Speaker 1: You are listening to Video Games to the Max. Hello,
Speaker 1: and welcome to another edition of Video Games to the Max.
Speaker 1: I'm your host Seanc Garmer here with me as usual
Speaker 1: mister Mark MORRISONI and well, Mark, it finally happened. Not
Speaker 1: only were the leaks right, but we got the switch
Speaker 1: to announcement. Yeah, yes, with a whole lot of two
Speaker 1: minutes and thirty second amount of video of info from Nintendo.
Speaker 1: We'll talk about that. It was so little info that
Speaker 1: I was just like, what's the point of doing a
Speaker 1: special episode just to be on here for like ten
Speaker 1: minutes talking about it and then that's it. I'm as
Speaker 1: well as Wait, and they did show one game what
Speaker 1: we presumed to be Mark Carton on, so we'll talk
Speaker 1: about that too. We'll talk about when they're going to
Speaker 1: next show anything about the Switch Team, which is April second. Also,
Speaker 1: Sony is not without news in this week as they
Speaker 1: cancel two more of their live service games, so we'll
Speaker 1: get into that, some news about how Xbox could have
Speaker 1: possibly have been killed off in twenty twenty one before
Speaker 1: they even bought with as the and a few other things,
Speaker 1: along with some games I've been playing and Mark as well,
Speaker 1: So we'll get into all that and more right after that.
Speaker 1: All right, well, let's go ahead and get on with
Speaker 1: the housekeeping to get that out of the way here.
Speaker 1: This is your first time listening or understand, we do
Speaker 1: appreciate you. You can watch us live usually around this time,
Speaker 1: the seven o'clock hour on Mondays. You can watch live
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Speaker 1: can just wait and watch on demand on the YouTube channel,
Speaker 1: or listen on podcasts as well wherever they're podcasts and
Speaker 1: the YouTube and basically comes right after the podcast comes
Speaker 1: out a few hours later, but I try to have
Speaker 1: it come out except for last week. I'm sorry that
Speaker 1: came out like on Thursday morning. Is ran into some
Speaker 1: issues there, but it's there. So aside from that, if
Speaker 1: you described to the channel, you not only get what
Speaker 1: we do here with videgos some ass, but if you
Speaker 1: like other things besides video games, we got you covered there.
Speaker 1: You have anime with the Otago Cafe folks, and they
Speaker 1: just had their first episode drop about the winter twenty
Speaker 1: twenty five season. So if you're watching any of the
Speaker 1: shows from Winning twenty twenty five, you can join them
Speaker 1: and talking about it or enjoying the ones you do
Speaker 1: like or whatnot. And then also you got the movie
Speaker 1: stuff with the rilers, you're broadcasting people, so anything has
Speaker 1: to do with like TV shows, movies, music, mostly on
Speaker 1: the metal side, and a few of the things. They
Speaker 1: cover that over there. So anytime there's a big movie drop,
Speaker 1: I think pretty much got the review for it the
Speaker 1: next week, So definitely want to go check that out.
Speaker 1: If you're in the big into the entertainment stuff, well
Speaker 1: that's pretty much it for the whole housekeeping stuff. Might
Speaker 1: as well to start out with the kind of BIGI ish,
Speaker 1: well not big at this point, but still was big
Speaker 1: news when it dropped last week. The switch To is
Speaker 1: pretty much everything the leaks said it was. We got
Speaker 1: the exact render that if you happen to pay it
Speaker 1: to the Internet at all, had the exact look with
Speaker 1: the black with the neon colors. So I have the
Speaker 1: neon switch at launched the one with the blue red,
Speaker 1: so do you, and they decided, I guess that's gonna
Speaker 1: be the one skew. It's just basically they inverted the
Speaker 1: colors just time. So it's it's more like the switch
Speaker 1: to got some edge to it. We got the black
Speaker 1: with the neon and the blue and the red or
Speaker 1: pink whatever the heck color that is on the invert
Speaker 1: on the side with the actual like controller parts where
Speaker 1: you take off the joy cons. It's basically essentially you
Speaker 1: were right about that. And then you know, we the
Speaker 1: one thing that the leaks did hint at that we
Speaker 1: did get a shot of in this little two minute
Speaker 1: trailer is the joy cons will be able to use
Speaker 1: as mice, and you see them kind of pop into
Speaker 1: the like wrist strap thing that got used. I didn't
Speaker 1: hardly ever use it because I hardly use the joy
Speaker 1: cons separately, but apparently those you could pop that pop
Speaker 1: the jury cons into those, and you'll be able to
Speaker 1: use them as mice. This time around, the IR sensor
Speaker 1: has been removed. Uh so that's one thing that will
Speaker 1: not be around for this version of the switch. And
Speaker 1: the screen is much bigger and you can tell that
Speaker 1: when they show off the trailer also, you know they
Speaker 1: showed Mark RT nine and they also kind of just
Speaker 1: show off that the joy cons are bigger as well.
Speaker 1: The buttons are bigger, but there was everything is bigger
Speaker 1: on the switch, which was a complaint from I think
Speaker 1: you h and many other people like the joy Con
Speaker 1: controllers are way too small, regardless of what size your
Speaker 1: hands are.
Speaker 2: I don't I don't mind the size necessarily. I just
Speaker 2: find the orientation of this to analog stick. Some buttons, well.
Speaker 1: Yeah, but there they were a pain to hold, regardless
Speaker 1: of you know, they weren't nice to hold. They weren't
Speaker 1: nice to like unless you had a small child using them.
Speaker 1: There really wasn't. It wasn't nice to hold on. We
Speaker 1: did not see anything accessory wise a side from that,
Speaker 1: so we don't know what like the pro controller is
Speaker 1: going to look like anything like that, because they pretty
Speaker 1: much this felt like we have to get ahead of this,
Speaker 1: we have to control this back to what things used
Speaker 1: to be, where we can tell you when things are
Speaker 1: going to come out and whatnot. So we're going to
Speaker 1: put this out so that people stop talking about it,
Speaker 1: stopped giving out leaks, won't want any more information out there.
Speaker 1: So that's what's going to happen. And then on April second,
Speaker 1: we're going to get more. And that's pretty much it,
Speaker 1: aside from showing off Mario Kart nine, which if you
Speaker 1: look closely, there's twenty four spaces available on the track. Now,
Speaker 1: which is leading me to think that that's what's going
Speaker 1: to be the new online space for that. And I
Speaker 1: forgot to talk about the new The kickstand is now
Speaker 1: like the old kickstand where you can actually bend it down,
Speaker 1: which is really annoying. Mine snapped off to the point
Speaker 1: that I no longer have mine on my original switch
Speaker 1: because it was so flimsy that you could literally have
Speaker 1: that thing like just kind of like dangling even if
Speaker 1: you aren't using it. So yeah, and then you also
Speaker 1: got to see the magnetic the way it magnetically connects
Speaker 1: to the to the switch, which it was a point
Speaker 1: of connection of people. I don't know, if what did
Speaker 1: you think of that. There's a lot of people concerned about, Oh,
Speaker 1: my kid's going to break that, or the joy cons
Speaker 1: will break that. This little connector here that goes inside
Speaker 1: the switch.
Speaker 2: I guess it depends on how small or big that
Speaker 2: thing is, or if it can like once it's once
Speaker 2: it have a like if it can somehow be recessed
Speaker 2: inside the switch itself to protect it. Ah, I mean
Speaker 2: it all depends on like the actual strength of the connector,
Speaker 2: and you no one knows that yet.
Speaker 1: Yeah, it kind of depends like is it malleable, Like
Speaker 1: can you move it around a little bit so that
Speaker 1: it's not just a thing that's stuck there and your
Speaker 1: kid can't like put it on the side and just
Speaker 1: smash it against something. The only thing I can think
Speaker 1: of is somebody also trying to really hard put put
Speaker 1: the joy con in, But I doubt that that's gonna
Speaker 1: happen much. You know, It's just I think obviously it's
Speaker 1: it's like you would have with the Switch one. Just
Speaker 1: you know, if you're gonna give it to your kids,
Speaker 1: just let it be known that something could happen. They
Speaker 1: could break the joy con. Still, it's still the same
Speaker 1: kind of type of device, so you know, get ready
Speaker 1: for that. I think for the most part, it's it's
Speaker 1: not going to be the big thing that people are
Speaker 1: worried about it being. I think it'll be fine. You know,
Speaker 1: the same kind of thing applies that you probably might
Speaker 1: have had with Switch one, Like any dangers you have
Speaker 1: with that system of your kids breaking in or whatever,
Speaker 1: it's gonna be with the same thing with this system.
Speaker 1: Although it does seem to show that in that little
Speaker 1: picture where they were really messing around with the joystick,
Speaker 1: that they seem to have figured out the joy Con drifts,
Speaker 1: so you will have the joycond drift issue this time
Speaker 1: around with the switch to So that's good. Murray Cart
Speaker 1: nine is Murray Cart nine.
Speaker 2: Anything you know that isn't a part of a Mark cart.
Speaker 1: We again, So what did you think about this as
Speaker 1: a whole, Like, did anything surprise you at all? Anything
Speaker 1: that you're kind of like, okay, that that is what
Speaker 1: it is.
Speaker 2: I got. I guess I got two thoughts. My first
Speaker 2: is I think the thing looks kind of ugly, like
Speaker 2: maybe not the console itself, like the joy cons are
Speaker 2: just like very flat in the whole way. Oh it's
Speaker 2: you know, it's red and blue on the inside or whatever.
Speaker 2: That's not who cares, you know, Like yeah, but.
Speaker 1: I mean they'll have a gazillion versions of joy Cons
Speaker 1: that you can buy separately.
Speaker 2: And that's what it takes me off, as like yeah,
Speaker 2: like I have to wait two years to find it,
Speaker 2: to find a good looking one or you know.
Speaker 1: Yeah.
Speaker 2: And the second thing is like, I know you said
Speaker 2: it last week, this thing is coming out in April
Speaker 2: or you know, summer at all.
Speaker 1: I would not be surprised if still compound the summer I.
Speaker 2: Don't think so that April is gonna be like the
Speaker 2: big tech uh you know Tech showcase or you know Tech.
Speaker 1: And the games also well I don't names.
Speaker 2: But I think like summer around July or August, you're
Speaker 2: gonna go like, oh, here's here's the full launch lineup
Speaker 2: of Switch games or Switch two games, you know, everything
Speaker 2: coming out day one.
Speaker 1: So yeah, I mean, part of the reason why they
Speaker 1: could announce, aside from obviously want to get ahead of
Speaker 1: it and control the conversation again.
Speaker 2: Is oh, yeah, it is.
Speaker 1: They wanted to allow third parties to go with that.
Speaker 1: You can now announce that you're making games ye Switch,
Speaker 1: which you know, that's that's a big deal in itself.
Speaker 1: Like before they had to kind of like, oh, yeah,
Speaker 1: there's another system we're making a game for. We can't
Speaker 1: talk about it, but you kind of know probably what
Speaker 1: it is. Now they can outright go oh yeah, this
Speaker 1: is coming to Switch right, So probably by the time
Speaker 1: we get to April, we'll be able to kind of
Speaker 1: sort of figure out what some of the third party
Speaker 1: stuff is. Like you said, while we wait for the
Speaker 1: first party, do you think for sure mariok cart nine
Speaker 1: is a launch game?
Speaker 2: Yeah, becaus the one they showed. I mean and considering
Speaker 2: how long theoretically it's been in development or you know,
Speaker 2: this is the this is like the one.
Speaker 1: Yeah, they didn't have to develop a Mario Kart eight.
Speaker 1: They poured it that over from the WUS, so they've
Speaker 1: had that entire generation to make a Mario cart nine.
Speaker 1: It's like, yeah, it's totally conceivable if this is a
Speaker 1: launch game that they've been developing for a long time now. Uh,
Speaker 1: you know, Randy kept telling me that, it's like, oh,
Speaker 1: no way, this is a this is one of those
Speaker 1: like launch window games, and this is gonna be something.
Speaker 1: I'm like, no, man, this is the one game they
Speaker 1: showed during this thing. If they're taking that time to
Speaker 1: make you sit there and wait another three months or
Speaker 1: whatever to not show you another game running on this
Speaker 1: system from Nintendo, this is a launch game, and this
Speaker 1: is gonna be the launch game.
Speaker 2: Wave Race Switch to.
Speaker 1: Yeah, they did, you know, give you a little verbiage
Speaker 1: about this is gonna play Switch one games, which we
Speaker 1: already kind of knew. But there's a lot of people
Speaker 1: that are kind of skeptical that, oh they're saying that.
Speaker 2: You know, I'm a little skeptical just because the actual
Speaker 2: verbiage was like it'll play most or you know.
Speaker 1: But that's really just anything they used that IR sensor
Speaker 1: is not gonna work.
Speaker 2: So like Labbo so my switch, my switch, flash Cardinals work.
Speaker 1: Okay, Yeah, that's you that wants to use that thing.
Speaker 1: I'm mostly people are using the actual legit games. No,
Speaker 1: you know, the lavo is probably not gonna work. The
Speaker 1: at home circuit things probably not gonna work. The what's
Speaker 1: we're calling, uh, the ring fit probably not gonna work.
Speaker 1: That means they probably have to come out with a
Speaker 1: new ring fit with a new game. But that was
Speaker 1: come on, they're gonna come out with a ring Fit two.
Speaker 1: I mean we know that at some point.
Speaker 2: I actually I would actually wouldn't agree with that necessarily, Like.
Speaker 1: Well, Ringfield once sold, so well, I don't think they
Speaker 1: would not come out with that. Yeah, you know, I'm
Speaker 1: not worried so much about the ones that are not
Speaker 1: gonna work. It's going to be a very small amount. Uh,
Speaker 1: and it's probably not gonna be any of the ones
Speaker 1: that were like dying to make sure we go play, right,
Speaker 1: So I'm sure that that's fine. It's you know, it's
Speaker 1: the thing is that the leaks kind of killed the excitement,
Speaker 1: which is what a Hedecki comite kind of came out,
Speaker 1: was just blasted the leakers. It was like they deserve
Speaker 1: to just living s uh for for that, which, Yeah,
Speaker 1: but I don't think Nintendo would have even shown us anything.
Speaker 1: I think their entire date was we were going to
Speaker 1: show this thing off in April second, after cenne Blade
Speaker 1: Chronicles X has come out, after Donkey Kong has come out,
Speaker 1: Like after all the games that we told you were
Speaker 1: when he coming out are out, and you're waiting for
Speaker 1: the next batch of games. Uh, even though now there's
Speaker 1: a rumor that apparently we're still going to get the
Speaker 1: last switch one direct next month, uh, to kind of
Speaker 1: give us those games that are going to be still
Speaker 1: part of the Switch one library before we ever get
Speaker 1: the the switch to like full on announcement that we'll
Speaker 1: get on April second. I really feel like, damn, that's
Speaker 1: a long time to wait. I thought that February would
Speaker 1: have been when they give out everything. Maybe maybe, but
Speaker 1: it's yeah.
Speaker 2: I also like the thing is so it's like an
Speaker 2: all CGI trailer, Like yeah, that too. It would have
Speaker 2: been nice if like an actual one is shown Yeah.
Speaker 1: I really think they didn't actually want to show this
Speaker 1: at all, and they just put it out there because
Speaker 1: they didn't want anybody else saying things that are not
Speaker 1: true and just be like, hey, look, this is the
Speaker 1: official thing. This is all we're saying. Anybody that says
Speaker 1: anything else after this, it's you know, it's bs uh
Speaker 1: that's it. You know, uh what. I still think that
Speaker 1: even though they announced those tour dates that are apparently
Speaker 1: going from like March to June, I think they're they're
Speaker 1: hitting Japan in like June first or something they have
Speaker 1: released they released to Switch One before those completed the
Speaker 1: first go around. Also, I still I'm still holding onto
Speaker 1: that June late June release date because they could show
Speaker 1: off pretty much everything in April, even through the pre orders,
Speaker 1: like that day after the director is over, and then
Speaker 1: tell you, okay, June twenty third or whatever, or the
Speaker 1: late June Navy July where this is coming out, and
Speaker 1: it still gives them time to have that entire first
Speaker 1: wave come fell out and then you recoup for the
Speaker 1: holiday season, which I think is what they want to do.
Speaker 1: They don't want to run into the problem of this
Speaker 1: thing sold out for months and months and holiday season
Speaker 1: comes and they can't parents can't buy for their kids.
Speaker 1: If you have it come out in October November, that's it.
Speaker 1: It's not gonna happen, you know. So, and they said
Speaker 1: supposed that they have a whole big supply chain with
Speaker 1: twenty million switches that are ready to go, you know,
Speaker 1: being made and ready to go be out there in
Speaker 1: the wild. Obviously, don't know how much of that wave
Speaker 1: they're going to release in that first window, and if
Speaker 1: they're going to stagger it all or whatever. But I
Speaker 1: don't know. It just feels like that's the idea. I
Speaker 1: don't know that release. I just don't feel like releasing
Speaker 1: in October November helps them at all with that idea.
Speaker 1: But you know, that's just me. I could be totally wrong.
Speaker 1: What makes you think it's not it's not coming in
Speaker 1: like summer at all, aside from just the.
Speaker 2: They want the Christmas or they want the big seasonal buzz.
Speaker 2: But you can still have that though, No, I mean
Speaker 2: it's not as big.
Speaker 1: If you don't launch exactly in that window, it's not
Speaker 1: as big.
Speaker 2: Yeah. Well, I do think PlayStation launched at that window.
Speaker 2: I do think Xbox launched that window you know. I
Speaker 2: don't know though, Yeah, you know, go to the go
Speaker 2: to the Dallas tour that's happening, like you know, in
Speaker 2: three months and when they're not looking to steal it.
Speaker 2: Oh yeah, oh yeah, I got the first switch too,
Speaker 2: taking taking bids right now on eBay.
Speaker 1: I'm sure they will have that under lock and key
Speaker 1: like crazy of.
Speaker 2: Any form like the Ocean's eleven style team to steal
Speaker 2: the switch.
Speaker 1: Yeah. I thought about it, and I was like, you know,
Speaker 1: it's gonna be just a better looking switch. I don't
Speaker 1: need to spend that money to go see that. I'm good,
Speaker 1: all right, we know what it's gonna be. So but
Speaker 1: all right, that's the switch too. I'm sure there will
Speaker 1: be more leaked info as weeks go on about you know,
Speaker 1: some games at my release and all that kind of stuff.
Speaker 1: Do you think that for sure Mario three D Mario
Speaker 1: is is coming on April second, it's gonna get shown off.
Speaker 2: Or I'll say no, but I think it should, like
Speaker 2: I hope it is. Let's say that. But because obnestly
Speaker 2: it was a long ass time ago, and now they
Speaker 2: did that three D World one or you know that
Speaker 2: kind of port the Bowser's Fury thing, but like that
Speaker 2: wasn't like a full Mario game, and that was kind
Speaker 2: of old, so they should be working on one, but
Speaker 2: who knows.
Speaker 1: Yeah, I think for sure that's gonna be the one
Speaker 1: more thing, right, Uh, they'll start off with Mario cart nine,
Speaker 1: they'll show off some more things, and then that one
Speaker 1: more thing will be I mean.
Speaker 2: I'm sure they'll show off the two things I also
Speaker 2: expect to show off is like the Zelda up a
Speaker 2: thing and then oh yeah, and then.
Speaker 1: I wouldn't be surprised that Metroid Prime four is the
Speaker 1: gets shown off in the February direct if that happens. Uh,
Speaker 1: they don't really need to. I mean, they might spend
Speaker 1: a little bit of time with it just to show
Speaker 1: us what, how better how much better it looks on
Speaker 1: switch to Yeah, yeah, but I don't know that they
Speaker 1: need to spend and I'm sure Pokemon Za that will
Speaker 1: be the Pokemon Presents thing, so they won't. I don't
Speaker 1: know that they will get you know, get a hold
Speaker 1: out of attention there. I'm just excited to kind of
Speaker 1: see what are some of the things that we don't
Speaker 1: know anything about that get shown off, Like what are
Speaker 1: the surprise games.
Speaker 2: I think honestly, Uh, the one I want to take
Speaker 2: to the surprise that I think it will be coming
Speaker 2: is like Mario Maker to three.
Speaker 1: Oh you think so? Yeah, I can see that, especially
Speaker 1: with the mouse controls.
Speaker 2: Yeah, And I thought, like one, dude, who's like, you know,
Speaker 2: Mario Maker two's like streamer and like that community is fine,
Speaker 2: but it's still not as good as Mario Maker one,
Speaker 2: And like the like the reductions they made from one
Speaker 2: to two is like really weird. So if they kind
Speaker 2: of went like all that with three, it'd be nice.
Speaker 1: Yeah, I wouldn't be surprised if there's there's a lot
Speaker 1: of talk about whatever Sacririze game is. I think you
Speaker 1: joked about it, but actually more as time goes on,
Speaker 1: I'm like, could he really be working on a kid
Speaker 1: risk game? Because you know, I just can't see him
Speaker 1: doing another smash, Like he's getting up there, you know, like,
Speaker 1: could he do another smash? Is that the next thing
Speaker 1: from him? Or is he going I feel like he's
Speaker 1: doing something smaller that's not smash, But maybe I'm wrong.
Speaker 1: Just that wouldn't be out of the room. I feel like,
Speaker 1: unless he's already done with that and they're just writing
Speaker 1: to release it and then he is working on another
Speaker 1: Smash or something.
Speaker 2: But yo, man, I think it's a problem. It's it's
Speaker 2: a problem of like also like Mario Kart nine, like
Speaker 2: it always has to be bigger and better, or at
Speaker 2: least bigger.
Speaker 1: I actually think that some of the you know, because
Speaker 1: they show the DK looks different more like the of
Speaker 1: the movie one movie Mario the movie DK. Like I
Speaker 1: wonder it makes me think that, Like I wonder if
Speaker 1: they're just kind of going back to basics. Also, like
Speaker 1: it's just like, Okay, this is just Mario Kart with
Speaker 1: more racers, some other cool thing, and we've a had
Speaker 1: it over the years, but it's not gonna have a
Speaker 1: gimmick like eight did. And then they can kind of
Speaker 1: add that on because this is gonna be the Mario
Speaker 1: Kart for the entire generation, so you know, you don't
Speaker 1: need to just be fancy and add and have it
Speaker 1: be like all that. They can add tracks and add
Speaker 1: things as it goes on. You know, I could see
Speaker 1: Smash doing the same thing because man, as much as
Speaker 1: I'd love for it to be Ultimate plus more, I
Speaker 1: just think that they're not gonna do that. Like, I
Speaker 1: don't I don't know what they're gonna be able to
Speaker 1: bring in all those people again, all.
Speaker 2: Have like like the old eight smack or the old
Speaker 2: twelve smash for others characters. My dance is to four
Speaker 2: to one, yeah, and then have like forty fire amm characters.
Speaker 2: That'll be it?
Speaker 1: What uh yeah? Talk about like man, y'all really want
Speaker 1: you know Sacrin stud he loves his Fireale characters. Why not? Yeah?
Speaker 1: But I mean, look, there's a lot of time from
Speaker 1: here to now for them to reveal things and announce
Speaker 1: games and stuff like that. So we'll get more as
Speaker 1: the week's kind of go on. But let's move on
Speaker 1: here to Sony. This was not expected, even though there's
Speaker 1: also been hints by Nathan Hate as well that Sony
Speaker 1: is also going to have their own like state of
Speaker 1: Play or whatever in February. But their news is that
Speaker 1: they have now canceled two more live service games, and
Speaker 1: one of them was a big one. Blue Point was
Speaker 1: apparently working on a God of War live service game,
Speaker 1: and then Sony Ben was. We've known they were working
Speaker 1: on a live service game for a while, we just
Speaker 1: never knew what it actually was, and that one has
Speaker 1: been canceled now, so Essentially, Blue Point and Sony Ben
Speaker 1: might as well get ready for play six because by
Speaker 1: the time they come out with a game, you won't
Speaker 1: be talking about Place five anymore. Right, But what did
Speaker 1: you think about when you heard this, like just then
Speaker 1: deciding to like, out of the blue cancel it.
Speaker 2: I'm pretty neutral on the Sony Ben studios. One, they're
Speaker 2: the they're the days gone guys, I think so exactly. Uh,
Speaker 2: it is a profound mistake for them, for Blue Point,
Speaker 2: for you in that gott a war thing for two reasons.
Speaker 2: One is they're the ones who should be working on
Speaker 2: the blood Born remake. Like if not that, then something
Speaker 2: extremely in that vein, you know, just having to make
Speaker 2: a new one or you know whatever. It doesn't have
Speaker 2: to be blood Born, just a new a new game
Speaker 2: exactly like that. They can do it. They do with
Speaker 2: Legend of Dragoon the way back in the day.
Speaker 1: Yeahs interesting Also that like, sorry.
Speaker 2: I didn't do a Legend of Dragoon remake, you know,
Speaker 2: to screw it.
Speaker 1: I don't think they would would that even would that
Speaker 1: sell enough for them to really justify doing that. I mean,
Speaker 1: they'd be awesome if they did, trustly, but you know,
Speaker 1: go ahead, No.
Speaker 2: I was gonna say what it kind of funny do.
Speaker 1: Yeah, kind of funny. Had a big interview with Shuey Yoshida.
Speaker 1: He's basically his first interview after leaving Sony, and in
Speaker 1: it he talked about like why he thinks they haven't
Speaker 1: done anything with Bloodborne, and he says they're pretty much
Speaker 1: that's Miyasak's baby, and that if anybody's gonna do anything
Speaker 1: with it, it's basically like he hasn't had time that
Speaker 1: if there's a remaster, if there's a remake, if there's
Speaker 1: a sequel, he wants to do. And that's his idea
Speaker 1: about why.
Speaker 2: They're fucking around, you know with whatever you know, this
Speaker 2: thing or much other crap. So's I can't either you
Speaker 2: do it or we're going to do it.
Speaker 1: Yeah, well, I mean, to be fair, he can't work
Speaker 1: on Elden Ring and that it's time, it's big. But
Speaker 1: now that they're not working another ring, maybe they are now.
Speaker 2: The second point I would make is they already tried
Speaker 2: to I mean, it wasn't my service, but they already
Speaker 2: tried to make a multiplayer castle or multiplayer got a war.
Speaker 2: It sucked off. So it's like what you're trying to
Speaker 2: sail the idea again, like how is this gonna be different?
Speaker 2: Or you know, like what I I even compared to
Speaker 2: like I could see like how a horizons there dawn,
Speaker 2: like a live service would work. I don't think it's
Speaker 2: a good idea. I could, but I could see you
Speaker 2: at work or even like uh left uh not left
Speaker 2: for dead, last of Us, but like got a War,
Speaker 2: especially like this version of God a War, Like what
Speaker 2: is it? You know?
Speaker 1: Yeah? And then also the worst part is that they
Speaker 1: didn't tell them ahead of time at all. They didn't
Speaker 1: find out anything until when everybody else found out, Yeah,
Speaker 1: which is kind of shitty, like.
Speaker 2: And it's like what is this guy working? Would it
Speaker 2: just be like twenty four creators just throwing their axes
Speaker 2: at each other.
Speaker 1: Yeah, That's what's weird is that, like a lot of
Speaker 1: this stuff, it just doesn't Why why are we even
Speaker 1: working on a God of War live service game? Like
Speaker 1: is this really? Jim Ryan or Herman Holst has been like, Okay,
Speaker 1: every single franchise that we have that has any cache
Speaker 1: needs to have a live service multiplayer. Yeah, and it's like, Okay,
Speaker 1: the Naughty Dog one actually worked the first time why
Speaker 1: would you not have tried to put that out and
Speaker 1: see if it at least lasted for six months or more,
Speaker 1: like give it a shot, you know, Like, I don't
Speaker 1: understand why we just canned it. Okay, I understand Parsley.
Speaker 1: Why you know, Neil Druckman didn't want to be working
Speaker 1: on that, and he didn't want to allocate resource to
Speaker 1: the studio to that. I'm sure that that would have
Speaker 1: affected the lost profit game whatever getting made, So you know,
Speaker 1: I get that. I get that in a way, right,
Speaker 1: But still like that game probably would have been fine,
Speaker 1: and there's a history of that being multiplayer and people
Speaker 1: actually liking it. Like you said, God of War is multiplayer.
Speaker 1: It's like nobody wanted that, who said let's make that
Speaker 1: likes who's allocating time to doing this? And then you got, well, okay,
Speaker 1: Horizon sort of makes sense, you could do multiplayer with that.
Speaker 1: It seems to be the only like sort of one
Speaker 1: that we know about that has any kind of a
Speaker 1: big name attached to it still standing. The other ones
Speaker 1: are fair Games, which that's from that Haven studio, which
Speaker 1: we don't know if that's going to be any good,
Speaker 1: and it still has the reeks of there's a mill
Speaker 1: in extraction shooters. What's gonna make this one better than
Speaker 1: the rest of them?
Speaker 2: Right?
Speaker 1: You got that gummy bears thing from Destiny the Destiny
Speaker 1: people that seems like they're trying to eight fortnite and
Speaker 1: that's I don't know, we'll see how.
Speaker 2: It should just bring back Fat Princess.
Speaker 1: Yeah you got Marathon which, okay, that's a known quantity,
Speaker 1: but it's also.
Speaker 2: That sounds a good disaster, right Destiny.
Speaker 1: People, So we don't know where that's going. But like, okay,
Speaker 1: the Twister Metal thing gone, the Deviation Games thing gone,
Speaker 1: the London studio gone, and the studio's gone. The Spider
Speaker 1: Man one, which that one could have been decent.
Speaker 2: Yeah, no, that's another one. I don't really see how
Speaker 2: you do like a big online multiplayer Spider Man game.
Speaker 2: You can have like eight hundred thousand Spider Man swinging
Speaker 2: around the city or you know, like yeah.
Speaker 1: Yeah, uh helld divers To is still going and Concord gone.
Speaker 1: So but okay, so like I never played it, how
Speaker 1: did that go to Sushima multiplayer thing work?
Speaker 2: It was like four, it was like teams of four.
Speaker 2: You weren't like Fate. I don't the one time I
Speaker 2: tried it. Really it was like me yen to two
Speaker 2: other people were like doing a mission together. I think
Speaker 2: it was like hold the line or hold the hold
Speaker 2: the point or whatever, and were just like not against
Speaker 2: enemies that were like warming us. That's fine, right, but
Speaker 2: that like that, I wouldn't even consider that Live service
Speaker 2: because live service has such a different connoctation nowadays. Yeah,
Speaker 2: it was just like, here's a multiplayer part, and like
Speaker 2: if they just wanted to do that with some of
Speaker 2: these games, like I guess that would work, you know,
Speaker 2: like like I actually didn't mind and charted fours like
Speaker 2: a multiplayer like the death match or team death match
Speaker 2: thing they did. But like them going like, oh, it
Speaker 2: has to be live service. That means season pass. That
Speaker 2: means like, oh, you gotta like we want players forever.
Speaker 1: Yeah, you gotta constantly putting out content, which means you're
Speaker 1: you know, driving the developers of a wall with this
Speaker 1: stuff constantly. We were not getting enough engagement this week,
Speaker 1: so we've got to figure out something. You gotta have modernization,
Speaker 1: you gotta have all this stuff, right, it's not gonna
Speaker 1: It's just I don't see how any other than the
Speaker 1: Horizon one. I don't see how any of these things
Speaker 1: are gonna last. And I understand like the Fair Gains
Speaker 1: one apparently is way too far in development where they
Speaker 1: can just cancel that, so that's probably why that's still going, right.
Speaker 1: And then obviously Horizon is Herman Holst, like you know,
Speaker 1: that's his baby, it's his studio he comes from, so
Speaker 1: obviously that's not gonna get Yeah, but it's just like
Speaker 1: they apparently did a review and decided that they needed
Speaker 1: to cancel these and it's just like listen between Herman
Speaker 1: Halls and Jim Ryan. Apparently this was like their whole deal, right,
Speaker 1: the whole like let's let's do a million live service,
Speaker 1: and it's like this is this is shown to be
Speaker 1: such egg on their faces. I still don't understand how
Speaker 1: Herman Holts is to see co CEO if everything he's
Speaker 1: done aside, Look, I get it, okay, they also, uh
Speaker 1: you know, they're also the ones that decided on Astrobot.
Speaker 1: They're also the ones that decided on some of the
Speaker 1: other decisions that have have come out since then. So
Speaker 1: you got to give them their props when they do
Speaker 1: make good decisions. But it's just like man so much
Speaker 1: of their decision to go forward with these lab service
Speaker 1: games has really become a thorn in their side, and
Speaker 1: it's become a problem for Sony entirely because these are
Speaker 1: your main studios that are now not doing anything for
Speaker 1: the rest of this generation to do that, so well, no,
Speaker 1: that's what that's the problem, right exactly. Microsoft is gonna
Speaker 1: supply you with all the games that you couldn't put out.
Speaker 1: But it's like, it's interesting that economy that you have now,
Speaker 1: where Microsoft potentially could have anywhere from five to six
Speaker 1: games come out in this one year to Sony has
Speaker 1: nothing aside from whenever Fair Games is supposed to come out,
Speaker 1: and that's it. Like, what do they even have in
Speaker 1: the pipeline? They're like that Sony first party. I mean,
Speaker 1: I get it, they're the main console. They have all
Speaker 1: the third parties in the world. They'll be fine that way.
Speaker 2: But I'm just saying the one thing I can think
Speaker 2: of that presumably is still I would say fairly want
Speaker 2: along as Wolverine.
Speaker 1: Yeah, like how much did that hack hurt them? You know?
Speaker 1: And having that bad play will build out there and
Speaker 1: like them having to go back into the like are
Speaker 1: we going to hear about that game at all this year,
Speaker 1: Like that's.
Speaker 2: The interesting to the director, like left for Microsoft, like
Speaker 2: left for Rare.
Speaker 1: Yeah, that's but yeah, it's just like there are so
Speaker 1: many questions now from Sony of just where do you
Speaker 1: go from here? Are you just basically telling them go
Speaker 1: back to making what you know how to do? Is
Speaker 1: this mean that we're gonna get Days Gone two now
Speaker 1: after you know they decided to kill that It's.
Speaker 2: I mean, it's it's the same problem that whatever rocks
Speaker 2: they went through. It's like, why why would you tell
Speaker 2: a developer who is specifically known for making one type
Speaker 2: of great quality game, hey, do something completely different that's
Speaker 2: a huge gamble that you're you're somewhat unfamiliar with, and
Speaker 2: let's hope it works. And then it doesn't, and then
Speaker 2: everyone blames rock Steady and it's like, well, I mean,
Speaker 2: I guess I partially blame them. They could have said
Speaker 2: no better maybe, but like they're not the ones ultimately
Speaker 2: who who can say no.
Speaker 1: Yeah, I mean whatever is it the same kind of
Speaker 1: push too of what they wanted everything to be lab
Speaker 1: service lab service and that killed that you know, got
Speaker 1: thrown into their as well, Like this does not work
Speaker 1: people don't want this.
Speaker 2: Did you see how Justice League ended?
Speaker 1: No? I didn't.
Speaker 2: It was great. So they basically just had comic book
Speaker 2: panels like for the ending video, yeah, because they couldn't,
Speaker 2: you know, make any anything new. And the basic story
Speaker 2: was like, oh, everyone who died in the game, like
Speaker 2: all the heroes who died, they were all clones except
Speaker 2: for wonder ones who actually died. It's like, what, like, okay, yeah,
Speaker 2: but Batman, you know, he made these clones of all
Speaker 2: this and they're the ones who got taken over by
Speaker 2: Brainiac and yeah, they're the ones who died. It's like, yeah,
Speaker 2: all right, cool.
Speaker 1: It's like, all right, this is what we're doing here. Thanks. Yeah, yeah,
Speaker 1: I mean, okay, we got there's apparently another at least
Speaker 1: one more speed run level. Don't know if it's gonna
Speaker 1: be another set of speed runs that Asteroid's gonna have now. Yeah,
Speaker 1: but okay, you know Astrobat's doing fine, right, Like, you know,
Speaker 1: we that they can keep making Astrobot forever essentially and
Speaker 1: they'll be fine. Like okay, okay, we know Sucker Punch
Speaker 1: is doing ghost Okay, that's coming. We know we get
Speaker 1: the next m we'll be the show and des Training
Speaker 1: two on the Beach, which that's the second party, right,
Speaker 1: and then that's it aside from whenever the heck Intergalacticts,
Speaker 1: right uh and then Wolverine. Like you said, everything else
Speaker 1: is got canceled or it's a live service or you know,
Speaker 1: and we don't know when that's coming, no idea what
Speaker 1: this Convalaria game is supposed to be. But still like
Speaker 1: it's really just Sony is very fortunate that they have
Speaker 1: these They are that I'm more on console, and they
Speaker 1: have all these deals with for the exclusives on third party,
Speaker 1: or they have second party games like Celeblay named Rosa
Speaker 1: Ronin that kind of got you through, right, yeah, And
Speaker 1: that's basically what this It almost feels like this is
Speaker 1: what this generation is gonna be for them now since
Speaker 1: the live service games are not gonna do well and
Speaker 1: the ones that are still around probably you're not gonna
Speaker 1: you know what. I don't want to disparage anything with
Speaker 1: fair Games or the Horizon one or whatever, you know.
Speaker 1: I want those devs to still be doing well and
Speaker 1: those people to have jobs. But it's just like again,
Speaker 1: like the ones that are sets of Hell Divers two
Speaker 1: doesn't mean that they needed twelve of those, and at
Speaker 1: least Sony is understanding that and they're not just putting
Speaker 1: them out there to die. But it just sucks. You
Speaker 1: wasted your studio's time doing these games that ultimately no
Speaker 1: one wanted.
Speaker 2: Yeah, where's the Tokyo Jungle Life service game?
Speaker 1: That says a lot We didn't get to that point. Yeah,
Speaker 1: but hey, at least we know one game that's still
Speaker 1: happening right allday nights. So Song it's happening, Mark, It's real.
Speaker 1: It will release. According to Matthew Griffin, who handles their
Speaker 1: pr he says that even though they don't have a
Speaker 1: lot to talk about.
Speaker 2: Yeah, it'll in the you know, in the grand continuum
Speaker 2: of time, I'm sure to release, but within our lifetimes
Speaker 2: it's still kind of an open question. You know, before that,
Speaker 2: before the earth explosion, the sun you know, expands, like,
Speaker 2: will release by then?
Speaker 1: Maybe apparently they had plans to release in the first
Speaker 1: step of twenty twenty three, but development is still.
Speaker 2: Continuing that by two years.
Speaker 1: You know, they're just trying to make the game as
Speaker 1: good as they can. Okay, that's cool whatever, It's just like,
Speaker 1: I guess it's great that somebody said something but wow,
Speaker 1: it feels like they've just been radio silent on that game.
Speaker 2: I mean that's like trying to make the game as
Speaker 2: good as you can is a noble endeavor, but at
Speaker 2: a certain point, you know, put the game out right,
Speaker 2: Like that's what kind of has killed like Duke Nukem forever,
Speaker 2: Like when that game three years and that game's launched,
Speaker 2: if they released it, then if they like they finished
Speaker 2: and released it, it wouldn't fine then taking ten more years,
Speaker 2: you know, when becoming increasingly like antiquated and outside of
Speaker 2: the norm like okay, okay, who cares.
Speaker 1: Yeah, it still bothers me that it's like I don't know,
Speaker 1: you couldn't put out anything, like you couldn't have put
Speaker 1: out something telling people that that game's fine or whatever.
Speaker 1: It's just it's weird the I.
Speaker 2: Mean it's telling that or in the Blind Forest, like
Speaker 2: the count in twenty fifteen that was two years too.
Speaker 2: Hollow Night and the Blind Forest made a sequel. Yes,
Speaker 2: it was damn good, Like you knows, it was like
Speaker 2: five years later, like, which is like I would say,
Speaker 2: is an acceptable like if they are really like breaking
Speaker 2: everything down and making whole new assets and everything, like
Speaker 2: that's an acceptable time. I guess for like a sequel, right,
Speaker 2: but yo, it's been eight years now for Hollow Night.
Speaker 1: It just feels like every time we've had a big event,
Speaker 1: it's like you were like, Okay, this is the time, right,
Speaker 1: so song it's gonna get right announced and then nothing.
Speaker 2: Yeah.
Speaker 1: It's like but I at least it says something, right,
Speaker 1: you know, it is what it is.
Speaker 2: Uh, just want go eventually be out, you know.
Speaker 1: Yeah, it eventually at some point in our lifetime, he said,
Speaker 1: or maybe not just really quick wanted to mention at
Speaker 1: least some good things on somebody's end. They did donate
Speaker 1: to the Wildlife Relief or Wildfire Relief, sorry for the
Speaker 1: wildfires that have sadly killed twenty five people and displaced
Speaker 1: so many people and destroyed over like twelve thousand structures,
Speaker 1: including so many homes. Hart goes out to all those
Speaker 1: bullet are struggling with that. You know that that absolutely sucks.
Speaker 1: But at least placesation having all these LA studios, you know,
Speaker 1: Naughty Dog, Insomniacs, Santa Monica, they all dominated a bunch
Speaker 1: of money for that, So that's that's good. And also
Speaker 1: really quick, they did announce the PS plus extra and
Speaker 1: premium games, which I think you can actually go download now.
Speaker 1: God of what, Rag the Rock is on there, So
Speaker 1: you haven't played that yet and you do play the
Speaker 1: first one, I guess you can go play that for
Speaker 1: free on PS plus Lack of Dragon Guy Dan the
Speaker 1: Manuo Races Name, which was the you know, prequel game
Speaker 1: that came out for Infinite. Well, so if you wanted
Speaker 1: to know what is going on with Cure You before
Speaker 1: we get to Infinite, Well, they haven't played either game.
Speaker 1: Go check that out. It's pretty short, actually, and it's
Speaker 1: pretty good. Let's Fall and Rain in the Sand. It's
Speaker 1: pretty decent.
Speaker 2: Fall.
Speaker 1: I've heard Sinai Wildhearts is actually really good. I would
Speaker 1: go check that out if I were y'all that like
Speaker 1: those kind of games, says The Sleepers. Also another great
Speaker 1: indie game, and New Anna Much Mutinatum whatever also out there,
Speaker 1: and also the like last if you have premium the
Speaker 1: Last like decent Indiana Jones game. Indiana Jones The Staff
Speaker 1: of Kings is out there if you have you know
Speaker 1: either PS four PSI The Medieval two also out there
Speaker 1: on the premium side. So pretty pretty good month actually,
Speaker 1: if you haven't played some of these to go check out.
Speaker 1: But that's it on the Sony side of things. Let's
Speaker 1: move on to talking about Xbox. Here. We're gonna go
Speaker 1: back in the past with Xbox for a little bit.
Speaker 1: A report came out from a weird site that people
Speaker 1: are saying it has credence. So this is not like
Speaker 1: something made up, but it's like, we we never really
Speaker 1: heard about this website called the Information that Satia Nadella
Speaker 1: before they bought x you know, Microsoft bought Bethesda, had
Speaker 1: the opportunity to absolutely just kill off Xbox entirely in
Speaker 1: twenty twenty one, right, you know, which was weird because
Speaker 1: that was the year that Xbox did really well. They
Speaker 1: had forced a rise in five, they had had Infinite
Speaker 1: before you got the crap with oh the multiplayer doesn't
Speaker 1: have a lot of length and all that stuff, and
Speaker 1: it has some decent games like in the lead up
Speaker 1: as well to those two. It would have been kind
Speaker 1: of weird to see it like go out on a
Speaker 1: high note, I guess that way instead of seeing what
Speaker 1: you could do from there. But we know what happened
Speaker 1: after that. They decided to go the other route, of
Speaker 1: which was that was the option. He was either kill
Speaker 1: off Xbox or go the right of buying publishers to
Speaker 1: increase the chance people, you know, subscribing to game Pass.
Speaker 1: They went with the idea of buying publishers, which we
Speaker 1: know they bought with us for that year, and then
Speaker 1: they went and bought did the whole actmage of Blizzard
Speaker 1: king thing two years later just and then obviously that
Speaker 1: has kind of started to backfire a little bit on
Speaker 1: them because they still haven't they they go up and
Speaker 1: record for a game Pass, but we don't know the number,
Speaker 1: and probably most likely a lot of those people canceled
Speaker 1: after they got there. Fill the call of duty kicking around.
Speaker 2: Yeah, I played for a month or two and then
Speaker 2: all right, subscribe once another game comes out.
Speaker 1: And then also the idea was that they also were
Speaker 1: supposed to get a hundred million subscribers. That was part
Speaker 1: of the deal of like keeping Xbox around, and they
Speaker 1: had total twenty thirty to do it. Their strategy was
Speaker 1: by these publishers, get people to subscribe to game Pass,
Speaker 1: and then also get other developers and publishers to see
Speaker 1: that and go, now I want to be in game
Speaker 1: Pass too, And in fact it actually has gone backwards.
Speaker 1: You have less people wanting to go into game Pass.
Speaker 1: Microsoft is offering less money for games that go into
Speaker 1: game Pass because they have their own games now to
Speaker 1: put in the game Pass. So why would I go
Speaker 1: and give a third party a bunch of money to
Speaker 1: go be in this thing that's costing as much money
Speaker 1: every year. I mean, it's it's also ironic that like
Speaker 1: this could be their best year ever as far as
Speaker 1: output goes, and then you know, I.
Speaker 2: Mean they made one good.
Speaker 1: Game well this year coming that hasn't.
Speaker 2: Okay, sorry, yeah yeah, not not last year Okay, yeah.
Speaker 1: Yeah, But it's just it's like, this is why they
Speaker 1: now gone the route of giving games to PlayStation and
Speaker 1: giving games to presumably switch to because that's the only
Speaker 1: way they're able to stay afloat at this now. Obviously,
Speaker 1: I guess again this year notwithstanding with all these games
Speaker 1: that they have in the pipeline, they could also believe
Speaker 1: this year. But it's like, Okay, that's why you have
Speaker 1: the rumor of Halo and Gears and all that stuff coming,
Speaker 1: because they need all that capital and net income to
Speaker 1: show that this Xbox team is not just using their
Speaker 1: resources to make games that will then not translate the
Speaker 1: Game Pass subscribers. So do you think now looking back
Speaker 1: on I know that we've had these three or four
Speaker 1: years of this. Obviously it took it took them two
Speaker 1: years to finally get the actors of Blair stuff. Another
Speaker 1: part of that was also that one of the investors
Speaker 1: talked about basically after Vision Blizzard has been disappointing that
Speaker 1: it wasn't worth the money. Do you think that they
Speaker 1: went down the wrong path of buying the publishers and
Speaker 1: and trying to put everything to game pass or was
Speaker 1: did they not just have they just didn't have any options.
Speaker 2: I think they should have had better options, or you know,
Speaker 2: like I think the Activision Blizzard kinking is kind of
Speaker 2: a huge It's still like a boon bobble because you know,
Speaker 2: say about U Weeksoft or Square or whatever they made,
Speaker 2: they put out typically three or four games a year
Speaker 2: that the Vision puts out one game a year. No, realistically,
Speaker 2: I mean they might have had like the Crash Bandicoot
Speaker 2: trilogy the one year, or like twenty Hawk one and
Speaker 2: two the other year, but like they only put out
Speaker 2: Call of Duty, and yeah, Blizard you know is a mess,
Speaker 2: uh or is like a huge, huge mess right now.
Speaker 2: I don't. I don't. King doesn't really enter into the
Speaker 2: conversation for me because I don't know that Spade and
Speaker 2: I don't.
Speaker 1: Care until they get their mobile store going. King is
Speaker 1: basically just there giving giving them money with people buying
Speaker 1: those games, you know, spending money on those games that
Speaker 1: they were doing before Microsoft.
Speaker 2: But like, yeah, like I like realistically, like okay, let's
Speaker 2: say game Pass spikes, Like the month Call of Duty
Speaker 2: comes out, It's like, okay, but what happens the next
Speaker 2: month or the month after that? Really, like, how how
Speaker 2: much does it go down? Like for the amount of
Speaker 2: money you know, Microsoft bought, you know, Activision four they
Speaker 2: should have bought honestly, like Ubisoft and Sega or Ubisoft
Speaker 2: in the Square or a Square in Sega or you know.
Speaker 2: I mean maybe I don't think Squared every Sullivan necessarily,
Speaker 2: but I meant like that's the type of more option
Speaker 2: they were, like to be more forward thinking options they
Speaker 2: should have done is by by a developer and a
Speaker 2: publisher that can put out games. I agree with that
Speaker 2: games plural, not game They with that.
Speaker 1: Yeah, I think their idea was, Okay, we're gonna get
Speaker 1: Call of Duty, which that means we get a lot
Speaker 1: of revenue. We get a lot of money. People will
Speaker 1: come to game Pass for that. I definitely probably they
Speaker 1: probably thought that they could get things going with that division,
Speaker 1: with with the Blizzard side of things. The problem is
Speaker 1: that all these franchises are not you know, Wow is
Speaker 1: on Wow.
Speaker 2: They just have a twentieth anniversary, So that's a twenty
Speaker 2: year old game. Yeah you're not You're not getting new
Speaker 2: players to Wow. That's your damn sure.
Speaker 1: Yeah, it's it's just another revenue source that's not gonna
Speaker 1: get more people in the door to play in that game.
Speaker 2: Uh, Like I said, I mean, I know it'll be
Speaker 2: very bad. It just happens, or it will show like
Speaker 2: real desperation. But once they say, hey, subscribe to game Pass,
Speaker 2: you get Wow for free, or we're combining to Wow subscription,
Speaker 2: bet and game Pass like that, that is a bad time.
Speaker 2: But you got to get people to play a while again.
Speaker 1: Do you like, I've seen a lot of the I've
Speaker 1: seen a lot of it online and I and I
Speaker 1: look at it and go it's a great idea in theory,
Speaker 1: but it's like, can you go do you think they
Speaker 1: could go backwards at this point? Could they just kill
Speaker 1: game Pass and just say, okay, we're going back to
Speaker 1: the model that everybody else has. You have to buy
Speaker 1: our games and that's it. Do you think that that
Speaker 1: could help them at all? Do you think that basically
Speaker 1: they might as well just that's it. We're just a
Speaker 1: third party publisher now. If they have to kill game Pass.
Speaker 2: I think that the problem is if they tried that,
Speaker 2: too many people like you would revolt and would never
Speaker 2: buy another Microsoft game again.
Speaker 1: I mean I still buy their games now, so that
Speaker 1: doesn't I would hate it because that's then another thing
Speaker 1: on top of that, we're going to talk about a
Speaker 1: little bit of another cost of games of like I know,
Speaker 1: other slew of games that are now on the pile
Speaker 1: of man okay, I really I another slew of things
Speaker 1: that I have to go, man okay? Which ones do
Speaker 1: I really want? Because I no longer have the ability
Speaker 1: to go okay, I'm gonna play all these games in
Speaker 1: game Pass, so I don't need to, you know, think
Speaker 1: about buying them off the bat or whatever if I
Speaker 1: want to talk about them for the podcasts or write
Speaker 1: about them or whatever. You know, I think they can
Speaker 1: go backwards as far as like, will people accept it? Yes,
Speaker 1: The problem with going backwards now is that you gave
Speaker 1: away all of your exclusives, so you cannot all of
Speaker 1: a sudden go oh yeah, we're no longer bringing that
Speaker 1: the PlayStation or bringing out the PlayStation. You already brought everything,
Speaker 1: so you have you you literally not as well. Just
Speaker 1: if game Pass goes away, you might as well it's
Speaker 1: killed the console and tell me you're a third party publisher.
Speaker 2: The next step would be, hey, we're bringing all those
Speaker 2: like we're bringing all those things back to exclusive Xboxes
Speaker 2: or Xbox Control. But like the problem is who cares
Speaker 2: or you know, like the damage has been done to
Speaker 2: so many of those franchises that it's like, oh, I
Speaker 2: mean they have announced Halo is going to be a
Speaker 2: multiplatform or anything. But if like if somehow Halo ended
Speaker 2: up on PS five and then like for the PS
Speaker 2: six and whatever Xbox new console, they're like, nope, it's
Speaker 2: gonna get back to Xbox. Like yeah, right, I'm good,
Speaker 2: or you know, like they haven't been good shepherds with
Speaker 2: their franchises, so that's it. That's like the other issue.
Speaker 1: Yeah, I just think that it's game Pass is there exclusive.
Speaker 1: So if you destroy game Pass, especially if you destroy
Speaker 1: before you get to the new consoles, you may as
Speaker 1: well just don't even bother putting out a console because
Speaker 1: you have no reason at all for someone to subscribe
Speaker 1: to your tip, for somebody to buy your console outside
Speaker 1: of just oh, I want the one that says Xbox
Speaker 1: on Yeah, but there's nothing in that ecosystem that goes, Okay,
Speaker 1: here's the reason why I need to buy this Xbox
Speaker 1: and and that's that's the point. Is like now they
Speaker 1: have to hold on to game Pass for dear life,
Speaker 1: because it's the only thing that is a driver for
Speaker 1: this entire marketing thing that they're doing. Of everything's an Xbox, right, Like,
Speaker 1: the only thing that helps you if you have either
Speaker 1: an Xbox console or a PC game Pass or whatever
Speaker 1: is game Pass. So if you buy it on PlayStation
Speaker 1: or Nintendo, you can play the game, but you know
Speaker 1: you're not gonna have game Pass. So now they could,
Speaker 1: but again, it's like if everybody already has all of
Speaker 1: your stuff, you're just essentially selling a console where you
Speaker 1: get to say, well, this is where it came from,
Speaker 1: but there's nothing like great in order to have it.
Speaker 1: So it's just like they're really in this test twenty two,
Speaker 1: where I hope for them this year hits all the
Speaker 1: games so that they can justify why game passes to
Speaker 1: be around and all the stuff or whatever, and just
Speaker 1: for these studios also because they need wins.
Speaker 2: But it's a bit like, I mean, it's almost kind
Speaker 2: of like the PS two GameCube Xbox uh you know
Speaker 2: battle back in the day. Like, yeah, PS two obviously
Speaker 2: had like the largest amount of like interesting or like
Speaker 2: quality game Xbox had a clearer power differential if developers
Speaker 2: like made it that way or programmed it. But outside
Speaker 2: of Nintendo, shit, like the GameCube is like terrible. It's like, well,
Speaker 2: it can more or less handle the PS two, like,
Speaker 2: but it can't reach the Xbox, and a lot of
Speaker 2: these games look kind of worse. So it's like, yeah,
Speaker 2: if you don't have Luigi's Mansion and Animal Cross and
Speaker 2: propping this thing up, why do you have a GameCube
Speaker 2: at all? Right?
Speaker 1: But that's when Nintendo was able to dev eight and go, Okay,
Speaker 1: we're not gonna care about graphics anymore. We're gonna care
Speaker 1: about innovation being different, right.
Speaker 2: Right, Hey, I worked out for the next year next.
Speaker 1: Year exactly, it did. But this is sort of Microsoft's
Speaker 1: way of being different of just like, Okay, we're gonna
Speaker 1: put our games on everything, and help to God that
Speaker 1: everybody wants to go this way, and you know, and
Speaker 1: it is welcoming, it is accepting. It's nice in a
Speaker 1: way that they're doing that, but it's still kind of
Speaker 1: like if there's ever an opportunity where Sony is not
Speaker 1: putting out banger after banger after banger, and Nintendo's kind
Speaker 1: of in this waiting period. I we don't know when
Speaker 1: the Switch two is gonna come out. This is the
Speaker 1: year where you can gain some kind of traction. Microsoft
Speaker 1: really needs to hit this, and I really do think
Speaker 1: that they also need to like put Halo, put Gears,
Speaker 1: put something on the launch of the Switch too, so
Speaker 1: that we know your games are out there, and then hey,
Speaker 1: that's gonna sell more for you on on the Switch
Speaker 1: as well. Make the Switch their console that people want
Speaker 1: to go play your Microsoft games on or whatever, even
Speaker 1: if they're the older ones. But I think it's out
Speaker 1: there for them to be able to grab. Will they
Speaker 1: ever not be in third place? I think that's really
Speaker 1: hard at this point with the way Sony and Nintendo
Speaker 1: were dominant, and the Switch too looks to keep things
Speaker 1: the same thing for them, but they can keep themselves
Speaker 1: viable and that's the important Brolocks survive till the next
Speaker 1: next time, and that's that's what they got to do. Yeah, yeah,
Speaker 1: and exactly another role dice, will we get to another
Speaker 1: year where oh man, could Sony like lesson? That was
Speaker 1: another thing I was gonna bring up to I forgot
Speaker 1: what the Sony thing is. There was a lot of
Speaker 1: people talking about, now, oh well, this means Sony's really
Speaker 1: gonna shorten that gap with PC. They're gonna start releasing
Speaker 1: even their single player games day and date to recoup
Speaker 1: some of that money something that Microsoft already does. You
Speaker 1: think Sony could do that as a way to like, well,
Speaker 1: we got to get some of the money back from
Speaker 1: these studios all the time and investment that got wasted
Speaker 1: at putting like let's not maybe not Ghosts of Yota,
Speaker 1: perhaps and that's let's say, even what if ghost comes
Speaker 1: out like three months after the game instead of two years?
Speaker 1: Did you see that happening?
Speaker 2: No? I still think it'll be like their usual cycle,
Speaker 2: just because they want it to be that way and
Speaker 2: they want I think it's like they want their console
Speaker 2: owners to feel it's not special at least validated for
Speaker 2: buying the console in the first place.
Speaker 1: Right exactly, that's part of it. And also they wanted
Speaker 1: to double dip right of later you get to make
Speaker 1: the big announcement of oh it's coming to PC right
Speaker 1: by it here, even though it didn't as long as
Speaker 1: they keep having that PSN thing where you have to
Speaker 1: log into PSN, and that seems to not be as
Speaker 1: great as they want it to be.
Speaker 2: But people are like so but hurt about that? Who cares?
Speaker 2: Like honest, it's like you're specifically in the regions like
Speaker 2: that PSN isn't in there, Like how many people is that? Really?
Speaker 1: But the technology is so good that they should be
Speaker 1: able to have a thing that identifies whether you're in
Speaker 1: one of those regions or not.
Speaker 2: I think the skiing does that though they say basically
Speaker 2: like when you go to buy it, you might say like, hey,
Speaker 2: you're in a region that this doesn't support, or you know,
Speaker 2: like yeah, even even if that's not the case, like
Speaker 2: even if you're like you know, from the USA buying
Speaker 2: the scene and people are all outraged by signing the PSN.
Speaker 2: It's like, don't remember games Throne those live. That's such.
Speaker 2: I mean, that sucked worse works, you know, and you
Speaker 2: like you don't have to like patch the game through
Speaker 2: unstable servers to get fucking Viva Pinata working, Like it's
Speaker 2: just it's just an overlay or it's just one more
Speaker 2: thing you gotta sign in through. And it's not like
Speaker 2: some separate storefront either, Like you're signing through it once
Speaker 2: and that's it.
Speaker 1: I feel like at some point they might as well
Speaker 1: just get their own line. No, I don't, well, I know,
Speaker 1: but it's just like, if you're gonna really go down
Speaker 1: this road, I just get your own launchra and avoid
Speaker 1: the PSN thing, and that way maybe you don't get
Speaker 1: as many people getting upset, But I don't know. It's
Speaker 1: one way to but I guess then you're gonna get
Speaker 1: upset because even if you're playing it through Steam, you
Speaker 1: use the launchers.
Speaker 2: Yeah, you know.
Speaker 1: But moving on to what I alluded to earlier, h
Speaker 1: A big story that came out today is according to
Speaker 1: Matthew Ball of Epelon, who's an analyst, I don't know
Speaker 1: where he's getting this information. I don't know what industry
Speaker 1: people he's talking to. He doesn't really say he just
Speaker 1: says that, according to the report and people that he's
Speaker 1: talked to in the industry, there is hope within the
Speaker 1: video game industry that the publisher take to will use
Speaker 1: the unprecedented excitement around GTA six in order to bump
Speaker 1: with the default price of the game to one hundred dollars.
Speaker 2: That's dumbass in his head.
Speaker 1: And you know, this also leads to them talking about, well,
Speaker 1: this could just lead to the game costing eighty dollars
Speaker 1: anywhere from eighty to one hundred dollars, and then would
Speaker 1: allow third party publishers to feel that they can now
Speaker 1: raise the price of their games to at least eighty dollars.
Speaker 1: We've heard, you know, We've heard Capcom talk about games
Speaker 1: aren't expensive enough. We've heard other developers talk about how
Speaker 1: games should be more expensive that you know, not just inflation,
Speaker 1: but the game development costs so much more now that
Speaker 1: you know, we're lucky that we're even paying seventy but
Speaker 1: this would be the second rise in price in the
Speaker 1: same generation, which we haven't really seen before. I feel
Speaker 1: like it's a no brainer that Grand Theft Autos six
Speaker 1: will cost more than seventy dollars. The thing is will
Speaker 1: that actually happen to the point where people will make
Speaker 1: their make other game, other publishers make their games also eighty.
Speaker 2: Though, Well, here's the thing I think. I think, like
Speaker 2: Base GTA six will still be seventy bucks, but they'll
Speaker 2: sell like eight hundred different versions where it's like, oh,
Speaker 2: it's you buy the ten dollars extra extra one, you
Speaker 2: get you know, five hundred thousand dollars in cash and
Speaker 2: GTA online, or if you buy the digital Dlux version
Speaker 2: FO one hundred dollars, then then you get like additional
Speaker 2: character skins or you know, a new house or whatever.
Speaker 2: I think still Base gaining at least seventy bucks. I
Speaker 2: think like they could try to get away with it
Speaker 2: being eighty and that one game might be able to
Speaker 2: pull it off, but that's it, like you know, everything
Speaker 2: else is. You know, if they try to make Madden
Speaker 2: be eighty bucks or called did You be eighty? But
Speaker 2: like Nose, they're too annualized.
Speaker 1: I feel like that's where you are wrong, because that's
Speaker 1: all it takes is grand theft thought. It will be
Speaker 1: the springboard. I do think that they're going to take
Speaker 1: advantage of that to make grant that thought six, Base
Speaker 1: eighty dollars. I don't think one hundred dollars. I just
Speaker 1: don't think one hundred dollars they're gonna do it. I
Speaker 1: think one hundred dollars is too much.
Speaker 2: I hated the way this guy phrases it was like, oh,
Speaker 2: game publishers are hoping this will happen.
Speaker 1: It's like, I wouldn't be surprised if they are.
Speaker 2: No, they are. The game developers aren't because they're not
Speaker 2: gonna get the money from it.
Speaker 1: Well, no, game developers are not. But game publishers definitely
Speaker 1: are because they want to be able to charge more
Speaker 1: for their games. They definitely want to be able to
Speaker 1: charge more than seventy dollars. I'll tell you that right now.
Speaker 1: If somebody told them they can charge eighty dollars, they will.
Speaker 2: But like the money, it's it's like, oh, the well,
Speaker 2: they can get it. I mean they want it, obviously,
Speaker 2: but it's not gonna go back to the people who
Speaker 2: made the game, or it's not gonna way back.
Speaker 1: But it does help the overall industry if more people
Speaker 1: are spending more money per game that they buy and
Speaker 1: all that stuff, which that's the point, right.
Speaker 2: My issue with it, no, because like you already said that.
Speaker 2: You know, games went from sixty to seventy dollars this generation,
Speaker 2: and hey, in the past two years, what have we
Speaker 2: had record breaking game lay off? You know, job layouts
Speaker 2: in the game industry, right, but that clearly doesn't happen.
Speaker 1: No, okay, But here's here's my point in that if
Speaker 1: we're gonna say that Grand Theft, Auto, Madden, NBA two
Speaker 1: k H, Call of Duty, all these big games which
Speaker 1: people will pay the extra ten dollars to play because
Speaker 1: it's the only games they buy. So spending ten more
Speaker 1: dollars is not gonna be a big deal to them,
Speaker 1: and that's all it takes. Then all of a sudden
Speaker 1: you'll get Capcom going, ah, you know, maybe we'll make
Speaker 1: residue with nine eighty bucks.
Speaker 2: You know.
Speaker 1: Now, they they're also the ones that talk out of
Speaker 1: both sides of their mouth where they'll complain that seventy
Speaker 1: dollars is not enough, and then they charge sixty bucks
Speaker 1: for the latest game that they just released. So that's
Speaker 1: their problem. But like, I don't think they would do
Speaker 1: with Monster Hunter either. I think they would definitely charge
Speaker 1: the dollars and that's it. But it will get if
Speaker 1: enough games do it, it will give the next time
Speaker 1: you go around, they may think about it, right, because
Speaker 1: the more it becomes commonplace and the more you're spending
Speaker 1: eighty bucks every time on those games, that's more revenue
Speaker 1: for those publishers. Again, doesn't go back to developers. That
Speaker 1: goes about those publishers, and that increases the health of
Speaker 1: the industry along with switch to coming out and providing
Speaker 1: a big boot if you will, buying systems and games
Speaker 1: and whatever. That's the whole point of what he's trying
Speaker 1: to say. My issue with it is this is gonna
Speaker 1: go counter to what we need, which is we don't
Speaker 1: need more revenue coming in like that. What we need
Speaker 1: is for publishers to understand that you have to lower
Speaker 1: the budgets of games, and you have to lower the
Speaker 1: size of the studio and which unfortunately increase the layoffs,
Speaker 1: but you need that. You don't need to then have
Speaker 1: an excuse to make bigger budge just because you're making
Speaker 1: bit more money every time you make a game come out.
Speaker 1: So I hate the phrasing that he uses too. He's
Speaker 1: not wrong in the just base sense of what he's saying,
Speaker 1: but I would hate to see it happen, because that
Speaker 1: just gives the the big publishers more incentive to, oh, well,
Speaker 1: we can keep the process that the budgets the same,
Speaker 1: because now we're making eighty dollars every time somebody buys
Speaker 1: a game, and then if you nickel and dying with
Speaker 1: the special editions and all that, that's one hundred dollars,
Speaker 1: one hundred and ten dollars. So you know, just I
Speaker 1: hate to see the industry get worse before it gets better,
Speaker 1: is what I don't want to see. Which that's what
Speaker 1: will happen. You have a lot more games costing eighty bucks,
Speaker 1: worse industry than what it was, whereas where people have
Speaker 1: to understand control and understand budgets. And I think, even, yeah.
Speaker 2: Let me ask you this. I mean, because I know
Speaker 2: you really liked it. If fancy seven Rebirths, it's like
Speaker 2: twenty percent less of a game, Like if they cut
Speaker 2: out the Gunganga region, would you have like complained or
Speaker 2: would you have like felt like you didn't get your
Speaker 2: money's worth?
Speaker 1: No, because you're gonna tell me that they just moved
Speaker 1: it over to part three, right although Gongaga.
Speaker 2: Yeah, I'm saying like they just cut it out completely
Speaker 2: if they're just like, Nope, we're only going to make
Speaker 2: four regions, not five. H you know, here's here it is,
Speaker 2: that's it.
Speaker 1: I would have gotten upset because.
Speaker 2: About the story itself. I'm just talking about, like.
Speaker 1: As long as as long as the story stuff that
Speaker 1: was in that region, which was awesome, is not being
Speaker 1: cut out, yeah, then I'm fine with it. If you're
Speaker 1: telling me they cut that entire arc out of the
Speaker 1: story because now that that whole part of Rebirth is
Speaker 1: not there, then yes, I would have been upset because
Speaker 1: that was one of the best parts of the entire game,
Speaker 1: was the story part, not the searching around Gongaga party,
Speaker 1: you know. So yeah, I would have been upset, Like
Speaker 1: and I understand that, but I think we're already getting
Speaker 1: to the far where people are getting like the open
Speaker 1: world fatigue. Bro.
Speaker 2: I mean, I took a big problem with Star Wars Outlaws.
Speaker 2: It's like, yeah, this big ass world, or they got like,
Speaker 2: you know, four or five planets and there's not such
Speaker 2: to do it most of them, or you know, it's
Speaker 2: just very Hey, this looks nice, I guess, but there's
Speaker 2: not a lot of content here because they can't if
Speaker 2: they underfill each planet with content it would have been
Speaker 2: eight times is more expensive and wouldn't have sold would
Speaker 2: have sold ten more copies, you know who cares? Or
Speaker 2: like Spider Man two is like another good example, like
Speaker 2: they're gonna cut the game world down to like and
Speaker 2: it wouldn't have mattered really like, yeah, it's still fine,
Speaker 2: but yeah, it's like the problem of yeah, ballooning budgets.
Speaker 2: You know, they just can't say no or this.
Speaker 1: And then it's also gonna make people make game they
Speaker 1: already have. There's a many complaints about there's too many
Speaker 1: games that enough people to go around them, right, so
Speaker 1: you make games more expensive. It's not so. I heard
Speaker 1: this idea today of like, oh, people are just entitled
Speaker 1: to feeling like you need to be able to buy
Speaker 1: every game. That's not true because games except Nintendo games
Speaker 1: go on sale, So it doesn't matter. They're gonna go
Speaker 1: on sale, whether they're eighty ninety, one hundred whatever, they're
Speaker 1: gonna go on sale. And then people are still gonna
Speaker 1: buy them on sale because they don't magically have twenty
Speaker 1: more dollars to buy all these games. So that's the point.
Speaker 1: If nobody is buying the game, guess what they're not
Speaker 1: gonna make the game, so you can complain about the
Speaker 1: entitlement of though, well the game should games should cost
Speaker 1: more because it's been you know, all that time, and
Speaker 1: blah blah blah. Listen, if nobody's buying the game because
Speaker 1: the game costs one hundred dollars, it doesn't matter. That's
Speaker 1: that's the point is that, like if every third party,
Speaker 1: big third party game that comes out now is eighty
Speaker 1: instead of seventy or ninety instead of seventy or whatever
Speaker 1: the price, that means less people are gonna buy that game,
Speaker 1: except for Grand six because it is such a seminal,
Speaker 1: once in a lifetime, once in a generation game, people
Speaker 1: will buy it.
Speaker 2: It is worth that until the next generation when they
Speaker 2: put it out again.
Speaker 1: Well yeah, but you know what I mean, like it's
Speaker 1: not gonna come out. It's not something we're gonna have
Speaker 1: a grand thefoughto sevens, right, even even Manning Call of
Speaker 1: Duty all that stuff, because those people that buy those games,
Speaker 1: that's the only games they play. They will pay that.
Speaker 1: But then that goes down to the First Worker Gaisons
Speaker 1: and even Assassin's Cree Shadows and uh, the ulteri Umias
Speaker 1: and all the other games that are not the absolutely
Speaker 1: huge games, those get affected every time you increase the price.
Speaker 1: So that's why you can't across the board do that
Speaker 1: because people will not buy your game. You know, Monster
Speaker 1: hundred sign but it could affect you know, say how
Speaker 1: many people buy Residenteval at launch, resid will nine at
Speaker 1: launch or whatever. It's it's something that's not helpful in
Speaker 1: an industry sense because you're just gonna get less games
Speaker 1: being bought in more of the big franchises, and it's
Speaker 1: gonna affect again the smaller games, all that stuff that
Speaker 1: gets made. So I just I hope we don't see it.
Speaker 1: I'm worried that we are, because I just feel like
Speaker 1: rock Star's waiting. Rock Star is waiting to drop that
Speaker 1: price with the release. Inego, yep, the best game is
Speaker 1: eighty bucks. Deal with it. You love Grand Theft Auto six,
Speaker 1: You will buy it. We know you will. And that's it.
Speaker 1: But moving on from that to I don't really even
Speaker 1: know what we have left to talk about here, but
Speaker 1: I know it's not as big as that. Also, I
Speaker 1: forgot to mention Microsoft also made some more layoffs. They
Speaker 1: laid off. I think it's like one percent of its employees.
Speaker 1: But part of it is in the gaming division.
Speaker 2: Uh.
Speaker 1: And also part of it is in I think that
Speaker 1: security and sales and stuff like that. So again sucks
Speaker 1: for those SEQUL hate seeing it. Hope these will find
Speaker 1: jobs quickly. Whoever were affected, Uh, the Guillo family and
Speaker 1: Tencent apparently. The latest with this is also from bloombird,
Speaker 1: is that they may basically take assets, the big assets
Speaker 1: from Ubisoft or small I don't know what size assets,
Speaker 1: but the important assets from you Soft, and then spin
Speaker 1: that off into a new company to basically get the
Speaker 1: stench of Ubisoft off them. I feel like that's good
Speaker 1: in one way as far as like, Okay, we're no
Speaker 1: longer called gbsoft, but we're still making the Assassin's Creed
Speaker 1: ray Man and whatever other ip you decide is worth making.
Speaker 2: The transit this is like, yeah, this is exactly how
Speaker 2: much of the wire have you seen? Yeah?
Speaker 1: No, I've lost the whole thing.
Speaker 2: Yeah yeah, this is exactly what happened when Springer Bell
Speaker 2: was talking to is like economics professor about like changing
Speaker 2: changing the name of the product. We're still having the
Speaker 2: same ship product. Like yeah, it's like okay, theoretically maybe
Speaker 2: it could work, but like the same people are still
Speaker 2: in charge of fucking the company up. So whow would
Speaker 2: this you know, if he was like, oh, we're making
Speaker 2: we're making Ubisoft too, We're making some other French you know,
Speaker 2: French name or whatever, and hey, Assassin's Creed is here,
Speaker 2: and spend our cells here even though I won't make
Speaker 2: another one. And we're still making Dean Good Needle too,
Speaker 2: and it only take thirty more years. And you know
Speaker 2: they said, okay, but you're still in charge. Any're the
Speaker 2: ones who wrecked who saw in the first place, So
Speaker 2: why would you first you at all?
Speaker 1: We wouldn't that, that's to me. That's the point is
Speaker 1: like this doesn't make any sense other than this is
Speaker 1: the only way the Guimo family will accept ten Cent
Speaker 1: taking them over is it's not called Ubisoft, so therefore
Speaker 1: they feel like there's no legacy attached to it.
Speaker 2: I don't think like the other shareholder would be would
Speaker 2: okay this either it's not going ago, Oh we're gonna
Speaker 2: sell off our main franchise is the family the company. Okay,
Speaker 2: you can get you get to keep our stock that's
Speaker 2: in the toilet right now. Like I'm gonna vote no
Speaker 2: on that. I'm just gonna vote them out instead, or
Speaker 2: you know, like I.
Speaker 1: Don't, I don't understand, Like, if I'm tension, why would
Speaker 1: I allow the Guimo family to be involved in this
Speaker 1: at all? You are the people that have screwed up
Speaker 1: this company. Why do you get to continue to own
Speaker 1: it and continue to screw it up more, just with
Speaker 1: more people, just with different people putting money into it?
Speaker 2: Like how about how about they can they can own
Speaker 2: the uh not not the Rayman franchise, but the Raven
Speaker 2: Rabbits franchise.
Speaker 1: And it's like, if I'm gonna take this over, that
Speaker 1: means you're owning a lesser stake to the point where
Speaker 1: you cannot tell me what to do. Yeah, and you're
Speaker 1: essumially just there for the ride, getting money because you
Speaker 1: used to own it. And you're allowing us ten cent
Speaker 1: to do what we want to do with your IP
Speaker 1: and with with the whatever ips we decide are still
Speaker 1: gonna be around, and just let it still be Ubisoft
Speaker 1: Because to me, if you're just changing the name like
Speaker 1: you said, and you're just continuing to keep everything the same,
Speaker 1: it's not really gonna change anything other than okay. And
Speaker 1: then also, how does that make the people that the
Speaker 1: developers and the people working in your company feel that
Speaker 1: you couldn't even stick around on the ship long enough
Speaker 1: to try to write it or whatever. You just decided
Speaker 1: to get off and go lay off everybody else behind
Speaker 1: it or whatever, you know, And it's like that, it's
Speaker 1: just to me, it's just a bad decision. Like I
Speaker 1: feel like whenever ten Cent wants to, they're gonna pull
Speaker 1: the trigger and this is gonna be an end of discussion.
Speaker 1: I feel like they're just kind of waiting around and
Speaker 1: they're waiting to see what Assassin's Creed Shadows does and
Speaker 1: then that will be the final nail that just says, Okay,
Speaker 1: Gimo family, we gave you the chance. This is it.
Speaker 1: There's nothing else here, Like what else, What other rabbit
Speaker 1: are you gonna pull out of the hat that's gonna
Speaker 1: be able to generate buzz and whatever that's gonna get
Speaker 1: people to want to buy your game? Right now, Usawking
Speaker 1: comes out.
Speaker 2: It's like, yeah, it's like it's like anti enthusiasm exactly.
Speaker 1: It's like, I am not enthused about this at all.
Speaker 1: It's like assassage Creed has assassage Creed energy, And I mean,
Speaker 1: you're gonna play it or whatever. There's people that are
Speaker 1: excited about it, these people that have already played it.
Speaker 1: It seems like it's a good gonna be a good game.
Speaker 1: But it's like, is this gonna move the needle for
Speaker 1: you guys at all? You know, like, is this gonna
Speaker 1: move the millions and millions of units that you need
Speaker 1: to justify the teaming to make other things more screed games?
Speaker 1: Probably not.
Speaker 2: Again, it's it's like I said, it's it's always the
Speaker 2: same thing about giving people. People want what they want,
Speaker 2: and you're supposed to develop to deliver what they want,
Speaker 2: and the fact that you're like gonna go like, no,
Speaker 2: we know what you want or we know better and
Speaker 2: say we deliver like a somewhat mediocre Star Wars game
Speaker 2: with an unlikable main character, or like, uh, I don't know.
Speaker 2: People seem to like that Prince of Persia metro Vania thing.
Speaker 2: I think they're crazy, but like it didn't sell well
Speaker 2: and like their other crap this like last year didn't
Speaker 2: sell pecularly well either.
Speaker 1: They came with NFT Games, Mark two, yeah, and Extra Cliant.
Speaker 2: It's like, okay, great. Meanwhile, you know, like I said,
Speaker 2: like I said, in the past, like people have been
Speaker 2: begging for more spinter Self for the that decade and
Speaker 2: get Extrafiant canceled. Division play Thing and that's it.
Speaker 1: Division Video play Thing canceled.
Speaker 2: Also well yeah, Heartline.
Speaker 1: Yeah, it's like, okay, we got six Siege, we got
Speaker 1: your other live service stuff that's still hanging around. Uh.
Speaker 1: And then Assassin's Creed and whenever it is that you
Speaker 1: they honestly they better come out with US Winters game
Speaker 1: because they need something that's not Assassin's Creed, something that's
Speaker 1: not that, like you literally can be Assassin's.
Speaker 2: Creed sat like Tom Clancey's Assassin's Creed.
Speaker 1: Yeah, but it's like, okay they have they've basically run
Speaker 1: far cried down.
Speaker 2: Yeah.
Speaker 1: One where nobody cares about that.
Speaker 2: Is also in the Crapper yeas anymore.
Speaker 1: Watch Dogs they've done okay, Like those movie games have
Speaker 1: been okay. It's just they're just okay. That's the problem.
Speaker 2: Yeah, that Avatar thing, like I know, Kyle liked it,
Speaker 2: and I like, okay, but like exactly, you know, fine,
Speaker 2: I guess.
Speaker 1: And then Stolen Bones was terrible. It's like right, so
Speaker 1: and what like literally all they have right now is
Speaker 1: Sassage Creete Shaddos.
Speaker 2: There was like a giant bomb community vote. I'mlike, which
Speaker 2: is the biggest biggest would be soft disaster this year
Speaker 2: and there was like eight different, eight different things for it. Wow, Okay,
Speaker 2: Like it's.
Speaker 1: Like basically we're just literally you'd be soft living in
Speaker 1: perpetual hell the entire twenty twenty four and then twenty
Speaker 1: twenty five has not started out better because they've delayed
Speaker 1: Sassage Creed again, which is probably better for them. Marsh
Speaker 1: twentieth is a much better date than February, but still
Speaker 1: it's like it feels like we're just delaying the inevitable
Speaker 1: until we get to Okay, as Sassage cree shadows, it's
Speaker 1: just fine. Uh and then what you know, it's like, oh, okay,
Speaker 1: maybe that Raymann remake is going to be.
Speaker 2: Oh you know, I looked it up. Yeah, since you
Speaker 2: just mentioned it. We talked about last week about the
Speaker 2: Tokyo tragedy. Uh, this happened in nineteen ninety five, the
Speaker 2: staring gas attack in the subway. Yeah that that was
Speaker 2: the twentieth And it's like, yeah, they want to tell
Speaker 2: you this one day.
Speaker 1: Yeah, I don't know.
Speaker 2: Nobody thought about it either or move it up a day, Like,
Speaker 2: I don't think a day's gonna matter either way exactly.
Speaker 2: It's you may not want to do this this specific day,
Speaker 2: but you know.
Speaker 1: Let's see me. So yeah, I don't always think about
Speaker 1: these things, but look, man, this is going to keep
Speaker 1: being a thing until I feel like Tencent just says, Okay,
Speaker 1: we're buying it, right, and that's it, and we're just
Speaker 1: going to keep living in this perpetual thing. We just
Speaker 1: talked about usoft in this way and that that's it.
Speaker 1: So speaking of another company that that lost that went
Speaker 1: through layoffs, Godfall developer also suffered layoffs Counterplay Games. They've
Speaker 1: been working with Netty's at Jackalyptic Games on a game
Speaker 1: and it seems like that wasn't going too well, so
Speaker 1: they have had to cut staff again. Just this has
Speaker 1: been a continuing thing for the past like two years
Speaker 1: and sucks to see them doing this. Godfault wasn't that
Speaker 1: great either, Lotch game for the PS five. We knew
Speaker 1: where that went. So let's get on with the actual
Speaker 1: games we've been playing here. You can't talk about one
Speaker 1: of them.
Speaker 2: Right, I'll talk about that next week.
Speaker 1: Is there any that you can talk about Marvel Hero
Speaker 1: all right.
Speaker 2: A damn near ten years it's a eleven year old
Speaker 2: action rpg. Yeah, people have not working again on PC,
Speaker 2: like because after this like surprisingly not bootsy ass server emulator.
Speaker 2: Ah and yeah, you just like can like run the
Speaker 2: server emulator, like run the game and it worked. Uh
Speaker 2: it und percent working correctly, but it works well enough.
Speaker 2: Like when I played it, like I was Cyclops and
Speaker 2: like I was facing I think this living laser boss
Speaker 2: guy and my CAF hits out land on him, wouldn't
Speaker 2: actually like connect or like it wouldn't register damage, but
Speaker 2: you know, I eventually got him down, and I still
Speaker 2: like that game a whole lot. You know it for
Speaker 2: like a Diablo clone, it holds up and there's a
Speaker 2: whole ton of content in there.
Speaker 1: Doing as well. You know, you're probably doing as well
Speaker 1: as Diablos.
Speaker 2: Right, And it's funny. Could you can you can run
Speaker 2: a sub server yourself, like basically like a single player server,
Speaker 2: but there actually is like an online server that people
Speaker 2: are like running, like you know, because that was kind
Speaker 2: of like a life service game and also back in
Speaker 2: the day. Yeah, so yeah, you can like join other
Speaker 2: people if you want.
Speaker 1: Hey, that's great.
Speaker 2: Yep, what about you talking?
Speaker 1: Yeah, So I've been trying out a few games here.
Speaker 1: If you're not familiar with, you know, the Crypt of
Speaker 1: the Necro Dancers series. They have a game that's actually
Speaker 1: coming out in a couple of weeks that they announced.
Speaker 1: I don't remember exactly win, but it was like, it's
Speaker 1: like the next It's funny because it feels like this
Speaker 1: game should have evolved from, like the series should have
Speaker 1: evolved from Rifts of the Necro Dancer instead of the
Speaker 1: other way around. But Christin the Necro Dancer has become
Speaker 1: rift to the Netro Dancer, which is essentially like them
Speaker 1: taking Christal Necro Dancers game and turning into like what
Speaker 1: if we became Guitar Hero?
Speaker 2: Right, and you're you play it.
Speaker 1: You can play of the controller, but you can also
Speaker 1: play it on keyboard. It's come up. It's gonna come
Speaker 1: out first on PC in February fifth, and then it's
Speaker 1: gonna come later to Switch and then I'm assuming to
Speaker 1: the other consoles. Uh so it there's a demo out
Speaker 1: there on Steam you can play. It's pretty fun. You
Speaker 1: just use the three D pad the left, up and right,
Speaker 1: and that's your whole playing field and then you're basically
Speaker 1: just you know, doing matching the beats like you would
Speaker 1: in the credit of the Necroad answer, but you know,
Speaker 1: kind of like Guitar Hero style where you're matching it
Speaker 1: at the bottom the field. So I brought back vibes
Speaker 1: for me as far as you know, playing rock band,
Speaker 1: Guitar Hero whatever, because I've the dongle broke for me,
Speaker 1: So I cannot play rock Yeah, that I cannot play
Speaker 1: rock band at all. I'd have to go buy one
Speaker 1: of those new controllers. Yeah, yeah, basically you cannot buy
Speaker 1: it unless you buy it on eBay, which sucks. Well,
Speaker 1: I don't have the drums anymore, so essentially we just
Speaker 1: need to play the guitars. So that's how if I
Speaker 1: really wanted to, I could buy one of the new guitars,
Speaker 1: you know, the new one that they came out with,
Speaker 1: But it's.
Speaker 2: Just with Fortnite or like their rock band thing and that.
Speaker 1: Yeah that's what's funny too, Like that still doesn't really
Speaker 1: work with that either. But you know what's this game
Speaker 1: is actually like really good. So you're playing a Cadence,
Speaker 1: the same cadence as the Kings of hydro On or
Speaker 1: the other games, but you know, it has this in it,
Speaker 1: and it has bosses and stuff like that too, which
Speaker 1: you're kind of seen on the screen if you're watching
Speaker 1: on YouTube. It's actually pretty hard the way that they
Speaker 1: have the different characters show up on the screen and
Speaker 1: move around and stuff. So it took me a bit
Speaker 1: to get good at it. But it's looks like it's
Speaker 1: gonna be short and fun and I'm looking forward to
Speaker 1: hopefully and maybe reviewing it when it comes out here
Speaker 1: in a couple of weeks. Another game that's coming out
Speaker 1: March twenty seventh also got a demo the same day
Speaker 1: as the Switch reveal, which is first Berserker was on
Speaker 1: This is a Soul's like, so if you're into those,
Speaker 1: well this this one's actually like, you know, working.
Speaker 2: For me so far.
Speaker 1: I got all the way up to the first boss
Speaker 1: and like got to like I got into like three
Speaker 1: fourced health and then he killed me the last time,
Speaker 1: and I was just like, Okay, I'm kind of done here.
Speaker 1: But it's I'm actually like really been enjoying it. It's
Speaker 1: it has like the self if you haven't seen the
Speaker 1: trailer that they think they showed it the the g
Speaker 1: the vgas or whatever. It has like this kind of
Speaker 1: cool like fel shad y look, so let's think it
Speaker 1: could be from the anime. From an anime. But then
Speaker 1: also it's like not totally full of realistic either, but
Speaker 1: it looks good when it's running, like because you're you're
Speaker 1: seeing the back of his arm the whole time while
Speaker 1: you're running. It. It has all of the typical souls
Speaker 1: like trinkets. You can always save it the one thing
Speaker 1: that's there, and then if you die, you have to
Speaker 1: go through the entire set of enemies again until you
Speaker 1: get to the part where you were you have to
Speaker 1: get your little soul back or whatever. When you before
Speaker 1: you can get all of your your upgrades and all
Speaker 1: that that you had. But I like his skill set.
Speaker 1: It's it's very simple. It's you know, just the axe
Speaker 1: and the sword, and then you can also have the
Speaker 1: different strikes and stuff. And I like the so far
Speaker 1: it's just the one setting where he's in a like
Speaker 1: snow ish level and he's in the inside of it
Speaker 1: and then you go outside you see the snow stuff
Speaker 1: like that. So it seems that the demo's pretty pretty lengthy,
Speaker 1: is pretty gory as you see in the little trailer there.
Speaker 1: Uh and yeah, it's fun. I even have like these
Speaker 1: there's these like soldiers that you fight at the beginning
Speaker 1: and then eventually you get to like these bigger like monsters.
Speaker 1: And I actually got the soldier to fight with me,
Speaker 1: like I didn't kill the soldier, and the soldiers started
Speaker 1: killing the uh the big monster for me, which was weird,
Speaker 1: but it's good because they let me get to where
Speaker 1: you actually get to the boss. It's just like this
Speaker 1: big yetty looking thing. So yeah, I mean I would
Speaker 1: tell y'all to check it out. It's if you like
Speaker 1: souls like this is right up the like more of
Speaker 1: a gory souls like of those, so I would check
Speaker 1: it out for sure if you like those. And Dinostaurur's
Speaker 1: origins also pretty good. I've been playing the demo for
Speaker 1: that too. Yeah, I have not beat I did not
Speaker 1: beat lou Boo. He's pretty tough. But the game is
Speaker 1: is actually pretty good. Like I don't know that I
Speaker 1: would go buy it right now, but maybe on a
Speaker 1: sale or something. Definitely think about it. So the critics
Speaker 1: are are loving it too. It has some pretty good,
Speaker 1: pretty good scores, so if you're a dynasty Warriors fandom
Speaker 1: and waiting maybe this is the one to check out
Speaker 1: for sure, And also been playing Tales of Iron, which
Speaker 1: is like a like an indie game that's also souls
Speaker 1: like that is where he plays a rat as two
Speaker 1: D but this one actually has the like where it
Speaker 1: tells you, oh, the red is to Dodds, so you know,
Speaker 1: you can dodge out the way, or the yellow is
Speaker 1: to like where you have the parry you can prry
Speaker 1: out of the way. So so far it's been pretty
Speaker 1: good for me to get through. I've been enjoying it.
Speaker 1: Like the story with the rat and the guy you control,
Speaker 1: you're like one of the sons of the king that
Speaker 1: something happens to him and you have to eventually like
Speaker 1: take over and you know, just show that you were
Speaker 1: going to be the next king or whatnot. They have
Speaker 1: a new second game coming out on the twenty eighth
Speaker 1: of January also, so I've been playing that to get
Speaker 1: ready to I might possibly be reviewing the second game
Speaker 1: called Whiskers of Winter, so there is there is some
Speaker 1: Game of Thrones tinge to this as well. So but yeah,
Speaker 1: I've been enjoying playing all those. Definitely a lot to
Speaker 1: go through. That's I got that off of I didn't
Speaker 1: know I had it on PS plus a couple of
Speaker 1: months ago. I think it showed up on there and
Speaker 1: not not the one where you it's like one of
Speaker 1: the essential games. I didn't know it was part of that,
Speaker 1: and I was like, oh, you already owned this. I
Speaker 1: was like, okay, cool, I did not know that I
Speaker 1: owned it, So pretty sweet. But yeah, lots have been
Speaker 1: playing recently. So yeah, So I wait for my first
Speaker 1: game of twenty twenty five, which is going to be
Speaker 1: either one of those, and then I think, I I
Speaker 1: think I really don't have like a big game I'm
Speaker 1: interested in until part Yackeys.
Speaker 2: Though, right, which is but there's February, yeah.
Speaker 1: Middle of February, but there's the Jordan's doing it for
Speaker 1: Out of Haven. So I'm probably gonna just buy it
Speaker 1: because I'm sure you will end up getting the.
Speaker 2: So if if that happens, I mean, you have actually
Speaker 2: got you can.
Speaker 1: Always show up on Xbox and then I'm I'm the
Speaker 1: one to because that's been our luck. Sometimes you really
Speaker 1: want it and then they're like, oh, well the COVID
Speaker 1: got his Xbox, right, But we'll see Mark is playing
Speaker 1: a certain fantasy game that he'll talk about next week.
Speaker 1: Apparently the embargo is on the twenty third itself, so
Speaker 1: we'll see. But all right, let's look at I guess
Speaker 1: games that are coming for this week here. I already
Speaker 1: mentioned one of them, but if often he's having rebirth.
Speaker 1: The PC versions coming on the twenty third, Mika and
Speaker 1: the Witch's Mountain, which looks the decens coming on the
Speaker 1: twenty second as well, the end of Magnolia Bloom in
Speaker 1: the Mist that's the sequel to Enderlelease that you kind
Speaker 1: of like, I don't like it all, so that's coming.
Speaker 1: The Lonely Mountain snow Riders is apparently a skiing against
Speaker 1: in to come to Game Pass tomorrow, so y'all can
Speaker 1: check that out. If you want. The Jedi Power Battles
Speaker 1: Episode one, it's coming to Everything on the twenty third.
Speaker 1: You can go play that that remaster if you want. Sensuality.
Speaker 1: Echo of Ada is the next like Van dy Namco
Speaker 1: thing that's coming this series X and p S five
Speaker 1: and PC, which is like you play as a like
Speaker 1: little mech that you go around and kill things and
Speaker 1: apparently has survival stuff in it that's worth checking out.
Speaker 1: And then next week. There's some lots of games coming,
Speaker 1: so we'll talk about that when we get to next week.
Speaker 1: But all right, so some things look forward to for
Speaker 1: this week. Until then, We'll see you later, everybody, Buddy,