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Thank you, Joy, Hello everybody, and welcome to today's episode
of Gatewalkers. I want to give a special shout out
to the Forge is kind enough to provide us with
a server for foundry for this show, as well as
any of our wonderful foundry needs here at Table Stories.
Thank you so much to the Forge. You can check
them out at forge dash vtt dot com check them out.
Thank you so much forage. That being said, our investigators
have returned to Riddlesen Manor after a day of a
science fair as well as general merriment and a night out,
and also after experiencing some pretty terrifying fortunes that we're
read to them.
Speaker 2: What do you do.
Speaker 3: Well? I suppose we are at this point gathered together
in one of the rooms that we have been staying in.
Speaker 2: Ah, it's good to have my armor back on. But
I will I kind of like the pieces that you
gave me, so I'll kind of incorporate in some way. Hope.
I look okay, not a mess?
Speaker 4: M hm. They suit you well.
Speaker 5: How do you have hair? It is awful?
Speaker 6: What with it?
Speaker 3: I say, as I'm brushing my hair.
Speaker 5: It gets thin everything and is annoying.
Speaker 3: Hmm. But it keeps your head warm and it is beautiful.
It's funny.
Speaker 5: It does not keep the rest of your warm, does
it well?
Speaker 3: It depends on how long your hair is, and people
have hair on different part.
Speaker 5: I think I would rather just wear leathers or robes.
That is, then you can take it off when it
is annoying.
Speaker 3: I could shave my head, could I not?
Speaker 5: Yes? But then when how fast does your hair grow?
Speaker 3: Not fast at all?
Speaker 5: Inconvenient?
Speaker 3: Indeed, I do not want her. I suppose there is
a metaphorical elephant in the room.
Speaker 2: Yes, I do not know what that word means. Where's
the elephant?
Speaker 3: Metaphorical would imply that there is no actual elephant.
Speaker 6: But it is.
Speaker 2: Why would you say there's an.
Speaker 3: Elephant because it is a figure of speech.
Speaker 2: I hunger for a barrel, and you tease me.
Speaker 5: Why would you fight an elephant? They are docile and
smart and quite intelligent.
Speaker 2: They're also quite dangerous.
Speaker 5: Well, if you cause a problem for them, you are
quite dangerous. But I do not worry so much about you.
In a room, very boy.
Speaker 7: Those fortunes, ah, I received good news.
Speaker 5: She had told me things I was hoping to hear,
but also confirmed thoughts that I was having and lined
up with things I did not mention.
Speaker 3: Was was the reason that you wanted to not speak
them out loud because.
Speaker 8: Of us.
Speaker 5: Rush maybe a little bit, but mostly for persons that
I did not know. I also was not sure if
its validity giving more information to a so sayor can
give the charlattan more information to work with.
Speaker 2: See first, they didn't even want to read mine, so
that was disappointing.
Speaker 5: No, but they were most definitely speaking accuracies that they
had no information on.
Speaker 3: I seemed quite sure.
Speaker 4: Yes, I actually used some of my ability to read
into things. When she passed the deck of cards to me,
I was reading its psychometric energy. That deck it has
passed through many many hands. It would not be a
relic in some cheap.
Speaker 9: Cheats hands.
Speaker 4: That was the real deal.
Speaker 2: Mmm.
Speaker 3: And I suppose we are to be on God, which
I suppose we already were.
Speaker 4: But mm hmm, well, as you mentioned being on guard.
Or Celia reaches into her robe and I pull out
a wine bottle that I swiped on our way up.
Shallie knock? Just feeling a bit thirsty, I have water tea.
Speaker 3: I have an idea. Meet me in the front of
the manner in about five minutes, all of.
Speaker 2: You all right?
Speaker 5: Yes I may do that, Yes.
Speaker 3: All right, and I will scary off.
Speaker 2: What is the current time? I do not see the clock.
Speaker 1: It is about seven pm?
Speaker 2: Oh early.
Speaker 1: Night. Night has sort of just fallen. I think when
you guys were into fortune getting fortune stuff. Let's say actually,
let's say eight.
Speaker 4: Say I will begin to lead everyone outside, and I
am sipping from the wine bottle directly.
Speaker 2: You're not feeling loose already from earlier. You're pounding them
back pretty heavily, you would.
Speaker 4: You're I'm pretty good at holding my drink still quite
early too. I don't think I'll be going to bed
anytime soon. You want a drink?
Speaker 2: When do we get there?
Speaker 5: M all right, I put tea in my water skin.
Speaker 3: God, this is heavy.
Speaker 4: M m that yar rah.
Speaker 3: I walk in holding a very large gramophone that I
recalled being in front of the doctor's office.
Speaker 4: Don do someone help me with this?
Speaker 5: You?
Speaker 4: Ah, we're Do you like me to put it?
Speaker 3: Looking around, are there any sort of benches or anything
outside of the manner? I assume there's some sort of greenery.
I don't know if it's anything that's any special because
the or isn't well maintained, but I would assume there
would be some sort of seating outside.
Speaker 1: Yeah, they would definitely have just some I would imagine there,
you know, like you know, it's not like they have
lawn chairs, but they probably have like the equivalent of
chaise outside. You know, there's like a garden stuff, so
it would probably be out.
Speaker 2: By that cement bitches any of that. Yeah.
Speaker 3: Yeah, but that bencher that looks deady, does it not?
Speaker 4: Yes?
Speaker 5: You need me to clean it?
Speaker 2: Yes? So it was going to it looks pretty disgusting.
Speaker 5: Yeah, if you can to slowly clean it with pressed
and digitation.
Speaker 4: I patiently hold the device without any trouble.
Speaker 3: You are far stronger than than I am.
Speaker 4: You wish to train together. Yah, you know the door
is always open.
Speaker 2: Ye. Are we in front of the waterfront or no?
Speaker 1: No, no, the manners over here?
Speaker 2: Well, the manor is this is the central with the fountain, right,
and the manner is towards the trees in the back,
and there's like a lake or okay, so where are we?
Speaker 3: Oh, that is a good question. Are there gardens out
back towards the water.
Speaker 1: Probably small ones.
Speaker 3: Yeah, let's say that we are there.
Speaker 2: M hm hm hm so like right, but in the area, Yes.
Speaker 3: I think that is nice.
Speaker 2: Can move our characters.
Speaker 3: Hopefully we do not cost too much of a disturbance.
It is still early enough that I figure are Celia
in particular? You you very much so wish to dance tonight?
Did you not?
Speaker 8: Oh?
Speaker 9: Yes, I would love to dance.
Speaker 3: Well I saw this in front of the doctor's office
during my many stays here, and I figured why not?
And I will go ahead and I will pluck the
piece that you need to put onto the record and
PLoP it toddle the needle. Thank you. Yes, one would
think a medic would know such a thing. And well
there's still a needle.
Speaker 4: Yara breaks off the piece and adds it to her
healing kid.
Speaker 3: You never know, darlings. So the fortunes did say that
we required this night of merriment. I did not. It
was a rushtok's fortune.
Speaker 2: So what does this device?
Speaker 5: That does it do well?
Speaker 3: And I will see about turning it on, pranking it. Oh,
don't give it a moment. Give it a moment. There's
a lot a lot.
Speaker 5: To do with it. Yep.
Speaker 3: And it begins to play music.
Speaker 2: Oh well, I will definitely watch.
Speaker 3: I will curtsy and reach out to hand over to
our cilia.
Speaker 4: I will also curtsey, and you would see that I
have a certain elegance with the way that I move
into place. I am explicitly trained in courtly graces.
Speaker 3: I will go ahead and actually cast fly upon myself
so that I might be able to go ahead and
spin our cilia and we can alternate leading.
Speaker 4: Wow, hmm.
Speaker 2: Interesting.
Speaker 4: Before I typically do the leading, peace ask for you.
I clasped my hands with yours, and I follow your.
Speaker 3: Lead indeed, and I will begin to lead us into
a dance, because, as you may well know, I am
quite also trained in courtly graces. Although perhaps a little different.
My dances might be a little peculiar to you in comparison,
as we grow up in different parts. But I will
lead you nonetheless, spinning you and doing all sorts of flourishes.
Are you all not going to join? Or is it
just going to be asked to?
Speaker 2: I will tap my mug into rass talks. We are
quite fine, are we not?
Speaker 5: I did mentioned that my dancing was not my forte
as my type of foot? What I tap it on?
Speaker 2: Continue dancing. You're starting to let us so you throw
you around?
Speaker 9: Yes, yes, you're right.
Speaker 2: It's quite funny.
Speaker 1: If you both have courtly graces. Uh, normally it's meant
to impress nobles and sort of that kind of thing.
You're just really doing it to impress your friends, so
I imagine, Yeah, it's just a performance check honestly.
Speaker 3: Oh okay, do like get a bonus because I'm flying?
I think that's cool.
Speaker 1: Sure you get a bless one circumstances.
Speaker 2: To throws you fifty yards out?
Speaker 3: My change open here?
Speaker 4: Oh shit, I'm gonna use a hero point left feet.
Oh it's better twelve.
Speaker 2: I've seen dancing before, but more of tribal movements. Maybe
that's what she meant? Is there?
Speaker 1: Celia just tworking.
Speaker 2: Oh this is well, if this is dancing, I don't know.
Speaker 3: Never mind, we'll just not to use to each other's dances.
Held on a moment, How.
Speaker 4: Tall are you again?
Speaker 1: I'm like five four that's why I'm.
Speaker 9: Serven foot tall.
Speaker 8: Yeah, that's what.
Speaker 2: It's. It's the Weightless Down commercial.
Speaker 5: I'm just watching it. It's like the father that's dancing
with this small child, like at a wedding.
Speaker 4: You know, at one point in the dance there's a
step that brings us very closely, and your head is
just in my tits right now.
Speaker 2: Oh, I believe we've all been there.
Speaker 9: Mmmm. Sorry, no, no, this.
Speaker 3: Is quite alright, and I will go as a fly
up a little bit and Spinwhy are you all right?
Speaker 4: Me?
Speaker 3: Yes, I notice that. Well, for most of the night
you were quite somber.
Speaker 4: H oh h we can talk about it later, fair.
Speaker 3: Enough, all right, you are quite a good dancer.
Speaker 4: Oh, you are much better than I am. I will
say I'm a bit rusty. It's been a while since
i've been at court.
Speaker 1: Mm hmm.
Speaker 3: Well we have much practice regardless.
Speaker 4: Mhm mhm. Do you think we could convince one of
them to come dance with us? Can threaten them.
Speaker 3: We could Why did you want to dance with someone?
Speaker 4: Oh? All of them?
Speaker 3: We should be dancing, right, Yes.
Speaker 9: Of course.
Speaker 2: I don't know why you're looking this way, but we
are not going anywhere.
Speaker 9: Well, Malvik.
Speaker 3: Caron is not going to dance. She's sitting there like
a cat. Just it's at us.
Speaker 2: I have two left tails? Is that how I was
saying those? Yeah? I don't remember.
Speaker 4: I float on over to Malevik and I grab him
by the hand.
Speaker 9: No, no, no, it's fine.
Speaker 4: We can get you another one.
Speaker 2: I do not know how to partake in this courtly gestures.
Speaker 4: No, no, no, it's time for some real dancing.
Speaker 2: I immediately grab my neck.
Speaker 4: What ah, why.
Speaker 9: Don't you dance with Yara.
Speaker 4: I'll see if I can get a rash tag to
dance with me.
Speaker 2: I sure, I don't know how to dance.
Speaker 4: I will leave. It's just fine.
Speaker 2: There's blade dancing that requires two serrated blades.
Speaker 9: I will pull him with him of my might come here.
Speaker 2: It's a sort of floating doll in front of me. Okay, well,
I don't know how.
Speaker 10: To do so I will first begin by showing you
how I would age this dance, and then you and
turn we'll have to go ahead and try to lead
me after this little simple verse.
Speaker 3: Here hear what that ends?
Speaker 4: Right there?
Speaker 3: And I begin to spin you and lead you along
in the dunce floor for the ground.
Speaker 2: Just doing this with my feet.
Speaker 4: It's as the two of you are dancing in the background.
I have approached a rash talk, and I'm trying to
teach a rash talk how to twork.
Speaker 1: Fourteen It's it's like the fake it all back. It's
the Bob's burgers working.
Speaker 2: I still glance over. What is do that? I'm not wow,
oh boy, stop doing some kind of maybe smolting early.
Speaker 3: It looks like he's dying.
Speaker 2: Is your back? Okay? It's very disturbing.
Speaker 3: Do we want to perhaps line up with them?
Speaker 2: No, I'm not doing that. Now you have to lead.
Speaker 9: You saw how I led?
Speaker 2: Okay, I'll grab her hands and I'll spin it around
as fast as I can. You have to do a
check No.
Speaker 1: Uh yeah, I think we need one for hilarity sake.
Speaker 3: I will give you guidance. Let me do that really quick.
Oh that's not guidance, okay, just fucking nuque with divine lands.
Speaker 2: Okay, here you go.
Speaker 1: Oh thirteen as bad is whatever a rash tak is doing.
But you're learning all right.
Speaker 5: I'm doing just fine.
Speaker 3: I'm not dealing with any crippling injuries. So you're doing great, mellowc.
Speaker 5: Oh, absolutely yes.
Speaker 2: I have no idea where to place my hands. I'm
just grabbing one hand and twirling her around.
Speaker 3: Very good. And one and two and three and four?
Speaker 2: What am I supposed to do with my feet in
my other hand? It moves, i'd spin. I just started
walking around in different directions and clearing my arm. Huh.
This is more than This is harder than than training
with a new weapon half the time.
Speaker 3: Oh, and this is easier than training with the weapon
for me. So we all have our friends. Perhaps we
line up with them and join them in this ritual.
I am not doing that, but you are. Oh no,
oh come.
Speaker 2: I'll grab the wine bottle as I get pulled over,
offer drinks to everyone. Please, we need it.
Speaker 4: It's completely empty vine.
Speaker 2: Now I can't get drunk enough. You only swiped one.
Speaker 3: I tried to follow suit. Sorry, I will man the oh, yes,
I will begin tworking.
Speaker 9: Check.
Speaker 4: I want to see if you're you out to me.
Speaker 2: A hiding behind that dress.
Speaker 1: The dramatic yeah.
Speaker 3: Nineteen for my work check dulling nice. I don't think
I've ever seen this dance before.
Speaker 2: I'm going to do a stove chick.
Speaker 1: I don't know, I don't know. We want to know why.
Speaker 2: Yes, I'll sneak away from all of that, and I'm
going to sit next to the device because I'm very
curious as to why it makes so much noise the
way it does. I'm not going to touch it. I'm
just going to sneak by it and like solf up
to it.
Speaker 1: It's got like a big book, you know, trombone size
cone coming out of a record player effectively, mm hmm. Wait,
and when you get closer it's louder. Obviously, if you
get closer to the corn, it's way louder.
Speaker 3: I think you will want to swim. I remember you
mentioning that the other day.
Speaker 4: Oh all right, it start stirfing.
Speaker 2: I'll slowly turn around and be like, hey, this thing
is really oh.
Speaker 4: Oh dive into the water.
Speaker 5: Oh what?
Speaker 2: You both should join them or talk. You love the water,
and you're right, You're not going to swim, Mallovic, not yet.
I will when I sober up.
Speaker 5: If I recall, he did not like swimming when we.
Speaker 11: Were on.
Speaker 2: The memory.
Speaker 4: Water is great.
Speaker 1: Do you know how to swim all ultra cold water?
Speaker 2: Yeah, yes, of course I know how to swim, but
it's more of a vital instinct thing, not a pleasure. Well,
an eye doggy paddle better than the rest. You don't
have to talk. Yes, I am nothing.
Speaker 5: I would go into has the water if it's absolutely freezing,
I'm not getting in that.
Speaker 1: I feel like, let's put it this way. It's only
like just unfrozen, the equivalent of the die. It's the
equivalent of march come very quickly in a northern like
a northern country.
Speaker 5: Yeah, yeah, no, I'm not I'm not going in there.
Speaker 9: That was a terrible idea.
Speaker 3: I'm so sorry for bringing you to I'm sorry. I'm
so sorry. I will gather up your clothes and begin
to try to put them on you.
Speaker 5: It is ice water. That would kill me. Oh maybe
not kill me, but that would be very ill.
Speaker 2: I have a better idea. Why don't we go inside.
There's a nice giant fireplace. We could bring this thing
in there. But they're on something soothing and enjoy the
night together. Maybe we can fancy some more wine out
of this.
Speaker 9: Cellar indeed fire.
Speaker 2: So I hang in too much with her? Okay, us
go hm, I would gather up public furs. I'll put
one of my furs around, I say, and thank you.
Yeah there everyone, Oh, come on, let's.
Speaker 1: Go back into real someome manner. You go.
Speaker 2: I'll start moving chairs around, and if they're movable, that is,
people might in front of the fireplace, and I'll try
to produce a flame and start the fire.
Speaker 3: Yes, and I will fetch some blankets and some pillows.
Speaker 1: And what not. I assume you might. You you probably
will run into staff at some point as well, letting
you know that. Like you know, dinner has already been served,
but there's still some food available. If you need any food.
Speaker 5: I would go and intridace that.
Speaker 1: Then.
Speaker 2: Yeah, I'll just be working on the fire. And we
should put some war more clothes on or something more
than nightly hate. Man, I have no idea what it's
called night clothes. It's comfortable, that's it. That's it. You're comfortable,
all right, I'm already in mind.
Speaker 9: I suppose I should go dry off as well.
Speaker 4: I'll be right back. I go upstairs to our rooms, h.
Speaker 5: Bring back all the food I can probably a bunch
of bread, and I don't even know what they would
what did they make for dinner today?
Speaker 1: I so a lot of these A lot of these
places I think will typically have like some kind of
a stew, a roast, and like vegetables typically.
Speaker 5: Yeah, I stuff that can stay on a stovetop for
a long period of time staying good. Yeah, no need
to refrigerate if it stays warm. Yeah, that I'd bring
out properly. If the pot of stew was on there,
I would absolutely just bring the whole pot with like
a few low of bread.
Speaker 1: Yeah, it's still, it's still there. Typically the vegetables and stuff,
all that stuff is just usually like boiled.
Speaker 2: Yeah.
Speaker 5: Oh, if they're boiled, I bring out those over and
put them in the stew. I found dinner, Oh excellent.
Speaker 3: And I'll helpe by grabbing some cuddlery and things for
us to eat with. Excellent. Excellent.
Speaker 5: I was working. What are we going to do about
the well, we should wait for Celia elephant. We have
discussed that they are nice and friend intelligent.
Speaker 3: And for a cool elephant.
Speaker 5: Ah, yes, yes that, but we should not discuss that here.
Speaker 3: Yes, I do not believe so, also.
Speaker 5: Not without os Cilia and this coron.
Speaker 1: Kar Karun would have definitely like left as soon as
the dancing started. I imagine Karun was like, uh, probably
like all right, well I'm out. I'm going to make
some drugs.
Speaker 2: Mmmm, so have fun.
Speaker 5: Mm hmm. That's I wonder if you find I should
talk to her about the book I.
Speaker 3: Got m the book you got?
Speaker 5: Ah? Yes, I have the book on the pancreatic disease
that is unnamed?
Speaker 3: Did you trade information for it?
Speaker 5: I was willing to, but Asilier helped me get it
used her ways of things.
Speaker 3: So you did not spread the information that you have.
Speaker 5: No I would have. Intellectual trade is common among slows, right,
that is.
Speaker 3: That is a horrific disease.
Speaker 5: Yes, to study it, perhaps make a vaccine like they
are working on with this, if there is ever a resurgent,
I see, but I did not. It is not it
was not necessary. But now I can learn about and
look and see how if one may replicate this pancreatic disease.
Speaker 4: I come striding in and I sit down at the
fire wearing something that I clearly do not own.
Speaker 2: Mm hmmmm, look very warm. The fire is roaring though.
Speaker 1: Is it like someone's bathrobe. That's just like a small
sweater for you.
Speaker 9: Yes, m hm, much better.
Speaker 2: Well, the chair is situated like close together, half circle
facing the fire. I'll take the chair on the end
guide our city, and you are to theirs in rash
talking by I guess it'd be me or rash talk.
Speaker 5: And yeah, I'd be next to the food, like putting
it in bolts inside.
Speaker 2: Then you will be on the end. It'll be me.
You are say yeah, and then.
Speaker 3: You yes, And I'd be making sure that some blankets
would be adjusted and things like that. Well, we have
a big day tomorrow, do we not?
Speaker 2: What's tomorrow?
Speaker 3: The doctor pretends, oh, we have two days never mind
scratch that.
Speaker 5: You're bringing them.
Speaker 2: Back Earlier, I was about to vomit.
Speaker 5: We should find a place tomorrow, not here, to discuss
some of the things that came up.
Speaker 3: I will go ahead and I will cast a message
towards rosch talk, and I will say in your mind
and you at this point, Malavik can ask you that
you know kind of what happens when I do that.
My mouth is still kind of moving, but I'm not
actually saying the words, So you could tell that I'm
doing this more than I.
Speaker 1: Read.
Speaker 3: Hint, I will say to you, do you have any
ideas for any sort of vocation that might be safe
in the city, or did you have anything that you
would like to bring up that you can't write now?
Speaker 5: Some of my studies would be wise to not speak
of in mixed company indeed, but also a place we
could be hm hmm. I'm thinking, as strange as it
would be, it's winter in a scholars town, any sort
of recreational area like a park or a place where
people would play like ball of sports would likely be
left empty. I would think if there happens to be
one in the city. I cannot look at the map yet,
but you can.
Speaker 1: There's plenty of like spaces like that. I mean, are
you looking just for an empty park?
Speaker 5: There's something that likely would not be occupied conversation.
Speaker 1: There's not really any parks per se, but there's plenty
of like you know, natural type areas. The spiral Cromlac
had sort of a bunch of free space around it.
Speaker 3: Did the grave charge have any sort of like symmetry
in front of it or anything?
Speaker 1: So they would have had a cemetary? Yes, uh, probably
not a huge one, but it's it's it's okay size there.
Speaker 5: Uh some hm, I would see not parks, but I've
we passed by a number of areas that were not occupied.
It a greenery and such, and that could be make
good space. You said, could also just walk out of
the city, go for a walk. There is no reason
why we cannot and walk back after. I think a
lot of what we discussed should not be discussed in earshot.
That is true.
Speaker 3: There is also the thing about the doctor being in
the shutter. Would is there anything that we would like
to look into with regards to that or do you
wish to stay here and hold down the also to speak?
Speaker 8: Mm hmm.
Speaker 5: Do I know anything about the shallow wood? I don't
know if I ever made a rule for any of that.
Speaker 1: Uh, I imagine not, but you can assume not.
Speaker 3: Either mean we do have the map though, or he's
the guy's making the map for us. If I recall.
Speaker 1: Which guy, oh the cartography that the gay walker, yeah,
uh would be working on that. Yeah, yes, okay, that.
Speaker 8: Was bold sand In.
Speaker 5: Yes, yes, yeah, well I assume I don't know really
anything about it. I'm not from this area, and make
a lot.
Speaker 3: What we did here was that the doctor and away
to the shutter wood, right, like, I'm not crazy for
remembering it like that.
Speaker 5: Okay, Yes, I mean I could go to the library
and see if there are any documentations and what not
on the shuttle wood.
Speaker 3: Yes, yes, we also we also do have your son
in working on a map for us as well.
Speaker 5: So did we intend to go there while the doctor
is there?
Speaker 4: I don't know.
Speaker 3: And I will hold up a finger to you to
sday one moment and I will go ahead and I
will send a message over to Oarsilia Ossilia. We were
just discussing, probably very lutely. I'm sorry about that, the
whole shutter Wood situation. The doctor is there, Do we
wish to stay put? Do we wish to investigate into
any of that?
Speaker 4: Well, my eyes sort of drift over towards malavik an indication.
I know that some of us don't necessarily trust the doctor.
It might give us more information if we find the
doctor while he is not expecting us.
Speaker 9: Yes, though, after.
Speaker 4: The what would you call it revelations given by the
fortune teller, I think I might be moving in the
direction of malevis. I don't think I trust the doctor
as much as I did before.
Speaker 3: Yes, mine is wavering ever so slightly as well. Is
that something you'd wish to do? Then we have a
full day tomorrow.
Speaker 4: From the study that I did of the shutter wood,
would we even be able to get there in a day?
Speaker 8: No?
Speaker 1: Not unless you like hauled ass the whole time. It's
effectively forty miles m It's possible, but it's like, that's
a crazy trip even if you have like horses. If
you got like horses in a wagon, like, they can't
run full tilt the whole time, right they typically they
travel twenty five to thirty miles in a day.
Speaker 4: My eyes go back to Yara. Perhaps if we decided
a few days ago to do this, it would have
been best. At this point, doctor is likely already on
the road back.
Speaker 3: That is a fair point. I suppose I didn't really
know the distance between the two locations. However, I suppose
one we hear a word from the doctor, we will
be able to possibly investigate whatever it is he was doing.
Sure that does bring into question then the door that
we know of.
Speaker 4: What's about it?
Speaker 3: Do we still wish to try to find a way in?
But do we just wish to sit on our hands and.
Speaker 4: They glanced back over to Malevick. I think we should
at least try we have more information now we can
at least try again with that information.
Speaker 3: Very well. Do you think we should try it tonight?
Speaker 5: Then?
Speaker 4: I think tonight might be our last chance. I imagine
staff will be anticipating his return tomorrow, so it might
be busier.
Speaker 3: Indeed, all right, I will let the other two know
of our plan then, and I.
Speaker 4: Don't go ahead.
Speaker 3: What is that?
Speaker 4: I dip my head and continue.
Speaker 3: Eating malvic, Darling, how it was about little.
Speaker 2: Heightst go one.
Speaker 3: I'm responding out loud, and you just have to think it, darling.
You don't have to just look at me, look at me.
Speaker 2: I'll never get used to this.
Speaker 3: Just think it. Maybe you can move your lips a bit,
but just don't say anything.
Speaker 2: That this is really weird. Okay, yes, is it weird?
I'm making the ugliest phrases. I'm trying sore.
Speaker 1: And like super wide, I like mm hmm.
Speaker 3: Two things tomorrow. We need to discuss some things, as
a roschok would like to. And I didn't do it tonight,
not that, not that nothing that you didn't do anything.
You're right, but we would like you to do something.
Speaker 2: It's about time.
Speaker 5: What do you want that door?
Speaker 3: I'm gonna try to break up.
Speaker 2: He discussed it, said, the verse very complicated as any locks.
Speaker 3: What can you think of anything that might It's hard.
Speaker 2: To think and talk and think at the same time
while talking.
Speaker 3: Well, how about I let a rasch talk know, and
I'll let you think for a moment so that I'm
not brattling on in your head and you can think.
And then when you have an idea just I don't know,
say you're a you know, and then I will respond
to you, but in your head, and then you could
respond to me in my head.
Speaker 2: Ah, okay, wonderful.
Speaker 9: Telling.
Speaker 2: Hold my breath the all dime.
Speaker 3: Yes, so as Cilia has brought my attention that tonight's
probably last night that we will be able to possibly
get any information that is present within the doctor's secret office,
his not office, his secondary location.
Speaker 5: Here's a secret office.
Speaker 3: Is the one we try to break into. Yes, there's
a doll. I don't know if it's an office. It
could be some sort of.
Speaker 5: I think I may have been at the library at
this time.
Speaker 3: Oh well, we did, and it could have been like
it could be it could be, you know, an office,
or a torture chamber or a sex chamber, whichever of
the three. Yeah, so the lock is very difficult, though,
Do you know anything that might help Malvik.
Speaker 5: To wish to get into a day, or to think
again or talking?
Speaker 3: We only have a full day until the doctor returns.
Why did you have something? If you got to sleep
on it? A right one moment?
Speaker 5: If use in my head, if I may see the door,
I may be able to tomorrow have a spell prepared
when I turn into a small pest, I may indeed
be able to get underneath it if there is any gap.
Speaker 3: Oh my god, I forgot you could fucking do that. Yes,
so you would do that, then you'd become a pest.
Speaker 5: And I like to think of them less as pests
and more tiny creatures. But for lack of better term, yes,
I could become that tiny lizard and crawl under the
door if it is indeed a large enough gap.
Speaker 3: Do I recall there being any sort of a gap
in the door, or like in the key lock, that
might be able to fit tiny pest?
Speaker 1: So theock the lock? Maybe the door was pretty well fit,
like it was a reinforced door.
Speaker 3: Well, the bottom part of the door was very very
close to the floor. However the lock. You may be
able to slip inside through the lock.
Speaker 5: Ahah hm. I would still need to rest and and
prepare and channel the mosquito which is powers in order
to have that ready.
Speaker 3: So we would likely have to do this tomorrow evening
before the doctor arrives.
Speaker 5: Or very not if I went to bed early early
in the morning.
Speaker 3: But yes, eight hours of beauty sleep, I know, yes,
I do require it. It's a curse, a blessing and
also occurs. All right, very good, I'll let them know
tomorrow night.
Speaker 5: Then h well, I need to see the lock even
be able to get in. I should not prepared if
I cannot fit, so we will.
Speaker 9: We will show you.
Speaker 3: We will show you the lock. Yeslia I didn't forget you, darling.
There's nine million things happening. So we're thinking that perhaps
tonight we will go ahead and check the door to
see if I asked you might be able to fit
into it in the form of a pest of some
sort and mosquito perhaps on theme with him, to see
if perhaps he might be able to let us in. However,
he needs a night's rest, so we can't exactly do
it during the day, so he will need a night's
rest in order to be able to transform. So we
will have to do it tomorrow evening and hope that
the doctor does not arrive too early.
Speaker 4: All right, sounds good?
Speaker 3: Okay, Malevic, I'm zone sorry, Malevic. This is this is
how I wish I never I never was granted these
powers as darable. So, uh, the door you recall.
Speaker 9: The lock right how?
Speaker 3: It was sort of a teensy bit.
Speaker 2: Wide speak normally.
Speaker 3: No, you cannot speak normally. We are in the enemy's lair.
Possibly we don't.
Speaker 5: Know enemy.
Speaker 2: Anyway, smoke like just coming out. I can't, I can't
do it. I'm just saying, imagine if we got together
and spent the rest of our lives together, I would
create a beautiful.
Speaker 3: Home right tomorrow tomorrow tomorrow.
Speaker 2: Place for you and I say, a weapons quarter for
us to train and our and our stock. I know
you need a privacy for your mosquito witch queen, so
I would make a room specific for you. But instead,
since your privacy needs to be so secretive, I would
build a room with four layers of doors to keep
everyone out and being so intricate that it'd be extremely
hard to get in there while you're doing your stuff.
Speaker 5: That would make it sound like an air lock for
for insects.
Speaker 2: To not a skip. That is a good idea, very
hard to get into, right, Yeah, imagine that. Imagine that
and I started drinking heavily.
Speaker 3: Very good so hm hmm rostock.
Speaker 8: Yes.
Speaker 2: Also imagine an elephant, a metaphorical one, standing in front
of all those doors.
Speaker 3: Okay, you and die for a check on the door,
so that you could take a look at it right,
very quickly, and then we will even go to sleep.
Speaker 2: Yes, might be even two elephants.
Speaker 3: Mister, is delicious.
Speaker 5: Yep its too. I added the vegetables and it is
much better now. They were just boiled, very sad. I
don't know why you would just boil the thing and
not season it.
Speaker 1: Season is expensive, I know.
Speaker 5: But I go and gather them because that's what I
do as a herbalist.
Speaker 1: Right, But they don't have salt, you like, there's disappointing. Yeah,
there's like only the local stuff is really kept on hand,
so like they won't have like really common things that
we have these days. It would just be like whatever
herbs are local.
Speaker 5: Thankfully pepper has at least grown ah, right, Yes, well,
shall we go look then.
Speaker 3: Yes, I'm going to go ahead and walk about with
Roschuk for a bit. I suppose we will see each
other in the morning. Doctor the others.
Speaker 2: I thought we were going to go see more elephants.
Speaker 5: Hey, you see the elephants in your dream dreams.
Speaker 2: That's a good I need. I need a favor, A
need picks X.
Speaker 5: For mining lock picks. Yes, you need me to. You'd
like me to make you some.
Speaker 2: Good bit as as you can. If you need materials,
I could calm them up.
Speaker 5: I can also just get to the materials if you
provide me some gold. Hi, I will get you a list.
Speaker 2: I can reinverse you.
Speaker 5: Yes, that is it should not be much. I will
get you a list. Tell me how many you want
in terms of a number.
Speaker 2: Asmon as you can the more I'm married.
Speaker 5: Yes, I mean that could as long as if I
keep working for multiple weeks, it could be.
Speaker 2: And I'll say, if there's a monk, it's going to
require a lot, and I'll stare in Morag's eyes.
Speaker 1: Mechanically, your your infiltrator picks really and and even your
regular lock picks. The only break when you get a
critical fail, your infiltrator picks are sturdier.
Speaker 2: That's great. But if we plan on doing what they're
talking about, I may need this. I would say probably ten,
No more for ten twenty twenty one.
Speaker 5: Would take if I'm in the right five. If it's
too much for five or ten, no, I'm saying I
likely could. It just would take a longer time.
Speaker 2: Amazing, But you could do it in batches.
Speaker 5: Exactly what I was going to do.
Speaker 3: I also have some regular ones here. Apparently I forgot
that I had this in the bag of holding that
would hold out the five flock picks.
Speaker 2: Well, okay, that's great.
Speaker 5: Would you wish for higher quality than this to make amazing?
Speaker 2: I could, Yes, If you do that, I only need five.
Speaker 3: Would you be able to use the present materials from
the regular in order to multify?
Speaker 2: And they broke very fast?
Speaker 5: They would be too to start from the beginning A.
Speaker 2: Simple locks, Yes, complicated locks, and I look at your
and I do mean very complicated. I need the better ones.
Speaker 5: I can start. It would take a few days, but
I can infiltrator picks.
Speaker 1: Just so everybody's aware, the infiltrator picks give you a
plus one on your checks. The regular ones don't have
any infiltrator picks are a little bit sturdier, and either
lock pick will only break when you critically fail.
Speaker 5: Okay, not good, I will I will get you a
list fun tomorrow. It will be easy enough.
Speaker 2: A VIC, thank you. I'm going to go figure out
what to do. I'll stumble off.
Speaker 5: Hm hmm, sorry, yes, the pot on our way, I
pick up the stew pot and pocket one of the
breads that was not eaten.
Speaker 1: Sure you have a small crusty dinner roll.
Speaker 5: Mmm, I'm probably munching on it on our way to
the door.
Speaker 3: And so I will go ahead and I will try
to First, I'm looking around to see if I noticed
and if a rostroc wants to take this or I
don't know his positions any best, but I want to
see if I notice anybody about the holes or watching
us in particular. Mine is fourteen, Mine is thirteen. I'll
give you a little knowledge if.
Speaker 5: You'd like to n I say, I can attempt to
be aware if the GM would like me to row without.
Speaker 1: Assuming you're doing a perception check.
Speaker 5: Yes, to see if there's staff or people around that
may witness us studying this store.
Speaker 1: Sure, give me a perception check.
Speaker 5: Twenty five.
Speaker 1: So staff are still up and about. I think there's
probably a few that are walking down the hall, but
it doesn't really seem like they're trying to pay attention
to you. However, I think you would get the impression
that if you make a lot of noise, they'll probably
wonder what's going on.
Speaker 5: I intend to not interact with the door at all,
just to look at it.
Speaker 1: It's behind It's like behind something, so yeah, it's behind
like a proper curtain, so like you actually have to.
Speaker 5: I had no idea it was not there. Is it here?
I'm looking around not seeing anything. I will.
Speaker 3: Try to vary delicately if I can sort of like
try to pull pot pull back like part of the curtain,
maybe supporting the top part so that it doesn't move fully,
so like if it's on rods, or if it's like
something that's going to make a lot of noise. I
want to try to make sure I'm stealthy about it.
Speaker 5: If I see are trying to be stealthy, I will
pause and stop her and do it for her. Are
you trying to be quiet? Indeed, perhaps you should let me.
Speaker 2: Be sure.
Speaker 3: If using your any better.
Speaker 5: You have a tendency to make a lot of noise.
Speaker 3: Yes, go for it, but just mind you, hm.
Speaker 5: Keep an eye out. I guess although I am just
moving a cotton sixteen, I will rerull is that is
ruling a five twenty nine?
Speaker 1: Okay, Yeah, you don't make any noise when you do this.
Speaker 5: So I am looking at this flock. I can turn
into tiny creatures, but not flying ones, not yet. So
the tiny size I think is the smallest size creature,
and it can be anything from say a a bee
which is flying. I can't turn that a mosquito, a lizard,
a small fox, even though it's considered tiny, But those
I know are slightly different sizes. So whatever the smallest
lizard or beetle I could turn into, I would be
comparing that to this lock, okay, or under the door?
Speaker 1: Yeah, probably like a small gecko or something. Yes, yeah,
I would imagine if it's like a lizard, it's probably
not doable. You would have to be something smaller than that.
Speaker 3: You'd have to tiny, like a little beetle or something.
Speaker 5: Yes, which it just says any tiny pest.
Speaker 1: Yeah, I mean yeah, I imagine that you are able
to turn into most insects. I just don't know how
your intellect, like, does your intellect change or anything when
you become those.
Speaker 5: No, no, I am I am me taking stats. Let
me post it for you if it will let me. Yes,
there it is. Ah, let's see yep, insect, lizard rat, Yeah,
such as statistics. Uh yeah, I just gained basically physical weakness.
Speaker 3: You gave me animal trade and cannot make strikes.
Speaker 5: Yes, but that's it.
Speaker 1: I cannot make strikes, right, It doesn't change his stats right? Yeah?
So yeah you could, Uh, you can become a little
tiny insect. I mean I think like.
Speaker 5: A fly, Yes, the fly size, but I just couldn't
physically fly. I'd have to be set to the lock.
So I look at it and nod at yara and
then close the.
Speaker 3: Coatain that viewerside the window is quite beautiful.
Speaker 5: It's not m yes, mhm.
Speaker 1: Road something like that.
Speaker 5: Oh yeah, yeah evil, yes.
Speaker 11: Hm hm oh yes, I am quite tired, are you, yes,
hm hmmm.
Speaker 3: I hope we have one day left to go about town.
So I just let just enjoy a night's rest, I shall.
Speaker 5: I will need to be prepared for some X to
us that I was not expecting to have m yes,
I'll look at that. Ah well, no, tomorrow, see outside
we will chat and things. Yes, good, all right, wonderful,
All right, sir.
Speaker 1: Give me a crafting chack a rash talk. I will
take crafting or thievery uh for some general knowledge about
something like.
Speaker 5: This, like a law, I will definitely do crafting because
it's fifteen verses two. I'm not making a tattoo. I
am going to remove that. Plus that is not a thing.
Speaker 1: Nineteen Okay, So here's the thing, and I'm only mentioning
this because you know, sometimes when you think about this
stuff as a player, it's hard to think everything all
the way through. Getting through the lock is kind of
like one step, right, you can get through the lock,
but there's no guarantee that there is a way to
unlock on the other side.
Speaker 2: Correct.
Speaker 1: A lot of these doors have a key lock on
both sides. Yes, there is a strong possibility that there
is no unlock on the other side of this.
Speaker 5: And at least for Grastock, he was thinking of that.
He did not mention it. But it would be a
go through look oh I cannot and then go back
out right. So that is the thought process there, But
that is delay very good point. H thank you. I
will walk with the auto door the rooms and nod
and do my a more rituals before I sleep. Ah,
have a good sleep. You drink water? You have water? Drink?
Speaker 3: Oh, yes, I have a water. See, I will drink
some water. Have a good night, good night?
Speaker 1: Yeah, yes, okay, we want to have any other scenes
before everyone heads to bed.
Speaker 5: Sleeping?
Speaker 1: Okay, very well. Then we advance to dawn Sunday, the
nineteenth of faast.
Speaker 7: Uh.
Speaker 1: Shall we say that you've all had breakfast?
Speaker 5: Yeah?
Speaker 1: Okay, yes, we'll have.
Speaker 5: A few a lot of breakfast.
Speaker 1: It's like seven am.
Speaker 5: Then how is everyone feeling? I am feeling wonderful.
Speaker 3: M yes, quite well.
Speaker 9: A little hungover, but not too terribly.
Speaker 5: I have hopes that could help. They also might not,
but they will not harm.
Speaker 4: Yes, please, I'll take anything for this headache.
Speaker 2: I feel fantastic. I get up very early when by
the lake, worked out practice my over the head reel.
Speaker 4: Did you catch anything?
Speaker 2: A cold? But I will be okay. I try to
catch but the waters the top layer was partly frozen.
I guess the temperature gets colder and but I managed
to not miss the lake, and I still have the
rod stick with a string on it, but I practicing
a rock tied to the end. I practice all right,
I'm gonna go get us drinks now, and I walk
off embarrassed.
Speaker 4: I'm proud of you, good job.
Speaker 2: And I go grab mini cups more than I had,
more than we have people, and start pouring. I don't
even know what I'm pouring in and I'm just pouring
stuff it water, ale, I don't know. And I bring
it over and there's all different drinks.
Speaker 12: Ah.
Speaker 3: This was the piss pocket malavii oky.
Speaker 2: I was trying to figure out why I was.
Speaker 3: I know, I'm jesting with you, malefic, I'm jesting, thank
you so much.
Speaker 2: You may want to taste it. I have no idea
what they are, but there was fresh roots next to it.
Speaker 3: You know that it is a common tact in the
medical field to smell and taste you're in a bucket
and feed it to your well no, in order to
decipher whether or not someone is sick.
Speaker 2: Oh, well, I believe that this is just fruit and water,
but it could be wrong.
Speaker 3: Yes, it is, it is. I it was the joke
that I made that I'm elaborating on, And now I
feel as though I am am equally embarrassed in measure.
So tatilia, how are you?
Speaker 4: I'm good. I take the herbs that a ash talk
offers up and I just shove them in my mouth.
Speaker 5: It was a twenty seven for natural medicine check by
the way.
Speaker 1: Okay, and what was this for giving her.
Speaker 5: Homes to help with the hangover?
Speaker 1: Ummmmm yeah sure, why not help not cure? By the way, sure,
just out of here with your woods. They'll definitely kick
in after like a half an hour an hour have
a sickness.
Speaker 5: They're very good and edible, stick to meats.
Speaker 4: I eat them like a cow, just munching.
Speaker 1: You're eating like the equivalent of like rosemary time, like sage.
You know, like, yeah, you're just like lunching on that
ship raw maybe some like natural.
Speaker 5: Pain relievers, some like it's stuck, some bark tossed in there.
You're eating washing garlic juice. Yeah, no, it's it's awful.
It is an awful medley.
Speaker 6: Yep.
Speaker 3: Wow, you took out like a champion.
Speaker 4: Mm hmm.
Speaker 9: I'm used to putting things in my mouth there.
Speaker 2: It is right. I was prepared. I literally look like what.
Speaker 9: Mm food? Yeah, water, drinks, so.
Speaker 2: No more talking in heads. Are we going on a hike?
Speaker 3: Why would you put a head in your mouth?
Speaker 2: Oh?
Speaker 3: What does what does that mean?
Speaker 5: Yeah?
Speaker 9: Is this coffee?
Speaker 2: Give up what?
Speaker 5: I just have tea?
Speaker 3: I'm joking. I know what a dick looks like.
Speaker 2: I'll slam my cup down. I want to know what
we're planning to do today. I'm tired of being in
this manner. I want to go out and get fresh air.
I believe with the bounty is gone. I mean I
believe those whoever, those Bunny and Clyde, whoever is gone,
I would like to venture, Henry venture.
Speaker 5: Yes, I believe that was the intent.
Speaker 2: Great, and I'll round up everyone and let's go cool.
Come on, all right, all right hmm, I'm pushing everyone
at the door.
Speaker 1: Sure you're leaving the man Yes?
Speaker 2: All right? For the stairs. Happened again, very well.
Speaker 5: The manner and heading out a gate I believe was
at least by suggestion.
Speaker 2: I'm mumbling to myself, she can talk all this stuff
in our heads, but she screams dick out loud like
I'm just I'm mumbling in when sorry, separating everyone?
Speaker 5: Is this a mini malevic tantrum? Is that what yes, okay, yes.
Speaker 2: It's not upset. It's more like just flustered.
Speaker 3: Think I'm more of a virgin than I am.
Speaker 2: Oh well, I guess we will share more stories, more drinks. Okay, yeah,
I'm more blushing. And then like what you have to
understand is he's a he's a big kid. At the
end of the day, he hasn't really had a childhood,
so those little things have been skipped he had to
learn on.
Speaker 4: Is there snow on the ground?
Speaker 1: No, mm hmm.
Speaker 2: The sun is up every morning.
Speaker 1: There's morning frost. Yeah, there's there's frosted dew.
Speaker 4: Okay, never mind, I can't throw frost at somebody.
Speaker 2: Okay, what's the plan?
Speaker 5: We shall head outside the city, maybe go for lock
not father.
Speaker 2: I just wanted to give breath. We're actually going out
of the city.
Speaker 5: Yes, walking outside of the city.
Speaker 2: Too, fine, great, going to save the world anyway, Doc,
We're coming back.
Speaker 5: Just going out to talk.
Speaker 3: Is there any sort of like like patrols at the
entrance to the main gates of the city are justumed, Yes,
and there is Do they know our circumstances that we're
visiting the doctor? Like from when we came in we said.
Speaker 1: There would absolutely be like some kind of like you know,
what's what's your record? Yeah, what's your business? I don't
know if they keep detailed records necessarily, but there's probably
like a you know, what's your business in the city
kind of thing that happens.
Speaker 3: Very good, excellent. Well about how long does it take
us to get out of this city though?
Speaker 1: Twenty minutes?
Speaker 3: Twenty minutes, excillent?
Speaker 1: Al right, I mean it depends on how far you
want to go, but you know, figure to get out
of the gates, to get you know, past the guards,
et cetera. It's probably about you know, ten minutes and
then another ten depending on how far you.
Speaker 8: Want to go.
Speaker 3: And having been in this city for quite some time previously,
do we know of any sort of locations of interest
that are on like the outskirts any?
Speaker 1: I mean, there's some farms and stuff. This isn't exactly
like a huge arable area, so it's not like a
you know, there's not like massive amounts of farms or anything.
There's probably a few local farms, but there's not like,
you know, this isn't like a huge farmstead kind of
area out here. A lot of the farm farmland is
south southwest. See so I mean the river kind of
a scenic spot. Shall we have dran out some noises?
Speaker 5: Yes, just to me thinking that as well.
Speaker 3: Yes, shall we go to the river then again yes?
Outside of town?
Speaker 2: Yes, oh the river, the one that's flowing, which means
and I'll run and I'll grab sticks. We're going to
be needing these m for activities.
Speaker 9: And I have the big one.
Speaker 2: Yes, and I'll say, you stick if it wouldn't take one.
Speaker 4: Do the thing where you switch the stick around to
see if it's a good stick.
Speaker 2: You're going to we're going to fish. I think this
is how it's done.
Speaker 5: Why would you fish with a stick when you can
put it on and stuff?
Speaker 2: I don't know. I actually spearfish, That's why I used
to do it. But showed me a very and I
look at you with a smile. Classy way to do it.
Speaker 4: Oh, I want to learn how you do it.
Speaker 5: Huh. You showed me.
Speaker 4: It's a good stick, but terrible if I didn't use
it for something.
Speaker 2: I don't have a rod. I don't have like the
thing that you had. It had mechanical stuff all over it.
And I figured if you tie a stick with a
string and a I'll go some sword.
Speaker 3: We can Oh, we could shop in bees, and you know,
we could also keep them just in case we run
like stab our enemies with them.
Speaker 5: I could go spearfishing. That is easy.
Speaker 2: If you have right, I'll snatch all the sticks from
everybody and usher you.
Speaker 4: I refuse to give you my stick.
Speaker 2: But I want to shop in it.
Speaker 5: I would only need one if I am spearfishing, one for.
Speaker 2: Everyone I was going to. So I get frustrated, le
just walk off with my head down.
Speaker 3: I was just like, stop in mind, all right.
Speaker 2: That's fine.
Speaker 4: Walk one of the sticks that was thrown down, and
I offer it to rash talk tender.
Speaker 9: Is a sword on guard?
Speaker 5: I hold it like this, hitting your.
Speaker 4: Stick with my stick or just fine.
Speaker 5: I'm not even a roll which just knocks the thing
out of my hands.
Speaker 9: Oh never mind.
Speaker 5: I don't know what I did.
Speaker 3: I believe she was looking to spa.
Speaker 5: Why would I spa? I would die, very true. I
am big, but not that size.
Speaker 2: You're all very bad at this.
Speaker 4: Ah yeah, gunning, let's just go, all right, let's go.
Speaker 3: Karun stop shooting up in the back.
Speaker 2: And like the shadows.
Speaker 5: I am gone. I give you my very good slowly.
Speaker 9: I give my very good stick to Karun.
Speaker 4: Keep that you'll need it.
Speaker 5: You cannot see the shadows.
Speaker 4: I dropped my stick in the shadows and I walk away.
Speaker 5: All right, Well, I think this is good as ever.
I'm looking around. Does anyone see anyone out here? Just
in case?
Speaker 2: No, just four suspicious looking people talking around a river.
We could have been fishing and talking at the same time.
Speaker 5: But no, I sit down next to the river.
Speaker 1: Sure, it's early morning, like, I mean, there's guards that
like walk along the wall. But you guys have walked
like I assume another ten minutes or so outside the village.
I mean, there's not really anything out here. There might be,
I mean it's early still, you know, it's just a
little bit past seven, so I imagine that there's like
maybe a wagon on the road or something, but it's
still far enough away that, you know, they probably just
assume that you're doing that, just like hanging out by
the river and fishing. But he really seems to give
you ship.
Speaker 5: Mhm. We are here to discuss the metaphorical elevant. Oh boy,
the doctor think yes, it is the doctor.
Speaker 2: A doctor is an elephant.
Speaker 3: Now we can we can be cleanly here.
Speaker 4: Well, we loved.
Speaker 5: Multiple times not to trust him.
Speaker 2: Yes, I have tried to tell you all not to trust.
Speaker 4: Him, including the fortune teller. That's what knew nothing about
our business here.
Speaker 2: The fortune teller told you not to trust the doctor.
Speaker 9: Yes, more or less indirectly.
Speaker 3: Not me. There was other things for me, but well,
the fortunes could have been directed towards someone else.
Speaker 5: We don't know our companions, not within our group, at
least not our group. Not trust me, No, that was
not it. It was everyone wouldn't agreed my fortune. No,
she did not, but she read ours.
Speaker 2: You I mean I did not want to know.
Speaker 5: Did you not want to know?
Speaker 2: I mean I kind of did. He seemedst to me
with a very ominous look. She was smiling when you
all came up, looked at me, stared me directly in
my eyes and my soul even I felt and told
me you do not want me to read your fortune.
Speaker 3: She's old, and you also did seem quite aloof. She
might have been sleepy or maybe took offense to you
making jokes about her work. I mean, if I was old,
I would be very sleepy all the time.
Speaker 5: My fault, perhaps, maybe do you actually wish to know
or would you rather be here something you discover yourself er.
Speaker 2: I mean, in the eat of the moment, I would
have liked to join you all. Now, don't real it's
not something that I want to go back. I can
ask for to be weird.
Speaker 5: Mhm. There is a deep part of you that does
not wish to know and haven't answered directly to your
question yet.
Speaker 2: I wish I knew my insides more than everyone else.
I feel like everyone else knows exactly how I feel
and how I will be. Ah, Why is it's so complicated?
Speaker 5: That is the joy of not knowing, though, is it? Yes?
Speaker 2: Yeah, I don't do it in my head too much.
Speaker 3: Well, I suppose we must discuss then a plan for
this evening, right?
Speaker 7: Ah?
Speaker 5: Yes, I can fit into the lock.
Speaker 2: What luck?
Speaker 5: The door is locked?
Speaker 2: The door door the one, Yes, there's no way.
Speaker 5: What do I can go with?
Speaker 2: Maybe the keyhole, but you do know is a multi
layered lock. Yes, flexity is beyond something I've ever seen.
Speaker 5: I can key points, I can go through the keyhole.
Speaker 2: Yes, they have ventureate turning mechanisms inside of them.
Speaker 5: That is fine. I can fit through. More than likely
I can be a small, small insect. The problem I
see more than anything else, provided I do get through
and those mechanisms are not un.
Speaker 2: To say this and this maybe for the first time.
This is the first time you heard Malovick be technical.
He knows fucking locks. He doesn't know. He knows combat
and thievery. Think of it like this. We're in a
town right where they have advancements on technology. Those locks
counteract each other. One unlock folds, clicks a mechanism into
the other one and unfolds that.
Speaker 3: There is no harm in trying.
Speaker 5: I would know quickly if I cannot get through, and
then I would back out. Admitted.
Speaker 2: If something triggers inside before a hair lock or something,
you'll get trapped.
Speaker 3: They did not have triggered when you tried to unlock
it the previous time.
Speaker 2: It didn't go as far we know.
Speaker 9: Is enchanted or not.
Speaker 5: I can check very easily before going in.
Speaker 4: Yes, my greatest fear, HM your what if you get dispelled?
If your form does not hold before you get out
of the lock.
Speaker 5: My form lasts for ten minutes. I see it worse,
so I would know the timing. Wise, if it takes
me more than a couple of minutes, I would not
want to stay. I would leave. I will not even
get slightly risking it. It's just I there was no
harm in looking that is it. I would not take
unnecessary risk.
Speaker 3: How we try to unlock it first?
Speaker 2: How they're going to tighten up security around there? Isn't
the doctor coming back tomorrow.
Speaker 3: What makes you think they're going to tighten ob security?
Speaker 2: Well, we talked to the maid, we got the location.
I'm pretty sure the maid probably checked on on location
once I asked her about.
Speaker 3: Probably forgot that we that we were talking about that
sort of thing.
Speaker 2: That room. I don't know, you're a we have to
clear that area out. I need space. I need to
listen for mechanisms to go off. It's something say so
work a beauty.
Speaker 3: Then what is the proposition otherwise do we sit and wage?
I mean, I'm perfectly fine with that. Breaking in there
is not exactly going to make us any less suspicious.
It's just going to possibly maybe give us a leg up.
Speaker 2: I believe there's better ways to do.
Speaker 3: This, like digging a hole to get to the basement.
Speaker 2: No, why do we need to break in when we
can just invite get invited in?
Speaker 4: HM?
Speaker 5: If you convince it, doctor too shows if it is
something he does not wish to see. That is a
part of the reason we should not trust him. He
would not let us in though it's.
Speaker 2: A double a jackson. Yes, at the end of the day,
we have information that he wants stuff that others I'm
pretty sure have not. He seems a man of research.
What does he know of cash Turville. We have so
much knowledge on that and knowledge even behind him. Hell,
we have a god or something, have god, I don't
even know what to call it. In our miss there's
so many sensitive information and where we need to discuss
things that are not a part of the regular manner.
Speaker 4: Yes, we also have her hand because if you recall
the letter that the doctor sent us, he knows that
we are with Sakawachi, but they trust us, not the doctor.
We have something of a leverage here mm hmmmm.
Speaker 3: That is a wonderful point as well. We've we've not
really been speaking with them very much nast day.
Speaker 5: Probably they prefer I think giving space for them to
adjust too, snow Yallow was wise though No, I.
Speaker 3: Am not saying it like that. I'm saying it may
be good to check in with them and see if
they've learned anything. Yes, I'm sure there may be other
gatewalkers that we have not encountered. I'm just curious why
the doctor had not invited any of us downstairs previously.
We were there for quite some time. I know that
I was there for a very long time.
Speaker 5: It will be easy to check and see with the door,
and I would promise I do not like taking unnecessary risk.
You know this, I would the moment it does not
look doable, I would not even attempt and would back out.
And I will also be before going through to see
if it even can be unlocked from the inside or
if it needs a key on either Do you know
if the lock needed a key on either side? Melevick,
because that will immediately change what I do.
Speaker 2: From what I gather. The lock works off of each other.
The first lock has to get unlocked in the second,
and the third and the.
Speaker 5: Fourth right' in a mechanism on the inside of the door.
If it is locked, king.
Speaker 2: No way of learning or knowing ground with that place
is a place of scientists and scholars and inventors. They
probably have something I've never even seen before. I've heard
of in travels of sugared locks at work, almost like spells. Incantations.
But that door, whatever's behind it, it's not meant for
anyone but him.
Speaker 3: We know that the servants, at least one of them
knows about the door.
Speaker 2: It may know about the door, but not inside.
Speaker 3: What has she moved the key? Remember how we were
unable to find the key in the fireplace. If assuming
that is the key there.
Speaker 2: I wonder if we were thrown off. Honestly, why would
you hide a key of that import in a fireplace?
Speaker 3: Have any of us checked the office? His office is
regular office one.
Speaker 2: What I'm saying is something that important I would not
just leave lying around. I would keep on my person.
Speaker 4: Who mentioned that the keys in the.
Speaker 1: Fire That would be one of the other gate walkers
that was that was they.
Speaker 3: The feminine character?
Speaker 9: Interesting?
Speaker 2: I don't get good vibes from anyone in there, to
be honest.
Speaker 4: Yes, two people told us different things that panned out
to be unfruitful.
Speaker 2: M hm.
Speaker 9: Might be a test.
Speaker 5: You're in my head again, m I am unsure. Only
reason is all of those gatewalkers have not been sent
out on missions yet, and.
Speaker 2: They almost seem us planted.
Speaker 5: Yes, it's true, but they were marked.
Speaker 2: I can draw the mark on myself as well, I mean.
Speaker 3: There seems to sincere though.
Speaker 5: God of them seemed unintelligent, and I mean that as
the ghost hunter. They had ruins that meant nonsense. Why
plant someone who well does not even know what they
tattoo upon their body?
Speaker 2: He threw us off, did he not?
Speaker 5: No, I did not trust them for a moment.
Speaker 2: No one started looking for ghosts.
Speaker 5: I went to the place where the ghosts were supposed
to be and no, it was a cat, which is
what I had assumed there we have we have run
into ghosts before, so there was a possibility, but I
assumed not.
Speaker 2: It just seems all too convenient our city. And I
went to the pleasure house and then there sat a
person right next to us who was very open and
intrigued to talk gather information from us. Didn't have much
information for us. The bald one, the shiny reflective scalp,
didn't have much information for us, but threw us a
bone of a room, secret room that he saw. He
also said it was down in the basement, when it wasn't.
It was on the east side. And then there was
that random key and a fire. We all looked. There
was nothing there. I have a bad feeling that we
have been toyed with or tested. Granted we haven't made
a move yet, and I think you should be weary.
Speaker 4: I do not think that the people we've met are disingenuous,
but it is quite possible that they have also been misled.
Someone else might be whispering things to them, encouraging them
to pursue a certain path.
Speaker 2: The butler, what was his name? That expected us to
remember who he is?
Speaker 3: You know?
Speaker 2: You know what I'm talking about, Hm hmm. Yeah, they
up and disappeared. I haven't seen them for days, but
they were so visible in the beginning.
Speaker 3: Sure, he's the major deman of the money. That's just
the one.
Speaker 9: You mean, Just.
Speaker 1: Chime in here. You would have definitely seen Olwen around
the house. M Okay, it's not like he was not present.
Just you know, there's only so much we can communicate.
Speaker 2: Yes, but maybe you could be the one that's pushing
them in the direction. Everyone here, including ourself, very curious.
We're very easy to tip off through all the stuff
we've been through. You see something shiny, rerun for it.
I believe be impatient might be the key.
Speaker 4: In the time that we spent here, did it seem
like the Majordomo for the special interest, or watched after us,
happen to be suspiciously around us a.
Speaker 1: Bit, give me a perception check, all right.
Speaker 4: And my roles are dark today, I'm going to use
a hero point.
Speaker 1: Okay, fourteen getting rerolled thirty one doesn't seem like it.
Speaker 2: Mm hmmm.
Speaker 4: I don't think that he's been following us. Certainly he
kept his distance the major domo.
Speaker 2: Mhmm.
Speaker 4: I do not really have any reason to suspect him specifically.
Speaker 3: Well, at any rate, I suppose we should figure out,
do we then still wish to see if we can
take a look this evening, or do we wish to
search other avenues? I mean, none of us have been
inside his regular office since we last visited.
Speaker 5: We could if I didn't conquer Malevik and I could
keep an eye out on the door lock and very
quickly see if it's even something that's doable. With his
knowledge and expertise of locks and my ability to physically
look inside it, we would know quickly whereas you two
could go elsewhere. If we're all gathered around in one
hallway around the door, that would look poor.
Speaker 1: Just to chime in, because I want to just clarify, Uh,
you all knew about his office when you spoke to
the staff, if you found out about the lab, Yes, yes,
of course it was referred to. I'm just just to
clarify that to difference here absolutely.
Speaker 3: And from our observations around the man, did we notice
anybody really like? Does it seem like the doctor's office
was locked up as well, and that perhaps.
Speaker 1: Nobody checked it?
Speaker 2: Nobody checked?
Speaker 4: All right, and Yara and I should go check out
his office. I think.
Speaker 5: All right, we have enough action then, how we all
in accord?
Speaker 3: However, we do not have a plan of disengaging should
anything bad happen. How about if things girl rye we
meet I don't know at the grave charge or something
fair the symmetry there's a temple. Oh it's a temple
of parasthma.
Speaker 5: Yes, and melevic I am able to become another creature twice.
I have prepared it extra so if we need to
make a quick escape, it would be easier for me
to be able to just be in your pocket. You
are quieter than I can move.
Speaker 4: Mm hm, oh shit, I forgot I've got a date tonight.
Speaker 2: What a date?
Speaker 9: The Brasen skull mm hmmm, huh.
Speaker 4: The girl I look over.
Speaker 5: Ah, yes, the one that you are showing your memories to.
Speaker 2: What.
Speaker 4: Yeah, I don't have to go, but on my honor,
I should at least show.
Speaker 2: Face showing and why is there a date?
Speaker 3: Memories are part of the breast to the part of
the why.
Speaker 2: So it's getting weird and well.
Speaker 3: I mean I could I could set alone as well.
It is fine.
Speaker 9: We've got plenty of time.
Speaker 2: I know, to show your memories now and then later
get with Yara and and then they do it. Can
you move that up? We'll make it later.
Speaker 9: I mean, well, it.
Speaker 3: Is quite late at night that we would be doing this. Hmm, yes,
So you can go on your.
Speaker 9: Date, all right, all right to the office then.
Speaker 2: M all right, walk somewhat steady and trying to figure
things out what's going on?
Speaker 1: Okay, secrets? So you are returning where Britism manner.
Speaker 2: Indeed, okay, do.
Speaker 1: Fair enough? Returning back to riddleson manor. We'll assume you
get back there. It's probably close to eight Am'll be
around seven fifty.
Speaker 3: I would like to just very quickly move around near
the office that I plan to go to, the one
that we have spoken to the doctor in and just
observes see if it looks like the door is locked
or anything like that, paying attention as well. You know,
if the servants are there, I will lean.
Speaker 4: Up against the wall next to Yara and make it
look like I'm having a conversation with Yara in the hallway.
Speaker 2: I'm just at the balcony, so not even with the oil.
Speaker 1: Just as a reminder for people we have been we
have forged a alliance with the Forge, which is a
a server hosting site where you can set up a foundry.
If you're curious about what kind of virtual tabletop we've
been using here on gate Walkers, the Forge is a
place where you can go ahead and set up a
server with foundry and set up all your virtual tabletop needs.
So make sure you check it out. It's Forge dash
vtt dot com. Thank you so much for the Forge.
For reading an Alliance with table story. Thank you so much.
Speaker 3: Yes, so I will try and see if I can
open the door. This is a very quick at all.
Speaker 1: Okay, you are checking the doctor's office.
Speaker 3: Yes, I'm not going inside. I'd just like to see
if the door is locked well, and if it seems
like there's a lot of surveillance, so to speak.
Speaker 1: So the servants would be pretty active right about now,
give me a still health and perception. I guess all right.
Speaker 4: I will also be on the look.
Speaker 3: I will re roll that natural one, did you know.
Speaker 4: Go through.
Speaker 1: That's a two instead of a one for thirteen uh
and a thirty one from our Cilia keeping an eye out.
Speaker 6: Uh.
Speaker 1: Yeah, I think Yara tests the door and it's like
one of those sort of rattlely sort of doorknobs, you know,
it's like a little loose like.
Speaker 4: You know, oh god.
Speaker 3: I just look right at as Cilia.
Speaker 1: What Yeah, ar Cilia, you're keeping an eye out. There's
staff around. There's probably a few.
Speaker 5: Uh.
Speaker 1: I think a few eyes head your way.
Speaker 4: I lean into Yara so that we are touching to
try to hide what's going on. Right. Brush hair out
of Jara's face. M jostling quite a bit, aren't you?
Speaker 5: Yes?
Speaker 3: Sorry, it's just very nervous, well, very pretty. And I
make sure I say that very loud.
Speaker 4: Is it locked?
Speaker 5: I can't?
Speaker 3: Can I try to jiggle it again?
Speaker 1: Yeah? I mean it was pretty loud. There's I think
Alwin has actually headed over towards you.
Speaker 3: It doesn't seem like the doors is locked to fight.
Speaker 1: Yeah, it's locked.
Speaker 6: Excuse me? What can I help you with?
Speaker 3: Oh?
Speaker 6: No, the doctor has not returned yet.
Speaker 4: When does the doctor?
Speaker 6: Do I believe he is returning tomorrow? However, there have
been sometimes when he has returned late or slightly early.
Speaker 4: Mm hmm.
Speaker 9: We were hoping to find him in already.
Speaker 6: Unfortunately he is not returned yet. He looks his office
when he is away.
Speaker 4: Makes sense, understandably.
Speaker 6: Is there anything I can help you with?
Speaker 9: Hm hm hm hmm. Not quite.
Speaker 3: Perhaps we should take our business elsewhere.
Speaker 4: Do you have a question? Do you know in which
manner that the doctor left the city. Did he go
buy a horseback?
Speaker 1: Please make a diplomacy check.
Speaker 4: Yeah, trying to throw some questions in there to throw
him off. Thirty three.
Speaker 6: The doctor left with his person with guards and yes,
on horseback.
Speaker 4: Do I remember the doctor having a personal guard when
we first came to the.
Speaker 1: Manor he did not.
Speaker 9: Why does the professor have a personal guard?
Speaker 1: Now?
Speaker 4: I don't remember that being a thing, and I was
here several months ago.
Speaker 6: That would be something you would have to ask him.
Speaker 9: Is he in danger?
Speaker 2: That?
Speaker 5: I do not know?
Speaker 6: But I would suggest you that the doctor has been
investigating this missing moment since before you met, so it
is in fact possible that such a thing could be happening.
He does not share such things with me. His own
vims and his curious choices are his own.
Speaker 4: Are we in any danger here?
Speaker 6: Not that I am aware, all right?
Speaker 3: So I am reading his face when he says.
Speaker 1: That, sure like a perception Jack twenty, just dead pan.
Speaker 3: Are the course for this fellow?
Speaker 5: Yes?
Speaker 4: All right, you would tell us if there were anything threatening?
Speaker 6: Yes, of course, such a thing would be part of
my duty as the major over here.
Speaker 4: Than curiosity.
Speaker 3: And you do you know there are any other guests
staying other than the few that we have met, and
I don't remember all the n Engels as well.
Speaker 6: Listen, the are not as a guests besides the gate
Vokers and your companions that you brought back.
Speaker 3: All right, very good, although I.
Speaker 6: Must say they have been rather quiet, or perhaps you.
Speaker 9: Should check in on them.
Speaker 3: Yes, just do that.
Speaker 4: Thank you very much much appreciate your service and your help.
Speaker 6: Of course, I am glad to assist you now, if
you excuse me, I have other duties to attend to.
But please if you require anything, let me.
Speaker 4: Know, of course, And I'll take Yara by the hand
and begin to lead her towards where we know snowy
Owl and the others to be.
Speaker 1: Okay, Yeah, they're probably like on the other side of
the upstairs. I imagine you kind of had like one
side of the man who in there, kind of on
the other side. Knock on the door. There appears to
be no answer.
Speaker 3: M that's thank you.
Speaker 5: Yeah.
Speaker 4: Is the door locked? No, try the handle. I would
like to peek in to see if there's signs that
they're inhabiting it.
Speaker 1: Sure, So I won't make you make a check for
this or some like clothes and stuff laid out, okay,
sort of a hotel room kind of look.
Speaker 9: Okay, out their personal belongings there.
Speaker 1: I suppose it's a better Yeah, they have some like
baggage and stuff there effectively, some some supplies, maybe some
things that they bought in town.
Speaker 4: I don't open the door very much. I don't want
to invade their privacy. I just want to see if
they are still here and haven't snuck off without us.
So I opened the door perps an inch, and then
I closed it again.
Speaker 1: I'm did you check Sakawachi's room or.
Speaker 4: Or I would like to check all of the rooms
that they are in. Are knocking on them.
Speaker 1: First, of course different states. I think you find out
that DENI is a bit of a slob.
Speaker 4: That's actually really cute.
Speaker 1: The bed is completely you know, thrashed. You know, there's
pillows everywhere, and you know all all their ships just
all over the floor.
Speaker 4: Right, So it looks like they are out at the moment,
but they are.
Speaker 9: Making theirselves comfortable at least good.
Speaker 3: Good, at least even get dumped, I suppose.
Speaker 5: M hmm.
Speaker 7: Uh.
Speaker 4: Perhaps you might want to meet them for dinner if
you have no other plans.
Speaker 3: Right, yes, enjoy your your date.
Speaker 4: I don't know if I will, but I'll try to
make the best of it. Just to fill you in.
It was to help Rash talk.
Speaker 3: Really, Oh, I see, so you were not interested in
this present.
Speaker 4: I mean, they weren't difficult to look at, and no
quite cute, but.
Speaker 9: I'm not picky, right right, let's see.
Speaker 3: Well I'm wrong, but I I hope you have a
wonderful time, Celia, M hm, thank you.
Speaker 8: Hm.
Speaker 3: Yes, I turn around and begin to try to walk away,
looking quite crassful.
Speaker 4: And I reach into my bag and rip a paper
out of my journal, and I would like to essentially
scribble a quick note how to leave into snowy Owl's room,
requesting that we try to meet up as a group
have dinner. I'll slide under the door.
Speaker 1: Uh saquatchiologist, yes, leave a note behind for.
Speaker 4: Somewhere else mhm, and then I will follow yarra.
Speaker 3: I am en route to rejoin the others at the moment,
I'm enjoying a nice drink.
Speaker 2: On the balcony and I'm it's a small glass, and
I have my pinky out as I watch. But is
there anyone else on the baal?
Speaker 1: He's like a little port glass.
Speaker 2: Yeah.
Speaker 1: Yeah, it's like one of those little goblets, like a little.
Speaker 2: The person next that I see in the you know, just.
Speaker 5: Like I would be probably out there with you, but
working on lock picks, which if I can, I'd love
to roll for that.
Speaker 1: Yeah. So that's just a crafting check and effectively mmm,
if you're trying to make regular ones, uh, these are
considered just like simple tools. The higher you roll, the
shorter the time it will take you. Effectively, I'm trying
to make the.
Speaker 5: Whatever the kind was that he mentioned.
Speaker 1: I think that would be magical crafting unfortunately, because those
are considered tools.
Speaker 5: Yeah, those are plus okay really.
Speaker 1: Yeah, those are plus one.
Speaker 5: Because plus one isn't all because like I have my
artist in tatoo kid, that's not considered magical. That's the
only reason I was thinking that.
Speaker 3: Similarly, with like the medical uh stuff, you.
Speaker 1: Might be right. Yeah, I think you're right.
Speaker 5: M yeah, it's just it's just from its its quality
is why it gets the plus one.
Speaker 1: You use your artisan tools to complete this. If you're
making infiltrator picks, then it would be eight gold per.
Speaker 5: Five, yes, which would go down to half because it's
half the cost to craft it. When I checked that,
so it be four gold for five eight to buy them.
I believe.
Speaker 2: Okay, that's fine either way.
Speaker 5: Whatever the cost is that that's negligible eight yeah before.
Speaker 2: Four Oh yeah, I'll send that to use that for
very good.
Speaker 5: I will make the crafting check and I'm going to
cast guidance upon myself first.
Speaker 1: They will take time, like, yes, so I think four
days by default four days by default.
Speaker 2: Yeah, I'll just I have given Atock some notes on
how the picks look, and maybe even give one the racy.
Speaker 5: If you had to be ideal.
Speaker 2: Oh, if that helps or anything.
Speaker 5: But and I targeted myself.
Speaker 2: There we go.
Speaker 5: Actually remembering how to do these things. It's like foundry
and Fords are very useful. I wasn't meant to be
a plug, but it did work out that way. A
twenty six.
Speaker 1: Okay, so that's a regular success. I'm going to say that. Yeah,
you're making progress on it, but it's looking like you know,
if you spend if you spend more downtime on it,
you could make it faster effectively.
Speaker 5: If I have more downtime, I will. Otherwise it will
just be the standard four days.
Speaker 2: There's no rush.
Speaker 1: Yeah, if you're like not doing anything all day, you know,
like you can just spend time working on this and time.
Speaker 5: That's a that's a fair question that I will ask you.
I think you had said it was. I don't. It
was either five or six days when I was researching
on those books for the Minion of the Mosquito Witch,
and that was what I was using most of my
downtime for.
Speaker 1: Yeah, you have to decide on which one you want
to do.
Speaker 2: There's no rush.
Speaker 5: So if there's no rush, if he says.
Speaker 2: Would have been seeing in importance in your Mosquito witch
stuff because he's very.
Speaker 5: I would have asked you beforehand if you when you
need them, and if you.
Speaker 2: Said take your time.
Speaker 1: Jint yeah, Malvic, Malvic. There's like one sip worth of
like particles.
Speaker 2: I'm just trying to be more classy because it seemed
like to be a hit with everyone.
Speaker 1: So you know, when you see like Chicillo O'Neal hold
like a gatorade cup, that's kind of what it looks like.
Speaker 5: Like, yes, oh gosh, yeah, it's very good. It's Andre
the Giant holding a single can of beer.
Speaker 2: Yeah.
Speaker 5: Well, I wouldn't be reading outside with you after getting
the materials and taking the pick from you and studying
it and maybe jotting down some some spec specifications.
Speaker 2: Yeah, and I'm just watching the people other people on
a balcony with their classy way of doing things and
mimicking them.
Speaker 1: Just totally. Like there's not like nobles and stuff walking
around everywhere. It's just like regular people just like walking
down the show.
Speaker 2: But they're more classy than I am. And maybe the
guy just has this thing where he just puts his
pinky out and drinks. But I'm like, I'm being extra.
Speaker 3: The Galleian equivalent of being English.
Speaker 2: Yeah, quite nice. Weather we have here today is like freezing.
Speaker 1: Right, you're you're just like screaming off the balcony, like
the closest walkway is so far away. It's like, you know,
just moas like fifty one hundred feet away from you,
you know, just like screaming.
Speaker 2: Beautiful backside. Isn't it of the manner? Not your wife
or your data? Hello, cheers, man of the love.
Speaker 3: Why are you screaming?
Speaker 2: Oh? I'm making friendly with the locals. I believe that's why.
Speaker 3: Why are they running away?
Speaker 2: Maybe they're late to there?
Speaker 5: Oh?
Speaker 3: Yes, of course, what is.
Speaker 2: It called their fancy meeting? Fancy to see you here?
Y'are here to enjoy the morn white the view, isn't it?
Speaker 5: Are you? Kay?
Speaker 8: Oh?
Speaker 3: You're just saying oilia, I curtsy too, malevik.
Speaker 2: Oh, fair maiden? How can I accord?
Speaker 4: Do? Was locked?
Speaker 2: It shall be open? What doors of yours should I open?
Speaker 5: I think he got some of Karun's drugs.
Speaker 2: Oh, I'm trying to be classy.
Speaker 3: Why are you sort of trying to do my accent Malavik?
Speaker 5: I don't know.
Speaker 2: People seem to like it. People smile when they see you,
and they kind of like bend their heads when they
see me. I figured if I was this classy as you,
i'd be accepted. And then I dropped my pinky and
put the drink down.
Speaker 3: No, no, no, no, it looks you'll form was wonderful.
Speaker 2: I look like a fool. It's fine, you can say it.
Speaker 4: I like, Mala, you better for who you are.
Speaker 2: M m.
Speaker 5: I was mostly just confused. That's if you wish to
be that way. I did not care.
Speaker 2: But as he were doing that thing with your mouth,
I thought it was smiling, like you were encouraging me.
Speaker 5: I think I was breathing at that moment with.
Speaker 2: Her mouth agape.
Speaker 5: I needed more. It feels it's difficult to breathe when
it's so cold.
Speaker 3: Indeed, I mean a rush shock. Give us an example.
Show us you smiling, Oh, dear, see that shows you breathing.
Speaker 2: That's quite different.
Speaker 3: I can tell the difference, can you not?
Speaker 2: No, I don't know if he's getting ready to devour
me or smile. It's all the same.
Speaker 3: Hmm.
Speaker 2: It's just lots of tea rash talk.
Speaker 4: You have really good teeth. Has anyone ever told you that?
Speaker 5: No? But when there's a bad tooth, I tend to
pull it out as it will regrow.
Speaker 4: Yes, you do a wonderful job with it.
Speaker 5: Thank you.
Speaker 3: Have you pulled any out since last week?
Speaker 6: No?
Speaker 5: I have not needed to.
Speaker 3: Hm.
Speaker 2: So what door am I unlocking?
Speaker 6: Suck?
Speaker 3: If I know?
Speaker 2: Oh, you won't being serious? I get it another metaphorical elephant.
Speaker 3: Oh no, no, no, no, that was me being serious. If
I know, we'll probably stick to the original plan.
Speaker 2: But what were you doing?
Speaker 3: Not so much the original plan in your head?
Speaker 4: Oh?
Speaker 3: Yes, go ahead, we try the old the doctor's actual
like the office that we've been in before, and it
is locked as well and all winds aw, so it's
probably better if we stay away.
Speaker 5: From that door.
Speaker 2: I'm trying to respond, but it's more like straining.
Speaker 3: I think card I'm allowing.
Speaker 2: I don't like this. Fine, I understand. Great, we're going
to not drink tonight because we had too much?
Speaker 3: Yes tomorrow, Yes, we are not going to drink tonight,
but we could at least have you know, just fucking
gonna open the original door that we wanted to open. Yeah, yes,
I know said I wasn't going to look towards If
you don't want me to ask, stop m hm.
Speaker 2: Hmm stop working. I'm sorry, it hurts, it really does.
I grab my horns in and huh.
Speaker 3: If you don't like when I use my magics in
that fashion, I will not.
Speaker 2: Oh it's not that I don't like when you use
you don't, I'm it's it's a lot. That's a big
burden on my brain. You understand. I'll just be open
with you. I had so many voices in my head
and it's finally quiet, and it's just really difficult for
me to concentrate.
Speaker 3: I'm sorry, No, I am sorry.
Speaker 2: Oh no, it's it's not your fault. It's for once
second think. But I didn't know how hard thinking was
without having another voice influenced you to do such a
thing that makes any sense. I'm trying to figure things
out of my own. It's been hard, difficult. I'll do
whatever you want, as long as we all do it together.
Oh we're getting caught.
Speaker 5: Well, I mean we did say we should do. You
and I should be the only two. But yes, together
in mind at least?
Speaker 2: Yes, Oh yeah, you could. I could maybe going.
Speaker 3: As long as I can see you, he.
Speaker 2: Can talk to you, and I can think in.
Speaker 3: Her It's quite confusing, is it not? Yes, your bond
is quite interesting. You'll have to discuss more on that
at some point.
Speaker 2: It is definitely interesting. Yes, yes, all right, Well when
it comes down to the door, I will I mean, yeah,
I think I should go find something for us to drink. Again.
I am trying to figure out why people hold their
pinky up while drinking. Maybe it's to balance the glass.
I don't know. Rash, you should come.
Speaker 5: I do go go where they are going to a tavern?
Speaker 2: Yeah, going to the metaphorical elephant room.
Speaker 3: Well still quite early, isn't Yes.
Speaker 2: Well you into the other one especially, m M.
Speaker 9: Come with me. There's something that I want to give you.
Speaker 5: Yes, very good my book.
Speaker 4: They lead a Rash talk over towards my room.
Speaker 2: Now, very confused, I don't know where to go or
what to do.
Speaker 3: Well, Marafica, how about for now we we spend some
time together. We sit here and we'll chat. Maybe I
will join you in screaming at the neighbors.
Speaker 5: Mhmm.
Speaker 2: I was quite agnorant of me, apparently.
Speaker 10: Hello, your dress is beautiful.
Speaker 2: Mom. That's not aggressive.
Speaker 1: I don't understand.
Speaker 2: And I'll just sit there and smile with a full
blow of teeth.
Speaker 3: A little less like your constipated love.
Speaker 2: Hello, fine, mourn we have Do you have a very
cakeful day? In front of you?
Speaker 1: Yeah?
Speaker 6: What did you say? Are you talking to me?
Speaker 2: Yes? You you look fabulous. Hello, Yes, we're.
Speaker 3: Just admiring your outfit, gorgeous darling. You have a wonderful day?
Speaker 1: Nice outside?
Speaker 9: Yes, yes, yes, yes.
Speaker 4: It's nice.
Speaker 9: It's like they can't hear us.
Speaker 1: She just waves and like continues walking, shaking her head.
Speaker 2: So everyone lies to each other when they're.
Speaker 3: Classes indeed, okay, yes, all right, And then I believe
we should pan over to the others. Well, Malvic and
I harass everyone who walks by.
Speaker 2: So when someone asks, am I fattiness? I'm supposed to say.
Speaker 3: Oh, you are supposed to lie unless you you.
Speaker 5: Know these zooms I don't understand. Yes, it's sillier. You
have something from me?
Speaker 2: Use it?
Speaker 4: Yes? I lead Arash talk into my room and grab
a package underneath the bed. I set it down on
the covers there, slide it over towards you.
Speaker 9: It's for you.
Speaker 5: Hm hmm.
Speaker 3: It's not just a box.
Speaker 4: There's something inside of it.
Speaker 5: I had a suspicion.
Speaker 1: SICKI opened the box up.
Speaker 4: Inside there appears to be a set of clothing that
has been altered to fit you, and it's a bit heavier.
It is ligned with a softer, thicker material, while a
more durable one is on the outside. Dark muted colors
that would compliment your cloak.
Speaker 9: I picked this up for you. You had mentioned several times.
Speaker 4: Now that you are cold and where we are going
is only going to get much much colder.
Speaker 5: This is not incorrect, and this is a very kind gift.
Thank you. I will of course likely put it on
after we speak. Yes, moment was stopped. There's a pause
in the conversation. Begin to put them on?
Speaker 4: Mm hmm. I help however I can. Essentially you'll find
near the buttox area there is a clasp that basically
can go around where your tail would be.
Speaker 5: Mm hmm. Miss I help you out. Thank you, of
course it's all righty is wama? This is nice?
Speaker 4: That does it feel? You have to do a squat test
make sure there's adequate mobility.
Speaker 5: I kind of move a bit and yes, yes it
does seem it seems good. I think this will work well.
Thank you.
Speaker 4: Welcome.
Speaker 5: That was it.
Speaker 4: You can keep the box.
Speaker 5: If you want, okay, And I put in the bag
of holding.
Speaker 4: That's it. I don't know anything else.
Speaker 5: That is kind. Thank you. It would be a while,
but doing travel, If you want any other tattoos by the.
Speaker 4: Way, oh, I look down at my arm and I
rub the runes that you've inscribed there.
Speaker 5: On your knuckles.
Speaker 4: By the way, Oh, yes, I would like that very much. Actually,
my culture markings on the body are type of history,
and it is excellent to have history with you.
Speaker 5: M Yes, I have a few that I could potentially use.
One of them can give you a make it a
bit hot of for you to be hit. Oh, and
I actually show you on my like forearm. It looks
like I have a number of shark teeth, oh, in
a bit of a triangle.
Speaker 4: Yes, I would like that very much, m R.
Speaker 5: I have Do you make lock picks for malefic but
afterward when we are traveling, hmm no, more than likely
we will have time.
Speaker 9: Very good.
Speaker 4: All right, let's hope they haven't harassed anyone important.
Speaker 13: Yes, yeah, oh, let's rejoin the others.
Speaker 9: How about that?
Speaker 5: Yes, yes, we can do just that. I almost forgot.
Well when we were at the river, I was going
to mention some of what I was seeking, which is
I did not mind if well, if someone overheard it
would not be detrimental. It was just mostly keeping it.
I am looking to see if I can find more
information on millions of the mosquito, which, oh, a true name.
Speaker 9: We've got a whole day.
Speaker 4: Maybe there might be something in the library. Have you
been there yet?
Speaker 5: I hold out a book that I have. Oh, yes,
I have been studying. My hope is to find a
true name that I might get more information out of
them and make sure that it is correct information.
Speaker 4: Do you mind if I read this, I'll give it
back to you.
Speaker 5: Oh, not at all. I do not know which book
I've finally found, because I know I was getting better
and better at which books information wise for my rules.
There were rumors I think on adventurers that had found
them in accounts that had seen.
Speaker 2: Which.
Speaker 1: Yeah, so I guess make another ocultism jack.
Speaker 5: Yeah, sure twenty eight.
Speaker 1: Yes, m yeah, I'm going to say, you knock a
day off.
Speaker 5: It's been six days. It'd probably be then today.
Speaker 1: Yeah.
Speaker 5: I started right when we got into town.
Speaker 1: Now to find the document where I put the information.
Speaker 5: You can find it later too, if you'd like. It
does not need to be now.
Speaker 4: Essentially, I will spend some time with a rash talk,
looking through the book with him and taking down notes
to try to help him expedite and gather his thoughts
together on paper.
Speaker 5: Yes, but what I'm seeking is potentially to see if
I can maybe establish a following for her. She is newer,
she does not have many well. I think others could
benefit from her teachings.
Speaker 4: But I have seen nothing but care so far in
your worship of her. She seems to do well to you.
Speaker 2: She does.
Speaker 5: She is hungry, though having others would be helpful.
Speaker 4: M I think we are all hungry for something. No way, Yes,
I will help you.
Speaker 5: Thank you. Thank you good at talking to people.
Speaker 4: You can find one or two people to start with.
Speaker 1: Yes, I found it, so you the last thing that
you see the last people that had some sort of
connection to the mosquito, which are from Shimmerford. Yes, I
had that mocked. And Shimmerford is in the River Kingdoms. Yes,
that's right, yep, sort of southern.
Speaker 5: And southern southeastern of US, I think, yeah, hmmm, Yes,
some of the witnesses are down in Shimmerford, but that
would be some time after our journey north.
Speaker 4: I don't have any official duties to the Burning Sun clan.
So perhaps I'll write them a letter and tell them
that I'll go south of you.
Speaker 5: Hm. That could be good. We'll see if I can
find more information up here. But that is a good lead.
She has influence up here too. I will look for that.
But she is new, very new for entity. She is
learning as well. I would like to help her.
Speaker 9: She is important to you, so I'll keep my eyes open.
Speaker 5: Thank you, thank you. We will look and do this.
But anyway, yes, we should find the others. Then once
we are done here. Excellent.
Speaker 4: So I imagine this probably takes us an hour or
two hours? Oh yes, okay, then we go looking for
the two of them.
Speaker 1: All righty, so we'll say it's like ten thirty ish
somewhere around there.
Speaker 3: My throat is raw. We've been screaming all day.
Speaker 2: Why and I don't want to talk about it.
Speaker 3: It's kind of fun. It was giving compliments to people.
Speaker 2: Is that what we were doing? I thought we were
lying to people. Mm, wait, but I've learned the valuable
don't you have your date?
Speaker 4: Oh?
Speaker 9: Fuck?
Speaker 4: I start running away.
Speaker 1: I mean we're still mourning. I mean it's still morning, so.
Speaker 6: I don't know.
Speaker 3: I thought we time skip run fat.
Speaker 1: We can we can time skip. I was just I
was just following. I was just following. Tirty am, would
you like to attend your date?
Speaker 7: Why?
Speaker 4: I go to my date?
Speaker 3: Yes, yes, that was that. That was at six fifty eight.
Speaker 1: Sure, okay, so we can do we can do a
time skip. Sure, so we can say, uh skip to
uh we can skip like, I don't know how long
you want to spend on the date, our celia.
Speaker 4: I try to be polite with the amount of time
that I spend on it. And I tried to give
them a good time. But I'm not particularly interested and
it's not a genuine thing, so I'm not trying to
lead them on. Okay, tried to give them a nice night.
Speaker 1: And this was the twin right, this was Yeah, this
was Gretchen Gretchen vas So I will.
Speaker 4: Pay for her dinner and her drinks.
Speaker 1: Okay, figure it'll be like two gold okay, excellent. Uh yeah,
and just give me a diplomacy check. I guess see
how the day goes.
Speaker 4: Okay, I'm very very very hot. Okay, pretty funny.
Speaker 1: Yeah, you are wrapped around your finger. Whatever you want
to happen on the date, you know.
Speaker 4: Yes, so essentially, I put on the dress that Yara
bought me. Uh, and I'm.
Speaker 9: Just making like conversation.
Speaker 4: It's probably kind of romantic at the Brazen Skull right
by the water. I'm trying to keep it light pleasant.
Speaker 1: You can tell like she's super into you, like you know, just.
Speaker 4: Like yeah, you know, like and I tried to like
prattle on about Yeah, I travel a lot. I'm not
gonna be here for very long. I don't know when
I'll be back. I'm trying to like let her down
easily for sure.
Speaker 1: Yeah, I mean, you nail it. I mean she's she's
obviously very interested in like, so when can we see
each other again, you know, like stuff like that.
Speaker 9: Oh I'm so busy.
Speaker 1: Oh oh all right, well next time you are, I
know where to find you. Yes, I can be found
in the university. Go out to Vasa. I'm in my
post box is one seven nine.
Speaker 4: I write this down.
Speaker 9: Mm hmm, yes, one seven nine.
Speaker 1: And I had a very pleasant time.
Speaker 4: Thank you, thank you, and get home safely all right.
Speaker 9: Now, kiss her on the hand.
Speaker 1: Very nice, thank you, thank you, goodbye.
Speaker 4: I run back to the manor.
Speaker 1: She's like skipping back to tell everyone I fell in
love today, not again.
Speaker 2: Every time every.
Speaker 5: Every town leaves someone heart broken.
Speaker 2: The current record holder.
Speaker 1: They changed the name of the Smiling Wolves to the
the Green Goddess.
Speaker 3: They start selling dressings.
Speaker 1: But yeah, so uh starts seasoning their food. You have
a you have a nice time. We'll say you spend
an hour and a half maybe, yeah, yeah, yeah, it's
about it's about like eight pm something like that. By
the time you meet back up has already been saved.
I assume you've all eaten already.
Speaker 4: Uh.
Speaker 1: Hello, Well, also just as just to chime in, sorry,
because you were asking about, like, do the staff like
go extra ham or something the day before Wilsom goes back. No,
they don't. It's pretty much the same.
Speaker 2: Hm.
Speaker 4: I noticed that there doesn't seem to be some large
occasion in store for the professor's return, So.
Speaker 9: Perhaps it will not be as difficult as we thought.
Speaker 5: He leaves regularly. Maybe they do not change what they do. Hm.
Speaker 8: Hm.
Speaker 2: The doctor that's smart. Maybe he doesn't want to bring
attention to it as much or else do peak people's
interest think it already has a right I guess this's
our time.
Speaker 5: All right, we shall return.
Speaker 14: Ah, yes, yes, did you wish for me to stay
within eyeshot, perhaps in a different room.
Speaker 2: No, I think you and our city should spend some
time together. I think the less suspicious looking it would
be that if we're more split up in my not
to look as if anything's happening.
Speaker 5: Maybe he relaxed by the hof exactly.
Speaker 2: Relaxation might be the best thing. That's a good idea, certainly.
Speaker 3: Yes, all right, so if anything goes awry, to send
something down the bond, right, if.
Speaker 4: That half my arm where the blood bond is, hm, yes,
keep my senses Sharp's.
Speaker 1: Not particularly strong here in the city exactly.
Speaker 2: That's why Melvick is kind of like, yeah, uh. He's
noticed that the only time we liked to actually shared
a feeling was at the shop, and other than that
has been kind of like a little too normal. All right,
I will go now I'm a Russia.
Speaker 1: Mm hmm.
Speaker 3: Right, we will be in the living room, yes, yes,
or right, we'll make a way over there.
Speaker 2: Oh. So when you do your transformation thing, what happens,
it's an instant, it's a tick time your limbs.
Speaker 5: It is not grotesque, if that is what you asked.
It is more fluid.
Speaker 2: What happens to all your clothing.
Speaker 5: It forms with me, it is still with me, just not.
It is hard to explain.
Speaker 2: You're gonna be something small with clothing or no.
Speaker 5: No, it's like my cloak becomes the carapace of that
sort of thing or melts into the smoothness of say,
gecko's skin.
Speaker 2: Oh interesting, Okay, we're great. It's not gonna startle any one.
Speaker 5: No, no, it will not.
Speaker 2: Very good, very good. All right, let us right over here.
I'll look around first. Do you see if anyone's around.
Speaker 1: Okay, give me a perception check.
Speaker 2: But not like I'm not gonna be stealthy about looking around.
I want to look normal. Sure, perception checkages.
Speaker 1: Let me rerull seventeen getting rerolled. You get a plus
fourteen reason, Oh, very good reason natural twenty Yes, okay, yeah,
I mean nobody's you know, like stalking you or anything.
Staff is moving about. They're cleaning up for the night.
This is about the time when they start to do
their final leg cleanup. Uh is being washed. They're probably
taking care of any of the laboratories.
Speaker 2: Is it just a blank door and the curtain is there,
like chairs or anything around is there?
Speaker 1: So it's hidden. It's just hidden behind a curtain. So
this is this is a lounge. So there's just like
it's just very comfortable in here. Kind it's like it's
like a sitting room, you know. Comfortable is clear.
Speaker 2: I will uh not a fire or stop with a
nod or something that he can change, and then I
will place my hand.
Speaker 5: Out before I do any of that, I aim directly
at the door, and I is heightened. Third, so I
learned the rank or level of the most powerful magical
effect the spell can detect.
Speaker 1: There is no magical aspect of this door or the
lock or any trap or anything.
Speaker 5: I give you kind of a mhm right, no, understand,
and then I basically just like kind of hold your
hand so that I can direct where I'm going to
show up, and then kind of into a very small.
Speaker 2: Cockroach, I immediately drop you.
Speaker 5: I PLoP under the floor, and then just kind of
like stop skitter and then like you see the little
tiny cockroads head look up at you and cock its
head and then hold out one little hand like little hand.
Speaker 2: I'll think you up, do you can you understand me?
Speaker 1: You see me?
Speaker 2: No?
Speaker 5: My tiny I'd like a sentimeter at best.
Speaker 2: I'll just kind of like do this at the table
that I'm sitting. Do you understand that this lock is
very complicated? If you any clicks so so to get
the hell out of there.
Speaker 5: Set the little head with the tiny antenna bobbing.
Speaker 2: So I'll if I see a made or to walk
by or in their services, I'll walk behind them and
like ya and stretch my arms to push the curtain
back enough to where the lock is, and then open
my hand.
Speaker 5: The moment I am next to the lock, I crawl
intentatively sure I'm looking to see anything. I will happily
perceive as best I can to see for potentially like
trips like that, even if it's naturally in the lock,
Like if I walk through something with a crush me here, give.
Speaker 1: Me a perception check or thievery.
Speaker 5: I'll take either absolutely perception twenty five.
Speaker 1: So this is a really intricate lock. You definitely can't
easily scramble just through to the other side. This is
like a fucking maze.
Speaker 8: Here, m.
Speaker 5: Doable.
Speaker 1: It doesn't appear like it's trapped from what you can tell,
but it's really hard to tell.
Speaker 5: Mm hmm.
Speaker 1: Is it doable to go out the other side? You
can't tell. Fair the only thing I think you get
with just like a cursory glance without like going into
it is malvic is probably right right, as in as
if you will have a nightmare trying to get through
to the other.
Speaker 5: Side, right right, try and try it. I will hesitantly
move a little forward just to see like how much,
since it is a probably a nightmare, but I want
to be sure. Mm hmmm, I'm going to re roll
that thirteen. Okay, so twenty one.
Speaker 1: Yeah, Oh it's awkward. You know. It's a little bit
like when ant Man shrinks down, you know, and everything's
like crazy huge and stuff, and there's like all these
gears and like metal pieces and stuff. You kind of
have to like jump to the next thing, and like,
you know, it's yeah, it's gonna be pretty tough for
Rashok to get the other side.
Speaker 5: Let me double check real quick, because I realized my
stat's to change slightly the like the acrobatic things, acrobatics
potentially I'm double checking that. Ah acrobatics. Oh okay, no,
my modifier is higher. It's a it will change unless
it's higher. So my acrobatics is higher than the spell,
so it does not change anything. Yeap, oh, that is
not what I meant.
Speaker 8: To do.
Speaker 2: Anyway.
Speaker 5: Uh, all right, if this looks not doable, then I
will yes back up.
Speaker 1: From what you can tell, it doesn't seem necessarily that
it's not doable. But from what you're seeing, like this
is going to be really tough.
Speaker 5: How uh who? How for how long it took me
to get this far? Because it's been last ten minutes.
Speaker 1: You can go as far as you want. I'll make
you do a series of checks.
Speaker 5: You can't.
Speaker 1: Yeah, there's physical objects blocking yourself. I see, Okay, that
makes sense. I can't that's like that through to the
other side.
Speaker 2: It was.
Speaker 5: It'd be hard to estimate how long it would take.
Speaker 1: That is the metal that like rotate, you know, like
when the when the you know, when the lock is
actually engaged, there's pieces of metal that are like up
and down and you know, the key goes in there
and it starts to push the tumblers and it will
put them into shape. But otherwise, yeah, they're all like
engaged and stuff.
Speaker 5: So it'd be very very difficult. Yes, I'll try to
get to Little Father. Since I did make some progress,
I'm curlling to see, but I will be absolutely keeping
track of the time. If it gets close to may say,
four minutes, however long that is, that's when I will
turn around.
Speaker 1: Give me another acrobatics check twenty seven okay, yeah, I
imagine that you're probably like halfway through.
Speaker 5: How long has it been?
Speaker 1: Two minutes?
Speaker 5: Okay, I will attempt to keep going.
Speaker 1: Okay, I will take another acrobatics check.
Speaker 5: Very good, I'm going to reroll the quick fail.
Speaker 1: Is that your last hero point?
Speaker 5: That is my last years to A twenty one?
Speaker 1: Okay? Yeah, this, I think you get to the point
where it's like, uh oh, you're kind of stuck on
like what appears to be like you know, you you're
like on one foot, you know, kind of just like
trying to not fall into the mechanism.
Speaker 5: Mm hmmm.
Speaker 1: Let's put it this way. You didn't make any progress?
Speaker 5: Yes, yes, yes, and so it had been about three minutes.
Now I will attempt one more time, and then I
will turn around and retrace my steps.
Speaker 1: Okay, so you're aware you gotta make an acrobatics check on
the way back.
Speaker 5: Yes, that's why I gave myself enough time to make
it back. That's why this will be the four minute marks.
Who will give me a two minute window of failure. Okay,
I also have this spell prepared a second time, so
there was reason for this. I didn't go in completely
a fourteen, so that'd be no progress again. I'd assume.
Speaker 1: You fall inside the mechanism, all right, A rashtak, you
begin to fall inside the mechanism, I would like a
reflex save please.
Speaker 5: All right, yes, yes, yes, twenty eight.
Speaker 1: Okay. As you're falling, there's bits of like metal and
like different gears and things inside and springs and like,
I mean, it looks crazy from your perspective. These things
are massive for you. You grab on to the edge
of like a spring with one of your hands, and
you're just like dangling there below. You can just see, like,
you know, there's dust and you know, you can see
giant dust particles and stuff around you, and you know
there's probably like I imagine, there's like thick like heavy
oil and stuff that's on various things as well, so
you're seeing like globs of that, and there's also just
like I imagine it's kind of like a weird you know,
fly vision. You know, you've got like you know, like
a segment what are the bug eyes called. I'm blanking
on it compound compound vision compound, so you have like,
you know, many different iterations of the same view sort
of repeating, and you're able to collate all the information
in your brain. But yeah, it's it's scary.
Speaker 8: Man.
Speaker 1: You're in there all alone and it's dark, you know,
it's like almost pitch black, just very low light, and
you're just kind of like dangling there on a spring.
Speaker 5: Yes, what do you do? I'm trying to get out
at this point.
Speaker 2: This will be an athletics, all right, athletics it is
for twenty two.
Speaker 1: Okay, twenty two. You're really struggling, like climb back up
out of this. It's uh, it takes you a while.
I'm gonna say it takes you two minutes to get
back to where you were, like okay before you fell, right,
all right, so we're like five minutes now.
Speaker 5: I'm gonna keep retracing my steps.
Speaker 1: Then, okay, are you you're heading back out?
Speaker 5: Yes, I'm leaving that. That was my whole goal.
Speaker 1: Acrobatics twenty eight. Yep. You get to you sort of
like jump much further this time, and you're able to
continue to retrace your steps. You can see where you
came in from now. M may get another acrobatics check.
Speaker 5: All right. Fifteen a rash tack.
Speaker 1: You slip again. I need another reflex.
Speaker 5: Save twenty one.
Speaker 1: Okay, yeah you are. You're falling slowly. You're trying to
grab onto stuff as you're falling, and you can't get
like a handfold, a handhold. You're slipping. It's been six
minutes so far.
Speaker 2: I'm getting nervous. I'm going to get up and walk
over to the door once it becomes clear, and I'm
going to stick a lock pick in to the door slowly.
Speaker 1: Okay, I'm not.
Speaker 2: Gonna jam it in, I'm just sliding it in slowly,
like sure you can hear me. Hopefully this helps.
Speaker 1: Okay, yeah, Malvic, give me a I guess, give me
a thievery check.
Speaker 2: That I can do.
Speaker 1: Twenty three okay, rashtok, I need another. I need an
athletics check.
Speaker 2: I only stuck one and I didn't do too you know,
for the stand them or anything.
Speaker 1: Mm sixteen oh shit, h a rash tak. You're sliding
down deeper into this mechanism. Another minute has passed as
Malvic has stuck this like probing, uh sort of that
hook thing that that part of the lock pick. It's
like up there to feel where the tumbler is, and
you just hear it like it's like overwhelming for your senses.
You're hearing like this scraping this like metal scraping, like
and you can feel like the mechanism like moving and
shifting and stuff is like like moving around. It's just
kind of like jiggling a little bit. But for you,
it's like a freaking earthquake. U you were sliding down
further into this. I need another reflex save.
Speaker 5: Alright, fifteen Yeah, none of the is it coming down?
Speaker 1: Oh shit, Okay, you fall to the bottom of the mechanism.
It is you just kind of like sliding down. You
are going to take six damage, all.
Speaker 5: Right, it's kind of mmm.
Speaker 2: Oh, I'll pull out the lock pick at this point,
and it's been over a minute, isn't.
Speaker 1: Ye, it's been it's been It's been like eight minutes.
Speaker 2: Yeah, well.
Speaker 1: Yeah, I know. I'm just saying total m You're down
on the bottom. You see all the mechanism and stuff above.
There's dust and like grit and like crumbs, you know,
like anything you can imagine that would be in here,
just like remnants of things that would potentially be on
a key. There's probably some like old like crusty oil
down at the bottom, you know, just a lot of
dust and various particles and things that are down here.
Speaker 5: All right, well I'm going to try to get out,
that's my only choice. What I'm going to do though,
without the mechanism, I'm going to go as far as
to the wall as i can, so I'm not trying
to climb up and over more mechanisms to try to
reduce the amount. Okay, I'm just on the if I'm
on the flat, like if the lock is flat on
the ground and I fell to the bottom, that's what
I'm more meeting.
Speaker 1: Yeah, okay, you can do that. Give me an athletic check.
Speaker 5: Yeah, thirty one.
Speaker 1: Okay, you've moved position. You see that there's like some
more springs and things that you can that you think
you can grab onto and you do this kind of
like nimble jumping from point to point making your way up.
That was a that was just a regular success here.
So you make your way up. It's been nine minutes total.
Mm hm, you've been in here. You still have a
way to climb. I need another athletics.
Speaker 5: Check before that happens, because if the timing is the
way it is, i'd make that it would fail. The
spell would end based on how you've been doing it before,
which that's why I've been counting time. So I'm going
to recast the spell.
Speaker 1: Okay, you recast it, so.
Speaker 5: I have ten minutes. Again.
Speaker 2: I'm freaking out at this point. I don't know how
to recrast it. I just know that ten minutes is
about to be up.
Speaker 1: And maybe he lied, and there's probably like a clock
in the in like a grandfather clock or something in
the room. You're just like staring at it.
Speaker 2: I'm freaking out, But in my mind I hear y'r
I say, sometimes it's light to you lie to people,
And then I'm just like, oh, you might as have
lied to me.
Speaker 5: Custom No, I did say that I have the spell
prepared twice, but that's all right to.
Speaker 2: Try to not a spell castle and movement, that's very.
Speaker 5: Fair, all right. I will attempt to climb up now
that I've seen like better places and moved myself positionwise.
Is that athletics or acrobatics at this point?
Speaker 2: Down here?
Speaker 1: Okay, to climb off twenty nine athletics? Okay, another success.
You make it to the keyhole, all right?
Speaker 5: I leave? Sure you hop out, I like pop out.
I'm like looking at the very edge, like and looking
and seeing if Malovic is there.
Speaker 2: I was, I was leaning on the walls.
Speaker 5: Your eyes right there, me like.
Speaker 2: Yeah, I'm like, I'll hold my hand out and hop
onto your house like and pick you up. And then
I'll walk towards the back of the room and bin
down to like clean something off my boot and drop you.
Speaker 5: Down, all right, and then I, ah, yes, get a
do you break back into Willington Willington? Ah?
Speaker 2: Oh?
Speaker 5: I Before I do, I look up at Malavik like
it while he's in his hand, and I'm just kind
of like looking doing this. Hmm.
Speaker 1: I'll look around, okay, make your perception check.
Speaker 2: Thirty We're all clear. We're good.
Speaker 5: And then I just kind of like hop out of
his hand into the air and then back into a lizard.
Speaker 2: You know, how to make us worry.
Speaker 5: It was Uh, it did not go exactly as I wanted.
I almost made it, but the mechanisms are as complicated.
Did as you said, though, I did not see any
traps while I was in there.
Speaker 2: Yeah, I wouldn't. I wouldn't doubt there was the traps.
But as I feared unlockly to another mechanism, unlockly to
another mechanism a lot.
Speaker 5: It seemed like there were four separate segments I had
to go through.
Speaker 2: Yes, but I think it's best for us to go
with the blambe me you attempting to open it. No,
that's getting invited in.
Speaker 5: Oh I thought it was breaking the door.
Speaker 2: You know that the maids have walked back and forth
and asked me over and over again if I needed
fresh sheets. There's only so many sheets I can say
yes to.
Speaker 5: I was wondering if I canceled the spell in there,
if it would shunt me outside of the door, would
cross me inside it. There was a hint of curiosity,
I admit.
Speaker 2: I would rather you have not. I'm glad you made
it back.
Speaker 5: Oh I did not. That was my last resort to
be there. Well, because I wouldn't have had any other choice.
Ha ha.
Speaker 2: Oh that's a that's a laugh, I said, Okay, got it,
ha ha. Yeah. We need to get back to the
others and they're probably worried sick.
Speaker 5: Oh oh, yes, though it seems like we are within
the timeframe they would have expected. You're a little past
the time frame, well, the time to get in.
Speaker 1: Yeah, it's eectively been ten minutes.
Speaker 2: It felt like twenty.
Speaker 5: Okay, thank you for watching. And I don't know what
the horrible noises were when I was in there, but
oh I allowed.
Speaker 2: I better pick anare, hopefully to give you some kind
of leverage.
Speaker 5: But well, that may have been good to just start.
Speaker 2: Actually, yeah, I thought about it too late. Sorry.
Speaker 5: I also thought Perry would have been even better. If
you're here and cast fly on me, I could have
just ignored the jumping.
Speaker 2: That's it would have been good. Yes, well, everything happens
for a reason. I feel.
Speaker 5: The reason was Paul planning in this case for everything happening.
Speaker 2: Yes, it's true. Well, next time, I guess we'll be
a little bit of here. I also thought about jimmying
the door to a point work anymore, and then you
go and made it lot easier. But it was a
part of lead. Ah.
Speaker 5: Hey, we attempted, and I'm glad that we attempted and
that I lived. You'd probably see like a slight bruise
like on my face from when I fell and slammed
into the ground.
Speaker 2: I don't want to know the details. As long as
you're back, M.
Speaker 5: Can go into locks.
Speaker 2: We're walking while talking, by the way, Yes.
Speaker 5: That would be good to know. If there's a simple
lock you find that we cannot go through. If we
have a day to prepare, I can practice, I can
go through easily.
Speaker 2: Yeah, save me Olympics. Ah, I see, yeah, I don't
know what happened. It's never a very long time. Let
him tell you. It was.
Speaker 5: Yeah, very complicated. I had to turn around a risk harm?
Speaker 4: Is that a bruise?
Speaker 5: More harm? M not sure, Darling made It is really inconsequential.
You see. It is light, very light, pretty nice if
you wish. But the night's rest would be fine.
Speaker 3: To I will rest a hand upon Rashok's facing cast
lay on hands.
Speaker 1: For twenty four.
Speaker 5: My sixth damage. But I am ah, oh, thank you, yes,
no luck.
Speaker 2: No.
Speaker 5: We thought of a few things, unfortunately after the fact,
fly for instance, would have been ideal. Oh, even me
riding upon a lock pick that he had inserted in
or maybe worked some of the first couple of mechanisms
for me to get in farther and easier. But that
is fine. It is not trapped. It is not magical.
Which admittedly does make it seem less likely of completely nefarious.
Magically sealed would be what I would do if I
was wanting to keep people away from something very bad.
Speaker 2: The thing is you don't trust. It feels like the
house staff here does trust him, and he trusts them enough. Also,
you have the wandering patrolman. That's very kind, yes, but.
Speaker 5: There is a difference between trust and those who come
in and feeve yes, and he has enemies. I would
a film so.
Speaker 2: Effect of planning on his partner ours. But tomorrow brings
some more opportunity.
Speaker 3: Indeed, I'm just glad that you were all right. That
sounds like it was quite a scary experience.
Speaker 5: Oh, it was stressful. Perhaps I had the spell prepared
a couple of times so I was able to refresh
before things got too bad.
Speaker 3: Very good, Well, I suppose it may be time for rest.
If we'd like to check in with SOCCA watching their crew,
we could, But otherwise perhaps we call it an early
night or.
Speaker 5: Something, unless you wish to get into the other office.
M That one is by hope and expect to be
less complicated?
Speaker 3: Is that all winds or barsilia And I know there,
and I do not know if he believed us.
Speaker 4: I think we should leave it alone for now.
Speaker 5: Mm hmmm.
Speaker 12: Fair investigators we are huh Will someone say the best
or investigations from the mouth of the be older.
Speaker 2: Mm hmmm a lot of us. You can read faces
pretty easily.
Speaker 3: M hm.
Speaker 5: I would say, at the least the luck should appear
completely untouched.
Speaker 2: Mm hmm.
Speaker 5: So and no traps, no magic, so it is there's
no signatures to be left as a result at least.
Speaker 2: Yes, all right, well.
Speaker 5: Tomorrow, then m tomorrow and we will ask the professor there.
Speaker 2: I don't know how things will go tomorrow. I don't
know if we're going to be split up or investigated
one at a time, but if there's a group session,
I do know when I speak with him, I will
only read from a distance. I do not trust him,
and now he's going to me even more reason not
to trust him.
Speaker 3: Because you don't trust him, you do decide to say anything.
We are there for you to support you as well.
Speaker 2: Al I'm of a person that speaks in my hands
more than my mouth. You get more opposite side of
me because I spend a lot of time with you.
Other than that, I sever a lot.
Speaker 3: Of questions letters Celia, and I amplify you.
Speaker 5: Yes, maybe perhaps right down the things you wish to
have asked and you can ask on your behalf rather
than you having to step in.
Speaker 4: This is a good idea. We should try to think
about what we want to say.
Speaker 2: Indeed, after those what my memories are jumbled may be altered.
Do you not know?
Speaker 5: Do you wish for all the memory food? Now?
Speaker 2: I don't know if that's a good idea. Between the
arc telling me some things and whatever else was inside
of me, and the fortune teller giving me that grave
look telling me I don't want to know. Maybe she's right.
Speaker 5: That is up to you. More just saying if you
are not sure what are false memories? This would happen.
Speaker 2: What if I end up being a monster. But if
I end up not being the person who I.
Speaker 3: Say, what all the matters. It's who you are today,
choices you make tomorrow.
Speaker 2: The path gets dark and it changes you depending on
your past. I once thought I knew, but I don't.
Speaker 4: Hm.
Speaker 5: It is what you make it and what do you have.
Speaker 2: That we can continue to be whatever we are. If
I do get curious.
Speaker 5: Yes, I am more than happy to help you.
Speaker 3: If you do, we will be there for you.
Speaker 4: M all of us.
Speaker 1: Hello, this is Why Stephen from Table's Story. If you'd
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Thank you, Joy,