Speaker 1: Hello, and welcome to side Quest.
Speaker 2: This is our.
Speaker 1: Weekly video game show here at Giberson. I'm your host,
Dylan must and I had with me Happy Bertha, Aida, dravisnll.
How's it going today, my friend, it's going well.
Speaker 2: I'm excited for the show. We got some funnel news bits,
but I'm very excited to talk about one game articular
that we've been playing. So I'm excited. I'm just getting that.
We talked blouses on the newscast. I'm just getting excited.
We are less than twenty days old. Wait from President Evil.
W recriem. I'm ready, especially all the stuff coming out
about the run time and the split between the two characters.
I'm getting ready. I'm so excited.
Speaker 1: So yeah, I really love the trajectory that we've gone
on from the initial announcement, which was like, oh cool announcement.
You know, this looks good. I was like, I'm probably
gonna get this because I've been playing a lot of
Resident Evil. But now you're just like a super fan again,
like bitting back in the series. You're playing everything. I've
been playing Resident Evil six. So yeah, we'll have that
big conversation, which would be a fun one. It's kind
of like the BlackSheep of the series. Maybe it's like
a nice way to put it. And yeah, then we'll
also be talking about a new Horizon game got announced
last week, which is kind of crazy. We got some
we can talk a little bit about Older Worlds three,
I guess the the non existence back there. Yeah, and
then just some other games that Travis has been playing.
So you know, let's kick it off with Horizon because
you and I really loved that first game and we
both came back to the well to get a little
bit more water for the sequel, and that came out
and I think, you know, for both of us, like
decent time, but definitely maybe just a step down. Maybe
just wasn't as new and fresh whatever it is. And
then you know, we don't have VR, so we haven't
played that, so we've been away from the I don't
think I ever got either the the DLC for the
like Burning La or whatever that it was called for Horizon,
so it's been a few years since we've been out
of it. But yeah, just this week they announced that
Gorilla is The next Horizon game is gonna be Horizon
Hunter's Gathering, which is a three player multiplayer Horizon game.
They switch. Yeah, they've switched up the Yeah, it's pretty
much picture Eldon Ring Night Rain, but with the Horizon
uh you know Horizon World. Characters, enemies, that kind of thing. Yeah,
so definitely the switch up of the art style. But yeah,
three player multiplayer thing. You've talked about different modes. They're
gonna add characters. So it's gonna be a live service thing,
which is kind of interesting because I feel like with Sony,
you know, there was a I think it was like
three or four years ago. Now they were like, oh yeah,
we're going all in on live service games. We're gonna
They've like greenlit like ten twelve of them something like that.
Seems like every studio was was going in on that,
and then they had to switch up of CEO leadership.
A lot of those things got canceled. You have things
like Conquered, which was a big failure, and it seems
like just kidding, we're gonna reverse course on this. But
then you have things like this that leak through and
it appears that Gorilla is now we're you know, what
appears to be a live service game multiplayer with one
of their big flagship series. You know, something like the
last of US multiplayers factions for after losses too, that
got canceled, right, they decided and we're not going ahead
with that. But Horizon the Years after all this kind
of discourse is getting a multiplayer game is seemingly live
service that, but they're gonna have more characters and maps
and probably micro transactions coming out the ass on this
one with different costumes and you know there's like a
fifty dollars like pack to play as ALOI I'm sure
like stuff like that. Yeah, so yeah, there was. You know,
it was nice the way they launched this because they
had like ten ten minute trailer ish which you know,
had a cinematic trailer, It had gameplay sequences, It had
a call to action to come, you know, play test
the game for us, come work for us for free,
the classic. But it showed a lot of stuff and
it was almost like a little mini Xbox developer direct
you really got into the studio. It was very well
produced and all that. So what did you think of
Horizon Hunters Gathering? Are you interested in this and what
did you think of kind of what we got here?
Speaker 2: Uh? Yeah, I'm I was interested in the car so far?
What the execution is I'm not really there for it.
I obviously it's something that we pitch, but I know
you and me always talked about what they did with
Gosu to Shushima and Legends. Man, what if we get
something like that. I'm not saying the same idea of
Legends mythological, but just kind of that game, but us
taken down dinosaurs together, right, whether it's in a story
mode or a just kind of what Legends is where
you're dropped in a map and there's some tasks fighting whatever.
And so I got no excitement and then excited and
then not excited again because him McClay had dropped the
trailer in the chat, but I saw a little bit
of it, and from the art style, I didn't even
think it was like the Horizon we had played. I
just thought, Okay, it's one of those like the outer
Wilds out of world situation where all it's just like
another Horizon something. Right, So I didn't even like check
it at all. And the same thing too, like the
people were talking about Horizon as a franchise on my
timeline as well, and I was like, where is this
coming from? And then I completely understand now and that's
where for me, the first thing is the art style.
It's for me like at least the character designs. A
lot of them feel like a kind of what I
said to you is like a knockoff Fortnite sort of look,
and I wish it was something more distinct. And yeah,
I just I don't think this is anything I'm gonna
be checking out. Maybe if it's rave reviews and it's
I imagine it's gonna I can't remember, do you say
it's gonna be free to play or is it gonna.
Speaker 1: Be a TVD You actually mentioned anything about what the
cost structure of it is gonna be, So for.
Speaker 2: Me, that's I don't know. I think it's there was
an idea of a multiplayer horizon that I'm very excited
on this I don't think is that Unfortunately, I don't
think this is what I'm kind of juicing for right now,
you know, and even stuff because even something like the
elm Ring one, I had some excitement, but then we
learned some stuff about that kind of Okay, maybe we'll
get to that someday. And then I think it reviewed
like like pretty well, but I don't think it was
like a must play. But I was hoping if it
could capture some sort of magic like that Legends mode could,
then I would maybe that give me back in the
French even if it was like a twenty thirty dollars
thing of if it was the same time we had Legends,
then great. But yeah, this isn't I don't think this
is exactly for me. And I don't know. Horizons is
a big ip for Sony, but I don't know if
it has crossed over yet. I'd have to look, and
I feel like it hasn't done that well. I'd have
to look at what that Lego game did because I
feel that was always an odd one to me. Of like, yeah,
I don't think Horizons that brand, it's the same thing.
I don't think it's that brand either. Where there's tons
of other ips that try this are based off things.
So yeah, I'm not I'm not sure on this one.
How about you?
Speaker 1: Well, actually another you mentioned the Lego one. I don't
forgot about that when I was giving the weak cap there.
I think that's on PS plus nor the catalog. Have
you checked the note at all? Is there is no
any interest?
Speaker 2: No interest, no, With the amount of Lego games we
got I'll get to them, and that's just like a
I don't know. I guess it could be fun, but
I just always thought it was an odd fit. I
guess it was there's not enough there for me to
be Oh, I got to play it in Lego, you know.
Speaker 1: Yeah, I wonder how it sold. I mean, given the
fact that it would also launch on the switch the
Switch one, I think, so that seems like it could
be a good, good place, so that would sell pretty well. Yeah,
I funny with this, Like I saw this announcement and
at first I was like Hunter's Gathering. What a stupid title,
And honestly a week later, I'm like, I kind of
love this title. I think that's a fun like play
on words. I kind of like it. And when I
first saw it, like the just I guess the thumbnail
art like posted an artists coord of like what this
game is, I was like, Oh, that's kind of disappointing,
like they kind of stepped away from their art style.
And then you know, just this last hour is actually
when I sat down to watch this ten minute presentation
that they had for it, and it kind of I
think it turned me around in quite a big way.
I actually really like the art style in action, it's
a lot of it does feel like quite a departure
from what the world looks like and the types of
characters and all these characters like different hair colors and
crazy overwatchy kind of designs. You can feel that inspiration,
like one of the guys looks I can like drunk
Rat from Overwatch, and you know, it feels like that.
But I do. I do like the designs, I think,
cause some of them are a couple of them are
you know, a little generic, But other ones I think
are pretty cool, both in the cinematic and in like
the actual gameplay sequences that we got to see. I
think the art style of like the environments is really detailed,
really well done. It has like kind of the cell
shading to it. It feels pretty distinct. I think kind
of the the cartooningists mixed with like the very high
tech stuff you know on Horizon, Like anytime you like click,
I forget the name of the head piece thing, but
when you do that, you get like this whole vision
to it. Yeah, like that combined with the cartoonionists, I
actually think it looks really cool, you know, seeing like
even like the what the Cauldron looks like with this
kind of art style, I think it you know, it
really pops and stuff. So I like the art style.
I think it looks decent. I think the gameplay looks
pretty fun. The animations are really really good, like some
of the movement. It seems like this game's very movement heavy,
which is something I like. And from what I've seen
in like the descriptions of it articles and stuff, it
seems like, you know, this is very Monster Hunter EU
because Monster Hunter is about hunting down big monsters with
your friends like this, but it seems like they're trying
to go a different route where Monster Hunter it can
take like a half an hour to kill one monster
or something like. It's just these long, grueling battles and
that's a big part of the appeal of those games,
but is not an appeal for me. But it seems
like the battles are gonna be much quicker here, and
it's gonna have the same thing of like you know,
breaking off parts, and I think that sort of thing
is really fun with friends potentially. And then it's adding
in the classic stuff, like you know, of different classes
you can play support type range class, close range. There's
you know, the classic battle Royale smoke is going to
close in on you as like the battles go on,
and so, you know, in a lot of ways, it
just feels like, Okay, we want Horizon, but we wanted
to be co op, which is a rumor that was
like years ago. So I assume this is what that
those rumors were pointing towards. But it also does feel like,
you know, much like a cauldron, like it was kind
of made in a lab. You know, it feels like
it's lacking hard or really it's it doesn't really have
anything unique or novel about this. It truly is just like, Okay,
what are popular trends right now? What are things that sell?
What are things that are gonna be extremely low risk?
Which I think is something we see a lot from
particularly Sony right now, and just how expensive games are,
and obviously they keep closing studios and stuff like that.
You know, you know, the more they can make games
that her low risk is good for the bottom line,
I guess. And so you get something like this which
feels like it doesn't really have much of a heart
or soul to it, and it doesn't really time with
what Horizon as a series has been necessarily but it
could work. It could work, so I'm open to it.
I think I just got to see what the price
point is on it, because even you know, night Rain,
which was cheaper than a regular elden Ring game, was enough,
was high enough that I'm like, eah, I don't want
to pick this up, just like try it. It needs to
be like much lower if I just want to jump in,
maybe I had like a free weekend try it out.
Maybe I'd love it. And honestly, if you're very much
not interested in this, and you were probably someone I
would have played multiplayer with and you're not getting it,
then that greatly reduces the odds I would pick it
up and like, yeah, I'd still I would rather play
Legends in Ghost of Yota. Then I would, you know,
take a gamble on this, especially when I didn't really
love the second game as much and I'm like not
quite as namorate the world as I once was back
in twenty seventeen when the first game came out. So
I actually, I think there's a lot of good stuff
in here, but it didn't I guess it didn't tell
me immediately, But yeah, I don't know, what do you
do you think this is like a twenty twenty seven
kind of game in terms of what we can expect
for a release date. I feel like definitely not this
year would be my presumption.
Speaker 2: Yeah, And they wouldn't be smart to put out this
year that I think it's already cluttered enough. Yeah, I
could see like, uh, Q one, Q two maybe more
like Q two of next year. I'm not sure. And
I guess what this is this gonna be. Is it
gonna be what platforms is gonna be available on? Is
it just gonna be PlayStations five?
Speaker 1: Yeah? Maybe maybe they do PC if they really want
to bump that multiplayer side of it up.
Speaker 2: Yeah. Yeah, I'm just thinking about like the forecast of
this thing. It's just PS five and it's just this
I don't get. Yeah, I'm gonna say Q two, I'm
gonna say they need some time to pump it up.
I'm gonna say a lot of the Fall and the
before then it's gonna be focused on GT and Wolverine.
So I think they're gonna want to use the back
half of that give it a Game Award spot maybe,
Like I know, so he doesn't always show up there,
but like I think that's what's needed there. If they've
got some good stuff, you know, pay Jeff and he'll
make it and the show maybe and then Q one.
So that's what my long form prediction is. Long forecast
is H twenty twenty seven Q two.
Speaker 1: Outside of the art style, which you don't seem to
be a big fan of, what did you think of
just the character designs in general, Like do they do
they feel like Horizon characters to you or do they
feel like something else entirely?
Speaker 2: It feel it feels like they base start at Horizon characters,
but then there's a lot of like add ons. It
feels like there's stuff where if you were to like
in if you're Aloy and you found some area, its
like you can add this to or Aler, you can
do this. That's where it feels like. So I think
the spirit's still enough there, but it still looks different
enough that that's why for me it didn't catch my
eye of like right away of seeing the title and
those characters and go, oh, that's it's not like Aloy
that has like the Loin not the Loyin Club, but
you know what I mean, kind of like this kind
of like the Shaggy you know, stuff with fur, and
she has like the feather in her hair and then
the braid and stuff. I think that's where it still
looks enough like the world, but not distinctly enough where
it's right away, oh that's her, Like I don't think
these most of these characters could just PLoP right down
maybe into uh the first two games and not be
not noticeable.
Speaker 1: Definitely, there definitely was a big highlight on what is
the guy's name, like Aloi's friend with the big handlebar mustache.
Oh yeah, it's like an Aaron or.
Speaker 2: Aaron sounds for me, and I don't know if it's
exactly that, but it sounds like you're in the ballpark there.
Speaker 1: Because he got like more screen time in this than Ali.
Like Aloi is almost like she's just it's almost like
a past the torch moment where she pretty much just
hands it off to him. We get a quick shot
of what she looks like in his art style, and
then he kind of takes over. But he also didn't
appear to be one of the playable characters, at least
like one of the launch ones that they were highlighting.
So I don't know, maybe he's like the trainer, Maybe
he like preps the next era of Hunters. I guess I.
Speaker 2: Think, to me, that's smart because I think even though
you want to use the character to prop something up,
you also don't want to mix the market and think
that aloys in this game and it's like another game.
Like I know people understand that, but still the idea
of like, I feel like they want to make it
that when you're seeing a Lloyd, that's a proper third
single player horizon, right, So that's where I think there's
good illusions. But I think you don't want to have
her be the train or anything that. You want to
kind of keep her special. And I don't think there's
gonna be any story stuff, but if in case there was,
you can keep that separate. So I think that makes sense.
She's not in there that much and use this guy
maybe another guy in there, and we'll see what happens.
But I think that's smart because we know we know
we're in a third at some point in the next
it's say five years. Does that sound it's crazy to say.
Speaker 1: I mean, I assume that would be either work that's
either being made concurrently with this or the game after this,
because I mean, even what is is a movie or
a show that was announced for Horizon.
Speaker 2: A show on Netflix. Okay, Horizon don't when is don't Want?
Did don two come out? I can't even find it.
Speaker 1: Twenty twenty two sound maybe.
Speaker 2: Twenty two to two? You're right, so and we're all
so we're already four years, so I think I'm fine
with saying the next five years we'll probably get a third.
I because we haven't talked about this yet, but like,
I wonder if that was maybe not a launch game,
but to plan to be in that era of the
PlayStation six, because we've heard a lot of rumors that
the idea was to launch in twenty twenty seven, but
now because the RAM prices and stuff, that we're not
doing that anytime soon. So I wonder I could even
see Well, because twenty twenty seven's next year, I feel
like you can put this game out then maybe the
year after a year and a half after that's when
you get a Horizon three. I don't think you want
to put these out in the same year. I know
there are different audiences, but still just to like avoid confusion.
Speaker 1: So yeah, I mean, man, even like just zooming back
to twenty seventeen, when we played that original game to
see where the series is at now is so interesting
and like VR game is maybe the least a prising thing.
But a Lego game getting like a multiplayer game, yeah,
you know, maybe like a trilogy getting a TV show
in there. It's like they're really trying to pump this thing.
And I wonder if we're just gonna like be getting
Horizon every couple of years, like in some shape or
form for the next like twenty years, you know, Like
it seems like it's they want to make it like
a staple that is constantly around, like ever present.
Speaker 2: Yeah. I think it's gonna be interesting though, because I
looked up there's not obviously with game and units, it's
hard to find. But this was the first week. Sales
may have been as low as twenty five to thirty
thousand units. The game failed to break the top fifty
in the charts. Lego this is the Lego one. Yeah,
a low player counts report on Steam and poor performance
across PlayStation Nintendo Switch. So the reason I'm talking about
that is you got that, you got this game that
doesn't do to me. I don't think it's gonna do that. Well.
I think that's where when you're asking, oh, well, we
see one almost every few years, I think, I don't
think will happen. But we've seen franchise all before, Gotta War, Halo,
where a couple of missteps in a franchise and they
kind of take a break and they lose some luster.
I think if three doesn't really deliver, that's when you
can kind of see it, maybe disappear for a little
bit and take an even longer break and maybe gorilla
games like, Oh, we're gonna go do something else and
then we'll come back to you know, Horizon at a
different point, right, because I hope it's good, like at
the same point, it's tough because like I'm I don't
know where I am the third because I think when
we first reviewed second, I was like, I'm definitely I
think I could have said I was out, like it's
happy at the franchise, but as longer times, it was
like I do love those mechanics, and I do like
still aspects of the world. Even like we said, there's
some things that game that kind of hurt the Aloy
character for me, but there's still aspects that's like I
would love to pick up Horizon again and love it
like I did that first one, right, So I'm not
completely out. So I think there is gonna be some
people that miss it. But I do think they have
to obviously like all games, but still deliver for them
to kind of make this, uh somewhat franchise because the
TV show that could go anyway. We could see great adaption,
we could see a poor adaption. I think a TV
show helps. But at the same time, is that still
gonna happen? Now? Netflix is with Warner Brothers, is they
gonna want to go that route? You know?
Speaker 1: Like right, Yeah, it seems like a potentially quite expensive
show to make, so yeah, we'll see what happens there.
But yeah, we'll keep an eye on this one. I mean,
I don't I'm not gonna sign up for the beta.
I don't. I don't want to do the test of this,
but I'm curious when it does hit one point zero
on what it looks like when it comes though. I yeah,
like I said, presume it's gonna be next year sometime,
and uh yeah, I'll definitely keep my n because it
did look pretty cool. Do you why do you think
they did this like a few days before this one
hour long state of play. I guess because that state
of play is already so long, they just like, we
don't want to pack more and more in there. But
interesting that they wanted to kind of get this out
separately from the state of play that's now coming up
in just a couple of days.
Speaker 2: That to me is a huge error, like even a
thirty second teaser and then be like.
Speaker 1: Maybe they kind of juice. Maybe they did, they didn't
want to put too much juice in one spot.
Speaker 2: Maybe I just feel like, you do a thirty second
teaser and the stuff that we're talking about now, you
say like, oh, more info next week, and then you're
gonna drop here. It's a longer one here some details
to me that doesn't forebode good things. That's I was
gonna ask you, does this game for sure come out?
I think so, yeah, Okay, I'm a I'm a I'm
a sixty forty on it coming out really okay? Yeah,
Just I mean, after Concord happened, Sony proved that they
can if they feel not confident on something, they'll pull
it quicker. And I could just see that you're talking
about these pl tests if they go through them and
it doesn't have a good experience and things happen like
even Last of Us, Right, Last of Us is a
much bigger franchise.
Speaker 1: Like it sounded like Last of Us though, was so
so mismanaged that it was like years away. Still where
is this? At least seems like we're pretty close. I
don't think they've ever done layoffs at Guerrilla. They've done
layoffs at Naughty Og of all places, which is crazy,
and all sorts of other studios. I don't think they've
ever laid in one off at Gerrilla. So I think
they're like full force on this on this game.
Speaker 2: Yeah. I hope so no, and I hope they they
come out, especially for the biggest thing for people's work profiles, right,
because that's the biggest thing in the people that did
both concords. Like you can'd even be like, oh, look
what I worked on these past four years is just gone.
You can look at snippets, but then you're just kind
of like this meme resume thing. Right, So for me,
it's just you're right, Last of Us is mismanaged, and
a lot or this is a lot further along. It's
just that if you were still going to take a gamble,
Last of Us is a massive ip for Sony and them, right,
and they what it might have been, like, you know what,
we don't know how it's gonna go, but we still
think we get a big chunk of sales and stuff.
I don't think Horizons in that camp. And that's good.
We're gonna see, right because with Lego maybe not so much.
And then with this they might learn that Horizon is
just it's a single player game, and that's that's what
Horizon is. People are there for that. They're there for
Aloy's story or whoever carries on that story. They might
not be for it might not be a brand that
can space out to all these other places. So I'm
I'll say it comes out, but I wouldn't be surprised
one day because we have multiple games like these past
couple of years. They are like big games, right that
we're just announced and now they're just gone, right, Superhero games,
Last of Us, Concord like things. So it would not
surprise me. In six months from now, we're talking on
side quests like, oh, this Horizons game not coming out
now for some reason because we get attacks right off
on it. You know.
Speaker 1: Yeah, yeah, I feel pretty strongly that it will release,
but hey, so many things getting canceled these days. Any
any last minute predictions before the state of play do
you think do you have any big interesting hot takes
of what do you think we're gonna see on Thursday?
Speaker 2: Right? Yeah, it's interesting because it's trailers. I don't think so, because, uh,
this is not my get I saw all of people
point out that the next time they were going to
talk about it, someone said somewhere that it's gonna be
like a dedicated Wolverine one. So I think so unless
this is that, which I don't think it is. Maybe
maybe you see like a snippet, but I don't think
anything big and juice is what I'll say. I don't
think another big trailer. I think that makes sense if
they're going to do their own one to kind of
highlight that it is curious because they haven't done anything
in a while. Uh, this is sixty minutes, which people
said it's like one of if not the longest one.
It's tough because we've even got reports it was I
think in a dration Jason Schreier article somewhere where Sony
kind of used GTA as like which they not that
they're wrong, as like a console seller like it is, right,
We've talked about that before. There's tons of people that
will buy PlayStation five because they're in at GTA. So
they're in an interesting situation where they have Wolverine, which
is gonna move units, and then they have GTA that
they think, hey, it's not exclusive, but it may as
well be exclusive. So I wonder if this is like
it's sixty minutes, so you feel like there's gonna be
some stuff. But I felt like this could be not
a Coast year. But is there anything else I'm missing
on than Wolverine that's PlayStation exclusive this year? That's like
big that we don't love.
Speaker 1: I don't yeah, so, and.
Speaker 2: That's why for me, I kind of thought they were
maybe just gonna coast on those two for a bit,
you know, Coast get that money. And then twenty twenty eight,
when the schedules cleared up a little bit, here's this
here that I know there's supposedly what's that rumor of
the God.
Speaker 1: Of War game that the two D God of War.
Speaker 2: Yeah, so that I could see something like that, like something,
because that's still big, but that's not as big as
like Wolverine or a new God of War, right, it's
just something else. I did see something which I'm not
sure if you gotta get a kick out of this,
but the actor who was in Detroit become human. He
played like the main robot the guy uh. He shared
it with like an eyes emoji. So people were wondering, like,
is there something there or is that game getting some
sort of like remastered or like you know, something respects
on the pay station five. So I don't know. I
would love something massive to happen because I might try
and do a watch long if i'm free. I don't know.
I'm looking at the Thursday, depends how work's going. But
I think it's gonna be stuff like the God. I
think there'll be one big thing, even the God of
War thing could be the one big thing. I think
it'sna be stuff like that, where it is big or
smaller stuff. I don't expect a big look at Wolverine
or any other solo IP stuff in my opinion, but
I could be wrong.
Speaker 1: Yeah, well, I guess sorry the other one. I just
remember Saro's But you know, I don't know if there's
anything crazy to say about that. It's probably just a
new new trailer. So I'm sure we'll see that one
in there. I feel like this will be in there
again because they really want people to sign up for
the beta play test thingy, so I'm sure they'll probably
say it again just to reiterate that, and then yeah,
God of War, that would be really cool. It seeks
that hopefully that actually does happen. I think what else
would I mean, maybe some I don't know, would they
put any like Xbox Port things like Starfield in a
state of play? That would be interesting to see if
that cross the aisle moment. I wonder if they would
do something like that.
Speaker 2: Yeah, because when we got that Jones reveal, that was
still an Xbox show, right, Yeah.
Speaker 1: Like I don't think we've I don't think we've seen
any of these Xbox first parties in a state of
play or a PlayStation showcase yet, Like they're just kind
of dropped on Twitter or like in Xbox shows with
the play station.
Speaker 2: I feel like that's also by design because until Xbox
Goo's full like third party, I think it's still like
let's keep the brand somewhat separate. Spiel don't get confused,
but Halo Halo, I say, Halo is the one Starfield
like it is a it was a big game, of course,
but Halo's like, that's Halo, right, that's an iconic series.
Speaker 1: Will come out. That was pretty recently. I guess they
don't have.
Speaker 2: A new one ready to go, right, I think Halo
wouldn't be here because it's we is that Halo's not
confirmed for this year?
Speaker 1: Right? Or is it it is?
Speaker 2: I think, yeah, Okay, does it have a date?
Speaker 1: Halo campaign evolved, Let's see.
Speaker 2: I was just gonna say, if that's dated, I feel
like that'd be a bit closer in my opinion, Like
that's like, uh, let's say if that was coming out
on March, then I'd say, I think that's in the
same play just the Ryan people. But if it's not dated,
I don't think so.
Speaker 1: Just this year.
Speaker 2: But no, Yeah, I think we could see it, just
like I said, closer to when we got a release date.
Not dog they're working on Intergalactic. I don't think anything's
happening there unless they're announce another remaster. Some last of us.
Speaker 1: Think, oh, Final Fantasy seven remake Part three? Maybe that
could be the big one.
Speaker 2: Yeah, I could see that, even though the rumors it's
not going to be like timed exclusive this time, I
could see that as still like let's plant the flag
and yeah, that's like and that's still a brand, like
no matter what people say, like I still associate with
Final Fantasy and Kingdom Heart with that the same way.
Speaker 1: It doesn't matter that and God of War like good
State of Play succeed.
Speaker 2: Yea, a bunch of those. You know, what I would
want is the actual official rollout for when Legends is
coming out for goal.
Speaker 1: Yeah, that's got to be in there. That's got to
be in there. That's a good call.
Speaker 2: Yeah, I hope so yeah, because that will be the
you know, again, it's coming out of time where I
don't know if I want to be purchasing others, but
at least maybe next Christmas or something like that. Do
you think this could be a crazy one? I feel
like this is actually not that crazy. I feel like
it could work because I don't know what they do.
I don't think they do their own shows. Really, what
if we get that confirmation of that that Witcher DLC.
I think you could see it here oo hmmm, because
like CD protrograd To gonna do their own like I
guess they could just drop it, but I feel like
this could be a good partnership of like.
Speaker 1: Trying to think because cyberpunk was really closely marketed alongside
PlayStation stuff, right, Is that true?
Speaker 2: I think so, And it's just it's it's the bigger console, right,
So it's just like you go with where the eyes
are saying plays usually to pull numbers. The reason I'm
saying that is just because there was another report that
came out this week and again which I hate. They
keep hitting that like the date is May like that,
like multiple people keep dating like saying it is May
or around me. So it's like, well, if it's May,
you kind of want to start maybe pumping that out
a little bit of the marketing. So I could see
that that's also something that that could even though it's
not Sony exclusive. That could end this thing is the
Witcher DLC.
Speaker 1: You know, yeah, yeah, I could see that. I mean also,
I feel like Residnievels probably gonna have a trailer here too,
because they spam marketing and they're very closely assigned. So
I mean, you know, some of these things are just updates,
but I think do for a fun show. I mean
it's an hour, so you're probably gonna get some sauce.
You're probably gonna get some dull moments. You might get
a fifteen minute VR section that check. But I mean
they got to do something. They sell this hardware, they
need software to boost it up. So yeah, that should
be a fun one. And Travis, I know you're not
a scheduled to build next week, but if it's a
juicy one and you want to join, you are more
than welcome to you.
Speaker 2: If it's juicy, I might have to uh find a
way this family day, so I might be I might
not be around, but if it is juicy, I might
fly in, so so we'll see what happens. So I
hope it's juicy good.
Speaker 1: Yeah, let us you know what, maybe it's a good
time to take a quick break from all this excitement.
Thank our Patreon producers Aaron Brayden, April of Darkness, Jack Grant,
Super Bad, Mike TGGLM six Night, Aka and r F Hidalgo,
Lenny Kravitz, Cocktail, Clay John with not a single Agent Sight,
Sam Green, and John m Thank you all for supporting
the show, keeping the lights on, keeping the batteries in
the controller. If you will like that Patreon, you know
it is by far the best place to go if
you want to support this podcast here that we do
all the time, and yeah, this year in particular, like
we are just pumping it on the I don't know
why I said it that way. On the Patreon side
of things of pump. Yeah, so many exclusive episodes during
more bread, more bread, and more butter than you've ever
seen before. Resident Evil retrospectives are starting soon ish, so
next week, yeah, which is crazy. So yeah, watched a
bunch of these movies that I've never seen before, so
that'll be fun. Yeah, and yeah, all sorts of other things.
You get episodes early, you get ad free, you get
to vote, all sorts of voting power is Golden Gigs
voting still occurring currently not yet.
Speaker 2: I was gonna drop it, but if we're not recording
that at so I'm waiting a little bit closer. So
then get lost in the clutter, because then if people
have had it before, if they joined Patreon, they're like
where the vote, and it's like, oh, that was a
month and a half ago, so that's perfect.
Speaker 1: People got time to sign off and get ready to vote.
Then for sure Helpless decide what the best movies of
last year were and yeah, this week you know, we
me and you, Travis. We did a coverage of all
the Super Bowl trailers, which I highly recommend that episode
because there was a couple of trailers and some of
them we're all right, But really I think we just
had some very fun conversations. We really went down some
rabbit holes that were really worth going down. So that
was a good episode. And then we'll be back later
this week in Theory Weekly Geek. If there's some good
juice to talk about there. Yeah, so, yeah it should be.
It's it's a me and you kind of week.
Speaker 2: This week it is on vacation, Kirkland his finals or
he's just hiding. But yeah, the plasma is flowing here
at key first.
Speaker 1: Plasma's flowing. Speaking of plasma flowing, let's uh send the
ad the ad plasma to your ear. I gotta I
gotta stop with these weird insanes. We're gonna throw the
quick ads. We'll be right back. Okay, we are back,
So let's jump the aisle here from Sony over to Xbox.
And this is a quick hit, not gonna be as
in depth as we just were with Horizon Hunters gathering
and all that other stuff. But yeah, the announced this
week Obsidian has said or Xbox whoever it was, came
out and said out Worlds Too did not do so
great on the sales side of things, and they confirm
that they are not gonna make another one, which you know,
the way they word it sounds as if like that
was the plan. But then the game kind of didn't
do very well, at least to their projections, I suppose
for how big those projections are, which much must be
huge these days and must be hard to hit with
game Pass and all that. But yeah, I think this
is an interesting thing to talk about more so, just
like you know with Hindsight twenty twenty, Why why is?
Why did this game not do so well? And I
think there's like a variety of reasons. One, this game
came out kind of right after they did the extremely
insane price hikes of game Pass, and so I don't
know if that factors into this where the player numbers
are not there because you know, a lot of people unsubscribed,
Like I think I'm trying to face out when this
stuff happened. I feel like the price hike happened and
then it was like about a month or like a
couple weeks afterwards is when this game came out, so
you can, you know, picture a lot of people, including myself, like, oh,
I had just canceled the service and I am not
gonna be playing this game anymore. And I did like
the first one and I would like to play this one.
But then also like this game was because it was
something like that they made it really expensive, like it
was like a seventy or eighty dollars thing or whatever,
and then they like bumped it down because people were
like really pissed about that. It's also still ongoing, is
like the Xbox boycott, which a lot of people are supporting,
and so that kind of aligns with a game like
this people not wanting to pick it up for that
particular reason. So I feel like there's a few things.
Speaker 2: But I don't know.
Speaker 1: I feel like the game had really good marketing. I
heard really good buzz about it. I feel like all
the previews were extremely positive, like this game's way better
than the first one, and the first one was already
like a pretty solid game. So yeah, I don't know.
I guess it turned over to me, why do you
why do you think went wrong here? And and you
haven't really played the series, But does this bother you
much that we're not gonna see more of this series
in the future, Well, it.
Speaker 2: Does in a sense, like I remember I bore it
from you and I tried it and I didn't like
love what I was playing, but I always said to
you that, you know what, I think I want to
give it another go because I don't know if it's
just the timing of it or what what not. And
that's where when this type of stuff happens, like I
should and it's still like a billion our corporation be like,
oh man, like what if I would also play the
first one, play the second one? Because I always want
like new franchises to grow, right. I don't want to
be in a situation where and luckily we just talked
about Horizon, right, that is one that did. But I
don't want to be a situation ten years from now
we're still like here's another Gears, here's another Halo, here's
all Fable campaign evolved exactly right, And even that stuff
happens with un Charne last of this one's hens like okay,
let's make everything and you should of course, right, But
that's where I still want there to be new stuff.
So I was always pulling for in that sense, and
I always wanted to give it another go, and too
because I've heard other good things about it. So I
think it's a shame that way. I was kind of
surprised the way they just kind of openly just admit,
like we're not doing other one like you said it
was if you if they're gonna always do that, but
I was kind of surprised they even just kind of
singled it out, like yeah, I don't don't expect any
more of that because like I don't know why, Like
I don't even know if you say that, because you
never know, in like five years, what if some meme
happens and you know, people picked it up or who knows,
or you dust it all or you do a small version.
I don't know. I do agree with your assessment. I
think the Games Past thing has a lot to do
with it, because I also unsubscribed. The only way I
still play games Pass is uh Taylor's Xbox still logged
in my Xbox due to extra life, and I've not
logged out, and he doesn't listen to podcasts. I don't
know if he's gonna know he's like, oh you should,
uh you should log at them like, oh yeah, don't
don't worry, I will. And I forgot about it, and
I think he I think he's okay with it, but
we'll see. I'm not buying anything, of course, but I
think that has a lot to do with it. I
think again, it's just like all of us, right, It's
just I think we've seen this with a lot of games.
We're talking about even canceled games or games that are
not performing. It's just the the market shares too much
for every content sort of thing, right, I think with
and we talks all timing with us like that's like
when there was hundreds, i'll say thousands of podcasts when
we started in twenty fifteen. Now I feel like that's
like one hundred times more, you know, like even to
the point I've talked about this before, we're even charting
on apples so much harder now. Back in day, we
used to chart all the time. Remember, we be like,
oh we're top ten. Is that you know why it's
so hard? Because now the top twenty, top fifty, it's
all like office Rewatch with so and so, you know,
thirty Rock Rewatch with Tina it's just like it's a
bunch of other people because I'm not saying go get
your bank, but a bunch of people went, oh, well
we can make money doing this. Right with video games,
I think it's just different where I think we're seeing
a lot of studios where there's the big head haunchos
and we're seeing a lot of people where it's always
like oh, an X step from this, an X step
from that, which is great, but they also don't get
the name value in the brand backing them. So that's
the idea of like, oh even like uh, like u
a Crimson Desert coming up right, it's like, oh, well
a bunch of people or no, not that one, it's
the blood Walker, one of the vampire.
Speaker 1: Oh yeah that game. Yeah right now.
Speaker 2: But remember last time we talked about it, we were
talking about, oh, it's from a couple of careers of
Witcher's Like, oh, well that makes a lot of sense.
It looks very witch or s. But they don't have
the that they don't get to do those logos, they
don't get to do the like senior product reds. That's
the thing where it's like it's great in concept and
that's why I won this still to succeed because I
want there to be more in this world where there's
so many layoffs and so many studios closing down or
getting halfed. Want them to succeed. Also know it's the
tie with Xbox, but still just something too, kind of
an offshoot and maybe it's somewhere Hey, we could leave
and do our own thing or something. So and I
always do think it was. We talked about this from
the beginning. It was very tough competition when it was
like worthy other Fallout and I know that's not what
they ever said, but they were That's what they were, right.
It felt like it was Fallow adjacent, where it's similar
look and similar humor and similar vibes.
Speaker 1: New Vegas developers, you know. That was a big part
of the part of the marketing of it.
Speaker 2: Yeah, and I think what kind of screws it in
this era, especially when we start, but more so now
when we talk about the Last of Us and all
these other games to get remakes. The fact that now
if before if the fall Show comes out, and maybe
back in the day fifteen years ago, I want to
play fall Out. Oh, but there's an old game and
I nothing. Oh, it was a game like Fallout. Oh,
I'm gonna try that out. Nowadays you got games Pass,
you can just play Fallout, multiple Fallouts, and that's the
thing where and again that that's for I think another
thing for the world people and money wise, right, games
pass is still expensive, but it might be less expense.
It is less expensive than taking a risk on a
new game. Now, I guess this was on games Pass,
So I guess that doesn't make sense. And that's I.
Speaker 1: Think it was just so close to the price hike
that people didn't have that mentality with it. They're like,
that was like the last time thing people in the
world wanted to do was let me subscribe to game
pass right now after it fifty or up to one
hundred percent costs depending on where you live in the world.
Speaker 2: And that's where I'm curious again we talk about in
the movie. So I'm curious to the business side in
a couple of years within a ten known PlayStation and
this I remember. I don't know why I say, I
remember this happened a few months ago, but remember all
those reports of how bad this last call do you
did for them? Not just critically though, but like all
the downloads and everything, and the same thing. Does that
come down to the game's pass hike? Is it a
bunch of other stuff? Is it just purely peeled in
like this call Duty. You don't know, but it's like,
well yet out of Worlds, which was this franchise they're
trying to build, and okay, lackluster seales you call Duty.
That's like a juggernaut. Okay, lackluster downloads compared the last
few times. Right, So it's a tough thing of like
that's where games pass there. I always thought there were
pros to it, but I feel like now we're starting
to see some of the effects of that collapse. And
also it's because those hikes too, right, So I don't know.
It's kind of a damn if you do damn d don't.
But it was just a bummer when I saw that,
and it was just like a full on Oh yeah,
three is not even an option, not even like, oh,
we have no plans right now, but maybe down the line.
I hope maybe at some point it will. But if not,
then you know, they got those two games, and I
feel bad because I want to play them, but I
guess I'm not gonna get fall behind on the series now.
Speaker 1: So yeah, yeah. I mean, you know, it's hard for
me to be too disappointed from this from the perspective
that I still haven't played the second game. You know,
I problem the reason why I didn't sell as well.
You know, I did like the first game. I played it,
quite enjoyed it the first time, and then went back
and played it again with all the DLCs and kind
of soured a little on it a little bit on it.
One of the DLCs was really great, though, so that
like brought my hype up a little bit, and I
was really excited for the second one. I think it
was just the timing of it. I talked about on
the podcast a few times, how man, right at the
end of October anywhere like midway to October until like
the end of December, I was so burnt out. I
was not playing anything. So the fact that this came
out in the period when I wasn't playing like any
video games at all, you know, maybe like five hours
a week or something less even less than that, a
couple hours a week of video games, Like I'm not
playing a thirty hour RG right now, So it was
just really bad timing for me personally. But also, like
I had played I wonder how much of this is
part of it. A Vowed came out earlier in the
same year. I had another obscene RPG that I played
that same that same year, you know, and then even
for those people, it's like, yeah, grounded too. Also like
launched earlier in the summer. You know, it wasn't one
point oh or whatever. But even if you're just like
an obsidian fan and you would even be burnt out
by having like three games a year potentially, so.
Speaker 2: Which is interesting because in that same report they also
talked about that they viewed A Vow didn't hit the
marks as they want to, and they still said they're
planning on going forward with that franchise. Maybe it's just
because out of World's Two was a sequels say okay,
well let's do one more to see if it grows,
and we'll go from there. But now already that you,
if you're in a boardroom, you could already argue that
might be a risky move, right, You'd be like, are
we gonna you guys are saying this first one disappointed
from our what we wanted to hit. Okay, we're gonna
make another one. What happens if it's even less than that,
right because out of worlds at least give a chance avowed.
I didn't. I haven't talked to many people that have,
so I just I don't know. It's it's a it's
a tricky situation to be with. I'm curious what they
other than avowed, what they do next over there?
Speaker 1: So yeah, I mean, I you know, when I hear
anything like this, it makes me worried about, like, Okay,
does this like impending layoffs or something? Is that why
vows getting a SEQL and this isn't because this game
is underperformed and they're gonna lay off the team that
worked on this. You know, you hope not, but Xbox
is That's that's part of their routine right now. His
game comes out, does even good, and they'll lay you off.
So it's like, I don't know how you win with
this company at this point. You're just fucked. Ever since
they did the acquisition of Activision Blizzard, right like, they
just the standards have to be so incredibly high, and
even if you achieve some of those standards, you still
get canned. So it's just extremely rough over there. So like,
I don't know, I feel like I've always been saying,
especially in the last few years, Man Obsidian is just
crushing it for Xbox. Like they the scale of games
they are making, the variety of games, the frequency of games,
like it seems like the things that they're doing, it
seems like they really meshed well into the game pass
structure of things of having more frequent output, smaller scale games.
People love a nice like fifteen to twenty hour RPG
right now, Like like Outer Worlds like that kind of
stuff is like the perfect scale for what people want,
especially when they're subscribed to a service where in theory
they have to play a bunch of games every month
they get theirs their money's worth, and so people want to,
you know, experience multiple things. And so yeah, as I
just mentioned last year, having three games come out Pentiment
not too long before that, Outer World's Won not even
that far before all of that. So like they've just
been releasing, releasing a whole lot of stuff, And I
hope that if any studio can be safe, it's it's them,
because they're just having that output. But yeah, maybe maybe
the silver lining year, maybe they're not doing Our World
three because they finally figured this shit out and they
can get on the next followut game. Maybe that's you know,
that's extremely uh, you know, wishful thinking, but hey, maybe
that is what's going on because we know that Elder
Scroll six is the next thing from Bethesda that's still
gonna take a long time. There's big rumors about this
next Starfield DLC. They're not gonna be working on the
next Fallout for ten years probably, so but get someone
else to do it, and who better than the you know,
the team that made what is a lot of people's
including my favorite followut game. So maybe maybe that could
be what they're doing next. And maybe that's like, yeah
that you know, that's gonna sell a whole lot more
than Outer World three would, absolutely, So I feel like
maybe maybe that is the hopeful thing. It's kind of
the dream. But honestly, they're all under the same umbrella
now that's all owned by x baw some Microsoft, so
it could be could be doable. So maybe that's maybe
there is a silver lining to this. We'll see, Yeah,
I hope.
Speaker 2: So. I I'd love to see the stars the line
because I think that'd be a very fun day of
announcements and people's excitement for it, you know.
Speaker 1: So mm hmm, yeah, let's uh, let's move along then
over to games we've been playing. I know you have
some quick hits, Travis, take it away in a new
order you want, I'll follow you.
Speaker 2: Yeah, because when because we're in the Xbox routine, you
can solve me and on the routine I screwed that up,
or because when the Xbox Realm, you're going to go
on this routine with me. This is a game that
i'd seen just trending, that people were talking about and
it was feeling very kind of alien isolation vibes I get.
I want to give a shot because I never I
didn't play it fully. I think it's in total if
you were to play was maybe three hours. Luckily, it's
a game where you can uh I actually I don't know.
I feel like there's sometimes where I couldn't pause. But
that's why next time you have games passed, I think
you should give it a go. Because you always talk
about you don't on too many games with like big
HUDs or taking you out of it. This is a
game that you don't got to map any of that.
So there's lots of puzzle solving, there's lots stuff and
what is it's very much like Prey. You wake up
in a spaceship. All ofviously, there's not a big twister
or something there, but wave up in the spaceship and
you open a door and it's very desolate. There's you know,
things are crash broken, one of what's going on, and
you're just trying to figure this out. And so I
did one thing, and then I had to look at
a walk through. And this is where it's a type
of game where it's a good thing. Where I went
one place, but the walkthrough started and they went to
completely another place. And once I saw it, I was like,
you know what, I don't got time for this game
because there is no like, oh, you pick up this
key and then it's like the classic the game pauses,
zooms out, shows you. It's like, no, you're just supposed
to remember this. I think you have like a journal,
but you're supposed to remember where this goes or room names,
and it'd be the things like you'll get an elevator
and there'll be four different rooms and you got to
remember what they are and you're going all over so
and then the enemy types are kind of fun and
kind of creepy. It's a very cool vibes game, and
I think the art cell and the aesthetics very fun.
At some point maybe want to return to it. So
all I can say is like the hour I played
of it, I did enjoy it. I was just in
the midst of I want there's other things I have
to play and want to play. I don't want to
do the time think of this right now. I can't
because I think that's a game that if I ever
have in the future where the girls go away for
a weekend, that's like, okay, I want to just sit
down for four hours and play it straight through, versus
I love to save and come back. Yeah, so I
think when you ever get back get Back games Pass,
you should try it out. It's it's cool that to
say that's that it does not hold your hand. That's
I kept seeing that, and I guess this game was
announced like a long time ago, and it seemed like
most people were happy with it, because I was looking
at backlogging people that were following it, but I think
the most consensus was that was very short, but it
is a game that doesn't hold your hands, So it's
I think once if I were to play it more
and you just kind of know the area and traverse
it a lot. You're good to go. But there once
I got into the elevator, I was like, go, already,
I have another floor to kind of memorize here. So
I didn't come back to it, but I would shut down.
For people that like alien isolation, that type of vibe
of you're in a spaceship. It's old gear that looks new.
There's some really cool stuff in there, I would say,
definitely check it out if I have games pass. So yeah,
I know. It was a good time. And then I
tried because I was very excited for this. I luckily
it was trending. They made a these people like Camera.
I wrote their names to show them out. But they
made a Banjo, Kazui, Munjabo and Mumbai I can remember
what it's called. But on Dreams, they took the Dreams
game where you can create a bunch of stuff and levels,
and they created like a were you a banjo and
Kazui conas who were back in the day.
Speaker 1: I was not, even though it's like extremely my vibe.
But then I did play it maybe five years five
six five six years ago. I never finished it though,
and now that it's on Switch. I think it's on
Switch online.
Speaker 2: It is, Yeah, both of them.
Speaker 1: Yeah, so I definitely need to finally knock that off
the list. But yeah, I definitely I've spent more time
playing as Banjo in Smash than I've played Banjo, which
as a series, which is probably a sin.
Speaker 2: That's fair. So what this would be is almost like
if you were to, like many times, you walk into
like a little things Banjo and it like zooms in
all black and then goes into like a new location.
This is just like a location because obviously it's smaller, right,
it's not like a full massive game. You could finish
this in about two hours, which I did, but that's
where it is. It's like it's a just a section
or a part of the world that you would play.
And man, I wish that Rare whatnot would find these
people and give them a bunch of money and make
a smaller Banjo even like a couple levels of this.
It was crazy. Anyone that's a Banjo fan that wants
an updated HD version, they got everything, Like obviously they're
uploading stuff with like the music, the vibe, the layout,
the colors, even the stuff when you hit the water.
You're getting that like Jaws music and things come to
get you. It was tons of fun. They added their
own new mechanic of you being able to transform into
enemy types, so you get it, like enough banjo pieces
and then you can do that. So yeah, if there's
anybody out there, and luckily for me, it's like, oh,
I got to look into Dreams. I gotta find out
to buy it. I download dream was like ages ago
on the PS four. I tracked it down. I was like, okay, good.
So if anyone is like that has done that, I
don't think Dreams is even that much. I think it's like, like,
I guess, I don't know if I could justify you
buying the whole game for that, but if you're a
big banjo fan, I would just say, if you have it,
definitely try it out. It feels like it's a love letter,
and it did. It honestly felt like if I was
sat down by Rare and they said, hey, we're making
a full banjo game. This is just like a level,
try it out it. It felt like that. It like
just it felt so genuine. So I was very excited
and Rare needs to, Uh, they gotta get on that.
I'm waiting I'm waiting for a new banjo game big time,
you know, but uh.
Speaker 1: Yeah, shout outs, I guess the creator is a guy
named Uphylus Place, a collaborator piece of craft to shut.
Speaker 2: Up, piece of craft.
Speaker 1: Yeah, showed up to those people making extremely cool things
and dreams, which did you check anything else out while
you while you resumed in dreams?
Speaker 2: Not no long tutorial. Very long tutorial looked very cool.
I'd never really looked in dreams, so it might be
something I could gathered back in. Do you seem like
a very I love the vibes and I liked all
the creation that's going on. I know other people have
done other sort of things, and there's some weird thing
is mainstream, but.
Speaker 1: It was like two years ago. I think Media Molecule,
like the Creator of Dreams just released like a game
in Dreams like a couple of years ago that was
apparently like super good like that. Like their next title
was just you know, like an hour long thing in
dreams that apparently is amazing. So I never got around
school trying that myself. But yeah, I think there's there's
probably a lot of hidden gems in there at this
point in time.
Speaker 2: Yeah, No, it's Fascinating's fascinating people are still at the
PS four game. They're still using that right now to
make things like banjo or like that game you're talking
about right, So yeah, if there's any banjo connoisseurs out there,
uh that I'll scratch the edge for you. Go out there.
And and again, I think we talked about the sequest,
but if not, I just found also very cool that
the Rare team even retweeted it and promoted and that
all this was really cool because we've seen that before.
Other people like how can we get the shut down?
This isn't right, like because there's definitely using some copyright
it sounds and music at times. But it's like, once again,
it hurt because I think, to be honest, I don't
think they're making a banjo game anytime. Like to me,
it's like we're in this age right now in nostalgia,
and if we didn't hear any more traction after they
put them in Smash, it's like, eh, I don't think
that's ever happening really in my opinion, to like a
big degree. So I think that was cool to just
be like, hey, you know, this is some part of
our history there's some fans making some stuff. Go go
watch this, you know so love it?
Speaker 1: Love it? Yeah, and then wwe what's going on?
Speaker 2: Oh yeah, so yeah. So I officially I haven't done
it yet. I will be later on this week though,
and deleting my my seventeen day play save file on
my W two K twenty five on my plate PS
five because March sixth, the game, the new one's coming out.
I'm officially locked in and getting it. As every year,
I wait to see what's happening because GM mode is
this thing where there's a very i'd say loud, not minority,
because for many years they do polls like what do
you want brought back? And that was always the top.
But I feel like people are more worried about the
the move said and the creation community and all that stuff.
Like the GM community now is back. It's just like Okay,
we're happy it's here, but there's there's there's dozens of us,
you know, there's dozens of always waiting, and even like
the last two years, every I think it's like the
week or two before the game comes out, they always
do like these dev weeks where people go and interview
people and they making bargos were, Okay, on Monday, you
can only talk about this mode, and on Tuesdays just
talk about this mode. GM mode's like always the last mode,
like always last mode. They talk about it's having two
years in a row, so it doesn'tgain I'll update you guys.
So we always get like very few nooks and crannies,
right so last year, like and that's why I was
so surprised. Last year They're like, Okay, we're doing online
and I thought, oh, that's all they're doing. I was
gonna get that. So obviously we do the stream every
month now, so that was fun. But then they added
some of the things that I really enjoyed. But yeah,
we did close out. Finally I played the I took
a I had a cold turkey at Dylan because I
GM mode is. I'm sure you have these games where
I'll sit down, I just gotta kill some time and
then that becomes the time killer. It's it's it's like
like it takes up the event. And that's where I
was like, Okay, in December, I had a save file
that I was on like season one hundred or something.
I deleted it. Emily He's like, why would you do
that because because I know I'll go back to it,
So I deleted it and I went cold turkey up
until last week because I had to warm the fingers
for David and S Bubs, so I had to get
back in there. But we did that. We did the
last two weeks, and uh, somehow people probably gonna ask me, like,
you know, how how are you gonna keep the streak going?
It's what we do. How are you gonna take on
two guys? It's what we do. Are you gonna be three?
And oh, it's what we do because I went three
and oh dill on this whole season, but this was
the closest. It was only I don't know, this doesn't
sound like much, but only forty six fans between me
and S Bubs to give you an impression crazy. The
first season was eighty six, the next season was ninety
and then he closed the gap by like a whole
fifty percent. So he's he's learning, especially too, because there's
a gouted my strats that I didn't see one and
too that he was actively using. People can watch the stream.
We did it, Yeah, we did it. It was a
fun stream. We ended that, and then what we're gonna
do is for this new game. Is we're gonna do
is stream where we're gonna play actually play the wrestling
portion in a best of five, and that'll decide our
order for the year. Because the big thing that they
did now is for me, what I've been waiting for
is two things that I want, and now they're in
a dangerous zone for me because I don't know if
I'm gonna be buying this game next year because I
think they're kind of like almost scratched off everything I've wanted.
I wanted more matches on a show. I got that
last year. I wanted matches with more than four people.
This year, you can do matches that are up to
eight people, which I love because I say this every
year they're like, oh, well, you know, we got four
hundred people in this game, and it's like, well, in
GM Mode, I only play twenty six of them, you know,
like I'd like, I'd like a bit more variety. So
now that there's like you can have this big matches,
you can add like eight, sixteen, twenty, you can just
add people all you want, and then a big thing
which I think because with the original GM Mode, because
it kept winning those polls, the very first two years
were very bare bones. It felt like they just pushed
it out as like a here damn habit, because there's
tons of features like these features like the one I'm
telling you, like, oh, a match with six people. You
could do that on the Xbox threet sixty version back
in two thousand and five. You know, like all this stuff.
So the other thing which they're adding is you can
now do a full year before you're only capped at
twenty five weeks, and then the new season would start over,
so things would kind of reset, you got to get
new superstars and they all back in the pool. Now
it's a full it's not a year, it's fifty weeks.
I don't know why they do them ignorant mints of five,
but that's okay. I'm not gonna complain if I don't
get two weeks, that's okay. So for me, that's what
I've been waiting for downe for like since two thousand
and seven, because in two thousand and eight they kicked
out GM Mode and then I had to wait a
long time and then I think came back four years ago.
But yeah, now we can do fifty weeks. Switch for
me is a big thing because the anytime we got
to the twenty five, like when you got to week twenty,
it felt like the game was actually like really starting.
It felt like you have your roster set, you have
your plans, and then always suck that reek twenty five
you reset, you have to repick people. You don't always
get to keep the people you had before because like
if SMUs wants someone, he can draft them, right. So
for me, the fifty week, I'm very curious for the game,
and I'm curious for a stream because now before we
did the twenty five, we're gonna be going like a
full year on just one save file, so we would
do like a Okay, we end the season, we'll start over.
Now we're going so I'm very excited. I cannot wait.
Like I said before, with Resident Evil and then this
coming up, but uh yeah, that's I'm curious what they
do now next year. I guess the other thing is
I wasn't asking for this. I'm not opposed to it,
but I guess the big thing is, and I think
it's funny because I think you guys asked about this
when we did on Extra Life. Is now you can
do intergender matches so now you can have men and
women versus each other. So cool. Even then there's more
options because there's so many times where you'll have one
man and one woman and let's say their stamina is
completely fine, that's like, well, I have nothing to do
with them because everyone else is busy. They can't fight.
Now I can just put them in a ring and fight.
We don't know if they can have rivalies yet or titles,
but that's something that I actually didn't think they were
gonna not budget. I just didn't think they had any
interest in doing. But that just again which I love,
is they're giving more play style for I feel like
they are if they're hearing anybody out there like me,
if they if I'm echoing to them, they're hearing like,
I want more people on the roster, you know, and
that's what they're doing.
Speaker 1: Yeah, is there anything they removed that you know of?
Speaker 2: Not well, other than people that are no longer with
the company, so sometimes the general managers updates. Yeah, so roster,
we know there's a couple of those. I think the
big thing for us will be if there's certain power
cards removed, because those are a big thing of the game.
They always add some, but they do take them away,
and I think there's a couple to maybe not take away.
We walk away and see me in S Bubbs and
they were talking about there's a lot of power cards
that are very opie. There's there's one card where before
when it started, it was I'll play it on Dylan
and he loses three superstars this week and I thought
that was fine. Last year they changed to five and
it can just cripple your show. S Bubs hit me
with that twice the season a lot.
Speaker 1: I guess, now you could have bigger rosters. That's how
just fight, I guess.
Speaker 2: Or they're gonna op that card evenmore, like, oh you
lose seven people. I don't know. So yeah, we haven't
seen we haven't seen anything yet, but so far, like
i'd say that the in the curcurrent years that's happened,
we've never really like lost a big feature. They've just
been adding on. But it is kind of funny finally
now after like I said, since two thousand and seven,
they're finally back to the base game, right, They're back
to like what it used to play has So there's
there's some certain features like used to which I don't
really want there used to be a feature where you
could assign storyline, so dealing, I could like take three
superstars and be like, you can buy a love triangle storyline,
but you need like two men and a woman or
two women and men and you can make that's what
they're doing. I don't need that because I'm a loser
and I booked the stories in my mind. In my mind,
you can look at my showing back. I'll tell you
why they're fighting. I don't need like a storyline, but
like that's something they could add. You also used to
do things where you could like, uh, send superstars like
a movie lot, or like send them to become a
model and stuff. So there's like other RPG stuff that's
not on the game that used to be, but that's
not anything I'm like needing. So yeah, I'm very excited
because for a while I was telling we didn't announce
if we're doing more GM mode because I thought, well,
I don't know if I'm buying this game yet because
it's a lot of money. And then like for all
other games coming out right, and I'm not like sports games,
they don't make too much changes in my opinion, but
they make enough here that I'm I'm there, so you know,
knock on wood. I'm sure next year old talking and
maybe we'll add some feature where I'm like, oh Dylan,
they got me again. But I like my wish list
is kind of almost complete, like I think I'm like
ninety percent there, and even the stuff, yeah, and even
the stuff that I want, it's like, ah, if I
don't get it, that's fine, Like it's a want where
these last two, the bigger matches and a full year,
those were like I need these, So uh yeah, it's
gonna be very curious because now again s buzz is
forty six thousand way but it's no, it's a new game.
It's new game, new strategy, new players, new cards, a
full year now too, because I would plan for the
twenty five weeks. Now it's like staffway point. Now that's
a whole whole other kick a boodle. So uh yeah,
I'm very excited. So I'm excited to talk about the
on sidequest.
Speaker 1: Now to put him on the spot. Has David got
third every time he has? But he is Dave? What's
he doing wrong? What is if you had two or
three tips for him, what would it be?
Speaker 2: He? So I think we talked about this a little bit,
which is a good thing. There's sometimes the game will
give you certain goals and you can't ignore them. He's
a guy that doesn't like to ignore them, but it
can really hamper his rosters on televisions and he knows this,
but I think he kind of does this as the
wild card he actively other than the very first stream.
He said he played it for like a week, tried
it out, but then after that he didn't play GMO
at all. So he's going in there and just like.
Speaker 1: On the fly pure vibes, he is pure.
Speaker 2: Vibes, yeah, which is kind of good because it's as
a little monkey wrench. And there has been times that
he's never got one to two, but he got like
a little close. Because what we were doing on the
special events like the PLU, David was always having good shows.
So like he would be hind like two hundred k,
but then he'd like jump up like one hundred k
because he's like one really good show. Yeah, then the
week's throughout were really bad and he dropped back down.
But it was always a thing like you never know.
Maybe that's why we call mister pl because like he
would always the big show he would always deliver. But
uh so, yeah, I think he's a little television and
I'm not sure he's gonna practice or not because he's
I think he's like I supposed too that he plays
the wrestling mode more than me. I think he plays
other games too, so like I know him and Brent
do call duty and stuff. So I think it's the
thing of he's playing the game primarily. Except but even then,
now he's gonna have more experience going this season, right,
So if this is his experience, that's what's happening. So yeah,
third right now, so we'll have to see. But uh,
I'll happy keep them, keep them there, you know, So three, no,
don I gotta keep it going now now, I like
I wanted to fish whole season because now there's like
a now if I lose, it's a big deal. Two Oh,
you know that's fine. He was three No, Now, now
I can really I can bug Kirkland. I can bug
s Bubbs and s bubs. He was calmed done. He
thought he was gonna get me. I won't lie the
two other seasons. I was like, I got this. There
was a moment I thought I might lose this. For
two weeks. In the ten week stretch we had, I
was like, I don't know, this isn't going away because
some of it is like Mario Party where it's randomly
generated and two things to not go my way because
it's just like, oh, it's gonna pick who wins me
or s Bubbs in this match, and s was one
of them both twice and it gave him some good
power cards. I'm like, oh, I think I'm gonna And
there's a point theme where the last show we booked,
I did not have enough money to fill a card
I was, and I'm a no money guy that likes
to saves money. But I suppose was hitting me hard,
so I just spent a lot of extra money to
catch up and make some moves. So I was. I
was a couple of time on the ropes. I was
feeling it.
Speaker 1: But are are the boys like two v wanting you like?
Are they both just spamming all the d buffs at
you or is it pretty equitable? No?
Speaker 2: I think I think me and spos are thrown at
each other and David same thing vibes. There's sometimes where
he'll just hit you with it and it'll not make
any sense. He was just like, I'm gonna throw on you.
I don't know if we did something too or anything
like that, but not a two v one yeat. I
wonder if I say, to get to that situation, we'll
we'll see. I hope not. But you know, there can
only be one winner, so they still have to decide
between each other.
Speaker 1: So that's true. H Yeah, very exciting. You said that. That
comes up.
Speaker 2: March fifth, March sixth. Yeah, so we're gonna week after
are Yeah, yeah, so it's good timing. I can finish.
I'm definitely gonna finish the main campaign of that. My
plan is that weekend for rec room just to like
play that the whole week. And yeah, even at one
point we're talking about doing some filming that week. I'm like, no, Kirkling,
that's not that's not happening. I gotta be. I gotta
finish this game, especially with Leon and now that all
this build, what we've done to it's like, hey, what's
the story gonna be? So yeah, it's a good thing
of that and then that and then there is a
at least two week buffer if I do get Crimson Desert,
obviously that's gonna be legitimately based on the reviews. That's
where that's all comes down to. So but yeah, very
marches are very busy and fun. And then Replaced on
Replaced is finally coming out, So March is March is
my month this time, you know. So yeah, yeah, well.
Speaker 1: Let's take our last break and then we'll get talking
about some more Resident Evil would be okay, we are back,
so yeah, Resident Evil. Of course requiem is right around
the corner, as we were just hinting to. For anyone
who's been an avid listener of side Quest recently, you've
known that I've been going on my Resident Evil journey,
kind of getting back in the series with eight and
then going back playing remakes of two, three, four, playing
a couple of the other ones, like Code Veronica, trying
like Reside Evil zero, things like that. Finally jumped into
Resident Evil six in the last few weeks, and that's
perfectly timed op with Travis, who's also in the last
month been going ham on Resident Evil. Finally played eight
and then did the remakes of two to three four
as well, So much quicker timeline, but same similar journey
for both of us.
Speaker 2: There.
Speaker 1: Obviously, you played the series back in the day more
than I did. But yeah, here we meet in the
middle somehow with Resident Evil six, because I think both
of us were like, yeah, I kind of want to
see what this game is all about before eight comes out,
especially with or I guess nine, I should say, especially
with Leon being in the in the game now right,
just what are we missing from this guy's storyline, you know,
from the from the games that we have or haven't
played here, So, yeah, this is an interesting game for
anyone who you know didn't play this game or forgets
interesting structure, very different from the rest of the series.
You know, a lot of these series, even back down
to like the original game is like, hey, pick your
character and you go on like this route, and you know,
sometimes those routes are pretty much the exact same thing,
with like maybe ten percent difference. Sometimes they are quite different.
But the way Resona Evil six works is it opens
with like a prologue sequence which is kind of like
a tutorial where you're with Leon and Helena rates her
name Helena.
Speaker 2: Yeah, yeah, so I think people say it differently throughout
the game. Yeah, even Leon. Something he says Elena like
he said at one point sounds like the h is silent.
Speaker 1: It was it was odd, but yeah, so yeah, you
go through the sequences maybe I don't know, fifteen twenty
minutes along something like that, and then you've kind of
done the prolo the game, the intro to the game,
and now you're kind of end up way wider than
any other Resident Evil has it before. Not in the
sense of an open world, but you're given four choices
of campaign, so you can do a Leon and Helena campaign,
you can do the ad to Wan campaign, you can
do Chris and someone else, and then you can do
Jake Mueller sorry Chris and Jake. Is that what it is?
Or is Jake the other guy?
Speaker 2: Oh yeah, Jake's the other guy.
Speaker 1: Sorry, Jake and Sherry right, is like the the other
combo there. So obviously, yeah, you have a couple uh
well mostly Resident Evil mainstays. And then I guess Jake's
a new guy or is he from another game?
Speaker 2: He's a new guy, but he's related to a big character,
got it, So that's a high. Yeah, he's like kind
of that Skywalker thing. We're all you know this guy right, like.
Speaker 1: This first time playable would be here.
Speaker 2: I assume, So yeah, I don't recall, yeah, because I
think five is just the brother and sister.
Speaker 1: So yeah, So compared to other Resident Evils like way
way more like most most of the Resident Evils, you
have two choices which character you want to play, and
some of them, like I said, don't change anything at all.
But this game is much more open in that way.
There's four separate camp pas. I have complete two of
these now. I've complete the Lyon campaign and the Ada
campaign and there was maybe ten fifteen minutes that were
similar between them. So like compared to other Resident Evils,
way different routes here, right, You're not doing the same
thing with a different character, you know, and their quips,
like it is like a fully new campaign. It seems like,
I mean, with how little I've crossover with Chris and Jake,
it's having like their campaigns. I assume that those campaigns
are also kind of just as distinct as Leon and
aidas so yeah, structurally very different, and you can play
those campaigns in any order and they kind of you know,
oftentimes the characters will intertwine with each other in the
story and you might team up to do a boss
fight and then go your separate ways. Again pun intended
there on the DLC for Residon Evil four, So yeah,
really interesting structure to it. But wow, what a crazy game,
A big game, probably the you know, if you do
all campaigns, probably the longest Resident Evil that exists. Travis,
we've been kind of hinting at each other talking about
the last few days. But an interesting game. Let me
know what you what you think about Resident Evil six
now that you've well, you've completed just a Leon campaign?
Speaker 2: Is that the Leon one? Yeah? I I plan at
least to eight before because we'll talk about in rankings
and predictions. I'm curious, Cy.
Speaker 1: I've heard that Jake's is the most fun.
Speaker 2: Really Okay, that's that's fascinating. But yeah, I definitely play
ads because, like we'll tell them predictions, we're gonna see
her at nine. We're not gonna see her, you know.
I feel I feel like each game she's dead. She
pops the third act like I'll catch you next time, Leon,
and I'm ready for that happening at A nine. Honestly,
don't I could probably we could probably do a three
hour cast on this game. And I've only played the
Leon section. I think we at least at some point
we'll talk about this in another What you've been playing
because I I could, I have so much to say
about it, So I'm gonna do my trunk caated like
it's still going death but trunk kated because like I said,
I could go on for miles with this game. I
it's it's so odd it So I gets to the newscast,
it feels like whatever they said, like what if we
did this and they just went yes to everything everything.
It definitely feels like the same way. And I'm hit
dealing with a couple points and so I'm repeating for him.
But I remember with Hideo Kajima and Death Stranding with
Melgo Sol and fanom Pain. Obviously all the games have
some weird stuff going on, but that one felt the
most where where it's like, at times, is this even
a Metal Gear game anymore? Or is he really want
to do something else? And then Death Stranding came out,
it was like, oh, he was really done with doing Steak,
you know, like he was over this and that's where
this feels like where And I meant to look at
the director and how many they had done in the past,
but just felt like them as a team or whatever,
it was like we've done all these games, like you said,
there's Code Ronica's you know, there's like Resident Evil Chronicles,
which I don't even know what that is. Like, there's
all these games that I think probably played pretty similar,
and five I've never played, so I'm gonna maybe eventually
get there. But it this just felt like such a
huge departure. At the same point, it also feels like
a departure of someone that does not like Resident Evil.
That I like, there's two ways. I think there's a
door where you look at like we want to revolutionize,
or a door where it's like, I hate making these games.
Can we please do something else like it? It does
not feel like Resident Evil at all, and it does
like it does in Spear as far as the esthetic,
you get the cheesy one liners, some dynamics of zombies,
but as far as the play STU even just picking
stuff up, how you hold guns, how you make your health,
like it's all changed and different and all out there
from what I remember, and it's it's wild. It definitely
feels like somebody watched a bunch of Mission Impossibles as well.
It's like, let's do that, because like it's not even
big scale, it's the biggest scale. This is like Infinity
War endgame, like you're going to multiple countries, you're having
boss battles on a plane, on a train like y,
they like it's the kitchen sink. So I know, I'm
so confused because by the peer concept of it, I
kind of hate it. And I understand too because I've
said this before twenty twelve. I did not ever buy
this game because if you go, you can go back
that episode when I talk about Reds two, Reds four
as like just getting the games, and I really like
Veronica as well. Even four for me back in the days,
like oh, we're getting really action y. Right when I
played it nowadays, I was like, you know what, I
think it's the perfect balance of the horror and that
where to me that was four was a big game.
People loved it and they definitely think, oh, we need
to go more of that, like bigger locations, more gun toting.
I talked about how from in two it takes a
while to get a gun, and then four it's like,
here's a gun with twelve bolts. You start this game
with a gun, a machine gun a night like you
got to earn them back. But still the first mission
is literally like you have every single game that's ever
been a resident Eve or you have every single weapon
here you go. So I can see why now, especially
me in twenty twelve, because I remember the only time
I played this was was some co or co op
with my friend Jeff because he got it, and I
remember when I played, I was like, yeah, this solidify
my thoughts, like this was a jumping in the shark
moment for me. And I think I understand that back
then because at that point you're getting only so few games.
It's not like now where I just did two, three, four,
and this it's like, Okay, I can consume them all.
It's like back in the day. This is my comparison
where when I mean three came out that was looked
at bons like, oh, this is one of the worst
comic movies all time. Now you compare to so much
stuff we've gone, it's like nowhere near the worst, right,
So I think in I can see why at the time,
people and including myself I checked out the franchise didn't
give seven a chance for a while. But now playing
this are some aspects of it I kind of love.
I just love that they just they just went for
it like they I love how crazy. They went, there
is some really bad stuff in here visually gameplay and
dated wise. The fact that this game came out in
twenty twelve does not. This feels like an odds game.
Some of the stuff these characters are saying doing. The
fact you're fighting out naked boss Ballot, It's like like
she's just like that boss fucking Leo. Yeah, she's just
literally having like it feels like orgasms while she's fighting. Like,
I think this is twenty twelve. Like twenty twelve felt
like we were starting to get more progressive. This feels
way more data than that. So I kind of like
hate some stuff in concept, but I almost just applaud
them for Man, you guys win for it. And now
I thought I was just gonna do Leon and an
A and be like, hey, I like these characters the most,
you know, I don't know if I'll even touch the
other ones. I'm so curious to play the other one.
So now I'm I'm even gonna play this whole game through.
I don't know if I'll have time to beat it
before the next one. But like I was kind of hooked,
there's some stuff again, I still if you're gonna ask
me I prefer Resident Evil too. That your one location
very low on AMMO, very claustrophobic. I don't love your
I'll wait through some other stuff. I don't love the
big locations, but no I am for how mad it is.
It's just it kind of impressed me. So it's funny
because these the past few weeks, I've seen people like
the resin six, like Truthers come up be like I
was a big fan back in the day, and I
stand by. It's like, you know what, I kind of
see why, But I also see why with seven they
put it back in a house with a few monsters
because I think all of them realized they probably went
too far. It's like a thor Ragnarok to Love and Thunder.
It's like Love and Thunder, you went over the line.
But there's some stuff that I loved about it. So
where were you on this?
Speaker 1: Yeah? I mean it is fun to kind of in
hindsight look back at this series and now that I've
played like almost every game, at least in the in
the mainline games, there's, as you mentioned, like all sorts
of spin offs and multiplayer games and things like that,
but like it's starting with like Survival horror and starting
in like a creepy mansion, and then we go to
like a creepy police station and we're like in a
city that's burning down. And then you know, we go
to like a crazy island with castles and all this
stuff in Residon Evil four and then five go, I
think it's like an Africa or something South Africa. Yeah, yeah,
there's a way different setting. And then yeah, and the
end of this game, which just feels like, yeah, it's
like a globe trotting adventure and it truly does feel
like because Resident Evil five I think was an extremely
successful game when it came out, Like in terms of sales,
it was a very I don't know, like I think
hardcore fans of the series we're like, oh, I don't
like this as much as not really my Resident Evil.
But like it came out in the peak three sixty
era where people wanted co op shooter games, and you know,
I've played it back in the day and I loved it.
It was perfect. It was the exact kind of game
I wanted to play with my cousin and my friends
and stuff like that. And then it feels like they
took that and they're like oh, you guys like the
co op like gunplay of this, Well, we're gonna give
you a whole game with this. We're gonna give you
four different campaigns. Each one is like unique, and the
way you can play with like multiplayer with your friends.
You can do like multiplayer online, and there's all these
different settings and stuff. It's it is and we're gonna
throw like skill like a skilltree kind of thing in here.
And yeah, I mean it's it's a lot of it's
a lot of stuff, and it's extremely messy, and there's
a lot of stuff that it's pretty weak. Like again,
I mean, I think the series has always not had
really good puzzles, and I think the puzzles are like
worse than they've ever been in here.
Speaker 2: Absolutely yeah, shine a light on like a metal thing.
It's like light light the candle. All you do is
just yeah, gone, it's so very lazy, very lazy. At
least two and four had a couple like, oh this
is kind of fun. This is just nothing, you know.
Speaker 1: So yeah, I think, you know, I think the actual
like gameplay combat of it is fine. I feel like
there isn't really good like very good reactions to your attacks,
like it doesn't they don't feel like the gameplay doesn't
feel good in that way, but I think it Like
as a third person shooter, it feels pretty good just
running around gunning and stuff like that, setting bombs down
on the ground. I like doing that, the homing or
not the homing bomb.
Speaker 2: But like the the remote bomb.
Speaker 1: Yeah, the remote bomb is a really fun thing to
kind of.
Speaker 2: Line up too.
Speaker 1: Yeah. So it's a crazy game. And yet I totally
agree with you where like in a large part it
does not feel like a resident Evil game. I think
it's you know, but truly, Like what I really wanted
from two and three was like when I played two
again on my second play through and I played Leon,
I was like so excited, like, man, I can't wait
to see how these stories intertwine. And then it was like, oh,
this is just the same game. It's the exact same game,
but it's just like now Leon's doing the story, but
I'm supposed to believe that like Claire came through here,
I guess already. And then like all the doors got
locked again, Like it never really made sense to me.
And I was really excited for the idea of these
multiple routes and like this game is that it is
finally that fulfillment because five is not that it is
a co op game. You can pick your character, but
you're not getting like different routes. It resn't Evil four
like at least with the DLC that they did for
the remake version, Like that's a different route, but it
is like a smaller thing. It's like a little two
hour like campaign you get with Ada there, but that's
really great. But this game is like going all in
on that idea and it's so fun. Is especially when
I played When I played Ada, I don't think I
even encountered Chris. I don't. I don't think I saw
him once now I think about it. But then when
I played the Leon campaign second, I bumped into Chris
like once, I'm like, now I'm really curious where he
was right before this, and where he goes after this,
and where is he in that final city sequence? Where
does he end up? And then like I have bumped
into Sherry and Jake a couple of times throughout, and
so I'm like, I'm curious to see like what they
did on the in between. But then also like it
is the story is nonsensical, it's really hard to follow.
The pacing naturally kind of sucks, right like the game
for you know, lets you pick any campaign, which is great,
but also like, I don't think Ada is the one
you should play first, Like that did not be like
you immediately start that campaign and like all of them
kind of start like this, like it's very slow for
like a half an hour, which is not very long,
and then it goes bonkers because it's like, oh, you
could have played fifteen hours of this game already, we
need to put like a ton of enemies in here
and ratchet up. I don't know if they like read
your save and be like, oh, you've done two campaigns,
We're gonna put more enemies here. But it kind of
feels like either one is insane, the amount of enemies,
the craziness that you got to deal with, like how
quickly you're getting weapons, because a five hour campaign is
not super long, so you got to give like an
entire game plays worth of or entire games worth of
getting all the weapons, building up your character getting more
powerful in that time. But then you go to the
next campaign and you start that again. The only thing
you carry over is like the skills that you've bought
with your previous characters, but those are like you reload
fast or you can carry more am whether or not
that exactly we appreciate.
Speaker 2: That's like New Game Plus where it's like because there
were a couple of things.
Speaker 1: That nothing, but like still it really does come down
to like, oh, yeah, I'm Leon and now I only
have a pistol again for the first bit, and then
you get your shot and then you get your assault rifle.
Speaker 2: Right. Yeah, it's not like Reds four where you play
Leon again and then you have your guns and everything
with the name classicle right into right, and no, I
really appreciate that because you told me about that with
the RES two remake and then I played it and
ye had the Claire one. Even when you're doing like
the medallions, it's like, why would she also be doing
this if like that's where this one is complete. Like
that's where it reminded me of an Infindy War where
it's like all these characters kind of crossing over, but
there's different locations they intertwine, and I have to say, like,
I don't know what it was back then. I'm just
gonna say sixty bucks. But I feel like maybe people
all say like there was a disappointment with this game
to some levels, but I feel like, for money wise,
you can't argue you're not getting your money's worth because
I just feel like I even felt like I got
and I didn't. I finally got it on the PlayStation premium,
which I'll talk about because the I guess I'll actually
just talk about now before you forget streaming in the
quick time events, Man, did that suck sometimes? Because is
that the same way with you with a downloaded version.
Speaker 1: No, it was just a reminder of like, oh, yeah,
this game has so many quick times.
Speaker 2: Yeah, this was the era of quick It's such a
I had that in my notes, era of QuickTime. It's
literally like God of War. Diner was like, look you
can do and uncharted right, Like, let's put these games.
Speaker 1: I mentioned this to you one point, like this game
is so Xbox three sixty and like all the best
and the worst ways, but like definitely with the quick
time events that is like, man, this I wonder when
this was. Was this when we were already sick of
QuickTime events or was this when QuickTime events were still cool?
Like I think it was a little bit past when
they were cool. If I had to kind of zoom
back in time, I can't quit.
Speaker 2: Yeah, yeah, because I feel they started in like the
mid odds, right, so this is like twenty twelve, so
I feel it's probably when we're starting to get over them.
But no, I've said this many times the cast. I
already said this. Don't I take back anytime I said this.
I used to be like, man, video games are great,
Like if they look prettier, that's all I need. But like,
I'm fine with the way they were when I play
this game, and it's not like an awful game. But
I was like, you know what, even in just fourteen years,
we've advanced so much, And I was like, I take
that all back. I take everything back that I said about, like, ah,
I'm finework games. We don't need advance so it's like,
no this. I was like from playing two, three, and
four the remix to this, it's like, man, this is
this is tough. But no, I I feel like even
in the five hour portion, I got like my my
fill of the game. I felt like, oh man, I
felt fulfilled of everything going on because I got the end.
There's some crazy Resident always has crazy sequences, but they're
even just the leon one. I was like, there's a
games where the sequence is just in this story, so
it's like, this is gonna happen in all these other ones.
I'm very excited to see what happens and where we go.
I like you said the amount of alwaies. There's times
where I think you described it and I think I
agree with you and even peels this before where it's
definitely like r kadie if that times feels like when
you're scanning, you go in that room and it's just
like you're shooting them, and I do love it at
one point where it's near the end, when you're trying
to get to like the rooftop and the helicopter and
like there's a door that's locked and just a hallway
and it's just dozens as always and they're just coming
and I love it because it's like at this point
I have so much AMMO, where another resident games you don't, right,
It's like, Okay, I got ten bullets, I got to
conserve this same as this is like nah, go crazy,
you got a clip of one sixty, just go And
there's something I did really enjoy about that. I think
that's why I can enjoy this game now more because
it's like, well, we have seven and eight and even
nine that looks like it's more aching back that, but
when it was five and six, like, oh this is
I don't want res to be this, you know. So
it's like I can now with some time back, reappreciate it,
and I just want to ask, so now, like, honestly,
we've heard that Veronica is happening? Would you play a
remake of this if that ever got to it? Like,
was there enough juice where it's like okay now with
like the four and two aesthetic? If they did that here?
Could you? Because I feel like there's some stuff you
could really find to make great or do you think
now that you've played here, you're like good and you've
had like your phil for you know, a couple decades.
Speaker 1: I feel like, and I do. I want to be clear,
like I like this game. I've had fun playing it.
I don't think it's a great game, but you know,
I like it enough. But I feel like you can't
polish a turd. I don't know what you could do
with a remake here that would make this a great game,
you know, Like I don't think it looking better or
having slightly better macare would make it a great game
that people want to look back on fondly. So I don't.
I don't think I would, because honestly, it plays well
like the gameplay of it, Like I wonder if they
would take out a lot of these quick time events
if they remade it, But I don't know. I think
I think the gameplay is like plays well enough. I think,
you know, for me, a big thing with like those
earlier games is I hate fixed camera angles. I did
not grow up with it. I that fixed camera angles
and like tank controls, it's so foreign to me that
it just like it's really hard for me to get
into those some of those older games, like when I
tried Code Veronica or when I tried Zero I. Actually
I've since beating or finishing two campaigns of six. I've
started at Resident Evil one like the original one, so.
Speaker 2: Oh, I'll see how much I can get into this.
Speaker 1: But again, fixed camerang, even though with the like the
twenty nineteen remake or whatever this one is, you know,
still fixed camera angles, still fix controls, like it's it's
just so clunky and awkward, and like those are the
kind of things I need a remake to fix. I
don't know what a remake would fix with this, and like, yeah,
like the visuals aren't great by any means, so that
it could look better, But I think this would be
an uphill battle, whereas I think the other games are
more straightforward to I mean, I guess maybe on the
flip side of this, like this is a very linear game,
especially compared to any other I feel like every Resident
Evil has some port part, whether it's Resident Evils two's
police station, Reside Evil one in the big mansion that
you start in four with some of these sequences of
like pretty large, you know, village is kind of like
one larger interconnected world even seven when you're in the house,
but it feels like you kind of have to go
back and forth sneak around. This is like you go
to point A, point B. You do not backtrack at all.
The only backtracking I guess you do is like in
another campaign, maybe you're revisiting a certain area again. But
like I guess in that sense it would be they
could remake it and really just it would maybe be
quicker in that sense because you don't have to think
about what these areas are like with all this new
gameplay to it like it's it's you know, at the
largest areas are when you're just like fighting a boss
and you're in one area for a long time. But
for the most whet it's like maybe the most resident Evil.
Would you agree with that.
Speaker 2: I think so from what what I would recall out
of the series, Yeah, Like I think because even like
even eight, like it's you can go other places. I
feel like you still got to hit like the certain
places in a row, like the bosses, but even then
the round the village you can kind of explore a
little bit. But I think for obviously not playing five
in a good minute, I would say as of now
from what I've been playing, yeah.
Speaker 1: I mean I I like, that's one thing I love
about this game. Like, you know, with four campaigns, each
one is five missions. Each mission is like about an
hour give or take twenty minutes. It's like the fact
that this game is broken down into twenty like one
hour long chunks, like it's very consistent, you know, Like
you know exactly when I sit down to players in
Evil six, I'm like, I have a one hour. I
want to complete one chapter, and I'm good for the night,
you know, like it is. It is exactly that, Like
I know, I get exactly what I want it out
of it every single time I've played it so far.
So I don't think I'm gonna play the other campaigns
right now, because like I said, I'm jumping into one
right now, and then I probably want like a little
bit of a break before Requiem comes out, just give
myself a little bit of a breather. But you know,
just like I've had my fix of this now and
it is a fun one to like come back though
in the future. But yeah, there's still two campaigns I
haven't even checked out, so I'm gonna get something new there,
explore these characters. I don't really know these characters. Like
That's why I did Leon and Atas because I like
those characters already. I wanted to see what's going on
in their world. And those campaigns definitely had some more
interconnectedness than I think the other ones will. But we'll
have to wait and see on that. But yeah, I uh,
I've enjoyed what I've played here. I guess one thing
that is very much stood out to me and is
it is a dispoint but to your your point earlier
of like I love that this series has different flavors
to it, and not all those flavors are great. But
even if you ask me now, like what is my
dream res and Evil game, I would really struggle to
come up with that because they all do interesting things
Like this game six is the best use of like
routes and multiple characters in my opinion of the whole scene.
But you know it's not It's not like the most
interesting level design. It doesn't have like the best villains.
That definitely doesn't have the best villains or characters, doesn't
have the best voice acting. And I think one thing
it is probably the worst at least in the series
that I've played so far, is like this this has
zero horror or scary vibes to it. Like obviously there's
zombies and it's dark and stuff, but maybe there was
one jump scare that got me or something, but I
have not had like any of that survival horror, the
heart heart pumping dread that I've got in every other
game in the series at some point.
Speaker 2: Yeah, No, it's definitely the more shoot them up type
of style. So yeah, I agree there, and like I said,
it's fun to have it now, I think my I
think my perfect is somewhere like it's a combination of
two and four, so where they're like even four. I
would add a little bit more horror as far as
like close Counters, but maybe, yeah, maybe with this one
wouldn't be a remake per se, but maybe if you
could do a remaster where maybe you like or maybe
like an in between where it's like clean up some
of the gameplay or some of the movie, because some
of the stuff is really jerky when you're moving around,
Like it still feels like there's stuff about the game
that still feels dated. So the only reason I say
is because like I remember doing a little bit but
now have more appreciation for it. I would love to
do this, and I guess I could always still fly.
I think there's still I wonder if the local co
op works on my It must still work, right, I
guess on the Police Pest premium, because I don't know,
But I would love to fire this up during a
stream once and play it as far as like, yeah,
that's one thing I got like man like in the
situation where it came out. That's when I was just
graduated the year before I was working, so I also
know the lifestyle. But I imagine there's tons of kids
and whatnot in mials school, high school, a tons of fun.
Like the same way when I played Gears with my friends,
like yeah, I obwaysly like all this would be a
good time. So that's my only thing is like I
would like that to happen. So that's where I like
a newer version just so would play better, so I
could play with you or somebody where it actually feels like, oh,
this doesn't feel so old and dated, because I think
that that could be tons of fun. I did play
with Rando one night. On the very first mission. I
accidentally kept the PlayStation networking on, but I thought, oh,
there's no one's gonna join right, like, who's playing this
in the middle afternoon and holds, someone played and there
was Helena and we did a thing. And that's how
I will say. On the for the PS premium, the
saves suck because you have to wait for an actual
save point. You can't do just the checkpoint has to
be a saved point because if not, twice up to
me where I thought it saved and I had to
go all the way back one I had to play
the prolog over again because I didn't know that, and
then two I died, and then when I came back alive,
though it had the saving icons, I thought, oh, I
must have saved. No it didn't. So I think it
was chapter three that I almost had to pay like
an entire half all over again, and it was that
that brought me down. So the all right, I first
said that the streaming was pretty good, I'll say that
from a few of the clips I've seen, I definitely
think the premium makes this game look a little more
uglier than it actually is. I don't think it's a
good looking game, but I still think that hurts it.
And yeah, sometimes a quick time of events. Those were
a struggle on the streaming as far as like there
was like a I had a time that care there's
a there's a point five delay here coming up. So
it's not like because there's premium games where there you
can download them, so it's almost like you own them.
This is like you can only stream res six. You
can't like download it. It's always streaming. So that's something
that the quick time event that I did not love.
Speaker 1: So yeah, yeah, a couple other things I enjoyed with
this I the variety of locations. I mean, like I said,
I think this game just has total whiplash and the
Pacne kind of sucks, and I never really understood why
I was in like a totally new location. Like I
don't know what the F's going on in this game.
I have to watch like a YouTube of someone who's
played all four campaigns and can like stitch them together.
That would be fun. I do want to see what
that is like, but even after playing two campaigns, Like,
I don't know what the F's going on in this game,
but I do like the variety of locations, Like we're
in different places in the world, locations we haven't seen before.
I'm so used to and sick of every Resonaval game
like ending in like a secret science lab underground. Oh yeah,
because so many of them do that, but this one
does not do that. It goes different. And I mentioned
you like Leon chapter three of Leon's campaign. I think
it's chapter three. You're in like an underground, not an
underground secret hit science base, an underground like catacombs, which
is exactly like any Skyrim dungeon where there's just giant,
you know, massive coffins everywhere and zombies popping on them.
Like these can't even be like things invected with the
same virus that is affected like the people on the overall,
we're just in like full on mystical high fantasy territory
at this point, and the cathedral to like the church,
it's like, how's this tying in?
Speaker 2: It's a virus and this is stuff that's been here
for Like even then, why are these puzzles here? Why
are these statues like that?
Speaker 1: It makes no sense, no, But I I kind of
loved how cheesy and hammed up it was, and I
love that catacomb sequence. It was really fun gameplay wise.
I actually liked like some of the puzzles traversal stuff
going on down there, and it was just weird. I'm like,
man and all the residme evels I've played in, all
the different locations we've been to, I've never seen a
location like this before in one of these games. And yeah,
that kind of like breaks the world of like, man,
what is even possible in this world anymore?
Speaker 2: It's crazy?
Speaker 1: But I did really enjoy that one. Other than like
the water sequence at the end of that level, I
don't didn't need that. That was not my favorite. But
the rest of that level I really enjoyed. And you
get some other crazy sequences too, Like Ada, the first
chapter in eight campaign is wild and like the enemies
you're fighting are just insane. I feel like this game
does have really good enemy varieting. It seems like they
have exclusive enemies that you'll only see in like certain campaigns,
so it's not just like, oh yeah, here's the basic zombie,
and then here's zombie with an AX, and then here's
the big zombie. Like not every campaign follows that same structure.
Some of them will have different boss fights thannother one.
Some of them do have the same boss fights, but
there's even boss fights where you're getting like different perspectives.
You know, one giant monster jumping around different rooftops. He's
jumping back fighting Ada for a bit, jumping back fighting
Leon for a bit, and then like truly to do
those fights from the two different perspectives, like that was
really cool. At one point, you're like sniping this monster
off off the building as Aida to give Leon some space.
And then when I played Leon's campaign and I'm just
trying to frantically climb up this rope, well, I know
which for a long time because I already did that, Like,
I really like that element of it. So there is
a lot of fun to be had in some of
those some of those sequences.
Speaker 2: Yeah, No, I'm excited to get there. I'm excited for
the sequence of you allude to earlier when it's like
almost every character in the game you're finding like that
big in circle that kind of looks like, what's the
guy from three? Who's no mister Rex, who's the other
guy Nemesis? Like it's almost like a version of that
where he's like a big du with a big claw
and it's just the four or five years taking turns.
He's kidnapping people put on the back and you're shooting
him down, like, oh this is this is really fun.
So yeah, I do. I think, like you said earlier,
they nailed that perspective versus what they did in two there,
so I think I don't know. And that's what's gonna
be curious too. We're gonna see how they do that.
It's a very mini version, but res nine has that right.
It's Ashley and Leon, so it is like a double header.
And I think we've heard that this one's more going
back and forth, but it's funny that the series is
I doubt they like what the first ones Jill Valentine,
and then like it's Leon and then it's Claire. But
it's just like or no, with three it's chill down
time gets like I don't think they ever Maybe I'm wrong,
maybe they were always like from day one, like we
want to make this a franchise that's like known for
switching between multiple characters, but that has become a massive
staple of this you know, like even an eight you
only do it once when you do this thing when
you switch to Chris, like oh, this is a big moment, right,
So it's funny that's kind of like just subtly become like, oh,
this is a pillar. Like if you talk about the
four pillars of Resident Evil, that's probably one of them
is multiple characters and you're playing multiple stories and some
were better than others.
Speaker 1: Yeah, definitely.
Speaker 2: Yeah.
Speaker 1: So I also I liked the UI in this game,
like I think every I love like just the basic
Resident Evil four inventory system, you know, the grid. Some
things are big. I like that stuff. I've always liked
that inventory system, and I think especially going back to
Reside Evil zero and one, now like the inventory systems
in those games so rough, like you have so little
space and it's not like fun to organize it. It's
just annoying and you have to always drop stuff that
you want. I feel like the later games like really
perfected that. I like the UI in this game. It's
like contextualized with like a like hologram holographic like device
that you have. It's very sci fi. It's very over
the top, but like it'll pull up your inventory and
like a you know, almost like a Tony Stark way
how he's always.
Speaker 2: Gonna say start. Yeah, I hated it. I hated it.
I could not like the of it.
Speaker 1: But I don't actually like navigating it, and like when
you pause, like the pause menu, it was really hard
to find things in there.
Speaker 2: This definitely was like iPhones are getting really hot, like
cell phones have changed, and this is what they're like. Yeah,
I hate that. That stuff. That felt so like anti
Resident Evil, where it's like Leon Scott this even to
the point of like all the boxes and Resident are
always like that brown box, Like the yel team. They're like,
we're gonna make them red and we're gonna make them longer.
It's just felt like little stuff like we're gonna change
the hut. We're gonna change this, which again could have
maybe worked out. I feel like at the time it didn't,
and you look back at the games now they've gone
back to that, okay, like the layout of the gear,
the boxes in an eight or back to with the
yellow stripes, like they definitely went back to that type
of stuff. But it's such a I feel like this game,
like you said, it's such some games with that era,
I just think, okay, it's a game that came out.
This definitely feels like it is a slice of the time.
You can play like if you were alive, you can go,
oh yeah, this is the Xbox three sixty PS three era. Again,
some stuff is even more dated than I thought. But yeah,
it's but that hot with that cell phone to me
was like, oh, this feels like early aught so of like, oh,
everyone's got a like a smartphone now, and this is
what it looks like, you know.
Speaker 1: Yeah, so yeah, I mean, I think, you know, it's
funny playing like this series. It's such a strange order,
but it's like, man, this game makes perfect sense as
the game before the reset of Resident Evil seven. You know, yes,
as you mentioned, like everything the kitchen sink and then
just like ah yeah, we kind of went to crazy.
Let's like dial it back, Let's let's chop this series up,
let's reevaluate it from the ground up and see what
we want to make with it. And I think we've
seen that now with like a really nice one two
p bunch of seven and eight, like really distinctly a
new era of the series. And we'll see where Requiem
falls in with that, because it feels like a lot
of old with some of the news, so I don't
want to see how that delivers in the end.
Speaker 2: But that's where it's interesting. Where like you said before,
I feel like with two and four, even four, you
start to stretch because they go to a whole different
island and that doesn't even have anything to do Raccoon City, right,
it's just like another like Leon just becomes double seven
but supernatural guy right where he's like he's going to
an island or a place and it's affected but you're like, okay, maybe,
And even with seven, they somehow like tie it to Umbrella,
like oh, it's a ship been here, so like okay.
But now with everything, especially playing this game in full
and seeing what Leon went through. It's like, I wonder
how even just that contextualizes in nine because this is
a guy like I guess you know what, it's gonna
be similar. It's not just because one of my favorite movies,
but it feels like it's gonna, maybe I hope, in
a successful way, be kind of like how the X
Men movies were. It's a Logan where Wolverine went on
this massive journey on time travel and all this stuff,
but when Logan came back, it was all it is
very like small and all that stuff was stripped away.
It's just him, and that's We're just like, does it
feel weird of just putting Leon back and oh, he's
in a warehouse fight. Some guys like, yeah, this guy
when he fights Simmons at the end, he's backflipping, he's
doing the grand It's like, this guy can't be taken.
Speaker 1: Down by fighting Grandma.
Speaker 2: Yeah, he can't be taken down by any mirror zombie now, right.
So that's why I'm excited to see that balance. I
don't he had that theory off. Maybe he's sick, maybe
he's older. I don't know, but I am excited. Okay,
how do you you can strip the series back down,
but now as Leon as a character, like even the
stuff with like and I have it in my I
have some notes I want to say before we end this.
I have other notes for the other games. When we're
gonna say that for the ranking, I told him that
completely forgot, but I have like all the number games.
But that's something where like even with Aida in Resident
Evil two, when you meet her, they like fall in
love by just like meeting a couple times, and it's
it's so cheesy and over the top, where I feel
like seven and eight weren't trying to be exactly that
type of cheese. So the same thing if we're playing
as Leon and Ada pops up does that type of
very like James Bond Bond Girl Dynamic work now, like
like even twenty twelve, it feels a little dated at
times with some of their one liners and it just
feels very over the top. So I'm curious see Leon
now in this era of stuff and what they do
with them.
Speaker 1: So yeah, definitely, yeah, yeah. One thing I think my
last point here was just uh, and I don't have
how much to say about this intentionally, So it's just
like the skills like it's it's so strange. It does
feel very Arcadian that way, like just slowly accruing that
score and you're going back. But honestly, after like three
or four levels, like I just stopped looking at the skills.
I'm like, none of this is exciting. I don't really
care about any of this, and the ones that do
seem kind of interesting are like such an extremely high
number of skill points require to actually buy it. Then
I'm like, oh, I better, I'm not even gonna look
at this for like six hours because I'm not gonna
beb to afford it till then. So it's weird, and
it's like, is there another goad that has this skill
system in this series? I can't really recall. I feel
like this was like just one last thing they felt
to add. Maybe they've added this because there's so many
campaigns and they just wanted more connectivity of like feeling
that sort of progression. That's probably why they did it,
and so I guess, yeah, in hindsight, it kind of
serves this purpose. And I think if you are someone
who's like playing through all these campaigns, doing them over
and over again, going online, doing all that stuff, I'm
sure like there are some good rewards there, because there's
a bunch of that I'm seeing as like just locked.
I don't even have them, can't even see what they
are yet. So I'm sure there's a bunch of cool
things you can get once you've like beat all these campaigns.
But I don't know. I guess I'm not in a
point in my life were I'm gonna obsess over this
one game over and over again. I mean with Resident Evil,
like I'll do a second play through on Resident Evil
two and then I'm like, then I'm good to go,
Like I'm not gonna play these games over and over
again like some people do.
Speaker 2: Yeah, I think with that, unless like I definitely don't
think it was any of them unless it's in five,
because again five was when I played a long time
ago and I can't recall it. I feel like, just
similar to like when we started the podcast and you know,
you're the first one brings to my attention when it's
like every game needed a skill tree, I feel like
this was that in the era of like, well everybody
every game has like you're updating your stats now, you know,
so I agree with you. That is like the playthrough
characters but it also still feels like, well, every game
does this now if like make this hammer stronger, make
this stronger, make this gun stronger. Right, so it just
feels like another like oh, this is hot right now,
so let's let's put that in there. So fair enough. Yeah,
though I have a few notes. Is one I the
display root when you could like hold left trigger and
it shows you an arrow. I could have used that
in village. I was like, man, my complains about village
and get lost. That did help me a couple of times,
because there were sometimes where it's like this task feels
like it's not exactly clear what you've told me, and
at least I can just hit an arrow. I'm like, okay,
I gotta go this way. That's yeah, perfectly, you know you.
Speaker 1: I needed that a lot like I feel like so
much of this game does not have like such a
distinct art style that like it's easy to see things
Like there was one point I just had to like
pull a lever, but I walked by that lever seven
times before I visually saw it, and thankfully the arrow
pointed me right.
Speaker 2: Yeah, No, I think that was good. You send me
that me and earlier about space, so you send me
a gift of Leon from Residental four doing a German suplex.
So you are behind someone, you grab someone by a
waist and you throw them on their head.
Speaker 1: Like and then just crack their neck on the Yeah.
Speaker 2: He also does a different wrestling move in this game.
He does a bulldog is what they call It's where
it's the move where if the zombies facing away from
you and you run, you grab their head and when
he slams it down the ground their head. Yeah, that's
called a running bulldog and wrestling. So I don't know,
maybe this is a lot of.
Speaker 1: Crazy shit on like cement and stuff too. It's like, goddamn, Yeah,
I wonder why this is.
Speaker 2: Like I know a lot of people love Leon, but
I wonder if this is why, Like subloomly, I like
Leon because like in these games they had these wrestling
moves and I was like a wrestling fans. It's like
when you pull it and that's where it's like.
Speaker 1: Honestly, even in that gif I sent you, like that
brown jacket is like identical that jacket used to have.
You have like similar haircut, So maybe you just see
a lot of him and yourself, you.
Speaker 2: Know, I thought of it. I got the haircut recently,
but I was like, oh, I should have kept it
because the long hair. But Emily would she wouldn't have
liked that.
Speaker 1: Ugly ass beard that he has in Requiem and You're
good to go.
Speaker 2: Yeah, I should do it. I should do it for
Halloween one year. They'd be an very easy one.
Speaker 1: But the jacket, that brown own jacket with the white
like highlight.
Speaker 2: I bought a new one because that one got really
we use it for adrenochrome and it got but it
was time. But yeah, I have it's the shirt belined
in the brown, Yeah, corduroy. Yeah, that's my I'll be
buried in that. What was the other thing? But uh yeah,
oh even. And that's from the point though of like
I love these games. That's where six is like from
where my resident evil love is. No guy should be
doing a bulldog on a zombie. It could just easy,
like go to your arm and bite you right like
you're grabbing it by like practicality. It makes no sense,
but it's like a few times it's yeah, I guess yeah.
You get some of these deaf animations, like man, there's
the death animation. God, what was it? Oh, yeah, so
in the market when you gotta find those three keys. Yeah, uh,
those things that would like they're black and gray and
they split their body parts and things like that. There's
some animations all the time. I got killed with throw
me on the ground. It was like a thirty second
death animation of pins your hand hits your face again.
I was like, can we move on already?
Speaker 1: I don't want the cool finishers because they're just so
they take so long.
Speaker 2: Yeah, it's just like that was enough. I'll say, anyone
knows this Ada's birthday that videotape My goodness.
Speaker 1: Yeah, I guess that's like I guess fan service back
then was like, oh man, people, people you're gonna see Yeah.
Speaker 2: I messaged Hill and I was like whoa, Like like
they're they always put these characters in like cleavage and
crop tops and they're looking sexy, right, But this was
a step where it's like, Okay, we're going really far here,
like if and then you see a lot of people
when he saw eight like that, and that also created
interesting thing. It's like has she been like has she
been a Monster's whole series then? Or was she like reproduced?
Speaker 1: I don't I don't know what F's going on in
this game?
Speaker 2: Man?
Speaker 1: I don't I played her campaign as well. I don't
know what's.
Speaker 2: Going on in this game because it seems like she
was produced. I don't know. We'll see. Uh when you
do do the playing level, which I actually liked. That
was fun. When that playing crashes, you take out half
that city, it was crazy and you're fine, but just
the wings are taking out all these buildings I talked
about the hallway, Uh, it was crazy. But the Simmons
Boss battle Man that was very much like Genesis, where
it was like he like he kept coming back and
coming back. But that's to a point where this happens
in Village that I talked about. When he turned into
the big bug thing, that's like, okay, this is too
far from me.
Speaker 1: We've gone to say he literally when he turned into
a t rex, like at the very end.
Speaker 2: With the big eyes, yeah, yeah, yeah, yeah, that's why
I said in the bug thing, yeah to me, when
he's like literally a godzilla, a Kaiju, that's what they're called,
we're getting too far. We're getting like that Like that
was too much for me. And then just of course
my last note here is the last line of Leon
because Ada leaves from this thing, and of course the
Lena like throws it back to me like oh when
you see your next and he goes women and then
that's so. And that's where it's like again like in
two thousand's I kind of twenty twelve, it's like, really
that's the women and it's like it was it felt
dated then it actually was. And I know these games
are still made earlier of course, but still it was.
Uh it was crazy. But that's all my notes I
have for now. So but now I I love the
experience of it As a residuel game. I don't know,
but uh I think I'm I guess that's where I
am Dylan, where I don't know if I'd ever want
them to be like Resident Evil ten eleven twelve to
do another game like this. So that's where I would
still like a game like this, but maybe I would
like it refreshed a little. But at the same time,
and we can tell this on a future date, how
do you for residu Evil ten not bring back a
lot of these characters like for ten when you're doing ten, Like,
how do you not bring back Leon and the Winters
and Jill, like even stuff like we're into the retro.
But I was talking to you. It's like the fact
that Jill Valentin and Leon Kenny have never been a
video game. How's that happened? How's that can never open?
Speaker 1: Is it just one in three? Or she's playable mainly.
Speaker 2: Yeah, one and three? Yeah, and then I apparently she
in the anime movies we're gonna review, So I'm excited.
I'm excited for that.
Speaker 1: So because yeah, Chris has been around the block because
he's playbo one. Uh, he's in five, five and here.
Speaker 2: Six and eight. Yes, yeah, he's got a lot of
play which Chris is you know, he's fine.
Speaker 1: Yeah, he's not my favorige.
Speaker 2: No, no, not my favorite either. So it's a big
jar head type of guy. But the same thing, like
you said, when he's like, I am I do want
to play that mission because I want to see when
he picks up Leon picks on up a call from
h and he's like, Leon, look out, and then they
showed us a bomb crash in the city. It's like,
what did what was Chris going through that he knew
this bomb was going to crash in the city, right, Like,
and I guess you plays a mission where you fail
and they launched this bomb right because Chris is like
the black Ops, like very war guy. So uh no,
I think what I'm telling myself is maybe when we
get closer to Actually, no, I think he's in, and
he's in I guess the mainline games, but he's in
Code Veronica as well. He's the other main guy because
it's Claire's the Clay's the main character. So I don't
think you play is Chris, but he's there.
Speaker 1: Okay, the section I played, I don't think he's in it,
but maybe he pops in later.
Speaker 2: Yeah, I think he pops them later because I think
they're usually together there. So I think when the Code
Veronica remake comes out next year that is happening. I
think that's what I'm gonna probably go back and play some.
But at the same time, I got Premium until June,
so I might throw up some more Resident Evil time.
I guess, you know, we'll see what happens. But I
am excited. I'm actually genuinely excited to play the other
stories and see what they're like.
Speaker 1: So yeah, yeah, are you gonna play them all before
just Adas?
Speaker 2: I'll play Adas, Yeah, yeah, because I think there could
be a chance she pops up the other ones. I
think I'll maybe sporadically play throughout because I don't know
if I want to resubscribe to the premium tier. It's
one of those things that's weird. You can't get a monthly.
You have to like pay the difference for what you
have left. Yeah, it was only thirty eight bucks, so that, yeah,
you know, that's that's fine. Like I can thirty eight
bucks the rest of the year. I'll play this and
maybe even resent five. There might be another game that
pops up in premium that's worth it. But so that's
where I probably by and will play something so I
don't have to subscribe again.
Speaker 1: So I was just gonna bring this up to like
with if they did a remake for this, because I
think with three some people were pissed because I think
they like took out a section of the game.
Speaker 2: I think I remember that. I don't remember what, but
I remember people be mad about it.
Speaker 1: Yeah, like, what if they did that with this game
where there's like, you know what, we're just doing Leon's
campaign and you get like, you know, maybe you get
two of the campaigns or something, or they like really
just really just chopped it up and like made it
a more like core experience. Is that a remake that
you would deem acceptable or would you be like a
you know what if you're gonna do it, like do
it right? Or is it like is the game better
if you like actually edit this game is not edited
at all? Is like the problem?
Speaker 2: There's there's a case that you could be really cheesy
and you could do like Final Fantasy seven remake style
where you do like, uh, part one and part two,
and it's like here's the Leon edition, here's that, which
wouldn't that also would be the worst because like, let's
say you don't care about Chris, Like, yeah, I'm not
gonna buy the Chris version, right, Like imagine they all
those like forty dollars a pop or something.
Speaker 1: They could do it like the Beatles biopics.
Speaker 2: Yeah, release them all, you know, because it is a remake,
and like you said, because six is still there and
I think it's playable enough, I actually wouldn't be mad
if they're like, hey, we're just gonna do Leona Helena.
We're gonna maybe combine a few things, but we're gonna
streamline and even then, I like, even though that's what
six was. I would love it when you pull up
your phone if it was old school Resident Evil style,
like the Grid, I would like the boxes back. So
that's where I feel like, that's what I'm talking about. Yeah,
Like I feel like when I'm talking about the remaking, Yeah, exactly.
Like I feel like there's things about Resident Evil six
that don't feel like Resident Evil that some things you
can't take up, but something's just with a few changes,
you could make it feel more like in the family.
So that's why I think, and keep that co op
stuff in there, but I think that would be more
a safer route. Hey, we're just gonna do Leon's story
or maybe even Leon Chris because there are characters that
are like keep popping up in these series. They maybe
lose Jake and Ada like depends right, like if she's
not nine, if she's a nine, sure maybe or maybe
they like find a way to just put her.
Speaker 1: And I mean, she had the deal so she seems
like a DLC kind of character.
Speaker 2: Yeah, I guess. So. Yeah, And that's the other one too,
I'm waiting for because there's gonna be a cap on
sale in March, so if there is, I'm gonna buy
that as well, because I want to play the Resident
Evil for one. So but yeah, I'd be down with
that just a because it is a remake, right, It's
not the same game as a remake, so sure, let's
just try it out.
Speaker 1: So talking about Leon having various wrestling moves, yeah, uh
would be Would he be a good Smash Bros. Character?
Speaker 2: You think next Smash so freaking loutely, man, I don't
put that in my mind. I would love him in Smash,
especially a stage two it would be. I don't know
where you would he has multiple places you could put him, really,
you could put one on that plane. But uh no,
I think he with the wrestling moves, the guns, the knife,
like I know we're telling the rankings. I Oh, that's
why I love this game. I'm a big knife guy.
In Resident Evil, I always collect a knife. So the
fact that I have a Hunter's Night but this off
break game, yeah, I love just Helena emptying a clip
wasting all amma. I'm just there like yeah, yeah, like,
and I love that didn't break like I hate in
the games, like, oh, I gotta go find another one.
Speaker 1: Like I won't even do the stomp thing. I'll just
take out the knife and she has just stabbed the ground.
Speaker 2: I love the knife. So again is the knife right
there and the costume, so Smash would be I don't
think he'd ever make it in. But because I feel like.
Speaker 1: Really, I think I feel like we're I feel like
we could see it. I think they had resident evil
like spirits and stuff and ultimate so they were they
were you know.
Speaker 2: I guess I guess it's still you still got a
date when we talk about the next Smashing, because I'm
still think has.
Speaker 1: Enough unique animations now through these games. I mean, I honestly,
I think Ada makes the most. She seems the most
like Agile of the case. She's always you know, ziplining
around and stuff. But you know, if you do a
one resident evil rep like Aida unfortunately not number one,
you know you gotta.
Speaker 2: Go Leon s Kennedy.
Speaker 1: You have to do Leon or Jill.
Speaker 2: I think I agree, and I think to me, Leon's
kind of surpassed.
Speaker 1: Especially yeah, with him being Requiem as well, I feel
like he's the one.
Speaker 2: And because I feel like that pushed that, like that
did push me, like seeing some of the gameplay. But
I even before when just the idea of the on
being the game. I saw a lot of people like, Okay,
I'm officially locked in now because that's just a lot
of stuff like Hybrid and Astallisia. But I'm still a
person that thinks the next mash should go back to
super small Roster bear Bones. So that's where I would
say no, and that's where I'll say it for one
day when we ever talk about yea, always see what
they do.
Speaker 1: Yeah, we have multiple Smash Bros. Episodes coming out at
some point here. There's so many angles to take on this.
Speaker 2: Yeah, I'm excited for that that era of gepers because
we only got to do like a little bit of Ultimate.
It was like on the way already. So I did
want to bring because you brought up when you're talking
about like five being the best selling at the time,
it was because.
Speaker 1: All the surpassed it, right, Well, yeah, I just.
Speaker 2: Met at that time, like when the games were coming out,
because all the games after five are the remakes or
the new one like seven and eight. But at the
time it was five six to register the twenty fourteen
Resident Evil yeah, and then Resident Evil zero HD remaster.
But then it's like Resident Evil four remake, Resident Evil
Village Resident Evil two is the top selling one. I
guess this was from June of last year, so I
think you're right eight to surpassed it now, But still
you were right where it was five in that era
before all the new games, if I was the top dog,
and even like six is not that far behind it,
Like it's like a couple like one hundred thousand units or.
Speaker 1: Something like that. Yeah, so that's really because they're a
successful over ten million I think for five something like that, Yeah.
Speaker 2: Which is crazy, like it like I wonder, what can
I have to look because like twenty twelves when that
game comes out and then seven doesn't come out till
twenty seventeen. I just in mind mind maybe it was
just me, but I feel like fans are with me.
I fact, there's a much bigger backlash of those games,
But it wasn't that long of a of a layoff,
you know, you know.
Speaker 1: Really not. And I think in that time they had
some other spinoff things like they like there was like
there's a couple of games on like the three DS.
There's like random shit, you know. I think there's other
things that came out in that era. Still, yeah, I
really want to play those three DS games. By the way,
I'm like, I've been on the lookout of like I
don't know what these are, but I desperately want to
see what what's up with these three DS games because
imagine that inventory system on one screen and the actual
game on the other screen. That would be peak resident
evil right there.
Speaker 2: Where as Evil Revelations. I was trying to see just
what even, which.
Speaker 1: I think is on other platforms too, but I specifically
want to play, Like the three DS versions seems like.
Speaker 2: They're going for about thirty to forty dollars.
Speaker 1: Yeah, I've seen them at the US game stores. I'm like,
I don't know for a game, I'm probably gonna just
play for one hour and then dip, Like I don't
know if I want to spend that much money.
Speaker 2: It's like when we bought the Wii. Uh.
Speaker 1: I'm being realistic with myself. I know how much I
actually want to play it versus the novelty of playing it.
Speaker 2: You know. Yeah, maybe it's just worth the YouTube video
to see, like, oh, let's a look, like, Okay, I.
Speaker 1: Know what that's like, but three D as well can't
can't believe.
Speaker 2: Yeah, which is funny? Do you think that's like, I
know we're going on a little tangrenty, but like, do
you think we're just at maybe that's what it is too.
I think you're right because there's other games and maybe
that created like five and six Rocky in the other games,
and then that one came. I wonder if we're gonna
get back to that, and do you think we're just
stick in mainline Resident Evil? Now, you're like for new games,
it's just always gonna be yeah, eight.
Speaker 1: Nine, ten, they've had like even with maybe with Resident
Evil four or something, they had like the multiplayer like
Mercenaries one that like came out that was somewhat attached
to it or something. So they're still doing that stuff.
But like I don't think anyone pays attention to that stuff. No,
But yeah, you're right, it's been it has been a
while since we've had like one of these other spinoff games.
I think, right, I can't think of the last one
that actually came out that wasn't like a multiplayer thing.
Speaker 2: I'm looking right now to see like an actual dated
one because I just feel like it has been Okay,
category Wikipedia is gonna save us here, and now, oh
that didn't save me at all. It just listited in
alphabetical or not like oh when, which.
Speaker 1: Is not helping me for a series that starts with
Resident Evil often.
Speaker 2: Okay, So what is Resident Evil Survival Unit? Is that
that's like a VR game or something, right, Survival Survival Unit,
fucking clear game. I've never okay, let me put that.
Speaker 1: Down for the freaking uh the trivia. That's a that's
a good game.
Speaker 2: It is an app game. There you go. It's a
mobile game. So not counting that like a wedding outbreak.
So since seven, we've had the two remake, three remake,
Resident Evil Resistance in twenty twenty. Is that when you're
talking about it's like a it looks like it's fire thing, okay,
and then.
Speaker 1: I think it's like a dead by daylight maybe sort
of vibe.
Speaker 2: Okay, And then yeah, so that's so we've had that
where it's the reverse. But then before that looks.
Speaker 1: Like yeah, we even came out like after Village, which
is like, I don't know one talked about that like that.
Speaker 2: No, and then in between six and seven and twenty
fifteen and you got Resident Evil Revelations too, an Episodics
of War Survival game, and then in twenty sixteen you
got Umbrella Corpse. At time, I was just.
Speaker 1: Looking up that what the hell is not even called,
to be clear, not called Resident Evil Umbrella Corpse. It's
just called Umbrella.
Speaker 2: Corpse, and that's great. And that's where I think. With seven,
I don't think I even jumped on it right away,
because like.
Speaker 1: Wild, this is what a fascinating thing do exist. I
did look at this because I just like a military shooter,
but like it looks like it looks like Rainbow six
or something really well.
Speaker 2: Umbrella Corpse only comes out a year before Village, so
that's why I feel like, maybe now I'm kind of remembering,
it just felt like when it's Village or not Sorry, Biohazard,
it just felt like when that game came out, it's
like the Resident Evil brand's kind of like dying out here.
And then that to me, I thought, put like a
adrenaline put into it. So that's crazy that they did
a tactical Like, yeah, I get it, your brand you
want to spread out, but like, at no point in
my life what I ever thought I I want a
tactical and Resident Evil game.
Speaker 1: That's the only game in this series. Apparently that isn't
called Resident Evil something, which is like, that's a fun
piece of trivia right there. There's just a Resident Evil
game called Umbrella Corpse.
Speaker 2: You should say that, you should do like a multiple
choice but like like because that's yeah, here's a non
Resident Evil game at least for what is it?
Speaker 1: But that's what series is the game Umbrella Corpse.
Speaker 2: Yeah? Okay, so technically so it has been five years
or sorry now six years since we've gone a spinoff game,
so not counting mobile.
Speaker 1: So okay, not counting mobile. Yeah, but you're not counting
the multiplayer stuff either. No, I did.
Speaker 2: It's I did. So that's six years that I counted
Resident Evil Resistance, that's the last one.
Speaker 1: Reverse.
Speaker 2: Oh is that the multiplayer that's.
Speaker 1: Also a multiplayer thing? Oh wait is that the.
Speaker 2: No, isn't that just like the the deal Let's see,
isn't that just the DLC with the added like.
Speaker 1: Oh my god, yeah, this doesn't have like the DLC
for RESONU evel four listed, So I don't know. I
didn't think that. I don't know what the heck's going on.
Speaker 2: I will also say for because I've seen on the
shop so many times before buy it. I absolutely I
get why they did it, but I absolutely hate the
cover of Village. It is one of my least favorite
Resident Evil covers of all time. It's like Chris with
especially with like Chris isn't even the main character of
this game. Like to me, this was like a Chris
Redfield game. It's not he's he has a great mission,
but it's like and the like in face, like it
just does not invoke.
Speaker 1: Especially because like them sticking the Roman numeral eight in
Village is like one of the most genius title things
I've seen in the game. And it looks great and
it looks cool, and the way they mesh those letters,
like the name with the numbers is like really cool.
So yeah, the fact that it's paired with like just
a snoozer of a of a box art is yeah, disappointed.
Speaker 2: Like this isn't anything amazing, but like this has a
vibe me res bio hazard you got the number thing again?
It tells you everything, and literally that person on the
cover massive plot point to once you play the actual game,
you know, and it's.
Speaker 1: Like scrolling back through like all the covers, I feel
like kind of weak box art for.
Speaker 2: It's usually like guy girl Gun.
Speaker 1: Something's good because it's like the big creepy eye. But
a lot of these are really quite lame.
Speaker 2: We should write that's a I was gonna say.
Speaker 1: Best series series box series box art.
Speaker 2: Yeah, we should do it one time. We have no
news in all four of us or whatever. We should evergreen,
best Like or best video game covers because but yeah,
you're right, the rest ones aren't that special. But I
just it's just something with the Village one. I just
I think it's just odd with Chris Er. I guess
because he's a big factor. But I just have never
liked it because I also it got ruined by the
Sonic memes for me too, like the Dark Sonic or
the Dark Wing, like those are always those edits. I
don't seen that.
Speaker 1: I don't think I know what that is.
Speaker 2: I'll try and find it quickly, but it's always like
when the game's on sale, I've just been destroyed by it.
But yeah, this pops up all the time, here we go,
because I think it's I think a Sonic cover had
a very similar cover, So I see this all the time.
Warreo sixty four whenever this game was on sale, when
he promoted it, he would use this or variation of
this color.
Speaker 1: That's like whenever, whenever it's like a near sale, he
always posts that picture of like to be with that
girl from that fucking fighting game that I can't remember
the name of. It's it's it's like an extremely like
sexy like art that they.
Speaker 2: Yeah, so but yeah, why that's the apologize That sounds
like a stupid question. Why is this songic covered frequently
next to the are covering on? Let me see if
I get the it's it's just the meme. Both covers
use a similar setting. Okay, so there you It just
literally was that that. I guess the Sonic game probably
had Sonic and then Dark Sonic.
Speaker 1: So yeah, yeah, wow, this was This is awesome. Resident Evil.
What a series. It's fun. It's a very fun series
to think about, talk about and play. That's why we
played all these games. And yeah, like like we've hinted
that here the week before Requiem, we're gonna do a
big juicy episode which is gonna have our rankings. We're
gonna rank the games, we're gonna rank characters, we're gonna
rank maybe other things as well we've hinted at. But
at least those two things, uh, and then we're gonna
do some predictions for Requiem as well, and then of
course we're both putting out that game of day one,
and then we'll do uh, I don't know, I guess
maybe one impressions and one like spoiler episode on it.
We'll see kind of where we're at with it. How
long the game ended being that's already been, that was rumored,
and then it was counter rumored, so we'll see how
long this game is. Who knows what was.
Speaker 2: The counter rumor. I didn't see the counter There.
Speaker 1: Was like that rumor that it was like fifteen hours,
and then someone's like, oh, that's actually not true. So
it's like, Okay, I don't want to believe anymore.
Speaker 2: I haven't seen nineteen hours.
Speaker 1: It's the one that been That would be crazy. That
would be like kind of almost a long I mean,
this game is probably the longest residue Evil six, but
when you split up with four different campaigns, it's like
cheating a little bit. But if that game was like
more linear and nineteen hours, that would be that'd be
a hefty residuevil him.
Speaker 2: Yeah. But then the same time, I swear I thought
the crater set was close to like Resident Evil four runtime,
which is still like a longer like that's a well dish, Yeah,
so longer than two and three. Maybe it's one of
those situations where it's really like a twelve to fourteen game,
but maybe it's nineteen when it's like if you want
to do everything, I bet that's what it probably is.
So but uh yeah, yeah, I cannot wait to make
a hitch fever.
Speaker 1: Yeah, it's gonna be really fun. And of course, as
I hinted at, we're also doing that with the movies,
are going through a bunch of the movies doing retrospect
to that all. I've never seen a single one of those,
so that's gonna be a whole new experience for me.
The amount of Resident Evil i'venes in the lust well,
with this year combined projecting forward, it will be a lot,
a lot of Resident Evil. But it's becoming a favorite
of mine, a kind of low key favorite.
Speaker 2: And I was gonna say, because I know it takes
a lot for you in theaters, but you're gonna have
to see the Resident Evil moving in September now right
where it comes out like this Gregor one to it
off And now I'm even more because just getting reinvested
with these characters, with the animated ones, having like Leon
and Claire and Ay are like I'm really excited to
see because people say these are canon to the the
games apparently, I.
Speaker 1: Mean this story is this game makes no sense to
me anyway, so like anything could be canon. I honestly,
I've played all these games and I don't know what
that's going on half the time.
Speaker 2: I think we we'll do because I think the first
Resident Eviel animated movie picks up after four. I think
also for the other guys, I'll find like a quick
timeline like that I can say, like what has happened
to some of these people, and we can refer back
to it a couple of times. So they think it's
gonna get a little like X Men timeline messy, but.
Speaker 1: Well, big time. I'll be watching the YouTube like recaps
of like what's going on and all these things.
Speaker 2: Because yeah, I can't wait.
Speaker 1: Shout us all the people who make those YouTube videos.
Shout us everyone who listened to this episode. Shows that
you Travis for joining me on this juicy episode of
side Quest. Uh Yeah, We'll be back next week covering
the sony state of play. Hopefully there's some sauce to
be found in there. Thank you so much for joining us,
and we'll see you again next week