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Speaker 1: It's the Internet.

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Speaker 2: You're busy. Let's do this. Welcome to the Game Mest

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Decides Podcast. This is the podcast where we decide everything

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about the world of video games, so you never have

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to think for yourself. I'm your host, Jeff Grubbing with.

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Speaker 3: Me is Mike Minati.

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Speaker 2: In today's episode, what's going on at Bungee and the

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future of Destiny.

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Speaker 1: But first, Mike, thank you so much for joining me.

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How are you doing?

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Speaker 3: H Yeah, I'm good. I'm excited to hang out with

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you and Dan this weekend. I'm starting tomorrow. It'll be fun.

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We'll have some drinks. I'll tell you what. Like, I'm

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excited for summers.

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Speaker 1: Liam.

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Speaker 3: I'm almost like ancient at the idea of an eight

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hour show.

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Speaker 2: Yeah, I know right, We're gonna have to like it's

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Brown Stadium. I've never been there. I will have to

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like maybe sco out some places to get drinks and

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food and maybe sit somewhere else just for a little bit.

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Speaker 3: I've been there a while.

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Speaker 2: Let's just go break down the door of the press

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area and go in there with Dan and force them

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in there.

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Speaker 3: Yeah, it's right next to the Rock and Roll Hall

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of Fame. We can just go do that and not go,

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but we won't be able to go back in. Oh god,

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damn it, jem look preferable to certain other beverages today

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at least.

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Speaker 1: It's not even good exactly.

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Speaker 3: I can believe you just stood there during voicemail dump

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trup today while all this pro liquid.

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Speaker 2: Deft probably yell and the wind is blowing and I'm

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gonna blow with it all right, I uh god, what

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choice do I have? Like yeah, like me loves Yeah.

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Speaker 1: I said, no one was yelling at me, so I'm

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not gonna let everyone yell at me. I'll just yet

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you don't get you don't get hit by bullets. It's

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what they call him. Me all just slides right off.

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That's right.

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Speaker 2: Yeah, we don't have to talk about that here as well.

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Uh yeah, how's it going? Like I'm looking forward tomorrow

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as well. You know, honestly, you kind of can't get

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here too early tomorrow because we're gonna like I'm taking

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tomorrow off, So I'm just gonna go.

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Speaker 3: To get off so you know, I'll wake up when

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I wake up.

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Speaker 2: Which I like, No, I know that's what I'm saying.

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I know That's why I was saying, like get here

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first thing in the morning. I know that's not on

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the table.

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Speaker 3: I'll probably be there like two or three as much. Yes,

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totally go to the flats or the West or West

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Side or something fun.

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Speaker 2: Yes, so I'm looking forward to hanging out. It's gonna

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be a good time. I am a little like annoy.

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It's like, man, it's a busy weekend and I really

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did want to spend some time trying to like cut

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down times on my Super Mario Brothers run in a

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Nintendo World Championship, try to get it under under that

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six minute.

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Speaker 3: Like all hang out and have our switches out and

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kind of just play that game.

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Speaker 1: Yeah.

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Speaker 2: Yeah, we just we got plans all night Friday night

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and then the Saturday. The show's gonna go on forever on side,

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but either way, I mean off Sunday. I think it

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might like there will be a bit. I think I

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might take the kids of the beach on Sunday after

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making them put up with Dan Reikert being around all

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the time.

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Speaker 1: Yeah, you gotta do something for him. You gotta do something,

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make it up for him. Yeah, I don't know. Let's

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what do you say? We just get into this show.

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I'll get the show on the road.

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Speaker 3: There's some things to talk about today, huh.

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Speaker 1: Yeah, before we do that. Thanks everybody for joining us.

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Speaker 2: Give us a good rating wherever you are listening, and

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hit the like button on YouTube.

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Speaker 1: It helps people find the show.

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Speaker 2: If you want to ask a question, you could drop

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a super chat during the show on YouTube. We'll get

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to all of those before the end of the program.

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Thank you to Carlos sayin who is Insane in the

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Rain Music on YouTube for the use of our theme songs.

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Thanks to one Up versus Cpu for our artwork. You

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can find more at one up versus cpu dot com.

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We are on Spotify, Apple Podcasts and wherever pods are caught.

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Speaker 1: Thank you to the mods. Thank you to Christian for producing.

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Speaker 2: And you can get more from Mike and me and

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support us by going to Patreon dot com slash game

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mess That gets you access to our Discord server, participation

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in our Q and A sessions and our game club discussions,

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early access to new episodes of game Mes, Jeopardy and Columbros,

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and of course all of our shows AD free friendly reminder.

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You can also become a supporter by becoming a YouTube

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member or a Twitch subscriber to either of our channels.

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Speaker 1: Mike's been streaming a lot recently. Feel free to go

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on there.

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Speaker 2: If you support him in any way, you'll get access

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to the discord as well and become a podcast producer.

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Speaker 1: All right, Ready to get into it, Mike, I am ready, sir.

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Let's recap.

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Speaker 2: There was another round of Bungee layoffs, seventeen percent of

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the studio. This is after the round of layoffs in October,

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you know, not even a year ago.

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Speaker 1: This is something that's been in the works.

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Speaker 2: Even though the Final Shape came out and performed well critically,

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it did about the same in terms of player numbers

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as the Lightfall, but it took four more months than Lightfall,

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so it costs a lot more money to make and

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to spend that much more money and see the exact

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same return. Clearly, it broke, and really it was breaking

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even before that. There was kind of no numbers they

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could do with the Final Shape to avoid this scenario.

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It seemed like, so a lot of people laid off.

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To two hundred and twenty people cut from the company.

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Another at one hundred and fifty are leaving Bunchie and

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joining Sie. They are being like shifted around and speaking

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of shifting around Bungie going forward. Starting now, the process

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is beginning to basically remove their autonomy. They will no

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longer operate as an independent studio under Sony. They will

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be like any other PlayStation worldwide studio under Sony interactive Entertainment,

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with hermann Holst overseeing the studio like he does the

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rest of Sony studios.

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Speaker 1: Those are the basics.

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Speaker 2: There's some other stuff involving, Hey, what's going on with

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these games? What's going on with some of the key leadership.

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Pete Parsons, for example, what's going on with him? He's

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still there and many people aren't happy with that. There's

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been an outcry from many developers, many of the people

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that formerly worked there. People caught up in the round

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of layoffs last time saying hey, Pete, you should step down.

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That's not happened yet, and and people could keep asking

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for it. Although it does seem like this situation was

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due to his architecting.

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Speaker 1: He was making bigger promises to Sony.

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Speaker 2: It seemed like then he could keep, then he could

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have the studio keep to get more money from the acquisition.

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And now those chickens have come home to roost, and

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here we are.

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Speaker 3: I mean, don't forget Jeff PlayStation bought or Sony rather

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bought Bungee for billions of dollars, right, yes, billions. They

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were not paying for just Destiny too. Now, you know,

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some of that was obviously Marathon, but there were a

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lot of things promised, and some of that was his

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idea that they were going to help out and manage

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maybe all of Sony's live service games. You know, in

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that letter he Parsons talks about, oh, we you know,

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had this strategy, like we had so many things starting up,

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had so many things cooking basically, and it sounds just

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kind of absolutely wild. And sure, some of it is

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just bad timing, right that a lot of this kind

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of was in the middle of development when we're in

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this big downturn. But that that's why it was always

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a big risk. Downturns can happen. So why were we

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just growing this studio at this exponential rate, especially at

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a time when like you know, yeah, Destiny two was

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doing good, but there always had to be some concerns

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or some metrics to the show. Well, we can't keep

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this up forever. Of course, Destiny has always had something

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of a new player problem. When it's not just we're

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we're launching a new number game. And they say for

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a long time that at Destiny three wasn't gonna happen

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anytime soon, and apparently Destiny three isn't even really in

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the works. There was something else but the fact that

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they had all these other plates spinning and one of

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them hasn't been at Destiny three, which is the one

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thing that seems like it really would bring in a

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lot of new players. I have no idea what the

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strategy was. It seems bad and it seems like other

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people are paying for it, not Parsons.

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Speaker 2: Yes, we could talk about what the strategy is going

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to be. Let's let's let's do that a little bit.

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I guess in order to do that you kind of

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need to know what it was going to be. Maybe

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they were working on this thing that you alluded to,

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this other project called Payback that was being overseen by

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Luke Smith and Mark Noseworthy. They were like basically like

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VP of Production, Mark Noseworthy and then executive creative director,

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but both of them they were labeled as working on Payback,

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this new thing that was going to be the new

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Destiny experience, the next big thing for Destiny, but specifically

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not Destiny three. Now, I'll be I'll be clear that

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I don't know what makes it not Destiny three. That

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stuff has been very sensitive for some reason. I don't

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know what makes it not Destiny three. But Luke Smith

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is not going to go work on something that's just nothing.

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He's working on the next big Destiny thing. Now, Luke

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Smith and Martino is Worthy are no longer at Bungie.

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They were let go. They were caught up in these

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the let's see what how did Pete Parsons put it?

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It was the executive Yeah, the executive and senior leadership

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shake up that was mentioned in the blog post. Those

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are some of the executives in leadership that he was

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talking about. They no longer are at Bungee. Payback is

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on the shelf. And the strategy now is let's take

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destiny too, and we're going to make smaller experience packs, smaller,

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tinier little things that are six months instead of the

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annual expansion packs they've done before. There'll be two smaller

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experience packs going forward. And the whole idea is and

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like your like ears a ring when you hear that,

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like that doesn't sound great. The idea is, let's spin

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less to make less so that we can have a

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Destiny too that costs less and then maybe it'll make

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enough money to make more sense going forward. In the meantime,

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we keep working on marriag and Frontiers. Is like that

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the name for like the current strategy of like shifting

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to this two a year experience pack thing. They're gonna

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do Frontiers and they're gonna do Marathon, and then if

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both of those things hit, If both of those things

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work out, they will then revisit what the future of

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destiny will be at that point. So the future of

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destiny is basically on hold. It is destiny too for now.

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Definitely no Destiny three. There was never a Destiny three

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in the works. Some new destiny experience was that was

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called Payback.

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Speaker 1: That is on the shelf. That is not happening.

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Speaker 2: Yeah, it sounds like they have a very narrow path

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to walk and they're doing it without some of the

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people that made it possible in the first place.

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Speaker 1: But they still got Pete Parsons, So yay.

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Speaker 3: Luke Smiths gone yes man, Uh okay. So that's wild.

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So much of this is just shocking up pay real quick.

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People are gonna like this.

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Speaker 2: This comes from the same source that told me about

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the layoffs before they were announced.

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Speaker 1: So that's how I'm certain about this, right And so.

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Speaker 3: Okay, I've seen some maybe different ideas out there about

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when Payback was put on the show if I don't know,

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if you like have anything about the timeline of that.

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Speaker 2: Yeah, it was developed, It was in development for a

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little bit over a year, and then it was canceled

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in mid June. There was another project that was a

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spinof called I want to say Sunspot or something like that, Sunspot,

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I believe, and that was something different that was canceled

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back in like twenty twenty three or something like that.

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That was something different, So that hasn't been going concern

240
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for a while. This one, though, was the active big thing.

241
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Like again, Luke Smith is not going to go work

242
00:11:42,200 --> 00:11:43,679
on some bullshit. He was going to work on the

243
00:11:43,720 --> 00:11:46,039
next thing for Destiny. And that's clearly how they were

244
00:11:46,080 --> 00:11:49,120
positioning this. Whether that was whether it was it wasn't,

245
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but whether it was or not, it was the next

246
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big thing for Destiny.

247
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Speaker 1: So yeah, yeah, we could speculate what that means.

248
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Speaker 3: I have no idea. I don't want to go guessing

249
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over there. Gosh, it seems like they're going to have

250
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such a hard time getting Destiny fans who are obviously

251
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feeling like crap right now, and who now know that

252
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the game is not going to get the level investment

253
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that it once did. I mean, how are you possibly

254
00:12:13,639 --> 00:12:18,799
going to get them excited about having less? Like I guess,

255
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you have to make the quality of it really good,

256
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but you don't have as many people there to work

257
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on it. You don't have a lot of the same people.

258
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I just have a hard time believing that Destiny two

259
00:12:28,600 --> 00:12:32,360
has some bright future ahead of it and there's no

260
00:12:32,559 --> 00:12:35,399
Destiny three or anything else coming to kind of save

261
00:12:35,440 --> 00:12:38,960
the day there. It feels like the strategy is kind

262
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of hold on until Marathon and hope that's a major hit.

263
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Speaker 2: And that's what I've also heard is that expectations for

264
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Marathon that is supposed to come out next year are

265
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sky high.

266
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Speaker 1: They are sky high for Marathon, it really does have

267
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to hit now, you know.

268
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Speaker 2: For Destiny, it's these experience packs, again different than expansion packs,

269
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smaller to a year. They will have, you know, there

270
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will be content, there will be cut scenes, stuff like that,

271
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but the I guess I do fans call it tutorial

272
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campaigns or something like that, the tutorial experience that like

273
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introduces you in there, that feels like this big single player.

274
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Speaker 1: There's always kind of a single player campaign that yeah,

275
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not anymore ye.

276
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Speaker 4: Quote unquote, and you liked that campaign, Nicolon, whatever.

277
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Speaker 2: You write, So they're not gonna be that likely won't

278
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be a part of the experience packs going forward. But

279
00:13:30,799 --> 00:13:35,120
there will still be raids. They gotta have raids. They

280
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will still have raids. So yeah, I mean, yeah, there

281
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is a lot riding on uh, being able to sort

282
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of get over this hump with Destiny, get people to

283
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feel fine about the new state of that game. And

284
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then really a lot is writing on Marathon, and of

285
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course they can try to reset things at that point,

286
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but that is that's a difficult path to walk.

287
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Speaker 3: Can I ask why, I don't know, if you know this,

288
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why are they so confident in Marathon? I mean, it's

289
00:14:01,480 --> 00:14:04,600
a new project. I I guess that alone is exciting.

290
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I'm out of the extraction shooter loop. It's never really

291
00:14:09,120 --> 00:14:11,639
been my thing. But I don't know of any big

292
00:14:11,879 --> 00:14:15,000
successes in that genre outside of Tarkoff. I'm sure there's

293
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a couple more like, what is it about Marathon that

294
00:14:18,840 --> 00:14:21,440
is going to be so mind shattering? I mean, you know,

295
00:14:21,600 --> 00:14:25,039
just the fact that it is Bungeee's like other new

296
00:14:25,200 --> 00:14:28,240
thing since Destiny, and before that it was Halo, So

297
00:14:28,600 --> 00:14:30,519
they don't do new things too often, I guess. But

298
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still this it comes out and now isn't a hit.

299
00:14:35,639 --> 00:14:37,879
Oh no, yeah, it's.

300
00:14:39,240 --> 00:14:41,120
Speaker 2: It's it is a bad position for them to be

301
00:14:41,200 --> 00:14:44,559
in and it is uh and again they are here

302
00:14:45,200 --> 00:14:49,000
because of this, like the setup, the foundation that that

303
00:14:49,120 --> 00:14:52,360
Pete parsonilt built with Sony when the deal was going through.

304
00:14:52,679 --> 00:14:54,600
It is you need to be able to do this

305
00:14:54,720 --> 00:14:56,799
and this and this, and you need to deliver on

306
00:14:56,799 --> 00:14:58,360
all this stuff. And of course there's the stuff with

307
00:14:58,759 --> 00:15:01,240
the mobile game, the mobile mobile, the other game that

308
00:15:01,320 --> 00:15:05,600
is getting spun off onto its own team going forward. Yeah,

309
00:15:05,679 --> 00:15:08,679
I'm sure that is something else as well. But yeah,

310
00:15:09,000 --> 00:15:11,840
there's just not a lot of room for air here.

311
00:15:12,240 --> 00:15:15,559
Everything has to work out as good as possible. And

312
00:15:15,679 --> 00:15:17,919
we just know from the beginning of the story of

313
00:15:18,000 --> 00:15:21,320
Destiny is live service games are messy, and you figure

314
00:15:21,360 --> 00:15:23,120
them out. You build the plane once you're in the air,

315
00:15:23,600 --> 00:15:25,200
and you lay the track in front of you when

316
00:15:25,200 --> 00:15:27,240
you're on the train and all those metaphors. They are

317
00:15:27,519 --> 00:15:29,080
gonna have to still do that because that's how these

318
00:15:29,120 --> 00:15:33,799
games work, and so they are the likelihood of this

319
00:15:33,960 --> 00:15:36,720
working out and in things kind of being the way

320
00:15:36,840 --> 00:15:39,720
people want for a Bunchie in the future seems very slim,

321
00:15:41,519 --> 00:15:43,840
which is just honestly, it just feels that the story's

322
00:15:43,879 --> 00:15:45,759
not over for bad news with Bungie.

323
00:15:47,440 --> 00:15:51,559
Speaker 3: Desinitely always had sort of an interesting problem where it's

324
00:15:51,639 --> 00:15:55,159
its whole kind of gimmick because like, hey, we're an MMO. Oh,

325
00:15:55,240 --> 00:15:57,960
it's very high end. It looks as fancy as like

326
00:15:58,080 --> 00:16:01,039
whatever you imagine the newest Halo looks, and it's just

327
00:16:01,200 --> 00:16:04,399
hard to make that on the cheap, right. That's always

328
00:16:04,399 --> 00:16:05,960
sort of the problem. Like you can have big returns

329
00:16:06,000 --> 00:16:08,679
with Destiny, but you have to have big investment in

330
00:16:08,759 --> 00:16:10,679
it at all times. You know, you look at a

331
00:16:10,720 --> 00:16:14,240
World or Warcraft, right, and you know you can see

332
00:16:14,240 --> 00:16:15,399
how you can dump a lot of money in that

333
00:16:15,440 --> 00:16:17,399
game and it makes a ton of money. Back, of course,

334
00:16:17,519 --> 00:16:19,440
it's just not as hard to make a cut scene

335
00:16:19,480 --> 00:16:21,799
in a World Warcraft or even a Final Fantasy fourteen

336
00:16:21,879 --> 00:16:25,279
compared to a Destiny. I just don't know what that

337
00:16:25,360 --> 00:16:29,919
looks like when it's smaller. I just don't understand how

338
00:16:30,000 --> 00:16:33,320
anybody a bungee is feeling good right now, and the

339
00:16:33,799 --> 00:16:36,039
fans obviously aren't feeling good. I don't know what the

340
00:16:36,159 --> 00:16:38,960
turnaround here is now. Great that we've been in these

341
00:16:39,000 --> 00:16:41,879
situations before. People, you know, there's a point where we

342
00:16:42,039 --> 00:16:45,000
wrote off all of Blizzard though nobody would ever feel

343
00:16:45,000 --> 00:16:48,759
good about that whole studio, that whole place again, and

344
00:16:48,879 --> 00:16:52,919
that has mostly turned around now, So you know, it

345
00:16:53,080 --> 00:16:55,120
sucks on like to turn around when there's so many

346
00:16:55,159 --> 00:16:57,200
people who work there that are the victims of this,

347
00:16:57,360 --> 00:17:01,159
the people that really do make up I'm just worried

348
00:17:01,200 --> 00:17:03,559
about the tools that they have and the ability that

349
00:17:03,679 --> 00:17:06,880
they have to to deliver. Here again, Marathon sounds like

350
00:17:06,920 --> 00:17:10,000
the one thing that should just come out as we

351
00:17:10,119 --> 00:17:13,079
always expected it to. So whatever the vision there was,

352
00:17:13,640 --> 00:17:15,839
we should see it. And it seems like they have

353
00:17:15,960 --> 00:17:18,720
faith in that. So baby Marathon will come out, really

354
00:17:18,799 --> 00:17:20,519
save the day, bring in a lot of money. That

355
00:17:20,640 --> 00:17:25,160
money could be invested into a Destiny three or whatever.

356
00:17:25,880 --> 00:17:29,400
But this is all still pretty shocking and pretty distressing.

357
00:17:30,440 --> 00:17:34,519
Speaker 2: Yeah, and you know internally when they're when they're like

358
00:17:35,519 --> 00:17:37,759
looking around and say, hey, how are things going. It

359
00:17:37,839 --> 00:17:40,200
seemed like most people at Bungee weren't quite aware of

360
00:17:40,319 --> 00:17:42,720
just how bad things were. And then and then people

361
00:17:42,759 --> 00:17:45,400
that knew knew that, like, hey, all those promises that

362
00:17:45,480 --> 00:17:47,400
we did make, the sony that we said, all the

363
00:17:47,480 --> 00:17:51,039
milestones we said we would hit, basically every single one missed.

364
00:17:51,200 --> 00:17:55,160
They missed on everything across the board. So I don't

365
00:17:55,200 --> 00:17:58,279
know how you blame anyone but Pete Parsons the architect.

366
00:17:57,960 --> 00:17:58,400
Speaker 1: Of that deal.

367
00:17:58,599 --> 00:18:01,359
Speaker 2: So uh yeah, and he got his he got paid,

368
00:18:01,400 --> 00:18:04,000
he got you know, likely hundreds of millions of dollars.

369
00:18:04,039 --> 00:18:05,359
Speaker 1: I don't, I don't know. He got lots of it

370
00:18:05,960 --> 00:18:08,720
off of false promises, apparent, and enough.

371
00:18:08,599 --> 00:18:10,640
Speaker 2: Money to be able to afford a fleet of classic

372
00:18:10,720 --> 00:18:13,559
cars that everyone keeps pointing to. And yeah, criticize him

373
00:18:13,599 --> 00:18:16,920
for that. That seems completely fair to me. Yeah, I

374
00:18:18,079 --> 00:18:20,160
I don't know. It feels like the ten years of

375
00:18:20,200 --> 00:18:23,599
destiny happened. And I think a lot of fans are

376
00:18:23,640 --> 00:18:25,440
going to look at this moment and look be like

377
00:18:25,559 --> 00:18:27,279
this is a dead game. Now, They're going to move on,

378
00:18:28,000 --> 00:18:30,119
And I don't I kind of don't blame them. What

379
00:18:30,160 --> 00:18:32,240
do you tell fans like that? Like, hey, yeah, just

380
00:18:32,319 --> 00:18:34,200
stick stick with it. Maybe on the other side of

381
00:18:34,240 --> 00:18:36,119
this things bounce back. I'm not going to be the

382
00:18:36,119 --> 00:18:36,759
one that told him that.

383
00:18:37,440 --> 00:18:38,960
Speaker 3: Yeah, I guess, like the one thing that's sort of

384
00:18:39,000 --> 00:18:41,119
missing is, you know, when when everybody was mad at

385
00:18:41,160 --> 00:18:44,720
World of Warcraft there was a Final Fantasy fourteen. There

386
00:18:45,440 --> 00:18:47,319
there are some things that are like Destiny too. There

387
00:18:47,319 --> 00:18:48,759
are a lot of things that are exactly like it.

388
00:18:48,839 --> 00:18:51,240
There's Warframe. Maybe people can go over to that, and

389
00:18:51,319 --> 00:18:54,000
that's again it seems beginning, you know, still a pretty

390
00:18:54,000 --> 00:18:57,160
good amount of investment. Things like ten o'conn happen, at

391
00:18:57,240 --> 00:18:59,279
least as an outside seems like people are happy with that.

392
00:18:59,799 --> 00:19:03,680
But it's different from Destiny too. It's not exactly the

393
00:19:03,720 --> 00:19:05,640
same thing. And there are people who just really like

394
00:19:05,720 --> 00:19:08,000
Destiny and it might be hard for them. Oh yeah,

395
00:19:08,039 --> 00:19:10,000
of course, but it's still the problem. I mean, you know,

396
00:19:10,079 --> 00:19:12,759
and I we talked about this forever, right. I love

397
00:19:12,839 --> 00:19:14,680
Destiny too when it came out. It's just a point

398
00:19:14,680 --> 00:19:17,279
where once I'm done, it's hard to get back in.

399
00:19:17,440 --> 00:19:18,400
And I think we saw that.

400
00:19:18,720 --> 00:19:18,880
Speaker 5: You know.

401
00:19:19,039 --> 00:19:20,960
Speaker 3: That's the weird thing too, with the final shape, with

402
00:19:21,039 --> 00:19:23,640
how good everybody said it was, and how happy it

403
00:19:23,759 --> 00:19:27,359
didn't make those hardcore Destiny two fans. It just seemed

404
00:19:27,400 --> 00:19:30,079
like it didn't really get people to come back, and

405
00:19:30,279 --> 00:19:32,119
at a certain point, nothing can make them come back

406
00:19:33,160 --> 00:19:35,519
except for that Destiny three, which is something that just

407
00:19:36,920 --> 00:19:39,720
you know isn't happening. And for a while they specifically

408
00:19:39,720 --> 00:19:42,079
say we're not. No, it's Destiny too now and forever,

409
00:19:42,279 --> 00:19:44,240
like why I wouldn't it be? And you know, there

410
00:19:44,279 --> 00:19:46,960
are some obvious reasons why it wouldn't be, because eventually

411
00:19:47,519 --> 00:19:49,880
you kind of build up that wall and it kind

412
00:19:49,920 --> 00:19:51,920
of becomes up to so it becomes difficult for people

413
00:19:52,400 --> 00:19:53,519
to break through.

414
00:19:54,440 --> 00:19:58,519
Speaker 2: Yeah, I mean, and and like if I'm someone who's

415
00:19:58,720 --> 00:20:00,640
on the outside as I am right now, like most

416
00:20:00,680 --> 00:20:03,200
people like you, someone you know, I spent some time

417
00:20:03,240 --> 00:20:03,839
with Destiny Too.

418
00:20:03,920 --> 00:20:05,680
Speaker 1: Enjoyed myself definitely.

419
00:20:06,279 --> 00:20:08,240
Speaker 2: You know, Christian is a huge Destiny two family talks

420
00:20:08,240 --> 00:20:10,440
about a lot, and I'm always like, I will wait

421
00:20:10,559 --> 00:20:13,160
for what feels like the right onboarding moment, and now

422
00:20:13,200 --> 00:20:15,759
it feels like that's clearly not really going to be

423
00:20:15,799 --> 00:20:19,839
coming anytime soon. So yeah, it is in a rough position.

424
00:20:19,920 --> 00:20:22,079
You remember when Sony made the deal and they spend

425
00:20:22,119 --> 00:20:26,200
a billion dollars on retaining employees, Like just a billion,

426
00:20:26,279 --> 00:20:28,920
one billion dollars of that deal was specifically earmarked to

427
00:20:29,039 --> 00:20:30,559
retain Bungee employees.

428
00:20:30,880 --> 00:20:34,200
Speaker 3: And right, what happened here, because it seems like Bungie

429
00:20:34,279 --> 00:20:36,640
was such an important crown jewel. Like I said, they

430
00:20:36,640 --> 00:20:41,519
spent billions of dollars on that studio, and they were

431
00:20:41,519 --> 00:20:44,000
supposed to be so much more than just Destiny, and

432
00:20:44,160 --> 00:20:46,359
see like everything was going well and then man, we

433
00:20:46,480 --> 00:20:49,920
were at this absolute it feels like rock bottom moment

434
00:20:50,400 --> 00:20:54,359
for this company that has been through so many weird times. First,

435
00:20:54,400 --> 00:20:57,079
you know, being the Halo team and leaving Microsoft so

436
00:20:57,119 --> 00:20:59,240
they can do their own thing and getting swept up

437
00:20:59,240 --> 00:21:02,920
with Activation, getting their freedom to then make this deal

438
00:21:02,960 --> 00:21:05,680
with Sony that seemed like incredible and highly lucrative. So

439
00:21:05,759 --> 00:21:07,599
they made money from that deal and now here they

440
00:21:07,599 --> 00:21:10,839
are again. Yeah, thank you, Brad. Three point seven billion

441
00:21:11,079 --> 00:21:14,720
dollars for Bungee, And I imagine that's why there was

442
00:21:14,920 --> 00:21:18,680
so much scrutiny on them from Sony. Right, that was

443
00:21:18,880 --> 00:21:21,240
a very expensive deal, and I have to think that

444
00:21:21,319 --> 00:21:23,599
they think they overpaid immensely.

445
00:21:24,079 --> 00:21:25,680
Speaker 2: Yeah, I mean, clearly a lot of that was based

446
00:21:25,720 --> 00:21:27,880
on inflated promises and a lot of these things just

447
00:21:27,960 --> 00:21:30,079
kind of working out and being the best case scenario

448
00:21:31,039 --> 00:21:33,920
to recap for people just just tuning in for the

449
00:21:34,319 --> 00:21:37,240
future outlook of Bungie, the people at Bungie and Destiny,

450
00:21:38,279 --> 00:21:42,319
the you know, the best case scenario is Frontiers, this

451
00:21:42,480 --> 00:21:44,359
new version of Destiny two that's going to have two

452
00:21:44,400 --> 00:21:46,319
experience packs for her that are smaller and don't have

453
00:21:46,359 --> 00:21:48,119
a lot of the content you're used to. If that

454
00:21:48,200 --> 00:21:50,599
works out and then Marathon also sells very well, they

455
00:21:50,640 --> 00:21:53,880
will then revisit the future of Destiny at that point,

456
00:21:54,240 --> 00:21:56,599
maybe do a Destiny three may or maybe do something

457
00:21:56,599 --> 00:21:58,880
similar to what this payback thing was going to be again,

458
00:21:58,960 --> 00:22:00,440
this new Destiny exit experience.

459
00:22:01,599 --> 00:22:03,000
Speaker 1: And then if one of.

460
00:22:03,000 --> 00:22:06,680
Speaker 2: Those ifs falls out, if one of them misses, or

461
00:22:06,839 --> 00:22:10,160
you know, will all of them miss possibly the Bunchie

462
00:22:10,160 --> 00:22:12,079
is in a much worse situation. They are in a dire,

463
00:22:12,200 --> 00:22:13,880
dire straits at that point, and who knows what that

464
00:22:13,960 --> 00:22:17,839
looks like. I don't so yes, it's uh, it kind

465
00:22:17,880 --> 00:22:20,480
of feels like rock bottom for this game.

466
00:22:20,880 --> 00:22:22,160
Speaker 1: The community and.

467
00:22:22,240 --> 00:22:24,599
Speaker 2: Obviously the people who were all just laid off for

468
00:22:25,079 --> 00:22:27,160
working on this game and really kind of killing themselves

469
00:22:27,279 --> 00:22:30,480
to get out in a big swan song for a

470
00:22:30,559 --> 00:22:32,920
game that people have been playing for ten years and

471
00:22:33,079 --> 00:22:35,319
it is the thing that they wanted. They did do

472
00:22:35,480 --> 00:22:38,200
the thing everyone said, please just do this, make the game,

473
00:22:38,319 --> 00:22:40,039
could give it the send off it deserves.

474
00:22:41,039 --> 00:22:44,000
Speaker 1: They did, and here we are. It is just kind

475
00:22:44,039 --> 00:22:45,799
of flabbergasting.

476
00:22:45,519 --> 00:22:47,480
Speaker 3: Again, Like it's like this is the send offense? Like

477
00:22:47,720 --> 00:22:48,640
was the plan after that?

478
00:22:48,799 --> 00:22:48,920
Speaker 1: Uh?

479
00:22:49,119 --> 00:22:51,640
Speaker 3: I I don't know. I don't know. Like now I'm

480
00:22:51,720 --> 00:22:54,440
curious what in again? We don't know, Like what was

481
00:22:54,519 --> 00:22:56,240
it about payload or payback?

482
00:22:56,240 --> 00:22:56,799
Speaker 4: It's give me that.

483
00:22:57,200 --> 00:22:59,079
Speaker 3: Why was that shelve then? Because there should have been

484
00:22:59,160 --> 00:23:01,440
something ready to go? Oh if we were nearing the

485
00:23:01,599 --> 00:23:05,400
end of destiny too, Like how how rough was that looking?

486
00:23:05,640 --> 00:23:09,519
Like I don't know, it's just stressing And I'm like,

487
00:23:09,559 --> 00:23:11,359
why are so many Why are some of these projects

488
00:23:11,400 --> 00:23:14,200
that almost seem like necessary? And I get sometimes things

489
00:23:14,240 --> 00:23:17,000
that work out, but it makes me think about the

490
00:23:17,119 --> 00:23:19,720
last of us factions, right, like, oh we canceled that,

491
00:23:19,839 --> 00:23:22,279
Like well, some form of that maybe should have come out, and.

492
00:23:22,319 --> 00:23:25,039
Speaker 2: Maybe should, but I bet there was a part of

493
00:23:25,079 --> 00:23:27,039
like when Bungie was like came, there's the story is

494
00:23:27,119 --> 00:23:29,000
Bunchie came and look at that thing, was like, you can't,

495
00:23:29,160 --> 00:23:30,920
you can't do this, this is you're not gonna be

496
00:23:30,920 --> 00:23:33,519
able to support this. I bet there was like you know,

497
00:23:33,599 --> 00:23:35,759
almost PTSD of like looking at it and be like,

498
00:23:36,119 --> 00:23:38,119
in two years, the amount of money it's going to

499
00:23:38,200 --> 00:23:40,480
cost to maintain this thing and continue making new content

500
00:23:40,640 --> 00:23:43,480
for a team like Naughty Dog, it's gonna be so astronomical.

501
00:23:43,519 --> 00:23:45,920
And you do want to know how we know we're

502
00:23:46,000 --> 00:23:49,559
living that right now? Yeah, it's so I kind of

503
00:23:49,599 --> 00:23:51,440
see that. That's almost certainly what happened there, and that's

504
00:23:51,440 --> 00:23:52,680
the story I've heard from that as well.

505
00:23:53,039 --> 00:23:57,680
Speaker 3: It's great to identify problems, right, my boy. We need

506
00:23:57,759 --> 00:23:59,799
some solutions here soon. Everybody.

507
00:24:00,319 --> 00:24:03,720
Speaker 4: Everybody, everybody knows that the Destiny player loves when they

508
00:24:03,799 --> 00:24:06,640
take away content from them. That's a yeah, that's a primary.

509
00:24:06,759 --> 00:24:10,720
Speaker 2: So it's yeah, I mean that's why, right, that's why

510
00:24:10,799 --> 00:24:13,839
these ifs are like so so strong, because we know

511
00:24:14,160 --> 00:24:17,400
that the being able to thread the needle of putting

512
00:24:17,440 --> 00:24:20,480
out just switching to these experience packs from expansion packs

513
00:24:21,039 --> 00:24:24,039
and kind of saying, hey, pay us for these things

514
00:24:24,079 --> 00:24:27,799
that are not what you're used to getting. They're not

515
00:24:27,880 --> 00:24:29,799
going to be able to pull that off with this audience.

516
00:24:29,960 --> 00:24:31,559
I mean, you know, I know there's a lot of

517
00:24:31,599 --> 00:24:32,880
destiny people watching.

518
00:24:33,279 --> 00:24:36,079
Speaker 1: You know, you guys know how you are like a lot.

519
00:24:36,319 --> 00:24:39,000
Let's be real here. I mean it's gonna be rough.

520
00:24:39,680 --> 00:24:42,839
Speaker 3: It's rough for any mmo. Yeah, like only having two

521
00:24:43,160 --> 00:24:47,119
major content releases a year. It's just it's just uh,

522
00:24:47,319 --> 00:24:49,000
it's just not a lot. It's just not a lot

523
00:24:49,079 --> 00:24:50,519
to keep people engaged constantly.

524
00:24:50,599 --> 00:24:51,000
Speaker 1: We'll see.

525
00:24:51,319 --> 00:24:54,319
Speaker 2: Yep, that was the big story I wanted to talk

526
00:24:54,319 --> 00:24:57,759
about from this week. There was one thing nintended dropped,

527
00:24:57,759 --> 00:24:59,079
and then we'll go to the super chats. I bet

528
00:24:59,160 --> 00:25:00,000
we have some super chats.

529
00:25:00,000 --> 00:25:04,039
Speaker 1: That's about this, Mike, What was the the Nintendo Online

530
00:25:04,160 --> 00:25:04,839
game attera.

531
00:25:04,799 --> 00:25:08,440
Speaker 3: Before we went online, Nintendo said that on Audius ninth,

532
00:25:08,799 --> 00:25:13,440
Pokemon Mystery Dungeon Red Rescue Team is coming to NSO

533
00:25:13,759 --> 00:25:18,400
Expansion Pass. So this is the Mystery dungeonast is, you know,

534
00:25:18,480 --> 00:25:23,240
the roguelike. There was originally two of these. There's basically

535
00:25:23,240 --> 00:25:25,279
a DS version of a GBA version, so obviously we

536
00:25:25,359 --> 00:25:28,079
only have the GBA version here. It's neat. It's a

537
00:25:28,160 --> 00:25:30,359
little weird because a remake of this game did already

538
00:25:30,400 --> 00:25:35,079
come out and switch in twenty twenty, but you know, hey,

539
00:25:35,200 --> 00:25:37,759
I don't know if that remakes substantially better. And this

540
00:25:37,880 --> 00:25:42,440
one will be part of your subscription here. And it's

541
00:25:42,480 --> 00:25:45,319
also a Pokemon something something. We've had, you know, some

542
00:25:45,519 --> 00:25:49,079
of those on the serve before. We have like Pokemon's Stadium, right,

543
00:25:49,279 --> 00:25:51,759
but we haven't had any mainline Pokemon games. This is

544
00:25:52,039 --> 00:25:55,440
closer to that than say the Stadium is at least,

545
00:25:56,480 --> 00:25:59,000
so it's interesting. It's weird too. It's just the one

546
00:25:59,119 --> 00:25:59,880
game that they've been in.

547
00:26:00,359 --> 00:26:00,559
Speaker 1: Yeah.

548
00:26:00,680 --> 00:26:01,920
Speaker 2: I kind of was hoping if they were going to

549
00:26:01,960 --> 00:26:03,079
do this, if they were going to sort of break

550
00:26:03,119 --> 00:26:05,400
the Pokemon seal a little bit more, it would have

551
00:26:05,440 --> 00:26:08,119
been like, yeah, here's all the weird Pokemon games, or

552
00:26:08,519 --> 00:26:10,279
five weird Pokemon games.

553
00:26:10,319 --> 00:26:11,880
Speaker 1: Like Pokemon pinball like pinball.

554
00:26:12,079 --> 00:26:15,519
Speaker 2: Yeah, absolutely, I mean I think the Training Card Game

555
00:26:15,599 --> 00:26:16,920
is that on the Game Boy one right now?

556
00:26:17,160 --> 00:26:18,640
Speaker 3: Well, I was just actually thinking that, as I said,

557
00:26:18,920 --> 00:26:20,759
as I was saying, or some Pokemon games, I forget,

558
00:26:21,039 --> 00:26:23,400
I think that Training Card Game actually might be on

559
00:26:23,559 --> 00:26:24,680
the thing. I might be making it up.

560
00:26:24,680 --> 00:26:25,119
Speaker 1: I hope it is.

561
00:26:25,160 --> 00:26:25,519
Speaker 3: It's great.

562
00:26:25,960 --> 00:26:27,000
Speaker 1: Yeah, it is.

563
00:26:28,640 --> 00:26:30,640
Speaker 2: If someone's asking what my Coole at time is I

564
00:26:30,680 --> 00:26:33,200
think it's like ten point zero eight or something like that.

565
00:26:33,279 --> 00:26:34,680
Speaker 1: I might have got it a little bit lower than that.

566
00:26:35,000 --> 00:26:37,680
Speaker 3: I'm pretty close to the world record, pretty close, but

567
00:26:37,759 --> 00:26:41,559
not there. Yeah, the card game is already on Nisode.

568
00:26:41,640 --> 00:26:44,319
Speaker 2: Okay, all right, So okay, so they got that. So yeah,

569
00:26:44,400 --> 00:26:45,880
maybe there weren't quite as many of the ones that

570
00:26:45,880 --> 00:26:48,440
I would have been super excited for. But yeah, I

571
00:26:48,599 --> 00:26:50,240
kind was hoping for a little bit more. But I've

572
00:26:50,359 --> 00:26:54,119
never played this. I would probably play the remake still

573
00:26:54,240 --> 00:26:56,039
if I was going to, But I don't know. This

574
00:26:56,160 --> 00:27:01,000
is cool whatever. I'm just glad that more Pokemon games are.

575
00:27:01,000 --> 00:27:03,640
Speaker 1: On the table for potentially coming to Nintendo Switch Online.

576
00:27:04,240 --> 00:27:06,920
Speaker 3: All right, I just what's the more third party game?

577
00:27:06,960 --> 00:27:09,319
Blay advanced games. There aren't a ton of those on

578
00:27:09,440 --> 00:27:10,039
the service yet.

579
00:27:10,119 --> 00:27:12,200
Speaker 2: Yeah, it seems like Nintendo's maybe lost their appetite for

580
00:27:12,240 --> 00:27:13,960
that a little bit, and I wonder if it's sort

581
00:27:14,000 --> 00:27:17,440
of if they reinvigorate that when they have a switch

582
00:27:17,480 --> 00:27:19,720
to to justify maybe spend a little bit more money

583
00:27:19,759 --> 00:27:20,839
to get people excited about that.

584
00:27:20,880 --> 00:27:22,799
Speaker 3: Again, now that I look at it, I don't think

585
00:27:22,799 --> 00:27:26,240
there's a single third party game on the game Boy

586
00:27:26,279 --> 00:27:28,559
Advance Library, there's not you know, all the other ones

587
00:27:28,599 --> 00:27:30,279
have some of those, at least some of them have

588
00:27:30,440 --> 00:27:32,160
more than others. That's kind of wild that they're just

589
00:27:32,400 --> 00:27:35,119
all straight up Nintendo stuff for Game Boy Advance, right,

590
00:27:35,160 --> 00:27:35,920
I mean, is there on the.

591
00:27:36,000 --> 00:27:41,160
Speaker 1: N sixty four? Is there because they okay, right, except.

592
00:27:44,200 --> 00:27:46,160
Speaker 3: These wrecking balls. How dare you e race?

593
00:27:46,240 --> 00:27:47,599
Speaker 1: Excuse me? You're wrecking.

594
00:27:49,240 --> 00:27:52,680
Speaker 3: More than Gameboy bands capital that I much more associate

595
00:27:52,759 --> 00:27:54,200
with weird third party games to.

596
00:27:54,240 --> 00:27:56,759
Speaker 2: Be absolutely all right, What we're gonna do now is

597
00:27:56,759 --> 00:27:58,640
we're gonna take a quick break. When we come back,

598
00:27:59,039 --> 00:28:01,079
we will talk about the super chats that people have

599
00:28:01,400 --> 00:28:06,799
right after this and we're back, Mike, you have a

600
00:28:06,839 --> 00:28:08,200
list of super chats in front of you from the

601
00:28:08,279 --> 00:28:09,559
good people in the YouTube chat.

602
00:28:09,640 --> 00:28:11,039
Speaker 1: Why don't you go ahead and hit us with some

603
00:28:11,079 --> 00:28:11,400
of those?

604
00:28:11,720 --> 00:28:15,200
Speaker 3: Sure thing? Boss Big Fresh thirty seven here says, obviously

605
00:28:15,680 --> 00:28:17,640
the bunge of employers are the real victims here, but

606
00:28:17,799 --> 00:28:20,160
it sure does suck that I feel I after eight years,

607
00:28:20,200 --> 00:28:23,160
I gotta find a new home game. Yeah, it's kind

608
00:28:23,160 --> 00:28:25,480
of what I mentioned before. There's not just a lot

609
00:28:25,519 --> 00:28:30,400
of things that are exactly like Destiny too. Sadly Anthem

610
00:28:30,480 --> 00:28:34,160
did not work out right, and I think I scared

611
00:28:34,160 --> 00:28:36,480
a lot of people off the genre. And then like

612
00:28:37,160 --> 00:28:40,599
there's things that like we're maybe half hearted attempts at it,

613
00:28:40,799 --> 00:28:44,160
like Avengers and Suicide Squad, and we saw how that

614
00:28:44,359 --> 00:28:47,640
worked out too. I mean, this wal genre is gonna

615
00:28:47,680 --> 00:28:49,200
be in a rough slot.

616
00:28:49,319 --> 00:28:51,359
Speaker 4: They hunt new thing is the First Descendant, Like I

617
00:28:51,440 --> 00:28:53,559
see a lot of Destiny players moving to that game,

618
00:28:53,680 --> 00:28:56,279
but I don't know how it's how much is gonna

619
00:28:56,880 --> 00:28:57,440
last done?

620
00:28:58,079 --> 00:29:00,440
Speaker 2: Yeah, when I think I was just talking about the

621
00:29:00,440 --> 00:29:03,480
First Descendant in a meeting earlier this week, or this

622
00:29:03,519 --> 00:29:05,839
could have been on content I can't remember, but I

623
00:29:05,920 --> 00:29:08,640
was checking Steam database and it has still one hundred

624
00:29:08,680 --> 00:29:12,279
thousand like active users month, daily active users or concurrence

625
00:29:12,359 --> 00:29:14,799
on Steam or something like that. But you could see

626
00:29:14,880 --> 00:29:18,000
also the last like thirty days and all the games

627
00:29:18,039 --> 00:29:20,400
around it are like maintaining like the same number of

628
00:29:20,440 --> 00:29:22,960
players each day. And the First Ascendant obviously still early on,

629
00:29:23,680 --> 00:29:25,279
it's going to probably be losing players, but it is

630
00:29:25,359 --> 00:29:28,559
it's like kind of quickly declining. So I wonder if

631
00:29:28,559 --> 00:29:30,240
it's going to be able to keep people around. Obviously

632
00:29:30,279 --> 00:29:30,960
that's an open.

633
00:29:30,839 --> 00:29:34,240
Speaker 4: Question, yeah, Dan is very grinding, so eventually the people

634
00:29:34,279 --> 00:29:36,480
that gets tired of the grinding is gonna leave. And

635
00:29:36,920 --> 00:29:39,559
the only people that's gonna get stayed there is like

636
00:29:39,680 --> 00:29:42,839
the crazy ones. They're gonna like play four hours and

637
00:29:42,920 --> 00:29:44,480
hours to get like one character.

638
00:29:45,000 --> 00:29:47,119
Speaker 3: So I don't know, I've feeling a lot of the

639
00:29:47,279 --> 00:29:51,359
uh uh Shooters of the Future will be uh from Korea.

640
00:29:52,039 --> 00:29:54,079
Speaker 2: Yeah, yeah, stuff Like I'd just say, I have that

641
00:29:54,160 --> 00:29:56,200
region where it's like they maybe they can make these

642
00:29:56,240 --> 00:29:58,839
things kind of look look slick and polished in a

643
00:29:58,920 --> 00:30:02,319
lot of ways, but that like are open to the grind,

644
00:30:02,400 --> 00:30:05,039
like appealing to an audience that is accepting of the.

645
00:30:05,079 --> 00:30:07,880
Speaker 3: Grind except on the grind and of you know, free

646
00:30:07,920 --> 00:30:09,319
to play online store stuff.

647
00:30:09,720 --> 00:30:10,759
Speaker 1: Yep, exactly a lot of that.

648
00:30:11,920 --> 00:30:14,240
Speaker 3: Big Fresh also says really wish Dice would jump over

649
00:30:14,359 --> 00:30:17,240
to do it free to play Star Wars Battlefront instead.

650
00:30:17,799 --> 00:30:21,039
Battlefront two had no content from the Disney Plus show,

651
00:30:21,079 --> 00:30:24,039
so there's lots to mine from. I know that they're

652
00:30:24,160 --> 00:30:27,960
talking up the next Battlefield Jeff, and it's kind of like, Man,

653
00:30:28,039 --> 00:30:30,319
you had two strikes in Battlefield recently, good luck with

654
00:30:30,400 --> 00:30:33,680
the next one. I would definitely prefer a new Battlefront.

655
00:30:33,720 --> 00:30:36,440
I like Battlefront two a lot, a game that just

656
00:30:36,559 --> 00:30:38,319
kind of never really had much of a chance because

657
00:30:38,319 --> 00:30:40,839
everyone was so mad about the loop boxes. I'm not

658
00:30:40,960 --> 00:30:44,640
saying that you should have been, but whenever I played Battlefront,

659
00:30:44,720 --> 00:30:46,119
I actually had a pretty good time with it.

660
00:30:46,680 --> 00:30:48,920
Speaker 2: Yeah, it ended up being like a top five best

661
00:30:48,960 --> 00:30:51,839
selling Star Wars game, if not, if not the best

662
00:30:51,880 --> 00:30:54,799
selling mine. I think Battlefront won the New Battlefront one.

663
00:30:55,079 --> 00:30:56,759
It is the best selling Star Wars game, and then

664
00:30:56,759 --> 00:30:58,359
I think that's like number two or number three.

665
00:30:59,240 --> 00:31:00,319
Speaker 1: So it did well.

666
00:31:00,440 --> 00:31:02,559
Speaker 2: But they were they had even higher expectations and all

667
00:31:02,559 --> 00:31:03,880
that stuff, and of course they were expecting to make

668
00:31:03,920 --> 00:31:05,359
a lot more money for those loop boxes to get

669
00:31:05,440 --> 00:31:06,119
ripped out of the game.

670
00:31:07,200 --> 00:31:07,400
Speaker 1: Yeah.

671
00:31:07,440 --> 00:31:08,960
Speaker 2: I mean, I think a free to play Star Wars

672
00:31:09,039 --> 00:31:12,200
Battlefront or something like a Star Wars Battlefront like that,

673
00:31:12,319 --> 00:31:15,279
even a Battle Royale something like that, a free to

674
00:31:15,319 --> 00:31:16,000
play mode.

675
00:31:15,839 --> 00:31:16,680
Speaker 1: Would be very cool.

676
00:31:16,799 --> 00:31:19,200
Speaker 2: But I don't know, we should just go play Battlefront too,

677
00:31:19,200 --> 00:31:21,400
I mean, it's still online. We should make a TNT

678
00:31:21,559 --> 00:31:22,720
of that or something that would be fun.

679
00:31:24,200 --> 00:31:27,079
Speaker 3: Zoomer says this week in Gaming News, if you understand

680
00:31:27,160 --> 00:31:29,200
money but not video games, he will be bad at

681
00:31:29,279 --> 00:31:32,880
making money through video games, Jim Ryan and Olympics.

682
00:31:33,240 --> 00:31:35,480
Speaker 1: Yeah, yeah, it definitely seems that way.

683
00:31:35,759 --> 00:31:40,759
Speaker 2: I mean, you know, Jim Jim Ryan is responsible for

684
00:31:40,920 --> 00:31:44,079
a lot of the positions that Sony is in right now.

685
00:31:44,279 --> 00:31:47,200
But I don't necessarily know if I would lay much

686
00:31:47,240 --> 00:31:49,599
of the blame for what is happening happening at Bungee

687
00:31:49,680 --> 00:31:52,559
at Jim Ryan's feet. But that doesn't mean y. Sony

688
00:31:52,599 --> 00:31:54,440
still has a lot of problems in front of him

689
00:31:54,480 --> 00:31:56,240
because of the Jim Ryan decisions.

690
00:31:56,720 --> 00:31:58,680
Speaker 3: Still Jim Ryan's number one fan in Defender.

691
00:31:58,799 --> 00:32:00,759
Speaker 1: Huh, yeah, he's a beautiful man.

692
00:32:01,559 --> 00:32:03,640
Speaker 3: Oh grugg, says Bike said he's going to be streaming

693
00:32:03,720 --> 00:32:06,240
Dark Souls until Gamess mornings. I hope he didn't lie

694
00:32:06,279 --> 00:32:10,640
about that like you did about watching Love. Yeah, actually

695
00:32:10,680 --> 00:32:12,400
said Gamess moy instead of game miss assize like I

696
00:32:12,400 --> 00:32:12,640
would be.

697
00:32:12,799 --> 00:32:14,920
Speaker 1: I s't have one tomorrow, so you need to stream

698
00:32:14,920 --> 00:32:15,480
it on Monday.

699
00:32:15,720 --> 00:32:19,119
Speaker 3: Oh shit, I'm not going to Summer Slam. Sorry.

700
00:32:19,720 --> 00:32:22,200
Speaker 1: Yeah. Well, honestly, you'll probably beat Dark Souls by then

701
00:32:22,200 --> 00:32:22,960
if you kept streaming.

702
00:32:23,039 --> 00:32:25,279
Speaker 3: I'm actually pretty close. It would have taken much longer enough.

703
00:32:26,279 --> 00:32:29,319
Daily Beating says excited to try SteamWorld Heist two you

704
00:32:29,440 --> 00:32:31,480
all play or planning to yet we both got to

705
00:32:31,519 --> 00:32:34,119
play it at Summer game fests actually, and I got

706
00:32:34,160 --> 00:32:34,720
a review.

707
00:32:34,559 --> 00:32:36,400
Speaker 1: Code and I've kind of had it there, but I

708
00:32:36,480 --> 00:32:39,160
haven't touched it much. I was.

709
00:32:39,279 --> 00:32:41,119
Speaker 2: I regret that, but maybe you know, we'll get it

710
00:32:41,200 --> 00:32:43,000
on content and play it there. But yeah, we played

711
00:32:43,000 --> 00:32:44,720
at Summer Game Fest and I liked what I played.

712
00:32:45,799 --> 00:32:47,480
I just I think they I think what they did

713
00:32:47,599 --> 00:32:50,279
is they said, like they gave me two saves, and hey,

714
00:32:50,359 --> 00:32:51,799
play with this one in the early game and here's

715
00:32:51,880 --> 00:32:53,759
much later. And They're like, this is thirty hours in,

716
00:32:53,920 --> 00:32:55,759
and I'm like, oh, I don't know if I want

717
00:32:55,759 --> 00:32:57,720
to be I don't know if I need to be playing.

718
00:32:57,519 --> 00:32:59,640
Speaker 1: For thirty hours. And just kind of hearing that like

719
00:33:00,039 --> 00:33:00,519
threw me off my.

720
00:33:00,799 --> 00:33:02,079
Speaker 3: A little bits of possibility.

721
00:33:02,359 --> 00:33:05,279
Speaker 2: Yeah exactly so. But but I know I like steam

722
00:33:05,319 --> 00:33:07,799
World Heist. I like steam World steam World Heist one

723
00:33:07,880 --> 00:33:09,640
a lot. What I played the steam World h Heist

724
00:33:09,680 --> 00:33:11,440
two I think is even better. Like they made some

725
00:33:11,559 --> 00:33:14,039
good choices. Uh, so I will be spending more time

726
00:33:14,079 --> 00:33:14,240
with it.

727
00:33:15,039 --> 00:33:17,079
Speaker 3: I never played the first steam World Heist, but I

728
00:33:17,200 --> 00:33:19,839
enjoyed steam World Heists two a good of a good bet.

729
00:33:20,039 --> 00:33:21,559
Speaker 1: And it's got the I think it's got the like

730
00:33:21,640 --> 00:33:23,640
you know, high Seas vibe, but I think you might

731
00:33:23,759 --> 00:33:25,119
like more exactly.

732
00:33:25,240 --> 00:33:28,519
Speaker 3: Yes, I like the kind of piratey, more adventury thing

733
00:33:28,640 --> 00:33:32,480
going on with it, for sure, casual, says Dear Decider

734
00:33:32,519 --> 00:33:36,440
slash Pina Coladakers. Are there games that you'll always associate

735
00:33:36,519 --> 00:33:39,480
with summer? For me, it's Wireland for and Curse of

736
00:33:39,599 --> 00:33:45,240
Monkey Island? Love you? Oh those are fun. Cursal Monkey Island, man,

737
00:33:45,359 --> 00:33:47,480
it's interesting. I don't know why I love that game,

738
00:33:47,519 --> 00:33:49,319
but I don't really associate it with summer.

739
00:33:49,359 --> 00:33:49,640
Speaker 1: I don't.

740
00:33:50,400 --> 00:33:51,960
Speaker 3: I don't know if I have many games that I

741
00:33:52,119 --> 00:33:56,039
just straight up associate with the summer time, even like, yeah,

742
00:33:56,119 --> 00:33:59,680
I kind of feel summary like like Jack and Daxter,

743
00:34:00,160 --> 00:34:02,960
the starting area is kind of tropical and stuff, so like,

744
00:34:03,079 --> 00:34:05,160
you know, I mean, I don't think about it.

745
00:34:05,480 --> 00:34:08,400
Speaker 2: It's a lot of NES games because I got my

746
00:34:09,199 --> 00:34:13,920
NES for my fifth birthday and then that summer it

747
00:34:14,039 --> 00:34:16,559
was like, well, you know, we're home all summer, can

748
00:34:16,599 --> 00:34:18,159
we go rent another game? I think we rented a

749
00:34:18,199 --> 00:34:20,679
lot of games all summer, and uh, and so it

750
00:34:20,960 --> 00:34:23,239
used to like punch Out and Zelda one that I was, like,

751
00:34:23,320 --> 00:34:26,360
I associate with that summer break early on, although you know,

752
00:34:26,400 --> 00:34:28,880
it was like what it was maybe in kindergarten or

753
00:34:28,880 --> 00:34:30,280
something like that, but my brothers would have been on

754
00:34:30,280 --> 00:34:31,800
summer break, so we would have been spending a lot

755
00:34:31,840 --> 00:34:34,639
of time together and stuff like that. So yeah, it's

756
00:34:34,719 --> 00:34:36,719
things like that, but not not like, oh, this has

757
00:34:36,760 --> 00:34:40,400
summer vibes or not even like this is something that

758
00:34:40,559 --> 00:34:42,239
I only played. When I first got it was like

759
00:34:42,239 --> 00:34:44,199
a holiday or something like that, and so I associated

760
00:34:44,280 --> 00:34:47,000
with Thanksgiving and then Christmas or something not not really

761
00:34:47,119 --> 00:34:47,280
like that.

762
00:34:47,639 --> 00:34:49,840
Speaker 3: I guess. I guess I kind of associate dead or

763
00:34:49,880 --> 00:34:52,239
alive extreme Volleyball with the summer.

764
00:34:52,320 --> 00:34:53,559
Speaker 1: There you go, Sure, there you go.

765
00:34:55,280 --> 00:34:57,159
Speaker 3: Joey f thank you so much for joining the Lincoln

766
00:34:57,159 --> 00:35:00,800
to your hero could appreciate that. Ali America says came

767
00:35:00,840 --> 00:35:03,360
into some extra cash thanks to weird home things. I

768
00:35:03,480 --> 00:35:06,480
now want to own one of the new fangled handheld

769
00:35:06,519 --> 00:35:10,719
PC's mostly for backlog emulation f Bacy fourteen. Should I

770
00:35:10,920 --> 00:35:14,639
just go for the old lead deck if.

771
00:35:14,559 --> 00:35:19,039
Speaker 2: It's mostly for emulation and Final Fantasy fourteen? Probably because

772
00:35:19,079 --> 00:35:21,079
the battery life on it is so much better than

773
00:35:21,119 --> 00:35:23,320
anything else. I have not looked too much of that

774
00:35:23,519 --> 00:35:27,320
rat rog ally X. If you are, like, if you

775
00:35:27,400 --> 00:35:29,320
want to make sure that you have easy access to

776
00:35:29,400 --> 00:35:31,679
everything else just in case, maybe that's the one to

777
00:35:31,719 --> 00:35:31,960
go for.

778
00:35:33,119 --> 00:35:35,039
Speaker 3: I will say the one thing I am a and

779
00:35:35,119 --> 00:35:38,159
I forget how much how much smoother this is on

780
00:35:38,239 --> 00:35:40,800
a Steam digger or not the rog ally like whatever

781
00:35:40,840 --> 00:35:43,239
you're updating things, it's like three different apps you have

782
00:35:43,360 --> 00:35:45,360
to open up. There's like Windows Update and then there's

783
00:35:45,400 --> 00:35:47,760
the rog ally one, and then there's like some other

784
00:35:47,920 --> 00:35:50,639
thing from the Windows Store and like go through all

785
00:35:50,679 --> 00:35:52,960
of these like every few months to make sure everything's

786
00:35:53,039 --> 00:35:54,599
up to date or something's going to break horribly.

787
00:35:54,599 --> 00:35:55,679
Speaker 1: I have a pain of process.

788
00:35:55,800 --> 00:35:56,239
Speaker 3: It's a pain.

789
00:35:56,719 --> 00:35:58,800
Speaker 1: Yep, yeah, a little bit. Yeah.

790
00:35:58,920 --> 00:36:00,760
Speaker 2: I God, if you if you are kind of get

791
00:36:00,800 --> 00:36:03,599
in and you want to make sure that it's a consolized,

792
00:36:03,639 --> 00:36:06,800
easy experience. Steam Deck has really really honed in on that.

793
00:36:07,039 --> 00:36:09,320
So I'm still a big steam Deck fan. I use

794
00:36:09,360 --> 00:36:10,000
it all the time.

795
00:36:11,360 --> 00:36:11,480
Speaker 5: Uh.

796
00:36:11,960 --> 00:36:15,800
Speaker 3: Jacob Bench asks will there be any content from this week?

797
00:36:16,039 --> 00:36:17,039
And I don't know there are.

798
00:36:17,159 --> 00:36:19,920
Speaker 1: Me and Dan like, I mean, work's not Work's not

799
00:36:20,000 --> 00:36:21,400
paying for us to go out there in any ways

800
00:36:21,480 --> 00:36:23,039
or anything like that. This is all us.

801
00:36:23,199 --> 00:36:26,480
Speaker 2: But I mean we'll probably take some pictures and maybe

802
00:36:26,639 --> 00:36:28,800
if we get some time, we'll make something. I don't know,

803
00:36:29,760 --> 00:36:32,079
no promises, and if if we do make anything, chances

804
00:36:32,159 --> 00:36:34,639
are illan up on this YouTube channel so we'll see.

805
00:36:34,679 --> 00:36:38,119
Speaker 3: There you go. Yeah, Casual says, put this towards the

806
00:36:38,360 --> 00:36:41,960
mic plays Infinite Wealth fun. You deserve to experience virtual

807
00:36:42,039 --> 00:36:45,719
Hawaii with Ichi ban Kasa gun friends. Jeff back me up.

808
00:36:45,840 --> 00:36:47,760
Speaker 1: No, I like, I know, I think he'll I think

809
00:36:47,800 --> 00:36:48,519
he'll really like it.

810
00:36:48,639 --> 00:36:52,840
Speaker 3: Yeah, I want to get to it. I sometimes I

811
00:36:53,000 --> 00:36:54,920
remind myself when I get like, when I like, like,

812
00:36:55,000 --> 00:36:56,599
look at a price I'm not paying that I have

813
00:36:56,679 --> 00:36:58,960
to rebuy myself with which money people give me on

814
00:36:59,079 --> 00:37:01,880
here sometimes to play video games that they like. I

815
00:37:01,960 --> 00:37:03,880
was like, okay, I guess I could put some of

816
00:37:03,960 --> 00:37:05,880
that back towards the video games and not just spend

817
00:37:05,960 --> 00:37:08,559
all of it on RBS. Well most of it though,

818
00:37:08,960 --> 00:37:12,280
most of it though. John Crawley asque for the first shoot,

819
00:37:12,320 --> 00:37:14,880
I think you you all played Nine Souls yet seems

820
00:37:14,920 --> 00:37:18,719
like such a Jeff and Mike coated game. I literally

821
00:37:18,760 --> 00:37:19,199
booted it.

822
00:37:19,280 --> 00:37:22,599
Speaker 2: Up because Barrett, I think talked it up over it

823
00:37:22,760 --> 00:37:25,320
kind of funny, and I was I think I was

824
00:37:25,360 --> 00:37:26,519
trying to get him to play something.

825
00:37:26,599 --> 00:37:28,000
Speaker 1: So I'm like, I'll play this if you play this.

826
00:37:28,599 --> 00:37:31,480
Speaker 2: And I have not really played much of it, but

827
00:37:31,519 --> 00:37:34,239
I think it's it's it's another great Metroid Venue from

828
00:37:34,280 --> 00:37:34,639
this year.

829
00:37:34,760 --> 00:37:37,360
Speaker 1: I think there's another one that someone was just playing.

830
00:37:37,360 --> 00:37:39,800
Speaker 2: I think Mary might have mentioned on a fire Escape

831
00:37:39,880 --> 00:37:43,360
another Metroid Venue game that's very good. It's an embarrassment

832
00:37:43,400 --> 00:37:45,440
of riches in that genre right now. But I will

833
00:37:45,519 --> 00:37:47,519
check out Nine Souls like for real soon.

834
00:37:48,280 --> 00:37:48,480
Speaker 1: Yeah.

835
00:37:48,840 --> 00:37:50,880
Speaker 3: I wish I was on Switch so it doesn't have

836
00:37:51,000 --> 00:37:52,559
that yet, but I could just you know, I have

837
00:37:52,719 --> 00:37:56,480
this ally I can do that. I'm gonna need things

838
00:37:56,519 --> 00:38:00,480
to play, considering I'm flying to Germany soon, so uh

839
00:38:01,360 --> 00:38:02,199
one way or another.

840
00:38:04,880 --> 00:38:05,840
Speaker 1: Plane? Yeah yeah.

841
00:38:06,880 --> 00:38:07,000
Speaker 5: Uh.

842
00:38:07,840 --> 00:38:09,920
Speaker 3: Connor Wood says most Lego games are in a Humble

843
00:38:09,960 --> 00:38:11,800
bundle for twenty bucks. You know, I don't.

844
00:38:13,119 --> 00:38:15,039
Speaker 1: I just don't know how much I care about Lego

845
00:38:15,119 --> 00:38:16,599
games anymore. I gotta be honest.

846
00:38:16,840 --> 00:38:19,239
Speaker 3: I mean, did you like play one back in the day,

847
00:38:19,280 --> 00:38:21,079
because it's like you did, you played it, then you

848
00:38:21,159 --> 00:38:24,000
get it? Yeah, Like I liked I liked that first

849
00:38:24,119 --> 00:38:27,000
Lego Star Wars. But then you know, they're all like,

850
00:38:27,199 --> 00:38:29,039
you know, they would trick me sometimes like oh, here's

851
00:38:29,039 --> 00:38:31,280
the Lord of the Rings one. Well, now I'm very excited,

852
00:38:31,639 --> 00:38:33,639
and then I would play. I'm like, wow, it's yeah,

853
00:38:33,679 --> 00:38:37,119
it's this again. It's like it's cute, it's charming, it's

854
00:38:37,280 --> 00:38:39,519
nice to play with kids. But I also just yeah,

855
00:38:39,679 --> 00:38:43,159
it's not it's like not in my top five hundred

856
00:38:43,199 --> 00:38:44,400
of things I want to play right now.

857
00:38:45,039 --> 00:38:48,360
Speaker 1: Yeah, I that, you know, the Star Wars Complete Saga one.

858
00:38:48,639 --> 00:38:49,639
I can't remember what it's called.

859
00:38:49,880 --> 00:38:52,880
Speaker 2: I played quite a bit of that. Uh, it's very

860
00:38:53,159 --> 00:38:55,679
well done, like it's and it looks better than ever.

861
00:38:55,840 --> 00:38:58,360
The legos look realer than ever and stuff like that.

862
00:38:58,639 --> 00:39:01,400
So I think that's still co worth going out and

863
00:39:01,440 --> 00:39:03,559
saying they are making improvements and that one's sort of

864
00:39:03,599 --> 00:39:04,719
the culmination of everything.

865
00:39:04,880 --> 00:39:06,960
Speaker 1: And at the same time, you're right, Mike, you do

866
00:39:07,079 --> 00:39:09,840
not need to go check it out. Yeah, the things

867
00:39:09,880 --> 00:39:10,199
I can do.

868
00:39:10,360 --> 00:39:13,599
Speaker 3: Ah, And then Tyler James bass is going to Haktua

869
00:39:13,880 --> 00:39:14,760
on that astro.

870
00:39:17,639 --> 00:39:19,199
Speaker 1: I get it too.

871
00:39:21,360 --> 00:39:23,760
Speaker 2: When when is that going Sailka in August sixth or

872
00:39:23,800 --> 00:39:26,719
something like that, August eighth, I will be there day

873
00:39:26,800 --> 00:39:28,000
one ready to pre order.

874
00:39:28,440 --> 00:39:30,360
Speaker 3: Yeah, it's funny because, uh, the last time I bought

875
00:39:30,360 --> 00:39:33,599
a special controller it was this Starfield Xbox one when

876
00:39:34,119 --> 00:39:36,039
I'd up like his controller a good deal more than

877
00:39:36,119 --> 00:39:38,800
the game. But this is like my main controller.

878
00:39:39,920 --> 00:39:41,920
Speaker 1: I used on the PC over there, and I still

879
00:39:42,000 --> 00:39:42,679
like it quite a bit.

880
00:39:43,920 --> 00:39:45,880
Speaker 3: That's it for super chats for now. If you all

881
00:39:45,960 --> 00:39:47,960
have any more questions or comment, you can still send

882
00:39:47,960 --> 00:39:49,840
in a super chat. We will read it before the end,

883
00:39:50,000 --> 00:39:52,039
all right, Like from Chaktowski right here is just a

884
00:39:52,199 --> 00:39:54,079
tip for good reporting and vibes.

885
00:39:54,119 --> 00:39:54,360
Speaker 1: Thank you.

886
00:39:54,519 --> 00:39:56,320
Speaker 3: I did do a good job with all that reporting.

887
00:39:56,599 --> 00:39:59,760
Speaker 1: Thank you, Mikey. We appreciate it. By welcome back tasky.

888
00:40:00,159 --> 00:40:00,880
Good looking out.

889
00:40:00,960 --> 00:40:04,320
Speaker 2: Yeah, well, you know it's still rough in the video

890
00:40:04,360 --> 00:40:07,199
game industry, right, it's still like I think, God, I

891
00:40:07,679 --> 00:40:10,199
was doing the news earlier this week for Game This Mornings,

892
00:40:10,199 --> 00:40:12,079
and I was looking at games B and Dean did

893
00:40:12,159 --> 00:40:14,559
a story. It's like Someone's saying like, hey, things are

894
00:40:14,599 --> 00:40:17,639
slowing down in layoffs, and I'm like, oh, that's like

895
00:40:18,599 --> 00:40:21,559
that's those are the magic words. And that happened and

896
00:40:21,639 --> 00:40:24,679
then you know, fifteen thousand people laid off at Intel

897
00:40:25,440 --> 00:40:28,599
like it is a fucking fire out there still.

898
00:40:28,719 --> 00:40:33,000
Speaker 1: So yeah, and Intel's problems go pretty deep right now.

899
00:40:33,039 --> 00:40:35,880
Speaker 2: They've made a lot of big mistakes, including the fucking

900
00:40:35,960 --> 00:40:37,960
chip that's in this PC that I'm using right now

901
00:40:38,039 --> 00:40:40,480
that I had to downclock so it doesn't shut off

902
00:40:40,519 --> 00:40:43,079
when I'm playing unreal games, which is just amazing.

903
00:40:43,159 --> 00:40:45,119
Speaker 1: How are you? How do you do that? Your Intel?

904
00:40:45,440 --> 00:40:48,159
But fifteen thousand people laid off, that is a number

905
00:40:48,199 --> 00:40:50,960
that is incomprehensible to me. They did tell invest in

906
00:40:51,079 --> 00:40:54,119
AI or something, Yeah.

907
00:40:54,239 --> 00:40:56,199
Speaker 2: But the bigger problem is that they didn't invest in

908
00:40:56,239 --> 00:40:58,840
AI enough because I look, look, everyone else investing in

909
00:40:58,920 --> 00:41:02,719
AI is probably making a mistake. And Vidia investing in

910
00:41:02,719 --> 00:41:05,519
AI has made them Like they just went they went

911
00:41:05,599 --> 00:41:08,440
up three hundred twenty eight billion dollars in like and

912
00:41:08,599 --> 00:41:11,920
worth in a day the other day, like in twenty

913
00:41:11,960 --> 00:41:15,480
four hours, they like almost half have a trillion dollars

914
00:41:15,880 --> 00:41:19,000
in value because they are the only vendor really for

915
00:41:19,199 --> 00:41:22,760
AI an Intel Intel, and Intel looks like they are

916
00:41:23,079 --> 00:41:24,920
you know that meme of the guy at the window

917
00:41:25,039 --> 00:41:27,199
at the party, like looking in like they are that

918
00:41:27,400 --> 00:41:30,039
on this and it's real people once again paying the

919
00:41:30,079 --> 00:41:36,599
price fifteen thousand people. Fifteen thousand, now fifteen hundred, fifteen

920
00:41:37,039 --> 00:41:37,880
thousand people.

921
00:41:38,480 --> 00:41:42,199
Speaker 1: That is a decently sized town city. Yeah, it's a

922
00:41:42,239 --> 00:41:43,880
little town. Yeah, it's a town. That's what I was

923
00:41:43,920 --> 00:41:45,039
thinking to when I saw him, Like, that is a

924
00:41:45,079 --> 00:41:45,719
town in Ohio.

925
00:41:46,039 --> 00:41:49,079
Speaker 3: Yep, Oh my god. Taro James Bay with one over

926
00:41:49,119 --> 00:41:52,760
here saying looking at that Astra controler like jd Vance looks.

927
00:41:53,960 --> 00:41:56,599
Speaker 1: I mean, Tara James Bay is out of pocket, but

928
00:41:56,760 --> 00:41:59,960
not wrong like I did it. That is a handsome controller.

929
00:42:00,519 --> 00:42:02,960
Speaker 3: Yeah, I'd have sex with it. And then Large Mario

930
00:42:03,639 --> 00:42:05,679
with their first super chat here generous want thank you

931
00:42:05,719 --> 00:42:07,679
so much as thanks for being cool dudes, thank you

932
00:42:07,840 --> 00:42:10,199
for being cool, Large Mario, Thank.

933
00:42:10,000 --> 00:42:12,800
Speaker 1: You, Large Mario with god we have the best names

934
00:42:12,920 --> 00:42:15,239
in our chat Q. We really did.

935
00:42:16,079 --> 00:42:18,039
Speaker 3: Yeah, there was. I was the one with the word

936
00:42:18,079 --> 00:42:20,519
beatings in it. It makes me laugh every time because

937
00:42:20,559 --> 00:42:22,320
there was one that used to laugh at a lot.

938
00:42:22,480 --> 00:42:24,280
I don't know if they say they can out remember

939
00:42:24,320 --> 00:42:26,519
what it was, but I remember just laughing every single

940
00:42:26,559 --> 00:42:28,920
time I fucking saw it. All right, that's a re

941
00:42:29,000 --> 00:42:31,599
super Chests Now again, you can keep sending those in.

942
00:42:31,679 --> 00:42:33,199
We will read them before the end of the show.

943
00:42:34,119 --> 00:42:37,320
Speaker 2: All right, we'll take a break again and we're gonna

944
00:42:37,320 --> 00:42:40,119
get set up for our kind of our decisions.

945
00:42:40,159 --> 00:42:42,559
Speaker 1: This week. We're gonna check in on our Metacritic game

946
00:42:42,599 --> 00:42:44,960
I believe, right, and then we're gonna pick some games

947
00:42:45,039 --> 00:42:47,599
for the Hall of Fame. Now you all think that

948
00:42:47,719 --> 00:42:50,000
we forgot about the Hall of Fame, here's trouble.

949
00:42:50,079 --> 00:42:50,239
Speaker 3: Now.

950
00:42:50,559 --> 00:42:52,320
Speaker 1: I just told you'd be a little bit more frequent.

951
00:42:52,320 --> 00:42:54,920
It's gonna be special, all right. Now, it's special. Darn it,

952
00:42:55,199 --> 00:42:56,800
It's special, darn it. We'll be back with that right

953
00:42:56,800 --> 00:42:57,079
after that.

954
00:42:57,199 --> 00:42:58,719
Speaker 3: Doctor a Hall of Fame one does it once a year.

955
00:43:04,719 --> 00:43:08,079
Speaker 2: And we're back and we are going to I'm not

956
00:43:08,079 --> 00:43:09,280
gonna do picture of the Hall for the Hall of

957
00:43:09,280 --> 00:43:10,760
Fame yet. First we are going to do the game

958
00:43:10,840 --> 00:43:14,159
mess open critic predictions, Q two results and Q three predictions.

959
00:43:14,320 --> 00:43:16,559
I know that sounds nerdy. It's because you're fucking watching

960
00:43:16,559 --> 00:43:18,159
a video game podcast. So I'm gonna hand over to

961
00:43:18,239 --> 00:43:20,480
Sean to host it from this point forward.

962
00:43:20,760 --> 00:43:23,519
Speaker 5: Yes, the expert nerdy, Thank you, Jeff, Yeah, no problem.

963
00:43:23,599 --> 00:43:25,599
Oh first, real quick, I thought I mentioned while we're

964
00:43:25,639 --> 00:43:32,039
on air, significantly smaller breaking video game news romhacking dot

965
00:43:32,119 --> 00:43:35,639
Net is shutdown, which is really Yeah, that's a bummer

966
00:43:35,679 --> 00:43:38,920
because that's whereas.

967
00:43:37,559 --> 00:43:40,079
Speaker 1: Yes, my fan translations, where do I go?

968
00:43:40,199 --> 00:43:40,280
Speaker 5: Now?

969
00:43:40,320 --> 00:43:41,519
Speaker 1: I just got to go torrents again.

970
00:43:42,280 --> 00:43:46,079
Speaker 5: Well, they've backed everything up, they've backed everything up to

971
00:43:46,360 --> 00:43:47,840
Internet archive thankfully.

972
00:43:48,119 --> 00:43:49,079
Speaker 1: But I got it. Okay.

973
00:43:49,679 --> 00:43:52,440
Speaker 5: It's some scene drama combine with the owner not want

974
00:43:52,480 --> 00:43:56,760
to do it anymore and like getting some threats. Weirdly enough, overs.

975
00:43:56,679 --> 00:43:59,519
Speaker 1: Scene drama is like entropy. It just comes for everything

976
00:43:59,559 --> 00:44:01,320
in the end, it just agrees everything.

977
00:44:01,679 --> 00:44:04,440
Speaker 5: Yeah, the you know, the Motyls will find a home

978
00:44:04,639 --> 00:44:07,360
after this, but it's just it's gonna take a while. Okay,

979
00:44:07,480 --> 00:44:11,360
So yeah, bummer. But community trucks on, just like we

980
00:44:11,599 --> 00:44:15,239
truck on with our open credit game here. I know,

981
00:44:15,440 --> 00:44:18,199
a couple of weeks back, y'all had y'all had Bob

982
00:44:18,320 --> 00:44:20,400
on to do the some of the metrics stuff. I

983
00:44:20,480 --> 00:44:21,639
think you did a really good job of that.

984
00:44:21,760 --> 00:44:23,079
Speaker 1: Yeah, he did great. It was a lot of fun.

985
00:44:23,559 --> 00:44:26,880
Speaker 5: Yeah, And here we have a sort of the related

986
00:44:26,960 --> 00:44:29,920
game that the Unchared Wolf does for us. UH as

987
00:44:30,000 --> 00:44:33,840
always is presented by me Turbo Shawn, executive produced by

988
00:44:34,199 --> 00:44:38,239
Heyo Kochima himself. UH the rules in case I wants

989
00:44:38,280 --> 00:44:41,599
forgotten is that every quarter the game mess about the

990
00:44:41,639 --> 00:44:45,159
boys here and then the community members, which was talk

991
00:44:45,199 --> 00:44:46,440
about oh, you're good.

992
00:44:46,519 --> 00:44:47,719
Speaker 1: It's back back back, We're good.

993
00:44:48,559 --> 00:44:50,639
Speaker 5: It won't be one years about himing the wrong butN.

994
00:44:50,559 --> 00:44:51,760
Speaker 1: You know, that's right.

995
00:44:53,199 --> 00:44:55,960
Speaker 5: The rules were that both the boys and the community

996
00:44:56,039 --> 00:44:58,239
were given a list of ten different games coming out

997
00:44:58,400 --> 00:45:01,840
in the second quarter of twenty twenty four. Is while

998
00:45:01,840 --> 00:45:03,920
we're going over here with the task of predicting their

999
00:45:04,079 --> 00:45:07,480
open critic scores, scores determined by the top critic average

1000
00:45:07,480 --> 00:45:09,760
over there. Whoever it gets closest to the score gets

1001
00:45:09,840 --> 00:45:12,400
one point, and if you predict the score exactly right,

1002
00:45:12,480 --> 00:45:15,360
you get two points. And finally, if you didn't think

1003
00:45:15,400 --> 00:45:16,599
the game would come out by the end of the

1004
00:45:16,639 --> 00:45:18,679
second quarter, you can say will not release and get

1005
00:45:18,880 --> 00:45:21,239
double the points. Friendly reminder of where we're sitting at

1006
00:45:21,360 --> 00:45:24,880
right now. After quarter one, Mike won that quarter, and

1007
00:45:24,960 --> 00:45:27,159
then over in the community Lewis ag and fish.

1008
00:45:26,960 --> 00:45:29,239
Speaker 1: And love one over there something bullshit.

1009
00:45:30,079 --> 00:45:34,199
Speaker 5: So that being said, let's get into these results. Game

1010
00:45:34,360 --> 00:45:38,559
number one was Iiding Chronicle one hundred Heroes. Mike went

1011
00:45:38,679 --> 00:45:42,280
first and predicted seventy seven. Jeff predicted seventy nine, and

1012
00:45:42,400 --> 00:45:45,199
landed at seventy five, so Mike gets the point there.

1013
00:45:46,039 --> 00:45:49,599
Speaker 3: I went low and it worked Oh baby, click.

1014
00:45:49,400 --> 00:45:50,079
Speaker 1: Always go low.

1015
00:45:50,679 --> 00:45:52,199
Speaker 5: Yeah, that game was a bit of a bummer and

1016
00:45:52,360 --> 00:45:54,639
like people had high hopes though, So I don't think

1017
00:45:54,639 --> 00:45:55,840
you were wrong to think that, Jeff.

1018
00:45:56,239 --> 00:45:58,280
Speaker 3: I'm glad I didn't like that weird spinoff game that

1019
00:45:58,360 --> 00:46:00,960
came out first. That's the reason I went as that's right,

1020
00:46:01,039 --> 00:46:01,519
I remember that.

1021
00:46:01,679 --> 00:46:01,880
Speaker 1: Yeah.

1022
00:46:02,920 --> 00:46:07,159
Speaker 5: In the community, Crandis and barsbackle one, So congrats there

1023
00:46:07,199 --> 00:46:10,039
they both got exactly round seventy five. Next game was

1024
00:46:10,639 --> 00:46:14,119
Tales of Canzera Zeo. Jeff picked first with an eighty two.

1025
00:46:14,639 --> 00:46:17,519
Mike went high with an eighty three, and it landed

1026
00:46:17,559 --> 00:46:20,119
at seventy six, So Jeff gets one point.

1027
00:46:20,039 --> 00:46:21,000
Speaker 1: Went low and it worked out.

1028
00:46:21,480 --> 00:46:22,920
Speaker 3: Yeah, it sucks.

1029
00:46:24,800 --> 00:46:27,679
Speaker 5: Shouts to Crandis, Alma, Sleep, Clink, and Enemy Mouse. In

1030
00:46:27,679 --> 00:46:28,159
the community.

1031
00:46:28,280 --> 00:46:29,800
Speaker 1: We believe in games so much.

1032
00:46:29,880 --> 00:46:32,960
Speaker 3: We just believe that they're going to be good, right exactly.

1033
00:46:33,480 --> 00:46:35,400
Speaker 5: It was pretty good from the down I played too,

1034
00:46:35,519 --> 00:46:36,440
So I also.

1035
00:46:36,320 --> 00:46:38,400
Speaker 2: Beat this game and really enjoyed it, but I think

1036
00:46:38,719 --> 00:46:41,320
I would probably put it like the seventy nine to

1037
00:46:41,400 --> 00:46:42,840
eighty one range now after playing it.

1038
00:46:43,039 --> 00:46:45,920
Speaker 5: This also came out after Prince of Persia. Exactly.

1039
00:46:45,920 --> 00:46:47,719
Speaker 3: I was going to say, yeah, a little bit.

1040
00:46:47,840 --> 00:46:51,239
Speaker 5: Going going uphill a little bit. Game nor three was

1041
00:46:51,360 --> 00:46:54,679
sand Land. Mike went first with eighty, Jeff Lan with

1042
00:46:54,800 --> 00:46:59,000
seventy nine, and it did go low with seventy four.

1043
00:46:59,679 --> 00:47:02,440
Speaker 2: I play the demo of this, I remetter what I

1044
00:47:02,480 --> 00:47:04,400
would have done it. I played the demo and I

1045
00:47:04,559 --> 00:47:06,360
was like, I'm going, like I remember at the time

1046
00:47:06,440 --> 00:47:08,159
when this happened. You're like, I went I'm like, I'm

1047
00:47:08,199 --> 00:47:10,840
going still because I played the demo, like it was

1048
00:47:10,880 --> 00:47:12,719
like pretty clear that it was going to be worse.

1049
00:47:12,559 --> 00:47:12,880
Speaker 1: Than we were.

1050
00:47:12,920 --> 00:47:15,400
Speaker 3: Maybe I thought there's gonna be some like a kre Toriama,

1051
00:47:15,719 --> 00:47:18,639
like like like bump for it or something.

1052
00:47:18,960 --> 00:47:21,119
Speaker 2: Seventy four is better than what I was really expecting

1053
00:47:21,119 --> 00:47:22,920
after playing the demo. People said that the game is

1054
00:47:23,159 --> 00:47:24,519
much better than what the demo is.

1055
00:47:24,719 --> 00:47:27,400
Speaker 5: From what from what I've heard, this seems like the

1056
00:47:27,519 --> 00:47:30,119
Strong seven we tend to talk about where it's like, yeah,

1057
00:47:30,159 --> 00:47:32,800
this is a fun time, It's just amazing.

1058
00:47:32,920 --> 00:47:34,800
Speaker 2: So honestly, seventy four is a really good score for

1059
00:47:34,840 --> 00:47:36,920
one of those h This is a Namco right, Yeah,

1060
00:47:36,920 --> 00:47:39,440
the band Nampko anime game seventy four is pretty.

1061
00:47:39,159 --> 00:47:41,159
Speaker 5: Good for that, serr Ela did last.

1062
00:47:41,280 --> 00:47:47,920
Speaker 1: Yeah, yeah, this Liquid Death sucks which flavor? It's it's

1063
00:47:48,119 --> 00:47:52,920
bury it alive. Oh you hear Liquid Death. You should

1064
00:47:52,920 --> 00:47:54,880
all get mad at him. It tastes bad.

1065
00:47:55,320 --> 00:47:57,599
Speaker 5: It's just overpriced sparkling water.

1066
00:47:57,679 --> 00:47:59,760
Speaker 1: Oh, don't say a price. They yelled at me for that.

1067
00:48:00,800 --> 00:48:04,760
Speaker 4: Wow, I didn't know you hate it. I'll i'll well,

1068
00:48:04,920 --> 00:48:06,639
was it? I don't remembercoholics? Ye.

1069
00:48:08,199 --> 00:48:11,440
Speaker 5: Meanwhile, I'm sitting here with my pineapple coconuts sparkling water

1070
00:48:11,519 --> 00:48:14,800
from Kroger that I got for what like there's forty cents?

1071
00:48:15,800 --> 00:48:18,559
Speaker 3: Hell, yeah, I can't believe anyellow came at me too

1072
00:48:18,679 --> 00:48:20,639
with the freaking like I could drink it at a

1073
00:48:20,840 --> 00:48:22,360
party and not be judge.

1074
00:48:22,400 --> 00:48:26,000
Speaker 5: Like, who's judging you, Hollywood people? Mike, it's like you

1075
00:48:26,039 --> 00:48:27,000
don't even know Alex.

1076
00:48:29,639 --> 00:48:29,760
Speaker 4: Uh.

1077
00:48:30,599 --> 00:48:32,719
Speaker 5: Game number four is Stellar Blade.

1078
00:48:33,119 --> 00:48:36,480
Speaker 2: Jeff went first, but you got eight exactly right, Mike,

1079
00:48:39,760 --> 00:48:41,000
so into Stellar Blade.

1080
00:48:41,039 --> 00:48:44,480
Speaker 1: You're so obsessed with this game. Of course you got

1081
00:48:44,519 --> 00:48:45,320
it exactly right.

1082
00:48:45,360 --> 00:48:50,440
Speaker 5: You knew even played after that one stream you did?

1083
00:48:51,599 --> 00:48:54,239
Speaker 3: Uh No, played it once? It was all right?

1084
00:48:54,480 --> 00:48:54,599
Speaker 5: You know?

1085
00:48:54,760 --> 00:48:55,119
Speaker 3: Was it bad?

1086
00:48:55,159 --> 00:48:58,159
Speaker 1: It was like, yeah, eighty two seems right. Maybe play

1087
00:48:58,199 --> 00:48:59,599
Marcus right, Nikki, that's what he is.

1088
00:49:00,079 --> 00:49:04,840
Speaker 5: Yeah, that's that's what I give. Yeah, funny Lewis ag

1089
00:49:05,159 --> 00:49:08,880
also got exactly right with eighty two Game number five

1090
00:49:09,119 --> 00:49:12,800
Home World three. Mike went first with eighty four. Jeff

1091
00:49:12,840 --> 00:49:15,559
went higher with eighty eight, thinking there'd be a selection

1092
00:49:15,679 --> 00:49:18,679
bias there. I remember you mentioning that, but it went

1093
00:49:18,880 --> 00:49:20,119
low with the seventy seven.

1094
00:49:20,199 --> 00:49:22,519
Speaker 1: So it was a backfire in the selection bias because

1095
00:49:22,519 --> 00:49:24,320
the fans were not happy with this game.

1096
00:49:24,519 --> 00:49:27,320
Speaker 3: Yeah, forgot this happened. I mean, that's a rough one.

1097
00:49:27,400 --> 00:49:29,039
Home World one too, below, but they came out a

1098
00:49:29,119 --> 00:49:31,880
long time ago. It's not like, you know, it's not

1099
00:49:32,000 --> 00:49:33,000
a different world now.

1100
00:49:33,280 --> 00:49:33,400
Speaker 1: Was it?

1101
00:49:33,480 --> 00:49:35,159
Speaker 4: Because I told you it was kind of cool?

1102
00:49:36,119 --> 00:49:38,760
Speaker 1: And then you have anything your fault Home World three.

1103
00:49:39,559 --> 00:49:41,400
Speaker 2: I was expecting better things, so I like Home World

1104
00:49:41,440 --> 00:49:43,480
one a lot, but I am was like, oh, yeah,

1105
00:49:43,480 --> 00:49:44,920
it seems like it's gonna be really good, and no

1106
00:49:45,039 --> 00:49:45,440
it wasn't.

1107
00:49:47,880 --> 00:49:49,599
Speaker 5: Let me see, I don't know if I said a Warren,

1108
00:49:49,679 --> 00:49:52,400
Cliff and Clink got it in the community with seventy

1109
00:49:52,440 --> 00:49:56,440
eight as their prediction. Game or six was Senua Saga

1110
00:49:56,639 --> 00:49:59,159
hell Blade to a game we absolutely love around here.

1111
00:49:59,719 --> 00:50:03,199
Jeff I went first with eighty seven. Mike went higher

1112
00:50:03,360 --> 00:50:05,920
with eighty eight and still land in the eighties on

1113
00:50:06,000 --> 00:50:07,159
the low end with eighty one.

1114
00:50:08,360 --> 00:50:10,920
Speaker 1: Game I played zero minutes.

1115
00:50:11,400 --> 00:50:14,039
Speaker 5: I played thirty minutes of this game. I played the

1116
00:50:14,119 --> 00:50:17,639
intros game where I was just holding forward on the

1117
00:50:17,679 --> 00:50:20,840
analog stick while reading on my phone of hogged Outrun

1118
00:50:20,920 --> 00:50:22,400
two thousand and six running out of my steam?

1119
00:50:24,760 --> 00:50:27,159
Speaker 3: Could it be such a better world if people cared

1120
00:50:27,239 --> 00:50:29,199
more about Outrun two thousand and six.

1121
00:50:29,559 --> 00:50:31,599
Speaker 5: Yeah, and they grabbed mos on.

1122
00:50:31,760 --> 00:50:34,119
Speaker 3: You guys can play actual video games. It'll be fun,

1123
00:50:34,199 --> 00:50:35,320
I promise.

1124
00:50:37,639 --> 00:50:39,199
Speaker 1: Mike. I think the secret is that they do. But

1125
00:50:39,280 --> 00:50:42,000
this is part of the list war. So that's uh yeah,

1126
00:50:42,199 --> 00:50:42,920
I go sometimes.

1127
00:50:43,039 --> 00:50:46,559
Speaker 5: Yeah. Crandis and cast BACKERU both got exactly right with

1128
00:50:46,679 --> 00:50:50,599
eighty one. Good job Game number seven, Paper Mario the

1129
00:50:50,599 --> 00:50:54,159
one thousand Year Door remake. Mike was optimistic in this one,

1130
00:50:54,199 --> 00:50:58,760
thinking in ninety two I of ironic concerning your crystalisms

1131
00:50:58,800 --> 00:51:01,880
for the game pre release, and Jeff went a little

1132
00:51:01,920 --> 00:51:04,760
lower with ninety It went only slightly lower than that.

1133
00:51:04,920 --> 00:51:08,079
Eighty eight s a very very good score. Jeff gets

1134
00:51:08,119 --> 00:51:12,280
the point, it should be a ninety two, Sorr.

1135
00:51:12,320 --> 00:51:14,239
Speaker 1: I'm I'm gonna yelled at but one of my sources,

1136
00:51:15,719 --> 00:51:18,679
what you do? Well, he won. He just wants me

1137
00:51:18,800 --> 00:51:20,480
to like give some more detail so there will be

1138
00:51:20,559 --> 00:51:22,400
more bunch of talking. Well, there you go, we'll do that.

1139
00:51:22,519 --> 00:51:23,920
We'll do that a little bit in a little bit

1140
00:51:24,239 --> 00:51:25,199
sicker around.

1141
00:51:24,960 --> 00:51:28,360
Speaker 3: Everybody in the community.

1142
00:51:28,440 --> 00:51:30,519
Speaker 5: A whole bunch of people got exactly right with eighty eight.

1143
00:51:30,599 --> 00:51:33,559
Speaker 3: So shouts, somebody tell that big testany channel to come

1144
00:51:33,639 --> 00:51:34,000
back here.

1145
00:51:38,519 --> 00:51:43,480
Speaker 5: Game number eight was shin Magami tensea like Sense five vengeance.

1146
00:51:43,760 --> 00:51:48,079
Jeff predicted an eighty two. Mike predicted an eighty five,

1147
00:51:49,000 --> 00:51:51,000
and it went way higher than that. You want to

1148
00:51:51,039 --> 00:51:52,280
talk about selection bias? Eight?

1149
00:51:52,679 --> 00:51:54,159
Speaker 1: Was the selection bias pic?

1150
00:51:54,320 --> 00:51:57,239
Speaker 5: Yes, yeah, absolutely, Mike got the point.

1151
00:51:57,280 --> 00:51:59,760
Speaker 3: There hire the thousand year door. What the hell?

1152
00:52:01,119 --> 00:52:05,159
Speaker 5: At one point, shouts to Jamie H four gang exactly

1153
00:52:05,239 --> 00:52:06,000
right with eighty nine?

1154
00:52:06,079 --> 00:52:06,360
Speaker 1: How many?

1155
00:52:06,639 --> 00:52:08,239
Speaker 3: I don't know exactly where you are right now, Jeff,

1156
00:52:08,239 --> 00:52:09,000
but we have to be close.

1157
00:52:09,159 --> 00:52:11,119
Speaker 5: Do we have a Yeah, we don't have a number.

1158
00:52:11,440 --> 00:52:12,559
Speaker 1: You mean in terms of points.

1159
00:52:13,000 --> 00:52:14,039
Speaker 3: Oh, that's that's right there.

1160
00:52:14,079 --> 00:52:19,679
Speaker 5: Excuse me, Yes, for the audio listeners, Mike is ahead

1161
00:52:19,760 --> 00:52:20,639
by one point.

1162
00:52:20,519 --> 00:52:22,920
Speaker 3: Five five before Yes, there we go, Thank you.

1163
00:52:23,760 --> 00:52:27,159
Speaker 5: Game number nine was Shadow of the d Tree Michael

1164
00:52:28,159 --> 00:52:30,440
ninety five. Jeff thought it would be one of the

1165
00:52:30,559 --> 00:52:33,760
highest ray games of all time in ninety six, particularly

1166
00:52:34,920 --> 00:52:38,239
why and it was ninety four. No, I'm just saying

1167
00:52:38,239 --> 00:52:42,039
it was different. The difference under metacrek and Open Crick

1168
00:52:43,320 --> 00:52:45,360
ninety six is pretty.

1169
00:52:45,119 --> 00:52:48,119
Speaker 2: Big, but right, No, I know that, But also I

1170
00:52:48,280 --> 00:52:50,239
was in a tough spot where like Mike, I think

1171
00:52:50,280 --> 00:52:51,400
I wanted ninety five.

1172
00:52:51,360 --> 00:52:52,960
Speaker 5: Such tough place in life.

1173
00:52:53,039 --> 00:52:56,039
Speaker 1: Ye know it, right a couple of weeks.

1174
00:52:56,320 --> 00:52:57,880
Speaker 3: If you want it ninety five real bad, you could

1175
00:52:57,920 --> 00:52:59,960
have gone ninety four, gotten it exactly right.

1176
00:53:00,559 --> 00:53:02,480
Speaker 1: Or it could have just also said ninety five, because

1177
00:53:02,480 --> 00:53:03,880
that's one of our rules. There we go.

1178
00:53:04,840 --> 00:53:09,679
Speaker 5: Anyways, Yes, the titular just stupid rule. Mike, just one

1179
00:53:09,840 --> 00:53:12,360
point there, and a whole bunch of people in community

1180
00:53:12,440 --> 00:53:15,679
got two points for a game exactly right. Game number

1181
00:53:15,840 --> 00:53:20,559
ten was Luigi's Mansion two h D, where Jeff went

1182
00:53:20,679 --> 00:53:24,039
first with eighty Mike predicted eighty one, and it went

1183
00:53:24,119 --> 00:53:26,559
on the low side with seventy eight, so Jeff gets

1184
00:53:26,599 --> 00:53:27,400
one additional point.

1185
00:53:27,840 --> 00:53:29,800
Speaker 3: We really need to go lower more man, it almost

1186
00:53:29,840 --> 00:53:30,599
always works.

1187
00:53:33,920 --> 00:53:37,039
Speaker 5: Community winners were beef Hammer, Laser Wolf, and Warren Curtis,

1188
00:53:37,119 --> 00:53:40,360
all who got exactly right with seventy eight still so close,

1189
00:53:40,880 --> 00:53:45,039
and the results there are Mike wins six to five.

1190
00:53:45,440 --> 00:53:47,599
Speaker 1: Ye, how is that the last game of the quarter.

1191
00:53:48,239 --> 00:53:50,880
Can you believe if I didn't get stellar but exactly right,

1192
00:53:50,920 --> 00:53:51,280
it would have.

1193
00:53:51,280 --> 00:53:51,760
Speaker 3: Been a tie.

1194
00:53:52,280 --> 00:53:55,199
Speaker 2: I feel like that shouldn't count, or you have to

1195
00:53:55,239 --> 00:53:57,559
go play Stellar Blade immediately on the other.

1196
00:53:59,079 --> 00:53:59,320
Speaker 3: Game.

1197
00:54:03,199 --> 00:54:03,880
Speaker 1: I don't want to play.

1198
00:54:04,800 --> 00:54:07,360
Speaker 5: As always, I am going to just do a slow

1199
00:54:07,440 --> 00:54:09,760
skirl through the community results because we do have a

1200
00:54:09,800 --> 00:54:11,480
lot of people playing over there. So if you want

1201
00:54:11,480 --> 00:54:13,159
to see exactly how you did, he and check the

1202
00:54:13,360 --> 00:54:16,480
video version there. But in the long run, what matters

1203
00:54:16,480 --> 00:54:19,239
is that Jamie h Christmas Eve, as Jeff likes to

1204
00:54:19,320 --> 00:54:21,880
call them one this quarter, So Congress.

1205
00:54:21,599 --> 00:54:24,039
Speaker 1: Jamie, well done, and Congress me, good job.

1206
00:54:24,440 --> 00:54:26,119
Speaker 3: Yes, thank you. You don't have to win the next

1207
00:54:26,199 --> 00:54:28,119
two now if you want to try to tie it up,

1208
00:54:28,599 --> 00:54:30,000
I mean, should we do it.

1209
00:54:30,000 --> 00:54:32,119
Speaker 1: By like winner of the quarters or should we just

1210
00:54:32,199 --> 00:54:33,599
add up all of the totals.

1211
00:54:33,760 --> 00:54:35,840
Speaker 5: So what we do, what we always do is that

1212
00:54:36,079 --> 00:54:39,440
if someone takes more quarters, they win, and if it's

1213
00:54:39,480 --> 00:54:43,000
a tie in quarters, then it's whoever overall got.

1214
00:54:43,000 --> 00:54:46,360
Speaker 1: You, you've got to win the next two. All right, okay,

1215
00:54:46,400 --> 00:54:48,639
all right, well we're doing that right, we're picking the

1216
00:54:48,679 --> 00:54:49,119
games now.

1217
00:54:49,920 --> 00:54:53,599
Speaker 5: Yeah, because we are moving on to the quarter three predictions,

1218
00:54:53,679 --> 00:54:54,440
let's spout.

1219
00:54:54,199 --> 00:54:56,159
Speaker 1: So I could do some research about what's coming out.

1220
00:54:58,960 --> 00:54:59,119
Speaker 4: For you.

1221
00:54:59,239 --> 00:55:00,599
Speaker 1: Yell at me, come on, not again?

1222
00:55:00,920 --> 00:55:02,960
Speaker 3: First time? Well I thought you said, let's pause because

1223
00:55:02,960 --> 00:55:06,840
I'm gonna say more spicy things about Bungeee a little bit,

1224
00:55:06,880 --> 00:55:09,320
but not that spicy. Yeah, absolutely not. I have not

1225
00:55:09,400 --> 00:55:12,159
given this a single thought. I'm just going off the

1226
00:55:12,239 --> 00:55:14,679
cuff and I'm gonna win again. So maybe just try

1227
00:55:14,719 --> 00:55:15,320
to be more like me.

1228
00:55:15,719 --> 00:55:17,280
Speaker 1: All right, I'm gonna try to be more like Mikey.

1229
00:55:17,320 --> 00:55:19,639
Everybody see how that goes? You like Mike.

1230
00:55:20,199 --> 00:55:23,239
Speaker 5: As always, the rules for the quarter applies, so same

1231
00:55:23,320 --> 00:55:25,519
rules from last imply to this one. The deadline for

1232
00:55:25,599 --> 00:55:27,719
the community, by the way, is when the first game

1233
00:55:27,760 --> 00:55:31,239
in this list gets reviews. I had to cut two

1234
00:55:31,360 --> 00:55:35,079
games from this list because we've been delayed so long

1235
00:55:35,519 --> 00:55:38,800
for scheduling and moth related reasons and doing all this,

1236
00:55:39,400 --> 00:55:42,079
so it's gonna be a slightly smaller pool of games here.

1237
00:55:42,599 --> 00:55:47,800
Just so you know, Mike, your victory lets you go first,

1238
00:55:47,960 --> 00:55:51,199
and then it will be stake pick from there. So Mike,

1239
00:55:51,280 --> 00:55:54,719
I need you tell me what you think Black Myth

1240
00:55:54,880 --> 00:55:55,960
Wukong will get.

1241
00:55:56,760 --> 00:56:01,000
Speaker 3: Oh gosh, it's hard. It's like even lies a Pee,

1242
00:56:01,079 --> 00:56:03,840
which everybody's like that was. It's hard best social like

1243
00:56:03,920 --> 00:56:07,960
hard ever, thank you pass me? Even like that has

1244
00:56:08,000 --> 00:56:09,880
like an eighty two or something right or not, like

1245
00:56:10,000 --> 00:56:12,079
super high. And I don't know if this is gonna

1246
00:56:12,079 --> 00:56:15,239
be as good as lies of p maybe'd be around there,

1247
00:56:15,800 --> 00:56:18,400
you know. Maybe I'm just feeling that good old eighty

1248
00:56:18,440 --> 00:56:20,239
two did me right last time, that's for sure. I

1249
00:56:20,280 --> 00:56:23,320
think I'm telling another eighty two here. We'll say eighty

1250
00:56:23,360 --> 00:56:24,440
two for Blackmith, will.

1251
00:56:24,320 --> 00:56:25,800
Speaker 5: Come eighty two for Mike.

1252
00:56:26,039 --> 00:56:30,079
Speaker 2: Jeff Ah, God, that's such a good pick, because I

1253
00:56:30,480 --> 00:56:32,760
also think it'll be around eighty two and eighty one.

1254
00:56:33,000 --> 00:56:36,039
Speaker 1: It is like, go lower, but is it really gonna

1255
00:56:36,079 --> 00:56:37,519
be Yeah, like.

1256
00:56:37,599 --> 00:56:41,119
Speaker 2: A seventy eight, seventy nine, eighty or eighty one, Like

1257
00:56:41,239 --> 00:56:43,320
that's like the maybe the possible range I think it

1258
00:56:43,360 --> 00:56:47,159
could be in. But also going hire is usually a

1259
00:56:47,199 --> 00:56:51,199
bad move. We tend to have a more faith in

1260
00:56:51,239 --> 00:56:53,320
these games maybe than not, not that they deserve, but

1261
00:56:53,400 --> 00:56:57,199
then what is appropriate? But I think, I know, I

1262
00:56:57,239 --> 00:56:58,599
think I'm gonna go I'm gonna, I'm gonna I am

1263
00:56:58,639 --> 00:56:59,960
gonna go with it. I'm gonna say it's gonna have

1264
00:57:00,079 --> 00:57:00,800
in eighty three.

1265
00:57:01,559 --> 00:57:04,039
Speaker 5: Yeah, ay, three, going a little higher there, gotcha, going

1266
00:57:04,079 --> 00:57:08,679
a little higher? Okay. Game number two is Concord. Jeff,

1267
00:57:08,800 --> 00:57:09,599
is your turn to pick?

1268
00:57:11,079 --> 00:57:11,360
Speaker 1: Fuck?

1269
00:57:12,079 --> 00:57:14,119
Speaker 3: Yeah, you're going first on this one.

1270
00:57:14,519 --> 00:57:18,840
Speaker 5: Yeah. I mean, the facts of the matter are we

1271
00:57:18,920 --> 00:57:21,559
didn't like it that much, but there was positive right.

1272
00:57:21,599 --> 00:57:28,440
Speaker 1: Exactly, And I don't know. I feel like.

1273
00:57:31,320 --> 00:57:33,119
Speaker 2: I feel like there is a stinch of death on

1274
00:57:33,239 --> 00:57:36,039
it that will wait, like that will affect how people

1275
00:57:36,159 --> 00:57:37,039
feel about.

1276
00:57:36,800 --> 00:57:39,559
Speaker 1: It, even if they like it. So I'm gonna go

1277
00:57:39,639 --> 00:57:40,679
with a seventy.

1278
00:57:40,360 --> 00:57:43,280
Speaker 5: Five, just going seventy five, got it?

1279
00:57:46,599 --> 00:57:48,360
Speaker 3: I think it could be so much low. I'm gonna

1280
00:57:48,360 --> 00:57:51,639
go seventy and I could even go lower, but I

1281
00:57:51,679 --> 00:57:53,119
think seven will be good enough.

1282
00:57:53,280 --> 00:57:58,000
Speaker 5: Jeff's going that high, okay, gotcha. Game number three is

1283
00:57:58,199 --> 00:58:01,440
World of Warcraft The War with In and Mikey gets

1284
00:58:01,480 --> 00:58:02,119
to go first.

1285
00:58:02,880 --> 00:58:03,199
Speaker 1: Okay.

1286
00:58:03,679 --> 00:58:10,360
Speaker 3: Interesting. The last expansion very well received. I'm not like

1287
00:58:10,840 --> 00:58:14,079
super intunnecessary what's happening here, But I think people are

1288
00:58:14,239 --> 00:58:18,639
excited and feeling good about it. I want to say,

1289
00:58:19,800 --> 00:58:21,360
in eighty.

1290
00:58:24,239 --> 00:58:33,119
Speaker 2: Six, okay, strong choice, Jeff, m He's six is okay, Yeah,

1291
00:58:33,320 --> 00:58:35,679
I feel good about it. In eighty five then lo

1292
00:58:35,679 --> 00:58:37,480
at least could come out and be very high. But

1293
00:58:37,519 --> 00:58:39,000
I think there's a good chance of saying no, that's

1294
00:58:39,079 --> 00:58:41,039
really good and then ends up like an eighty four

1295
00:58:41,079 --> 00:58:41,880
to eighty five range.

1296
00:58:41,920 --> 00:58:43,199
Speaker 1: So I'm gonna go with eighty five. I feel good

1297
00:58:43,199 --> 00:58:43,519
about that.

1298
00:58:44,000 --> 00:58:44,280
Speaker 4: Okay.

1299
00:58:44,719 --> 00:58:47,440
Speaker 5: Game number four, I forgot this has coming out this quarter.

1300
00:58:47,519 --> 00:58:50,440
I'm excited. Visions of Mono Jeff.

1301
00:58:50,639 --> 00:58:52,840
Speaker 2: Yeah, that demo just came out. Asplayed it, I was like,

1302
00:58:52,840 --> 00:58:54,400
I even think thinking about it playing it.

1303
00:58:56,559 --> 00:59:02,239
Speaker 1: I'll go with Hm. I'm gonna go with an eighty one.

1304
00:59:03,360 --> 00:59:08,559
Speaker 3: Okay, Mike, Yeah, I got I put this back at

1305
00:59:08,840 --> 00:59:12,039
was It Packed East, and I think it's fun. I

1306
00:59:12,079 --> 00:59:15,920
think it's cute. I think it's simple, and I think

1307
00:59:16,000 --> 00:59:20,000
that's going to not gel with a lot of people.

1308
00:59:20,599 --> 00:59:24,599
I'll go eighty eighty Okay, a little lower, got it,

1309
00:59:24,880 --> 00:59:31,719
little lower? Game number five then Star Wars Outlaws Mike, Well, right,

1310
00:59:32,920 --> 00:59:37,000
that's it's hard. Actually, yeah. I mean I got to

1311
00:59:37,039 --> 00:59:39,840
play five hours of it at least, that's something true,

1312
00:59:40,320 --> 00:59:41,519
and I enjoyed.

1313
00:59:41,239 --> 00:59:44,440
Speaker 1: It to cheating, So I have something complaining about when

1314
00:59:44,480 --> 00:59:45,039
you get this one.

1315
00:59:45,039 --> 00:59:47,239
Speaker 5: Right there you go, I gotta find the things to

1316
00:59:47,360 --> 00:59:49,559
cheat to bitch about exactly.

1317
00:59:49,880 --> 00:59:54,719
Speaker 3: Yeah, I'd remind myself even ihones, even Jediphone Survivor was

1318
00:59:54,760 --> 00:59:57,039
like low eighties, right, and like it seems like everybody

1319
00:59:57,119 --> 01:00:00,159
kind of holds that in pretty high regard now, So

1320
01:00:00,239 --> 01:00:01,440
I don't I don't think it's going to be some

1321
01:00:01,599 --> 01:00:04,559
super ridiculously hyghen Metacritic think. I think some people are

1322
01:00:04,639 --> 01:00:11,239
going to find the gameplay perhaps a little lacking in

1323
01:00:11,360 --> 01:00:16,960
death in some ways. I want to say an eighty.

1324
01:00:20,920 --> 01:00:25,440
Speaker 2: Ree Okay, yeah, I think I'm just going to continue

1325
01:00:25,480 --> 01:00:26,679
the strategy you're going a little bit lower.

1326
01:00:26,679 --> 01:00:27,400
Speaker 1: I'll go with eighty two.

1327
01:00:27,440 --> 01:00:29,199
Speaker 2: I feel pretty good about that because I think this

1328
01:00:29,360 --> 01:00:32,800
one that could very easily end up a seventy eight

1329
01:00:33,039 --> 01:00:35,119
or eighty two, like anywhere in that range.

1330
01:00:35,519 --> 01:00:38,360
Speaker 5: Yeah, I do think that it's it'll be I think

1331
01:00:38,360 --> 01:00:39,239
it's fatigue, you know.

1332
01:00:39,400 --> 01:00:40,639
Speaker 1: Yes, the Ubisoft thing.

1333
01:00:40,880 --> 01:00:42,639
Speaker 2: It will hurt it with a lot of like those

1334
01:00:42,760 --> 01:00:45,559
tertiary reviews from like smaller sites I think right.

1335
01:00:45,559 --> 01:00:47,480
Speaker 3: And Star Wars sentiment. It's just at an all time

1336
01:00:47,599 --> 01:00:48,159
high right.

1337
01:00:48,079 --> 01:00:50,760
Speaker 1: Now, right, people love that? Yeah, yeah, I think there's

1338
01:00:50,840 --> 01:00:51,119
it'll be.

1339
01:00:51,159 --> 01:00:52,400
Speaker 2: I have a really hard time to get up to

1340
01:00:52,440 --> 01:00:55,360
that eighty five eighty six range, especially, but even in

1341
01:00:55,559 --> 01:00:56,679
the mid eighties might be hard.

1342
01:00:57,159 --> 01:00:57,480
Speaker 1: All right.

1343
01:00:58,000 --> 01:01:01,559
Speaker 5: Game number six is as robot or as the untire

1344
01:01:01,599 --> 01:01:05,159
Wolf puts here in parenthes. God, just literally god.

1345
01:01:09,079 --> 01:01:10,719
Speaker 1: Okay, wait, who's going first this time?

1346
01:01:10,840 --> 01:01:10,880
Speaker 5: You?

1347
01:01:11,360 --> 01:01:18,440
Speaker 1: This is me? Yes, son of a bitch. Eighty high?

1348
01:01:18,480 --> 01:01:20,400
You going je I'm gonna I'm gonna go eighty nine.

1349
01:01:20,440 --> 01:01:21,320
I'm gonna go eighty nine.

1350
01:01:21,519 --> 01:01:24,000
Speaker 5: Oh, very high? Okay, going very high?

1351
01:01:24,159 --> 01:01:25,880
Speaker 2: Yes, but listen, I was the respart of me was

1352
01:01:25,960 --> 01:01:30,280
about to say ninety so yeah, well fuck you, Jeff ninety.

1353
01:01:30,679 --> 01:01:32,199
Speaker 4: Yeah, I commit to him.

1354
01:01:32,440 --> 01:01:35,800
Speaker 3: Wait a second, wait ninety one.

1355
01:01:36,280 --> 01:01:39,519
Speaker 4: Wow, let's go.

1356
01:01:39,800 --> 01:01:42,280
Speaker 2: If you get it, I will abandon my boy and

1357
01:01:42,400 --> 01:01:43,760
I will I will feel terrible.

1358
01:01:44,159 --> 01:01:45,760
Speaker 1: There you go. I like it.

1359
01:01:45,880 --> 01:01:50,519
Speaker 5: I like it gets rad all right. Next up, Warhammer

1360
01:01:50,599 --> 01:01:53,880
forty K, Space Marine two for the Emperor.

1361
01:01:54,639 --> 01:01:58,920
Speaker 3: Oh boy, man, gosh, I haven't really been following this.

1362
01:01:59,199 --> 01:01:59,719
Speaker 1: I feel.

1363
01:02:01,599 --> 01:02:05,599
Speaker 3: This. This is uh embraced, right, this is an embraced game.

1364
01:02:06,320 --> 01:02:07,039
Speaker 1: I'm not helping you.

1365
01:02:07,519 --> 01:02:09,559
Speaker 3: Shit a long time, a follow up to a game

1366
01:02:09,559 --> 01:02:12,920
people have been excited for or people love. Yeah, well,

1367
01:02:12,960 --> 01:02:18,239
look I played boat Gun recently. That's something. Look, I

1368
01:02:18,280 --> 01:02:22,039
don't think it's gonna be in the higher eighties people,

1369
01:02:22,039 --> 01:02:24,519
I don't. I don't know what the sentiment is on this.

1370
01:02:24,639 --> 01:02:26,360
I don't know if you could suddenly make a new

1371
01:02:26,480 --> 01:02:29,800
Space Marine and it's gonna be good and do for

1372
01:02:29,960 --> 01:02:32,679
people what that Xbox three sixty game did. That also

1373
01:02:32,760 --> 01:02:36,199
didn't get amazing reviews at the time, So I mean

1374
01:02:36,199 --> 01:02:37,960
it got good reviews. It was low eighties, though, So

1375
01:02:38,000 --> 01:02:43,119
I want to say in eighty I'm gonna do a

1376
01:02:43,159 --> 01:02:45,800
night my good old fashioned eighty. Oh it is eighty

1377
01:02:45,840 --> 01:02:47,800
two too high. No, I don't want eighty two. I

1378
01:02:47,880 --> 01:02:52,880
want eighty one, eighty one, Okay, I am very happy

1379
01:02:52,960 --> 01:02:53,519
to take eighty.

1380
01:02:53,760 --> 01:02:55,679
Speaker 1: I am. I think it's gonna be end right there

1381
01:02:55,880 --> 01:02:58,719
all in that, all throughout the seventies of those reviews.

1382
01:02:58,920 --> 01:03:01,039
Speaker 2: So and it'll have a few eighties here and there

1383
01:03:01,440 --> 01:03:04,000
and a few like fours and fives dracking it down.

1384
01:03:04,079 --> 01:03:07,000
Speaker 1: So I feel good, feel very good about.

1385
01:03:06,840 --> 01:03:10,400
Speaker 4: Eighty So for not these heretics to live. Please, may.

1386
01:03:12,519 --> 01:03:16,280
Speaker 1: I apologize my apologies to the Emperor. He accepts apologies, right,

1387
01:03:16,639 --> 01:03:19,039
he does, absolutely, I'm sure he does.

1388
01:03:20,039 --> 01:03:21,719
Speaker 5: And I believe this will be a last one. Here

1389
01:03:21,880 --> 01:03:25,880
Jeff gets to pick first the ledge of Zelda Akos

1390
01:03:25,960 --> 01:03:31,599
of Wisdom. Fuck yeah, are you Nintendo fan boys? Let's

1391
01:03:31,599 --> 01:03:33,719
see where if you're putting your money where your mouth is.

1392
01:03:34,159 --> 01:03:36,320
Speaker 2: God, I wish I could remember what I know that

1393
01:03:36,480 --> 01:03:38,920
A Link between Worlds did really well, but I think

1394
01:03:38,920 --> 01:03:41,960
it was like maybe eighty nine or nineties, maybe even

1395
01:03:42,039 --> 01:03:42,760
like eighty eight.

1396
01:03:43,679 --> 01:03:48,559
Speaker 5: Say ninety nine, because I got this in Fantasy Critic, and.

1397
01:03:48,639 --> 01:03:52,519
Speaker 2: Then Link's Awakening was like eighty I want to say,

1398
01:03:52,519 --> 01:03:54,079
like eighty four, maybe like eighty two.

1399
01:03:55,840 --> 01:03:58,119
Speaker 1: I will go with eighty six.

1400
01:03:58,559 --> 01:04:00,519
Speaker 2: I think it's going to be a very good game,

1401
01:04:00,760 --> 01:04:02,719
and a lot of people would be like I have

1402
01:04:03,000 --> 01:04:05,800
maybe higher expectations that will will miss or something like that.

1403
01:04:06,119 --> 01:04:08,320
They'll go like, well it's Grez though and not Nintendo.

1404
01:04:08,519 --> 01:04:11,079
So and then I think it'll end up around eighty six,

1405
01:04:11,239 --> 01:04:12,840
maybe even eighty seven. I'm gonnay eighty six.

1406
01:04:13,119 --> 01:04:15,480
Speaker 4: Okay, So if it's like the people, it's gonna be

1407
01:04:15,559 --> 01:04:17,239
wrong for saying that it's not time.

1408
01:04:17,400 --> 01:04:20,559
Speaker 1: Yeah, yeah, that's exactly exactly right, Thank you, Christian.

1409
01:04:21,280 --> 01:04:23,639
Speaker 3: Yeah, I mean I kind of agree with Jeff on everything,

1410
01:04:23,719 --> 01:04:25,239
but I think he still went a little high. I

1411
01:04:25,239 --> 01:04:27,480
think eighty five will be better, maybe even lower.

1412
01:04:28,320 --> 01:04:30,239
Speaker 5: Really possible, Okay, it's possible.

1413
01:04:30,239 --> 01:04:31,360
Speaker 1: I mean I think it's gonna be a good game.

1414
01:04:31,360 --> 01:04:33,920
Speaker 3: But I think this is like, you know, I don't

1415
01:04:33,920 --> 01:04:36,320
want to say that like this the quote unquote stink

1416
01:04:36,400 --> 01:04:39,000
of Princess Beaches show Time is still there, or like

1417
01:04:39,079 --> 01:04:41,760
leaked these games together just because they starve women and

1418
01:04:41,880 --> 01:04:45,280
franchises that usually didn't. But uh, I don't know. I'm

1419
01:04:45,280 --> 01:04:47,320
a little worried that, like some people are gonna apreciate

1420
01:04:47,320 --> 01:04:49,480
it simpler links Awakening did in eighty seven.

1421
01:04:49,519 --> 01:04:52,360
Speaker 1: I wasn't expecting that everyone liked it more than you.

1422
01:04:53,679 --> 01:04:56,320
All Right, that's one of my favorite games, Okay, not

1423
01:04:56,440 --> 01:04:56,719
the reason.

1424
01:04:56,760 --> 01:05:00,440
Speaker 5: Well, a summary for the audio listeners U for each

1425
01:05:00,559 --> 01:05:04,840
game Blackmith Wukong, Jeff said eighty three, Mike said eighty two,

1426
01:05:05,360 --> 01:05:08,760
Concord Jeff said seventy five. Mike when notably Laura with

1427
01:05:08,840 --> 01:05:12,559
seventy World of Warcraft War Within Jeff said eighty five.

1428
01:05:12,719 --> 01:05:16,480
Mike said eighty six Visions of Mana, Jeff said eighty one,

1429
01:05:16,880 --> 01:05:20,119
Mike said eighty. Star Wars Outlaws Jeff went with eighty

1430
01:05:20,239 --> 01:05:24,800
two and Mike eighty three. Astrobot eighty nine from Jeff,

1431
01:05:24,960 --> 01:05:29,119
ninety one from Mike, Warhammer forty K, Space Marine two

1432
01:05:29,480 --> 01:05:32,920
Rolls Rout the Tong Jeff went with eighty, Mike went

1433
01:05:33,000 --> 01:05:35,679
with eighty one, and last but not least, the Legazelda

1434
01:05:35,719 --> 01:05:39,119
Echoes of Wisdom. Jeff took the over with eighty six

1435
01:05:39,239 --> 01:05:41,639
and Mike with the under at eighty five. Well, I'm

1436
01:05:41,679 --> 01:05:43,480
taking away from this as we all have a ton

1437
01:05:43,519 --> 01:05:45,639
of confidence in concorder, but otherwise you think this is

1438
01:05:45,679 --> 01:05:46,519
gonna be a good quarter?

1439
01:05:47,480 --> 01:05:48,960
Speaker 2: Yeah, I think it's I think a lot of these

1440
01:05:48,960 --> 01:05:51,280
are gonna be good games. I even think Space Marine

1441
01:05:51,320 --> 01:05:54,400
two is gonna be pretty solid. I my honest opinion,

1442
01:05:54,480 --> 01:05:56,239
that would probably be like, you know, maybe like a

1443
01:05:56,280 --> 01:05:58,039
seventy four or whatever, but I think that's pretty good

1444
01:05:58,039 --> 01:05:58,440
for that game.

1445
01:05:59,199 --> 01:06:01,480
Speaker 1: I think it's a save. I think Sabers developing that.

1446
01:06:01,639 --> 01:06:03,960
Speaker 2: So that's why I was like willing to go, like, yeah,

1447
01:06:04,039 --> 01:06:06,719
Mike is not like an outer Space with this or

1448
01:06:06,760 --> 01:06:07,280
something like that.

1449
01:06:07,400 --> 01:06:10,199
Speaker 1: But it's still probably high on that still probably could

1450
01:06:10,199 --> 01:06:13,320
be like mid eighties or anything like that. All Right,

1451
01:06:14,320 --> 01:06:15,960
you guys have fun in that. Jeff wins. So it's

1452
01:06:16,000 --> 01:06:17,079
competitive this year, I'll go.

1453
01:06:17,199 --> 01:06:20,599
Speaker 5: Fund those nice and nicely closing message like a.

1454
01:06:20,719 --> 01:06:22,840
Speaker 1: Lot of the quarters last year, just not most of

1455
01:06:22,920 --> 01:06:23,679
them last year.

1456
01:06:23,880 --> 01:06:24,239
Speaker 4: This year.

1457
01:06:25,199 --> 01:06:27,880
Speaker 5: Yeah, last year, I believe you guys tied and it

1458
01:06:28,000 --> 01:06:29,719
came down to the tiebreaker.

1459
01:06:30,039 --> 01:06:32,320
Speaker 2: Yeah, that sounds right, That sounds right. I think I

1460
01:06:32,360 --> 01:06:34,000
think it was also like a comeback for me a

1461
01:06:34,039 --> 01:06:34,400
little bit.

1462
01:06:34,480 --> 01:06:37,199
Speaker 1: I can't remember exactly. We'll see.

1463
01:06:37,360 --> 01:06:39,960
Speaker 2: I really like this game. I think it's fun. I

1464
01:06:40,039 --> 01:06:41,440
have a good time with this one, except for when

1465
01:06:41,440 --> 01:06:43,599
I lose, which has been on I win. Yeah, so

1466
01:06:43,639 --> 01:06:44,440
it's been pretty bad.

1467
01:06:44,679 --> 01:06:45,039
Speaker 1: All right.

1468
01:06:45,840 --> 01:06:48,280
Speaker 2: I think what we'll do now is let's pick some

1469
01:06:48,440 --> 01:06:52,000
Hall of Fame nominees. We haven't like really to discussed

1470
01:06:52,039 --> 01:06:53,639
this at all, unless you've thought about it more than

1471
01:06:53,679 --> 01:06:55,719
I have, Mike. But what we normally do is, and

1472
01:06:56,239 --> 01:06:57,719
I'll read what we have in the Hall of Fame

1473
01:06:57,719 --> 01:06:59,480
here in a second, everybody, but let's just.

1474
01:06:59,519 --> 01:07:03,320
Speaker 1: Gonna start process. What we do is to keep it

1475
01:07:03,480 --> 01:07:05,440
sort of in a way that makes sense.

1476
01:07:05,599 --> 01:07:08,880
Speaker 2: We kind of hone in on an idea, a category,

1477
01:07:09,039 --> 01:07:12,159
a genre, a console, something along those lines, and then

1478
01:07:12,199 --> 01:07:14,920
me and Mike picked four games from that, and then

1479
01:07:14,960 --> 01:07:17,000
we have you guys vote, and then the top two

1480
01:07:17,159 --> 01:07:18,639
get into the game mess Hall of Fame.

1481
01:07:19,559 --> 01:07:21,199
Speaker 1: Let's let me take a look here. What's in here

1482
01:07:21,280 --> 01:07:21,679
so far?

1483
01:07:21,960 --> 01:07:25,920
Speaker 2: The current Hall of Fame is Super Mario Brothers, Super

1484
01:07:26,000 --> 01:07:30,039
Metroid Street Fighter two, Super Mario sixty four, Mario Kart eight,

1485
01:07:30,119 --> 01:07:34,079
Deluxe f zero GX, Undertail, Shovel Knight or In the

1486
01:07:34,079 --> 01:07:37,199
Will of the Wisps, Counsylvania's Symphony of the Night, Streets

1487
01:07:37,239 --> 01:07:40,760
of Rage two, Sonic the Hedgehog, two Demon Souls Uncharted,

1488
01:07:40,840 --> 01:07:44,360
two Knights of the Old Republic, Halo Combat Evolved, Shadow

1489
01:07:44,360 --> 01:07:48,159
of the Colossus, and Middle Gear Solid three Snake Eater Subsistence.

1490
01:07:49,239 --> 01:07:52,880
Those are our Hall of Fame entrants so far. Mike,

1491
01:07:53,000 --> 01:07:54,480
where do you think we should go in terms of

1492
01:07:55,239 --> 01:07:56,719
like the category or theme?

1493
01:07:56,840 --> 01:07:59,400
Speaker 3: Yes, yeah, I don't know. Just think about Astrobot. I

1494
01:07:59,440 --> 01:08:01,000
could do three three D platformers.

1495
01:08:01,880 --> 01:08:04,280
Speaker 1: Okay, that's not bad. I went I faded into black again?

1496
01:08:04,280 --> 01:08:05,000
Why to keep doing that?

1497
01:08:06,280 --> 01:08:09,400
Speaker 2: Okay, yeah, let's do three D platformers. We already have

1498
01:08:09,440 --> 01:08:10,960
Super Mario sixty four on there, so that kind of

1499
01:08:10,960 --> 01:08:13,000
freezes up a little bit. Uh, why do you go

1500
01:08:13,039 --> 01:08:14,559
ahead and pick one and get us started there?

1501
01:08:14,960 --> 01:08:16,600
Speaker 3: Yeah, and chat if you want so, Jeff? And are

1502
01:08:16,600 --> 01:08:18,119
you just going to pick two? And then what's gonna

1503
01:08:18,119 --> 01:08:20,439
happen as our podcast producers will vote in the top

1504
01:08:20,520 --> 01:08:23,039
two will get added chat live chaar. Right now, you

1505
01:08:23,039 --> 01:08:25,640
can go ahead and suggest things all you want right now.

1506
01:08:26,079 --> 01:08:28,640
Speaker 1: That is fine, That is completely fine. Yes, that's right.

1507
01:08:29,359 --> 01:08:37,000
Speaker 3: I think for my first one here, who I think

1508
01:08:37,159 --> 01:08:43,399
I do want to I think I do want to nominate.

1509
01:08:45,199 --> 01:08:46,640
That's like, how is that gonna play?

1510
01:08:47,239 --> 01:08:47,399
Speaker 5: Oh?

1511
01:08:47,600 --> 01:08:48,000
Speaker 3: Spicy?

1512
01:08:48,079 --> 01:08:50,479
Speaker 1: Do I not spicy? You know?

1513
01:08:50,640 --> 01:08:53,760
Speaker 3: Maybe I will just just do that. Let's see, there's

1514
01:08:53,760 --> 01:08:55,840
such a Mario Galaxy problem with Jeff, of like which

1515
01:08:55,920 --> 01:08:57,600
one do I pick? And I have that with that

1516
01:08:57,840 --> 01:09:01,880
those two games forever for the rest of my life now, huh.

1517
01:09:02,159 --> 01:09:04,159
Speaker 1: I mean the reality is both those games are gonna

1518
01:09:04,199 --> 01:09:05,560
end up in the Hall of Fame at some point.

1519
01:09:06,359 --> 01:09:08,920
Speaker 3: Yeah, Like, I don't want us to nominate four or

1520
01:09:08,960 --> 01:09:10,399
even like two Mario games here.

1521
01:09:10,680 --> 01:09:12,760
Speaker 1: Really, I know it. We're gonna have to avoid that here.

1522
01:09:13,000 --> 01:09:14,960
Speaker 2: Yeah, it's gonna be rob I mean, honestly, we could

1523
01:09:15,000 --> 01:09:17,199
just do the rest of the Mario platformers. But then

1524
01:09:17,439 --> 01:09:19,159
I think what we have to do is the ones

1525
01:09:19,239 --> 01:09:21,399
that don't make it are like barred from joining for

1526
01:09:21,439 --> 01:09:22,000
a long time.

1527
01:09:22,439 --> 01:09:23,920
Speaker 3: I almost feel like the Mario games are gonna have

1528
01:09:23,960 --> 01:09:26,279
another time to get in here. I want to nominate

1529
01:09:27,000 --> 01:09:28,600
the first Jack and Dexter.

1530
01:09:28,760 --> 01:09:30,720
Speaker 1: Actually all right, just Jack and Dankster.

1531
01:09:30,800 --> 01:09:32,479
Speaker 2: I'm gonna I'm gonna be writing these down in our

1532
01:09:32,560 --> 01:09:36,479
doc Everybody, if you are a podcast producer, you're gonna

1533
01:09:36,479 --> 01:09:38,159
be able to vote on these. It'll show up in

1534
01:09:38,239 --> 01:09:41,239
the podcast Producers channel. You'll see that pretty soon. We'll

1535
01:09:41,239 --> 01:09:43,000
make sure that that like is pinned and everything. But

1536
01:09:43,520 --> 01:09:46,520
Jack and Daxter, Like, I am just gonna, I'm just

1537
01:09:46,520 --> 01:09:49,720
gonna do it. Astros Playroom, I'm yeah, I think I.

1538
01:09:50,000 --> 01:09:53,319
Speaker 3: Playroom straight up. Wow. Yeah, that would be the newest

1539
01:09:53,399 --> 01:09:55,199
game on our list, I believe, But.

1540
01:09:55,359 --> 01:09:57,920
Speaker 2: Yeah, it is up there for me mentioned that and

1541
01:09:57,960 --> 01:09:59,640
I'm like, yeah, that's what brought us to this, and

1542
01:09:59,680 --> 01:10:03,600
there's a reason Astros Playroom is really that impressive. And

1543
01:10:03,720 --> 01:10:06,159
I know it's like light and stuff, but I don't

1544
01:10:06,159 --> 01:10:07,640
think that holds it back in anyway.

1545
01:10:08,840 --> 01:10:11,039
Speaker 3: I would do the original Ratchet and claim there's a

1546
01:10:11,079 --> 01:10:13,239
lot of good games in that series, maybe some better ones.

1547
01:10:13,720 --> 01:10:16,880
I still think that is the one of the most

1548
01:10:16,920 --> 01:10:19,079
exciting three D platforms. I love how big it is.

1549
01:10:19,159 --> 01:10:20,760
I love if there are so many games in it,

1550
01:10:21,159 --> 01:10:23,119
and yet that formula still feels like a lot of

1551
01:10:23,119 --> 01:10:25,560
fun to me, just really likable. I mean, like well cares.

1552
01:10:25,600 --> 01:10:27,720
It just does a good job with its mission statement

1553
01:10:27,760 --> 01:10:31,039
of just combining three D platformer like collect the fun

1554
01:10:31,600 --> 01:10:34,399
stuff with some shooting mechanics. It feels great.

1555
01:10:37,159 --> 01:10:40,720
Speaker 1: Oh it's Jesse gott Oh singing On's one and two. Jeez.

1556
01:10:40,880 --> 01:10:41,079
Speaker 2: Yeah.

1557
01:10:42,159 --> 01:10:45,840
Speaker 1: But I think since we are like fully avoiding Mario

1558
01:10:45,920 --> 01:10:47,479
games here we avoid Mario.

1559
01:10:47,359 --> 01:10:50,399
Speaker 3: There's gonna be we could wull nominate Mario Games Caglories.

1560
01:10:50,560 --> 01:10:52,439
Speaker 1: Okay, all right, sounds good. So then I will just

1561
01:10:52,479 --> 01:10:53,399
go with Banjo KAZUOI.

1562
01:10:53,479 --> 01:10:56,119
Speaker 3: Then yeah, yeah, Benjo's not up there yet.

1563
01:10:56,199 --> 01:11:00,359
Speaker 1: Huh yeah, Benju KAZUOI, Banjo Kazu. There we go. All right,

1564
01:11:00,800 --> 01:11:03,000
So four nominees if we still want to just do

1565
01:11:03,079 --> 01:11:05,079
four nominees or maybe do we want to, like we

1566
01:11:05,119 --> 01:11:06,920
could do that when we do six? How do we

1567
01:11:07,079 --> 01:11:09,199
do six now? Because I think that makes it more

1568
01:11:09,199 --> 01:11:10,239
exciting when only two get in.

1569
01:11:10,680 --> 01:11:12,359
Speaker 3: I think you're right, What the heck, because I see

1570
01:11:12,359 --> 01:11:15,760
it all right, plenty of good suggestions still, and I

1571
01:11:15,880 --> 01:11:19,880
think I would nominate Psycho Nots.

1572
01:11:20,319 --> 01:11:20,800
Speaker 1: I like that.

1573
01:11:21,319 --> 01:11:24,279
Speaker 3: Yeah, I think it's just I want Second's one one. Yeah,

1574
01:11:24,359 --> 01:11:26,000
two is a little new, and too is like it's

1575
01:11:26,079 --> 01:11:29,680
very similar, it's better. But Second Notts one was incredibly interesting.

1576
01:11:29,760 --> 01:11:31,520
I think it does a great job of like introducing

1577
01:11:31,560 --> 01:11:34,800
a higher quality of writing and kind of character stuff

1578
01:11:34,800 --> 01:11:36,359
than we had seen in these games before.

1579
01:11:37,920 --> 01:11:39,720
Speaker 2: You do keep bringing this up, and I haven't really

1580
01:11:39,720 --> 01:11:41,840
thought about that. But in Hall of Fames, the way

1581
01:11:41,880 --> 01:11:44,399
it normally works is there is a grace period before

1582
01:11:44,439 --> 01:11:46,000
you can be in the Hall of Fame, like and

1583
01:11:46,119 --> 01:11:47,560
I know in hockey it's like you have to have

1584
01:11:47,680 --> 01:11:50,560
retired at least five years ago, and that's from professional hockey.

1585
01:11:50,600 --> 01:11:52,119
So do you like go play somewhere else, like in

1586
01:11:52,199 --> 01:11:53,840
the Russian League or something like that, you still have

1587
01:11:53,880 --> 01:11:55,680
to wait for that to be done and then five

1588
01:11:55,760 --> 01:11:57,760
years later, do we want something like that?

1589
01:11:58,000 --> 01:11:58,960
Speaker 1: Is astro too new?

1590
01:11:59,439 --> 01:12:00,960
Speaker 3: I don't think we need a rule. I think Ash

1591
01:12:01,159 --> 01:12:03,840
is maybe pushing it a little bit, but let's not

1592
01:12:03,960 --> 01:12:06,680
do anything newer than that. Okay, and I think people

1593
01:12:06,720 --> 01:12:08,600
should maybe consider that when they vote. If you think

1594
01:12:08,640 --> 01:12:10,359
it's kind of too new, then don't vote for it.

1595
01:12:10,840 --> 01:12:13,000
Speaker 2: Okay, well let's just say the cut off is twenty

1596
01:12:13,039 --> 01:12:17,640
twenty then, right now, okay, all right, well let me

1597
01:12:17,720 --> 01:12:20,239
think here, let me see some some yeah ball in Wonderlands.

1598
01:12:20,279 --> 01:12:22,760
Speaker 1: We're gonna get you back into the chat wonder World.

1599
01:12:22,800 --> 01:12:25,159
Speaker 3: You always say Wonderland is not its name, it's a wonder.

1600
01:12:24,960 --> 01:12:27,880
Speaker 1: World, wonder World. I don't give a shit any respect

1601
01:12:28,039 --> 01:12:29,159
Mike that.

1602
01:12:29,359 --> 01:12:30,880
Speaker 4: I don't think they are sure about that.

1603
01:12:31,119 --> 01:12:35,600
Speaker 3: So, yeah, man, I should have nominated a Crash game

1604
01:12:35,600 --> 01:12:39,000
because you're not going to God, damn right, I've listened.

1605
01:12:39,039 --> 01:12:40,159
Speaker 1: Crash four is very fun.

1606
01:12:40,199 --> 01:12:41,640
Speaker 2: I like it a lot, but I'm also still not

1607
01:12:41,680 --> 01:12:45,399
going to nominate it. God, I am still let's see here.

1608
01:12:45,560 --> 01:12:49,760
Speaker 1: I did have uh God, let's see here.

1609
01:12:49,840 --> 01:12:52,720
Speaker 2: I honestly, three D Platforms is not like a super

1610
01:12:52,840 --> 01:12:56,600
deep category like in terms of being like, oh, Hall

1611
01:12:56,640 --> 01:12:57,720
of Fame worthy like that.

1612
01:12:57,920 --> 01:12:59,960
Speaker 3: It does, you got some you got some big boys

1613
01:13:00,079 --> 01:13:01,840
of spyro still not in.

1614
01:13:01,960 --> 01:13:04,079
Speaker 1: There, right, but I'm just do.

1615
01:13:04,600 --> 01:13:06,560
Speaker 2: I mean, it's Prince of per Sands of Time is

1616
01:13:06,720 --> 01:13:11,680
not a plam right kind of action adventure edge.

1617
01:13:13,359 --> 01:13:15,239
Speaker 1: Rayman two is kind of where I'm like, that is

1618
01:13:15,399 --> 01:13:16,800
probably the one I'm thinking about.

1619
01:13:17,359 --> 01:13:18,479
Speaker 3: It's adventure.

1620
01:13:19,000 --> 01:13:22,760
Speaker 1: No, I couldn't uh, all right, Raymond to does it

1621
01:13:22,880 --> 01:13:24,039
have a subtitle?

1622
01:13:24,199 --> 01:13:26,840
Speaker 3: Great Escape? Hell? You know, I know all the subtitles.

1623
01:13:27,039 --> 01:13:28,720
Speaker 1: Yes, you're you're a mister subtitle.

1624
01:13:28,840 --> 01:13:34,079
Speaker 2: Yes, Sean made a Jedi or Jedi outcast like five

1625
01:13:34,199 --> 01:13:36,600
joke today, I was like, careful, Micha will pop up

1626
01:13:36,680 --> 01:13:39,399
and just say the whole thing right now, so watch out.

1627
01:13:39,520 --> 01:13:42,760
Speaker 3: Fact it's Jack and Das the Precursor's Legacy.

1628
01:13:42,880 --> 01:13:47,000
Speaker 1: I believe. Oh my god, we're talking about something. Is

1629
01:13:47,079 --> 01:13:50,399
it really? I've never heard of that, but me knows that.

1630
01:13:51,520 --> 01:13:55,359
Speaker 2: All right, So then your nominees are Jack and Daxter

1631
01:13:55,439 --> 01:14:00,439
the Precursor's Legacy. I guess Astro's Playroom, Ratchet and Clank Banjo,

1632
01:14:00,479 --> 01:14:01,680
because do we psychonauts?

1633
01:14:01,800 --> 01:14:04,479
Speaker 1: Rayman to the Great Escape? Vote?

1634
01:14:05,039 --> 01:14:05,520
Speaker 5: Excuse me?

1635
01:14:05,760 --> 01:14:09,880
Speaker 1: Just Precursor Legacy. It's not obsessive. I feel like an idiot.

1636
01:14:10,640 --> 01:14:11,560
You should be embarrassed.

1637
01:14:12,239 --> 01:14:14,600
Speaker 2: I think how works is you could just vote for one,

1638
01:14:14,840 --> 01:14:16,720
You vote for your one, and then the top two

1639
01:14:16,840 --> 01:14:20,279
vote getters get in, so it's it's it's rough out there.

1640
01:14:20,800 --> 01:14:22,680
There is a chance maybe in the future we might

1641
01:14:22,760 --> 01:14:24,800
shift it to ranked voting, if that's a possibility something

1642
01:14:24,800 --> 01:14:26,520
we could do and discord a bet it is these days,

1643
01:14:27,039 --> 01:14:28,760
but for now we'll keep it this way. You vote

1644
01:14:28,800 --> 01:14:31,239
for one, the one you want to get in, and

1645
01:14:31,479 --> 01:14:34,159
only two will make it of these six. We will

1646
01:14:34,199 --> 01:14:36,680
have the results for you on Gamis Decides next week.

1647
01:14:37,760 --> 01:14:40,159
All right, I did say there was a few things

1648
01:14:40,199 --> 01:14:43,079
I would wrap up with with Bungie and all that stuff,

1649
01:14:44,720 --> 01:14:47,000
just like a break before we do that. Actually, that's

1650
01:14:47,000 --> 01:14:48,640
a good idea. All right, We're gonna take a quick break.

1651
01:14:48,880 --> 01:14:54,560
We'll talk about that right after this. All right, we're back,

1652
01:14:54,760 --> 01:14:57,640
and as promised, a little bit more on Bungee information

1653
01:14:57,720 --> 01:14:59,880
stuff like that. I want to make sure that like

1654
01:15:00,079 --> 01:15:02,520
I'm like clarify, I like double checked with my source.

1655
01:15:03,079 --> 01:15:05,199
Speaker 1: It might not. It's probably not accurate to say that like.

1656
01:15:05,319 --> 01:15:08,880
Speaker 2: Luke and Mark were like laid off or like they

1657
01:15:09,000 --> 01:15:12,000
but they left as part of the restructuring. The difference

1658
01:15:12,039 --> 01:15:15,439
there being they probably were like understood what was happening

1659
01:15:15,720 --> 01:15:18,560
and left of their own accord or made their own

1660
01:15:18,640 --> 01:15:21,920
separate deal. I don't exactly have the details into that,

1661
01:15:22,079 --> 01:15:24,439
but saying that they were laid off might not be

1662
01:15:24,760 --> 01:15:27,159
the best way of putting it, but they are no

1663
01:15:27,279 --> 01:15:31,920
longer at Bungie though. Also, like, if we're wondering why

1664
01:15:32,119 --> 01:15:34,840
payback is like, doesn't it make more sense to just

1665
01:15:34,960 --> 01:15:38,039
invest in whatever's next for Destiny? Why not invest more

1666
01:15:38,079 --> 01:15:41,199
in payback instead of what like destiny too and keeping

1667
01:15:41,239 --> 01:15:44,439
that going? When I talk to people, the way they

1668
01:15:44,479 --> 01:15:46,399
put is like that would just cost so much more

1669
01:15:46,479 --> 01:15:49,560
money and Bungie does not have the liberty does that

1670
01:15:49,800 --> 01:15:51,039
cannot take that liberty right now.

1671
01:15:51,159 --> 01:15:53,920
Speaker 1: They have to be cutting costs first. That is the

1672
01:15:54,039 --> 01:15:55,039
number one priority.

1673
01:15:55,640 --> 01:15:59,079
Speaker 2: So yeah, that's what's going Also, that's so like I

1674
01:15:59,159 --> 01:16:01,039
know Tom Warren is out there saying AVOUD might have

1675
01:16:01,119 --> 01:16:04,319
been pushed to Q one. I can't like confirm that,

1676
01:16:04,399 --> 01:16:06,199
but what I'm but the rumblings are that does sound

1677
01:16:06,239 --> 01:16:08,520
like that's probably right. You saw that you saw a

1678
01:16:08,600 --> 01:16:12,279
VOUD was not playable at games come right, Yeah.

1679
01:16:12,199 --> 01:16:13,039
Speaker 3: That's not a good sign.

1680
01:16:13,800 --> 01:16:15,439
Speaker 2: Yeah, I mean, if it needs to be delayed, I'm

1681
01:16:15,439 --> 01:16:17,479
glad they're delaying it, but that you're right, I hope.

1682
01:16:17,560 --> 01:16:19,640
Speaker 3: Uh, it's not give sign for it coming out this year,

1683
01:16:19,840 --> 01:16:21,960
not for the game whatever yea. You know me, I'm

1684
01:16:21,960 --> 01:16:23,439
like the one person who seems to be excited for

1685
01:16:23,479 --> 01:16:24,800
a vout a time.

1686
01:16:24,680 --> 01:16:27,600
Speaker 1: So right, and I hope it it comes together.

1687
01:16:27,720 --> 01:16:29,920
Speaker 2: But yeah, it sounds like it could be have actually

1688
01:16:30,079 --> 01:16:32,119
moved to Q one at least that's what Tom Warren's saying.

1689
01:16:32,560 --> 01:16:34,319
Speaker 1: And I usually trust Tom and those things.

1690
01:16:34,520 --> 01:16:36,159
Speaker 3: Yeah, Brabe, Lynch is a good point in chat. It

1691
01:16:36,239 --> 01:16:38,119
makes sense. Maybe get out of the wave of dragon age.

1692
01:16:38,640 --> 01:16:40,880
Speaker 1: Yeah, it does seem like a good idea at this point.

1693
01:16:41,079 --> 01:16:47,600
Speaker 2: Okay, let's see here, let's see okay, all right, Yeah, Mike,

1694
01:16:47,640 --> 01:16:48,159
what have you been.

1695
01:16:48,119 --> 01:16:51,960
Speaker 3: Playing a lot of Dark Souls? Actually, I've been streaming

1696
01:16:52,039 --> 01:16:55,279
that a lot. It's a you know, hey, yeah, it's

1697
01:16:55,279 --> 01:16:57,000
one of the best games ever. But he's right, right,

1698
01:16:57,079 --> 01:16:59,319
it's a ton of fun. I am enjoying it a

1699
01:16:59,399 --> 01:17:02,319
good amount. Got to go to some iconic locations. I

1700
01:17:02,359 --> 01:17:04,119
also got to go to a place that everybody seems

1701
01:17:04,159 --> 01:17:07,800
to hate, this kind of underground lava section. Everyone's like,

1702
01:17:07,880 --> 01:17:09,880
oh they really, this is like where they've ran out

1703
01:17:09,920 --> 01:17:12,880
of time or something. And yeah, it wasn't the best

1704
01:17:13,000 --> 01:17:14,920
place in the world. It wasn't too bad. So I

1705
01:17:14,960 --> 01:17:16,560
got to the final boss of the place, and it

1706
01:17:16,680 --> 01:17:19,960
wasn't even really like a boss you fight. You just

1707
01:17:20,079 --> 01:17:23,000
kind of have to like hit a few weak points

1708
01:17:23,039 --> 01:17:26,479
while he's swatting at you, and like the floor crumbles

1709
01:17:26,520 --> 01:17:28,199
below you you can fall to your desk. That was

1710
01:17:28,279 --> 01:17:32,199
fucking dumb. So I didn't like that. But aside from that,

1711
01:17:32,760 --> 01:17:35,479
and still some of the annoying runbacks after you die,

1712
01:17:36,239 --> 01:17:39,319
mostly just been having fantastic times. It's a hard game

1713
01:17:39,359 --> 01:17:41,640
to ju I would.

1714
01:17:41,399 --> 01:17:43,319
Speaker 2: Agree that that they would be annoying. I haven't spent

1715
01:17:43,399 --> 01:17:44,840
too much time with games like that. I've done it

1716
01:17:44,840 --> 01:17:45,479
in some games.

1717
01:17:45,920 --> 01:17:49,760
Speaker 1: Do you see any sort of poetry or whatever to

1718
01:17:49,920 --> 01:17:50,600
the runbacks?

1719
01:17:51,479 --> 01:17:54,359
Speaker 3: The only things I can imagine about would be like, well,

1720
01:17:54,399 --> 01:17:56,840
it's exciting because it's risky because you might like lose

1721
01:17:56,920 --> 01:17:59,880
your souls if you die before you can get back there. Well,

1722
01:18:00,000 --> 01:18:01,960
and even once that happens, you still got to keep

1723
01:18:02,000 --> 01:18:03,800
doing it. It's at a point where I was like, man,

1724
01:18:04,000 --> 01:18:06,439
just take my souls away the first time I die

1725
01:18:06,479 --> 01:18:08,479
to a boss and spaw me by the door, like

1726
01:18:08,760 --> 01:18:11,439
that will be the tax i pay. It's just because

1727
01:18:11,439 --> 01:18:13,720
a lot and sometimes there's not even any enemies on

1728
01:18:13,800 --> 01:18:17,439
the way, So no, not really, there's nothing. There's there's

1729
01:18:17,479 --> 01:18:19,159
no benefit to it, and that's why it's just not

1730
01:18:19,279 --> 01:18:21,159
a thing in elden Ring for the most part. Right,

1731
01:18:21,159 --> 01:18:23,560
that's why they invented the Stakes America. And even without

1732
01:18:23,600 --> 01:18:26,720
the Stakes of America, the Bonfires are more plentiful and

1733
01:18:26,840 --> 01:18:28,880
more generous with how close they are to bosses a

1734
01:18:28,960 --> 01:18:29,520
lot of the time.

1735
01:18:29,880 --> 01:18:33,239
Speaker 2: Right in elder Ring, you're saying, yeah in elder Ring, Yeah,

1736
01:18:33,319 --> 01:18:35,720
I've been watching you play here and there, and I

1737
01:18:35,760 --> 01:18:37,159
don't know, it just looks it looks like a lot

1738
01:18:37,159 --> 01:18:37,439
of fun.

1739
01:18:37,560 --> 01:18:37,720
Speaker 4: I do.

1740
01:18:38,000 --> 01:18:39,239
Speaker 2: I do want to like spend more time with it.

1741
01:18:39,399 --> 01:18:41,920
It started up when you did. But uh, you know,

1742
01:18:42,159 --> 01:18:44,079
I'm like, oh, that would be fun to stream actually,

1743
01:18:44,119 --> 01:18:45,720
so I think maybe once you're done doing it, I

1744
01:18:45,840 --> 01:18:47,039
might give that more.

1745
01:18:46,880 --> 01:18:47,399
Speaker 1: Of a chance.

1746
01:18:48,279 --> 01:18:51,199
Speaker 3: What people like watching? Yeah, what's fun streams?

1747
01:18:51,560 --> 01:18:52,800
Speaker 1: Yes? What's the plan after this?

1748
01:18:53,359 --> 01:18:53,720
Speaker 3: Is it? Like?

1749
01:18:53,800 --> 01:18:56,159
Speaker 2: Hey, you know, we've got the from momentum going. Do

1750
01:18:56,239 --> 01:18:58,279
you kind of go to Dark Souls two three or whatever?

1751
01:18:58,640 --> 01:19:00,479
Speaker 3: I mean, I want to go to some of the

1752
01:19:00,520 --> 01:19:03,359
other Souls games eventually, for sure, And like I was

1753
01:19:03,439 --> 01:19:05,479
kind of wavering, like do I probably was like, Oh,

1754
01:19:05,520 --> 01:19:06,920
I kind of want to play Dark Souls three? Because

1755
01:19:06,920 --> 01:19:09,359
everybody seems to really like that, whereas Dark Souls too.

1756
01:19:09,399 --> 01:19:12,079
It's either people like are upset about it or they're like, oh,

1757
01:19:12,199 --> 01:19:15,399
it's not that bad, but guilt is probably gonna make

1758
01:19:15,439 --> 01:19:18,359
me play Dark Souls two before I do three. Maybe

1759
01:19:18,399 --> 01:19:21,439
I could justify doing like Secoro first, but I probably

1760
01:19:21,439 --> 01:19:23,840
would just do Dark Soules two. Maybe not right away.

1761
01:19:23,960 --> 01:19:25,600
There are a lot of things I want to play.

1762
01:19:26,520 --> 01:19:28,359
I saw I have to beat Kinomoch two for my

1763
01:19:28,479 --> 01:19:31,560
December stream. Oh there's a game called FM Fantasy sixteen

1764
01:19:31,640 --> 01:19:33,399
that I am really thinking. I need to go and

1765
01:19:33,640 --> 01:19:37,680
finish and play through things like that. And I'm also

1766
01:19:37,760 --> 01:19:40,000
been getting in hankering to play those other Mega Man

1767
01:19:40,119 --> 01:19:42,680
Legends games Misadventures of Tron Bond and Megan.

1768
01:19:42,840 --> 01:19:44,920
Speaker 2: Yeah, I'll tell you what, I would love to watch

1769
01:19:44,960 --> 01:19:46,560
that if you're going to stream that, that would be fun.

1770
01:19:47,000 --> 01:19:49,319
Speaker 3: I made such a mood for those since Tohn Shaunson's

1771
01:19:49,359 --> 01:19:51,520
like capcom video that came out a bit ago and

1772
01:19:51,600 --> 01:19:53,319
he just raves about him. I was like, man when

1773
01:19:53,319 --> 01:19:56,760
I played Megmal Legends one that did freaking rule. So

1774
01:19:56,880 --> 01:19:59,199
you know, there's there's only so much time as a

1775
01:19:59,239 --> 01:20:01,680
thing that these are big beefy games. I'm about a

1776
01:20:01,800 --> 01:20:04,880
bit like twenty two hours into Dark Souls one, and

1777
01:20:04,960 --> 01:20:06,800
i'd be close to the end, except I'm going to

1778
01:20:06,880 --> 01:20:09,079
go do the DLC stuff soon. I have no idea

1779
01:20:09,159 --> 01:20:11,960
how long that is. I assume it's not like forty

1780
01:20:12,039 --> 01:20:15,520
hours long like Tres or whatever, but you know, I

1781
01:20:15,600 --> 01:20:18,640
might just be somewhat beefy, so I was probably still

1782
01:20:18,640 --> 01:20:21,119
have like five six hours at least left in there.

1783
01:20:21,960 --> 01:20:24,920
Speaker 1: Cool. Yeah, those have been fun streams. I've been enjoying them.

1784
01:20:26,279 --> 01:20:30,079
Speaker 2: Yeah, for me, it's been I played Thank Goodness you're here.

1785
01:20:30,600 --> 01:20:34,079
I talked about that on the Nintendo podcast earlier this week.

1786
01:20:34,560 --> 01:20:34,960
Speaker 1: Was great.

1787
01:20:35,000 --> 01:20:37,880
Speaker 2: I'm still thinking about it a lot now that it's out.

1788
01:20:37,880 --> 01:20:40,039
Everyone should check it out. I think it's worth playing

1789
01:20:40,079 --> 01:20:43,520
through for sure. And then it's still been in a

1790
01:20:43,560 --> 01:20:46,399
lot of Nintendo World Championships and things like that, because

1791
01:20:46,520 --> 01:20:48,720
that's like when I'm like, I've been busy this week, Well,

1792
01:20:48,760 --> 01:20:50,319
I think that's the one I like just pick up

1793
01:20:50,359 --> 01:20:52,199
when I hit my brain's like, I have a couple

1794
01:20:52,239 --> 01:20:54,000
of minutes. I want to play something that is so

1795
01:20:54,119 --> 01:20:56,039
easy for me to pick up and try a couple

1796
01:20:56,039 --> 01:20:58,520
of runs. And I'm doing the thing where I will.

1797
01:20:58,880 --> 01:21:00,479
I will have a half an hour and I will

1798
01:21:00,520 --> 01:21:03,840
be trying the same like mush zoom two thing and

1799
01:21:04,039 --> 01:21:06,520
trying to shave off to one hundreds of a second,

1800
01:21:06,880 --> 01:21:08,920
and I'll spend half an hour not make any progress,

1801
01:21:09,039 --> 01:21:10,520
and then the next time I pick it up on

1802
01:21:10,600 --> 01:21:13,760
the second try, I get to those two one hundreds

1803
01:21:13,760 --> 01:21:16,680
of a second on the like that immediately. So it's like,

1804
01:21:16,680 --> 01:21:18,640
oh yeah, that's always reminder of like once I relax,

1805
01:21:18,720 --> 01:21:21,920
I come in there and the neurons have connected and

1806
01:21:22,079 --> 01:21:23,560
I could just do it now because I understand what

1807
01:21:23,600 --> 01:21:24,800
I need to do, and I was just kind of

1808
01:21:24,840 --> 01:21:27,079
getting my in my own way previously, and I still

1809
01:21:27,279 --> 01:21:30,640
really enjoy that, but I am kind of looking for

1810
01:21:30,800 --> 01:21:33,800
the next game to play. I also I want to

1811
01:21:33,840 --> 01:21:36,560
clean up, you know, a thousand year doors still, but

1812
01:21:36,720 --> 01:21:38,960
there's a lot coming out, a lot, yes, a lot

1813
01:21:39,000 --> 01:21:40,920
of games still to play this year, so I just

1814
01:21:40,960 --> 01:21:42,520
want to like look around real quick and see if

1815
01:21:42,520 --> 01:21:43,039
there's anything I.

1816
01:21:43,039 --> 01:21:45,640
Speaker 1: Want to hit before all that starts happening. But in

1817
01:21:45,680 --> 01:21:48,079
the meantime, yeah, I don't know. We'll get through this

1818
01:21:48,119 --> 01:21:49,840
weekend with Summer Slam, and then on the other side

1819
01:21:49,840 --> 01:21:50,720
of it, I'll start looking for that.

1820
01:21:50,840 --> 01:21:52,279
Speaker 3: Yeah, that game excited.

1821
01:21:52,800 --> 01:21:55,399
Speaker 1: Yep. Absolutely, all right, Mike, do we got any more super.

1822
01:21:55,239 --> 01:21:59,880
Speaker 3: Chats we did? Let's see here now from Big Fresh

1823
01:22:00,000 --> 01:22:03,079
three seven says three four three should be calling Luke

1824
01:22:03,399 --> 01:22:07,279
right now. You know a lot of possibilities there. Hopefully

1825
01:22:08,319 --> 01:22:10,600
we'll see what happened. I did see three four three?

1826
01:22:10,840 --> 01:22:11,399
Was I once to do?

1827
01:22:11,520 --> 01:22:11,920
Speaker 1: Is that mentioned?

1828
01:22:12,000 --> 01:22:14,760
Speaker 3: Like, hey, we're hiring, by the way, so it could

1829
01:22:14,800 --> 01:22:15,279
be interesting.

1830
01:22:15,640 --> 01:22:16,159
Speaker 1: Yeah, it could be.

1831
01:22:17,079 --> 01:22:19,960
Speaker 3: Then, Alex says, tell Bun Yellow, I assume that this

1832
01:22:20,119 --> 01:22:22,359
Alex is not Alex Banning. Tell Bun Yellow you think

1833
01:22:22,399 --> 01:22:23,319
liquid death is crap?

1834
01:22:23,399 --> 01:22:24,399
Speaker 1: You coward? You want?

1835
01:22:24,560 --> 01:22:26,760
Speaker 3: I mean they are Alex already knows what I think

1836
01:22:26,800 --> 01:22:28,239
about liquid depth. That's the problem.

1837
01:22:28,720 --> 01:22:29,760
Speaker 1: Yeah, and I'll tell them.

1838
01:22:29,800 --> 01:22:32,199
Speaker 2: But the problem is, like Alex uh said the same thing,

1839
01:22:32,319 --> 01:22:35,479
like on that voicemail today that the uh the flavored

1840
01:22:35,520 --> 01:22:36,279
ones aren't that good.

1841
01:22:36,359 --> 01:22:38,079
Speaker 1: And that's what I feel the same way. I did

1842
01:22:38,159 --> 01:22:38,399
try it.

1843
01:22:38,800 --> 01:22:42,119
Speaker 2: Just I tried to water out of the can and

1844
01:22:42,760 --> 01:22:44,600
it's like, yeah, this is good water, but it's not.

1845
01:22:45,439 --> 01:22:47,000
I don't get the way people are like this is

1846
01:22:47,079 --> 01:22:49,359
just so much better than any other water out of

1847
01:22:49,399 --> 01:22:52,039
any other device or vessel, like, yeah, it's cool out

1848
01:22:52,039 --> 01:22:54,640
of an allumin can does feel colder. I do like that, sure,

1849
01:22:55,159 --> 01:22:57,520
but I don't think it's as good as fast food

1850
01:22:57,880 --> 01:23:00,199
water and a cup with ice like that's even better.

1851
01:23:00,359 --> 01:23:02,239
So I'll just get that and that's a quarter if

1852
01:23:02,279 --> 01:23:05,920
you want the large cup. Is any other super Chats

1853
01:23:05,960 --> 01:23:07,119
Mike looks.

1854
01:23:06,920 --> 01:23:07,279
Speaker 3: Like that's it.

1855
01:23:08,680 --> 01:23:10,039
Speaker 1: You know what, Then I'm gonna hit the button. Let's

1856
01:23:10,039 --> 01:23:10,439
get out of here.

1857
01:23:12,600 --> 01:23:16,319
Speaker 2: You got going on this weekend, mikey, Oh yes, oh yeah, wait,

1858
01:23:16,359 --> 01:23:18,399
actually you're right, Christian, can you mention that thing real quick?

1859
01:23:18,600 --> 01:23:22,600
Speaker 4: Yeah. Matt Rare Monkey is a friend of the community,

1860
01:23:22,720 --> 01:23:26,000
is running I'll go fund the go fund me to

1861
01:23:26,560 --> 01:23:29,800
to raise some money to help his partner do some

1862
01:23:30,079 --> 01:23:33,279
like medical stuff that they need. So I'm gonna be

1863
01:23:33,319 --> 01:23:37,039
blasting the chat with the GoFundMe, so please support them.

1864
01:23:37,479 --> 01:23:38,279
Speaker 1: Help them out. Please.

1865
01:23:39,039 --> 01:23:40,800
Speaker 2: Has been there for a very long time. We want

1866
01:23:40,840 --> 01:23:42,720
to to help our community when they take care of

1867
01:23:42,800 --> 01:23:43,159
our own.

1868
01:23:43,399 --> 01:23:46,279
Speaker 3: I've already sent a donation in there, so please take

1869
01:23:46,279 --> 01:23:46,920
a look at that everything.

1870
01:23:46,920 --> 01:23:49,920
Speaker 4: It's gonna be on the podcast description and everywhere, so

1871
01:23:50,159 --> 01:23:51,479
please support them.

1872
01:23:51,520 --> 01:23:53,800
Speaker 2: There's the link right now in chat, so check it out,

1873
01:23:53,800 --> 01:23:57,039
all right, Yep, we were gonna be hanging out this weekend, Mike,

1874
01:23:57,079 --> 01:23:57,560
I can't wait.

1875
01:23:58,439 --> 01:24:01,760
Speaker 3: Gross. I mean, yes, it'll be fun, be a good time.

1876
01:24:03,159 --> 01:24:05,600
Speaker 2: Yeah, Summer Slam, it's gonna be a lot of wrestling.

1877
01:24:05,640 --> 01:24:06,920
What time should we get there?

1878
01:24:07,000 --> 01:24:07,159
Speaker 1: Like what?

1879
01:24:07,560 --> 01:24:09,000
Speaker 3: God, I don't know, because some people are like, it's

1880
01:24:09,039 --> 01:24:10,479
not really going to be eight hours long, it's be

1881
01:24:10,520 --> 01:24:12,880
four hours long. I'm like, well, why did they want?

1882
01:24:13,000 --> 01:24:14,880
Speaker 1: I mean, if there's a pre show and stuff. But

1883
01:24:14,960 --> 01:24:15,920
I mean, I guess I kind of.

1884
01:24:16,800 --> 01:24:19,479
Speaker 3: Chris pret said everyone's gone to everything's gone to ship

1885
01:24:19,560 --> 01:24:25,119
since we stopped stomping loop. You're right, Chris Son.

1886
01:24:25,520 --> 01:24:28,000
Speaker 1: Thank you Chris so much. You God, You're so cool.

1887
01:24:28,640 --> 01:24:30,159
Speaker 3: You know, I know it's not possible. Would it be

1888
01:24:30,239 --> 01:24:31,920
so amazing if it was just actually Chris?

1889
01:24:34,159 --> 01:24:38,239
Speaker 2: That would I there's a chance I would die, a

1890
01:24:38,359 --> 01:24:40,640
chance I would laugh so hard that I would die.

1891
01:24:40,720 --> 01:24:44,600
Speaker 3: I would never suffer another bad thing said about that man.

1892
01:24:45,199 --> 01:24:49,239
He would that we'd be boys for life, stopping somebody

1893
01:24:50,960 --> 01:24:52,279
like the one time where I did laugh.

1894
01:24:52,359 --> 01:24:54,119
Speaker 2: So there's been several times where life, but that one

1895
01:24:54,159 --> 01:24:55,640
of the times I left the hardest where I almost

1896
01:24:55,680 --> 01:24:58,760
blacked out was Chris Pratt named as Mario's voice actor,

1897
01:24:58,840 --> 01:25:00,000
and so are you.

1898
01:25:00,359 --> 01:25:01,079
Speaker 3: You almost die?

1899
01:25:01,319 --> 01:25:04,640
Speaker 2: I like almost fell out of my chair, like for shoot,

1900
01:25:04,840 --> 01:25:07,279
actually almost like the black spots in front of my

1901
01:25:07,359 --> 01:25:09,520
eyes because I stopped breathing because I was laughing so hard.

1902
01:25:10,439 --> 01:25:13,159
Speaker 1: It was. It was an amazing moment. So yeah, thanks

1903
01:25:13,239 --> 01:25:15,199
Chris Pratt. Glad you're always listening. It means a lot.

1904
01:25:15,800 --> 01:25:17,560
All right, everybody, we're gonna get out of here.

1905
01:25:17,920 --> 01:25:20,439
Speaker 2: You have a safe weekend, take care of yourself, have

1906
01:25:20,520 --> 01:25:22,239
a good one, and goodbye.

1907
01:25:29,239 --> 01:25:38,800
Speaker 3: Oh doing that sound an animal?

1908
01:25:40,439 --> 01:25:40,600
Speaker 5: Oh?

1909
01:25:40,960 --> 01:25:42,399
Speaker 3: Dan, it's Dan.

1910
01:25:43,439 --> 01:25:45,239
Speaker 4: Tell I see evidence that the world is around.

1911
01:25:45,279 --> 01:25:46,359
Speaker 5: I'm not believing a damn thing.

1912
01:25:47,319 --> 01:25:49,039
Speaker 1: I have been plenty horny.

1913
01:25:49,159 --> 01:25:49,399
Speaker 5: Thank you.

1914
01:25:50,640 --> 01:25:51,479
Speaker 3: I don't get horny.

1915
01:25:51,520 --> 01:25:56,439
Speaker 1: I stay horny. Go beat it by yourself. We support

1916
01:25:56,520 --> 01:25:56,880
beating it.

1917
01:25:57,680 --> 01:25:59,720
Speaker 3: It's this plasation would get my seventy dollars if they

1918
01:25:59,760 --> 01:26:01,479
launch schemes. They want a PC. We're in the heck

1919
01:26:01,479 --> 01:26:04,199
of the minsules PC low. Thank you, hitch, Thank you, hitch.

1920
01:26:04,319 --> 01:26:09,680
Speaker 1: By everybody break all right, we'll be yep, I'm good

1921
01:26:09,720 --> 01:26:13,000
to go to Just let me get stuff here, all right.

1922
01:26:13,119 --> 01:26:13,840
I'll bring us back.

1923
01:26:14,720 --> 01:26:19,560
Speaker 4: Uh all right, we can do it once a year

1924
01:26:19,560 --> 01:26:25,479
if you want to Okay, I gets it.

1925
01:26:27,079 --> 01:26:27,239
Speaker 5: Right.

1926
01:26:27,399 --> 01:26:28,319
Speaker 1: Path of the tier Lotus.

1927
01:26:28,359 --> 01:26:29,840
Speaker 2: I did see that CODEO and that's the one that

1928
01:26:29,920 --> 01:26:34,159
Mary mentioned, And honestly, I'm like that b B under

1929
01:26:34,399 --> 01:26:35,279
or overscore?

1930
01:26:35,439 --> 01:26:35,760
Speaker 1: What is that?

1931
01:26:35,800 --> 01:26:37,560
Speaker 2: I don't know the b O path of the tier

1932
01:26:37,600 --> 01:26:38,880
Lotus I saw that. I like that kind of reminds

1933
01:26:38,920 --> 01:26:41,359
me of nine Souls, so I wasn't sure if I

1934
01:26:41,439 --> 01:26:42,119
was conflating them.

1935
01:26:42,479 --> 01:26:44,800
Speaker 4: If don't you miss renting games like going to a

1936
01:26:44,880 --> 01:26:48,319
place and rent a b Yes, so much miss.

1937
01:26:48,439 --> 01:26:49,239
Speaker 1: It's like I will.

1938
01:26:49,640 --> 01:26:53,319
Speaker 2: One of my favorite memories, a formative memory, is playing

1939
01:26:53,399 --> 01:26:56,159
Hooky and then my parents, like being just old enough

1940
01:26:56,199 --> 01:26:58,239
that my parents could leave me at home while playing Hooky,

1941
01:26:58,840 --> 01:27:02,199
walking down like a couple of blocks to go to

1942
01:27:02,239 --> 01:27:05,680
the video rental store during school and renting Technobil and

1943
01:27:05,760 --> 01:27:08,279
taking it home and playing that and the guy the

1944
01:27:08,319 --> 01:27:09,960
thing being like shouldn't you be in school? And I'm like,

1945
01:27:09,960 --> 01:27:11,600
shouldn't you shut your fucking mouth.

1946
01:27:14,279 --> 01:27:16,119
Speaker 1: And like, I don't know, man, just give just give

1947
01:27:16,119 --> 01:27:17,880
me the goddamn game. And went home and I played it.

1948
01:27:18,199 --> 01:27:20,439
It was a good day. It was a very good day.

1949
01:27:20,720 --> 01:27:22,359
And now here I am right.

1950
01:27:22,760 --> 01:27:23,560
Speaker 5: It for me.

1951
01:27:26,239 --> 01:27:31,680
Speaker 1: All led to this, all right, get set up over here.

1952
01:27:32,600 --> 01:27:35,840
Speaker 5: Yeah, if you just crop the slide and then I

1953
01:27:35,840 --> 01:27:37,439
should have everything based off of that.

1954
01:27:37,960 --> 01:27:40,199
Speaker 1: All right, cool, let me turn off shown on video

1955
01:27:40,239 --> 01:27:42,359
participants and.

1956
01:27:43,159 --> 01:27:45,720
Speaker 4: Oh my god, that gift.

1957
01:27:48,479 --> 01:27:55,159
Speaker 1: They're just crop to the slide. Yeah yeah, yeah cool, Yeah,

1958
01:27:55,199 --> 01:27:57,520
that's what ye cool got you and.

1959
01:27:57,560 --> 01:28:02,720
Speaker 5: Then I have the other half this love producing.

1960
01:28:04,319 --> 01:28:05,960
Speaker 1: Yep, that's how it goes everybody.

1961
01:28:06,840 --> 01:28:07,800
Speaker 4: And to get that fiber.

1962
01:28:11,079 --> 01:28:12,239
Speaker 1: Oh man, I washut fiber.

1963
01:28:12,359 --> 01:28:14,239
Speaker 4: I wish I have fibers so bad.

1964
01:28:15,279 --> 01:28:17,239
Speaker 1: If I had. I don't know what I would do

1965
01:28:17,239 --> 01:28:20,079
if I had one gig upload. Oh my god, it

1966
01:28:20,079 --> 01:28:24,079
would be I would be irresponsible. I would bear responsible.

1967
01:28:24,600 --> 01:28:26,800
Speaker 5: You know how fucking long it takes me uploads on

1968
01:28:27,000 --> 01:28:28,760
the giant bomb dot com right now?

1969
01:28:29,079 --> 01:28:30,279
Speaker 1: What is your upload speed?

1970
01:28:31,800 --> 01:28:34,920
Speaker 5: Ah, I'm trying to I'm trying to make sure I

1971
01:28:34,920 --> 01:28:37,520
don't get the number wrong. I think it's twenty.

1972
01:28:38,039 --> 01:28:41,800
Speaker 1: Oh. I'm like, I'm at like forty five. That's rough.

1973
01:28:42,119 --> 01:28:44,680
Speaker 5: I had to Chris. It's bad out here, man.

1974
01:28:45,119 --> 01:28:47,560
Speaker 2: Yeah, we got like yeah, they're just like no one

1975
01:28:47,560 --> 01:28:49,960
ever needs uploads. Yeah, you're just a consumer.

1976
01:28:50,239 --> 01:28:53,760
Speaker 5: You could see one hundred down twenty up. So yeah,

1977
01:28:53,760 --> 01:28:55,119
that's why it takes me so freaking a long to

1978
01:28:55,199 --> 01:28:57,680
gathing on the site by when Jan's away.

1979
01:28:59,159 --> 01:29:01,840
Speaker 4: Oh, I got work with he. He lives in a

1980
01:29:01,920 --> 01:29:04,920
place where Ivory is available and he just he just

1981
01:29:05,159 --> 01:29:10,239
pay the guy that installs the thing, just out of Puckett.

1982
01:29:10,960 --> 01:29:13,720
Speaker 2: Yeah, that's how we used to do back in the day,

1983
01:29:13,840 --> 01:29:17,199
Like you would tip the cable install guy and he

1984
01:29:17,239 --> 01:29:19,479
would give you the D scrambler for the porn channels.

1985
01:29:19,840 --> 01:29:22,600
Speaker 1: Yeah, that was exactly what I said, Like he always

1986
01:29:23,640 --> 01:29:26,359
those were the good old days. My grandpa and stole

1987
01:29:26,439 --> 01:29:29,159
cable his entire life. Hell yeah, I think I still

1988
01:29:29,199 --> 01:29:31,439
have one of those D scramblers somewhere. It never worked

1989
01:29:31,479 --> 01:29:32,039
for me though.

1990
01:29:33,119 --> 01:29:35,640
Speaker 5: It cost It costs way more than it's worth.

1991
01:29:35,680 --> 01:29:39,239
Speaker 4: I tell you that, it's so expensive and he's so

1992
01:29:39,399 --> 01:29:40,279
bad all the time.

1993
01:29:40,359 --> 01:29:41,640
Speaker 3: I don't think you have newdy channels.

1994
01:29:43,560 --> 01:29:45,520
Speaker 1: Okay, I think we are.

1995
01:29:45,720 --> 01:29:47,880
Speaker 2: Well, let me fix our cameras because I look very

1996
01:29:47,920 --> 01:29:49,840
little and you look larger in charge.

1997
01:29:50,000 --> 01:29:50,600
Speaker 1: Let's see here.

1998
01:29:52,239 --> 01:29:56,760
Speaker 4: Yeah, no problem, rough times with all the the scrambles

1999
01:29:56,800 --> 01:29:58,239
and scrambler.

2000
01:30:00,000 --> 01:30:02,600
Speaker 5: St five a month for fiber in l A.

2001
01:30:03,279 --> 01:30:08,359
Speaker 1: Alright, the fuck, Holy moly, Nikki, don't tell me.

2002
01:30:08,439 --> 01:30:11,880
Speaker 5: That now I really need again on this hype house.

2003
01:30:12,000 --> 01:30:13,239
Jan keeps talking about.

2004
01:30:15,039 --> 01:30:18,520
Speaker 3: It'd be like Ero Online in the nineties. We're going

2005
01:30:18,600 --> 01:30:19,359
to live in a cabin.

2006
01:30:21,000 --> 01:30:25,479
Speaker 1: I think we are good to goodis.

2007
01:30:24,079 --> 01:30:27,600
Speaker 4: A nikky Grayson house. Let's go. What's happening the John

2008
01:30:27,680 --> 01:30:28,600
Bone streaming house?

2009
01:30:29,600 --> 01:30:31,359
Speaker 1: All right, I'm ready. I'll bring us back.

2010
01:30:31,640 --> 01:30:31,920
Speaker 4: Let's go.

