Speaker 1: Hello and welcome gamers of the world to episode one
Speaker 1: oh two of Game Spot After Dark, the official podcast
Speaker 1: for GameSpot dot com. My name is Tom Saying, I
Speaker 1: am your host and I am joined by the homies.
Speaker 1: We've got Jean Luke's snipe Key.
Speaker 2: I'm tell me more about this game Pot.
Speaker 1: Game is Pot Gaming High off the gaming Thus games
Speaker 1: are the pot Ah say.
Speaker 2: Yeah yeah, smoke a little dark exls you know the
Speaker 2: vis that was the adult set, smooth voice of our
Speaker 2: very own Michael p the piece dance for Pino High,
Speaker 2: m Michael High.
Speaker 3: I am oh keeping because the game is part you
Speaker 3: know what I'm saying.
Speaker 1: It all works out what I'm saying. And then finally
Speaker 1: the number one Nintendo stoner at Game is Pot. We've
Speaker 1: got Evan Linger.
Speaker 3: Listen to this podcasts.
Speaker 4: I do, in fact get high on Nintendo's supply exactly.
Speaker 1: This is This whole intro has been a massive self
Speaker 1: report and uh that's just legal where you are, but
Speaker 1: where I am again in jail, not so much. And
Speaker 1: it's bad time anyways. Yes, it's episode one o two.
Speaker 1: We've got our packed show. We've got breaking news happening.
Speaker 1: By time you'll be listening to you. You're listening to this,
Speaker 1: the news will be stale, old. Your hot takes have
Speaker 1: been fared onto the internet. People have been through a
Speaker 1: cycle of fighting about it and then getting over it.
Speaker 1: But we're gonna get through it one by one. The
Speaker 1: news segments include some judgment, beef, persona announcements, and Valve
Speaker 1: making a switch. But before we do that, we're gonna
Speaker 1: dip into what we've been playing, what we've been doing,
Speaker 1: And I'm gonna pick on Evan first, because Evan has
Speaker 1: been excited about talking about a baby game.
Speaker 4: Let's hear it, Evan, Every Nintendo game is a baby game,
Speaker 4: do you Unfortunately?
Speaker 1: But I mean to be clear, to be clear, I
Speaker 1: fucking love them, So I like, I feel like, okay, saying.
Speaker 4: It's all good, It's all good. Tam did an interview
Speaker 4: with Bill Trinnan and Nate from Nintendo that was really good.
Speaker 4: You can check out game Spot there's my plug. So, yeah,
Speaker 4: I've been playing a game. It's about a sword that's
Speaker 4: pointed in a very specific direction, in a very specific
Speaker 4: graphical quality, and that game is the Legend of Zelda
Speaker 4: Skywards Sword. HD's nuts.
Speaker 3: Fantastic.
Speaker 1: At some point, someone's going to be like stop with
Speaker 1: the these nuts jokes. But as happening now and until
Speaker 1: we get told to stop, we ain't gonna stop to stop.
Speaker 1: We're not gonna stop.
Speaker 2: If there's any proof that no one above us listens
Speaker 2: to this podcast, it's the.
Speaker 3: Fact that we're in these nuts jokes.
Speaker 1: Yeah, in twenty twenty one of old Thank you.
Speaker 4: Okay, I want to make you guys proud you know
Speaker 4: the nuts jokes on this yeah, yeah, uh yeah. So
Speaker 4: I've been playing Skywards Fort HD as Tamad Metched. I
Speaker 4: have been very excited about this game. I do like
Speaker 4: the original a lot. I have issues with the original.
Speaker 4: I was never big on the motion controls. I never
Speaker 4: felt they were that precise, and it made the game,
Speaker 4: you know, because it requires precise controls to get hit
Speaker 4: enemies in certain directions. So I love the story of
Speaker 4: that game, though, I think the story of Skywritsword is
Speaker 4: the best story in the Zelda franchise. So it's like,
Speaker 4: you have very traditional Zelda. Yeah, I stand by that.
Speaker 2: I agree with that. I yeah, like it's a very
Speaker 2: good version of Zelda. Like it's probably I have.
Speaker 1: A soft spot for Karina and Majora specifically, So I.
Speaker 2: Mean that's fair.
Speaker 1: Like, I respect it very good, but I respect it.
Speaker 1: But everyone is entitled to incorrect opinions.
Speaker 3: I'm curious why why is that?
Speaker 2: So.
Speaker 4: I can't talk about spoilers, of course, but I think
Speaker 4: one of the major elements that I can say is
Speaker 4: that Lincoln Zelda are not the hero and the princess.
Speaker 4: They're childhood best friends that like live on this island
Speaker 4: and like Zelda's very clearly in love with Link and
Speaker 4: Link's kind of oblivious to it in like the beginning,
Speaker 4: and then they go on this journey and like it,
Speaker 4: he does anything to say, and it feels more genuine
Speaker 4: because they're actually friends versus like you're the princess and
Speaker 4: I'm supposed to save you. It's more like she's my
Speaker 4: best friend. I've known her since I was born. Of
Speaker 4: course I'm gonna do anything to save her. So I
Speaker 4: think the way that unfolds over the course of the
Speaker 4: story is really really good. And then things happen that
Speaker 4: are great. There's like this really great scene between the
Speaker 4: two of them that I won't spoil that's just like
Speaker 4: makes me cry every time I see it. But yeah,
Speaker 4: it's not my favorite Zelda. I'll clarify, the win Waker
Speaker 4: is my favorite Zelda.
Speaker 3: Yeah, I think the story Waker.
Speaker 4: Yeah, wind Wakers. I mean that story in that game
Speaker 4: is also incredible, and I think the game plan win
Speaker 4: Wakers a thousand times better than Skyward Sword. So like
Speaker 4: win Waker takes the top spot. But I think story alone,
Speaker 4: if we're looking just at the story, I love Skyward Sword.
Speaker 4: And a lot of people complained that Skyward Sword was
Speaker 4: really linear, but I felt the story works so well
Speaker 4: because it was so linear because it went down a
Speaker 4: very specific path and I've folded in a very specific
Speaker 4: way and stuff like collecting the tears that never really
Speaker 4: bothered me. They're just like little steal stealth sections and
Speaker 4: I always thought they were really fun. But anyways, yeah,
Speaker 4: I never really liked the motion controls, and I mean
Speaker 4: it's not a perfect game. I do agree, like there
Speaker 4: are some parts where it's like it feels like they're
Speaker 4: dragging it out a little bit. But you know, they
Speaker 4: announced Skywritzord HD and the announce button controls, and I
Speaker 4: was really excited about that because the reason I don't
Speaker 4: really go back and play Skywrittord that often is because
Speaker 4: of the motion controls. I don't enjoy the motion controls
Speaker 4: with the Weir remote, but I was also skeptical, like
Speaker 4: can button controls really work? Right? Like can they just
Speaker 4: slap button controls on top of this motion controlled game
Speaker 4: and make them work? And you know, my thinking on
Speaker 4: the original Skyward Sword is they spent so long thinking
Speaker 4: about if they could make a fully motion controlled sell
Speaker 4: the game. They never stopped to ask if they should
Speaker 4: make a fully controlled motions all the game. But I'm
Speaker 4: happy to report that the button controls, in my opinion,
Speaker 4: work extremely well. I think that the right stick being
Speaker 4: used for the sword, no issues with that whatsoever. And
Speaker 4: they actually added full three sixty camera controls to skywrid Sword,
Speaker 4: which didn't exist in the original game because the Weir
Speaker 4: remote didn't have a second analog stick. So what they
Speaker 4: did with the button controls is that use the right
Speaker 4: stick to move the sword, but if you hold the
Speaker 4: L button then you can use the right stick to
Speaker 4: move the camera, which I thought was really clever. And
Speaker 4: it was a great use of the L button because
Speaker 4: that's not used for anything else. So like that works
Speaker 4: really well. The game looks great in HD. It runs
Speaker 4: at sixty frames per second, which is great they tone
Speaker 4: down five a little bit, not a lot. I think
Speaker 4: they kind of made it a big deal when it's
Speaker 4: like there are only a few instances where the dialogues
Speaker 4: changed a little bit, and you can they don't repeat
Speaker 4: item information anymore, so like when you click the item
Speaker 4: for the first time doesn't repeat itself every time you
Speaker 4: save and reload the game. So overall, like Skyward Sword
Speaker 4: is still Skyward Sword, and if you didn't like that
Speaker 4: game originally, it's still the same game. But I think
Speaker 4: they added a lot of improvements to make it a
Speaker 4: better overall experience. And I think that you know, again,
Speaker 4: if you enjoy the story, if you like the traditional
Speaker 4: Zelda aspects of it, like the dungeons and the items,
Speaker 4: which I think are really good in that game, this
Speaker 4: is just a better overall version of it. And I
Speaker 4: think the button controls work extremely well. That said, though,
Speaker 4: what I recommend this game is really hard to say,
Speaker 4: because I think you kind of have to be into
Speaker 4: Zelda to like appreciate this game. Isn't This isn't an
Speaker 4: easy one to I think jump into first, Like if
Speaker 4: you only own a Nintendo Switch, I would say Breath
Speaker 4: the Wild should be first, and then if you like that,
Speaker 4: maybe try like Links Awakening remake and like link to
Speaker 4: the pass on SNS and then maybe go into Skyrissorts,
Speaker 4: because I feel like with the way this game works,
Speaker 4: it's very Zelda, like it tried really hard, like these
Speaker 4: are the conventions of Zelda. We have to follow them,
Speaker 4: and it doesn't necessarily feel like I think the best
Speaker 4: one to jump into, despite it being technically the first
Speaker 4: in the timeline. But if you're interested in this game,
Speaker 4: you absolutely should play it. Like I said, the story alone,
Speaker 4: I think even for the original is worth experiencing.
Speaker 2: You brought up a point I was going to ask
Speaker 2: because my partner has never played the three D Zelda,
Speaker 2: and I was thinking about having this be their first one.
Speaker 2: They have played the Links Awakening remake and so they've
Speaker 2: played a Zelda and they enjoyed it, and I was like, ah,
Speaker 2: like maybe maybe uh Skarbridge Sword because in my head
Speaker 2: I was thinking like, well, a lot of the complaints
Speaker 2: people had outside of like the motion controls and you know,
Speaker 2: like fi and all that stuff was just that it
Speaker 2: wasn't It was very like Zelda, you know, like it
Speaker 2: didn't like change the formula too much. And I was like, well,
Speaker 2: you know, if they've never had that experience, then maybe
Speaker 2: that won't be an issue. I don't know, you think
Speaker 2: I'm making the right call or am I slull them
Speaker 2: up for failure?
Speaker 4: Here? Think about it this way, right, if you look
Speaker 4: at all the three D Zelda's, Skywritzward's probably the bottom
Speaker 4: of that list. But also, like the three D Zelda
Speaker 4: games are all incredible games, right, Yeah, that's like talking
Speaker 4: about what your least favorite Yakas is. It's like, it's
Speaker 4: still a great game at the end of the day.
Speaker 4: It's just like maybe it's lesser than the other ones.
Speaker 4: So like, I still think skywrits Ward is a great game.
Speaker 4: I just worry that, like, because it's kind of the
Speaker 4: bottom of all the others. If you start with that one,
Speaker 4: you might not be inspired. You might enjoy it, but
Speaker 4: then be like, I don't know if I want to
Speaker 4: play the others.
Speaker 2: That's my worry too, because they were saying like, hey,
Speaker 2: like you know, if we're into it, like we should
Speaker 2: go play the others, And I was like, yeah, I'll
Speaker 2: break out the you will get Winwick gret Shdi Goo.
Speaker 1: But the Skywards Sword's characterization I think is a better
Speaker 1: counterbalance to the weird gameplay quirks of Skyward Sword than
Speaker 1: the story and characters in any other three D's elder
Speaker 1: I think, yeah, So for like, for that situation, I
Speaker 1: would say, yeah, they'll probably have a tricky time or
Speaker 1: have rough patches with the gameplay. But of all the
Speaker 1: three D's older games, Skyward Sword's story and character is
Speaker 1: probably powerful or strong enough or compelling enough to keep
Speaker 1: them pushing through, And I think like the net result
Speaker 1: is going to be an enjoy enjoyable experience, if somewhat
Speaker 1: frustrating ride.
Speaker 2: That was my thinking, because they do need like story
Speaker 2: for the most part to like compel them through a game,
Speaker 2: Like it can't just be gameplay most of the time.
Speaker 2: So like I was thinking, like, ah, like you know
Speaker 2: that one's got a good story, it's got good characters,
Speaker 2: Like that could be enough to sort of like bring
Speaker 2: them in and then also like get into the Zelda
Speaker 2: aspects of the gameplay, and then it's like all right,
Speaker 2: now you're ready, let's go, let's load up the good shit.
Speaker 4: Yeah, if story is what you're looking for, then yeah,
Speaker 4: I mean, this is the beginning of the timeline. You
Speaker 4: learn about the origin of the Master sword. You learn
Speaker 4: about the origin of a lot of other Zelda things
Speaker 4: again that I won't spoil to get like told throughout
Speaker 4: the course of the story. So yeah, I mean, if
Speaker 4: story is the emphasis, I mean, Skyridsword is definitely the
Speaker 4: way to go. I think, like Tam said, you can
Speaker 4: maybe excuse some things because of the story is so incredible.
Speaker 1: Yeah. The one thing I wanted to know about Evan
Speaker 1: is how does the actual sword swinging work. It's not
Speaker 1: because based on Kevin's review, he indicated it was mapped
Speaker 1: to the stick, right, and it's the same stick that's
Speaker 1: used to control the free cam, so that was something
Speaker 1: that he highlighted as being kind of weird at times.
Speaker 1: Can you talk about how that actually functions swinging your
Speaker 1: sword given that it was previously a actual motion a thing?
Speaker 4: Sure? Yeah, And I do want to also say you
Speaker 4: should read our review by Kevin Kenezevich over on GameSpot
Speaker 4: dot com. It's really good. So yeah, here, I have
Speaker 4: my controller right here.
Speaker 1: I'll show it so the right staff who listen this
Speaker 1: get out man?
Speaker 4: Yeah, oh right, we're not doing full video. You mentioned
Speaker 4: that at the beginning of this.
Speaker 3: My bad.
Speaker 4: I'll put it down the right stick. It's like it's
Speaker 4: you use the full scope of it. So it's like
Speaker 4: you you've wipe up and Links wipes up, you go down.
Speaker 4: Link slashes down. You move left, you go left, you
Speaker 4: move right, you go right. If you want to do
Speaker 4: a spin attack, you have to go left, right, left
Speaker 4: really quickly. And then Link does a spin attack. And
Speaker 4: if you want to do like a fatal blow or
Speaker 4: Link jumps in the air and you're like it's a
Speaker 4: sword down, you have to go up, down, up really quickly.
Speaker 4: I would argue that last those last two are probably
Speaker 4: the only ones that don't work super well, but I
Speaker 4: think given the situation like they're a good substitute. And
Speaker 4: then if you want to move the camera, you have
Speaker 4: to hold the L button down, not ZL, but the
Speaker 4: L button, then move the camera. So you can only
Speaker 4: do one of the other. If you're playing with most
Speaker 4: your controls, you can move the camera and swing the
Speaker 4: sword at the same time because then you're just using
Speaker 4: the motion, and then you can use the right stick
Speaker 4: on the joy Con to move the camera. For me, personally,
Speaker 4: there was never a situation where I wanted both the
Speaker 4: camera controls and the sword controls. If you're fighting an enemy,
Speaker 4: you're most likely locked onto them, was ZL, So the
Speaker 4: camera's already doing that for you. You want to move
Speaker 4: the camera when you're just moving around the world, you're
Speaker 4: not necessarily swinging the sword and moving the camera at
Speaker 4: the same time. So for me, it was really easy
Speaker 4: to go between I'm swinging the sword, now I'm holding
Speaker 4: the el button. And also the game gives you a
Speaker 4: prompt on the bottom, letting you know when you're holding
Speaker 4: the L button, like you can look now, there's like
Speaker 4: a little thing that says our stick to look that
Speaker 4: never goes away, so you know for a fact this
Speaker 4: is camera mode. Now you let go of the el button,
Speaker 4: you're not in camera moad anymore. You move the stick.
Speaker 4: And I could see that being a little cumbersome from people,
Speaker 4: but for me personally, like, I thought that was really clever.
Speaker 4: I thought that worked really well, and I was really
Speaker 4: glad that that option even existed for button controls and
Speaker 4: they didn't just decide, okay, well, camera controls for motion,
Speaker 4: no camera for button controls.
Speaker 3: Cool.
Speaker 1: I'm kind of into it. I want to check you out.
Speaker 1: I still need to finish Breath the World, though, so
Speaker 1: one thing at the time.
Speaker 4: Breath you see the interesting thing about Breath of the Wild.
Speaker 4: I feel like it's the opposite of skywrit Sword in
Speaker 4: the sense where it's like the story isn't as fleshed
Speaker 4: out because the idea what that game is you can
Speaker 4: go in any place, in any direction at any time.
Speaker 4: But the gameplay in Breath the Wild is incredible and
Speaker 4: so much fun. So I also want to point Outsonce
Speaker 4: were talking about story earlier, but yeah, finished Breath the Wild,
Speaker 4: then play Skyrid Sword, then play every Zelda, then come
Speaker 4: back to me and tell me they're not baby games.
Speaker 1: I mean the baby games. I've played every single one
Speaker 1: of them. Love forgot You forgot to say Minish Cap,
Speaker 1: and you forgot to say Oracle of Ages and Seasons.
Speaker 1: So get a grip, Evan.
Speaker 4: Those are great games. Manage Cap is a fantastic game.
Speaker 4: It's a Capcom game actually, And the director of I
Speaker 4: know Oracles, I don't know Minige Cap is the same
Speaker 4: director of skywrit Sort and Breath the World.
Speaker 1: They nicked him, they nicked him from they took over Michael.
Speaker 3: Well, you've been up to oh boy, So last week
Speaker 3: I talked about the house in fot to more Gana
Speaker 3: and I've been playing more of that. It's just a
Speaker 3: straight visual novel, so you're just like basically reading a story. Happened?
Speaker 3: That shit is wild? Yo, Yo, I purchased it, I know,
Speaker 3: I know, yeah, you told me about it.
Speaker 2: I went to Steam because I was curious, and there
Speaker 2: are like five of those games. There's like a ton
Speaker 2: of them. Like, are you starting at the beginning?
Speaker 3: Well, I bought the Switch version, which has everything in it,
Speaker 3: and then oh, okay, okay, so you start with the
Speaker 3: og story and there's a bunch of add ons and stuff, gotcha,
Speaker 3: But Yo, the opening like chapter in that game is
Speaker 3: fucking wild.
Speaker 2: Yo.
Speaker 3: Okay, so you've been on the front page of pino
Speaker 3: Hub and you see like, uh like step brother stepsister
Speaker 3: kind of things, yo, house and fought, and Morgana starts
Speaker 3: off says, no, none of that step shit. Straight up.
Speaker 3: This isn't a spoiler because it's like the first like
Speaker 3: two hours of the game. But Yo, you follow this dude,
Speaker 3: this little this sixteen seventeen year old boys story and
Speaker 3: his sister is violent, and then they get this maid
Speaker 3: and he's like, Yo, this maid is fine as fuck.
Speaker 3: But then the maid is also like a key piece
Speaker 3: of kind of the overall mystery of what's happening in
Speaker 3: the house in foughts of Moregana. So the more you
Speaker 3: learn about what happens to him, the more you kind
Speaker 3: of pick apart about the maid. And that's like that's
Speaker 3: the perpetual theme throughout the various stories, because the house
Speaker 3: exists through different timelines and different families live in there
Speaker 3: and different things happen. So that's kind of what you're
Speaker 3: kind of that's the premise there. But y'all the opening
Speaker 3: chapter ooh, Susio gang up in there. But it gets yo,
Speaker 3: it also gets really dark, Like this game does a
Speaker 3: fuck around with like mature themes, or I mean it does,
Speaker 3: but it doesn't like mess around. Like there's like a
Speaker 3: content warning in the Binnach beginning. It's nothing too explicit
Speaker 3: so far, but it is. It's pretty disturbing some of
Speaker 3: the things that happen. It's a yeah, it's kind of
Speaker 3: a lot, but I think it's it's written in credibly
Speaker 3: well because well, I sure hope it is, because all
Speaker 3: you're really doing is reading because it's a visual novel.
Speaker 3: So but it is. It's enticing. You gotta give it,
Speaker 3: you gotta give it an hour or so to kind
Speaker 3: of like get the wheels turning, kind of let the
Speaker 3: let the story unfold a little bit, figure out like
Speaker 3: what it is that's supposed to supposed to hook you
Speaker 3: in into it, and then yeah, once you get to
Speaker 3: the second chapter, I think you have a good feel
Speaker 3: of whether or not you want to continue. Uh, But
Speaker 3: I'm I'm like hooked. I'm in it for the long haul.
Speaker 3: And there's this This game is long too, so it's
Speaker 3: gonna be like, yeah, I don't know if that's including
Speaker 3: like all of the extra content as well, but I'm
Speaker 3: I'm into it.
Speaker 5: Man.
Speaker 3: It's it's like a book that I'm gonna keep reading
Speaker 3: for the next month or so. Yeah. But yeah, there's
Speaker 3: there's not many gameplay elements. I don't know if there's.
Speaker 3: There hasn't been any kind of choose your own adventure
Speaker 3: type things quite yet. I don't know if there is,
Speaker 3: but I know, if I recall correctly, there's multiple ending
Speaker 3: or there's different branches. I could be wrong, but I
Speaker 3: will find out sooner rather than later. Because the house
Speaker 3: in fots More, Ghana is wild. But other than that,
Speaker 3: I'm back on my bullshit. I had a recent resurgence,
Speaker 3: like what's happening in Final Fantasy fourteen itself. I've had
Speaker 3: a recent resurgence with my favorite game of all time.
Speaker 3: I just you know, I've been going through it and
Speaker 3: I just wanted I wanted something that will they'll bring
Speaker 3: me comfort, something that's familiar. I wanted to go to
Speaker 3: a place where I felt like I belong, and that's
Speaker 3: a Orsia in Final Fantasy fourteen. I've been playing a
Speaker 3: lot more. There's because like I put like eight hundreds
Speaker 3: a thousand hours into Final Fantasy fourteen, and there's so
Speaker 3: much content that I haven't even touched yet. And then
Speaker 3: I just decided, you know what, I'm going to try
Speaker 3: out that extra content that I haven't gotten to yet.
Speaker 3: So I've been leveling up different jobs because I've only
Speaker 3: played DPS for most of my life, but I tried
Speaker 3: tanking recently and I did the I've been doing the
Speaker 3: Dark Knight storyline, which is kind of that's also kind
Speaker 3: of whild It's kind of dark too, but I like
Speaker 3: it a lot. It's very it centers around like vengeance
Speaker 3: and fighting for people and also just like not giving
Speaker 3: a fuck about like well, it's like instilling your own Justice.
Speaker 3: It's very like Persona five, like like the storyline about
Speaker 3: like what it means to like serve justice in issh
Speaker 3: Guard or whatever the place where the Dark Knight storyline
Speaker 3: takes place. I'm kind of into it. But also like,
Speaker 3: tanking is different because you have a different role when
Speaker 3: you go into dungeons, when you do the multiplayer stuff,
Speaker 3: like you're responsible for navigating dungeons and handling boss fights
Speaker 3: and yeah, you're pretty responsible for the well being of
Speaker 3: your party, and as you play DPS, you're just like
Speaker 3: I just needed to hit my attack rotation and that's
Speaker 3: it and avoid aoees. So tanking has been a it's
Speaker 3: you ease into it because you start with the low
Speaker 3: level dungeons and I've ran those multiple times, so I
Speaker 3: know exactly where to go, how the boss functions or
Speaker 3: how the boss is function and it's been a nice
Speaker 3: way to ease me into a role that I've never
Speaker 3: played before. And it's kind of it's it puts it
Speaker 3: makes these old dungeons feel fresh again because now it's
Speaker 3: like I see it from a different perspective. Now I
Speaker 3: understand what the tank has been doing the whole time.
Speaker 3: You kind of take it for granted when you're DPS,
Speaker 3: like yeah, they're supposed to do that, but now I'm
Speaker 3: doing I'm like, oh wow, this is kind of this
Speaker 3: is kind of overwhelming a little bit, or I can
Speaker 3: see how it can get overwhelming in the high level
Speaker 3: dungeons like the Savage Raids and stuff like that. So
Speaker 3: it's a put a new spin on old contact. Oh shit,
Speaker 3: also drop my medication got inn But also I've been
Speaker 3: doing what's called the Boss John Southern Front, which is
Speaker 3: like seventy two player instance content endgame content level eighty.
Speaker 3: Oh boy, that's been a lot of fun. It's it's
Speaker 3: just basically this huge war torn zone where you get
Speaker 3: into different boss battles, and like, of the seventy two
Speaker 3: players that are in that instance, you can queue into
Speaker 3: the different boss fights that are happening on that map.
Speaker 3: So it's really chaotic. These are like mini bosses that
Speaker 3: you and you earn, like earn ranks in that instance,
Speaker 3: and then there's a storyline that actually connects that very
Speaker 3: instance to the rest of what's happening in Final Fantasy fourteen.
Speaker 3: So the point being is that all the side content
Speaker 3: that happens in Final Fantasy fourteen is interconnected, and it's
Speaker 3: not just this one off storyline of like I don't know,
Speaker 3: not this appeared or whatever, like this is this is
Speaker 3: core to understanding how the world of Final Fantasy fourteen
Speaker 3: works and functions of what's happening there. So it's it's
Speaker 3: it's very lore heavy and it's very fascinating. Like gameplay wise,
Speaker 3: it's a ton of fun. It puts a again, it's
Speaker 3: a it's a way of putting a spin on kind
Speaker 3: of the conventions of what you know about Final Fantasy fourteen.
Speaker 3: And then also the continuing storyline is is very it's
Speaker 3: like it's well written, it's fascinating. I want to continue
Speaker 3: because I want to see what happens. And there's uh,
Speaker 3: there's other like trial boss fights and instances that happen
Speaker 3: within that. So there's just so much endgame content that
Speaker 3: I haven't even touched yet. So and like listen, it's, uh,
Speaker 3: you know, those servers are being flooded right now, so
Speaker 3: people have to start with REALM Reborn. But if you
Speaker 3: stick with it, man, holy shit, there is so much
Speaker 3: cool shit to do in Final Fantasy fourteen. And your
Speaker 3: boys been I've been on it. So that's what I've
Speaker 3: been doing. I can't wait to get back. I'm not
Speaker 3: I'm not back home yet, so I don't have my computer,
Speaker 3: and every day I'm thinking like, damn, I just want
Speaker 3: to level up in the Boston Southern Front. I want
Speaker 3: to level up my my other jobs. Man, I can't
Speaker 3: wait to get back and get to this.
Speaker 1: He's back on it again than.
Speaker 2: A man. Yeah, and I'm getting back into it. Probably
Speaker 2: I re downloaded it again and I'm like, all right,
Speaker 2: let's go. I got I got told Thanksgiving apparently to
Speaker 2: catch to catch up. That's cool. With the side stuff,
Speaker 2: that's also terrifying because I'm like, fuck, that means I
Speaker 2: should play that shit, Like I can't just like mainline
Speaker 2: through like I'm sure I could and it'll probably fine, but
Speaker 2: like I wanna, Like I'm the kind of person who's like,
Speaker 2: if it if it's story relevant and it'll deepen the
Speaker 2: world in that experience, like I want, I want to see.
Speaker 3: It at some point.
Speaker 2: So it's just there's got a lot of game ahead
Speaker 2: of me.
Speaker 3: Man, Yeah, never any concept man fin Fantasy fourteen is
Speaker 3: the gift that keeps on giving. And Yeah, there was
Speaker 3: a live letter from the producer recently where now Kiyoshida
Speaker 3: was talking about what's coming to the game, and then
Speaker 3: he dropped some Final Fantasy sixteen bits, so you should
Speaker 3: check that out on GameSpot dot com. Basically, what they
Speaker 3: said is that the story for Final Fantasy sixteen is done,
Speaker 3: they're almost done recording the English video, and it might
Speaker 3: not make it at TGS this year because now Kiyoshida
Speaker 3: wants Final Fantasy sixteen to the next time he shows
Speaker 3: it off, he wants it to be almost ready to purchase.
Speaker 2: So you know what, I take that for? Shit, I
Speaker 2: appreciate that. I am. I'm I'm hell over like seeing
Speaker 2: games like for years and especially Square Squares.
Speaker 3: Yeah, he's he built different and his team, his teams
Speaker 3: are built different. Creative business Unit three built.
Speaker 1: Yeah, they are. They just stand there and they go
Speaker 1: and they like every decision they make. They just had
Speaker 1: They have a book which says how did Kingdom Hearts
Speaker 1: do it? And they open the book and it says
Speaker 1: they look at and they go, let's do the opposite
Speaker 1: of that. And that's how you make a good decisions.
Speaker 1: That Square do the opposite. Oh. I say that as
Speaker 1: someone who adores that king I love Kingdom Hearts.
Speaker 3: But every time to this podcast.
Speaker 5: Dog.
Speaker 1: Yeah, every time they do anything, I'm like, why are
Speaker 1: you doing this? People are crazy? But yeah, I again
Speaker 1: desperate to play more Final Fantasy frustratingly, another game I
Speaker 1: started getting back into before I got booted out of
Speaker 1: the country again. So I'm like in the same position
Speaker 1: as a U High and where I'm like, damn, I
Speaker 1: always get back to my apartments. My PCs haven't play
Speaker 1: that ship.
Speaker 3: Yep.
Speaker 1: But Jean Luke or you've been up.
Speaker 2: To I watch Resident Evil Infinite Darkness. Someone had to
Speaker 2: do it the anime. They call it an anime. Uh,
Speaker 2: that's what they call it, But I don't I don't
Speaker 2: know what even is an anime anymore? What does that mean?
Speaker 3: Fair question?
Speaker 2: Is this an anime? Are we anime?
Speaker 3: Like?
Speaker 1: Fuck?
Speaker 2: Man, I don't know. Uh that ship is not good?
Speaker 1: Uh surprise what a Resident Evil movie? That isn't good?
Speaker 2: So it's not it is a it's not a movie,
Speaker 2: but it is a movie. That's the first part that's
Speaker 2: weird about it is like it's in the same vein
Speaker 2: as those other CG. Residval movies as like the same
Speaker 2: art style, Like it's a lot of the same people
Speaker 2: working on it, except it's a series, and by series,
Speaker 2: I mean they took a movie and they broke it
Speaker 2: up into four twenty five minute episodes. But everything about
Speaker 2: it just feels like it was one of those movies
Speaker 2: and somebody in the chain said, hey, what if we
Speaker 2: just break this up and make it a series. And
Speaker 2: other than that, it I mean it's biggest crime is
Speaker 2: that it's just it's kind of boring and nothing really happens,
Speaker 2: and what does happen, Like it feels like there's pit
Speaker 2: pieces missing from the plot, like to make sense. So,
Speaker 2: like the basic plot is that this takes place between
Speaker 2: Resident Evil four and five, So this is like post
Speaker 2: Leon saf and the President's daughter. The president is in
Speaker 2: it actually is not, although there is a photo of
Speaker 2: her on the President's desk that he looks at and
Speaker 2: he's like, oh, that's my daughter. I gotta do, I
Speaker 2: gotta do right by her.
Speaker 1: Which she's sitting in a fucking trash can.
Speaker 2: Uh. And so zombies in uh invade the White House
Speaker 2: and and then like that kind of kicks off this
Speaker 2: this whole adventure where Leon and these these two new
Speaker 2: characters kind of have to uh discover what's going on,
Speaker 2: and they're thinking like, oh, it's something to do with
Speaker 2: like China, because like at the same time, like a
Speaker 2: bunch of files got stolen that related to like some
Speaker 2: like Chinese secrets or something.
Speaker 1: What's going on right now?
Speaker 2: But but then it turns out that that is all
Speaker 2: like a I guess I shouldn't.
Speaker 1: Spoil it is like there's a q and on conspiracy
Speaker 1: And actually actually I was like I was gonna make
Speaker 1: a q on joke and then you were like China
Speaker 1: is involved, and I was like, oh my god, what's
Speaker 1: going on?
Speaker 2: Well, it turns out there's more then you then first appears,
Speaker 2: you know, there's some double crosses, you know, espionage. Uh,
Speaker 2: it's just kind of a series of events that happen
Speaker 2: like so so they're like, all right, we gotta go
Speaker 2: to China now to find it. So we're gonna take
Speaker 2: the sub and then they're on the sub and then
Speaker 2: the sub gets infected by like plague rat zombies, like
Speaker 2: like they're like it's like if you if you played
Speaker 2: Plague Tail, it's literally that where like these rats burst
Speaker 2: out of people's like stomachs and then start like eating everybody. Yeah,
Speaker 2: it's exactly like that. And that was maybe the one
Speaker 2: like most enjoyable part of the of the series because
Speaker 2: it was like this is stupid and fun, and Leon
Speaker 2: makes like a really good dumb joke where he's like, oh,
Speaker 2: I wish I brought some cheese, and I'm like, yeah,
Speaker 2: there's my dumb resid evil for Leon that I love.
Speaker 2: He's also voiced by the voice actor for who did
Speaker 2: like him in two remake, and he does a good job.
Speaker 2: He like he kind of he nails the more like goofy,
Speaker 2: like badass Leon, which makes me feel like confident that
Speaker 2: you know, if they get him for the eventual four remake,
Speaker 2: they're going to do that. He could like pull that off.
Speaker 2: So like that was maybe the one thing I was like, Okay, yeah,
Speaker 2: But the problem is that, I mean most of it
Speaker 2: is just boring and nothing happens. There's this like conflict
Speaker 2: in this like fake Middle Eastern country, and there's all
Speaker 2: this stuff about like you know, proxy wars, and like
Speaker 2: it's like they're trying to throw so much there, but
Speaker 2: at the end of the day, like just none of
Speaker 2: it is very compelling. None of it makes sense. There's
Speaker 2: a lot of motivations, like there's a there's a scene
Speaker 2: where like a character kind of like is acting suspicious
Speaker 2: and kind of is sort of like uh, but he's
Speaker 2: like a good guy. But then at one point, like
Speaker 2: he kind of turns into a bad guy. But they
Speaker 2: don't really fully explain the motivation. But Leon is like
Speaker 2: just knows. Leon just knows, like, oh yeah, he's bad
Speaker 2: now and he did this bad thing. And I'm sitting
Speaker 2: there like what do you know that? Like where do
Speaker 2: you why do you know that? It's like it just
Speaker 2: doesn't make any sense, and it's just it's just a
Speaker 2: series of things that get strung along to the end
Speaker 2: and at the end you're like whatever. Also, Claire is
Speaker 2: in it, and and she doesn't do anything like Claire
Speaker 2: Claire's in it, and they don't do anything with her,
Speaker 2: which is how they treated her in those other movies.
Speaker 2: I think from what I remember, I don't know. I
Speaker 2: watched them, but I don't remember anything about.
Speaker 1: I've seen one gift from this movie or this this
Speaker 1: video experience. It's like I think it's Leon and someone
Speaker 1: else running around in a circle trying to shoot guns.
Speaker 2: No no, no, no, no no no no. That was Chris
Speaker 2: and a different guy, and that's from a different.
Speaker 3: Movie that was.
Speaker 2: Sick.
Speaker 1: I saw that, and I was like, that's the right
Speaker 1: kind of stupid.
Speaker 2: So that's what I was hoping for because I remember that,
Speaker 2: and I was like, Okay, if they're going to do
Speaker 2: that dumb bullshit, like I'm in, like, let's go. It
Speaker 2: doesn't have any of that. It doesn't have those those
Speaker 2: dumb moments, Like it's just pretty dry and uninteresting.
Speaker 3: That's the worst.
Speaker 2: And like it there's the logic of it doesn't make sense.
Speaker 2: There's a guy who just turns into a zombie, but
Speaker 2: he's like got all his he he just talks like
Speaker 2: a normal person, and they don't explain like why he's
Speaker 2: him turning into the zombies different from the other people
Speaker 2: turning into zombies, Like he just he just does. And
Speaker 2: you're like, I don't know.
Speaker 1: It's love the idea of just a rotten human corpse
Speaker 1: just having a nice conversation.
Speaker 3: It's not good.
Speaker 2: Don't watch it, all right, don't watch it?
Speaker 1: What else have you been looking at?
Speaker 3: You?
Speaker 1: You mentioned Plague Rats there.
Speaker 2: I'm sure that I mentioned play Rats because funny enough,
Speaker 2: I've been playing Plague Tail.
Speaker 3: I just got the next upgrades.
Speaker 2: Yeah, so that's why I checked it out, because I
Speaker 2: never played it back when it came out in what
Speaker 2: twenty eighteen.
Speaker 3: Nineteen Top ten Games of twenty nineteen.
Speaker 2: For games, Yeah, yeah, yeah, Podfather Jake Decker really loved
Speaker 2: that game. I remember he was one of the people
Speaker 2: who was really pushing for that.
Speaker 3: Yeah. Jordan Engine, also Jordan Engine and Jake.
Speaker 2: Three j y Yeah, the four j is wow. All right, shit,
Speaker 2: well you can make it five JS now, because I
Speaker 2: really like that game. Okay, it's it's really good, Like
Speaker 2: I'm I'm, I'm like, damn, I wish I played this
Speaker 2: earlier because I think it's it's fantastic. I think the
Speaker 2: thing that is like drawing me into it the most
Speaker 2: is how fucking gnarly that game is and how it
Speaker 2: really you feel really bad when you kill somebody in
Speaker 2: that game, like like it's still a video game, and
Speaker 2: so you're like you killed probably more people, you know,
Speaker 2: than like you would make sense in like real life.
Speaker 2: Like it's not like trying to be necessarily fully realistic,
Speaker 2: but I feel like they because the majority of the
Speaker 2: game is stealth, it's toned down in a way compared
Speaker 2: to like this is it's easy to compare this game
Speaker 2: to Last of Us because I feel like kind of
Speaker 2: like the presentation and kind of like the stealth emphasis
Speaker 2: and gameplay style feels a lot like it's inspired by
Speaker 2: kind of Naughty Dog games. But where I think where
Speaker 2: Last of Us Too in particular fell short for me
Speaker 2: was that like the idea of like feeling bad for
Speaker 2: killing these people kind of falls flat because you just
Speaker 2: kill so many people that at a certain point you
Speaker 2: kind of become numb to it. You're like, man, like
Speaker 2: I'm popping headshots off, like like it stops kind of
Speaker 2: meaning anything to me personally because you don't kill as
Speaker 2: many people in this game, every time you do it
Speaker 2: feels really impactful, and it feels like and they also
Speaker 2: find new ways that you're doing it that are like
Speaker 2: more gruesome each time, and you can like feel the
Speaker 2: main character Amicia her like her like soul is like
Speaker 2: rotting as she like has to do these horrible acts
Speaker 2: of murder because the whole thing is like she and
Speaker 2: her her brother are trying to like get to safety
Speaker 2: because the the Inquisition is after them for for some reason,
Speaker 2: mysterious reason. And there's also this you know plague of
Speaker 2: like literal biblical demon rats that are like invading France.
Speaker 2: So it's just a really dark, hopeless situation. I think
Speaker 2: they really capture just like you've you can feel the
Speaker 2: characters having to do these awful things and like it
Speaker 2: like I'm always like oh like oh like oh man,
Speaker 2: like I feel I feel bad, like I want to
Speaker 2: And it's cool because the game does give you actually
Speaker 2: like some incentives to like, uh, well, it gives you
Speaker 2: lots of options to stealth your way through it. But
Speaker 2: then it also says like, yeah, but it would be
Speaker 2: a lot easier if you just like got this guy
Speaker 2: killed by these rats. What if you just like knock
Speaker 2: out his light and you do that, And you're like, oh,
Speaker 2: that would make it a lot easier, and they'll like
Speaker 2: give you stuff that's like hey, there's like this chloroform
Speaker 2: you can get that you can like you could just
Speaker 2: knock him out. You don't have to kill him, But
Speaker 2: it takes so much resources to do it that they
Speaker 2: even say up front they're like, hey, if you keep
Speaker 2: making these, you're not going to have enough resources to
Speaker 2: make upgrades later. So it might just be easier to
Speaker 2: kill the guy instead of taking the non lethal route.
Speaker 2: And you're like, damn game, you really want me to
Speaker 2: murder people.
Speaker 1: The worst one is when you accidentally do it. Oh
Speaker 1: you think that you've like you think like all right,
Speaker 1: like I I've done okay there, and then like that
Speaker 1: enemy's foot is in like a dark area and the
Speaker 1: rats just like come for him, and you're.
Speaker 2: Like no, you're h It's like really gruesome too, because
Speaker 2: like when the rats leave, there's just a just a
Speaker 2: skeleton there, like just covered in like goop, and you're like,
Speaker 2: oh god.
Speaker 3: It's like Dishonored, but more realistic looking.
Speaker 2: Yeah, yeah, and like way way darker about it.
Speaker 3: I think.
Speaker 2: I like, yeah, it kind of disonder, feels a little wiskically,
Speaker 2: like I got cool powers and this is just like
Speaker 2: I have a slingshot and when I hit that dude
Speaker 2: with the rock he dies, Like damn.
Speaker 4: I love it.
Speaker 2: I think it's great so far. I want to say
Speaker 2: I'm pretty close to the end. It's a very short game.
Speaker 2: It's only ten hours, so I think I'm in like
Speaker 2: the last third of the game. I'm very excited to
Speaker 2: finish it up. I've I haven't played a game in
Speaker 2: a hot minute that I think is like I keep
Speaker 2: being like, yeah, I want to play more tonight, Like
Speaker 2: let's go. And I think the the tight pacing in
Speaker 2: length like is like keeping me motivated to stick with it.
Speaker 2: So yeah, I'm heck of a game. It's on Game Pass,
Speaker 2: which is great. It also is uh this month's PlayStation
Speaker 2: PlayStation plus game on I five AVPs four as well
Speaker 2: on one hundred percent sure but yeah they yeah, I
Speaker 2: think so, but they but they have the next gen
Speaker 2: upgrade that you get with both of those versions, and
Speaker 2: it like looks great at plays great. If you haven't
Speaker 2: checked it out, you should absolutely do it now is
Speaker 2: the time?
Speaker 1: Kay on there Another game that you should consider checking
Speaker 1: out is what I've been playing, which is a little
Speaker 1: game called Where the Heart Leads recently came out on
Speaker 1: PlayStation developed by Is it Armature? Is that what I'm
Speaker 1: thinking of?
Speaker 4: Uh?
Speaker 1: I think it's amateur one of them. I'm going to
Speaker 1: google it because just in case, because there's a it's
Speaker 1: an Yes, armateur games. But they are the studio that
Speaker 1: has worked on They were ex Metro Prime folks. They
Speaker 1: worked on Their big first original game was a Batman
Speaker 1: Arkham Origins black Gate, but they also worked on like
Speaker 1: the Metal Solid HD collection, Injustice Unfinished, Swan Recall. They
Speaker 1: made recall, remember that hot classic recall, So.
Speaker 3: Like a like an offshoot of Retro Studios.
Speaker 1: Yeah, the armatur started off as an offshoot of Retro Studios,
Speaker 1: but like the most recent stuff before this, I think
Speaker 1: the last thing that they worked on was Bayonetta and Vanquish,
Speaker 1: I think the Anniversary version. Yeah, so yeah, so they've
Speaker 1: worked on a bunch of so this is something very different.
Speaker 1: It's like very narrative driven. It's it's an indie game
Speaker 1: in the in the style of when you think of
Speaker 1: indie games. It is exactly what you imagine it to be.
Speaker 1: Very narrative driven, character driven, all about atmosphere, and it's
Speaker 1: really interesting. I'm like maybe three or four hours into it,
Speaker 1: but it is basically you you kind of you start
Speaker 1: off the game and you you play this character, the
Speaker 1: father of of of a family, and and your dog
Speaker 1: has fallen down this strange fissure that has opened up
Speaker 1: outside of your your house on a ranch, and the
Speaker 1: whole thing is like rescue the dog. Spoilers for the
Speaker 1: first ten minutes of this game. You do not successfully
Speaker 1: rescue that dog. Instead, you fall into it, fall into
Speaker 1: this weird like hole that suddenly like it's kind.
Speaker 6: Of like I don't know what it is yet, it's
Speaker 6: come out of it. No, no, no, no, there's no rights
Speaker 6: a playtail. There's a by the way, going back to play
Speaker 6: do for a sec. Don't play that game if you
Speaker 6: don't like seeing animals get hurt.
Speaker 1: Yeah, there's a there's a whole lot of animals getting
Speaker 1: munched one in that game. But yeah, like you kind
Speaker 1: of the dad's name is Wit, I think it is.
Speaker 1: So you descend, descend into this sinkhole and you basically
Speaker 1: have to get out of there. But because of the
Speaker 1: whatever that the nature of that area is, you start
Speaker 1: to kind of relive your entire life as you're moving
Speaker 1: from point to point. Like the majority, I mean, everything
Speaker 1: I've played so far has just been moving from A
Speaker 1: to B and like hitting X on text bubbles. But
Speaker 1: the kind of core of it is like character interactions
Speaker 1: and thematic exploration. And I'm at the phase of WIT's
Speaker 1: life still early on, where he's kind of like dealing
Speaker 1: with his dad who's like in a rough spot financially,
Speaker 1: and his mom who's like given up her dream to
Speaker 1: raise some kids and is still very motherly. He's got
Speaker 1: a kind of crush on good the girl next door
Speaker 1: who lives on the farm next door and his brothers
Speaker 1: are kind of struggling because he's failing at school. But
Speaker 1: his brother has decided that school is just not for
Speaker 1: him and he has artistic interest instead, but his parents
Speaker 1: don't understand it. And it's really interesting because you get
Speaker 1: to make a lot of decisions and it very much
Speaker 1: does have consequences that are some of them are immediate.
Speaker 1: Some of them, from what I can tell, are going
Speaker 1: to play out of like years in the future, because
Speaker 1: it seems like you're playing out this lad's entire life
Speaker 1: up until that point. But it's it seems to be
Speaker 1: really really fascinating. You have simple things like you know,
Speaker 1: your your dad is really in a financial bother because
Speaker 1: the girl that you like her dad let your dad
Speaker 1: borrow a tractor to kind of get a feel for it,
Speaker 1: and some stuff happens, and now they're in like a
Speaker 1: legal dispute, and you can do things like do you
Speaker 1: choose to like side with your dad and or do
Speaker 1: you choose to side with you know, the girl's father
Speaker 1: who you like, and how do you kind of mediate
Speaker 1: these relationships? And it is very very like right now,
Speaker 1: like family drama. On a small time a small area
Speaker 1: of America, on a couple of ranches, and you know,
Speaker 1: interpersonal relationships, that kind of stuff. But there's some really
Speaker 1: nice and sweet character stuff happening. There's there's some there's
Speaker 1: also like a weird, like ethereal quality to the way
Speaker 1: characters are portrayed. They're not you don't see character models
Speaker 1: for these these characters. You just see like these white,
Speaker 1: kind of wispy figures of humans that you interact with
Speaker 1: you So far, I'm the only character model that is
Speaker 1: fully rendered outside of my family who I haven't seen
Speaker 1: since falling down the well or whatever it is. But
Speaker 1: I'm really intrigued with how it kind of develops because
Speaker 1: or how like the timeline of this WIT's life unfolds
Speaker 1: and what it's all building towards. There are definitely moments
Speaker 1: that I already had that have been quite heartwarming. The
Speaker 1: relationship between with younger Wit and the girl he likes
Speaker 1: is really sweet and it's really well written, and I'm
Speaker 1: really excited to there's stuff about her that's playing out,
Speaker 1: like she's some some things about her personality, the life
Speaker 1: she's in, and also ambitions, and obviously this is the
Speaker 1: girl that you grow up to marry and she's the
Speaker 1: she's the mother at the start, so you know, you
Speaker 1: make that connection, but you get to see a side
Speaker 1: of her that obviously as the player you don't really know,
Speaker 1: but as the character you're also kind of discovering she's
Speaker 1: got her own ambitions. And you know, when I learned
Speaker 1: about what she wanted to do, I was like, Oh,
Speaker 1: she wanted to do this thing, and she ended up
Speaker 1: just being not just being but like just in the
Speaker 1: middle of nowhere with me, you know, and raising a family.
Speaker 1: And there's not really any indication that she achieved that dream.
Speaker 1: So I wonder what happened along the way to get
Speaker 1: to this point. And so that's fascinating. The thing that
Speaker 1: kind of I'm not worried about, but like I'm kind
Speaker 1: of slightly concerned. Is I jumped into this being like, oh,
Speaker 1: this will be like a maybe four to five hour,
Speaker 1: maybe at most ten hour kind of experience that is
Speaker 1: like tight narrative driven, character characterization heavy. Apparently it's thirty
Speaker 1: five hours, which is like I'm like, whoa that is?
Speaker 1: That is a lot. And like that's not to say
Speaker 1: it can't pull it off, but but you know, like
Speaker 1: There's the tricky thing is like what Michael was saying
Speaker 1: about the House of Fato Moregana, that's a thirty ish
Speaker 1: hour game, but you go into that with a clear
Speaker 1: expectation and understanding that you're playing a visual novel, so
Speaker 1: you're just reading and you're going to be hitting text bubbles.
Speaker 1: This game, so far, it's gameplay is rudimentary, which I'm
Speaker 1: fine with. I'm three hours in, but I wonder how
Speaker 1: okay I'm going to be with that twenty five hours
Speaker 1: in if it is indeed they five ish hours long.
Speaker 1: Like I if I knew this is going to be
Speaker 1: like very you know, narrative driven, like visual novel, I'd
Speaker 1: be happy with that, but like kind of teasing gameplay
Speaker 1: is something that I struggle with. Like it, I'll probably
Speaker 1: be fine with it because I've played all I play
Speaker 1: all kinds of games, but I just do wonder and
Speaker 1: I've seen so I've talked to some people about it,
Speaker 1: and apparently there are significant portions of the game, which
Speaker 1: is just this is something that I felt already like
Speaker 1: there's a lot of conversations that are impactful and beneficial
Speaker 1: to have and like emotional and half helt, but in
Speaker 1: between those, there's a lot of really boring, dry chat
Speaker 1: that just makes sense to have because you're just a
Speaker 1: kid living a life. But you know, I want I'm
Speaker 1: like my and I've seen a lot of people who say, like,
Speaker 1: there's a hell of a lot of just dry convols
Speaker 1: in it, and you're kind of like desperately running from
Speaker 1: point to point waiting for that moment where it's like
Speaker 1: an emotional beat or something like that. So that concerns me,
Speaker 1: But I'm gonna I'm gonna stick with it and see
Speaker 1: how far I get into it and whether I can
Speaker 1: make it all the way through. I do want to see.
Speaker 1: I'm invested in in the characters the brief kind of
Speaker 1: based on the brief time I have spent with them,
Speaker 1: especially like the brother who has got this this really
Speaker 1: interesting kind of crossroads. He's that which many of us
Speaker 1: have had. And there's someone that I is one that
Speaker 1: I relate to as someone who grew up, you know,
Speaker 1: being told that you need to focus on your studies,
Speaker 1: but always having the creative impulse and like trying to
Speaker 1: find a way to make that work in a in
Speaker 1: an environment where everyone's telling you you need to be studying,
Speaker 1: you need to get this degree, you need to do that.
Speaker 1: So I'm interested in seeing how he's also a mad pothead.
Speaker 1: So that's going to be interesting to see how whole podcast. Yeah,
Speaker 1: but yeah, that's that's something I've been checking out. I'm
Speaker 1: excited to dig more into that. I've got like a
Speaker 1: bunch of games that I want to play, but I
Speaker 1: just need to get onto I still need to get
Speaker 1: onto Scarlet Nexus, House of Far Timgana and I finished
Speaker 1: Mass Effect two. I started Mass Effect three, and I
Speaker 1: was like, you know what, I might take a break
Speaker 1: for like a couple of days before hopping straight back
Speaker 1: into it. I caught up on Loki and finished watching that.
Speaker 1: The season finale came out. Look, he's great. I really
Speaker 1: enjoyed that. It's my favorite Marvel shows so far. Hi, Yeah,
Speaker 1: it's HIKEI I think that the finale wasn't as good
Speaker 1: as I wanted it to be.
Speaker 4: It was.
Speaker 1: I'm not going to spoil anything, so you don't have
Speaker 1: to worry about that if you're listening. I think it
Speaker 1: was good but not satisfying, which is a strange thing
Speaker 1: to think about.
Speaker 2: Like it it's funny. I actually found it pretty satisfying,
Speaker 2: but I could I totally get why.
Speaker 1: I think the reason why it doesn't feel satisfying is
Speaker 1: because it left a lot of loose ends, but it
Speaker 1: did it intentionally like that, that one episode set up
Speaker 1: so many different things, both in Loki the day've already
Speaker 1: announced season two, but also for the wider MCU, but
Speaker 1: also the upcoming movies that they've got already confirmed. And
Speaker 1: it's a lot of dangling threads.
Speaker 2: So I was like, it's very clearly the catalyst for
Speaker 2: like whatever they're like next big I get the feeling
Speaker 2: this is like, Okay, that's the Thanos of the Yes.
Speaker 1: That's the most surprising thing is they basically set up
Speaker 1: the next big bad in this season. Yeah yeah, electric Bogloo.
Speaker 1: But I enjoyed it. I think the episodes up until
Speaker 1: that point were incredibly enjoyable, and I think what they
Speaker 1: did with that character, if they what they did with
Speaker 1: that character was completely unexpected, Like it is, the performances
Speaker 1: were excellent, Like we got a low key from Tom
Speaker 1: Hiddleston that I just did not expect to see, and
Speaker 1: they took him on a character growth arc that I
Speaker 1: am so glad that they did it, and the character
Speaker 1: that they used to do that so interesting. The character isn't.
Speaker 1: I'm being very careful not to even speak about like
Speaker 1: genders or anything because it's weird. Like they're a character
Speaker 1: that is an amalgamation of a bunch of characters in
Speaker 1: Marvel comics, two specific characters, but the way they use
Speaker 1: that character is very, very very smart. And there was
Speaker 1: a point where in the penultimate episode where like I
Speaker 1: was so invested in these two characters that they share
Speaker 1: like a look with each other, and I was like, yes,
Speaker 1: please do it. I was like, this is so good.
Speaker 1: And then like then the next episode happened and there
Speaker 1: was a little more standard Marvel fair and there's there's
Speaker 1: some interesting stuff happening in there where you know, a
Speaker 1: character got to monologue for a significant portion for the
Speaker 1: episode that I was like, I see what you're going
Speaker 1: for here. I like what you're setting up. I don't
Speaker 1: like where how how it how it slots in as
Speaker 1: the ending of this season. Yeah, but I was I
Speaker 1: still walked away going like that whole season was easily
Speaker 1: the best of the Marvel shows for me, So I
Speaker 1: highly recommend checking it out hundred percent.
Speaker 2: Yeah, I agree, Yeah, like, like, uh my partner loved it.
Speaker 2: Doesn't give a shit about Marvel actively does not care.
Speaker 2: And I was like, hey, you want to watch this,
Speaker 2: like I'm curious, And by the end they were like,
Speaker 2: this is my favorite thing. Also, I'm I'm a Tom
Speaker 2: Hddleston stand now, Like let's go everyth's just nice.
Speaker 1: Yeah. I think that's a testamentary characterization and the arc
Speaker 1: like it. It is a self contained arc. Also, Owen
Speaker 1: Wilson just incredible in that in that like, I'm so
Speaker 1: glad that they they used him. He's so good in
Speaker 1: that show.
Speaker 4: Yeah.
Speaker 1: Job different side to Owen Wilson, like he actually acts
Speaker 1: in a way that isn't like I'm in a Ben
Speaker 1: Stiller comedy movie. He's got like more emotional range, but
Speaker 1: he still is Wow Owen Wilson. Wow.
Speaker 3: Yeah.
Speaker 2: The chemistry between him and Tom Hddleston, especially in that
Speaker 2: second episode, is like, oh yeah, like I want a
Speaker 2: whole I'd watch a whole serialized TV show of these
Speaker 2: two just solving time crimes or whatever.
Speaker 1: Like time crimes. But anyway, that's that's everything we've been
Speaker 1: playing and checking out. Let's move on to the news.
Speaker 1: You hate to see that?
Speaker 3: Did it happen?
Speaker 1: You hate see that?
Speaker 3: Transitions to the news.
Speaker 1: Which transitioned like but like is we transition but like
Speaker 1: our foot hit the curb and we tripped over slightly.
Speaker 2: I mean, I'll fix it on the audio version. So no, no
Speaker 2: know what we're talking about.
Speaker 1: But yeah, it's fine, it's fine.
Speaker 2: I hate to see it.
Speaker 1: First story comes to us from Japan, specifically sekah Judgment,
Speaker 1: this Judgment, Beef happening, Michael, what's going on with the
Speaker 1: tell us? What what what's going on with kim and
Speaker 1: what's going all right?
Speaker 3: My boy Kimutaku. For those who are who follow Japanese
Speaker 3: pop culture and know about snap and Uh Kimutaku, there
Speaker 3: are some disagreements with his likeness. Takyo Kima, who is
Speaker 3: who voices and uses Sega, uses his likeness for the
Speaker 3: main character in the Judgment series, which has been off
Speaker 3: of Yakuza, So he plays uh ship what's uh light
Speaker 3: to the main character Judgment, who looks exactly like.
Speaker 1: Sok GG Studios could make an amazing death note game.
Speaker 3: Absolutely absolutely, that kind of storytelling is up their alley.
Speaker 3: That's the live action death note we actually need.
Speaker 1: Yeah or anyway, carry on anyway.
Speaker 3: So like K pop and uh and like or Korean
Speaker 3: and Japanese pop culture. They're very their agencies are very
Speaker 3: specific about how their how their their clients are portrayed.
Speaker 5: Uh.
Speaker 3: They have a lot of control generally. Uh So if
Speaker 3: you follow like K pop and JYP or if you
Speaker 3: follow like Japanese pop culture. For example, with happening with
Speaker 3: Kimu Taku and Johnny's, which is the agency that handles
Speaker 3: his business, they are very controlling of how his likeness
Speaker 3: is used. And I was thinking about this uh for
Speaker 3: a while too, is that how long can Judgment go
Speaker 3: on using someone like Takyo Kimuro, who is like one
Speaker 3: of the biggest stars in Japan. So there's disagreements over
Speaker 3: using his likeness for a PC version, which is I
Speaker 3: think is put after the Lost Judgment which comes out
Speaker 3: this year kind of put kind of puts that series
Speaker 3: on hold because they don't want him Sega obviously he
Speaker 3: wants to make PC ports of all their games. Johnny's
Speaker 3: the agency is kind of like, no, we don't want
Speaker 3: Kimutaku in a PC game because people can fuck around
Speaker 3: with his likeness. Well, you know what, news to y'all
Speaker 3: and yakus are like a dragon you could mod in
Speaker 3: Takyo Kiyagami's character model, which is Takyo Kimura, and you
Speaker 3: can make him shirtless, you can dress him up however
Speaker 3: you want. In the PC version of Yakuz like a
Speaker 3: dragon and it is funny as shit. So that ship
Speaker 3: has sailed, but they don't really understand that. But yeah,
Speaker 3: so Johnny's according to our notes here, Johnny's hays a
Speaker 3: history of being very controlling and they don't like like
Speaker 3: the hold on, let me expand this, I don't like
Speaker 3: to have any sort of presence on the internet. So
Speaker 3: they're very.
Speaker 2: Actually the TV they didn't even have a YouTube channel
Speaker 2: until twenty eighteen apparently, so they're very old school.
Speaker 3: If he asked me there, they are doing their clients
Speaker 3: a disservice by doing that. So it lines up with
Speaker 3: the original findings on Steam Windows ten logos of on
Speaker 3: the Judgment website being before being removed, so Set considers
Speaker 3: PC to be a viol part of their business and
Speaker 3: as a result, Lost Judgment might be the last Judgment game.
Speaker 3: So Takyo Kimura really enjoys the role and wants to
Speaker 3: be the series to continue, which is a testament to
Speaker 3: the fact that he when Last Judgment was revealed he
Speaker 3: was on that stream presenting with negoti sign and was like, yo,
Speaker 3: last Judgement, this is a sequel, I'm back as Yagimi.
Speaker 3: This is this is going to be really dope. Yall
Speaker 3: should check this out. So like Kima, Tokyo Kimura is
Speaker 3: into it, but his agency is not so and like
Speaker 3: I don't know the exact details, but I could see.
Speaker 3: I mean, I don't know what the what the problem
Speaker 3: might be with continuing Judgment as like a console release whatever,
Speaker 3: or if Sega's like, if we're gonna continue this, yeries,
Speaker 3: it has to be on PC. I'm sure there are
Speaker 3: finer details there. But it's a complicated situation because a
Speaker 3: lot of people are saying like, oh, you can just
Speaker 3: swap out his likeness and like you did with the
Speaker 3: other character Hamara from Judgment One Button. No, Like it
Speaker 3: don't work like that. Like Hamada is an important character,
Speaker 3: but he is not the face of the franchise. And
Speaker 3: Takyo Kimua is the biggest draw for people in Japan
Speaker 3: to play Judgment because Taku Kimina is the biggest star
Speaker 3: in Japan or one of the biggest.
Speaker 1: I mean, like he's the biggest draw to play Judgment
Speaker 1: in Japan, so there was an advocate is like, fine,
Speaker 1: they don't release a they release their console version in Japan,
Speaker 1: and also like PC games in Japan, I guess are
Speaker 1: a different kind of ball game. They could feasibly just
Speaker 1: do a character swap for Western audiences on PC, but
Speaker 1: I still don't think that's a good idea because like
Speaker 1: he is he is, like his charisma and his kind
Speaker 1: of likeness are now embedded in the minds of It's
Speaker 1: like if they tried to swap Moduma's face at this point,
Speaker 1: like you're not going to get away with that, or
Speaker 1: Kiri or even you know, each one, like you're not
Speaker 1: going to get away with that.
Speaker 2: I do think it's important to specify that this is
Speaker 2: like insider information, so like none of this is like
Speaker 2: confirmed or true. I've seen a lot of people be
Speaker 2: like Judgment's definitely ending, and I'm like, no, no, like
Speaker 2: that's not like hold your horses.
Speaker 3: It's definitely put it in a bind. But I'm sure this.
Speaker 2: Does track and kind of add up with you know,
Speaker 2: what we've been seeing, and I feel like Sega's probably
Speaker 2: just at a point where because because you know, you
Speaker 2: look at it and it's like, well, the I imagine
Speaker 2: when they originally made this deal that was kind of
Speaker 2: before and like start developing the original judgment that was
Speaker 2: before like they were really doing PC ports of the
Speaker 2: Yakuza games. Yeah, and then they started doing them and
Speaker 2: realized you know, like I remember when they like did
Speaker 2: because Zero it like sold like gangbusters, and that was
Speaker 2: when Sega was like, oh shit, we need to start
Speaker 2: putting everything on PC now because that's a big market.
Speaker 2: Like like in the time between, they've realized that like, hey,
Speaker 2: just having Yakuza on like Sony doesn't, we're just leaving
Speaker 2: money on the table. We got it all on Xbox,
Speaker 2: we got it all on PC now. And now it's
Speaker 2: become such a core part of their business model that
Speaker 2: like I could see Sega like if they can't work
Speaker 2: something out just being like, look, we just need to
Speaker 2: kind of wipe our hands of it. And also, I
Speaker 2: mean this is like what the second time they're getting
Speaker 2: burned by having like a real life the you know actor,
Speaker 2: like big name actor in the judgment specifically, and like
Speaker 2: if I was so se I'd be like, no more
Speaker 2: big actors. Screw it, Like I don't know, like stop it.
Speaker 2: It's more trouble than it's worth.
Speaker 1: I ye me too.
Speaker 2: No, no, no, Like I really wanted to stick in,
Speaker 2: and I the fact that he enjoys it. I hope
Speaker 2: he can somehow.
Speaker 3: A little bit.
Speaker 1: They're early enough in the or like they're far enough
Speaker 1: hopefully that they can create scenarios that maybe is like advantageous.
Speaker 1: Like they could just negotiate it, and this could be
Speaker 1: very much like a hardball situation where they figure out
Speaker 1: a way to you know, negotiate. They can maybe build
Speaker 1: in something that prevents any sort of model, but that's
Speaker 1: going to be tricky to do, if anything, or they
Speaker 1: just like build it into the narrative and start laying
Speaker 1: the ground to work for another character to take on
Speaker 1: to become the face of that particular spin off. Like
Speaker 1: I mean, like, no one's going to replace qu but
Speaker 1: like each of one did a solid, solid job of
Speaker 1: becoming the new face of Yuckers for a while, like
Speaker 1: and a lot of people nowt associate each one with
Speaker 1: that franchise, So who knows they could drop someone new
Speaker 1: in and be like this is a brand new character,
Speaker 1: and like take someone from Lost Judgement and be like
Speaker 1: this is the new this is the new lad Now
Speaker 1: you know each one wasn't in the original.
Speaker 2: Just make the main character like he gets killed and
Speaker 2: and kinda has got to solve his murder.
Speaker 1: That's a great idea, Like it's a revenge, Like yeah,
Speaker 1: like it.
Speaker 2: I don't know if it would fly of, like hey,
Speaker 2: we're gonna kill uh, you know, just keep talking.
Speaker 3: Like wait, but he can't die.
Speaker 1: Also, like have you seen the episode of Simpsons with Pucci, So, uh,
Speaker 1: where's he going? He's gone to space. Don't worry.
Speaker 4: That billionaire pilot face.
Speaker 1: Yeah, went on you uh somewhere he got he got
Speaker 1: real rich, and then he got on a plane with
Speaker 1: Jeff Bezos and Richard Branson and now they're in a
Speaker 1: rocket shirt on the space.
Speaker 3: I should also also clarify that these details came out
Speaker 3: from a weekly publication in Japan called Taishu, and I
Speaker 3: believe it was translated by it famits You, So that's
Speaker 3: where these details came out of. And then from there
Speaker 3: many other outlets had reported on this, uh, this sort
Speaker 3: of deliberation.
Speaker 1: So I hope they figure out. I hope they figure
Speaker 1: it out. But from one yeah, I.
Speaker 2: Was just gonna say, like I know that, like Sega
Speaker 2: has talked about they wanted this to be their like
Speaker 2: complimentary piece to like where it's like, we'll have a
Speaker 2: Yakuza game with like the turn based stuff now with
Speaker 2: like you know Ichiban hopefully, and then we'll have you know,
Speaker 2: Judgment with like and that'll be that'll carry on the
Speaker 2: real time stuff. So like, which to me was like perfect.
Speaker 2: So I hope they can figure it out because it
Speaker 2: seems like they were kind of really going all in
Speaker 2: on this sort of like you know, two series system.
Speaker 1: So well, sticking in Japan for the moment, let's move
Speaker 1: over to one of our other favorite franchises. Well, we've
Speaker 1: we've assembled the perfect squad to talk about related also
Speaker 1: related twenty fifth anniversary. So I'm gonna let I say,
Speaker 1: Joanna Luke take point on this one, because we're all
Speaker 1: gonna start screaming at the top of all.
Speaker 3: Yeah.
Speaker 2: Okay, So Alice has revealed the Persona five twenty fifth
Speaker 2: anniversary website where they have a bunch of details. So
Speaker 2: in September they are starting a year long like Persona
Speaker 2: five celebration.
Speaker 3: They're gonna have all the franchise.
Speaker 1: Yeah, yeah, Persona in general.
Speaker 2: Sorry, Yes, there are a bunch of announcements they're teasing
Speaker 2: e fence collaboration and game information. They're on the website.
Speaker 2: They have seven different things that that are kind of
Speaker 2: like Bookmartin and the first one is supposed to be
Speaker 2: in September, and then the next the last one they
Speaker 2: just said is like I think it just is Fall
Speaker 2: twenty twenty two, ready to be here. A bunch of
Speaker 2: stuff in there. But what's really exciting, The part that's
Speaker 2: getting people excited is that they already are showing off
Speaker 2: a bunch of the merch, which is it's your usual
Speaker 2: Japanese like I got your key chains, you got your
Speaker 2: little figure stands, you got your your wallet covers, like
Speaker 2: all this all this stuff. Somebody, it looks pretty cool.
Speaker 2: There's I'm definitely gonna get the pins. They have the
Speaker 2: pins of all the different school logos in gold and
Speaker 2: I'm like, oh, I'm definitely getting that U. But the
Speaker 2: big ones is that they have one where they have
Speaker 2: a collection of all the different box arts, so they'll
Speaker 2: have like the original persona, Persona two Eternal Punishment. They
Speaker 2: also have like like the Golden and they'll have like Royal,
Speaker 2: and then they have two blank ones that are secret ones.
Speaker 2: And you're looking at and you're like, okay, these are
Speaker 2: just the mainline games. They're not these ain't no, there's
Speaker 2: no you know, arena in there, there's no queue. What
Speaker 2: are these two other ones? And then they also have
Speaker 2: little stands for all the characters, all the main characters
Speaker 2: from each game, and then they have one that's also blank.
Speaker 2: They're like, oh, what's that about. What's going on with that.
Speaker 3: Six? Let's go, Oh my god, dude.
Speaker 2: It's Persona six.
Speaker 4: I want to know.
Speaker 2: Why are there two blank box arts? What does that mean?
Speaker 3: Maybe that'll have we're going to.
Speaker 4: Release release royal or golden at the same time. You
Speaker 4: could play like you want to play bass or this thing. Yeah.
Speaker 1: My bet is either either what I am said, deal
Speaker 1: protagonists or Deal protagonists would be amazing Pokemon situation. Or
Speaker 1: they create create you know how it did an Assassin's
Speaker 1: Creed for previous gen and Encourage, and they do a
Speaker 1: new Persona for p S five, Xbox Consoles, PC, and
Speaker 1: then separate one for Switch.
Speaker 2: That's like Persona three remake. We've been for.
Speaker 4: Years because the the ones with all the protagonists only
Speaker 4: as one secret box that's probably only one character, but
Speaker 4: the game boxes two. Yeah, so it's probably not two
Speaker 4: protagonists per se, but it's again maybe it's like Persona
Speaker 4: three remake and Persona six.
Speaker 2: That's that's my thinking, that's my hope.
Speaker 3: Well, I mean, if you're gonna do Persona three remake,
Speaker 3: you already have, uh the two main.
Speaker 1: Characters, yeah, the two and three.
Speaker 4: Yeahs, So yeah, it might be like the Boxers, like
Speaker 4: because no, because there's one there's one hidden box for
Speaker 4: characters that's probably Persona six. There's two hidden box for
Speaker 4: the box for boxers, probably Persona.
Speaker 2: Yeah.
Speaker 4: Yeah, there's two for box arts, which might be Persona
Speaker 4: to be making six, and then for main character is
Speaker 4: only one box one hidden wild speculation.
Speaker 1: Yeah, yeah, this is the Yeah, this is wild speculation.
Speaker 1: But like I feel like if they I feel like
Speaker 1: they've got already enough Persona three, and I feel like
Speaker 1: this is this is what they're doing, is they know
Speaker 1: they're creating a Persona six, and then someone went these
Speaker 1: motherfuckers Moore shop about Persona on Switch, so we can't
Speaker 1: just make a Persona six. And they've they've brought like
Speaker 1: Persona six s, which is like a different version of
Speaker 1: the game, like that exists just for Switch.
Speaker 4: Like a final Fantasy fifteen with like the little Chiv
Speaker 4: versions of the Pocket Edition.
Speaker 1: Yeah, yeah, that's why Obi. Oh just Mario and Luigi
Speaker 1: just shooting themselves in the head to evoke Sonas again.
Speaker 5: Yeah.
Speaker 3: Also I'm saying, yeah, there's uh, it could be a
Speaker 3: remake of one or two or both.
Speaker 2: Like I mean, I would love one. One's ever finished one,
Speaker 2: but one's kind of one's okay, but like two two
Speaker 2: is the one that I'm always like, if they could
Speaker 2: ever do like that could really use a fall On
Speaker 2: remake because I I think it has some of the
Speaker 2: best characters in story and writing in the entire franchise.
Speaker 2: But those games are really really rough to go.
Speaker 3: Yeah, they're really dated and plan out. The super dated
Speaker 3: Innocent Sin was ported to the PSP, but Eternal Punishment
Speaker 3: never got a proper It was Eternal Punishment that didn't
Speaker 3: get the proper north right.
Speaker 2: Yeah, there's only the original PS two release or PSS
Speaker 2: ones of which oh.
Speaker 3: Yeah, so Eternal Punishment never got modernized in any sense,
Speaker 3: but Innocent Sin kind of did for PSP, but even
Speaker 3: that is likely the Yeah, like you said, the basis
Speaker 3: of those games aren't They're not what what we think
Speaker 3: of persona as today yea, so they could like and
Speaker 3: there's a lot of potential that, Like there's a lot
Speaker 3: of people who haven't played those I didn't play Innocent
Speaker 3: Sin until very recently, and I love the characterizations in
Speaker 3: that game, and I love how it's pretty much it's
Speaker 3: a lot closer to how Shinmagami tense like bass and
Speaker 3: he kind of rolls, but it still has that persona
Speaker 3: charm with it. And Maya, i'mino is my favorite persona
Speaker 3: protagonist and she's saying she's the she's not, you don't
Speaker 3: she's not the main character in uh Innocent Sin, but
Speaker 3: she is. She is very important, like she's basically another
Speaker 3: main character, and.
Speaker 2: Then she is the main character in So And you know,
Speaker 2: eternal punishment like people talk about like I want a
Speaker 2: persona like get rid of the high school stuff, like
Speaker 2: I want adults. I want personas with adults. That's eternal punishment.
Speaker 2: That whole cast is all adults and like dealing with
Speaker 2: like adult problems, but like personas and demons like it is,
Speaker 2: it's what people want. It's right there. It's just yeah,
Speaker 2: you got to play a PS one version of that game,
Speaker 2: and it's like hell, adated and it's rough. It's rough
Speaker 2: to play, even though like you know, it's worth it
Speaker 2: if you can put up with it for the story.
Speaker 2: But like I really would love there to be a
Speaker 2: modernized version of that game.
Speaker 3: Yeah, so like, yeah, Maya's the best. I like a
Speaker 3: lot of us like want Persona game with like if
Speaker 3: Persona six is like college or university themed, like I
Speaker 3: love the high school setting for three, four and five,
Speaker 3: but I feel like we need to move on. So
Speaker 3: but also there's, like I said, there's potential in Persona two,
Speaker 3: where there's already a story that centers around more mature
Speaker 3: characters and themes. So I would love to match something
Speaker 3: with Persona two.
Speaker 2: Can you imagine a Persona game where your your character
Speaker 2: works like a dead end job, like like you're you're
Speaker 2: a gret Sco basically yeah, like a gret Sco. But
Speaker 2: Persona where it's like, all right, during the day, you
Speaker 2: have to go to your job, you know, like you
Speaker 2: gotta fucking I don't know, just like set out a
Speaker 2: computer all day and then like all right, one day
Speaker 2: you log in, you punch into your job, and but
Speaker 2: you could do all this cool stuff like okay to
Speaker 2: room there's like a water cooler break and I'm gonna
Speaker 2: go hang out and that's how I get my my
Speaker 2: social link up with my my coworker. And like, I
Speaker 2: don't know, like that format, like you can take that
Speaker 2: format from the school stuff and you can you can
Speaker 2: transplant that onto like a dead end day job, and
Speaker 2: I think that would be so good.
Speaker 1: Yeah, I'm really fascinating to see where they go off
Speaker 1: the Like it's such an interesting position because like that
Speaker 1: game made them more popular than ever, but like now
Speaker 1: they can either go with them, stick close to that
Speaker 1: format and that style, or go the you know, do
Speaker 1: something wild again. I hope they do something wild too.
Speaker 2: I do think there's also a bit of a creative shift,
Speaker 2: I know, like the fucking the creative leads of that
Speaker 2: were revolved involved in three, four and five kind of
Speaker 2: like step down a little bit, and I think they
Speaker 2: were like letting other people kind of take the lead.
Speaker 2: So I'm sort of hoping that that change up, you know,
Speaker 2: allows some more like new creative energy to be brought in,
Speaker 2: because I'm like, yeah, like because five is fantastic, it
Speaker 2: also feels like the culmination of what they started with,
Speaker 2: Like it's kind of the peak of that, and and
Speaker 2: you really you can't push it any further without just feeling.
Speaker 3: Like you're retreading. Right, Yeah, Like, yeah, after three, four
Speaker 3: and five, I've had I've had like I love those
Speaker 3: those those three games already my top ten games of
Speaker 3: all time. But I've had my fill, Like I feel
Speaker 3: like I've reached the potential of that kind of setting
Speaker 3: of like high school kids and that youthful energy. Maybe
Speaker 3: they can do it, like maybe there's something that they
Speaker 3: can come up with that will refresh that that that
Speaker 3: same idea, but sure there's a lot of potential to
Speaker 3: kind of move on to something a little different than that.
Speaker 1: So for sure, I'm excited to see all these announcements.
Speaker 1: I'm glad that they kind of like have separated out,
Speaker 1: like the here's the merch stuff and here's the other stuff,
Speaker 1: because if it was like, oh, we've we were revealing
Speaker 1: a key chain that I'd be very upset.
Speaker 2: Yeah, oh me too.
Speaker 3: A mobile game before we move on?
Speaker 2: What color do you think the game will be? They
Speaker 2: have they have left on the UI of the website.
Speaker 2: They have left they have like colors for each game,
Speaker 2: and they have one spot that's white, that's clearly blank
Speaker 2: and they might fill it in later. What color do
Speaker 2: you think.
Speaker 1: Will be green?
Speaker 2: That's what I was gonna say green. Green seems like
Speaker 2: the most logical one to go with.
Speaker 4: But I would have said purple. But isn't one or
Speaker 4: two purple?
Speaker 2: Like retract kind of it's weird retroactively one has become
Speaker 2: the purple color. But in the original game it was
Speaker 2: more like gray, and actually like two was more purple.
Speaker 2: But they've kind of retroactively made one purple and two orange,
Speaker 2: which I'm like, ah, okay, they get to be red
Speaker 2: because like the yeah, both of them like it's red. Well,
Speaker 2: the original art of Eternal Punishment was purple, that's right, Yeah,
Speaker 2: like maya. So again, I think they kind of retroactively
Speaker 2: put like a color theme on those games because three,
Speaker 2: four and five kind of cemented that as a thing
Speaker 2: for the person of games. But yeah, maybe I.
Speaker 4: Say green because that just seems like one of the
Speaker 4: main colors left.
Speaker 1: Yeah, good point. We'll find out in due time, thankfully.
Speaker 1: Something more immediate that we find out about Steam Valve
Speaker 1: releasing a portable gaming PC actually is wild. So Steam
Speaker 1: has announced something called the Steam Deck, not to be
Speaker 1: confused with the El Gatto stream deck.
Speaker 2: I literally thought that's what you were talking about, the
Speaker 2: first stream deck.
Speaker 1: I've already seen multiple people tweet a picture of an
Speaker 1: El Gatto stream deck with the we we we switch
Speaker 1: joy CON's tape.
Speaker 3: To the side for there you go.
Speaker 1: Okay, but yeah, this this is a portable gaming PC.
Speaker 1: Is decent specs we can rattle off, like some basic stuff. Specifically,
Speaker 1: they worked the valve, worked with a m D to
Speaker 1: create a custom APU. It's got Zen two r D
Speaker 1: n A two. It's got a seven inch touch screen
Speaker 1: with capacity of multi touch. It's got track pads for precision.
Speaker 1: It's got gyro if you want to do some of
Speaker 1: that motion controlled gaming. Relatively powerful, certainly seems to be
Speaker 1: the most powerful portable gaming device that currently exists. R
Speaker 1: I P to the O l ED switch didn't last
Speaker 1: very long. They announced this on the day that the
Speaker 1: pre orders are open for But yeah, it's it's an
Speaker 1: l c D screen optically bonded l c D. Is
Speaker 1: that is that just an O l D. No, that's
Speaker 1: not particularly bonded. They put they put an word with
Speaker 1: all in there to gibbate us. If you know it,
Speaker 1: you know it sixty herds. But yeah, so basically you
Speaker 1: can download games to it. It's not specifically, just a
Speaker 1: kind of a repackaging of their cloud service, and it
Speaker 1: looks very much like a switch. They call it an
Speaker 1: all in one portable gaming PC, and you can also
Speaker 1: do things like run standard applications off of it, and
Speaker 1: you can plug it into a monitor and use it
Speaker 1: as a PC if you wanted to do that for
Speaker 1: some reason. So, yeah, there's a couple of models that
Speaker 1: are going to be coming out for it. I'm looking
Speaker 1: at the I was looking at I was looking at
Speaker 1: the website. Is an absolute catastrophe for this thing. But
Speaker 1: they've got three. Like every time you try and find
Speaker 1: out why it is, it's like, hey, look at this instead.
Speaker 1: You're all right, man, please chill. There's three options. There's
Speaker 1: a three three hundred and forty nine. I'm gonna say
Speaker 1: this in pounds because I'm in the UK and it
Speaker 1: will not show me anything. There's something around three hundred,
Speaker 1: there's something around four hundred and fifty, and a five
Speaker 1: hundred and seventy and the cheapest one is got sixty
Speaker 1: four gigabytes of internal storage, and then it goes up
Speaker 1: to two five six with NVMe SSD internals, and then
Speaker 1: five one two and then the most expensive models five
Speaker 1: one two. It's got premium anti glare etched glass, a
Speaker 1: carrying case, and a bunch of virtual keyboard themes and.
Speaker 3: Some shit like that.
Speaker 1: But it seems it seems yeah interesting, Michael, you up
Speaker 1: for this.
Speaker 3: Let me see, so I X tech expert over here
Speaker 3: at GameSpot and I'll look at it. You said the
Speaker 3: base model sixty four gigabytes internal memory. You ain't installing
Speaker 3: shit on that thing.
Speaker 1: You can expand it with micro SD.
Speaker 3: Oh okay, cool, So that's what's up. Yeah, that's cool,
Speaker 3: But that's obviously not going to be top tier gaming
Speaker 3: as if you have an nvm E SSD, which is
Speaker 3: pretty like I wouldn't say standard, but I think most
Speaker 3: like mid to high end gaming PCs have some sort
Speaker 3: of SSD running most of their applications. This is this
Speaker 3: is this is fascinating, especially for you know, when I
Speaker 3: think about gaming PCs, uh, and if if I haven't
Speaker 3: looked at the specs, like the exact specs yet, but
Speaker 3: if it has like the those am d APUs, which
Speaker 3: are actually pretty pretty damn good, like those aren't bad
Speaker 3: prices for for what gaming PCs costs relatively, and the
Speaker 3: fact that you're getting like all that in like an
Speaker 3: all in one package, that seems that seems kind of
Speaker 3: competitive at least. I saw the alienware prototype for what
Speaker 3: they had as a handheld gaming PC as well, Like
Speaker 3: the idea was cool, Like actually holding that thing and
Speaker 3: playing something was cool, But I don't think the technology
Speaker 3: wasn't necessarily there for for it to handle, yeah, like
Speaker 3: PC gaming at that at that level. So but you know,
Speaker 3: Steam is Steam knows. I guess they kind of know
Speaker 3: what they're doing. They've had failed hardware things, like they've
Speaker 3: had the Steam Machines before that kind of you know,
Speaker 3: this supposed to be like a consolized version of a PC.
Speaker 3: And then they had the Steam Link, which is actually
Speaker 3: like functionally a cool thing. I know, Jean Luke, here
Speaker 3: you had we're talking about the Steam Link and how
Speaker 3: you know people who still use that thing, and then
Speaker 3: like function wise it's pretty cool. But that's been discontinued
Speaker 3: because I mean maybe the further further kind of ran
Speaker 3: out with that. So maybe this is like another they
Speaker 3: don't have like a strong history with hardware.
Speaker 4: You know.
Speaker 3: The Steam Controller was also like this thing isn't this,
Speaker 3: This ain't it chief, So it's taken another stab at
Speaker 3: it a valve index. You know, I'll give credit credits
Speaker 3: of the index because that's the best of you are
Speaker 3: headset in the game. That's It's wild expensive though, But
Speaker 3: I don't know, I want to I want to see
Speaker 3: the Steam deck. I want to like actually see it
Speaker 3: functioning and see how games run on that thing. The
Speaker 3: power is there, but you're not I mean you're not
Speaker 3: necessarily gonna run things and four K high frame rates
Speaker 3: or whatever. I mean, you can get like ten ap
Speaker 3: sixty fps several games with if the if the APU
Speaker 3: is powerful enough. So I don't know, this could be
Speaker 3: this could be a cool thing.
Speaker 1: Yeah, there's some really interesting kind of like things that
Speaker 1: they have put in there, Like they've got they've built
Speaker 1: in a suspend resumed feature into Steam OS for it,
Speaker 1: and the the like works with most like is Bluetooth
Speaker 1: ready and it's got USB s port. So they've got
Speaker 1: an image of like the thing on a on a
Speaker 1: on a table with two arcade sticks hooked up to
Speaker 1: it and they're just playing a fighting game. And then
Speaker 1: the other the thing that we kind of like touched
Speaker 1: on earlier, like it can be plugged into a monitor
Speaker 1: or a TV in the same way that you would
Speaker 1: with a with a Nintendo Switch, and it plugs in
Speaker 1: by USB C port and that can carry video and
Speaker 1: audio and peripherals and like stuff. So it's really interesting.
Speaker 1: But Mike, it's such a weird thing, Like I don't
Speaker 1: know where it fits in, Like I can't find a
Speaker 1: hole in my current gaming life where I would fit
Speaker 1: that in, especially given that I've been recently checking out
Speaker 1: x cloud and it works so well. And like I'm
Speaker 1: trying to figure out what is the use case for this,
Speaker 1: like Evan, like is this something that you are interested in?
Speaker 1: Like do you can you think of a use case
Speaker 1: where it would work for you?
Speaker 4: No, I'm not personally interested in this. I think like
Speaker 4: the switch already kind of fulfills that like portable gaming gap,
Speaker 4: and for me, I would go to the switch first
Speaker 4: because I like Nintendo's first party games.
Speaker 2: I guess this is cool.
Speaker 4: You can you like download games for offline play and
Speaker 4: like play them offline.
Speaker 1: Or yeah, it seems that way. It seems that you
Speaker 1: can just download to the hard driving play as is right.
Speaker 4: So in that case, like, yeah, I guess there's tons
Speaker 4: of games on Steam that, like for example, are not
Speaker 4: on a switch, and if you want to be able
Speaker 4: to play those portably in an easily accessible way, absolutely
Speaker 4: this might be a good option for you. But I
Speaker 4: imagine people that are dedicated to Steam, that have that
Speaker 4: full Steam library already have the PC setup for that
Speaker 4: might already own a Nintendo Switch to play the games
Speaker 4: they want to play portably. I'm not sure, But I
Speaker 4: also think it's funny that they announced this today the
Speaker 4: day the switch. Oh, let pre orders go live, just
Speaker 4: to hit Nintendo in the juggular like, no, hey, wait
Speaker 4: up before you pre order that, maybe you want to
Speaker 4: buy this instead. But yeah, for me personally, no, this
Speaker 4: is not something that I'm interested in.
Speaker 3: I am I'm oh shit good, I'm like the more
Speaker 3: I'm I'm looking at I'm looking, the more I look
Speaker 3: at it, the more I'm like, I want to I
Speaker 3: want to try this thing. I want to see.
Speaker 1: Yeah, this is the thing I want to try to see.
Speaker 1: How I am because I'm looking.
Speaker 3: Out the steam deck website and like I'm looking at
Speaker 3: the specs too, like the like sixteen gigabytes of RAM
Speaker 3: and then like the rDNA two, Like it's it's it's
Speaker 3: not the most powerful thing obviously, but it's powerful enough
Speaker 3: to run games ten ADP. Maybe medium settings are getting
Speaker 3: like higher than thirty fps I would imagine, so like
Speaker 3: I can play something like Control or Doom on on
Speaker 3: a portable device. That's that's this thing is clearly stronger
Speaker 3: than a switch to it kind of has to be.
Speaker 3: Now what I'm thinking about is battery life though, Like yeah,
Speaker 3: because yeah, as long as like the switch battery is
Speaker 3: decent for what it is, but this is packing a
Speaker 3: lot more of much bigger punch.
Speaker 1: So Igne has a hands on with it, and I
Speaker 1: think based on that people people have been like tweeting
Speaker 1: at me saying like it's eight eight is showers eight
Speaker 1: to ten hours. I'm not sure I'm really understand correct,
Speaker 1: but like there seems to be some sort of like
Speaker 1: how we'll see about that kind.
Speaker 2: Of depends on the aqu towards that.
Speaker 1: Yeah, like if you're running a super high end game,
Speaker 1: it'll probably just drain it.
Speaker 3: I should add that the screen resolution is eight hundred p,
Speaker 3: so it's eighteen twelve eight twelve eighty by eight h
Speaker 3: so you won't have to stress the thing to run
Speaker 3: a game at even ten ADP. I'm sure the switch
Speaker 3: is at seven to twenty p. It looks fine, So
Speaker 3: I'm eight hundred like twelve eighty by eight hundred that
Speaker 3: it'll look a little bit better in terms of like
Speaker 3: fine resolution, but you will, you will have access to
Speaker 3: things like anti aliasing and better frame rates. So I
Speaker 3: mean the experience would be like if you're comparing this
Speaker 3: to a switch, it's probably gonna be like a lot
Speaker 3: better of a visual experience, but it's not going to
Speaker 3: be like super high. And it's not like you're gonna
Speaker 3: be playing like phones have higher resolutions than this, but
Speaker 3: obviously phones aren't going to play games I control. So
Speaker 3: there's these I don't know, there's expectations, like set your expectations.
Speaker 2: Yeah, I'm kind of where you guys are. I'm I
Speaker 2: definitely want to just like I don't know if I'm
Speaker 2: gonna I want to show all that money, but I
Speaker 2: want to. I want to play it. I want to
Speaker 2: know what it's like.
Speaker 5: I want to.
Speaker 2: I think that the most potentially interesting thing where I
Speaker 2: can see this going would be just sort of the
Speaker 2: open endedness of it. The fact that you can like
Speaker 2: run like an operating system on it, like people are
Speaker 2: gonna like, hell of mod this ship out emulators on it,
Speaker 2: Like people are gonna go, wow, I was gonna say that.
Speaker 2: But like an open ended switch where you can just
Speaker 2: be like, I'm gonna put whatever I want on it.
Speaker 4: You want the real virtual console?
Speaker 5: Yeah, you go.
Speaker 2: You know you could, you could you could take technically,
Speaker 2: you could run switch games on it if you want,
Speaker 2: Like I mean, you know, I just don't know nothing
Speaker 2: about that.
Speaker 1: Evan. Evan's gonna write you out if you're not careful.
Speaker 2: I think the one thing I'm I'm a little cautious
Speaker 2: about is how like the controls feel, just because like, dude,
Speaker 2: man that that that Steam controller not great. Not a
Speaker 2: fan of that. And I mean it's looking just obviously
Speaker 2: like I haven't touched it, and I would assume they've
Speaker 2: improved their tech sense then, but like looking at it,
Speaker 2: it very much is in line with sort of It's
Speaker 2: got the track pad, which makes sense because you know,
Speaker 2: you got to give an option for kind of mouse
Speaker 2: and keyboard games. But I'm a little like, I don't know,
Speaker 2: I didn't love the way that thing felt, so like
Speaker 2: Valve hasn't proved to me that they can make a
Speaker 2: controller that I'm like into playing. I look at that,
Speaker 2: like where that dpad is, it's like right to the
Speaker 2: left of the stick, And I'm like, that doesn't seem
Speaker 2: that great.
Speaker 1: Everything feels really pushed into the corners.
Speaker 2: And yeah, I'm really not sure how that's gonna how
Speaker 2: that's going to feel.
Speaker 1: People are people. People are already pointing out that the
Speaker 1: B button looks like it's trying to get away from
Speaker 1: the rest of them, just.
Speaker 2: Like's gonna like slip off the edge trying to trying
Speaker 2: to tap.
Speaker 1: Yeah, it's it's got massive game gear energy, and that
Speaker 1: is slightly worrying to me, Like I don't like, I
Speaker 1: don't like where those buttons are placed at all. And
Speaker 1: it seems like, I mean time you can correct me,
Speaker 1: Like it seems like it's going to be relatively heavy,
Speaker 1: like based on the yeah, like there's a there's a lad.
Speaker 1: There's a bit of a lad playing. His biceps are
Speaker 1: being engaged in that.
Speaker 3: Video I'm looking at. I'm looking at like the kind
Speaker 3: of gift or video on the site of playing Jedi
Speaker 3: Jedi Fall in order that what I will say is
Speaker 3: that at least from what I'm seeing that the analog
Speaker 3: sticks look nice though. That's important thing because I hate
Speaker 3: the joy Con analog sticks. I will never play a
Speaker 3: game that needs precise camera control on a switch joy Cons.
Speaker 3: But this one looks like I mean, I would expect,
Speaker 3: you know, after Valve Index and how good those controllers are.
Speaker 3: I imagine that, you know, Valve has learned a lot
Speaker 3: from that, and I could see some of that being
Speaker 3: that some of that that that kind of being integrated
Speaker 3: into how this thing is designed. But again, like they
Speaker 3: look like look chunky because remember that that's a seven
Speaker 3: inch screen on that thing. Then the ways in which
Speaker 3: that controller protrudes out or like the rest of it
Speaker 3: kind of is built around that seven inch screen, Like,
Speaker 3: oh boy, that is hefty.
Speaker 2: It's weird that it's got such a huge bezel on it,
Speaker 2: considering that was like the big thing people didn't like
Speaker 2: about the switch and then like the O lead like
Speaker 2: got rid of it. It's kind of it's a minor thing.
Speaker 2: But I'm just like, ah, man, like.
Speaker 1: Yeah, I think inevitably I'm going to end up probably
Speaker 1: getting one of these just to try it and like
Speaker 1: and like have it there because we all have problems
Speaker 1: in that way where we see a new game and
Speaker 1: we're like, we gott to buy that shit. But I
Speaker 1: will say, like that has this has dissuaded me from
Speaker 1: buying a switch o led because now I'm like, if
Speaker 1: I can spend a decent chunk of that old money
Speaker 1: on a brand new device, I'll do that instead. Sure,
Speaker 1: And I do want to like the idea, Like I'm
Speaker 1: thinking about use cases, and there's a whole bunch of
Speaker 1: people who probably want to play PC games that can't
Speaker 1: lug around a a kind of you know, massive rig
Speaker 1: that probably will look looking at us and going that's great,
Speaker 1: and or people who like are like, you know, I'm
Speaker 1: going to grab this and take my Xbox controller and
Speaker 1: connect it via Bluetooth and just you know, when I'm
Speaker 1: out at a hotel or at a friend's house, I
Speaker 1: can still play a PC game. I am interested to
Speaker 1: see if, like what happens when you like plug in
Speaker 1: a webcam to it and download obs and see what
Speaker 1: happens is like what kind of like streaming ship you
Speaker 1: could streaming PC? Yeah, that could be like a really
Speaker 1: cute like streaming PC like do like irl streams off
Speaker 1: of it a bit.
Speaker 2: Easier and that kind of yeah.
Speaker 1: Yeah, So like, that's something I would like to test.
Speaker 1: I want to like see if we can log in
Speaker 1: and write a new story on it, see what happens.
Speaker 1: But yeah, I it's just the thing that I keep
Speaker 1: coming back to is like we're in a like many
Speaker 1: of us are in a kind of position where we're
Speaker 1: trying we're moving towards lightening the load and you know,
Speaker 1: using cloud functionality to make gamings easier, the footprint of
Speaker 1: portable gaming lighter. So then this this big old beefy boy,
Speaker 1: it comes alongs like hello, I'm here, I'm the Juggernaut.
Speaker 1: So we'll see how that goes down. But I definitely
Speaker 1: am interested in checking out. Yes, I'm gonna get one.
Speaker 4: It's interesting too, Like this wasn't an E three. This
Speaker 4: could have been a big E three thing if they
Speaker 4: wanted it, but instead they decided to do it on
Speaker 4: their own terms.
Speaker 2: Like.
Speaker 1: Valves like fuck E three. Oh my homies hate E three.
Speaker 1: But yeah, we'll see how it goes I'm definitely there's
Speaker 1: gonna be a lot of interesting written and video features
Speaker 1: coming out of that, so make sure you keep your
Speaker 1: own games dot com in the immediate future. Let's move
Speaker 1: on to quick Listener questions, we have got we have
Speaker 1: got to find and new listener question of music because
Speaker 1: I always felt like it's about to be a fight
Speaker 1: after that. But anyways, if you'd like to email us
Speaker 1: with listener questions, you can go to my voice is
Speaker 1: just like falling apart. If you'd like to email us
Speaker 1: with listener questions, you can hit up after Dark podcast
Speaker 1: at GameSpot dot com, or join our discord. If you
Speaker 1: want access to the discord because we keep it tight
Speaker 1: in there, you can DM myself or list James and
Speaker 1: we'll go through our usual vetting process and then give
Speaker 1: you access to the discord and you can send us
Speaker 1: questions in the after Dark channel. First question, Michael here.
Speaker 3: You got it, hey, after Dark crew, it is it
Speaker 3: possible that this will be the first console generation that
Speaker 3: there are no clear winners or losers. I can remember
Speaker 3: way back to Sega Genesis, lack of third party support,
Speaker 3: all the way through metric machines, many missteps, and from
Speaker 3: where I'm standing, I don't see any huge red flags
Speaker 3: from the three major platform holders. Kevin from What's wah
Speaker 3: a game, Kevin sends the question that's hard for West.
Speaker 3: I should know that I'm sorry Kevin Wes Harford in
Speaker 3: the building. You know the vibes. I guess I'll answer first. Yeah,
Speaker 3: I guess. I guess so, because like everyone's doing something different.
Speaker 3: Everyone has their own lane. No one's trying to compete
Speaker 3: in any other. Like Nintendo is very much on their own,
Speaker 3: like they are separated from whatever. Sony and Xbox are
Speaker 3: calling their console generations, like we have a handheld console hybrid.
Speaker 3: We are making Nintendo games and we're porting older games here.
Speaker 3: If you want to play those, leave us alone. They're
Speaker 3: being left alone. Xbox is like we're all in on
Speaker 3: game Pass or service. We bought a bunch of studios.
Speaker 3: So and in a way, there's still Xbox in PlayStation.
Speaker 3: Are still competitors, but they're not They're not like trying
Speaker 3: It's not like a dick measuring contest anymore. They're not
Speaker 3: trying to like whip it out on stage by bam.
Speaker 3: Yeah we're we we got y'all here, like you know
Speaker 3: what I'm saying. So they're each they're I feel like
Speaker 3: they're very respectful of each Other's what they're trying to do.
Speaker 3: So game Pass providing the best service you bang for
Speaker 3: your bu optimizing games for the platform and incorporating the
Speaker 3: entire Xbox generation like all Xbox generations from three sixty
Speaker 3: the original. Make sure everything on Xbox One is also
Speaker 3: on series consoles, and make sure the series X and
Speaker 3: S runs those the best PlayStation has their exclusives, they
Speaker 3: have their first party studios, and they kind of have
Speaker 3: that unlocked because it's like one banger after the other,
Speaker 3: and Xbox is gonna assume they're gonna have one banger
Speaker 3: after the other as well. So, like I think, more
Speaker 3: now than ever, I think having both consoles as beneficial.
Speaker 3: Or if you want to play Xbox games, you play
Speaker 3: on PC because Xbox they don't care if you're playing
Speaker 3: on PC or on a console as long as you
Speaker 3: play in their games, right, So, and I think that
Speaker 3: that's the game changer there is that Xbox is in
Speaker 3: a way platform agnostic, that if you want to play
Speaker 3: a mole, if you want to play on PC, if
Speaker 3: like like death Loop is a big PlayStation game, but
Speaker 3: that's coming from Bethesa, but they're like, you know, play
Speaker 3: that game if y'all want. We Hapathea in the future,
Speaker 3: so we're not tripping. It feels a lot of right,
Speaker 3: It feels a lot less hostile, I guess, but that's
Speaker 3: at least at the like the presentation level in terms
Speaker 3: of the fan bases. I can't speak to that, so
Speaker 3: I don't know, but I'm kind of I'm kind of
Speaker 3: with Kevin on this one.
Speaker 2: Yeah, I am too. I I think it feels like
Speaker 2: maybe like the actual companies care less than the fans do.
Speaker 2: It's sort of how like, I don't know, like we
Speaker 2: still get comments in like our videos that are like
Speaker 2: I g N versus Game Spot, like oh, like you
Speaker 2: guys are so much better, like I G and and
Speaker 2: and I'm like, we don't care, Max.
Speaker 1: We don't know, we don't care, we don't care.
Speaker 4: And I know.
Speaker 2: We don't care, don't care, we don't care, doesn't care,
Speaker 2: And so like it's this weird beef that like the
Speaker 2: audience still thinks exists or wants to perpetuate. And I
Speaker 2: feel like that's like I don't know, Like I'm sure
Speaker 2: on some level there are some maybe executives that are
Speaker 2: like we gotta beat Sony or we gotta beat Microsoft,
Speaker 2: but I think I get the feeling they kind of
Speaker 2: are like whatever, man, Like we're just doing our thing.
Speaker 2: They're doing their thing. Like we're all making money like whatever.
Speaker 4: You know.
Speaker 1: Oh, I watched three ig in videos this morning while
Speaker 1: I was working out and raised a great time. I
Speaker 1: gave him the clicks, I gave him the watch time.
Speaker 1: I was like, this is good last content.
Speaker 2: I love it?
Speaker 1: Bummed up?
Speaker 4: Was it on the was it any recommended feed? So
Speaker 4: it's like the click through rate and like recommended and
Speaker 4: all that.
Speaker 1: Well, I I went through it was recommended video and
Speaker 1: then I went to the channel and I found two
Speaker 1: more videos. I'm gonna, I'm gonna I do that. Like
Speaker 1: obviously they make good ship and they're off they're are friends.
Speaker 1: So yeah, yeah, and like that. That's that same approach
Speaker 1: works for like all all of I think that's the
Speaker 1: same approach people should take to all video game consoles.
Speaker 1: Just support them. If you can go where the games are,
Speaker 1: go away comfortable. Yeah, if you want to, like I
Speaker 1: think beefing over over what console you own, grow a
Speaker 1: grip and a touch. Yeah, that is what I'm saying.
Speaker 1: Touch grass e Evan, Can you read the next question
Speaker 1: that comes from a trustee patch notes?
Speaker 4: Yes, I can. G said, crew, what modern QOL quality
Speaker 4: of life improvements that are common in today's hot games.
Speaker 4: Would you like to see implemented outside?
Speaker 3: Oh?
Speaker 1: Oh man, if I could, if I could, if I
Speaker 1: could go, if I could go to sleep and wake
Speaker 1: up in the same way that we can suspend and
Speaker 1: resume games, I would be one hundred percent up for that.
Speaker 4: Oh man, that'd be cool. I want to I want
Speaker 4: like trophies, like when I do stuff, I want to
Speaker 4: this task and I get a little bit and then
Speaker 4: you get a platinum for completing everything, and you're like
Speaker 4: I did everything instead of like, you know, you have
Speaker 4: to work out and like eat right, yet they continue
Speaker 4: to do that. You get like the platinum and working out,
Speaker 4: and then it's like it's done, you did it.
Speaker 2: Or gives you a percentage, so you're like, man, like, oh,
Speaker 2: I know I'm at fifty before I get like swool,
Speaker 2: Like all right, I know I'm making progress. Let's keep going.
Speaker 3: Yeah, come on, we all fast travel bro Fast travel
Speaker 3: has been in games, but like the way in which
Speaker 3: it's been like so common and like you don't have
Speaker 3: to necessarily like as long as you've been there, you
Speaker 3: can fast travel there. That's what I want, you know,
Speaker 3: so like I don't got to like keep flying to
Speaker 3: New York I could just be like boom fast travel baby,
Speaker 3: Like I'm gonna I don't mind, like the time can
Speaker 3: pass by, but the fact that I don't have to
Speaker 3: sit on a plane for six hours, y'all let's go.
Speaker 2: Yeah, yeah, yeah, go.
Speaker 4: To the airport too.
Speaker 1: Absolutely a good one.
Speaker 4: But what if it was like Nintendo is locked behind
Speaker 4: a plastic figure you had to pay money for.
Speaker 3: You know, that's fine, that's I'll take it by my own.
Speaker 1: You've got you've you've got a buyer. It's like GTA
Speaker 1: mixed with a mebo. You've got to buy a building
Speaker 1: in the city that you want to go to travel.
Speaker 3: I'm I'm not here to play be Richard Branson or
Speaker 3: Jeff Bezils just so I could fast.
Speaker 1: I mean it could be any it could be any
Speaker 1: buildings that you can buy, like a shack in the
Speaker 1: middle of noway.
Speaker 3: Like how easy is my property? Yes?
Speaker 1: Like yeah, I think those are a good selection.
Speaker 2: I'm gonna say infinite inventory. I just want I just
Speaker 2: want to bag. I can open up, I can take
Speaker 2: whatever I want out. I could have everything there just.
Speaker 3: You know, it's what I would like. Patch up dates
Speaker 3: to myself Like yeah, you know what I'm saying, like.
Speaker 2: Dude, my body it needs a patch up date, like
Speaker 2: this has broken, Like fix it the heart surgery patch
Speaker 2: up date. That's it.
Speaker 1: Yeah, okay, final question comes from Trilands, who's a writer
Speaker 1: you would love to see write a video game or
Speaker 1: be a consultant for an existing one. Mm hmm. That's
Speaker 1: a great idea. I mean, like this is obviously drawing
Speaker 1: inspiration from George R. R. Martin and elden Ring.
Speaker 3: But he said it, and he said the game name.
Speaker 4: I said it, said, what's what's elder Ring? I haven't
Speaker 4: heard about it?
Speaker 1: You know, how do I because it's not on Baby
Speaker 1: game Nintendo?
Speaker 2: Is it right?
Speaker 3: Exactly?
Speaker 4: That's why I never heard.
Speaker 1: Oh, Eldon Ring on the switch. Imagine that that would
Speaker 1: be one ahead of the thing.
Speaker 3: Like the sector that yeah apparently ran actually get a
Speaker 3: Steam back you could probably run it, okay, Yeah, I
Speaker 3: mean like Dolls elden Ring portable with the Steam doc.
Speaker 1: Yeah, you can doxols on on switch. Is actually pretty good,
Speaker 1: Like I enjoyed that version of the game. I think
Speaker 1: it's got the original lighting in certain different chunks of it.
Speaker 1: It's a good game. I can't think of very many
Speaker 1: Like I was I was gonna say eto, and I mean,
Speaker 1: let's get that.
Speaker 2: I still like that that would be.
Speaker 1: Pretty good working. Yeah, that's that's my one.
Speaker 3: There's I don't know. I feel like like Bill Nye
Speaker 3: is a writer as well as Neil de grass Tyson.
Speaker 3: I mean, obviously they have different jobs, but they published
Speaker 3: their authors of their own books. I don't know, maybe
Speaker 3: they can consult or write a sci fi opera or
Speaker 3: space opera. Maybe I feel like that they would have
Speaker 3: wild ideas. Maybe it'll get too technical, but I imagine
Speaker 3: like something like mass effects consulted with Bill nine, Nilda
Speaker 3: grass Tyson or any other like cool astrophysicists that can
Speaker 3: pitch in on ideas.
Speaker 1: For that which one of them is a bomber, Because
Speaker 1: one of them is. There's one of these space experts
Speaker 1: that's always just being a boma. It's neildograss Tyson. I
Speaker 1: think it is. He's always just being like, actually, that's
Speaker 1: not how it works on.
Speaker 3: Yah one thousand percent of well actually, but like he's
Speaker 3: well meaning for the most part.
Speaker 1: Yeah, I feel like he would never let a sci
Speaker 1: fi project come to completion because he'll be like, no
Speaker 1: mass effect generate, this cannot exist. So we have to
Speaker 1: cancel this.
Speaker 2: Are just like ship.
Speaker 1: Yeah, I've actually got I was gonna say I've actually
Speaker 1: got different once I think the right that I would
Speaker 1: love to see write a video game. Will be a
Speaker 1: consultant on a video game?
Speaker 4: Is me?
Speaker 2: Yeah? Game? Do you consult done?
Speaker 1: I don't know, I'll do anything.
Speaker 2: You're kinda kind of gonna be my answer because I'm like,
Speaker 2: I don't read books. I don't know any writers except
Speaker 2: for you guys. So I would like to see I
Speaker 2: like to see Michael make his Oonna JRPG like I
Speaker 2: want I want to see Michael's What Michael's like Ultimate JRPG.
Speaker 3: Is Listen, you're a high school student. You get pick
Speaker 3: hours from a dude with a long ass nose, you
Speaker 3: take down capitalism. Bam bam BAM's done. You know what
Speaker 3: I'm saying.
Speaker 4: You heard it here.
Speaker 2: First, Michael is writing PERSONA six, Michael, Michael.
Speaker 1: Is reading Season Desist that that's what he's reading.
Speaker 3: That is that is the Fall twenty twenty announcement. Damn
Speaker 3: dog relax. I was gonna say Belinda Garcia, but she's
Speaker 3: already doing that. So shouts out to the whole BA.
Speaker 1: Yeah, Michael Hyam's persona. Imagine that on a box.
Speaker 4: Oh, god by it.
Speaker 1: Evan, you've got any idea as well, right, I don't know.
Speaker 4: I like the idea of game Spot and IGN staff
Speaker 4: because we like IGN.
Speaker 2: Uh.
Speaker 4: Oh yeah, them writing video games and yeah, you know,
Speaker 4: let's see uh. I want to see matt A. Spinelli's
Speaker 4: game for sure.
Speaker 1: I want to see that.
Speaker 4: Yeah, Jordan, I want to see what Jordan has. I
Speaker 4: think Jordan can write something. Everyone everyone on staff. I
Speaker 4: ever want to see us on video Yeah, I want
Speaker 4: to see us try to write a game.
Speaker 3: We'd probably be terrible.
Speaker 2: I want to play Ben Jenkins.
Speaker 3: Yeah, yo game Final Fantasy fourteen next expansion written by
Speaker 3: Ben Jenco.
Speaker 4: I want to. I want to see Kurt write the
Speaker 4: true fiction video game that I can play where he's
Speaker 4: like investigating stuff.
Speaker 3: I want. I want Cali to I want a dating
Speaker 3: sim written by Cali. That's what I want.
Speaker 2: Yeah, that'd be good.
Speaker 3: Switch.
Speaker 1: I mean she she's a consultant and developing on games.
Speaker 1: I guess now technically so she did it. She's living
Speaker 1: our dream. I'd love to see it. I also like,
Speaker 1: I just remembered Kurt, like, I don't wonder I need
Speaker 1: to note to self, tell Kirt to play Backbone because
Speaker 1: that's another game that I started playing and it is
Speaker 1: onely right. That is up many of Kurt's bits.
Speaker 3: Let's go.
Speaker 1: And that's the episode of a game spot after Dark
Speaker 1: for this week, Plugs Plugs, Plugs Time. Jean Luke, what
Speaker 1: you've been up to.
Speaker 2: I have been on the Giant BombCast, second week in
Speaker 2: a row, filling in for jam Go check that out,
Speaker 2: good time. We talked about how somebody sold a copy
Speaker 2: of my sixty four for one point five million dollars.
Speaker 2: That story is nuts.
Speaker 3: These nuts well twise man can't do it twice.
Speaker 4: I'm sorry.
Speaker 2: And if you're listening to this on Friday, as of
Speaker 2: release of this podcast, I will be helping out on
Speaker 2: unprofessional Fridays. So if you're a Giant Pond Premium memory,
Speaker 2: you should go, uh check that out. Should be a
Speaker 2: good time. Otherwise, I am just doing behind the scenes
Speaker 2: stuff with live streams, you know, keeping things afloat.
Speaker 1: You know it is Michael.
Speaker 3: You can find me in all of my bullshit at
Speaker 3: Michael Phiam on Twitter. I am. I'm back in the
Speaker 3: swing of things a little bit. I'm working on reviewing
Speaker 3: some things I've got some features lined up and and
Speaker 3: I am excited to go into meetings now every day
Speaker 3: here at GameSpot because I might get to see brinks.
Speaker 3: Oh my gosh, if you're watching the video version, Jean
Speaker 3: Lucas cat, I thought this video version.
Speaker 1: During the episode, Jean Luke has a new cat.
Speaker 3: Mexicoville is old cat is now Jean Lups cat, and
Speaker 3: she surell feel we cute. Oh my gosh, I love
Speaker 3: you Boints.
Speaker 1: That's how much we love Igan. We're adopting their pets. Yeah,
Speaker 1: Evan Langa, where can people find you on what you've
Speaker 1: been up to?
Speaker 4: You can find me on Twitter at Evan Langer ninety eight.
Speaker 4: And I'm just gonna plug all the Skyward Sword content
Speaker 4: we've been doing. You can read the review by Kevin
Speaker 4: Kenezevik and then the video review that was edited by
Speaker 4: Richard Lee, and then all the stuff I've done. You
Speaker 4: could check out. I did a weaver Switch graphics comparison.
Speaker 4: There's ten minutes of gameplay you could check out on
Speaker 4: our second trailer GameSpot Trailers. You can watch the live stream.
Speaker 4: Curta and I did the VOD of that, and then
Speaker 4: I'm also working on Biggest Changes video, which should hopefully
Speaker 4: be up by the end of the week, which I'm
Speaker 4: currently in the process of editing. So yeah, if you're
Speaker 4: interested in skywritzwort HD, I recommend checking all that stuff out.
Speaker 1: Yeah, and you can find me on Twitter at two
Speaker 1: more h where I'm uposite in babies by saying souls
Speaker 1: games should be accessible. I'm also if you go to
Speaker 1: giant Bomb and you can watch Born to Run, a
Speaker 1: video game series about playing from software games which features
Speaker 1: me and Danny. You can find shorter edited versions on
Speaker 1: YouTube Giant bombs YouTube page. They're about twenty minutes long.
Speaker 1: If you want the full version, you need to be
Speaker 1: a Giant Bomb Premium subscriber. They're about an hour long
Speaker 1: and has way more bands and way more gameplay. I
Speaker 1: would recommend if you like the free version on YouTube,
Speaker 1: you should subscribe because let's just say, there's a good
Speaker 1: reason to do it on giant Bomb. And that's all
Speaker 1: I'll say for now, and that's it. We're going to
Speaker 1: end this episode with a new segment that I call
Speaker 1: Tweet of the Week. This yeah, okay, all right. This
Speaker 1: Tweet of the Week comes from you know him, you
Speaker 1: love Him? Hid or could you who tweeted? Who tweeted?
Speaker 1: On July fifteenth, at one eighteen pm UK time, I
Speaker 1: reviewed the trailers I've done in the past. I have
Speaker 1: to say it's all well done.
Speaker 3: Hell yeah, you know what respect.
Speaker 2: About that.
Speaker 3: A bunch of people probably reply with the Obama giving
Speaker 3: Obama the medal. You know that's you know energy, You
Speaker 3: should be proud of your work, and you know what,
Speaker 3: that's He's not wrong. Also, I just remember July fifteenth,
Speaker 3: it's my birthday.
Speaker 1: Birthday to Michael Hyam. Be like Michael Hyam and Hideo Kajima,
Speaker 1: be your own biggest fan and guess yourself up this
Speaker 1: week and we will talk to you again next week.
Speaker 1: Goodbye everyone, Peace.
Speaker 5: M Truant, M Trump the m Trante think fromthing e