Speaker 1: Munchill. The inside of its mouth stays pleasantly cold. It
Speaker 1: makes a natural fridge when closed. It's salivacatine's enzymes that
Speaker 1: prevent food from rotting. Thus it can serve as a
Speaker 1: foodlock of humans. Whether it's sanitary or not is another
Speaker 1: matter entirely. It is an ice and water element path
Speaker 1: that drops power fluids munchill meat on killer capture. It
Speaker 1: has a work suitability of transporting one, watering one and
Speaker 1: cooling two. It's partner skill, icy mall while on a team,
Speaker 1: cools ingredients inside its mouth, making food in your inventory
Speaker 1: less likely to spoil. It has a food consumption of
Speaker 1: three