WEBVTT

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<v Speaker 1>Weird Being Way Media.

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<v Speaker 2>Hello and welcome to the Film Youmentaries podcast. This is

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<v Speaker 2>Jamie Benning, your host. I'm going to cut to the

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<v Speaker 2>chase here. I'm a bit jet lagged, just got back

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<v Speaker 2>from a job in Las Vegas. Not as glamorous as

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<v Speaker 2>it sounds. Vegas isn't great, honestly, so in this episode,

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<v Speaker 2>I'm chatting with model maker Jim Davidson, whose career spans

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<v Speaker 2>some of the most iconic practical effects work in the

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<v Speaker 2>late twentieth century, from Terminator to and Batman Returns through

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<v Speaker 2>to Titanic and beyond. Jim was right there in the

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<v Speaker 2>thick of it, working with the Scotach Brothers during what

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<v Speaker 2>was arguably the peak and the turning point of large

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<v Speaker 2>scale miniature effects. We get into his early fascination with dinosaurs,

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<v Speaker 2>discovering the work of Ray Harry Housen, and that moment

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<v Speaker 2>of seeing Star Wars when he was twelve years old

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<v Speaker 2>that made him realize that maybe this could actually be

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<v Speaker 2>a career for him. From there, it's a brilliant story

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<v Speaker 2>of chance, meetings, graft and as usual, being exactly in

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<v Speaker 2>the right place at the right time. We also talk

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<v Speaker 2>about the nuts and bolts of the work, including the

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<v Speaker 2>unforgettable nuclear Nightmare sequence in terminated too. How those miniatures

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<v Speaker 2>were built, destroyed, and reset, and when it was like

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<v Speaker 2>working in a small, tight knit crew where everybody knew

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<v Speaker 2>their role. And then there's the shift, the arrival of

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<v Speaker 2>CGI and what felt like watching the industry change almost

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<v Speaker 2>overnight after Park and Jim's very personal decision not to

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<v Speaker 2>follow that path. It's a really honest, thoughtful conversation about

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<v Speaker 2>craft timing and what it means to have lived through

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<v Speaker 2>that golden era of practical effects. If you enjoy what

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<v Speaker 2>I do here as usual, I want to support it.

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<v Speaker 2>You can head over to patreon dot com forward slash

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<v Speaker 2>Jamie Benning. I'm still aiming for two hundred patrons this year,

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<v Speaker 2>so if you fancy chipping in, that would be hugely appreciated.

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<v Speaker 2>So here's my interview with Jim Davidson and I'll be

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<v Speaker 2>back at the end for a bit more jabbering on. So, Jim,

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<v Speaker 2>what was your childhood like? Did you find yourself kind

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<v Speaker 2>of building models as a kid and were you practically minded?

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<v Speaker 2>Did your parents have that kind of mindset as well?

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<v Speaker 3>No, my parents didn't, but I grew up I was

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<v Speaker 3>a TV kid. I grew up throughout the nineteen seventies,

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<v Speaker 3>born in sixty five, but my childhood and was throughout

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<v Speaker 3>the seventies and yeah, growing up with TV at that

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<v Speaker 3>time period. And my first love as a kid was dinosaurs.

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<v Speaker 3>Of course when I was like, you know, four years

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<v Speaker 3>but by the time I was three, I was into dinosaurs.

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<v Speaker 3>And then as a kid growing up on TV, anything

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<v Speaker 3>anything that had any dinosaurs in it related to it,

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<v Speaker 3>I was I'd be glued to the set and then

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<v Speaker 3>that evolved.

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<v Speaker 2>I wonder what it is, sorry to interrupt that, just no,

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<v Speaker 2>it is about dinosaurs, because is it something to do

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<v Speaker 2>with kind of beginning to understand scale? I wonder because

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<v Speaker 2>you know, Phil Tip it was into that was his

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<v Speaker 2>first love. One of my first things dinosaurs.

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<v Speaker 3>It's like dinosaurs are the are the introduction of the

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<v Speaker 3>concept of of of monsters. I think. I think it's

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<v Speaker 3>a kid's first actual like like what a monster would

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<v Speaker 3>when you hear the term monster, and you know, because

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<v Speaker 3>the growing up on the Monster movies too as a kid,

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<v Speaker 3>that didn't come until you know, later on, but you know,

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<v Speaker 3>it was all about the science. I don't know if

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<v Speaker 3>dinosaurs were on an upswing in the seventies or but

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<v Speaker 3>I just remember there was so much of it on TV,

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<v Speaker 3>you know, the movie of you know, the fifties, sixties

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<v Speaker 3>and and that were all the fantasy films relating to

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<v Speaker 3>dinosaurs and stuff. And it was just that type of

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<v Speaker 3>thing that I gravitated towards as a kid, which was

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<v Speaker 3>my first like real fascination. Uh. And then the and

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<v Speaker 3>then the you know, in bookstores. I always I grew

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<v Speaker 3>up on books, and just seeing dinosaur books as a

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<v Speaker 3>kid just fascinated me. The dinosaur just looking at them,

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<v Speaker 3>the way they looked. They just looked alien, you know,

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<v Speaker 3>they just looked like these are huge monsters, but they

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<v Speaker 3>were actually here. And that was the fascination as a

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<v Speaker 3>little kid. And then that of course evolved into the

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<v Speaker 3>other interests that followed with that type of fascination of

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<v Speaker 3>creatures and monsters and fantasy, and you know, because they

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<v Speaker 3>seemed like such fantasy, you know, and fantasy. I was

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<v Speaker 3>drawn the fantasy always.

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<v Speaker 2>Yeah, did you ever have like model kids then when

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<v Speaker 2>you were a kid, were you the stuff?

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<v Speaker 3>And the For me in my childhood, it was Monogram

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<v Speaker 3>and Ravel were the two big Oh and of course

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<v Speaker 3>the Aurora, my first Model Kids were the Aurora dinosaur

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<v Speaker 3>kids go figure. They came out nearly seventies. They were

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<v Speaker 3>the square box once, not the long box Auroras. But

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<v Speaker 3>oh yeah, model kids were uh one of the first

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<v Speaker 3>avenues ventured down that. You know, how can I get

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<v Speaker 3>involved in dinosaurs or you know that kind of thing?

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<v Speaker 3>So yeah, oh yeah, it evolved to model kits and

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<v Speaker 3>discovering model building and the love of that. And as

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<v Speaker 3>a child, it was I was always into making stuff,

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<v Speaker 3>and I was very uh uh always into art. I

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<v Speaker 3>was always into drawing. I was That was the first

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<v Speaker 3>thing I ever got into, you know, creatively, was drawing

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<v Speaker 3>as a kid, drawing out of my you know, drawing

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<v Speaker 3>dinosaurs and then drawing out of comic books and that

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<v Speaker 3>kind of stuff, and you know, just but that's how

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<v Speaker 3>that's how the my creative process started, was withdrawing.

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<v Speaker 2>Yeah, so how do we leap from a kid who

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<v Speaker 2>likes to draw and build dinosaur models to ending up

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<v Speaker 2>in the movie industry?

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<v Speaker 3>Oh? Man, that's a there's a lot that happened there.

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<v Speaker 2>Yeah, did you understand that there was such a thing

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<v Speaker 2>as a job of working in the industry? Like, when

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<v Speaker 2>did that happen for you? Was that teenagers.

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<v Speaker 3>Now, the my obsession with special effects, just the art

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<v Speaker 3>of special effects for whether it be TV or movies,

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<v Speaker 3>just cinematic visual effects. That fascination started with of course

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<v Speaker 3>Ray Harryhausen for me, Yeah, and it was his stop

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<v Speaker 3>motion that I was That was the obsession that that's

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<v Speaker 3>what ignited, you know, my love from that point on.

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<v Speaker 3>My love of visual effects just began there. And and

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<v Speaker 3>so the Harry Housen discovery after finding out the first

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<v Speaker 3>thing I ever saw was one million years BC. That

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<v Speaker 3>I is where I fell in love with visual effects.

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<v Speaker 3>When I saw raised dinosaur stuff, that just it just

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<v Speaker 3>it literally became an obsession with me. I had to

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<v Speaker 3>find out how that was done, and I wanted to

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<v Speaker 3>do that. I wanted to learn to do that. To me,

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<v Speaker 3>that was the coolest thing I had ever seen in

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<v Speaker 3>my life, you know, up to that point of being

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<v Speaker 3>you know, like eight years old. And of course, in

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<v Speaker 3>finding out who this guy was through you know, searching

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<v Speaker 3>in books and magazines at the time, I found out

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<v Speaker 3>his name. All right, so there's one guy that does

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<v Speaker 3>this stuff. And then at that age I was thinking,

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<v Speaker 3>is this something that anyone can get into? Is this

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<v Speaker 3>could this be like an actual job for you know,

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<v Speaker 3>for someone, or is this just a guy that you

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<v Speaker 3>know was in the studio working and just yeah, we

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<v Speaker 3>need this magic to happen. Did anybody in here know

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<v Speaker 3>how to do that kind of stuff? And one guy

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<v Speaker 3>in the back, oh, yeah, okay, you're hired. You know,

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<v Speaker 3>I didn't know how that went. You know, how did

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<v Speaker 3>they find this guy? Where did this guy come from?

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<v Speaker 3>How do you learn to do something like this has

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<v Speaker 3>come out of nowhere and create magic like this that inspired,

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<v Speaker 3>you know, a kid like me, And I knew there

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<v Speaker 3>were others kids because all my other friends, my childhood

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<v Speaker 3>friend would see these movies and they were enamored by it,

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<v Speaker 3>but not to the level that I was. So that

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<v Speaker 3>became an obsession just in learning about visual effects at

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<v Speaker 3>that point. But at no point did it ever seemed

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<v Speaker 3>like a viable job or an industry until I turned

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<v Speaker 3>twelve years old and I saw Star Wars for the

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<v Speaker 3>first time. And you know, seeing Star Wars when it

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<v Speaker 3>opened as a twelve year old, that was Ray Harryhausen's

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<v Speaker 3>star you know, King Kong was Ray Harryhouse and Star Wars,

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<v Speaker 3>So I understood how that how seeing something like that

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<v Speaker 3>could impress you. You know, I'm digressing on that, but

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<v Speaker 3>sometimes I'll ramble on. You can cut this part out,

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<v Speaker 3>Oh good, good, but but stay back on track. Yeah,

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<v Speaker 3>kind of.

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<v Speaker 2>Like being a twelve year old, because that film kind

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<v Speaker 2>of dropped out of you know.

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<v Speaker 3>I that's something that that I wish I could convey

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<v Speaker 3>to someone that will never experience that. You know, I'll

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<v Speaker 3>never I'll never forget it. I'll never forget the and

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<v Speaker 3>the you know, packed theater and hearing the entire audience

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<v Speaker 3>simultaneously respond verbally and throughout the whole movie and cheering

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<v Speaker 3>at appropriate times, booing the I mean it was like

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<v Speaker 3>you were watching it was like a vaudeville theater, you know,

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<v Speaker 3>seeing a live performance and you're booing and hissing and

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<v Speaker 3>cheering out loud. You know that you just don't get

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<v Speaker 3>that anymore in theaters. And it was just, Yeah, it

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<v Speaker 3>was a magical experience see in that movie, in that

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<v Speaker 3>kind of you know, public uh arena that just you

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<v Speaker 3>just can't Yeah. I wish I could.

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<v Speaker 2>I wish the ball it up and sell it.

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<v Speaker 3>I wish they I wish they'd real I heard that

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<v Speaker 3>they're gonna might be re releasing Get in theaters for

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<v Speaker 3>its anniversary next year. I heard that, and boy if

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<v Speaker 3>they do, and I hope it's the original you know,

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<v Speaker 3>seventy seven release and not the not the.

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<v Speaker 2>I believe it is is.

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<v Speaker 3>Yeah, well that's.

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<v Speaker 2>Believe is because that's what we're celebrating, right, fifty years

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<v Speaker 2>of that original film. And wo what I'd love to see.

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<v Speaker 3>A year you know, like the year that changed the world.

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<v Speaker 2>Yeah, I mean, and it's about so many going.

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<v Speaker 3>Oh, I'm just gonna say, think about this half of

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<v Speaker 3>my the first half of my childhood there Star Wars

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<v Speaker 3>didn't exist. So can you imagine childhood not know before

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<v Speaker 3>any knowledge of anything Star Wars?

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<v Speaker 2>No, Yeah, but then I was I was born in

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<v Speaker 2>I was born in seventy six gyms, So Star Wars

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<v Speaker 2>has been there all my conscious life, you know.

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<v Speaker 3>I had the That's what I mean, Yeah, time before.

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<v Speaker 3>It's that. That's why seeing that movie. People see it

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<v Speaker 3>today and they think, well, god, it's it's yeah, it's

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<v Speaker 3>a rough looking film in spots, you know, it's it's

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<v Speaker 3>not like a cinematic great achievement, you know, like I

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<v Speaker 3>mean revolutionary for the visual effects, of course, but I

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<v Speaker 3>mean just the story. It was just you know Flash

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<v Speaker 3>Gordon in Wild West, in Space, you know, Rescue the Princess,

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<v Speaker 3>Damsel in Distress, you know, Say Young the Young Adventure.

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<v Speaker 3>You know, it's its age old story. It was nothing

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<v Speaker 3>new story wise. What made that film so, what made

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<v Speaker 3>that film so revolutionary at the time was the aesthetic

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<v Speaker 3>quality was unlike anything ever seen before it and visually

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<v Speaker 3>in a movie. And that included the art direction, It

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<v Speaker 3>included the costumes, you know, the whole aesthetic look of

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<v Speaker 3>the entire film. The fact that the fact that everything

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<v Speaker 3>was dirty and greasy and oily and dark and like

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<v Speaker 3>it wasn't gleamy, shiny, reflective, No, it was the opposite.

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<v Speaker 3>And it was just something so unique. It was just

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<v Speaker 3>so unique beyond anything that looking looking aesthetically and that's

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<v Speaker 3>what made it so That's what made it so popular

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<v Speaker 3>and what made it so I'm breaking in my opinion,

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<v Speaker 3>was the ass of visual not the story.

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<v Speaker 2>Yeah, and those designs are so iconic, aren't they. Like

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<v Speaker 2>I can imagine you as a twelve year old coming

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<v Speaker 2>back and you can immediately have a go at drawing

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<v Speaker 2>the characters and the spaceships.

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<v Speaker 3>Oh oh yeah, Well again, it was all about the

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<v Speaker 3>look of everything. The look of the spaceships. Oh my god,

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<v Speaker 3>there were so many different kinds of kinds of just

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<v Speaker 3>these overwhelmingly detailed, amazingly realistic looking spaceships that you know,

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<v Speaker 3>just yeah, it was. And the way that they flew it,

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<v Speaker 3>it was. It was the way that you got to

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<v Speaker 3>see these ships fly for the first time. It wasn't

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<v Speaker 3>just you know, gliding across on a you know, on

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<v Speaker 3>a wire.

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<v Speaker 2>And yeah yeah.

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<v Speaker 3>Or or or just having the camera push on a

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<v Speaker 3>dolly against the model back and forth, like they didn't

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<v Speaker 3>Star Trek. Star Trek had motion control, but it was

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<v Speaker 3>manual motion control. It was again I pushed dolly or

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<v Speaker 3>or they had they had crank that they even rotated

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<v Speaker 3>the big Enterprise on a little a guy was down

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<v Speaker 3>there on a little crank crank in it during some

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<v Speaker 3>of the shots with it turning, you know, and so yeah,

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<v Speaker 3>the effects in Star Wars just made it not only

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<v Speaker 3>what the movie became and what the whole thing became.

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<v Speaker 3>But at the same time, when I left the theater

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<v Speaker 3>for the first time, walking out to the parking lot

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<v Speaker 3>back with my mom, I'll never forget that moment because

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<v Speaker 3>I said, I told her, said, Mom, all that stuff

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<v Speaker 3>you saw in that movie all the spaceships and the

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<v Speaker 3>aliens and all the you know, the amazing world. Everything

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<v Speaker 3>you saw in that movie. That's what I want to do.

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<v Speaker 3>I want to do that with my life. And she

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<v Speaker 3>was like, oh, that's a nice little thing to think.

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<v Speaker 3>That's good, you know, good, Yeah, that's good, and she

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<v Speaker 3>supported me from that point on, but she never really

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<v Speaker 3>took it seriously early on. Of course, twelve year old kid,

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<v Speaker 3>you know, it's like a twelve year old kids, you know,

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<v Speaker 3>watching his first pro baseball game of going, yeah, I'm

250
00:16:05.960 --> 00:16:07.600
<v Speaker 3>going to I want to be a pro athlete. You know,

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<v Speaker 3>I grew up okay.

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<v Speaker 2>Yeah, but nobody knew that there was a career possibility

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<v Speaker 2>there at that time. Really, I mean exactly those early

254
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<v Speaker 2>I lemmas. But for the next generation that were your

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00:16:18.279 --> 00:16:21.519
<v Speaker 2>imagination is sparked now. I mean, what a perfect age

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<v Speaker 2>to see that movie and and all that stuff to come.

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<v Speaker 3>I was just going to say, at that point was

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<v Speaker 3>when because I saw the popularity of what it all

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00:16:32.840 --> 00:16:38.039
<v Speaker 3>did and what was happening, and that was when I realized, Okay,

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<v Speaker 3>this is a viable industry now. And I knew at

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<v Speaker 3>the age of twelve that okay, this is this is

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<v Speaker 3>going to spread and it's going to get big, and

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<v Speaker 3>it's going to create an industry. And I was like, yeah,

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00:16:50.679 --> 00:16:53.360
<v Speaker 3>it's given enough time. And and that's when I just

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00:16:53.480 --> 00:16:57.519
<v Speaker 3>started following movies at that point. You know, it's all

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<v Speaker 3>of the same kind of genre films. And then of

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<v Speaker 3>course what followed every film after that, there was like

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<v Speaker 3>every year there was these modernized effects laden films that

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<v Speaker 3>were always trying to you know, you know, keep up

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<v Speaker 3>with the Star Wars, keep up with ILM. And then

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<v Speaker 3>ILM just exploded after you know, it left for Empire

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<v Speaker 3>and in the late seventies, and when that all happened,

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<v Speaker 3>that was when I realized, Okay, I might be able

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<v Speaker 3>to actually think about doing this for a career. And

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<v Speaker 3>ever since that, that was how I looked at life,

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<v Speaker 3>you know, getting just getting through high school. I just

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<v Speaker 3>I couldn't wait for school to and I just I

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<v Speaker 3>was like God, and it was killing me as you know,

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<v Speaker 3>seeing Star Wars as a twelve year old, and then

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<v Speaker 3>all these other great effects films that came followed, bang

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<v Speaker 3>bang bang after the other. You know, you had Battlestar

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<v Speaker 3>Galactic on TV, then you had Star Trek, and then

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<v Speaker 3>you had aliens at all. It was just affects, Blockbuster,

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<v Speaker 3>Blade Runner, blah blah blah blah. On down the line,

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<v Speaker 3>Empire strikes back, and it just kept getting bigger and bigger.

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<v Speaker 3>And I was not out of high school yet, and

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<v Speaker 3>I'm like, God, that's killing me. I'm like, I wanted

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<v Speaker 3>to be up there. I wanted to you know, I

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00:18:17.400 --> 00:18:20.319
<v Speaker 3>wanted to be up there now, you know. Oh, I

290
00:18:20.400 --> 00:18:22.200
<v Speaker 3>just couldn't wait for high school to end. It couldn't

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00:18:22.240 --> 00:18:22.920
<v Speaker 3>end soon enough.

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<v Speaker 2>So and did you go to film school after that?

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<v Speaker 3>No? I At that time I thought that the only

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<v Speaker 3>you know, I was following my you know, my parents'

295
00:18:38.440 --> 00:18:41.680
<v Speaker 3>outlook on life at that point, and it was, well,

296
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<v Speaker 3>you got to have a college degree to do anything,

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<v Speaker 3>you know, to make anything of yourself, you know, you

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00:18:47.400 --> 00:18:50.440
<v Speaker 3>got to have a college degree. M And I was

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00:18:50.440 --> 00:18:53.000
<v Speaker 3>like and I you know, I was like yeah, but

300
00:18:53.000 --> 00:18:56.119
<v Speaker 3>but and I was always like but, you know, and

301
00:18:56.160 --> 00:18:58.599
<v Speaker 3>it's like, well, I wasn't ready to head up you know,

302
00:18:58.640 --> 00:19:01.359
<v Speaker 3>after high school right away, you know, at that point,

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00:19:01.440 --> 00:19:06.839
<v Speaker 3>so I thought, okay, I'll I'll go into college, uh,

304
00:19:07.759 --> 00:19:10.799
<v Speaker 3>you know, and try to get my AA degree. And

305
00:19:10.799 --> 00:19:13.720
<v Speaker 3>then from there I was, oh, maybe I could, you know,

306
00:19:13.880 --> 00:19:19.400
<v Speaker 3>transfer to a film school, and that was the general

307
00:19:19.440 --> 00:19:21.480
<v Speaker 3>plan at that time. And I was just thinking, it's

308
00:19:21.480 --> 00:19:23.519
<v Speaker 3>taking it's going to take forever. It's taken to take

309
00:19:23.519 --> 00:19:27.880
<v Speaker 3>away too long. So anyway, I went in eighty four,

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00:19:28.119 --> 00:19:30.480
<v Speaker 3>I went to nineteen eighty four, I went to UH

311
00:19:31.759 --> 00:19:35.920
<v Speaker 3>the local college here and UH in the next town over.

312
00:19:37.079 --> 00:19:40.319
<v Speaker 3>And the name of the local college is Palamar College

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00:19:40.480 --> 00:19:44.559
<v Speaker 3>Community College, just a you know, and back then it

314
00:19:44.599 --> 00:19:48.640
<v Speaker 3>was it was it's just a tiny little nuts in school,

315
00:19:49.200 --> 00:19:51.599
<v Speaker 3>great great school. Though they had a great I'm not

316
00:19:51.680 --> 00:19:53.559
<v Speaker 3>dissing the school, but it was. Yeah, it was just

317
00:19:53.559 --> 00:19:57.920
<v Speaker 3>a tiny, no name school, community college. But when I

318
00:19:57.960 --> 00:20:03.559
<v Speaker 3>went there, that's where I met at my inn to

319
00:20:03.640 --> 00:20:08.559
<v Speaker 3>the industry, right. It was through a guy that I

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00:20:08.720 --> 00:20:11.799
<v Speaker 3>was one of the first classes I took. I was

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00:20:12.119 --> 00:20:15.119
<v Speaker 3>taking a full load, but I also put in, ah

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00:20:15.680 --> 00:20:19.200
<v Speaker 3>just I was taking a sculpture one oh one class,

323
00:20:19.279 --> 00:20:22.039
<v Speaker 3>just to like be able to do some art at school.

324
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<v Speaker 3>So I took a sculpture the sculpture class, uh. And

325
00:20:27.079 --> 00:20:31.759
<v Speaker 3>first day walking to the class and I met this

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00:20:31.799 --> 00:20:38.039
<v Speaker 3>guy named Robert Stromberg. And I don't know if you've

327
00:20:38.079 --> 00:20:44.119
<v Speaker 3>heard of him, but he's now an Oscar winning art director. Yeah,

328
00:20:44.799 --> 00:20:50.759
<v Speaker 3>known for Avatar and all that. And so he was

329
00:20:51.240 --> 00:20:54.200
<v Speaker 3>in my class that day and he had and he

330
00:20:54.240 --> 00:20:56.000
<v Speaker 3>was talking to this other kid at the time before

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<v Speaker 3>the class started, and he had he had brought some

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00:20:57.839 --> 00:21:02.200
<v Speaker 3>photos and pictures of some like paintings that he was doing.

333
00:21:02.319 --> 00:21:04.400
<v Speaker 3>He was one to work on his sculpture stuff, but

334
00:21:04.440 --> 00:21:06.440
<v Speaker 3>he brought some paintings that he wanted to show the

335
00:21:06.480 --> 00:21:09.559
<v Speaker 3>tea shirt and so he shows me. I walked over

336
00:21:09.599 --> 00:21:13.079
<v Speaker 3>and we introduced each other. He should what'd you bring

337
00:21:13.119 --> 00:21:15.279
<v Speaker 3>and shows me his artwork and I was like, Wow,

338
00:21:15.480 --> 00:21:18.160
<v Speaker 3>this guy's got some great painting, doing some wild stuff.

339
00:21:18.799 --> 00:21:20.279
<v Speaker 3>And then that's when he told me, yeah, I want

340
00:21:20.319 --> 00:21:22.000
<v Speaker 3>to get into matt painting. I want to be a

341
00:21:22.039 --> 00:21:25.319
<v Speaker 3>mad artist. And I immediately knew what that was and

342
00:21:25.359 --> 00:21:27.880
<v Speaker 3>I was like, are you kidding me? And he goes, yeah,

343
00:21:28.599 --> 00:21:30.599
<v Speaker 3>you know what that is, and I go yeah, the

344
00:21:30.880 --> 00:21:33.559
<v Speaker 3>special effects with the painting on glass, Yeah, yeah, yeah,

345
00:21:33.920 --> 00:21:38.480
<v Speaker 3>And right there we clicked. And he had also had

346
00:21:38.519 --> 00:21:41.720
<v Speaker 3>some photos with him that he brought from where his

347
00:21:41.880 --> 00:21:45.880
<v Speaker 3>dad had taken him to Ilm on a visit. And

348
00:21:45.920 --> 00:21:52.119
<v Speaker 3>this was during Dragon Slayer, huh, and the stuff and

349
00:21:52.359 --> 00:21:55.759
<v Speaker 3>Robert had brought some photos, some polaroids of him holding

350
00:21:55.759 --> 00:21:59.960
<v Speaker 3>the Chris Whales Vermouth thrashs puppet, Wow the hand puppet,

351
00:22:00.319 --> 00:22:06.039
<v Speaker 3>and other photos of the setups and stuff. And he

352
00:22:06.160 --> 00:22:12.319
<v Speaker 3>got to visit there because of his dad. Robert Stromberg's

353
00:22:12.359 --> 00:22:19.039
<v Speaker 3>dad was William Stromberg, who is known for writing and

354
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<v Speaker 3>directing the Crater Lake Monster movie from nineteen seventy seven,

355
00:22:27.119 --> 00:22:31.480
<v Speaker 3>which was the first gig, the professional gig that Phil

356
00:22:31.519 --> 00:22:34.400
<v Speaker 3>tipp had ever got to work on. Or no, I'm sorry,

357
00:22:35.079 --> 00:22:38.680
<v Speaker 3>he had done some work for Bill on that, but

358
00:22:39.240 --> 00:22:41.839
<v Speaker 3>Bill Stromberg is the guy that gave Phil Tippett his

359
00:22:41.880 --> 00:22:47.519
<v Speaker 3>start on a little personal project when Phil was in

360
00:22:47.599 --> 00:22:52.279
<v Speaker 3>high school. So Phil had an end with Bill Stromberg.

361
00:22:52.920 --> 00:22:55.839
<v Speaker 3>So that's their connection through how Robert got to go

362
00:22:55.880 --> 00:22:58.599
<v Speaker 3>to ILM and then I just happened to meet him

363
00:22:58.599 --> 00:23:04.440
<v Speaker 3>in this art class by chance, pure insane chance, and

364
00:23:04.480 --> 00:23:11.400
<v Speaker 3>we immediately became friends. And about a year later Rob

365
00:23:11.480 --> 00:23:18.039
<v Speaker 3>went up to start working on he was helping out.

366
00:23:18.079 --> 00:23:20.880
<v Speaker 3>He started, he started the bottom level and he and

367
00:23:21.000 --> 00:23:23.319
<v Speaker 3>his dad got him in with a guy named Tony

368
00:23:23.400 --> 00:23:29.319
<v Speaker 3>Dublin and David Stipes, and one of Rob's first jobs

369
00:23:29.400 --> 00:23:36.000
<v Speaker 3>was working on that TV show V The Final Battle, Yeah,

370
00:23:36.599 --> 00:23:39.839
<v Speaker 3>the second part of the V series. So anyway, Rob

371
00:23:40.200 --> 00:23:43.359
<v Speaker 3>went up ahead of me and I stayed back. I

372
00:23:43.559 --> 00:23:46.279
<v Speaker 3>went to one more year of college and then I

373
00:23:46.359 --> 00:23:49.680
<v Speaker 3>was working a job and carlsbad doing I was a

374
00:23:49.720 --> 00:23:56.519
<v Speaker 3>fabricutter and I was like, I was twenty two at

375
00:23:56.519 --> 00:24:01.880
<v Speaker 3>this time. And Robert called me up one day and said, hey, man,

376
00:24:03.319 --> 00:24:07.920
<v Speaker 3>I just got hired on to beat this little budget

377
00:24:07.920 --> 00:24:13.400
<v Speaker 3>filmmaker's art director and had all the effects for him,

378
00:24:13.880 --> 00:24:14.960
<v Speaker 3>and he goes, do you want in?

379
00:24:17.319 --> 00:24:19.400
<v Speaker 2>I was like, you thought about it for two seconds.

380
00:24:20.200 --> 00:24:22.640
<v Speaker 3>I was like, I've been waiting for this my whole life.

381
00:24:22.720 --> 00:24:25.359
<v Speaker 3>And so that day I quit my job that I

382
00:24:25.440 --> 00:24:29.559
<v Speaker 3>had and went up to LA the next day and

383
00:24:29.599 --> 00:24:33.559
<v Speaker 3>met Rob at the studio and started working on this

384
00:24:34.039 --> 00:24:36.759
<v Speaker 3>project that the very first gig I ever worked on

385
00:24:37.119 --> 00:24:41.720
<v Speaker 3>was this film called Empire of the Dark and it

386
00:24:41.799 --> 00:24:46.519
<v Speaker 3>was made by this guy named Steve Barquette, and it

387
00:24:46.559 --> 00:24:48.920
<v Speaker 3>was his the last film he ever made, and he

388
00:24:49.000 --> 00:24:52.000
<v Speaker 3>was only known for making two films. And the first

389
00:24:52.039 --> 00:24:58.279
<v Speaker 3>film that this guy made, Steve Barquette, back in the

390
00:24:58.279 --> 00:25:06.079
<v Speaker 3>early eighties was with the working with Jim Danforth and

391
00:25:06.559 --> 00:25:11.200
<v Speaker 3>Robert Dennis Cotack doing all the effects for him. So

392
00:25:11.279 --> 00:25:17.960
<v Speaker 3>this guy Steve Barquette gave with his first film, he

393
00:25:18.079 --> 00:25:21.680
<v Speaker 3>gave the scow Tack brothers their start in the industry.

394
00:25:21.839 --> 00:25:26.279
<v Speaker 3>That's where they got started from. And then his next

395
00:25:26.319 --> 00:25:30.680
<v Speaker 3>film is the film that gave me and Robert Stromberg

396
00:25:30.880 --> 00:25:38.000
<v Speaker 3>our first career you know thing in the industry. And

397
00:25:38.039 --> 00:25:41.680
<v Speaker 3>then and I mentioned the other film first with the

398
00:25:41.720 --> 00:25:48.880
<v Speaker 3>Scotax because then because of that Steve Barquette, nothing film,

399
00:25:50.000 --> 00:25:52.440
<v Speaker 3>that's what would have That's what later led on to

400
00:25:52.559 --> 00:25:54.720
<v Speaker 3>me getting hired on with the SCO Tax for the

401
00:25:54.759 --> 00:25:57.480
<v Speaker 3>first time. On Terminator two.

402
00:25:58.720 --> 00:26:01.400
<v Speaker 2>It's crazy, you can drol this kind of spied the diagram.

403
00:26:01.640 --> 00:26:02.799
<v Speaker 2>You're sort of linking up with the.

404
00:26:03.039 --> 00:26:05.839
<v Speaker 3>Individuals exactly what it is. That's exactly what it was.

405
00:26:07.079 --> 00:26:10.960
<v Speaker 3>It was. It was it was like the most serendipitous

406
00:26:11.119 --> 00:26:16.240
<v Speaker 3>kind of snowballing that just yeah, yeah, it's like is

407
00:26:16.279 --> 00:26:19.680
<v Speaker 3>there you know, is there something guiding this? You know,

408
00:26:20.160 --> 00:26:23.839
<v Speaker 3>it's it was just too yeah. For me, it was

409
00:26:23.960 --> 00:26:27.480
<v Speaker 3>really like I can't believe where I'm at right now.

410
00:26:27.559 --> 00:26:30.680
<v Speaker 3>That was like half the first half of my career

411
00:26:30.799 --> 00:26:32.960
<v Speaker 3>was just like I can't believe I'm here, I can't

412
00:26:33.000 --> 00:26:36.640
<v Speaker 3>believe I'm doing this. I can't. I mean, yeah, I

413
00:26:36.640 --> 00:26:40.920
<v Speaker 3>mean through the Strombergs, knowing them one of my first

414
00:26:40.960 --> 00:26:47.160
<v Speaker 3>gigs following that Barquette film that led to work getting

415
00:26:47.160 --> 00:26:52.160
<v Speaker 3>to work with Jim Danforth mm and working with a legend,

416
00:26:52.240 --> 00:26:55.799
<v Speaker 3>you know. To me, he was a legend like Ray Harryhausen.

417
00:26:55.880 --> 00:26:58.880
<v Speaker 3>He was like the American well no, Harry houses is American,

418
00:26:58.920 --> 00:27:02.000
<v Speaker 3>but he was like the modern day Harry Housen that

419
00:27:02.119 --> 00:27:05.759
<v Speaker 3>was still doing it, you know. Yeah. Yeah, and to

420
00:27:05.839 --> 00:27:09.160
<v Speaker 3>any degree I mean, not that he ever got raised popularity,

421
00:27:09.200 --> 00:27:13.640
<v Speaker 3>but I mean his work to me is just amongst

422
00:27:13.640 --> 00:27:16.240
<v Speaker 3>the best ever created. I mean, as far as the

423
00:27:16.400 --> 00:27:19.759
<v Speaker 3>notion that guy's work is just he was like an

424
00:27:19.759 --> 00:27:23.759
<v Speaker 3>effects savant, you know, he was just he could do

425
00:27:23.799 --> 00:27:27.680
<v Speaker 3>it all. He could draw a paint, skulp, do all

426
00:27:27.720 --> 00:27:31.480
<v Speaker 3>of it and animate and he was a mad artist

427
00:27:32.000 --> 00:27:35.680
<v Speaker 3>and he excelled at it all. You know. That's ah,

428
00:27:35.720 --> 00:27:37.440
<v Speaker 3>it was just and getting to work with a guy

429
00:27:37.559 --> 00:27:40.319
<v Speaker 3>like that early on in my career. I mean, it

430
00:27:40.440 --> 00:27:42.599
<v Speaker 3>was one of those I can't believe him here, you know.

431
00:27:43.319 --> 00:27:45.680
<v Speaker 2>Going back to Terminator too, people always think of that film,

432
00:27:45.720 --> 00:27:48.720
<v Speaker 2>they think of the CGI of course, you know, Steve

433
00:27:48.720 --> 00:27:51.319
<v Speaker 2>Williams worked on and all the guys that ILM worked on.

434
00:27:51.759 --> 00:27:54.160
<v Speaker 2>But yeah, there's a lot of miniature work in that

435
00:27:54.240 --> 00:27:54.880
<v Speaker 2>film as well.

436
00:27:54.920 --> 00:27:55.039
<v Speaker 3>Well.

437
00:27:55.079 --> 00:27:58.000
<v Speaker 2>There's all this sort of key, a key scene that

438
00:27:58.079 --> 00:28:01.079
<v Speaker 2>you worked on, I think, which was the the kind

439
00:28:01.079 --> 00:28:03.559
<v Speaker 2>of nuclear blast scene.

440
00:28:03.319 --> 00:28:05.160
<v Speaker 3>Right right, the nuclear nightmare.

441
00:28:05.440 --> 00:28:08.839
<v Speaker 2>Yeah, the nuclear Nightmare. Yeah, that's such a haunting scene.

442
00:28:08.880 --> 00:28:12.279
<v Speaker 2>Like for years, that kind of was emblazoned in my brain,

443
00:28:12.359 --> 00:28:15.319
<v Speaker 2>you know, And because there was that possibility in the nineties,

444
00:28:15.319 --> 00:28:18.640
<v Speaker 2>I was still at high school until what ninety three,

445
00:28:19.279 --> 00:28:22.599
<v Speaker 2>there was the like the Iraq War going on. My

446
00:28:22.720 --> 00:28:27.319
<v Speaker 2>physics teacher was talking about nuclear annihilation and yeah, and

447
00:28:27.359 --> 00:28:29.359
<v Speaker 2>when that film came out, that really sort of had

448
00:28:29.359 --> 00:28:32.680
<v Speaker 2>a big impact. That scene in particular has always been

449
00:28:32.880 --> 00:28:35.319
<v Speaker 2>very kind of haunting. Taught me through some of the

450
00:28:35.480 --> 00:28:38.359
<v Speaker 2>sort of aspects of that scene, like what scale were

451
00:28:38.359 --> 00:28:40.680
<v Speaker 2>you working at, and what kind of materials were you

452
00:28:40.720 --> 00:28:43.599
<v Speaker 2>building stuff out of? And what was the brief from

453
00:28:43.680 --> 00:28:44.480
<v Speaker 2>Jim at the start.

454
00:28:45.880 --> 00:28:49.160
<v Speaker 3>It's funny because Jim Cameron never came by to see

455
00:28:49.240 --> 00:28:52.880
<v Speaker 3>any of our stuff. He never really, he never once visited.

456
00:28:54.359 --> 00:28:57.759
<v Speaker 3>Bob Scotach would always have to take you know, daily

457
00:28:57.839 --> 00:29:02.039
<v Speaker 3>stuff to show them and then they would have you know,

458
00:29:02.079 --> 00:29:06.119
<v Speaker 3>their meetings and then Jim would convey to Bob any

459
00:29:06.279 --> 00:29:08.799
<v Speaker 3>changes and stuff. So that's how that worked between Bob

460
00:29:08.839 --> 00:29:15.359
<v Speaker 3>and Jim throughout. It's funny because at that time i

461
00:29:15.599 --> 00:29:21.680
<v Speaker 3>l M was was pushing the digital boundaries. They were progressing,

462
00:29:22.000 --> 00:29:25.599
<v Speaker 3>you know, they were just that was just the preliminary

463
00:29:25.640 --> 00:29:30.279
<v Speaker 3>stuff leading up to Jurassic Park. What followed after that digitally,

464
00:29:31.119 --> 00:29:36.519
<v Speaker 3>So yeah, Cameron was really focused on that digital stuff

465
00:29:36.559 --> 00:29:38.920
<v Speaker 3>working right and you know, being able to get the

466
00:29:38.960 --> 00:29:42.279
<v Speaker 3>proper look that he wanted, you know, as realistic as possible.

467
00:29:42.640 --> 00:29:45.839
<v Speaker 3>So Cameron was really focused on that, on the ILM stuff,

468
00:29:46.799 --> 00:29:51.920
<v Speaker 3>and which was the main reason why Jim hired the

469
00:29:51.920 --> 00:30:00.839
<v Speaker 3>SKO Tex to handle the miniature stuff because of them start,

470
00:30:01.279 --> 00:30:04.599
<v Speaker 3>because the SCO tax gave Jim Cameron his start at

471
00:30:05.039 --> 00:30:08.400
<v Speaker 3>the Old Corner Studios as a model maker and effects guy,

472
00:30:09.240 --> 00:30:11.559
<v Speaker 3>and then that's how Jim started out and got his

473
00:30:11.599 --> 00:30:15.480
<v Speaker 3>foot in the door. But through Jim and Bob and

474
00:30:15.519 --> 00:30:19.279
<v Speaker 3>Dennis working together for so long for a few years

475
00:30:19.799 --> 00:30:24.079
<v Speaker 3>in the beginning, that's how Jim knew that, you know,

476
00:30:24.279 --> 00:30:26.920
<v Speaker 3>the guys that could pull this off that I don't

477
00:30:26.960 --> 00:30:31.480
<v Speaker 3>have to you know, I don't have to you know,

478
00:30:32.440 --> 00:30:36.039
<v Speaker 3>be there too much to guide them in what I want.

479
00:30:36.960 --> 00:30:39.240
<v Speaker 3>That was the reason Jim hired Bob and Denny to

480
00:30:39.279 --> 00:30:44.200
<v Speaker 3>do this stuff, because he wanted the stuff done simply

481
00:30:45.079 --> 00:30:49.000
<v Speaker 3>as possible, you know, and he knew that the Sco

482
00:30:49.039 --> 00:30:51.799
<v Speaker 3>text that's how they work, you know, the Scow texts

483
00:30:51.799 --> 00:30:57.000
<v Speaker 3>are all about simplicity. And the reason for that is

484
00:30:57.039 --> 00:31:00.920
<v Speaker 3>because the majority of our stuff is done in camera. Yeah,

485
00:31:00.960 --> 00:31:05.839
<v Speaker 3>and at that time, in the early nineties, well even

486
00:31:05.839 --> 00:31:10.279
<v Speaker 3>throughout the eighties, I think in camera effects were not

487
00:31:11.680 --> 00:31:16.039
<v Speaker 3>as we're not widely used everything. Most things were shot

488
00:31:16.200 --> 00:31:21.160
<v Speaker 3>as elements and then combined later in control. So there

489
00:31:21.200 --> 00:31:27.000
<v Speaker 3>weren't a lot of companies that at this time that

490
00:31:27.359 --> 00:31:31.200
<v Speaker 3>in the early nineties that even did a lot of

491
00:31:31.759 --> 00:31:36.160
<v Speaker 3>in camera effects. There were a couple, but they like dabbled,

492
00:31:36.160 --> 00:31:40.480
<v Speaker 3>they would do both. And Bob and Dennil were always about, well,

493
00:31:40.519 --> 00:31:43.759
<v Speaker 3>we're always going to try to get it in camera first,

494
00:31:44.799 --> 00:31:46.640
<v Speaker 3>you know, if we can, if we can do it

495
00:31:46.680 --> 00:31:49.400
<v Speaker 3>in camera anyway possible, that's how that's how we want

496
00:31:49.440 --> 00:31:52.160
<v Speaker 3>to do it. And then if anything has to be

497
00:31:52.200 --> 00:31:55.039
<v Speaker 3>added in later, you know, then we'll worry about that later.

498
00:31:55.079 --> 00:31:58.079
<v Speaker 3>But that was not the normal approach. It was always

499
00:31:58.079 --> 00:32:00.599
<v Speaker 3>whatever is going to be the most trolled way to

500
00:32:00.599 --> 00:32:03.680
<v Speaker 3>do it right off the bat. So Cameron, you know,

501
00:32:04.119 --> 00:32:06.599
<v Speaker 3>didn't have to come to us because he knew Bob

502
00:32:06.640 --> 00:32:09.200
<v Speaker 3>and Denny. Whatever they were going to come up with,

503
00:32:09.559 --> 00:32:12.200
<v Speaker 3>it was more than likely going to work if because

504
00:32:12.640 --> 00:32:15.599
<v Speaker 3>Bob would Bob would want to pick specific things that

505
00:32:15.680 --> 00:32:18.720
<v Speaker 3>he would want to do, and talking when they first

506
00:32:18.759 --> 00:32:21.839
<v Speaker 3>got together about the project, you know, Bob specific specifically,

507
00:32:21.839 --> 00:32:24.400
<v Speaker 3>it was like, I want to do the nuclear stuff.

508
00:32:25.079 --> 00:32:27.640
<v Speaker 3>That was the thing that that Jim even left to Bob.

509
00:32:27.680 --> 00:32:29.960
<v Speaker 3>It's like, what shots do you are you interested in

510
00:32:30.039 --> 00:32:32.799
<v Speaker 3>doing when they first started playing with the film, you know,

511
00:32:33.720 --> 00:32:37.039
<v Speaker 3>and yeah, Bob immediately was like, we want to do

512
00:32:37.119 --> 00:32:41.759
<v Speaker 3>this and so uh so, Yeah, the way that the

513
00:32:41.839 --> 00:32:48.640
<v Speaker 3>SCO tax worked was just as basic, keep keep everything

514
00:32:48.640 --> 00:32:55.599
<v Speaker 3>as basic as possible and simple as possible, uh and

515
00:32:56.680 --> 00:33:00.680
<v Speaker 3>which hugely led to as cheaply as possible. We never

516
00:33:00.759 --> 00:33:03.039
<v Speaker 3>had the we never had the big budgets that I

517
00:33:03.160 --> 00:33:07.079
<v Speaker 3>l M got, not even close. And even the guys

518
00:33:07.079 --> 00:33:09.519
<v Speaker 3>sometimes be like, I can't believe we're doing it this way.

519
00:33:09.599 --> 00:33:11.920
<v Speaker 3>You know, there's gotta be a similar way. But because

520
00:33:13.160 --> 00:33:15.160
<v Speaker 3>uh just some of the some of the things that

521
00:33:15.160 --> 00:33:17.640
<v Speaker 3>that we would come up with. It would just be

522
00:33:19.039 --> 00:33:22.920
<v Speaker 3>really crazy stuff sometimes that you wouldn't think you'd have

523
00:33:22.960 --> 00:33:26.920
<v Speaker 3>to think, you know. Necessity becoming Mother of invention was

524
00:33:27.000 --> 00:33:29.799
<v Speaker 3>like and was like the that was every shot we

525
00:33:29.839 --> 00:33:32.079
<v Speaker 3>did was like, Okay, how are you gonna, how are

526
00:33:32.079 --> 00:33:34.440
<v Speaker 3>we gonna? How are we gonna do this? How are

527
00:33:34.440 --> 00:33:37.279
<v Speaker 3>you gonna? And you know, and then Bob would always

528
00:33:37.319 --> 00:33:41.319
<v Speaker 3>have certain notions like I was thinking something like this,

529
00:33:41.400 --> 00:33:43.839
<v Speaker 3>and he'd draws something out a piece of paper while

530
00:33:43.880 --> 00:33:46.119
<v Speaker 3>he's explaining it to us, and then all right, yeah,

531
00:33:46.200 --> 00:33:48.799
<v Speaker 3>we'd sit there and think about it. All right, well

532
00:33:49.200 --> 00:33:52.119
<v Speaker 3>this isn't gonna work, really, we can't. That's gonna be

533
00:33:52.160 --> 00:33:54.759
<v Speaker 3>too well, maybe we could change it. And then so

534
00:33:54.799 --> 00:33:58.960
<v Speaker 3>we would take his first notions and then run with it,

535
00:33:59.480 --> 00:34:02.200
<v Speaker 3>and Bob would let us just run with it, and

536
00:34:02.240 --> 00:34:07.119
<v Speaker 3>then we would always come back with, well, we could

537
00:34:07.160 --> 00:34:10.639
<v Speaker 3>do it if we can weld these cages together and

538
00:34:10.679 --> 00:34:13.400
<v Speaker 3>have it hinged, because it's got to be reset. And

539
00:34:14.360 --> 00:34:17.239
<v Speaker 3>if we if we have it with cages that can

540
00:34:17.280 --> 00:34:20.719
<v Speaker 3>collapse and we have a collapsible front and we just

541
00:34:20.840 --> 00:34:23.199
<v Speaker 3>talk it out and then I'll go all right, go

542
00:34:23.280 --> 00:34:26.599
<v Speaker 3>for it. And then we would start and there were

543
00:34:26.639 --> 00:34:29.079
<v Speaker 3>things that would get started and then we would find

544
00:34:29.079 --> 00:34:32.440
<v Speaker 3>out part way in, oh, this isn't gonna work. We

545
00:34:32.519 --> 00:34:35.599
<v Speaker 3>got to rethink this. And that happened on T two

546
00:34:37.519 --> 00:34:42.000
<v Speaker 3>when they were first talking about doing the the the

547
00:34:42.039 --> 00:34:47.280
<v Speaker 3>building collapses from from the shockwave in the close ups

548
00:34:47.280 --> 00:34:50.480
<v Speaker 3>and stuff showing the buildings actually go actually get you know,

549
00:34:50.599 --> 00:34:56.440
<v Speaker 3>blown away and caved in. At first. Joviscosel was hired

550
00:34:56.480 --> 00:35:02.440
<v Speaker 3>on to handle all the pyro bits for that, including blast,

551
00:35:02.880 --> 00:35:07.800
<v Speaker 3>blast cannons and stuff, but Joe wanted to shoot. Originally

552
00:35:09.440 --> 00:35:13.960
<v Speaker 3>the setups the miniature buildings all in a row and

553
00:35:14.000 --> 00:35:15.960
<v Speaker 3>everything the way that they were set up to camera,

554
00:35:16.480 --> 00:35:21.400
<v Speaker 3>Joe wanted to set them up vertically and shot vertically

555
00:35:23.519 --> 00:35:29.239
<v Speaker 3>using real fire and blast cannons shooting up or was

556
00:35:29.280 --> 00:35:32.760
<v Speaker 3>it shooting down? It was one of the two. No,

557
00:35:32.840 --> 00:35:35.599
<v Speaker 3>it was shooting up because the flames had to travel,

558
00:35:35.800 --> 00:35:38.039
<v Speaker 3>so he wanted to fire. He wanted these fireballs to

559
00:35:38.079 --> 00:35:43.039
<v Speaker 3>travel up and look like they're going sideways. And that's

560
00:35:43.039 --> 00:35:45.719
<v Speaker 3>how they were starting to build the miniatures in the

561
00:35:45.800 --> 00:35:51.760
<v Speaker 3>set at first, and they got like the scale little

562
00:35:51.800 --> 00:35:55.920
<v Speaker 3>bits up, the framework up, and they were trying to

563
00:35:55.920 --> 00:35:58.920
<v Speaker 3>figure out, you know, camera positions and stuff. And that's

564
00:35:58.960 --> 00:36:02.679
<v Speaker 3>when I think Bob and Jim had a conversation and

565
00:36:02.960 --> 00:36:06.239
<v Speaker 3>Bob had figured out that this this isn't this wasn't

566
00:36:06.280 --> 00:36:12.119
<v Speaker 3>gonna work because there is no fire ball, you know,

567
00:36:12.159 --> 00:36:17.719
<v Speaker 3>there is no fire flames coming and and he just

568
00:36:17.760 --> 00:36:22.239
<v Speaker 3>thought that logistically there were a lot of logistic reasons

569
00:36:22.239 --> 00:36:24.559
<v Speaker 3>why at that time it wasn't gonna I don't think

570
00:36:24.559 --> 00:36:26.519
<v Speaker 3>we were going to have the control that we needed,

571
00:36:27.280 --> 00:36:29.440
<v Speaker 3>uh and it was going to be a lot more

572
00:36:29.480 --> 00:36:37.119
<v Speaker 3>difficult to reset each time working vertically. Uh So the

573
00:36:37.239 --> 00:36:45.760
<v Speaker 3>idea was scrapped and Joe was replaced with another Pyro guy,

574
00:36:45.920 --> 00:36:51.760
<v Speaker 3>but not for Pyro, just for uh the electronic timing

575
00:36:51.880 --> 00:36:55.760
<v Speaker 3>trigger device is used and uh so that like all

576
00:36:55.760 --> 00:36:57.719
<v Speaker 3>the air canons we use, would go off at once,

577
00:36:57.880 --> 00:37:02.880
<v Speaker 3>and you know, right because we ditched the fire and

578
00:37:02.920 --> 00:37:06.000
<v Speaker 3>the vertical bit because Bob wanted to have more control,

579
00:37:06.079 --> 00:37:08.280
<v Speaker 3>so we went horizontal. We shot at everything you know,

580
00:37:08.960 --> 00:37:18.159
<v Speaker 3>set up on tabletops or these raised platforms, and we

581
00:37:18.280 --> 00:37:22.719
<v Speaker 3>just decided to go with air cannons and uh geled

582
00:37:22.800 --> 00:37:27.760
<v Speaker 3>lighting and uh just having the debris and the shock

583
00:37:27.880 --> 00:37:32.000
<v Speaker 3>and just the the just the shock wave effect take

584
00:37:32.000 --> 00:37:37.159
<v Speaker 3>it out because Bob, Bob, there was research in how

585
00:37:37.360 --> 00:37:42.480
<v Speaker 3>atomic you know, what happens during the blast? What happens

586
00:37:42.880 --> 00:37:45.039
<v Speaker 3>you know, is there flames that come out or anything

587
00:37:45.159 --> 00:37:48.440
<v Speaker 3>like that. And so after all the research that Bob

588
00:37:48.440 --> 00:37:54.159
<v Speaker 3>had done, that's when it was that's when Jovi Scoltz's

589
00:37:54.159 --> 00:37:59.280
<v Speaker 3>idea was nixed. But what's you know, here's what's kind

590
00:37:59.320 --> 00:38:03.559
<v Speaker 3>of a funny part about that is that whole idea

591
00:38:04.400 --> 00:38:07.800
<v Speaker 3>for shooting the miniature with the fire vertically. Joe later

592
00:38:08.039 --> 00:38:13.320
<v Speaker 3>used that very set up for his Oscar winning work

593
00:38:13.320 --> 00:38:17.239
<v Speaker 3>in Independence Day. He got to use he got to

594
00:38:17.400 --> 00:38:21.079
<v Speaker 3>use that gag later in Independence Day. And that's how

595
00:38:21.119 --> 00:38:23.760
<v Speaker 3>they shot all of that stuff with the fire going

596
00:38:23.800 --> 00:38:27.039
<v Speaker 3>through the streets and blowing the cars out and all that. Yeah, right,

597
00:38:27.280 --> 00:38:30.639
<v Speaker 3>that's how they shot that with the with the next

598
00:38:30.679 --> 00:38:33.760
<v Speaker 3>idea that it was, it was started with T two

599
00:38:33.760 --> 00:38:35.599
<v Speaker 3>and then now we're not going to do it that way,

600
00:38:35.760 --> 00:38:37.679
<v Speaker 3>but then it wound up working on You know.

601
00:38:38.239 --> 00:38:40.599
<v Speaker 2>That's nice that you can save an idea for later. Right.

602
00:38:40.920 --> 00:38:43.519
<v Speaker 2>I'm always kind of amazed that, you know, you would

603
00:38:43.519 --> 00:38:46.280
<v Speaker 2>build these miniatures, and in this case in T too,

604
00:38:46.280 --> 00:38:48.719
<v Speaker 2>you built this kind of minute the city. There's cause

605
00:38:48.880 --> 00:38:52.760
<v Speaker 2>there's the playground, the mushroom cloud, the mushroom cloud, the

606
00:38:52.800 --> 00:38:53.480
<v Speaker 2>mushroom cloud.

607
00:38:53.599 --> 00:38:58.239
<v Speaker 3>That a second. That was a big articulated model, right,

608
00:38:59.679 --> 00:39:01.800
<v Speaker 3>and yeah, that's all that was.

609
00:39:02.960 --> 00:39:04.719
<v Speaker 2>But I'm always amazing that you build this stuff and

610
00:39:04.719 --> 00:39:07.320
<v Speaker 2>then you've you've you're shooting at probably high speed, right

611
00:39:07.760 --> 00:39:11.320
<v Speaker 2>like with the blast. Yeah, there's seconds, there's a second

612
00:39:11.400 --> 00:39:14.360
<v Speaker 2>or two where all of your work is kind of obliterated.

613
00:39:14.440 --> 00:39:17.599
<v Speaker 2>But that's what it's built for, all of it, I mean.

614
00:39:18.440 --> 00:39:21.400
<v Speaker 2>But then you don't see the results of that until

615
00:39:21.599 --> 00:39:25.440
<v Speaker 2>a day or days later, right, So you have to

616
00:39:25.480 --> 00:39:26.480
<v Speaker 2>trust in the process.

617
00:39:26.559 --> 00:39:28.599
<v Speaker 3>We all have. We all have a little screening. We'll

618
00:39:28.639 --> 00:39:34.320
<v Speaker 3>sit down screening. Yeah there, and we there'd be so

619
00:39:35.000 --> 00:39:36.920
<v Speaker 3>there would be such oh you think we got it,

620
00:39:37.000 --> 00:39:39.280
<v Speaker 3>you think we got it. I hope we got it.

621
00:39:40.800 --> 00:39:43.280
<v Speaker 3>And of course, you know, we gotta do it again.

622
00:39:44.880 --> 00:39:47.039
<v Speaker 3>And we'd watch it over and over again, and we'd study,

623
00:39:47.639 --> 00:39:49.239
<v Speaker 3>you know, we go a frame by frame and we

624
00:39:49.239 --> 00:39:55.360
<v Speaker 3>would study on movie olas. We would just study and

625
00:39:55.440 --> 00:39:58.920
<v Speaker 3>see what gag, what worked, and what didn't, and then

626
00:39:59.000 --> 00:40:02.239
<v Speaker 3>we would you know, make our alterations then give another go.

627
00:40:03.639 --> 00:40:06.039
<v Speaker 3>But oh yeah, we never got anything on the first.

628
00:40:05.960 --> 00:40:11.280
<v Speaker 2>Day, no way, So what were those buildings built out

629
00:40:11.280 --> 00:40:13.719
<v Speaker 2>of and the like they I mean, it has the

630
00:40:13.760 --> 00:40:16.000
<v Speaker 2>sort of effect of kind of tissue paper, you know,

631
00:40:16.079 --> 00:40:18.199
<v Speaker 2>being kind of torn apart by that last way. But

632
00:40:18.320 --> 00:40:20.239
<v Speaker 2>what was the materials that were being in the.

633
00:40:20.199 --> 00:40:25.480
<v Speaker 3>Building facing the actual surfaces of the buildings. Those were

634
00:40:25.599 --> 00:40:32.079
<v Speaker 3>just cast big cast sheets of the you know whatever

635
00:40:32.119 --> 00:40:35.239
<v Speaker 3>that whatever the texture was on the building, the window

636
00:40:35.320 --> 00:40:39.079
<v Speaker 3>texture or whatever, that was just one big solid cast

637
00:40:39.880 --> 00:40:43.599
<v Speaker 3>out of a mixture that we came up with through

638
00:40:44.480 --> 00:40:47.320
<v Speaker 3>trial and error and trying different things. And it was

639
00:40:47.679 --> 00:40:50.960
<v Speaker 3>it was a mixture. It was a breakaway type plaster

640
00:40:51.480 --> 00:40:53.960
<v Speaker 3>because it had to have a thickness to it. It

641
00:40:54.000 --> 00:40:55.880
<v Speaker 3>had to be relatively it had to have at least

642
00:40:55.920 --> 00:40:58.920
<v Speaker 3>like a good inch thickness for it to look you know,

643
00:40:59.000 --> 00:41:03.199
<v Speaker 3>because it couldn't be like paper thin, because that wouldn't

644
00:41:03.199 --> 00:41:05.840
<v Speaker 3>look real when it broke apart. So it had to

645
00:41:05.880 --> 00:41:09.840
<v Speaker 3>have thickness like real concrete wood. And so we had

646
00:41:09.880 --> 00:41:13.559
<v Speaker 3>to come up with this breakaway plaster solution that was

647
00:41:14.199 --> 00:41:23.000
<v Speaker 3>like part plaster of Paris and uh. The vermiculite mixed

648
00:41:23.039 --> 00:41:28.760
<v Speaker 3>in vermiculite was a was like an artificial soil mix

649
00:41:29.119 --> 00:41:31.000
<v Speaker 3>thing that you would add to soil but it was

650
00:41:31.079 --> 00:41:35.679
<v Speaker 3>kind of a crumbly substance, and then we would in it.

651
00:41:35.800 --> 00:41:39.079
<v Speaker 3>We would put in like bits of cork in there

652
00:41:39.119 --> 00:41:41.599
<v Speaker 3>to like shredd it up cork and stuff, stuff that

653
00:41:41.719 --> 00:41:44.639
<v Speaker 3>would be really lightweight and brittle, but would adhere to

654
00:41:44.719 --> 00:41:48.519
<v Speaker 3>the plaster and it would have enough structure that we

655
00:41:48.559 --> 00:41:50.840
<v Speaker 3>could handle it and get it up against the building

656
00:41:51.480 --> 00:41:53.960
<v Speaker 3>and fasten against the building, and we just tied we

657
00:41:54.119 --> 00:41:56.559
<v Speaker 3>just like tied it to the We would tie we

658
00:41:56.599 --> 00:42:00.280
<v Speaker 3>would drill holes into where the wire frame and where

659
00:42:00.280 --> 00:42:03.159
<v Speaker 3>the steel cage framing was behind it, and we just

660
00:42:03.280 --> 00:42:06.639
<v Speaker 3>tied it off with wire and then and then the

661
00:42:06.679 --> 00:42:11.599
<v Speaker 3>services were painted and everything. But also to help make

662
00:42:11.639 --> 00:42:13.800
<v Speaker 3>those things break as well, we found out we couldn't

663
00:42:13.880 --> 00:42:20.679
<v Speaker 3>just rely on the air cannons. So our effects guy, Joel,

664
00:42:20.920 --> 00:42:25.639
<v Speaker 3>one of our great effects riggers, Joel Steiner, he came up.

665
00:42:25.760 --> 00:42:32.519
<v Speaker 3>He came up with a wire pulley system yank gag

666
00:42:32.960 --> 00:42:36.280
<v Speaker 3>where we'd have all these wires connected at certain points

667
00:42:36.400 --> 00:42:41.320
<v Speaker 3>behind the fronts of the building leading back behind and

668
00:42:41.400 --> 00:42:43.960
<v Speaker 3>they were all on cables and they would all come

669
00:42:44.000 --> 00:42:47.199
<v Speaker 3>down to i think two different groups of sand bags

670
00:42:47.519 --> 00:42:52.559
<v Speaker 3>that were counterweights, and and so there was like a

671
00:42:52.559 --> 00:42:55.440
<v Speaker 3>all this like there'd be like a dozen at least

672
00:42:55.480 --> 00:42:58.800
<v Speaker 3>a dozen or fifteen different wires coming back, and then

673
00:42:58.840 --> 00:43:01.800
<v Speaker 3>they would go through with pulleys and they would filter

674
00:43:01.960 --> 00:43:04.519
<v Speaker 3>down to like less wires to where there was just

675
00:43:04.519 --> 00:43:07.400
<v Speaker 3>like a couple of bat a couple of cables with

676
00:43:08.400 --> 00:43:13.440
<v Speaker 3>weighted with sandbags that would get triggered. They had they

677
00:43:13.440 --> 00:43:16.119
<v Speaker 3>were hooked up to electronic triggers along with all of

678
00:43:16.199 --> 00:43:19.840
<v Speaker 3>the the blast cannons, the air cannons that were lying

679
00:43:19.880 --> 00:43:22.840
<v Speaker 3>in front. So all this stuff was had to happen

680
00:43:23.920 --> 00:43:28.920
<v Speaker 3>the split second and just that setup when if you

681
00:43:29.000 --> 00:43:31.559
<v Speaker 3>ever see pictures of it there there are a couple

682
00:43:31.559 --> 00:43:33.960
<v Speaker 3>of pictures of that setup with all the cables too,

683
00:43:34.079 --> 00:43:37.239
<v Speaker 3>showing the air cannons and the cables behind. It was

684
00:43:37.480 --> 00:43:43.320
<v Speaker 3>crazy and just getting that timing right. Man, it was

685
00:43:43.360 --> 00:43:46.199
<v Speaker 3>amazing to see that thing go. But it was just yeah,

686
00:43:46.239 --> 00:43:49.440
<v Speaker 3>in a split second, everything would be perfect, lined up

687
00:43:49.599 --> 00:43:52.719
<v Speaker 3>beautiful again, and then in a split second, man, you

688
00:43:52.880 --> 00:43:57.559
<v Speaker 3>blink and it was just it was like vaporized. Everything

689
00:43:57.639 --> 00:44:02.559
<v Speaker 3>was gone, and you just be like, oh man, that's

690
00:44:02.599 --> 00:44:04.280
<v Speaker 3>what you'd really hope you got it because then you

691
00:44:04.320 --> 00:44:08.719
<v Speaker 3>think about resetting and that took boy, that took some

692
00:44:08.760 --> 00:44:12.199
<v Speaker 3>time resetting, we were able to get it down pretty quick.

693
00:44:12.400 --> 00:44:15.079
<v Speaker 3>You know, we got it. We got it down to

694
00:44:15.159 --> 00:44:18.800
<v Speaker 3>like where we could have it fully reset in one day, yeah,

695
00:44:19.000 --> 00:44:21.559
<v Speaker 3>the next shooting day. But of course by that point,

696
00:44:22.079 --> 00:44:23.639
<v Speaker 3>I think we only had two more takes to do it.

697
00:44:23.719 --> 00:44:27.480
<v Speaker 3>But then we got it. But uh, but yeah, we'd

698
00:44:27.519 --> 00:44:29.760
<v Speaker 3>really worked on our we were always trying to get

699
00:44:29.800 --> 00:44:35.639
<v Speaker 3>faster at resetting and then go ahead.

700
00:44:36.199 --> 00:44:37.960
<v Speaker 2>I was just gonna say, And in the film itself,

701
00:44:38.039 --> 00:44:41.239
<v Speaker 2>it's it's you know, it occupies a matter of seconds

702
00:44:41.320 --> 00:44:43.280
<v Speaker 2>in the film, like do you remember when you first

703
00:44:43.320 --> 00:44:45.159
<v Speaker 2>saw it so got into the film.

704
00:44:45.320 --> 00:44:49.960
<v Speaker 3>The entire sequence is just yeah, it's it's uh because

705
00:44:50.000 --> 00:44:54.000
<v Speaker 3>there's you know, there's the freeway shot where the freeway overpassed,

706
00:44:54.039 --> 00:44:57.840
<v Speaker 3>all the cars get blown off, there's the uh yeah,

707
00:44:57.880 --> 00:45:01.079
<v Speaker 3>there's those buildings to get vaporized. Then there's that shot

708
00:45:01.159 --> 00:45:04.360
<v Speaker 3>of the city park with the trees or it's just

709
00:45:04.639 --> 00:45:07.280
<v Speaker 3>it's just a street with some trees and a stop

710
00:45:07.360 --> 00:45:09.280
<v Speaker 3>sign that all get blown over.

711
00:45:10.280 --> 00:45:15.199
<v Speaker 4>And and I think that was it just for the nuclear blast,

712
00:45:15.400 --> 00:45:19.360
<v Speaker 4>and then the the the big aerial view of the

713
00:45:19.400 --> 00:45:23.599
<v Speaker 4>shock wave as it spread over the distant view of

714
00:45:23.639 --> 00:45:26.239
<v Speaker 4>the city and it spreads and consumes it.

715
00:45:26.880 --> 00:45:29.519
<v Speaker 3>That was a one of a kind shot that had

716
00:45:29.559 --> 00:45:35.639
<v Speaker 3>never been tried before because that utilized very early. Uh uh,

717
00:45:36.639 --> 00:45:41.440
<v Speaker 3>that that one shot utilized a little bit of cig

718
00:45:41.679 --> 00:45:45.880
<v Speaker 3>added into it, I really And but that was just

719
00:45:46.159 --> 00:45:49.840
<v Speaker 3>various layers of painted like there was a photo set

720
00:45:49.920 --> 00:45:52.719
<v Speaker 3>up done with with photos of the city mixed with painting,

721
00:45:53.679 --> 00:45:56.480
<v Speaker 3>and then there was a layer of it all destroyed,

722
00:45:57.559 --> 00:45:59.559
<v Speaker 3>of a full painting of the whole city destroyed, and

723
00:45:59.719 --> 00:46:04.840
<v Speaker 3>it was done in layers. And then but there's a

724
00:46:04.840 --> 00:46:07.599
<v Speaker 3>brief moment where you see some of the skeleton bits

725
00:46:07.639 --> 00:46:11.599
<v Speaker 3>of the buildings fall in the background just a little bit,

726
00:46:12.199 --> 00:46:15.360
<v Speaker 3>and that was just vector graphic animation that was put

727
00:46:15.400 --> 00:46:19.719
<v Speaker 3>in very briefly. So that was a real complex shot

728
00:46:19.800 --> 00:46:25.159
<v Speaker 3>that mixed miniatures and matte paintings and CG all in

729
00:46:25.239 --> 00:46:30.480
<v Speaker 3>one just for that one you know shot, because then

730
00:46:30.480 --> 00:46:33.679
<v Speaker 3>there's a foreground model of a house on a hill

731
00:46:33.719 --> 00:46:39.360
<v Speaker 3>that gets blown out at the very end. And so yeah,

732
00:46:39.400 --> 00:46:43.840
<v Speaker 3>we were doing really innovative stuff that hadn't been done before,

733
00:46:44.079 --> 00:46:50.800
<v Speaker 3>you know, incorporating even some incorporating digital stuff back then

734
00:46:53.119 --> 00:46:56.199
<v Speaker 3>on something like that was was new, I mean completely

735
00:46:56.199 --> 00:46:58.719
<v Speaker 3>new for us too. I mean, that was like wow

736
00:46:58.880 --> 00:47:00.880
<v Speaker 3>when we saw the finish saying, because the digital stub

737
00:47:00.960 --> 00:47:03.760
<v Speaker 3>was done somewhere else later, and so when we saw

738
00:47:03.800 --> 00:47:05.760
<v Speaker 3>when we saw the finished stuff on the you know,

739
00:47:06.840 --> 00:47:09.880
<v Speaker 3>we're just like wow. Even we were like wow, hey,

740
00:47:09.920 --> 00:47:12.840
<v Speaker 3>we didn't do that. What's what those little spits fault?

741
00:47:12.840 --> 00:47:16.840
<v Speaker 3>You know? So yeah, I mean, and then you know,

742
00:47:16.960 --> 00:47:22.360
<v Speaker 3>we also shot uh the liquid when he's in puddles,

743
00:47:22.880 --> 00:47:26.280
<v Speaker 3>the T one thousand and he melted, the melt down,

744
00:47:27.239 --> 00:47:29.400
<v Speaker 3>We did the We did the the puddles of him

745
00:47:29.400 --> 00:47:33.320
<v Speaker 3>coming together on the floor. Yeah. Yeah, that was just

746
00:47:33.360 --> 00:47:37.280
<v Speaker 3>shooting real, real mercury on the concrete floor of our

747
00:47:37.360 --> 00:47:40.840
<v Speaker 3>studio and we were blowing it around with air nozzles

748
00:47:41.360 --> 00:47:46.960
<v Speaker 3>on the floor. And that's all that this division Yeah yeah, yep,

749
00:47:47.360 --> 00:47:50.639
<v Speaker 3>because it had to match. I forget the reason why

750
00:47:50.679 --> 00:47:53.760
<v Speaker 3>it was. Why that was shot on this division. The

751
00:47:54.000 --> 00:47:57.840
<v Speaker 3>uh that the shot I was talking about before with

752
00:47:57.880 --> 00:48:01.039
<v Speaker 3>the with the nuclear blast, you know, wiping out the sea,

753
00:48:01.199 --> 00:48:05.000
<v Speaker 3>that araoral view that was shot on this Division two.

754
00:48:04.719 --> 00:48:07.920
<v Speaker 3>All all the stuff for that mm hmmm, oh.

755
00:48:09.440 --> 00:48:09.639
<v Speaker 1>Yeah.

756
00:48:09.679 --> 00:48:11.519
<v Speaker 2>I guess if they were comping some bits in they

757
00:48:11.519 --> 00:48:14.639
<v Speaker 2>wanted to sort of maintain their generational quality of it. Yeah,

758
00:48:15.119 --> 00:48:53.280
<v Speaker 2>but that's interesting you say that going into it. Yeah, yeah, yeah,

759
00:48:53.320 --> 00:48:55.800
<v Speaker 2>it's interesting you say about how you know that early

760
00:48:56.039 --> 00:48:59.280
<v Speaker 2>use of vector graphics was in there because over the

761
00:48:59.360 --> 00:49:01.840
<v Speaker 2>years that that became more and more common, didn't it

762
00:49:01.880 --> 00:49:06.320
<v Speaker 2>for cg augmentation of miniatures to happen? Did any of that?

763
00:49:06.519 --> 00:49:09.920
<v Speaker 2>Did any of that happen on you worked on Batman Returns?

764
00:49:09.960 --> 00:49:10.760
<v Speaker 2>Didn't you?

765
00:49:10.880 --> 00:49:11.119
<v Speaker 3>Yeah?

766
00:49:11.920 --> 00:49:13.599
<v Speaker 2>Did any of it happen on that? But it was

767
00:49:13.599 --> 00:49:15.280
<v Speaker 2>digital creeping in on that because that.

768
00:49:15.320 --> 00:49:19.880
<v Speaker 3>Was not with you, not with you we did because

769
00:49:19.920 --> 00:49:25.519
<v Speaker 3>for Batman Returns, Uh, we did all of the miniature

770
00:49:25.599 --> 00:49:31.000
<v Speaker 3>vehicle stuff. Okay, we did the Bat missile change oh stuff,

771
00:49:31.840 --> 00:49:37.159
<v Speaker 3>and we did the bat ski boat stuff, and we

772
00:49:37.199 --> 00:49:43.000
<v Speaker 3>did the the entire opening credits sequence, uh was a

773
00:49:43.159 --> 00:49:47.920
<v Speaker 3>miniature with with the floating through the sewer. Every single

774
00:49:47.920 --> 00:49:52.840
<v Speaker 3>one of those shots was our miniature stuff, every single one, uh,

775
00:49:54.000 --> 00:49:56.639
<v Speaker 3>up until from the time he enters into from the

776
00:49:56.679 --> 00:50:03.360
<v Speaker 3>time uh Paul Rubens and uh the penguin's parents toss

777
00:50:03.400 --> 00:50:05.800
<v Speaker 3>him over the bridge, from the time the bassinet goes

778
00:50:05.880 --> 00:50:10.199
<v Speaker 3>underneath that bridge and the credits begin, all of its

779
00:50:10.239 --> 00:50:15.000
<v Speaker 3>miniature until it comes out and those two big Emperor

780
00:50:15.039 --> 00:50:18.199
<v Speaker 3>penguins come in at the very you know, directed by

781
00:50:18.239 --> 00:50:18.760
<v Speaker 3>Tim Burton.

782
00:50:19.079 --> 00:50:21.519
<v Speaker 2>All this Sudden a short movie really that you made that.

783
00:50:23.079 --> 00:50:27.800
<v Speaker 3>Yeah, I mean that was I mean we because that

784
00:50:28.039 --> 00:50:32.760
<v Speaker 3>all that stuff had to be shot in basically we

785
00:50:32.800 --> 00:50:36.760
<v Speaker 3>had to use we used that same tunnel. We had

786
00:50:36.800 --> 00:50:40.079
<v Speaker 3>one big main tunnel which was used for mainly for

787
00:50:40.159 --> 00:50:44.719
<v Speaker 3>the Batskibo corkscrew shot and all that, but we had

788
00:50:44.719 --> 00:50:48.519
<v Speaker 3>to use that tunnel for and we branched off of

789
00:50:48.559 --> 00:50:53.039
<v Speaker 3>that and in a maze of tunnels coming off of

790
00:50:53.079 --> 00:50:58.639
<v Speaker 3>it to get all that opening credit stuff shot. But yeah,

791
00:50:58.679 --> 00:51:01.719
<v Speaker 3>all of it's shot in the same tunnel set all

792
00:51:01.800 --> 00:51:06.119
<v Speaker 3>that stuff and trying to find different angles and you know,

793
00:51:06.360 --> 00:51:08.679
<v Speaker 3>views that so it's not so it doesn't look like

794
00:51:08.760 --> 00:51:12.079
<v Speaker 3>the same tunnel every time. So that was challenging. But yeah,

795
00:51:12.079 --> 00:51:12.400
<v Speaker 3>that was.

796
00:51:12.360 --> 00:51:15.440
<v Speaker 2>Did timber and never get involved with that. I know

797
00:51:15.480 --> 00:51:18.360
<v Speaker 2>you said Jim Cameron didn't come down to see the tea,

798
00:51:18.519 --> 00:51:19.000
<v Speaker 2>but did Tim.

799
00:51:19.400 --> 00:51:22.280
<v Speaker 3>No, Tim Burton never came. We'd always have to go

800
00:51:22.320 --> 00:51:25.639
<v Speaker 3>to him and show everything. But it was just easier

801
00:51:25.639 --> 00:51:26.280
<v Speaker 3>for him, you know.

802
00:51:27.000 --> 00:51:31.559
<v Speaker 2>Yeah, just just thinking that they're both directors that kind

803
00:51:31.559 --> 00:51:35.239
<v Speaker 2>of understand a lot of the elements of filmmaking, James Cameron,

804
00:51:35.800 --> 00:51:38.119
<v Speaker 2>I wonder whenever.

805
00:51:38.760 --> 00:51:42.840
<v Speaker 3>Yeah, I mean, I'm trying to I'm You've brought up

806
00:51:42.880 --> 00:51:47.039
<v Speaker 3>a good thing. Point I've never even thought of. Is

807
00:51:47.440 --> 00:51:50.920
<v Speaker 3>I'm trying now to think of any gig where the

808
00:51:51.000 --> 00:51:57.559
<v Speaker 3>director did show up for any reason mhm, and I

809
00:51:57.599 --> 00:52:04.559
<v Speaker 3>can only think of two hmm and nowhere like Cameron

810
00:52:04.719 --> 00:52:10.960
<v Speaker 3>or Burton, you know, I mean these you know, lesser directors. Yeah. No,

811
00:52:11.199 --> 00:52:15.079
<v Speaker 3>it's like I think one reason for that is because

812
00:52:15.639 --> 00:52:20.960
<v Speaker 3>when the score Tax had the reputation at that point,

813
00:52:21.119 --> 00:52:25.079
<v Speaker 3>you know, ever since you know, Aliens when they won

814
00:52:25.159 --> 00:52:32.800
<v Speaker 3>their first Oscar, ever since Aliens, filmmakers knew that the

815
00:52:32.840 --> 00:52:36.159
<v Speaker 3>SCO Tax. You know, if you're going to hire them

816
00:52:36.199 --> 00:52:40.199
<v Speaker 3>to do your stuff, you don't have to hover over them.

817
00:52:40.440 --> 00:52:41.079
<v Speaker 2>Yeah, you can.

818
00:52:41.440 --> 00:52:45.599
<v Speaker 3>Just let you just because they they the SCO Tax

819
00:52:45.639 --> 00:52:50.239
<v Speaker 3>get involved with stuff that they're into, you know, so

820
00:52:52.400 --> 00:52:58.159
<v Speaker 3>they know that they're getting passionate affects people and they

821
00:52:58.960 --> 00:53:00.480
<v Speaker 3>so Yeah, it was like one of the things where

822
00:53:00.519 --> 00:53:03.760
<v Speaker 3>they just they never came by, They left us alone,

823
00:53:03.960 --> 00:53:06.719
<v Speaker 3>and we would just bring it. We'd show them what

824
00:53:06.760 --> 00:53:09.519
<v Speaker 3>we'd do as we were doing it, and they would

825
00:53:10.360 --> 00:53:12.800
<v Speaker 3>you know, critique it and go Oh if you could

826
00:53:12.840 --> 00:53:14.320
<v Speaker 3>change that and that, and that'd be it, you know.

827
00:53:15.119 --> 00:53:21.039
<v Speaker 3>So yeah, yeah, that that that rarely happened ever having

828
00:53:21.039 --> 00:53:21.800
<v Speaker 3>a director come.

829
00:53:23.079 --> 00:53:25.000
<v Speaker 2>Was there a film that you worked on where you

830
00:53:25.079 --> 00:53:27.519
<v Speaker 2>really had like if you think back now, you really

831
00:53:27.559 --> 00:53:29.599
<v Speaker 2>think you had the best time working on it, whether

832
00:53:29.599 --> 00:53:33.400
<v Speaker 2>it was the people or the film subject itself. Was

833
00:53:33.440 --> 00:53:34.960
<v Speaker 2>there one that really stands out to you?

834
00:53:34.920 --> 00:53:37.519
<v Speaker 3>You'd have to you'd have to ask me the opposite.

835
00:53:37.599 --> 00:53:42.159
<v Speaker 3>You'd have to ask me which gigs were not fun?

836
00:53:44.039 --> 00:53:45.800
<v Speaker 3>And I can't even think of one.

837
00:53:46.800 --> 00:53:49.880
<v Speaker 2>Really, Yeah, because you know, you worked on some big

838
00:53:49.960 --> 00:53:52.920
<v Speaker 2>demanding movies here, like you know, I look down the

839
00:53:52.920 --> 00:53:54.360
<v Speaker 2>list again, it's like Titanic.

840
00:53:54.599 --> 00:53:56.719
<v Speaker 3>Yeah, that was it. Yeah. I was fortunate I got

841
00:53:56.719 --> 00:53:59.719
<v Speaker 3>to get and I was at the right time with

842
00:53:59.800 --> 00:54:01.880
<v Speaker 3>the Go Tax too, because this was when they were

843
00:54:01.880 --> 00:54:05.079
<v Speaker 3>doing the biggest stuff, was right after Alien and then

844
00:54:05.119 --> 00:54:11.079
<v Speaker 3>the Abyss, and I just missed the Abyss. But yeah,

845
00:54:11.079 --> 00:54:13.599
<v Speaker 3>I got to work with those guys from T two

846
00:54:14.400 --> 00:54:17.800
<v Speaker 3>from nineteen, started with them in nineteen ninety and worked

847
00:54:17.800 --> 00:54:20.000
<v Speaker 3>with them all the way up into the two thousands.

848
00:54:20.480 --> 00:54:21.480
<v Speaker 2>Yeah.

849
00:54:21.159 --> 00:54:24.239
<v Speaker 3>Yeah, and so I've done so many gigs with them.

850
00:54:25.800 --> 00:54:32.679
<v Speaker 3>It's like, yeah, there's I can't even think of one

851
00:54:32.719 --> 00:54:35.719
<v Speaker 3>that was there. They're all it's like it's like I'm

852
00:54:35.760 --> 00:54:38.119
<v Speaker 3>amongst my family again. With each gig, it was like

853
00:54:38.159 --> 00:54:40.239
<v Speaker 3>a family reunion kind of a thing.

854
00:54:40.280 --> 00:54:45.599
<v Speaker 2>Yeah, yeah, nice and yeah and god, we.

855
00:54:45.599 --> 00:54:48.559
<v Speaker 3>Would just have so much fun on the set because

856
00:54:48.599 --> 00:54:53.199
<v Speaker 3>we were well one thing about the working with the

857
00:54:53.199 --> 00:54:55.599
<v Speaker 3>Scow Tax and just working in visual effects back then

858
00:54:56.119 --> 00:55:02.840
<v Speaker 3>in general, working on a practical analogs a not a

859
00:55:02.840 --> 00:55:06.960
<v Speaker 3>lot of people. The crews were not big, you know.

860
00:55:07.920 --> 00:55:13.199
<v Speaker 3>The biggest crew we ever had on any given skow

861
00:55:13.320 --> 00:55:16.880
<v Speaker 3>Tech gig, the biggest cruise we ever had was for

862
00:55:17.039 --> 00:55:22.119
<v Speaker 3>Hard Rain, the movie Hardly Ring. The crews never got

863
00:55:22.199 --> 00:55:28.000
<v Speaker 3>more than you know, a dozen people. And some of

864
00:55:28.039 --> 00:55:31.920
<v Speaker 3>these films, some of these gigs lasted a good year,

865
00:55:32.800 --> 00:55:37.039
<v Speaker 3>you know. And so we were working six days, and

866
00:55:37.079 --> 00:55:42.000
<v Speaker 3>we were working six day weeks on shooting, schedule, model building.

867
00:55:42.159 --> 00:55:45.400
<v Speaker 3>The first half of production was five days a week,

868
00:55:45.719 --> 00:55:48.360
<v Speaker 3>but six for some of us. And then but when

869
00:55:48.400 --> 00:55:51.679
<v Speaker 3>shooting started it was always that was six day weeks

870
00:55:52.280 --> 00:55:56.400
<v Speaker 3>and no less than twelve hour days. And you're with

871
00:55:56.519 --> 00:56:00.119
<v Speaker 3>these people for you know, months, and like half for

872
00:56:00.119 --> 00:56:05.599
<v Speaker 3>a year, two a year. Yeah, you see the and

873
00:56:05.679 --> 00:56:09.480
<v Speaker 3>we just you know, my best friends to this day

874
00:56:10.119 --> 00:56:14.840
<v Speaker 3>are those people. You know, my longest dearest friends are

875
00:56:14.920 --> 00:56:17.519
<v Speaker 3>all these people that I worked with in the past. Yeah,

876
00:56:17.760 --> 00:56:20.320
<v Speaker 3>I can't think of a single like, which was the

877
00:56:20.360 --> 00:56:24.119
<v Speaker 3>best one. What was the most fun? There isn't It

878
00:56:24.159 --> 00:56:26.599
<v Speaker 3>was just it was just being there. It was just God,

879
00:56:26.679 --> 00:56:29.320
<v Speaker 3>it was just so much fun. Yeah.

880
00:56:29.400 --> 00:56:31.960
<v Speaker 2>I bet there were some projects that kind of surprised

881
00:56:32.000 --> 00:56:34.519
<v Speaker 2>you though in a way because you can see there's

882
00:56:34.559 --> 00:56:38.039
<v Speaker 2>those sort of kind of blockbuster movies. But then didn't

883
00:56:38.079 --> 00:56:40.000
<v Speaker 2>you work on rooms?

884
00:56:40.719 --> 00:56:43.519
<v Speaker 3>Yes, I but that was not for the Skoll Tax.

885
00:56:43.639 --> 00:56:46.679
<v Speaker 3>That was Now there's a there's one period of my

886
00:56:46.800 --> 00:56:56.880
<v Speaker 3>career where I moonlighted moonlit. But I think, yeah, there

887
00:56:56.920 --> 00:57:00.440
<v Speaker 3>was a period and it started in nineteen ninety when

888
00:57:00.480 --> 00:57:05.599
<v Speaker 3>I started with the Scotack in between gigs with them

889
00:57:06.079 --> 00:57:10.880
<v Speaker 3>through my friendship with Rob Stromberg from before Robert Stromberg

890
00:57:10.920 --> 00:57:12.920
<v Speaker 3>had by the time I started with the Sco Tax,

891
00:57:13.719 --> 00:57:21.000
<v Speaker 3>Rob had gotten his big career gig moment, becoming the

892
00:57:21.079 --> 00:57:26.079
<v Speaker 3>chief matt artist at Illusion Arts in Van Nights, the

893
00:57:26.239 --> 00:57:28.800
<v Speaker 3>matte painting company that start that was started by Albert

894
00:57:28.840 --> 00:57:33.559
<v Speaker 3>Whitlock and Bill Taylor and Sid Dutton, so he got

895
00:57:33.679 --> 00:57:38.119
<v Speaker 3>established there like I got established at with the scowtax

896
00:57:38.400 --> 00:57:42.280
<v Speaker 3>kind of thing. So in between scow Tag gigs, Illusion

897
00:57:42.360 --> 00:57:45.639
<v Speaker 3>Arts was always working. They had they never stopped. They

898
00:57:45.679 --> 00:57:49.920
<v Speaker 3>were like there was always they had multiple projects going

899
00:57:49.960 --> 00:57:54.480
<v Speaker 3>because they were they weren't film television shows, commercials. They

900
00:57:54.480 --> 00:57:56.559
<v Speaker 3>would get they would get shows that they would have

901
00:57:56.599 --> 00:57:59.199
<v Speaker 3>to do paintings for us, you know, multiple episodes for

902
00:57:59.239 --> 00:58:03.679
<v Speaker 3>a particular So they were always busy. And so in

903
00:58:03.719 --> 00:58:06.760
<v Speaker 3>between my Skowtach gigs, Rob would always there would always

904
00:58:06.800 --> 00:58:10.840
<v Speaker 3>be some foreground model or foreground miniature where we need

905
00:58:10.880 --> 00:58:12.960
<v Speaker 3>to be down on something over there. So I would

906
00:58:13.320 --> 00:58:16.760
<v Speaker 3>go and moonlight over there after hours. I never even

907
00:58:16.800 --> 00:58:19.800
<v Speaker 3>got paid, you know, I would go after hours and

908
00:58:19.840 --> 00:58:23.119
<v Speaker 3>hang out with with Robert because Robert practically lived there

909
00:58:23.159 --> 00:58:25.639
<v Speaker 3>at the time. He was always painting and working on

910
00:58:25.679 --> 00:58:28.719
<v Speaker 3>stuff all the time, because we were both we were

911
00:58:28.719 --> 00:58:32.440
<v Speaker 3>both young and and just this was at the moment

912
00:58:32.480 --> 00:58:35.800
<v Speaker 3>of our careers where it was just all about reveling

913
00:58:35.840 --> 00:58:39.159
<v Speaker 3>and where we were and just making the most of it.

914
00:58:39.400 --> 00:58:43.079
<v Speaker 3>You know, we were God, we were just living the dream.

915
00:58:44.039 --> 00:58:46.000
<v Speaker 3>You know. I'll never forget what it was like walking

916
00:58:46.000 --> 00:58:48.480
<v Speaker 3>into Illusion Arts. It was like I had the keys

917
00:58:48.480 --> 00:58:50.559
<v Speaker 3>of the Kingdom. I could walk in whenever I wanted

918
00:58:51.800 --> 00:58:58.000
<v Speaker 3>and and and that was thanks to Bill Taylor, who's

919
00:58:58.079 --> 00:59:01.719
<v Speaker 3>now no longer with us. And Bill Taylor was just

920
00:59:01.840 --> 00:59:06.239
<v Speaker 3>such not only one of the great legends of the industry,

921
00:59:06.320 --> 00:59:08.480
<v Speaker 3>but he was one of the sweetest guys I ever

922
00:59:08.559 --> 00:59:12.280
<v Speaker 3>met in my life. And you know, he saw the

923
00:59:12.320 --> 00:59:15.440
<v Speaker 3>passion in us, so he was like, yeah, you guys

924
00:59:15.480 --> 00:59:17.559
<v Speaker 3>can hang out here and work here and do your

925
00:59:17.559 --> 00:59:22.519
<v Speaker 3>stuff here, you know, And we did, and I worked.

926
00:59:21.960 --> 00:59:26.599
<v Speaker 3>I'd be there all night long and just working on

927
00:59:26.920 --> 00:59:30.320
<v Speaker 3>you know, some little foreground miniature for like the Four Rooms,

928
00:59:30.360 --> 00:59:32.599
<v Speaker 3>some kind of hot ball movie that they got, or

929
00:59:32.719 --> 00:59:36.079
<v Speaker 3>or working on a Star Trek Next Jen episode or something,

930
00:59:36.159 --> 00:59:39.639
<v Speaker 3>you know, or a Deep Space nine episode I got

931
00:59:39.679 --> 00:59:45.079
<v Speaker 3>to I got to work on the pilot episode of

932
00:59:45.159 --> 00:59:49.519
<v Speaker 3>Voyager Startrek Voyager, doing some really cool minor stuff. So

933
00:59:49.960 --> 00:59:56.639
<v Speaker 3>you know, I was always like, there was never like

934
00:59:56.760 --> 00:59:58.440
<v Speaker 3>days off for me. I was like, even when I

935
00:59:58.480 --> 01:00:01.199
<v Speaker 3>had time off, I was on something else, and I

936
01:00:01.239 --> 01:00:02.519
<v Speaker 3>was always just pursuing it.

937
01:00:02.559 --> 01:00:06.920
<v Speaker 2>And ye know, your hobby is your work, is your passion.

938
01:00:07.000 --> 01:00:10.280
<v Speaker 3>Yeah yeah, yeah, yeah, it was my life. It was

939
01:00:10.360 --> 01:00:12.079
<v Speaker 3>it was Yeah, it was like a way of life

940
01:00:12.920 --> 01:00:21.760
<v Speaker 3>and but yeah, illusion Arts became another really great period

941
01:00:22.119 --> 01:00:25.440
<v Speaker 3>of my career. Not as long as the SKO tax,

942
01:00:25.519 --> 01:00:30.440
<v Speaker 3>but for a few years a man. You know, it's

943
01:00:30.519 --> 01:00:34.119
<v Speaker 3>just I got to meet Albert Whitlock, you know. Oh well,

944
01:00:34.480 --> 01:00:40.039
<v Speaker 3>I mean yeah, you know that was me. Oh my god, wow, Yeah,

945
01:00:40.599 --> 01:00:45.519
<v Speaker 3>I mean yeah, it was. It was just such magical times.

946
01:00:46.079 --> 01:00:47.559
<v Speaker 3>Magical times.

947
01:00:48.119 --> 01:00:51.400
<v Speaker 2>Yeah. I wonder light as well. Did you have a

948
01:00:51.440 --> 01:00:56.920
<v Speaker 2>sense that your job was being replaced by c G I,

949
01:00:56.920 --> 01:01:01.159
<v Speaker 2>I mean Titanic, you know, I think of this, yeah, ship.

950
01:01:01.519 --> 01:01:03.360
<v Speaker 2>I mean, I'm sure there were models as well that

951
01:01:03.440 --> 01:01:06.800
<v Speaker 2>were built by yourselves and your colleagues, but you know

952
01:01:06.880 --> 01:01:08.360
<v Speaker 2>that transition had begun to happen.

953
01:01:08.400 --> 01:01:08.559
<v Speaker 3>Then.

954
01:01:08.599 --> 01:01:10.760
<v Speaker 2>Did you feel like you were you were going to

955
01:01:10.800 --> 01:01:12.800
<v Speaker 2>be out of work any point?

956
01:01:14.039 --> 01:01:21.639
<v Speaker 3>Uh, when Jurassic Park came out, Yeah, that was when

957
01:01:21.639 --> 01:01:24.079
<v Speaker 3>we all looked at each other and was like, okay, yeah,

958
01:01:24.440 --> 01:01:27.840
<v Speaker 3>our times are times limited, and we all knew it.

959
01:01:28.280 --> 01:01:30.679
<v Speaker 3>We all knew it, and it was just at that point,

960
01:01:30.960 --> 01:01:38.320
<v Speaker 3>by the mid nineties, it was it was it was

961
01:01:38.360 --> 01:01:42.360
<v Speaker 3>a collective feeling of you know, how long can It

962
01:01:42.440 --> 01:01:45.119
<v Speaker 3>was just down to how how much longer we could

963
01:01:45.840 --> 01:01:50.440
<v Speaker 3>stretch it. Yeah, because it happened when when when it happened,

964
01:01:50.639 --> 01:01:56.840
<v Speaker 3>When when the studios did that big switch over. It

965
01:01:56.960 --> 01:02:02.519
<v Speaker 3>happened fast, it happened, I mean within ten years, within

966
01:02:03.480 --> 01:02:07.159
<v Speaker 3>within ten within a full decade. Yeah, what we did

967
01:02:07.480 --> 01:02:11.800
<v Speaker 3>was right far in view between at that point.

968
01:02:13.159 --> 01:02:15.880
<v Speaker 2>It feels to me like that it sort of led

969
01:02:16.559 --> 01:02:20.119
<v Speaker 2>from you doing creatures and things like that to doing

970
01:02:20.280 --> 01:02:25.800
<v Speaker 2>more miniature work with vehicles maybe or with with actual

971
01:02:25.840 --> 01:02:30.199
<v Speaker 2>buildings and stuff, rather than you know, actually working with like.

972
01:02:30.960 --> 01:02:33.800
<v Speaker 3>Now, the type of work the tip you mean, like yeah,

973
01:02:33.840 --> 01:02:36.880
<v Speaker 3>like the type of effects and stuff didn't really change.

974
01:02:37.000 --> 01:02:40.800
<v Speaker 3>It just got less, right, okay, And and well the

975
01:02:40.840 --> 01:02:45.400
<v Speaker 3>biggest change was when you knew it was Yeah, it's

976
01:02:45.400 --> 01:02:47.800
<v Speaker 3>definitely we only got this most time left is when

977
01:02:47.840 --> 01:02:54.480
<v Speaker 3>the projects from the mid nineties, the projects, the budgets

978
01:02:54.519 --> 01:02:58.480
<v Speaker 3>and the type of gigs, they were no longer blockbuster,

979
01:02:59.320 --> 01:03:02.119
<v Speaker 3>you know what I mean, mhm, the blockbuster the block

980
01:03:02.360 --> 01:03:06.079
<v Speaker 3>you know. We went from T two to Batman Returns

981
01:03:06.639 --> 01:03:11.760
<v Speaker 3>to you know, which led to uh Hard Rain, which

982
01:03:11.800 --> 01:03:14.639
<v Speaker 3>was a big film at the time, the video back

983
01:03:14.679 --> 01:03:17.719
<v Speaker 3>that it was a huge film, and then Titanic at

984
01:03:17.760 --> 01:03:21.159
<v Speaker 3>that time too, that followed immediately, So it was these

985
01:03:21.280 --> 01:03:28.280
<v Speaker 3>big blockbuster and then after Titanic by yeah, by ninety seven,

986
01:03:29.320 --> 01:03:32.639
<v Speaker 3>that was the end. But that's when the gigs got.

987
01:03:32.719 --> 01:03:36.320
<v Speaker 3>The budgets got less and the gigs got less, the

988
01:03:36.480 --> 01:03:41.280
<v Speaker 3>smaller studio gigs type. You know, we started doing more.

989
01:03:41.440 --> 01:03:46.360
<v Speaker 3>You know, we uh after Titanic we got we got

990
01:03:46.440 --> 01:03:53.519
<v Speaker 3>gigs like my favorite Martian, that Disney gig that like

991
01:03:53.760 --> 01:03:55.599
<v Speaker 3>no one even like remembers.

992
01:03:55.960 --> 01:04:00.280
<v Speaker 2>Yeah are yeah, I yeah, I mean I vaguely remember it. Yeah.

993
01:04:00.679 --> 01:04:00.920
<v Speaker 3>Yeah.

994
01:04:01.039 --> 01:04:03.199
<v Speaker 2>Tremi's Fool was later on, wasn't it. But it was

995
01:04:03.320 --> 01:04:07.519
<v Speaker 2>like you're saying, sort of yeah, diminishing retens.

996
01:04:07.960 --> 01:04:09.960
<v Speaker 3>We were getting threes and four, you know that kind

997
01:04:09.960 --> 01:04:16.960
<v Speaker 3>of movie. Yeah, but again Tremor's Four was. God, that

998
01:04:17.079 --> 01:04:21.440
<v Speaker 3>was a fun That was a fun gig man because

999
01:04:21.440 --> 01:04:23.239
<v Speaker 3>it was all puppet you know, it went back to

1000
01:04:23.280 --> 01:04:27.440
<v Speaker 3>the puppets we did. All the graboids were puppets. No

1001
01:04:27.679 --> 01:04:30.440
<v Speaker 3>cg because the guy that was directing it was the

1002
01:04:30.440 --> 01:04:34.679
<v Speaker 3>guy that wrote the first one. Yes, what was his name?

1003
01:04:36.760 --> 01:04:37.239
<v Speaker 2>Underwood?

1004
01:04:37.280 --> 01:04:41.679
<v Speaker 3>Run Underwood, thank you, Ron Underwood. Yes, yeah, he wanted it.

1005
01:04:42.280 --> 01:04:44.199
<v Speaker 3>That's why he got the scow text. But that's how

1006
01:04:44.199 --> 01:04:46.440
<v Speaker 3>we got the gig. It was because I wanted to

1007
01:04:46.519 --> 01:04:48.440
<v Speaker 3>be I wanted to have the feel and look at

1008
01:04:48.440 --> 01:04:50.719
<v Speaker 3>the first movie. So it was all we got to

1009
01:04:50.760 --> 01:04:55.639
<v Speaker 3>go back to miniatures then. But I'll tell you one

1010
01:04:55.679 --> 01:05:02.480
<v Speaker 3>interesting thing about when the digital thing, when that realization hit.

1011
01:05:03.519 --> 01:05:05.039
<v Speaker 3>It was in the mid nineties, of course, you know,

1012
01:05:05.119 --> 01:05:08.480
<v Speaker 3>ninety four and ninety five after Jurassic Park, and in

1013
01:05:08.719 --> 01:05:18.000
<v Speaker 3>ninety what was it, ninety five ninety six when Illusion Arts.

1014
01:05:18.400 --> 01:05:24.039
<v Speaker 3>I was at Illusion Arts when that transition happened for them,

1015
01:05:24.679 --> 01:05:31.880
<v Speaker 3>where they rent from strictly traditional hand paintings, hand hand

1016
01:05:31.920 --> 01:05:35.880
<v Speaker 3>painted artwork, to digital paintings and doing them on computer.

1017
01:05:36.840 --> 01:05:41.079
<v Speaker 3>And I was there in the very beginning, when I

1018
01:05:41.199 --> 01:05:43.039
<v Speaker 3>was there when they brought the computer, the brand new

1019
01:05:43.039 --> 01:05:46.480
<v Speaker 3>computers in for the first time and were setting them up,

1020
01:05:47.400 --> 01:05:52.320
<v Speaker 3>and when in Rob's corner where he painted, and the

1021
01:05:52.440 --> 01:05:57.800
<v Speaker 3>upstairs he had a desk and an easel where he

1022
01:05:57.840 --> 01:06:00.239
<v Speaker 3>worked and had all those paintings and everything and all

1023
01:06:00.239 --> 01:06:02.559
<v Speaker 3>the paints, and he had cupboards over there. He had

1024
01:06:02.559 --> 01:06:06.119
<v Speaker 3>a whole side of the upstairs to himself like a loft.

1025
01:06:07.119 --> 01:06:12.360
<v Speaker 3>And they had sun that they had sun roofs or

1026
01:06:12.880 --> 01:06:17.440
<v Speaker 3>skylights that would allow natural sunlight in upstairs. And then

1027
01:06:17.519 --> 01:06:19.519
<v Speaker 3>of course they had to get rid of those because

1028
01:06:19.559 --> 01:06:24.840
<v Speaker 3>the computers came in. So but anyway, when the transition

1029
01:06:25.039 --> 01:06:29.000
<v Speaker 3>happened and the computers came in, and of course all

1030
01:06:29.079 --> 01:06:31.480
<v Speaker 3>digital Matt painting was in the very beginning was photoshop.

1031
01:06:32.119 --> 01:06:35.360
<v Speaker 3>It's all. That's all they used. And I'll never forget

1032
01:06:35.440 --> 01:06:39.480
<v Speaker 3>sitting there with rob late nights, sitting there watching him

1033
01:06:39.559 --> 01:06:43.159
<v Speaker 3>learn photoshop on the computer, and we'd hang out together

1034
01:06:43.239 --> 01:06:46.199
<v Speaker 3>and have the music blasting and drinking beer or whatever,

1035
01:06:46.280 --> 01:06:49.079
<v Speaker 3>and he'd be sitting there learning photoshop, and I'd be

1036
01:06:49.079 --> 01:06:55.360
<v Speaker 3>sitting there right with him, just thinking, oh, man, this sucks.

1037
01:06:55.119 --> 01:06:58.079
<v Speaker 3>That I was verbal about a lot, but I was

1038
01:06:58.119 --> 01:07:05.719
<v Speaker 3>just like yeah, and and and soon after this, both

1039
01:07:05.840 --> 01:07:10.119
<v Speaker 3>Robert and Sid Dunton came came to me and approached

1040
01:07:10.159 --> 01:07:12.800
<v Speaker 3>me and asked me if I wanted to They said,

1041
01:07:12.840 --> 01:07:17.519
<v Speaker 3>if you want to join us and learn photoshop and

1042
01:07:17.639 --> 01:07:22.519
<v Speaker 3>learn how to do this, welcome aboard. Well we'll train you,

1043
01:07:22.960 --> 01:07:26.599
<v Speaker 3>because every mad artist in there had to retrain, they

1044
01:07:26.599 --> 01:07:30.039
<v Speaker 3>had to learn photoshop. And like, you want to learn,

1045
01:07:30.079 --> 01:07:33.880
<v Speaker 3>you want to join m HM. And I was given

1046
01:07:34.000 --> 01:07:37.599
<v Speaker 3>right there. I was given the opportunity right there to

1047
01:07:37.719 --> 01:07:44.280
<v Speaker 3>have steady work, ah, you know, then be on the

1048
01:07:44.440 --> 01:07:48.000
<v Speaker 3>very beginning cusp of this industry, this new industry. I

1049
01:07:48.119 --> 01:07:50.440
<v Speaker 3>got it right there there. It was you want it,

1050
01:07:50.920 --> 01:07:54.440
<v Speaker 3>you want to join it, be part of it. And

1051
01:07:55.360 --> 01:07:58.800
<v Speaker 3>right then and there, I respect very respectfully and very

1052
01:07:58.840 --> 01:08:02.920
<v Speaker 3>politely explained why I didn't want it.

1053
01:08:04.159 --> 01:08:05.039
<v Speaker 2>What was your reasoning?

1054
01:08:06.840 --> 01:08:16.000
<v Speaker 3>Because there was I was watching Robert and the other

1055
01:08:16.039 --> 01:08:19.600
<v Speaker 3>mad artist was named Fumi. Oh I forget his last

1056
01:08:19.680 --> 01:08:21.800
<v Speaker 3>name Japanese.

1057
01:08:22.199 --> 01:08:27.279
<v Speaker 2>Uh Fumi. I said the tip of my mess my

1058
01:08:28.279 --> 01:08:28.760
<v Speaker 2>thank you.

1059
01:08:28.880 --> 01:08:32.000
<v Speaker 3>Yes, okay, he was he was upstairs too, learning at

1060
01:08:32.000 --> 01:08:37.680
<v Speaker 3>the same time. Yeah, and I just told him, Yeah,

1061
01:08:37.720 --> 01:08:43.840
<v Speaker 3>I just can't. I can't this. There's nothing appealing about it.

1062
01:08:43.840 --> 01:08:47.560
<v Speaker 3>It's there's I can't. I couldn't do this all day long.

1063
01:08:48.279 --> 01:08:52.000
<v Speaker 3>I could not sit on my ass in front of

1064
01:08:52.039 --> 01:08:57.319
<v Speaker 3>a computer screen all day doing what the way we

1065
01:08:57.359 --> 01:09:02.760
<v Speaker 3>did it before was fun. Yeah, and that's gone. That fun,

1066
01:09:03.399 --> 01:09:08.560
<v Speaker 3>that physical fun, creative fun, is now not there for

1067
01:09:08.600 --> 01:09:09.279
<v Speaker 3>me anymore.

1068
01:09:10.239 --> 01:09:10.600
<v Speaker 2>Yeah.

1069
01:09:10.760 --> 01:09:14.760
<v Speaker 3>Yeah, and I just couldn't. I wanted no part of

1070
01:09:14.800 --> 01:09:18.960
<v Speaker 3>it because he I ultimately knew where it was going.

1071
01:09:19.760 --> 01:09:23.199
<v Speaker 3>Yeah and yeah, I just didn't want a part of it.

1072
01:09:24.560 --> 01:09:28.239
<v Speaker 3>And I never embraced it. I I you know, I

1073
01:09:28.319 --> 01:09:32.560
<v Speaker 3>to this day, I'm an analog guy, you know, doing

1074
01:09:32.600 --> 01:09:37.880
<v Speaker 3>this right here, this uh this zoom meeting thing we're

1075
01:09:37.880 --> 01:09:43.319
<v Speaker 3>doing right now, audio recording. This is all like I

1076
01:09:43.359 --> 01:09:47.159
<v Speaker 3>have a hard time setting this stuff up, you know this, Yeah, yeah,

1077
01:09:47.279 --> 01:09:50.680
<v Speaker 3>it's just and I just I just long for the

1078
01:09:50.760 --> 01:09:53.720
<v Speaker 3>times when you could walk into a place, I mean

1079
01:09:53.800 --> 01:09:57.119
<v Speaker 3>just walking into an effect stage. I'll never forget the

1080
01:09:57.159 --> 01:10:00.199
<v Speaker 3>first time I ever walked into an effect stage. I

1081
01:10:00.239 --> 01:10:03.880
<v Speaker 3>first started that first day at Dave Stit's when working

1082
01:10:03.920 --> 01:10:08.600
<v Speaker 3>on that Steve Barquette piece of garbage. Oh it's not

1083
01:10:08.640 --> 01:10:10.359
<v Speaker 3>a piece of garbage. It's a fun It's one of

1084
01:10:10.359 --> 01:10:13.039
<v Speaker 3>those movies. It's so it's so bad, it's good. It's

1085
01:10:13.039 --> 01:10:17.920
<v Speaker 3>one of those but anyway, Oh sure, but yeah, I'll

1086
01:10:17.960 --> 01:10:22.159
<v Speaker 3>never forget walked the first time walking onto an actual

1087
01:10:22.159 --> 01:10:27.960
<v Speaker 3>effects set. Mm hm. And I walked in the walked

1088
01:10:28.000 --> 01:10:32.840
<v Speaker 3>in front door on Van Owen Street and it was

1089
01:10:32.880 --> 01:10:37.279
<v Speaker 3>just an industrial looking building right behind Burbank Airport, right

1090
01:10:37.319 --> 01:10:39.479
<v Speaker 3>out of the railroad tracks railroad tracks. Went behind the

1091
01:10:39.479 --> 01:10:42.880
<v Speaker 3>building and walked in the front building, or walked in

1092
01:10:42.960 --> 01:10:45.079
<v Speaker 3>the office, the main office part, and then walked through

1093
01:10:45.119 --> 01:10:48.079
<v Speaker 3>the second door which led out into the big open

1094
01:10:48.119 --> 01:10:51.880
<v Speaker 3>this big open, huge, huge stage, big high ceiling, huge

1095
01:10:51.880 --> 01:10:55.840
<v Speaker 3>stage and I walked out and all the lights were

1096
01:10:55.880 --> 01:11:00.439
<v Speaker 3>out except for these studio lights that were pointing at

1097
01:11:00.439 --> 01:11:03.600
<v Speaker 3>this in the corner of the stage. They had this

1098
01:11:03.680 --> 01:11:10.760
<v Speaker 3>the entire miniature setup of all those uh. It was

1099
01:11:10.800 --> 01:11:15.800
<v Speaker 3>from that V show, the V The Final Battle, And

1100
01:11:15.840 --> 01:11:19.159
<v Speaker 3>it was that shot of all the alien mother ships

1101
01:11:19.600 --> 01:11:23.720
<v Speaker 3>tucked behind the moon, hiding on the dark side of

1102
01:11:23.720 --> 01:11:25.880
<v Speaker 3>the Moon, and the Earth is in the distance, and

1103
01:11:25.960 --> 01:11:28.560
<v Speaker 3>it was like a it was like a pullback shot,

1104
01:11:28.640 --> 01:11:31.520
<v Speaker 3>pull them back from the Moon and then revealing all

1105
01:11:31.560 --> 01:11:34.239
<v Speaker 3>these saucers behind it. And it was all an in

1106
01:11:34.319 --> 01:11:38.520
<v Speaker 3>camera element shot shotting shotting. Its black. But there was

1107
01:11:38.800 --> 01:11:41.439
<v Speaker 3>all there was there was that setup with all these

1108
01:11:41.479 --> 01:11:45.119
<v Speaker 3>alien mothership models. There was like one the one big one,

1109
01:11:45.119 --> 01:11:46.840
<v Speaker 3>and then a couple of smaller ones in the off

1110
01:11:46.880 --> 01:11:50.239
<v Speaker 3>the side, and the and the whole moon was a model.

1111
01:11:50.439 --> 01:11:53.520
<v Speaker 3>The whole Moon was just a half dome model of

1112
01:11:53.560 --> 01:11:57.239
<v Speaker 3>the Moon, and then the Earth was a smaller model

1113
01:11:57.279 --> 01:12:01.119
<v Speaker 3>of the Earth behind it, and it was all just

1114
01:12:01.880 --> 01:12:04.680
<v Speaker 3>simply lit, brightly lit, but it was all against black.

1115
01:12:04.720 --> 01:12:07.319
<v Speaker 3>And I walked in and that was the first thing

1116
01:12:07.319 --> 01:12:09.960
<v Speaker 3>I ever saw of any kind of like a real

1117
01:12:10.199 --> 01:12:14.479
<v Speaker 3>actual movie set thing being shot. Yeah, and it was

1118
01:12:14.560 --> 01:12:17.880
<v Speaker 3>that thing right there, and it was just and I

1119
01:12:18.319 --> 01:12:21.119
<v Speaker 3>was like, oh my god, look at this. This is amazing,

1120
01:12:21.239 --> 01:12:26.399
<v Speaker 3>this is amazing. Look at it. I can't believe it. Yeah,

1121
01:12:26.720 --> 01:12:30.760
<v Speaker 3>that sitting behind a computer, I don't get any of that.

1122
01:12:31.119 --> 01:12:34.560
<v Speaker 3>You don't get any of that feet there's there's I

1123
01:12:34.560 --> 01:12:38.920
<v Speaker 3>don't know, there's just no magic there. Yeah for me,

1124
01:12:39.279 --> 01:12:42.920
<v Speaker 3>you know, for me, Yeah, I'm old, old fashioned.

1125
01:12:42.920 --> 01:12:46.800
<v Speaker 2>You know, that's fine. I mean I always think though

1126
01:12:46.840 --> 01:12:49.560
<v Speaker 2>that that that generation, I mean, you were kind of

1127
01:12:49.399 --> 01:12:52.520
<v Speaker 2>the of the the peak and the decline of large

1128
01:12:52.560 --> 01:12:58.239
<v Speaker 2>scale physical miniatures. Yeah, we were in short work. Yeah,

1129
01:12:58.279 --> 01:13:02.960
<v Speaker 2>and I always think that before. Yeah, And I think

1130
01:13:03.079 --> 01:13:06.920
<v Speaker 2>those affects you. They're often sort of they're more felt

1131
01:13:07.000 --> 01:13:10.479
<v Speaker 2>by the audience than just seen, you know. And I

1132
01:13:10.479 --> 01:13:16.920
<v Speaker 2>think you guys are really sort of individually credited for

1133
01:13:16.960 --> 01:13:19.319
<v Speaker 2>the work you've done, you know, some of these iconic shots.

1134
01:13:19.319 --> 01:13:22.399
<v Speaker 2>So it's always such a treat to talk to people

1135
01:13:22.520 --> 01:13:25.560
<v Speaker 2>like you who had that experience and went through that experience.

1136
01:13:25.560 --> 01:13:29.239
<v Speaker 2>Because now so much of our lives are dominated by computers.

1137
01:13:29.279 --> 01:13:32.520
<v Speaker 2>You know, I can't do bad on my computer, you know,

1138
01:13:32.600 --> 01:13:37.079
<v Speaker 2>and it drives me nuts. So you know, I think,

1139
01:13:38.239 --> 01:13:40.760
<v Speaker 2>you know, to be in such a sweet spot of

1140
01:13:40.800 --> 01:13:42.800
<v Speaker 2>the industry. It must be pretty cool when you when

1141
01:13:42.840 --> 01:13:44.920
<v Speaker 2>you look back at what you achieved over those years.

1142
01:13:45.039 --> 01:13:50.239
<v Speaker 3>I every day, man, every single day, I just feel

1143
01:13:51.119 --> 01:13:55.319
<v Speaker 3>so fortunate. And whenever I see a movie that I've

1144
01:13:55.600 --> 01:13:58.239
<v Speaker 3>worked on that comes up on streeting or whatever, you know,

1145
01:13:59.399 --> 01:14:03.079
<v Speaker 3>all the memory come back, you know, all those all

1146
01:14:03.359 --> 01:14:06.760
<v Speaker 3>just it's that and that's and that's the magic of it,

1147
01:14:06.880 --> 01:14:09.399
<v Speaker 3>you know, that's that's that's what made the that's what

1148
01:14:09.479 --> 01:14:12.960
<v Speaker 3>made the work so special. And yeah, it's a shame

1149
01:14:13.039 --> 01:14:20.039
<v Speaker 3>that that that's not embraced in the industry anymore. You know.

1150
01:14:21.159 --> 01:14:23.359
<v Speaker 2>There is a little sprinkling of that though, isn't there.

1151
01:14:23.359 --> 01:14:26.880
<v Speaker 2>There is a little kind of hearkening back to those times,

1152
01:14:26.880 --> 01:14:29.000
<v Speaker 2>I know, light in some of the more recent I'm hoping.

1153
01:14:29.159 --> 01:14:34.039
<v Speaker 3>So I haven't seen myself, but boy, I god, you hope. So.

1154
01:14:34.279 --> 01:14:40.119
<v Speaker 3>I mean, I mean I've seen like it's I get

1155
01:14:40.159 --> 01:14:44.039
<v Speaker 3>a kick out of seeing the stuff. They're still doing it.

1156
01:14:44.079 --> 01:14:47.199
<v Speaker 3>Tip it's from time to time, yeah, because I have

1157
01:14:47.520 --> 01:14:51.920
<v Speaker 3>I have a couple of friends through Facebook. I have

1158
01:14:51.960 --> 01:14:56.800
<v Speaker 3>a couple of animator friends. Uh, young younger guys doing

1159
01:14:56.840 --> 01:15:00.680
<v Speaker 3>stop motion still professionally. And uh, you know, when I

1160
01:15:00.720 --> 01:15:02.720
<v Speaker 3>see their stuff that they're doing a tip, it's still

1161
01:15:02.800 --> 01:15:05.720
<v Speaker 3>like that thing that they did for the Mandalorian with

1162
01:15:05.800 --> 01:15:09.359
<v Speaker 3>the the that big giant crab creature that they did

1163
01:15:09.399 --> 01:15:13.960
<v Speaker 3>stop motion. You know, I look at that and I go, oh, okay, right, yeah,

1164
01:15:14.039 --> 01:15:16.840
<v Speaker 3>all right, yeah great, And wasn't it fun to do?

1165
01:15:17.000 --> 01:15:19.039
<v Speaker 3>Wasn't it fun? And all? Yeah, they're just talking about

1166
01:15:19.039 --> 01:15:25.319
<v Speaker 3>how fun it was and and to do it and

1167
01:15:25.319 --> 01:15:27.960
<v Speaker 3>and and even when people see that, it's still trying

1168
01:15:28.000 --> 01:15:32.479
<v Speaker 3>to be used or utilized, and you know it. I

1169
01:15:32.520 --> 01:15:35.399
<v Speaker 3>find it interesting how whenever like a practical effect is

1170
01:15:35.399 --> 01:15:40.920
<v Speaker 3>done now that that can be like pointed at anyway

1171
01:15:40.960 --> 01:15:42.680
<v Speaker 3>in any shape or form, and it's like it's kind

1172
01:15:42.680 --> 01:15:45.399
<v Speaker 3>of a big deal. Like they kind of advertise like ooh,

1173
01:15:45.479 --> 01:15:48.239
<v Speaker 3>this one's got stop motion. At it actual stop motion,

1174
01:15:48.840 --> 01:15:50.560
<v Speaker 3>and they show how cool it looks. You know, well,

1175
01:15:50.640 --> 01:15:54.000
<v Speaker 3>look at this, we're using an old technique. Still I

1176
01:15:54.079 --> 01:15:56.600
<v Speaker 3>just find that kind of humorous. Now it's kind of like,

1177
01:15:57.640 --> 01:16:01.039
<v Speaker 3>you know, but god, it's still cool to still see it.

1178
01:16:01.760 --> 01:16:06.479
<v Speaker 3>And I mean I got to I got pulled after

1179
01:16:06.560 --> 01:16:09.520
<v Speaker 3>I had been out of the industry for years and years,

1180
01:16:10.000 --> 01:16:12.840
<v Speaker 3>I did get pulled back in one last time, and

1181
01:16:12.880 --> 01:16:17.199
<v Speaker 3>it was in twenty nineteen, and it was through a

1182
01:16:17.319 --> 01:16:20.760
<v Speaker 3>very unlikely source, and it was through Greg NIKATARO.

1183
01:16:21.560 --> 01:16:26.479
<v Speaker 2>I know Greg, Yeah, okay, Creepshow, right, yeah, can be

1184
01:16:27.720 --> 01:16:28.079
<v Speaker 2>the end.

1185
01:16:28.479 --> 01:16:34.520
<v Speaker 3>And Greg and I had we had never worked together,

1186
01:16:34.640 --> 01:16:40.359
<v Speaker 3>but through a couple of gigs. Our two companies worked

1187
01:16:40.359 --> 01:16:43.439
<v Speaker 3>on the same gig together doing different things. So we

1188
01:16:43.479 --> 01:16:46.279
<v Speaker 3>had to correlate a couple of times, and we had

1189
01:16:46.279 --> 01:16:47.840
<v Speaker 3>to get a couple of we had to get a

1190
01:16:47.920 --> 01:16:50.920
<v Speaker 3>couple of castings of puppets and stuff from them to

1191
01:16:51.039 --> 01:16:54.079
<v Speaker 3>utilize with what we were doing kind of thing. And

1192
01:16:54.119 --> 01:16:57.000
<v Speaker 3>so I knew I knew Greg from that from years ago.

1193
01:16:59.239 --> 01:17:02.760
<v Speaker 3>But in twenty nine when he started up his Creep

1194
01:17:02.760 --> 01:17:08.600
<v Speaker 3>Show series, the TV series that he brought back for

1195
01:17:08.720 --> 01:17:12.800
<v Speaker 3>the first see the whole first season gimmick thing was

1196
01:17:13.000 --> 01:17:15.119
<v Speaker 3>we're all going to use practical effects. We're not going

1197
01:17:15.159 --> 01:17:17.039
<v Speaker 3>to use any CG. It's all going to be about

1198
01:17:17.039 --> 01:17:21.359
<v Speaker 3>practical and recapturing that early eighties feel and look of

1199
01:17:21.399 --> 01:17:26.920
<v Speaker 3>everything is. So he approached me because for the second

1200
01:17:27.000 --> 01:17:31.680
<v Speaker 3>episode of the of the first season, he the he

1201
01:17:31.680 --> 01:17:33.640
<v Speaker 3>had there was a creature in it and he wanted

1202
01:17:33.680 --> 01:17:36.479
<v Speaker 3>it stop motion, and so he came to me and

1203
01:17:36.520 --> 01:17:39.000
<v Speaker 3>asked if I wanted to do it, and I was like, Hell,

1204
01:17:39.039 --> 01:17:43.640
<v Speaker 3>were you kidding me? Yeah? So I got I got

1205
01:17:44.600 --> 01:17:47.760
<v Speaker 3>to come back and do all the stop motion shots

1206
01:17:47.760 --> 01:17:49.920
<v Speaker 3>that are in that episode for him, and I did

1207
01:17:50.000 --> 01:17:54.279
<v Speaker 3>like like nine shots and did a lot of stuff

1208
01:17:54.319 --> 01:17:58.319
<v Speaker 3>for it, and it was that was one of that again.

1209
01:17:58.800 --> 01:18:02.800
<v Speaker 3>It was like all the magic came back from the industry.

1210
01:18:03.039 --> 01:18:05.319
<v Speaker 3>But the only difference was is I was working completely

1211
01:18:05.319 --> 01:18:10.079
<v Speaker 3>alone in my garage, so which I had never gotten

1212
01:18:10.119 --> 01:18:12.920
<v Speaker 3>to do before. And that was really cool getting to

1213
01:18:12.960 --> 01:18:17.800
<v Speaker 3>do something completely you know. I My only critique the

1214
01:18:17.880 --> 01:18:20.279
<v Speaker 3>whole time was Greg what you would just tell me

1215
01:18:20.640 --> 01:18:23.119
<v Speaker 3>how he wanted him to move a certain way or

1216
01:18:23.119 --> 01:18:25.319
<v Speaker 3>looking on Oh, okay, I can do that. So that

1217
01:18:25.520 --> 01:18:27.079
<v Speaker 3>was all the direction I got. But I got to

1218
01:18:27.119 --> 01:18:32.079
<v Speaker 3>work completely alone and uh and working in the digital

1219
01:18:32.119 --> 01:18:38.760
<v Speaker 3>realm doing stop motion, which was weird shooting it traditionally,

1220
01:18:39.359 --> 01:18:42.720
<v Speaker 3>but then taking the footage from the being you know,

1221
01:18:42.880 --> 01:18:46.119
<v Speaker 3>just kept on the computer and then sending that file

1222
01:18:46.920 --> 01:18:51.880
<v Speaker 3>of my stop motion shots through the ether to the

1223
01:18:51.920 --> 01:18:58.600
<v Speaker 3>post production facility was in Georgia and so, which is

1224
01:18:58.640 --> 01:19:01.399
<v Speaker 3>where they were filming and doing everything where they were

1225
01:19:01.399 --> 01:19:04.279
<v Speaker 3>headquartered during Walking Dead.

1226
01:19:04.840 --> 01:19:05.399
<v Speaker 2>Yeah, right.

1227
01:19:05.520 --> 01:19:10.800
<v Speaker 3>So the post production company was in Georgia, So I

1228
01:19:10.800 --> 01:19:14.119
<v Speaker 3>mean I had to learn. That was a learning experience,

1229
01:19:14.239 --> 01:19:17.880
<v Speaker 3>having to translate what I do into the you know,

1230
01:19:18.239 --> 01:19:21.319
<v Speaker 3>how's it how? And so that was that was Yeah,

1231
01:19:21.560 --> 01:19:22.840
<v Speaker 3>that was a learning experience.

1232
01:19:23.199 --> 01:19:25.000
<v Speaker 2>Was it easier in the end, like once you got

1233
01:19:25.039 --> 01:19:25.680
<v Speaker 2>the hang of it?

1234
01:19:26.560 --> 01:19:27.960
<v Speaker 3>Yeah, I loved it.

1235
01:19:28.079 --> 01:19:28.279
<v Speaker 4>Yeah.

1236
01:19:28.279 --> 01:19:29.680
<v Speaker 3>It was like being able to do it and then

1237
01:19:29.760 --> 01:19:30.239
<v Speaker 3>send it.

1238
01:19:30.159 --> 01:19:33.600
<v Speaker 2>In You get immediate feedback, right yeah.

1239
01:19:33.560 --> 01:19:37.079
<v Speaker 3>Oh yeah, they would get back into like the next day.

1240
01:19:37.479 --> 01:19:40.119
<v Speaker 3>It was like sending them dailies, you know, same thing,

1241
01:19:40.199 --> 01:19:41.359
<v Speaker 3>but didn't have to go to.

1242
01:19:41.279 --> 01:19:43.760
<v Speaker 2>The lab, but you could see it before you sent it,

1243
01:19:43.760 --> 01:19:44.439
<v Speaker 2>which is different.

1244
01:19:44.479 --> 01:19:46.479
<v Speaker 3>Well yeah, I could see, well I was, I could.

1245
01:19:46.600 --> 01:19:49.000
<v Speaker 3>That was the great thing about digital stop motion is

1246
01:19:49.079 --> 01:19:52.039
<v Speaker 3>now you can record the frames and play them back

1247
01:19:52.079 --> 01:19:55.319
<v Speaker 3>at any time, and you couldn't do that back in

1248
01:19:55.359 --> 01:19:58.560
<v Speaker 3>the old analog stop motion days. And I got to

1249
01:19:58.640 --> 01:20:02.159
<v Speaker 3>do See. I got to experience stop motion both analog

1250
01:20:02.399 --> 01:20:07.880
<v Speaker 3>and modern because in the before I got to do

1251
01:20:07.960 --> 01:20:14.680
<v Speaker 3>a quickie stop motion gig right before Batman Returns. We

1252
01:20:14.760 --> 01:20:18.159
<v Speaker 3>had in between T two and Batman Returns, there was

1253
01:20:18.159 --> 01:20:21.560
<v Speaker 3>a little gig that I did. It took us like

1254
01:20:21.600 --> 01:20:25.000
<v Speaker 3>a month this one month and it was doing effect

1255
01:20:25.039 --> 01:20:31.760
<v Speaker 3>shots for an Italian supermarket chain commercial, like a convenience

1256
01:20:31.800 --> 01:20:40.319
<v Speaker 3>store commercial directed by Woody Allen huh okay random and

1257
01:20:40.319 --> 01:20:44.600
<v Speaker 3>and I have the commercial on YouTube. It's a it's

1258
01:20:44.600 --> 01:20:47.399
<v Speaker 3>a it's crappy quality. But I never got to see

1259
01:20:47.399 --> 01:20:52.640
<v Speaker 3>the fittest product until that. But the job was that

1260
01:20:52.760 --> 01:20:55.000
<v Speaker 3>was my first ever chance getting to work with Randy

1261
01:20:55.000 --> 01:21:03.880
<v Speaker 3>Cook doing traditional stop motion animating a flying saucer all

1262
01:21:04.000 --> 01:21:06.920
<v Speaker 3>uh ray Harry House and the way he did it

1263
01:21:06.960 --> 01:21:11.199
<v Speaker 3>on an aerial brace in Earth's Flying Saucers, So was

1264
01:21:11.199 --> 01:21:12.800
<v Speaker 3>that kind of animated. It was that kind of old

1265
01:21:12.800 --> 01:21:15.560
<v Speaker 3>school Hary House and animation and getting to do it

1266
01:21:15.560 --> 01:21:19.800
<v Speaker 3>with Randy Cook and you know, and another legend to

1267
01:21:19.840 --> 01:21:22.520
<v Speaker 3>me at the time. So yeah, yeah, getting to do

1268
01:21:22.600 --> 01:21:25.199
<v Speaker 3>both getting to experience traditional stop motion back in the

1269
01:21:25.239 --> 01:21:27.640
<v Speaker 3>analog days of the industry and then getting to do

1270
01:21:27.720 --> 01:21:30.600
<v Speaker 3>it again all these are years later, and having to

1271
01:21:32.439 --> 01:21:35.159
<v Speaker 3>you know, work with all the all the evolutions of everything,

1272
01:21:35.199 --> 01:21:36.039
<v Speaker 3>and yeah, that was.

1273
01:21:37.760 --> 01:21:40.960
<v Speaker 2>Yeah, so nice to come full circle on that great

1274
01:21:41.239 --> 01:21:44.880
<v Speaker 2>great you worked on so many cool movies and involved

1275
01:21:44.880 --> 01:21:48.600
<v Speaker 2>in so many cool sequences. I know that you know,

1276
01:21:48.680 --> 01:21:50.399
<v Speaker 2>for you, it was your job it was your hobby

1277
01:21:50.399 --> 01:21:53.840
<v Speaker 2>as your passion. Did you ever, like, have you come

1278
01:21:53.880 --> 01:21:56.880
<v Speaker 2>out of this with any mementos of your time there?

1279
01:21:56.920 --> 01:21:59.319
<v Speaker 2>Have you got photographs? Have you've got props of you?

1280
01:21:59.560 --> 01:22:03.159
<v Speaker 3>Yeah? Had tons of behind the scenes photos of everything.

1281
01:22:03.199 --> 01:22:05.640
<v Speaker 3>I've got them posted on a lot of them, you know,

1282
01:22:05.680 --> 01:22:08.319
<v Speaker 3>I posed a long time ago on Facebook and I'm

1283
01:22:08.359 --> 01:22:14.079
<v Speaker 3>starting to post some of them on Instagram. But oh yeah,

1284
01:22:14.319 --> 01:22:16.600
<v Speaker 3>a bunch of fun. Most of the gigs, I've got

1285
01:22:16.640 --> 01:22:19.880
<v Speaker 3>at least a couple, uh some, I've got quite a few,

1286
01:22:20.880 --> 01:22:23.800
<v Speaker 3>depending depending on the gig. Because like for T two,

1287
01:22:24.000 --> 01:22:26.720
<v Speaker 3>there was we weren't allowed to even have cameras on

1288
01:22:26.760 --> 01:22:29.920
<v Speaker 3>the set. Yeah, if anybody was. If anybody was, I

1289
01:22:29.960 --> 01:22:34.359
<v Speaker 3>mean we had to sign uh waivers and stuff several

1290
01:22:34.399 --> 01:22:37.439
<v Speaker 3>of them that if anybody was caught with a camera

1291
01:22:37.479 --> 01:22:42.159
<v Speaker 3>on the set, you were terminated immediately, that kind of stuff.

1292
01:22:42.399 --> 01:22:46.720
<v Speaker 3>But I was able to sneak a couple of polaroids

1293
01:22:46.760 --> 01:22:50.960
<v Speaker 3>on set that I used. But I used Denny's polaroid

1294
01:22:51.000 --> 01:22:53.760
<v Speaker 3>that he used for reference shooting, reference photos and stuff

1295
01:22:53.760 --> 01:22:56.279
<v Speaker 3>of the sets and stuff that we used later on.

1296
01:22:56.760 --> 01:22:59.479
<v Speaker 3>So I would take his polaroids sometimes and snap a

1297
01:22:59.479 --> 01:23:01.760
<v Speaker 3>couple of can the shots. So I do have a

1298
01:23:01.760 --> 01:23:04.079
<v Speaker 3>couple of it. I had to hide them in my

1299
01:23:04.119 --> 01:23:08.199
<v Speaker 3>toolbox until the kid was over, till the movie came out.

1300
01:23:08.640 --> 01:23:10.439
<v Speaker 3>That kind of silly stuff. But oh yeah, I've got

1301
01:23:10.479 --> 01:23:11.920
<v Speaker 3>plenty of plenty.

1302
01:23:11.640 --> 01:23:15.640
<v Speaker 2>Of that physical artifacts though anything from like any models

1303
01:23:15.720 --> 01:23:18.000
<v Speaker 2>or I suppose all of that stuff just got trashed, right.

1304
01:23:19.119 --> 01:23:24.600
<v Speaker 3>Hang on a second, I don't want that. I think

1305
01:23:24.640 --> 01:23:26.079
<v Speaker 3>you get a kick out of this because it is

1306
01:23:26.119 --> 01:23:31.800
<v Speaker 3>the only thing that survived. It's I'm kind of close here,

1307
01:23:31.800 --> 01:23:35.279
<v Speaker 3>and maybe I could stand if I stand back here,

1308
01:23:35.319 --> 01:23:36.640
<v Speaker 3>you can see.

1309
01:23:39.199 --> 01:23:41.800
<v Speaker 2>And you see that kind of it's kind of pixelated.

1310
01:23:41.840 --> 01:23:43.079
<v Speaker 2>I can't work out what it is.

1311
01:23:51.079 --> 01:23:57.760
<v Speaker 3>It's it's long. It's a palm tree. This is I

1312
01:23:57.800 --> 01:24:03.319
<v Speaker 3>have another one. I've got to my best friend, Jim

1313
01:24:03.359 --> 01:24:08.680
<v Speaker 3>Toller uh has the other two. These are the only

1314
01:24:09.640 --> 01:24:16.800
<v Speaker 3>screen used props that survived the Nuclear Nightmare UH seen

1315
01:24:16.880 --> 01:24:21.039
<v Speaker 3>from T two. UH. These palm trees were in the

1316
01:24:21.159 --> 01:24:25.760
<v Speaker 3>UH in the freeway overpass shot. Yeah, they just suddenly

1317
01:24:25.840 --> 01:24:29.960
<v Speaker 3>got all for of them get yanked right over into

1318
01:24:30.000 --> 01:24:32.439
<v Speaker 3>center of cameras. So these are like, yeah, these are

1319
01:24:32.560 --> 01:24:35.279
<v Speaker 3>very central to this shot. And these are the only

1320
01:24:35.359 --> 01:24:40.119
<v Speaker 3>things that survived because they were made. It's just it's rubber.

1321
01:24:41.239 --> 01:24:44.319
<v Speaker 3>It's just gauze. It's like it's like wrapped in gauze,

1322
01:24:45.159 --> 01:24:48.079
<v Speaker 3>and it's just coding latex. The latex is getting a

1323
01:24:48.079 --> 01:24:51.760
<v Speaker 3>little cracky. But uh, and then what's inside the core

1324
01:24:51.920 --> 01:24:56.279
<v Speaker 3>is just a fishing pole, fiberglass fishing pole. And because

1325
01:24:56.319 --> 01:24:58.560
<v Speaker 3>these things had to these things had to get these

1326
01:24:58.600 --> 01:25:01.119
<v Speaker 3>things and these are all the were getting blown by

1327
01:25:01.640 --> 01:25:05.479
<v Speaker 3>the air cannons and yanked by cables too, So these

1328
01:25:05.520 --> 01:25:07.520
<v Speaker 3>things took a beating, but they were the only things

1329
01:25:07.520 --> 01:25:10.560
<v Speaker 3>that were built to survive for that shot to be

1330
01:25:10.600 --> 01:25:11.359
<v Speaker 3>put back up.

1331
01:25:12.319 --> 01:25:12.439
<v Speaker 1>Uh.

1332
01:25:14.039 --> 01:25:19.720
<v Speaker 3>And all the cars that we used, uh, they've each

1333
01:25:19.800 --> 01:25:22.159
<v Speaker 3>time the cars would have to get put back together

1334
01:25:22.199 --> 01:25:25.760
<v Speaker 3>because they get blown to, you know, several pieces. So

1335
01:25:25.880 --> 01:25:30.279
<v Speaker 3>that freeway overpass shot was the longest, the longest shot

1336
01:25:30.319 --> 01:25:33.359
<v Speaker 3>to reset every time. But yeah, I got that, I

1337
01:25:33.439 --> 01:25:37.399
<v Speaker 3>got the trees, and then I've got I've got a

1338
01:25:37.439 --> 01:25:42.600
<v Speaker 3>penguin casting from the penguins that that were shot that

1339
01:25:42.920 --> 01:25:48.720
<v Speaker 3>the Jim toller Uh created that were the only penguins

1340
01:25:48.720 --> 01:25:53.039
<v Speaker 3>in the movie that shot actually shot the rockets, and

1341
01:25:53.119 --> 01:25:55.880
<v Speaker 3>they shot him at the bat ski boat as it's

1342
01:25:55.960 --> 01:26:01.359
<v Speaker 3>as it as it's exiting the it's corks true, and

1343
01:26:01.399 --> 01:26:04.119
<v Speaker 3>the two penguins fire the rockets at the at it

1344
01:26:04.199 --> 01:26:07.920
<v Speaker 3>and those two puppets were built by Jim Toler and

1345
01:26:08.000 --> 01:26:11.800
<v Speaker 3>I have one of those castings of one of those penguins.

1346
01:26:11.880 --> 01:26:16.640
<v Speaker 3>Very cool and but yeah, because everything else got we

1347
01:26:16.640 --> 01:26:21.319
<v Speaker 3>were we were the effects company that things didn't survive

1348
01:26:22.000 --> 01:26:25.439
<v Speaker 3>are shots mostly because we we we were hired to

1349
01:26:25.479 --> 01:26:30.840
<v Speaker 3>destroy things mostly so we didn't get we didn't get

1350
01:26:30.840 --> 01:26:33.279
<v Speaker 3>to do these hero shots of space. We didn't get

1351
01:26:33.279 --> 01:26:37.600
<v Speaker 3>the fancy spaceship stuff. Yeah. When we were done with

1352
01:26:37.600 --> 01:26:40.760
<v Speaker 3>a gig, it was usually down to just picking up pieces.

1353
01:26:41.239 --> 01:26:44.079
<v Speaker 2>Yeah. Yeah, if it was still intact, you hadn't done

1354
01:26:44.079 --> 01:26:45.479
<v Speaker 2>your job right.

1355
01:26:47.600 --> 01:26:49.439
<v Speaker 3>Oh, it was all about getting home and it was

1356
01:26:49.479 --> 01:26:51.880
<v Speaker 3>all getting home at the end of the day. Be exhausted,

1357
01:26:53.079 --> 01:26:55.079
<v Speaker 3>but the best kind of time.

1358
01:26:56.439 --> 01:26:58.600
<v Speaker 2>Jim, thanks so much for your time today. We're gonna

1359
01:26:58.600 --> 01:27:01.560
<v Speaker 2>have to cool a day there. But I love talking

1360
01:27:01.560 --> 01:27:03.800
<v Speaker 2>to you and I loved that we finally got around

1361
01:27:03.800 --> 01:27:05.439
<v Speaker 2>to doing this. I know, I look you down a

1362
01:27:05.439 --> 01:27:07.640
<v Speaker 2>couple of times there. We finally did it, though, So

1363
01:27:08.159 --> 01:27:10.880
<v Speaker 2>I appreciate your time, and you know, I appreciate your

1364
01:27:10.920 --> 01:27:13.319
<v Speaker 2>work and what you what you did in your career

1365
01:27:13.319 --> 01:27:15.359
<v Speaker 2>because you know, we got to experience it on the

1366
01:27:15.359 --> 01:27:15.920
<v Speaker 2>other side.

1367
01:27:16.600 --> 01:27:18.760
<v Speaker 3>That's what it's all about, man if I I mean,

1368
01:27:18.800 --> 01:27:21.399
<v Speaker 3>whenever I hear of people that you know, just love

1369
01:27:21.439 --> 01:27:24.039
<v Speaker 3>what we did and or get it. You know, they

1370
01:27:24.159 --> 01:27:26.720
<v Speaker 3>just they get a kick out of it and it

1371
01:27:27.640 --> 01:27:29.720
<v Speaker 3>get some happy, make them happy, and get some excited

1372
01:27:29.720 --> 01:27:35.279
<v Speaker 3>about it movie or whatever. Then that that's that's everything

1373
01:27:35.319 --> 01:27:36.920
<v Speaker 3>to guys like us.

1374
01:27:54.119 --> 01:27:56.039
<v Speaker 2>That was my chat there with Jim Davidson. Thank you

1375
01:27:56.119 --> 01:27:59.000
<v Speaker 2>Jim for your time. I love having conversations like that

1376
01:27:59.000 --> 01:28:00.920
<v Speaker 2>because it really puts me right there in that era.

1377
01:28:01.520 --> 01:28:03.520
<v Speaker 2>You can almost feel it and smell it, can't you

1378
01:28:03.920 --> 01:28:07.560
<v Speaker 2>walking into those effects stages, everything built by hand, lit

1379
01:28:07.560 --> 01:28:10.479
<v Speaker 2>in camera and then gone in a split second, munster

1380
01:28:10.560 --> 01:28:12.960
<v Speaker 2>shots done. What really stood out to me was that

1381
01:28:13.000 --> 01:28:15.720
<v Speaker 2>turning point in the nineties, you know, when CGI started

1382
01:28:15.720 --> 01:28:18.840
<v Speaker 2>taking over and suddenly this entire way of working, this

1383
01:28:18.880 --> 01:28:22.399
<v Speaker 2>whole craft begins to disappear, almost overnight, and Jim being

1384
01:28:22.479 --> 01:28:25.039
<v Speaker 2>right there offered away into the digital side of things

1385
01:28:25.079 --> 01:28:27.760
<v Speaker 2>and deciding it just wasn't for him. There's something quite

1386
01:28:27.760 --> 01:28:30.680
<v Speaker 2>powerful about that. I mean, I also love that people transitioned.

1387
01:28:30.760 --> 01:28:32.960
<v Speaker 2>I think, you know, each to their own It's just

1388
01:28:33.079 --> 01:28:36.399
<v Speaker 2>kind of amazing that he was able to continue working

1389
01:28:36.600 --> 01:28:39.119
<v Speaker 2>for a lot of the time as well. I also

1390
01:28:39.199 --> 01:28:41.760
<v Speaker 2>love that sense of community. Talks about these small crews,

1391
01:28:41.840 --> 01:28:44.279
<v Speaker 2>long days, working six days a week, and those people

1392
01:28:44.319 --> 01:28:48.520
<v Speaker 2>becoming his closest friends. It feels like a very specific

1393
01:28:48.600 --> 01:28:51.399
<v Speaker 2>moment in the industry that's I guess hard to replicate

1394
01:28:51.560 --> 01:28:54.600
<v Speaker 2>now because the world has changed so much. As always,

1395
01:28:54.640 --> 01:28:57.279
<v Speaker 2>if you enjoyed this episode, please do share it around,

1396
01:28:57.399 --> 01:28:59.920
<v Speaker 2>leave a review, all that good stuff. It really helps

1397
01:29:00.119 --> 01:29:02.560
<v Speaker 2>more people find the podcast. And if you'd like to

1398
01:29:02.560 --> 01:29:04.479
<v Speaker 2>support what I'm doing here and it is just me,

1399
01:29:05.119 --> 01:29:07.920
<v Speaker 2>head over to patreon dot com forward slash Jamie Benning.

1400
01:29:08.680 --> 01:29:10.920
<v Speaker 2>I really want to get to two hundred patrons this year.

1401
01:29:11.920 --> 01:29:13.680
<v Speaker 2>I'm on about one hundred and twelve at the moment,

1402
01:29:13.760 --> 01:29:16.079
<v Speaker 2>so every bit helps to keep these conversations going, and

1403
01:29:16.119 --> 01:29:18.520
<v Speaker 2>I really do appreciate any support that you can give.

1404
01:29:18.800 --> 01:29:20.960
<v Speaker 2>All Right, that's it for me, Thanks for listening, and

1405
01:29:21.000 --> 01:29:22.840
<v Speaker 2>I hope you can join me for the next episode

1406
01:29:22.880 --> 01:30:02.920
<v Speaker 2>of the Filmiamentaries podcast

1407
01:30:08.399 --> 01:30:10.640
<v Speaker 1>Weirding Way Media
