Speaker 1: Hello, this is Brad Woto from Table Story. If you
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to tablestory dot tv, Forward, slash discord. Thank you for
listening and enjoy not that one. That One. The Noland's Forest,
a desolate sort of memory of itself, is where the
party finds themselves, a sort of a place where all
life has been drained out and away, leaving only a
sort of haunting silence. The trees are skeletal, blackened husks.
Their branches are all twisted and bare. The ground is
covered in a thick layer of ashen soil that sifts
beneath every step. There are stagnant pools of water that
sort of shimmer with a sort of maybe poisonous irridescent sheen.
There are no animals, there are no insects.
Speaker 2: There is.
Speaker 1: A bizarre sort of silence other than any movement that
you guys are making. The air is heavy with decay
and a sort of pervasive sense of loss lingers here,
as if the very soul of the forest has been
consumed uned. We are left off because it's been two sessions,
because last week we did actually go to this place
that I accidentally showed us the watchtower of the past.
Previously you had left the mountain, you'd moved through and
under the mountain with Bibble and the darrow, and he
seemed to be convinced, basically that you would not be
able to find the place that you're looking for. What
you are looking for is known as the House of Knowledge.
It's also known as the No Lands forest, which is
spelt with a K at the top of it. But
yours is the one that you're in, is the no
Lands and no Lands, which is the forest that sort
of sits outside of this this other, much more secret forest,
which contains the angel that you are looking for, which
is the angel that belongs to the god Ogma, which
is a knowledge based god and a knowledge based angel
presumably hidden and inaccessible to mortals, most mortals really, but
generally speaking, it is a place that no one has
really ever been to at the beginning of the campaign,
you were set the task to go either west and
try and find I guess power and strength by looking
for the angel even here, or heading the other way
and looking for knowledge. You chose knowledge, and your travel
has brought you all the way across the north of
the sort of the pangaea that the world is made
up of, through a mountain and into this forest. Somewhere
in this forest is another hidden forest, presumably hidden behind
some sort of magical barrier or something like that. But
the forest around you is completely barren, completely dead. The
area does not have its own angel. This is just
a and was always just a sort of a pretty
basic forest on the outskirts of several different connecting areas
of the world and different kingdoms as well border along
this Based on sort of what Bibbel told you, you're
probably in the northern area of this forest, but where
this house of knowledge is, where the secret forest is
how to access it? So that you have no information
whatsoever none. It is purely at this point sort of
a guesswork question and an approach that you're going to
need to probably come up with and figure out as
a group or else stumble your way forward either successfully
or unsuccessful. Then, and that's just a little just a
little catch up as to where we were. We sort
of left you after two you were sort of split
in two's two of you walked away from the other
two where they had a conversation. But generally I'm not
saying that you're not like fully split up like the party.
You've completely split. Two of you have gone all the
way to one side of the world and two of
you gone to the other. You're still in the sort
of area with there being no like creatures and no noise. Really,
the area that you're in does seem completely desolate and dead,
but that's not to say that there isn't things in here,
as you know full well that there is a lot
of It's not While the world seems to have been
slowly decaying and sort of pretty swiftly killed off really
from the influence of this invading force, presumably this angel
that you've sort of had some brief sort of encounters with,
it doesn't mean that he hasn't sort of been amassing
his own army of undead You've encountered lots of undead creatures.
So while the forest remains quiet and seemingly empty of life.
It isn't necessarily empty of things that can get you,
kill you, and attack you, but as it sits right now,
it seems like you're in a relatively sort of safe
environment that doesn't appear to be anything coming for you.
Most of the undead creatures that have come after you
have been just sort of like mindless lizard folk. You've
obviously encountered at least one creature with the vampire that
doesn't seem to fit that bill. But right now you
are free to progress or discuss, or plan or bicker
and argue to your heart's content. What would you like
to do? And what are you all doing? And at
this point do you have any other questions for me
as well? Since we're doing the little catch up questions
that I can actually answer. Before you ask me how
to kill the big baddib or guy.
Speaker 3: I think that I would have looked around at this
dead land and try to climb the nearest and tallest
tree to see if I could perhaps see what's further afield.
Speaker 1: Yeah, okay, I assume you're good at climbing trees.
Speaker 3: Yes, of course, well climbing in general. Okay, being from underground,
why wouldn't you be well, I mean, being from the ground.
I mean the things I climb maybe perhaps a bit
less sure than a tree.
Speaker 1: Yeah, I'm just going to give you a free You
can climb for free. You don't need to make a check,
but make me a perception check. Twenty four twenty four
What are you looking for? In particular?
Speaker 3: First of all to see how high I could climb?
And then once I did so, to see what I
can see? How far this does this dead expanse go
on for? And does this seem to be any particular
way forward? We've left this entrance, this vaulted cave, and
been pointed in the general direction where we're going, And
so I wanted to see if, perhaps, well there, does
the landscape change at all? And if so, can I
tell where we're supposed to be going?
Speaker 1: Yeah? I mean this is a pretty tall tree. You
spend a little while climbing up, making your way up
the branches. Every now and then a branch kind of
that looks sturdy and thick will break under foot. The
tree is it's almost as if a wildfire spread through
this place. But it's worse than that. It's these life
has been quite literally pulled from these trees as well
as everything else, the grass, the foliage. So the trees
are really brittle considering their size, considering how recently they died.
But you're able to climb up it regardless. It's not
that hazardous, and you able to take your time. You're
not rushing or anything like that. Once you get to
the top of this, your sort of drow eyes are
able to adjust pretty well to the surroundings and see
a little further maybe than if you had sort of
typical human eyes or halfling or something like that. And
yet what you see around you for a good for
a good few miles before maybe your vision. I think
the human eye can see about a mile. I don't
know what an elf or a drow might be able
to see, but I would imagine a few miles before
the potentially curvature in science starts getting involved. But you
can see a huge expanse of mountainside the stuff of
the map that you've got from Thaws. It's probably north
of you, the mountain side that you came out of.
You know, you've probably only walked a little way from it,
so you know that this is the Wendigo Peaks mountain side,
and it kind of it wraps around and actually continues southwards,
so you have the north and northwest of view pretty
much exclusively blocked off. There's really no forest there whatsoever.
The forest does continue a little north and northeast. It
pushes out pretty pretty far to the east. In fact,
it pushes out probably as far as your eyes can
see to the east, maybe in the very very far distance.
You can see more mountains all the way over in
the east. But south of you there's nothing but forest,
and north northeast of view there's nothing but forest, and
I guess east there's nothing but forest until you can
just sort of just about make out some mountain maybe
in the distance. As far as you can tell, the
whole thing is dead. Doesn't appear to be any real
change to the landscape. There are dips every now and
then that you might might make for a meadow or
something like that, but the trees look black and there's
no like green foliage. You don't catch any you don't
catch any sort of autumnal browns or anything like that.
Just nothing but dead trees after dead trees after dead trees,
an endless dead forest that spreads out pretty much in
every direction from where you're looking. I would imagine that
you're looking for one, maybe like a pocket of vibrants
or vitality. Ah, but you see nothing, nothing really but deadness.
Speaker 3: Is it cold?
Speaker 1: Is it cold? I would say it's not warm. You're
still quite far north. This is a sort of this
would have once been a sort of evergreen forest. But
it is summer. Uh, you know, well did sort of spring,
so you compared to the cold that you've been suffering
through and living in for the last you know, year
or so. Not really, I wouldn't say it's warm either, though.
Speaker 3: I divert my attention from the surroundings down towards my
compatriots and observe, and I think I'll stay up here.
Speaker 2: For a while.
Speaker 1: Okay, anyone else doing anything in particular.
Speaker 2: Well, I uh, I think they. Jildin had just walked
off after an argument with Sirrus about I have gone
that correct. I think I am following her as well, right.
Speaker 1: Yeah, you sort of wondered after Jildin thrackned Syrus were
a little bit further back. But I mean, you're not
that far away from each.
Speaker 3: Other that you're.
Speaker 1: Not able to shout back to one another or whatever. Okay,
if you were watched Jildren doing Man.
Speaker 4: I'm wondering, muttering to myself every now and then, I'm
going past a tree with my staff and tapping on
it and kind of poking at things and just walking
in a circle essentially.
Speaker 1: Mm hmm.
Speaker 2: You then stumpt.
Speaker 4: People if I think, what did they know? What did
they done with my editing? Anyway? I think? And as
you watch me, I seem to be looking around furtively, Oh,
like I I looking out for something perhaps, or just
a little bit nervous of my surroundings.
Speaker 2: Ka build, Then.
Speaker 4: What do you want?
Speaker 2: Why are you so upset?
Speaker 1: I'm got upset.
Speaker 2: Here, That's what.
Speaker 4: It takes a lot for you to talk, mister grumpy.
I was shopthing wrong with you? Isn't there? There was
in a bad mood.
Speaker 1: Hm.
Speaker 2: Well, I wonder what horrible thing you're God in to
you to risk the entire world just to be angry
with them?
Speaker 4: I turned to him slowly. This is what I mean,
soaper some sure she'll think you'll know everything, don't you.
That's all you know?
Speaker 5: Pain? Is that it?
Speaker 4: That's all you have in your past?
Speaker 5: Pain?
Speaker 4: It was shaped by everything you've been through. Where was
you happy, Sack. Do you remember being happy?
Speaker 2: I remember being content?
Speaker 4: And what was it that made you content?
Speaker 3: Quiet?
Speaker 2: Once I got used to it, we.
Speaker 4: All deserved to be happy, even you even share it,
even that watch up there, look up.
Speaker 6: At her in the tree.
Speaker 3: Hm, I weave back with the brook and bronze.
Speaker 4: But I deserve happiness too.
Speaker 2: And in all your travels have you not found it?
Speaker 4: Happiness is the prize that wakes me at the end.
Speaker 2: Mm hmm.
Speaker 3: That does matter.
Speaker 4: Yeah, I'm not afraid of it, but I'm not looking
for it either. That's what you think it is.
Speaker 1: Now.
Speaker 2: I think that you are so obsessed with finding this
happiness that you leave you deserve. You were willing to
sacrifice everything and everyone there's ever been or ever will be.
Speaker 4: I've taken a deep breath as if to shout something
at him, and then I stop and stare him in
the eye. The world can be turning to ash for
all like it?
Speaker 2: Is that true?
Speaker 1: Yes?
Speaker 2: Why do you think that you're here? Then?
Speaker 4: I don't know. And if I had any choice in it,
quite frankly, I wouldn't be. But this is my best
chance of survival, So I am here. I sha nothing
no but wire I'm not a savior. I can barely
even keep on my own two feet most of the time.
As a miracle, I've even survived this far. But it's
not a miracle, is it? At him by my side
until I didn't, there's nothing.
Speaker 2: I think we're all here by chance.
Speaker 4: I don't know why we're all here. Maybe we were
only four people in that god for shaken place. I
had an ounce of sense about them. Maybe they just
wanted us out of there. Maybe this is all a lie,
and they were all quite happy back in Moon, dancing
around the fireplace, so very well and good. They wanted
us to leave. Maybe it's as simple as that. Maybe
we all just decided to have read one day, and
they all looked in the tavern and said, all those four,
dog them out of here. I don't know. I don't
know why I was children. I don't know why I
have this thing on my throat. I don't deserve it,
but maybe it's a sign.
Speaker 2: Do you know how often Moon gets visitors? Do you
know how rare it is for someone that looks like me,
even Sea Moon? I'm not sure? And all kids, ever,
I may be the first. How many of your kind
do you think I have stepped.
Speaker 4: Foot in moon, like don't even to step fright outside
the base of a mountain, exactly get that close?
Speaker 2: And how many people aren't serious? And even how many
like that terrible excuse? We're a companion in a tree.
Speaker 4: What's your point? She just think because we were all strange?
Speaker 2: I am saying that there are forces here that are
greater than us. In ply.
Speaker 7: There are.
Speaker 4: That's what I'm looking for this whole time. You don't
understand they're the reason I'm here is because there is
something greater at play, and I will find him again.
I will. You're probably strange.
Speaker 2: Are you so sure that you ever lost him? Do
you not think that who is who guarded you the moon?
Speaker 4: Because he was there with me for years, so many years,
I stopped counting them, I stopped having it didn't matter.
He was by my side, and he helped me, and
we did things together, things that I could never have
done alone. And then he wasn't there anymore. Do you
understand what that's like to have feed with so many
for so long and for them to disappear, no trace,
leave you alone, powerless.
Speaker 5: I don't like this place, John, You think.
Speaker 2: It was just stup and stand, and we came together,
the four of us, the most unlikely grouping ever to
step into Moon, all at the same time, all at
the perfect time.
Speaker 4: I didn't have to come to Moon. I don't even
I don't even know why I chose to.
Speaker 2: Exactly you didn't.
Speaker 4: I doesn't need anything.
Speaker 2: I didn't choose to come there either.
Speaker 4: I know wherever I am going, this is my best
chances of survival, the best chance of finding him again.
I know that. That's why I am here. Whatever you
stick broaders together, I don't want to know about it.
I don't want to know about your God. I don't
want to know about serious is God. The way you
fit between them and accept their gifts, lack of loyalty.
I don't need to know.
Speaker 2: If I was prosent about loyalty or faith.
Speaker 4: As it is. Of course it is as well as
flow always been about.
Speaker 2: Maybe that's what it used to be about. Now it's
about survival just as much for them as it is
for us, And they are helping us because we are
helping them. It's that simple. So you can accept their
help and survive long enough to find what you're looking for,
or you can deny it and you can watch us
burn alive in front of you before your own demise.
Speaker 4: Oh what do you think I've been doing? Honest time,
I've brought you all together all at the time, you've
been fighting all the time. You can barely keep a
civil word between you, happring the one helpring you. That's right, me, children,
that's right. Can't do it alone.
Speaker 2: No, it was me.
Speaker 4: I know what I'm doing, Sunny, I know.
Speaker 2: Who are you.
Speaker 4: It might not be a bad faith for you, It
might have been about loyalty for you, but it is
for me.
Speaker 2: I see, and you fail abandoned, don't put the STU.
Isn't that what you just told me.
Speaker 4: I'm done with this conversation. When I walk off, continuing
tapping in the trees, looking around.
Speaker 2: Furtively, I will lie joined the other two.
Speaker 3: I look. I looked down at the rag, returning to Sirius,
A wide smile run across my face and forehead. I
remain upstairs. Oh I'm up three.
Speaker 8: How is she?
Speaker 1: Mm hmm.
Speaker 2: I think she just wants to be angry. But now
we'll see.
Speaker 8: I wish I I wish I had known better to
say the right thing.
Speaker 2: If you think there's a right thing that you can
say to Jildren, then I suppose you haven't figured it
outn't yet. She needs to be angry, and we need
to figure out where to go next, right.
Speaker 8: Any ideas?
Speaker 2: Well, we know this place is in the center of
this forest, right, yeah, so can we tell where that is?
From here?
Speaker 8: We had south I think southwest?
Speaker 2: Okay, and let's go that. Why ah?
Speaker 1: Okay, so awkwardly you gather your things. What's Jilden doing
if everybody is sort of preparing to head southwest? Stuffling
on behind?
Speaker 2: We've had a quick question for you, all right, Yeah,
did we cover this? What do I know about El Laius? Yeah?
Speaker 1: We did cover it. You rolled high enough to actually
know a little about El Naus. I'll refresh you're memory
a little bit. So El Naus is a secret angel.
Speaker 2: Okay, it's the one you do the pilgrimage.
Speaker 1: Toro or Yeah. Those that do know about ores have
to take a crazy pilgrimage to the literally the most
north western peak. There are some mountains up there, and
there's a little monastery in a little rural village where
there is an angel which is just a sphere, just
a frictionless sphere, sitting up there and This is a
sort of dream angel, but also sort of gives prophetic
dreams and visions and things which always come true. So, yeah,
you're aware of what ELS is and where it is.
It's unbelievably rare that people know about it wheens, and
it is protected. It's sort of a protected angel that
no one wants anyone to know about, you know.
Speaker 2: I think we decided Hard must have told me, like
just In who was just rambling on, like oh, we'd
sort of like down Neus angel blah blah blah blah
blah blah blah, And I'm just happened to remember it.
Speaker 1: Yeah, Elneus is very much something that Hard would ramble
about and then be like, oh, you can't tell anyone
about that one.
Speaker 2: By the way, and then carry on right, Okay, Yeah,
So I'm getting all my stuff ready.
Speaker 4: I'm foraging around and there the little roots of the trees,
trying to find any little tidbits I can, little twigs,
chewing on them, gathering my things in my own way,
and just keeping a little distance but following anyway, all right.
Speaker 1: Ronnie, indeed twenty shoving twigs in your mouth, and this
dead place that's brother quite raisen now.
Speaker 4: Ten okay, Okay, we had to live my life.
Speaker 9: I'm not telling you, I'm just observing, okay. And the
plan is to sort of head southwest.
Speaker 8: Yeah. From my recollection, that's where the center is or
the forest, no lands, forests.
Speaker 1: Yeah, why do you think it's in the center of
the forest.
Speaker 2: Ah, I thought that was the information we had.
Speaker 8: I remember the map, and I remember like we were
coming down and then this big forest reached and then
it was like there in the middle. But my memory
might be bad.
Speaker 1: Okay, I mean you still have access to the think
let's see.
Speaker 8: What what imagine? I'm so wrong. It's on the other
side of the world.
Speaker 1: We took a wrong task southwest.
Speaker 8: I knew it too. It was like, as soon as
I say southwest is going to be wrong.
Speaker 1: South left, we need to go wrong or right.
Speaker 2: With map on it.
Speaker 1: Yeah, it was a place. So the map looks like
it's because it's so it's been so long, I've made
so many more things. I have to like rak the
thing back up. Yes, this is the map you were given.
So you know, he gave you an idea of where
mar Bell was, which is where the angels of death
and life are, of which one of them is motibly
more drill. And then this is the map that he's
given you.
Speaker 8: Yeah, I think it's.
Speaker 1: Yeah, here's what I'll give you. See. You know, I
won't draw it with this one or draw it with
this one. When you were looking at the the sort
of area here, this is the mountain that you recognize
as being the mountain that comes round and wraps around
you and you guys are backed up against, and you
would guess that you guys are sort of somewhere like
they're on the Oh. Okay, just to give you an
idea of where you see it would place yourself on
this map, so southwest of you would take you kind
of kind of down here.
Speaker 8: Yeah, if we're at the oh, then I I feel
like I would assume and could very well be wrong,
that it would then be northwest like I'm imagining like
right in the middle.
Speaker 1: Of this for north.
Speaker 8: Northeast.
Speaker 2: Yes, have it.
Speaker 8: Shredded weed. Yeah.
Speaker 1: I also don't know my east and west, and I
screw it up so bad at it and it literally
is campaign ruining because it's just so important that a
GM knows which way there everyone's going. And I will
just say the wrong ones and never know about it,
and everyone's like I thought they said, they went, yeah,
so this is the map that you actually do have,
And I'll tell you what. I'll give you this as
a handout for just so you can reference it later on.
And this thing is like really roughly sketched by thoughts,
by the way, as a map of the world, it's
not like, you know, for a realistic collade. This looks
like I sai ox. So yeah, I'll let you sort of. Yeah,
but I don't know, I don't know what info you're
going off that the idea that this thing was in
the center of the forest. I might have alluded to
something like that just through my descriptions and things. And
by the way, you are absolutely free to believe it
is in the center of the forest. You might be right. Yeah,
I'm just asking as to what the reasoning is behind.
Speaker 8: I think that's just out of all of the information
and all of the time that we've been doing this,
that's just how Cirus has and I have imagined it,
and so I'm just gonna believe that that's where it's
supposed to be.
Speaker 3: Yeah, Yeah, it's a good guess as any I suppose.
Speaker 8: Like I just kind of you know, not to get
too deep about it, but I think of like mountains
have a peak and they have a center, and so
it's like, yeah, it just makes sense to me that
the center would be where the most important thing is.
Speaker 1: Right, Okay, yeah it's not I'm not and you can't
do something. I'm just clarifying.
Speaker 8: Yeah, for sure.
Speaker 1: So is that the plan? Is that what kind of
happens here? We see you guys packing up and sort
of attempting to navigate northwest east northeast northeast.
Speaker 3: Were going upright?
Speaker 1: Yeah? Oh, I think I know why I didn't give
you this as a handout now because I think it's
I need to annotate it. Oh no, I don't know.
We go.
Speaker 2: Have we rested recently? Or do we fight those rats
and then we just left? Yeah?
Speaker 1: I don't think you have rested? Not? Yeah, So whatever
your things are, rat spell slots and and whatnot, is
what you're at. The plan was to rest at the door,
and then Bibble just kind of locked you out once
you opened the fallout vault door.
Speaker 8: I do really need a rest if we can make
it happen, Well.
Speaker 3: You are leading the way, so if you want to rest,
then point I say, smiling sick eventically.
Speaker 8: Oh all right, does everyone all right with that?
Speaker 2: Oh?
Speaker 8: Yes, yeah, I pull out the ball and set it up.
Speaker 1: Okay, uh yeah, Ronnie a D twenty four. Let's see
what time it is. Anyone that watches these sessions in
like a playlist on YouTube or whatever, it's like, well,
it's probably only been about two hours since I left
that mountain, maybe less than that, probably about half an
hour or whatever. And they rolled a D twenty four
just before they left the mountain, and it was five pm.
And now for some reason, it's nine. And to those people,
I say, I'm sorry, But for us, it's been four
weeks since they rolled their twenty four and I don't know.
I'm not making note of it because this is not
another show of mine called mislike where I had to
be very aware of the time all the time for
no reason.
Speaker 3: Um.
Speaker 1: So yeah, you you pull out the sheltering bowl, you
utter the words. I don't remember what the magic word was.
You had a hilarious magic word.
Speaker 2: Go go.
Speaker 1: Magic bowls, Go go Magic Spoon. Today's episode is sponsored
by the Magic Spoon. Use code tables story to get
fifteen not really maybe wack. This is how we get that.
That's how we get the magic spoon sponsor. We literally
have a spoon. You have magic spoon in the game
for no reason inside of the bar not eat live. Yeah,
you just just keep plying. You full of medics, but
and you have to eat it constantly episode.
Speaker 2: Eating.
Speaker 1: Okay, yeah, you you put down the ball. The bowl
creates a dome that you all crawl inside and you're
able to relax and sleep, rest, eat, trance, whatever it
is that you need to do. My voice is going
this week. I don't know why. I think it might
be hayfever, So I'm sorry for my voice slowly doing
this throughout the entire session and probably vanishing by the
end of it. Let's uh. The thing with this forest
is that it is quite dangerous, so I need you
to roll me a D twelve. I know that you're
safe in your bowl, but it doesn't mean there isn't
stuff sniffing around outside of it. Who wants to be
the encounter roll person in serious?
Speaker 8: Yeah?
Speaker 2: Okay, what's that main? What's the ten something fucking weird
for this o?
Speaker 1: Uh? Yeah, you guys will gain the benefits of a
long rest here. You can rest for the full eight
hours that the bowl is up. Nothing, nothing attacks of
the bowl or anything like that. However, I do think
that I do think that some of you may pick
up on something. Let's have in fact, what are your
passive perceptions? Give me a passive perceptions? Give me those numbers.
I'll use those.
Speaker 7: Sixteen fourteen, I'm so sorry your skills.
Speaker 8: Oh, seventeen seventeen.
Speaker 2: Jeez, what.
Speaker 3: Be only years?
Speaker 1: All right? Give them to me again. Seventeen for Syrus
sixteen per year.
Speaker 2: It goes straight down. Seventeen sixteen, fifteen fourteen, I'm pretty sure.
Speaker 1: Seventeen sixteen, fifteen fourteen, Okay, I just need to check
the Okay, fifteen sixteen and seventeen make me active perception checks.
Speaker 3: I were old in nineteen.
Speaker 8: Twenty three, twenty five, twenty five.
Speaker 2: I'm just reading. Mm.
Speaker 3: These are all These are all good.
Speaker 1: During this time, while you're resting, the three of you
recognize that the dead trees about you are whispering to you.
Speaker 8: Yeah, I thought I heard whispers. You hate chatters?
Speaker 2: Way, yes, mm hmm, what's that?
Speaker 3: It appears that things might not be all as dead
as we might have once thought.
Speaker 2: Whisper it.
Speaker 6: Did that we're supposed to sound a minute.
Speaker 2: To you.
Speaker 1: They showed Leah, but you can give me an insight
check as Jildan.
Speaker 4: Treating.
Speaker 1: Uh not really no, no, it just sounds weird as
you pick up on it, and then maybe your senses
pick up on it. The three of you that can
hear it, even if you mention it to Thrack, Thrack
is unable to hear this. It's track. They got the
fourteen right, correct, Yeah, yeah, that's right. I don't Yeah,
I don't hear anything. It's quite literally not on the wavelength.
So just be aware that even if they mention this
or that they're hearing it, Thrack, you're just not hearing anything.
Whatever they're talking about is just not happening for you.
Speaker 3: Am I able to source one of the whispers? Are
they coming from a specific tree? Is one particular whisper
coming from one particular tree means.
Speaker 1: An investigator round check and then explain to me how
you might be hears sort of trying to figure this out.
Speaker 3: I rolled a fourteen for investigation. And how I try
and figure this out is simply to approach a tree
and listen. Um and yeah, well, if I happen to
hear a whisper coming from said dead brittle tree. I
will punch a hole through it.
Speaker 1: Okay, Um, you do hear a whisper coming from this tree.
You also get the sense that it's coming from the
other trees around here as well. Entirely up to you
if you want to punch a hole through the tree,
but I will tell you it has no effect on
the whisper. It continues to whisper. The whisper seems to
be coming from the trees about you. All of the
trees in this area seem to be kind of whispering
in a completely unknown language. It's just very hard to
make out what they're saying. It doesn't sound like they're
really saying any words, but it definitely sounds as though
they are whispering a language, you know what I mean.
It doesn't sound like they're just making a sort of
noise or the wind is passing through the branches. Oddly,
it feels see if the sound changes, Yeah, you you
sort of crack the tree here. There's a horrible cracking
sound as the tree splinters and breaks in place. But no,
there doesn't seem to be any change on the whispering whatsoever.
Speaker 3: Hmm. I shrug and rejoin my party as we walk
through this whispering would are you walking?
Speaker 1: Said the plan here?
Speaker 3: I thought we were, unless we just woke up, in
which case I wait.
Speaker 1: Or I sort of had this as you picked up
on this while you were resting. So the things you're
doing to investigate probably taking place during the long rest,
But for you know, mechanical reasons, you will still have
the benefits of the If one of these trees decides
to slap you back, for example.
Speaker 3: Very well, but I amparably did hit it, expecting some
sort of response, and since there was none, I returned
back to my compatriots.
Speaker 4: Okay, trades should talk to you. Tree should be silent.
I told you I don't like this place.
Speaker 3: I thought you were some sort of wild woman. Now
an't isn't nature and communing with it your specialty?
Speaker 4: It's a wild woman. What's it going to take to
knocks the respecting? Do you? My specialty isn't talking trees?
Speaker 3: What is it? Exactly? What is your specialty?
Speaker 4: You carry on? It might be knocking sense? Why is
that little mugs? For now?
Speaker 3: Very well?
Speaker 8: Yes?
Speaker 4: Sorry?
Speaker 8: Sorry?
Speaker 2: Uh?
Speaker 8: I bring out a bag from my bag and I
shake it up and there's like a clattering within and
then I I cast augury by emptying the bag with
sticks and bones and other things stone primarily, okay, stone
and bone and sticks.
Speaker 1: Yeah, yeah, all right, explain to me what this spell
does and everyone else and and what you do?
Speaker 8: Yeah. By casting whatever the thing I just did, I
receive an omen from an otherworldly entity about the results
of a specific course of action that you plan to
take within the next thirty minutes. The GM chooses from
the following possible omens weel for good results, woe for
bad results, weal and woe for both good and bad results,
nothing for results that aren't specifically good or bad. The
spell doesn't take into any account any possible circumstances that
might change the outcomes, such as the casting of additional
spells are the loss or gain of a companion. Yeah,
and I guess I'm just like thinking about walking through
this wood and what the trees are, and what will
happen if we do.
Speaker 1: Walk through the wood. How does woe register to you?
Speaker 8: How does woe register for me? I think it doesn't
surprise me. I think it uh. I think that the
world might just be only woe at this point.
Speaker 1: So I was yeah, GI me an inside check, okay
twenty three? Yeah, don you're only ever going to get
woe from this?
Speaker 4: Cool?
Speaker 1: That's awesome.
Speaker 8: Yeah, stones, I start packing them away into the bag.
Speaker 3: What's the matter, I am?
Speaker 8: Well, I thought perhaps I could see any good that
was left, but I don't think there.
Speaker 3: Is see any good. What exactly do you mean how?
I'm curious?
Speaker 8: Well, some people believe that these markings here and the
way they fall, I can tell you a bit about
where you might find yourself or what to expect, whether
things are good or bad outcomes?
Speaker 3: Really mhmm, as channel through your angel or God? Correct, Yes, well,
I suppose if God is dead, it stands to reason
it's not going to work now.
Speaker 8: Not all are dead. But I don't disagree with you.
Speaker 3: Far enough.
Speaker 8: Maybe we just continue until one day while was not
all we see?
Speaker 3: Has this ever worked before? This stick throwing? Even doing
for fortune telling? I wonder.
Speaker 8: Sometimes my my housemaids, though, would occasionally do it?
Speaker 3: I see, And when last you used it? How did
a guide you? You see me looking at you inquisitively.
My eyes on the forehead are closed for now. One
opens and then shuts, as if trying to sleep.
Speaker 10: Now.
Speaker 8: The last time that I did this, I think was
before one of the Do you remember those sort of
jobs that we were given together when we all first met?
Speaker 3: How could I forget? Yes? How best to make guests useful?
Or whatever?
Speaker 1: It was?
Speaker 8: I through the stones the night before for our second job.
I got woe then too, But now I know that
it's means something different then I thought it did. Then.
Speaker 3: I suppose WOA has transpired since then in some way,
shape or form.
Speaker 8: Now I guess you just really never know, I guess.
Speaker 4: So.
Speaker 8: In any case, it seems these are probably going to
be rather useless for the time being. Very well, maybe
once this is all over and we've saved the world,
I can throw them again and see what we get.
Speaker 3: Yeah, quiet, once us for save the entire world.
Speaker 8: While if we're still here, I assume it's because we've
saved it. Perhaps In any case, I'm the trees. They're whispering.
Speaker 3: They are. I can't make hide nor tail as to
what exactly they're trying to say, but they are whispering.
I'm not sure if they're talking at us, to us,
to each other. I've been trying to there it is again.
I've been trying to see if I can get a
pattern out of it or something. Yeah, see if they're
coming from one way going another, if it's spreading. One
doesn't simply talk unless they're trying to talk to somebody
or someone or some.
Speaker 2: What a thing?
Speaker 8: What if I get up? How are we sort of
like done our rest at this point? Do you think
we're near the end of it? Probably? Okay, I'm going
to get up and leave the ball, and I'm I'm
going to walk over to the tree and put my
hand on it. I would like to see if I
can hear what it's saying. I basically want to do
what Seer did. I want to see if I can
hear any discernible words with my hand on it.
Speaker 3: A sleepy eye on my forehead opens up a bit
wider and watches her eye fixed.
Speaker 1: Yeah, is what I'll do. I'll let you roll either
an insight, an arcana or an investigation check or you
can argue something else, depending on which one of those
you roll depends on sort of your approach to this though.
Investigation being like can you determine an actual language sort
of using your brain? Insight sort of just trying to
read the tree naturally. Are Kana trying to see if
you can figure it out in terms of whether this
is a magical thing.
Speaker 8: Yeah, I think I'm going for insight, just because I'm
still in that headspace after just throwing the stones and
everything kind of following that.
Speaker 1: Twenty four twenty four and what was the question exactly.
Speaker 8: Is every tree in this four us the house of knowledge?
What are they saying? Are they the ones bearing the knowledge?
Are the whispers the knowledge they.
Speaker 1: Bear they are? You get the sense that the trees
are directing you somewhere. Okay, I don't think you can
figure out. The other questions were maybe too specific for it.
I want to feel this tree out, you know, get
the trees vibe. But I think with the twenty four
you definitely get the sense that it is that's what's
happening here. The trees are trying to whisper directions somewhere
in some way. They're trying to guide you in some way.
Whether it's good or bad, whether it's too the house
of Knowledge, whether it's out of the forest, whether it's
just something completely different. I don't think you know, but
you definitely get that sense from what's happening here.
Speaker 8: I start walking. I'm like in it now. So I
start walking deeper into the forest, and I'm give putting
my hand on trees as I go, and I want
to see if the whisperers get louder, or if I
notice any difference the more I move in a certain direction.
Speaker 1: I yeah, give me a perception or an investigation. Check sixteen,
the tree that you touched, the whispers were louder. The
three of you that could hear it would be aware
of this. The further you move away, the quieter they get,
or really, I should say, the less trees are whispering.
Oh okay, so yeah, definiely seems to be a sort
of epicenter, and this does seem to be an area
of trees that whisper. And then the rest of the
you know, you're sort of leaving it.
Speaker 8: Almost got it, Okay. I walk back to everyone, and
I kind of want to They're louder here. They're telling
us where to go. They want us to go somewhere.
I thought it was, but I I don't know if
it's because I don't know if I think this is
the right way. We shouldn't go that way, we should
go this way for now, and I point in the
opposite direction of it being quieter.
Speaker 3: I guess, so, are you suggesting we go towards most
quiet or where it's most loud?
Speaker 8: I would say most loud?
Speaker 3: Right potentially?
Speaker 8: Oh, No, you're right. Maybe they get quiet because they're
going the right way.
Speaker 3: No, I wouldn't second guess yourself value?
Speaker 8: Or would you thrac you can't hear anything?
Speaker 1: No?
Speaker 2: I don't. I don't hear anything, Jordan.
Speaker 1: What do you think?
Speaker 4: But think anything with the capacitor to communicate with us
in this manner cannot be up to anything good.
Speaker 3: I find it quite ironic that someone who prides himself
on intelligence is deaf to the whispers of this house
of knowledge? Right, chuckle to myself and.
Speaker 2: I have.
Speaker 4: They are not the whispers of intelligence and a knowledge.
Speaker 3: In that case, what could they possibly be?
Speaker 4: Depravity, despiration, maybe, brief ansied, guilt, anything?
Speaker 2: Mm hmm.
Speaker 8: Children, What have you ever known a tree to be bad?
To be evil?
Speaker 4: Child? I don't think your definition of evil is the
same of mine.
Speaker 8: Wishing us dead? Harmful? Have you ever known a tree
to harm?
Speaker 4: Cat that roll for this? Yeah, I'm trying to maybe arcane.
I try to like my druidic.
Speaker 1: Senses.
Speaker 3: Yeah, oh, perfect role.
Speaker 1: You roll with whatever that is natural one.
Speaker 4: Yes, trees have all sorts of personalities, you know, all
of them. If you step on their roots, they get
very angry at you, very angry at this one, climbing
on them, snapping off what's left of them. Yes, that
one over there, in fact, that one's been wishing for
your destines today. You looked at it, which was a
bad yesterday.
Speaker 3: Is that so, m.
Speaker 2: I I think I might remember? Did we uncover the
knowledge that I'm sorry if this has already been covered,
did we uncover the knowledge at some point that the
tree of the trees of this forest is all one organism?
Or am I just no?
Speaker 1: So that was the that was in the one shot
flashback last week. That's the forest of Anidas, which is
like way southwest of here.
Speaker 11: Okay, right, yeah, yeah, these are just this is actually, just,
for want of a better word, than one of the
more normal places in the world.
Speaker 1: This was a pretty normal forest as far as the
world was concerned. Nolan's Forest. It doesn't really belong to
anyone or belong to any specific kingdom, and doesn't really
have its own angel. It's just a pretty standard forest.
It borders on another much more sort of like angelic
crazy forest, that the one that's so unbelievably beautiful that
you can't be there unless you're an elf for too
long because you're literally go mad because it's just so
stunning and it's like it overloads you. But that's your
first I go, yeah.
Speaker 4: I recognized the vague landscape as in the mountain ranges
in the north and the south.
Speaker 1: Uh, yeah, you would do. It's not really visible to
you unless you sort of climb up to the top
of a tree. Though, you guys are still pretty close
to where you came out of the mountain. You know,
you guys haven't done a huge amount of travel here yet.
You just kind of came out, had some conversations through
the sheltering bowl down. So these whispering trees and this
kind of area is pretty close to the mountains where
the X was on the map. So yeah, it's kind
of up to you if you recognize the area, whether
you've been this far north before. Where you are from
is sort of one that unbelievable forest, but it's really
far away south of here.
Speaker 3: I give children a wry smile and I walk towards
a tree, and I whispered to it, saying, I'm awfully
sorry about your friend's branch, looking for hours of knowledge.
You wouldn't happen to know where that is, would you.
Speaker 4: I tried to slyly cast thorn whip to just whip
him around the ankle, as if it was a vine
hitting him.
Speaker 6: I'm going to see if I can do this stealthily.
Speaker 3: That is a ten my passive perceptions fifteen. I know
it's even.
Speaker 4: Yeah, I'm going to cast it anyway, so this still happens.
Speaker 6: I imagine you managed to hop out the way of it.
Speaker 1: You need to make an actual attack raw cast it
from the sense.
Speaker 4: I just assumed he would have hopped out of the way,
but it wouldn't have any damage.
Speaker 1: Yeah, you can roll play that if you want.
Speaker 3: Yeah, eight points abasing.
Speaker 4: It, wouldn't.
Speaker 1: I mean, I meant clarification on your on your character
sheet on the main page. If you cast it from
the attacks and spell casting things, I should cast it
with an actual like that, but you know, just for
a future reference.
Speaker 3: I see the phone coming towards my ankle and thanks, hmmm,
And with a subtle twist of my hips, I turned
my feet forty five degrees and dodged the whip as
it sticks into the ground and gets a bit of
the dirt out.
Speaker 4: The trees have called me to be the mouth pish.
Speaker 2: Oh, it's my turn to be my that's a spouse
slave save of fourteen.
Speaker 1: You've got a roll before you can just magically dodge
out of the way of an attack.
Speaker 2: Maya.
Speaker 1: I'm just saying he's about to last final hour on someone.
Speaker 2: I'm just I'm just getting in front of the YouTube
comments guys, about.
Speaker 1: Three years ahead of those comments comments coming in.
Speaker 10: There is an eleven to hit, so he would have Yeah,
but I give children another wise smile before looking back
at the tree, turning my ear towards it and seeing
him does actually reply because I wasn't being I wasn't
being what she thought I was.
Speaker 3: I was actually being earnest here in this case, and
I was listening to see if it was going to
reply or at least, you know, do something.
Speaker 1: Okay, give me a perception or an insight check.
Speaker 3: Twenty for.
Speaker 1: It does reply, or at least it feels like it replies.
Because when you speak to this specific tree, this specific
tree sort of immediately whispers when you stop speaking back
to you. But the language it speaks back to you
in is not one that you understand, so it's you know,
it's it's I think as well. By the way, these
whispers are hard to hear. Even when you're concentrating on it,
it still feels like you almost can't almost as if
you can't concentrate on it. You do get this into
that it is as if you're able to somewhat communicate,
But what it says it's not something you understand.
Speaker 3: So you know, here's an interesting question, I suppose. So
you know, we can't comprehend this language, however, you know
much in the same way as somebody can speak Korean,
or somebody can speak Japanese or Russian, then you go,
that's probably Japanese, Korean, Rushian. You can more or less
be right. Does it sound like it could be from
anywhere nor about or is it completely alien to me?
Speaker 1: You three can give me investigation checks, and I'll give
you answers based on those. Orcash you're smiling because he's
laughing at the fact that Maya thinks he speaks Japanese
because he watches too much anime. Is that the joke
was forming in your head. No Ah, one of those
people when you watch loads of anime and you truly
believe you sort of speak Japanese a bit.
Speaker 4: Ah.
Speaker 1: Yeah, Frank Rodling investigation check. Even though you can't hear
the trees, if you were able to hear them, you
would actually know.
Speaker 2: But I can't. I think I'm standing around like I
think I actually say so should we go? O?
Speaker 8: Hold hold on, we're figuring this out with the trees.
Speaker 1: Cyrus. You speak Sylvan, Oh, you speak.
Speaker 8: I do speak Sylvan.
Speaker 1: Yes, it almost sounds Sylvan, but it's not, you know,
it is maybe somewhere in that realm of languages that
you know, like maybe a common denominator in the past or.
Speaker 3: Maybe not.
Speaker 1: There's something there's an element to it that sounds similar
to the Sylvan language, which is also similar to sort
of Elvin in general Elvin, and then there's kind of
like the Drow sub language, and there's kind of that's
that thing of you know, how you can trace stuff
back to like Germanic or like you know or whatever.
Uh So there's there's sort of that kind of element
to it. I think that you might be able to
pick up on sea. However, absolutely does not recognize.
Speaker 3: Sounds like Japanese to me.
Speaker 1: Yeah, they're speaking Japanese.
Speaker 8: Okay, remember what Bibbil said about you have to be
Fae to be able to get into the House of Knowledge.
It sounds like Sylvan, but it's not quite that. Perhaps
like ancient in some way. It's the language of the Fay.
Speaker 3: Mm hmm. I don't suppose any of you can speak
Bay or comprehend such languages.
Speaker 1: No.
Speaker 8: I can speak some Sylvan, but I see I know
very much about the Fay at all.
Speaker 1: Find out you can roll me. I guess a history
check seventeen best one. So Fay creatures in this setting
are sort of immortal, sort of a sort of semi immortal.
I guess you would call it species. They're kind of
in there. There are mortals, which is what all of
you are, orcs and humans and half things and stuff
like that. Then there is angels, which are these invincible
immortal things. And then there are the gods that presumably
littered the world with these angels, or maybe these angels
are like the children of the gods that there are
kind of different interpretations. There are different angels that say
different things. For example, one might reference one as my
brother or my sister, whereas another might just not reference
it in that way, in a familiar way whatsoever. So
there isn't any hard evidence for the gods. Some people
think there's a singular god and all of the angels
come from that. Some people think that there are all
these different gods. Some people don't even think there are gods.
They think that the angels that we that the people
of the world kind of projected this story. Right in
between the angels and mauls are a couple of different
species in there. Things like demons and fay would be
in there, so while they can be killed, they're immortal
in terms of life or unbelievably long lived. The most
long lived creatures that are mortal are dragons, and then
above that you find things like demons in fay and
some other you know, all the other bits and bobs
that are in there. For the most part, fay creatures
are sort of few and far between. They're very rare,
but they're all about. They're all over the place they're in.
There's certainly plenty of them in adas forest, which would
probably be your understanding of them. And they are all
of your typical things like fairies and little nymphs and
things like that. There are Fay creatures like little pseudo
dragons and stuff that are like kind of like weird
little trickster creatures. And there are some kind of like
there are some like evil Fay things out there that
all that will mess with you and try and harm you,
and you know, kind of they're kind of alien in
their thinking, so they will just come after you, like
resulkas I think they're called, which sort of lure you
into water. For the most part, the elves would understand
the phay as being very revered creatures. You know. Here
and Bibbell mentioned specifically that the creatures of the the
House of Knowledge that you are sort of trying to
look for are predominantly pay based creatures, and that the
predominant reachers that live in there are in fact face stags,
which are exactly what you think they are, that thing
from Harry Potter. I think you probably know what face
stags are. I think you'd probably understand that, but I don't.
I mean, it's kind of up to you as to
whether you've had any real interaction with them. Yeah, just
putting on I'm just sort of glancing at what I
wrote down about this all those many months ago when
I came up with this unbelievably rare though. We're talking like,
no one you know, has seen one that kind of
like thing, you know what I mean, Like what, Okay,
it's just so unbelievably rare. But again, it's entirely up
to you. You're you're perfectly within your rights to like
write in that you've seen one or whatever. But we're
talking here just they're like cryptids basically of the world.
So are demons. In fact, any of the things that
are in that bracket of immortal beings that aren't on
the level of angel but are also kind of higher
than dragon or elves. They are cryptids, very very rare.
This isn't a setting where there are just like demons
popping up every five minutes, you know, the Bouldersgate guy
shows up and brings you to a dinner in his
nice big house whatever that guy was called. Raphael. Yeah,
it's very very rare, but not rare enough that it
wouldn't be a thing that you would be able to
write into your backstory or something like that if you wanted. So.
I don't know if that really answers your question. That's
sort of all the information I have on them, really,
outside of specifics that you might have, very silver and based,
very very forest based, the fake.
Speaker 8: Yeah, okay, all right, well I explained some of that,
and then I say, thracks. Since you can't hear them,
but you, oh, you know what we've said about it?
What what do you think we should do? Which direction
should we go?
Speaker 2: Mm hmm, Well, I think our only option is to
continue on unless someone has any other ideas.
Speaker 3: I think she's asking in which direction to the sound
or from it?
Speaker 2: We should go direction where we think?
Speaker 3: Uh, where we where?
Speaker 2: We think? There's places I don't know. We don't have
any information, enough information to make a logical decision on
the sound. All right, it could be good, it could
be bad.
Speaker 4: Oh, it can't passibly be good. Something trying to get
stracted temptas away about the creature.
Speaker 3: Possibly at which direction is it's wrong? But sound.
Speaker 8: When I walked into.
Speaker 2: I don't know because I can't hear it.
Speaker 1: So you ask any character? Are you asking me in character?
Speaker 8: Yeah? I I point in the direction that I walked
in as the voices got less and less, and then
say that where we're where we're standing right now, it's stronger.
Speaker 1: And what that is less?
Speaker 8: Yeah, because I just said I walk into the forest
and then it got less, So I actually don't know.
Speaker 1: I'll give you a little something here just to just
to make it easier. It's kind of just an epicenter.
So the further away from it you get in general,
so you're kind of in the middle. Think of it
as sort of like a circle of it's it's louder
or more prominent, or there are more of them speaking,
is probably what I would say. Rather than it being
louder than that, you just you just walk out of
an epicenter of whatever, and less of them whisper to you,
until eventually none of them are whispering because it was
all it was a group of trees back there, a
large group. But that's what I think. I'm just going
to give you that that you figured that out, you know.
Speaker 8: Yeah, you said epicenter, so I think I should have
picked up on it also.
Speaker 1: That's correct. Permanently remove ten h pay from your Now.
Speaker 2: I have an idea, M serious, do you want to
go for a fly? I'm sorry, what would you like
to fly above the tree line and have a look
from a safe distance at the area where you can
hear this sound.
Speaker 8: All right, sure, okay, okay.
Speaker 2: I take out a tiny little fairy and a little
green tunic out of my knapsack, and I sprinkle some
dust on her, and she can now fly as long
as she thinks happy thoughts.
Speaker 8: Okay, wait, sorry, dude, that's a fake.
Speaker 1: We could just ask you where to go, carrying right
around this whole time.
Speaker 2: I'm just a big hook fan. I've got Julia Roberts
in my little knapsack. No, I I just walk up
to you and I chant an incantation. I touch you
on the forehead, and you instinctively know that you can fly,
and you know how as well.
Speaker 3: A large fist sized spending between cerruses horns twangs the
web at the sound and notion of fly.
Speaker 2: Is. It's still living there.
Speaker 3: It's just suspended in between her horns on a web.
Speaker 2: Okay, hasn't lived you. You gain a flying speed of
sixty feet for ten minutes when the spell ends you.
I would say this in character. When you spell ends
ten minutes from now, you will fall potentially to your
death if you're too high in the air. Keep don mind, okay.
Speaker 8: I kind of like leap off and jump into the air.
And from where we're standing, I go just straight vertical.
Speaker 2: What is your pose while you are flying?
Speaker 8: I've got like one hand up like yeah, and then
you know.
Speaker 1: You Superman super one one hand or two.
Speaker 8: Well, I've got one arm and one hand.
Speaker 1: That is well, you've got a little hand as well.
Is that one happens?
Speaker 8: It's like wrapped up in like scale. So I'm not
it's not.
Speaker 1: Flying like Superman. Will give you a bonus to whatever
check you're about tonight.
Speaker 8: I'm flying like.
Speaker 3: Yeah, he goes two arms when he goes perstonic, he
goes two.
Speaker 1: Arms when he's really trying. He's gone real fast flying
the and really you know, when he's trying hard destroy
the domination, try hard. His name is yeah. Okay, okay, yeah,
you are able to fly. What do you do?
Speaker 2: Yeah?
Speaker 8: Just I fly it up vertically to look down over
the forest where we're standing, the trees that were speaking
the epicenter. If I can notice any difference in shapes
and forms.
Speaker 1: Okay, give me in investigation check, we see Sarruh's flying upwards.
She flies through the branches of the trees, weaving back
and forth through the maybe getting sort of used to
flying a little bit, and then propels herself upwards above
the trees. We see her like, look down, we see
the sky. It's nighttime because it was like no pm
right when you actually know it was nine pm when
you started this, and it's been eight hours so it's
very early in the morning. It's still probably nighttime. But yeah,
you fly upwards, you look down. Investigation check eleven eleven.
I only ever hear eleven the way they said it
in the movie where he turns the thing up to eleven.
My brain doesn't work and he says, I know it's
it's extra bad. This week, I was very concerned about
GMing today because I wasn't going. I wasn't able to
form sentences earlier on and I was like, oh, the
day I need to be able to speak the most.
And my brain went, you know what, loopy mode. That's
what you get tonight. Okay, great, loopy mode and eleven
you actually discerned nothing, which is the answer. Which is
the answer. It's not a fail. There really is no
difference between this area of the forest that you're looking
at and we're talking about in looks right, because you're
not you can't hear the whispers. You know you're flying
far enough away that the whispers do stop. Isn't a
thing that continues in a sort of column upwards, but
you Yeah, it looks no different to any other part
of the forest. And much like what Sea was able
to ascertain, the forest just sort of spreads out in
a in almost every direction, with the mountainside coming down
around you and heading kind of south away from you
as well. But it looks the same everywhere. There doesn't
appear to be any significant parts of the forest. There
are areas where you can see clearings, There are areas
where you can see that there is water, and there
would probably in fact, there probably still is, maybe little
lakes or little rivers that move through parts of it.
But it is just a dead forest. Nothing stands out
to you. Nothing significant about this area looks different from
a bird's eye view above it. You wouldn't. You would,
certainly not with your eyes suspect this to be any
different to any other part of the forest.
Speaker 8: Okay, I fly back down before the spell ends. Yeah, well,
I didn't really see anything. It all looks the same.
So I suppose we move on and for the rest
of my life. I will wonder what these trees were saying.
Speaker 3: Very well, I would like to try one last thing
before I just follow my compatriots.
Speaker 1: The epicenter towards the northeast. Yeah, it's kind of where
you are where we where we get where we're going.
The epicenter is where you are, So where the X
was on that map, where you stayed overnight, not too
far from the vault door. Right, So you have like
the mountain, the trees in this area next to that
mountain exit in general, and there's there's a there's an
epicenter where it doesn't it's not like there's one tree
in the middle of it. There's a pretty big area
where the whispers are pretty consistent, and then you eventually
you you leave the sort of area that is We're
going to just say it's sort of a circle where
it's predominant and then they start to taper off. So
it's in the on the map. Because I have an
actual piece of paper, I don't get to DM with
paper as much as I used to because I do
everything digitally. No, but you are in the Grandpa, you're
in the What do you mean I do it digitally? Now?
That makes me I'm like, gen alpha dude. I'm like,
I'm fourteen, dude, what the hell? So this is in
the north kind of northwest region of the general area
that is known as the Newlands Forest and the House
of Knowledge. Also, Leah, by the way, I'm aware that
you have a map that has my markings on it,
but that is irrelevant the way i've I'm just giving
you because you have some knowledge just because you are
from somewhere near here which has my general markings of
the thing. But actually the area that says no Lands
in the area that says House of Knowledge is all
one big kind of forest. Really, I just needed to
separate it for my own notes when I was building
the map. So don't don't think too much into that,
because it's not really accurate. And that's not me trying
to turn you off of the thing, because otherwise I
would have just said nothing, just because I know you're
going to be like, I know where it is, because
I have the meta knowledge.
Speaker 4: I know where it is just font of me.
Speaker 1: Just sometimes as well, sometimes when you think you have
met knowledge, you're like, I'll just stay out of the
puzzle because I saw secretly know where it is. So
you're kind of in the north west area, the area
around what we're going to call the vault or is
where these whispering trees are. Okay, So that's that's it.
That's what that's what we're giving you know.
Speaker 4: What I would know in character, I obviously have a
little bit of history with the southern area here, so
I would infer that this is not where we want
to be going. So children, I would put forth that
we need to be heading north and we should not
be staying where we are.
Speaker 1: Yeah, south will certainly take you to either the riven Land,
the river lands or Vandor is what I think it's called.
Did I call it Arvandor? Yep, the own my own
world that I created and named. Don't know some of
the names of the places because there's so many of them.
Speaker 4: Get oriented.
Speaker 1: Yeah you think George or Martin or Tolkien or whatever
did that.
Speaker 6: Why do you think a Last Game of Thrones is
a friend.
Speaker 1: Just forgotten all forgotten it?
Speaker 6: Or yeah, he has to go back and read all
these books every time.
Speaker 4: I I forgot it again.
Speaker 1: My problem with mislike too, I have no idea what
it was about either. Yeah. So Jilden proposes that you
head north.
Speaker 3: My final question of observation was going to be the whispers.
Do they seem to be coming from just these trees?
And if so, is it just the old growth? Are
these small saplings that also seem to be murmuring or
is it just those trees?
Speaker 1: Yeah, give me an investigation check.
Speaker 3: Investigation check, that's intimidation. I don't want to spook the trees.
I want to just do this and rull it in anyway.
Speaker 8: A ten.
Speaker 1: Your best guess is that it's coming from all of
the trees, including the smaller ones and the saplings and
things like that. It's quite hard to say whether the
lesser foliage here the dead sort of bushes and dead
maybe vines would have said so, because for the most
part it's all been destroyed, Like the grass is too ash,
which has kind of turned the soil to a weird
ash and mulch. So it's it's pretty It's pretty difficult
to say exact specificity, but it does seem to be
pretty much. Yeah, every tree everything.
Speaker 3: Yeah, a wild woman, total friend.
Speaker 4: Oh, I thought you couldn't possibly be referring to me.
Speaker 3: I have called it this once before, right, Yeah.
Speaker 4: And I'm pretty sure your shouldn't still hold the bruises.
Speaker 3: Forward regardless, I say, rubbing my left shin with my
right leg. Hmm. You see that sapling over there, one
of the same kind as the tree next to it.
Speaker 1: What about it?
Speaker 3: You don't suppose you don't suppose we could uproot it
and take it with us. And maybe perhaps I don't know,
I have a are closer and maybe a better idea
of what the whispers are the very least, Maybe perhaps
if it grows louder, if it moves.
Speaker 4: You want to kill this tree it's already dead, Look
at it, make sure it's dead.
Speaker 3: No, not quite, I want to uproot it. If it
is already dead or undead and it's whispering. Perhaps if
we take that sapling, the one there.
Speaker 4: You want to take a young corpse with you today?
You're on your journey. It is low even for you.
Speaker 3: Well, I mean I have an old one right in front.
Speaker 4: Of me, right on the young one too, are not
dead yet?
Speaker 3: Well, I mean that's it? Well, yeah, regardless, what do you.
Speaker 2: Think m.
Speaker 4: Part of a connection is formed? Wouldn't be out of
the realm of possibility for it to continue?
Speaker 3: You wouldn't mind?
Speaker 4: Then you could do your own dirty lack.
Speaker 3: You're the plant wild thing.
Speaker 4: Now, Okay, what if I ever had any short of
proficiency for plant carriers?
Speaker 3: Stick with you over where you go.
Speaker 4: Yeah, you carry a tabot with you. Doesn't mean you'll
know how.
Speaker 5: To show right?
Speaker 3: Actually I do. I sow this.
Speaker 6: I sapling mumbling.
Speaker 1: Silk.
Speaker 6: Actually, I guess I'll try and uproot this sapling.
Speaker 1: I'm going to say, it's really easy. You don't need
to make a check for it. This thing is very dead.
Speaker 4: Okay, there you go. I almost throw it.
Speaker 3: I try and receive it and then listen to see
if it still speaks while I up rooted.
Speaker 1: Uh, yes it does.
Speaker 3: There we go. I've walked back to the turtle and
jump and try and plant it onto a shell. Keep
an ear out, and let's go.
Speaker 4: I don't even gonna I like the image of a
sapling on the back of my shell enough to not
even find this.
Speaker 8: It's so good. Just wants us all to be wearing
hats like I have a spider in between my my horns.
Children as a tree growing out of her back.
Speaker 4: May be carefully might not like the thing this thing
tells me?
Speaker 3: No wonder?
Speaker 1: Okay, so you guys are heading north, then north? Yep, yeah,
you you start heading No, Eventually the whispers of the
trees start to become a little more dispersed, a little
less prominent. Eventually they seem to stop altogether. As you
leave the area that you know seems to be where
the whispering of the trees.
Speaker 3: Happened.
Speaker 1: The sapling is also no longer whispering when you leave
that area.
Speaker 4: I don't communicate it at all.
Speaker 8: Yeah.
Speaker 3: I suppose, upon not hearing the rest of the trees,
I go, well, whatever source of power was there, I
suppose we're not away from Regardless of if it's a
good thing or a.
Speaker 8: Bad thing, it feels wrong somehow, like we were just
turning away information or guidance in some way.
Speaker 3: Well, what do you want to do? You kind of
our de facto expedition leader.
Speaker 8: Now, I don't know what the trees were saying, and
I don't know where they wanted us to go. And
we had north as we are.
Speaker 3: Did we not just head south away from the tree line?
Speaker 1: No?
Speaker 8: We went north?
Speaker 4: Okay, Yes, as you've been discussing looking at the image,
perhaps perhaps we find knowledge in this place that helps
us understand what the tree is saying, know whether we
should avoid it anyway, perhaps would end up back this way.
Speaker 8: Maybe I'm like really trying to pay attention to our
surroundings and trying to keep an eye out for everything
and anything that I see as we walk. I'm like
keeping my ears perked to any sounds, symbols, et cetera.
Speaker 1: Okay, give me a survival check.
Speaker 8: Then seventeen.
Speaker 1: As seventeen, As you guys start traversing through this sort
of dead forest, it's another situation where there's very little here. Yeah,
aside from stumbling over some sort of hazardous logs or
you know, some sort of twisted dead roots or something
like that, there aren't that many dangers that seem to
present themselves to you until Rommi D twelve.
Speaker 8: My favorite, maybe eleven.
Speaker 1: It must be good, right, it's one off from the best.
There is an area of this forest where the ground
gives way entirely. There is a chasm that appears, and
I think, as you guys are walking serious, you're sort
of you're not aware of this chasm until you're like
right up on it. Because it of this chasm goes
over an edge. The other side of the forest floor
is a little further down, So it creates this sort
of bizarre optical illusion where as you're heading towards it,
you're not aware that there is upcoming this sort of
just huge broken piece of land, of fissure and a
split through the land until the last second. And I think, Sirrus,
you are the one that notices this stops everybody, and
then you're able to each peer over the edge of
this very deep chasm that appears in front of you.
It's bizarre the way this thing sits in this forest,
this huge gap in the ground, as if something took
the land and sort of cracked it like a loaf
of bread and then just left it. It seems to
have a bottom. It's probably dark, but we can say
you've been traveling, maybe the sun is coming up a
little bit and you get a little bit of a
better view down here. There does seem to be an
area at the bottom, but it does look as if
the ground was snapped in a kind of a V shape, right,
so you can kind of see that this thing where
you to fall in or whatever. It would be a
great fall. You'd fall, you know, maybe like eighty feet
down before you'd come to a bottom here. But it
does look as if the land was literally cracked open
in a horrible sort of jagged way that seems to
stretch out from one side of you to the other.
Besides the fall, besides anything you know, slipping over the
edge or something, there doesn't appear to be any other
danger in the area. That doesn't appear to be anything
that has created this thing. And you get the sense
that this has been this way for some time. However,
you are going to either have to figure out how
to go over it or potentially go around it. But
you notice it just before you quite literally would have
fallen in. I think is it dark? It is very,
very like six am sunrise. We're going to say it's
the sun is literally coming up the first sort of
pieces of light that are breaking through the canopy of
all of these dead trees.
Speaker 3: But can we see into this chasm?
Speaker 1: Yes?
Speaker 3: Just about what do I see? I also have Titan's
drown dark vision.
Speaker 1: Yeah, it's just it's the earth, right, you know, there
are roots coming out from some of the dead trees
and things that break out. There's other bits of foliage
from when it probably broke in the first place and
was blending stuff fell in there. But nothing nothing significant
down there, you know, no like creatures, no.
Speaker 3: Water understood, Well, where do next? Then?
Speaker 1: Oh?
Speaker 8: Oh, good question. I suppose we could walk around. It
couldn't make us fly again?
Speaker 4: Rock mm hm No, just the chasm look fairly new,
like it's been rendered from the earth, torn apart like
a fisher. Or is it quite old looking?
Speaker 1: It doesn't look brand new. But you can give me
an investigation check if you want to try and get
some time.
Speaker 3: I do want.
Speaker 6: That's a net one.
Speaker 1: Brand new has happened within the last few days.
Speaker 2: Can I also do an investigation check for the same thing.
Speaker 4: Fresh? It's just been rendered from the earth, God's own hand,
splitting it in.
Speaker 1: Two Absolutely no way. This probably happened six months to
a year ago, rack based on whatever science. I don't
understand about how these things might have been formed. But
you know, I think the sediment has settled. The sediment settled,
the foliage is settled. It looks like it's all kind
of like you. Yeah, settled is the word.
Speaker 2: Thank you.
Speaker 4: I can't believe it. Yes, must have happened yesterday.
Speaker 3: Oh was that so oh dirt?
Speaker 8: Was it a wizard?
Speaker 3: Yes? I mean she's appraising the dirt Is she not one?
Speaker 4: What dord way to call you?
Speaker 10: That?
Speaker 4: A total mind wided appraise me?
Speaker 3: You know it does roll the tongue.
Speaker 4: I got to stick a merit about backs every time
staring at me, You just see yourself instead. But I
suspect your mright like that.
Speaker 3: You might be correct.
Speaker 2: I don't think this was recent. You see how the
sediment is at approximately a forty five degree angle there,
it's settled for some time. It's the most stable angle
that anything will take.
Speaker 4: Here remained, everything is a dirt bod clearly.
Speaker 3: Quite so, I'm surrounded by debtsits apparently.
Speaker 8: I kind of can't argue with them.
Speaker 2: Rack you can't argue with him that we're dirt wizards.
Speaker 8: Do you specifically?
Speaker 2: I think you think I'm a dirt wizard?
Speaker 3: Do you have any dirt spells? It was a joke, sorry,
none at all. Not move pebble or you know, conjure
mud slide or.
Speaker 2: Know you a scroll dondu mudslide?
Speaker 3: Do I have a scroll? No? But if I did,
I suppose you could use it and therefore become your
true self what you were destined to be, this dirt wizard.
Speaker 2: I think I have no scroll of mudslined, I would
be a mud wizard. But I suppose a simple thing
like you wouldn't understand the difference.
Speaker 3: Well, I'm sure, I'm sure, way beyond my ken. What's
so funny? You've got a literal piece of dirt growing
on your shoulder? Total?
Speaker 4: Actually he's my friend?
Speaker 8: Now?
Speaker 3: Oh? Really? Okay? What's he said?
Speaker 4: He said? I would write all along and your jest
doesn't stuff about as I thought?
Speaker 3: What's his name?
Speaker 1: You know what?
Speaker 2: I think I can hear it now? He did say
that it was.
Speaker 3: Well Spratt, welcome to the cure. I hate you too?
Speaker 5: What's food?
Speaker 3: What he said it first? Did you not hear it?
Speaker 4: Sufferability and hatred? How are we going to go over
this thing? Anyway?
Speaker 3: How are we going to get?
Speaker 2: What's the distance of this.
Speaker 1: Frommi? A one D thirty plus ten?
Speaker 3: Oh god?
Speaker 1: And just called a plus ten after it? Or one
D thirty plus ten? Yes, ok ambu of space? I'm
not sure. Twenty twenty feet?
Speaker 2: Okay?
Speaker 1: Any feet across? Eighty feet down right?
Speaker 2: I think we should walk around. No, I can get
us across. I can get it well, actually, killing yeah,
do you have the ability to become some sort of
flying creature.
Speaker 4: I always look a little embarrassed. Actually, oh no, no,
that's ridiculous.
Speaker 2: Of course not.
Speaker 3: Perhaps she lacks the body strength. You know, she can
turn into one, but it can't flap.
Speaker 2: Like a chicken.
Speaker 3: Can you turn into a chi?
Speaker 4: I have literally a dios a cock.
Speaker 2: I would actually be terrifying.
Speaker 6: But I can't turn into a giant frog. I wonder
what the leap distances of a giant frog?
Speaker 2: Oh that reminds me? Who houses the frog ring?
Speaker 3: Good question?
Speaker 1: Ring? The ring of big frog?
Speaker 2: You did anyone?
Speaker 8: I think children did?
Speaker 3: She didn't? She threw it away?
Speaker 8: Oh really, because I have it.
Speaker 3: The frog's friends.
Speaker 8: I know, because I have it.
Speaker 6: Under order.
Speaker 4: A frog has a giant frog had a standing leap
of twenty feet?
Speaker 2: Yeah, okays, did you say I can turn into a frog?
Out loud.
Speaker 3: Children?
Speaker 2: Yes, yeah, okay, Well I assume that you said that
because a frog has the ability to get across escaping chasm.
And then I will touch both. I will touch Actually,
it's been has it been more than ten minutes since
we left the other clearing?
Speaker 1: Yeah, it's been about an hour.
Speaker 2: Okay, Then I will give a serious fly and I
will give I will give Sea Levitt, and I will say,
just drag him along behind you?
Speaker 3: Do I get to ride a giant frog?
Speaker 1: No?
Speaker 4: I got to carry all weight, ridiculous.
Speaker 2: Can just drag you along?
Speaker 8: You're with me?
Speaker 4: I love the idea around your waist.
Speaker 8: Like I'm holding his wrist, big old hand, I'm holding step.
Speaker 2: I will miss the step across.
Speaker 3: Oh all right, I shrugged, look up and just off
on my left wrist.
Speaker 8: Yeah, I just drag him along over the thing.
Speaker 1: Yeah. So one of you flies I ever dragging here,
one of you transformed transforms into an absolutely grotesque giant frog.
Speaker 4: Stand there while wiggling, trying to figure out the bit
because this is going to be real stretch and then.
Speaker 8: What happens to what happens to the tree when you transform?
Now it's part of the look, is it part of
the look? You've got?
Speaker 6: A little tree's actually quite grotesque.
Speaker 4: Yeah, it's like actual growing from the skin of this frog,
like a sprout coming out.
Speaker 6: But it looks like.
Speaker 8: What is umbrella happened?
Speaker 4: It's like.
Speaker 8: It's a full to.
Speaker 4: Wet, a full top over. It's like.
Speaker 2: Helping it spin around and trying to live.
Speaker 6: To make great French anyway, Sorry for you really this
entire campaign.
Speaker 2: With now how many weeks has it been? Wow?
Speaker 8: I have to feel that some foid I suppose.
Speaker 1: Uh oh, I love it. Keep consuming your wild shapes
and spell slots.
Speaker 2: Oh yeah, I'm not going to have any left when
the Big Boss comes out, I'm sure except for one spell.
It's called Final Hour? Have you heard of it? Brad?
Speaker 3: When you actually use it, it has to make a
sound like.
Speaker 8: The broadcast Final Hour on himself.
Speaker 1: After I'm done's gonna cat out of the game at
orcish Have you ever seen that TikTok where the guy
looks at the screen and he goes bloody hell and
then it just goes right white with the light. It's
like someone turns on a light in his room, but
it's just like a flash bang. It's so specific that one.
But if you've seen it, you know exactly what I'm
talking about. That would big Actually what happened to the act? Yeah, Scott?
But yeah, okay, so yeah we get jiggle physics wiggle frog.
I'm sorry, she said, she's like jiggle physics wiggled her
butt around jump like you know, it's a grotesque way
like my first blender, like me right now, literally your
own tattoo now and yeah, you leap over the thing.
You can do it easither, you fly over the thing
thrank and then appears with the misty step and you're
on the other side. Yeah, and I think, yeah, nothing
crazy happens. It doesn't like collapse in. You're able to
sort of just continue onwards. I think, are you looking?
What are you guys looking for? What's the plan here?
What are you ping to stumble upon? You're just hoping
to stumble upon the part of the forest which is
potentially still alive and has an angel in it something
like that.
Speaker 8: Yeah, we're just looking for the place that we're supposed
to be going.
Speaker 1: And what is that place?
Speaker 3: And what does it look like?
Speaker 8: The House of Knowledge where there is an angel that says, hey, guys, Kia,
thanks for coming and waiting for you for a while.
Speaker 1: He like that you get there and it's just the
Golden Saucer. The guy, this angel is just like Master Roachi,
but you know he's got like glasses on a microphone.
Hey guys, welcome to Welcome knowledge, House of Knowledge. The
Limit and put you in a yeah, a play or
something for the other fae Winter Daniel maybe in one
of my other that is an oracle's rest thing. That's
what would happen in oracles rest.
Speaker 2: I think I could tell you what I'm looking for. Yeah,
I'm looking around this forest for any potential chests filled
with scrolls, spell scrolls.
Speaker 1: Okay.
Speaker 2: I'm just hoping that you're asking us, because this forest
just magically we're looking for you're looking for.
Speaker 1: Might show up, okay, roy romy a perception check, Okay.
Speaker 8: I think the trees targeting to us was probably worse.
Speaker 1: There's a chest behind you. Someone someone brought me that
fan out of you guys like trying to listen to
a tree, and it's just an enormous chest filled with
gold and.
Speaker 2: Four hundred.
Speaker 1: It's behind you. All of the trees behind you. Look around,
turn around an eighteen D twenty Okay, I can do that,
capable sixteen sixteen. No chests okay, great, and you get
the center. There are no chests in this whole forest.
Speaker 2: Was the bloody part.
Speaker 3: So I'm I'm not aware of, you know, necessarily what
a spectral stack looks like at the have seen one before,
but I am quite aware of well the fact that
this forest is so quiet, so quiet that the only nose.
We can hear a pin drop because nothing else is happening.
Nothing else has happened. If we wouldn't hear, nothing else
would have happened. I'm listening to see if, maybe perhaps
there's anything else around us, any creature that could be moving,
anything at all, because I feel as if if anything
at all happens, then it is out of the ordinary,
and so my attention would have be on it, and
I would likely guide my compatriots to it with a
passing glance, maybe a shitty remark.
Speaker 1: Uh yeah, I can bring me a perception check as well.
Speaker 3: A perception check.
Speaker 1: Yeah, let's see if all of your dreams come true
on a mm hmmm, rommie, a D twelve, A.
Speaker 3: D twelve A one.
Speaker 2: Oh cool, it's an and bead dragon with frost breath.
Speaker 1: Your elven eyes start peering around, looking for spectral face
stag or yeah something. Most enough, you do see something spectral.
You see something sort of maneuvering through some of these
undead not undead trees, dead trees, fully dead trees. There
wasn't a Freudian slip. They are dead. They're not all
undead trees whispering. They're all uproot what you do see, however,
is an undead creature. Oh, give me a I guess
a nature check would make sense. Just see if you
know what this is? Just the one person with elban
eyed full full blooded alban eyed. Yeah, you have no
idea what this is, then, So to describe what it
looks like to you. There is a sort of a
shadowy figure that is flickering in and out of your view.
A sort of indistinct shape becomes distinct as you start
to recognize a sort of humanoid form. You also recognize
silver ancestry. Between you and this sort of creature.
Speaker 2: There is a.
Speaker 1: Ghost of an elf of some kind, you would suggest,
meandering through and flickering in and out of sight directly
north of you in the direction you're heading, but it's
very far away. This is the type of thing that
you are picking up on. You know, it's doing that
crazy zoom through the forest here and you're just seeing
this thing. You see one of them, you see two
of them. They flicker in and out of.
Speaker 3: Your view.
Speaker 1: You and just sort of they sort of just flicker
in and out of corporealness, corporeality. This is not immediately
a combat encounter or anything like that. But you do
get the sense that these things are ghosts. They're undeads
of some sort, doesn't It doesn't always mean a bad thing.
Undead things have been around since before this campaign. Ghosts
and zombies and things have always been about. However, with
the situation with the world, as are probably significantly on
the lookout for undead things. But I think, yeah, Sea,
you're the only one who kind of makes this out
because you're that far away from it that only see
it would sort of possibly be able to see it.
I know that Cyrus has sort of semi organized, but
the dragon born blow certainly doesn't give you the full
elf optical zoom that you need. So yeah, you you're
able to sort of recognize there are some spirits up
I had.
Speaker 3: I think he muttered to myself that figures the dead
would be here too. I think if anybody paid to
pear me out, they'd see me looking in that direction,
or all of my eyes open and fixed in that
one location. But otherwise my body language is lax.
Speaker 8: Did you say that out loud about fears that would
be dead here too?
Speaker 3: I did?
Speaker 8: Do you see dead?
Speaker 3: I see dead people yes, over yonder, And I think
when when I turn my head slightly, maybe twenty five
degrees to look at you, my eyes are looking at you.
But as I turn the same way, if I look
at my camera and I look to my right, my
eyes looking at you. As I turned my head to
look at you, my eyes on my forehead are still
fixed on the periphery in the distance where those creatures were.
Speaker 4: So cool?
Speaker 8: Are they dangerous?
Speaker 2: Do you know?
Speaker 3: I tapped my forearm once before shrugging, and I go, Perhaps.
Speaker 8: Are they like the dead that we've seen so far?
Speaker 3: No, they don't seem to.
Speaker 2: Be here here.
Speaker 3: I haven't dabbled with the dead myself. I've read about them,
I mean, who hasn't, But but no, at least from
me here. I I'm not sure if they have a
true form, But that doesn't mean they can't harm us
the same way elementals can harm us from the different
realms a different place.
Speaker 8: Right, I'm just wondering if where the dead are is
where they were once alive, meaning they would have congregated
there for a reason.
Speaker 3: Right, Perhaps I detect, for lack of a better term,
kinship between them. So I think maybe perhaps these might
be the Sylvans we seek.
Speaker 8: Can I can I try to remember if there's anything
that Thor has told me about this area that I
should be keeping in mind that I've forgotten, because I
can't remember if you said anything, like any advice or instructions.
I think there was nothing, actually, but I can't remember.
Speaker 1: Yeah, roll me at d twenty.
Speaker 8: Seventeen.
Speaker 1: I don't believe he gave you any but direct information
about this area.
Speaker 2: I will.
Speaker 8: I didn't think so either, but I just was afraid
that maybe I was forgetting that he said something.
Speaker 1: Yeah, I'll consult my notes, but just before you guys left. Yeah,
I don't think he gave you any sort of information
about that kind of thing and for this area, because
I don't think. I don't think Thors has been here.
He's never been this far. A lot of his information
that he works off is from Scouts, and he say
over the many years, you know, he's got stories that
have passed down from his father, and his stories passed
down from his father's mother, and that kind of thing
that he would probably mention and talk about from time
to time. But yeah, I don't think. Yeah, I don't
think he's got anything for you when it comes to
these kinds of things. Yeah, I I kind of like.
Speaker 8: My huff and I sit down on the ground and
put my hands onto the into the soil. No, I
mean not into the soil, but I put my hands
on the ground, palm my hand, palm down, and I'm
not really like doing anything, but I'm just kind of thinking,
like we so far, we've had a destination that we
had to get to a place that we needed to be,
and we had an idea of where we needed to go.
And now we're kind of here and everything's dead, and
there are trees that are telling us to do something,
but we don't know what they're saying, and there's dead
walking around and we don't know what they're doing. And
I'm feeling very like, how are we supposed to do
any How are we supposed to save the world? Like
I don't even know what we should do, where we
should go now? And I'm yeah, having a little hand
trum about it. Mm hmm.
Speaker 1: Oh, you can wrot me a D twenty for that
if you want my tantrum.
Speaker 8: How intense is your tantrum?
Speaker 3: Not quite the reaction that I would expect for someone
who just saw a ghost, but.
Speaker 1: Ah, okay, A four you have a tantrum?
Speaker 2: Yeah, ah, what.
Speaker 8: I don't understand. I don't understand where we're supposed to
go this place, isn't It feels like we could just
walk around for forever, for a hundred years and never
find what we're looking for.
Speaker 3: It sort of reminds me of one to Go Peaks,
doesn't it. I mean we walked there for about in
two weeks? What was it for before we got out
of there? It's only been an afternoon. What's wrong?
Speaker 8: I just I feel lost? Well, it doesn't feel.
Speaker 2: Right.
Speaker 3: I suppose in one way or another, we can do
our loss, aren't we.
Speaker 8: Imagine we went through everything and then just ended up
in this forest and never found for Oh, we know
the House of Knowledge doesn't exist?
Speaker 3: Are you giving up?
Speaker 2: No?
Speaker 3: It sounds awfully like the language of somebody who wants
to throw in the towel.
Speaker 8: No, I'm just thinking out loud, and.
Speaker 3: Keep thinking out loud.
Speaker 4: Id frog?
Speaker 2: Yeah, sorry, you're just a frog sitting there? Remember your
eyes starting between?
Speaker 3: Must you do that in public? Y?
Speaker 2: As?
Speaker 1: You know?
Speaker 2: What?
Speaker 4: Added something about the view? You don't know where you're
going because you're not following someone else's past. It's quite
obvious following some routes that somebody else has already carved
out for it.
Speaker 3: No, I don't think we're saving the world, are we not?
Who's done that before?
Speaker 4: Perhaps for the proof that we are, he's.
Speaker 2: They're relatively small or like open fearing, maybe like not
very big, just maybe ten feet something. Yeah, yeah, Okay.
I will walk over to it, and I will draw
a arcane symbol on the ground, and I will sit
down and blows my eyes, resting my staff across my legs,
and I will trying to see if I can sense
any sort of arcane energy.
Speaker 1: Are you casting a spell? Giving up to I'm not
casting a spell. No, I'm just doing an arcana check.
Speaker 2: Around.
Speaker 3: Yeah, you can do that.
Speaker 1: A nine.
Speaker 3: Oh it's a poop rock.
Speaker 1: I seem there is sort of faint traces of arcane
energy in this area, but it's nothing significant and nothing
that really gives you any direction. The problem with, I think,
with what you're attempting to do is you have no direction.
You know, it's a bit like just trying to just
trying to pick a molecule out of the air. You
know's there's just endless amounts of different possible ways that
could go. There's different types, there's different they're moving around,
everything's going crazy, so there's there's sort of too many
moving parts when you're if you're trying to discern because
you're a wizard, you're trying to discern any sort of magic.
You're sort of just going to find magic. So you
do find trace elements of magic here, but like what
they might be part of and what they might be
interacting with I don't really know yet. It maybe it
gives you the idea that you could study the area,
or maybe it gives you the idea that you need
to It's almost like finding a thread and pulling on
it a little bit and just seeing where it would lead.
But it might just lead to nothing. I mean, the
whole world has been blighted by a sort of angelic
level of you know, divine magic, So it could just
be that that you're picking up on. There might be
more to it, but yeah, there's nothing sort of significant
that stands out to you, or at least you're able
to discern without I don't know, more clues or more
information or or of an idea of what you're looking for. Really,
trying to find magic is a bit like trying to
find air, right, you can find it.
Speaker 2: But I was looking for like a strong magic. But
if there's nothing that stands out, then I guess there
is a man the amusement. That's how you want to
read that night, m.
Speaker 3: I think the amusement from see his face drops as
he sees his party in some sort of a disarray.
It's not quite frustration. It's more just I guess the
game is over his size, or I sigh, pull out
my god would branch and they say, look, yes, we're lost.
No one's been here before. That's obvious. Everything is dead.
The way I see it, we have three options. I
take out my branch and I score it three times
in the dirt. Number one, we keep walking out into
the expanse, but we haven't been Maybe we find something,
maybe we don't. Either way, we have no idea. Two
the trees, we're quite literally talking to us. You see
three spiders now on the lions. One lights up, then
the other, then the other. As one goes on the other,
one turns off, and they kind of strove in a direction.
We could always follow that path. Otherwise those ghosts were
going in one direction as well. We have two known
paths into the unknown and one path. We're carving ourselves
into even more bleakness. I looked too serious. You've been
leading us since what do you think? My arms aren't
behind my back or anything. I'm just standing there.
Speaker 2: Hum.
Speaker 8: I don't know which way is right? What if I
picked the wrong way?
Speaker 3: What if you pick the right way. If it's the
wrong way, then sure we'll just kill whatever it is
or solve it and then go on our merry way
and chalk that as time well spent bonding or.
Speaker 4: Something like we haven't any better ideas.
Speaker 8: Yeah, what about you, Sarah? Which way would you go?
Speaker 2: Say?
Speaker 3: It? Does this thing every now and then when you
talk to him, taps his arm, points to the ground.
Maybe his eyes blink out of sink. I think he
looks at you with his head tilted. It's, you know,
like he's confused. I'd follow you. That's what I've been
doing since. There is no right answer. I think I
just pointed that out.
Speaker 8: Yes, but m what do you think what feels right
to you?
Speaker 9: Oh?
Speaker 3: That's the thing, isn't it? Spider between your horns? Twangs
the web Agan?
Speaker 5: There is no right answer, I know, but answer the
damn question.
Speaker 3: Boy, what I grew in this only boy again.
Speaker 8: What feels best for you? What feels good to you?
Speaker 3: M I woke up to you. I look up again.
I'm what five two? And I reach into your pocket
and take a silver coin, heads, ghosts, tails, trees. I
flip it, it lands on my hand. I cover it
and I pointed to you to roller one.
Speaker 4: D two.
Speaker 3: Mm hmm one is heads.
Speaker 8: Mm hmmm two.
Speaker 3: And there is our plan?
Speaker 8: Can you remind me? Tales was trees?
Speaker 1: Heads?
Speaker 3: Was ghost which I wonder? I stay with my house
behind my back.
Speaker 8: Wait, no, Syr, you can't do that.
Speaker 2: You have to What was it.
Speaker 3: A nice day we're having? How much sun is it?
Speaker 10: Oh?
Speaker 1: My god?
Speaker 8: Here what we're cure for a reason. I'm asking you
because where I fail or I falter, you or Jilden
or Thrack take up the place.
Speaker 1: That's what we do.
Speaker 8: We support each other when one of us, to be honest,
tells us ghost.
Speaker 3: Okay, all right, I blink really slowly, really slowly, and
I say, was it.
Speaker 1: I?
Speaker 8: And then I just start walking in the direction that
you were looking when we were discussing ghosts.
Speaker 4: I follow her, I crack him in the shins with
my staff and follow Sarah. So I'm looking.
Speaker 2: I set his little spiders on the ground on fire
and walk away.
Speaker 1: Okay, the.
Speaker 8: Uh perish.
Speaker 1: The plan is to find the ghosts.
Speaker 8: Yeah, going in the direction of the ghosts.
Speaker 1: All right, well the ghosts have already found you. Oh good, excellent,
that's where we're going to win my session today.
Speaker 6: Hell to get really low.
Speaker 1: You don't fine, don't worry, you didn't. Just fine. Normally
I would cut to our outro and it would suddenly
do this, but I'm not doing that right now because
I want to quickly shout out the fact that we
have a new show starting up, a short run series
of a show called Ungodly, except this one's called Ungodly too,
return of you know who. It has one person from
the screen here in it. Leah will be in that show.
She's in every true And that is at noon Eastern
on Friday, so it's an early one, which means people
from EU which are all already asleep but might be
watching this VOD tomorrow will actually be able to watch
a table story show live. It will be five pm
UK time or in Europe whatever that is for wherever
you are in six pm six pm for a lot
of Europe, but someone's someone's not thinking about Eastern Europe,
aren't they? Two hours it'll be having I'm very excited
for I will be there watching. So that is That
is the return of Ungodly GM by PB. If you
want to watch that, we'll see you there for that one. Otherwise,
we're going to head off here and we're going to
record a green room recording if you want extra law,
extra chit chat, extra behind the scenes DM stuff and
the cast here. We record a thing that we call
the green Room every week, which you can watch. It's
usually a ten to fifteen minute chat. Last week was
really long. It was like a twenty minute one because
we didn't have to get Lea out. Lea always yeah.
In between me ending this one and starting the green
room content, Lea is like, can we can we hurry
up please? I've got I've got things to get on with.
So we were able to cheat last week just by
pure chance, just so happened to be an extra long
green room thing and we just sort of chat about stuff.
There's all sorts of bits and bobs in there. I
drop some little bits of law. The guys talk about
their different characters and motivations and things that happened in
the session. Sometimes we don't talk about anything at all.
We just talk about the weather and the and the recording,
and those are available on our membership page, which you
can find at Merch dot Tablestory dot tv. Is that's correct.
I'm going to be blown away. Yes, got it right.
My brain is seriously failing me this week. I can't
believe that I've managed a GM session. And those go
for all of our shows as well. We record those
for all of the shows that we've got going this
year as of this year, So you won't find them
for shows that we did five years ago, but you'll
find them for gate Walkers and this and presumably Ungodly
and they we got them for Blade Runner and things
as well. So yeah, remember that that is available. We're
going to go and record that right now.
Speaker 5: Thank you so much for watching, and we'll spend a
shill show on Saturday.
Speaker 4: Watch us keep the lights on.
Speaker 1: There's a Shill show on Saturday. Thank you for reminding
me of that as well. Is that this Saturday and.
Speaker 2: Tomorrow there's a watch party in the Discourse and.
Speaker 1: Tomorrow there's a watch party in the Discord. Orcush's watching
through nocturn in the Discord chair live. What time five
pm easton five pm Eastern, which is ten Gay time?
Speaker 2: Right?
Speaker 1: I have a new times eleven Mogle's time. All right,
thanks for watching.
Speaker 3: Bye, I mind the thing.
Speaker 2: Hello.
Speaker 1: This is Brad Woto from Table Story. If you enjoy
this podcast, please be sure to rate and review it,
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