Speaker 1: Hey, everybody, welcome to Game Mess Mornings with Me Jeff Grub,
Speaker 1: your host from giant bomb dot com.
Speaker 2: Thank you for tuning in.
Speaker 1: In this episode, we're going to be talking about Mario
Speaker 1: Kart finally getting that expected Donkey Kong DLC potentially and
Speaker 1: a new banjo KAZOOI. What's going on over there? It's
Speaker 1: gonna be a good one because we have Jason Bonelli
Speaker 1: on the show. Jason, how are you doing?
Speaker 3: I am doing great, but do not get my hopes
Speaker 3: up at the Bird and Bear coming back. That's mean,
Speaker 3: we'll talk about it.
Speaker 2: They're already back. It's already happening.
Speaker 3: What do you mean, I don't know. We'll see it,
Speaker 3: but yeah, things are Things are good. Getting getting ready
Speaker 3: for my first ever trip to the Game Awards in
Speaker 3: its current format next week. I'll be out there Wednesday
Speaker 3: to Saturday morning doing some game journalism stuff that I'm
Speaker 3: very excited about, some cool previews lined up, a opportunity
Speaker 3: that I can honestly say I have never done before.
Speaker 3: We'll be part of this trip, so we'll leave it
Speaker 3: at that. And your clue is have you ever watched
Speaker 3: Ted Lasso?
Speaker 2: I've watched the first season and some of the second.
Speaker 3: I'll be Trent krimming, okay with with someone or something
Speaker 3: so interesting. Yeah, yeah, okay, that'll be fun, be fun.
Speaker 2: Well, we'll get you back on afterwards.
Speaker 1: When you can't talk about it, you can tell us
Speaker 1: all about what happened, and yes, we'll do fine.
Speaker 2: Find your coverage and all that. Yeah, Jan's gonna be
Speaker 2: out there. You hang out with them.
Speaker 1: You guys can make hay while the sun shining, which
Speaker 1: I hear it does out in LA. That'll yeah, I'll
Speaker 1: look looking forward. You guys get a chance to hang
Speaker 1: out looking forward to us talking over the game awards here.
Speaker 2: At Giant Bomb everybody. That's what we'll be doing the
Speaker 2: rest of the crew. That is, you're right, that's next
Speaker 2: week less than a week away, right, Yeah.
Speaker 3: It certainly is. It is six days away. The eleventh
Speaker 3: is when everything kicks off down there in a Kille
Speaker 3: palooza in LA and the Peacock Theater should be a
Speaker 3: good one. I'm sure they'll be playing talk about in
Speaker 3: the lead up to. I think there's some interesting things
Speaker 3: in the pipeline, some interesting things I may or may
Speaker 3: not have already seen, that are that are intriguing thought provoking.
Speaker 3: I'm excited.
Speaker 2: Should we go?
Speaker 1: Yep, yeah, I think this will be a big one
Speaker 1: as well. You know, if Halflack three really does get announced,
Speaker 1: that'll be so huge everything else won't matter. But that's true,
Speaker 1: exactly right, we'll see that's it's wild to think that
Speaker 1: we could be seeing that in less than a week,
Speaker 1: but who knows.
Speaker 2: We've been fooled before. All right, let's explain ourselves.
Speaker 1: We're Giant Bomb video game dupases, independent games media. We
Speaker 1: really enjoy making this stuff and we can only do
Speaker 1: it because we have you at our backs. You at
Speaker 1: the giant bomb dot com slash Join became a premium member.
Speaker 1: We're very thankful for you doing that. It does ensure
Speaker 1: that we can continue making stuff like this, doing things
Speaker 1: like getting together for Game of the Year, which we're
Speaker 1: going to be doing.
Speaker 2: Here pretty soon. All of that is possible through your support.
Speaker 1: We don't have any corporations at our back, it's just you,
Speaker 1: so thank you so much. We really appreciate it. As
Speaker 1: far as this show goes, most weekdays, I Jeff Grub
Speaker 1: will help piece your gaming life back together. That includes
Speaker 1: breaking news and maybe even some of our own original
Speaker 1: reporting for all these topics, I'll get the input of
Speaker 1: a bona fide expert who will make me look smart.
Speaker 1: If you are watching live on twitch welcome. You can
Speaker 1: always listen to the show later on podcast feeds by
Speaker 1: searching for Games Mornings, or find the RSS feed on
Speaker 1: giant bomb dot com. You can also catch the show
Speaker 1: later with chapters and timestamps on YouTube.
Speaker 2: Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the morning mess with. Netflix has agreed to
Speaker 1: buy Warner Brothers, including game developers behind Mortal Kombat and
Speaker 1: Hogwarts Legacy. This is from Andy Robinson at VGC. Netflix
Speaker 1: has agreed to a deal to acquire the film and
Speaker 1: streaming business of Warner Brothers Discovery, which also includes its
Speaker 1: video game division. After weeks of bidding from companies including
Speaker 1: Comcast and Paramount sky Dance, the pair announced a deal
Speaker 1: worth eighty two point seven billion in enterprise value on Friday.
Speaker 1: Warner Brothers owns ipis such as Harry Potter, Game of
Speaker 1: Thrones and in the DC Universe. It also owns video
Speaker 1: game developers like Mortal Kombats, nether Realm Studios, Batman, Arkham
Speaker 1: creator rock Steady, Hogwarts Legacies, Avalanche and Lego game studio
Speaker 1: TT Games. According to Netflix, the deal brings together two
Speaker 1: pioneering entertainment businesses, combining Netflix's innovation. Blah blah blah and
Speaker 1: blah blah blah. Okay, So, like for a long time now,
Speaker 1: we've been talking about Warner Brothers Video Game Division getting
Speaker 1: sold off, something happening to that that never manifested, largely
Speaker 1: for all the reasons that we would always bring up
Speaker 1: when that conversation would come up around Jason, which is
Speaker 1: it was that's a big investment, the IP won't go
Speaker 1: along with it, So you're just getting the studios, and
Speaker 1: that's going to make all of those studios worth a lot.
Speaker 2: Less, and Warner Brothers is not going to accept that.
Speaker 1: So, you know, happen instead that it stayed inside of
Speaker 1: Warner Brothers and became part of a larger package now
Speaker 1: that Netflix is picking up. Do you think that this
Speaker 1: will manifest in any noticeable changes here anytime soon for
Speaker 1: the video games coming out of Warner Brothers under Netflix,
Speaker 1: or do you expect them to be kind of that
Speaker 1: to be a little bit of an afterthought while it
Speaker 1: sets up its movies and television shows and things like that.
Speaker 3: I don't think it'll be as much of an afterthought
Speaker 3: as people anticipate it to be because Netflix has tried
Speaker 3: to embed itself in video games, yes, for years now,
Speaker 3: maybe not so much with original games. They have done
Speaker 3: a few, and they did own a few studios. They
Speaker 3: still do own a few studios. But for me, I'm
Speaker 3: of a couple minds of this from the gaming perspective,
Speaker 3: I think it's great because getting David's ass laugh away
Speaker 3: from video games is a dub.
Speaker 2: Feels like it's only a good thing.
Speaker 3: Yeah, yes, it's not going to Paramount, which is a
Speaker 3: w Yes. But and and they do seem to really
Speaker 3: value the gaming media because they've tried. They tried the
Speaker 3: indie thing where they were they were they were publishing
Speaker 3: mobile games. It was the only place you could play
Speaker 3: those games on mobile, like, uh, Kentucky Root zero was
Speaker 3: one for a little bit and there's there was a
Speaker 3: whole like a breach on the Golden Idol games is
Speaker 3: another example. Uh, it was a great idea that they
Speaker 3: advertised poorly, right, Like I had to the fact that
Speaker 3: I on my phone, I had to scroll down to
Speaker 3: find the games and it was just like a random
Speaker 3: list of all of their weird like too Hot to
Speaker 3: Date or wherever those stupid shows are too hot whatever.
Speaker 3: I don't watch dating shows to get to the games
Speaker 3: that I want to play. That was not a great idea.
Speaker 3: Separate app would have been a better idea. That's a
Speaker 3: discussion for a different day. But they tried it, and
Speaker 3: they put a lot of money into it, a lot
Speaker 3: of investment into it didn't quite work out there where
Speaker 3: wanted to. They backed off. They were developing a game
Speaker 3: with was it Marcus Leto? No, yeah, Marcus Leto and
Speaker 3: that didn't happen. I think it was Marc Letter, but
Speaker 3: I don't remember. I don't know if it was Marcus Leto.
Speaker 3: But somebody went to Netflix to make a game that
Speaker 3: didn't work out either. I don't hate the idea of
Speaker 3: the studios under Warner Brothers having access to Netflix properties.
Speaker 3: I think there are some companies that can do some
Speaker 3: things with that, like they I don't know what's going
Speaker 3: to happen with the Nemesis system, for example, but I
Speaker 3: think you could apply something like that to like maybe
Speaker 3: like like a squid game, weird squid game situation, or
Speaker 3: like stranger things. I don't know, that's that's not my
Speaker 3: decision to make K Pop Demon Hunters now could get
Speaker 3: itself a nice triple A video game with these studios.
Speaker 3: I from an m and A standpoint, From a consolidation standpoint,
Speaker 3: there's only so much more consolidation we can do before
Speaker 3: we all can collapse under that. That scares the hell
Speaker 3: out of me. But this is not the worst case scenario.
Speaker 3: And from a video game standpoint specifically, I feel a
Speaker 3: lot more confident in what Netflix will bring to the
Speaker 3: table for Warner Brothers portfolio than I would have at Paramount,
Speaker 3: If that makes sense.
Speaker 2: Yeah, no, I'm with you on that.
Speaker 1: I think Netflix has at least shown a willingness to
Speaker 1: try to like figure out what it can do in
Speaker 1: the gaming space. It definitely is the kind of thing
Speaker 1: where they had the same false starts that all these
Speaker 1: other tech companies have had. They've had multiple moments where
Speaker 1: it's like, Okay, they're gonna try some ideas, but they've
Speaker 1: not done the thing where it's like, let's go all
Speaker 1: out and make a massive triple A game with a
Speaker 1: massive budget from a big name a developer or something
Speaker 1: like that. They've tried smaller things. So hopefully what has
Speaker 1: happened here is that that has prepped them, trained them,
Speaker 1: or like having this thing and they will still have
Speaker 1: a lot of expertise under them. They're requiring the entire
Speaker 1: Warner Brothers video game side of things, so hopefully that
Speaker 1: turns into something where they can figure out all right, now,
Speaker 1: we do believe video games is a worthy investment. Let's
Speaker 1: go ahead and make sure we get the most out
Speaker 1: of that when we're going forward, and that could mean
Speaker 1: more games and more stability for the people making that stuff.
Speaker 2: We really don't know. This is going to.
Speaker 1: Be a deal that will get scrutinized and could fall
Speaker 1: apart because you know, apparently the reports are Paramount Paramount Boss.
Speaker 1: The other lessens Larry, Yes, Larry Ellison's kid is going
Speaker 1: to be going to Trump and being like, please break
Speaker 1: up this deal. We wanted to buy this, and so
Speaker 1: there's a chance that could happen. This is not over yet, basically.
Speaker 3: Correct, And there was an interesting perspective that was shared
Speaker 3: in one of the chats that I'm in. Somebody on
Speaker 3: X had said, what is more valuable to Netflix five
Speaker 3: billion dollars or even if the deal falls through, guaranteeing
Speaker 3: that Comcast and Paramount can't touch Warner Brothers for two
Speaker 3: years while this is tied up in legal mumbo jumbo
Speaker 3: because the five million dollar kill fee that's in it,
Speaker 3: or whatever the breakup fee to break the deals go
Speaker 3: through if it doesn't go through, And that to me
Speaker 3: was an interesting perspective. It's kind of a win, not
Speaker 3: a win win, because obviously they would want to add
Speaker 3: own this portfolio, but it's a it's enough of a
Speaker 3: wrench thrown into a Paramount or a Comcast's plan to
Speaker 3: have all these things that I don't know, maybe there's
Speaker 3: there's an interesting outcome there too. I think Netflix ultimately
Speaker 3: wants to own it. And if we go back and
Speaker 3: analyze Activision Blizzards being acquired by Xbox, I think there
Speaker 3: are some there were some things in that that the
Speaker 3: FCC may have been, a Department of Justice may have
Speaker 3: identified that may help them here. But I also think
Speaker 3: that there were hills that they could not climb in
Speaker 3: that merger that will apply here too, specifically in streaming.
Speaker 3: So it'll be interesting. It'll be interesting to see even
Speaker 3: with all of the meddling that is due to happen
Speaker 3: in certain oval offices. I I put it like a
Speaker 3: fifty to fifty that it goes through. I don't know
Speaker 3: about you talking about it like that yet, No, No,
Speaker 3: I think that's probably right.
Speaker 2: Yeah.
Speaker 1: I mean overall takeaway here is more consolidation is very
Speaker 1: likely going to result and more problems. But you know,
Speaker 1: the comparison point here is Warner Brothers under David Zaslov.
Speaker 2: So it's like, I don't know, a little bit of
Speaker 2: a wash to me.
Speaker 1: I guess yeah, but I mean, certainly, well, it will
Speaker 1: create a fewer places for people who want to make
Speaker 1: games to like okay, and now I could have gone
Speaker 1: to work at Netflix or Warner Brothers and now that's
Speaker 1: one and the same. So yes, there will be an
Speaker 1: effect there on like the labor market for sure. I
Speaker 1: just I really don't know how Netflix could Netflix expresses this.
Speaker 1: I think they want to and up front are going
Speaker 1: to want to figure out like the biggest ip for
Speaker 1: the movies in the television And once that's like sorted out,
Speaker 1: maybe then I think games gets some attention, and like
Speaker 1: you said, maybe it's going to be more than we're thinking.
Speaker 2: All right, let's keep going.
Speaker 1: Your fans think Mario Kart World might get a big
Speaker 1: donkey Kong DLC any day now. This is from Ethan
Speaker 1: Gotchak Kotaku. It's been six months since Mario Kart World
Speaker 1: launched alongside the switch to I Know Right it flies by.
Speaker 1: There have been some notable patches during the time, but
Speaker 1: no big content updates.
Speaker 2: Could the games.
Speaker 1: First paid d paid DLC be right around the corner.
Speaker 1: Here's why some fans think so, and why it will
Speaker 1: feature tie ins to Donkey Kong Bonanza. Let's see here,
Speaker 1: so Nintendo today that this is like some of the
Speaker 1: stuff will be. I'll try to talk around it. There
Speaker 1: could be some spoilers for Donkey Kong Bonanza, so I'll
Speaker 1: try to like not get too specific here. So Dana
Speaker 1: Minors recently, this govered an interesting early entry excuse me
Speaker 1: for December fifteenth. It's an animation featuring Blank from Donkey
Speaker 1: Kong Bananza. He's a familiar enough Nintendo character at this point,
Speaker 1: even making it into a other game. Yeah, that'll give
Speaker 1: it away.
Speaker 2: I knew this is gonna be Harry.
Speaker 1: Basically, there's a character in the late game of Donkey
Speaker 1: Kong Bananza, and people are just saying seeing that he
Speaker 1: might be in Mario Kart here coming up pretty soon.
Speaker 1: It's been weird that there wasn't more of a tie
Speaker 1: in to Bonanza for Mario Kart already. People early on
Speaker 1: noted Jason that there was like all these other characters
Speaker 1: had so many variations and Donkey Kong had fewer than
Speaker 1: some of the other characters, meaning, well, his Bonanza stuff
Speaker 1: will be in the game once that game is out.
Speaker 2: That never happened.
Speaker 1: I guess the reason that never happened is because instead
Speaker 1: of making it free DLC to go alongside the game Bonanza,
Speaker 1: They're gonna make it a paid DLC expansion for Mario
Speaker 1: Kart World. I think that's that's too much, too soon,
Speaker 1: that they're already asking for DLC for Mario Kart World.
Speaker 2: Uh what do you think?
Speaker 3: Well, I mean we got DLC for paid DLC for
Speaker 3: Bonanza before Mario Court World and Bonanza came.
Speaker 2: Out, right, Yeah, I mean that was their too. Yeah,
Speaker 2: for sure.
Speaker 3: The fact the fact that we haven't been asked to
Speaker 3: pay more money into Mario Court World at all in
Speaker 3: the six months since it's launch, that's still rattling around
Speaker 3: in my head considering how long we speculated about the
Speaker 3: damn console. Yeah, but yeah, I could definitely see the
Speaker 3: first Mario Kart World DLC appearing on Keighley stage next week.
Speaker 3: And that's that's actually prime shadow drop material, you know
Speaker 3: what I mean? Like that, Now, go play while you're
Speaker 3: watching the show in the background, because you can player
Speaker 3: switch and keep the show on. I keep my viewership,
Speaker 3: they get their DLC dollars, everybody happy. So yeah, I
Speaker 3: mean it sounds like something that Nintendo would bring to
Speaker 3: the Game Awards too, like that, not a brand new
Speaker 3: game reveal nothing some stantial like that, but hey, we're
Speaker 3: going to add some stuff to the game that already exists. Yeah,
Speaker 3: this makes sense to me. The character who shall not
Speaker 3: be named would make perfect sense in the world of
Speaker 3: Mario Kart World. Still, one of my favorite moments of
Speaker 3: the entire year was that moment in Bonanza, And if
Speaker 3: you haven't played it yet, make sure you do before.
Speaker 3: That's sure absolutely worth going in not being spoiled. It's
Speaker 3: so good. Yeah, And all of the all of the
Speaker 3: clues suggesting that Bonanza is the first crossover with Mario
Speaker 3: Kart World, the less costumes and things like that, it
Speaker 3: all fits.
Speaker 2: If it's but it's so like that.
Speaker 1: That's what's so frustrating about the pay the DLC aspect
Speaker 1: is Donkey Kong has fewer costumes and stuff like that,
Speaker 1: So it's like to me that this is like completing
Speaker 1: the game because now Donkey Kong has all the same
Speaker 1: amount of stuff as it.
Speaker 2: Has as the other characters.
Speaker 3: So it's capcom putting the stuff on the DLC instincts, right, Yeah,
Speaker 3: I think maybe there's a chance like that stuff comes
Speaker 3: out and it's like a in the free update and
Speaker 3: then the paid DLC is like some new courses or.
Speaker 2: Something like that.
Speaker 1: Of course, yeah, because did they charge for characters for
Speaker 1: the last Mario Kart eight or was it all just
Speaker 1: new course packs?
Speaker 3: It was the the DLCs were court booster pass course,
Speaker 3: booster course, booster pass courses. That's what there was. There
Speaker 3: was eight eight eight different DLC packs I think total
Speaker 3: whatever it was. But yeah, characters, costumes, that all was
Speaker 3: I believe, uh free, although we're we're link and the
Speaker 3: animal Crossing Racers part of those packs or even if
Speaker 3: you didn't buy them.
Speaker 2: Yeah, no, the people are saying, yeah, there, that's exactly
Speaker 2: what it was.
Speaker 1: Those characters were included in the in the DLC and
Speaker 1: then we're in the right and then they I think
Speaker 1: they were including the standard version of Deluxe for Switch.
Speaker 2: But if you go all the way back to the
Speaker 2: waking version, Okay, yeah, so fair. I mean, this is Nintendo.
Speaker 1: They turns out that's a company that likes money, and
Speaker 1: we'll keep doing stuff like this. And I guess we'll
Speaker 1: let to see the exact details again. I think if
Speaker 1: the if the content, the cosmetics come out and feel
Speaker 1: like that that's a free update, I think that would
Speaker 1: be fine. I don't I don't know if I'm ready
Speaker 1: to pay for DLC for Mario Kart World. That's a
Speaker 1: game that I'm like, let's get a few more updates,
Speaker 1: see if you can improve that a little bit, and
Speaker 1: then maybe I'll check back in. But you know, I'm
Speaker 1: sure they were playing this long before they knew what
Speaker 1: the response to that game would be.
Speaker 2: Sure all right.
Speaker 1: Fallout creator has rejoined xboxes Obsidian and says you won't
Speaker 1: guess what he's working on. This is from Andy Robinson
Speaker 1: at VGC. The lead behind the original nineteen ninety seven
Speaker 1: Fallout game game, Tim Kaine, has rejoined Xbox's Obsidian Entertainment
Speaker 1: as a full time employee, he announced on Friday. Kane,
Speaker 1: who has who was producer and programming lead on Fallout
Speaker 1: and a designer for its sequel, previously joined Obsidian in
Speaker 1: twenty eleven as a programmer, working on South Park and
Speaker 1: Pillars of Eternity. He also co directed The Outer Worlds
Speaker 1: and consulted on its recent sequel. In twenty twenty, he
Speaker 1: left his position and worked on a remote, remote contracted basis.
Speaker 1: In a new video published on his YouTube channel on Friday,
Speaker 1: Kane revealed that he's rejoined the company as a full
Speaker 1: time employee and in person, and that he's currently working
Speaker 1: on an unannounced project, which he doesn't think fans will guess.
Speaker 1: I'm back at Upcity, and he said, I'm there as
Speaker 1: a full time employee and in person, so not remote,
Speaker 1: and I'm not a contractor anymore. This means that I'm
Speaker 1: not working on at other places, although there's at least
Speaker 1: one game that I worked on elsewhere that I know
Speaker 1: is going to ship. He added, I can't talk about
Speaker 1: the project that I'm working on at Obsidian just because
Speaker 1: that's covered by NDA. Don't bother guessing. You're not going
Speaker 1: to guess, right, I would probably say that I'm a
Speaker 1: lot less retired now, right, So you see the headline,
Speaker 1: You're like, is he being cheeky? Is he being like, oh,
Speaker 1: you won't guess what I'm working on, because he's working
Speaker 1: on Fallout, a new Fallout at Obsidian. I think he's
Speaker 1: being probably pretty honest here that you won't guess what
Speaker 1: it is, and so he's probably not working on a
Speaker 1: new Fallout, which you know, we could try to guess
Speaker 1: what Tim Kaine is working on. I don't think we're
Speaker 1: going to be able to do that. But instead it's like, well,
Speaker 1: this Obsidian was the other option for a new Fallout game.
Speaker 1: Do you think Obsidian is going to make a Fallout
Speaker 1: game along like alongside or while you know Bethesda works
Speaker 1: on Elder Scroll six or do you think that's not
Speaker 1: happening now?
Speaker 3: There has to be something going on with Fallout. Considering
Speaker 3: the success of the Amazon Prime series, they would be
Speaker 3: ludicrous to leave that money on the table because not
Speaker 3: only were Fallout fans flocked, and not only to fall
Speaker 3: Out fans flock to that show, but there are people
Speaker 3: who just watched the show not knowing what Fallout was,
Speaker 3: who may go the other way and try and see
Speaker 3: what the Fallout games are like. Didn't didn't after season one.
Speaker 3: Wasn't there a huge spike in New Vegas and Fallout
Speaker 3: four sales?
Speaker 2: Well Out four had a ton of players after that
Speaker 2: first season.
Speaker 3: Yeah, yeah, so it would be ludicrous for them not
Speaker 3: to be working on Fallout now. Is that What he's
Speaker 3: working on remains to be seen? And no, we're not
Speaker 3: going to guess it, because even if we did, you're
Speaker 3: not going to acknowledge it. So we're we don't know
Speaker 3: if we're guessing it or not. So, but I would
Speaker 3: I don't know if I want it to be a
Speaker 3: new Fallout or if I want it to be a
Speaker 3: new like like a new game that played like Fallout one.
Speaker 3: I think I don't think Fallout could ever go back
Speaker 3: to fall Out one and two. I mean that franchise.
Speaker 1: What if it was like, you know, the HD two
Speaker 1: D equivalent, right, like, let's take some modern modern two
Speaker 1: D visual style, some isometric graphical effects and make a
Speaker 1: spiritual successor to fall Out one in two as a
Speaker 1: smaller side project to sort of fill in the gap
Speaker 1: while we wait for the next you know, quote unquote
Speaker 1: real Fallout.
Speaker 3: Yeah, that's what Wasteland was.
Speaker 2: Similar to that.
Speaker 3: Yeah, yeah, yeah, if if was he on Wasteland. I'm
Speaker 3: pretty sure that was his.
Speaker 2: That was that was over an exile.
Speaker 3: In the style, which is also un Microsoft. That's what
Speaker 3: I'm thinking of. So yeah, if they go the CRPG route,
Speaker 3: even if it's a brand new franchise, or if he
Speaker 3: if Obsidian takes over Wasteland, maybe there's there's some there's
Speaker 3: some interesting uh possibilities here. I'm trying to think what
Speaker 3: other RPG franchises are under uh the Xbox window that
Speaker 3: aren't already being addressed. So Elder Scroll six, we obviously know,
Speaker 3: is somewhere in in Bethesda studio. Uh, fable is any
Speaker 3: day now, we're gonna hear about when that's coming out, right,
Speaker 3: hopefully sure waist plan. Maybe they brought him in to
Speaker 3: finished State of the K three. Let's see, maybe that's
Speaker 3: finally Maybe.
Speaker 2: Maybe he's the other new Banjo game that's right. Yeah, yeah,
Speaker 2: there we go.
Speaker 3: Oh god, yeah, I mean there's plenty of possibilities here.
Speaker 3: I'm excited for it to be a new Forza and
Speaker 3: just completely like I wanted to make racing sorry guys.
Speaker 1: And it's but don't worry, it's still isometric. It's an
Speaker 1: arc pro am like yeah.
Speaker 3: Yeah, it's rock and roll racing to wait mine, Yeah,
Speaker 3: wait a minute, whea, I believe rock and roll racing
Speaker 3: is under Microsoft's umbrella.
Speaker 2: That's a joke. Yeah, no, they can make it happen.
Speaker 2: This is it?
Speaker 3: Oh? Please do uh?
Speaker 2: But yeah, incredible, that's what it was. I want to
Speaker 2: rock and roll racing RPG.
Speaker 3: That's what I'd be sick and lost. Vikings have to
Speaker 3: be in it. But yeah, I'm glad he's I'm glad
Speaker 3: he found a project worthy of him coming out of
Speaker 3: semi retirement. That alone is exciting.
Speaker 2: Yeah.
Speaker 1: I think it's cool that, like sitting can be that
Speaker 1: place where you say, I'll just go back to and
Speaker 1: we start working on something. And I'm sure, I'm sure
Speaker 1: they love having them. That's it's pretty cool to see.
Speaker 2: All right, let's let's take a break.
Speaker 1: Plenty more headlines to get into and including we'll clear
Speaker 1: up what's happening with that Bansho KAZUOI.
Speaker 2: You should get as excited as possible, though there's no
Speaker 2: way you'll be disappointed.
Speaker 1: I promise we'll talk about that after these messages. If
Speaker 1: you want to skip out on these ads, we put
Speaker 1: out an ad free version of the video show and
Speaker 1: an AD free version of the audio show that you
Speaker 1: can get by going to giant bomb dot com slash Join.
Speaker 2: We will be right back.
Speaker 1: All right, we are back. It's Game Mess Mornings. Jason Fonelli,
Speaker 1: Jeff Grubb. Let's get into these reviews, this time not
Speaker 1: for a game, but a video game movie. Five Nights
Speaker 1: at Freddy's Two. The reviews are in, and it's I'm
Speaker 1: gonna read what Evan Campbell at game Spot right here.
Speaker 2: They are very bad, very bad reviews.
Speaker 3: All right, well, hey, the Popeye's Chicken Box was good.
Speaker 2: Yeah.
Speaker 1: The reviews rolling out for five Nights that Freddy's two
Speaker 1: are brutal, featuring f grades and one critic saying that
Speaker 1: there's simply nothing of value here.
Speaker 2: The sequel premieres in theaters today. Right, It's like Jesus, we.
Speaker 1: Are all dumber for having known this movie exists. The
Speaker 1: sequel premieres in theaters today December fifth, and stars Josh Hutcherson,
Speaker 1: Piper Rubio, Matthew Lillard, Elizabeth Layle, McKenna Grace, and Megan Fox.
Speaker 1: On Metacritic, a Game Spots sister site Five Nights at
Speaker 1: Freddie's two is currently sitting at a thirty two metascore.
Speaker 1: That means generally unfavorable. Yeah, that's where all the reviews
Speaker 1: are at. It's doing much worse than the first movie,
Speaker 1: apparently in terms of the critical reception. And you know,
Speaker 1: I'm always interested to see, like, which way do these
Speaker 1: franchises break. Once the first movie makes some money, it's like, Okay,
Speaker 1: they're going to come back and do another one. Is
Speaker 1: it going to go the schlocky resident Evil? Let's just
Speaker 1: cash in on this route. I know that has its fans.
Speaker 1: I bet this is going to have its I might
Speaker 1: even end up watching this and becoming a fan.
Speaker 2: Who knows.
Speaker 1: But there is that route, and then there's the sonic route,
Speaker 1: which is, hey, we have something here, let's really treat
Speaker 1: it nice and see if we can keep making new
Speaker 1: sequels that make more money in the future. I think
Speaker 1: instead what they have is a spreadsheet that says, hey,
Speaker 1: if we make a new movie and we don't cross
Speaker 1: this budget, we will make this amount of profit. And
Speaker 1: even if it's less than last time because of waning interest, well,
Speaker 1: we're still going to make a pretty hefty profit here,
Speaker 1: and we'll just keep doing that for now.
Speaker 2: Yeah.
Speaker 1: Not surprising though, right. Video game movie getting poor, getting
Speaker 1: poor critic reviews. That happens every time.
Speaker 3: It feels like, yes, here's are you familiar with Five
Speaker 3: Nights as a franchise.
Speaker 2: I mean, I know the concept.
Speaker 3: I'm a lore Cicco for this. I'll played a second
Speaker 3: of any of these games. But I am a lore Cicco.
Speaker 2: That's the best kind of By the way, Yeah.
Speaker 3: Theory channels, so I have an idea of what the
Speaker 3: story is in this game. So the guy who made
Speaker 3: the game, Scot caught in in the first movie, he
Speaker 3: was a co writer. He had people, let's say, holding
Speaker 3: his hand. He did not have that in this movie.
Speaker 3: The soul writer. So if he's writing the movie like
Speaker 3: he wrote the games, there is no doubt in my
Speaker 3: mind that these critics were like, what the fuck is
Speaker 3: going on here? How we made the games? That the
Speaker 3: story the way he wrote his stories for video games
Speaker 3: simply will not work. Because part of the appeal in
Speaker 3: the videos that I have watched because I am a sissy,
Speaker 3: is finding the lure in hidden spots, whether it's hidden
Speaker 3: random mini games that pop up if you perform certain parameters,
Speaker 3: or audio logs from the guy that calls you in
Speaker 3: the first couple of movies. Phone guy that that stuff
Speaker 3: will appeal to the main fan base, which I do
Speaker 3: not think these reviews will deter them. They were seeing
Speaker 3: this movie whether they like it or not. The game
Speaker 3: theory fans of the world just to hear Matt Pat's
Speaker 3: voice come out of the toy Bonnie. They want hear that.
Speaker 3: They're going to see their animatronics. Apparently the practical effects
Speaker 3: are still very good, even in as that part's really cool.
Speaker 3: So but from a lower standpoint, if they're writing their
Speaker 3: their basic story the same way that they framed it
Speaker 3: in those games, this does not surprise me at all,
Speaker 3: and I don't think financially it will suffer that much
Speaker 3: for it. I truly do not.
Speaker 2: Yep, I think you're probably right. Yeah.
Speaker 1: I think the game is like who knows, I don't
Speaker 1: know how they review it all, but that does not
Speaker 1: matter to that audience, like even a tiny bit.
Speaker 2: You're right. I think they're there for the lore.
Speaker 1: That definitely is the kind of what I see is
Speaker 1: a lot of YouTube shorts explaining, look at what's going
Speaker 1: on in this world or whatever, and they'll get more
Speaker 1: of that from this.
Speaker 2: Yeah.
Speaker 1: I god, So wait, you're saying the guy that made
Speaker 1: the game is the only writer on this.
Speaker 3: On this movie, he was He was a co writer
Speaker 3: in the first movie with I believe the director and
Speaker 3: one other person. According to what I have read, he
Speaker 3: is the sole credited writer.
Speaker 1: It makes it more interesting because that, yeah, this could
Speaker 1: truly be for the sickos, like Capital Fts for the sickos,
Speaker 1: and that could be interesting to see.
Speaker 3: Reviews that I have read is that the entire third
Speaker 3: act of this movie doesn't exist. It's just a tease
Speaker 3: for future things, which is the entire fucking franchisees. Oh,
Speaker 3: it's what it does, right. There's also there's a there's
Speaker 3: a little little nod for horror fans too. Matt Lillard.
Speaker 3: Matthew Lillard is the bad guy, William Afton, the the
Speaker 3: serior killer who owns the restaurants and kills kids and
Speaker 3: their soul and habits that. Yeah, it's fucking weird. But
Speaker 3: the guy in the game, Lore, who was his business partner,
Speaker 3: is played in this movie by Skeet Olrick. And if
Speaker 3: you know where Skeet Ulrick and Matthew Lillard have paired
Speaker 3: up before, that's a nice little tip of the cap
Speaker 3: to horror fans. That's me. That's the kind of people
Speaker 3: we're gonna come see this movie. I it's I know,
Speaker 3: this doesn't surprise me at all. But the games as
Speaker 3: can be so incoherent in how they present their lore,
Speaker 3: and they won't answer questions answered Like there was a
Speaker 3: question in the fourth game fin f four in twenty
Speaker 3: would that be seventeen eighteen? Something like that that I
Speaker 3: think we still don't have a concrete answer to. After all,
Speaker 3: these games and movies and novels and graphic novels and
Speaker 3: children's activity books have the fucking law in them. It's everywhere.
Speaker 3: It Yeah, it's I'm not surprised that people think this
Speaker 3: is a coher it because the phrase you think Kingdom
Speaker 3: Hearts is in coherent. You people have no idea what's
Speaker 3: going on in this Adam and this Chuck E cheese ripoff.
Speaker 3: It's nuts, all right?
Speaker 1: If I like, those games are not like like so
Speaker 1: scary that if my kids like saw some of these
Speaker 1: videos right that they would be scared. It's probably they
Speaker 1: could probably handle it that way because you're also scared
Speaker 1: of video games, right, like, like I.
Speaker 2: Am it, don't do it. I need to know. I
Speaker 2: want to know what's going on.
Speaker 3: It's jump scar scary, it's not it's not gory scary,
Speaker 3: which there is not a whole lot of gore to it.
Speaker 3: But yeah, man, it gets into like it gets into
Speaker 3: like kids are inhabiting these animatronics because they were killed
Speaker 3: by the owner and they take their revenge, and that
Speaker 3: it's it's it's a it's an iceberg that you don't
Speaker 3: want to. I would recommend you to the game theory channel,
Speaker 3: the very popular Mattpack game theory channel, but there are
Speaker 3: I think no joke ninety episodes in eleven Night.
Speaker 2: And I fuck that.
Speaker 1: It's all right, Well, hey, I'm now gonna watch this
Speaker 1: movie on I didn't watch the first one. I'm gonna
Speaker 1: watch this one specifically. I need to see it, Okay,
Speaker 1: all right. Almost twenty five years later, a translated version
Speaker 1: of Sega Ga Guy is finally coming out. This is
Speaker 1: from Jonas Macki at Gameractor. Are you familiar with Sega
Speaker 1: Go Gay? We assume that very few of you will
Speaker 1: answer yes to that question, But then again, it is
Speaker 1: a very obscure Dreamcast game one that was released shortly
Speaker 1: after the console was discontinued in two thousand and one,
Speaker 1: and only in Japan, Sega Got God did get some attention,
Speaker 1: though mostly because of its weird premise. It's a super
Speaker 1: satirical strategy game where you're asked for saving Sega from
Speaker 1: excuse me from going under a healthy dose of self
Speaker 1: criticism and self irony by recruiting developers making popular games
Speaker 1: and fighting off their competitor, Dogma, a parody of Sony.
Speaker 1: Thanks to its meta approach, sleep design, and a lot
Speaker 1: of Sega fan service, it's still become a cult classic,
Speaker 1: but few have played it as it was never translated. However,
Speaker 1: a Sega enthusiast intends to change this and has now
Speaker 1: and has now been announced via Dreamcast Talk that a
Speaker 1: fan translation will soon be ready. Yeah, there's a lot
Speaker 1: of like really weird references in this game.
Speaker 2: I think, I think what.
Speaker 1: The Segata Sanshiro, I think is the name of the character?
Speaker 1: I think, yes, and I think he might be referenced
Speaker 1: in the game, And I'm like, well, that's one of
Speaker 1: my favorite characters of all time. So I'm gonna check
Speaker 1: this out. And I always love a new fan translation
Speaker 1: and a game I never really heard of, like for
Speaker 1: an old console that all these things are checking boxes
Speaker 1: for me, So I'm gonna hop in and look at this,
Speaker 1: and this is this is fantastic stuff.
Speaker 2: Right.
Speaker 1: The scene that translates these games feels like it's getting
Speaker 1: bigger and they're doing more and more deeper cuts and
Speaker 1: it's just awesome to see. Like, I'm glad gaming can
Speaker 1: still be this if they have not found ways to
Speaker 1: take this away from us of fans coming through and
Speaker 1: just making games for each other or doing the work
Speaker 1: for each other.
Speaker 2: And I love seeing it.
Speaker 3: Yeah, I agree. Anytime an old school game like this
Speaker 3: that I had forgotten or even better, hadn't even heard
Speaker 3: of growing up, getting another chance to shine, and it
Speaker 3: seems like they're not. They're being left alone. Just get
Speaker 3: it out, do it. You're not going to make if
Speaker 3: they're as long as they don't charge any money for it,
Speaker 3: if it's just a free translation, I think that's where
Speaker 3: things start getting herey, right, I think this is awesome.
Speaker 3: I think if there are more fan favorites out there
Speaker 3: and people have the time to dedicate to it, if
Speaker 3: they can do free translation and get it into more
Speaker 3: people's sayings, just even if only for preservation, right, if
Speaker 3: that is your baseline reason for wanting to do it.
Speaker 3: It's worth it just to keep these games alive forever.
Speaker 3: I had never heard of this. I didn't realize there
Speaker 3: was a save Sega simulator back then. When it needs saving.
Speaker 3: This is a really cool idea. I may check this out.
Speaker 3: I may give it a shot once this fan translation
Speaker 3: came out. It's actually a good day for old school
Speaker 3: games that may be resurrected. I don't know if you
Speaker 3: saw this news. There was an interview with Suda fifty
Speaker 3: one at Grasshopper and he mentioned that he wanted to
Speaker 3: bring back an obscure PS two game called Michigan Report
Speaker 3: from Hell. Do you remember one? Actually, it's a survival
Speaker 3: horror action adventure, And as soon as he said the name,
Speaker 3: I remember seeing it on the shelf and being curious
Speaker 3: and never doing anything with it. So good day for
Speaker 3: obscure weird games getting shouted out into the Sega God.
Speaker 3: This is cool.
Speaker 1: Yeah, that's the thing that was the era of like
Speaker 1: when weird games were coming from big companies. We get
Speaker 1: a lot of weird games these days, but they're weird
Speaker 1: out of nowhere. Who knows who made this thing on
Speaker 1: Steam and big companies don't really invest in weirdness.
Speaker 2: Anymore.
Speaker 1: And that's when it was like so punk rock in
Speaker 1: terms of, yeah, this team at this Japanese publisher is
Speaker 1: going to make this game, and they don't really tell
Speaker 1: them what to do. They're just going to come up
Speaker 1: with something, and suddenly we have whatever, you know, incredible crisis.
Speaker 1: So love love to see this stuff preserved, and I'm yeah,
Speaker 1: people are saying, I'll probably enjoy this.
Speaker 2: Also play Michigan. I will. That sounds incredible. I really
Speaker 2: like old games, guys, I promise I'll play that. We'll
Speaker 2: make that happen.
Speaker 1: Split Gate two launches as split Gate Arena Reloaded on
Speaker 1: December seventeenth. This is from sal Ramano at Kamatsu Free
Speaker 1: to play portal based arena shooters. Split Gate two will
Speaker 1: relaunch as under a new name, split Gate Arena Reloaded
Speaker 1: for PlayStation five, Xbox Series, PlayStation four, Xbox One, and
Speaker 1: PC the esteem at the Game Store and Microsoft Store.
Speaker 2: On December seventeenth. That's according to the studio.
Speaker 1: Ten forty seven Games also announced an upcoming mini documentary
Speaker 1: about the game to be released December ninth, and they
Speaker 1: say split Gate has always been a love letter to
Speaker 1: the arena shooters we grew up playing. We've been hard
Speaker 1: at work rebuilding the game from the ground up, taking
Speaker 1: the best of split Gate one and two, removing what
Speaker 1: didn't work, and refining what did. Watson, who had was
Speaker 1: previously game director of Rocket League, joined ten forty seven
Speaker 1: Games shortly after.
Speaker 2: Split Gate two entered early entered early Access in twenty
Speaker 2: twenty five.
Speaker 1: I think they're saying, yeah, I okay, split Gate two
Speaker 1: is the one that came out already and fizzled and
Speaker 1: then they sort of de launched it, right, I.
Speaker 2: Think that happened beta.
Speaker 3: Was it a beta that they just kind of removed
Speaker 3: or like what made anything like that? Yeah? This was
Speaker 3: also the game with the fella going on the summer
Speaker 3: games Fest with the hat make make.
Speaker 2: Games great again? Man? Gaming again?
Speaker 1: What's wrong with that? Other than old man? I don't
Speaker 1: mean to offend you. I hope this doesn't offend you.
Speaker 1: Like he was such a nerd about it too. It
Speaker 1: happened right, It happened right alongside when the game was
Speaker 1: just seemed to be fizzling out. No one, no one cared.
Speaker 1: So yeah, what do you think happens now? Uh?
Speaker 3: I think it fizzles again. To be honest, I'm sorry
Speaker 3: to say, uh, I think the I think the ship
Speaker 3: is sailed on split Gate. I think the taint of
Speaker 3: that taint and his hat may still be there. I
Speaker 3: don't want to say that, because split Gate is a
Speaker 3: very cool, very interesting idea mixing you know, first person
Speaker 3: shooter or turning portal into an actual first person shooter
Speaker 3: instead of just shooting portals. Right, I like it. I
Speaker 3: like the first one. I thought it was really cool.
Speaker 3: I just hope that if it does have an opportunity,
Speaker 3: that they keep their goddamn mouth shut and just let
Speaker 3: the game speak for itself this time. Yet put it
Speaker 3: strap into his desk and say shut up, we'll take
Speaker 3: it from here. But I don't. I don't like its chances.
Speaker 3: I think again, I think. I think now people here
Speaker 3: split Gate, they immediately think of the hat, and that
Speaker 3: immediately removes any chance of being taken seriously that there
Speaker 3: may have been. And I'm sorry to say that because
Speaker 3: it's self sabotage in the worst way, but that's just
Speaker 3: how it is.
Speaker 1: Yep, you're right, and a lot of people are, even
Speaker 1: if they aren't like paying attention. It's like if you
Speaker 1: just see the bad vibes around a multiplayer game it's
Speaker 1: so easy to go play something else.
Speaker 2: There's so many options, So yeah, we'll see it.
Speaker 1: Seems like a lot of good people did work on
Speaker 1: their game, and I hope they do all right, But
Speaker 1: I think I agree with you that this is probably
Speaker 1: going to come and go as well, especially in the
Speaker 1: wake of Battlefield six and Arc Raiders being right there.
Speaker 1: People just have bigger, better options in a lot of ways,
Speaker 1: and you can kind of rest assured that those games
Speaker 1: have the long term support. So if you're investing your
Speaker 1: time and money into them, that will probably be returned
Speaker 1: to you in some way in the future.
Speaker 2: All right, let's get to it.
Speaker 1: Banjo Kazuoi Fan Project inside Sony's abandoned game Maker looks
Speaker 1: surprisingly great now. I know that was a roller coaster
Speaker 1: right there, everybody, And we'll get to Zax's license article
Speaker 1: over Kataka who here in a second's let's okay, yes,
Speaker 1: Banjo Kazooi Fan Project to go way down there, and
Speaker 1: then inside of Dreams.
Speaker 2: I'm sure you piece that together, okay. Uh.
Speaker 1: It looks so much better than what you're thinking. It
Speaker 1: looks incredible. It looks like they really just made a
Speaker 1: new banjo game. It is fantastic stuff. So let's get
Speaker 1: to Zach's story here. It seems very unlikely that we'll
Speaker 1: get a new Banjo Kazoo game from Rare in Xbox
Speaker 1: anytime in their near future. If they were working on one,
Speaker 1: I wouldn't be surprised if it got canceled. And while
Speaker 1: an impressive looking fan made banjo game created in Dreams
Speaker 1: isn't quite the sequel or remake people want, it's probably
Speaker 1: the best we can hope for in twenty twenty five.
Speaker 1: It's also wildly impressive for something made in Sony's five
Speaker 1: year old abandoned game maker. On December third, William but kivicus,
Speaker 1: But I don't know how to say this. William B,
Speaker 1: a level designer at Moon Studios, shared a trailer for
Speaker 1: Banjo Kazui mumbo Mania, a new non official one to
Speaker 1: two hour games starring everyone's favorite bear and bird. It
Speaker 1: looks really good. According to the creator, it took about
Speaker 1: fourteen months and eight hundred plus hours to make mumbo Mania.
Speaker 2: To make the mumbo Mania, and there's.
Speaker 1: A trailer out there where it's like it animates like
Speaker 1: a modern game, like Banjo's nose is bouncing around.
Speaker 2: He's just like doing platforming and collecting stuff.
Speaker 1: This is super impressive stuff and one to two hours,
Speaker 1: I'll take it.
Speaker 2: That sounds like a great time.
Speaker 3: I'm watching this trailer right now, and it looks like
Speaker 3: it looks like a banjo.
Speaker 2: Right live reacts here from Jason, who's blown away.
Speaker 3: I think, yes, how is Streams not like a roadblocks competitor.
Speaker 1: That's the thing, it's just rodeblocks. It's technology so much
Speaker 1: more dance. The games look so much better than well,
Speaker 1: that's the dribble you get out of dreams. Obviously, dreams
Speaker 1: can't compete. We live in a nightmare upside down world.
Speaker 1: Jason Finelli, it's.
Speaker 3: Gonna say you have that backwards. You're being silly. Uh,
Speaker 3: this looks.
Speaker 2: Really cool, really cool.
Speaker 3: I with enough people getting this information, maybe Xbox could
Speaker 3: take some notes. Uh that's wild. I may buy dreams
Speaker 3: for this.
Speaker 2: I am buying dreams for this. Yes I am.
Speaker 1: I think I might already have dreams, But if I don't,
Speaker 1: I'm gonna buy it and.
Speaker 2: Then I'm gonna go find my way into this.
Speaker 3: Uh.
Speaker 1: It just looks so well done that I want to
Speaker 1: reward it. And apparently the person that did this has
Speaker 1: made other like full kind of games before and has
Speaker 1: done various projects. In fact, the one before this was
Speaker 1: supposed to be his last one, and then he did
Speaker 1: this Bancho Kazu.
Speaker 2: He won. It's kind of as a surprise.
Speaker 1: So yeah, there's people that really get it, and it's
Speaker 1: just a shame a couple of things. Dreams never came
Speaker 1: to PC, so a little bit more difficult to access
Speaker 1: this thing. That's frustrating whatever, But they were at one point,
Speaker 1: and I don't know if this was just talk or
Speaker 1: maybe like fans got it in their heads, but my
Speaker 1: understanding was at one point the idea was going to
Speaker 1: be that people could build an experience in Dreams and
Speaker 1: then sort of export it and let it live on
Speaker 1: its own. Now, of course there's rights issues of exporting
Speaker 1: stuff that includes Banjo Kazui, Microsoft's IP, but whatever, I
Speaker 1: just like, I wish it was easy just to export
Speaker 1: this in like hand a file to someone or put
Speaker 1: it up on PlayStation as something sharable. If you have
Speaker 1: Dreams where it's like you don't even have to download Dreams.
Speaker 1: You could just play this game and be ready to go.
Speaker 2: I don't know. It's a shame that Dreams did not
Speaker 2: become more of a thing.
Speaker 1: I think that Media Molecule coming out of that and
Speaker 1: still living in a post Rodblocks world will be like
Speaker 1: still trying to make something like that happen.
Speaker 2: But man if Dreams that is capable.
Speaker 1: Of something like this didn't work, It's like, I don't
Speaker 1: know what the recipe is to get something like that
Speaker 1: to actually compete in this world where, like Grant I
Speaker 1: thought it was going to have its own creation suite
Speaker 1: and Roadblocks is still going to be there, and Fortnite's
Speaker 1: doing its own thing with that stuff. It's got to
Speaker 1: be frustrating to Medium Molecule, who's been doing that for
Speaker 1: longer than just about anybody.
Speaker 3: Yeah, this is like I want this to be a
Speaker 3: full experience.
Speaker 2: Now.
Speaker 3: This is wild stuff. And again it speaks, as you said,
Speaker 3: it speaks to just how good of a game Generator
Speaker 3: Dreams was. But I think part of the reason is
Speaker 3: the lack of PC And part of the reason that
Speaker 3: people may have been dissuaded by this is because to
Speaker 3: get here in this video that we're watching now, it took,
Speaker 3: as you said, eight hundred hours of work, and people
Speaker 3: people just don't have it unless they really want to
Speaker 3: dedicate time to it, so I get it, but man,
Speaker 3: oh man, the potential of that platform is still clearly out.
Speaker 1: Of this world. Like will we've not seen the end
Speaker 1: of it. We've not seen the end of medium malecule
Speaker 1: doing something.
Speaker 2: Along these lines.
Speaker 3: I not at all.
Speaker 1: You know, that is a studio that if Sony was
Speaker 1: going to close them, they probably would have by now.
Speaker 1: So that to me says they see some potential there
Speaker 1: and they're going to keep trying to make that work
Speaker 1: even though Dreams was, you know, a miss for them.
Speaker 1: I think they're like, you know, we can figure out
Speaker 1: a way to wrap this up in a container that
Speaker 1: makes it more appealing and get sort of the benefits
Speaker 1: of the user generated content economy. All right, last headline here,
Speaker 1: it's a sad one RESTful trails to Mortal kombats Sheng
Speaker 1: Sung played by Carrie hero Yuki Tagawa, who died at
Speaker 1: age seventy five. This is from John Walker at Kotaku.
Speaker 1: Carry hero Yuki Tagawa was an actor that everyone would
Speaker 1: immediately recognize, but perhaps many would struggle to name. Known
Speaker 1: best for his portrayal of Sang Sung. Shang Sung Excuse
Speaker 1: me in nineteen ninety five is ridiculous Mortal Kombat movie,
Speaker 1: and I'm assuming that John Walker means ridiculous in a
Speaker 1: good way because that's the best video game movie, and
Speaker 1: then voicing the character in the game in the game
Speaker 1: since twenty thirteen.
Speaker 2: God, that's right, he returned in twenty thirteen. Yeah, this
Speaker 2: this stinks.
Speaker 1: I I think that I was said on a show
Speaker 1: last night that he just has such a presence in
Speaker 1: that Mortal Kombat movie. I think he's like a sort
Speaker 1: of the lench pin to make that whole thing work.
Speaker 1: He was just so charismatic and and like scene stealing. Uh,
Speaker 1: this is a this makes me real sad. I think
Speaker 1: this guy seemed really cool.
Speaker 3: Yeah, I I am very very glad that he got
Speaker 3: to reprise the role in not just his face, in
Speaker 3: his likeness in Mortal Kombat eleven one last go with
Speaker 3: the with the character that he made iconic. That was
Speaker 3: very very cool. And then to see Mortal Kombat one
Speaker 3: carry on that version of the character with the I
Speaker 3: don't remember the name of the actor who played him
Speaker 3: in one, but it sounds just like a young Tagawa.
Speaker 3: It's insane. This sucks. Yeah, this is this is sad.
Speaker 3: It's it's the the memes like it has begun and
Speaker 3: you will die. They will live on forever in the heads.
Speaker 2: Of mine and kills it.
Speaker 3: Yeah, it's it's sad a guy like that, and even
Speaker 3: the other roles like Krawl in Planet of the Apes.
Speaker 3: Was him to go Me and Man at the High Castle?
Speaker 3: Great show?
Speaker 2: Yes? Yes, and he's great and that he's great in
Speaker 2: that show. He really is happy to see him there. Yeah.
Speaker 3: Yeah, and then he did he voiced for what Star
Speaker 3: Wars Vision, Star Wars Rebels, Blue Eye Samurai. He's he
Speaker 3: was more prolific than you think. Go look up his
Speaker 3: IMDb or his Wikipedia filmography, and I guarantee you there
Speaker 3: will be multiple projects that you enjoy that you didn't
Speaker 3: even know he was a part of. Yeah, seventy five.
Speaker 3: It's a life well lived and he made an impact
Speaker 3: on a lot of people. That's really all you can
Speaker 3: ask for. Pappy Trails Poal, yep. Absolutely, Rest in peace, brother.
Speaker 3: All right, let's get to the pole question from yesterday.
Speaker 3: Let's see over here, I have the most up to
Speaker 3: date and fresh results. Were you planning on building a PC?
Speaker 3: And six thirteen percent said yes, eighty seven percent said no.
Speaker 3: Very good news for that. Eighty seven percent. Hopefully you
Speaker 3: can maybe not do one for the next two years.
Speaker 3: For that one in ten, that more than one in ten,
Speaker 3: one in nine. I suppose respondents who are saying I
Speaker 3: was planning to do that.
Speaker 2: Man, it's going to get rough out there, and you know.
Speaker 1: That's that's probably It probably is like sort of like
Speaker 1: the normal number, like one in ten. People are probably
Speaker 1: going to upgrade their PC. It's like a mattress, what
Speaker 1: you buy one every five to ten years, and so
Speaker 1: that is going to be the normal amount of demand
Speaker 1: versus just limited supply and higher prices.
Speaker 2: So it's it's going to get real rough. I am.
Speaker 3: I was in that ten percent ten percent. I my
Speaker 3: my current rig was a pandemic build, so I am
Speaker 3: due for a couple of tunes. But I'm not due
Speaker 3: for any tunes anymore. I'll say that it's it just
Speaker 3: can't and it sucks because I can't. This rig can't
Speaker 3: support Windows eleven, so I'm stuck on ten for the
Speaker 3: foreseeable future, and that scares me because security updates don't
Speaker 3: happen anymore. So I it's bad timing for sure. Yeah,
Speaker 3: fish something out, but.
Speaker 1: Yeah, it's the kind of thing where it's uh, you know,
Speaker 1: my recommendation for anyone doing this now, it's what I
Speaker 1: would be doing, is getting in that used market and
Speaker 1: getting second hand parts and just trying to go on
Speaker 1: the cheap for now or people like for gaming, like obviously,
Speaker 1: if you're trying to get your machine secure for work
Speaker 1: and stuff like that, this is not going to help necessarily,
Speaker 1: but for gaming, g Force now continues to be pretty cool.
Speaker 1: So if you want to just stream from the cloud instead,
Speaker 1: g Force networks.
Speaker 2: All right, that's the pole question from yesterday out of
Speaker 2: the way.
Speaker 1: No new pole question because we're going to be doing
Speaker 1: the Bomb twelve to wrap up the week, so let's
Speaker 1: get everything.
Speaker 2: Else out of the way.
Speaker 1: Let's see Jason Finelli, why don't you tell people where
Speaker 1: you can find you on the internet, what you have
Speaker 1: going on and all that good stuff.
Speaker 3: I am Jason Finelli dot com, on Blue Sky, Big Man, Finelle,
Speaker 3: everywhere else. Like I said, I will be at the
Speaker 3: Game Awards next week. Got some cool things in the
Speaker 3: pipeline already there. Other than that, I write news for
Speaker 3: game Spot pretty often.
Speaker 2: I don't know.
Speaker 3: I don't know if you can hear what's going on.
Speaker 3: I don't know what the dolls are freaking out about Sorry, guess,
Speaker 3: but but yeah, we're doing it, man, We're coming towards
Speaker 3: the end of the year. Twenty twenty six is on
Speaker 3: the horizon, and this weekend in particular, I will be
Speaker 3: embedded in the Marvel to con Closed Beta. I did
Speaker 3: get in. So if you're hanging around in the East
Speaker 3: Coast server and you see big Man finelle Let's slap fight,
Speaker 3: I would love to play a couple of matches with you.
Speaker 3: I will be in there multiple times throughout the weekend.
Speaker 3: Played about an hour this morning. That shit has the juice.
Speaker 3: It's so it's so fun. It's a simplified control scheme
Speaker 3: with way more complicated things to do, so you're still
Speaker 3: only have you only have to press certain buttons and
Speaker 3: directions to do the special moves. But the way that
Speaker 3: you could link them together and the way that you
Speaker 3: can like really create some wild ass combos with all
Speaker 3: of your different partners coming in is really neat. I
Speaker 3: like that you have to unlock certain partners by doing
Speaker 3: the screen transitions. That's an interesting little strategic foible. I
Speaker 3: do have one worry in my limited time with it,
Speaker 3: and it is purely from a watching standpoint. From a
Speaker 3: competitive standpoint, when the game finally launches, Arc system Works
Speaker 3: tends to fall into a trap where they create these
Speaker 3: elaborately animated super moves and then they become an integral
Speaker 3: part of the strategy and you can't skip the cutscenes.
Speaker 3: Dragon Ball Fighter Z fell into that a lot, and
Speaker 3: I expect that so far, it's not that bad. But
Speaker 3: there were a couple instances where I wasn't even trying
Speaker 3: to do the supermove and I did the super move
Speaker 3: and I'm like, oh, gives a munching the animation again
Speaker 3: kind of like kind of like throws your vibe off
Speaker 3: a little bit when you're in the middle of the match,
Speaker 3: but it's it's easy to come back from and very
Speaker 3: much a nitpick in what is otherwise a super cool game.
Speaker 2: Yep man. Okay, looking forward to hearing more about that
Speaker 2: as you play more. Okay, excellent, let's see.
Speaker 1: Okay, with that out of the way, let's talk about
Speaker 1: what's happening on jihn Bomb For the rest of today.
Speaker 1: We're gonna have a upf We're gonna be doing some
Speaker 1: Kirby City trials, hanging out all We'll have like a
Speaker 1: room going.
Speaker 2: We'll see how it's gonna work exactly.
Speaker 1: But you want to hang out and play with us
Speaker 1: all you can put the room code out there if
Speaker 1: it's gonna work.
Speaker 2: But yeah, that'll be happening later today.
Speaker 1: Looking forward to that, and then I'm gonna go play
Speaker 1: some more Metroid and get out here for the weekend.
Speaker 1: So all right, let's see. I think that means it's
Speaker 1: time for the bomb twelve.
Speaker 2: Everybody.
Speaker 1: Let's get to the twelve games that really matter to
Speaker 1: people who are really playing video games. We got a
Speaker 1: last minute updates. I got this done right before we
Speaker 1: started the show. Let's go here with number twelve, World
Speaker 1: of Warcraft. It has that new update. People are checking
Speaker 1: it out again. That's usually how that goes. It's actually
Speaker 1: often in this range in the responses, so not surprised
Speaker 1: that the update, which is either here or it's coming,
Speaker 1: is pushing people over the edge.
Speaker 2: And now that's number twelve.
Speaker 1: Number eleven is Final Fantasy, fourteen, Number ten is Sectory, which,
Speaker 1: boy man, that is in my top five for games
Speaker 1: of the year. Now, after I kind of a god
Speaker 1: run going, it's like, oh yeah, this is They've really
Speaker 1: just designed the hell out of this thing. Number nine
Speaker 1: is our Greaders. Number eight is Print Pokemon Legends z A.
Speaker 1: Number seven Kingdom Come Deliverance to number six Death Stranding too. Yeah,
Speaker 1: I think it's one of those ones where it's end
Speaker 1: of the year. There's some sales. A lot of people
Speaker 1: jumped in to check out Kingdom Come Deliverance too. Number
Speaker 1: five Battlefield six, Number four Hollow Nights Silk Song that
Speaker 1: means number three Demon School up from like number five
Speaker 1: last week. Number two Haighties two still just permanently locked
Speaker 1: in at number two right now, and number one metroy
Speaker 1: Prime four just released. I know some people on Wednesday
Speaker 1: night traveled to Australia somehow magically instantly and started playing
Speaker 1: the game early, and so yeah, I know, right, pretty impressive,
Speaker 1: and then since then everyone else has been able to
Speaker 1: pick it up. I'm about three to four hours in.
Speaker 1: I'm enjoying it so far, so I kind of need
Speaker 1: to wait to see what people are seeing about the
Speaker 1: rest of the game.
Speaker 3: I saw a maybe you can sid a little light
Speaker 3: on this. Somebody called Metroid Prime for its version of
Speaker 3: a three D Zelda. Would you agree with that?
Speaker 1: Yeah, so I've not encountered that stuff so far, but
Speaker 1: talking to Dan, who said the same thing. It's like,
Speaker 1: uh yeah, a lot of the big areas that you
Speaker 1: would sort of sort that would be more interconnected or
Speaker 1: more standalone, like temples or not shrines. Yes, like a
Speaker 1: dungeons from Zelda, And so that's how they thought about it.
Speaker 1: It seems like I've not seen that myself yet, though,
Speaker 1: I think I'm just kind of getting to that point.
Speaker 3: Got it, got it cool? Yeah, I haven't approached it yet.
Speaker 3: It's on my list.
Speaker 1: Wonder it soon, Hey, Poppy, Yeah, see nothing, the'll freakout.
Speaker 1: It's just Jeff Yeah, no, Nora the bark he.
Speaker 3: Was two floors up and you heard.
Speaker 2: You can just smell me.
Speaker 1: Yeah, all right, we have a well have a new
Speaker 1: Bomb twelve next week. Everybody Again, things the schedule's gonna
Speaker 1: get hairy here near the end of the year, with
Speaker 1: us traveling to do our Game of the Year stuff
Speaker 1: for us taking some time off near the end of
Speaker 1: the year. We'll have more to say about all the
Speaker 1: specifics on all of that, but you know, when I can,
Speaker 1: we're gonna be doing game mess mornings and there will
Speaker 1: be a Bomb twelve in one form or another every week.
Speaker 2: So thanks to everybody, who submitted their game.
Speaker 1: We'll have a new link up on the new giant
Speaker 1: bomb dot com as that is getting ready to launch
Speaker 1: once again. Shouts out to Chuck for helping us out
Speaker 1: with that and really helping us doing all of the work,
Speaker 1: just kind of killing it and being incredible.
Speaker 2: So looking forward to that launching and yep, just thank
Speaker 2: you so much.
Speaker 1: Thank Chuck for Chuck all right, and in the meantime,
Speaker 1: let's thank Jason for Jason Jason Boneller, thank you so
Speaker 1: much for being here and talking about video games with me.
Speaker 2: Man I really appreciate it.
Speaker 3: Always a pleasure, my friend. Looking forward to the next time.
Speaker 1: Thank you all for watching and listening. You are the
Speaker 1: best audience in gaming. Until next time, have a good one,
Speaker 1: Take care of yourself, take care of yourself and have
Speaker 1: a good one.
Speaker 2: Goodbye and thanks Jan.
Speaker 3: Thanks