Speaker 1: All right, hello and welcome back. It's us. We're here.
The recording has officially started. Carry is wrong, no further
context needed.
Speaker 2: Welcome, how this game is going to go?
Speaker 1: Welcome back to Gilligan's Grave. A Tale of Somnus domina
A Session forty. You're here with us. We're doing some
D and D. We're playing in our D and D thing.
I'll also note to everybody at home, today's the last
day that you can donate for the Dead Saint Record stuff.
It is the thirty first today. Tomorrow we will be
transitioning into the next quarterly book and wrapping up production
on Dead Saint Record. So today is the last day
if you want to get in on donating subs and
whatnot as described in previous sessions, to get stuff to
put stuff in the book. This is it. No more chances,
Your chance to leave a mark on the world come
into an end. It's an important thing. If you don't
give five Tier three subs, your life will be without
purpose eternally as of our next game. As of our
next game, I will fully announce with the next quarter
the quarterly book is going to be It's going to
be called three Gentle sins and we'll get in on
that stuff. Once we get in on it. Everybody that
is here before we just dive straight into game. Does
anybody have anything to announce?
Speaker 3: Hmmm?
Speaker 4: I me.
Speaker 5: It's not so much something that I'm doing, but something
that's that's gonna be that I'm somewhat a part of.
It's a uh it's a video with Hanak, who is
working on a really bigvtuber model. I don't know when
exactly it's going to come out.
Speaker 4: But very soon. A video previewing what the model is
going to look like.
Speaker 5: She she showed me it yesterday and I cried.
Speaker 4: Your model, Yeah, my model, supert.
Speaker 5: If I if I understood correctly, that's uh. She she's
making a video going through like her process and stuff, and.
Speaker 4: It's going to be previewed me.
Speaker 1: Nice.
Speaker 5: Nice, I'll most likely, and that's it when it comes out,
because again I don't know when it's coming out, but
that's that's something that's that's really exciting.
Speaker 1: That is really exciting, especially if you go to youtubel.
Speaker 4: Yeah.
Speaker 1: Yeah, I'm not at youtubing yet because I'm still waiting
on that one person to be able to make me
a cappy Bara YouTuber model, and they were like, it
might be free in a month, and if it's been
like a year, I think.
Speaker 4: So, probably hit them up again.
Speaker 1: Not yeah, not hold them a breath. Yeah, they probably
forgot about me.
Speaker 4: Yeah.
Speaker 1: I will only be a YouTuber if I can be
just a kapy Bara, not a kapi bola and kapy
bara hat, just a kapy bara with things on my
head be Yeah, like dolls of all my friends, Like
cute little cute little dolls of all my friends that
I can switch out on my head.
Speaker 4: Well, it's really cute, is that?
Speaker 5: Like with now with hecking fuj Attack, if you get
the premium food attack, you could you could import Fuji
onto YouTube studio and then you can just have.
Speaker 1: People people on my head.
Speaker 2: Yeah, oh perfect, I.
Speaker 1: Could just put my friends on my head.
Speaker 6: Yep.
Speaker 7: It's yeah crazy that Bagel has secretly the DMP.
Speaker 1: That's all I want. It's not let you know, it's
not Kathos. It's fucking Bagel, the giant cappy bar. Hell Yeah, chilling,
oh Bagel. He said he's had a sordid and complicated journey.
He was in the caves and then he vines, and
then he was used as a ride and then he
made friends. He discovered friendship and then squished a bunch
of skeletons.
Speaker 7: That's his favorite activity. Now he's going to kill God.
Speaker 1: Just wait for the Girl Lagan end of Girl Lagan
style sequence where he like fucking idromantic energy permeates him
and he just turns into a fucking cute anime cappy
bar boy. He's like, I will protect my friend. Fuck,
it's on his head, it's not on his arm. The
driller ups from like the top bed, My god, where
the stuff for gappy bars would be. Ah, this is
too happy for Gilligan's Grave. This isn't the red headspace.
Speaker 8: You can't think if we be happy Gilligan's Grave.
Speaker 2: What the fuck the.
Speaker 1: Story that began with me disclaimering to the audience this
is gonna end sad. I wonder we'll.
Speaker 2: See logan, We'll see.
Speaker 4: Wait why would it voted in?
Speaker 1: Said? Who knows? Who knows? Who's to say the fate
of Gilligan's Grave, which is of Gilligan's Pit, a location
mentioned in the setting guide as stuff. Yeah, I know
you're the like the ideal view.
Speaker 4: The fuck I don't hate yet?
Speaker 1: Who goes spoiling ship for it, right, everybody, I'm gonna
do what I always do. I'm gonna roll my die,
and one of you is gonna tell me what happened
last time. Uh, there's actually some key details I want
to see if you cover, and then we're going to
quickly transition into continuing right from where we left off
last time. I can't talk. Hey, she be PvP cig
Hold on, hold on, hold on, hold on, everybody, give
me a second. I need to do a thing. I
need to do a thing I didn't do. Give me
one moment, just a second.
Speaker 9: M give me a gift of the clip fIF hopock
spin flip pop, fifthout fox now plastic elastic gripoutalk pit.
Speaker 1: Give me the gift of grip top sock. Not a
clip drape hip shaped tip top sock. Now your spin slick,
slapstick slipshots stock, but a plastic elastic grip top sock.
Speaker 10: Nailed it first, Try fucking.
Speaker 2: Memorize that ship way to go.
Speaker 1: All right, I'm gonna roll and die now six grow again, Aaron.
Now we.
Speaker 7: Got back.
Speaker 11: We got to the drafting creek where we did some
thinky thanks and Scarn tried to become one with the
wood and understand what went on here, And they rolled poorly,
and I yelled loudly to.
Speaker 7: Try and age, but it didn't matter.
Speaker 11: We made our way through the bottom of a lowtown
and down towards the underlock pick, where we found a
bunch of mines, where we were getting ready to basically
give up and take the longer way around, when Lily
gave one of the thorns a whack after we started
pushing at.
Speaker 7: Them and root Bloom, a weapon that I designer to reject.
Speaker 1: Outsiders or things that should not be.
Speaker 11: And pushing the thorns back at least temporarily, allowing us
to run through the underloft pit up to the Temple
of the Moon Rabbit, where we get to Karragaja Sanctuary,
and we met up with well as almost.
Speaker 1: Everybody that we looked by.
Speaker 11: We got caught up with most of the usual cast
as we tried to find out where and what is
going on in the pits.
Speaker 1: We found out that so.
Speaker 11: Un has been either defeated or captured or some other
mysterious third thing, and it's likely in the crack rot
where they've set up the base of their new ritual.
They were trying to send one in Tawn, but thorns
have blocked all like the town, including like burrowed exits
and other things, as they seem to intelligently be trying
to trap us here. We all talked about how we
hate the fairies, or at least this one specifically. We
then split up into small groups after getting some food
in us to look for different pieces of information or
sign in our case of Maurice, Lily went to look
for traces of something and.
Speaker 7: I think that's the broad strokes.
Speaker 1: Yeah, basically all that. Uh he did so good.
Speaker 12: I couldn't even jump in with my reunion.
Speaker 1: Pepper talked to ak Salia a bunch about how to
further awaken root Bloom, which they constell a query.
Speaker 11: Both of them were talking to the thorns, and they
were crazy, that's true, talking to the thorns. And then
we're talking about selling it, but it looked like they
were talking to the thorns. And then I was mentally like,
this is where Scaring would walking off screaming like, you know,
you look crazy.
Speaker 2: Yeah, everybody was talking to things in their head. It
was a whole time.
Speaker 1: You know, you look crazy, says Scarn, flipping off. The
phantom of conglo in the thorns.
Speaker 13: You conglo like all the way down like butt touching
the ground, but solve slop squat, but two middle fingers.
Speaker 10: Not like yeah fuck you.
Speaker 1: Like straight back.
Speaker 13: But he's still like super short, like he's still taller
than everybody.
Speaker 1: That's so funny. Also, thank you for the ten tier
three subs I just noticed right there at So make
me make sure to get those picks of yours to me,
not like pictures for those whole listening from home. I'm
not asking our viewers for pictures of any nature. Your
picks for the classes twenty total? You did twenty total?
Oh shit, you did? Anyway, get your get your picks toes,
no toe picks. Get your class or sub race picks
to me in the discord or wherever it makes sense
to you, because I'm not able to look at your choices,
your selections, Get those to me. And yeah, that was
basically it. We kind of a roptly left off last
time with Lilia, who was heading to lowtown. Lilia, do
you want to remind us what you were going to
lowtown to? Do you feel free?
Speaker 14: Sorry?
Speaker 1: I barted, what do you want to remind us what
you're going to Lowtown to do. Would you like to
remind us what you're here to do? Space?
Speaker 15: Yeah, Look, I took a hit in Wisdom and I
never recovered.
Speaker 4: I was told Soon went that way.
Speaker 1: You be, I know you're going to look for you
were told just to be just to recap, you were
told that Soon is probably being held in the crack
rot where the cult has like held themselves up, because
he went there to like confront them and make one
final push at them and has not come back.
Speaker 16: Uh.
Speaker 1: Yeah, well, okay, well I think, okay, not to contradict
you about what you're doing. I feel like and I
I apologize for not clearly remembering myself. You were going
to Lowtown because you were looking for something in particular.
I think you were looking for someone there, but I
don't remember. I think you're just going to investigate in general.
Speaker 4: Yeah, it was mostly to investigate in general.
Speaker 5: That was where she told she was, if I'm remembering right,
That's where she was told Suton when when he never
came back.
Speaker 17: Uh.
Speaker 1: If so, there may have been a miscommunication because they
they would have established that they went to they would
be held probably in the.
Speaker 7: Crack run through Lowtown yea to the crack run.
Speaker 1: They were there, they were they went to assault the cult.
They did, and then they didn't come back, and they're
they're a Lanel's estimation about that is that despite so
Oon's skilled with the blade, the sheer numbers of them
were probably too much for them, and they overwhelmed them.
Is their guests, Yeah, action economy, it's true.
Speaker 11: Actually, you could look for traces and what might have
happened because they might have met them here, or you
could look for what would you like to do?
Speaker 1: Is really? I guess how we can open this up there.
Speaker 5: There is also searching for her family and where she
thinks they might be based on where her uh.
Speaker 4: What her dad had said, But I think would they
have been in Lowtown or downtown?
Speaker 5: Downtown's half blocked off, but that's where there's a fuck
ton of thorns.
Speaker 2: It's true, start strat with the thorns. We can't do
that again.
Speaker 4: Yeah, she can't do that again.
Speaker 5: So she probably it'd be a thing of like if
they were beyond those thorns while she's fucked.
Speaker 4: Unless well, actually no, they wouldn't be past the thorns
because the thorns are the way out.
Speaker 1: They noted their messy just to you that they couldn't
get out, that they had followed tunnels outside the town
and tried to come up in like other ones that
pop out in cave entrances, but the thorns appear to
have blocked every conceivable way that people could get to
the surface.
Speaker 5: Okay, we're gonna go by the hunch then, or she's
gonna go by the hunch then that.
Speaker 4: If she hasn't found them in Lowtown because there's no
like thornies and stuff, that the what what her.
Speaker 5: Father meant was probably downtown and then probably make her
way over.
Speaker 1: There, Lilia, as you travel through the various tunnels, because
you went up to downtown, then went down through the
tunnel to Lowtown, and now you're heading up toward the
dropping edge. Is that the idea?
Speaker 4: Uh dropping edge? M would that be? That's away from downtown?
Speaker 14: Is it?
Speaker 1: So because you came through downtown, you just came from
there because you started, you went, you went like what
are and then you went what?
Speaker 4: Okay? Then then if she hadn't found her family there,
then okay.
Speaker 1: I'm not telling you to go there, just to be clear.
Whatever I'm just trying to im just trying to get
it from Grassroom okay.
Speaker 4: And then where then we'll just go through the dropping edge.
Speaker 1: Yeah, okay, I would like you to make uh two
distinct perception checks as you move through the tunnels. So
make me two perception checks.
Speaker 18: Bear be one perp.
Speaker 4: In that nineteen for a twenty time, God damn bear
two and it's a fourteen for a dirty twenty.
Speaker 12: Okay, taking all our rolls.
Speaker 1: Fuck, okay, coming out here with one ship okay, okay,
let me just let me just real quick communist.
Speaker 2: As two ones in a row again. You're gonna feel
real bad.
Speaker 1: As you move basically following the river path. As you
pass through the initial tunnel, moving between downtown and Lowtown,
just kind of out of the corner of your eyes,
briefly illuminated by moon roote, you notice that there are
what appeared to be patches every I'm gonna describe as
kind of weird, so I'll describe it slowly. Roughly every
hundred feet ish in the tunnel, there appear to be
these patches of dirt along the tops of the tunnel
and the walls like ringing around it. Everye hundred feet
or so, where you notice that there are these chunks
of the rock that appear to have been dug out
and then filled back in again, and there appears to
be a very small line of a wire running between
each of them. So basically every hundred feet or so,
there's like a ring of wire moving up and around
the tunnels. It's hidden better toward downtown, and you don't
fully notice what it is until you get around to here,
around the tunnel that heads between Lowtown and the dropping Edge.
When you get to there, you notice they start to
spread out more to be like more like every one
hundred and fifty feet, every like two hundred feet, as
if they're getting more sparse as they head toward the
crack rot. But as you move you notice that these
things are there. Something seems to have been embedded in
the walls in like ring formations every one hundred and
fifty to two hundred feet. Moving through the tunnels, oh.
Speaker 4: Probably not that, not thinking that those are like trip
wires and stuff like that, but.
Speaker 1: Because they're only along the ceilings, the walls and the ceilings.
Speaker 5: Yeah, there's a caution not to touch anything.
Speaker 4: Just kind of keep going through taking note of that,
all right.
Speaker 1: As you continue through the tunnels, you do not encounter
any cult members or whatnot. There is an eerie quiet
that said, as you move further toward the Dropping Edge
Pit in the crack Rot, the faint smell of blood
and decay does become apparent, a smell that is akin
to both open graves and a recent battlefield at once.
As you move toward there, and as you do, you
can tell that the smell appears to be coming from
the crack Rot. Around this point you also come to
carry don't disconnect it back in there. Around this point,
as you head toward this area, you start to see
more thorns lining the walls. You see that the overgrowth,
most of the trees and bushes and whatnot that exists there,
appears to have been replaced or at least mutated into
another forest to thorns, So like you could go into
the overgrowth, but it is now just a thorny hell.
The Dropping Edge Pit has some of these thorns moving
along the ground and like reaching into it, and they
appear to be almost like encroaching on the dropping Edge pit.
But they're not blocking it off, they're not like filling it.
It just seems like the thorns are reaching toward that area.
You don't see those those patches again for a while,
until as you get close to here in the distance
you see they seem to begin again roughly over here
at the edge of the tunnel leading to the crack
rot I'd like one final perception check. Oh, there goes Carrie.
Carrie has decided they will not be appearing today because
the internet died. Apparently, that's okay.
Speaker 7: I was like, there's a silence here that I believe.
Speaker 4: Stony Oh, that is the nine Laurie falls done a well.
Speaker 1: So as you head toward that area, and as you
like look toward the tunnel leading to the Crackrutch, it's
kind of out of the corner of your eye, you
briefly see a figure appears to be kind of short stout.
You only see them in the shadows, fixing something into
one of the walls, and as you turn toward them,
your foot scrapes along the ground. There is a sound
that echoes out like a like a rock based twig
break functionally as it echoes across the pits, and when
it happens, this figure that's in the shadows over there
seems to stop very quickly pat the wall and darts off,
and they disappear into the shadows.
Speaker 4: Okay, Orton's stout looking.
Speaker 1: Yeah, you would guess like halfling dwarf gnome, like that
kind of a build. Mm hmm, maybe a bit too tall.
You would know people well enough to maybe be like
that's probably like a probably like a gnome or a dwarf.
Speaker 4: Mm hmm.
Speaker 19: Call members are usually traveling in groups too, Mosty, Mosty,
there's there's a little bit of of of the urge
to go follow where it seems that person might have gone.
Speaker 7: Mm hmm.
Speaker 12: Internet died.
Speaker 4: I'm back high.
Speaker 1: You better not keep dropping. I don't want moments to
be ruined by the damp you find the dead body
of your parents. Long trying desperately to pamp a.
Speaker 20: I went so long at how having an entry sound.
And then it was like, Logan can possibly get mad
at me for a brow look at me being wrong.
Speaker 2: Also, I turned I turned off the Wi Fi. I'm
not using the Internet. I'm using my fucking hot spot
from my phone.
Speaker 1: That might be a bit expensive, Logan, It's fine.
Speaker 2: We we have fucking roaming now.
Speaker 1: But you're still using data. I know, but it'll be fine, Okay,
I mean to be fair, we have a no I
mean now what it said. I'm just you know, to
be fair. We have a lot of data, so.
Speaker 2: Yeah we should anyway, It's fine, Yeah.
Speaker 1: You have the stage.
Speaker 14: But we we.
Speaker 5: We we will we we will give a follow to
wherever these these footsteps pattered off to.
Speaker 1: All right, the person seemed to run further into the tunnels,
toward the crack rot. So I'd like you to do
two things as you follow them. The first thing is
I'd like you to roll me, let's say, an athletics
check to see if you can catch up with them.
And I'd also like you to roll an investigation check
to see if you can follow them, like very specifically,
because these tunnels are pretty wide, and even though they
look bare on this, there's like rocks and debris in them,
so they could be hiding.
Speaker 4: Yeah, athletics sixteen.
Speaker 1: Okay, now give me an investigation.
Speaker 2: Let's go.
Speaker 1: Negative two now, one for a negative two. So as
you rush in and you try to follow them, you
sprint in far enough that at the rate they were moving,
you feel like you would have caught up with them,
and you realize that if the cult's all up there,
you don't want to proceed into far because they're getting
pretty close now to like reaching the area where it
was described that they're setting up the ritual, and I'm
gonna make the leap that you don't want to deal
with the cult on your own. No, But as you
move forward and you get past the area where you
feel like you would have caught up with this person,
you sort of stop, realize you've lost them, and then
you notice that there's you hit like the last of
those lines along the walls, and you see one of
them that is not fully filled in yet. You see
along the wall like a piece of wire running into
one of these holes that has been dug up and
not filled in, and I'd like you really quickly you
kind of see what's in it. You see there's this
small satchel like like bag packed into it. Could you
roll me an intelligence check just to see if Lilia
recognizes what this is?
Speaker 4: Oh man an ability check?
Speaker 1: Eligience Jack?
Speaker 4: Yeah, all right, who's not twenty for seventeen?
Speaker 7: Yeah, let's go, Mary.
Speaker 1: That is a powder charge all and the wire that
is running from it is part of uh is uh fuck,
I'm forgetting what they're called, but just it's the lead,
it's the fuse line. Yeah. Do you become aware that
there are lines of explosives running through the tunnel over here,
that someone has been rigging the tunnels to detonate.
Speaker 5: Oh fuck, um, is there any way for her to
take her knife and cut those lines?
Speaker 1: It would be super easy for you to do so,
because one of the one that is near you is
like it's it's a bit high up, but you're you're
the bunny. We could use your high jump feature to
just say that you get up there.
Speaker 7: Uh yeah.
Speaker 1: They appear to be wound. The thing is, so if
you cut one of them, you're only cutting off like
the end of the line. Do you want to attempt
to follow it powder pouch? You could. My main thing
is if you want to cut it to disarm them,
you'll want to cut it as close to the detonator
as possible. Okay, because if you cut just that one
you just found, for example, it's like the last one
it's unburied, you'd only be separating that one. All the
other ones would still be on the fuse line. Uh yeah,
Do you want to try to follow it back to
where it came from?
Speaker 4: Yes?
Speaker 1: She will, okay, roll me Uh survival or investigation?
Speaker 14: Uh weird, We're.
Speaker 4: Gonna do survival. Our investigation is the negative.
Speaker 1: We're just we're just gonna what you're like. We don't
know why Lily has such an immediately expansive knowledge of explosives,
but they.
Speaker 4: Survival seventeen for a twenty three.
Speaker 11: All right, I wrapped red sticks for the big old
alarm clock taped to the side of it.
Speaker 1: What else can it be? Lily? You follow, You look
at where the lines are, and you notice that between
each of the rings, that is, like along the tunnel
near the ground, the fuse line extends back, like discreetly
on the side of the tunnels, back toward the last one.
So you follow them. You go to them, You find
the fuse line, and you follow it back, and you
don't have to go too far in. But as you're
moving you do find that the fuse line goes out.
It extends over to the other side. Sorry, it extends
down into the overgrowth only a bit, only far enough
in that you wouldn't have to risk being hurt to
go in. And as you head in toward it, you
do find a small clearing in which there appears to
be some supplies, some basic camping supplies, like just a
little not even a tent, just like there is a
bag that has been left out that is hidden under
some under I now thorny shrub. And there does appear
to be a spool of fuse line that is wound
up and connect did to what looks to be a
plunger like an old old timey sack and plunger detonator
that is also partially obscured. As you see, there are
two fuselines running from it, one heading toward the tunnel
that is up there, and the other one heading down
toward the tunnel that connects to the lower areas.
Speaker 14: M hm.
Speaker 1: And you've come to a pretty ready conclusion that somebody
has been setting up to detonate both of those tunnels.
Speaker 4: We will cut those lines and we're taking the plunger.
Speaker 14: Fuck.
Speaker 5: Yeah, dude, this is my plunger.
Speaker 10: Now, could you.
Speaker 1: Roll me a D one hundred?
Speaker 14: Oh pretty hard?
Speaker 13: Okay, this is the way this is.
Speaker 7: This is D and D D and D goes.
Speaker 11: Uh.
Speaker 17: You do.
Speaker 1: So you move over to it, and with very little trouble,
you cut those lines, disconnecting the two spools from the plunger.
You then take it. It's it's a pretty small plunger.
You know, relatively handheld. You can fit it under one arm.
You take it, and where are you going? What are
you doing with it? It's yours now you now have
a plunger you also, for the sake of what we're
getting at, also, there would be what looks to be
a small box like a makeshift crate that is filled
with yet more prepared powder charges. Also in this tiny encampment.
Speaker 5: Umm, she's gonna pour some waterskins on that soak them.
Speaker 4: Like, nope, you don't get to do that.
Speaker 7: Okay, damn dude, damn okay.
Speaker 1: You pour water on them. You're apparently extensive knowledge of
explosives doesn't immediately tell you if that would ruin all
of them. But you're like, well, it can't. It can't
make them worse, can't make them blow up worse.
Speaker 4: If there if you're wet, then they can't light.
Speaker 1: Yeah, no, it's sound logic. You pour a bunch of
water skins on them. Uh, Tomo rolls over.
Speaker 5: Fucking probably fucking spread some of them around their camp
Like fuck.
Speaker 14: You.
Speaker 5: Throw them around, fucking make fucking mud.
Speaker 1: Pour the powder just into the area, just.
Speaker 15: Just smear it with the foot light.
Speaker 1: This Why don't we say for your general a general
intent to destroy them. Why don't you roll me another
survival check to just attempt to do a series of
actions to thoroughly disarm these charges.
Speaker 4: Alrighty sur bible, y'all seventeen for another?
Speaker 13: Fuck you do?
Speaker 10: Okay, you.
Speaker 1: Soak some of them, You cut them open, you spread
them around, You dilute it. You kick dirt onto the
powder that's on the ground. You take the bedroll, you
fan the gunpowder or the powder on the ground so
it disperses. You thoroughly destroy the remaining charges, as well
as take the plunger used to activate them. Cut the spools.
Where do you go, lily?
Speaker 14: What do you do?
Speaker 5: Draw little mark on the bottom, the bottom, and then uh,
look around, see the see the little bit of destruction
she's brought.
Speaker 16: Been like, Actually, I think I just needed a moment
to break shit. Wow Do I feel good right now?
I didn't find my family Ortza though, um.
Speaker 5: There's nothing in the resident and sees probably nothing towards
the residencies.
Speaker 1: You want to go into the actual dropping edge and investigate. Yeah, yeah, okay,
you head in to your neighborhood, to your part of
the pits where your residence is. You see that a
bunch of the houses appear to have been damaged, not
not a ton of damage, but this is closer to
where the cult is. You see some windows have been
knocked out, some doors torn off their hinges. You do
see what appear to be a large amount of blood splatters,
like trails of blood that mostly dry out. But it
appears that there was some kind of fight here, a
lot of casualties. But all the bodies are not here.
They have been removed. As you proceed forward to please
roll me once again. Investigation to search the area to
see if you can maybe find your face.
Speaker 4: Investigation twelve for nine.
Speaker 1: As you search the area, your footfalls echoing through this
cave more than you've ever been able to hear them before,
Given that there is absolutely no sound coming from the
normal bustling group of people that would live here. You
do not manage to locate anybody as you search. If
anybody is here, they are hiding, and they are hiding
even from you.
Speaker 14: M M.
Speaker 5: There's just there's not wanting to risk them cult members
being around here either.
Speaker 4: That's why she's not like itching to make herself known
in case.
Speaker 5: And it feels weird to imagine her family being like,
we will, we can't, we can't get out, better just
go home, though there there is that weird poll in
her to just like, but what if they are home?
What if they did go home?
Speaker 4: So she's she's gonna make her way to her house.
Speaker 1: Alrighty as you had to your house, you find that
the doors to it are open, but they have not
been damaged. Heading inside, there's no signs of a struggle
or combat. There are no signs of blood in here,
but it does seem like the area has been raided.
You find that all food and such has been taken
from here. Going into the individual rooms, they appear to
have been torn apart considerably. Beds and whatnot. Are unmade
blankets thrown around. People searching for things appear to have
ripped apart everything they could. There is a stray panel
or two on the walls and on the floors, well,
not the floors, the flors being made of dirt, but
on the walls that have been removed, as though somebody
suspected maybe there were things hidden behind them. It looks
like it was ransacked, but not super thoroughly, and you
do not find any signs of personal conflict or combat.
Speaker 5: There's there's a little sigh of relief that it's like, okay, well,
if it was ransacked and searched through, that could have
been her family when they were like we gotta go.
Speaker 4: There was a part of her that was also.
Speaker 5: Like if it didn't, if it was a mess in here,
they'd be like a part of her that couldn't continue
in because it's just like, I don't know what I'm
gonna find in there. For for for purely sentimental value,
are the family portraits?
Speaker 1: Okay, I love it to be cast to the ground,
damaged a bit.
Speaker 14: Uh.
Speaker 1: No one destroyed them with intentionality, but they're more warned
than they were. They appeared to have been taken off
the walls, thrown to the ground, scuffed up.
Speaker 5: She's she's gonna grab them anyway and put the met
her book, okay, And with that she is going to.
Speaker 1: Take them out of their frames, roll them up, take
them with you.
Speaker 5: Yeah, And then probably with that she'll give one last
quick glance at everything, and then she's probably gonna book
it out of there. Like she didn't find Satoon or
her family, but she found what she thinks is very
important information, all right, it's freaking bomb.
Speaker 4: They're about to bomb this place.
Speaker 1: As you as you head out and you head toward
the overgrowth. Briefly, when you look out and you see
the over the wall of thorns that the overgrowth has
functionally become, you notice that since coming in here and
passing by it, lotus flowers like the ones you saw before,
have begun to spring up and bloom into droves as
though they showed up in the last few minutes. Just
as you head out, the thorns are now covered in
lotus flowers.
Speaker 4: All right, then that's gonna take that as my cue,
and I should not be staying here before these probably
start getting crazy. She's gonna he's gonna book. She's gonna
book back back down to low Town, probably back down
to the temple. Just make her way back, or at
least back to low Town.
Speaker 1: Ye you would, I would say that, knowing that you
would have to pass through the regenerated thorns that are
in the lower area, and knowing that downtown is safe,
do you want to go the way that doesn't require
you to blow up the thorns again?
Speaker 4: Yeah, we'll do that.
Speaker 1: As you head up, you hit around Lowtown and as
they are searching. You would see in the distance Pepper
and Scarn also working. This did all be happening kind
of concurrently. You see them heading back toward the bridge.
As you heard dirty yeah, Scarn and Pepper, you become
aware of Lilia. Oh hey, Lila, hey, just.
Speaker 5: Like just dip, just like just getting her feet only
a shallow end of this river here and just taptap
tap tap getting the stuff off her feet.
Speaker 14: Howdy hey.
Speaker 4: So uh, I went off on my own.
Speaker 21: I know, dumb, but you know it's you know, I
can handle myself. But I went comments on those tape
of things I went to.
Speaker 4: I went down to low Town.
Speaker 21: I went down back home see if I could find
anybody or any sign of anything.
Speaker 14: I found this.
Speaker 4: Holds up the plunger.
Speaker 5: I found wires, I found powder, I found bombs. I
destroyed everything I could find. I got everything I could find.
Speaker 14: You are Amazon there, I think they're.
Speaker 21: I don't know if the other tunnels are similar, but
we have to point we probably need to keep a lookout.
It's usually on the ceilings, on the tops, on the sides,
there's usually they usually lead to holes. I found one,
I guess like and where I found this?
Speaker 14: They they.
Speaker 4: I don't know.
Speaker 21: If it's the cult, I don't know, if it's the
town members, I don't I don't know who's planning explosives
around town.
Speaker 5: I couldn't find any I couldn't find anybody, though. I
saw one person, but I freaking tripped on a rock
and they heard me and.
Speaker 14: I lost them.
Speaker 2: I lost them.
Speaker 14: It happens. Don't be too hard on yourself.
Speaker 13: Well, you've got information, more information than we had before.
I think we should at least tell the folks that
we have seen that this is happening, so they.
Speaker 7: Can be on the lookout. Yeah, the more people know
about this, the better.
Speaker 14: Bombs seem like a culty thing, right, you could say, But.
Speaker 13: Why why would they blow up the place they're trying
to take over?
Speaker 4: They don't know. I didn't go further towards the crack rot, but.
Speaker 21: As I was making sure everything was hopefully as cleared
of threats as I could probably manage, a bunch of
lotuses started appearing.
Speaker 7: Oh good thing you got out when you did.
Speaker 4: Yeah, did you guys find anything?
Speaker 14: Oh?
Speaker 22: Yeah, yes, Well I got a phone call, but I
mean I got acendence spell.
Speaker 14: Sorry, did anyone else? I smelled toast, I wonder starving. No,
but uh Me and Ox got back into conversation. Since
I'm finally as close to the surface as I'll probably get,
I was like within range, you know how it is
with your sendence Stone stuff.
Speaker 2: Hungry today.
Speaker 14: We haven't had our rations today. I'm I'm I'm hungry.
But did you know that root bloom is unless er
Constello Query? What? Yeah, I so there are these I
don't know, there are like things that like certain important gods. No,
he said, Constello Query. I would remember in mcguffin. But like,
apparently your thing is good at fighting stuff like the
Fay because like rupe Blom's purpose is rejecting that sort
of stuff from what I remember. And so it's asleep
right now. It's Hanks showing and so we got to
wake it up by probably beaten up this. I mean,
Desmond seems really set and beating the Faye up and
it sounds like a good move all things considered. Yeah,
and it's also you see Pepper struggling. Well, there was
other stuff. That's the word receptacle reliquiry. I didn't it
was a senten spell, so like I didn't have my
notepad ad her and they don't know that that's true.
Speaker 23: You can, Lily want to make sure you don't know.
Speaker 14: I know, listen, I'm playing my character. My character doesn't
remember ship, and I'm trying to remember what is Venerous
knowledge and what is Pepper knowledge, because just to remind
myself and to go over it a little bit, he
said that it was a lesser Constello query, that it's
dormant currently that fighting the invaded invasive fae that's here.
We'll probably wake it up a bit more.
Speaker 1: It is root Bloom's purpose, as ox ally related it
to you. It is a weapon that was created to
keep outside alien forces, in this case meaning anything that
is extraplanar like not that does not belong in the
material plane, not from this plane, anything any invasive extraplanar force.
It was designed to push back or seal or contain.
In this case, the influence of the Fay originates from
the Fay realm. It is a invasive parasitic force that
should not be here. It's not all like, Okay, I'm
gonna go into detail here. Based on your understanding of elementals,
if you fought a rock elemental, for example, that is
also technically an extra plane creature but just by the
grace of being extra planer that doesn't qualify it. It
has to be root. Bloom reacts specifically to things that
are like encroaching on the territory of the material plane,
like like these thorns, like things that try to influence.
Speaker 14: It, like an iguana.
Speaker 1: Got it, like an iguana, I agree to tentatively. Yeah, basically,
things that are like pushing parts of other planes out
into the material plane, because these thorns are like an
extension of the Fay realm, that kind of stuff. So
basically it exists to keep alien in this case being
not like like like you know, flying saucers in the industry,
just outside of the material plane. Yeah, yes, it is
meant the concept of the weapon is geared toward fighting
those things, and it could be woken up by fighting
those things.
Speaker 14: Yes, yes, it's it's it's dormant right now, but if
we give it enemies that it lacks to fight, it
will wake up more, which the Fay would be because
they're invading our personal space and our personal our. So
this DaMina, our saw, this domina.
Speaker 4: Are some dominoes.
Speaker 14: You said it exactly like I did too. It would
kick its ass and also he said something about potaters receptacles.
It was an R. It started with an R. I
have to remember. But it's fine. It's fine, it's fine,
it's fine. It's not It was like a yeah, really query?
Speaker 1: Yeah, okay, that.
Speaker 4: Sounds like what you would call him a guffin.
Speaker 14: Pepper looks to scarn. I'm scared to.
Speaker 21: Ask mcguffin is a literary device.
Speaker 14: It was my favorite class to sleep through Bretton class.
Oh sort of, Well I didn't. I didn't sleep through
any of my classes. Actually, that's not really a loud.
Pepper's tongue begins to tie itself into a bow.
Speaker 1: Uh are you talking about? I don't what you're looking for.
I'm saying like, I don't think reliquary would have come up.
Speaker 14: I know it's resonated.
Speaker 1: Okay, as long as you're sorry, I'm there's a part
of my brain's like, what is what is Braydon reaching
out for? And what are and what is in character?
Speaker 14: How much how much method acting is happening?
Speaker 1: Yeah? Okay, you asked me directly. If you need something
that's to day, go fucking yeah.
Speaker 21: Maybe if I would check offs a checkofs crossbow. Do
we have guns in this world.
Speaker 4: Damn you you've seen.
Speaker 8: Okay, looks like I forgot.
Speaker 10: It's okay, it just doesn't I'm sorry.
Speaker 4: Squeeze my squeeze thing got a.
Speaker 10: Hole in it, and all the gel's coming around. Gonemost like,
I'm sorry.
Speaker 14: I've dragged you into this. I've it's probably my fault.
It's okay, we can blame themselves.
Speaker 4: It's okay.
Speaker 14: Oh it's gone.
Speaker 2: Your god.
Speaker 1: I didn't think that my was a famous first era Bard, and.
Speaker 14: I knew that you guys check up. I remember, Oh yes,
I love that section, mm.
Speaker 24: Hmm yep, but yeah, I can still Apparently those are
like pretty freaking rare.
Speaker 14: Allegedly, I don't know.
Speaker 21: They're like I r L check off guns.
Speaker 4: That means we're approaching the climax that egg and he
just throw shut up, Scard.
Speaker 1: I didn't even get.
Speaker 4: To say, I know what you're thinking.
Speaker 13: I didn't even get because we told you the hush up.
Speaker 20: Yes, we're looking up like I'm missing something incredible.
Speaker 7: Maurice has been this garbage can.
Speaker 14: I think it's I think that's everything important of Saltia
totally unless I remember later otherwise. But we've got we've
got that type of boom. We just need to wakey, wakey.
Speaker 7: Root blue the boom.
Speaker 4: Okay, well.
Speaker 7: Reposition.
Speaker 4: Yeah, I guess we have to wake up root Bloom.
Speaker 14: But but it seems like we're not going to be
we need to take on the cult currently. But you
find an invasive but they don't qualify as invasive because
they're part of our plane. They're just a bunch of
stinky butts.
Speaker 5: It's not.
Speaker 14: Things are complicated. I don't know, We'll figure it out.
Speaker 21: Yeah, Well, what I did with root Bloom earlier, I
know I can at least do.
Speaker 4: That again in a couple hours or several hours from now.
But I could. I could see if I can maybe
learn how to control it and do it more.
Speaker 21: Maybe that's what they mean by waking up root Bloom,
maybe getting it used to doing its job again.
Speaker 14: Yeah, waking it up, possibly.
Speaker 7: Getting even further attuned.
Speaker 4: I don't know how else I would go about further
attuning it.
Speaker 1: Mmm.
Speaker 21: God, I mean I could I could like take it
to bed hip me and sleep with it and be like,
I'm gonna hug you.
Speaker 1: I am God.
Speaker 17: Uh.
Speaker 1: So it was described to Pepper that to move it
from dormant to awakened would require like firing and defeating
something on the level of like the Faye behind all
these thorns and whatnot, Like using it to accomplish that
task would wake it up.
Speaker 14: Job. You would have to battle the fath themselves, coming
to the quintessential moment where blade crosses faith fingers, and
then he would wake up the thorns. Just give it
a little tinkle of black. Hey, I should be doing something.
Speaker 21: Until I have to so I order to awaken it.
I've gotta I've gotta hit the gotta hit the head honcho.
That's caused that's causing all of this. Yes, you're telling me,
I gotta Sello the final boss.
Speaker 14: Yes, indubitably.
Speaker 25: The book.
Speaker 4: I think it was the main character. But I guess
I am.
Speaker 14: I know my place. I know I'm comic relief. Thank
you very much, same baby with some.
Speaker 26: Sorry, they'll do a reboot with me is the lead.
Speaker 14: One of these days. I also but yeah, I learned stuff. Huzza, hooray.
Sorry Brandon not Pepper.
Speaker 4: This is still really insightful.
Speaker 21: It's a lot more information than we had in the
first place about Rupe Loom exactly. I just yeel that
you know, judging by what we've seen so far that
the head honcho isn't. Oh I'm dreading it potentially being
that would suck, that sucks so much.
Speaker 8: That, Oh my god, but that would be it would
be if it was my fast.
Speaker 10: I love that show.
Speaker 14: I love your way of being able to see the narrative.
Speaker 5: What kind of like, what kind of painful twist would
it be that the person I've been seeking for this
whole time, my whole entire life is the wood call
like all the suffering and gig.
Speaker 1: It's bad.
Speaker 14: Wild you go literally after he.
Speaker 8: Stress mind metaphorically.
Speaker 16: I'm not ready, falls to her knees and puts her
hands at shoulders.
Speaker 7: Gonna be like.
Speaker 1: With it, just go with it.
Speaker 14: You're pretty for that. Lilia. What's it like being a romantic?
I'm like, it's a lot.
Speaker 4: Actually, it can be a bit. That's a little overwhelming.
Mm hmm. That's like someone's holding a pump to your
heart and it's going and then it's like it's just
too much.
Speaker 2: God, We're gonna get Lily a painting couch O my God.
Speaker 1: In style bugs Bunny animation for that breathing.
Speaker 14: Ye.
Speaker 1: Yeah, the chest is going U I.
Speaker 14: See you going through it. I can just say I
appreciate your dedication.
Speaker 21: This is where once, once we, once we we reap
the benefits and reward of everything.
Speaker 5: If this actually pays, which it probably won't, but I
can dream. I am getting myself a boudoir.
Speaker 14: Oh ship, Okay, uh, I don't know what.
Speaker 1: I don't know what that is.
Speaker 4: You don't know what about is that?
Speaker 7: It sounds I'm not fancy enough to know.
Speaker 1: What that is.
Speaker 14: Yeah, that's some celestial tap ship.
Speaker 4: Well hold on, I remember how you spell it?
Speaker 14: O U G O R. I wait at the.
Speaker 4: Cameras, like, no, I remember I spell it.
Speaker 5: A boudoir is like a fancy private room that women
use to powder their faces and fame to in.
Speaker 4: When they read dramatic letters sent by their.
Speaker 14: Lovers, like a whole room.
Speaker 1: Did Kate?
Speaker 5: But yeah, it's like it's like men have an office,
women have a budwe interesting.
Speaker 2: Yeah, you know if that's what I'm calling my office
from now.
Speaker 10: I always.
Speaker 14: I didn't. I didn't think about the ramifications of other
types of rooms.
Speaker 19: Mm hmm.
Speaker 14: All right, I'm gonna when I get back, when I
get back to the school, I'm going to tell them
I need a new fangled booge war. They'll have to
talk to it.
Speaker 21: But huh, well, seriousness and I'll joke inside, getting getting
getting yourself back back back on our feet literally stands
back up. I hope you probably do need to let people,
at least the Temple know new Cereals, new Cereal, Cereal Cereal,
yeah cereal.
Speaker 4: Oh frost flakes.
Speaker 14: Don't threaten me with a good time.
Speaker 7: Like I'm lucky charms.
Speaker 4: I don't know. I'm not too lucky right now.
Speaker 12: Oh cold.
Speaker 27: I think they've been too lucky for the past while.
Speaker 14: That's the alternative name to Deadsmond's dirt lucky char because
he's so lucky fucking shreddies. No, we all know that's
a wheat brick. We don't need to get into that.
We should reconvene with the others possibly mm hmmm mm hmm.
Speaker 1: You guys head back in the direction of the low
market then, and as you do, I would say that
the search for Maurice ultimately doesn't go much of anywhere.
You guys, as I think we covered last time, do
not manage to find him in there wherever he's hiding.
It's not there.
Speaker 4: But his trash key ah damn it's.
Speaker 1: You guys. As you guys leave the mid market, As
you guys leave the mid Market complex. Uh, you see
the others also entering into the area keeping an eye
out for it. By the way, Lilia, you do notice
that the tunnel here does not seem to have the explosives.
It is seems to be exclusively this tunnel, this tunnel,
and this.
Speaker 7: Tunnel was that?
Speaker 4: What was the first tunnel? I missed that downtown Town,
Downtown to low.
Speaker 1: Town and then Lowtown to Dropping Edge and then Dropping
Edge to crack Rot. Those three tunnels are the ones
that have the explosive Looking around, nowhere else seems to
have them. Can we get rid of them?
Speaker 4: We didn't detonate them.
Speaker 1: Can we undetonate all of them?
Speaker 7: Please?
Speaker 14: I can't reach that high. That's a scarn job, if I've.
Speaker 1: Ever heard it. Can I do it? There are perhaps
several hundred of these charges across the hole if I'm
really following the wire living, you did disconnect the wire
that would detonate all of them, so technically they're not armed.
Speaker 4: Okay, So just like on the way downtown, you already did.
Speaker 1: It, unless whoever is there, you can't just say that
like there.
Speaker 10: I don't know, could be well you can I check.
Speaker 1: You well you're getting cast find plunger?
Speaker 10: Yes, look, yes I will.
Speaker 1: You don't know if I have a second plunger.
Speaker 4: I mean we can get if you want, Okay, you
can get Pepper to schniff it out. That's true, that's
the first plung plunger.
Speaker 1: What like, what's plunger set? I'm going to offer a
solution powder on it. Technically, you could cut the wire
incrementally to make sure that even if they hook it
all up again, it still separates the like sections of
explosives that are past it.
Speaker 7: Mm hmm.
Speaker 1: But that would take you a long time.
Speaker 14: Oh man, this looks like a lot of work. Do
you want me to go like loop? Everyone is?
Speaker 1: We don't have hours.
Speaker 7: I would assume they've probably been setting it up. I'm
they've probably been setting up for days. Is Aaron.
Speaker 1: Aaron here, They've probably been setting it up for days?
Speaker 14: Or I'm having a premonition, My my inner, my inner,
Desmond's facts.
Speaker 1: And something separate Aaron from Desmond. That screen goes fuzzy.
Speaker 14: Hey fam, you're what's up?
Speaker 1: Chat r l Aaron here? Terrible Mecca a like in
doctor Stone Mecca.
Speaker 2: Hi, we're here now?
Speaker 1: Oh yeah, yeah, we're here. How you doing?
Speaker 13: I was very I've had a lot of stuff on
my mind. Anyway, we went investigating what you guys doing.
Speaker 7: We came back here.
Speaker 1: We got to tell the folks that they're bombs. What bob?
Speaker 14: What bomb? Bombs?
Speaker 4: Bomb?
Speaker 1: Hey?
Speaker 14: Scar?
Speaker 12: Should we are we close to the bomb?
Speaker 14: Should we do something?
Speaker 1: Make me a wisdom saving throw and put it. Put
a negative five modifier into the window and then make
me a wisdom saving throw. That's never gonna work. That's great.
Speaker 2: Okay, wait what not logan?
Speaker 1: Huh know? One?
Speaker 7: I guess I two that way?
Speaker 1: I can.
Speaker 12: I do need this to be like, I want to
know if it's possible for having to hit it.
Speaker 1: I got a fourteen seventeen to fourteen fourteen? Good? All right,
how many are there?
Speaker 11: If there's enough, we could try and take them where
some of the holes are finished, blast our way out
of here.
Speaker 13: Oh yeah, I don't know if that's a good idea
in the caves to blow up the caves.
Speaker 2: Well, I think he means like through the thorns.
Speaker 14: They're not set up on the thorns. They're kind of
unlock the ceiling and other pathways. It kind of seems
like they're trying to keep people stuck into the main
areas and trying.
Speaker 20: To keep people froms Yeah, but like, what what what's
the thing of the bombs?
Speaker 14: No, I was talking about the bombs.
Speaker 7: Yeah, their bombs.
Speaker 1: The bombs are trying to keep people what what are
the people with bombs?
Speaker 12: What's happening?
Speaker 13: I just saw that, Well, ask early because that's all
I know that is that they were bombs.
Speaker 11: No.
Speaker 21: So it went past Lowtown and went from downtown to
Lowtown and there were wires and stuff, and that was
kind of weird. And then they kept going from low
Town to the dropping edge and they found even more
of those weird little wires. And I heard some weird
sounds and I went to follow the source of it,
and then I found some more weird sounds, kind of
going towards crack Rot, and I found a pouch of powder,
of gunpowder.
Speaker 14: I think they're trying to keep people maybe separated, because
that would keep people from traveling up to the surface.
But I don't I don't get it.
Speaker 4: But do people know about the bombs?
Speaker 8: No, that's why we're talking about.
Speaker 20: Okay, are you saying that they're they're trying to like
they're gonna use these bombs to blow up people's exit routes.
Speaker 2: Is that what you're saying.
Speaker 14: It's possible, but that is what I'm pontificating upon right now.
Speaker 12: Yes, Okay, I'm just I'm just doubblished.
Speaker 20: I didn't know if they were like threatening people with
like we're gonna blow you up, or if they were
just trying to lock them into a specific place. It
seems like they're already locked into a specific place with
the thorns, so why do they need bombs? The bombs
feel like a more permanent, actually hurting people thing.
Speaker 14: Mmmmmm, unless it's not occult and then there's an ulterior motive.
Speaker 2: And I mean, by the way, we should we should
stop these bombs. Bombs are bad, so we should we
stop bombs.
Speaker 4: Yes, I agree, Yeah, I found the detonator. I did it.
Speaker 6: The detonator.
Speaker 2: Is I feel like these aren't very good bomb makers.
Speaker 4: I mean, I wasn't gonna take that chance.
Speaker 18: You carry them.
Speaker 28: Plunger is right, Okay, there's a lot of method acting,
to be super clear, a lot of dumb people playing
dummer characters.
Speaker 14: Yeah.
Speaker 1: I just marked roughly like around where all the lines
of bombs and whatnot seemed to be. Ah, those are
the tunnels.
Speaker 7: That have them.
Speaker 1: Okay, they're about twice as frequent as the lines I
put down back. Yeah, what I have time? You guys
keep role playing.
Speaker 7: Mm hmm.
Speaker 2: So again I'm still checking it with the map. So
that is that is a river going through the town.
Speaker 6: So if they if they blew up.
Speaker 2: All of those, would that blood the place?
Speaker 7: Reasonably?
Speaker 1: Here?
Speaker 2: Oh that wasn't carry asking, but thank you.
Speaker 7: Reasonably yeah.
Speaker 14: M m.
Speaker 11: The water would end up going uh, it would route
through this path down eventually out of the south exit
from the underloft pit.
Speaker 20: Mm hmm.
Speaker 11: It would pool in the underloft pet for a bit
because I think it goes up slightly around there, but
it uh, it would all at least start going down
that way.
Speaker 19: M hm.
Speaker 2: Okay, it doesn't matter what we hear theorizing, what the
plan is like all day.
Speaker 12: It matters is do we do we know where all.
Speaker 14: Of them are?
Speaker 1: And can we stop the Desmond?
Speaker 7: Yep?
Speaker 1: Could you roll me a wisdom check?
Speaker 14: M hm.
Speaker 11: Let's just say weld on button and military boy take
my fantasy grounds there.
Speaker 7: We gota it's understand of doll. It's the same either way.
Speaker 1: Ok So, Desmond, as you guys are talking about the
purpose of this and where they're set up, and as
it's described you how it's set up, this whole tactic
hammers Kid strikes you as familiar. Oh, this is the
same basic a detonation set up that Hammershaw used whenever
you were whenever you were deployed with the nineteenth in
the operation that got you sent back.
Speaker 7: M there's nothing to stop him from ringing it up again.
Speaker 11: Wow, you might have took him a while to set
it up like this, especially if you're doing it by himself.
If we can't stop the kid from blowing these charges,
then that entire I mean half the pits be cut off.
Speaker 14: So like, what do we do?
Speaker 5: Just leave them?
Speaker 11: No?
Speaker 7: I mean we have to the charges for now.
Speaker 11: It would probably take us too long to take them
all out one by one. But if you can find
the one who's setting them up, I could try and
talk to him.
Speaker 14: Do you think it's one individual?
Speaker 29: Yeahs they are, but you know them probably unless someone
just got a real convenient idea.
Speaker 12: How do you know them?
Speaker 7: Old war buddies? Kid?
Speaker 14: This is uh.
Speaker 1: Is play? At recreating how his dad died.
Speaker 14: What the fuck?
Speaker 11: Yeah, I tell you the story, but it's wrong and
I don't know how, so I can't. But I believed
we saved a lot of people by blowing some charges,
burying some caves, stopping the oustrom. Taking an island is
the most boiled down version I can give you.
Speaker 1: And Lawrence as well as I guess anybody who lives
in the pits, why don't you roll me a history check?
Because Desmond is considered kind of a little bit of
a war hero. H there might be general knowledge here.
I'd like you to roll with disadvantage, Lawrence, just because
it's not the kind of thing. You're a child, Yeah,
you're a child. Everybody else roll me that lives in
the pits, roll me history, yep, I can not pepper.
Speaker 4: That's eight seventeen.
Speaker 7: Okay, that's a twelve.
Speaker 11: Disadvantage because child advantage, because it's about explosions.
Speaker 13: I just thought of minus one because I'm stupid.
Speaker 1: Do you want to have modifire? Helly, get them roll
history history.
Speaker 7: Get a strange any real quick.
Speaker 14: You know.
Speaker 1: Lilia would be the one.
Speaker 13: To randomly be like, I actually know everything about.
Speaker 14: This part fucking know, bro.
Speaker 1: Scarn, you picked up general knowledge because there might would
have been like a kerfuffle around when it was happening. Uh,
you know that the unit Desmond went with, and you
only have like passing knowledge of this, but you are aware,
of course, this is like book knowledge. The nineteenth Sermian
Electric Unit was a group of soldiers that were picked
out of here that were sent to fight in the
Industrial War, a war that has been going on between
this continent and another for basically most like the six
hundred five hundred ish years I think around this point
between Cahulis and this continent. When they were deployed, they
were specifically sent to an island between the two continents
that both were trying to hold, which is where most
of the battles take place on similar islands. And you
would have auneral knowledge that their unit seized victory by
detonating a series of tunnels and passageways being used as
a military route. And when they did so, the nineteenth
Surmian Electric Units suffered such heavy losses that pretty oh like,
only a couple of people survived, and the only member
of this town to survive was Desmond. And you would
know that a man named Hammershaw Windshane, a dwarf, was
the one who headed that operation, and they basically saved
this island from being overtaken and occupied by doing this,
but also the losses caused the nineteenth to be sent back.
Key part of that story being they set up a
rig like this to destroy an series of underground passageways
to prevent the Koolian forces from continuing to advance on
the island. And you vaguely would have an understanding that
Hammershaw's kid, who Desmond met with the other week, is
a vocal supporter of his father's legacy and very loudly
worships the war hero he believes his father to be.
So is this seems to be him being like, well
this worked for my dad, So that's you get you
That stuff isn't readily at the front of your mind.
But when Desmond starts talking about the specific people in places,
that all comes back to you. Desmond, with your military knowledge,
you would probably guess that the attempt here is his
plays probably seal the cult in the crack Rot. That
seems to be what the play here is.
Speaker 11: Ah vines on one side and rubble on the other.
That eventually start to death.
Speaker 1: Yeah, once it's describe to you what the setup is.
Speaker 11: Either way, that means we have to make our move
on the crack run as fast as possible. He's got
to be set up somewhere between the lowtown and the
dropping edge of Pit.
Speaker 17: Mm hmm.
Speaker 11: Eventually he'll want to fall back, likely to downtown or
the dropping edge of Pit. These two places he could
make his detonation easily with ways.
Speaker 1: Out, Lily, do you uh choose to also relay the
information about where the little camp was?
Speaker 18: Yeah, okay, let me just and it's just like no, no,
I don't tell.
Speaker 1: He's got to figure some out from so little camp
was basically right there.
Speaker 13: In the overgrowth.
Speaker 7: He just found cat that's his camp.
Speaker 30: He's like this, destroyed itwhere and then drew a little
doodles the.
Speaker 7: In a perfect situation, it's not even a terrible idea.
Speaker 11: But we gotta figure out his timeline and ideally, if
we can get these bombs out, the rock wall on
the downtown side facing uptown is the thinnest. If we
could get to the highest point here, like the Jericho mistake,
all of those charges might be able to at least
breach a small hole for a bit before the vines
come in. Probably be a bit of drop, but rather
a broken ankle than be entombed.
Speaker 1: That's true. I will note to Desmond that with your
general military knowledge, it does strike you as odd that
explosives have been set between downtown and lowtown.
Speaker 7: Yeah, that is.
Speaker 1: But also, uh, brock Hand is not a soldier. You
might credit a credit that to just him not having
a firm knowledge of like exactly what his advantageous here.
He might be over compensating.
Speaker 7: He's trying to get as much done as he can.
Speaker 12: Yeah, I could make a person fly if that helps.
Speaker 23: I don't know.
Speaker 13: I'm just throwing the.
Speaker 1: Area that you're talking about. By the way, I will
note the Jericho state and that whole wally is like
imbedded in hundreds and hundreds of feet of thorns.
Speaker 7: Because if we could get there, that'd be great, but
we can't.
Speaker 1: Nice card. Yes, ol me a D one hundred.
Speaker 13: God you failed that wisdom save by the way, Oh, yeah,
I'm pretty sure idea that makes sense.
Speaker 1: Yeah, I'm gonna die.
Speaker 10: Hundred. That's better. That's great, told you. Oh, you receive.
Speaker 1: A what you can identify to be a sending spell message.
Uh m a, as you've talked to them before, you
recognize the person talking to you to be to be
the voice of Bill Grace though distorted. Fuck. You receive
a message that is cryptically final lavatar.
Speaker 10: It's Fritchent what har is dead.
Speaker 23: On this eve? He shall walk, Cotham shall judge you himself.
Speaker 13: Rejoice. You want me to rejoice, but something didn't even want.
That's very narcissistic of you, sir. That's crazy. Oh wait,
I'm sorry, but I'm supposed to be freaking out.
Speaker 10: Get out of my head. Get out of my head.
Speaker 17: Yeah.
Speaker 1: So yeah, looking at rather world, just chimp D and
D party GM wright the little speech does it? He's like,
oh yeah, well descending how many words I have? Twenty five?
I sent back. I don't know why he's calling through
T mobile.
Speaker 13: That's crazy, goddamn, but uh I get the final avatars returned.
Gotham will judge you tonight, tonight tonight. So I got
a sending message from a creepy man. I'm assuming it
was that creepy guy who tried to steal us last
time and almost murdered Laurie. Am I right, God, that
was Bill grace right, Okay, I'm.
Speaker 7: Just making sure.
Speaker 13: Yeah, it was that creepy guy last time that almost
tried to murder Laurie greatly, that he was.
Speaker 12: In your head and you were screaming, get out of
my head.
Speaker 1: I don't like that. Not fun at all.
Speaker 13: But he sent like a sending message to me. It's
it was like under the under the numbers, uh, saying
I'm the final avatar. You know, you say Gotham's gonna
judge me tonight. Ah, you know, fun stuff tonight tonight? God,
what time is it?
Speaker 17: Uh?
Speaker 16: It is?
Speaker 1: So you guys look at the moon roote. You have
a pretty good sense thing. It is currently eight pm.
Speaker 10: I thought it was like two pm.
Speaker 20: Oh god, I thought, okay, worse luck here five pm,
like it's gonna be like late and we're gonna be.
Speaker 10: Oh no, this is so much worse than I thought
it was.
Speaker 14: Oh no, yeah, this is bad.
Speaker 1: It's genuine.
Speaker 14: I want you to know that. Not good.
Speaker 1: Okay, So we're hiding scarn.
Speaker 20: We're hiding Scarn until like tonight's over right, that's like
the plan.
Speaker 10: You can't get scarn.
Speaker 1: I don't think that's a good idea. I don't think
that's a good idea.
Speaker 14: No.
Speaker 13: Mmm, just so you know, I'm not leaving anywhere without
you guys. That's just not happening. We aren't uh not
a reference that I can make here, because that's not
real in this universe.
Speaker 7: Hmm.
Speaker 1: Scooby Doo don't exist.
Speaker 13: We're not splitting up though. I'm not leaving without you guys.
I don't care.
Speaker 14: It's very swing.
Speaker 4: That makes sense.
Speaker 14: We shouldn't split up. We should together.
Speaker 2: It's gonna get so bad.
Speaker 19: Mm hmm.
Speaker 1: Oh fuck, Do I have any idea where he called
from obvious? I just want to ask what Okay? He
was described you guys that they're setting up for the
ascension rituals. Yeah, specifically the place where they tried to
murder Laurie before, like that ramp up that you guys
saved them from. It was described like they seem to
be setting up a large scale ritual there.
Speaker 10: That's what you were going to Lowtown for.
Speaker 1: You were going to look at the abandoned ritual site
from when they thought moon Theras was coming back was doing.
Speaker 10: Yeah, I don't worry about it.
Speaker 1: We're past it now. But yeah, I remember now you
were like, I'm gonna go look at the ritual they
abandoned because they were setting up for a different thing
and then they got pushed back. DoD what whatever? We
all gonna be real with you. You wouldn't have found
much except that they were setting up and then they stopped.
That's so mysteries.
Speaker 7: Noon, you get.
Speaker 11: If you want to get so back and we need
to get your buckinghead, fella, and we need to stop
phil Grace. Also all of us want to kill them anyways,
then yes, it seems like we have to go tonight.
Speaker 1: We can get there and twenty thirty minutes. Okay.
Speaker 2: Do we have any kind of plan?
Speaker 14: Okay?
Speaker 12: If we don't, I just want it to okay.
Speaker 2: Any kind of plan on how to do that?
Speaker 12: Just attack them, okay?
Speaker 20: Is the kind of way we can get any kind
of like potions or things that can maybe keep us
alive before we go.
Speaker 2: Do we have time for that?
Speaker 14: I don't know.
Speaker 7: I don't know who would have any I know, I.
Speaker 12: Mean either crime, I'm stalling. I just want us all
to live.
Speaker 14: Fuck, that's nude, Lawrence, it's mood.
Speaker 1: That's some mood lorialathing they got.
Speaker 11: And I doubt they have any potions just lying around
if there's any there in the market that you know
has potions. My own means, I mean, I won't look.
I suppose I don't know how much the law means
right now.
Speaker 12: Yeah, yeah, Okay, I guess I'll just do my best
to keep everybody alive.
Speaker 7: Good. Everyone ideally be doing the same.
Speaker 12: Okay, Okay, I guess we should go. We're not gonna
come up with a plant or anything.
Speaker 14: It's hard should make a plan when you don't know
what you're getting into.
Speaker 7: Well, there's only one method of entry. We know what
it looks like.
Speaker 11: There's two cliffs on either side. It's gonna be a
sharp climb into the crack cross. You would know that
that is specifically where it's happening. Yeah, so if they're
around that area, they're gonna have archers or gunman posted,
and then they'll just be trying to delay us getting
up as much as possible. They might have set up
cover or other things in the days weeks have been gone.
Speaker 20: Okay, you're me out, And it's not just me being
real real stupid, because we have not been giving off
this vibe.
Speaker 31: If they want scorn, what if we just pretended like
we were gonna give him to them so that they
would let us.
Speaker 7: Through think they believe us at this point.
Speaker 6: That's what I'm saying.
Speaker 4: I don't know, you want us to bumboozle him.
Speaker 14: Yeah, I don't know. I don't know. I'm ten, I
don't know.
Speaker 4: I don't vie.
Speaker 1: I feel like.
Speaker 14: Clinch, Young Laurie, unclinch.
Speaker 10: I'm not gonna unclinch.
Speaker 8: I'm not gonna unclinch until we're all Okay.
Speaker 1: Now you understand, you're starting to get it.
Speaker 14: I don't like it.
Speaker 12: Yep, so bad plan.
Speaker 2: So No, we don't want to trick them by being like,
you know, why would change your mind?
Speaker 26: Maybe maybe Scarn does want to be got.
Speaker 11: Them that we've already lied to wille Grace before and
that went okay, I guess, But a lot with that
and murdering Muntheris and Panastane, I feel like we've firmly
rooted our position. It would be quite strange for us
all to show up be like, you know, we changed
our mind. Like if you all showed up and I
was dead and you threw my corpse at them, they
might have a second to believe you. But even then,
what's to stop them from just killing you and taking
scarn just to be safe.
Speaker 20: Yeah, I just wanted to throw it out there, just
want to try to what would a potentially safer plan.
Speaker 14: Oh okay, I think all the shorter people, I could
disguise myself as we've done and dead end.
Speaker 19: Mm hmmm mm hmm.
Speaker 1: I's shall never figured out their passphrase, Tory.
Speaker 14: I think really it's just going to be playing keep
away with Scar. They need Scar unless they have a
new vessel.
Speaker 1: Do we think what they told me they said?
Speaker 13: Did they say there's not there's an I'm there's another.
Speaker 7: No, they said they don't have another vessel.
Speaker 2: Yeah, you're the final.
Speaker 1: Time God please. Uh that is correct, he's confirmed, thank you. However,
a leanin to tell you before that they suspected that
they may have given up on their eye deal plan,
and they may be attempting to make trying something a
regular because Gotham has had vessels before. The main thing
that makes you distinct is that if you yeah, it
won't decay and vanish from the world as quickly. However,
they can, in theory make a regular, shorter term vessel
if they wish to. Mm hm, and they certainly have
the means to do it. Between cult members and dead
bodies and decay and undead a land in the theory
was that they abandoned the ritual in the center of
the town, which was meant for when win Tharis came back,
and that they are holding themselves up to make do
with what they can m M to make a vessel
that is similar to the one that was being held
in uh when you guys.
Speaker 7: Got root Bloom.
Speaker 11: Either way, if we leave, even if you tried to
hide Scarn right now, if we leave them to do
their thing, there's no way that your bucket, heead friend,
nor so own will survive.
Speaker 1: It also occurs to you readily that Ville Gray seemed
to know that Scarn is back.
Speaker 13: Yeah, you do be knowing that I'm here, and that's
not good. I thought we could be stealthy, but he doesn't.
Deep all dancing in the middle of the hallways.
Speaker 14: Yeah, so I think this is just a standard shootout situation.
Speaker 4: Do we like they have like ways in and out?
Speaker 14: Now I think we're trapped as well. They're also, yeah,
they can't leave, Okay, so they're not.
Speaker 12: I was I was gonna be like, I have that
spell that can do a little bit of spying.
Speaker 20: I could do some spying if we think that'll help
us before we go, you find out anything like the.
Speaker 12: Passphrase or look away in and out.
Speaker 14: But I.
Speaker 2: I don't know, you guys, I can go to.
Speaker 1: The camp.
Speaker 11: And you could try it there and then at least
we'll know what we're gonna be facing right at the front.
Speaker 7: Does that make you feel better?
Speaker 12: I mean, it's nothing's gonna make me feel better or
like this sucks.
Speaker 11: But I because we can either go with the knowledge
or you can go in a little bit extra magic
to blast people with or possibly healing us with.
Speaker 12: Yeah, what do you guys think I should do?
Speaker 16: Well?
Speaker 14: I mean I think at this point any help is
good help, so we might we might as well try it,
But it's a question of black do we have the
time to do so, because tonight sounds like I need
I need like ten minutes.
Speaker 7: We don't know.
Speaker 11: I think that you could probably keep the magic in reserve.
I think even if we have a better idea, it's
not like, no matter what we see, we aren't gonna go.
We're gonna go and fight them no matter what. So
spending your magic on finding out right now, well it
could be comforting, might not actually provide you any use.
Speaker 18: Mm hmmm, yeah, okay, all right, you're.
Speaker 1: Right, all right, let's go.
Speaker 13: All right, it starts walking with you immediately.
Speaker 1: Okay, all right, party, as you all begin heading towards
the crack rod, her hand. As you guys head toward there,
head back along the path to downtown low Town, up
to the dropping edge, and begin your path toward the
crack rot. I would like to take a quick break
so everyone can refuel, get their waters, do their stuff.
Let's do it. I need to breathe into and prepare
for a possibly slightly longer than usual game. Who else?
Speaker 2: Oh God, I'm supposed to go see my future in
laws after this game.
Speaker 1: I can't help what you choose to schedule on workdays,
you know how dn D is.
Speaker 20: I scheduled it for six, thinking we don't definitely be
done by six.
Speaker 1: Fuck be right back, you son of a bitch.
Speaker 2: God, I can't believe you would do this to Debbie Downer.
Speaker 12: How could you do?
Speaker 14: I'm scared. Oh, yogurt sounds like a good time. I
could get yogurt too, if I don't know.
Speaker 2: Fuck Yaddie, listen, it's gonna be fine.
Speaker 14: I just don't know. I Also, what if they're what
if they're blowing up? What if they're blowing up the
tunnels to keep the amniotic ass down? What if it's
like probably surprise academy here, bitch. First of all, fuck
you Pepper just for existing, and that's what they said,
Fuck you cat, fuck you Cathos because Cathos be catching
strays like that, damn right, and then they'll be like, yeah.
Speaker 2: Yeah, no chat.
Speaker 1: Yeah.
Speaker 20: Did y'all know that fucking Spencer's last name is Downs
and his mom's name is Debbie. She chose to be
Debbie Downs, Debbie fucking Downer, dude, crazy, crazy shit.
Speaker 2: That's enough to make me not love somebody if that
became my name.
Speaker 14: I mean, kid, a guy with the last name coming,
And that was that was definitely a part of my
fucking hell.
Speaker 11: It was like, I would really want to name my
child like William Brandon or something like that, because then
their initials would be will be coming.
Speaker 20: That's incredible, that's so good, Aaron, Oh.
Speaker 14: You want me to give you the connect? I feel
like maybe I.
Speaker 7: Feel like they don't have the equipment.
Speaker 14: I need an interest.
Speaker 4: Oh yeah, sorry, got did you make the joke that
you were down.
Speaker 2: I should have.
Speaker 14: I was.
Speaker 2: I was too busy being all screaming maybe maybe I'll
thereby you I don't know, and he was all money
to yes or no, your care.
Speaker 14: Go to the day you die, dude, I fucking no.
Speaker 4: I was like, okay, I will.
Speaker 20: Forever talk about this about how he went down on
Tony's though he begged me to marry him.
Speaker 11: To hell, they would either be the lamest kid in
school or the absolute fucking coolest kid in school.
Speaker 2: Also, Anna, thank you for that joke. Now, I might
say that when we actually get.
Speaker 7: Married, like, do you take them awfully? I'm down?
Speaker 12: I mean I'm down, Yeah, I will be. We're happy
having Chase marry us.
Speaker 2: And I sent him this stupid thing the other day.
Speaker 20: It was just like fucking like the priest being like,
you are now locked in, And I was like you
marrying me and Spencer like fucking just like, do you
take Spencer downs to be your lawfully wedded husband? I mean,
I'm down, you are now locked in, acting he's down.
Speaker 2: I'm down. I'm not gonna make you do something you
don't want to do.
Speaker 4: Dude, Carrie, please, oh does anyone have any reason to
object this? This union? Oh no, they're down.
Speaker 7: You screaming that.
Speaker 14: These jokes have opened my eyes. Yeah, just you cracking
those jokes at the wedding and Spencer being like, dude,
he does that all the.
Speaker 12: Fucking time, constantly, fucking makes that joke.
Speaker 2: So annoying, and then he's like, you know what we're done.
Speaker 14: I'm like, yeah, that sounds that right.
Speaker 2: Yeah, a lot more to lose than me. Oh okay,
I'm gonna go pen ever done bulling my fiance back.
Speaker 14: Kendris isn't even in this campaign and she's catching strays
from chat right now. Find the plunger sounds like a
spell enders would prepare instead of vivify, And what of it?
Every time I do it again, I live with no regrets.
It's true, Serberus, you are you are, you are defend well.
You said, to be fair, she didn't expect a fight, which, uh,
I don't know if that's true. It's fine. I'll just
play a cleric who never preps. Vy you got everyone
will love that.
Speaker 26: Fucking canvas.
Speaker 14: Probably doesn't have it prepared. I don't know if he's level.
He's also he's also an NPC, so that doesn't matter.
Speaker 1: But it's money.
Speaker 14: Welcome back. Cathos seems like the type of cleric that
wouldn't prepare Revivifie, or if he did, he'd be like,
well are you chipping in for the diamond? Hello?
Speaker 1: He probably wouldn't prepare spells that he does not have
the wealth to use.
Speaker 14: No Ah, I rest my case.
Speaker 1: I was right, but not only diamonds. Diamond dust, that's true,
but that's right, diamond shavings.
Speaker 14: Mm hmm.
Speaker 1: Why I just got back. I was grabbing some stuff.
Why are we talking about Cathos doing revivifi? Are you
guys hoping he's gonna swoop in and do something?
Speaker 14: No that We were talking about Fenris and her not
preparing Revivifie, and I was like, if we're coming for
you need it exactly. And sometimes you you might have
to speak to cows or other creatures, and so casting
tongues on them is actually a goaded move, and that's
that's move.
Speaker 32: Yeah, chat, Okay, it's a very very good session. I
left very hard.
Speaker 7: I don't heaven.
Speaker 1: I wanted to talk to the girl.
Speaker 11: It was a genuine whimsy that made me so Hayden.
Speaker 14: Being like, I'm sorry, what like I'm small to.
Speaker 1: The ocean out here. Everybody's in the.
Speaker 14: The I don't prepare. I'm not even the only person
in the party.
Speaker 1: You get ripped.
Speaker 7: It's true, although you know Fenders all right, significantly less
traumatizing as history seems to shore.
Speaker 14: It's true.
Speaker 7: I mean, I feel like giant flux head.
Speaker 14: Between revivify and removed curse Benner's casting spells turns out
to be a good time consistently sol oh.
Speaker 12: I return.
Speaker 1: Now we just wait for Anna.
Speaker 4: I never left.
Speaker 1: Anna never left.
Speaker 4: I'm just here with my yogurt pretzels and my coconut
buy hell.
Speaker 2: Yeah, I don't know what this.
Speaker 4: I don't know what bai is. I don't know what
molokai is, but it says coconut.
Speaker 14: Yeah.
Speaker 5: I like.
Speaker 14: It has a water brand that does like flavored coconut waters.
If I'm remembering bye properly, I guess yeah.
Speaker 4: Apparently it contains caffeine.
Speaker 1: Bye bye bye. A lot of people and you're not
knowing about by shockingly fa that.
Speaker 4: Min Ian's zeke.
Speaker 1: All right? Everybody? Justice you there done?
Speaker 7: Yeah? Justice is ever present, is the true justice.
Speaker 20: I mean, he's always in my thoughts, ever presented in
my brain box, always here, loved nobody can't hear any
of this is pretty embarrassing.
Speaker 1: These basic affirmations.
Speaker 5: Mm hm.
Speaker 20: Liking your friends, that's really embarrassing for you carry Oh
my god.
Speaker 14: Yeah, I can't imagine what that's like. Right, I knew it.
Speaker 2: I didn't like me Braiden, I fucking knew it. Finally
the truth come.
Speaker 14: Out, the rumor come out. Homewrecker, breadbroders and does not
like Harry. Yeah, yes, these are all things that are true.
Speaker 1: Yep, getting some stretches in.
Speaker 4: Hell yeah.
Speaker 1: Yeah, loosening up those shoulders, which is where I carry
all of my stress.
Speaker 14: What happened to carry is your stress?
Speaker 1: What happened to the world?
Speaker 2: I really am the shoulder massage or I got you.
Speaker 1: It's around somewhere.
Speaker 13: I mean, I don't know exactly where you on the
list of people I have to give shoulder massages when
I meet ye.
Speaker 1: For a second, I thought you were asking me whatever
happened to the shoulder massages? Like when I used to
go in and get like the kind of monthly massages.
But I mean also that, Yeah, I mean the thing
that happened to that is it costs money. Oh that's real,
you know, It's massages are they're not like prohibitively expensive,
but they're not cheap either.
Speaker 12: It's chalk.
Speaker 14: To do.
Speaker 13: All you have to do is just get a you
have a son that you teach like a light amount
of this stuff and let the autism take over, and
then give it a year, and then out of nowhere
you have your own free personal missuit. I'm not fucking abused.
Speaker 1: You're right. All I gotta do is as a child,
raise them to the point where they can develop skills,
teach them to massage, and then use them for their service. Yes, exactly,
this is what happens. All to save about seventy bucks
a month. Honestly, it's a it's a worthwhile say.
Speaker 13: And then you give a child a skill set that
they will use once every like six months.
Speaker 1: This is true. Good Also, justice is back.
Speaker 14: Yeah day, let's yeah, let's go.
Speaker 1: So everybody's here, anybody not here, anyone who's not here,
raise your hand.
Speaker 2: I'm raising my hand.
Speaker 1: Stop there he is? Get him? Yeah, yeah, all right,
let's uh let's throw ourselves in, shall we.
Speaker 7: The time has arrived?
Speaker 1: Goodbye chat oh by chat.
Speaker 14: On the other side aka chat By.
Speaker 12: All of us will return. None of our characters will
be dead.
Speaker 14: No, I've been to powerful too long. Logan's gonna take
the shot.
Speaker 4: That's true.
Speaker 2: And because I kind of want him to kill my child,
he's not going to kill them. That's what's gonna happen.
Speaker 1: As you guys moved through the caves head toward the
dropping itch pit, then into the crack rot, Desmond, you
get a good chance to see the way that the
explosives are set up. One quick check. Actually, as you
guys are passing through Lowtown, Lily and Desmond, why don't
you too roll me intelligence checks? And Desmond, why don't
you do it with advantage since you've seen the setup before?
Intelligences A, Well, you're not twenty before sore right.
Speaker 4: Double eight, I'm here, intelligence spright. That's another net one
for a negative.
Speaker 1: To reroll it. You're getting boun to for lucked.
Speaker 33: Okay eight, Frank, You guys do not notice anything more
particular about the first set of explosive charges set in
the downtown to lowtown area.
Speaker 1: You just notice that they're there. You proceed forward, moving
through Lowtown the dropping edge up into the pathway that
leads to the crack rot. You proceed a few hundred
feet into that that tunnel moving through it, and you
notice that the charges see to stop around where there
stops being covered that could protect brock Hand from setting
them up. So he clearly wasn't brave enough to get
too close to the colt lest they noticed that he
was there. Moving upward, Torches that are set along the
walls like sconces that are set within the tunnel to light.
As you guys move forward, they are dark, but as
Scarn comes to pass between them, they begin to ignite,
one by one by one, as though acknowledging him. They
flare up with a bright red flame, which immediately turns
green as you.
Speaker 2: God damn it doesn't.
Speaker 1: As you proceed forward, you hear meter chanting coming from
the caves ahead of you, reverberating down the hall at first,
down the tunnel, at first, ominously, all one voice. As
you get closer, it becomes somewhat clearer. The air starts
to feel more. It starts to feel heavier and heavier,
and as you proceed forward, the smell of decay and
death and corpses more fully permeates and fills your nostrils.
As you proceed inward, your footfalls feel like they get
more difficult, as if you're approaching a place where the
air is not only dense, but actively pushing back against
you as you move. You don't know if this is
the physical air in front of you or the anxiety
and fear that comes with heading back toward the crack rot.
And as you move forward, as you approach the same
pathway where Lori had been saved before from their attack,
you see, well lit by the same large fire pots
that have been set up before, except now bathed in
a sickly green light. That same central tunnel leading up
to a upper platform, surrounded on both sides by cliffs
that go up about twenty thirty feet at their highest,
you see there are cultists about. As you approach, you
also take note that there are bodies, some dead some alive,
that have been set up and nailed to the walls
in a crucified like position, very similar to how they
were when you guys first encountered the first ritual down
in the first Temple, when you were approaching the Calindrite
chamber where Muntheris and Tannastein had attempted to perform the
ritual the first time. As you approach, you see cultists
standing in lines at least several dozen of them. They
notice that you're approaching, they do not do anything in response.
Many of them are kneeling down on one knee. You
see that all of them have a dagger out in
front of them. And you see at the top of
this area with between you guys, several cultists, three distinct
dead beasts, the large undead animals that you had fought
at the carnival, with cultists lining the upper cliff, well,
some cultists lining the upper cliff with bows out and
out the ready. But at the center of the where
the platform used to be before it got blown up,
you see vill Grace standing attentively as if waiting, his
authoritative almost ten foot tall personage, glaring down toward you
from where you are. Despite the fact that this place
is lit very lightly, you can see a greenish eerie
glow coming from his eyes as if piercing through the
area looking toward you. I'm going to share the map
just so that we have it.
Speaker 20: As soon as we see him. I'm going to take
Scarn's hand, and I'm going to pass protection.
Speaker 2: From good and evil on Scorp.
Speaker 1: Also, I don't think Bagel's with you, so I'm going
to remove it. No, yeah, Bagel's at the house. Okay,
no Bagel, you would you wouldn't expose Bagel to this.
Speaker 7: Oh that's ominous as fuck. Cellular phone device?
Speaker 1: What did it?
Speaker 11: Like?
Speaker 1: A teddy? It makes me?
Speaker 13: It's the iPhone with the side like when you turn
into the side while it's charging, it turns into a clock.
Speaker 1: Right.
Speaker 13: Usually the clock that I have is like a cute
little pinkish color or whatever the fuck. But I guess
the lighting in my room is dark enough now that
the night light ship shut on and in front of
my eyes it went from a beautiful sunset purply like
orange to a deep dark red, and I was like, oh, no, no,
that's great, that's great. That's ominous shit.
Speaker 1: No, no, no, no, thanks thanks bro.
Speaker 13: So So it's not just ominous in the video game
Slash like, it's not videos whatever.
Speaker 1: It's cool. No, it's awesome. It's awesome. Awesome, it's awesome.
Speaker 7: I love it here. I love it here.
Speaker 1: Yes, yeah, I know what he looks like. I'm just
throwing it back up a bit. I know, I know.
Speaker 7: I don't know who he is. I don't know what
he does.
Speaker 1: As he stands. Uh, you see about a dozen of
the cultists that are close to you, who are all
murmuring and chanting to themselves as you enter, as though expectedly.
You see that a line of about a dozen of
them that are closest to you raise up the daggers
that they're holding as if to mark your arrival, and
they plunge them into their own bodies. Before you, guys
can even begin to speak, there's just the sound of
blades entering into flesh. Mild from those cultists, you see
a very mild glow, as though the badges that they
wear are the ones that signify them being revived back
into menials. You see that glow begin to light up
on the emblem and then very softly expands out covers
their whole body, and then diminishes only to covering their skin,
and then disappears. They do not revive as menials. Their
skin darkens and seems to become more withered when this occurs,
and that doesn't stab themselves fall over forward. After they do,
you hear the voice of vill Grace, though weak and
raspy as it is, You hear it echo as if
the tunnel itself is picking it up, projecting it to you,
and you hear.
Speaker 16: You have.
Speaker 23: Been released from your duties, Scne. But I am glad
that you are in attendance.
Speaker 1: What do you mean.
Speaker 14: You have.
Speaker 23: Taken Monterros from us. Contact with her stopped. But I
assume you are not here to offer yourself to become
our god.
Speaker 1: Yeah, you can be sure of that.
Speaker 13: Montaris is kan.
Speaker 23: Tennistane, gone, ethics nowhere to be found. Only I remain now,
and I do not belief forcing your hand would do
us any good, especially lacking the colndrite needed to facilitate.
Speaker 1: So he raises up one hand, and as he does,
you hear the plunging of another set of daggers, as
yet more cultists seem to give their life to whatever
is going on around them. I shall.
Speaker 23: Allow you to contemplate your role further, and in time
I hope that you will become the next incarnation.
Speaker 17: But for now.
Speaker 13: I will offer myself. It's all I can think to do. Scarn.
Speaker 1: Way, do you know.
Speaker 7: What Ethicus is to me.
Speaker 13: And what you are to me? No, I hardly know
who Ethicus is. Your mother.
Speaker 23: She loved both of you dearly, but when she discovered
Ethicus's plans his work with the cult, to try to
prolong her life and yours through means of undeath. She
fled and took you from him, and when he pursued her,
she was unreasonable, a strong woman. She hit you away.
She tricked Ethicus into believing that she had killed you
to save you from him, and in his rage, he
sent his subordinates to capture her.
Speaker 1: She resisted.
Speaker 23: She killed all of those who served him, directly his
former reverence, But in the end, seeing that she was
unwilling to see reason, that she was unwilling to surrender
your body so you could be revived, he was forced
to take her life as well.
Speaker 1: But Ethics.
Speaker 23: Is ultimately a sentimental man. He was unwilling to let
go of the bodies of his subordinates, and unwilling to
let go of the woman he loved.
Speaker 7: And so.
Speaker 23: His first new reverend was built upon each of them,
their bodies collected one by one and salvaged and built.
Speaker 14: Into me.
Speaker 23: I am those your mother killed. I am what remains.
Speaker 1: And he raises up his large clawed hand and he
taps his chest, running it along his scar, just over
his heart.
Speaker 14: I am.
Speaker 1: A part of her.
Speaker 23: I want Ethicus to be fully reunited with those that
have been taken from him. But I do not want
to harm you more than is necessary in the process.
Your mother's heart still beats with love and care for
you inside of me, so will become the vessel in
yar place.
Speaker 13: And I'm all hope that got them can tell reason
into you himself.
Speaker 23: Do you find these terms acceptable? Do you still intend
to interfere.
Speaker 14: You?
Speaker 13: You're not her, You aren't her. All of you are sick,
every single one of you.
Speaker 1: She died.
Speaker 7: You said it yourself.
Speaker 34: She she died, try trying to protect me, and he
put her back together with the rest of them.
Speaker 13: You may have her heart, but you are to her.
What the hell is happening?
Speaker 14: You?
Speaker 1: Hear another series of daggers striking into the hearts of
more cultists, but this time it doesn't stop with just
a couple dozen. The remaining cultists, apart from a couple
that are sitting beside Ville Grace and a few on
the cliffs, continue to plunge them into themselves, and there
is this ephemeral green glow that warps across all of
their bodies and slowly drains out from them onto the
ground as if it's a living mass, and begins moving
across the area, shifting toward vill Grace, who puts his
hand out, his large draconic hand, palm open toward the ground,
and those green motes of energy begins shifting up, moving
to his palm and forming this small coalestion, this sphere
that begins merging into his skin. You see in the
cracks and seams of his body that glow continues to
permeate him, as if too much to contain within him.
You see small beads of greenish light escaping from the
stitching on his body, on the sections between the Frankenstein's monsters,
like connections between limbs.
Speaker 23: I hope you will see reason.
Speaker 1: It is not my place now.
Speaker 23: This heart of mine beats for you and for Effeckers,
and I hope.
Speaker 10: Man you ah.
Speaker 1: As he reaches forward, there is an eruption of energy
around him. You see this huge circle of arcane glyphs
form underneath him. Light in a massive pillar erupts from
where he is, and this purplish green mist irrupts out
from it, as though a wave had crashed upon a
shore and left a fine mist in its place that
pushes around him. You see all sorts of dead bodies
that have been scattered and laid about, hordes of them
behind him, all begin to move and moan, as if
briefly reanimated by this. And you, at this point previously unilluminated,
You see the dozens, if not hundreds, of corpses that
are behind him, I'll begin to shift and move, and
their voices up in this joint growing moan that rises
and fills the entirety of the tunnel, and then it
slowly subsides, and that pillar of greenish light concentrates in
on specifically where Villgrace stands. As he kneels seemingly exhausted.
You see his shadowy body left in this small pillar
of greenish light, which then fizzles away and disappears. You
see his draconic arm rise up very slowly and then
curl into a fist and pound the ground, uncharacteristically angered,
and it continues to do it repeatedly. And you hear, what, why, Why.
Speaker 23: We've performed the first one perfectly, and this we have
prepared for days.
Speaker 1: Why has he.
Speaker 10: Failed to incarnate a cad?
Speaker 1: As he continues to strike the ground over and over
what you see Ville Grace stands, You see burn marks,
along the seams in their body. He points his massive
glave toward all of you.
Speaker 23: You were there the first time.
Speaker 17: You are there?
Speaker 10: Now, what did you do? Why isn't this working?
Speaker 14: Is anyone doing anything?
Speaker 7: I haven't done a thing. Yeah, looks like you're just
bad at your job.
Speaker 35: The first ritel of us performed well beyond expectations. Monfaras
should have become the vessel then, and there this one,
I am not perfectly adequate, but I am the very
image of undeath. I should have become the vessel. I
should be filled with Gotham's grace. Why the only exclamation
of why this could not have worked?
Speaker 14: This?
Speaker 1: And you see his greenish eyes fluttering about. You see
his large clock come up grip onto his own mask,
and you hear the metallic crumpling as it crushes it slightly.
Speaker 13: The only reason.
Speaker 23: It should have failed.
Speaker 1: And there's a calmness.
Speaker 14: That it.
Speaker 7: Didn't.
Speaker 36: That the first ritual it must have succeeded. Dennis Stan
was not the vessel. You are not the vessel?
Speaker 14: Where then?
Speaker 10: Where then?
Speaker 1: Where is God?
Speaker 14: From?
Speaker 1: Thoughts fin Yeah? Because he like looks back, his head
cranes upward.
Speaker 13: Oh I see, I.
Speaker 23: See he guides us already. You have already spoken to him.
Speaker 7: Scan.
Speaker 1: What are you talking about?
Speaker 23: He foolieving us, lied from the start. You brought him
back to us, and we would too blind to see him, whereas.
Speaker 13: The coplin.
Speaker 17: Conglo here wrestled my aunt from me, escaped when we
took the manner, the only other survivor of the ritual.
Speaker 8: You mean to tell me that, you bookers, Where do
all this hassle?
Speaker 5: Gathering corpses of big burly scary man and you're great god?
Speaker 8: When ist you a beauty, poopy little goblin.
Speaker 23: Of malfunction? He must have died in the very moment
that the ritual ended it. It must have been on
the verge of death and undeath.
Speaker 8: I then, why do you know what the congo is?
Speaker 23: Then you must know more than you've been letting on.
Speaker 1: As he begins stepping forward, you have spoken.
Speaker 14: Now.
Speaker 10: He must have sent you here to test us.
Speaker 7: I don't know what's that saying anymore?
Speaker 1: What is he saying? I didn't.
Speaker 4: Just like pick them up for shakes?
Speaker 29: The doesn't lock if we could give a fuck, I
don't know. In my head, Gotham guides you, but not us.
Speaker 4: Cogo's been in your head the whole times. Can't explain. Explain,
Please he's explained.
Speaker 14: Make it makes sense.
Speaker 7: The last time I was we were here.
Speaker 13: When I woke up, I was speaking to Conglo, and
I thought we were just in the same cell.
Speaker 36: The goblin was never found.
Speaker 4: What a pussy.
Speaker 1: Said?
Speaker 10: Your gun is a pussy beg further moore too.
Speaker 23: Of the young dead that were here stole your possessions
that we had in lock and key and returned them
to you.
Speaker 1: They did.
Speaker 10: Gottam has been subverting us.
Speaker 14: I was wondering about that, still a little bit. Not
gonna lie.
Speaker 10: I was like, just gone.
Speaker 6: He said to you, don't tell him, don't tell you.
Speaker 1: I'm gonna be real with you. I don't even remember.
Speaker 15: Just like she just walks up to Scarn and she's
just like, have some like poles are down.
Speaker 2: To our level.
Speaker 4: You're gonna lie, You're gonna like you.
Speaker 8: You're gonna say that, you tell you ain't gonna say that.
Speaker 14: He told me to tell that.
Speaker 2: I think you can see what you're doing with you.
Speaker 10: You gotta be more so I can hear you.
Speaker 18: Well, yeah, it's.
Speaker 23: Fine, You're not all necessary.
Speaker 35: Gotham needs you, then that's all we need fine plans
have change, he yells out.
Speaker 1: If you're remaining focused.
Speaker 10: Kill all of them except for gone.
Speaker 35: We will bring scone to Ethicus Fine Cotham, and we
will find what he has at Stoff for us.
Speaker 1: As he begins stepping forward, I would like everybody to.
Speaker 10: Roll initiative gamers.
Speaker 1: I'm legitimately stunlocked at the fact.
Speaker 6: That lem.
Speaker 8: Wait, Curiousness went down the drain.
Speaker 12: It's like, no, scarness is hilarious.
Speaker 2: I can't see I am buying it. I think this
dude is just crazy.
Speaker 10: I don't know what's happening.
Speaker 14: Bro y'all, I know that's happening. Is that freaking Desmond
just rolled a twenty nine?
Speaker 26: Ready now?
Speaker 4: Whoa seventeen total? Oh my good god, ESU this new music?
Speaker 17: It?
Speaker 14: Oh no, I'm gonna want to like Okay, never mind,
I'm not gonna speak it into existence.
Speaker 8: This is a very yeah very that yeah.
Speaker 1: Right, everybody? All right, Desmond, you're home first, Hell I don't.
Speaker 14: We're so far away.
Speaker 1: We're so that'll be fine.
Speaker 7: I'll kill most of them.
Speaker 14: Okay, slay no, seriously, slay, slay slay.
Speaker 3: Them, say your enemies, ye, slay slave, Slay your enemies
when I run there.
Speaker 7: Uh, and that put him in range of a rifle shot.
Speaker 1: The three dead bees that are with them all let
out a distorted roar at once. Use you take your
shot against it.
Speaker 7: I'm gonna have disadvantage because that's a long range. I
don't think I have anything that mitigates that yet, double check. Oh,
I don't think so. All right, uh Wami brammy disadvantage.
Speaker 1: And that ash Hue rifle nineteen nineteen hits however plus eight.
As you do this, it's going to use its reaction
to use body of ash as you fire at it,
don't roll damage. The shot goes through it harmlessly as
its body turns into a cloud of ash then reforms.
All right, you do that.
Speaker 11: Hmm, second shot, yep, get them. Oh should also disadvantage
and I'll roll again.
Speaker 1: Yep, you shut that vam out back.
Speaker 7: Lower the two nineteen to hit, roll to three.
Speaker 1: Be gads. The nineteen still hits.
Speaker 7: Crazy fifteen points of damage.
Speaker 1: All right, it takes the full fifteen.
Speaker 7: All right, that's dem.
Speaker 1: Alrighty scarn you. It's you and then Lawrence. You're on deck.
You guys got a nice little like bundle here and
then it's a couple of them pepper and then all
the bad guys. Oh what oh, now, let me look
around and see what we're rocking with.
Speaker 13: Interesting cool?
Speaker 1: Uh uh yeah, a rock? A rock? Run over there?
Real quick, real?
Speaker 13: What's my distance? Or am I now unlimited?
Speaker 1: One hundred and seventy five feet and that is well
within the bows range and you do not summerful stuff,
So you're good.
Speaker 13: Yeah, that's what I was remembering. Hmmm, what do I
want to fold them?
Speaker 1: Minus five? Mineus five?
Speaker 14: Right?
Speaker 1: Five? Minus five? And then if you hit plus ten
to the damage, you should have an effect for it.
Oh wait, I or maybe you do. I don't know
if you do. Just put a negative five.
Speaker 14: No I do.
Speaker 1: It's a funny button. There are funny buttons.
Speaker 11: Button.
Speaker 1: I've been doing it natively. I don't know why.
Speaker 10: Native you fool raw dog in it?
Speaker 1: Never mind, Wait a minute, hold on. You can do
advantage on the first attack range attack you do each turn?
You want to have used that on that? Yeah, okay,
just do the attack again. Don't roll advantage because this
will be the advantage. Roll, but roll again. And this
is also the negative five. That is a total of
twenty one we didn't put the negative one on there.
Sh but that is a nine thing, I know how
account that's fair, that's fair. We all we're all here
to perform, not do math in this math based game.
Uh right, very C is a number that you hit?
You hit?
Speaker 10: Yeah, yeah, hold them.
Speaker 7: I think I can missed.
Speaker 6: Then that's some good damage.
Speaker 1: I don't think it actually added the ten because of
the way it's set up. So whenever you do that,
just put a ten in the modifier window before you
roll damage. All right, yeah, okay, you shoot him. You're
not going to roll for Gotham bringing them back?
Speaker 13: He I mean it killed without all right, that's one
and to f minus five attacks. It starts as hating
there it's a nine.
Speaker 1: Yeah wait, that doesn't hit.
Speaker 13: Yeah, I wouldn't think so, it's not It's not far
enough from me to overwhelm these guys yet. All Right,
I'm gonna get it. I'm gonna give it a second.
I'm letting other people play the game, letting other people
play the game. All right, I'll be I'll be here.
I'll be here. This is the scar and is still
like stunlocked of like why is why is it conglow.
Speaker 2: Scorn it's not conglow, he's just crazy.
Speaker 1: Do you have Tabasco out Pepper?
Speaker 14: Yes?
Speaker 28: I do.
Speaker 1: Well, Sabasco's turn, then, why my fool, I throw him
to the sky.
Speaker 18: Oh god, he flies?
Speaker 14: I fuck my.
Speaker 27: Yeah?
Speaker 14: How hard does he get if I throw him?
Speaker 1: Well, it's not your turn, so you don't throw him.
He gets what is the good water? Because of what
Bill Grace just did to my voice, I.
Speaker 2: Was gonna say, you did a lot just then.
Speaker 1: Okay, yeah, I'm good. I'm just gonna take it easy
as all.
Speaker 14: But you share a Tabasco's character sheet again, I have
saved here, but when I open it, it says unidentified
and then, as.
Speaker 1: It always does, it's a different instance.
Speaker 17: There you go.
Speaker 14: Oh no, that acidently?
Speaker 4: Oh no, I as fantasy.
Speaker 14: Will I don't know.
Speaker 26: I don't know.
Speaker 24: I was trying to check a tab on my browser,
and my monitors are next to each other.
Speaker 14: So so well ignored that I put tabascar and chat Tabasca.
Speaker 4: I need to check my email.
Speaker 1: Me my god, you'll get back in. It's fine. Yeah,
what's Tabasco doing?
Speaker 14: He's using his dash action just dashing too, so one
hundred and twenty feet yes a minute, Oh my God, sorry,
I I zoomed at too far. We'll do ooh ooh,
ooh ooh ooh, I did, I'm gonna make sure. Oh
that's only eighty feet. Oh shit.
Speaker 2: Okay, it's a.
Speaker 14: Little good uh. And then a little bit like toward
like heading towards the Keep.
Speaker 1: In mind it's also like thirty feet up, so it
will be like out of view of everybody.
Speaker 14: Okay, I didn't realize that the cultist that was there
is no longer. Yeah, I have ten more feet to adjust,
so he's gonna Okay, this did not end up being
immediately useful, but maybe it will be.
Speaker 1: That's you, that's Tabasco. Lawrence Lillia is on deck.
Speaker 2: Okay, I guess we've gotta move towards stuff.
Speaker 8: Here Ago trying to move towards stuff.
Speaker 12: Desmond way up, I go there. H.
Speaker 2: I'm a mom, mom.
Speaker 23: I don't want to do what I want to do.
Speaker 2: I think I want to use my I'm gonna use
my action.
Speaker 4: Give somebody gardy.
Speaker 2: Beard, that's my bonus action. You're correct, But what of deflect, Parnell?
What of deflect?
Speaker 20: I'm too far away to do anything that I'm just yet,
and I don't want to be at the front.
Speaker 2: I'm the barred.
Speaker 7: You also have your disadvantagwering concentration on.
Speaker 1: I know you have your protection from eveling good on
Scarron or be anything else going that. Otherwise you shouldn't
have that.
Speaker 2: I really shouldn't, especially because I.
Speaker 7: Have the thing where I can return it to think,
when you have it, that's when you have it, like,
that's when you get.
Speaker 1: The disagreement.
Speaker 23: Far.
Speaker 2: Oh yeah, so I don't have this than because I
don't have two going. I only got the whole one
going good, yes, yes, good, yeah, everything.
Speaker 12: I have sixty feet in the air, so far away.
Speaker 2: I'm not going to be out front.
Speaker 6: Fuck that shit.
Speaker 14: Oh my god.
Speaker 20: I mustay within thirty feet of my friends so that
I can help them in silvery barbs and whatnot. So yeah,
I think I'm just gonna use my bonus action for
now to give a var deck to you.
Speaker 14: Sar huh okay.
Speaker 12: Doing this on you Wood.
Speaker 2: Like I'm telling you, he's just crazy.
Speaker 1: Per you're on deck.
Speaker 14: Thank you on deck.
Speaker 5: And gee, we're over there and they're over there. We're
just gonna oh, gotta tell the console to stop it.
Tell the console and knock it.
Speaker 4: Off the worst.
Speaker 5: Well, we're gonna, we're gonna make our way over here.
We gotta we gotta slowly close the gap.
Speaker 2: Yeah, I'm just making sure you don't go too far
to hang up behind your guys.
Speaker 1: Make sure.
Speaker 4: Yeah yeah, uh bellwies, Uh, you're really far away. Hold
on how far away?
Speaker 2: You're too far?
Speaker 4: They're super far.
Speaker 14: There's far away.
Speaker 4: I don't think. I don't think I could hit him
with my sling from all the way over here.
Speaker 20: I mean, you're a strong bunny, and you could maybe
hit him on your state from I could try to
hit that thing over there with my sling.
Speaker 4: I'm gonna try to hit that thing over there with
my sling.
Speaker 1: It's one and fifteen. What is the range of your sling?
Speaker 4: Oh no, range thirty to one thirty over one twenty.
Speaker 1: It is just within range. You will have disadvantage.
Speaker 15: I can't If it's too far, I can't hit it.
Speaker 8: If it's too cold, I can't hit it.
Speaker 12: What fucking goldilocks ass hit range?
Speaker 10: Jay Ray?
Speaker 7: Not anything under the under sixteen.
Speaker 5: That hits Yah, say hold on a market, Ammo down
and go with bway.
Speaker 1: That's a It takes six damage.
Speaker 4: Yeah, Okay, do it again.
Speaker 1: Do you have extra attack? Go ahead, weak back it's
with disadvantage.
Speaker 4: Fuck, I forgot Okay, so there's that that there's a
twenty one. Just I'll just I'll just I'll just roll
it again. So twenty one versus fourteen.
Speaker 1: Hits war eight eight damage.
Speaker 7: Lucky one.
Speaker 14: Yeah, I get them.
Speaker 6: I did something this turn.
Speaker 7: Make sure you give yourself am back for the second
roll there.
Speaker 5: Because yeah, I accidentally, yeah, tipped one off, so I
forgot that an auto tip.
Speaker 4: Yeah, okay, I'm good.
Speaker 1: That's a good real quick between this round the next round,
I'm going to take my head set off and do
a thing real fast. I will be back like within
twenty seconds. I apologize. There's the thing I have to grab.
So uh, Pepper, plan your next turn?
Speaker 14: Okay, plan my next turn? Or do you mean my turn?
Speaker 1: Now?
Speaker 14: My now turn?
Speaker 7: You're your upcoming turn. There's gonna be some people between us.
Oh there's two coachests then you rather occultist and a
dead beast. So dance record, guys.
Speaker 1: It's it's like at the.
Speaker 7: End of the month. This is the last chance. I'm
pretty sure that's how it works.
Speaker 11: Last track, I get confused, real easy but the stuff
and the things and the messing message thing in the
place dance record.
Speaker 2: Oh yeah, whatever we have.
Speaker 14: Coming up, think Kurt's coming up. You should ask both
Eric and Spencer some really good, prying questions about their characters.
Speaker 7: Heck yeah, yet the welcome back to thank you what,
I'm just going to be like that said record. The
Patreon BRIT's like.
Speaker 5: Alright, hang in, okay, So I have a question because
the wits and crits real quick?
Speaker 10: What why is?
Speaker 15: Why is the session with me and Carrie still members only?
Speaker 14: How care?
Speaker 1: That's a Hayden question?
Speaker 10: Members only for four weeks.
Speaker 1: That's a Hayden question, not a loading question.
Speaker 20: That's such quality content that you're keeping from people.
Speaker 1: That's a that Hayden is keeping from people. So everything
that goes on the channel is not up. Just like
when star Clutch isn't set correctly, that's a Spencer problem.
When Cyberpunk is uploaded incorrectly, that's a Cody problem. When
fucking I'm not.
Speaker 10: The one that uploads everything.
Speaker 1: I mean, from what I'm hearing it, when the shorts
are wrong, that's a Maroon problem.
Speaker 10: Fucking wrong, fucker, It's not on me.
Speaker 14: No, it sounds I don't know. Alright, well, don't worry.
Speaker 16: I'll just I'll just do this where I take a
screenshot and just immediately taggy do it.
Speaker 14: Thank you so much.
Speaker 10: Well, there's so much.
Speaker 14: Still I do nothing.
Speaker 1: It the decay cultist on the cliff rushes forward and
it is going to take aim at the closest person
to it, which is going to be Lilia, who is
one hundred and fifty five feet. So it's going to
just have disadvantage on this. It's going to make where
are you. It's going to make one long bow attack
toward you, Lilia, Yeah, and arrow flies by your head.
It misses you. You are not hit. One of the
dead beasts is going through the one you guys have
been picking on. It is going to let on a roar,
and it is going to rush forward. It is going
to rush forward and it is going to do so
while let's see how far away are you guys from there.
I love that it tells you between things a little
bit of a distance. You know. It is going to
take the dash action and it is going to run
as far toward you as it can, which gets it too.
It begins charging as fast as it can, and that's
going to be its turn. It dashed and actually, what
is the range on this? Nope, that's not going to work, Pepper,
it's your turn, top of the turnholder is on.
Speaker 14: Deck, all right, all right doing it? I don't think
I have anything that has such a long range. How
fart is or are there any enemies that are well,
I guess it would be this dead dead Beast twenty five?
How far is Tabasco from them? They're probably further than
I am at this point.
Speaker 1: And you can only cast touch spells through your familiar
so if it's not within five feet and that doesn't
really matter.
Speaker 14: Ude, Okay, I've just become informed. Interesting, Okay, Well, okay, okay, okay, okay, okay, okay, okay, okay,
this is a setup round that's fun. Am I around
one hundred and twenty feet from the Dead Beast myself?
Speaker 1: You should target and find out.
Speaker 26: I did, and it didn't show the measurement, but I'll.
Speaker 14: Target it again yet it's still not showing.
Speaker 1: Then drawing out it showed me the art.
Speaker 14: Yeah, that's a good idea.
Speaker 1: You're seventy five feet from it, roughly.
Speaker 14: Well, I'm gonna shoot two Aldrich blasts.
Speaker 1: Yep. What's the range? One hundred twenty feet right, so
it's well within range.
Speaker 14: Yeah, I have you in my sight. Keep sure. Oh boy,
oh beans, oh beans, Oh boy, oh beans, oh boy,
oh spencer, bean boy, oh boy. Okay, here we go
A three I miss. It's true, well technically a ten
plus seven? All right, pepper, pepper please pepper, come on,
peb oh pepper, Oh sixteen?
Speaker 1: The second one hits.
Speaker 14: Okay, okay, three damage, Okay, we're we're just out. We're
that's thirty feet. That looks like thirty Danny, there we go.
Oh no, that was an arrow, not my character running.
Excuse me, I get to hear? How do I delete
that arrow? I I've played with Fantasy Grounds before. Why
am I forgetting everything that's true?
Speaker 7: That?
Speaker 1: You have no excuse?
Speaker 26: I don't.
Speaker 1: So if you write, if you want to get rid
of your arrows, you gonna write click pointers and then
there's like an option to delete them in step. Good
to know and also the also the thing is like
a little sub menu now instead of a radio menu,
so it's easier to read what all the options are.
Speaker 14: It's true, I cast deflect as my bonus action.
Speaker 1: Get you cast deflect all right now, everyone, all the
others are gonna go huzza, take your shut The cultist
moves forward. They are going to take aim toward the
closest person that they can, which is going to be Lilia.
You are just within range that they're not gonna have
disadvantaged Lilia. Although there's a different problem, which is that
one doesn't have a bow. So instead of doing that,
they're just going to keep running forward.
Speaker 7: Way, stands up, reaches behind shoulder to grab arrow.
Speaker 1: Right, another dead beast, Another dead beast is going to
rush forward. The other one is going to follow suit
behind it. They're just going to take the dash action
as they come screaming and running down toward all of you.
Then Bill Grace is going to go, all right, Bill
Grace is going to step forward, slide down that embankment,
and he is going to begin moving thirty feet toward
all of you.
Speaker 7: Where are you?
Speaker 1: Where? How long would that take?
Speaker 7: Let's see.
Speaker 1: They are going to raise up Oh wait, actually, oh yeah,
that's they're definitely not within range to do that. They're
gonna sorry, give me a sec, guys, They're gonna cast
phantasmal shroud on themselves. As you see them walk forward.
They put their hand up, and a greenish red energy
seems to escape from the seams between their various body
parts and surrounds them. As this mantle of necrotic energy
coats them. I believe it's a bonus. They then begin
to move forward. They slam the bottom of their glade
into the ground as they propel themselves into a bit
of a rush. They're going to continue moving toward you,
running alongside the dead beasts, genuine anger in their eyes
at what they seem to perceive to be some kind
of well, I mean, not some kind of a direct
slight by Gotham. They seem to be venting their confusion
into and pointing it toward all of you. Decay cultis
number twenty four, same thing dash which brings us back
to the top of the turn order. Desmond, your turn.
Speaker 7: All right, keep doing what we keep going.
Speaker 11: M Yeah, move my little peets over here, and I'm
gonna hunter's mark this fellow, all right, and I'm gonna
do two rifle shots.
Speaker 1: Okay, fire the first one off. As you hit with
the first one, it turns its body to ash. It
avoids it entirely, all right.
Speaker 7: Second one thirty three.
Speaker 18: Alrighty thirty three absolutely hits.
Speaker 7: Twenty nine.
Speaker 1: Twenty nine. You shoot it, dealing twenty nine full points
of damage with your Hunter's market recoils back as the
gunshot hits it. Its body kind of turns to ash
reflexively at the point of impact and then reconstitutes itself.
Learnder that. Um, that's damning. Alright, third level se okay, good.
Speaker 14: With that.
Speaker 1: Scarn. Your turn, Tabasco and then Lawrence are on deck.
Speaker 13: Yeah, ye okay, uh hey, big Poppy, I don't like
this isn't Scarn.
Speaker 14: This is me.
Speaker 34: I don't like this.
Speaker 1: Poppy. Scarn is still confused.
Speaker 7: It's like it's it's it's conglo though.
Speaker 18: All right, Brendie though, h.
Speaker 9: Alright minus five okay, hmm okay yea yea yah yeah,
yea ye yeah.
Speaker 10: Befold them?
Speaker 1: What the what you have a bartkan spirea of what?
Speaker 25: What was that?
Speaker 14: What?
Speaker 25: Yeah?
Speaker 1: I don't know why I did two of them? Did
you attack? You're only targeting one person?
Speaker 14: Did you?
Speaker 1: I don't know why I did that? The first one
was the first one was the seventeen. I think you
must have attacked twice. Are you also targeting yourselfs card buddy,
my beating my ship, buddy, feeling myself.
Speaker 13: Okay, the attack that was I don't know wothing, man,
you're only selecting them now.
Speaker 1: I don't know which one of those was targeting you.
We'll say it's the seventeen for fun, which would have
been a hit. But you are staging a thing should
have popped up for you. Yes, just exit out or
just hit except so that it goes.
Speaker 7: Through, so both of them.
Speaker 1: Yeah, okay, there you go. Yeah, then okay, now I
see it. The nine was at you. The seventeen hit.
All right, so add your tender, your damage, and fire away. Okay,
you still haven't used your one advantage for the turn.
Just remember that you have that understood. The three one
you fired toward it. The burst of lightning strikes it
and it is destroyed. Its body falls to the side,
then dissolves into a pile of ash.
Speaker 7: Word, I'm gonna move.
Speaker 1: That's a lot.
Speaker 7: I'm gonna move over here.
Speaker 1: Where's over here? I did not move. I didn't see
the move. Try to do it again. There it is.
Oh I saw it for a second. I went away.
I saw it. Oh yeah, what what I got it?
All right?
Speaker 13: There you go and uh, here on this guy, I'm
going to advantage right, yes, if you want to sure
advantage minus five though yep, those are fun buttons depressed
At the same time.
Speaker 1: It should be staging, which means you can roll the
bartic inspiration and try to add it. Do you want
to do there? Well?
Speaker 19: Uh?
Speaker 1: How long do I have this long partic inspiration? You
have it once or you hold on to it for
ten minutes, whichever happens first you use it, say.
Speaker 7: Ten minutes in game or real life.
Speaker 14: No kin.
Speaker 1: For the purposes of combat, which every turn is six seconds.
You have it for the combat, and then when you
use it it goes away.
Speaker 7: All right, I'll hold on to it then.
Speaker 1: Okay, so click except on that attack.
Speaker 7: Oops.
Speaker 1: Oops, I click the X. Oh no, uh, I know
how to get it back. It takes too long to
explain you missed that attack. Yeah, I'll take that. Let
me let me redo that. Let me let me redo that.
Speaker 7: What what where's my button for that.
Speaker 1: To get rid of? Oh? All right, roll roll another
one home. Now when you roll this next one, the
same menu is gonna pop up with the other one
still on it. Just excep okay to get rid of it.
Speaker 13: Okay, okay, so I'm still minus fiving this because it'll
be like, come on, bro yep, yep, god damn it.
Speaker 1: All right, that's a sixteen. This is sixteen. Yeah, get
rid of the first one. Should have been two of
them in there, right, No, okay, never mind, then who cares? Thanks?
Don't work with whatever you hit.
Speaker 7: I don't know why it doubled it.
Speaker 1: Gang.
Speaker 2: Let me pick the hit where we can get.
Speaker 20: Technology is fun, you know, guys, you know it always
works exactly how it's supposed to.
Speaker 1: Do you shoot that one dealing twenty eight points of
lightning damage? Funny twenty eight?
Speaker 7: Why'd you say lightning damage?
Speaker 1: Because it's lightning damage. Okay, I'm just making sure because
the damage is You've You've made me have a little
bit of what because if it wasn't lightning damage, it
would have dodged it because dodge piercing, slashing and budgeting
damage with it's a little puff into smoke trick. Oh yeah,
I forget. That's why I was okay, cool, cool, cool cool. Also,
I just like to describe things the way they are
so people at home can imagine the nice nice I
gotta imagine that, all right, that's it, all right, that's you,
that's me, all right, Tabasco, get hooked.
Speaker 14: I'm here, Yeah, I'm still he's still flying, he's still
making his way downtown. Well maybe this isn't downtown. I
think downtown is further. But he's dashing.
Speaker 1: Where's he going?
Speaker 14: Sixty feet?
Speaker 1: His movement speed of sixty If he dashes, he does one.
Speaker 7: Hundred and twenty.
Speaker 14: Oh my god, are well? Oh boy? I think that
there will probably be a stealth roll required, but I'd
like to kind of try to sneak.
Speaker 1: Trying to hide in is in action.
Speaker 23: I mean, I'm a little.
Speaker 26: Guy, I'm a little Tabascar, but they won't.
Speaker 14: Notice me flying on there.
Speaker 13: Just at die.
Speaker 1: Are you moving that ninety feet which is a movement
and a dash?
Speaker 14: Yes, and I'll oh yeah.
Speaker 1: And then maybe he's still thirty feet.
Speaker 14: Thirty feet okay? And it's only touch spells. How many touchbells?
Do I even have?
Speaker 1: Good question?
Speaker 14: Bybee? Maybe? Thank you mane. Oh It's fine. Tabasco is
doing his own thing.
Speaker 7: He's living his truth.
Speaker 1: He's just in the background.
Speaker 14: He felt jealous that he wasn't there when Bagel was
clock in miles.
Speaker 7: Oh scoocast me, drummer strangers, could you start casting?
Speaker 1: Yes, Lawrence, Lily is on deck.
Speaker 20: Okay, I'm reading over spell because I have not done
it before, so I'm trying to thy get out.
Speaker 4: Well, how can.
Speaker 14: Lily I would know?
Speaker 2: Uh to Mombo's arrowfall?
Speaker 4: What's the range on the arrows, Tom's arrow fall?
Speaker 20: I'm looking at her seeing if there is a range
boost It just says self, Yeah, but that's because you
cast it on yourself for the arrows, Like, how far
can I'm a.
Speaker 4: Number of targets within sixty feet?
Speaker 14: There it is?
Speaker 2: Thank you, I appreciate you, Lee.
Speaker 4: How fucking far these beaches?
Speaker 2: I'm gonna move. I'm at scoot scoop I'm gonna do.
I'm gonna do a little scooting him up boot.
Speaker 12: Oh god, I'm at the front.
Speaker 2: Fuck how far all y'all from me?
Speaker 14: Now?
Speaker 4: Sixty five?
Speaker 2: Got you, bud seventy five?
Speaker 20: But you buddy ninety yeah further? Okay, all right, I
think sixty is my max on all of my ship.
Speaker 1: I'm so sure.
Speaker 6: Sixty foot cone off.
Speaker 10: Come on, Lolory.
Speaker 14: Glory. You know our spellcaster is our spellcastorrant right now?
Speaker 2: Yep, absolute spellcast rant.
Speaker 1: They're so far away, they can't hit us. Oh fuck,
they're so far away we can't hit them.
Speaker 2: Yeah, that's the downside of a bitch.
Speaker 1: Because the start of the fight, we're both dramatically charging
at each.
Speaker 2: Other rasin presen ras.
Speaker 4: Fucking god.
Speaker 20: I could use an action to get closer, but I
don't want to get closer.
Speaker 12: I don't want to be that close to them.
Speaker 14: Oh my god, fucking ship.
Speaker 1: Yeah, yep, I.
Speaker 2: Are you concentration. They haven't been doing any frightening or charming, right, Logan,
I don't know.
Speaker 1: They've just been running at him, and they've been advancing.
Speaker 13: They both.
Speaker 2: Well, they haven't been trying to charm orr and anyone,
is what I'm hearing.
Speaker 1: That's correct, That falls within the parameter, is what I said.
Speaker 2: Excellent, good, Oh fucking shit, all right.
Speaker 20: I don't want to get too far from my fucking
homies because I want to be able to.
Speaker 37: Fucking yeah, group together.
Speaker 4: I hated that.
Speaker 2: I hated what you just said, Logan. I'm just I'm
gonna move. I'm gonna deflect.
Speaker 1: A dragon can get us and we're all together.
Speaker 5: No, no, it can.
Speaker 2: It's sure as shit can. Oh deflect.
Speaker 12: It's my turn.
Speaker 1: That's so you're not using an action at all to
do anything.
Speaker 2: Yeah, everything's thirty to sixty.
Speaker 1: They're not gonna dodge dragon, Wait, I can dodge.
Speaker 14: I'm gonna dodge.
Speaker 10: I forgot about the dodge action.
Speaker 16: Get it.
Speaker 1: Dogs, You're gonna boldly run in front of the group
and then fucking get into a wide stance. You're like,
come at me, deflect, fucking starts dancing around.
Speaker 14: What you gotta do?
Speaker 1: What you gonna do about Lily?
Speaker 18: It's her turn?
Speaker 2: Thank you longan, I fully forgot about dogs. Fucking hell,
my brain.
Speaker 4: A really will here masks. All the will be there.
Speaker 14: I know, don't ask. I love that I took so
long to get my familiar back on. It's a third
limited danger. We won't talk about it.
Speaker 2: You're gonna know about it.
Speaker 5: We're gonna hit him with the spraying.
Speaker 1: What is this slings range again? It's like forty hundred
and twenty, right or is it thirty hundred?
Speaker 4: It said thirty thirty over one twenty Okay.
Speaker 1: So it has disadvantage still because it's over thirty.
Speaker 2: Okay.
Speaker 1: Yeah, that's how that works. If it's under thirty, then
it's normal, and if it's but I can go.
Speaker 4: I can't wait for that. Yeah, yeah, I should just
someone give me a gun. That's a ten.
Speaker 1: Attack against an undead failed because it is undead. Do
you want to use to roll a D twenty and
replace it? You have celestial allowance?
Speaker 4: Ummm, not over a fucking flang, not over a fuck.
Speaker 1: You get one of those per turns. So unless you're
gonna do another attack, I will n I guess you're
sorry now one for you do have a limited amount,
don't you never mind? Don't listen to me, do whatever
you want.
Speaker 4: Yeah, I'm doing try again. We fuck I forgot to
do it again, all right. So that's the sixteen for
twenty two. That's a thirteen.
Speaker 7: That just misses. Thank you.
Speaker 4: Well, now you know, guys, you gotta hit.
Speaker 12: You gotta hit a fourteen to hit them.
Speaker 4: So we know not we know that now if we
didn't know it before, because I didn't know that before.
Speaker 14: Now I know.
Speaker 2: I also don't know.
Speaker 1: How are you if you don't know? Now?
Speaker 14: You know.
Speaker 1: That the cliff cultist is going to see the little
little uh pseudo dragon flying around.
Speaker 14: Oh I killed him.
Speaker 1: They are going to take a long bow shot at him.
They rolled a twenty, which hits aerosaurs towards Tabasco and
Tabasco I'm afraid does not survive the attack. The arrow
strikes them.
Speaker 14: Okay, that's fair.
Speaker 1: Pepper, it is now your turn.
Speaker 14: A boy.
Speaker 1: Well, Tabasco died the way he lived dying.
Speaker 14: Yeah, that sounds about right. I run up to there,
thirty feet ahead. I enjoy the dane Dane.
Speaker 18: Yeah, it's.
Speaker 14: You know what, Let's start cranking it like a chainsaw.
Speaker 1: Oh shit, run.
Speaker 14: Yeah, I feel like the casting motion is definitely like
a revving upper chain, like a rip and tear motion,
as I will summon a hungering vortex. Where right, Yeah,
with my new foundability, what is the range?
Speaker 1: Like, what's this circle?
Speaker 14: Twenty feet?
Speaker 1: How BIG's a circle?
Speaker 14: Oh yeah, it is a ten foot radius. Were we're
starting it there?
Speaker 1: Okay, you can force the creature to make the first
save against it the dead beast. Oh right now, yes,
rading the spell explains the spell.
Speaker 14: Yes, all creatures within must make a yes. Okay, so
let me pull over the effect to make the saves. Sorry,
oh boy, okay, make a fifteen say you will you
stink a dead beast?
Speaker 1: It fails? Yeah, a swarm of yokai appears surrounding it.
Go ahead and roll the damage onto it.
Speaker 14: Oh theo it's a second level spell as their additional damage,
because let me double check at higher levels two it's
two D ten to extra D ten.
Speaker 1: How much does it normally do?
Speaker 14: The amount that I be four D ten, so it
should be six D ten.
Speaker 1: Could you put the spell in the chair?
Speaker 14: No? No, no, no, no no no. It's of every
third level or higher, so it should be one an
extra one detail?
Speaker 1: Do you put the spell in the shot?
Speaker 14: I will share it.
Speaker 1: Thanks. What level of your spells cast out?
Speaker 2: Fourth?
Speaker 1: Okay, so it normally does two D ten. You're casting
it a fourth so that amount was correct?
Speaker 14: Okay, then never mind.
Speaker 1: Yeah. So because your spells are always cast at the
same level for the most part, I have the spells
in the sheet adjusted to be the right damage because
they'll never do the lower amount.
Speaker 14: Yeah, that makes total sense.
Speaker 1: Yeah, so that is correct the damage it was just done?
Speaker 14: Yes, which was fourteen?
Speaker 1: Yep? Alright, it does not resist it. It simply takes
the damage. And that's you.
Speaker 14: After a cheeky deflect, Yes, you did.
Speaker 1: Just cast a leveled spell.
Speaker 14: Oh you're right, never mind, no deflect. Yeah, wait a minute.
Speaker 1: Yeah, do you do you remember why I'm bringing that up?
Speaker 14: Because a stinging spell? M h, so I can cast
a different type of spell.
Speaker 1: Maybe no, reading the ability explains the ability?
Speaker 14: Yes, I'm sorry, logan. No, I'm trying to save time
by not reading things, and then I waste.
Speaker 1: I'm trying to save time by having you explain the
thing I could be reading.
Speaker 14: No, no, I try to not. I wonder I get
invited back? Thank you? Okay, where is that? Where is
that on my sheet? On stinging spell? Where the fuck
are you?
Speaker 1: I would have saved this time if I just explained it?
But there we go to quote a pious man, Judge prolo,
a lesson must be learned here.
Speaker 14: Yeah, one day I'll get smart.
Speaker 2: One little life wasn't from Judge for okay?
Speaker 1: Is there something about him I should know?
Speaker 12: I only watched the first twenty minutes the movie.
Speaker 1: Yeah, he was taking care of the he I missed,
like the start of the movie. All I know is
that he was like you see some of the alphabet
and ship like he's a cool guy. Start minutes. Yeah,
like I didn't.
Speaker 23: I didn't see that.
Speaker 5: He told him.
Speaker 1: He told him if he went to the festival, he'd
have a bad time, And then he went to the
festival and had a bad time. He warned him, he
warned him for him.
Speaker 10: Yeah, you want me.
Speaker 34: Now.
Speaker 1: Then you started singing a song and I like, I
had to go, like answer the door. And I think
he asked a woman and she was like nah, and
I think she overreacted if I were correctly.
Speaker 7: Wow.
Speaker 1: Anyways, he is a plis man.
Speaker 14: Yeah, are you stinging spell to cast Eldrich blast giants?
Well one time?
Speaker 1: But I don't know can you or do you?
Speaker 17: I do you do?
Speaker 14: After? After being a dumb dumb.
Speaker 1: It's okay, I miss you missed the first one.
Speaker 14: Yeah, it's okay. It's like scorching ray. No, I missed
that one too. That's an that one.
Speaker 7: I really missed that one with him. Although you might
be with Luck, I can't.
Speaker 14: I would stay arrange.
Speaker 7: Uh it's thirty or sixty.
Speaker 18: I think it's I think it's probably thirty.
Speaker 7: But please do check bull Luck. Yeah, no, you're not.
Speaker 14: Honestly for the better save that okay?
Speaker 1: OKK is that you.
Speaker 14: What? No longer?
Speaker 4: What nothing to worry about it?
Speaker 1: What did I say?
Speaker 12: You know how people say cool? Three times?
Speaker 2: Yeah, did that with Kay and that didn't really work
so good.
Speaker 1: Oh see that's where your brain goes specifically.
Speaker 2: I'm just saying, you're the one who said it. You're
the one who said it.
Speaker 1: I feel like I can own that without issue. Anyway,
the murder cult is going to continue attempting to kill you.
They're going to rush forward, go on, release me. They're
going to dash lilia. One brings out a second one
begins charging toward you, moving across and over dead bodies.
Both cultists and townspoke as they rush forward. That is
their turn. Dead Beast is going to move forty it's so.
First of all, it starts to turn within the vortex,
so please make it make the same pepper.
Speaker 14: Sorry, oh yes, make a save. Is that just fased out?
Speaker 1: I'm so the dead beast. It starts its turn within
the hungering vortex.
Speaker 14: Yes, here's the same, Thank you.
Speaker 1: It fails. Do your damage.
Speaker 14: I hope it's better than before. Let's let's aim for improvement.
That is better than.
Speaker 1: Twenty four this time. But it is going to move
out of it, and it's halfway out, so I'm not
going to give it a difficult terrain. It's going to
move out of it. It's going to then move it's
full forty feet around this scance, the green flames illuminating
it as it rushes by. It's then going to use
its death smoke pounce action as its body dissolves into
smoke and ash disappears, and it reappears beside Pepper, and
then we'll be making one bite attack.
Speaker 14: Tebasco. I'll see you soon, baby bol.
Speaker 1: It makes its one bite attack again and Stewpeper.
Speaker 14: And misses hey there, you, hey there, how are you
doing today? Please keep missing where you were also a
bored Oh my god.
Speaker 1: It is then to use It is then going to
use its death row. Oh yeah, you're the only one
in range. Please make this constitution saving throw Pepper.
Speaker 14: This will only go well a two o three, so you.
Speaker 1: Are going to gain a point of combat.
Speaker 14: Fatigue delicious love that.
Speaker 1: Which I think our extension for that broke, So I'm
just gonna approximate.
Speaker 14: It once in a second, baby gain it.
Speaker 1: Hold on, I have to write some stuff in I
don't I don't actually remember the coding for death saves,
so I'm just knocking because I'm not gonna bother boom.
All right, that's that deathbeat dead beast. The other dead
beast is going to go. It's going to it's going
to take the dash action to get down to there.
It's going to move past Lawrence. Can I get them
with a reaction attack if you want to? Hell?
Speaker 8: Yeah, what could I try to back you with?
Speaker 14: Suir? I have worcasters. I can handle a.
Speaker 1: Spell, right Dad? Being able a cantript can trip. I
think I think it's just, isn't it? Reading worcaster explains forcaster.
Speaker 2: Bokes an opportunity to I started reading it.
Speaker 1: I'm just saying something you can fucking you don't need
to hear you read it.
Speaker 10: Just read it, Okay.
Speaker 20: Readers say you can use your actions spell the creature
rather than just just says to cast a spell on
the creature, rather than making an opportunity to attack. The
spell must be casting time with one action and must
target only that creature. No, any fucking spell that only
targets one creature?
Speaker 33: What do the guy?
Speaker 5: What do I got?
Speaker 23: My guy.
Speaker 5: Hit you with?
Speaker 2: It only hits one person. I don't think a lot
of things.
Speaker 14: Uh, that's.
Speaker 20: No, We'll just no, we'll just we'll just thunder tone
me out a little bit, that's what he said.
Speaker 2: Uh yeah, thundercungue. I am I say as I try
to hit them with thundercombe.
Speaker 1: You did not hit the button on them.
Speaker 4: I know I'm dragging you.
Speaker 1: Okay, it just sounded like you the button. All right,
there is boom. I was just I was doing my
verbal competiapell Hey damn it, I mean fails like it
makes the save in the My brain got cross crossed.
It failed? Well damage? Yeah, what do it?
Speaker 2: What kind of damage do I do? H?
Speaker 14: I'm just secking if I have to the leed D
ten or the two D ten?
Speaker 4: Did it fail by five points for more?
Speaker 1: What's your DC sixteen? Yeah? I failed by five or more?
Speaker 14: Oh?
Speaker 20: Then takes twenty ten and it's knocked brown, get tripped
the fuck up, bitch.
Speaker 2: Die are right?
Speaker 1: It takes thirteen points of damage and if there is
there a prone effect in.
Speaker 4: The spell, yeh, I did it.
Speaker 2: I hit them, but is there?
Speaker 1: Okay, you did it twice. They are going to hit
the ground, however, they are still at the range they
want to be. As they hit it, They're going to
let out a death row and it's going to target
the three of you that are within a twenty feet
of it. It is going to go boom, all three
of you. Please make that constitution saving row aw Why
you gotta do that to me?
Speaker 7: M you're a meani but logan, that's from my team.
Speaker 1: I still have Yeah, you still have bardic inspiration. Do
you want to use that? I got a seventeen? I
got a seventeen. No, okay, so click Except Lawrence, you
are the only one that it's going to hit and
it works against, so you are the only one that's
going to gain fatigue.
Speaker 7: You take it.
Speaker 2: I'm the one that tried it, ass.
Speaker 1: Up, and Bill Grace is going to go. He is
going to continue moving.
Speaker 7: Forward, Trunch, trunch, trudge.
Speaker 1: As he continues stepping forward, he is going to There
are bodies around enough that he can choose pretty much
anywhere to place these, So this is going to functionally
hit all of you. He is going to as he
puts his hand forward and he evokes the banshee like
I mental screen that you've seen Reverence use before. You
see that. Unlike before, several dead bodies that are laying
about the ground also begin wailing and acting as extra
points for it to amplify out from He's going to
target all of you.
Speaker 7: Oof.
Speaker 1: Actually he's only going to target all of you if
I can justify one circle, Yes I can. Okay, Oh,
I accidentally got rid of your hungering vortex. I'm sorry
it was I think like here that sounds right?
Speaker 18: All right, each of you, each of you, please make.
Speaker 1: This intelligence saving throw.
Speaker 27: No Ah, one second, let me look at a thing,
because I have a thing that I keep forgetting about
when Scarn.
Speaker 1: You gotta ten? Do you want to use that bardic? Okay?
Speaker 14: So roll roll?
Speaker 1: What is the just let me resolve this with Scarn
real quick, Lawrence. What is your bardic? Is a D
eight or D ten? One? D eight? It says? Okay,
so roll the D eight and I can't remember what
the thing looks like. But is there a like a
place to plug that seven in?
Speaker 16: Uh?
Speaker 1: Or is there just like one? Is it just a result?
It says D twenty and then there's a thing underneath that.
What's in there?
Speaker 7: Result?
Speaker 1: And it says eleven in it I just changed, so
change that to an eighteen? Oh and then forgetting about
one second? Sorry, okay, I thought you were okay, now
we're gonna do uh, so Anna, what were you trying.
Speaker 5: To say, oh, I'm just saying that I rolled eight,
four or five, but so into worse than measless gold.
Speaker 1: Okay, and no, Carrie, what do you ask?
Speaker 2: I rolled the one, and I keep forgetting about this.
Speaker 4: I've been called bound luck.
Speaker 20: When I roll an actual one on an attack, roll
ability check, or saving throw, I gained one point of
bound luck. You can spend a bound luck point to
roll an additional D twenty for an attack, roll ability
to check, or saving throw, keeping whichever D twenty result
you wish, and then I basically I get an inspiration
and I lose.
Speaker 7: That's on a later one.
Speaker 1: You can't use it.
Speaker 7: Bountiful luck.
Speaker 1: You can reroll that lucky.
Speaker 7: I'm using my reaction for bountiful Marriam as bound luck.
Speaker 11: So yeah, you won't have to worry about it because
you're not going to roll that one because you're rerolling now,
because I'm using my reaction to make.
Speaker 1: Your close enough O that okay, So I'm going to
hit you with it again and then you can reroll it.
Give me one second.
Speaker 14: Thank you, an, I appreciate you.
Speaker 7: I got the same result as you, and then my
halfley luck made me reroll into a.
Speaker 2: Fuck let's get another one.
Speaker 7: No, don't say that.
Speaker 1: Let's go.
Speaker 2: That twenty with a negative one.
Speaker 1: Hell yeah, everybody who got a total of ten or lower,
which is Desmond and lilya even on the rerull. Fuck fuck,
that's only on the reroll.
Speaker 2: What yet a one and is half wing thing?
Speaker 1: Let him? Yeah, he got a five total on the reroll.
You guys are gonna be stunned by this, But everyone
collectively is going to take you all take thirty seven.
Those of you succeeded, it's reduced to eighteen and Lilia
and Desmond, you two are going to be stunned for
one round. As he lets a b you like screamer
RUPs inside your minds as a cacophony of that's yeah cool,
and you maintain concentration as a cacophony of screams or
ups around you inside of your own minds. You guys
are stunned by that. That is going to be if
you have any anything else you want to do in
my bum my god again, Yeah, he's already concentrated. We're
not gonna do anything else. He's done right, That's gonna
be him. As he continues to move forward, decay Coltis
twenty four dash.
Speaker 18: Oh, don't like that.
Speaker 1: Don't like that, Desmond. It's your turn. You are stunned.
That is now over scarred your turn, Desmond, you're all well, actually,
let me check it until the end of ye it's
not until the end of your next turn, so you're
no longer step up.
Speaker 14: I'm alive, but I'm dead. I'm dead and alive.
Speaker 4: I'm a loving.
Speaker 7: Interesting scarn.
Speaker 1: Just so you know that dead beast is prone, which
means ranged attacks against it will have disadvantage, even mine. Yeah.
I think so unless you have an ability that says they.
Speaker 7: Don't ignore all accept total cover on arranged.
Speaker 1: It's not cover. It's cause it's prone. Let me hold on,
it's not there, hold on and yeah, and then let's check.
Sharpshooter's just checking on that too. Yeah, no, it's so.
That's Yeah, it still has disadvantage. You can use your
once pertern advantage to the gate that if you want,
I could do that. Why not? So rolling normal Ina
minus five?
Speaker 7: Oh, just roll normal? Yeah bull good.
Speaker 11: Yeah, I'm like you get all up in his business
if you're within five feet eight oh way, sharp shooter,
I'm an idiot.
Speaker 7: Umlass him give him the business.
Speaker 1: Oh oh, we gotta get rid of your part. You
just took it, have a bardic because you never removed
it and I never took it off. And bit it's
gone all right. That one misses you fired towards it.
That one goes wide.
Speaker 13: I missed wolves, you know, all right? Just like, oh, sure,
sorry about that.
Speaker 1: Let me just take that.
Speaker 13: Let me let me take that one again. Minus five
sharpshoot it. Uh now, actually this isn't my advantage, so
I actually have to.
Speaker 1: Like dis avantage. Yeah, but you you sure you want
to do the negative five along with disadvantage.
Speaker 38: No normal attack that hits nine team, okay, attack the.
Speaker 1: Nineteen nineteen damage as lightning strikes the one that's on
the ground.
Speaker 7: Why are you tanky?
Speaker 1: Their big old lion boys, they're huge.
Speaker 13: You're right, you're right, you're right. I don't feel like
I did enough.
Speaker 1: I'm gonna move.
Speaker 7: Over here, and then I'm gonna overwhelm.
Speaker 1: Yeah, well I mean not overwhelmed dragon search. Gotcha that one, Bob.
I knew what you meant.
Speaker 13: I was just waiting, thank you, to know what you meant.
Speaker 1: I had to look at what they were.
Speaker 13: Sorry, I'm gonna disadvantage. I'm gonna test my fate again
on this guy.
Speaker 10: You know, maybe maybe it's worth it.
Speaker 1: Do I have advantage again? Nope, there's only once per turn? Shit,
all right, well this guy's normal.
Speaker 7: Please, I have turned bountiful.
Speaker 1: Look is it? Roll it again? Yeah? Just roll just
a D twenty. So then do an attack without disadvantage.
Speaker 7: Okay, let's just without disadvantage.
Speaker 1: Ok, they're just normal attack.
Speaker 17: Yeah?
Speaker 1: Thirteen that is a twenty five?
Speaker 7: Is a hit a fifty?
Speaker 1: I'm dyslexic. Cool? Uh, that wasn't minus five? So that
was a normal fifteen fifteen points of lightning damage?
Speaker 7: It can kill him?
Speaker 1: Correct? All right? Oh it's sick nasty.
Speaker 13: Still one more sick nasty? All right, disadvantage, I'll try
it again. I'll fail it again.
Speaker 18: Twelve is a miss.
Speaker 17: Here?
Speaker 7: All right?
Speaker 13: Well I think I've I've exhausted my ship, gotcha?
Speaker 1: All right? Lawrence? Your turn?
Speaker 14: Yeah?
Speaker 13: So I'm not Okay, you saw it, you all saw
it all right?
Speaker 14: Now? How week if I scooped closer to a real grace?
Speaker 2: Am I leaving dead beast?
Speaker 4: Eights attack?
Speaker 23: Okay?
Speaker 1: Also, if you were, I wouldn't tell you.
Speaker 2: Well that's just mean logan.
Speaker 14: I thought we were friend.
Speaker 1: Mm hmm.
Speaker 5: I'd like to go there.
Speaker 2: You Yeah, you know what they say about something, Yeah,
to make an ass.
Speaker 1: How are you and me a baby? Okay?
Speaker 2: Okay, what.
Speaker 1: What are you doing?
Speaker 2: I'm just looking.
Speaker 4: I think I can only hit three.
Speaker 2: I want to use electric arc and I can target
up to four creatures that are within third b.
Speaker 12: You behind me?
Speaker 14: Count?
Speaker 2: W state you count far from are you?
Speaker 6: He's exactly thirty?
Speaker 20: Could I hit Decaying Coultist eight, Bill Grace, Decaying Cultist
twenty four and Dead Beast eight with my electric art.
Speaker 1: It's four people the limit yep.
Speaker 2: Then yes, there's more creatures you choose within range yep.
Who must each make it x thirty?
Speaker 12: Okay, wonderful.
Speaker 20: I just didn't know if it had to like make
sense as like a line. Nope, if I could get
the dude behind me, sick fucking die?
Speaker 1: All right, here we go. Okay, the Dead Beast and
one of the cultists failed. The other cultist and Bill
Grace succeed, so they will not take damage.
Speaker 14: Can I.
Speaker 12: Let me double check the wording on fucking silvery barbs?
I don't think I can. Can I can I silvery barbs,
that son of a.
Speaker 2: Bitch to make them roll that.
Speaker 12: I think I can specifically Bill Grace.
Speaker 2: Yeah, what silvery barbs is us?
Speaker 1: So I'm gonna target him again for you drop the
save just onto him. Okay, let me tie well you
don't have no, don't don't do that. Just grab the
dive the button you would click and just just drag
it onto him. No, not that, only one of them.
Speaker 7: Sorry, let me let me try on based.
Speaker 1: He still succeeds. And you've used and now you've used
silvery barbs. Who are gonna give the advantage to.
Speaker 8: My mam Mom, lilylies had a hard time.
Speaker 1: They're stunned, Lilya, you now have advantage on the next
whatever you make. Please throw that effect.
Speaker 21: Wow, I'm doing find out scrolling down, scoling down, spell
scrolling down.
Speaker 19: Silver they are they are silvery broubs.
Speaker 4: Up, Yahoo, Lilya.
Speaker 1: Okay, and now we are your damage.
Speaker 2: I'm gonna damage these two boys.
Speaker 1: Yeah a.
Speaker 23: Dambleage.
Speaker 1: You blast both of them. They're both dead.
Speaker 2: Hell you DoD I wish that hurt Phil Grace whatever fuck.
Speaker 1: Thanks blasted towards him. He takes his glaves, sticks it
into the ground in front of him. Let's go of it.
The electric arc strikes it acts like a lightning rod,
and after it is moved out of it, he grabs
the glave again.
Speaker 2: Is that what deflect? We're done staying where we are?
Speaker 1: All right, Lilia, it's your turn, but you are stunned,
so that ends. But that is your turn.
Speaker 14: Neat.
Speaker 1: This cultist over here is gonna feel a bit left out.
He's gonna he's gonna run this way, run front along
the top of the cliff, and he's going to fire
a longbow shot at the closest person, which will be Lilya. Lila,
A longbow shot fires at you and it misses.
Speaker 10: Pepper.
Speaker 1: Your turn.
Speaker 14: Ah, okay, cool cool cool cool cool cool cool cool.
I'm going to run here, and I'm declaring now I'm
using an escape expert to use my reaction to take
the disengage so they can't attack me. But I'm I'm
gonna use my bonus action to ucchi scooch my vortex
over yeah and my my I get fuck it.
Speaker 26: If Bill Gray scope, yeah yeah, let's put the.
Speaker 14: Cold distant first. He knows that this is coming.
Speaker 19: Uh hm.
Speaker 14: And what but oh sorry, never mind, I'm miss her,
and then I'm going to use my action to take
my action. Yes, my action to eldridg blast twice all
Eldridge blast Hill Grace.
Speaker 1: No, okay twice? One fifteen misses.
Speaker 14: Yeah, right, okay, take two. The first one always misses.
Speaker 1: You should have a second one negative one on these.
Speaker 14: Oh okay, well they both miss fifteen and fourteen.
Speaker 1: Yeah they both miss. Oh I see whites. Okay, I
get it, all right, they you and I've used Yeah, okay,
Dead Beast twenty six is going to go. They are
going to turn and they are going to move forty
feet well toward Scarn. Oh, Scarn is going to rush
toward you, and it's going to go four. It's full
multi attack, which is going to be one bite attack
which it comes in for attempts to bite you rock Rock.
Why did it it disadvantage?
Speaker 7: I can protect you from evil when gun?
Speaker 1: Oh yes, oh yeah, but it.
Speaker 10: Did still hit.
Speaker 1: So go ahead and roll stones endurance. Put it on yourself.
Rolled at twelve And why'd you do that?
Speaker 5: Man?
Speaker 1: You could have done bed there. It's a five. That's cool, alright,
that's a five. It's going to go for its damage.
It's going to go for a byte attack on you.
It bites you, dealing seventeen reduced down to ten. Yay.
It is then going to go for a rake attack.
It brings up its clause, tries to strike you. It
has disadvantage again, it misses getting a thirteen that time
it does not hit you. It is then going to
go for a deathly roar, which is going to catch
the three of you are in it. All three of
you make this consent. M scarn got a one. I
gotta sit Desmond, let me grund that.
Speaker 7: What it's gonna be fine, dude, it's gonna be fine.
Speaker 1: So Desmond, fine, Scarn got a one.
Speaker 7: I don't have my reaction back right, Okay, So the two.
Speaker 1: Of you are going to be affected by this. Uh So, Lawrence,
you're going to gain another point of combat fatigue as
this roar drains the vitality from you and Scarn Ah,
you're going to gain a point of combat fatigue as well,
meaning you have a negative one on attack saves and checks. No,
I don't.
Speaker 10: I don't believe. Well you heard it.
Speaker 1: Bill Grace, still coated in his shroud, is going to
see if he can walk around these yokai and still
get where he needs to go, stops knowing how to walk? Does?
He moves around it, pushing past the season store form
of jokai Lilya. He is going to advance upon you.
The phantasmal shroud around him moves as he raises up
his glave and he prepares it to strike you. Also
his deathly scream, I forgot to have it recharge you
know what that's on me. It's not gonna it's gonna
roll D six. Does he recharge it?
Speaker 14: No?
Speaker 18: He rolls a one on that, Lilia.
Speaker 10: This towering man.
Speaker 1: Moves toward you and is going to attack you once
with his glave. He rolls a nineteen to hit ow.
Do you do anything in response?
Speaker 25: I do have reactions. Wait a minute, let me see. No,
I can't use interception and I can't use brief soul.
I don't have reaction for this, so I don't think
I can.
Speaker 1: Alrighty, and you were going out, let's see too. So
first of all, you take the damage. You take nineteen
points of damage from the strike itself. You then need
to make a constitution saving throw. Please make this constitution
saving throw, which will have advantage thanks.
Speaker 7: To silvery barbs.
Speaker 1: Lee still fail there was a failure. So you are
going to take three D eight necrotic damage. Bah and
instead of being dealt directly to you, your maximum hit
points are going to be reduced by this. Your maximum
hit points are going to be reduced by sixteen, which
actually might knock you out.
Speaker 11: Here.
Speaker 1: We're gonna go into your sheet. Yep, Lily, I am
afraid you are down. Okay, So they walk up, they
strike Lily with their glove, they deal that damage. They
are then going to look over toward you, Lawrence. Let's see, yep,
you're within range here, within twenty feet. He reaches out
his large clawed hand and he swipes it twice through
the air. He's gonna use two touch of necrosis attacks
on you. Here's the first one disadvantage for some reason
or another, Lawrence, do you have something that will be
giving him disadvantage? The flood deflect is a oh, you're
still I still have you marked as dodging. You're not
dodging anymore. But that attack that he did would have
missed regardless who would have been the ten. He's then
going to go for a second as a claw arc
of necrotic energy swipes out you like a claw. You
dodge away from it. He's then going to go for
a second. One hits.
Speaker 2: Shield of blades.
Speaker 1: You do it, just remind me all of what it did.
Increases your AC right, that's the first name thing gives
you the plus five.
Speaker 20: Yeah, a bear of sharp blades appears and protects you
from attacks until the start of your next turn. You
gain a plus five bonus to your AC, including against
the triggering attack. And each time a creature makes a
melee attack against you while within ten feet they take
slashing damage equal to.
Speaker 1: Not going to take the slashing damage because he's within
he's fifteen feet away, but you and give yourself the
extra AC. Please put it on you. And that does
mean that he misses swings toward you. As he does
the handle, his swords appear and form a barrier between you.
The slash hits them, scatters some of them, but does
not manage to find purchase through it to hit you.
K cault Is twenty four is going to start within
the fantasmal shroud. So Brandon, yes, yes.
Speaker 14: I've just scrolled down on my sheet. I was looking
at Eldridge Blast forgive me what what right, Come on,
dastarday not one.
Speaker 1: Roll your damage.
Speaker 8: Yes, I'm useful, I have worth perish they do.
Speaker 14: Fuck?
Speaker 1: Yes, that's that. Turn back to the top of the
turn order, Desmond.
Speaker 20: Time.
Speaker 14: I'm not I'm on dust pin, dust bin.
Speaker 11: He's gonna sits his revolver and get there, and I'm
gonna use the fake shot on that against Phil Grace
and the Dead Beast.
Speaker 7: Gay, I will.
Speaker 11: Move my hunter's mark because the other Dead Beast died
to Bill Grace.
Speaker 1: Okay, I don't put that on him.
Speaker 7: Are you gonna do.
Speaker 5: Do do?
Speaker 14: Do? Do?
Speaker 16: Do?
Speaker 14: Do Do do.
Speaker 11: Natural twenty on whom the Dead Beast? The Dead Beast,
We're gonna shoot that thing.
Speaker 1: Okay, uh, here's the.
Speaker 7: It's the.
Speaker 1: Negative four, not factory or the negative two, not factoring
negative one. Sorry, Oh you don't have you don't have
any You're good?
Speaker 14: You good?
Speaker 1: You got do you fire a revolver shot that strikes
it erupts with arcane and physical energy. I'm I'm gonna
be nice. I'm gonna be super nice because it could
touch that with its ash thing. But I'm allowed to
celebrate the critical hit because it even if that had
done like half, it still would have basically got it.
So I'm just gonna let that go through. I'm gonna
say that got it. Good job. Now next time I
do a mean thing, Yeah, you have to be okay
with it.
Speaker 7: Second role of a shot to Bill Grace yep twenty nine. Yep,
that hits.
Speaker 1: You shoot him, hit him, dealing a total of twenty
damage to him. He recoils, He's gonna make a concentration
check to see if he can keep fantasmal shroud up.
He fails. It's gone.
Speaker 7: That person is undead.
Speaker 1: Huh.
Speaker 7: I think a dhould be popping in on there one second.
You see him with a favorite target.
Speaker 1: What else we're gonna use it on? Yeah, and that
goes there.
Speaker 7: Um, and then I'm gonna scoop my boot over here
because dangerous fair boom boom boom boom boom boom boom boom.
Speaker 1: All right, you scoot your boot over there, you move,
you shift away.
Speaker 7: I'm gonna that's.
Speaker 1: All right. That's Desmond Scarn you're on deck. Lawrence, you're up.
After that, and then Lilia, who is down. The only
person who remains apart from there is one guy up
on that cliff over there beyond that.
Speaker 7: It's just Phil grace.
Speaker 14: A.
Speaker 23: You're thinking, what do you do when it scarne?
Speaker 7: Sorry I ran back.
Speaker 1: I had to be hey Bill Grace.
Speaker 13: Uh hmm, I have nothing I can do to help
Lilly at the moment, looking at my such and stuff.
Speaker 1: Nope, nope, not a damn thing. Sick. I'm gonna sharpshoot
this man.
Speaker 13: Yep, minus five.
Speaker 1: You want to use your advantage there, you go get them,
give it whoo twenty twenty hits. Yeah, yeah, I get him.
Speaker 13: Many four.
Speaker 1: You do thirty four points of lightning damage.
Speaker 13: Nice, nice, nice, nice nice again mineus five you can
just normal them.
Speaker 7: Yeah, go for it, bro.
Speaker 1: As its twelve unless you do anything to change it
that missus.
Speaker 7: Well, I think I'm gonna overwhelm it. I got enough.
Speaker 13: Yeah, it's gonna be another sharpshooter though I'm not gonna not.
Speaker 1: But if you're if you're overwhelming it, it has to
be the same role that is one point higher. One
point higher is not gonna do it. Yeah, well, h
m hmm. I want to move Lilia.
Speaker 7: But I it's m M.
Speaker 2: I'm gonna get her up next.
Speaker 13: Don't work, all right, all right, I'm just gonna I'm
just gonna discretion.
Speaker 1: Who could be use the love of my mother? Which
is weird that you actually did that. That's abuser tech, Like, Yeah,
what's up?
Speaker 16: Bro?
Speaker 14: What up?
Speaker 13: Alrighty, I'm happy I had a loving and cherishing family
for me here or else i'd be really Laurence.
Speaker 14: Well, here I go, Lilia.
Speaker 2: Okay, your wounds?
Speaker 4: Third level?
Speaker 12: Get the fuck up?
Speaker 7: Girl?
Speaker 13: Wait?
Speaker 1: Third level? Yeah, can you give me a second, Give
me a second, a check how I wrote a thing.
Just give me a second. Hold on, give me one moment,
I'm gonna open.
Speaker 7: Hold on. You might have be mumbling about third level
earl fucking Oh.
Speaker 1: No, it was whenever I was playing with the other
guys at the fucking table game. I also had this
one time. I'm gonna check the I'm opening my incomplete
Zagalta's document right now. I need to check the actual
addition I made. No, it's good, it's good for you.
At the very least, it will stay the same good,
you know, at the very least, this will stay the
exact same. Oh, hold on, cure wounds. Uh, it goes
up by two D eight for each, So you should
have if it was third level, you should have done
another two D eight.
Speaker 20: Okay, I'm gonna just I'll just fucking world two eight
and then we can add it on to you.
Speaker 14: L you won who know? Yeah? Okay, cool.
Speaker 2: Up extra five on that, babe.
Speaker 1: I'll throw it on you him in there, one, two, three,
four or five, Lilia. I'm also gonna do a test.
I'm gonna see if our fatigued extension broke. I'm going
to take your character. I'm going to make an attack
using them. I'm gonna see if it and puts a
negative one. It did, fatigue gave the negative one. I'm
pretty sure yes it did. Okay, so you're it's actually working.
Never mind, then, everybody ignore what I said earlier. I'm
gonna really quickly do a thing with all your fatigued
things to make it easier on myself.
Speaker 37: Fatigued two fatigued, not fatigues. That's that's what you'd be wearing.
Speaker 1: Them's the clothes one. Who else is fatigued? Is anyone
else fatigued? Anyone?
Speaker 14: Yes? You?
Speaker 11: You?
Speaker 14: You there?
Speaker 26: Boy?
Speaker 14: You?
Speaker 1: What day is it?
Speaker 7: You're still say you're tired?
Speaker 12: Why it's all sir?
Speaker 1: All right?
Speaker 8: Why got them day?
Speaker 14: Sir? And also why I was fatigued. I was also fatigued.
Speaker 1: That just did you? That was you.
Speaker 14: Bang it all right?
Speaker 1: So Lilia, you will. You will get up at the
start of your turn as long as you have hit points.
When it happens, lawrence is that you you just did
cast a spell with the casting time of one action.
So don't you have encorec.
Speaker 4: Um You're right, I do.
Speaker 1: I'm sorry, that's okay, question I burp so much.
Speaker 20: I don't think it does unless your restoration doesn't get
rid of like fucking combat fatigue.
Speaker 14: Does it?
Speaker 16: Uh?
Speaker 14: No?
Speaker 1: So for combat fatigue, you can get rid of it
by sacrificing healing. When you heal somebody forever like five
points you sacrifice, it reduces it by one. Also on
core action, lets you attack or cast like a cantrip?
Does it not?
Speaker 6: I believe so.
Speaker 1: I don't think it's a whole extra spell. Yeah, you
gets a weapon attack specifically.
Speaker 20: Yeah, I can use a melee weapon attack against a
creature with a range.
Speaker 2: Right next, I'm gonna.
Speaker 1: The row a party melee weapon attack.
Speaker 2: I know, but it is because my my called party.
Speaker 39: I'm gonna You're gonna run up to him and hit him. Yeah, okay,
you throw a party, a party, thrown a party, A
throwing a party a party. God, all, you rush up
toward this ten foot tall man. You leap up to
try to get somewhere above their shins, and you take
a stab.
Speaker 2: Your little bitch.
Speaker 10: Oh twenty one, go ahead, roll you edge.
Speaker 2: Enjoy this defour damage you fucking know.
Speaker 1: Oh it's something, all right?
Speaker 14: Is that you? I know?
Speaker 12: I also still have movement.
Speaker 2: Yeah, but he's gonna fucking hit my ass.
Speaker 14: Oh christ.
Speaker 12: Oh, let's deflect and then see if we can just
I think I have like ten feet maybe fifteen left?
Speaker 2: Oh ten, I think let's just I have ten here.
Speaker 12: Let's try to go here.
Speaker 2: He's gonna try to me.
Speaker 1: As you shift away from him, he is going to
attempt to You don't go far enough for him to
use his glave, but you do go far enough that
he is going to attempt to hit you with his
touch of necrosis.
Speaker 4: Wait a minute, Oh, wait a minute, you're still down.
Oh yeah, I'm still down.
Speaker 1: You'll be down until the start of the next turn. Yeah, yeah,
they not one they miss alright, Lely, is now your turn?
You are prone. You do have one point of fatigue.
You're now up do you wish to stand it?
Speaker 4: Will stand?
Speaker 6: Hit him and get the fuck out of there.
Speaker 14: Girl.
Speaker 5: We are gonna pull out the Lunar sipheum.
Speaker 4: There was a joke I wanted to.
Speaker 6: I don't it might not be appropriate.
Speaker 5: Coward, I'm gonna pull out Yondering, them's first failed game.
Speaker 1: I didn't know that. I didn't know they even made
anything before. Yeah. Actually I think I saw a documentary
about it, and I think I did know that. But
then it's a it's a yonder, a dev things which
is left my brain to be replaced by more important things.
Speaker 16: That was the first thing I thought of. What I
saw was called the Lunar's site because of a video
that was like.
Speaker 15: The way they said it was so freaking worthy.
Speaker 5: That I was like, yep, that's the first.
Speaker 1: I'm gonna be nice to you here. Yeah, given the
time of night, it is the light that would be
mostly being pumped through the moon route and such is
fittingly probably moonlight. Yes, that's crazy, so you would have
advantage on the attack if you wanted.
Speaker 5: Yes, No, I'm gonna I plan on using I am
planning on using this and we are gonna I'm just.
Speaker 4: Gonna quickly look at it. See if there's anything actual
we could do with it?
Speaker 1: Can you hit things within thirty feet of you? It
has advantage when used on moonlight, but beyond that, that's
that's its thing.
Speaker 4: Okay, Nope, that's fine by me. We're gonna I know
that because she has root blue and I could do
two attacks with it.
Speaker 1: Well, you have extra attacks. You can attack t ice
with it anyways?
Speaker 8: Oh yeah, yah, yeah, yeah, yeah, yeah, yeah, you're right.
Speaker 4: That was the reason. Why not the other one?
Speaker 10: Get them?
Speaker 1: Yeah?
Speaker 4: Heat them fifteen?
Speaker 1: Do you want to replace that? It does miss? Do
you want to replace it with another DA?
Speaker 4: I will, I will replace it.
Speaker 1: Okay, just roll a D twenty, not another full attack
with advantage, just the D twenty.
Speaker 2: Yeah, eat them.
Speaker 1: Thirteen plus seven.
Speaker 4: Right, the lunar size has a plus eight, so it
would be a twenty one, right, yes.
Speaker 1: But it'd be plus seven because you're fatigue is dropping
if I won. Oh yeah, but that does hit either way.
Speaker 14: Just what to me?
Speaker 4: Eighteen?
Speaker 1: That does eighteen? You have another attack with it with advantage?
Speaker 4: Alrighty beat them again Joe for me?
Speaker 14: Me?
Speaker 4: Not twenty?
Speaker 39: And that's a crint mostly Shito.
Speaker 1: Using the very weapon that you took from moon Theras
you bring it out, a crescent arc of light appears
on the end, forming the blade. You swing it toward him.
He tries to block it. As he does, the blade
functionally disappears around his glavee. As he tries to intercept it,
reappears on the other side, strikes him. You bring it back.
You bring it up again, cutting into him. As he
is cut, you notice that he does not bleed. There
is the stitching on his body comes undone. You become
more aware than everything that he is just a walking,
shambling mess of body parts, just a conglomeration of corpses
with very little congruity, a lot of a literation that
just did.
Speaker 2: I'm gonna say, waiter god h.
Speaker 1: And you can if you want bonus action bagger because
you're using the side one handed.
Speaker 2: What yeah.
Speaker 5: But what we're gonna do instead is we're gonna move
just behind Laurie, okay, and we are gonna hit Laurie
with the while and bond okay, oh, on the.
Speaker 4: Back of his head, right just right, just right there,
right on his head. I'm gonna put it in the
chat so Carrie also knows what.
Speaker 14: It can do.
Speaker 1: That's all the stuff. The long and short of it
is that either when either of you is attacked, the
other can use their reaction to make the attack miss automatically. Ah,
but then you got to roll a check to see
if the effects stays in place. Also, doesn't your wil
and bond isn't it? Doesn't it gain like it advanced
a while ago?
Speaker 7: Hold on, I don't know.
Speaker 1: Pretty sure I got rich?
Speaker 10: Not that pretty sure.
Speaker 1: When you gained my toys come out. Okay, So duel radiance,
duel radiance.
Speaker 25: Uh.
Speaker 1: When you or the creature benefiting from your wilin bond
makes an attack against a creature, uh, the other one
is hit since their last turn that attack has advantaged.
So for example, right now, if Lawrence attacked Bill Grace
because you attacked them, they would have advantage. I would
say that would be good for you. But you're going
to have advantage with the lunar sphe no matter what
you do because of boon light. So it's sort of
a noun.
Speaker 5: And also ship the bed and fuck the roll up
and then use my celestial allowance.
Speaker 10: There you go.
Speaker 1: All right, she has a plan no matter what. So
that's solid you guys.
Speaker 24: Uh, yeah.
Speaker 4: Also, it's my Wilma bond.
Speaker 7: Du radiance.
Speaker 6: It says, Willma bon.
Speaker 14: What I've been trying.
Speaker 4: I can't fix it from here.
Speaker 1: The one coltist up there doing his best is going
to fire a longbow shot at Pepper. They did, they missed.
Oh yeah, Pepper, your turn.
Speaker 14: Oh my god, if only everyone did what I told
them too, I'm gonna eat it my bonus actions. I'm
put the vortex over Bill Grace.
Speaker 1: Okay, that makes sense. Just like right there, I.
Speaker 14: Would like to envelop him as much.
Speaker 1: As I can, my linco and he just takes up
a lot of space, so you can put him dead
in the middle if you want.
Speaker 14: He's a big boy. Yeah, let's get him in the middle.
Let's get him in the middle. And then then I
know you've never heard this before from me, and I
know we're trying new things here, but I don't know.
I have this spell called Eldridge Blast. I'm gonna is
this a height difference here? Can I scucci up here?
Like clamber up?
Speaker 1: It's like a five foot in bankment. It's not nothing.
Speaker 14: Super bravely hide behind the.
Speaker 1: Pillar that is a fire pot, and he can see
over Just so you know, like, but you're tiny. You
have a small amount of cover.
Speaker 26: Yeah, yeah, Dan it rolling twelve twelve two.
Speaker 14: No, that was.
Speaker 10: The table.
Speaker 1: We'd call that cocked, but the dice say otherwise the
virtual machine.
Speaker 14: So sorry, I need to smelt my dice before I
roll this next one because I have been hell yeah, yep,
oh my god, flat three n yes, okay, okay, come
on there.
Speaker 2: I wish.
Speaker 1: However, good news for you, Pepper, right, this is great news.
Speaker 10: We can be bees.
Speaker 18: We can be a bee.
Speaker 1: Oh my god, you'll live for thirty years. We can
be a be all right. Heck, and if you don't
get the meme, don't worry about that. Have you not
seen that invincible meme? It's taking omnimn stuff and like
matching it together, like just fucking line mashing. So that
he's just saying to Mark, this is good news. We
can be bees.
Speaker 10: We'll live for thirty years.
Speaker 2: We can be a be.
Speaker 13: Good news, we can finally be bees.
Speaker 1: Exactly a pet, a pet, a pet.
Speaker 10: This is insane.
Speaker 1: Yeah, we can be this is good news. Mark. I
made you a stake a steak.
Speaker 7: Let's think good.
Speaker 1: Okay, he starts his turn in the thing. Make him
make the safe good all right, and then I'll describe
a thing.
Speaker 7: That's happening.
Speaker 26: Fail the safe. You're not so charming, Bill Grace.
Speaker 1: He'll take hat.
Speaker 14: That's fine, be a big chonky hath come on. All tens,
all tens right here, tens tens, tens across the board.
That is one, ten, twenty six to thirteen. He took there.
Speaker 1: You also didn't throw it on him, You just rolled it.
So oh, I'll drop it on its boom. Okay, oh,
I didn't drop the whole thing because of how it works.
I gotta give him back thirteen. There we go. So
at the start of this turn, Pepper, you're maybe the
only one that would notice that the incredible amount of
bodies into kay that are around you. You begin to
note that bodies have started moving. Dead bodies not animated
into undeath, but corpses had begun shifting and very slowly
pulling themselves down in the direction of like the slope
of the cliff. There is a very subtle, very small
wave of dozens of bodies shifting from all directions in
toward where vill Grace is.
Speaker 14: Guys, Guys, I think the thumbnail's coming, Guys.
Speaker 1: As this happens, vill Grace raises up his draconic hand.
He clenches it, then opens it again with a flash
of necromatic energy. He's going to target three of you,
that being Pepper, No, Lily or not Lily, actually, Scarn
and Desmond. Okay, he is going to cast upon all
of you. Oh, he can't do it on Desmond. Desmond,
you're too far away.
Speaker 7: Yes, my little scooting my boot was good.
Speaker 1: Unless you're still too far away. It's going to be
on Lilia. Then he's going to cast Bain. No, actually
he actually he can also has it on Lawrence because
of his level.
Speaker 12: What is that kind of an attack?
Speaker 21: Can I away?
Speaker 25: Oh?
Speaker 1: All of you are about to make this charisma saving throw.
Please make this saving thrill.
Speaker 14: Thank god, I'm so good at charisma. I roll and regularly.
Come on, come on, pas Oh there's this punning in there.
Speaker 1: Twenty Scarn is the only one who fails. Scarn, you
are banned. You have a negative one D four attacks.
Speaker 7: No, that makes sense.
Speaker 1: I'm the most I have the least.
Speaker 13: This happens, he is then going to least charismatic.
Speaker 1: He's then going to step fully out of the Yoka swarm.
H and as he does, he is going to raise
up his hand. He's going to touch hi necrosis pepper.
He swings his hand back toward you, and as he does,
you're going to make is a arranged attack, so you will.
Speaker 2: Yeah, it was like he's kind of far away.
Speaker 1: That hits. Yeah. I mean it's like a necrotic burst
of energy at a range. Uh pepper, pepper, pepper.
Speaker 14: Good logo, pepper time death.
Speaker 1: You take eight points to damage, and I believe you
have a concentration check in your future. I do make that,
make that go out, make it, make it, make it
your coward.
Speaker 26: It shouldn't.
Speaker 1: It should have popped up. Well, hunger did you not?
Did you not put hungering vortex's effect on yourself?
Speaker 14: I don't know why to do that, but it's not
like something I did. I'm sorry.
Speaker 1: Let me put that on yourself and roll me. A
constitution save with advantage.
Speaker 14: A constitution saved with advantage.
Speaker 1: Because of warcaster. You have worcaster, right, I have something else.
Speaker 14: I have Eldridge mind, which gives me advantage. We've been
over this all right, Well go ahead, because we both
were like, how do you have advantage?
Speaker 10: You succeed.
Speaker 1: The next one is then going to go at Desmond.
Speaker 10: Jeez, mean things head.
Speaker 7: That is a miss sweet.
Speaker 1: All right, and that is going to be him back
to the top of the turn order.
Speaker 10: Desmond.
Speaker 11: Oh well, it's just you and tweedled dumb, but tweeled
loves really far away, so I'll switch it back to
the rifle.
Speaker 7: Get them. Um heez, Mark, he's done that. I did
all the things, all right, so that means bonus action
quick eel. Let's just go ahead and giant.
Speaker 13: Awesome, good.
Speaker 7: I appreciate you doing that, and now right right shot.
Speaker 1: There it is.
Speaker 7: Yeah, thirty one.
Speaker 1: Thirty one is absolutely.
Speaker 12: Jesus fucking Christ.
Speaker 14: Desmond's nasty. He's been a nasty.
Speaker 1: Gown and they roll a concentration check for Baine and
they not twenty woo, no scar remains pained.
Speaker 7: Now he remains same thing.
Speaker 1: Thirty one hits.
Speaker 25: For you.
Speaker 1: Fire toward them, you strike them, You hit the mask
with your final shot, blowing it off of their face,
revealing this distorted, contorted mass of muscle underneath that barely
resembles a face. As Ville Grace stumbles back and then
down to one knee, even on one knee, they seem
to remain much larger than most of you who surround them.
Their glave clatters to the ground, it echoing out into
the area the tunnel that you're in, carrying the sound
of it hitting the floor, on and on and on,
and as quiet overtakes you, the groaning sounds of the
various bodies shifting toward all of you become more noticeable.
Just this low.
Speaker 14: Well, yes, yes, help.
Speaker 7: Got them.
Speaker 10: Tests us.
Speaker 7: And I shall not fall.
Speaker 13: I am an avatar in many senses.
Speaker 1: And you see vill Grace raise a hand. They the
other hand, not their dragonic one. They clench it, and
you see several of the bodies stop, and the groaning ceases.
As they do. Some of the bodies begin to lift
up into the air. You see a limb disconnected from
a body, soar through it. Soar through the air and
strike vill Grace on the back.
Speaker 13: I shall become.
Speaker 14: More and more and more.
Speaker 1: Body parts begin flying toward them, almost immediately cocooning Vill Grace.
As bodies and corpses rush pulled off the ground, slamming
into them, As those of you that are around them
are pushed back by this violent motion. As a wave
of bodies strike them, not action wise, but in response
to this massive, like huge cocoon of corpses forming around
vill Grace. Is there any cosmetic actions anybody would like
to take?
Speaker 35: Uh?
Speaker 1: As the as the I guess.
Speaker 13: As shit is starting to come in, I just kind
of start trying to shoot shit out of the air.
Speaker 1: Shooting corpses as they fly by. Bane is going to
not be broken. It's going wen you know what, the
effect expired whatever, I don't want to bother putting it
back up. It's gone. H ackin. As this massive corpses
begins to take shape, begins to coagulate, bones jutting out
at awkward angles, limbs beginning to move, this mass groaning
beast begins to shift as the body of vill Grace
seems to be lost with in.
Speaker 7: Where are you?
Speaker 1: Nope, don't don't pay attention to that. I did the
thing I didn't mean to do again. The new way
of sharing stuff is yep, thank you this guy. Oh ah,
my targtuan beast made of corpses and muscle tissue and
sinew rises up in Bill Grace's place.
Speaker 10: I just dropped that on the map.
Speaker 1: Told you were going long today. Looming over all we're
not going to fight this thing next time? What the fuck? Nope,
We're We're going to continue on today.
Speaker 2: I'm supposed to be somewhere in seven minutes. No, we
can keep we can keep going.
Speaker 1: Yeah, you gave me no warning that you had an out, Carrie,
I know.
Speaker 4: We keep going.
Speaker 1: Carrie has a place to be. This might carry on
for a while. So with this creature appearing and rising up,
looming above all of you, the groans of it that
are escaping, the component parts of this thing's body permeating
and echoing out through the tunnel, we will resume this conflict,
this combat next time. I'm sorry, Please warn me when
you have an out, When you have a time, you
need to leave game.
Speaker 14: Normally we're done by now.
Speaker 1: Normally we finished like an Well, well, we'll talk about
this more later. But heck, that's where we're gonna stop
for today. Heck in where are you? So everybody, We're
gonna continue the latter half of this fight next time.
Speaker 14: By God, pro props to you for coming up with
such a horrific ri is.
Speaker 1: I hate you hate this guy.
Speaker 2: My mom's face in there like no, my mom's heart is.
Speaker 10: Ye, it's our moms.
Speaker 13: It's like, bro, why I oh, oh, you thought you
thought I was gonna Actually, you thought I was gonna
falter my your your mother's hot loves you.
Speaker 1: You'll be chanced up.
Speaker 10: You ain't my mama?
Speaker 2: Very good, very good.
Speaker 1: Credits come on, credits, there they are you dude, I
think that's your mom.
Speaker 8: Oh my god, remember you think that's your mom?
Speaker 1: Do think that's your mom?
Speaker 14: My?
Speaker 10: God, dude, I.
Speaker 1: Think that's your mom.
Speaker 2: Logan always when fucked up ship to me with my mom?
Speaker 1: I don't you get you?
Speaker 12: I didn't choose the Islis stuff?
Speaker 14: May I?
Speaker 12: May I chose this stuff?
Speaker 10: Yeah you did? Why am I always?
Speaker 1: Why once in a decade did you do this to me?
Speaker 10: Why did you once?
Speaker 14: Ever?
Speaker 5: Ow?
Speaker 7: Dare you hook my backstory in the fucking?
Speaker 13: Oh?
Speaker 14: All right?
Speaker 1: Credits rolled. We are an hour later than we normally go,
so we're gonna jump out pretty quickly. Thank you everybody
for showing up. Sorry for the abrupt ending, but we
will we'll start again next time. Next week. We will
conclude this and then do a little more. To be fair,
it was already a very long session. So thank you
so much, Thank you so much everybody for popping around
YouTube side. Dead Saint Records should be coming out sometime
this month. I'm probably gonna wait as best I can
for the physical version to also come out so people
get them together want. There'll also be a card deck
that will come with it that has all the subrace
and subclass and spells and extra stuff. It's like a
pretty sizable deck. It's like over one hundred cards of stuff,
so be excited for that. You can buy a peripheral thing.
I'm gonna try to do that more often on DTRPG.
But that's it.
Speaker 23: So long.
Speaker 1: Everybody, see you next time. Go by everybody you love,
conglo Is Gotham