 2: I think this one was the one that was like

1228
00:56:13,840 --> 00:56:14,400
rock band.

1229
00:56:15,880 --> 00:56:17,840
Speaker 6: If you're both unsure. Yes, this is the first one

1230
00:56:17,880 --> 00:56:18,760
that was like rock Band.

1231
00:56:19,360 --> 00:56:22,639
Speaker 2: Yeah, I thought, I thought people like this a lot.

1232
00:56:22,679 --> 00:56:26,719
Speaker 1: I think critics liked it, but I could be mis misremembering.

1233
00:56:26,800 --> 00:56:28,360
But I'm gonna go with the gut there, and I'm

1234
00:56:28,400 --> 00:56:30,719
not gonna go crazy. I'm gonna go within eighty two

1235
00:56:30,800 --> 00:56:32,079
to try to catch up to Mike here.

1236
00:56:32,800 --> 00:56:35,280
Speaker 6: Okay, gotcha. I will say I like this one quite

1237
00:56:35,320 --> 00:56:37,559
a bit, but I'm curious to see what the critics think.

1238
00:56:37,639 --> 00:56:40,960
And they thought it was worth so.

1239
00:56:41,039 --> 00:56:42,639
Speaker 3: Still pretty good. I remember.

1240
00:56:42,679 --> 00:56:45,000
Speaker 1: I remember hearing podcasts people like really like this, and

1241
00:56:45,039 --> 00:56:46,559
then rock Band continued to catch on.

1242
00:56:47,760 --> 00:56:50,679
Speaker 6: All right, well you guys have tied it up here.

1243
00:56:51,280 --> 00:56:52,679
I'm gonna say.

1244
00:56:52,519 --> 00:56:55,880
Speaker 1: I probably go first now since uh yeah yeah the

1245
00:56:55,960 --> 00:56:56,639
last couple of times.

1246
00:56:56,760 --> 00:57:00,800
Speaker 6: Yeah yeah, so Mike will wait, Yeah, you will go first,

1247
00:57:00,840 --> 00:57:04,639
that's right, because first yeah, yeah, you're right, game number.

1248
00:57:04,360 --> 00:57:07,320
Speaker 1: Four and then we'll go back and forth, right yeah,

1249
00:57:07,320 --> 00:57:08,320
okay yeah.

1250
00:57:08,440 --> 00:57:14,320
Speaker 6: Revolution Presents Karaoke, Revolution Presents American Idol Encore. The PS

1251
00:57:14,400 --> 00:57:18,679
two version released February fifth, two thousand and eight, only

1252
00:57:18,840 --> 00:57:21,360
four count on four critic reviews.

1253
00:57:21,599 --> 00:57:22,719
Speaker 3: I think Mike should go first.

1254
00:57:25,719 --> 00:57:30,119
Speaker 1: Ah shit, carry a Revolution Presents of American I have

1255
00:57:30,199 --> 00:57:35,880
no idea seventy five, Mike.

1256
00:57:37,079 --> 00:57:39,280
Speaker 4: I think Ozzy Osbourne is the connecting tissues all these

1257
00:57:39,280 --> 00:57:44,159
games I come on probably worse than that. I'm going

1258
00:57:44,199 --> 00:57:50,679
to say a sixty final answer, final answer. Now, you

1259
00:57:50,679 --> 00:57:52,960
guys may have forgotten. Bob usually puts a stinker in here.

1260
00:57:52,960 --> 00:57:54,559
I can't wait for us to be like twenty five

1261
00:57:56,800 --> 00:58:03,639
presents American Idol Encore seventy six Okay, okay, not nearly

1262
00:58:03,679 --> 00:58:06,119
that bad, not nearly that bad close.

1263
00:58:08,800 --> 00:58:11,360
Speaker 2: The Revolution games were completely fine.

1264
00:58:11,639 --> 00:58:13,559
Speaker 1: I just I'm sure the American Idol shit could have

1265
00:58:13,599 --> 00:58:15,119
ruined it, but I don't know.

1266
00:58:15,960 --> 00:58:16,480
Speaker 3: Damn it.

1267
00:58:17,159 --> 00:58:20,559
Speaker 6: That was very surprising, all right, shi It's four critic reviews.

1268
00:58:20,880 --> 00:58:23,559
It was it must have been. What's the math there? Like,

1269
00:58:23,880 --> 00:58:26,760
I'll recover from seventy to seventy five, ladies.

1270
00:58:27,000 --> 00:58:29,079
Speaker 3: Oh, there's plenty a chance. Rough. This is rough.

1271
00:58:29,639 --> 00:58:30,559
Speaker 2: How many games are we doing?

1272
00:58:30,599 --> 00:58:30,840
Speaker 3: Total?

1273
00:58:30,840 --> 00:58:31,119
Speaker 2: Do you know?

1274
00:58:31,199 --> 00:58:34,360
Speaker 6: Sean penn tonight is ten? This is basically just make

1275
00:58:34,400 --> 00:58:37,480
attach to what you said. It was pen Shaw, Brownie

1276
00:58:37,559 --> 00:58:41,039
points from Mike. They're not worse ship, but brownie points.

1277
00:58:40,719 --> 00:58:42,559
Speaker 1: And by and I said, give Hi an extra point,

1278
00:58:42,559 --> 00:58:45,559
and that would actually be bad for him a scar.

1279
00:58:46,079 --> 00:58:48,199
Speaker 6: Oh no, I heard you. You're very smart, seff over

1280
00:58:48,480 --> 00:58:54,440
thank you. Game number five is Brutal Legend. The Xbox

1281
00:58:54,480 --> 00:58:58,639
three sixty version released October thirteenth, two thousand and nine.

1282
00:58:58,880 --> 00:59:02,119
This one has eighty eight Craig reviews to work with.

1283
00:59:02,360 --> 00:59:04,280
I believe Mike Manatti is raising his hand for a.

1284
00:59:04,320 --> 00:59:07,639
Speaker 4: Question do I get Do I get any points for

1285
00:59:07,719 --> 00:59:09,880
guessing the connecting tissue between the game so early?

1286
00:59:11,800 --> 00:59:14,639
Speaker 6: Also brownie points, which, as I mentioned, art worth shit.

1287
00:59:14,760 --> 00:59:16,519
Speaker 3: But you know what, so many of those I'll thank

1288
00:59:16,559 --> 00:59:17,760
him for something you you wait.

1289
00:59:17,639 --> 00:59:19,639
Speaker 6: Exactly, That's right, That's right. You're doing good in my

1290
00:59:19,679 --> 00:59:21,960
eyes tonight, Mike. If you're not doing so good on

1291
00:59:21,960 --> 00:59:25,320
the score award, Jeff, what do you think Brule Legend got? I?

1292
00:59:25,679 --> 00:59:29,320
Speaker 1: I think I remember this is being kind of mixed

1293
00:59:29,960 --> 00:59:33,920
in terms of the critical reception, but I'm not sure

1294
00:59:33,960 --> 00:59:36,679
like how hard it got ding. I'm gonna go with

1295
00:59:37,079 --> 00:59:39,480
an eighty Okay.

1296
00:59:40,400 --> 00:59:41,599
Speaker 3: Yeah, I think it was somevery lowlies.

1297
00:59:41,599 --> 00:59:43,599
Speaker 4: I think a lot of people were thrown off and

1298
00:59:43,679 --> 00:59:46,239
not into the the RTS.

1299
00:59:45,719 --> 00:59:48,320
Speaker 3: Elements of the game. That's so bad.

1300
00:59:48,400 --> 00:59:51,199
Speaker 4: There's still a lot of good double fine goodwill here.

1301
00:59:51,239 --> 00:59:52,679
I think it's more like an eighty two.

1302
00:59:53,719 --> 00:59:54,800
Speaker 2: Yeah, that's that's.

1303
00:59:54,559 --> 01:00:00,960
Speaker 6: Possible, okay, And in reality bru and got.

1304
01:00:02,320 --> 01:00:03,000
Speaker 3: Eighty two.

1305
01:00:03,239 --> 01:00:08,840
Speaker 6: Well, Mikey, don't catche closing the gap a little bit,

1306
01:00:09,000 --> 01:00:14,360
all right, Mike's twenty one to Jeff's thirteen here at halftime,

1307
01:00:15,159 --> 01:00:18,599
going into part two of our game tonight. Game number

1308
01:00:18,639 --> 01:00:22,599
six is Legends of Wrestling. This is a PS two

1309
01:00:22,800 --> 01:00:26,880
game that released December third, two thousand and one. Twenty

1310
01:00:26,920 --> 01:00:30,639
four critic reviews. Still, Jeff, you're going first.

1311
01:00:30,679 --> 01:00:33,079
Speaker 1: Yeah, I'm gonna go with like a seventy seven that

1312
01:00:33,320 --> 01:00:35,639
these wrestling games always go right around there.

1313
01:00:35,679 --> 01:00:40,320
Speaker 4: I think, all right, Mikey, they made a second one

1314
01:00:40,360 --> 01:00:42,719
of these. I don't people don't like them very much.

1315
01:00:44,679 --> 01:00:45,880
I guess I gotta hope it did a little bit

1316
01:00:45,920 --> 01:00:48,119
worse than this to catch up a little like I

1317
01:00:48,159 --> 01:00:49,679
don't know if it was so bads in the sixties.

1318
01:00:49,719 --> 01:00:52,639
I'll say a seventy a seventy for Legends of Wrestling.

1319
01:00:52,639 --> 01:00:53,119
Speaker 3: I don't think.

1320
01:00:53,000 --> 01:01:03,519
Speaker 6: It's okay, Okay, Well, Legends of Wrestling got share going tonight.

1321
01:01:03,679 --> 01:01:07,320
Speaker 1: There's your big bad and fifty five for Legends of Wrestling.

1322
01:01:07,719 --> 01:01:10,000
I my I had two digits in my member the same.

1323
01:01:10,039 --> 01:01:11,480
That's fifty five seventy seven.

1324
01:01:11,519 --> 01:01:14,960
Speaker 3: That's something. Sorry, there's something.

1325
01:01:15,000 --> 01:01:19,360
Speaker 6: Wow, suddenly the gap has closed. Uh, you're both doing

1326
01:01:19,480 --> 01:01:22,800
hilariously poorly. But Mike is at thirty six, Jeff is

1327
01:01:22,800 --> 01:01:24,559
at thirty five. Jeff still thirty five.

1328
01:01:25,199 --> 01:01:28,559
Speaker 3: Is fine? Oh.

1329
01:01:28,760 --> 01:01:32,599
Speaker 6: Game number seven is w w E Legends of WrestleMania,

1330
01:01:33,000 --> 01:01:36,800
the Xbox three sixty version, released March twenty fourth, two

1331
01:01:36,840 --> 01:01:40,039
thousand and nine. Forty three critic reviews.

1332
01:01:41,760 --> 01:01:48,599
Speaker 1: Okay, I know, so there's that one like Legends it

1333
01:01:48,639 --> 01:01:52,000
was it was w w WWE All Stars. That one's okay.

1334
01:01:53,400 --> 01:01:55,760
I don't think any of these other ones were actually okay.

1335
01:01:56,239 --> 01:01:58,519
So I'm I'm gonna go low on this one and

1336
01:01:58,559 --> 01:02:00,199
hope for the best. I'm gonna say sixty five.

1337
01:02:02,599 --> 01:02:05,039
Speaker 4: Yeah, so All Stars is pretty well, like, especially now,

1338
01:02:05,119 --> 01:02:07,639
especially after the fact. I just want to remember kind

1339
01:02:07,639 --> 01:02:10,039
of being a proto All Stars. If I'm remembering that,

1340
01:02:10,119 --> 01:02:12,280
I remember kind of having some fun with this game.

1341
01:02:15,199 --> 01:02:16,760
I don't know what didn reviews. I don't think it's

1342
01:02:16,760 --> 01:02:18,760
it's sixty five bad. I think it's probably more than

1343
01:02:18,800 --> 01:02:21,079
in the seventies. I think I'm gonna say a seventy

1344
01:02:21,960 --> 01:02:22,679
seventy two.

1345
01:02:24,320 --> 01:02:32,760
Speaker 6: Two okay ww Legends of WrestleMania got seventy one.

1346
01:02:32,920 --> 01:02:38,760
Speaker 3: Wow. Well right, yeah, okayen.

1347
01:02:38,599 --> 01:02:40,760
Speaker 6: Yeah, you have taken the lead thirty seven to forty one.

1348
01:02:40,920 --> 01:02:43,480
By the way, just randomly, speaking of w W All Stars,

1349
01:02:43,559 --> 01:02:46,320
that's the game that put out a fight stick for

1350
01:02:46,360 --> 01:02:49,880
some reason for a wrestling game. It was like crazy,

1351
01:02:50,280 --> 01:02:53,239
it was very cheap. So I wonder if may Christian

1352
01:02:53,239 --> 01:02:55,679
would remember this. They like that was the stick that

1353
01:02:55,760 --> 01:02:59,480
everybody modded to just put the good arcade parts and

1354
01:02:59,519 --> 01:03:01,000
so good fight all that.

1355
01:03:01,119 --> 01:03:02,639
Speaker 3: Of course, that's that's incredible.

1356
01:03:02,639 --> 01:03:05,559
Speaker 5: I think Garsman has one and he showed anyone. OK

1357
01:03:06,719 --> 01:03:09,400
that's all right, Yeah, streams pretty sure. I saw that.

1358
01:03:09,519 --> 01:03:11,719
Speaker 3: Yeah, all right.

1359
01:03:11,920 --> 01:03:17,280
Speaker 6: Game number eight TNA Impact crossed the line. This is

1360
01:03:17,320 --> 01:03:23,840
the PlayStation portable version June twenty first, twenty ten, only

1361
01:03:24,159 --> 01:03:27,679
six critic reviews. This could go any which direction.

1362
01:03:28,119 --> 01:03:32,400
Speaker 4: Mike was, Yeah, because the three sixty version, which was

1363
01:03:32,400 --> 01:03:35,199
like the lead platform, didn't even do that well from

1364
01:03:35,239 --> 01:03:37,639
what I remember, I don't think did like super terribly.

1365
01:03:37,760 --> 01:03:42,039
But the ps P version of the game, I'm gonna

1366
01:03:42,119 --> 01:03:44,519
say that probably got like that's probably six reviews.

1367
01:03:44,559 --> 01:03:46,360
Speaker 3: I'm gonna say it's like a fifty eight.

1368
01:03:48,639 --> 01:03:50,920
Speaker 1: Yeah, I'll try to catch up again here and I'll

1369
01:03:50,960 --> 01:03:52,559
go I'm gonna go even lower.

1370
01:03:53,119 --> 01:03:55,920
Speaker 2: I'm gonna go with a fifty.

1371
01:03:57,320 --> 01:03:59,039
Speaker 3: Fifty. Got it.

1372
01:03:59,159 --> 01:04:03,840
Speaker 6: The PSP version of TNA Impact Cross the Line got

1373
01:04:03,840 --> 01:04:09,039
a fifty nail the Jeff.

1374
01:04:08,039 --> 01:04:11,920
Speaker 2: Right on the five off there, Yeah, there we go.

1375
01:04:12,519 --> 01:04:15,440
Money in the bank. I'll cash it in right now,

1376
01:04:15,519 --> 01:04:16,480
thank you.

1377
01:04:16,639 --> 01:04:18,840
Speaker 3: Wow, very nice.

1378
01:04:18,960 --> 01:04:21,079
Speaker 6: I like I like the drama tonight.

1379
01:04:21,159 --> 01:04:25,000
Speaker 1: This is before there's still two games left. And if

1380
01:04:25,000 --> 01:04:28,280
they're stinkers, that those stinkers are the real problem here.

1381
01:04:28,400 --> 01:04:28,760
Speaker 3: It's hard.

1382
01:04:28,800 --> 01:04:31,400
Speaker 1: You could be so far off, like it's a game you.

1383
01:04:31,800 --> 01:04:34,039
I think that's generally pretty good. It's so easy go

1384
01:04:34,159 --> 01:04:36,760
seventies eighties These ones are so tough.

1385
01:04:36,920 --> 01:04:41,760
Speaker 3: Right for me for this one? Yeah, wow, you got that.

1386
01:04:41,760 --> 01:04:43,920
Speaker 4: That's one of the most impressive getting right on the

1387
01:04:43,920 --> 01:04:45,199
button ones I've ever seen.

1388
01:04:45,639 --> 01:04:47,760
Speaker 3: Absolutely good. Very nice. Uh.

1389
01:04:47,840 --> 01:04:50,159
Speaker 6: That means that Mike is saying at forty five, Jeff

1390
01:04:50,239 --> 01:04:53,320
is saying at thirty six, going to game nine w

1391
01:04:53,719 --> 01:04:58,599
W E Crush Hour were going with the GameCube version.

1392
01:04:59,400 --> 01:05:03,840
March teenth, two thousand and three, fourteen Craig reviews Jeff.

1393
01:05:04,800 --> 01:05:09,559
Speaker 2: This is their u their uh sort of twisted metal like?

1394
01:05:10,159 --> 01:05:10,800
Is that what it is?

1395
01:05:10,880 --> 01:05:13,119
Speaker 3: Crush Hour? You don't get how I've never even heard

1396
01:05:13,159 --> 01:05:17,679
of this. You don't get help. I guess I'm.

1397
01:05:17,519 --> 01:05:20,400
Speaker 6: Gonna get up and say afterwards, but yeah, I'm curious.

1398
01:05:20,480 --> 01:05:22,400
I'm gonna tell you, Oh, do.

1399
01:05:22,400 --> 01:05:23,079
Speaker 2: You remember this?

1400
01:05:23,280 --> 01:05:25,239
Speaker 1: I remember people thinking this game was bad, and so

1401
01:05:25,280 --> 01:05:29,159
I never had any interest in it. So, like God,

1402
01:05:29,239 --> 01:05:32,079
the bad games could be so tough. I'm gonna go

1403
01:05:32,440 --> 01:05:35,119
with a fifty eight.

1404
01:05:38,320 --> 01:05:40,559
Speaker 3: Okay, So, yes, this is their twisted metal like? Uh

1405
01:05:41,480 --> 01:05:44,159
that game? Uh, I can see it.

1406
01:05:44,159 --> 01:05:47,000
Speaker 4: I believe that Vicific band owns every TV station now,

1407
01:05:47,000 --> 01:05:48,559
so he has to create endless content.

1408
01:05:48,599 --> 01:05:50,480
Speaker 3: So you just put all the wrestlers.

1409
01:05:50,199 --> 01:05:53,880
Speaker 4: Including your favorite stars like Chris ben Wah and car

1410
01:05:53,920 --> 01:05:56,360
combat vehicles and have them kill each other.

1411
01:05:57,880 --> 01:06:00,239
Speaker 3: It's not a super well like believe I had a

1412
01:06:00,239 --> 01:06:01,280
super well like liked game.

1413
01:06:02,199 --> 01:06:04,400
Speaker 4: I don't know if it was like insanely paned. I

1414
01:06:04,440 --> 01:06:07,840
bet more like the sixties. I'm gonna say sixty four

1415
01:06:08,079 --> 01:06:09,559
for w W Crush Hour.

1416
01:06:12,360 --> 01:06:16,159
Speaker 6: It's sixty four there from Mike w W Crush Hour

1417
01:06:16,199 --> 01:06:21,239
on the game, you got fifty five and there you

1418
01:06:21,280 --> 01:06:26,599
know in that mid zone there. Uh huh, all right,

1419
01:06:26,679 --> 01:06:30,519
that means that Mike, uh, Mike gain too many points there.

1420
01:06:30,519 --> 01:06:32,880
This is gonna be tough to come back from here

1421
01:06:33,039 --> 01:06:39,199
to crush hour Mike's fifty four to Jeff story nine.

1422
01:06:39,239 --> 01:06:42,079
Speaker 2: It's fifteen points, right, that's not impossible to come back from.

1423
01:06:42,079 --> 01:06:44,639
Speaker 3: It's another game like.

1424
01:06:44,639 --> 01:06:48,679
Speaker 6: This where I can like, don't you mikey Bob has

1425
01:06:48,719 --> 01:06:51,360
he covered? Because if you didn't figure out the theme

1426
01:06:51,440 --> 01:06:54,840
of the second half here, Game number ten is Hulk

1427
01:06:54,880 --> 01:07:01,639
Hogan's main event, Dan Riker's favorite Xbox three sixty October eleventh,

1428
01:07:01,960 --> 01:07:07,559
twenty eleven. Four count on four critic reviews Jeff.

1429
01:07:08,599 --> 01:07:11,559
Speaker 2: Okay, okay, this is tough.

1430
01:07:12,039 --> 01:07:15,440
Speaker 1: My gut was like somewhere in the thirties, but it

1431
01:07:15,480 --> 01:07:19,280
could easily be like fifteen because this game is dog

1432
01:07:19,400 --> 01:07:22,679
shit bad. So I'm gonna like, I'm gonna lay it

1433
01:07:22,760 --> 01:07:24,960
up a little bit. I'm gonna go with like a

1434
01:07:26,639 --> 01:07:28,559
I'll go with a thirty, right right on the money,

1435
01:07:28,679 --> 01:07:29,920
right right on a thirty.

1436
01:07:31,360 --> 01:07:33,000
Speaker 6: Okay, this this sucks.

1437
01:07:33,000 --> 01:07:34,519
Speaker 4: It isn't give me a lot of room to maneuver

1438
01:07:34,960 --> 01:07:38,400
because it's like not ten, but I need a lot

1439
01:07:38,440 --> 01:07:39,199
of points.

1440
01:07:39,639 --> 01:07:40,119
Speaker 3: I don't even know.

1441
01:07:40,320 --> 01:07:42,320
Speaker 4: Honestly, I think it's probably like a twenty five. But

1442
01:07:42,360 --> 01:07:44,440
if that doesn't give me enough room to win if

1443
01:07:44,440 --> 01:07:47,159
it's a twenty five, so I have to like hope

1444
01:07:48,000 --> 01:07:48,440
if it's.

1445
01:07:48,559 --> 01:07:50,280
Speaker 2: It could be it could be a fifteen.

1446
01:07:50,400 --> 01:07:53,760
Speaker 3: It really could get exactly right. And Jeff is far

1447
01:07:53,880 --> 01:07:56,039
enough off. That's true.

1448
01:07:56,239 --> 01:07:57,960
Speaker 6: Yeah, at least like tie it pretty easily.

1449
01:07:59,159 --> 01:08:01,599
Speaker 4: For some reason, I think it's twenty two. Gonna say

1450
01:08:01,840 --> 01:08:03,280
it's okay, I'm just gonna try to get close.

1451
01:08:03,320 --> 01:08:05,280
Speaker 3: I can. I can't met a gamment. I'm gonna say

1452
01:08:05,280 --> 01:08:06,400
twenty two. I like it.

1453
01:08:07,159 --> 01:08:10,199
Speaker 6: This is gonna be an interesting one because if I recall, well,

1454
01:08:10,280 --> 01:08:12,920
these reviews should be Dan's, which he gave what a

1455
01:08:12,960 --> 01:08:16,520
two out of ten? Yeah, because I was forty k

1456
01:08:17,119 --> 01:08:21,239
all right, so let's see Hulk Hogan's main event is

1457
01:08:21,319 --> 01:08:27,960
at twenty six? What the fuck is going on on

1458
01:08:27,960 --> 01:08:29,760
my side there?

1459
01:08:33,359 --> 01:08:36,640
Speaker 3: Dude? Yeah? You lost twenty two?

1460
01:08:36,840 --> 01:08:37,039
Speaker 6: Right?

1461
01:08:37,319 --> 01:08:40,119
Speaker 3: I think I was so four off. We were was

1462
01:08:40,560 --> 01:08:41,760
between us.

1463
01:08:41,439 --> 01:08:43,600
Speaker 2: And you said like it felt like a twenty five,

1464
01:08:43,800 --> 01:08:45,239
like when you were wor could.

1465
01:08:45,039 --> 01:08:47,119
Speaker 3: You way through it? So you were right there? I

1466
01:08:47,399 --> 01:08:48,439
think I added idea.

1467
01:08:49,720 --> 01:08:52,079
Speaker 6: All right, Well, that does mean here at the end

1468
01:08:52,479 --> 01:08:57,760
Mike fifty eight, Jeff forty three, Jeff, congratulations you win tonight,

1469
01:08:57,880 --> 01:09:00,439
and of course rest in peace, Ozzy Osbourne, rest and

1470
01:09:00,520 --> 01:09:02,800
piss hal cocheah exactly.

1471
01:09:03,279 --> 01:09:06,840
Speaker 4: Remember remember how I remember how I got it's the

1472
01:09:06,840 --> 01:09:08,359
theme right? Oh, like I SA didn't realize it was

1473
01:09:08,359 --> 01:09:10,359
both Ozzie and Hogan. I thought, thank oh man, a

1474
01:09:10,359 --> 01:09:12,319
lot of these wrestling games must have used.

1475
01:09:15,920 --> 01:09:18,640
Speaker 1: Uh excellent, Sean, thank you so much for that. That

1476
01:09:18,760 --> 01:09:21,239
was fantastic. Bob, thank you so much for putting the

1477
01:09:21,239 --> 01:09:24,000
game together. I always love closest to the messy pin.

1478
01:09:24,039 --> 01:09:26,039
Although I usually don't well there, it was a time

1479
01:09:26,039 --> 01:09:27,399
where I did alright in these And then I think

1480
01:09:27,439 --> 01:09:29,239
you got went on a hot streak there, So.

1481
01:09:29,920 --> 01:09:33,119
Speaker 6: I think you guys feel feel about this game in

1482
01:09:33,199 --> 01:09:34,760
relation to your win streak.

1483
01:09:35,479 --> 01:09:38,960
Speaker 3: It's usually that's right, that sound that sounds like us.

1484
01:09:39,039 --> 01:09:40,680
Speaker 2: Yeah, you're probably awesome.

1485
01:09:41,399 --> 01:09:42,920
Speaker 6: Yeah I didn't say at the top, but if you

1486
01:09:42,920 --> 01:09:45,239
couldn't tell, this game may have been made like two

1487
01:09:45,279 --> 01:09:46,960
weeks ago, but do scheduling stuff.

1488
01:09:46,960 --> 01:09:50,079
Speaker 3: We just got to it this week. Hey are still relevant?

1489
01:09:50,880 --> 01:09:53,520
Speaker 1: Yeah, and then that was a lot of fun. So yeah,

1490
01:09:53,800 --> 01:09:55,800
thank you once again to Bob and Sean.

1491
01:09:56,079 --> 01:09:58,079
Speaker 3: Uh, and to everybody for listening.

1492
01:09:58,680 --> 01:10:00,399
Speaker 1: All right, let's do one more break. We'll come back,

1493
01:10:00,439 --> 01:10:02,560
talk about what we've been playing. Clean up the super chats,

1494
01:10:02,760 --> 01:10:03,560
get on out of here.

1495
01:10:03,600 --> 01:10:10,039
Speaker 3: We'll be right back. And we're back. Let's get into

1496
01:10:10,039 --> 01:10:14,920
it with Mike. What have you been playing? I beat

1497
01:10:14,960 --> 01:10:18,159
the Outer Wilds? Did it? Yeah?

1498
01:10:18,399 --> 01:10:23,319
Speaker 4: My punishment for being worse at twenty ashtroscare three plus

1499
01:10:23,319 --> 01:10:25,840
four than a Dan. It's a game I've been mean

1500
01:10:25,920 --> 01:10:29,479
to play for a very long time. Everyone has always

1501
01:10:29,520 --> 01:10:31,680
gone on about how great it is. It was voted

1502
01:10:31,720 --> 01:10:34,079
like number three when we did the giant bomb like

1503
01:10:34,119 --> 01:10:37,960
best Games of the Century thing. It's another twenty nineteen

1504
01:10:38,000 --> 01:10:40,399
game that I just completely messed up. Jeff, I'm so

1505
01:10:40,439 --> 01:10:42,399
sorry because you were probably so frustrated when we did

1506
01:10:42,439 --> 01:10:45,800
Games Beat Game of the Year twenty nineteen. Yeh, yeah,

1507
01:10:45,840 --> 01:10:49,479
Like it's like out second rows, like number ten out

1508
01:10:49,520 --> 01:10:50,119
of Wild's is it?

1509
01:10:50,199 --> 01:10:50,439
Speaker 3: Number?

1510
01:10:50,439 --> 01:10:53,079
Speaker 4: I think number one is fire them with three Houses,

1511
01:10:53,479 --> 01:10:56,039
which I like that game. I have since been catching

1512
01:10:56,119 --> 01:10:58,359
up on twenty nineteen games and it might not be

1513
01:10:58,399 --> 01:10:59,279
in the top five.

1514
01:11:00,159 --> 01:11:00,840
Speaker 2: Yeah.

1515
01:11:00,880 --> 01:11:01,239
Speaker 3: We might.

1516
01:11:01,560 --> 01:11:05,319
Speaker 4: Once I play Control and uh maybe Discoleesium. We might

1517
01:11:05,359 --> 01:11:08,600
have to do another twenty nineteen Game of the Year.

1518
01:11:08,680 --> 01:11:11,800
Speaker 1: Actually, that's that would Actually, that's a fantastic idea.

1519
01:11:11,800 --> 01:11:12,359
Speaker 3: I would love that.

1520
01:11:13,039 --> 01:11:15,000
Speaker 1: I wonder if I can find my list for the

1521
01:11:15,039 --> 01:11:17,039
best games of twenty nineteen. I don't know if I can.

1522
01:11:18,800 --> 01:11:21,279
Speaker 3: Yeah, yeah, this game was super fun.

1523
01:11:21,319 --> 01:11:24,640
Speaker 4: It's just it really is just another one of these

1524
01:11:24,680 --> 01:11:27,239
first person puzzle games, a genre I've been thinking about

1525
01:11:27,319 --> 01:11:30,560
a lot lately because of mysts, and again, there's just

1526
01:11:30,640 --> 01:11:33,560
there's actually a lot of myss in there, especially in

1527
01:11:33,560 --> 01:11:35,199
the way that once you'd know what to do, you

1528
01:11:35,199 --> 01:11:37,640
can actually beat the game up pretty quickly. It's just

1529
01:11:38,239 --> 01:11:41,680
about figuring out what to do, all right. And it's

1530
01:11:41,680 --> 01:11:43,880
you know, it's not about exploring so that you get

1531
01:11:43,920 --> 01:11:47,760
new abilities or items. It's just getting knowledge. And you

1532
01:11:47,840 --> 01:11:50,800
have these tools that seem like they have limited uses,

1533
01:11:51,239 --> 01:11:55,840
like your little kind of camera, drone, even your flashlight

1534
01:11:55,920 --> 01:11:58,399
turns out to have more uses than you expect. All

1535
01:11:58,399 --> 01:12:01,279
that stuff, and just flying around on the spaceship and

1536
01:12:01,359 --> 01:12:03,720
landing on these planets. It does such an incredible job

1537
01:12:03,720 --> 01:12:06,880
of making the sore system feel big and like a

1538
01:12:06,920 --> 01:12:10,159
sore system, but actually making it relatively small enough that

1539
01:12:10,199 --> 01:12:12,800
you can do a lot of exploring and get a lot.

1540
01:12:12,680 --> 01:12:15,479
Speaker 3: Done in a twenty two minute period.

1541
01:12:16,039 --> 01:12:19,439
Speaker 4: Just yeah, and even just slowly figuring out what is

1542
01:12:19,640 --> 01:12:22,680
happening and understanding what's going on and kind of having

1543
01:12:22,680 --> 01:12:25,119
these revelations. So this is happening because of this, because

1544
01:12:25,159 --> 01:12:26,840
they thought that was gonna happen, but it didn't. But

1545
01:12:26,920 --> 01:12:29,479
now this is happening. So now that's happening. And that's

1546
01:12:29,800 --> 01:12:33,800
just putting all those pieces together. So satisfying, yep.

1547
01:12:33,840 --> 01:12:36,000
Speaker 1: And it's it's really cool to kind of see how

1548
01:12:36,039 --> 01:12:37,119
it all culminates.

1549
01:12:37,119 --> 01:12:37,479
Speaker 3: I got that.

1550
01:12:37,520 --> 01:12:39,680
Speaker 1: It was fun to watch you finished the game. A

1551
01:12:39,680 --> 01:12:42,560
lot of stuff that I did not remember. It's like, oh, yeah,

1552
01:12:42,840 --> 01:12:46,159
this happened, I remember why this is important and all

1553
01:12:46,159 --> 01:12:49,960
that's it's just a really special game. There are some

1554
01:12:50,079 --> 01:12:53,920
all time great moments of making revelations that I do

1555
01:12:54,039 --> 01:12:56,880
remember from that game that really stuck with me, and

1556
01:12:57,199 --> 01:12:59,279
they kind of like changed the context of like how

1557
01:12:59,319 --> 01:13:03,520
you understand things are happening in that world pretty drastically.

1558
01:13:04,039 --> 01:13:08,800
Speaker 3: And then you get that ending, and it's it's so special.

1559
01:13:08,960 --> 01:13:12,399
Speaker 1: So like like all the characters that you've been coming

1560
01:13:12,439 --> 01:13:14,359
across one way or the other, bringing them all together,

1561
01:13:14,920 --> 01:13:17,039
but then kind of just the way that it commentates

1562
01:13:17,119 --> 01:13:20,920
on beginnings and endings and making way for new.

1563
01:13:20,760 --> 01:13:23,399
Speaker 2: Life by the end of the death of the old life.

1564
01:13:23,760 --> 01:13:26,720
Speaker 1: And it is just a very it's a it's a

1565
01:13:26,760 --> 01:13:29,960
game that like really speaks to video games are experiences.

1566
01:13:30,039 --> 01:13:32,279
You can experience them in a way you cannot experience

1567
01:13:32,399 --> 01:13:35,880
just about any other media, and it is sort of

1568
01:13:35,880 --> 01:13:37,760
the peak of that. There's a reason it is number

1569
01:13:37,760 --> 01:13:40,319
three on that Giant Bomb lists Best Games of the Millennium.

1570
01:13:41,520 --> 01:13:43,159
Speaker 4: It's a bit of say, I'm on the store Patriot

1571
01:13:43,159 --> 01:13:44,479
now and I see the very first thing that says

1572
01:13:44,479 --> 01:13:46,279
in the store pages named Game of the Year twenty

1573
01:13:46,319 --> 01:13:47,479
nineteen by Giant Bomb.

1574
01:13:48,000 --> 01:13:50,319
Speaker 3: Yep. Yeah, it's just like one of the.

1575
01:13:50,279 --> 01:13:53,760
Speaker 4: Things where I'm afterwards, I'm so impressed people are able

1576
01:13:53,800 --> 01:13:56,359
to make this right, Like how yes, Pall is something

1577
01:13:56,439 --> 01:13:59,399
like this something we can make and play in this

1578
01:13:59,479 --> 01:14:03,119
day and age, Like, you know, it's one time that

1579
01:14:03,199 --> 01:14:05,159
joke if we've come a long way since pac Man,

1580
01:14:05,319 --> 01:14:08,680
I think about that, even though you know, this game's

1581
01:14:08,680 --> 01:14:11,640
almost kind of old now, right six years ago, but boy,

1582
01:14:11,720 --> 01:14:14,439
yep doesn't feel like it doesn't feel like it.

1583
01:14:14,880 --> 01:14:17,119
Speaker 1: There was a like we got like breath of the

1584
01:14:17,159 --> 01:14:19,439
Wild in twenty seventeen, and then five years later we

1585
01:14:19,520 --> 01:14:22,479
got elden Ring and it really felt like, Okay, elden

1586
01:14:22,560 --> 01:14:26,199
Ring does feel like it has five years of knowledge

1587
01:14:26,239 --> 01:14:26,760
built on.

1588
01:14:26,720 --> 01:14:29,239
Speaker 2: Top of anything that Breath of the Wild might have

1589
01:14:29,279 --> 01:14:29,600
been doing.

1590
01:14:29,600 --> 01:14:32,039
Speaker 1: That it's a little bit similar, and it's like, I

1591
01:14:32,079 --> 01:14:35,159
do wonder if like this this genre that Alder Worlds

1592
01:14:35,199 --> 01:14:38,680
was playing around in. It's like how much more complex

1593
01:14:39,239 --> 01:14:41,560
and sort of intricate can these ideas get? Like it's

1594
01:14:41,600 --> 01:14:45,119
almost expecting so much of the player, but every time

1595
01:14:45,119 --> 01:14:47,399
they do ask more, we kind of do figure it out.

1596
01:14:47,439 --> 01:14:49,439
And as long as they make it intriguing, I'll keep

1597
01:14:49,479 --> 01:14:51,279
pulling on these threads and find my way through it.

1598
01:14:51,279 --> 01:14:52,920
And that I mean, I need to play that DLC

1599
01:14:53,039 --> 01:14:53,359
for that game.

1600
01:14:53,399 --> 01:14:53,920
Speaker 3: I never did.

1601
01:14:54,039 --> 01:14:56,520
Speaker 4: Yeah, everyone's in my chat with someone's good, and like

1602
01:14:56,800 --> 01:14:58,319
there were a couple of times where I was almost

1603
01:14:58,319 --> 01:15:02,439
getting frustrated and almost like was getting upset and mad, like, oh,

1604
01:15:02,840 --> 01:15:03,920
I don't know what they want me to do.

1605
01:15:04,000 --> 01:15:05,520
Speaker 3: I don't think it's poor, they explained, I think I've

1606
01:15:05,520 --> 01:15:06,199
met the game blah.

1607
01:15:06,039 --> 01:15:08,680
Speaker 4: Blah blah blah blah, And I stick with it and

1608
01:15:08,720 --> 01:15:10,520
I figure it out and it's so satisfying and it

1609
01:15:10,560 --> 01:15:13,239
feels great. So it's almost you know, having faith in

1610
01:15:13,279 --> 01:15:16,039
the game, having faith in yourself that there is a

1611
01:15:16,039 --> 01:15:18,840
solution there and you can figure it out.

1612
01:15:19,760 --> 01:15:20,880
Speaker 3: Just like the vibe in the.

1613
01:15:20,800 --> 01:15:24,880
Speaker 4: Atmosphere and you know, the music, all that folks see stuff,

1614
01:15:25,640 --> 01:15:30,520
the coziness and the kind of dread of it contrasting

1615
01:15:30,600 --> 01:15:31,199
each other.

1616
01:15:31,640 --> 01:15:32,560
Speaker 3: Just a beautiful game.

1617
01:15:33,199 --> 01:15:35,479
Speaker 1: Yeah, And it's uh and like when you realize the

1618
01:15:35,479 --> 01:15:38,880
things that you can change and can't change, and then

1619
01:15:38,920 --> 01:15:42,800
there's some things that are so big it's like, how

1620
01:15:42,840 --> 01:15:44,359
am I supposed to do anything about it? And then

1621
01:15:44,359 --> 01:15:46,199
you realize, Welliam, maybe you're not supposed to do anything

1622
01:15:46,239 --> 01:15:49,000
about it. It's it's like I said, special game for sure.

1623
01:15:49,640 --> 01:15:50,840
Well what else you've been playing?

1624
01:15:52,920 --> 01:15:56,920
Speaker 4: I have been playing the Gradiest, the New Gradiest Collection Greatest.

1625
01:15:57,000 --> 01:15:58,880
Speaker 2: I've been playing up as well. I've been playing Earthly on.

1626
01:15:59,600 --> 01:16:01,439
Speaker 3: I want to play Earthy on. So we talked about

1627
01:16:01,439 --> 01:16:03,279
Grace Orges on it ten Dogs. There's a quick look

1628
01:16:03,439 --> 01:16:05,079
up on giant on dot com.

1629
01:16:05,119 --> 01:16:06,439
Speaker 4: So I just want to, you know, tell you all

1630
01:16:06,680 --> 01:16:09,119
to watch that, but tell me about Earth because this

1631
01:16:09,159 --> 01:16:11,399
is a new schmup by like the guy who did

1632
01:16:11,840 --> 01:16:12,800
the thunder Force games.

1633
01:16:12,840 --> 01:16:16,039
Speaker 1: I believe, right, Yeah, it's like basically two people. It's uh,

1634
01:16:16,359 --> 01:16:18,319
I believe they are thunder Force. There's some thunder Force

1635
01:16:18,399 --> 01:16:22,000
lineage and then there's Uso Koshiro doing the sound and

1636
01:16:22,039 --> 01:16:22,880
the sound effects.

1637
01:16:23,399 --> 01:16:25,159
Speaker 2: So it's his studio.

1638
01:16:26,079 --> 01:16:28,479
Speaker 1: Basically, he's founded this studio to make stuff like this

1639
01:16:28,880 --> 01:16:31,359
as an excuse to basically go back and make more

1640
01:16:31,439 --> 01:16:33,000
music with the Genesis sound chip.

1641
01:16:33,399 --> 01:16:35,479
Speaker 3: And it's it's definitely that game.

1642
01:16:35,560 --> 01:16:38,520
Speaker 1: I think it's like fifty megabytes because they are going

1643
01:16:38,600 --> 01:16:40,960
to put it out on a shoot cartridge for Genesis.

1644
01:16:40,960 --> 01:16:43,159
Speaker 2: I think, I think that's right.

1645
01:16:44,199 --> 01:16:46,560
Speaker 3: So I played it. I got all the way through it.

1646
01:16:46,920 --> 01:16:48,319
There are like eight stages.

1647
01:16:48,319 --> 01:16:48,800
Speaker 2: It's a shooter.

1648
01:16:48,960 --> 01:16:51,199
Speaker 1: If you kind of get through it, you or if

1649
01:16:51,199 --> 01:16:52,880
you start learning the patterns and stuff, you can get

1650
01:16:52,880 --> 01:16:55,640
through it pretty quickly. I thought it was really good.

1651
01:16:55,680 --> 01:16:58,039
It's it's a you know, it's it's simple. There's the

1652
01:16:58,039 --> 01:17:01,359
systems aren't too in depth, but there's you know, you

1653
01:17:01,720 --> 01:17:04,880
get your weapon pickups, you have three slots, and there

1654
01:17:04,920 --> 01:17:07,600
are these upgrades upgrade of items that you get in

1655
01:17:07,600 --> 01:17:09,359
as long as you're carrying them with you as you

1656
01:17:09,399 --> 01:17:12,000
finish a level. You get a chance to upgrade your ship,

1657
01:17:12,000 --> 01:17:15,319
and there's kind of two slots in the middle of

1658
01:17:15,359 --> 01:17:18,680
your of your status bar that are not being used,

1659
01:17:18,680 --> 01:17:20,279
and so you can kind of fill them in, and

1660
01:17:20,439 --> 01:17:22,640
you can fill that in with let's say you want

1661
01:17:22,640 --> 01:17:25,640
to increase the strength of your normal shop and your shields.

1662
01:17:25,640 --> 01:17:29,279
Those are attached to one item sort of upgrade, and

1663
01:17:29,720 --> 01:17:31,000
you could so you can make a new slot for that.

1664
01:17:31,039 --> 01:17:33,199
Now you can have three of those as opposed to

1665
01:17:33,239 --> 01:17:35,279
two that you start with. Or on the other side,

1666
01:17:35,319 --> 01:17:38,159
you have you have two special item slots. You can

1667
01:17:38,199 --> 01:17:40,119
add another one of those, or you can add a

1668
01:17:40,119 --> 01:17:43,079
ship so you have an extra life something like that.

1669
01:17:43,199 --> 01:17:44,760
These are the options you get as you complete a

1670
01:17:44,840 --> 01:17:47,800
level with this upgrade item, and so you're you're kind

1671
01:17:47,800 --> 01:17:49,840
of like trying to balance that stuff out and eventually

1672
01:17:50,000 --> 01:17:52,840
like you kind of put together a decent build.

1673
01:17:53,239 --> 01:17:55,960
Speaker 2: And then when you're playing the game, if you do have.

1674
01:17:55,920 --> 01:17:59,800
Speaker 1: Like a lot of slots for your standard weapon and

1675
01:17:59,840 --> 01:18:02,840
your shields, as you were picking up these energy items,

1676
01:18:03,199 --> 01:18:06,600
it replenishes like that energy first, and then it starts

1677
01:18:06,840 --> 01:18:09,680
replenishing the energy for your special items. And that does

1678
01:18:09,720 --> 01:18:11,880
not mean that like, oh, now I can use those items.

1679
01:18:11,880 --> 01:18:13,039
It just means that they are going to be more

1680
01:18:13,039 --> 01:18:17,880
effective and more powerful. So it's not like super demanding

1681
01:18:17,920 --> 01:18:20,039
in terms of trying to keep up with this resource

1682
01:18:20,079 --> 01:18:22,920
management or anything like that. But if you do care

1683
01:18:22,920 --> 01:18:25,520
about that, you can be more effective and start taking

1684
01:18:25,520 --> 01:18:26,720
out bosses pretty quickly.

1685
01:18:27,279 --> 01:18:30,000
Speaker 3: And then you know the look and the feel and

1686
01:18:30,119 --> 01:18:31,079
this kind of the style.

1687
01:18:31,399 --> 01:18:34,960
Speaker 1: The sounds just all really on point, really good stuff.

1688
01:18:35,359 --> 01:18:38,479
Digitized voices kind of giving you commands, commands at the

1689
01:18:38,520 --> 01:18:40,720
beginning of a level, that sort of stuff. And it's

1690
01:18:40,760 --> 01:18:43,159
not trying to be one of those games where it's like, hey,

1691
01:18:43,600 --> 01:18:45,720
this is kind of what your memory was like back then.

1692
01:18:46,039 --> 01:18:48,199
It's like, no, it's this is basically a Genesis game.

1693
01:18:48,199 --> 01:18:49,520
And yet it's probably the best.

1694
01:18:49,359 --> 01:18:51,760
Speaker 2: Looking Genesis game in a lot of ways.

1695
01:18:51,880 --> 01:18:56,159
Speaker 1: Some really good introductory cut scenes to levels where the

1696
01:18:56,159 --> 01:18:58,199
ship sort of flies out of the screen and then

1697
01:18:58,279 --> 01:19:01,319
goes back into the real playfield and all those effects

1698
01:19:01,359 --> 01:19:04,600
are really good. I was like very happy to play it,

1699
01:19:04,640 --> 01:19:07,359
like play through it all on one evening. Good schmop.

1700
01:19:07,800 --> 01:19:09,640
Some people are gonna like become obsessed with it and

1701
01:19:09,640 --> 01:19:10,960
try to get to the harder and get through the

1702
01:19:10,960 --> 01:19:13,439
harder and harder difficulties that ain't gonna be me with

1703
01:19:13,479 --> 01:19:16,159
this one, but I do think it can hold up

1704
01:19:16,199 --> 01:19:17,319
to that kind of gameplay.

1705
01:19:17,359 --> 01:19:18,800
Speaker 2: So yeah, pretty impressed.

1706
01:19:18,439 --> 01:19:20,680
Speaker 3: By this, and I hope I hope it does okay,

1707
01:19:21,159 --> 01:19:22,680
so that usual Casiro can just.

1708
01:19:22,680 --> 01:19:24,479
Speaker 2: Keep doing this for the rest of his life. Like

1709
01:19:24,520 --> 01:19:25,079
he's earned it.

1710
01:19:25,079 --> 01:19:28,159
Speaker 1: That Streets Range Rage soundtrack and Streets of Rage two

1711
01:19:28,159 --> 01:19:33,039
soundtrack all time greatest video games soundtrack, mount Rushmore level quality,

1712
01:19:33,359 --> 01:19:35,439
He's earned it. So I hope people are able to

1713
01:19:35,520 --> 01:19:37,399
check this out and kind of give him some cash.

1714
01:19:37,479 --> 01:19:37,680
Speaker 3: Man.

1715
01:19:37,720 --> 01:19:39,760
Speaker 4: Now I'm looking at his wiki page now and like

1716
01:19:39,800 --> 01:19:43,079
he's doing music for Shanobi Art of Vengeance. He's doing

1717
01:19:43,159 --> 01:19:44,800
a couple of yeas from me to the Holler. It's

1718
01:19:44,840 --> 01:19:47,439
so cool that he's just still making game music because

1719
01:19:47,479 --> 01:19:48,960
yet a time he made.

1720
01:19:48,880 --> 01:19:50,840
Speaker 1: A couple of tracks for Streets Streets of Rage four

1721
01:19:50,920 --> 01:19:53,720
stuff like that, and the music is awesome. Like, I

1722
01:19:53,760 --> 01:19:55,840
don't nothing's as good as Streets of the Streets of

1723
01:19:55,920 --> 01:19:58,640
Rage two, but it's it's still very good. Yeah nothingness

1724
01:19:58,760 --> 01:20:01,840
it's yeah, so of course not, but yeah, I really enjoying.

1725
01:20:01,880 --> 01:20:04,800
That's earthy On. That's earth Io in earth On. It's

1726
01:20:04,840 --> 01:20:07,199
on Steam a handful of dollars or something like that.

1727
01:20:07,199 --> 01:20:08,760
People should check it out.

1728
01:20:08,840 --> 01:20:14,399
Speaker 3: Neat, neat, okay, anything else. That's it for me.

1729
01:20:14,520 --> 01:20:17,720
Speaker 4: I want to play some Battlefield Beta here soon. I

1730
01:20:17,760 --> 01:20:19,279
got that downloaded, ready to go.

1731
01:20:19,279 --> 01:20:21,600
Speaker 1: And oh I'm gonna download ses. We're done here, okay,

1732
01:20:21,680 --> 01:20:24,000
very cool, all right, you know what, Let's read some

1733
01:20:24,000 --> 01:20:24,560
super chats.

1734
01:20:24,560 --> 01:20:28,000
Speaker 3: Then we told Christian he could talk about Segott. Oh

1735
01:20:28,039 --> 01:20:31,359
that's right, Yeah for that too, Christian tell us about Segott.

1736
01:20:31,520 --> 01:20:32,439
Speaker 2: How are you finding him?

1737
01:20:32,640 --> 01:20:32,800
Speaker 3: Oh?

1738
01:20:32,880 --> 01:20:35,640
Speaker 5: This is really fun. Then the cat conscious they're cooking

1739
01:20:35,640 --> 01:20:38,439
with the DLC characters. They haven't released one that is

1740
01:20:38,560 --> 01:20:41,119
like even bad, like some people feel cool about like

1741
01:20:41,159 --> 01:20:44,600
some characters, but they're fucking freaks. Don't listen to them.

1742
01:20:44,880 --> 01:20:48,239
Every DLC character has been the spot on and sayeah,

1743
01:20:48,279 --> 01:20:51,039
it is the same. She's He's a tall motherfucker with

1744
01:20:51,119 --> 01:20:54,720
lengthy arms, and he controlled firewalls left and right, so

1745
01:20:54,880 --> 01:20:58,159
you keep your enemies far away and whenever they champagne,

1746
01:20:58,199 --> 01:21:00,880
you do a dragon punch and they really annoyed and

1747
01:21:00,920 --> 01:21:04,159
they either rage Quid or they die. So yeah, they're

1748
01:21:04,199 --> 01:21:07,600
really new. Yeah, it is a fun character. I was

1749
01:21:07,960 --> 01:21:11,119
I was afraid because they took away his fire balls.

1750
01:21:11,119 --> 01:21:14,399
He used to have six different firebales because with the

1751
01:21:14,479 --> 01:21:17,039
kicks and the punches, you know, you do like the

1752
01:21:17,520 --> 01:21:20,079
higher faster, the lower faster or whatever, and you mix

1753
01:21:20,159 --> 01:21:22,479
them up like that and you fuck around with people

1754
01:21:22,479 --> 01:21:22,800
with that.

1755
01:21:23,000 --> 01:21:25,199
Speaker 3: But in this case two So what happened?

1756
01:21:25,560 --> 01:21:27,600
Speaker 5: Well, because fucking war controls.

1757
01:21:27,640 --> 01:21:29,520
Speaker 2: Brother, Oh no, the world controls.

1758
01:21:29,520 --> 01:21:30,279
Speaker 3: It comes to God.

1759
01:21:30,640 --> 01:21:34,199
Speaker 5: Yeah, yeah, the mother controls have some limitations where they

1760
01:21:34,239 --> 01:21:37,960
can't have, like they have a limited amount of special

1761
01:21:37,960 --> 01:21:39,960
moves that they came map to the modern control, so

1762
01:21:40,000 --> 01:21:44,000
they have to change how classic works. So now he

1763
01:21:44,079 --> 01:21:47,479
only has three, but it's plenty enough, Like it works fine,

1764
01:21:48,119 --> 01:21:50,640
it doesn't. And on top of that, they kind of

1765
01:21:50,720 --> 01:21:53,319
change that approach of us firewall. Now he can browl

1766
01:21:53,359 --> 01:21:56,279
to he sho just he just wreck your shade if

1767
01:21:56,279 --> 01:21:58,680
he like, if you miss upp and you punish something.

1768
01:21:59,000 --> 01:22:01,880
He has a bunch of a different combo route. All

1769
01:22:01,920 --> 01:22:04,319
his stuff has like extra Yogo points, so you can

1770
01:22:04,359 --> 01:22:07,279
shogle motherfuckers in there and like throw fireballs and they're

1771
01:22:07,279 --> 01:22:09,439
still in there, and then you can super after the

1772
01:22:09,439 --> 01:22:12,279
fire balls. So it's a really really fun, really birth

1773
01:22:12,319 --> 01:22:16,239
satile character. Super Super if you have if you had

1774
01:22:16,239 --> 01:22:20,960
the game, it's just bye bye bye bye Sagat and

1775
01:22:21,079 --> 01:22:23,119
you're gonna have a good, good fun times.

1776
01:22:23,239 --> 01:22:25,800
Speaker 3: And also I'm I'm down downloading that right now. I

1777
01:22:25,880 --> 01:22:26,760
want to try to check it out.

1778
01:22:26,840 --> 01:22:27,760
Speaker 2: I always like Sigott.

1779
01:22:27,800 --> 01:22:28,399
Speaker 3: I've enjoyed him.

1780
01:22:28,399 --> 01:22:30,960
Speaker 1: It's like, yeah, that's my number three character in a

1781
01:22:31,000 --> 01:22:31,520
lot of games.

1782
01:22:31,760 --> 01:22:33,760
Speaker 5: Some people started he loves kind of old, but he

1783
01:22:33,920 --> 01:22:37,039
is a no motherfucker. And this game is like a timeline.

1784
01:22:37,520 --> 01:22:39,720
Speaker 3: So here's the bag Eye Street Fighter one.

1785
01:22:40,399 --> 01:22:42,039
Speaker 2: Yes, I don't mind that he looks old.

1786
01:22:42,159 --> 01:22:45,159
Speaker 1: I do not like the costume though it looks I

1787
01:22:45,159 --> 01:22:48,239
don't like the raggedy clothes on him and on Ken.

1788
01:22:48,600 --> 01:22:54,680
Speaker 5: These aren't like, yeah, used the classic one where he

1789
01:22:54,720 --> 01:22:56,960
looks like the Classic is.

1790
01:22:56,960 --> 01:22:59,720
Speaker 2: Still exactly Yes, yeah, I'm down with that, and.

1791
01:22:59,680 --> 01:23:02,319
Speaker 5: I know but the beginnings that we already talk and

1792
01:23:02,319 --> 01:23:05,439
I feel game about it. So yeah, three fight a

1793
01:23:05,479 --> 01:23:08,119
pretty good. Oh it can on on the City of

1794
01:23:08,119 --> 01:23:11,560
the Wolves. I tried a little bit. It's canon City

1795
01:23:11,600 --> 01:23:13,399
of the Wolves, and that game is just.

1796
01:23:13,479 --> 01:23:15,880
Speaker 2: Yeah, where where do you fall in City of the Wolves,

1797
01:23:15,880 --> 01:23:17,600
And just in terms of gameplay, like just in terms

1798
01:23:17,640 --> 01:23:18,039
of the way it.

1799
01:23:18,000 --> 01:23:21,640
Speaker 5: Plays, I think I think it's awesome. I think it's

1800
01:23:21,920 --> 01:23:24,399
great love I like it. I lot some people doesn't

1801
01:23:24,399 --> 01:23:26,039
like it. It plays. I really like how it plays.

1802
01:23:26,119 --> 01:23:29,720
She's like the short up approach and like up down

1803
01:23:30,039 --> 01:23:33,399
like low things with the perfect blocks and that kind

1804
01:23:33,399 --> 01:23:35,239
of stuff. It's really fun when you get in that

1805
01:23:35,720 --> 01:23:38,439
in that flow of like, oh, I perfect plug this,

1806
01:23:38,520 --> 01:23:41,239
so I'm plus now so I can like take my

1807
01:23:41,319 --> 01:23:44,079
turn back that kind of stuff. But it's just it's

1808
01:23:44,159 --> 01:23:46,640
just weird. It's just all the the Aulio radio ship

1809
01:23:46,720 --> 01:23:48,560
around there. It's just like really sour me on the game.

1810
01:23:48,640 --> 01:23:51,640
So you know, anyone like even play it so ye

1811
01:23:51,800 --> 01:23:53,680
can send the game and it's just no fun for me.

1812
01:23:54,800 --> 01:23:55,039
Speaker 3: Yep.

1813
01:23:55,560 --> 01:23:57,560
Speaker 2: All right, Uh, let's get those super chats Mike.

1814
01:23:58,279 --> 01:24:01,800
Speaker 3: Sure, Let's see where did we leave off here?

1815
01:24:04,479 --> 01:24:07,239
Speaker 4: I think it's at this one Moto Muffy says, Hi, boys,

1816
01:24:07,600 --> 01:24:10,680
have you heard anything about a PlayStation showcase in September?

1817
01:24:11,560 --> 01:24:14,359
Speaker 1: No, I've not heard anything about a PlayStation showcase, but

1818
01:24:14,359 --> 01:24:14,920
I've been asked.

1819
01:24:15,399 --> 01:24:18,000
Speaker 2: I can do that and see what I hear.

1820
01:24:19,239 --> 01:24:22,640
Speaker 1: They are probably gonna do a PlayStation stay of play

1821
01:24:22,720 --> 01:24:24,439
before the end of the year, but I wouldn't expect

1822
01:24:24,520 --> 01:24:25,039
much more than that.

1823
01:24:26,600 --> 01:24:30,039
Speaker 4: Then from a big fresh thirty seven five episodes into

1824
01:24:30,039 --> 01:24:33,920
season two, I haven't seen enough. The Twisted Battle show

1825
01:24:34,119 --> 01:24:36,520
is better than the Last of Us last season two

1826
01:24:36,560 --> 01:24:36,840
is out.

1827
01:24:37,720 --> 01:24:41,159
Speaker 1: People love that show. I mean, I just don't know

1828
01:24:41,319 --> 01:24:43,319
when I'll ever be in the mood for that show.

1829
01:24:43,960 --> 01:24:45,960
I guess it's like one where it's like, could I

1830
01:24:45,960 --> 01:24:47,640
put it on the background while doing something all of

1831
01:24:47,640 --> 01:24:48,840
since see if it grabs me?

1832
01:24:49,079 --> 01:24:49,520
Speaker 2: Maybe?

1833
01:24:49,800 --> 01:24:52,359
Speaker 1: I just I don't know. I'm glad that it's good, though,

1834
01:24:52,399 --> 01:24:54,359
and I'm glad that people aren't enjoying it are enjoying it.

1835
01:24:55,399 --> 01:24:57,520
Speaker 4: Sign from Saskatchewan says, well, the Hogan game be on

1836
01:24:57,560 --> 01:24:59,000
Bike Club or not possible?

1837
01:24:59,439 --> 01:25:01,920
Speaker 3: No, it's not gonna be probably.

1838
01:25:01,560 --> 01:25:03,800
Speaker 1: I mean it would it just be like I mean, listen,

1839
01:25:03,840 --> 01:25:06,319
it's bad. There is no reason the connect couldn't work.

1840
01:25:06,520 --> 01:25:08,880
I just do you do that game and make someone

1841
01:25:08,920 --> 01:25:10,920
not dresses Hogan? And we're not gonna make any any

1842
01:25:10,960 --> 01:25:11,920
of us dresses Hogan.

1843
01:25:12,039 --> 01:25:14,000
Speaker 4: Is that no one wants addressed as a racist, right

1844
01:25:14,079 --> 01:25:15,960
and you know, yeah, so that that's that's where it's

1845
01:25:16,000 --> 01:25:20,279
it's troublesome if we get Jimmy Hart or something that

1846
01:25:20,359 --> 01:25:21,119
even he sucks.

1847
01:25:21,159 --> 01:25:24,600
Speaker 3: So I don't know, it's probably not gonna be possible.

1848
01:25:25,920 --> 01:25:27,920
Speaker 4: The jams four or five zero sentonses can't wait to

1849
01:25:27,920 --> 01:25:31,439
see all into Get into the Outer wild ZC. It's

1850
01:25:31,520 --> 01:25:33,600
equally phenomenal and expe of the themes of the story

1851
01:25:33,600 --> 01:25:35,960
and really interesting and important ways.

1852
01:25:36,000 --> 01:25:38,359
Speaker 1: So I was talking about like playing replaying the Outer

1853
01:25:38,439 --> 01:25:40,479
Wilds and do the like the outdoor game. And I

1854
01:25:40,520 --> 01:25:43,880
have a projector, I have one of those inflatable screens.

1855
01:25:44,239 --> 01:25:46,960
I have a fire pit, I got a nice seating outside,

1856
01:25:47,279 --> 01:25:49,640
and I've never played the DLC, and I want to

1857
01:25:49,640 --> 01:25:51,079
play it, like as it starts to get a little

1858
01:25:51,079 --> 01:25:54,560
bit chilly, so October, I might do that in October. Uh,

1859
01:25:54,600 --> 01:25:56,640
and we got some other stuff happening in October. So

1860
01:25:56,680 --> 01:25:58,560
I'll just got to make the scheduling work. But like

1861
01:25:58,920 --> 01:26:00,359
I'm gonna get it all set up and do it

1862
01:26:00,359 --> 01:26:01,199
and give it a shot.

1863
01:26:01,720 --> 01:26:04,359
Speaker 4: I'm shocked it's a game that has DLC right, Like

1864
01:26:04,399 --> 01:26:05,920
it's not the vibe I get from it.

1865
01:26:06,000 --> 01:26:07,760
Speaker 3: So people, yeah, you know it just I'm like, what

1866
01:26:07,840 --> 01:26:08,680
are you talking about?

1867
01:26:08,960 --> 01:26:11,640
Speaker 1: I know's it was just so successful and like lauded

1868
01:26:11,680 --> 01:26:13,600
and I think the team really liked making it.

1869
01:26:13,600 --> 01:26:15,800
Speaker 2: It's kind of the sense I got so yeah, very.

1870
01:26:15,600 --> 01:26:19,000
Speaker 3: Cool, and there we go. We're caught up. Thank you

1871
01:26:19,039 --> 01:26:20,039
so much, everybody.

1872
01:26:20,359 --> 01:26:25,039
Speaker 2: All right, fantastic. So that's that. There's that. Do we

1873
01:26:25,079 --> 01:26:26,279
need to do anything else? Are we good?

1874
01:26:26,520 --> 01:26:27,960
Speaker 3: They're good. We're done.

1875
01:26:28,119 --> 01:26:33,680
Speaker 5: Community Yeah sorry, community Yeah, tomorrow and the discord Marvel rivals,

1876
01:26:33,760 --> 01:26:36,199
check that and on Saturday, Battle Phil six open Meta,

1877
01:26:36,239 --> 01:26:39,079
so everybody's welcome. Just check the discord and you'll see

1878
01:26:39,119 --> 01:26:39,760
the schedule there.

1879
01:26:39,880 --> 01:26:43,720
Speaker 1: Thank you, Thank you everybody. Thank you Christian for reminding

1880
01:26:43,760 --> 01:26:46,680
everybody of that. I continue to love that the community

1881
01:26:46,760 --> 01:26:48,760
keeps running game nights and stuff like that. So any

1882
01:26:48,840 --> 01:26:50,760
anyone wants to do anything more like that, feel free

1883
01:26:50,800 --> 01:26:53,640
to hop into the discord like that happen. You'll you know,

1884
01:26:53,800 --> 01:26:55,520
we have a two dollars tire for anyone that just

1885
01:26:55,560 --> 01:26:57,199
wants to get into the discord. So if you want

1886
01:26:57,199 --> 01:26:58,920
to get in and hang out with everybody, excuse me,

1887
01:26:59,199 --> 01:26:59,560
do that.

1888
01:26:59,680 --> 01:27:03,840
Speaker 2: It's a it's a great time, all right, Mike. Where

1889
01:27:03,880 --> 01:27:05,199
can people find you on the internet?

1890
01:27:05,520 --> 01:27:06,880
Speaker 3: Pokkodo on Twitch.

1891
01:27:07,199 --> 01:27:09,520
Speaker 4: I'm gonna play something new here now. I gotta do

1892
01:27:09,560 --> 01:27:12,000
Demon Souls at some point, finish up this from soft thing.

1893
01:27:12,079 --> 01:27:15,279
I do want to play control, finish up the or

1894
01:27:15,279 --> 01:27:18,479
continue the twenty nineteen video game Apology Tour.

1895
01:27:20,319 --> 01:27:23,439
Speaker 3: So yeah, I want to play some heretic.

1896
01:27:23,920 --> 01:27:26,640
Speaker 4: Probably gonna get that on my switch to tonight, play

1897
01:27:26,680 --> 01:27:29,279
that in bed and then rules maybe see we can

1898
01:27:29,319 --> 01:27:32,119
do a quick look or something. I'm sorry, Yeah they

1899
01:27:32,119 --> 01:27:35,720
did those games. I'm I'm oh, I love me, I

1900
01:27:36,039 --> 01:27:38,880
love me my Boomer shooters. But I specifically like the

1901
01:27:38,960 --> 01:27:41,079
actual games from that era more than I like the

1902
01:27:41,119 --> 01:27:43,119
new Boomershter shooters inspired by them.

1903
01:27:43,159 --> 01:27:45,159
Speaker 1: Not that there have been some good ones, but yes,

1904
01:27:45,479 --> 01:27:47,760
this this is great stuff getting these games back, and

1905
01:27:48,279 --> 01:27:50,760
I just I'm man night Dive or my people.

1906
01:27:51,359 --> 01:27:52,960
Speaker 3: They are Yeah, they're great.

1907
01:27:53,279 --> 01:27:56,239
Speaker 4: I know they like one slip up with that Blade

1908
01:27:56,319 --> 01:27:59,159
Runner thing, but I know generally they do amazing work.

1909
01:28:00,039 --> 01:28:02,680
Speaker 1: Games are hard, for sure. The cat is trying to

1910
01:28:02,720 --> 01:28:06,640
pet you specifically, Mike. Oh okay, all right, all right,

1911
01:28:06,640 --> 01:28:10,880
now she's falling down. All right, thanks for watching, everybody. Well,

1912
01:28:10,920 --> 01:28:12,880
you know we'll be back with the regular schedule program

1913
01:28:13,119 --> 01:28:15,560
next week. I am like finding ways to make a

1914
01:28:15,600 --> 01:28:17,800
little bit more time so we could do even more stuff.

1915
01:28:18,840 --> 01:28:20,760
I think I'm gonna Christian, I wanna talk to you

1916
01:28:20,840 --> 01:28:22,239
we're gonna come up with some ideas about like some

1917
01:28:22,359 --> 01:28:24,079
up bonus stuff to be doing for game mess So

1918
01:28:24,319 --> 01:28:25,520
me and him are gonna get to work on some

1919
01:28:25,560 --> 01:28:27,000
stuff here pretty soon.

1920
01:28:27,039 --> 01:28:27,880
Speaker 2: Looking forward to that.

1921
01:28:29,199 --> 01:28:29,439
Speaker 3: Thanks.

1922
01:28:29,680 --> 01:28:30,399
Speaker 2: Thanks, just thanks.

1923
01:28:30,279 --> 01:28:33,319
Speaker 1: Everyone who's been supporting us. It's been fantastic. We want

1924
01:28:33,359 --> 01:28:36,000
to just keep doing this, so thank you everybody. All right,

1925
01:28:36,079 --> 01:28:37,640
so next time, I have a good one, Take care

1926
01:28:37,640 --> 01:28:39,600
of yourself and goodbye.

1927
01:28:40,960 --> 01:28:41,880
Speaker 3: What happened to the cat?

1928
01:28:43,000 --> 01:28:44,800
Speaker 2: She just like knocks something down and.

1929
01:28:44,800 --> 01:28:48,560
Speaker 3: Like swooped herself. She's okay, she's you know, curiosity and

1930
01:28:48,600 --> 01:28:49,239
all that stuff.

1931
01:28:49,920 --> 01:28:50,199
Speaker 7: What what?

1932
01:28:50,399 --> 01:28:52,600
Speaker 3: What's that?

1933
01:28:55,239 --> 01:28:55,439
Speaker 5: Oh?

1934
01:28:55,640 --> 01:28:58,199
Speaker 3: I can't say it. She's right here, she'll hear me,

1935
01:28:59,600 --> 01:29:01,720
but it's all Oh, it's all good. Don't worry cookie,

1936
01:29:01,800 --> 01:29:03,399
You're all right. What are you going to do now?

1937
01:29:03,479 --> 01:29:06,640
You're going to break yourself? No, that's my retro think now.

1938
01:29:11,079 --> 01:29:13,319
But man, for so long I fantasized about sucking their

1939
01:29:13,359 --> 01:29:29,680
own dick. He comes all right, I don't know, excuse me.

1940
01:29:29,640 --> 01:29:31,800
Speaker 5: Poor and in chance says that they like the concept

1941
01:29:31,840 --> 01:29:32,399
of Italy.

1942
01:29:32,760 --> 01:29:34,319
Speaker 3: I like that too, don't have.

1943
01:29:34,279 --> 01:29:35,119
Speaker 2: To go back to that episode.

1944
01:29:35,159 --> 01:29:38,359
Speaker 1: Wef it's fine. Yeah, the concept of Italy. I like

1945
01:29:38,439 --> 01:29:41,319
the concept of a producer who shuts the fuck up.

1946
01:29:41,359 --> 01:29:42,920
Speaker 2: How about that. I don't get that either.

1947
01:29:47,920 --> 01:29:49,760
Speaker 5: I cracked myself off every single time.

1948
01:29:50,279 --> 01:29:51,760
Speaker 2: All these fantasies I have.

1949
01:29:53,119 --> 01:29:56,359
Speaker 1: All Right, let's see, she got rage Bound did really

1950
01:29:56,359 --> 01:29:59,439
good eighty seven. I didn't realize it reviewed that well,

1951
01:30:00,039 --> 01:30:00,439
but I didn't.

1952
01:30:00,479 --> 01:30:00,920
Speaker 3: I forgot.

1953
01:30:01,000 --> 01:30:01,960
Speaker 2: But it is very good.

1954
01:30:02,000 --> 01:30:05,079
Speaker 3: I've been playing a ton of that. But to finish

1955
01:30:05,119 --> 01:30:06,600
it too much.

1956
01:30:06,520 --> 01:30:11,239
Speaker 5: Too much, feisty. How do you feast face Fastye?

1957
01:30:11,840 --> 01:30:12,960
Speaker 2: You gotta put the e in there.

1958
01:30:15,520 --> 01:30:20,199
Speaker 1: Yeah, like it's like feet feet feet I've written feet

1959
01:30:20,239 --> 01:30:23,439
all the time, all the time. Yeah, it's nice to

1960
01:30:23,479 --> 01:30:30,920
want thanks, that's right, popletree oh man, Okay, So Madden

1961
01:30:31,039 --> 01:30:35,600
is out next week, God, Gears of War reloaded.

1962
01:30:35,600 --> 01:30:42,319
Speaker 5: It's coming to places, this fucking Italian game. Who's coming out?

1963
01:30:43,079 --> 01:30:43,279
Speaker 3: Yeah?

1964
01:30:43,279 --> 01:30:44,960
Speaker 2: I don't think many people realized it.

1965
01:30:45,800 --> 01:30:46,680
Speaker 5: I'm not googling.

1966
01:30:46,760 --> 01:30:47,640
Speaker 3: I know what that is.

1967
01:30:48,039 --> 01:30:51,600
Speaker 5: I don't need to google it. Italy, No feisty.

1968
01:30:55,039 --> 01:30:56,800
Speaker 2: Oh yeah, Madden tomorrow for early access.

1969
01:30:56,840 --> 01:30:57,439
Speaker 3: That sounds right.

1970
01:30:58,960 --> 01:30:59,960
Speaker 2: Jesus is a busy.

1971
01:30:59,760 --> 01:31:03,159
Speaker 3: Week these videos.

1972
01:31:03,199 --> 01:31:04,840
Speaker 5: The monetars already might be.

1973
01:31:06,000 --> 01:31:10,000
Speaker 3: That's you know, and YouTube doesn't care. Uh?

1974
01:31:10,279 --> 01:31:12,560
Speaker 1: All right, I played Earth on everybody. You know what,

1975
01:31:12,600 --> 01:31:13,760
I'll talk about what we've been playing.

1976
01:31:13,800 --> 01:31:18,239
Speaker 5: Oh Earth Earthian, I play, I forgot, I play. I've

1977
01:31:18,239 --> 01:31:20,279
been playing some of that Killing Floor three.

1978
01:31:21,359 --> 01:31:22,399
Speaker 2: Oh yeah, what did you make of that?

1979
01:31:22,520 --> 01:31:23,079
Speaker 3: I just.

1980
01:31:24,680 --> 01:31:27,359
Speaker 5: It's just it's not it's not the same as o

1981
01:31:27,520 --> 01:31:29,760
GE Killing Floor. It just doesn't hit the same word.

1982
01:31:30,000 --> 01:31:32,239
And they changed the whole the whole vibes of the

1983
01:31:32,560 --> 01:31:35,680
of the game of who it was. You know, it

1984
01:31:36,000 --> 01:31:42,319
looks I hate that. It looks like like Doo twenty sixteen.

1985
01:31:42,760 --> 01:31:48,119
It's like a lot of like shiny surfaces and reflect

1986
01:31:48,399 --> 01:31:52,560
like it looks I don't know. The old Killing Floor

1987
01:31:52,720 --> 01:31:57,760
was like this, like almost half life like lavatory looking

1988
01:31:57,800 --> 01:32:01,000
game video m you know, mm hmm, and this one

1989
01:32:01,079 --> 01:32:06,720
is like so different. I was just I'm back, don't

1990
01:32:06,720 --> 01:32:07,239
buy it with it.

1991
01:32:07,279 --> 01:32:11,520
Speaker 1: I have added Madden, so I'll be playing that tomorrow

1992
01:32:11,760 --> 01:32:16,479
as well. We'll see, I'm not tew are people playing

1993
01:32:16,479 --> 01:32:17,000
it right now?

1994
01:32:17,079 --> 01:32:19,359
Speaker 3: Actually it's already playable.

1995
01:32:19,960 --> 01:32:22,119
Speaker 5: You know how to get into the Battlefield six Spade

1996
01:32:23,800 --> 01:32:27,199
because I've been watching streams that I haven't got any people.

1997
01:32:27,520 --> 01:32:28,039
Speaker 3: A lot of people.

1998
01:32:28,319 --> 01:32:30,520
Speaker 5: Yeah, people told me you should just watch the stream

1999
01:32:30,560 --> 01:32:32,279
and you will get in it. Was like, I've been

2000
01:32:32,279 --> 01:32:33,800
watching like seven different streams and.

2001
01:32:35,319 --> 01:32:38,039
Speaker 1: It'll it'll open this weekend. But yeah, we want it now, Jason,

2002
01:32:38,119 --> 01:32:39,319
we're impatient.

2003
01:32:39,520 --> 01:32:49,640
Speaker 3: Yeah right, I'm gonna bring us back right all right?

2004
01:32:50,079 --> 01:32:52,720
Speaker 5: You wanna set up that bitch a game?

2005
01:32:53,840 --> 01:32:54,079
Speaker 2: Yeah?

2006
01:32:54,079 --> 01:32:54,680
Speaker 3: Where where is it?

2007
01:32:54,760 --> 01:32:54,880
Speaker 4: What?

2008
01:32:54,760 --> 01:32:56,039
Speaker 2: What are we doing? How does it working?

2009
01:32:57,560 --> 01:32:58,520
Speaker 5: You gonna watch?

2010
01:32:58,880 --> 01:33:06,760
Speaker 3: Oh? I see it? Yes, thank you, we did one

2011
01:33:06,800 --> 01:33:07,119
of these.

2012
01:33:07,680 --> 01:33:08,600
Speaker 2: Damn, I'm excited.

2013
01:33:12,119 --> 01:33:18,800
Speaker 5: I did feel guilt after buying those kids in a way, I.

2014
01:33:18,720 --> 01:33:20,159
Speaker 2: Know, sure, I feel shame.

2015
01:33:20,680 --> 01:33:21,399
Speaker 3: No share, no, no.

2016
01:33:21,439 --> 01:33:25,319
Speaker 5: Shame guilt, you know, purchases purchase guilt. I like, I

2017
01:33:25,439 --> 01:33:28,520
just feel like a hundred bucks in empty g arena

2018
01:33:28,520 --> 01:33:31,439
and a game that I've only ever play and it

2019
01:33:31,600 --> 01:33:38,760
was like, okay, whatever, but this they're five each. They're like,

2020
01:33:38,880 --> 01:33:41,199
there are three hundred, there are three hundred and ten

2021
01:33:41,840 --> 01:33:46,560
five money, but you can only buy Like, yeah, I

2022
01:33:46,640 --> 01:33:49,319
lost the math, but it's money you gotta pay. It's

2023
01:33:49,319 --> 01:33:53,119
a thirte bucks. Yeah, it's it's it's not a good

2024
01:33:54,000 --> 01:33:55,479
it's not the system they have there.

2025
01:33:58,359 --> 01:34:00,960
Speaker 4: It's just wow that they're we're still behind on the

2026
01:34:01,000 --> 01:34:02,319
costume game for so long.

2027
01:34:02,880 --> 01:34:03,600
Speaker 5: They're still behind.

2028
01:34:03,640 --> 01:34:08,960
Speaker 4: I think they still are behind yeah, this motivator. Yes

2029
01:34:09,640 --> 01:34:12,600
still yeah, I mean, Chris, I've talked about it. It's

2030
01:34:12,640 --> 01:34:16,199
just a sixth problem though. Like five, it's so goddamn the.

2031
01:34:16,239 --> 01:34:19,760
Speaker 5: Only the only reason why, yeah, the only reason why

2032
01:34:19,840 --> 01:34:23,520
five survival was because of the of the outfits.

2033
01:34:23,640 --> 01:34:27,239
Speaker 6: Yeah, they literally paid for five's costumes. Like this is

2034
01:34:27,279 --> 01:34:30,119
a fact. They paid for five's d l C. With

2035
01:34:30,239 --> 01:34:32,800
the costume sales. It was wild.

2036
01:34:33,760 --> 01:34:35,560
Speaker 2: I think, I am good.

2037
01:34:35,680 --> 01:34:40,199
Speaker 3: Let me do this quick. Yeah.

2038
01:34:40,399 --> 01:34:45,760
Speaker 5: Sorry, it's not really cut on the bottom. I think

2039
01:34:46,119 --> 01:34:47,880
we might be missing a little bit. I don't know how.

2040
01:34:48,000 --> 01:34:51,760
I don't know what's it maybe okay, yeah, I don't

2041
01:34:51,760 --> 01:34:54,399
know how much they will stretch sometimes the show text

2042
01:34:54,479 --> 01:34:55,439
on there. I don't know how.

2043
01:34:56,079 --> 01:34:56,560
Speaker 3: Yeah I can.

2044
01:34:56,640 --> 01:34:59,560
Speaker 2: I can give it a little bit more space, just

2045
01:34:59,600 --> 01:34:59,920
a little.

2046
01:35:00,079 --> 01:35:08,199
Speaker 3: Uh, let me cut it off here and there. Okay,

2047
01:35:08,399 --> 01:35:09,039
that should be good.

2048
01:35:09,199 --> 01:35:10,600
Speaker 5: That's good. Yeah, there you go.

2049
01:35:12,319 --> 01:35:14,640
Speaker 3: Oh we just moved inside piece of ship.

2050
01:35:15,720 --> 01:35:19,920
Speaker 2: Okay, cool, I can bring it back little.

2051
01:35:30,039 --> 01:35:35,680
Speaker 3: Oh yea brother man there he is, watch me snap

2052
01:35:35,720 --> 01:35:37,560
into Yeah, it's a little bit better than mess of

2053
01:35:37,600 --> 01:35:38,000
a guess.

2054
01:35:38,199 --> 01:35:40,000
Speaker 1: Well, if I do feel better about this one than

2055
01:35:40,000 --> 01:35:43,680
that one, for sure? All right, I am I'm ready

2056
01:35:43,680 --> 01:35:44,239
to get back into it.

2057
01:35:44,279 --> 01:35:45,960
Speaker 3: If you guys are check, just.

2058
01:35:46,840 --> 01:35:51,640
Speaker 5: Let me know if you want to know us to get.

2059
01:35:50,479 --> 01:35:52,760
Speaker 1: Oh yeah, yeah, we could talk a little bit about

2060
01:35:54,159 --> 01:35:55,199
yeah damn.

2061
01:36:00,800 --> 01:36:07,880
Speaker 3: Uh okay, and there we go. All right, Cookie, come here,

2062
01:36:09,119 --> 01:36:10,319
hang on, let's just cat crime.

2063
01:36:13,479 --> 01:36:20,359
Speaker 5: You made me press the button. Don't got the pristy

2064
01:36:20,359 --> 01:36:21,039
button again.

2065
01:36:21,840 --> 01:36:25,319
Speaker 3: I just can't get that's right here? Here you go.

2066
01:36:25,479 --> 01:36:29,479
Speaker 5: Oh this is okay, Cookie, that's your baby. That's a fella.

2067
01:36:29,600 --> 01:36:30,119
Speaker 3: There you go.

2068
01:36:30,239 --> 01:36:34,560
Speaker 5: Here hees Harry Harry, Harry ears. It's a little fella.

2069
01:36:35,199 --> 01:36:37,279
Speaker 2: There you go. Everybody. Sorry of Cookie. All right, let's

2070
01:36:37,279 --> 01:36:38,000
get back into it.

2071
01:36:38,279 --> 01:36:38,720
Speaker 3: You gotta go.

2072
01:36:38,880 --> 01:36:39,920
Speaker 2: You got things to do, all right,

