Speaker 1: It's the Internet. You're busy, Let's do this. It's Day's Grub.
Speaker 1: Welcome everybody, I'm gonna I'm I'm Deacon Saint Sean. Now, hello,
Speaker 1: welcome to the show for confused audio listeners. I'm in
Speaker 1: I'm dressed up, like in my biker gear because because
Speaker 1: I'm now now I'm in the Day's Sean slot.
Speaker 2: I actually, so I was like looking at something else
Speaker 2: that is relevant to later in my day today when
Speaker 2: you were getting in that get up.
Speaker 3: So I had clicked away from this board because I'm
Speaker 3: on my laptop at my parents right now.
Speaker 1: And so I came.
Speaker 3: Back and I was like, oh, there's been a wardrobe change.
Speaker 1: I noticed that when I when I when I was
Speaker 1: putting on this absurdity, there's no reaction. Yeah, you no
Speaker 1: sold it. I'm like, she's gonna come back, and I'm
Speaker 1: like trying to make sureshy noise to see don't blow
Speaker 1: the surprise. Yeah, it must have been very confusing. Yeah,
Speaker 1: normal human being.
Speaker 3: Yeah.
Speaker 2: I figured that you were going for a surprise though,
Speaker 2: So I knew when I saw it to like play
Speaker 2: it cool.
Speaker 1: Yes, exactly, yes, and I figured you would. But here
Speaker 1: we are. Uh. Yeah, it's not not my shoot hair,
Speaker 1: not anymore anyhow. Yeah, absolutely not. I everybody, I'm back today.
Speaker 1: It's Sonya gonna make another play station portable in gamesales
Speaker 1: bounce back in October, but first please join me and
Speaker 1: welcome today's ghost. It's Emma Fife. Everybody, Emma, how are
Speaker 1: you doing?
Speaker 3: I'm great.
Speaker 2: I'm coming to you live from my mother's sewing Yeah.
Speaker 3: And for so, who was asking a child? Oh, cosbon
Speaker 3: so this No, my parents retired.
Speaker 2: So my cosbot asked if my mom turned my bedroom
Speaker 2: into a sewing room. No, my parents retired. They live
Speaker 2: in a house where this has always been her sewing room.
Speaker 2: And and yeah, out out to el Gato for the
Speaker 2: all the neo gears. So today I am using the
Speaker 2: El Gatto key Light Neo as well as the.
Speaker 3: Facecam Neo and the Wave Neo microphone.
Speaker 2: So thank you very much el Gato for sending me
Speaker 2: these things for review for holiday gift guides.
Speaker 1: I gotta say they're working really well, you.
Speaker 3: Know, really, yeah, they work really well. I assume you
Speaker 3: got to set too.
Speaker 1: I don't. I'm just saying, like heaven you on the show,
Speaker 1: show here talking to you, and no complaints for me
Speaker 1: as someone who's like producing the show live. Yeah, no, but.
Speaker 2: Yeah, I use recently, I was having, yeah, some issues
Speaker 2: with my CAMELNK, so I like switched to the Algatto
Speaker 2: Facecam Mark two, which, like I do recommend the Mark
Speaker 2: two over.
Speaker 3: The Neo Facecam.
Speaker 2: It's not very much more expensive, and it just has
Speaker 2: a lot more features than the than the Neo does.
Speaker 2: But the Neo's are really solid webcam, and the the
Speaker 2: key light and the microphone are fantastic, and the mini
Speaker 2: stream deck is so satisfying and it's so much like
Speaker 2: clickier than regular steam deck.
Speaker 3: It's really fun. I love it.
Speaker 1: Yep. But yeah, we're back. We're back at the swing
Speaker 1: of things. Disney was great. I don't know, I'll probably
Speaker 1: talk about it somewhere in various places, maybe some of
Speaker 1: the bombcasts, maybe someone voicemail dump Truck, but it was.
Speaker 1: It was a very good time. It was one of
Speaker 1: those things where it's like you plan it for so
Speaker 1: long and you look forward to it for such a
Speaker 1: long time, and you spend so much money on it,
Speaker 1: you're like, man, this better be worth it, and it
Speaker 1: totally was. Yeah. I was like, Okay, I feel like
Speaker 1: I got my money's worth, which.
Speaker 3: It looks like y'all had a lot of fun.
Speaker 2: Yeah, and while you were I feel like on voicemail
Speaker 2: down truck, we did have some pretty extensive theme mark
Speaker 2: discussions in your absence.
Speaker 1: Well, I'm ready to comment on everything now. We definitely
Speaker 1: did just about everything we could. I didn't I didn't
Speaker 1: see the Dapper dance. How about that. I missed them,
Speaker 1: but I don't think I went to the enchanted Teki
Speaker 1: lounge things like that. But most stuff we got a
Speaker 1: chance to check out. So yeah, it was very very
Speaker 1: very very fun. You know, shout outs to everybody that
Speaker 1: that did help me make that happen in terms of
Speaker 1: planning or you know, we're able to you know, slide
Speaker 1: me a fast pass here and there, things like that,
Speaker 1: So I really appreciate, you know, like a name, names
Speaker 1: or anything like that. But everyone knows who they are
Speaker 1: that helped make this trip even more special. So thanks,
Speaker 1: so thanks to everybody. But yeah, I'm how what happened
Speaker 1: in games last week? I was completely busy, so I
Speaker 1: was pretty tuned out. Seemed like uh yeah, yeah, it
Speaker 1: seemed like not much.
Speaker 3: Yeah, not really, nothing happened.
Speaker 2: There were no announcements, uh, regarding a particular award show.
Speaker 3: Uh yeah, it was. It was pretty much just day Sean.
Speaker 1: Yeah yeah, well it sounds like day Sean is over
Speaker 1: with the kids.
Speaker 2: Uh.
Speaker 1: I didn't. I was not able to really catch a minute.
Speaker 1: I tried to, like one morning, I was like, oh, yeah,
Speaker 1: that's happened. I should see if I can check it out.
Speaker 1: And I was like walking like into Disney or something
Speaker 1: like that, and uh, and I was like trying to
Speaker 1: hear and I couldn't really hear anything, but I was like, Okay,
Speaker 1: this looks fun. I could see Sean doing some stuff
Speaker 1: in here. But yeah, everyone seems to love it. How
Speaker 1: how chat how far did he get in it? Was
Speaker 1: he played every day for several hours? Uh yeah, okay,
Speaker 1: Sean says, He's gone. Is a very okay.
Speaker 3: Video, very okay video game.
Speaker 1: Yeah, fantastic, I will we learned something new. Uh, I
Speaker 1: assume a quarter of the quarter of the way through
Speaker 1: one fourth ish okay, well that's uh, you know, many
Speaker 1: more days Sean yet to come. I don't know did
Speaker 1: he ever commit to beating it or anything like that,
Speaker 1: or was it just uh just you know, play some
Speaker 1: of it. So I don't know. I guess. I guess
Speaker 1: we'll see, but I.
Speaker 2: Think it was a he just played, uh what he
Speaker 2: could for the good of the people, he.
Speaker 1: Said, play he said, a playthrough on Extra Life, Sean says,
Speaker 1: I did commit that. Okay, so plenty more day Sean
Speaker 1: to come, you dumb bastard. Oh man, that's very good
Speaker 1: for the kids, though, it was. It was for the kids. Yeah.
Speaker 1: All right, let's explain what we do here most weekdays. I,
Speaker 1: Jeff Greb will help piece your gaming life back together.
Speaker 1: That includes breaking news and maybe even some of our
Speaker 1: own original reporting. For all these topics, I'll get the
Speaker 1: input of a bona fide expert who will make me
Speaker 1: look smart. If you're watching live on twitch welcome. You
Speaker 1: could always listen to the show later on podcast feeds
Speaker 1: by searching for game Mes Mornings, or find the RSS
Speaker 1: on giant bomb dot com. You can also catch the
Speaker 1: show later with chapters and timestamps on YouTube. Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the morning mess with Sony reportedly developing a
Speaker 1: PS five portable system. This is from Evan Campbell at GameSpot,
Speaker 1: a successor of sorts to play to the PlayStation portable
Speaker 1: and PlayStation Vita is reportedly in development at Sony. The
Speaker 1: company is apparently working on a handheld PS five system
Speaker 1: that would seemingly compete with Nintendo's upcoming switch to and
Speaker 1: Valves steam Deck. According to bloom a report from Bloomberg,
Speaker 1: a PS five portable system is years away from hitting
Speaker 1: the market. If it does at all, there's still a
Speaker 1: possibility Sony decides to pull the plug on the handheld.
Speaker 1: The report states that the PlayStation Portal was originally planned
Speaker 1: as a similar product to the Steam Deck, before becoming
Speaker 1: dependent on streaming via a PS five console. However, a
Speaker 1: new PlayStation Portal update has introduced a cloud streaming beta
Speaker 1: for PS plus Premium members. This means a PS five
Speaker 1: isn't required to play games on the device. Sony isn't
Speaker 1: alone and wanting to expand to the handheld market. Microsoft
Speaker 1: Gaming CEO Phil Spencer has been very open about his
Speaker 1: desires for an Xbox handheld, though it too is quote
Speaker 1: a few years out if it ever releases as well.
Speaker 1: We know this right that all these companies are looking
Speaker 1: at the space, seeing the growth there, seeing the success
Speaker 1: that Nintendo has had, and I think you know the
Speaker 1: dual pronged approach of the success of Nintendo and then
Speaker 1: Valve being able to replicate that in its own way
Speaker 1: has proven to these companies that oh, this is now
Speaker 1: a space we cannot sit out in the way that
Speaker 1: Sony was is now has been sitting out for the
Speaker 1: last several years.
Speaker 2: Right absolutely, And I mean, you know, I do think
Speaker 2: that anything Sony does is going to be more similar
Speaker 2: to Valve and the Steam Deck because it is an
Speaker 2: additional piece of hardware. I think what we're underestimating here
Speaker 2: is the success of Nintendo in the respect that their
Speaker 2: console is both handheld and playable on a TV monitor
Speaker 2: what have you in one package. You're not paying for
Speaker 2: additional hardware in order to use the switch handheld. So
Speaker 2: it's one of those things where yes, I definitely do
Speaker 2: want to be able to play a lot of my
Speaker 2: PlayStation games handheld now PlayStation or I should say, very
Speaker 2: more specifically, there are companies that make very large RPGs,
Speaker 2: of which I am a fan, that are moving away
Speaker 2: from their exclusive exclusivity partnership with Sony. You know, RPGs
Speaker 2: are long games. They're like, you know, yes, you lose
Speaker 2: some of the fidelity of seeing it on a big,
Speaker 2: beautiful monitor. But at the end of the day, it's like,
Speaker 2: sometimes I want to be able to play laying down,
Speaker 2: And you know, there are a bunch of games that
Speaker 2: I make the decision to get on Switch because I
Speaker 2: know I want to play them handheld, and I know
Speaker 2: that if I want to play them on a larger screen,
Speaker 2: I can just do that. I don't have to have
Speaker 2: another piece of hardware to do that. I simply need
Speaker 2: what the Switch comes with. So I do think that
Speaker 2: Sony needs to get into the handheld market, and I
Speaker 2: feel like I am the target audience. But I think
Speaker 2: that again, like part of what has made the Switch
Speaker 2: so incredibly successful is that it was sold at a
Speaker 2: appealing price point and you were getting two for one.
Speaker 1: Yeah, I mean, I think that really just kind of
Speaker 1: brings up all of the complications here of doing a
Speaker 1: system like this where it's just not as simple as
Speaker 1: do one of those and make it a portable. Let's
Speaker 1: take the bus five and make it portable, right, It's
Speaker 1: there's so much more that goes into that of what
Speaker 1: does that look like? And there's complications that we talk
Speaker 1: about on this show all the time when we talk
Speaker 1: about like Microsoft, so they're gonna have a handheld and
Speaker 1: are they going to have is that going to be
Speaker 1: based on X eighty six or arm architecture all this stuff,
Speaker 1: and that's complicated, it's in the weeds. I think this
Speaker 1: audience can handle this stuff. I think you guys know
Speaker 1: who can can like understand what we're talking about when
Speaker 1: we when we do get into that stuff. And that's
Speaker 1: the same problem here for Sony for sure. But Sony
Speaker 1: also just has a track record of having the PlayStation
Speaker 1: and then another device and what is this new EMO? Whatever?
Speaker 1: I got it, I got a lot.
Speaker 3: To catch up on today's Shawn memorial.
Speaker 1: Fantastic, Like Sony is the track record of Okay, we
Speaker 1: have the main the main platform, the PlayStation, and then
Speaker 1: a secondary platform, be that be that the PSP, the
Speaker 1: PlayStation Vita, the PSVR or the PSVR two. And in
Speaker 1: all those cases, the PlayStation gets plenty of great support,
Speaker 1: tons of games, first party, third party, and then these
Speaker 1: secondary devices sometimes get pretty good support, but it's not
Speaker 1: it's always felt like second string teams at best, and
Speaker 1: then not occasionally, very frequently for these devices via PSVR
Speaker 1: two especially, they feel like they don't get anything from
Speaker 1: the first party teams if they get you know, if
Speaker 1: they do, it's morsels here and there, and and then
Speaker 1: you know, then they get maybe has spattered, you know,
Speaker 1: a small sprinkle of third party games. Now what we're
Speaker 1: talking about here is a portable PS five though, apparently,
Speaker 1: which would mean, hey, this just plays all PS five game.
Speaker 1: This just is a PS five with a screen on it.
Speaker 1: Is that what they're saying, because that's not going to
Speaker 1: be very easy or cost effective to be able to
Speaker 1: pull off.
Speaker 3: No, it is not. Yeah, I mean especially when you think.
Speaker 2: About the fact that, yes, they I believe they have
Speaker 2: made slimmer versions of the PS five, but the PS
Speaker 2: five visiting incredibly powerful console.
Speaker 3: And I mean this like.
Speaker 2: Again goes back to the conversations around Nintendo of Nintendo
Speaker 2: is never trying to keep up with the hardware per se.
Speaker 2: They are always trying to Nintendo and do something a
Speaker 2: little bit different Nintendo.
Speaker 3: You know they don't.
Speaker 2: Yes, I think that they will make the next switch
Speaker 2: able to do sixty fps, but that's like not, but
Speaker 2: that's just because like that's what the market is doing
Speaker 2: and if they have the capability to.
Speaker 3: Do it, they'll do it.
Speaker 2: Like that's not Nintendo's thing, whereas Sony is so much
Speaker 2: built on the fidelity of this system being able to
Speaker 2: run at incredibly fast speeds and handle very high levels
Speaker 2: of you know, graphics, input data, et cetera.
Speaker 3: How are you going to shrink that into a handheld console.
Speaker 1: Yeah, And the answer is it's like time, They'll just
Speaker 1: need a lot more time, you know, at minimum three years.
Speaker 1: And at that point it's still going to be pretty expensive.
Speaker 1: And you know, you can do this like this is
Speaker 1: possible now, Yeah, but then you would be sacrificing almost
Speaker 1: certainly battery life and costs. It would be very expensive
Speaker 1: and the battery life wouldn't be very good. If you
Speaker 1: just took the PS five as it is now and
Speaker 1: tried to, you know, shrink it down as as small
Speaker 1: as possible and put a screen on it, it probably probably
Speaker 1: be pretty bulky and would need some very effective cooling.
Speaker 1: These are things that as they get smaller and smaller processes,
Speaker 1: you know where the god the PlayStation five is already
Speaker 1: on and this is like you know, the lithograph of
Speaker 1: actually drawing the circuits on integrated circuits. It's on like
Speaker 1: a five nanometer process, which just means there's a tiny,
Speaker 1: little imagine a pen drawing these circuits on the circuit board,
Speaker 1: and that's smaller than like I think the seven or
Speaker 1: six nanimeter process they use when they started the generation,
Speaker 1: which every time they make it smaller, it produces less heat,
Speaker 1: makes it more energy efficient. That's good. They are already
Speaker 1: kind of bumping up against what is physically possible to
Speaker 1: shrink it down to, Like they don't think getting down
Speaker 1: to like one nanometer is going to be possible. Maybe
Speaker 1: it will be. There are some I think Apple's beginning
Speaker 1: to use three nanimeter again, just the smaller than number
Speaker 1: of the more efficient, less heat. These are good things.
Speaker 1: As if they can get like that down to a
Speaker 1: three nanometer two nanimeter process, they probably can have this
Speaker 1: in a situation where it produces it like runs just
Speaker 1: like a PS five with a very high UH frequency.
Speaker 1: If people remember like the PS five GPU or CPU
Speaker 1: when it like runs at like you know, two point
Speaker 1: something like gig hurts. It's it's a very high process
Speaker 1: or frequency for a processor. I mean like shocked people
Speaker 1: when it first got announced. But AMD stuff is very
Speaker 1: energy efficient, so it was okay in a big console
Speaker 1: with a massive cooling structure, uh, but you know, they
Speaker 1: have been able to shrink that already. We've seen in
Speaker 1: the revised PS five, especially in the slim in the Pro,
Speaker 1: they've been able to shrink that already. So over time
Speaker 1: they're gonna be able to do this, but it is
Speaker 1: it's gonna take time. And by that and that point,
Speaker 1: you know, at that point, it's gonna take the time
Speaker 1: to make it a consumer product, right, and by that
Speaker 1: point it feels like this market could be settled in
Speaker 1: a lot of ways. And then who we'll be asking
Speaker 1: for a portable PS five. I guess, hey, a new
Speaker 1: way to play your library of games that you already
Speaker 1: owns always going to be welcome. Yeah, yeah, but I
Speaker 1: just don't know if how it really fits in to
Speaker 1: be like an exciting new on the market.
Speaker 3: Yeah, I mean, as you say, just it sounds like it.
Speaker 3: And and look, I'm very.
Speaker 2: Much of the opinion that like we don't need a
Speaker 2: next generation of consoles.
Speaker 3: I don't know what.
Speaker 2: They're going to do, sure, because like I can't see
Speaker 2: better than four K, but the vast majority of human
Speaker 2: beings cannot The vast majority of human beings can't even
Speaker 2: see fully in four K, So like, what are we
Speaker 2: going to do next yeah. I But that being said,
Speaker 2: we know that they are going to continue to innovate
Speaker 2: and there are going to be new consoles.
Speaker 3: So again, by the.
Speaker 2: Time a PlayStation five handheld is on the market, it
Speaker 2: feels like the moment will be passed.
Speaker 1: Now, you know. That is how does it make sense
Speaker 1: for Sony in terms of growing their business, which is
Speaker 1: you know, something we talk about a lot and something
Speaker 1: Sony's talked about a lot. Hey, they were trying all
Speaker 1: these live service games because they wanted to grow the
Speaker 1: market reachboard people, and the handhelds feel like a way
Speaker 1: to grow while maintaining this console business in a way
Speaker 1: that it always has traditionally been of. You sell a
Speaker 1: piece of hardware to a consumer, they buy games for
Speaker 1: that thing, and that business just isn't growing. When it
Speaker 1: comes to selling big boxes that go under TVs, that
Speaker 1: audience is pretty you know, it's static in a lot
Speaker 1: of ways. But maybe handheld is a way to grow
Speaker 1: that and that's why Sony's interested in it. But let's
Speaker 1: look at the flip side. Would we be interested? I
Speaker 1: think I would. I want this thing. I want it
Speaker 1: to work, just just as they say it could work,
Speaker 1: which is a PS five that plays all the games
Speaker 1: of the PS five runs, and if you you know,
Speaker 1: present that in a way where it's it's it's sleek,
Speaker 1: and it does have a good battery life and a
Speaker 1: good screen, and it's reasonably rice, which I'm like, I
Speaker 1: don't know what that looks like. Five hundred six hundred dollars,
Speaker 1: I guess about as much as a new console may maybe,
Speaker 1: I mean a news you know, PSVR two, I think
Speaker 1: is probably the price level to look at. They'll probably
Speaker 1: place it around that level. I would consider this for sure,
Speaker 1: because I'm someone who likes all of the games in
Speaker 1: the PlayStation, but I'm just not sit in front of
Speaker 1: the TV by myself very frequently a frequently these days,
Speaker 1: so I would be excited about this.
Speaker 2: Yeah, I mean, look, as I say, I feel like
Speaker 2: I am the target audience for this. I'm a I
Speaker 2: am a PlayStation gal through and through have been since
Speaker 2: the OG PlayStation came out, And yeah, but I guess
Speaker 2: that for me, my question is how does this play
Speaker 2: on the market at large, or is this more for
Speaker 2: as you mentioned grub, the consumer who is already into
Speaker 2: PlayStation and just has a bunch of games on their
Speaker 2: PlayStation that they want to play handheld so much much
Speaker 2: that they're willing to shell out the money to get
Speaker 2: an additional piece of hardware.
Speaker 1: Yeah, and I you know, I think the benefit here
Speaker 1: is as long as they don't need to make bespoke
Speaker 1: software for if they could just be PlayStation games run
Speaker 1: on this thing. And I think you nailed it, Like
Speaker 1: do We're not in a place where we are pining
Speaker 1: for a new generation. I mean, there's always going to
Speaker 1: be people that do like you said, and then they
Speaker 1: are always going to keep doing that because forced obsolescence
Speaker 1: is a huge part of the business model, Like they
Speaker 1: have to have the beginning. They're addicted to it. There's
Speaker 1: no way they're going to throw that away. But they
Speaker 1: don't have to rush into it. And as they are
Speaker 1: making games like on the PS like already on the
Speaker 1: PS five, every game they're making and they're like, should
Speaker 1: we be just doing a PS four version of this
Speaker 1: as well? That's going to be doubly true for PS
Speaker 1: five to PS six because PS five is already at
Speaker 1: a point where it's capabilities surpass the budget in time
Speaker 1: most developers have to make games, and so as they
Speaker 1: go to PS six and if they have a PS
Speaker 1: five handheld over here. Every game they make for the
Speaker 1: PSI probably they could just have a PS five version
Speaker 1: ready to go, and then they have both audiences that
Speaker 1: can play that game and it works on this new handheld.
Speaker 1: That part makes a lot of sense to me, right,
Speaker 1: you know? Yeah?
Speaker 2: I was like, maybe I'm gonna backpedal a little bit here,
Speaker 2: which is is it going to be an exciting addition
Speaker 2: to the market where a new console is coming out?
Speaker 3: I don't know.
Speaker 2: Am I more likely as somebody that's like, I don't
Speaker 2: think we need another generation of consoles for until we
Speaker 2: like get full Holiday Star Trek. I think I actually
Speaker 2: might be more inclined to purchase a handheld PS five
Speaker 2: than a PS six.
Speaker 1: Yeah, I don't know. Yeah, No, for real, I get
Speaker 1: that dark Kileron wants me to mention that the portal exists,
Speaker 1: So yeah, I mean, I think that almost goes to
Speaker 1: that same But I also know that's saying like, yeah,
Speaker 1: the PlayStation portal exists. This is a thing that enabled
Speaker 1: you know, as the story said, it's there. It lets
Speaker 1: you play games from your PS five, you stream games
Speaker 1: from the PS five that you own. Although now for
Speaker 1: pre subscribers to PlayStation Plus. Apparently they're testing I don't
Speaker 1: remember this, so this is something that must have happened
Speaker 1: recently and I just wasn't looking, But apparently they're testing
Speaker 1: this where you could stream games from the cloud directly
Speaker 1: to the portal if you're a PlayStation Plus Premium subscriber,
Speaker 1: so you wouldn't need a PS five, although I can't
Speaker 1: imagine who's really subscribing to PlayStation Plus Premium, who doesn't
Speaker 1: own a.
Speaker 3: PA, doesn't own AS five.
Speaker 1: Yeah, but you know, maybe they're out there and in
Speaker 1: a portal, so effectively they have one of these things already,
Speaker 1: just not running the games natively. And I think PlayStation's
Speaker 1: cloud stuff is pretty decent, and even streaming from the
Speaker 1: PS five has been a pretty okay experience. Here or there.
Speaker 1: It's spotty, but there's times where it works really well.
Speaker 1: So they have this thing where it's like people want
Speaker 1: this experience. Yeah, the PlayStation portal has sold very well,
Speaker 1: and so if they could do it where the games
Speaker 1: run natively, and then that would also have all the
Speaker 1: same probably features as the portal. Yeah, I mean, I
Speaker 1: think I think the proof is already there that this
Speaker 1: is something that the market wants, and we know that
Speaker 1: you're right going back to it. Just Nintendo's built their
Speaker 1: whole business around having this thing that is both and
Speaker 1: that seems to have worked really well. Valve is like, hey,
Speaker 1: the one piece of hardware that we have that plays
Speaker 1: games other than a VR headset is this is this
Speaker 1: device where you just buy it from us and it's handheld,
Speaker 1: and we're going to do all this work to make
Speaker 1: sure the game's run and we're going to tell you
Speaker 1: if they don't. And here it is. It's PC. It's
Speaker 1: a little bit messy, but it works really well. We're
Speaker 1: gonna make it feel like a console experience, and that
Speaker 1: feels like a really distinct option from a lot of
Speaker 1: the other options in PC gaming. So it has made sense.
Speaker 1: And I just think when it comes to PS five,
Speaker 1: it's like they're gonna have to figure out what it
Speaker 1: looks like and set themselves up for the future. But
Speaker 1: still I want it. I think most people will want
Speaker 1: something like this, and I think Sony for them it
Speaker 1: makes sense. It's just at the same time, it's just
Speaker 1: not the big answer to the big problems that hover
Speaker 1: over Sony and Microsoft and a lot of these game
Speaker 1: making companies, which is what does future growth really look like.
Speaker 1: This is still making a device for people like us
Speaker 1: and people that listen to the show and so hey,
Speaker 1: but I'm not complaining. I do want it.
Speaker 2: Look, I'm going to buy it, yep, absolutely if it happens,
Speaker 2: I own it already.
Speaker 1: I want all these companies to have their own handhelds
Speaker 1: at the very least. You know, we get to a
Speaker 1: point where every time they come up with a new
Speaker 1: feature that finds us way back into the Roger Allies
Speaker 1: and the Steam decks and all these PC ones and
Speaker 1: it proves everything. So yeah, I hope that competition is
Speaker 1: really heated in that space for quite some time. And
Speaker 1: you know that's Sony and microsoftware Al's companies that could
Speaker 1: subsidize the pricing for these things so keeps the overall
Speaker 1: price down, whereas these third party companies, the oecs whatever,
Speaker 1: they would have to continue to sell it at a
Speaker 1: higher price because they are only making money from the hardware. Okay,
Speaker 1: let's get over to the Sircana report for October twenty
Speaker 1: twenty four. Matt Piscatello did this last week at the
Speaker 1: very end of last week, so let's catch up on it.
Speaker 1: October twenty twenty four. US video game market highlights from Sircana.
Speaker 1: Projected October twenty twenty four, total US spending on video
Speaker 1: game hardware, content and accessories grew ten percent when compared
Speaker 1: to a year ago to four point seven billion dollars.
Speaker 1: Year to date spending is now one percent above a
Speaker 1: year ago at forty five point four billion dollars, So
Speaker 1: those are both marks. League one percent year to date
Speaker 1: might not sound great, but the estimation from Matt and
Speaker 1: others about this about this whole year was Yay, things
Speaker 1: are going to be down this year. It's going to
Speaker 1: be down two to four, maybe five percent. In a
Speaker 1: really worst case scenario, could be down as much as
Speaker 1: five percent. And that explains why we had so many layoffs,
Speaker 1: because the industry is not just not making as much
Speaker 1: money as it was. It's up one percent. We're actually
Speaker 1: now it's sir, Kana, this is just the US. This
Speaker 1: is just the US where consumer spending has continued to
Speaker 1: be very strong in a way that has defied all expectations,
Speaker 1: and the rest of the world has just not had
Speaker 1: that same experience. So it does not tell the whole
Speaker 1: story of what these companies are experiencing. But in the
Speaker 1: United States, the biggest gaming market still goes back and
Speaker 1: forth with China these days, but for the most part
Speaker 1: the number one market. Overall spending for the entire year
Speaker 1: so far is one up one percent, and probably we'll
Speaker 1: finish the year either even or about one percent up.
Speaker 1: And of course you got to take into effect the
Speaker 1: increases in prices and stuff like that inflation, so it's
Speaker 1: not really going to keep up with what it was
Speaker 1: doing last year. But overall this is good sign and
Speaker 1: especially up ten percent for October. A lot of that.
Speaker 1: As Matt says here, Emma is Call of Duty did
Speaker 1: very very well, but there's a lot of new games
Speaker 1: on this list.
Speaker 2: Yeah, I mean, you know, I think that we're still
Speaker 2: kind of seeing this.
Speaker 3: Waterfall. Waterfall is not the right word for it, because
Speaker 3: there's like an up and down to it.
Speaker 1: It's like waves on the show. That's like the high
Speaker 1: tide low tide, right, like.
Speaker 3: The high tide low tide.
Speaker 2: Yeah, exactly, it's like the tide is starting to come
Speaker 2: back in because it's like, okay, so twenty twenty, the
Speaker 2: tide came way because you know, people and we saw
Speaker 2: it across a lot of businesses that are in the
Speaker 2: business of consumers doing things at home, and and internet companies,
Speaker 2: because again people were at home, they had a bunch
Speaker 2: of time to just be looking at stuff on the internet,
Speaker 2: be playing video games. So we see this huge, huge
Speaker 2: increase in the market and companies were rushing to meet that.
Speaker 3: And then of course that is not sustainable.
Speaker 2: So the money starts going away and the consumerism is.
Speaker 3: Still present, but it's not at the level that it was.
Speaker 2: So all this money starts going away and away, and
Speaker 2: a way, we get to an extreme low tide, and
Speaker 2: now it feels like we're starting to we're starting to
Speaker 2: see the tide come back in.
Speaker 1: Yeah. I mean it's you know, these events, they are
Speaker 1: things we can't control. We just we moved through them.
Speaker 1: And as we do, these companies make estimations of like, okay,
Speaker 1: the water level, it keeps going up, so it's going
Speaker 1: to keep going up. And it's like, okay, you just
Speaker 1: you know, we know just by living through our experiences
Speaker 1: that that's not going to be the case. Not nope,
Speaker 1: But these companies were, they were borrowing lots of money,
Speaker 1: they were making a lot of big bets because they
Speaker 1: were trying to say Hey, we had growth, and where
Speaker 1: they're going to say to their investors, Well, we just
Speaker 1: had the growth, so we don't need growth. That's no,
Speaker 1: that's not allowed. You can't do that. So they made
Speaker 1: the big bets. Those big bets obviously just weren't going
Speaker 1: to work out in that time because we were coming
Speaker 1: off of a lot of growth that was boosted for
Speaker 1: a number of reasons. We get on the other side
Speaker 1: of it and all those layoffs happened, and now we're
Speaker 1: here and it's like, oh, the industry is doing pretty well.
Speaker 1: Actually it's doing pretty solid. Yeah, the five to fifteen
Speaker 1: percent growth isn't happening right now, but it's not. All
Speaker 1: the gains you made didn't suddenly slip away. So if
Speaker 1: you could have found out an equilibrium, which you know,
Speaker 1: they'll argue that's what the layouts were. We were finding
Speaker 1: this equilibrium. But regardless, industry doing very well. But it
Speaker 1: does go back to call Duty Black Ops six being
Speaker 1: very successful. So it's one, two, three, four games here
Speaker 1: and there.
Speaker 3: Yeah, and it's.
Speaker 1: Like, you know, when we do see growth coming, like oh,
Speaker 1: this company handle that was doing very well, now they're
Speaker 1: doing even better. It's because of something like NCAA College
Speaker 1: Football twenty five, which is still a year to date
Speaker 1: the best selling game so far. And it's like, well,
Speaker 1: they didn't have a college football game last year, and
Speaker 1: now they do and it's massively successful. So HbA is
Speaker 1: seeing a lot of growth things like that.
Speaker 2: Yeah, yeah, I mean it's really interesting having this conversation
Speaker 2: with Gabe, my husband, when we were driving out to
Speaker 2: Arizona for Thanksgiving and we yeah, we were like talking
Speaker 2: about the fact that the concept of a game of
Speaker 2: the year, let's say, is super different than say a
Speaker 2: like best picture or an album of the year.
Speaker 3: Sure, because games take a lot. It's also like saying, oh,
Speaker 3: the best book of the year.
Speaker 2: These are things that take a commitment, they take time,
Speaker 2: they take strong consideration, and I think that like people
Speaker 2: will come back to some of these games. It's just again,
Speaker 2: it's like it's an oversaturated market, the way that like
Speaker 2: television with the streaming services is an oversaturated market.
Speaker 3: And so unfortunately, I.
Speaker 2: Think that, you know, in some cases, people will end
Speaker 2: up coming back to these things that they have missed
Speaker 2: because they were a big time commitment.
Speaker 3: And it's like Okay, cool, now I have the time
Speaker 3: to play this thing that came out that interested me, and.
Speaker 2: But yeah, it's not the same as like you can
Speaker 2: really tell with a movie or an album very quickly
Speaker 2: because that's a ninety minute watch. That's a ninety minute listen,
Speaker 2: you know, or say between ninety minutes and two.
Speaker 3: And a half hours. But still that is very different than.
Speaker 2: Even a short video game, which these days clocks in
Speaker 2: around I would say, like what ten eleven hours?
Speaker 1: Yeah, yeah, like there's any games they'll do the very
Speaker 1: short thing of like here's two hours and it's like
Speaker 1: what that's word? That's crazy. One of those a couple
Speaker 1: of years like there about, and it's like, yeah, so
Speaker 1: we're talking these days, especially from big companies, ten fifteen
Speaker 1: hours for a lot of them. Yeah, and I think
Speaker 1: that makes it like it's always so hard to keep
Speaker 1: up with the different zeitgeist that are happening because of that. Yeah,
Speaker 1: but yeah, look at it again please. Yeah.
Speaker 2: That's what I was going to say, is then that
Speaker 2: is why you see a lot of success with the
Speaker 2: core fan base of these games like Call of Duty
Speaker 2: or like you know, a college.
Speaker 1: Football dragon Ball, Yeah, dragon.
Speaker 2: Ball totally, because there's more of a pick up and
Speaker 2: play element to it, whereas I think there are a
Speaker 2: huge number of gamers like myself who are narrative gamers.
Speaker 2: Like I like narrative games, I also love platformers.
Speaker 3: But you know what I mean.
Speaker 2: So you know, that's a commitment in a way that
Speaker 2: like if I was just into some FPS that I
Speaker 2: could pick up and play, then maybe I get it,
Speaker 2: Like I get why those games see the amount of
Speaker 2: success that they do.
Speaker 1: Yep, absolute, yeah, absolutely, And that's a huge part of
Speaker 1: the top part of this list. Call of Duty Black
Speaker 1: Ops six at number one, the whole like there are
Speaker 1: eight new games just in the top ten, and then
Speaker 1: another new game in the top twenty behind those. So
Speaker 1: Call of Duty Black Ops six at number one, then
Speaker 1: Dragon Ball Sparking zero at number two. That is already
Speaker 1: the number four best selling game year the year, huge,
Speaker 1: very similar to what college football did. It's the college
Speaker 1: football games for weves.
Speaker 3: Is yeah, yeah, yeah, totally.
Speaker 1: Silent Hill two is at number three. That's another new
Speaker 1: one undisputed as number four is that the boxing game.
Speaker 1: I can't, I don't maybe that's from play on. I
Speaker 1: don't like trying to place that. Number five was metaphor
Speaker 1: refontasio or sorry, number five that was number number six,
Speaker 1: Dragon Age the Veilguard. Number seven Super Mario Party Jamboree
Speaker 1: that doesn't include digital sales. Then number eight was Madden.
Speaker 1: Then number nine was Sonic Shadow Generations and yet another
Speaker 1: new game, and then E Sports College Football I'm sorry,
Speaker 1: E Sports Football Club twenty five. It was ten and
Speaker 1: College Football was eleven. So yeah, and then Echoes of
Speaker 1: Wisdom and it's second month still number twelve, again without
Speaker 1: digital sales for that one.
Speaker 2: The Echoes of Wisdom, I rolled credits on it. I
Speaker 2: feel so proud of myself.
Speaker 3: It was so fun.
Speaker 1: Yes. Yeah, Now that I'm back home, that was the
Speaker 1: first game I picked up. I'm like, I'm gonna finish
Speaker 1: that one. Finished thousand your doors, Mike Manady will stop
Speaker 1: yelling at me, and then I'm gonna try to two.
Speaker 3: I'm on Plucky Squire. Now, how do.
Speaker 1: You like a Plucky Square? It's when we're like, my.
Speaker 2: God, I love it.
Speaker 3: I love it. Yeah, it's just so charming.
Speaker 2: Uh yeah, I mean, look, it's it's certainly like not
Speaker 2: as big and sophisticated as say an Echoes of but
Speaker 2: you know it has such good ideas and it's just
Speaker 2: so charming the way that it's executed, I'm having a
Speaker 2: really really great time. Good.
Speaker 1: Yeah, it was just I was playing on was like,
Speaker 1: I like this and I like the charm that's like,
Speaker 1: and I just was like, the things I'm doing aren't
Speaker 1: really sparking joy in me and all that stuff, but
Speaker 1: I'm like, I want to like this. So whenever someone does,
Speaker 1: I'm like, good, I'm glad there's this ye out there.
Speaker 1: And some people are really jibing with it. Seems to
Speaker 1: be that's case. Some people it's working for it totally,
Speaker 1: and then some people like, this is fine, but I'm
Speaker 1: gonna put it down and probably not play anymore because
Speaker 1: I get it. I like the tricks, but I don't
Speaker 1: need to play the whole game.
Speaker 2: Geah, but I'm not Yeah totally, Yeah, nope, I get it.
Speaker 2: I fully see that perspective. Even though it is working
Speaker 2: for me.
Speaker 1: Yep, Astrobot's still in the top twenty at number fifteen
Speaker 1: after being number two last month. Okay, that's something. Yeah,
Speaker 1: I open it as a little bit better legs than that.
Speaker 1: Even if it gets stay in the top twenty in
Speaker 1: November and December, I'll be very happy personally. Yeah. So
Speaker 1: that year to date, as we mentioned the EA Sports
Speaker 1: College Football is still at number one, Hell Divers two
Speaker 1: still at number two. Had a Call of Duty Black
Speaker 1: Ops six. That is the biggest indication to be that
Speaker 1: that game really was as big as everyone was saying
Speaker 1: when it was happening, because that's a forty dollars game
Speaker 1: and this chart is done by dollar sales. So the
Speaker 1: fact that Call of Duty Black Ops six, you know,
Speaker 1: I think that was at the end of its month,
Speaker 1: at the end of the month, right, so a couple
Speaker 1: of days of sales, But that usually doesn't matter in
Speaker 1: the past, a Call of Duty game came out and
Speaker 1: then the first report even at the end of the month,
Speaker 1: Even if it came out the end of the month,
Speaker 1: it would be number one for the year with just
Speaker 1: a couple of days of sales. So the fact that
Speaker 1: hell Divers two has made more money than a couple
Speaker 1: of days of Call of Duty Black Ops six one
Speaker 1: of the biggest launches in Call of Duty history. Very
Speaker 1: good signed for that game. Then number four, Dragon Ball
Speaker 1: Sparking zero, as we mentioned for the year, already out
Speaker 1: selling games like Madden Elden you know, the research and
Speaker 1: Eldering after it had its DLC. Dragon's Dogma two things
Speaker 1: like that. So man, Dragon's Dogma two is still number nine,
Speaker 1: the best selling game of the year so far. That
Speaker 1: is really good, and cap comes crushing it. I think
Speaker 1: we say that every time we do one of these,
Speaker 1: but really just crushing it all right. Some other details
Speaker 1: here from Matt He mentions about dragon Ball Sparking Zero
Speaker 1: was the number two best selling game. As we said,
Speaker 1: after just one month in the market, spark and Zero
Speaker 1: became among became the best selling dragon Ball game in
Speaker 1: the US lifetime dollar sales, and ranked third among all
Speaker 1: Bandy Namco Entertainment published titles in history, trailing Old and
Speaker 1: Only Elden Ring and Dark Souls Three. So very very
Speaker 1: good results for that game. It's one where it's like
Speaker 1: I came back from the vacation, I saw this story,
Speaker 1: saw dragon Ball spark and Zero. I'm like, oh, yeah,
Speaker 1: that game. And meanwhile it's got this massive audience of
Speaker 1: people who are just obsessed with it. So that could
Speaker 1: still happen. When it comes to Silent Hill two, it debuted.
Speaker 1: It's the number two best selling Silent Hill game in
Speaker 1: lifetime dollar sales, trailing only the original Silent Hill two.
Speaker 1: It ranked third among all video games in October full
Speaker 1: game dollar sales and it number twenty eight for the
Speaker 1: for twenty twenty four a year to date, so it's
Speaker 1: already in the top thirty. Very good for Silent Hill two.
Speaker 1: And then video game hardware spending dropped twenty three percent
Speaker 1: in October when compared to a year ago. Switch dollar
Speaker 1: sales fell thirty eight percent year on year during October,
Speaker 1: which will relate to a story we'll get to here
Speaker 1: very shortly. While PS five declined by twenty percent, an
Speaker 1: Xbox series showed in eighteen percent decrease, so again everything
Speaker 1: is down. This story says there's a six hundred and
Speaker 1: four thousand units of new video game hardware sold in October,
Speaker 1: that is down from seven hundred and fifty nine thousand units.
Speaker 1: And this has a crossed all the devices, including plug
Speaker 1: and play devices, which do you think this is notable?
Speaker 1: Because this is how Matt listed it. He said across Arcade,
Speaker 1: Nintendo Switch, PlayStation four, PlayStation five, plug and play, and
Speaker 1: Xbox series PLAYTF never mind, he's doing it an alphabetical order.
Speaker 1: I got. I was like, is he putting Xbox last
Speaker 1: because it was in last place? Nope, he just put
Speaker 1: in alpabetical order because Matt Piskotella is smart and doesn't
Speaker 1: want to give away the goat there.
Speaker 2: So yes, yeah, I mean, look, the thing about hardware
Speaker 2: spending is it's not I mean, we had a whole
Speaker 2: you and I had a hole back and forth about
Speaker 2: the you know, PS five pro and who that's for.
Speaker 2: It doesn't surprise me at all that hardware spending is
Speaker 2: down because at this point, you know, these consoles have
Speaker 2: been out for an extended period of.
Speaker 1: Time, and that bubble at the beginning of the bulge
Speaker 1: of everyone jumping on early on the generation they felt
Speaker 1: fomo and they ran indoor, the you know, the generation
Speaker 1: began in twenty twenty. Yeah, so all of those factors,
Speaker 1: it's like, this is actually just a correction, and it
Speaker 1: probably will bounce back up here as we get into
Speaker 1: the next couple of years of these consoles, where it'll
Speaker 1: correct again as this wobble of coming out of the
Speaker 1: pandemic continues, which I know people don't don't feel like
Speaker 1: we're in that, but there's still a wobble to all
Speaker 1: of this. All right, we have plenty more stories to
Speaker 1: get to. What we're gonna do now is take a
Speaker 1: quick break. When we get back, we'll talk about just
Speaker 1: the completely shit luck that you'd be softest hat with
Speaker 1: its games, and that has continued right after this. All right,
Speaker 1: let's get into it. Star Wars Outlaws and Assassin's Creed
Speaker 1: Valhalla don't work with the latest Windows update at the
Speaker 1: worst possible time. This is where Ethink gotcha at Kotaku.
Speaker 1: Star Wars Outlaws finally came to Steam last week. Unfortunately,
Speaker 1: there's also an issue with the latest version of Windows
Speaker 1: that makes it. It makes it so the sci fi
Speaker 1: Open World Adventure and other Ubisoft games don't work Microsoft.
Speaker 1: Microsoft has acknowledged the issue and is pausing the update
Speaker 1: in the meantime. So it's like, man, they like updated
Speaker 1: this game, trying to get it ready for the Steam launch.
Speaker 1: They did all this work, They're trying to relaunch the game,
Speaker 1: and they just immediately crashed into a brick wall not
Speaker 1: caused by them. I don't know, maybe there's maybe there's
Speaker 1: some responsibility here, but the bug does seem to be
Speaker 1: on Microsoft side.
Speaker 2: Uh.
Speaker 1: That is just so unfortunate. What I mean, is this
Speaker 1: just karma for Ubi stuft at this point? Are they
Speaker 1: just paying some carmeic price?
Speaker 3: I don't know.
Speaker 2: Yeah, maybe the video game gods were like too many.
Speaker 3: Assassin's Creed.
Speaker 1: You just have to like make make a ray Man
Speaker 1: game or I will spite the Yes.
Speaker 2: Yeah, ah Man, Ubisoft just cannot win.
Speaker 1: Yeah, it's just can't. Yeah, everything they do is just
Speaker 1: kind of like they've just there's rakes in every direction
Speaker 1: and they just jump on them and slap their own
Speaker 1: faces constantly. I could. I'm caninue to be someone who
Speaker 1: really enjoys Star Wars Outlaws. It's another game I want
Speaker 1: to go back and spend more time with. I did
Speaker 1: just added on Steam, so I will try to see
Speaker 1: how it works on Steam Deck, not expecting too much.
Speaker 1: I never did the work to get the you play
Speaker 1: version working on Steam Deck. I just played that on
Speaker 1: the Roger ally. But if I can get that working
Speaker 1: in a so so state on the Steam Deck, I
Speaker 1: might continue more of it, because again, the battery life
Speaker 1: on the Steam Deck is just the way I want
Speaker 1: to be playing that game. Yeah. This this problem has
Speaker 1: affected Assassin's Creed, Valhalla, Odyssey, Tar Frontiers of Pandora, Star
Speaker 1: Wars Outlaws, and Assassin's Creed Origins and nothing else. So
Speaker 1: it's just a bunch of recent BBI soft open world
Speaker 1: games that's done. It sounds like they're all the same
Speaker 1: engine right there, because like Avatar and Star Wars are
Speaker 1: the I can't remember the name of the engine, but
Speaker 1: the Assassin's Creed games are a different engine. So it's
Speaker 1: like some thing that they're sharing that they both happen
Speaker 1: to use. That's just weird. But again, Microsoft pausing the update,
Speaker 1: going to try to fix it then reissue it. So
Speaker 1: hopefully this gets fixed pretty fast. Yeah, somebungus and chat
Speaker 1: says it's probably their DM or their DRM. Excuse me. Yeah.
Speaker 2: Uh.
Speaker 1: Square Enix is worried about oversaturating the games market with
Speaker 1: HD two D games. The headline is pretty much the
Speaker 1: story here. How does that strike you as something that
Speaker 1: could happen, ex am, I I think so. I think
Speaker 1: they're like kind of being a little judicious with this effect. Yeah,
Speaker 1: it's a smart thing.
Speaker 2: I think they should be judicious with it because you
Speaker 2: look at something like Star Ocean whatever they called Stars
Speaker 2: of the Second Story.
Speaker 3: And it's like HD two D remake.
Speaker 2: Right. No, but Samo, you're right, it feels like there's
Speaker 2: not that many yet, and that's good because I again,
Speaker 2: it was like when I played that Star Ocean game,
Speaker 2: I was like, what Psychopath did this?
Speaker 3: In a good way?
Speaker 2: Like who took this game and decided to reconfigure all
Speaker 2: of the perspective like it's it's so well done. And
Speaker 2: the Dragon Quest remake that came out recently is also fabulous.
Speaker 2: Same thing where you're like, what psychopath took the time
Speaker 2: to do this? And again I mean that in a
Speaker 2: totally positive way and.
Speaker 3: Like, yeah, let's get maybe one a year.
Speaker 2: Don't go crazy, like you're doing them extremely well, so
Speaker 2: just keep doing it the way that you are and
Speaker 2: don't oversaturate, and the people will keep coming and you
Speaker 2: will keep getting these sort of like almost I don't
Speaker 2: want to say sleeper hit, because there's obviously a lot
Speaker 2: of popularity, but for me it has mostly been like
Speaker 2: word of mouth of other people I know playing them,
Speaker 2: being like damn, they like, it's really worth playing this
Speaker 2: even if you've played this game before.
Speaker 1: Yep. I think and I think that they have found
Speaker 1: a good sort of they've taken an editor's eye to
Speaker 1: all of what they're doing with HD two D, where
Speaker 1: it's like at first they just had all these effects
Speaker 1: that made the games look eye popping, and they turn
Speaker 1: them all up to ten on all the games. And
Speaker 1: I like that because I'm someone who will kind of
Speaker 1: do that. When I have like little gizmos to play
Speaker 1: within the game that make it look funny, I might
Speaker 1: turn it up a lot and just see what it
Speaker 1: looks like, and then I'll keep it on because I'm
Speaker 1: not I don't have an editor's eye. But I think
Speaker 1: by then like going back to this well several times now,
Speaker 1: but not like constantly, they'd be like, Okay, let's adjust
Speaker 1: things here a little bit, Let's pull back a little
Speaker 1: bit and see what let's do what looks the best.
Speaker 1: And with Dragon Quest three HD two D, I think
Speaker 1: they've really really honed in on that. Oh yeah, and
Speaker 1: now it's like, okay, well now it still feels special
Speaker 1: but also got but we've still gotten does feel like
Speaker 1: we've gotten quite a few of these, and you've made
Speaker 1: it look very good. Let's just use it here or
Speaker 1: there where. I think it probably probably it's probably like
Speaker 1: here is a remake and then here's an original, and
Speaker 1: just kind of go back and forth every year or
Speaker 1: so with with with on that schedule and on that cadence.
Speaker 1: And I think that this can continue to work for
Speaker 1: a very long time, and if they were to do
Speaker 1: six of these a year, it would very quickly begin
Speaker 1: to feel like, oh, exhausting or just like, you know,
Speaker 1: a big muck of a soup.
Speaker 3: Yeah, not special, Yeah, yeah exactly. Yeah.
Speaker 2: I agree that the pace they're going out is perfect.
Speaker 2: I think that Square should be concerned about this and
Speaker 2: they should behave accordingly because they're doing.
Speaker 3: A great job.
Speaker 1: Did Dan learn how to add emotes? Is that? What's happening?
Speaker 3: Is that I'm just seeing Dan's dog?
Speaker 2: Yeah?
Speaker 3: Keep coming up.
Speaker 1: Here, yeah, becaulet's see. Is that that's his dog? Right? Yeah?
Speaker 1: Yes he did? Yes, lay damn Grub said Gizmo and
Speaker 1: that's my dog. Yeah, okay, I did say that, so
Speaker 1: you better put it in chat. Uh sweet Jpe, says Grub.
Speaker 1: Oh my god, it was so bad with that. Oh
Speaker 1: my god, Oh no, what has happened here? Oh Grub?
Speaker 1: He quote learned how to add emotes last week without
Speaker 1: resizing fantastic, you missed emote breaking chat last week? Oh?
Speaker 1: Did is that what you meant, Sean when you said
Speaker 1: nicking Dan broke chat? I thought you were saying that
Speaker 1: in a sort of a way where that was the
Speaker 1: lady with the butt she did that magazine cover that
Speaker 1: they said was going to break the internet. Uh, Kardashian,
Speaker 1: Kim Kardashian, I thought you meant like they did something
Speaker 1: like outrageous and it broke the chat.
Speaker 2: You mean they literally broke the chat the functionality of chat.
Speaker 1: That Mike Manadi emotes too big, guys, is too big? No,
Speaker 1: what have you done? I didn't know we can make
Speaker 1: them that bit? All right, this is horrible, this is good.
Speaker 1: They're gonna try to break the chat again. Sean, just
Speaker 1: start just start banning people. Just start banning them. You
Speaker 1: do what you gotta do. That that's not big, apparently
Speaker 1: compared to what we we had. Okay, I need to
Speaker 1: get caught up on what has happened at Giant Bomb.
Speaker 1: Naughty big, naughty all right. Microsoft announces edge game is
Speaker 1: just a way to bring up guides while playing PC games.
Speaker 1: Is from Chris Calling at VGC. Microsoft is announced edge
Speaker 1: Game assists a way for players to get tips and
Speaker 1: guides while playing PC games. Described as a seamless, full
Speaker 1: featured in game browser. Game assist lets players bring up
Speaker 1: a spoke versions of the edge browser as part of
Speaker 1: the game bar overlay. The browser is game aware, meaning
Speaker 1: if the player has a compatible game running the bow,
Speaker 1: the browser will automatically suggest tips and guides for that
Speaker 1: particular game. And when it comes to this sort of thing,
Speaker 1: I'm like, if I a button that I was gonna
Speaker 1: hit anyway, and this is there and it just works
Speaker 1: and I don't have to think about it, there is
Speaker 1: chance there's a chance I might use it. I am
Speaker 1: never gonna seek this out. I am never I'm never
Speaker 1: gonna even gonna think about the fact that it's the
Speaker 1: you know, EDGE trademark game assist, where it's like, oh,
Speaker 1: this is going to improve my relationship with Microsoft. Edge
Speaker 1: a browser I use, but I just use it because
Speaker 1: it's it's there. It's basically Chrome and it's default, and
Speaker 1: it hasn't been a problem for me, so I'm okay, yeah, cool, Yeah.
Speaker 1: I always have to make it every like everything has
Speaker 1: to be like Games for Windows Live still in a
Speaker 1: lot of ways where it's like, here's our new initiative
Speaker 1: to improve our relationship with PC gamers. I don't know,
Speaker 1: just at the feature. Don't don't give it a brand name,
Speaker 1: I guess, but whatever. Yeah, I mean, look, I.
Speaker 3: There are just so many giant minis.
Speaker 1: Guys, guys, no, this we can't can't do that, THAT'SAI
Speaker 1: that Manati is far too big, and.
Speaker 3: Yeah we uh.
Speaker 2: Anyway, uh but Microsoft Edge and Game Guides, Yeah, I'm
Speaker 2: with you if I just can If it's a button,
Speaker 2: I'm gonna press anyway and it's easy to bring up, sure,
Speaker 2: maybe I'll use it otherwise, like what's the what how
Speaker 2: is that any different than me like going to a
Speaker 2: guide on another gaming website.
Speaker 3: I also just you know, I think a.
Speaker 2: Lot of games now are are good at like building
Speaker 2: in a system to help you discover things on your own.
Speaker 3: I feel that older games.
Speaker 2: There was more need for a guide because sometimes you
Speaker 2: just get dropped in the middle.
Speaker 3: Of the world and be like, what do I do
Speaker 3: now where I don't know? Like I'm a I also
Speaker 3: like love puzzle solving games, so like I'm going to
Speaker 3: figure that out on my own.
Speaker 1: Right exactly. Yeah, yeah, yeah, I'm like, you know, I said,
Speaker 1: if it's there, it's but I'm gonna hit it anyhow,
Speaker 1: and it's like I'll use it. But I mean it
Speaker 1: does work that way a little bit on PlayStation five,
Speaker 1: right where you're the button you hit the button, and
Speaker 1: they have like the game tip thing. Maybe I've never
Speaker 1: used that, so.
Speaker 3: I've never used it either. I'm now that you mentioned it.
Speaker 3: I remember it exists, but I've never used it.
Speaker 1: Yeah, I don't know. You know, maybe this is a
Speaker 1: better implement implementation. I doubt it, but maybe it is.
Speaker 1: And then maybe that case, I do use it here
Speaker 1: and there, and it's very much for like what does
Speaker 1: this thing do if I get a new item and
Speaker 1: and I hit a button and it tells me all
Speaker 1: the like you know, the quick tip, quick and dirty
Speaker 1: tips of like how to get the most out of
Speaker 1: that item. I could see that being a thing, But
Speaker 1: beyond that, I don't know. Like you said, I'm gonna
Speaker 1: want to solve puzzles myself, and I don't feels that way.
Speaker 1: All right, last couple of stories here. Switch Black Friday
Speaker 1: Bundle Bundle is now Nintendo's best console deal ever, you know,
Speaker 1: for the Switch. It's from Robert Anderson at IGN essentially
Speaker 1: at a handful of retailers. The Switch o lead is
Speaker 1: now two seventy five for the bundle with Mario Kart
Speaker 1: eight Deluxe, and the original standard Switch bundle is two
Speaker 1: hundred and twenty five dollars. So that's that's seventy five
Speaker 1: dollars off of each and and that like you know,
Speaker 1: includes the game, right, so you're already saving money for
Speaker 1: the first time. Really because they could. They weren't selling
Speaker 1: it for three hundred and fifty or three hundred and
Speaker 1: sixty dollars for the standard switch model. They were selling
Speaker 1: it for three hundred. So okay, you get Mario cart
Speaker 1: eight at no additional cost. Hey, that's nice. Now it's
Speaker 1: seventy five additional dollars off. This feels like the price
Speaker 1: where this thing really starts moving to people who were
Speaker 1: so price sensitive for so long that maybe they maybe
Speaker 1: they do have a switch and they've been like looking
Speaker 1: for a reason to justify getting an O lead. Maybe
Speaker 1: this does move some of them, but I don't know, not.
Speaker 2: Me immediately looking up that deal, because I do not
Speaker 2: have an O LED yeah switch, and I'm thinking maybe
Speaker 2: it's time to get one.
Speaker 1: Two seventy five. It's like a number where it's like
Speaker 1: I can't okay, that's almost pulse.
Speaker 2: Yeah, I mean, game's complaining to me that his switch
Speaker 2: is broken, so maybe I'll just get him an old
Speaker 2: leg with Mario gard eate Deluxe.
Speaker 1: There you go. Yeah, absolutely, Christmas, oh boy? Yeah. Okay,
Speaker 1: So someone just put this in chat. This is Insider
Speaker 1: Gaming Mike Starlotte and Nintendo Switch to releasing March twenty
Speaker 1: twenty five. The rumors claim. This is from the fama
Speaker 1: boards gaming forum, which has just been obsessively tracking all
Speaker 1: this stuff for years now, but especially in the last
Speaker 1: several months, and then Nintendo Switch to release in March
Speaker 1: twenty twenty five. That's according to the latest rumors published
Speaker 1: by a popular Nintendo deuced channel, Nintendo Prime. All right, well, hey,
Speaker 1: no insultant inintindal Prime. He covers all these things not judiciously,
Speaker 1: so I don't know. I'm still like, yeah, that seems unlikely,
Speaker 1: but we'll see. If it's coming out in March. They
Speaker 1: got to talk about it soon though, right yeah, yeah, yeah,
Speaker 1: I don't know. I think we'll probably get on the
Speaker 1: other side of March before we get this thing, so
Speaker 1: at least in April, but who knows. All right, let's
Speaker 1: get back to it. Last, Like I said last couple
Speaker 1: of stories, Virtual Fighter five Revo announced for PC. This
Speaker 1: is from sal Ramano at Gamatsu. Sega has announced Virtual
Speaker 1: Fighter five, which came out like fifteen years ago now
Speaker 1: or something like that. But they have you know, made,
Speaker 1: remade and remastered this game several times. They are now
Speaker 1: taking one of those remastered versions, this revo version, putting
Speaker 1: it on Steam and giving it like, you know, another
Speaker 1: sprucing up. It'll add rollback net code, fantastic four K
Speaker 1: graphics at sixty frames per second. Yeah, that sounds great.
Speaker 1: New balance adjustments. Sure, give us all that. I like
Speaker 1: Virtual Fighter a whole bunch. I'll play some more Virtual
Speaker 1: Fighter five. There were those rumors though, that a new
Speaker 1: Virtual Fighter game, and maybe not have rumors. I think
Speaker 1: Sega might have kind of like teased it themselves that
Speaker 1: a new Virtual Fighter game is coming. I hope that's
Speaker 1: still coming, and that this isn't what wasn't mixed signals
Speaker 1: and this is what they were talking about. Yeah.
Speaker 3: I have played Virtual Fighter.
Speaker 2: I was a tech end kid, but you know, to me,
Speaker 2: I was like, oh, Virtual Fighter, it's the other three
Speaker 2: D fighting game.
Speaker 1: Mm hmm yeah right, yeah, I'm playing Virtual Fighter five. Yeah, exactly.
Speaker 1: After that, that's perfect, that's the way to do it.
Speaker 1: And then finally, Christopher Judge on rumored Imminent God of Ward,
Speaker 1: God of War announcements, says absolutely not true from ben
Speaker 1: Lyon said Game Reactor. Recently, Christopher Judge, perhaps best known
Speaker 1: as of late as the man behind Kratos in Sony
Speaker 1: Santa Monica Studio's God of War reboot, mentioned that he
Speaker 1: would be making announcements in the next couple of weeks,
Speaker 1: and this led many into a flurry, thinking that the
Speaker 1: actor would reveal something about the future of God of War. However,
Speaker 1: this is simply false, and as it stands, Judge is
Speaker 1: just as in the dark about the future of the
Speaker 1: popular series as we are at the moment. Essentially, I
Speaker 1: think he tweeted that he's like, this has nothing to
Speaker 1: do with God of War. You can't. I can't tease
Speaker 1: something that even I don't know about. I am waiting
Speaker 1: for news about this game like the rest of you are.
Speaker 1: That's basically what he tweeted. So he yea waited it.
Speaker 2: But it was a twenty five tweet long thread where
Speaker 2: he got into the philosophy about the state of the
Speaker 2: industry and the psychology behind the character of Creato.
Speaker 1: Music began playing them off. Yeah exactly, yeah, absolutely, Hey,
Speaker 1: I think that they will make another God of War.
Speaker 1: I think they will bring Christopher Judge back to voice Creatos.
Speaker 1: There's always, you know, the chance that the next one
Speaker 1: could even be like an expand alone that focuses on
Speaker 1: the kid, the boy I can't remember his name, Yeah, Treas,
Speaker 1: thank you, And so they might deemphasize Creatos's character a
Speaker 1: little bit. But I bet even in that case, he
Speaker 1: would still be there, be around, be a voice. So yeah,
Speaker 1: something will happen there. I don't think it's like, I
Speaker 1: don't think we're rushing towards the release of a new
Speaker 1: entry in the God of War franchise within the next
Speaker 1: year or anything like that, right, No, yeah, no, absolutely not.
Speaker 1: They If they do do that, it will be some time,
Speaker 1: and they have a lot of other stuff they would
Speaker 1: put out first. I think, yeah, all right, all right,
Speaker 1: that does it for the headlines. I have a poll
Speaker 1: question from many moons ago that I will get set
Speaker 1: up here. Well, I do that though, Emma Fife, why
Speaker 1: don't you tell people where they could find you on
Speaker 1: the internet what you have going on? All that good stuff?
Speaker 2: Oh my goodness, this God of War talk just made
Speaker 2: me think of a project that I did for the
Speaker 2: FDA a few years ago, where we had teenagers.
Speaker 3: React to video game spoilers.
Speaker 2: And one of the kids who we had was he'd
Speaker 2: already played God of War, and God of War was
Speaker 2: one of the games that we were doing.
Speaker 3: And he had this great quote about God of.
Speaker 2: War basically being a heartwarming father sontail like a Lifetime movie,
Speaker 2: and my editor made a title screen for Lifetime Presents
Speaker 2: God of War and it was hilarious.
Speaker 1: So I will have to find a.
Speaker 2: Link to that video so y'all can see it's it's great.
Speaker 2: Shout out to the wonderful Randy who edits a lot
Speaker 2: of our stuff.
Speaker 3: He's fantastic. Yeah, what do I have going on? Well, guys,
Speaker 3: I'm all up on Blue Sky now, okay, blue Sky rules.
Speaker 2: It's I'm having a fun time, which so I'm trying
Speaker 2: to get it to I'm doing the thing where I'm
Speaker 2: trying to change the So it's at mmafif dot com
Speaker 2: because I do own that domain name.
Speaker 3: So anyway, and then look, I'm working on a lot
Speaker 3: of stuff for the Game Awards.
Speaker 2: This year, so please please please tune into our very
Speaker 2: cool stream that will be happening for the exact two
Speaker 2: hours before the Game Awards on Thursday, December twelfth, that's
Speaker 2: two thirty to four to thirty pm Pacific time. We
Speaker 2: will be on site at LA Live. It's going to
Speaker 2: be amazing. I have a lot great guestbook. If you
Speaker 2: watched Voicemail Dump Truck you last week, you heard me
Speaker 2: listen off. Square Enix is basically like Final Fantasy seven rebirth.
Speaker 2: You want everybody that worked on the game here you go.
Speaker 3: So, yeah, it's gonna be awesome. I'm very excited. Yeah,
Speaker 3: and then like that's yeah.
Speaker 2: If you're bopping around fandom websites, you might see me
Speaker 2: interviewing Michelle Yo and Jeff Goldbloom for Wicked. I've seen
Speaker 2: Wicked three times, so yeah, fine, find me in the
Speaker 2: movie theater again watching Wicked for a fourth time.
Speaker 1: People seem to really be happy with it. Wick. It's good,
Speaker 1: so good, Okay, I'm gonna check it. I think it
Speaker 1: looks very fun. Wait, so I come back. We could
Speaker 1: talk about this. We're doing something before the Game Awards.
Speaker 1: Hey everybody, Yeah, that's yeah, we can talk about it.
Speaker 3: We announced it on Wednesday last week.
Speaker 1: Okay, yeah, fantastic. Yeah, everybody, we're gonna be helping out
Speaker 1: a little bit. You'll see us on there at least
Speaker 1: me and Dan, maybe a few others. It'll be it'll
Speaker 1: be a good time. I think I will already be
Speaker 1: done with GB at night, so I'll be like a whatever,
Speaker 1: this is everyone else's problem now, and I'll just be
Speaker 1: like show up in goof Off. But it'll be a
Speaker 1: good time, everybody. So all the stars will indeed be here.
Speaker 3: All right, all the stars.
Speaker 1: Let's see here. Pull question from says nine days ago,
Speaker 1: which game are you most looking forward to in February,
Speaker 1: Civilization seven, Assassin's Creed Shadows avowed or Monster Hunter Wilds.
Speaker 1: Monster Hunter Wilds was the number one response, with thirty
Speaker 1: four percent of the respondents voting for that. Excuse me
Speaker 1: then avowed at thirty one percent, eighteen percent for Assassin's
Speaker 1: Creed Shadows, and seventeen percent for Civilization seven. I think
Speaker 1: that's always interesting because there is a strong chance that
Speaker 1: Civilization seven out sells all of those in the on
Speaker 1: the grand scale of time, because those games just continue
Speaker 1: to sell and continue to have more players than just
Speaker 1: about any other game concurrently on Steam. So we'll see.
Speaker 1: But yeah, hey, I voted for Civilizations Evan, but I'm
Speaker 1: looking forward to all these games. Actually, I want to
Speaker 1: try to fit them all in. Maybe not in February,
Speaker 1: but i'll dourly again.
Speaker 3: We were talking about the Ubisoft Curse. I'm actually intrigued
Speaker 3: by Assassin's Creed Chef.
Speaker 1: Yes, I absolutely am.
Speaker 2: The two characters have completely different gameplay, which I think
Speaker 2: is really cool.
Speaker 1: So yeah, anyway, yepus they keep making more old people
Speaker 1: to play SIEV. Yeah, there's new old people every day.
Speaker 3: Yeah, there's new old people every day.
Speaker 1: That's how it works. That's just linding your time, everybody.
Speaker 1: All right, new poll question would I write down here? Yeah? Okay.
Speaker 1: Does a new PSP need to be able to play
Speaker 1: all PS five games? Natively? Yes? No, but it needs
Speaker 1: to support most No, I'm okay if it's a completely
Speaker 1: separate library. I know it's not exactly the story that
Speaker 1: they were talking about there, but I'm just curious to
Speaker 1: see what people think about this, if you want separate
Speaker 1: games made for this device, or if it's just a
Speaker 1: portable PS five if that's what you want. So yeah,
Speaker 1: we'll get the responses to that. We'll talk about it
Speaker 1: on Game mess Morning's here on Giant Bomb to not
Speaker 1: tomorrow Tomorrow's Tuesday, there will be the BombCast on Wednesday,
Speaker 1: which will be the last episode this week. Because American
Speaker 1: Thanksgiving begins on Thursday. We're taking Friday off, so long weekend, everybody,
Speaker 1: short week. But I'm glad I was able to get
Speaker 1: back and do this episode. Speaking of Giant Bomb, we're
Speaker 1: gonna figure out what else we're gonna do this week.
Speaker 1: I don't know. I'm gonna go tell. I think it
Speaker 1: should be all day sean other than anything else we do,
Speaker 1: So we'll see if he's got time for that. Who knows.
Speaker 1: He's probably gonna be busy. And is Jan back? I
Speaker 1: think Jan's not back yet, right, Jan still out? I
Speaker 1: think Jan.
Speaker 2: I know he returned from the wilds, but I don't
Speaker 2: know if he's like back at work.
Speaker 1: Back right, He's probably got He probably has to sleep
Speaker 1: a little bit, so ye see if he's back and
Speaker 1: ready to get into things as well. Looking forward to
Speaker 1: talking to everybody from Giant Bomb. I'm glad I was
Speaker 1: able to talk to you, Emma. Thank you so much
Speaker 1: for hanging out with me today and talking about video games.
Speaker 3: I really appreciate that of course, anytime, ma'am.
Speaker 1: And thank you. Okay, check slack. Jan has something today, fantastic.
Speaker 1: Thank you all for watching and listening. You are the
Speaker 1: best audience in gaming. Until next time, have a good one,
Speaker 1: take care of yourself and thank you for all of
Speaker 1: the big Mike Manatis