Speaker 1: In the year two thousand and seven fourteen, a new
squad of operatives was chosen by the College of Illusion.
These fools promptly went on to frustrate their DM at
every opportunity. Today, still working together because really, who else
would work with them? They survive as adventurers of fortune.
If you have a problem, if no one else can help,
and if you can find them, maybe you can hire
the Second Breakfast Club.
Speaker 2: Tony Kinney as Eddie.
Speaker 3: FELSONI, Jess Owen as a deer a Glow, Michael Cole
as Urag, and Jesse Wicks as Bill Cuilance, Nico Rodriguez
as your DM.
Speaker 1: Welcome back to the continuing tales of a Fool's Quest.
Speaker 3: When the last we left our heroes, they were escaping
the Tone of the Spider or the Crypt of the
Spice Lords, and they were making their way out, which
is where they appeared after going through Thorkillen's portal to
his place of power. Once they got through, they found
that the place had been very different since door Kalen
left it there, and then they traversed the new paths
and tunnels and then found themselves fighting a ball rog.
They fought and killed the ball rog successfully. Ouag did
get punted during the fighting, got punted real hard.
Speaker 4: And I did too, but I took it like a champ.
Speaker 5: Yeah, I did too, but when I really got it
didn't fly.
Speaker 6: I scored three points.
Speaker 3: Then they ended up escaping out and then they all
magically turned into little mini ballrogs, the one half of them.
The other half turned into loys lokis yep and from
a while magic event. Then just before they set off
toward New City, they by day I mean Adeira got
summoned by People's boy speaking to a mirror summoning a Dora,
and then she got a contract to put a hit
on someone called Uncle Frederick who lives in the Divination Nation.
Eddie is wrapping his mind, his little brain around the
magical item, that is the arrow that formed in the
in between completely magical items that formed from nothing. And
Bill sat off, splitting up from the party to head
to town and explain to someone once he gets there
why it is that five mini ball rogs are coming
toward the town. Four actually, because store Killing is no
longer a ball rocker yeah either, and Bill Yeah, and
a bunch of guys that look like Kilo ye Kilo
Loki slash slasher.
Speaker 5: So when I get into town, what's changed?
Speaker 3: You get into town and not a lot has changed.
More refugees have shown up, and they've also put more
people to work building defenses for the city. The city
is actually looking much much better defended than even the
last time you were here, just several days ago. It
seems like more and more people are coming and immediately
going to work. There is a caravan that appears to
have shown up from some place east that brought food supplies.
So that's kind of the biggest outlier that you see.
The caravan has parked just outside the city walls. But
you can tell that they had a lot of food
stock that they brought and they're supplying all of the
refuge cheese with food.
Speaker 7: Cool.
Speaker 8: Okay, all of the carriages say like n or something.
Speaker 5: Uh So, once I got there, I'm gonna seek out
what was her name? The Yeah, Alex Farrington?
Speaker 3: She left it. She did, you guys gave her the
scrolling sent her to one.
Speaker 5: Is the other pond here?
Speaker 3: Still Tempe is the one who kind of manages his things.
Speaker 8: Okay, that's well, yeah, but Tempe's homeless right now.
Speaker 3: Yeah, he might be staying at Alex's, considering you guys
burned his house to the ground and made torches out
of his his baseboards.
Speaker 8: Anything, Well, I mean we did him a favor and
got all the food out first.
Speaker 3: Food.
Speaker 5: That's true him a favorite.
Speaker 2: He doesn't have to feel like it went to waste.
Speaker 5: I take my way. Yeah, well, I guess I'll ask around.
Are people telling me that he's staying Alex Frington's.
Speaker 3: Yeah, if you ask, somebody will tell you.
Speaker 5: I'll ask around. Yeah, I'll make my way to Alex.
Speaker 3: Frington's making his way downtown. I'll just walk in, Okay,
all right, Tempe was sitting at the table eating a
bowl of cereal.
Speaker 5: Sorry, So I'll just go walk out and be like, hey,
we're back. Well I'm back. They're they're going to be
back there. They're ball rags.
Speaker 3: Hmmm.
Speaker 5: They won't be for long, but they're coming back and
so like like cursed, I guess was temporary.
Speaker 3: And they like wear ball rugs.
Speaker 5: Yeah, but they're not like they're still in control of
themselves as much as ever.
Speaker 3: Anyway, it's not a full moon.
Speaker 5: I don't think the moon has anything to do with it,
because they their ball rogs right now, or do you
think that they like change back when the phone one
comes out?
Speaker 3: Well, I mean, I don't really know how it works.
I'm asking you.
Speaker 5: I don't know. I just need the guards to not
shoot them when they walk up here.
Speaker 3: Oh sure, yeah we can. We can walk out with
you and you can identify who the who the good
people are.
Speaker 2: Yeah.
Speaker 5: Sure, let's uh yeah, let's let's go do that.
Speaker 6: You point out the friendly ball rogs.
Speaker 5: Yeah, let's uh, let's get a let's get going. You
got your you got shoes?
Speaker 8: Yeah, grab a hot pocket on the way.
Speaker 2: No, no, no.
Speaker 5: When he stands up, I'm gonna pick up his bowl
of cereal and walk out.
Speaker 3: He gets to go get his boots, kind of his back.
Speaker 6: Where's my cereal?
Speaker 8: God?
Speaker 6: Just slurping the milk?
Speaker 5: Though, you should really invest in better stuff.
Speaker 2: But these wheat thins, grape milk?
Speaker 3: How old are you?
Speaker 6: How much fiber do you need?
Speaker 5: Are these sands?
Speaker 2: Newton?
Speaker 5: What is wrong with you?
Speaker 2: All right?
Speaker 9: Well, he the marshmallows out of his steel. He follows
you out and to the edge of town.
Speaker 3: And uh yeah, you look out and see seven ball rugs.
Which ones are your friends?
Speaker 5: All of those are my friends. Well, that one kind
of sucks.
Speaker 9: I'll just wave I don't know wards which there's really
only four ball.
Speaker 3: That's why I said seven.
Speaker 2: There's a bunch of strikes.
Speaker 5: There's a there's a bunch of keys, and.
Speaker 3: Probably just make three of them charged towards the town.
Whips in hand. No, uh, all right, so he waves
them on in. Yeah, come on in, come on in.
Speaker 2: All right, there we go.
Speaker 3: All right, So you guys get there, and thora Killen says,
is that the grove in that direction, the waled off area?
Speaker 2: Yeah, that's the grove, uh tempe. We brought some some
help just for you know, keeping things safe around here.
These guys that all look like Lieutenant Kilo and also
this gentleman here are very powerful and have agreed to
help maintain the grove and keep it safe.
Speaker 3: Oh okay, that's very thoughtful of you.
Speaker 2: Yeah, it seemed important.
Speaker 5: Also, if a Lieutenant Kilo, it's not one of these
Lieutenant Kilos comes back to town, somebody needs to warn
them he's here.
Speaker 3: Okay, Yeah, yeah, these ones aren't really Lieutenant Kilo.
Speaker 2: They just look like that. But this is gonna wear off,
probably like the ball rocks. Yeah, yeah, I think it
was a wild magic event.
Speaker 3: Okay, so after the full moon, yes.
Speaker 2: Definitely after the full moon, probably the next couple of days.
Speaker 8: Okay, I'll just be off to the side with a
pitch porker, turning it on and off.
Speaker 2: After after the next couple of days, you know, if
your guards see bow rocks, they should attack, unless it's
a bower rock with antlers.
Speaker 3: But how many did you bring?
Speaker 2: Well, I don't think we brought any, but you never know. Okay,
I don't want them to just go thinking ball rocks
are all cool.
Speaker 3: Yeah, not cool. Wild magic ball rocks are cool. Wear
ball rocks are cool, but not not normal ones. Let
me do this every time we explain something.
Speaker 5: Where he saw, where's the egg?
Speaker 6: It should be in the cart.
Speaker 3: Yeah, that's the cart, it's here Alex Frington's.
Speaker 5: We should probably make our way back there, speaking of
which we're gonna oh, well no, because we came to
the day to beat you, So yeah, let's make our
way back there. And then yeah, we're probably don't want
to crash out for a day or two.
Speaker 8: Right, yeah, yeah, yeah, yeah.
Speaker 5: We'll just crash it. We'll just crash at Alex's.
Speaker 2: Yeah, he's just gonna fight somewhere else. It'll be fine.
Speaker 3: Yeah, I know that. That's that's fine. I'll stay at
the barracks again.
Speaker 8: I think I'll make use of the ball rog for
him and keep your egg one.
Speaker 5: Okay, just lay on it, part oiling it.
Speaker 6: It's small than it was before.
Speaker 2: Could of fit the wagon into Alex Ferrington's house.
Speaker 5: I mean, no, how big are you ship wheel tracks
to a kitchen? How big can you make this shallow walk?
Speaker 2: Yeah?
Speaker 3: I guess like magic.
Speaker 2: Uh. Now, I'm gonna go out to the wagon and
start working on a ritual because I have the spell dream,
which allows me to communicate to someone in a dream. Okay,
So I want to take that arrowhead and and do
a ritual to to be able to cast dream to
let me communicate to Uncle Frederick. Okay, so I'm gonna
I'm gonna go get a glass of warm milk and
and uh ten Day's nightcap that I assume he left
in Alex Ferrington's bedroom and use those in the ritual. Okay,
obviously by dumping the milk into the nightcap and then
drinking it sure and and then using the arrowhead to
guide the dream. And I'm gonna cast that spell.
Speaker 3: All right, let's do it.
Speaker 2: That's an eleven on the dice.
Speaker 5: Perfect.
Speaker 9: Yeah, so you do it now? Are you awake when
you enter the dream?
Speaker 3: Like you're just catch is casting your subconsciousness?
Speaker 6: I think I fall asleep too.
Speaker 2: I don't think the spell says, but I think i'd
fall asleep too.
Speaker 3: But you're very much in different time zones.
Speaker 2: So oh, if he's not asleep, I don't think it works.
I guess I would know about what time zone the divination. Yeah, yeah,
I suppose I'll wait till it's like, you.
Speaker 3: Know, appropriate time midnight there. Yeah, we'll say that. There's
a timer, can set an alarm bell that tells you
when they go to sleep. There we go, Yeah, all right,
so you set the timer, heard the alarm bell and
the trigger, and so you know what it's going to be.
But he's not asleep yet. You can tell that. I'll
do that. That way, you're not wasting your ritual spell.
Speaker 9: Yes, you start to feel a churning sensation under you, a.
Speaker 3: Slight rumble in the egg.
Speaker 2: Down the side of it, But then you fart and
it's gone.
Speaker 9: It's just a mouse coming out of your bot.
Speaker 5: Like somebody we know, come out it contemplated going in.
Speaker 2: Alight.
Speaker 6: I think I would.
Speaker 3: Any context of what that story is about.
Speaker 5: They will We're gonna do the listener like we did
the Dean, but.
Speaker 6: They won't know about the mouse and the toilet.
Speaker 4: What you said too much?
Speaker 5: He just wanted a bedet shower. That's all.
Speaker 3: Meat can ask Jesse about it and the discord certain
da Can I communicate it out there?
Speaker 5: You can, but I will only tell him things that
we'll get more questions.
Speaker 3: And we've told us the whole story, and I still
have more questions.
Speaker 5: Correct, so do I. And I'm going to go to
my grave with those. I don't even want to know
what I already know. I'm not learning more.
Speaker 6: Fair. So they.
Speaker 9: Starts to crack and crumble under your body.
Speaker 3: You're breaking?
Speaker 6: Are you coming out?
Speaker 3: And the shell starts to break away, and you can
see just this reddish start sludging off under that next layer.
Speaker 9: It's just just slosh all over the cart.
Speaker 3: Just it looks like raspberry jam is just taking out
of every orifice of the of the cart. And below
it is a smaller egg, another egg. This egg is black.
The shell is black with little silver cracks throughout it.
Although it's not really cracked. It's just kind of like
designed to look like marbling.
Speaker 5: Didn't somebody told us how many more layers, right, So yah.
Speaker 3: They told you how many layers. It would have five altogether.
Speaker 4: So this is three.
Speaker 3: This is the third layer. You're on the third layer. Okay,
but now it's about the size of one adira because
we here is it measure?
Speaker 6: Yeah, that's a you never measure. That's cannon.
Speaker 5: Now, eggs are like onions because they got light.
Speaker 6: Not everybody like.
Speaker 2: Rock cakes, poppy.
Speaker 6: Everybody loves a poppy.
Speaker 2: You know what's like? No poppy, it would be good battles.
Speaker 3: That's a nice rock.
Speaker 2: You're a girl legg I mean, of course you're a
girl egg.
Speaker 3: Anyway. So that's what's happening there, Bill. Are you raiding
the fridge?
Speaker 5: Absolutely? Also, I'd like to point out that eddies warm
milk they had earlier. We didn't heat it up. He
just left it out when we left last time.
Speaker 2: Yeah. I just just dropped the hat on the floor
of the porch, not even in the house. He's still
soggy with milk.
Speaker 5: Yeah, I'm gonna I'm gonna raid the fridge and uh
and eat up and then probably gonna make sure that
my uh my robe is as clean as possible and
find a good hat to match it.
Speaker 3: Okay, Interceptor, you could take it to the loner mat Yeah.
Speaker 2: Can cast the tech magic on those had their robe
and sceptor. That's the time on the dice.
Speaker 3: They are not magical.
Speaker 2: No, thank god, it's just pretty.
Speaker 3: Yeah, I will say the only so the reason they
were so pretty in the thing is because they always
stay clean for the most part. That's why they were
on that corpse. And they still look brand fucking new.
They haven't withered, the threads stuff like that haven't gone
bad after one hundred and fifty years of being in
a casket. But there there's no magical properties.
Speaker 2: Okay, Minor, Yeah.
Speaker 8: I guess I'll spend some time cleaning up the cart.
Speaker 3: He'll be a while. Yeah, sorry, Ladie.
Speaker 2: Away in there.
Speaker 8: Later, descrab a broom and like brush it over to
Bill's side.
Speaker 5: So are we going for the SoC or are we
going for the uncle? Or what are we doing?
Speaker 2: Well? I say we stay the night here because I'm
gonna I'm gonna contact the uncle, see what I can find.
Speaker 7: Out about that guy.
Speaker 4: You're gonna contact the uncle directly.
Speaker 2: Yeah, Yeah, I want to cast a dream.
Speaker 4: I'm gonna send Chagalls to like the local constable wherever.
Speaker 2: Yeah, exactly, see if.
Speaker 9: We can hear.
Speaker 4: Okay, he's a bad guy. He's gonna have a record. Yeah,
even Delbert might know where's Delbert from? Like is he
from the illumination?
Speaker 3: He's illusionation?
Speaker 4: Yeah, yeah, I mean he might know if he travels
at all.
Speaker 3: Yeah, and send it to him so soon.
Speaker 4: Now, if you delers that way, all.
Speaker 3: Right, and the night goes by, you guys are kind
of doing your thing after a little while. Eddie, you
have a little alarm that goes off in your head.
Speaker 2: Smash mouth, all right, I want to go back out
to the sticky wagon and take a nap in it,
all right, while he's cleaning it finished the ritual.
Speaker 3: You have an uncanny supernatural ability to just fall asleep
as part of the spell probably, And yeah, alcoholism that
comes with every detective.
Speaker 2: And and I'm gonna make the dream look like just
a peaceful, idyllic like open air temple next to a
pretty still pond with like birds, you know. And there's
some liar music, just some kind of string plucked music
in the background. But I don't know where it's from.
And yeah, he's just gonna come strolling in like probably
looking confused.
Speaker 3: Sure, all right, yeah, so he does. He just he
walks through this sliding door, paper thin, slides right open.
He walks through out into the area, looks down at
the KOI pond, spits in it, goes and sits on
the bench and puts his feet up.
Speaker 2: Pick that up? Pick what that spit?
Speaker 3: I cannot Well, why'd you put it there? Because my
mouth was full of filth.
Speaker 2: Maybe this is why people don't like you, Frederick.
Speaker 3: Everyone likes me. I pay them to.
Speaker 2: Yeah about that. See, I happened to have some clients
who've contracted my associate to Offia.
Speaker 3: Really yeah, is it the brom Royals. I'll pay what
they're paying, but double it.
Speaker 2: Who it is, it's confidential.
Speaker 3: Is it Trades Guild?
Speaker 2: I'm not going to tell you who it is. That's confidential.
Speaker 6: Mm hmm.
Speaker 2: Well I wasn't sure about the contract, mister Frederick.
Speaker 4: If that is your last name, But just based.
Speaker 2: On your demeanor, I'm thinking maybe we were right to
take it. Do you have a lot of enemies you
already named two?
Speaker 3: Just guessing I don't have any enemies. I just have
people who would love to take my business from me.
What business is that I deal in credit? I lend
out loans to people who need it for purchases in
the trademarket smaller businesses that need to purchase from bigger clans.
But certain clans refuse to.
Speaker 7: Work with me.
Speaker 3: They are bound to the moonland paths. YadA YadA, YadA,
religious mumbo jumbo.
Speaker 2: What about your family, mister Frederick?
Speaker 3: A bunch of fucking leeches, all.
Speaker 2: Of them, so they probably dislike you.
Speaker 3: I mean I dislike them more money hungry little grubby bastards.
All they do is pump out children, just like my
parents did, six brothers and sisters. And I'm the only
one that has a real.
Speaker 2: Job of children. Then no, I don't think I have
any other questions for you, mister Frederick. Why don't you
go ahead and wake on up? But I'm just gonna
poke them in the forehead and the dream.
Speaker 3: Okay, our heroes will return after these messages. Hey there,
it's Nico again. If you'd like to skip the ads
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dot afools quest dot com. And now that the commercials
are out of the way, it's time to dive back
into the foolishness.
Speaker 2: Hey, I'm gonna go find the Deira and Rag and
Bill and all right, I've spoken with Uncle Frederick. He's
an asshole, but I don't know if he deserves, you know, death.
He seems to just not like his family. I'm sure
they don't like him just because he's an asshole. But
I'll leave it up to you guys. You know, we
can vote on it. You wanna you want to pick
this guy out?
Speaker 4: Not yet, not until I hear that.
Speaker 2: Okay, yeah, all right, We'll wait till we have more.
Speaker 4: If he seems like a douche, I mean, that's a
mark in the in the con column, So I mean, yeah,
I can dispatch for less.
Speaker 2: All right. Well, let's say we rest here the night,
and then I can't shadow walk our wagon. We had
to drive that here, didn't we m hm. So yeah,
we'll we'll rest here the night and then we'll we'll
head towards the way of a hotel in the morning.
Does that sound like?
Speaker 6: Sounds good?
Speaker 2: So yeah, I'm gonna go back out to the sticky
wagon and go back to bed.
Speaker 3: Okay, so you guys go back out. Well, some of
you stay at Alex's house. One of you sleeps on
the egg, one.
Speaker 5: Of them sleeps in the sticky wreck, goes and cuddles
the grove.
Speaker 3: Yes. With morning, thora killing finds you all where I
left you and knocks on the wagon and knocks on
the door to Alex's house and hello in there. What hey?
Speaker 9: So we checked out the grove. Looks pretty good. We
set up a rotation.
Speaker 3: We're gonna leave two first people here for three months
at a time, and then we'll maintain the rotation with that.
Should that be enough security for you?
Speaker 2: I would think so. I mean, you're the expert, so
you know.
Speaker 6: It sounds fantastic.
Speaker 3: Again, we will not engage in war, but if provoked,
we will defend the grove.
Speaker 2: That's perfect, because that grove is not something that should
be lost because of a dumb war.
Speaker 3: Agreed. Yes, it's a wonderful beauty of nature. I'm not
a part of the first group. I'm gonna go back.
Speaker 9: To the grip of the Spice Lords and clean clean up.
Speaker 2: Yeah, I suppose you got some updating the deal.
Speaker 7: Huh.
Speaker 3: Yeah, I got refinished my doors.
Speaker 2: Growth thor killing. It's better pleasure to meet you.
Speaker 3: Yeah, hey, look, thanks again for breaking us out of
that God's prison. Good luck if he comes for you.
Speaker 2: Yeah, doesn't. Well, you know, if you guys ever need anything,
you know my address, so you can just send me at.
Speaker 3: Your call to the House of Members.
Speaker 2: Yeah. Yeah, I think we're gonna live there after okay,
you know, yeah, I can do that.
Speaker 3: I can't say that I'm going to visit a whole
lot often.
Speaker 2: No, that's understandable. It's just I can't stay on campus anymore,
like after this year or so campus.
Speaker 5: Right, sure, Yeah, we'll keep your room just how you
left in case.
Speaker 3: Wonder. All right, well, i'll see you guys later. I'm
happy to see that nobody's a bull rock anymore.
Speaker 2: So yeah, yeah, I'm just the one.
Speaker 3: I'm just one. Oh, I don't know. All right, Well,
it was nice to meet you guys. If you need
anything at all, feel free to contact one of the
other first people.
Speaker 2: Feel free to ask anyone else.
Speaker 4: This has been fun. It hasn't been real fun, all right.
Speaker 3: So he takes off and you guys are chilling there, Yeah.
Speaker 4: Waiting to hear back. How long does it take for
Chigo to come back.
Speaker 3: It's going to take several days. But the tempe says
that he can forward it onto your mailing address members.
Speaker 4: I don't know when we're going to be there next.
Speaker 3: Well, Eddie can shadow walk there to get mail.
Speaker 2: It's gonna have to do that, Eddie, set up another
place of power.
Speaker 3: As long as you're writing letters, do you want to
tell your parents where the forwarding addresses to. Yeah, they've
been trying to write you for a while now.
Speaker 4: Yeah, I'm sure it's probably really mad.
Speaker 5: He serious? Can you that alarm to whenever we get
mailed at the House of Members? Is that what you want?
You got mail?
Speaker 4: That would be actually great? We forget to use her.
Speaker 9: Okay, Eddie, your alarm has been set.
Speaker 2: Thanks serious.
Speaker 5: If she if she relied, we would never know.
Speaker 4: She's not lying. She got us out of Spicelord.
Speaker 3: She did get you out of the Spicelord.
Speaker 4: Croup tried and true.
Speaker 9: There was a different monster fight down each hall.
Speaker 2: All right, I suppose we should stock up on some
some hot pockets and hit the row all rations.
Speaker 3: Yeah, there's nothing left in in Alex's house. You guys
looted it. Tempe stocked what a little bit he had,
like seriously, some cereal and milk. Just date that.
Speaker 2: There's the whole caravan out there.
Speaker 5: Yeah, out by the barracks, and take all the food
out of there.
Speaker 8: Go out to the caravan and look for the taco truck.
Speaker 10: It's just food trucks, barbecue banadas, barbecue fish on the.
Speaker 6: Elephants and sandwiches.
Speaker 5: Yes, I'm getting nothing but Monte Cristo hot pockets.
Speaker 2: All right, not raspberry doom.
Speaker 3: You guys stock up on rations at this point. You
have so much gold. I'm not even gonna make you
count it.
Speaker 4: I don't have that notebook.
Speaker 3: That's fine you because I think it was one gold
for each day of rations per person.
Speaker 4: So yeah, how many days of rations do we get?
I will make sure it's calculating correct.
Speaker 5: How much can one? But then the cost Michael five?
Speaker 3: So back into the abjuration nation. Are you guys taking
the same path you just kind of cleared out a
few days ago?
Speaker 2: Yeah, it seems like the move.
Speaker 3: Okay, now the road to the Way of Hotese takes
you back up almost to the Lake of Amr again
through Figgin, then back down to the east from there,
across a couple of bridges and up to the Way
of Hotesh. So the highway that you are on would
take you straight to Figin, where you guys just.
Speaker 9: Caused quite a bit of problem. And Eddie, last time
you were there you started a bit of a legend
about yourself.
Speaker 2: Yeah, maybe we shouldn't take them. Maybe you should go
around the other side of the lake. Can't we go
around the north side of the lake? I don't want
figures on the south side, right or is it the
other way around? You?
Speaker 3: You'd be better off going along the mountain ring in
the southern Mountain Range and using the back roads. There
will just be more danger for a pro.
Speaker 2: Stream, gotcha, I think. Yeah, that's probably the best way
to go, though we should probably avoid Fiket. We did.
Speaker 6: Kind until we get right towards me.
Speaker 2: Yeah. Yeah, well we'll head towards the mountains when we
get a little closer.
Speaker 3: Okay, all right, so you guys start heading up north,
you do pass a handful of refugee refugees that are
coming down along the highway again and you see them.
They are a bunch of ragtag groups of people as
you pass. You know, path doesn't here ten there. A
lot of them just look like big families, six ended
families coming together, you know, to make their way down
and out. Many of them look like construction workers and
engineers and stuff like that who had fled. Again, a
lot of the people lay saw along the river on
your way up. They're continuing to come down now that
the border has been opened because Bill Laser I beamed
an entire group of soldiers.
Speaker 5: Only because Addie admitted to them he was a warlock.
Speaker 3: That is what happened. And then you continue about halfway.
You guys, notice the point at the river again where
you kind of camped both times on the way up
on the way down as a good point to break
away from the highway and head along the trails through
the plains area.
Speaker 10: In the whole area.
Speaker 3: So at this point we're going to do a uh,
parallel journey undertaking parallel under yeah, thanks both of the
perilous journey there was. So there was a pathfinder which
I think is Adira on the trail Blazer.
Speaker 8: Trail Blazer eleven for the scout.
Speaker 2: Scout quarter mask you me, yeah, and then.
Speaker 9: Bill he either does morale officer's.
Speaker 6: He just made that up to make.
Speaker 3: Before he rolls for random magic. Well it was really
high eleven eleven, okay.
Speaker 4: Well you get there with right amount of time.
Speaker 5: I got a three on the magical table.
Speaker 4: You have the portion.
Speaker 2: Controlled on you, Eddy, he got seven. So we use
the regular number of rations.
Speaker 3: Regular number of rations and the scout No. I had
eleven on scout, eleven on scouting. Okay, cool, all right,
so on scouting. All right. So you guys cutting a
good path. A deer has got you going down a
right path. You are making good headway, dodging some really
rough terrain, finding the sweet spot and some old country
roads that she can stick to you. Rations are mapped
out really well, Eddie's do you have some good cooking?
Bill's keeping an eye out for wild magic events. None
appear to be happening. And oh rag, you spot ahead
of you a group of what appears to be eight
different soldiers of the Conjuration Nation.
Speaker 8: Conjuration Nation or no, sorry, evocation Vocation Nation.
Speaker 3: Okay, oh guys, we got company up ahead. Oh best,
best you get to jump on them with your eleven.
Speaker 5: M I best bested into an evoke or uniformity all
the three, which gives me a six.
Speaker 3: You best best is Hob's still with us? Did you
bring him with you?
Speaker 4: I don't know why we want to here was great.
Speaker 2: Yeah, we'd definitely offer. Everyone loves a cat.
Speaker 3: Okay, well he'll come along for right now.
Speaker 9: Okay, uh yeah.
Speaker 3: So you saw him on the way out of New
City and he was like, they're notgging along. Okay, he's
had fun.
Speaker 8: He stowed away in the wagon and.
Speaker 3: He was having a cat nap in the entire time.
Speaker 2: He was on top of the wagons, on the on
the top of it. Yeah.
Speaker 4: After the fight, he just disappeared.
Speaker 3: We're just on the road and he wakes the cat
version of Valley yep. So you yeah, you make your
way through, you get all that, and you see them Bill,
your outfit turns into a giant wacky wheeling and flavor
arms to man outfit. So your sleeves are way too
large and just flapping around in the wind, and it's
got the.
Speaker 2: Insignia, Yeah it does.
Speaker 3: And you have giant clown pants, giant red shoes.
Speaker 5: Wow, you guys are idiot. They're gonna be looking for
army dudes.
Speaker 3: Your symbols are still there. You can still clang them together,
but it's like halfway through the sleeve, so your sleeves
extend out way even further, but they're like attached to the.
Speaker 5: This is fine, This is all going according to plan.
All right, Maybe we should try and dodge them.
Speaker 2: We're gonna be like that. How many of them are there?
Speaker 3: Eight?
Speaker 4: Five of us?
Speaker 2: Do we want them behind us?
Speaker 6: If they keep going behind us?
Speaker 5: Yeah, let's try and talk a way through.
Speaker 6: Well are they Are they going to be heading toward
New City.
Speaker 8: If they continue their same trick?
Speaker 2: Yeah?
Speaker 3: Which direction they're camped right now, so you can't tell
which direction they're It's still kind of like late. It's
still daytime. The sun hasn't set at all. But they
made camp early, it looks like, so maybe they're tired.
Speaker 2: All right? Do we try to go around them? Do
we try to talk to them? Can we just ambush it?
Speaker 5: Can you still turn in? Can you turn into one
of those bacteria things the frontiers?
Speaker 6: Sure can?
Speaker 5: What if we lure them into frontier with my wacky
It was not a question for you. Why did I
say that what was.
Speaker 6: Oh, here's something I found on the web.
Speaker 5: Should be nothing.
Speaker 2: You should have found nothing that was someone's at That's.
Speaker 5: An incomprehensible sentence. So I've got this wacky, inflatable thing.
So I could be a distraction.
Speaker 2: You would be good at drawing attention. Most likely.
Speaker 5: I have got symbols too.
Speaker 4: We've already got the drop on them anyway.
Speaker 2: Yeah, that's true. I could just make myself visible and
go burn down their whole camp.
Speaker 5: That's all such more poison on my supposed.
Speaker 2: Oh I kiss burning hands today, prepared burning hands today?
Speaker 8: Why because we're sneaking up on Okay, So what's the plan.
Speaker 2: I don't think we should leave these guys here.
Speaker 4: Too close to your city.
Speaker 2: Yeah, I kind of cast invisibility on myself. You guys
get out of sight, ready to rush to my age.
I'm gonna go burn down their camp, Okay, signed cast
in visibility on myself, and then I'm gonna position myself
in a place where I can get as many of
them as possible in the fifteen foot cone of the fire.
Speaker 3: Okay, So you roll for invisibility, bu rag are you
becoming a star lock pit?
Speaker 9: That's an eleven yes, it's a role for cover any
sort of stragglers get kissed.
Speaker 3: Eleven eleven. Okay, So I'm going to give you a
couple options here with this starlac pit right with your frontiera,
you as an eleven. You'll have your three moves and
you can be planted there and you can use your
three moves as they approach to pull three of them
in right, or you can use your three rolls and
stay there stationary. Have no moves, but dig a hole
under you that is thirty feet for every move, so
ninety feet deep below you where if they come across,
they just drop ninety feet.
Speaker 6: I think I'm gonna hold the moves.
Speaker 3: Okay, you hold the moves.
Speaker 6: Yeah.
Speaker 8: So if I dig a hole, it's gonna be there
after we get done with these guys, and I don't
want friendly is falling into it.
Speaker 3: Okay, that works. You are kind of in the country
in the middle of nowhere, but that's fine, that's fine, all right, Um,
Holly Bill Adiro, what are you two doing?
Speaker 4: Nothing?
Speaker 3: Okay, stand back with hobbs.
Speaker 5: Yeah, I'm gonna prepare myself encourage Eddie just in case
to make a lot of noise as soon as I
see Eddie start to do things toward I'm gonna I'm
gonna do it like standing basically on new face or
whatever wherever the middle bit is. So if they try
and comfort me, they get their arms. I imagine the
faces in the middle right and then like the arms run.
Speaker 2: Yeah, so they come for me, they get the arms.
Speaker 3: So your giant clown shoes are rubbing all over rags,
face and squeaky Eddie, you make it to camp. You
make it to their camp, just the outside, quiet as compete,
easily make it there.
Speaker 2: We stand there.
Speaker 3: They're all sitting around a small fire.
Speaker 2: They won't smell the smoke. When I light a cigarette,
there's yep, it gives me plus one to my spell cast.
Speaker 3: Oh your minus one has gone away too because you rested, And.
Speaker 2: Oh yeah it's yeah plus five to my spell cast
right now. So I'm gonna cast burning hands and can
I catch all of them? Yeah?
Speaker 3: I would say so.
Speaker 2: Hell yeah, that's a ten.
Speaker 3: That's a hit.
Speaker 2: It's two D six. That's eight damage.
Speaker 7: Fire Jesus.
Speaker 2: Kills people, Edie.
Speaker 3: I think it kills me. I think it kills the people.
Speaker 4: Nicely done, Eddie.
Speaker 9: Eight hp, eight hp, talk about nice.
Speaker 3: They would have Major's armor, but none of them have
it prepared because they were not expecting combat.
Speaker 2: So right, all right, well I am going to after
they were all just smoldering. They're just to wave to
the crew. I think I got him, Jesus Christ, a
good roll on damage.
Speaker 8: All right, I'll go back to normal and then trouble
because he can't.
Speaker 2: Yet I'm finally effective at killing things.
Speaker 3: Oh yeah, roll two D six or your best best.
See how long do you address away?
Speaker 2: So?
Speaker 5: Uh, that's a seven with my first seven hours? Oh
always that? Am I adding my Christmas to that?
Speaker 2: Oh?
Speaker 5: No, no, okay, it's just it's four then.
Speaker 3: Four hours, okay, yeah, this is not something you want, right,
I mean I guess if he really wants it, you
can act.
Speaker 5: We're probably not going to fight in the next four hours.
Speaker 3: Right, it's getting closed the evening.
Speaker 5: I'm gonna change in my robe and I'll take the
one less armor for the next four hours. This is unacceptable.
Speaker 2: I'm Gonn'll leave a note in the middle of this
camp with all these burned. So it's the Master of
the House of Members, Welcome to the evocation nation to
to the Earth, welcomes the evocres to the abjuration nation. Okay,
look at this, I burned them up on the master
of the house members.
Speaker 3: This is great, impressive, all right, and so you guys
move on for quite a ways before making your own camp.
Speaker 8: Yeah, do they have any hot pockets.
Speaker 4: Or just stay here? Did he burn their tents or anything?
Because I mean perfect, just the perfect.
Speaker 2: We'll just toss the toss the bodies and a pile
outside the camp aways and we got a camp.
Speaker 3: Burn them even more mells like meats back on the
menu boat. Yeah, all right, all right, all right, well.
Speaker 9: I think here's probably a good place to take a break.
Speaker 8: I think we're going to make the top ten most
wanted an evocation nation.
Speaker 2: I was.
Speaker 5: The seal you to take your leader and pulled it up.
Then he is a wax seal of necroman.
Speaker 2: Just I wouldn't even mind it.
Speaker 5: Watch for them, say we know what's going on, just
perpetually being a tack fight necromancer. I don't even understand.
You're not even around here. And why are they.
Speaker 2: Burned in the world.
Speaker 5: That's not what necromancers do.
Speaker 2: With someone and undad fire elemental.
Speaker 5: Why are they burned? That's not what necromancers do. That's
what that's what we.
Speaker 2: Do, raising Evoker back from that spilled cremation.
Speaker 5: I think what must have happened is that they just
raised dead in the middle and they all tried to
flaming hands, and they flaming hands to each other.
Speaker 6: That's what they got.
Speaker 3: A crossfire.
Speaker 5: Yeah, there was a firefight.
Speaker 3: I'm hitting stop.
Speaker 6: This concludes this episode of a fools Quest.
Speaker 11: Join us next time for more fun and daring adventure.
Thank you for listening, and don't forget to like, subscribe
with review and comment on your favorite platform to listen
to all fools Quest.
Speaker 3: And so, yeah, that's where you guys left that's where
you guys left off. So you guys just appeared in the.
Speaker 9: Crypt of the Spice Lords, which is very near New City.
Speaker 3: On the map. Okay, okay, okay, all right, and test
test us.
Speaker 4: Test test.
Speaker 6: Doo.
Speaker 3: All right, Tony is working spikes from him touching the
microphone not for any words.
Speaker 2: Make sure yes the position.
Speaker 3: Okay, so you'll take negative one ongoing. Oh, I need dice.
Speaker 8: There's there are things happening.
Speaker 4: I could.
Speaker 8: The d M requires dice.
Speaker 5: There's something that flies on the point by your unicorn
it was like I was a short.
Speaker 8: Creeping over bopping around.
Speaker 3: I saw you looking behind me and like, what the
is not back there? How that happened?
Speaker 2: I did not do that.
Speaker 5: It was a great.
Speaker 3: You didn't even respond.
Speaker 5: I'm so sad, I said, I said, it's a big frog,
A big Froguse I wanted to be That's not a frog,
I said, a bower rog, you idiot, It's a big bullfrog.
Speaker 3: That's what I heard.
Speaker 4: I was like, why is he talking.
Speaker 3: About a frog?
Speaker 5: I said it so that I could then claim I
didn't And guys like, he's going to die the way
he lived.
Speaker 6: We'll just see the thing at the end of the
thing that that's no bullfrog.
Speaker 3: You guys have already had to fight a bullfrog ing
all got him drunk. You have a way to have sex.
Speaker 6: That the game show?
Speaker 3: All right, Testy, just please?
Speaker 5: And he is a master of the House of Members.
I know that one mass Magnus Devlin is both of patients.
Speaker 2: Thetherian Mountains is where the house members was.
Speaker 5: Okay, well, that.
Speaker 3: Makes he's not both of patients, he's north of patients.
Speaker 5: Oh that I put both of patients. That means.
Speaker 2: You're lucky.
Speaker 9: I know what that means I was confused.
Speaker 5: At first, like that I say that he is.
Speaker 3: I need to go back through my own notes.
Speaker 5: I gotta I gotta figure out what the he I
don't have to fit that in somehow. I'm just gonna
have to make some ship up. Oh all right, those
looking glass bits too, Yeah you do?
Speaker 4: Oh yeah, you guys were looking at me. Funny, No, what.
Speaker 7: Show?
Speaker 5: The rest of the moves bomb spen.
Speaker 2: Toilet could go to Jesse's and the mice have leather
and spiked collars.
Speaker 8: Oh my god, I'm getting you a durabil for your birthday.
Speaker 2: A little spiked collar and a ballagh.
Speaker 3: Who's that one celebrity with durbils Richard Gear.
Speaker 5: Richard Gear, he was a person.
Speaker 3: That's the right thing to do.
Speaker 5: He was like, uh, he was romantic Harrison Ford. Right, yes,
pretty much. I don't know why. But their faces are
the same in.
Speaker 8: My head to pretty much.
Speaker 4: So one had gold hair and the other one had
silver hair.
Speaker 6: There's a lot of the one was a jigglo and
the other one shot furst.
Speaker 5: There's a lot of people will do that. In my head,
Daniel Radcliffe and the other one was.
Speaker 3: Richard Gear and pretty woman yes.
Speaker 5: Yeah, I think that's the only thing I know him from. Yeah, well,
I'm sure he was in other things.
Speaker 4: I just yeah, and off the top of my head,
I can't belave it.
Speaker 9: What's the one King Arthur movie had King Arthur, Sean Connery.
Speaker 4: And Camels First Night? First Night? I was so long ago.
Speaker 5: I do remember the Black Knight with Martin Lawrence. Yeah,
a dozen times fire because I was in the right
age bracket when them came out. I love me smart.
Speaker 4: One, dude. I think I saw that in the ods.
Speaker 5: That movie? What was there? Blue Streak, Blue Straw?
Speaker 6: I love Blue Streak.
Speaker 5: Blue Streak is funny as though Dave Chappelle, Martin Lawrence.
Speaker 2: You funny at Ship.
Speaker 3: There was a movie that he was in. I thought
he was in it. Oh, Mothman Prophecies. That was a
really good one.
Speaker 6: Never heard of such a thing?
Speaker 4: What you never heard? That one?
Speaker 5: I never heard?
Speaker 4: Wasn't that too? Wouldn't she?
Speaker 3: It's been so long since I've seen it. I want
to watch it.
Speaker 5: I can't hear Messing without thinking of the Boat Burnham song.
Speaker 4: You're can elaborate anytime.
Speaker 2: I just.
Speaker 6: Pop story, all right?
Speaker 5: It was mouse story, It was Poopa Jason all right,
the boat he has a lot above his fogs. It's
just Deborah messing his fingers in the Holy Place, Ail Mary,
full of Grace. It's the anti church song that he does.
What's called.
Speaker 4: Has no idea.
Speaker 3: M Bo Burnham is funny.
Speaker 4: Burn is funny. I like Stephen Lynch.
Speaker 5: Yeah, Steve Lunch is okay, Like.
Speaker 4: He's fucking Craig Craig Christ.
Speaker 5: It's Mitch Hedberg, Bo Burnham and Bill Burr.
Speaker 4: For me, Bill Burr is hilarious.
Speaker 5: They go like top three.
Speaker 4: Back in the day, it was a huge Gennis Larry Fan,
Stephen Lynch.
Speaker 5: Stephen Lynch used to he came from the Barn over here,
the Barn Theater. He used to perform there.
Speaker 6: He's one of their.
Speaker 5: Yeah, he's one of their. Like whatever that came either.
I didn't know that. Yeah, him, he he went from
there and then he did the musical comedy stuff. And
now I think he does the wedding singer on Broadway.
Speaker 3: No, I didn't know they I had a Broadway wedding singer.
Speaker 5: Apparently there's a Broadway version of the writing Singrett pretty sure.
Speaker 3: I did a I did a cover of that song
for someone someone hired me to do a cover of
that uh where he's like, somebody please, pretty pretty please
tell me, yeah, somewhere downstairs on my guitar on my computer.
Keep playing it.
Speaker 4: I don't remember. It was a good one.
Speaker 3: I think it's called kill Me Please, probably.
Speaker 9: Simple anyway again, Oh yeah, we're already.
Speaker 2: I believe a truck check check.
Speaker 5: Yes,