Speaker 1: He Hello, friends from across the nation and around the world.
I'm Martin, and you are listening to dad's bedtime stories.
Tonight we're headed back into the wizard Craft series where
we are going to do a story or chapter based
on this suggestion. Let's check it out here.
Speaker 2: I rode in.
Speaker 3: We are here's just stuff a bedtime I'm story request
for the wizard Craft three point oh series. We really
like your podcast and we hope you'll like get Tex Fashion.
Speaker 4: You're on you find a cave with the booby straps,
but you finally get to the end and find an
armored car that has iron armor.
Speaker 2: Then and you store from the Golam King in Stronghold
Older and then find I'm the mysterious egg egg that
is pitch black and blue.
Speaker 3: It gets hit by the magic sword of the Golam
King and as you as he fights you, and then
it hatches into a baby Dinstaur that grows into a
Godzilla like a t Rex. Look up images of megals
of Godzillasaurus if you want to know what I mean.
And then it evolves into Godzilla. Fully, I hope you
love we love your podcast. I hope you do our
story bank. We love and Sebastian, We love your podcast.
Speaker 1: Well, Henry and Sebastian, that was a very enthusiastic idea,
and uh yeah, part of me thinks it would just
be funny to have an armored car. My understanding of
that suggestion, by the way, was that we go into
a booby trapped cave, find an armored car as well
as an egg, and then get in a battle with
the Golam king, who uses his sword to turn the
egg and do a Godzilla like creature. So that's that's
what I'm going.
Speaker 5: To do today.
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so yeah, it's actually a lot of effort. Luckily, it's
the kind of effort I enjoy. Last you can also
just listen to ads because that helps too, and I
appreciate it. Time to close your eyes, get as comfy
as you can in that bed and imagine yourself doing
what the kid in the story does. You wake up
to a floating set of words in front of your
eyes that read wake up. You mentally select yes, and
the world slowly forms around you. You're lying in your bed,
inside your house in the still unnamed mountain village. Almost immediately,
another screen appears, along with the all knowing voice, Congratulations.
Character progress summary available current level level two, skills unlocked,
lock picking level three, Nijitsu combat level two, current wizard
abilities novice wizard, current spells unlocked stone golum, copper, golum, iron,
golum fireball, level two, Telekinesis level two, current active settlement,
unnamed mountain village, current known enemy the goal ing Congratulations.
You have reached level three. Know this. With the construction
of a town hall, you will gather experience from the
villagers inside your town as well as your own experiences.
You have one skill point to assign. You immediately think
about your menu. It pops up in front of you
and you scroll over to the skills page. There's a
whole bunch of skills to choose from, and while they
can be unlocked for all sorts of reasons or with
skill books. As you've learned skill points allow you to
select one and well immediately benefit from it. You scroll
over to the wizard tree again. You already have Novice
or Apprentice Wizard selected, but you know that if you're
gonna make a go of this whole wizard thing, you're
gonna need more power. You place your eyes on the
next level in the tree, Adept Wizard. You select the
skills and lock them in. Congratulations, you have selected Adept Wizard.
All spells now cost half as much to cast, and
you feel your knowledge of magic grow deeper, finding new
and interesting ways to use your powers as become easier.
All right, you say, As you watch your mana, health
and stamina bars all increase, you suddenly feel a surge
of pass through your veins, as if your monot channels
have just grown a little bit larger, and somewhere deep
inside magic just feels more natural. You head out the
front door and immediately get to work making your daily
goalms one copper and one stone golum using the materials
in the central chests. JD and Guss arrive and soon
begin doing the same eright very well, Gus says, I
believe it's time to move the resources into the town
hall itself. As you know, the town hall acts as
a storage facility for all town goods. You can select
who has access and who does not. Well, I'll leave
that up to you, Gus. Obviously JD and I should
have access as well as you. But you can decide
which of the farmers need which things. And you know
that sort of thing.
Speaker 5: Understood, I will begin creating a material hierarchy to make
sure that all of our merchants have what they need
and can store what they do not.
Speaker 1: Gus snaps his finger, which gets the attention of a
couple of the copper Golums. You two carry all these
materials in store them in the town hall storage facility
understod the copper Golums say, lifting the chests up and
marching towards the town hall. Well, Gus takes care of that.
You speak to JD. Well, I want to go check
out Grayson and see if he's settled in Okay. Uh.
That sounds like an excellent idea. JD answers and the
two of you head over to the newly assigned house
that Grayson's been put in. As you approach it, you
notice that a lot of changes have been made already.
He's already hooked up all sorts of different lights and
contraptions to the front of the police There's wires running everywhere,
and Copper Golum seem to be installing some of his
larger inventions. A gigantic automated farm is being constructed on
one side of his house, and the automatic chicken machine
thing is being created on the other. Now, Hi, guys,
Grayson says, Oh, you've been busy. Yeah, I didn't really
feel like sleeping. Too much work to do. Anyways, I
should be able to use this technology to light up
the entire town soon. You have so much copper here
it's unbelievable. Oh and thanks for letting me use your
copper goal of force to help put things together. They're
super helpful. Huh. Of course, anything else we can do
to help you? Ask how well I could use some
more technology and materials. I am pretty good at deconstructing
things and figuring out how they work, after all. Not
too long ago I actually acquired this map to what
I'm told is a stash of some high tech stuff
magical and scientific experimentation. I've been meaning to check it
out all the place is booby trapped. Maybe you want
to see what's going on. He hands you a piece
of paper. You look at the map on it and
absorb it into your inventory. Congratulations, new location acquired. You
lift up your wrist and the map pops into view.
It has a new little beeping dot on it. Not
too far from the village, easily within a day's dragon
or eagle ride. Anyways, I guess we have nothing better
to do, you say, looking at JD, who just shrugs
an agreement. What do you say we go check things out.
I'm okay with it if you are awesome, Grayson says.
I don't bring anything you find back to me, and
maybe I'll be able to use it, improve it, or
re create it. Oh and you do might wanna You
know I've grained your armor before you go. That copper
stuff probably won't hold up against some of the booby traps.
Oh right, and we have a lot of iron. Now
let's head back to the town hall. You head back
to the now empty square where the chests and crafting
table used to be. You see that they've all been
moved inside the town hall, or, in the case of
the crafting table, just outside it. Hopefully it'll be linked
to all of the materials inside. You walk over to
the crafting table, pull up the crafting menu and see
that a pretty remarkable number of things are fully lit up,
meaning you have the materials to craft them. You quickly
begin crafting iron armor, jest blades, bracers, boots, helmets, and
of course a new sort for JD. You already have
an iron one. You absorb them into your inventory, pass
JD's to him, and immediately equip them. You look down
at your brand new, fancy looking at armor. It's pretty
basic in design, not even close in quality to your
old diamond plated armor, to be honest, But to get
something like that you're going to need a blacksmith. Still,
it looks impressive and feels pretty strong. You and JD
head over to the farm area where you've tied up
both your giant flying eagle and your dragon, your void dragon.
You detach the two creatures, climb at top, and give
the dragon a little bit of a kick. It immediately
runs forward, spreads its gigantic wings, and lifts you up
into the air with every flap of its wings. You
go higher and higher as JD and the giant eagle
follow closely behind you. Glance over your map by tilting
your wrist toward yourself, and you keep an eye on
the little dot you're headed towards, as well as the
little dot that represents you. Other parts of the map
light up in color as you go, Apparently it updates
as you see the new places, which is rather handy.
The more you explore, the better map you'll have. You
soon come the little blip and you and j D
dive down towards it, circling around and around in a
sort of corkscrew pattern, before landing on the ground. Between
four different mountain peaks, you find what looks like the
roof of a little hut buried deep within the ground,
surrounded by a whole bunch of boulders. You walk up
towards the building and start looking around for a possible entrance,
but you find nothing. Suddenly you feel a rumbling sound
from all around you as the boulders stand up right
in golum form stone golums, You say, realizing that you're
now surrounded by the things the goal quickly approach you,
clearly ready to fight ow Man. We already used our
golum spells today, So I guess we're not gonna have
any help that way. Ah, We're gonna have to do
this the old fashioned way, JD says, reaching for his mana,
grabbing one of the stone golums with his telekinesis and
pushing it backwards as quickly as he can, straight into
the side of one of the mountains, where it almost
immediately explodes. You shrug your shoulders and decide to join in.
As you reach in to your mana, this time it
feels easier than it ever has. You reach out, grab
one of the golums with telekinesis and whip it into
the air with well more ease than you ever have before.
You then suddenly pull the thing back down straight into
another rock golum, accelerating it to a pretty impressive speed
before it crashes into the other, causing boulders to fly
in all different directions. Wow, that was pretty powerful. Yeah,
something feels easier about this, you say. You reach it
with your powers to another golum, but instead of pulling
the whole goal em up or down or into another
you have the sudden idea to try something else, sort
of the opposite of golam construction. Golam deconstruction. You use
your mind to pull the goalam in all different directions
at the same time, legs, arms, head, and in an
instant the golum rips apart and disappears in a puff
of smoke, leaving a little bit of floating loot behind. Wow,
I've never seen that move before. No, I've never thought
of doing that before. Do you reach out to the
next golum in this time? You decide to try the
opposite for some reason, crushing the goalum together. The goalum
slowly curls up into a ball before breaking into dust
and disappearing in a puff of smoke. O. Wow, you've
really upgraded your telekinesis. Congratulations, you have reached a new
level of understanding in telekinesis. Telekinesis level three unlocked. Clearly
you or adept wizard burg is coming in handy. Maybe
you can achieve the same sort of thing with fire.
With that in mind, you gather a fireball spell in
the palm of your hand, and well, some little inkling
inside you nudge is it your mind telling you to
concentrate the fire ball more to sort of squeeze it
together and add more power using your mind, you try
exactly that. As the fireball forms, you squeeze it down
tighter using your mind, making it smaller and more dense.
Then you slowly add more power to it until it's
its normal size, but feeling far far denser than ever before.
You lock your eyes on one of the last standing golums,
fire the fireball and it hits the goalam with a
wild explosion, causing golum parts to fly in all different
directions as the golum disappears from existence, leaving behind a
little bit of golum loot, primarily some floating gold coins.
Soon all of the golums have been destroyed. You make
your way around the field and absorb most of the inventory,
which is primarily gold coins, though one of the golums
has something different, a key. You pick the key up
in your hand and head back over to the little
structure sticking up out of the ground. You search i'll
around it for a possible keyhole, and well, you finally
find one. You place the key inside, turn it to
the right. There's a click and then a rumble as
the previously buried little entrance starts lifting up out of
the ground, shaking loose rocks and dirt as it rises
higher and higher, eventually revealing what looks like a little
elevator platform. You look at JD, who once again just
shrugs his shoulders. You move over to the little circular
elevator like platform. In the center of it is a pedestal.
You place your hand on the pedestal, It glows and
the elevator rumbles to life and begins to lower you down.
You float downward through a heat, huge dark opening, lower
and lower and lower, until you find yourself in some
sort of strange, intricate cave system stone floors and hallways
that seem to be built in the middle of nothingness.
You step off onto the stone platform. The whole thing
looks like some sort of puzzle or booby trap, and
there seems to be only one clear way forward, So
you and JD begin marching ahead across the large stone platform,
floating in the middle of almost nothing, until one of
the stones beneath your feet clicks. Panels in the walls
on either side open up and shoot arrows from all
different directions. Instinctively, you reach out in all directions at
the same time and push away using your telekinesis. Arrow
after arrow after arrow shoots into a shield of well
your own pushing force. After a short time, the arrows
stop and you look around to see hundreds and hundreds
of arrows all floating in the air in a circle
around you. You release your pushing force and they clang
to the ground. Wow, good job, those arrows could have
really hurt. Uh, yeah, you respond, I think we should
collect them. Sure, you can never have too many arrows.
You and JD make your way around the circle, absorbing
the arrows into your inventory with a weird sort of
vacuuming feeling. Then you continue forward, where you, of course
find a pit full of lava with little floating platform
slowly moving left and right across the thing. Mah, looks
like we have to jump from one to the other,
JD says you. Time the platforms perfectly, run and jump.
Both of you land on the first one with ease.
It continues to move to the side as another platform
comes by. On three, you say three two one and
you jump to the next platform. Platform after platform, you
slowly make your way across the large chasm of lava.
You leap to the safe landing spot on the other
side side, where you're immediately faced by something that looks
kind of like a robot, a large circular ball with
mechanical arms and legs, only the legs don't seem to
do anything because it's sort of floating around in the
middle of nowhere. It lights up with electricity and shoots
a bold straight towards you. It hits your chest plate
and knocks you back, but luckily your armor takes most
of the damage. JD reacts by using his telekinesis to
push the thing up against a wall. Then you instinctively
gather one of your newly improved fire balls in the
palm of your hand and fire it. It hits the robot,
which explodes with hundreds of little metal pieces flying all
over the place. It leaves little floating pieces of iron behind.
You quickly gather them into your inventory and make your
way forward, where you find more robots and more lightning bolts.
On top of that, these robots seem to be holding swords.
Lightning shoots right by you. You quickly duck out of
the way and jump towards the robot, summoning your sword
into your hand just in time to clash with the thing.
Your ninja instincts kick in as the robot slashes towards you.
You block with your sword, Perry to the side, spin
around and hit the robot with all of the telekinetic
force you can, sending it flying into a wall and
immediately exploding. You instinctively duck right under another lightning bolt.
You gather a huge ball of fire and shit at
the other robot. It hits it and explodes. You watch
j D battle with the other sword on sword until
he too Perry's spins around and strikes the thing dead
in the center with his sword. It explodes into hundreds
of little metal pieces again. You quickly gather all of
the loot and make your way forward. Once again. You
find a large set of stone stairs and begin to
make your way up them. At the top is another
circular platform that looks kind of like the elevator that
brought you down here in the first place. You and
JD's step in the middle of the thing. You place
your hand on a pedestal that looks very similar. It glows,
and with a flash of light, you suddenly find yourself
somewhere else, in a little room with a couple of
beds in it. There's a small fire on the floor
surrounded by hanging pieces of meat and fruit. Congratulations, you
have found a safe zone. Safe zones are sometimes placed
inside dungeons to allow those exploring them to rest and
recharge before facing new challenges. Wow, I've heard about safe
zones before. Apparently they're designed so no one's allowed or
hurt anyone else insigne them some sort of magical wards
or something like that. Well, it is getting kind of late.
Maybe we should should take a second and rest for
the night. I think that's probably best. JD says, we
can continue our way through the dungeon after. My guess
is we get there on that other platform at the
other end of the room. You look across the room
and see another little pad, probably another teleportation pad or elevator.
All right, well, I guess we better rest up. You say,
you grab some food from around the fire and take
a bite. It's actually delicious and somehow tastes fresh, even
though you have no idea how long it's been sitting
over that fire. You have some fruit, and then you
and JD decide to take a little rest inside the
safe room. Lay down in one of the two beds,
close your eyes, and a prompt immediately appears. Sleep now.
Note you are in a safe zone. You will not
be harmed in any way. You select yes, and a
wave of fatigue passes through your bones. Your muscles begin
to sink down into the mattress, and with each breath
you sink a little more. The more you breathe, the
better you feel, and the better you feel, the deeper
you sink, until it feels as if you're floating on
a cloud, and your mind wanders off to thoughts of
new dreams, new dungeon exploration, and new things to come.
Good night everyone, Mummi more a.
Speaker 6: Never minion come in New York. More unions, no no thing.
Speaker 2: No.
Speaker 1: Mo m
Speaker 6: M one one mo