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Speaker 1: Hey everybody, it's Tuesday, December second, twenty twenty five. Welcome

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to the Giant BombCast. I am your host, jan Oh

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cho adjoining me as always co captain of the ship.

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That's right, he's ready to scan every single thing, but

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he's only ready to scan it in the vicinity of

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a Walmart. Jeff Crubb that's.

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Speaker 2: Right, because I can't play it at home yet. But

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I gotta say, and I mean it's in a positive way.

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Sandman seems like a wrestler who should definitely be dead

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right by now?

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Speaker 3: Oh oh yeah, I mean mostly you see, the ravens should.

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Speaker 2: Be yeah, yeah, even alone on him dead you know. Yeah,

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you can take the average events of all their lives

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and like put it into an algorithm like equals dead.

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Speaker 1: I can already feel someone emailing the saddest quiz in

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the world of this wrestler dead or not, and I

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will and be sad.

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Speaker 4: I don't know. I forgot Hogan was dead.

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Speaker 3: I did forget Hogan was dead.

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Speaker 1: Yeah, well that gives you a little bit of joy

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remembering that he is dead. Yeah, I guess sucked our

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own raven of the podcast. That's right, he's hanging from

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the rafters. He's got flannels tied around his waist, He's

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sticking his arms out as a t pose.

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Speaker 4: Definitely, I am the raven of the group for sure.

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It goes without saying. I've got a lot to talk

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about up at the top here, mostly Aaron grievances. But

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we can introduce the rest of the program.

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Speaker 2: Wait, Mike, you're Billy Kidman.

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Speaker 4: Billy Kidman. Oh I remember? Okay, that's coming back to

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me a little bit, Jane.

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Speaker 3: I'll let you pick whoever I am from UCW. I

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would offer I'm probably the blue meanie you blue Media,

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I feel like you.

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Speaker 1: No, not Stevie Richards.

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Speaker 3: I really if Grub is Sandman Backler's raven, I'm not

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Tommy Dreamer, He's no blame.

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Speaker 1: Yeah I was. I was thinking Tommy Dreamer, but that

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doesn't fit.

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Speaker 3: Oh, I think Richard naughty Manati is Mikey whipwreck?

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Speaker 4: Sure, okay like that? For some reason? Why is this

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so easy?

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Speaker 1: Who else is? Who else is in?

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Speaker 4: Oh?

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Speaker 1: Do you do you just want to be Bubba? No?

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Speaker 4: I don't know.

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Speaker 3: I don't want to be Bubba Ray No that and

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then we'll know I do want to You're.

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Speaker 1: Okay? All right there we go.

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Speaker 3: Okay, you're you're Jerry Lynn Jan smoke.

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Speaker 4: No, that's the just thing anyone's ever said to me today.

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My brother's AOL screen name had the letters r v

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D in it.

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Speaker 3: Yeah, hell yeah, have the numbers four twenty in it.

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Speaker 1: No comment, no rv.

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Speaker 2: D, vegeta for twenty.

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Speaker 4: That's a real screen name, right there, Camil case Xes

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for sure.

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Speaker 3: The sa oh no, no you're not.

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Speaker 1: I don't want you to be, brother, I don't.

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Speaker 3: Want to Yeah is grub Shane Douglas take that back

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was as lame as fuck.

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Speaker 1: Uh and last, but certainly not at least rounding out

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the cast today, Uh, mister five stars himself, mister Monday

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Night Dan, Right, Kurt, we'll just go into rb FS. Yeah,

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here we go, Yeah, yeah, yeah, there we go. Yes,

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how's it going, Jerry? Uh fantastic. I'm never going to retire.

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The bad boy of games media is off somewhere in

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the Rainforest Cafe. We wish him the best. He's out

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an assignment. You'll know, ever, guess where he is.

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Speaker 2: It these days?

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Speaker 1: I feel like Minatti when he's upset. He spaghetti is taz.

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Oh yeah, I like that. That's good. That man threatened

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to kiss me while we were in Jersey together.

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Speaker 3: I mean he did put me in a choke hold

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while in a Grimace suit.

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Speaker 1: Did we make a mistake? Well with what yeah?

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Speaker 2: You know, with you know, I talk lawyer company.

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Speaker 1: What I can do? Yeah, yeah, I mean he's already

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crossed how many HR thresholds he threatened and physically assaulted you.

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Speaker 3: It's the only time I've been physically assaulted by someone

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A giant bomb.

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Speaker 2: Yeah, I think he was involved in my kidnapping person.

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Speaker 3: There's no way to prove that.

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Speaker 1: H There's no way to prove that.

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Speaker 2: I think so though, folks.

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Speaker 1: Thank you for listening to the Giant BombCast. The site

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is frozen for this week. That's right, from December first

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to the fifth site will be frozen so as Chuck

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migrates everything over to the new website. And for folks

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that have participated in the premium site beta, y'all know

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that the new site just works. And speaking from a

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user perspective of someone that enters in a lot of

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stuff and I'll speak for Sean here, it is so

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much easier to do it on the new website. So

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shouts out to Chuck. Everyone, everyone, I would like to

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see I fuck with Chuck out there, because Chuck is

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doing the back breaking labor of not only building a

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new website but transporting everything over. The wiki will still

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be under construction, and you at home can help out

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with the wiki. If you go to BombCast dot com

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slash wiki, you can help there. Or if you join

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the Giant Bomb discord look for the wiki Street Team

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Discord channel and you can help Chuck out with getting

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the wiki up and running other housekeeping things. Shouts out

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to our homies at main Gear, main gear dot com

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slash Giant Bomb. Go bye Black Friday PC. The Black

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Friday deals still going.

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Speaker 4: I don't know Black Friday right, that's that's back cyber Tuesday.

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Speaker 1: Every time I hear BFCM read BFCM, I think it's

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something in approp pro but maingear dot com slash John Bomb.

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Go go buy yourself a face plate. You know. Don't

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buy Mike's though, go buy everyone else's.

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Speaker 4: Yeah, buy one you would use.

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Speaker 1: Yeah, it's one that worships the devil and pinball or as.

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Speaker 3: The macho man on it or you know, wrestler person. Yeah.

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Speaker 2: I had to be cynical, but when Mike was having

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his health scares with his dogs. Do you think he

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was trying to juice his his sales because pennies on

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the face plate of his computer. He's like, oh, if

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everyone thinks she's sick, I can like because we got

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better miraculously, like a half an day later.

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Speaker 4: Same day. As much as I would love to believe

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that Mike is as sadistic as your scenario portrays him.

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Speaker 2: To me, machiavellian is how I would.

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Speaker 4: Yes, yeah, that would be a wild swing from a

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man and not well.

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Speaker 1: I mean you can see proudly displayed behind him in

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all of his shots, is like forty eight laws of

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power or rules of power or whatever. That Yeah, the

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sun Zoo, it's the other one that's.

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Speaker 4: All the time.

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Speaker 2: Yeah, Yeah, he's on that whole manosphere, manosphere, blog circuit or.

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Speaker 1: Whatever it's called. He's that type. Yeah, that's exactly what

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Taz would do. You know, that's true. Other bit of

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housekeeping gang, we thought we'd peel back the curtain, give

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y'all a peek behind the scenes and let y'all know

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that uh majority of the gang will not be going

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over to Los Angeles for the Game Awards. We will

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still be having a talk over remotely over the Game

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Awards show itself. I will be heading boots to the ground,

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be there in person. So many friends at the website

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or people in the industry that want to hang chill

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say what's up secretly split a buzz ball. I got you.

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But we will be heading back to Main Gear to

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hoard our Game of Year podcast. Those should be fingers

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crossed dropping the week of December twenty second until Crimis,

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so you'll get yourself a little Crimis gift of Game

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of the Year from Giant bomb us over here and

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the whole gang will be headed to the Main Gear. So

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that is these four hooligans here, myself, Grub Jurff, Dan, Mike,

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Benaughty will also be there, Chuck will be there, and

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Turbo Shawn Sean McDowell will be there. We'll get the

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whole gang, the whole band back together.

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Speaker 3: Where crimes were committed last time.

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Speaker 1: That's right.

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Speaker 4: I don't even know which one you're referring to. I

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can pluralize that I should have noticed that.

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Speaker 2: Yeah, yeah, well.

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Speaker 1: It took I'm still thinking, and I don't know which

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crimes you're specifically mentioned to be. Anything else that was

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accurate to say, mister backlaar, you mentioned you had some

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grievances to air.

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Speaker 4: How do I follow a cavalcade of important announcements with

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my bullshit?

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Speaker 1: That's what we do on the show.

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Speaker 4: Yeah, okay, folks, if you bought a candle called eighties rock,

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what do you think?

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Speaker 2: Real quick? I wouldn't do that.

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Speaker 3: Okay, fine, that's a weird thing to do.

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Speaker 1: Regardless of how I came to own sandal would.

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Speaker 4: Okay, fair, it's a loveless fragrance. I okay, I know

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no one would ever do. You're all so fucking cool.

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I get it, chat, You're amazing. You would never do

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something like come to a choir an eighties candle. It's

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an eighties rock and I'm like, it found its way

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into my office. So I was like, all right, I'll

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light this yesterday, and I lit it, and I cannot

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even begin to describe to you, cherry Pie, that's more

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right with the hair spray, like.

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Speaker 2: Like the obvious one that is like actual hairspray.

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Speaker 3: That's what you think of with eighties rock?

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Speaker 4: Okay, but is that a thing you want to smell

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in a candle?

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Speaker 3: Err booger flavored jelly bellies just because they make something

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that doesn't mean its supposed to be good.

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Speaker 5: Yeah, but my point my point, But my point guys

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is that like they make other really good sense that

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you want your house to smell like, well, then buy.

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Speaker 3: One that says strawberry and that when it says eighties rock,

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I just like it should have smelled like cocaine.

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Speaker 4: Or something more than ha. Well, I guess yeah, I

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just I couldn't understand, like, really, you're gonna like hair

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spray is the thing that you're like, oh, open a window.

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You're never like, oh fill that with filled my lungs

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with that?

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Speaker 3: What were you thinking it was going to smell like?

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Speaker 4: I was between expectations, but I was more interested in

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what it was going to be because I was like,

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maybe the it does somehow remind me of like Twisted

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Sister and those types without actual you know.

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Speaker 3: You want tonder.

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Speaker 4: Yeah, I mean that's fine. I'd rather smell like that

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whatever that is. Maybe it's just like Long Island Musk.

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Speaker 2: Drop the Rock. What would what would the eighties smell like?

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It would smell like, it would smell like cocaine and

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voting for Ronald Reagan?

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Speaker 4: Right, malls, maybe malls the inside of a mall like

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a Ghostbuster's Action figure. No Nickelodeon gack smell like nineties

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gak book. Okay, so that could be the nineties candle. Fine,

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but the nineties candle actually smells them. Okay, here's the thing. Now,

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I'll book end it with the other thing. The ninety

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is there there. They make another kindle called Nineties Mixtape,

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and that ship smells amazing. It's you want to put

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it all over your body.

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Speaker 3: It's why why are you buyd what do you do?

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Speaker 4: You would say, like candles? She buys candles. She's like, oh,

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try this. It's all it's harmless. It's it's victimless crimes. Here.

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Speaker 1: I like a good candle.

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Speaker 4: Yeah, candles, candles rule. This one's called this one's called

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black Sharpie, and it smells like.

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Speaker 3: You know, yeah, when Ylan locking in that closet, it

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was just candles and crystals.

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Speaker 1: I was just covered.

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Speaker 2: A video game sent me a candle for their game.

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It was that total Chaos game and I'm like, okay,

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so I didn't light it, but it definitely smelled like,

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I don't know, like something a video game would send me.

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Speaker 4: The war Frame. Candles smell good, smelled are those are great?

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Speaker 3: I'm just saying, like the scenter wasn't named warframe it right,

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but sandal wood or something.

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Speaker 2: Well, no, it was war.

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Speaker 4: It was like it was like a sub yeah, like universe.

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Speaker 1: What's that? Yeah?

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Speaker 4: Ten scent. This is also like, you know, this isn't

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like a novelty candle place. It's not like jokes on you.

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This one's farts. You know.

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Speaker 2: In some ways every candle place is a novelty candle place.

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They all start getting into bullshit since really fast.

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Speaker 4: But I like the goods. I like like teak wood, mahogany,

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and that's one they made and it's amazing quick owners meeting.

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Speaker 2: Uh, it's kind of a failure on his part that

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we haven't had a giant bomb candle at this point, right.

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Speaker 1: Oh, we should do.

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Speaker 4: Yeah, but you gotta like develop a scent. That's like

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I bet they have off the shelf once you could

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slap a.

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Speaker 3: Have you seen the Nathan for you where they have

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the poop flavored yogurt and he goes to the place

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where they just make the like poop essence and you

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can just into whatever, Like we just got to go

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to that place and put.

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Speaker 4: It in candles. Yeah.

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Speaker 1: But here's where I'm gonna be a little bit uppity.

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If we sell a giant bomb candle. I wanted to

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smell noise, you know, I want? I want. It's not

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gonna be a joke. Yeah, also do it. I would

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love a wood wick. Y'all ever light a woodwick candle.

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Speaker 4: Woodwicks are nice, but they but I think they then

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Jan he's sound like a candle connoisseur, like minded individually

261
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myself here, Bud. The problem with wood wicks is that

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they crackled sometimes and it could be a fire has

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and I don't and I don't like. You don't like

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the you hear crack and sometimes they like scares me,

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like I'll have one burning next to me. I'm like,

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what the fuck was that? Like some campfire thing. I

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think we should offer both. I think we should offer both.

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Speaker 1: Okay, a single wick person or a tri wik person?

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Speaker 4: What about the duo wick?

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Speaker 1: Whoa whoa? I normally skip that option. I go free.

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Speaker 4: I'm a solo wick boy.

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Speaker 3: You know.

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Speaker 4: That's that's how I uh, that's how I roll.

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Speaker 1: Folks look forward to the feature where back Laura and

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I learned to make candles and Dan develops the sense.

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Speaker 3: I tried last time I tried to light a candle. Jan,

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I'm sending you photos in the discord right now.

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Speaker 1: What do you mean?

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Speaker 3: It was for Bank's birthday and I got a little

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cake thing, and you have pictures now, Jan, do what

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00:15:01,960 --> 00:15:04,000
you will with those. Where is this and it's in

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the general and discord. And I tried to time it

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when she was getting off work. We lived in New York,

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and I was trying to time it from when she

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got back from the subway. So I lit like thirty

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something candles or whatever on this little cake, and I

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timed it really poorly, so by the time she got home,

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all of the candles had completely melted and the entire

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cake was covered in wax.

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Speaker 4: Okay, I mean, yeah, I think that's.

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Speaker 1: Getting the photos. I don't mess with fire.

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Speaker 2: You got it, Jan, because I could bring it up

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for you.

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Speaker 1: No, no, no, I got it. I got it.

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Speaker 4: So you you like, after a certain period of time

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you were on like, I should just blow these out

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and then maybe light them again.

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Speaker 3: I guess I didn't consider that you can relight them.

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I've never done.

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Speaker 4: Yeah, yeah, you could do that, like you just them Okay.

301
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Speaker 3: I never did know they were want to multiple time

302
00:15:51,440 --> 00:15:55,200
use Yeah, okay, no, I don't say that. Wait, don't

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say it makes me. It makes sense now that I

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think about it. I just never considered it prior.

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Speaker 4: Yeah, don't say out loud on the internet. I didn't

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know you could relat a candle.

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Speaker 1: Don't say that.

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Speaker 2: You can't ever tell anyone that. Dan all right, I

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won't tell me.

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Speaker 1: You can't cut us out? Yeah all right?

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Speaker 4: Candle burning candles inside your house?

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Speaker 2: I guess you know it's one of those things where

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you like glanced at a headline once or like that's

314
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not healthy, and I'm like, yeah, it's probably not, and

315
00:16:23,080 --> 00:16:25,000
I don't like candles all that much, so I just won't.

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Speaker 4: I won't do that.

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Speaker 2: But you guys seem to be really into candles. Can

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00:16:29,679 --> 00:16:32,519
you think it's worth it? Yeah? Nice when I go

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00:16:32,559 --> 00:16:33,399
in people's houses that.

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Speaker 1: In the seasons. If you're worried about candle burning, you

321
00:16:37,240 --> 00:16:38,679
can get yourself a candle warmer.

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Speaker 2: Yeah, right, that's the news tech, right, or probably like

323
00:16:42,600 --> 00:16:43,519
fifteen years old at.

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Speaker 1: This point, but yeah, when lamps, yeah, it's like a

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00:16:45,840 --> 00:16:47,960
little heat lamp and you'll still get the smell of

326
00:16:48,039 --> 00:16:51,600
the wax melting, right, still melting and everything, but you

327
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don't have to worry about actual live fire.

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Speaker 2: I probably just need like a window open, is what

329
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people are saying.

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Speaker 4: That makes sense, right, Candles are so when Chad is

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saying candles are bed for for pets, what are we

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00:17:05,000 --> 00:17:08,039
what are we talking? What are the implications I need

333
00:17:08,160 --> 00:17:10,200
to know? Inquiring minds.

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Speaker 1: Additionally, I had a friend that used to light a

335
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candle in his car in the evening. Oh, that's the

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smell out.

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Speaker 2: Well, that's that's just fancy. Like, yeah, I'm sure it

338
00:17:20,640 --> 00:17:22,200
was like a Rolls Royce, right, and it was like

339
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meant to have a candle holder and stuff.

340
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Speaker 1: No, I'll tell you what to corolla.

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Speaker 3: Okay, stink bomb off in my mom's car when I

342
00:17:29,720 --> 00:17:31,599
was in junior high and it's just like it gets

343
00:17:31,720 --> 00:17:33,640
up in the stuff and the seats and everything, and

344
00:17:33,680 --> 00:17:35,680
then it's your car that smells like firts for weeks.

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Speaker 2: And yeah, yeah you had have you had you used

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00:17:38,799 --> 00:17:40,119
a stink bomb before this?

347
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Speaker 3: This was your first insult. I'm insulted by that question.

348
00:17:43,279 --> 00:17:45,720
Yeah that I just wanted to like establish the fact

349
00:17:46,839 --> 00:17:50,839
I bought and used in my life. Yeah, I'm prosecuting

350
00:17:50,920 --> 00:17:52,720
you now, I want to. I wanted to establish the

351
00:17:52,799 --> 00:17:55,839
facts the moment I realized there was a little glass

352
00:17:55,960 --> 00:17:58,279
vial you could buy at the stupid shop S T

353
00:17:58,480 --> 00:18:00,759
O O P I D and late that Kansas and

354
00:18:00,880 --> 00:18:02,640
then you just like crush it under your foot and

355
00:18:02,720 --> 00:18:06,400
then suddenly an entire building can smell like farts. I

356
00:18:06,599 --> 00:18:09,160
was obsessed with them that ship. It was crazy.

357
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Speaker 1: It was what you saying.

358
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Speaker 2: You knew the effects going into this. You had to, like,

359
00:18:14,720 --> 00:18:16,720
I guess maybe you didn't think about consequences when you

360
00:18:16,799 --> 00:18:17,279
were like, oh.

361
00:18:18,960 --> 00:18:20,519
Speaker 3: And stuff, But like, I don't know if just the

362
00:18:20,599 --> 00:18:22,400
ventilation stuff made it not smell as long. So I

363
00:18:22,400 --> 00:18:24,359
figured out my mom's car, and it's gonna be stinky

364
00:18:24,359 --> 00:18:25,200
for a day and then it's done.

365
00:18:26,200 --> 00:18:28,799
Speaker 2: All the stick bombs I've encountered are so futuriate and

366
00:18:29,000 --> 00:18:33,240
so strong. The idea of setting off's car feels like an.

367
00:18:33,200 --> 00:18:35,599
Speaker 4: Actual crime, like a crime, like a war crime.

368
00:18:35,720 --> 00:18:37,640
Speaker 1: What season of the year did you do this, Dan,

369
00:18:38,759 --> 00:18:42,480
I don't remember that. I don't know it was in summer.

370
00:18:43,160 --> 00:18:45,240
I was going to say if it was winter, then

371
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you couldn't drive with the windows down because it'd be

372
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too cold.

373
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Speaker 6: Oh that air out, Yeah, yeah, yeah, I got one

374
00:18:52,680 --> 00:18:58,839
more grievance, please griev Hell yeah, I I I posted

375
00:18:59,359 --> 00:19:00,599
last night because it was I was.

376
00:19:00,839 --> 00:19:02,759
Speaker 4: It stayed with me in a way that I just

377
00:19:02,880 --> 00:19:05,200
like did. I was sort of stun locked, like a

378
00:19:05,319 --> 00:19:06,680
thing happened to me over the weekend.

379
00:19:08,359 --> 00:19:08,559
Speaker 1: I was.

380
00:19:08,680 --> 00:19:10,240
Speaker 4: I was. I was at a place. I was like

381
00:19:10,279 --> 00:19:13,359
at a candy store and it was empty and presumably

382
00:19:13,559 --> 00:19:15,640
I don't know if it was the owner wherever. It

383
00:19:15,880 --> 00:19:20,319
was seemingly nice lady it was you know, cold at

384
00:19:20,359 --> 00:19:24,319
the shore. Was down at the shore. She commented on

385
00:19:24,400 --> 00:19:26,519
my Hat's like, oh you got a really nice hut

386
00:19:27,640 --> 00:19:29,359
or it was like yeah. I was like, oh this,

387
00:19:29,920 --> 00:19:30,920
thank you, it's nice.

388
00:19:31,640 --> 00:19:31,839
Speaker 1: Look.

389
00:19:31,960 --> 00:19:35,680
Speaker 4: We gotta protect our heads, especially with all that Wi

390
00:19:35,799 --> 00:19:36,480
Fi out there.

391
00:19:37,680 --> 00:19:40,160
Speaker 1: Yeah, hell yeah.

392
00:19:40,720 --> 00:19:43,759
Speaker 4: I kind of like didn't know what to do.

393
00:19:44,440 --> 00:19:45,880
Speaker 1: Oh you don't go to Kansas often, do you?

394
00:19:47,279 --> 00:19:49,599
Speaker 4: No, I've only been to Kansas once and that was

395
00:19:49,799 --> 00:19:54,480
like twenty years ago. They didn't have four chance Yeah

396
00:19:57,079 --> 00:19:59,279
yeah or Wi Fi, like I genuine you know, and

397
00:19:59,400 --> 00:20:02,759
I my first thing was like a hysterical laugh out

398
00:20:02,839 --> 00:20:06,039
loud because I'm like, oh this she's just joshing like

399
00:20:06,240 --> 00:20:10,200
we're just having fun here to adults who presumably like

400
00:20:10,559 --> 00:20:14,680
paid attention growing up a little bit. And then she's like,

401
00:20:14,799 --> 00:20:19,240
I'm serious. She like stopped me laughing and said, no,

402
00:20:19,400 --> 00:20:25,240
I'm serious. Oh and I didn't you know, I guess

403
00:20:25,279 --> 00:20:27,920
I'm not really interested in like making fun of these

404
00:20:28,119 --> 00:20:31,480
people anymore because it's more sad than it is like

405
00:20:32,559 --> 00:20:34,079
an opportunity for comedy.

406
00:20:34,720 --> 00:20:36,680
Speaker 3: Well, and it's not just like, oh, oh, this one

407
00:20:36,839 --> 00:20:39,200
lovable wacko over here. It's just like, oh, this is

408
00:20:39,319 --> 00:20:41,200
just wide swaths of people you run into.

409
00:20:41,319 --> 00:20:41,559
Speaker 1: Yeah.

410
00:20:42,200 --> 00:20:44,880
Speaker 4: Yeah, and she's obviously in the minority. I mean, like,

411
00:20:45,240 --> 00:20:46,599
you know, no serious, but.

412
00:20:47,119 --> 00:20:50,839
Speaker 2: This it permeates like through all. Like this is also

413
00:20:50,920 --> 00:20:52,599
not like a class thing. This isn't like, oh, some

414
00:20:52,880 --> 00:20:57,960
uneducated idiot thinks this because there are rich, famous, educated

415
00:20:57,960 --> 00:20:59,519
people who have all kinds of similar stuff.

416
00:20:59,559 --> 00:21:02,079
Speaker 4: I remember like thinking it was really weird.

417
00:21:02,319 --> 00:21:05,839
Speaker 2: And yes, man, when Jim Carrey was holding the cell phone,

418
00:21:06,240 --> 00:21:08,920
he would take his finger like this and put it

419
00:21:08,960 --> 00:21:10,640
on his head and hold the phone out here, and

420
00:21:10,720 --> 00:21:12,440
I'm like, why does he hold the phone like that?

421
00:21:12,559 --> 00:21:13,880
And I kind of looked into it a little bit,

422
00:21:13,960 --> 00:21:15,599
and it's like, because he thinks the phone is going

423
00:21:15,640 --> 00:21:16,599
to give him a brain tumor.

424
00:21:16,720 --> 00:21:19,000
Speaker 3: Wait wait, wait was that the character in yes Man?

425
00:21:19,039 --> 00:21:20,920
I haven't seen the movie, or is that just Jim Carrey?

426
00:21:21,559 --> 00:21:23,599
It was the character and yes Man, but the yes

427
00:21:23,680 --> 00:21:27,200
Man had no reason to do it. Jim Carrey himself,

428
00:21:27,319 --> 00:21:31,200
the character didn't. Wasn't like he was car Yes. Yeah,

429
00:21:31,240 --> 00:21:32,799
Jim Carrey holds it that way as well.

430
00:21:34,559 --> 00:21:36,039
Speaker 4: I think that tracks a little bit with.

431
00:21:37,559 --> 00:21:39,759
Speaker 3: We would hear that though, Like I mean, it was

432
00:21:39,920 --> 00:21:41,599
very common when I was growing up that people said

433
00:21:41,640 --> 00:21:43,359
that about like microwaves, So you don't stand near the

434
00:21:43,440 --> 00:21:44,759
microwave when it's doing his thing.

435
00:21:44,920 --> 00:21:45,559
Speaker 1: Did you guys have that?

436
00:21:45,839 --> 00:21:49,319
Speaker 4: Well, Michael waves have shielding in them, like right, but

437
00:21:49,400 --> 00:21:53,079
people are like the microwave and stuff. Well that was

438
00:21:53,160 --> 00:21:54,880
my point, you know. I sat there, I'm like, what

439
00:21:54,960 --> 00:21:57,759
do you think the fucking sun is? Like I didn't

440
00:21:57,759 --> 00:22:01,160
even like, I didn't even I wasn't trying to be condescending.

441
00:22:01,200 --> 00:22:03,559
I was just sort of saying like, oh, sweetie, you

442
00:22:03,880 --> 00:22:06,759
you know. I didn't call her a little dumb idiot.

443
00:22:06,839 --> 00:22:09,440
I was just like, hey, you know, if you think

444
00:22:09,480 --> 00:22:12,000
Wi Fi is problematic, like what do you think is

445
00:22:12,039 --> 00:22:13,880
coming out of that big old star in the middle

446
00:22:13,880 --> 00:22:16,079
of the solar system and like you do have to

447
00:22:16,240 --> 00:22:19,039
protect your head from that, Like yeah, And then I'm like,

448
00:22:19,119 --> 00:22:23,240
wait a minute, does she think beanies protect heads from

449
00:22:23,279 --> 00:22:25,319
Wi Fi impenetrable?

450
00:22:26,240 --> 00:22:29,880
Speaker 1: Yeah, just it's the type of knitting that happens at

451
00:22:29,920 --> 00:22:31,759
a beanie. That's why I'm always wearing mink rights.

452
00:22:31,880 --> 00:22:34,640
Speaker 2: It's hex clad. Yeah, that's really x clan.

453
00:22:35,400 --> 00:22:37,279
Speaker 4: I just don't know what to do anymore.

454
00:22:37,720 --> 00:22:39,440
Speaker 1: I just don't like jets.

455
00:22:39,480 --> 00:22:42,319
Speaker 3: I wasn't trying to be condescending the Jeff Becklar story.

456
00:22:43,200 --> 00:22:43,759
Speaker 4: Yeah, no.

457
00:22:45,440 --> 00:22:46,359
Speaker 1: Almost. No.

458
00:22:46,720 --> 00:22:51,359
Speaker 4: First of all, I readily admit ninety percent of the time, Yes,

459
00:22:51,680 --> 00:22:54,680
that is what I'm deliberately trying to do. Everyone knows that,

460
00:22:54,880 --> 00:22:59,319
of course. Uh, But in this moment, it was more like,

461
00:23:00,400 --> 00:23:02,000
I don't know. I felt like I would. I was

462
00:23:02,079 --> 00:23:05,319
like sort of like, you know, taking advantage of someone

463
00:23:05,440 --> 00:23:07,599
in a bad way, you know, I didn't want to.

464
00:23:07,640 --> 00:23:10,599
I just didn't want to do that. I don't know

465
00:23:10,640 --> 00:23:12,839
what to do anymore in these situations.

466
00:23:13,160 --> 00:23:15,599
Speaker 2: Yeah, we tried shame for a while and that clearly

467
00:23:15,759 --> 00:23:17,240
just did not work. And it's like I don't have

468
00:23:17,319 --> 00:23:20,279
the energy in there to shame people anymore for this stuff.

469
00:23:20,359 --> 00:23:22,559
And it's like you know, and I'm wrong about enough

470
00:23:22,640 --> 00:23:25,319
things that it's like, oh well, okay, yeah, I'm not

471
00:23:25,359 --> 00:23:28,000
gonna speak to everything. I know wi FI is not dangerous,

472
00:23:28,039 --> 00:23:31,079
but you know, can I explain it to this person satisfactorily?

473
00:23:31,240 --> 00:23:31,400
Speaker 4: Right?

474
00:23:31,440 --> 00:23:31,480
Speaker 1: Like?

475
00:23:31,960 --> 00:23:32,960
Speaker 4: You know, I thought I was like, what am I

476
00:23:32,960 --> 00:23:35,279
gonna do? And I'm gonna be like, well, you understand,

477
00:23:35,400 --> 00:23:39,200
like it's the waves can't penetrate our DNA, like it's

478
00:23:39,400 --> 00:23:40,279
just not a thing.

479
00:23:40,680 --> 00:23:44,440
Speaker 1: Yeah, similar, go ahead.

480
00:23:45,000 --> 00:23:46,480
Speaker 3: Well, I was gonna say there's certain places I stay

481
00:23:46,519 --> 00:23:48,599
when I go back home to Kansas where I've heard

482
00:23:48,680 --> 00:23:51,720
before like, hey, you know, we got these new blockers

483
00:23:51,839 --> 00:23:53,519
plugged in. So if you say at our place, you

484
00:23:53,559 --> 00:23:55,319
know you're not going to your anxiety is just going

485
00:23:55,359 --> 00:23:58,319
to clear up. Oh I think I had anxiety before

486
00:23:58,400 --> 00:24:02,559
five G but okay, you know, and.

487
00:24:02,880 --> 00:24:05,079
Speaker 4: Then a part of me it's more fascinating than and

488
00:24:05,119 --> 00:24:07,519
than anything else because it's like I can't believe we

489
00:24:07,640 --> 00:24:11,000
just allowed this to happen to people. We're just like,

490
00:24:11,079 --> 00:24:14,240
oh well, we're just okay with this now. You know,

491
00:24:14,319 --> 00:24:18,160
it used to be crazy, was just like organic, and

492
00:24:18,279 --> 00:24:26,480
now it's almost manufacturer manufactured, and they now, yeah, right,

493
00:24:27,039 --> 00:24:29,240
like we used to just let These people were just

494
00:24:29,319 --> 00:24:32,000
like the town criers in the plaza wh would stand

495
00:24:32,039 --> 00:24:35,599
on the charmed to it charm like they were Carnival.

496
00:24:37,920 --> 00:24:40,680
Speaker 3: With Mel Gibson. You ever see that, ye right, yeah,

497
00:24:40,759 --> 00:24:42,799
the charming man.

498
00:24:45,000 --> 00:24:46,599
Speaker 1: So much that guy.

499
00:24:47,240 --> 00:24:50,799
Speaker 4: And then I got depressed, right because it's like, now

500
00:24:50,920 --> 00:24:52,680
there's like so many people.

501
00:24:53,880 --> 00:24:56,240
Speaker 1: That reminds me of man I used to work with

502
00:24:56,359 --> 00:25:00,839
a lot. Yeah, that I think when I was like

503
00:25:00,920 --> 00:25:02,680
at the tail end of me being like an assistant

504
00:25:02,759 --> 00:25:06,759
camera person. Like the wireless transmitters were like a becoming

505
00:25:06,799 --> 00:25:08,960
a big thing to just for like the director to

506
00:25:09,000 --> 00:25:11,559
see the image and everything. But this camera guy would

507
00:25:11,640 --> 00:25:14,400
refuse to put them on his camera because he thought

508
00:25:14,480 --> 00:25:18,119
also the signals from the camera would fuck up his brain.

509
00:25:19,480 --> 00:25:22,519
So he would insist that the director has like a

510
00:25:22,720 --> 00:25:26,400
hard wire straight to his camera. So the director would

511
00:25:26,400 --> 00:25:28,920
have to have two portable monitors, one for everyone else

512
00:25:29,240 --> 00:25:31,279
and then one just for him. This is also the

513
00:25:31,319 --> 00:25:35,759
same guy that we used to call Cowbone because when

514
00:25:36,000 --> 00:25:37,880
we were out in when we were out in the

515
00:25:37,960 --> 00:25:43,480
desert on a shoot once, we would take bathroom breaks

516
00:25:43,599 --> 00:25:46,160
very seriously, right, because sometimes you'd have to be out

517
00:25:46,680 --> 00:25:49,160
waiting for something to happened for a while and he

518
00:25:49,920 --> 00:25:52,440
we we called a bathroom break and he was like, no,

519
00:25:52,559 --> 00:25:54,680
I'm good. I'm like, all right, do you do you

520
00:25:54,720 --> 00:25:57,480
want a pa to like run you anything? He was like, nah,

521
00:25:57,839 --> 00:26:01,559
I'm good. He gets back and we noticed there's a

522
00:26:01,599 --> 00:26:05,079
little bit he personally could have used an eighties metal

523
00:26:05,160 --> 00:26:08,640
themed candle around him because he smelled it a little ripe.

524
00:26:10,079 --> 00:26:13,400
And he started telling his stories like, yeah, I didn't

525
00:26:13,440 --> 00:26:16,440
need to go take a bathroom break, just took just

526
00:26:16,519 --> 00:26:19,079
took a ten two out there. And then one of

527
00:26:19,160 --> 00:26:21,920
my producers she was mortified, like what do you mean

528
00:26:22,079 --> 00:26:25,000
you took a ten two outside and you didn't use

529
00:26:25,079 --> 00:26:28,319
the bathroom? What did you use to wipe? And this

530
00:26:29,240 --> 00:26:32,160
this camera guy goes, well, there was a sun bleached

531
00:26:32,240 --> 00:26:33,440
cowbone over there.

532
00:26:34,000 --> 00:26:35,920
Speaker 4: Just use that to wipe what.

533
00:26:37,680 --> 00:26:38,400
Speaker 1: You can't do that?

534
00:26:39,359 --> 00:26:42,400
Speaker 2: You can't do that, Oh Joe backguard doesn't know about

535
00:26:42,400 --> 00:26:44,319
the three seashells or the cowbone.

536
00:26:47,000 --> 00:26:48,599
Speaker 3: I'm picturing the cows, Like, how do you wipe your

537
00:26:48,599 --> 00:26:50,240
ass the cowbone and things like it's like one of

538
00:26:50,279 --> 00:26:52,079
those ear wax candles where you put it in and

539
00:26:52,119 --> 00:26:53,279
it just kind of pulls it all out.

540
00:26:55,240 --> 00:26:59,359
Speaker 1: No, Nope, you gotta put.

541
00:26:59,240 --> 00:26:59,640
Speaker 4: It in there.

542
00:27:00,279 --> 00:27:03,960
Speaker 1: So somewhere in the Mojave desert there, I mean it's

543
00:27:04,039 --> 00:27:08,640
probably done or get cleared off by over now yeah, yeah, bacteria.

544
00:27:09,079 --> 00:27:11,119
There was a less bleached sun bleached.

545
00:27:13,640 --> 00:27:15,480
Speaker 2: It's important that it was sun bleached though, so you

546
00:27:15,519 --> 00:27:16,559
could see all the damage you.

547
00:27:16,599 --> 00:27:19,240
Speaker 4: Did to it. For sure. I do you respect that?

548
00:27:19,599 --> 00:27:23,519
That's that sort of descriptor my man's got away with words.

549
00:27:23,759 --> 00:27:25,160
It's nice, it's it's weird.

550
00:27:25,279 --> 00:27:27,200
Speaker 2: It's like there's a Goldilock zone, right cause there's the

551
00:27:27,279 --> 00:27:31,200
people who hear that there's something invisible that they can't see,

552
00:27:31,599 --> 00:27:34,480
and then that's the scariest thing imaginable five g wi fi.

553
00:27:34,759 --> 00:27:37,359
And then there's people who like can't see something so

554
00:27:37,480 --> 00:27:40,599
it's not real. It's like germs or whatever, or gravity.

555
00:27:40,960 --> 00:27:42,279
And it's like you kind of have to be in

556
00:27:42,319 --> 00:27:44,960
the sweet spot where it's like I mostly trust these

557
00:27:45,039 --> 00:27:48,119
things that I are congruent with the way I live

558
00:27:48,200 --> 00:27:50,519
my life. And also some of these things sound weird,

559
00:27:50,559 --> 00:27:52,559
but I trust that I don't know everything. I'm just

560
00:27:52,599 --> 00:27:54,279
gonna I guess most of you just have to ignore

561
00:27:54,400 --> 00:27:56,519
things because if you start thinking about it too much,

562
00:27:56,559 --> 00:27:58,759
you almost neverbly either end up here or you have

563
00:27:58,839 --> 00:28:00,720
to become an actual expert, and no one has the

564
00:28:00,880 --> 00:28:01,519
energy to do that.

565
00:28:02,359 --> 00:28:02,599
Speaker 1: Yeah.

566
00:28:03,440 --> 00:28:06,920
Speaker 4: Yeah, I think it's harder work to get yourself out

567
00:28:06,960 --> 00:28:07,519
of your place.

568
00:28:08,319 --> 00:28:09,440
Speaker 2: Germans aren't visible to be.

569
00:28:10,279 --> 00:28:13,119
Speaker 4: I don't believe in the German people, do you know

570
00:28:13,160 --> 00:28:15,960
what I mean? Like, I think it's harder work. I

571
00:28:16,039 --> 00:28:19,359
think you have to, yeah, put up a harder defense

572
00:28:19,720 --> 00:28:22,079
because you right.

573
00:28:22,160 --> 00:28:25,240
Speaker 1: Like because back it takes so much more effort to think.

574
00:28:26,200 --> 00:28:29,799
Speaker 4: Yeah. But yeah, but there is thinking about but it's

575
00:28:29,920 --> 00:28:33,799
thinking about subversion. It's like, how do I block out

576
00:28:34,519 --> 00:28:37,680
the very like critically clear thing in front of me

577
00:28:37,799 --> 00:28:40,000
and then pivot into a way where like it fits

578
00:28:40,079 --> 00:28:42,960
with my sort of framework and my belief system. It's scary,

579
00:28:43,039 --> 00:28:45,759
it's really scary, And I guess it's moments like this

580
00:28:45,880 --> 00:28:49,240
where you're where you really are grounded and it's like

581
00:28:49,359 --> 00:28:52,920
a it's almost it's almost traumatic, you know, it's almost

582
00:28:53,000 --> 00:28:53,799
traumatic to have.

583
00:28:54,200 --> 00:28:56,519
Speaker 2: The good news is is that we can probably exploit

584
00:28:56,640 --> 00:28:59,599
this fight or flight mechanism that people are feeling by

585
00:28:59,680 --> 00:29:03,519
pretty You've seen algorithms that keep them trapped in video

586
00:29:03,640 --> 00:29:06,000
content for hours at a time where they can sort

587
00:29:06,039 --> 00:29:10,119
of lose themselves to even deeper conspiracy theories. I think

588
00:29:10,119 --> 00:29:11,119
there's money to be made here.

589
00:29:11,160 --> 00:29:14,480
Speaker 1: Guys. Hey, speaking about video content, we did release two

590
00:29:14,559 --> 00:29:18,039
vlogs over Thanksgiving break, all of us hanging out around

591
00:29:18,079 --> 00:29:21,799
in New York and then some leftovers. Dib pulls a

592
00:29:22,039 --> 00:29:25,279
very very fun joke on Dan that I suggest you

593
00:29:25,400 --> 00:29:28,880
check out masterful work. I feel like he he played

594
00:29:28,880 --> 00:29:32,599
that himself right there. There was no conspiracy happening with you, Baglar.

595
00:29:33,119 --> 00:29:35,319
Speaker 4: I mean it's you know, it's funny because I don't

596
00:29:35,319 --> 00:29:37,440
I didn't even know this really happened, or I don't

597
00:29:37,480 --> 00:29:38,279
remember it happened.

598
00:29:38,319 --> 00:29:39,200
Speaker 3: I don't either remember.

599
00:29:39,799 --> 00:29:41,920
Speaker 4: Well that's yeah, well that's weird it happened to you.

600
00:29:42,160 --> 00:29:43,839
But right I saw the clip and I was like,

601
00:29:43,839 --> 00:29:46,319
oh right, yeah, oh okay, so you remembered when you

602
00:29:46,440 --> 00:29:48,839
saw it. I wouldn't even really remember when I saw it,

603
00:29:49,160 --> 00:29:51,759
and you could see I'm in like the back of

604
00:29:51,799 --> 00:29:56,079
the room, so I was there. We Yeah, what a move?

605
00:29:56,200 --> 00:29:58,559
What a what a what a legend? Like that was?

606
00:29:58,960 --> 00:30:01,200
Speaker 1: I don't really am act like fuck with someone. I

607
00:30:01,240 --> 00:30:02,839
don't really understand the joy in that.

608
00:30:03,279 --> 00:30:05,559
Speaker 4: Yeah. Yeah, I think he learned it by watching you, Bud.

609
00:30:05,680 --> 00:30:07,279
It's one of those Hallmark Movies.

610
00:30:07,359 --> 00:30:11,240
Speaker 1: Right there? Wow, Wow, Dan, what if you created your

611
00:30:11,240 --> 00:30:14,200
worst enemy? What if all the poking and prodding over

612
00:30:14,240 --> 00:30:17,319
the years is just hardened Dib and he's just gonna

613
00:30:17,359 --> 00:30:19,039
grow to be like your joker? Is he going to

614
00:30:19,119 --> 00:30:19,720
be better than me?

615
00:30:20,359 --> 00:30:22,519
Speaker 2: You could, Dan, create a troll so large even he

616
00:30:22,559 --> 00:30:23,240
couldn't lift it.

617
00:30:23,359 --> 00:30:25,559
Speaker 3: I don't know, considering all the forces I was playing

618
00:30:25,599 --> 00:30:28,279
with here, Jesus, at the rate he's on, he'll be

619
00:30:28,400 --> 00:30:33,759
better a better hockey player than me in about two years.

620
00:30:33,920 --> 00:30:34,079
Speaker 1: Yeah.

621
00:30:34,160 --> 00:30:38,079
Speaker 4: Right, Like the second he you know, puts on another

622
00:30:38,200 --> 00:30:41,599
twenty pounds and grows another couple like, he'll just be

623
00:30:41,759 --> 00:30:42,200
cooking me.

624
00:30:42,440 --> 00:30:44,480
Speaker 3: So still, that's my trivia contest.

625
00:30:45,119 --> 00:30:45,799
Speaker 4: Yeah, totally.

626
00:30:46,240 --> 00:30:49,359
Speaker 1: I think the second Dib starts rocking a stash, it's

627
00:30:49,400 --> 00:30:49,960
gonna be game.

628
00:30:50,400 --> 00:30:55,960
Speaker 4: That's gonna suck. Actually, more mustache.

629
00:30:57,359 --> 00:30:59,240
Speaker 2: Yeah, what a dirt back in the making.

630
00:30:59,319 --> 00:30:59,880
Speaker 4: I can't wait.

631
00:31:00,079 --> 00:31:03,920
Speaker 1: Yeah, damn it, he's Dib dip bag. I don't know,

632
00:31:06,599 --> 00:31:12,519
don't start. We can't undo that all right, grievances we

633
00:31:12,640 --> 00:31:13,039
need to air.

634
00:31:16,440 --> 00:31:20,119
Speaker 4: I think that's it for now. I'm sure before the

635
00:31:20,319 --> 00:31:22,880
end of the show another materialize.

636
00:31:23,240 --> 00:31:24,720
Speaker 1: We'll get there. Yeah, we'll get there.

637
00:31:32,079 --> 00:31:34,519
Speaker 4: He watched it back to he was like, he's like

638
00:31:34,599 --> 00:31:35,119
a rule.

639
00:31:36,279 --> 00:31:39,279
Speaker 1: Okay, that's not like Manati there. Okay, No, what if?

640
00:31:39,599 --> 00:31:42,279
What if he's going to take all of the worst

641
00:31:42,359 --> 00:31:45,720
qualities from the five of us plus Sean and Chuck,

642
00:31:46,160 --> 00:31:48,759
and he's gonna be like a vultron of the good

643
00:31:48,839 --> 00:31:52,240
Internet and like all the parts of the good in Internet,

644
00:31:52,559 --> 00:31:55,119
but also some of the worst qualities of all of us.

645
00:31:55,440 --> 00:31:58,799
He's gonna have a mustache, he's gonna gamble, don't worry.

646
00:31:58,839 --> 00:32:01,920
He won't smoke, but he'll force kids to watch Jaws,

647
00:32:02,400 --> 00:32:05,079
and then he won't shut up about hockey and pinball

648
00:32:05,160 --> 00:32:08,720
and wrestling. What if it's really it's wrestling that's bad Dan.

649
00:32:08,880 --> 00:32:11,039
What if he becomes in indie wrestler. What if we

650
00:32:11,119 --> 00:32:14,200
don't know bad idea? He shouldn't do that. What if

651
00:32:14,200 --> 00:32:15,079
he's really good at it?

652
00:32:15,559 --> 00:32:17,319
Speaker 4: I don't see that being in the cards for him.

653
00:32:17,519 --> 00:32:19,279
Speaker 3: No, even if you're good at it, it's a bad road,

654
00:32:19,319 --> 00:32:20,319
don't I don't know.

655
00:32:20,599 --> 00:32:23,000
Speaker 4: I don't really know anyone his age, any of his

656
00:32:23,119 --> 00:32:26,319
friends rather who are like all in on wrestling.

657
00:32:26,519 --> 00:32:27,599
Speaker 1: It's just not weird because it is.

658
00:32:28,720 --> 00:32:30,279
Speaker 3: I want to say it's doing well, but I think

659
00:32:30,279 --> 00:32:32,359
it's just doing well with like corporate partners.

660
00:32:32,559 --> 00:32:33,440
Speaker 1: I don't really like everyone.

661
00:32:33,519 --> 00:32:35,000
Speaker 3: I know that I used to talk to wrestling about

662
00:32:35,000 --> 00:32:36,920
and myself aren't really watching that much.

663
00:32:37,000 --> 00:32:39,279
Speaker 2: Right, It's it's internationally very popular.

664
00:32:39,519 --> 00:32:43,839
Speaker 4: Yes, oh, I'm not doubting its popularity. I just yeah

665
00:32:45,000 --> 00:32:46,319
that I'm looking at.

666
00:32:46,279 --> 00:32:48,920
Speaker 2: I'm saying, like Internet, I'm saying here, the youth don't

667
00:32:48,960 --> 00:32:50,559
care internationally, the youth.

668
00:32:50,599 --> 00:32:56,119
Speaker 1: Care for those people are like superheroes. Yeah, yes, Well,

669
00:32:56,240 --> 00:32:58,839
let's talk about a world beyond wrestling, and that world

670
00:32:59,000 --> 00:33:02,160
is Metroid Prime for Beyond. There is a written review

671
00:33:02,160 --> 00:33:06,119
by Dan Reikert on the website, the Old School website

672
00:33:06,200 --> 00:33:08,119
and the New School website. You can check it out there.

673
00:33:08,160 --> 00:33:10,319
We also had a Q and a little round table

674
00:33:10,440 --> 00:33:13,160
Sean cut together that is now up on YouTube, but

675
00:33:13,319 --> 00:33:15,480
you should pull that up. Let that play and mute

676
00:33:15,519 --> 00:33:18,000
while you were still listening to this podcast as we

677
00:33:18,079 --> 00:33:20,359
discuss Metroid Prime four Beyond.

678
00:33:20,640 --> 00:33:23,359
Speaker 3: Dan, it's a play club game, right, Dan, This is

679
00:33:23,440 --> 00:33:26,200
garbage I heard if you talk to the British journalists, Yeah,

680
00:33:28,640 --> 00:33:30,400
that's how you're Okay, we're in. Andy Robinson gave it

681
00:33:30,400 --> 00:33:33,599
a three out of five. No, I love it I

682
00:33:33,880 --> 00:33:36,000
think it's fantastic. And again if you want to see

683
00:33:36,000 --> 00:33:38,519
the like at linth version written review on the site

684
00:33:38,559 --> 00:33:40,720
and then we have like like a half hour video

685
00:33:40,920 --> 00:33:43,480
review discussion. Basically we put on YouTube that should be

686
00:33:43,680 --> 00:33:44,440
up right now.

687
00:33:45,160 --> 00:33:46,519
Speaker 1: I love it. I adore it.

688
00:33:46,759 --> 00:33:50,599
Speaker 3: I've been put under the gun maybe actual gifts of

689
00:33:50,640 --> 00:33:53,599
people holding guns at me today to say whether or

690
00:33:53,599 --> 00:33:55,599
not it's better than Metroid Prime one.

691
00:33:55,599 --> 00:33:57,960
Speaker 1: Or not, and I refuse. I refuse.

692
00:33:58,079 --> 00:34:00,400
Speaker 3: I will. I will let it sink and say a

693
00:34:00,440 --> 00:34:02,319
little bit here because I think, you know, I think

694
00:34:02,319 --> 00:34:03,839
I said like, oh, here's the Kingdom's better in Breath

695
00:34:03,839 --> 00:34:05,039
the Wild when it first came out, and now I've

696
00:34:05,119 --> 00:34:06,119
kind of gone back on it, so I'm going to

697
00:34:06,200 --> 00:34:08,920
sit before say anything like that. I will say it

698
00:34:09,079 --> 00:34:11,239
is definitely up there with the first one. It is

699
00:34:11,519 --> 00:34:14,519
much much better than two and three. I think two

700
00:34:14,559 --> 00:34:16,360
and three, you know, kind of had their side steps

701
00:34:16,360 --> 00:34:17,719
and stuff, which you know, I don't need to go

702
00:34:17,760 --> 00:34:19,719
into all that, but like I this one is the

703
00:34:19,840 --> 00:34:23,400
most similar to the first one, but also made me

704
00:34:23,519 --> 00:34:26,320
think of Ocarina of Time a lot, which was a

705
00:34:26,360 --> 00:34:28,440
thing that surprised me, mainly in the way that the

706
00:34:29,400 --> 00:34:30,880
I don't want to say overall, because I feel like

707
00:34:30,920 --> 00:34:31,679
when you say that now.

708
00:34:32,039 --> 00:34:34,480
Speaker 1: That evokes like a breath the wild, huge open world map.

709
00:34:34,599 --> 00:34:37,199
Speaker 3: This is not that it's I equated to highrol Field

710
00:34:37,280 --> 00:34:39,920
and Ocarina or it's like it's a space that is

711
00:34:40,079 --> 00:34:44,639
largely empty, connecting major zones, and there are some things there,

712
00:34:44,719 --> 00:34:48,159
some puzzles, a few shrines even, but ultimately it is

713
00:34:48,199 --> 00:34:49,719
a place that you were just kind of instead of

714
00:34:49,719 --> 00:34:51,960
writing Epina around from this place to that place, you

715
00:34:52,039 --> 00:34:56,199
were riding Viola around your sweet motorcycle that Sam's has,

716
00:34:56,800 --> 00:34:59,679
and each of these areas in a fury green vault

717
00:34:59,719 --> 00:35:00,800
for ice Belt.

718
00:35:01,880 --> 00:35:02,719
Speaker 1: There's a lava one.

719
00:35:02,719 --> 00:35:04,760
Speaker 3: I forget the name of it right now, but yeah,

720
00:35:04,800 --> 00:35:08,840
they are basically giant dungeons like you know, ok arena

721
00:35:08,920 --> 00:35:11,039
style dungeons. Basically you're going around, you're getting an item,

722
00:35:11,079 --> 00:35:13,880
you're fighting a boss. But you do have that Metroid

723
00:35:14,320 --> 00:35:17,599
backtracking here. But I've played through the first Metrod Prime

724
00:35:17,800 --> 00:35:21,400
twice in recent years, both the original version and remastered

725
00:35:21,679 --> 00:35:25,239
in recent years, and I always kind of forget when

726
00:35:25,239 --> 00:35:27,320
you go back like the tail end of Metroid Prime.

727
00:35:27,320 --> 00:35:28,800
As much as I love that game and think it's

728
00:35:28,800 --> 00:35:31,519
one of the best. Ever, some of that backtracking is

729
00:35:32,039 --> 00:35:34,360
not the best. It's easy to get a little bit

730
00:35:34,440 --> 00:35:36,320
lost and turned around, and it's kind of a pain

731
00:35:36,360 --> 00:35:37,519
in the ass to kind of work your way back

732
00:35:37,559 --> 00:35:40,039
the teleporter, the elevators and all that stuff. This one,

733
00:35:40,079 --> 00:35:43,119
the backtracking is more interesting in that, like you know,

734
00:35:43,320 --> 00:35:45,440
when you're volt Forge is one of the early areas

735
00:35:45,440 --> 00:35:48,079
and if you've ever seen images of like lightning and

736
00:35:48,199 --> 00:35:49,760
towers and stuff like that, I think it's the most

737
00:35:49,840 --> 00:35:52,679
visually striking area in the game. You know, the first

738
00:35:52,719 --> 00:35:54,199
time you're going through it, it's kind of this kind

739
00:35:54,239 --> 00:35:57,039
of almost dark, kind of spooky, like you're just kind

740
00:35:57,039 --> 00:36:00,079
of going through this like powered down lightning tower with

741
00:36:00,199 --> 00:36:00,880
enemies and stuff.

742
00:36:00,880 --> 00:36:01,559
Speaker 1: It's kind of awesome.

743
00:36:01,880 --> 00:36:03,480
Speaker 3: And then you know, you work your way down, you

744
00:36:03,639 --> 00:36:05,599
power it up, and then like you will eventually have

745
00:36:05,639 --> 00:36:07,159
to go back later as you're cleaning stuff up, and

746
00:36:07,199 --> 00:36:10,760
it's like just teeming with light and electricity and activity

747
00:36:10,920 --> 00:36:13,440
and it's just like it it feels different. So even

748
00:36:13,480 --> 00:36:15,960
when you are backtracking in this one, I do think

749
00:36:16,000 --> 00:36:20,199
it's more interesting. The thing that people were really worried

750
00:36:20,239 --> 00:36:24,400
about with the Miles McKenzie. Miles McKenzie it's not a

751
00:36:24,440 --> 00:36:24,800
big deal.

752
00:36:24,960 --> 00:36:25,280
Speaker 1: It is not.

753
00:36:26,400 --> 00:36:28,480
Speaker 3: I saw people even today after all the reviews came out,

754
00:36:28,519 --> 00:36:30,199
being like, oh, it's like it's God, He's gonna be

755
00:36:30,280 --> 00:36:31,519
NonStop radio chatter.

756
00:36:31,880 --> 00:36:32,159
Speaker 1: It's not.

757
00:36:32,800 --> 00:36:36,159
Speaker 3: Most of what he says, and especially the annoying stuff

758
00:36:36,400 --> 00:36:38,519
is the stuff that Backlar saw in that preview event

759
00:36:38,679 --> 00:36:40,400
and that everyone freaked out about, you know, a month

760
00:36:40,519 --> 00:36:43,239
or whatever ago. Yeah, he's a late like it is

761
00:36:43,559 --> 00:36:45,719
jarring and that like you see this title card of

762
00:36:45,800 --> 00:36:48,800
Fury Green, this area this kind of like Backlar, I

763
00:36:48,840 --> 00:36:51,400
think you said it was like Pandora and music kicks

764
00:36:51,400 --> 00:36:53,480
in and it's just incredible and the sweet title card

765
00:36:53,480 --> 00:36:56,559
and everything. It's just like, you know, it's it's classic Metroid.

766
00:36:56,679 --> 00:36:58,920
And then you got the guy saying like oh boo yeah,

767
00:36:59,039 --> 00:37:01,400
and you know it's like it's it is jarring for sure,

768
00:37:01,800 --> 00:37:03,920
and he sucks. And I hate that type of character

769
00:37:04,000 --> 00:37:07,719
more than anyone. But that part happens in the first hour.

770
00:37:08,079 --> 00:37:10,320
He goes back to like a little base station and

771
00:37:10,440 --> 00:37:12,760
he's just the dude where it's like, oh, you got

772
00:37:13,320 --> 00:37:15,960
a fire chip in this dungeon, and he's the guy

773
00:37:16,000 --> 00:37:17,320
that calls He's like, oh, hey, I can I can

774
00:37:17,599 --> 00:37:19,119
put that in your arm can and I can help

775
00:37:19,159 --> 00:37:20,960
you with that, come back here, and then it just

776
00:37:21,039 --> 00:37:22,360
kind of shows you a little pip on the map

777
00:37:22,400 --> 00:37:23,840
and you go do it and you're done with him.

778
00:37:24,159 --> 00:37:26,480
It's not he's not calling in all the time like

779
00:37:26,519 --> 00:37:30,159
he's the campbell or something in metal gear. And most importantly,

780
00:37:30,519 --> 00:37:32,760
it is not handholding. It is not doing the thing

781
00:37:32,880 --> 00:37:35,760
where it's saying like, hey, go here, go there. I

782
00:37:35,840 --> 00:37:37,960
was really worried a Vaultforge because when you first get there,

783
00:37:38,360 --> 00:37:40,320
he does pull up the map and he's like, hey,

784
00:37:40,440 --> 00:37:41,960
check this out here. Maybe if you go down here,

785
00:37:42,119 --> 00:37:43,679
here's the happening and you go down this thing here.

786
00:37:43,719 --> 00:37:45,760
I'm like, if he fucking does this every time I

787
00:37:45,880 --> 00:37:48,239
enter a new area, I'm gonna hate And he doesn't.

788
00:37:48,360 --> 00:37:51,519
Speaker 1: He does not. So question I have for you, Dan,

789
00:37:52,719 --> 00:37:56,039
and maybe y'all can speak to this more because I

790
00:37:56,599 --> 00:38:01,320
never really played Meroi the original Metroid Prime growing up,

791
00:38:01,960 --> 00:38:05,280
but I've seen Dan, You've mentioned the operin of time

792
00:38:06,119 --> 00:38:09,079
influence and the Halo influence I've seen online as well.

793
00:38:10,800 --> 00:38:12,960
I don't know, does any of that does it feel

794
00:38:12,960 --> 00:38:17,239
like it dilutes whatever strong Metroid presence there is supposed

795
00:38:17,280 --> 00:38:18,840
to be okay, now cool.

796
00:38:19,400 --> 00:38:22,119
Speaker 3: The Halo comparisons, I think people are just talking about

797
00:38:22,159 --> 00:38:24,199
that first hour. It's the stuff that Jan you and

798
00:38:24,280 --> 00:38:26,400
I saw in New York. You know, Backler, you probably

799
00:38:26,400 --> 00:38:28,159
played through that kind of like Halo Call of Duty

800
00:38:28,199 --> 00:38:31,199
almost opening, right, did you play the open years back?

801
00:38:31,519 --> 00:38:33,000
Speaker 1: Yeah? Yeah, it's very much like.

802
00:38:33,119 --> 00:38:35,320
Speaker 3: It reminds me that first E three trailer of a

803
00:38:35,480 --> 00:38:38,079
gameplay thing of Halo two, that Battle of Mambasa or whatever,

804
00:38:38,119 --> 00:38:40,599
where it's just like screaming and aliens and cannons and

805
00:38:40,639 --> 00:38:42,719
everything's you know, ship's coming in and there's a fucking

806
00:38:42,880 --> 00:38:44,559
mech and all this stuff, and it's like, that does

807
00:38:44,599 --> 00:38:46,840
not feel like Metroid. But that's just the setup to

808
00:38:46,920 --> 00:38:49,440
the story. It's just that thing happens. You're going to

809
00:38:49,480 --> 00:38:51,280
get this artifact thing and then you get warped to

810
00:38:51,400 --> 00:38:53,599
v Roast, which is the new area and everything, and

811
00:38:54,039 --> 00:38:56,440
that does have some characters that talk and things like that,

812
00:38:56,559 --> 00:38:58,800
and I guess that's what people have freaked out about.

813
00:38:59,000 --> 00:39:01,360
But it's not like other m It's not like this

814
00:39:01,519 --> 00:39:03,239
is the narrative Metroid or anything.

815
00:39:03,320 --> 00:39:03,360
Speaker 6: Like.

816
00:39:03,639 --> 00:39:06,559
Speaker 3: You do find like a crew member basically at each

817
00:39:07,000 --> 00:39:09,639
zone you go to, but it's basically you run into

818
00:39:09,719 --> 00:39:12,119
them and they're like, hey you Sam, it's okay, cool, Yeah,

819
00:39:12,199 --> 00:39:13,400
let's get it. Let's get out of here. And then

820
00:39:13,400 --> 00:39:14,800
they go back to the base station. And so you

821
00:39:14,920 --> 00:39:17,719
have like a ragtag group you're assembling throughout the game.

822
00:39:18,159 --> 00:39:20,400
But honestly, by the end, I liked them, and they

823
00:39:20,599 --> 00:39:23,119
don't get in the way of anything at all. They're

824
00:39:23,320 --> 00:39:26,199
just some Galactic Federation folks that you just kind of

825
00:39:26,239 --> 00:39:27,960
pick up along the way. There's a handful of them.

826
00:39:28,320 --> 00:39:28,920
Speaker 1: It's not bad.

827
00:39:29,880 --> 00:39:32,760
Speaker 2: They don't suddenly start like, oh, Miles McKenzie goes away,

828
00:39:32,800 --> 00:39:34,920
but now someone else is pointing you in the right direction.

829
00:39:35,119 --> 00:39:36,719
That sort of fades in the background.

830
00:39:37,400 --> 00:39:37,920
Speaker 1: I don't think.

831
00:39:38,400 --> 00:39:41,480
Speaker 3: I mean, there might be exceptions, but I think for

832
00:39:41,519 --> 00:39:43,239
the most part, Miles is the one who just kind

833
00:39:43,280 --> 00:39:46,440
of like calls you on your radio and you can

834
00:39:46,559 --> 00:39:47,760
call it when you go to the map. If you

835
00:39:47,880 --> 00:39:50,199
hit I think it's X, it's the radio button, and

836
00:39:50,400 --> 00:39:53,440
like anytime you're in a zone, it just straight up

837
00:39:53,519 --> 00:39:55,960
says like, hey, radio's disabled. You can't do it, so

838
00:39:56,039 --> 00:39:57,719
like you couldn't talk to them if you wanted to.

839
00:39:58,280 --> 00:39:59,840
It is basically just like if you are in the

840
00:40:00,039 --> 00:40:02,400
open world and you're just trying to figure out, like, man,

841
00:40:02,440 --> 00:40:04,480
where do I go? I just got this fire chip

842
00:40:04,519 --> 00:40:04,920
and my gun?

843
00:40:05,039 --> 00:40:05,880
Speaker 4: Yeah, what can I do with this?

844
00:40:06,039 --> 00:40:07,480
Speaker 3: Then you can call him and he might be like

845
00:40:08,320 --> 00:40:10,440
and he's kind of vague at times too. He'll be like, hey,

846
00:40:10,480 --> 00:40:12,159
you got a new thing. Maybe you should go back

847
00:40:12,199 --> 00:40:14,159
to some places you've been to before if you can

848
00:40:14,239 --> 00:40:16,119
do more stuff, you know, And then like you know,

849
00:40:16,119 --> 00:40:17,559
if you keep bugging him or you keep kind of

850
00:40:17,559 --> 00:40:20,880
idling around Soul Valley for a while, he might be like, hey,

851
00:40:21,159 --> 00:40:24,360
remember that fucking lava river over in the fireplace. Maybe

852
00:40:24,400 --> 00:40:25,559
you can go across that now, you know.

853
00:40:25,880 --> 00:40:28,880
Speaker 2: It just sounds like another way of doing the question mark,

854
00:40:29,480 --> 00:40:32,239
like objective marker that would pop up after you spend

855
00:40:32,320 --> 00:40:35,400
enough time exploring a Metroid prime. They'd be like, okay, yeah,

856
00:40:35,400 --> 00:40:37,639
you've been going around. Now, hey we detected something, and

857
00:40:37,719 --> 00:40:41,599
this is just like vocalizing some of that. What percentage

858
00:40:41,639 --> 00:40:45,159
of the game is linear? My understanding is it's like

859
00:40:45,199 --> 00:40:47,599
a little bit linear early on and then opens up,

860
00:40:47,800 --> 00:40:49,519
Like at what point does it open up? How long

861
00:40:49,559 --> 00:40:50,840
were you playing? Do you agree with that?

862
00:40:51,559 --> 00:40:53,400
Speaker 3: I was I was curious about that because like you

863
00:40:53,480 --> 00:40:56,639
need to get five mcguffin's basically these five teleporter keys,

864
00:40:56,679 --> 00:40:59,519
and by the time Soul Valley opens up like the desert,

865
00:41:00,719 --> 00:41:02,920
you've got two of them already. And then Miles does

866
00:41:03,000 --> 00:41:04,719
get on the radio and he's like, hey, there's three

867
00:41:04,800 --> 00:41:07,159
more keys. Go do them and whatever order you want.

868
00:41:07,760 --> 00:41:09,960
But I actually don't know if because that's the moment

869
00:41:10,000 --> 00:41:11,400
when I was like, Oh, this is gonna be breath

870
00:41:11,480 --> 00:41:12,920
the wild. Do I want to go here or there

871
00:41:13,000 --> 00:41:15,840
or that mountain or the mines or whatever. And then

872
00:41:15,880 --> 00:41:17,840
I did try to go because like he pointed me

873
00:41:17,920 --> 00:41:20,559
towards I think it was vault Fords at that point,

874
00:41:20,639 --> 00:41:22,000
or it might have been the ice place. He pointed

875
00:41:22,039 --> 00:41:24,119
me towards one of them, and I specifically wanted to

876
00:41:24,679 --> 00:41:26,840
go the other way. So I just basically found a

877
00:41:26,920 --> 00:41:28,960
big thing in the desert and rode my bike towards it,

878
00:41:29,400 --> 00:41:31,480
and I did hit a roadblock where it's like, I

879
00:41:31,519 --> 00:41:33,480
think that was the fire River I talked about where

880
00:41:33,480 --> 00:41:35,239
it's just like I got in there, I looked at

881
00:41:35,280 --> 00:41:37,199
this fire River and it was like, Hey, you can't

882
00:41:37,280 --> 00:41:38,840
do this right now. I think it might have been

883
00:41:38,840 --> 00:41:40,360
a pop up or something. If it wasn't Miles that

884
00:41:40,440 --> 00:41:44,000
called me, and so like, I it might actually be linear.

885
00:41:44,079 --> 00:41:45,800
I am going to play through it again, and I

886
00:41:45,880 --> 00:41:48,119
am curious if there is a way to do the

887
00:41:48,480 --> 00:41:51,360
dungeons or the zones out of order. But it seemed

888
00:41:51,880 --> 00:41:54,000
like you pretty much needed A to get to B

889
00:41:54,199 --> 00:41:54,559
every time.

890
00:41:54,639 --> 00:41:57,400
Speaker 2: Well, but once you're in the zones, though, does that

891
00:41:57,639 --> 00:42:02,199
still feel like metrofusion metro dread to a certain extent,

892
00:42:02,320 --> 00:42:04,280
especially like once you complete an area, they're like, let's

893
00:42:04,320 --> 00:42:06,880
we're gonna like basically guide you out of here.

894
00:42:07,320 --> 00:42:08,920
Speaker 4: How much of that is there?

895
00:42:09,039 --> 00:42:10,920
Speaker 2: Like how many times do you feel like I really

896
00:42:10,960 --> 00:42:13,119
can only go forward even though I'm in this space now?

897
00:42:13,239 --> 00:42:16,280
That is technically kind of an open Metroidvanu style exploration.

898
00:42:17,440 --> 00:42:20,800
Speaker 3: These areas are different in that, like every one of

899
00:42:20,840 --> 00:42:23,199
them you go into and you know, before you get

900
00:42:23,239 --> 00:42:25,159
the map, you'll basically see the map, you'll see the

901
00:42:25,320 --> 00:42:27,760
rooms you've been in, and then it'll like pan down

902
00:42:28,079 --> 00:42:30,320
in a metro Prime style and show you like, hey,

903
00:42:30,400 --> 00:42:32,679
here's this big, obvious like bossroom or whatever you need

904
00:42:32,760 --> 00:42:34,639
to get to and you got to kind of figure

905
00:42:34,639 --> 00:42:37,079
out how to get down. And some of these areas

906
00:42:37,119 --> 00:42:40,079
are more like, okay, well there's this obvious area like

907
00:42:40,119 --> 00:42:42,239
the mines are like, okay, there's I'm just going down,

908
00:42:42,320 --> 00:42:44,199
That's what I'm doing here. But then there's stuff like

909
00:42:44,239 --> 00:42:47,159
Vault Forage, which is like three separate towers and you're

910
00:42:47,239 --> 00:42:48,920
kind of like, you know, you're trying to power these

911
00:42:49,000 --> 00:42:52,599
up and you are going between all three towers trying

912
00:42:52,639 --> 00:42:54,159
to work your way around. And then there are ways

913
00:42:54,159 --> 00:42:56,159
you unlock where it's like, oh, here's an easier way

914
00:42:56,239 --> 00:42:58,400
to get from Tower one to Tower two. And then

915
00:42:58,480 --> 00:43:00,559
oh I unlocked this thing at the bottom, and now

916
00:43:00,599 --> 00:43:03,039
it's almost like a Dark Souls type you know, shortcut

917
00:43:03,079 --> 00:43:05,199
thing wh'res like, now there's this like morphball elevator I

918
00:43:05,239 --> 00:43:06,599
can just hop into and that'll take me right to

919
00:43:06,639 --> 00:43:09,920
the top. So they are I would not call them linear.

920
00:43:10,280 --> 00:43:13,320
Some are more open than others, but they all are

921
00:43:13,480 --> 00:43:16,440
any room you're in, you know, it could be like, okay,

922
00:43:16,440 --> 00:43:17,960
well there's two different doors here. I bet one of

923
00:43:18,000 --> 00:43:20,159
them is a save room. Okay, there's a crumbly thing

924
00:43:20,239 --> 00:43:21,920
right there. I can probably blow that up later. And

925
00:43:21,920 --> 00:43:23,840
then there's gonna be a morphball you know, thing I

926
00:43:23,880 --> 00:43:25,719
can go through and who knows where that sends me.

927
00:43:26,199 --> 00:43:30,039
So it's any given room. It's not like, Okay, I'm

928
00:43:30,079 --> 00:43:31,920
just going to go towards where an arrow's point to me.

929
00:43:32,079 --> 00:43:34,360
It's you know, there is a certain amount of openness

930
00:43:34,840 --> 00:43:36,519
without being overwhelming, you.

931
00:43:36,559 --> 00:43:40,760
Speaker 1: Know, performance wise, Dan, like, oh god, it looks incredible.

932
00:43:40,880 --> 00:43:42,320
It is just wild.

933
00:43:42,400 --> 00:43:44,679
Speaker 3: How fucking good this game looks, not handheld with the

934
00:43:44,880 --> 00:43:47,320
one twenty and then the four K on the TV.

935
00:43:47,480 --> 00:43:51,199
I'm mainly played on TV, but oh god, it's it's

936
00:43:51,559 --> 00:43:55,119
the most gorgeous, like maybe most gorgeous Nintendo game ever,

937
00:43:55,199 --> 00:43:58,920
but definitely the best looking game on the console. Yeah,

938
00:43:59,119 --> 00:44:00,719
and thens as well.

939
00:44:01,000 --> 00:44:05,119
Speaker 1: I really really like the gyroscopic controls with the pro controller.

940
00:44:04,800 --> 00:44:06,440
Speaker 3: And like, I would recommend anyone go in there and

941
00:44:06,559 --> 00:44:09,280
tweak certain settings and stuff because there are certain things

942
00:44:09,320 --> 00:44:11,039
where it's like the motion does feel gimmicky, like you

943
00:44:11,079 --> 00:44:12,679
get this kind of like grapple thing that can pull

944
00:44:12,760 --> 00:44:14,559
shields off, and like I don't need to yank the

945
00:44:14,599 --> 00:44:18,440
controller every time. But the way Metroid Prime Aiming works

946
00:44:18,480 --> 00:44:20,400
where it's like from the beginning, it's like you hold

947
00:44:20,440 --> 00:44:22,119
in the left trigger and it kind of locks on

948
00:44:22,320 --> 00:44:24,159
to a character and you can kind of strafe around

949
00:44:24,199 --> 00:44:27,119
them and everything. A lot of these characters have weak

950
00:44:27,199 --> 00:44:29,400
spots all over their bodies, or it's better to shoot

951
00:44:29,440 --> 00:44:31,679
their limbs and things like that. So you lock on

952
00:44:31,800 --> 00:44:33,559
with the left trigger, and while you're holding that, you

953
00:44:33,679 --> 00:44:35,840
can kind of set the threshold that you like that

954
00:44:35,960 --> 00:44:38,280
will cause the radical to kind of break off of

955
00:44:38,400 --> 00:44:40,320
the main lock, if that makes sense, and then you

956
00:44:40,360 --> 00:44:42,480
can just kind of do slight little motions like boom boom,

957
00:44:42,480 --> 00:44:45,239
boom bo boom, hit the limbs there while still remaining

958
00:44:45,280 --> 00:44:47,639
locked on, so you can strafe and navigate around him

959
00:44:47,639 --> 00:44:51,519
and everything. It works incredibly well. So I did that handheld,

960
00:44:51,920 --> 00:44:54,719
I did the mouse mode stuff, which I don't know.

961
00:44:55,000 --> 00:44:57,400
It's I think it's interesting that the switch to has

962
00:44:57,440 --> 00:44:59,559
a mouse mode. I mean mainly one of for stuff

963
00:44:59,559 --> 00:45:02,519
like Mario Maker, you know, but for this, you know.

964
00:45:02,639 --> 00:45:04,320
Jan and I went to that New York event and

965
00:45:04,360 --> 00:45:06,880
they had the giant flat surface in front of me,

966
00:45:06,920 --> 00:45:08,559
which is like the most no one has something like

967
00:45:08,599 --> 00:45:11,079
that at home, basically in front of their TV. And

968
00:45:11,440 --> 00:45:14,199
it works fine there. I tried it here on the couch.

969
00:45:14,360 --> 00:45:15,719
I tried it on my leg. I tried it on

970
00:45:15,760 --> 00:45:18,199
the couch. I brought an actual like couch mousepad down.

971
00:45:18,480 --> 00:45:19,960
I sat on the floor and put it on like

972
00:45:20,039 --> 00:45:21,880
a table in front of me and stuff, and it

973
00:45:22,159 --> 00:45:24,920
really didn't do anything that the gyroscopic controls didn't do better.

974
00:45:25,000 --> 00:45:26,760
And whether you're playing with the pro controller, the joy

975
00:45:26,840 --> 00:45:30,519
Comes or handheld, you're gonna have access to those gyroscopic controls,

976
00:45:30,559 --> 00:45:33,440
so highly highly recommend turning those on tweaking them.

977
00:45:33,519 --> 00:45:36,199
Speaker 1: You're liking. I thought it felt great. I am very

978
00:45:36,440 --> 00:45:39,360
curious and excited to check Metroid Prime for Beyond out

979
00:45:39,840 --> 00:45:43,440
as kind of a novice to the series. Any other

980
00:45:43,519 --> 00:45:46,360
closing thoughts, y'all about Metroid before we move on.

981
00:45:47,519 --> 00:45:49,440
Speaker 2: I'm ready to play it. It's so, you know, the

982
00:45:49,920 --> 00:45:52,760
reviews are all over the place. I'm The more I

983
00:45:52,840 --> 00:45:54,800
read them, though, the more it's like, oh, I this

984
00:45:54,960 --> 00:45:56,960
is not going to be a problem for me. It's

985
00:45:57,039 --> 00:45:59,480
not what I was expecting. Or I'm kind of okay

986
00:45:59,519 --> 00:46:02,519
with this game what it is, so still have pretty

987
00:46:02,559 --> 00:46:05,400
high hopes. But we'll see. I'm glad, I'm damn glad

988
00:46:05,440 --> 00:46:06,760
you like it. That was it was kind of fun

989
00:46:06,800 --> 00:46:08,800
to like follow your journey of you getting it and

990
00:46:08,840 --> 00:46:11,320
then having early thoughts and kind of getting near the

991
00:46:11,480 --> 00:46:13,239
end and thinking you liked it quite a bit, and

992
00:46:13,280 --> 00:46:15,119
then coming around on it like in a huge way

993
00:46:15,159 --> 00:46:17,920
at the end five star review. That's it's good stuff.

994
00:46:17,920 --> 00:46:20,519
People should go read that review. It's it really is

995
00:46:20,639 --> 00:46:21,280
very insightful.

996
00:46:21,760 --> 00:46:23,559
Speaker 3: Yeah, I thought it was interesting too, Like just today

997
00:46:23,559 --> 00:46:26,159
the embargo left and seeing everyone's and I don't see

998
00:46:26,199 --> 00:46:28,159
a lot of arguments that I like wholly like you know,

999
00:46:28,199 --> 00:46:29,920
I don't oh your way off base or whatever, Like

1000
00:46:30,159 --> 00:46:32,320
I think just certain aspects of this game people are

1001
00:46:32,360 --> 00:46:34,159
gonna like more than others. And it all really worked

1002
00:46:34,199 --> 00:46:36,800
for me. But yeah, some of the stuff for people

1003
00:46:36,800 --> 00:46:37,159
the wrong way.

1004
00:46:37,199 --> 00:46:37,480
Speaker 1: I get it.

1005
00:46:37,519 --> 00:46:39,800
Speaker 3: So it's I mean, read the reviews, see what you think.

1006
00:46:39,840 --> 00:46:41,679
But I'm in the camp that very much loved it.

1007
00:46:42,360 --> 00:46:45,599
Speaker 2: Yep. It's like I really I don't see anything in

1008
00:46:45,639 --> 00:46:48,719
the reviews where it's like anything that you didn't say.

1009
00:46:49,000 --> 00:46:50,880
Speaker 4: It is just how much it's going to bother you.

1010
00:46:51,000 --> 00:46:52,840
So I was like kind of like scouring, like trying

1011
00:46:52,880 --> 00:46:54,639
to find like what is the thing that is turning

1012
00:46:54,719 --> 00:46:55,599
some people off so much?

1013
00:46:55,679 --> 00:46:58,039
Speaker 2: And there's no like negative reviews. There's just there's just

1014
00:46:58,119 --> 00:47:00,440
some mixed reviews and it's like all things you said,

1015
00:47:00,480 --> 00:47:02,280
and some people it's like it's just getting to them

1016
00:47:02,480 --> 00:47:05,039
a little bit more, and I get I get wanting

1017
00:47:05,079 --> 00:47:07,800
the very pure Metroid Prime experience. I especially get it

1018
00:47:07,920 --> 00:47:10,679
now in a world where we've had from soft games

1019
00:47:10,719 --> 00:47:14,079
that are obtuse, and we just had a Silk Song

1020
00:47:14,159 --> 00:47:18,000
which is obtuse and isolating and weird. It's like, these

1021
00:47:18,039 --> 00:47:21,000
games obviously can work. So if METROI Prime went more

1022
00:47:21,039 --> 00:47:23,400
in that direction, I think it would be mostly just

1023
00:47:23,480 --> 00:47:25,639
fine as long as they made a good game. But

1024
00:47:25,760 --> 00:47:28,079
them also trying to make things a little bit friendlier

1025
00:47:28,199 --> 00:47:30,800
and feel like a little bit more bombastic and sci fi,

1026
00:47:31,199 --> 00:47:32,079
that can work as well.

1027
00:47:32,239 --> 00:47:34,000
Speaker 3: So I do want to bring this up real quick.

1028
00:47:34,159 --> 00:47:36,760
Somebody said here that Logan at ign said he was

1029
00:47:36,800 --> 00:47:40,280
bothered by tropy dialogue, and so, yeah, I have seen

1030
00:47:40,320 --> 00:47:42,239
some complaints about the story and stuff, and listen, I

1031
00:47:42,320 --> 00:47:44,679
will sir. I will say right here that you know

1032
00:47:44,800 --> 00:47:46,679
that I'm not a story person in games, and so

1033
00:47:46,880 --> 00:47:49,119
like as much as I loved this game, I would

1034
00:47:49,159 --> 00:47:51,679
say like zero percent of that is the story. Like

1035
00:47:51,719 --> 00:47:53,920
I did come around on those characters. I found them

1036
00:47:54,000 --> 00:47:56,719
likable by the end, But I mean the story, if

1037
00:47:56,760 --> 00:47:58,639
that's the type thing that bothers you, it's straight up

1038
00:47:58,760 --> 00:48:00,159
is like you got warp to an ail. I mean

1039
00:48:00,199 --> 00:48:02,320
playing it, find five things and go home. It's that,

1040
00:48:02,599 --> 00:48:05,119
don't if you're looking for something deeper than that, Like,

1041
00:48:05,440 --> 00:48:06,800
I don't know, that is kind of what I want

1042
00:48:06,800 --> 00:48:08,199
from a Metroid game. I just kind of want to

1043
00:48:08,199 --> 00:48:09,960
give me the loosest thread of like go do this

1044
00:48:10,039 --> 00:48:11,760
stuff and then beat the game, beat the final boss.

1045
00:48:12,119 --> 00:48:15,079
I mean I don't want other m. There's a reason

1046
00:48:15,239 --> 00:48:16,880
I did the other M was just sure, you know,

1047
00:48:16,960 --> 00:48:19,360
I don't need a bunch of story in my Metroid basically,

1048
00:48:19,440 --> 00:48:20,760
is there to bother me at all?

1049
00:48:21,039 --> 00:48:23,880
Speaker 1: Is there stuff like Codex or like audio Lugus, Yes,

1050
00:48:23,920 --> 00:48:24,159
at all.

1051
00:48:24,239 --> 00:48:25,760
Speaker 3: So if you want to dig deep into like the

1052
00:48:25,800 --> 00:48:27,599
lore and everything like that, there's all sorts of like

1053
00:48:27,679 --> 00:48:31,440
there's there's spooky ghost alien priests, and there's you know, like,

1054
00:48:31,519 --> 00:48:33,639
oh what happened to these this an ancient race of

1055
00:48:33,800 --> 00:48:35,760
ghosts or whatever, and a bunch of log books you

1056
00:48:35,800 --> 00:48:38,119
can read. I I scanned every fucking thing I saw.

1057
00:48:38,199 --> 00:48:40,599
I read everything I saw. It's just you can go

1058
00:48:40,639 --> 00:48:41,960
deep on that stuff if you want to.

1059
00:48:42,079 --> 00:48:45,000
Speaker 1: Me. It's just, you know, it's just kind of background stuff.

1060
00:48:45,079 --> 00:48:48,719
I've only played a baby's handful of Metroid games. I

1061
00:48:48,800 --> 00:48:51,960
think the last one before, I mean, I'm excited check

1062
00:48:52,000 --> 00:48:55,599
out Prime four, but was a Metroid dread the way

1063
00:48:55,679 --> 00:48:58,639
that everyone talks about other M. I really want to

1064
00:48:58,719 --> 00:49:00,000
check out other M now.

1065
00:49:00,480 --> 00:49:03,400
Speaker 2: It's worth checking out just to see how insane it is,

1066
00:49:03,760 --> 00:49:05,280
Like with what they did with that story in the

1067
00:49:05,360 --> 00:49:07,280
character Sam, it's weird.

1068
00:49:07,360 --> 00:49:09,599
Speaker 1: Do y'all think that is kind of like the equivalent

1069
00:49:09,679 --> 00:49:12,559
of telling someone like, no, you should watch episode one

1070
00:49:12,760 --> 00:49:14,840
first before you actually check out.

1071
00:49:15,000 --> 00:49:17,000
Speaker 3: Worse than that, I think there's more likable elements to

1072
00:49:17,079 --> 00:49:21,519
that episode one. Okay, okay, all right, all right, well Dan,

1073
00:49:21,599 --> 00:49:22,320
thank you very much.

1074
00:49:22,480 --> 00:49:25,320
Speaker 1: Again. There is a written review on the website. Dan

1075
00:49:25,400 --> 00:49:29,320
wrote that, and as well as a little roundtable discussion

1076
00:49:29,440 --> 00:49:31,840
Q and a bit that Sean edited together that is

1077
00:49:31,920 --> 00:49:35,000
now on YouTube. But moving on with video games.

1078
00:49:34,800 --> 00:49:36,800
Speaker 3: All right, right, I just see a common saying the

1079
00:49:36,840 --> 00:49:39,960
only story I went is Ancient Alien Race makes Samos

1080
00:49:40,000 --> 00:49:42,039
a god? Play Matroid Prime four.

1081
00:49:42,519 --> 00:49:42,960
Speaker 2: You're good?

1082
00:49:43,119 --> 00:49:48,559
Speaker 1: Yeah, exactly. I checked out yesterday a game that has

1083
00:49:48,639 --> 00:49:51,960
been blowing up on Steam speaking about gigantic open worlds

1084
00:49:52,519 --> 00:49:53,559
where the winds meet.

1085
00:49:54,440 --> 00:49:54,800
Speaker 3: This is.

1086
00:49:56,559 --> 00:50:01,280
Speaker 1: A game, an open world game, kind of a Soul's

1087
00:50:01,440 --> 00:50:06,679
like Jimmy Jam set in ancient China. I don't know

1088
00:50:06,760 --> 00:50:09,840
what to make of this because it frames itself as

1089
00:50:10,679 --> 00:50:13,239
kind of like a Soul's like game. The opening is

1090
00:50:13,400 --> 00:50:17,880
very dramatic, opens with a quick time sequence a chase

1091
00:50:17,960 --> 00:50:20,960
on a horse where you're protecting a baby. So I thought, oh,

1092
00:50:21,079 --> 00:50:23,519
is this gonna be like death Stranding where I'm protecting

1093
00:50:23,559 --> 00:50:27,599
a baby but in China. But no, you quickly grow

1094
00:50:27,719 --> 00:50:30,880
up and then you wind up becoming the baby you

1095
00:50:30,960 --> 00:50:37,039
were protecting. And the combat is kind of Souls like

1096
00:50:37,360 --> 00:50:41,320
kind of action adventure ish so's there's moments where it

1097
00:50:41,400 --> 00:50:45,360
reminds me of like Stellar Blade or Bayonetta, but it

1098
00:50:45,519 --> 00:50:49,360
has like the stagger and stamina and like the posture

1099
00:50:49,679 --> 00:50:53,559
for enemies like a Soul's game would. But because I

1100
00:50:53,639 --> 00:50:56,079
think Where the Winds Meet is supposed to appeal to

1101
00:50:56,920 --> 00:50:59,119
as big of an audience as popular and I've looked

1102
00:50:59,159 --> 00:51:02,079
at the Steam numbers, this game is doing gangbusters online.

1103
00:51:02,239 --> 00:51:03,239
Speaker 4: It's doing very well.

1104
00:51:03,360 --> 00:51:08,960
Speaker 1: Yeah, there are some like built in accessibility features that

1105
00:51:09,039 --> 00:51:12,760
I kind of enjoy, like you can parry in this game,

1106
00:51:12,960 --> 00:51:14,440
or you can dodge, roll out of the way, you

1107
00:51:14,480 --> 00:51:17,480
can block. But the thing that this game will give

1108
00:51:17,519 --> 00:51:20,639
you if you enable the feature, is like just just

1109
00:51:20,679 --> 00:51:22,960
straight up like here's the bun to press. When you

1110
00:51:23,039 --> 00:51:26,280
got a perry, I'm gonna slow down almost to a

1111
00:51:26,400 --> 00:51:29,000
full stop so you can parry this game. And that

1112
00:51:29,199 --> 00:51:31,960
is treated with your posture meter or your stamina meter,

1113
00:51:32,119 --> 00:51:37,079
so if you aren't nailing the perry yourself, the game

1114
00:51:37,079 --> 00:51:40,119
will just be like here it is, dude, you're good,

1115
00:51:40,159 --> 00:51:42,639
You're good? No, okay, cool, and that'll just take off

1116
00:51:42,719 --> 00:51:45,239
like a little pip on your stamina meter. The part

1117
00:51:45,320 --> 00:51:48,440
where I am a little bit overwhelmed by the game

1118
00:51:48,639 --> 00:51:51,199
is that because it is a free to play game,

1119
00:51:51,480 --> 00:51:56,039
it is also online. If you enable it, you can

1120
00:51:56,119 --> 00:51:58,880
do co op throughout the story with friends, and I

1121
00:51:58,960 --> 00:52:01,519
believe it's cross platform, so you can if someone has

1122
00:52:01,559 --> 00:52:02,920
this on the PS five, you can go play with

1123
00:52:03,000 --> 00:52:03,320
them there.

1124
00:52:04,159 --> 00:52:06,320
Speaker 2: Like should I be thinking like Monster Hunter?

1125
00:52:06,719 --> 00:52:10,400
Speaker 1: I would kind of kind of like, yeah, a combination

1126
00:52:10,480 --> 00:52:13,119
of Monster Hunter, a soul's game, and an action adventure

1127
00:52:13,159 --> 00:52:16,960
game is where the wins meat is. But there's just

1128
00:52:17,280 --> 00:52:19,400
as soon as the world starts to open up and

1129
00:52:19,480 --> 00:52:22,119
I maybe like three or four hours in, there are

1130
00:52:22,280 --> 00:52:25,039
so many pips on the map and it just feels

1131
00:52:25,119 --> 00:52:28,239
like Matt Barf. But I can see where this becomes

1132
00:52:28,280 --> 00:52:30,719
someone's game for an extended period of time because you

1133
00:52:30,760 --> 00:52:33,079
were trying to just tick off all of the boxes.

1134
00:52:33,400 --> 00:52:35,280
And on top of that, the combat does feel good.

1135
00:52:36,159 --> 00:52:38,760
You don't feel like you were but banging your head

1136
00:52:39,679 --> 00:52:41,880
constantly failing at a boss like you would in some

1137
00:52:42,039 --> 00:52:45,239
Souls games. And I understand that isn't for everyone, but

1138
00:52:45,440 --> 00:52:48,480
it definitely feels like, Oh, I can mash out a

1139
00:52:48,519 --> 00:52:51,639
button and then block and then Perry Doddrell out of

1140
00:52:51,679 --> 00:52:55,119
the way and have an enjoyable time. What I will

1141
00:52:55,199 --> 00:52:58,519
say is this game did I did something in this

1142
00:52:58,599 --> 00:53:01,159
game that I've never done in another view game where

1143
00:53:01,960 --> 00:53:04,360
one of the first missions before you get the map

1144
00:53:04,599 --> 00:53:09,519
for Everything is there's a vendor that tells you, hey,

1145
00:53:10,360 --> 00:53:12,840
this bear over there, he took my shit, can you

1146
00:53:12,920 --> 00:53:18,079
go get it? And the game has you approach the

1147
00:53:18,159 --> 00:53:20,760
bear and then you have a quick time event where

1148
00:53:20,800 --> 00:53:24,840
you learn tai chi from the bear because the bear

1149
00:53:25,039 --> 00:53:28,760
is pawing at a tree. From the bear, you learn

1150
00:53:28,840 --> 00:53:30,559
it from observing the bear. So you have to do

1151
00:53:30,599 --> 00:53:34,039
a quick time event of like hitting timing out and

1152
00:53:34,159 --> 00:53:37,639
pressing a button when like a circle turns gold. Okay,

1153
00:53:37,760 --> 00:53:39,559
So you do that a couple of times, and then

1154
00:53:39,719 --> 00:53:43,320
you just get a gigantic message blasting over the screen

1155
00:53:43,360 --> 00:53:47,599
saying you learn taichi from this bear, and then it

1156
00:53:47,760 --> 00:53:51,159
becomes a martial art that you know forever now. And

1157
00:53:51,280 --> 00:53:55,760
then you do a taichi throw onto a giant brown

1158
00:53:55,880 --> 00:53:58,960
bear and throw it twenty feet into the air, and

1159
00:53:59,159 --> 00:54:01,840
I thought, oh man, this game's got the juice if

1160
00:54:01,880 --> 00:54:04,000
I learned how to do taichi from an animal?

1161
00:54:06,519 --> 00:54:08,199
Speaker 2: Is that the tone of the game, like, it's kind

1162
00:54:08,239 --> 00:54:10,800
of someone in Chad said Yakuza, Like, yeah, does it

1163
00:54:10,920 --> 00:54:12,079
sometimes feel like Yakuza?

1164
00:54:12,280 --> 00:54:15,440
Speaker 1: Yeah? I feel like this game is presented very, very seriously,

1165
00:54:15,960 --> 00:54:17,800
but as you were playing it, there is more than

1166
00:54:18,000 --> 00:54:22,480
enough Shenanigan's constantly happening around the map that makes you

1167
00:54:22,599 --> 00:54:25,079
feel like, okay, all right, they got a sense of humor.

1168
00:54:26,119 --> 00:54:29,079
The movement and like the error movement as well, kind

1169
00:54:29,119 --> 00:54:33,360
of reminds me of like Chinese wirework, okay films, So

1170
00:54:34,039 --> 00:54:36,280
it is definitely leaning on that influence for sure. I

1171
00:54:36,360 --> 00:54:38,840
believe it's like sure shot or something. Correct me if

1172
00:54:38,880 --> 00:54:40,719
I'm wrong everyone out there, but don't yell at me please.

1173
00:54:42,480 --> 00:54:44,920
The game looks gorgeous. This is one of those Jimmy

1174
00:54:45,000 --> 00:54:48,239
jams where I don't understand how and why this is

1175
00:54:48,320 --> 00:54:52,000
free to play slash, why this looks so good?

1176
00:54:52,360 --> 00:54:55,440
Speaker 4: And wait, but how are they trying to get you

1177
00:54:55,519 --> 00:54:57,199
to spend money on this friendly game?

1178
00:54:57,920 --> 00:55:00,760
Speaker 3: Chad is saying that apparently some one that has already

1179
00:55:00,840 --> 00:55:04,480
spent fifty dollars on a boat mount in the game,

1180
00:55:04,719 --> 00:55:06,480
so that might answer some of your questions.

1181
00:55:08,000 --> 00:55:11,159
Speaker 1: Okay, I mean like in the three hours that I

1182
00:55:11,280 --> 00:55:15,840
was playing it, I wasn't really presented initially with anything

1183
00:55:15,920 --> 00:55:19,480
of like, well, now you've got to spend money. Brou So,

1184
00:55:19,760 --> 00:55:21,559
I don't know if this this is strictly on a

1185
00:55:21,639 --> 00:55:25,199
cosmetic level or if there's anything like that is like

1186
00:55:25,760 --> 00:55:29,199
pay to win part of this, because I can't I

1187
00:55:29,280 --> 00:55:32,559
don't know where that would affect the overall loop of

1188
00:55:32,639 --> 00:55:33,199
the gameplay.

1189
00:55:34,280 --> 00:55:36,159
Speaker 2: So it sounds like cosmetics. People are saying it's a

1190
00:55:36,440 --> 00:55:39,440
it's only cased war frame only cosmetics, and it's a

1191
00:55:39,599 --> 00:55:40,679
it's a war frame.

1192
00:55:42,320 --> 00:55:44,760
Speaker 3: Battle passes and cosmetics, apparently, says the YAD.

1193
00:55:45,280 --> 00:55:49,119
Speaker 2: But on a boat, hey, you know that's a bargain.

1194
00:55:50,000 --> 00:55:52,519
Speaker 1: So yeah, if this is going to be your main

1195
00:55:52,719 --> 00:55:55,000
means of talking to someone, I guess or party with

1196
00:55:55,079 --> 00:55:56,280
friends dan please. Yes.

1197
00:55:56,440 --> 00:55:59,000
Speaker 3: Apparently they sponsored a ton of streamers to play it,

1198
00:55:59,039 --> 00:56:02,119
and there are AI chatbot NPC's that people are fucking

1199
00:56:02,159 --> 00:56:03,320
with to get rewards fast.

1200
00:56:04,400 --> 00:56:07,000
Speaker 2: Oh yeah, apparently the game's got a lot of AI,

1201
00:56:07,199 --> 00:56:08,000
is what people are saying.

1202
00:56:08,400 --> 00:56:10,000
Speaker 4: Yeah, yeah, not surprised.

1203
00:56:10,159 --> 00:56:13,559
Speaker 1: Okay, okay, damn With fifty K, couldn't you buy a

1204
00:56:13,599 --> 00:56:14,360
real shoot boat?

1205
00:56:15,280 --> 00:56:16,920
Speaker 2: Yeah, it'd be a good one.

1206
00:56:17,159 --> 00:56:21,039
Speaker 1: At a small boat? How much a canoe? Yeah?

1207
00:56:21,440 --> 00:56:24,360
Speaker 4: How kayaks? A couple of hundred bucks? But I mean, yeah,

1208
00:56:26,039 --> 00:56:26,880
is a kayaker boat?

1209
00:56:26,960 --> 00:56:27,239
Speaker 1: I guess?

1210
00:56:27,320 --> 00:56:31,679
Speaker 2: So yeah, it's about say, anything that floats.

1211
00:56:31,440 --> 00:56:31,880
Speaker 1: As a boat.

1212
00:56:31,960 --> 00:56:35,400
Speaker 2: But my poop floats, and that's not that's.

1213
00:56:35,280 --> 00:56:37,239
Speaker 4: A boat for someone, both for someone.

1214
00:56:37,840 --> 00:56:40,920
Speaker 1: Yeah, but where the winds meet. It's free to play.

1215
00:56:41,039 --> 00:56:43,719
If you were looking for like a grindy game to

1216
00:56:44,280 --> 00:56:46,719
engage with and you just want to do taichi to

1217
00:56:46,800 --> 00:56:51,280
a bear, that sounds fun. The game also starts with

1218
00:56:51,400 --> 00:56:54,360
you learning how to shoot an arrow by shooting down

1219
00:56:54,400 --> 00:56:57,679
a bunch of birds, and this like kind gentleman being like, hey,

1220
00:56:57,920 --> 00:57:00,920
I've learned so much. Here's my Joernald to shoot arrows

1221
00:57:01,079 --> 00:57:03,840
so you can stealthily take down birds. And then you're

1222
00:57:03,880 --> 00:57:05,679
just shooting down a bunch of birds with your little

1223
00:57:05,719 --> 00:57:08,400
kid companion, and I can't help but feel this is

1224
00:57:08,440 --> 00:57:11,400
fucked up anyway. Where the wins meet.

1225
00:57:12,679 --> 00:57:13,440
Speaker 4: I feel like this is the.

1226
00:57:13,519 --> 00:57:16,159
Speaker 2: Kind of thing that Ubisoft has been trying to like

1227
00:57:16,239 --> 00:57:18,000
get at, Like they want to make a game like

1228
00:57:18,119 --> 00:57:20,880
this eventually, but they can't stop making Assassin's Creeds for

1229
00:57:21,039 --> 00:57:23,760
seventy dollars, so they kind of can't like get away

1230
00:57:23,800 --> 00:57:25,519
with it. I feel like this is the kind of

1231
00:57:25,559 --> 00:57:27,599
thing that could come and eat its lunch and just

1232
00:57:27,639 --> 00:57:31,840
sort of replace that whole genre of big, massive setting

1233
00:57:32,039 --> 00:57:34,679
action of venture open world games with online functionality.

1234
00:57:35,159 --> 00:57:37,400
Speaker 1: But we'll see egg on my face. The game is

1235
00:57:37,440 --> 00:57:40,719
where winds meet, not where the wins me apologies gag.

1236
00:57:41,960 --> 00:57:46,880
Speaking about meeting things, Jeff Grubb, you and Mike Manatti

1237
00:57:46,960 --> 00:57:50,559
met virtually to take down a bunch of space batties

1238
00:57:50,679 --> 00:57:52,320
in Marvel Cosmic Invasion.

1239
00:57:53,400 --> 00:57:55,760
Speaker 2: Yeah, that's the new beat them up from Tribute. They

1240
00:57:55,840 --> 00:57:59,960
did that teenage mutant Ninja Turtles Shredder's Revenge game.

1241
00:58:00,760 --> 00:58:02,519
Speaker 4: People like that quite a bit. I thought that was

1242
00:58:02,559 --> 00:58:04,079
a pretty good beat him up. It wasn't one of

1243
00:58:04,159 --> 00:58:04,719
my favorites.

1244
00:58:04,840 --> 00:58:07,960
Speaker 2: Of this this new era that we're getting, this one

1245
00:58:08,039 --> 00:58:11,559
is improved, I think mostly the big thing there's excuse me.

1246
00:58:11,639 --> 00:58:15,679
You get a few more defensive options. So where you

1247
00:58:15,880 --> 00:58:19,159
could sort of do that dodge in Turtles and it

1248
00:58:19,239 --> 00:58:22,360
would it was not as not always effective. There was

1249
00:58:22,440 --> 00:58:24,159
kind of kind of felt like, now this is old

1250
00:58:24,199 --> 00:58:26,440
style beat him up. Sometimes you're just gonna get hit

1251
00:58:26,519 --> 00:58:28,760
no matter what. Here the dodge is a little bit

1252
00:58:28,800 --> 00:58:30,880
more effective. But there's also some characters that have a

1253
00:58:31,199 --> 00:58:33,239
straight up like shield or a block and that has

1254
00:58:33,280 --> 00:58:37,559
a Perry mechanic to it. Also, offense is a very

1255
00:58:37,599 --> 00:58:41,519
good defense here because any situation you're in there is

1256
00:58:41,719 --> 00:58:44,320
always another character that you can tag in it is

1257
00:58:44,400 --> 00:58:47,360
a tag beat him up. So you pick two characters

1258
00:58:47,400 --> 00:58:49,480
when you start a level. A lot of times when

1259
00:58:49,519 --> 00:58:52,400
you're going through the campaign, they'll there'll be two characters

1260
00:58:52,440 --> 00:58:55,079
flashing and those are like the story characters, and they

1261
00:58:55,079 --> 00:58:57,800
also have challenges associated within them in that level, so

1262
00:58:57,920 --> 00:58:59,679
you know to pick them and then you go. You

1263
00:58:59,760 --> 00:59:01,480
take the two characters in there. You play as one

1264
00:59:01,639 --> 00:59:04,519
at a time, but at any time if you are attacking,

1265
00:59:04,599 --> 00:59:06,960
so you're hitting light attack on X or heavy attack

1266
00:59:07,039 --> 00:59:09,480
on why while pressing that if you tap tap the

1267
00:59:09,599 --> 00:59:13,159
left bumper, your assist character will come in and either

1268
00:59:13,199 --> 00:59:15,840
perform their light attack or their heavy attack. Now, if

1269
00:59:15,840 --> 00:59:17,280
you're not doing an attack and you just hit the

1270
00:59:17,360 --> 00:59:20,679
left bumper, you'll fully swap the characters out. And this

1271
00:59:20,880 --> 00:59:24,079
is a it's really frantic and hectic. So it's like,

1272
00:59:24,159 --> 00:59:26,039
if you are it kind of feels like you should

1273
00:59:26,079 --> 00:59:29,159
be spamming those assists as much as possible because they

1274
00:59:29,480 --> 00:59:31,800
really amplify the amount of damage you can put out.

1275
00:59:31,960 --> 00:59:34,159
And it looks cool and it feels like, Okay, I'm

1276
00:59:34,239 --> 00:59:37,519
kind of very capable in any situation I find myself in.

1277
00:59:39,400 --> 00:59:42,639
As far as like, is this the spiritual successor to

1278
00:59:42,840 --> 00:59:45,320
the X Men arcade Beat them Up? That people want?

1279
00:59:45,639 --> 00:59:48,119
I think mostly, you know, it's it's not a direct

1280
00:59:48,360 --> 00:59:50,039
follow up to that. This is, you know, the whole

1281
00:59:50,119 --> 00:59:53,920
Marvel universe. They're taking a lot of influence from Marvel

1282
00:59:54,000 --> 00:59:55,960
versus Capcom, the Capcom Fighting Game.

1283
00:59:55,840 --> 00:59:57,159
Speaker 4: Which I think is a good thing.

1284
00:59:57,320 --> 00:59:59,239
Speaker 2: Yeah, a lot of the moves, a lot of the

1285
00:59:59,320 --> 01:00:01,639
looks of the character just feel like, Yeah, we played

1286
01:00:01,679 --> 01:00:03,679
that game and loved it, we want to replicate that here.

1287
01:00:03,679 --> 01:00:08,039
It even has the tag system and so it's like, yeah,

1288
01:00:08,239 --> 01:00:10,880
if you are into any of that stuff, or you

1289
01:00:11,159 --> 01:00:13,519
just have a fondness for that arcade game, or you'd

1290
01:00:13,599 --> 01:00:16,000
like Marvel stuff in general, it's going to hit really well.

1291
01:00:16,039 --> 01:00:17,559
But you're going to have to bring some of that

1292
01:00:17,840 --> 01:00:20,800
to this game. I think if you have no affinity

1293
01:00:21,000 --> 01:00:25,320
for either those old games or Marvel itself as a

1294
01:00:25,440 --> 01:00:30,039
as an entertainment industry or whatever, you will probably not

1295
01:00:30,199 --> 01:00:32,239
get enough out of this game to justify it's Again,

1296
01:00:32,239 --> 01:00:34,079
it's like twenty five thirty bucks or something like that.

1297
01:00:34,360 --> 01:00:37,199
So it's delivering for the people who it's meant for

1298
01:00:37,480 --> 01:00:37,920
for sure.

1299
01:00:38,079 --> 01:00:41,039
Speaker 3: Grab to them doing this with all the old classic

1300
01:00:41,079 --> 01:00:43,280
you know, like Turtles, this like you know, that is

1301
01:00:43,360 --> 01:00:46,159
the genre that I think has most been hurt as

1302
01:00:46,199 --> 01:00:48,599
it moved from the arcade because they were just quarter monters, like.

1303
01:00:48,559 --> 01:00:50,280
Speaker 2: One, let's figure it out. Now they've solved this, they

1304
01:00:50,360 --> 01:00:51,039
solve that problem.

1305
01:00:51,079 --> 01:00:53,039
Speaker 3: I want them to bring it to Simpsons, especially now

1306
01:00:53,039 --> 01:00:55,360
that Simpsons A Fortnite had a bit of a gaming revival,

1307
01:00:55,360 --> 01:00:57,199
which by the way, I had multiple nights up til

1308
01:00:57,239 --> 01:01:00,559
four a m. Both getting myself and Kayla Homer, so

1309
01:01:00,840 --> 01:01:03,679
got Homer that battle passage. Ever, boy, that was the

1310
01:01:03,719 --> 01:01:06,719
most effective fucking marketing tie in thing ever because that

1311
01:01:06,800 --> 01:01:08,960
got me from not playing Fortnite in like two years

1312
01:01:09,000 --> 01:01:11,679
to completely getting into it again. But yes, I would

1313
01:01:11,679 --> 01:01:15,079
love to see a new Simpson's Arcade game. Uh they

1314
01:01:15,519 --> 01:01:17,159
treatment that Marvel got.

1315
01:01:17,039 --> 01:01:19,199
Speaker 2: Here, Yeah, and it's uh, you know his first one

1316
01:01:19,320 --> 01:01:21,920
is that Simpson's Fortnite thing was. It's like, oh, I'm

1317
01:01:22,000 --> 01:01:24,119
kind of super bummed that it is a temporary thing.

1318
01:01:24,159 --> 01:01:26,239
It'll come back at some point, sure, but it's like, oh,

1319
01:01:26,320 --> 01:01:29,880
that's that awesome Simpsons game they made doesn't exist anymore,

1320
01:01:30,000 --> 01:01:32,000
I know. So it's I kind of want like some

1321
01:01:32,239 --> 01:01:34,519
permanent things, like a Simpsons Beat them Up that would

1322
01:01:34,519 --> 01:01:37,360
be awesome to have. At this point, I think that

1323
01:01:37,480 --> 01:01:39,079
this is a very good one. It is not as

1324
01:01:39,079 --> 01:01:40,679
good as Streets of Rage four. It's not as good

1325
01:01:40,679 --> 01:01:43,039
as like Absolum, Like go play Absolum instead if you

1326
01:01:43,079 --> 01:01:44,199
haven't played that this year.

1327
01:01:44,360 --> 01:01:46,119
Speaker 3: We're gonna be around that one of these days.

1328
01:01:46,719 --> 01:01:48,480
Speaker 2: Yeah, that's that's a good I think we could probably

1329
01:01:48,480 --> 01:01:49,239
beat that game in one go.

1330
01:01:49,400 --> 01:01:53,440
Speaker 1: I think should stretch a bit before that then Okay, yeah.

1331
01:01:53,239 --> 01:01:56,599
Speaker 4: And we'll see. But it's like right behind those like

1332
01:01:56,760 --> 01:01:59,440
leaders of the pack, and it's totally worthy of being

1333
01:01:59,480 --> 01:02:01,920
included in this new crop of beat him ups, the

1334
01:02:02,000 --> 01:02:03,320
sort of new golden era that we're in.

1335
01:02:04,679 --> 01:02:07,960
Speaker 1: Grab. All the characters feel very distinct. There's like a

1336
01:02:08,000 --> 01:02:09,880
pretty big character pool.

1337
01:02:10,119 --> 01:02:12,960
Speaker 4: I I a lot of what is it sixteen something

1338
01:02:13,000 --> 01:02:13,159
like that.

1339
01:02:13,719 --> 01:02:16,280
Speaker 2: Yeah, but because you can pick two, it actually kind

1340
01:02:16,320 --> 01:02:18,360
of end up like you have four players. You end

1341
01:02:18,440 --> 01:02:20,480
up picking half the roster, right, because you need eight

1342
01:02:20,599 --> 01:02:23,880
characters total in there. So yeah's quo.

1343
01:02:24,159 --> 01:02:26,519
Speaker 1: I can't help but notice there's there's just like a

1344
01:02:26,639 --> 01:02:28,920
distinct character from the X Men missing. No.

1345
01:02:29,159 --> 01:02:30,880
Speaker 2: I think the guy everyone that really matters.

1346
01:02:31,119 --> 01:02:35,480
Speaker 4: I think he joined Ice. Actually swear to god.

1347
01:02:35,719 --> 01:02:37,920
Speaker 1: There's gonna be a moment where I like shoot, break

1348
01:02:38,079 --> 01:02:39,199
and fuck up everything.

1349
01:02:41,159 --> 01:02:44,719
Speaker 4: Jan If there was one guy going to Ice, it

1350
01:02:44,800 --> 01:02:46,000
would be Charles Xavier.

1351
01:02:47,119 --> 01:02:47,800
Speaker 2: Yeah, that's true.

1352
01:02:48,960 --> 01:02:53,559
Speaker 1: The rich aristocrat like their homes. It says, no, come

1353
01:02:53,639 --> 01:02:55,400
live with me. I'll tell you where to go, how

1354
01:02:55,440 --> 01:02:57,400
to use your powers, clock, I best you.

1355
01:02:57,599 --> 01:02:59,320
Speaker 4: I bet he would sort of be like, I got

1356
01:02:59,719 --> 01:03:03,440
what it called his dome? What's that called your room?

1357
01:03:04,360 --> 01:03:04,400
Speaker 1: No?

1358
01:03:05,880 --> 01:03:09,760
Speaker 4: Uh well he could like point out all the yeah, yeah,

1359
01:03:09,800 --> 01:03:12,639
cerebral cerebra. He'd be like, well, I got this fun,

1360
01:03:12,679 --> 01:03:14,880
I could work from home, you know kind of thing.

1361
01:03:15,679 --> 01:03:18,679
Speaker 1: Exactly that fucker left his family to go to space

1362
01:03:18,760 --> 01:03:19,119
to fuck.

1363
01:03:20,159 --> 01:03:23,199
Speaker 2: I think Cyclops will end up in this game eventually.

1364
01:03:23,519 --> 01:03:25,880
It is ripe for adding a ton of new characters,

1365
01:03:26,400 --> 01:03:28,840
and the characters are very distinct. They all play like

1366
01:03:28,960 --> 01:03:32,360
they express what you want from each character. You know,

1367
01:03:32,519 --> 01:03:35,559
Storm can fly, any of the flying characters. You double

1368
01:03:35,599 --> 01:03:38,400
tamp jumps, you can fly. She sends out winds and

1369
01:03:38,440 --> 01:03:41,559
stuff like that, or Superpower is dropping a bunch of lightning.

1370
01:03:41,639 --> 01:03:44,440
There's some sort of golden necks to it, a little

1371
01:03:44,440 --> 01:03:47,599
bit in that on that front, and then you know,

1372
01:03:47,840 --> 01:03:49,800
every other character is just like, yeah, they play like

1373
01:03:49,880 --> 01:03:52,960
you expect Wolverine. It's just you know, fury and claws

1374
01:03:53,039 --> 01:03:53,599
and things like that.

1375
01:03:53,760 --> 01:03:58,800
Speaker 4: It's it's good. Yeah, where the fuck is night Crawler?

1376
01:03:59,639 --> 01:03:59,880
Speaker 1: True?

1377
01:04:00,119 --> 01:04:02,840
Speaker 2: Yeah that I can see that working as well.

1378
01:04:02,920 --> 01:04:03,119
Speaker 4: Yeah.

1379
01:04:03,280 --> 01:04:07,719
Speaker 2: I hope eventually they get the full uh like roster.

1380
01:04:07,639 --> 01:04:08,639
Speaker 4: That they had in the X Men arch.

1381
01:04:08,920 --> 01:04:11,519
Speaker 1: I do think it's odd some of some of their inclusions,

1382
01:04:11,559 --> 01:04:15,480
because they have Nova, which I consider like a low

1383
01:04:15,599 --> 01:04:18,440
seed a D tier Marvel character, but then they also

1384
01:04:18,599 --> 01:04:19,400
Beta ray Bill.

1385
01:04:20,320 --> 01:04:23,280
Speaker 4: Why are they trying to make better Beta ray Bill happen.

1386
01:04:23,920 --> 01:04:25,320
I thought I thought it did have.

1387
01:04:25,480 --> 01:04:27,559
Speaker 2: I always like, I don't know anything about Beta ray

1388
01:04:27,559 --> 01:04:29,760
Bill other than he comes up sometimes and people seem

1389
01:04:29,920 --> 01:04:30,440
very excited.

1390
01:04:30,480 --> 01:04:33,480
Speaker 3: It's just yeah, I mean, the first time he said it,

1391
01:04:33,519 --> 01:04:35,599
I thought he said gatorade Bill, and I thought it

1392
01:04:36,000 --> 01:04:37,960
seems like a pretty cool comic character.

1393
01:04:38,400 --> 01:04:41,960
Speaker 4: Might as well be that. I don't get it. Sounds

1394
01:04:42,000 --> 01:04:48,639
like a guy you meet outside a bar, that's his job.

1395
01:04:48,840 --> 01:04:52,639
What's funny is I can only this is such a

1396
01:04:52,760 --> 01:04:56,559
dumb ass, old man way to sort of measure the

1397
01:04:56,639 --> 01:04:58,920
importance of Marvel characters. And I and I kind of

1398
01:04:59,000 --> 01:05:01,320
do that with a little bit of like what the

1399
01:05:01,519 --> 01:05:04,280
current set of like Marvel cards is kind of like

1400
01:05:04,440 --> 01:05:07,800
prioritizing Marvel people because it's like, well, if they're not

1401
01:05:07,920 --> 01:05:10,800
in the cards, if they're not in this checklist, they're

1402
01:05:10,840 --> 01:05:12,960
not important or they're not as important.

1403
01:05:13,239 --> 01:05:14,320
Speaker 2: I think that's a good measurement.

1404
01:05:14,400 --> 01:05:16,199
Speaker 4: Yeah, sure, I mean it just it tells you there

1405
01:05:16,280 --> 01:05:19,079
is some sort of editorial sort of oversight there where

1406
01:05:19,079 --> 01:05:22,800
they're like, well, we're gonna give baa Bill his own

1407
01:05:22,880 --> 01:05:26,159
fucking card. So I'm surprised to see this. But they

1408
01:05:26,199 --> 01:05:28,760
have been trying to. This guy's been in like every

1409
01:05:28,960 --> 01:05:31,960
set I feel like in the last five to six years,

1410
01:05:32,000 --> 01:05:34,960
which I do not understand. Is he show up in movies?

1411
01:05:35,039 --> 01:05:35,559
What's the deal?

1412
01:05:35,719 --> 01:05:37,280
Speaker 2: No, I only he's shown up in any movies, but

1413
01:05:37,480 --> 01:05:40,159
it feels imminent, it feels inevitable at this point.

1414
01:05:40,800 --> 01:05:41,360
Speaker 4: I bet.

1415
01:05:45,079 --> 01:05:47,920
Speaker 2: Yeah, he takeaway too, thank you. I think he would

1416
01:05:47,960 --> 01:05:50,639
be all over that if you did another one of those.

1417
01:05:50,679 --> 01:05:54,159
Speaker 4: He probably won't, but I think he would. Yeah, I

1418
01:05:54,239 --> 01:05:54,480
don't know.

1419
01:05:54,559 --> 01:05:56,519
Speaker 2: I think some of the characters, like I was surprised

1420
01:05:56,559 --> 01:06:00,280
to see cosmic ghost writers, just.

1421
01:06:00,360 --> 01:06:03,719
Speaker 4: A stoner ghost writer, Like he's got like this.

1422
01:06:03,840 --> 01:06:05,960
Speaker 2: Dome overhead, like Mysterio or whatever, but it's all the

1423
01:06:06,039 --> 01:06:08,119
fire in there, and he's just like he's got like

1424
01:06:08,159 --> 01:06:10,400
a space gun. He looks fucking sick.

1425
01:06:10,480 --> 01:06:18,719
Speaker 1: It's cosmic because if the Punisher became the ghost writer, really, so.

1426
01:06:18,880 --> 01:06:23,760
Speaker 4: He's Ice, Okay, God, yes, definitely fred Castle.

1427
01:06:23,800 --> 01:06:24,920
Speaker 1: I don't think he'd be ice.

1428
01:06:25,159 --> 01:06:27,840
Speaker 4: I think he'd No, he would kill he would kill him.

1429
01:06:27,960 --> 01:06:30,280
Speaker 1: Yeah, he would kill everyone. I'm surprised Daredevil isn't in

1430
01:06:30,360 --> 01:06:34,199
the game, given how popular the show has been.

1431
01:06:35,039 --> 01:06:37,719
Speaker 2: Yeah, I think they just like they chose a cosmic theme,

1432
01:06:37,920 --> 01:06:41,519
like what that why they did that specifically? It's like,

1433
01:06:41,679 --> 01:06:43,840
you know, it works for the story they're telling, but

1434
01:06:43,960 --> 01:06:46,760
like you know, there's always the rights involved in John Drake.

1435
01:06:46,800 --> 01:06:49,000
He's just got that iron iron grip around there.

1436
01:06:49,039 --> 01:06:50,760
Speaker 1: What did I do to Drake? Why won't he put

1437
01:06:50,800 --> 01:06:56,079
psychlops and things? Drake? I thought we were pals. I

1438
01:06:56,119 --> 01:06:58,480
don't have to send you a wrestler cameo apology.

1439
01:06:59,280 --> 01:07:02,320
Speaker 4: Now I don't know, like what is what the deal?

1440
01:07:02,440 --> 01:07:02,480
Speaker 3: Like?

1441
01:07:02,639 --> 01:07:05,519
Speaker 4: I just don't think Cyclops is that Cyclops? Like a

1442
01:07:05,880 --> 01:07:07,199
is he popular? Like?

1443
01:07:07,360 --> 01:07:09,639
Speaker 1: Is he x Men ninety seven saved his rep?

1444
01:07:10,400 --> 01:07:12,360
Speaker 4: I guess and that was a long time well that

1445
01:07:12,519 --> 01:07:16,800
was actually recent, was in the last years. Yeah, I

1446
01:07:16,840 --> 01:07:19,000
don't know. I just feel like I never see anyone

1447
01:07:19,119 --> 01:07:21,800
dressing up a Cyclops for Halloween. Never see that. Never

1448
01:07:22,039 --> 01:07:24,159
you know, don't you don't see that.

1449
01:07:24,719 --> 01:07:27,639
Speaker 1: I'm gonna start like vibrating through this podcast.

1450
01:07:27,320 --> 01:07:29,280
Speaker 4: All right, jan Who would you rather have in this game?

1451
01:07:29,480 --> 01:07:31,519
Cyclops or Scarlet Spider?

1452
01:07:32,199 --> 01:07:35,199
Speaker 1: See I was thinking that too as Grub was talking.

1453
01:07:35,960 --> 01:07:38,280
Scarlet Spider's pretty fuck, he's just cool.

1454
01:07:38,719 --> 01:07:41,920
Speaker 4: I would take Spider Man and Scarlet Spider and still

1455
01:07:42,000 --> 01:07:44,960
not be upset. The Scarlet Spider usually wear.

1456
01:07:44,840 --> 01:07:47,360
Speaker 1: A vest hoodie like a hoodie vest a hoodie like

1457
01:07:47,840 --> 01:07:48,760
a teal hoodie.

1458
01:07:49,039 --> 01:07:51,760
Speaker 4: Yeah, yeah, right, because he's the coolest.

1459
01:07:52,119 --> 01:07:55,679
Speaker 1: Yeah, the across the Spider Verse films that maybe didn't

1460
01:07:55,719 --> 01:07:57,639
make him the coolest. He's kind of a duive.

1461
01:07:57,440 --> 01:08:00,800
Speaker 4: There, but it Andy Samberg way worse.

1462
01:08:00,960 --> 01:08:01,599
Speaker 1: It could be worse.

1463
01:08:02,559 --> 01:08:07,000
Speaker 2: Moving on, joshad Josh Gadd as Scarlett Spider for sure, Josh,

1464
01:08:07,559 --> 01:08:10,719
that's all off right, yes, yeah, I'm also planting a

1465
01:08:10,760 --> 01:08:12,000
seed for later, so just hanging.

1466
01:08:12,320 --> 01:08:15,400
Speaker 1: We can't do that, no, no, but but I don't

1467
01:08:15,440 --> 01:08:17,159
know how clued in any of y'all are to the

1468
01:08:17,199 --> 01:08:19,960
current MCU. But apparently Josh Gadd is going to make

1469
01:08:20,000 --> 01:08:23,520
a big appearance in the power Man Show as Josh

1470
01:08:23,600 --> 01:08:24,920
gadd oh.

1471
01:08:26,960 --> 01:08:27,760
Speaker 4: Range within his.

1472
01:08:27,920 --> 01:08:31,800
Speaker 1: Range power Man, He's gonna be Rob Zombie's brother. Yep,

1473
01:08:31,920 --> 01:08:32,640
yeple off.

1474
01:08:32,880 --> 01:08:33,479
Speaker 2: Is that a shoot?

1475
01:08:33,840 --> 01:08:36,560
Speaker 3: Yeah, because it was like, it's like Steve Zombie or something,

1476
01:08:38,000 --> 01:08:38,880
Steven Zombie.

1477
01:08:40,199 --> 01:08:40,800
Speaker 4: I didn't know that.

1478
01:08:41,359 --> 01:08:44,359
Speaker 1: Yeah, I didn't know that. We've been going for a

1479
01:08:44,439 --> 01:08:47,479
bit here. Let's cap off games talk on the other

1480
01:08:47,640 --> 01:08:50,039
side of this little bricky break, and we'll also get

1481
01:08:50,239 --> 01:08:58,600
to the news right after this over the weekend. This

1482
01:08:58,760 --> 01:09:00,800
isn't a cry for help, this is this is like

1483
01:09:00,880 --> 01:09:05,800
a coming to Jesus moment. But one of my dear friends, Miles,

1484
01:09:06,920 --> 01:09:08,960
he's popped up. He's hung around at the GB at

1485
01:09:09,039 --> 01:09:14,960
night stuff. He had a curiosity to check out a

1486
01:09:15,079 --> 01:09:20,960
game made by Riot called League of Legends, and I decided, oh,

1487
01:09:21,960 --> 01:09:23,840
I used to play a lot of that. Let me

1488
01:09:23,920 --> 01:09:26,159
go download that and play with my dear friend Miles.

1489
01:09:28,479 --> 01:09:35,119
And I got a lot of concern calls from the internet, rightfully,

1490
01:09:35,159 --> 01:09:38,720
so so thank you everyone. But I will say that

1491
01:09:38,880 --> 01:09:42,239
I think League of Legends as a whole is a

1492
01:09:42,359 --> 01:09:49,720
garbage product because I don't all understand how this game

1493
01:09:49,960 --> 01:09:53,239
in the year of Our Lord twenty twenty five will

1494
01:09:53,319 --> 01:09:57,239
still have a launcher and we'll start to launch a whole, separate,

1495
01:09:57,359 --> 01:10:00,239
windowed instance of when you finally get into the game.

1496
01:10:00,760 --> 01:10:04,119
I don't understand how even the setup phase still takes

1497
01:10:04,159 --> 01:10:08,800
you thirty or upwards to fifteen to twenty minutes. Who

1498
01:10:08,920 --> 01:10:11,680
the fuck has time to actually play this game on

1499
01:10:11,760 --> 01:10:15,119
a continual basis. And also the other my biggest quick

1500
01:10:16,439 --> 01:10:20,760
my biggest gripe is for practice sake. I thought, let

1501
01:10:20,840 --> 01:10:24,279
me go reacclimate myself to the controls and everything. None

1502
01:10:24,279 --> 01:10:26,680
of the muscle memory has stuck. So let's see if

1503
01:10:26,720 --> 01:10:29,039
I can remember the overall flow and how to play

1504
01:10:29,079 --> 01:10:32,199
the game. So I entered a training match, a training

1505
01:10:32,279 --> 01:10:37,720
match against computer opponents, and for all I know, my

1506
01:10:38,039 --> 01:10:41,159
teammates were either other people entering in like a training

1507
01:10:41,239 --> 01:10:44,920
mode or they were also computers. I could not quit

1508
01:10:45,039 --> 01:10:50,960
out of this match. Wait, what dude, you're describing some like? Okay,

1509
01:10:51,039 --> 01:10:54,119
go on, if I quit out and exited the game,

1510
01:10:54,479 --> 01:10:57,199
it wouldn't let me launch into another game. It would

1511
01:10:57,279 --> 01:10:58,600
just be reconnect.

1512
01:10:59,159 --> 01:11:02,479
Speaker 4: Reconnect to your training match against AI controlled opponents.

1513
01:11:02,640 --> 01:11:05,159
Speaker 1: Yes, and as far as I remember, there is nothing

1514
01:11:05,239 --> 01:11:10,159
to earn or gain from just playing against AI opponents

1515
01:11:10,560 --> 01:11:11,760
and or teammates.

1516
01:11:12,239 --> 01:11:14,119
Speaker 2: So just trying to teach you the lesson that there

1517
01:11:14,319 --> 01:11:16,359
is no escaping League of Legends.

1518
01:11:16,079 --> 01:11:17,840
Speaker 1: And now this is the rest of your life. So

1519
01:11:18,000 --> 01:11:21,239
I uninstalled it gang, everyone can can.

1520
01:11:21,640 --> 01:11:23,680
Speaker 4: Can reinstall itself on your computer.

1521
01:11:23,760 --> 01:11:26,039
Speaker 1: Tonight, I did look and Riot was still on my

1522
01:11:26,159 --> 01:11:27,960
computer despite it.

1523
01:11:27,960 --> 01:11:28,880
Speaker 4: I'll get you well.

1524
01:11:30,199 --> 01:11:32,479
Speaker 1: So I feel like I'm still not in a completely

1525
01:11:32,520 --> 01:11:36,600
good space. But speaking about space, Jeff Grub, but I'm

1526
01:11:36,640 --> 01:11:38,680
sorry real quick, Jent, you said it took how long

1527
01:11:39,079 --> 01:11:42,840
to load up? No? No, no, no, like to get

1528
01:11:44,720 --> 01:11:46,720
to get out of like the setup phase of a game,

1529
01:11:46,800 --> 01:11:50,640
because got it in Mobia's not just League of Legends,

1530
01:11:50,720 --> 01:11:53,000
but like it takes forever to get going, and then

1531
01:11:53,159 --> 01:11:56,720
like after fifteen to twenty minutes, that's when like, all right, shit,

1532
01:11:56,720 --> 01:11:59,600
it's starting to hit the fan. Let's go. Okay. I

1533
01:11:59,720 --> 01:12:02,720
still think the best mobile out there is Pokemon Unite

1534
01:12:03,199 --> 01:12:07,159
because those games are like three minutes long. Sure, three

1535
01:12:07,199 --> 01:12:10,640
to five minutes long. Anyway, moving on to back to Space.

1536
01:12:10,840 --> 01:12:16,399
Jeff Grubb, Dan Reikert, you two have been playing Secretory, and.

1537
01:12:17,239 --> 01:12:19,960
Speaker 2: So I've talked about this the last several weeks, and

1538
01:12:20,520 --> 01:12:23,319
it is yeah, well the Secretary happened.

1539
01:12:23,359 --> 01:12:26,479
Speaker 1: It's it's important. Yeah, no, I'll be good. I'm good.

1540
01:12:26,720 --> 01:12:28,199
Yeah with me.

1541
01:12:29,359 --> 01:12:31,920
Speaker 2: No, it's he's right. That's the that's the noise you

1542
01:12:32,000 --> 01:12:35,279
make for Sectory. It really clicked with me in this

1543
01:12:35,399 --> 01:12:37,840
last week where it's like I started to like find out, Oh,

1544
01:12:38,039 --> 01:12:40,159
this is the leaderboard everyone is on. Oh, here are

1545
01:12:40,159 --> 01:12:42,640
the other modes, here's how some of the like the

1546
01:12:42,680 --> 01:12:44,680
scoring system works. Oh some of these upgrades. I was

1547
01:12:44,720 --> 01:12:48,159
ignoring are super important. Dan, you started playing this week.

1548
01:12:49,039 --> 01:12:50,560
Speaker 1: Right late yesterday.

1549
01:12:50,640 --> 01:12:53,600
Speaker 3: Basically, I played it It is the Ultimate, just like

1550
01:12:54,359 --> 01:12:56,000
I'm going to do one more here, and I told

1551
01:12:56,039 --> 01:12:58,079
myself like, okay, Like after work yesterday, I was like,

1552
01:12:58,079 --> 01:13:00,279
I'm gonna start playing this and I'll do a bunch

1553
01:13:00,359 --> 01:13:01,760
of this and then when I'm getting ready to wind

1554
01:13:01,760 --> 01:13:03,039
down for bed, I'll switch over to y Ota.

1555
01:13:03,560 --> 01:13:04,520
Speaker 1: And I just couldn't stop.

1556
01:13:04,640 --> 01:13:07,359
Speaker 3: And so I literally went from just like eyeballs about

1557
01:13:07,359 --> 01:13:10,159
to fall out of my head, everything just sectories pulsing

1558
01:13:10,239 --> 01:13:12,920
through my veins from that to lying in bed staring

1559
01:13:12,920 --> 01:13:15,159
at the ceiling, which is not a good way to

1560
01:13:15,239 --> 01:13:15,680
do things.

1561
01:13:16,640 --> 01:13:17,319
Speaker 1: Grub it is.

1562
01:13:17,560 --> 01:13:20,079
Speaker 3: Yeah, it's Geometry Wars, It's house Mark, it's everything you've said.

1563
01:13:20,439 --> 01:13:22,479
It's I'm trying to kind of figure out because like

1564
01:13:22,520 --> 01:13:24,840
they don't spell too much out for you. The tutorial

1565
01:13:24,920 --> 01:13:27,840
is pretty short, so you know, it's that thing of

1566
01:13:28,000 --> 01:13:30,680
realizing kind of in real time as you're playing, like, oh, hey,

1567
01:13:30,720 --> 01:13:32,039
there's this strike multiplayer up there.

1568
01:13:32,079 --> 01:13:33,039
Speaker 1: What does that mean? Oh shit?

1569
01:13:33,079 --> 01:13:34,920
Speaker 3: If I do that strike move and I chain it

1570
01:13:35,000 --> 01:13:36,359
with a bunch of these power ups and stuff, then

1571
01:13:36,359 --> 01:13:38,199
I'm getting more of a Strike multiplayer. Ooh, and then

1572
01:13:38,199 --> 01:13:39,960
I bet if I triggered the score thing and the

1573
01:13:40,000 --> 01:13:42,039
stack upgrades, I bet I can get a superscore there.

1574
01:13:42,319 --> 01:13:42,600
Speaker 1: It is.

1575
01:13:42,920 --> 01:13:44,880
Speaker 3: There's a level of depth to it that like if

1576
01:13:44,920 --> 01:13:47,279
you just look at it, it just looks like Twin

1577
01:13:47,319 --> 01:13:50,720
Stick Shooter Geometry Wars, which Geometry Wars also had more

1578
01:13:50,800 --> 01:13:54,039
depth than it appeared. But yeah, it's in that Robotron

1579
01:13:54,079 --> 01:13:57,479
Geometry Wars Housemark Vein. And I'm still trying to kind

1580
01:13:57,479 --> 01:13:59,880
of figure out, like I'm not anywhere near your score yet, Grub,

1581
01:14:00,079 --> 01:14:02,319
I'm at the you're at like six million something.

1582
01:14:02,439 --> 01:14:03,600
Speaker 4: I'm in the like midterms.

1583
01:14:03,640 --> 01:14:06,439
Speaker 3: I want to say I haven't beaten it yet, but

1584
01:14:06,520 --> 01:14:09,039
I got pretty far pretty quick. So it's like that

1585
01:14:09,199 --> 01:14:12,600
is an intense difficult game, and I think right now

1586
01:14:12,640 --> 01:14:14,079
I want to try to just beat it on the

1587
01:14:14,359 --> 01:14:17,640
the first difficulty and then start going after score stuff

1588
01:14:17,680 --> 01:14:19,720
on the next one. But yeah, just trying to figure

1589
01:14:19,720 --> 01:14:21,840
out the strategy because the way like as you level up,

1590
01:14:21,880 --> 01:14:25,239
there's that stack of like Okay, you get one upgrade, Pip,

1591
01:14:25,279 --> 01:14:26,760
do you want to spend it right now on speed

1592
01:14:27,119 --> 01:14:28,439
or do you want to get five or six of

1593
01:14:28,520 --> 01:14:30,800
those and get your missiles or your blaster, which is

1594
01:14:30,840 --> 01:14:33,640
you know, ultimately a bigger upgrade, and then you can

1595
01:14:33,680 --> 01:14:35,760
spend it on shields like one time you shields and

1596
01:14:35,800 --> 01:14:38,800
things like that. So there's really a fun interplay there,

1597
01:14:38,840 --> 01:14:40,439
and then there's all the little things in between where

1598
01:14:40,479 --> 01:14:42,960
it's like there's the letters that what does this spell out?

1599
01:14:43,000 --> 01:14:47,359
Speaker 2: Mirage Mirage on the basic mode, Secretory on the middle mode,

1600
01:14:47,479 --> 01:14:49,920
and then I think maybe Revolution on the last one.

1601
01:14:50,000 --> 01:14:52,199
Speaker 3: So okay, and that Trader is the Rainbow mode thing

1602
01:14:52,239 --> 01:14:55,319
where just everything is exploding and colorful, and they're like,

1603
01:14:55,800 --> 01:14:58,800
it is tremendously satisfying. And the way the arena is

1604
01:14:58,880 --> 01:15:02,119
constantly shifting and everything. Thing that strike mechanic is killer.

1605
01:15:02,720 --> 01:15:05,840
Uh yeah, grub you you unleast something by pointing.

1606
01:15:05,680 --> 01:15:08,039
Speaker 1: Me towards this game. It's incredible, Yeah, it is.

1607
01:15:08,399 --> 01:15:10,640
Speaker 2: It has been fun to like, uh kind of like

1608
01:15:10,680 --> 01:15:13,880
I said, was clicking and begin developing like new strategies

1609
01:15:13,960 --> 01:15:15,359
of like, you know what, I Am going to go

1610
01:15:15,479 --> 01:15:18,239
all in on speed early on because that way I

1611
01:15:18,279 --> 01:15:20,039
can get around the map faster and pick up more

1612
01:15:20,079 --> 01:15:23,159
of those pips and turn those in for more upgrades.

1613
01:15:23,520 --> 01:15:26,880
And then really the hardest part of a run, right,

1614
01:15:26,960 --> 01:15:29,800
now is the early part, at least on the challenge mode,

1615
01:15:30,479 --> 01:15:33,760
because it's when you're the least survivable survivable and you

1616
01:15:33,880 --> 01:15:35,399
kind of have to like take some risks to get

1617
01:15:35,439 --> 01:15:39,880
your survivability up pretty quickly before the first boss fight happens.

1618
01:15:39,880 --> 01:15:41,680
So I means you want to be like taking out

1619
01:15:41,720 --> 01:15:44,479
as many enemies as possible, zooming around picking up everything

1620
01:15:44,560 --> 01:15:46,760
that they drop, so that you can then start chaining

1621
01:15:46,800 --> 01:15:49,000
together these strikes to get to all these pickups to

1622
01:15:49,079 --> 01:15:51,439
get the upgrades. And now I can like have a

1623
01:15:51,600 --> 01:15:53,880
stronger blaster, which is going to enable me to blast

1624
01:15:54,000 --> 01:15:56,640
through these hordes of enemies at a certain point that

1625
01:15:56,760 --> 01:15:58,760
could easily overwhelm me if I just had the little

1626
01:15:58,800 --> 01:16:01,000
pea shooter. But if I'm doing that, I'm like not

1627
01:16:01,159 --> 01:16:04,159
getting it. If I'm like saving up five upgrade tokens

1628
01:16:04,720 --> 01:16:07,159
to get an upgraded blaster, I am not putting it

1629
01:16:07,279 --> 01:16:08,960
in Strike. I'm not putting in this other stuff. So

1630
01:16:08,960 --> 01:16:11,199
I'm like, what if I tried to like figure out

1631
01:16:11,239 --> 01:16:14,079
Strike even more? I was already like doing quite a

1632
01:16:14,119 --> 01:16:15,319
bit of it, But like what if it was all

1633
01:16:15,399 --> 01:16:17,800
speed and Strike early on? It's like, yeah, but then

1634
01:16:17,800 --> 01:16:19,079
I'm not gonna be able to take out the bosses.

1635
01:16:19,119 --> 01:16:20,880
I'm like, you know what, what if I tried using

1636
01:16:21,000 --> 01:16:23,800
strike on the bosses? So now instead of just always

1637
01:16:23,920 --> 01:16:26,279
firing at the bosses, I am trying to just like

1638
01:16:27,199 --> 01:16:30,760
dodge their bullets, find an opportunity and strike, which again

1639
01:16:30,880 --> 01:16:34,000
is this dash movere you have iframes into their glowing

1640
01:16:34,039 --> 01:16:36,319
weak spots and trying to get out of there real

1641
01:16:36,399 --> 01:16:40,039
quick before I become a damageable again. And that's been like, oh,

1642
01:16:40,159 --> 01:16:42,479
I'm I'm flipped on playing this game.

1643
01:16:42,520 --> 01:16:42,640
Speaker 4: Now.

1644
01:16:42,680 --> 01:16:44,720
Speaker 2: It's a different game at this point, and I'm like,

1645
01:16:44,840 --> 01:16:47,079
I bet there are deeper strategies that I'm not even

1646
01:16:47,119 --> 01:16:47,760
considering yet.

1647
01:16:47,800 --> 01:16:50,000
Speaker 3: And also, if you strike into a power up, you

1648
01:16:50,159 --> 01:16:52,439
instantly recharge it, and so like, yes, you've been going

1649
01:16:52,479 --> 01:16:54,399
hard on speed, which I understand because it's so easy

1650
01:16:54,439 --> 01:16:55,880
to do because it's just one upgrade for that.

1651
01:16:56,000 --> 01:16:58,119
Speaker 1: Versus like four three or four per strike.

1652
01:16:58,199 --> 01:16:59,039
Speaker 2: It's three strike.

1653
01:16:59,119 --> 01:16:59,319
Speaker 4: Yeah.

1654
01:16:59,359 --> 01:17:03,199
Speaker 3: Strike is offense, defense and mobility. So for me, it's

1655
01:17:03,239 --> 01:17:05,479
like it attacks things, it creates kind of a shock

1656
01:17:05,560 --> 01:17:08,840
wave where you land, which is great. It is defense

1657
01:17:09,039 --> 01:17:11,319
in that you have those I frames, and it's mobility

1658
01:17:11,359 --> 01:17:12,720
and that it's like, give me the fuck out of

1659
01:17:12,760 --> 01:17:14,880
here button, you know, so, like to me, I go

1660
01:17:15,079 --> 01:17:16,960
super heavy on strike, which I'm trying to figure out

1661
01:17:16,960 --> 01:17:19,319
what the upgrade like, is that just a cool down

1662
01:17:19,359 --> 01:17:21,880
thing or does it actually expand the shockwave you know things.

1663
01:17:22,399 --> 01:17:25,119
Speaker 2: So it definitely expands the range of your dash. So

1664
01:17:25,600 --> 01:17:28,439
and that's that's huge. You don't realize how huge that

1665
01:17:28,600 --> 01:17:32,800
is until there is a wave of like seventy enemies

1666
01:17:32,920 --> 01:17:34,960
of varying types, so you kind of just can't blast

1667
01:17:35,000 --> 01:17:36,279
in there because there could be one that comes in

1668
01:17:36,359 --> 01:17:38,119
from the side that you're not expecting that you can't

1669
01:17:38,119 --> 01:17:40,680
see in that horde, but there's a there's an upgrade

1670
01:17:40,720 --> 01:17:42,960
token right on the other side of them, and it's

1671
01:17:43,000 --> 01:17:44,800
like that's it's a little bit far for my strike. Well,

1672
01:17:44,840 --> 01:17:47,239
if you upgraded it, it's not too far. You dash

1673
01:17:47,319 --> 01:17:50,319
halfway across across the map and then your explosion everything

1674
01:17:50,399 --> 01:17:52,840
is bigger. And it's like once you start put piecing

1675
01:17:52,920 --> 01:17:55,159
that together that it really does unlock your ability to

1676
01:17:55,239 --> 01:18:00,960
survive a lot better strike range range. So that's huge, Okay, yes,

1677
01:18:01,199 --> 01:18:03,800
oh yeah, just talking about it. Yeah, it's just it's

1678
01:18:03,840 --> 01:18:05,439
one of those games. It just makes your brain explode

1679
01:18:05,479 --> 01:18:06,680
the entire time you're flying well.

1680
01:18:06,560 --> 01:18:07,880
Speaker 1: That parentheses positive.

1681
01:18:08,239 --> 01:18:12,159
Speaker 2: Y oh yeah, okay, it's a very light rogue light,

1682
01:18:12,279 --> 01:18:15,479
by the way, very light like it's it's an arcade game.

1683
01:18:15,960 --> 01:18:18,479
There are things that you are unlocking that you can

1684
01:18:18,680 --> 01:18:21,800
use and future runs, making it technically I guess, a

1685
01:18:21,960 --> 01:18:26,000
rogue light. Those are like cards for your deck. You

1686
01:18:26,199 --> 01:18:28,439
have to pick eight cards for your deck, and these

1687
01:18:28,520 --> 01:18:31,720
are the packs that unlock when once you get an

1688
01:18:31,800 --> 01:18:34,760
evolve tokens. There's the yellow tokens that's the evolved token,

1689
01:18:35,239 --> 01:18:37,399
and then there's the blue tokens it's the upgrade tokens.

1690
01:18:37,640 --> 01:18:39,960
On to get an evolved token, you get these decks,

1691
01:18:40,039 --> 01:18:42,039
you can open them up. One of them stays in

1692
01:18:42,079 --> 01:18:43,840
your hand, the other three go back into like the

1693
01:18:43,920 --> 01:18:47,000
thing that you can shuffle into later. Uh and and

1694
01:18:47,319 --> 01:18:49,960
these things are like, hey, you can get a drone

1695
01:18:50,039 --> 01:18:54,760
that fires lasers, or you can will upgrade your the

1696
01:18:54,960 --> 01:18:58,359
potential for you to get six upgrades for your blaster

1697
01:18:58,520 --> 01:19:00,680
or something like that, and maybe even give you a

1698
01:19:00,720 --> 01:19:03,039
free one right now. But that's a good version of

1699
01:19:03,119 --> 01:19:05,720
the card that has some negatives. So in that case,

1700
01:19:05,760 --> 01:19:07,840
it's like okay, but for the next one hundred seconds

1701
01:19:08,039 --> 01:19:09,159
you can't strike.

1702
01:19:08,920 --> 01:19:11,119
Speaker 3: At all, so there's these gives and takes all this

1703
01:19:11,319 --> 01:19:13,920
first spend a million points to get two shields right now,

1704
01:19:14,039 --> 01:19:16,279
Like there's some really interesting ones there. Yeah, with the

1705
01:19:16,359 --> 01:19:18,239
downside where it's like, hey, we're going to spam enemies

1706
01:19:18,239 --> 01:19:20,720
for fifteen seconds, but you're going to get this extra

1707
01:19:20,920 --> 01:19:21,840
good upgrade, you know.

1708
01:19:22,479 --> 01:19:24,600
Speaker 2: So it's like messing around with that. I was for

1709
01:19:24,720 --> 01:19:26,760
a long time there. I was just trying on Challenge

1710
01:19:26,800 --> 01:19:28,199
and I was kind of using the basic deck and

1711
01:19:28,279 --> 01:19:31,119
I'm I'm not really making a lot of progress. So

1712
01:19:31,159 --> 01:19:34,319
I went back down to the experience difficulty and started

1713
01:19:34,359 --> 01:19:35,800
doing random for the decks.

1714
01:19:35,640 --> 01:19:37,079
Speaker 4: And being like, let's just see what happened.

1715
01:19:37,840 --> 01:19:40,119
Speaker 2: And it was like I discovered, like, oh, the drones

1716
01:19:40,159 --> 01:19:42,199
can be very useful, especially if you get some of

1717
01:19:42,239 --> 01:19:45,199
these other upgrades that causes them to reload faster or

1718
01:19:45,239 --> 01:19:47,199
if a fire at a higher rate. It's like, oh,

1719
01:19:47,279 --> 01:19:51,079
they are actually greatly improving my survivability. Start hitting things

1720
01:19:51,279 --> 01:19:52,960
off to the side that I am not ready for,

1721
01:19:53,439 --> 01:19:56,399
and it's like, okay, so when I really what you

1722
01:19:56,479 --> 01:19:59,000
got to do is kind of start playing have your

1723
01:19:59,079 --> 01:20:03,039
early on strategy. But like once the decks start starts unfolding,

1724
01:20:03,039 --> 01:20:04,760
it's like here's what's available to you once you have

1725
01:20:04,840 --> 01:20:08,520
this Evolver options. Oh okay, so I'm getting stuff that

1726
01:20:08,800 --> 01:20:11,560
is good for drones. I need to start specking in

1727
01:20:11,640 --> 01:20:14,520
that direction. When I get the option. It's like it's

1728
01:20:14,600 --> 01:20:16,399
fun to like go with the flow at a certain point.

1729
01:20:16,479 --> 01:20:18,399
But yeah, I it's it's all.

1730
01:20:19,960 --> 01:20:22,000
Speaker 3: It's gonna be my main thing forbid here outside him.

1731
01:20:22,000 --> 01:20:24,960
I didn't put it on the dock, but jan Tingus Goose.

1732
01:20:25,720 --> 01:20:26,840
Speaker 2: Excuse me, you can't.

1733
01:20:27,319 --> 01:20:30,159
Speaker 4: I don't. I don't want to.

1734
01:20:30,159 --> 01:20:32,800
Speaker 3: Ting I haven't played it. I just got a press

1735
01:20:32,840 --> 01:20:34,800
release for it this morning and I googled it. Look

1736
01:20:34,840 --> 01:20:38,359
on the steam Tingus Goose. I think we got to

1737
01:20:38,399 --> 01:20:43,640
check out Tingus Goose. Just look up Tingus Goose. All right, well,

1738
01:20:45,279 --> 01:20:49,079
Tingus Goose. We're very intrigued by whatever Tingus Goose is.

1739
01:20:49,520 --> 01:20:50,439
Speaker 1: Do we have to Goose?

1740
01:20:52,119 --> 01:20:52,359
Speaker 4: Don't know?

1741
01:20:52,479 --> 01:20:53,800
Speaker 1: Man, it's Tingus Goose.

1742
01:20:53,880 --> 01:20:54,319
Speaker 4: What do you want?

1743
01:20:54,720 --> 01:20:55,680
Speaker 1: This looks? I don't know.

1744
01:20:56,640 --> 01:20:58,800
Speaker 2: That's a very pregnant stick figure?

1745
01:20:58,880 --> 01:21:03,399
Speaker 1: Why is Tengus Goose? You know? I was gonna say

1746
01:21:04,319 --> 01:21:07,119
something about indie games or saving the industry, but maybe not.

1747
01:21:07,199 --> 01:21:09,520
Speaker 4: I'm okay with this, actually are there's so many fingers

1748
01:21:09,560 --> 01:21:10,000
on that fame.

1749
01:21:11,079 --> 01:21:12,279
Speaker 3: I want to play Tengas.

1750
01:21:12,039 --> 01:21:17,119
Speaker 1: Goose all right, going from outer space or I guess

1751
01:21:17,159 --> 01:21:20,680
it contains space and sectory to the underworld. I've been

1752
01:21:20,720 --> 01:21:24,399
playing Demon School and Gang. This has all the trappings

1753
01:21:24,399 --> 01:21:27,920
of something I really really enjoy. It's a tax that

1754
01:21:28,079 --> 01:21:29,840
was the thought I had. Sound like two pieces of

1755
01:21:29,920 --> 01:21:32,720
art for a me like that's a jam thing. It's

1756
01:21:32,720 --> 01:21:36,359
a taxis game or tiles in it anime adjacent looking people.

1757
01:21:37,039 --> 01:21:40,680
The art style is absolutely fantastic. I think my favorite

1758
01:21:40,680 --> 01:21:44,279
part of this is the stage transitions going from the

1759
01:21:44,560 --> 01:21:49,000
overworld to a combat instance and then the stage completion

1760
01:21:50,600 --> 01:21:56,119
animations that happen the Also the time transitions, so from

1761
01:21:56,159 --> 01:21:58,720
the morning phase afternoon phase of the evening phase. I

1762
01:21:58,800 --> 01:22:02,600
really like that. It's very inspired by Persona. That being said,

1763
01:22:02,840 --> 01:22:04,720
I don't think I like this game. Oh, I don't

1764
01:22:04,720 --> 01:22:07,359
think I like playing this game. The tactics portion of

1765
01:22:07,439 --> 01:22:11,760
it takes too long to get to. That being said,

1766
01:22:12,000 --> 01:22:15,319
I'm still very early in. I fully intend to spend

1767
01:22:15,359 --> 01:22:18,920
some more time into it. I've at this point now

1768
01:22:19,039 --> 01:22:24,039
unlocked like the full party of four and the actual

1769
01:22:24,279 --> 01:22:29,840
gameplay of it. I'm not super into. And this is

1770
01:22:29,880 --> 01:22:32,800
coming off of the heels from also finishing Final Fantasy

1771
01:22:32,840 --> 01:22:35,439
Tactics Evelis Chronicles, you know, one of the best tactics

1772
01:22:35,520 --> 01:22:38,880
games in my opinion, But the combat is done in

1773
01:22:38,960 --> 01:22:41,720
a two stage sequence. There is the planning phase where

1774
01:22:42,520 --> 01:22:47,760
you have your tile set and your characters, and you

1775
01:22:47,840 --> 01:22:54,399
will using your ability points to determine your actions of

1776
01:22:54,479 --> 01:22:57,840
that turn. So you're either attacking, you're repositioning, you're moving characters.

1777
01:22:58,520 --> 01:23:01,159
And at first I was a little bit bothered by

1778
01:23:01,199 --> 01:23:05,000
how it looks because it's very light in what happens

1779
01:23:05,039 --> 01:23:07,920
in the planning phase. So you'll attack someone and then

1780
01:23:08,039 --> 01:23:11,319
it'll be like, okay, cool, you kill them, and nothing

1781
01:23:11,359 --> 01:23:13,800
will happen. There's no animations that get shown. You just

1782
01:23:13,840 --> 01:23:16,720
see the HP indicators go off. And then after you

1783
01:23:16,840 --> 01:23:20,279
execute the planning phase, that's when shit hits the fan,

1784
01:23:20,399 --> 01:23:23,000
and where your characters will move into place. They'll do

1785
01:23:23,159 --> 01:23:26,720
like team up attacks, pop off their abilities. The combat

1786
01:23:27,119 --> 01:23:30,680
is fairly light so far where I'm at, Like your

1787
01:23:30,760 --> 01:23:36,039
main character, they will just they're melee focused. Your second

1788
01:23:36,119 --> 01:23:39,880
character that you start the game with, they do like

1789
01:23:39,960 --> 01:23:43,960
a little swap a roo with with the enemy characters.

1790
01:23:44,000 --> 01:23:46,039
So positioning is very important in this game, like most

1791
01:23:46,079 --> 01:23:49,960
tactics games. I'm just not really jiving with the combat.

1792
01:23:50,199 --> 01:23:53,720
And I think another game, a game from last year

1793
01:23:53,760 --> 01:23:56,319
that has kind of ruined tactics for me in a

1794
01:23:56,520 --> 01:24:00,600
positive way is Tactical Breech Wizards because that is so

1795
01:24:01,000 --> 01:24:04,079
snappy and so fast. The writing is also great in that,

1796
01:24:05,359 --> 01:24:08,119
and I think that game has kind of ruined the

1797
01:24:08,439 --> 01:24:12,359
tactics or strategy or PG genre for me because I'm

1798
01:24:12,399 --> 01:24:16,600
able to pop off moves so fast and find the

1799
01:24:16,640 --> 01:24:22,159
synergy and get rolling in the game incredibly at a

1800
01:24:22,279 --> 01:24:26,439
nice pace versus the handholding that is kind of stuck

1801
01:24:26,600 --> 01:24:29,439
with Demon School because it is also trying to be

1802
01:24:29,479 --> 01:24:32,640
a JRPG. The parts where it is streamlined at least

1803
01:24:32,800 --> 01:24:36,920
is there's multiple places to go explore, but it'll check

1804
01:24:37,000 --> 01:24:38,600
mark you of like, Hey, this is where you're supposed

1805
01:24:38,640 --> 01:24:40,720
to go, this is the thing you're supposed to interact with,

1806
01:24:40,880 --> 01:24:43,119
or the person you're supposed to talk to to progress

1807
01:24:43,159 --> 01:24:45,640
the story. That being said, I'm not really into the

1808
01:24:45,680 --> 01:24:48,880
story as of right now. You're college students going to

1809
01:24:49,760 --> 01:24:53,359
a demon hunting college, and yeah, like I'm not really

1810
01:24:53,720 --> 01:24:58,880
liking the combat either, but the overall presentation I really

1811
01:24:59,000 --> 01:25:03,199
do enjoy. Maybe as I unlock more skills or whatever,

1812
01:25:03,960 --> 01:25:06,680
maybe get a better handle over the combat and maybe

1813
01:25:06,760 --> 01:25:09,640
that'll change. But as of right now, the whole planning

1814
01:25:09,680 --> 01:25:12,119
phase step of like all right, you're gonna go telegraph

1815
01:25:12,159 --> 01:25:14,239
your moves and then you'll go see them play out

1816
01:25:14,600 --> 01:25:17,680
isn't really sticking with me. But that is Demon School.

1817
01:25:17,960 --> 01:25:20,359
If you're looking for a tactic game, I definitely suggest

1818
01:25:20,479 --> 01:25:23,960
you check out Final Fantasy, Final Fantasy Tactics, The Evilise Chronicles.

1819
01:25:24,960 --> 01:25:27,079
Moving on from games, the things you play games on,

1820
01:25:28,039 --> 01:25:32,199
Dan Reikert, you have the a y n odin three

1821
01:25:32,399 --> 01:25:33,319
I did in.

1822
01:25:33,399 --> 01:25:36,560
Speaker 3: The ongoing series of me and Grubb being sickos about

1823
01:25:36,640 --> 01:25:39,439
these things. You saw the video we did about the Thor,

1824
01:25:39,880 --> 01:25:43,079
which seemed like it made eight million people buy it because.

1825
01:25:42,880 --> 01:25:43,720
Speaker 1: That thing is awesome.

1826
01:25:45,159 --> 01:25:45,880
Speaker 4: Constantly about that.

1827
01:25:45,920 --> 01:25:47,880
Speaker 3: That's trying to say, jan, I don't know if you've

1828
01:25:47,880 --> 01:25:49,399
got of it right. Everyone else got it on this.

1829
01:25:49,479 --> 01:25:51,399
Speaker 1: Call I get to get it.

1830
01:25:51,560 --> 01:25:53,960
Speaker 3: Yeah, okay, yeah, I've seen a lot of people say

1831
01:25:53,960 --> 01:25:55,720
they got it. Check out that video if you haven't

1832
01:25:55,920 --> 01:25:58,640
seen it. It is tremendous for just about every constant

1833
01:25:58,640 --> 01:26:00,560
week imagine but specifically DS in three D S.

1834
01:26:00,960 --> 01:26:03,600
Speaker 4: This is I'm sorry, Dan, not to cut you off

1835
01:26:04,520 --> 01:26:06,840
really really quickly. You guys, remember what I was complaining

1836
01:26:06,840 --> 01:26:11,039
about yesterday right on the You got to be more specific.

1837
01:26:11,079 --> 01:26:15,000
There's I complain about a lot because everything is bad.

1838
01:26:15,199 --> 01:26:20,520
It's fine. I was complaining about the Thor's power button

1839
01:26:20,600 --> 01:26:26,359
on the bottom lip. They released an update yesterday that

1840
01:26:26,600 --> 01:26:29,640
doesn't that turns off the power button when you close

1841
01:26:29,840 --> 01:26:32,800
the lid, and now I don't turn it off, turn

1842
01:26:32,880 --> 01:26:34,560
it on and off, sorry, turn it on.

1843
01:26:36,359 --> 01:26:38,880
Speaker 2: This is why you should complain more, because it makes

1844
01:26:38,960 --> 01:26:41,000
it makes things change, it makes ratification.

1845
01:26:41,760 --> 01:26:44,119
Speaker 4: It's still a problem when I'm holding it on. But

1846
01:26:44,720 --> 01:26:49,279
baby steps right, you have to check. I think that's

1847
01:26:49,279 --> 01:26:51,680
another thing. And maybe you'll talk more about this with

1848
01:26:51,800 --> 01:26:56,279
the with the odin they a lot of these settings

1849
01:26:56,319 --> 01:26:58,279
are are sort of like hidden in a way that

1850
01:26:58,680 --> 01:27:01,840
as someone who's very flat went with Android, it's like

1851
01:27:02,159 --> 01:27:05,479
I still can't find where these magic settings are because

1852
01:27:05,920 --> 01:27:09,840
they're either like hiding in plain sight in the setting section,

1853
01:27:10,079 --> 01:27:13,520
maybe mislabeled for one reason or another. But I can't

1854
01:27:13,600 --> 01:27:16,239
find some of these settings. I know the power button

1855
01:27:16,319 --> 01:27:20,520
update happened in the recent Thor update, but I don't

1856
01:27:20,640 --> 01:27:23,199
see where to change it anyway.

1857
01:27:24,039 --> 01:27:26,560
Speaker 2: Yeah, there there, I think there still is that uh

1858
01:27:26,800 --> 01:27:28,600
you know, double tap the power button de before it

1859
01:27:28,640 --> 01:27:29,199
does anything.

1860
01:27:30,000 --> 01:27:32,840
Speaker 4: But I cannot remember where this setting is. Couldn't begin

1861
01:27:32,960 --> 01:27:35,560
to point in the right direction anyway.

1862
01:27:35,960 --> 01:27:38,600
Speaker 3: I will say that, you know whereas the Thor is

1863
01:27:38,760 --> 01:27:40,880
clearly you know with the two screens. Great for three

1864
01:27:40,920 --> 01:27:43,000
D S and DS. This is more just kind of

1865
01:27:43,039 --> 01:27:45,319
like a traditional form factor here. You know, it looks

1866
01:27:45,399 --> 01:27:48,680
kind of like maybe a wider Vita and it is powerful,

1867
01:27:48,680 --> 01:27:50,800
like I've been running everything on it, like I think

1868
01:27:50,840 --> 01:27:52,680
I wanted. This has burnout three for those watching the

1869
01:27:52,760 --> 01:27:54,960
video version, and it runs awesome. You can are you

1870
01:27:55,000 --> 01:27:58,319
still sitting resolution quite a bit? No, not crash mode.

1871
01:27:58,359 --> 01:28:00,279
I didn't do great on that during the Bombita or

1872
01:28:00,359 --> 01:28:01,039
the Extra Life.

1873
01:28:02,199 --> 01:28:03,800
Speaker 2: In some ways you did better than anyone.

1874
01:28:03,960 --> 01:28:06,399
Speaker 3: It was incredible, yes, but you can say of that

1875
01:28:06,520 --> 01:28:07,720
like I did the exact same thing. I followed the

1876
01:28:07,720 --> 01:28:11,000
same video I did with Joey's retro handhelds, where it's

1877
01:28:11,039 --> 01:28:12,880
like you didn't get that same just great interface and

1878
01:28:12,920 --> 01:28:15,800
everything go between a million different consoles and everything. It's

1879
01:28:15,960 --> 01:28:18,079
just to me, it is a I guess, less interesting

1880
01:28:18,199 --> 01:28:20,560
version of the Thor because it doesn't have the dual

1881
01:28:20,600 --> 01:28:23,880
screen thing. So this is just like a traditional, albeit

1882
01:28:24,079 --> 01:28:27,439
powerful version of one of those basically, So I'm going

1883
01:28:27,479 --> 01:28:31,119
to lean on this mostly for like PS two, GameCube, Dreamcast,

1884
01:28:31,399 --> 01:28:34,319
things like that, but also it's like the Thor has

1885
01:28:34,359 --> 01:28:36,119
that form factor too to work. It would fit in

1886
01:28:36,239 --> 01:28:39,119
your pocket. It wasn't too wide, you know, even folded up,

1887
01:28:39,119 --> 01:28:40,640
but it's a little big, but you could put it

1888
01:28:40,680 --> 01:28:43,279
in a pocket, whereas this is a bit too tall

1889
01:28:43,359 --> 01:28:44,920
for that. Gotta looking at it. I mean this looks

1890
01:28:44,920 --> 01:28:47,560
like it's probably nine or ten. Yeah, that that's a

1891
01:28:47,600 --> 01:28:50,319
beefy boy to do. But it is BP, so it's

1892
01:28:50,359 --> 01:28:52,159
like a little less kind of you know, throw it

1893
01:28:52,199 --> 01:28:54,239
in a bag, packable, put it in a pocket type thing.

1894
01:28:55,359 --> 01:28:57,359
But if you're looking for something like solely for like

1895
01:28:57,399 --> 01:29:00,000
stuff like PS two, which obviously can run all thegalle

1896
01:29:00,159 --> 01:29:03,039
stuff for the most part, except for there are certain

1897
01:29:03,439 --> 01:29:06,399
cores that will work on on the Thor but won't

1898
01:29:06,399 --> 01:29:08,600
work on here, So like the N sixty four corps,

1899
01:29:08,720 --> 01:29:11,439
the standard one that people recommend doesn't work on there.

1900
01:29:11,560 --> 01:29:13,119
So like the video I saw, I was like, oh,

1901
01:29:13,159 --> 01:29:15,319
you got to get the standalone in six for emulator

1902
01:29:15,600 --> 01:29:17,560
that is either paid or you have ads on it.

1903
01:29:17,760 --> 01:29:19,319
So like, I don't know if that's the thing that's

1904
01:29:19,359 --> 01:29:21,039
going to be fixed at some point here, but like

1905
01:29:21,199 --> 01:29:24,079
I'm sure it will be at some point. Yeah, yeah,

1906
01:29:24,119 --> 01:29:26,560
but it wasn't as just like you know, with the Thor,

1907
01:29:26,680 --> 01:29:28,960
I followed that Joey's Retor handled video and it was

1908
01:29:29,039 --> 01:29:31,760
just set up perfectly first time. This one had a

1909
01:29:31,880 --> 01:29:35,000
few little tweaks and stuff that we're not quite there yet.

1910
01:29:35,119 --> 01:29:38,000
Speaker 2: So yeah, so the big issue there is, and this

1911
01:29:38,159 --> 01:29:42,479
is in the weeds. This uses the snap Dragon eight

1912
01:29:42,840 --> 01:29:45,960
Elite I think, which is a really really new chip.

1913
01:29:46,359 --> 01:29:49,560
The Thor I think used the snap Dragon eight Gen two,

1914
01:29:49,680 --> 01:29:52,600
which is have been out for a minute, so people

1915
01:29:52,680 --> 01:29:55,520
in that scene have updated all of their cores and

1916
01:29:55,560 --> 01:29:57,239
stuff to work really well with the GIN two.

1917
01:29:57,640 --> 01:29:59,920
Speaker 1: The Elites just early on in that process.

1918
01:30:00,479 --> 01:30:02,760
Speaker 2: So all the stuff that happened with those previous snap

1919
01:30:02,880 --> 01:30:05,760
Dragon processors will happen here. It'll just take time. I

1920
01:30:06,119 --> 01:30:07,119
pretty sure that's the issue.

1921
01:30:07,279 --> 01:30:07,680
Speaker 1: I'll say.

1922
01:30:07,760 --> 01:30:09,880
Speaker 3: Just the ergonotics and everything right now, like the sticks

1923
01:30:09,920 --> 01:30:12,199
and everything feel fantastic. I mean, I have found that

1924
01:30:12,239 --> 01:30:15,159
the AI in stuff has been a higher quality than

1925
01:30:15,520 --> 01:30:17,439
some of the other companies have been trying out lately,

1926
01:30:17,560 --> 01:30:20,159
so still very interested in everything they've got coming out,

1927
01:30:20,239 --> 01:30:22,680
But the Thor is sexier alternative right now?

1928
01:30:23,239 --> 01:30:25,840
Speaker 2: Does the ODE and three have active cooling? Just have

1929
01:30:25,960 --> 01:30:27,760
like like a fan running inside.

1930
01:30:27,479 --> 01:30:30,159
Speaker 3: Of it that, Yes, it does have active cooling.

1931
01:30:30,359 --> 01:30:32,119
Speaker 1: I'm actually looking on right now. Yeah, Yeah, it's got

1932
01:30:32,159 --> 01:30:32,600
active cooling.

1933
01:30:33,119 --> 01:30:34,800
Speaker 2: Just a little interest because like the Yeah, the whole

1934
01:30:34,840 --> 01:30:36,399
thing with this new Elite I think is it's got

1935
01:30:36,439 --> 01:30:40,720
a very power efficient process on it. But yeah, they

1936
01:30:40,760 --> 01:30:42,600
probably are going to run that thing as high as

1937
01:30:42,640 --> 01:30:45,439
they can because it should be able to like really

1938
01:30:46,119 --> 01:30:48,720
handle quite a few emulators that other devices have struggled

1939
01:30:48,760 --> 01:30:51,199
with once all the support is there, but that'll take time.

1940
01:30:51,279 --> 01:30:53,600
Speaker 3: Yeah, I've seen people mentioning things like PS three and

1941
01:30:53,600 --> 01:30:55,520
stuff like that. I haven't quite got around to messing

1942
01:30:55,560 --> 01:30:58,000
with that yet, but yeah, that PS two era, it

1943
01:30:58,119 --> 01:30:59,119
runs very very well.

1944
01:31:00,479 --> 01:31:03,479
Speaker 2: I'm looking forward to uh getting my my Thor back.

1945
01:31:03,600 --> 01:31:05,960
I don't I won't be running out and getting an odin.

1946
01:31:06,079 --> 01:31:07,920
I have not gotten an odin up to this point

1947
01:31:09,159 --> 01:31:12,039
because every time I think about it, I'll just keep

1948
01:31:12,159 --> 01:31:14,520
using my steam deck for this. I'll save the hundreds

1949
01:31:14,560 --> 01:31:17,119
of dollars and just keep using my using my Steam deck,

1950
01:31:17,159 --> 01:31:18,640
which it mostly is going to do a lot of

1951
01:31:18,680 --> 01:31:21,239
the same stuff. And the support there is off the

1952
01:31:21,600 --> 01:31:24,079
off the charts, so I can kind of rely on

1953
01:31:24,119 --> 01:31:25,880
the community there in a lot of ways. And you

1954
01:31:25,960 --> 01:31:27,479
know PS three has been out running on that thing

1955
01:31:27,560 --> 01:31:29,880
from the beginning, so I don't need to be rash

1956
01:31:29,960 --> 01:31:32,000
and go out and get this thing. The thor serves

1957
01:31:32,039 --> 01:31:33,279
a very specific purpose for me.

1958
01:31:33,359 --> 01:31:37,439
Speaker 1: Speaking about specific purpose, Jeff Crubb, you picked out something

1959
01:31:37,560 --> 01:31:41,039
that is very specific to you. You are you have

1960
01:31:41,159 --> 01:31:43,119
been using the Analog three D.

1961
01:31:44,479 --> 01:31:46,439
Speaker 2: Yeah, so it's like I've been using it a lot

1962
01:31:46,479 --> 01:31:47,840
in the length the last week, and there's been some

1963
01:31:48,079 --> 01:31:51,039
updates to it. The ever drive got fully updated. It's

1964
01:31:51,039 --> 01:31:55,359
fully compatible now. That's been great. So the big thing

1965
01:31:55,439 --> 01:31:57,640
that did happen recently with that ever drive update is

1966
01:31:57,680 --> 01:31:59,920
they put a follow up update, a follow up up

1967
01:32:00,119 --> 01:32:04,159
date out for it that enables the unleashed power mode

1968
01:32:04,640 --> 01:32:07,840
to work on the Analog three D, which is basically

1969
01:32:07,960 --> 01:32:11,039
they're super overclocked. Basically, it's just like unlock the CPU,

1970
01:32:11,119 --> 01:32:13,680
unlock the GPU, and let these games run as good

1971
01:32:13,720 --> 01:32:17,000
as possible. And with that turned on, with thirty two

1972
01:32:17,079 --> 01:32:20,479
bit color turned on and d blur turned on, and

1973
01:32:20,560 --> 01:32:22,399
those are like the main ones that make a difference.

1974
01:32:24,239 --> 01:32:27,239
This is a it's an n sixty four pro.

1975
01:32:27,640 --> 01:32:28,319
Speaker 4: It really is.

1976
01:32:28,560 --> 01:32:31,439
Speaker 2: It is a mid gen refresh. I know the gen

1977
01:32:31,520 --> 01:32:33,159
and it feels like they just started the n sixty

1978
01:32:33,199 --> 01:32:37,399
four generation. We're already getting a mid gen refresh. But

1979
01:32:37,680 --> 01:32:40,359
it really is the best way to play in sixty

1980
01:32:40,399 --> 01:32:43,119
four games in the vast majority of cases, which is

1981
01:32:43,520 --> 01:32:45,439
not what I was expect I was expecting with this thing.

1982
01:32:45,520 --> 01:32:47,640
I was thinking I would get something that's just like

1983
01:32:48,239 --> 01:32:49,840
another way to play in sixty four.

1984
01:32:50,000 --> 01:32:50,279
Speaker 1: It's not.

1985
01:32:50,479 --> 01:32:52,039
Speaker 3: It's the best way to finally have a way to

1986
01:32:52,079 --> 01:32:54,079
play Mario sixty four in the year twenty twenty five.

1987
01:32:54,319 --> 01:32:57,119
Speaker 2: Yes, exactly. That's the old thing is like, yeah, okay,

1988
01:32:57,159 --> 01:32:59,359
we're sick os, we're doing this. We all know what's

1989
01:32:59,359 --> 01:33:01,039
going on here. I just want to know the reason

1990
01:33:01,079 --> 01:33:03,000
to spend money on the Nintendo sixty four because I'm

1991
01:33:03,000 --> 01:33:06,319
nostalgic and stupid. It's not that, it's more than that.

1992
01:33:06,520 --> 01:33:08,039
Speaker 4: It is like the.

1993
01:33:09,640 --> 01:33:14,439
Speaker 2: Performance of stuff like Perfect Dark matched up with the accuracy,

1994
01:33:14,560 --> 01:33:16,880
which is not something you get from most emulators, like

1995
01:33:16,960 --> 01:33:20,319
they most emulators mess up stuff like trilinear filtering, which

1996
01:33:20,399 --> 01:33:23,960
makes the textures look right. This gets all that stuff

1997
01:33:24,039 --> 01:33:26,239
right and then runs the games better. Now you're not

1998
01:33:26,279 --> 01:33:30,119
going to get the upscaled resolution. It would be nice

1999
01:33:30,119 --> 01:33:33,239
to have that option, I suppose, but I would probably

2000
01:33:33,359 --> 01:33:36,279
still choose to run in sixty four games at their

2001
01:33:36,399 --> 01:33:40,159
original resolution because that does a good job of hiding

2002
01:33:40,279 --> 01:33:41,960
things and it looks good when you put on the

2003
01:33:42,000 --> 01:33:44,199
CRT filters, which is how I would mostly play this.

2004
01:33:44,840 --> 01:33:47,119
And it's it's just an ideal in.

2005
01:33:47,199 --> 01:33:49,920
Speaker 4: Sixty four in just about every way, and mix revisiting

2006
01:33:49,960 --> 01:33:51,399
that library really really nice.

2007
01:33:51,680 --> 01:33:53,479
Speaker 3: It is my favorite way now too. And like GB,

2008
01:33:53,520 --> 01:33:55,119
you and I both have a million ways to play

2009
01:33:55,159 --> 01:33:58,399
sixty four games. I mean we've got retro tanks, multiple

2010
01:33:58,560 --> 01:34:01,640
and you know and stuff. We've got so many different

2011
01:34:01,640 --> 01:34:02,960
ways to do this. I got a mister that has

2012
01:34:02,960 --> 01:34:04,600
a four core and everything on it. Now, Yeah, like

2013
01:34:04,840 --> 01:34:08,079
the ID have this sleek thing that sits underneath my TV,

2014
01:34:08,479 --> 01:34:11,000
just one HDMI cable out and it has both Bluetooth

2015
01:34:11,159 --> 01:34:13,399
and it can just like in the original controllers there,

2016
01:34:13,720 --> 01:34:16,000
and it just looks incredible and has all these great

2017
01:34:16,039 --> 01:34:18,279
options like that. This is my favorite way to play

2018
01:34:18,279 --> 01:34:19,760
in sixty four games right now. And I know I

2019
01:34:19,840 --> 01:34:22,720
mentioned before on the BombCast that my ever drive was

2020
01:34:22,800 --> 01:34:25,119
not working with it. I didn't go ahead. Yeah, oh

2021
01:34:25,199 --> 01:34:27,960
they have the ever Drive. Yeah oh, I didn't know

2022
01:34:27,960 --> 01:34:28,720
they have to drive.

2023
01:34:28,920 --> 01:34:31,399
Speaker 2: That's what that was saying. Yeah, I bought a summer

2024
01:34:31,439 --> 01:34:33,159
cart too, because they has better sixty four D D

2025
01:34:33,199 --> 01:34:35,680
sports not here yet, but they updated the ever drive

2026
01:34:36,159 --> 01:34:38,720
so that you can get the full support of unleashed

2027
01:34:38,800 --> 01:34:40,800
in everything. Yeah, they did that in the last week.

2028
01:34:40,920 --> 01:34:42,880
Oh geez, that's sound. That's sound. That's what I'm using it.

2029
01:34:42,920 --> 01:34:45,479
When the quick look goes up, people see my backups.

2030
01:34:45,199 --> 01:34:46,600
Speaker 1: Link me to whatever I do to the ever drive

2031
01:34:46,640 --> 01:34:48,560
because yeah, I like, it's super simple.

2032
01:34:48,600 --> 01:34:50,399
Speaker 2: You'll have to boot it up for the first time

2033
01:34:50,439 --> 01:34:52,800
with the new bootloader on original hardware.

2034
01:34:52,840 --> 01:34:55,399
Speaker 3: But once you do that, you're talking about that. Yeah yeah, okay, yeah,

2035
01:34:55,479 --> 01:34:57,439
but no, the Anaalog three D is just fantastic. Like

2036
01:34:57,720 --> 01:34:59,920
they just continue to be like and if I'm going

2037
01:34:59,960 --> 01:35:01,960
to play like a GBA game, I'm doing it on

2038
01:35:02,039 --> 01:35:04,479
the pocket, I'm playing a sixty four game, I'm playing

2039
01:35:04,560 --> 01:35:06,439
it on the on the three D.

2040
01:35:06,680 --> 01:35:10,000
Speaker 2: It's great and I'll think I think this is Analog's

2041
01:35:10,039 --> 01:35:13,199
best products so far. The pocket is so versatile and

2042
01:35:13,319 --> 01:35:17,399
open and really really good. But it's like something about

2043
01:35:17,399 --> 01:35:20,039
this of them sort of solving problems with the N

2044
01:35:20,119 --> 01:35:23,159
sixty four in a way that most other things have not,

2045
01:35:23,720 --> 01:35:26,520
and that improved performance. I keep going back to it,

2046
01:35:26,560 --> 01:35:28,199
but I kind of can't overstate how much of a

2047
01:35:28,279 --> 01:35:31,479
difference it makes. It's huge. So they really came through

2048
01:35:31,520 --> 01:35:33,960
with this thing. And I don't think the two hundred

2049
01:35:33,960 --> 01:35:35,760
and fifty that I paid for it was too much.

2050
01:35:35,880 --> 01:35:37,880
That's about the right price for it. I know it

2051
01:35:37,960 --> 01:35:40,520
just went up to two seventy, but even then, my

2052
01:35:40,600 --> 01:35:42,359
God's that seems like a pretty fair price.

2053
01:35:42,279 --> 01:35:42,840
Speaker 4: For what this is.

2054
01:35:43,560 --> 01:35:46,560
Speaker 1: Well, I'm very happy for you, guys. I'm also happy

2055
01:35:46,680 --> 01:35:49,239
that it's time for the news.

2056
01:35:49,960 --> 01:35:54,279
Speaker 4: The news keeps coming, and just most top coming.

2057
01:35:56,920 --> 01:35:57,199
Speaker 1: News.

2058
01:35:58,279 --> 01:36:01,279
Speaker 2: All right, let's do this news. Capcom is reportedly working

2059
01:36:01,359 --> 01:36:04,319
on a new Dead Rise in sequel starring Frank West.

2060
01:36:04,439 --> 01:36:07,560
A new Dead Rising game featuring the original protagonist Frank

2061
01:36:07,640 --> 01:36:11,960
West is is reportedly in development at Capcom. This is

2062
01:36:12,039 --> 01:36:14,640
not a remaster or remake, but a new main entry.

2063
01:36:14,680 --> 01:36:18,600
According to MP First and VGC sources, The sequel was

2064
01:36:18,640 --> 01:36:21,359
said to take place in Hollywood with a massive or

2065
01:36:21,399 --> 01:36:24,479
inside of a massive inclused movie studio a lot, so

2066
01:36:24,760 --> 01:36:27,399
it's a leisure suit Larry box office bus, like this

2067
01:36:27,479 --> 01:36:31,159
is what we're going to h Yeah, it sounds like

2068
01:36:31,239 --> 01:36:32,640
this is the kind of thing where this could be

2069
01:36:32,760 --> 01:36:36,560
popping up here pretty soon. They did do that remake

2070
01:36:36,640 --> 01:36:40,000
Slash remaster, mostly a remaster of that first one recently,

2071
01:36:40,079 --> 01:36:44,960
and that was well received. I'm I'm ready for more

2072
01:36:45,000 --> 01:36:46,479
Dead Rising. I think it's the kind of thing that

2073
01:36:46,560 --> 01:36:48,119
it makes sense for Capcom right now.

2074
01:36:48,439 --> 01:36:50,800
Speaker 3: It's been long enough. Like I remember, I remember being

2075
01:36:50,880 --> 01:36:53,159
one of the defenders of three. You know that Xbox

2076
01:36:53,239 --> 01:36:55,359
one launch around there.

2077
01:36:55,920 --> 01:36:56,840
Speaker 2: I think it was a launch game.

2078
01:36:56,960 --> 01:36:59,359
Speaker 3: I like, it didn't have the most personality of the series,

2079
01:36:59,399 --> 01:37:01,520
but I still thought was super fun. And then something

2080
01:37:01,560 --> 01:37:04,439
about four, even though it wasn't four Frank West, it

2081
01:37:04,560 --> 01:37:07,640
was like Chris Frank West, you know, like general theme.

2082
01:37:07,960 --> 01:37:10,000
Speaker 4: I think. So I didn't play that one, though.

2083
01:37:10,000 --> 01:37:11,720
Speaker 3: I played enough to just know that it wasn't for me,

2084
01:37:11,760 --> 01:37:13,880
and I'd like to go back to that and see

2085
01:37:13,960 --> 01:37:16,680
what that did wrong. But especially after the deluxe remaster,

2086
01:37:16,880 --> 01:37:19,600
like Man Dead Rising, there's really nothing quite like it,

2087
01:37:19,760 --> 01:37:21,880
and I yes, there's definitely room for more of that.

2088
01:37:22,880 --> 01:37:24,960
Speaker 2: So it does sound like this will go back to

2089
01:37:25,199 --> 01:37:28,039
the clock mechanic, the time mechanic of the first one

2090
01:37:28,319 --> 01:37:31,159
for this new game, and it's like, yeah, this one,

2091
01:37:31,159 --> 01:37:32,720
I can kind of see it. I think the idea

2092
01:37:33,000 --> 01:37:35,359
is the enemy that has trapped you, the villain that's

2093
01:37:35,359 --> 01:37:38,000
trapped you in this movie. Studio is trying to film

2094
01:37:38,079 --> 01:37:41,119
the perfect movie, and my mind keeps going back to

2095
01:37:41,279 --> 01:37:43,680
Stuntman of like trying to get the scenes beat the

2096
01:37:43,760 --> 01:37:44,479
right and stunt man.

2097
01:37:44,560 --> 01:37:47,680
Speaker 3: Or super Larry Box Office Bust or well.

2098
01:37:47,680 --> 01:37:49,319
Speaker 2: Yeah I got I just don't want to be so obvious,

2099
01:37:49,359 --> 01:37:51,880
but yeah, leisure suit Larry Box Office Bust, where it's

2100
01:37:51,920 --> 01:37:55,319
like you're trying to do these runs as you learn

2101
01:37:55,399 --> 01:37:56,960
the game, where it's like, okay, now I can go

2102
01:37:57,000 --> 01:37:59,119
through this scene and I just nailed that perfectly. Let's

2103
01:37:59,119 --> 01:38:00,840
get to this next one. I don't know it quite

2104
01:38:00,840 --> 01:38:03,039
as well, but maybe I'll get lucky. I could see

2105
01:38:03,079 --> 01:38:06,319
that structure working really well with something like that, so

2106
01:38:07,239 --> 01:38:10,960
kind of exciting, and Capcom themselves are making it like

2107
01:38:11,079 --> 01:38:13,720
it's being done internally. It sounds like I think they're

2108
01:38:13,720 --> 01:38:15,439
going to try to make this like one of the

2109
01:38:15,640 --> 01:38:18,520
other pillars that holds up next to Resident Evil and

2110
01:38:19,039 --> 01:38:20,880
Monster Hunter and stuff like that. I don't think it

2111
01:38:20,960 --> 01:38:23,560
could reach that tier, but they'll try to give it

2112
01:38:23,640 --> 01:38:26,439
a modern glow up, and I think there's a potential for.

2113
01:38:26,520 --> 01:38:27,119
Speaker 1: It to hit. Yeah.

2114
01:38:27,159 --> 01:38:29,560
Speaker 4: I think there's a lot of runway for Dead Rising

2115
01:38:29,640 --> 01:38:34,159
to contemporize, right Like, I think there's stuff that could

2116
01:38:34,239 --> 01:38:36,039
be added in terms of quality of life.

2117
01:38:36,159 --> 01:38:37,880
Speaker 3: So that's excitingers Goose.

2118
01:38:39,039 --> 01:38:43,039
Speaker 2: Indeed, trademark control Resident appears to have been filed by Remedy.

2119
01:38:43,920 --> 01:38:47,960
This is likely a new control game. It's also the

2120
01:38:48,039 --> 01:38:49,920
kind of thing that could pop up at like the

2121
01:38:50,039 --> 01:38:50,760
Game Awards.

2122
01:38:51,479 --> 01:38:51,640
Speaker 4: There.

2123
01:38:51,800 --> 01:38:53,840
Speaker 2: It's hard to like read too much into the timing

2124
01:38:54,000 --> 01:38:57,880
of trademark filings, but they do occasionally happen right before

2125
01:38:57,960 --> 01:39:01,960
the first public mention and we are mere days away

2126
01:39:02,239 --> 01:39:06,000
from the game awards. So does it feel like time

2127
01:39:06,119 --> 01:39:08,479
for new control to you guys, because it does to me.

2128
01:39:08,720 --> 01:39:12,399
Speaker 3: Yes, I mean they I think, what was that multiplay

2129
01:39:12,479 --> 01:39:16,399
FBC or whatever? Yeah, yeah, maybe that's why in my

2130
01:39:16,439 --> 01:39:17,920
head it's like I've been that long. But that's a

2131
01:39:17,960 --> 01:39:19,600
totally different thing obviously, Yeah.

2132
01:39:19,439 --> 01:39:21,960
Speaker 4: It was a different team and everything. Yeah, yeah, I

2133
01:39:22,039 --> 01:39:24,520
think I think it makes sense for sure.

2134
01:39:24,680 --> 01:39:27,640
Speaker 1: I think the d l C.

2135
01:39:28,079 --> 01:39:31,000
Speaker 4: What was the last controlled d l C. I don't

2136
01:39:31,039 --> 01:39:32,960
remember what it was called when.

2137
01:39:35,399 --> 01:39:36,520
Speaker 2: That experience?

2138
01:39:36,720 --> 01:39:43,479
Speaker 1: Yeah a w Yeah, yeah, there is a gotcha there

2139
01:39:43,800 --> 01:39:47,000
anime wife who control game out right now?

2140
01:39:47,239 --> 01:39:48,199
Speaker 3: Jane, we have to stop you.

2141
01:39:48,840 --> 01:39:52,439
Speaker 1: What can I do? I don't understand were going to

2142
01:39:52,520 --> 01:39:53,760
cut your internet cables? Jane?

2143
01:39:54,840 --> 01:39:57,520
Speaker 4: Say that again slowly and make eye contact.

2144
01:39:57,840 --> 01:40:04,560
Speaker 1: There is a gotcha anime lady wife who control game

2145
01:40:04,720 --> 01:40:05,600
out right now.

2146
01:40:07,439 --> 01:40:10,079
Speaker 4: You know, I heard you eleven syllables, but it just

2147
01:40:10,279 --> 01:40:13,159
I don't know, it felt a lot longer forever. Unpack

2148
01:40:13,279 --> 01:40:14,520
this carefully.

2149
01:40:16,159 --> 01:40:21,159
Speaker 1: There's an anime wife who gotscha control game out right now? Right?

2150
01:40:21,239 --> 01:40:23,199
So what does that mean? I I know what some

2151
01:40:23,359 --> 01:40:25,119
of that means, but what does it present? Like?

2152
01:40:25,319 --> 01:40:26,840
Speaker 4: Like what are we what are we talking about? I

2153
01:40:26,880 --> 01:40:27,119
don't know.

2154
01:40:27,239 --> 01:40:29,800
Speaker 1: I haven't explored it because I know people will judge.

2155
01:40:30,319 --> 01:40:31,760
Speaker 2: Well, what make songs about?

2156
01:40:31,840 --> 01:40:31,960
Speaker 1: Right?

2157
01:40:32,119 --> 01:40:32,359
Speaker 7: Ooh?

2158
01:40:33,359 --> 01:40:34,399
Speaker 2: Control? Right?

2159
01:40:37,119 --> 01:40:37,159
Speaker 1: What?

2160
01:40:37,680 --> 01:40:41,439
Speaker 4: Right? I'm gonna get out of here. That's my time, folks. Listen,

2161
01:40:41,720 --> 01:40:44,640
that's all for me. But Jan, how is it control?

2162
01:40:44,960 --> 01:40:45,000
Speaker 1: Like?

2163
01:40:45,159 --> 01:40:46,000
Speaker 4: What are you saying?

2164
01:40:46,439 --> 01:40:48,800
Speaker 1: I think like it's in terms of the gameplay, like

2165
01:40:48,880 --> 01:40:54,119
you're shooting, you're like Telekanisa stuff. Uh okay, I swear

2166
01:40:54,159 --> 01:40:55,880
I didn't have a fever dream about this.

2167
01:40:56,600 --> 01:40:59,880
Speaker 4: No, I believe it exists. Anything's possible in twenty twenty.

2168
01:41:00,560 --> 01:41:02,800
Speaker 1: Of course, now that I'm trying to panically google this

2169
01:41:02,920 --> 01:41:05,000
to prove myself, I'm not finding it.

2170
01:41:07,239 --> 01:41:10,159
Speaker 4: That doesn't mean anything, you know, it could mean something.

2171
01:41:10,359 --> 01:41:14,760
Speaker 2: Nintendo is acquiring band dynamicos Singapore Studio and we'll rename

2172
01:41:14,800 --> 01:41:16,560
it Nintendo Studio Singapore.

2173
01:41:17,039 --> 01:41:17,159
Speaker 1: Uh.

2174
01:41:17,560 --> 01:41:21,159
Speaker 2: This is Yeah, it's a small acquisition. They're spending like

2175
01:41:21,239 --> 01:41:24,960
seven hundred and seventy thousand dollars, which is like probably

2176
01:41:25,000 --> 01:41:27,680
barely going to cover lawyer's fees after all, this like

2177
01:41:27,800 --> 01:41:30,520
deal is done. The ideal, the idea seems to be

2178
01:41:30,600 --> 01:41:32,920
here that this was a studio that helped out a

2179
01:41:32,960 --> 01:41:35,840
bunch of companies, like making assets. But it worked on

2180
01:41:35,960 --> 01:41:37,880
Pickment or I'm sorry, I think it worked on uh

2181
01:41:38,720 --> 01:41:41,720
the uh was the shoot or Splatoon. It worked on

2182
01:41:41,800 --> 01:41:44,680
Splatoon assets for Nintendo and a few other things.

2183
01:41:45,239 --> 01:41:46,520
Speaker 4: But specifically.

2184
01:41:47,720 --> 01:41:48,760
Speaker 1: Is what the game is called.

2185
01:41:50,039 --> 01:41:52,119
Speaker 2: This is the anime anime Wife Food Got Your Game?

2186
01:41:52,199 --> 01:41:55,359
Speaker 1: Yeah, it's part of it's part of the hoyoverse.

2187
01:41:56,119 --> 01:41:58,600
Speaker 4: I bet it's actually that's what tinga scooze really is.

2188
01:41:59,000 --> 01:41:59,119
Speaker 1: Uh.

2189
01:41:59,520 --> 01:42:01,920
Speaker 2: Anyway, it sounds like Natata's like, we'll start paying these

2190
01:42:01,920 --> 01:42:04,960
people's salary instead, since you might be considering closing them

2191
01:42:05,039 --> 01:42:06,479
down and we don't want that because they did some

2192
01:42:06,640 --> 01:42:08,880
work for us, so we're going to take this on instead.

2193
01:42:09,000 --> 01:42:11,920
This is not some This is nowhere near like an

2194
01:42:11,960 --> 01:42:14,800
Activision acquisition or something like that. It is just them

2195
01:42:15,039 --> 01:42:17,880
shoring up the support for their future games. It does

2196
01:42:17,920 --> 01:42:20,159
show that Nintendo is mindful of these things though, like

2197
01:42:20,800 --> 01:42:23,359
we want to have a strong pipeline of being able

2198
01:42:23,399 --> 01:42:25,920
to develop games, and we use a lot of external partners,

2199
01:42:26,000 --> 01:42:28,720
and if they're threatened unless their alpha dream, we're going

2200
01:42:28,800 --> 01:42:30,399
to step in and do something about it and make

2201
01:42:30,439 --> 01:42:31,800
sure that they can keep making games for us.

2202
01:42:31,880 --> 01:42:33,920
Speaker 1: And they continue their run of having the most creative

2203
01:42:34,000 --> 01:42:35,000
names for their studios.

2204
01:42:35,720 --> 01:42:38,520
Speaker 2: I mean in SS Nintendo Studio Singapore, US boy I just.

2205
01:42:39,720 --> 01:42:45,800
Speaker 3: Studio B four, where it is business, all business.

2206
01:42:46,600 --> 01:42:49,600
Speaker 2: They're in Indiana. Oh yeah, weird.

2207
01:42:50,159 --> 01:42:50,279
Speaker 4: Uh.

2208
01:42:50,760 --> 01:42:53,159
Speaker 2: Splitter Cell remake has a new director and it's the

2209
01:42:53,279 --> 01:42:56,039
same one who left three years ago. Sounds like just

2210
01:42:56,119 --> 01:42:59,720
things are going swimmingly over there at Ubisoft, who reappointed

2211
01:42:59,800 --> 01:43:02,960
Day Grivell as the game director for the Splinter Cell remake,

2212
01:43:03,039 --> 01:43:06,239
a role he previously held from November twenty twenty one

2213
01:43:06,520 --> 01:43:09,680
to October twenty twenty two. Drivell announced his return to

2214
01:43:09,800 --> 01:43:13,840
Ubisoft Toronto on LinkedIn, calling it a very special team

2215
01:43:13,920 --> 01:43:17,840
and project. Ubisoft confirmed the remake in December twenty twenty one,

2216
01:43:18,399 --> 01:43:21,159
stating it would be built with Snowdrop Engine to update

2217
01:43:21,239 --> 01:43:25,479
the two thousand and two original with new generation visuals, gameplay,

2218
01:43:25,560 --> 01:43:29,439
and dynamic lighting. Since sharing concept are in November twenty

2219
01:43:29,520 --> 01:43:34,079
twenty two, there has been little information, so yeah, I

2220
01:43:34,119 --> 01:43:37,039
guess they're still working on that. This at this point,

2221
01:43:37,119 --> 01:43:39,720
this story of ubusoffian like we were working on a game.

2222
01:43:40,560 --> 01:43:43,399
It'll happen one day, we promise, is like something they've

2223
01:43:43,439 --> 01:43:45,920
done so many times with like Beyond Good and Evil.

2224
01:43:46,319 --> 01:43:48,319
And I guess that Prince of Persia sansa Time remake,

2225
01:43:48,359 --> 01:43:50,159
which does seem like it might be coming out soon,

2226
01:43:50,520 --> 01:43:52,439
but I just I'm sick of it. Just tell me

2227
01:43:52,479 --> 01:43:54,760
when the game actually has something going on that we

2228
01:43:54,840 --> 01:43:55,920
can really look at.

2229
01:43:56,119 --> 01:43:57,840
Speaker 3: They should make the first splinter so good this time.

2230
01:43:58,760 --> 01:44:01,520
Speaker 2: Okay, that's is this this is not? Is this a

2231
01:44:01,640 --> 01:44:03,560
Metal Gear versus Splinter Cell thing or is this a

2232
01:44:03,640 --> 01:44:04,119
stealth thing?

2233
01:44:04,479 --> 01:44:04,680
Speaker 1: Both?

2234
01:44:04,920 --> 01:44:07,039
Speaker 3: It is actually both because it was always compared the

2235
01:44:07,079 --> 01:44:09,560
two and splinterself was one with no personality and also

2236
01:44:09,680 --> 01:44:10,960
was very annoying to play.

2237
01:44:13,079 --> 01:44:13,720
Speaker 4: The entire time.

2238
01:44:16,279 --> 01:44:18,199
Speaker 2: Is awesome. I can't like they put.

2239
01:44:19,640 --> 01:44:22,199
Speaker 3: What if you're not good at sneaking, well, don't play

2240
01:44:22,279 --> 01:44:24,760
the game, then Dan the Metal Gears let me play it.

2241
01:44:25,560 --> 01:44:30,319
Speaker 4: Also, it's not no personality, it's Tom Clancy Dad person Right.

2242
01:44:30,439 --> 01:44:32,039
It's a very small difference there.

2243
01:44:32,000 --> 01:44:33,279
Speaker 1: Jane, we still got to do the co op mode.

2244
01:44:33,479 --> 01:44:36,000
I was gonna say that is good? Yes, yes, yes,

2245
01:44:36,760 --> 01:44:39,439
is it Pandora's Tomorrow? Am I making up a title again?

2246
01:44:40,279 --> 01:44:42,680
Speaker 3: Tomorrow is the second one, and Chaos Theory was the third.

2247
01:44:43,399 --> 01:44:45,880
I think it was the Chaos Theory co op mode.

2248
01:44:46,039 --> 01:44:47,600
I did that with KL way back in the day.

2249
01:44:47,680 --> 01:44:48,520
I was super fun.

2250
01:44:48,800 --> 01:44:51,399
Speaker 1: No, we yeah, we should do that in the next year. Yes,

2251
01:44:51,800 --> 01:44:52,920
I've got it on the on the list.

2252
01:44:53,039 --> 01:44:56,119
Speaker 2: Yeah yeah, I just break my stylist for my tablet

2253
01:44:56,600 --> 01:44:57,239
in my sock.

2254
01:44:58,960 --> 01:45:01,920
Speaker 1: Sorry, Bud, you got I'm a dipshit man. You got

2255
01:45:02,039 --> 01:45:03,119
hard ass skin, Dug.

2256
01:45:03,640 --> 01:45:06,319
Speaker 2: I don't know, man, that's weird. I barely did anything

2257
01:45:06,399 --> 01:45:06,600
to it.

2258
01:45:06,760 --> 01:45:09,039
Speaker 3: Chat, You're wrong. It's not Spies verse Merks. Spies versus

2259
01:45:09,039 --> 01:45:11,239
Merks was that early Xbox Live version on the original

2260
01:45:11,399 --> 01:45:13,439
Xbox that was a that was a versus mode thing.

2261
01:45:13,840 --> 01:45:16,520
Uh oh, Marino saying it's Conviction that has the co

2262
01:45:16,680 --> 01:45:19,560
op mode. Conviction was a good one. Yes, Conviction was

2263
01:45:19,880 --> 01:45:22,199
the first good splinter selling Maybe you're just only good.

2264
01:45:22,640 --> 01:45:24,560
Speaker 2: You just liked how all those the splash screens with

2265
01:45:24,600 --> 01:45:26,119
all the titles over the game and everything.

2266
01:45:26,800 --> 01:45:27,520
Speaker 1: Conviction was awesome.

2267
01:45:27,520 --> 01:45:28,800
Speaker 3: You get a little camera, put it out of the door.

2268
01:45:28,880 --> 01:45:32,279
Speaker 1: It's great. Backler and I are the font sikos. Yeah,

2269
01:45:32,479 --> 01:45:34,199
so Zone for two here.

2270
01:45:35,159 --> 01:45:37,119
Speaker 2: So people are trying to figure out what that Game

2271
01:45:37,159 --> 01:45:40,000
Awards mysterious devilish statue mean.

2272
01:45:40,119 --> 01:45:43,079
Speaker 1: And that's why I'm going, guys, I'm going to get

2273
01:45:43,119 --> 01:45:43,960
to the bottom of this.

2274
01:45:44,439 --> 01:45:46,760
Speaker 2: It's in the desert, and I do think that you're

2275
01:45:46,840 --> 01:45:49,479
overdue for like a walk in the desert on Peyote

2276
01:45:50,279 --> 01:45:51,720
Awards statue.

2277
01:45:51,760 --> 01:45:54,520
Speaker 3: I need to see what this is like is like crazy,

2278
01:45:55,000 --> 01:45:55,920
oh God, like.

2279
01:45:56,720 --> 01:45:58,760
Speaker 2: Looking on the hass, like the red tentacles coming out

2280
01:45:58,760 --> 01:46:00,920
of it. Anyway, people are like it's God of War.

2281
01:46:01,520 --> 01:46:04,359
Speaker 4: It's not got War. People that was like reporting this

2282
01:46:04,479 --> 01:46:05,439
is related to Diablo.

2283
01:46:05,720 --> 01:46:09,000
Speaker 2: That makes sense. A Diablo DLC drop, of course, that's

2284
01:46:09,039 --> 01:46:10,520
the kind of thing that would do. They have a

2285
01:46:10,560 --> 01:46:13,600
lot of money over there at Blizzard. Apparently Diablo has

2286
01:46:13,640 --> 01:46:18,840
been ruled out as well. Uh so maybe it is

2287
01:46:18,880 --> 01:46:20,800
still Diablo. I don't know. But if it's not those

2288
01:46:20,880 --> 01:46:24,720
two games, it's got to be Bubbsy. Right, Yeah, this

2289
01:46:24,960 --> 01:46:26,760
is cool. It could being Goose.

2290
01:46:29,680 --> 01:46:34,399
Speaker 4: I mean it's either so here's the thing, right, this

2291
01:46:34,600 --> 01:46:37,640
is either said that it's just so insane that Wellings

2292
01:46:37,960 --> 01:46:40,600
is now just like the catch all for anything we

2293
01:46:40,720 --> 01:46:41,800
keep we don't have words for it.

2294
01:46:42,880 --> 01:46:52,359
Speaker 1: Yeah, is very problematic. Yeah, well, I feel like I

2295
01:46:52,680 --> 01:46:53,439
feel like it's.

2296
01:46:55,079 --> 01:46:58,359
Speaker 4: I don't know, it feels like very obviously a paid,

2297
01:46:58,479 --> 01:47:00,720
bought and sold thing. And so when you have something

2298
01:47:00,760 --> 01:47:02,359
like that, is it like is it the weird thing

2299
01:47:02,399 --> 01:47:04,760
where it's like it's the thing where it's like they

2300
01:47:04,800 --> 01:47:06,880
couldn't say no to the amount of money that they

2301
01:47:06,920 --> 01:47:11,319
were going to offer to just you know, uh epp,

2302
01:47:11,439 --> 01:47:14,359
this like statue thing or is this a game franchise

2303
01:47:14,439 --> 01:47:16,119
studio that people actually hear about?

2304
01:47:17,000 --> 01:47:19,199
Speaker 2: I mean it could be a little column A column B.

2305
01:47:19,399 --> 01:47:22,079
Speaker 1: I don't know it's I don't think people should get

2306
01:47:22,079 --> 01:47:24,520
their hopes up because the odds are That could be

2307
01:47:25,920 --> 01:47:29,800
like where wins meet style game. It is like a

2308
01:47:29,920 --> 01:47:33,000
gigantic game that maybe mulbil to play that we've never

2309
01:47:33,119 --> 01:47:36,079
heard of. It could just be a collaboration with that.

2310
01:47:37,199 --> 01:47:38,840
Speaker 2: Maybe maybe it's Echo the Dolphin.

2311
01:47:39,039 --> 01:47:41,319
Speaker 3: Do you remember when Michael Jackson was going to do

2312
01:47:41,399 --> 01:47:44,439
that comeback tour and he was planning for a fifty

2313
01:47:44,479 --> 01:47:47,520
foot robot of himself to roam the desert around Las Vegas.

2314
01:47:47,880 --> 01:47:48,760
Speaker 1: No, I don't remember this.

2315
01:47:48,840 --> 01:47:50,800
Speaker 3: I remember thinking that was a really cool idea. I

2316
01:47:50,960 --> 01:47:52,439
liked the idea, and I wish they would have made

2317
01:47:52,479 --> 01:47:53,199
that giant robot.

2318
01:47:53,760 --> 01:47:56,600
Speaker 4: Damn, he should have a mech it lights up at night.

2319
01:47:56,680 --> 01:47:57,159
That's neat.

2320
01:47:58,199 --> 01:48:00,520
Speaker 1: Yeah, them control.

2321
01:48:02,239 --> 01:48:04,600
Speaker 4: Maybe you think so, I don't think I don't.

2322
01:48:04,640 --> 01:48:05,319
Speaker 2: I don't think so.

2323
01:48:05,479 --> 01:48:06,039
Speaker 4: But it could be.

2324
01:48:06,199 --> 01:48:09,439
Speaker 2: I just like it's the The Diablo made so much

2325
01:48:09,479 --> 01:48:12,199
sense because it just looked satanic. So and it's got

2326
01:48:12,279 --> 01:48:14,359
like skulls on it or whatever, or is it just

2327
01:48:14,399 --> 01:48:15,680
people's heads is like a bust.

2328
01:48:15,720 --> 01:48:17,880
Speaker 4: I don't know it's I don't see it being God

2329
01:48:17,960 --> 01:48:21,439
of it doesn't it's not Got of War. It's not

2330
01:48:21,520 --> 01:48:27,600
Got War. Yeah, it's pretty metal. Oh sorrows, says Lexie.

2331
01:48:28,119 --> 01:48:32,399
Speaker 1: I could see that, George, Yeah, sorrows.

2332
01:48:34,000 --> 01:48:36,479
Speaker 4: It's got like a I could see. I mean, I

2333
01:48:36,560 --> 01:48:38,479
think this door is gonna open up. I think someone's

2334
01:48:38,520 --> 01:48:39,159
gonna come out of it.

2335
01:48:39,640 --> 01:48:41,800
Speaker 1: Michael jackis dule it will be half Life three.

2336
01:48:42,319 --> 01:48:44,720
Speaker 4: Actually I'm I'm almost positive it couldn't be Half Life three.

2337
01:48:44,760 --> 01:48:48,039
Speaker 2: They wouldn't do anything this way way.

2338
01:48:48,760 --> 01:48:52,000
Speaker 1: Yes, you're gonna open up your steam deck and it's like, oh,

2339
01:48:52,039 --> 01:48:55,039
it's been there the whole time. Yeah, incredible.

2340
01:48:57,039 --> 01:48:59,640
Speaker 2: All right, let's see here. Your metal Gears producer says

2341
01:48:59,680 --> 01:49:02,600
he's decided on future remix. Middle Gear Solid Flour would

2342
01:49:02,600 --> 01:49:05,560
be a real challenge. Basically, what they what they're saying

2343
01:49:05,680 --> 01:49:09,159
is they did Delta and now they are assessing things

2344
01:49:09,399 --> 01:49:12,119
and in the planning like early planning stages for what

2345
01:49:12,279 --> 01:49:16,359
would come next. He did say that middle Gear Solid

2346
01:49:16,439 --> 01:49:20,159
Flour would be a challenge, especially because they probably would

2347
01:49:20,199 --> 01:49:21,600
not be able to do the thing they did with

2348
01:49:21,880 --> 01:49:25,800
with three, which is like let's just apply a code

2349
01:49:25,840 --> 01:49:28,439
of paint on top because the code is so wonky

2350
01:49:28,600 --> 01:49:31,520
for four, that's his words, not mine. Actually he didn't

2351
01:49:31,520 --> 01:49:34,600
say wonky, but that's basically what he said. It is

2352
01:49:35,880 --> 01:49:37,840
also kind of it's like that is going to be

2353
01:49:38,000 --> 01:49:41,000
the marque game in volume two, so people are going

2354
01:49:41,079 --> 01:49:43,680
to be playing the original version of that in some way.

2355
01:49:43,880 --> 01:49:46,359
I'm assuming when the volume two collection comes out here

2356
01:49:46,399 --> 01:49:50,039
in the near future, something they reconfirmed as well. So, yeah, Dan,

2357
01:49:50,880 --> 01:49:53,359
where do they go with middle Gear next? After this,

2358
01:49:53,600 --> 01:49:56,239
especially after like having some space from Delta and being

2359
01:49:56,239 --> 01:49:57,439
able to look around a little bit and be like,

2360
01:49:57,640 --> 01:49:58,479
where should they go?

2361
01:49:58,560 --> 01:50:00,199
Speaker 3: I mean, the Pie in the Sky would be one,

2362
01:50:00,439 --> 01:50:02,000
But yeah, one you have to just kind of like

2363
01:50:02,319 --> 01:50:04,439
full on Twin Snake style. But like, like I think,

2364
01:50:04,479 --> 01:50:06,039
I think the coolest thing they could do is a

2365
01:50:06,159 --> 01:50:09,600
full on remake of one, but faithful, you know, I

2366
01:50:09,760 --> 01:50:12,079
like Twin Snakes. A lot of people don't, but I

2367
01:50:12,199 --> 01:50:15,239
do think a full remake of one would be incredible.

2368
01:50:15,479 --> 01:50:16,760
Other than that, you could just do kind of the

2369
01:50:16,800 --> 01:50:19,840
Delta treatment for two. You know, it's the same console,

2370
01:50:20,000 --> 01:50:22,720
probably the same type of you know, backbones on that one.

2371
01:50:22,880 --> 01:50:25,600
But yeah, four, I would just do an order. I

2372
01:50:25,640 --> 01:50:28,760
would just do an order chronologically, so go from three

2373
01:50:28,840 --> 01:50:30,800
to one to two to four, I know I'm skipping

2374
01:50:30,960 --> 01:50:32,720
peace Walker because it doesn't matter.

2375
01:50:34,560 --> 01:50:34,760
Speaker 4: Yeah.

2376
01:50:36,159 --> 01:50:40,159
Speaker 3: So yeah, I got metal Grass on here, and I

2377
01:50:40,239 --> 01:50:41,720
was tempted to maybe start playing it.

2378
01:50:44,079 --> 01:50:45,960
Speaker 2: Uh, peace Walker is the one you want to play

2379
01:50:45,960 --> 01:50:47,439
co op, right, Dan, I do want.

2380
01:50:47,319 --> 01:50:49,159
Speaker 3: To try that, just because I've never played peace Walker

2381
01:50:49,199 --> 01:50:52,199
because it was on the fucking PSP. But uh, I

2382
01:50:52,279 --> 01:50:54,920
mean Greg Miller's best game of all time. Yeah, the

2383
01:50:55,000 --> 01:50:57,960
craziest thing he's ever said. And he continues to say, Yes,

2384
01:50:58,000 --> 01:51:00,159
I do want to do co op peace Walker. Her

2385
01:51:00,199 --> 01:51:02,159
on this website with with the compadres.

2386
01:51:02,920 --> 01:51:04,920
Speaker 4: All right, I don't know Padres will write again.

2387
01:51:05,760 --> 01:51:05,880
Speaker 1: Uh.

2388
01:51:06,600 --> 01:51:09,880
Speaker 3: Okay, here's cut scenes with the A comic book.

2389
01:51:10,159 --> 01:51:10,359
Speaker 4: Eh.

2390
01:51:11,199 --> 01:51:14,159
Speaker 2: Yeah, but that's because Hindeo Kojima is busy with his

2391
01:51:14,319 --> 01:51:18,319
new role in Hollywood. Uh in Zutopia two's Japanese dub,

2392
01:51:18,319 --> 01:51:20,319
where he will be replacing a Hollywood star.

2393
01:51:20,279 --> 01:51:24,560
Speaker 1: Rmon Is he replacing Roman Reigns or the Zebras? Hold

2394
01:51:24,640 --> 01:51:25,600
in There, hold on There?

2395
01:51:26,000 --> 01:51:29,760
Speaker 2: Deo Kojima has confirmed the he voices the character Paul

2396
01:51:30,199 --> 01:51:33,359
Molda Brandt, a mole in the Zutopia Police Department for

2397
01:51:33,399 --> 01:51:36,399
the Japanese dub of Zutopia two. The film, which released

2398
01:51:36,439 --> 01:51:39,199
internationally on November twenty eighth. Blah blah blah. Uh that

2399
01:51:39,439 --> 01:51:42,319
I believe that is the role done by Josh Gadd,

2400
01:51:42,359 --> 01:51:45,880
which confirms what I've always said that Hideo Kojima is

2401
01:51:46,039 --> 01:51:47,399
Japan's Josh Gadd.

2402
01:51:48,159 --> 01:51:49,760
Speaker 3: A lot of people are saying it. It's not brave

2403
01:51:49,800 --> 01:51:50,399
of you to say it.

2404
01:51:51,000 --> 01:51:53,439
Speaker 2: Alight, Listen, I think I'm a hero, you know.

2405
01:51:53,680 --> 01:51:55,039
Speaker 1: I think Josh Gadd gets.

2406
01:51:54,880 --> 01:51:55,520
Speaker 4: A bad rap.

2407
01:51:56,159 --> 01:51:56,600
Speaker 1: He is.

2408
01:51:56,640 --> 01:51:58,920
Speaker 3: There's going to be a version of this movie where

2409
01:51:59,079 --> 01:52:02,119
it stars at the same time Hideo Kajima, Roman Reigns

2410
01:52:02,159 --> 01:52:02,760
and Seampunk.

2411
01:52:04,560 --> 01:52:06,600
Speaker 2: You could probably mishmash that up if you need to.

2412
01:52:06,800 --> 01:52:08,920
Speaker 3: I mean, they are the Zebras in that one. They

2413
01:52:08,960 --> 01:52:10,039
are Zebra cops.

2414
01:52:10,079 --> 01:52:12,000
Speaker 4: I think together that sounds.

2415
01:52:11,800 --> 01:52:14,960
Speaker 1: Like I didn't know that. Yeah, I guess if you

2416
01:52:15,560 --> 01:52:18,840
watch the credits of the Japanese dub, they would show

2417
01:52:18,840 --> 01:52:21,439
the American voice cast as well, So in one credits

2418
01:52:21,479 --> 01:52:24,960
scroll there'd be Okay, Hideo Kajima and the Zebras. That's

2419
01:52:25,000 --> 01:52:25,680
that's funny to me.

2420
01:52:25,800 --> 01:52:30,840
Speaker 2: Okay Horses. The upsetting horror game, previously banned on Steam

2421
01:52:30,880 --> 01:52:33,439
gets Last Minute, banned from Epic Game Store as well.

2422
01:52:34,479 --> 01:52:38,399
The controversial horse horror game Horses has been banned from

2423
01:52:38,399 --> 01:52:43,119
both Steam and the Epic Game Store. Developer Santa Reggione

2424
01:52:43,640 --> 01:52:46,960
reported that Steam banned the game after submitting an unfinished build,

2425
01:52:47,720 --> 01:52:51,000
vaguely citing content guidelines and a rule against depicting sexual

2426
01:52:51,039 --> 01:52:53,920
content involving a minor. So let's hold up, like, what

2427
01:52:54,079 --> 01:52:56,600
is that there is a scene in the game, or

2428
01:52:56,680 --> 01:52:58,239
there was a scene in the game, it's actually been

2429
01:52:58,359 --> 01:53:02,520
changed where a a naked woman with a horse head

2430
01:53:03,760 --> 01:53:06,039
was carrying around a child on her shoulders. And it's

2431
01:53:06,039 --> 01:53:11,159
supposed to be introspective and an illusion. It's a metaphor.

2432
01:53:11,800 --> 01:53:17,079
It is not sexual in traditional terms, but it was

2433
01:53:17,119 --> 01:53:21,239
against steams guidelines, so the game was changed by the developer.

2434
01:53:21,279 --> 01:53:23,039
He made it to adults instead of one of the

2435
01:53:23,359 --> 01:53:26,520
the person on the shoulder being a kid. And Steam's like, well, no,

2436
01:53:26,680 --> 01:53:28,840
too late, you already did it once. We're not gonna

2437
01:53:29,199 --> 01:53:31,520
We're not going to reverse our decision now, even though

2438
01:53:31,560 --> 01:53:34,640
you complied with our guidelines. Epics like, we'll host it,

2439
01:53:35,479 --> 01:53:37,279
we're gonna put you on the Epic Game Store instead,

2440
01:53:37,720 --> 01:53:40,640
and then Epic changed their mind at the very last minute,

2441
01:53:40,640 --> 01:53:42,800
apparently like an hour before it was going to go live,

2442
01:53:43,159 --> 01:53:46,239
they changed it as well. This is like, especially on Steam,

2443
01:53:46,319 --> 01:53:48,279
this has brought up a lot of conversations, like there

2444
01:53:48,319 --> 01:53:53,000
are so many games with like just rampant sex of

2445
01:53:53,079 --> 01:53:57,039
all kinds, characters that appear to like as if they

2446
01:53:57,079 --> 01:54:00,760
could be miners, especially in anime style games. Where's the

2447
01:54:00,880 --> 01:54:03,439
line drawn here? And why is this game that is

2448
01:54:03,520 --> 01:54:05,960
clearly trying to explore something and it is an adult

2449
01:54:06,119 --> 01:54:09,319
game that deals with deep, mature themes. Why is this

2450
01:54:09,439 --> 01:54:12,399
the one that is getting banned from sale threatening the

2451
01:54:12,479 --> 01:54:14,359
chance for this game to actually make any money, because

2452
01:54:14,359 --> 01:54:16,640
if you're not on Steam, you're probably dead on PC.

2453
01:54:17,800 --> 01:54:20,600
Speaker 1: Yeah, I don't know. I feel like even folks in

2454
01:54:20,600 --> 01:54:22,479
the chat are pointing this out. But Baby Steps, you

2455
01:54:22,560 --> 01:54:24,000
see a lot of dicks in that game.

2456
01:54:24,359 --> 01:54:25,760
Speaker 4: She seems quite a few dicks.

2457
01:54:26,720 --> 01:54:29,399
Speaker 1: And I mean, like, you know, a critically acclaimed game,

2458
01:54:29,520 --> 01:54:32,279
probably on the top of my list Dispatch. You see dong,

2459
01:54:32,439 --> 01:54:37,720
you see boobs, and that is they are explicitly to

2460
01:54:37,840 --> 01:54:42,760
having intercourse over there and banging. So I don't see

2461
01:54:42,800 --> 01:54:47,239
how that doesn't cross the line the initial thing of

2462
01:54:48,399 --> 01:54:51,720
a child being involved. I do see that being the issue.

2463
01:54:51,760 --> 01:54:55,800
But if that's been fixed Yeah. My guess here is

2464
01:54:56,359 --> 01:54:58,960
is this is probably due to some international laws. They

2465
01:54:58,960 --> 01:55:01,880
are not international laws in other countries where it's just

2466
01:55:02,039 --> 01:55:05,840
like it is so harsh against any speech that even

2467
01:55:05,920 --> 01:55:09,279
brushes up against this in any way. And then and

2468
01:55:09,399 --> 01:55:12,840
if you violate those laws as a service that provides

2469
01:55:12,920 --> 01:55:13,560
these games.

2470
01:55:13,359 --> 01:55:16,560
Speaker 2: From other people, you're pretty protected in America, where it's

2471
01:55:16,600 --> 01:55:19,079
like you are not liable for something that someone sells

2472
01:55:19,159 --> 01:55:22,239
on your store. Typically that's not true everywhere. And so

2473
01:55:22,399 --> 01:55:24,640
the way that epic suddenly was like, oh wait, no,

2474
01:55:24,720 --> 01:55:27,439
we're not doing this either. So that tells me there

2475
01:55:27,520 --> 01:55:29,840
is a lawyer somewhere that saw a law in some country.

2476
01:55:29,920 --> 01:55:31,720
It's like, even if it was ever in there, once

2477
01:55:31,880 --> 01:55:35,279
you're you're taking a chance here for potentially being sued,

2478
01:55:35,279 --> 01:55:36,199
and we just can't do that.

2479
01:55:36,520 --> 01:55:39,159
Speaker 1: So yeah, it's it's.

2480
01:55:39,159 --> 01:55:41,920
Speaker 2: Unfair for this game, certainly because they try to address

2481
01:55:41,920 --> 01:55:43,720
the issue and it does not seem like it's it's

2482
01:55:43,920 --> 01:55:47,039
actually in the spirit of the rule, But lawyers don't

2483
01:55:47,079 --> 01:55:47,800
don't care about that.

2484
01:55:49,359 --> 01:55:49,479
Speaker 1: Uh.

2485
01:55:49,640 --> 01:55:51,119
Speaker 3: Hey, Greb, can I ask the news question?

2486
01:55:51,760 --> 01:55:52,239
Speaker 4: Yeah? Please?

2487
01:55:52,399 --> 01:55:54,560
Speaker 3: Why was the chat talking about Half Life three in

2488
01:55:54,640 --> 01:55:55,359
December eleventh?

2489
01:55:56,720 --> 01:56:00,359
Speaker 2: Uh, there's been ongoing rumors about halflay.

2490
01:56:00,239 --> 01:56:04,079
Speaker 3: Three December eleventh is what I saw the chat bringing up.

2491
01:56:04,159 --> 01:56:07,279
So I want to run it through the grub filter

2492
01:56:07,399 --> 01:56:08,239
because that's.

2493
01:56:08,119 --> 01:56:10,479
Speaker 1: The Game Awards day, right it is.

2494
01:56:11,039 --> 01:56:14,800
Speaker 2: Yeah, Okay, let's let's go over here three hours ago

2495
01:56:14,880 --> 01:56:16,760
from screen rant. Let's just read through this and see

2496
01:56:16,760 --> 01:56:17,479
if we can figure it out.

2497
01:56:17,520 --> 01:56:22,000
Speaker 3: Okay, Okay, we're geniuses and say it right, Okay, okay,

2498
01:56:22,000 --> 01:56:23,239
we're gonna get the news right here.

2499
01:56:23,279 --> 01:56:23,760
Speaker 1: We're gonna do it.

2500
01:56:24,000 --> 01:56:24,119
Speaker 3: Uh.

2501
01:56:24,439 --> 01:56:26,279
Speaker 2: Being a half Life three fan isn't easy, and it's

2502
01:56:26,279 --> 01:56:28,159
been a struggle for players to keep their hopes alive.

2503
01:56:28,199 --> 01:56:30,760
After constantly being disappointed by leaks and having no official

2504
01:56:30,800 --> 01:56:33,479
confirmation from Valve blah blah blah. A new leak via

2505
01:56:33,520 --> 01:56:36,960
Reddit has many players raising eyebrows suggesting that half Liy

2506
01:56:37,000 --> 01:56:39,279
three is not only in the works, but that an

2507
01:56:39,319 --> 01:56:42,840
announcement is imminent. Further, the leaker, who goes by source

2508
01:56:42,920 --> 01:56:46,239
two leak a, I m L just here, I know

2509
01:56:46,439 --> 01:56:48,319
right that suggests here that half Live three should be

2510
01:56:48,319 --> 01:56:51,199
announced on the eleventh, which also happens to be this

2511
01:56:51,359 --> 01:56:53,159
year's date for the Game Awards.

2512
01:56:53,279 --> 01:56:54,840
Speaker 3: Now, I don't think if it's done, Reddit, I don't

2513
01:56:54,960 --> 01:56:56,640
think you can put fake stuff on there.

2514
01:56:57,279 --> 01:56:59,039
Speaker 2: No, it's against the against the content.

2515
01:56:59,159 --> 01:57:03,720
Speaker 4: Yes, soon where like okay, keep going because obviously, like

2516
01:57:04,279 --> 01:57:09,479
leakers are have reputations, right, like there are people who

2517
01:57:09,640 --> 01:57:15,319
garner pedigrees, So like, is this some random prick who cares?

2518
01:57:16,840 --> 01:57:19,359
Speaker 2: Yeah, Look, there's a lot of other people out there

2519
01:57:19,399 --> 01:57:23,000
who are that do have reputations that have been saying

2520
01:57:23,079 --> 01:57:26,840
something's happening soon and a date and that it's this year. Okay,

2521
01:57:28,000 --> 01:57:32,600
I think that I am buying into Kighley having this

2522
01:57:33,119 --> 01:57:37,640
just because there's like there's been a lot of stuff

2523
01:57:37,720 --> 01:57:40,520
on Steam in the last month referencing games that have

2524
01:57:40,600 --> 01:57:42,760
been nominated for the Game Awards, something they've done before,

2525
01:57:42,840 --> 01:57:45,439
but it just seems really loud this year, like there's

2526
01:57:45,439 --> 01:57:48,079
a strong partnership there. Also, Jeff Keey does have a

2527
01:57:48,119 --> 01:57:51,640
strong relationship with Valve. He did like those twenty four

2528
01:57:51,720 --> 01:57:54,680
hours leading those big stories about Half Life and stuff

2529
01:57:54,720 --> 01:57:58,479
like that back in the day. So and you know,

2530
01:57:58,560 --> 01:58:00,920
one hundred million people watch the game. I know Valve

2531
01:58:00,960 --> 01:58:02,880
doesn't need it. They have the biggest audience in the

2532
01:58:02,920 --> 01:58:04,920
world of people who actually spend money on games on

2533
01:58:05,039 --> 01:58:07,760
their platform. This would be big and splashy, and I'm

2534
01:58:07,800 --> 01:58:11,439
sure Keeley lobbied to get it, So I'm I'm beginning

2535
01:58:11,479 --> 01:58:13,520
to believe I do think Half Life three gets announced

2536
01:58:13,560 --> 01:58:14,319
before the end of the year.

2537
01:58:14,640 --> 01:58:18,520
Speaker 4: Really, I'm fully on board with that. Wait now now, okay, now,

2538
01:58:18,720 --> 01:58:23,800
now let's just travel back about three d sixty days. Sure, well, yeah,

2539
01:58:23,960 --> 01:58:27,000
and I do feel like we were very, very busy

2540
01:58:27,600 --> 01:58:29,319
for Game Awards last year.

2541
01:58:32,760 --> 01:58:37,239
Speaker 3: Except for that one. Yeah, But that's my point is.

2542
01:58:37,279 --> 01:58:41,399
Speaker 2: That, like, but I think that the way the reason

2543
01:58:41,520 --> 01:58:43,920
I like I jumped on board in that moment as well,

2544
01:58:44,079 --> 01:58:47,039
is I had been hearing about Half Life three pretty

2545
01:58:47,079 --> 01:58:50,640
frequently and then seeing that for people that don't know,

2546
01:58:50,760 --> 01:58:53,119
we kind of saw a sheet that was like a

2547
01:58:53,159 --> 01:58:55,079
bunch of stories that were getting ready to be posted

2548
01:58:55,159 --> 01:58:57,399
or whatever, and that included Half Life three.

2549
01:58:59,119 --> 01:59:01,000
Speaker 4: I was like, yeah, that's sounds about right now. It

2550
01:59:01,039 --> 01:59:03,680
didn't happen then, but I'm like, well, I think it's

2551
01:59:03,720 --> 01:59:04,000
still in.

2552
01:59:04,039 --> 01:59:06,119
Speaker 2: The works, and it's Valve. Who knows when they're actually

2553
01:59:06,119 --> 01:59:08,159
going going to announce this, but everyone must be hearing

2554
01:59:08,199 --> 01:59:11,159
the same things I'm hearing. And now it's that's been

2555
01:59:11,279 --> 01:59:13,680
this whole last month and a half has been those

2556
01:59:13,720 --> 01:59:15,119
stories popping off repeatedly.

2557
01:59:15,960 --> 01:59:19,000
Speaker 4: Halfway three is the game is the only game that

2558
01:59:19,039 --> 01:59:21,359
I would ever get excited about an announcement.

2559
01:59:23,199 --> 01:59:25,840
Speaker 1: Only excite you.

2560
01:59:26,520 --> 01:59:29,640
Speaker 4: Listen, listen if I'm being very specific, okay about like

2561
01:59:29,720 --> 01:59:32,479
a surprise announcement. I don't think there's any other game

2562
01:59:32,479 --> 01:59:35,319
where I would like like stand for my chair and

2563
01:59:35,439 --> 01:59:40,520
be like, wow, that's actually you just said we're going

2564
01:59:40,560 --> 01:59:41,319
to do the talk over.

2565
01:59:41,600 --> 01:59:43,119
Speaker 3: I need you to stand on your chair if it

2566
01:59:43,199 --> 01:59:43,800
happens and go.

2567
01:59:44,079 --> 01:59:45,279
Speaker 4: Wow, just like that.

2568
01:59:47,079 --> 01:59:47,439
Speaker 1: I will.

2569
01:59:47,800 --> 01:59:48,119
Speaker 4: I will.

2570
01:59:48,840 --> 01:59:50,680
Speaker 1: Yeah, we're gonna pause the stream and everything.

2571
01:59:50,800 --> 01:59:52,680
Speaker 4: I'm not going to stand on my chair, but I

2572
01:59:52,720 --> 02:00:00,239
will stand. Wow. I'm like, wow, they actually did, just

2573
02:00:00,319 --> 02:00:03,439
because it's like it's it's like the one unicorn kind

2574
02:00:03,479 --> 02:00:07,239
of thing, right, you know what I mean? Forever it

2575
02:00:07,359 --> 02:00:13,039
seems like improbable. And even this fucking talk now is like,

2576
02:00:13,560 --> 02:00:16,439
you know, just tickling the plums in a way that

2577
02:00:16,560 --> 02:00:19,880
you're sort of like, hey, what are you doing?

2578
02:00:20,239 --> 02:00:25,079
Speaker 1: You know? Yeah?

2579
02:00:25,199 --> 02:00:27,439
Speaker 4: I mean a Half Life two is probably my favorite

2580
02:00:27,479 --> 02:00:32,000
game of all time. I think, man, fuck this ship.

2581
02:00:32,279 --> 02:00:35,560
Last year, you guys were just like I remember, I

2582
02:00:35,680 --> 02:00:38,760
remember I could. I went to the awards right and

2583
02:00:38,880 --> 02:00:41,760
you guys were doing the talk over, and I knew

2584
02:00:41,840 --> 02:00:45,239
that like we literally parted ways, Like I went into

2585
02:00:45,319 --> 02:00:48,479
the arena and you guys just drank the kool.

2586
02:00:48,199 --> 02:00:53,039
Speaker 3: Aid and you guys true, Oh man, here it comes.

2587
02:00:53,520 --> 02:00:55,680
Speaker 4: I want to go back in the discord and just

2588
02:00:55,680 --> 02:00:58,000
see you guys were like, it's really happening. It's really happening.

2589
02:00:59,880 --> 02:01:02,720
Speaker 3: I'll right now, if they do announce it by the

2590
02:01:02,800 --> 02:01:04,680
end of this year, I will do a for the

2591
02:01:04,720 --> 02:01:06,439
first time ever, I will play through the entirety of

2592
02:01:06,479 --> 02:01:08,640
Half Life two, and I will do it on this website.

2593
02:01:08,960 --> 02:01:12,720
Speaker 4: Oh that's I love that. That's probably the only game

2594
02:01:12,760 --> 02:01:14,079
I know like completely.

2595
02:01:17,279 --> 02:01:18,119
Speaker 1: I play it every year.

2596
02:01:19,399 --> 02:01:22,840
Speaker 4: Yeah, I fucking I fucking love it. I fuck. I

2597
02:01:23,119 --> 02:01:26,000
just think it's also so cursed. I think this whole

2598
02:01:26,479 --> 02:01:28,880
like I can't get excited about it because it's just,

2599
02:01:30,680 --> 02:01:32,760
you know, I just can't the occasion, you know what

2600
02:01:32,840 --> 02:01:36,520
I mean. There, I will give you the most genuinely

2601
02:01:37,239 --> 02:01:38,680
ecstatic Wow.

2602
02:01:39,199 --> 02:01:43,239
Speaker 1: Okay, we're going to make commemorate it.

2603
02:01:44,079 --> 02:01:47,880
Speaker 4: Yeah, just call it wow kis.

2604
02:01:47,880 --> 02:01:51,560
Speaker 2: Also, I guess been seems like teasing something along the

2605
02:01:51,600 --> 02:01:54,079
lines of Half Life three, But where where would.

2606
02:01:53,880 --> 02:01:57,159
Speaker 4: Be like on like Reddit and stuff, Like he's like

2607
02:01:57,199 --> 02:02:04,880
posting all over the place post Yeah, it's all up

2608
02:02:04,920 --> 02:02:06,880
at like four point thirty in the morning, like, oh,

2609
02:02:06,920 --> 02:02:08,520
you guys are gonna believe what I got for you

2610
02:02:08,600 --> 02:02:09,520
at the morning.

2611
02:02:09,640 --> 02:02:10,239
Speaker 1: I'm relieved.

2612
02:02:11,079 --> 02:02:12,359
Speaker 2: I think he was like there was also like a

2613
02:02:12,640 --> 02:02:14,720
like his Steam account, I had some game attached to

2614
02:02:14,800 --> 02:02:17,560
it that people are like, wait, there's no store page for.

2615
02:02:17,600 --> 02:02:19,479
Speaker 4: This, and he was kind of coy about that. I

2616
02:02:19,520 --> 02:02:21,800
don't know if that was confirmed to be something.

2617
02:02:21,640 --> 02:02:23,000
Speaker 2: More than what it actually appeared to be.

2618
02:02:23,079 --> 02:02:25,680
Speaker 4: But you'll be there, Bud.

2619
02:02:26,640 --> 02:02:32,840
Speaker 1: Let's let's see we wowow it happens at the show.

2620
02:02:33,000 --> 02:02:35,159
I will stand up in my seat in the theater

2621
02:02:35,600 --> 02:02:40,680
and loudly go wow, you will. I'm gonna lose my shit,

2622
02:02:41,000 --> 02:02:42,960
and then I'm gonna go it's my birthday.

2623
02:02:45,960 --> 02:02:47,239
Speaker 4: It's just so silly.

2624
02:02:47,479 --> 02:02:50,159
Speaker 3: Man Hop gonna stand up with his belt and Jane's

2625
02:02:50,159 --> 02:02:50,840
gonna stand up.

2626
02:02:50,760 --> 02:02:54,479
Speaker 1: And go wow, and I'm gonna steal his belt.

2627
02:02:55,199 --> 02:02:57,880
Speaker 4: I mean, it's only been twenty five years in the

2628
02:02:57,960 --> 02:03:01,960
fucking making, you know, That's all. That's all epicx.

2629
02:03:02,000 --> 02:03:04,159
Speaker 2: Tim Sweeney says it makes no sense for game stores

2630
02:03:04,159 --> 02:03:07,479
to flag went AI's shut up. His argument is like,

2631
02:03:07,840 --> 02:03:10,800
it's gonna use Ai, But everyone else's argument is like,

2632
02:03:11,359 --> 02:03:13,760
so like, we don't care, just tell us when you're

2633
02:03:13,840 --> 02:03:16,199
using it. We could still make informed decisions. And he

2634
02:03:16,239 --> 02:03:19,600
didn't really have our argument back against that, and everyone

2635
02:03:19,840 --> 02:03:21,720
was clowning on him like it was like he got

2636
02:03:21,800 --> 02:03:24,840
a cavalcade of people being like, shut up, nerd. It

2637
02:03:25,039 --> 02:03:26,199
was quite a sight to see.

2638
02:03:26,560 --> 02:03:29,000
Speaker 4: I don't get his I don't get his point at all, Like,

2639
02:03:29,159 --> 02:03:31,079
what is it hurt to tell us what is being

2640
02:03:31,159 --> 02:03:31,840
used to make a game?

2641
02:03:32,000 --> 02:03:33,119
Speaker 2: Doesn't make any sense, greb.

2642
02:03:33,119 --> 02:03:35,399
Speaker 1: You had a brilliant point yesterday when you held up

2643
02:03:35,399 --> 02:03:37,520
a bottle of water and you looked at the ingredients

2644
02:03:37,520 --> 02:03:40,039
sentence like, oh, there's no harm in telling me that

2645
02:03:40,119 --> 02:03:42,359
the ingredients in this bottle of water is water.

2646
02:03:42,840 --> 02:03:45,920
Speaker 2: So yeah, it's like what, Yeah, it didn't hurt anybody.

2647
02:03:46,000 --> 02:03:50,079
Everyone's fully informed about an obvious thing, so what like

2648
02:03:50,199 --> 02:03:51,720
we can move on with our lives and people can

2649
02:03:51,760 --> 02:03:55,600
still make decisions based on that. Paramount is planning a

2650
02:03:55,720 --> 02:03:59,279
mysterious Sonic The Hedgehog movie spin off. Paramount is planning

2651
02:03:59,319 --> 02:04:03,840
a fifth Sonic the Hedgehog movie, an unnamed Sonic Universe feature,

2652
02:04:04,279 --> 02:04:07,279
for release on December twenty second, twenty twenty eight, suggesting

2653
02:04:07,359 --> 02:04:11,000
a spinoff. This follows the fourth Sonic film, set from

2654
02:04:11,039 --> 02:04:13,600
March nineteenth to twenty twenty seven. That's right near my birthday.

2655
02:04:13,800 --> 02:04:18,199
The expansion is and Backlar's birthday. The expansion is unsurprising

2656
02:04:18,279 --> 02:04:21,600
given the franchise, the success highlighted by Sonic the Hedgehog

2657
02:04:21,640 --> 02:04:25,079
three's record bit breaking one billion dollars.

2658
02:04:24,760 --> 02:04:26,479
Speaker 1: In global gross last December.

2659
02:04:27,039 --> 02:04:31,439
Speaker 2: It's it's massively popular that movie series. All right, So.

2660
02:04:33,439 --> 02:04:36,199
Speaker 3: The kids today seeing a Sonic the Hedgehog movie than

2661
02:04:36,199 --> 02:04:38,560
have played Sonic the Hedgehog two for the Sega Genesis.

2662
02:04:38,880 --> 02:04:42,800
Speaker 1: Yes, oh, yes, well it's not even close. Oh my god, Dan,

2663
02:04:42,880 --> 02:04:45,399
how does it feel that a lot more kids know

2664
02:04:45,600 --> 02:04:48,960
Jim Carrey from Sonic than anything he's ever done.

2665
02:04:49,560 --> 02:04:52,640
Speaker 4: That's easy too. Here's the truth, Dan, the movies are

2666
02:04:52,720 --> 02:04:54,119
better than the original video game.

2667
02:04:54,159 --> 02:04:55,840
Speaker 1: Oh you stop that, that's true.

2668
02:04:57,199 --> 02:05:00,920
Speaker 4: They are. They're they're just like Sonics a better movie character.

2669
02:05:01,039 --> 02:05:02,760
Speaker 3: Then he has a video game character. Oh, he's a

2670
02:05:02,800 --> 02:05:04,119
great second Genesis character.

2671
02:05:05,399 --> 02:05:05,840
Speaker 1: That's sorry.

2672
02:05:06,720 --> 02:05:10,600
Speaker 2: And second, I feel like it's still no Fire Marshall

2673
02:05:10,680 --> 02:05:14,199
build and uh his roll and Sonic the head.

2674
02:05:14,119 --> 02:05:16,239
Speaker 3: Shock person that was the biggest Halloween costumers.

2675
02:05:16,319 --> 02:05:22,560
Speaker 1: Here is fire Marshall Bench Hunters, and then Fire Marshall Bill.

2676
02:05:23,119 --> 02:05:25,239
Speaker 4: Yeah, when is Fire Martiall Bill coming to Fortnite?

2677
02:05:25,359 --> 02:05:27,960
Speaker 1: Oh my god, the color season.

2678
02:05:30,159 --> 02:05:30,600
Speaker 2: It's one of the.

2679
02:05:32,279 --> 02:05:33,279
Speaker 1: Clown in Fortnite.

2680
02:05:33,840 --> 02:05:35,079
Speaker 4: Hold me the clown in Fortnite?

2681
02:05:36,960 --> 02:05:41,199
Speaker 1: Yeah, okay, now all right, could be the fly Girls

2682
02:05:41,239 --> 02:05:41,720
in anything.

2683
02:05:42,560 --> 02:05:46,520
Speaker 4: But the sound stuff is not surprising though, like right,

2684
02:05:46,640 --> 02:05:49,439
and Ben Schwartz is a fucking treasure who doesn't want

2685
02:05:49,479 --> 02:05:52,119
to party with? Ben Schwartz seems like the light. So

2686
02:05:52,239 --> 02:05:53,720
that's that's the question that it's like, this is a

2687
02:05:53,800 --> 02:05:54,159
spin off?

2688
02:05:54,279 --> 02:05:56,800
Speaker 2: Does it not focus on Sonic and they've already done

2689
02:05:56,840 --> 02:06:00,359
They've they've done a spin off of a Knuckles TV show, right,

2690
02:06:00,560 --> 02:06:04,279
So what would this spinoff movie be if it's not

2691
02:06:04,319 --> 02:06:07,199
gonna focus Sonic? And is it like a shadow kits

2692
02:06:07,239 --> 02:06:07,520
as whole?

2693
02:06:07,520 --> 02:06:07,760
Speaker 4: I guess.

2694
02:06:07,880 --> 02:06:09,760
Speaker 2: Keanu Reeves was, Yeah.

2695
02:06:09,640 --> 02:06:15,000
Speaker 4: It's gonna be a shadow or yeah, I hope it's

2696
02:06:15,039 --> 02:06:17,359
just a p G. John Wick.

2697
02:06:17,439 --> 02:06:19,520
Speaker 3: What if it's like a shadow but it's like a mockumentary,

2698
02:06:19,560 --> 02:06:21,520
like a Waiting for Guffman with shadow?

2699
02:06:22,359 --> 02:06:22,399
Speaker 4: What?

2700
02:06:23,479 --> 02:06:23,800
Speaker 3: I don't know?

2701
02:06:23,840 --> 02:06:27,039
Speaker 2: What like that in my head that I want to

2702
02:06:27,079 --> 02:06:28,359
bow Jack Horseman with Bubbs.

2703
02:06:28,560 --> 02:06:31,520
Speaker 1: That's that's pretty good. That'd be too fucked up.

2704
02:06:31,840 --> 02:06:35,039
Speaker 4: I was gonna We're gonna have the nerve, the bravery

2705
02:06:35,279 --> 02:06:38,239
to do that. No, no one's no one's got time.

2706
02:06:38,680 --> 02:06:40,800
Speaker 1: They should throw us in a Sonic movie. There's we

2707
02:06:40,880 --> 02:06:43,319
have no one, but we could just be a bunch

2708
02:06:43,359 --> 02:06:47,199
of chows. Oh my god, a bunch of chows.

2709
02:06:47,279 --> 02:06:49,880
Speaker 3: Well, the mclarroy's getting themselves in the trolls. We're gonna

2710
02:06:49,880 --> 02:06:51,760
get a Sonic as a as a bunch of chos.

2711
02:06:51,920 --> 02:06:54,600
But uh, don't have Nadi being because that would drive

2712
02:06:54,640 --> 02:06:59,640
him insane. We just have fos recording a podcast.

2713
02:07:00,199 --> 02:07:03,359
Speaker 4: Yeah, in the ballan wonder World movie Get out of Here?

2714
02:07:04,600 --> 02:07:09,239
Do we think Shadows got the juice for a Oh?

2715
02:07:09,720 --> 02:07:10,880
I think so yeah.

2716
02:07:10,920 --> 02:07:13,039
Speaker 2: I think after that third movie made a billion dollars

2717
02:07:13,119 --> 02:07:14,640
and he was a big part of it. That's that's

2718
02:07:14,760 --> 02:07:15,720
probably what they're thinking.

2719
02:07:15,880 --> 02:07:21,680
Speaker 1: Shadow is like Vegeta to children in terms of like, oh,

2720
02:07:21,760 --> 02:07:28,960
he's for grown men. Exactly. He's a bad man, all right, kids.

2721
02:07:28,840 --> 02:07:32,279
Speaker 4: Like Shadow because well he had his he he turned

2722
02:07:32,319 --> 02:07:33,439
into the good guy.

2723
02:07:33,560 --> 02:07:38,359
Speaker 1: So exactly. That's their first introduction to the trope of

2724
02:07:38,479 --> 02:07:41,720
an like an anti hero, Like does he.

2725
02:07:41,800 --> 02:07:43,880
Speaker 2: Use a shoot eagle, Like does he use a shoot

2726
02:07:43,880 --> 02:07:44,880
desert desert.

2727
02:07:45,159 --> 02:07:45,880
Speaker 1: In the movie.

2728
02:07:46,079 --> 02:07:49,920
Speaker 3: I don't remember in the games like seeing a desert

2729
02:07:50,000 --> 02:07:52,279
eagle in either the film or the video.

2730
02:07:52,640 --> 02:07:55,000
Speaker 1: The Shadow I have not seen the movie.

2731
02:07:55,119 --> 02:07:57,159
Speaker 3: The chat is saying the shadow is like Steve Austin

2732
02:07:57,279 --> 02:07:57,680
in the movie.

2733
02:07:57,760 --> 02:08:00,319
Speaker 1: Is that true? No? Not?

2734
02:08:00,640 --> 02:08:05,680
Speaker 4: I mean it's it's more like a like a Red

2735
02:08:05,840 --> 02:08:06,960
john Wick, like a.

2736
02:08:07,239 --> 02:08:13,560
Speaker 1: Like a you know, like yeah, yeah, okay, hm, anyway,

2737
02:08:13,960 --> 02:08:14,399
not a lot of.

2738
02:08:14,479 --> 02:08:16,800
Speaker 4: Range in Keanu, but still doing the part we need

2739
02:08:16,920 --> 02:08:17,199
him to do.

2740
02:08:19,199 --> 02:08:20,279
Speaker 1: I absolutely adore him.

2741
02:08:20,279 --> 02:08:20,720
Speaker 4: What do you mean?

2742
02:08:20,840 --> 02:08:21,399
Speaker 1: Okay?

2743
02:08:22,560 --> 02:08:26,239
Speaker 2: Steam machines could cost around seven hundred dollars build analysis estimates.

2744
02:08:26,239 --> 02:08:28,199
It's probably story we're gonna keep coming back to until

2745
02:08:28,239 --> 02:08:28,840
we know the price.

2746
02:08:29,319 --> 02:08:29,439
Speaker 1: Uh.

2747
02:08:30,399 --> 02:08:33,760
Speaker 2: Basically the story wise coming out of the announcement is

2748
02:08:33,840 --> 02:08:36,079
it's gonna be priced like a PC. And then they

2749
02:08:36,399 --> 02:08:38,680
people kept asking and valves like it's gonna be like

2750
02:08:38,800 --> 02:08:41,159
priced like if you were to build a comparable PC

2751
02:08:41,359 --> 02:08:44,119
to the performance of this device. So people did some

2752
02:08:44,279 --> 02:08:48,000
math that's build building, like are specing out PC parts

2753
02:08:48,560 --> 02:08:50,760
like it's gonna be around seven hundred dollars. I think

2754
02:08:50,840 --> 02:08:54,199
that's with the caveat that RAM prices could still go

2755
02:08:54,359 --> 02:08:55,920
up and really drive the price of this thing up

2756
02:08:56,000 --> 02:08:57,840
to like seven hundred eight hundred group.

2757
02:08:57,840 --> 02:09:01,399
Speaker 4: What did I see about like GPU prices changing though?

2758
02:09:01,520 --> 02:09:02,479
What is so?

2759
02:09:03,319 --> 02:09:07,039
Speaker 2: GPUs are just a computer you put inside your computer.

2760
02:09:07,159 --> 02:09:10,359
It has all of the components of a computer inside

2761
02:09:10,399 --> 02:09:13,000
a GPUs. So that RAM, which is actually the faster RAM,

2762
02:09:13,439 --> 02:09:16,560
and it was already more expensive than DDR five rams,

2763
02:09:16,640 --> 02:09:19,880
this is six and six x uh. That is something

2764
02:09:19,920 --> 02:09:21,520
that is going to go. It was already going up

2765
02:09:21,560 --> 02:09:24,119
in price. The big thing that happened. And I just

2766
02:09:24,399 --> 02:09:26,880
I saw this headline when I was checking some like

2767
02:09:27,039 --> 02:09:29,640
financial news because this is like mover and shaker stuff

2768
02:09:30,079 --> 02:09:35,520
in Nvidia apparently is going to stop providing the RAM themselves, right,

2769
02:09:35,800 --> 02:09:39,560
partners that make their GPUs right so in video makes GPUs, sure,

2770
02:09:39,640 --> 02:09:42,159
But what they really do is they designed GPUs and

2771
02:09:42,279 --> 02:09:44,880
then third party partners licensed at the third party partners

2772
02:09:45,039 --> 02:09:46,479
they make the bulk of those.

2773
02:09:46,640 --> 02:09:49,159
Speaker 4: Most people have, like you did have an EVGA evg

2774
02:09:49,239 --> 02:09:50,640
A got out while the getting was good.

2775
02:09:50,800 --> 02:09:52,920
Speaker 2: They got out before all this nonsense happened. They made

2776
02:09:52,920 --> 02:09:54,039
a lot of it was a lot of made a

2777
02:09:54,039 --> 02:09:56,439
lot of sense. But all those partners that are still

2778
02:09:56,520 --> 02:09:58,840
there are now going to have to source their own

2779
02:09:59,119 --> 02:10:01,479
RAM and and that seems like it's only going to

2780
02:10:01,560 --> 02:10:03,479
cause prices to go up because now there's going to

2781
02:10:03,520 --> 02:10:08,199
be multiple vendors bidding for that same stuff against one

2782
02:10:08,199 --> 02:10:09,840
another to build the same product.

2783
02:10:10,359 --> 02:10:13,039
Speaker 4: And it's like, oh, that's a nightmare in the making.

2784
02:10:13,119 --> 02:10:17,000
Speaker 1: So so say like the AI bubble just explodes tomorrow,

2785
02:10:17,520 --> 02:10:21,439
it would still take years years to recover, and like

2786
02:10:21,600 --> 02:10:24,520
the prices to go to age sustainable.

2787
02:10:24,640 --> 02:10:26,880
Speaker 2: So all the investments already happened, right, So all the

2788
02:10:26,960 --> 02:10:30,479
money's spent to build up these plants that manufacture that

2789
02:10:30,640 --> 02:10:33,720
manufacture that stuff. It hasn't just been earmarked, it's it's

2790
02:10:33,760 --> 02:10:36,600
happened already. They've already spent their investment over there. And

2791
02:10:36,640 --> 02:10:39,720
if they if the AI market market exploded, they're not

2792
02:10:39,800 --> 02:10:41,600
suddenly going to have a bunch of money left over

2793
02:10:41,680 --> 02:10:43,600
to go put back in this thing that is more stable.

2794
02:10:43,760 --> 02:10:45,479
They're going to have to just live with what they've done.

2795
02:10:46,279 --> 02:10:46,319
Speaker 3: That.

2796
02:10:46,560 --> 02:10:49,439
Speaker 2: You know, it would probably drive prices down for that

2797
02:10:49,680 --> 02:10:52,800
very that high bandwidth memory, but not enough to make

2798
02:10:52,840 --> 02:10:57,119
a difference immediately for sure. Cool, Well, well that doesn't

2799
02:10:57,119 --> 02:10:59,399
for deadlines. Handing the showback over jan.

2800
02:10:59,399 --> 02:11:01,800
Speaker 1: All right, folks, we're gonna go take another quick bricky

2801
02:11:01,880 --> 02:11:12,439
break and we will be back with emails. These are

2802
02:11:13,479 --> 02:11:17,560
for the show emails. Bombcastigiant bomb dot com is the

2803
02:11:17,600 --> 02:11:21,880
email addressed to send your emails to write in about

2804
02:11:21,880 --> 02:11:24,640
any and everything, and I will read them. Thank you

2805
02:11:24,800 --> 02:11:27,399
everyone for sending all of your lovely, lovely emails in

2806
02:11:27,840 --> 02:11:31,199
each week. We are inundated with so many emails. We

2807
02:11:31,479 --> 02:11:33,600
only have so much time on the show to get

2808
02:11:33,640 --> 02:11:37,279
to them, so I will only be able to get

2809
02:11:37,279 --> 02:11:42,960
to a few today. First email comes from John I

2810
02:11:43,199 --> 02:11:51,439
patch Wolf interesting, He's Irish. Hello by the surname Hello, BombCast.

2811
02:11:51,680 --> 02:11:54,720
First time longtime Taco Bell recently opened up its first

2812
02:11:54,760 --> 02:11:57,880
location in Ireland, and under the guidance of one Dan Reiker,

2813
02:11:58,119 --> 02:12:01,159
I partook. Here are my thoughts. I was surprised how

2814
02:12:01,239 --> 02:12:05,159
many dishes were some variation of cheese wrapped in a tortilla.

2815
02:12:06,920 --> 02:12:11,159
That shouldn't be surprised the whole deal, including the cheesy rolls,

2816
02:12:11,239 --> 02:12:14,159
which were literally just that and nothing else. I did

2817
02:12:14,239 --> 02:12:17,760
tell roll up. Yeah, despite the simplicity, I could not

2818
02:12:18,119 --> 02:12:20,880
deny the warm comfort many of these dishes brought. It

2819
02:12:21,000 --> 02:12:25,600
was deeply unchallenging pleasant food. What's more, the dishes were

2820
02:12:25,680 --> 02:12:29,119
accented by some truly sensational dips. Both the lava and

2821
02:12:29,199 --> 02:12:31,600
Jolapano dip did a lot to add a hint of

2822
02:12:31,640 --> 02:12:35,000
sweet tang to the soft, safe flavors. Where the illusion

2823
02:12:35,119 --> 02:12:38,479
became began to come apart was anytime the dishes moved

2824
02:12:38,479 --> 02:12:42,199
away from taco slim tortillas and began to morph into

2825
02:12:42,319 --> 02:12:47,760
a visage of actual food. The results were bastard homokula.

2826
02:12:48,920 --> 02:12:53,079
The results were bastard homoculous that were neither slime enough

2827
02:12:53,159 --> 02:12:55,319
to be Taco Bell or real enough to be food,

2828
02:12:55,800 --> 02:13:01,600
Like Pinocchio if frozen halfway through transforming into a real boy.

2829
02:13:01,840 --> 02:13:06,399
These dishes were uncanny and disturbing, half animalph okay, sure

2830
02:13:06,800 --> 02:13:09,119
what came out of my body afterwards made me question

2831
02:13:09,239 --> 02:13:13,079
if I were still human. Love the podcast john Ipatchwolf

2832
02:13:13,399 --> 02:13:17,439
ps its the fact uh ps. If Backlar offers to

2833
02:13:17,479 --> 02:13:19,640
read this in my voice, please do not let him.

2834
02:13:20,279 --> 02:13:22,119
Speaker 4: Be a bathroom joke.

2835
02:13:22,159 --> 02:13:24,520
Speaker 3: Everyone's made it again. Never had a weird poop after

2836
02:13:24,560 --> 02:13:27,399
taco Bell, eaten Taco Bell thousands of times, No weird

2837
02:13:28,039 --> 02:13:31,119
American stomach. Now my body's used to it. And it

2838
02:13:31,239 --> 02:13:34,000
just knows how to work it absolutely. Also, John, I

2839
02:13:34,479 --> 02:13:38,159
love how he described the food as pleasant and deeply unchallenging.

2840
02:13:38,199 --> 02:13:40,039
And I do want people to describe me that way.

2841
02:13:40,119 --> 02:13:44,760
Speaker 4: Now, I mean, she got some work to do, buddy.

2842
02:13:44,880 --> 02:13:50,520
Speaker 1: Yeah, that's that's what I strive for you. Of course,

2843
02:13:51,680 --> 02:13:53,800
John sent me a photo.

2844
02:13:55,119 --> 02:13:59,520
Speaker 4: Of a of like a table what must have been

2845
02:13:59,840 --> 02:14:02,640
a one hundred and eighty dollars worth of taco Bell.

2846
02:14:02,800 --> 02:14:02,840
Speaker 1: No.

2847
02:14:03,159 --> 02:14:04,960
Speaker 3: Well, actually I was gonna make the joke about taco

2848
02:14:05,000 --> 02:14:07,279
bell being cheap, but actually it is actually prett expensive.

2849
02:14:07,319 --> 02:14:13,000
Speaker 4: Now, man, what you're doing. Good work, John, You're doing

2850
02:14:13,039 --> 02:14:15,920
the Lord's work. You're doing experimental work. And I'm glad

2851
02:14:16,039 --> 02:14:19,640
a Taco Bell has visited your region of the world.

2852
02:14:19,800 --> 02:14:21,760
Speaker 3: He drove like an hour to get there. I told him,

2853
02:14:22,000 --> 02:14:23,399
I gotta get the chicken case of the ead. I'm

2854
02:14:23,439 --> 02:14:26,039
curious to the lava and hal apino dip. Now, they

2855
02:14:26,119 --> 02:14:27,920
do have a bunch of different like when they start

2856
02:14:27,960 --> 02:14:29,560
doing the nuggets and stuff like that, there are different

2857
02:14:29,640 --> 02:14:32,079
like in a little cup, like different avocatta ranch and

2858
02:14:32,079 --> 02:14:34,079
spicy ranch and stuff like that. So I don't know

2859
02:14:34,119 --> 02:14:36,880
if it's a situation like that, because like you mentioned dips.

2860
02:14:36,920 --> 02:14:38,880
He doesn't say sauce. I said, like, oh, make sure

2861
02:14:38,880 --> 02:14:40,640
you get a bunch of fire sauce. Like to me,

2862
02:14:41,199 --> 02:14:44,439
fire sauce is the staple Taco Bell sauce. The Aablo

2863
02:14:44,560 --> 02:14:46,560
Spirain's got kind of a different flavor to it, milds

2864
02:14:46,600 --> 02:14:49,680
too mild. I think fire is exactly the sweet spot there,

2865
02:14:49,760 --> 02:14:53,760
you know, Yeah, I agree. I don't know lava was

2866
02:14:53,800 --> 02:14:55,520
that what he said? He said a lava, Yeah, I

2867
02:14:55,560 --> 02:14:57,760
mean there's diablo. I'm not familiar with the lava sauce.

2868
02:14:57,880 --> 02:15:00,079
Speaker 4: No, yeah, I've not seen that. That might be you

2869
02:15:00,199 --> 02:15:04,680
like a europe thing. But I've seen the avocado stuff

2870
02:15:04,840 --> 02:15:05,800
that I'm sure.

2871
02:15:06,159 --> 02:15:10,880
Speaker 7: Yeah, I mean either as someone who really likes Taco

2872
02:15:10,920 --> 02:15:15,279
Bell quite a bit, I think that John's summer summerization

2873
02:15:15,600 --> 02:15:17,840
of like what the experience is dead on like.

2874
02:15:17,880 --> 02:15:21,560
Speaker 3: That, except for the poop thing. I think it's for

2875
02:15:21,680 --> 02:15:23,920
your poop is John's body, and.

2876
02:15:23,960 --> 02:15:27,800
Speaker 4: It's John's John's body is a temple number one number two.

2877
02:15:28,560 --> 02:15:31,880
Uh Dan, I mean, I'm sorry, but it's it's made

2878
02:15:31,960 --> 02:15:34,000
to poop badly once in your life.

2879
02:15:34,239 --> 02:15:37,760
Speaker 3: It's just how I would tell you in great detail if.

2880
02:15:37,640 --> 02:15:39,640
Speaker 4: It had I understand. Look, I don't want to. I

2881
02:15:39,680 --> 02:15:41,880
don't want to unpack this, but like you, you eat

2882
02:15:41,960 --> 02:15:42,680
it so much.

2883
02:15:43,039 --> 02:15:46,520
Speaker 3: Butler, as a kid growing up, the only time I

2884
02:15:46,560 --> 02:15:49,359
had weird poops was when I would like if it

2885
02:15:49,439 --> 02:15:51,039
was like Thanksgiving and I to eat like real food

2886
02:15:51,079 --> 02:15:54,039
at my grandma's or something about Donald's and Taco Bell

2887
02:15:54,119 --> 02:15:57,439
every fucking day, or you know, party says and hot

2888
02:15:57,520 --> 02:15:59,960
pockets and and poops double tapered perfe.

2889
02:16:00,199 --> 02:16:04,520
Speaker 4: I take it back, perfect digestive system, perfect organ perfect system.

2890
02:16:04,760 --> 02:16:07,680
Speaker 1: I don't know if you saw the leftovers flogged back Lar,

2891
02:16:07,760 --> 02:16:08,359
but he's kind of.

2892
02:16:08,359 --> 02:16:17,359
Speaker 4: A health nut, right which part the blue chips? Double

2893
02:16:17,479 --> 02:16:22,560
fisting fucking seven hundred grams of sugar. I don't understand

2894
02:16:24,159 --> 02:16:28,239
the making. Okay, yeah, exactly, I'm gonna chase this ice

2895
02:16:28,319 --> 02:16:34,760
cream for ice cream so really gross? What I said

2896
02:16:34,840 --> 02:16:38,600
is fine? All right, Yeah, there was there were too

2897
02:16:38,639 --> 02:16:41,319
many hand motions. Those were upsetting. I had to shield

2898
02:16:41,440 --> 02:16:42,200
my son's eyes.

2899
02:16:44,840 --> 02:16:48,840
Speaker 1: All right. Well that's that doesn't quite do it for emails.

2900
02:16:49,280 --> 02:16:52,159
We gotta take care of some things after the podcast.

2901
02:16:52,360 --> 02:16:56,000
So general summarization of the emails. Congrats to folks for

2902
02:16:56,120 --> 02:17:00,600
getting jobs. I'm sorry to folks for for getting let go,

2903
02:17:00,959 --> 02:17:03,920
but thank you for tuning into the BombCast. A lot

2904
02:17:03,959 --> 02:17:06,840
of positive sentiment across the board, and I'm very, very

2905
02:17:06,959 --> 02:17:09,559
jazzed about that. I will close off the email segment

2906
02:17:09,680 --> 02:17:14,000
by uh in honor of Cam's homie. Please, please, please

2907
02:17:14,120 --> 02:17:17,159
please go check in on your homies during the holidays.

2908
02:17:17,520 --> 02:17:20,559
While it can be a very happy, celebratory season, for

2909
02:17:20,639 --> 02:17:22,920
some folks, maybe a little bit lonely. So go check

2910
02:17:23,000 --> 02:17:26,399
on the homies out there. Even what you do in

2911
02:17:26,520 --> 02:17:30,200
text type of delio shouts out to the homies out there. Boys.

2912
02:17:30,399 --> 02:17:31,920
What have we got going on the rest of this week?

2913
02:17:32,000 --> 02:17:34,840
It's light because the site is frozen. We got a

2914
02:17:34,879 --> 02:17:37,280
couple quick looks. As we've mentioned several times at the

2915
02:17:37,319 --> 02:17:40,239
tippy top of the show. There is a Metroid Prime

2916
02:17:40,319 --> 02:17:43,680
flour Beyond Review and a little round table up on

2917
02:17:43,879 --> 02:17:47,559
the website and on YouTube right now. Gammus Mornings from

2918
02:17:47,760 --> 02:17:49,760
Wednesday Thursday, Friday, correct grub.

2919
02:17:50,079 --> 02:17:52,360
Speaker 2: Yeah, ready to go, get crew lined up for each

2920
02:17:52,360 --> 02:17:52,559
of them.

2921
02:17:52,760 --> 02:17:58,440
Speaker 1: Z no Blake Club this because mister Minati had to

2922
02:17:58,520 --> 02:18:00,799
go out on a sign Murn grab me.

2923
02:18:00,959 --> 02:18:03,000
Speaker 3: We'll be into apsom. We'll do a run this week.

2924
02:18:03,600 --> 02:18:06,399
Speaker 4: Yeah, let's let's let's do a run in Absolomo. So

2925
02:18:06,440 --> 02:18:07,840
I think we could just beat that game and we'll go.

2926
02:18:07,959 --> 02:18:13,520
Speaker 1: Yeah, definitely. Uh. And then for unprofessional Fridays this week

2927
02:18:13,639 --> 02:18:16,479
we are playing through city Trials. We're gonna do Kirby

2928
02:18:16,600 --> 02:18:19,440
Air Riders, folks. And my dear friend Matt Shipman is

2929
02:18:19,520 --> 02:18:23,159
going to be joining us because he is a sicko and.

2930
02:18:23,360 --> 02:18:26,559
Speaker 3: Told me that anime is that game anime?

2931
02:18:27,920 --> 02:18:28,120
Speaker 1: Yeah?

2932
02:18:28,760 --> 02:18:30,360
Speaker 3: I didn't put it together, but it seems like it's

2933
02:18:30,360 --> 02:18:30,680
the anime.

2934
02:18:30,879 --> 02:18:31,280
Speaker 1: Yeah it is.

2935
02:18:31,520 --> 02:18:32,200
Speaker 4: Yeah, it.

2936
02:18:34,840 --> 02:18:38,000
Speaker 1: Is Metroid Prime four anime. No are you sure?

2937
02:18:38,760 --> 02:18:42,520
Speaker 3: No, it's a cool space adventure. It can be animes

2938
02:18:42,559 --> 02:18:42,959
in space.

2939
02:18:43,760 --> 02:18:48,360
Speaker 1: Well, there's a lot, uh, folks. Anything else. We got

2940
02:18:48,479 --> 02:18:50,159
a plugger that I forgot.

2941
02:18:51,959 --> 02:18:54,040
Speaker 4: Me and Sean will have an analog three D quick

2942
02:18:54,120 --> 02:18:55,760
look up soon, which I wanted to talk about it

2943
02:18:55,879 --> 02:18:57,719
even more, and we went through all the features, including

2944
02:18:57,840 --> 02:19:00,920
like maybe a good guide of like here's the settings

2945
02:19:01,000 --> 02:19:03,360
you should turn on near the end of that. We'll

2946
02:19:03,399 --> 02:19:05,840
get that up as soon as this upload actually completes.

2947
02:19:05,840 --> 02:19:07,000
It's a pretty big file we did in.

2948
02:19:07,079 --> 02:19:11,600
Speaker 3: Four kind like seeing the chants, She says, Dan. One

2949
02:19:11,680 --> 02:19:15,000
of your notes you wrote down was is this game anime? Yeah,

2950
02:19:15,000 --> 02:19:16,920
I forgot in my notes. I took a picture of

2951
02:19:17,000 --> 02:19:18,639
it and posted it and I literally asked if it

2952
02:19:18,680 --> 02:19:21,120
was anime in my notes, So maybe Kurbs anime.

2953
02:19:21,920 --> 02:19:26,239
Speaker 1: Okay, there you go. Fantastic, fantastic. Uh yeah, once again.

2954
02:19:26,360 --> 02:19:30,239
Two vlogs came out over the holiday bricky break. Next week,

2955
02:19:30,319 --> 02:19:32,760
we won't be at the Game Awards, so I'll be there,

2956
02:19:33,319 --> 02:19:35,920
but we will have a talk over over that to

2957
02:19:36,520 --> 02:19:38,559
really figure out what the statue of the desert is.

2958
02:19:38,840 --> 02:19:41,639
And so then shouts out to Shut for the new website.

2959
02:19:41,719 --> 02:19:45,440
Shouts out to seanting all this jet Shut shouts out

2960
02:19:45,479 --> 02:19:48,200
to Will Crosby as well for doing our socials. Shouts

2961
02:19:48,680 --> 02:19:51,360
so the homie, he's been Jeff, He's been Jeff, he's

2962
02:19:51,399 --> 02:19:54,879
been Dan, I've been jaded. Mike Manati's somewhere at a rainforest.

2963
02:19:54,920 --> 02:19:55,440
Speaker 6: Top right.

2964
02:19:56,879 --> 02:20:01,920
Speaker 1: Episode the Giant Bodcast Thingers Goose

