Speaker 1: Welcome everybody to the Thunderbuddies podcast.
Speaker 2: We have not started this podcast like eight times already,
Speaker 2: and today we're gonna talk about a few different topics
Speaker 2: that you're will be interested in because there's nobody doing
Speaker 2: this because we are the war Thunder podcast. So welcome in,
Speaker 2: hope you have it a fantastic day, and we're gonna
Speaker 2: start off talking missiles because, as everybody.
Speaker 1: Knows, the missile notes. And I'm joined by Gail.
Speaker 2: Who is obsessed with air RBO, who has gotten Well wait,
Speaker 2: you actually said you have not picked up the plane
Speaker 2: that just released the newest F sixteen, right, you said
Speaker 2: you have.
Speaker 3: Picked it up? I mean, yeah, I have as a rental,
Speaker 3: but yeah, I don't own it own it yet.
Speaker 2: But yeah, how dare you not give the Snail all
Speaker 2: your money?
Speaker 3: I did? Actually I just spent a shit to load
Speaker 3: of money on this new these new bundles that just
Speaker 3: came out this week. But you know, other than that,
Speaker 3: I give the Snail my life, so I don't give
Speaker 3: them any money. That's just not how that works.
Speaker 2: So yeah, proper shilling. You got that in the first
Speaker 2: two minutes. Welcome in, But missiles in the game right now,
Speaker 2: and obviously since we're starting this show talking about high
Speaker 2: tier jets, for those who are new to the show,
Speaker 2: don't worry, We're gonna cover all.
Speaker 1: Topics, even navel.
Speaker 2: Yeah, I'm gonna force you all to listen to my
Speaker 2: naval stories because I love blue water. But best in
Speaker 2: the game, you know, and obviously this rotates, so we're
Speaker 2: gonna be doing this. Is the meta based on when
Speaker 2: we're talking about this right now, starting of April twenty
Speaker 2: twenty six, what is the best?
Speaker 1: Because you we've had times with the F.
Speaker 2: Fourteen Iranian jet came out, well, the Iranian F fourteen
Speaker 2: Phoenix missiles where the you know, the shit and then
Speaker 2: they got nerve to a degree. A one twenties have
Speaker 2: always been like a big deal. What's the best? Right now, Gail, tell.
Speaker 3: The people what's the best? Top tier? Yeah, man, I
Speaker 3: would say it completely. It completely depends on your play style,
Speaker 3: but I'd said easily the best would have to be
Speaker 3: the Eurofighter Typhoons easily, the SU thirty, especially in the
Speaker 3: new SM two s U thirty that just came out.
Speaker 3: I mean just the abound, the sheer amount of missiles
Speaker 3: and your BVR capability across the board of top tier.
Speaker 3: But I mean it really depends. If you're a guy
Speaker 3: that likes to fly the deck, you like to fly
Speaker 3: through the valleys, then I mean maybe a super one
Speaker 3: it would be more your way. But I would say
Speaker 3: the meta and nowadays is probably the Eurofighter typhoon, the
Speaker 3: Russian SU thirties.
Speaker 2: The chat that I asked this man what's the best
Speaker 2: missile and he starts listing jets, So, you know, love it.
Speaker 1: It's a great podcast.
Speaker 3: I mean your segues into that. You know, now we
Speaker 3: talk about you know, it's not just the missile, is
Speaker 3: the plane that's attached to you know, so it's like yeah, yeah,
Speaker 3: So like I love.
Speaker 2: That you mentioned play style because when I do play
Speaker 2: air RB, which anybody who watches my stream, it's not
Speaker 2: terrible if I maybe do it here and there, but
Speaker 2: I'm I'm definitely one that I'm taking the F sixteen,
Speaker 2: the F fifteen to the ground.
Speaker 1: Yeah right, But obviously that's gonna limit your radar. It's
Speaker 1: gonna depending on what map.
Speaker 3: Arguably the worst way to do that within fifteen, But
Speaker 3: you know it's teach the teachad the best missile in
Speaker 3: the game easily right now, I would say it's got
Speaker 3: to be the r seventy seven and one. It's got
Speaker 3: to be the Meca easily the best. I mean, the
Speaker 3: Meca with within you know, twenty kilometers fifteen kilometers is
Speaker 3: essentially unavoidable unless you have someone that really knows what
Speaker 3: they're doing and really puts into a notch immediately. But
Speaker 3: that thing comes hot fast. You don't see it coming,
Speaker 3: I mean. And then the seventy seven to one, I mean,
Speaker 3: it's you can say what you want about Russian pias,
Speaker 3: but the seventy seven one is just nasty, especially at
Speaker 3: that sort of similar range. But if you get it
Speaker 3: in on that SU thirty platform and you get up
Speaker 3: to thirty thousand feet go and mock one three, you
Speaker 3: send that thing out, it's gonna fly out there, you know,
Speaker 3: and you know, and there's other goofy ones down there
Speaker 3: you have, like the you know, the Derby's and stuff
Speaker 3: that are good in the decent at a close range.
Speaker 3: In one twenty b's pretty decent out of mid range too,
Speaker 3: But yeah, it's it definitely depends on your play style,
Speaker 3: and your play style is also going to dictate what
Speaker 3: plane you went, which is why I went into the planes,
Speaker 3: and I mean, and not every plane could take every missile,
Speaker 3: so it really depends on each player. Everyone's gonna feel
Speaker 3: one way or the other, but it's it could be.
Speaker 3: It could be either way.
Speaker 2: I mean, would you say that style of missile obviously
Speaker 2: the plane matters, but that actually is a great kind
Speaker 2: of like segue back to one of the planes I
Speaker 2: mentioned earlier when the Rainy and F fourteen came out
Speaker 2: and we had that physic uh physics that Phoenix missile
Speaker 2: run that a lot of people were.
Speaker 1: Jumping on to.
Speaker 2: It is because they were all going high and launching
Speaker 2: it from like thirty miles out. Yeah, and it was
Speaker 2: insta killing everybody. And that's similar to performance to Ordgina.
Speaker 1: It's definitely not as bad.
Speaker 2: I'm not trying to make the argument the missiles we're
Speaker 2: talking about are op or need to be nerved, but
Speaker 2: it's that similar style that's working really well right now
Speaker 2: in the game.
Speaker 3: Yeah, And that's what it is, is just because you know,
Speaker 3: in real life, that is the combat style in the
Speaker 3: modern age, it's all the BVR, the beyond visual range
Speaker 3: you I mean, everything nowadays, especially especially nowadays twenty twenty six.
Speaker 3: You know, it's everything is stealth and if you don't
Speaker 3: have a stealth aircraft, you don't survive. And it's just
Speaker 3: how it is.
Speaker 2: And you say that, and yet Guiden made the F
Speaker 2: one one seven and it.
Speaker 3: Is oh yeah, well what's what's This is why I
Speaker 3: say Fifth Gen shouldn't come to the game yet, because
Speaker 3: I agree it's like Guidsian's like, how do we how
Speaker 3: do we model stealth in this game? Oh, it's add
Speaker 3: this plane that looks like it's stealth. Let's add like
Speaker 3: a simple if then statement if it's within five miles
Speaker 3: so you can see it. If not, yeah, your radar
Speaker 3: doesn't see it. Oh is the bombay open?
Speaker 1: There's two?
Speaker 3: There's two iift in statements there. But you know, well, yeah,
Speaker 3: that's just kind of the model. That's what it's gonna
Speaker 3: be for the rest of worth. On their top tier RB,
Speaker 3: it's going to be BVR. It's going to be who
Speaker 3: has the best radar, who has the best radar sweep,
Speaker 3: and who has the best missile they can fire from
Speaker 3: the farthest that tracks the longest, burns, the longest might
Speaker 3: burn you know, smokeless, whatever whatever benefit that you can
Speaker 3: have to fire farther. Hold it better and put yourself
Speaker 3: in a notch while it's getting there. And that's why
Speaker 3: the Iranian tom Cat, like you said, is so good,
Speaker 3: or it's still very good and still good.
Speaker 2: To be clear, I hope nobody heard what I'm saying,
Speaker 2: as if I'm saying the F fourteen is not worth
Speaker 2: flying now. It absolutely is an arguably irany One's still
Speaker 2: the best four team in the.
Speaker 3: Game, not even arguably easily. Yeah, I would argue.
Speaker 2: More making the point that it's not, you know, ridiculously
Speaker 2: op like it was when it launched.
Speaker 3: I would argue, yeah, that the I would argue that
Speaker 3: the F fourteen A and B. I mean, in this
Speaker 3: modern climate, especially this winter, the Su thirty premiums came
Speaker 3: out the I mean, the MKK for the for China's insane,
Speaker 3: it's thirteen three. The Russian SU thirty premium it's also
Speaker 3: thirteen three. And if you're playing twelve seven, if you're
Speaker 3: playing thirteen zero, you're getting up tiered pretty much every
Speaker 3: single game, and you're gonna be facing those planes have
Speaker 3: ten missiles, they have better Fox threes, they have better radar,
Speaker 3: they have better performance, they have IRCCM Fox twos, they
Speaker 3: have all these things they have. I mean, they have
Speaker 3: nearly hypersonic Fox ones. They'll hit you going Mock six
Speaker 3: at twenty five miles. You know, it's so nowadays, I
Speaker 3: would say the F fourteen's it's glory days are passed.
Speaker 3: You know. Back when it came out in twenty twenty two,
Speaker 3: whenever it came out, it was good. But nowadays, if
Speaker 3: you're gonna apply a Tomcat, the Iranian is probably the
Speaker 3: only way to go. Because I fly a every pretty
Speaker 3: much every single stream. If I ever have a bad
Speaker 3: couple of games, I just go hot myself in the
Speaker 3: Persian Cat. You get yourself up mock one twenty thousand feet,
Speaker 3: you send those puppies out at thirty five miles, You're
Speaker 3: you're ten miles beyond most effective range of other Fox ones,
Speaker 3: and it's gonna find them, you know, and even though
Speaker 3: you don't have a good radar, it's probably gonna find them.
Speaker 1: So yeah, it's that's a good point, you know.
Speaker 2: I mean, even when I fly F sixteens, you can
Speaker 2: know that knows the difference and just the armament that
Speaker 2: you can roll out with which missiles you have between
Speaker 2: the c's and the a's. Yeah, So something that considers
Speaker 2: in terms of best missiles. I like your choices. Obviously,
Speaker 2: I'm not going to debate you on them. Because I'm
Speaker 2: not the biggest RRB player. I do it enough because
Speaker 2: I love collecting the planes. That's the type of war
Speaker 2: Thunder player I am. I'm there because.
Speaker 1: I'm a nerd. I'm an old dad and I'll I
Speaker 1: think it's cool. That's why I want to get the things.
Speaker 3: So he's making model planes, well, he's playing.
Speaker 1: He's got the first.
Speaker 2: Yes, I have Lego planes from Kobe out in Poland.
Speaker 3: These period a little vinyl stickers off. He's dipping them
Speaker 3: in the water.
Speaker 1: Seventeen right up there.
Speaker 2: And I got an F fourteen from a top gun.
Speaker 2: But yeah, for those who haven't met us before, my
Speaker 2: name's Revdues. I'm a Tier three guy and your partner
Speaker 2: with war Thunder. I've also partnered with them with other
Speaker 2: things before. The main thing I do in stream on
Speaker 2: Twitch is war Thunder, and I've been playing war Thunder.
Speaker 1: For I mean, honestly since it came out. I'm one
Speaker 1: of the people who.
Speaker 2: Loves to rock the old Guard tag in war Thunder
Speaker 2: because that's the one you have to have been playing
Speaker 2: the game before twenty thirteen to earn so I'm very
Speaker 2: proud of it. But I've also been basically a filthy
Speaker 2: casual the entire time. I didn't decide to start streaming
Speaker 2: war Thunder as part of my content until a little
Speaker 2: over a year ago, besides just kind of doing it randomly.
Speaker 2: And then I, you know, talk to Seb. Yep, shout Seb,
Speaker 2: and I think I'm the only person that calls him Seb.
Speaker 1: So guess what for me? You do that now, but
Speaker 1: you used to, yeah, shout Seb and decide to added in.
Speaker 2: And I've had a great time just getting to know
Speaker 2: more of the community and meeting so many more of
Speaker 2: the war th Under folks and helping new people find
Speaker 2: the game, because I think what impresses me about war
Speaker 2: th Under it and even to a degree guide in
Speaker 2: as a company, is this game is as old as
Speaker 2: it is, and yet it keeps bringing in newer people
Speaker 2: and the population has been growing year in and year
Speaker 2: out for the you know, for several years now, which
Speaker 2: is just so much fun, you know, just to get
Speaker 2: to meet people in the different types of streamers and
Speaker 2: content creators. And I guess if you're out there, you
Speaker 2: enjoy the these sports.
Speaker 1: I guess I gotta shot them out.
Speaker 2: Yeah, they exist too anyway, That's me and then Gail
Speaker 2: another Tier three shield, I mean partner.
Speaker 1: I can tell them about you.
Speaker 3: Howdy. I'm not gonna go TV. I've been I've been
Speaker 3: making mostly warth Under content my whole twitch career. I
Speaker 3: did start to streaming years before, but mostly ninety worth
Speaker 3: my streaming career has been more war th Under. I
Speaker 3: stream every week. We just went full time streaming a
Speaker 3: few months ago. But yeah, I mostly play warth Under,
Speaker 3: mostly play air, but we ran out planes, so now
Speaker 3: we're playing tanks. And yeah, I'm I like to just
Speaker 3: meet new people and go out there and talk about
Speaker 3: worth on there and try to avoid all the other
Speaker 3: normal warth on their topics that most people you know,
Speaker 3: beat around. They everyone circles around the same topics of
Speaker 3: Russian bias or or pay to win. It's real, But like,
Speaker 3: you know.
Speaker 2: I like, at what point do we stop complaining about
Speaker 2: something that's been here for fishing exactly?
Speaker 3: Sometimes you just accept it.
Speaker 2: Yeah, and soccer, the company from Eastern Europe makes a
Speaker 2: Russian bias game, Oh my gosh, and I in our
Speaker 2: western paradigm.
Speaker 3: I mostly I've mostly streamed my entire career other than
Speaker 3: some shorts on the side, you know, but I've wanted
Speaker 3: to get into some long form stuff. So I'm like,
Speaker 3: what's you know, I don't want to just go out
Speaker 3: there and make a video, because there's guys who are
Speaker 3: always gonna make gameplay videos better than me, you know,
Speaker 3: like shout Out Spooks and and Odd and Fly. You know,
Speaker 3: those guys are the the ogs, you know. Like I
Speaker 3: don't want to be one more guy doing that. So
Speaker 3: I'm like, what's something we could do? Well? I know
Speaker 3: I can do. My professional job is sitting here and
Speaker 3: yapping all the time. And the Rev Deuce is the
Speaker 3: only person that I know that would yap better than me,
Speaker 3: and I sort of like his face, so together, I
Speaker 3: think we could yap together. And I'm like, you know what.
Speaker 3: And I also, you know, recently last year, made a
Speaker 3: big networking team for a bunch of other content creators
Speaker 3: to meet each other and stuff like that. And I
Speaker 3: always like collaborating with other content creators, and I'm like, well,
Speaker 3: you know, let's just do a podcast where we just
Speaker 3: talk about war Thunder, we talk about you know, content creating,
Speaker 3: we talk about life on the internet, we talk about this,
Speaker 3: we talk about guidget we talk about anything we want.
Speaker 3: And then you know, maybe every now and then we
Speaker 3: bring in a big other warth onder guest. You know,
Speaker 3: we bring in these big guys where we bring in
Speaker 3: some small guys you've never heard of, or you know,
Speaker 3: we we just we just sit here and we talk
Speaker 3: about war thunder. And if you guys are grinding a
Speaker 3: way right now, if you if you found this YouTube
Speaker 3: video and you know, or this whatever whatever platform you
Speaker 3: find it on, and you're like, I need something to
Speaker 3: listen to because I can't find a Netflix video to
Speaker 3: watch right now, or nobody, I you know, nobody's got
Speaker 3: a video up today, and I want to listen to
Speaker 3: something while I grind out some planes or I will
Speaker 3: grind out a tank or you know. Then here we are,
Speaker 3: so we're here to yap. You can look at us
Speaker 3: if you want, or you can just put us in
Speaker 3: the background and listen. And yeah, that's kind of what
Speaker 3: I'm gonna correct.
Speaker 1: Girl. You should be doing that before us, before Netflix US.
Speaker 2: Before YouTube US, before your significant Oh well, if they.
Speaker 3: Don't know about this, dude, if they don't know ye dude,
Speaker 3: if it's the first time, now you know this is
Speaker 3: the show with the energy.
Speaker 2: Just but for what we are going to try to
Speaker 2: give y'all. So, even though we're partnered with guys and
Speaker 2: we do want to be clear that this is a
Speaker 2: player centric podcast, this is gonna be something like every
Speaker 2: time we put on an episode.
Speaker 1: Hey, guys, guess what they're selling today.
Speaker 2: That isn't also to say from the opposite, We're not
Speaker 2: gonna be like, don't support Guiden.
Speaker 1: You know, we want you to find what's fun.
Speaker 2: One thing that I have to say in my community
Speaker 2: is ignore fomo fear of missing out and have fun.
Speaker 2: All these games today that come out, these free to
Speaker 2: play models, we can we can debate the finer nuances
Speaker 2: of gaming and oh I wish it was some perstription model.
Speaker 2: Oh I wish it was triple a single buys. All
Speaker 2: those are fair arguments. Our point here is going to
Speaker 2: be can we help people have more fun in war
Speaker 2: th Under?
Speaker 1: And the truth is that you and I noticed there's
Speaker 1: nobody doing this. There's nobody talking.
Speaker 2: About what Guidin's doing with warth Under or any of
Speaker 2: their other games. There's nobody even really talking about any
Speaker 2: games in this genre.
Speaker 3: Like yes, and it's just yeah, I can't find any
Speaker 3: people who want this. I can't find any podcasts. Maybe
Speaker 3: a few years ago there was a guy who did
Speaker 3: a few podcasts, but I, you know, and I really
Speaker 3: not found anything. And another good thing. You bring that
Speaker 3: up Guidian and their other you know, there are other projects.
Speaker 3: We are both guide To partners, and I don't know
Speaker 3: about rev but I've been an enlisted partner before. I've
Speaker 3: put a lot of hours into Cuisine Rail it's called
Speaker 3: Cursed now. I think I played star Wrath recently, I've
Speaker 3: played Crossout, so like yeah, so like it's star Wrath.
Speaker 1: I'm actually kind of excited about our.
Speaker 3: Wrath is actually pretty good. To be honest, I have.
Speaker 1: To shill her promo. Yeah, I actually really enjoy start
Speaker 1: right where it can become.
Speaker 3: Oh yeah, for sure, for sure.
Speaker 1: Keeping in mind what.
Speaker 2: It's going to have to compete with, like the Star
Speaker 2: Citizens and releases and stuff like that, Starrath actually has
Speaker 2: a lot of potential and I'm excited about it.
Speaker 3: That's fair, And I think I think what's the what
Speaker 3: Guidgin has in their corner is that they're very good
Speaker 3: at putting out a product that arguably is damn good,
Speaker 3: and most of the time it's free or less than
Speaker 3: thirty dollars, so it's very easy for them to compete,
Speaker 3: and it tends to run pretty good on lower end platforms, So.
Speaker 1: That's the biggest one for me.
Speaker 2: Yeah, it's like so many of my friends I get like, oh,
Speaker 2: you're a streamer, you have a stream PC. Sure, but
Speaker 2: then you have everybody else who wants to play, and
Speaker 2: you need to know that there's a game like warth
Speaker 2: Under that you can literally just play on your Xbox
Speaker 2: or just have a run of the mill PC from
Speaker 2: five years ago. Sure, I'm not saying you're going to
Speaker 2: play on Ultra and be in the cockpit of your
Speaker 2: you know, F eighteen living life, you know, going full
Speaker 2: virtual reality, which you can play the game and have
Speaker 2: fun with your friends.
Speaker 1: And that's what warth Under gives you. And there's a
Speaker 1: lot of flaws to be clear for you by listening.
Speaker 2: We're not trying to, you know, sugarcoat the fact that
Speaker 2: warth Under has problems help. Just the month that we
Speaker 2: made this podcast, for the first episode, we had to
Speaker 2: get a comp a free premium because of Adidas attack.
Speaker 2: So it's definitely not a perfect game, but there's obviously
Speaker 2: hundreds of thousands people who love it and we want
Speaker 2: to help people love it more and when needed call
Speaker 2: it out if it needs to get called out.
Speaker 3: Yeah, that's fair. Yeah, I mean, at the end of
Speaker 3: the day, people I think, think the people who are
Speaker 3: worth on their partners, oh guidgin nice talk or promotion,
Speaker 3: and at the end of the day, complete transparency. We
Speaker 3: sign no agreement other than we don't personally attack them
Speaker 3: like mission.
Speaker 2: Agreement says that we want to tack them and that well,
Speaker 2: it doesn't actually say that we have to be transparent,
Speaker 2: but I prefer to be transparent. Y'all know how much
Speaker 2: I've ever made from being a partner with Guigen.
Speaker 1: I'll tell you it's about six hundred dollars.
Speaker 4: Not much, yeah, pretty much, just being honest all over
Speaker 4: a year of having their discount code and everything and
Speaker 4: having hundreds of people do transactions because the fine print
Speaker 4: on that And this isn't me complaining, it's just you know,
Speaker 4: it's a small percentage of net profits, not gro sales.
Speaker 1: So we're we're not doing this for the money.
Speaker 2: We're doing because we're truly passionate about the community, and
Speaker 2: we enjoy the game, and if y'all are ever curious,
Speaker 2: I have no problem being transparent about that. And Gal's
Speaker 2: the same way, like we'll tell you what we're doing.
Speaker 2: I mean, hell, Gal's not even promoting his link because
Speaker 2: they still haven't given him in his icon.
Speaker 3: I started promoting it this week to be fair because
Speaker 3: people kept asking my Decaal's not in game yet, but
Speaker 3: it is coming very soon. I've been told it's on
Speaker 3: the work order. No idea what that means. It's been
Speaker 3: three months, so I don't know how long their work
Speaker 3: order is. I think infantry's getting made before I'm getting made.
Speaker 3: But you know, I made eleven dollars, so you know
Speaker 3: that's go.
Speaker 2: And hey, if anybody out there doesn't want to just
Speaker 2: support a shi'll mine has a deco. But I love
Speaker 2: this to bitch ground there because I'm very interested in
Speaker 2: this and I've heard so many different opinions and I
Speaker 2: don't think is the wrong answer. And one thing I
Speaker 2: would tell everybody who plays warth Under, any guiding game
Speaker 2: or honestly, any game, don't take what we're about to
Speaker 2: say as the truth.
Speaker 1: Please try it for yourself.
Speaker 2: Everything one thing wrong in the world today is everybody
Speaker 2: will go read like an article on Giant Robot or
Speaker 2: screen ran about a TV show or a game IgM like,
Speaker 2: well they said it sucks, so it sucks. Go try
Speaker 2: it for yourself. And that's the first thing I'm going
Speaker 2: to say about the ground Beta. The second thing I'm
Speaker 2: gonna say is it really depends on what your ex Yeah, Infantry, Yeah,
Speaker 2: what are your expectations?
Speaker 1: Like?
Speaker 2: Are you expecting it to be as in depth and
Speaker 2: as amazing as a Battlefield six or are you expecting
Speaker 2: what I personally my expectations with war th Under are.
Speaker 2: And I actually talk to you about this. I like
Speaker 2: war th Under because it's an all in one? Is
Speaker 2: warth Under truly the best? Say navel, silm tank, silm
Speaker 2: air sim Some people might argue yes on one of
Speaker 2: those categories, but one thing warth Under does have is
Speaker 2: an all in one package. With that paradigm in mind,
Speaker 2: I really like what I've seen from Infangery so far,
Speaker 2: but I'm also not expecting it to be Battlefield no.
Speaker 1: Does that makes sense?
Speaker 3: Yeah, you should never expect it to be Battlefield six. Yeah.
Speaker 3: Guidgen is a professional at making things very in depth.
Speaker 3: They make a good grind out of it, but it
Speaker 3: will never be the best of what it's supposed to be.
Speaker 3: And that's because and I don't think they even try
Speaker 3: to be that. They don't own that. You know, if
Speaker 3: you ever see a warth Under advertisement or you see
Speaker 3: warth Under promotional anything, they always just brag about how
Speaker 3: much there is to the game and how in depth
Speaker 3: it is. They don't claim to be the best simulator,
Speaker 3: they don't claim to be this or that, or have
Speaker 3: the best physics. They just claim to keep you entertained
Speaker 3: or in at least trapped for as long as they can,
Speaker 3: I think, put it a good product.
Speaker 2: Yeah, but they're limited by the same thing everybody who
Speaker 2: does a free to play model is, which is they
Speaker 2: have to leave themselves room to sell something later.
Speaker 3: Yeah.
Speaker 1: Right, so there has to be a progression.
Speaker 2: And you actually see this almost as a negative right
Speaker 2: now in warth On, because you look around and going
Speaker 2: or can we go with jets beside going fifth generation,
Speaker 2: which we've already agreed so far, they don't really know
Speaker 2: what to do with that, you know, So there has
Speaker 2: to be that level of upward mobility, even if it's
Speaker 2: something as silly as you start with an M sixteen,
Speaker 2: you work your way to an M four type of thing.
Speaker 1: There has to be that. But because of that structure exists.
Speaker 2: Yeah, it makes it more difficult to make the perfect
Speaker 2: game type deal, right, and even the way you approach it,
Speaker 2: maybe they're not trying to make the perfect game, but
Speaker 2: they want to make a really good game that you'll enjoy,
Speaker 2: that they can continually add to five years from now.
Speaker 3: Yeah, that's completely Yeah, I agree. And I would say
Speaker 3: this Infantry beta that they came out with, you know,
Speaker 3: on the day that we record this was it was
Speaker 3: this last week. It was I mean, it was a
Speaker 3: huge improvement to the last and especially as a guy
Speaker 3: who played a lot of Enlisted and played Active Matter,
Speaker 3: you know, both of their most recent first person shooter games,
Speaker 3: you know, it really did do things that they've never
Speaker 3: really done before as a guide you in you know,
Speaker 3: Infantry game, and that's and it's kind of a impressive.
Speaker 2: Highlight that point you just said, because I don't want
Speaker 2: people to think that this is just Enlisted poorted into
Speaker 2: war Thunder and no, not anymore guid If you listen
Speaker 2: to this, this isn't me trying to like trash on
Speaker 2: Matter or listen I'm not. I'm just saying this is
Speaker 2: not just something that's been poorted into war Thunder. You
Speaker 2: can tell that the physics are better. I know, we
Speaker 2: talked about physics not being the best, but the physics
Speaker 2: of the infantry mode have absolutely progressed during the BA
Speaker 2: and I think as a concept, while they're similar to Enlisted.
Speaker 1: It's its own thing.
Speaker 2: It feels like its own natural development, which I really like.
Speaker 1: And again trying to say it's perfect.
Speaker 3: Yeah, I would say, yeah, yeah, I would say. You know,
Speaker 3: back on Christmas Eve when they ran the first close
Speaker 3: beta test, it felt like Enlisted. It felt like Enlisted,
Speaker 3: but maybe with active matters, you know, movement system and
Speaker 3: gunplay poorted in the war Thunder, and I was not
Speaker 3: excited for it. I spent months. Anytime somebody asked me,
Speaker 3: I thought, yea, when.
Speaker 1: It first happened, and you were just kind of almost apathetic, like.
Speaker 3: Yeah, I don't know if yeah it's and I don't. Yeah,
Speaker 3: it felt like it definitely felt like Enlisted brought over,
Speaker 3: and I wasn't excited for it, and I was preaching
Speaker 3: for months that they should get rid of the bots.
Speaker 3: First of all, everyone's complaining is the bots No one
Speaker 3: wants to fight bots in twenty twenty six, you know,
Speaker 3: unless the server is not full. But no one wants
Speaker 3: five bots following every player around, standing in a corner
Speaker 3: and using them for spawn beacons essentially, is what it was,
Speaker 3: you know, And that's all that's just Enlisted in that show.
Speaker 3: Another issue with Enlisted was the vehicle came play and
Speaker 3: which was nice, was about the infantry mode. It definitely
Speaker 3: handles exactly like you're worth on their vehicles handle, which
Speaker 3: is really nice, really nice because it feels like a natural.
Speaker 1: Addition of war th Under. Yeah, if you were to
Speaker 1: play an Abrams in just.
Speaker 2: Say ground realism, yeah, you're gonna have a very similar
Speaker 2: experience in infantry right in terms of how the mechanics
Speaker 2: feel to you.
Speaker 3: It's gonna be like ground sim if you ever played
Speaker 3: ground sim before, That's exactly what it's gonna feel like.
Speaker 3: You're stuck to your.
Speaker 1: Commanders, everybody. But at the same time, it's a nice balance.
Speaker 2: I was talking to another one of our Only Snails people,
Speaker 2: that's the stream team over on Twitch. It was Bunny,
Speaker 2: and we were talking about, you know what infantry looks
Speaker 2: like now versus Nike armor reforged because it's not trying
Speaker 2: to be armor either, but in terms of like you
Speaker 2: having a gunner spot, a captains or commander spot, that
Speaker 2: would be more similar to Arma, but it has the
Speaker 2: mechanical feel of war Thunder, So yeah, you're not going
Speaker 2: full in the deep end of pure ultra realism, you know.
Speaker 3: And that's yeah. And another thing that was huge was
Speaker 3: the player count because it's like, you know, war Thunder
Speaker 3: natively is sixteen v sixteen on pretty much all the modes,
Speaker 3: and you know, sixteen v sixteen, bro, if you look
Speaker 3: back at infantry games, sixteen v. Sixteen hasn't really been
Speaker 3: a thing since the old GIN consoles, the old old GIN,
Speaker 3: like like the Xbox three sixty days were like twelve
Speaker 3: to twelve, you know. So like I was preaching age.
Speaker 2: I remember when thirty two Verse thirty two came out
Speaker 2: with Battlefield and that was huge.
Speaker 3: Oh she has monumental life. Yeah, And so I was like,
Speaker 3: they need to get rid of the bots and increase
Speaker 3: player account. I've been saying, honestly, they should get rid
Speaker 3: of the vehicles and really hammer home the gunplay for
Speaker 3: the first year, and once the gunplay gets really really smooth,
Speaker 3: then start bringing the vehicles in. But they did something
Speaker 3: which I didn't expect, and they've limited how many vehicles
Speaker 3: your team can spawn at one time, which is kind
Speaker 3: of unique and it's not something we've really seen that
Speaker 3: much and worth on there before, and it is kind
Speaker 3: of that.
Speaker 2: That's part why I brought up the battlefield common yeah, earlier,
Speaker 2: very battle second.
Speaker 1: Because that's how it is there to try to give
Speaker 1: them the balance exactly.
Speaker 2: And you've also got to think how many spots of
Speaker 2: that sixteen verse sixteen does each.
Speaker 1: Vehicle take up exactly? Yeah, and I do like that.
Speaker 3: But now, yeah, so now if you guys didn't see
Speaker 3: this new infantry test, they came out with no bots
Speaker 3: unless your team's not full. But it's not giving you
Speaker 3: bot squads. It's just filling your squads with you know,
Speaker 3: bought players if they can't get enough. But I'm sure
Speaker 3: when it comes out there's almost two hundred thousand people
Speaker 3: that play this game, you know it's gonna fill it's
Speaker 3: gonna fill up your team. You know, at the moment
Speaker 3: close beta testers less players. It's been adding some bots,
Speaker 3: but they got rid of the bots. They made it
Speaker 3: sixty four for sixty four now. So now it's one
Speaker 3: hundred and twenty eight players per game, which is unheard
Speaker 3: of of any guideon game I've ever played.
Speaker 1: I've never heard of GUIDs and I've never seen them do.
Speaker 3: And they limited the vehicles, which was really cool.
Speaker 2: I'll go as far as to say, I'm curious to
Speaker 2: see if it sustains or if they walk back to
Speaker 2: like thirty two.
Speaker 1: Thirty two.
Speaker 3: Yeah, sixty not that I'm twenty eight is huge.
Speaker 1: But I will say one thing.
Speaker 2: We did just brag about war th Under being so
Speaker 2: good with almost any device you see Xbox, Yeah, the
Speaker 2: sixty four verse sixty four will be a problem for
Speaker 2: low end devices. I would they get really really good
Speaker 2: at optimizing war th Under, which they could, to be clear,
Speaker 2: but that will be something they have.
Speaker 3: I've heard. Yeah, I've heard a lot of my streamer
Speaker 3: friends had issue running running it on high end. So yeah,
Speaker 3: I'm sure they're optimize it. It's a brand new map,
Speaker 3: it's a brand new amount of players. It's it's gonna
Speaker 3: take them a while, and hopefully hopefully we don't see
Speaker 3: infantry until like Christmas. That's my my hope is they
Speaker 3: take another nine months and they do three more tests
Speaker 3: every two or three months, and then they really come
Speaker 3: out with a really good product and they just kind
Speaker 3: of they just sort of gatekeep it from us just
Speaker 3: a little bit more and more every month. That would
Speaker 3: be really nice, but who knows.
Speaker 1: I don't. I'm curious.
Speaker 2: We'd have to talk to game design to see where
Speaker 2: they feel like they're aut on that in terms of
Speaker 2: because usually once you reach the beta phase that they're
Speaker 2: in now, you're probably under a year for sure, sometimes
Speaker 2: as early as you know, three to six months from
Speaker 2: an actual release. I personally, especially coinciding with what they
Speaker 2: typically do historically with sales, I would actually put my prediction,
Speaker 2: which could very well be wrong, anywhere between May and July,
Speaker 2: to either hit the sale that happens in May usually
Speaker 2: or the fourth of July.
Speaker 1: Maybe the fourth of July in particular could be very.
Speaker 2: Big for them because it's just, yeah, so state the obvious,
Speaker 2: this game's trying to make money. That would be a
Speaker 2: huge money making weekend if Infantry dropped coinciding with fourth
Speaker 2: of July.
Speaker 3: Yeah, My only concern with time frame is I believe
Speaker 3: I quote me if I'm wrong, but I sorry, you know,
Speaker 3: correct me if I'm wrong, But no quote them too.
Speaker 3: Quote if I'm qualified. Yeah, it's fine.
Speaker 1: Hey, I remember twenty seven minutes of this podcast was
Speaker 1: talking shit.
Speaker 3: They I'm I'm fairly certain. The devs did say on
Speaker 3: stream that it's not going to be modern when it
Speaker 3: comes out. It's supposed to be like it's supposed to
Speaker 3: pick Up or Enlisted is right now, which is about
Speaker 3: Korea into the Cold War. So you know, they've only
Speaker 3: shown us modern stuff. So I don't really know how
Speaker 3: much they've done in the back end. You know, I
Speaker 3: don't know if they have all that stuff ready to
Speaker 3: go or you know, I don't know for I don't know.
Speaker 2: Tree was it to start exactly how twenty twenty five
Speaker 2: April Fools was, which.
Speaker 3: Was World War One. That'd be awesome. I would love
Speaker 3: that'd cat fives. That'd be so cool.
Speaker 1: Yeah, same, that's what I want.
Speaker 3: I I yeah, I I would prefer if they am
Speaker 3: because this is going to kill Enlisted. This is the
Speaker 3: end of Enlisted, and Listen is dead. I think if
Speaker 3: you're spending money and Enlisted in twenty twenty six, maybe
Speaker 3: rethink your finances. That game is going to die. This
Speaker 3: is going to be the death.
Speaker 1: It's a really bad shilling for guiding. Right now, this
Speaker 1: is this.
Speaker 3: Is going to be the death of enlisted And I
Speaker 3: think what they should do is anyone who spent money
Speaker 3: and listened to anyone who has game time enlisted, bring that
Speaker 3: over in the War Thunder. Put World War Two in
Speaker 3: the War Thunder. Give people their premium squads if they
Speaker 3: bought premium squads, or give them compensation in the War
Speaker 3: Thunder if they spent x amount of money and then
Speaker 3: lit and just bring World War two. And everyone loves
Speaker 3: World War two shooters. Every other vehicle, every other branch
Speaker 3: in War Thunder starts at World War Two. Just let
Speaker 3: us start at World War two and go from there.
Speaker 3: I don't think anyone is dying to have a new
Speaker 3: modern shooter. Every single game in twenty twenty six it
Speaker 3: comes out seems to be a modern first person shooter,
Speaker 3: and like.
Speaker 2: If there's one lesson, Hopefully things like Call of Duty
Speaker 2: and Battlefield taught people over the past fifteen years because
Speaker 2: all of them tried to do a modern run and
Speaker 2: all of them to a degree failed. Now I'm sure
Speaker 2: there's somebody who comments on the YouTube or messages later
Speaker 2: after listening to on iHeartRadio or something like.
Speaker 1: Hey, they sold five million copies. It was actually a success. Cool.
Speaker 2: Whatever point is, what did they do? They went back
Speaker 2: to old timing. Yep, right, they almost always go back.
Speaker 2: There's clamor now for people bring back Medal of Honor
Speaker 2: because everybody wants to go back to World War two
Speaker 2: and stuff.
Speaker 1: Not saying that modern can't work.
Speaker 2: I would actually argue Battlefield six has shown that it
Speaker 2: can work, even though Battlefield six i'd call semi modern
Speaker 2: because Battlefield six certainly has not adapted to the level
Speaker 2: of drone play that is in modern warfare today and
Speaker 2: all that other stuff. But just that to your point,
Speaker 2: people clamor for World War one, world War two, to
Speaker 2: a degree, even the Korean Vietnam era. Yeah, and I
Speaker 2: would love to see that represented. I'll be honest, Guijen.
Speaker 2: If you release it and it's you have those aspects
Speaker 2: beyond just modern.
Speaker 1: Not that I won't say it won't.
Speaker 2: Be enjoyable, but I probably will never play modern. If
Speaker 2: you give me the option to be in trench warfare
Speaker 2: in World War One or you know, being a tank
Speaker 2: chaser world War two, I'm probably gonna stick to let's
Speaker 2: just call it what be what would be the match
Speaker 2: for ground.
Speaker 1: Let's just call it three point oh br I will
Speaker 1: just live there. I'll never leave.
Speaker 3: Oh yeah. I think the issue with modern stuff, and
Speaker 3: I'm really concerned about how Guidgen is handling their infantry
Speaker 3: is they're already bringing in all that kind of stuff
Speaker 3: you're seeing in modern wars happening right now with the
Speaker 3: drones and all this stuff. And it's like, why.
Speaker 2: Everybody thinks they can do it right, right, We're the
Speaker 2: ones who are going to get it right.
Speaker 1: Yeah, they will. I think it's overset the parade.
Speaker 2: You know, we'll see. Like I said in the very
Speaker 2: beginning of the show, you know, judge for yourself. Please
Speaker 2: don't just take what me and Gail are saying as gospel. Yeah,
Speaker 2: but for me, as somebody who gives the money, who
Speaker 2: pays for things, who plays the game for over a decade,
Speaker 2: I won World War One and worl War two.
Speaker 3: Yeah, I would love World War two in the Cold War,
Speaker 3: like the eighties at most would be cool because I
Speaker 3: think that's where warth Under, in my opinion, stopped being
Speaker 3: perfectly balanced. Not perfectly balanced, but well balanced. I think
Speaker 3: if you're thinking of like the ground trees, I would
Speaker 3: say nine nine oh to nine seven kind of whereas
Speaker 3: where warth Unders started to really drop in people getting
Speaker 3: irritated with the game mechanics, And same for Air. It's
Speaker 3: about that same area. I would say air about eleven
Speaker 3: oh to eleven seven's really will you start losing a
Speaker 3: lot of your sense of balance? And I think they
Speaker 3: could stick with infantry in that same area and do
Speaker 3: well because I don't know.
Speaker 2: I love so much of that stuff. But kind of
Speaker 2: like you're saying, like, do I enjoy the thaight ud? No?
Speaker 1: But I have it. Yeah, I can play it to people.
Speaker 2: Won't like if my stream won'ts too, But is it
Speaker 2: enjoyable compared to the first time you take out a
Speaker 2: Tiger one? Right, it just doesn't have that level of
Speaker 2: feel and balance and gravitas, right because you get up
Speaker 2: into thirteen oh, whether it's air or ground, and something
Speaker 2: that you know in the quote unquote real world, which
Speaker 2: would never win in this fight, is one shotting you
Speaker 2: gets real tired.
Speaker 3: Yeah, oh yeah, when everyone's run around at forty five
Speaker 3: miles per hour with a laser range finder, the auto
Speaker 3: adjust your site and they have a dart that pins
Speaker 3: six hundred millimeters. Yeah, you're just pretty much done. Yeah,
Speaker 3: I mean.
Speaker 2: AA's and SPGs, one shot your barrel, all these things
Speaker 2: happening that wouldn't actually and.
Speaker 3: That and that brings me into my final concern about infantry,
Speaker 3: and that is the inherent issues with Guidgen and their servers.
Speaker 3: And if you've ever played a first person shooter before I,
Speaker 3: I mean, that's pretty much anything I would ever play
Speaker 3: until I got Heavy and the warth Under. You know,
Speaker 3: first been shooters were my thing and the thing you
Speaker 3: noticed the first. When it comes to a new game,
Speaker 3: especially like on launch day, launch week, launch weekend, whatever,
Speaker 3: if you are getting killed from around corners that you
Speaker 3: know you're not speaking anymore, that is gonna make the
Speaker 3: game feel terrible, and Guidgen is really bad about that.
Speaker 3: The net code, the latency in Guidance servers late now nowadays,
Speaker 3: especially the last six months to a year, has been
Speaker 3: worse than I think I've ever seen it before. And
Speaker 3: that is gonna be so exaggerated when it comes to infantry,
Speaker 3: and I'm really concerned about what that's gonna do to
Speaker 3: the game mode, especially since they're upping the player count
Speaker 3: times four, you know, so like, how are they gonna
Speaker 3: do Are they gonna do that? How they gonna combat that?
Speaker 1: Possible?
Speaker 2: They they could segment it and you know, have the
Speaker 2: bandwidth dedicated to that. But for example, and again this
Speaker 2: is anecdotal, I don't have numbers. We can talk to
Speaker 2: the devs and maybe I'll share this, But like, I
Speaker 2: run into paying and latency issues.
Speaker 1: Far more in naval than I do ground.
Speaker 2: And my logic that I assume is, well, they have
Speaker 2: less people doing blue water, so we want to make
Speaker 2: sure we divert more resources to something they are doing
Speaker 2: more of, which is like high tier air. That's the
Speaker 2: least amount of drops that I ever get. And I'm
Speaker 2: not saying I don't get them because aybody plays war
Speaker 2: Thunder says it's never crashed on them, doesn't play war Hune.
Speaker 2: They're playing something else, right, Yeah, they just are. It
Speaker 2: crashes for all of us sometimes. But I get far
Speaker 2: less of that if I'm like in like I said,
Speaker 2: an F sixteen C than if I'm in my uss Iowa, Yeah,
Speaker 2: which will like, Oh, I've been shooting the same boat
Speaker 2: for three minutes. Oh never mind, you weren't shooting anything.
Speaker 1: Disconnect. Oh and here's a five minute penalty because you
Speaker 1: quit the match. I didn't quit shit, Guijen, thank you.
Speaker 3: Yeah yeah. And that's that's been the rumor lately because
Speaker 3: ever since they announced Infantry back in November, December or
Speaker 3: whatever it was, and they came out with the fors CBT,
Speaker 3: people have noticed that the servers were really bad, and
Speaker 3: people notice that there weren't a lot of big changes
Speaker 3: being made of the game, and everyone's been the rumor
Speaker 3: mill has been that they're their diverting resources to new
Speaker 3: server infrastructure or for these tests, because they're running a
Speaker 3: lot of these tests behind the scenes. You know, I've
Speaker 3: heard of people that have access that even me and
Speaker 3: you haven't got access to, and they can make YouTube
Speaker 3: videos and stuff on it. It's like, you know, and
Speaker 3: it seems like maybe they're restructuring their whole server infrastructure
Speaker 3: to start focusing on these more high end, higher capacity
Speaker 3: servers for Infantry, and you know, and maybe, and you know,
Speaker 3: and you know, and I really hope, because you know,
Speaker 3: let's be real, If Infantry doesn't take off, where's worth
Speaker 3: under In two years, it's out of vehicles, it's out
Speaker 3: of notable updates, and it's probably gonna start dropping a
Speaker 3: lot of player counts. It'll never die. You can't take
Speaker 3: one of the top ten fifteen played games in the
Speaker 3: world and make it die just because you know, you
Speaker 3: run out of vehicles. It's not it's gonna take years
Speaker 3: because some people are never going to have those new
Speaker 3: vehicles for another ten years, you know. But you know,
Speaker 3: if we need kind of infantry to take off, and
Speaker 3: you know, streamers have been saying lately that maybe that's
Speaker 3: not the kind of player base they want in their
Speaker 3: favorite game. They don't really want those first person shooter
Speaker 3: people coming over. But at the end of the day,
Speaker 3: we kind of need it to be good. And I
Speaker 3: really hope that Guidgen you know, takes it. They take
Speaker 3: their time, they take their time, they make the right changes,
Speaker 3: and they make it really good because it could take
Speaker 3: worth under into a you know, at most five more
Speaker 3: year live span to another ten year lifespan, you know,
Speaker 3: because people are going to come in people have never
Speaker 3: played a vehicle combat sim before. They might come in
Speaker 3: to play infantry and they're like, Hey, I want to
Speaker 3: go work on this tank because I don't have that tank.
Speaker 3: I kind of want that tank. And then they start
Speaker 3: working on the ground trees, they start working on the
Speaker 3: air trees, the helicopter trees, and all of a sudden
Speaker 3: you have, you know, five million more people that are
Speaker 3: that are just in the vehicle combat sims that just
Speaker 3: play worth them there all the time. So you know,
Speaker 3: hopeful it's really good and hopefully it does well. But
Speaker 3: I guess well, we'll just have to wait and see
Speaker 3: and we'll be here to yap about it as it
Speaker 3: keeps coming.
Speaker 2: So if you're a chatter of streams in terms you
Speaker 2: enjoy Twitch, or if you just enjoy YouTube, or you
Speaker 2: just enjoyed listening to podcasts, let's know what you think.
Speaker 1: The contact us directly.
Speaker 2: All of our information is in the details, because well
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Speaker 2: for watching the first episode of the Thunderbuddies podcast and listening,
Speaker 2: and we'll have more of these coming soon.
Speaker 1: So you gotta pay attention.
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Speaker 1: We're perfect and we appreciate you.
Speaker 3: If you have any concerns, yep, feel free to hit
Speaker 3: us up. I know me and Rev are both online
Speaker 3: all the time. He's pointing at me. Hit me up.
Speaker 3: I guess if you have any questions concerns about anything
Speaker 3: we said.
Speaker 1: Yeah right, I'll answer faster than Gail competition. All right,
Speaker 1: so you.
Speaker 2: Appreciate y'all, Thank y'all, and y'all go be great. Unlike
Speaker 2: the AM seven B it sucks, y'all gonna be great
Speaker 3: Okay, m m mmmmmmmmm hmm