Speaker 1: Hey, listen to Commandical Podcast episode four forty seven. I'm Brando,
Speaker 1: I'm here. It's riding. We're gonna jump down off the
Speaker 1: red wall and talk about some rabbits and squirrels, some
Speaker 1: rats and some frogs and shit. Now in our theme s.
Speaker 1: Hey Ryan Brack for yet another whirlwind adventure.
Speaker 2: How you doing good? What is going down?
Speaker 1: Whole bunch is going down. We got a new set
Speaker 1: to talk about a bunch of new legends, although fewer
Speaker 1: than normal, which I'm actually really excited about. And all
Speaker 1: of them are interesting in some way, which I'm kind
Speaker 1: of pumped about too, even the is it ones, even
Speaker 1: the is it ones, They're making an effort and I
Speaker 1: like that.
Speaker 2: Hey, good job, right, So that's pretty cool.
Speaker 1: Before we get to any of that kind of stuff,
Speaker 1: we have to thank our official business daddies, Fusion Gaming
Speaker 1: Online dot Com, your source for all.
Speaker 2: Your gaming needs.
Speaker 1: And we have to thank Pile of Bones Brewing Cold.
Speaker 1: They are the official beer sponsor of c CEO Sidewalk
Speaker 1: Slam Season two right here on YouTube.
Speaker 2: Oh wow, holy smokes, and big thank you to the
Speaker 2: Different Avenue Media Network. You'd see it on the TV
Speaker 2: behind us if you're watching on YouTube. What should be
Speaker 2: very much because editor Joe works really hard and we
Speaker 2: actually got producer Gary out of bed this morning.
Speaker 1: Yes, we are here very early because there's accountants, there's
Speaker 1: double recordings, we got suit fittings, we got frickin lunches,
Speaker 1: we have set building, we got all sorts of stuff that.
Speaker 2: We're doing this weekend.
Speaker 1: Oh yeah, so bright and early we're up here.
Speaker 2: It was like going to work. I had to get
Speaker 2: up so word, so many fun things to talk about,
Speaker 2: So let's get right into it. Big thanks to Fusion
Speaker 2: Gaming online dot com new promo code CCO Summer at
Speaker 2: checkout on the screen right now. If you're gonna buy
Speaker 2: these cards anyways, you might as well get a discount
Speaker 2: on them.
Speaker 1: Pro strat pay less for things that you want.
Speaker 2: It's that easy. Yeah, It's like one, two, three, four, five, six, seven, eight,
Speaker 2: nine letters you type in ten ten if you hold
Speaker 2: the caps like like caps lockdown or whatever.
Speaker 1: And you don't even have to oh bonus street, you
Speaker 1: don't even need to.
Speaker 2: You're gonna buy them anyways. Sealed singles, sleeves, deck boxes,
Speaker 2: play mats, whatever you need, Fusion's got it. If you're
Speaker 2: in Canada, you can get all the sealed stuff shipped
Speaker 2: to your door. And I just had a sealed or sorry,
Speaker 2: I just had a fusion order show up. Oh wow
Speaker 2: three days?
Speaker 1: Wow?
Speaker 2: Three days? Were they your pre orders? They weren't my
Speaker 2: pre orders. They were something from a brew back deck.
Speaker 2: I needed an arc Major's charm good Yeah, yeah, Arc
Speaker 2: Major's charm about extra one one for the altered Art
Speaker 2: Facebook auctions and one Foilly promo only one need.
Speaker 1: I pre ordered three cards for Boomborough Oh there would
Speaker 1: you get? I got a the New Norm, the Wary
Speaker 1: Offspring Impact Drummer Guy yep. And I got the Dirty
Speaker 1: Rotten Stinking Bird Guy my Talks World deck. Well yeah,
Speaker 1: because there's no chance I'm gonna open one of those.
Speaker 2: Yeah, we're gonna talk about that card today.
Speaker 1: And I got the Tree, the City Tree. I think
Speaker 1: I ordered the Fall one because that was the one
Speaker 1: nice see.
Speaker 2: Yeah. Yeah, I haven't done any Bloomboro orders yet, but
Speaker 2: when I do CEO Summer, and if it's your first time,
Speaker 2: you're gonna spend over one hundred bucks Cecio perks. That
Speaker 2: code is still active. It's gonna get you ten percent
Speaker 2: store credit kickback.
Speaker 1: That's pretty cool.
Speaker 2: Yeah, big thanks to Pile of Bones official beer sponsors
Speaker 2: for Sidewalk Slam. We have got game five of season
Speaker 2: two planned out cameras right there. We've got it set
Speaker 2: we've got our third player. We're gonna ask our fourth player.
Speaker 2: We're gonna get it set up in the next week
Speaker 2: or so. We're gonna talk to producer Gary about that.
Speaker 2: And it's gonna sound so good, it's gonna look good.
Speaker 2: It's gonna be like one hundred professional quality, and I'm
Speaker 2: actually excited for what the finished product is. Is gonna
Speaker 2: look like an editor. Tyler's just been like grinding me
Speaker 2: into the dirt on the discord to like get them
Speaker 2: the next game. Well, I guess not have to play
Speaker 2: it first, Yes, very much. So. Yeah. Yeah, So if
Speaker 2: you want to get into the discord, you can do
Speaker 2: that on Patreon dot com slash CEO podcast Getting the
Speaker 2: Discord Great Benefit CEO nickname.
Speaker 1: Medium Benefit that is also there.
Speaker 2: Yeah, playing v EDH games with people in the nation,
Speaker 2: that's obviously pretty fun. I like do on CEO's curb
Speaker 2: side pickup. Very fun. I don't think I've ever had
Speaker 2: a bad game with somebody in the nation, that's true.
Speaker 1: I like one oh yeah lost lost.
Speaker 2: Oh yeah, Brando, he doesn't like losing. Yeah yeah, yeah,
Speaker 2: yeah yeah, So all great benefits count of patron plus
Speaker 2: you're supporting things like sidewalk slam and the studio and
Speaker 2: getting the lights for the green screen over there that
Speaker 2: we just set up and it's gonna look fantastic. And
Speaker 2: Commander Munchi's our latest new short story shorts that our
Speaker 2: good friend all Chiller no Philler Miller's doing. They're so
Speaker 2: fun they are pretty. He's got like little drawings and
Speaker 2: somebody somebody like fell asleep or something, so he like
Speaker 2: turned the drawing sideways. I thought it was so funny.
Speaker 2: I forgot to put the graphic up on the TV. God,
Speaker 2: dang it. We'll get there, man, I suck there.
Speaker 1: We're professional professional professionals. Were not professional professional professional professionals?
Speaker 2: Yeah? One one too few p between the two of us,
Speaker 2: that's right.
Speaker 1: Who don't google it correct?
Speaker 2: What you could google, though, is Brando's box openings. You've
Speaker 2: got two coming up there.
Speaker 1: Yeah, we're gonna open this very box that you can
Speaker 1: see in front of me if you're watching on YouTube.
Speaker 1: We're gonna we're gonna open that together today. Once I
Speaker 1: get everything all set up, and then the other day
Speaker 1: I went out on an adventure and I found something
Speaker 1: that was pretty cool. And I'm looking forward to everybody,
Speaker 1: everybody getting to the chance to see that, because man.
Speaker 2: We laughed so hard we laughed.
Speaker 1: Heyary, I'm working hard on these people are enjoying.
Speaker 2: You know, you play magic and he likes watching them
Speaker 2: just because there's some funny gimmickers. Something right, and this
Speaker 2: one you like the brand opener and potentially stabbing magic
Speaker 2: cards with a meat cleaver. You're gonna like this one.
Speaker 1: We're gonna like this. I just I really lived the
Speaker 1: gimmick and like the the era that the set.
Speaker 2: That I'm opening. Yeah, very much. So okay, so listen,
Speaker 2: we have got a bonus show tomorrow where we're looking
Speaker 2: at the Commander pre cons for Bloomboro and we're looking
Speaker 2: at the eight legends that come in those boxes.
Speaker 1: We're gonna check out the legends that come in the decks,
Speaker 1: like the Foiley Face card ones, and we're gonna gauge
Speaker 1: them on how good are they out of the box,
Speaker 1: Like are you gonna go to an edh and M
Speaker 1: your first one? And typically if you buy a pre
Speaker 1: con these days, you can usually hang you know what
Speaker 1: I'm saying, Like, there's lots of pre cons that just
Speaker 1: come out of the box and maybe they don't blow
Speaker 1: away games, but they hang in there. Will these ones
Speaker 1: do the same? We'll tell you tomorrow.
Speaker 2: Oh very much. So do you remember or do you
Speaker 2: kind of keep men until track of when you lose
Speaker 2: to a pre con or even a slightly modified precon. Nope, nope, nope, No.
Speaker 1: Only Captain Negathrod because that deck is insane.
Speaker 2: That's good.
Speaker 1: Yeah, the deck is fucking crazy.
Speaker 2: Let's let's talk about that tomorrow. Maybe we can use
Speaker 2: that as a gauge if that's like one of the
Speaker 2: best pre cons ever. I guess let us know in
Speaker 2: the comments if you think Captain mcgathrot is one of
Speaker 2: the best precons. We've asked for that in the past.
Speaker 2: It's honest, that one did come up.
Speaker 1: The scale would go probably the Boros Experience Count Giant Lady,
Speaker 1: and then the top is Captain Negathron.
Speaker 2: That's how I would that's the range. That's the range that.
Speaker 1: I would say most of the decks fall in.
Speaker 2: It's so funny because like that same year had Maren Yeah,
Speaker 2: and then the following year had the er Dragon, right,
Speaker 2: It's like what yeah, yeah, anyways, we have got a
Speaker 2: little bit more podcasting business. But we can either mix
Speaker 2: it in or we can talk about it tomorrow because
Speaker 2: we've got another show. Let's do it tomorrow.
Speaker 1: Okay, We've got thirty twenty twenty.
Speaker 2: Six, and we're just we're gonna do them all.
Speaker 1: We're gonna get them all.
Speaker 2: We're gonna get them all. And if we can like
Speaker 2: go deep on some of them that I think that
Speaker 2: we ought to go deep on, great, We'll get the
Speaker 2: penetration on those that everybody comes to expect from CEO
Speaker 2: Google that. No, definitely not. If some are very obviously
Speaker 2: like designed around the limited mechanic or just not going
Speaker 2: to see play, maybe we'll talk about them and say
Speaker 2: that maybe they go on to ninety nine somewhere. But
Speaker 2: I don't know.
Speaker 1: I think there's a lot of ninety nine ers in
Speaker 1: here if I'm being honest, and some of them aren't,
Speaker 1: Like we'll just start, in my opinion, a Lania divergent storm.
Speaker 2: There's there's a bugg in here.
Speaker 1: Uncle Brando keeps doing the thing the three five for
Speaker 1: is it in three?
Speaker 2: Yep?
Speaker 1: It's another is it commander that says whenever even play
Speaker 1: an instant or source, or we'll do a fucking thing. Yes,
Speaker 1: it says that, but it also says if it's an odder.
Speaker 1: So they're trying. They're adding one new word to try
Speaker 1: and make the is it spell slinger deck interesting for
Speaker 1: people who don't give a shit about that deck like me.
Speaker 2: And the question is do we have enough orders or
Speaker 2: is this just a storm deck? So here I'll give
Speaker 2: it a read, a Lania divergent storm. Is it three
Speaker 2: three five wizard that matters? And we're gonna see a
Speaker 2: trend there where it's you're either in a party or
Speaker 2: you're an outlaw. And I talked about it on the
Speaker 2: pre show yesterday that that I think is really limiting
Speaker 2: or putting creatures and design into a box, and I
Speaker 2: don't really like it.
Speaker 1: Well, now they have to be careful when they print
Speaker 1: things that are outlaws because that might matter. They there
Speaker 1: are cards that give a shit about those things now,
Speaker 1: and if you're gonna print they're not lords and stuff.
Speaker 1: But if you're gonna print cards that care about an
Speaker 1: umbrella of creature types like outlawness, now you have to
Speaker 1: be careful when you put them.
Speaker 2: Creatures in your party get plus one plus one or
Speaker 2: outlaws get death touch.
Speaker 1: And while that is cool, that is cool, I feel
Speaker 1: like a eventually they're going to just forget and it's like,
Speaker 1: oh yeah, right, yeah, but this is not one of
Speaker 1: those cases.
Speaker 2: Elia. Whenever you cast a spell, if it's your first
Speaker 2: instant spell or sorcery spell or otter spell other than
Speaker 2: Alania you've cast this turn, you can have an opponent
Speaker 2: draw card and if you do that to copy the
Speaker 2: spell so you.
Speaker 1: Can get an extra otter or you can play another in.
Speaker 2: I think that this has potential to go a little
Speaker 2: bit cuckoo. Absolutely, mind you, it's only your first one, right,
Speaker 2: But like like my Calamax deck, you know that I'm
Speaker 2: going to cast a spell on my turn. It's like
Speaker 2: the booster Pack game. My turn, Yeah, your turn, yeah,
Speaker 2: player three stern oh, player four sterns and I'm going
Speaker 2: to copy a spell on each of those turns.
Speaker 1: Or like a lot of people are probably thinking, well,
Speaker 1: I'm gonna time walk it on the time again and
Speaker 1: oh yeah, oh that's good because that also works, right.
Speaker 2: It's oh because that's the first one that I cast
Speaker 2: on my turn. Yeah, but you get to draw cards
Speaker 2: every time. If you're tapped out, I'll just choose you.
Speaker 2: Who gives a shit? Cool? I still get eight turns? Like,
Speaker 2: I still win. The drawing a card does distinctly limit
Speaker 2: its power level, though, like the higher you go up
Speaker 2: in the competition ladder. Yeah right, I'm gonna start letting
Speaker 2: you draw cards, and you're gonna draw things that are
Speaker 2: free and you can force of will my next next
Speaker 2: extra turn spell or whatever? Right like, So there's a
Speaker 2: cap on it.
Speaker 1: There is a cap on it. But they're trying. I
Speaker 1: said yesterday, they're trying to make that is the is
Speaker 1: it legends? I challenge Watsie, can you please print us
Speaker 1: a blue and red legendary creature that doesn't give a
Speaker 1: shit about instance or sources? Just one, just one, just one.
Speaker 2: They almost did and for reference, Alania not included. There
Speaker 2: are nineteen nineteen Otter cards.
Speaker 1: There's eighteen because one of them is banned because it's lutree.
Speaker 2: Oh yeah, and one of them has green in it,
Speaker 2: so that's seventeen mm.
Speaker 1: They're trying. Listen, they're trying. I'm giving them credit for trying.
Speaker 1: They did their bad, they did their best, and it's fine.
Speaker 2: Sure, let's move on Arthur.
Speaker 1: Arthur's a commander Deck one.
Speaker 2: Oh yeah, Baylon the Haymaker, Oh yeah. I actually like
Speaker 2: this guy.
Speaker 1: I think he's cool, but I don't think he's interesting.
Speaker 2: He is okay, four to.
Speaker 1: Three for Naya colors, Rabbit Warrior, tap two on tap
Speaker 1: tokens you control, Adam Man have any color, tap three
Speaker 1: untapped tokens you control, draw card, tap four untapped artifacts
Speaker 1: you control. Put three plus one plus one counters on him.
Speaker 1: It gains trample until end of turn.
Speaker 2: You let the cat out of the bag. You said artifacts.
Speaker 2: Do people just tap their treasures for these? Yes, this
Speaker 2: guy gives me Jetmeir vibes a little bit, especially that
Speaker 2: last ability. Put three plus one counters on Bailan. This
Speaker 2: is instead of go wide Jetmeir, This is go tall Jetmeir. Yes,
Speaker 2: that gives you instead of plus one and first striker
Speaker 2: or whatever it is, it gives you Manna, okay, that's good,
Speaker 2: instead of another plus one and whatever it is that
Speaker 2: jetmere does. It's draw cards, so it feeds itself from
Speaker 2: the command zone for three mana and instead of all
Speaker 2: your guys get big, one guy gets big.
Speaker 1: If you want to play the typical. Typical might sound
Speaker 1: like a bad word at this point. If you want
Speaker 1: to play the Naya Token deck, which is an established
Speaker 1: archetype of DH this is a deck that can do it.
Speaker 1: It takes advantage of the tokens to make to give
Speaker 1: you advantage for mana. It's like fixing or car draw
Speaker 1: or to get your commander to be really big as
Speaker 1: we can slap.
Speaker 3: Somebody's lips under the dirt, which is important, slap lips
Speaker 3: into the dirt. How about Usually it's slap lips off face,
Speaker 3: stomp dink into dirt, but this one, this is slap
Speaker 3: lips into the dirt. Yes, and stomps dink off face.
Speaker 1: I guess. So there's dinks going somewhere, is the point?
Speaker 2: Yes?
Speaker 1: And I mean also you could print. You could do
Speaker 1: this where it's just full on treasure tokens all day
Speaker 1: long with an unwinding clock. So your dude just gets
Speaker 1: twelve bigger return and you just pound everybody into the
Speaker 1: dirt with your jacked rabbit. And I know that that's
Speaker 1: a card already, but I just needed to use that
Speaker 1: in a sentence.
Speaker 2: I like everything about what you just did there. The strategy,
Speaker 2: The card inclusions the joke. All of that was good.
Speaker 2: This is why you're how many p's in professional before
Speaker 2: your podcast title three three? You could almost add a
Speaker 2: fourth with that.
Speaker 1: That's pretty good.
Speaker 2: I think this guy's good. I love the three color
Speaker 2: three cost the commander design like. I think that that's
Speaker 2: a nice place for commanders to live. What I don't
Speaker 2: like about having color color color in a man of
Speaker 2: cost is when we see that we're getting like four
Speaker 2: threes for three. Why isn't this guy a one one? Right? Like,
Speaker 2: look at Anamar and he's still so powerful. Look at
Speaker 2: look at I know Calia costs like color color, color
Speaker 2: and one. She's a two to two, right, I don't know.
Speaker 2: That's just like old man magic like shakespaist at cloud.
Speaker 1: I think it is because Anamar has protection from the
Speaker 1: two best removal colors, so he can be a one
Speaker 1: to one. This doesn't Yeah, And I mean I think
Speaker 1: people just have the feel badge like, well, I'm gonna
Speaker 1: attack you with a Goblin token that's got a Vopol
Speaker 1: sword on it. Yeah, yeah, yeah, you have eight man. Yeah, Okay,
Speaker 1: I guess I'll block it with my bailon and he'll die,
Speaker 1: you know what I mean?
Speaker 2: Speaking from experience.
Speaker 1: No, because this card is not yet. I'm sure that
Speaker 1: I will. Oh yeah, next card we're going to talk
Speaker 1: about is I think we were talking about it before
Speaker 1: the show. This one harkens to me back to the
Speaker 1: days of classic magic, where a legend just meant it
Speaker 1: had a novel of text on it, but it wasn't
Speaker 1: a strategy in and of itself. The card didn't immediate
Speaker 1: like tell you what to do with the build. It
Speaker 1: doesn't tell you inclusions, it doesn't. This is a utility
Speaker 1: card if I have ever seen one.
Speaker 2: Is it Beza or Beza either one Beza. The Bounding
Speaker 2: Spring is a four or five elemental elk for white
Speaker 2: white two. When it enters a battlefield, create a treasure
Speaker 2: token if an opponent has more lands than you, gain
Speaker 2: four life if an opponent has more life than you,
Speaker 2: create two blue fish creature tokens if somebody has more creatures,
Speaker 2: and draw card if somebody has more cards in hand.
Speaker 2: There you go. This is a fine card to blink
Speaker 2: until you don't have to blink it anymore, which relegates
Speaker 2: it probably to the ninety nine because it's probably going
Speaker 2: in your blue white blink deck.
Speaker 1: Correct, because it gives you the value of like all
Speaker 1: metrics where an opponent can be doing better than you,
Speaker 1: it catches you up, which is which is cool. But
Speaker 1: a catch up card in the command zone I don't
Speaker 1: think is a good use of a command zone. Not
Speaker 1: that that makes the deck show, But if you're playing
Speaker 1: at cards, that's assuming you're just gonna be behind. Why
Speaker 1: don't you play something that gets you ahead instead.
Speaker 2: Yes, right, or once you play something that allows you
Speaker 2: to be ahead instead of Yeah. I like this in
Speaker 2: a what kind of white deck is where you're playing
Speaker 2: things that ought not to be white, like white counter
Speaker 2: spells or white things that allow you to sacrifice, like
Speaker 2: they wear black cards to do stuff right, And this
Speaker 2: is the Commander. But again, ninety nine is where I
Speaker 2: expect to see this card ninety nine percent of the
Speaker 2: time if we end up seeing it at all.
Speaker 1: Yeah.
Speaker 2: I love the art though, Holy smokes, hey, that's a
Speaker 2: nice look.
Speaker 1: Like the sunflowers like it kind of looks like the uh,
Speaker 1: the the evil urg Tree thing from Shadow of the
Speaker 1: r Tree and Elden Ring. There's a giant sunflower boss
Speaker 1: and it kind of looks like that, but more evil
Speaker 1: with more fire.
Speaker 2: Gives me a rings of Power Season two Vibes Rings
Speaker 2: Power coming up. Sure, Oh yeah, I'm excited. Probably are,
Speaker 2: Yeah I am. I want to fight.
Speaker 1: Talk about another fucking is it otter that gives us?
Speaker 1: It gives a shit about your instance and sorcerycounts.
Speaker 2: Bria Bria, Bria, Bria riptide rogue, Oh another rogue okay
Speaker 2: three three rogue blue two. Prowess. Other creature you control
Speaker 2: have prowess. That's actually good. I think I think people
Speaker 2: are undervaluing that. Yes, other creatures you control have prowess.
Speaker 2: Like what if I got like ten guys.
Speaker 1: Monastery Swift Spear won a lot of games.
Speaker 2: What if I got like ten guys and I just
Speaker 2: go like instant instant instant, and now you're taking like
Speaker 2: forty Yeah that's pretty good. Okay, whenever you cast a
Speaker 2: non creature spell, target creature you control can't be blocked.
Speaker 2: This turn. Oh like in my example instant instant instant,
Speaker 2: I'll give all dude, I'll cast like a battle cry
Speaker 2: or whatever. All my creatures get plus one plus oh
Speaker 2: it's actually plus two. Oh, and this guy can't be blocked.
Speaker 2: And now this guy when I cast my brute strength.
Speaker 2: Now this guy when I cast my frickin' Cathartic reunion.
Speaker 2: Sure you're gonna take forty. You can't block any of them.
Speaker 2: It's pretty good. Is that? Is that the deck? Yeah?
Speaker 2: I think? Is it a token deck? Do you expect
Speaker 2: to see otters and goblins?
Speaker 1: I expect to see goblins and literally no other otters
Speaker 1: in this deck.
Speaker 2: That's what I expect to see. I think. I think
Speaker 2: I wouldn't be surprised if I saw that.
Speaker 1: Maybe you get the other otter that we talked about already,
Speaker 1: because then you can copy your Crinko's command and you're
Speaker 1: you're empty the warrens or whatever the hell it is
Speaker 1: you're playing to make your goblin tokens. Yes, that get
Speaker 1: big because you're playing instances and sorceries. But this is
Speaker 1: another quasi Is it storm deck?
Speaker 2: What's the one where you can sacrifice a mountain instead
Speaker 2: of paying its cost like downhill charge, sacrifice two mountains
Speaker 2: and all your creatures.
Speaker 1: Get like LUs two plus Z until I turn.
Speaker 2: No, it's like plus plus x, where x's the number
Speaker 2: of mountains you control. Oh dang, what if we were
Speaker 2: playing that with Alania and goblins and and Bria and
Speaker 2: Oh that's that's good. That's eggro right there, pre conic clock. Baby,
Speaker 2: that's pretty good.
Speaker 1: It's not bad.
Speaker 2: I think you'd play that. I probably, I think that
Speaker 2: you would. You would jam that. Like if somebody, like
Speaker 2: if you just went over to somebody's house that you
Speaker 2: didn't no play magic and they're like, oh, we got
Speaker 2: this deck, Like you picked these four decks, which one
Speaker 2: do you want? And one of them was that one.
Speaker 1: I'd picked that one.
Speaker 2: Yeah, and you'd probably crush them all and you'd pretend
Speaker 2: that you're a nube, no sleeve, no playing that.
Speaker 1: How much life do I start at?
Speaker 2: Take eighty? I think that there's a distinct possibility that
Speaker 2: that could happen with those two commanders. Correct, Maybe that'll
Speaker 2: be my raw dog deck. Oh how do we raw
Speaker 2: otter deck? Roder deck? Ra? Yes? Yeah we did? Yeah, okay, next, okay, Hey,
Speaker 2: CCO Nation submits some cards to them in the in
Speaker 2: the UH seven AF deck. Help, yeah, thread on on
Speaker 2: the discord.
Speaker 1: Let's let's get it done. I'm jealous. Everbody else has one.
Speaker 2: I want one to I got downhill charge if you
Speaker 2: need me too.
Speaker 1: You think I don't have a downhill charge, Come on, man.
Speaker 2: Oh man, downhill charge that's the only direction that we had. Yes,
Speaker 2: bricking down We've.
Speaker 1: Been charging downhill for four hundred plus episodes.
Speaker 2: Okay, how is it Burke Berke Berck bierk bi Burke.
Speaker 2: It's gotta be Burke. Joseph Joseph, long Ear of the law.
Speaker 2: What a funny name.
Speaker 1: Hey, why isn't he wearing a cowboy hat?
Speaker 2: Just why wasn't this guy in thunder junction? Correct?
Speaker 1: Okay, too short. He's just a little.
Speaker 2: Rabbit, Yeah, rabbit soldier white green four vigilance.
Speaker 1: This guy better be good.
Speaker 2: Is he a vigilante or is he a sheriff? What's
Speaker 2: going on here?
Speaker 1: He would be a sheriff, he'd be a law man
Speaker 1: because he's the long ear.
Speaker 2: But he's a vigilante. Okay, So he's got vigilance, gets
Speaker 2: plus one plus one counter for each of up to two.
Speaker 1: He comes into play. He puts a plus one plus
Speaker 1: one counter on up to two target creatures. He deputizes them,
Speaker 1: and then whenever his day deputies attack you, double.
Speaker 2: The number of counters. That's that's what that is.
Speaker 1: So he first he deputizes your creatures. Yes, then he
Speaker 1: forms a posse that then attacks.
Speaker 2: That's that's what's going on there?
Speaker 1: I think that's cool.
Speaker 2: Yeah, is it?
Speaker 1: It's a I don't know, it's Celestnia. It's a fun deck.
Speaker 1: I don't think that. Again, it's exciting enough that I
Speaker 1: would build around it, especially for six manna. But it's
Speaker 1: pretty cool. It's a cool card, and I like it,
Speaker 1: and I would I'm I would play it in decks,
Speaker 1: like if I had a dedicated Celesnia deck, because it
Speaker 1: kind of I think a deck or a card like
Speaker 1: this it removes one of the difficulties of playing a
Speaker 1: load of the ground to go really wide token strategy,
Speaker 1: where like maybe I can sneak one or two creatures
Speaker 1: in for damage somewhere, but they're not big enough to
Speaker 1: really do anything, and all the rest of my guys
Speaker 1: kind of suck. This guy lets you, especially if you
Speaker 1: can like blink him in and out. You can start
Speaker 1: to make your key tokens a little bit bigger, Like, oh,
Speaker 1: this one's unblockable because I got a thing on it,
Speaker 1: So I'm gonna make it really big so I can
Speaker 1: sneak past this wall of guys that are bigger than mine. Right,
Speaker 1: I don't even it's a it's a space filler, and
Speaker 1: it fills a key hole in the strategy like that.
Speaker 2: I don't even I don't think it's a space filler.
Speaker 2: I think this is the top of the curve in
Speaker 2: a bunch of decks that say when it enters, it
Speaker 2: gets a plus one or enters with this many plus ones,
Speaker 2: like Hydrazo. Or think of like Bond Beadler, the new
Speaker 2: middle Finger Frog. When they etb they give something a counter.
Speaker 2: This is whenever a creature you control with a plus
Speaker 2: one counter on an attacks, double the number of counters
Speaker 2: on it. Like think of Bond Beatle on turn one,
Speaker 2: it's a it gets one power, but it's got a
Speaker 2: plus one on it. Sure, something like that that's got
Speaker 2: a plus one on turn two, same on turn three,
Speaker 2: doubling season on turn four or five. This on turn six,
Speaker 2: and all of a sudden, you're quadrupling the counters on
Speaker 2: your guys that attack. Like, if something's got two counters
Speaker 2: on it, it's going to double to four counters. It's
Speaker 2: going to double to eight counters, and it might have
Speaker 2: one power natively already. It's gonna hit you for nine
Speaker 2: and you've got two or three of those. It's by
Speaker 2: turn six when this ETBs he doesn't have to attack
Speaker 2: to do that. It's just creatures that have plus ones
Speaker 2: on it. I think this card is sneaky good. Sure,
Speaker 2: And I didn't think that until you started doing your
Speaker 2: piece there and I was like, what the heck? This
Speaker 2: is six man, who's gonna play this? And then I
Speaker 2: thought of what the curve might look like?
Speaker 1: Yeah, and I guess there's lots of what's the fertile
Speaker 1: it is that the elemental where it's got rampant growth
Speaker 1: on it. It just comes into play with three counters on.
Speaker 2: It and remove counters, go search for land.
Speaker 1: You could beat ass with fertilids and then find land
Speaker 1: after or does it tap?
Speaker 2: I don't know, but I don't remember if it ass
Speaker 2: with fertilid.
Speaker 1: Yeah, you could beat the wholesale ass with fertilid if
Speaker 1: you wanted to, which is pretty cool.
Speaker 2: Yeah. Yeah, this is good and it doesn't need it
Speaker 2: doesn't have anything to do with tokens, just plus ones
Speaker 2: and just farm them.
Speaker 1: I use tokens as because it's a celestia. So yeah,
Speaker 1: oftentimes you'll see yeah, those sorts of things. Let's let's
Speaker 1: talk about our first squirrel.
Speaker 2: Yes, Now, squirrels to me are getting to the area
Speaker 2: that slivers are getting, not in terms of power and
Speaker 2: prestige and longevity of like fandom and stuff. But I
Speaker 2: don't know. There's something about when I sit down and
Speaker 2: play against a squirrel player, I just know what kind
Speaker 2: of person that's gonna be yea, And I feel the
Speaker 2: same with slivers. And it's not a good thing or
Speaker 2: a bad thing. It's just a type of player trying
Speaker 2: to say, hey, I'm just hey, I'm just throwing you
Speaker 2: under the bus and calling it as I see it. Chimelia, Camellia,
Speaker 2: the seed miser. How come we can't pronounce any.
Speaker 1: Of these because they're stupid names.
Speaker 2: The names are stupid. If we pronounce that double l,
Speaker 2: like in Spanish, it would be like Camellia me Camilla
Speaker 2: the seed miser. Okay, I'm gonna do this, Okay, squirrel warlock.
Speaker 2: So it's a bad guy, bad guy, Okay, three to
Speaker 2: three green black one sure, menace. Sure, other squirrels you
Speaker 2: control have menace.
Speaker 1: Of course they do.
Speaker 2: That's already good. Of course they do. Whenever you sacrifice
Speaker 2: one or more foods create a one to one green
Speaker 2: squirrel creature token. Of course, one or more good good thing.
Speaker 2: They said one or more holy smokes, because the squirrel
Speaker 2: deck already goes bur right, yeah, two forage put a
Speaker 2: plus one plus one counter on each mother ass squirrel.
Speaker 2: You control each other, not hert Yeah, I don't care.
Speaker 2: It's each one, Yes, each one that I'm fricking attacking with.
Speaker 2: It all have a menace now because they're all going
Speaker 2: to be four fours or five fives and there's going
Speaker 2: to be fifteen of them.
Speaker 1: Yeah.
Speaker 2: So to forage, remember we talked about last week, is
Speaker 2: to exile three cards from your graveyard or to sacrifice
Speaker 2: a food. Yes, this is a high end finisher in
Speaker 2: squirrel decks. I liken this card potentially to.
Speaker 1: You, say, a squirrel deck like, it's not chatterfang. Yeah,
Speaker 1: but in a chatterfang.
Speaker 2: Okay, yeah sure, but I don't need chatterfang to make
Speaker 2: fifteen squirrels and kill you with this. You don't, right,
Speaker 2: I liken this and just hear me out to crater
Speaker 2: hoof Bohemoth. I think it's going to be that good
Speaker 2: in squirrel decks because you can spend three mana on
Speaker 2: layoway as if squirrel decks have a hard time making
Speaker 2: eight mana like Creater Hoof needs but spend three mana
Speaker 2: on Layoway and then over the course of a few turns,
Speaker 2: spend two, spend two, and then on my kill turn,
Speaker 2: I'm gonna spend ten on it. And my squirrels are
Speaker 2: gonna be bigger than crater Hoof. They're gonna be plus
Speaker 2: one countered, and they're gonna have menace, which kind of
Speaker 2: acts like trample, acts like with crater Hoof.
Speaker 1: Which ain't nothing.
Speaker 2: Yeah, this card is really good.
Speaker 1: See I see it as like low end Masarek also
Speaker 1: good in the squirrel deck because I mean this, I
Speaker 1: guess no, I guess Mazarech kind of does the same,
Speaker 1: but kind of better does.
Speaker 2: Mazarek is whenever you sack a permanent, put a plus
Speaker 2: one counter on each creature.
Speaker 1: You can do whenever anybody sacrifices a permanent. You know
Speaker 1: what Mazarek is better play Mazarek in.
Speaker 2: I bet you lots of people. I bet you lots
Speaker 2: of people don't do that because it's not a squirrel.
Speaker 1: Yeah, could squirrels. That's why it's a squirrel. Because they
Speaker 1: couldn't play Mazaik. They just gave you, Yeah, they just
Speaker 1: gave you less good Mazarek and this.
Speaker 2: This is what I would say if you're playing Crater
Speaker 2: Hoof or Mazarek and your squirrel deck, cut it and
Speaker 2: play this because it's gonna do something similar. But now
Speaker 2: it's on point. There you go, it's on theme. I
Speaker 2: dig that. Oh here's here's the evaluation. If you're playing squirrels,
Speaker 2: play Camellia. Yeah, I could have could have saved editor
Speaker 2: Joe like ten minutes editing. Sorry, Joe Climent the worry
Speaker 2: ward you like this?
Speaker 1: I do like this, and not just because it's a
Speaker 1: frog and not because I fully understand what the gimmick
Speaker 1: here is, but I do like it. So it's a
Speaker 1: three to three for blue Green one with vigilance whatever
Speaker 1: it or another creature you control, I hate enterest comes
Speaker 1: into play. Return up to one target creature you control
Speaker 1: with man of value less than it to your hand
Speaker 1: or to its owner's hand. And as frogs you control,
Speaker 1: have tap at a Green or a blue spin this
Speaker 1: man only to cast a creature spell, so your creatures
Speaker 1: bounce your other creatures so that you can take advantage
Speaker 1: of multiple instances of their etp ability yep, or if
Speaker 1: they have flash, you can use them to save your
Speaker 1: guys in certain circumstances. I dig this. I think it's
Speaker 1: a cool utility card and I'm looking forward to seeing
Speaker 1: what people do with this. It's fun and the art
Speaker 1: is cool too, because it's a frog.
Speaker 2: I liken this guy to like a little mini Cloudstone
Speaker 2: curio in the command zone. Sure, he can't do the
Speaker 2: same thing because you always have to go down the chain. Yeah,
Speaker 2: but if, like like you said, if you've got like
Speaker 2: a three drop, of two drop and a one drop
Speaker 2: that all have an ETB, that's pretty good. Throw in
Speaker 2: a little haste enabler like a because everybody can just
Speaker 2: afford it. A cord to crossroads.
Speaker 1: Right, They're not expensive anymore, are they?
Speaker 2: Yeah? They are not, damn. But if you can do
Speaker 2: that and then bounce your guy then replay them again,
Speaker 2: you can take advantage of like free manner, free creature spells.
Speaker 1: Right. Well, as I was thinking, like if you you
Speaker 1: could play this a birthing pot isn't the right word,
Speaker 1: but like you could go up and down the chain
Speaker 1: where you've got this thing in play, and you attack
Speaker 1: with your team and then you can play your dude.
Speaker 1: If you have enough mana going on, you could just
Speaker 1: play your dude on the next second main phase bounts
Speaker 1: a guy playing again, playing again, playing again, and it's
Speaker 1: like really really really expensive vigilance and you get all
Speaker 1: your retps again.
Speaker 2: Which is cool. Concord and Crossroads and Cloudstone Curio four
Speaker 2: it just Prosperity Sake or whatever are anywhere between fifteen
Speaker 2: and twenty dollars too much. But I think both of
Speaker 2: those cards have a great place in this deck. Yes,
Speaker 2: alongside things like what's the one that gives all your
Speaker 2: creatures tap to ad Man out of any color. It's
Speaker 2: an enchantment from like Eldritch Moon or something. You know,
Speaker 2: the one, right, I sure do, Yeah, I sure do
Speaker 2: that one. Yeah, the one this guy does that.
Speaker 1: Plus let's have some cloud it's like gnarly that and
Speaker 1: not so good Cloudstone curios. It's a good card. I
Speaker 1: think it's fun.
Speaker 2: How many frogs we got here in the game already? Like,
Speaker 2: how many there's sixty nine frogs? Nice? Yeah, how many
Speaker 2: could we play? Well? Some are black, some are blue,
Speaker 2: some are green. Those are generally the frog colors.
Speaker 1: There's a red one.
Speaker 2: We've got Frogmerror Enforcer, which is a card we talked
Speaker 2: about a couple weeks ago on im sker Iron Bead Gronock.
Speaker 2: We've got yeah, lots of frogs and major frog contribution
Speaker 2: from Yes from Zoom.
Speaker 1: Mostly from this set. I think because people heard, they
Speaker 1: probably saw their reaction to poisoned dart frog and then
Speaker 1: the subsequent poisoned dart frog with a gun. I just
Speaker 1: that's my favorite, one of my favorite.
Speaker 2: Well, Plaquescaster froggling has been a card forever. And like
Speaker 2: we got psychic frog, they gave us psychatog in frog form.
Speaker 2: How far away are we actually from? Like on the
Speaker 2: pre show frog a frog frog of frog, how far
Speaker 2: are we? And the tog frog mash up deck like
Speaker 2: that's got to be a thing that comes I'm hoping, so, dude,
Speaker 2: And if we called that, because we've made some like
Speaker 2: pretty brash and buy old calls that have actually come true,
Speaker 2: if we call frog.
Speaker 1: A frog, we are wats he has to hire us
Speaker 1: at that point, wats he.
Speaker 2: Would never hire us, which is ridiculous because we're awesome.
Speaker 2: I suppose we're not. Well we're Canadian, heye, so they
Speaker 2: haven't figured out how to pay Canadians. That's literally why
Speaker 2: Canadians can't win the cosplay contests at magic because they
Speaker 2: don't know how to do that.
Speaker 1: Just give us a check. We have banks here, Jesus.
Speaker 2: Oh yeah, they think that we store all our money
Speaker 2: in like the bottoms of beaver dams, and we gotta
Speaker 2: swim up underneath them to get our cast.
Speaker 1: Oh what are they gonna do if we give him
Speaker 1: this big novelty check, We're gonna take it to the
Speaker 1: bank and cash it like a normal person. Anyway, let's
Speaker 1: talk about dragon hawks fake tempest.
Speaker 2: Fake tempest, you heard me? Yeah, I don't know if
Speaker 2: this card's that great.
Speaker 1: I don't give a shit about this card.
Speaker 2: On. It's a five to five flying bird dragon cool art,
Speaker 2: cool picture. It's like a four wing dragon bird thing.
Speaker 2: It's pretty cool. Why isn't this one of the elemental
Speaker 2: bad guys? Isn't it? No, it's a bird dragon. Feels
Speaker 2: kind of out of place, doesn't it.
Speaker 1: Yeah?
Speaker 2: Yeah. Anyways, it's a five to five flower for five.
Speaker 2: So you're gonna draft it and limited and win every
Speaker 2: game you play it in. When dragon Hawk enters or attacks,
Speaker 2: there we go xil the top X cards your library,
Speaker 2: or X is the number of creatures you control it
Speaker 2: with power four or greater. You may play those cards
Speaker 2: until the end of your next end step. At the
Speaker 2: beginning of your next ends step, dragon Hawk deals to
Speaker 2: damage for each opponent to each opponent for each of
Speaker 2: those cards that are still exiled.
Speaker 1: So what you have here is three separate legends, all
Speaker 1: of which care about things that cost four or more,
Speaker 1: and none of which go in each other. You can't
Speaker 1: play them all at the same time. Oh yeah, I
Speaker 1: don't get it.
Speaker 2: I don't have the other two. Have you seen them yet?
Speaker 1: No, either's blog or Glarb and Schmart whatever.
Speaker 2: It's right right down here on the screen.
Speaker 1: We're gonna get to them soon because I'm very excited
Speaker 1: to talk about one of them.
Speaker 2: I like this guy if I could figure out how
Speaker 2: to infinitely bounce him and monit red because he just
Speaker 2: immediately kills everybody at the end of your turn in
Speaker 2: the command zone.
Speaker 1: Yeah, if you draw your whole deck, if.
Speaker 2: You exile your whole deck, which exile my whole deck,
Speaker 2: and if somebody lives, I just frick and lose, which
Speaker 2: is hilarious to me. But also like he acts as
Speaker 2: a car dry engine out of the deck, especially if
Speaker 2: you're playing him with other four drops. And you can
Speaker 2: play him with some shitty four drops, like there's a
Speaker 2: wall that's like a one to four wall for or sorry,
Speaker 2: a four to one wall for like one mana or
Speaker 2: two mana, right, and that would just allow you to
Speaker 2: draw card with this guy. Right, Yeah, but mostly I
Speaker 2: expect to see this like in the ninety nine a
Speaker 2: dragon decks.
Speaker 1: Yeah, it's it, let's talk about it. Eludes the shoreless seat.
Speaker 2: This is one of the villains, right, this is yeah,
Speaker 2: anyones that has like elemental and it's like supposed to
Speaker 2: be a big guy. Okay, Like this has got a
Speaker 2: star star where star is something? Well, number of.
Speaker 1: Number of lands we control have flood counters on that
Speaker 1: islands we control.
Speaker 2: Each equal to the number of islands we control. When
Speaker 2: it enters or attacks, put a flood counter on target land.
Speaker 2: It's an island in addition to its other types, as
Speaker 2: long as it has a flood counter on it. Sure,
Speaker 2: that's bullshit. It should just be an island.
Speaker 1: Yes, it should just be an island.
Speaker 2: The first instant and sorcery spell you cast each turn
Speaker 2: costs blue or one less to cast for each land
Speaker 2: you control with a flood counter on it.
Speaker 1: So they give you this land changing thing and then
Speaker 1: make you point it at yourself.
Speaker 2: Yes, you can also play the other artifacts and stuff
Speaker 2: that say flood counters go on stuff to mess with
Speaker 2: your opponents and or yourself. But you're playing Mono blue anyways.
Speaker 2: So if you have to just put all the flood
Speaker 2: counters on your own islands, and it makes for actually
Speaker 2: a huge cost reduction if you can like place some
Speaker 2: of the cards that have flood counter like strategy.
Speaker 1: We're gonna we're gonna look at them to see how
Speaker 1: many flood counter cards are flood.
Speaker 2: Counter eight of them. There is now one of them
Speaker 2: we can't play Bounty of the Luxeau, and one of
Speaker 2: them is lab a Blink Brink Floodgates. You do play
Speaker 2: that card. I do play that cards A good card, yeah,
Speaker 2: A Quicksilver Fountain was the one I was thinking of.
Speaker 2: This card is actually good three drop artifact. At the
Speaker 2: beginning of each player's up keep, that player puts a
Speaker 2: flood counter on target non island land they control. That
Speaker 2: land is an island. There you go, and at the
Speaker 2: end of turn, if all lands in player islands, remove
Speaker 2: all flood counters. So this lets us spam flood counters
Speaker 2: act with texts. Will is a merph folk sorcery. Put
Speaker 2: a flood counter on target island. It's an island or
Speaker 2: target land, it becomes an island and you can do
Speaker 2: your own stuff with eluge and just make for huge
Speaker 2: cost reductions. Like what if you.
Speaker 1: Go where you play all those big stupid blue instance
Speaker 1: and sorceries that you've always.
Speaker 2: Wanted to yes, and all the expell ones that like, say,
Speaker 2: draw X cards.
Speaker 1: But you don't want to play Erza, so you can
Speaker 1: play this instead.
Speaker 2: Yeah, or this might just go into like the sea
Speaker 2: monster deck.
Speaker 1: I think that's probably more like you know what.
Speaker 2: It doesn't though, because it's a fish, it's not a
Speaker 2: Kraken or a Leviathan, and it's only giving you cost
Speaker 2: reductions for instance and sorceries.
Speaker 1: It was only for one spell. And I think that
Speaker 1: when you read all those abilities they sound really good.
Speaker 1: But I think in practice this isn't gonna be as
Speaker 1: cool as even we talking about it is because it's
Speaker 1: got to come in.
Speaker 2: I think it's slow and attack.
Speaker 1: And your cost reduction can only go down by the
Speaker 1: number of lands that you have after your commander has
Speaker 1: attacked and entered the battlefield and it only works for
Speaker 1: one spell, so there's a lot of hoops to jump through.
Speaker 1: One of the biggest hoops in modern DH is time, Like,
Speaker 1: how many how many chances do you have to attack
Speaker 1: with this thing before either the game is just over
Speaker 1: or somebody kills it and you don't get anything.
Speaker 2: Here's the scenario. This a four drop. Let's just pretend
Speaker 2: we cast it for four sure on four, right, and.
Speaker 1: You can't do it much faster because it's blue blue
Speaker 1: blue one.
Speaker 2: Yeah, so yeah, sol ring is good, but it doesn't
Speaker 2: help that much. Okay, So we cast this on turn four,
Speaker 2: it has no flood count. It got one flood counter
Speaker 2: on because et bs right on turn five we attack
Speaker 2: with it, so now two flood counters. Then we cast
Speaker 2: a seven drop for five on turn five. Is that good?
Speaker 1: Seven droppings inter resourcery. Yes, that's probably good. It's not bad.
Speaker 2: Seven man has a lot to spend on turn five
Speaker 2: and that could do lots of good stuff.
Speaker 1: And two flood counters does make counter spell free?
Speaker 2: Yes it does? Right, that's really good.
Speaker 1: Right, So are you going to see because on each turn,
Speaker 1: each turn, not my turn, each turn, are going to
Speaker 1: is this going to turn into illuge? Bad counter spells.
Speaker 1: You know what I mean? Now you can play all
Speaker 1: those shitty four man of counter spells.
Speaker 2: Cancel for president, Yes, because now your cancel costs one
Speaker 2: instead of Dude, how many? How many lose raw dog
Speaker 2: decks with middle finger cancels that I've painted a regency? Yes?
Speaker 1: So I mean so I think the most value you
Speaker 1: get out of this guy is with the counterspell game.
Speaker 2: But then you're playing mono.
Speaker 1: Like you really could do mono blue counter spells and
Speaker 1: all of your counter spells are forced.
Speaker 2: If will with this deck and extra turn spells, Yes,
Speaker 2: because a loose extra turns is really good because I'll
Speaker 2: just on each of my turns take an extra turn
Speaker 2: for free. Yeah that's pretty good. Okay, we broke it. Hey,
Speaker 2: turns out turns out that doubling season cloudstone curio on
Speaker 2: extra turns are good. Thanks, Commander Cookoat what we've done
Speaker 2: it again? Yeah? That's it? Okay, crack the cod Phineas
Speaker 2: h Ace Archer? Is this guy any good white green
Speaker 2: vigilance Reach to to Rabbit Archer when he attacks, put
Speaker 2: a plus one counter on each other creature you control
Speaker 2: that's a token or a rabbit. Then if they're if
Speaker 2: you got ten or more power, you draw card that
Speaker 2: will go in the ninety nine of many decks. Uh yeah,
Speaker 2: it's card draw in Celesnia, which is good. He has
Speaker 2: to attack and he's only a two to two. Is
Speaker 2: that that good? And you're not gonna draw card till.
Speaker 1: Mid the late game he doesn't get big.
Speaker 2: This is a ninety nine card.
Speaker 1: This is a ninety nine card for sure.
Speaker 2: Let's move on to the star of the show. That's
Speaker 2: what we all do.
Speaker 1: We got one on the table right now, do we
Speaker 1: wear what are we talking about? We're talking about this
Speaker 1: one or this one?
Speaker 2: This one?
Speaker 1: Yeah, just right here, he's right there in front of me.
Speaker 1: The ball shy flubs, the fool flubs, the fool baby.
Speaker 1: I'm this is what I'm talking I'm so excited about
Speaker 1: this card. What other people are gonna do with it?
Speaker 2: I am? I don't get playing this card in my
Speaker 2: Lands deck. It's got my favorite man acost in green, blue,
Speaker 2: red frog. Scout. Is it a party member? No, scout?
Speaker 1: I think that's irony because he's looking at the sky
Speaker 1: while walking off a cliff. Oh what a bad scout.
Speaker 2: Yeah. As an addition, you can play an additional land
Speaker 2: on each of your turns. It's good. It goes to
Speaker 2: my lands deck. Whenever you play a land or cast
Speaker 2: a spell, need draw card if you have no cards
Speaker 2: in hand. Otherwise discard a card, So this is gonna
Speaker 2: this is interesting. Whenever I play a land or cast
Speaker 2: a spell, So what if I cast a card draw spell,
Speaker 2: it just makes it one card less good unless I
Speaker 2: also care about my graveyard, which you'd better if you're
Speaker 2: like like, if I discard a land card but I
Speaker 2: have a Crucible of worlds or a random excavator in
Speaker 2: my graveyard, then I play a land. Then I discard
Speaker 2: a card, but I can play an extra land, so
Speaker 2: I play it for my graveyard, and then you just
Speaker 2: card another card unless unless I draw empty. Yeah, this
Speaker 2: card is really good with all of the chaos straw
Speaker 2: where you exile so the card's not on your hand,
Speaker 2: but you can play until end a turn. And that's
Speaker 2: what I expect to see for the most part, is
Speaker 2: the exile draw effects from red filling up your hand
Speaker 2: with blue, like things like Windfall. If I've got seven
Speaker 2: cards in my hand, I got a discard one to
Speaker 2: play the best one. That's not such a big deal. Sure,
Speaker 2: all of the extra manna production in green. That lets
Speaker 2: us just go land, Land, Land, Land, Land and then
Speaker 2: Underworld Breach, right because we're in those colors. Why not?
Speaker 2: Because why not? Or in my my five color lands
Speaker 2: deck where I could play Underworld Breach, or I could
Speaker 2: play Yogmoths Will and go Land Land Land, Land from
Speaker 2: my graveyard. Yeah right, like Land from my graveyard, Land
Speaker 2: from my hand that I drew because my hand was empty,
Speaker 2: and when I played that Land, I draw card Land
Speaker 2: from my hand or Land from my graveyard to draw card.
Speaker 2: Like this guy is so freaky. He's so good. He's
Speaker 2: very cool and how can you not love there Emily his.
Speaker 1: Dance and he's the fool from tarot cards. He's not
Speaker 1: the little bug there. Guy gets it, dude, you gotta
Speaker 1: turn around. You're gonna fall up the cliff. And he's like,
Speaker 1: I don't even care. I got this sweet flower in
Speaker 1: a little hobo bag. This is fun. I like him
Speaker 1: so good.
Speaker 2: He's a champion, is what he is. Send us these decks.
Speaker 2: We're looking for Bloomboro decks because there's a lot of
Speaker 2: kookie stuff. This is the one that we want, though
Speaker 2: we want flubs we want Uncle Rando's raw dog otter deck.
Speaker 2: We want cards for that you're building. Let's go to
Speaker 2: Glarb right now, Garb.
Speaker 1: First of all, last week I teased it, I was
Speaker 1: gonna tell you about my favorite art possibly ever, Glarb
Speaker 1: Calamities Augur, the regular old ass art of him. He's
Speaker 1: this pale frog looking off sexy in a chair. He's
Speaker 1: inviting you in with his his staunch hotness. He's very macho. Right,
Speaker 1: he's the tender profile. You're always gonna swipe whatever direction
Speaker 1: says yes on tender yeah.
Speaker 2: Right.
Speaker 1: And then if you look at his showcase ard, which
Speaker 1: is gonna be on the screen for YouTube, that's the
Speaker 1: guy that actually shows up to the date and he's
Speaker 1: like ten years older, and he'd done shower no More
Speaker 1: and really nat gathering exactly right. I love Globe so
Speaker 1: much based on the art and what he does is
Speaker 1: he is a two four death touching frog wizard Noble
Speaker 1: for Black, Green Blue. You may look at the top
Speaker 1: card of your library at anytime. The first time I
Speaker 1: read Glarb, I stopped reading right there, knowing I was
Speaker 1: gonna try and build this. But then I continued reading,
Speaker 1: and it says you may play lands and cast spells
Speaker 1: with man of value four or greater from the top
Speaker 1: of your library. That's pretty cool, yeah, because that's gonna
Speaker 1: be probably every card in the deck.
Speaker 2: Yep.
Speaker 1: And you can tap him to surveil too, which is
Speaker 1: look at the top two cards your library. You can
Speaker 1: put him back in any order or bin them.
Speaker 2: Bin them. That is that is so cool. I think
Speaker 2: that this is gonna be so good in my lands
Speaker 2: deck too. It's so good right before an add nauseum
Speaker 2: to look at the top two and be like, am
Speaker 2: I gonna add nauseum into a five drop and then
Speaker 2: a five drop again? Like am I gonna go like fumagate,
Speaker 2: get trog and take ten and just die right off
Speaker 2: the bat and just bin them both? And oh man,
Speaker 2: that's so good. Looking at the top is so good.
Speaker 1: This play in your library from the top is so
Speaker 1: like cool, like random and stuff. I really like glarb
Speaker 1: a lot.
Speaker 2: It gives me. It gives me a little bit or
Speaker 2: cule of Muldia vibes that I can play the land
Speaker 2: off the top, right. I can't play an extra one
Speaker 2: with him, nope, But oh man.
Speaker 1: Yeah, just because he's.
Speaker 2: Handsome, it doesn't mean he does everything.
Speaker 1: But I love glar. I like the everything about this guard.
Speaker 1: This is the frog that I wanted. This, yeah, the
Speaker 1: frog I wanted and I got him, and I have
Speaker 1: one at my house, which is really cool. I opened
Speaker 1: one in a pack, which is just great, so I
Speaker 1: knew that it's destined to be. It was the cracked
Speaker 1: out one too, so I even got them the art
Speaker 1: that I wanted, so it's gonna be fun. I really
Speaker 1: like this guy a lot.
Speaker 2: Well, let's scale it back with GIV scaled scorch.
Speaker 1: I kind of like this one too.
Speaker 2: Actually, this is actually good three two for just Ractose colors, Lizard,
Speaker 2: Mercenary ward pay two life because why not other creatures
Speaker 2: you control enter with an additional plus one for each
Speaker 2: opponent who lost life this turn. Not for each life,
Speaker 2: but if player two, player three, player four all lost
Speaker 2: life this turn. All my guys. This turn, enter with
Speaker 2: a plus one counter on time.
Speaker 1: That's a big ornithopter.
Speaker 2: That's a big ornithopter. Yes, I tap my thing that
Speaker 2: deals one damage to each opponent, like you would play
Speaker 2: in rac Doose Lord of Riots dot deck.
Speaker 1: That's the exact deck that this made me think of.
Speaker 1: Is everybody that plays Ractose, Lord of riots, and maybe
Speaker 1: your playgroup is just sick of you dumpstering them with
Speaker 1: eldrasis that you played for free. I think that this
Speaker 1: is a good analog to that deck that's like a
Speaker 1: lower power where you get to play all the same
Speaker 1: kind of like burn everybody down at the same time gimmicks.
Speaker 1: But then the big high end payoff is you have
Speaker 1: to pay manna to play. Spells and creatures are probably small,
Speaker 1: but now they're big. And I like when you take
Speaker 1: big things or small things and make it big.
Speaker 2: You know what's fun this and this is my last take.
Speaker 2: I don't think that this guy's getting a whole ton.
Speaker 2: The last thing that he says on him is, whenever
Speaker 2: you cast a lizard spell, give a scaled, scorched scale,
Speaker 2: scorched butthole. After taco Bell deals one damage to target opponent,
Speaker 2: it should say each opponent. It says target opponent, it
Speaker 2: says lizard, and it does include dragon. And if it
Speaker 2: is going into a ractose Lord of Riots ninety nine,
Speaker 2: I'm already playing guys that don't need plus one plus
Speaker 2: one counters on them, because ractose gives me such a
Speaker 2: sharp discount in my ten mana El Drasi and my
Speaker 2: huge eight man of demons and dragons. They don't need
Speaker 2: plus one counters to win me the game. No, so
Speaker 2: I don't expect to see a ton of this guy.
Speaker 1: No, I don't expect to see him in the ninety nine.
Speaker 1: But I think in the again, if you're playing Ractose
Speaker 1: and your friends are sick of it, I think that
Speaker 1: this would be a good like kind of scaled back
Speaker 1: version of the time is where I think this guy's
Speaker 1: gonna live. Okay, let's talk about the second frog that
Speaker 1: should be blue and black and green, but it's not
Speaker 1: because she's blue and white and green in Helga Skittish Seer.
Speaker 2: Wait, you know what they're doing. They're all blue and green,
Speaker 2: but depending on what they do, they're red or black
Speaker 2: or white. Hate it. So we're we should expect to
Speaker 2: not see surveill and death touch like on the black one. Sure,
Speaker 2: we shouldn't expect to see draw card discarded card like
Speaker 2: on the red one. We should expect some white feeling ability.
Speaker 2: Get it here, So Frog Druid for bent colors one three.
Speaker 2: Whenever you cast a creature spell with mana value four
Speaker 2: or greater, you draw card and gain a life. So
Speaker 2: there's some simic ship and put a plus one counter
Speaker 2: on Helga. Okay, that's all. What's what's the white thing? Okay?
Speaker 2: Lay there you go. Okay, that's it. Tap at x
Speaker 2: mana of any one color where X is Helga's power.
Speaker 2: Spend this manna only to cast spells with four or
Speaker 2: greater mano cost or things with X in their manocast.
Speaker 1: You can't tell me that that shouldn't be the same
Speaker 1: colors as Glarb. Those two should be able to go
Speaker 1: in the same deck. They they they're probably married in
Speaker 1: the story if you watch Commander.
Speaker 2: Maybe well I've only seen chapter one, so maybe.
Speaker 1: They're gonna maybe they're gonna have a little frog romance
Speaker 1: and they're gonna do frog romantic things with you.
Speaker 2: I'm thinking, I'm thinking Lady Gaga, bad romance, but croaking frogs.
Speaker 1: I'm picturing the frogs and legend of Zelda Okraine of
Speaker 1: Time that you have to play the songs for and
Speaker 1: every time you play a different song, one of them
Speaker 1: grows up. And then when they all grow up, they
Speaker 1: think they give you a jar when they heart token,
Speaker 1: I forget what they give you a heart.
Speaker 2: When they grow up, they tap for mana and then
Speaker 2: you don't need to use Roscheine Meanderer anymore. That's right.
Speaker 2: So if you play that deck, go into ehre dot
Speaker 2: com and look at the green cards and colorless cards
Speaker 2: from Roshene Meanderer and play them in you're held a deck.
Speaker 2: There you go.
Speaker 1: Yep, yesterday I promised I was gonna play a game
Speaker 1: with Ryan and I'm gonna make him say a word
Speaker 1: that he doesn't know. I'm gonna make him say it's
Speaker 1: a dirty word or anything. Oh, I know, I'm just
Speaker 1: but it's the thing because I've tried this with four
Speaker 1: different people and it's worked every time. Okay, So I'm
Speaker 1: gonna tell you the name of a of a person
Speaker 1: and you're gonna tell me what animal they are.
Speaker 2: Okay, Okape hugs hugs?
Speaker 1: Now without looking at the card? What kind of animal
Speaker 1: is hugs?
Speaker 2: A bear?
Speaker 1: What about hugs? Grizly Guardian also a bear? And you
Speaker 1: would be wrong, sir, because he's a badger and that's stupid.
Speaker 1: Nobody sees the word hugs and doesn't think bear? Am
Speaker 1: I right? Prucer Gary correct says producer Gary correct.
Speaker 2: He didn't have the art in front of them either.
Speaker 1: That's my only complaint. About this card because I'm gonna
Speaker 1: put this goes straight straight into omnath. I don't even
Speaker 1: care about that middle paragraph. He's a five to five
Speaker 1: for four with trample that lets me play an additional
Speaker 1: land on my turn. That's what I care about. The
Speaker 1: fact I can tap on tack on extra Manta to chaos,
Speaker 1: draw the top of my library to play till my
Speaker 1: next turn. That's just a bonus. This is a cool card.
Speaker 2: I like it. Lots a yes now just phonetically or
Speaker 2: whatever gramat. There's no E in that grizzly, so it
Speaker 2: is like the ugly kind and rough kind of grizzly,
Speaker 2: not the grizzly bear kind.
Speaker 1: Correct. But let's face it, nobody thinks that.
Speaker 2: Nobody thinks nobody thinks this card's good. Put it in
Speaker 2: your extra lands decks, put it in your big creature decks,
Speaker 2: put it in your chaos straw decks.
Speaker 1: It even could be you could go in the who's
Speaker 1: the lady that makes wolves?
Speaker 2: Sure? Remember her?
Speaker 1: There's a lady that makes wolves? When you cast things
Speaker 1: from exile, he would go in there too. This is
Speaker 1: a this is a great card that goes in lots
Speaker 1: of different decks and he's very cool.
Speaker 2: I want it because it's a four drop playing extra land. Yep,
Speaker 2: that's a five to five alongside my six six commander
Speaker 2: in my lands deck, I can hit for eleven a turn.
Speaker 1: Me too, Except he's a five to five that goes
Speaker 1: along with my five five.
Speaker 2: That makes five fives. Oh yeah, that's a good Okay.
Speaker 2: This next one is the one I'm the most excited
Speaker 2: about over and above any of these.
Speaker 1: Are you as excited about this as I am about Globe?
Speaker 2: No? Because this is just going in the ninety nine
Speaker 2: of my bird deck. Okay, this is Castre the wind Crested,
Speaker 2: a four or five bird scout with flying for blue
Speaker 2: white three. Whenever one or more birds you control deal
Speaker 2: combat damage to a player, choose one, one or more. Okay,
Speaker 2: So if I hit you with three, I get to
Speaker 2: do this three times. Okay. I can put a bird
Speaker 2: creature from my hand or graveyard onto the battlefield with
Speaker 2: a finalite counter on it. Neat, so it's a getterbacker
Speaker 2: or a free spell caster. Yes, and I'm gonna hit
Speaker 2: you because all my guys fly and yours don't. That's true.
Speaker 2: Or I can put a plus one counter on each
Speaker 2: fucking bird I control, and remember I'm gonna have lots.
Speaker 1: Of them, and remember they all fly, yeah, and some
Speaker 1: of them might even have first strike.
Speaker 2: Or and they all have vigilance because that's what my
Speaker 2: commander does. Yep. Or wait, there's more. There's another choice still.
Speaker 2: Of course, if I didn't want to do those other ones,
Speaker 2: I can just draw card. No, he's very good. This
Speaker 2: is a very good This is a good card.
Speaker 1: It's a good bird commander. If you don't already have
Speaker 1: an established deck and you're just looking to do urbs,
Speaker 1: this is a.
Speaker 2: Great this is the one starting. This might this might
Speaker 2: be the best one. There you go and like, people
Speaker 2: play Kangy and they play the other kanjy and they
Speaker 2: play I play guy here, which is very much not
Speaker 2: the best one. But it's from Lord of the Rings
Speaker 2: and I'm a freaking wee wee, So this one's really good.
Speaker 1: Moving on, let's talk this one. I think will go quick.
Speaker 1: It's kits a auter ball eleak.
Speaker 2: Yeah, this card sucks.
Speaker 1: One three for blue one with vigilance and prowless. You've
Speaker 1: talked about prowess already. You can tap it to draw card,
Speaker 1: then discard a card which is loot. You can tap
Speaker 1: two and it copy target instant of source re spell
Speaker 1: you control. You may choose new top copies your targets
Speaker 1: for the copy activate only it for powers three or more.
Speaker 1: So it tells you're right on the wrapper what it
Speaker 1: wants you to do, and it's too many hoops for
Speaker 1: what you get.
Speaker 2: And that's it. If you how do you that's it?
Speaker 2: That's it. If you can tap and untap this with
Speaker 2: something like like like a twiddle, sure you copy the
Speaker 2: twittle to also untap your land, right, or you copy
Speaker 2: a copy spell when you have a twiddle, and like
Speaker 2: this goes infinite with itself, and every time you recast
Speaker 2: a card and maybe you maybe ice conceptors in there
Speaker 2: because that actually casts the copy. Right, Like this is
Speaker 2: going to get infinitely big, and then you could attack
Speaker 2: and kill somebody unless they block it. I suppose.
Speaker 1: Yeah, it's I think it's too it's too many hoops
Speaker 1: for not enough bang and prove us wrong.
Speaker 2: Well, the proving wrong is going to be like hey, boys,
Speaker 2: watch this, yo. You can just untap this infinitely with
Speaker 2: twiddle and infinitely copy and bounce their whole table. Then
Speaker 2: an attack for ten million, and that's what every kits
Speaker 2: a deck is going to do auterball. It's right in
Speaker 2: the name. Instead of elf ball, where you're doing that
Speaker 2: with elves, it's auterball, and you know that that's like
Speaker 2: a nod to the strategy that it's going to facilitate, right,
Speaker 2: or lead or whatever the word is.
Speaker 1: Let's go on to the first card spoiled from the set, right,
Speaker 1: A lumera Bellow of the Woods. I think it's one
Speaker 1: of the first. It was We've known about.
Speaker 2: Lumra Bello of the Woods for a long time.
Speaker 1: Okay, so it's in Star Star Yeah, Green Green four
Speaker 1: with reach and Vidge. It's an elemental bear, so we
Speaker 1: know it's a villain. This one probably should have been
Speaker 1: named Hugs, but we'll move on from there. Power and
Speaker 1: toughness each equal to the number of lands you control,
Speaker 1: so it's probably going to be a big, big yep
Speaker 1: when it comes into play. Your mill four cards return
Speaker 1: all land cards from your battlefield to play tapped, not
Speaker 1: the ones you mild from graveyard to battlefield tapped.
Speaker 2: This is like.
Speaker 1: Splendid rack on a creature, yes, which we already have
Speaker 1: at three.
Speaker 2: And four mana. Yeah, we've got a couple.
Speaker 1: And this is gonna be real big. It would work
Speaker 1: really good. You Let's say you cast it and then
Speaker 1: you sack all your lands to something like a she's
Speaker 1: your commander in this like yes, you gain a bunch
Speaker 1: of life and all the lands come back into play,
Speaker 1: and then your scoot swarm triggers and makes a billion
Speaker 1: scoot swarms. Yeah, which it's already doing. I think that
Speaker 1: she just makes the monol green Lands deck just land
Speaker 1: way harder.
Speaker 2: Or iridescent Vine Slasher deals one damage to each or
Speaker 2: target opponents.
Speaker 1: You can one each guy a bunch of or one
Speaker 1: two guys. Maybe. But I think that this is a
Speaker 1: neat card and it's gonna be a giant beater.
Speaker 2: Yep, but I'm not.
Speaker 1: Sure, at least the way I play Lands decks, I
Speaker 1: don't think.
Speaker 2: I don't think she's good enough. I was considering this
Speaker 2: card instead of get Trog because I think that because
Speaker 2: I'm not trying to get Trog loop in my Lands deck.
Speaker 2: But if late game or even turn six or seven,
Speaker 2: I guess that's late game. I can go pay six
Speaker 2: deal twenty to you because I get like all my
Speaker 2: lands in my graveyard back pretty good. That's probably good.
Speaker 2: It access splendid wreck two or three in my deck.
Speaker 1: Sure, so's it's just a higher cost version of a
Speaker 1: thing you already have. It's redundancy of an effect, which
Speaker 1: is cool.
Speaker 2: Yeah, and it does go into the command zone. If
Speaker 2: you're okay with swapping out your other mono Greenlands dot
Speaker 2: deck commander.
Speaker 1: If you're okay with yeah, you're swapping in enabler for
Speaker 1: the one that makes your dick win, because this isn't
Speaker 1: gonna win any games by itself.
Speaker 2: Well, and you have to have lands in your graveyard
Speaker 2: to take full advantage of this. Otherwise it's just a big,
Speaker 2: dumb idiot.
Speaker 1: Yeah, right, even if it's if it's that big, even
Speaker 1: it might not even be that big. You could be
Speaker 1: a six six for six with vigilance in reach for
Speaker 1: six and in green. That's a shitty creature.
Speaker 2: Yeah, six six for.
Speaker 1: Six vigilance in reach and then you stop talking. Yeah,
Speaker 1: what else does it do?
Speaker 2: Yeah? It should have ten more lines? Yeah? Does it
Speaker 2: have trample?
Speaker 1: Does it have death touch? Does it make treasures when
Speaker 1: it attacks? Does it make all of my cards foil?
Speaker 1: Does it walk my dog? This is a green creature
Speaker 1: that costs six and all it does is have vigilance
Speaker 1: and reach. Fuck this card, Mabel Air to the crag
Speaker 1: Flame another card I can say, fuck this card.
Speaker 2: Three three for three In Boros Mouse Soldier other mice
Speaker 2: you control because you know there's so many mice. Gin
Speaker 2: plus one plus one when it enters create Cragflame, a
Speaker 2: legendary colorless equipment artifact token with equipat gets plus one
Speaker 2: plus one, has vigilance, trample and haste and equiped to.
Speaker 1: It's another Boros equipment commander. Let us And I hate
Speaker 1: to just be dismissive. No, but it isn't though, because
Speaker 1: it just is. The equipment that it makes isn't even
Speaker 1: that good. Well, but it's another equipment commander because now
Speaker 1: your equipment command or you don't have to worry about
Speaker 1: equipments that have give, haste, vidge and trample because they
Speaker 1: already have that. Now you can focus on other stuff
Speaker 1: that you can you can get.
Speaker 2: I can cut the haste giving equipment because it's on
Speaker 2: my commander.
Speaker 1: You can take out like a redundancy of swift foot
Speaker 1: boots or whatever, right and play this instead because it
Speaker 1: just gives you, Uh, I don't want swift boots is
Speaker 1: a bad example anyway, it's the one I'm gonna use though,
Speaker 1: for this example where you can cut that and now
Speaker 1: you've got paste and trample and vige.
Speaker 2: You know what this is, and equipment, you know what
Speaker 2: I think more than it'll go.
Speaker 1: Great Bruder battle hammer that if you bend, plays.
Speaker 2: Like more than the Haste, Boros equipment, Bubble Black Commander.
Speaker 2: This represents the start of a new creature type matters
Speaker 2: deck that we have, and that's mouse.
Speaker 1: How many mice do we have?
Speaker 2: There's twenty two in Boros, and then there's one that's
Speaker 2: from like Infinity or whatever, which is the wrong colors.
Speaker 2: We'll see twenty twenty three, twenty two.
Speaker 1: We'll see how many mice we actually get printed, because
Speaker 1: right now it's another deck we have to jam all
Speaker 1: the shitty changelings. Yeah, let's move on to something that's
Speaker 1: just so fucking greasy.
Speaker 2: Maha. It's feathers Night.
Speaker 1: People dunk On talksrill for being just degenerate and miserable experience. Maha.
Speaker 1: Its feathers Night is just so savage because how many
Speaker 1: things in black just say creatures get minus one minus one.
Speaker 1: How many things say that they just printed one in
Speaker 1: thunder Junction, there's a legendary guy that just says all
Speaker 1: creatures get minus one minus one.
Speaker 2: Yeah, there's there's a bunch of things that do that,
Speaker 2: and there's a bunch of like sorceries that are like
Speaker 2: two or three manna that say creatures your opponent's control
Speaker 2: get minus one until it turns. So Maha is a
Speaker 2: six ' five elemental bird for five, a six '
Speaker 2: five flying trampling bird for five with but there's even
Speaker 2: more ward discard a card which is a fine ward cost.
Speaker 2: Creatures your opponent's control have base toughness one.
Speaker 1: Jesus ooh that card is that is good? Just mean, dude,
Speaker 1: that card is mean.
Speaker 2: This is a would you call this a kill on
Speaker 2: site commander? Yes, because they go they go Maha hold
Speaker 2: Priority cast like a minus one type card. You have
Speaker 2: to respond to that minus one type card with a
Speaker 2: removal spell to have not your guys die.
Speaker 1: Yes, like this and a how many games are just
Speaker 1: gonna end because you play Maha and then massacre worm
Speaker 1: which is on curve, so you're gonna go turn call
Speaker 1: it three Maha with a soul ring yea turn four
Speaker 1: massacre That would turn four massacre and.
Speaker 2: Probably wouldn't get you there, but no, there's not enough
Speaker 2: creatures on the battlefield.
Speaker 1: But there's a thing you could definitely sneak one of
Speaker 1: those in and just roast everyone. This card is good,
Speaker 1: This card is very good. It's not gonna mine the
Speaker 1: salt of a talks rel no tur Grid, No it's not,
Speaker 1: but it's gonna make a lot of people go.
Speaker 2: And you know what, just baseline, it's good because all
Speaker 2: your creatures are killable now right, every one of your
Speaker 2: creatures if it blocks anything except as zero one. But
Speaker 2: why would a zero one attack exactly? Is gonna die
Speaker 2: swamp Mosquito, Yeah, Mosquito. And I think as far as
Speaker 2: Mono Black Control is concerned, Earn you can actually build
Speaker 2: it for a fairly budget price tag after the twenty
Speaker 2: two or twenty five dollars. Maha, she's very much because
Speaker 2: you don't need the things like toxic Delugette. However many
Speaker 2: dollars in damnation, and however many dollars you don't need.
Speaker 2: All that you need, you need the eighteen cent like
Speaker 2: creatures get minus one until I have to turn.
Speaker 1: Out, and there's lots of we we play them so little,
Speaker 1: I can barely think of any of them off the
Speaker 1: top of my head.
Speaker 2: I play one in my raw dog deck because the ring.
Speaker 1: Tempts you because there's lots of them. Yeah, I have
Speaker 1: I look through my binder sometimes I'm finally, what the
Speaker 1: fuck do I even have this in my behind?
Speaker 2: What's the point of think of this? You could play
Speaker 2: the greediest, greasiest non basic black mana base and still
Speaker 2: play Mutilate and Mutilate at one still kills every creature.
Speaker 1: Yeah, that's that's pretty good.
Speaker 2: Yeah.
Speaker 1: So this is like the budget black control list of
Speaker 1: everybody's dreams. And people can't even be mad because he says, well,
Speaker 1: least am not playing Turgrid right.
Speaker 2: When when that's your argument, I think bites still have
Speaker 2: some ground.
Speaker 1: Bailout. I'm telling you. Let's move on to the next guy,
Speaker 1: mister fox Glove. No, that's that's a commander deck. We're
Speaker 1: gonna get We're gonna get him. We're gonna talk about him. Oh,
Speaker 1: he's got this bro here. We're gonna talk about me,
Speaker 1: mirror trash tactician Mirra Murea. Sure, I like this guy
Speaker 1: because it's another of I think there's two girl commanders
Speaker 1: actually in this set. They're like, yeah, girl can do everything.
Speaker 2: So here we go. He's a two four raccoon warrior.
Speaker 2: Our first instances of raccoons are in this set for
Speaker 2: girl and one at the beginning of your first main
Speaker 2: phase ad Red or Green for each raccoon you control,
Speaker 2: So you're gonna get one. Yeah, because there's so many
Speaker 2: raccoons out there, right, there's like two. But it represents
Speaker 2: like raccoon becoming a thing. Right now. Whenever you expend four,
Speaker 2: gain three life, that is, spend four manna spell to
Speaker 2: cast spells on your turn. Yes, okay, so during eight
Speaker 2: turn during a turn. Yes, so I could gain three
Speaker 2: life on multiple turns in a row if I spend
Speaker 2: four mana to cast spells. Check. Okay. Whenever I spend
Speaker 2: eight exile the top two cards in my library until
Speaker 2: the end of turn. I could play those cards.
Speaker 1: I think that he's just a man, a value man
Speaker 1: of rock. Yeah, think is what he really represents.
Speaker 2: Yes, especially because there's not many raccoons. If I could
Speaker 2: farm raccoons and add ten man out of my manipool, yes,
Speaker 2: that would be awesome. That would be different.
Speaker 1: But in this particular case, he's a value man of
Speaker 1: rock that again represents just a neat thing.
Speaker 2: It's spending mana matters. Yes, the commander, which is pretty cool.
Speaker 2: You know what I like in this card too is
Speaker 2: the domary raids that let you plus one to add
Speaker 2: mana for each creature you control, or add a red
Speaker 2: or green spend it only on creatures.
Speaker 1: Yep.
Speaker 2: This does almost the exact same thing at a similar
Speaker 2: MANO cost. It's got four toughness and can maybe block
Speaker 2: to gain me virtual life. Like Damri can get attacked
Speaker 2: to gain me virtual life. This can gain me actual life,
Speaker 2: where Domri only gains me virtual life. And then it
Speaker 2: does some other thing with card draw or like an
Speaker 2: emblem or something that doesn't fucking happen very often or
Speaker 2: matter very much. How much man am I going to
Speaker 2: have to spend if I've already expended eight? This is
Speaker 2: very Domri to me.
Speaker 1: Yes, And also again as somebody who plays a lot
Speaker 1: of gruel, I find that a lot of the time
Speaker 1: I am top decking. But if you top deck something
Speaker 1: that costs fucking eight and you play it, it draws
Speaker 1: you two cards for your next turn, which does it not.
Speaker 2: Matter until the end of your next turn? Yeah? That does?
Speaker 2: That actually matters? And if those are eight drops, then
Speaker 2: I can expend eight again, yeah, which feeds itself a
Speaker 2: little bit.
Speaker 1: It counts, and I think that that's a cool card.
Speaker 1: I'm gonna try it out in my wolfgar El Drawsy deck.
Speaker 2: Goes great again with Flubbs the Fool, where I'm casting
Speaker 2: those cards to discard cards, but I'm not discarding the
Speaker 2: ones that are in exile, so those can pile up
Speaker 2: every time I expend eighty. So that does play nice.
Speaker 1: It's a cool. Well, let's talk about the infamous cruel Clive.
Speaker 1: I've seen lots of chat about this.
Speaker 2: Person on the internal. This guy's good. Yeah, this is
Speaker 2: a three to three weasel, the weasel mercenary damn for
Speaker 2: red black one menace. When the infamous cruel Claw deals
Speaker 2: combat damage to a player, exile cards from the top
Speaker 2: of your library until you exile a non land card. Okay,
Speaker 2: you may cast the card by discarding a card rather
Speaker 2: than paying its man a cost.
Speaker 1: Let me tell you why I'm gonna put this into
Speaker 1: my Obecca Splitter of Seconds deck. Okay, because I'm gonna
Speaker 1: attack with Obecca Splitter of second Yeah, and the infamous
Speaker 1: crul Claw. Okay, I'm gonna hit somebody because they have menace.
Speaker 2: Yeah.
Speaker 1: Then after the combat step, I'm gonna get two three, four, five,
Speaker 1: six upkeeps and the infamous crule claw is gonna mill
Speaker 1: me down to find something that gets me that thing.
Speaker 2: Oh sure, I thought about this in my lands deck.
Speaker 2: Now I'm exiling those cards. So that's not great if
Speaker 2: I'm just exiling like twenty five lands out of my
Speaker 2: deck because I use him as win conditions. But it
Speaker 2: kind of acts like a tutor in a lands.
Speaker 1: Deck, yeah, because you just beIN lands until you find
Speaker 1: not a land.
Speaker 2: Ooh. Or I could stack the top of my deck
Speaker 2: and just take like the blight Steel Colossus from my
Speaker 2: hand and put it on top of my deck with
Speaker 2: a scroll rack and cast it by discarding whatever I
Speaker 2: switched with the blight Steel Colossus. Yeah, seems good. Terrible
Speaker 2: because the card doesn't go away at the end, like
Speaker 2: it stays there. I'm not I'm not sneak attacking it
Speaker 2: in it stays there. Yeah. So this guy's cool in
Speaker 2: the ninety nine and that is the commander.
Speaker 1: I'm interpreting this right where it happens then, Right like
Speaker 1: an Atali where a Tali attacks you cast the shit
Speaker 1: from the top, this attacks you look at the card and.
Speaker 2: Then you cast it. There it has to deal combat
Speaker 2: damage to a player, yes.
Speaker 1: But then but once the combat damage has happened, it's
Speaker 1: in combat that you played that.
Speaker 2: Yes, the the trigger is resolving, and part of the
Speaker 2: resolution of the trigger is you discarding a card to
Speaker 2: cast the spell that you hit, so it ignores timing restrictions.
Speaker 2: Like that's how you can cast creatures and stuff with
Speaker 2: a tully boom. I like that.
Speaker 1: Yes, this is a cool card.
Speaker 2: I like this. Yeah, I'm a fan of that.
Speaker 1: And we're going down to vrend the Relentless.
Speaker 2: Oh yeah, okay, this is this is like the rat
Speaker 2: deck that adds blue like the rat the rat player
Speaker 2: and the squirrel player and this liver player. They're just
Speaker 2: their own thing. They can play their fucking rat deck.
Speaker 2: And this is like fine, this limits you to playing
Speaker 2: rat Colony or Relentless Rats and you're gonna play twenty
Speaker 2: five of them and like that's like, is there more
Speaker 2: that's needed there?
Speaker 1: Let me tell you why. I'm gonna We're not just
Speaker 1: gonna hit it and leave, but I'm gonna I'm gonna
Speaker 1: tell you why. I think this card is overly complicated
Speaker 1: for what it does, oh, and I don't like it.
Speaker 1: So with blue black two for three four ward two yep.
Speaker 1: If a creature in opponent controls.
Speaker 2: With each shit you at silent instead. Fine.
Speaker 1: At the beginning of each end step, create a one
Speaker 1: to one black rat or x one one black rat
Speaker 1: creature tokens. This creature gets plus one plus one for
Speaker 1: each other rat you control, where x is the number
Speaker 1: of creatures your opponent controlled that were exiled this way
Speaker 1: what I read that terribly the first time. But the
Speaker 1: point is you get rats that are big based on
Speaker 1: the number of dudes that have died while rinds in play.
Speaker 1: And I think that that's hard to keep track of
Speaker 1: because if you bog somebody, which you're gonna do in black,
Speaker 1: those creatures don't count. Oh they have to come into
Speaker 1: play and die. And now you've got two exile piles.
Speaker 1: What's this fucking exile pileful?
Speaker 2: Right?
Speaker 1: And it's I think that's a pain in the ass
Speaker 1: and it needlessly complicates a card. But it's really good
Speaker 1: for the relentless rat player because like you get.
Speaker 2: No to double your rats, this creature gets plus one
Speaker 2: plus one for each other rat you control, where x
Speaker 2: is the number of creatures your opponent's control that were exiled.
Speaker 1: This turn read the card wrong, this whole.
Speaker 2: So if you just make X rats, you just make
Speaker 2: rats and then you bog somebody and it's like who cares? Yeah,
Speaker 2: if they're already in the graveyard, that's great.
Speaker 1: All right, you're right, Okay, never mind, I take everything
Speaker 1: I said.
Speaker 2: This actually gets worse if a creature and an opponent
Speaker 2: controls would die, exile it instead. I don't want it
Speaker 2: to be exile. I want to exile everything all at once.
Speaker 2: Don't I to make all my guys huge?
Speaker 1: No, because you make dudes, you make dudes. I thought
Speaker 1: that the dudes got big for the number of dudes
Speaker 1: that were excel but it doesn't. You make dudes.
Speaker 2: Oh man, are we going to see this card ever?
Speaker 2: And yeah leading rat X Yes, are we gonna yep?
Speaker 2: Oh yeah we will.
Speaker 1: Oh, I've rent is better than I thought he was.
Speaker 1: I take back my criticism. I think this card is
Speaker 1: actually pretty good. I don't like this now that I've
Speaker 1: read it, Let's move on to the next.
Speaker 2: I like the nat guy Wick, the warl minded he's
Speaker 2: a two four rat Warlock. So this is the other
Speaker 2: rat jerk off card for black three. Whenever Wick or
Speaker 2: another rat you control enters, create a one one black
Speaker 2: snail creature token. If you don't control a snail, otherwise
Speaker 2: put a plus on counter on a snail you control.
Speaker 2: So it's like a mass snail. That's what we're doing,
Speaker 2: snail army.
Speaker 1: You know we're a massing snail.
Speaker 2: Caviar for the boys. Oh no, caviar's fish. What snail
Speaker 2: cargo as cargo for the boys. Okay, so then we
Speaker 2: can go blue black, red sack a snail sure eats
Speaker 2: as cargo. Wick deals damage equal to the sacrificed creature's
Speaker 2: power to each opponent, then draw cards equal to the
Speaker 2: sacrificed creature's power.
Speaker 1: Here's what Wick is gonna do. This is the one
Speaker 1: that's gonna this is gonna run the relentless Rats slash
Speaker 1: rat colony deck. You're going to do the thrumbing stone,
Speaker 1: put all your rats into play.
Speaker 2: And then fling a snail and then head of getting.
Speaker 1: Wrathed out of the game and your game being over,
Speaker 1: what's gonna happen is you're gonna do all that shit
Speaker 1: and then you're gonna pay grix's and sack to snail
Speaker 1: and kill everybody. That's what the deck is gonna do. Now.
Speaker 2: Oh yeah, like that's how I teach opponent. I thought
Speaker 2: I was gonna have to do that several times.
Speaker 1: And if you haven't been ratting hard enough or there
Speaker 1: haven't been too many chip ins that have happened, what's
Speaker 1: gonna happen instead is you're gonna have Wick. You're gonna
Speaker 1: play Wren at the same time. Okay, then you're gonna
Speaker 1: make the great big snail, and then you're gonna make
Speaker 1: even more snail because Wren makes more rats. To make
Speaker 1: your snail bigger than when somebody tries to rath you,
Speaker 1: you're gonna sack the snail to kill the guy doing
Speaker 1: the wrath and everybody else along with them.
Speaker 2: Oh man, see I like that. I like a mass snail.
Speaker 2: I wish I didn't script the s cargo joke. I'm
Speaker 2: kind of regretting myself now.
Speaker 1: So we're adding two colors to the rat deck, which
Speaker 1: is good because that the relentless rat deck. I think
Speaker 1: lots of people and invested time and love and more
Speaker 1: importantly money in building them, and this set in particular
Speaker 1: is incentivizing you to build a really cool looking relentless
Speaker 1: rats slash rat colony deck, and then they gave you
Speaker 1: the commander that you need that gets you over the
Speaker 1: hurdle that makes that deck suck.
Speaker 2: So we've got Brian start Arm fling dot deck. We've
Speaker 2: got imskiar Ironbeater that's like fling artifact dot deck. Yep,
Speaker 2: we got wick flinksnail dot deck. Yes, yeah, that is correct. Yes,
Speaker 2: I like that. And we've seen black red rat decks
Speaker 2: like the Piper guy right, yeah, and now we've got
Speaker 2: black blue and now we've got black.
Speaker 1: Grixis Rixis rats.
Speaker 2: No, don't I hate.
Speaker 1: Let me end on one that sucks.
Speaker 2: Okay, you want to start.
Speaker 1: So we're gonna we have two left. We're gonna do
Speaker 1: Zorolene Cosmos collar because I think next to the other
Speaker 1: last one we have, Colleen is the one that sucks.
Speaker 2: Three three black bat cleric for black white one vigilance flying.
Speaker 2: So that's already good. Three three vigilants flying vigilance.
Speaker 1: It's not bad.
Speaker 2: That's gonna win you limited games, tell you that much. Sure,
Speaker 2: whenever a bat you control dies attacks gain one life. Sure, okay,
Speaker 2: sure for all the bats. Yeah, we're gonna look at
Speaker 2: what that is. When Zorilene enters or attacks, you may
Speaker 2: pay white black and two life when you do return
Speaker 2: target non land permanent with man of value three or
Speaker 2: less from your graveyard to the battlefield with a finality
Speaker 2: counter on it.
Speaker 1: Now, let me explain to you what this card is.
Speaker 1: This card is shitty Suntitan. Okay, there's no bat deck.
Speaker 1: Maybe there is, Maybe there are people out there that
Speaker 1: play bat decks.
Speaker 2: I fall thought I meant battle and if you, if.
Speaker 1: You do play the bat deck, I'm proud of you.
Speaker 2: Forty five bats. Oh but some of them are like
Speaker 2: the double creature merge creatures and they don't count.
Speaker 1: And they all suck. Who's gonna play blind Hunter?
Speaker 2: Honestly, that card's going to haunt. You don't know what
Speaker 2: that means.
Speaker 1: There's so many one ones for four that fly, Like,
Speaker 1: who gives a shit about any of these bats? Nobody's
Speaker 1: playing these fucking bats. Okay, this card is a shitty
Speaker 1: sun Tighten. Just play sun titanayk bats, that's a good
Speaker 1: bat one. Okay, there's one good bat, but it is.
Speaker 2: A fore man of bat yeah right right, Like I.
Speaker 1: Don't think that bats are a deck archetype that people
Speaker 1: have been crying out for. And when you look at
Speaker 1: the non bat typal tithe theme of this card, it's
Speaker 1: just shitty sun tightened.
Speaker 2: Yeah. I don't expect that we'll see this one very often.
Speaker 1: I don't think we're gonna see this card anywhere except
Speaker 1: for the people who want to build the bat deck.
Speaker 1: And if you are, I'm proud of you.
Speaker 2: I'm gonna we're gonna see raw dog bat wing decks.
Speaker 1: Yes, and they're gonna try and oh, they're gonna overstretch
Speaker 1: their hand.
Speaker 2: They're gonna overstretch something.
Speaker 1: Mm hmm.
Speaker 2: Okay, last one, last card.
Speaker 1: I like that, And I don't know why, but I
Speaker 1: really like Yigra Eater of All the six six for
Speaker 1: green black three. That's a cord sack of food.
Speaker 2: Ooh, that's never getting targeted.
Speaker 1: Except for it will because it allows itself to be targeted,
Speaker 1: because of course it does. Other creatures are food artifacts
Speaker 1: in addition to their other types. And then have two
Speaker 1: taps acking three life. Whenever a food eats shit, put
Speaker 1: two counters on him.
Speaker 2: Yeah that's good.
Speaker 1: That's a good ass card.
Speaker 2: So whenever any creature dies, he gets bigger. So you
Speaker 2: play Eater of All, then you pay.
Speaker 1: Well, what's that I'm not thinking, what's the marsh casualties
Speaker 1: that's actually good? My brain was trying to think of
Speaker 1: things that give creatures minus one minus one.
Speaker 2: No, well, you could just play this with like raths
Speaker 2: that don't get this, like toxic delusion.
Speaker 1: Mutilated, that's the one, toxic daylude.
Speaker 2: Toxic deluge for five, and then this just becomes like
Speaker 2: a fifteen to fifteen. This is a good card, that
Speaker 2: is very good. This is gonna give us a I
Speaker 2: think a black green control deck with a insure in
Speaker 2: the command zone doesn't provide you any any cart advantage. Really. Also,
Speaker 2: if you have some kind of infinite creature combo, you
Speaker 2: could gain infinite life. Yeah right, Like of course you
Speaker 2: need mana and thing, but you could gain infinite life
Speaker 2: with this in the commands on a part of that combo,
Speaker 2: and then you could have a second finisher, I don't know,
Speaker 2: like eather flux reservoir or toxic de luge for fifty
Speaker 2: eight thousand, right and no know, then you have to
Speaker 2: pay on that life. Yeah, but we've gained all that
Speaker 2: life from our foods.
Speaker 1: Oh yeah, but then it just kills all their guys,
Speaker 1: don't care. Wait, but they don't die.
Speaker 2: Maybe sacrificing creatures and food is something that we want
Speaker 2: to do anyways, so we make all our creatures food sure,
Speaker 2: and their artifacts too, so that like triggered artifact dying.
Speaker 2: This is an interesting thing for more than just like
Speaker 2: Flavorfully it's a giant cat that's eating mice and rabbits.
Speaker 2: Is this?
Speaker 1: This isn't cool card that we've played to just throw
Speaker 1: an unwinding clock in there real quick and just just
Speaker 1: benefit from stuff Like I like this card. I think
Speaker 1: it's neat. Yeah, and I don't think that the deck
Speaker 1: itself is gonna be like groundbreaking or super exciting or
Speaker 1: super crazy, but I do like it, and I think
Speaker 1: you're gonna see some neat stuff.
Speaker 2: I want to see what this deck is. This is
Speaker 2: another one that you can send us in the discord
Speaker 2: in the preferred deck list. Send it in. We want
Speaker 2: to feature a deck like this this one, maybe Wick,
Speaker 2: maybe some from the pre con If you want to modify.
Speaker 1: Flubs, Flubs is larb. Flubs is number one. Flubbs is
Speaker 1: the one that we want the most. Okay, I want
Speaker 1: flubs and then I want glard.
Speaker 2: Send it in, send them to it and If you
Speaker 2: want to pick up any of those cards, you go
Speaker 2: to Fusion Gaming Online dot com CEO Summer promo code,
Speaker 2: get a discount, pay less money right, Big thanks to them, Yeah, big,
Speaker 2: thanks to them. Big thanks to producer Gary, Big thanks
Speaker 2: to Pile of Bones Brewing, and final thought of the
Speaker 2: day for you take us out. I'm leaning back, Okay.
Speaker 1: I'm a big fan of how this set is gone.
Speaker 1: I think that we talked about it last week where
Speaker 1: it's kind of cutesy and neither one of us are
Speaker 1: super into.
Speaker 2: That, but it's still fucks like a tail with a
Speaker 2: butt plug.
Speaker 1: Yeah, exactly precisely. I think that they didn't go so
Speaker 1: cutesy on it that people who don't like QT can't
Speaker 1: enjoy it, and I think that people who do enjoy
Speaker 1: the qutes are getting exactly what they want. And I'm
Speaker 1: really happy that all those people are happy, because it's
Speaker 1: not like we're left on the outside. We got a
Speaker 1: bunch of stuff that we're gonna play and a bunch
Speaker 1: of stuff that's great, and if you're getting more than
Speaker 1: that out of this, then this set is a rousing success.
Speaker 1: And we're gonna talk about more things that are rousing
Speaker 1: successes when we discussed the Commander decks from Bloomborough on
Speaker 1: the next episode of Commander cup Out podcast. In our
Speaker 1: theme s,