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Speaker 1: Hello, and welcome to side Quest.

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Speaker 2: This is our.

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Speaker 1: Weekly video game show here at Giberson. I'm your host,

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Dylan must and I had with me Happy Bertha, Aida, dravisnll.

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How's it going today, my friend, it's going well.

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Speaker 2: I'm excited for the show. We got some funnel news bits,

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but I'm very excited to talk about one game articular

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that we've been playing. So I'm excited. I'm just getting that.

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We talked blouses on the newscast. I'm just getting excited.

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We are less than twenty days old. Wait from President Evil.

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W recriem. I'm ready, especially all the stuff coming out

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about the run time and the split between the two characters.

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I'm getting ready. I'm so excited.

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Speaker 1: So yeah, I really love the trajectory that we've gone

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on from the initial announcement, which was like, oh cool announcement.

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You know, this looks good. I was like, I'm probably

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gonna get this because I've been playing a lot of

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Resident Evil. But now you're just like a super fan again,

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like bitting back in the series. You're playing everything. I've

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been playing Resident Evil six. So yeah, we'll have that

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big conversation, which would be a fun one. It's kind

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of like the BlackSheep of the series. Maybe it's like

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a nice way to put it. And yeah, then we'll

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also be talking about a new Horizon game got announced

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last week, which is kind of crazy. We got some

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we can talk a little bit about Older Worlds three,

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I guess the the non existence back there. Yeah, and

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then just some other games that Travis has been playing.

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So you know, let's kick it off with Horizon because

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you and I really loved that first game and we

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both came back to the well to get a little

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bit more water for the sequel, and that came out

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and I think, you know, for both of us, like

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decent time, but definitely maybe just a step down. Maybe

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just wasn't as new and fresh whatever it is. And

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then you know, we don't have VR, so we haven't

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played that, so we've been away from the I don't

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think I ever got either the the DLC for the

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like Burning La or whatever that it was called for Horizon,

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so it's been a few years since we've been out

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of it. But yeah, just this week they announced that

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Gorilla is The next Horizon game is gonna be Horizon

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Hunter's Gathering, which is a three player multiplayer Horizon game.

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They switch. Yeah, they've switched up the Yeah, it's pretty

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much picture Eldon Ring Night Rain, but with the Horizon

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uh you know Horizon World. Characters, enemies, that kind of thing. Yeah,

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so definitely the switch up of the art style. But yeah,

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three player multiplayer thing. You've talked about different modes. They're

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gonna add characters. So it's gonna be a live service thing,

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which is kind of interesting because I feel like with Sony,

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you know, there was a I think it was like

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three or four years ago. Now they were like, oh yeah,

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we're going all in on live service games. We're gonna

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They've like greenlit like ten twelve of them something like that.

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Seems like every studio was was going in on that,

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and then they had to switch up of CEO leadership.

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A lot of those things got canceled. You have things

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like Conquered, which was a big failure, and it seems

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like just kidding, we're gonna reverse course on this. But

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then you have things like this that leak through and

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it appears that Gorilla is now we're you know, what

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appears to be a live service game multiplayer with one

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of their big flagship series. You know, something like the

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last of US multiplayers factions for after losses too, that

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got canceled, right, they decided and we're not going ahead

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with that. But Horizon the Years after all this kind

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of discourse is getting a multiplayer game is seemingly live

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service that, but they're gonna have more characters and maps

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and probably micro transactions coming out the ass on this

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one with different costumes and you know there's like a

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fifty dollars like pack to play as ALOI I'm sure

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like stuff like that. Yeah, so yeah, there was. You know,

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it was nice the way they launched this because they

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had like ten ten minute trailer ish which you know,

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had a cinematic trailer, It had gameplay sequences, It had

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a call to action to come, you know, play test

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the game for us, come work for us for free,

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the classic. But it showed a lot of stuff and

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it was almost like a little mini Xbox developer direct

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you really got into the studio. It was very well

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produced and all that. So what did you think of

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Horizon Hunters Gathering? Are you interested in this and what

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did you think of kind of what we got here?

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Speaker 2: Uh? Yeah, I'm I was interested in the car so far?

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What the execution is I'm not really there for it.

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I obviously it's something that we pitch, but I know

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you and me always talked about what they did with

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Gosu to Shushima and Legends. Man, what if we get

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something like that. I'm not saying the same idea of

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Legends mythological, but just kind of that game, but us

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taken down dinosaurs together, right, whether it's in a story

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mode or a just kind of what Legends is where

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you're dropped in a map and there's some tasks fighting whatever.

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And so I got no excitement and then excited and

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then not excited again because him McClay had dropped the

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trailer in the chat, but I saw a little bit

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of it, and from the art style, I didn't even

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think it was like the Horizon we had played. I

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just thought, Okay, it's one of those like the outer

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Wilds out of world situation where all it's just like

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another Horizon something. Right, So I didn't even like check

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it at all. And the same thing too, like the

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people were talking about Horizon as a franchise on my

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timeline as well, and I was like, where is this

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coming from? And then I completely understand now and that's

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where for me, the first thing is the art style.

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It's for me like at least the character designs. A

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lot of them feel like a kind of what I

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said to you is like a knockoff Fortnite sort of look,

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and I wish it was something more distinct. And yeah,

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I just I don't think this is anything I'm gonna

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be checking out. Maybe if it's rave reviews and it's

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I imagine it's gonna I can't remember, do you say

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it's gonna be free to play or is it gonna.

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Speaker 1: Be a TVD You actually mentioned anything about what the

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cost structure of it is gonna be, So for.

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Speaker 2: Me, that's I don't know. I think it's there was

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an idea of a multiplayer horizon that I'm very excited

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on this I don't think is that Unfortunately, I don't

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think this is what I'm kind of juicing for right now,

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you know, and even stuff because even something like the

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elm Ring one, I had some excitement, but then we

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learned some stuff about that kind of Okay, maybe we'll

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get to that someday. And then I think it reviewed

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like like pretty well, but I don't think it was

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like a must play. But I was hoping if it

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could capture some sort of magic like that Legends mode could,

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then I would maybe that give me back in the

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French even if it was like a twenty thirty dollars

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thing of if it was the same time we had Legends,

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then great. But yeah, this isn't I don't think this

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is exactly for me. And I don't know. Horizons is

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a big ip for Sony, but I don't know if

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it has crossed over yet. I'd have to look, and

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I feel like it hasn't done that well. I'd have

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to look at what that Lego game did because I

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feel that was always an odd one to me. Of like, yeah,

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I don't think Horizons that brand, it's the same thing.

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I don't think it's that brand either. Where there's tons

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of other ips that try this are based off things.

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So yeah, I'm not I'm not sure on this one.

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How about you?

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Speaker 1: Well, actually another you mentioned the Lego one. I don't

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forgot about that when I was giving the weak cap there.

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I think that's on PS plus nor the catalog. Have

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you checked the note at all? Is there is no

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any interest?

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Speaker 2: No interest, no, With the amount of Lego games we

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got I'll get to them, and that's just like a

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I don't know. I guess it could be fun, but

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I just always thought it was an odd fit. I

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guess it was there's not enough there for me to

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be Oh, I got to play it in Lego, you know.

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Speaker 1: Yeah, I wonder how it sold. I mean, given the

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fact that it would also launch on the switch the

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Switch one, I think, so that seems like it could

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be a good, good place, so that would sell pretty well. Yeah,

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I funny with this, Like I saw this announcement and

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at first I was like Hunter's Gathering. What a stupid title,

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And honestly a week later, I'm like, I kind of

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love this title. I think that's a fun like play

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on words. I kind of like it. And when I

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first saw it, like the just I guess the thumbnail

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art like posted an artists coord of like what this

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game is, I was like, Oh, that's kind of disappointing,

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like they kind of stepped away from their art style.

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And then you know, just this last hour is actually

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when I sat down to watch this ten minute presentation

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that they had for it, and it kind of I

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think it turned me around in quite a big way.

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I actually really like the art style in action, it's

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a lot of it does feel like quite a departure

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from what the world looks like and the types of

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characters and all these characters like different hair colors and

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crazy overwatchy kind of designs. You can feel that inspiration,

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like one of the guys looks I can like drunk

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Rat from Overwatch, and you know, it feels like that.

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But I do. I do like the designs, I think,

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cause some of them are a couple of them are

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you know, a little generic, But other ones I think

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are pretty cool, both in the cinematic and in like

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the actual gameplay sequences that we got to see. I

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think the art style of like the environments is really detailed,

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really well done. It has like kind of the cell

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shading to it. It feels pretty distinct. I think kind

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of the the cartooningists mixed with like the very high

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tech stuff you know on Horizon, Like anytime you like click,

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I forget the name of the head piece thing, but

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when you do that, you get like this whole vision

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to it. Yeah, like that combined with the cartoonionists, I

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actually think it looks really cool, you know, seeing like

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even like the what the Cauldron looks like with this

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kind of art style, I think it you know, it

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really pops and stuff. So I like the art style.

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I think it looks decent. I think the gameplay looks

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pretty fun. The animations are really really good, like some

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of the movement. It seems like this game's very movement heavy,

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which is something I like. And from what I've seen

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in like the descriptions of it articles and stuff, it

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seems like, you know, this is very Monster Hunter EU

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because Monster Hunter is about hunting down big monsters with

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your friends like this, but it seems like they're trying

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to go a different route where Monster Hunter it can

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take like a half an hour to kill one monster

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or something like. It's just these long, grueling battles and

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that's a big part of the appeal of those games,

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but is not an appeal for me. But it seems

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like the battles are gonna be much quicker here, and

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it's gonna have the same thing of like you know,

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breaking off parts, and I think that sort of thing

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is really fun with friends potentially. And then it's adding

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in the classic stuff, like you know, of different classes

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you can play support type range class, close range. There's

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you know, the classic battle Royale smoke is going to

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close in on you as like the battles go on,

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and so, you know, in a lot of ways, it

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just feels like, Okay, we want Horizon, but we wanted

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to be co op, which is a rumor that was

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like years ago. So I assume this is what that

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those rumors were pointing towards. But it also does feel like,

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you know, much like a cauldron, like it was kind

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of made in a lab. You know, it feels like

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it's lacking hard or really it's it doesn't really have

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anything unique or novel about this. It truly is just like, Okay,

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what are popular trends right now? What are things that sell?

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What are things that are gonna be extremely low risk?

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Which I think is something we see a lot from

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particularly Sony right now, and just how expensive games are,

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and obviously they keep closing studios and stuff like that.

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You know, you know, the more they can make games

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that her low risk is good for the bottom line,

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I guess. And so you get something like this which

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feels like it doesn't really have much of a heart

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or soul to it, and it doesn't really time with

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what Horizon as a series has been necessarily but it

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could work. It could work, so I'm open to it.

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I think I just got to see what the price

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point is on it, because even you know, night Rain,

239
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which was cheaper than a regular elden Ring game, was enough,

240
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was high enough that I'm like, eah, I don't want

241
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to pick this up, just like try it. It needs to

242
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be like much lower if I just want to jump in,

243
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maybe I had like a free weekend try it out.

244
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Maybe I'd love it. And honestly, if you're very much

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not interested in this, and you were probably someone I

246
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would have played multiplayer with and you're not getting it,

247
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then that greatly reduces the odds I would pick it

248
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up and like, yeah, I'd still I would rather play

249
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Legends in Ghost of Yota. Then I would, you know,

250
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take a gamble on this, especially when I didn't really

251
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love the second game as much and I'm like not

252
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quite as namorate the world as I once was back

253
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in twenty seventeen when the first game came out. So

254
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I actually, I think there's a lot of good stuff

255
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in here, but it didn't I guess it didn't tell

256
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me immediately, But yeah, I don't know, what do you

257
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do you think this is like a twenty twenty seven

258
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kind of game in terms of what we can expect

259
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for a release date. I feel like definitely not this

260
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year would be my presumption.

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Speaker 2: Yeah, And they wouldn't be smart to put out this

262
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year that I think it's already cluttered enough. Yeah, I

263
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could see like, uh, Q one, Q two maybe more

264
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like Q two of next year. I'm not sure. And

265
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I guess what this is this gonna be. Is it

266
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gonna be what platforms is gonna be available on? Is

267
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it just gonna be PlayStations five?

268
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Speaker 1: Yeah? Maybe maybe they do PC if they really want

269
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to bump that multiplayer side of it up.

270
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Speaker 2: Yeah. Yeah, I'm just thinking about like the forecast of

271
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this thing. It's just PS five and it's just this

272
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I don't get. Yeah, I'm gonna say Q two, I'm

273
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gonna say they need some time to pump it up.

274
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I'm gonna say a lot of the Fall and the

275
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before then it's gonna be focused on GT and Wolverine.

276
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So I think they're gonna want to use the back

277
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half of that give it a Game Award spot maybe,

278
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Like I know, so he doesn't always show up there,

279
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but like I think that's what's needed there. If they've

280
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got some good stuff, you know, pay Jeff and he'll

281
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make it and the show maybe and then Q one.

282
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So that's what my long form prediction is. Long forecast

283
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is H twenty twenty seven Q two.

284
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Speaker 1: Outside of the art style, which you don't seem to

285
00:12:18,159 --> 00:12:19,399
be a big fan of, what did you think of

286
00:12:19,480 --> 00:12:21,320
just the character designs in general, Like do they do

287
00:12:21,399 --> 00:12:23,399
they feel like Horizon characters to you or do they

288
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feel like something else entirely?

289
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Speaker 2: It feel it feels like they base start at Horizon characters,

290
00:12:28,840 --> 00:12:30,639
but then there's a lot of like add ons. It

291
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feels like there's stuff where if you were to like

292
00:12:33,279 --> 00:12:35,279
in if you're Aloy and you found some area, its

293
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like you can add this to or Aler, you can

294
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do this. That's where it feels like. So I think

295
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the spirit's still enough there, but it still looks different

296
00:12:42,919 --> 00:12:44,600
enough that that's why for me it didn't catch my

297
00:12:44,600 --> 00:12:46,799
eye of like right away of seeing the title and

298
00:12:46,840 --> 00:12:49,159
those characters and go, oh, that's it's not like Aloy

299
00:12:49,240 --> 00:12:50,919
that has like the Loin not the Loyin Club, but

300
00:12:50,960 --> 00:12:52,000
you know what I mean, kind of like this kind

301
00:12:52,000 --> 00:12:54,519
of like the Shaggy you know, stuff with fur, and

302
00:12:54,559 --> 00:12:56,039
she has like the feather in her hair and then

303
00:12:56,080 --> 00:12:59,519
the braid and stuff. I think that's where it still

304
00:12:59,559 --> 00:13:03,200
looks enough like the world, but not distinctly enough where

305
00:13:03,200 --> 00:13:05,480
it's right away, oh that's her, Like I don't think

306
00:13:05,519 --> 00:13:07,879
these most of these characters could just PLoP right down

307
00:13:07,919 --> 00:13:11,279
maybe into uh the first two games and not be

308
00:13:11,480 --> 00:13:12,279
not noticeable.

309
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Speaker 1: Definitely, there definitely was a big highlight on what is

310
00:13:15,080 --> 00:13:18,360
the guy's name, like Aloi's friend with the big handlebar mustache.

311
00:13:18,519 --> 00:13:22,840
Oh yeah, it's like an Aaron or.

312
00:13:22,000 --> 00:13:23,559
Speaker 2: Aaron sounds for me, and I don't know if it's

313
00:13:23,600 --> 00:13:26,039
exactly that, but it sounds like you're in the ballpark there.

314
00:13:25,879 --> 00:13:28,440
Speaker 1: Because he got like more screen time in this than Ali.

315
00:13:28,480 --> 00:13:30,720
Like Aloi is almost like she's just it's almost like

316
00:13:30,720 --> 00:13:32,600
a past the torch moment where she pretty much just

317
00:13:32,600 --> 00:13:34,159
hands it off to him. We get a quick shot

318
00:13:34,159 --> 00:13:36,200
of what she looks like in his art style, and

319
00:13:36,200 --> 00:13:38,399
then he kind of takes over. But he also didn't

320
00:13:38,440 --> 00:13:40,399
appear to be one of the playable characters, at least

321
00:13:40,440 --> 00:13:42,320
like one of the launch ones that they were highlighting.

322
00:13:42,360 --> 00:13:44,200
So I don't know, maybe he's like the trainer, Maybe

323
00:13:44,200 --> 00:13:47,440
he like preps the next era of Hunters. I guess I.

324
00:13:47,399 --> 00:13:50,919
Speaker 2: Think, to me, that's smart because I think even though

325
00:13:50,960 --> 00:13:53,240
you want to use the character to prop something up,

326
00:13:53,240 --> 00:13:55,360
you also don't want to mix the market and think

327
00:13:55,399 --> 00:13:58,000
that aloys in this game and it's like another game.

328
00:13:58,039 --> 00:13:59,879
Like I know people understand that, but still the idea

329
00:13:59,879 --> 00:14:01,519
of like, I feel like they want to make it

330
00:14:01,519 --> 00:14:05,360
that when you're seeing a Lloyd, that's a proper third

331
00:14:05,720 --> 00:14:08,679
single player horizon, right, So that's where I think there's

332
00:14:08,879 --> 00:14:10,480
good illusions. But I think you don't want to have

333
00:14:10,559 --> 00:14:12,159
her be the train or anything that. You want to

334
00:14:12,240 --> 00:14:14,360
kind of keep her special. And I don't think there's

335
00:14:14,360 --> 00:14:16,399
gonna be any story stuff, but if in case there was,

336
00:14:16,720 --> 00:14:18,799
you can keep that separate. So I think that makes sense.

337
00:14:18,840 --> 00:14:21,080
She's not in there that much and use this guy

338
00:14:21,120 --> 00:14:24,720
maybe another guy in there, and we'll see what happens.

339
00:14:24,759 --> 00:14:26,440
But I think that's smart because we know we know

340
00:14:26,480 --> 00:14:28,159
we're in a third at some point in the next

341
00:14:28,200 --> 00:14:31,919
it's say five years. Does that sound it's crazy to say.

342
00:14:32,039 --> 00:14:34,720
Speaker 1: I mean, I assume that would be either work that's

343
00:14:34,759 --> 00:14:37,639
either being made concurrently with this or the game after this,

344
00:14:37,919 --> 00:14:39,759
because I mean, even what is is a movie or

345
00:14:39,799 --> 00:14:41,759
a show that was announced for Horizon.

346
00:14:41,480 --> 00:14:46,600
Speaker 2: A show on Netflix. Okay, Horizon don't when is don't Want?

347
00:14:46,600 --> 00:14:48,559
Did don two come out? I can't even find it.

348
00:14:49,039 --> 00:14:52,559
Speaker 1: Twenty twenty two sound maybe.

349
00:14:52,600 --> 00:14:54,279
Speaker 2: Twenty two to two? You're right, so and we're all

350
00:14:54,440 --> 00:14:57,039
so we're already four years, so I think I'm fine

351
00:14:57,039 --> 00:14:59,720
with saying the next five years we'll probably get a third.

352
00:14:59,759 --> 00:15:02,000
I because we haven't talked about this yet, but like,

353
00:15:02,039 --> 00:15:05,399
I wonder if that was maybe not a launch game,

354
00:15:05,399 --> 00:15:07,200
but to plan to be in that era of the

355
00:15:07,240 --> 00:15:09,360
PlayStation six, because we've heard a lot of rumors that

356
00:15:09,399 --> 00:15:11,600
the idea was to launch in twenty twenty seven, but

357
00:15:11,679 --> 00:15:14,200
now because the RAM prices and stuff, that we're not

358
00:15:14,279 --> 00:15:17,480
doing that anytime soon. So I wonder I could even

359
00:15:17,519 --> 00:15:21,000
see Well, because twenty twenty seven's next year, I feel

360
00:15:21,000 --> 00:15:22,639
like you can put this game out then maybe the

361
00:15:22,759 --> 00:15:24,799
year after a year and a half after that's when

362
00:15:24,840 --> 00:15:27,200
you get a Horizon three. I don't think you want

363
00:15:27,200 --> 00:15:28,240
to put these out in the same year. I know

364
00:15:28,279 --> 00:15:31,679
there are different audiences, but still just to like avoid confusion.

365
00:15:32,000 --> 00:15:35,159
Speaker 1: So yeah, I mean, man, even like just zooming back

366
00:15:35,200 --> 00:15:37,840
to twenty seventeen, when we played that original game to

367
00:15:37,879 --> 00:15:39,960
see where the series is at now is so interesting

368
00:15:40,000 --> 00:15:41,919
and like VR game is maybe the least a prising thing.

369
00:15:41,960 --> 00:15:44,320
But a Lego game getting like a multiplayer game, yeah,

370
00:15:44,360 --> 00:15:47,080
you know, maybe like a trilogy getting a TV show

371
00:15:47,120 --> 00:15:49,480
in there. It's like they're really trying to pump this thing.

372
00:15:49,480 --> 00:15:52,159
And I wonder if we're just gonna like be getting

373
00:15:52,200 --> 00:15:54,759
Horizon every couple of years, like in some shape or

374
00:15:54,799 --> 00:15:57,120
form for the next like twenty years, you know, Like

375
00:15:57,159 --> 00:15:58,879
it seems like it's they want to make it like

376
00:15:58,879 --> 00:16:02,240
a staple that is constantly around, like ever present.

377
00:16:02,919 --> 00:16:05,159
Speaker 2: Yeah. I think it's gonna be interesting though, because I

378
00:16:05,159 --> 00:16:08,039
looked up there's not obviously with game and units, it's

379
00:16:08,080 --> 00:16:11,200
hard to find. But this was the first week. Sales

380
00:16:11,320 --> 00:16:13,440
may have been as low as twenty five to thirty

381
00:16:13,480 --> 00:16:16,480
thousand units. The game failed to break the top fifty

382
00:16:16,519 --> 00:16:19,000
in the charts. Lego this is the Lego one. Yeah,

383
00:16:19,120 --> 00:16:21,840
a low player counts report on Steam and poor performance

384
00:16:21,879 --> 00:16:25,720
across PlayStation Nintendo Switch. So the reason I'm talking about

385
00:16:25,759 --> 00:16:27,960
that is you got that, you got this game that

386
00:16:28,000 --> 00:16:30,200
doesn't do to me. I don't think it's gonna do that. Well.

387
00:16:30,559 --> 00:16:32,480
I think that's where when you're asking, oh, well, we

388
00:16:32,480 --> 00:16:35,000
see one almost every few years, I think, I don't

389
00:16:35,000 --> 00:16:38,600
think will happen. But we've seen franchise all before, Gotta War, Halo,

390
00:16:38,679 --> 00:16:40,759
where a couple of missteps in a franchise and they

391
00:16:40,799 --> 00:16:42,559
kind of take a break and they lose some luster.

392
00:16:43,080 --> 00:16:45,840
I think if three doesn't really deliver, that's when you

393
00:16:45,840 --> 00:16:47,919
can kind of see it, maybe disappear for a little

394
00:16:47,919 --> 00:16:50,360
bit and take an even longer break and maybe gorilla

395
00:16:50,399 --> 00:16:52,320
games like, Oh, we're gonna go do something else and

396
00:16:52,320 --> 00:16:55,799
then we'll come back to you know, Horizon at a

397
00:16:55,840 --> 00:16:58,480
different point, right, because I hope it's good, like at

398
00:16:58,480 --> 00:17:00,440
the same point, it's tough because like I'm I don't

399
00:17:00,440 --> 00:17:02,000
know where I am the third because I think when

400
00:17:02,000 --> 00:17:05,680
we first reviewed second, I was like, I'm definitely I

401
00:17:05,720 --> 00:17:07,039
think I could have said I was out, like it's

402
00:17:07,079 --> 00:17:09,279
happy at the franchise, but as longer times, it was

403
00:17:09,279 --> 00:17:11,079
like I do love those mechanics, and I do like

404
00:17:11,119 --> 00:17:13,200
still aspects of the world. Even like we said, there's

405
00:17:13,200 --> 00:17:15,079
some things that game that kind of hurt the Aloy

406
00:17:15,240 --> 00:17:18,000
character for me, but there's still aspects that's like I

407
00:17:18,039 --> 00:17:20,160
would love to pick up Horizon again and love it

408
00:17:20,200 --> 00:17:22,400
like I did that first one, right, So I'm not

409
00:17:22,480 --> 00:17:24,480
completely out. So I think there is gonna be some

410
00:17:24,480 --> 00:17:25,799
people that miss it. But I do think they have

411
00:17:25,880 --> 00:17:28,319
to obviously like all games, but still deliver for them

412
00:17:28,359 --> 00:17:31,319
to kind of make this, uh somewhat franchise because the

413
00:17:31,319 --> 00:17:33,720
TV show that could go anyway. We could see great adaption,

414
00:17:33,799 --> 00:17:35,480
we could see a poor adaption. I think a TV

415
00:17:35,519 --> 00:17:38,160
show helps. But at the same time, is that still

416
00:17:38,200 --> 00:17:40,599
gonna happen? Now? Netflix is with Warner Brothers, is they

417
00:17:40,640 --> 00:17:42,000
gonna want to go that route? You know?

418
00:17:42,240 --> 00:17:45,279
Speaker 1: Like right, Yeah, it seems like a potentially quite expensive

419
00:17:45,720 --> 00:17:49,039
show to make, so yeah, we'll see what happens there.

420
00:17:49,079 --> 00:17:51,200
But yeah, we'll keep an eye on this one. I mean,

421
00:17:51,680 --> 00:17:53,559
I don't I'm not gonna sign up for the beta.

422
00:17:53,559 --> 00:17:55,880
I don't. I don't want to do the test of this,

423
00:17:56,000 --> 00:17:58,559
but I'm curious when it does hit one point zero

424
00:17:58,599 --> 00:18:00,960
on what it looks like when it comes though. I yeah,

425
00:18:01,000 --> 00:18:03,440
like I said, presume it's gonna be next year sometime,

426
00:18:03,640 --> 00:18:05,759
and uh yeah, I'll definitely keep my n because it

427
00:18:05,559 --> 00:18:07,200
did look pretty cool. Do you why do you think

428
00:18:07,240 --> 00:18:10,119
they did this like a few days before this one

429
00:18:10,119 --> 00:18:11,640
hour long state of play. I guess because that state

430
00:18:11,680 --> 00:18:12,960
of play is already so long, they just like, we

431
00:18:13,000 --> 00:18:14,480
don't want to pack more and more in there. But

432
00:18:15,240 --> 00:18:16,920
interesting that they wanted to kind of get this out

433
00:18:16,960 --> 00:18:19,200
separately from the state of play that's now coming up

434
00:18:19,200 --> 00:18:20,039
in just a couple of days.

435
00:18:20,359 --> 00:18:22,599
Speaker 2: That to me is a huge error, like even a

436
00:18:22,599 --> 00:18:24,359
thirty second teaser and then be like.

437
00:18:24,279 --> 00:18:26,200
Speaker 1: Maybe they kind of juice. Maybe they did, they didn't

438
00:18:26,200 --> 00:18:27,839
want to put too much juice in one spot.

439
00:18:28,640 --> 00:18:30,559
Speaker 2: Maybe I just feel like, you do a thirty second

440
00:18:30,559 --> 00:18:33,079
teaser and the stuff that we're talking about now, you

441
00:18:33,160 --> 00:18:35,400
say like, oh, more info next week, and then you're

442
00:18:35,440 --> 00:18:37,839
gonna drop here. It's a longer one here some details

443
00:18:38,759 --> 00:18:40,599
to me that doesn't forebode good things. That's I was

444
00:18:40,640 --> 00:18:43,559
gonna ask you, does this game for sure come out?

445
00:18:44,200 --> 00:18:48,200
I think so, yeah, Okay, I'm a I'm a I'm

446
00:18:48,200 --> 00:18:51,079
a sixty forty on it coming out really okay? Yeah,

447
00:18:51,279 --> 00:18:54,319
Just I mean, after Concord happened, Sony proved that they

448
00:18:54,319 --> 00:18:57,440
can if they feel not confident on something, they'll pull

449
00:18:57,480 --> 00:18:59,599
it quicker. And I could just see that you're talking

450
00:18:59,599 --> 00:19:02,440
about these pl tests if they go through them and

451
00:19:02,559 --> 00:19:04,720
it doesn't have a good experience and things happen like

452
00:19:04,720 --> 00:19:06,440
even Last of Us, Right, Last of Us is a

453
00:19:06,559 --> 00:19:08,680
much bigger franchise.

454
00:19:08,240 --> 00:19:11,079
Speaker 1: Like it sounded like Last of Us though, was so

455
00:19:11,079 --> 00:19:14,839
so mismanaged that it was like years away. Still where

456
00:19:14,920 --> 00:19:16,519
is this? At least seems like we're pretty close. I

457
00:19:16,519 --> 00:19:19,160
don't think they've ever done layoffs at Guerrilla. They've done

458
00:19:19,240 --> 00:19:21,440
layoffs at Naughty Og of all places, which is crazy,

459
00:19:21,680 --> 00:19:23,319
and all sorts of other studios. I don't think they've

460
00:19:23,319 --> 00:19:24,720
ever laid in one off at Gerrilla. So I think

461
00:19:24,720 --> 00:19:26,559
they're like full force on this on this game.

462
00:19:26,640 --> 00:19:28,920
Speaker 2: Yeah. I hope so no, and I hope they they

463
00:19:28,960 --> 00:19:31,759
come out, especially for the biggest thing for people's work profiles, right,

464
00:19:31,759 --> 00:19:33,359
because that's the biggest thing in the people that did

465
00:19:33,359 --> 00:19:35,200
both concords. Like you can'd even be like, oh, look

466
00:19:35,200 --> 00:19:37,799
what I worked on these past four years is just gone.

467
00:19:37,839 --> 00:19:39,559
You can look at snippets, but then you're just kind

468
00:19:39,559 --> 00:19:42,599
of like this meme resume thing. Right, So for me,

469
00:19:42,640 --> 00:19:46,839
it's just you're right, Last of Us is mismanaged, and

470
00:19:46,920 --> 00:19:49,799
a lot or this is a lot further along. It's

471
00:19:49,839 --> 00:19:51,720
just that if you were still going to take a gamble,

472
00:19:52,200 --> 00:19:55,160
Last of Us is a massive ip for Sony and them, right,

473
00:19:55,160 --> 00:19:57,160
and they what it might have been, like, you know what,

474
00:19:57,519 --> 00:19:58,839
we don't know how it's gonna go, but we still

475
00:19:58,839 --> 00:20:00,480
think we get a big chunk of sales and stuff.

476
00:20:00,480 --> 00:20:03,279
I don't think Horizons in that camp. And that's good.

477
00:20:03,319 --> 00:20:05,640
We're gonna see, right because with Lego maybe not so much.

478
00:20:05,680 --> 00:20:08,079
And then with this they might learn that Horizon is

479
00:20:08,279 --> 00:20:11,160
just it's a single player game, and that's that's what

480
00:20:11,200 --> 00:20:13,240
Horizon is. People are there for that. They're there for

481
00:20:13,240 --> 00:20:16,160
Aloy's story or whoever carries on that story. They might

482
00:20:16,160 --> 00:20:17,599
not be for it might not be a brand that

483
00:20:17,640 --> 00:20:20,440
can space out to all these other places. So I'm

484
00:20:20,920 --> 00:20:23,079
I'll say it comes out, but I wouldn't be surprised

485
00:20:23,079 --> 00:20:25,079
one day because we have multiple games like these past

486
00:20:25,119 --> 00:20:27,200
couple of years. They are like big games, right that

487
00:20:27,240 --> 00:20:30,279
we're just announced and now they're just gone, right, Superhero games,

488
00:20:30,720 --> 00:20:33,400
Last of Us, Concord like things. So it would not

489
00:20:33,440 --> 00:20:35,880
surprise me. In six months from now, we're talking on

490
00:20:35,920 --> 00:20:38,279
side quests like, oh, this Horizons game not coming out

491
00:20:38,359 --> 00:20:40,839
now for some reason because we get attacks right off

492
00:20:40,880 --> 00:20:41,319
on it. You know.

493
00:20:41,759 --> 00:20:46,079
Speaker 1: Yeah, yeah, I feel pretty strongly that it will release,

494
00:20:46,200 --> 00:20:50,480
but hey, so many things getting canceled these days. Any

495
00:20:50,559 --> 00:20:54,200
any last minute predictions before the state of play do

496
00:20:54,240 --> 00:20:56,319
you think do you have any big interesting hot takes

497
00:20:56,359 --> 00:20:57,720
of what do you think we're gonna see on Thursday?

498
00:20:57,960 --> 00:21:03,240
Speaker 2: Right? Yeah, it's interesting because it's trailers. I don't think so, because, uh,

499
00:21:03,440 --> 00:21:05,480
this is not my get I saw all of people

500
00:21:05,480 --> 00:21:07,000
point out that the next time they were going to

501
00:21:07,119 --> 00:21:09,400
talk about it, someone said somewhere that it's gonna be

502
00:21:09,440 --> 00:21:13,960
like a dedicated Wolverine one. So I think so unless

503
00:21:14,000 --> 00:21:16,279
this is that, which I don't think it is. Maybe

504
00:21:16,279 --> 00:21:18,079
maybe you see like a snippet, but I don't think

505
00:21:18,119 --> 00:21:19,720
anything big and juice is what I'll say. I don't

506
00:21:19,720 --> 00:21:22,119
think another big trailer. I think that makes sense if

507
00:21:22,119 --> 00:21:23,519
they're going to do their own one to kind of

508
00:21:23,559 --> 00:21:27,599
highlight that it is curious because they haven't done anything

509
00:21:27,640 --> 00:21:30,119
in a while. Uh, this is sixty minutes, which people

510
00:21:30,160 --> 00:21:32,200
said it's like one of if not the longest one.

511
00:21:33,640 --> 00:21:36,480
It's tough because we've even got reports it was I

512
00:21:36,519 --> 00:21:39,839
think in a dration Jason Schreier article somewhere where Sony

513
00:21:39,920 --> 00:21:42,759
kind of used GTA as like which they not that

514
00:21:42,799 --> 00:21:45,200
they're wrong, as like a console seller like it is, right,

515
00:21:45,279 --> 00:21:46,799
We've talked about that before. There's tons of people that

516
00:21:46,839 --> 00:21:49,799
will buy PlayStation five because they're in at GTA. So

517
00:21:50,160 --> 00:21:53,200
they're in an interesting situation where they have Wolverine, which

518
00:21:53,240 --> 00:21:55,079
is gonna move units, and then they have GTA that

519
00:21:55,119 --> 00:21:57,480
they think, hey, it's not exclusive, but it may as

520
00:21:57,480 --> 00:22:01,279
well be exclusive. So I wonder if this is like

521
00:22:01,359 --> 00:22:03,079
it's sixty minutes, so you feel like there's gonna be

522
00:22:03,160 --> 00:22:05,319
some stuff. But I felt like this could be not

523
00:22:05,359 --> 00:22:07,240
a Coast year. But is there anything else I'm missing

524
00:22:07,240 --> 00:22:09,880
on than Wolverine that's PlayStation exclusive this year? That's like

525
00:22:10,000 --> 00:22:12,359
big that we don't love.

526
00:22:12,519 --> 00:22:14,799
Speaker 1: I don't yeah, so, and.

527
00:22:14,720 --> 00:22:16,359
Speaker 2: That's why for me, I kind of thought they were

528
00:22:16,359 --> 00:22:18,640
maybe just gonna coast on those two for a bit,

529
00:22:18,680 --> 00:22:21,079
you know, Coast get that money. And then twenty twenty eight,

530
00:22:21,079 --> 00:22:23,200
when the schedules cleared up a little bit, here's this

531
00:22:23,400 --> 00:22:27,000
here that I know there's supposedly what's that rumor of

532
00:22:27,000 --> 00:22:27,559
the God.

533
00:22:27,319 --> 00:22:29,559
Speaker 1: Of War game that the two D God of War.

534
00:22:29,839 --> 00:22:32,599
Speaker 2: Yeah, so that I could see something like that, like something,

535
00:22:32,640 --> 00:22:35,000
because that's still big, but that's not as big as

536
00:22:35,039 --> 00:22:37,359
like Wolverine or a new God of War, right, it's

537
00:22:37,400 --> 00:22:40,359
just something else. I did see something which I'm not

538
00:22:40,400 --> 00:22:41,960
sure if you gotta get a kick out of this,

539
00:22:42,039 --> 00:22:45,200
but the actor who was in Detroit become human. He

540
00:22:45,200 --> 00:22:48,559
played like the main robot the guy uh. He shared

541
00:22:48,599 --> 00:22:50,759
it with like an eyes emoji. So people were wondering, like,

542
00:22:51,039 --> 00:22:52,920
is there something there or is that game getting some

543
00:22:52,920 --> 00:22:56,519
sort of like remastered or like you know, something respects

544
00:22:56,519 --> 00:22:59,319
on the pay station five. So I don't know. I

545
00:22:59,319 --> 00:23:03,920
would love something massive to happen because I might try

546
00:23:03,920 --> 00:23:05,720
and do a watch long if i'm free. I don't know.

547
00:23:05,759 --> 00:23:08,599
I'm looking at the Thursday, depends how work's going. But

548
00:23:11,119 --> 00:23:13,000
I think it's gonna be stuff like the God. I

549
00:23:13,000 --> 00:23:14,960
think there'll be one big thing, even the God of

550
00:23:15,000 --> 00:23:16,759
War thing could be the one big thing. I think

551
00:23:16,799 --> 00:23:19,079
it'sna be stuff like that, where it is big or

552
00:23:19,079 --> 00:23:22,039
smaller stuff. I don't expect a big look at Wolverine

553
00:23:22,160 --> 00:23:26,400
or any other solo IP stuff in my opinion, but

554
00:23:26,640 --> 00:23:27,279
I could be wrong.

555
00:23:27,680 --> 00:23:29,079
Speaker 1: Yeah, well, I guess sorry the other one. I just

556
00:23:29,119 --> 00:23:31,000
remember Saro's But you know, I don't know if there's

557
00:23:31,000 --> 00:23:33,160
anything crazy to say about that. It's probably just a

558
00:23:33,160 --> 00:23:35,319
new new trailer. So I'm sure we'll see that one

559
00:23:35,319 --> 00:23:36,920
in there. I feel like this will be in there

560
00:23:36,920 --> 00:23:38,599
again because they really want people to sign up for

561
00:23:38,640 --> 00:23:42,480
the beta play test thingy, so I'm sure they'll probably

562
00:23:42,920 --> 00:23:45,880
say it again just to reiterate that, and then yeah,

563
00:23:45,920 --> 00:23:47,440
God of War, that would be really cool. It seeks

564
00:23:47,480 --> 00:23:51,400
that hopefully that actually does happen. I think what else

565
00:23:51,400 --> 00:23:54,039
would I mean, maybe some I don't know, would they

566
00:23:54,039 --> 00:23:56,799
put any like Xbox Port things like Starfield in a

567
00:23:56,839 --> 00:23:58,920
state of play? That would be interesting to see if

568
00:23:58,960 --> 00:24:01,319
that cross the aisle moment. I wonder if they would

569
00:24:01,319 --> 00:24:02,000
do something like that.

570
00:24:02,839 --> 00:24:04,920
Speaker 2: Yeah, because when we got that Jones reveal, that was

571
00:24:04,920 --> 00:24:10,480
still an Xbox show, right, Yeah.

572
00:24:10,119 --> 00:24:11,480
Speaker 1: Like I don't think we've I don't think we've seen

573
00:24:11,480 --> 00:24:13,319
any of these Xbox first parties in a state of

574
00:24:13,319 --> 00:24:16,000
play or a PlayStation showcase yet, Like they're just kind

575
00:24:16,000 --> 00:24:18,960
of dropped on Twitter or like in Xbox shows with

576
00:24:19,000 --> 00:24:19,599
the play station.

577
00:24:20,799 --> 00:24:23,440
Speaker 2: I feel like that's also by design because until Xbox

578
00:24:23,480 --> 00:24:25,519
Goo's full like third party, I think it's still like

579
00:24:25,599 --> 00:24:28,400
let's keep the brand somewhat separate. Spiel don't get confused,

580
00:24:28,400 --> 00:24:34,160
but Halo Halo, I say, Halo is the one Starfield

581
00:24:34,240 --> 00:24:36,200
like it is a it was a big game, of course,

582
00:24:36,200 --> 00:24:39,000
but Halo's like, that's Halo, right, that's an iconic series.

583
00:24:38,720 --> 00:24:40,440
Speaker 1: Will come out. That was pretty recently. I guess they

584
00:24:40,440 --> 00:24:40,720
don't have.

585
00:24:40,680 --> 00:24:42,119
Speaker 2: A new one ready to go, right, I think Halo

586
00:24:42,119 --> 00:24:45,359
wouldn't be here because it's we is that Halo's not

587
00:24:45,359 --> 00:24:46,160
confirmed for this year?

588
00:24:46,240 --> 00:24:47,519
Speaker 1: Right? Or is it it is?

589
00:24:47,559 --> 00:24:49,519
Speaker 2: I think, yeah, Okay, does it have a date?

590
00:24:51,000 --> 00:24:52,680
Speaker 1: Halo campaign evolved, Let's see.

591
00:24:53,160 --> 00:24:54,680
Speaker 2: I was just gonna say, if that's dated, I feel

592
00:24:54,680 --> 00:24:56,839
like that'd be a bit closer in my opinion, Like

593
00:24:56,920 --> 00:25:00,000
that's like, uh, let's say if that was coming out

594
00:25:00,079 --> 00:25:01,759
on March, then I'd say, I think that's in the

595
00:25:01,799 --> 00:25:04,079
same play just the Ryan people. But if it's not dated,

596
00:25:04,119 --> 00:25:05,119
I don't think so.

597
00:25:05,480 --> 00:25:06,160
Speaker 1: Just this year.

598
00:25:06,319 --> 00:25:09,079
Speaker 2: But no, Yeah, I think we could see it, just

599
00:25:09,279 --> 00:25:11,119
like I said, closer to when we got a release date.

600
00:25:12,400 --> 00:25:15,799
Not dog they're working on Intergalactic. I don't think anything's

601
00:25:15,839 --> 00:25:19,559
happening there unless they're announce another remaster. Some last of us.

602
00:25:19,480 --> 00:25:23,920
Speaker 1: Think, oh, Final Fantasy seven remake Part three? Maybe that

603
00:25:23,960 --> 00:25:24,839
could be the big one.

604
00:25:25,079 --> 00:25:26,839
Speaker 2: Yeah, I could see that, even though the rumors it's

605
00:25:26,880 --> 00:25:29,079
not going to be like timed exclusive this time, I

606
00:25:29,079 --> 00:25:31,319
could see that as still like let's plant the flag

607
00:25:31,440 --> 00:25:34,480
and yeah, that's like and that's still a brand, like

608
00:25:34,519 --> 00:25:36,519
no matter what people say, like I still associate with

609
00:25:36,599 --> 00:25:39,319
Final Fantasy and Kingdom Heart with that the same way.

610
00:25:39,319 --> 00:25:42,680
Speaker 1: It doesn't matter that and God of War like good

611
00:25:42,720 --> 00:25:44,279
State of Play succeed.

612
00:25:44,119 --> 00:25:45,720
Speaker 2: Yea, a bunch of those. You know, what I would

613
00:25:45,759 --> 00:25:48,559
want is the actual official rollout for when Legends is

614
00:25:48,559 --> 00:25:49,799
coming out for goal.

615
00:25:50,000 --> 00:25:51,440
Speaker 1: Yeah, that's got to be in there. That's got to

616
00:25:51,480 --> 00:25:52,319
be in there. That's a good call.

617
00:25:52,440 --> 00:25:54,960
Speaker 2: Yeah, I hope so yeah, because that will be the

618
00:25:55,319 --> 00:25:57,440
you know, again, it's coming out of time where I

619
00:25:57,480 --> 00:26:00,400
don't know if I want to be purchasing others, but

620
00:26:00,400 --> 00:26:03,079
at least maybe next Christmas or something like that. Do

621
00:26:03,079 --> 00:26:04,799
you think this could be a crazy one? I feel

622
00:26:04,839 --> 00:26:06,880
like this is actually not that crazy. I feel like

623
00:26:06,880 --> 00:26:08,440
it could work because I don't know what they do.

624
00:26:08,720 --> 00:26:10,839
I don't think they do their own shows. Really, what

625
00:26:10,960 --> 00:26:14,000
if we get that confirmation of that that Witcher DLC.

626
00:26:15,039 --> 00:26:19,400
I think you could see it here oo hmmm, because

627
00:26:19,440 --> 00:26:21,559
like CD protrograd To gonna do their own like I

628
00:26:21,559 --> 00:26:23,359
guess they could just drop it, but I feel like

629
00:26:23,400 --> 00:26:25,160
this could be a good partnership of like.

630
00:26:25,160 --> 00:26:28,759
Speaker 1: Trying to think because cyberpunk was really closely marketed alongside

631
00:26:28,759 --> 00:26:30,640
PlayStation stuff, right, Is that true?

632
00:26:31,200 --> 00:26:34,240
Speaker 2: I think so, And it's just it's it's the bigger console, right,

633
00:26:34,279 --> 00:26:35,680
So it's just like you go with where the eyes

634
00:26:35,720 --> 00:26:38,519
are saying plays usually to pull numbers. The reason I'm

635
00:26:38,559 --> 00:26:40,559
saying that is just because there was another report that

636
00:26:40,599 --> 00:26:42,960
came out this week and again which I hate. They

637
00:26:43,039 --> 00:26:45,400
keep hitting that like the date is May like that,

638
00:26:45,480 --> 00:26:48,079
like multiple people keep dating like saying it is May

639
00:26:48,160 --> 00:26:50,039
or around me. So it's like, well, if it's May,

640
00:26:50,519 --> 00:26:52,559
you kind of want to start maybe pumping that out

641
00:26:52,559 --> 00:26:54,079
a little bit of the marketing. So I could see

642
00:26:54,079 --> 00:26:56,359
that that's also something that that could even though it's

643
00:26:56,359 --> 00:26:58,319
not Sony exclusive. That could end this thing is the

644
00:26:58,319 --> 00:26:59,079
Witcher DLC.

645
00:26:59,319 --> 00:27:01,480
Speaker 1: You know, yeah, yeah, I could see that. I mean also,

646
00:27:01,519 --> 00:27:03,720
I feel like Residnievels probably gonna have a trailer here too,

647
00:27:03,720 --> 00:27:06,880
because they spam marketing and they're very closely assigned. So

648
00:27:06,920 --> 00:27:08,799
I mean, you know, some of these things are just updates,

649
00:27:08,799 --> 00:27:10,960
but I think do for a fun show. I mean

650
00:27:10,960 --> 00:27:12,640
it's an hour, so you're probably gonna get some sauce.

651
00:27:12,640 --> 00:27:14,319
You're probably gonna get some dull moments. You might get

652
00:27:14,519 --> 00:27:18,799
a fifteen minute VR section that check. But I mean

653
00:27:18,839 --> 00:27:21,279
they got to do something. They sell this hardware, they

654
00:27:21,319 --> 00:27:24,160
need software to boost it up. So yeah, that should

655
00:27:24,160 --> 00:27:26,400
be a fun one. And Travis, I know you're not

656
00:27:26,440 --> 00:27:28,079
a scheduled to build next week, but if it's a

657
00:27:28,119 --> 00:27:29,519
juicy one and you want to join, you are more

658
00:27:29,559 --> 00:27:30,160
than welcome to you.

659
00:27:30,200 --> 00:27:32,519
Speaker 2: If it's juicy, I might have to uh find a

660
00:27:32,559 --> 00:27:35,000
way this family day, so I might be I might

661
00:27:35,039 --> 00:27:37,480
not be around, but if it is juicy, I might

662
00:27:37,559 --> 00:27:39,880
fly in, so so we'll see what happens. So I

663
00:27:39,920 --> 00:27:40,880
hope it's juicy good.

664
00:27:41,039 --> 00:27:44,640
Speaker 1: Yeah, let us you know what, maybe it's a good

665
00:27:44,680 --> 00:27:48,319
time to take a quick break from all this excitement.

666
00:27:48,720 --> 00:27:51,960
Thank our Patreon producers Aaron Brayden, April of Darkness, Jack Grant,

667
00:27:52,200 --> 00:27:56,119
Super Bad, Mike TGGLM six Night, Aka and r F Hidalgo,

668
00:27:56,240 --> 00:27:59,680
Lenny Kravitz, Cocktail, Clay John with not a single Agent Sight,

669
00:27:59,759 --> 00:28:03,880
Sam Green, and John m Thank you all for supporting

670
00:28:03,880 --> 00:28:07,039
the show, keeping the lights on, keeping the batteries in

671
00:28:07,079 --> 00:28:11,920
the controller. If you will like that Patreon, you know

672
00:28:11,960 --> 00:28:13,720
it is by far the best place to go if

673
00:28:13,720 --> 00:28:16,960
you want to support this podcast here that we do

674
00:28:17,440 --> 00:28:19,680
all the time, and yeah, this year in particular, like

675
00:28:19,680 --> 00:28:22,400
we are just pumping it on the I don't know

676
00:28:22,440 --> 00:28:25,559
why I said it that way. On the Patreon side

677
00:28:25,599 --> 00:28:29,960
of things of pump. Yeah, so many exclusive episodes during

678
00:28:30,039 --> 00:28:32,279
more bread, more bread, and more butter than you've ever

679
00:28:32,319 --> 00:28:37,200
seen before. Resident Evil retrospectives are starting soon ish, so

680
00:28:37,319 --> 00:28:40,599
next week, yeah, which is crazy. So yeah, watched a

681
00:28:40,599 --> 00:28:42,160
bunch of these movies that I've never seen before, so

682
00:28:42,200 --> 00:28:45,599
that'll be fun. Yeah, and yeah, all sorts of other things.

683
00:28:45,599 --> 00:28:47,440
You get episodes early, you get ad free, you get

684
00:28:47,440 --> 00:28:49,839
to vote, all sorts of voting power is Golden Gigs

685
00:28:49,920 --> 00:28:52,119
voting still occurring currently not yet.

686
00:28:52,119 --> 00:28:54,400
Speaker 2: I was gonna drop it, but if we're not recording

687
00:28:54,400 --> 00:28:56,200
that at so I'm waiting a little bit closer. So

688
00:28:56,400 --> 00:28:58,200
then get lost in the clutter, because then if people

689
00:28:58,240 --> 00:28:59,759
have had it before, if they joined Patreon, they're like

690
00:28:59,759 --> 00:29:01,200
where the vote, and it's like, oh, that was a

691
00:29:01,200 --> 00:29:03,079
month and a half ago, so that's perfect.

692
00:29:03,079 --> 00:29:05,799
Speaker 1: People got time to sign off and get ready to vote.

693
00:29:05,799 --> 00:29:09,400
Then for sure Helpless decide what the best movies of

694
00:29:09,519 --> 00:29:12,960
last year were and yeah, this week you know, we

695
00:29:13,039 --> 00:29:15,119
me and you, Travis. We did a coverage of all

696
00:29:15,160 --> 00:29:17,480
the Super Bowl trailers, which I highly recommend that episode

697
00:29:17,480 --> 00:29:19,480
because there was a couple of trailers and some of

698
00:29:19,519 --> 00:29:21,000
them we're all right, But really I think we just

699
00:29:21,039 --> 00:29:24,160
had some very fun conversations. We really went down some

700
00:29:24,279 --> 00:29:27,359
rabbit holes that were really worth going down. So that

701
00:29:27,400 --> 00:29:29,200
was a good episode. And then we'll be back later

702
00:29:29,240 --> 00:29:31,200
this week in Theory Weekly Geek. If there's some good

703
00:29:31,279 --> 00:29:33,640
juice to talk about there. Yeah, so, yeah it should be.

704
00:29:33,680 --> 00:29:35,000
It's it's a me and you kind of week.

705
00:29:35,079 --> 00:29:38,519
Speaker 2: This week it is on vacation, Kirkland his finals or

706
00:29:38,559 --> 00:29:41,440
he's just hiding. But yeah, the plasma is flowing here

707
00:29:41,480 --> 00:29:42,240
at key first.

708
00:29:42,680 --> 00:29:47,319
Speaker 1: Plasma's flowing. Speaking of plasma flowing, let's uh send the

709
00:29:47,519 --> 00:29:51,000
ad the ad plasma to your ear. I gotta I

710
00:29:51,000 --> 00:29:54,759
gotta stop with these weird insanes. We're gonna throw the

711
00:29:54,839 --> 00:29:59,200
quick ads. We'll be right back. Okay, we are back,

712
00:30:00,079 --> 00:30:04,039
So let's jump the aisle here from Sony over to Xbox.

713
00:30:04,319 --> 00:30:05,880
And this is a quick hit, not gonna be as

714
00:30:06,200 --> 00:30:08,440
in depth as we just were with Horizon Hunters gathering

715
00:30:08,480 --> 00:30:11,079
and all that other stuff. But yeah, the announced this

716
00:30:11,119 --> 00:30:14,480
week Obsidian has said or Xbox whoever it was, came

717
00:30:14,519 --> 00:30:17,519
out and said out Worlds Too did not do so

718
00:30:17,599 --> 00:30:20,960
great on the sales side of things, and they confirm

719
00:30:21,000 --> 00:30:23,640
that they are not gonna make another one, which you know,

720
00:30:23,680 --> 00:30:25,319
the way they word it sounds as if like that

721
00:30:25,440 --> 00:30:27,359
was the plan. But then the game kind of didn't

722
00:30:27,359 --> 00:30:31,240
do very well, at least to their projections, I suppose

723
00:30:31,799 --> 00:30:34,119
for how big those projections are, which much must be

724
00:30:34,200 --> 00:30:36,200
huge these days and must be hard to hit with

725
00:30:36,279 --> 00:30:39,960
game Pass and all that. But yeah, I think this

726
00:30:40,000 --> 00:30:42,480
is an interesting thing to talk about more so, just

727
00:30:42,519 --> 00:30:47,880
like you know with Hindsight twenty twenty, Why why is?

728
00:30:48,559 --> 00:30:49,960
Why did this game not do so well? And I

729
00:30:49,960 --> 00:30:52,119
think there's like a variety of reasons. One, this game

730
00:30:52,160 --> 00:30:54,920
came out kind of right after they did the extremely

731
00:30:56,079 --> 00:30:58,480
insane price hikes of game Pass, and so I don't

732
00:30:58,480 --> 00:31:00,960
know if that factors into this where the player numbers

733
00:31:01,000 --> 00:31:04,079
are not there because you know, a lot of people unsubscribed,

734
00:31:04,119 --> 00:31:08,400
Like I think I'm trying to face out when this

735
00:31:08,400 --> 00:31:10,359
stuff happened. I feel like the price hike happened and

736
00:31:10,359 --> 00:31:12,319
then it was like about a month or like a

737
00:31:12,319 --> 00:31:14,440
couple weeks afterwards is when this game came out, so

738
00:31:14,480 --> 00:31:17,519
you can, you know, picture a lot of people, including myself, like, oh,

739
00:31:17,559 --> 00:31:19,680
I had just canceled the service and I am not

740
00:31:19,680 --> 00:31:22,359
gonna be playing this game anymore. And I did like

741
00:31:22,359 --> 00:31:24,119
the first one and I would like to play this one.

742
00:31:24,240 --> 00:31:27,519
But then also like this game was because it was

743
00:31:27,559 --> 00:31:29,640
something like that they made it really expensive, like it

744
00:31:29,680 --> 00:31:31,440
was like a seventy or eighty dollars thing or whatever,

745
00:31:31,480 --> 00:31:33,480
and then they like bumped it down because people were

746
00:31:33,519 --> 00:31:37,119
like really pissed about that. It's also still ongoing, is

747
00:31:37,160 --> 00:31:40,160
like the Xbox boycott, which a lot of people are supporting,

748
00:31:40,519 --> 00:31:42,240
and so that kind of aligns with a game like

749
00:31:42,279 --> 00:31:43,920
this people not wanting to pick it up for that

750
00:31:43,960 --> 00:31:46,599
particular reason. So I feel like there's a few things.

751
00:31:47,079 --> 00:31:47,480
Speaker 2: But I don't know.

752
00:31:47,519 --> 00:31:49,039
Speaker 1: I feel like the game had really good marketing. I

753
00:31:49,119 --> 00:31:50,640
heard really good buzz about it. I feel like all

754
00:31:50,680 --> 00:31:53,079
the previews were extremely positive, like this game's way better

755
00:31:53,119 --> 00:31:54,480
than the first one, and the first one was already

756
00:31:54,480 --> 00:31:56,599
like a pretty solid game. So yeah, I don't know.

757
00:31:56,640 --> 00:31:57,880
I guess it turned over to me, why do you

758
00:31:57,880 --> 00:32:00,720
why do you think went wrong here? And and you

759
00:32:00,759 --> 00:32:03,079
haven't really played the series, But does this bother you

760
00:32:03,160 --> 00:32:05,359
much that we're not gonna see more of this series

761
00:32:05,400 --> 00:32:06,559
in the future, Well, it.

762
00:32:06,480 --> 00:32:08,200
Speaker 2: Does in a sense, like I remember I bore it

763
00:32:08,200 --> 00:32:10,359
from you and I tried it and I didn't like

764
00:32:10,799 --> 00:32:12,519
love what I was playing, but I always said to

765
00:32:12,559 --> 00:32:13,839
you that, you know what, I think I want to

766
00:32:13,839 --> 00:32:15,359
give it another go because I don't know if it's

767
00:32:15,400 --> 00:32:17,359
just the timing of it or what what not. And

768
00:32:17,400 --> 00:32:19,160
that's where when this type of stuff happens, like I

769
00:32:19,160 --> 00:32:21,160
should and it's still like a billion our corporation be like,

770
00:32:21,200 --> 00:32:23,720
oh man, like what if I would also play the

771
00:32:23,720 --> 00:32:25,440
first one, play the second one? Because I always want

772
00:32:25,480 --> 00:32:27,440
like new franchises to grow, right. I don't want to

773
00:32:27,480 --> 00:32:30,759
be in a situation where and luckily we just talked

774
00:32:30,759 --> 00:32:33,039
about Horizon, right, that is one that did. But I

775
00:32:33,079 --> 00:32:34,720
don't want to be a situation ten years from now

776
00:32:34,720 --> 00:32:37,759
we're still like here's another Gears, here's another Halo, here's

777
00:32:37,839 --> 00:32:43,079
all Fable campaign evolved exactly right, And even that stuff

778
00:32:43,079 --> 00:32:45,079
happens with un Charne last of this one's hens like okay,

779
00:32:45,119 --> 00:32:47,200
let's make everything and you should of course, right, But

780
00:32:47,480 --> 00:32:49,160
that's where I still want there to be new stuff.

781
00:32:49,200 --> 00:32:50,880
So I was always pulling for in that sense, and

782
00:32:50,920 --> 00:32:53,319
I always wanted to give it another go, and too

783
00:32:53,359 --> 00:32:55,400
because I've heard other good things about it. So I

784
00:32:55,440 --> 00:32:56,839
think it's a shame that way. I was kind of

785
00:32:56,839 --> 00:32:59,039
surprised the way they just kind of openly just admit,

786
00:32:59,119 --> 00:33:00,759
like we're not doing other one like you said it

787
00:33:00,799 --> 00:33:02,480
was if you if they're gonna always do that, but

788
00:33:02,920 --> 00:33:05,160
I was kind of surprised they even just kind of

789
00:33:05,200 --> 00:33:07,839
singled it out, like yeah, I don't don't expect any

790
00:33:07,839 --> 00:33:09,240
more of that because like I don't know why, Like

791
00:33:09,720 --> 00:33:10,960
I don't even know if you say that, because you

792
00:33:11,039 --> 00:33:14,200
never know, in like five years, what if some meme

793
00:33:14,279 --> 00:33:16,400
happens and you know, people picked it up or who knows,

794
00:33:16,480 --> 00:33:18,319
or you dust it all or you do a small version.

795
00:33:18,400 --> 00:33:20,400
I don't know. I do agree with your assessment. I

796
00:33:20,440 --> 00:33:22,079
think the Games Past thing has a lot to do

797
00:33:22,119 --> 00:33:24,440
with it, because I also unsubscribed. The only way I

798
00:33:24,480 --> 00:33:27,640
still play games Pass is uh Taylor's Xbox still logged

799
00:33:27,640 --> 00:33:29,599
in my Xbox due to extra life, and I've not

800
00:33:29,680 --> 00:33:34,359
logged out, and he doesn't listen to podcasts. I don't

801
00:33:34,359 --> 00:33:35,519
know if he's gonna know he's like, oh you should,

802
00:33:35,599 --> 00:33:37,279
uh you should log at them like, oh yeah, don't

803
00:33:37,279 --> 00:33:39,160
don't worry, I will. And I forgot about it, and

804
00:33:39,680 --> 00:33:41,079
I think he I think he's okay with it, but

805
00:33:41,160 --> 00:33:44,519
we'll see. I'm not buying anything, of course, but I

806
00:33:44,519 --> 00:33:45,960
think that has a lot to do with it. I

807
00:33:45,960 --> 00:33:47,759
think again, it's just like all of us, right, It's

808
00:33:47,799 --> 00:33:50,880
just I think we've seen this with a lot of games.

809
00:33:50,920 --> 00:33:53,200
We're talking about even canceled games or games that are

810
00:33:53,200 --> 00:33:56,160
not performing. It's just the the market shares too much

811
00:33:56,200 --> 00:33:58,359
for every content sort of thing, right, I think with

812
00:33:59,480 --> 00:34:01,519
and we talks all timing with us like that's like

813
00:34:02,119 --> 00:34:06,359
when there was hundreds, i'll say thousands of podcasts when

814
00:34:06,400 --> 00:34:09,519
we started in twenty fifteen. Now I feel like that's

815
00:34:09,559 --> 00:34:12,199
like one hundred times more, you know, like even to

816
00:34:12,239 --> 00:34:14,840
the point I've talked about this before, we're even charting

817
00:34:14,880 --> 00:34:17,119
on apples so much harder now. Back in day, we

818
00:34:17,199 --> 00:34:18,639
used to chart all the time. Remember, we be like,

819
00:34:18,639 --> 00:34:20,320
oh we're top ten. Is that you know why it's

820
00:34:20,320 --> 00:34:22,639
so hard? Because now the top twenty, top fifty, it's

821
00:34:22,679 --> 00:34:25,800
all like office Rewatch with so and so, you know,

822
00:34:26,039 --> 00:34:28,960
thirty Rock Rewatch with Tina it's just like it's a

823
00:34:28,960 --> 00:34:30,920
bunch of other people because I'm not saying go get

824
00:34:30,920 --> 00:34:32,480
your bank, but a bunch of people went, oh, well

825
00:34:32,519 --> 00:34:34,920
we can make money doing this. Right with video games,

826
00:34:34,920 --> 00:34:37,440
I think it's just different where I think we're seeing

827
00:34:37,480 --> 00:34:39,599
a lot of studios where there's the big head haunchos

828
00:34:39,639 --> 00:34:41,320
and we're seeing a lot of people where it's always

829
00:34:41,360 --> 00:34:43,360
like oh, an X step from this, an X step

830
00:34:43,400 --> 00:34:46,199
from that, which is great, but they also don't get

831
00:34:46,239 --> 00:34:48,559
the name value in the brand backing them. So that's

832
00:34:48,559 --> 00:34:51,079
the idea of like, oh even like uh, like u

833
00:34:52,119 --> 00:34:53,960
a Crimson Desert coming up right, it's like, oh, well

834
00:34:53,960 --> 00:34:55,559
a bunch of people or no, not that one, it's

835
00:34:55,880 --> 00:34:57,880
the blood Walker, one of the vampire.

836
00:34:57,519 --> 00:34:59,400
Speaker 1: Oh yeah that game. Yeah right now.

837
00:34:59,440 --> 00:35:02,039
Speaker 2: But remember last time we talked about it, we were

838
00:35:02,039 --> 00:35:03,599
talking about, oh, it's from a couple of careers of

839
00:35:03,599 --> 00:35:05,480
Witcher's Like, oh, well that makes a lot of sense.

840
00:35:05,519 --> 00:35:07,320
It looks very witch or s. But they don't have

841
00:35:07,800 --> 00:35:10,000
the that they don't get to do those logos, they

842
00:35:10,039 --> 00:35:12,639
don't get to do the like senior product reds. That's

843
00:35:12,679 --> 00:35:14,760
the thing where it's like it's great in concept and

844
00:35:14,800 --> 00:35:17,159
that's why I won this still to succeed because I

845
00:35:17,199 --> 00:35:19,840
want there to be more in this world where there's

846
00:35:19,880 --> 00:35:22,400
so many layoffs and so many studios closing down or

847
00:35:22,440 --> 00:35:24,920
getting halfed. Want them to succeed. Also know it's the

848
00:35:24,960 --> 00:35:27,400
tie with Xbox, but still just something too, kind of

849
00:35:27,440 --> 00:35:29,719
an offshoot and maybe it's somewhere Hey, we could leave

850
00:35:29,719 --> 00:35:31,920
and do our own thing or something. So and I

851
00:35:31,960 --> 00:35:35,679
always do think it was. We talked about this from

852
00:35:35,679 --> 00:35:38,599
the beginning. It was very tough competition when it was

853
00:35:38,639 --> 00:35:41,239
like worthy other Fallout and I know that's not what

854
00:35:41,280 --> 00:35:43,159
they ever said, but they were That's what they were, right.

855
00:35:43,159 --> 00:35:45,760
It felt like it was Fallow adjacent, where it's similar

856
00:35:45,840 --> 00:35:47,760
look and similar humor and similar vibes.

857
00:35:48,400 --> 00:35:50,400
Speaker 1: New Vegas developers, you know. That was a big part

858
00:35:50,400 --> 00:35:52,000
of the part of the marketing of it.

859
00:35:52,400 --> 00:35:55,000
Speaker 2: Yeah, and I think what kind of screws it in

860
00:35:55,079 --> 00:35:57,559
this era, especially when we start, but more so now

861
00:35:57,599 --> 00:35:59,639
when we talk about the Last of Us and all

862
00:35:59,639 --> 00:36:02,360
these other games to get remakes. The fact that now

863
00:36:02,440 --> 00:36:06,440
if before if the fall Show comes out, and maybe

864
00:36:06,480 --> 00:36:08,039
back in the day fifteen years ago, I want to

865
00:36:08,039 --> 00:36:09,800
play fall Out. Oh, but there's an old game and

866
00:36:09,800 --> 00:36:11,679
I nothing. Oh, it was a game like Fallout. Oh,

867
00:36:11,719 --> 00:36:14,440
I'm gonna try that out. Nowadays you got games Pass,

868
00:36:14,960 --> 00:36:17,440
you can just play Fallout, multiple Fallouts, and that's the

869
00:36:17,440 --> 00:36:19,599
thing where and again that that's for I think another

870
00:36:19,639 --> 00:36:22,079
thing for the world people and money wise, right, games

871
00:36:22,079 --> 00:36:25,360
pass is still expensive, but it might be less expense.

872
00:36:25,400 --> 00:36:27,519
It is less expensive than taking a risk on a

873
00:36:27,559 --> 00:36:29,639
new game. Now, I guess this was on games Pass,

874
00:36:30,000 --> 00:36:32,280
So I guess that doesn't make sense. And that's I.

875
00:36:32,199 --> 00:36:34,920
Speaker 1: Think it was just so close to the price hike

876
00:36:35,000 --> 00:36:37,440
that people didn't have that mentality with it. They're like,

877
00:36:37,559 --> 00:36:39,840
that was like the last time thing people in the

878
00:36:39,880 --> 00:36:41,679
world wanted to do was let me subscribe to game

879
00:36:41,719 --> 00:36:45,159
pass right now after it fifty or up to one

880
00:36:45,199 --> 00:36:47,239
hundred percent costs depending on where you live in the world.

881
00:36:47,400 --> 00:36:49,079
Speaker 2: And that's where I'm curious again we talk about in

882
00:36:49,119 --> 00:36:50,760
the movie. So I'm curious to the business side in

883
00:36:50,760 --> 00:36:52,639
a couple of years within a ten known PlayStation and

884
00:36:52,639 --> 00:36:54,559
this I remember. I don't know why I say, I

885
00:36:54,559 --> 00:36:57,760
remember this happened a few months ago, but remember all

886
00:36:57,800 --> 00:37:00,119
those reports of how bad this last call do you

887
00:37:00,159 --> 00:37:02,079
did for them? Not just critically though, but like all

888
00:37:02,119 --> 00:37:04,760
the downloads and everything, and the same thing. Does that

889
00:37:04,800 --> 00:37:06,760
come down to the game's pass hike? Is it a

890
00:37:06,800 --> 00:37:09,039
bunch of other stuff? Is it just purely peeled in

891
00:37:09,159 --> 00:37:11,039
like this call Duty. You don't know, but it's like,

892
00:37:11,079 --> 00:37:13,239
well yet out of Worlds, which was this franchise they're

893
00:37:13,239 --> 00:37:16,000
trying to build, and okay, lackluster seales you call Duty.

894
00:37:16,000 --> 00:37:19,000
That's like a juggernaut. Okay, lackluster downloads compared the last

895
00:37:19,000 --> 00:37:21,360
few times. Right, So it's a tough thing of like

896
00:37:21,400 --> 00:37:25,599
that's where games pass there. I always thought there were

897
00:37:25,599 --> 00:37:28,119
pros to it, but I feel like now we're starting

898
00:37:28,119 --> 00:37:29,920
to see some of the effects of that collapse. And

899
00:37:29,960 --> 00:37:32,280
also it's because those hikes too, right, So I don't know.

900
00:37:32,360 --> 00:37:34,360
It's kind of a damn if you do damn d don't.

901
00:37:34,400 --> 00:37:36,360
But it was just a bummer when I saw that,

902
00:37:36,400 --> 00:37:37,719
and it was just like a full on Oh yeah,

903
00:37:37,760 --> 00:37:39,920
three is not even an option, not even like, oh,

904
00:37:39,960 --> 00:37:42,440
we have no plans right now, but maybe down the line.

905
00:37:42,559 --> 00:37:44,440
I hope maybe at some point it will. But if not,

906
00:37:44,519 --> 00:37:48,119
then you know, they got those two games, and I

907
00:37:48,159 --> 00:37:49,639
feel bad because I want to play them, but I

908
00:37:49,639 --> 00:37:51,840
guess I'm not gonna get fall behind on the series now.

909
00:37:51,920 --> 00:37:54,519
Speaker 1: So yeah, yeah. I mean, you know, it's hard for

910
00:37:54,559 --> 00:37:57,320
me to be too disappointed from this from the perspective

911
00:37:57,320 --> 00:37:58,800
that I still haven't played the second game. You know,

912
00:37:58,880 --> 00:38:01,760
I problem the reason why I didn't sell as well.

913
00:38:02,280 --> 00:38:05,039
You know, I did like the first game. I played it,

914
00:38:05,440 --> 00:38:07,000
quite enjoyed it the first time, and then went back

915
00:38:07,039 --> 00:38:09,519
and played it again with all the DLCs and kind

916
00:38:09,519 --> 00:38:11,679
of soured a little on it a little bit on it.

917
00:38:11,719 --> 00:38:13,360
One of the DLCs was really great, though, so that

918
00:38:13,400 --> 00:38:15,719
like brought my hype up a little bit, and I

919
00:38:15,760 --> 00:38:17,480
was really excited for the second one. I think it

920
00:38:17,480 --> 00:38:19,119
was just the timing of it. I talked about on

921
00:38:19,159 --> 00:38:21,199
the podcast a few times, how man, right at the

922
00:38:21,280 --> 00:38:23,920
end of October anywhere like midway to October until like

923
00:38:23,920 --> 00:38:26,119
the end of December, I was so burnt out. I

924
00:38:26,159 --> 00:38:28,159
was not playing anything. So the fact that this came

925
00:38:28,199 --> 00:38:30,440
out in the period when I wasn't playing like any

926
00:38:30,480 --> 00:38:33,960
video games at all, you know, maybe like five hours

927
00:38:34,000 --> 00:38:35,679
a week or something less even less than that, a

928
00:38:35,719 --> 00:38:37,440
couple hours a week of video games, Like I'm not

929
00:38:37,480 --> 00:38:40,760
playing a thirty hour RG right now, So it was

930
00:38:40,800 --> 00:38:42,880
just really bad timing for me personally. But also, like

931
00:38:42,920 --> 00:38:45,199
I had played I wonder how much of this is

932
00:38:45,239 --> 00:38:46,599
part of it. A Vowed came out earlier in the

933
00:38:46,639 --> 00:38:50,119
same year. I had another obscene RPG that I played

934
00:38:50,119 --> 00:38:52,360
that same that same year, you know, and then even

935
00:38:52,440 --> 00:38:54,639
for those people, it's like, yeah, grounded too. Also like

936
00:38:54,719 --> 00:38:57,199
launched earlier in the summer. You know, it wasn't one

937
00:38:57,199 --> 00:38:59,199
point oh or whatever. But even if you're just like

938
00:38:59,239 --> 00:39:01,239
an obsidian fan and you would even be burnt out

939
00:39:01,679 --> 00:39:03,679
by having like three games a year potentially, so.

940
00:39:04,159 --> 00:39:06,360
Speaker 2: Which is interesting because in that same report they also

941
00:39:06,400 --> 00:39:09,039
talked about that they viewed A Vow didn't hit the

942
00:39:09,079 --> 00:39:10,760
marks as they want to, and they still said they're

943
00:39:10,800 --> 00:39:13,440
planning on going forward with that franchise. Maybe it's just

944
00:39:13,480 --> 00:39:15,800
because out of World's Two was a sequels say okay,

945
00:39:15,800 --> 00:39:17,400
well let's do one more to see if it grows,

946
00:39:17,760 --> 00:39:20,440
and we'll go from there. But now already that you,

947
00:39:20,519 --> 00:39:22,400
if you're in a boardroom, you could already argue that

948
00:39:22,480 --> 00:39:25,159
might be a risky move, right, You'd be like, are

949
00:39:25,159 --> 00:39:27,599
we gonna you guys are saying this first one disappointed

950
00:39:27,760 --> 00:39:30,320
from our what we wanted to hit. Okay, we're gonna

951
00:39:30,360 --> 00:39:32,719
make another one. What happens if it's even less than that,

952
00:39:32,800 --> 00:39:34,880
right because out of worlds at least give a chance avowed.

953
00:39:35,239 --> 00:39:37,559
I didn't. I haven't talked to many people that have,

954
00:39:38,079 --> 00:39:40,760
so I just I don't know. It's it's a it's

955
00:39:40,800 --> 00:39:43,880
a tricky situation to be with. I'm curious what they

956
00:39:44,199 --> 00:39:47,119
other than avowed, what they do next over there?

957
00:39:47,320 --> 00:39:49,880
Speaker 1: So yeah, I mean, I you know, when I hear

958
00:39:49,960 --> 00:39:53,119
anything like this, it makes me worried about, like, Okay,

959
00:39:53,199 --> 00:39:56,280
does this like impending layoffs or something? Is that why

960
00:39:56,360 --> 00:39:58,239
vows getting a SEQL and this isn't because this game

961
00:39:58,320 --> 00:40:00,840
is underperformed and they're gonna lay off the team that

962
00:40:00,880 --> 00:40:03,320
worked on this. You know, you hope not, but Xbox

963
00:40:03,400 --> 00:40:06,039
is That's that's part of their routine right now. His

964
00:40:06,159 --> 00:40:09,880
game comes out, does even good, and they'll lay you off.

965
00:40:09,920 --> 00:40:11,320
So it's like, I don't know how you win with

966
00:40:11,360 --> 00:40:13,239
this company at this point. You're just fucked. Ever since

967
00:40:13,280 --> 00:40:17,039
they did the acquisition of Activision Blizzard, right like, they

968
00:40:17,119 --> 00:40:20,000
just the standards have to be so incredibly high, and

969
00:40:20,039 --> 00:40:22,159
even if you achieve some of those standards, you still

970
00:40:22,199 --> 00:40:25,239
get canned. So it's just extremely rough over there. So like,

971
00:40:25,239 --> 00:40:26,920
I don't know, I feel like I've always been saying,

972
00:40:27,400 --> 00:40:29,639
especially in the last few years, Man Obsidian is just

973
00:40:29,760 --> 00:40:32,480
crushing it for Xbox. Like they the scale of games

974
00:40:32,519 --> 00:40:35,159
they are making, the variety of games, the frequency of games,

975
00:40:35,159 --> 00:40:36,639
like it seems like the things that they're doing, it

976
00:40:36,639 --> 00:40:38,679
seems like they really meshed well into the game pass

977
00:40:38,679 --> 00:40:42,840
structure of things of having more frequent output, smaller scale games.

978
00:40:43,039 --> 00:40:46,119
People love a nice like fifteen to twenty hour RPG

979
00:40:46,280 --> 00:40:48,400
right now, Like like Outer Worlds like that kind of

980
00:40:48,400 --> 00:40:50,719
stuff is like the perfect scale for what people want,

981
00:40:50,800 --> 00:40:53,840
especially when they're subscribed to a service where in theory

982
00:40:53,840 --> 00:40:55,280
they have to play a bunch of games every month

983
00:40:55,280 --> 00:40:58,000
they get theirs their money's worth, and so people want to,

984
00:40:58,079 --> 00:41:00,760
you know, experience multiple things. And so yeah, as I

985
00:41:00,800 --> 00:41:03,559
just mentioned last year, having three games come out Pentiment

986
00:41:03,679 --> 00:41:06,239
not too long before that, Outer World's Won not even

987
00:41:06,239 --> 00:41:08,159
that far before all of that. So like they've just

988
00:41:08,199 --> 00:41:10,920
been releasing, releasing a whole lot of stuff, And I

989
00:41:10,960 --> 00:41:13,679
hope that if any studio can be safe, it's it's them,

990
00:41:13,719 --> 00:41:17,039
because they're just having that output. But yeah, maybe maybe

991
00:41:17,039 --> 00:41:19,000
the silver lining year, maybe they're not doing Our World

992
00:41:19,039 --> 00:41:21,039
three because they finally figured this shit out and they

993
00:41:21,039 --> 00:41:23,679
can get on the next followut game. Maybe that's you know,

994
00:41:23,800 --> 00:41:27,639
that's extremely uh, you know, wishful thinking, but hey, maybe

995
00:41:27,639 --> 00:41:29,760
that is what's going on because we know that Elder

996
00:41:29,760 --> 00:41:31,960
Scroll six is the next thing from Bethesda that's still

997
00:41:32,000 --> 00:41:33,719
gonna take a long time. There's big rumors about this

998
00:41:33,719 --> 00:41:35,920
next Starfield DLC. They're not gonna be working on the

999
00:41:35,920 --> 00:41:39,800
next Fallout for ten years probably, so but get someone

1000
00:41:39,800 --> 00:41:42,039
else to do it, and who better than the you know,

1001
00:41:42,079 --> 00:41:44,360
the team that made what is a lot of people's

1002
00:41:44,360 --> 00:41:47,480
including my favorite followut game. So maybe maybe that could

1003
00:41:47,480 --> 00:41:49,719
be what they're doing next. And maybe that's like, yeah

1004
00:41:49,760 --> 00:41:51,679
that you know, that's gonna sell a whole lot more

1005
00:41:51,719 --> 00:41:54,280
than Outer World three would, absolutely, So I feel like

1006
00:41:54,280 --> 00:41:56,760
maybe maybe that is the hopeful thing. It's kind of

1007
00:41:56,760 --> 00:41:58,800
the dream. But honestly, they're all under the same umbrella

1008
00:41:58,840 --> 00:42:00,880
now that's all owned by x baw some Microsoft, so

1009
00:42:01,199 --> 00:42:04,320
it could be could be doable. So maybe that's maybe

1010
00:42:04,400 --> 00:42:07,159
there is a silver lining to this. We'll see, Yeah,

1011
00:42:07,280 --> 00:42:07,639
I hope.

1012
00:42:07,679 --> 00:42:10,400
Speaker 2: So. I I'd love to see the stars the line

1013
00:42:10,440 --> 00:42:12,960
because I think that'd be a very fun day of

1014
00:42:13,000 --> 00:42:15,440
announcements and people's excitement for it, you know.

1015
00:42:15,599 --> 00:42:18,800
Speaker 1: So mm hmm, yeah, let's uh, let's move along then

1016
00:42:18,880 --> 00:42:21,880
over to games we've been playing. I know you have

1017
00:42:21,920 --> 00:42:24,480
some quick hits, Travis, take it away in a new

1018
00:42:24,639 --> 00:42:25,679
order you want, I'll follow you.

1019
00:42:25,840 --> 00:42:28,800
Speaker 2: Yeah, because when because we're in the Xbox routine, you

1020
00:42:28,840 --> 00:42:31,559
can solve me and on the routine I screwed that up,

1021
00:42:31,679 --> 00:42:33,320
or because when the Xbox Realm, you're going to go

1022
00:42:33,360 --> 00:42:35,199
on this routine with me. This is a game that

1023
00:42:35,280 --> 00:42:37,920
i'd seen just trending, that people were talking about and

1024
00:42:38,000 --> 00:42:42,239
it was feeling very kind of alien isolation vibes I get.

1025
00:42:42,239 --> 00:42:43,880
I want to give a shot because I never I

1026
00:42:43,880 --> 00:42:46,519
didn't play it fully. I think it's in total if

1027
00:42:46,519 --> 00:42:48,760
you were to play was maybe three hours. Luckily, it's

1028
00:42:48,800 --> 00:42:52,400
a game where you can uh I actually I don't know.

1029
00:42:52,480 --> 00:42:55,440
I feel like there's sometimes where I couldn't pause. But

1030
00:42:56,159 --> 00:42:57,920
that's why next time you have games passed, I think

1031
00:42:57,920 --> 00:42:59,440
you should give it a go. Because you always talk

1032
00:42:59,440 --> 00:43:01,480
about you don't on too many games with like big

1033
00:43:01,559 --> 00:43:03,360
HUDs or taking you out of it. This is a

1034
00:43:03,400 --> 00:43:05,079
game that you don't got to map any of that.

1035
00:43:05,119 --> 00:43:07,400
So there's lots of puzzle solving, there's lots stuff and

1036
00:43:07,440 --> 00:43:10,039
what is it's very much like Prey. You wake up

1037
00:43:10,199 --> 00:43:12,280
in a spaceship. All ofviously, there's not a big twister

1038
00:43:12,320 --> 00:43:14,239
or something there, but wave up in the spaceship and

1039
00:43:14,280 --> 00:43:16,800
you open a door and it's very desolate. There's you know,

1040
00:43:17,320 --> 00:43:19,400
things are crash broken, one of what's going on, and

1041
00:43:19,400 --> 00:43:22,239
you're just trying to figure this out. And so I

1042
00:43:22,320 --> 00:43:23,519
did one thing, and then I had to look at

1043
00:43:23,519 --> 00:43:25,559
a walk through. And this is where it's a type

1044
00:43:25,559 --> 00:43:27,480
of game where it's a good thing. Where I went

1045
00:43:27,559 --> 00:43:30,000
one place, but the walkthrough started and they went to

1046
00:43:30,039 --> 00:43:32,159
completely another place. And once I saw it, I was like,

1047
00:43:32,159 --> 00:43:34,239
you know what, I don't got time for this game

1048
00:43:34,280 --> 00:43:36,519
because there is no like, oh, you pick up this

1049
00:43:36,639 --> 00:43:39,280
key and then it's like the classic the game pauses,

1050
00:43:39,360 --> 00:43:41,559
zooms out, shows you. It's like, no, you're just supposed

1051
00:43:41,559 --> 00:43:43,480
to remember this. I think you have like a journal,

1052
00:43:43,480 --> 00:43:46,400
but you're supposed to remember where this goes or room names,

1053
00:43:46,440 --> 00:43:47,920
and it'd be the things like you'll get an elevator

1054
00:43:47,920 --> 00:43:49,280
and there'll be four different rooms and you got to

1055
00:43:49,320 --> 00:43:51,679
remember what they are and you're going all over so

1056
00:43:52,320 --> 00:43:54,760
and then the enemy types are kind of fun and

1057
00:43:54,800 --> 00:43:57,519
kind of creepy. It's a very cool vibes game, and

1058
00:43:57,559 --> 00:44:00,639
I think the art cell and the aesthetics very fun.

1059
00:44:00,800 --> 00:44:03,039
At some point maybe want to return to it. So

1060
00:44:03,360 --> 00:44:05,239
all I can say is like the hour I played

1061
00:44:05,280 --> 00:44:07,440
of it, I did enjoy it. I was just in

1062
00:44:07,480 --> 00:44:09,639
the midst of I want there's other things I have

1063
00:44:09,719 --> 00:44:12,159
to play and want to play. I don't want to

1064
00:44:12,199 --> 00:44:14,760
do the time think of this right now. I can't

1065
00:44:15,079 --> 00:44:16,880
because I think that's a game that if I ever

1066
00:44:16,960 --> 00:44:19,159
have in the future where the girls go away for

1067
00:44:19,199 --> 00:44:21,360
a weekend, that's like, okay, I want to just sit

1068
00:44:21,440 --> 00:44:24,599
down for four hours and play it straight through, versus

1069
00:44:24,639 --> 00:44:26,599
I love to save and come back. Yeah, so I

1070
00:44:26,599 --> 00:44:29,000
think when you ever get back get Back games Pass,

1071
00:44:29,280 --> 00:44:31,000
you should try it out. It's it's cool that to

1072
00:44:31,039 --> 00:44:33,039
say that's that it does not hold your hand. That's

1073
00:44:33,199 --> 00:44:34,519
I kept seeing that, and I guess this game was

1074
00:44:34,519 --> 00:44:36,599
announced like a long time ago, and it seemed like

1075
00:44:36,639 --> 00:44:38,280
most people were happy with it, because I was looking

1076
00:44:38,280 --> 00:44:42,079
at backlogging people that were following it, but I think

1077
00:44:42,280 --> 00:44:44,639
the most consensus was that was very short, but it

1078
00:44:44,719 --> 00:44:46,320
is a game that doesn't hold your hands, So it's

1079
00:44:46,360 --> 00:44:48,119
I think once if I were to play it more

1080
00:44:48,559 --> 00:44:50,639
and you just kind of know the area and traverse

1081
00:44:50,679 --> 00:44:53,199
it a lot. You're good to go. But there once

1082
00:44:53,239 --> 00:44:54,840
I got into the elevator, I was like, go, already,

1083
00:44:54,840 --> 00:44:57,519
I have another floor to kind of memorize here. So

1084
00:44:57,519 --> 00:44:58,880
I didn't come back to it, but I would shut down.

1085
00:44:58,880 --> 00:45:01,320
For people that like alien isolation, that type of vibe

1086
00:45:01,320 --> 00:45:04,880
of you're in a spaceship. It's old gear that looks new.

1087
00:45:05,280 --> 00:45:07,079
There's some really cool stuff in there, I would say,

1088
00:45:07,079 --> 00:45:10,320
definitely check it out if I have games pass. So yeah,

1089
00:45:10,320 --> 00:45:12,440
I know. It was a good time. And then I

1090
00:45:12,679 --> 00:45:15,679
tried because I was very excited for this. I luckily

1091
00:45:16,400 --> 00:45:18,880
it was trending. They made a these people like Camera.

1092
00:45:18,960 --> 00:45:20,800
I wrote their names to show them out. But they

1093
00:45:20,800 --> 00:45:24,519
made a Banjo, Kazui, Munjabo and Mumbai I can remember

1094
00:45:24,559 --> 00:45:26,960
what it's called. But on Dreams, they took the Dreams

1095
00:45:26,960 --> 00:45:29,400
game where you can create a bunch of stuff and levels,

1096
00:45:29,440 --> 00:45:32,760
and they created like a were you a banjo and

1097
00:45:32,800 --> 00:45:34,440
Kazui conas who were back in the day.

1098
00:45:34,719 --> 00:45:38,079
Speaker 1: I was not, even though it's like extremely my vibe.

1099
00:45:38,280 --> 00:45:43,000
But then I did play it maybe five years five

1100
00:45:43,119 --> 00:45:45,400
six five six years ago. I never finished it though,

1101
00:45:45,400 --> 00:45:47,239
and now that it's on Switch. I think it's on

1102
00:45:47,280 --> 00:45:48,159
Switch online.

1103
00:45:48,360 --> 00:45:49,320
Speaker 2: It is, Yeah, both of them.

1104
00:45:49,400 --> 00:45:51,400
Speaker 1: Yeah, so I definitely need to finally knock that off

1105
00:45:51,440 --> 00:45:53,760
the list. But yeah, I definitely I've spent more time

1106
00:45:53,760 --> 00:45:56,280
playing as Banjo in Smash than I've played Banjo, which

1107
00:45:56,320 --> 00:45:58,400
as a series, which is probably a sin.

1108
00:45:59,079 --> 00:46:01,480
Speaker 2: That's fair. So what this would be is almost like

1109
00:46:01,559 --> 00:46:03,840
if you were to, like many times, you walk into

1110
00:46:03,880 --> 00:46:06,079
like a little things Banjo and it like zooms in

1111
00:46:06,119 --> 00:46:07,920
all black and then goes into like a new location.

1112
00:46:08,519 --> 00:46:11,360
This is just like a location because obviously it's smaller, right,

1113
00:46:11,400 --> 00:46:13,920
it's not like a full massive game. You could finish

1114
00:46:14,000 --> 00:46:17,159
this in about two hours, which I did, but that's

1115
00:46:17,199 --> 00:46:19,440
where it is. It's like it's a just a section

1116
00:46:19,719 --> 00:46:21,800
or a part of the world that you would play.

1117
00:46:21,800 --> 00:46:24,760
And man, I wish that Rare whatnot would find these

1118
00:46:24,800 --> 00:46:26,920
people and give them a bunch of money and make

1119
00:46:26,960 --> 00:46:29,400
a smaller Banjo even like a couple levels of this.

1120
00:46:30,039 --> 00:46:32,880
It was crazy. Anyone that's a Banjo fan that wants

1121
00:46:32,880 --> 00:46:36,000
an updated HD version, they got everything, Like obviously they're

1122
00:46:36,079 --> 00:46:39,039
uploading stuff with like the music, the vibe, the layout,

1123
00:46:39,079 --> 00:46:41,400
the colors, even the stuff when you hit the water.

1124
00:46:41,480 --> 00:46:43,440
You're getting that like Jaws music and things come to

1125
00:46:43,480 --> 00:46:45,559
get you. It was tons of fun. They added their

1126
00:46:45,599 --> 00:46:48,280
own new mechanic of you being able to transform into

1127
00:46:48,360 --> 00:46:51,280
enemy types, so you get it, like enough banjo pieces

1128
00:46:51,280 --> 00:46:53,519
and then you can do that. So yeah, if there's

1129
00:46:53,559 --> 00:46:57,039
anybody out there, and luckily for me, it's like, oh,

1130
00:46:57,039 --> 00:46:58,559
I got to look into Dreams. I gotta find out

1131
00:46:58,559 --> 00:47:01,360
to buy it. I download dream was like ages ago

1132
00:47:01,480 --> 00:47:04,079
on the PS four. I tracked it down. I was like, okay, good.

1133
00:47:04,119 --> 00:47:06,559
So if anyone is like that has done that, I

1134
00:47:06,559 --> 00:47:09,400
don't think Dreams is even that much. I think it's like, like,

1135
00:47:09,760 --> 00:47:11,239
I guess, I don't know if I could justify you

1136
00:47:11,280 --> 00:47:13,280
buying the whole game for that, but if you're a

1137
00:47:13,280 --> 00:47:15,079
big banjo fan, I would just say, if you have it,

1138
00:47:15,159 --> 00:47:17,480
definitely try it out. It feels like it's a love letter,

1139
00:47:17,519 --> 00:47:20,039
and it did. It honestly felt like if I was

1140
00:47:20,079 --> 00:47:22,320
sat down by Rare and they said, hey, we're making

1141
00:47:22,360 --> 00:47:24,599
a full banjo game. This is just like a level,

1142
00:47:24,679 --> 00:47:27,280
try it out it. It felt like that. It like

1143
00:47:27,480 --> 00:47:30,320
just it felt so genuine. So I was very excited

1144
00:47:30,320 --> 00:47:32,519
and Rare needs to, Uh, they gotta get on that.

1145
00:47:32,559 --> 00:47:35,079
I'm waiting I'm waiting for a new banjo game big time,

1146
00:47:35,159 --> 00:47:36,159
you know, but uh.

1147
00:47:36,079 --> 00:47:38,599
Speaker 1: Yeah, shout outs, I guess the creator is a guy

1148
00:47:38,679 --> 00:47:43,719
named Uphylus Place, a collaborator piece of craft to shut.

1149
00:47:43,519 --> 00:47:44,320
Speaker 2: Up, piece of craft.

1150
00:47:44,360 --> 00:47:48,119
Speaker 1: Yeah, showed up to those people making extremely cool things

1151
00:47:48,159 --> 00:47:50,159
and dreams, which did you check anything else out while

1152
00:47:50,159 --> 00:47:51,440
you while you resumed in dreams?

1153
00:47:51,559 --> 00:47:56,239
Speaker 2: Not no long tutorial. Very long tutorial looked very cool.

1154
00:47:56,320 --> 00:47:58,960
I'd never really looked in dreams, so it might be

1155
00:47:59,000 --> 00:48:02,480
something I could gathered back in. Do you seem like

1156
00:48:02,519 --> 00:48:04,280
a very I love the vibes and I liked all

1157
00:48:04,280 --> 00:48:05,800
the creation that's going on. I know other people have

1158
00:48:05,840 --> 00:48:08,280
done other sort of things, and there's some weird thing

1159
00:48:08,719 --> 00:48:09,440
is mainstream, but.

1160
00:48:09,400 --> 00:48:12,159
Speaker 1: It was like two years ago. I think Media Molecule,

1161
00:48:12,199 --> 00:48:14,880
like the Creator of Dreams just released like a game

1162
00:48:15,000 --> 00:48:16,519
in Dreams like a couple of years ago that was

1163
00:48:16,559 --> 00:48:18,840
apparently like super good like that. Like their next title

1164
00:48:18,960 --> 00:48:20,800
was just you know, like an hour long thing in

1165
00:48:20,880 --> 00:48:23,519
dreams that apparently is amazing. So I never got around

1166
00:48:23,559 --> 00:48:25,960
school trying that myself. But yeah, I think there's there's

1167
00:48:25,960 --> 00:48:28,239
probably a lot of hidden gems in there at this

1168
00:48:28,239 --> 00:48:28,760
point in time.

1169
00:48:29,280 --> 00:48:31,440
Speaker 2: Yeah, No, it's Fascinating's fascinating people are still at the

1170
00:48:31,440 --> 00:48:33,400
PS four game. They're still using that right now to

1171
00:48:33,679 --> 00:48:36,000
make things like banjo or like that game you're talking

1172
00:48:36,000 --> 00:48:38,920
about right, So yeah, if there's any banjo connoisseurs out there,

1173
00:48:39,400 --> 00:48:41,840
uh that I'll scratch the edge for you. Go out there.

1174
00:48:41,880 --> 00:48:43,880
And and again, I think we talked about the sequest,

1175
00:48:43,920 --> 00:48:46,159
but if not, I just found also very cool that

1176
00:48:46,239 --> 00:48:48,960
the Rare team even retweeted it and promoted and that

1177
00:48:49,039 --> 00:48:51,280
all this was really cool because we've seen that before.

1178
00:48:51,360 --> 00:48:53,159
Other people like how can we get the shut down?

1179
00:48:53,199 --> 00:48:55,840
This isn't right, like because there's definitely using some copyright

1180
00:48:55,880 --> 00:48:58,800
it sounds and music at times. But it's like, once again,

1181
00:48:58,840 --> 00:49:01,280
it hurt because I think, to be honest, I don't

1182
00:49:01,280 --> 00:49:04,360
think they're making a banjo game anytime. Like to me,

1183
00:49:04,440 --> 00:49:07,199
it's like we're in this age right now in nostalgia,

1184
00:49:07,400 --> 00:49:09,960
and if we didn't hear any more traction after they

1185
00:49:10,000 --> 00:49:12,519
put them in Smash, it's like, eh, I don't think

1186
00:49:12,559 --> 00:49:15,000
that's ever happening really in my opinion, to like a

1187
00:49:15,000 --> 00:49:17,840
big degree. So I think that was cool to just

1188
00:49:17,920 --> 00:49:19,119
be like, hey, you know, this is some part of

1189
00:49:19,159 --> 00:49:21,880
our history there's some fans making some stuff. Go go

1190
00:49:21,960 --> 00:49:23,840
watch this, you know so love it?

1191
00:49:24,079 --> 00:49:27,440
Speaker 1: Love it? Yeah, and then wwe what's going on?

1192
00:49:27,519 --> 00:49:29,960
Speaker 2: Oh yeah, so yeah. So I officially I haven't done

1193
00:49:29,960 --> 00:49:31,679
it yet. I will be later on this week though,

1194
00:49:31,679 --> 00:49:36,800
and deleting my my seventeen day play save file on

1195
00:49:36,840 --> 00:49:39,119
my W two K twenty five on my plate PS

1196
00:49:39,239 --> 00:49:42,519
five because March sixth, the game, the new one's coming out.

1197
00:49:42,559 --> 00:49:45,000
I'm officially locked in and getting it. As every year,

1198
00:49:45,440 --> 00:49:48,360
I wait to see what's happening because GM mode is

1199
00:49:48,360 --> 00:49:53,119
this thing where there's a very i'd say loud, not minority,

1200
00:49:53,159 --> 00:49:55,079
because for many years they do polls like what do

1201
00:49:55,119 --> 00:49:56,960
you want brought back? And that was always the top.

1202
00:49:57,199 --> 00:50:00,079
But I feel like people are more worried about the

1203
00:50:00,079 --> 00:50:02,519
the move said and the creation community and all that stuff.

1204
00:50:02,800 --> 00:50:05,079
Like the GM community now is back. It's just like Okay,

1205
00:50:05,119 --> 00:50:08,440
we're happy it's here, but there's there's there's dozens of us,

1206
00:50:08,440 --> 00:50:10,920
you know, there's dozens of always waiting, and even like

1207
00:50:10,960 --> 00:50:13,320
the last two years, every I think it's like the

1208
00:50:13,880 --> 00:50:16,079
week or two before the game comes out, they always

1209
00:50:16,079 --> 00:50:18,039
do like these dev weeks where people go and interview

1210
00:50:18,079 --> 00:50:21,440
people and they making bargos were, Okay, on Monday, you

1211
00:50:21,480 --> 00:50:24,079
can only talk about this mode, and on Tuesdays just

1212
00:50:24,079 --> 00:50:27,079
talk about this mode. GM mode's like always the last mode,

1213
00:50:27,119 --> 00:50:29,239
like always last mode. They talk about it's having two

1214
00:50:29,320 --> 00:50:31,719
years in a row, so it doesn'tgain I'll update you guys.

1215
00:50:31,760 --> 00:50:35,679
So we always get like very few nooks and crannies,

1216
00:50:35,760 --> 00:50:37,840
right so last year, like and that's why I was

1217
00:50:37,840 --> 00:50:39,960
so surprised. Last year They're like, Okay, we're doing online

1218
00:50:40,000 --> 00:50:41,719
and I thought, oh, that's all they're doing. I was

1219
00:50:41,760 --> 00:50:43,840
gonna get that. So obviously we do the stream every

1220
00:50:43,840 --> 00:50:45,760
month now, so that was fun. But then they added

1221
00:50:45,800 --> 00:50:48,039
some of the things that I really enjoyed. But yeah,

1222
00:50:48,079 --> 00:50:50,519
we did close out. Finally I played the I took

1223
00:50:50,599 --> 00:50:52,679
a I had a cold turkey at Dylan because I

1224
00:50:53,000 --> 00:50:55,159
GM mode is. I'm sure you have these games where

1225
00:50:55,599 --> 00:50:58,000
I'll sit down, I just gotta kill some time and

1226
00:50:58,039 --> 00:51:00,679
then that becomes the time killer. It's it's it's like

1227
00:51:00,679 --> 00:51:02,280
like it takes up the event. And that's where I

1228
00:51:02,320 --> 00:51:04,960
was like, Okay, in December, I had a save file

1229
00:51:05,000 --> 00:51:08,760
that I was on like season one hundred or something.

1230
00:51:08,880 --> 00:51:10,760
I deleted it. Emily He's like, why would you do

1231
00:51:10,800 --> 00:51:12,440
that because because I know I'll go back to it,

1232
00:51:12,480 --> 00:51:14,480
So I deleted it and I went cold turkey up

1233
00:51:14,559 --> 00:51:17,400
until last week because I had to warm the fingers

1234
00:51:17,440 --> 00:51:19,440
for David and S Bubs, so I had to get

1235
00:51:19,440 --> 00:51:21,679
back in there. But we did that. We did the

1236
00:51:21,760 --> 00:51:26,360
last two weeks, and uh, somehow people probably gonna ask me, like,

1237
00:51:26,400 --> 00:51:29,079
you know, how how are you gonna keep the streak going?

1238
00:51:29,719 --> 00:51:31,440
It's what we do. How are you gonna take on

1239
00:51:31,519 --> 00:51:34,719
two guys? It's what we do. Are you gonna be three?

1240
00:51:34,719 --> 00:51:37,400
And oh, it's what we do because I went three

1241
00:51:37,400 --> 00:51:39,800
and oh dill on this whole season, but this was

1242
00:51:39,880 --> 00:51:43,440
the closest. It was only I don't know, this doesn't

1243
00:51:43,480 --> 00:51:46,079
sound like much, but only forty six fans between me

1244
00:51:46,119 --> 00:51:48,840
and S Bubs to give you an impression crazy. The

1245
00:51:48,880 --> 00:51:52,000
first season was eighty six, the next season was ninety

1246
00:51:52,119 --> 00:51:53,719
and then he closed the gap by like a whole

1247
00:51:53,880 --> 00:51:58,280
fifty percent. So he's he's learning, especially too, because there's

1248
00:51:58,320 --> 00:52:00,440
a gouted my strats that I didn't see one and

1249
00:52:00,480 --> 00:52:02,920
too that he was actively using. People can watch the stream.

1250
00:52:03,559 --> 00:52:05,079
We did it, Yeah, we did it. It was a

1251
00:52:05,119 --> 00:52:07,440
fun stream. We ended that, and then what we're gonna

1252
00:52:07,440 --> 00:52:08,960
do is for this new game. Is we're gonna do

1253
00:52:09,000 --> 00:52:11,119
is stream where we're gonna play actually play the wrestling

1254
00:52:11,159 --> 00:52:13,719
portion in a best of five, and that'll decide our

1255
00:52:13,840 --> 00:52:16,199
order for the year. Because the big thing that they

1256
00:52:16,239 --> 00:52:18,280
did now is for me, what I've been waiting for

1257
00:52:18,519 --> 00:52:21,079
is two things that I want, and now they're in

1258
00:52:21,119 --> 00:52:22,760
a dangerous zone for me because I don't know if

1259
00:52:22,760 --> 00:52:24,800
I'm gonna be buying this game next year because I

1260
00:52:24,800 --> 00:52:28,119
think they're kind of like almost scratched off everything I've wanted.

1261
00:52:28,679 --> 00:52:31,400
I wanted more matches on a show. I got that

1262
00:52:31,480 --> 00:52:34,280
last year. I wanted matches with more than four people.

1263
00:52:34,320 --> 00:52:35,719
This year, you can do matches that are up to

1264
00:52:35,760 --> 00:52:38,480
eight people, which I love because I say this every

1265
00:52:38,559 --> 00:52:40,559
year they're like, oh, well, you know, we got four

1266
00:52:40,639 --> 00:52:42,880
hundred people in this game, and it's like, well, in

1267
00:52:42,920 --> 00:52:44,800
GM Mode, I only play twenty six of them, you know,

1268
00:52:44,800 --> 00:52:46,800
like I'd like, I'd like a bit more variety. So

1269
00:52:46,840 --> 00:52:49,599
now that there's like you can have this big matches,

1270
00:52:49,880 --> 00:52:52,760
you can add like eight, sixteen, twenty, you can just

1271
00:52:53,000 --> 00:52:55,639
add people all you want, and then a big thing

1272
00:52:55,679 --> 00:52:58,800
which I think because with the original GM Mode, because

1273
00:52:58,800 --> 00:53:01,800
it kept winning those polls, the very first two years

1274
00:53:01,800 --> 00:53:03,760
were very bare bones. It felt like they just pushed

1275
00:53:03,760 --> 00:53:06,599
it out as like a here damn habit, because there's

1276
00:53:06,639 --> 00:53:08,440
tons of features like these features like the one I'm

1277
00:53:08,440 --> 00:53:10,519
telling you, like, oh, a match with six people. You

1278
00:53:10,519 --> 00:53:12,559
could do that on the Xbox threet sixty version back

1279
00:53:12,559 --> 00:53:14,239
in two thousand and five. You know, like all this stuff.

1280
00:53:14,280 --> 00:53:16,559
So the other thing which they're adding is you can

1281
00:53:16,639 --> 00:53:19,239
now do a full year before you're only capped at

1282
00:53:19,239 --> 00:53:22,039
twenty five weeks, and then the new season would start over,

1283
00:53:22,119 --> 00:53:23,840
so things would kind of reset, you got to get

1284
00:53:23,840 --> 00:53:26,119
new superstars and they all back in the pool. Now

1285
00:53:26,119 --> 00:53:28,880
it's a full it's not a year, it's fifty weeks.

1286
00:53:28,920 --> 00:53:30,639
I don't know why they do them ignorant mints of five,

1287
00:53:30,679 --> 00:53:32,360
but that's okay. I'm not gonna complain if I don't

1288
00:53:32,360 --> 00:53:34,280
get two weeks, that's okay. So for me, that's what

1289
00:53:34,360 --> 00:53:36,920
I've been waiting for downe for like since two thousand

1290
00:53:36,920 --> 00:53:38,599
and seven, because in two thousand and eight they kicked

1291
00:53:38,639 --> 00:53:40,800
out GM Mode and then I had to wait a

1292
00:53:40,840 --> 00:53:43,000
long time and then I think came back four years ago.

1293
00:53:43,320 --> 00:53:45,199
But yeah, now we can do fifty weeks. Switch for

1294
00:53:45,280 --> 00:53:48,519
me is a big thing because the anytime we got

1295
00:53:48,519 --> 00:53:50,519
to the twenty five, like when you got to week twenty,

1296
00:53:50,599 --> 00:53:52,880
it felt like the game was actually like really starting.

1297
00:53:52,920 --> 00:53:54,679
It felt like you have your roster set, you have

1298
00:53:54,719 --> 00:53:57,320
your plans, and then always suck that reek twenty five

1299
00:53:57,400 --> 00:54:00,239
you reset, you have to repick people. You don't always

1300
00:54:00,239 --> 00:54:02,000
get to keep the people you had before because like

1301
00:54:02,039 --> 00:54:04,400
if SMUs wants someone, he can draft them, right. So

1302
00:54:04,800 --> 00:54:07,920
for me, the fifty week, I'm very curious for the game,

1303
00:54:07,960 --> 00:54:09,760
and I'm curious for a stream because now before we

1304
00:54:09,800 --> 00:54:11,760
did the twenty five, we're gonna be going like a

1305
00:54:12,119 --> 00:54:14,360
full year on just one save file, so we would

1306
00:54:14,400 --> 00:54:17,400
do like a Okay, we end the season, we'll start over.

1307
00:54:18,079 --> 00:54:20,880
Now we're going so I'm very excited. I cannot wait.

1308
00:54:20,920 --> 00:54:22,719
Like I said before, with Resident Evil and then this

1309
00:54:22,800 --> 00:54:25,559
coming up, but uh yeah, that's I'm curious what they

1310
00:54:25,559 --> 00:54:27,239
do now next year. I guess the other thing is

1311
00:54:27,280 --> 00:54:29,000
I wasn't asking for this. I'm not opposed to it,

1312
00:54:29,039 --> 00:54:30,679
but I guess the big thing is, and I think

1313
00:54:30,679 --> 00:54:32,480
it's funny because I think you guys asked about this

1314
00:54:32,519 --> 00:54:34,280
when we did on Extra Life. Is now you can

1315
00:54:34,360 --> 00:54:36,920
do intergender matches so now you can have men and

1316
00:54:36,920 --> 00:54:39,920
women versus each other. So cool. Even then there's more

1317
00:54:39,920 --> 00:54:42,519
options because there's so many times where you'll have one

1318
00:54:42,559 --> 00:54:44,960
man and one woman and let's say their stamina is

1319
00:54:44,960 --> 00:54:47,639
completely fine, that's like, well, I have nothing to do

1320
00:54:47,679 --> 00:54:50,000
with them because everyone else is busy. They can't fight.

1321
00:54:50,039 --> 00:54:51,559
Now I can just put them in a ring and fight.

1322
00:54:51,639 --> 00:54:54,719
We don't know if they can have rivalies yet or titles,

1323
00:54:54,760 --> 00:54:57,119
but that's something that I actually didn't think they were

1324
00:54:57,159 --> 00:54:59,360
gonna not budget. I just didn't think they had any

1325
00:54:59,400 --> 00:55:02,000
interest in doing. But that just again which I love,

1326
00:55:02,079 --> 00:55:03,920
is they're giving more play style for I feel like

1327
00:55:03,960 --> 00:55:07,159
they are if they're hearing anybody out there like me,

1328
00:55:07,239 --> 00:55:09,360
if they if I'm echoing to them, they're hearing like,

1329
00:55:09,400 --> 00:55:12,880
I want more people on the roster, you know, and

1330
00:55:12,880 --> 00:55:13,559
that's what they're doing.

1331
00:55:13,800 --> 00:55:16,199
Speaker 1: Yeah, is there anything they removed that you know of?

1332
00:55:17,440 --> 00:55:20,519
Speaker 2: Not well, other than people that are no longer with

1333
00:55:20,639 --> 00:55:24,679
the company, so sometimes the general managers updates. Yeah, so roster,

1334
00:55:24,800 --> 00:55:27,000
we know there's a couple of those. I think the

1335
00:55:27,000 --> 00:55:29,039
big thing for us will be if there's certain power

1336
00:55:29,079 --> 00:55:31,159
cards removed, because those are a big thing of the game.

1337
00:55:31,199 --> 00:55:33,559
They always add some, but they do take them away,

1338
00:55:34,400 --> 00:55:37,280
and I think there's a couple to maybe not take away.

1339
00:55:37,280 --> 00:55:38,719
We walk away and see me in S Bubbs and

1340
00:55:38,719 --> 00:55:40,320
they were talking about there's a lot of power cards

1341
00:55:40,320 --> 00:55:44,639
that are very opie. There's there's one card where before

1342
00:55:44,679 --> 00:55:46,840
when it started, it was I'll play it on Dylan

1343
00:55:46,960 --> 00:55:49,639
and he loses three superstars this week and I thought

1344
00:55:49,679 --> 00:55:52,480
that was fine. Last year they changed to five and

1345
00:55:52,519 --> 00:55:55,079
it can just cripple your show. S Bubs hit me

1346
00:55:55,119 --> 00:55:56,719
with that twice the season a lot.

1347
00:55:56,840 --> 00:55:59,920
Speaker 1: I guess, now you could have bigger rosters. That's how

1348
00:56:00,440 --> 00:56:01,440
just fight, I guess.

1349
00:56:01,519 --> 00:56:03,760
Speaker 2: Or they're gonna op that card evenmore, like, oh you

1350
00:56:04,119 --> 00:56:05,880
lose seven people. I don't know. So yeah, we haven't

1351
00:56:05,920 --> 00:56:08,519
seen we haven't seen anything yet, but so far, like

1352
00:56:09,000 --> 00:56:13,480
i'd say that the in the curcurrent years that's happened,

1353
00:56:13,480 --> 00:56:15,840
we've never really like lost a big feature. They've just

1354
00:56:15,880 --> 00:56:18,400
been adding on. But it is kind of funny finally

1355
00:56:18,519 --> 00:56:21,360
now after like I said, since two thousand and seven,

1356
00:56:21,400 --> 00:56:24,480
they're finally back to the base game, right, They're back

1357
00:56:24,519 --> 00:56:26,400
to like what it used to play has So there's

1358
00:56:26,400 --> 00:56:29,199
there's some certain features like used to which I don't

1359
00:56:29,199 --> 00:56:30,840
really want there used to be a feature where you

1360
00:56:30,880 --> 00:56:33,920
could assign storyline, so dealing, I could like take three

1361
00:56:34,000 --> 00:56:37,639
superstars and be like, you can buy a love triangle storyline,

1362
00:56:37,639 --> 00:56:39,320
but you need like two men and a woman or

1363
00:56:39,320 --> 00:56:40,880
two women and men and you can make that's what

1364
00:56:40,880 --> 00:56:43,360
they're doing. I don't need that because I'm a loser

1365
00:56:43,480 --> 00:56:46,280
and I booked the stories in my mind. In my mind,

1366
00:56:46,599 --> 00:56:48,039
you can look at my showing back. I'll tell you

1367
00:56:48,079 --> 00:56:50,199
why they're fighting. I don't need like a storyline, but

1368
00:56:50,280 --> 00:56:52,719
like that's something they could add. You also used to

1369
00:56:52,719 --> 00:56:55,639
do things where you could like, uh, send superstars like

1370
00:56:55,679 --> 00:56:58,199
a movie lot, or like send them to become a

1371
00:56:58,280 --> 00:57:01,199
model and stuff. So there's like other RPG stuff that's

1372
00:57:01,239 --> 00:57:02,639
not on the game that used to be, but that's

1373
00:57:02,679 --> 00:57:07,079
not anything I'm like needing. So yeah, I'm very excited

1374
00:57:07,079 --> 00:57:09,760
because for a while I was telling we didn't announce

1375
00:57:09,800 --> 00:57:11,880
if we're doing more GM mode because I thought, well,

1376
00:57:12,360 --> 00:57:14,000
I don't know if I'm buying this game yet because

1377
00:57:14,000 --> 00:57:16,000
it's a lot of money. And then like for all

1378
00:57:16,079 --> 00:57:19,079
other games coming out right, and I'm not like sports games,

1379
00:57:19,079 --> 00:57:21,119
they don't make too much changes in my opinion, but

1380
00:57:21,159 --> 00:57:23,599
they make enough here that I'm I'm there, so you know,

1381
00:57:24,039 --> 00:57:25,960
knock on wood. I'm sure next year old talking and

1382
00:57:26,000 --> 00:57:27,800
maybe we'll add some feature where I'm like, oh Dylan,

1383
00:57:27,840 --> 00:57:30,800
they got me again. But I like my wish list

1384
00:57:30,840 --> 00:57:34,480
is kind of almost complete, like I think I'm like

1385
00:57:34,639 --> 00:57:37,960
ninety percent there, and even the stuff, yeah, and even

1386
00:57:37,960 --> 00:57:39,840
the stuff that I want, it's like, ah, if I

1387
00:57:39,840 --> 00:57:41,559
don't get it, that's fine, Like it's a want where

1388
00:57:41,559 --> 00:57:44,960
these last two, the bigger matches and a full year,

1389
00:57:45,400 --> 00:57:48,559
those were like I need these, So uh yeah, it's

1390
00:57:48,599 --> 00:57:51,480
gonna be very curious because now again s buzz is

1391
00:57:51,519 --> 00:57:54,280
forty six thousand way but it's no, it's a new game.

1392
00:57:54,320 --> 00:57:56,880
It's new game, new strategy, new players, new cards, a

1393
00:57:56,880 --> 00:57:58,800
full year now too, because I would plan for the

1394
00:57:58,840 --> 00:58:01,800
twenty five weeks. Now it's like staffway point. Now that's

1395
00:58:01,800 --> 00:58:04,519
a whole whole other kick a boodle. So uh yeah,

1396
00:58:04,559 --> 00:58:06,440
I'm very excited. So I'm excited to talk about the

1397
00:58:06,440 --> 00:58:07,280
on sidequest.

1398
00:58:06,960 --> 00:58:08,440
Speaker 1: Now to put him on the spot. Has David got

1399
00:58:08,760 --> 00:58:12,280
third every time he has? But he is Dave? What's

1400
00:58:12,280 --> 00:58:14,800
he doing wrong? What is if you had two or

1401
00:58:14,800 --> 00:58:16,039
three tips for him, what would it be?

1402
00:58:16,639 --> 00:58:18,920
Speaker 2: He? So I think we talked about this a little bit,

1403
00:58:18,960 --> 00:58:21,199
which is a good thing. There's sometimes the game will

1404
00:58:21,199 --> 00:58:24,079
give you certain goals and you can't ignore them. He's

1405
00:58:24,079 --> 00:58:26,079
a guy that doesn't like to ignore them, but it

1406
00:58:26,119 --> 00:58:31,119
can really hamper his rosters on televisions and he knows this,

1407
00:58:31,199 --> 00:58:32,639
but I think he kind of does this as the

1408
00:58:32,639 --> 00:58:37,480
wild card he actively other than the very first stream.

1409
00:58:37,639 --> 00:58:39,360
He said he played it for like a week, tried

1410
00:58:39,360 --> 00:58:41,519
it out, but then after that he didn't play GMO

1411
00:58:41,639 --> 00:58:44,119
at all. So he's going in there and just like.

1412
00:58:44,119 --> 00:58:47,199
Speaker 1: On the fly pure vibes, he is pure.

1413
00:58:47,079 --> 00:58:49,440
Speaker 2: Vibes, yeah, which is kind of good because it's as

1414
00:58:49,480 --> 00:58:51,199
a little monkey wrench. And there has been times that

1415
00:58:51,239 --> 00:58:53,400
he's never got one to two, but he got like

1416
00:58:53,639 --> 00:58:55,360
a little close. Because what we were doing on the

1417
00:58:55,400 --> 00:58:58,880
special events like the PLU, David was always having good shows.

1418
00:58:58,880 --> 00:59:02,440
So like he would be hind like two hundred k,

1419
00:59:02,679 --> 00:59:04,199
but then he'd like jump up like one hundred k

1420
00:59:04,239 --> 00:59:06,119
because he's like one really good show. Yeah, then the

1421
00:59:06,119 --> 00:59:08,280
week's throughout were really bad and he dropped back down.

1422
00:59:08,320 --> 00:59:09,840
But it was always a thing like you never know.

1423
00:59:10,000 --> 00:59:12,239
Maybe that's why we call mister pl because like he

1424
00:59:12,239 --> 00:59:14,920
would always the big show he would always deliver. But

1425
00:59:15,119 --> 00:59:16,880
uh so, yeah, I think he's a little television and

1426
00:59:16,880 --> 00:59:18,599
I'm not sure he's gonna practice or not because he's

1427
00:59:18,599 --> 00:59:20,280
I think he's like I supposed too that he plays

1428
00:59:20,639 --> 00:59:22,880
the wrestling mode more than me. I think he plays

1429
00:59:22,880 --> 00:59:24,599
other games too, so like I know him and Brent

1430
00:59:24,719 --> 00:59:26,880
do call duty and stuff. So I think it's the

1431
00:59:27,239 --> 00:59:30,639
thing of he's playing the game primarily. Except but even then,

1432
00:59:31,000 --> 00:59:33,039
now he's gonna have more experience going this season, right,

1433
00:59:33,079 --> 00:59:36,360
So if this is his experience, that's what's happening. So yeah,

1434
00:59:36,440 --> 00:59:38,679
third right now, so we'll have to see. But uh,

1435
00:59:39,480 --> 00:59:42,480
I'll happy keep them, keep them there, you know, So three, no,

1436
00:59:42,639 --> 00:59:44,639
don I gotta keep it going now now, I like

1437
00:59:44,679 --> 00:59:46,360
I wanted to fish whole season because now there's like

1438
00:59:46,400 --> 00:59:48,639
a now if I lose, it's a big deal. Two Oh,

1439
00:59:49,320 --> 00:59:51,599
you know that's fine. He was three No, Now, now

1440
00:59:51,639 --> 00:59:53,960
I can really I can bug Kirkland. I can bug

1441
00:59:54,079 --> 00:59:56,039
s Bubbs and s bubs. He was calmed done. He

1442
00:59:56,039 --> 00:59:58,639
thought he was gonna get me. I won't lie the

1443
00:59:58,760 --> 01:00:01,199
two other seasons. I was like, I got this. There

1444
01:00:01,360 --> 01:00:03,920
was a moment I thought I might lose this. For

1445
01:00:04,199 --> 01:00:07,400
two weeks. In the ten week stretch we had, I

1446
01:00:07,480 --> 01:00:09,440
was like, I don't know, this isn't going away because

1447
01:00:09,440 --> 01:00:11,239
some of it is like Mario Party where it's randomly

1448
01:00:11,280 --> 01:00:14,239
generated and two things to not go my way because

1449
01:00:14,239 --> 01:00:16,039
it's just like, oh, it's gonna pick who wins me

1450
01:00:16,119 --> 01:00:17,519
or s Bubbs in this match, and s was one

1451
01:00:17,519 --> 01:00:19,039
of them both twice and it gave him some good

1452
01:00:19,079 --> 01:00:21,559
power cards. I'm like, oh, I think I'm gonna And

1453
01:00:21,599 --> 01:00:24,199
there's a point theme where the last show we booked,

1454
01:00:24,239 --> 01:00:26,280
I did not have enough money to fill a card

1455
01:00:26,760 --> 01:00:29,400
I was, and I'm a no money guy that likes

1456
01:00:29,400 --> 01:00:31,400
to saves money. But I suppose was hitting me hard,

1457
01:00:31,400 --> 01:00:32,920
so I just spent a lot of extra money to

1458
01:00:33,280 --> 01:00:35,519
catch up and make some moves. So I was. I

1459
01:00:35,679 --> 01:00:38,000
was a couple of time on the ropes. I was

1460
01:00:38,000 --> 01:00:38,400
feeling it.

1461
01:00:38,440 --> 01:00:40,559
Speaker 1: But are are the boys like two v wanting you like?

1462
01:00:40,559 --> 01:00:42,559
Are they both just spamming all the d buffs at

1463
01:00:42,599 --> 01:00:44,599
you or is it pretty equitable? No?

1464
01:00:44,719 --> 01:00:46,679
Speaker 2: I think I think me and spos are thrown at

1465
01:00:46,679 --> 01:00:49,320
each other and David same thing vibes. There's sometimes where

1466
01:00:49,360 --> 01:00:51,679
he'll just hit you with it and it'll not make

1467
01:00:51,719 --> 01:00:53,559
any sense. He was just like, I'm gonna throw on you.

1468
01:00:53,639 --> 01:00:55,280
I don't know if we did something too or anything

1469
01:00:55,320 --> 01:00:59,119
like that, but not a two v one yeat. I

1470
01:00:59,159 --> 01:01:01,320
wonder if I say, to get to that situation, we'll

1471
01:01:01,400 --> 01:01:04,440
we'll see. I hope not. But you know, there can

1472
01:01:04,519 --> 01:01:06,119
only be one winner, so they still have to decide

1473
01:01:06,159 --> 01:01:06,760
between each other.

1474
01:01:06,880 --> 01:01:09,800
Speaker 1: So that's true. H Yeah, very exciting. You said that. That

1475
01:01:09,800 --> 01:01:10,199
comes up.

1476
01:01:10,199 --> 01:01:13,679
Speaker 2: March fifth, March sixth. Yeah, so we're gonna week after

1477
01:01:13,719 --> 01:01:16,840
are Yeah, yeah, so it's good timing. I can finish.

1478
01:01:16,840 --> 01:01:19,400
I'm definitely gonna finish the main campaign of that. My

1479
01:01:19,480 --> 01:01:22,320
plan is that weekend for rec room just to like

1480
01:01:22,840 --> 01:01:25,360
play that the whole week. And yeah, even at one

1481
01:01:25,360 --> 01:01:28,679
point we're talking about doing some filming that week. I'm like, no, Kirkling,

1482
01:01:28,719 --> 01:01:31,519
that's not that's not happening. I gotta be. I gotta

1483
01:01:31,639 --> 01:01:33,800
finish this game, especially with Leon and now that all

1484
01:01:33,840 --> 01:01:35,840
this build, what we've done to it's like, hey, what's

1485
01:01:35,880 --> 01:01:37,440
the story gonna be? So yeah, it's a good thing

1486
01:01:37,480 --> 01:01:40,400
of that and then that and then there is a

1487
01:01:40,400 --> 01:01:42,880
at least two week buffer if I do get Crimson Desert,

1488
01:01:42,920 --> 01:01:46,280
obviously that's gonna be legitimately based on the reviews. That's

1489
01:01:46,320 --> 01:01:50,079
where that's all comes down to. So but yeah, very

1490
01:01:50,280 --> 01:01:52,599
marches are very busy and fun. And then Replaced on

1491
01:01:53,039 --> 01:01:57,320
Replaced is finally coming out, So March is March is

1492
01:01:57,320 --> 01:01:59,800
my month this time, you know. So yeah, yeah, well.

1493
01:01:59,800 --> 01:02:03,039
Speaker 1: Let's take our last break and then we'll get talking

1494
01:02:03,039 --> 01:02:09,679
about some more Resident Evil would be okay, we are back,

1495
01:02:09,960 --> 01:02:12,760
so yeah, Resident Evil. Of course requiem is right around

1496
01:02:12,760 --> 01:02:15,039
the corner, as we were just hinting to. For anyone

1497
01:02:15,039 --> 01:02:17,960
who's been an avid listener of side Quest recently, you've

1498
01:02:18,000 --> 01:02:20,079
known that I've been going on my Resident Evil journey,

1499
01:02:20,280 --> 01:02:22,119
kind of getting back in the series with eight and

1500
01:02:22,159 --> 01:02:26,320
then going back playing remakes of two, three, four, playing

1501
01:02:26,320 --> 01:02:28,760
a couple of the other ones, like Code Veronica, trying

1502
01:02:28,840 --> 01:02:33,679
like Reside Evil zero, things like that. Finally jumped into

1503
01:02:33,920 --> 01:02:36,199
Resident Evil six in the last few weeks, and that's

1504
01:02:36,199 --> 01:02:38,480
perfectly timed op with Travis, who's also in the last

1505
01:02:38,519 --> 01:02:41,239
month been going ham on Resident Evil. Finally played eight

1506
01:02:41,280 --> 01:02:42,800
and then did the remakes of two to three four

1507
01:02:42,840 --> 01:02:46,400
as well, So much quicker timeline, but same similar journey

1508
01:02:46,400 --> 01:02:46,960
for both of us.

1509
01:02:47,000 --> 01:02:47,199
Speaker 2: There.

1510
01:02:47,320 --> 01:02:49,480
Speaker 1: Obviously, you played the series back in the day more

1511
01:02:49,480 --> 01:02:51,800
than I did. But yeah, here we meet in the

1512
01:02:51,800 --> 01:02:54,800
middle somehow with Resident Evil six, because I think both

1513
01:02:54,800 --> 01:02:56,239
of us were like, yeah, I kind of want to

1514
01:02:56,280 --> 01:02:58,239
see what this game is all about before eight comes out,

1515
01:02:58,320 --> 01:03:01,760
especially with or I guess nine, I should say, especially

1516
01:03:02,039 --> 01:03:04,920
with Leon being in the in the game now right,

1517
01:03:05,000 --> 01:03:08,280
just what are we missing from this guy's storyline, you know,

1518
01:03:08,320 --> 01:03:09,920
from the from the games that we have or haven't

1519
01:03:09,920 --> 01:03:12,559
played here, So, yeah, this is an interesting game for

1520
01:03:12,599 --> 01:03:14,719
anyone who you know didn't play this game or forgets

1521
01:03:15,280 --> 01:03:18,280
interesting structure, very different from the rest of the series.

1522
01:03:18,320 --> 01:03:20,360
You know, a lot of these series, even back down

1523
01:03:20,440 --> 01:03:22,320
to like the original game is like, hey, pick your

1524
01:03:22,360 --> 01:03:24,159
character and you go on like this route, and you know,

1525
01:03:24,199 --> 01:03:27,000
sometimes those routes are pretty much the exact same thing,

1526
01:03:27,039 --> 01:03:30,639
with like maybe ten percent difference. Sometimes they are quite different.

1527
01:03:30,840 --> 01:03:32,880
But the way Resona Evil six works is it opens

1528
01:03:32,880 --> 01:03:34,679
with like a prologue sequence which is kind of like

1529
01:03:34,719 --> 01:03:38,639
a tutorial where you're with Leon and Helena rates her

1530
01:03:38,719 --> 01:03:39,599
name Helena.

1531
01:03:39,760 --> 01:03:42,679
Speaker 2: Yeah, yeah, so I think people say it differently throughout

1532
01:03:42,679 --> 01:03:46,159
the game. Yeah, even Leon. Something he says Elena like

1533
01:03:46,199 --> 01:03:48,760
he said at one point sounds like the h is silent.

1534
01:03:48,880 --> 01:03:51,800
Speaker 1: It was it was odd, but yeah, so yeah, you

1535
01:03:51,840 --> 01:03:53,760
go through the sequences maybe I don't know, fifteen twenty

1536
01:03:53,800 --> 01:03:56,280
minutes along something like that, and then you've kind of

1537
01:03:56,960 --> 01:03:58,679
done the prolo the game, the intro to the game,

1538
01:03:59,000 --> 01:04:01,239
and now you're kind of end up way wider than

1539
01:04:01,280 --> 01:04:03,519
any other Resident Evil has it before. Not in the

1540
01:04:03,559 --> 01:04:06,440
sense of an open world, but you're given four choices

1541
01:04:06,480 --> 01:04:09,880
of campaign, so you can do a Leon and Helena campaign,

1542
01:04:09,920 --> 01:04:11,440
you can do the ad to Wan campaign, you can

1543
01:04:11,519 --> 01:04:14,039
do Chris and someone else, and then you can do

1544
01:04:14,480 --> 01:04:17,679
Jake Mueller sorry Chris and Jake. Is that what it is?

1545
01:04:17,760 --> 01:04:18,519
Or is Jake the other guy?

1546
01:04:18,559 --> 01:04:19,760
Speaker 2: Oh yeah, Jake's the other guy.

1547
01:04:19,800 --> 01:04:22,800
Speaker 1: Sorry, Jake and Sherry right, is like the the other

1548
01:04:22,880 --> 01:04:25,320
combo there. So obviously, yeah, you have a couple uh

1549
01:04:25,400 --> 01:04:28,039
well mostly Resident Evil mainstays. And then I guess Jake's

1550
01:04:28,039 --> 01:04:29,519
a new guy or is he from another game?

1551
01:04:30,199 --> 01:04:33,000
Speaker 2: He's a new guy, but he's related to a big character,

1552
01:04:34,039 --> 01:04:36,039
got it, So that's a high. Yeah, he's like kind

1553
01:04:36,079 --> 01:04:39,760
of that Skywalker thing. We're all you know this guy right, like.

1554
01:04:40,360 --> 01:04:42,519
Speaker 1: This first time playable would be here.

1555
01:04:42,559 --> 01:04:45,119
Speaker 2: I assume, So yeah, I don't recall, yeah, because I

1556
01:04:45,159 --> 01:04:47,599
think five is just the brother and sister.

1557
01:04:47,800 --> 01:04:50,159
Speaker 1: So yeah, So compared to other Resident Evils like way

1558
01:04:50,800 --> 01:04:53,440
way more like most most of the Resident Evils, you

1559
01:04:53,440 --> 01:04:55,360
have two choices which character you want to play, and

1560
01:04:55,360 --> 01:04:57,079
some of them, like I said, don't change anything at all.

1561
01:04:57,440 --> 01:04:58,800
But this game is much more open in that way.

1562
01:04:58,800 --> 01:05:01,599
There's four separate camp pas. I have complete two of

1563
01:05:01,599 --> 01:05:03,440
these now. I've complete the Lyon campaign and the Ada

1564
01:05:03,480 --> 01:05:08,920
campaign and there was maybe ten fifteen minutes that were

1565
01:05:08,960 --> 01:05:11,800
similar between them. So like compared to other Resident Evils,

1566
01:05:12,239 --> 01:05:14,480
way different routes here, right, You're not doing the same

1567
01:05:14,480 --> 01:05:17,079
thing with a different character, you know, and their quips,

1568
01:05:17,119 --> 01:05:19,280
like it is like a fully new campaign. It seems like,

1569
01:05:19,480 --> 01:05:22,960
I mean, with how little I've crossover with Chris and Jake,

1570
01:05:23,000 --> 01:05:25,519
it's having like their campaigns. I assume that those campaigns

1571
01:05:25,559 --> 01:05:28,920
are also kind of just as distinct as Leon and

1572
01:05:29,000 --> 01:05:31,760
aidas so yeah, structurally very different, and you can play

1573
01:05:31,800 --> 01:05:35,000
those campaigns in any order and they kind of you know,

1574
01:05:35,079 --> 01:05:37,199
oftentimes the characters will intertwine with each other in the

1575
01:05:37,199 --> 01:05:38,880
story and you might team up to do a boss

1576
01:05:38,880 --> 01:05:41,920
fight and then go your separate ways. Again pun intended

1577
01:05:41,920 --> 01:05:44,880
there on the DLC for Residon Evil four, So yeah,

1578
01:05:44,960 --> 01:05:48,760
really interesting structure to it. But wow, what a crazy game,

1579
01:05:48,800 --> 01:05:50,280
A big game, probably the you know, if you do

1580
01:05:50,320 --> 01:05:54,599
all campaigns, probably the longest Resident Evil that exists. Travis,

1581
01:05:54,599 --> 01:05:56,320
we've been kind of hinting at each other talking about

1582
01:05:56,320 --> 01:06:00,199
the last few days. But an interesting game. Let me

1583
01:06:00,239 --> 01:06:02,199
know what you what you think about Resident Evil six

1584
01:06:02,239 --> 01:06:04,400
now that you've well, you've completed just a Leon campaign?

1585
01:06:04,440 --> 01:06:06,639
Speaker 2: Is that the Leon one? Yeah? I I plan at

1586
01:06:06,719 --> 01:06:09,559
least to eight before because we'll talk about in rankings

1587
01:06:09,559 --> 01:06:10,880
and predictions. I'm curious, Cy.

1588
01:06:11,039 --> 01:06:13,000
Speaker 1: I've heard that Jake's is the most fun.

1589
01:06:13,840 --> 01:06:17,039
Speaker 2: Really Okay, that's that's fascinating. But yeah, I definitely play

1590
01:06:17,039 --> 01:06:20,599
ads because, like we'll tell them predictions, we're gonna see

1591
01:06:20,639 --> 01:06:22,440
her at nine. We're not gonna see her, you know.

1592
01:06:22,559 --> 01:06:25,000
I feel I feel like each game she's dead. She

1593
01:06:25,039 --> 01:06:27,679
pops the third act like I'll catch you next time, Leon,

1594
01:06:27,760 --> 01:06:30,800
and I'm ready for that happening at A nine. Honestly,

1595
01:06:30,840 --> 01:06:32,760
don't I could probably we could probably do a three

1596
01:06:32,760 --> 01:06:34,440
hour cast on this game. And I've only played the

1597
01:06:34,519 --> 01:06:37,079
Leon section. I think we at least at some point

1598
01:06:37,079 --> 01:06:38,800
we'll talk about this in another What you've been playing

1599
01:06:38,840 --> 01:06:43,519
because I I could, I have so much to say

1600
01:06:43,519 --> 01:06:45,400
about it, So I'm gonna do my trunk caated like

1601
01:06:45,440 --> 01:06:47,719
it's still going death but trunk kated because like I said,

1602
01:06:47,760 --> 01:06:51,800
I could go on for miles with this game. I

1603
01:06:52,559 --> 01:06:55,840
it's it's so odd it So I gets to the newscast,

1604
01:06:55,880 --> 01:06:58,519
it feels like whatever they said, like what if we

1605
01:06:58,559 --> 01:07:02,039
did this and they just went yes to everything everything.

1606
01:07:02,760 --> 01:07:05,639
It definitely feels like the same way. And I'm hit

1607
01:07:05,719 --> 01:07:07,880
dealing with a couple points and so I'm repeating for him.

1608
01:07:07,880 --> 01:07:12,119
But I remember with Hideo Kajima and Death Stranding with

1609
01:07:12,239 --> 01:07:15,960
Melgo Sol and fanom Pain. Obviously all the games have

1610
01:07:16,039 --> 01:07:18,119
some weird stuff going on, but that one felt the

1611
01:07:18,119 --> 01:07:20,320
most where where it's like, at times, is this even

1612
01:07:20,320 --> 01:07:22,159
a Metal Gear game anymore? Or is he really want

1613
01:07:22,159 --> 01:07:23,679
to do something else? And then Death Stranding came out,

1614
01:07:23,679 --> 01:07:25,480
it was like, oh, he was really done with doing Steak,

1615
01:07:25,599 --> 01:07:27,880
you know, like he was over this and that's where

1616
01:07:27,920 --> 01:07:30,199
this feels like where And I meant to look at

1617
01:07:30,239 --> 01:07:32,440
the director and how many they had done in the past,

1618
01:07:32,440 --> 01:07:34,159
but just felt like them as a team or whatever,

1619
01:07:34,159 --> 01:07:36,920
it was like we've done all these games, like you said,

1620
01:07:36,960 --> 01:07:39,440
there's Code Ronica's you know, there's like Resident Evil Chronicles,

1621
01:07:39,440 --> 01:07:41,039
which I don't even know what that is. Like, there's

1622
01:07:41,079 --> 01:07:43,719
all these games that I think probably played pretty similar,

1623
01:07:44,519 --> 01:07:47,280
and five I've never played, so I'm gonna maybe eventually

1624
01:07:47,280 --> 01:07:49,480
get there. But it this just felt like such a

1625
01:07:49,559 --> 01:07:52,480
huge departure. At the same point, it also feels like

1626
01:07:52,519 --> 01:07:55,480
a departure of someone that does not like Resident Evil.

1627
01:07:55,679 --> 01:07:57,559
That I like, there's two ways. I think there's a

1628
01:07:57,559 --> 01:07:59,599
door where you look at like we want to revolutionize,

1629
01:07:59,800 --> 01:08:02,599
or a door where it's like, I hate making these games.

1630
01:08:02,599 --> 01:08:04,679
Can we please do something else like it? It does

1631
01:08:04,719 --> 01:08:07,920
not feel like Resident Evil at all, and it does

1632
01:08:08,000 --> 01:08:10,320
like it does in Spear as far as the esthetic,

1633
01:08:10,360 --> 01:08:13,360
you get the cheesy one liners, some dynamics of zombies,

1634
01:08:13,559 --> 01:08:16,439
but as far as the play STU even just picking

1635
01:08:16,479 --> 01:08:18,760
stuff up, how you hold guns, how you make your health,

1636
01:08:18,800 --> 01:08:21,720
like it's all changed and different and all out there

1637
01:08:21,720 --> 01:08:24,520
from what I remember, and it's it's wild. It definitely

1638
01:08:24,520 --> 01:08:27,520
feels like somebody watched a bunch of Mission Impossibles as well.

1639
01:08:27,560 --> 01:08:29,520
It's like, let's do that, because like it's not even

1640
01:08:29,560 --> 01:08:33,840
big scale, it's the biggest scale. This is like Infinity

1641
01:08:33,920 --> 01:08:37,399
War endgame, like you're going to multiple countries, you're having

1642
01:08:37,399 --> 01:08:39,880
boss battles on a plane, on a train like y,

1643
01:08:40,079 --> 01:08:43,079
they like it's the kitchen sink. So I know, I'm

1644
01:08:43,119 --> 01:08:48,680
so confused because by the peer concept of it, I

1645
01:08:48,760 --> 01:08:50,720
kind of hate it. And I understand too because I've

1646
01:08:50,720 --> 01:08:53,560
said this before twenty twelve. I did not ever buy

1647
01:08:53,560 --> 01:08:55,680
this game because if you go, you can go back

1648
01:08:55,720 --> 01:08:57,560
that episode when I talk about Reds two, Reds four

1649
01:08:57,680 --> 01:08:59,479
as like just getting the games, and I really like

1650
01:08:59,560 --> 01:09:02,720
Veronica as well. Even four for me back in the days,

1651
01:09:02,720 --> 01:09:04,640
like oh, we're getting really action y. Right when I

1652
01:09:04,640 --> 01:09:06,159
played it nowadays, I was like, you know what, I

1653
01:09:06,199 --> 01:09:08,359
think it's the perfect balance of the horror and that

1654
01:09:08,640 --> 01:09:11,239
where to me that was four was a big game.

1655
01:09:11,319 --> 01:09:13,199
People loved it and they definitely think, oh, we need

1656
01:09:13,199 --> 01:09:16,279
to go more of that, like bigger locations, more gun toting.

1657
01:09:16,520 --> 01:09:18,760
I talked about how from in two it takes a

1658
01:09:18,800 --> 01:09:20,279
while to get a gun, and then four it's like,

1659
01:09:20,279 --> 01:09:22,880
here's a gun with twelve bolts. You start this game

1660
01:09:22,920 --> 01:09:25,399
with a gun, a machine gun a night like you

1661
01:09:25,399 --> 01:09:27,720
got to earn them back. But still the first mission

1662
01:09:27,760 --> 01:09:29,680
is literally like you have every single game that's ever

1663
01:09:29,680 --> 01:09:31,560
been a resident Eve or you have every single weapon

1664
01:09:31,640 --> 01:09:34,680
here you go. So I can see why now, especially

1665
01:09:34,800 --> 01:09:36,960
me in twenty twelve, because I remember the only time

1666
01:09:36,960 --> 01:09:39,479
I played this was was some co or co op

1667
01:09:39,520 --> 01:09:41,439
with my friend Jeff because he got it, and I

1668
01:09:41,479 --> 01:09:43,640
remember when I played, I was like, yeah, this solidify

1669
01:09:43,760 --> 01:09:46,279
my thoughts, like this was a jumping in the shark

1670
01:09:46,319 --> 01:09:49,000
moment for me. And I think I understand that back

1671
01:09:49,039 --> 01:09:52,039
then because at that point you're getting only so few games.

1672
01:09:52,279 --> 01:09:55,439
It's not like now where I just did two, three, four,

1673
01:09:55,600 --> 01:09:57,439
and this it's like, Okay, I can consume them all.

1674
01:09:57,479 --> 01:09:59,119
It's like back in the day. This is my comparison

1675
01:09:59,159 --> 01:10:01,520
where when I mean three came out that was looked

1676
01:10:01,520 --> 01:10:02,920
at bons like, oh, this is one of the worst

1677
01:10:02,960 --> 01:10:06,119
comic movies all time. Now you compare to so much

1678
01:10:06,119 --> 01:10:09,439
stuff we've gone, it's like nowhere near the worst, right,

1679
01:10:09,520 --> 01:10:13,279
So I think in I can see why at the time,

1680
01:10:13,680 --> 01:10:17,399
people and including myself I checked out the franchise didn't

1681
01:10:17,399 --> 01:10:20,239
give seven a chance for a while. But now playing

1682
01:10:20,239 --> 01:10:23,039
this are some aspects of it I kind of love.

1683
01:10:22,720 --> 01:10:25,600
I just love that they just they just went for

1684
01:10:25,680 --> 01:10:28,239
it like they I love how crazy. They went, there

1685
01:10:28,359 --> 01:10:31,600
is some really bad stuff in here visually gameplay and

1686
01:10:31,760 --> 01:10:33,880
dated wise. The fact that this game came out in

1687
01:10:33,920 --> 01:10:36,359
twenty twelve does not. This feels like an odds game.

1688
01:10:36,439 --> 01:10:39,000
Some of the stuff these characters are saying doing. The

1689
01:10:39,039 --> 01:10:41,600
fact you're fighting out naked boss Ballot, It's like like

1690
01:10:41,680 --> 01:10:45,560
she's just like that boss fucking Leo. Yeah, she's just

1691
01:10:45,880 --> 01:10:48,560
literally having like it feels like orgasms while she's fighting. Like,

1692
01:10:48,720 --> 01:10:50,960
I think this is twenty twelve. Like twenty twelve felt

1693
01:10:50,960 --> 01:10:53,800
like we were starting to get more progressive. This feels

1694
01:10:54,079 --> 01:10:56,880
way more data than that. So I kind of like

1695
01:10:57,359 --> 01:11:01,039
hate some stuff in concept, but I almost just applaud

1696
01:11:01,079 --> 01:11:03,920
them for Man, you guys win for it. And now

1697
01:11:04,119 --> 01:11:05,920
I thought I was just gonna do Leon and an

1698
01:11:06,000 --> 01:11:08,800
A and be like, hey, I like these characters the most,

1699
01:11:09,039 --> 01:11:10,640
you know, I don't know if I'll even touch the

1700
01:11:10,680 --> 01:11:13,159
other ones. I'm so curious to play the other one.

1701
01:11:13,199 --> 01:11:15,199
So now I'm I'm even gonna play this whole game through.

1702
01:11:15,199 --> 01:11:16,279
I don't know if I'll have time to beat it

1703
01:11:16,279 --> 01:11:18,600
before the next one. But like I was kind of hooked,

1704
01:11:18,640 --> 01:11:20,560
there's some stuff again, I still if you're gonna ask

1705
01:11:20,560 --> 01:11:23,399
me I prefer Resident Evil too. That your one location

1706
01:11:23,640 --> 01:11:27,159
very low on AMMO, very claustrophobic. I don't love your

1707
01:11:28,720 --> 01:11:30,439
I'll wait through some other stuff. I don't love the

1708
01:11:30,439 --> 01:11:34,159
big locations, but no I am for how mad it is.

1709
01:11:34,279 --> 01:11:37,159
It's just it kind of impressed me. So it's funny

1710
01:11:37,199 --> 01:11:38,920
because these the past few weeks, I've seen people like

1711
01:11:38,960 --> 01:11:42,119
the resin six, like Truthers come up be like I

1712
01:11:42,159 --> 01:11:43,399
was a big fan back in the day, and I

1713
01:11:43,439 --> 01:11:45,800
stand by. It's like, you know what, I kind of

1714
01:11:45,840 --> 01:11:49,159
see why, But I also see why with seven they

1715
01:11:49,199 --> 01:11:51,720
put it back in a house with a few monsters

1716
01:11:51,720 --> 01:11:53,760
because I think all of them realized they probably went

1717
01:11:54,119 --> 01:11:56,720
too far. It's like a thor Ragnarok to Love and Thunder.

1718
01:11:56,760 --> 01:11:59,199
It's like Love and Thunder, you went over the line.

1719
01:11:59,640 --> 01:12:01,920
But there's some stuff that I loved about it. So

1720
01:12:01,920 --> 01:12:02,640
where were you on this?

1721
01:12:03,279 --> 01:12:05,439
Speaker 1: Yeah? I mean it is fun to kind of in

1722
01:12:05,560 --> 01:12:08,640
hindsight look back at this series and now that I've

1723
01:12:08,640 --> 01:12:10,720
played like almost every game, at least in the in

1724
01:12:10,760 --> 01:12:12,960
the mainline games, there's, as you mentioned, like all sorts

1725
01:12:12,960 --> 01:12:14,840
of spin offs and multiplayer games and things like that,

1726
01:12:15,119 --> 01:12:17,760
but like it's starting with like Survival horror and starting

1727
01:12:17,800 --> 01:12:20,119
in like a creepy mansion, and then we go to

1728
01:12:20,199 --> 01:12:24,000
like a creepy police station and we're like in a

1729
01:12:24,039 --> 01:12:26,079
city that's burning down. And then you know, we go

1730
01:12:26,119 --> 01:12:29,199
to like a crazy island with castles and all this

1731
01:12:29,199 --> 01:12:31,840
stuff in Residon Evil four and then five go, I

1732
01:12:32,079 --> 01:12:34,680
think it's like an Africa or something South Africa. Yeah, yeah,

1733
01:12:34,680 --> 01:12:37,119
there's a way different setting. And then yeah, and the

1734
01:12:37,199 --> 01:12:39,600
end of this game, which just feels like, yeah, it's

1735
01:12:39,600 --> 01:12:42,199
like a globe trotting adventure and it truly does feel

1736
01:12:42,239 --> 01:12:45,039
like because Resident Evil five I think was an extremely

1737
01:12:45,079 --> 01:12:47,439
successful game when it came out, Like in terms of sales,

1738
01:12:47,600 --> 01:12:49,319
it was a very I don't know, like I think

1739
01:12:49,560 --> 01:12:51,359
hardcore fans of the series we're like, oh, I don't

1740
01:12:51,399 --> 01:12:53,800
like this as much as not really my Resident Evil.

1741
01:12:54,079 --> 01:12:56,239
But like it came out in the peak three sixty

1742
01:12:56,239 --> 01:12:59,760
era where people wanted co op shooter games, and you know,

1743
01:12:59,800 --> 01:13:01,239
I've played it back in the day and I loved it.

1744
01:13:01,239 --> 01:13:02,720
It was perfect. It was the exact kind of game

1745
01:13:02,720 --> 01:13:04,359
I wanted to play with my cousin and my friends

1746
01:13:04,399 --> 01:13:06,319
and stuff like that. And then it feels like they

1747
01:13:06,319 --> 01:13:08,239
took that and they're like oh, you guys like the

1748
01:13:08,279 --> 01:13:10,560
co op like gunplay of this, Well, we're gonna give

1749
01:13:10,560 --> 01:13:11,840
you a whole game with this. We're gonna give you

1750
01:13:11,840 --> 01:13:13,880
four different campaigns. Each one is like unique, and the

1751
01:13:13,920 --> 01:13:15,560
way you can play with like multiplayer with your friends.

1752
01:13:15,560 --> 01:13:17,239
You can do like multiplayer online, and there's all these

1753
01:13:17,279 --> 01:13:21,159
different settings and stuff. It's it is and we're gonna

1754
01:13:21,159 --> 01:13:23,359
throw like skill like a skilltree kind of thing in here.

1755
01:13:26,119 --> 01:13:29,000
And yeah, I mean it's it's a lot of it's

1756
01:13:29,039 --> 01:13:32,159
a lot of stuff, and it's extremely messy, and there's

1757
01:13:31,800 --> 01:13:34,520
a lot of stuff that it's pretty weak. Like again,

1758
01:13:34,680 --> 01:13:36,800
I mean, I think the series has always not had

1759
01:13:36,880 --> 01:13:38,600
really good puzzles, and I think the puzzles are like

1760
01:13:38,640 --> 01:13:40,000
worse than they've ever been in here.

1761
01:13:40,199 --> 01:13:44,039
Speaker 2: Absolutely yeah, shine a light on like a metal thing.

1762
01:13:44,079 --> 01:13:46,279
It's like light light the candle. All you do is

1763
01:13:46,359 --> 01:13:49,840
just yeah, gone, it's so very lazy, very lazy. At

1764
01:13:49,880 --> 01:13:51,680
least two and four had a couple like, oh this

1765
01:13:51,760 --> 01:13:54,119
is kind of fun. This is just nothing, you know.

1766
01:13:54,399 --> 01:13:56,880
Speaker 1: So yeah, I think, you know, I think the actual

1767
01:13:56,920 --> 01:13:59,359
like gameplay combat of it is fine. I feel like

1768
01:13:59,359 --> 01:14:05,000
there isn't really good like very good reactions to your attacks,

1769
01:14:05,039 --> 01:14:08,079
like it doesn't they don't feel like the gameplay doesn't

1770
01:14:08,079 --> 01:14:09,359
feel good in that way, but I think it Like

1771
01:14:09,439 --> 01:14:11,439
as a third person shooter, it feels pretty good just

1772
01:14:11,520 --> 01:14:14,680
running around gunning and stuff like that, setting bombs down

1773
01:14:14,680 --> 01:14:16,439
on the ground. I like doing that, the homing or

1774
01:14:16,520 --> 01:14:17,479
not the homing bomb.

1775
01:14:17,359 --> 01:14:18,960
Speaker 2: But like the the remote bomb.

1776
01:14:19,039 --> 01:14:21,239
Speaker 1: Yeah, the remote bomb is a really fun thing to

1777
01:14:21,319 --> 01:14:21,640
kind of.

1778
01:14:21,560 --> 01:14:22,439
Speaker 2: Line up too.

1779
01:14:23,359 --> 01:14:26,239
Speaker 1: Yeah. So it's a crazy game. And yet I totally

1780
01:14:26,279 --> 01:14:28,279
agree with you where like in a large part it

1781
01:14:28,319 --> 01:14:31,760
does not feel like a resident Evil game. I think

1782
01:14:31,880 --> 01:14:34,479
it's you know, but truly, Like what I really wanted

1783
01:14:34,520 --> 01:14:37,880
from two and three was like when I played two

1784
01:14:37,880 --> 01:14:40,479
again on my second play through and I played Leon,

1785
01:14:40,640 --> 01:14:42,239
I was like so excited, like, man, I can't wait

1786
01:14:42,279 --> 01:14:44,640
to see how these stories intertwine. And then it was like, oh,

1787
01:14:44,760 --> 01:14:47,239
this is just the same game. It's the exact same game,

1788
01:14:47,239 --> 01:14:49,520
but it's just like now Leon's doing the story, but

1789
01:14:49,520 --> 01:14:52,640
I'm supposed to believe that like Claire came through here,

1790
01:14:52,720 --> 01:14:55,520
I guess already. And then like all the doors got

1791
01:14:55,520 --> 01:14:58,079
locked again, Like it never really made sense to me.

1792
01:14:58,119 --> 01:15:00,239
And I was really excited for the idea of these

1793
01:15:00,319 --> 01:15:02,880
multiple routes and like this game is that it is

1794
01:15:02,920 --> 01:15:05,800
finally that fulfillment because five is not that it is

1795
01:15:05,840 --> 01:15:07,960
a co op game. You can pick your character, but

1796
01:15:08,000 --> 01:15:10,399
you're not getting like different routes. It resn't Evil four

1797
01:15:10,520 --> 01:15:12,720
like at least with the DLC that they did for

1798
01:15:12,760 --> 01:15:14,680
the remake version, Like that's a different route, but it

1799
01:15:14,720 --> 01:15:16,079
is like a smaller thing. It's like a little two

1800
01:15:16,119 --> 01:15:18,439
hour like campaign you get with Ada there, but that's

1801
01:15:18,479 --> 01:15:21,199
really great. But this game is like going all in

1802
01:15:21,279 --> 01:15:23,600
on that idea and it's so fun. Is especially when

1803
01:15:23,600 --> 01:15:25,479
I played When I played Ada, I don't think I

1804
01:15:25,520 --> 01:15:28,439
even encountered Chris. I don't. I don't think I saw

1805
01:15:28,520 --> 01:15:30,439
him once now I think about it. But then when

1806
01:15:30,439 --> 01:15:32,840
I played the Leon campaign second, I bumped into Chris

1807
01:15:32,880 --> 01:15:34,640
like once, I'm like, now I'm really curious where he

1808
01:15:34,720 --> 01:15:36,399
was right before this, and where he goes after this,

1809
01:15:36,640 --> 01:15:38,600
and where is he in that final city sequence? Where

1810
01:15:38,600 --> 01:15:40,840
does he end up? And then like I have bumped

1811
01:15:40,840 --> 01:15:43,119
into Sherry and Jake a couple of times throughout, and

1812
01:15:43,159 --> 01:15:44,680
so I'm like, I'm curious to see like what they

1813
01:15:44,720 --> 01:15:47,840
did on the in between. But then also like it

1814
01:15:47,880 --> 01:15:52,039
is the story is nonsensical, it's really hard to follow.

1815
01:15:52,359 --> 01:15:55,439
The pacing naturally kind of sucks, right like the game

1816
01:15:55,640 --> 01:15:57,960
for you know, lets you pick any campaign, which is great,

1817
01:15:58,199 --> 01:16:00,600
but also like, I don't think Ada is the one

1818
01:16:00,640 --> 01:16:03,039
you should play first, Like that did not be like

1819
01:16:03,079 --> 01:16:05,760
you immediately start that campaign and like all of them

1820
01:16:05,840 --> 01:16:08,119
kind of start like this, like it's very slow for

1821
01:16:08,159 --> 01:16:09,960
like a half an hour, which is not very long,

1822
01:16:10,079 --> 01:16:11,680
and then it goes bonkers because it's like, oh, you

1823
01:16:11,680 --> 01:16:13,800
could have played fifteen hours of this game already, we

1824
01:16:13,800 --> 01:16:15,199
need to put like a ton of enemies in here

1825
01:16:15,199 --> 01:16:17,199
and ratchet up. I don't know if they like read

1826
01:16:17,279 --> 01:16:19,000
your save and be like, oh, you've done two campaigns,

1827
01:16:19,039 --> 01:16:21,039
We're gonna put more enemies here. But it kind of

1828
01:16:21,039 --> 01:16:24,000
feels like either one is insane, the amount of enemies,

1829
01:16:24,239 --> 01:16:26,000
the craziness that you got to deal with, like how

1830
01:16:26,079 --> 01:16:28,600
quickly you're getting weapons, because a five hour campaign is

1831
01:16:28,600 --> 01:16:30,039
not super long, so you got to give like an

1832
01:16:30,199 --> 01:16:32,800
entire game plays worth of or entire games worth of

1833
01:16:33,119 --> 01:16:35,439
getting all the weapons, building up your character getting more

1834
01:16:35,479 --> 01:16:37,640
powerful in that time. But then you go to the

1835
01:16:37,640 --> 01:16:39,720
next campaign and you start that again. The only thing

1836
01:16:39,760 --> 01:16:41,479
you carry over is like the skills that you've bought

1837
01:16:41,479 --> 01:16:44,039
with your previous characters, but those are like you reload

1838
01:16:44,079 --> 01:16:45,399
fast or you can carry more am whether or not

1839
01:16:45,439 --> 01:16:46,640
that exactly we appreciate.

1840
01:16:46,720 --> 01:16:48,479
Speaker 2: That's like New Game Plus where it's like because there

1841
01:16:48,479 --> 01:16:49,399
were a couple of things.

1842
01:16:49,119 --> 01:16:51,600
Speaker 1: That nothing, but like still it really does come down

1843
01:16:51,600 --> 01:16:53,159
to like, oh, yeah, I'm Leon and now I only

1844
01:16:53,199 --> 01:16:54,960
have a pistol again for the first bit, and then

1845
01:16:55,000 --> 01:16:57,199
you get your shot and then you get your assault rifle.

1846
01:16:57,279 --> 01:16:59,960
Speaker 2: Right. Yeah, it's not like Reds four where you play

1847
01:17:00,159 --> 01:17:02,119
Leon again and then you have your guns and everything

1848
01:17:02,159 --> 01:17:04,800
with the name classicle right into right, and no, I

1849
01:17:04,840 --> 01:17:07,000
really appreciate that because you told me about that with

1850
01:17:07,119 --> 01:17:09,319
the RES two remake and then I played it and

1851
01:17:09,399 --> 01:17:11,000
ye had the Claire one. Even when you're doing like

1852
01:17:11,039 --> 01:17:13,239
the medallions, it's like, why would she also be doing

1853
01:17:13,279 --> 01:17:16,439
this if like that's where this one is complete. Like

1854
01:17:16,720 --> 01:17:18,720
that's where it reminded me of an Infindy War where

1855
01:17:18,720 --> 01:17:20,800
it's like all these characters kind of crossing over, but

1856
01:17:20,920 --> 01:17:24,159
there's different locations they intertwine, and I have to say, like,

1857
01:17:24,199 --> 01:17:25,960
I don't know what it was back then. I'm just

1858
01:17:25,960 --> 01:17:29,760
gonna say sixty bucks. But I feel like maybe people

1859
01:17:30,039 --> 01:17:32,039
all say like there was a disappointment with this game

1860
01:17:32,079 --> 01:17:34,039
to some levels, but I feel like, for money wise,

1861
01:17:34,079 --> 01:17:36,000
you can't argue you're not getting your money's worth because

1862
01:17:36,039 --> 01:17:38,479
I just feel like I even felt like I got

1863
01:17:38,640 --> 01:17:42,600
and I didn't. I finally got it on the PlayStation premium,

1864
01:17:42,600 --> 01:17:45,159
which I'll talk about because the I guess I'll actually

1865
01:17:45,159 --> 01:17:48,319
just talk about now before you forget streaming in the

1866
01:17:48,399 --> 01:17:52,800
quick time events, Man, did that suck sometimes? Because is

1867
01:17:52,840 --> 01:17:54,640
that the same way with you with a downloaded version.

1868
01:17:54,840 --> 01:17:57,319
Speaker 1: No, it was just a reminder of like, oh, yeah,

1869
01:17:57,319 --> 01:17:59,199
this game has so many quick times.

1870
01:17:59,279 --> 01:18:01,439
Speaker 2: Yeah, this was the era of quick It's such a

1871
01:18:01,800 --> 01:18:03,600
I had that in my notes, era of QuickTime. It's

1872
01:18:03,640 --> 01:18:06,199
literally like God of War. Diner was like, look you

1873
01:18:06,239 --> 01:18:08,880
can do and uncharted right, Like, let's put these games.

1874
01:18:08,920 --> 01:18:11,000
Speaker 1: I mentioned this to you one point, like this game

1875
01:18:11,079 --> 01:18:13,640
is so Xbox three sixty and like all the best

1876
01:18:13,880 --> 01:18:15,520
and the worst ways, but like definitely with the quick

1877
01:18:15,520 --> 01:18:18,039
time events that is like, man, this I wonder when

1878
01:18:18,079 --> 01:18:20,560
this was. Was this when we were already sick of

1879
01:18:20,600 --> 01:18:23,199
QuickTime events or was this when QuickTime events were still cool?

1880
01:18:23,239 --> 01:18:24,800
Like I think it was a little bit past when

1881
01:18:24,800 --> 01:18:26,760
they were cool. If I had to kind of zoom

1882
01:18:26,800 --> 01:18:27,880
back in time, I can't quit.

1883
01:18:28,000 --> 01:18:29,960
Speaker 2: Yeah, yeah, because I feel they started in like the

1884
01:18:30,000 --> 01:18:31,880
mid odds, right, so this is like twenty twelve, so

1885
01:18:31,880 --> 01:18:34,319
I feel it's probably when we're starting to get over them.

1886
01:18:34,359 --> 01:18:36,640
But no, I've said this many times the cast. I

1887
01:18:36,640 --> 01:18:38,880
already said this. Don't I take back anytime I said this.

1888
01:18:39,159 --> 01:18:41,119
I used to be like, man, video games are great,

1889
01:18:41,239 --> 01:18:44,039
Like if they look prettier, that's all I need. But like,

1890
01:18:44,439 --> 01:18:46,600
I'm fine with the way they were when I play

1891
01:18:46,640 --> 01:18:48,319
this game, and it's not like an awful game. But

1892
01:18:48,319 --> 01:18:50,720
I was like, you know what, even in just fourteen years,

1893
01:18:51,000 --> 01:18:53,920
we've advanced so much, And I was like, I take

1894
01:18:53,960 --> 01:18:57,319
that all back. I take everything back that I said about, like, ah,

1895
01:18:57,359 --> 01:18:59,199
I'm finework games. We don't need advance so it's like,

1896
01:18:59,479 --> 01:19:01,760
no this. I was like from playing two, three, and

1897
01:19:01,800 --> 01:19:04,600
four the remix to this, it's like, man, this is

1898
01:19:04,760 --> 01:19:07,760
this is tough. But no, I I feel like even

1899
01:19:07,800 --> 01:19:10,399
in the five hour portion, I got like my my

1900
01:19:10,640 --> 01:19:12,239
fill of the game. I felt like, oh man, I

1901
01:19:12,239 --> 01:19:14,119
felt fulfilled of everything going on because I got the end.

1902
01:19:14,359 --> 01:19:17,760
There's some crazy Resident always has crazy sequences, but they're

1903
01:19:17,840 --> 01:19:20,399
even just the leon one. I was like, there's a

1904
01:19:20,560 --> 01:19:22,880
games where the sequence is just in this story, so

1905
01:19:22,920 --> 01:19:24,840
it's like, this is gonna happen in all these other ones.

1906
01:19:25,119 --> 01:19:27,640
I'm very excited to see what happens and where we go.

1907
01:19:28,000 --> 01:19:29,760
I like you said the amount of alwaies. There's times

1908
01:19:29,760 --> 01:19:31,199
where I think you described it and I think I

1909
01:19:31,239 --> 01:19:33,520
agree with you and even peels this before where it's

1910
01:19:33,520 --> 01:19:36,960
definitely like r kadie if that times feels like when

1911
01:19:36,960 --> 01:19:39,079
you're scanning, you go in that room and it's just

1912
01:19:39,159 --> 01:19:41,239
like you're shooting them, and I do love it at

1913
01:19:41,239 --> 01:19:43,039
one point where it's near the end, when you're trying

1914
01:19:43,039 --> 01:19:44,800
to get to like the rooftop and the helicopter and

1915
01:19:44,840 --> 01:19:47,479
like there's a door that's locked and just a hallway

1916
01:19:47,520 --> 01:19:49,560
and it's just dozens as always and they're just coming

1917
01:19:49,560 --> 01:19:50,880
and I love it because it's like at this point

1918
01:19:50,880 --> 01:19:53,479
I have so much AMMO, where another resident games you don't, right,

1919
01:19:53,520 --> 01:19:55,399
It's like, Okay, I got ten bullets, I got to

1920
01:19:55,399 --> 01:19:57,880
conserve this same as this is like nah, go crazy,

1921
01:19:57,920 --> 01:20:00,479
you got a clip of one sixty, just go And

1922
01:20:00,840 --> 01:20:03,199
there's something I did really enjoy about that. I think

1923
01:20:03,239 --> 01:20:05,840
that's why I can enjoy this game now more because

1924
01:20:05,840 --> 01:20:08,359
it's like, well, we have seven and eight and even

1925
01:20:08,439 --> 01:20:10,279
nine that looks like it's more aching back that, but

1926
01:20:10,319 --> 01:20:12,560
when it was five and six, like, oh this is

1927
01:20:13,000 --> 01:20:15,000
I don't want res to be this, you know. So

1928
01:20:15,119 --> 01:20:18,960
it's like I can now with some time back, reappreciate it,

1929
01:20:19,000 --> 01:20:20,840
and I just want to ask, so now, like, honestly,

1930
01:20:20,880 --> 01:20:24,680
we've heard that Veronica is happening? Would you play a

1931
01:20:24,800 --> 01:20:26,760
remake of this if that ever got to it? Like,

1932
01:20:27,239 --> 01:20:29,880
was there enough juice where it's like okay now with

1933
01:20:30,000 --> 01:20:32,560
like the four and two aesthetic? If they did that here?

1934
01:20:32,960 --> 01:20:34,640
Could you? Because I feel like there's some stuff you

1935
01:20:34,680 --> 01:20:36,479
could really find to make great or do you think

1936
01:20:36,479 --> 01:20:38,560
now that you've played here, you're like good and you've

1937
01:20:38,600 --> 01:20:41,439
had like your phil for you know, a couple decades.

1938
01:20:41,760 --> 01:20:44,560
Speaker 1: I feel like, and I do. I want to be clear,

1939
01:20:44,600 --> 01:20:47,279
like I like this game. I've had fun playing it.

1940
01:20:47,319 --> 01:20:49,119
I don't think it's a great game, but you know,

1941
01:20:49,199 --> 01:20:51,720
I like it enough. But I feel like you can't

1942
01:20:52,000 --> 01:20:53,680
polish a turd. I don't know what you could do

1943
01:20:53,680 --> 01:20:56,520
with a remake here that would make this a great game,

1944
01:20:56,600 --> 01:20:58,880
you know, Like I don't think it looking better or

1945
01:20:58,920 --> 01:21:02,800
having slightly better macare would make it a great game

1946
01:21:02,840 --> 01:21:05,239
that people want to look back on fondly. So I don't.

1947
01:21:05,319 --> 01:21:07,560
I don't think I would, because honestly, it plays well

1948
01:21:07,600 --> 01:21:10,159
like the gameplay of it, Like I wonder if they

1949
01:21:10,159 --> 01:21:11,680
would take out a lot of these quick time events

1950
01:21:11,680 --> 01:21:14,199
if they remade it, But I don't know. I think

1951
01:21:14,399 --> 01:21:17,439
I think the gameplay is like plays well enough. I think,

1952
01:21:17,479 --> 01:21:19,000
you know, for me, a big thing with like those

1953
01:21:19,039 --> 01:21:23,239
earlier games is I hate fixed camera angles. I did

1954
01:21:23,279 --> 01:21:26,199
not grow up with it. I that fixed camera angles

1955
01:21:26,279 --> 01:21:29,399
and like tank controls, it's so foreign to me that

1956
01:21:29,479 --> 01:21:31,800
it just like it's really hard for me to get

1957
01:21:31,800 --> 01:21:33,520
into those some of those older games, like when I

1958
01:21:33,560 --> 01:21:37,039
tried Code Veronica or when I tried Zero I. Actually

1959
01:21:37,119 --> 01:21:41,000
I've since beating or finishing two campaigns of six. I've

1960
01:21:41,000 --> 01:21:43,479
started at Resident Evil one like the original one, so.

1961
01:21:43,560 --> 01:21:46,159
Speaker 2: Oh, I'll see how much I can get into this.

1962
01:21:46,199 --> 01:21:48,560
Speaker 1: But again, fixed camerang, even though with the like the

1963
01:21:48,600 --> 01:21:51,319
twenty nineteen remake or whatever this one is, you know,

1964
01:21:51,439 --> 01:21:54,920
still fixed camera angles, still fix controls, like it's it's

1965
01:21:55,000 --> 01:21:57,000
just so clunky and awkward, and like those are the

1966
01:21:57,079 --> 01:21:59,560
kind of things I need a remake to fix. I

1967
01:21:59,560 --> 01:22:02,439
don't know what a remake would fix with this, and like, yeah,

1968
01:22:02,479 --> 01:22:04,840
like the visuals aren't great by any means, so that

1969
01:22:04,880 --> 01:22:07,880
it could look better, But I think this would be

1970
01:22:08,000 --> 01:22:10,439
an uphill battle, whereas I think the other games are

1971
01:22:10,479 --> 01:22:12,800
more straightforward to I mean, I guess maybe on the

1972
01:22:12,800 --> 01:22:15,039
flip side of this, like this is a very linear game,

1973
01:22:15,119 --> 01:22:18,000
especially compared to any other I feel like every Resident

1974
01:22:18,039 --> 01:22:20,479
Evil has some port part, whether it's Resident Evils two's

1975
01:22:21,279 --> 01:22:23,439
police station, Reside Evil one in the big mansion that

1976
01:22:23,439 --> 01:22:26,159
you start in four with some of these sequences of

1977
01:22:26,199 --> 01:22:28,199
like pretty large, you know, village is kind of like

1978
01:22:28,239 --> 01:22:31,159
one larger interconnected world even seven when you're in the house,

1979
01:22:31,359 --> 01:22:32,479
but it feels like you kind of have to go

1980
01:22:32,479 --> 01:22:34,640
back and forth sneak around. This is like you go

1981
01:22:34,680 --> 01:22:37,239
to point A, point B. You do not backtrack at all.

1982
01:22:37,439 --> 01:22:39,079
The only backtracking I guess you do is like in

1983
01:22:39,119 --> 01:22:41,960
another campaign, maybe you're revisiting a certain area again. But

1984
01:22:42,079 --> 01:22:44,520
like I guess in that sense it would be they

1985
01:22:44,560 --> 01:22:47,359
could remake it and really just it would maybe be

1986
01:22:47,439 --> 01:22:49,159
quicker in that sense because you don't have to think

1987
01:22:49,199 --> 01:22:51,319
about what these areas are like with all this new

1988
01:22:51,319 --> 01:22:53,840
gameplay to it like it's it's you know, at the

1989
01:22:54,039 --> 01:22:56,439
largest areas are when you're just like fighting a boss

1990
01:22:56,479 --> 01:22:58,239
and you're in one area for a long time. But

1991
01:22:58,239 --> 01:23:00,840
for the most whet it's like maybe the most resident Evil.

1992
01:23:00,840 --> 01:23:01,680
Would you agree with that.

1993
01:23:02,279 --> 01:23:04,920
Speaker 2: I think so from what what I would recall out

1994
01:23:04,920 --> 01:23:09,680
of the series, Yeah, Like I think because even like

1995
01:23:09,800 --> 01:23:11,840
even eight, like it's you can go other places. I

1996
01:23:11,840 --> 01:23:13,479
feel like you still got to hit like the certain

1997
01:23:13,520 --> 01:23:15,800
places in a row, like the bosses, but even then

1998
01:23:15,840 --> 01:23:18,720
the round the village you can kind of explore a

1999
01:23:18,720 --> 01:23:21,279
little bit. But I think for obviously not playing five

2000
01:23:21,399 --> 01:23:24,319
in a good minute, I would say as of now

2001
01:23:24,359 --> 01:23:26,359
from what I've been playing, yeah.

2002
01:23:25,920 --> 01:23:27,680
Speaker 1: I mean I I like, that's one thing I love

2003
01:23:27,720 --> 01:23:30,159
about this game. Like, you know, with four campaigns, each

2004
01:23:30,199 --> 01:23:33,399
one is five missions. Each mission is like about an

2005
01:23:33,479 --> 01:23:36,359
hour give or take twenty minutes. It's like the fact

2006
01:23:36,399 --> 01:23:39,680
that this game is broken down into twenty like one

2007
01:23:39,720 --> 01:23:43,319
hour long chunks, like it's very consistent, you know, Like

2008
01:23:43,399 --> 01:23:45,119
you know exactly when I sit down to players in

2009
01:23:45,199 --> 01:23:47,800
Evil six, I'm like, I have a one hour. I

2010
01:23:47,800 --> 01:23:50,479
want to complete one chapter, and I'm good for the night,

2011
01:23:50,520 --> 01:23:52,359
you know, like it is. It is exactly that, Like

2012
01:23:52,399 --> 01:23:54,039
I know, I get exactly what I want it out

2013
01:23:54,079 --> 01:23:55,880
of it every single time I've played it so far.

2014
01:23:56,079 --> 01:23:59,079
So I don't think I'm gonna play the other campaigns

2015
01:23:59,159 --> 01:24:01,880
right now, because like I said, I'm jumping into one

2016
01:24:02,199 --> 01:24:03,800
right now, and then I probably want like a little

2017
01:24:03,800 --> 01:24:05,960
bit of a break before Requiem comes out, just give

2018
01:24:06,000 --> 01:24:08,319
myself a little bit of a breather. But you know,

2019
01:24:08,520 --> 01:24:10,760
just like I've had my fix of this now and

2020
01:24:10,840 --> 01:24:12,239
it is a fun one to like come back though

2021
01:24:12,239 --> 01:24:14,119
in the future. But yeah, there's still two campaigns I

2022
01:24:14,119 --> 01:24:15,960
haven't even checked out, so I'm gonna get something new there,

2023
01:24:16,239 --> 01:24:18,399
explore these characters. I don't really know these characters. Like

2024
01:24:18,399 --> 01:24:20,039
That's why I did Leon and Atas because I like

2025
01:24:20,039 --> 01:24:22,439
those characters already. I wanted to see what's going on

2026
01:24:22,520 --> 01:24:24,920
in their world. And those campaigns definitely had some more

2027
01:24:24,960 --> 01:24:28,119
interconnectedness than I think the other ones will. But we'll

2028
01:24:28,119 --> 01:24:30,119
have to wait and see on that. But yeah, I uh,

2029
01:24:31,079 --> 01:24:35,359
I've enjoyed what I've played here. I guess one thing

2030
01:24:35,399 --> 01:24:38,319
that is very much stood out to me and is

2031
01:24:39,159 --> 01:24:41,399
it is a dispoint but to your your point earlier

2032
01:24:41,439 --> 01:24:44,840
of like I love that this series has different flavors

2033
01:24:44,880 --> 01:24:46,800
to it, and not all those flavors are great. But

2034
01:24:46,840 --> 01:24:48,640
even if you ask me now, like what is my

2035
01:24:48,760 --> 01:24:51,199
dream res and Evil game, I would really struggle to

2036
01:24:51,199 --> 01:24:54,119
come up with that because they all do interesting things

2037
01:24:54,119 --> 01:24:57,399
Like this game six is the best use of like

2038
01:24:57,479 --> 01:25:00,000
routes and multiple characters in my opinion of the whole scene.

2039
01:25:01,000 --> 01:25:03,600
But you know it's not It's not like the most

2040
01:25:03,600 --> 01:25:06,319
interesting level design. It doesn't have like the best villains.

2041
01:25:06,399 --> 01:25:09,239
That definitely doesn't have the best villains or characters, doesn't

2042
01:25:09,239 --> 01:25:11,439
have the best voice acting. And I think one thing

2043
01:25:11,439 --> 01:25:13,560
it is probably the worst at least in the series

2044
01:25:13,600 --> 01:25:15,800
that I've played so far, is like this this has

2045
01:25:15,960 --> 01:25:18,840
zero horror or scary vibes to it. Like obviously there's

2046
01:25:18,880 --> 01:25:21,439
zombies and it's dark and stuff, but maybe there was

2047
01:25:21,520 --> 01:25:24,199
one jump scare that got me or something, but I

2048
01:25:24,359 --> 01:25:26,920
have not had like any of that survival horror, the

2049
01:25:26,960 --> 01:25:30,199
heart heart pumping dread that I've got in every other

2050
01:25:30,239 --> 01:25:31,560
game in the series at some point.

2051
01:25:32,279 --> 01:25:34,680
Speaker 2: Yeah, No, it's definitely the more shoot them up type

2052
01:25:34,680 --> 01:25:37,239
of style. So yeah, I agree there, and like I said,

2053
01:25:37,239 --> 01:25:39,680
it's fun to have it now, I think my I

2054
01:25:39,680 --> 01:25:42,199
think my perfect is somewhere like it's a combination of

2055
01:25:42,239 --> 01:25:44,000
two and four, so where they're like even four. I

2056
01:25:44,039 --> 01:25:46,680
would add a little bit more horror as far as

2057
01:25:46,720 --> 01:25:49,840
like close Counters, but maybe, yeah, maybe with this one

2058
01:25:49,880 --> 01:25:52,920
wouldn't be a remake per se, but maybe if you

2059
01:25:52,960 --> 01:25:55,880
could do a remaster where maybe you like or maybe

2060
01:25:55,880 --> 01:25:58,199
like an in between where it's like clean up some

2061
01:25:58,279 --> 01:25:59,840
of the gameplay or some of the movie, because some

2062
01:25:59,840 --> 01:26:01,960
of the stuff is really jerky when you're moving around,

2063
01:26:02,000 --> 01:26:04,079
Like it still feels like there's stuff about the game

2064
01:26:04,079 --> 01:26:06,520
that still feels dated. So the only reason I say

2065
01:26:06,600 --> 01:26:09,439
is because like I remember doing a little bit but

2066
01:26:09,479 --> 01:26:12,079
now have more appreciation for it. I would love to

2067
01:26:12,079 --> 01:26:13,560
do this, and I guess I could always still fly.

2068
01:26:13,720 --> 01:26:16,560
I think there's still I wonder if the local co

2069
01:26:16,640 --> 01:26:20,840
op works on my It must still work, right, I

2070
01:26:20,840 --> 01:26:24,399
guess on the Police Pest premium, because I don't know,

2071
01:26:24,439 --> 01:26:27,039
But I would love to fire this up during a

2072
01:26:27,079 --> 01:26:29,960
stream once and play it as far as like, yeah,

2073
01:26:30,000 --> 01:26:32,119
that's one thing I got like man like in the

2074
01:26:32,159 --> 01:26:34,560
situation where it came out. That's when I was just

2075
01:26:34,600 --> 01:26:36,640
graduated the year before I was working, so I also

2076
01:26:36,800 --> 01:26:39,079
know the lifestyle. But I imagine there's tons of kids

2077
01:26:39,119 --> 01:26:41,119
and whatnot in mials school, high school, a tons of fun.

2078
01:26:41,159 --> 01:26:43,039
Like the same way when I played Gears with my friends,

2079
01:26:43,039 --> 01:26:45,479
like yeah, I obwaysly like all this would be a

2080
01:26:45,520 --> 01:26:47,279
good time. So that's my only thing is like I

2081
01:26:47,319 --> 01:26:49,119
would like that to happen. So that's where I like

2082
01:26:49,479 --> 01:26:52,159
a newer version just so would play better, so I

2083
01:26:52,199 --> 01:26:54,560
could play with you or somebody where it actually feels like, oh,

2084
01:26:54,560 --> 01:26:56,960
this doesn't feel so old and dated, because I think

2085
01:26:57,000 --> 01:26:59,840
that that could be tons of fun. I did play

2086
01:26:59,840 --> 01:27:02,239
with Rando one night. On the very first mission. I

2087
01:27:02,279 --> 01:27:05,640
accidentally kept the PlayStation networking on, but I thought, oh,

2088
01:27:05,640 --> 01:27:08,680
there's no one's gonna join right, like, who's playing this

2089
01:27:08,760 --> 01:27:11,439
in the middle afternoon and holds, someone played and there

2090
01:27:11,560 --> 01:27:13,880
was Helena and we did a thing. And that's how

2091
01:27:13,880 --> 01:27:17,039
I will say. On the for the PS premium, the

2092
01:27:17,119 --> 01:27:20,560
saves suck because you have to wait for an actual

2093
01:27:21,199 --> 01:27:23,520
save point. You can't do just the checkpoint has to

2094
01:27:23,560 --> 01:27:25,439
be a saved point because if not, twice up to

2095
01:27:25,479 --> 01:27:27,319
me where I thought it saved and I had to

2096
01:27:27,359 --> 01:27:29,039
go all the way back one I had to play

2097
01:27:29,079 --> 01:27:31,680
the prolog over again because I didn't know that, and

2098
01:27:31,720 --> 01:27:34,640
then two I died, and then when I came back alive,

2099
01:27:34,720 --> 01:27:36,840
though it had the saving icons, I thought, oh, I

2100
01:27:36,920 --> 01:27:38,960
must have saved. No it didn't. So I think it

2101
01:27:38,960 --> 01:27:40,680
was chapter three that I almost had to pay like

2102
01:27:41,319 --> 01:27:43,520
an entire half all over again, and it was that

2103
01:27:43,680 --> 01:27:46,760
that brought me down. So the all right, I first

2104
01:27:46,760 --> 01:27:50,720
said that the streaming was pretty good, I'll say that

2105
01:27:50,760 --> 01:27:52,359
from a few of the clips I've seen, I definitely

2106
01:27:52,359 --> 01:27:54,279
think the premium makes this game look a little more

2107
01:27:54,359 --> 01:27:56,680
uglier than it actually is. I don't think it's a

2108
01:27:56,680 --> 01:27:58,520
good looking game, but I still think that hurts it.

2109
01:27:58,760 --> 01:28:01,479
And yeah, sometimes a quick time of events. Those were

2110
01:28:01,520 --> 01:28:03,359
a struggle on the streaming as far as like there

2111
01:28:03,439 --> 01:28:04,880
was like a I had a time that care there's

2112
01:28:04,880 --> 01:28:07,680
a there's a point five delay here coming up. So

2113
01:28:07,720 --> 01:28:10,359
it's not like because there's premium games where there you

2114
01:28:10,359 --> 01:28:12,319
can download them, so it's almost like you own them.

2115
01:28:12,359 --> 01:28:15,079
This is like you can only stream res six. You

2116
01:28:15,119 --> 01:28:18,479
can't like download it. It's always streaming. So that's something

2117
01:28:18,520 --> 01:28:20,479
that the quick time event that I did not love.

2118
01:28:20,680 --> 01:28:23,760
Speaker 1: So yeah, yeah, a couple other things I enjoyed with

2119
01:28:23,840 --> 01:28:27,520
this I the variety of locations. I mean, like I said,

2120
01:28:27,560 --> 01:28:29,359
I think this game just has total whiplash and the

2121
01:28:29,399 --> 01:28:32,319
Pacne kind of sucks, and I never really understood why

2122
01:28:32,359 --> 01:28:34,640
I was in like a totally new location. Like I

2123
01:28:34,680 --> 01:28:36,239
don't know what the F's going on in this game.

2124
01:28:36,279 --> 01:28:39,279
I have to watch like a YouTube of someone who's

2125
01:28:39,279 --> 01:28:41,439
played all four campaigns and can like stitch them together.

2126
01:28:41,479 --> 01:28:43,359
That would be fun. I do want to see what

2127
01:28:43,399 --> 01:28:45,520
that is like, but even after playing two campaigns, Like,

2128
01:28:45,880 --> 01:28:47,399
I don't know what the F's going on in this game,

2129
01:28:47,399 --> 01:28:49,840
but I do like the variety of locations, Like we're

2130
01:28:50,640 --> 01:28:53,520
in different places in the world, locations we haven't seen before.

2131
01:28:53,560 --> 01:28:56,920
I'm so used to and sick of every Resonaval game

2132
01:28:56,920 --> 01:29:00,600
like ending in like a secret science lab underground. Oh yeah,

2133
01:29:00,640 --> 01:29:02,159
because so many of them do that, but this one

2134
01:29:02,199 --> 01:29:04,560
does not do that. It goes different. And I mentioned

2135
01:29:04,640 --> 01:29:08,199
you like Leon chapter three of Leon's campaign. I think

2136
01:29:08,199 --> 01:29:11,640
it's chapter three. You're in like an underground, not an

2137
01:29:11,720 --> 01:29:15,680
underground secret hit science base, an underground like catacombs, which

2138
01:29:15,720 --> 01:29:20,520
is exactly like any Skyrim dungeon where there's just giant,

2139
01:29:20,640 --> 01:29:23,439
you know, massive coffins everywhere and zombies popping on them.

2140
01:29:23,439 --> 01:29:26,520
Like these can't even be like things invected with the

2141
01:29:26,560 --> 01:29:29,079
same virus that is affected like the people on the overall,

2142
01:29:29,079 --> 01:29:32,880
we're just in like full on mystical high fantasy territory

2143
01:29:32,920 --> 01:29:35,399
at this point, and the cathedral to like the church,

2144
01:29:35,479 --> 01:29:36,640
it's like, how's this tying in?

2145
01:29:36,680 --> 01:29:38,279
Speaker 2: It's a virus and this is stuff that's been here

2146
01:29:38,319 --> 01:29:40,239
for Like even then, why are these puzzles here? Why

2147
01:29:40,239 --> 01:29:41,319
are these statues like that?

2148
01:29:41,439 --> 01:29:44,319
Speaker 1: It makes no sense, no, But I I kind of

2149
01:29:44,359 --> 01:29:46,439
loved how cheesy and hammed up it was, and I

2150
01:29:46,479 --> 01:29:48,840
love that catacomb sequence. It was really fun gameplay wise.

2151
01:29:48,840 --> 01:29:51,600
I actually liked like some of the puzzles traversal stuff

2152
01:29:51,600 --> 01:29:53,560
going on down there, and it was just weird. I'm like,

2153
01:29:53,560 --> 01:29:55,560
man and all the residme evels I've played in, all

2154
01:29:55,560 --> 01:29:57,640
the different locations we've been to, I've never seen a

2155
01:29:57,640 --> 01:29:59,920
location like this before in one of these games. And yeah,

2156
01:30:00,039 --> 01:30:02,600
that kind of like breaks the world of like, man,

2157
01:30:02,640 --> 01:30:04,399
what is even possible in this world anymore?

2158
01:30:04,399 --> 01:30:05,039
Speaker 2: It's crazy?

2159
01:30:05,359 --> 01:30:08,039
Speaker 1: But I did really enjoy that one. Other than like

2160
01:30:08,079 --> 01:30:09,680
the water sequence at the end of that level, I

2161
01:30:09,760 --> 01:30:12,079
don't didn't need that. That was not my favorite. But

2162
01:30:12,119 --> 01:30:14,119
the rest of that level I really enjoyed. And you

2163
01:30:14,159 --> 01:30:17,399
get some other crazy sequences too, Like Ada, the first

2164
01:30:17,600 --> 01:30:19,920
chapter in eight campaign is wild and like the enemies

2165
01:30:19,920 --> 01:30:22,079
you're fighting are just insane. I feel like this game

2166
01:30:22,119 --> 01:30:24,520
does have really good enemy varieting. It seems like they

2167
01:30:24,520 --> 01:30:27,319
have exclusive enemies that you'll only see in like certain campaigns,

2168
01:30:27,319 --> 01:30:30,319
so it's not just like, oh yeah, here's the basic zombie,

2169
01:30:30,399 --> 01:30:32,199
and then here's zombie with an AX, and then here's

2170
01:30:32,199 --> 01:30:34,920
the big zombie. Like not every campaign follows that same structure.

2171
01:30:35,279 --> 01:30:37,119
Some of them will have different boss fights thannother one.

2172
01:30:37,159 --> 01:30:38,800
Some of them do have the same boss fights, but

2173
01:30:38,840 --> 01:30:41,279
there's even boss fights where you're getting like different perspectives.

2174
01:30:41,279 --> 01:30:45,239
You know, one giant monster jumping around different rooftops. He's

2175
01:30:45,279 --> 01:30:47,279
jumping back fighting Ada for a bit, jumping back fighting

2176
01:30:47,359 --> 01:30:49,119
Leon for a bit, and then like truly to do

2177
01:30:49,159 --> 01:30:51,560
those fights from the two different perspectives, like that was

2178
01:30:51,600 --> 01:30:54,319
really cool. At one point, you're like sniping this monster

2179
01:30:54,359 --> 01:30:57,319
off off the building as Aida to give Leon some space.

2180
01:30:57,479 --> 01:30:59,079
And then when I played Leon's campaign and I'm just

2181
01:30:59,079 --> 01:31:01,239
trying to frantically climb up this rope, well, I know

2182
01:31:01,520 --> 01:31:04,039
which for a long time because I already did that, Like,

2183
01:31:04,159 --> 01:31:07,199
I really like that element of it. So there is

2184
01:31:07,560 --> 01:31:09,199
a lot of fun to be had in some of

2185
01:31:09,199 --> 01:31:10,680
those some of those sequences.

2186
01:31:11,920 --> 01:31:14,119
Speaker 2: Yeah, No, I'm excited to get there. I'm excited for

2187
01:31:14,119 --> 01:31:16,119
the sequence of you allude to earlier when it's like

2188
01:31:16,319 --> 01:31:18,079
almost every character in the game you're finding like that

2189
01:31:18,119 --> 01:31:21,399
big in circle that kind of looks like, what's the

2190
01:31:21,439 --> 01:31:24,359
guy from three? Who's no mister Rex, who's the other

2191
01:31:24,399 --> 01:31:27,000
guy Nemesis? Like it's almost like a version of that

2192
01:31:27,000 --> 01:31:28,640
where he's like a big du with a big claw

2193
01:31:28,960 --> 01:31:31,439
and it's just the four or five years taking turns.

2194
01:31:31,600 --> 01:31:33,640
He's kidnapping people put on the back and you're shooting

2195
01:31:33,680 --> 01:31:35,880
him down, like, oh this is this is really fun.

2196
01:31:35,920 --> 01:31:37,960
So yeah, I do. I think, like you said earlier,

2197
01:31:37,960 --> 01:31:41,119
they nailed that perspective versus what they did in two there,

2198
01:31:41,159 --> 01:31:43,640
so I think I don't know. And that's what's gonna

2199
01:31:43,640 --> 01:31:45,279
be curious too. We're gonna see how they do that.

2200
01:31:45,319 --> 01:31:48,159
It's a very mini version, but res nine has that right.

2201
01:31:48,199 --> 01:31:50,760
It's Ashley and Leon, so it is like a double header.

2202
01:31:50,800 --> 01:31:52,479
And I think we've heard that this one's more going

2203
01:31:52,840 --> 01:31:55,000
back and forth, but it's funny that the series is

2204
01:31:56,000 --> 01:31:59,359
I doubt they like what the first ones Jill Valentine,

2205
01:31:59,359 --> 01:32:01,760
and then like it's Leon and then it's Claire. But

2206
01:32:01,800 --> 01:32:04,960
it's just like or no, with three it's chill down

2207
01:32:05,000 --> 01:32:07,399
time gets like I don't think they ever Maybe I'm wrong,

2208
01:32:07,520 --> 01:32:09,399
maybe they were always like from day one, like we

2209
01:32:09,439 --> 01:32:12,000
want to make this a franchise that's like known for

2210
01:32:12,119 --> 01:32:15,199
switching between multiple characters, but that has become a massive

2211
01:32:15,279 --> 01:32:18,039
staple of this you know, like even an eight you

2212
01:32:18,159 --> 01:32:19,640
only do it once when you do this thing when

2213
01:32:19,640 --> 01:32:21,640
you switch to Chris, like oh, this is a big moment, right,

2214
01:32:21,680 --> 01:32:25,359
So it's funny that's kind of like just subtly become like, oh,

2215
01:32:25,359 --> 01:32:26,760
this is a pillar. Like if you talk about the

2216
01:32:26,760 --> 01:32:29,359
four pillars of Resident Evil, that's probably one of them

2217
01:32:29,439 --> 01:32:31,960
is multiple characters and you're playing multiple stories and some

2218
01:32:32,079 --> 01:32:33,039
were better than others.

2219
01:32:33,479 --> 01:32:34,159
Speaker 1: Yeah, definitely.

2220
01:32:34,199 --> 01:32:34,399
Speaker 2: Yeah.

2221
01:32:34,479 --> 01:32:37,479
Speaker 1: So I also I liked the UI in this game,

2222
01:32:37,520 --> 01:32:40,479
like I think every I love like just the basic

2223
01:32:40,560 --> 01:32:43,880
Resident Evil four inventory system, you know, the grid. Some

2224
01:32:43,920 --> 01:32:46,640
things are big. I like that stuff. I've always liked

2225
01:32:46,680 --> 01:32:48,880
that inventory system, and I think especially going back to

2226
01:32:48,920 --> 01:32:52,439
Reside Evil zero and one, now like the inventory systems

2227
01:32:52,439 --> 01:32:54,680
in those games so rough, like you have so little

2228
01:32:54,680 --> 01:32:56,920
space and it's not like fun to organize it. It's

2229
01:32:57,000 --> 01:32:58,840
just annoying and you have to always drop stuff that

2230
01:32:58,880 --> 01:33:01,319
you want. I feel like the later games like really

2231
01:33:01,359 --> 01:33:03,800
perfected that. I like the UI in this game. It's

2232
01:33:03,840 --> 01:33:07,560
like contextualized with like a like hologram holographic like device

2233
01:33:07,600 --> 01:33:10,000
that you have. It's very sci fi. It's very over

2234
01:33:10,039 --> 01:33:12,359
the top, but like it'll pull up your inventory and

2235
01:33:12,439 --> 01:33:14,279
like a you know, almost like a Tony Stark way

2236
01:33:14,279 --> 01:33:15,079
how he's always.

2237
01:33:14,920 --> 01:33:19,119
Speaker 2: Gonna say start. Yeah, I hated it. I hated it.

2238
01:33:19,199 --> 01:33:21,720
I could not like the of it.

2239
01:33:21,680 --> 01:33:23,600
Speaker 1: But I don't actually like navigating it, and like when

2240
01:33:23,680 --> 01:33:26,279
you pause, like the pause menu, it was really hard

2241
01:33:26,279 --> 01:33:27,640
to find things in there.

2242
01:33:27,800 --> 01:33:30,399
Speaker 2: This definitely was like iPhones are getting really hot, like

2243
01:33:30,479 --> 01:33:32,720
cell phones have changed, and this is what they're like. Yeah,

2244
01:33:32,720 --> 01:33:36,079
I hate that. That stuff. That felt so like anti

2245
01:33:36,319 --> 01:33:38,319
Resident Evil, where it's like Leon Scott this even to

2246
01:33:38,319 --> 01:33:41,479
the point of like all the boxes and Resident are

2247
01:33:41,479 --> 01:33:43,640
always like that brown box, Like the yel team. They're like,

2248
01:33:43,640 --> 01:33:45,439
we're gonna make them red and we're gonna make them longer.

2249
01:33:45,479 --> 01:33:47,399
It's just felt like little stuff like we're gonna change

2250
01:33:47,439 --> 01:33:49,760
the hut. We're gonna change this, which again could have

2251
01:33:49,840 --> 01:33:52,199
maybe worked out. I feel like at the time it didn't,

2252
01:33:52,199 --> 01:33:54,960
and you look back at the games now they've gone

2253
01:33:55,000 --> 01:33:58,840
back to that, okay, like the layout of the gear,

2254
01:33:59,279 --> 01:34:01,079
the boxes in an eight or back to with the

2255
01:34:01,159 --> 01:34:03,279
yellow stripes, like they definitely went back to that type

2256
01:34:03,279 --> 01:34:07,399
of stuff. But it's such a I feel like this game,

2257
01:34:07,439 --> 01:34:09,479
like you said, it's such some games with that era,

2258
01:34:09,479 --> 01:34:11,119
I just think, okay, it's a game that came out.

2259
01:34:11,119 --> 01:34:13,960
This definitely feels like it is a slice of the time.

2260
01:34:14,000 --> 01:34:16,199
You can play like if you were alive, you can go,

2261
01:34:16,239 --> 01:34:20,119
oh yeah, this is the Xbox three sixty PS three era. Again,

2262
01:34:20,199 --> 01:34:23,479
some stuff is even more dated than I thought. But yeah,

2263
01:34:23,520 --> 01:34:25,920
it's but that hot with that cell phone to me

2264
01:34:26,039 --> 01:34:28,720
was like, oh, this feels like early aught so of like, oh,

2265
01:34:28,760 --> 01:34:31,159
everyone's got a like a smartphone now, and this is

2266
01:34:31,199 --> 01:34:32,439
what it looks like, you know.

2267
01:34:33,159 --> 01:34:35,640
Speaker 1: Yeah, so yeah, I mean, I think, you know, it's

2268
01:34:35,680 --> 01:34:38,760
funny playing like this series. It's such a strange order,

2269
01:34:38,800 --> 01:34:41,560
but it's like, man, this game makes perfect sense as

2270
01:34:42,039 --> 01:34:45,960
the game before the reset of Resident Evil seven. You know, yes,

2271
01:34:46,319 --> 01:34:48,479
as you mentioned, like everything the kitchen sink and then

2272
01:34:48,600 --> 01:34:51,039
just like ah yeah, we kind of went to crazy.

2273
01:34:51,159 --> 01:34:54,359
Let's like dial it back, Let's let's chop this series up,

2274
01:34:54,560 --> 01:34:56,479
let's reevaluate it from the ground up and see what

2275
01:34:56,479 --> 01:34:58,039
we want to make with it. And I think we've

2276
01:34:58,079 --> 01:34:59,920
seen that now with like a really nice one two

2277
01:34:59,840 --> 01:35:02,800
p bunch of seven and eight, like really distinctly a

2278
01:35:02,880 --> 01:35:05,159
new era of the series. And we'll see where Requiem

2279
01:35:05,199 --> 01:35:06,840
falls in with that, because it feels like a lot

2280
01:35:06,840 --> 01:35:09,199
of old with some of the news, so I don't

2281
01:35:09,199 --> 01:35:11,159
want to see how that delivers in the end.

2282
01:35:11,600 --> 01:35:13,720
Speaker 2: But that's where it's interesting. Where like you said before,

2283
01:35:13,920 --> 01:35:16,800
I feel like with two and four, even four, you

2284
01:35:17,000 --> 01:35:18,760
start to stretch because they go to a whole different

2285
01:35:18,760 --> 01:35:21,239
island and that doesn't even have anything to do Raccoon City, right,

2286
01:35:21,279 --> 01:35:23,840
it's just like another like Leon just becomes double seven

2287
01:35:23,920 --> 01:35:26,039
but supernatural guy right where he's like he's going to

2288
01:35:26,079 --> 01:35:29,159
an island or a place and it's affected but you're like, okay, maybe,

2289
01:35:29,439 --> 01:35:32,039
And even with seven, they somehow like tie it to Umbrella,

2290
01:35:32,159 --> 01:35:34,000
like oh, it's a ship been here, so like okay.

2291
01:35:34,319 --> 01:35:36,520
But now with everything, especially playing this game in full

2292
01:35:36,520 --> 01:35:39,119
and seeing what Leon went through. It's like, I wonder

2293
01:35:39,159 --> 01:35:41,960
how even just that contextualizes in nine because this is

2294
01:35:42,000 --> 01:35:44,640
a guy like I guess you know what, it's gonna

2295
01:35:44,680 --> 01:35:46,479
be similar. It's not just because one of my favorite movies,

2296
01:35:46,520 --> 01:35:48,520
but it feels like it's gonna, maybe I hope, in

2297
01:35:48,520 --> 01:35:51,560
a successful way, be kind of like how the X

2298
01:35:51,600 --> 01:35:53,960
Men movies were. It's a Logan where Wolverine went on

2299
01:35:54,000 --> 01:35:56,479
this massive journey on time travel and all this stuff,

2300
01:35:56,640 --> 01:35:58,239
but when Logan came back, it was all it is

2301
01:35:58,399 --> 01:36:01,239
very like small and all that stuff was stripped away.

2302
01:36:01,279 --> 01:36:03,399
It's just him, and that's We're just like, does it

2303
01:36:03,439 --> 01:36:05,880
feel weird of just putting Leon back and oh, he's

2304
01:36:05,880 --> 01:36:08,000
in a warehouse fight. Some guys like, yeah, this guy

2305
01:36:08,039 --> 01:36:11,119
when he fights Simmons at the end, he's backflipping, he's

2306
01:36:11,159 --> 01:36:13,479
doing the grand It's like, this guy can't be taken.

2307
01:36:13,279 --> 01:36:14,960
Speaker 1: Down by fighting Grandma.

2308
01:36:15,239 --> 01:36:17,760
Speaker 2: Yeah, he can't be taken down by any mirror zombie now, right.

2309
01:36:17,800 --> 01:36:19,920
So that's why I'm excited to see that balance. I

2310
01:36:19,960 --> 01:36:21,720
don't he had that theory off. Maybe he's sick, maybe

2311
01:36:21,760 --> 01:36:23,920
he's older. I don't know, but I am excited. Okay,

2312
01:36:23,920 --> 01:36:26,239
how do you you can strip the series back down,

2313
01:36:26,279 --> 01:36:28,119
but now as Leon as a character, like even the

2314
01:36:28,159 --> 01:36:30,159
stuff with like and I have it in my I

2315
01:36:30,399 --> 01:36:32,279
have some notes I want to say before we end this.

2316
01:36:32,359 --> 01:36:33,880
I have other notes for the other games. When we're

2317
01:36:33,880 --> 01:36:35,560
gonna say that for the ranking, I told him that

2318
01:36:35,600 --> 01:36:38,520
completely forgot, but I have like all the number games.

2319
01:36:38,560 --> 01:36:42,479
But that's something where like even with Aida in Resident

2320
01:36:42,479 --> 01:36:45,199
Evil two, when you meet her, they like fall in

2321
01:36:45,239 --> 01:36:47,840
love by just like meeting a couple times, and it's

2322
01:36:47,960 --> 01:36:50,000
it's so cheesy and over the top, where I feel

2323
01:36:50,000 --> 01:36:52,840
like seven and eight weren't trying to be exactly that

2324
01:36:52,880 --> 01:36:55,439
type of cheese. So the same thing if we're playing

2325
01:36:55,439 --> 01:36:58,119
as Leon and Ada pops up does that type of

2326
01:36:58,279 --> 01:37:02,279
very like James Bond Bond Girl Dynamic work now, like

2327
01:37:02,279 --> 01:37:04,880
like even twenty twelve, it feels a little dated at

2328
01:37:04,880 --> 01:37:06,640
times with some of their one liners and it just

2329
01:37:06,640 --> 01:37:09,800
feels very over the top. So I'm curious see Leon

2330
01:37:09,920 --> 01:37:13,359
now in this era of stuff and what they do

2331
01:37:13,399 --> 01:37:13,760
with them.

2332
01:37:13,880 --> 01:37:17,239
Speaker 1: So yeah, definitely, yeah, yeah. One thing I think my

2333
01:37:17,319 --> 01:37:20,279
last point here was just uh, and I don't have

2334
01:37:20,319 --> 01:37:22,239
how much to say about this intentionally, So it's just

2335
01:37:22,239 --> 01:37:25,119
like the skills like it's it's so strange. It does

2336
01:37:25,159 --> 01:37:28,159
feel very Arcadian that way, like just slowly accruing that

2337
01:37:28,199 --> 01:37:31,079
score and you're going back. But honestly, after like three

2338
01:37:31,159 --> 01:37:34,119
or four levels, like I just stopped looking at the skills.

2339
01:37:34,159 --> 01:37:35,960
I'm like, none of this is exciting. I don't really

2340
01:37:36,000 --> 01:37:37,560
care about any of this, and the ones that do

2341
01:37:37,640 --> 01:37:40,640
seem kind of interesting are like such an extremely high

2342
01:37:40,880 --> 01:37:42,720
number of skill points require to actually buy it. Then

2343
01:37:42,720 --> 01:37:44,359
I'm like, oh, I better, I'm not even gonna look

2344
01:37:44,359 --> 01:37:45,800
at this for like six hours because I'm not gonna

2345
01:37:45,800 --> 01:37:47,880
beb to afford it till then. So it's weird, and

2346
01:37:47,920 --> 01:37:51,319
it's like, is there another goad that has this skill

2347
01:37:51,399 --> 01:37:54,600
system in this series? I can't really recall. I feel

2348
01:37:54,600 --> 01:37:56,520
like this was like just one last thing they felt

2349
01:37:56,520 --> 01:37:58,840
to add. Maybe they've added this because there's so many

2350
01:37:58,880 --> 01:38:02,560
campaigns and they just wanted more connectivity of like feeling

2351
01:38:02,560 --> 01:38:04,479
that sort of progression. That's probably why they did it,

2352
01:38:04,520 --> 01:38:06,159
and so I guess, yeah, in hindsight, it kind of

2353
01:38:06,159 --> 01:38:07,960
serves this purpose. And I think if you are someone

2354
01:38:07,960 --> 01:38:10,439
who's like playing through all these campaigns, doing them over

2355
01:38:10,479 --> 01:38:13,279
and over again, going online, doing all that stuff, I'm

2356
01:38:13,279 --> 01:38:15,079
sure like there are some good rewards there, because there's

2357
01:38:15,079 --> 01:38:16,840
a bunch of that I'm seeing as like just locked.

2358
01:38:16,840 --> 01:38:18,960
I don't even have them, can't even see what they

2359
01:38:19,000 --> 01:38:21,000
are yet. So I'm sure there's a bunch of cool

2360
01:38:21,000 --> 01:38:23,319
things you can get once you've like beat all these campaigns.

2361
01:38:23,359 --> 01:38:25,239
But I don't know. I guess I'm not in a

2362
01:38:25,319 --> 01:38:27,199
point in my life were I'm gonna obsess over this

2363
01:38:27,239 --> 01:38:29,199
one game over and over again. I mean with Resident Evil,

2364
01:38:29,239 --> 01:38:30,960
like I'll do a second play through on Resident Evil

2365
01:38:30,960 --> 01:38:33,439
two and then I'm like, then I'm good to go,

2366
01:38:33,520 --> 01:38:35,000
Like I'm not gonna play these games over and over

2367
01:38:35,000 --> 01:38:36,000
again like some people do.

2368
01:38:36,600 --> 01:38:40,319
Speaker 2: Yeah, I think with that, unless like I definitely don't

2369
01:38:40,319 --> 01:38:41,800
think it was any of them unless it's in five,

2370
01:38:41,840 --> 01:38:43,640
because again five was when I played a long time

2371
01:38:43,640 --> 01:38:45,560
ago and I can't recall it. I feel like, just

2372
01:38:45,600 --> 01:38:48,479
similar to like when we started the podcast and you know,

2373
01:38:48,520 --> 01:38:50,279
you're the first one brings to my attention when it's

2374
01:38:50,319 --> 01:38:52,880
like every game needed a skill tree, I feel like

2375
01:38:52,920 --> 01:38:54,720
this was that in the era of like, well everybody

2376
01:38:54,800 --> 01:38:57,800
every game has like you're updating your stats now, you know,

2377
01:38:57,880 --> 01:38:59,880
so I agree with you. That is like the playthrough

2378
01:39:00,319 --> 01:39:03,000
characters but it also still feels like, well, every game

2379
01:39:03,039 --> 01:39:05,239
does this now if like make this hammer stronger, make

2380
01:39:05,279 --> 01:39:08,039
this stronger, make this gun stronger. Right, so it just

2381
01:39:08,039 --> 01:39:10,199
feels like another like oh, this is hot right now,

2382
01:39:10,239 --> 01:39:13,159
so let's let's put that in there. So fair enough. Yeah,

2383
01:39:13,439 --> 01:39:15,720
though I have a few notes. Is one I the

2384
01:39:15,840 --> 01:39:18,840
display root when you could like hold left trigger and

2385
01:39:18,880 --> 01:39:20,640
it shows you an arrow. I could have used that

2386
01:39:20,680 --> 01:39:23,159
in village. I was like, man, my complains about village

2387
01:39:23,159 --> 01:39:25,399
and get lost. That did help me a couple of times,

2388
01:39:25,399 --> 01:39:28,199
because there were sometimes where it's like this task feels

2389
01:39:28,239 --> 01:39:30,600
like it's not exactly clear what you've told me, and

2390
01:39:30,600 --> 01:39:32,199
at least I can just hit an arrow. I'm like, okay,

2391
01:39:32,239 --> 01:39:34,720
I gotta go this way. That's yeah, perfectly, you know you.

2392
01:39:34,880 --> 01:39:37,039
Speaker 1: I needed that a lot like I feel like so

2393
01:39:37,159 --> 01:39:39,239
much of this game does not have like such a

2394
01:39:39,279 --> 01:39:41,159
distinct art style that like it's easy to see things

2395
01:39:41,159 --> 01:39:42,319
Like there was one point I just had to like

2396
01:39:42,359 --> 01:39:45,000
pull a lever, but I walked by that lever seven

2397
01:39:45,079 --> 01:39:48,359
times before I visually saw it, and thankfully the arrow

2398
01:39:48,399 --> 01:39:49,119
pointed me right.

2399
01:39:49,800 --> 01:39:52,920
Speaker 2: Yeah, No, I think that was good. You send me

2400
01:39:52,960 --> 01:39:55,520
that me and earlier about space, so you send me

2401
01:39:55,560 --> 01:39:59,520
a gift of Leon from Residental four doing a German suplex.

2402
01:39:59,760 --> 01:40:01,720
So you are behind someone, you grab someone by a

2403
01:40:01,720 --> 01:40:03,159
waist and you throw them on their head.

2404
01:40:03,159 --> 01:40:05,720
Speaker 1: Like and then just crack their neck on the Yeah.

2405
01:40:05,960 --> 01:40:08,079
Speaker 2: He also does a different wrestling move in this game.

2406
01:40:08,079 --> 01:40:10,399
He does a bulldog is what they call It's where

2407
01:40:10,479 --> 01:40:13,239
it's the move where if the zombies facing away from

2408
01:40:13,279 --> 01:40:15,239
you and you run, you grab their head and when

2409
01:40:15,279 --> 01:40:18,000
he slams it down the ground their head. Yeah, that's

2410
01:40:18,000 --> 01:40:20,239
called a running bulldog and wrestling. So I don't know,

2411
01:40:20,600 --> 01:40:21,640
maybe this is a lot of.

2412
01:40:21,600 --> 01:40:25,600
Speaker 1: Crazy shit on like cement and stuff too. It's like, goddamn, Yeah,

2413
01:40:25,640 --> 01:40:26,560
I wonder why this is.

2414
01:40:26,560 --> 01:40:27,840
Speaker 2: Like I know a lot of people love Leon, but

2415
01:40:27,840 --> 01:40:29,640
I wonder if this is why, Like subloomly, I like

2416
01:40:29,760 --> 01:40:32,239
Leon because like in these games they had these wrestling

2417
01:40:32,279 --> 01:40:34,159
moves and I was like a wrestling fans. It's like

2418
01:40:34,279 --> 01:40:35,840
when you pull it and that's where it's like.

2419
01:40:36,000 --> 01:40:37,960
Speaker 1: Honestly, even in that gif I sent you, like that

2420
01:40:38,000 --> 01:40:40,640
brown jacket is like identical that jacket used to have.

2421
01:40:40,800 --> 01:40:42,960
You have like similar haircut, So maybe you just see

2422
01:40:43,000 --> 01:40:44,319
a lot of him and yourself, you.

2423
01:40:44,279 --> 01:40:46,520
Speaker 2: Know, I thought of it. I got the haircut recently,

2424
01:40:46,600 --> 01:40:48,000
but I was like, oh, I should have kept it

2425
01:40:48,000 --> 01:40:50,239
because the long hair. But Emily would she wouldn't have

2426
01:40:50,279 --> 01:40:50,720
liked that.

2427
01:40:51,680 --> 01:40:53,760
Speaker 1: Ugly ass beard that he has in Requiem and You're

2428
01:40:53,760 --> 01:40:54,159
good to go.

2429
01:40:54,520 --> 01:40:55,960
Speaker 2: Yeah, I should do it. I should do it for

2430
01:40:56,000 --> 01:40:58,239
Halloween one year. They'd be an very easy one.

2431
01:40:58,279 --> 01:41:01,159
Speaker 1: But the jacket, that brown own jacket with the white

2432
01:41:01,720 --> 01:41:02,479
like highlight.

2433
01:41:02,760 --> 01:41:04,720
Speaker 2: I bought a new one because that one got really

2434
01:41:04,760 --> 01:41:07,960
we use it for adrenochrome and it got but it

2435
01:41:07,960 --> 01:41:10,439
was time. But yeah, I have it's the shirt belined

2436
01:41:10,560 --> 01:41:13,680
in the brown, Yeah, corduroy. Yeah, that's my I'll be

2437
01:41:13,720 --> 01:41:17,840
buried in that. What was the other thing? But uh yeah,

2438
01:41:17,920 --> 01:41:20,279
oh even. And that's from the point though of like

2439
01:41:20,800 --> 01:41:22,680
I love these games. That's where six is like from

2440
01:41:22,760 --> 01:41:25,239
where my resident evil love is. No guy should be

2441
01:41:25,279 --> 01:41:27,319
doing a bulldog on a zombie. It could just easy,

2442
01:41:27,680 --> 01:41:29,359
like go to your arm and bite you right like

2443
01:41:29,399 --> 01:41:32,880
you're grabbing it by like practicality. It makes no sense,

2444
01:41:32,920 --> 01:41:37,359
but it's like a few times it's yeah, I guess yeah.

2445
01:41:37,439 --> 01:41:39,720
You get some of these deaf animations, like man, there's

2446
01:41:39,760 --> 01:41:43,479
the death animation. God, what was it? Oh, yeah, so

2447
01:41:43,520 --> 01:41:46,760
in the market when you gotta find those three keys. Yeah, uh,

2448
01:41:46,800 --> 01:41:49,640
those things that would like they're black and gray and

2449
01:41:49,640 --> 01:41:52,199
they split their body parts and things like that. There's

2450
01:41:52,239 --> 01:41:53,960
some animations all the time. I got killed with throw

2451
01:41:53,960 --> 01:41:55,640
me on the ground. It was like a thirty second

2452
01:41:55,720 --> 01:41:59,399
death animation of pins your hand hits your face again.

2453
01:41:59,439 --> 01:42:01,680
I was like, can we move on already?

2454
01:42:01,680 --> 01:42:04,159
Speaker 1: I don't want the cool finishers because they're just so

2455
01:42:04,840 --> 01:42:05,600
they take so long.

2456
01:42:06,000 --> 01:42:09,560
Speaker 2: Yeah, it's just like that was enough. I'll say, anyone

2457
01:42:09,680 --> 01:42:13,079
knows this Ada's birthday that videotape My goodness.

2458
01:42:13,399 --> 01:42:18,399
Speaker 1: Yeah, I guess that's like I guess fan service back

2459
01:42:18,439 --> 01:42:23,239
then was like, oh man, people, people you're gonna see Yeah.

2460
01:42:23,760 --> 01:42:26,159
Speaker 2: I messaged Hill and I was like whoa, Like like

2461
01:42:26,199 --> 01:42:29,920
they're they always put these characters in like cleavage and

2462
01:42:29,960 --> 01:42:32,520
crop tops and they're looking sexy, right, But this was

2463
01:42:32,560 --> 01:42:35,880
a step where it's like, Okay, we're going really far here,

2464
01:42:35,920 --> 01:42:37,640
like if and then you see a lot of people

2465
01:42:37,640 --> 01:42:39,600
when he saw eight like that, and that also created

2466
01:42:40,039 --> 01:42:42,680
interesting thing. It's like has she been like has she

2467
01:42:42,680 --> 01:42:45,640
been a Monster's whole series then? Or was she like reproduced?

2468
01:42:47,159 --> 01:42:48,640
Speaker 1: I don't I don't know what F's going on in

2469
01:42:48,640 --> 01:42:48,960
this game?

2470
01:42:49,000 --> 01:42:49,159
Speaker 2: Man?

2471
01:42:49,199 --> 01:42:51,359
Speaker 1: I don't I played her campaign as well. I don't

2472
01:42:51,359 --> 01:42:51,880
know what's.

2473
01:42:51,680 --> 01:42:53,800
Speaker 2: Going on in this game because it seems like she

2474
01:42:53,880 --> 01:42:57,079
was produced. I don't know. We'll see. Uh when you

2475
01:42:57,159 --> 01:42:59,119
do do the playing level, which I actually liked. That

2476
01:42:59,199 --> 01:43:02,239
was fun. When that playing crashes, you take out half

2477
01:43:02,279 --> 01:43:04,640
that city, it was crazy and you're fine, but just

2478
01:43:04,680 --> 01:43:07,279
the wings are taking out all these buildings I talked

2479
01:43:07,279 --> 01:43:10,560
about the hallway, Uh, it was crazy. But the Simmons

2480
01:43:10,560 --> 01:43:14,159
Boss battle Man that was very much like Genesis, where

2481
01:43:14,159 --> 01:43:17,520
it was like he like he kept coming back and

2482
01:43:17,600 --> 01:43:20,760
coming back. But that's to a point where this happens

2483
01:43:20,800 --> 01:43:22,680
in Village that I talked about. When he turned into

2484
01:43:22,680 --> 01:43:25,439
the big bug thing, that's like, okay, this is too

2485
01:43:25,439 --> 01:43:25,840
far from me.

2486
01:43:25,840 --> 01:43:27,880
Speaker 1: We've gone to say he literally when he turned into

2487
01:43:27,880 --> 01:43:31,399
a t rex, like at the very end.

2488
01:43:31,319 --> 01:43:34,399
Speaker 2: With the big eyes, yeah, yeah, yeah, yeah, that's why

2489
01:43:34,399 --> 01:43:35,640
I said in the bug thing, yeah to me, when

2490
01:43:35,680 --> 01:43:38,960
he's like literally a godzilla, a Kaiju, that's what they're called,

2491
01:43:39,319 --> 01:43:41,520
we're getting too far. We're getting like that Like that

2492
01:43:41,640 --> 01:43:44,079
was too much for me. And then just of course

2493
01:43:44,119 --> 01:43:47,399
my last note here is the last line of Leon

2494
01:43:47,800 --> 01:43:50,279
because Ada leaves from this thing, and of course the

2495
01:43:50,399 --> 01:43:52,319
Lena like throws it back to me like oh when

2496
01:43:52,319 --> 01:43:55,680
you see your next and he goes women and then

2497
01:43:55,680 --> 01:44:01,319
that's so. And that's where it's like again like in

2498
01:44:01,399 --> 01:44:04,800
two thousand's I kind of twenty twelve, it's like, really

2499
01:44:04,880 --> 01:44:09,239
that's the women and it's like it was it felt

2500
01:44:09,359 --> 01:44:11,159
dated then it actually was. And I know these games

2501
01:44:11,159 --> 01:44:13,239
are still made earlier of course, but still it was.

2502
01:44:13,359 --> 01:44:15,199
Uh it was crazy. But that's all my notes I

2503
01:44:15,199 --> 01:44:18,319
have for now. So but now I I love the

2504
01:44:18,439 --> 01:44:21,199
experience of it As a residuel game. I don't know,

2505
01:44:21,359 --> 01:44:25,279
but uh I think I'm I guess that's where I

2506
01:44:25,279 --> 01:44:27,319
am Dylan, where I don't know if I'd ever want

2507
01:44:27,359 --> 01:44:29,680
them to be like Resident Evil ten eleven twelve to

2508
01:44:29,680 --> 01:44:31,760
do another game like this. So that's where I would

2509
01:44:31,800 --> 01:44:33,479
still like a game like this, but maybe I would

2510
01:44:33,520 --> 01:44:36,239
like it refreshed a little. But at the same time,

2511
01:44:36,960 --> 01:44:38,720
and we can tell this on a future date, how

2512
01:44:38,720 --> 01:44:40,720
do you for residu Evil ten not bring back a

2513
01:44:40,720 --> 01:44:43,199
lot of these characters like for ten when you're doing ten, Like,

2514
01:44:43,279 --> 01:44:45,960
how do you not bring back Leon and the Winters

2515
01:44:46,039 --> 01:44:48,479
and Jill, like even stuff like we're into the retro.

2516
01:44:48,560 --> 01:44:50,159
But I was talking to you. It's like the fact

2517
01:44:50,199 --> 01:44:52,239
that Jill Valentin and Leon Kenny have never been a

2518
01:44:52,319 --> 01:44:55,079
video game. How's that happened? How's that can never open?

2519
01:44:55,720 --> 01:44:58,159
Speaker 1: Is it just one in three? Or she's playable mainly.

2520
01:44:58,039 --> 01:44:59,880
Speaker 2: Yeah, one and three? Yeah, and then I apparently she

2521
01:45:00,079 --> 01:45:02,279
in the anime movies we're gonna review, So I'm excited.

2522
01:45:02,439 --> 01:45:03,319
I'm excited for that.

2523
01:45:03,520 --> 01:45:05,880
Speaker 1: So because yeah, Chris has been around the block because

2524
01:45:05,880 --> 01:45:12,760
he's playbo one. Uh, he's in five, five and here.

2525
01:45:13,239 --> 01:45:16,600
Speaker 2: Six and eight. Yes, yeah, he's got a lot of

2526
01:45:16,640 --> 01:45:18,720
play which Chris is you know, he's fine.

2527
01:45:18,800 --> 01:45:20,319
Speaker 1: Yeah, he's not my favorige.

2528
01:45:20,640 --> 01:45:22,760
Speaker 2: No, no, not my favorite either. So it's a big

2529
01:45:22,840 --> 01:45:24,840
jar head type of guy. But the same thing, like

2530
01:45:24,880 --> 01:45:27,600
you said, when he's like, I am I do want

2531
01:45:27,640 --> 01:45:29,159
to play that mission because I want to see when

2532
01:45:29,199 --> 01:45:31,640
he picks up Leon picks on up a call from

2533
01:45:31,720 --> 01:45:34,640
h and he's like, Leon, look out, and then they

2534
01:45:34,720 --> 01:45:36,439
showed us a bomb crash in the city. It's like,

2535
01:45:36,680 --> 01:45:38,479
what did what was Chris going through that he knew

2536
01:45:38,520 --> 01:45:40,319
this bomb was going to crash in the city, right, Like,

2537
01:45:40,479 --> 01:45:42,279
and I guess you plays a mission where you fail

2538
01:45:42,720 --> 01:45:44,960
and they launched this bomb right because Chris is like

2539
01:45:45,000 --> 01:45:48,000
the black Ops, like very war guy. So uh no,

2540
01:45:48,079 --> 01:45:51,159
I think what I'm telling myself is maybe when we

2541
01:45:51,199 --> 01:45:54,399
get closer to Actually, no, I think he's in, and

2542
01:45:54,439 --> 01:45:56,159
he's in I guess the mainline games, but he's in

2543
01:45:56,199 --> 01:45:59,399
Code Veronica as well. He's the other main guy because

2544
01:45:59,399 --> 01:46:01,960
it's Claire's the Clay's the main character. So I don't

2545
01:46:01,960 --> 01:46:03,279
think you play is Chris, but he's there.

2546
01:46:04,079 --> 01:46:06,359
Speaker 1: Okay, the section I played, I don't think he's in it,

2547
01:46:06,439 --> 01:46:07,840
but maybe he pops in later.

2548
01:46:08,000 --> 01:46:09,800
Speaker 2: Yeah, I think he pops them later because I think

2549
01:46:09,800 --> 01:46:12,399
they're usually together there. So I think when the Code

2550
01:46:12,520 --> 01:46:15,159
Veronica remake comes out next year that is happening. I

2551
01:46:15,159 --> 01:46:17,079
think that's what I'm gonna probably go back and play some.

2552
01:46:17,319 --> 01:46:19,520
But at the same time, I got Premium until June,

2553
01:46:19,680 --> 01:46:22,960
so I might throw up some more Resident Evil time.

2554
01:46:23,000 --> 01:46:24,960
I guess, you know, we'll see what happens. But I

2555
01:46:25,039 --> 01:46:27,039
am excited. I'm actually genuinely excited to play the other

2556
01:46:27,079 --> 01:46:28,039
stories and see what they're like.

2557
01:46:28,319 --> 01:46:30,960
Speaker 1: So yeah, yeah, are you gonna play them all before

2558
01:46:32,319 --> 01:46:32,800
just Adas?

2559
01:46:32,840 --> 01:46:35,560
Speaker 2: I'll play Adas, Yeah, yeah, because I think there could

2560
01:46:35,560 --> 01:46:37,199
be a chance she pops up the other ones. I

2561
01:46:37,199 --> 01:46:39,560
think I'll maybe sporadically play throughout because I don't know

2562
01:46:39,600 --> 01:46:42,159
if I want to resubscribe to the premium tier. It's

2563
01:46:42,199 --> 01:46:43,960
one of those things that's weird. You can't get a monthly.

2564
01:46:44,039 --> 01:46:45,920
You have to like pay the difference for what you

2565
01:46:46,000 --> 01:46:48,840
have left. Yeah, it was only thirty eight bucks, so that, yeah,

2566
01:46:48,880 --> 01:46:50,720
you know, that's that's fine. Like I can thirty eight

2567
01:46:50,720 --> 01:46:52,560
bucks the rest of the year. I'll play this and

2568
01:46:52,600 --> 01:46:54,840
maybe even resent five. There might be another game that

2569
01:46:54,840 --> 01:46:58,399
pops up in premium that's worth it. But so that's

2570
01:46:58,399 --> 01:47:01,079
where I probably by and will play something so I

2571
01:47:01,159 --> 01:47:02,560
don't have to subscribe again.

2572
01:47:02,760 --> 01:47:05,119
Speaker 1: So I was just gonna bring this up to like

2573
01:47:05,159 --> 01:47:07,560
with if they did a remake for this, because I

2574
01:47:07,600 --> 01:47:10,159
think with three some people were pissed because I think

2575
01:47:10,199 --> 01:47:13,279
they like took out a section of the game.

2576
01:47:13,560 --> 01:47:15,199
Speaker 2: I think I remember that. I don't remember what, but

2577
01:47:15,239 --> 01:47:16,520
I remember people be mad about it.

2578
01:47:16,600 --> 01:47:18,880
Speaker 1: Yeah, like, what if they did that with this game

2579
01:47:18,880 --> 01:47:20,640
where there's like, you know what, we're just doing Leon's

2580
01:47:20,680 --> 01:47:23,520
campaign and you get like, you know, maybe you get

2581
01:47:23,560 --> 01:47:25,720
two of the campaigns or something, or they like really

2582
01:47:25,800 --> 01:47:28,760
just really just chopped it up and like made it

2583
01:47:28,800 --> 01:47:30,880
a more like core experience. Is that a remake that

2584
01:47:30,880 --> 01:47:33,680
you would deem acceptable or would you be like a

2585
01:47:33,880 --> 01:47:35,279
you know what if you're gonna do it, like do

2586
01:47:35,359 --> 01:47:38,199
it right? Or is it like is the game better

2587
01:47:38,239 --> 01:47:41,439
if you like actually edit this game is not edited

2588
01:47:41,479 --> 01:47:42,600
at all? Is like the problem?

2589
01:47:42,920 --> 01:47:45,960
Speaker 2: There's there's a case that you could be really cheesy

2590
01:47:46,159 --> 01:47:49,159
and you could do like Final Fantasy seven remake style

2591
01:47:49,279 --> 01:47:51,800
where you do like, uh, part one and part two,

2592
01:47:51,840 --> 01:47:54,399
and it's like here's the Leon edition, here's that, which

2593
01:47:54,439 --> 01:47:56,159
wouldn't that also would be the worst because like, let's

2594
01:47:56,159 --> 01:47:57,960
say you don't care about Chris, Like, yeah, I'm not

2595
01:47:57,960 --> 01:48:00,199
gonna buy the Chris version, right, Like imagine they all

2596
01:48:00,199 --> 01:48:01,720
those like forty dollars a pop or something.

2597
01:48:01,800 --> 01:48:04,039
Speaker 1: They could do it like the Beatles biopics.

2598
01:48:04,399 --> 01:48:08,760
Speaker 2: Yeah, release them all, you know, because it is a remake,

2599
01:48:08,760 --> 01:48:10,359
and like you said, because six is still there and

2600
01:48:10,399 --> 01:48:13,239
I think it's playable enough, I actually wouldn't be mad

2601
01:48:13,279 --> 01:48:15,600
if they're like, hey, we're just gonna do Leona Helena.

2602
01:48:15,840 --> 01:48:18,520
We're gonna maybe combine a few things, but we're gonna

2603
01:48:18,560 --> 01:48:21,079
streamline and even then, I like, even though that's what

2604
01:48:21,239 --> 01:48:23,439
six was. I would love it when you pull up

2605
01:48:23,479 --> 01:48:26,439
your phone if it was old school Resident Evil style,

2606
01:48:26,600 --> 01:48:28,960
like the Grid, I would like the boxes back. So

2607
01:48:29,279 --> 01:48:31,760
that's where I feel like, that's what I'm talking about. Yeah,

2608
01:48:31,760 --> 01:48:35,279
Like I feel like when I'm talking about the remaking, Yeah, exactly.

2609
01:48:35,359 --> 01:48:37,560
Like I feel like there's things about Resident Evil six

2610
01:48:37,560 --> 01:48:40,399
that don't feel like Resident Evil that some things you

2611
01:48:40,439 --> 01:48:42,960
can't take up, but something's just with a few changes,

2612
01:48:43,000 --> 01:48:45,399
you could make it feel more like in the family.

2613
01:48:45,760 --> 01:48:47,520
So that's why I think, and keep that co op

2614
01:48:47,600 --> 01:48:49,800
stuff in there, but I think that would be more

2615
01:48:50,279 --> 01:48:52,960
a safer route. Hey, we're just gonna do Leon's story

2616
01:48:53,199 --> 01:48:55,119
or maybe even Leon Chris because there are characters that

2617
01:48:55,159 --> 01:48:57,920
are like keep popping up in these series. They maybe

2618
01:48:58,119 --> 01:49:01,279
lose Jake and Ada like depends right, like if she's

2619
01:49:01,319 --> 01:49:03,560
not nine, if she's a nine, sure maybe or maybe

2620
01:49:03,560 --> 01:49:05,520
they like find a way to just put her.

2621
01:49:05,600 --> 01:49:08,119
Speaker 1: And I mean, she had the deal so she seems

2622
01:49:08,159 --> 01:49:09,399
like a DLC kind of character.

2623
01:49:09,800 --> 01:49:11,560
Speaker 2: Yeah, I guess. So. Yeah, And that's the other one too,

2624
01:49:11,560 --> 01:49:13,359
I'm waiting for because there's gonna be a cap on

2625
01:49:13,399 --> 01:49:15,560
sale in March, so if there is, I'm gonna buy

2626
01:49:15,560 --> 01:49:17,680
that as well, because I want to play the Resident

2627
01:49:17,720 --> 01:49:21,000
Evil for one. So but yeah, I'd be down with

2628
01:49:21,079 --> 01:49:23,279
that just a because it is a remake, right, It's

2629
01:49:23,279 --> 01:49:25,119
not the same game as a remake, so sure, let's

2630
01:49:25,159 --> 01:49:25,720
just try it out.

2631
01:49:25,760 --> 01:49:31,399
Speaker 1: So talking about Leon having various wrestling moves, yeah, uh

2632
01:49:32,039 --> 01:49:34,319
would be Would he be a good Smash Bros. Character?

2633
01:49:34,359 --> 01:49:37,399
Speaker 2: You think next Smash so freaking loutely, man, I don't

2634
01:49:37,399 --> 01:49:39,720
put that in my mind. I would love him in Smash,

2635
01:49:39,880 --> 01:49:42,640
especially a stage two it would be. I don't know

2636
01:49:42,680 --> 01:49:45,279
where you would he has multiple places you could put him, really,

2637
01:49:45,479 --> 01:49:47,800
you could put one on that plane. But uh no,

2638
01:49:47,920 --> 01:49:50,680
I think he with the wrestling moves, the guns, the knife,

2639
01:49:50,680 --> 01:49:53,159
like I know we're telling the rankings. I Oh, that's

2640
01:49:53,199 --> 01:49:55,640
why I love this game. I'm a big knife guy.

2641
01:49:55,680 --> 01:49:57,920
In Resident Evil, I always collect a knife. So the

2642
01:49:57,920 --> 01:50:00,199
fact that I have a Hunter's Night but this off

2643
01:50:00,239 --> 01:50:04,560
break game, yeah, I love just Helena emptying a clip

2644
01:50:04,560 --> 01:50:07,000
wasting all amma. I'm just there like yeah, yeah, like,

2645
01:50:07,159 --> 01:50:08,760
and I love that didn't break like I hate in

2646
01:50:08,840 --> 01:50:10,720
the games, like, oh, I gotta go find another one.

2647
01:50:11,800 --> 01:50:13,800
Speaker 1: Like I won't even do the stomp thing. I'll just

2648
01:50:13,840 --> 01:50:16,560
take out the knife and she has just stabbed the ground.

2649
01:50:16,840 --> 01:50:19,159
Speaker 2: I love the knife. So again is the knife right

2650
01:50:19,199 --> 01:50:21,800
there and the costume, so Smash would be I don't

2651
01:50:21,800 --> 01:50:24,600
think he'd ever make it in. But because I feel like.

2652
01:50:24,600 --> 01:50:27,399
Speaker 1: Really, I think I feel like we're I feel like

2653
01:50:27,439 --> 01:50:30,079
we could see it. I think they had resident evil

2654
01:50:30,199 --> 01:50:33,159
like spirits and stuff and ultimate so they were they

2655
01:50:33,199 --> 01:50:33,680
were you know.

2656
01:50:35,840 --> 01:50:37,520
Speaker 2: I guess I guess it's still you still got a

2657
01:50:37,560 --> 01:50:39,520
date when we talk about the next Smashing, because I'm

2658
01:50:39,560 --> 01:50:40,520
still think has.

2659
01:50:40,560 --> 01:50:44,399
Speaker 1: Enough unique animations now through these games. I mean, I honestly,

2660
01:50:44,399 --> 01:50:46,439
I think Ada makes the most. She seems the most

2661
01:50:46,479 --> 01:50:49,680
like Agile of the case. She's always you know, ziplining

2662
01:50:49,720 --> 01:50:51,600
around and stuff. But you know, if you do a

2663
01:50:51,680 --> 01:50:55,359
one resident evil rep like Aida unfortunately not number one,

2664
01:50:55,399 --> 01:50:56,159
you know you gotta.

2665
01:50:55,960 --> 01:50:57,039
Speaker 2: Go Leon s Kennedy.

2666
01:50:57,560 --> 01:50:58,720
Speaker 1: You have to do Leon or Jill.

2667
01:50:58,760 --> 01:51:02,000
Speaker 2: I think I agree, and I think to me, Leon's

2668
01:51:02,079 --> 01:51:03,680
kind of surpassed.

2669
01:51:03,319 --> 01:51:06,039
Speaker 1: Especially yeah, with him being Requiem as well, I feel

2670
01:51:06,039 --> 01:51:06,840
like he's the one.

2671
01:51:07,239 --> 01:51:09,960
Speaker 2: And because I feel like that pushed that, like that

2672
01:51:10,000 --> 01:51:11,840
did push me, like seeing some of the gameplay. But

2673
01:51:11,880 --> 01:51:14,199
I even before when just the idea of the on

2674
01:51:14,239 --> 01:51:15,880
being the game. I saw a lot of people like, Okay,

2675
01:51:15,920 --> 01:51:18,920
I'm officially locked in now because that's just a lot

2676
01:51:18,960 --> 01:51:22,000
of stuff like Hybrid and Astallisia. But I'm still a

2677
01:51:22,039 --> 01:51:24,399
person that thinks the next mash should go back to

2678
01:51:24,760 --> 01:51:28,119
super small Roster bear Bones. So that's where I would

2679
01:51:28,159 --> 01:51:29,520
say no, and that's where I'll say it for one

2680
01:51:29,560 --> 01:51:31,399
day when we ever talk about yea, always see what

2681
01:51:31,399 --> 01:51:31,640
they do.

2682
01:51:31,680 --> 01:51:34,239
Speaker 1: Yeah, we have multiple Smash Bros. Episodes coming out at

2683
01:51:34,279 --> 01:51:36,880
some point here. There's so many angles to take on this.

2684
01:51:37,439 --> 01:51:40,239
Speaker 2: Yeah, I'm excited for that that era of gepers because

2685
01:51:40,239 --> 01:51:41,880
we only got to do like a little bit of Ultimate.

2686
01:51:41,920 --> 01:51:44,159
It was like on the way already. So I did

2687
01:51:44,279 --> 01:51:46,039
want to bring because you brought up when you're talking

2688
01:51:46,039 --> 01:51:48,560
about like five being the best selling at the time,

2689
01:51:49,000 --> 01:51:50,199
it was because.

2690
01:51:50,119 --> 01:51:52,680
Speaker 1: All the surpassed it, right, Well, yeah, I just.

2691
01:51:52,600 --> 01:51:54,680
Speaker 2: Met at that time, like when the games were coming out,

2692
01:51:55,000 --> 01:51:58,359
because all the games after five are the remakes or

2693
01:51:58,399 --> 01:52:00,720
the new one like seven and eight. But at the

2694
01:52:00,760 --> 01:52:05,640
time it was five six to register the twenty fourteen

2695
01:52:05,680 --> 01:52:08,520
Resident Evil yeah, and then Resident Evil zero HD remaster.

2696
01:52:08,640 --> 01:52:12,159
But then it's like Resident Evil four remake, Resident Evil

2697
01:52:12,319 --> 01:52:14,600
Village Resident Evil two is the top selling one. I

2698
01:52:14,640 --> 01:52:17,920
guess this was from June of last year, so I

2699
01:52:17,960 --> 01:52:20,680
think you're right eight to surpassed it now, But still

2700
01:52:20,720 --> 01:52:23,000
you were right where it was five in that era

2701
01:52:23,239 --> 01:52:26,680
before all the new games, if I was the top dog,

2702
01:52:26,720 --> 01:52:29,720
and even like six is not that far behind it,

2703
01:52:29,760 --> 01:52:32,520
Like it's like a couple like one hundred thousand units or.

2704
01:52:32,479 --> 01:52:34,840
Speaker 1: Something like that. Yeah, so that's really because they're a

2705
01:52:35,159 --> 01:52:39,520
successful over ten million I think for five something like that, Yeah.

2706
01:52:39,319 --> 01:52:42,920
Speaker 2: Which is crazy, like it like I wonder, what can

2707
01:52:42,960 --> 01:52:45,560
I have to look because like twenty twelves when that

2708
01:52:45,600 --> 01:52:47,680
game comes out and then seven doesn't come out till

2709
01:52:48,600 --> 01:52:51,319
twenty seventeen. I just in mind mind maybe it was

2710
01:52:51,359 --> 01:52:52,720
just me, but I feel like fans are with me.

2711
01:52:52,720 --> 01:52:55,239
I fact, there's a much bigger backlash of those games,

2712
01:52:55,279 --> 01:52:58,640
But it wasn't that long of a of a layoff,

2713
01:52:58,720 --> 01:52:59,319
you know, you know.

2714
01:52:59,479 --> 01:53:01,720
Speaker 1: Really not. And I think in that time they had

2715
01:53:03,399 --> 01:53:05,840
some other spinoff things like they like there was like

2716
01:53:05,880 --> 01:53:07,600
there's a couple of games on like the three DS.

2717
01:53:07,680 --> 01:53:10,600
There's like random shit, you know. I think there's other

2718
01:53:10,640 --> 01:53:12,960
things that came out in that era. Still, yeah, I

2719
01:53:13,000 --> 01:53:14,800
really want to play those three DS games. By the way,

2720
01:53:14,880 --> 01:53:16,399
I'm like, I've been on the lookout of like I

2721
01:53:16,439 --> 01:53:18,800
don't know what these are, but I desperately want to

2722
01:53:18,800 --> 01:53:21,079
see what what's up with these three DS games because

2723
01:53:21,079 --> 01:53:23,479
imagine that inventory system on one screen and the actual

2724
01:53:23,520 --> 01:53:25,760
game on the other screen. That would be peak resident

2725
01:53:25,760 --> 01:53:26,439
evil right there.

2726
01:53:26,840 --> 01:53:28,920
Speaker 2: Where as Evil Revelations. I was trying to see just

2727
01:53:28,920 --> 01:53:29,680
what even, which.

2728
01:53:29,520 --> 01:53:31,640
Speaker 1: I think is on other platforms too, but I specifically

2729
01:53:31,680 --> 01:53:34,279
want to play, Like the three DS versions seems like.

2730
01:53:34,239 --> 01:53:36,399
Speaker 2: They're going for about thirty to forty dollars.

2731
01:53:36,479 --> 01:53:38,159
Speaker 1: Yeah, I've seen them at the US game stores. I'm like,

2732
01:53:39,000 --> 01:53:40,880
I don't know for a game, I'm probably gonna just

2733
01:53:40,880 --> 01:53:42,439
play for one hour and then dip, Like I don't

2734
01:53:42,439 --> 01:53:44,039
know if I want to spend that much money.

2735
01:53:44,119 --> 01:53:45,720
Speaker 2: It's like when we bought the Wii. Uh.

2736
01:53:45,720 --> 01:53:48,199
Speaker 1: I'm being realistic with myself. I know how much I

2737
01:53:48,239 --> 01:53:50,800
actually want to play it versus the novelty of playing it.

2738
01:53:50,840 --> 01:53:53,079
Speaker 2: You know. Yeah, maybe it's just worth the YouTube video

2739
01:53:53,119 --> 01:53:54,960
to see, like, oh, let's a look, like, Okay, I.

2740
01:53:54,920 --> 01:53:57,119
Speaker 1: Know what that's like, but three D as well can't

2741
01:53:57,159 --> 01:53:57,960
can't believe.

2742
01:53:58,359 --> 01:54:00,319
Speaker 2: Yeah, which is funny? Do you think that's like, I

2743
01:54:00,359 --> 01:54:02,239
know we're going on a little tangrenty, but like, do

2744
01:54:02,279 --> 01:54:04,760
you think we're just at maybe that's what it is too.

2745
01:54:04,800 --> 01:54:06,399
I think you're right because there's other games and maybe

2746
01:54:06,399 --> 01:54:08,800
that created like five and six Rocky in the other games,

2747
01:54:08,840 --> 01:54:10,880
and then that one came. I wonder if we're gonna

2748
01:54:10,880 --> 01:54:11,840
get back to that, and do you think we're just

2749
01:54:11,880 --> 01:54:14,800
stick in mainline Resident Evil? Now, you're like for new games,

2750
01:54:14,840 --> 01:54:16,239
it's just always gonna be yeah, eight.

2751
01:54:16,159 --> 01:54:20,960
Speaker 1: Nine, ten, they've had like even with maybe with Resident

2752
01:54:21,000 --> 01:54:23,720
Evil four or something, they had like the multiplayer like

2753
01:54:23,880 --> 01:54:27,000
Mercenaries one that like came out that was somewhat attached

2754
01:54:27,000 --> 01:54:28,760
to it or something. So they're still doing that stuff.

2755
01:54:28,800 --> 01:54:31,359
But like I don't think anyone pays attention to that stuff. No,

2756
01:54:31,560 --> 01:54:34,479
But yeah, you're right, it's been it has been a

2757
01:54:34,479 --> 01:54:37,439
while since we've had like one of these other spinoff games.

2758
01:54:37,479 --> 01:54:40,039
I think, right, I can't think of the last one

2759
01:54:40,079 --> 01:54:42,039
that actually came out that wasn't like a multiplayer thing.

2760
01:54:43,439 --> 01:54:45,640
Speaker 2: I'm looking right now to see like an actual dated

2761
01:54:45,680 --> 01:54:48,359
one because I just feel like it has been Okay,

2762
01:54:48,439 --> 01:54:51,319
category Wikipedia is gonna save us here, and now, oh

2763
01:54:51,399 --> 01:54:53,600
that didn't save me at all. It just listited in

2764
01:54:53,680 --> 01:54:56,520
alphabetical or not like oh when, which.

2765
01:54:56,359 --> 01:54:57,840
Speaker 1: Is not helping me for a series that starts with

2766
01:54:57,920 --> 01:54:59,119
Resident Evil often.

2767
01:54:59,279 --> 01:55:02,880
Speaker 2: Okay, So what is Resident Evil Survival Unit? Is that

2768
01:55:02,880 --> 01:55:07,680
that's like a VR game or something, right, Survival Survival Unit,

2769
01:55:08,800 --> 01:55:13,439
fucking clear game. I've never okay, let me put that.

2770
01:55:13,399 --> 01:55:17,239
Speaker 1: Down for the freaking uh the trivia. That's a that's

2771
01:55:17,279 --> 01:55:17,880
a good game.

2772
01:55:18,359 --> 01:55:19,960
Speaker 2: It is an app game. There you go. It's a

2773
01:55:19,960 --> 01:55:24,720
mobile game. So not counting that like a wedding outbreak.

2774
01:55:25,720 --> 01:55:29,439
So since seven, we've had the two remake, three remake,

2775
01:55:29,880 --> 01:55:33,199
Resident Evil Resistance in twenty twenty. Is that when you're

2776
01:55:33,239 --> 01:55:38,560
talking about it's like a it looks like it's fire thing, okay,

2777
01:55:39,119 --> 01:55:39,520
and then.

2778
01:55:39,399 --> 01:55:41,800
Speaker 1: I think it's like a dead by daylight maybe sort

2779
01:55:41,840 --> 01:55:42,720
of vibe.

2780
01:55:42,840 --> 01:55:45,720
Speaker 2: Okay, And then yeah, so that's so we've had that

2781
01:55:45,760 --> 01:55:49,960
where it's the reverse. But then before that looks.

2782
01:55:49,840 --> 01:55:52,119
Speaker 1: Like yeah, we even came out like after Village, which

2783
01:55:52,159 --> 01:55:55,000
is like, I don't know one talked about that like that.

2784
01:55:55,279 --> 01:55:59,600
Speaker 2: No, and then in between six and seven and twenty

2785
01:55:59,680 --> 01:56:04,079
fifteen and you got Resident Evil Revelations too, an Episodics

2786
01:56:04,079 --> 01:56:07,680
of War Survival game, and then in twenty sixteen you

2787
01:56:07,680 --> 01:56:09,520
got Umbrella Corpse. At time, I was just.

2788
01:56:09,479 --> 01:56:11,960
Speaker 1: Looking up that what the hell is not even called,

2789
01:56:12,119 --> 01:56:14,640
to be clear, not called Resident Evil Umbrella Corpse. It's

2790
01:56:14,720 --> 01:56:16,239
just called Umbrella.

2791
01:56:15,840 --> 01:56:18,359
Speaker 2: Corpse, and that's great. And that's where I think. With seven,

2792
01:56:18,359 --> 01:56:20,000
I don't think I even jumped on it right away,

2793
01:56:20,000 --> 01:56:20,600
because like.

2794
01:56:21,600 --> 01:56:25,640
Speaker 1: Wild, this is what a fascinating thing do exist. I

2795
01:56:25,640 --> 01:56:28,039
did look at this because I just like a military shooter,

2796
01:56:28,920 --> 01:56:31,479
but like it looks like it looks like Rainbow six

2797
01:56:31,600 --> 01:56:33,520
or something really well.

2798
01:56:33,840 --> 01:56:37,399
Speaker 2: Umbrella Corpse only comes out a year before Village, so

2799
01:56:37,439 --> 01:56:40,079
that's why I feel like, maybe now I'm kind of remembering,

2800
01:56:40,119 --> 01:56:44,119
it just felt like when it's Village or not Sorry, Biohazard,

2801
01:56:44,399 --> 01:56:45,920
it just felt like when that game came out, it's

2802
01:56:45,960 --> 01:56:49,000
like the Resident Evil brand's kind of like dying out here.

2803
01:56:49,039 --> 01:56:51,279
And then that to me, I thought, put like a

2804
01:56:51,279 --> 01:56:54,399
adrenaline put into it. So that's crazy that they did

2805
01:56:54,439 --> 01:56:57,199
a tactical Like, yeah, I get it, your brand you

2806
01:56:57,199 --> 01:56:59,000
want to spread out, but like, at no point in

2807
01:56:59,039 --> 01:57:00,560
my life what I ever thought I I want a

2808
01:57:00,600 --> 01:57:02,880
tactical and Resident Evil game.

2809
01:57:03,000 --> 01:57:06,000
Speaker 1: That's the only game in this series. Apparently that isn't

2810
01:57:06,039 --> 01:57:08,880
called Resident Evil something, which is like, that's a fun

2811
01:57:09,199 --> 01:57:11,199
piece of trivia right there. There's just a Resident Evil

2812
01:57:11,199 --> 01:57:12,439
game called Umbrella Corpse.

2813
01:57:12,640 --> 01:57:14,760
Speaker 2: You should say that, you should do like a multiple

2814
01:57:14,880 --> 01:57:20,199
choice but like like because that's yeah, here's a non

2815
01:57:20,239 --> 01:57:22,560
Resident Evil game at least for what is it?

2816
01:57:22,600 --> 01:57:25,760
Speaker 1: But that's what series is the game Umbrella Corpse.

2817
01:57:26,720 --> 01:57:31,520
Speaker 2: Yeah? Okay, so technically so it has been five years

2818
01:57:31,640 --> 01:57:34,680
or sorry now six years since we've gone a spinoff game,

2819
01:57:34,880 --> 01:57:37,079
so not counting mobile.

2820
01:57:36,880 --> 01:57:40,159
Speaker 1: So okay, not counting mobile. Yeah, but you're not counting

2821
01:57:40,159 --> 01:57:42,359
the multiplayer stuff either. No, I did.

2822
01:57:42,600 --> 01:57:45,720
Speaker 2: It's I did. So that's six years that I counted

2823
01:57:45,760 --> 01:57:47,680
Resident Evil Resistance, that's the last one.

2824
01:57:48,520 --> 01:57:48,920
Speaker 1: Reverse.

2825
01:57:50,760 --> 01:57:52,479
Speaker 2: Oh is that the multiplayer that's.

2826
01:57:52,319 --> 01:57:57,560
Speaker 1: Also a multiplayer thing? Oh wait is that the.

2827
01:57:57,159 --> 01:57:59,840
Speaker 2: No, isn't that just like the the deal Let's see,

2828
01:58:00,079 --> 01:58:02,239
isn't that just the DLC with the added like.

2829
01:58:03,680 --> 01:58:07,560
Speaker 1: Oh my god, yeah, this doesn't have like the DLC

2830
01:58:07,680 --> 01:58:09,560
for RESONU evel four listed, So I don't know. I

2831
01:58:09,560 --> 01:58:11,520
didn't think that. I don't know what the heck's going on.

2832
01:58:12,039 --> 01:58:14,920
Speaker 2: I will also say for because I've seen on the

2833
01:58:14,920 --> 01:58:18,439
shop so many times before buy it. I absolutely I

2834
01:58:18,479 --> 01:58:20,600
get why they did it, but I absolutely hate the

2835
01:58:20,680 --> 01:58:23,119
cover of Village. It is one of my least favorite

2836
01:58:23,159 --> 01:58:25,800
Resident Evil covers of all time. It's like Chris with

2837
01:58:26,039 --> 01:58:28,479
especially with like Chris isn't even the main character of

2838
01:58:28,520 --> 01:58:30,239
this game. Like to me, this was like a Chris

2839
01:58:30,279 --> 01:58:32,439
Redfield game. It's not he's he has a great mission,

2840
01:58:32,520 --> 01:58:34,840
but it's like and the like in face, like it

2841
01:58:35,000 --> 01:58:36,560
just does not invoke.

2842
01:58:36,760 --> 01:58:41,840
Speaker 1: Especially because like them sticking the Roman numeral eight in

2843
01:58:42,000 --> 01:58:44,760
Village is like one of the most genius title things

2844
01:58:44,760 --> 01:58:46,680
I've seen in the game. And it looks great and

2845
01:58:46,680 --> 01:58:49,479
it looks cool, and the way they mesh those letters,

2846
01:58:50,439 --> 01:58:52,439
like the name with the numbers is like really cool.

2847
01:58:52,720 --> 01:58:54,920
So yeah, the fact that it's paired with like just

2848
01:58:54,960 --> 01:58:58,399
a snoozer of a of a box art is yeah, disappointed.

2849
01:58:58,359 --> 01:59:00,560
Speaker 2: Like this isn't anything amazing, but like this has a

2850
01:59:00,640 --> 01:59:02,960
vibe me res bio hazard you got the number thing again?

2851
01:59:03,119 --> 01:59:06,439
It tells you everything, and literally that person on the

2852
01:59:06,479 --> 01:59:10,600
cover massive plot point to once you play the actual game,

2853
01:59:10,760 --> 01:59:11,520
you know, and it's.

2854
01:59:11,399 --> 01:59:15,520
Speaker 1: Like scrolling back through like all the covers, I feel

2855
01:59:15,520 --> 01:59:17,079
like kind of weak box art for.

2856
01:59:17,279 --> 01:59:20,279
Speaker 2: It's usually like guy girl Gun.

2857
01:59:20,880 --> 01:59:24,039
Speaker 1: Something's good because it's like the big creepy eye. But

2858
01:59:24,199 --> 01:59:26,439
a lot of these are really quite lame.

2859
01:59:27,000 --> 01:59:29,960
Speaker 2: We should write that's a I was gonna say.

2860
01:59:29,840 --> 01:59:34,039
Speaker 1: Best series series box series box art.

2861
01:59:34,439 --> 01:59:36,199
Speaker 2: Yeah, we should do it one time. We have no

2862
01:59:36,279 --> 01:59:39,119
news in all four of us or whatever. We should evergreen,

2863
01:59:39,479 --> 01:59:43,119
best Like or best video game covers because but yeah,

2864
01:59:43,119 --> 01:59:45,399
you're right, the rest ones aren't that special. But I

2865
01:59:45,479 --> 01:59:47,319
just it's just something with the Village one. I just

2866
01:59:47,479 --> 01:59:49,399
I think it's just odd with Chris Er. I guess

2867
01:59:49,399 --> 01:59:51,800
because he's a big factor. But I just have never

2868
01:59:51,960 --> 01:59:54,520
liked it because I also it got ruined by the

2869
01:59:54,560 --> 01:59:56,800
Sonic memes for me too, like the Dark Sonic or

2870
01:59:56,840 --> 02:00:00,119
the Dark Wing, like those are always those edits. I

2871
02:00:00,159 --> 02:00:00,680
don't seen that.

2872
02:00:00,760 --> 02:00:01,800
Speaker 1: I don't think I know what that is.

2873
02:00:02,279 --> 02:00:05,760
Speaker 2: I'll try and find it quickly, but it's always like

2874
02:00:05,760 --> 02:00:09,439
when the game's on sale, I've just been destroyed by it.

2875
02:00:09,479 --> 02:00:13,239
But yeah, this pops up all the time, here we go,

2876
02:00:14,399 --> 02:00:16,399
because I think it's I think a Sonic cover had

2877
02:00:16,439 --> 02:00:19,960
a very similar cover, So I see this all the time.

2878
02:00:21,319 --> 02:00:24,359
Warreo sixty four whenever this game was on sale, when

2879
02:00:24,399 --> 02:00:27,359
he promoted it, he would use this or variation of

2880
02:00:27,399 --> 02:00:27,840
this color.

2881
02:00:27,960 --> 02:00:30,359
Speaker 1: That's like whenever, whenever it's like a near sale, he

2882
02:00:30,359 --> 02:00:33,720
always posts that picture of like to be with that

2883
02:00:33,800 --> 02:00:36,840
girl from that fucking fighting game that I can't remember

2884
02:00:36,840 --> 02:00:38,920
the name of. It's it's it's like an extremely like

2885
02:00:39,000 --> 02:00:44,279
sexy like art that they.

2886
02:00:42,319 --> 02:00:45,960
Speaker 2: Yeah, so but yeah, why that's the apologize That sounds

2887
02:00:45,960 --> 02:00:48,279
like a stupid question. Why is this songic covered frequently

2888
02:00:48,279 --> 02:00:50,079
next to the are covering on? Let me see if

2889
02:00:50,119 --> 02:00:53,079
I get the it's it's just the meme. Both covers

2890
02:00:53,159 --> 02:00:54,920
use a similar setting. Okay, so there you It just

2891
02:00:54,960 --> 02:00:57,000
literally was that that. I guess the Sonic game probably

2892
02:00:57,000 --> 02:00:59,720
had Sonic and then Dark Sonic.

2893
02:00:59,840 --> 02:01:05,119
Speaker 1: So yeah, yeah, wow, this was This is awesome. Resident Evil.

2894
02:01:05,159 --> 02:01:07,279
What a series. It's fun. It's a very fun series

2895
02:01:07,319 --> 02:01:09,760
to think about, talk about and play. That's why we

2896
02:01:09,880 --> 02:01:12,800
played all these games. And yeah, like like we've hinted

2897
02:01:12,800 --> 02:01:15,880
that here the week before Requiem, we're gonna do a

2898
02:01:15,880 --> 02:01:18,640
big juicy episode which is gonna have our rankings. We're

2899
02:01:18,640 --> 02:01:20,720
gonna rank the games, we're gonna rank characters, we're gonna

2900
02:01:20,760 --> 02:01:23,520
rank maybe other things as well we've hinted at. But

2901
02:01:23,520 --> 02:01:26,119
at least those two things, uh, and then we're gonna

2902
02:01:26,119 --> 02:01:28,600
do some predictions for Requiem as well, and then of

2903
02:01:28,600 --> 02:01:30,399
course we're both putting out that game of day one,

2904
02:01:30,840 --> 02:01:32,920
and then we'll do uh, I don't know, I guess

2905
02:01:33,159 --> 02:01:36,880
maybe one impressions and one like spoiler episode on it.

2906
02:01:36,880 --> 02:01:38,279
We'll see kind of where we're at with it. How

2907
02:01:38,319 --> 02:01:41,039
long the game ended being that's already been, that was rumored,

2908
02:01:41,039 --> 02:01:42,920
and then it was counter rumored, so we'll see how

2909
02:01:43,000 --> 02:01:45,039
long this game is. Who knows what was.

2910
02:01:45,039 --> 02:01:47,199
Speaker 2: The counter rumor. I didn't see the counter There.

2911
02:01:47,119 --> 02:01:48,800
Speaker 1: Was like that rumor that it was like fifteen hours,

2912
02:01:48,840 --> 02:01:50,680
and then someone's like, oh, that's actually not true. So

2913
02:01:50,720 --> 02:01:52,800
it's like, Okay, I don't want to believe anymore.

2914
02:01:52,960 --> 02:01:54,399
Speaker 2: I haven't seen nineteen hours.

2915
02:01:54,439 --> 02:01:57,000
Speaker 1: It's the one that been That would be crazy. That

2916
02:01:57,039 --> 02:01:59,680
would be like kind of almost a long I mean,

2917
02:01:59,720 --> 02:02:01,720
this game is probably the longest residue Evil six, but

2918
02:02:02,000 --> 02:02:04,079
when you split up with four different campaigns, it's like

2919
02:02:04,479 --> 02:02:06,520
cheating a little bit. But if that game was like

2920
02:02:06,520 --> 02:02:09,279
more linear and nineteen hours, that would be that'd be

2921
02:02:09,319 --> 02:02:10,680
a hefty residuevil him.

2922
02:02:11,119 --> 02:02:12,640
Speaker 2: Yeah. But then the same time, I swear I thought

2923
02:02:12,720 --> 02:02:16,399
the crater set was close to like Resident Evil four runtime,

2924
02:02:16,399 --> 02:02:19,600
which is still like a longer like that's a well dish, Yeah,

2925
02:02:19,680 --> 02:02:21,880
so longer than two and three. Maybe it's one of

2926
02:02:21,880 --> 02:02:24,159
those situations where it's really like a twelve to fourteen game,

2927
02:02:24,199 --> 02:02:25,920
but maybe it's nineteen when it's like if you want

2928
02:02:25,920 --> 02:02:29,000
to do everything, I bet that's what it probably is.

2929
02:02:29,119 --> 02:02:31,840
So but uh yeah, yeah, I cannot wait to make

2930
02:02:31,840 --> 02:02:32,439
a hitch fever.

2931
02:02:33,279 --> 02:02:34,960
Speaker 1: Yeah, it's gonna be really fun. And of course, as

2932
02:02:34,960 --> 02:02:37,439
I hinted at, we're also doing that with the movies,

2933
02:02:37,479 --> 02:02:39,359
are going through a bunch of the movies doing retrospect

2934
02:02:39,359 --> 02:02:41,479
to that all. I've never seen a single one of those,

2935
02:02:41,520 --> 02:02:43,079
so that's gonna be a whole new experience for me.

2936
02:02:43,119 --> 02:02:45,319
The amount of Resident Evil i'venes in the lust well,

2937
02:02:45,520 --> 02:02:49,159
with this year combined projecting forward, it will be a lot,

2938
02:02:49,239 --> 02:02:51,760
a lot of Resident Evil. But it's becoming a favorite

2939
02:02:51,760 --> 02:02:53,239
of mine, a kind of low key favorite.

2940
02:02:53,520 --> 02:02:55,239
Speaker 2: And I was gonna say, because I know it takes

2941
02:02:55,279 --> 02:02:56,680
a lot for you in theaters, but you're gonna have

2942
02:02:56,720 --> 02:02:58,760
to see the Resident Evil moving in September now right

2943
02:02:58,840 --> 02:03:01,640
where it comes out like this Gregor one to it

2944
02:03:01,720 --> 02:03:05,760
off And now I'm even more because just getting reinvested

2945
02:03:05,800 --> 02:03:08,760
with these characters, with the animated ones, having like Leon

2946
02:03:08,920 --> 02:03:11,279
and Claire and Ay are like I'm really excited to

2947
02:03:11,279 --> 02:03:14,079
see because people say these are canon to the the

2948
02:03:14,159 --> 02:03:15,239
games apparently, I.

2949
02:03:15,239 --> 02:03:17,359
Speaker 1: Mean this story is this game makes no sense to

2950
02:03:17,399 --> 02:03:19,840
me anyway, so like anything could be canon. I honestly,

2951
02:03:19,840 --> 02:03:21,119
I've played all these games and I don't know what

2952
02:03:21,159 --> 02:03:22,159
that's going on half the time.

2953
02:03:22,239 --> 02:03:24,359
Speaker 2: I think we we'll do because I think the first

2954
02:03:24,399 --> 02:03:27,239
Resident Eviel animated movie picks up after four. I think

2955
02:03:27,279 --> 02:03:30,239
also for the other guys, I'll find like a quick

2956
02:03:30,319 --> 02:03:32,720
timeline like that I can say, like what has happened

2957
02:03:32,760 --> 02:03:34,239
to some of these people, and we can refer back

2958
02:03:34,279 --> 02:03:36,000
to it a couple of times. So they think it's

2959
02:03:36,000 --> 02:03:39,520
gonna get a little like X Men timeline messy, but.

2960
02:03:39,479 --> 02:03:41,880
Speaker 1: Well, big time. I'll be watching the YouTube like recaps

2961
02:03:41,880 --> 02:03:43,800
of like what's going on and all these things.

2962
02:03:43,560 --> 02:03:45,680
Speaker 2: Because yeah, I can't wait.

2963
02:03:45,720 --> 02:03:47,520
Speaker 1: Shout us all the people who make those YouTube videos.

2964
02:03:47,960 --> 02:03:50,039
Shout us everyone who listened to this episode. Shows that

2965
02:03:50,079 --> 02:03:52,600
you Travis for joining me on this juicy episode of

2966
02:03:52,680 --> 02:03:56,680
side Quest. Uh Yeah, We'll be back next week covering

2967
02:03:56,760 --> 02:03:59,520
the sony state of play. Hopefully there's some sauce to

2968
02:03:59,560 --> 02:04:02,960
be found in there. Thank you so much for joining us,

2969
02:04:02,960 --> 02:04:36,000
and we'll see you again next week

