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Speaker 1: And welcome back to Dumb and Dangerous. Everybody, please introduce yourselves.

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Speaker 2: I'm Jimmy and I am the dungeon Master.

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Speaker 3: Hey, I'm Brandon. I'll be playing Sir Hogan. He is

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literally just Hulk Hogan as a dwarf.

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Speaker 4: Hi.

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Speaker 5: I'm Elise. I'm going to be playing Larry the Satyr.

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He is medium sized sadr at about five to eleven

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in height and he's got brown hair.

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Speaker 1: I'm Producer Blake and I'll be playing Hamnlick. I am

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a tee fling that's about medium size. He's six foot

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he weighs roughly one hundred and eighty five pounds, with

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broken horns and dark blue skin.

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Speaker 4: Hey, my name is Baron. I will be playing Beltrazor.

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Beltrazor is an older human man with silvery hair, a

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kind heart nature, and a talent for the arcane arts.

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Speaker 2: All right now, as per usual, who would like to

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give the recap the previous session for a free inspiration?

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Speaker 3: Die?

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Speaker 6: I would?

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Speaker 4: I can do it all right? Go ahead?

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Speaker 6: Okay, So we start off the I Believe it was morning.

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Speaker 7: With a triple on all of our horses towards the

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Bandits hide out. We end up taking the more scenic

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route because the quickest way was more dangerous, and we

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end up passing through the town that we did towards

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the beginning of our adventure where we bought bandits and

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we found Handi Chick and Gertrude and that town, and

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Sir Hogan and Hamulick find out that the two former

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brothers that they helped reunite are in jail and they

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want to jail break their friends. So Hamulick and Sir

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Hogan try and convince Larry and Beltizar to break out

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these pretty much random strangers that they met one time

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and Beltizar and Larry, and also there's a huge soldier presence,

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so Beltizar and Larry do not think that's a good idea,

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and they can it's them to continue going towards the

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Bandit's hideout, so they keep going. They stop for a

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short rest, and then Sir Hogan sees a goose out

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of the corner of his eye or whatever, and so

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Sir Hogan then becomes like entranced and then followed just

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starts walking through the woods and all of his friends

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follow him because they're besties, and they end up coming

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into this like clearing of a forest where Sir Hogan

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finds a tiny little hammer in like a skeleton's hands,

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and they also meet a wivern and the wyvern fights them,

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but then you know, the heroes win, and so then

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the heroes deal the wife the wyvern eggs and the

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venom from the dragon ish creature, and then we hear

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a roar, and then that was.

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Speaker 6: That the end.

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Speaker 4: So yeah, that's really good.

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Speaker 2: Do you get one free inspiration di You can use

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that to reroll any roll of your choice.

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Speaker 4: Yes, So the.

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Speaker 2: Wivern was defeated, you extracted the venom from its stingertail,

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grabbed through the eggs, and you hear another one what

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you assume is another one. It sounds very similar off

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in the distance, and you can only assume it is

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heading this way. What are you all doing from here?

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Speaker 3: Run?

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Speaker 1: Hamlet say, we run?

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Speaker 4: Much time to go?

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Speaker 1: Handlin takes off immediately, doesn't even question it, doesn't wait.

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He takes off with his egg and his back egg.

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Speaker 2: You were at the top of like a like a

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twenty foot tall like hill with like little cliffs.

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Speaker 4: That go down.

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Speaker 2: Do you just run and jump or do you carefully

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trying to get down?

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Speaker 1: Uh? He he jumps off to the first ten feet

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down and perfectly lands like a superhero, and then he

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won't do it again to the other one and then

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take off sprinting.

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Speaker 2: Okay, make a dexterity saving through for me, all right,

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we'll see specifically on this superhero landing. All right, I

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got a nineteen perfect three point landing, and then he

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kind of roll and you would jump another one and

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you land again, roll and you start booking it and

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turned into a gorilla, I guess began, and Larry.

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Speaker 8: Belsh will make sure that Sir Hogan has his magic

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hammer that he was after this entire time. Did you

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throw it and pick it up? Or it feels like

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it's it's been a while.

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Speaker 4: I don't know why.

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Speaker 8: It's only been a whole six seconds anyway, so yes,

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with the Sir Hogan having the magic camer Beltshore will

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also start booking it, not trying to be fancy, just

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you know, getting.

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Speaker 6: Down in the front of Larry will also be running

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for his life.

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Speaker 9: So really Sir Hogan would want to fight the beast,

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but he needs to talk to his hammer as one does.

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Speaker 3: Also starts looking it.

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Speaker 2: All right, you all get down from this little mound

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and make your way back over to Thankfully, the horses

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were tied up by Larry, so they are still there.

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Speaker 4: Do you all?

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Speaker 2: Are you guys just going back to your little camp?

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Are you making way?

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Speaker 6: I would like to put on my fancy belt that

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I found.

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Speaker 2: Okay, you kind of put the belt around your waist,

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and since you've already taken the time to attune to it,

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you kind of feel a little bit tougher per se,

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like you can take a little bit more of a hit.

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And you also, well you wouldn't notice the other ones yet,

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so yeah, for the most part, you just kind of

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feel a little bit more fortified after you put this

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belt on.

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Speaker 8: Okay, Beach Resort did do a identify on that, so

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he knows the effects.

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Speaker 4: He'd pass on the exact effects to Larry, so Larry

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knows what he's in for.

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Speaker 2: That is correct, But Larry wouldn't immediately notice these effects

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upon putting on the bell, even if he like technically

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knows what it does, he does not feel anything else.

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Speaker 8: Fair enough, anyway, shall we should we pack up camp

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or just take the horses and get the hell out

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of her or hell's out of here? I suppose what

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do you all think. Come on, don't be shy.

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Speaker 3: Needs to talk to his hammer.

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Speaker 4: How far away are we from that wife or nest?

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Speaker 2: Maybe like a hundred foot not far at all?

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Speaker 8: Yeah, yeah, we should probably let's get a move on.

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Can you talk to your hammer while riding through a Hogan?

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Speaker 3: Of course I can. I just immediately hop on, Sir Steed.

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Speaker 2: Well, all right, technically I don't know if you can.

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If you're talking about attunement, how about to.

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Speaker 3: Get to.

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Speaker 1: Sir Hogan? Can I drive, Sir Steed and you attune please?

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Speaker 3: I'm gonna trust you with my finest possession. Stone calls

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Tete Austin. Can you do this?

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Speaker 1: You know I can. We're obviously lawyers together. We have

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to trust each other.

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Speaker 3: You're right, You're right.

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Speaker 4: I just hand them the reins grows to a lawyer together,

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stay together.

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Speaker 2: So okay, so you are right on the back of

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Stone cold, Yes, okay. What's going on with Hanmlecks horse?

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Speaker 1: Then I'm leaving him.

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Speaker 8: For the life. You're not sacrificing a horse, you know.

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You can't be that stereotypical Oh hold.

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Speaker 4: On that, you know what, that may help you.

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Speaker 1: I'm leaving. Okay, I'm leaving the horse over there. That

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is what I will be doing.

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Speaker 2: I will say, I will unfortunately rule that it will

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still be very difficult to constant because it takes a

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short rest in order to attune to an item focused

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solely on this item. So if you get distracted while

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you were writing, then you will break the focus and

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you have to restart.

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Speaker 4: How close are we to the band of stronghold at

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this point?

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Speaker 2: I believe you're about a day and a half away.

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Speaker 8: Oh, you could talk to the hammer the next time

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we set up camp, and then we can all ride

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our horses. And you know, not sacrifice for innocent steed.

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Speaker 3: This is not.

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Speaker 4: You know what?

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Speaker 3: That horse doesn't matter.

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Speaker 4: Damn.

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Speaker 8: All right, Well, I know there's not talking to you

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out of the horse, out of steed murder. When you

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set your mind to it, the.

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Speaker 1: Horse stays no matter what I'm driving, stone cold steed.

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Speaker 4: All right.

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Speaker 8: Well, as we're taking off, then I will at least

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untie the horse in the tree and give it a

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firm slap on the behind, so it's running in the

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opposite direction, so maybe it has a chance to survive.

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Speaker 2: Okay, it begins making its way off. Are you guys

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picking up camp? From what like it wouldn't It's not

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a flall on campsite that you would all would have.

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I'll be if a few rations here and they are

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scattered about, do you quickly clean up and then go

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or you just get on the horses and ride If the.

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Speaker 8: Rations are mostly eaten and I don't think there's anything

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valuable that we'd leave in camp, so I'm okay with

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just picking up and riding so we don't have to

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deal with the second river and everybody else.

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Speaker 1: I pick up? Are we driving back past it? Are

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we at the camp site where the horses are? Is

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that where they are?

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Speaker 3: Yes?

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Speaker 1: Yes, okay, I'm literally just gonna go around and grab

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the some of the stray chicken feed that fell out

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of my pocket when I was sleeping, put it back

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in my pocket, and get on the horse.

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Speaker 4: It fell out of your pocket while you were sleeping.

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Speaker 1: Not much of it, just a little bit, like literally

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the smallest bit, But I care about every bit of

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chicken feed.

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Speaker 4: Okay, okay.

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Speaker 2: Most important part, all right, is that what we're all doing,

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we're just kind of quickly making haste. Yes, okay, you

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all begin to write off, and you can still hear

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the screeches coming from a distance. Once you're leaving, it

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kind of sounds like it's actually rather close, within a

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few hundred feet of you. But you do not see

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where that why ver Nest was from where you are,

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and especially so as you write off, you have no

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clue whether or not it is going to follow, or

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if it will be able to But you all make way.

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Is there anything that is being done as he guys

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are heading out?

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Speaker 1: Yes, Hamlik is gonna sing sea shanty to keep everyone

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in good spirits?

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Speaker 2: All right, which sea shanty is this?

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Speaker 1: It's gonna be called Espresso. Bye the Selena.

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Speaker 4: Carpenter.

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Speaker 1: Yes, yes, Selena the Carpenter.

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Speaker 2: Uh huh, okay, are you gonna give us a little rendition?

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Speaker 3: Yeah?

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Speaker 1: Sure, guys, this is handling speaking. If you guys want

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to join, please feel free.

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Speaker 8: I think when you got this, show us what you

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got happened, like I believe in you.

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Speaker 1: Yes, that's me Expresso.

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Speaker 8: Oh this is gonna be our next three hours of Friday,

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isn't it.

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Speaker 1: The thing with Handlick is he only knows that one

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part of the song, So it's only that one part

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on loop.

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Speaker 2: All right, that's beautiful. For the next However long Hamlck

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just repeats that over and over. Is anybody keeping an

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eye out or you guys dress making way?

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Speaker 3: Huh sir howkins? So we focused on this hammer.

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Speaker 8: Yes, Larry will be keeping an eye out, and belch,

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try and ride up front and keep everyone on track

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and moving as fast as possible.

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Speaker 2: Okay, Larry, go ahead and roll a perception check at

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disadvantage for me. I'm saying disadvantage because you're also trying

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to ride on the trail.

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Speaker 5: Okay, click the wrong thing, Okay, perception I got a sixteen,

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all right, I would disadvantage of eleven?

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Speaker 4: Oh an eleven?

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Speaker 2: Okay, you steer the wife urn and it does seem

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like it is still you can't honestly, you can't really

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tell with an eleven. You can still hear it, but

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you do not see it flying in the sky or

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any other instance of it. I have a question, as

241
00:12:39,559 --> 00:12:43,919
a reminder, where is the two eggs? Are they in

242
00:12:44,080 --> 00:12:46,000
the bag of holding? Because I know there's one that's

243
00:12:46,039 --> 00:12:47,480
in Hamlick's bag.

244
00:12:48,399 --> 00:12:50,039
Speaker 4: Yes, the other two are in the bag of holding.

245
00:12:50,559 --> 00:12:53,519
Speaker 2: Okay, noted? All right, you guys are kind of writing

246
00:12:54,519 --> 00:12:56,320
and can I get someone to go ahead? And roll

247
00:12:56,360 --> 00:12:58,559
a D twenty for me to see how the rest

248
00:12:58,559 --> 00:12:59,279
of this day goes.

249
00:12:59,519 --> 00:13:04,720
Speaker 1: I can do it. It's gonna be a solid nine.

250
00:13:05,320 --> 00:13:08,480
Speaker 2: Okay, as you all are writing, what's the kind of order?

251
00:13:08,519 --> 00:13:10,799
I'm assuming Larry's in the back because he's kind of

252
00:13:10,840 --> 00:13:13,200
keeping an eye out. Well, I guess that kind of

253
00:13:13,240 --> 00:13:16,000
answers it for me because beltrazars in the front. Sir

254
00:13:16,039 --> 00:13:19,279
Hogan and Hamlick are in the middle. All right, Larry

255
00:13:20,039 --> 00:13:23,759
and Hamlick, go ahead and give me another perception check

256
00:13:23,799 --> 00:13:29,399
at disadvantage is forty or so minutes into writing.

257
00:13:30,840 --> 00:13:33,279
Speaker 1: I got a sixteen at disadvantage.

258
00:13:34,039 --> 00:13:38,360
Speaker 6: I got a five at disadvantage, all right, Hamlick.

259
00:13:38,679 --> 00:13:41,519
Speaker 2: Out of the corner of your eye, all of a sudden,

260
00:13:41,799 --> 00:13:46,639
there's something swooping in very fast. You look over and

261
00:13:46,679 --> 00:13:50,720
you do see the wyevern making a.

262
00:13:50,679 --> 00:13:53,320
Speaker 4: Swoop towards you, towards me.

263
00:13:53,519 --> 00:13:56,480
Speaker 2: What are you doing in this moment? It seems like it.

264
00:13:57,519 --> 00:14:00,919
Speaker 1: I am going to take What does the road look

265
00:14:01,039 --> 00:14:01,799
like that we're on.

266
00:14:03,039 --> 00:14:06,600
Speaker 2: It's it's kind of just a plane dirt road. There's

267
00:14:06,639 --> 00:14:10,399
trees on either side. There's an area up ahead where

268
00:14:10,399 --> 00:14:13,559
there's like a bit of a field, but right now

269
00:14:13,600 --> 00:14:19,279
it's just dirt road about twenty ish feet across, and

270
00:14:19,360 --> 00:14:23,000
then about another fifteen twenty feet towards the tree line.

271
00:14:23,240 --> 00:14:29,080
Speaker 1: Okay, So what I'm gonna do is I'm going to

272
00:14:29,679 --> 00:14:36,279
do can thomaturgy create like a vision like a is

273
00:14:36,320 --> 00:14:39,399
like a like a like a vision of something?

274
00:14:40,639 --> 00:14:43,600
Speaker 4: Or no, let me look at thomoturgy. I think that's

275
00:14:43,639 --> 00:14:44,399
minor illusion.

276
00:14:45,200 --> 00:14:47,960
Speaker 2: Yeah no, yeah, there does not create like a little

277
00:14:47,960 --> 00:14:51,200
image of anything. That would definitely be minor illusion. Okay,

278
00:14:51,320 --> 00:14:54,200
what domaturgy is typically more voc like more audible.

279
00:14:55,360 --> 00:15:01,240
Speaker 1: I'll do a silent image and am I sure that

280
00:15:01,279 --> 00:15:03,279
the wavern is right on us? Or is it coming in?

281
00:15:04,559 --> 00:15:06,879
Speaker 2: It's you see it kind of flying in the tree

282
00:15:06,960 --> 00:15:09,600
line and you see it begin to soup. The point

283
00:15:09,600 --> 00:15:11,600
of that perception check is that you see it just

284
00:15:11,679 --> 00:15:14,840
before it makes like its official swoop in at you.

285
00:15:16,159 --> 00:15:20,279
Speaker 1: Okay. So I'm going to hold up a silent image

286
00:15:20,559 --> 00:15:30,240
of one of its eggs and toss it over into

287
00:15:30,759 --> 00:15:35,440
the most like tree branched area to where it's hidden

288
00:15:36,600 --> 00:15:37,440
like away from us.

289
00:15:37,440 --> 00:15:41,000
Speaker 4: Okay, okay, and.

290
00:15:40,919 --> 00:15:43,120
Speaker 1: Then go take off a run and tell them to run.

291
00:15:44,480 --> 00:15:48,080
Speaker 2: Okay, the image appears, But I'm going to read silent

292
00:15:48,120 --> 00:15:50,879
image real quick second, make sure I understand.

293
00:15:54,240 --> 00:15:55,679
Speaker 4: Okay, yeah, you do.

294
00:15:55,840 --> 00:15:58,080
Speaker 2: So it's going to make an intelligence check to see

295
00:15:58,120 --> 00:16:03,120
if it actually falls for it, which I'm assuming this

296
00:16:03,200 --> 00:16:05,600
guy is not very smart at all. That is a

297
00:16:05,799 --> 00:16:11,840
five to his intelligence. Let's see what he rolls A one.

298
00:16:12,240 --> 00:16:15,240
Oh okay, don't worry. He rolled a four minus three

299
00:16:15,360 --> 00:16:16,159
for a one.

300
00:16:17,360 --> 00:16:17,799
Speaker 3: So much better.

301
00:16:17,879 --> 00:16:23,320
Speaker 2: Yeah. Yeah, you tossed that and it looks perfect, and

302
00:16:23,360 --> 00:16:26,840
it just immediately starts to swoop towards you and then

303
00:16:27,200 --> 00:16:30,200
completely turns course and goes directly into the bushes and

304
00:16:30,200 --> 00:16:31,200
starts looking for it.

305
00:16:32,679 --> 00:16:37,120
Speaker 1: Guys, we gotta go. Now, run and then I'll I

306
00:16:37,279 --> 00:16:41,240
take off, I bolt.

307
00:16:42,159 --> 00:16:42,480
Speaker 3: Okay.

308
00:16:42,600 --> 00:16:44,399
Speaker 2: See, you guys are going at full speed on the horse.

309
00:16:45,559 --> 00:16:50,399
Speaker 8: Is that when it dove into the bushes? I don't

310
00:16:50,399 --> 00:16:53,519
know how far ahead. I don't know if we had

311
00:16:53,600 --> 00:16:57,679
to specify, but is it within a thirty feet of

312
00:16:57,720 --> 00:16:59,840
me when it dives into the bushes to search for

313
00:16:59,919 --> 00:17:00,240
the egg?

314
00:17:01,679 --> 00:17:04,720
Speaker 2: I'm gonna say no, because you guys are kind of

315
00:17:04,759 --> 00:17:08,079
you were constantly moving at well, I guess one hundred

316
00:17:08,079 --> 00:17:10,799
and twenty foot per round, assuming you're dashing with the horses,

317
00:17:12,480 --> 00:17:14,839
and he would have thrown it to the side and

318
00:17:14,880 --> 00:17:17,319
took about a second or two before it actually swooped down.

319
00:17:18,440 --> 00:17:21,119
So I'm going to assume it's out of thirty foot range.

320
00:17:21,799 --> 00:17:23,160
Speaker 4: All right, gotcha?

321
00:17:23,720 --> 00:17:28,119
Speaker 8: Then yeah, we will continue on. Then dash and dash

322
00:17:28,119 --> 00:17:29,680
and dashing these spouches or will.

323
00:17:30,400 --> 00:17:33,240
Speaker 2: Okay, anything else from the rest of y'all.

324
00:17:36,559 --> 00:17:40,039
Speaker 1: Keep going, keep going, sir Hogan, nothing's wrong, Just keep

325
00:17:40,119 --> 00:17:42,559
learning and I go. I keep going.

326
00:17:43,440 --> 00:17:43,759
Speaker 3: Okay.

327
00:17:44,160 --> 00:17:48,599
Speaker 2: You hear a loud screech from behind you. You can

328
00:17:48,640 --> 00:17:51,079
kind of assumed it's kind of figured out that it

329
00:17:51,240 --> 00:17:55,359
was a ruse. It is not very happy, or at

330
00:17:55,400 --> 00:17:58,039
the very least, it cannot find the egg, but it

331
00:17:58,160 --> 00:18:03,720
still smells it from coming from your direction. You are

332
00:18:03,920 --> 00:18:09,759
continue writing, and based on the speeds, you do not

333
00:18:10,000 --> 00:18:15,200
see it for another little bit, sir Hokan, go ahead

334
00:18:15,200 --> 00:18:20,559
and give me a general constitution saving throw to see

335
00:18:20,559 --> 00:18:23,359
how well you're able to concentrate while writing this fast.

336
00:18:24,559 --> 00:18:25,119
Speaker 3: I got a.

337
00:18:26,599 --> 00:18:30,559
Speaker 2: Fourteen, okay, I was looking for thirteen on there, So yes,

338
00:18:31,440 --> 00:18:34,880
let's go. Another little bit passes, and you do attune

339
00:18:35,480 --> 00:18:38,279
to this weapon, so let me go go ahead and

340
00:18:38,599 --> 00:18:44,960
add it to your character sheet, oh man, and feel

341
00:18:45,000 --> 00:18:46,640
free to go ahead and read it out to us.

342
00:18:47,440 --> 00:18:51,319
Speaker 3: Oh oh, okay, okay, where is it at?

343
00:18:52,279 --> 00:18:56,960
Speaker 2: I should be in your journal? We have a journal, yes,

344
00:18:57,119 --> 00:18:58,680
like where your character sheet is and everything.

345
00:18:59,519 --> 00:19:03,000
Speaker 3: Oh okay, yeah, like where.

346
00:19:04,119 --> 00:19:05,960
Speaker 2: It should be in your journal now, just right like

347
00:19:06,039 --> 00:19:07,519
right below your character Is it not there?

348
00:19:08,480 --> 00:19:14,000
Speaker 3: Oh? I'm sorry? Yeah yeah. Blink hammer. It is a

349
00:19:14,000 --> 00:19:17,119
plus one light hammer. The sides of the hammerhead are

350
00:19:17,160 --> 00:19:19,920
inscribed with an image of a dog with elongated features,

351
00:19:20,480 --> 00:19:23,440
and it seems to be vanishing finally forced light hammer,

352
00:19:23,519 --> 00:19:27,440
perfectly balanced and ideal for throwing. It contains three charges

353
00:19:27,480 --> 00:19:30,599
and regains one d three charges after a long risk.

354
00:19:31,240 --> 00:19:34,680
It has two abilities. The first one is blink the

355
00:19:34,799 --> 00:19:37,720
round you throw the dagger. Well, in this case of hammer,

356
00:19:38,680 --> 00:19:41,799
you may use a bonus action to expend a charge

357
00:19:41,799 --> 00:19:44,880
to teleport to that hammer's location and grab hold of

358
00:19:44,920 --> 00:19:47,359
it so long as it is within one hundred feet

359
00:19:47,400 --> 00:19:51,359
of you. And the second ability is bound return and

360
00:19:51,440 --> 00:19:54,400
as a bonus action I can recall the hammer. It

361
00:19:54,440 --> 00:19:57,359
will vanish from its current location and materialize in my hand.

362
00:19:58,119 --> 00:20:02,640
Wom teliboarding hammer.

363
00:20:03,359 --> 00:20:04,720
Speaker 4: That's kind of teleboarding palette.

364
00:20:06,519 --> 00:20:09,839
Speaker 2: Dangerous. I went behind in there and fixed it.

365
00:20:11,960 --> 00:20:12,799
Speaker 3: There we go there we go.

366
00:20:13,519 --> 00:20:16,799
Speaker 2: It now says hammer works supposed to say hammer. So

367
00:20:16,880 --> 00:20:19,000
you all continue writing. You are now attuned to this

368
00:20:19,039 --> 00:20:24,039
hammer in about another ten minutes pass is anybody? Is

369
00:20:24,119 --> 00:20:26,319
Larry still the one who is primarily keeping an eye

370
00:20:26,359 --> 00:20:27,599
out for the wyvern?

371
00:20:29,599 --> 00:20:32,759
Speaker 1: I feel like Hamlick will now since he's since he's

372
00:20:32,799 --> 00:20:34,839
afraid that the wavern is right off.

373
00:20:34,880 --> 00:20:39,039
Speaker 4: Okay, okay, this spelcher or just had that encounter.

374
00:20:39,119 --> 00:20:41,160
Speaker 8: Belsho will also keep half an eye out for the

375
00:20:41,200 --> 00:20:41,960
wiron as well.

376
00:20:42,720 --> 00:20:45,119
Speaker 2: Okay, if everyone's going to be keeping an eye out,

377
00:20:45,160 --> 00:20:46,400
this will slow you down.

378
00:20:47,559 --> 00:20:51,119
Speaker 8: Office those is down, Belshore, keep writing hard so everyone

379
00:20:51,160 --> 00:20:54,640
can stay going fast and just not focus on surroundings.

380
00:20:54,680 --> 00:20:57,559
Speaker 4: In that case, okay, uh.

381
00:20:57,519 --> 00:20:59,759
Speaker 2: Can I get Hamlick and Larry to make another perception

382
00:20:59,839 --> 00:21:00,920
check disadvantage?

383
00:21:01,119 --> 00:21:02,119
Speaker 4: This is as.

384
00:21:03,640 --> 00:21:05,279
Speaker 2: Sir Hogan is finishing a tudament.

385
00:21:06,160 --> 00:21:09,279
Speaker 1: I got a gnat one for a four, all right,

386
00:21:09,440 --> 00:21:10,920
and then Larry got a nine.

387
00:21:11,839 --> 00:21:16,720
Speaker 2: Okay, you don't even hear the thing anymore. You are

388
00:21:16,799 --> 00:21:21,519
kind of hoping that you lost it, and you continue

389
00:21:21,519 --> 00:21:27,599
writing on and see here the good sign.

390
00:21:27,720 --> 00:21:29,599
Speaker 4: Surely nothing bad it is about to happen.

391
00:21:30,680 --> 00:21:31,039
Speaker 3: All right.

392
00:21:31,519 --> 00:21:35,240
Speaker 2: That's that yeah, don't worry about the dice rolling.

393
00:21:36,960 --> 00:21:39,039
Speaker 4: It's okay, guys. God told me not to worry about

394
00:21:39,039 --> 00:21:39,720
the dice rolling.

395
00:21:42,119 --> 00:21:48,880
Speaker 2: Okay, handle it out of out of nowhere, seeming it

396
00:21:48,960 --> 00:21:51,319
comes swoops in. You did not see it coming, and

397
00:21:51,359 --> 00:21:54,079
it takes a bite at you for a fifteen Does

398
00:21:54,119 --> 00:21:54,440
that hit?

399
00:21:55,200 --> 00:21:59,799
Speaker 3: Yes? Okay? Is it that little stone cold steed?

400
00:22:00,759 --> 00:22:02,200
Speaker 2: No? No, just handle it.

401
00:22:02,240 --> 00:22:03,359
Speaker 3: Okay.

402
00:22:04,000 --> 00:22:07,240
Speaker 2: So it's going to be two D six plus four.

403
00:22:09,519 --> 00:22:12,359
That's eleven plus four, so fifteen damage on you handle it?

404
00:22:13,079 --> 00:22:15,720
Speaker 6: Ooh jeez.

405
00:22:15,759 --> 00:22:20,559
Speaker 2: And then it is going to make another attack as

406
00:22:20,559 --> 00:22:22,119
soon as I fixed this.

407
00:22:22,599 --> 00:22:23,359
Speaker 4: There we go.

408
00:22:24,759 --> 00:22:27,880
Speaker 2: With its stinger. Does a twenty six hit?

409
00:22:28,000 --> 00:22:31,039
Speaker 1: Oh my gosh, yeah.

410
00:22:31,400 --> 00:22:33,759
Speaker 4: This is a lie the last one. The last one

411
00:22:33,759 --> 00:22:34,240
was a bitch.

412
00:22:38,160 --> 00:22:40,680
Speaker 2: Go ahead and roll a constitution saving through it for me,

413
00:22:41,880 --> 00:22:45,480
I got a seventeen seventeen does save. So you're going

414
00:22:45,559 --> 00:22:48,000
to take half the poison damage, which you'll bring that

415
00:22:48,039 --> 00:22:50,920
to twelve poison damage on top of thirteen piercing.

416
00:22:52,119 --> 00:22:52,799
Speaker 4: How are you doing?

417
00:22:53,839 --> 00:22:56,519
Speaker 1: Not too good? I'll be honest with you, none, not

418
00:22:56,680 --> 00:23:00,799
too good? Boys.

419
00:23:02,000 --> 00:23:05,359
Speaker 3: Can I lay hands on him from like since I'm

420
00:23:05,359 --> 00:23:06,480
sitting behind him on the.

421
00:23:06,519 --> 00:23:10,160
Speaker 2: Horse, Yes, it makes this attack and then it swoops out.

422
00:23:10,799 --> 00:23:13,480
Speaker 4: So, oh, both of you would get a taxi.

423
00:23:13,599 --> 00:23:17,240
Speaker 2: Yes, sir Hogan and Hamlinul, you both get taxes opportunity

424
00:23:17,279 --> 00:23:17,559
on it.

425
00:23:18,319 --> 00:23:23,599
Speaker 3: Oh, I guess I would have light my light hammer

426
00:23:23,599 --> 00:23:26,279
in hand, so I'm just gonna take a swipe with that.

427
00:23:27,119 --> 00:23:29,119
Speaker 4: Okay, Well, you don't have to have the light hammer

428
00:23:29,160 --> 00:23:29,720
in hand. I would.

429
00:23:29,720 --> 00:23:31,960
Speaker 2: I would argue that you could have swapped out for

430
00:23:32,000 --> 00:23:33,880
your bigger hammer at this point if you wanted to.

431
00:23:33,960 --> 00:23:35,599
Speaker 3: Oh, then then let's go big.

432
00:23:36,240 --> 00:23:38,079
Speaker 4: Okay, let's go be big.

433
00:23:38,559 --> 00:23:41,799
Speaker 3: All right? All right? What a roll? And I got

434
00:23:41,839 --> 00:23:43,400
a I got a twenty seven.

435
00:23:43,440 --> 00:23:46,319
Speaker 2: A twenty seven. Will it go ahead and roll damage?

436
00:23:47,200 --> 00:23:50,000
Speaker 3: All right? I'm gonna kind of divine smile.

437
00:23:49,839 --> 00:23:52,680
Speaker 4: Off the horse please, absolutely.

438
00:23:54,039 --> 00:24:00,359
Speaker 3: Awesome. I'm just gonna do a first level one. So okay,

439
00:24:00,519 --> 00:24:04,559
that would be ill to attack. So I got a

440
00:24:04,599 --> 00:24:07,519
fifteen on the attack and then it's two D six,

441
00:24:08,960 --> 00:24:13,559
right I think, yes? Or two eight, two eighty twoty eight.

442
00:24:13,720 --> 00:24:17,920
Oh yeah, that's good. Got a six and a four,

443
00:24:18,119 --> 00:24:20,680
so I've got twenty five damage twenty five.

444
00:24:21,440 --> 00:24:26,880
Speaker 2: It screeches as it begins to pull away. Hammelick, you can,

445
00:24:27,000 --> 00:24:31,079
but you're holding the reins so utmost I would say

446
00:24:31,200 --> 00:24:33,119
you could punch it if you wanted to.

447
00:24:34,880 --> 00:24:36,160
Speaker 1: Can I use my dagger?

448
00:24:38,039 --> 00:24:40,599
Speaker 2: I I'm gonna say no, because you wouldn't have the

449
00:24:40,680 --> 00:24:43,200
dagger out while you were riding the horse.

450
00:24:44,519 --> 00:24:47,640
Speaker 1: Okay, well then I'll just throw a punch.

451
00:24:49,440 --> 00:24:53,839
Speaker 4: Okay, go ahead and roll what? What rolled a punch?

452
00:24:54,200 --> 00:24:54,240
Speaker 2: What?

453
00:24:55,640 --> 00:24:57,559
Speaker 4: Just your strength? Just your strength?

454
00:24:57,960 --> 00:25:02,960
Speaker 1: Oh no, U I got a nine?

455
00:25:03,160 --> 00:25:03,559
Speaker 3: Okay.

456
00:25:03,720 --> 00:25:06,720
Speaker 2: So this kind of this thing swoops in, bites you

457
00:25:06,920 --> 00:25:09,480
hard on the shoulder and holds you there while it

458
00:25:09,519 --> 00:25:11,240
comes in with the stinger and it gets you right

459
00:25:11,279 --> 00:25:15,559
in the side, sir Hogan from behind makes a big

460
00:25:15,599 --> 00:25:18,319
old slam right on its head, and you kind of

461
00:25:18,319 --> 00:25:22,559
just try to slap it away, like no, not go away,

462
00:25:22,799 --> 00:25:24,039
stay away from my horse?

463
00:25:25,920 --> 00:25:26,400
Speaker 3: All right?

464
00:25:26,720 --> 00:25:36,720
Speaker 1: Uh? Can okay? Can I Larry, Larry, can you give

465
00:25:36,759 --> 00:25:39,400
me an egg so we can get this thing off me? Please?

466
00:25:39,440 --> 00:25:39,960
I'm hurt?

467
00:25:42,319 --> 00:25:42,720
Speaker 3: He help?

468
00:25:44,079 --> 00:25:46,960
Speaker 6: Okay, yeah, come back?

469
00:25:47,519 --> 00:25:50,680
Speaker 4: Who would like to? Anybody can roll nature for me?

470
00:25:51,880 --> 00:25:53,799
Speaker 6: I'll do it. Hold on, let me get to my

471
00:25:53,839 --> 00:25:54,920
little nature screen.

472
00:25:55,440 --> 00:25:58,119
Speaker 4: Okay, Nature's intelligence. I'll also roll nature.

473
00:25:59,319 --> 00:26:03,960
Speaker 8: Nature eighteen Nature from belt.

474
00:26:03,759 --> 00:26:08,480
Speaker 6: Rezor six Nature from Larry.

475
00:26:09,599 --> 00:26:12,599
Speaker 2: Belt rezor from what your your general understanding on how

476
00:26:12,720 --> 00:26:18,799
wyverns work. They are typically not aggressive by themselves unless

477
00:26:18,839 --> 00:26:22,720
they are defending or trying to get back one of

478
00:26:22,759 --> 00:26:27,400
their eggs. And you do know that they are able

479
00:26:27,480 --> 00:26:28,839
to smell their eggs from.

480
00:26:28,720 --> 00:26:33,559
Speaker 8: Afar in response to Hamla yelling. If it costs a reaction,

481
00:26:33,720 --> 00:26:36,880
I don't mind, but just Welsher will say, it's not

482
00:26:37,119 --> 00:26:39,039
that he knows you have the egg in his head,

483
00:26:39,039 --> 00:26:41,400
as he can smell the egg. Even if you throw one,

484
00:26:41,480 --> 00:26:43,240
he's just gonna keep coming back to the one he

485
00:26:43,319 --> 00:26:46,000
can smell. So either we kill it or we put

486
00:26:46,119 --> 00:26:48,519
all of them in the bag of holding. Either one

487
00:26:48,640 --> 00:26:51,440
is good, and to be fair, I mean good god

488
00:26:51,720 --> 00:26:52,759
sir hoging it up?

489
00:26:53,519 --> 00:26:54,160
Speaker 4: Number on them?

490
00:26:54,559 --> 00:26:55,559
Speaker 8: A good jobs are hugging.

491
00:26:56,000 --> 00:26:56,759
Speaker 3: That's just what.

492
00:26:56,839 --> 00:26:57,480
Speaker 4: Belcheres are saying.

493
00:26:57,480 --> 00:27:02,400
Speaker 1: Okay, okay, guys, how about this. I tossed the one

494
00:27:02,440 --> 00:27:04,799
in my bag since he smells it, you keep the

495
00:27:04,839 --> 00:27:06,480
egg in yours, and you just give me one of

496
00:27:06,480 --> 00:27:08,640
your eggs later so we don't have to fight this thing.

497
00:27:09,240 --> 00:27:10,160
How does that sound?

498
00:27:11,359 --> 00:27:13,119
Speaker 8: It may still smell it, They can smell it for

499
00:27:13,359 --> 00:27:14,000
very far away.

500
00:27:14,720 --> 00:27:17,559
Speaker 1: Yes, But if the only one that can smell is mind,

501
00:27:17,880 --> 00:27:19,039
we get rid of the one I.

502
00:27:19,160 --> 00:27:22,720
Speaker 4: Have, and but when we take the next one out,

503
00:27:23,240 --> 00:27:24,519
then it will smell the next.

504
00:27:24,680 --> 00:27:25,839
Speaker 6: Where we'll discuss this later.

505
00:27:25,960 --> 00:27:26,880
Speaker 4: Let him throw his eggs.

506
00:27:28,079 --> 00:27:32,759
Speaker 1: We'll do it at the camp, not right now. I'm

507
00:27:32,799 --> 00:27:36,720
gonna throw your egg. I toss my egg as far

508
00:27:36,799 --> 00:27:38,599
as I can. Well, I wait until it's like in

509
00:27:38,799 --> 00:27:42,640
range of seeing me, which I'm figuring I'm I'm looking

510
00:27:42,680 --> 00:27:44,759
at it now because I'm hurting. I wait until it

511
00:27:44,759 --> 00:27:47,000
gets closed, and I toss it as far as I

512
00:27:47,079 --> 00:27:50,599
can into the bushes behind us, so it doesn't follow.

513
00:27:52,119 --> 00:27:56,559
Speaker 2: So yet you make the toss, and you almost immediately noted, like,

514
00:27:56,759 --> 00:27:59,319
lose visual on it as it sid It hits the

515
00:27:59,400 --> 00:28:01,880
air brake and you can kind of sweep in towards

516
00:28:01,920 --> 00:28:09,400
the bushes. You all continue writing on yes and yeah,

517
00:28:10,160 --> 00:28:15,359
you lose visualization. You don't hear it vocalizing anymore. Is

518
00:28:15,400 --> 00:28:16,599
there anything else? Do you ever want to do?

519
00:28:17,400 --> 00:28:20,720
Speaker 4: Heal me, heal me?

520
00:28:21,240 --> 00:28:27,640
Speaker 3: Yeah, let me wait, sir, look this health potion my bought.

521
00:28:28,319 --> 00:28:30,319
Speaker 8: Wait, you might want to use your lay on hands

522
00:28:30,359 --> 00:28:32,480
since that recharges over a long rest, and we're probably

523
00:28:32,519 --> 00:28:33,920
gonna go to sleep before we meet the man.

524
00:28:34,000 --> 00:28:39,319
Speaker 3: It's shut up, old man, nobody.

525
00:28:39,559 --> 00:28:41,240
Speaker 4: Nobody cares about the old man.

526
00:28:41,200 --> 00:28:44,359
Speaker 1: Knowledge using logic. But yes, can you do that?

527
00:28:44,559 --> 00:28:49,759
Speaker 4: I'm sorry, passive passive a health potion? Okay?

528
00:28:52,119 --> 00:28:52,240
Speaker 3: Uh?

529
00:28:53,079 --> 00:28:56,160
Speaker 2: Let me look up potion of feeling real quick. Sure

530
00:28:56,200 --> 00:28:57,200
I know how much I wrote.

531
00:28:57,400 --> 00:28:59,839
Speaker 3: I wrote it down last time. It's two d four plus.

532
00:28:59,680 --> 00:29:04,039
Speaker 2: Two okay, so maximum of ten. So go ahead, and

533
00:29:04,359 --> 00:29:05,519
are you drinking at handlick?

534
00:29:06,519 --> 00:29:06,640
Speaker 5: Uh?

535
00:29:08,079 --> 00:29:08,559
Speaker 3: Sir Hogan?

536
00:29:08,599 --> 00:29:10,480
Speaker 1: You sure you don't want to use lay on hands? First?

537
00:29:12,079 --> 00:29:12,759
Speaker 3: Drink the potion?

538
00:29:12,960 --> 00:29:13,160
Speaker 7: Boy?

539
00:29:13,680 --> 00:29:14,000
Speaker 3: All right?

540
00:29:15,039 --> 00:29:15,880
Speaker 1: You said two dy four?

541
00:29:15,960 --> 00:29:20,680
Speaker 2: What twenty four plus two? This costs sixty gold.

542
00:29:20,720 --> 00:29:23,839
Speaker 1: By the way, I got five health.

543
00:29:25,519 --> 00:29:30,079
Speaker 2: Got five, which is a fifth of what you could

544
00:29:30,079 --> 00:29:31,960
be healed by from sir.

545
00:29:32,480 --> 00:29:35,319
Speaker 1: Sir, Sir Hogan, please please help.

546
00:29:37,680 --> 00:29:40,680
Speaker 4: Look, this is a place of knowledge or I need

547
00:29:40,759 --> 00:29:41,200
to save it.

548
00:29:41,519 --> 00:29:43,920
Speaker 1: You just give me a little I need a little taste.

549
00:29:44,039 --> 00:29:50,599
Speaker 3: Please, I'm gonna I'm gonna give him five on hands.

550
00:29:52,480 --> 00:29:55,200
Speaker 6: And then after that Larry will give him a healer's kit.

551
00:29:55,359 --> 00:29:58,559
Also use my five.

552
00:30:02,480 --> 00:30:05,079
Speaker 1: I don't care. Just keep me more health please. I'm steward,

553
00:30:05,640 --> 00:30:07,000
I'm still in bed shape.

554
00:30:08,160 --> 00:30:09,559
Speaker 2: Are you all still writing fast?

555
00:30:11,559 --> 00:30:13,440
Speaker 8: I feel I feel like we can slow down now

556
00:30:13,759 --> 00:30:17,160
right start traveling at the standard speed because we do

557
00:30:17,319 --> 00:30:19,359
want to stop and have a long rest before we

558
00:30:19,400 --> 00:30:22,400
get to the bandit camp, because all in all, we've

559
00:30:22,440 --> 00:30:23,920
made actually pretty good time.

560
00:30:24,079 --> 00:30:26,680
Speaker 4: Correct, Oh deity, who knows that? Okay?

561
00:30:26,720 --> 00:30:28,839
Speaker 8: Yeah, I figure so since we're making such good time,

562
00:30:28,960 --> 00:30:33,440
we probably afford to rest before we hit the bandits

563
00:30:33,440 --> 00:30:35,240
and not be yelled at when we get back, since,

564
00:30:35,440 --> 00:30:38,000
like I said, we've actually been pretty efficient in terms

565
00:30:38,039 --> 00:30:42,079
of how fast we've been going. So if anybody wants

566
00:30:42,279 --> 00:30:44,640
to do something else, feel free to speak up.

567
00:30:46,319 --> 00:30:47,799
Speaker 6: Well, I would just have to have like, we would

568
00:30:47,839 --> 00:30:50,599
have to stop for me to to heal him with

569
00:30:50,680 --> 00:30:51,440
my healer's kid.

570
00:30:51,880 --> 00:30:53,319
Speaker 4: So, oh I see, well.

571
00:30:53,440 --> 00:30:55,519
Speaker 1: Let's just get does that like, let's just get to

572
00:30:55,599 --> 00:30:57,759
camp and then we'll heal please.

573
00:30:59,000 --> 00:31:02,519
Speaker 4: Okay, okay, give like, oh sorry, go ahead.

574
00:31:03,200 --> 00:31:04,920
Speaker 2: Did you say that you were aiming for bushes?

575
00:31:06,240 --> 00:31:06,720
Speaker 3: Uh? Yeah?

576
00:31:07,839 --> 00:31:10,079
Speaker 2: Can you go ahead and make a dexterity check for me?

577
00:31:11,279 --> 00:31:13,759
Speaker 1: I sure can just dexterity by itself?

578
00:31:14,920 --> 00:31:18,240
Speaker 3: Yeah? Oh lord seven?

579
00:31:19,480 --> 00:31:22,240
Speaker 2: Okay, no one would have saw where it landed or

580
00:31:22,279 --> 00:31:22,960
how it landed.

581
00:31:23,000 --> 00:31:25,559
Speaker 1: Wait waite inspiration.

582
00:31:27,640 --> 00:31:31,160
Speaker 4: Most important role a natural.

583
00:31:32,759 --> 00:31:36,240
Speaker 2: Okay, you, in fact you saw it land perfectly safe

584
00:31:36,279 --> 00:31:39,480
in the bushes and did not break and cause the ire.

585
00:31:39,319 --> 00:31:39,880
Speaker 4: Of the wifer.

586
00:31:41,880 --> 00:31:45,799
Speaker 2: Okay, you all may continue.

587
00:31:46,279 --> 00:31:46,680
Speaker 4: All right?

588
00:31:47,480 --> 00:31:50,599
Speaker 8: Uh so we can stop from like one minute and

589
00:31:50,680 --> 00:31:53,160
let Larry use the heroes kit, or we can keep

590
00:31:53,200 --> 00:31:55,440
going until nightfall and make camp.

591
00:31:55,519 --> 00:31:58,599
Speaker 1: What do you all think I can I can handle

592
00:31:58,680 --> 00:32:01,240
till nightfall, but we go please.

593
00:32:01,799 --> 00:32:06,039
Speaker 8: Okay, okay, yeah, And we will continue going until we

594
00:32:06,079 --> 00:32:09,640
set up camp at night fall. If like, from our

595
00:32:09,759 --> 00:32:12,480
knowledge of the area, if we I belches over anybody else,

596
00:32:12,559 --> 00:32:14,880
and He'll say, if anybody else knows if we're getting

597
00:32:14,920 --> 00:32:17,559
really close to the bandit hideout, you know, tell us

598
00:32:17,559 --> 00:32:19,680
all and we can you know, stop like you know,

599
00:32:19,799 --> 00:32:23,200
thirty minutes outside before we get there and set up

600
00:32:23,240 --> 00:32:27,720
camp and then we'll travel tomorrow. But let's just travel

601
00:32:27,759 --> 00:32:30,240
as far as we can make camp and then hopefully

602
00:32:30,319 --> 00:32:33,680
hit the Bandits tomorrow. And that will be the plan,

603
00:32:33,759 --> 00:32:37,000
unless anybody else has anything else they would like to suggest.

604
00:32:37,319 --> 00:32:38,200
Speaker 1: I just want to heal.

605
00:32:38,559 --> 00:32:39,920
Speaker 3: It's sir, it's sure.

606
00:32:40,000 --> 00:32:45,480
Speaker 2: Hogan approved, all right, Okay, the rest of the day

607
00:32:45,559 --> 00:32:49,079
goes uneventful for the most part. You will make camp

608
00:32:49,640 --> 00:32:51,640
and you can go ahead and have your long rest

609
00:32:51,680 --> 00:32:54,680
hand lick. Is there anything else you as won't need

610
00:32:54,720 --> 00:32:56,759
to discuss or do before start the next day.

611
00:32:58,160 --> 00:32:59,160
Speaker 1: I feed my chickens.

612
00:32:59,759 --> 00:33:05,000
Speaker 2: Oh actually, uh, who's taking watches? I don't remember how

613
00:33:05,039 --> 00:33:05,759
we did it last time.

614
00:33:07,240 --> 00:33:08,240
Speaker 1: I'm just long resting.

615
00:33:09,440 --> 00:33:14,000
Speaker 8: Okay, well, we are in Manett territory now, so we

616
00:33:14,000 --> 00:33:18,079
should probably figure out a pretty good system. I can

617
00:33:18,599 --> 00:33:21,480
take the final watch, since I'm up at that point

618
00:33:21,519 --> 00:33:22,039
in time.

619
00:33:21,880 --> 00:33:25,319
Speaker 4: Anyway, since I go to sleep so early, and then.

620
00:33:27,400 --> 00:33:29,160
Speaker 2: Sorry, I was just rolling a D one hundred to

621
00:33:29,480 --> 00:33:30,960
see what's going to happen tonight.

622
00:33:30,720 --> 00:33:32,920
Speaker 4: For mysterious purposes. Anything happens.

623
00:33:33,720 --> 00:33:37,519
Speaker 6: Yeah, yeah, sure, I guess Larry can take first watch.

624
00:33:39,079 --> 00:33:40,960
Speaker 4: Sure, Hogan, could you take middle watch?

625
00:33:42,920 --> 00:33:45,480
Speaker 3: Me and Darla got it all right.

626
00:33:46,720 --> 00:33:50,240
Speaker 8: I guess ham Nelik is extremely grievously injured. That's that

627
00:33:50,400 --> 00:33:52,880
is valid, like you have, you've got a whole asshole

628
00:33:53,640 --> 00:33:54,000
it off.

629
00:33:54,480 --> 00:33:54,920
Speaker 4: That's true.

630
00:33:55,000 --> 00:33:59,880
Speaker 8: That's true economically, the horrible grievous injuries. Actually it doesn't

631
00:34:00,039 --> 00:34:02,440
here after we take, after we sleep the night away.

632
00:34:02,519 --> 00:34:06,799
It's crazy how that works anyway, just magic anyway. So

633
00:34:06,920 --> 00:34:11,000
that's that's the watch order. Okay, go ahead and have

634
00:34:11,239 --> 00:34:15,880
each of you roll perception checks. Besides, of course, it's

635
00:34:16,000 --> 00:34:21,960
canonically Belchi will use uh the hooters to get an

636
00:34:22,000 --> 00:34:24,760
aerial view. I don't know if that helps with the

637
00:34:24,760 --> 00:34:26,559
perception or not, or if it's just flavor. I'm cool

638
00:34:26,599 --> 00:34:28,920
with it just being a flavor. Excuse me, what you

639
00:34:29,000 --> 00:34:30,679
can use the what hooters?

640
00:34:30,840 --> 00:34:35,119
Speaker 4: My familiar? Oh yeah, I forgot about you're familiar? Okay, yes, yes,

641
00:34:35,679 --> 00:34:40,840
like the the the chain, restaurant, the restaurant he summons,

642
00:34:40,880 --> 00:34:41,760
and entire hooters.

643
00:34:42,000 --> 00:34:45,159
Speaker 1: I pulled down my shirt. Let them watch.

644
00:34:47,760 --> 00:34:50,400
Speaker 2: There's summer, some in woodland beings and there's someon hooters.

645
00:34:50,840 --> 00:34:59,800
Speaker 4: Yes, oh boy, all right, it's just fine. And everyone

646
00:35:00,159 --> 00:35:06,800
off what they rolled? Please, Larry got a one, got

647
00:35:06,880 --> 00:35:13,280
a three? All right, take us away, sir, you gotta steven.

648
00:35:14,440 --> 00:35:14,800
Speaker 3: All right.

649
00:35:16,280 --> 00:35:21,639
Speaker 2: So the first two watches go through fine. On the

650
00:35:21,760 --> 00:35:25,559
third watch, I believe, which was Beltrez order, yes it

651
00:35:25,639 --> 00:35:30,400
will be my fault. Yes, you hear kind of a

652
00:35:30,440 --> 00:35:35,280
screech off in the distance, unknown animal. But then there's

653
00:35:35,360 --> 00:35:38,800
the night goes through smoothly. You all got very lucky

654
00:35:39,960 --> 00:35:45,000
that the role my role was in y'all's favor. Wow,

655
00:35:45,119 --> 00:35:48,360
that was a nasty chain of perception roles.

656
00:35:49,639 --> 00:35:51,719
Speaker 4: Okay, it would have been mad had we kept the

657
00:35:51,760 --> 00:35:52,400
egg o.

658
00:35:56,239 --> 00:35:56,480
Speaker 3: Wall.

659
00:35:56,719 --> 00:35:58,639
Speaker 2: Wake up in the morning, and I assume you continue

660
00:35:58,639 --> 00:36:01,320
to make a way, And this is the day that.

661
00:36:01,360 --> 00:36:02,920
Speaker 4: We actually reached the camp, isn't it.

662
00:36:04,280 --> 00:36:06,719
Speaker 2: Yes, it'll be towards the kind of end of the day.

663
00:36:07,639 --> 00:36:11,360
Speaker 8: Oh okay, Well, should we ride hard and try and

664
00:36:11,400 --> 00:36:13,880
make it there around noon or should we try and

665
00:36:13,920 --> 00:36:16,280
stealth in at the during the night?

666
00:36:16,400 --> 00:36:17,079
Speaker 4: What do you all think?

667
00:36:19,360 --> 00:36:21,400
Speaker 6: I mean, I have night vision now so.

668
00:36:23,519 --> 00:36:26,199
Speaker 4: And I do not, but they probably have guards.

669
00:36:26,280 --> 00:36:27,400
Speaker 3: But I don't know. I don't know.

670
00:36:27,480 --> 00:36:29,519
Speaker 4: What do you start, Hogan Ham Like, what do you think?

671
00:36:29,559 --> 00:36:29,719
You know?

672
00:36:30,079 --> 00:36:33,519
Speaker 8: All in guns blazing high noon? Or stealth in and

673
00:36:33,599 --> 00:36:35,519
kill as many as we can before they realize what's

674
00:36:35,559 --> 00:36:38,119
going on at night? I'm undecided, to be honest.

675
00:36:38,320 --> 00:36:38,800
Speaker 3: We go in.

676
00:36:39,159 --> 00:36:43,639
Speaker 9: Trogan loves a good bloodbath, but he's got a teleporting

677
00:36:43,679 --> 00:36:44,840
hammer he'd really like.

678
00:36:44,880 --> 00:36:45,480
Speaker 3: To try out.

679
00:36:47,000 --> 00:36:51,800
Speaker 1: We go how about this old man? We do go

680
00:36:51,960 --> 00:36:54,679
in a full of blaze at night? Thoughts.

681
00:36:58,639 --> 00:37:03,199
Speaker 8: I feel like if we're you know, it's if it's

682
00:37:03,239 --> 00:37:06,760
on what everyone wants. I feel like going in full blaze.

683
00:37:06,760 --> 00:37:08,280
We could just do that as soon as we got there.

684
00:37:08,880 --> 00:37:12,119
Speaker 1: No, we have the surprise attack at night I.

685
00:37:12,159 --> 00:37:15,159
Speaker 8: Mean, actually, that's that's a fair point. Was that was

686
00:37:15,239 --> 00:37:16,679
that you being tactical, hamdle Lick.

687
00:37:17,119 --> 00:37:20,199
Speaker 1: No, I like to strip at the biggest, at the

688
00:37:20,519 --> 00:37:21,400
biggest boom.

689
00:37:23,320 --> 00:37:27,199
Speaker 4: Ah, there he is. Okay, okay, we're good. We're good,

690
00:37:27,480 --> 00:37:28,559
all right, So I guess so.

691
00:37:28,679 --> 00:37:30,239
Speaker 8: We wait a little bit after we get there, and

692
00:37:30,239 --> 00:37:31,880
then we go in under the cover of night and

693
00:37:32,039 --> 00:37:34,960
just blit screak full on Russia before they realize what's

694
00:37:34,960 --> 00:37:35,239
going on.

695
00:37:36,199 --> 00:37:37,559
Speaker 4: Is that the general plan?

696
00:37:39,360 --> 00:37:42,920
Speaker 1: Yes, Hamdlelick punches his fists and says, shut up, old man,

697
00:37:43,079 --> 00:37:43,480
let's do.

698
00:37:43,639 --> 00:37:46,840
Speaker 8: It all right. I mean, we still have a handful

699
00:37:46,840 --> 00:37:49,440
of hours before we get there, handing like you, you understand.

700
00:37:49,119 --> 00:37:52,400
Speaker 1: That we're why you ruin everything? Old man?

701
00:37:53,960 --> 00:37:54,559
Speaker 4: I'm sorry.

702
00:37:54,719 --> 00:37:56,719
Speaker 8: Next time, I will fold space and time to get

703
00:37:56,760 --> 00:37:59,000
us there as soon as the plan is finished. Handlelick,

704
00:38:00,119 --> 00:38:00,920
I hate you, thank you?

705
00:38:01,400 --> 00:38:02,519
Speaker 1: I hate you so much?

706
00:38:06,119 --> 00:38:10,119
Speaker 8: Is just laughing on his sourse. It's okay, I love you, having.

707
00:38:10,960 --> 00:38:13,599
Speaker 1: I'm serious, I'm serious. I hate you. Why would you

708
00:38:13,639 --> 00:38:15,480
do this? Why do you ruin my day? Every time

709
00:38:16,199 --> 00:38:18,039
I forgive you and you do this? Why you do this?

710
00:38:19,880 --> 00:38:22,360
Speaker 4: Oh, you don't understand when you're older, having a look.

711
00:38:22,440 --> 00:38:24,679
Speaker 8: It's one of the few joys us elderly people have

712
00:38:25,400 --> 00:38:31,280
messing with the you I hate you, belst will laugh

713
00:38:31,320 --> 00:38:35,039
as we ride on to this high noon side, I guess,

714
00:38:35,159 --> 00:38:36,719
or whatever time it is at this point.

715
00:38:37,519 --> 00:38:39,119
Speaker 2: All right, can I get one more person to roll

716
00:38:39,159 --> 00:38:40,719
a D twenty for me? Do you see how the

717
00:38:40,800 --> 00:38:41,920
day's journey goes? Yeah?

718
00:38:41,960 --> 00:38:43,280
Speaker 3: I got it, Sure would like to.

719
00:38:43,559 --> 00:38:46,559
Speaker 1: Oh wait, go ahead, sir Hogan, go ahead, I got

720
00:38:46,639 --> 00:38:46,960
a six.

721
00:38:47,840 --> 00:38:52,280
Speaker 2: Okay, go ahead and roll a D six for me

722
00:38:52,360 --> 00:38:52,679
as well.

723
00:38:53,480 --> 00:38:57,599
Speaker 3: Oh lord, he just did. Got on.

724
00:39:01,960 --> 00:39:02,719
Speaker 4: Nothing serious.

725
00:39:03,039 --> 00:39:05,360
Speaker 2: Uh but there's just a lot of like brush and

726
00:39:05,440 --> 00:39:08,199
bramble in the road, and if the area they're getting

727
00:39:08,199 --> 00:39:11,320
to is much less of a primary road and literally

728
00:39:11,519 --> 00:39:14,840
just a trail. Uh So there are animals that you

729
00:39:14,960 --> 00:39:17,920
come across that have to slow down for, but nothing

730
00:39:18,079 --> 00:39:23,480
dangerous happens. But you are slowed on your pace. You

731
00:39:23,559 --> 00:39:28,199
will still reach freaking Rock Garrison by the end of

732
00:39:28,559 --> 00:39:30,599
the day, but it will be into the evening.

733
00:39:31,679 --> 00:39:34,280
Speaker 8: Oh I suppose that's fair. It's we were planning on

734
00:39:34,360 --> 00:39:38,960
blitz greening them at night anyway, So too bad losing

735
00:39:39,000 --> 00:39:39,679
a little time.

736
00:39:39,840 --> 00:39:44,679
Speaker 4: But anyway, so riding on then, Okay, I'm not anybody

737
00:39:44,719 --> 00:39:45,159
has anything.

738
00:39:47,320 --> 00:39:49,880
Speaker 1: I'm ready to do. I'm ready to attack.

739
00:39:50,079 --> 00:39:55,679
Speaker 3: Let's go, sure, Hoogan craves bloodshed, Larry is in.

740
00:39:56,440 --> 00:39:58,719
Speaker 8: Honestly, it has been a while since Bochelo spilled the

741
00:39:58,800 --> 00:40:00,840
blood and tasted the the hearts of his foes.

742
00:40:01,000 --> 00:40:05,679
Speaker 4: So yes, off we go. Okay, you will continue to

743
00:40:05,760 --> 00:40:06,320
make your way.

744
00:40:07,360 --> 00:40:13,000
Speaker 2: You all begin to arrive. It's probably six ish in

745
00:40:13,079 --> 00:40:17,159
the evening. There's still plenty of time before it gets

746
00:40:17,280 --> 00:40:20,280
dark dark. You can see off in the distance, so

747
00:40:20,840 --> 00:40:23,960
as a reminder, most of you have been here before once.

748
00:40:24,920 --> 00:40:28,360
It is an old garrison that was used back when

749
00:40:28,400 --> 00:40:31,719
there are many wars happening. It's kind of an L

750
00:40:31,880 --> 00:40:37,159
shaped building, two stories high, with two walls that at

751
00:40:37,239 --> 00:40:40,280
least used to lead to this third three story tower

752
00:40:40,760 --> 00:40:42,519
out kind of in front that kind of watches out

753
00:40:42,559 --> 00:40:48,679
for those incoming. It's very run down, disheveled. The last

754
00:40:48,760 --> 00:40:52,719
time you all were here, there were dozens and dozens

755
00:40:52,760 --> 00:40:56,440
of bandits. This time not much so from what you

756
00:40:56,519 --> 00:40:59,840
can tell for a distance. You are aware that when

757
00:41:00,199 --> 00:41:05,039
they attacked the castle there were very large body counts

758
00:41:05,119 --> 00:41:08,320
of bandits who were basically massacred by the king soldiers.

759
00:41:09,400 --> 00:41:13,239
And you are all approaching. Are you approaching stealthy or

760
00:41:13,320 --> 00:41:14,760
you just kind of coming on up?

761
00:41:16,119 --> 00:41:18,079
Speaker 3: Sir Hogan proposes an idea.

762
00:41:19,239 --> 00:41:20,199
Speaker 4: What does this, Sir Hogan?

763
00:41:21,280 --> 00:41:23,599
Speaker 3: So I'm not gonna do the voice I'm about to

764
00:41:23,639 --> 00:41:25,760
get start explaining. Last time we were here, there was

765
00:41:25,800 --> 00:41:27,880
a hole in the wall on like the back of

766
00:41:27,920 --> 00:41:30,320
the castle, right because I think I jumped through it

767
00:41:31,280 --> 00:41:32,440
until like the next floor.

768
00:41:33,719 --> 00:41:39,119
Speaker 2: Uh no, you guys, you four, you three came by

769
00:41:39,199 --> 00:41:42,559
yourselves and went through the main gates, and that's where.

770
00:41:42,400 --> 00:41:45,559
Speaker 4: You're greeted by the bandits. You're so right, think something

771
00:41:45,760 --> 00:41:49,559
you're thinking of the little one shot I did how

772
00:41:49,599 --> 00:41:49,880
to play?

773
00:41:50,000 --> 00:41:52,920
Speaker 3: Okay, I did retract? Let's kill them all?

774
00:41:55,960 --> 00:41:58,880
Speaker 8: Should we try and stealth for until we see see

775
00:41:58,880 --> 00:42:00,199
a few of them and then a suit As we

776
00:42:00,280 --> 00:42:03,400
see as banditar in sight, we drop stealth and immediately

777
00:42:03,480 --> 00:42:04,480
try and start murdering.

778
00:42:06,239 --> 00:42:11,079
Speaker 4: I hate you, old man, It's okay.

779
00:42:11,000 --> 00:42:13,480
Speaker 8: I secretly hate you to have like can he whisper

780
00:42:13,519 --> 00:42:14,880
it so that the fai I just don't hear.

781
00:42:15,639 --> 00:42:16,880
Speaker 4: They don't never believe you.

782
00:42:18,679 --> 00:42:19,920
Speaker 1: I hate you, I.

783
00:42:21,800 --> 00:42:22,000
Speaker 3: Love you.

784
00:42:23,480 --> 00:42:27,159
Speaker 1: Let's let's go. I guess we'll do the old Man's plan.

785
00:42:27,960 --> 00:42:32,840
Speaker 4: Oh, you guys are trying to stealthily approach.

786
00:42:33,239 --> 00:42:34,760
Speaker 1: To approach and then we attack.

787
00:42:36,119 --> 00:42:36,400
Speaker 3: Okay?

788
00:42:36,920 --> 00:42:40,039
Speaker 2: Can I get everyone to I'm assuming you leave your

789
00:42:40,199 --> 00:42:41,480
Are you bringing your horses or do you?

790
00:42:41,599 --> 00:42:45,079
Speaker 4: Are you leaving them somewhere we can tie up the

791
00:42:45,159 --> 00:42:49,920
horses at yeah, yeah, nearby the uh wherever we set

792
00:42:50,000 --> 00:42:51,480
up the camp and they're already at.

793
00:42:52,519 --> 00:42:54,880
Speaker 2: Okay, is this right off the trail or are you

794
00:42:55,000 --> 00:42:58,000
trying to make it a little bit more hidden, more like,

795
00:42:58,039 --> 00:43:01,119
you know, a couple of minutes off the troild least?

796
00:43:02,000 --> 00:43:02,280
Speaker 4: Okay?

797
00:43:04,039 --> 00:43:06,079
Speaker 2: Can I get everyone to go ahead and roll stealth

798
00:43:06,199 --> 00:43:08,800
checks for me as you all begin to approach?

799
00:43:08,920 --> 00:43:13,639
Speaker 8: Oh my gosh, well, stealth checks's very stealthy.

800
00:43:13,800 --> 00:43:14,559
Speaker 3: Got seventeen.

801
00:43:15,880 --> 00:43:18,039
Speaker 8: I was gonna say, before we roll stealth checks, Belcher

802
00:43:18,239 --> 00:43:25,440
was going to give himself, Larry and the paladin them

803
00:43:26,239 --> 00:43:28,679
emboldening bond if that is all right with the DIA.

804
00:43:28,920 --> 00:43:30,719
Speaker 4: I was trying to get that in there before.

805
00:43:30,840 --> 00:43:34,679
Speaker 2: Yeah, you can, we can retroactively at those. So you

806
00:43:34,800 --> 00:43:39,079
guys all have emboldening bond. So go ahead, and so

807
00:43:39,199 --> 00:43:40,039
who all's getting it?

808
00:43:41,400 --> 00:43:48,039
Speaker 8: Belchizor Larry and Sir Hogan since Hammelik is a bit

809
00:43:48,159 --> 00:43:50,800
more naturally stealthy than everybody else.

810
00:43:51,920 --> 00:43:53,800
Speaker 4: Okay, so you.

811
00:43:53,880 --> 00:43:57,280
Speaker 2: All can go ahead and add defours to your roles retroactively.

812
00:43:58,559 --> 00:43:59,840
Speaker 3: I got a one for an eighteen.

813
00:44:01,119 --> 00:44:04,239
Speaker 6: I got a three for a ten.

814
00:44:06,079 --> 00:44:08,320
Speaker 8: Oh, I hope this D four is pretty good because

815
00:44:08,360 --> 00:44:12,920
my heavy arbor is not doing me favors. Let's yeah,

816
00:44:14,159 --> 00:44:19,679
uh D four one of the D four, you know what? Hmm,

817
00:44:21,239 --> 00:44:23,480
because I'm so low compared to everyone else right now,

818
00:44:23,519 --> 00:44:24,119
would be a six.

819
00:44:24,320 --> 00:44:26,000
Speaker 4: I will use my.

820
00:44:27,840 --> 00:44:34,119
Speaker 8: Hey, yeah, inspiration, I'll use my inspiration to reroll. Okay,

821
00:44:34,199 --> 00:44:37,440
see if that helps me at all. Let's see and

822
00:44:37,559 --> 00:44:44,679
then the stelters now, uh, technically better theoretically, instead of

823
00:44:44,760 --> 00:44:46,159
a six, it's a nine.

824
00:44:46,480 --> 00:44:51,880
Speaker 2: Okay, so we have a nine, a ten, and eighteen

825
00:44:52,000 --> 00:44:55,800
and a fifteen. Yeah, let me go ahead and roll

826
00:44:55,960 --> 00:45:01,440
and see how y'all compare the very low Wow.

827
00:45:01,639 --> 00:45:02,280
Speaker 4: No, you don't know that.

828
00:45:02,400 --> 00:45:10,920
Speaker 2: You don't know that, you have no idea. You all

829
00:45:10,960 --> 00:45:13,440
begin to approach, and you do see there is a

830
00:45:13,639 --> 00:45:16,719
single bandit up in the tower kind of keeping watch

831
00:45:16,760 --> 00:45:19,480
over the entire area. But you just not seem he

832
00:45:19,559 --> 00:45:23,599
seems mostly oblivious, oblivious to you all. From which direction

833
00:45:23,679 --> 00:45:26,360
do you approach? You approach, like from the trail or

834
00:45:26,440 --> 00:45:27,199
one of the sides.

835
00:45:27,920 --> 00:45:30,000
Speaker 1: Uh, is there a way that Handley can get behind

836
00:45:30,079 --> 00:45:30,960
him and snap his neck?

837
00:45:32,360 --> 00:45:35,000
Speaker 2: Well, talk about that whenever you're able to get to there.

838
00:45:35,079 --> 00:45:38,320
But as you were approaching, are you coming from let's

839
00:45:38,360 --> 00:45:40,000
just say the south, which is the trail?

840
00:45:40,320 --> 00:45:41,440
Speaker 4: The west? East, or north?

841
00:45:43,000 --> 00:45:45,960
Speaker 6: I feel like we'd be a person from the side, right, Yeah.

842
00:45:45,920 --> 00:45:47,119
Speaker 4: Definitely not on the trail.

843
00:45:48,119 --> 00:45:49,960
Speaker 2: Okay, can you give me west or east?

844
00:45:50,480 --> 00:45:52,679
Speaker 3: We'll just go west. I'm west.

845
00:45:53,000 --> 00:45:54,400
Speaker 8: West sounds good to me too.

846
00:45:55,360 --> 00:45:58,559
Speaker 2: Okay, let me go ahead and move your character tokens

847
00:45:59,519 --> 00:46:03,360
over to the can properly approach battle map time?

848
00:46:03,519 --> 00:46:05,360
Speaker 1: Well, yes, I was gonna say, I was gonna say,

849
00:46:05,400 --> 00:46:08,079
Can I go east? I want to go to the

850
00:46:08,159 --> 00:46:10,440
other side so that there's a potential of a sneak

851
00:46:10,440 --> 00:46:11,360
attache for one of us.

852
00:46:12,559 --> 00:46:14,719
Speaker 4: Okay, just Hamlet going the other way.

853
00:46:15,960 --> 00:46:17,000
Speaker 6: Larry will go with Hamlet.

854
00:46:17,760 --> 00:46:24,039
Speaker 2: Okay, divide and conquer or divide stud one of the two.

855
00:46:24,480 --> 00:46:27,000
Speaker 8: You know, it's a fifty to fifty chance, and those

856
00:46:27,039 --> 00:46:27,800
are good odds.

857
00:46:28,599 --> 00:46:30,800
Speaker 6: Don't put all your eggs in one basket, you know.

858
00:46:31,000 --> 00:46:34,880
Speaker 2: Exactly, Well, the issue is that you guys didn't put

859
00:46:34,880 --> 00:46:37,440
all your eggs in the back of holding basket and

860
00:46:37,519 --> 00:46:38,480
it caused the wife.

861
00:46:38,360 --> 00:46:39,119
Speaker 4: And to keep it hacking.

862
00:46:39,239 --> 00:46:41,440
Speaker 1: So well, look that that was.

863
00:46:43,199 --> 00:46:44,920
Speaker 5: That was not us.

864
00:46:45,599 --> 00:46:46,840
Speaker 4: Oh, Gertrude's fault.

865
00:46:47,039 --> 00:46:48,079
Speaker 1: Don't blame Gertrude.

866
00:46:48,159 --> 00:46:51,480
Speaker 6: We can't believe all right, it was Hamlet's fault.

867
00:46:51,559 --> 00:46:58,679
Speaker 2: I'm gonna move you all to the map o. Oh lord, oh,

868
00:46:58,719 --> 00:47:02,159
I need to give you a life, sir, sir Larry

869
00:47:03,719 --> 00:47:14,920
vision night vision, sixty footman. And okay, because is everybody

870
00:47:14,960 --> 00:47:15,679
able to see.

871
00:47:17,239 --> 00:47:17,440
Speaker 3: Yes?

872
00:47:18,880 --> 00:47:24,400
Speaker 2: Uh yes, like did you say you're waiting tonight?

873
00:47:25,920 --> 00:47:26,079
Speaker 3: Yes?

874
00:47:26,639 --> 00:47:29,760
Speaker 4: Yes, what are you doing as the light.

875
00:47:29,679 --> 00:47:33,360
Speaker 8: Source belters are Uh, He'll let the others take it

876
00:47:34,000 --> 00:47:37,440
first and he'll just have his uh you know ready,

877
00:47:37,480 --> 00:47:41,559
ah right, I think we've decided this before it does toll.

878
00:47:41,679 --> 00:47:45,239
The dead actually make a very audible sound when it's ringing.

879
00:47:46,119 --> 00:47:48,159
Speaker 4: I don't believe so. I believe it's just in the

880
00:47:48,239 --> 00:47:54,000
head of whoever Okay is receiving it. Gotcha, then he

881
00:47:54,039 --> 00:47:57,000
will just ready to told the dead okay.

882
00:47:57,519 --> 00:47:57,639
Speaker 8: Uh.

883
00:47:58,840 --> 00:48:01,119
Speaker 2: The sound of dories phil fill the air around it

884
00:48:01,199 --> 00:48:02,159
for a moment.

885
00:48:03,679 --> 00:48:08,079
Speaker 4: Like around the target and how are out? Yeah?

886
00:48:08,719 --> 00:48:10,840
Speaker 2: I would argue that you have to be right next

887
00:48:10,920 --> 00:48:13,639
to it to hear it. It's like especially allowed within

888
00:48:13,719 --> 00:48:16,000
the head of whoever's been targeted.

889
00:48:17,039 --> 00:48:20,119
Speaker 8: Yeah, that makes sense, all right, Well he'll just ready

890
00:48:20,159 --> 00:48:22,719
a told the dead then and whenever, you know, we

891
00:48:23,440 --> 00:48:27,639
jump this one person, he'll pitch in. Can he actually

892
00:48:27,679 --> 00:48:29,079
see the person in the tower? Is there a light

893
00:48:29,119 --> 00:48:29,840
source in the tower?

894
00:48:30,440 --> 00:48:34,000
Speaker 2: You are on the opposite side of the tower. You

895
00:48:34,079 --> 00:48:35,400
two are coming in from the west.

896
00:48:36,000 --> 00:48:36,360
Speaker 3: I see.

897
00:48:37,320 --> 00:48:39,480
Speaker 2: I will put you next to Sir Hogan so you

898
00:48:39,559 --> 00:48:41,280
can kind of follow along with him because you can

899
00:48:41,320 --> 00:48:43,199
still see five feet right right?

900
00:48:43,559 --> 00:48:48,960
Speaker 4: Yea, god damn it.

901
00:48:50,760 --> 00:48:55,320
Speaker 8: We are so fucked, but you know what to excelsior anyway,

902
00:48:55,440 --> 00:48:56,920
I'll follow your leads or Hogan.

903
00:48:57,079 --> 00:48:59,159
Speaker 2: So who wants to make the first few moves? Team

904
00:48:59,199 --> 00:49:03,760
West or Teamy Baby actually have a good idea? Who

905
00:49:03,800 --> 00:49:07,719
wants to represent their team? And in an initiative role,

906
00:49:08,280 --> 00:49:09,079
Larry will.

907
00:49:08,960 --> 00:49:13,599
Speaker 6: Represent I vote Hamlick because Larry is not rolling.

908
00:49:13,679 --> 00:49:16,559
Speaker 2: Good Hamlic and Belchers are go ahead and roll initiative.

909
00:49:18,199 --> 00:49:21,280
Speaker 1: I got an eighteen, I got to twenty three.

910
00:49:21,920 --> 00:49:24,079
Speaker 2: All right, sir Hogan and Belchers are you guys will

911
00:49:24,119 --> 00:49:27,440
go first? What are you guys doing? So you are

912
00:49:27,440 --> 00:49:29,039
approaching from the side. You do see there is a

913
00:49:29,199 --> 00:49:33,599
huge hole in the back of this building and you

914
00:49:33,719 --> 00:49:38,320
can yeah, so you up. You just so happened to

915
00:49:38,400 --> 00:49:40,679
think incorrectly. But this is in fact the map that

916
00:49:40,760 --> 00:49:49,119
y'all practiced on before. And see up to the second

917
00:49:49,239 --> 00:49:51,960
story from this hole. That's mostly in the first story

918
00:49:53,960 --> 00:49:56,039
the most explosion sometime agoin.

919
00:49:56,039 --> 00:49:59,719
Speaker 3: Is there a window? Yeah, I can see it too,

920
00:50:00,039 --> 00:50:03,039
don't think is that window that has that little it's

921
00:50:03,119 --> 00:50:04,159
kind of like it.

922
00:50:04,639 --> 00:50:05,639
Speaker 4: It's five feet wide.

923
00:50:06,719 --> 00:50:09,360
Speaker 3: Okay, oh, gram, I had the old man with me.

924
00:50:09,920 --> 00:50:12,199
I'm gonna throw a check a hammer through there. I

925
00:50:12,239 --> 00:50:16,280
guess who he can, can't you?

926
00:50:16,719 --> 00:50:18,920
Speaker 2: That's that and that is on me for making this

927
00:50:19,119 --> 00:50:22,159
map incorrectly. Belchers are you can see that window and

928
00:50:22,239 --> 00:50:23,360
there is light within there.

929
00:50:24,119 --> 00:50:32,000
Speaker 3: Okay, all right, I'm gonna look over at uh want.

930
00:50:32,000 --> 00:50:33,199
Speaker 4: We've been traveling together for months.

931
00:50:34,639 --> 00:50:36,440
Speaker 3: I might got hit on the head a couple of times.

932
00:50:36,960 --> 00:50:37,639
Speaker 4: That's that's fair.

933
00:50:37,760 --> 00:50:39,000
Speaker 3: That's see.

934
00:50:39,280 --> 00:50:42,159
Speaker 9: They expect us to go through the big hole, but

935
00:50:42,280 --> 00:50:47,039
we're gonna go through the tiny window whenever we see

936
00:50:47,840 --> 00:50:50,119
getting ready to kill and I just want to chunk

937
00:50:50,199 --> 00:50:51,639
my hammer right through the window.

938
00:50:52,000 --> 00:50:53,719
Speaker 4: Okay, go ahead and roll to attack.

939
00:50:56,039 --> 00:50:58,960
Speaker 3: Here's a question. Uh my, that hammer isn't in my

940
00:50:59,079 --> 00:51:01,119
thing yet. What do I need to hit? Oh?

941
00:51:01,280 --> 00:51:03,880
Speaker 4: That is my apologies. I've meant to go go ahead

942
00:51:03,920 --> 00:51:05,519
and make that. So go ahead.

943
00:51:06,159 --> 00:51:09,440
Speaker 2: Let me hop on your character sheet real quick. As

944
00:51:09,440 --> 00:51:13,239
soon as I find Sir Hogan, go ahead and roll

945
00:51:13,559 --> 00:51:15,000
strength plus three.

946
00:51:16,320 --> 00:51:21,119
Speaker 3: Okay, I got a twenty two, so plus three twenty five.

947
00:51:21,960 --> 00:51:26,800
Speaker 2: Okay, yeah, just you throw it in, just completely shatter

948
00:51:26,960 --> 00:51:33,000
the window. And he was laying through awesome on the inside.

949
00:51:33,599 --> 00:51:36,480
Speaker 3: And I'm gonna use one of my blinks to just go.

950
00:51:38,239 --> 00:51:40,840
Speaker 4: Okay, you meow.

951
00:51:41,719 --> 00:51:44,480
Speaker 3: Well, that's that's my that's brought up. The blinking noise is.

952
00:51:44,519 --> 00:51:49,760
Speaker 2: Sound like kind it is now in your character sheet. Okay,

953
00:51:50,440 --> 00:51:54,639
see you teleport in there? Whoa and you can see

954
00:51:54,679 --> 00:51:57,760
you're kind of in like a mess hall kind of situation.

955
00:51:58,400 --> 00:52:02,159
There was a loud crashing noise of the glass breaking.

956
00:52:03,280 --> 00:52:05,719
Belters are what are you doing?

957
00:52:06,519 --> 00:52:09,400
Speaker 8: Elch our uses once per day free misty step from

958
00:52:09,480 --> 00:52:09,920
fay touch.

959
00:52:10,719 --> 00:52:13,519
Speaker 2: I will say it's the window is only about twenty

960
00:52:13,599 --> 00:52:15,840
feet from you, so you could definitely use your movement

961
00:52:15,880 --> 00:52:17,159
and just crawl it right inside.

962
00:52:18,000 --> 00:52:21,960
Speaker 8: What uh yeah, Belsher would just save his once per day,

963
00:52:22,199 --> 00:52:25,559
free one for that, and I'll it doesn't appear I can.

964
00:52:25,719 --> 00:52:27,599
Speaker 4: I can crawl through the window, Jimmy.

965
00:52:27,360 --> 00:52:29,199
Speaker 8: I mean I'm stuck.

966
00:52:30,239 --> 00:52:30,840
Speaker 3: I'll do it for you.

967
00:52:31,000 --> 00:52:33,239
Speaker 4: There you go, Thank you. I appreciate it. It was

968
00:52:33,840 --> 00:52:36,039
my factor body was having different I just.

969
00:52:36,119 --> 00:52:37,800
Speaker 3: Watched him like crawl into this window.

970
00:52:38,599 --> 00:52:46,440
Speaker 4: Yes, you still have your movement, sir Hogan. Let'st the doorways.

971
00:52:46,960 --> 00:52:49,119
Speaker 3: Okay, walk yep.

972
00:52:50,559 --> 00:52:52,239
Speaker 2: Well as you get to be about right here, these

973
00:52:52,280 --> 00:52:55,079
two bandits that are at the front of the building

974
00:52:55,559 --> 00:52:58,039
turn around because they heard that glass breaking and they

975
00:52:58,119 --> 00:53:02,960
see you beginning to approach. Oh, okay, you have about

976
00:53:02,960 --> 00:53:05,840
another ten feet of movement if you want another.

977
00:53:07,920 --> 00:53:10,559
Speaker 3: Do I have an action anymore since I threw the hammer.

978
00:53:11,199 --> 00:53:13,360
Speaker 2: No, use your action to throw the hammer and bonus

979
00:53:13,400 --> 00:53:14,400
action to blink to it.

980
00:53:14,840 --> 00:53:16,920
Speaker 3: Okay, that's what I thought. So yeah, I'm just going

981
00:53:17,039 --> 00:53:22,880
to uh go the full ten feet and uh run

982
00:53:22,960 --> 00:53:23,480
at them both.

983
00:53:24,719 --> 00:53:30,559
Speaker 2: Okay, Okay, So we're gonna pause here before we start

984
00:53:30,679 --> 00:53:32,440
we roll official initiative.

985
00:53:33,400 --> 00:53:34,760
Speaker 4: Uh Hamlick and Larry.

986
00:53:36,239 --> 00:53:38,199
Speaker 8: I think you do have another attack though, So Hogan,

987
00:53:38,199 --> 00:53:39,760
if you want to throw the hammer again.

988
00:53:42,239 --> 00:53:44,880
Speaker 2: Well here's the thing. Once I did that they would

989
00:53:44,920 --> 00:53:47,800
no longer be surprised if we weren't. This is there's

990
00:53:47,840 --> 00:53:50,159
not a turn order happening yet because I wasn't expecting

991
00:53:50,199 --> 00:53:53,239
you start immediately, and I didn't hit him.

992
00:53:53,320 --> 00:53:54,719
Speaker 3: I didn't hit him with the hammer, so I don't

993
00:53:54,760 --> 00:53:56,119
know if it'd be like me attacking them.

994
00:53:57,119 --> 00:54:01,039
Speaker 2: Well, you can still, you can attack twice by throwing

995
00:54:01,079 --> 00:54:05,280
and picking up and throwing again. But I'm just not

996
00:54:05,440 --> 00:54:06,760
going to say no for this time.

997
00:54:06,840 --> 00:54:07,199
Speaker 4: Right here.

998
00:54:07,639 --> 00:54:08,440
Speaker 3: That's good, that's good.

999
00:54:09,039 --> 00:54:12,920
Speaker 2: Okay, Hemlck and Larry, how are you all? Are you

1000
00:54:13,000 --> 00:54:13,599
too approaching?

1001
00:54:14,800 --> 00:54:15,119
Speaker 1: Okay?

1002
00:54:15,239 --> 00:54:15,440
Speaker 4: Ham?

1003
00:54:15,559 --> 00:54:16,199
Speaker 6: What's the plan?

1004
00:54:17,360 --> 00:54:17,679
Speaker 3: All right?

1005
00:54:17,719 --> 00:54:18,840
Speaker 1: You see this window over here?

1006
00:54:20,400 --> 00:54:20,559
Speaker 3: Oh?

1007
00:54:20,840 --> 00:54:21,519
Speaker 6: Whis window?

1008
00:54:22,000 --> 00:54:24,159
Speaker 1: There's a window over here that I can see. There's

1009
00:54:24,239 --> 00:54:25,239
light creeping out.

1010
00:54:25,400 --> 00:54:25,840
Speaker 3: I like it.

1011
00:54:26,480 --> 00:54:27,320
Speaker 1: I want to go through there.

1012
00:54:27,400 --> 00:54:33,840
Speaker 6: Okay, word Larry will approach the window.

1013
00:54:34,880 --> 00:54:36,920
Speaker 2: I'm not quite sure what when you're talking about. Can

1014
00:54:36,960 --> 00:54:38,239
you move your character token.

1015
00:54:38,079 --> 00:54:38,519
Speaker 3: Over to it?

1016
00:54:39,519 --> 00:54:43,760
Speaker 1: Over in this light? The direction up towards this way.

1017
00:54:44,960 --> 00:54:45,280
Speaker 4: Okay.

1018
00:54:45,880 --> 00:54:47,760
Speaker 2: So you two are coming from the east, so you

1019
00:54:47,840 --> 00:54:49,760
were on the side closest to the tower, but you're

1020
00:54:49,800 --> 00:54:51,840
kind of sneaking past it. There was a huge hole

1021
00:54:52,400 --> 00:54:54,280
in this wall that connects to the main building that

1022
00:54:54,320 --> 00:54:58,159
would lead to the courtyard. You two, as you pass by,

1023
00:54:58,320 --> 00:55:01,760
do see there are two guards stationed at the front

1024
00:55:01,880 --> 00:55:05,400
door to the actual building itself. What you see as

1025
00:55:05,440 --> 00:55:09,280
you approach is actually just a door. Do you continue

1026
00:55:09,280 --> 00:55:11,119
approaching the door or are you changing course?

1027
00:55:14,760 --> 00:55:17,719
Speaker 1: I so the guards are looking out towards the hole, right.

1028
00:55:19,960 --> 00:55:22,039
Speaker 2: Yeah, they're looking out into the courtyard right now. But guys,

1029
00:55:22,039 --> 00:55:23,519
I'm just gonna say, you guys are stealthy enough to

1030
00:55:23,559 --> 00:55:25,400
where you are not seen at the moment.

1031
00:55:25,599 --> 00:55:27,159
Speaker 1: Oh, then I'm gonna go through the hole. If they're

1032
00:55:27,159 --> 00:55:29,679
not looking in our direction, well.

1033
00:55:29,599 --> 00:55:32,039
Speaker 2: I mean they would be looking in that direction, they

1034
00:55:32,159 --> 00:55:34,440
just don't see you yet before as you are approaching.

1035
00:55:35,679 --> 00:55:39,719
Speaker 1: Um, okay, Larry, go back to where we just were.

1036
00:55:43,800 --> 00:55:45,159
We're gonna go the other direction.

1037
00:55:46,519 --> 00:55:49,199
Speaker 2: Okay, so you know this will take your entire time

1038
00:55:49,280 --> 00:55:51,079
if you guys decide to go back to where you were.

1039
00:55:51,119 --> 00:55:53,320
Speaker 1: All right, never mind, go back to where we went to,

1040
00:55:56,719 --> 00:55:57,239
and we're gonna go.

1041
00:55:57,360 --> 00:55:59,000
Speaker 4: Are you guys approaching that that door.

1042
00:55:59,199 --> 00:56:00,320
Speaker 1: Yeah, we're gonna go through the door.

1043
00:56:01,239 --> 00:56:02,280
Speaker 4: Okay, it is locked.

1044
00:56:03,199 --> 00:56:04,559
Speaker 6: Ooh, I got my lock picks.

1045
00:56:05,079 --> 00:56:09,639
Speaker 2: Hey, go ahead and roll your Thieu stools.

1046
00:56:10,719 --> 00:56:15,599
Speaker 6: Roll lock picks. Got it? Okay, I got an eleven.

1047
00:56:16,320 --> 00:56:19,320
Speaker 2: You can add it's you can add the D four.

1048
00:56:20,159 --> 00:56:24,760
Speaker 6: Oh right, D four, My bad, I'll get I'll remember

1049
00:56:25,039 --> 00:56:25,400
a one.

1050
00:56:25,559 --> 00:56:28,440
Speaker 2: So I got a twelve all right, Well it was

1051
00:56:28,519 --> 00:56:30,760
only a DC ten because it's a very basic door

1052
00:56:30,760 --> 00:56:33,039
with a very basic lock. You do, in fact open

1053
00:56:33,079 --> 00:56:37,960
the door and are able to step inside. As you

1054
00:56:38,079 --> 00:56:42,400
both are very stealthily trying to sneak in through the door,

1055
00:56:42,480 --> 00:56:45,639
you kind of get the lock pick just right open

1056
00:56:45,679 --> 00:56:48,320
the door. You begin stealthying your way in, and you

1057
00:56:48,480 --> 00:56:51,400
hear a window crash somewhere else in the building, and

1058
00:56:51,480 --> 00:56:52,360
you hear guards.

1059
00:56:52,119 --> 00:56:52,840
Speaker 3: Go all was that?

1060
00:56:54,079 --> 00:56:54,360
Speaker 6: That was?

1061
00:56:54,679 --> 00:56:58,400
Speaker 1: That was, sir Hogan? I can feel it. I can follow.

1062
00:57:00,920 --> 00:57:04,039
Speaker 2: Now. Can I have everybody go ahead and roll initiative

1063
00:57:04,119 --> 00:57:04,960
for me? Officially?

1064
00:57:06,400 --> 00:57:06,599
Speaker 3: Yeah?

1065
00:57:07,039 --> 00:57:08,039
Speaker 4: Oh yes, officially.

1066
00:57:09,000 --> 00:57:10,199
Speaker 1: I got a twenty two.

1067
00:57:13,440 --> 00:57:14,440
Speaker 6: I think I also got to.

1068
00:57:14,480 --> 00:57:16,599
Speaker 3: Don't know, I got the nine nine nine nine nine

1069
00:57:16,679 --> 00:57:17,119
nine thing.

1070
00:57:17,880 --> 00:57:20,800
Speaker 4: I got a twenty one. How does that keep happening

1071
00:57:20,840 --> 00:57:22,480
to you, Sir Hogan? I mean.

1072
00:57:24,079 --> 00:57:24,760
Speaker 3: Larry's problem?

1073
00:57:25,119 --> 00:57:33,559
Speaker 2: Yeah thirteen yeah, yeah, I don't know why that's happening anyways. Okay,

1074
00:57:34,119 --> 00:57:36,119
that's actually really good. So both two of you got

1075
00:57:36,239 --> 00:57:38,320
a natural twenty on your initiative, and it happened to

1076
00:57:38,360 --> 00:57:41,280
be the the other crew trying to sneak in.

1077
00:57:43,159 --> 00:57:43,719
Speaker 4: East team.

1078
00:57:45,559 --> 00:57:48,079
Speaker 2: So we got a twenty two and a twenty two.

1079
00:57:48,559 --> 00:57:50,519
Oh yes, both got twenty two. Okay, who has the

1080
00:57:50,679 --> 00:57:51,679
higher dexterity?

1081
00:57:53,000 --> 00:57:53,719
Speaker 6: Probably not me.

1082
00:57:54,519 --> 00:57:56,039
Speaker 4: I have a fourteen fourteen.

1083
00:57:56,119 --> 00:57:57,159
Speaker 1: I also got a fourteen.

1084
00:58:01,159 --> 00:58:04,760
Speaker 2: Go ahead, and both of you roll dexterity real quick.

1085
00:58:04,760 --> 00:58:07,880
I guess to see who is slightly faster.

1086
00:58:08,719 --> 00:58:09,599
Speaker 1: I got a twenty two.

1087
00:58:11,960 --> 00:58:15,920
Speaker 2: Okay, let me move this right there, because you should

1088
00:58:16,000 --> 00:58:18,840
be zero point one four. I don't know why it's

1089
00:58:18,880 --> 00:58:24,000
not saying that. All right, hemlick, it is your turn.

1090
00:58:24,800 --> 00:58:26,760
You hear this window crashing off in the distance.

1091
00:58:28,239 --> 00:58:31,719
Speaker 1: Okay, what are we just in like a little stairwell?

1092
00:58:31,760 --> 00:58:32,039
Speaker 5: What are we?

1093
00:58:32,239 --> 00:58:32,639
Speaker 4: Where are we?

1094
00:58:34,039 --> 00:58:36,159
Speaker 2: So you two are in this hallway and you do

1095
00:58:36,320 --> 00:58:39,079
see jail sales immediately to your left. They are empty.

1096
00:58:40,159 --> 00:58:43,039
You do see some like bloodstains on the wall, but

1097
00:58:44,519 --> 00:58:46,239
you do not really see much. You assume this is

1098
00:58:46,280 --> 00:58:48,960
kind of a backway that's not currently being used.

1099
00:58:50,039 --> 00:58:51,920
Speaker 1: All right, well, I'm gonna go around the corner.

1100
00:58:53,159 --> 00:58:57,880
Speaker 2: Okay, and you see, oh go ahead, yeah, see you're

1101
00:58:57,920 --> 00:59:01,280
just in another small uh nine by nine in room,

1102
00:59:01,360 --> 00:59:03,360
there's some benches and there's a door leading out to

1103
00:59:03,360 --> 00:59:04,000
another hallway.

1104
00:59:05,000 --> 00:59:08,920
Speaker 1: I'm gonna go peek the door right here and see, like,

1105
00:59:09,039 --> 00:59:10,239
look down the hallway each way.

1106
00:59:11,360 --> 00:59:15,599
Speaker 2: Okay, you look down the hallway and you don't see anything.

1107
00:59:16,440 --> 00:59:18,880
Off to your left in the hallway, you see some

1108
00:59:19,440 --> 00:59:23,039
barrels in some like broken pieces of wall, but nothing

1109
00:59:23,360 --> 00:59:25,320
of note. Into the right, you see kind of a

1110
00:59:25,440 --> 00:59:28,519
bend to another section of the building and a doorway

1111
00:59:28,559 --> 00:59:29,320
that leads somewhere.

1112
00:59:30,159 --> 00:59:32,000
Speaker 1: All right, I'm gonna walk over to the bend and

1113
00:59:32,119 --> 00:59:33,679
look down the side of the corner.

1114
00:59:35,199 --> 00:59:38,119
Speaker 2: Okay, you kind of are very stealth and you look

1115
00:59:38,199 --> 00:59:46,840
down and you see Sir Hogan beginning, and I believe

1116
00:59:47,000 --> 00:59:49,000
that is gonna be all of your.

1117
00:59:50,400 --> 00:59:51,719
Speaker 4: Movement to get there.

1118
00:59:53,039 --> 00:59:53,320
Speaker 1: Okay.

1119
00:59:53,440 --> 00:59:55,440
Speaker 2: Yeah, maybe you moved a little bit more than you

1120
00:59:55,480 --> 00:59:57,440
should have, but I like that. So that's that's where

1121
00:59:57,480 --> 00:59:58,400
your movement will do you.

1122
01:00:00,199 --> 01:00:03,440
Speaker 1: Okay. So what I'm gonna do is can he see

1123
01:00:03,519 --> 01:00:05,119
me from where he is? I figure he can.

1124
01:00:07,719 --> 01:00:10,559
Speaker 2: He is in the middle of running, and Sir Hogan

1125
01:00:10,639 --> 01:00:13,320
is not the most perceptive guy, so he does not

1126
01:00:13,599 --> 01:00:16,880
necessarily notice you unless you say something all right.

1127
01:00:16,760 --> 01:00:18,480
Speaker 1: And I'm guessing we're still being stealthy here.

1128
01:00:22,000 --> 01:00:22,960
Speaker 4: That's up to you, Bud.

1129
01:00:23,280 --> 01:00:25,400
Speaker 2: You hear a window shatter and you see Sir Hokan

1130
01:00:25,519 --> 01:00:27,159
going screaming and running at someone.

1131
01:00:28,800 --> 01:00:30,960
Speaker 1: All right, Well, what I'm gonna do is, since I

1132
01:00:31,079 --> 01:00:35,719
can see him, I'm gonna cast message on him, okay,

1133
01:00:36,199 --> 01:00:39,880
and I'm gonna be like, where are you going, like

1134
01:00:40,039 --> 01:00:42,360
trying to be spooky, but it's obviously.

1135
01:00:42,079 --> 01:00:46,320
Speaker 4: Me okay, and he can also.

1136
01:00:48,079 --> 01:00:48,280
Speaker 3: Yeah.

1137
01:00:48,639 --> 01:00:50,639
Speaker 2: So, sir Hogan, you're in the middle of running at

1138
01:00:50,719 --> 01:00:53,320
these guys and you'd hear okay, where are you going?

1139
01:00:53,639 --> 01:00:54,840
Inside of your head?

1140
01:00:57,239 --> 01:00:59,239
Speaker 3: Do I like get the respond running to wait for

1141
01:00:59,320 --> 01:00:59,639
my turn?

1142
01:01:00,199 --> 01:01:01,679
Speaker 4: You can respond right now, okay?

1143
01:01:02,079 --> 01:01:06,000
Speaker 3: Would I would I know it's hamd Alick. Would I

1144
01:01:06,079 --> 01:01:06,800
be able to tell.

1145
01:01:08,079 --> 01:01:08,800
Speaker 8: I, M.

1146
01:01:10,639 --> 01:01:13,079
Speaker 2: He's maybe done this before, but that's not the front

1147
01:01:13,119 --> 01:01:17,000
of your mind. Yeah, I'm gonna say you're not entirely sure.

1148
01:01:17,960 --> 01:01:22,880
Speaker 3: Okay. It definitely like throws me off guard for a second,

1149
01:01:23,079 --> 01:01:28,000
but Hogan sees two bandits that need to die, so

1150
01:01:28,519 --> 01:01:33,800
it probably wouldn't deter me from stopping stopping my run. Okay.

1151
01:01:34,199 --> 01:01:35,440
Speaker 4: Is that the end of your turn? Handlick?

1152
01:01:37,599 --> 01:01:41,519
Speaker 1: Yeah? I'm gonna go ahead end there, okay, Larry, here go.

1153
01:01:42,960 --> 01:01:47,559
Speaker 5: Okay, I'm just gonna follow handlick the hard time since

1154
01:01:47,559 --> 01:01:50,079
he already checked everything out for me, that you.

1155
01:01:50,159 --> 01:01:51,559
Speaker 2: Be able to see what else coming through. You go

1156
01:01:51,639 --> 01:01:55,239
through the same hallway. You are right next to this door.

1157
01:01:55,159 --> 01:01:56,079
Speaker 4: That can be opened.

1158
01:01:57,199 --> 01:01:58,679
Speaker 6: Oh, I'm gonna open it.

1159
01:01:59,360 --> 01:01:59,639
Speaker 4: Okay.

1160
01:02:00,960 --> 01:02:02,400
Speaker 2: You open the door and you kind of see into

1161
01:02:02,519 --> 01:02:08,400
like a sort of hallway, not a hallway in office. Okay,

1162
01:02:09,840 --> 01:02:12,440
you still have your action if you wish to dash

1163
01:02:12,880 --> 01:02:13,840
or ready something.

1164
01:02:16,519 --> 01:02:17,800
Speaker 6: Man, I'll just get.

1165
01:02:19,519 --> 01:02:21,559
Speaker 5: I'll just I'm sure my mace is already out, but

1166
01:02:21,719 --> 01:02:24,000
just in case it's not, I'm gonna get it out

1167
01:02:24,880 --> 01:02:26,360
on my morning star, not my mace.

1168
01:02:27,719 --> 01:02:32,920
Speaker 2: Uh that comming into your turn, Larry, Yes, okay, belt resorts.

1169
01:02:32,960 --> 01:02:33,199
Speaker 4: Here go.

1170
01:02:33,800 --> 01:02:37,239
Speaker 2: You kind of you stealthily going through this shattered window,

1171
01:02:37,320 --> 01:02:39,000
and you see Sir Hogan step out to the middle

1172
01:02:39,000 --> 01:02:42,960
of this cafeteria mess hall area and he just begins

1173
01:02:43,440 --> 01:02:44,480
charging at someone.

1174
01:02:45,800 --> 01:02:48,760
Speaker 8: Well, this was a whole twelve seconds longer that we

1175
01:02:48,880 --> 01:02:51,400
last in stealth, and I originally thought we would. So

1176
01:02:51,920 --> 01:02:56,960
doing pretty good. We're making progress. So Belshore look around

1177
01:02:57,000 --> 01:03:01,519
the room, follows Sir Hogan by five ten fifteen, see

1178
01:03:01,559 --> 01:03:05,360
the two guards and just peek his head out by

1179
01:03:05,519 --> 01:03:10,039
the door and do a quick little rhymes binding ice

1180
01:03:11,119 --> 01:03:13,880
to the two guards right there, And that is a

1181
01:03:14,119 --> 01:03:15,840
con saving throw for both of them.

1182
01:03:16,440 --> 01:03:18,800
Speaker 2: Would that clip, sir Hogan? From where you are at there?

1183
01:03:19,199 --> 01:03:21,800
You're telling me behind him, I can.

1184
01:03:21,800 --> 01:03:24,320
Speaker 8: Move into the door since it's a cone. I thought

1185
01:03:24,360 --> 01:03:28,480
that because it would grow as it goes to just

1186
01:03:28,559 --> 01:03:31,239
an if you want to ensure, I can just step

1187
01:03:31,320 --> 01:03:34,239
five more feet forward to so there's definitely no question

1188
01:03:34,360 --> 01:03:36,480
of whether it would clipper or not, and just cast

1189
01:03:36,519 --> 01:03:36,960
it from there.

1190
01:03:38,039 --> 01:03:40,639
Speaker 4: Okay, what do they need to roll? It is a

1191
01:03:40,760 --> 01:03:43,000
constitution saving throw of a DC fifteen.

1192
01:03:43,880 --> 01:03:48,280
Speaker 2: Okay, so let's go ahead and roll for both of them.

1193
01:03:50,000 --> 01:03:53,159
First one got a I don't think they have a

1194
01:03:53,239 --> 01:03:58,000
plus to their constitution. Say they're not, they're not that special. Oh,

1195
01:03:58,079 --> 01:03:59,960
a plus one to con So you rolled a fifty,

1196
01:04:00,239 --> 01:04:04,159
so he just saves tragic and the other one rolls

1197
01:04:04,639 --> 01:04:10,679
a nine. So the one towards your right is in

1198
01:04:10,800 --> 01:04:13,920
fact enshrined with the ice. What kind of damage did

1199
01:04:13,920 --> 01:04:14,159
they take?

1200
01:04:14,960 --> 01:04:17,760
Speaker 8: And oh good, rolls eight seven and four and three

1201
01:04:17,840 --> 01:04:20,039
to eight. So they take the one that failed takes

1202
01:04:20,159 --> 01:04:22,960
nineteen points of cold damage, and the one that succeeds

1203
01:04:23,079 --> 01:04:25,280
takes nine or ten, depending.

1204
01:04:25,000 --> 01:04:25,840
Speaker 4: On how you want to round.

1205
01:04:26,679 --> 01:04:29,000
Speaker 2: It'll be round up, so that one takes ten cold

1206
01:04:29,039 --> 01:04:31,960
damage and the other one is just enshrined in ice

1207
01:04:32,079 --> 01:04:33,679
and he's gone.

1208
01:04:34,679 --> 01:04:35,679
Speaker 4: He's still no chance.

1209
01:04:36,280 --> 01:04:36,800
Speaker 3: Well that.

1210
01:04:38,840 --> 01:04:41,360
Speaker 8: I did it well here, So I will take one

1211
01:04:41,559 --> 01:04:45,480
five foot step back behind the door and into my turn.

1212
01:04:46,119 --> 01:04:49,519
Speaker 4: Hey, sir, Hogan, you go.

1213
01:04:49,679 --> 01:04:52,360
Speaker 2: You're beginning to charge you hear this voice in your

1214
01:04:52,400 --> 01:04:54,159
head and beltizer steps right next.

1215
01:04:54,000 --> 01:04:57,320
Speaker 4: To you and freezes these two guys. What are you doing?

1216
01:04:57,559 --> 01:04:58,199
There's a door.

1217
01:04:58,280 --> 01:04:59,920
Speaker 2: There's a hallway to your left, hallway to your right,

1218
01:05:00,239 --> 01:05:03,360
and uh, five foot ahead and to the left there's

1219
01:05:03,400 --> 01:05:05,840
a door, and five foot ahead to the right there's

1220
01:05:05,920 --> 01:05:08,599
a door, and fifteen feet ahead of you is the

1221
01:05:08,679 --> 01:05:09,840
door leading outside.

1222
01:05:10,079 --> 01:05:15,760
Speaker 3: Where are the bandit on the right. It's fully like

1223
01:05:16,079 --> 01:05:17,880
he's out, He's out of here. He's frozen.

1224
01:05:18,280 --> 01:05:20,039
Speaker 4: Yeah, yeah, he is frozen solid.

1225
01:05:20,320 --> 01:05:21,679
Speaker 3: Any other guy just took damage.

1226
01:05:22,639 --> 01:05:26,119
Speaker 4: Yes, he is very cold, but he is alive.

1227
01:05:26,679 --> 01:05:31,360
Speaker 3: Okay, I'm going to it has a bonus action. I

1228
01:05:31,440 --> 01:05:35,400
get to retrieve my hammer. Okay, so I'm gonna throw

1229
01:05:35,440 --> 01:05:38,679
it at him. Okay, go ahead and role project.

1230
01:05:38,960 --> 01:05:43,440
Speaker 2: I rolled in eleven. An eleven just misses.

1231
01:05:46,199 --> 01:05:52,119
Speaker 8: Yes, thank you, best story, welcome before for.

1232
01:05:52,199 --> 01:05:56,159
Speaker 2: Faith A fifteen will hit. Go ahead and roll damage. Wow,

1233
01:05:57,519 --> 01:06:00,880
I got nine, God dang it. Nine off of vote

1234
01:06:01,079 --> 01:06:07,480
A D four weapon is impressive. Yeah, bounces right off

1235
01:06:07,519 --> 01:06:09,760
his head and honestly, are you just saying you're just

1236
01:06:09,800 --> 01:06:10,440
gonna retrieve it?

1237
01:06:11,119 --> 01:06:13,119
Speaker 3: Yes, she's gonna come back to me. Yeah.

1238
01:06:13,159 --> 01:06:15,239
Speaker 2: It just bounces off his head and lands perfectly in

1239
01:06:15,320 --> 01:06:15,679
your hand.

1240
01:06:16,480 --> 01:06:19,000
Speaker 3: Awesome. I want to look at the ham and be like,

1241
01:06:19,480 --> 01:06:28,559
this is awesome. And since I heard the voice, now,

1242
01:06:28,559 --> 01:06:30,800
I'm gonna like look to my left and just see

1243
01:06:30,880 --> 01:06:34,559
handle it standing there and be like, did you see that?

1244
01:06:36,280 --> 01:06:40,840
That was so sick? Yep, And then I'm gonna continue

1245
01:06:41,159 --> 01:06:46,840
my movement down this hallway to the right, so'd be

1246
01:06:49,440 --> 01:06:51,639
twenty five, And then can I open that door to

1247
01:06:52,880 --> 01:06:53,280
my left?

1248
01:06:53,400 --> 01:06:55,079
Speaker 4: I think you can open both of them.

1249
01:06:55,239 --> 01:06:59,639
Speaker 2: I'll say, awesome, there we go and yeah, one leads

1250
01:06:59,679 --> 01:07:01,440
back to the room that's kind of broken with the

1251
01:07:01,480 --> 01:07:02,320
broken wall that you.

1252
01:07:02,320 --> 01:07:02,800
Speaker 3: Can kind of.

1253
01:07:04,639 --> 01:07:08,199
Speaker 4: Yeah, you could have it's a healer's choice.

1254
01:07:08,519 --> 01:07:09,960
Speaker 2: And the other one seems to be in an empty

1255
01:07:10,039 --> 01:07:11,280
like kind of dishoveled room.

1256
01:07:12,519 --> 01:07:16,440
Speaker 3: Okay, suss nothing, and it's gonna end his turn right there,

1257
01:07:16,960 --> 01:07:17,320
all right.

1258
01:07:17,480 --> 01:07:25,079
Speaker 2: Up next is the bandits they heard yelling, and there

1259
01:07:25,199 --> 01:07:27,199
is one who's gonna come out of that room right

1260
01:07:27,239 --> 01:07:32,599
next to the door, and he would barely see you

1261
01:07:34,039 --> 01:07:40,320
Vulture Zor before he sees Sir Hogan. Technically, she's gonna

1262
01:07:40,320 --> 01:07:41,960
come up and approach. You're gonna make a swipe at you.

1263
01:07:43,159 --> 01:07:47,960
He seemed to be lost ors the bathroom. Does a

1264
01:07:48,360 --> 01:07:52,280
ten hit ten missus. Okay, he makes a swipe and

1265
01:07:52,320 --> 01:07:55,079
its completely missus, who are you get what are you

1266
01:07:55,159 --> 01:07:55,599
doing here?

1267
01:07:59,280 --> 01:07:59,679
Speaker 4: Go ahead?

1268
01:07:59,719 --> 01:07:59,960
Speaker 3: Sorry?

1269
01:08:00,440 --> 01:08:04,840
Speaker 2: Up next, there will be another bandit who is actually

1270
01:08:04,840 --> 01:08:07,480
gonna approach from this area from a door leading into

1271
01:08:07,519 --> 01:08:11,519
the mess hall, who also sees you belt Rezor, and

1272
01:08:11,599 --> 01:08:13,480
it will finish his movement to approach you, who is

1273
01:08:13,480 --> 01:08:17,119
going to make a swipe at you. Of course, does

1274
01:08:17,279 --> 01:08:22,600
a sixteen hit sixteen missus. Oh my goodness, what scene

1275
01:08:22,880 --> 01:08:29,159
insane for a wizard eighteen domar class. Okay, that is

1276
01:08:29,279 --> 01:08:34,479
going to end their turn because any other bandits would

1277
01:08:34,520 --> 01:08:39,439
not be in the area to come at you. Up

1278
01:08:39,560 --> 01:08:40,960
next is Hemlick, what are you doing?

1279
01:08:41,800 --> 01:08:45,760
Speaker 1: I'm gonna run over towards the like where I saw

1280
01:08:45,880 --> 01:08:51,239
Sir Hogan because I saw him attacking, and there's a

1281
01:08:51,319 --> 01:08:53,600
guy right beside me. Correct when I run up.

1282
01:08:54,680 --> 01:08:56,880
Speaker 2: Yeah, as you're kind of running by the mess hole

1283
01:08:57,039 --> 01:08:59,079
right in front, right inside of the door, there are

1284
01:08:59,159 --> 01:09:01,279
two bandits of them is within your reach.

1285
01:09:03,039 --> 01:09:05,800
Speaker 1: Okay, what I'm gonna do is I'm gonna keep do.

1286
01:09:05,920 --> 01:09:07,600
I see Sir Hogan still right in front of me.

1287
01:09:08,840 --> 01:09:10,399
Speaker 4: Yeah, you see Sir Hogan down the hallway.

1288
01:09:11,640 --> 01:09:15,159
Speaker 1: Okay, as I'm running past, I'm still trying against Sir Hogan,

1289
01:09:15,239 --> 01:09:17,279
but I see him. I want to like pull out

1290
01:09:17,319 --> 01:09:20,840
my dagger from my hip sheath real quick and just

1291
01:09:20,920 --> 01:09:22,640
stabbing and then tug off running.

1292
01:09:24,960 --> 01:09:27,399
Speaker 2: Okay, God rule to attack.

1293
01:09:27,479 --> 01:09:27,880
Speaker 3: I love it.

1294
01:09:29,520 --> 01:09:30,880
Speaker 1: I gotten eleven.

1295
01:09:32,199 --> 01:09:38,960
Speaker 2: An eleven misses, Oh unfortunate. And as you kind of

1296
01:09:39,000 --> 01:09:40,960
run past, he's gonna make a swipe of his own

1297
01:09:41,000 --> 01:09:45,520
as an opportunity attack. Dan's an eighteen hit. Yeah, yeah,

1298
01:09:46,920 --> 01:09:52,920
all right, he's gonna deal uh six stephen damage as

1299
01:09:52,920 --> 01:09:53,319
he kind.

1300
01:09:53,199 --> 01:09:56,920
Speaker 4: Of run past. All Right, I'm there still have what

1301
01:09:56,960 --> 01:09:57,680
do you mean You're down?

1302
01:09:57,960 --> 01:09:59,920
Speaker 1: Like I'm like I went, I took my health.

1303
01:10:00,239 --> 01:10:03,479
Speaker 2: You just keep going oh, okay, okay, he still about

1304
01:10:03,520 --> 01:10:04,920
ten more feet of movement from where you are.

1305
01:10:05,920 --> 01:10:08,920
Speaker 1: All right, I'm gonna run up to Sir Hogan five ten,

1306
01:10:09,479 --> 01:10:14,399
I'm right beside him. Be like, oh, thank goodness, go

1307
01:10:14,439 --> 01:10:16,319
away from Larry. He's kind of lame.

1308
01:10:19,239 --> 01:10:21,199
Speaker 3: Yeah, at least you go on a stealth like, what's

1309
01:10:21,279 --> 01:10:22,520
that about? Yeah?

1310
01:10:22,600 --> 01:10:24,439
Speaker 1: Did you I tried? Did you see how cool that was?

1311
01:10:24,520 --> 01:10:26,760
I if I had gotten him with that dagger hit,

1312
01:10:26,800 --> 01:10:27,800
that would have been so cool.

1313
01:10:28,680 --> 01:10:30,880
Speaker 3: Or you would have got he would be dead.

1314
01:10:31,439 --> 01:10:34,479
Speaker 1: He would be so dead, right now, that was so dead. Yeah,

1315
01:10:34,840 --> 01:10:36,920
it was just it was a mishap. He moved.

1316
01:10:42,520 --> 01:10:43,039
Speaker 4: Conversation.

1317
01:10:43,680 --> 01:10:46,199
Speaker 5: Yeah, since I saw that the bros Are reunited, I'm

1318
01:10:46,239 --> 01:10:48,439
going to go into this office that I just opened

1319
01:10:48,439 --> 01:10:48,920
the door for.

1320
01:10:49,880 --> 01:10:50,000
Speaker 3: Hm.

1321
01:10:50,800 --> 01:10:54,680
Speaker 6: Oh okay, ooh ooh okay.

1322
01:10:55,399 --> 01:10:57,760
Speaker 2: And then there's a little yeah, and off to the

1323
01:10:57,880 --> 01:11:02,319
left of this area there's another It opens to another area.

1324
01:11:02,359 --> 01:11:05,439
It seems to be kind of mostly storage, and just

1325
01:11:05,520 --> 01:11:06,800
inside of there, if you look to the left, you

1326
01:11:06,880 --> 01:11:08,760
see a door that leads to a mess hall area

1327
01:11:08,760 --> 01:11:11,520
and you do see a bandit down the way harassing belts,

1328
01:11:12,800 --> 01:11:15,119
but also in the far corner from where you are,

1329
01:11:15,279 --> 01:11:17,720
there is a set of stairs that seemed to lead up.

1330
01:11:18,840 --> 01:11:25,520
Speaker 6: Okay, I will if I shoot an arrow, will it

1331
01:11:25,600 --> 01:11:26,319
hit beltas Or?

1332
01:11:27,680 --> 01:11:30,239
Speaker 2: If you roll extremely poorly, there is a chance, but

1333
01:11:30,760 --> 01:11:31,640
probably doctor.

1334
01:11:32,359 --> 01:11:35,520
Speaker 5: All right, well, I'm gonna shoot my crossbow at this

1335
01:11:35,720 --> 01:11:38,800
bandit right directly in front of Beltasor.

1336
01:11:39,359 --> 01:11:42,680
Speaker 4: Okay, oop, and I got.

1337
01:11:42,680 --> 01:11:48,279
Speaker 2: A nineteen and nineteen will hit go and roll damage six? Okay,

1338
01:11:48,359 --> 01:11:50,640
you get one right in the right in the back.

1339
01:11:52,680 --> 01:11:54,359
If you like, you can use your bonus action to

1340
01:11:54,439 --> 01:11:55,840
reload and fire another shot.

1341
01:11:56,600 --> 01:11:59,199
Speaker 6: That's exactly what I want to do, So I'll fire

1342
01:11:59,239 --> 01:11:59,880
another shot.

1343
01:12:00,279 --> 01:12:01,159
Speaker 3: And I got a.

1344
01:12:05,319 --> 01:12:11,319
Speaker 6: At seventeen, all right, go ahead and world damage. And

1345
01:12:11,479 --> 01:12:13,560
then I got a nine.

1346
01:12:13,960 --> 01:12:15,279
Speaker 4: Okay, another nine?

1347
01:12:15,399 --> 01:12:18,039
Speaker 2: Does this guy in He kind of shoots forward and

1348
01:12:18,199 --> 01:12:20,920
almost falls over Beltrazor a little bit as he's shot

1349
01:12:21,000 --> 01:12:26,680
twice in the back. Oh my, all right, anything else

1350
01:12:26,680 --> 01:12:27,560
for it? Any turn, Larry?

1351
01:12:28,760 --> 01:12:29,039
Speaker 8: That's it?

1352
01:12:29,680 --> 01:12:34,560
Speaker 2: Okay, Beltrazor. This bandit almost like lunges at you.

1353
01:12:34,680 --> 01:12:36,600
Speaker 4: Just kind of falls over you a little bit. And

1354
01:12:36,640 --> 01:12:39,039
there's this other one right in front of you as well.

1355
01:12:39,279 --> 01:12:39,920
What are you doing.

1356
01:12:41,359 --> 01:12:41,399
Speaker 9: That?

1357
01:12:42,079 --> 01:12:43,800
Speaker 8: The only other bandage in the room is dead, and

1358
01:12:44,319 --> 01:12:48,239
Larry seems to be going I should probably join my friend.

1359
01:12:48,279 --> 01:12:52,039
I'm very very sorry about this. Well, I suppose I'll

1360
01:12:53,199 --> 01:12:55,720
select my character move a little bit out.

1361
01:12:55,960 --> 01:12:59,119
Speaker 4: I'm moving the entire map. There we go, while still

1362
01:12:59,159 --> 01:12:59,800
within his range.

1363
01:13:00,119 --> 01:13:02,720
Speaker 8: Want to get more closer to my comrade. There, and

1364
01:13:02,760 --> 01:13:06,880
I'll just do a point blank first level magic missile.

1365
01:13:07,239 --> 01:13:10,039
I doubt this will kill, but maybe this will dissuade him.

1366
01:13:11,359 --> 01:13:11,920
Speaker 3: Right, So that is.

1367
01:13:13,399 --> 01:13:17,159
Speaker 8: Three D four plus three, so that is three plus

1368
01:13:17,640 --> 01:13:22,600
five plus five, so ten thirteen points of force damage

1369
01:13:23,079 --> 01:13:26,039
to this bandity.

1370
01:13:26,039 --> 01:13:29,079
Speaker 2: And it gets him and he it goes flying over

1371
01:13:29,159 --> 01:13:31,119
the table as you kind of shoot him past, like

1372
01:13:31,279 --> 01:13:34,720
shoot him shoot him up with the magic missiles. He

1373
01:13:34,800 --> 01:13:36,079
goes flying over the table.

1374
01:13:36,720 --> 01:13:39,600
Speaker 8: Bussers mid monologue. As he's cast, he goes, now you

1375
01:13:39,640 --> 01:13:41,640
should really think about leaving. Oh my god, I didn't

1376
01:13:41,640 --> 01:13:43,520
think you would die from that. Oh well, okay, well,

1377
01:13:44,399 --> 01:13:48,920
well Larry, shall we go? And he will end his

1378
01:13:49,800 --> 01:13:54,760
turn next to Larry and just to be ready to

1379
01:13:55,199 --> 01:13:58,039
move and explore the rest of this and that will

1380
01:13:58,039 --> 01:13:58,800
be the end of his turn.

1381
01:13:59,319 --> 01:14:01,039
Speaker 4: All right, Next is Sir Hogan.

1382
01:14:02,079 --> 01:14:05,760
Speaker 3: Sir Hogan is going to walk into this little closet

1383
01:14:05,880 --> 01:14:08,680
and open this other door.

1384
01:14:09,000 --> 01:14:13,800
Speaker 2: That's on the right wall, and it's just a little

1385
01:14:13,840 --> 01:14:16,079
sleeping chamber not currently being used.

1386
01:14:17,039 --> 01:14:19,239
Speaker 3: So he's gonna go that's lame, and he's gonna walk

1387
01:14:19,319 --> 01:14:20,640
right back out. Yep.

1388
01:14:21,039 --> 01:14:22,800
Speaker 2: And you notice that this place is kind of like

1389
01:14:23,000 --> 01:14:27,039
bear it seems like for you are getting the assumption

1390
01:14:27,199 --> 01:14:29,680
that they are quickly packing up everything here.

1391
01:14:30,720 --> 01:14:33,000
Speaker 3: Okay, And he's gonna look at him and it and

1392
01:14:33,079 --> 01:14:36,600
be like, there ain't nothing cool over here, gonna walk

1393
01:14:36,720 --> 01:14:41,000
back over his final five, he's gonna start walking back

1394
01:14:41,039 --> 01:14:42,279
to the main ring where everyone is.

1395
01:14:43,520 --> 01:14:46,359
Speaker 4: Okay, you still have your act a dash.

1396
01:14:46,800 --> 01:14:48,760
Speaker 3: Oh my gosh, thank you. That would have been dumb

1397
01:14:52,680 --> 01:14:56,079
like been to hear about. Oh dang, you'll kill more people.

1398
01:14:56,119 --> 01:14:57,880
That's awesome, and.

1399
01:14:59,720 --> 01:15:05,680
Speaker 4: Yeah, of your praise is appreciated. Continue for I'm done.

1400
01:15:10,720 --> 01:15:11,079
Speaker 3: All right.

1401
01:15:11,680 --> 01:15:14,880
Speaker 2: Up next are the bandits, uh and.

1402
01:15:16,199 --> 01:15:20,000
Speaker 1: The here should we wrap them eulogy? Since they're all dead?

1403
01:15:21,079 --> 01:15:22,479
Speaker 3: Is that their turn? As they get.

1404
01:15:22,399 --> 01:15:28,880
Speaker 2: Eulogies, Larry two bandits immediately come rushing down the stairs.

1405
01:15:30,000 --> 01:15:31,399
Speaker 6: Okay, I mean right at.

1406
01:15:31,279 --> 01:15:33,279
Speaker 2: You, as you're the only one they see right there,

1407
01:15:33,760 --> 01:15:36,600
and they're both gonna start making swipes at you. Okay,

1408
01:15:37,960 --> 01:15:42,920
I am assuming a five misses yes, and another five

1409
01:15:44,279 --> 01:15:47,840
miss uh. Yeah, they're just swiping at you. You're kind

1410
01:15:47,840 --> 01:15:49,840
of getting your morning Star up and kind of blocking

1411
01:15:49,920 --> 01:15:55,640
it perfectly. That's yeah, that's that is unfortunate. Gonna end

1412
01:15:55,680 --> 01:15:58,239
the bandits turn. Actually, hold on, Fred about this guy.

1413
01:15:59,600 --> 01:16:03,720
This guy, he's gonna hop down here. You can't see this,

1414
01:16:03,920 --> 01:16:05,479
so be quiet. You don't know what's going on.

1415
01:16:06,960 --> 01:16:07,920
Speaker 1: Oh spooky.

1416
01:16:08,960 --> 01:16:13,039
Speaker 2: Oh no thanks, That's gonna actually endo his turn, so

1417
01:16:13,159 --> 01:16:19,359
no one knows what happened there up next to handlick.

1418
01:16:20,399 --> 01:16:22,800
Speaker 1: All right, I'm just gonna run into the room. I'm

1419
01:16:22,800 --> 01:16:28,520
gonna be right beside vouchers are and can I how

1420
01:16:28,640 --> 01:16:33,479
tall are the other two? Because I am six foot tall?

1421
01:16:33,520 --> 01:16:34,199
How tall are they?

1422
01:16:35,359 --> 01:16:35,479
Speaker 2: Oh?

1423
01:16:35,960 --> 01:16:39,600
Speaker 8: Was definitely under six feet He's like five between five

1424
01:16:39,680 --> 01:16:40,439
eight and five ten.

1425
01:16:42,199 --> 01:16:42,960
Speaker 6: Same with Larry.

1426
01:16:43,079 --> 01:16:46,880
Speaker 2: I think I just listened to one of the earlier

1427
01:16:47,039 --> 01:16:50,319
installments and you said Larry is five eleven specific.

1428
01:16:49,920 --> 01:16:52,279
Speaker 6: Okay, five eleven. Then there we go.

1429
01:16:52,880 --> 01:16:56,199
Speaker 2: Yeah, I would say with there being two people and

1430
01:16:56,359 --> 01:16:59,079
between you and the bandits, it will give that the

1431
01:16:59,199 --> 01:17:01,119
one bandit you can can see half cover.

1432
01:17:02,840 --> 01:17:04,960
Speaker 1: Hey, can you guys do me a favor in duck

1433
01:17:05,039 --> 01:17:05,479
real quick?

1434
01:17:08,640 --> 01:17:10,800
Speaker 4: Well, get right on that on my turn if I can.

1435
01:17:13,640 --> 01:17:16,840
Speaker 1: Can they not during my turn? Can they not duck?

1436
01:17:19,359 --> 01:17:21,560
Speaker 2: They can duck, but it will still impose half cover.

1437
01:17:22,880 --> 01:17:26,520
Speaker 1: H Would it help them prevent from being hit by

1438
01:17:26,560 --> 01:17:27,199
any chance?

1439
01:17:28,479 --> 01:17:28,680
Speaker 3: Yes?

1440
01:17:28,760 --> 01:17:31,560
Speaker 2: Yeah, it's very very unlikely that you will hit them.

1441
01:17:31,840 --> 01:17:34,000
It is just you may go why trying to aim

1442
01:17:34,079 --> 01:17:34,560
around them?

1443
01:17:35,199 --> 01:17:38,000
Speaker 1: Okay, can you guys give me a quick duck real quick?

1444
01:17:39,479 --> 01:17:43,079
Speaker 4: Yep, like a little squat down.

1445
01:17:44,199 --> 01:17:44,479
Speaker 3: Okay.

1446
01:17:45,199 --> 01:17:48,119
Speaker 2: As you say that, you hear very faint in the distance.

1447
01:17:48,880 --> 01:17:52,159
Speaker 1: Uh oh, we gotta go now, guys. And then I

1448
01:17:52,479 --> 01:17:55,399
immediately go firebolt. I don't have to yell it, but

1449
01:17:55,479 --> 01:17:59,319
I want to want to yell it. So I'm gonna

1450
01:17:59,399 --> 01:17:59,960
yell fire by.

1451
01:18:01,560 --> 01:18:04,880
Speaker 4: And I got a twenty A twenty will hit go

1452
01:18:04,960 --> 01:18:05,640
in world damage?

1453
01:18:06,640 --> 01:18:09,960
Speaker 1: Yes, I got a thirteen damage.

1454
01:18:11,039 --> 01:18:16,600
Speaker 2: Yeah, you blow this guy away. He's done, so he's

1455
01:18:16,640 --> 01:18:19,279
going for another swipe on Larry. As Larry duck down.

1456
01:18:19,399 --> 01:18:20,880
But you just kind of like right the.

1457
01:18:20,960 --> 01:18:24,520
Speaker 1: Neck I got you, Larry. Don't you worry.

1458
01:18:26,680 --> 01:18:27,039
Speaker 3: All right?

1459
01:18:27,119 --> 01:18:27,600
Speaker 4: Anything else?

1460
01:18:27,600 --> 01:18:28,439
Speaker 2: You you turn a handlick?

1461
01:18:29,079 --> 01:18:29,199
Speaker 8: Uh?

1462
01:18:29,399 --> 01:18:34,640
Speaker 1: Yeah, Larry? Is there another guy over there? Yep? Hey, buddy,

1463
01:18:35,239 --> 01:18:36,000
what's your name?

1464
01:18:38,199 --> 01:18:41,000
Speaker 2: He doesn't you just hear some yelling going on from

1465
01:18:41,039 --> 01:18:42,560
over there. He does not respond to you.

1466
01:18:43,359 --> 01:18:45,640
Speaker 1: You're next, buddy, since you didn't want to give me

1467
01:18:45,680 --> 01:18:48,520
your name, You're next. And I got a chicken.

1468
01:18:49,720 --> 01:18:53,119
Speaker 2: Oh no, all right, that end of your turn.

1469
01:18:53,439 --> 01:18:56,119
Speaker 4: Yeah, that'll end to that time, Larry.

1470
01:18:56,239 --> 01:18:56,520
Speaker 3: Here you go.

1471
01:18:57,920 --> 01:19:00,960
Speaker 6: All right, I'm going to Morning's. Are this guy right

1472
01:19:01,000 --> 01:19:01,600
in front of me?

1473
01:19:02,760 --> 01:19:03,039
Speaker 3: Okay?

1474
01:19:04,439 --> 01:19:07,640
Speaker 6: And I rolled a fifteen?

1475
01:19:08,399 --> 01:19:09,239
Speaker 4: Okay, that'll hit.

1476
01:19:09,279 --> 01:19:14,119
Speaker 2: Go and roll damage a seven. Okay, whack you hit

1477
01:19:14,199 --> 01:19:16,680
him like right across the chest and he stops. Just

1478
01:19:16,800 --> 01:19:19,239
try to breathe in he still got your second attack.

1479
01:19:19,920 --> 01:19:21,760
Speaker 5: Yeah, I'm gonna hit him with the morning Star again,

1480
01:19:23,039 --> 01:19:26,840
and I got a nine plus four thirteen.

1481
01:19:27,479 --> 01:19:28,279
Speaker 4: All right, that'll hit.

1482
01:19:29,479 --> 01:19:32,640
Speaker 2: I got a nine okay, And as he's kind of

1483
01:19:32,680 --> 01:19:34,239
bending over trying to catch his breath, you just hit

1484
01:19:34,319 --> 01:19:36,119
him again right on the back and he just falls

1485
01:19:36,840 --> 01:19:38,199
flat on his on his belly.

1486
01:19:38,840 --> 01:19:41,039
Speaker 6: Amazing. Okay.

1487
01:19:41,840 --> 01:19:45,119
Speaker 5: And then I'm going to walk up the stairs, head

1488
01:19:45,119 --> 01:19:45,880
towards the stairs.

1489
01:19:47,039 --> 01:19:52,439
Speaker 2: Okay, see here, it's about fifteen foot to there.

1490
01:19:52,960 --> 01:19:53,880
Speaker 4: Do you go all the way up?

1491
01:19:54,840 --> 01:19:55,039
Speaker 1: Yeah?

1492
01:19:55,680 --> 01:20:00,479
Speaker 2: Okay, you hear I'm gonna transport your character. Don't freak out.

1493
01:20:00,840 --> 01:20:06,800
You didn't see that. Okay, all right, and you are

1494
01:20:06,800 --> 01:20:09,399
at the top of the stairs. You kind of see

1495
01:20:09,439 --> 01:20:12,880
this landing area again, very dishuffled. Things are kind of

1496
01:20:12,880 --> 01:20:15,960
strewn about. You do not see anybody at the moment.

1497
01:20:17,359 --> 01:20:21,279
Speaker 6: Okay, how much movement did I use to get.

1498
01:20:21,199 --> 01:20:25,600
Speaker 2: Those You have five more feet of movement where you are.

1499
01:20:26,840 --> 01:20:28,840
Speaker 6: Well, I'm going to use my five feet of movement

1500
01:20:28,920 --> 01:20:32,239
to get out of the way of the opening.

1501
01:20:32,000 --> 01:20:35,279
Speaker 4: Of the stairs. Okay. That could be the end of

1502
01:20:35,279 --> 01:20:35,600
your turn.

1503
01:20:36,039 --> 01:20:36,960
Speaker 6: That'll in my turn.

1504
01:20:37,880 --> 01:20:39,840
Speaker 2: All right, up next, as belchers are.

1505
01:20:41,680 --> 01:20:44,680
Speaker 8: Belcher Lord doesn't know about any secrets going down below him,

1506
01:20:44,760 --> 01:20:48,760
so he will just follow Larry up the Oh there

1507
01:20:48,800 --> 01:20:53,199
we go up the stairs, Christine Tunny And yeah, he

1508
01:20:53,279 --> 01:20:55,359
will get right behind Larry at the top of the stairs.

1509
01:20:55,960 --> 01:20:59,039
Speaker 4: Okay, put you out right here. You get to scroll

1510
01:20:59,119 --> 01:21:03,039
down on the page. Okay, gotcha. And I think that

1511
01:21:03,199 --> 01:21:04,319
is all of his movements.

1512
01:21:04,399 --> 01:21:06,920
Speaker 8: So for his action, he will just ready a firebolt

1513
01:21:07,399 --> 01:21:10,680
for any enemy that appears in his line of sight,

1514
01:21:11,279 --> 01:21:12,239
and that will be his turn.

1515
01:21:13,279 --> 01:21:15,359
Speaker 4: Okay, Sir Hogan, here go.

1516
01:21:16,640 --> 01:21:20,960
Speaker 3: All right, Sir Hokin is going to follow them because

1517
01:21:21,000 --> 01:21:22,119
he has no idea where he is.

1518
01:21:22,520 --> 01:21:26,000
Speaker 1: Well, as Sir Hogan passes U ken. I want to

1519
01:21:26,039 --> 01:21:29,640
be like, did you hear the goose since I yelled

1520
01:21:29,680 --> 01:21:32,439
at her before? Yeah, I yelled goose right before I

1521
01:21:32,760 --> 01:21:33,359
throw that things.

1522
01:21:33,399 --> 01:21:34,000
Speaker 3: I figured.

1523
01:21:35,960 --> 01:21:38,119
Speaker 1: The goose is in control of these people. Just be

1524
01:21:38,279 --> 01:21:41,279
warned when you go bet you far gone.

1525
01:21:41,319 --> 01:21:42,319
Speaker 3: We got to kill them all.

1526
01:21:45,319 --> 01:21:46,880
Speaker 4: All right, Sir Hogan, use a movement.

1527
01:21:47,199 --> 01:21:49,880
Speaker 3: Yep, I'm gonna dash. I can go the stairs.

1528
01:21:50,199 --> 01:21:53,880
Speaker 2: I have ten fifteen, twenty. Okay, let me move your character.

1529
01:21:54,439 --> 01:21:58,000
Speaker 3: Thank you movie here, I'm outside.

1530
01:21:58,439 --> 01:22:01,880
Speaker 2: Yeah, sorry, I'm trying to us the page. Okay, you

1531
01:22:01,960 --> 01:22:05,479
can get to be about right here. That is your movement,

1532
01:22:06,479 --> 01:22:11,800
all right, same thing as he kind of disheveled landing.

1533
01:22:12,399 --> 01:22:15,000
Nothing much of note in here, singular source of light.

1534
01:22:16,319 --> 01:22:18,760
Speaker 3: All right, awesome, all right.

1535
01:22:18,880 --> 01:22:25,920
Speaker 2: Up next is the Bandits. He's gonna, oh this is

1536
01:22:26,039 --> 01:22:32,239
so funny, hamlik from up behind you. Out of nowhere

1537
01:22:32,520 --> 01:22:35,000
comes this bandit coming from the hall where you guys

1538
01:22:35,239 --> 01:22:38,000
just were, and he is going to make a swipe

1539
01:22:38,000 --> 01:22:38,199
at you.

1540
01:22:39,159 --> 01:22:42,199
Speaker 4: Oh no, does a twenty two hit.

1541
01:22:42,439 --> 01:22:47,560
Speaker 2: Yeah, lord, he's gonna deal four damage on you.

1542
01:22:48,960 --> 01:22:49,359
Speaker 1: All right.

1543
01:22:50,840 --> 01:22:53,760
Speaker 2: He's kind of goes, I've got you now. I kind

1544
01:22:53,800 --> 01:22:59,039
of plummets his scimitar right into the back of your leg. Yeah,

1545
01:22:59,039 --> 01:23:01,119
as far as he knows, you're the only guy here.

1546
01:23:02,079 --> 01:23:06,119
He's the slew of dead bodies all around. Is that

1547
01:23:06,159 --> 01:23:09,079
gonna get into the Bandit's turn Hamlet can this her go?

1548
01:23:10,239 --> 01:23:12,159
Speaker 1: Buddy? I don't know if you know this or not,

1549
01:23:12,359 --> 01:23:17,439
but you see this chicken beside me. We'll do you

1550
01:23:17,560 --> 01:23:19,359
punk chicken?

1551
01:23:20,199 --> 01:23:25,199
Speaker 4: Uh what huh you've messed He acknowledges the chicken.

1552
01:23:25,920 --> 01:23:27,399
Speaker 1: Well, you've messed with the wrong fella.

1553
01:23:28,520 --> 01:23:28,640
Speaker 3: Uh.

1554
01:23:29,279 --> 01:23:31,520
Speaker 1: Ham the chick get under him.

1555
01:23:35,319 --> 01:23:37,359
Speaker 2: Runs undernath his legs like what the hell he like

1556
01:23:37,479 --> 01:23:39,239
it is, getting ready to grab his sword to try

1557
01:23:39,319 --> 01:23:41,359
to plummet it into hamn the chick.

1558
01:23:42,840 --> 01:23:47,640
Speaker 1: I immediately click the thing to make him grow, going

1559
01:23:47,880 --> 01:23:52,600
under him, into between his legs and into the ceiling.

1560
01:23:56,119 --> 01:24:01,479
Speaker 2: Okay, sure enough. Uh, he is going to roll a

1561
01:24:01,560 --> 01:24:07,159
dexterity saving throw. See how he does? Oh that's not

1562
01:24:07,319 --> 01:24:10,880
bad A eighteen so he does not take damage from

1563
01:24:11,439 --> 01:24:14,760
Ham to chick just growing and is instead just kind

1564
01:24:14,760 --> 01:24:16,119
of shoved off to the side here.

1565
01:24:17,159 --> 01:24:23,279
Speaker 1: Okay, well, Ham the chick still has availability to attack, correct, Yeah,

1566
01:24:23,319 --> 01:24:28,880
I'll allow it. Okay, Well, obviously he is going to

1567
01:24:29,800 --> 01:24:32,359
trying to see which one. I'm gonna say a peck.

1568
01:24:32,840 --> 01:24:35,920
He's gonna peck him coming down like he just threw

1569
01:24:36,000 --> 01:24:37,560
him up. And as soon as he comes down, he

1570
01:24:37,600 --> 01:24:40,079
wants to peck him down into the ground like.

1571
01:24:42,920 --> 01:24:43,399
Speaker 3: I got a.

1572
01:24:45,399 --> 01:24:49,199
Speaker 2: Twenty two okay, twenty two and the damage is.

1573
01:24:49,520 --> 01:24:52,800
Speaker 1: Seven piercing, all right, that hurt him.

1574
01:24:52,840 --> 01:24:55,239
Speaker 2: He is on the ground, writhing and painted as a

1575
01:24:55,439 --> 01:24:57,239
giant chicken came out of nowhere and I kind of

1576
01:24:57,279 --> 01:24:58,359
pecked him right in the stern.

1577
01:24:58,439 --> 01:25:02,800
Speaker 1: Hum uh Okay. Now, Handli wants to walk up to him,

1578
01:25:02,880 --> 01:25:05,479
kneel down and be like, do you really want to

1579
01:25:05,560 --> 01:25:06,680
keep going with this, buddy?

1580
01:25:09,920 --> 01:25:11,159
Speaker 4: What the hell are you?

1581
01:25:12,359 --> 01:25:14,960
Speaker 1: I'm your worst nightmare? And then I want to give

1582
01:25:15,000 --> 01:25:16,079
him a kiss on the forehead.

1583
01:25:18,800 --> 01:25:24,560
Speaker 4: Okay, psychological warfare? Does that end your turn?

1584
01:25:25,640 --> 01:25:25,800
Speaker 9: Ken?

1585
01:25:26,640 --> 01:25:29,479
Speaker 1: Is there any possible way hand in the chick or no?

1586
01:25:30,079 --> 01:25:30,199
Speaker 5: Uh?

1587
01:25:30,399 --> 01:25:33,119
Speaker 1: Hand the chick is just gonna use his movement to

1588
01:25:33,159 --> 01:25:34,199
go stand on his head.

1589
01:25:35,760 --> 01:25:40,279
Speaker 2: Okay, Okay, he just kind of stands lords over his body.

1590
01:25:40,600 --> 01:25:42,840
Speaker 1: No, No, I mean like I want him to stand

1591
01:25:42,920 --> 01:25:46,359
on his head like that is where his feet will

1592
01:25:46,399 --> 01:25:47,800
be is on the top of his head, so he

1593
01:25:47,880 --> 01:25:50,479
cannot get up Okay.

1594
01:25:50,359 --> 01:25:52,239
Speaker 2: Okay, you know what he's gonna go at, So go

1595
01:25:52,279 --> 01:25:55,800
ahead and roll strength or strength or athletics.

1596
01:25:56,000 --> 01:25:59,600
Speaker 1: For ham to chick, strength or athletics.

1597
01:25:59,600 --> 01:26:02,720
Speaker 4: Would you say yes, strength or athletics.

1598
01:26:04,079 --> 01:26:04,920
Speaker 1: He got a twelve?

1599
01:26:06,199 --> 01:26:06,640
Speaker 4: A twelve.

1600
01:26:07,199 --> 01:26:09,079
Speaker 2: He moves his head out of the way, so hand

1601
01:26:09,159 --> 01:26:11,800
the chick is not able to properly. Just stand on

1602
01:26:11,960 --> 01:26:12,880
him and pin him down.

1603
01:26:14,119 --> 01:26:17,439
Speaker 1: Okay, hand the chick keep an eye on him for

1604
01:26:17,520 --> 01:26:22,239
a second so he can't tenn and that'll.

1605
01:26:23,880 --> 01:26:24,239
Speaker 3: All right.

1606
01:26:24,760 --> 01:26:31,560
Speaker 2: Larry, here go Okay, I'm going to move to this door.

1607
01:26:32,520 --> 01:26:33,239
Speaker 6: We'll peak in.

1608
01:26:34,199 --> 01:26:41,199
Speaker 2: Okay, you'll look and you'll see a long hallway going down. No,

1609
01:26:41,199 --> 01:26:42,600
it might be different for you, but you do not

1610
01:26:42,760 --> 01:26:45,560
see anything going down. It's kind of just an empty hallway.

1611
01:26:46,439 --> 01:26:47,560
What's your passive perception?

1612
01:26:49,279 --> 01:26:49,760
Speaker 3: Not high?

1613
01:26:50,359 --> 01:26:51,880
Speaker 6: It is ten?

1614
01:26:52,560 --> 01:26:55,359
Speaker 2: Okay, yeah, you just see a hallway. There is an

1615
01:26:55,479 --> 01:26:57,479
open doorway. It kind of looks like to an area

1616
01:26:57,600 --> 01:27:00,680
with some beds and another door or down the way.

1617
01:27:00,720 --> 01:27:03,159
There are multiple windows looking out into the courtyard, but

1618
01:27:03,239 --> 01:27:05,800
you do not see anything down this hallway. And to

1619
01:27:05,920 --> 01:27:08,840
your left there is another smaller hallway with two doors

1620
01:27:08,880 --> 01:27:09,279
at the end.

1621
01:27:10,600 --> 01:27:14,319
Speaker 5: He's twenty five, but I can use a dash right

1622
01:27:14,439 --> 01:27:15,720
also to move another.

1623
01:27:17,399 --> 01:27:21,319
Speaker 6: Yes, four, okay, thirty, all right.

1624
01:27:21,199 --> 01:27:23,720
Speaker 5: I'm gonna go down this little hallway and open these

1625
01:27:23,800 --> 01:27:27,520
doors down here, okay, all right.

1626
01:27:27,600 --> 01:27:30,359
Speaker 6: So I opened one door.

1627
01:27:33,439 --> 01:27:34,000
Speaker 1: And peek in.

1628
01:27:35,079 --> 01:27:39,239
Speaker 2: Okay, it looks like a an actual bedroom compared to

1629
01:27:39,279 --> 01:27:42,920
all of these. Again, very disheveled. You do not see anybody.

1630
01:27:42,600 --> 01:27:44,159
Speaker 4: Inside, Okay.

1631
01:27:44,800 --> 01:27:48,560
Speaker 5: Then I will open this other door in front of me, okay,

1632
01:27:48,920 --> 01:27:51,279
and then I'm gonna walk in there.

1633
01:27:52,760 --> 01:27:54,600
Speaker 6: Oh frick, there's somebody in there.

1634
01:27:55,119 --> 01:27:55,319
Speaker 1: Yes.

1635
01:27:55,920 --> 01:27:59,840
Speaker 4: You step in and you see this massive man.

1636
01:28:01,199 --> 01:28:03,920
Speaker 2: Stand up. He was kind of bending over packing some things.

1637
01:28:04,359 --> 01:28:06,600
Looks over and you recognize him as the bandit leader.

1638
01:28:06,720 --> 01:28:09,439
You saw that like a week and a half ago,

1639
01:28:09,520 --> 01:28:10,720
whenever you traded.

1640
01:28:10,399 --> 01:28:11,439
Speaker 4: The chest to him.

1641
01:28:12,600 --> 01:28:17,479
Speaker 2: Okay, of course they would send you will. That is

1642
01:28:17,520 --> 01:28:18,680
where we're gonna end for tonight.

