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Speaker 1: Hello, everybody, Welcome back to the fire Escape cast. I

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I'm back. Mary's back. This is Mike. That's Mary. It's

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episode five or something. Dan's not here. Uh, Firescape has

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not been together in like three episodes.

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Speaker 2: It's be crazy. Our schedules have been nutso and also

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crazy dramas going on.

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Speaker 1: Yeah, Dan, Dan Dan Okay. Dan's like, Hey, don't talk

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about me when I'm not there. Don't talk about this

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or that. It's like Dan, I wasn't going to not.

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Speaker 2: I don't give a shit about you, Dan not.

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Speaker 1: Everybody's cruising subreddits wondering what's up with Dan Reikert. Sometimes

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I just live my life. I don't think about you,

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and maybe I didn't want to talk about you anyways.

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On the episode Dan anyway to replace Dan new cast

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member because Dan's off saving the world or whatever he's doing.

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He says he's doing Kylie Fadams have spawn on me

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your second time on the show.

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Speaker 3: Yeah, thank you so much for having me and screwed in.

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Speaker 2: You're welcome, You're you know, you're so welcome here. We

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just love having you. Yeah. We talked to Dan earlier

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this week. He's in good spirits but is definitely so

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busy right now, it's a really good time for us

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to bring in a ringer and caught. You have a

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lot of experience in the games industry. You've been on

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this podcast before. We know you. We love you. Literally

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I could throw a rock from my house and hit yours,

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and I do every day.

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Speaker 1: Please do please have bothlanders.

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Speaker 2: Hit in my house, likely cause rocks. I just love

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that you and I have so much in common, and

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we're both local Portlanders and you've been playing a lot

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of games. You're perfect have on dude. Thank you for

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taking the time.

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Speaker 3: Always, anytime you want me to rock, I'm always down.

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Anytime you have rocks. The rocks that you got, that's

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the one that Daalo has are so much better.

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Speaker 2: Yeah, my rocks are real rocks, real real rocks.

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Speaker 1: Matt cubrics are cony is that's what the police say.

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Speaker 2: They say. I tried to show them the Jalo music

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video and they said, ah, you've been early real rocks

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at people again to jail with you.

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Speaker 3: Oh, but I'm so hyped to be with y'all. So

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it's been a minute, and it's been a while.

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Speaker 1: And it was episode twenty two.

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Speaker 3: Was your only appearance.

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Speaker 1: What episode. The one was February Valentine's Day twenty twenty two,

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like three years ago.

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Speaker 3: No, given have love to come hang out with y'all.

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That's some good stuff.

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Speaker 2: Yeah, that is important considering you just had your anniversary congratulations.

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Speaker 3: Thirteen years in the books, being so special.

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Speaker 2: I can't believe that's such a long freaking time. Either

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that means that you've just had like the most magical

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relationship for so long. You found each other super early,

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or we're all old and I would just suit damn it.

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Speaker 1: I was.

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Speaker 2: It's so great that you guys found each other as babies,

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but we are young.

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Speaker 3: It is as wild to be married for thirteen years, especially,

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and again when you find someone later, you know, in

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your mid twenties late early thirties, it is weird because

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then you're like, yo, we're middle aged, and I'm like,

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oh shit, like yeah we are.

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Speaker 1: Yeah, I'm and my wife when I was thirty one,

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thirty two good age one. Yeah, I was yeah thirty

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about that. Yeah, but oh my god, I've only got

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a year and three quarters married.

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Speaker 2: Yea A co give Mike some advice for his marriage

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to be a last door, a marriage.

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Speaker 3: Fight a lot. Oh nice fight a lot, but fight,

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but fight reasonably. I would love fight, would love, but fight.

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Fight in the ways that you have an understanding of

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the middle ground. You can find middle around in the

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beginning and in the middle of a fight. You will

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last day a long time, okay, and always say the thing,

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say the thing is.

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Speaker 2: Say the thing. I think that's realistic. You know. I

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know so many people who are like, I've been dating

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someone for three or four months. It's amazing. We never fight.

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We love each other so much, and I'm like, bitch,

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that's not a relationship. A relationship is when you actually

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have differences and you're expressing them honestly to each other.

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If you've never fought with your partner, someone isn't being honest.

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Speaker 3: Yeah, that's true. The other thing I would share with

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you is something we got in couples therapy. It's a

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sticky note. It's a posted note that we have on

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our collective desks, on each of our desks, and it

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says you chose this. It is a phrase that we

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live by in the Adams household because whenever we get down,

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whatever we're mad, whenever you put too much on our plates,

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we look at that list and we say, you chose this,

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and that removes all that ability to be like, I'm

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going to cry about the thing. I I'm not going

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to cry about that thing. You chose.

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Speaker 1: You made your bed, I chose you, you chose me, beautiful. Yeah,

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what it mean? I thought you met you? This is

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your fault.

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Speaker 3: No, no, no, no, no, it's it's it's like.

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Speaker 2: From your perspective in some ways.

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Speaker 1: Yes, I went real dark with it. Well that's good.

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Wait was the anniversary like a few days ago?

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Speaker 3: Yeah, a couple of days ago, right at the end

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of April.

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Speaker 2: So yeah, nice, that makes me happy. I think that's

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a really cool win, uh, and a victory for love everywhere.

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And I just also love your like pragmatic view of everything.

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It's it's just, I don't know. I think it's very

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You're realist, and that's why it's good. This week I

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saw Sinners, which everybody is talking about is quite a

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hot topic, and I was curious if either of you

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have seen it.

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Speaker 3: I have so it the other day.

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Speaker 1: Did either of you like it? It was it good?

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It was decent, decent. I like I love Creed, I

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love when I liked black Pants to some extent, I

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like when Coogler and Michael B. Jordan worked together. So

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I was excited for this and I still want to

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see it.

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Speaker 3: The thing that pushed me over the edge to go

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see I mean, I was gonna go see it anyway,

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but seeing Mary say this movie, this movie was horny

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as hell, I was like, yeo, I'm.

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Speaker 1: Gonna go see what turned you over?

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Speaker 3: That was the thing I was like. I was like,

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Thisten is horny. I was like, yeah, I'm going.

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Speaker 2: I tweet. So I didn't know nothing about it. I

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haven't seen a trailer, nothing, I knew nothing. And but

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there's all this discourse online about it of people just

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being like, oh, you gotta see it's crazy, like check

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out you know these actors and like how they delivered

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this line blah blah blah blah. And I was like, well,

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there's so much discourse, it must be interesting. And so

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I tweeted gonna see Sinners tonight, and all the responses

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were like like, let me know what you think. And

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so I saw it again. I don't know anything about it,

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and I will not spoil it for anyone who hasn't

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seen it yet, so like, don't worry about that. But

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I saw it in a theater bull to the brim.

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I mean there was maybe two seats free, which is crazy.

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You just don't see that type of cinematic experience in

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today's age. But it was filled and these people were

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hankering for a good experience. When somebody told a joke,

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the auditorium laughed. When the bad guy did something, the

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auditorium went oo. And like at the very end, there's

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this kind of like a very poignant ending that would

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maybe result in everyone getting being happy, and the whole auditorium,

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I swear to God, applauded. This is not the end

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when the credits rolled. This is like when a very

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important thing happens and everyone just went, oh may. It

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was a very visceral experience to have so many people

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like screaming and laughing and h and getting into it.

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But the crazy thing that I remembered from watching it

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was there's a lot of sexual tension throughout the entire film.

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Like in almost every scene that I saw, I was like,

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are these people fucking or are they gonna fuck? Or

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did they fuck? And in every scene I was like, Oh,

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they did. And it's just littered throughout the performance. And

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so when it was done, we were all kind of

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like discussing what we liked and disliked. I had some

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things I didn't like about it, so I would say,

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this is like a perfect film. I had some critiques

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of it, but I walked away and I was like,

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I was entertained and that movie was so horny. And

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that's like literally what I tweet. I said, the movie

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is like horny as hell. Everybody was fucking in that film,

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and I mean I kind of liked it. I don't

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go to I just finished off forty hour work week.

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I didn't go to not watch people fuck. I want

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to see it. And so it was really cool how

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much that was a part of the experience of the film.

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Was just like, yeah, we're we're we're gonna be doing

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it multiple times.

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Speaker 1: Yeah, who who's it's Michael b Jordan Haley Steinfeld. Uh, yes,

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she's Uh, that's I unfortunately know her mainly as Josh

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Buffalo Bill's quarterbacks friends. Oh.

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Speaker 2: I don't know actors' names very well, but I will

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say that's like a weakness of mine. I like never

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can be like, oh, this person was in these other

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three films. I don't fucking know that shit. But the

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casting was well done. The acting is very good. I

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never really questioned whether or not someone was right for

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that role. Every time, I was like, oh, amazing casting.

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There's this like Irish guy in it. I mean, unbelievably

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perfect cast for who this person is and how they behave.

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And yeah, I mean I just I was really thrilled

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with the choices that the actors made to make you

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feel like you could believe them and their stories. And

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it is a supernatural story, so it takes a bit

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of believing for you to kind of buy into what's

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happening to these people. But man, I walked away and

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I was very satisfied. I just thought it was like

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the exposition was a little long. It takes like an

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hour for like shit to go down, and it's just

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like that's a long time.

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Speaker 3: Yeah. It does a lot of suspension of disbelief and

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you have to really buy into, like you said, the

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ideas of what it's trying to do. But it's a

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really solid vampire movie. Like I think, you know, if

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you look at it in that sense and you know,

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take your brain out of your head for a little bit, Uh,

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it works. It works.

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Speaker 2: Yeah, there's any one was in it who's that.

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Speaker 1: Who like Buddy Guy like famous like like blues guitarists

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from that like started blues in the Midwest.

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Speaker 3: Almost.

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Speaker 1: That's I didn't know he was in movies.

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Speaker 2: That's interesting.

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Speaker 3: Dolroy Lindo was in that movie. He's a classic actor

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in so many different ways he's and he was fantastic

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as well. I think, you know, Ryan Kugler does a

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thing that when I left, the thing that my wife

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and I were talking about was, you know, do you

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like Ryan Kugler movies? And I think he does a

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really fantastic job of learning what a summer blockbuster film

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is and galvanizing zeitgeist and culture around something. He does

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that extremely extremely well, Like, even if his movies are

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not necessarily amazing and great in all the ways, he

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does that every time people come out to go see

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his movies. And that's what matters for for you know,

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cinema matters for for black art, matters for a bunch

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of things. And he's nailing that part for sure.

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Speaker 2: And they got people talking. I just don't see people

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talking about a film like this. And one of the

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things that it does prompt me to talk about it.

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The reason I'm bringing it up on this podcast because

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I see movies all the time and I usually don't

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bring them up, but like, this isn't a Hollywood traditional

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blockbuster film, and outside of like Marvel, you just don't

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see people talking about a film when it comes out

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like this, Like everybody's talking about it became this like

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cultural event where everyone, you guys, remember when like Barbenheimer

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happened and everyone was like, you gotta see Barbin like

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it was. I don't think it's as big as that,

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but it was a big moment culturally for everyone to

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be like, you really should see this film. It's quite

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interesting and it's doing interesting things, and everybody's talking about it,

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and I'm so grateful that it's not a Marvel or

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superhero film. Yeah, all of the advertisements leading up to

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the film, you know, all the trailers and the teasers, Marvel, Marvel,

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Fantastic for some other fuck guy, I'm just I'm just

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tired of I'm so burnt out on that type of work.

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A part of me tweeting and talking about it is

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I'm doing my part because I don't want that to

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be the only type of movie that we culturally talk

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about at the cinema. Anymore like let us evolve and

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have other types of experiences that are very good at

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the movies.

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Speaker 3: It was it was really interesting to come off of

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two week two weekends basically where I was in, you know,

250
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big crowded spaces with people right like went to Wrestle

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Media the week before and then seeing Sinners the week

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weekend afterwards, and it was really nice to have that

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communal moment again, right where the thing of like being

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in a room hetting people react to things and seeing

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their real time reaction as opposed to everything that we

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usually get a chance to see on online. I miss

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that so much, like those parts of things that I

258
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really think went away for a couple of years, and

259
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now they're starting to really come back when you have

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those culturals like geist moments, which is again, like you said,

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super super dope. I love when those things happen. Great.

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Speaker 1: Did these crowds at the theaters where they like and

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it sounds like they were into Sinners, Mary, But like,

264
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were were they generally kind of I? I? I asked,

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because the last few times I've gone to the movies,

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it's so hit or miss as to whether I'm gonna

267
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get just a shitty crowd that's just like talking over

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the movie and not to the movie.

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Speaker 2: Or singing with it.

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Speaker 1: By god, yeah, but like even even then, it's still

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they're interacting with the movies. So many times people just

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talk over I don't know if these were good, exactly

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good crowds or not.

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Speaker 2: It's hard to describe. Because I completely agree with you.

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I actually hate talkers during films. I hate people who

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are distracting during films. I don't like that shit. And

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I uh, this is also a polarizing opinion, but I

278
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often do not like musicals, and I don't see musicals

279
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in theaters because I don't want to fucking see some

280
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fan person who can't rein it in get excited and

281
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saying or even make noise. I find that really irritating.

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So an individual making noise very angry, do not like it,

283
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very upset about it. Now, if there is a moment

284
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in a film that prompts everybody collectively, you know, the group,

285
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to get or to applaud, I am with that, because

286
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now you're just in a giant experience with a bunch

287
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of people. I don't know what was in the water

288
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this night, I do not know what happened. I do

289
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think that was a part of it. It was set

290
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in the tone for sure, but there were multiple times

291
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and there's this one character who just happens to have

292
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a lot of comedic timing bits. It's kind of their thing.

293
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They're like a drinker in their character is a heavy drinker,

294
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and so they're kind of notorious for saying funny things

295
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with really good timing because they're like slurred and a

296
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little behind. And every time this character had one of

297
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their funny little lines, the whole audience just erupted and

298
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laughter at the same time. And that got me into it.

299
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I was along for the wave of these people reacting

300
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to this really good characters one liners and again this

301
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kind of there is a very finale moment to this

302
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film that is very satisfying, and I just couldn't believe

303
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that everybody stood up and clapped and we're like, yeah,

304
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get him, and it was just so funny, like to

305
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watch people collectively have that response. So I liked it

306
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for this specifically, But if an individual is like look

307
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behind you, I fucking hate that. I don't like an individual,

308
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but I do like the collective consensus of joy fear

309
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and like they're banging, which happened.

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Speaker 1: Yeah, the I think it was top Gun. Maverick was

311
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the first movie in a while that had done that.

312
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Or the crowd. Yeah, during his time the time trial scene,

313
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like the whole crowd was going nuts cheering for it.

314
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That's fun when the crowd's like super into it. I'm

315
00:16:02,919 --> 00:16:06,919
I mean, just like I I sometimes I am the

316
00:16:06,960 --> 00:16:09,320
person in the group who doesn't mind telling. Like a

317
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group who's talking over the movie amongst themselves loudly. I

318
00:16:12,559 --> 00:16:17,559
will squash that quick. I don't know, I turn around

319
00:16:17,559 --> 00:16:20,600
and say, shut the fuck up, like this is ky

320
00:16:20,639 --> 00:16:22,320
You've been gone from New York too long. This is.

321
00:16:24,080 --> 00:16:25,799
Speaker 3: Like Portland crowds are very very now.

322
00:16:25,879 --> 00:16:29,080
Speaker 1: I don't shush. I'm not shushing. I'm I will be

323
00:16:29,240 --> 00:16:32,279
as direct with you as I think. No, I feel

324
00:16:32,279 --> 00:16:34,320
like strishing, just being past aggressive and making it worse.

325
00:16:35,919 --> 00:16:37,039
I want to just go for it.

326
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Speaker 3: Well, that's why I love you, because because New York,

327
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New York vibes is opposed to Portland vibe in terms

328
00:16:41,279 --> 00:16:44,399
of watching movies like this. Yeah, yeah, so different.

329
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Speaker 1: I feel like you're also more likely in New York

330
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to get people who talk over it. Just it's just

331
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I don't know where people and like they don't care.

332
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Speaker 3: So I don't know, but.

333
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Speaker 2: Everybody is collectively rude. I saw, I appreciate that. I

334
00:16:58,240 --> 00:16:58,600
think that.

335
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Speaker 1: I also in general saying we're still like a well

336
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mannered city generally speaking. This was like a group of

337
00:17:04,759 --> 00:17:09,039
NYU students who, yeah, I know exactly what you mean. Yeah, yeah,

338
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So that's why I was like, Okay, I can tell

339
00:17:10,680 --> 00:17:13,640
it's a bunch of like nineteen year olds chatting and

340
00:17:13,680 --> 00:17:17,200
taking flash photos of the interest screen to alien romulus.

341
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Speaker 3: And critiquing it for their next class in their next

342
00:17:19,400 --> 00:17:20,000
the movie that.

343
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Speaker 1: They're basically yeah, so yeah, sorry, Mary, you're saying.

344
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Speaker 2: No, I was to say, I saw, I know better

345
00:17:26,480 --> 00:17:28,519
than to do this, because, as I have mentioned, I'm

346
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really not a big musical person because I don't like

347
00:17:31,000 --> 00:17:35,960
people bothering me. But I saw, uh what I called

348
00:17:37,440 --> 00:17:41,400
the Wicked. No, actually, you guys, I'm a hater.

349
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Speaker 1: The main girls like Wicked.

350
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Speaker 2: Everybody loves Wicked. We're gonna lose. I don't know. I

351
00:17:48,359 --> 00:17:50,319
don't know if there's any listeners out here that's like

352
00:17:50,359 --> 00:17:54,920
obsessed with Wicked. I don't give us shit about that film,

353
00:17:55,119 --> 00:17:58,359
and I don't care that she's popular. I don't care

354
00:17:58,359 --> 00:17:59,079
about any of that shit.

355
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Speaker 3: I know.

356
00:18:00,839 --> 00:18:01,599
Speaker 1: I don't like it.

357
00:18:01,680 --> 00:18:04,000
Speaker 2: I just think, I think. I think most musicals are

358
00:18:04,000 --> 00:18:07,759
like really exhausting because they're always like I'm angry about

359
00:18:07,799 --> 00:18:09,319
this thing that happened to me, and it's like you're

360
00:18:09,319 --> 00:18:12,880
just describing your feelings. Songs are not an excuse for

361
00:18:12,960 --> 00:18:15,759
you to break the fourth wall and literally tell the

362
00:18:15,799 --> 00:18:17,880
audience how you feel. That is lazy writing. And I

363
00:18:18,160 --> 00:18:19,680
don't give a shit if you sang it. It's just

364
00:18:19,720 --> 00:18:22,519
not very good. I saw Mean Girls. It's true, I

365
00:18:22,559 --> 00:18:23,240
tell you feel.

366
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Speaker 1: I don't care for it, and Shakespeare.

367
00:18:26,759 --> 00:18:28,359
Speaker 2: I don't care for it. I go out of my

368
00:18:28,440 --> 00:18:30,119
way and I have seen I was raised with a

369
00:18:30,119 --> 00:18:32,000
lot of musicals. My dad took me to musicals, and

370
00:18:32,000 --> 00:18:35,480
I'm great for that experience, but I I just I

371
00:18:35,759 --> 00:18:38,680
just find them exhausting, especially in a theater. Anyway, I

372
00:18:38,680 --> 00:18:41,599
went against my better judgment and I saw Mean Girls

373
00:18:41,839 --> 00:18:44,839
the musical. I loved Mean Girls, and I like, I

374
00:18:44,839 --> 00:18:46,720
couldn't help myself, and I was like, maybe it'll be good.

375
00:18:47,000 --> 00:18:50,839
I did not care for it. And additive to this

376
00:18:51,000 --> 00:18:54,119
like experience of them constantly singing their feelings, which I hate,

377
00:18:55,519 --> 00:18:58,599
the couple in front of me were hardcore making out

378
00:18:59,039 --> 00:19:00,799
the whole film.

379
00:19:01,480 --> 00:19:06,759
Speaker 1: In movies, in the in the movie, he was right

380
00:19:06,759 --> 00:19:07,160
in front of.

381
00:19:07,160 --> 00:19:10,440
Speaker 2: You to be petting, and they were making lip noises

382
00:19:10,480 --> 00:19:13,079
like during the songs. So I was like trying to watch.

383
00:19:15,039 --> 00:19:17,480
Speaker 1: Oh god, what theater was it, what's the address? What

384
00:19:17,720 --> 00:19:18,920
movie are they going to? Ing?

385
00:19:19,160 --> 00:19:21,480
Speaker 2: I could not I could not get out. I couldn't

386
00:19:21,559 --> 00:19:24,119
avoid it. I was like trying to like lean around,

387
00:19:24,319 --> 00:19:25,920
and there was too many people, so I couldn't get

388
00:19:25,920 --> 00:19:28,839
out of the way. And they took a break like

389
00:19:28,920 --> 00:19:31,200
halfway through, and then three quarters the way through, they

390
00:19:31,240 --> 00:19:33,759
like went even hard, and I think they were touching

391
00:19:33,759 --> 00:19:35,920
each other and stuff, because they were like they was

392
00:19:35,960 --> 00:19:36,759
petting and stuff.

393
00:19:36,839 --> 00:19:37,920
Speaker 1: At one point, the guys like.

394
00:19:40,160 --> 00:19:42,279
Speaker 2: It was getting hot and heavy, and just like you

395
00:19:42,279 --> 00:19:44,920
were saying. I had decided whether or not I should

396
00:19:44,920 --> 00:19:47,680
glare at them or be like and I finally just

397
00:19:47,799 --> 00:19:50,559
leaned in and I said, guys, I know you guys

398
00:19:50,559 --> 00:19:52,359
want to fuck. I just need to finish ten more

399
00:19:52,400 --> 00:19:54,119
minutes of this film. If you could just rein it

400
00:19:54,160 --> 00:19:56,359
in and then go home and do this, that would

401
00:19:56,400 --> 00:19:59,799
be so awesome. And they they kind of looked.

402
00:19:59,519 --> 00:20:06,960
Speaker 3: At me, don't be makeup.

403
00:20:05,680 --> 00:20:08,880
Speaker 2: My experience sit in the back where all the people fuck.

404
00:20:09,279 --> 00:20:11,720
I understand people who want to bang in a movie theater.

405
00:20:11,880 --> 00:20:13,039
I was also sixteen.

406
00:20:13,079 --> 00:20:15,640
Speaker 3: I want to go to the back reasonably.

407
00:20:15,759 --> 00:20:17,160
Speaker 2: They were like four rows in.

408
00:20:17,880 --> 00:20:19,359
Speaker 1: Yeah. Wait, what did they say?

409
00:20:19,599 --> 00:20:22,079
Speaker 2: Don't look at me like I'm a horny peples, like

410
00:20:22,119 --> 00:20:26,480
I'm like some kind of like I have all the

411
00:20:26,559 --> 00:20:28,720
respect in the world for people who want to bang,

412
00:20:28,880 --> 00:20:31,079
but don't do it in front of my eyes at

413
00:20:31,119 --> 00:20:33,039
the movie theater. That's unfair.

414
00:20:33,720 --> 00:20:35,960
Speaker 1: What did they say to you when you said that?

415
00:20:36,000 --> 00:20:39,279
Speaker 2: They just think they were shocked that I had done that.

416
00:20:39,440 --> 00:20:41,480
And they held hands and they looked at the movie

417
00:20:41,519 --> 00:20:44,599
for like the last ten minutes. It was awkward. I

418
00:20:44,640 --> 00:20:47,119
mean I didn't try to fight them or anything. I

419
00:20:47,200 --> 00:20:50,319
wasn't like really rude about it. I just said, like, guys,

420
00:20:50,319 --> 00:20:52,240
come on, like rein it in, like go home and

421
00:20:52,279 --> 00:20:54,160
bang in like ten minutes. I just I just got

422
00:20:54,200 --> 00:20:55,400
to finish this stupid movie.

423
00:20:55,839 --> 00:20:58,279
Speaker 3: A random condom just floats into the air.

424
00:20:59,119 --> 00:21:01,200
Speaker 2: I would not be prize like they were. They were

425
00:21:01,200 --> 00:21:04,400
probably very kids upset with me that I had like

426
00:21:04,559 --> 00:21:07,599
ruined their intimacy, but like you are in a packed

427
00:21:07,799 --> 00:21:11,200
crowded theater, like do a very quiet over the pants

428
00:21:11,200 --> 00:21:13,640
hand job like everyone else, Like, there's no reason for

429
00:21:13,680 --> 00:21:15,200
you to be that in my face about it.

430
00:21:15,079 --> 00:21:16,519
Speaker 3: It could have been their conjugal visit.

431
00:21:16,599 --> 00:21:22,079
Speaker 2: Who knows, I dare you lay that on me? And

432
00:21:22,119 --> 00:21:25,559
you go to and you go to see mean girls the.

433
00:21:25,559 --> 00:21:29,079
Speaker 3: Music hall that maybe maybe that's their kink. Maybe that's

434
00:21:29,079 --> 00:21:30,920
the thing that gets them to where they need to get.

435
00:21:30,839 --> 00:21:31,880
Speaker 2: To back to jail.

436
00:21:34,200 --> 00:21:36,200
Speaker 3: Do not pass go, do not collect hundred dollars.

437
00:21:37,400 --> 00:21:38,880
Speaker 2: I want to hear it.

438
00:21:39,119 --> 00:21:43,359
Speaker 1: Mary tells just like snitches on them to the parole

439
00:21:43,400 --> 00:21:45,599
officer outside and not realizing he's their parole officer.

440
00:21:46,200 --> 00:21:53,759
Speaker 2: We're all over each other. I missed the third act. Yeah,

441
00:21:50,640 --> 00:21:51,839
I think.

442
00:21:54,519 --> 00:21:55,599
Speaker 1: You just didn't enjoy it.

443
00:21:56,039 --> 00:21:59,160
Speaker 2: Yeah, I saw all home Run. I didn't see fucking

444
00:21:59,200 --> 00:22:03,880
anything about the movie anyway. Weird baby, they are weird,

445
00:22:04,000 --> 00:22:08,960
and I liked. I do like a communal experience, So

446
00:22:09,039 --> 00:22:11,680
if people are interested in still seeing centers, I do

447
00:22:11,720 --> 00:22:14,720
recommend a theater experience because I don't know if you

448
00:22:14,759 --> 00:22:17,599
will have the same theatrical experience that I did. But

449
00:22:17,960 --> 00:22:20,839
I found that the crowd hyped me the fuck up

450
00:22:20,880 --> 00:22:24,079
for that event and I left being like, what what

451
00:22:24,240 --> 00:22:27,200
is going on today? Everybody was into like all of

452
00:22:27,240 --> 00:22:30,559
those scenes and like all the craziness that happened. Everybody

453
00:22:30,640 --> 00:22:33,640
was in it was. It was wild. So yeah, see

454
00:22:33,640 --> 00:22:34,519
it in the theater if you can.

455
00:22:35,440 --> 00:22:39,000
Speaker 1: Yeah, I got a I saw in theaters.

456
00:22:39,000 --> 00:22:42,799
Speaker 2: That was the last time movies also horny.

457
00:22:43,160 --> 00:22:45,880
Speaker 1: Yeah, I know you didn't love it, Mary, I liked.

458
00:22:45,759 --> 00:22:46,119
Speaker 3: It a lot.

459
00:22:46,400 --> 00:22:48,519
Speaker 2: I was also a hater. And the fact that I

460
00:22:48,680 --> 00:22:53,519
actually did like the color correcting, I just I didn't

461
00:22:53,559 --> 00:22:58,559
care for Lily rose depth performance. You always hate you agree, Yeah,

462
00:22:58,599 --> 00:23:01,319
I do hate women, which you did? You like it?

463
00:23:01,359 --> 00:23:04,119
I'm just curious, like you liked her performance.

464
00:23:04,599 --> 00:23:06,279
Speaker 1: We talked about this because then you're like, she's gonna

465
00:23:06,319 --> 00:23:08,400
knock over that bookshelf, and then she knocked over the bookshelf.

466
00:23:08,680 --> 00:23:11,559
I like other co hosts on the show, remember when

467
00:23:11,559 --> 00:23:13,759
we talk about stuff and it adds to the show.

468
00:23:14,440 --> 00:23:16,400
I remember when you said you don't like Lily Depp

469
00:23:16,680 --> 00:23:21,200
Rose Rose Depp, there's two solids in your name. I

470
00:23:21,359 --> 00:23:28,839
just noticed stick to one Lily Rose. That's fair her

471
00:23:29,279 --> 00:23:31,960
like her convulsions could be seen as overacting, but I

472
00:23:32,000 --> 00:23:34,039
would argue that character needed to I don't know. It

473
00:23:34,039 --> 00:23:38,359
doesn't matter. Maybe maybe I did like.

474
00:23:38,400 --> 00:23:40,079
Speaker 2: For the record, I didn't say I didn't like the film.

475
00:23:40,119 --> 00:23:42,720
I liked the film. I just found her exhausting.

476
00:23:43,039 --> 00:23:47,680
Speaker 1: That crowd was awesome because they were quiet. Alien Romulus

477
00:23:47,720 --> 00:23:49,960
was not. And I also just didn't love Alien Romulus.

478
00:23:50,599 --> 00:23:52,359
We were like ships in the night on both those movies.

479
00:23:53,279 --> 00:23:57,240
Speaker 2: I was obsessed with Romulus. Catt did you see either

480
00:23:57,279 --> 00:23:58,759
of these films. I'm just curious that we can have

481
00:23:58,759 --> 00:24:01,200
a tie breaker here because I was with Romulus and

482
00:24:01,240 --> 00:24:04,400
I was like mid on nosfatu.

483
00:24:03,960 --> 00:24:08,079
Speaker 3: I will I have not seen thou. I was okay

484
00:24:08,200 --> 00:24:09,960
on Romulus.

485
00:24:09,599 --> 00:24:11,960
Speaker 1: Yeah, I said, middle of the series, I thank you.

486
00:24:12,160 --> 00:24:13,799
Speaker 3: Yeah. It did a couple of things. Again, it was

487
00:24:13,799 --> 00:24:16,000
like suspensions of disbelief kind of things of just like you.

488
00:24:15,960 --> 00:24:20,400
Speaker 1: Know, you could have fixed that, yeah, Ai, Yeah, you know.

489
00:24:20,400 --> 00:24:21,440
Speaker 3: You could have fixed that, like.

490
00:24:21,720 --> 00:24:23,440
Speaker 2: Dare you ship this movie?

491
00:24:24,000 --> 00:24:27,200
Speaker 3: Yeahs, Like this thing is telling you not to do

492
00:24:27,240 --> 00:24:28,599
this thing, You're still going to do it like all

493
00:24:28,680 --> 00:24:30,079
humans do in movies like that.

494
00:24:30,119 --> 00:24:33,680
Speaker 2: So there was decisions made in Romulus that I cannot

495
00:24:33,720 --> 00:24:37,119
condone and I cannot justify and I cannot be like, no,

496
00:24:37,279 --> 00:24:39,960
there's reasons they made that terrible to like, I can't

497
00:24:39,960 --> 00:24:43,839
defend it. I was just thoroughly entertained from beginning to

498
00:24:43,960 --> 00:24:46,319
end of that film. The whole time I was like, Oh,

499
00:24:46,359 --> 00:24:48,599
I can't believe shit was happening. I felt like it

500
00:24:48,640 --> 00:24:52,559
was like pure cinema, especially the ending, which was just

501
00:24:52,599 --> 00:24:55,119
like psychotic for me. I just it was such a

502
00:24:55,119 --> 00:24:58,200
good ride. So that's kind of why I defend it,

503
00:24:58,240 --> 00:25:00,759
even though I do think there are a shoes with it.

504
00:25:00,839 --> 00:25:03,799
Speaker 3: Absolutely is there that you're really excited to see that's

505
00:25:03,799 --> 00:25:04,720
coming out very soon?

506
00:25:07,400 --> 00:25:10,079
Speaker 1: Yeah? What is that shit? Clearly I'm not that excited

507
00:25:10,079 --> 00:25:10,759
if I don't remember that.

508
00:25:10,759 --> 00:25:15,880
Speaker 2: Weapons baby, Uh, Mike, I wonder if you know what

509
00:25:15,880 --> 00:25:16,599
I'm talking about.

510
00:25:16,599 --> 00:25:19,240
Speaker 1: But like this, yes, oh that's the Barbarian director. That's

511
00:25:19,240 --> 00:25:20,119
exactly what I was gonna say.

512
00:25:20,160 --> 00:25:26,519
Speaker 2: Talk the imagery of this film looks insane.

513
00:25:25,759 --> 00:25:27,880
Speaker 1: And it's the director of Barbarian, which is fucking awesome.

514
00:25:28,200 --> 00:25:34,680
Speaker 2: Children walking around with their hands at the sides or terrifying.

515
00:25:35,200 --> 00:25:38,079
Speaker 1: The woman who I don't know if either of you

516
00:25:38,200 --> 00:25:40,079
watched the show The Americans, the woman who plays the

517
00:25:40,119 --> 00:25:44,880
CIA director's daughter, the teenager. She's in it, and I

518
00:25:45,000 --> 00:25:48,079
like her acting a lot, but I just saw the

519
00:25:48,119 --> 00:25:51,039
first trailer last night. I was like, this looks like, yeah,

520
00:25:51,079 --> 00:25:53,039
it's pretty arresting imagery just in the trailer, and then

521
00:25:53,039 --> 00:25:54,640
I saw it's like from the director of Barbarian. I'm

522
00:25:54,680 --> 00:25:56,960
like saying no more, and I like turned. I was

523
00:25:57,000 --> 00:25:59,319
watching basketball and I saw like went to the other games.

524
00:25:59,359 --> 00:26:00,640
I didn't want to see any more of the trailer

525
00:26:00,680 --> 00:26:02,039
because I knew how good Barbarian was.

526
00:26:02,440 --> 00:26:07,079
Speaker 2: Yeah, you don't want the trailer of Weapons shows too much.

527
00:26:07,119 --> 00:26:09,599
In fact, I would recommend anyone who's like, what is this?

528
00:26:10,160 --> 00:26:12,279
What is this weapons? Every one time an I don't

529
00:26:12,279 --> 00:26:14,200
look at the trailer, don't because I actually think it

530
00:26:14,200 --> 00:26:16,480
gives a way too much. I don't like what they've done.

531
00:26:17,079 --> 00:26:20,240
I think us describing that children are running out of

532
00:26:20,279 --> 00:26:24,759
their house with their hands like oddly placed at their sides.

533
00:26:25,039 --> 00:26:28,480
Speaker 1: House or Patrick, I don't know.

534
00:26:29,960 --> 00:26:33,440
Speaker 2: Yeah, there's like something fucked about the run that is

535
00:26:33,559 --> 00:26:36,839
just not natural. That's all I think I want you

536
00:26:36,920 --> 00:26:39,799
to know about it. I also heard a rumor, and

537
00:26:39,799 --> 00:26:43,759
I'm curious if this is true, that Jordan Peel wanted

538
00:26:43,799 --> 00:26:47,519
the rights to this film very badly but he lost them,

539
00:26:47,720 --> 00:26:50,519
and I heard this is a rumor that he fired

540
00:26:50,559 --> 00:26:53,720
his whole team when they couldn't get the rights to it,

541
00:26:53,960 --> 00:26:56,880
And that's like indicative of how it's how good it

542
00:26:56,920 --> 00:26:58,880
is because Jordan Peel was like, I have to fucking

543
00:26:58,920 --> 00:27:00,480
produce this film and he did get it.

544
00:27:00,759 --> 00:27:04,240
Speaker 3: Ooh that's interesting, Yeah that would be I mean he's

545
00:27:04,240 --> 00:27:06,200
he got him you got that movie.

546
00:27:05,960 --> 00:27:09,359
Speaker 2: I know, not confirmed though, we don't know, uh if

547
00:27:09,359 --> 00:27:10,000
that's true.

548
00:27:10,079 --> 00:27:10,839
Speaker 1: I just true.

549
00:27:10,960 --> 00:27:14,079
Speaker 2: I read that on the internet and said, oh, that's true.

550
00:27:14,119 --> 00:27:16,720
That's so cool. And it didn't work. So you've hooklined

551
00:27:16,759 --> 00:27:20,839
and synkered me if you made up that misinformation? Is

552
00:27:20,839 --> 00:27:22,440
that the movie you were going to say too that

553
00:27:22,480 --> 00:27:23,359
you're excited.

554
00:27:23,000 --> 00:27:25,359
Speaker 3: About weapons and Final Destination? Of course?

555
00:27:26,079 --> 00:27:29,039
Speaker 1: Oh? Yeah, yeah, you sick.

556
00:27:29,119 --> 00:27:32,240
Speaker 2: Oh I love that? Did you or were you like

557
00:27:32,279 --> 00:27:34,640
a big fan of Final Destination when because I think

558
00:27:34,640 --> 00:27:36,839
the first one came out when we were like teens,

559
00:27:36,920 --> 00:27:40,759
probably this was like a classic for our age of

560
00:27:40,839 --> 00:27:43,480
high school uh horror movies.

561
00:27:43,680 --> 00:27:45,680
Speaker 3: That was that was one of the movies that kept

562
00:27:45,720 --> 00:27:47,839
me into the loving of gory movies.

563
00:27:48,079 --> 00:27:51,960
Speaker 1: Space sure, it's so good. Hype for that my favorite,

564
00:27:52,240 --> 00:27:54,279
I think my favorite, one of my favorite deaths in

565
00:27:54,319 --> 00:27:56,440
the entire franchise is when the dude is like bench

566
00:27:56,480 --> 00:28:00,839
pressing and the two like swords the and just slice

567
00:28:00,880 --> 00:28:03,319
them was like who put real swords on? Like I

568
00:28:03,359 --> 00:28:06,599
think their their their mascot was like the Sultan's or something,

569
00:28:06,640 --> 00:28:09,440
so it's too like like what do you do curve

570
00:28:09,559 --> 00:28:11,640
like sabers? So then they fall into slice and like

571
00:28:11,920 --> 00:28:13,720
who put those up there? And then I think that

572
00:28:13,799 --> 00:28:15,400
was the same movie with the Tanning Booth. I think

573
00:28:15,400 --> 00:28:16,200
that was all three.

574
00:28:16,400 --> 00:28:17,799
Speaker 2: Oh that's brutal.

575
00:28:19,559 --> 00:28:21,559
Speaker 1: Yeah, I remember seeing that was the first one that

576
00:28:21,640 --> 00:28:22,160
I went back.

577
00:28:22,359 --> 00:28:22,960
Speaker 3: So good.

578
00:28:23,440 --> 00:28:25,519
Speaker 2: They have really good ideas for their deaths, and I

579
00:28:25,519 --> 00:28:28,759
think something that Final Destination does really good is misdirections.

580
00:28:28,960 --> 00:28:33,519
Usually in that type of film, you think you know

581
00:28:33,559 --> 00:28:36,720
how people are gonna die and it shifts at the

582
00:28:36,799 --> 00:28:39,519
last minute. There's something in the trailer, so I don't

583
00:28:39,519 --> 00:28:41,079
think I'm giving this away, but there's something in the

584
00:28:41,079 --> 00:28:45,279
trailer where there's like glass gets stuck in the ice,

585
00:28:45,480 --> 00:28:47,559
like somebody breaks a glass and some a piece of

586
00:28:47,640 --> 00:28:50,079
glass is in the ice. So people are scooping ice

587
00:28:50,160 --> 00:28:53,799
into drinks and everyone's like, fuck, someone's gonna drink that

588
00:28:54,160 --> 00:28:56,960
glass and like it'll kill them or whatever. But I

589
00:28:57,000 --> 00:29:01,720
think it's always a cheat. It always is like actually

590
00:29:01,799 --> 00:29:07,039
that starts a domino effect that causes someone to die.

591
00:29:07,119 --> 00:29:09,039
It's never what you think it's going to be. I

592
00:29:09,039 --> 00:29:10,799
think that's really specially about it.

593
00:29:10,880 --> 00:29:14,079
Speaker 1: You think they're gonna drink a glass glass and instead

594
00:29:14,279 --> 00:29:17,720
like the bar just explodes, something else happens.

595
00:29:17,839 --> 00:29:20,559
Speaker 2: It always is the way, all of a sudden, there's

596
00:29:20,640 --> 00:29:23,160
like I think it was two. I think two is

597
00:29:23,200 --> 00:29:26,119
a really awesome premise, which is all the cars in

598
00:29:26,200 --> 00:29:28,519
traffic and there's a huge car accident.

599
00:29:29,200 --> 00:29:31,559
Speaker 3: Oh so good. It's such a classic scene too.

600
00:29:31,759 --> 00:29:36,920
Speaker 2: It's a really good scene. And there's all these this

601
00:29:37,000 --> 00:29:38,920
is past the statute of limitation, so I'll say this

602
00:29:39,000 --> 00:29:42,400
death in uh final destination too. But there's all these

603
00:29:42,720 --> 00:29:45,480
logs on a truck in front of someone, And to

604
00:29:45,519 --> 00:29:47,079
this day I have a lot of people who are like,

605
00:29:47,119 --> 00:29:49,640
I ain't driving mine that log, like I've seen final destinations,

606
00:29:49,920 --> 00:29:51,240
Like I'm passing this shit.

607
00:29:51,359 --> 00:29:52,200
Speaker 3: Yeah.

608
00:29:52,240 --> 00:29:56,880
Speaker 2: But in the film, the logs obviously like fall off

609
00:29:56,920 --> 00:29:59,079
the truck and they are killing some people.

610
00:29:59,279 --> 00:29:59,759
Speaker 1: I know that.

611
00:29:59,799 --> 00:30:02,839
Speaker 2: Like one of the logs goes like right through someone's head.

612
00:30:02,880 --> 00:30:07,599
But in one of them, as the person skits to

613
00:30:07,680 --> 00:30:11,400
a stop, all these sharp sticks go through the windshield

614
00:30:11,720 --> 00:30:16,680
and they stop right here, and she's like, oh my god,

615
00:30:16,799 --> 00:30:19,519
my god, my god. And she's like undoing her seat

616
00:30:19,519 --> 00:30:23,400
belt and as she's like getting out, I think like

617
00:30:23,720 --> 00:30:30,279
the air bag goes off, and like, yeah, she gets it.

618
00:30:30,359 --> 00:30:32,920
And so I think it's really funny how the how

619
00:30:32,960 --> 00:30:36,519
that film toys with your emotion. So I totally respect

620
00:30:36,559 --> 00:30:38,799
that that's something you want to see. It's there's so

621
00:30:38,880 --> 00:30:40,839
many of them now. There's a reason they called it

622
00:30:40,880 --> 00:30:44,319
Bloodlines and not Final Destination six or whatever number we're

623
00:30:44,319 --> 00:30:47,000
on now, because it's probably not as interesting. But that

624
00:30:47,160 --> 00:30:48,359
series is good.

625
00:30:48,960 --> 00:30:51,640
Speaker 3: Good, It's so good, so so good. I love that

626
00:30:51,720 --> 00:30:53,240
thing with my whole heart.

627
00:30:53,559 --> 00:30:55,319
Speaker 2: With my whole heart. I can't wait to see how

628
00:30:55,319 --> 00:30:56,559
that whole family died.

629
00:30:57,079 --> 00:30:59,680
Speaker 1: You know, we know another movie has good depths That

630
00:31:00,640 --> 00:31:02,039
m night Shyamalan.

631
00:31:01,759 --> 00:31:05,160
Speaker 2: And let me tell you, fucker don't allow this.

632
00:31:06,880 --> 00:31:08,799
Speaker 1: One of the best B movies ever made, called The

633
00:31:08,839 --> 00:31:15,680
Happening by a visionary of a visionary. Yeah, I think

634
00:31:15,799 --> 00:31:18,559
I think in uh, in the seventy five years, we're

635
00:31:18,559 --> 00:31:21,440
going to look back and think he was good. Yeah,

636
00:31:21,559 --> 00:31:27,599
I won't be around, he'll be will this generation's children

637
00:31:27,599 --> 00:31:30,559
will be like, oh he was, It'll be like it'll

638
00:31:30,599 --> 00:31:32,000
be like the ingmar Bergmann of.

639
00:31:32,119 --> 00:31:34,640
Speaker 2: I think it's so unfair to say that he's underappreciated

640
00:31:34,640 --> 00:31:37,039
in our time, because he's so over appreciated that he

641
00:31:37,160 --> 00:31:40,039
keeps being able to make stinkers and people keep giving

642
00:31:40,119 --> 00:31:42,519
him money. That's how over index.

643
00:31:42,240 --> 00:31:44,759
Speaker 1: We are on himself.

644
00:31:45,799 --> 00:31:48,000
Speaker 2: Because he's so rich, because he's.

645
00:31:47,839 --> 00:31:51,279
Speaker 1: So this need to make the happening, and you're sitting

646
00:31:51,319 --> 00:31:53,319
here besmirching his good name.

647
00:31:53,680 --> 00:31:55,640
Speaker 2: I could have had those jet skis.

648
00:31:55,400 --> 00:31:58,799
Speaker 1: I jet to make the beach.

649
00:31:59,279 --> 00:32:04,119
Speaker 2: I would have prefer the waterbed beach the beach, no beach,

650
00:32:05,400 --> 00:32:08,400
no thank you. I think he like lost his way.

651
00:32:08,480 --> 00:32:12,880
But I mean sometimes I just think, in general, with

652
00:32:13,119 --> 00:32:16,000
how much everybody is now watching movies on a streaming

653
00:32:16,079 --> 00:32:24,200
services instead of cinema, we're accepting these not as satisfying,

654
00:32:25,160 --> 00:32:29,599
not as well written, not as well thought through movies

655
00:32:30,440 --> 00:32:33,440
that we're just saying like this is this is fine

656
00:32:33,440 --> 00:32:35,400
because you're gonna passively watch this while you like look

657
00:32:35,440 --> 00:32:37,319
at your phone anyway, so ship it.

658
00:32:37,319 --> 00:32:38,880
Speaker 3: It's fun because go ahead.

659
00:32:38,880 --> 00:32:41,119
Speaker 1: Good Because I'm not Shamalan's written the best movies that

660
00:32:41,160 --> 00:32:41,519
are made.

661
00:32:41,519 --> 00:32:46,240
Speaker 3: But Anyway, it's funny because it's now turned on its head,

662
00:32:46,519 --> 00:32:49,279
where now folks who are really good actors are now

663
00:32:49,319 --> 00:32:53,279
doing kind of shitty movies. Yes, Peter Dinklitch is not

664
00:32:53,359 --> 00:32:56,880
going to be The Toxic Adventure, which is also like, again,

665
00:32:57,039 --> 00:33:00,720
the spectrum of where we've gotten to is all weird now.

666
00:33:00,799 --> 00:33:02,079
Speaker 2: Yeah, the pendulum swingeth.

667
00:33:02,559 --> 00:33:05,039
Speaker 3: Yeah, it's wild. I was like, what he's going to

668
00:33:05,079 --> 00:33:07,319
be who? Okay, do it? I want to see what

669
00:33:07,359 --> 00:33:09,440
it's going to be like, because that's a really weird

670
00:33:09,440 --> 00:33:12,640
transition to doing something that was pretty profound in the

671
00:33:12,680 --> 00:33:15,680
last movie that he was in, uh, to doing yeah,

672
00:33:15,799 --> 00:33:17,759
to doing the Toxic Adventure, which is crazy.

673
00:33:18,079 --> 00:33:21,119
Speaker 2: I think that's really interesting and I've seen that as well.

674
00:33:21,640 --> 00:33:25,039
I'm trying to think of like, uh, I think Apple

675
00:33:25,119 --> 00:33:27,720
had like a couple of movies that are they're fine,

676
00:33:27,799 --> 00:33:30,759
They're not great, but they're like fine, but they have

677
00:33:30,920 --> 00:33:34,720
a list actors in them, and they're just maybe they're

678
00:33:34,759 --> 00:33:39,079
just decent action movies, but they're not exceptionally well done

679
00:33:39,240 --> 00:33:41,839
or written or anything, but the acting is good, and

680
00:33:41,880 --> 00:33:44,240
so I'm like, hey, at least I'm getting really good

681
00:33:44,279 --> 00:33:46,839
acting out of this like subpar experience.

682
00:33:47,480 --> 00:33:50,319
Speaker 1: Well, then the Marvel verse keeps pulling everybody in fucking

683
00:33:50,359 --> 00:33:54,640
Florence Pughs and Thunderbolts. Now she's better than that. I like,

684
00:33:55,480 --> 00:33:58,480
but I'm just so over I'm sure as a massive paycheck.

685
00:33:58,880 --> 00:34:02,799
I saw trailers for Thunderbolts, not like a nonpurpose again.

686
00:34:02,839 --> 00:34:04,839
I was watching like a Warriors game or something, and

687
00:34:04,880 --> 00:34:08,519
it popped up. I immediately the trailer. Maybe want to

688
00:34:08,519 --> 00:34:12,119
see it less than if I like. The trailer actively

689
00:34:12,119 --> 00:34:15,239
pushed me away even more because it's just David Harbor

690
00:34:15,519 --> 00:34:18,920
like yelling the whole time about how they're the Thunderbolts.

691
00:34:19,000 --> 00:34:23,039
I really want nothing to do with that realm.

692
00:34:23,199 --> 00:34:26,039
Speaker 2: They can't hook me. I don't care how many Florence

693
00:34:26,079 --> 00:34:28,119
Pews you have. And I do love her. I think

694
00:34:28,119 --> 00:34:30,119
she's a great actress, and I also think she seems

695
00:34:30,119 --> 00:34:32,639
like a solid person. It shouldn't be that connected to

696
00:34:32,920 --> 00:34:34,760
the character that they play, but I think she's just

697
00:34:34,840 --> 00:34:37,679
like a rad person and I do support her work.

698
00:34:38,559 --> 00:34:41,920
You can't make me get in there. I'm not going.

699
00:34:42,079 --> 00:34:45,119
I'm not going to see this shit anymore. I abstain

700
00:34:45,920 --> 00:34:48,800
because I want us to make something else collectively as

701
00:34:48,840 --> 00:34:49,440
a society.

702
00:34:50,039 --> 00:34:52,719
Speaker 1: This is things, This is the rebels of the market.

703
00:34:53,679 --> 00:34:54,679
Speaker 2: They all try this.

704
00:34:55,039 --> 00:34:56,880
Speaker 1: I know it's suicide.

705
00:34:56,880 --> 00:34:59,119
Speaker 2: I just like pretending you're the corporate person and I'm

706
00:34:59,119 --> 00:35:01,360
not keep trying to sell it to me.

707
00:35:03,960 --> 00:35:08,000
Speaker 1: These are It opens with a stunt that Florence performed herself.

708
00:35:08,360 --> 00:35:12,199
Speaker 2: Oh okay, who gives a shit. I feel like they

709
00:35:12,239 --> 00:35:14,079
try and do this to me all the time with

710
00:35:14,159 --> 00:35:16,320
Tom Cruise, and They'll be like, he was really hanging

711
00:35:16,360 --> 00:35:22,679
on that plane, and I'm like, who.

712
00:35:20,519 --> 00:35:23,360
Speaker 1: Old movies are actually fucking awesome. I will are awesome.

713
00:35:25,239 --> 00:35:27,800
Speaker 2: It is a bit I do. It's not the selling

714
00:35:27,800 --> 00:35:28,840
point that you think it is.

715
00:35:29,400 --> 00:35:32,000
Speaker 1: Oh see them, because he did the stunts the movies.

716
00:35:32,360 --> 00:35:34,239
Speaker 2: That's what I'm saying. The movie is incredible. I'm not

717
00:35:34,239 --> 00:35:35,920
spying the movie is not incredible. What I'm saying is

718
00:35:35,920 --> 00:35:37,719
that people are always like he did the Sun himself,

719
00:35:37,760 --> 00:35:39,400
and I'm like, I don't care if it's him or

720
00:35:39,400 --> 00:35:41,079
if it's a guy that kind of looks like him

721
00:35:41,119 --> 00:35:43,360
that put on a wig. It's irrelevant to me.

722
00:35:43,880 --> 00:35:46,440
Speaker 3: If he did a Final Destination movie, then that would

723
00:35:46,480 --> 00:35:46,920
be smart.

724
00:35:47,159 --> 00:35:51,079
Speaker 1: If Glass stunts, yes, if he.

725
00:35:51,280 --> 00:35:54,079
Speaker 2: Ate Glass in the ice, I'd be like, Okay, you

726
00:35:54,199 --> 00:35:58,440
got me, Tom Cruise that's cool. I I don't think

727
00:35:58,480 --> 00:36:01,760
that it's important that they do their own stunts or

728
00:36:02,440 --> 00:36:06,159
that the sun is real, and well, unless you can't.

729
00:36:06,159 --> 00:36:07,800
Speaker 1: You know either. But we were doing a bit about

730
00:36:07,840 --> 00:36:09,639
Florence Pugh and Thunderbolts and you just went off on

731
00:36:09,679 --> 00:36:10,159
a tangent.

732
00:36:10,280 --> 00:36:11,559
Speaker 2: Oh fuck, all right, tell me more.

733
00:36:11,559 --> 00:36:17,480
Speaker 1: DoD David Harbor made waves with his performance and Stranger

734
00:36:17,639 --> 00:36:21,880
Things three seasons on Netflix. I think now he's bringing

735
00:36:21,880 --> 00:36:25,239
his talents to the Marvel Cinematic universe. This is your

736
00:36:25,320 --> 00:36:29,480
chance to see him unfiltered. This isn't no, this isn't

737
00:36:29,480 --> 00:36:30,960
a children's show.

738
00:36:32,039 --> 00:36:35,639
Speaker 2: Uh huh, this isn't your mom, your mom's Marvel.

739
00:36:35,760 --> 00:36:39,599
Speaker 1: This isn't your mom Stranger Things, this is the Thunderbolts.

740
00:36:40,159 --> 00:36:42,960
Speaker 2: They're raw dogging it for two and a half hours.

741
00:36:43,159 --> 00:36:47,239
Speaker 1: Yeah, I was just having sex with Florence Pugh for

742
00:36:47,280 --> 00:36:48,039
two hours.

743
00:36:48,840 --> 00:36:50,440
Speaker 3: I still I really wouldn't want to see that.

744
00:36:50,599 --> 00:36:52,360
Speaker 1: It would be nice to not have to have AI made.

745
00:36:53,239 --> 00:36:54,320
Speaker 3: I don't want that at all.

746
00:36:54,719 --> 00:36:55,519
Speaker 2: I don't want that.

747
00:36:56,440 --> 00:37:00,440
Speaker 1: Okay, okay, David Beckham and Florence Peugh, But hey, no,

748
00:37:00,559 --> 00:37:08,199
the real David Beckham No, not really? Yeah? What what

749
00:37:08,199 --> 00:37:20,000
what about David Beckham. No, okay, I'm David David. No, David, Uh.

750
00:37:19,280 --> 00:37:21,039
Speaker 2: You could not be a Hollywood producer.

751
00:37:22,760 --> 00:37:24,079
Speaker 3: That's instant money.

752
00:37:24,119 --> 00:37:25,800
Speaker 1: Name another David.

753
00:37:26,000 --> 00:37:28,159
Speaker 2: We don't talk about anymore. David hasself.

754
00:37:28,639 --> 00:37:31,480
Speaker 3: David Hasselhoff needs his return, he needs to come back

755
00:37:31,880 --> 00:37:33,840
into the limelight, get his money.

756
00:37:33,960 --> 00:37:36,119
Speaker 1: There's an episode of It's Always Sunny in which they're

757
00:37:36,159 --> 00:37:38,440
trying to write an m Night shyamalan aesque movie and

758
00:37:38,480 --> 00:37:41,039
they talk about how they love when movies bring back,

759
00:37:41,800 --> 00:37:45,159
like uh, actors that have faded into the background, and

760
00:37:45,199 --> 00:37:47,639
their idea is Dolph Lungern, but I think David Hasselhoff

761
00:37:47,880 --> 00:37:50,719
works as well, right, And then the movie becomes about

762
00:37:50,719 --> 00:37:53,159
how he can smell crime before it happens, and that

763
00:37:53,400 --> 00:37:57,079
just comes two hours of porn. We're just actually remaking

764
00:37:57,119 --> 00:38:00,519
the movie from that episode. Write a movie, a terrible

765
00:38:00,559 --> 00:38:01,159
hump film.

766
00:38:01,480 --> 00:38:04,840
Speaker 3: I'm just saying, it's terrible, terrible, thank you.

767
00:38:04,920 --> 00:38:07,480
Speaker 2: We are like those characters, though, because if we were

768
00:38:07,519 --> 00:38:10,639
to make a film, Mike, you would absolutely make sure

769
00:38:10,639 --> 00:38:13,519
that there were so many sexianes that they were like

770
00:38:13,679 --> 00:38:17,559
way too gratuitous. It would be like unnecessarily gratuitous, and

771
00:38:17,559 --> 00:38:19,800
you'd be like, we gotta have it. This is gonna

772
00:38:19,800 --> 00:38:23,039
be the best fourteen minute sexy and you've ever seen.

773
00:38:24,079 --> 00:38:27,440
Speaker 1: Oh I got it? Censitimd Bowie and Florence Pugh. No,

774
00:38:29,719 --> 00:38:33,119
he's dead. What David Lynch, He's dead too fine?

775
00:38:33,199 --> 00:38:38,840
Speaker 2: Oh why is it? David? No, he's on a celebrity

776
00:38:38,880 --> 00:38:39,239
list in.

777
00:38:39,320 --> 00:38:44,960
Speaker 1: The d David Swimmer and Florence Pew. Oh God yeah,

778
00:38:45,000 --> 00:38:51,760
Oh David Hyde Pierce. That'd be good. Lightermann, Eh Batista,

779
00:38:52,880 --> 00:38:54,400
Davitista in Florence Peugh.

780
00:38:54,519 --> 00:38:58,800
Speaker 3: Maybe it would at least be sexy because at least

781
00:38:58,880 --> 00:39:01,559
David Batista has has had his like you know, grown

782
00:39:01,639 --> 00:39:02,400
man turn.

783
00:39:02,639 --> 00:39:06,519
Speaker 1: Oh David David Fincher directing a movie in which Florence

784
00:39:06,559 --> 00:39:11,679
Pew and Dave Chappelle go at it all right? Sorry

785
00:39:13,280 --> 00:39:16,039
telling me you not go see that? Talk about blockbusters

786
00:39:16,039 --> 00:39:20,480
and capturing the zeitgeist. Have Ryan Kugler direct it. David

787
00:39:20,480 --> 00:39:27,440
Fincher plays himself writing a movie about Dave. Who did

788
00:39:27,440 --> 00:39:31,639
I just say? Florence Swimmer Dave David Swimmer love story?

789
00:39:33,400 --> 00:39:36,519
What else is new with spawn on me? I saw

790
00:39:36,599 --> 00:39:39,400
I saw GDC like a month ago at this point.

791
00:39:39,440 --> 00:39:41,199
Oh good, yeah, I ran into him. That was the

792
00:39:41,239 --> 00:39:43,280
first time in a bit, How are things going on

793
00:39:43,280 --> 00:39:43,880
on your end?

794
00:39:44,239 --> 00:39:46,000
Speaker 3: Things are good? Things are good. I mean it's it's

795
00:39:46,000 --> 00:39:48,239
always busy, always running around like a mad man trying

796
00:39:48,280 --> 00:39:49,880
to get things done and you know, trying to figure

797
00:39:49,920 --> 00:39:51,519
out what the next steps are going to wind up being.

798
00:39:51,639 --> 00:39:55,079
And you know, we're now in year eleven of the show,

799
00:39:55,159 --> 00:39:58,639
which is which is crazy to say out loud, but

800
00:39:58,679 --> 00:40:01,079
it's again, it's like the greadest parts of doing all

801
00:40:01,119 --> 00:40:03,760
of this for this long is like you forget that

802
00:40:04,639 --> 00:40:07,519
just being public in this way is a thing that

803
00:40:07,559 --> 00:40:10,639
you are again like choosing to do. But also it

804
00:40:10,639 --> 00:40:13,320
feels like not only an obligation to yourself to continue

805
00:40:13,320 --> 00:40:16,400
to do like the quality parts of it, you know,

806
00:40:16,400 --> 00:40:19,559
if you care about the work, but also just like

807
00:40:19,960 --> 00:40:21,800
you get a chance to like touch people's lives in

808
00:40:21,840 --> 00:40:24,199
some small way. And that that part, to me is

809
00:40:24,480 --> 00:40:28,400
I never lose that part of understanding where all of

810
00:40:28,440 --> 00:40:31,079
this kind of lives. So, you know, for as much

811
00:40:31,079 --> 00:40:34,000
as I get frustrated by some of the prospects of

812
00:40:34,199 --> 00:40:37,159
the way all the media works now and people having

813
00:40:37,159 --> 00:40:39,719
the attention spans of dirt and all that kind of stuff,

814
00:40:40,559 --> 00:40:42,480
it still feels nice to be able to have a

815
00:40:42,519 --> 00:40:44,880
thing that you own, that you have a voice with

816
00:40:44,960 --> 00:40:47,559
and you can kind of share your your thoughts, feelings

817
00:40:47,559 --> 00:40:49,280
and ideas with the rest of the world. And you know,

818
00:40:49,480 --> 00:40:52,599
people across the world can hear my silly voice in

819
00:40:52,639 --> 00:40:56,199
their phones and weird stuff. So it's great. I love it.

820
00:40:56,000 --> 00:40:57,920
It keeps me going in a lot of different ways,

821
00:40:57,960 --> 00:41:01,119
and I just enjoy the pro of getting it done

822
00:41:01,119 --> 00:41:03,360
and talking about dope stuff with good people. So that's

823
00:41:03,360 --> 00:41:03,840
always it.

824
00:41:04,320 --> 00:41:06,800
Speaker 1: Do you feel the need to or do you ever

825
00:41:06,920 --> 00:41:08,880
like take social media breaks or do you feel like

826
00:41:08,920 --> 00:41:12,599
you can't because you're like doing a self run thing. Uh?

827
00:41:13,119 --> 00:41:15,159
Speaker 3: Well, the hard part is I usually my nine to

828
00:41:15,199 --> 00:41:17,400
five job is usually a part of that space. I'm

829
00:41:17,480 --> 00:41:20,320
usually either a community commany manageer work or social media

830
00:41:20,440 --> 00:41:22,559
management work. So I'm constantly trying to poke at things.

831
00:41:22,639 --> 00:41:24,280
The thing that I'm learning or the thing that has

832
00:41:24,320 --> 00:41:26,599
become the hardest part of doing this work, and that

833
00:41:26,760 --> 00:41:29,320
is I used to be able to distill. You know,

834
00:41:29,679 --> 00:41:31,719
if you're doing your job well as a community manager

835
00:41:31,880 --> 00:41:34,320
or a social media manager, you're trying to always like,

836
00:41:34,559 --> 00:41:36,639
look at this guy, see what the energy is of

837
00:41:36,679 --> 00:41:40,000
the internet, and then distill the pieces of the nuggets

838
00:41:40,000 --> 00:41:43,199
of interesting in it. And the hard part now is

839
00:41:43,280 --> 00:41:46,239
finding so much less of the interesting in it. And

840
00:41:46,280 --> 00:41:48,920
I think that part has been the most difficult part

841
00:41:48,920 --> 00:41:51,400
because that's also a fuel for me in smaller me

842
00:41:51,519 --> 00:41:53,719
is like I'm wanting to be a part of these

843
00:41:53,800 --> 00:41:57,159
kind of cultural conversations and be a part of the discussion.

844
00:41:57,199 --> 00:41:59,400
But when you're looking at stuff and you're like, now

845
00:41:59,400 --> 00:42:03,760
this is stupid, Like that's dumb, that doesn't that doesn't

846
00:42:03,760 --> 00:42:05,840
mean anything. Well, that's not news, or that's not important. No,

847
00:42:05,920 --> 00:42:08,440
that's not interesting, it winds up changing the way you

848
00:42:08,519 --> 00:42:12,039
kind of think about making content. But but I'm I'm

849
00:42:12,559 --> 00:42:15,079
perpetually on. I need to take breaks, but I don't,

850
00:42:15,920 --> 00:42:17,119
and that's that's not a good time.

851
00:42:18,760 --> 00:42:22,840
Speaker 1: It's tough to step away. I kind of truly have now.

852
00:42:22,920 --> 00:42:23,559
I'm still I.

853
00:42:25,199 --> 00:42:26,960
Speaker 2: Don't see you on much at all anymore.

854
00:42:27,039 --> 00:42:28,880
Speaker 1: I get all of my I mean, I I use

855
00:42:31,079 --> 00:42:32,719
I think at a certain point it's almost like a

856
00:42:32,719 --> 00:42:34,800
privilege to be able to step away, because a lot

857
00:42:34,800 --> 00:42:36,920
of young people up and coming have no choice but

858
00:42:36,960 --> 00:42:39,000
to get their name out there through social media, which

859
00:42:39,000 --> 00:42:41,280
I think all three of us have done it are

860
00:42:41,360 --> 00:42:42,840
still sort of doing in a way you know, like

861
00:42:43,840 --> 00:42:46,719
it's I just at a certain point didn't have to

862
00:42:46,800 --> 00:42:48,199
and I was like, I'm gonna take advantage of it.

863
00:42:48,239 --> 00:42:53,199
But but yeah, no, for it's also building up this

864
00:42:53,280 --> 00:42:56,440
thing that you run yourself. That's a whole different story.

865
00:42:56,599 --> 00:42:59,280
A lot of respect for it. I'm not I don't

866
00:42:59,320 --> 00:43:01,639
know if I could do it be tough, but you know,

867
00:43:01,679 --> 00:43:05,119
like to your point, the rewards are it sounds like

868
00:43:05,119 --> 00:43:08,639
the rewards outweigh the negatives of the stuff you have

869
00:43:08,679 --> 00:43:09,159
to put in.

870
00:43:09,239 --> 00:43:11,840
Speaker 3: I think it keeps me. It keeps me. I'm not

871
00:43:11,840 --> 00:43:13,760
gonna say young, because that feels weird, like I just

872
00:43:13,760 --> 00:43:16,920
got a Social Security check. But it's like it keeps

873
00:43:17,000 --> 00:43:19,920
me in a space of trying to understand things, like

874
00:43:20,000 --> 00:43:22,480
I still have a level of curiosity about all of this,

875
00:43:22,559 --> 00:43:26,760
and I think the foundational love of the industry and

876
00:43:27,039 --> 00:43:29,079
hearing how all of these things that you get a

877
00:43:29,159 --> 00:43:31,800
chance to play are made every day, or you know,

878
00:43:31,840 --> 00:43:33,519
you know through interviews and things that I get a

879
00:43:33,599 --> 00:43:35,280
chance to do, and you know, getting a chance to

880
00:43:35,280 --> 00:43:37,400
host things and all that kind of stuff, like that's

881
00:43:37,400 --> 00:43:39,719
the part that really is the coolest bit. It's like

882
00:43:39,760 --> 00:43:42,159
I get a chance to understand things in a way

883
00:43:42,199 --> 00:43:43,840
and not just like push them in accord and it's

884
00:43:43,880 --> 00:43:46,199
like I know it. You know, Like going to GDC

885
00:43:46,320 --> 00:43:47,880
every year is the thing I love. It's one of

886
00:43:47,880 --> 00:43:50,519
my favorite conferences to go to because every year I

887
00:43:50,599 --> 00:43:54,400
learned something new about the way games are made. And

888
00:43:54,440 --> 00:43:56,920
it's the past time that I continue to take up

889
00:43:56,920 --> 00:43:58,519
most of my time. It's the hobby that has given

890
00:43:58,559 --> 00:44:00,800
me my job, most of my jobs with some of

891
00:44:00,800 --> 00:44:03,159
my work. That's the reason why people know me at all.

892
00:44:03,920 --> 00:44:06,719
So it's like to not understand why and how these

893
00:44:06,760 --> 00:44:08,559
things are made feels like a disservice to the people

894
00:44:08,559 --> 00:44:11,039
who get a chance to do it. And you know,

895
00:44:11,079 --> 00:44:13,440
it's taken a decade plus to kind of get into

896
00:44:13,440 --> 00:44:15,199
a space where people will understand what I'm trying to do.

897
00:44:15,280 --> 00:44:18,280
But I think in the grand scheme that's the kind

898
00:44:18,320 --> 00:44:20,320
of foundation of all of it. Is like I want

899
00:44:20,320 --> 00:44:23,559
to be smarter about and give props and and love

900
00:44:23,599 --> 00:44:25,159
to the people who are doing this stuff because they

901
00:44:25,159 --> 00:44:27,679
could be doing anything else on the planet. Like this

902
00:44:27,800 --> 00:44:29,719
is not something that you wake up every morning You're like,

903
00:44:29,719 --> 00:44:31,960
I want to make games and get cuss out. It's

904
00:44:31,960 --> 00:44:33,920
not it like you get a chance to give people

905
00:44:34,039 --> 00:44:37,039
joy I'm like, that's a rare thing. Oh yeah, I'll

906
00:44:37,079 --> 00:44:38,000
try to try to poke at that.

907
00:44:38,360 --> 00:44:42,679
Speaker 2: I think it's important too, because games are haven't been

908
00:44:42,719 --> 00:44:45,719
in existence in society as long as film. It's often

909
00:44:45,760 --> 00:44:48,960
compared to film, but we have such deep and intricate

910
00:44:50,920 --> 00:44:55,119
takes and thoughts based on film. Why they've done the

911
00:44:55,119 --> 00:44:58,000
things that they've done culturally? How is it relevant? What

912
00:44:58,519 --> 00:45:02,159
is the director or writer trying to say? And often

913
00:45:02,199 --> 00:45:04,360
when we try to do that about games, everyone's.

914
00:45:03,960 --> 00:45:05,079
Speaker 3: Like, whoa, whoa, whoa, whoa whoah?

915
00:45:05,360 --> 00:45:09,000
Speaker 2: The important thing is is it fun? And it's like, yes,

916
00:45:09,119 --> 00:45:09,719
of course.

917
00:45:09,480 --> 00:45:14,119
Speaker 1: That's does that it's funny.

918
00:45:14,119 --> 00:45:15,559
Speaker 2: How important this.

919
00:45:15,519 --> 00:45:17,920
Speaker 1: Cast we can talk like that. I wonder what's the

920
00:45:17,920 --> 00:45:20,920
difference with this cast that from usual that stops us

921
00:45:20,920 --> 00:45:23,039
from talking. I don't know, I'm just curious what that

922
00:45:23,199 --> 00:45:25,800
who might be doing that and our normal cast? Sorry,

923
00:45:25,960 --> 00:45:29,639
very continue, you're I love it now. You are the

924
00:45:29,760 --> 00:45:32,840
true hater of this podcast. I hate musicals.

925
00:45:33,159 --> 00:45:35,719
Speaker 2: Mike hates the other members of this cast.

926
00:45:37,440 --> 00:45:40,199
Speaker 1: I mean Dan, oh, that's cod Swallow. It just tell

927
00:45:40,199 --> 00:45:41,119
me whether it's fun.

928
00:45:44,000 --> 00:45:50,320
Speaker 2: That's how he talks like a nineteen thirties Yeah. I

929
00:45:50,360 --> 00:45:54,199
think that Dan is though His opinion is very valued

930
00:45:54,239 --> 00:45:56,400
in many ways though, because he represents so many people

931
00:45:56,400 --> 00:45:58,000
who are like, no, but literally tell me if I

932
00:45:58,000 --> 00:46:00,519
would enjoy playing it, and that that is a conversation

933
00:46:00,559 --> 00:46:02,320
to had in games, we do want to talk about that,

934
00:46:02,360 --> 00:46:04,440
and we are literally about to talk about like ten

935
00:46:04,519 --> 00:46:06,480
games and whether or not we enjoyed playing them. But

936
00:46:07,000 --> 00:46:12,320
to not discuss why this game exists or you know, foundationally,

937
00:46:12,840 --> 00:46:14,920
what they were thinking about when they were making it

938
00:46:14,960 --> 00:46:18,920
is a disservice to games because you will have trouble

939
00:46:18,920 --> 00:46:22,119
evolving the medium if you're not dissecting why something might

940
00:46:22,280 --> 00:46:26,480
be good or fun to play. Not having those conversations

941
00:46:26,480 --> 00:46:28,920
can often have you in a repetitive state where everyone's

942
00:46:28,960 --> 00:46:33,000
just saying, well, everybody liked Overwatch, so we made Overwatch,

943
00:46:33,079 --> 00:46:35,679
and it's like, okay, that's you know, everyone said Overwatch

944
00:46:35,760 --> 00:46:39,079
was fun, so we made Overwatch too, and it's just like,

945
00:46:39,119 --> 00:46:41,719
all right, well, that's that's not very exciting. And that's

946
00:46:41,719 --> 00:46:43,480
exactly what we'll continue to happen, is we'll just like

947
00:46:43,599 --> 00:46:47,239
replicate games to make original games. People start really talk

948
00:46:47,400 --> 00:46:50,400
about the nuances of what they liked about a game,

949
00:46:50,440 --> 00:46:52,880
and people pull that out, and that's how we evolves

950
00:46:53,960 --> 00:46:56,239
as an industry. So I think it's extremely important what

951
00:46:56,280 --> 00:46:58,599
you do, and I think it's often overlooked or sometimes

952
00:46:58,800 --> 00:47:01,599
sometimes even like Chied it as like something that is

953
00:47:01,840 --> 00:47:04,000
not necessary. It's most important of like whether or not

954
00:47:04,039 --> 00:47:08,480
you liked it, but your ability to explain why is

955
00:47:08,679 --> 00:47:12,360
extremely valuable to both developers, publishers, the entire industry. So

956
00:47:12,559 --> 00:47:14,079
I don't really care if some people are like, I

957
00:47:14,119 --> 00:47:15,400
don't need to know that stuff.

958
00:47:15,440 --> 00:47:17,400
Speaker 1: It's like you do you just I still do it

959
00:47:17,639 --> 00:47:19,880
just behind the scenes. Now, Yeah, I think I think

960
00:47:20,039 --> 00:47:22,559
correctly to developers one thousand percent.

961
00:47:22,599 --> 00:47:24,079
Speaker 3: I think a lot of folks who are doing this

962
00:47:24,199 --> 00:47:26,880
kind of work, you know. It's the reason why short

963
00:47:26,920 --> 00:47:29,199
form work doesn't. Short form content doesn't really work for

964
00:47:29,239 --> 00:47:31,880
what I do. Mmmm it can you know what I mean?

965
00:47:31,920 --> 00:47:34,360
Like you can chunk out and bite size things.

966
00:47:34,119 --> 00:47:36,639
Speaker 2: And you can't siskel An Eebert two thumbs.

967
00:47:36,360 --> 00:47:38,760
Speaker 3: Up a game, right, you know, And I'm like, but

968
00:47:38,800 --> 00:47:41,880
that doesn't do anything for anybody else who's really thinking

969
00:47:41,920 --> 00:47:44,159
about this in a much broader way. Like one of

970
00:47:44,239 --> 00:47:47,360
the best compliments I get from books behind the scenes

971
00:47:47,440 --> 00:47:49,360
is that they are like, you're really thoughtful in the

972
00:47:49,360 --> 00:47:51,440
way that you kind of analyze the way you're you know,

973
00:47:51,519 --> 00:47:53,440
you're playing these games and paying attention to it. And

974
00:47:53,440 --> 00:47:55,719
when you and especially from developers who are like that,

975
00:47:55,760 --> 00:47:57,159
you know, when we do interviews, are like, that was

976
00:47:57,199 --> 00:48:00,320
a really good question. That is like the the best

977
00:48:00,320 --> 00:48:01,960
thing you can say to someone who's doing the work

978
00:48:02,000 --> 00:48:03,480
that I do is like, you've just asked me a

979
00:48:03,519 --> 00:48:06,719
really good question. Let me think about that. And I

980
00:48:06,760 --> 00:48:08,679
think we're in a space where people don't think about

981
00:48:08,880 --> 00:48:13,079
anything really take that extra step to really like dig

982
00:48:13,119 --> 00:48:15,119
into the minutia of what does it mean and how

983
00:48:15,159 --> 00:48:17,639
do you feel and why does that matter? And you know,

984
00:48:17,840 --> 00:48:20,360
you made the analog to to movies, and I think

985
00:48:20,880 --> 00:48:22,519
a question that gets asked in that space is what

986
00:48:22,639 --> 00:48:25,440
is the director or what is the writer's intent? Yeah,

987
00:48:25,480 --> 00:48:28,159
and we remove that from games in a really weird way,

988
00:48:28,360 --> 00:48:29,840
you know what I mean, Like, we don't it. It

989
00:48:29,880 --> 00:48:32,320
goes back to is it fun? But I'm like, no,

990
00:48:32,360 --> 00:48:34,320
there are reasons why these systems are in place, and

991
00:48:34,360 --> 00:48:35,880
why you play a thing in a certain way, and

992
00:48:35,880 --> 00:48:38,679
why the game is made in a certain you know, aspect,

993
00:48:39,199 --> 00:48:42,239
and how the game director and the writers and everybody

994
00:48:42,239 --> 00:48:45,639
else that decided to make these specific decisions when they

995
00:48:45,719 --> 00:48:47,119
go in the games comes out, and I'm like, well,

996
00:48:47,119 --> 00:48:49,960
why is that not important? It's absolutely important. We should

997
00:48:49,960 --> 00:48:52,480
talk about those things. So long long answer to a

998
00:48:52,519 --> 00:48:54,519
short question, but those are all the things that are,

999
00:48:54,639 --> 00:48:56,840
you know, in my brain when when I put out

1000
00:48:56,880 --> 00:48:58,360
an episode to do this kind of work.

1001
00:48:58,639 --> 00:49:04,519
Speaker 1: It's also timely in a way because two sites that

1002
00:49:05,119 --> 00:49:09,079
did focus on whether it's like the you know, more

1003
00:49:09,280 --> 00:49:12,239
social which can be long form kind of content of

1004
00:49:12,280 --> 00:49:17,760
Giant Bomb and uh, Polygon got Polygon got sold to

1005
00:49:18,079 --> 00:49:24,239
a publisher that infamously is like farming clickbait shit with

1006
00:49:24,280 --> 00:49:28,119
all of their sites, and you know, I, well, I

1007
00:49:28,119 --> 00:49:30,719
guess we'll talk more about Giant Bomb and fandom and

1008
00:49:30,760 --> 00:49:32,800
whatnot next episode. I don't want to put words in

1009
00:49:32,880 --> 00:49:34,599
Dan's mouth, but I don't think they're I don't think

1010
00:49:34,599 --> 00:49:36,960
there are zero parallels with what's going on there. So

1011
00:49:37,079 --> 00:49:41,840
it's always good when like spawn on me or min

1012
00:49:41,960 --> 00:49:45,320
Max or kind of funny keep that kind of conversation going.

1013
00:49:45,519 --> 00:49:48,079
Speaker 3: It's hard independent media is the line, right?

1014
00:49:48,119 --> 00:49:48,360
Speaker 1: Sure?

1015
00:49:48,559 --> 00:49:51,079
Speaker 2: That is the line That is literally what Grub said.

1016
00:49:51,440 --> 00:49:54,639
And while I agree with Mike like we can kind

1017
00:49:54,639 --> 00:49:57,440
of get into the nuances it when we have Dan.

1018
00:49:57,679 --> 00:50:01,519
I think that we all have games media background and

1019
00:50:01,559 --> 00:50:04,559
we all understand that world very well. I mean, we

1020
00:50:04,639 --> 00:50:07,239
were so ingrained at GameSpot, Mike, you hug and have

1021
00:50:07,400 --> 00:50:09,559
a lot of experience at Polygon. Like we have the

1022
00:50:09,679 --> 00:50:13,599
right to say, the best way for you to support

1023
00:50:13,719 --> 00:50:18,239
is to support independent media. Find voices that you like

1024
00:50:19,039 --> 00:50:24,159
and you enjoy, and support them independently. That is the

1025
00:50:24,239 --> 00:50:26,400
move right now. It's where the industry is going. And

1026
00:50:26,440 --> 00:50:29,079
it's also just the best way to keep these voices around.

1027
00:50:29,280 --> 00:50:31,599
So find people and support them.

1028
00:50:31,960 --> 00:50:33,559
Speaker 3: Can I add one more thing to that really quick?

1029
00:50:33,719 --> 00:50:33,920
Speaker 1: Yes.

1030
00:50:34,400 --> 00:50:36,760
Speaker 3: The thing that I keep going back to that I

1031
00:50:36,840 --> 00:50:40,559
think is that's in that statement which you beautifully shared.

1032
00:50:41,920 --> 00:50:44,679
We are subject matter experts, and I think people forget

1033
00:50:44,719 --> 00:50:47,239
that and I don't. That's not a high brow, pinky

1034
00:50:47,360 --> 00:50:50,719
up kind of kind of conversation, right, that's not. And

1035
00:50:50,760 --> 00:50:53,719
there is a big difference in you know, when people

1036
00:50:53,719 --> 00:50:55,239
ask me all the time, we're like, how can I

1037
00:50:55,280 --> 00:50:56,679
do what you do? I was like, I don't do

1038
00:50:56,719 --> 00:50:59,639
anything special. I was at my kitchen table in Brooklyn

1039
00:51:00,119 --> 00:51:01,840
when I started this thing ten years ago. Well you

1040
00:51:01,880 --> 00:51:03,039
have to do is bush your ass and try to

1041
00:51:03,079 --> 00:51:06,079
figure out stuff, right, you can do that work. But

1042
00:51:06,320 --> 00:51:09,119
throughout the ten years plus of me doing this work,

1043
00:51:09,480 --> 00:51:12,559
I have learned things about the systems. I've learned things

1044
00:51:12,559 --> 00:51:14,760
about the industry. I learned things about the business, and

1045
00:51:14,800 --> 00:51:17,039
all those things all of us on this podcast and

1046
00:51:17,280 --> 00:51:20,000
the ones that we just talked about, all those folks

1047
00:51:20,199 --> 00:51:22,920
have spent the time cutting their teeth on information that

1048
00:51:22,960 --> 00:51:26,320
they understood because they were told those things from people

1049
00:51:26,320 --> 00:51:28,960
who were experts in their fields. So like there is

1050
00:51:29,000 --> 00:51:31,920
a gap between the folks who were just jumping on

1051
00:51:32,159 --> 00:51:34,840
YouTube and throwing up nonsense and the people who have

1052
00:51:34,920 --> 00:51:37,320
been doing that work for a very long time. So

1053
00:51:37,480 --> 00:51:39,880
I think, you know, we have to also, you know,

1054
00:51:39,960 --> 00:51:42,639
in a world where information is kind of looked down

1055
00:51:42,719 --> 00:51:47,119
upon and misinformation is given a platform. That's a part

1056
00:51:47,159 --> 00:51:49,880
of the understanding of independent media as well too, is

1057
00:51:49,920 --> 00:51:52,559
like some people have actually spent time trying to understand

1058
00:51:52,559 --> 00:51:55,199
shit and being able to distill it in a way

1059
00:51:55,199 --> 00:51:57,360
that you can understand it so that you can continue

1060
00:51:57,400 --> 00:51:59,760
to give that to other people. So I just think

1061
00:51:59,760 --> 00:52:02,840
that's important. Like, again, it's not trying to separate people

1062
00:52:02,840 --> 00:52:04,599
in saying that you can't do this or you're you're

1063
00:52:04,800 --> 00:52:07,840
an outsider to the space. Anyone can do this, but

1064
00:52:07,960 --> 00:52:09,519
you should give props to the people who have been

1065
00:52:09,519 --> 00:52:11,840
paying attention, who have been really doing that work for

1066
00:52:11,880 --> 00:52:14,679
a long time and know it with the back of

1067
00:52:14,679 --> 00:52:16,079
their hand, so it makes sense.

1068
00:52:17,000 --> 00:52:20,599
Speaker 1: I will hardly agree in that spirit. Do you too

1069
00:52:20,639 --> 00:52:21,800
want to talk about video games?

1070
00:52:22,039 --> 00:52:22,679
Speaker 2: Yes? I do?

1071
00:52:23,119 --> 00:52:27,960
Speaker 1: Hell ye, okay, Mary. I finally played Blueprints. It was

1072
00:52:28,000 --> 00:52:32,400
a way I will say, last four weeks, I have

1073
00:52:32,480 --> 00:52:36,199
not played many video games whatsoever at all. In fact, well, no,

1074
00:52:36,280 --> 00:52:38,800
that's not true. I have any new video games. I

1075
00:52:39,519 --> 00:52:41,760
took my the test for the class I was taking

1076
00:52:41,880 --> 00:52:44,239
last night, so I'm finally have more time for games.

1077
00:52:44,239 --> 00:52:50,199
For a bit, I played more Assassin's Creed. I still

1078
00:52:50,239 --> 00:52:52,519
really like Shadows, I will say the more I play it,

1079
00:52:53,480 --> 00:52:56,519
so the world's still impressing me. Different biomes are unfolding.

1080
00:52:56,760 --> 00:52:58,280
I still think it's at its best when you are

1081
00:52:58,360 --> 00:53:01,119
hunting down those like the when it's in the revenge plot.

1082
00:53:01,159 --> 00:53:07,199
It's like the spaghetti western set in Japan. I've got Yasuke,

1083
00:53:07,599 --> 00:53:10,519
so I'm enjoying now the dual protagonist thing. Syndicate was

1084
00:53:10,519 --> 00:53:12,440
one of my favorite games in the series because of

1085
00:53:12,480 --> 00:53:17,039
that as well. I also still think like it can

1086
00:53:17,079 --> 00:53:19,000
be pretty repetitive, like you have to kind of meet

1087
00:53:19,000 --> 00:53:21,400
the game halfway and making each of these castle assaults

1088
00:53:21,400 --> 00:53:24,320
fun in your own way as opposed to just like

1089
00:53:24,360 --> 00:53:27,639
relying on the game to throw various objectives at you.

1090
00:53:27,679 --> 00:53:30,280
I don't think it's that kind of game, unfortunately, but

1091
00:53:30,320 --> 00:53:32,360
I'm still enjoying it. It's definitely one of my favorite

1092
00:53:32,400 --> 00:53:36,239
games in the series. I don't know top I don't

1093
00:53:36,239 --> 00:53:38,440
know if it's top five, but it's up there for me.

1094
00:53:39,639 --> 00:53:43,360
But I played reference. I know you and Dan were

1095
00:53:43,480 --> 00:53:45,320
very hot on it, and I will say I'm still early.

1096
00:53:46,480 --> 00:53:49,559
I would say in game, I'm only like day six. Yes,

1097
00:53:49,639 --> 00:53:52,960
I really have not seen much. I thought it would

1098
00:53:53,000 --> 00:53:57,519
grab me harder right away than it did. Again, full

1099
00:53:57,639 --> 00:54:00,800
fully acknowledging six days is nothing in game, but I

1100
00:54:01,280 --> 00:54:05,320
see how foundation is laid to do some clever stuff.

1101
00:54:06,000 --> 00:54:11,920
I I think, I like, I like how managing the

1102
00:54:11,960 --> 00:54:14,199
currencies and like, oh do I want a chapel if

1103
00:54:14,239 --> 00:54:15,880
that's going to open this up? But also you have

1104
00:54:15,920 --> 00:54:17,360
to pay the coin to go in, which.

1105
00:54:17,199 --> 00:54:18,239
Speaker 2: Is an evil chapel.

1106
00:54:18,559 --> 00:54:20,760
Speaker 1: Yeah, it's a nod to like tithing, which is funny,

1107
00:54:21,320 --> 00:54:25,480
or the cloisters is also just like like I enjoy

1108
00:54:25,519 --> 00:54:29,079
the more I play the game, I'm enjoying how how

1109
00:54:29,119 --> 00:54:33,000
I want to build the house. The blueprint with the

1110
00:54:33,079 --> 00:54:37,079
rooms I'm given is starting to either coalesce nicely or

1111
00:54:37,079 --> 00:54:40,960
clash in an interesting way with the currencies I have

1112
00:54:41,079 --> 00:54:43,480
available what I think my goal is, and the game

1113
00:54:43,519 --> 00:54:45,559
I think is already starting to show promise in how

1114
00:54:45,599 --> 00:54:48,599
it's challenging that goal and saying you might have a plan.

1115
00:54:48,719 --> 00:54:50,320
It's everybody's got a plan until you get punched in

1116
00:54:50,360 --> 00:54:52,119
the face, Like everybody has a plan until you get

1117
00:54:52,159 --> 00:54:55,000
three closets and pantries in a row all of a

1118
00:54:55,000 --> 00:54:58,000
sudden you have to alter your approach because you're running

1119
00:54:58,039 --> 00:55:01,119
out of space. On this side of the blueprint, I

1120
00:55:01,159 --> 00:55:03,599
the game, it's I haven't had that moment yet, like

1121
00:55:03,760 --> 00:55:07,760
where there's games that are clearly really intelligently made where

1122
00:55:07,880 --> 00:55:10,159
you have that moment you see through the matrix, like

1123
00:55:10,199 --> 00:55:13,360
the Eureka. I haven't hit that moment like I hit

1124
00:55:13,519 --> 00:55:15,239
when I realized Outer Wild is one of the best

1125
00:55:15,239 --> 00:55:17,239
games ever made. I haven't hit that moment yet that

1126
00:55:17,320 --> 00:55:20,159
I hit where like with The Witness, I saw what

1127
00:55:20,480 --> 00:55:21,920
was sort of going on overall.

1128
00:55:22,119 --> 00:55:24,360
Speaker 2: I'm sure Witness is such a good comparison.

1129
00:55:24,719 --> 00:55:27,239
Speaker 1: I just think I don't know. I know the kind

1130
00:55:27,280 --> 00:55:29,480
of games you and Dan really get all in on,

1131
00:55:29,599 --> 00:55:33,880
and I usually those same games hook me right away.

1132
00:55:34,000 --> 00:55:37,039
And I think I've put in ninety minutes two hours

1133
00:55:37,440 --> 00:55:39,440
and I thought it would already happen. But I'm not

1134
00:55:39,480 --> 00:55:40,880
that that's enough to push me away. I'm going to

1135
00:55:40,960 --> 00:55:42,000
keep that's nice.

1136
00:55:41,840 --> 00:55:44,480
Speaker 2: Thing in a little bit more time. And I will say, also,

1137
00:55:44,639 --> 00:55:48,440
like to your point, you know that I like bought

1138
00:55:48,440 --> 00:55:50,159
Bolotro for my dad and it was like a high

1139
00:55:50,159 --> 00:55:52,280
point for me that my dad instantly was like, I'm

1140
00:55:52,320 --> 00:55:54,119
obsessed with this. This is such a good game. I

1141
00:55:54,360 --> 00:55:56,119
can't believe it. Thank you so much for buying this

1142
00:55:56,199 --> 00:55:58,840
for me. Well, I visited my father recently and I

1143
00:55:58,880 --> 00:56:02,239
actually installed blueprints on his machines that we could play

1144
00:56:02,239 --> 00:56:05,199
it together, and he fell off and he was like,

1145
00:56:05,280 --> 00:56:07,280
I don't get it. I don't really like what do

1146
00:56:07,280 --> 00:56:08,679
you mean I have to choose a blueprint? And I

1147
00:56:08,679 --> 00:56:11,039
was like, oh my god, this game isn't like universally

1148
00:56:11,119 --> 00:56:12,960
except it was like the first time where I was like,

1149
00:56:13,320 --> 00:56:17,360
you don't like it. It isn't for everybody, And I

1150
00:56:17,360 --> 00:56:19,280
think I think Dan and I almost have been over

1151
00:56:19,400 --> 00:56:21,840
selling it as this like monolithic like everyone else to

1152
00:56:21,840 --> 00:56:23,960
play this game. I don't actually think this is for

1153
00:56:24,039 --> 00:56:27,639
everyone because it's heavy puzzler, and I do think a

1154
00:56:27,679 --> 00:56:31,159
lot of the intricate mysteries take a long time to

1155
00:56:31,280 --> 00:56:34,199
develop and for you to get that Eureka moment. I

1156
00:56:34,280 --> 00:56:37,559
do think that for the people that I have shared

1157
00:56:37,599 --> 00:56:40,079
this with, it is one of those unique games where

1158
00:56:40,119 --> 00:56:43,480
I had someone I had, Joshaw text me and be like,

1159
00:56:43,960 --> 00:56:46,239
oh my god, I just found a really cool puzzle,

1160
00:56:46,880 --> 00:56:49,840
Like I just I just found it. And I was like, ooh,

1161
00:56:49,960 --> 00:56:52,199
tell me more. And he was like explaining it to me,

1162
00:56:52,239 --> 00:56:54,199
and I was like, oh, that sounds so interesting, and

1163
00:56:54,239 --> 00:56:56,480
I'm like a little I'm like a little schoolgirl like

1164
00:56:56,559 --> 00:56:59,960
listening to him because it was there the whole time,

1165
00:57:00,719 --> 00:57:04,360
very witness right where you're like, oh, I've been in it,

1166
00:57:04,480 --> 00:57:07,119
and so like I don't think you've had that moment yet,

1167
00:57:07,159 --> 00:57:09,840
and that's okay. I think I think you probably need

1168
00:57:09,920 --> 00:57:12,360
like five six more hours before maybe something like that

1169
00:57:12,400 --> 00:57:13,760
happens to you. But it is.

1170
00:57:14,360 --> 00:57:16,800
Speaker 1: We recommend it hard, and like I said, two hours

1171
00:57:16,880 --> 00:57:20,039
might as well be nothing. So like I I'm looking for.

1172
00:57:20,199 --> 00:57:22,039
I also, I'm looking forward to what you were saying.

1173
00:57:22,079 --> 00:57:23,800
And sometimes you go into a room and it's got

1174
00:57:23,840 --> 00:57:25,559
a solution to a puzzle from a room you on

1175
00:57:25,639 --> 00:57:28,079
lock like hours later. That's the yeah stuff that I love.

1176
00:57:28,119 --> 00:57:29,199
So I'm looking forward to that.

1177
00:57:29,559 --> 00:57:31,400
Speaker 2: And that's cruel too if you don't get it now. Ka,

1178
00:57:31,519 --> 00:57:33,719
I know you're also playing Blueprints. Can you tell us

1179
00:57:33,719 --> 00:57:35,559
a little bit of like how far you're into the game.

1180
00:57:35,880 --> 00:57:41,360
Speaker 3: I'm probably about the same length in as Mike. I

1181
00:57:41,360 --> 00:57:44,360
think the the thing that I'm trying to figure out

1182
00:57:44,519 --> 00:57:48,360
is I'm big on games that respect your time, but

1183
00:57:48,440 --> 00:57:51,679
also games that have to kind of cook a bit

1184
00:57:51,800 --> 00:57:54,280
to get to where it needs to. And I'm not

1185
00:57:54,360 --> 00:57:56,519
it's not hitting me yet. It's probably the same things

1186
00:57:56,559 --> 00:57:58,360
like I have to go back and go play more

1187
00:57:58,400 --> 00:57:59,840
of it and sit with it and do that kind

1188
00:57:59,880 --> 00:58:01,199
of stuff. But as soon as you also told me

1189
00:58:01,280 --> 00:58:04,119
like you should probably journal to make this thing, I'm like, God,

1190
00:58:04,159 --> 00:58:08,079
I'm out. Yeah, I'm like, I'm like, nah, it's okay,

1191
00:58:08,360 --> 00:58:11,039
that's all right. You have me writing things down and nah,

1192
00:58:11,199 --> 00:58:11,880
that's okay.

1193
00:58:12,280 --> 00:58:14,920
Speaker 1: I'm I'm a sucker for stuff like that. But my

1194
00:58:15,000 --> 00:58:16,760
wife texted me when I was in LA a few

1195
00:58:16,840 --> 00:58:18,960
days ago. She wanted to try it. I was like,

1196
00:58:19,000 --> 00:58:21,320
it's blueprints, you're building a mansion. She, being an architect,

1197
00:58:21,440 --> 00:58:22,960
was like, this sounds rad I'm gonna try it. She

1198
00:58:23,039 --> 00:58:25,719
texted me, She's like. The first screen was then recommending

1199
00:58:25,719 --> 00:58:28,920
that I have a notebook handy. I was like, is

1200
00:58:28,960 --> 00:58:30,960
that a bad thing? And I discovered that she does

1201
00:58:31,000 --> 00:58:33,639
not like that when a game tells me yeah. So

1202
00:58:33,679 --> 00:58:35,960
I was like, I was like, okay, fair enough, then

1203
00:58:36,000 --> 00:58:39,079
I will not recommend the return of the Oberdin to you,

1204
00:58:39,639 --> 00:58:42,760
because that would be uh no, be colossal. But yeah,

1205
00:58:43,159 --> 00:58:45,679
I'm fine with that. I don't mind doing that. I've

1206
00:58:46,559 --> 00:58:50,599
usually got one close regardless. But like, yeah, I think

1207
00:58:50,719 --> 00:58:54,440
I just I don't know. I was expecting like something

1208
00:58:54,559 --> 00:58:56,360
way up front, just knowing like the kind of game,

1209
00:58:56,400 --> 00:58:59,599
specifically like Dan Dan. Games need to really hook Dan quickly,

1210
00:58:59,639 --> 00:59:02,039
so I assumed it would hook me quickly, which is

1211
00:59:02,039 --> 00:59:03,800
not to say I can like to cospoint. I can

1212
00:59:03,880 --> 00:59:06,199
let this cook for a bit, and I look forward

1213
00:59:06,239 --> 00:59:08,039
to seeing some of the coore stuff, because I've already

1214
00:59:08,039 --> 00:59:12,440
seen glimmers of some really clever stuff happening. I need

1215
00:59:12,480 --> 00:59:14,400
to really sit down and again, I have not played

1216
00:59:14,480 --> 00:59:16,719
much in the last month of anything, so I need

1217
00:59:16,760 --> 00:59:19,800
to like now that I have time, you know, like

1218
00:59:19,880 --> 00:59:22,519
I will have coffee one morning and put a few

1219
00:59:22,519 --> 00:59:24,320
hours and I'm sure I'll like more of it.

1220
00:59:24,800 --> 00:59:26,960
Speaker 2: Yeah, I hope, So I hope, I hope.

1221
00:59:27,039 --> 00:59:27,280
Speaker 1: I hope.

1222
00:59:27,280 --> 00:59:29,119
Speaker 2: You were both able to put in maybe five or

1223
00:59:29,159 --> 00:59:31,199
six hours before you make your final call. I do

1224
00:59:31,239 --> 00:59:33,639
think that's about the amount of time it took for

1225
00:59:33,800 --> 00:59:37,039
me to find my first deep puzzle and get like

1226
00:59:37,199 --> 00:59:40,320
really excited about the fact that I solved it. It

1227
00:59:40,400 --> 00:59:43,079
actually happened to me quite early in my playthrough. But

1228
00:59:43,880 --> 00:59:50,519
there's a room with a dartboard, and I was kind

1229
00:59:50,559 --> 00:59:53,679
of able to figure that out without any tutorials, without

1230
00:59:53,719 --> 00:59:56,920
any you know, no one. I didn't read it in

1231
00:59:56,960 --> 00:59:59,199
a book or anything. I just was like, this is

1232
00:59:59,239 --> 01:00:01,679
odd and played with it, figured out the rules and

1233
01:00:01,719 --> 01:00:03,880
solved it. And I remember just saying out loud like

1234
01:00:04,400 --> 01:00:06,440
that made me feel really good. I mean feel really

1235
01:00:06,480 --> 01:00:13,000
good that without any dialogue, without any instruction, I figured

1236
01:00:13,039 --> 01:00:16,719
it out. And that game does that throughout the entire experience.

1237
01:00:16,760 --> 01:00:18,480
You will just be walking in a hallway and you'll

1238
01:00:18,519 --> 01:00:22,519
be like, isn't that odd? And it is odd and

1239
01:00:22,559 --> 01:00:25,760
it's intentional, and it's guiding you towards something that you

1240
01:00:25,800 --> 01:00:29,280
will figure out on your own, because you're smart enough,

1241
01:00:29,280 --> 01:00:31,199
and you will figure it out. And then maybe later

1242
01:00:31,280 --> 01:00:34,320
on you'll come across like a notebook or a piece

1243
01:00:34,440 --> 01:00:36,519
like a piece of paper from someone and it'll be like,

1244
01:00:37,320 --> 01:00:40,280
this is how you solve the thing in the dark board,

1245
01:00:40,320 --> 01:00:41,760
and you'll be like, bitch, I don't need that. I

1246
01:00:41,760 --> 01:00:44,880
already solved that with my brain. And so the game

1247
01:00:44,920 --> 01:00:47,840
does handhold you if you need it, and it also

1248
01:00:48,239 --> 01:00:51,519
lets you solve those things completely independently with your own noodle.

1249
01:00:51,800 --> 01:00:55,119
And so I respect the game respects you. It respects

1250
01:00:55,159 --> 01:00:57,599
your intelligence, and it doesn't handhold you and tell you

1251
01:00:57,639 --> 01:00:58,920
this is what we want you to do and this

1252
01:00:58,960 --> 01:01:01,559
is how we want you to do it. Everything you find,

1253
01:01:02,159 --> 01:01:04,199
you will decide whether or not you have what you

1254
01:01:04,280 --> 01:01:06,199
need to solve it or if you'll come back to

1255
01:01:06,239 --> 01:01:08,800
it later. So I think a game respects the player

1256
01:01:08,960 --> 01:01:11,519
very much. I did roll credits on it. I can't

1257
01:01:11,519 --> 01:01:14,519
remember if I missed last episode. I was just saying, like,

1258
01:01:14,559 --> 01:01:16,440
I forget if I like said that I rolled credits,

1259
01:01:16,440 --> 01:01:19,760
But I did roll credits on Blueprints and I'm really

1260
01:01:19,760 --> 01:01:23,199
proud of that. I will admit that, while there are

1261
01:01:23,280 --> 01:01:26,920
many mysteries waiting for me, I am just not as

1262
01:01:26,960 --> 01:01:29,519
eager to continue picking it up because I have other

1263
01:01:29,760 --> 01:01:34,880
games that are appealing to me right now. And one

1264
01:01:34,880 --> 01:01:38,000
of the things about rolling credits is that, even though

1265
01:01:38,320 --> 01:01:41,280
that doesn't necessarily mean it's the end of the game,

1266
01:01:41,880 --> 01:01:45,440
to me, psychologically, it does. Once I saw credits, I

1267
01:01:45,519 --> 01:01:47,079
was like, I did it. I'm so smart, I'm good,

1268
01:01:47,119 --> 01:01:50,840
I'm really amazing. Goodbye. And I've picked it up once

1269
01:01:50,880 --> 01:01:54,280
since I rolled credits because I got bigger fish to fry.

1270
01:01:54,360 --> 01:01:56,119
I'm like, I'm playing other things now.

1271
01:01:56,800 --> 01:01:59,280
Speaker 3: Yeah, that's so funny to hear you talk about the

1272
01:01:59,440 --> 01:02:02,760
psychological connection to rolling credits, because I'm the same way.

1273
01:02:02,800 --> 01:02:05,199
I'm like, oh, I know, like Assassin's Screed. When I

1274
01:02:05,239 --> 01:02:07,400
wrote credits on that, I was like, all right, I'm good,

1275
01:02:07,400 --> 01:02:09,800
but I knew I had stuff left on the board. Sure,

1276
01:02:09,960 --> 01:02:11,239
am I going to go back to that right now?

1277
01:02:11,239 --> 01:02:12,639
I was like, no, I have too many other things

1278
01:02:12,679 --> 01:02:13,159
to play right now.

1279
01:02:13,199 --> 01:02:15,480
Speaker 2: And I rolled credits. I got all the serotonin. It's

1280
01:02:15,519 --> 01:02:18,199
all in there. I already got it. I squeezed this.

1281
01:02:19,679 --> 01:02:23,880
Speaker 1: Yeah, I still know people who really cannot leave a

1282
01:02:23,920 --> 01:02:29,079
game until it's completed, like done, and I'm.

1283
01:02:28,840 --> 01:02:31,480
Speaker 2: So glad I got platinum. Platinum.

1284
01:02:32,000 --> 01:02:36,239
Speaker 1: It out very very very rarely I need to do that.

1285
01:02:36,599 --> 01:02:39,000
But like, I don't know, Yeah, there's so much else

1286
01:02:39,039 --> 01:02:43,039
to play, like Claire Obscure Expedition thirty three.

1287
01:02:44,320 --> 01:02:47,480
Speaker 2: Everybody's talking about this. I'm so loud.

1288
01:02:47,880 --> 01:02:51,000
Speaker 1: I'm gonna play Blueprints More first, But yeah, I also

1289
01:02:51,039 --> 01:02:52,760
want to play this game because it seems very up

1290
01:02:52,800 --> 01:02:54,119
my alley. I think you're playing it.

1291
01:02:54,599 --> 01:02:58,559
Speaker 3: Yeah, I finished it my review. It's already out super good.

1292
01:02:58,639 --> 01:03:01,559
That game is so ridiculously good. Like I said in

1293
01:03:01,639 --> 01:03:04,559
our in our review, it's the strongest debut I've seen

1294
01:03:04,599 --> 01:03:06,480
from a studio in a decade.

1295
01:03:06,719 --> 01:03:11,199
Speaker 1: Like Yeah, so to lay the to lay out the premise,

1296
01:03:12,639 --> 01:03:16,760
open world, turn based combat correct in a in a

1297
01:03:16,960 --> 01:03:20,280
setting in which, uh, there is a system like to

1298
01:03:20,440 --> 01:03:25,599
call the population a like one age group genera is

1299
01:03:25,639 --> 01:03:27,559
a generation or an age group is just I don't

1300
01:03:27,559 --> 01:03:30,320
know if it's random is selected to just get wiped out.

1301
01:03:30,719 --> 01:03:34,519
Speaker 3: The paintress, who is the main kind of protagonist in

1302
01:03:34,559 --> 01:03:37,760
the story or a main batty in the story. Every

1303
01:03:37,880 --> 01:03:40,599
year she she paints a number on this big obelisks

1304
01:03:41,119 --> 01:03:43,440
and then the in the far ground of the city

1305
01:03:43,480 --> 01:03:45,679
that you're in, and every year that number goes down.

1306
01:03:45,840 --> 01:03:48,960
In the year now is number thirty three. So everyone

1307
01:03:48,960 --> 01:03:52,159
who is now that age just gets ethered and.

1308
01:03:52,000 --> 01:03:55,960
Speaker 2: Gone like like snapped or shirt.

1309
01:03:55,760 --> 01:03:58,599
Speaker 3: Basically basically like that, like they turn into into pretty

1310
01:03:58,639 --> 01:04:03,400
petals of rose. Is wow, flyaway? Uh, And yeah, that's

1311
01:04:03,400 --> 01:04:06,079
the premise is like your expedition crew is going out

1312
01:04:06,119 --> 01:04:06,840
to stop.

1313
01:04:07,440 --> 01:04:10,559
Speaker 1: Oh, Expedition thirty three. Okay, gotcha, yep, yep, yep.

1314
01:04:10,960 --> 01:04:13,039
Speaker 3: There have been there have been many before you, and

1315
01:04:13,079 --> 01:04:16,280
none of them have made it through. That's very cool.

1316
01:04:16,519 --> 01:04:21,440
Speaker 2: That's a really cool premotion, very gripping. Tell us a

1317
01:04:21,440 --> 01:04:24,719
little bit about some of the things that you've enjoyed

1318
01:04:24,719 --> 01:04:27,199
about this game, because it is being very well reviewed

1319
01:04:27,239 --> 01:04:29,880
and everybody is talking about it, and you were saying, it's, uh,

1320
01:04:30,400 --> 01:04:33,920
one of the best, you know launches for a studio

1321
01:04:34,079 --> 01:04:35,480
tell us like some of your highlights.

1322
01:04:35,920 --> 01:04:38,920
Speaker 3: Yeah, sand Full Interactive. They just nailed it. Like thirty

1323
01:04:38,960 --> 01:04:41,639
folks made this game, and it's and it's crazy to

1324
01:04:41,639 --> 01:04:44,400
see just the breath and depth of just the visual

1325
01:04:44,400 --> 01:04:47,800
fatality is stunning. Every every you know, new direction that

1326
01:04:47,840 --> 01:04:51,280
you look on look at is gorgeous. The combat. As

1327
01:04:51,320 --> 01:04:54,079
a person who doesn't like turn based combat, I'm I'm

1328
01:04:54,119 --> 01:04:57,400
a big, like, don't care about g RPGs in turn

1329
01:04:57,440 --> 01:05:00,840
based combat person, but this had me hooked because of

1330
01:05:00,880 --> 01:05:03,880
just like the intricacies of the characters and how you

1331
01:05:03,920 --> 01:05:06,199
kind of build your team and you know, all of

1332
01:05:06,199 --> 01:05:08,639
those and the story is really is really interesting. I

1333
01:05:08,719 --> 01:05:12,079
love what they tried to do with that space, you know,

1334
01:05:12,239 --> 01:05:16,400
with this kind of idea of loss and understanding, Like

1335
01:05:16,480 --> 01:05:18,320
you know, you have these moments where you're kind of

1336
01:05:18,360 --> 01:05:21,360
collecting your people and moving on and going to try

1337
01:05:21,400 --> 01:05:24,519
to do something grand and grandiose. It's really cool. And

1338
01:05:24,559 --> 01:05:27,840
the music in this game is just stupidly good. It's

1339
01:05:27,920 --> 01:05:30,400
so good, it is so fantastic, Like it has it

1340
01:05:30,800 --> 01:05:32,719
running in the back of my brain all the time.

1341
01:05:33,800 --> 01:05:36,440
So yeah, it was one of my favorite experiences that

1342
01:05:36,440 --> 01:05:39,480
I've had in at least five years. It is a

1343
01:05:39,719 --> 01:05:44,000
very very strong game, and it has a ton of

1344
01:05:44,000 --> 01:05:46,119
stuff to do, Like I think the idea of you know,

1345
01:05:46,280 --> 01:05:50,000
talking about rolling credits. I played that thing and finished

1346
01:05:50,000 --> 01:05:51,760
it in probably like thirty hours, and it is probably

1347
01:05:51,760 --> 01:05:53,760
another thirty hours that you can continue to play that

1348
01:05:53,800 --> 01:05:56,960
game and find new things. I'm seeing people online right

1349
01:05:57,000 --> 01:05:59,840
now who are playing and finding bosses that I didn't

1350
01:05:59,840 --> 01:06:01,760
even play in my in my full play through, and

1351
01:06:01,800 --> 01:06:03,760
I was like, what, where the hell did this come from?

1352
01:06:03,760 --> 01:06:06,119
I didn't see this. None of these things came came

1353
01:06:06,239 --> 01:06:09,400
came past me. It's really good. It's a must play

1354
01:06:09,480 --> 01:06:10,440
kind of game for sure.

1355
01:06:10,960 --> 01:06:13,199
Speaker 1: Yeah, yeah, you think you think it like would speak

1356
01:06:13,239 --> 01:06:15,079
to people who don't. I mean, you said it, you're

1357
01:06:15,079 --> 01:06:17,079
not usually into j RPGs, but like.

1358
01:06:17,199 --> 01:06:20,360
Speaker 2: Turn based is that as usually an anti me thing?

1359
01:06:20,719 --> 01:06:23,880
Speaker 1: Is the turn based combat good enough to like like

1360
01:06:23,920 --> 01:06:25,880
it does? Are you just kind of weathering the storm

1361
01:06:25,880 --> 01:06:27,599
with it because it's okay? Or is it good enough

1362
01:06:27,639 --> 01:06:29,679
that you're like this, I don't. This is phenomenal.

1363
01:06:29,960 --> 01:06:32,519
Speaker 3: It's it's phenomenal. I mean, I think the the if

1364
01:06:32,559 --> 01:06:35,320
you're not a turn based combat person, I think what

1365
01:06:35,360 --> 01:06:39,519
it does really well is and it's hard because I

1366
01:06:39,559 --> 01:06:41,320
think a lot of people when you hear turn based combat,

1367
01:06:41,320 --> 01:06:43,159
you don't think of it being intricate and you don't

1368
01:06:43,159 --> 01:06:46,920
think it being super difficult, but it gives you abilities

1369
01:06:47,000 --> 01:06:50,199
to you know, dodge and parry, and it winds up

1370
01:06:50,199 --> 01:06:52,239
feeling almost like a rhythm game, which is which is

1371
01:06:52,280 --> 01:06:54,159
cool because it's not like the usual just like hit

1372
01:06:54,159 --> 01:06:58,079
a button, attack, defend, heal yourself kind of thing, heal

1373
01:06:58,119 --> 01:07:01,760
your crew. You're finding these moments where you're learning and

1374
01:07:01,800 --> 01:07:05,519
doing pattern recognition and playing with you know, with headphones

1375
01:07:05,599 --> 01:07:07,760
is really important. At least it was for me, because

1376
01:07:08,159 --> 01:07:11,079
there are audible cues that connect to the visual things

1377
01:07:11,119 --> 01:07:14,480
you're seeing on the screen, and that will give you

1378
01:07:14,559 --> 01:07:16,360
the ability to kind of understand, oh, I need to

1379
01:07:16,440 --> 01:07:19,000
parry here, or I understand that pattern after going through

1380
01:07:19,000 --> 01:07:22,000
this fight a couple of times in dying and being like, oh,

1381
01:07:22,079 --> 01:07:23,480
how can I do this or that I can get

1382
01:07:23,519 --> 01:07:25,880
those moves out and understand the next thing that's coming

1383
01:07:25,880 --> 01:07:29,840
into the pattern. And the patterns change. They don't stayed static.

1384
01:07:29,880 --> 01:07:31,760
They for some of the characters and some of the enemies,

1385
01:07:31,760 --> 01:07:34,280
they do, but they wind up changing sometimes mid fight

1386
01:07:34,440 --> 01:07:37,760
or they'll do a little bit like you know, an

1387
01:07:37,760 --> 01:07:39,960
attack that happens at one will happen at like one

1388
01:07:40,000 --> 01:07:43,559
point two, and that changes the way you have to

1389
01:07:43,599 --> 01:07:45,920
then think about the next attack that's coming your way.

1390
01:07:46,239 --> 01:07:49,280
It's just really well done. This is really smartly, smartly

1391
01:07:49,280 --> 01:07:51,639
put together, and I think for people who are having

1392
01:07:51,679 --> 01:07:54,639
those moments where they're like I when it clicks, it

1393
01:07:54,679 --> 01:07:58,000
clicks in a real way. You're like, oh, I understand

1394
01:07:58,039 --> 01:08:00,920
now how to do it, and so much so that

1395
01:08:01,360 --> 01:08:02,960
sometimes when you know you're going through a moment and

1396
01:08:03,000 --> 01:08:05,000
you give yourself a pause so like go to the bathroom, whatever,

1397
01:08:05,599 --> 01:08:08,920
it'll throw off all the momentum and vibe and not

1398
01:08:09,000 --> 01:08:13,719
vibe but like the the the uh, the rhythm that

1399
01:08:13,760 --> 01:08:16,479
you were kind of getting into. You wind up losing

1400
01:08:16,520 --> 01:08:19,119
that groove and that sometimes it kills you to die.

1401
01:08:19,600 --> 01:08:21,960
So it's those moments that that came together for me

1402
01:08:22,000 --> 01:08:23,760
and I was like, oh man, I just want more

1403
01:08:23,760 --> 01:08:26,119
of this. Every time I played, I was like waking

1404
01:08:26,199 --> 01:08:28,079
up excited to go play this thing everything.

1405
01:08:28,159 --> 01:08:31,800
Speaker 2: Wow, that's such a good experience when you like can't

1406
01:08:31,920 --> 01:08:35,800
escape it, or like yeah, I've had that where like

1407
01:08:35,880 --> 01:08:37,520
that feeling where you're like I got a pee, but

1408
01:08:37,600 --> 01:08:41,079
like I'm in the zone and you know a game

1409
01:08:41,159 --> 01:08:49,399
that makes you not want to go to the bathroom.

1410
01:08:47,560 --> 01:08:49,279
Speaker 1: Or it makes you shit your pants even better.

1411
01:08:49,680 --> 01:08:52,000
Speaker 2: Oh yeah, that's a ten out of ten when.

1412
01:08:54,520 --> 01:08:59,399
Speaker 1: Nice, Yeah, I can't wait, I I love I think

1413
01:08:59,439 --> 01:09:01,520
I'm the especially on fire. Skip cast. I'm the biggest

1414
01:09:01,560 --> 01:09:04,960
JRPG fan by farm, so I was very excited for

1415
01:09:05,000 --> 01:09:06,720
that just because I heard it's a good JRPG. But

1416
01:09:06,720 --> 01:09:08,560
if it has you know, like the layers on top

1417
01:09:08,600 --> 01:09:10,800
of it are even more exciting for me. And I think,

1418
01:09:11,239 --> 01:09:14,399
play more blueprints, keep putting time in Assassin's Creed when

1419
01:09:14,399 --> 01:09:16,000
I when I find it, but I think that'll be

1420
01:09:16,000 --> 01:09:17,199
my next big like Deep Dive.

1421
01:09:18,079 --> 01:09:20,000
Speaker 2: I really want to play it too. I haven't had

1422
01:09:20,079 --> 01:09:22,960
time because I've been playing. I've been I've been prioritizing

1423
01:09:23,000 --> 01:09:26,520
other games. But everybody is talking about Expedition thirty three

1424
01:09:26,640 --> 01:09:30,720
and it's getting like glowing reviews, so it's really cool

1425
01:09:30,760 --> 01:09:34,479
to see that it is worth the hype. I literally

1426
01:09:34,479 --> 01:09:36,079
have it installed, and I think I'm going to spend

1427
01:09:36,119 --> 01:09:38,439
this weekend on it because you're like convincing me that

1428
01:09:38,479 --> 01:09:39,119
it's worth it.

1429
01:09:39,319 --> 01:09:41,119
Speaker 3: I'm dying to hear your thoughts, both of your thoughts.

1430
01:09:41,159 --> 01:09:42,439
When you get a chance to start playing it.

1431
01:09:42,439 --> 01:09:44,840
Speaker 2: It's Oh, I'm really glad you're on this though, because

1432
01:09:44,840 --> 01:09:47,520
we wouldn't have had anyone to cover it, and everybody's

1433
01:09:47,560 --> 01:09:50,359
talking about it, so like, I'm really glad. I think

1434
01:09:50,399 --> 01:09:52,760
it's sometimes I think it's wasted on me. Like Mike said, like,

1435
01:09:52,800 --> 01:09:57,199
I'm just not the JRPG turn based person on this

1436
01:09:57,239 --> 01:10:00,000
pot Mike is. So if anyone's really let us down,

1437
01:10:00,079 --> 01:10:04,000
that's Mike, not me.

1438
01:10:03,399 --> 01:10:07,560
Speaker 1: I passed up video games for fucking wine studying for

1439
01:10:07,880 --> 01:10:10,079
a month. What kind of fucking what do you have

1440
01:10:10,119 --> 01:10:13,479
to show for it? I think I'm almost positive passive

1441
01:10:13,479 --> 01:10:14,399
test I find out a month.

1442
01:10:15,399 --> 01:10:18,399
Speaker 3: You can tell me if things have a taste of rubbery.

1443
01:10:19,239 --> 01:10:20,079
Speaker 2: Yeah, I want to know.

1444
01:10:20,399 --> 01:10:22,000
Speaker 1: I will you like that?

1445
01:10:23,239 --> 01:10:26,880
Speaker 3: I know, don't don't give me give me a bottle

1446
01:10:26,920 --> 01:10:28,239
of that ship that tastes like tires.

1447
01:10:28,760 --> 01:10:36,720
Speaker 1: Oh that's freasling or barolo sometimes hell I uh. I'll

1448
01:10:36,760 --> 01:10:39,680
save this mainly for when Dan's back because I want

1449
01:10:39,680 --> 01:10:42,479
to hear him like a thrash me. I'm actually sure.

1450
01:10:43,800 --> 01:10:46,399
I find it's funny because I think a couple of

1451
01:10:46,479 --> 01:10:49,600
years ago on this show, I said I wouldn't mind

1452
01:10:49,640 --> 01:10:53,039
being a somi A. I actually like it's funny to me.

1453
01:10:53,079 --> 01:10:57,800
Now I officially am. I'm doing a part time Congratulations.

1454
01:10:58,279 --> 01:11:00,840
Speaker 2: I think that's great play to save this so that

1455
01:11:00,920 --> 01:11:03,399
Dan going to you. But I'm never.

1456
01:11:03,239 --> 01:11:05,680
Speaker 1: Telling Dan where I work. It'll be it's easy enough.

1457
01:11:06,680 --> 01:11:07,720
I think you come in.

1458
01:11:07,600 --> 01:11:09,399
Speaker 2: With a monocle and like a mustache.

1459
01:11:09,520 --> 01:11:16,119
Speaker 1: Yeah, and the place I'm working, he'd be kicked out.

1460
01:11:16,239 --> 01:11:19,239
It's not like that. It's a pretty down right place

1461
01:11:19,319 --> 01:11:22,199
despite the trappings around it. It's a French focused place.

1462
01:11:22,239 --> 01:11:24,479
But we've got a lot. No, it's super fun. I'm

1463
01:11:24,560 --> 01:11:26,840
enjoying it. But yeah, I'll uh. That's why I have

1464
01:11:26,960 --> 01:11:29,800
not been playing many games the last uh, this whole

1465
01:11:29,880 --> 01:11:31,920
year really because I've been studying for the test. The

1466
01:11:31,960 --> 01:11:34,000
tests and so many thing are sort of related because

1467
01:11:34,000 --> 01:11:36,680
they knew I was studying for that. But I'll find

1468
01:11:36,720 --> 01:11:38,359
out like a month what my score on the test was.

1469
01:11:38,399 --> 01:11:42,199
But I'm like, unless I sincerely fucked up like the

1470
01:11:42,359 --> 01:11:44,199
entry on the test that I definitely passed.

1471
01:11:45,640 --> 01:11:48,760
Speaker 3: You a snob When you see other people drink wine,

1472
01:11:48,760 --> 01:11:49,359
you're like, oh.

1473
01:11:49,399 --> 01:11:53,279
Speaker 2: God, yes, job, you don't.

1474
01:11:53,800 --> 01:11:54,840
Speaker 3: You don't swish and spit.

1475
01:11:57,279 --> 01:11:59,199
Speaker 1: I would get I would not. I would be fired

1476
01:11:59,239 --> 01:12:00,840
from this job in Meetia if I was a snob.

1477
01:12:00,920 --> 01:12:03,239
The whole point is like, if you if it makes

1478
01:12:03,239 --> 01:12:05,239
you enjoy it more, then do your thing. I can

1479
01:12:05,279 --> 01:12:08,279
recommend what I think will amplify it the most for you,

1480
01:12:08,319 --> 01:12:10,399
which is not putting ice in the white wine or

1481
01:12:11,079 --> 01:12:13,800
a sparkling wine. But if it makes you enjoy it more,

1482
01:12:14,119 --> 01:12:17,560
then I'm not going to stop you, especially for if

1483
01:12:17,560 --> 01:12:20,199
you're paying X for a bottle, it's your bottle. It's

1484
01:12:20,239 --> 01:12:21,840
no longer mine. I'm just gonna help you pour it

1485
01:12:21,840 --> 01:12:25,399
and I'll recommend it. But yeah, if you ever have

1486
01:12:25,439 --> 01:12:27,279
any questions, let me know, I'll do my best to answer.

1487
01:12:27,840 --> 01:12:30,600
Speaker 3: Well, I'm gonna bug you, actually, because many many questions.

1488
01:12:30,640 --> 01:12:32,159
Not now, but I'll bug you. I'll bug you something.

1489
01:12:32,279 --> 01:12:33,720
Speaker 1: Let's do it now. I've got all the time in

1490
01:12:33,720 --> 01:12:35,039
the world. Let's go. Mary's gonna lie.

1491
01:12:35,800 --> 01:12:37,600
Speaker 2: Do not have all the time in the world. The

1492
01:12:37,920 --> 01:12:39,640
game section, not the wine section.

1493
01:12:40,319 --> 01:12:42,199
Speaker 1: Why I barely played in the game? Stop trying to host.

1494
01:12:42,199 --> 01:12:46,159
This is my show, Mary up of Midnight. She does

1495
01:12:46,199 --> 01:12:50,159
this when I'm like on Tangents and I'm like, Mary,

1496
01:12:50,359 --> 01:12:53,560
talk about South of Midnight right now, because I said, so.

1497
01:12:53,960 --> 01:12:59,960
Speaker 2: Okay, now that's a host. I'm playing some of midnighting.

1498
01:13:00,079 --> 01:13:01,199
Speaker 1: This is the new skills I'm getting.

1499
01:13:01,760 --> 01:13:04,359
Speaker 2: I'm actually very stressed, but I respect it. I like

1500
01:13:04,479 --> 01:13:09,279
being told what to do. Sometimes is for me, Okay,

1501
01:13:09,399 --> 01:13:12,800
South of Midnight is kind of like Sinners the game.

1502
01:13:14,279 --> 01:13:17,239
Speaker 1: Oh, you talked about this on last at the two

1503
01:13:17,279 --> 01:13:18,840
episodes ago. You said you were excited for it.

1504
01:13:19,319 --> 01:13:22,159
Speaker 2: Yeah, I am. I was excited for it. I have

1505
01:13:22,439 --> 01:13:24,760
some pros and some cons to it. I'm gonna give

1506
01:13:24,840 --> 01:13:27,199
my honest review of it. I do think it's really

1507
01:13:27,239 --> 01:13:31,439
interesting and I think it's a fantastical setting. Much like Sinners.

1508
01:13:31,880 --> 01:13:36,159
It is supernatural in the Deep South, and because of that,

1509
01:13:36,399 --> 01:13:39,039
it gives you an awesome atmosphere to play in. The

1510
01:13:39,159 --> 01:13:43,720
music is so good. It really is like Southern music

1511
01:13:43,960 --> 01:13:47,279
with vocals that there's like lyrics that match kind of

1512
01:13:47,319 --> 01:13:49,760
what's happening in the environment that makes you feel like

1513
01:13:49,800 --> 01:13:52,640
you can partake in what's happening that The music is

1514
01:13:52,760 --> 01:13:54,560
just I think music is actually the best part. I

1515
01:13:54,560 --> 01:13:56,640
think it's just really beautiful to listen to. I heard

1516
01:13:57,159 --> 01:13:59,800
I found myself humming the songs while I was making

1517
01:14:00,399 --> 01:14:02,920
after playing for a couple hours one night, so it

1518
01:14:02,960 --> 01:14:05,840
does stick with you. I also think the storytelling is

1519
01:14:05,920 --> 01:14:11,520
quite good. Again, so supernatural setting. You're a girl in

1520
01:14:11,600 --> 01:14:14,439
the Deep South and you're you've lost your mother and

1521
01:14:14,479 --> 01:14:16,119
so you're looking for her. But then all of a sudden,

1522
01:14:16,159 --> 01:14:18,399
as you're looking for her. It kind of feels like

1523
01:14:18,439 --> 01:14:22,319
Alice in Wonderland. Things start changing around you. There's big

1524
01:14:22,720 --> 01:14:26,199
like I saw a peach like the size of a house,

1525
01:14:26,239 --> 01:14:27,800
and I was like, Okay, something weird is going on.

1526
01:14:27,880 --> 01:14:30,720
You start meeting larger than life characters. You meet this

1527
01:14:30,800 --> 01:14:34,039
like giant catfish, and one of the very first things

1528
01:14:34,039 --> 01:14:36,720
you're tasked with doing is is letting them go and

1529
01:14:36,760 --> 01:14:40,520
getting them out of their they're like stuck in a tree.

1530
01:14:40,960 --> 01:14:43,920
But what I really appreciated about this section of the

1531
01:14:43,960 --> 01:14:49,239
game is how storytelling is interwoven throughout each part of

1532
01:14:49,960 --> 01:14:53,039
releasing this catfish, and so you're you're learning really tough

1533
01:14:53,079 --> 01:14:56,079
things that have happened that have caused rifts in the area.

1534
01:14:56,119 --> 01:14:57,720
I'm not going to remember all the terminology. They have

1535
01:14:57,760 --> 01:15:00,960
a lot of weird terminology that I don't care about.

1536
01:15:01,000 --> 01:15:03,159
I don't think it's super important that I've had memorized.

1537
01:15:03,159 --> 01:15:06,319
But essentially, if trauma has occurred in the history of

1538
01:15:06,359 --> 01:15:09,560
this space, it creates rifts that you have to untangle,

1539
01:15:09,800 --> 01:15:12,000
and you are like a weaver or something that can

1540
01:15:12,079 --> 01:15:14,479
untangle these rifts. You are unique in the space to

1541
01:15:14,520 --> 01:15:16,920
be able to do that. And I have a bottle

1542
01:15:17,000 --> 01:15:19,520
in my in my back pocket for some reason. And

1543
01:15:19,560 --> 01:15:21,439
when I see a trauma, either have to fight the

1544
01:15:21,439 --> 01:15:24,159
trauma physically, which is like a combat situation, which I'll

1545
01:15:24,159 --> 01:15:26,399
get to in a second, or I take up my

1546
01:15:26,399 --> 01:15:28,520
blue bottle and I kind of suck up this trauma,

1547
01:15:28,880 --> 01:15:32,079
and in doing that, I have to watch the traumatic

1548
01:15:32,119 --> 01:15:34,439
thing that occurred, and some of it is really sad.

1549
01:15:34,840 --> 01:15:36,640
Speaker 1: It is really sad trauma.

1550
01:15:36,720 --> 01:15:42,399
Speaker 2: I think so in many ways. And oh no, I

1551
01:15:42,399 --> 01:15:44,680
think that's like a very funny response, and I think

1552
01:15:44,680 --> 01:15:46,840
it's fair and probably one of the criticisms that some

1553
01:15:46,880 --> 01:15:48,439
people will have, which is that this game is a

1554
01:15:48,439 --> 01:15:52,000
bit heavy and for someone like me who like plays

1555
01:15:52,039 --> 01:15:54,600
games to relax and have fun, I was like, ooh,

1556
01:15:54,600 --> 01:15:57,640
this is a really sad story and this is like

1557
01:15:57,720 --> 01:15:59,720
hard for me to process and listen to. But I

1558
01:15:59,720 --> 01:16:02,279
do think it's important and I think it's worth playing.

1559
01:16:02,279 --> 01:16:03,600
And I think there are a lot of people out

1560
01:16:03,600 --> 01:16:07,800
there that love intricate or valuable characters and storytelling, and

1561
01:16:07,840 --> 01:16:10,319
you often can't have that without sadness. And so in

1562
01:16:10,359 --> 01:16:13,600
that case, I think this game achieves something quite great,

1563
01:16:13,600 --> 01:16:17,079
which it makes you care about the people that you're

1564
01:16:17,159 --> 01:16:18,880
playing and the stories that you come across from the

1565
01:16:18,920 --> 01:16:21,039
people that you're interacting with. But it can be heavy,

1566
01:16:21,560 --> 01:16:25,079
and I don't think that all people will enjoy a

1567
01:16:25,119 --> 01:16:29,000
heavy and sometimes sad story. But I absolutely enjoyed the

1568
01:16:29,079 --> 01:16:32,520
releasing of the Catfish story. And when I finished that

1569
01:16:32,760 --> 01:16:34,800
area of the game and I had released this Catfish,

1570
01:16:35,319 --> 01:16:37,479
I streamed this game and I remember saying to my

1571
01:16:37,560 --> 01:16:40,840
chat like, what an awesome experience that was. I hope

1572
01:16:40,840 --> 01:16:44,560
the whole game is like this. I've loved climbing this

1573
01:16:44,680 --> 01:16:46,960
tree and figuring this out. The music was like one

1574
01:16:47,000 --> 01:16:49,960
hundred percent right along there with me and carried me

1575
01:16:50,000 --> 01:16:53,880
along to finishing this section of the game. Unfortunately, that

1576
01:16:54,000 --> 01:16:57,039
isn't the whole part of the game. There's also combat

1577
01:16:57,079 --> 01:16:58,880
in this game, and I do think I have to

1578
01:16:58,960 --> 01:17:01,000
be very honest with you, just that is the weakest

1579
01:17:01,039 --> 01:17:04,279
part of this game. Is so weak that I actually

1580
01:17:04,439 --> 01:17:11,039
changed the difficulty settings for combat to easy so that

1581
01:17:11,119 --> 01:17:15,039
I can quickly get through them, because it is not good.

1582
01:17:16,760 --> 01:17:19,880
The ideas that you have. I want to say, four

1583
01:17:19,880 --> 01:17:23,199
special t moves. There are these like I don't know,

1584
01:17:23,319 --> 01:17:27,319
dark presences. They float, they have sharp talents, who gives

1585
01:17:27,319 --> 01:17:30,159
a shit, and they try and fight you. You have

1586
01:17:30,199 --> 01:17:34,720
to combat them back. Combat is x or xx or

1587
01:17:34,840 --> 01:17:39,640
xxx or xxxxx. It really sucks. Okay, Yes, there are

1588
01:17:39,680 --> 01:17:42,000
specialty moves, so I will give them that, right, Like,

1589
01:17:42,039 --> 01:17:44,720
there's like a special T move where you can grab

1590
01:17:44,760 --> 01:17:47,079
one of these ethereal beings and bring them closer to you.

1591
01:17:47,560 --> 01:17:52,840
There's one that makes them like immobile for two seconds

1592
01:17:52,920 --> 01:17:57,239
or something like that. There's another one that shoots out

1593
01:17:57,239 --> 01:17:59,840
a wave of air and kind of gets them away

1594
01:17:59,840 --> 01:18:01,880
from you. So you do have specialty moves that helps

1595
01:18:01,920 --> 01:18:04,319
pix up combat. It's just not enough for me, and

1596
01:18:04,359 --> 01:18:08,119
I found it like exhausting, and these guys have way

1597
01:18:08,159 --> 01:18:11,199
too much health for how uninteresting they are. And there's

1598
01:18:11,239 --> 01:18:13,560
like three different enemy types in this game. So like

1599
01:18:13,600 --> 01:18:16,800
at some point I was like, I don't want to

1600
01:18:16,840 --> 01:18:19,159
spend five minutes beating these bad guys, and so I

1601
01:18:19,319 --> 01:18:23,600
changed my difficulty, setting it easy. I just destroy them

1602
01:18:23,640 --> 01:18:25,439
like the golden god that I am, and I get

1603
01:18:25,479 --> 01:18:27,520
back to the good good, which is actually playing this game. Cad,

1604
01:18:27,520 --> 01:18:29,039
did you play this game? I feel like you're either

1605
01:18:29,079 --> 01:18:30,560
agreeing with me or oh.

1606
01:18:30,560 --> 01:18:34,159
Speaker 3: Yeah, I finish. Yeah, it's fantastic. Everything that you're saying,

1607
01:18:34,239 --> 01:18:34,640
keep going.

1608
01:18:35,079 --> 01:18:38,439
Speaker 2: Okay, I was really curious what you think. I've really

1609
01:18:38,560 --> 01:18:41,239
liked this game. My general thought is like super glad

1610
01:18:41,239 --> 01:18:43,479
that I've played it. I don't know how far I am,

1611
01:18:43,479 --> 01:18:45,520
but I've heard this game is around ten hours. It

1612
01:18:45,560 --> 01:18:47,880
is not a long experience, and I've played it for

1613
01:18:47,960 --> 01:18:50,399
two streams now and I stream for about three three

1614
01:18:50,399 --> 01:18:51,840
and a half hours, so I have to be very

1615
01:18:51,840 --> 01:18:53,840
close to the end. I think at this point I

1616
01:18:53,880 --> 01:18:56,479
am enjoying it. My intention is to finish this game.

1617
01:18:57,359 --> 01:18:59,319
I think that the story is well done. Oh, I

1618
01:18:59,319 --> 01:19:01,680
think the acting is very good. It's so funny. I

1619
01:19:01,760 --> 01:19:03,880
keep like comparing it to Sinners, but like, just like Sinners,

1620
01:19:04,119 --> 01:19:07,800
the acting in this game is very good. It is

1621
01:19:08,399 --> 01:19:10,680
the whoever they picked to play the lead actress like

1622
01:19:11,000 --> 01:19:15,600
she nailed it. She has the mannerisms on point. She

1623
01:19:15,800 --> 01:19:18,159
makes me laugh out loud with her reactions of whether

1624
01:19:18,239 --> 01:19:20,119
or not she wants to do something. Sometimes like she'll

1625
01:19:20,119 --> 01:19:22,039
go in a house and it's gross and she'll be like,

1626
01:19:22,359 --> 01:19:26,800
I don't want to do all this. I appreciate that

1627
01:19:26,880 --> 01:19:31,920
they had unique talking for her for like lots of

1628
01:19:32,319 --> 01:19:34,760
situations that she's in. It makes it feel alive. She

1629
01:19:34,800 --> 01:19:38,119
feels very human, she feels very real. To me, and

1630
01:19:38,520 --> 01:19:41,640
it also has like a what Remains of Edith Finch

1631
01:19:41,680 --> 01:19:43,800
thing going on with the wish to say you walk

1632
01:19:43,840 --> 01:19:46,239
through houses and you can see they put a lot

1633
01:19:46,239 --> 01:19:50,039
of energy into like picture frames and items that belong

1634
01:19:50,079 --> 01:19:51,720
to the people that lived there, and you get to

1635
01:19:51,760 --> 01:19:55,119
experience their lives through the items that they left behind.

1636
01:19:55,199 --> 01:19:58,600
I appreciate that. I know that they made a design

1637
01:19:58,760 --> 01:20:01,600
choice to put a a lot of humanity into the spaces,

1638
01:20:01,880 --> 01:20:03,960
and I love looking through old people's houses. So it

1639
01:20:04,039 --> 01:20:08,439
was really I liked I Do, I Go, I Go

1640
01:20:08,479 --> 01:20:10,720
A state sailing. I love it. I love it. It's

1641
01:20:10,720 --> 01:20:12,920
like one of the things I enjoy doing. But much

1642
01:20:13,119 --> 01:20:16,680
like what Remains of Eda Finch, finding an item and

1643
01:20:16,720 --> 01:20:19,760
being like, oh, this person was really into tennis and

1644
01:20:19,800 --> 01:20:22,359
they actually were like a champion and here's their trophy

1645
01:20:22,479 --> 01:20:25,960
and here's like that is very fun and enjoyable for me,

1646
01:20:26,119 --> 01:20:28,760
and it helps balance the other aspects of this game,

1647
01:20:28,760 --> 01:20:33,600
which is just like heavy, heavy storytelling, whimsical. Oh and

1648
01:20:33,640 --> 01:20:35,800
there's also there's all this game is doing a lot,

1649
01:20:35,800 --> 01:20:40,319
to be honest with you, but there's also uh, just

1650
01:20:40,439 --> 01:20:42,960
jumping and running from like bad guys in these like

1651
01:20:43,119 --> 01:20:45,840
long sequences of like you know you're being it's a

1652
01:20:45,880 --> 01:20:51,760
chase sequence akin to like maybe like ory maybe, and

1653
01:20:51,800 --> 01:20:53,960
you're just trying to get away from it and running

1654
01:20:53,960 --> 01:20:56,319
fast and learning all of your different moves to get

1655
01:20:56,359 --> 01:20:58,079
away from them. I've liked all of that stuff. The

1656
01:20:58,079 --> 01:20:59,600
only thing I really didn't like was the combat. Ca

1657
01:21:00,079 --> 01:21:00,960
what were your thoughts?

1658
01:21:01,199 --> 01:21:02,920
Speaker 3: Yeah, you you nailed all all the things that I

1659
01:21:02,960 --> 01:21:04,800
would share. I think the combat is the weakest part.

1660
01:21:05,039 --> 01:21:07,199
It's also funny to hear that you don't like musicals,

1661
01:21:07,199 --> 01:21:09,479
because I kind offer I kind of think about this

1662
01:21:09,560 --> 01:21:10,399
game as a musical.

1663
01:21:10,880 --> 01:21:13,359
Speaker 2: Yeah, I think that's true. Maybe this broke me.

1664
01:21:13,840 --> 01:21:16,039
Speaker 3: Yeah, it's so funny because I was like, oh yeah

1665
01:21:16,359 --> 01:21:18,079
when I when I described it to the folks in

1666
01:21:18,079 --> 01:21:19,800
the review, it was like, this feels like a musical

1667
01:21:19,840 --> 01:21:22,439
in a weird way. But I loved I love the

1668
01:21:22,439 --> 01:21:24,600
connected to what remains of Edith's Bench because that was

1669
01:21:24,640 --> 01:21:26,720
the game. I've been trying to find an analog to

1670
01:21:26,760 --> 01:21:28,640
what I think this game is, and I think those

1671
01:21:28,720 --> 01:21:32,079
storytelling parts of like this is a Grimm's tale in

1672
01:21:32,119 --> 01:21:34,600
a lot of different ways. It's it's not a very happy,

1673
01:21:35,159 --> 01:21:36,960
go lucky thing. But I think they nailed all those

1674
01:21:36,960 --> 01:21:39,199
parts I think, you know, like you said, the actress

1675
01:21:39,239 --> 01:21:42,159
and actors are really fantastic, especially towards the back half

1676
01:21:42,199 --> 01:21:44,720
of the game, for sure. And I'm excited to see

1677
01:21:44,720 --> 01:21:46,239
what you think about the end because I think that

1678
01:21:46,279 --> 01:21:48,199
part is going to be really fun to sear. How

1679
01:21:48,239 --> 01:21:50,239
how you kind of came to it. So, yeah, you

1680
01:21:50,319 --> 01:21:53,439
nailed it. Definitely one of the best games of this year.

1681
01:21:53,920 --> 01:21:55,720
Speaker 2: I think it's very good. I hope more people pick

1682
01:21:55,720 --> 01:21:57,520
it up and play it. I think it's very powerful.

1683
01:21:57,520 --> 01:21:59,359
And I also will just say because I saw it

1684
01:21:59,399 --> 01:22:01,640
online and I know I we keep comparing it, but

1685
01:22:01,680 --> 01:22:03,800
I mean, I just have to say, if you saw

1686
01:22:03,880 --> 01:22:05,960
Sinners and you were like I like Centers, you'd probably

1687
01:22:06,000 --> 01:22:07,960
like South of Midnight, And if you played South of Midnight,

1688
01:22:08,000 --> 01:22:11,520
you'd probably like Sinners because it's it's shocking how there

1689
01:22:11,560 --> 01:22:15,079
are similar vibes in each piece and they nail the

1690
01:22:15,279 --> 01:22:18,359
environment like you feel like you're there, and it's really

1691
01:22:18,399 --> 01:22:21,800
it's a really fun space to be in. So yeah,

1692
01:22:21,920 --> 01:22:22,479
I love it.

1693
01:22:22,840 --> 01:22:24,319
Speaker 3: Yeah, really good.

1694
01:22:24,960 --> 01:22:26,880
Speaker 1: I saw that you have played Marathon. Did you go

1695
01:22:26,960 --> 01:22:29,560
to that event a couple of weeks ago?

1696
01:22:30,000 --> 01:22:31,800
Speaker 3: No, bunch of you're supposed to send me you know, I'm

1697
01:22:31,840 --> 01:22:37,159
just playing. Let me play it, put me on. I

1698
01:22:37,159 --> 01:22:40,079
want to do fun stuff. Marathon is really good. I

1699
01:22:40,159 --> 01:22:40,680
like it a lot.

1700
01:22:41,039 --> 01:22:42,880
Speaker 1: So you haven't pled it. It just was like a remote thing.

1701
01:22:43,399 --> 01:22:44,680
Speaker 3: The alpha.

1702
01:22:45,000 --> 01:22:48,079
Speaker 1: Oh gotcha, Okay, that makes sense. Gotcha.

1703
01:22:48,119 --> 01:22:52,119
Speaker 3: I'm probably thirty hours on that alpha already h with

1704
01:22:52,119 --> 01:22:54,720
with what I think a couple more days left of it.

1705
01:22:55,279 --> 01:22:55,399
Speaker 1: Cha.

1706
01:22:56,800 --> 01:22:58,159
Speaker 3: And I know a lot of people have been talking

1707
01:22:58,199 --> 01:23:00,239
about the you know, what's the extraction shoot just bays

1708
01:23:00,279 --> 01:23:02,600
look like? And you know, is Bungee actually doing something

1709
01:23:02,600 --> 01:23:05,079
different here? And I think, you know, the biggest conversation

1710
01:23:05,159 --> 01:23:06,880
that has been around the aesthetic and you know, do

1711
01:23:06,920 --> 01:23:11,520
you have anything really to do? And I think from

1712
01:23:11,720 --> 01:23:14,760
my time with it, the biggest hurdle for them is

1713
01:23:14,840 --> 01:23:19,119
kind of explaining the extraction shooter loop to people. I

1714
01:23:19,119 --> 01:23:22,319
think people have experience with it with games like Tarkov,

1715
01:23:23,399 --> 01:23:25,640
but a lot of those folks are you know, if

1716
01:23:25,680 --> 01:23:27,760
you're not a console person, you know you've been playing

1717
01:23:27,760 --> 01:23:30,119
that game because it's only on PC. And this is

1718
01:23:30,159 --> 01:23:32,079
the first game that I've seen so far that is

1719
01:23:32,119 --> 01:23:35,800
really be done that work extremely well. The moment to

1720
01:23:35,840 --> 01:23:38,560
moment fights are good. Bungee's ability to kind of make

1721
01:23:38,600 --> 01:23:43,199
an aesthetic really pop off the screen is there, and

1722
01:23:43,279 --> 01:23:45,960
I think they have They have some tweaking to do,

1723
01:23:46,079 --> 01:23:47,880
and they have some work to do to explain what

1724
01:23:47,960 --> 01:23:49,800
this world is going to be, because I feel like

1725
01:23:49,840 --> 01:23:51,920
a lot of Destiny fans that the world building for

1726
01:23:51,960 --> 01:23:54,640
them is what keeps them there and the gun play

1727
01:23:54,720 --> 01:23:56,960
is really just you know, what Bungee has been known for.

1728
01:23:57,039 --> 01:24:00,680
But man, I'm rooting for them, you know, as a

1729
01:24:00,680 --> 01:24:02,399
person who worked in a game that didn't make it,

1730
01:24:02,520 --> 01:24:05,279
I'm like, please make it. I really want this game

1731
01:24:05,319 --> 01:24:08,359
to do well because I think they have something special.

1732
01:24:08,439 --> 01:24:10,840
And I've had some fun moments in this game where

1733
01:24:11,239 --> 01:24:13,079
you just get out right to the last moment and

1734
01:24:13,119 --> 01:24:15,279
you've gotten some decent loot and you're like, I'm about

1735
01:24:15,279 --> 01:24:18,159
to die, but I also got out, and that's the

1736
01:24:18,239 --> 01:24:20,439
kind of just for it. It's like, it feels really good

1737
01:24:20,479 --> 01:24:22,119
so far. I'm hoping people dig it.

1738
01:24:22,199 --> 01:24:25,359
Speaker 1: Not that I don't mean to excuse it if it does,

1739
01:24:25,359 --> 01:24:27,000
I haven't played it. If it does, indeed, have like

1740
01:24:27,000 --> 01:24:29,439
a light loop right now, but like, I don't know

1741
01:24:29,439 --> 01:24:32,439
if people like Destiny when it first launched was similar,

1742
01:24:32,520 --> 01:24:34,359
people like this is kind of bare bones I also

1743
01:24:34,359 --> 01:24:36,840
don't fully get what they're going for here. Yeah, to

1744
01:24:36,880 --> 01:24:40,680
your point, it's like, similarly, Destiny had to sort of

1745
01:24:41,000 --> 01:24:44,479
teach people what a shooter MMO could be. I'm trying

1746
01:24:44,520 --> 01:24:46,800
to think if there are any ones before that in

1747
01:24:47,039 --> 01:24:49,159
two thousand and thirteen.

1748
01:24:49,600 --> 01:24:56,319
Speaker 3: Maybe, like what's the one that Rep Ford works on?

1749
01:24:57,039 --> 01:24:59,199
Speaker 1: Warframe was a bit different in the sense that like

1750
01:24:59,239 --> 01:25:02,039
that was still Yeah, I guess so like Warframes started

1751
01:25:02,039 --> 01:25:04,680
in twenty twelve. I've put a more than a thousand

1752
01:25:04,680 --> 01:25:08,199
hours into that game. It's just like it's still that

1753
01:25:08,359 --> 01:25:11,800
was like third person like just weird enough on its

1754
01:25:11,840 --> 01:25:13,399
own that I don't know that. Yeah, like a lot

1755
01:25:13,439 --> 01:25:15,079
of people, well a lot of people had played it,

1756
01:25:15,119 --> 01:25:17,600
but now a ton of people play it. But yeah,

1757
01:25:17,800 --> 01:25:19,600
coming off Halo, they had to say like, hey, here's

1758
01:25:19,600 --> 01:25:23,399
what an MMO shooter is. I feel like they're in

1759
01:25:23,439 --> 01:25:25,960
a similar situation here, where it's like, hey, if you

1760
01:25:25,960 --> 01:25:28,000
haven't played you know, Escape from Tarkov or even like

1761
01:25:28,000 --> 01:25:30,039
The Hunt Showdown to a certain extent, games like that,

1762
01:25:30,079 --> 01:25:32,800
then you might not fully get what we're going for here.

1763
01:25:32,840 --> 01:25:36,119
But I would also say in today's market, it's way

1764
01:25:36,159 --> 01:25:39,680
harder to launch with the share bones game because launch

1765
01:25:39,760 --> 01:25:42,399
is so important. Now you see condor, you see so

1766
01:25:42,399 --> 01:25:45,399
many What was that one that Jaeger made that was

1767
01:25:45,399 --> 01:25:48,119
more about the cheaters took it over? But oh yeah,

1768
01:25:48,199 --> 01:25:51,039
launch is just important. Even in like early access alpha beta.

1769
01:25:52,039 --> 01:25:54,920
You really can't screw up launch, you're unless you're like

1770
01:25:54,920 --> 01:25:57,199
no Man Sky and that's such a unicorn that came back.

1771
01:25:57,279 --> 01:26:01,359
You really don't have the luxury of kind of fixing

1772
01:26:01,399 --> 01:26:03,479
things the way that they could with Destiny. But yeah,

1773
01:26:03,520 --> 01:26:06,319
I'm rooting for them as well. I have not played yet.

1774
01:26:06,319 --> 01:26:09,279
I really want to because I think I think the

1775
01:26:09,359 --> 01:26:13,159
idea is cool of like launching down to a planet

1776
01:26:13,279 --> 01:26:15,119
from what I understand in the premise, and then the

1777
01:26:15,159 --> 01:26:18,760
extraction is to come back up that just that loop alone.

1778
01:26:18,439 --> 01:26:22,000
Speaker 2: Something sounds really fun. Yeah, this is a game I'm rooting.

1779
01:26:21,720 --> 01:26:24,680
Speaker 1: For too, Like Hell Divers was like very very extraction

1780
01:26:24,840 --> 01:26:29,520
light as well. Yeah, but yeah, they're they're doing some

1781
01:26:29,520 --> 01:26:31,960
something different with Marathon. So yeah, like I said, rooting

1782
01:26:31,960 --> 01:26:36,159
for them, Mary, what else did you play that you

1783
01:26:36,199 --> 01:26:37,319
are excited about? Do you play?

1784
01:26:37,600 --> 01:26:39,600
Speaker 2: To really briefly touch on one and I'm going to

1785
01:26:39,640 --> 01:26:41,439
spend more time talking about the other one real quick.

1786
01:26:42,119 --> 01:26:48,039
I played Wild Keepers Rising, which is another one of

1787
01:26:48,079 --> 01:26:53,319
those Vampire Survivor style games, but I actually think it's

1788
01:26:53,319 --> 01:27:03,000
doing something different and interesting. Yeah, Auto Battle. The reason

1789
01:27:03,000 --> 01:27:06,000
I really like it is because you're building a deck.

1790
01:27:06,680 --> 01:27:10,039
So what's cool about it is is you're a person

1791
01:27:10,439 --> 01:27:14,840
who is collecting animals, and the animals are the ones

1792
01:27:14,880 --> 01:27:18,159
that are auto fighting on your behalf. So as you're

1793
01:27:18,199 --> 01:27:20,600
walking through the world, you'll be like, oh, and the

1794
01:27:20,680 --> 01:27:24,039
names of these creatures are so fucked like they're so weird,

1795
01:27:24,119 --> 01:27:27,560
Like they'll call them like, uh, just something so strange,

1796
01:27:27,720 --> 01:27:32,119
like like Toothy Magoo, and he'll he'll be like this

1797
01:27:32,239 --> 01:27:35,159
monster with huge chompers, and you'll be like, what the

1798
01:27:35,159 --> 01:27:38,760
fuck is this character? They look disgusting. They all look uh,

1799
01:27:39,119 --> 01:27:41,760
they've given whoever was the art designer of this is

1800
01:27:41,800 --> 01:27:46,159
a psycho. They made them look so ugly, but the

1801
01:27:46,239 --> 01:27:48,840
art style is nice. I'm just saying, these these creatures

1802
01:27:48,880 --> 01:27:53,239
are gross with intention, and they're the ones that fight

1803
01:27:53,279 --> 01:27:57,279
on your behalf. So you choose Toothy McGee because he

1804
01:27:57,560 --> 01:28:00,680
bites and he has a faster at hack and so

1805
01:28:00,680 --> 01:28:04,000
he's really good for like fast attack sequences, and each

1806
01:28:04,319 --> 01:28:07,479
animal has their own aults. I think that is really

1807
01:28:07,520 --> 01:28:09,680
fun that you essentially are like, ooh, I need an AoE,

1808
01:28:09,800 --> 01:28:12,199
so I will choose this creature because it shoots bullets

1809
01:28:13,319 --> 01:28:16,359
all around in a circular direction. And I really want

1810
01:28:16,399 --> 01:28:20,359
this one that looks like a Kirby because it shits

1811
01:28:21,199 --> 01:28:24,479
life and that is a true creature that you can

1812
01:28:24,520 --> 01:28:27,720
get in this game, and it shits little hearts, and

1813
01:28:27,800 --> 01:28:30,319
so I'm like, if I have a build that's like

1814
01:28:30,399 --> 01:28:33,479
really weak and I'm constantly gonna die, I always get

1815
01:28:33,479 --> 01:28:35,439
this Kurby so that I can constantly be eating it

1816
01:28:35,520 --> 01:28:39,039
shit and like stay alive. I laughed a lot playing

1817
01:28:39,079 --> 01:28:41,119
this game. I think it has like a good sense

1818
01:28:41,159 --> 01:28:43,359
of humor to it. I think it's a funny game.

1819
01:28:43,359 --> 01:28:45,840
But I also really enjoyed building a deck of animals

1820
01:28:45,920 --> 01:28:50,680
that could like do AoE shoot fire. One of them

1821
01:28:50,760 --> 01:28:53,079
is a spider and it has lots of babies. You're

1822
01:28:53,199 --> 01:28:55,720
building like a deck of like maybe they're all weak,

1823
01:28:55,760 --> 01:28:59,880
but you've like twenty creatures on the board, all destroying stuff.

1824
01:29:00,039 --> 01:29:03,399
It's all auto combat, so it's really fun and loose,

1825
01:29:03,439 --> 01:29:06,880
and like if you liked Vampire Survivors, I actually really

1826
01:29:06,920 --> 01:29:09,800
recommend wild Keepers Rising. We've seen so many dupes of

1827
01:29:09,840 --> 01:29:12,159
Vampire Rising, and there's just a little bit too many

1828
01:29:12,199 --> 01:29:16,800
for you to probably parse and process. Wildkeepers Rising is unique.

1829
01:29:16,880 --> 01:29:20,560
I thought it was very fun and is an indie game,

1830
01:29:20,600 --> 01:29:22,239
so it's got some of that indie game charm to it.

1831
01:29:22,279 --> 01:29:24,239
Like I had like a couple glitches through it, But

1832
01:29:24,279 --> 01:29:27,319
I mean, I really thought this was a fun take

1833
01:29:27,399 --> 01:29:31,119
on this genre. And I laughed out loud multiple times

1834
01:29:31,159 --> 01:29:33,000
playing this game. So I encourage you to give it

1835
01:29:33,039 --> 01:29:33,359
a whirl.

1836
01:29:34,279 --> 01:29:36,560
Speaker 3: Shit Life. I want them on the back of it.

1837
01:29:37,119 --> 01:29:39,840
Speaker 1: Life shit Life eat bricks.

1838
01:29:40,239 --> 01:29:44,079
Speaker 2: And I was following it.

1839
01:29:44,199 --> 01:29:47,000
Speaker 1: Mary, you have four minutes to tell me what you

1840
01:29:47,039 --> 01:29:50,399
think of Drive Beyond Horizons. Wow, I love timing you.

1841
01:29:50,960 --> 01:29:56,199
Speaker 2: Okay. Drive Beyond Horizons is a car building game where

1842
01:29:56,279 --> 01:29:59,560
you start with a car that is not complete and

1843
01:29:59,600 --> 01:30:01,680
you have to find the major components of a car

1844
01:30:01,720 --> 01:30:03,479
and then drive it. And your goal is to drive

1845
01:30:03,520 --> 01:30:08,239
fifty kilometers and then something happens. You're in the desert.

1846
01:30:08,359 --> 01:30:10,520
So I was like, crap, Okay, I put in my engine,

1847
01:30:10,520 --> 01:30:12,920
I put in my radiator, I put in my car battery.

1848
01:30:13,119 --> 01:30:15,399
I turned the engine and yay, it worked, and so

1849
01:30:15,479 --> 01:30:19,560
I drove. Unfortunately, I didn't put enough water in the radiator,

1850
01:30:19,600 --> 01:30:22,520
so my car broke down. Every time you drive, you

1851
01:30:22,640 --> 01:30:25,800
go past maybe a gas station, and I would look

1852
01:30:25,880 --> 01:30:29,880
for things like water or petrol. There's a lot of

1853
01:30:29,880 --> 01:30:32,680
funny mechanics in this game that really do work. For example,

1854
01:30:32,680 --> 01:30:34,479
one time I was out of water and so I

1855
01:30:34,560 --> 01:30:37,319
peed in the radiator and it was forty percent water

1856
01:30:37,399 --> 01:30:41,319
and sixty percent piss and my car ran. It ran great,

1857
01:30:41,399 --> 01:30:43,920
and so can like you can like use your own

1858
01:30:44,039 --> 01:30:49,000
pee as radiator water. I drank petrol and got really sick. Like,

1859
01:30:49,359 --> 01:30:51,079
there's a lot of fun mechanics with it. It's also

1860
01:30:51,159 --> 01:30:54,079
co op, so you can find other people. And I

1861
01:30:54,079 --> 01:30:56,439
think this is actually the clutch of this game is

1862
01:30:56,479 --> 01:30:58,920
like the three of us could go and play in

1863
01:30:58,960 --> 01:31:01,479
this world. We all of hunger and water meters. You

1864
01:31:01,600 --> 01:31:04,119
have to eat and drink, and you need to pee

1865
01:31:04,640 --> 01:31:06,880
to stay alive. But we also all need to get

1866
01:31:06,880 --> 01:31:10,199
in this caravan and drive, baby drive, and so like

1867
01:31:10,319 --> 01:31:12,960
your car breaks down, you pop tires, you gotta find

1868
01:31:12,960 --> 01:31:15,319
this shit. There are zombies in this world. There's a

1869
01:31:15,359 --> 01:31:16,600
lot of stuff that I don't want to tell you

1870
01:31:16,600 --> 01:31:20,680
about because I think it's fun to explore and find out.

1871
01:31:20,680 --> 01:31:22,239
But like one of the funniest things that happened to

1872
01:31:22,239 --> 01:31:24,319
me was like I was finally in a good spot

1873
01:31:24,319 --> 01:31:26,439
where like my radiator was working and my car was

1874
01:31:26,479 --> 01:31:29,079
in good condition, and I was driving really fast and

1875
01:31:29,159 --> 01:31:31,159
I saw a ramp on the edge of the street

1876
01:31:31,199 --> 01:31:35,880
and I was just like, I did this ramp and

1877
01:31:35,920 --> 01:31:39,119
I fucking busted the shit out of my car because

1878
01:31:39,319 --> 01:31:42,039
I like didn't land it properly and I lost two tires,

1879
01:31:42,039 --> 01:31:44,880
and like my fucking radiator flew out of the car,

1880
01:31:44,920 --> 01:31:45,359
and I was.

1881
01:31:45,279 --> 01:31:49,960
Speaker 1: Like, it's worth it sounds like more bizarre Pacific Drive.

1882
01:31:50,680 --> 01:31:52,840
Speaker 2: Yes, I mean a lot of people were comparing it

1883
01:31:52,880 --> 01:31:54,840
to Pacific Drive, and I do think that there are

1884
01:31:55,000 --> 01:31:57,920
value adds to Pacific Drive, which I think was also

1885
01:31:58,039 --> 01:32:02,239
very supernatural and alleged like role play, as this person

1886
01:32:03,520 --> 01:32:05,600
this game is. This game is for dumb dumbs, Like

1887
01:32:05,640 --> 01:32:07,520
this game is like meant for you to be stupid.

1888
01:32:07,600 --> 01:32:12,079
It's playful, it's funny, like the devs were on something

1889
01:32:12,079 --> 01:32:15,199
when they did this. There are jokes everywhere. There's phone

1890
01:32:15,319 --> 01:32:17,520
booth sometimes they ring and when you answer them, something

1891
01:32:17,560 --> 01:32:20,239
funny will happen. They have slot machines in this game,

1892
01:32:20,279 --> 01:32:23,159
and if you win, something funny happens. They made this

1893
01:32:23,319 --> 01:32:26,359
game fun and it's very fun to play with like

1894
01:32:26,439 --> 01:32:28,239
one or two other people. So if you're looking for

1895
01:32:28,279 --> 01:32:30,920
like an evening to play with your with your buds

1896
01:32:31,119 --> 01:32:33,199
and you just want to like dick around in a world,

1897
01:32:33,560 --> 01:32:36,279
play Drive Beyond Horizons. This is a funny game. I

1898
01:32:36,359 --> 01:32:37,960
actually do think that this is going to be like

1899
01:32:38,319 --> 01:32:40,520
up and coming for streamers and stuff like that, just

1900
01:32:40,560 --> 01:32:43,760
like random shit happens in this game. I played this

1901
01:32:43,840 --> 01:32:46,199
game for like three hours by myself. I had a

1902
01:32:46,239 --> 01:32:48,760
fun time. I played this game for four hours with

1903
01:32:48,800 --> 01:32:52,840
other people, had a fucking blast. Like that's where the

1904
01:32:52,880 --> 01:32:54,800
magic is in this game. But I think it's fun

1905
01:32:54,880 --> 01:32:57,079
either way. But yeah, I don't want to give away

1906
01:32:57,079 --> 01:33:00,279
all the surprises because weird random stuff happening is what's

1907
01:33:00,279 --> 01:33:02,000
funny about this game. But you know you got to

1908
01:33:02,000 --> 01:33:05,000
like go to gas stations, find a cannabeans, eat it,

1909
01:33:05,079 --> 01:33:08,279
you know, find it, soda, drink it, you know, try

1910
01:33:08,279 --> 01:33:10,239
and get on the roof, find all the secrets. You

1911
01:33:10,279 --> 01:33:12,520
can build a fucking monster car. You can find v

1912
01:33:12,600 --> 01:33:15,159
eight engines, you can find vans, you can repay them.

1913
01:33:15,239 --> 01:33:16,000
Speaker 1: That's four minutes.

1914
01:33:16,439 --> 01:33:17,159
Speaker 2: Dick, I did it.

1915
01:33:17,399 --> 01:33:18,159
Speaker 3: You did it. That was good.

1916
01:33:18,239 --> 01:33:19,640
Speaker 2: A good job, thank you.

1917
01:33:20,079 --> 01:33:22,640
Speaker 1: I rest my sound fun. I want to check that out.

1918
01:33:22,640 --> 01:33:24,680
I added the long list of games I have not

1919
01:33:24,680 --> 01:33:25,520
played yet this year.

1920
01:33:25,600 --> 01:33:27,640
Speaker 2: All right, yeah, that'd be a game for us to play.

1921
01:33:27,760 --> 01:33:29,479
Speaker 1: You guys want to do some emails or any email?

1922
01:33:30,039 --> 01:33:34,479
Speaker 2: Uh yeah, unless uh call wants to run any of

1923
01:33:34,479 --> 01:33:38,000
these rematch or Tower Born.

1924
01:33:37,880 --> 01:33:40,560
Speaker 1: Favorite ar Craadors. Why do I? Yeah?

1925
01:33:41,319 --> 01:33:44,359
Speaker 3: Another three three? Tower Born is the favorite?

1926
01:33:44,680 --> 01:33:45,239
Speaker 2: Tell me why?

1927
01:33:46,000 --> 01:33:49,039
Speaker 3: Very very good from stoic people who made Banner Banner Saga.

1928
01:33:49,279 --> 01:33:50,760
But it's a four player co op looter.

1929
01:33:50,880 --> 01:33:53,239
Speaker 1: Oh shit, I love Banersaga. The trilogy was awesome. I

1930
01:33:53,279 --> 01:33:54,920
Replayedansaga last year.

1931
01:33:55,279 --> 01:33:57,000
Speaker 3: Yep, very good, very very good.

1932
01:33:57,279 --> 01:33:59,560
Speaker 2: Oh maybe we'll assign this to to Mike.

1933
01:33:59,800 --> 01:34:01,159
Speaker 3: I'll we should all play it.

1934
01:34:02,159 --> 01:34:03,680
Speaker 1: Mary send me that it's not in the run of show.

1935
01:34:03,680 --> 01:34:05,039
That's why I didn't see it.

1936
01:34:05,039 --> 01:34:07,159
Speaker 2: It's literally in the run of show. You are out

1937
01:34:07,199 --> 01:34:07,800
of your mind.

1938
01:34:08,880 --> 01:34:10,880
Speaker 1: Oh I didn't there's two on the second page. Sorry.

1939
01:34:10,920 --> 01:34:12,960
Speaker 2: Wow, the host is really not good at looking at

1940
01:34:13,199 --> 01:34:14,119
second page.

1941
01:34:15,199 --> 01:34:22,720
Speaker 1: I was doing emails, okay, Wan do emails okay? As usual.

1942
01:34:22,840 --> 01:34:25,039
You can write into fire Escape Cast at gmail dot com.

1943
01:34:25,159 --> 01:34:28,600
Any questions, comments, concerns. We had a pretty full inbox,

1944
01:34:28,640 --> 01:34:30,720
but Dan did the thing when Mary and I aren't

1945
01:34:30,760 --> 01:34:33,760
there to rein him in. He picked like eight emails,

1946
01:34:33,760 --> 01:34:36,399
so please send in more. He keeps doing that for

1947
01:34:36,439 --> 01:34:40,640
whatever reason. He doesn't fully grasp how we tend to

1948
01:34:40,680 --> 01:34:42,920
run things, even though we're on episode hundred and six. Now.

1949
01:34:43,000 --> 01:34:45,600
He'll figure it out at some point. But I have

1950
01:34:45,640 --> 01:34:49,039
a question here from Hillary and Virginia. Mary, do you

1951
01:34:49,079 --> 01:34:51,319
want to read this one? Sure?

1952
01:34:52,239 --> 01:34:56,119
Speaker 2: Hey, fire Escape, Escape Ease. What are your favorite movies

1953
01:34:56,119 --> 01:34:59,279
that you will never watch again. I recently watched Grave

1954
01:34:59,319 --> 01:35:02,680
of the Firefly Wolf. I saw on the email that

1955
01:35:02,800 --> 01:35:06,199
was like my reaction to saying that you just wolf,

1956
01:35:07,039 --> 01:35:09,279
and I sobbed at the end. It's easily one of

1957
01:35:09,319 --> 01:35:11,560
the best movies I've ever seen, and I can't stop

1958
01:35:11,560 --> 01:35:13,640
thinking about it. However, I have no intention of ever

1959
01:35:13,680 --> 01:35:18,279
watching it again. It's just too gut wrenching. Much love Hillary, Hillary,

1960
01:35:18,359 --> 01:35:21,760
that is so fair. I would never watch that movie again,

1961
01:35:21,920 --> 01:35:24,279
and I do recommend people watch it once, but god,

1962
01:35:24,279 --> 01:35:26,640
I would never watch it. But I watch ghibli movies

1963
01:35:26,720 --> 01:35:28,920
like watch the same ones like once a year.

1964
01:35:29,159 --> 01:35:32,000
Speaker 1: Yeah, some of them are less not as heavy as

1965
01:35:32,039 --> 01:35:34,880
the others for sure. Like some of my favorite movies

1966
01:35:34,920 --> 01:35:39,479
are by Andre Tarkowski. I always mix them up with Taikowski.

1967
01:35:41,399 --> 01:35:44,640
Tarkowski he did Stalker at the original Stalker, he did

1968
01:35:44,680 --> 01:35:48,479
the original Solaris, he did Mirror. Most of his movies

1969
01:35:48,479 --> 01:35:51,920
which I love. I saw Stalker for the third time.

1970
01:35:52,000 --> 01:35:54,159
That's the one I can rewatch. His other ones I

1971
01:35:54,159 --> 01:35:58,520
cannot ever see rewatching. They're so heavy. They some of

1972
01:35:58,520 --> 01:36:02,319
them are made to like demand your attention for very

1973
01:36:02,399 --> 01:36:06,800
long periods of time on one shot. I like when

1974
01:36:06,840 --> 01:36:09,399
directors do that. His are like some of them are

1975
01:36:09,439 --> 01:36:13,840
specifically designed to test your like endurance. And if this

1976
01:36:13,880 --> 01:36:16,399
sounds extremely high, brown kind of up its own ass.

1977
01:36:16,399 --> 01:36:19,560
It very it much is. But like some of the

1978
01:36:19,600 --> 01:36:22,760
most gorgeous movies I've ever seen, I cannot imagine ever

1979
01:36:22,840 --> 01:36:27,720
seeing Mirror again. I think my biggest movie in this

1980
01:36:27,880 --> 01:36:30,520
vein is come and see either of you seen that.

1981
01:36:31,800 --> 01:36:36,119
I will not. It's like, I don't know that I

1982
01:36:36,159 --> 01:36:38,720
could ever bring myself to watch that again. But it

1983
01:36:38,800 --> 01:36:44,479
is made to be like a truly and everybody. But

1984
01:36:44,479 --> 01:36:47,479
what's the saying Frans Woa Rufou, I think was saying,

1985
01:36:47,479 --> 01:36:49,520
like there's no such thing as an anti war movie.

1986
01:36:49,560 --> 01:36:51,560
Every movie about war, whether it's trying to or not,

1987
01:36:51,600 --> 01:36:55,079
will end up glorifying war somehow. Come and See is

1988
01:36:55,319 --> 01:36:58,760
like one of the movies that I would say it's

1989
01:36:58,760 --> 01:37:01,680
like generally accepted to be actually successful in the anti

1990
01:37:01,800 --> 01:37:06,560
war sense. But yeah, it's like a Soviet movie. Who

1991
01:37:06,600 --> 01:37:11,800
directed it? Fuck Elim? Let me look it up really

1992
01:37:11,840 --> 01:37:14,199
quick because I want to give credit. But just truly

1993
01:37:14,880 --> 01:37:19,279
horrifying movie about like a child basically seeing terrible shit

1994
01:37:19,359 --> 01:37:24,800
during World War two and Germans occupied. Yeah, yeah, no, no,

1995
01:37:24,680 --> 01:37:27,359
no it's not I think it's Belarus. It's it's really

1996
01:37:28,439 --> 01:37:33,279
not great. But like i'd say, not objectively, but like

1997
01:37:33,359 --> 01:37:37,239
I still would call it an incredible movie. Alim Klimov

1998
01:37:37,560 --> 01:37:40,720
directed it. Just I'm not even recommending it. I don't.

1999
01:37:41,079 --> 01:37:44,640
I think if you have the fortitude to watch this,

2000
01:37:44,840 --> 01:37:48,439
I think it's like wonderfully crafted movie. But it is

2001
01:37:48,479 --> 01:37:50,640
an anti war movie in every sense, so like I

2002
01:37:50,640 --> 01:37:53,399
I hesitate to recommend it. It makes Shindler's List seem

2003
01:37:53,479 --> 01:38:01,880
like fucking the Hangover, like it's it's it's rough. I'm

2004
01:38:01,880 --> 01:38:03,960
never gonna watch it again, but I'm glad. I'm glad

2005
01:38:04,000 --> 01:38:07,279
in a in a sense I'm glad I watched it. Yeah,

2006
01:38:08,079 --> 01:38:09,399
I don't mean no disrespects.

2007
01:38:09,600 --> 01:38:12,479
Speaker 3: No, No, that's an incredible comparison. That's a good for

2008
01:38:12,640 --> 01:38:13,479
like what that thing is?

2009
01:38:13,640 --> 01:38:18,439
Speaker 1: Yeah, yeah, sorry anyway any others.

2010
01:38:18,720 --> 01:38:23,039
Speaker 2: But I mean, if you are ever, like, very briefly

2011
01:38:23,119 --> 01:38:27,159
describe a film that is brutal, I would, I mean, unfortunately,

2012
01:38:27,199 --> 01:38:28,560
you've made me not ever want.

2013
01:38:28,520 --> 01:38:30,960
Speaker 1: Oh yeah, I don't blame you. I I never want

2014
01:38:30,960 --> 01:38:34,319
to watch it again. But it's uh, it's undeniably powerful.

2015
01:38:34,600 --> 01:38:39,359
Speaker 2: Often important films are movies that you just can't bring

2016
01:38:39,399 --> 01:38:41,800
yourself to watch again. And that is that, that is

2017
01:38:41,800 --> 01:38:44,039
something like I have respect for that. I just I

2018
01:38:44,079 --> 01:38:46,479
just can't. My heart, my baby heart can't take it. Kyle, like,

2019
01:38:46,560 --> 01:38:48,720
what's yeah, what what is yours?

2020
01:38:49,079 --> 01:38:51,319
Speaker 3: I'm a weirdo. I don't have any like I can't

2021
01:38:51,359 --> 01:38:53,880
think of any movies that I wouldn't weird of. I'm

2022
01:38:53,880 --> 01:38:57,039
awa and I also watch really terrible things, like I

2023
01:38:57,039 --> 01:38:58,720
watch stuff that you're not supposed to watch, like the

2024
01:38:58,760 --> 01:39:00,600
Poughkeepsie tapes or.

2025
01:39:00,319 --> 01:39:07,680
Speaker 2: Pie Oh, I see you've like you Yeah, is absolute

2026
01:39:07,800 --> 01:39:10,600
terror and horror. So nothing breaks you anymore?

2027
01:39:10,720 --> 01:39:12,279
Speaker 3: Thing breaks me? Nothing on it?

2028
01:39:12,520 --> 01:39:15,079
Speaker 2: Oh yeah, on like a real nice Christmas morning. You're like,

2029
01:39:15,159 --> 01:39:17,079
let's watch Requiem for a Dream, honey.

2030
01:39:17,199 --> 01:39:19,439
Speaker 3: Yeah, yeah, the movie that everyone's like I want to have.

2031
01:39:19,520 --> 01:39:21,439
I've actually never seen it. I need to go watch it.

2032
01:39:21,479 --> 01:39:23,119
What I've never seen it.

2033
01:39:23,479 --> 01:39:24,640
Speaker 2: I wonder if it will break you.

2034
01:39:25,039 --> 01:39:26,840
Speaker 3: None of none of these will break I've watched. I've

2035
01:39:26,840 --> 01:39:29,680
watched stuff that you should not watch. Yeah, I mean

2036
01:39:29,880 --> 01:39:32,560
so like, my my floor is very very just like,

2037
01:39:33,000 --> 01:39:34,920
what what are you gonna show me that I haven't

2038
01:39:34,960 --> 01:39:37,079
seen before? That is that is going to do some

2039
01:39:37,199 --> 01:39:41,000
really like I'll go watch The Human Centipede for fun,

2040
01:39:41,479 --> 01:39:45,720
like break? I can't believe that. I'm weird.

2041
01:39:45,560 --> 01:39:47,880
Speaker 2: Did you watch that again? Have you seen a human.

2042
01:39:48,279 --> 01:39:52,079
Speaker 3: I've seen everyone. I've seen every every part of the

2043
01:39:52,680 --> 01:39:54,560
I love horror. I love Gore movies.

2044
01:39:54,720 --> 01:39:55,520
Speaker 1: I love Gore.

2045
01:39:55,439 --> 01:39:58,520
Speaker 2: Too, but like, Human Centipede is disgusting.

2046
01:39:58,760 --> 01:40:01,560
Speaker 3: It's gross, it's terrible, but it's it's so fantastic.

2047
01:40:01,560 --> 01:40:03,880
Speaker 2: What's that other one that's like I would? I said

2048
01:40:03,880 --> 01:40:05,399
when I left it, I was I don't never watch

2049
01:40:05,399 --> 01:40:07,000
that movie again. I think it's called like the Interview

2050
01:40:07,119 --> 01:40:08,920
or something like that.

2051
01:40:09,479 --> 01:40:13,600
Speaker 3: It's one of those pie Pie is a really interesting one. Yeah,

2052
01:40:14,119 --> 01:40:17,039
Pee like the number pie. Oh yeah, that's a really

2053
01:40:17,079 --> 01:40:22,199
weird one. Uh tapes is a pie? Uh yeah. Like

2054
01:40:22,279 --> 01:40:25,439
there's a ton of just like terrible, awful, really bad

2055
01:40:25,520 --> 01:40:27,279
things for your brain that I watch all the time.

2056
01:40:27,800 --> 01:40:31,079
Speaker 2: I like horror movies and even like like gross.

2057
01:40:31,800 --> 01:40:34,560
Speaker 1: Sorry, I'm just imagining someone taking their like back in

2058
01:40:34,600 --> 01:40:36,920
twenty twelve, taking their kid to see Life of Pie,

2059
01:40:36,960 --> 01:40:43,199
but on accident Pie, it would just be funny. Okay

2060
01:40:43,239 --> 01:40:45,479
it was two thousand, oh, Pie was way before nineteen ninety.

2061
01:40:46,119 --> 01:40:48,199
Speaker 2: Yeah, that's when they could make the real sick Oh

2062
01:40:48,279 --> 01:40:51,239
ship because like nobody was really observing it and they

2063
01:40:51,239 --> 01:40:54,199
were just they were just making nasty, dirty ass ship

2064
01:40:54,319 --> 01:40:55,079
even had.

2065
01:40:54,920 --> 01:40:58,479
Speaker 3: Red trailers back then. I don't even think I have those, Yeah,

2066
01:40:58,720 --> 01:41:00,439
that kind of stuff. So is the movie that I

2067
01:41:00,479 --> 01:41:02,239
wouldn't rewatch if I.

2068
01:41:02,159 --> 01:41:05,119
Speaker 2: Find that fascinating, And I'd love to have you on

2069
01:41:05,279 --> 01:41:08,479
again and really test this theory. Like it's just wild

2070
01:41:08,560 --> 01:41:11,119
to me that there's no movie where you're like, I

2071
01:41:11,159 --> 01:41:13,600
ain't watching that again. That is I've I've left so

2072
01:41:13,760 --> 01:41:16,880
many gory horror because I I am an avid horror person.

2073
01:41:18,159 --> 01:41:21,159
The one thing that gets to me is usually torture.

2074
01:41:21,439 --> 01:41:23,840
I just don't like watching someone be tortured for like

2075
01:41:24,600 --> 01:41:28,439
too long. It's just draining on me, Like emotionally watching

2076
01:41:28,479 --> 01:41:30,720
like someone get like cut up and stuff. I'm like

2077
01:41:30,800 --> 01:41:32,760
get him, Like I I can let a lot of

2078
01:41:32,800 --> 01:41:36,039
stuff go, but there's certain things where I'm just like,

2079
01:41:36,119 --> 01:41:38,239
oh God, so draining. I don't want to watch it.

2080
01:41:38,319 --> 01:41:40,640
Speaker 3: I root for the root for the people who were

2081
01:41:40,640 --> 01:41:41,439
doing the bad thing.

2082
01:41:41,880 --> 01:41:47,520
Speaker 1: Absolute will channeling that does.

2083
01:41:47,680 --> 01:41:53,079
Speaker 3: She's a she's a social worker worker. She walked in

2084
01:41:53,119 --> 01:41:55,279
on me playing Mortal Kombat and that's how we had

2085
01:41:55,319 --> 01:41:57,560
our first conversation about all of those things.

2086
01:41:58,560 --> 01:42:00,279
Speaker 1: Were you doing fatality? Yeah?

2087
01:42:00,279 --> 01:42:03,279
Speaker 3: And I was like, is this a thing that you like?

2088
01:42:03,359 --> 01:42:05,239
Speaker 1: And everything in my training is telling you that.

2089
01:42:07,239 --> 01:42:08,079
Speaker 3: Yeah.

2090
01:42:08,159 --> 01:42:15,960
Speaker 1: No, I think I think it's all useful for confronting fear, uh,

2091
01:42:16,119 --> 01:42:18,079
certain impulses in a healthy way.

2092
01:42:18,319 --> 01:42:21,319
Speaker 2: I can't believe you're so desensitized. This is like the

2093
01:42:21,319 --> 01:42:23,479
best fun fact is that you would like.

2094
01:42:23,600 --> 01:42:27,359
Speaker 1: I never thought you were watching like I'm super chill

2095
01:42:27,399 --> 01:42:29,119
and not like you know, like I.

2096
01:42:29,119 --> 01:42:31,920
Speaker 2: Know, it's always the ones you don't expect. Everyone w

2097
01:42:31,920 --> 01:42:34,960
always say he's so nice. I've always I've always liked

2098
01:42:35,039 --> 01:42:40,520
him watching people get their bones broken multiple times and you're.

2099
01:42:40,399 --> 01:42:43,199
Speaker 1: Like, tapes. Was I remember watching part of that?

2100
01:42:43,359 --> 01:42:46,000
Speaker 3: Yeah, that's a that's a like when you're like, oh,

2101
01:42:46,079 --> 01:42:47,880
these are the movie like when they had the these

2102
01:42:47,880 --> 01:42:49,479
are the movies. You should watch it in the dark

2103
01:42:49,520 --> 01:42:53,079
and don't let anybody. Yeah yeah, yeah, like bring it

2104
01:42:53,119 --> 01:42:54,279
to me, give it to me.

2105
01:42:54,760 --> 01:42:55,079
Speaker 1: All right.

2106
01:42:55,119 --> 01:43:04,359
Speaker 2: I'll keep that in mind for your next Present's.

2107
01:43:00,720 --> 01:43:02,560
Speaker 1: Still a bonus series where we watch the most fucked

2108
01:43:02,560 --> 01:43:05,520
movies imaginable with ca and people can do a watch along.

2109
01:43:05,479 --> 01:43:07,079
Speaker 2: Yes, smile the whole time.

2110
01:43:07,239 --> 01:43:09,600
Speaker 1: It's just me and K the whole time, like not

2111
01:43:09,640 --> 01:43:12,000
even say anything, just staring at the screen, just like

2112
01:43:12,520 --> 01:43:13,159
I'm critiquing.

2113
01:43:13,199 --> 01:43:15,279
Speaker 3: I'm like, the the bones don't break that way. You

2114
01:43:15,319 --> 01:43:17,600
have to hate this part, yeah, part, and then the

2115
01:43:17,640 --> 01:43:19,000
gushing wasn't really good enough?

2116
01:43:19,039 --> 01:43:21,000
Speaker 1: Here this is how I did it.

2117
01:43:21,239 --> 01:43:23,960
Speaker 3: Yeah, look at my basement.

2118
01:43:24,079 --> 01:43:25,880
Speaker 1: Yea. I swear to god, I could be a good

2119
01:43:26,119 --> 01:43:33,359
serial killer, really be serial killers. They will team up happened, No,

2120
01:43:33,520 --> 01:43:37,079
I think serial killers are too narcissistic to team up

2121
01:43:37,079 --> 01:43:37,720
with another one.

2122
01:43:37,880 --> 01:43:39,279
Speaker 3: I mean, well, look at it this way, we can

2123
01:43:39,560 --> 01:43:41,880
we can be killers. You're already a psalm. I call

2124
01:43:42,000 --> 01:43:44,920
the show psalm. It's easy oh perfect.

2125
01:43:44,720 --> 01:43:47,520
Speaker 1: Wow, easy, and then we start. We start on each

2126
01:43:47,600 --> 01:43:49,520
coast and work our way to the Midwest and meet

2127
01:43:49,600 --> 01:43:50,079
up in Chica.

2128
01:43:50,560 --> 01:43:51,279
Speaker 2: Psychopath.

2129
01:43:52,000 --> 01:43:53,239
Speaker 1: We have a contest to see who.

2130
01:43:53,439 --> 01:43:57,880
Speaker 2: Enough for me. I don't really want to murders in

2131
01:43:57,920 --> 01:43:58,920
the podcast and.

2132
01:43:59,000 --> 01:44:00,880
Speaker 3: Then your engine and drive.

2133
01:44:02,720 --> 01:44:08,600
Speaker 2: Yeah, now that's just yeah, that's where I shine.

2134
01:44:08,960 --> 01:44:12,399
Speaker 1: Serial killing. Serial killing, I maintain is a victimless crime,

2135
01:44:12,720 --> 01:44:14,239
and that's how I justify.

2136
01:44:13,960 --> 01:44:15,840
Speaker 3: Its never killed anyone.

2137
01:44:16,359 --> 01:44:18,640
Speaker 1: Yeah, true, Yeah, you did.

2138
01:44:18,439 --> 01:44:20,640
Speaker 2: This crazy hot take.

2139
01:44:20,960 --> 01:44:22,359
Speaker 3: It's true. He never killed anyone.

2140
01:44:22,760 --> 01:44:25,119
Speaker 2: Then a contraption that bent their mouth open.

2141
01:44:25,720 --> 01:44:27,800
Speaker 1: They gave it their vices or they weren't able to

2142
01:44:27,920 --> 01:44:29,640
escape there every prison they created.

2143
01:44:29,680 --> 01:44:32,600
Speaker 3: The reason I love Jigsaw is my favorite horror guy

2144
01:44:33,239 --> 01:44:35,720
is because he doesn't kill anyone. They all kill themselves.

2145
01:44:36,000 --> 01:44:38,920
Speaker 1: Mm hmm. Another movie where people kill themselves. The Happening

2146
01:44:39,039 --> 01:44:42,399
by m Night Shyamalan. Stop it all right, sorry.

2147
01:44:42,840 --> 01:44:44,680
Speaker 3: You want to kill yourself? Is anything? But I'm not

2148
01:44:44,720 --> 01:44:46,760
sure very true.

2149
01:44:46,880 --> 01:44:48,640
Speaker 1: His movie is the Happening movies.

2150
01:44:48,760 --> 01:44:52,119
Speaker 2: Watch watch all of m Night Shyamalan's films again.

2151
01:44:51,960 --> 01:44:57,319
Speaker 1: Ka the will O bonus, we got him, he won't

2152
01:44:57,319 --> 01:44:58,720
do it ship.

2153
01:44:59,520 --> 01:45:03,279
Speaker 3: You know what you might have found it.

2154
01:45:03,239 --> 01:45:07,199
Speaker 2: Some of them won't watch that happening again. Damn in

2155
01:45:07,239 --> 01:45:15,199
your fucking face, Mike the beach, someone get tortured, shelted a.

2156
01:45:15,319 --> 01:45:18,199
Speaker 3: Thousand, then watching Out the m Night Movie.

2157
01:45:18,520 --> 01:45:20,000
Speaker 1: Still a bonus video where we watch.

2158
01:45:20,239 --> 01:45:21,680
Speaker 3: The water you can kiss my ass.

2159
01:45:22,079 --> 01:45:26,640
Speaker 1: That's It's one of those I don't like so bad.

2160
01:45:27,319 --> 01:45:31,000
All right, Well, thank you Hillary for the email. Uh

2161
01:45:31,039 --> 01:45:34,239
that's our emails for the week. Sorry, I have a

2162
01:45:34,800 --> 01:45:36,960
we're recording. I have a heart out today. Usually we

2163
01:45:37,000 --> 01:45:39,479
have like hours to kill. But ca, thank you so

2164
01:45:39,560 --> 01:45:42,640
much for coming on. Uh, spawn on me stuff before

2165
01:45:42,680 --> 01:45:44,760
we plug, more spawn on me stuff before we leave.

2166
01:45:44,800 --> 01:45:45,920
Anything fun you got going on?

2167
01:45:46,279 --> 01:45:48,479
Speaker 3: Yeah, you can check out more of the show every

2168
01:45:48,479 --> 01:45:52,199
week on Spotify all podcast platforms. We're trying to move

2169
01:45:52,239 --> 01:45:54,279
to doing more video, so YouTube and Spotify you can

2170
01:45:54,279 --> 01:45:56,880
go check out more stuff there. We're debuting a new

2171
01:45:56,920 --> 01:45:58,640
show with me and Paris Lily very soon.

2172
01:45:59,159 --> 01:46:01,840
Speaker 2: I love you guys cooking what are you doing?

2173
01:46:02,159 --> 01:46:05,239
Speaker 3: No cooking. We're calling it the Positivity Pedlar Show, so

2174
01:46:05,239 --> 01:46:07,119
we're going to be talking about all the other things

2175
01:46:07,119 --> 01:46:09,840
that are non gaming. It'll be debuting very soon on

2176
01:46:09,880 --> 01:46:12,399
Patreon and then Yeah, I'm trying to get the spawnies

2177
01:46:12,439 --> 01:46:14,680
together and making that happen this year. So if you

2178
01:46:14,720 --> 01:46:16,640
have some money and you want to do a dope

2179
01:46:16,640 --> 01:46:20,479
a war show, come talk to me, Come hang out Mary,

2180
01:46:20,479 --> 01:46:21,000
what about you?

2181
01:46:22,199 --> 01:46:25,279
Speaker 2: I stream on Twitch every Monday. I usually stream the

2182
01:46:25,319 --> 01:46:28,000
games that we talk about. So that was pretty fun,

2183
01:46:28,039 --> 01:46:28,960
so you can catch me there.

2184
01:46:29,119 --> 01:46:32,479
Speaker 1: That's about it cool, and then we have the it's

2185
01:46:32,520 --> 01:46:34,800
bi weekly for us and also bi weekly for next Lander.

2186
01:46:34,880 --> 01:46:36,680
Vinnie and I have been playing Total War Warhammer three,

2187
01:46:36,680 --> 01:46:40,520
two co op campaigns. They're going well. They're very fun.

2188
01:46:40,920 --> 01:46:43,800
Vinnie definitely did not get fucked up in one of them.

2189
01:46:43,960 --> 01:46:45,960
That was a bottle episode. It was just it was

2190
01:46:46,000 --> 01:46:50,319
like a hallucination. We're categorizing as but you can subscribe

2191
01:46:50,319 --> 01:46:52,560
here for the one where we play as good people

2192
01:46:52,560 --> 01:46:54,560
saving the world. You could subscribe to next Lander for

2193
01:46:54,600 --> 01:46:56,399
the one where we play as evil people destroying it.

2194
01:46:56,560 --> 01:46:59,560
It's been super fun. That's our show. It's episode one,

2195
01:46:59,600 --> 01:47:06,039
oero five six. It's a bunch. We six been hosting Mike.

2196
01:47:07,439 --> 01:47:08,840
We'll be back in a couple of weeks. See if

2197
01:47:08,880 --> 01:47:10,720
all three of the normal cast members are here. If not,

2198
01:47:11,399 --> 01:47:13,039
it's always fun to see who we get to sub in.

2199
01:47:13,119 --> 01:47:14,760
Cos and super fun hanging out.

2200
01:47:15,359 --> 01:47:17,079
Speaker 2: Thank you for doing this, Cod appreciate it.

2201
01:47:17,199 --> 01:47:18,720
Speaker 3: I'll tell you. But well, we got to get rid

2202
01:47:18,760 --> 01:47:19,560
of day. I'm down.

2203
01:47:19,880 --> 01:47:23,319
Speaker 1: Yeah. Oh we me and you know how to get

2204
01:47:23,399 --> 01:47:26,279
rid of people, so uh well we'll figure that out

2205
01:47:26,520 --> 01:47:28,640
and uh and we'll be back in a couple of weeks.

2206
01:47:28,760 --> 01:47:30,119
Thanks for joining. Everybody see them.

2207
01:47:30,159 --> 01:47:31,920
Speaker 2: Thanks everybody.

2208
01:47:31,119 --> 01:47:32,239
Speaker 1: Bye,

