Speaker 1: Hey, everybody, welcome to Game Breaking News with me Jeff Grub,
Speaker 1: your host from giant bomb dot com. Thank you for
Speaker 1: tuning in to this episode. We're gonna be talking about
Speaker 1: all the info from Switch to his big launch game
Speaker 1: and more. It's gonna be a good one because we
Speaker 1: have Lex Luddie on the show. LEXI, how are you doing, Bob.
Speaker 2: I'm alive, which is fair. Yeah, that's I'm not doing
Speaker 2: too bad. I've been super busy. I was traveling last Friday.
Speaker 2: I was at the Irish Game Awards and a summit
Speaker 2: that was on around ash.
Speaker 3: And did let me think, what's the Guinness win again?
Speaker 4: Nailed it?
Speaker 3: Nailed it now?
Speaker 2: It was.
Speaker 4: It was really nice, it was. It was.
Speaker 2: The Irish Game Awards is more like local base than
Speaker 2: something like Bafter. Like Bafter does have just one award
Speaker 2: for Best British Game, but the Immish Awards try to
Speaker 2: do like all the games that again nominasa Irish games
Speaker 2: or games partly developed in Ireland. But it meant that
Speaker 2: you had a very funny situation where best Narrative went
Speaker 2: to an indie game made by one guy and runner
Speaker 2: up for best Narrative went to Balders Gate three. Okay,
Speaker 2: so you know, but yeah, it was a great shoe.
Speaker 4: It was.
Speaker 2: It was nice hanging out with people and seeing stuff.
Speaker 2: Talked to Zelavia Nelson that dude's super smart.
Speaker 3: He's always always a joy to talk to him, isn't it.
Speaker 2: Yeah, saw Tom Hall chain, saw him with the chainsaw
Speaker 2: from from Doom, the chain from Doom.
Speaker 4: So that was weird.
Speaker 2: And I ever switched to pre order, which I think
Speaker 2: makes me gaming loyalty, Like, yeah.
Speaker 3: All right, you know, I didn't invite y'all in here
Speaker 3: to brag.
Speaker 1: I'm jealous. It does make you better than me though,
Speaker 1: that's for sure.
Speaker 2: But that was not requestion's getting fucked over by America anyway.
Speaker 4: It's your fault.
Speaker 2: Can't buy PS five games anymore, We can't buy PS
Speaker 2: five's at all.
Speaker 3: Yep, this is all your fault.
Speaker 1: It's at a nasty business we got going on this
Speaker 1: country of ours. Yeah, does it feel like it's going
Speaker 1: to solve itself anytime soon? And uh, no one else
Speaker 1: seems to know what to do about it, so it's
Speaker 1: just gonna keep getting worse.
Speaker 3: Yeah, we had the Mario Kart direct today. We we'll
Speaker 3: talk about that.
Speaker 1: You know, ont info that that we already knew, but
Speaker 1: I'm you know, it definitely has me still very excited. Uh,
Speaker 1: but no no new info about pre ordering here in
Speaker 1: the States or in Canada. I think people are expecting
Speaker 1: to this point for that stuff to kick in next
Speaker 1: week maybe.
Speaker 3: I mean there's some rumors. Who knows how reliable that info.
Speaker 4: Shadow drop Oblivion.
Speaker 1: Yeah, there you go, Yes, when it's acquires but Microsoft
Speaker 1: and releases Oblivion.
Speaker 3: Yeah, I think people are expecting to kick in next week.
Speaker 1: Although you know that all that stuff comes from retailers,
Speaker 1: like the back end, you know, CMSs for retailers or whatever,
Speaker 1: and that stuff always feels like it could just be placeholder,
Speaker 1: like who's actually in charge of putting that info in there?
Speaker 1: So we'll see, but we're looking for any scraps of info. Meanwhile,
Speaker 1: like you were, you had a pretty easy time of
Speaker 1: preordinan right, It wasn't too painful.
Speaker 3: It was like you got it right when you tried.
Speaker 4: It was first try. I got on that early.
Speaker 2: I know that they did sell out eventually in smit's,
Speaker 2: but then they got a second batch a couple of
Speaker 2: days later, So like there seems to be switches to.
Speaker 4: Go around once the pre orders go live.
Speaker 2: It definitely wasn't a bombush like the PS five and
Speaker 2: Xbox were.
Speaker 1: Yes, And have you talked to any other friends in
Speaker 1: your region? Are they having a similar sort of situation.
Speaker 2: Lots of the folks in the UK have found it
Speaker 2: pretty easy. I know it was a bit more difficult,
Speaker 2: like you did have to be keeping an eye out
Speaker 2: for when stuff went live. Ireland was pretty easy because
Speaker 2: it was probably a less in tune like consumer base.
Speaker 2: But yeah, I think people in Britain had a bit tougher,
Speaker 2: but even then still not nearly as bad as like
Speaker 2: other consoles and stuff.
Speaker 3: It is like, I mean, in.
Speaker 1: My head, throughout all of Europe and I'm Americans, so
Speaker 1: Europe is just one big thing. Uh it is like, oh,
Speaker 1: PlayStation just dominates there and even Nintendo's a.
Speaker 3: Little bit of an afterthought. Is that Is that right still?
Speaker 3: Or was that ever right?
Speaker 2: Nintendo is like super big four kids, like grandparents will
Speaker 2: get their kids a gain for the Nintendo, you know,
Speaker 2: same as American in a lot of ways. Xbox three
Speaker 2: to sixty was fucking huge, but PS four eight hits
Speaker 2: lunch right after that, Like, I know, no one that
Speaker 2: Bosh and Xbox one in Ireland, and like, I know
Speaker 2: people that do have series, but most of those people
Speaker 2: are in the industry, right, so like that seems like
Speaker 2: a bad sample to take. I don't know very many
Speaker 2: casual people, friends or anything that have a Xbox, and
Speaker 2: they mainly have like PS five is kind of where
Speaker 2: people think of doing the gaming or Switch, but Switch
Speaker 2: is super popular everywhere in Europe.
Speaker 3: Right.
Speaker 1: The thing with that is like if you're in like
Speaker 1: Ireland or the UK and you buy an Xbox, you
Speaker 1: just automatically it comes with an Xbox podcast that you're on.
Speaker 1: Like that, I think that's how it works. So you're
Speaker 1: in the industry. As soon as you buy an Xbox,
Speaker 1: you just started a podcast. All right, Well, you know what,
Speaker 1: let's explain what we do here most weekdays. I Jeff Grubb,
Speaker 1: will help piece your gaming life back together. That includes
Speaker 1: breaking news and maybe even some of our own original reporting.
Speaker 1: For all these topics, I'll get the input of a
Speaker 1: bona fide expert who will make.
Speaker 3: Me look smart.
Speaker 1: If you are watching live on twitch welcome, you can
Speaker 1: always listen to the show. Listen to the show later
Speaker 1: on podcast feeds by searching for game breaking news or
Speaker 1: find the RSS feed on giant bomb dot com. You
Speaker 1: can also catch the show later on YouTube. Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the show with that Mario Kartworld direct and
Speaker 1: all the details out of it, including info about Grand
Speaker 1: Prix races, Knockout Tours, Battle Mode, Free Roman, more kind
Speaker 1: of collated what I could here. I think I got
Speaker 1: this from a Gamatsu, so shout outs to them.
Speaker 3: Just drop something on the floor.
Speaker 1: Mario Kartworld introduces an interconnected world with courses linked by roads,
Speaker 1: enabling exploration and navigation between races. Grand pre mode features
Speaker 1: four races per cup, with players driving between courses within
Speaker 1: a cup. Knockout Tour is a new mode with extended
Speaker 1: rallies and checkpoints eliminations.
Speaker 2: But yeah, I think this game looks super fucking bad.
Speaker 2: It is funny how little attention they have given the
Speaker 2: battle modes yet again, like that segment in the direct
Speaker 2: is like maybe like fifteen seconds out of a few
Speaker 2: fifteen minute direct. I watched it back there and they're like,
Speaker 2: oh yeah, and the bowel modes are here too, and
Speaker 2: they still kind of suck anyway, But yeah, it looks
Speaker 2: fucking awesome. The outfit stuff looks really cool. That Pauline
Speaker 2: outfit is who poor for poor respectfully? But yeah, I
Speaker 2: think this game looks awesome. Does it look eighty dollars
Speaker 2: eighty euro ninety zero depending on how you buy it awesome?
Speaker 2: I don't know, because I think everyone is buying it
Speaker 2: in the form of the bundle. So like, this game
Speaker 2: hurts way less when you think of it as fifty
Speaker 2: dollars or sixty euro and okau, but I don't know it.
Speaker 2: The idea of this being being eighty dollars is still
Speaker 2: like there's a bit of a question mark over that.
Speaker 1: Yeah, it's a it's a little stunning, a little shot,
Speaker 1: and it's you know, I know for a fact that
Speaker 1: I will get, you know, eighty dollars worth of hours.
Speaker 3: Played in this game. Like, I'll play this game a
Speaker 3: whole bunch.
Speaker 1: I like Mario Kart a lot, and especially when I
Speaker 1: start playing with the kids, We're gonna we're gonna play
Speaker 1: this a ton, it's gonna be NonStop. And yet eighty
Speaker 1: dollars just feels like such a weird hurdle. It's very
Speaker 1: much a mental block of yeah, sure, I'm gonna play
Speaker 1: this enough to justify that price, and yet it still
Speaker 1: doesn't necessarily feel justified. I think that these modes that
Speaker 1: they laid out of of you know, Grand Prix, very familiar,
Speaker 1: but driving between the courses like during the Grand Prix,
Speaker 1: I wonder if that gets old.
Speaker 3: I don't know.
Speaker 1: I think they maybe maybe they said during the direct
Speaker 1: that you can just jump to the next race. I
Speaker 1: think there was some mention of that. So I'm sure
Speaker 1: they have solutions for any of these. Before I've played
Speaker 1: the game, anxieties about oh my god, is this is
Speaker 1: gonna be not what I want it to be.
Speaker 3: Knockout Tour.
Speaker 1: That's one where it's like, I think that sounds good
Speaker 1: on paper, I bet it won't be as fun as
Speaker 1: it's sounds. And then you know everyone who's played it,
Speaker 1: and Dan was reiterating this because he has actually tried this,
Speaker 1: it's like everyone loved it.
Speaker 3: It was so much fun. I'm okay, all right, But
Speaker 3: then I guess I should get my hopes up for that.
Speaker 3: That sounds good.
Speaker 4: I think.
Speaker 2: The one problem with that one, and you will probably
Speaker 2: run into this, and anyone who has like nieces and
Speaker 2: nephews or kids will run into this is kids don't
Speaker 2: like being knocked out.
Speaker 3: They don't like getting a second place. Lexie. Yes, hate losing.
Speaker 3: They hate it so much.
Speaker 2: So I don't think they'll be super excited by the
Speaker 2: idea of like, hey, dad's still playing and you're not.
Speaker 3: I think she get good and you'll speak of that.
Speaker 1: They did have the automatical steering and stuff and the
Speaker 1: automatic acceleration.
Speaker 3: They showed that, so good news for people who have
Speaker 3: kids that use that. So I was happy to see it, and.
Speaker 4: I mean, like your kids will have no problem back Alah.
Speaker 1: On the other hand, he's helpless, just absolutely hopeless as well.
Speaker 3: Yeah, it's gonna be bad.
Speaker 2: She's too busy getting good in Rocket League. He hasn't
Speaker 2: been able to learn how to like las and a
Speaker 2: real racing game.
Speaker 3: You know, yep, that's that's right, man. You know what's
Speaker 3: a good video game? Rocket League? All right's and then
Speaker 3: and then the free roam. You know, they showed off
Speaker 3: more of that.
Speaker 1: But and they kind of one of the things you
Speaker 1: mentioned when we were talking about, like the gather ampt
Speaker 1: the costumes, there are these meal sacks. It looks like,
Speaker 1: you know, you go through fast food and sacks of
Speaker 1: burgers or whatever that are glowing and rainbow color and shiny,
Speaker 1: and you pick them up and as you do that,
Speaker 1: it unlocks a themed costume for.
Speaker 3: The character that you're playing as.
Speaker 1: And this seems to be one of the incentives to
Speaker 1: have you go out and explore this open world in
Speaker 1: the free ROM mode. And to me, it's like, yeah,
Speaker 1: that sounds pretty good. Like, obviously there's other secrets, there
Speaker 1: are other things to discover in the open world, but
Speaker 1: having this as an option to like kind of keep
Speaker 1: like just a little bit of a carrot on a stick,
Speaker 1: that is enough for me to be like, yeah, I'm
Speaker 1: gonna want to get a lot of those. And it
Speaker 1: seems like you could play as different characters to get
Speaker 1: different costumes. It's like, yeah, that sounds like a ton
Speaker 1: of content right there on its own. So I don't
Speaker 1: know everything about the free roam mode has really worked
Speaker 1: for me, and I was really happy to see this
Speaker 1: as well.
Speaker 2: Yeah, I appreciate the idea that Mario is stopping to
Speaker 2: Gesh garage sushi. That's really good, the idea that he's
Speaker 2: like risking it. But yeah, the outfits themselves look really
Speaker 2: fucking cool from what we've seen of some of them,
Speaker 2: Like some of it is like the Malibu Sac thing
Speaker 2: of just oh, they have a new hat, but also, guys,
Speaker 2: have you seen Pauline's new hat?
Speaker 1: Yes, exactly, it's a latex. It's very wow. And then
Speaker 1: like the poll will go up or it's up now,
Speaker 1: but we'll talk about it later. But there is an
Speaker 1: image of Warrio dressed up as a bee, and that's
Speaker 1: just really stupid and funny to me, and I like
Speaker 1: it a lot. I just like looking at this stuff.
Speaker 1: So and I the aesthetics of Mario Kart have been
Speaker 1: very good for forever, but really like since like seven,
Speaker 1: they've really got it right. And then going to HD
Speaker 1: with Mario Cart eight, finally it's like, oh, I don't
Speaker 1: know if Nintendo games ever need to look better than this,
Speaker 1: and you know, this is very much in line with that.
Speaker 1: They're actually not trying to look that much better than
Speaker 1: Mario Kart eight, but they have more physics stuff, more
Speaker 1: animation kind of popping in that way, and so it's like, well,
Speaker 1: they just made the art as appealing as possible, and
Speaker 1: it really does appeal to me.
Speaker 3: It always has.
Speaker 4: I think the thing that I.
Speaker 2: Said it in the Giant Bomb chat join the talk
Speaker 2: over that you did, but like watching this direct I
Speaker 2: was like, you know, I could fucking go for a
Speaker 2: Splatoon four right now, like a bigger Splatoon four. Remember
Speaker 2: when they tease Splatoon three and people are like, oh,
Speaker 2: is it open world?
Speaker 4: And then yeah, I have felt that.
Speaker 3: I saw that. I'm like, I hope it is.
Speaker 2: Yeah, that seems like it could be real this time. Yeah,
Speaker 2: I'm super I know the I think that, Like the
Speaker 2: big feeling for me around the Switch To is like
Speaker 2: most of the games I play and I enjoy playing,
Speaker 2: kind of like PS four is where things like things
Speaker 2: don't need to look better than this, Like I don't
Speaker 2: see any graphical difference as someone that goes back and
Speaker 2: plays a lot of PS three and PS two and
Speaker 2: PS one games at the moment just for research purposes,
Speaker 2: Like I don't see much difference for PS five to
Speaker 2: PS four stuff, and the idea this being on power
Speaker 2: with a PS four power wise at least, you know,
Speaker 2: that's what the Digital Foundry people are saying. Yeah, Like
Speaker 2: I look at these games, I'm like, yeah, things don't
Speaker 2: really need to look better than this, Like I'm fine
Speaker 2: with this.
Speaker 1: Yeah, And for the switch To, it's like it's kind
Speaker 1: of even a better, like the best case scenario of
Speaker 1: that where you know, Digital Founder is saying PS four
Speaker 1: games is like what the people are going to be targeting.
Speaker 1: But it has a faster CPU, more memory bandwidth, it's
Speaker 1: gonna you know, have.
Speaker 3: SSD storage, or it's working with close to SSD storage.
Speaker 2: But yeah, it's working with you know, the AI upscaling
Speaker 2: and the frame generation and stuff that wasn't.
Speaker 1: Odd exactly right, Yes, then you get all the benefits
Speaker 1: of Nvidia software teams like focused on this. You know,
Speaker 1: Nintendo's their biggest gaming client and they they're gonna make
Speaker 1: sure that tech is really good for this thing. So yeah,
Speaker 1: so it's a best case scenario, and you're right. As
Speaker 1: soon as we got the PS four and Xbox One,
Speaker 1: even though those that hardware was very lackluster, very cheap,
Speaker 1: it's it still was enough to meet the plateau. The
Speaker 1: plateau of games don't need to look better than Doom
Speaker 1: twenty sixteen. They don't need to look much better than
Speaker 1: Mario Kart eight. They can, but then that's the barriers
Speaker 1: no longer the hardware.
Speaker 3: It is the money.
Speaker 1: As we saw last of Us Part two was on
Speaker 1: a PS four and it's like, well if you have
Speaker 1: that kind of money, look what you can do. It's like, yeah, absolutely,
Speaker 1: but I'm looking around and nobody else has that money.
Speaker 1: There's one other team that has that money. It's Rockstar,
Speaker 1: and they're doing a whole other thing. So I'm not
Speaker 1: gonna this is just not the expectation I have anymore.
Speaker 1: My expectation is, let's make a game like Mario Kart
Speaker 1: that looks as good as it can other stuff, like
Speaker 1: they showed more details about some new driving techniques. There's
Speaker 1: the charge jump. This is for a leaping and as
Speaker 1: well as wall riding. So basically you kind of like
Speaker 1: you just prime up a jump by holding the button
Speaker 1: and the cart actually like hunches down. It looked really cool,
Speaker 1: and then when you let go, you you pop off
Speaker 1: with this bigger jump. This enables you to get up
Speaker 1: on like rails that are a little bit higher to
Speaker 1: grind on them, or to like thrust yourself into a
Speaker 1: wall to begin wall riding around a curve. And that looked.
Speaker 1: That looked really awesome. That looks so much fun. It's
Speaker 1: the kind of thing where it's like it doesn't sound
Speaker 1: like a lot. And obviously other cart games have had
Speaker 1: like the grinding for example, but giving you just one
Speaker 1: or two more things to do during a race to
Speaker 1: keep you engaged, it's going to go a long way,
Speaker 1: I think. So I'm every little bit of this I
Speaker 1: see as well, Like this is really working for me.
Speaker 2: It reminds me a lot of Tony Hawk adding the
Speaker 2: leversh of Like, yeah, this is like this is a
Speaker 2: simple extra mechanic, but the way that it changes the
Speaker 2: dynamic and it allows you to things together sounds really
Speaker 2: exciting to me as someone that like I put three
Speaker 2: hundred hours into Mario Kart eight, Like I've played the
Speaker 2: shit out of that game. The idea of having like
Speaker 2: a couple of more verbs at my disposal for things
Speaker 2: to do an experiment with like that just sounds like
Speaker 2: it's gonna give so much more replayability to each level
Speaker 2: as I try to like figure out what the best
Speaker 2: routes are for different different races.
Speaker 1: Sean this this Sunday, he's listening, I think he is.
Speaker 3: He'll listen later this Sunday.
Speaker 1: Let's set up a like a final goodbye Mario cart
Speaker 1: eight Deluxe tournament thing and we'll do that Sunday morning.
Speaker 4: Are you gonna do every single race course?
Speaker 3: What races. We'll make go one of a lot of races.
Speaker 1: But yeah, Sean likes to set these up, so I know,
Speaker 1: I can just throw that out there and let's get
Speaker 1: that going.
Speaker 3: That would be a lot of fun.
Speaker 2: I was saying, you should bring back the do a
Speaker 2: podcast during Mario Kart, except you do it in Mario
Speaker 2: Kart with the cameras and the microphone.
Speaker 1: Hey, speaking of the cameras, they did show off, like
Speaker 1: I think it's pretty neat. It's you know, who's actually
Speaker 1: gonna end up using this, I don't know, but I
Speaker 1: mean I probably will at least once. But it's beyond
Speaker 1: you know, the cameras, so you could share your faces
Speaker 1: online with your friends, you know, in other places or
Speaker 1: in other homes whatever. There is the ability for the
Speaker 1: camera to track up to four faces in a room,
Speaker 1: and so if you're playing four players split screen, it'll
Speaker 1: get all four players faces and put it next to
Speaker 1: the character in the game. So when you do something
Speaker 1: to them and you hit them with a red shell,
Speaker 1: you can see the reaction in the game without having
Speaker 1: to look over at them and break like you're a
Speaker 1: line of sight with like what you're actually playing. It is,
Speaker 1: I mean it's kind of absurd, but I think I
Speaker 1: love it.
Speaker 3: I think that's a really fun idea and a fun
Speaker 3: use for this.
Speaker 1: Like I'm just imagining at Mario party and how much
Speaker 1: fun it's going to be like to grab a screenshot
Speaker 1: of the grimace on someone's face when something terrible happens
Speaker 1: in that game.
Speaker 2: Yeah, I'm I'm excited for people to try to get
Speaker 2: it to recognize things that aren't faces as faces.
Speaker 3: Could you possibly mean?
Speaker 2: Yeah, things, A pile, A pile of cocaine, I think
Speaker 2: is what we're talking about.
Speaker 3: Yeah, that's usually how it goes.
Speaker 1: Let's see anything else we talked about the drive throughs
Speaker 1: I did say a meal sack and chats not stop
Speaker 1: talking about White Castle Sense Club.
Speaker 4: You said meal sack and I was like, m m, that's.
Speaker 3: Not it's It's just it's a meal in a sack.
Speaker 2: That's How have I ever told you about spice bags,
Speaker 2: a common delicacy in Galway.
Speaker 3: Sounds like my ship.
Speaker 2: Yeah, it's a bag full of fries and a bunch
Speaker 2: of Chinese spices and it's basically what all the Chinese
Speaker 2: restaurants in Ireland started to sell when they realized that
Speaker 2: Irish people loved potatoes, and they were like, they're like, fuck,
Speaker 2: we need to start selling them spice bags and just
Speaker 2: put like like, there's fucking everything in there.
Speaker 4: There's like charizo, the shredded chicken.
Speaker 3: There's just sounds so good. Oh my god, this sounds good.
Speaker 1: You'd love to so yeah, shit, okay, well I'm gonna
Speaker 1: get myself a spice bag. It's you know, it sounds like,
Speaker 1: is a walking taco?
Speaker 3: You know what that is? No, it's you get a
Speaker 3: bag of free.
Speaker 1: Do's and you just put a bunch of like meat
Speaker 1: and cheese in there and maybe some lettuce and you
Speaker 1: just eat it with a fork.
Speaker 2: It's hey, it hits Your country deserves what's happening to it?
Speaker 3: Oh, I would never argue against that and the walking tacos.
Speaker 3: That's it. We're guilty.
Speaker 1: Yeah, I get it, all right, So we Roadside Assistance
Speaker 1: is like, oh, this is the thing with the smart steering,
Speaker 1: auto accelerate and tilt controls, but all that stuff's back. Honestly,
Speaker 1: one of the most accessible games in terms of enabling
Speaker 1: young players to play. Nintendo's not great with accessibility in
Speaker 1: a lot of traditional ways for helping a wide variety
Speaker 1: of people, who have a variety of disabilities to play.
Speaker 1: But this, at the very least, the smart steering does
Speaker 1: go a long way, I think, And I'm glad it's back.
Speaker 3: I'm glad. I'm glad that still works with even it
Speaker 3: being open world. Right.
Speaker 2: Yeah, they're really good at tricking kids into thinking that
Speaker 2: they're doing something when they're not. Oh yeah, Mario, want
Speaker 2: to see one of like you control the cop yep,
Speaker 2: you know you're part of the team budd s.
Speaker 1: Yeah, go ahead, point at this screen. Whatever the kids do. Eventually,
Speaker 1: like Emmy, who's eight, Now, I'm like, here, go and
Speaker 1: turn on smart steering.
Speaker 3: She's like, no, I'm good.
Speaker 1: So she started steering for herself, like okay, and she's
Speaker 1: blame better.
Speaker 2: So she knows she'll be ready to play Model Snap
Speaker 2: while playing Mariocott any day.
Speaker 1: Now, that's right, I gotta get her ready for it. Yeah,
Speaker 1: sixteen is going to be here before I know it.
Speaker 1: All right, real quick, before we move on.
Speaker 3: When you were describing the spice bags, you said fries.
Speaker 3: Do you actually call them fries in your country?
Speaker 4: I was being nice to you.
Speaker 1: You're translating, okay, I could tell. I wanted to make
Speaker 1: sure I'm like, I'm pretty sure she's translating for me.
Speaker 3: All right, Well, let's keep going here. I'm bilingual, you
Speaker 3: speak dumbass as well. Yeah, good, okay.
Speaker 1: Nintendo Switch to VRR mentions disappear from Nintendo's website. This
Speaker 1: is from Jordan Midler at VGC. Nintendo has removed several
Speaker 1: references to vr R support from the official Nintendo Switch
Speaker 1: to website. As part of the Nintendo As far as
Speaker 1: Nintendo's Nintendo Switch to reveal, the firm announced that the
Speaker 1: new console would support four K, one hundred and twenty
Speaker 1: frames per second and VRR variable refresh rate. Now, Nintendo
Speaker 1: has seemingly removed mentions of VRR from several official websites.
Speaker 1: As noted by Digital Foundries Oliver mackenzie, mentions of VRR
Speaker 1: have been removed from some certain regional Nintendo websites. At
Speaker 1: the time of the writing, mentions of VRR have been
Speaker 1: removed from the Canadian, US and Japanese versions of the site.
Speaker 1: It's apparently still up on the European site. Maybe it'll
Speaker 1: still come down. VGC can confirm at the time of
Speaker 1: writing that the text is still president on the European
Speaker 1: version of the website, but it is possible that Nintendo
Speaker 1: is in the process of removing.
Speaker 3: Okay, well they're saying what I just said right there.
Speaker 1: VRR is, you know a cool thing. It's like, remember
Speaker 1: g sync and free sync. It's it's you know, those
Speaker 1: are variations on VRR. Basically, what it means is your
Speaker 1: TV can refresh at a rate different from sixty or
Speaker 1: thirty frames per second. It can update, It can really
Speaker 1: update a frame whenever the video game has a frame ready,
Speaker 1: so you don't get tearing and there's much less jitter.
Speaker 1: It just makes like thirty five frames per second and
Speaker 1: then suddenly it's fifty five frames per second. Makes that
Speaker 1: look much better than it normally does, because what really
Speaker 1: hurts is most people can handle a steady, firm thirty
Speaker 1: frames per second, but when it's jumping up and down
Speaker 1: between variable refresh rates, it can look really bad. But
Speaker 1: with VRR, this it can make it look actually like, oh,
Speaker 1: this sometimes looks better than some other options, or you know,
Speaker 1: like fifty five frames per second solid it's like, no,
Speaker 1: this actually looks better than that. Anyway, I am wondering
Speaker 1: what's happening here, LEXI. My guess is there is probably
Speaker 1: there's some problem with the implementation at launch, and it's
Speaker 1: something they will kind of update and bring back to
Speaker 1: the system later. There's also the possibility that the dock
Speaker 1: that they're using maybe is causing some troubles as well.
Speaker 1: I think PlayStation for Pro was supposed to get VRR.
Speaker 1: I can't remember exactly what, but I know Sony has
Speaker 1: had this where they released the system. It's gonna get
Speaker 1: VRR eventually, and that comes much later in an update.
Speaker 1: I hope it doesn't go that way with the switch
Speaker 1: to I hope it just kind of happens like a
Speaker 1: few weeks later. There's a possibility they'll just bring this
Speaker 1: much later as well.
Speaker 3: So I don't know what's happening.
Speaker 1: Is you know this kind of a display tech stuff,
Speaker 1: Does it do anything for you?
Speaker 2: Well, it's worth remembering that like Nintendo or the company
Speaker 2: who launched the switch one and we're like, sorry, we
Speaker 2: can't support Bluetooth headphones. We just don't have the technology,
Speaker 2: and then five years later we're like, actually, Bluetooth works,
Speaker 2: and it's been in there the whole time. Yeah, this
Speaker 2: isn't past them. I wouldn't put it past them, And
Speaker 2: it's weird, but you know this stuff is really nice.
Speaker 2: As someone that started using their Steam Deck a lot,
Speaker 2: these kind of techniques really help smooth out those experiences,
Speaker 2: and those are the kindly experiences that you want to
Speaker 2: be having on your switch, like handheld gaming that feels
Speaker 2: like it's big boy console gaming or PC gaming in
Speaker 2: a lot of ways. So yeah, like these techniques really help,
Speaker 2: and I do help hope that they work. But like
Speaker 2: Nintendo also the company that like have never used anti
Speaker 2: aliasing in any of their games ever, just because they
Speaker 2: seem like Marley opposed to it, So I'm kind of
Speaker 2: surprised it's in there in the first place.
Speaker 3: Yep, it's right. That's where I'm at too.
Speaker 1: It's like, oh, man, I think when they mentioned this
Speaker 1: or we saw it or something at one of the
Speaker 1: earlier Nintendo switched to talkovers that we did, it's like,
Speaker 1: VRR look at that, and it's like that one surprised me.
Speaker 1: HDR surprised me a little bit as well. I guess
Speaker 1: that one shouldn't have, but having HDR built into the
Speaker 1: the handheld screen and then obviously then that means we'll
Speaker 1: be able to support it on TV's fantastic. But VRR
Speaker 1: felt like a nice bonus and I and you're right,
Speaker 1: it is good. Like having it on the Steam Deck
Speaker 1: or the various other handheld PCs does make a big difference,
Speaker 1: especially you know, as things are underpowered.
Speaker 3: This will help a little bit.
Speaker 1: Make that feel a little bit easier to take. So
Speaker 1: I hope this returns. I'm a big fan of vrr. Yeah,
Speaker 1: if you have the ability to, like, you know, plug
Speaker 1: a PC in your TV and it gives you option
Speaker 1: to use gcinc everybody, you should use g sync.
Speaker 3: All right.
Speaker 1: Nintendo switch To backward compatibility list has been updated.
Speaker 3: I guess that that's.
Speaker 1: Part of the news here, LEXI is that so Nintendo
Speaker 1: has a big chart and a bar graph showing like, hey,
Speaker 1: we've tested these games and they're confirmed to work without
Speaker 1: issue on switch to in backward compatibility mode. Then there's
Speaker 1: a long list of games that are like the start
Speaker 1: and they should be good, but maybe maybe something's in
Speaker 1: there that doesn't work. We're not sure, we haven't tested
Speaker 1: ourselves yet. Then there's like a very tiny part of
Speaker 1: the bar a handful of games relatively speaking, because there's
Speaker 1: like five one hundred thousand games on the switch whatever
Speaker 1: it is, and a small percentage being probably still more
Speaker 1: than one hundred games that don't start up or have
Speaker 1: some other very noticeable problem. A couple of games on
Speaker 1: that list included Fitness Boxing, which is a surprisingly mega
Speaker 1: popular game on the Switch. I think that's one of
Speaker 1: those ones where Ring Fit Adventure really popped off, and
Speaker 1: so people are like, well, I'm gonna get another exercise
Speaker 1: game on my switch, and Fitness Boxing was that, and
Speaker 1: then Fortnite, which they like. I think they did mention
Speaker 1: like that could have some issues, but they weren't. Weren't sure, Well,
Speaker 1: it's going to get a native switch to version, so
Speaker 1: they've updated the list. I think that's another part of
Speaker 1: the news here is Nintendo is going to be updating
Speaker 1: what's going on. This isn't that wasn't just a static
Speaker 1: list that will just stay over on the side that
Speaker 1: will have some more information for us as they learn more,
Speaker 1: which is some So Fitness Boxing two is going to
Speaker 1: get its issues looked at and addressed in an update.
Speaker 1: So overall, the like the backward compatibility, my expectation, LEXI
Speaker 1: is that most things are gonna work without much problems,
Speaker 1: without many problems.
Speaker 3: But I won't be surprised.
Speaker 1: If we kind of hear at launch some people discovering like, hey,
Speaker 1: this is just this has broken this shadow later in
Speaker 1: this boss fight in a game it's displaying wrong. That's
Speaker 1: the kind of stuff I'm expecting, how about you.
Speaker 4: Yeah.
Speaker 2: The thing that I'm kinda surprised about is that they
Speaker 2: didn't have more of this list, like well researched, considering
Speaker 2: we know, like the switch Tres delayed a bunch, and
Speaker 2: I'm surprised that they weren't reaching out to developers and
Speaker 2: being like, hey, we have this extra time, let's make
Speaker 2: sure that is many big games that we want to
Speaker 2: promote on the e Shop day one are gonna work.
Speaker 2: Like they're gonna want to be selling stuff like Doom
Speaker 2: twenty sixteen and Doom Maternal because those ports will assumably
Speaker 2: run much better, and so they could, and so you'd
Speaker 2: think that they'd be out there talking to third party
Speaker 2: developers being like, hey does this still fucking boot up?
Speaker 2: And way earlier, and that they'd be addressing these problems
Speaker 2: way earlier. It is, we're showing that they're like updating
Speaker 2: the list and updating it with two games.
Speaker 3: Yeah.
Speaker 2: Yeah, since this thing was announced, seems pretty slow, But
Speaker 2: like I know, lots of developers that still don't have,
Speaker 2: you know, development kits, so it's like these aren't readily
Speaker 2: available for developers to tests in a lot of cases.
Speaker 1: Yeah, I am right that it does seem slow. I
Speaker 1: like Nintendo like the list when you look at the biograph,
Speaker 1: like the solid Blue that's like these games we've tested
Speaker 1: and they work and were sure. I think a lot
Speaker 1: of those are first party Nintendo games or games that
Speaker 1: like Nintendo has a close relationship with. It feels like
Speaker 1: they tested those and then they're like they looked at
Speaker 1: the list of like, now here are four thousand other games,
Speaker 1: and I think someone Nintendo's just like, well, screw that,
Speaker 1: we're not doing that. So those studios can worry about
Speaker 1: that at a certain point, and it's like I I'm
Speaker 1: with you where it's like I get Nintendo can be
Speaker 1: stingy and can be sort of weird about.
Speaker 3: These kinds of things. But my expectation was they know.
Speaker 1: How important backward compatibility is, and they've seen other companies
Speaker 1: Steam or Valve and Microsoft take this very seriously and
Speaker 1: establish a dedicated team to go in and research all
Speaker 1: this stuff. Doesn't seem like that's necessarily what Nintendo has
Speaker 1: done here, Like they don't have the check mark system
Speaker 1: from the Steam Deck, for example, so will they need that? Okay,
Speaker 1: probably not. And again I bet most things are just
Speaker 1: gonna work, and I think that's their hope as well,
Speaker 1: So we'll see. I'm glad that has backwork compatibility, but
Speaker 1: and I'm interested to see exactly how that works when
Speaker 1: we finally have the switch to in our hands.
Speaker 4: Did you put it in here?
Speaker 2: I saw the headline and I meant to click on it,
Speaker 2: but I thought I saw that someone was saying, like, oh,
Speaker 2: your save data won't transfer to the two Zelda games,
Speaker 2: and that seems fucking.
Speaker 4: Wild that they're charging.
Speaker 2: Yeah, I understand why that they are different versions of
Speaker 2: the game, but like Tony and Xbox have figured this out.
Speaker 2: You can play you can transfer your Ghost Shueshima PS
Speaker 2: four save data to your PS five version. You can
Speaker 2: do the same with all of their first part of games.
Speaker 2: Like that feels pretty fucking egregious.
Speaker 4: And yes, it's weird, very.
Speaker 2: In a very Nintendo way of like do you want
Speaker 2: to start again? It's still good they'll want to start again.
Speaker 1: Yeah, it's because like it doesn't really make sense because
Speaker 1: this is an option to get like the ten dollar upgrade, right,
Speaker 1: like you can go to the switch to version by
Speaker 1: paying ten dollars and what that just doesn't bring your saveover.
Speaker 1: That's what they're saying is, I'll let's read the Eurogamer story.
Speaker 1: Switch to A edition Zelda games won't support cloud saves
Speaker 1: to back back up your data. The switch to editions
Speaker 1: of bo Zelda games won't support cloud saves for database
Speaker 1: for data backup, and it's currently unclear why. On the
Speaker 1: storage pages for both is Zelda Breath of the Wild
Speaker 1: and Zelda Tears of the Kingdom on Switch to A
Speaker 1: disclaimer reads, please note this software does not support the
Speaker 1: Nintendo Switch Online paid Memberships save Data cloud backup feature.
Speaker 1: The same disclamer is not president for president for other
Speaker 1: Switch to edition games Super Mario, Party Jamboree, Metroid Prime four,
Speaker 1: and Kirby and the Forgotten Land. So it's unclear why
Speaker 1: this is only impacting Zelda games. That's why it was
Speaker 1: like weird to me. It's like, why is this just Zelda?
Speaker 1: What is happening here?
Speaker 2: Party Jomboie Saved data will carry over though, that's a.
Speaker 1: That's like really the salve on this wound, right, Like
Speaker 1: we'll be able to survive twenty five because we have
Speaker 1: our Mario Party Jamboree save data.
Speaker 4: Yeah, plus Jobo TV please, yeah, of course.
Speaker 3: Yeah. What is it?
Speaker 1: Super Mario Party Jamboree Nintendo Switch to Edition plus Jamboree
Speaker 1: or Chamburrie TV Live.
Speaker 3: Is that what it is?
Speaker 4: Tamburi TV?
Speaker 3: Yeah, yeah, that's it. Just keeps going that title. Let's
Speaker 3: see here. Why does this matter?
Speaker 1: As a user on reset aer noded players can import
Speaker 1: their save file from the original switch to continue using
Speaker 1: the switch to edition of the game, but then won't
Speaker 1: be able to create a new cloud save file as
Speaker 1: they continue.
Speaker 3: So can you transfer transfer it from switch one? Either way?
Speaker 3: There's some weirdness here.
Speaker 1: I don't I wish which just had to answer these
Speaker 1: questions like why Zelda.
Speaker 2: That's the thing that I've been you know, I've talked
Speaker 2: about with a few people, but like Nintendo have delivered
Speaker 2: so little information on their own products this go around.
Speaker 2: It feels like one of like people talk about how
Speaker 2: when the Xbox One was announced, there was that kind
Speaker 2: of scuffle bush among all the press who were at
Speaker 2: that event trying to figure out information because they didn't
Speaker 2: want to say certain things and different representatives were saying
Speaker 2: different things. It feels like that, but it's been going
Speaker 2: on for two weeks, like the amount of conflicting things
Speaker 2: on different Nintendo websites, the amount of like press having
Speaker 2: to track down even the price of the console itself,
Speaker 2: and the press having to be the ones to deliver
Speaker 2: that news and Nintendo not wanting to deliver it themselves,
Speaker 2: and it feels fucking weird. It feels like there's parts
Speaker 2: of this console that they know are backwards already, Like
Speaker 2: it's a more self aware Nintendo where they're like, well,
Speaker 2: people get mad at us when we tell them all
Speaker 2: the weird dumb shit that we do sometimes, so what
Speaker 2: if we just let someone else tell them the weird
Speaker 2: dumb shit that we're doing.
Speaker 3: Yeah, yeah, it's I don't like it.
Speaker 1: I mean, I'm wonder if they think it's working for them,
Speaker 1: because it feels like people are still getting mad at
Speaker 1: Nintendo and now also annoyed that they aren't being forthright
Speaker 1: and just kind of coming out with this stuff and
Speaker 1: just saying it.
Speaker 2: So yeah, I mean, look at the YouTube chat for
Speaker 2: that direct that was on today. It was still people
Speaker 2: angry at Nintendo saying lower the price, like people. Then
Speaker 2: I would die to see like the consumer sentiment Laporsche
Speaker 2: going around Nintendo at the moment of how people actually
Speaker 2: are saying that they feel about Bush.
Speaker 3: Yeah.
Speaker 1: I know some people who work that job at Nintendo,
Speaker 1: and there it is. You know, they have to go
Speaker 1: online and like read reset era and then take like
Speaker 1: what people are saying, put it in a report and
Speaker 1: hand it off to the Doug Bowsers and I bet,
Speaker 1: I bet that is a fun read right now, and
Speaker 1: how people are feeling about it. Uh okay, yeah, let's see.
Speaker 1: Our chat is all saying triple the price.
Speaker 3: So there. Yeah, let me say, Sean's got something for me?
Speaker 3: What was it here? All right? Taking a look floating?
Speaker 1: Yeah, okay, thank you Sean. It says right here in
Speaker 1: the trailer, your save data does transfer, so the save data,
Speaker 1: your save file form from the switch one version of
Speaker 1: Zelda will go to the switch to and then at
Speaker 1: that point there is some weirdness with the clouds for
Speaker 1: some reason, at least according to one disclaimer, at this moment,
Speaker 1: which feels like things could change.
Speaker 3: I don't know. For some reason, this feels like one
Speaker 3: of those moments.
Speaker 1: Where it's like maybe there's some confusion and Nintendo will
Speaker 1: clarify and be like, well, we just meant in this
Speaker 1: one specific case, or if it is as they're saying,
Speaker 1: that's weird. We need more info and exactly an explanation
Speaker 1: of why this is.
Speaker 3: Okay, We're gonna take a break.
Speaker 1: When we come back, plenty more to talk about, including
Speaker 1: more price increases.
Speaker 3: Right after this. All right, we're back. I'm Jeff Grubb.
Speaker 3: That's Lexilotti.
Speaker 1: We're here on game breaking news talking about PlayStation Plus
Speaker 1: prices in Canada are increasing again. This is from Chris
Speaker 1: Scullying at VGC PlayStation Plus prices in Canada are rising
Speaker 1: for the second time. Canadian subscribers, including reset era user
Speaker 1: Cuiado I can't read that because there's a little squiggly
Speaker 1: mark in my microsoftware document that says this is filled wrong,
Speaker 1: have been reporting that they've received emails from Sony informing
Speaker 1: them that twelve month subscriptions for the service would be
Speaker 1: rising from June twenty fourth. On that date, the price
Speaker 1: for a twelve month PS plus Essential subscription will change
Speaker 1: from ninety five dollars to one hundred and ten dollars,
Speaker 1: an increase of fifteen Canadian dollars. A twelve month PS
Speaker 1: plus Extra subscription will increase from one hundred and fifty
Speaker 1: five dollars to one hundred ninety dollars, a thirty five
Speaker 1: dollars increase. The PS plus Premium subscription for twelve months
Speaker 1: is also going up by thirty five dollars. That's from
Speaker 1: one hundred ninety to two hundred twenty five dollars. According
Speaker 1: to Sony's email, the price adjustment will enable us to
Speaker 1: continue bringing high quality games and benefits to your PlayStation
Speaker 1: Plus subscription service. This is the second time Canadian players
Speaker 1: have seen their PlayStation Plus prices rise, following a hike
Speaker 1: in twenty twenty three. Before then, Essential cost seventy dollars
Speaker 1: a year. Extra was priced at one hundred and fifteen
Speaker 1: dollars a year, and premium was one hundred and.
Speaker 3: Forty dollars a year.
Speaker 1: So that's premium has gone from one hundred and forty
Speaker 1: Canadian dollars two and twenty five Canadian dollars. I gotta,
Speaker 1: I gotta think that this is likely exchange rate issues.
Speaker 1: You know, the Canadian dollars not worth a ton. It's
Speaker 1: Canadians often get raked over the coals with price increases
Speaker 1: before anyone else. So, yeah, that stinks. People in I
Speaker 1: mean Canada already very price sensitive. This cannot help.
Speaker 2: Yeah, but you know, Sony got out there and they said,
Speaker 2: we need this money to be able to continue to
Speaker 2: bring great games to you, like Disney's up for the
Speaker 2: PS two, you know all those Intelligent Cube two. The
Speaker 2: only way you'll be able to play those games is
Speaker 2: is if you give them like two hundred and twenty
Speaker 2: five dollars.
Speaker 4: That's a shitload of money. That is so much money.
Speaker 1: And what you're getting at is the main benefit of
Speaker 1: PlayStation Plus Premium are those classic games. So like for
Speaker 1: the you know, the Extra Tier, you get a bunch
Speaker 1: of like the new releases or you know, the newer
Speaker 1: releases that are added to the PlayStation Plus Extra Library,
Speaker 1: and that's pretty robust and probably still worth it even
Speaker 1: at this price of what is it, one hundred and
Speaker 1: ninety dollars. Okay, that's pretty expensive, but I guess games
Speaker 1: are expensive in Canada to so that probably does add
Speaker 1: up to about two and a half games, maybe just
Speaker 1: two games. I don't know the price is there, but
Speaker 1: I think that sounds about right. And then but for
Speaker 1: PlayStation Plus Premium, it's like man, the classic games. Sure,
Speaker 1: I want to play those things, but that price begins
Speaker 1: to feel kind of nuts for like, Okay, it's just
Speaker 1: the PS three games and PS two games that you're
Speaker 1: adding to this list, So yeah, I guess, I.
Speaker 3: Mean they need the money, what do they need it for?
Speaker 4: Yeah.
Speaker 2: The really like weird thing about these prices going up
Speaker 2: on you saw it with the Switch as well, is
Speaker 2: like companies seem to be fucking terrified to talk about
Speaker 2: ith and that PlayStation price increase in Europe and New
Speaker 2: Zealand was announced at like midnight on a Sunday via
Speaker 2: a log post for European audiences, which would have also
Speaker 2: been like middle of the night, very early morning for
Speaker 2: New Zealand Australia, where it was also raised in price,
Speaker 2: Like they clearly don't want to deliver this news or
Speaker 2: be caught delivering this news. They just hope people won't notice.
Speaker 2: And I think you saw that with the Switch too
Speaker 2: as well. Where Like there have been video game consoles
Speaker 2: that have been too expensive in the past. The PS
Speaker 2: three was too expensive, the three DS was too expensive,
Speaker 2: but they were too expensive in the sense that they
Speaker 2: were out of line with expectations of what they should be.
Speaker 4: Yeah, people are like.
Speaker 2: This isn't worth it fundamentally, but like there's this very
Speaker 2: different feeling now of people look at the price and
Speaker 2: they're like, Okay, I understand why the price has gone up.
Speaker 2: I understand the like socio political and economic reasons why
Speaker 2: the price has gone up. I'm fucking sick and tired
Speaker 2: of ash. And it's a.
Speaker 4: Much more like vitriolic.
Speaker 2: Anger that you've seen around this, because it's not like
Speaker 2: anger at the company for charging more than they should
Speaker 2: have or getting the price wrong. It's anger at like
Speaker 2: the system that enables them to do it. And I
Speaker 2: think that and that kind of anger hasn't been subsiding no,
Speaker 2: which you know, maybe the last solutions set up. Who knows, yep,
Speaker 2: someone someone should do something.
Speaker 1: Yes, it is uh the kind of thing where there's
Speaker 1: usually two reasons why something like this happens. The one
Speaker 1: reason is, like you know, Amazon Prime. Half of American
Speaker 1: households have Amazon Prime. Everyone seems pretty reliant on it.
Speaker 1: They've pushed every other way of buying things out of
Speaker 1: people's lives, and now people need this service and so
Speaker 1: we can jeck up the price because people don't want
Speaker 1: to do it any other way that would be very disruptive,
Speaker 1: and they're willing to, you know, pay the extra money
Speaker 1: to keep this service. And then they're what I think
Speaker 1: is actually happening with PlayStation Plus is not that it
Speaker 1: is they both them and Xbox have found the audience
Speaker 1: that is willing to subscribe to a service like this.
Speaker 1: For both of them, it's going to be the people
Speaker 1: who want to play online and then the people who
Speaker 1: want to to have these other games added to their library,
Speaker 1: and they've maxed that out, and so the way to
Speaker 1: get more money from it is to charge those same
Speaker 1: people more money. And so this is like a little
Speaker 1: bit more desperate than the Hey, we have undercut all
Speaker 1: of our competition, put them out of business, and now
Speaker 1: you'd have no other choice because people do have another
Speaker 1: choice here. They could still buy video games and hunt
Speaker 1: for deals. And I think there are I think there
Speaker 1: are a lot of people are like, yeah, I'm gonna
Speaker 1: keep doing that and I'm never gonna like be relying
Speaker 1: on the subscription service if I can avoid it, and
Speaker 1: and so they're like, Okay, well, then we're going to
Speaker 1: just charge more.
Speaker 3: To the same people.
Speaker 1: Nickel and dime Nickel and dime until until people can't
Speaker 1: take it anymore, and we're we're gonna find what that
Speaker 1: point is. And so yeah, I guess, once again, not
Speaker 1: surprise they're raising prices. But boy, it just feels like
Speaker 1: how sustainable is this?
Speaker 3: Long term? Uh? You know?
Speaker 1: With all these things were supposed to be a deal
Speaker 1: and they have very quickly turned into feeling like, eh,
Speaker 1: this is not such a deal.
Speaker 3: Now that's gonna be different for everybody.
Speaker 1: I bet you could find a tier on PlayStation Plus
Speaker 1: that feels better for you and that you're happy with.
Speaker 1: I bet for most people it's not premium though probably
Speaker 1: not all right, So let's keep moving here. Madden movie
Speaker 1: circling even more big names, including John mullaney as key
Speaker 1: EA executive. This is from Eddie mccoot game spot.
Speaker 4: Please I read down this story. When I read who
Speaker 4: that eyeing John.
Speaker 2: Mulaney to play, my almost fucking exploded them.
Speaker 3: And then let's go all right.
Speaker 1: A movie about the late football legend John Madden, who
Speaker 1: is also the namesake of EA's popular video game franchise,
Speaker 1: is now in the works, with Oscar winner Nicholas Cage
Speaker 1: playing the title role. We heard that before, but I
Speaker 1: forgot and when I saw that I'm like, oh my god,
Speaker 1: that's right. I actually I cannot wait to see that.
Speaker 1: The movie may be adding to its cast, with John m'laney,
Speaker 1: Catherine Hahn, and Cienna Miller in talks for roles, according
Speaker 1: to Deadline. According to the report, mullaney will play EA
Speaker 1: founder Trip Hawkins.
Speaker 3: That is like a really fun fit.
Speaker 1: I was actually just reading a Trip Hawkins interview in
Speaker 1: you know, the Video Game History Foundation's digital archive. I'm like,
Speaker 1: I'm just gonna start Next Generation magazine from the beginning,
Speaker 1: and one of their first the first issue has a
Speaker 1: really long interview with Trip Hawkins talking about the Three
Speaker 1: d Oh and I'm just like, yeah, this is this
Speaker 1: is the stuff.
Speaker 4: So I want to see a mini series.
Speaker 2: A mini series that's John Mullaney's setting up Three Do
Speaker 2: and like that Crez.
Speaker 4: I would oh my god, I watched the shit out.
Speaker 4: I would make that fucking hire me.
Speaker 1: Video game executive Cinematic Universe, Like that's what we should
Speaker 1: be getting here. John mullaney is Trip Hawkins. He will
Speaker 1: return in the Trip Hawkins movie. Yeah, I want that.
Speaker 4: Real bad Jay Allen is the question, that's right?
Speaker 3: Movie? The fuck the lock?
Speaker 2: Uh?
Speaker 1: Trip Awkins, who was instrumental in helping launch the now
Speaker 1: juggernaut Madden series. Han will reportedly play Portray Madden's wife,
Speaker 1: Virginia Miller is uh tipped for the role of the
Speaker 1: late Raiders owner Al Davis's wife, Carol. As reported previously,
Speaker 1: Oscar winner Christian Bale will play Davis.
Speaker 3: Shit, I forgot about that. Oh my god. Christian Bale
Speaker 3: is Al Davis. Oh my god, I'm sorry.
Speaker 1: That is as someone who like likes sports but just
Speaker 1: loves like how insane NFL team owners are.
Speaker 3: Al Davis is the craziest one of them all. It's
Speaker 3: this is gonna be just give it to me, feed
Speaker 3: me more. Uh. Christian Beale is gonna look so fucked
Speaker 3: up in this movie. I'm so excited. Please let this
Speaker 3: really happen.
Speaker 2: Literally, the only problem about this movie is reading the
Speaker 2: next line of who's directing it.
Speaker 4: I'm being like, oh right, right, Uh.
Speaker 1: That is the sticking point, which is and it's one
Speaker 1: of the reasons I think this might not happen.
Speaker 3: Oscar nominated director David O.
Speaker 1: Russell is signed on to direct the movie, which is
Speaker 1: in the works for Amazon Amazon MGM Studio and will
Speaker 1: presumably come to Prime video David o' russell is a
Speaker 1: dirt bag, but also doesn't make good movies.
Speaker 3: Like his movies aren't good. They just I do not
Speaker 3: like any.
Speaker 4: Of them, and people don't like working with him.
Speaker 2: Yeah, yeah, yeah, the I'm not sure this movie does
Speaker 2: get made, and also like the I cannot think of
Speaker 2: anyone who would hate David o' russell more than John
Speaker 2: mulaney since he cleaned up his act.
Speaker 3: Yeah that's true. Yeah, I.
Speaker 1: Hope they could just get a different director in there
Speaker 1: and solve that problem. Who knows, get Danny Boyle directed
Speaker 1: this instead of what he did.
Speaker 3: He did jobs that would be nuts. I would love
Speaker 3: to see that.
Speaker 1: All right, let's keep moving here, you'd be just making
Speaker 1: another Yeah, go ahead.
Speaker 2: I was gonna say this is why I really want
Speaker 2: Charlie Booker to finish working on Black Mirror, because he
Speaker 2: fucking loves video games. He has video game magazines back
Speaker 2: in the day, and if anyone was to like scribe
Speaker 2: some video game industry movies, whether they be fiction or
Speaker 2: non fiction, I think he would be fucking great for it,
Speaker 2: and I would love to see him do some of
Speaker 2: that stuff.
Speaker 1: I think he like a BBC sort of video game
Speaker 1: industry cinematic universe, like actually could happen under him so
Speaker 1: and that would be awesome to see.
Speaker 3: Well, yeah, which is the the We Shop winn Yeah, yeah,
Speaker 3: the Run of the Band, the show. Yeah uh.
Speaker 1: You be Stopped is making another Battle Royale, this one
Speaker 1: inspired by Apex Legends, according to a report.
Speaker 3: This is from George Yang at game Spot. How is
Speaker 3: this possibly true?
Speaker 1: You'll be Stopped as reportedly making a new Battle Royale
Speaker 1: game that's inspired by Apex Legends so much that the
Speaker 1: project once used the game as a thumb now. According
Speaker 1: to Insider Gaming, Ubisoft's new Battle Royale is code named Scout, Hey, Scout,
Speaker 1: you hear that, and it has been in development for
Speaker 1: a few years already. It's characters are said to be
Speaker 1: similar to Apex legends own Pathfinder, Wraith, and Lifeline, as
Speaker 1: well as others.
Speaker 3: This is the definition like I'm losing my mind. I
Speaker 3: feel like, what are you talking about?
Speaker 4: That game exists, It's getting smaller.
Speaker 3: Yeah, people already aren't playing ex Legends in Ubi Soft.
Speaker 3: What you got the Ubi Soft juice you're gonna bring
Speaker 3: to this? Are you crazy?
Speaker 4: They've already done that.
Speaker 2: They did the fucking Bottle Oyale one at the beginning
Speaker 2: of lockdown that they shut down that everyone forgot.
Speaker 3: I thought what it was called. I can't even remember
Speaker 3: what it's called.
Speaker 2: Yeah, it was like a fucking quake shooter as well,
Speaker 2: because it was really quick and like five people were
Speaker 2: way into but no one else remembers. And they did
Speaker 2: ex Defiant, which they shut down hype Escape.
Speaker 3: Yeah, thank you.
Speaker 4: It's jobs to know what hype Escape is.
Speaker 3: Yep, it's already gone again.
Speaker 1: Ubisoft's history of that shooter, but we made it is terrible.
Speaker 1: I mean, X Defiant was a pretty decent game, but
Speaker 1: not decent enough to keep an audience around so that
Speaker 1: it's still going concern.
Speaker 3: It is not they're getting there.
Speaker 1: It's not fully closed down yet, I don't think, but
Speaker 1: they're closing it down.
Speaker 2: I can't download it anymore. If you don't own it,
Speaker 2: you can't and download it.
Speaker 3: And so X Defiant didn't work.
Speaker 1: And that's for a genre that actually there still is
Speaker 1: like more accessible even than bat Rayale in terms of
Speaker 1: like are people willing to give a new one a try?
Speaker 1: I just don't, like, we've seen them do this before
Speaker 1: and fail, why would this be any different? But you
Speaker 1: can they can't help them.
Speaker 2: You think about the times that they have had some
Speaker 2: success in doing this, it's when they actually do new
Speaker 2: and inventive things like Rainbow six Siege like that.
Speaker 4: Yes, it uses.
Speaker 2: Like counter Strike as a basis, but there's so much
Speaker 2: more going on in that game with its destructible environments
Speaker 2: and things like that that like, it does feel uniquely different.
Speaker 2: And if this game doesn't have something that actually makes
Speaker 2: it stand out, which honestly, most of these Ubisoft Live
Speaker 2: Service games don't, and that's why they disappear. Like they
Speaker 2: even did it with one of their own games. They
Speaker 2: even did it with Skull and Bones, where they were like,
Speaker 2: what if we do what if we make a game
Speaker 2: that's just black Flag? And then that got bloated and
Speaker 2: multiplayer was injected into it and it became a mess.
Speaker 2: And now how's Skull and Bones doing?
Speaker 1: Like, like scor on Bones is the pirate game we
Speaker 1: always wanted it to be this week?
Speaker 3: And I'm like, what, don't tell me Scull and Bones
Speaker 3: got good?
Speaker 1: I kind of want to Again, it's probably no one's
Speaker 1: playing it, but I'm interested.
Speaker 4: Made it like three weeks ago, didn't she she.
Speaker 1: Was supposed to, But then you'd be soft surprise, laid
Speaker 1: a bunch of people off or made some weird decision
Speaker 1: and we were like worried about dum dumping on dunking
Speaker 1: on a game that.
Speaker 3: A lot of people that we know worked on.
Speaker 1: Okay, okay, so we just played Foam Stars instead, which
Speaker 1: we had no problem making fun of. Uh, you'd be
Speaker 1: will host a the Division two showcase next week?
Speaker 3: Okay?
Speaker 1: From Ben Lyons at Game Reactor, you'd be soften. Massive
Speaker 1: recently made the decision of delay the next DLC planned
Speaker 1: for the Division two, while soon after also revealing that
Speaker 1: it will be known as Battle for Brooklyn. Yes, okay,
Speaker 1: Now the developer is ready to show off a ton
Speaker 1: of information about the next chapter of the action game.
Speaker 1: As a the Division two Showcase has been announced. This
Speaker 1: will be held on April twenty or yes, April twenty third.
Speaker 1: I don't know they're still making DLC for this.
Speaker 4: This is they hot a.
Speaker 2: They had two other Division games in development that they canceled.
Speaker 1: Right, Division the Heartland, And I think it's a Division hyperscape.
Speaker 3: I think.
Speaker 4: Good one.
Speaker 3: I think that's what it is.
Speaker 2: Yeah, and like apparently they're still working on Division three,
Speaker 2: but like, I guess this is great news for Matt Laurie.
Speaker 4: I know he.
Speaker 2: Loved Division two, but yeah, I don't know how this
Speaker 2: game is still going.
Speaker 1: Yeah people, Yeah, you're right, people do like the Division two.
Speaker 1: But it's like, oh, okay, I know Massive, Massive Entertainment
Speaker 1: has been busy.
Speaker 3: They made two huge.
Speaker 1: Games since Division two came out, in Avatar, and they
Speaker 1: made the Avatar game, right, and they know they made
Speaker 1: Star Wars Outlaws.
Speaker 3: So yeah, they've been busy.
Speaker 1: It's like, okay, so I would have thought like the
Speaker 1: Division three would be spinning out, and that doesn't. That's
Speaker 1: not the sense I get from this, But who knows. Okay,
Speaker 1: we should keep going here and out of time. Marathon
Speaker 1: PC closed Alpha has ridiculously low minimum specs required. Let's see,
Speaker 1: it's like you'll need an Intel Core I five eighty
Speaker 1: six hundred A rise in five twenty six hundred processor,
Speaker 1: eight gigabytes, RAM eight gt X ten fifty TI is
Speaker 1: like really low spec. To me, that just says where
Speaker 1: we're at. If you have an online multiplayer game on PC,
Speaker 1: it's basically got to be like the same specs as
Speaker 1: friggin' roadblocks. At a certain point, you gotta be you
Speaker 1: got to run on potatoes because you just got to
Speaker 1: make sure that everyone can get into this thing. That's
Speaker 1: a key part of this which is a big shift
Speaker 1: for this industry, but it's one that's been there for
Speaker 1: online multiplayer games for a long time now, and it's
Speaker 1: not not surprising.
Speaker 2: To see what a funny posh of keeping the heritage
Speaker 2: of the game alive when it comes to like, yeah, no,
Speaker 2: it's still going to look like a game that ran
Speaker 2: on Max in the eighties if you want.
Speaker 3: It to exactly. Yeah, and it's I think the artwork
Speaker 3: for that game look so good.
Speaker 1: It's like, I bet this is going to look real
Speaker 1: good even on low spec systems, just because it's gonna
Speaker 1: be bright and vivid and it's gonna pop in.
Speaker 3: The designs of the characters are so appealing. So yeah,
Speaker 3: interested to see.
Speaker 1: Uh Okay, I think that does it. For the headlines,
Speaker 1: we have a poll question to get into and then
Speaker 1: a new pole question for you all. Let's get to
Speaker 1: that one from yesterday. Do you have a switch to
Speaker 1: pre ordered? There's three options here. I can't pre order
Speaker 1: my country yet, Yes and no. Eleven percent of respondents
Speaker 1: have pre ordered a switch to forty one percent have
Speaker 1: not and forty eight percent said they can't pre order
Speaker 1: in their country yet. So I think that shows kind
Speaker 1: of how many people are in the United States and
Speaker 1: Canada listening to the show. Uh but so, I mean
Speaker 1: one in five of people who can preorder have that's
Speaker 1: not not too bad, it's and I think that's a
Speaker 1: sign like, oh man, there must be quite a few
Speaker 1: in the supply chain already.
Speaker 3: So they got speaks to what you said, are.
Speaker 1: Where people aren't having the biggest pain in the world
Speaker 1: trying to get a pre order. As it happens, it's
Speaker 1: if you go up and you try to get one,
Speaker 1: seems like you have a decent shot at getting one.
Speaker 3: I hope that's the case for us, although I'm not
Speaker 3: expecting it. LEXI. I think it's going to be a
Speaker 3: bloodbath here.
Speaker 4: Yeah.
Speaker 2: By the way, Nikki had a pole earlier on the
Speaker 2: show that is europ different.
Speaker 4: It was just a good pole.
Speaker 3: Yeah.
Speaker 1: Twenty eight said yes, four said no. Ifore know what
Speaker 1: they're talking about.
Speaker 3: Let's see.
Speaker 1: And then although they also asked, have you ever referred
Speaker 1: to takeout.
Speaker 3: Bag as a sack? Let me see here, eight said yes,
Speaker 3: twenty six said no, what like, come on, White Castle
Speaker 3: you gotta get the burger sack, all right.
Speaker 2: Yeah, Finally, white Castle sounds more appealing and delicious when
Speaker 2: you call it a sack.
Speaker 3: I love white Castle.
Speaker 1: I just looked it up. There's none in Cleveland. The
Speaker 1: nearest one to me is in Detroit. I have to
Speaker 1: go to a different city. They're based in Columbus. That's
Speaker 1: it's a high. Yeah, but hi was very weird.
Speaker 3: All right, new pole question. We'll get to that here
Speaker 3: in a second.
Speaker 1: Before we do that, Lex LUDDI, why don't you tell
Speaker 1: people where they can find you on the internet and
Speaker 1: all that good stuff.
Speaker 2: Yeah, Like I said, I was at the Fish Game Summit,
Speaker 2: so I'm gonna have some coverage of that going up
Speaker 2: on Shaq News over the next few days, an interview
Speaker 2: with Salivia Nelson and one or two previews, and the
Speaker 2: website that I run, Start Menu, which is for people
Speaker 2: trying to break into the video games media business, which
Speaker 2: made a lot more sense six years ago. Just turned
Speaker 2: six years old. But yeah, we celebrated with some really
Speaker 2: cool artwork from friend of Giant Bomb, Jerum, who did
Speaker 2: some killer artwork for us, and we have put it
Speaker 2: up on a merch store. We're selling mugs and T
Speaker 2: shirts and stuff, and so go check that out.
Speaker 4: It looks great.
Speaker 2: And yeah, go support start menu on Patreon because it
Speaker 2: allows me to keep on doing what I'm doing.
Speaker 3: All right, new pole question, who has more of rah Ara?
Speaker 3: Let's see there we go. I think I got at
Speaker 3: that time. Your options are.
Speaker 1: It's an image poll, and one is wa Luigi addressed
Speaker 1: as a Mariachi band member. Option two is Warrior dressed
Speaker 1: as a bumblebee, and number three is Mario in a kimono.
Speaker 1: I guess a traditional Japanese garbe what we'll call it.
Speaker 3: I'm sure it's more specific than just.
Speaker 2: Kimono absence in this list, which I don't think I
Speaker 2: need to say which one it is, but.
Speaker 3: Yeah, just saying the dolphin riding a dolphin. We all
Speaker 3: know what you're talking.
Speaker 2: A lack of women being represented on Giant bomb at
Speaker 2: show again.
Speaker 3: Yep, well listen, that's those are the rules. I can't
Speaker 3: change him. All right, that poll, we'll get the results,
Speaker 3: talk about it on the show tomorrow. Here, that's game
Speaker 3: breaking news.
Speaker 1: Speaking of game breaking news and the Power Block, we'll
Speaker 1: be back tomorrow with a new episode. And then today
Speaker 1: I think we're going into the Game Spot show. What
Speaker 1: else is happening? Take a look here, Game Spot Show, Voicemail,
Speaker 1: dump truck. There's a Galaxy Showcase talkover or something, or
Speaker 1: maybe a post show.
Speaker 3: I don't know. I think you're figuring it out. What's it?
Speaker 4: Oh, the Galaxies thing?
Speaker 2: Yes, yes, I thought you were talking about Star Wars
Speaker 2: convention or whatever. That Lucy's uh.
Speaker 1: Oh yeah, she and she, Yeah, Lucy's at that thing.
Speaker 1: She's still doing a panel or something like that. It's
Speaker 1: pretty cool. Happy for so, yes, Galaxy Showcase with GameSpot
Speaker 1: post shows what it says here on my calendar, so
Speaker 1: they'll have something to say about that Galaxy Showcase, which
Speaker 1: apparently is gonna you know, some people put together a
Speaker 1: show of like new games and from any developers and
Speaker 1: all that stuff. I always think those are pretty neat
Speaker 1: all right, and then tomorrow, you know, UPF will be happy.
Speaker 1: We're gonna play rematch for UPF tomorrow. So that's that
Speaker 1: Rocket League with people is a nuts idea, but we're
Speaker 1: going to play it on this website and we'll have
Speaker 1: some criticisms.
Speaker 3: I think why this would be a thing that just
Speaker 3: couldn't work in real life?
Speaker 1: All right, Lox Lettie, thank you so much for hanging
Speaker 1: out with me today talking about video games.
Speaker 3: I really appreciate it anytime. Thank you all for watching.
Speaker 3: You're the best audience in gaming.
Speaker 1: Until next time, have a good one, take care of
Speaker 1: yourself and goodbye.