Speaker 1: This is an Unspoiled Network podcast. This is spoil Me
Speaker 1: covering Dungeon Crawler Carl Book seven chapters twenty eight, twenty nine,
Speaker 1: and thirty. In these chapters, everything starts to go to hell.
Speaker 1: Oh you guys, this is hard to listen to. And
Speaker 1: you know, I've been feeling anxious this whole time, but
Speaker 1: this really made me go, yeah, you were right to
Speaker 1: be anxious. Welcome to spoil Me. Welcome to the show everyone.
Speaker 1: I am Natasha. Thank you very much to Michael for
Speaker 1: commissioning this episode. Y'all. I really thought too, just to
Speaker 1: like point this out, a lot of these books so
Speaker 1: far have been around like a number of chapters, so
Speaker 1: that I would be maybe about halfway through by now.
Speaker 1: Not only am I not quite halfway, but because Michael
Speaker 1: readed the breakdown and we are going to be going
Speaker 1: a little bit more slowly with it all, there's a
Speaker 1: lot more to go. I think it's something like another
Speaker 1: like twelve episodes, and so I know that there is
Speaker 1: so much more to happen, but we are in such
Speaker 1: dire straits that I'm like, what more is there to
Speaker 1: be done? Aren't isn't it? Aren't we in crisis? Mode.
Speaker 1: Yet this isn't climax, you know what I mean. So
Speaker 1: chapter twenty eight we start off with Donut griping about
Speaker 1: the fact that now Carl is the party leader, and
Speaker 1: she tries to say, like, I'll be able to tick
Speaker 1: back up and take it back, and he's like, that's
Speaker 1: not how that's gonna work. She tries to say, like
Speaker 1: because of my cloak, and he's like, no, the cloak's
Speaker 1: an enhancement. It's not going to stay. It's not the same.
Speaker 1: We then have this bit with Wrend, who is trying
Speaker 1: to I had forgotten to mention the like rhino mercenary
Speaker 1: that Rend is set to guard. Rend is explicitly told
Speaker 1: do not eat him, but once we rejoin him, he
Speaker 1: is trying to eat him, and he does succeed in
Speaker 1: eating this creature's boot, which Carl says something about like
Speaker 1: we'll try and find a replace, and I was just like,
Speaker 1: good luck, because this dude has very specific feet. Granted,
Speaker 1: all the creatures around here are very specific, so you know,
Speaker 1: and I'm sure there's probably somebody with a weird cobbler skill,
Speaker 1: but yeah, so this guy, the way the AI describes
Speaker 1: him is it's so sad because basically what he says
Speaker 1: is like, this is a dude who was like, you know,
Speaker 1: ashamed because he had fucked up a previous assignment and
Speaker 1: is had been like making up for it by guarding
Speaker 1: Princess Dnadia and was like getting some of his confidence back,
Speaker 1: and then you came in and completely spanked him, and
Speaker 1: now his confidence is in the toilet again, and I
Speaker 1: was just like, Oh, that sucks. His entire squad was
Speaker 1: killed during an unfortunate incident at the Desperado Club that
Speaker 1: you may or may not have been partially responsible for.
Speaker 1: I don't think he was at all responsible for it.
Speaker 1: I don't you know, maybe don't have open holes into
Speaker 1: the nothing in your casino? How about that? How about that? Anyway,
Speaker 1: So his name is Toya Tolm Me and him and
Speaker 1: Carl have a conversation about like where he can do
Speaker 1: the most good, and Carl gives him the option of,
Speaker 1: like you can guard this place, you can go back
Speaker 1: to our other spot. And it's like, you know, I
Speaker 1: see in your stats that you are able to protect buildings,
Speaker 1: and he mentions something about the shield for this place,
Speaker 1: and Carl's like, wait, what you had a shi up,
Speaker 1: which it's understandable that he is confused by that. But honestly,
Speaker 1: the thing that I was like thinking here was very
Speaker 1: much that it almost sounds like he's trying to like
Speaker 1: fuck with the guy. I know he's not. I understand
Speaker 1: this is a real question, but if you're already sensitive
Speaker 1: about the fact that you fucked up, this question could
Speaker 1: be taken very much as a challenge, you know. And
Speaker 1: when he's like, oh, all right, you know what? Because
Speaker 1: he says the castle is too big for me, but
Speaker 1: Warler Donadia insisted she had me keep a shield going,
Speaker 1: and it tired me, so I could only do it
Speaker 1: in spurts. I was resting when you arrived, which is
Speaker 1: how you got the jump on me. I am shamed. Okay,
Speaker 1: change of plans. I'm sending you to shantytown, he nodded solemnly.
Speaker 1: I will accept my exile. It's not an exile. We
Speaker 1: need your talents and we're stretched thin. Hang on, I
Speaker 1: jumped to chat and he talks to Lee June, which
Speaker 1: correct me if I'm wrong. But is this the first
Speaker 1: time he's talked to Lee June since the eye incident?
Speaker 1: I don't I feel like he must have talked to
Speaker 1: him sooner, but it's not a moment that we get
Speaker 1: to see, and that surprises me. I really thought it
Speaker 1: was going to be like if this, if he finally
Speaker 1: spoke to Carl, you know, we would be there for it,
Speaker 1: and we're just all business. It's a weird moment that
Speaker 1: I was sort of waiting for something to be awkward
Speaker 1: or odd about it, and nothing is. So Lee June
Speaker 1: is like, hey man, so we've got, you know, a
Speaker 1: lot to do. We're going as fast as we can,
Speaker 1: but we are definitely spread thin, and if you have
Speaker 1: some people to send to us, that'd be great. And
Speaker 1: Carl says he's gonna send a mercenary and he's like
Speaker 1: just one and he's like, yeah, Floren's getting hammered. So
Speaker 1: I'm sorry, but we might not be able to spare
Speaker 1: anybody else. And then the Gin is like, okay, fair. Also,
Speaker 1: somebody has been looking for you, real weirdo. And we
Speaker 1: find out that this is Agatha and she is like
Speaker 1: a danger now in a way that we hadn't been.
Speaker 1: And Zev chimes in here, I've gotten a warning. This
Speaker 1: is coming directly from the Syndicate Council Prime Minister Glory himself,
Speaker 1: messaged me the Prime Minister, and Carl understandably to me,
Speaker 1: is just like, oh another warning. Yeah, come on, guys,
Speaker 1: what am I I'm meant to worry about this right now?
Speaker 1: Do you see that? They're like there's a one hundred
Speaker 1: thousand army coming at us. And as that was like, no, no, no, seriously,
Speaker 1: I get that you usually do the I'll just do
Speaker 1: what I want, but I need you to hear that
Speaker 1: this is different. And he says, okay, but last time
Speaker 1: we talked about her, you blithely assured me that she
Speaker 1: was nothing to worry about. And now all of a sudden,
Speaker 1: she's such a threat that I have to like outright
Speaker 1: ignore her if she speaks to me, are you serious?
Speaker 1: Like come on? And she says, look, I don't get
Speaker 1: what's happening with this either, but I think enough has
Speaker 1: been going on to threaten some of the higher ups.
Speaker 1: Considering Stockade and now Donadia, everybody is growing a bit
Speaker 1: more tense. And the Prime Minister was very urgent with
Speaker 1: this message, so and says, we'll try to intercede if
Speaker 1: she approaches, but if we're not successful, you need to
Speaker 1: just ignore her. The AI supposedly removed all its protections
Speaker 1: of the residuals, and they're all pretty much dead except
Speaker 1: this one. It seems to have a soft spot for her,
Speaker 1: kind of like it has for you. And this was
Speaker 1: interesting to me. The fact that the AI likes her
Speaker 1: for some reason. I wonder why, you know, the AI
Speaker 1: like the Aiking Carl is also interesting because I feel
Speaker 1: like we all just sort of put it down to
Speaker 1: the foot fetish thing, and I just that's not it. It
Speaker 1: can't it just can't quite be it. I don't believe it,
Speaker 1: and I do not believe that the AI is into
Speaker 1: Agatha's feet. I would be willing to bet she has
Speaker 1: neary shown her feet once in this dungeon, you know
Speaker 1: what I mean. I'm just really interested in what all
Speaker 1: causes the AI to be like, you know what, I'm
Speaker 1: going to give this person, specifically a break, you know,
Speaker 1: so sorry, Michael says it has the same soft spot
Speaker 1: for her as it has for Carl. Her trip to
Speaker 1: the floor could not have been easy. Yeah, when we
Speaker 1: were in her POV, she says something about how like
Speaker 1: usually residuals don't get past for four if it was
Speaker 1: like a really early floor. Uh. Sarah Fis is pretty
Speaker 1: sure Agatha has been her who's been talking to the
Speaker 1: AI about what's really going on, and Tony's just trying
Speaker 1: to and hire Tony. She's told me much. Perhaps, yeah,
Speaker 1: maybe it is her, which would be It would be
Speaker 1: so interesting because like when we're in Agatha's POV, her
Speaker 1: goal is to end everything. I don't know if she
Speaker 1: has any awareness of what Carl's button was that he
Speaker 1: was given by Paulie. I am certain that if he
Speaker 1: told her that she had like disabled that and had
Speaker 1: no access anymore, she would be pretty pissed. But I'm
Speaker 1: not even sure if she's aware, because it seemed like
Speaker 1: she was not from the same team as Polly, and
Speaker 1: her assumption was that the opposing team doesn't have the
Speaker 1: same objectives that her team has, and hers seems to
Speaker 1: be basically like just complete annihilation of beings, you know.
Speaker 1: So yeah, I don't know, I don't know. He also
Speaker 1: asked about Luciamar, who evidently is simply not responding to
Speaker 1: messages anymore, and then Zev says, do you know one
Speaker 1: of her dogs ate Mukta back when she still had
Speaker 1: two dogs. It was horrible. Mukta was an ass and
Speaker 1: a party member, but nobody deserved that. I can still
Speaker 1: hear the screaming. I laughed out loud. The fact that
Speaker 1: zeb is relaying something that she finds traumatizing and Carl
Speaker 1: literally laughs in her face is disturbing, genuinely, And I
Speaker 1: understand his position here. I understand that, yes, we might
Speaker 1: like Zev at this point, and we might see that
Speaker 1: Zev is also a victim in her own way, but
Speaker 1: she is still part of this system and so he
Speaker 1: doesn't have the same sympathy, and that is completely fair.
Speaker 1: But I still did get a bit of a chill
Speaker 1: off of I laughed out loud, like I, you know,
Speaker 1: especially considering that, like Zev has watched family members get
Speaker 1: tortured to death as we have eluded, so she's got
Speaker 1: some trauma anyway, and watching that happen had to have
Speaker 1: been triggering as fuck. But uh, I'm sure Carl is
Speaker 1: just like, I've seen a whole lot worse than that
Speaker 1: every fucking day, So crime a river and that is
Speaker 1: totally fair. I'm just I'm just saying. So he mentioned
Speaker 1: something about like I don't have time for that roundtable,
Speaker 1: by the way, and she's like, it's not optional. So
Speaker 1: I don't know what to tell you, and he just
Speaker 1: says whatever, so he lets it go, but you know
Speaker 1: it's gonna happen. And he is thinking about Agatha for
Speaker 1: a while, just like, what does it mean that she's
Speaker 1: looking for him? What could it be that she? Like?
Speaker 1: What kind of threat could she actually pose? That they're
Speaker 1: so concerned about me contacting her at all? And let's
Speaker 1: say I'm trying to find uh I didn't know what
Speaker 1: their true goal was, the why of it all, and
Speaker 1: why and how the two types of residuals were different.
Speaker 1: Nobody seems to know the blind spot was so so dangerous.
Speaker 1: The fact the leader of the entire syndicate was sticking
Speaker 1: his nose into this was telling something had changed since
Speaker 1: the end of the previous floor regarding their understanding of
Speaker 1: the residuals of And he then starts naming the syndicates
Speaker 1: two different residual types, the Apothecary, the go people from
Speaker 1: the Plenty, the Open Intellect Pacifist Network, those crazy weirdo nebulaars.
Speaker 1: How even Odette and those were just the parties I
Speaker 1: knew about. They all wanted something different. It was like
Speaker 1: trying to solve a blank puzzle while half the pieces
Speaker 1: were missing. And some of the pieces that were there
Speaker 1: were decoys, which is a very good metaphor that I
Speaker 1: think is quite effective as a descriptor. And of course
Speaker 1: he has to put this aside for a moment. Warning,
Speaker 1: A throne room you own is currently occupied by Madness
Speaker 1: enemy forces. If you don't return to claim this throne
Speaker 1: in six hours, this castle and the associated land will
Speaker 1: be ceded to the Madness. So let's see. I sent
Speaker 1: the mercenary for the Dream out and told him to
Speaker 1: start walking back to his territory. This wasn't some grand
Speaker 1: Machiavellian plan. I didn't know what was going to happen
Speaker 1: after we left. There was no way we could defend
Speaker 1: land that wasn't attached to our main force, not yet.
Speaker 1: If we let the viceroys take it, they'd own three
Speaker 1: sections of land. I didn't carry either way, but I imagined
Speaker 1: none of the other members of the block would be
Speaker 1: huge fans of letting that happen, and by making the
Speaker 1: Madness mercenary sit in there, it would at least force
Speaker 1: the other leaders to make a decision. So yeah, cause
Speaker 1: I was like surprised that he just didn't seem to
Speaker 1: have very much urgency when he got this notification and
Speaker 1: in this I was like, oh, okay, so he's having
Speaker 1: them try and like stretch themselves a little bit. I
Speaker 1: had the impression none of these leaders liked each other
Speaker 1: very much, so hopefully this would sew a little discord.
Speaker 1: I looked at Donut ready too down, who are we
Speaker 1: getting next? And he says, it's a blob hunting season,
Speaker 1: So we jumped to twenty nine. Toyotomi can't fit in
Speaker 1: the party planner, so we had them grab their transport
Speaker 1: and head straight to the border with Shantytown. There were
Speaker 1: five similar vehicles minus the armour plating parked behind the castle,
Speaker 1: and we had them take them all. We had the
Speaker 1: mercenaries head northwest toward the border of Shantytown. There they
Speaker 1: would enter the city and move into Posse territory by
Speaker 1: bypassing the Naga territory altogether. There were a handful of
Speaker 1: guard outposts between here and there, containing NPC guards and
Speaker 1: mercenaries that were now on our team, and we'd had
Speaker 1: the pick, we'd have them picked up along the way.
Speaker 1: I worried about the integrity of Shantytown. We had a
Speaker 1: full battalion parked, but the town was shaped like a
Speaker 1: literal doughnut that could be attacked from just about any
Speaker 1: angle if and when the attack came, it would likely
Speaker 1: be from several places at once, which it never occurred
Speaker 1: to me what a disadvantage the doughnut shape was in
Speaker 1: that sense. But yeah, stopping and think about it, I'm like, ooh,
Speaker 1: that is that is really tough. Like if it's round,
Speaker 1: that's bad enough because you can just be surrounded. But
Speaker 1: now you can be surrounded and they can come at
Speaker 1: you from inside, which I don't know, man, maybe we
Speaker 1: got to figure out a way for this whole thing
Speaker 1: to be a different shape. Is there a way to
Speaker 1: do that? Like, can we use Katcha's abilities to like
Speaker 1: construct things to make some sort of barrier in the
Speaker 1: middle that will be difficult to get through. I'm not
Speaker 1: it might just not even be worth a trouble, you know.
Speaker 1: I don't know, but you know, it's Uh. It was
Speaker 1: just an interesting point that he made, and I was
Speaker 1: just like, I've never even thought about it like that.
Speaker 1: None of the enemy had bothered attacking the town just yet,
Speaker 1: likely because they figured it wasn't necessary. Entering shantytown would
Speaker 1: open themselves up to getting attacked by Lorocos defense system
Speaker 1: without a way to fight back as long as we
Speaker 1: were still in the game. Plus, the town's rules were different,
Speaker 1: which this is interesting. There's no throne room. They could
Speaker 1: only take it by killing me the moment we were defeated.
Speaker 1: Lorocos would open up if the block truce remained in effect,
Speaker 1: and they could just raise the entire town like they
Speaker 1: usually did. Still, the town was a nice, juicy target
Speaker 1: that bordered every slice of the pie. That was the
Speaker 1: reason that I was sort of like, maybe we should
Speaker 1: put the energy into like blocking out the middle somehow,
Speaker 1: you know, But like, ah, it all depends, and there's
Speaker 1: gonna be angles that I haven't thought of, of course.
Speaker 1: So this is when they enter their personal space, and
Speaker 1: Doughnut is like, should we use this entrance for a
Speaker 1: sneak attack? And I love that. She's like, we can
Speaker 1: call it the bamboozle, which is such a good name,
Speaker 1: and uh, He's like, the thing is that it's a
Speaker 1: double edged sword if we do that. But they find
Speaker 1: a way to block it, we have no way back in,
Speaker 1: which really sucks for us. And we have a reminder
Speaker 1: here about the blood bar because it surprised me again
Speaker 1: that like Doughnut doesn't get any credit for that kill
Speaker 1: because Mango's her pet, so I just thought there would
Speaker 1: be some but evidently not. She's only allowed a half
Speaker 1: hour in there, and Carl goes in. The first thing,
Speaker 1: of course, that he wants to do is step across
Speaker 1: his like resting matt thing and clean off the cleaner
Speaker 1: Bot give an angry beep at all the mud and
Speaker 1: blood we were trailing on the floor. Cleaner Bot. Look,
Speaker 1: I had sympathy for you initially, but you literally have
Speaker 1: one job. And normally I don't like that phrase because
Speaker 1: people will say it when it's just not true. But
Speaker 1: for you, it is true. You literally have one job. Now,
Speaker 1: is there something cleaner Bot wants that we could give
Speaker 1: it to sweeten the deal? I'd be willing to tip.
Speaker 1: What is it you want, cleaner Bot? What? What is
Speaker 1: a treat for a vacuum a little roomba? What is
Speaker 1: what is something that he would like? I'll play the game,
Speaker 1: you know, but I don't want to hear from you.
Speaker 1: They just the fact that they are covered in blood
Speaker 1: indicate something went very wrong for them or very right,
Speaker 1: but either way, it was trauma. So just keep it
Speaker 1: to yourself. There's also the mention when he picks up
Speaker 1: Rent to put him in like the cleaning thing, that
Speaker 1: he is super heavy and that he won't be able
Speaker 1: to lift him soon, which considering how strong Carl is, like,
Speaker 1: you know, he has all of these different things that
Speaker 1: have caused him to have this unnatural strength. If he
Speaker 1: can't lift Rend, who is only up to his knee,
Speaker 1: bro is made of like cement or something, you know
Speaker 1: what I'm saying, Like damn, So I love the description
Speaker 1: of him in the cleaning like booth looking at Carls
Speaker 1: so mournfully out the glass. There are some dogs who
Speaker 1: love to get baths, and I'm still trying to figure
Speaker 1: out if there's a way to like trick my dogs
Speaker 1: into liking it, but so far I haven't found the
Speaker 1: trick of it. I think part of it is that
Speaker 1: my one of my dogs, Pippin, he doesn't like like
Speaker 1: machine sounds and noises, and so when we turn the
Speaker 1: shower on, I think the noise of it just kind
Speaker 1: of freezes him out. But it is weird because both
Speaker 1: he and Aarwin love water, so that's not the issue. Anyway,
Speaker 1: He's going through a bunch of messages and is just
Speaker 1: kind of overwhelmed at how many notifications he's getting. This
Speaker 1: is something that also has me concerned. You know, it
Speaker 1: would be really really easy to overlook something when there
Speaker 1: are so many things to keep track of. And I
Speaker 1: wish that there were some kind of enhancement that he
Speaker 1: could get to his ability to multitask, like the focus
Speaker 1: thing later but permanent, you know, because I could see
Speaker 1: this being the weak spot. And there comes a point
Speaker 1: later where he's talking to somebody and it's mentioned that
Speaker 1: that person's eyes are blinking in such a way that
Speaker 1: they are clearly like composing a message, but they're also
Speaker 1: talking to Dona as they do that. I don't know
Speaker 1: if any of y'all has ever tried to, like, say
Speaker 1: one thing while typing another thing. It is not easy,
Speaker 1: and the fact that this person is capable of that
Speaker 1: is kind of bonkers. And I definitely got preoccupied with
Speaker 1: thinking about just like, how are they doing that? And
Speaker 1: is this a function of just getting used to two
Speaker 1: different communication methods and it just, you know, a thing
Speaker 1: that seems super hard to me. You just learn to
Speaker 1: adapt or you fucking die. And so they've adapted, or
Speaker 1: is it because of the way that their bodies have
Speaker 1: been changed being in the dungeon for the messaging system
Speaker 1: to work. Can they split their attention like that? Like
Speaker 1: really interested? So there's some mention here. Boomer was salty
Speaker 1: about us not pushing to take the Naga castle, and
Speaker 1: I didn't blame him. That would have been the safest
Speaker 1: and smartest play, especially considering the additional NPCs we'd potentially gain.
Speaker 1: I didn't care for now. The retreating enemy forces were
Speaker 1: scattered through Naga territory, and without a spy in their midst,
Speaker 1: I wasn't sure how they were handling it. I could
Speaker 1: see the positions of the new troops, and the system
Speaker 1: allowed us to give them orders. Tran was handling that.
Speaker 1: I don't want to read like because there's there's a
Speaker 1: lot here about where everybody is positioned, et cetera, et cetera,
Speaker 1: And as usual, there are times where I feel like
Speaker 1: it's not interesting for me to recount that, so I'm
Speaker 1: going to skip over some of this. I reveled in
Speaker 1: the rare moment of silence. I thought about what happened
Speaker 1: when we confronted Di Nadia. I'd seen my father and
Speaker 1: myself at that moment. You're scaring me Doughnut had said,
Speaker 1: I still needed to process it. I never got the chance. Yeah,
Speaker 1: this is this is the thing, you know, he's being
Speaker 1: he's being overwhelmed. I hate this for him, I really
Speaker 1: really do. Donut. Did you open your nineteen fourteen box yet?
Speaker 1: I got a spell book called war Crime. It's bleeding
Speaker 1: and crying and it's disgusting. Can you imagine you guys?
Speaker 1: Oh my god. I the fact that Carl doesn't even
Speaker 1: like check for his again, what is it that you got?
Speaker 1: It might be super useful. I would be opening my
Speaker 1: shit like as soon as I could, you know. But uh,
Speaker 1: he's just he's got a lot on his mind here.
Speaker 1: So this is when Florin comes in and is like,
Speaker 1: all right, they're really pulling out the big, big guns
Speaker 1: at this point, very literally, this is them throwing everything
Speaker 1: they've got. Have Louis drop what he has to protect
Speaker 1: our retreat, but you should reroute the one zero sixths
Speaker 1: to the castle. And this was followed by literally hundreds
Speaker 1: of trap notifications, meaning they were already rushing past our
Speaker 1: first line of trenches and then home base anti air battery.
Speaker 1: A silent alarm is triggered home Base Anti air Battery
Speaker 1: has been destroyed, and then Tippett is saying enemy in
Speaker 1: the base, enemy in the base, and Carl is just like, wait,
Speaker 1: what the fuck is going on? And he's like, it's
Speaker 1: got to be sabotaged, right, Like how did they get
Speaker 1: past the centuries? It had to be somebody that was
Speaker 1: already on the inside. So Donut finds the door. It's
Speaker 1: actually one of the rock guys. What is it, bomo
Speaker 1: a door for the safe room from the Reaver team.
Speaker 1: They're doing what we were going to do. They're sneak
Speaker 1: attacking us using the safe room door the bamboozle. They're
Speaker 1: in the castle. So what car Garl realizes is that
Speaker 1: they purchased a doggy door upgrade and if you have
Speaker 1: one of those, you can go literally you can use
Speaker 1: it to connect to anywhere that you've already been. And
Speaker 1: if they had ever been in the bait shop, which
Speaker 1: they would have been, that they can get right inside.
Speaker 1: And he's wondering how long the door's been there, which
Speaker 1: is a good question because like, I'm assuming it just appeared,
Speaker 1: but there's no reason to think that, And if it's
Speaker 1: been there, they could have been coming in and fucking
Speaker 1: with shit. The whole time, which is what I think
Speaker 1: might have been going on with the worms, but it's
Speaker 1: it's not entirely clear how exactly that got started, So
Speaker 1: that's my assumption, but we don't know yet. And this
Speaker 1: is when he sees somebody named reed Gun when he
Speaker 1: uses ping, who is labeled as dead but who is
Speaker 1: moving around, and he is outside an area where there's
Speaker 1: blue dots, and then they all turned to x's around him,
Speaker 1: and Carl is just like, how could he be dead
Speaker 1: but still standing? And he comes to the conclusion brain
Speaker 1: worms really quickly. I'll be honest, y'all, I fully thought
Speaker 1: this was going to turn out to be a necromancy spell.
Speaker 1: I don't think that we've really seen much in the
Speaker 1: way of like crawlers having necromancy. We've seen abilities and
Speaker 1: individual spells, but necromancy is like a crawler skill. Isn't
Speaker 1: something I feel we've run across before, if I'm not mistaken.
Speaker 1: So as much as I was sort of like, we've
Speaker 1: never seen that, it's a like I thought, maybe okay,
Speaker 1: somebody has it that we didn't realize, you know, and
Speaker 1: not that this is a crawler obviously, but that maybe
Speaker 1: there was I don't think that reanimation would be considered
Speaker 1: an offensive spell necessarily. It depends, I'm sure, on like
Speaker 1: some of the parameters around it. So that's what I
Speaker 1: was thinking, was that this was just somebody undead and
Speaker 1: being controlled like a puppet. And when he said brain worms,
Speaker 1: I was like, oh, because he went in a totally
Speaker 1: different direction with the thought process, and he turns out
Speaker 1: to be right quite shortly. But uh yeah, I definitely
Speaker 1: was not on the right wavelength for this at all.
Speaker 1: You know, Sorry, I'm just like, there's a bunch of chats.
Speaker 1: Saraphim says, Donut has her second chance spell, but pretty
Speaker 1: sure the map labels undead as monster slash NPCs, not players.
Speaker 1: Oh maybe, uh and yeah, like her second chance spell.
Speaker 1: That's sort of what I meant when I was saying, like,
Speaker 1: we've seen there be like individual spells that can do
Speaker 1: certain things, but we've never seen a necromancer like a class,
Speaker 1: you know what I mean, somebody who specializes in that.
Speaker 1: So I don't know if that's even a thing or
Speaker 1: if it's more like a crawler was Most crawlers would
Speaker 1: not have the stomach to use necromancy. When it's like
Speaker 1: probably I'm going to have to reanimate dead friends, you know,
Speaker 1: fellow crawlers. I don't know. It seems like it'd be
Speaker 1: very useful, but you'd have to have a particular practicality
Speaker 1: about you that somebody, somebody like Westerface could have eva,
Speaker 1: you know, a viciousness where you don't care. But and
Speaker 1: depending on how good you are at it, it would
Speaker 1: be terrifying in a case like this, where you could
Speaker 1: just reanimate so many of the enemy and have them
Speaker 1: turn from the inside. So when I was thinking that
Speaker 1: it was an undead thing, I was really really worried
Speaker 1: in a different way. Then it turns out I needed
Speaker 1: to be, because what I was thinking about was stale,
Speaker 1: how many people could they turn? How many dead are
Speaker 1: there now that they can use? And instead, what we
Speaker 1: need to worry about is how the valve Tae can
Speaker 1: take anybody and or like override their regular body functions
Speaker 1: so that they do things that ordinarily that body wouldn't
Speaker 1: be capable of, and they can jump from one body
Speaker 1: to another fairly easily. If they don't care about the
Speaker 1: body they are in, they will beat the shit out
Speaker 1: of that thing, doing what needs doing, and then bail,
Speaker 1: you know, so by no means, am I trying to
Speaker 1: say this is less scary, but it's different. And I
Speaker 1: just was fully going down a certain track and I
Speaker 1: was glad that it gets cleared up within sentences of me,
Speaker 1: like coming to that conclusion, you know, so sorry. The
Speaker 1: seraphim says, I could also see someone like lee Na
Speaker 1: being fine with it. She's terrifyingly practical. Yeah, that could
Speaker 1: that could work. Rob says, oh please, an aspiring necromancer
Speaker 1: must have excellent elocution and a spirit of nobility, and
Speaker 1: like me, Pisces. This is a wandering in reference for
Speaker 1: those who are not aware. Pisces, what what? What a
Speaker 1: great guy? I enjoy him. Pain in the ass, but
Speaker 1: kind of a pain in the ass in a way
Speaker 1: I can appreciate. So Carl, coming to this conclusion, begins
Speaker 1: to send out the messages to everybody about about like
Speaker 1: this person is listed as dead, but they are like,
Speaker 1: go handle this, and he is seeing another one that's
Speaker 1: coming in a human crawler and bucket boy, the young
Speaker 1: crocodilian medic dragged between them, a former crawler, a yank
Speaker 1: screaming in pain. I cross red friends. The names of
Speaker 1: all three with the casualty list, the one on the left.
Speaker 1: He was a crawler. He was a level fifty eight
Speaker 1: human named Charles Andrew. He was also a class called
Speaker 1: an Armored Mage. He was listed as dead and I
Speaker 1: just you know, they don't know what's going on here.
Speaker 1: So all I could think for a second was that Carl.
Speaker 1: You know, we've had that moment of like Louis being
Speaker 1: afraid of him and saying, you get wilder and wilder
Speaker 1: looking around the eyes, and I'm just waiting for you
Speaker 1: to fucking snap and kill everybody. And all I could
Speaker 1: think in this moment is like, is everybody gonna assume
Speaker 1: it's finally happened because Carl just launches himself at this
Speaker 1: guy and beats him to death, and like he's already dead, so,
Speaker 1: you know, but the worm comes out, It's quite quickly
Speaker 1: apparent what Carl's doing and why. But for a moment,
Speaker 1: I was just like, oh no, it could very easily
Speaker 1: be taken out of context and he would look like
Speaker 1: he has really gone off the deep end entirely, It's
Speaker 1: finally happened, you know. So the worm comes out, he
Speaker 1: stomps on it, and achievement flashed, but I waved it away.
Speaker 1: I always want to know what the achievements are. I
Speaker 1: am not mad that we're not dealing with it right now.
Speaker 1: I totally write call, but I want to know. I
Speaker 1: really do. So, yeah, he lets everybody know, like you
Speaker 1: need to start cross referencing everybody around you with the
Speaker 1: casualty list and double check whether or not they are
Speaker 1: still actually alive. Rend at this point, tries to eat
Speaker 1: the guy and Carl says, no, we don't eat our own.
Speaker 1: And I really don't know if it would have harmed
Speaker 1: Rend to eat a body that had been brought back
Speaker 1: with a valet tape, where I'm like, I don't it
Speaker 1: doesn't count as undead, I don't think. But there could
Speaker 1: be like a you know, there's a gray area there.
Speaker 1: I don't know. So anyway, an ominous message appeared on
Speaker 1: my local feed fall back defend the castle, Defend the castle,
Speaker 1: defend to the death again. Is this the AI? Is
Speaker 1: this the AI like giving instruction here? I'm just it
Speaker 1: just appears. It just appears, you know, this is my question.
Speaker 1: It's like not coming from anywhere specifically, it's not labeled
Speaker 1: like warning. It doesn't have the tone that I'm used to.
Speaker 1: So this is when he says unleash Tina, and chapter
Speaker 1: thirty starts. In the heat of it, one learns who
Speaker 1: they really are, what they really want, their greatest fears,
Speaker 1: but worse, much worse, oftentimes, one also faces their greater
Speaker 1: greatest desires. Bear for me, they are the same, and
Speaker 1: it is my devastation. Stab stab stab. Priestly, I just
Speaker 1: want to say that it's not your greatest desire, it's
Speaker 1: just the greatest desire that was forced upon you now
Speaker 1: that you are in this like hellish situation. Please do
Speaker 1: not believe that this is really who you are. But
Speaker 1: I know it's like too late for that, so I'm
Speaker 1: so sorry. Rob is giving an important waffle update in
Speaker 1: the chat right now. We're talking about waffles before we started.
Speaker 1: If you would like to know participate in these waffle conversations,
Speaker 1: you should come to the lives and you could really
Speaker 1: get in on some interesting tater tap waffle chat, et cetera.
Speaker 1: So we are trying to pull it together here at
Speaker 1: the start of chapter three, but they have definitely been
Speaker 1: caught off guard. We knew that everybody hadn't had as
Speaker 1: much time as we wanted to get things ready, and
Speaker 1: even as much time as they were supposed to get
Speaker 1: wasn't going to be enough. But this all is adding
Speaker 1: another wrench into the works. Let's see, our most crucial
Speaker 1: platoon of Home Defenders, the Beefy Boys, sof were half dead.
Speaker 1: This was the squad which consisted of mages whose sole
Speaker 1: purpose was to make certain all the wallbuffs and bass
Speaker 1: shields were always topped off, which fucking sucks. And one
Speaker 1: of the people who's been like ganked, that was his specialty.
Speaker 1: And there's a mention here about like all of the
Speaker 1: buffs and the shields and everything, but that pulse guns
Speaker 1: can still do damage. They can still, you know, get
Speaker 1: through a lot of this stuff. And Doctor Bones is like,
Speaker 1: I can't wait for that fucking magic to turn back on.
Speaker 1: And I'm like, yeah, dude, it's been like what a day.
Speaker 1: It hasn't been a full day, and already I'm just
Speaker 1: like this sucks. Oh my god, how are we even
Speaker 1: going to get there? Honestly, it's as much as I
Speaker 1: am so delighted at all of these outside folks coming in,
Speaker 1: it still doesn't seem like enough at all, not even remotely.
Speaker 1: All of this was just the initial attack. They were
Speaker 1: softening us up for the main force which was hauling
Speaker 1: ass toward us from the north. They'd simply bypassed Floren
Speaker 1: and the one oh ones fallback position. The enemy hadn't
Speaker 1: had left enough troops to occupy our main forces, but
Speaker 1: the bulk of them would be on us in about
Speaker 1: half an hour. So he gets in touch with Louis
Speaker 1: and he's like, we got to we finished the inside repair,
Speaker 1: but we have to get outside to manually fix it.
Speaker 1: And the door to the hangar is on top of
Speaker 1: the castle, which is super dangerous to go up there,
Speaker 1: so this is not something that they're going to be
Speaker 1: able to fix anytime soon. And I just remind her,
Speaker 1: Like he is getting in touch with Louis, then he's
Speaker 1: talking to Tippet, then he's giving orders to bucket Boy,
Speaker 1: and it's like boom boom, boom boom, a million things
Speaker 1: happening at the same time, and Dona is using her
Speaker 1: ability to see through like invisibility to tell them where
Speaker 1: to aim, which is hugely helpful. But it's not, as
Speaker 1: Carl puts it, They are just keeping us busy, that's
Speaker 1: all it is. This isn't even like, you know, it
Speaker 1: feels for us like we're fighting for our lives and
Speaker 1: we are. But this isn't even like the bad part yet.
Speaker 1: And he had said unleashed Tina at the end of
Speaker 1: the last chapter, and I'm waiting and it still hasn't.
Speaker 1: She's still not there. And then we get Rosetta. I
Speaker 1: need backup. I need edifice explosion suppressed and suppression inside
Speaker 1: the castle. They got to Lonnie, who do we got?
Speaker 1: I don't care if it's not your specialty. To the
Speaker 1: safe room exit, And there's a dude named Hue who
Speaker 1: takes off, And then there's a crawler who attempts to
Speaker 1: leave and he gets got attempting to go and help Rosetta.
Speaker 1: And she is the one who tells him about Wannie,
Speaker 1: and she's like, he's systematically turning off the interior protections.
Speaker 1: He's got a fucking warm in his head. I just
Speaker 1: hate this for him. I know they volunteered to come
Speaker 1: back in. I knew that this was going like that
Speaker 1: these people were going to die, a lot of them,
Speaker 1: and that they knew that. But it still just sucks,
Speaker 1: after everything to still die in here. I hate it.
Speaker 1: I hate it so much. And let's see, I'm trying
Speaker 1: to find the the here it is Lonnie knew about
Speaker 1: just justice light and our last line of defense. We
Speaker 1: had to get him and fast. I don't know if
Speaker 1: I'm supposed to know what that means, but I don't.
Speaker 1: If I'm not, that's fine, And even if i am,
Speaker 1: maybe don't tell me. I don't know, but I just
Speaker 1: wanted to point out, like I don't know if I'm
Speaker 1: supposed to get what he's reading or or what he's
Speaker 1: reading what he's saying here Sarah and says, Rafo, what
Speaker 1: is it? What does that again? Read? And find out? Right? Okay? Yeah,
Speaker 1: Michael says it sucks so bad for the ones that
Speaker 1: died before they could even fire a shot at the enemy,
Speaker 1: and they came in willing to lose their lives for
Speaker 1: the chance to strike a blow against someone responsible for
Speaker 1: this hell hole, and they never got it exactly, Like
Speaker 1: everything just hasn't gone according to I'm sure the image
Speaker 1: in their heads that made this worth it to them
Speaker 1: to do to risk, and probably even if they had
Speaker 1: known this was how it would go, they would still
Speaker 1: have come. But it's just it's not fair. It's just
Speaker 1: simply not fair. So this is when Donut is He
Speaker 1: says something about how the compromise. Mages are what we
Speaker 1: need to focus on. And Donut says, I could have
Speaker 1: told you that you can smuggle them anywhere, and they
Speaker 1: can crawl in your ear, kill you, and take you
Speaker 1: over in just a few seconds. It's absolutely disgusting, but
Speaker 1: they're quite good allies. When they're on your side. You
Speaker 1: can fit like five of them in your mouth at once.
Speaker 1: Which I know that she is referencing a thing that
Speaker 1: she had done, but I don't remember how it went.
Speaker 1: I feel like at one point somebody described Doughnut getting
Speaker 1: a scritch on the chin. That was like not a scritch,
Speaker 1: forgive me. It was like one of those things where
Speaker 1: I saw the comment way after it had been left
Speaker 1: and meant to like address it on the show, and
Speaker 1: then completely forgot all about it, and I this just
Speaker 1: reminded me of it. And I can't even recall exactly
Speaker 1: what it was that is meant to have happened, but
Speaker 1: this is clearly pointing to that. And ooh, Michael says,
Speaker 1: they're all dungeons fibers, so they probably didn't have any
Speaker 1: illusions about what was going to happen, but it still
Speaker 1: makes my heart hurt for them. Exactly. Rob says, I
Speaker 1: can't remember it, and proceeds to remember it pretty much exactly,
Speaker 1: but I don't remember exactly why she was bringing them inside.
Speaker 1: Like I remember, it was to get it away from
Speaker 1: get the show away from uh oh my god, b
Speaker 1: what's the bee guys? So for the Valletite to take it.
Speaker 1: But I don't remember Borrent, thank you everybody, But I
Speaker 1: don't remember exactly how she got in touch with him
Speaker 1: or set this up or anything. So that's what I mean,
Speaker 1: is more like the uh background information and exactly how
Speaker 1: this worked. Ooh, Rob says, and I think it was
Speaker 1: because the Bloom is going after zev if I recall correctly,
Speaker 1: and doubtless you're probably right. I didn't remember that part specifically,
Speaker 1: but uh, Borrent is the company. The fish Nazi party
Speaker 1: was the Bloom, right. So let's see a moment later,
Speaker 1: splashtwe in doctor Bones high fives. They took out an
Speaker 1: invisible MRK. I just love Doctor Bones out here high fiving,
Speaker 1: just to mention. And we have a bit of back
Speaker 1: and forth here of Doughnut chatting with all of the
Speaker 1: people down here in the trench, especially Splashtone about their
Speaker 1: personal lives and Splash Stone, it turns out is married
Speaker 1: to Snail Trail, which is something that I will never
Speaker 1: say again in my life. And it's very fun because
Speaker 1: it's sort of like a light moment and Carl tries
Speaker 1: to be like, can we focus please, and I'm just like, Carl,
Speaker 1: I don't know if you even met like the folks
Speaker 1: who work like this, but trust me when I say,
Speaker 1: you can absolutely chit chat while focused as fuck. It's
Speaker 1: not a problem. And obviously it is the way that
Speaker 1: like Doughnut copes and from the way that Splashy is reacting,
Speaker 1: he copes like this also. And then we find out
Speaker 1: pretty shortly that this is all part of a buff
Speaker 1: that Imani was giving everybody to get them so that
Speaker 1: they were focused. And it's like makes you kind of
Speaker 1: manic acting, you know, And she says something about how
Speaker 1: like it doesn't seem to be affecting you, maybe because
Speaker 1: of your mind focus. But then later she's like, oh, no,
Speaker 1: it is affecting you. It's just all internal with Carl,
Speaker 1: not chatty at all. Now, what he's focusing on here
Speaker 1: is he we sends a message back, I'm sorry, Carl,
Speaker 1: it's too dangerous. She will stay here and that's final.
Speaker 1: She's just a child. You just ordered the Gnome and
Speaker 1: the changeling children to stay out of the battle. So
Speaker 1: why is Tina different? Now? Look, I'll be honest, y'all.
Speaker 1: When Carl called leash Tina, I was like, really because
Speaker 1: I really kind of thought she was going to get
Speaker 1: the same protections in exactly the way that Kiwi is saying.
Speaker 1: And of course, why is Tina any different? Well, you know,
Speaker 1: she's a velociraptor. That's how she's different. So I get that,
Speaker 1: but I don't really, like I have been having mixed
Speaker 1: feelings about keeping the kids out of this fight the
Speaker 1: whole time. And oh, everybody is saying she's a t rex.
Speaker 1: I completely forgot. I completely forgot she's an actual t rex.
Speaker 1: Uh yeah, Like, why is she any different? Is so disingenuous?
Speaker 1: Come now, come now, Kiwi. However, Carl is like really
Speaker 1: having a moment of like struggle internally about this. He
Speaker 1: feels like she has a point, and maybe the fact
Speaker 1: that they need Tina so bad and they're you know,
Speaker 1: trying to use her in this way makes it worse,
Speaker 1: not better. And then he says, I thought of Asher
Speaker 1: of his mother hugging him after she'd poisoned our father,
Speaker 1: and he starts to write, Kiwi, she'll be fine. We
Speaker 1: buffed her. She will all die if she doesn't come out.
Speaker 1: And then I realized survival had more than one meaning,
Speaker 1: more than one meaning which I definitely respect this point
Speaker 1: of view, I really get it. And just as he's
Speaker 1: about to send a different message about like we'd have
Speaker 1: to push out without her, Donut just yells, get Tina
Speaker 1: out here right now, My goodness, what's taking so long.
Speaker 1: Don't make me send Mango in there to drag her out.
Speaker 1: Do it now, And before Kiwi could even answer, someone
Speaker 1: to my left shouted duck as the giant doors behind
Speaker 1: us flew open all the way. So this is such
Speaker 1: a I this is the shame of the fact that
Speaker 1: we have just been in the heat so quickly that
Speaker 1: we haven't had conversations. But like Donut has had no
Speaker 1: problem with the children being involved. You know, she was
Speaker 1: also the one that was like fine with Bonnie coming
Speaker 1: on board the party planner as a scout and Louis
Speaker 1: as well, and she was saying, you know, she's hundreds
Speaker 1: of years old, it's fine, and Carl's hang up here.
Speaker 1: It's like I can't decide about it. I can't decide
Speaker 1: if it's like understandably, if it's him clinging to an
Speaker 1: ideal that is just not reasonable right now, or if
Speaker 1: this ideal is like the whole point and why doesn't
Speaker 1: Doonut have that same struggle? And I think that maybe
Speaker 1: this will be a bit of a break between them,
Speaker 1: not like a break in their friendship, but him and
Speaker 1: Donut have been on the same page with a lot
Speaker 1: of big decisions and a lot of the approach to things.
Speaker 1: They have had arguments about details, but in the end
Speaker 1: they both seem to feel similarly on a lot and
Speaker 1: I am wondering if this is going to turn into
Speaker 1: a bit of an issue that Donut is much more
Speaker 1: willing to sacrifice children than Karl is and where that's
Speaker 1: coming from. Exactly why is she? Because like I'm framing
Speaker 1: it as why is she prepared to sacrifice children? Making
Speaker 1: it sound as if we're just putting the children on
Speaker 1: a fucking guillotine. But they are in PCs, and that
Speaker 1: is not meant to be Oh, they're just NPCs, But
Speaker 1: what I mean is because of that, they are much
Speaker 1: older than they look, and I feel like maybe they
Speaker 1: get to have some agency in all this. Maybe treating
Speaker 1: them like children is unfair to them because you just,
Speaker 1: you know, leave them as sitting ducks and they don't
Speaker 1: what happens to them in the end anyway, if other
Speaker 1: people die and they get if our side loses, then
Speaker 1: they die anyway. So is it more kind to let
Speaker 1: them participate in something that is so awful but make
Speaker 1: their own choice, or is it more fairer to protect
Speaker 1: them and treat them like actual children. I don't know,
Speaker 1: because I don't I haven't spoken to these NPCs enough
Speaker 1: to be able to tell what's going on in their
Speaker 1: head and how they feel about certain things. And uh, yeah,
Speaker 1: I don't know. Rob says, Apart from the significant moral issue,
Speaker 1: part of the reason why we prosecute and have war
Speaker 1: crimes is that it makes our enemies less likely to
Speaker 1: resort to similar or more likely to surrender than fight
Speaker 1: to the death. Given that the other side doesn't really
Speaker 1: have children in the equation, it's somewhat asymmetrical, which is
Speaker 1: a real albatross around the crawler's necks. Yeah, and it's
Speaker 1: just like the lack of clarity around are like how
Speaker 1: much like children are these quote children? Really is a
Speaker 1: particular spot to me that I keep getting hung up
Speaker 1: on because if they are remembering previous crawls, if they
Speaker 1: are sort of awakened enough to really understand what's happening,
Speaker 1: and that previous experience is compounding in their minds in
Speaker 1: the way that experience adds up to more agency as
Speaker 1: a person. That's what age is, right, It's that you
Speaker 1: have lived through enough and your brain has developed to
Speaker 1: a certain point and you can start to make you
Speaker 1: can start to make choices with like more of a
Speaker 1: comprehensive understanding what the consequences of those choices will be.
Speaker 1: And it's just really tough to say here. I really
Speaker 1: don't know. I like, honestly, if I'm being real with
Speaker 1: you guys, practically speaking, of course, let the kids fight
Speaker 1: if we're just going to be practical. But I don't
Speaker 1: want to just be practical with this. I actually really
Speaker 1: do want to think about the ethics of it. And
Speaker 1: I kind of think that I come down on donut
Speaker 1: side anyway. I think that it is like as NPCs,
Speaker 1: there's just a whole different thing going on with them,
Speaker 1: and treating them as you would regular human children isn't
Speaker 1: accurate likely, you know, like, I just think it's probably
Speaker 1: not really what they're like, and I think maybe this
Speaker 1: a lot of this is coming from Carl's own baggage,
Speaker 1: having to like see and experience horrible shit as when
Speaker 1: he was very young, and he's just trying to keep
Speaker 1: that from happening to other kids, which is totally admirable.
Speaker 1: But they aren't normal, you know, They're just it's a
Speaker 1: very special specific case here, So I don't know. I
Speaker 1: kind of flip flap back and forth, but I feel
Speaker 1: like I come down on Donut side mostly, not entirely.
Speaker 1: It's not I feel like I could be argued either
Speaker 1: way if it were compelling enough, but uh. Sarah Fim says,
Speaker 1: I'd sigh mostly but Donuts so long as the kid
Speaker 1: wants to fight and isn't being forced. Rob says, interestingly,
Speaker 1: I'd side with Carl. Henry says Donut's a child, so
Speaker 1: she sees no problem with other kids fighting like she does.
Speaker 1: Saraphim says, give said kids a job that lets them
Speaker 1: help while keeping them as far from the front line
Speaker 1: as plausible. It's just tina as well a fucking t rex.
Speaker 1: Rob says, the NPCs are facing a genocide, so I
Speaker 1: wouldn't begrudge them fighting, but also I don't think I
Speaker 1: could order them slash use them as soldiers willingly. That's
Speaker 1: the thing, is like, it's not just I will let
Speaker 1: you fight. He is saying, unleash Tina like she's a weapon,
Speaker 1: which she is, but it is very dehumanizing. She's not human,
Speaker 1: but she's a person. But you know, I don't know,
Speaker 1: I I don't know. And it's interesting as well that
Speaker 1: when Donut is just like, get her out here, she
Speaker 1: shows up immediately, and it doesn't seem that Kiwi is
Speaker 1: trying to argue with Donut at all. She's just trying
Speaker 1: to argue with Carl. Later, Donut says something about the
Speaker 1: fact that we need to talk to everybody about the
Speaker 1: fact that they're not like just obeying our orders right away,
Speaker 1: and hm, god, it's just Donuts really on a track here.
Speaker 1: It's interesting to see her begin to be like, no,
Speaker 1: we have to be organized, and you guys have to
Speaker 1: fucking listen. I shouldn't have to repeat myself. I mean,
Speaker 1: I don't think that's unfair. You're a warlord and we're
Speaker 1: in war, and yet I was just like, damn, Donut,
Speaker 1: you know, so Tina comes out and literally just like
Speaker 1: chomps on this invisible spot that causes a guy to
Speaker 1: explode because he had been setting up some sort of gun.
Speaker 1: He was invisible again, and this is when Donut jumps on.
Speaker 1: Mom goes back. She uses her headset and she lands
Speaker 1: on the says landing atop the front of the castle
Speaker 1: behind us, just above the door, and she shot. She shouts, God, Comrades,
Speaker 1: there are over one hundred bad guys on the other
Speaker 1: side of that building. They think they can just drop
Speaker 1: out of the sky and land in our base. Some
Speaker 1: of them are warmheads who killed our friends. Are we
Speaker 1: going to let that stand? I don't think so. We
Speaker 1: got to kill them, and we gotta do it fast.
Speaker 1: Alpha Squad card reserves to the roof. Everyone else with
Speaker 1: cards saved them for the main four. Let's show these
Speaker 1: cheese sticks what the Princess Posse does to trespassers. Tina
Speaker 1: sick em all around me. Cheers rose as everyone jumped
Speaker 1: to their feet and started to shout. I exchanged a
Speaker 1: look with Amani, who was staring at Donut open mouthed. Comrades,
Speaker 1: She's been hanging out with Rosetta too much. The warnl
Speaker 1: lored thing suits her. Imani said she sounded a little sad.
Speaker 1: I felt it too. Tina finally noticed the mass of
Speaker 1: enemies at the bottom of the hill, who had started
Speaker 1: to panic fire their weapons at her. One of the
Speaker 1: shields on her fizzled out, then another, The giant Alisaurus
Speaker 1: waved her wand indignantly let out a howl, and she
Speaker 1: surged down the hill, her pink tutu flapping in the wind.
Speaker 1: For the posse, Donut roared and as one we charged.
Speaker 1: So yeah, I just don't know. Look, if Tina dies,
Speaker 1: which is certainly possible, I'll be interested to see donuts
Speaker 1: reaction to that. I don't know. I really this is
Speaker 1: such an odd question, and it's just a it's a
Speaker 1: much more loaded question than it would be in a
Speaker 1: real Earth war with Earth regular children, you know, where
Speaker 1: it's very simply absolutely the funck not. But you know,
Speaker 1: there's also going to be times where it's like, if
Speaker 1: one person could sneak through this pipe and set this trap,
Speaker 1: we could solve this entire problem. But the pipe is
Speaker 1: too big for an adult, you know, Like, there's a
Speaker 1: lot of horrible scenarios that I can think of that
Speaker 1: would make it seem like we have no choice. And
Speaker 1: that's the question, is like, you always have a choice,
Speaker 1: it's just one of the choices is shitty. That's not
Speaker 1: the same. Is it not existing? But where is Carl's obligation?
Speaker 1: How much does he need to like maintain his belief
Speaker 1: in the humanity of the NPCs and prioritize that above dissolve, Like,
Speaker 1: what's the word I want? I was about to say dissolve,
Speaker 1: but that's not the word I want. How much does
Speaker 1: he prioritize that above potentially losing what is worth sacrificing.
Speaker 1: It's more than about the kids, It's about a precedent.
Speaker 1: You know. I just can't decide how I feel about it, guys,
Speaker 1: I really can't. I don't know anyway, I you, guys.
Speaker 1: I'm like, I just know we're gonna be seeing some
Speaker 1: deaths of people that I like. I'm really thinking that. Like,
Speaker 1: Emani's on the chocoling block, and it's been such a
Speaker 1: weird journey with her where I have never disliked her
Speaker 1: or anything, but she has been so standoffish for so
Speaker 1: long that I feel like I'm just starting to get
Speaker 1: to know her and growing to really like her. And
Speaker 1: of course, like her abilities are so helpful and I
Speaker 1: really don't want to say goodbye to her. It could
Speaker 1: be Ellie. We haven't seen her a lot. It feels
Speaker 1: like she's kind of been out in the mix a
Speaker 1: lot more. I won't even consider Donut. I don't think
Speaker 1: Matt didn't him in would do it. I honestly, this
Speaker 1: is one of those things where it's like, if he
Speaker 1: killed Carl, what a choice that would be? Can you
Speaker 1: imagine like if he actually I'm not talking about like, oh,
Speaker 1: a near death now, I'm talking about like dead and
Speaker 1: the series ends without Carl kind of rad Actually, however,
Speaker 1: I just there's no way doning. It's simply not an option.
Speaker 1: I just don't see it. And I don't mean this
Speaker 1: as like I would never tolerate it. I mean, as
Speaker 1: an author, it's suicide, right like you just can't it's
Speaker 1: not no anyway. All Right, I gotta wrap up. Thank
Speaker 1: you guys again for coming, Appreciate you, and until next
Speaker 1: time to the lum motherfuckers. That was an unspoiled Network
Speaker 1: past