Speaker 1: You are listening to table story.
Speaker 2: Deathless is an improvised cinematic narrative with live production, including
music and dialog.
Speaker 3: There is no script.
Speaker 2: This story contains violence, disturbing imagery, adult themes, and a
darkness which may lead you doubting for more. Proceed at
your own risk.
Speaker 4: A logit of fight from Shade ho loget of fact
from me.
Speaker 5: That you say, stand up for the thing which you
can't stand delude.
Speaker 6: You are twenty three years old and you are floating.
Gentle rays of light dance around you before being overcome
by the endless darkness. That you now face your eyes
pure a head into the black, searching for any scrap,
any semblance of what just was. But it is all gone.
Everything is lost, and you find nothing. You are ten
years old and you are standing in the doorway yeah
a home you know to be filled with life, laughter
and love, but now there is only stillness, silence, and
questions you will never find the answers to You are
fourteen years old and somehow life and laughter have found
you again, but they vanished the moment you follow someone
you never should have trusted through a door you never
should have let clothes behind you. You are twenty three
years old and you are buckling. A burning rises in
your chest, but you see only darkness ahead of you,
a bottomless abyss that has just swallowed everything you've worked
for and everything you cared about, and still it asks
for more. It's arms reach out to embrace you. That's
not as cold as you thought it would be. But
you are alone and nothing has found you. Your eyes
begin to close. But somewhere, somewhere high above you, here
Levontante dor Milone, the anniest master Pajo case Air. Hello,
good to see you all.
Speaker 7: It is.
Speaker 6: Seventeen ten. In an hour, the sun will set on
the city of Cartagena, Spain. Not a great mercantile center
is Its importance grew at the onset of the war
due to its extremely defensible port a port. Four unlikely
visitors have been delivered to so far, and it looks
like the fifth one is arriving. Now. Who wants to
be the last one to arrive? I will be the
last one to arrive.
Speaker 7: Now.
Speaker 6: Were you brought on by someone or did you arrive
on your own, of your own volition?
Speaker 8: That's a big question. I think mentally I'm the last
one to arrive.
Speaker 6: I think, I. Yeah, let's say not of my own volition,
so your hands are bound that someone has escorted you. Yeah.
Speaker 7: Sure.
Speaker 6: A naval officer brings you to a little area on
the docks where you see four other people standing there,
and he walks you over towards a woman in a
striped shirt. And now, as you approach this woman, what
does she see?
Speaker 8: She would see someone who looks like he hasn't eaten
in a very long time and a web of stories
way heavy on his face. If you want to be
a little more physical, I guess blanky tired, wearing like
a black shirt just way too big for me, a
bandana on my head that if you look closely, it's
like stained and nasty. But it's definitely a map to
something with an island right on the forehead and being
dragged in. Definitely a production being made out of it.
In an egg corner? Are you sitting or standing?
Speaker 6: And are you tied up or not?
Speaker 3: I don't think I would be tied up. I'm probably
leaning against a post on the dock.
Speaker 6: Well, this man is brought over with his arms tied
in ropes, and he's just placed kind of next to
you for everyone's protection. I assure you, I say, with
a grin, is anyone else there with their hands bound?
Speaker 9: I think I.
Speaker 6: Am the two more After the arrival of Greg's character,
the naval officer goes and one by one brings you
both over towards Greg Drack. Would you like to describe
what they would see in some detail?
Speaker 10: You would see a tall, once barely man. You can
tell that they've been a starved as they can the
official you could get away with. They signed about maybe
six foot six foot one black man, entirely shaved heads,
some kind of patchy beard growing again, wearing weather clothing
they had available. It takes kind of tight on their body,
and every so often they'll make it if they're trying
to bite the officer escorting.
Speaker 9: Them, and then laugh. I'm joking for now.
Speaker 6: And Orkish. As you're brought over after Drax character, what
would they say? Oh? Whoa, oh sue, sorry, I'm so
sorry more man.
Speaker 11: And I don't have any trousers on. I was stolen
from me, so I'm wearing a put tight. Oh suck,
I'm the shirt and no bud.
Speaker 6: All of you now, hands tied together in the front
of you are standing around this woman who is leaning
against the pole. There there's only one person who's not
over by the group. I'm sure they might look over.
What might they see if they see you by yourself?
Speaker 5: Well, firstly I asked them to tie you up too,
but they wouldn't do it.
Speaker 12: I don't know why. They would have been fun, but
they would see a You.
Speaker 13: Would see a woman with long, flowing, dark hair and
piercing brown eyes.
Speaker 12: She almost looks like she doesn't belong there, but she
carries this air of.
Speaker 13: Over confidence, a very just She looks fun to talk to, almost.
Speaker 12: But you would see that she does have quite a few.
Speaker 13: Scars visible, but it doesn't appear like she's hiding them
at all.
Speaker 6: One of the naval officers will wave to you for
you to come over to the group. I will go
ahead and I'll walk over and acorn. As she approaches,
what does she see With the one person who is
not tied up.
Speaker 3: She would see a younger woman who looks kind of
linky and scrappy, with her hair tied into two braids,
tucked under or with a hat keeping in the top
part together, striped shirt, some freckles across the nose, and
she's looking around at everyone else kind of taking note
that they're all indifferent degrees of dirtiness or restraint. And
she looks a little nervous, a little out of place.
Speaker 6: As a face character walks over. The naval officer tells
you all to stay there a moment, and he walks
into a small building where there are some other people
discussing some things, and they leave you there for a
few minutes.
Speaker 12: Now, how did someone like you get involved in this?
I say, looking to the short, scrappy one.
Speaker 7: I don't know, I just.
Speaker 12: Stupid.
Speaker 14: Well, they've been a very bad conversation.
Speaker 7: You have any trousers?
Speaker 3: Yeah, it looks talking on the important bits are are
covered right now. I think I think you're you're, You're okay,
you doing okay.
Speaker 11: I just would like to be clear that he's wearing
a potato sack diaper, essentially.
Speaker 7: I just wouldn't be very clear about that. You know
as well.
Speaker 8: In my travels across the many continents, and I'm like
picking off bugs and dirt off of me that is
considered fine trousers.
Speaker 6: I'll have you know.
Speaker 7: You won't just switch.
Speaker 6: Oh they're too good for me. No, I would feel
like a fraud if I wore that they suit you.
The naval officer comes back out of the little shack
there and he tells you all right, to all of
you follow me and you can go, doesn't the order
doesn't particularly matter. But he leads you down this long
row of docks, and all across there are these incredible
sailing ships, from small and speedy to these huge and
powerful ships of the line that have seventy guns on
their sides, ready for war. You know, it's my history
is a bit off, but you know, you've heard all
these stories of like the fame Spanish Armada that rule
the seas, and these are really kind of you know,
you feel like you're seeing it now. They lead you
and you're heading towards the last ship and there's sailors
getting it ready, climbing all over it. Do you see
it has it's like a small frick it maybe forty guns,
just a beautiful ship and on the back that has
its name Cancion de la Serro the Song of Steel.
You know, pretty cool, right, So you all kind of
just stopped their moment to take a look at this,
and like, let's assume you're walking still. If you want
to talk as you go, would you look at that
finally a ship worthy of a Yeah, you know.
Speaker 9: Does not say you would go to die out there?
Speaker 8: Well with an attitude like that, maybe, but you got
to look on the up and up here.
Speaker 6: This is just an opportunity potentially to die.
Speaker 8: No, No, do you think that they would just drag
us all here? Trained well for the most part, and like,
why not just kill us where we were? This seems
like a lot of efforts.
Speaker 10: Just let me correct that to die and benefit them
at the same time.
Speaker 8: But what benefits them could also benefit us.
Speaker 12: Yeah, for the short amount of time we have, we.
Speaker 8: Can just extend it somehow. I'm sure, right, there's gotta
be a way.
Speaker 6: There's gotta be a little No, you don't think so,
No one thinks so.
Speaker 8: Am I the only one who sees the silver lining
in all of this? We're still alive in meeting new
and interesting people like Potato sack Man.
Speaker 12: We gotta find them in pens. I don't want to
look at him like that anymore. I gotta be honest
with you. He's practically dangling out of that, do you
see it?
Speaker 7: Yes, he is meaty in every sense.
Speaker 6: He's rolling in D twelve.
Speaker 12: Why's not there.
Speaker 6: Potato sacks are always so big. As you have this conversation,
you slow down by this beautiful ship. The naval officer says, well, hey,
keep walking, keep walking. And you walk past this ship,
and you realize that there is another ship actually moored
here behind it. You didn't see it, at least you
think it's a ship. What you see is a small,
two masted thing that creaks and groans like it's in
as much pain as it looks. It's hull. In some
parts it is an uneven patriarck of different colored pieces
of wood, and another parts appears to be held together
merely by the barnacles crusted on top of it. I
though the sails are furled, you can tell they're incredibly tattered,
and the mass seem to have been taken from two
different ships entirely. Even if you know nothing about maritime vessels,
you are aware that this thing is a fucking mess.
It doesn't even have a name on the back of it.
What kind of ship doesn't have a name on it?
And the officer instructed to wait there at the end
of the dock where the ship is moored.
Speaker 8: I looked to you the map a man I stand corrected,
we're all going to die.
Speaker 10: Yeah, I would like to untie myself.
Speaker 6: Okay, do you how do you have any experience in
untying not tied by navy men? I realized that I
was asking halfway through that, but I'm good with it.
Speaker 10: I would say, in some parts of some places before
I was arrested, I was in high demand and not
sometimes involved in that demand.
Speaker 6: Okay, I would like you to roll a D one hundred,
and you can put the difficulty at sixty five. Okay,
to just roll under a sixty five.
Speaker 9: Forty three.
Speaker 6: It takes you a bit of effort, but as you're
there and the others are talking, you are slowly loosening
the rope that ties your hands together.
Speaker 10: I'll keep it on to loosen up to look like
I'm tied up, but I'm loosening it up to step out.
Speaker 9: If need be.
Speaker 6: This ship is like loudly creaking, like it's much smaller
than all the other ships, but it is much louder.
Speaker 7: I scratch my potato sack.
Speaker 10: Okay, I'm so sorry.
Speaker 6: They're itchy garments.
Speaker 7: It's very itchy to potato. I don't think you are sorry.
Speaker 6: It's no see.
Speaker 12: That you're talking cutey? What what are you saying?
Speaker 6: Well, this.
Speaker 7: Is a ship.
Speaker 6: I think it's a ship. This is a ship? Is
this a ship? I'm looking around at everyone. It is like,
how do they expect us to do anything with.
Speaker 9: They? They don't.
Speaker 6: That's flow.
Speaker 14: But like.
Speaker 12: You ever heard Canon fodder?
Speaker 6: Mm hmm, yeah, yeah, that's us. Oh that's a good name,
the Canon Fodder Crew.
Speaker 10: Huh No, there was no one, very bad. Uh, let's
don't name it after the thing. Well, I assume don't
want to be ironically named him?
Speaker 6: Do ju to that?
Speaker 9: You people?
Speaker 8: Okay, Well, we can't name ourselves the super Victorious Crew
because that's just asking for trouble. If you ask me,
I know a crew like that once. Actually they called
themselves the best crew. They were not the best crew,
not even by a little bit. Anyways, they're dead.
Speaker 12: Now we're the best at something.
Speaker 6: Dying. Now you're getting the hang of it. As this
cheery conversation continues, is interrupted by the sound of footsteps
and coming down a gang plank that has grown in
quite a bit as much as the ship. As A
Spanish man of moderate height, trace and dress and basic
civilian sailor attire which this is totally accurate too, with
dark wavy hair and a jaunty little mustache, strides down
towards you and says when a snow chase, My friends,
I am actually on Domingage and I will be your
copy done for this obviously very important mission. And he
points to all the Navy people on the ship nearby
before we gets started. Do any of you have any
experience working on the ship.
Speaker 8: Yeah, I have a lot of experience working on a
ship too much.
Speaker 6: Some would say, do you have a specialty? I do?
What might it be? Well, what do you need? You
can Jack of old trades as they say, Yeah, that's uh,
that's that's what they called me. That's not my name, though, Jack,
What is your name? My name?
Speaker 8: And I look around out they're like armed guards and
stuff around.
Speaker 6: Yeah, there's a ship next to us that's being ready
to take off the fold. So they're all like, well,
I'm asking if they're like trained on us. No, they're
kind of hanging around doing other things. There are two
guys like off to the side talking, but they're not
really like you're almost not there to them anymore. Perfect.
Speaker 8: My name's not Jacket's Silas, Silas right, silas, that's what
that's my name.
Speaker 6: Anybody else have any experience working on the ship? It's
okay if you don't.
Speaker 12: Question?
Speaker 3: Does just looking at ships count? Because I grew up
by the water, so I saw a lot of them,
but I just haven't been on one before.
Speaker 6: You have never been on a ship. But do you
know how they move?
Speaker 3: I mean they just kind of like scoot along the water?
Speaker 7: Right?
Speaker 6: Yes? But do you know how like what makes them
move waves?
Speaker 12: This one's going to need some work?
Speaker 6: It is okay, It is okay. And you what is
your name? Though?
Speaker 7: Ma'am?
Speaker 6: The first one I had asked the question too? Who
can know what a boat looks like?
Speaker 7: Scrubby?
Speaker 12: When he's talking to you?
Speaker 6: What?
Speaker 3: Sorry? Huh?
Speaker 6: What is your name?
Speaker 10: Oh?
Speaker 3: Charlotte?
Speaker 6: Yeah, Charlotte's lovely little media. And yeah, you sir who
raised his hands.
Speaker 9: Helmsman, my name is Michael.
Speaker 6: Ah. Well do you think you're good enough to sail
the define ship? Behind me?
Speaker 9: They look at the ship and I'm back at you.
Speaker 6: He's smirking like he knows it looks like shit.
Speaker 9: Just barely.
Speaker 6: The just can't be a little tricky, uh, you sir
in the sack have you been on the ship before.
Speaker 7: Sure, I've got a sack.
Speaker 6: I see. Hopefully we might have some others if you
need to change at some point on the ship.
Speaker 7: So I'm from London.
Speaker 6: That's wonderful. That is good for you. Okay, okay, kind
of it's like like doing this with his mustachus. Okay
is this processing? This a beautiful lad and you.
Speaker 12: See my father.
Speaker 5: Yes, and yes, as you have seen before, yes, but
more of his eyes, so to speak.
Speaker 6: Well, the eyes should be very important on this trip.
So you you will have a good amount to do.
But worry not if you do not know too much.
I have, as you could see behind me, three other
fine men who are working here, hold on Antonios. And
these three guys who are all at most five foot four,
I have really thick heads of hair. They're like squat
and broad, and they kind of look like they could
be related. But why would three guys are all named
Antonio be related. And they just kind of stand there
and they wave and then they go right back to work.
Those are Antonio, Antonio and Antonio. They are great workers.
They do they don't talk too much. They playing very
capable to do deck hanes and other things on the ship.
Look at this. He must like you already if he
was already speaking. It took him four days before this
one spoke to me about you, all right, Now, this
one he does speak, but he says very nasty thing.
So remember this. He does not mean it.
Speaker 15: Yes, I do.
Speaker 12: Was that Antonio one? Two or three?
Speaker 6: Only there you go. You'll know when this matters. But well,
I don't know if you know this. But allow me
what you're to explain what you're here to do. And
he says this loudly so navy people can obviously hear.
We are to be bait for these men and the
Austria Seitas and their privateers have been targeting merchant vessels
coming from King Phillips Sports, and this lovely ship next
to us will be following us at a distance as
we pretend to be on a course to Venice. And
should the enemy approach, which is where your eyes come in,
we are to turn around and head back towards our escort.
But they will save us. We will come back here
and we will get, as I've been told, quite a
substantial reward. You know, then, Arrow, But it sounds simple right,
sail out, see them sail back any questions, No, sail back.
That is the key part. Yeah, all right, then now
hold on and he walks toward all you and he
pulls out a knife. He goes over to the gentleman
in the sack, but she didn't. I forgot to ask
everybody to name. But we'll get there. And then he goes,
your hands, please, I will release you, okay, and he
just cuts through the rope. Your hands are free. He
goes over to the gentleman in the bandana with the
island on it, mister Simon, your hands please, yeah, here,
please cut through them. Hands are free. There you go. Oh,
it feels so much lighter. Yeah, you can do so
much more, jack of many things now. And then I
go over to the the final one in the ropes.
Speaker 10: I say, your hands, I'm fine, and I'll just put
them Ahead's perfect.
Speaker 6: You could have done that this whole time. He could
have done that. He could have gotten this.
Speaker 8: Sorry, sorry, sorry, it was just surprising, that's all.
Speaker 6: And what was your name again?
Speaker 7: Brick?
Speaker 6: Brick? I knew with the rope skills.
Speaker 9: Michael, all right, please please.
Speaker 7: Joan break all right?
Speaker 6: John? Do you prefer Brick or John?
Speaker 7: Everyone calls me Brick.
Speaker 6: All right. Well, everyone, brick.
Speaker 7: Please, our first name is John.
Speaker 6: I think I understand this, but we will have plenty
of time to figure it out as we travel. Everyone,
please make our way onto the boat. As you walk
up the gangplank like SAgs. I don't know if you
want to wait till the person ahead of you goes.
But if someone doesn't wait, please let me know.
Speaker 7: I'm a heavy boy, doesn't break.
Speaker 6: Roll a D one? Do you go first? This is
what we need to know. I think I'm not going first.
I can't speak for everyone's characters. Yeah, would anyone just
be like, okay, I'm on the ship.
Speaker 11: I will if you told me to get on the ship.
I just get on the ship and roll a D
one hundred. Okay, it doesn't matter what the difficulty is.
I'm just gonna like you do fifty. Let's see, okay,
seventy seventy two.
Speaker 6: It as you walk, you get to the middle, and
as you're taking your step to get past halfway, you
hear a snap. Roll another D one hundred. Just rolls
straight D one hundred.
Speaker 7: Okay, I'm not very agile.
Speaker 6: I know I was gonna say say it's going to
be a lower number.
Speaker 7: Ninety six.
Speaker 6: Okay, you're going down with the gang plank, uh roll
one more time to see christs. I assume you're strong,
so to see if you can grab on. Twelve you
grab on to the ship.
Speaker 9: Tornios.
Speaker 6: These three very stout. Don't worry. They are Sicilian, they're
very strong. That really has nothing to do with each other.
But I forgot to tell you before and now they
come over and they are They helped pull you up.
The three of them can handle it. One Antonio does
not like how close your sack diaper gets to his face.
But probably the one with the foul mouth. Okay, okay, okay, okay,
so don't worry, don't worry.
Speaker 7: I can smell it.
Speaker 6: He keeps about, you know, waves over to one of
the navymen there. Someone brings over another plank. They put
it on, and the rest of you, this one's a
lot more stable. The rest of you can make it
onto the ship. As you get on there, he asked
you all to gather around that like it is clear
that Antonios are like they've gone down and they're untying
the ship. The ship next to us, Rader go, you
guys are leaving now like they dropped you off just
in time. Before you leave, he kind of like he
gets a way, He gathers you around, he says, he
looks kind of at the people over there, kind of
technacy that they're not no one's listening again, and he goes, Look,
he says, those men on the dock below, and those
men in the pretty ship next to us, many of
them do not think we will make it out of
this sport. Let alone succeed on our mission. I hope
you are like me, and you're eager to prove them
wrong and have our feet touch this and again, easy enough, right,
none of you want to die out there.
Speaker 16: Do you?
Speaker 8: This is what I've been saying this whole time. Look
at strong leadership. Yeah, we're all going to make it back.
Speaker 7: I'm strong.
Speaker 9: And what will happen two different things in this case?
Speaker 6: All right, all right, well there is a you know
there is. I'll take it. I'll take it. Allow me
to show you to the helm, but I can't handle
it for now. But when we get out to sea,
we will, we will feel free. And with that, this
rickety unnamed ship lurches from its slip, and much the
surprise of everybody present, it sails eastward into the Mediterranean
as the sun sets on their backs. And now we
rejoined the crew three days later. I've been sailing, I've
been getting to know each other a little bit. Should
we roll for pants?
Speaker 11: Yes, I would say that my desire for pants, he's
a bit like a roller coaster. Sometimes I would like
new pants, and other times I forget about.
Speaker 5: I think everyone else wants to.
Speaker 9: Everybody. I will wrestle John and put pants on if
I have to.
Speaker 7: I'm good by wrestling, all right.
Speaker 6: That sounds like you both have to want to John.
Speaker 11: I don't want trousers anymore.
Speaker 6: Does wear them?
Speaker 11: I a fear of the salty weed on my likes whoever,
no one else does wear it.
Speaker 6: Imposes their will on the pants.
Speaker 9: Wait, wait, do I run as well?
Speaker 6: We do?
Speaker 7: You roll?
Speaker 6: Yeah? But it's contested? Yeah? Pretty good? Okay, Okay. Let's
say it's day two of sailing and you decide that's
enough he needs to put some pants on. But it
doesn't work. I think as a compromise, as the bond says, well,
we have a pair of pants available, and if you
like to wear it, you can go downstairs and put
them on. Does that sound good?
Speaker 7: Okay? I will go downstairs.
Speaker 6: So now it's three days into the void and drag.
How do you think you have been adjusting? Uh, you've
been sailing the ship now for at least two days.
How do you think you've been adjusting and and working
with sailing this pretty rickety little ship.
Speaker 9: I'm doing my best.
Speaker 10: I think there's the different argument of never a good
compton never blames their tools. But I think there's a
point where if the tools are, say bad, it's not
much a skilled comp but I can do so I
think I'm doing okay, I'm pushing the maneuvering the ship
as best as a ship.
Speaker 9: Like this can be maneuvered, I think.
Speaker 6: Okay, So in that case, you guys haven't made up
too much distance for what a normal ship would For
anyone familiar with the Mediterranean, as we all are at
this point, often the distance to your port side would
be which would be north in this case would be
the aisles of Mayor and Minorca. The ship is still
creaking so loudly, like it's like it's like screaming at
the islands for someone to come help it and put
it out of its misery. Okay, So it turns out
somebody on this crew, the either has some ability to
cook or volunteers to be the cook. Charlotte, Right, Charlotte,
I want you to roll a D one hundred to
see how decent the meal was you cooked for everybody
last night. How okay, well that's good you rolled. But
I'm gonna I was gonna say how good a cook
are you?
Speaker 3: I was gonna let the role dictate that.
Speaker 6: Oh okay, well have you but do you have any
experience cooking?
Speaker 7: Yeah?
Speaker 6: Okay? Do you cooked with the meager ingredients that they
have on this ship a fair enough meal that nobody
got sad, and you know it was acceptable, acceptable meal
with that the it's about midday. If you look at
the sun and are good at it's about two o'clock
and you are just sailing and sailing along. Esteban comes
out talking to one of the Antonio's who's holding like
a hammer and some blue pieces of wood. It says,
it is fine, it is fine. Do you fix it
as well as you can? They will hold I don't
know why you were griping to me this much. We
have seen worse damage on the inside of the hoe.
And he just kind of grunts at him and goes
back downstairs to keep working on the ship. He yells
to there is no crow's nest on this ship. There
was one at one point, but bit fell and we
had you know, we lost one of the fourth Antonio.
There's two. Very sad, so we don't put one back.
But he says to Carmen, Carmen, have you seen anything
out there? Do you see anything?
Speaker 5: You know?
Speaker 17: Roll me a D one hundred, yeah, twelve.
Speaker 6: You look around all clear, but you do notice you
see no sign of the ship sailing behind you?
Speaker 12: Cabitano, we are alone.
Speaker 6: What do you mean they are? They're supposed to be
at the edge of the horizon.
Speaker 14: There, supposed to be an r or two different things.
Speaker 12: Are they not?
Speaker 6: Oh well, I am sure they are still behind there,
so I would not worry about this. They excuse me
a moment. I must go check on Antonio. Then he
goes back downstairs again.
Speaker 9: I'll cool up to common. You said they're not on
the horizon. We're alone.
Speaker 12: No nothing around us. Do I have any sort of
like looking glass or anything like that?
Speaker 13: Or are we falling on a budget here? I would
budget on a budget. Yeah, yeah, so just how about this.
Speaker 6: We have one lens of one. Do you have to
hold it like this?
Speaker 13: And are there any like parts of the ship that
are still like high enough to where I could get
some sort of elevation.
Speaker 6: You would go to the aft. There's a small kind
of aff castle and there is a bit of a
let's say, another tattered railing. But if you shake it,
it feels kind of sturdy enough to either push yourself
up on, or if you're feeling especially you know, daring,
try to balance yourself on.
Speaker 12: Yes, I will do the daring thing, of course.
Speaker 6: All right. Please how nimble are you? How good is
your balance?
Speaker 12: I'd say it's pretty good.
Speaker 14: I'm a pretty lean muscle kind of growth.
Speaker 6: All right, roll D one hundred. You need under a
sixty five.
Speaker 7: Ten.
Speaker 6: Okay, you hop up there like it's nothing. You're showing
off in front of everybody, perfectly perched.
Speaker 13: I have the small little eyepiece that I'm holding.
Speaker 12: I still don't see shit.
Speaker 9: So we are going to die.
Speaker 10: There's let's say this bait works if they're not on
the horizon. Even if they were on the horizon, there's
no way the ship is even qus.
Speaker 9: Not to get back to our saviors.
Speaker 8: You're no, that can't be they got to be that way,
and I go, I drop whatever I'm doing, which I
was half doing anyways, and I go to climb up,
but I'm not a nimble climber, so I'm really struggling,
and I get one arm kind of up and then
I make like four or five kicks to get up
maybe a.
Speaker 6: Foot higher than I was.
Speaker 8: And then I look off in the her eyes and
I go, yeah, no, no, she's definitely right. There's nothing,
there's nothing there. And then I just hop off with
considerable less effort.
Speaker 9: Thank you for confirming.
Speaker 6: Two sets eyes are always better than one, right, You
never know, you could be I could have better eyesight
than with the lens. Potentially. Here's some like banging in
Italian yelling from downstairs? Which Antonio do you think that is?
Speaker 9: Which Antonio?
Speaker 6: Or they're banging yelling?
Speaker 9: Probably Antonio?
Speaker 10: Two?
Speaker 6: Yeah? Anyone else? You let's got any takes? How much
you want to put on that?
Speaker 9: If I'm correct, you're on John Penn's duty tomorrow?
Speaker 6: Ah ah, deal, deal, fine.
Speaker 8: You know what it makes more thrilling, doesn't it? The
higher the risk? Anyone else, anyone else want.
Speaker 6: To get in the sections? Charlotte, do you know how
to fish.
Speaker 3: Yes, I don't know how to do.
Speaker 6: Would you be fishing trying to fish off the ship?
I mean we're moving, but it's going pretty slow.
Speaker 8: Yeah.
Speaker 3: I actually i'd probably be posted up where they were,
just looking for the boat, kind of like spacing out
in the aft fishing.
Speaker 6: One of the Antonios is fishing, like on the other
side of the ship. You don't know which one actually
someone rolling one D D three one D three, I
got it. Three, there you go. Three. That is the
one through their differences their hair scars. If he turns around,
you would know that's Antonio three who's fishing. He's fishing. Yeah,
but like bed on the opposite side of you, yep, okay.
Speaker 3: I I think after hearing them talk about the Antonios,
I think I would like glance over my shoulder and
kind of squint in the distance and go, now that
that's Antonio three. You see the mall on his the
one that shaped like France, Yeah, that's that's that's Antonio.
Speaker 6: Three, Antonio three. That you hear them talking about you.
Speaker 7: Why doing care?
Speaker 5: I don't give a shit.
Speaker 6: There you go. He doesn't he actually he doesn't even
hear it. He's very focused on fishing. You were all
one D hundred for me there, Charlotte. See how well
you're fishing is right? Now?
Speaker 3: Oh terribly?
Speaker 6: You haven't caught shit all day?
Speaker 3: Nope, probably because I uh, even though I know how
to fish, I've never fished off a boat before. So like,
I'll I cast in, and after like you know, fifteen
seconds or something, I start thinking, like, oh have I
caught something? Is just it's the water pulling it too much.
And then I'll like reel it in and check and
there's nothing.
Speaker 6: There and okay, can pass it over and now over again.
How long have you been doing this?
Speaker 3: An hour?
Speaker 6: Okay? You guys watching she every kind of fifteen to
thirty seconds, she's reeling it back in again.
Speaker 9: You bet. Do you think we die by kind of
fire or starvation?
Speaker 6: Bust?
Speaker 12: Wait?
Speaker 3: What are you trying to say about my biscuits?
Speaker 9: Nothing?
Speaker 3: It turned out oh fine, right, Oh.
Speaker 12: They were good.
Speaker 7: They were good.
Speaker 5: But soon if we don't find anything to eat, we're
probably gonna have human biscuits.
Speaker 12: I voted Antonio first.
Speaker 16: Oh god, oh he heard Now I'm.
Speaker 12: I know how to get under her skin.
Speaker 3: I mean you kind of would need to. And if
you're gonna eat him.
Speaker 7: He's gonna fucking start.
Speaker 3: I like, you only want vision. How many fish have
you caught? It's really not biting.
Speaker 18: Today's somebody rolled me one day three three.
Speaker 3: Three, I like frown.
Speaker 7: Reeal in my real.
Speaker 9: Check.
Speaker 3: So I cast it back in wait wait.
Speaker 8: Wait wait wait wait wait, And as you cast it,
I'm gonna try I'm gonna catch it.
Speaker 6: I'm gonna try to catch it. I'm gonna roll it.
Youre one hundred to see if I can't can or
if I'm just too slow, you can get can your
hand sixty two? How fast? How nimble are you? We
haven't been eating? Well, I'm not too much strength.
Speaker 8: Yeah, I think I'm too late to catch it.
Speaker 6: I think a trip.
Speaker 8: Actually, I trip over myself because I'm over by the
mast right That's where I was. So I try it
and I just can't get it, and I trip like
bang my head hold on, Charlotte, great, can you.
Speaker 6: Can you reel that back in? Please? As one check something?
Speaker 7: Oh? Sure?
Speaker 3: And I reel it back in hand him the fishing rod.
Speaker 6: Is there bait at the end of the hook?
Speaker 3: Yeah, I mean there's there's no worms on the ship.
So I was just kind of hoping that the hook
would be flashy enough that some fish would bite it.
Speaker 6: Well, I think that's a mystery, Salvet.
Speaker 3: I mean we have extra biscuits. I could use some
of those.
Speaker 9: Yes, you should use the biscuits.
Speaker 6: I know, chief whatever into who says to do, just do?
I guess?
Speaker 8: Yeah, No, I mean not, I guess master fisherman over here,
Antonio do whatever he says.
Speaker 6: How is how is Brick doing with his pants?
Speaker 11: I walk up to Antonio, the one on the deck,
and I say.
Speaker 7: Are you the one with the sharp tooth?
Speaker 11: And I'm holding a pair of trousers in my hands.
Speaker 7: Hello, I tapped them on the shoulder.
Speaker 6: Antonio three is not the one with the sharp tooth?
Speaker 7: Okay, okay, do they just ignore me? Okay, yeah, I'm.
Speaker 6: Glaring at you. Which would would he like lift his
lip up to show his very round teeth? Okay, don't
do anything.
Speaker 7: I bend.
Speaker 11: My My face is like right next to your face, Antonio.
Speaker 7: I fall into the water and die.
Speaker 6: Mhm.
Speaker 7: I and I waved my hand in front.
Speaker 6: Are you okay?
Speaker 7: No, we've been sitting down here to die.
Speaker 6: Yeah.
Speaker 2: That's I lost my brother already, I lost my sister
and my mother and my.
Speaker 7: Antonio was my mother.
Speaker 16: Yeah, I see it, trying what is your sister's name,
of death, of dying, of being betrayed by the government.
Speaker 11: While he's talking, I try to like, I'm trying to
like lift his lip up.
Speaker 7: Motherfucker off production, leave me alone.
Speaker 9: Not.
Speaker 6: With this is happening to Antonio's and come back through
the door. They're still kind of grumbling at each other,
but definitely the with the I mean, the the Antonio
with the pointy tooth is there?
Speaker 13: Uh?
Speaker 6: And he probably a big scar on his forehead, so
you know him now.
Speaker 7: I'm sorry.
Speaker 6: This is going on the Steban says to Carl that
as Carmen like, have you seen anything out there? Any
sign of the enemy?
Speaker 5: No, not so far, it's just been open.
Speaker 6: Sea and double check again. Okay, very sold And then
he kind of got his walking to the front of
the ship Brick as I definitely remember everyone's name, Brick.
Will you just roll a D one hundred.
Speaker 11: Yeah, fifty seven.
Speaker 6: That's definitely the Antonio you want to talk to.
Speaker 7: Can you use your shop tooth to buy a hole
in my trousers?
Speaker 6: Does in somebody here have a knife?
Speaker 9: I think everyone has a knife.
Speaker 7: I don't think I'm allowed to carry. I don't think
I've been given once.
Speaker 3: I like, I like pat my pockets.
Speaker 7: And then I tried to buy that sort a vegetable peeler?
What is that? What is this seventeen hundred's vegetable peeler?
Like just a knife exactly like that? Oh?
Speaker 11: Thanks, And I clumsily try to cut my trousers into
pretty short.
Speaker 8: Shorts while you're doing that, And I would like to
roll up to see how terrible it is.
Speaker 6: Go for it, Go for it, Oh dear, could ruin
the only no more pants for Brick on this journey.
Speaker 11: Someone can sew them back together, but he just I
just rip them in half, like with this vegetable dealer. Oh,
oh's anyone? What I don't know? In the seventeen hundreds?
What would you use to like mend something? Does anyone
have some string? There's no needle or thread. There's some
for the sales. There's some for the sales, but it's rather.
Speaker 9: Too sick.
Speaker 6: Well wine, Yeah, it's pretty pretty thick. Did anyone save
the room? Only? I can't throw a type up with.
Speaker 9: Thick rope?
Speaker 6: No, he untied it. He probably brought it on.
Speaker 9: So, yeah, I brought my I brought my right one.
Speaker 6: If you want to offer. I don't know if the
rope can fix a pair of pants, but I.
Speaker 9: Don't Maybe I can unwrapple a rope on you some
of the twine.
Speaker 6: I think this adventure and trying to fix his pants
goes on for about an hour. Roll a D one hundred,
please there, Michael, oh my, and then Carmen, roll another
D one hundred. Okay, you managed to use this twine
to reconnect his pants fifty seven? You have great eyes, right, yeah,
I mean that's what I said. Yes, that is what
you said.
Speaker 5: Do you not listen to me anymore?
Speaker 12: Frustration with.
Speaker 6: Just reinforcing it. So as Michael holds up this pair
of pants, he's were the just with. Yeah, he's fixed them. Okay,
oft in the distance, sorry, but off in the distance.
As you're handing them over. Between the two islands that
you're sailing past, you see a ship. It has come
from around one of the islands, and it is startlingly
close judging you know, nautically they're going to be here.
They have the wind, and they're going to be on
you pretty goddamn soon.
Speaker 12: Are they pored or starboard.
Speaker 6: They're port.
Speaker 13: O god, see off the port bow.
Speaker 6: Take a look, okay, okay, roll to see if you
can see the ship behind you. Five you don't see ship.
If they're behind you, they are too far behind you.
There is not enough time for us to turn around
and get back to them.
Speaker 13: They're not even they're not even behind us.
Speaker 6: They're going to catch us. They're going to catch us. Okay,
Antonio's you stay up here with me. The rest of
you go down and hide in the storeroom. Do not worry.
Be ready. Okay, Well I wasn't worried before, but they're
going to board us.
Speaker 12: So should you be alone for that now?
Speaker 6: I would have the Antonios here. Do not worry.
Speaker 9: We should get down.
Speaker 6: See me into the store we hide. Yes, there is
a plan plan.
Speaker 13: Any weaponry downstairs or anything that we've been supplied with.
Speaker 6: Well, when you get in the room, miss eagle eyes
and want you to roll something. But you get into
the storeroom and there's some boxes. Really isn't that much.
There are some like poles and posts, maybe a couple
of barrels where the food is. There really isn't a
lot of room for anybody to hide, like you know,
maybe three of you smaller ones could duck behind something
and not be seen should somebody come in. But but
someone especially like Brick, is not going to be able
to hide themselves when people come in. But you find
yourself down there now and roll another a D one hundred.
Speaker 12: Seventy three.
Speaker 6: No, but everybody can look too, if you like.
Speaker 12: We need to find weapons.
Speaker 10: Beside the doorway that we entered in, so if anyone
walks in, I can get them the moment they step
through the doorway.
Speaker 6: This is seventy five. Anyone who wants to look for
a while you break a nail.
Speaker 8: Ah, I'm gonna feel it for like a month.
Speaker 6: However, our chef is shown Charlotte. Notice is a plank
that looks loose.
Speaker 3: Where is this plank?
Speaker 6: It's kind of on one of the walls on the
side of the of the storeroom. It's not one that's
keeping water out.
Speaker 3: Yeah, it's like part of the compartment.
Speaker 7: Yeah.
Speaker 3: I go over and I notice it's kind of sticky now,
and so I experimentally like dig my fingers in and
try to like pry it open or like peek in
see if there's something pushing the board out.
Speaker 6: As this is happening. You hear cannon's firing off the bow.
These guys are those of you who have been on
ships and been in battle. You know, they're telling you
to stop. You know you're not a threat. They're not
trying to sink you, but they're threatening to do so.
And you feel the ship creeping to a halt. So
she probably can't pride this open herself. If anybody wants
to help, I'll move it in hope, Okay.
Speaker 13: Trying to her, I'm going to try and get the
other boys into cover as well, to try to at
least get them out, because at least if I'm out there,
I can probably sweet.
Speaker 12: Talk someone.
Speaker 6: Well. As this piece of what opens up, you look
inside and there is an a odd, pretty hearty stockpile
of weapons you know, and some weird ones you don't.
And what we're going to do now is everybody is
going to roll for their cool weapon they get to
use for the rest of our fights. Roll A one
D twenty three, which is a very specific number. Ten Captain. Okay,
silas you find, you know, not something that's used too
much these days, but a hand crossbow and a whole
bunch of little bolts great. I know exactly how to
use this. It's going to be wonderful.
Speaker 9: I already seventeen.
Speaker 6: Michael, you get a hook on a chain.
Speaker 13: Oh yeah, gnarly, I got a fourteen.
Speaker 6: Charlotte. You find a showtel, which is an African curved blade,
which is randomly in this ship. It's curved kind of
the opposite direction from like a cutlass or something.
Speaker 16: Is this.
Speaker 6: Mm hmm?
Speaker 15: They said, is this a British?
Speaker 12: That's the earth Captain.
Speaker 6: Carmen. You have kind of like a weird little modified
harpoon that you could throw or you could stab and
oh my god, don't tell this one. No, well he
just missed getting a katana, which would be fun for
another character. But uh, you have a big, incredibly hard
and powerful table leg.
Speaker 7: Yeah, there you go.
Speaker 10: It's like really cool weapons. And John just goes to
a table.
Speaker 11: I'm just standing at the bottom of the stairs, just
staring up at it.
Speaker 7: I'm not trying to die at all.
Speaker 6: But let's say you're inside, right, like the doors locked.
Speaker 11: Yeah, I'm side, but I'm just saying, oh, is it?
Speaker 7: Is it?
Speaker 11: You go downstairs and then there's a door yep, okay,
and yeah, I'm on the other side of the door,
just waiting. You all got your weapons.
Speaker 6: You're standing by the door at the table leg so
as you're you're sitting there, you know you hear talking upstairs.
You hear sounds like Esteban yelling, and he says, somebody
roll one one hundred. Okay. You hear this very weird
Spanish word muffled through the thing he's yelling, okay, bront
You hear him yelling it over and over again, and
then eventually you hear footsteps are coming down the stairs.
It sounds like an Esteban talking a little more calm now,
but there are definitely footsteps with him.
Speaker 10: I will grab John and meet them out the way
of the doorway if I can.
Speaker 9: Can You don't you resisting me?
Speaker 7: No, I'm not. I don't think he's resisting. But he's heavy.
Speaker 9: Yeah, I'm most a.
Speaker 7: Heavy big land Okay, Yeah, so you moved me out
of the way.
Speaker 6: You have you would guess about thirty seconds before they
open the door, and.
Speaker 13: You said there are not enough hiding spaces for everyone, right.
Speaker 6: No, maybe two or three of you smaller ones could
duck behind stuff. The door clo open in or out.
It opens inwards inwards.
Speaker 8: I want to go open towards you, so I want
to go on the other side, so when the door
opens that it'll be blocking me.
Speaker 10: Okay, I'll be on the other side of that, so
my intal opinions, I can just go for the sort
if need be.
Speaker 7: I'm standing like six feet back from the door, where.
Speaker 13: I'd probably try to help Charlotte find somewhere to hide
behind a barrel or something.
Speaker 6: Yeah, with this huge cool African place.
Speaker 3: Like like sticking up above the barrel until like my
carment season like.
Speaker 13: Uh.
Speaker 8: I rolled my eyes and then I rush over to
Charlotte and then I put her where my hiding spot was.
Speaker 6: The voices get louder as I said, you do not
have very much on shadow. I don't know very much
on board. In the door, you hear some muffled and
the door begins to open, like he's opening it slowly
on purpose, and you see he's talking as he comes in,
but you're not really listening, and his eyes are looking
around to see where you are. Now Behind him as
he walks in is this short but stout looking like
middle aged man and a beaten up British uniform who's
lumbering in the room and he's got a cutless in
his one hand, and he clearly now sees Brick at
the very least standing there in the middle of the
room holding this big fucking table and he says, wow, Wow,
looks like you ought did up for down here after all,
you little liar. All right, you big man, come over here.
Speaker 11: We're all I I walk up to him and just.
Speaker 6: Now he's standing there with the sword looking at you.
So let's do. Uh. He's not very nimble, but roll
at the one hundred, and he's very ready now because
he sees you. So get under a thirty?
Speaker 7: How about a four?
Speaker 6: Oh my, please tell me how you destroy this man's
existence with a table leg. He started potato sack, boy,
you cock.
Speaker 11: He starts talking and I just walk up to him
and go and I just hit him the corner of
the table leg, just right in the center of his forehead,
crushing his skull.
Speaker 7: Ship. Yeah, like.
Speaker 6: His tongue sticks out his head down the are. Yeah,
and he's still if you will, man, Yeah, he's still
kind of standing there for a moment, just kind of
before he just falls backwards.
Speaker 7: Yeah. He shouts, Maggie, and then he falls over.
Speaker 12: Stop I'll find you.
Speaker 6: When this happens. Esteban, whose hands are tied kind of
Duckstann is like, no, no, tell me, tell me, wake up?
Wake up? Would they know of the black ship? Then
he's just kind of pulling the guy into the room
and closing the like I mean, he's kind of freaking out.
He's not taking any care at the moment to hide
the fact that there's yelling in a commotion down here.
Speaker 9: Is there anyone else coming down the stairs that we
can not yet?
Speaker 6: But you might have a few seconds before he gets
lat He keeps doing it. The people upstairs will now
you don't hear anything yet.
Speaker 7: I he won wake up.
Speaker 10: I stare at st when the Captain and I shoulder
check you and take any weapons I can from this corpse.
I typically take the sword. If there's any other weapons
on their bodies, that take that as well.
Speaker 6: There is a flint lock pistol, so you definitely he's
just fully distracting. He goes tumbling to the side. He
kind of lays there for a moment as you're taking
this off the guy.
Speaker 10: What does what does everyone have? I don't does anyone
have any range weapons? I don't thing anyone has range.
Speaker 6: Right, he's a christ I think I have a crossbow.
Speaker 10: Okay, I'll toss the flint lockova to Carmen. Here's to Carmen.
Speaker 12: Grasses.
Speaker 10: Wrapped the chain around my forearm and kind of hold
the hook in my hand.
Speaker 9: We're probably gonna have more company soon.
Speaker 11: I would like to kneel down next to Stebonn and
I clumsily like put a hand on his shoulder, and
and I and I put my other hand on the
guy's face, and I say, who's sleeping now?
Speaker 6: He kind of just kind of size like resigns the
fact that this guy is indeed dead and he needs
to accept it. Yes, you have done well. He kind
of scrambles to his feet. One second. I am, I am,
I'm sorry for my behavior. You did a very good job.
Speaker 3: Captain. Who is this man?
Speaker 6: He's one of the Borders, and the Borders that his ship.
There are four more upstairs with the Antonio. The Antonio's
are up there. They are aheld at knife point gunpoint.
But I listen to me, I have to say this
to you. We will fight them. Listen. I want you
to join me. I say this not as somebody who
is looking for your loyalty. I have spent years planning
for this, convincing the Navy to allow me to do this.
I spend months begging, asking them again and again to
tell me. Give me. I will be a valuable I said,
all I need were capable sailors from my ship. And
every time they said no, I returned again and I said,
give me anyone you can spare. They said they cannot
spare one man. And then the last time, the third
time I returned, I said, give me anyone. I do
not care who they are, where they are from Guinea, anyone.
You don't have any use for someone, You do not
care if they live or if they die. And to
this the family said, yes, but you were right, Michael
of you have been sent here to die. Join me,
not out of the kindness of your heart. Sees this
opportunity for yourself. I offer, he kind of like like
almost pulls over his shirt away, because I offer myself
to you. Use me, use me to better your own life.
The reward for ridding the waters of these enemies would
be great, and each time we do it will only grow. Together.
We could be more than they think. Together, we could
show them we will not be forgotten. We will take
this ship back. What do you say?
Speaker 7: Yeah, and run up.
Speaker 6: Shakes for Antonio's come and that we will close that
scene as the group of this crew decides that they're
going to charge up the stairs.
Speaker 7: And do battle.
Speaker 6: In battle, they do so it didn't you know, a
matter of three or four days later, much to the
surprise of everyone at that port, the ship but no
name Wanda bat in Cartagena. Everyone on the ship all
still alive. Although anybody come out of that fight with
a scar or an injury.
Speaker 9: I'll take a scar.
Speaker 6: Yeah, where would you like your scar?
Speaker 10: I think it's a long gash from the shoulder down
to the elbow on their forearm.
Speaker 6: I take minor rope burn.
Speaker 8: But I don't stop talking about it as if it's
a big battlescar.
Speaker 6: Anyone else, Okay. So over the next three years, the
ship would return to the port in Cartagena eleven more times,
and each return was greeted with less and less surprise.
We're jumping ahead now three years. It is their thirteenth voyage,
and they were no longer merely bait. The sturdy hull
of your ship groans with glee now as it presses
against your enemies. The two rising and rocking in tandem,
keeping the twin boarding planks level. On the deck of
your ship, the bloodied bodies of four men who barely
had time to realize they've made the last mistake of
their lives lie before you, right where you dispatched them.
All of you turned to the deck of the vessel
moored next to yours, locking eyes with nine men who
did not expect death to comfort them on a ship
with no name. There are four dead men on your
ship who killed them?
Speaker 9: Cand of be me and common if.
Speaker 12: You're down with this, Yes, we're in a little bit
of a competition to.
Speaker 6: The two of you rate. As soon as the trap
was sprung, the two of you raced out there.
Speaker 9: That's thirteen this month where you at?
Speaker 12: I think, I am? Uh, well, is it really thirteen?
If we both killed him at the same.
Speaker 9: Time, I mine was fate bit I had.
Speaker 12: Shot him between the fucking nice tiny.
Speaker 6: Bit faster I think he was While they are talking,
you know, this is what you see on the other ship.
Don't worry about keeping too too big track of this,
but find your target up on the af Up on
the aff castle. There up a small set of stairs.
There are three men, one of them clearly the captain.
They all have kind of guns, muskets or pistols. There's
one man running over its scrambling to push one of
the planks off so you can't run across to their ship.
There's one that's kind of ducking down below trying to
cut one of the ropes that's tying you to their ship.
And the rest are just four guys on the deck
who are scrambling to find their weapons because they did
not expect this little merchant ship to just explode with
but blood and come charging towards them. Who would like
to charge across first? And who is firing ranged weapons
with the three antonios? I'll charge arranged ranged.
Speaker 3: It can be both of.
Speaker 6: Us one more, all right, So all three of you
who are doing ranged with this is six people firing muskets.
At this point. You have some muskets that you can fire,
but you're not going to really take time to reload them.
So all three of you roll a D one hundred
or is your shooting I mean, you're an eagle eye
and you've been doing this for years now.
Speaker 12: Probably pretty good, but we'll fucking see.
Speaker 6: That is how is your shooting beIN a car in
the universe?
Speaker 8: Oh, ninety nine forty I'm not. I'm shooting, but I'm
not hitting anything. It's purely for show, and I probably
get gunpowder in my eyes.
Speaker 6: Yeah, you are blinded for a second. It's kind of
you flinch the other two. Hold on, I'll roll for
Antonio or you're all the Antonios are going to roll together.
Speaker 9: They're won.
Speaker 6: Let's see twenty four. That's a lot of fucking damage. Okay,
who were you targeting on the ship? Are you targeting
the people up top, the people scrambling for their weapons,
or the guy running to throw the plank off?
Speaker 3: Will you asked for any of us?
Speaker 6: Yeah, you try. There's three guys that clearly have guns
that are up top and have kind of height on
the ship too.
Speaker 12: I'll shoot the gunners.
Speaker 6: I don't think I had an a target with a
ninety nine. I think I was just were you shooting
up there as well as Charlotte?
Speaker 3: Yeah, I think I would be targeting like with like
preventative fire, so like if someone's trying to escape.
Speaker 6: Like, okay, focusing on them. Okay, so let's say what
you shot at one and one guy stops one of
the guys from grabbing his weapon, like he got scared,
and he backs off and kind of ducks behind a
barrel the borders who would be brick Michael and Esteban
is fucking charging across the thing, and he's screaming leave
one to talk kill the others very loud. I'm sure
they hear it. Okay, who are you attacking? Michael?
Speaker 10: You watch, as I'm running behind sebon I throw the
hook and you see the chink and swear the hook
flies forward, and want to try and like impale the
one trying to kick the boarding plank off and yack
them into either onto the ship or into the water
in the gap between us.
Speaker 6: Let's roll it. You're pretty damn good with this hook
on a chain, aren't you now? Yeah, well, I hope
so I will see find out. Oh that's okay. Explain
how you critically destroy this guy.
Speaker 9: You watch it like I.
Speaker 10: You're in front of me, so I think I kind
of throw the hook and almost swing it around, and
you see the hook slam into the side of the
guy's head and I pulled into the hook impel the
back of their head, and I pulled them forward and
they kind of hang off the ship the gap in
the gap between our two ships for a moment before I.
Speaker 9: Pull again, and you hear a crack and of hear
the body hit the water beneath us and break.
Speaker 6: I assume is charging as soon as you know. He's
done this a bunch of times.
Speaker 7: Now he knows what my strategy is. I take Frederick,
my weapon, my table leg and I use.
Speaker 11: Seem, yeah, we have a bond, but andres.
Speaker 6: And stuff in it now because.
Speaker 7: Is terribly scarred.
Speaker 11: But I think that we've maybe nailed like one of
those giant like ship nails through the top of it. Okay,
but it's really big, right, and I use I hold
it like this in front of me, and my opening.
Speaker 7: Strategy is to just bear all across.
Speaker 11: The gangplank and just like shove people over to start
whether I see first.
Speaker 7: And then if they're on the round, they get what
did I name this thing again? They get the Frederick.
Speaker 6: The brick is very good at this. So all you
have to do is get under an eighty.
Speaker 7: How about fourteen?
Speaker 6: Okay, tell me how I think he comes.
Speaker 18: Upon the best rules ever pirate.
Speaker 6: One of the guys who managed to grab his sword
he's grabbing his sword and he turns and you are
coming right at him. He's like like this, and he's like,
uh oh, to come at him like a freight train.
Speaker 7: Oh, and then I'll knock him over. Can I do
a double move?
Speaker 6: You do? Yeah?
Speaker 11: I knock him over, and you know, he's sort of
scrambling on the ground. His sore probably got hit by Frederick,
knocked out of his hand. He's helpless scrambling back away
from me and also Frederics.
Speaker 7: And I bring it down, caving his face.
Speaker 11: Soon, you know, blood squirts out of his ears and
stuff and dumb.
Speaker 7: Yeah, he's I think he's stayed.
Speaker 6: One of them. One of the other guys. We'll check
in with him on his turn. One of the other
guys is so terrified by what he has just seen,
and just to see if you will terrify the other one.
What's his pants situation today?
Speaker 11: So I think that after three years, I will roll
for pants.
Speaker 6: It's whatever you want. But that's after three years.
Speaker 7: He hasn't, but just some days he walks outside with that.
Speaker 11: I think he's got something. He's not completely nude, he's
not walking around smokeless.
Speaker 6: I think.
Speaker 7: He's got he's got something.
Speaker 11: It's probably, like I want to say, it's the original
trousers that are split in half, but we had to
use bits of the potato sack and we like sewed
them all together.
Speaker 7: So it's like a potato sack.
Speaker 11: Cod piece with like torn trousers that don't go past
the knees.
Speaker 18: Yeah, like a part of his remaining potato sack. You
look up and see it on the sail. I guess
we've just said.
Speaker 6: What the ship was. Like, Yeah, that ends another one
and one of the other ones that there's two guys
now hiding behind barrels. Oh, Carmen, how did your bullet
kill one of the men above on the aft castle.
Speaker 13: I think what happened was that one of them was
looking towards the one that Michael had killed while reloading,
and I got a little bit annoy that he was
watching that, I'll be honest, and I just.
Speaker 12: Put one right between his fucking eyes.
Speaker 6: So this guy's drawing his front lock pistol and he
gets about here like he's pulling it up. The bullet
go through his head. The gun goes flying off into
the air just with the momentum, and he just drops.
Speaker 13: Uh.
Speaker 6: The Antonios rolled very well, and the Antonio is probably
a lot of MMOs, so they focus fire. So they
so the other guy, you gotta focus get the ads.
So they leave the captain and the the uh. The
other guy's up there with the weapon drops next to him,
the cat and is up there. He has a gun
and he's a little more stalwart than the others. So
still we have a guy that's trying to cut the rope.
We have one guy who now is the sword, and
two guys hiding behind a barrel. Charlotte, the Carmen and Silas.
Do you charge across the ship now that you've fired
your around? This is clean up duty for you.
Speaker 13: Guys, I would say, yes, I'm going for whatever Michael's
going for.
Speaker 6: So you have you have a harf to you have
a harpoon so you could stab with it or you
could just throw it.
Speaker 13: Yes, I think as Michael is about to try to
attack something like some one of the one of the
people near him, I'm going to just throw the harpoon
from where I'm standing while I'm crossing.
Speaker 12: The game plank.
Speaker 9: Actually, let's see if it hits.
Speaker 6: Yeah, yeah, please. They are actually in a competition. That's you.
You can do whatever you want as brutally as you like,
as you like me. Like she throws it, javelin anything,
borderline that is not magic. You can do with this,
with this, with this.
Speaker 13: Well, baby, I am yeah.
Speaker 6: So she throws it. Yeah.
Speaker 12: As I'm walking across the game plank while the.
Speaker 13: Others have crossed over, whoever is I'm watching what's happening
in front of me, and I'm trying to find Michael
in the chaos of everything. And finally I zone in
on what it is that he's looking at, and I
see that it's another.
Speaker 12: One of the opposite crew.
Speaker 13: And so I'm gonna go ahead and I'll take a
deep breath, all.
Speaker 12: Right, don't fuck this up. I gotta look cool.
Speaker 13: And I will go ahead and just rear back and
throw it with all of my strength. And it's going
to go ahead and pierce this guy right through the chest.
It is just visceral. It's disgusting. Blood starts pouring out.
He's standing there, blood coming out of his mouth, just
looking at Michael, unsure what just happened.
Speaker 6: I have a suggestion. You throw this thing and it sticks,
goes through him and pushes him backwards into the air
and sticks him to the wall behind him.
Speaker 7: Yes, I think thanks.
Speaker 10: You see Michael like spinning the chain and ready to
fling the hook at this person. You pin them into
the wall to the chain land shorts.
Speaker 9: And to stick a turn around.
Speaker 7: That was my kill.
Speaker 3: I give him a little way, Benikisha behind you, I
put my I put my hand on Silas's shoulder and go.
Speaker 6: She's so cool, Charlotte, will you were all a one
d hundred to see how good the food was you
cooked for everybody this morning?
Speaker 3: Ice, do not betray me right now?
Speaker 6: They are fighting angry. They're hungry, that's why they're doing so.
But also why why was it not a good meal?
Surely it wasn't your fault after all these years of cooking.
Speaker 3: Of course it's not my fault. I'm an excellent cook. Now.
I think we're just really really low on rations, so
I had to get creative, and creative meant some really
weird stuff we had to eat.
Speaker 18: She's eyeballing the like food stocks on the enemy ship
right now, She's like, how.
Speaker 7: Do I get over there immediately with it's like a.
Speaker 10: Really board, a pretty batch of cochry board, and.
Speaker 6: We're like, what is this?
Speaker 9: Is it the meal?
Speaker 6: But what is this? This is actually shark. I don't
think you know what this is.
Speaker 18: No matter what it is that you guys are trying
to eat or how bad it is, she still tries
to like present it in a way that's like, look,
at least we're.
Speaker 6: Yeah, but at this point you were like, there's food
over there, and there's ingredients, and also you know you've
become a bit bloodthirsty. So how do you go about
Let's see, there's two guys hiding. Which one did you get?
You got one? Did you get the guy going for
the rope Carmen? Then yeah? Yeah because he yeah, because
he like cooked the guy. Okay, So there's one guy
with the sword, and there's two guys hiding behind barrels
and the captain. Do you charge across with your cool weapon?
Speaker 7: I do?
Speaker 6: Yes, Okay, who do.
Speaker 3: You go for the barrels? The barrel people? Because it
could be lemons, it could be anything.
Speaker 6: So you're really more interested in the barrels, but you
want to kill them to get them the hell out
of it. Okay, I've rolled the one hundred.
Speaker 3: Seventy eight.
Speaker 6: Okay. I think what happens is you're not really swinging
at the guy. You want to see what's in the barrel?
Mm hm, so you kind of just so what's in
the barrel? You swing your weapon. The guy's fucking terrified.
Speaker 3: Yeah, it's uh, let's let's say fresh water.
Speaker 6: Great. I can always use more of that. Now, Silas,
what do you do? Do you charge? What do I do?
I forgot my name? What's Silas? For a minute that
I was.
Speaker 7: About to say, Greg is side?
Speaker 6: What do I do? If you know what my eyes
are trained on what's about to happen?
Speaker 8: Charlotte's looking at her, and she looks like she might
be in trouble.
Speaker 6: Yeah, the person's contracted by it. He might, Yeah, but
he's like but he if he wanted to, he could
grab him, probably like snatch her with his hands. He
doesn't have a weapon right now. No, I'm not going
near the day Are you insane? I'm not going here
the danger. I'm still perched with you know, all the
ranged weapons. I still my crossbow. My crossbow is someone
with a sword who sees Brick, who sees h Michael,
and who sees Charlotte, and he's definitely gonna decide if
I'm going after anybody it's probably Charlotte is distracted by
the barrel, so he starts moving towards it a cross.
I'm gonna shoot that guy, that's what I Want'm gonna
shoot at this point, yeah me, Yeah, yeah, you do
have a bunch of gun papers. Yeah.
Speaker 8: I still I'm still somewhat blinded, so that makes sense.
Speaker 6: Yeah, Okay, Michael Brick, you guys essentially had guys. Essentially,
you guys essentially had a surprise round. The Antonios are
reloading their guns.
Speaker 10: I'm glaring at Carmen after that stolen kill. I'm going
to go for the guy moving towards Charlotte.
Speaker 15: Oh no, am I shipping them all of a sudden, All.
Speaker 6: Of a sudden, go for it. Yeah, let's see, that's
proximity for thirty. That happens to this guy. How does
he end?
Speaker 9: You see, after watching this stolen.
Speaker 10: Kill, they discard the the chain and herd.
Speaker 9: You's going to drop it to the ground.
Speaker 10: It hits the deck with a loud thud, and the
body check this guy slam into him into the wall
of the ship and just start pummeling and over with
their fists to just keep their face in with their hands.
Speaker 6: Basically that's fucking crazy. Okay.
Speaker 10: They wiped their foreheads blood smell on their forward and
turn around and go fifteen over to Carmen's.
Speaker 6: Two to two right now for this fight. A brick
Esteban is charging up the stairs towards the captain. There
are two guys carrying behind barrels next to Charlotte. They
really are just quivering with fear.
Speaker 11: I take Zanzibar, whatever, my I think I changed the
name all.
Speaker 6: The time, Frederick Zanzerbar.
Speaker 11: Yeah, I think the name changes. It's good, like everything
all the time. I take Zanzibar, and I continued, I'm like,
here we go again, Zanzibar, and I will charge the
barrels and I want to push the barrels and the
guy eyes off of this ship.
Speaker 6: Go for it. This would be nothing for such a
brute the barrels who.
Speaker 11: Though sixty nine, which is my special critical number as
obviously sexual well, he is very strong.
Speaker 6: So let's say you get to one of them goes
off the other barrel, Charlotte stops you. Yeah, Charlotte, Charlotte
stops It was a fresh water barrel. Yeah, but one
of the guys goes over however, you.
Speaker 10: Like, yeah, but the canond that John names the weapon
after he thinks the name of the last bison he
thinks they had, so like he thinks this guy he
just killed, his name is Azba.
Speaker 9: So now the weapons name.
Speaker 6: Is ahead for one name at a time.
Speaker 8: That table legg needs to be in sunny shop. That'd
be hilarious.
Speaker 6: Down the life stealing name change.
Speaker 7: Yeah.
Speaker 11: So I run up and I like push, and I
think Charlotte's holding onto one of the barrels, like no stop.
So it saves that barrel and the guy behind it.
But the other barrel, I think, shoots off and takes
the other guy is like holding on to it and
he falls into the ocean, and I think, and then
I go to Zanzibar and I kiss kiss him.
Speaker 7: It was an excellent job, Chris.
Speaker 6: I appreciate the kiss too. For the sixty nine roll.
That's a that's a friend.
Speaker 7: Gets on my lips and now it looks like lipstick.
Speaker 6: As this is going on, myself ruled in eleven and
he is charging a the stairs to the guy who
we think is the captain who's getting ready to draw
his flintlock pistol and fire. But since I rolled in
eleven sebon who has his sword, just lops off the
guy's hand before he has a chance to fire and
just goes clattering to the floor. Maybe it fires off
like that, and the guy just falls to his knees
and is wailing, wailing. His blood is pouring out of
what was left of his wrist. And now there's only
one guy left. He's scared shitless. There's a guy behind
the barrel, and the captain who Esteban is tying a
tourniquet to kind of stop his bleeding because he I
think he thinks he knows more information than the other guy.
But he says, bring the other one up here, bring
the one behind the barrel.
Speaker 12: I'll put my pistol to his temple.
Speaker 7: I pick him up.
Speaker 11: I pick him up, but I like hold him so
his head is like at the pistol.
Speaker 12: He's not a baby. Let him fucking walk?
Speaker 7: You won't. I should throw him.
Speaker 12: No, set him down on it right here.
Speaker 7: I'll shut him down. What do I do next?
Speaker 14: Do we have any bindings out?
Speaker 7: Breaking legs?
Speaker 12: Captain? Do you want his legs broken?
Speaker 6: Only if you like? But go ahead, be my guest.
He is yours to do as you wish.
Speaker 12: For now, come on, let's tie him up.
Speaker 10: Ah, he said, yeah, I'll tie him up if he wants.
Speaker 6: Yeah. But then if his legs are broken, it doesn't matter. Fine, here,
shut him down next to his caitan. Now shut him
the best abound kind of crouches down. And you guys
have witnessed this a number of times before. Every time
you've laid a trap for a ship, you've killed everybody
on board but one person. And then he goes and
he questions them, and he asks them. He tells the
same story to them every time. It's this point that
it starts with. Six years ago, I set sail on
a beautiful ship that I worked very hard for. It
was her first voyage. I hired a capable crew, I
had a hold full of cargo. I have vested every
coin I had ever had into We had buyers in Vanish.
I remember feeling hopeful, which I had not felt for
a very long time. All of this ended near Malta
by k Bronte Huisos, the bone Breaker. Have you heard
of it? The captain does he shake his head. I
cannot hear you. Have you heard of this ship? It's
wood blackened as if by fire. Three towering masks with
dark sails, and on the prow a horrific scene for
a figurehead. The bones of a man's played out as
if you were still breathing somehow, jaw opened wide. There's
a frozen in a moment of extreme agony, and perched
on top of this man, a monstrous and terry black vulture,
wings spread far to the sides, with his beak buried
in the man's ribs and jabs in the chest as
he does. Does any of this sound familiar to you? Man? Please? Man? Please?
And there is this a deep, deep sigh, and he
stands up, and the two of them are sitting there,
and he says, I'm going down to see what's in
the ship, and he walks away the rest of you,
whoever wants to. He knows that none of them leave
this ship alive. The only people who leave alive were you.
Speaker 7: I kneel down next to the captain and say, what's
your name?
Speaker 6: That's not a good sign, captain, that's not a good sign.
You better. He's crying. He's like, well.
Speaker 7: That see it?
Speaker 6: Swearing your name?
Speaker 14: He's captain, all right, fucking kidding me?
Speaker 6: Come, can I roll this? See if he's full of ship?
Do you go for it? How good are you a
judging here?
Speaker 8: You know, I'm very good at figuring out if someone's
full of shit or not.
Speaker 6: Eight he doesn't. He's trying not to tell you his
name because he's he's with the.
Speaker 13: Pull the brains out of the one next to him,
and then I point the gun towards.
Speaker 6: Him one more time. Henderson.
Speaker 7: I'm sorry, I'm sorry, name.
Speaker 6: What?
Speaker 11: Good Bye Henderson, and I'll smash his skull and then
I say hello Henderson.
Speaker 6: To see the cool thing we had rehearsed this.
Speaker 8: I was supposed to say, and send regards from the
departless in Hell?
Speaker 6: And then you.
Speaker 7: Who's to Paul?
Speaker 6: Well, you didn't cannon fodder? Gangs? What workshopping here? This
conversation has been going on for three years now, hasn't it?
Speaker 11: Every time I ask him who that is? It's a
different name every week, like you should know.
Speaker 7: Yeah, as they're talking.
Speaker 3: I am rifling through the pockets of the dead men
for anything.
Speaker 6: Yeah, at this point, they're disposed. You you know, the
usual thing. Either you toss them overboard or you put
them somewhere that you're going to sink this ship at
some point anyway, nobody finds that, nobody goes back, the
enemy should never find out about you. That's always been
the way. That's what happened to Esteban. So as everyone
you're going through, you're looting the pockets. You're going through
all their stores to look for their food, their supplies,
any loot they might have, as you've done before, to
great great benefit of yourselves. I might add, not only
every time have you returned, have you been given great
amounts of money, increasing every time as you've proved yourself
more valuable, but you also have all the things you
have taken, all the things you've taken and capital the
things you have taken and sold you all are you know,
quite successful now? Then if you want to, you have
very very nice lives in the city of Carthagena. As
this is happening, and Esteban is like leaning he's leaning
up against the ship because he watches all of you
like go through stuff, and he hears that conversation, and
he says, I think it is time. Well, do you think.
Speaker 9: You've cleared the ship?
Speaker 6: No? No, I for our ship. I think it is
time she deserves a name.
Speaker 10: I'm happy to go of anything that Alice doesn't decide on.
Speaker 6: But I don't decide on.
Speaker 8: Come on, I have some great names we could go with,
like I don't know, eyes going around? Uh, Charlie, now
that's your name. We could go with Benjamin. That's a
great ship name. Were you name after my mother?
Speaker 6: Was your mother's name? Benjamin?
Speaker 7: No?
Speaker 6: No?
Speaker 9: What was your mother's name?
Speaker 7: Cynthia?
Speaker 6: But there is a nice name. Does anyone else have
ideas as well? This is the ship people will speak of.
This is the ship they would tell, tale your self
when we are done, they will be afraid of it.
Speaker 14: So it needs to be something scary.
Speaker 6: It can.
Speaker 10: I think there's something for boding about it? Repeatsful name
reading terror when the seas.
Speaker 12: H Why did you have another? Yea captain?
Speaker 6: No, I to be honest, I it's not something I
had considered. I I lost my list ship. I I
had named it. It had made a big deal. I
put all his thought into it. In the first journey
around the bond the bottom of the sea. I figured
this time I would perhaps it is best to call
something it's name once it tells you what it is.
Speaker 7: I know the scariest thing.
Speaker 6: What is that brick?
Speaker 7: It's when you are pattern or dog.
Speaker 11: And you don't know that they're a bad dog and
they surprise you and bite you.
Speaker 7: I think as Brick is saying a dog bite, as.
Speaker 6: Brick is saying as he has when he's explained anything
to everyone, everyone is like slowly leaning forward as he speaks, waiting,
you know, like, Okay, what's he going to say? This's
gould actually be good.
Speaker 16: It's the dog bite a bad dog, the dogs bite,
the dog's bite. I don't know, but I don't hate it, Silas.
Speaker 6: What do you think isolate Benjamin? Personally? I'm very good
at naming things. Why not Bob? You can name a
ship Bob, Beware the Bob? Yeah? Have you have you
met Bob's before? Bob and you're on the ocean and
you don't move and it works on two different levels.
I don't know if that is working.
Speaker 3: Would it makes sure? I'm scary if it was the
bloody Bob, the bloody Bob?
Speaker 9: How about the bitches bite bitches?
Speaker 6: Why don't we just one to know we will not
call you this? This should be doctor in Spain perhaps
if it was somewhere else.
Speaker 7: Where do you put there.
Speaker 6: He's going to be sitting in a dock in Spain.
You know you're not sailing. The bitch is bike, The
bach is a dog. What do you say this?
Speaker 11: Well, dogs are scary because you won't to pay them.
Speaker 7: But sometimes it's bad.
Speaker 6: Imagine this, the ship pulls in all of these stuff
in navy people are there and they walk by, and
these returning heroes to glory, they have to see the
name the beach's bite.
Speaker 9: That feels good to me.
Speaker 8: I'm looking at the ship and my hands are kind
of like running over it. I think for once, a
thought that's not clever or witty or disingenuine is like
going through my head. And I look over at Michael.
Remember when he said we were all going to die? Yeah,
we're still here, aren't we? And anyone else who comes
on this ship ends up dead.
Speaker 6: What about.
Speaker 7: Death spite?
Speaker 6: Mm hmmm mm hmm. That is very foreboding. Death spite. Yeah,
like the bite of death, death bite or death spite,
whichever one you like better.
Speaker 7: Captain, you were saying the same thing. I don't know
if you know.
Speaker 6: Well, I would in my spite. What do you think?
Will you take a vote? As we always do? The carmenal.
Speaker 14: I mean they're all pretty like luster or.
Speaker 6: Do you have an idea? I grabbed my heart.
Speaker 7: I look at her and I say, do you know
how scary dogs are?
Speaker 12: They can be very scary?
Speaker 9: My love.
Speaker 12: Death Spider is pretty good.
Speaker 5: I guess what was your other ship's name?
Speaker 9: Actually?
Speaker 6: Ah, he definitely has never told you this before, and
he gets very kind of like squirmy and like pulling
his collar. It is there is no importance to this.
Do you normally act like that around us over the
past three years? I mean, if you've done something that
you like, it's like he's embarrassed around you. So he's
definitely been, you know, more and more. He's comfortable enough
to like be loose enough to be like, I can't,
I can't. You know, he definitely is. He thinks you're
gonna think it's a stupid name. He knows you're a gay.
It's a stupid name, all right, But he's you know,
do you guys have been doing this for three years.
You've killed a lot of people together, and you've won
a lot of fights together. So he's definitely more. You
feel the door open a crack to get it out
of him.
Speaker 8: Okay, all right, come on, come on, Captain, that's a
great name, Benjamin Sign, No it was.
Speaker 6: It turned out Piedra the forever Stone. I named my
ship the Stone, and okay that was yes.
Speaker 3: Did you not realize at the time that stones sink?
Speaker 13: No? Not if they say flatstone, right, I see.
Speaker 6: Look, I know I was into the shell. You know history,
mythology stories, and there is this man who pushes a
stone off the heel forever and there is this I
was going for. But yes, I even at the poort
the day I sailed. That is I mean, the horror
that I experienced that day was only compounded by the
embarrassment when they go, oh, we told you your ship.
You can name your ship the Stone. Yes, that is
what I named it, the forever Stone.
Speaker 11: Sometimes if the stone's really really small, it can float.
Speaker 12: You could call it Jedra's return.
Speaker 6: You know, we do have to sail this a few
more times. There are you comfortable?
Speaker 14: But if you should, there is like a stone that
comes back up.
Speaker 12: Defies nature. We were all almost.
Speaker 6: Then what the rest of you think I do want?
I will not make this decision unless you agree. H
three hours go by, as they do, Nuttel, go ahead, drag.
Speaker 9: I'm gonna say anything.
Speaker 7: What I was just saying, no, you are now Actually.
Speaker 6: We don't have to rush to name this now anyway
we can, there will be more we were you know,
it's not going anywhere. We have word still on.
Speaker 9: We could play with the fact that it has no name,
keep it nameless with.
Speaker 6: No name, is its name? How about we could do this?
But how about this is Spanish right the words scene,
so it looks like you know, englad speakers, it looks
like scene, but in Espanola means without, that's without a name.
Speaker 9: I like this, Yeah, I like that.
Speaker 7: She pers no name.
Speaker 6: You know, we still have to go back and have
it put on the back of the ship. So there
is time. But I'm glad to be here with you
without Then with that, the crew of the scene gathered
their trophies, their supplies, and they sailed back once again
to Cartagena. And this wasn't your final journey of this sort.
But in another year the war would end and there
will be no more rewards for accolades for the navy
until and three years later, and it's nineteen sixteen, and
the scene is docked in the city of Lenine, And
now return to Spain. Your victorious side. It's a grand
center of culture, finally returned to the fold of King
Philip the Fifth. Her hull is now pristine, her mass
tall and proud and symmetrical. There's not a barnacle in sight.
She's gonna have a bunch of fancy little carvings and moldings.
Now that some of you lobbied for and some of
you lobbied against, you might be wondering what you've been
up to since the war ended. Now each of you
have masked a small fortune in blots and in rewards
from the military and the king. So you did just
about whatever the hell you wanted. Now, maybe with the
war ending two years ago, you planted roots there in Cartagena.
It could be that you traveled or bought homes bigger
than you knew what to do with. Maybe you even
got a ship, another ship of your own. Or maybe
you stayed working with Esteban, using the scene as you
established a trading company again, this one actually completing its
first voyage in a fair few after that. But wherever
you wound up right now, you found yourself in Valencia,
because three months ago you received a startlingly official letter
from the Royal Governor of Valencia inviting you to be
honored at a gala at a Nobles estate for your
dedicated service and setting a standard of heroism. This is
a fucking joke. The next day you receive a letter
from Esteban assuring you was in fact not a fucking joke,
along with a strong request and this is fucking hilarious.
Now to dress appropriately when you attend this gala. It
is the night before the gala. The nine of you
have gathered on the deck of the sin together again
for the first time and far too long. You've shared
more stories than drinks, and you've all stayed there a
bit much later than you should have to, kind of
exchanging stories of what you've been up to, asking how,
let's say, I'm sure someone here who has probably had
a few wives at this.
Speaker 8: Point, why are you looking at me when you say that?
Come on, I've been very busy. No, listen, listen, we
know I found. You're not going to believe this. I found,
and I'm for real this time. I know I've said
a lot of things over the past, but like this
is true as true as we are standing here today.
I found the fountain of youth.
Speaker 9: Why do you look so old you.
Speaker 6: Don't use your wares.
Speaker 8: Also, ouch, it hasn't been an easy life. I've been
using my money to advance science. But also you wouldn't
believe what I've been doing with the water from the
phone in the youth.
Speaker 6: Come on, ask me, go ahead, ask me, ask me.
Speaker 9: I'm clear you're not using it, but.
Speaker 8: I have been selling it to the ritater.
Speaker 6: As no flick cream.
Speaker 8: So their feet looks super young and the rest of
them is just aged.
Speaker 7: And I have baby feet.
Speaker 6: Yeah, it's actually working. It's deaging their feet.
Speaker 8: And like they're so fucking blind and surrounded by just
yes people that they're all like, oh yeah, I know,
your feet look great, and their feet do look great,
but the rest of them look like shit. It's I'm
looking around and no one is laughing with me. You
had to have been there. I guess it's hilarious. I
can't wait to find the next thing and then I
can just keep on doing. I'm making so much money
they have. You don't even understand they have so much money.
Speaker 6: You don't.
Speaker 9: You don't blame money then, since you don't know, I'm I'm.
Speaker 6: Fine. What have you been doing? Well?
Speaker 9: Common? And I started the Russell and it's seeing very well.
Speaker 6: What is it called again?
Speaker 7: Ah, that is a very good question.
Speaker 6: I'm sorry you don't have to know.
Speaker 11: It's very scary.
Speaker 10: Yeah, of course we Actually I would hired break the
one of the balances to keep the rowdy folk as well.
Speaker 7: I still have and I lift up my table leg.
Speaker 6: It's no way he didn't show up without it.
Speaker 19: Yeah, Pedro, yes, it was an unfortunate time with that
day Drow, I will say, Yeah, Pedro got a bit rough,
no safe words, so Brick helped them out Urelotte.
Speaker 6: Do you cook much anymore?
Speaker 3: No, I have I pay for a cook you know,
I really I think the best cooking years are behind me.
Speaker 7: With you all, we were all cook.
Speaker 6: They go on, they talk, and eventually Esteban, you know,
make sure they're all around, he says, before we call
a night, I have something I just want to say
to all of you before the gala tomorrow. I'm being
on this ship. I can't help but think back to
the first day we met, and while it does bring
a smile to my face, I am I feel you
know well, I saw you all. It's just a means
to an end. At the time, everything I did. Every
thought I had was only for kebante raisers. I had
nothing else. It was during the war ended. It was
very difficult for me knowing that everything we did, every
life we took, every blood we spilled, it was brought
me no closer to what I thought it was most
important to me, and I well, I had some dark moments,
especially when you all went off to do your own things.
So I do not be grudge. I am glad you
have been so successful. But I did realize something, perhaps
be too late, but but I talked too much. There
is I think of you all as my family. It's
not something I've had since I was a boy, not
something I thought I would have again. Then you should
know that wherever I sail, whether you're with me or not,
I will take you all with me. Tomorrow. This is
just a bit more little as we go to the galla,
but you know, tell out cheers and they have a
little toasts with their final drink.
Speaker 11: I started crying and octive on a hug and I
was like, no, there was beautiful time.
Speaker 6: I love you so much. Please kill me jumping on that.
Speaker 7: I'm sorry, I.
Speaker 8: Come here, come on in promise me one family, But
you must promise me to wear pants tomorrow at the gala.
Speaker 7: Oh, they will have.
Speaker 12: Women love pants. You should wear them.
Speaker 7: Women are scary.
Speaker 6: I don't want them to love my parts.
Speaker 12: Should wear them.
Speaker 6: It also dogs hate pants. As this conversation goes on
and they're all piling in on each other, do you
hear us about say remember tomorrow my weapons. Please, please
try to behave around my fiance. She's not being used
to how we are. Captain. Oh, some of you would
probably know she has a fiance. But after this he
goes away. Everybody goes home. They sleep, they don't sleep enough.
And now on the next day, the eight of you
stand outside of manner of ridiculous size, dwarfed only by
the unfathomable estate it sits on. Watch is the last
opulently dressed noblemen and women and high ranking military officials
enter the manor. But for some reason, you who have
been invited, are being told by the two snooty men
outside that you are not allowed. And by the way,
just to note, the three Antonios are here of course too. Yes,
still one of them still going. There are no hug
and he's going fuck you. Okay, So but here two
state men outside. Everyone has gone in. There's really just
people parking their carts and things like that. They say sorry,
and these are leftover British people because that they were
on the side of sorry. You'll not I don't see
you on our list. What do you mean we're not
on the lists, we're personally invited. Well, allow me to
explain this to you. There's a list of people, and yeah,
you are on it.
Speaker 9: The sin is on it with the career of the sin.
Speaker 6: This is a holy place for God fearing people. There's
no sin on this.
Speaker 7: Off your dogs when they're bad.
Speaker 12: That's him one here. He can tell you that we're
supposed to be on that list.
Speaker 6: Oh, mister Domingez, Yes, he came in quite some time ago.
Speaker 9: Yes, ask him, he'll let you know.
Speaker 6: Yeah, go ask him. That is not my job. My
job is sustaining and make sure people like you don't
get in because you'll know. Yeah, but there's more of
us than there are of you, aren't there when you
do math as well? Yes, but not very well. Why
do you ask. I'm just a bit surprised. Now you
are all dressed to the nines, but you're standing outside
with the people who are like parking carts and tying
up horses and that sort of thing. Then these two
guys will not let you go past.
Speaker 13: Looking past them, am I able to see esteband somewhere
and like any of the going on.
Speaker 6: There's like a stairs up and there's a door, and
you can see kind of shapes in the windows and stuff.
But you are you have to get past these guys
or do some way to convince them. There are a
lot of you guys, as someone pointed out, and there's
someone liked to look around.
Speaker 8: Well, first, sure, I would like to ask him, and
I take out like a bag of coin, like how
much would you say to just go check real quick
with You're superior. I know you're doing an excellent job here,
the best we could be anyone.
Speaker 6: He holds out his hand. Do you put it in
his hand? Yeah? Put it in his hand? Is it
a lot of gold? Beyond? It could be more.
Speaker 8: I've come into this prepared to barter, so it's like
it's not like a lot a lot, but it's probably
lighter than what he's expecting.
Speaker 6: He weighs it and he goes, oh, see, now this
is why you'll not on the list, throws it back
to you.
Speaker 8: All right, all right, gang, I guess we're not getting in.
We should just cut our losses here and exit stage right.
Speaker 6: And he motions to the left, and I motioned to
the left. But would if somebody like to kind of
take a look around?
Speaker 9: They look around.
Speaker 6: Yeah, it's not your You're going to know is something that's,
you know, not very hard to find out. So even
with the seventy three, you notice these two guys are
not very physically intimidating. And there doesn't seem to be
anybody too physically intimidating around or anybody else, anyone of
note is inside the party except you. It's just some
help moving things out of the way. You're almost alone
with these guys.
Speaker 5: I will push myself towards one of them and look
at him deeply in the eyes.
Speaker 6: He kind of leans back, Yes, can I help you, madam?
Speaker 5: You know that your dearest Demond was on the seas
with us for years and years and years. Have you
heard any of the stories?
Speaker 6: I can't say I have. I don't really, you know.
I get closer to support this.
Speaker 10: I approach either one and that plays a hand on
their shoulder, stephens up.
Speaker 11: And I'm trying to mimic them, so I'm glaring at him.
Speaker 6: That makes him very nervous as well. I've snuck away.
Do you know the place?
Speaker 12: Do you know what did you just did out there?
Speaker 6: I can't say that I do.
Speaker 9: I squeezed the one the shoulder, the one of them
in front.
Speaker 6: Of Do I tell tell us what you did? Please?
Like in pain under your grip?
Speaker 12: We did a lot.
Speaker 5: Do I strike you as a woman who takes no
for an answer?
Speaker 6: Yeah? No, I mean yes? I mean no?
Speaker 17: What?
Speaker 7: What?
Speaker 6: What? What shall I say?
Speaker 5: You want to know what happened to the last person
who told us no?
Speaker 9: I don't.
Speaker 7: I don't think I want to tell him about paidro.
Speaker 2: Yes?
Speaker 6: Either.
Speaker 5: Well, the last person that pulled us three now, that
didn't listen to our rules. We took him into the
back room. I peeled his fingernails for touching one of
our girls one by one.
Speaker 6: All right, all right, all right, hi, hello, Oh.
Speaker 12: I'm not done? Are you done? Are you ready to help?
Speaker 9: Over their mouth? And like sat squeezing their face.
Speaker 12: We peeled his fingernails.
Speaker 5: I taped his eyes shut, or I glued his eyes
his eyes shut so he could not open him he
could not see what was around him. Do you want
to know what happened next? You cut all over his
body a dull knife.
Speaker 7: Even he's bat.
Speaker 5: See, even he's cooler.
Speaker 6: You're only a D one hundred. If you get under
a fifty, he's pete himself.
Speaker 12: That's me, you said, you.
Speaker 6: Are doing the bulk of the intimidation here. What he
does not himself. But he is trembling, and he seems
pretty much up for whatever you are asking of him.
Speaker 5: Now I can keep telling you the story.
Speaker 6: No, no, please please go corot and coro corona. And
also your list. You is on the list. Yes, that's
whenever You're time is a total list.
Speaker 5: I'll grab break, I'll kiss him on the cheek.
Speaker 6: I opened the door. I opened the door from the inside.
That's awesome.
Speaker 12: This is why we love you.
Speaker 6: So I thought it was.
Speaker 12: This is part of it.
Speaker 8: After you and I make a grand gesture as mocking
whatever is on the floor right now, that's so funny.
Speaker 6: So you enter this giant, giant manner and there's finally
dressed people, and you are all finally dressed as you
want to be as well. You do look like you
fit in, perhaps maybe not in the way you carry yourself,
some of you, but definitely just on first blush. You
don't look terribly out of place, but you are looking
for Esteban. So whoever is in the front and going,
I don't care how many roll the D one hundred,
if you're looking around for him specifically.
Speaker 9: Yeah, I'm definitely looking for that's the one.
Speaker 11: Can I be using my table leg as like a
proper cane?
Speaker 6: Did you bring your table leg when you were told
not to bring weapons? Did you bring the.
Speaker 11: Table He's not a weapon, he's best friend.
Speaker 6: So you aren't. Now there's a lot of I'm using
it like I'm trying to use it like a gentleman's cane. Absolutely,
the way described it was is very It looks crody.
Is that has been.
Speaker 10: Yeah yeah, still ships nail through it did take okay.
Speaker 11: So I think that Brick is actually on his last penny,
and he has been always because he comes to shore
and people just grift him until he's out of money.
Speaker 7: So that someone has been like, I will make your
table leg look great, So every time he came back
to the shore, like this person would like polish it up,
and you know, so I think it's done up a little. Yeah,
I think it's pretty nice.
Speaker 6: So he's walking like holding it like a cane, like
a gentleman. Okay, probably it can hold him up a
little bit too. Okay, So you guys, look around, Carmen
and Michael, you're all great. You look around, you scan everybody.
You don't see any sign of Esteban. But Charlotte. When
Esteban mentioned his fiance the day before and he said,
you know, he didn't want to talk about it, you
didn't let that go, did you. You probably asked a
lot of questions. So he under the pressure that maybe
only a French woman can put on, somebody giv a
full description of the fiance, enough so that you recognize.
You even know what type of dress she was gonna wear today,
enough so that you recognize a woman you believe is
his fiance.
Speaker 3: Okay, I think I would. I would tap on Carmen's arm, what.
Speaker 5: Is uh, what is it doing?
Speaker 3: I may have gotten more information from our captain, and
I think that lady over there is his fiance.
Speaker 12: Okay.
Speaker 5: Do we want to go talk to her and see if,
maybe if she knows where Stevan is.
Speaker 3: Yes, I think out of everyone here, she might know
the most, So yes, you.
Speaker 12: See, I'm with you.
Speaker 3: We go over to her.
Speaker 6: She's standing there, this beautiful kind of emerald gown. She's
holding a little drink, and she sees you approaching and
she kind of just, you know, doesn't she's like greeting it.
Doesn't know who you are, but she's greeting it as
you approach.
Speaker 3: What was the name that Esteban?
Speaker 6: Oh, well, here's the thing you're gonna you're gonna have
to roll to remember her name. Oh, you're very lucky.
You remember it's Terrasa What Teresa ter.
Speaker 7: Yeah.
Speaker 3: So we would walk up and as we got closer,
I would, you know, start smiling. Teresa, It's so good
to see you.
Speaker 6: She know, go ahead.
Speaker 3: We haven't seen Esteban yet. Have you have you seen him?
Is he around?
Speaker 6: Do I do? I know you?
Speaker 3: I'm sure Esteban talked about us. We spent so many
years together. We're at his Friends plus five.
Speaker 6: Really. Oh, she her face a little bit kind of
like cautious at first, lights up and she is, you know,
a very gorgeous Spanish woman, very well put together. Clearly
has been going to parties like this her whole life.
She says, say yes, yes, I have heard so much
about you. Which one would you be? I do not
tell me it's Charlotte.
Speaker 3: Yes, that's me.
Speaker 6: He speaks of you quite often. There's sometimes a bit
too much.
Speaker 3: No offence, hopefully all good things.
Speaker 6: But you are I know. He was very happy to
hear you a lot coming. Have you seen him? I
guess not, if you're.
Speaker 3: Asking me, No, you haven't seen him tonight either.
Speaker 6: No I have I have. He left quite some time ago,
now that you mentioned it. Fifteen twenty minutes ago. He
was going up the stairs. I saw him walking to
the left.
Speaker 3: I look at Carmen and raise a brow.
Speaker 12: We can go look for him for you if.
Speaker 6: You like, If you don't mind, you know I feel
a bit alone here without him.
Speaker 5: Yes, this is quite a lot, very extravagant.
Speaker 6: Yes, so you get used to it in time, very
boring at this point. Can just tell him I am
waiting for him. If you find him, we will go
find him.
Speaker 10: Yes, you hear some a little bit of commotion and
a shatter of glass, and you see my core apologizing
to us. I'm so sorry, I am let me help,
and I'm I'm on all four was helping pick up.
Speaker 6: The marriage is fine. It is my dooty.
Speaker 10: Don't worry.
Speaker 6: Please you help me. They're going to beat me with reeds?
Speaker 9: Who's going to beat you with? Do you want me
to deal with them?
Speaker 7: Now?
Speaker 5: Now?
Speaker 6: Please don't deal with them. They keep me here, they
pay you me. Just please get up with your very
noble Please don't don't don't.
Speaker 9: Okay, take your helping me.
Speaker 6: I look this, some heads are turned. Now, the heads
are turned, Michael, would you roll a D one hundred?
Just because you scan around? I'm sure after this noise
and you did leave some people at the front. You
notice one of the snoody guys entering the door.
Speaker 9: At the front, one the one you're threatened.
Speaker 6: Yeah, clearly looking around. One of the guys outside. I'm
going to for you are looking for help.
Speaker 9: I want to stare. I want to make sure they
make eye contact with me. I want to stare at them.
Speaker 6: And he's looking around like this, and he kind of
goes and like sees you would freezes.
Speaker 9: Let's go out, gesture for them to leave.
Speaker 6: He literally just backs out the door.
Speaker 3: It's like Homer into the bushes.
Speaker 6: Yeah, somehow I think the guy is behind him. He
opens the door. You don't see him that he just
floats backwards. It looks like all right, but this is
where you are now. She says, yeah, if you find him,
please bring him back to me.
Speaker 5: Charlte, do we want to get the voice or do
we want to go look ourselves?
Speaker 3: I glance at Mike Michael's direction. Maybe it's best if
we bring them with us. Yes, he could use saving,
he always.
Speaker 6: Does, Brick, have you managed to engage in any conversation
with some of these people? Are you mingling? I am.
Speaker 11: Leaning on my I'm leaning on my cane, and I
like approach a little man with tail with a tail
coat who's got a silver platter of or dirves.
Speaker 7: And I'm like, I just like, I'm just eating them.
And then he's trying to get away and I'm not.
I just told him back and I keep eating them.
Speaker 6: Do you gather, Brick, as he's devouring the orders, we
walk by.
Speaker 3: I walk by, and I just like pinches his coat
and tug him after us.
Speaker 7: This is a snail, try and not try to put
it in her mouth.
Speaker 3: I like put my hand over my mouth. No, no, no,
it's like a you joy you enjoy?
Speaker 11: Okay, are now? And I'll pat the waiter and I
will follow you.
Speaker 6: So she said he was up the stairs and she
saw him walk off to the left.
Speaker 5: Yes, I would have gathered the other two m say
that we're going to go see Estema. We're going to
try and find him, and no one will. What is is?
Speaker 12: So lead up the stairs.
Speaker 9: Yeah, let's go. I'm not.
Speaker 7: Beats.
Speaker 9: The waiters here with reeds I have.
Speaker 6: You wouldn't believe it. Someone's gonna buy an entire curtain
of the foot stuff.
Speaker 9: I just to do.
Speaker 6: What's with?
Speaker 9: Are they selling it as well?
Speaker 6: Is it they just want really young looking feet. I
don't understand it. I just supply it.
Speaker 14: See you are very resourceful, you know this.
Speaker 10: Have you considered this? So one of the things that
rich people love is becoming more rich. So what you
should do is sell them curtains of this and tell
them that they can then sell them as well. If
they meet a quota, they get some kind of bonus
and then to become their own I suppose employer.
Speaker 6: Themselves, but they're not really because they never hit the
quota exactly.
Speaker 8: Ah ah, you've left you at the bitch's bike. Ah man,
that's genius here. I was just having them send me
money every I don't know thirty days.
Speaker 6: I just would like everyone to know that. But Spain
controlled Florida. There was rumors of the Fountain of Youth,
and I think this makes Greg perhaps one of the
first Florida men.
Speaker 3: Si silas Florida, man obray Florida.
Speaker 6: So all of you gather and you start walking up
the stairs, big lavish stairs. There's a couple of people
standing on them, drinking to survey the room. When you
walk past them, they don't really give you much mind,
aside from maybe looking at Brick towering over them with
his leaning on his table legg But you get up
the stairs and you head to the left. Now I
know this is going to surprise you. But when you
look to the left, you see a rather long hallway.
Speaker 12: Say it is not so.
Speaker 6: On one side, are both of you how long time?
As usual? You can see the end of it. On
the left side you see a bunch of windows and sorry,
that's my right side. On this side, there's a bunch
of windows. On that side there's maybe four or five doors.
Do you head down the hallway, perhaps to never escape?
Do you head down the hallway?
Speaker 12: See there's nothing wrong, and you say, hallway.
Speaker 9: Right, right, I'm yelling. First of all, I'm yelling festival though.
Speaker 6: Okay, Well, as you used to go down the hallway, right,
there's great noise of people. You take a few steps
down the hallway. Who's going first, Michael? But as you
take a few steps, do you realize that most of
the noise that you could hear over by the stairs
kind of disappears, just fades out, And even you yelling
in the back, it sounds pretty quiet to them, whoever's
at the end. There's a hallway. You can go two
by two, two by three, you know, whatever you need.
You make your way down the hallway. Everybody, do a
D one hundred. This is a perception check.
Speaker 11: Okay, I am currently eating foot cream?
Speaker 7: Does that give me a disadvantage?
Speaker 6: Wrinkles soon disappear a little bit, but you don't notice
anything amazing. I'm telling you. So who rolled forty nine
with Silas and Charlotte rolled at fourteen? So, Charlotte, do
you hear voices at the end of the hallway the
fourth or fifth or maybe Silas? You kind of hear
muffled things. You can't really tell what door it's from.
And as you're shoving cream in your face. You manage
to see that. It looks like the door all the
way at the end, even though like it would open
away from you. It's open a crack. It's five doors down.
Speaker 13: Me.
Speaker 6: Any anyone who, I mean, some of you heard something
from the end of the Yeah, the man is immersed. Brother,
I'm I'm following Charlotte. Charlotte very clearly. I think here's
more than I do.
Speaker 3: So, Yeah, I heard something. I would be walking down
the hallway and probably calling out Captain guy.
Speaker 6: As you get closer, you hear Esteban's voice coming from
inside this the last room, and you stand at the door.
All of you, the Antonio's are still with you, of course,
shove at each other, butt in the back. Stop pushing you,
stop pushing.
Speaker 9: I'm knocking the door.
Speaker 7: Stop pushing.
Speaker 9: I'll tell you no.
Speaker 6: There's no response, but you hear it sounds like Esteban
talking to somebody. Know what he's saying, just here a conversation.
He's he's not even phased by it.
Speaker 7: I open and I open the door.
Speaker 6: You can open the door.
Speaker 7: I opened the door. Bad push it?
Speaker 6: Yeah? Do all of you kind of go in or
are you waiting in the hallway? I go in. Okay,
everybody piles in, and as you walk in, you see
in this very large and exquisitely decad in bedroom. See Esteban.
He's standing next to the bed. It's very magical, but
his back is to you. They seemed as the door open,
he seemed to be kind of leaning forward a little bit,
but he stood it back up as you all entered
the room. I mean, what do you do? It looks
like he's noticed you.
Speaker 12: It's about your fiance is looking for you.
Speaker 9: Beautiful woman. By the way, I would have liked you
to introduce us.
Speaker 6: To her Sniles. You need some new friends, because these
guys are idiots. Michael roll a D one hundred. The
difficulty is twenty oh.
Speaker 16: Okay one, Michael.
Speaker 6: Something in you maybe was all the years of fighting,
whatever it was, You are aware that something bad is
about to happen. So when Esteban turns around and draws
a flint lock pistol and fires at you, you dodge
out of the way and the bullet hits Charlotte in
the shoulder. Did I what the hell? Roll down? Everyone
rolled for perception right now again.
Speaker 20: Seven seventy three, twenty seven eleven. He mister observant, it's
because the cream. My eyes are the eyes of a nine.
Speaker 6: Year old Silas before you see your captain, you see
Esteban fancy clothes, but the same person you talked to
last night. But the moment he fired. As you look
up from when Charlotte went down, his eyes seemed to
glow red and brick. Most confusing of all, as this
person starts to step forward and is drawing a sword,
they move away from the chair they were standing in
front of, and you see Esteban sitting in the chair,
seemingly shaken, unable to move.
Speaker 7: Wait, if you're Dad, then who's that brick?
Speaker 6: Roll one D one hundred, difficulty twenty fifty six. Suddenly
the Estevan who is standing is next to you and
slices your arm off that was holding Pedro. You are
blessed and left of your arm. You guys, if you
guys are going to do something, you better do something
quick because it's.
Speaker 7: Something else going everywhere.
Speaker 10: I'm trying to drag shot it out of the room, Charlotte,
roll a D one hundred.
Speaker 7: Again, I'm shouting.
Speaker 11: It's not Dad, it's not Dad, Well.
Speaker 6: I said, I said, Charlotte, rollad do you want to
hurt it. Sorry, Okay, you're bleeding quite a bit. It's
getting dark. They got you. It might not have been
your shoulder where you got shot, then, Michael, you're dragging
out now at this point, whoever this is in front
of you, seeing that Brick is screaming, but it's not
it's not Dad, it's not Dad kind of gives up
on the Ruths and all of you. Now see Esteban
sitting in the chair just like eyes wide, tears streaming
down his face. Do you freeze or do you keep going.
Speaker 13: Right?
Speaker 6: I keep going.
Speaker 9: I'm trying to get shot of danger before moving back.
Speaker 6: If you roll another one, dude, I hope we'll see
the door slams behind you when you feel something come
right through the middle of your chest. Michael, No, would
someone like to do something?
Speaker 8: I would like to throw.
Speaker 6: I've forgotten the table leggs name. I'd like to throw
the table egg.
Speaker 7: Pedro, Now Pedro I like to throw. My arm is
still I don't do it anyways.
Speaker 6: I try to throw Pedro to Karme. No, I'm not
trying to get it to Carmen. Okay, Yeah, this person
is oddly fast and they reach out and grab it
out of the air. The fuck in the corner Pedro
crushes the middle of your forehead, slumping you to the ground.
Who me, no, silas.
Speaker 14: Silence.
Speaker 5: I'm gonna go ahead and try to step in front
of where Charlotte is.
Speaker 6: You see the Esteban's eyes glowing bright red. Now that
every or no, the one standing that's killing everybody. The
other one in the chair is still shaking and trembling
and looks like he's trying to say something.
Speaker 7: I walk, I walk over to him. The one stout, okay.
Speaker 6: A ninety s get over to him, bird And when
you get there, do you lean down to see what's
wrong with him?
Speaker 11: Yeah? Well my arm's gone, so I'm look. I think
I show him my arm and I say, dad, will.
Speaker 7: You out me?
Speaker 6: Esteban's looking at you, eyes met like almost trembling out
of their sockets, tears pouring down his face, and then
he sees a hand to come through your chest and
wave it before it pulls out, and you slump like
half on top of him.
Speaker 3: I struggle to get up behind Carmen, pressing my hand
to my wounds, and I pull a hidden blade, like
a just really short blade from my shoe. I'm like
hyperventilating a little bit.
Speaker 6: Roll a d one hundred.
Speaker 3: Idiots.
Speaker 6: The dagger that you're holding, the hidden blade you feel
if someone grab your wrist, squeeze your hand and push
it up into your eye as you're still holding it.
Speaker 3: No Estebud help us.
Speaker 6: To screaming in pain, you fall to the floor dead, Carmen,
You now see the Stebon in the chair, the one
with the red eyes who has killed all of your friends,
and they kind of just go over the bed and
lean on it. It still looks exactly like him, except
for the eyes. It pauses. Finally it looks down at you.
It's a manner of disgust that you have not seen
from anybody in a long time. Then with smile but
doesn't belong to your friend, creeps across their face. He
turns stars Stebon and still trembling in the chair, looking
him in the eyes. Come here. He rises to his
feet like he was ready to do it, strides immediately
toward this doppelganger, says, I'm getting bored. Why don't you
do this last one yourself? He doesn't move immediately, He
looks at you, trembling to go on go kill your friend?
Speaker 7: T himone?
Speaker 6: What is this roll? The one hundred.
Speaker 9: Sixteen?
Speaker 6: His body moves with the purpose and aggression that you
remember it moving when you were fighting enemies. Because he
rushes towards you and tackling to the ground, pinning you down,
his hands reaching for your neck, you find yourself pinned.
This is probably your last chance to say something to
get him to stop.
Speaker 14: Festivan.
Speaker 12: You are in my family, so.
Speaker 7: Don't do this.
Speaker 6: You watch his tears are pouring from his face. It's
racked with desperation and horror as you feel his fingers
squeeze around your throat completely closed, and you hear him
as you gasp. H You are one day old and
you remember nothing of the end of that night. The
only knowledge you'll keep is that, for the second time
in your life, your family is gone and you you
will never know why.
Speaker 2: You've been listening to Deathless, an actual play produced live
by Pumpkinberry That's Me on YouTube and twitch at table story.
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