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Speaker 1: M M. It's the Internet. You're busy, Let's do this.

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Welcome to the Kay Mesticides podcast. This is the podcast

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where we decide everything about the world of games so

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you don't have to think for yourself. I'm your host,

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Mike MANAUGHTI with me.

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Speaker 2: Is Don Turbo Shawn McDowell.

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Speaker 1: On today's show, Microsoft fires about half of id's software

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UBI Software awards assass to create black Flag recinct des

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by firing them, and uh, we'll cheer you all up

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with the hat. If we can't what that we still

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have We still have that had everyone? Uh Sean, I

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bet I think you're like me. Look, I've been covering

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for uh grab this week. You've been covering for jan

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I think we're both a bit tired, a.

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Speaker 2: Little tired, like look any other week, No problem, no

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problem at all. Honestly, I'm I'm used to like helping

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out enough and I'm basically just doing my usual stuff

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plus video. This was a hell of a week to

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have to fill in for people.

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Speaker 1: Yep, yep, that is exactly right. So I'm definitely I'm

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looking forward to the weekend. Maybe I'll maybe I'll get

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outside that might be nice grass before a walk. Or

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something like that. Yeah, grass, grass is neat. That's kind

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of a neat thing.

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Speaker 2: Huh, that's nice sometimes, you know, just like sometimes sometimes

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you sit down at the Parker's Iron and just like

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it's pleasant. I like this.

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Speaker 1: Yeah, not a barefoot grass guy. I don't really like

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that feel, but I like do some flippy floppias. Ye,

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I'm not much of it. I'm not much of a

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barefoot guy in general. I gotta be on it.

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Speaker 2: I mean, in my own home, I got carpets, so

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it's like, yeah, it feels kind of nice. At the

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end of the day. I'm a night shower person, so like, yeah,

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the shower and it's like this feels.

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Speaker 1: See, I'm a morning shower person, so I kind of

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like have Dan feed early on. And I got some

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hardwood floors here and there, so I just you're not

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set up for it.

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Speaker 2: There you go.

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Speaker 1: And I don't have this Christians saying I'm a fake

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token fan. I've got the I got the hair on

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the feet, trust me. There, I'm good on that front.

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Oh God, there goes chat. Everyone's always anti carpet Sean

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and I I just don't feel that way. I like

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carpet just fine. I gotta be here.

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Speaker 2: I don't choose on my apartment has y'all.

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Speaker 1: That's also true. Yeah, if you're an apartment yeah, especially

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in like yeah, the Midwest. Uh, you probably have there exactly.

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All right, everybody, let's explain ourselves or game mass the

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size and give us a good rating. Wherever you're listening,

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hit that light button YouTube please you want to ask

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a question. You can drop a super chat during the

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show on YouTube. Thanks to Carl Saying the Ring music

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on YouTube for the use of our theme song. We're

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on Spotify, Apple Podcast whoever plods are caught. Thank you

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to art Mods, Thank you to Christian for producing. I

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can get more of all of us and Jeff uh

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can support us by going to patre dot com. Slash

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gay mess gets you as access ass access to our

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Discord servers, Q and A sessions. And we're back after

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a surprise break by PC crash. I know why, by

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the way, when I tried earlier, I tried to turn

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on that virtual game for you, and it automatically launched

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AVerMedia stuff whatever. Diavermedia software for whatever reason, always crashes

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my computer. That's why I never turned it on, and

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I have like uninstalled it, and I've read installed it

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and I've done all that, and the AVerMedia software is

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just but it is terrible and it always crashes my

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computer for some hawful reason.

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Speaker 2: So awesome.

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Speaker 1: All right, well we're back, all right, Well hey, well

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whatever outside abut probably not important. Go to patreon dot

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com slash game mess All right, okay, let's just get

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into it. Uh I guess if this is the only

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place where you get your video news. Somehow, Xbox laying

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off a lot of people under moving studios around, and

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cutting teams. One of the big ones happened at ID Software,

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where they're laying off like more than half of the

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staff there. It's pretty wild. They got a lot of

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people gone from the tech side, people who work on

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you know, id tech, which is the engine that the

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Doom games use. The team is so small that some

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are worried that they're just going to be relegated to

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a support studio, or if they make a new game,

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it's going to have to be on Unreal engine, which

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is just disgusting. Right, I remember, the whole Unreal only

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exists because they wanted to have a quake clone over there, right,

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Like that's the whole thing, and now I try to

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pitch some other games, including a Perfect Dark project of

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their own, a multiplayer Doom, some original ideas. None of

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those were picked up, But I don't know, Sean, how

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are you feeling about the future of the ID right

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now and just the state of things?

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Speaker 2: Bad? Real bad, Mikey, Yeah, I think we've sort of

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gotten our anger out another podcasts, so tonight we can

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maybe a little more anelical and break down some of

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this stuff. But yeah, just first of all, I'm a

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huge fan of ID and like everything I've done, I

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love Doom. I'm a big Doom fan, grew up with it,

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and I love the twenty sixteen trilogy at this point,

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and those games are phenomenal. They're all very very good games.

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And the legacy of Doom and even our stuff like

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Quake and Wolfenstein everything, it's so important the gaming in general,

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and that's why this is just such a boneheaded move

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where the optics are terrible, Like the layoffs in particular,

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We'll start with that. The layoffs are just it looks bad.

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It looks like he don't know what you're talking about.

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You don't know what you're doing when you lay off

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so many company, so many people at company that's so

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important like this. You know, Jeff has talked about this

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following up other people's reporting, and he's reiterated that, Yeah,

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people within Microsoft, within Xbox are saying this doesn't make sense.

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The cuts that they are making don't make sense when

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you make cuts, you know, Like I hate to say it,

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but it is like artists, musicians, like even like pr

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people and stuff like that. You know, the people where

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you can outsource that kind of thing. You don't fire engineers,

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you don't fire the you don't lay off the people

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who make the game run, because Unreal does not solve

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everyone's problem. The reason that id tech is so cool

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is that it's an engine that does what they need

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to do duper efficiently. It's super portable. It's how I

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got Doom twenty sixteen running us which one and now

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like all of their games can be everywhere. It's great

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for what they need to do. They built a tool

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that's so cool. So yeah, I guess moving into more

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of the technical side and the fact that this is

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a bonehead move of like moving the studio to whoever's

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left to Unreal, you don't do that because Unreal, frankly

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is not a particularly good engine. It's it's a jack

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of all trades, it's a master of none. People just

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use Unreal because it's accessible. You know, it became an

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industry standard because it can be used for so many things.

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But like the best developers in Unreal, like I think

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of fighting games for example, where nether realm uses their

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heavily modified version to make a super photo realistic graphics,

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and the opposite side, our system works use a heavily

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modified version to make their games look basically two D

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like anime and stuff like. They've heavily customized it to

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suit their needs. But even that is like not using

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the tools out of the box, because unreally is a

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versatile engine. It's not like a super well optimized engine

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that's going to run a shooter super well. Like we

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we've seen so many instances of Unreal struggling to run

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games like open world games and uh, larger RPGs and

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stuff like that.

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Speaker 1: The Oblivion remake, right and just games are just Unreal

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games are just often incredibly heavy. They they feel they

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look nice, and they feel heavy.

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Speaker 2: And on like on PC where you know, the shader

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compilation issue is a problem because they can't ship with

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shaders like you can on console that's all packaged together.

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You need to compile the shaders. You know, there's the

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stutter struggle like Alex always talks about over a digital foundry,

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Like the stutter issue is real with unreal. You don't

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get that with intech. And that's why the Doom games

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feel so good is because they made an engine that's

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really good for that. It's like there's other engines like that,

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like the are engine for example, that is really good

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at doing as in Evil games that's sort of like

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more enclosed area a type of thing, or like you know,

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anything that they may do in the future with Devil

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May Cry and everything like that, because well I believe

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dmc FI was RI engine, but it was yeah that

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they I mean, nothing else that looked that way. I

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was just like it is, yeah, But the point is

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like Street Fighters six also like you know on ari

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E engine, like because they have custom Man engine that's

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great for small scale stuff and we saw what happens

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when you try to repurpose it moss arounder wilds ran

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like as like these custom tools do a great job

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of laying studio do what they're good at. That's why

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it is so good. What they do they make shooters,

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the Man engine, that's really good. Any fishing with shooters,

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and to throw that all away is so shortsighted. And

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it just goes to show that, yes, the people at

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the top do not know what they are doing.

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Speaker 1: Trying to figure out how this how they even think

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this is okay. I wonder like somebody just like, well,

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we don't need a you know, we love what when

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they make games? That's nice, but why are we making

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this engine? Don't they know about unreal is it? That is?

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It did Doom the Dark Ages maybe miss internally a

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little bit. And boy, even if that's the case, that's

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one game and it's not like some of them where

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like the games come out so infrequently, right every five years,

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that's pretty speedy in this industry. Surely you can let

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them have maybe one social one. We say this all

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the time. It's pretty hard these days to do a

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trilogy anymore. You kind of you do sort of. There

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is a fall off after that second game these days.

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Oh well, okay, get that team with it tech, make

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a new quake, or make one of these new games

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they were pitching. Let them do the perfect. There are

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so many other FPS franchises that Microsoft owns that are

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so freaking dormant, and they're whining all the time about

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how they have to focus on their big ips. Well

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do in a lot of these other ones absolutely should

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be that then just aside from all that, it is

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just it is so storied, it is so important. It

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is just disgusting to treat them like this.

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Speaker 2: Right, exactly what And we've said elsewhere too. I think

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maybe even I've said this on this podcast in the past

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few weeks, like what does focus they on core franchises

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even mean at this point? Like what are they talking

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about just nothing but Halo and Forts and Gears? Is

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that what they mean? Like what could they possibly mean?

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Are they talking to just Call of Duty and Minecraft? Because

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based on the way at they're handling the situation kind

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of feels like they might be, especially when I'm you know,

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like Daccio looks at a fucking spreadsheet and like, you know,

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this is hypotheticals, but like talking to Asha and saying like, well,

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you know what you have to do here, there's our

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some of our franchises do really good. And they say

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our franchises as you know, Minecraft and Call of Duty, Right,

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because that's the stuff they own.

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Speaker 1: Like I think maybe focusing on major franchises means making

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obsidi and cancel all their other projects and developments so

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they can make the new fallout instead. And that's the

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reporting going out now.

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Speaker 3: Before you continue with that, the Mike she's this happens

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like an hour ago, like an hour and a half ago,

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were like, d I.

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Speaker 1: Know, is the Federal Reserve thing he's talking about?

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Speaker 2: That? Yes?

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Speaker 3: After like she fired all these people, all these people

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attle and she got rewarded with a big fat federal.

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Speaker 2: You know contract.

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Speaker 1: So she's been named an advisor to the US Federal

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Reserve on Jobs and Product Activity, where she is, among

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other things, is going to be assessing the impact that

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AI is going to have on the economy, which you know,

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she's got no vested interest in AI. She just knows Microsoft.

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Speaker 2: Yeah, well, I mean it goes beyond that. He was

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the president of their core AI division exactly. That's why

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she when I when I saw this happen, when I

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saw that she was who was taking over Xbox, I'm like,

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oh God, of course the hatchet man they send in

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is the person who doesn't care about human lives at all.

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He thinks that the machine is gonna be able to

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do everything. Fucking this is where we are now.

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Speaker 1: Yeah, I is gonna make the edge in about five years. Anyway,

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it's as stupid and we have engineers that's insane. That

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conversation might have happened. It's not. It's not insane to

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think that conversation, oh man, have happened.

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Speaker 2: You know where it happened at Epic because that's what

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unreal engine six five point three plus vibe coding. That's

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literally what Unreal Engine six as they're calling it is.

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Of course, that's why they're switching unreal.

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Speaker 1: I bet that Asha Sharma was listening to Tim Sweeney

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talk about that fool. She would be nodding a long,

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big smile on her face. Isn't she gonna be busy

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being the CEO of Xbox like the other people into

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sport I think are like professors and whatnot. Uh, she's

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got she's got a pretty big job right now.

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Speaker 3: She got she got all these agents that to help

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her to assist her on her It's a really poor job.

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Speaker 1: Asking gotta wake up every morning and ask the fucking

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Microsoft AI whatever the hell it's co pilot. She's gotta

261
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talk to co what she needs to do.

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Speaker 2: Yeah, that's what Sachia, by his own admission, does, like

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that's how he runs the companies. He asked co pilot

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how to do things. It's like, oh my god, these

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people have brain worms. This is insane. Like I feel, Mike,

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We're talking about real things that are happening, and I

267
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feel like a conspiracy theorist. I'm like, yeah, sound insane

268
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when the words come out of my mouth. But these

269
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are all just things that happened.

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Speaker 1: These are so waitingly obvious.

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Speaker 3: What they do. They move with the They move like

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the wall's not gonna like like you know, they like

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we are going to forget that this is happening, right,

274
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They move with such a like wilderness. You know, it's

275
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disgusting its people. He is not left versus righting his

276
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bottom versus top, and they're fucking winning. They're fucking us.

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Come on, y'all, what are we doing?

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Speaker 1: All right? So yeah, and making fall, which like, yes,

279
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that makes that makes sense that it always had to

280
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happen at some point. It rites because of course they

281
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were never ever going to actually be okay with waiting

282
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until Funny thirty five for the next Fallout game to

283
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come out. I suppose, uh, but of course they had

284
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to wait and do it in the way that feels

285
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like punishment to Obsidian the most an Obsidian is the

286
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one is the company that has been producing most for

287
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Xbox across a wide variety of games, neat things like Pentiment,

288
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more life service things like you know, a Grounded or

289
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you know, more multiplayer things, and of course the big

290
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single player games like a vowed like Outer Worlds do boy.

291
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I could see them just because just I could see

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them just being the Fault studio, and I can see

293
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Bethesa just being the Outer Scrolls studio and probably like

294
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not much else happening over there.

295
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Speaker 2: You know. I was thinking about this the r day

296
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before the layoffs happened, and we knew that the layoffs

297
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were incoming. I was thinking to myself, the two most

298
00:16:16,320 --> 00:16:21,679
consistent studios for Microsoft in the past decade or so,

299
00:16:23,240 --> 00:16:26,879
ID and Obsidian, right, and I was like, they better

300
00:16:26,919 --> 00:16:29,120
not fucking touch these studios, and what do we have?

301
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They gutted it and now they're trying to like you know,

302
00:16:33,679 --> 00:16:38,960
pilot Obsidian now, and just I yes, this is something

303
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that where if Obsidian wanted to do it they always

304
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should have because yes, they made the best fallout, so

305
00:16:45,480 --> 00:16:49,039
it always made sense that under Microsoft they should have

306
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been led over in that direction. I forget there was

307
00:16:52,039 --> 00:16:54,919
something there of like and now I want misquote Jeff,

308
00:16:54,919 --> 00:16:57,320
but I thought he's talked a long time ago about

309
00:16:57,360 --> 00:17:01,360
there's like some kind of like little I don't know

310
00:17:01,440 --> 00:17:04,640
about these guys like Bethes though we're fall I know

311
00:17:04,720 --> 00:17:06,640
they made that one, but like, I forget what that

312
00:17:06,720 --> 00:17:09,720
story was a long time ago, but there's something there,

313
00:17:09,799 --> 00:17:11,960
and it's just like, yes, eventually they should have been

314
00:17:12,000 --> 00:17:14,920
led back to it because people love that fallout and

315
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it's just I, yeah, to forgive me for not having

316
00:17:19,160 --> 00:17:21,880
a ton of faith in them being told what to

317
00:17:21,960 --> 00:17:24,119
do at this point, just I don't know. Something about

318
00:17:24,119 --> 00:17:26,960
it thinks a little bit to me. Hopefully there's a

319
00:17:27,000 --> 00:17:28,839
positive outcome at the end of it, but it's just

320
00:17:28,839 --> 00:17:31,960
I'm a little apprehensive at this point, right, And.

321
00:17:32,160 --> 00:17:33,839
Speaker 1: There's like that there's a part of me that's like

322
00:17:34,599 --> 00:17:36,440
I am a little bit of that A vowed in

323
00:17:36,480 --> 00:17:39,079
Outer Worlds two kind of didn't find larger audiences. Well

324
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that's on Microsoft, but I did you know, I saw

325
00:17:42,519 --> 00:17:44,960
people say things like, oh, outer world two just doesn't

326
00:17:44,960 --> 00:17:47,039
have the sauce, and I play it, I'm like, I

327
00:17:47,039 --> 00:17:49,960
think it's got plenty of sauce, guys, ouch wor sauce

328
00:17:50,000 --> 00:17:52,640
do we need? So? I mean that's the other part

329
00:17:52,640 --> 00:17:56,200
of it, right, is that it could be hard anymore

330
00:17:56,240 --> 00:17:59,240
to make the game that is going to make everybody happy.

331
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And even if you make a game that it looks

332
00:18:02,599 --> 00:18:05,400
like Fallout plays like Fallout and it's made by people

333
00:18:05,440 --> 00:18:09,880
who have made a Fallout, that is still not as

334
00:18:09,920 --> 00:18:14,640
good as a New Fallout for most people. Right, Yeah,

335
00:18:14,680 --> 00:18:16,279
that's kind of sad reality of it.

336
00:18:16,599 --> 00:18:19,039
Speaker 2: I am with you though, Like now, granted I'm not

337
00:18:19,160 --> 00:18:21,960
a big Fallout fan, but I did like New Vegas.

338
00:18:22,039 --> 00:18:24,759
I did play that. I did pass the controller with

339
00:18:24,839 --> 00:18:26,960
a friend back when I first came out when we

340
00:18:26,960 --> 00:18:28,960
were in high school, and we stayed up all night

341
00:18:29,000 --> 00:18:33,359
playing and it was very fun. And so when the

342
00:18:33,400 --> 00:18:38,200
first Outer Worlds came out, I really enjoyed that one. Like,

343
00:18:38,400 --> 00:18:42,240
despite not being into this style of RPG, Western rpg

344
00:18:42,400 --> 00:18:45,559
is like usually not my thing. I'm not to Bethesda

345
00:18:45,880 --> 00:18:49,960
bgs's game specifically, and I really clicked with the first one.

346
00:18:50,039 --> 00:18:51,960
I just I have not played the Outer Worlds too

347
00:18:52,000 --> 00:18:54,880
because it's been crazy, NonStop flurry of games. When I

348
00:18:54,920 --> 00:18:57,000
am playing a modern trip play game, I just have

349
00:18:57,119 --> 00:18:59,359
so many hard things to play. I do want to

350
00:18:59,359 --> 00:19:01,960
go back and play too, because it it seems like, yeah,

351
00:19:02,000 --> 00:19:05,240
they kind of just did in was pretty good. I

352
00:19:05,240 --> 00:19:08,359
don't know, it's it's concerning.

353
00:19:08,880 --> 00:19:10,839
Speaker 1: Yeah, it's pretty weird. I mean, you know, again, we're

354
00:19:10,839 --> 00:19:13,240
this weird era where all all all these games, even

355
00:19:13,279 --> 00:19:15,160
games that like, you know, I can't imagine it was

356
00:19:15,160 --> 00:19:17,599
the biggest project in the world out of World two.

357
00:19:17,640 --> 00:19:19,759
But everything has to sell so many copies like how

358
00:19:19,799 --> 00:19:21,440
it's only how it was where there were yeah, a

359
00:19:21,440 --> 00:19:23,640
lot more, a lot more games, but for game to

360
00:19:23,640 --> 00:19:26,000
be a hit, it would have to sell a million copies,

361
00:19:26,359 --> 00:19:30,480
like a million, and that would be really good. Not

362
00:19:30,599 --> 00:19:35,359
like that any more. Uh, all right, So besides this

363
00:19:35,480 --> 00:19:38,640
clear Black Flagracinct came out got pretty good reviews. It's

364
00:19:38,640 --> 00:19:40,359
like it's at an eighty six and open credit. I

365
00:19:40,359 --> 00:19:44,599
know there was some Steam review unhappiness for a bit

366
00:19:44,599 --> 00:19:47,640
there because of the pretty uh lame d o C

367
00:19:47,880 --> 00:19:48,319
that's in.

368
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Speaker 2: The game player skins or something like that.

369
00:19:51,000 --> 00:19:53,759
Speaker 1: Run a lot of stuff. Even that that was like

370
00:19:53,799 --> 00:19:57,759
it was that negative seam reviews that mostly positive right now,

371
00:19:57,839 --> 00:20:01,359
So I don't you know that the initial blowback was there.

372
00:20:01,480 --> 00:20:03,119
I'm not saying it's dying down, but that that was

373
00:20:03,160 --> 00:20:05,079
part of things. But people think they seem to think

374
00:20:05,079 --> 00:20:09,400
the game is is good. Uh well, UBISA Barcelona, who

375
00:20:09,440 --> 00:20:14,400
made this game, is still stuffering some layoffs. Tom Henderson

376
00:20:14,440 --> 00:20:17,440
and Inside Gaming reported this The fifty one employees that

377
00:20:17,519 --> 00:20:19,519
Ubi SA Barcelona, many who worked on the game, will

378
00:20:19,519 --> 00:20:22,799
be celebrating slashed by seeking new employment. Apparently that these

379
00:20:22,880 --> 00:20:26,480
last four announced on June tenth. They just didn't give

380
00:20:26,519 --> 00:20:29,079
these a lot of the team kind of a new assignments,

381
00:20:29,359 --> 00:20:33,039
which is crazy to me because there, how do you

382
00:20:33,200 --> 00:20:38,119
just not immediately put that team on another Assassin's Creed remake.

383
00:20:38,240 --> 00:20:43,200
This is the first like remake remaster, like a fancy

384
00:20:43,200 --> 00:20:46,599
one of these. They remastered thesas Creed two trojy badly

385
00:20:47,279 --> 00:20:51,640
right and and so like that probably did whatever it did.

386
00:20:51,720 --> 00:20:54,960
But you could go back and give Assassin's Creed two brotherhood,

387
00:20:55,000 --> 00:20:57,960
those two are beloved, give them a face list like this,

388
00:20:58,440 --> 00:21:01,079
people would get very excited. I think even if you

389
00:21:01,079 --> 00:21:03,599
want to Syndicate, which is one that people talk about

390
00:21:03,640 --> 00:21:05,839
liking a lot and did a similar thing that would

391
00:21:05,880 --> 00:21:08,680
do pretty well. Maybe even reposition Unity right, like hey,

392
00:21:08,759 --> 00:21:11,880
Unity at Bugs when it launched eventually better now not

393
00:21:12,039 --> 00:21:15,240
right now, And it's great. So there's so many other

394
00:21:15,319 --> 00:21:18,519
Assassin Creek, even one. I think I would be excited

395
00:21:18,599 --> 00:21:20,519
for a remake of one I like uside of the

396
00:21:20,519 --> 00:21:22,799
creat one. I don't care anyone said so that would

397
00:21:22,799 --> 00:21:24,440
be good. So the fact that you're just going to

398
00:21:24,640 --> 00:21:28,119
downsize this studio for no reason instead of just immediately

399
00:21:28,160 --> 00:21:30,400
putting them up, maybe they are being put on that

400
00:21:30,440 --> 00:21:33,559
next one, except with not enough staff, and it's gonna

401
00:21:33,559 --> 00:21:35,799
be harder, it's gonna take longer, and they're gonna have

402
00:21:35,880 --> 00:21:38,079
low morale. I don't know what the hell they're thinking.

403
00:21:39,200 --> 00:21:42,720
Speaker 2: Yeah, did I black out at some point? Why are

404
00:21:42,720 --> 00:21:43,720
they being laid off?

405
00:21:44,599 --> 00:21:48,079
Speaker 1: But I think it's just the usual, Well that project's done,

406
00:21:48,079 --> 00:21:51,359
we're gonna do some downsizing. It's that old mentality that

407
00:21:51,839 --> 00:21:54,319
I think Ubisoft is still kind of believes in.

408
00:21:55,279 --> 00:21:58,759
Speaker 2: Yeah that checks out, It sure checks out. Yeah, because

409
00:21:59,359 --> 00:22:01,160
but yeah, by all all accounts, you know, this is

410
00:22:01,680 --> 00:22:05,160
maybe it didn't blow everyone away, but seems really good, Like, yeah,

411
00:22:05,240 --> 00:22:08,079
this is if you want if you want a updated

412
00:22:08,200 --> 00:22:11,759
version of Black Flag to revisit like this is the one,

413
00:22:11,880 --> 00:22:13,920
right and they did a good job of that. So,

414
00:22:14,720 --> 00:22:17,400
like you said, it doesn't make sense why they wouldn't

415
00:22:17,680 --> 00:22:21,200
best be put on another game, new Assassin's Creed something,

416
00:22:21,400 --> 00:22:25,160
because if where are we at with gaming right now?

417
00:22:25,200 --> 00:22:30,119
In this game industry, it's like God, it's what. It's

418
00:22:30,160 --> 00:22:33,039
a fucking meme from like Parks and recor or whatever

419
00:22:33,119 --> 00:22:35,880
of like, you know, make a bad video game fire,

420
00:22:36,000 --> 00:22:37,839
make a good video fired.

421
00:22:37,599 --> 00:22:38,640
Speaker 1: Also believe or not?

422
00:22:38,680 --> 00:22:42,880
Speaker 2: Also fired? Yes, maybe Fortnite Believe it or not also fired.

423
00:22:44,440 --> 00:22:48,400
I just I don't know. Yeah, it contributes to the

424
00:22:48,440 --> 00:22:52,039
downward spiral. Help it like it's a little hard to

425
00:22:52,799 --> 00:22:55,039
find the light in the Triple A space. At least,

426
00:22:55,079 --> 00:22:57,039
you know, all the other spaces are doing prey well

427
00:22:57,119 --> 00:23:01,519
right now, like indies are thriving, like Double A seems

428
00:23:01,519 --> 00:23:06,039
to be finding a foothold. But man, everything is so

429
00:23:06,200 --> 00:23:09,119
weird in the Triple A space. Because it's why I

430
00:23:09,240 --> 00:23:12,880
keep saying, it's corporations keep fucking people over and it's

431
00:23:13,240 --> 00:23:18,759
so tiring of just it can only be narrow minded,

432
00:23:18,880 --> 00:23:23,160
shortsighted executives not getting it. And I don't know how

433
00:23:23,319 --> 00:23:27,480
at this point, they continue to not get it. I

434
00:23:27,519 --> 00:23:31,079
don't understand, Like I can only assume it's because someone

435
00:23:31,680 --> 00:23:35,880
incompetent appoints someone incompetent and that's how like you're not

436
00:23:36,039 --> 00:23:38,400
to dwell on the Xbox news too much. But I

437
00:23:38,440 --> 00:23:41,119
was also thinking today of like the fact that I

438
00:23:41,240 --> 00:23:45,319
was Asha taking this new uh, territating this position, you know,

439
00:23:45,400 --> 00:23:49,440
following up Phil like if it was anyone else, and

440
00:23:49,480 --> 00:23:51,359
like I'm not even I'm not even saying like these

441
00:23:51,359 --> 00:23:54,880
people are good fits because like they're not necessarily qualified

442
00:23:54,920 --> 00:23:57,440
per se, but someone like a Todd Howard or a

443
00:23:57,519 --> 00:24:00,759
Pete Heines or something, you know, someone who is in

444
00:24:00,799 --> 00:24:05,759
there making games and runs a studio. But instead getting

445
00:24:05,759 --> 00:24:10,240
someone who's just you know, quote unquote good at business

446
00:24:11,000 --> 00:24:13,640
to make these decisions. Said, it feels like that's how

447
00:24:13,640 --> 00:24:16,160
we get stuff with these Ubi Soft layoffs and stuff

448
00:24:16,200 --> 00:24:20,400
with the Xbox layoffs, just like trying to keep the

449
00:24:20,559 --> 00:24:23,920
business going in a way that is good for business

450
00:24:24,200 --> 00:24:28,359
according to them, and just not understanding that employee retention

451
00:24:28,640 --> 00:24:30,839
is so important to making good video games. It's like

452
00:24:31,039 --> 00:24:35,000
we always run it back to Nintendo doesn't really fire people.

453
00:24:35,240 --> 00:24:37,680
They've had their issues over the years with contractors, sure,

454
00:24:37,880 --> 00:24:40,960
but they don't necessarily like have mass layoffs in this

455
00:24:41,039 --> 00:24:45,039
way because they just move people to other projects. Hey

456
00:24:45,240 --> 00:24:47,759
you're an artist, Well you are an artist on this project,

457
00:24:47,799 --> 00:24:49,680
and we need an artist on this project. So guess

458
00:24:49,720 --> 00:24:52,160
what you're doing art for that game, and like that's

459
00:24:52,480 --> 00:24:55,519
that's how it works. You just keep that talent going.

460
00:24:56,279 --> 00:25:00,880
And somehow these executives, especially at Western companies, for whatever reason,

461
00:25:01,079 --> 00:25:02,440
just don't seem to understand that.

462
00:25:03,400 --> 00:25:05,599
Speaker 1: It feels like I have been spending most of my

463
00:25:05,799 --> 00:25:11,000
career in games media watching Ubisoft through baffling and stupid things. Yeah,

464
00:25:11,039 --> 00:25:14,960
somehow still around, which I mean part mees like oh good,

465
00:25:14,960 --> 00:25:17,160
because like boy they have they have some time to

466
00:25:17,200 --> 00:25:19,359
people that work there, and they can make some cool

467
00:25:19,400 --> 00:25:23,240
games sometimes. But god, the management there has just been

468
00:25:23,440 --> 00:25:28,839
awful for what feels like forever. Ah, all right, let's

469
00:25:28,880 --> 00:25:31,079
take a break. I'm sure we'll have some more things

470
00:25:31,079 --> 00:25:33,000
that we can talk about. Relays wells in the super

471
00:25:33,119 --> 00:25:35,200
chats wherever people want to talk about. We'll see what's

472
00:25:35,200 --> 00:25:36,839
going on super chats. So then we've got the hat

473
00:25:36,920 --> 00:25:40,160
still calming up. Everybody hear it? Back after this break?

474
00:25:42,519 --> 00:25:44,359
All right, we're back. I just remembered I had to

475
00:25:44,400 --> 00:25:47,200
do that now, all right, Seaw, would you please read

476
00:25:47,200 --> 00:25:48,119
the super chats.

477
00:25:49,279 --> 00:25:54,000
Speaker 2: From Rob Foster Cosgrove. Hi Fi Rush is a rhythm game.

478
00:25:54,400 --> 00:25:56,920
Just as for Mikey than.

479
00:25:57,279 --> 00:26:00,160
Speaker 1: What look, I mean, look, I would have accepted the

480
00:26:00,240 --> 00:26:04,519
judgment either way. Right, It's okay, Look I won, It's fine, whatever,

481
00:26:04,759 --> 00:26:06,480
It's all right, not to be.

482
00:26:06,839 --> 00:26:10,039
Speaker 2: You really did? You really did across platforms like Blue

483
00:26:10,039 --> 00:26:11,920
Sky was very much in your favor.

484
00:26:12,440 --> 00:26:15,519
Speaker 1: Yeah, oh really, hell yeah. Although book Guy always with

485
00:26:15,599 --> 00:26:17,799
Blue Guy. Whenever we do the toys, people always say

486
00:26:17,960 --> 00:26:21,599
absolutely Team A or absolutely Team B. I'm like, oh guy,

487
00:26:21,680 --> 00:26:24,519
I think it's kind of close, guys, right, but again

488
00:26:24,559 --> 00:26:26,640
I think they find like the one of these games.

489
00:26:27,039 --> 00:26:31,079
Speaker 2: I think it's basically boils down to Like with rhythm games,

490
00:26:31,240 --> 00:26:34,279
you really have the divide between normies and like the

491
00:26:34,319 --> 00:26:37,480
sickos like me and the normies are all just I

492
00:26:37,559 --> 00:26:40,400
play I play Guitar Hero. I'm picking the guitar hero

493
00:26:40,559 --> 00:26:43,160
on any of the sikos like me were like, oh,

494
00:26:43,200 --> 00:26:45,559
you know, the other list actually has some really good

495
00:26:45,640 --> 00:26:47,960
deep cuts and like all Elite beat A just really

496
00:26:48,039 --> 00:26:50,519
rips so plenty of people, you know, the more sicko

497
00:26:50,599 --> 00:26:54,640
types picked B but yeah, I think you got like

498
00:26:54,680 --> 00:26:56,759
by the numbers more on your side.

499
00:26:57,160 --> 00:26:59,200
Speaker 1: I think Big Mania did more for me than maybe.

500
00:26:59,200 --> 00:27:02,000
I gave it a credit for that one up.

501
00:27:02,000 --> 00:27:09,519
Speaker 2: Well surprised by that, but definitely exactly Missouri Matt. Thank you,

502
00:27:09,839 --> 00:27:14,160
Sean and Mike for the content tonight. Yeah. I send

503
00:27:14,200 --> 00:27:16,160
these before the show starts in case I fall asleep

504
00:27:16,240 --> 00:27:19,720
or get distracted. You still gotta get paid. We thank

505
00:27:19,759 --> 00:27:22,720
you as always Missouri Matt and I. Yes you must

506
00:27:22,759 --> 00:27:25,319
have been following along. Congratulations on getting right this time.

507
00:27:25,400 --> 00:27:26,480
We appreciate it.

508
00:27:26,559 --> 00:27:30,039
Speaker 1: This is a rare three peet for Sean on game

509
00:27:30,119 --> 00:27:32,920
Mess besides buy there, but let's give it up about

510
00:27:32,920 --> 00:27:34,079
a hand for Sean.

511
00:27:35,759 --> 00:27:41,680
Speaker 2: Getting you guys out here. Thank you, Thank you okay.

512
00:27:41,920 --> 00:27:46,039
Next is from Zombie Porin Great job Mike and Sean

513
00:27:46,119 --> 00:27:48,519
for filling in this week over at Giant Bomb. Did

514
00:27:48,599 --> 00:27:51,079
Mike buy a Chinese handheld and does Sean smoke now

515
00:27:51,200 --> 00:27:52,799
or is that just a Grubb and Jam thing.

516
00:27:53,599 --> 00:27:57,480
Speaker 1: I did not buy any Chinese handhelds no, and.

517
00:27:57,519 --> 00:28:00,000
Speaker 2: I did not smoke tobacco this week.

518
00:28:00,440 --> 00:28:01,640
Speaker 1: Not that that there you go.

519
00:28:02,519 --> 00:28:04,480
Speaker 3: I did accidentally, but I did.

520
00:28:05,799 --> 00:28:07,920
Speaker 2: What the fuck you mean accidentally? Hang on?

521
00:28:08,200 --> 00:28:10,559
Speaker 1: I think it was a joint and it was no

522
00:28:10,960 --> 00:28:12,559
the background instead? What No?

523
00:28:12,599 --> 00:28:14,640
Speaker 3: I was just grabbing and was like, I didn't realize

524
00:28:14,680 --> 00:28:16,319
I put it in on. Is it is it?

525
00:28:17,200 --> 00:28:20,000
Speaker 1: My mo oops, I'm lighting it. It is it is?

526
00:28:20,160 --> 00:28:23,079
Speaker 3: It is a I used to I smoke for like

527
00:28:23,119 --> 00:28:27,039
ten years in a row and then I cut out,

528
00:28:25,720 --> 00:28:27,400
So I see.

529
00:28:27,559 --> 00:28:32,039
Speaker 1: I just realized and was like, give a little whatever, get

530
00:28:32,079 --> 00:28:34,920
it again. It happens, okay. Uh.

531
00:28:35,119 --> 00:28:38,559
Speaker 2: Next up is from Laser Wolf. I didn't think Mike

532
00:28:38,720 --> 00:28:42,640
knew about his Thursday night podcast anymore. Maybe he doesn't

533
00:28:42,680 --> 00:28:42,960
hate me.

534
00:28:43,200 --> 00:28:46,279
Speaker 1: Wow, I did. Look, I felt bad. It was a

535
00:28:46,400 --> 00:28:49,119
couple of thursdays ago. That's my trip and last Thursday

536
00:28:49,200 --> 00:28:50,720
my friend was in the town was like, I really

537
00:28:50,720 --> 00:28:53,440
want to go to a baseball game, and I'm like, oh, okay,

538
00:28:53,640 --> 00:28:55,920
I think I can. There's a game on Thursday. I

539
00:28:55,960 --> 00:28:57,720
felt bad missing this. I'll tell you what. That was

540
00:28:57,720 --> 00:29:00,440
a great game. There's a walk off home run when

541
00:29:00,559 --> 00:29:02,720
we had a good time. It was hot, but uh,

542
00:29:03,079 --> 00:29:06,599
it was a nice time. And look now now covering

543
00:29:06,599 --> 00:29:08,440
this week, I don't feel bad about it anymore. It's

544
00:29:08,440 --> 00:29:08,720
all right.

545
00:29:09,160 --> 00:29:11,319
Speaker 2: I haven't been to a baseball game forever. Like when

546
00:29:11,519 --> 00:29:13,599
when I for the year and a half I went

547
00:29:13,599 --> 00:29:15,799
to school in Milwaukee, I would go Brewers games all

548
00:29:15,839 --> 00:29:18,519
the time, go to thee get the Uker seats for

549
00:29:18,640 --> 00:29:21,119
like a dollar a pop, and go on the day

550
00:29:21,359 --> 00:29:23,880
days where they had cheap snacks. It would be like

551
00:29:23,920 --> 00:29:27,400
two dollars brats. Like great thing for a college kid.

552
00:29:28,039 --> 00:29:31,480
Speaker 1: I visited uh where they play when I was in Milwaukee.

553
00:29:31,519 --> 00:29:33,000
It wasn't a game or anything, but we kind of

554
00:29:33,039 --> 00:29:34,599
just like went there and there was like a little

555
00:29:34,640 --> 00:29:36,759
museum section that was open that we could walk around

556
00:29:36,880 --> 00:29:40,240
something like that. It was neat. Im. That's good. That's

557
00:29:40,240 --> 00:29:41,960
gonna be one of my old man things. I'm gonna

558
00:29:42,000 --> 00:29:43,960
do the whole I'm gonna go to every brish ball

559
00:29:44,079 --> 00:29:46,640
for a year old in a road trip with my brothers.

560
00:29:46,720 --> 00:29:48,079
You know, one of those things will be fun.

561
00:29:48,119 --> 00:29:50,279
Speaker 2: That'd be a nice thing to do. Yeah, Like, because

562
00:29:50,279 --> 00:29:53,519
baseball is such a casual like chill out, just hang

563
00:29:53,599 --> 00:29:56,359
out with people. It's you know, you know, I think

564
00:29:56,359 --> 00:29:58,920
you're you're with me, honestly know. People call it boring

565
00:29:58,960 --> 00:30:00,960
and every thing, but it's like it's kind of like

566
00:30:01,160 --> 00:30:03,839
I think watching baseball is kind of like a golf

567
00:30:03,920 --> 00:30:06,680
type of situation where like, you know, yeah, it's not

568
00:30:06,720 --> 00:30:09,880
always high octane action, but then cool stuff happens and

569
00:30:09,920 --> 00:30:11,880
you're there to like to chat with your friends in

570
00:30:11,920 --> 00:30:13,440
between innings and stuff.

571
00:30:13,160 --> 00:30:16,319
Speaker 1: Like that, right, Yeah, yeah, I don't know. I yeah,

572
00:30:16,359 --> 00:30:19,440
the vibe is fun that you can both. It's a

573
00:30:19,440 --> 00:30:22,240
game where you can somehow pay attention and kind of

574
00:30:22,240 --> 00:30:24,359
hang out with your friends at the same time. It

575
00:30:24,400 --> 00:30:25,559
is possible to do both.

576
00:30:26,200 --> 00:30:28,920
Speaker 2: Yeah, Marcus, we do. We do have a minor league

577
00:30:28,920 --> 00:30:31,119
club here in Green Bay, but it's not the same

578
00:30:31,119 --> 00:30:34,519
as going to It's fun. Sorry it wasn't now, am fam.

579
00:30:34,960 --> 00:30:37,039
I still want to call Miller Park because Miller Park rolls

580
00:30:37,079 --> 00:30:40,559
off the tongue. So well, okay, so that was it

581
00:30:40,640 --> 00:30:44,319
from the previous video. Yep, yep, yep. Okay, So then

582
00:30:44,400 --> 00:30:48,720
now onto the current ones. Antonio Morales, thanks for calling

583
00:30:48,720 --> 00:30:50,680
you loutube every day this week.

584
00:30:51,000 --> 00:30:53,160
Speaker 1: Yeah, you're well, that's my thing, now, grub, that's these things.

585
00:30:53,200 --> 00:30:55,640
My thing is that it's loutube.

586
00:30:56,839 --> 00:30:59,759
Speaker 2: You know what? It hits. I like it. I like it.

587
00:30:59,720 --> 00:31:02,720
It gets uh the dubious food. Am I wrong for

588
00:31:02,880 --> 00:31:06,720
questioning that the id gut could have been motivated motivated

589
00:31:06,759 --> 00:31:08,480
by their recent unionization.

590
00:31:09,279 --> 00:31:16,480
Speaker 1: Hmmm, oh, I mean where even layoffs at? But says

591
00:31:16,519 --> 00:31:20,200
the who they desperately need to make oudor scrolls six

592
00:31:20,319 --> 00:31:20,920
or was that many?

593
00:31:20,920 --> 00:31:21,079
Speaker 2: As?

594
00:31:21,079 --> 00:31:23,640
Speaker 1: That is it of course, but but that's a they have.

595
00:31:23,880 --> 00:31:26,839
They have a union as well. Yeah, I won't put

596
00:31:26,839 --> 00:31:27,839
anything past them.

597
00:31:28,279 --> 00:31:31,079
Speaker 2: Like, yeah, companies hate unions. It's as simple as that.

598
00:31:31,119 --> 00:31:36,160
We say that. Sorry, alleged union busting at certain companies

599
00:31:36,200 --> 00:31:41,240
all the time. Uh, James Pies. I'm currently wrapping up

600
00:31:41,279 --> 00:31:45,319
Persona five Strikers and am pleasantly surprised with how Persona

601
00:31:45,720 --> 00:31:47,880
it turned out to be. Have either of you checked

602
00:31:47,880 --> 00:31:50,440
it out? I have, but have you? Mike? Yeah?

603
00:31:50,480 --> 00:31:51,960
Speaker 1: I played through the whole thing and I was also

604
00:31:52,319 --> 00:31:56,359
I started like, okay, USO spin off. I was like, oh,

605
00:31:56,440 --> 00:31:59,400
this is just an action RPG with some Musso eiment elements,

606
00:31:59,400 --> 00:32:02,559
and this is kind of just Persona five two. I

607
00:32:02,759 --> 00:32:04,359
like the Strikers quite a lot.

608
00:32:04,400 --> 00:32:08,240
Speaker 2: Actually, I will say, yeah, so I like Strikers quite

609
00:32:08,279 --> 00:32:11,000
a bit as well. But it definitely is a muso game.

610
00:32:11,079 --> 00:32:13,720
But it's like, I think some people don't realize how

611
00:32:14,440 --> 00:32:17,720
broad that definition has become. Because the Dynasty Warriors games

612
00:32:17,759 --> 00:32:20,640
themselves are still very much like boards and hordes of enemies.

613
00:32:20,640 --> 00:32:22,880
They just mow down by kind of bun mashing and

614
00:32:22,920 --> 00:32:25,960
then with cool combos that end in like cool supers.

615
00:32:26,559 --> 00:32:30,480
But the spinoff ones, like the High Rule Warriors ones

616
00:32:30,680 --> 00:32:34,000
have become that's like, that's what PERSONAFI Strikers is. So like,

617
00:32:34,559 --> 00:32:37,000
that's why me and Grubb talked about a little bit

618
00:32:37,359 --> 00:32:41,200
but uh age of imprisonment from last year High Roll

619
00:32:41,240 --> 00:32:44,359
Warriors a similar situation where it is a little more focus,

620
00:32:44,519 --> 00:32:47,680
is a little more of an action RPG, just with

621
00:32:47,759 --> 00:32:49,000
like the hordes of Enemies.

622
00:32:49,119 --> 00:32:51,079
Speaker 1: Yeah, because I only played the first one and that

623
00:32:51,279 --> 00:32:53,160
I guess what, like the musso thing like I think

624
00:32:53,160 --> 00:32:56,200
of is the general game structure of you're on this

625
00:32:56,279 --> 00:32:58,279
big map, there's kind of these defend points, and you're

626
00:32:58,319 --> 00:33:00,480
just kind of running around a map to this point

627
00:33:00,480 --> 00:33:03,759
than that point. The first Higher Warriors was that right,

628
00:33:04,000 --> 00:33:06,359
and then Strikers wasn't, And maybe sounds like some of

629
00:33:06,400 --> 00:33:09,839
the later High Rewarriors weren't really maybe doing an if

630
00:33:09,880 --> 00:33:10,599
you stop.

631
00:33:10,319 --> 00:33:13,079
Speaker 2: And think about Strikers is in the in the Palace

632
00:33:13,160 --> 00:33:16,200
missions it is for sure because you still have to

633
00:33:16,240 --> 00:33:19,519
like but instead of being hold control point, then hold

634
00:33:19,559 --> 00:33:22,559
control point. It's go to point to like get to

635
00:33:22,640 --> 00:33:26,359
the tower and like right something. So it's the same concept.

636
00:33:26,359 --> 00:33:29,480
It's just like the order of operations is different, and

637
00:33:29,480 --> 00:33:31,279
it's the same thing the Zelda ones, where it's like

638
00:33:31,319 --> 00:33:34,119
it's less about holding a point and more about like,

639
00:33:34,440 --> 00:33:36,559
you know, this is a war, we need to advance

640
00:33:36,599 --> 00:33:38,599
the enemy, so it'll be like take this point, then

641
00:33:38,640 --> 00:33:41,359
take this point, then take this point. So yeah, they're

642
00:33:41,400 --> 00:33:43,640
they're fun though, Like I actually do like the spinoff

643
00:33:43,680 --> 00:33:46,359
Musso still not fant Dnasty Warriors, but like, yeah, PERSONI

644
00:33:46,359 --> 00:33:50,960
FI Strikers and stuff, very good from Laosian. Can you

645
00:33:51,039 --> 00:33:54,759
explain how five hundred million dollars a month still doesn't

646
00:33:54,759 --> 00:33:56,440
make money? Now?

647
00:33:56,440 --> 00:33:58,599
Speaker 1: What is that exactly reference or referencing?

648
00:33:59,200 --> 00:34:02,400
Speaker 2: I would assume game pass, second pass.

649
00:34:03,279 --> 00:34:04,960
Speaker 1: I mean the problem if it's game passed, the.

650
00:34:05,119 --> 00:34:07,839
Speaker 2: Partition has a follow up that says, what was it

651
00:34:07,960 --> 00:34:11,400
August twenty twenty three gameplay was seventeen dollars a month

652
00:34:11,480 --> 00:34:15,760
with thirty plus million users, so I pass.

653
00:34:15,840 --> 00:34:18,400
Speaker 1: Yeah, yeah, I mean the issue is that they projected

654
00:34:18,440 --> 00:34:22,039
a lot more, right, That's what their their issue is

655
00:34:22,199 --> 00:34:25,280
over there. So it's this weird spot in corporate in

656
00:34:25,320 --> 00:34:28,639
the way it goes with the corporate business world we

657
00:34:28,719 --> 00:34:32,239
have where it doesn't it's not good enough. It's what

658
00:34:32,239 --> 00:34:34,679
your projections were and what you were kind of hoping

659
00:34:34,800 --> 00:34:37,679
for for your shareholders. Now are in this spot where

660
00:34:37,679 --> 00:34:39,519
it's not to be nere as much as they thought,

661
00:34:39,760 --> 00:34:43,199
but also making enough that they're not gonna stop doing it, right,

662
00:34:43,239 --> 00:34:45,000
They're not just gonna get rid of game Pass that

663
00:34:45,000 --> 00:34:48,440
it brings in all this revenue. It sucks. That should

664
00:34:48,440 --> 00:34:52,280
be good enough, and somehow like it's never part of

665
00:34:52,280 --> 00:34:55,519
the equation for people like it that well dooming the

666
00:34:55,599 --> 00:34:57,719
dark ages that was good for game pass, right, they

667
00:34:57,760 --> 00:34:59,880
don't care anymore if its good for game Pass.

668
00:35:00,679 --> 00:35:04,599
Speaker 2: Yeah, and also I mentioned this on some show recently,

669
00:35:05,079 --> 00:35:10,400
but remember the news that we heard that when Xbox

670
00:35:10,440 --> 00:35:14,280
talked about the profitability of game Pass, they did not

671
00:35:14,920 --> 00:35:19,079
factor in running the studios, Like that number is held

672
00:35:19,199 --> 00:35:23,880
against the studios. It's not like subtracted from the profit

673
00:35:24,000 --> 00:35:27,360
of game Pass. And so they're they're doing like some

674
00:35:27,559 --> 00:35:32,800
weird napkin math over there on Microsoft like divisionally. I

675
00:35:32,800 --> 00:35:35,480
think I mentioned this on the show as well, but

676
00:35:35,599 --> 00:35:39,199
like that that chart of like you know, organizational structure

677
00:35:39,320 --> 00:35:42,920
differences and how it's like Apple is everything connected into

678
00:35:42,920 --> 00:35:45,880
the center, and then like Amazon is like sort of

679
00:35:45,920 --> 00:35:48,599
like a bracket, like a tournament bracket from top to bottom,

680
00:35:48,840 --> 00:35:52,519
and Microsoft is a bunch of pods all like Mexicans

681
00:35:52,559 --> 00:35:55,840
standoff pointing guns at each other. Like that's the structure

682
00:35:55,880 --> 00:36:01,400
of Microsoft is like every every freaking sub organization, every division.

683
00:36:01,400 --> 00:36:03,159
That's the way I'm looking for is sort of like

684
00:36:03,199 --> 00:36:06,280
at odds with each other. So that's how you get

685
00:36:06,320 --> 00:36:09,480
weird situations like this, and like, okay, so how we're

686
00:36:09,599 --> 00:36:13,920
running all these studios that we bought, so we had

687
00:36:13,960 --> 00:36:16,159
to pay all these people, and that's eating into the

688
00:36:16,159 --> 00:36:19,880
profitability and they want the profitability to be huge. That's

689
00:36:19,880 --> 00:36:21,960
how I end up seeing layoffs because like, you know,

690
00:36:22,000 --> 00:36:24,440
these games aren't selling as much as they use to it.

691
00:36:24,440 --> 00:36:27,480
They still do sell, but it's like game pass exists

692
00:36:27,519 --> 00:36:29,559
as the way that most people get those games, and

693
00:36:29,639 --> 00:36:32,639
so you know, think about how many millions and millions

694
00:36:32,679 --> 00:36:34,719
of people would buy a game at sixty dollars and

695
00:36:34,760 --> 00:36:37,400
now instead those millions and millions of people are basically

696
00:36:37,440 --> 00:36:40,880
getting that game that month for about fifteen to twenty

697
00:36:40,920 --> 00:36:46,760
five dollars instead. Basically, so Yeah, it's whack. Next is

698
00:36:46,800 --> 00:36:51,400
from shtaggy Crow. For my part, both the Outer Worlds

699
00:36:51,400 --> 00:36:54,400
and Avowed did feel too small and scaled to what

700
00:36:54,480 --> 00:36:58,679
a Fallout slash Elder Scrolls does. I want the exploration

701
00:36:58,840 --> 00:36:59,840
of one big map.

702
00:37:00,199 --> 00:37:02,599
Speaker 1: Yeah, And I mean, I think that point has become

703
00:37:02,639 --> 00:37:05,079
clear that that is what a lot of people are

704
00:37:05,480 --> 00:37:08,239
looking for. And you know, I think I think that's

705
00:37:08,239 --> 00:37:11,760
a big reason why Crimson Desert was a big hit

706
00:37:12,039 --> 00:37:13,559
and why a lot of people are willing to look

707
00:37:13,599 --> 00:37:16,480
over a lot of its flaws is because it definitely

708
00:37:16,480 --> 00:37:19,719
delivered that it has the really big map you can't explore,

709
00:37:20,000 --> 00:37:21,599
and we don't We don't see a lot of that

710
00:37:21,719 --> 00:37:24,880
very often, and people are absolutely going to expect that

711
00:37:24,960 --> 00:37:28,119
from Elder Scroll six and this new Fallout game. Boy,

712
00:37:28,159 --> 00:37:30,360
you're you're starting on that Fallout game that has to

713
00:37:30,400 --> 00:37:33,360
have the very big map and all of the RPG options.

714
00:37:33,400 --> 00:37:36,360
You're starting on that today. But when are we gonna

715
00:37:36,400 --> 00:37:39,079
see that come out? That's gonna take a while.

716
00:37:39,960 --> 00:37:43,079
Speaker 2: Yeah. It's wild how the type of game that like

717
00:37:43,159 --> 00:37:47,199
Bethesda is known for is now like the unsustainable type

718
00:37:47,199 --> 00:37:50,639
of vame. It's so difficult to make that kind of

719
00:37:50,679 --> 00:37:51,639
game that bass.

720
00:37:51,840 --> 00:37:54,400
Speaker 1: So wild to think about, like how quickly like Elder

721
00:37:54,400 --> 00:38:01,679
Scrolls three four, Fallout three, Skyrim then Fall four, How

722
00:38:01,719 --> 00:38:03,960
like those all came out so relatively close to each

723
00:38:03,960 --> 00:38:06,800
other and then just immediately we hit the wall. It's like, now,

724
00:38:06,840 --> 00:38:09,559
wait a really long time for Starfield and then god

725
00:38:09,639 --> 00:38:11,159
knows when the next game is after that.

726
00:38:11,800 --> 00:38:14,239
Speaker 2: And like, you know, not to mention the fact that, like,

727
00:38:14,360 --> 00:38:17,760
look at Starfield, there's a lot of empty spaces in

728
00:38:17,760 --> 00:38:21,679
that game. Another do whereas you know, the people at

729
00:38:21,760 --> 00:38:24,440
least think about say a Skyrim of like sure there's

730
00:38:24,519 --> 00:38:27,119
travel time, but you'll just like find these little things

731
00:38:27,159 --> 00:38:29,800
to do side quest along the way, like when you

732
00:38:29,880 --> 00:38:32,199
go to towns and stuff like that. It feels like

733
00:38:33,079 --> 00:38:35,079
it's just more difficult than ever to do that kind

734
00:38:35,119 --> 00:38:41,440
of thing. Unfortunately, Zombie Porin is back. What do the

735
00:38:41,440 --> 00:38:44,920
next sixteen hundred layoffs look like for Xbox? Oh?

736
00:38:45,000 --> 00:38:49,480
Speaker 1: Yeah, that's the fun part. We don't know, right, And

737
00:38:49,519 --> 00:38:51,280
it's a strange thing because for some of these studios

738
00:38:51,320 --> 00:38:54,400
like it, they weren't approached about like, hey, you guys

739
00:38:54,400 --> 00:38:56,599
like want to you know, go independent or find a

740
00:38:56,639 --> 00:39:00,159
new buyer. It was just surprise, here's the layoffs may

741
00:39:00,199 --> 00:39:04,199
have preferred those options. So yeah, it's for all these

742
00:39:04,239 --> 00:39:07,760
other companies. It is kind of scary about well, that's

743
00:39:07,800 --> 00:39:10,360
sixteen hundred, so a lot more people you're gonna have

744
00:39:10,400 --> 00:39:14,920
to lay off. Where the hell is that happening at

745
00:39:15,119 --> 00:39:18,199
And it's hard to imagine that anybody's safe, including coalition

746
00:39:18,960 --> 00:39:21,679
uh whatever. Three four three is called down the people

747
00:39:21,679 --> 00:39:23,840
who make it's just the Halo studio something.

748
00:39:23,559 --> 00:39:24,800
Speaker 2: Where like that Halo Studios.

749
00:39:24,800 --> 00:39:28,400
Speaker 1: I believe Halo Studios get parties like yeah, you know

750
00:39:28,440 --> 00:39:30,760
what you're doing? Yeah wow, So PARTI is like, but

751
00:39:30,880 --> 00:39:33,199
that's it's going to become outerer. Scroll studios, upsiding is

752
00:39:33,239 --> 00:39:35,119
going to become false studios are gonna make it as

753
00:39:35,159 --> 00:39:40,599
as obvious, right even wonders, like even a Blizzard is

754
00:39:40,599 --> 00:39:42,159
that safe from it if we're talking about that much.

755
00:39:42,159 --> 00:39:44,920
A Blizzard's a company with a lot of people. Again,

756
00:39:45,000 --> 00:39:47,519
that's just a lot more people they have to find

757
00:39:47,559 --> 00:39:50,199
a fire yay.

758
00:39:50,280 --> 00:39:53,280
Speaker 2: Yeah, Like what a lot of people have said this

759
00:39:53,639 --> 00:39:55,840
age I said, I and ten dogs the ore day.

760
00:39:55,880 --> 00:39:59,639
But psychological warfare, like it's it's messed up to expect

761
00:39:59,639 --> 00:40:02,280
people to work with the knowledge that yep, and you

762
00:40:02,400 --> 00:40:03,760
might just be fired at the end of the year.

763
00:40:03,800 --> 00:40:09,920
That's not motivation. That is awful. Cono Nechosama is up next.

764
00:40:10,159 --> 00:40:14,400
Watched SGDQ today, saw Mega Man dows. Yeah, they ran

765
00:40:14,440 --> 00:40:17,280
down the silly Block, Mike, have you ever played it? Mike?

766
00:40:17,440 --> 00:40:21,880
Speaker 1: Also at a I did, in fact have Mega Man

767
00:40:21,920 --> 00:40:23,960
Thoss when I was a kid, and even then I.

768
00:40:23,960 --> 00:40:25,079
Speaker 2: Was like, what is this?

769
00:40:25,320 --> 00:40:29,119
Speaker 1: It was always I've always really liked Mega Man, So yeah,

770
00:40:29,159 --> 00:40:30,840
I had it. So I watched that spear, I'm like,

771
00:40:30,880 --> 00:40:32,559
this is wild. I could never get very far in

772
00:40:32,639 --> 00:40:37,599
the game. It was really difficult for me. Boy, if

773
00:40:37,719 --> 00:40:41,000
I was grubbing Dan, I would have me played Mega

774
00:40:41,000 --> 00:40:44,039
Man Toss. I don't know. Maybe that's a blightning round thing.

775
00:40:44,159 --> 00:40:46,599
We know how good we are picking those, right Sean?

776
00:40:47,639 --> 00:40:50,599
Speaker 2: Yeah, and to be to be frank, it looks like it,

777
00:40:50,679 --> 00:40:53,360
kaw looks pretty easy in general, Like you probably was

778
00:40:53,440 --> 00:40:55,559
struggled on the boss fights, but like the levels of

779
00:40:55,559 --> 00:40:57,960
themselves kind of just seem more dull than difficult.

780
00:40:58,320 --> 00:41:02,159
Speaker 1: Gets staring. It's ugly, Uh, I knew like as a kid,

781
00:41:02,280 --> 00:41:05,000
I mean, and the whole thing was, uh, basically one

782
00:41:05,119 --> 00:41:06,880
guy kind of made it as a test And this

783
00:41:07,000 --> 00:41:09,800
was at a time we're making scrolling in a PC

784
00:41:09,960 --> 00:41:12,360
game was very impressive, and he got that going that

785
00:41:12,480 --> 00:41:14,800
somehow like Captain's like, yeah, we'll publish that and it'll

786
00:41:14,840 --> 00:41:19,039
become an actual product. So it's a it's an impressive

787
00:41:19,039 --> 00:41:22,079
technical feed. It's oppressive in a lot of ways. It's

788
00:41:22,079 --> 00:41:24,079
also it's also real weird looking.

789
00:41:24,840 --> 00:41:27,440
Speaker 2: Yeah. I was watching the Silly Block while I was

790
00:41:27,599 --> 00:41:30,280
editing stuff today and they told that story. I actually

791
00:41:30,280 --> 00:41:32,159
didn't know that part of it that he just like

792
00:41:32,239 --> 00:41:33,800
brought it to Capcom. I was like, you know, this

793
00:41:33,880 --> 00:41:35,360
is kind of like Mega Man, This is like your

794
00:41:35,440 --> 00:41:37,079
kind of thing. Would you like to publish my game?

795
00:41:37,119 --> 00:41:39,679
And they were like yes, but you're gonna actually make

796
00:41:39,679 --> 00:41:42,360
it a Mega Man game. So it was Capcom's fault

797
00:41:42,400 --> 00:41:44,199
that it was a Mega Man game.

798
00:41:44,679 --> 00:41:44,960
Speaker 1: Yep.

799
00:41:46,039 --> 00:41:49,119
Speaker 2: Uh oh. By the way, there's been some other runs

800
00:41:49,159 --> 00:41:52,079
like did you see that our a Gicken someone else?

801
00:41:52,159 --> 00:41:54,480
We're doing a race of Sonic dream Team as we

802
00:41:54,760 --> 00:41:55,280
went live.

803
00:41:56,239 --> 00:41:58,280
Speaker 1: No, I didn't see that. I saw them doing this

804
00:41:58,400 --> 00:42:02,480
the Sonic Educational that I also had already, So that

805
00:42:02,639 --> 00:42:04,599
was incredibly nostalgic to me.

806
00:42:05,559 --> 00:42:07,880
Speaker 2: I definitely why I want to watch the dream Team

807
00:42:07,960 --> 00:42:11,039
run later? Do you remember that one, the Apple Arcade game.

808
00:42:11,599 --> 00:42:13,800
Speaker 1: I remember it, and I never checked it out, so

809
00:42:13,840 --> 00:42:16,840
I don't know very much about it. But it's pretty small, right,

810
00:42:16,960 --> 00:42:19,840
It's like it's in the rush style mostly. Huh. Yeah,

811
00:42:20,039 --> 00:42:20,599
it's it's.

812
00:42:20,440 --> 00:42:23,400
Speaker 2: A very generation style game. I played. I played a

813
00:42:23,400 --> 00:42:25,400
lot of it on my phone on the way to

814
00:42:25,519 --> 00:42:27,800
EVO that one year that I went on my own

815
00:42:27,840 --> 00:42:31,639
to do interviews because I think it had just come

816
00:42:31,679 --> 00:42:33,840
out that at that point, or like I had just

817
00:42:33,880 --> 00:42:37,280
got a free Apple Arcade subscripture or something. And it's

818
00:42:37,360 --> 00:42:41,400
kind of a blend between generations and frontiers, where like

819
00:42:41,719 --> 00:42:44,519
it is structured like generations, but like frontiers that give

820
00:42:44,639 --> 00:42:46,840
Sock more room to run around, which, as we know

821
00:42:47,119 --> 00:42:49,159
now in three D, that's what she got to do

822
00:42:49,199 --> 00:42:51,119
with Sonic. It's actually pretty solid.

823
00:42:51,559 --> 00:42:53,679
Speaker 1: Man, looking at the schedule and like next is out

824
00:42:53,719 --> 00:42:57,440
and Ring all Bosses co Op Yep, that METROI dread

825
00:42:58,639 --> 00:43:02,760
restricted and oh boy, I'm gonna be watching all night.

826
00:43:03,239 --> 00:43:06,239
Speaker 2: Yeah, that's why I'm drinking my red white and blue

827
00:43:06,360 --> 00:43:08,880
raspberry mosser tonight. Are by No, I don't give.

828
00:43:09,199 --> 00:43:09,559
Speaker 1: I didn't know.

829
00:43:09,599 --> 00:43:13,119
Speaker 2: He's just such a Patriots. It's just blue raspberry and

830
00:43:13,159 --> 00:43:14,639
I love Blue Raspberry. It is the only reason I

831
00:43:14,639 --> 00:43:16,239
got But yeah, I'm gonna be up until like two

832
00:43:16,239 --> 00:43:20,000
am watching GDQ, so that's why I breaking energy drink

833
00:43:20,039 --> 00:43:25,320
at eight pm. G Nitro is next revisiting the Fantasy

834
00:43:25,360 --> 00:43:28,400
Stars series again. One and two finished this week my

835
00:43:28,599 --> 00:43:31,800
Retroy Pocket five, as I haven't played any of them

836
00:43:31,840 --> 00:43:34,559
since the nineties. Is there a series you all really

837
00:43:34,599 --> 00:43:36,480
want to revisit from your childhood?

838
00:43:36,960 --> 00:43:40,519
Speaker 1: Boy, I revisit my childhood theories quite a lot already,

839
00:43:40,559 --> 00:43:44,239
and there's often excuses I can come up with, either

840
00:43:44,760 --> 00:43:47,159
you know, doing it on a stream on Giant Bomb,

841
00:43:47,920 --> 00:43:50,119
or there's a new collection like the Sonic Games, right

842
00:43:50,119 --> 00:43:52,800
Like I've played through all the original song games multiple

843
00:43:52,840 --> 00:43:56,920
times even recent years, stain thing with my Mega mans Marios,

844
00:43:56,960 --> 00:44:00,679
all these opportunities. There's there's almost more stuff from kind

845
00:44:00,679 --> 00:44:03,679
of that three sixty PS three era that I haven't

846
00:44:03,679 --> 00:44:05,159
played in a while that I want to do. I

847
00:44:05,159 --> 00:44:07,599
haven't done BioShock want in a moment. I haven't played

848
00:44:07,639 --> 00:44:09,880
an Uncharted game in a bit, and I love Uncharted,

849
00:44:09,960 --> 00:44:13,920
so doing like an Uncharted series playthrough again might be

850
00:44:14,000 --> 00:44:17,199
fun for me. But there's so many Like there's also

851
00:44:17,320 --> 00:44:19,119
just so many games that I haven't played at all

852
00:44:19,239 --> 00:44:20,960
yet I still kind of want to get to. Like

853
00:44:21,000 --> 00:44:22,800
I haven't played Sly Cooper and that should have been

854
00:44:22,800 --> 00:44:25,039
a childhood game for me, but I did it, so

855
00:44:25,079 --> 00:44:27,920
I kind of want to go play that. Yeah, I

856
00:44:27,960 --> 00:44:28,280
don't know.

857
00:44:28,360 --> 00:44:33,719
Speaker 2: I do revisit retro games I like so often that like,

858
00:44:34,480 --> 00:44:36,880
I'm not sure there're saying that I haven't really revisited

859
00:44:36,880 --> 00:44:39,760
that I want to go back to. I do remember,

860
00:44:39,880 --> 00:44:42,360
like maybe something I haven't done. While I was revisiting

861
00:44:42,440 --> 00:44:45,679
the Mega Man Ball Battle Network series, I used to

862
00:44:45,719 --> 00:44:48,639
just like play through like all of those games, uh,

863
00:44:48,719 --> 00:44:51,360
pretty frequently, like in a row, and I haven't done

864
00:44:51,360 --> 00:44:53,199
that in a long time, so I might do that

865
00:44:53,280 --> 00:44:53,920
sometime soon.

866
00:44:54,119 --> 00:44:55,679
Speaker 1: I have been doing a little bit of a hankry

867
00:44:55,719 --> 00:44:58,239
for a Pokemon I haven't done, like a classic Pokemon

868
00:44:58,639 --> 00:45:00,599
in a bit, So the easiest thing it would just

869
00:45:00,639 --> 00:45:02,960
be a you know, I got a copy of Leaf

870
00:45:03,000 --> 00:45:04,679
Green when they released. I got a code for that,

871
00:45:04,800 --> 00:45:06,960
so I could just pick that up, kind of like

872
00:45:07,320 --> 00:45:09,400
I don't want to play Black and White two though,

873
00:45:09,440 --> 00:45:11,719
which never really went through, and I love Black and

874
00:45:11,719 --> 00:45:13,599
White one, So I don't know, we'll.

875
00:45:13,440 --> 00:45:15,599
Speaker 2: See, Yeah, I Black and White two would be a

876
00:45:15,679 --> 00:45:18,159
very good choice. Like under you know, like like I

877
00:45:18,239 --> 00:45:20,519
just told you, the story is worse, but in general

878
00:45:20,679 --> 00:45:21,639
still a very fun game.

879
00:45:21,719 --> 00:45:21,960
Speaker 1: Yeah.

880
00:45:22,800 --> 00:45:23,039
Speaker 3: Sure.

881
00:45:24,000 --> 00:45:28,559
Speaker 2: One more from Zombie Porin shout out Sean cyber bullying

882
00:45:28,599 --> 00:45:30,000
Will onto the Dump Trucks.

883
00:45:30,280 --> 00:45:32,000
Speaker 1: Good work, Sean Will. We had a good time on

884
00:45:32,079 --> 00:45:32,400
that one.

885
00:45:32,920 --> 00:45:34,440
Speaker 2: I thought Will would be a good fit for the

886
00:45:34,519 --> 00:45:36,440
Dump Trucks. I'm like, yeah, I get on there. Man.

887
00:45:37,039 --> 00:45:41,079
You haven't been on there yet? Why not? Outer Heaven three?

888
00:45:41,199 --> 00:45:45,360
One three? My big question is does Todd Howard stick around.

889
00:45:45,559 --> 00:45:48,559
He seemed to be a big proponent of Bethesda doing

890
00:45:48,679 --> 00:45:51,719
things their way, but now Xbox is changing that.

891
00:45:52,400 --> 00:45:54,400
Speaker 1: It seems like it wasn't too long ago that a

892
00:45:54,440 --> 00:45:57,039
Todd Howard could easily just leave and do a startup

893
00:45:57,079 --> 00:45:59,760
and get funding for that and all that. And that

894
00:46:00,000 --> 00:46:04,199
doesn't see him as easy these days, right God, getting

895
00:46:04,280 --> 00:46:07,679
getting money for a new video game startup. I think

896
00:46:07,719 --> 00:46:11,239
Todd might just have to write things out here right

897
00:46:11,519 --> 00:46:13,159
at this point's career, just do it a bit longer,

898
00:46:13,519 --> 00:46:15,960
gets retirement kind of grin and bear. I don't know,

899
00:46:16,199 --> 00:46:17,840
I don't know. Maybe he is going to go do

900
00:46:17,960 --> 00:46:20,239
his own thing. Maybe he doesn't mind the direction change.

901
00:46:20,239 --> 00:46:22,960
I kind of doubt that. The impression we always got

902
00:46:23,480 --> 00:46:25,960
was that there was some pride about be says the

903
00:46:26,039 --> 00:46:28,280
makes fallout. We know Obsitian did it that one time,

904
00:46:28,280 --> 00:46:30,760
but we're gonna make that game when we're good and ready.

905
00:46:31,159 --> 00:46:35,079
And Microsoft was finally like, no, you're not gonna be

906
00:46:35,119 --> 00:46:37,280
ready for a long time. We're just gonna give it

907
00:46:37,320 --> 00:46:37,920
to Obsidian.

908
00:46:38,559 --> 00:46:42,519
Speaker 2: Yeah, And a big overarching thing with all the Xbox

909
00:46:42,559 --> 00:46:46,679
stuff is, you know some studios do want hands off

910
00:46:46,719 --> 00:46:48,320
and they were like, yeah, we're willing to like be

911
00:46:48,440 --> 00:46:51,280
under this banner or anything like that, but we operate

912
00:46:51,400 --> 00:46:54,039
well as is and we don't want you a mess

913
00:46:54,079 --> 00:46:57,639
with that. Well, granted, I think because a little bit

914
00:46:57,679 --> 00:47:00,840
slower to playoff games, maybe they're not actually one those studios,

915
00:47:01,159 --> 00:47:04,639
but well, the reporting was some of these studios actually

916
00:47:04,679 --> 00:47:08,639
wanted a little more guidance, and like, I forget if

917
00:47:08,639 --> 00:47:12,039
this was analysis or like reporting from someone, like a

918
00:47:12,119 --> 00:47:15,639
quote from someone, but the phrase like absentee parent was

919
00:47:15,679 --> 00:47:17,920
being tossed around a lot, like in reference to how

920
00:47:17,960 --> 00:47:21,719
people would refer to Xbox and like, yeah, I get that,

921
00:47:21,880 --> 00:47:25,440
where if you're being like you see was it in

922
00:47:25,440 --> 00:47:28,239
the in the in the Psychonauts documentary, right of like

923
00:47:28,280 --> 00:47:30,159
seeing Matt Booty go in there and talk to them

924
00:47:30,199 --> 00:47:33,159
all and everything like that, and maybe that just being

925
00:47:33,199 --> 00:47:35,400
all that happens at that point. They're just like, all right,

926
00:47:35,480 --> 00:47:39,360
let's get you like situated and into the xbox, like

927
00:47:39,599 --> 00:47:41,000
you know, anything you might need to do on the

928
00:47:41,039 --> 00:47:43,119
back end and everything like that, and then they're just out,

929
00:47:43,159 --> 00:47:46,360
like peace out. And the talk was always seemingly that

930
00:47:46,440 --> 00:47:48,400
they thought that would be a good way to like

931
00:47:48,519 --> 00:47:51,599
let studios do their thing and then they just monetarily

932
00:47:51,719 --> 00:47:55,400
reap the rewards. But clearly that was not actually what

933
00:47:55,639 --> 00:47:58,119
some of those studios needed. And yeah, that's some of

934
00:47:58,119 --> 00:48:03,639
the messiness there. Uh from I'm gonna go with pick

935
00:48:03,800 --> 00:48:07,880
wid on this one. Uh. You two covered the roughest

936
00:48:07,920 --> 00:48:11,000
news week like champions. You deserve an extra long weekend

937
00:48:11,039 --> 00:48:14,239
to zone out to SEMSGDQ and positive vibes. Thank you

938
00:48:14,320 --> 00:48:15,679
very much, boyos.

939
00:48:15,519 --> 00:48:18,960
Speaker 1: Thank you. I will absolutely be doing that. What's I

940
00:48:19,000 --> 00:48:21,960
think Exhibion thirty three is the finale game this year?

941
00:48:22,000 --> 00:48:26,280
Speaker 2: I believe it is this year? Yes, which hey, solid choice, solid.

942
00:48:26,039 --> 00:48:27,320
Speaker 1: Choice, Yeah, that sounds interesting.

943
00:48:27,960 --> 00:48:30,599
Speaker 2: Yeah, I think I think Saturday is just gonna be

944
00:48:30,639 --> 00:48:33,480
a bunch of good stuff too. What welse I see?

945
00:48:34,880 --> 00:48:38,039
It's gonna be Kingdom Heart's two final mix in the afternoon.

946
00:48:38,440 --> 00:48:43,440
Hell yeah, all right, Super Mario sixty four one twenty

947
00:48:43,480 --> 00:48:46,320
star task so the tool assisted speed on?

948
00:48:47,639 --> 00:48:49,880
Speaker 1: Okay, So Task Pilot is back. Good.

949
00:48:49,880 --> 00:48:53,559
Speaker 2: Guess a link to the past is after that, Super

950
00:48:53,639 --> 00:48:56,199
dram World three after that, so some Kaizo and then

951
00:48:56,239 --> 00:48:58,639
the other ending with Expision thirty three. So Saturday is

952
00:48:58,639 --> 00:49:02,519
gonna be very good. I'm looking forward it, yep. And

953
00:49:02,559 --> 00:49:05,000
then god, I still love this name so much. These

954
00:49:05,119 --> 00:49:09,840
pitches love, Sosa says. Feels like these companies are under

955
00:49:09,880 --> 00:49:13,639
us simating the appeal and size of our backlogs. Next

956
00:49:13,679 --> 00:49:18,159
Gen seems absolutely absolutely cooked, and there's infinite retro games.

957
00:49:18,440 --> 00:49:21,119
Speaker 1: Yeah, like the one boy, I'd say that I did

958
00:49:21,239 --> 00:49:24,800
like Xbox that that Xbox did and recent memory was

959
00:49:24,880 --> 00:49:27,840
the backwards compatibility stuff and the enhancements we got to

960
00:49:27,880 --> 00:49:30,960
those games, and that was cool. That initiative never lasted

961
00:49:30,960 --> 00:49:33,480
that long, and it feels like they never really found

962
00:49:33,519 --> 00:49:35,760
a good way to promote that or you know, I

963
00:49:35,920 --> 00:49:38,159
hate to say Monetizac as god knows what that could

964
00:49:38,159 --> 00:49:41,000
have looked like. But they are doing really neat work there.

965
00:49:41,679 --> 00:49:45,400
I love the idea of it, but yeah, I only

966
00:49:45,440 --> 00:49:46,119
went so far.

967
00:49:46,840 --> 00:49:50,159
Speaker 2: Yeah, I think it was any one thing. May the

968
00:49:50,199 --> 00:49:52,079
future would be looking a little different in next gen

969
00:49:52,159 --> 00:49:55,280
and everything. But it's just become a perfect storm of

970
00:49:55,320 --> 00:49:57,719
not being able to afford stuff, combined with all these

971
00:49:57,719 --> 00:50:00,960
studios having issues under management or something like that. Like

972
00:50:01,360 --> 00:50:03,960
things just all coming together to reach a point of

973
00:50:05,000 --> 00:50:07,239
a lot of us, a lot of us I think independently,

974
00:50:07,280 --> 00:50:09,840
I just decided, yeah, maybe I don't need to a

975
00:50:09,880 --> 00:50:13,119
ton of money on new games and new hardware that

976
00:50:13,679 --> 00:50:17,199
isn't offering much for me. Steam Sale just ended, and Mike,

977
00:50:17,280 --> 00:50:20,199
I like, I was feeling a little guilty about like

978
00:50:20,280 --> 00:50:23,119
buying a bunch of stuff today and I realized it

979
00:50:23,159 --> 00:50:25,960
was only like seventy bucks. I got like eight games

980
00:50:26,039 --> 00:50:29,480
or something like that. Yeah, that's that's one full price

981
00:50:29,559 --> 00:50:31,679
game nowadays. And I got like a bunch of stuff,

982
00:50:31,719 --> 00:50:34,199
like I got the Crisis Core remake and I don't

983
00:50:34,199 --> 00:50:36,480
actually own Stardu Valley on steams I picked that out,

984
00:50:36,519 --> 00:50:37,559
and like a bunch of other.

985
00:50:37,400 --> 00:50:41,280
Speaker 1: Stuff, and like, yeah, just when I was excited about

986
00:50:41,320 --> 00:50:43,360
was Dishonored two. I got like really cheap and I'm like,

987
00:50:43,360 --> 00:50:45,760
I never played this Honor two. I like this Honor one.

988
00:50:46,400 --> 00:50:48,840
You don't get these kind of games very much anymore,

989
00:50:48,840 --> 00:50:51,119
and you know, worry about arcane at the moment as well,

990
00:50:51,199 --> 00:50:52,719
So I'm like, yeah, I'm bringing to check out this

991
00:50:52,760 --> 00:50:55,119
on or too. Finally, at some point here.

992
00:50:55,639 --> 00:51:00,400
Speaker 2: It's the wonder of the PC ecosystem because even Watchdogs too,

993
00:51:00,880 --> 00:51:03,400
which unfortunately is like a Ubisoft Connect thing you need

994
00:51:03,440 --> 00:51:05,199
to be logged into their accounting everything. I hate that

995
00:51:05,239 --> 00:51:09,000
shit what was two bucks? And I'm like, I really

996
00:51:09,159 --> 00:51:11,039
like that game, but I don't have on PC. So yeah,

997
00:51:11,079 --> 00:51:13,280
absolutely toss that card as well as Yeah.

998
00:51:13,280 --> 00:51:15,519
Speaker 1: Sometimes absolutely it will be like this seems cheap enough

999
00:51:15,559 --> 00:51:17,679
and I just I have it, but somewhere else. Yeah,

1000
00:51:17,960 --> 00:51:19,599
I'll get the PC version now, sure?

1001
00:51:19,639 --> 00:51:22,880
Speaker 2: Why not? Yeah? And we are caught up for now.

1002
00:51:22,960 --> 00:51:24,159
Thank you for the super chats.

1003
00:51:24,159 --> 00:51:27,679
Speaker 1: Everybody, all right, second, another break, We'll be right back

1004
00:51:27,760 --> 00:51:35,199
with the hat. Everybody, all right, everybody, we are back.

1005
00:51:35,320 --> 00:51:37,320
This is the side out of a hat. If you

1006
00:51:37,360 --> 00:51:42,119
don't know, inside this RB's gallon hat, I have slips

1007
00:51:42,119 --> 00:51:44,960
of paper with a phrase written on it. The phrase

1008
00:51:45,039 --> 00:51:49,039
goes into the sentence, what is the greatest blank of

1009
00:51:49,199 --> 00:51:51,159
all times. Some of these I put in. Some of

1010
00:51:51,199 --> 00:51:55,119
these are suggestions from our Patreon members community members. Are

1011
00:51:55,119 --> 00:51:57,320
you ready, Sean? I know how much you love the hat.

1012
00:51:58,000 --> 00:52:00,519
Speaker 2: I do. I love the hat. I know that you

1013
00:52:00,559 --> 00:52:03,519
don't always love my decisions when it comes to the hat.

1014
00:52:03,559 --> 00:52:05,360
So this is gonna be an interesting I was.

1015
00:52:05,320 --> 00:52:08,119
Speaker 1: A little upset. I wasn't here for the Sega Genesis one.

1016
00:52:08,199 --> 00:52:11,039
That's all all right. You know it's a Genesis kid.

1017
00:52:11,360 --> 00:52:13,679
Speaker 2: And I'm happy you are happy, you are.

1018
00:52:13,679 --> 00:52:16,960
Speaker 1: God damn it. All right, let's see here. Now, let's

1019
00:52:16,960 --> 00:52:18,960
get one from the bottom the start. We're gonna shake

1020
00:52:18,960 --> 00:52:21,440
it up, bro. Good First, make sure it's okay, because

1021
00:52:21,480 --> 00:52:22,719
I put a few new ones in there. So let's

1022
00:52:22,719 --> 00:52:24,719
picture some of the old ones right at the top.

1023
00:52:24,800 --> 00:52:27,039
Some of the new ones go to the bottom. Let's see.

1024
00:52:27,400 --> 00:52:29,480
But I got this one jumped out at me. All right,

1025
00:52:29,519 --> 00:52:34,599
What is the greatest? That's interesting because I don't know

1026
00:52:34,599 --> 00:52:37,159
how I forget what your history of this game is.

1027
00:52:38,199 --> 00:52:42,960
Who is the greatest overwatched character of all timecer? It is?

1028
00:52:43,079 --> 00:52:49,920
Tracer is in. It is so cool. Coracer is a

1029
00:52:50,000 --> 00:52:54,280
cool character, like a cool design, like the personality is

1030
00:52:54,440 --> 00:52:56,119
funchy Man just to kind of have like the high

1031
00:52:56,239 --> 00:53:00,119
energy they're almost manic pixie girl thing, but not an

1032
00:53:00,119 --> 00:53:04,719
obnoxious way. It's actually really fun, insincere and just the kit,

1033
00:53:04,840 --> 00:53:07,400
the teleportation stuff. I remember. I think that was like

1034
00:53:07,440 --> 00:53:09,960
a big moment for a lot of people playing Overwatch

1035
00:53:09,960 --> 00:53:11,599
for the first time, was trying out trays and be

1036
00:53:11,639 --> 00:53:14,880
like this is neat. I would still play a whole

1037
00:53:15,679 --> 00:53:18,679
like single player first Briton Shooter kind of based around

1038
00:53:18,960 --> 00:53:21,119
Facer's kit. I think that would be a time you.

1039
00:53:21,079 --> 00:53:21,519
Speaker 2: Should do that.

1040
00:53:21,679 --> 00:53:23,679
Speaker 3: They should do that game, right.

1041
00:53:23,639 --> 00:53:26,679
Speaker 2: Right, I've always wanted a single player Overwatch, dude, Like,

1042
00:53:26,760 --> 00:53:30,320
I think that campaign would really rip. But yeah, the

1043
00:53:30,320 --> 00:53:32,239
fun thing is like this is one of those like

1044
00:53:32,320 --> 00:53:35,199
I know, she's the poster girls, so she's the obvious choice,

1045
00:53:35,280 --> 00:53:37,559
and she's not even one of my favorites. I would

1046
00:53:37,599 --> 00:53:43,679
gladly nominate Ryan Hart Diva. Moira is my favorite. I

1047
00:53:43,719 --> 00:53:47,039
said this, Moira is my favorite character to play in

1048
00:53:47,119 --> 00:53:50,800
any video game ever. She feels so fun to play,

1049
00:53:50,840 --> 00:53:53,159
like balancing the orbs all over the place and then

1050
00:53:53,199 --> 00:53:55,519
like draining health with the life steal and then healing

1051
00:53:56,079 --> 00:53:58,920
your allies. She's my main and I love playing her.

1052
00:53:58,960 --> 00:54:01,920
Ess she came out, She's always my favorite. Mercy is

1053
00:54:01,920 --> 00:54:05,119
a fun character as well. Lucio the idea of like

1054
00:54:05,119 --> 00:54:08,599
a DJ sending sound waves out for healing and everything

1055
00:54:08,679 --> 00:54:11,800
like that. Bastian's pretty iconic at this point. I think,

1056
00:54:11,880 --> 00:54:17,119
even like Robot May May that the game.

1057
00:54:17,039 --> 00:54:18,679
Speaker 1: Is over ten years old now, it's kind of hard

1058
00:54:18,679 --> 00:54:20,800
to forget, like why it was such a big hitt,

1059
00:54:20,840 --> 00:54:22,840
and there's just a lot of appealing characters in there

1060
00:54:23,159 --> 00:54:25,159
from the get go. They have added some neat ones

1061
00:54:25,159 --> 00:54:27,320
even recently. I like Juno quite a bit. I think

1062
00:54:27,400 --> 00:54:30,599
Juneo is pretty cool. This is pretty new.

1063
00:54:30,679 --> 00:54:33,760
Speaker 2: Charatures are pretty neat Yeah, like God, I forget her name,

1064
00:54:33,760 --> 00:54:36,440
but the one they just introduced, the Japanese character, like

1065
00:54:36,519 --> 00:54:38,679
Japanese Robot. Yeah, she's pretty cool.

1066
00:54:38,960 --> 00:54:42,679
Speaker 1: He's cool, like I like Domina of course, all sorts

1067
00:54:42,719 --> 00:54:46,480
of neat one. So yeah, great characters in the game.

1068
00:54:46,519 --> 00:54:50,239
But it's Tracer. Tracer. Tracer is Needo. That's my word today.

1069
00:54:50,360 --> 00:54:53,320
Speaker 2: It is Neo. She's iconic, is what she is.

1070
00:54:53,400 --> 00:55:00,320
Speaker 4: Yeah, sorry, alrighty, next one then those good work there,

1071
00:55:01,039 --> 00:55:03,320
pick one, but from the top this time, what is

1072
00:55:03,360 --> 00:55:06,760
the greatest interesting.

1073
00:55:07,480 --> 00:55:08,559
Speaker 1: Game within a game?

1074
00:55:10,239 --> 00:55:12,320
Speaker 2: That's a good time.

1075
00:55:13,559 --> 00:55:16,119
Speaker 3: Is it a meani game or is a actual full

1076
00:55:16,159 --> 00:55:16,679
game inside.

1077
00:55:16,760 --> 00:55:18,639
Speaker 1: If it's a meeting off of a mini game, I

1078
00:55:18,679 --> 00:55:21,440
think it can count. It's like, is it like a.

1079
00:55:21,440 --> 00:55:23,880
Speaker 3: Call back to another game that's inside a game like

1080
00:55:24,280 --> 00:55:26,599
Middle Gear or Solid four? You can play Middle Gel.

1081
00:55:26,880 --> 00:55:28,320
Speaker 1: I don't know about call back, and that's actually be

1082
00:55:28,360 --> 00:55:31,280
like a game you're playing. So what I have two

1083
00:55:31,280 --> 00:55:33,360
things that came up to my mind. First off is

1084
00:55:34,480 --> 00:55:37,519
of course like a Queen's Blood and Found Fantasy seven

1085
00:55:39,800 --> 00:55:44,119
and those are both yeah, I love like you know

1086
00:55:44,159 --> 00:55:46,159
those are those are mini games that are so robust

1087
00:55:46,320 --> 00:55:51,199
or not many They're not very many anymore. Actually, then

1088
00:55:51,239 --> 00:55:53,639
there's examples of kind of like classic games being in

1089
00:55:53,719 --> 00:55:56,519
a newer games like you can play Donkey Kong and

1090
00:55:56,639 --> 00:56:00,400
Jetpack in Donkey Kong sixty four or the way that, uh,

1091
00:56:00,440 --> 00:56:03,280
the one that blew me away is all of Maniac

1092
00:56:03,440 --> 00:56:06,280
Mansion is in the Day of the Tentacle, and it's

1093
00:56:06,320 --> 00:56:09,400
just this fun Eastern right. I know that actually there's

1094
00:56:09,480 --> 00:56:11,320
a room with a computer in it. If you like

1095
00:56:11,440 --> 00:56:13,639
triby to use the computer enough times, it just boots

1096
00:56:13,719 --> 00:56:16,440
up Maniac Mansion and that's super.

1097
00:56:16,159 --> 00:56:21,199
Speaker 2: Neat yeah, the Yaka is a series I feel like

1098
00:56:21,320 --> 00:56:24,360
is kind of cheating because they do just include like

1099
00:56:24,400 --> 00:56:29,000
basically ROMs in there. But it's why, what is it?

1100
00:56:29,559 --> 00:56:32,239
Speaker 1: I mean it's neat though, I mean that's that's basically

1101
00:56:32,320 --> 00:56:35,480
what's happening with like Maniac Manchin like I'm talking about that.

1102
00:56:35,920 --> 00:56:38,920
Speaker 2: I suppose I suppose that's true, yeah, which is very cool,

1103
00:56:38,960 --> 00:56:42,480
But it's also like I don't think of any one

1104
00:56:42,719 --> 00:56:43,039
of those.

1105
00:56:43,320 --> 00:56:44,679
Speaker 1: I think that's what it is, right.

1106
00:56:44,639 --> 00:56:47,079
Speaker 2: Not iconic, and I think that's why it feels different.

1107
00:56:48,360 --> 00:56:51,360
It's even it's not even like I just saw someone

1108
00:56:51,400 --> 00:56:53,599
bring up in chat like the ne e s games

1109
00:56:53,599 --> 00:56:56,199
and Animal Crossing. That's kind of what it feels like.

1110
00:56:56,320 --> 00:56:58,960
And you know, as cool of an add on as is,

1111
00:56:59,039 --> 00:57:01,639
I don't. I don't think of it in the same

1112
00:57:01,679 --> 00:57:05,039
way as does someone else point this out, And it's

1113
00:57:05,079 --> 00:57:06,039
one that came to my mind.

1114
00:57:06,519 --> 00:57:10,880
Speaker 1: Geometry Wars, Oh yeah, that's good, right, yeah, yeah.

1115
00:57:10,800 --> 00:57:13,719
Speaker 2: From Project Gotham Racing three or whatever.

1116
00:57:13,880 --> 00:57:17,639
Speaker 1: Uh huh, here's here's the one. Here's remember Puzzle Combat

1117
00:57:17,639 --> 00:57:18,960
and Mortal Kombat Deception.

1118
00:57:19,639 --> 00:57:24,119
Speaker 2: Oh didn't they have a karting game and.

1119
00:57:24,360 --> 00:57:26,199
Speaker 1: One of them had a crat They Yeah, they had

1120
00:57:26,280 --> 00:57:31,039
really neat many games in those for for a while there,

1121
00:57:31,519 --> 00:57:34,400
for sure. That's where I crashed. Bandicoo is un chart

1122
00:57:34,480 --> 00:57:36,519
at four, which is neat, but it was only kind

1123
00:57:36,559 --> 00:57:37,679
of that one level.

1124
00:57:37,920 --> 00:57:40,719
Speaker 2: Yeah, so those more bespoke things are more of what

1125
00:57:40,800 --> 00:57:43,480
I'm thinking about than just like a game being included.

1126
00:57:43,679 --> 00:57:45,639
Speaker 1: You know, what about some of the tech ones? Yeah,

1127
00:57:45,679 --> 00:57:46,400
tech and bowling.

1128
00:57:46,880 --> 00:57:49,039
Speaker 2: Oh yeah, tech and bowling, Tech and ball, Yeah, those

1129
00:57:49,039 --> 00:57:50,800
are both good. I think Tech and Ball is like

1130
00:57:50,840 --> 00:57:53,679
pretty iconic in the FGC just because of how silly

1131
00:57:53,800 --> 00:57:54,119
it is.

1132
00:57:54,760 --> 00:57:57,880
Speaker 1: Yeah, I guess my question is are any of these

1133
00:57:57,920 --> 00:58:00,800
as good as Queen's Blood or Triple Triad yet?

1134
00:58:02,400 --> 00:58:04,440
Speaker 2: I mean, Geometry Wars is as good?

1135
00:58:05,840 --> 00:58:08,079
Speaker 1: Is actually up there? You're right then? That that that

1136
00:58:08,199 --> 00:58:10,199
and that really spun off into its own series, even

1137
00:58:10,199 --> 00:58:12,840
in a way that Triple Triad somehow hasn't. Like I

1138
00:58:12,840 --> 00:58:14,880
feel like there must be some mobile thing of Triple

1139
00:58:14,880 --> 00:58:16,719
Triad maybe, but I can't. They did.

1140
00:58:16,760 --> 00:58:18,800
Speaker 2: They did have a mobile for Triple Triad. I think

1141
00:58:18,840 --> 00:58:20,679
it was actually it may have been part of the

1142
00:58:20,760 --> 00:58:23,320
fourteen Companion app at some point because you you know,

1143
00:58:23,360 --> 00:58:28,400
you right, Yeah, I'm torn because like Triple Triad is

1144
00:58:28,440 --> 00:58:32,119
like the iconic classic one Queen's Queen's Blood, I feel

1145
00:58:32,199 --> 00:58:34,480
is just a more fun version of that.

1146
00:58:36,119 --> 00:58:40,679
Speaker 1: I might like, but even more Triple Triad God God.

1147
00:58:42,039 --> 00:58:45,639
Speaker 2: Geometry Wars is addicting and is also just a very

1148
00:58:45,639 --> 00:58:47,000
good game. Like I know, if Jeff was here, you

1149
00:58:47,000 --> 00:58:48,800
would definitely go for Geometry, but.

1150
00:58:48,800 --> 00:58:51,280
Speaker 1: He's not, and that's that's the fun part, right, So

1151
00:58:52,360 --> 00:58:57,199
I yeah, oh, you know there's stuff like Gwent for sure. Yeah,

1152
00:58:57,960 --> 00:58:58,519
I'm torn.

1153
00:58:58,639 --> 00:59:01,320
Speaker 2: I could say either Queen's Blood or Geometry Wars at this.

1154
00:59:01,480 --> 00:59:04,679
Speaker 1: You know what I'm gonna say, Queen's Blood, all right.

1155
00:59:04,679 --> 00:59:06,440
Speaker 2: I'm I'm down to do Queen's Blood.

1156
00:59:06,719 --> 00:59:09,079
Speaker 1: We're doing Queen's Blood if I'm sorry.

1157
00:59:09,119 --> 00:59:13,000
Speaker 2: Geometry Wars lost game within a game to Queen's Blood,

1158
00:59:13,079 --> 00:59:13,599
I'm sorry.

1159
00:59:14,000 --> 00:59:16,360
Speaker 1: Actually yeah, playing Poker in Red Dead was actually also

1160
00:59:16,400 --> 00:59:20,039
really neat. I think disrespects. Get back to Maks.

1161
00:59:20,159 --> 00:59:23,239
Speaker 2: You love Geometry Wars. You know I love Geometry Wars.

1162
00:59:23,480 --> 00:59:24,679
Speaker 1: Do you have time to be er? You have time

1163
00:59:24,719 --> 00:59:26,239
to do gay mess Mornings tomorrow?

1164
00:59:26,280 --> 00:59:26,559
Speaker 2: All right?

1165
00:59:26,760 --> 00:59:33,159
Speaker 1: So I think taking the hat, shaking the hat, that's crazy. Yeah,

1166
00:59:33,320 --> 00:59:35,800
Sonic three is the best Geniis game was pretty crazy too.

1167
00:59:36,000 --> 00:59:38,440
I don't think I can do about that one. All right?

1168
00:59:38,559 --> 00:59:40,679
I thought you well, people would have at least four

1169
00:59:40,760 --> 00:59:44,679
streets Streets of Rage two, But nope. Oh this is fun.

1170
00:59:44,760 --> 00:59:48,320
This is fun. This is a fun one to have

1171
00:59:48,400 --> 00:59:51,719
you on. I think this is the fine providence here.

1172
00:59:52,440 --> 00:59:56,920
Who is the greatest star Fuck's teammate of all time?

1173
01:00:00,639 --> 01:00:01,079
Speaker 2: Falco?

1174
01:00:01,239 --> 01:00:04,880
Speaker 1: Right, Flippy PEPPI? Who am I forgetting?

1175
01:00:05,840 --> 01:00:09,880
Speaker 2: Could you be forgetting? Mike Command?

1176
01:00:12,280 --> 01:00:13,719
Speaker 1: All right?

1177
01:00:14,000 --> 01:00:14,119
Speaker 2: Uh?

1178
01:00:14,480 --> 01:00:17,719
Speaker 1: Yeah? Do you think you think we're gonna see Crystal again?

1179
01:00:17,800 --> 01:00:20,599
You think in the next Star Foks game it'll it'll

1180
01:00:20,639 --> 01:00:22,360
be it'll You think it's gonna be like such a

1181
01:00:22,400 --> 01:00:26,079
direct sequel to this remake that it's not gonna acknowledge Crystal,

1182
01:00:26,159 --> 01:00:27,480
Or you think there's gonna be kind of a time

1183
01:00:27,559 --> 01:00:29,719
jump and it's like far enough in the future that

1184
01:00:29,800 --> 01:00:33,199
Crystal is just there. They even like reintroduce her or

1185
01:00:33,239 --> 01:00:33,960
something like that.

1186
01:00:35,000 --> 01:00:38,199
Speaker 2: I wonder if they are just like there's some bitterness

1187
01:00:38,519 --> 01:00:40,639
somewhere in the equation where they're just like, we're just

1188
01:00:40,639 --> 01:00:43,039
gonna retcon her away. She's never coming back. That was

1189
01:00:43,079 --> 01:00:46,440
that was a rare creation. Nah, She's she's not part

1190
01:00:46,480 --> 01:00:50,440
of our thing anymore. I I hate Tom She's probably

1191
01:00:50,440 --> 01:00:53,599
never coming back, especially Hat could just come in and

1192
01:00:53,679 --> 01:00:55,360
be the new Crystal.

1193
01:00:55,119 --> 01:00:56,159
Speaker 1: Pretty neat cat.

1194
01:00:56,280 --> 01:00:56,480
Speaker 2: Yeah.

1195
01:00:57,440 --> 01:01:00,880
Speaker 1: In the remake that remakes is need Yeah, and that's

1196
01:01:00,920 --> 01:01:07,960
my word. Yeah, that's fine. Look, I like all I

1197
01:01:08,000 --> 01:01:09,519
think the fun thing about Star Fucks is that the

1198
01:01:09,519 --> 01:01:11,880
whole team is cool. Even Slippy I always liked, and

1199
01:01:12,159 --> 01:01:16,159
we probably got the best version of Slippy in the remakes.

1200
01:01:16,440 --> 01:01:18,480
Speaker 2: I'll say this for the process of illumination. I think

1201
01:01:18,519 --> 01:01:22,239
Peppy's the worst out of the five main roster. I

1202
01:01:22,239 --> 01:01:23,239
think Peppy's the worst.

1203
01:01:23,360 --> 01:01:25,519
Speaker 1: I always liked N sixty four Peppy just because I

1204
01:01:25,679 --> 01:01:27,960
liked his delivery and voice, Like I was one of

1205
01:01:27,960 --> 01:01:31,039
those people forever ago, just going around screaming do a barrow,

1206
01:01:31,440 --> 01:01:35,320
thinking it was really funny. But sure, Falco is obviously good.

1207
01:01:35,320 --> 01:01:38,000
But look, if you want to have Crystal for this one,

1208
01:01:38,119 --> 01:01:38,840
you can have it.

1209
01:01:40,840 --> 01:01:43,760
Speaker 2: So when we say teammate, are we excluding Fox from that?

1210
01:01:45,599 --> 01:01:49,880
Does this physically mean team? How's it phrase? How's it phrased?

1211
01:01:50,199 --> 01:01:53,400
Speaker 1: I said teammate, which I know, what's the whole thing?

1212
01:01:53,440 --> 01:01:55,000
Speaker 2: Hang on, what was the paper say? It was the

1213
01:01:55,000 --> 01:01:55,719
whole thing? All? Right?

1214
01:01:55,800 --> 01:01:57,880
Speaker 1: Got what I wrote? I think it says Star Fucks

1215
01:01:57,920 --> 01:02:00,159
teammate is all this? Yeah, Starfux teammate is all that?

1216
01:02:00,239 --> 01:02:01,559
This says to me.

1217
01:02:01,880 --> 01:02:05,639
Speaker 2: Like I mean Star Fox is all for all four

1218
01:02:05,760 --> 01:02:08,559
members at I an't given point in time. So if

1219
01:02:08,599 --> 01:02:12,800
that includes Fox, I would say Fox. But if that,

1220
01:02:12,920 --> 01:02:14,679
if you don't think that's really in the spirit, then.

1221
01:02:14,559 --> 01:02:17,079
Speaker 1: We sometimes in the spirit. But I just think you're

1222
01:02:17,079 --> 01:02:17,679
more interested.

1223
01:02:17,719 --> 01:02:21,239
Speaker 2: If you say Crystal, I mean I don't think you'll

1224
01:02:21,280 --> 01:02:22,280
let me have Crystal.

1225
01:02:23,320 --> 01:02:24,960
Speaker 1: I tell you, I'll let you have it.

1226
01:02:25,719 --> 01:02:29,239
Speaker 2: All right, it's Crystal his own time. If he wants

1227
01:02:29,239 --> 01:02:32,400
to getting mad, anybody else Hoelete, you're common, I'll give ship.

1228
01:02:33,400 --> 01:02:37,239
Speaker 1: It's Crystal. Here we get congratulations. You use the boost

1229
01:02:37,280 --> 01:02:41,840
to get through. Okay, let's get another one. I ever

1230
01:02:41,960 --> 01:02:44,440
do a couple more at least everybody. Uh, I'm gonna

1231
01:02:44,440 --> 01:02:47,760
go deep, deep into the bottom of the hat to

1232
01:02:47,840 --> 01:02:52,639
pick this one out. It's interesting, not a franchise. I

1233
01:02:52,679 --> 01:02:54,519
don't know if you have any affinity for this. I

1234
01:02:54,599 --> 01:02:58,079
don't have a ton myself, but chat hope us out.

1235
01:02:58,519 --> 01:03:02,239
Who is the greatest Bond girl of all time?

1236
01:03:02,760 --> 01:03:08,920
Speaker 2: Oh God, oh no, Because I grew up with Bond.

1237
01:03:09,079 --> 01:03:14,519
I love the Bond movies. Look y'all know what I mean.

1238
01:03:14,519 --> 01:03:20,039
Why I say this, I don't remember any of them. Bond,

1239
01:03:20,119 --> 01:03:22,760
James Bond threw them away. Why am I supposed to

1240
01:03:22,840 --> 01:03:23,519
remember them?

1241
01:03:23,639 --> 01:03:29,280
Speaker 1: He is supposed to remember. I don't know if people

1242
01:03:29,280 --> 01:03:34,719
who like by answer because I don't know. No. People

1243
01:03:34,760 --> 01:03:38,920
are kind of to this game, this movie. These days diet,

1244
01:03:38,920 --> 01:03:43,440
other days wild. But halle Berry in that movie, huh, giks,

1245
01:03:43,960 --> 01:03:46,199
I just learned her name is in that movie. I

1246
01:03:46,280 --> 01:03:48,880
just call her halle Berry when I'm watching that movie

1247
01:03:49,559 --> 01:03:54,719
is not very often. Huh. Pussy Glory is an iconic name,

1248
01:03:54,760 --> 01:03:57,639
though we all know that this iconic.

1249
01:03:57,360 --> 01:04:02,519
Speaker 2: Name the only Bond your old name I'm gonna remember. Yeah,

1250
01:04:02,800 --> 01:04:06,079
Mortalization I don't remember because James doesn't remember.

1251
01:04:06,079 --> 01:04:09,400
Speaker 1: In the morning, if Dan was here to be streaming,

1252
01:04:09,400 --> 01:04:11,599
I think it should be on the top man.

1253
01:04:12,039 --> 01:04:17,079
Speaker 2: Oh yeah, yeah, yeah. Fucking Mike Maharty is screaming somewhere.

1254
01:04:17,519 --> 01:04:22,760
Speaker 1: Yeah. Vesper was, Yeah, Vesper and Casino I was really

1255
01:04:22,800 --> 01:04:25,159
good and probably the best acted. I do agree with

1256
01:04:25,199 --> 01:04:29,239
that for sure. There's the Martini. Yeah that's Ava Green.

1257
01:04:30,639 --> 01:04:33,079
Speaker 2: Yeah. I'll defer to you a little more on this. Mike.

1258
01:04:33,119 --> 01:04:35,079
You seem to like remember this a little more than

1259
01:04:35,119 --> 01:04:35,320
I do.

1260
01:04:36,639 --> 01:04:38,000
Speaker 1: Halle period is.

1261
01:04:41,079 --> 01:04:42,360
Speaker 2: Down jeans.

1262
01:04:43,159 --> 01:04:46,519
Speaker 1: Apparently, there you go. But if I just gave it

1263
01:04:46,559 --> 01:04:49,559
to that the lady in the island resorts in the

1264
01:04:49,679 --> 01:04:50,320
new game.

1265
01:04:50,519 --> 01:04:56,519
Speaker 2: Actually, oh yeah.

1266
01:04:54,840 --> 01:04:58,400
Speaker 1: Anyways, get another one in case you get tell I'm

1267
01:04:58,400 --> 01:05:00,920
not necessarily some huge bond guys with the classic movies.

1268
01:05:00,960 --> 01:05:04,840
I don't know. I don't know, all right, going from

1269
01:05:04,840 --> 01:05:07,199
the top here maybe our last one. We got quite

1270
01:05:07,199 --> 01:05:11,039
a lot going on here. Let's see another one.

1271
01:05:11,320 --> 01:05:11,480
Speaker 2: Huh.

1272
01:05:11,880 --> 01:05:15,159
Speaker 1: Okay, let's see what you know about this. Who is

1273
01:05:15,199 --> 01:05:21,880
the greatest iron Chef of all time? You ever watch

1274
01:05:21,880 --> 01:05:22,960
Iron Chef Sean.

1275
01:05:24,239 --> 01:05:25,519
Speaker 2: On a second in my life?

1276
01:05:25,559 --> 01:05:27,519
Speaker 1: Mari, Yeah, well, let me let me help you out.

1277
01:05:27,880 --> 01:05:30,800
In the original Japanese version, the chefs kind of represented

1278
01:05:30,840 --> 01:05:34,960
a different cuisines from the world, like kent Ken Knichi

1279
01:05:35,039 --> 01:05:38,440
I believe his name was the iron Chef Chinese, right,

1280
01:05:38,519 --> 01:05:40,880
so that was important. There was a My favorite the

1281
01:05:40,880 --> 01:05:44,239
original was here Yoki Sakai. He was the French, the

1282
01:05:44,239 --> 01:05:48,440
cussically French trained iron Chef. He had an incredible winning work.

1283
01:05:48,559 --> 01:05:51,719
He was in a ton of episodes. I liked Sakai

1284
01:05:52,159 --> 01:05:56,519
but a lot. Masa Haromiyamoto, though kind of cross He

1285
01:05:56,639 --> 01:05:59,920
sort of crosses generations because he was an Iron Chef

1286
01:06:00,079 --> 01:06:02,960
Japanese in the Japan show, and then when they did

1287
01:06:03,000 --> 01:06:05,280
Iron Chef America he also came over was an Iron

1288
01:06:05,360 --> 01:06:08,960
Chef there as well. That was great, and then an

1289
01:06:09,000 --> 01:06:12,039
Iron Chef America. He also had Bobby Flay, huge and

1290
01:06:12,039 --> 01:06:16,400
then Cleveland's own Michael Simon, who also had an amazing

1291
01:06:16,440 --> 01:06:20,280
win record. Michael Simon was an all star, just incredible

1292
01:06:20,320 --> 01:06:27,360
an Iron Chef America for sure, So plenty of choose from.

1293
01:06:28,559 --> 01:06:32,519
Like god, this something about the way Marimoto was on

1294
01:06:32,639 --> 01:06:35,400
both shows. It was kind of, you know, incredible in both.

1295
01:06:35,519 --> 01:06:37,679
I feel like I watched that guy grow up. He

1296
01:06:37,760 --> 01:06:40,400
was such a young fresh face. He's just a boy.

1297
01:06:40,639 --> 01:06:43,199
An Iron Chef Japan. Now, I've like been to a

1298
01:06:43,239 --> 01:06:45,559
couple of restaurants good, but boy, Michael Simon is cool

1299
01:06:45,639 --> 01:06:48,400
and he's a Cleveland guy. I do like Michael Simon,

1300
01:06:48,719 --> 01:06:52,280
but I think I have to give they got to

1301
01:06:52,320 --> 01:06:59,199
give their respect. The massa hero Moriymoto on cousine. I

1302
01:06:59,199 --> 01:07:05,599
love Iron bar Aye. Boy. When Iron Chef they started

1303
01:07:05,599 --> 01:07:10,079
doing those those dubs on Food Network at night, I

1304
01:07:10,119 --> 01:07:12,880
watched it religiously. I loved it, and then like that

1305
01:07:12,960 --> 01:07:16,480
transformed the network. The network went from actual shows about

1306
01:07:16,559 --> 01:07:19,840
learning how to cook to competition based stuff within the

1307
01:07:19,880 --> 01:07:24,159
span of a couple of years. Yeah, well I knew

1308
01:07:24,159 --> 01:07:24,599
it was big.

1309
01:07:24,599 --> 01:07:26,840
Speaker 2: I realized like it turned down Aron interesting.

1310
01:07:26,920 --> 01:07:29,840
Speaker 1: Yeah, it's to kind of change the the whole network

1311
01:07:30,000 --> 01:07:33,000
over there, And that's like still guys grocery games, right,

1312
01:07:33,039 --> 01:07:38,719
that's still what that network basically is. God boy, I

1313
01:07:38,760 --> 01:07:40,400
like that. All right, Well that was let's see one

1314
01:07:40,400 --> 01:07:41,400
board that. How about one more.

1315
01:07:41,599 --> 01:07:43,119
Speaker 2: Give me one more? Give you what?

1316
01:07:43,159 --> 01:07:46,000
Speaker 1: That's maybe a little bit more relevant to your interest.

1317
01:07:46,119 --> 01:07:49,239
Speaker 2: Shot, we went to the peak of my interest in

1318
01:07:49,280 --> 01:07:50,360
the cratered down.

1319
01:07:51,840 --> 01:07:54,599
Speaker 1: Okay, I think you may got something here. What is

1320
01:07:54,639 --> 01:07:59,519
the greatest schmup? Get them up? Vertical shooter? Horizontal shooter?

1321
01:07:59,519 --> 01:08:07,000
What are you gonna of all time? Debbious that I

1322
01:08:07,119 --> 01:08:08,360
never played that one that much.

1323
01:08:09,960 --> 01:08:12,559
Speaker 2: That's the one where it's like your favorite game designer's

1324
01:08:12,599 --> 01:08:13,239
favorite game.

1325
01:08:14,480 --> 01:08:16,880
Speaker 1: I know about it. Yeah, I will say, like some

1326
01:08:16,920 --> 01:08:22,920
of my favorites are I love thunder Force, Flour on

1327
01:08:23,000 --> 01:08:27,119
the Genesis and Mosh. Those two on the Genesis both

1328
01:08:27,159 --> 01:08:31,279
feel really freaking good. And then of course there's Ikaruga.

1329
01:08:31,720 --> 01:08:35,720
You know our frosty demand always increases, right, Yeah. Yeah,

1330
01:08:35,760 --> 01:08:38,920
so that one's I haven't played Radiance Silver Gun yet.

1331
01:08:39,000 --> 01:08:43,520
I've been meaning to for quite a while. Eine Hander

1332
01:08:43,760 --> 01:08:44,760
also really freaking good.

1333
01:08:45,880 --> 01:08:47,079
Speaker 2: Yeah, I do like that one.

1334
01:08:47,159 --> 01:08:49,880
Speaker 1: Yeah, well, there's some classics you got to give respect for.

1335
01:08:50,000 --> 01:08:53,079
The Gradius is the art types. Zero Wing actually not

1336
01:08:53,119 --> 01:08:55,079
a bad game. I know, we mostly know the somebody

1337
01:08:55,079 --> 01:08:57,399
set us up the bomb ben.

1338
01:08:58,600 --> 01:09:01,000
Speaker 2: Yeah, you do know more about this than I do,

1339
01:09:01,159 --> 01:09:03,479
as I do like I do like shoota mups, but

1340
01:09:03,520 --> 01:09:06,479
you definitely know more about those. So I'm curious what

1341
01:09:06,680 --> 01:09:09,560
you're feeling right now, boy.

1342
01:09:09,920 --> 01:09:12,399
Speaker 1: Yeah, and like there are some that you're right that

1343
01:09:12,520 --> 01:09:15,520
I think the schmuff sickos would be screaming about more

1344
01:09:15,560 --> 01:09:19,600
so than what I know about them. They always have

1345
01:09:19,640 --> 01:09:25,399
strange names, right my my instinct that's either thunder Force

1346
01:09:25,479 --> 01:09:27,359
for Ikaruga.

1347
01:09:28,800 --> 01:09:30,359
Speaker 2: I do like Ikaruga.

1348
01:09:30,840 --> 01:09:36,279
Speaker 1: Yeah, shout outs to un Squadron on Super Nintendo as well. Hmmm, yeah,

1349
01:09:36,279 --> 01:09:37,720
those are definitely my favorites.

1350
01:09:37,840 --> 01:09:40,199
Speaker 2: Of the concept is so fun, like switching between the

1351
01:09:40,199 --> 01:09:41,439
bullet types and everything like that.

1352
01:09:42,399 --> 01:09:45,199
Speaker 1: Yeah. Yeah, it's just it's a cool looking game and

1353
01:09:45,239 --> 01:09:46,800
it was kind of that time that genre was kind

1354
01:09:46,840 --> 01:09:49,159
of felt dead. So even even then, the idea that

1355
01:09:49,199 --> 01:09:51,399
we got a new schmup was actually kind of like, WHOA,

1356
01:09:51,479 --> 01:09:56,000
what a throwback, right, everybody, it's neat, It's neat. We

1357
01:09:56,000 --> 01:09:58,560
could just say it Garuga. That's a cool game. Kind

1358
01:09:58,560 --> 01:09:59,960
of stands the test of time to.

1359
01:10:00,439 --> 01:10:03,039
Speaker 2: I know some people in the chest at Galaga and

1360
01:10:04,199 --> 01:10:06,760
Gallaga I love it is one of my favorite arcade games.

1361
01:10:06,800 --> 01:10:10,880
I feel like it's just I guess it's in that category,

1362
01:10:11,000 --> 01:10:13,199
but just like the speed.

1363
01:10:12,920 --> 01:10:15,039
Speaker 1: Is so much to Yeah, it's like, to me, this

1364
01:10:15,119 --> 01:10:18,720
genre is almost just classic arcade game. Like it's closer

1365
01:10:18,760 --> 01:10:20,640
to Acmand than it.

1366
01:10:20,600 --> 01:10:24,319
Speaker 2: Is to It's closer to as Troy's than is the Career.

1367
01:10:25,560 --> 01:10:27,399
Speaker 1: Still it's like I I would rather play kind of

1368
01:10:27,399 --> 01:10:29,279
one of the I don't know, slightly more modern, fast

1369
01:10:29,319 --> 01:10:32,840
paced scrolling one of those, and like the stationary from

1370
01:10:32,920 --> 01:10:33,680
ups of the day.

1371
01:10:34,239 --> 01:10:36,239
Speaker 2: Yeah, there there's some and there's some cool ones too

1372
01:10:36,439 --> 01:10:38,680
in the more modern times, like the Darius Burst and

1373
01:10:38,840 --> 01:10:41,479
like with ultra wide monitors and stuff like that. But

1374
01:10:41,800 --> 01:10:44,640
there is something about Ikaruga where anytime I go back

1375
01:10:44,680 --> 01:10:47,079
to play that, I'm like, man, this game is really cool.

1376
01:10:47,199 --> 01:10:49,359
They were right to have frothing demand increase.

1377
01:10:49,680 --> 01:10:51,560
Speaker 1: It's the reason why I know what Tate mode is.

1378
01:10:51,680 --> 01:10:52,319
It's because of.

1379
01:10:53,800 --> 01:10:56,439
Speaker 2: There you go, all right, yeah, yeah, I'm down for Karuga.

1380
01:10:56,600 --> 01:10:58,439
Speaker 1: By the way, I'm like, I keep way from them

1381
01:10:58,479 --> 01:11:01,600
to do a parodius uh compilation, which is like the

1382
01:11:02,600 --> 01:11:06,720
silly parody braddiest games that Konami also made that also

1383
01:11:06,800 --> 01:11:09,600
just played like good ones of those, but they're really

1384
01:11:09,680 --> 01:11:12,479
silly and weird and goofy, and they look like a

1385
01:11:12,479 --> 01:11:13,039
ton of fun.

1386
01:11:13,199 --> 01:11:16,359
Speaker 2: I would, oh yeah, yeah, yeah, that reminds me we're

1387
01:11:16,439 --> 01:11:17,880
robbing Chowaniki.

1388
01:11:18,840 --> 01:11:22,920
Speaker 1: Okay, all right, fantastic. Let's recap what we did here today.

1389
01:11:22,920 --> 01:11:25,239
From the hat, we decided that the best Overwatch character

1390
01:11:25,279 --> 01:11:27,960
is Tracer, best game within a game is Queen's Blood

1391
01:11:27,960 --> 01:11:31,199
from Fan Fantasy seven Rebirth, the best Star Fox teammate

1392
01:11:31,640 --> 01:11:36,800
is Bristol, the best the best Bond girl is Halle

1393
01:11:36,840 --> 01:11:41,199
Berry as a Jinx, the best Iron chef with Masahomia Moto,

1394
01:11:41,600 --> 01:11:46,560
and the best schmupp is Ika Rega. All right, fantastic work.

1395
01:11:46,600 --> 01:11:50,000
Thank you so much for helping me sort through this hat, Sean,

1396
01:11:51,680 --> 01:11:53,439
And now we're gonna take one more break. We'll come

1397
01:11:53,520 --> 01:11:55,239
back we'll read the rest of super Chat, talk about

1398
01:11:55,239 --> 01:11:57,520
anything we've been playing. We'll finish this show up here.

1399
01:11:57,600 --> 01:12:03,680
Be everybody all right, we're back Sean. What you been playing?

1400
01:12:05,000 --> 01:12:08,520
Speaker 2: Honestly, not a ton a ton mostly just still on

1401
01:12:08,560 --> 01:12:13,520
my retro bs, you know, retro achievements stuff, revisiting some stuff.

1402
01:12:14,600 --> 01:12:18,079
I have been going back. The Wii retro Achievements event

1403
01:12:18,279 --> 01:12:21,000
is still ongoing. I still have to give my badge.

1404
01:12:21,039 --> 01:12:24,199
I'm at thirty five out of the fifty points I

1405
01:12:24,239 --> 01:12:27,239
need and we only got like ten days to go,

1406
01:12:27,359 --> 01:12:30,239
so I'm gonna have to plow through some shovel where again, unfortunately,

1407
01:12:30,239 --> 01:12:32,479
I think, But yeah, I have been going back to

1408
01:12:32,880 --> 01:12:36,760
get all the achievements in Twilight Princess. That's been fun,

1409
01:12:36,920 --> 01:12:39,960
Like I do. I don't love Twilight Princess, but having

1410
01:12:40,000 --> 01:12:41,920
like played in spent a lot of time when now

1411
01:12:42,119 --> 01:12:44,000
I do enjoy it, I think has a lot of

1412
01:12:44,079 --> 01:12:48,159
charm when you get into like the smaller yeah village

1413
01:12:48,640 --> 01:12:49,439
and stuff.

1414
01:12:49,159 --> 01:12:50,760
Speaker 1: I thought I was about. The game had good dungeons,

1415
01:12:50,800 --> 01:12:52,680
at least, like I was like that stuff more than

1416
01:12:52,680 --> 01:12:55,039
maybe some of the vignettes in between.

1417
01:12:55,840 --> 01:12:59,359
Speaker 2: It might be the single best lineup of dungeons in

1418
01:12:59,359 --> 01:13:02,720
a Zelda game, because not a single one like I

1419
01:13:02,760 --> 01:13:05,359
actively disliked, and even the one where I was like

1420
01:13:06,880 --> 01:13:10,479
on the water dungeon, of course, it's always a water

1421
01:13:10,600 --> 01:13:12,920
dungeon like even that, Like they I think they did

1422
01:13:12,920 --> 01:13:18,079
some things so like leverly sort of revise their ideas

1423
01:13:18,079 --> 01:13:20,359
from the Water Temple and Ocarina time, which I thought

1424
01:13:20,439 --> 01:13:23,439
was like an interesting thing to do, is to say, hey, look,

1425
01:13:23,520 --> 01:13:27,159
we do more interesting things with water. And also the

1426
01:13:27,159 --> 01:13:30,039
iron boots are gonna be here in places, but it's

1427
01:13:30,039 --> 01:13:33,239
not like the defining feature of the of the dungeon.

1428
01:13:33,319 --> 01:13:35,840
That was pretty cool. So yeah, I've been having fun

1429
01:13:35,880 --> 01:13:39,039
revisiting that. And then also on the other side of

1430
01:13:39,119 --> 01:13:43,439
retro achievement stuff, Mario sixty four. Been playing that because

1431
01:13:43,439 --> 01:13:45,960
I want to get to Mario Sunshine, just because I'm

1432
01:13:45,960 --> 01:13:49,319
in the mood to play that for summertime. And I

1433
01:13:49,359 --> 01:13:51,640
was like, you know what, I fired up sixty four

1434
01:13:51,640 --> 01:13:54,359
on stream the other day when I was testing the superstation.

1435
01:13:54,720 --> 01:13:56,680
Why not just see this through? Why not just do

1436
01:13:56,760 --> 01:13:59,239
one hundred and twenty star run and also get all

1437
01:13:59,279 --> 01:14:02,119
the retro achievements as I go as well. So that's

1438
01:14:02,159 --> 01:14:03,520
been a lot of fun to do. As well, just

1439
01:14:03,520 --> 01:14:06,199
because I love Mario sixty four. It's why it's, in

1440
01:14:06,239 --> 01:14:08,199
my opinion, the greatest game of all time, so.

1441
01:14:08,199 --> 01:14:14,159
Speaker 1: I definitely can make that case. I love it as well. Yeah,

1442
01:14:14,159 --> 01:14:15,840
I've been playing a lot of that Taro Tech Legion,

1443
01:14:15,840 --> 01:14:18,199
which again is the game that's like Vampire Survivors with

1444
01:14:18,319 --> 01:14:20,640
the car that you customize as you level up. It's

1445
01:14:20,640 --> 01:14:23,000
been ships super fun. Yeah, it's kind of the gummy

1446
01:14:23,000 --> 01:14:26,079
ship editor, just with the ground vehicle you're attaching, you know,

1447
01:14:26,159 --> 01:14:29,359
turrets and blocks that like can increase of stats and speed.

1448
01:14:29,399 --> 01:14:32,159
So yeah, very gummy ship there. But it's just a

1449
01:14:32,199 --> 01:14:35,119
really fun one of these. I like the way controls

1450
01:14:35,159 --> 01:14:36,760
you have, the four different characters that all kind of

1451
01:14:36,760 --> 01:14:39,720
work a little bit differently, Like some favor weapons that

1452
01:14:39,760 --> 01:14:41,960
are more about just ramming into the enemies. Some of

1453
01:14:42,000 --> 01:14:44,359
them have like just like they send out drones and

1454
01:14:44,399 --> 01:14:45,920
that's where of the focus. You could get all these

1455
01:14:45,920 --> 01:14:48,880
things with any vehicle, but some just have some different attributes,

1456
01:14:48,920 --> 01:14:51,800
even sort of basic like gel designs that you then

1457
01:14:51,880 --> 01:14:55,159
can expand you just turn them into these absolute monstrosities

1458
01:14:55,359 --> 01:14:58,399
by the end. Tarotech Legion fun also start up out

1459
01:14:58,439 --> 01:15:01,000
and ring again. I'm finally gonna play that game without

1460
01:15:01,000 --> 01:15:04,000
doing any summoning. That is still a neat game. That's uh,

1461
01:15:04,359 --> 01:15:07,359
that is it's really pretty. It's fun. I've three of

1462
01:15:07,399 --> 01:15:10,279
the kind of some of the bigger bosses at this

1463
01:15:10,439 --> 01:15:14,439
I just went through that Magic School section again and

1464
01:15:14,479 --> 01:15:17,279
I have a kind of a Bleed build going right

1465
01:15:17,359 --> 01:15:19,800
now by this giant sword that I can swing and

1466
01:15:19,840 --> 01:15:22,520
it's it's kind of heavy, but it's decks based, and

1467
01:15:22,600 --> 01:15:25,159
eventually it's very satisfying when that Bleed broadcasts. And for

1468
01:15:25,159 --> 01:15:27,760
people don't know, Bleed is the status effect, where like

1469
01:15:27,800 --> 01:15:29,680
if you kind of like fill up the invisible bar

1470
01:15:29,760 --> 01:15:32,199
on the enemies, it just takes off a chunk of damage.

1471
01:15:32,279 --> 01:15:37,600
As that hits always feels really good. And that game yep, yep,

1472
01:15:37,680 --> 01:15:41,880
big stuff that I have been up to. So there's that.

1473
01:15:41,920 --> 01:15:45,359
Are we cut up on the super chats? The go ahead? Christy?

1474
01:15:45,800 --> 01:15:50,520
Speaker 3: Oh so you talk about you I've not played a

1475
01:15:50,560 --> 01:15:51,680
Black Flag yet.

1476
01:15:53,000 --> 01:15:53,600
Speaker 1: I have. I have.

1477
01:15:53,880 --> 01:15:55,920
Speaker 3: It's just it's hard to talk about remakes for me

1478
01:15:55,960 --> 01:15:58,199
because it's always the same thing that you like the

1479
01:15:58,239 --> 01:16:00,840
old one and the remake is good, you're gonna like

1480
01:16:00,840 --> 01:16:03,600
the new one. But I want to point people to

1481
01:16:03,880 --> 01:16:07,720
go read the PC Gamer review because the reviewer on

1482
01:16:07,840 --> 01:16:10,479
that review played the old game and the new game

1483
01:16:10,600 --> 01:16:13,560
back to back and then review it that way. So

1484
01:16:13,640 --> 01:16:14,960
it's a pretty good read.

1485
01:16:15,560 --> 01:16:16,239
Speaker 2: Yeah, go to that.

1486
01:16:16,720 --> 01:16:19,279
Speaker 3: Go to that read that review because it's really good.

1487
01:16:19,039 --> 01:16:23,239
It's like I played that game thirteen years ago, which

1488
01:16:23,279 --> 01:16:26,960
is crazy, and I don't remember anything, which is crazy

1489
01:16:27,239 --> 01:16:29,279
because it was so good. I remember, I remember it

1490
01:16:29,319 --> 01:16:31,760
being good, and I remember like enjoying it. But I'm

1491
01:16:31,800 --> 01:16:34,560
playing I don't remember what happened. I barely remember the

1492
01:16:34,640 --> 01:16:37,479
story or anything. So like planning back to back, that

1493
01:16:37,760 --> 01:16:41,119
is the real test for the remake, I feel, and

1494
01:16:41,199 --> 01:16:43,760
they it's not like I thought. To me playing the

1495
01:16:43,800 --> 01:16:46,720
remake now, I was like, oh, this is like a

1496
01:16:46,840 --> 01:16:48,319
nine out of ten, like an eight out of ten.

1497
01:16:48,399 --> 01:16:50,600
It's like a really good remake. And they gave it

1498
01:16:50,640 --> 01:16:55,359
a seventy five, which is like, oh, maybe the remake

1499
01:16:55,479 --> 01:16:58,039
kind of lost something from the original. And that in

1500
01:16:58,039 --> 01:17:00,760
that review that I'm like telling you what re they

1501
01:17:00,880 --> 01:17:04,279
go through, like oh, the park who was more methodical,

1502
01:17:04,359 --> 01:17:06,520
the story was a little bit better pace, and all

1503
01:17:06,520 --> 01:17:09,640
that kind of stuff. So people go read that review.

1504
01:17:09,640 --> 01:17:10,279
It's pretty good.

1505
01:17:11,319 --> 01:17:14,399
Speaker 1: Awesome, all right, might be checking that one out still myself.

1506
01:17:14,439 --> 01:17:18,039
At some point here we did get a super chat

1507
01:17:18,079 --> 01:17:18,840
sneak in Sean.

1508
01:17:19,479 --> 01:17:22,239
Speaker 2: Yes, we did. G Nitro put one in to say

1509
01:17:22,600 --> 01:17:25,840
rip Bonnie Tyler, whose song holding Out for a Hero

1510
01:17:26,319 --> 01:17:29,039
was part of the amazing ending of Saints frothree when

1511
01:17:29,079 --> 01:17:30,039
rescuing Shandy.

1512
01:17:31,319 --> 01:17:35,159
Speaker 1: Yeah, that one is said. I do think Total Clips

1513
01:17:35,199 --> 01:17:38,119
of the Heart is an all time good song. Just

1514
01:17:38,199 --> 01:17:40,319
every time that's one daytime it's on the RADI I'm like,

1515
01:17:40,319 --> 01:17:41,760
I'm gonna listen. I'm not gonna get out of the

1516
01:17:41,800 --> 01:17:43,760
car until this one's done again.

1517
01:17:44,560 --> 01:17:48,880
Speaker 2: Yeah, just great musician across the board. I do love

1518
01:17:48,880 --> 01:17:50,880
her stuff. Like you said, anytime it comes on the radio,

1519
01:17:50,880 --> 01:17:53,760
I always give a listen. So yep, definitely r I

1520
01:17:53,880 --> 01:17:54,319
P there.

1521
01:17:55,399 --> 01:17:59,159
Speaker 1: Oh righty we are at the end of the show.

1522
01:17:59,439 --> 01:18:01,439
Thank you so much much every hanging out, Sean. Thank

1523
01:18:01,479 --> 01:18:04,279
you so much for helping me here covering for Jeff

1524
01:18:04,319 --> 01:18:10,720
Curry for me the two previous weeks. Appreciate that. Tomorrow tomorrow,

1525
01:18:10,720 --> 01:18:15,479
everybody Games Mornings, Jason Fonellion, We'll see what fresh hell

1526
01:18:15,479 --> 01:18:18,199
awaits us. Tomorrow we'll have a upf. We're doing a

1527
01:18:18,239 --> 01:18:20,039
little bit of a grab I think Dan's gonna actually

1528
01:18:20,079 --> 01:18:22,199
play some Terotech legion if you're curious to see what

1529
01:18:22,239 --> 01:18:24,039
that looks like. We haven't played it on the site yet,

1530
01:18:24,239 --> 01:18:25,880
talked about a lot. We'll get away a bunch of

1531
01:18:25,880 --> 01:18:29,039
codes for it, but yeah, we'll show you what what

1532
01:18:29,079 --> 01:18:32,239
that looks like, Sean. Anything you want to show, I

1533
01:18:32,319 --> 01:18:33,680
can do any streaming this weekend.

1534
01:18:34,720 --> 01:18:38,680
Speaker 2: Yeah, I'll keep going with my Mario sixty four stuff.

1535
01:18:38,720 --> 01:18:41,000
So if you want to watch that, we'll be playing

1536
01:18:41,119 --> 01:18:45,039
on the superstation while getting hardcore retro achievements. You can

1537
01:18:45,079 --> 01:18:47,479
do that over on Twitch, dot tv, slash Turbo. Sean

1538
01:18:48,279 --> 01:18:51,920
stream nowadays every Saturday and Sunday at noon Central. It's

1539
01:18:51,960 --> 01:18:54,880
always a fun time just to chill hangout because it

1540
01:18:55,000 --> 01:18:58,560
sucks everywhere on the internet, and so I you know,

1541
01:18:58,640 --> 01:19:00,800
we try to find those podcasts where people are chilling,

1542
01:19:00,880 --> 01:19:02,319
like to hang out. I like for my stream to

1543
01:19:02,319 --> 01:19:03,680
be one of those. So if you want just like

1544
01:19:03,720 --> 01:19:06,319
a nice relaxing thing to put on in the background

1545
01:19:06,319 --> 01:19:07,880
while you do whatever, or you want to hop into

1546
01:19:07,880 --> 01:19:10,840
the chat, hopefully you check it out. I'd appreciate it.

1547
01:19:11,319 --> 01:19:14,039
Speaker 1: Awesome. I love streaming. It's it's always a ton of fun.

1548
01:19:14,039 --> 01:19:16,560
I appreciate people who show up there, and I'll definitely

1549
01:19:16,560 --> 01:19:20,359
be doing some more out and ringing out and ringing.

1550
01:19:20,479 --> 01:19:23,239
I don't like saying that this weekend as well, and

1551
01:19:23,279 --> 01:19:27,560
then next week Jan and Grab we'll be back. I

1552
01:19:27,600 --> 01:19:29,079
think I think you and I should really phone it

1553
01:19:29,119 --> 01:19:31,640
in next week. I think we deserve that we burned

1554
01:19:31,680 --> 01:19:34,000
at this point, right, yeah, yeah, I am right, Like,

1555
01:19:34,079 --> 01:19:36,439
let's let's just do let's just be real lazy. I'm

1556
01:19:36,479 --> 01:19:38,119
gonna be a diva. I'm going I don't want to

1557
01:19:38,119 --> 01:19:39,920
be on dump truck tires.

1558
01:19:40,000 --> 01:19:40,720
Speaker 2: It's new for you.

1559
01:19:41,319 --> 01:19:48,399
Speaker 1: Yeah, I agree, thank you. I would usually never boy, Now,

1560
01:19:48,439 --> 01:19:48,760
I got.

1561
01:19:50,640 --> 01:19:53,520
Speaker 2: What was that outside? You like ther comfort zone? It's

1562
01:19:53,600 --> 01:19:54,880
pretty am right.

1563
01:19:55,920 --> 01:19:57,640
Speaker 1: I'm gonna be watching a lot of games then quick

1564
01:19:57,680 --> 01:19:59,279
this evening though, because I want to see this out

1565
01:19:59,319 --> 01:20:01,920
and ring and then Metro dread after.

1566
01:20:01,720 --> 01:20:06,039
Speaker 2: That at Metro's gonna be good. Yeah you said after that, right.

1567
01:20:06,000 --> 01:20:09,600
Speaker 1: Yeah, it's like the Saga ages, like, yeah, yes, of

1568
01:20:09,600 --> 01:20:12,399
course we all know that. By the way, I did

1569
01:20:12,479 --> 01:20:15,039
check out that like Puzzle League thing the GBA won.

1570
01:20:15,119 --> 01:20:17,000
That's a bad version of that game. It's a bare but.

1571
01:20:18,560 --> 01:20:19,199
Speaker 2: So much better.

1572
01:20:19,239 --> 01:20:50,520
Speaker 5: It's so much better. Just buy that all right, by everybody.

1573
01:20:35,960 --> 01:20:37,640
Speaker 1: All right, black.

1574
01:20:42,680 --> 01:20:45,800
Speaker 3: Oh chat, watch young girls, don't play fighting games.

1575
01:20:52,439 --> 01:20:59,960
Speaker 1: Pop a coconut, bitch. There's so many ways to fund yourself.

1576
01:21:00,600 --> 01:21:03,000
Open your mind. I'm sorry to say that one didn't

1577
01:21:03,039 --> 01:21:07,279
quite get it. That's a good on the East grooms

1578
01:21:07,319 --> 01:21:08,760
opened your mind a

