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Speaker 1: N M joy I O, we're getting the boots.

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Speaker 2: Hey everybody, it's Tuesday, September thirtieth, twenty twenty five.

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Speaker 3: Holy smokes, tomorrow means it's October. Welcome to the Giant BombCast,

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Episode nine hundred and ten. We're never gonna forget next

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week's episode, that's for sure, folks.

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Speaker 2: I'm your host, Jan Old show a joining me co

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captain of the ship Jeff grau Hey, happy to be here.

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Speaker 1: Jan.

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Speaker 3: We got the master of keys. That's right. He is

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our own key blade enthusiast and keyboard enthusiast. Move over,

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Jeff backlar, there's a new key berber in town.

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Speaker 1: Dan Record. I bought this whole keyboard cling kit with

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the intentions of this being how I cleaned my keyboard,

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and I wound up just using like, you know, like

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a reverse vacuum cleaner. There's like that just cleaned it

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all up so I didn't even have to use this thing,

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the air sort of thing. Yeah, yeah, I just blew

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all the gunk out of there. Whids My keyboard was filthy,

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but it's hey, right in time, it's back to operating condition.

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Speaker 3: Well, fantastic, right in record time. Right speaking about record

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oh there we go right right, Kurt time. Okay uh.

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Speaker 1: And speaking about Gunk, we got the bad boy of

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games media.

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Speaker 3: He's blowing your house is down with all of his

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hot air and his hot takes about Detroit Prime for

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in the Desert, Mike Manati.

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Speaker 1: It's me.

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Speaker 2: It's Mike Manatt. Have I been to the desert? Just

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that one you have to drive to to like go

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to Las Vegas with name. That's a good song, right,

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people probably think that song's cringe now or something. I

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don't know, what's.

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Speaker 1: You know, in all these games like you're uncharted and

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you're gotta wars and stuff, and movies where somebody's like

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inevitably like kind of going through the desert and they're

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just like really rough in it and just trying to

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get to water or lan, I think you would be

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really bad at that, Mike. I agree.

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Speaker 2: I think I would drop first, for sure.

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Speaker 1: Son, you walk up a slight hill to go to

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a retro store and complain for thirty minutes, do you

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want it? I had COVID then we found out later

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that didn't help.

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Speaker 2: Yeah, I had, But I still agree, but I would

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not make it. I would get way too hot, probably, faint,

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whine a lot, and then die.

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Speaker 1: Anyway.

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Speaker 3: Yeah, that expedited very quickly, Mike. I think you could

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last a bit longer than that.

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Speaker 1: I keep it. Last night, I didn't die. I saw

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a lot in the sun and didn't die last night.

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Speaker 3: Well, we have email. I tell you what day.

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Speaker 2: After watching you try to put your keybody together, I'm

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not going to say I wish you did.

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Speaker 1: It might have been spared some headache reading in the sauna.

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Probably my kindling the sauna, which you're probably not supposed

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to do, but I did that. So I'm reading at

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night in the shower. You do thirty minutes and I'm

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reading Kurt Vonnegut in the sauna.

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Speaker 4: Oh that's pretty good. Yeah, k von and your your

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kindle are probably sweatproof. I don't know, you're probably already

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it's waterproof.

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Speaker 1: It's probably fine. So yeah, it's been nice. I'm reading

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good thing to do before bed instead of like now

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megabong for six hours right before I try to sleep.

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Speaker 3: Dan, are you like playing music in there while you're

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reading and sauna out.

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Speaker 1: Because it's got the bluetooth gimmick and so I just

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put on like a Spotify just like you know, ooh

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spot playlist type thing where it's just like, you know,

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what do you think it would be?

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Speaker 3: I asked this, Dan because at the end of Mike's

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Hades two through the Night's stream, we were all on

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the call together and UH, you were going to go

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leave to have night time sauna time. But you could

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have connected us to the UH to the sauna because

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of the bluetooth, but you didn't want to be naked

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talking to us.

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Speaker 1: H No, I thought that would be weird. Yeah, because

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I am naked in the sauna and it's like, I mean,

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you wouldn't be able to see it, obviously, but your

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voices would be coming through there. I just don't want

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to talk to you guys while I'm just sitting there

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sweating with my dog out.

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Speaker 4: You know, I get this when I am listening to

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a podcast, when I sit down to do a number two,

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when the poop starts coming out, I have to pause

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it because I just can't hear people I know or

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even are acquainted with while the poop is coming out

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of it.

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Speaker 2: I'm gonna miss Backlart today.

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Speaker 3: Mike, you were on this podcast where Backlar was too

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busy to do it, so.

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Speaker 1: You're gonna have to deal with it. Well, it was

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weird because we were doing the Haiti stream. We were

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all just on Discord and Greub was describing stuff in

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baby Steps and uh so I went in and I

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just turned on my sauna to kind of preheat it

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before I went in, and apparently that activated my Bluetooth

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which was connect to my phone, and so out of

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my sauna chamber, I hear Grub's voice saying yeah, and

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then the guys with the Donkey Dicks want cigarettes.

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Speaker 2: Jesus Christ Auto that should play with Jeff goes into

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a Discord channel.

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Speaker 1: It's all just true. That's what that game is about.

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That playlist for some reason.

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Speaker 3: Totally yeah, yeah, the AI DJ does that. I think

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your sauna Dan should have a function to like clip,

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you know, like, oh that was a funny clip.

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Speaker 1: Should yeah, hey.

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Speaker 3: Yeah, I want I came in. I think I've been

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upset this whole weekend. Not for the normal reasons why

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I'm upset, for different reasons. Fun cameras are so boring now,

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y'all like video cameras, because I mean, most of my

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most used camera other than the one here in front

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of me, is not like any of the fancy ones

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that I bought over time.

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Speaker 1: It's just my phone, right, And I was.

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Speaker 3: Just staring at old I say old, but like two

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thousands cam quarters and digital cameras from like the early odds,

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and I wound up. I almost bought a lot of

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questionably used flipcams from Goodwill over the weekend, just because

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I was like, man, cameras used to look so fucking sick.

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Speaker 1: Like sool flipcam eric is like when I was doing

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a bunch of like high school video production stuff, it

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was just kind of handheld cannons and Sony's and the

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screen up flip out, and then the bit with the

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rich kids had the three CCD cameras. I remember, I

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don't know those are still a thing, but they would

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have been with a handle and the big thing and

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it was like a three CCD. I forget what that means,

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but I never.

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Speaker 2: Heard oh yeah, yeah.

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Speaker 3: Yeah, Marino, I almost points out I almost bought or

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I was really looking at a Sony Mavica because it

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still uses floppy discs instead of memory cards, just because

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it was like right at the cutoff for I guess

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SD cards or memory sticks being a big thing. Also, Man,

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I hate and maybe this is because I now finally

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understand y'all with a collecting right, because now I just

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want to collect nothing but old video cameras. I saw

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this old Sony hand cam that's I think it was

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like Sony s C five, and it.

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Speaker 1: Just looks so fucking sick.

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Speaker 3: But then you look on eBay, you look at all

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these different online resellers, and it's like up the wazoo

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five hundred plus. So now I have it in me

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that I need to drive through different parts of America

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going through thrift stores looking for old digital cameras or

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hitting up people that have died.

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Speaker 1: I guess a family of people the same sales. Well,

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the thing with the state sales is because I keep

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an eye on that whole thing, and it's like they're

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all kind of the same. They're all a bunch of

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just like old plates with a bunch of designs on them.

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It's a bunch of musty chairs with like velvet backs.

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It's a bunch of like frame stuff of like a

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bunch of guys on horses or something. It's just like

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or like weird old dolls. Some of them are racist.

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Like it's just kind of the same thing. So it's

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like everyone, well, you'll get lucky, and it's like, you know,

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a younger person died and then they'll have like DVDs

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and stuff. You know, they weren't so lucky. It's the problem. Yeah,

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I mean, the old people don't have GameCube games and ships,

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so you're just every once in a while you get

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lucky exactly a rule, and we die fun man, Okay,

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you know what I was gonna never mind. Uh.

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Speaker 3: Anyway, old video cameras, the designs used to be really cool.

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Now they're all just boring.

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Speaker 4: This weekend, that was the part of of like my

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wedding was like just getting one of those flip cans

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and putting them at every table, and that was basically

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our videography was just letting people on each table film stuff,

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and we just got all the footage later and kind

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of clipped it together.

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Speaker 1: It was that that was a good time and you

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got I.

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Speaker 4: Mean, I guess you could just do that still. I'm

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sure there's the equivalent, but I don't know there. At

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that point, that was like a really fun and exciting

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thing because those were still relatively.

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Speaker 1: New at that moment.

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Speaker 2: All cameras called things like the P two nine and

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the F one, like they didn't have fun names, like

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none of them was called like the Cipher.

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Speaker 3: The Cannons had like cyber shot for a while, they

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would they would still also have like the you know,

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the letter denominations as well.

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Speaker 1: Right, it'd be like the Cimer shot line.

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Speaker 4: You know, yes, I feel like the flip cams. It

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was like there was like the z I eight or

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something like that, though maybe that.

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Speaker 1: Was a different make model. I don't know. It was

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hard to keep straight.

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Speaker 3: And I say this because I thought about getting back

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into film photography because I'm just moving a bunch of

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my cameras around. And I remember I looked up the

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price of film, like rolls of film again.

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Speaker 1: And oh man, it's too costly to even pick up

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oh actual That's when I said I'm not going to class.

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When I went to my first film production class and

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they're like, all right, so here's the form to fill

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out to order how many feet of actual film you want?

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And I saw the costume. I'm never showing up in

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this class.

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Speaker 2: Ever, Oh yeah, to be. I wonder how many more

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years of that class until they stopped doing that, because

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it can't do that now, right.

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Speaker 1: No, But he's gonna that was two days or so.

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Speaker 4: There's there's probably there probably is a class where it's like, hey,

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you want to work with film, but it's probably separate

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from that, like mainline track, I would imagine at this point.

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Speaker 3: Yeah, because I took an audio recording class at my

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local community maybe in like twenty ten, and I had

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to edit reel to reel still for that. I don't

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know if that was just for like for poops and

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giggles or if that was just like, h, we're community college,

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this is all we have.

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Speaker 1: I started on a Casa Blanca editing machine and probably

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like ninety six ninety seven, and that was like real

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to real, like like VHS. It was insane name hell. Yeah,

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So you had like two big knobs and stuff and

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you're picking your endpoints and your out points like these

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big knobs and stuff vhs to the left, you put

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a blank one on the right, and you're kind of

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like so much fun.

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Speaker 2: Could you find dissolves or anything? It was just pure

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hard cuts.

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Speaker 1: I think you could do dissolves, yeah, because like the

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first few like short films that I made were on that,

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and that definitely I wonder how they did.

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Speaker 3: That's really you whoever came up with the first star wipe,

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like they should have a Nobel Peace prize, Like, oh yeah,

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thank you for your contribution to some site.

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Speaker 4: Like you coming up with the ability to do the

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chroma key stuff. Now it's like this chemical will dissolve

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this color of green and blue specifically, and so if

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we do that to this film stock, we can then

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get rid of that and key in this other stuff

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at the bad Like that's just crazy shit, Like it's

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so it makes so much more sense to me that

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it works in a computer than it ever worked with film.

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And then like remembering that film is just basically like

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everything else, it's either uh, some weird metal or like

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with a film's case, it's pig bones again, it's gelatine,

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it's collagen. Oh that's how they actually make film. It's like, okay, yeah,

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of course everything's pig bones. It all goes back to that.

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Speaker 1: It's very bones. Yeah, we think the pig bones. Hey,

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speaking of film, I got some flak over the weekend

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for for re buttering my popcorn. Yeah, okay, this isn't

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that crazy a thing, is it. You guys have seen

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movies in the theaters.

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Speaker 3: It's not too crazy, Dan, But I think the part

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that was not upsetting me but worrying me is the

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sheer amount of butter.

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Speaker 1: Yeah, like you.

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Speaker 4: I think the reason you might have got flack is

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you said you went in for the initial buttering forty

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five seconds.

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Speaker 1: But there's probably like two cups of that AMC butter

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I put in for the first time. But when you

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write a larrange that when you get a large mic.

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When you get a large once you get down about halfway,

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it's like it didn't creep all the way down there,

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so you shim the bottom of that thing. It was heaping.

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You can't shake that much. I tried to do some

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shaking and you'd get the odd like, oh this one

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had some good butter on it. But then it's like

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I got half this tub in front of me and

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it's all dry ass popcorn. And I got to pay

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four times a movie anyway, So I went I re buttered.

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I put another cups in there.

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Speaker 4: You butter yourself at AMC. I can't remember. Like some

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places you have fast but take it out thank God,

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so they give it to you can't have it halfway through.

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You can't have it halfway through. And then butter it

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and then fill it up the rest and butter on

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top because you have this whole.

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Speaker 1: Our places do here, so it's fine, like they just

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do that.

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Speaker 4: You can't do that if you get the whole full thing.

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What are you gonna do with half of the popcorns?

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Have the side and then, yeah, we had.

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Speaker 1: The ability to do when I worked at AMC in

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like the late nineties, it was like we had the

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stuff behind the concession stands, so people would ask sometimes

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can you do the halfway fill? And we knew what

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that meant, you know, But then once they put it

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out there, it's kind of on you and you do

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on your movie and re butter.

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Speaker 4: Yeah, I think it's weird. I think it's a little

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strange after forty five seconds of butter if it's like

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you just kind of can't live with a few pieces

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being not perfectly buttered.

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Speaker 1: I don't know, I want them all to be soggy. Now, yeah, okay, yeah.

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Speaker 2: Okay, I mean you know, I'm not saying you have

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to be super self conscious, but clearly this this one

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has to scare.

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Speaker 1: You a little.

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Speaker 2: It's just it's weird to me that you were afraid

301
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of your keyboard electricinning you because he took a key

302
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cap off, but not of clogging your arteries with literal

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like cups of fake.

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Speaker 1: I've been electrocuted, and I know what that feels like,

305
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and that scares me because that hurts. I've never clogged

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an artery, so a heart attack is bad. Yeah, I

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just don't know if it hurts, so it's less scary.

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I guess. I'm pretty sure it's both of those, if

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not more, probably hurts. It probably hurts.

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Speaker 4: Yeah, And then you also said, like you were getting

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flak from from us, sayink kind of. Mike went in

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on this because you were like, hey, you guys will

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check your phone during a movie and you're on home,

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but I will leave the theater to co pee and

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then a few extra minutes to go re butter the popcorn.

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And then you said it's not part of thing. You said,

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that's part of the movie going experience. And it's like,

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so watching the movie is less important than this one.

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Speaker 1: I'm saying, being at home and opting to look at

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00:14:46,840 --> 00:14:48,960
something else other than the thing you're trying to pay

321
00:14:48,960 --> 00:14:51,919
attention to is very different than like I have to

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pee or I need to kind of get some food

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or something like you don't have the option to pause

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or whatever, sure need.

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Speaker 3: I think maybe the other thing people took issue with

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Dan is maybe getting up to leave during a Pta movie,

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just because like Pta is one of those people that

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are film bros take very seriously.

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Speaker 1: And I see some of my favorite movies are from him. Yeah,

330
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I got back in Ben Hanson whisper. I won't say it,

331
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but Ben Hanson whispered blank happened. It was very cool

332
00:15:20,200 --> 00:15:22,320
and so apparently I picked the worst possible time too,

333
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and it sounded very cool. And I've not been able

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to find a clip of what happened because the movie's

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00:15:26,399 --> 00:15:28,039
not Pirate of anywhere that I can see. I do.

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Speaker 2: Look, I sympathize with the bathroom thing. That's why I

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00:15:31,679 --> 00:15:34,279
actually I like all these old movies just going back

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to theaters because I could just see something I've seen

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ten times that I know I like, and if I

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had to go and pee, that's okay. I've seen this

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movie before.

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Speaker 1: It's fine.

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Speaker 2: It's not some stressful thing. I'm not sitting there desperately

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holding it and being uncomfortable like I saw who Friend

345
00:15:48,679 --> 00:15:52,279
Roger Rabbit this weekend. That was a good time. In fact,

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I was the opposite of you.

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Speaker 1: I got. Maybe part of my problem dan empathizing.

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Speaker 2: Is that I like the movie theater popcorn, but I

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get over it pretty quickly. I'll get a small and

350
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then halfway through it, I'm kind of like I'll get shorty.

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Speaker 1: Well, now let me paint the picture a little more

352
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so you understand my plate. So it was a six

353
00:16:10,200 --> 00:16:13,000
fifteen movie. Okay, that's a weird time because you're leaving

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before that. Normally I'm having dinner closer to six thirty seven,

355
00:16:16,000 --> 00:16:18,799
so I hadn't had dinner. Okay, it's a three hour

356
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long movie. So we get like halfway into the movie.

357
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I'm a rumbling there and I will go for my

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second pee break and I walk in the bathroom. I

359
00:16:27,200 --> 00:16:29,039
don't know if somebody brought the popcorn in the bathroom,

360
00:16:29,120 --> 00:16:31,480
but I got a big whiff of that popcorn, and

361
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my brain activated was like I need that now. I

362
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normally don't get popcorn to the theater maybe one ten times,

363
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but I was like very hungry and then I smelled

364
00:16:39,320 --> 00:16:42,320
that and it's like, well, I'm going to get popcorn. Yeah.

365
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Speaker 2: I never had that popcorn satiate my hanger. I got

366
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to become a theater nacho guy exclusively.

367
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Speaker 1: I think that's kind of something.

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00:16:49,039 --> 00:16:51,840
Speaker 2: About, well, yeah, you're right, they're not as easy to

369
00:16:51,879 --> 00:16:54,799
eat that. Popcorn is the perfect movie snack we associate

370
00:16:54,840 --> 00:16:56,919
with movies. It's just kind of fun to go in there.

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Speaker 1: I get it.

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Speaker 2: That's why I always see myself going there. Don't be

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00:16:59,399 --> 00:17:00,840
a pickle guy, as long as you're not giving that

374
00:17:00,879 --> 00:17:02,600
bag of pickle jan what do you get?

375
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Speaker 1: No, no, no, no, the yeah. I have not seen that,

376
00:17:06,720 --> 00:17:08,720
but I believe it. What the hell are you talking about?

377
00:17:08,720 --> 00:17:13,200
Speaker 2: It's literally it's like a pickle in like a plastic

378
00:17:13,319 --> 00:17:17,319
sleeve filled with the pickle. People take it to the theater,

379
00:17:17,720 --> 00:17:20,400
stink up the whole place, and are just eating this

380
00:17:20,680 --> 00:17:27,599
giant stylic pickle. It's disgusting. I made a friend set

381
00:17:27,640 --> 00:17:29,519
away from me the one time, like, you're not saying

382
00:17:29,519 --> 00:17:32,039
next to me at that thing, get out of here. Uh.

383
00:17:32,960 --> 00:17:34,119
Speaker 1: I love popcorn.

384
00:17:34,279 --> 00:17:37,319
Speaker 3: Popcorn is maybe one of my top five foods, but

385
00:17:37,599 --> 00:17:40,720
I think the perfect food to consume during a movie.

386
00:17:40,559 --> 00:17:44,720
Speaker 1: Is a hot dog. That's good. Yeah, you know.

387
00:17:45,119 --> 00:17:46,920
Speaker 4: We used to go to Alamo Draft House and the

388
00:17:46,960 --> 00:17:49,680
perfect food was whatever meal the chef decided to serve

389
00:17:49,720 --> 00:17:51,519
with any of those like specialty screens.

390
00:17:51,519 --> 00:17:52,720
Speaker 1: I went with one time.

391
00:17:52,759 --> 00:17:56,000
Speaker 4: It was just like beef brisket and whiskey while we

392
00:17:56,000 --> 00:17:59,000
were watching True Grit, and that was That's the best

393
00:17:59,000 --> 00:18:01,160
shit you can have during the movie in my opinion.

394
00:18:01,400 --> 00:18:03,359
Speaker 3: Okay, I want to build on this. This is more

395
00:18:03,400 --> 00:18:04,799
of a mic check question. We should get to the

396
00:18:04,799 --> 00:18:08,079
actual pod soon. What is what is the chef's meal

397
00:18:08,599 --> 00:18:10,200
for the bomb cast?

398
00:18:10,799 --> 00:18:15,960
Speaker 4: Ooh, the chef's meal especially hair with the podcast.

399
00:18:16,160 --> 00:18:20,200
Speaker 2: Oh oh, it is hot dogs at some point, right.

400
00:18:20,119 --> 00:18:27,640
Speaker 1: And paps ribbon dogs and buzzballs. Fuck that ship, Pat

401
00:18:27,839 --> 00:18:33,240
Blue Ribbon. I was centophile. I'm a I'm on a

402
00:18:33,319 --> 00:18:35,119
run though, because that was Sunday night. I had the

403
00:18:35,160 --> 00:18:37,160
large popcorn for dinner, and well, here's the thing I

404
00:18:37,160 --> 00:18:38,880
told myself, I was gonna get a small popcorn because

405
00:18:38,880 --> 00:18:40,200
it's like I'm trying to eat healthier. And I went

406
00:18:40,200 --> 00:18:41,720
out there and I'm looking at the prices and I'm like,

407
00:18:41,759 --> 00:18:45,279
the only economical option here is to spend twenty five

408
00:18:45,319 --> 00:18:50,240
dollars on the large cooke, larger popcorn and candy back change.

409
00:18:50,240 --> 00:18:52,359
Speaker 2: You say you weren't a mark or whatever the phrase

410
00:18:52,480 --> 00:18:54,400
was there with the chimney.

411
00:18:53,440 --> 00:18:57,920
Speaker 4: And literally that is the most buffaloed that is. I

412
00:18:58,000 --> 00:19:02,079
mean they, I mean the most economical. I know, it

413
00:19:02,160 --> 00:19:05,920
was like a dollar, Dan. They literally it's called the

414
00:19:05,960 --> 00:19:10,000
medium popcorn thing where it's like they literally, so you

415
00:19:10,119 --> 00:19:12,920
have the thought the only economical thing is to spend

416
00:19:12,960 --> 00:19:14,000
the maximum amount of.

417
00:19:14,000 --> 00:19:17,400
Speaker 1: Money like you you got. I'm sorry, I don't want

418
00:19:17,400 --> 00:19:21,000
to love well here, I think I think last night,

419
00:19:21,079 --> 00:19:22,799
so the runo was on was pop worn and high

420
00:19:23,000 --> 00:19:25,839
dinner on Sunday. And last night I had friends over

421
00:19:25,920 --> 00:19:29,039
for ann As competition and a doubleheader of Dirty Work,

422
00:19:29,160 --> 00:19:32,759
the dirtier version and Naked Gun and we got Jets pizza.

423
00:19:33,240 --> 00:19:35,200
Like I got an eight corner turbo crust. We've got

424
00:19:35,200 --> 00:19:36,880
a four corner turbo crust. We got a triple two

425
00:19:36,960 --> 00:19:37,960
turbo sticks. Yeah.

426
00:19:38,599 --> 00:19:41,400
Speaker 2: That's another thing, Dan, that I wanted to to talk about,

427
00:19:41,559 --> 00:19:44,119
is it's just a casual observer. I feel like eight

428
00:19:44,200 --> 00:19:47,200
times in the last month you told Jeff getting Jets

429
00:19:47,279 --> 00:19:47,960
pizza again.

430
00:19:48,920 --> 00:19:50,640
Speaker 1: I need him to love TURBOI crust.

431
00:19:50,680 --> 00:19:52,400
Speaker 4: This makes me feel good, it does.

432
00:19:52,559 --> 00:19:55,839
Speaker 1: I've just gave credit. My friends were over. I was like,

433
00:19:55,880 --> 00:19:57,759
this is Jeff Grubb introduced me to this. You gotta try.

434
00:19:58,319 --> 00:19:59,799
Grew up in the Midwest and they had never heard

435
00:19:59,799 --> 00:20:02,119
of it. Now I've got more jets people here, that's

436
00:20:02,200 --> 00:20:05,440
right and left over taking over the world. I two

437
00:20:05,480 --> 00:20:07,880
giant pieces for breakfast. Just now. I got more dinner.

438
00:20:08,559 --> 00:20:10,759
It's good in the morning. It is, Man's good.

439
00:20:10,960 --> 00:20:13,000
Speaker 4: We didn't get We usually get pize s fried. If

440
00:20:13,000 --> 00:20:14,279
we didn't do it last week, I don't have to

441
00:20:14,279 --> 00:20:16,079
do it this week. Man, that's good stuff. I'm not

442
00:20:16,480 --> 00:20:18,640
the triple cheese turbo bread.

443
00:20:18,680 --> 00:20:20,519
Speaker 1: Is that we said? Turbo sticks with an X?

444
00:20:21,559 --> 00:20:25,200
Speaker 2: Maybe the best the name of food and Idiocracy, but.

445
00:20:26,920 --> 00:20:31,759
Speaker 1: It could also be cool cameras though to hear that,

446
00:20:32,039 --> 00:20:34,039
Michael is prazy to hear that. When I saw Ideocracy,

447
00:20:34,200 --> 00:20:35,640
there are so many things in the movie, I was like,

448
00:20:35,720 --> 00:20:40,359
I'd be into this. Yeah, balls and stuff.

449
00:20:40,400 --> 00:20:43,799
Speaker 2: That's just Costco to get a sauna.

450
00:20:43,920 --> 00:20:48,440
Speaker 1: Yeah, you'd be fine. I was sitting in that Costco

451
00:20:48,480 --> 00:20:55,400
sauna filled with turbo sticks last night and beer. Yeah

452
00:20:55,480 --> 00:20:59,559
you know what I do? See you buttering popcorn? Yeah?

453
00:21:02,960 --> 00:21:07,440
Speaker 3: Well, let's uh talk about a very tonally similar game

454
00:21:07,519 --> 00:21:12,039
as to Dan's popcorn debacle. Oh real quick, Dan, did

455
00:21:12,119 --> 00:21:13,519
you like one battle after another?

456
00:21:14,240 --> 00:21:16,400
Speaker 1: Yeah? It's very good, very very good. To see it

457
00:21:16,400 --> 00:21:17,079
again because I.

458
00:21:17,119 --> 00:21:20,359
Speaker 3: Need to check it out my movie going experience. This

459
00:21:20,400 --> 00:21:22,799
weekend I went and saw Demon Slayer in Infinity Castle.

460
00:21:23,000 --> 00:21:25,319
Very good, obscenely long. I don't need to make it.

461
00:21:26,839 --> 00:21:28,079
Speaker 1: Yes, that's the party anime.

462
00:21:28,240 --> 00:21:30,920
Speaker 2: Yeah, but this one depressed me to like the Mario

463
00:21:31,079 --> 00:21:31,759
Party Game.

464
00:21:31,920 --> 00:21:34,279
Speaker 1: Actually, yes, yeah, probably.

465
00:21:34,880 --> 00:21:37,200
Speaker 4: I saw the movie this weekend as well. There's no

466
00:21:37,240 --> 00:21:38,640
way you guys would guess what it is. It is

467
00:21:38,680 --> 00:21:42,839
a kid's movie, Land Before Time three.

468
00:21:43,119 --> 00:21:45,799
Speaker 1: Now, Dan got it the thin line. That's right. It was.

469
00:21:46,440 --> 00:21:51,119
Speaker 4: It was Gabby's Dollhouse, the movie my nieces saw that.

470
00:21:51,480 --> 00:21:55,519
Speaker 2: Uh yeah, yeah, how go there, let's got a voice

471
00:21:55,559 --> 00:21:57,599
cast though, that's got a cast on it.

472
00:21:58,279 --> 00:22:00,599
Speaker 1: Yeah, it was. It was. It was well made. You know.

473
00:22:01,119 --> 00:22:03,799
Speaker 4: We came out and he goes and she's I don't

474
00:22:03,799 --> 00:22:05,480
know where she gets this from. I give it a

475
00:22:05,559 --> 00:22:07,240
nine out of ten. It's not as good as K

476
00:22:07,359 --> 00:22:09,319
pop Demon Hunters, so I'm like, okay.

477
00:22:12,200 --> 00:22:14,000
Speaker 1: But you talk about kids movies the way I talk

478
00:22:14,039 --> 00:22:16,440
about musical theaters. It was well made, they were talent.

479
00:22:18,039 --> 00:22:20,279
Speaker 4: I am immune to this stuff. I've seen so much

480
00:22:20,319 --> 00:22:22,680
garbage YouTube at this point. None of these movies could

481
00:22:22,759 --> 00:22:23,039
hurt me.

482
00:22:23,960 --> 00:22:26,279
Speaker 1: Uh well, Grub, I was thinking about you and the

483
00:22:26,359 --> 00:22:29,720
kids today because of the patience factor because I was

484
00:22:29,759 --> 00:22:32,559
watching you stream Baby Steps sor Jane, I hope it.

485
00:22:34,240 --> 00:22:37,000
I was watching and I could not look away. I mean,

486
00:22:37,000 --> 00:22:38,640
that's what the nature of that game is, like, any

487
00:22:38,640 --> 00:22:40,799
step could be the one that sends you plummeting. And

488
00:22:40,880 --> 00:22:43,440
I thought, like, I was thinking about how I respect

489
00:22:43,440 --> 00:22:45,599
this game so deeply. Baby Steps. I think it's so

490
00:22:45,640 --> 00:22:48,359
cool what it is. But the first time I fell

491
00:22:48,519 --> 00:22:50,880
and lost a bit of progress, I thought it was

492
00:22:50,920 --> 00:22:52,440
a ton when I did it, But then watching you

493
00:22:52,480 --> 00:22:54,759
and others play, it's like, oh, that was nothing, And

494
00:22:54,759 --> 00:22:56,400
I immediately put the controller arounds, like this is not

495
00:22:56,400 --> 00:22:58,200
for me to play. I can't do this. And then

496
00:22:58,240 --> 00:23:02,640
seeing you just think about every fucking step I cannot

497
00:23:02,640 --> 00:23:05,720
play that game, But holy shit, do I respect it? Yeah?

498
00:23:06,359 --> 00:23:09,200
Speaker 3: Towing around, Uh, Grub, please tell us more about your

499
00:23:09,200 --> 00:23:11,519
Baby Steps adventures. You've been streaming it on the website

500
00:23:11,519 --> 00:23:13,440
for folks that may have missed it, and also for

501
00:23:13,480 --> 00:23:16,480
folks that may have missed it. We continued the streak,

502
00:23:16,559 --> 00:23:19,039
Baby we took down kind of funny again?

503
00:23:19,759 --> 00:23:28,920
Speaker 1: Oh yeah, yeah. Consolation for sure. Why did I play shot?

504
00:23:30,319 --> 00:23:32,960
Speaker 3: Shouts out to the kind of funny crew for for

505
00:23:33,720 --> 00:23:35,599
putting that together with us. That was that was really

506
00:23:35,680 --> 00:23:38,519
tense and a good time I got. I got a

507
00:23:38,559 --> 00:23:39,640
little frustrated.

508
00:23:39,200 --> 00:23:40,799
Speaker 4: Though, because as soon as we were done with the stream,

509
00:23:40,799 --> 00:23:44,160
I discovered there's a Day one multiplayer mod, so we

510
00:23:44,200 --> 00:23:46,960
all could have just been in there together playing playing

511
00:23:46,960 --> 00:23:47,200
the game.

512
00:23:47,240 --> 00:23:48,759
Speaker 1: An official multiplayer thing.

513
00:23:48,839 --> 00:23:51,359
Speaker 4: Not it's not official. Maybe it's official, but like it's

514
00:23:51,400 --> 00:23:53,799
a mod. But yeah, it's multiplayer and you can get

515
00:23:53,839 --> 00:23:55,599
in there and everyone could just play together at least

516
00:23:55,680 --> 00:23:56,599
you see each other.

517
00:23:57,119 --> 00:24:00,880
Speaker 1: Yeah, yeah you can. Can you fuck with each other? Yeah?

518
00:24:01,119 --> 00:24:04,559
I think absolutely you can. Yes, yeah, definitely. Okay, well

519
00:24:04,559 --> 00:24:06,200
like a foot race and stuff. Yeah, that would be

520
00:24:06,200 --> 00:24:07,720
a good time. I aw that.

521
00:24:08,200 --> 00:24:11,640
Speaker 4: I am on the man breaker in Baby Steps, which

522
00:24:11,720 --> 00:24:14,039
is it got its name on account of how many

523
00:24:14,079 --> 00:24:16,920
men it has broken, is what the character tells you.

524
00:24:17,400 --> 00:24:19,640
Speaker 1: And it's it's very funny.

525
00:24:19,319 --> 00:24:21,160
Speaker 4: Because this is it's basically the end of the game,

526
00:24:22,079 --> 00:24:24,359
and you know, I've done a lot, I got lost

527
00:24:24,359 --> 00:24:26,960
a bunch of times. I already really love this game,

528
00:24:27,200 --> 00:24:29,720
and then you get to this point where you've taken

529
00:24:29,720 --> 00:24:33,599
this character Nate, who is clearly depressed and and and

530
00:24:33,599 --> 00:24:36,440
and kind of aimless, and you know all the things

531
00:24:36,440 --> 00:24:38,279
you could just tell kind of looking at him, like

532
00:24:38,359 --> 00:24:40,640
what's going on in his life? But they also play

533
00:24:40,640 --> 00:24:43,440
home those facts, like there's a phone call halfway through

534
00:24:43,480 --> 00:24:46,640
the game with your father who who explains, hey, buddy,

535
00:24:46,799 --> 00:24:49,799
the family's getting together to celebrate your sister's promotion. We

536
00:24:49,839 --> 00:24:51,279
really just kind of want you to be there. Can

537
00:24:51,319 --> 00:24:54,279
you not wear sweatpants? And you're like, okay, yeah, this

538
00:24:54,359 --> 00:24:57,559
character is just like, can't really get it together even

539
00:24:57,640 --> 00:25:00,279
enough to like show up to something like that. And

540
00:25:00,359 --> 00:25:03,519
yet if you put one step in front of the other,

541
00:25:04,000 --> 00:25:06,480
look how far you can get in this game in life.

542
00:25:06,519 --> 00:25:09,799
It's clearly a metaphor. They really nail that aspect of it.

543
00:25:09,880 --> 00:25:13,200
And then they bring you up to this this stairs

544
00:25:13,519 --> 00:25:15,559
staircase at the end of the game, and it is

545
00:25:15,599 --> 00:25:17,720
a spiral staircase. It might as well be that metal

546
00:25:17,759 --> 00:25:21,119
gear solid three ladder, but for stairs, and it just

547
00:25:21,119 --> 00:25:22,920
goes up and up and up and up, and as

548
00:25:22,960 --> 00:25:26,240
you approach it, the guy Bennett Foddy's character comes up

549
00:25:26,279 --> 00:25:29,519
to you and say, hey, buddy, you know you should

550
00:25:29,519 --> 00:25:31,559
just you should just take these stairs. I built these stairs,

551
00:25:31,680 --> 00:25:33,559
and you know, then Nate looks to the right and

552
00:25:33,559 --> 00:25:36,799
need's the character and there is some rocks a mountain

553
00:25:37,079 --> 00:25:38,599
and he's like, no, I'm gonna go this way.

554
00:25:38,640 --> 00:25:39,279
Speaker 1: I'm gonna go up that.

555
00:25:39,319 --> 00:25:40,960
Speaker 4: He's like that, that's the man breaker. It's you know,

556
00:25:40,960 --> 00:25:43,039
God's name on a canter five many minutes broken. You

557
00:25:43,039 --> 00:25:45,599
should take the stairs, and clearly they're setting up like,

558
00:25:45,640 --> 00:25:48,519
if you have any sort of pride in what you've

559
00:25:48,519 --> 00:25:50,799
done so far, you should go up to the man breaker.

560
00:25:50,960 --> 00:25:56,400
Speaker 1: But it's really hard. It's so hard. It is. It is.

561
00:25:57,240 --> 00:26:00,519
Speaker 4: Every single step is challenging. But there are The really

562
00:26:00,680 --> 00:26:03,839
challenging thing is you do get into a flow, you'd

563
00:26:03,920 --> 00:26:06,440
start to figure it out, and then the game will

564
00:26:06,519 --> 00:26:08,640
like throw a change up pitch where it's like you

565
00:26:08,759 --> 00:26:11,839
have gotten into this flow, now let's do a different

566
00:26:11,960 --> 00:26:14,920
kind of steps. So you have been carefully placing the

567
00:26:14,960 --> 00:26:18,319
foot a few inches away and you're doing these stutter steps,

568
00:26:18,480 --> 00:26:21,319
and you have that's really secure. If you do that,

569
00:26:21,400 --> 00:26:23,319
like you're you're probably gonna be pretty stable and be

570
00:26:23,359 --> 00:26:26,359
able to get across just about any terrain. And you

571
00:26:26,400 --> 00:26:28,319
start to rely on that, like, hey, okay, if I

572
00:26:28,359 --> 00:26:31,440
just keep doing this, I'm going to be fine. Oh no,

573
00:26:31,440 --> 00:26:34,079
now here is a huge gap that I'm gonna have

574
00:26:34,079 --> 00:26:36,039
to like do a big step for, and I'm a

575
00:26:36,039 --> 00:26:39,519
little out of practice, and that's like a very harrowing,

576
00:26:39,720 --> 00:26:41,319
tense thing now to pull off.

577
00:26:41,440 --> 00:26:43,160
Speaker 1: And it's like you get in your head and you

578
00:26:43,480 --> 00:26:44,480
kind of can't. In this game.

579
00:26:44,480 --> 00:26:46,960
Speaker 4: You have to sort of just act without thinking. It

580
00:26:47,039 --> 00:26:49,480
is a feel sort of game, like you have to

581
00:26:49,519 --> 00:26:52,680
just feel your way through these steps. And so every

582
00:26:52,720 --> 00:26:55,759
time you get to one of these moments, it is terrifying.

583
00:26:55,839 --> 00:26:59,200
And that happens like they're probably about ten times on

584
00:26:59,240 --> 00:27:02,640
your way up the maner, these moments of okay, now

585
00:27:02,640 --> 00:27:04,880
we have to try another different big kind of step

586
00:27:05,160 --> 00:27:07,279
and figure things out, and eventually you do come up

587
00:27:07,319 --> 00:27:10,119
with strategies for these things. Then there's like ones where

588
00:27:10,119 --> 00:27:12,480
it's like, okay, now this is a big step and

589
00:27:12,720 --> 00:27:17,079
a big step down, and there's a clear rock slide

590
00:27:17,079 --> 00:27:19,960
here where if you miss, you could you could just

591
00:27:20,000 --> 00:27:22,799
see how it's gonna go wrong. Now, I've done that

592
00:27:22,839 --> 00:27:26,559
one twice and I have not fallen down either time.

593
00:27:26,720 --> 00:27:28,319
Or I did fall down, but I fell down on

594
00:27:28,480 --> 00:27:30,799
the like one rock that if you fall on that

595
00:27:30,839 --> 00:27:34,359
you'll be able to stop yourself from completely calamitously losing

596
00:27:34,400 --> 00:27:38,000
this run. And I'm just I'm thinking about that spot

597
00:27:38,480 --> 00:27:40,799
so much right now because I did fall after getting

598
00:27:40,799 --> 00:27:42,200
pretty much all the way to the end. I have

599
00:27:42,240 --> 00:27:44,319
to do the whole thing again, and it's like that

600
00:27:44,359 --> 00:27:47,359
thing is sticking in my head of like I don't

601
00:27:47,400 --> 00:27:49,440
know if I get up there and I start like

602
00:27:49,640 --> 00:27:51,640
if I mess up that spot, i might never never

603
00:27:51,640 --> 00:27:54,559
be able to do it again. It's so scary to

604
00:27:54,559 --> 00:27:56,279
get to that moment and try to overcome it, and

605
00:27:56,359 --> 00:27:58,319
yet like I do feel like what choice do I have.

606
00:27:58,559 --> 00:28:01,720
There's no fucking way and those stairs, no way I'm

607
00:28:01,720 --> 00:28:03,759
doing that. I have to get up the man breaker.

608
00:28:04,240 --> 00:28:07,720
It's uh, it is. It's the exact right kind of

609
00:28:07,720 --> 00:28:10,000
game for me where I can get into that that

610
00:28:10,799 --> 00:28:13,039
I'm gonna try again. I will shut my brain off,

611
00:28:13,079 --> 00:28:14,799
I will just do the next thing. And then I

612
00:28:14,839 --> 00:28:16,720
do go on tilt and it gets really bad and

613
00:28:16,759 --> 00:28:18,839
I'm falling on like the first ten steps and things

614
00:28:18,880 --> 00:28:21,599
like that. But there's something about like overcoming that or

615
00:28:21,640 --> 00:28:24,000
putting the controller down and coming back later and having

616
00:28:24,039 --> 00:28:26,759
your best run yet on your first like return try

617
00:28:26,880 --> 00:28:29,400
after like setting it down for a day. It has

618
00:28:29,440 --> 00:28:31,720
been fun to stream. People are are are into it.

619
00:28:31,799 --> 00:28:33,440
I'm uh, and I'm gonna stick with it until I

620
00:28:33,440 --> 00:28:34,160
can figure it out.

621
00:28:34,319 --> 00:28:37,960
Speaker 2: I have two questions for Dan. One, Yeah, did you

622
00:28:38,039 --> 00:28:40,519
understand the metaphor in this game? Dwn? And two would

623
00:28:40,599 --> 00:28:42,880
you just take those stairs?

624
00:28:44,440 --> 00:28:47,079
Speaker 1: I don't know if I would play to that point,

625
00:28:47,119 --> 00:28:48,480
so I don't even think I would get there. I

626
00:28:48,480 --> 00:28:50,480
think if I took the time to actually get there,

627
00:28:50,519 --> 00:28:54,279
I would probably feel compelled to take the man Breaker,

628
00:28:54,640 --> 00:28:56,240
just because, like, if I spent that much time, i'd

629
00:28:56,240 --> 00:28:59,440
want to beat it, right, you know, I didn't pick

630
00:28:59,519 --> 00:29:00,079
up on a metaphor.

631
00:29:00,839 --> 00:29:04,599
Speaker 4: Yeah that's okay. Yeah, I don't ever mind that you

632
00:29:05,039 --> 00:29:07,240
don't pick up on a metaphor. What I don't want

633
00:29:07,400 --> 00:29:09,920
is did you just say did they intend that? Did

634
00:29:09,960 --> 00:29:10,519
they mean that?

635
00:29:10,640 --> 00:29:10,839
Speaker 1: Is that?

636
00:29:10,880 --> 00:29:10,920
Speaker 2: What?

637
00:29:10,960 --> 00:29:12,599
Speaker 1: It's something they like meant for you to get?

638
00:29:12,599 --> 00:29:14,200
Speaker 4: Because I don't care about any of that. Like, this

639
00:29:14,240 --> 00:29:17,240
is how I feel about the game, and I do

640
00:29:17,279 --> 00:29:18,920
think they probably did intend.

641
00:29:18,799 --> 00:29:20,000
Speaker 1: Many of these metaphors.

642
00:29:20,039 --> 00:29:21,920
Speaker 4: But things that I'm getting out of it are just

643
00:29:22,000 --> 00:29:26,519
so potent and it's so like emotional, like I really

644
00:29:26,519 --> 00:29:29,200
do feel like, oh my god, like it really, you know,

645
00:29:29,200 --> 00:29:30,880
because that's how I feel I got to this point

646
00:29:30,920 --> 00:29:32,640
in life putting one step in front of the other.

647
00:29:32,720 --> 00:29:34,720
Like if you asked me, like, how did you plan

648
00:29:34,799 --> 00:29:35,240
to get here?

649
00:29:35,240 --> 00:29:36,039
Speaker 1: I fucking didn't.

650
00:29:36,119 --> 00:29:38,720
Speaker 4: I have no idea how I got to this job,

651
00:29:38,799 --> 00:29:40,440
how I got this family, how I got any of

652
00:29:40,440 --> 00:29:42,160
these things in my life. I just kind of did

653
00:29:42,599 --> 00:29:44,640
one step after the other because what other choice do

654
00:29:44,680 --> 00:29:47,799
you have? And the game just really hones in on

655
00:29:47,839 --> 00:29:51,200
that feeling in such a powerful way that, yeah, it's

656
00:29:51,279 --> 00:29:53,000
it is up there for my on my Game of

657
00:29:53,039 --> 00:29:55,359
the Year list, Like I'm like already like placing up

658
00:29:55,359 --> 00:29:57,559
there in the top three, top top five for sure.

659
00:29:57,960 --> 00:30:02,039
Speaker 1: I'm kind of surprise that go ahead. Sorry no no,

660
00:30:02,079 --> 00:30:03,440
I please please no.

661
00:30:03,559 --> 00:30:05,599
Speaker 2: I want a mod for the game where there's a

662
00:30:05,599 --> 00:30:08,680
monkey on your back, just along for the ride, so

663
00:30:08,759 --> 00:30:10,799
like it can be like how I got my life?

664
00:30:10,880 --> 00:30:20,119
Speaker 4: Yet Yeah, a lot just actually literally on my coattails.

665
00:30:22,440 --> 00:30:24,640
Speaker 3: I was going to say that I'm kind of surprised

666
00:30:24,640 --> 00:30:27,000
at how much this game has been picking up steam.

667
00:30:26,720 --> 00:30:29,839
Speaker 1: Amongst our circles. I thought he was part of me.

668
00:30:29,960 --> 00:30:31,559
Speaker 3: Was just going to be dismissive of it and think

669
00:30:31,599 --> 00:30:33,559
it's like oh there's another funny haha stream.

670
00:30:33,559 --> 00:30:35,960
Speaker 1: I thought most people would dismiss it too, Yes.

671
00:30:36,559 --> 00:30:39,759
Speaker 3: But seeing that there are there's a lot more juice

672
00:30:39,799 --> 00:30:42,880
inside of the baby steps, I think I need to explore.

673
00:30:43,480 --> 00:30:46,279
Speaker 1: Can you you don't die in it? Right? Right? You

674
00:30:46,519 --> 00:30:47,880
fall off the mountain and live right.

675
00:30:48,279 --> 00:30:51,359
Speaker 4: It's very much a in Alison Wonderland sort of thing

676
00:30:51,400 --> 00:30:53,720
where it's like, I don't know if any of this

677
00:30:53,799 --> 00:30:57,400
is really happening, Like what is Yeah, yeah, it's it's

678
00:30:57,400 --> 00:31:01,160
Anisa Kai maybe, or he's just he's exploring the depths

679
00:31:01,160 --> 00:31:03,599
of his own depression or whatever, like when you fall

680
00:31:03,640 --> 00:31:06,759
from the highest heights land directly on your head and

681
00:31:06,799 --> 00:31:09,240
your head gets lodged in the ground through the geometry,

682
00:31:09,680 --> 00:31:11,000
he stands right up and he's fine.

683
00:31:11,079 --> 00:31:13,440
Speaker 1: So so, so what happened is like when you load

684
00:31:13,519 --> 00:31:15,960
up the game next time you play, are you going

685
00:31:16,000 --> 00:31:18,599
to be right where you fell? Or what's the checkpointing situation?

686
00:31:18,599 --> 00:31:20,960
I will be there. There is no checkpointing.

687
00:31:22,279 --> 00:31:24,720
Speaker 4: I know that Russ Freshdick was telling the story on

688
00:31:24,759 --> 00:31:28,240
the Bestiees about how he was doing something.

689
00:31:28,039 --> 00:31:28,880
Speaker 1: Risky to get a hat.

690
00:31:28,960 --> 00:31:30,920
Speaker 4: He could actually get the construction hat that I got,

691
00:31:31,240 --> 00:31:33,519
and he was you know you cheffed up basically walk

692
00:31:33,519 --> 00:31:35,039
out on this girder, pick up the hat. And I

693
00:31:35,039 --> 00:31:36,519
think he got on the girder and he did something

694
00:31:36,519 --> 00:31:38,519
I've done before where when you've been over to pick

695
00:31:38,559 --> 00:31:41,559
up the hat, if you're too close, he'll fall over.

696
00:31:41,759 --> 00:31:43,559
And I think he fell over and he's like shit,

697
00:31:43,640 --> 00:31:46,519
I said. He's like said to himself, if I fall down,

698
00:31:46,599 --> 00:31:49,279
I'm not going to do this again, so I'm going

699
00:31:49,359 --> 00:31:52,599
to try to saves gum. And he turned the game

700
00:31:52,599 --> 00:31:55,279
off really fast. He loaded it back up and it

701
00:31:55,359 --> 00:31:58,400
loaded him falling in the air. So he did he

702
00:31:58,440 --> 00:32:00,119
fall back down now he did. He's the immediate like,

703
00:32:00,160 --> 00:32:02,279
fuck you, game, let's go again, and you started doing

704
00:32:02,279 --> 00:32:06,519
it again. But yeah, they it is as punishings as

705
00:32:06,519 --> 00:32:10,680
it possibly can be in those situations. There are no checkpoints,

706
00:32:10,720 --> 00:32:13,039
there is no real saves coming. I bet there is ways,

707
00:32:13,039 --> 00:32:14,920
but I've not looked into it. I've not figured it

708
00:32:14,960 --> 00:32:18,119
out if there is. And it's like, you know, that's

709
00:32:19,440 --> 00:32:23,599
that's part of the game, is like recognizing hey, when

710
00:32:23,599 --> 00:32:26,240
you like fall down and you have to find a

711
00:32:26,279 --> 00:32:28,079
new way back up to where you were, or maybe

712
00:32:28,079 --> 00:32:30,279
find a whole other direction that you didn't see before

713
00:32:30,440 --> 00:32:34,119
you're gonna find like hidden items you didn't see before.

714
00:32:34,119 --> 00:32:36,720
Like that's how I found the first person hat, the

715
00:32:36,759 --> 00:32:38,759
hat that gives you a first person view is I

716
00:32:38,880 --> 00:32:41,599
like fell down when a different direction found a small

717
00:32:41,599 --> 00:32:43,559
little puzzle area where it's like I was climbing up

718
00:32:43,559 --> 00:32:45,799
these these steps and then the scaffolding to get that.

719
00:32:46,559 --> 00:32:49,359
Speaker 1: You also see like entirely new cut scenes you hadn't

720
00:32:49,359 --> 00:32:51,440
seen before. The game wants you.

721
00:32:51,400 --> 00:32:55,480
Speaker 4: To realize you shouldn't necessarily be playing it to like

722
00:32:55,519 --> 00:32:56,240
get to the end.

723
00:32:56,480 --> 00:32:58,279
Speaker 1: You should be playing it to do one step after

724
00:32:58,319 --> 00:32:58,640
the other.

725
00:32:58,759 --> 00:33:01,519
Speaker 4: And wherever that takes you, it's probably gonna take you

726
00:33:01,559 --> 00:33:03,680
to the end eventually, but wherever it takes you next

727
00:33:03,839 --> 00:33:05,759
is part of the journey. It is part of like

728
00:33:05,799 --> 00:33:09,039
recognizing that Nate is still dealing with his problems by

729
00:33:09,119 --> 00:33:11,319
just being willing to get back up and keep going.

730
00:33:11,440 --> 00:33:12,599
Speaker 1: And you know, the man.

731
00:33:12,519 --> 00:33:14,440
Speaker 4: Breaker can't break me until I decide to put down

732
00:33:14,440 --> 00:33:17,000
the controller, right And I'm just gonna keep going and

733
00:33:17,839 --> 00:33:21,079
take those deep breaths and keep trying. And it's yeah,

734
00:33:21,079 --> 00:33:22,519
it's been really really fun.

735
00:33:23,119 --> 00:33:25,880
Speaker 3: Awesome speaking about a game with a little bit of

736
00:33:25,920 --> 00:33:28,200
symbolism in it, I didn't get the chance to talk

737
00:33:28,200 --> 00:33:30,680
about this last week because my power got raptured, maybe

738
00:33:30,680 --> 00:33:33,039
because I told someone on Twitter to eat my ass,

739
00:33:33,680 --> 00:33:37,400
But Silent Hill f Holy Smoke's Gang, I know Backlar

740
00:33:37,519 --> 00:33:40,039
Talked had an extended to talk about it. There's a

741
00:33:40,079 --> 00:33:42,960
quick look now up on the website. But this is

742
00:33:43,000 --> 00:33:45,599
one of the games that I wound up taking notes

743
00:33:45,960 --> 00:33:49,119
while I was playing because there's so many parts of

744
00:33:49,160 --> 00:33:51,480
it were just appealing to me, and I just wanted

745
00:33:51,519 --> 00:33:54,240
to make sure that I hit these topics when it

746
00:33:54,279 --> 00:33:57,960
gets to the bomb cast. But my experience with Silent

747
00:33:58,039 --> 00:34:00,839
Hill has been well documented on this website. I've only

748
00:34:00,839 --> 00:34:04,240
ever played one and two and then the to remake from.

749
00:34:04,359 --> 00:34:08,159
Speaker 1: Gosh was that last year? Y'all last year? Last year? Okay?

750
00:34:08,239 --> 00:34:11,880
Speaker 3: Yeah, So I'm well acquainted or as acquainted as I

751
00:34:11,920 --> 00:34:15,079
can be, with the fog, and I think I speak

752
00:34:15,119 --> 00:34:17,199
for a lot of Silent Hill people, or there's been

753
00:34:17,280 --> 00:34:21,440
hesitancy anytime a new entry into the series is teased

754
00:34:21,519 --> 00:34:26,440
or gets announced. But Silent Hill f completely radically different

755
00:34:26,480 --> 00:34:29,079
from most entries, or at least the ones I'm familiar

756
00:34:29,079 --> 00:34:31,679
with in the series, because you're no longer in the

757
00:34:31,679 --> 00:34:37,480
PMW or somewhere in like Maine or wherever Silent Hill

758
00:34:37,559 --> 00:34:41,159
is supposed to be. You're just straight up in rural

759
00:34:41,280 --> 00:34:46,679
Japan in the nineteen sixties, And this is one of

760
00:34:46,719 --> 00:34:49,719
those beautiful moments for me where I think it's great

761
00:34:50,000 --> 00:34:53,639
and grub You said something on a stream recently that

762
00:34:53,679 --> 00:34:55,639
has kind of been like ringing in my head and

763
00:34:55,679 --> 00:34:58,559
resonating with me. Where video games is just such a

764
00:34:58,599 --> 00:35:02,440
specific medium where only certain stories can be told just

765
00:35:02,480 --> 00:35:05,800
because you are thrust into a character's perspective. And four

766
00:35:05,840 --> 00:35:08,760
of us, or this whole team right now, including Chuck

767
00:35:08,760 --> 00:35:10,960
and Sean, we're all a bunch of dudes, right, We're

768
00:35:11,000 --> 00:35:13,159
all a bunch of dudes. And if we get thrown

769
00:35:13,239 --> 00:35:16,639
into any bit of danger, maybe someone accosts us outside

770
00:35:16,639 --> 00:35:19,039
of a seven to eleven because they think we stole

771
00:35:19,079 --> 00:35:24,039
their bag, most of us will, or at least together

772
00:35:24,119 --> 00:35:25,840
we will be able to get out of that situation

773
00:35:25,880 --> 00:35:26,679
because we're dudes.

774
00:35:26,760 --> 00:35:26,920
Speaker 1: Right.

775
00:35:28,360 --> 00:35:32,519
Speaker 3: But this game, specifically, you play as a Heinko, a

776
00:35:32,599 --> 00:35:35,400
Japanese high school girl, and one of the things I

777
00:35:35,400 --> 00:35:41,519
love about it is that her frailty and her position

778
00:35:41,559 --> 00:35:44,280
in life is a major component in the story rather

779
00:35:44,440 --> 00:35:47,559
than just you know, perhaps her being sexualized.

780
00:35:47,760 --> 00:35:48,559
Speaker 1: Thankfully she's not.

781
00:35:49,800 --> 00:35:56,840
Speaker 3: But the ways that they use the Silent Hill ethos

782
00:35:57,320 --> 00:36:00,000
to tell a story is incredibly effective in this game.

783
00:36:00,079 --> 00:36:01,840
But also I don't think you need to have played

784
00:36:01,920 --> 00:36:04,840
any of the other Sound Hill games to really get

785
00:36:04,880 --> 00:36:09,760
the gist of this. It's I know Backlaw was saying

786
00:36:09,800 --> 00:36:11,960
last week he wasn't super scared of it. Maybe my

787
00:36:12,119 --> 00:36:14,639
tolerance for playing scary games is much lower, but I

788
00:36:14,760 --> 00:36:18,079
was spooked the whole time, or at least tense. And

789
00:36:18,239 --> 00:36:22,440
I think something that Silent Hill F does really well

790
00:36:22,880 --> 00:36:25,159
in comparison to the older games is that it does

791
00:36:25,199 --> 00:36:30,440
have a pretty simple but good combat system where when

792
00:36:30,440 --> 00:36:35,360
you get thrown into these combat arenas, not arenas, but situations,

793
00:36:35,559 --> 00:36:37,840
you do have a little bit of tools to get

794
00:36:37,880 --> 00:36:42,079
out of there and succeed. And just like other survival

795
00:36:42,119 --> 00:36:43,559
horror games, you don't have to.

796
00:36:45,440 --> 00:36:48,159
Speaker 1: Fight all the time. You can just run away. But

797
00:36:48,199 --> 00:36:49,800
at least you were given the tools.

798
00:36:49,480 --> 00:36:51,920
Speaker 3: Now of like all right, yo, he andko, she got

799
00:36:51,960 --> 00:36:54,960
that pipe on her, these demons they're gonna fucking go down.

800
00:36:55,119 --> 00:37:01,800
I'm gonna swing away. But the story in this it's great.

801
00:37:03,000 --> 00:37:06,119
Your overall run will probably be maybe eight to ten hours.

802
00:37:06,800 --> 00:37:11,039
But in classic Silent Hill fashion, this will only get

803
00:37:11,119 --> 00:37:14,079
you one of the endings. I wound up looking up

804
00:37:14,239 --> 00:37:16,159
because I just don't I don't have the time y'all

805
00:37:16,280 --> 00:37:21,039
to go play through a game again. I went and

806
00:37:21,079 --> 00:37:24,039
looked up the different endings, and god, this game goes

807
00:37:24,199 --> 00:37:26,400
hog wild ape shit. But what I wanted to get

808
00:37:26,440 --> 00:37:28,639
back to is like the medium of video games as

809
00:37:28,679 --> 00:37:31,159
like storytelling devices, and like, you know, you're thrust into

810
00:37:31,239 --> 00:37:35,679
this position, as like this girl that already experiences so

811
00:37:35,760 --> 00:37:39,320
much difficulty in her home life with her parents trying

812
00:37:39,360 --> 00:37:41,480
and their expectations of her to like, well, why don't

813
00:37:41,519 --> 00:37:44,480
you get married? How come you're not like your sister

814
00:37:44,519 --> 00:37:47,039
and all this? All that, and then as well as

815
00:37:47,119 --> 00:37:52,639
like how and again, I am a straight dude talking

816
00:37:52,639 --> 00:37:55,079
about this, so I'm probably and I will get some

817
00:37:55,159 --> 00:38:00,519
of this wrong. But it handles topics of substance abuse

818
00:38:01,039 --> 00:38:06,239
and objectification and how women, especially I mean still to

819
00:38:06,280 --> 00:38:10,360
this day unfortunately get treated as property and like the

820
00:38:10,599 --> 00:38:14,559
struggles within women and society to fight and buck up

821
00:38:14,559 --> 00:38:19,360
against that is specially hard. And then but this game

822
00:38:19,599 --> 00:38:24,599
gives Hinko the tools and the agency to buck up

823
00:38:24,599 --> 00:38:27,360
against that and fight that and there's bits in this

824
00:38:27,440 --> 00:38:30,599
story that are really heart wrenching and like the twists

825
00:38:30,639 --> 00:38:35,039
that it takes to also kind of talk about substance

826
00:38:35,079 --> 00:38:40,719
abuse and how substance abuse and medication can sometimes yes,

827
00:38:40,760 --> 00:38:44,320
it is needed, but sometimes it is not a fix all.

828
00:38:44,320 --> 00:38:45,960
Speaker 1: Band aid for someone's problems.

829
00:38:46,599 --> 00:38:50,360
Speaker 3: And the deeper relationships that we have with one another,

830
00:38:50,480 --> 00:38:54,360
with our family, friends, are our town is very important

831
00:38:54,400 --> 00:38:58,119
and essential to that. Also, there's cool crazy fox demons

832
00:38:58,159 --> 00:38:59,719
in this and that's sick.

833
00:39:01,360 --> 00:39:05,559
Speaker 4: When before the uh, like the mechanics of her bucking

834
00:39:05,639 --> 00:39:07,519
up back against that. Do you think that is like

835
00:39:08,639 --> 00:39:11,480
where they are saying, this is what silent Hill is, like,

836
00:39:12,159 --> 00:39:13,840
you know, because I think that's one of the criticisms

837
00:39:13,840 --> 00:39:15,880
I've been hearing, or maybe not even criticisms, but people

838
00:39:15,920 --> 00:39:18,400
just kind of like maybe warning others, like, you know,

839
00:39:18,440 --> 00:39:18,840
it's not.

840
00:39:18,760 --> 00:39:19,639
Speaker 1: Really silent Hill.

841
00:39:19,679 --> 00:39:22,599
Speaker 4: But do you think like they are are trying to say, well, no,

842
00:39:22,760 --> 00:39:25,440
silent Hill can also be this and maybe should also

843
00:39:25,480 --> 00:39:28,239
be something like this, so we can explore different ideas

844
00:39:28,719 --> 00:39:29,920
under this umbrella.

845
00:39:29,960 --> 00:39:32,360
Speaker 1: Do you think they like pulled that off? I think

846
00:39:32,400 --> 00:39:32,840
they did.

847
00:39:33,079 --> 00:39:37,119
Speaker 3: I think because one of the major aspects of a

848
00:39:37,159 --> 00:39:41,280
Silent Hill game in my experience is that the town

849
00:39:41,440 --> 00:39:46,280
and the setting overall is and like the tension behind

850
00:39:46,280 --> 00:39:48,880
the town as well, and the overall mystery is a

851
00:39:48,920 --> 00:39:51,840
major component of Silent Hill. And I think Solent Hill

852
00:39:51,960 --> 00:39:57,159
f really nails that. And maybe I haven't played any

853
00:39:57,199 --> 00:39:59,400
of the later titles in the series, it probably nails

854
00:39:59,400 --> 00:40:05,079
it better than some of the revisits to the franchise. Also,

855
00:40:05,400 --> 00:40:07,239
they went and got I forget his name, but the

856
00:40:07,280 --> 00:40:12,480
original composer for the Silent Hill games, and that that

857
00:40:13,239 --> 00:40:15,440
music score or like the score behind this game and

858
00:40:15,480 --> 00:40:18,119
the audio design is so fantastic because it really adds

859
00:40:18,159 --> 00:40:22,239
to that unnerving tension and like the psychological horror that

860
00:40:22,280 --> 00:40:25,400
builds up Backler and I didn't quite get to it

861
00:40:25,440 --> 00:40:27,840
in the quick look, but you do kind of go

862
00:40:27,920 --> 00:40:33,159
between two different worlds in this game, and Hinko's sanity, well,

863
00:40:33,199 --> 00:40:37,559
sanity is also a thing to manage in the game,

864
00:40:37,599 --> 00:40:41,320
but you kind of go shifting between the town that

865
00:40:41,400 --> 00:40:43,239
you start the game in and then like a kind

866
00:40:43,280 --> 00:40:47,199
of psychological different space where you start to question what

867
00:40:47,400 --> 00:40:51,599
is real, what is actually pushing Heinko or the different

868
00:40:51,599 --> 00:40:53,000
factors in her life forward.

869
00:40:54,559 --> 00:40:56,880
Speaker 1: I also like have heard that people be like, Oh,

870
00:40:56,880 --> 00:40:59,119
the combat's not great, but it sounds like for you, like.

871
00:40:59,519 --> 00:41:02,119
Speaker 4: It did what it needed to do, or like, I

872
00:41:02,119 --> 00:41:05,440
guess what I'm asking is is it thematically good where

873
00:41:05,280 --> 00:41:07,119
you're like, oh, this fits with what the game's trying

874
00:41:07,119 --> 00:41:09,199
to do, or is it just like a fun video

875
00:41:09,239 --> 00:41:10,480
game ass combat system.

876
00:41:11,079 --> 00:41:13,480
Speaker 3: I think something that I walked away with Silent Hill

877
00:41:13,559 --> 00:41:16,119
to remake last year is just kind of like the

878
00:41:16,880 --> 00:41:21,280
rage that gets put into every swing, and that it

879
00:41:21,360 --> 00:41:24,960
makes sense with James in Sound Hill too, And I

880
00:41:25,000 --> 00:41:28,119
think when you get introduced to the weapon very early

881
00:41:28,199 --> 00:41:32,480
on in Sound Hill out f you can tell that

882
00:41:32,760 --> 00:41:36,079
there is a lot of pent up rage and anger

883
00:41:36,159 --> 00:41:39,960
Inhinko the player character. That I think it makes sense.

884
00:41:40,440 --> 00:41:43,920
And also we're playing a video game gang where like

885
00:41:43,960 --> 00:41:47,079
this weird these weird red flowers take over the town

886
00:41:47,519 --> 00:41:50,800
and then these like dull like monsters pop up. So

887
00:41:50,920 --> 00:41:54,679
I'm not quite thrown off with oh, she's suddenly good

888
00:41:54,679 --> 00:41:58,639
at swinging a pipe and like using these weapons. I

889
00:41:58,960 --> 00:42:00,840
don't think it does too much where it takes you

890
00:42:00,880 --> 00:42:01,840
away from the game.

891
00:42:03,280 --> 00:42:04,719
Speaker 1: Eight to ten hours sounds real good to me.

892
00:42:05,039 --> 00:42:08,320
Speaker 4: But am I am I going to finish the first

893
00:42:08,400 --> 00:42:11,119
run and feel like I'm missing something if I don't

894
00:42:11,159 --> 00:42:13,079
replay it, like you didn't do that, you went to

895
00:42:13,079 --> 00:42:14,119
go watch the other endings.

896
00:42:14,320 --> 00:42:15,599
Speaker 1: Were you satisfied with that?

897
00:42:16,280 --> 00:42:19,519
Speaker 2: I think I was satisfied enough, because, like in Silent

898
00:42:19,599 --> 00:42:21,880
Hill fashion, there's a bunch of different notes to pick

899
00:42:21,960 --> 00:42:24,800
up that flesh out the story and start to make

900
00:42:24,840 --> 00:42:27,559
you wonder of, like, oh, wait a minute.

901
00:42:27,519 --> 00:42:29,840
Speaker 1: What's going on over here?

902
00:42:30,079 --> 00:42:34,320
Speaker 3: And if you were like more aware of like the

903
00:42:34,360 --> 00:42:39,280
different plot elements and plot devices, specifically with flora and

904
00:42:40,000 --> 00:42:43,440
flora and fauna from the Silent Hill universe, you may

905
00:42:43,519 --> 00:42:46,320
start to pick up on other things in Silent Hill

906
00:42:46,440 --> 00:42:50,760
f But yeah, I would easily recommend it if you're

907
00:42:50,880 --> 00:42:53,639
if you want something spooky to play. I also think

908
00:42:53,679 --> 00:42:56,519
that the voice acting is specifically with the Japanese cast.

909
00:42:56,719 --> 00:42:59,079
I haven't checked out the English cast, so I can't

910
00:42:59,079 --> 00:43:03,519
speak to that. That the Japanese cast fucking killer performances

911
00:43:03,519 --> 00:43:07,760
from HINK like ten out of ten. And I said

912
00:43:07,760 --> 00:43:09,079
this on Blue Sky, But I think it'd be a

913
00:43:09,079 --> 00:43:12,320
crime if she if that voice actress did not get

914
00:43:12,320 --> 00:43:14,559
nominated for anything from the end of the year time

915
00:43:15,199 --> 00:43:20,440
sticking in Japan though, Dan Reikert, I think you've been

916
00:43:20,440 --> 00:43:23,199
dealing with your own paranormal because you have been dealing

917
00:43:23,239 --> 00:43:27,079
with ghosts, specifically ghosts of Yote.

918
00:43:27,960 --> 00:43:29,920
Speaker 1: Yeah, I'm the ghost in that. Everyone thinks to your

919
00:43:29,960 --> 00:43:34,920
ghost walking around killing people. It's very good. I liked

920
00:43:35,280 --> 00:43:38,280
Sushima a good amount. I kind of fell off near

921
00:43:38,360 --> 00:43:41,400
the end. I don't remember why. I got through that

922
00:43:41,440 --> 00:43:43,880
first like whole kind of like island area, and as

923
00:43:43,920 --> 00:43:45,320
it moved on to the next one, I was kind

924
00:43:45,320 --> 00:43:47,920
of like, I feel like the combat and just kind

925
00:43:47,920 --> 00:43:49,719
of the moment to moment, like going to these places

926
00:43:49,760 --> 00:43:53,400
in the stealth and everything wasn't really like moving forward

927
00:43:53,400 --> 00:43:55,360
in a substantial enough way to kind of keep me going.

928
00:43:56,360 --> 00:43:58,639
So that's to say, like the first one, I am

929
00:43:58,840 --> 00:44:02,559
liking this one a lot more. It's just it's a

930
00:44:02,599 --> 00:44:06,760
lot more just focused story wise. It just it plays

931
00:44:06,800 --> 00:44:09,199
like a cool like Samurai movie. It's just a revenge tale,

932
00:44:09,199 --> 00:44:12,039
and I like that that's easy to follow. It's you know,

933
00:44:12,320 --> 00:44:13,840
you've seen this set up probably It's like, you know,

934
00:44:13,920 --> 00:44:16,079
six people do some bad stuff to you and you

935
00:44:16,079 --> 00:44:18,920
got to go kill them all, and the combat's super good.

936
00:44:19,039 --> 00:44:21,960
It's maybe one of the most beautiful games I've ever seen.

937
00:44:22,519 --> 00:44:25,599
I do think it is probably the first time I've

938
00:44:25,599 --> 00:44:29,559
been like, okay, this is a significant boost up on

939
00:44:29,760 --> 00:44:32,119
PS five Pro, like, you know, because I've seen it

940
00:44:32,159 --> 00:44:35,199
on this TV, which is my standard PlayStation five and

941
00:44:35,199 --> 00:44:36,840
you can do the performance mode and it runs it

942
00:44:36,880 --> 00:44:39,719
a pretty good like sixty or so. But like, boy,

943
00:44:39,760 --> 00:44:42,119
the ray Tracing Pro mode looks really really good in

944
00:44:42,119 --> 00:44:46,840
this But yeah, it's it's it's really fun. It uses

945
00:44:46,840 --> 00:44:49,599
gimmicks well, it uses the like dual sense stuff really well.

946
00:44:49,800 --> 00:44:51,039
You know, the first one I had the stuff where

947
00:44:51,079 --> 00:44:52,559
you could look at the you swipe up and you

948
00:44:52,599 --> 00:44:55,159
see the wind and everything, and it does that. But

949
00:44:55,199 --> 00:44:57,159
it also like you sit down to camp and like

950
00:44:57,199 --> 00:44:59,719
to light the campfire, you're like swiping up to like

951
00:44:59,760 --> 00:45:02,679
put the tender on the stuff, and you blow into

952
00:45:02,719 --> 00:45:04,760
the microphone to kind of blow the fire, and then

953
00:45:05,000 --> 00:45:06,920
you're cooking by like you've got like a fish on

954
00:45:06,960 --> 00:45:09,519
a stick and you're turning the controller. I kind of like,

955
00:45:11,679 --> 00:45:14,960
it's fun. It's not something you have to do all there,

956
00:45:15,000 --> 00:45:16,679
and it's funny because like I don't know, like in

957
00:45:16,800 --> 00:45:18,960
Red Dead, you know, you could cook and everything, and

958
00:45:19,159 --> 00:45:21,239
it drove me nuts just watching the animations. But oh

959
00:45:21,280 --> 00:45:23,800
when I'm blowing into my controller and flipping it upside down,

960
00:45:23,840 --> 00:45:26,400
and it's like, oh, that's fun for me. So whatever.

961
00:45:27,519 --> 00:45:31,000
Combat's good. It's it does a lot of that good

962
00:45:31,320 --> 00:45:34,800
diegetic uh not you I but the way it just

963
00:45:34,840 --> 00:45:36,480
kind of like leads you to places. The way there's

964
00:45:36,519 --> 00:45:38,599
like you know, the bird or the fox and stuff

965
00:45:38,599 --> 00:45:40,119
that can kind of lead you as you're exploring the

966
00:45:40,119 --> 00:45:42,920
open world. It also like in the accessibility options, it

967
00:45:43,039 --> 00:45:46,039
lets you turn on like there's really good options here,

968
00:45:46,039 --> 00:45:47,599
like you can turn off the bird and stuff like that.

969
00:45:47,639 --> 00:45:50,920
If you want to just find something yourself. There's all

970
00:45:50,920 --> 00:45:53,599
those different modes and stuff you can do, kind of

971
00:45:53,599 --> 00:45:56,440
the the black and white film mode. There's one that's

972
00:45:56,480 --> 00:45:58,039
like an anime mode where I think it was some

973
00:45:58,119 --> 00:46:01,719
anime director guide some like music that it's more kind

974
00:46:01,719 --> 00:46:03,559
of like modern sounding music over it. Tried it for

975
00:46:03,599 --> 00:46:04,639
a little bit. It was a little cool, but and

976
00:46:04,760 --> 00:46:08,360
I kind of prefer the classic. Yeah, it's like in

977
00:46:08,440 --> 00:46:11,199
terms of the open world, you know, the last one

978
00:46:11,239 --> 00:46:13,800
was almost a little more like old GTA style where

979
00:46:13,800 --> 00:46:15,519
it would be kind of gated, like oh, the bridges

980
00:46:15,559 --> 00:46:17,840
are under construction, you know, where like you move on

981
00:46:17,880 --> 00:46:20,000
to the next Islands. This one is kind of more

982
00:46:20,639 --> 00:46:24,119
breath the wild, where you know there's six people that

983
00:46:24,159 --> 00:46:26,239
you need to hunt down and you're getting clues about

984
00:46:26,239 --> 00:46:28,039
where they are, and as you get clues and stuff,

985
00:46:28,039 --> 00:46:29,559
your map kind of gets filled out and you can

986
00:46:29,639 --> 00:46:31,679
kind of like nothing was telling me go to this

987
00:46:31,719 --> 00:46:34,639
guy first. I just was like exploring in one direction,

988
00:46:34,719 --> 00:46:37,159
and suddenly I started like getting wind from people and

989
00:46:37,159 --> 00:46:38,679
getting clues and stuff like, oh, that God might be

990
00:46:38,719 --> 00:46:40,760
fucking up here, so let's let's let's try to find him.

991
00:46:41,119 --> 00:46:43,920
So it's cool, like there's that like investigating element of it,

992
00:46:44,000 --> 00:46:45,559
like you know, just riding around on your horse talking

993
00:46:45,559 --> 00:46:47,960
to people, you see them talking about rumors and stuff

994
00:46:48,000 --> 00:46:51,920
like that. That the stealth is great, you know, sneaked

995
00:46:51,920 --> 00:46:54,320
around on rooftops, you got your grapple hook and everything,

996
00:46:54,480 --> 00:46:57,719
throwing spears down on people like it's it's it's working

997
00:46:57,800 --> 00:47:01,199
for me better than the previous one. So but the

998
00:47:01,280 --> 00:47:03,480
thing is, I've done two sittings with this game, so

999
00:47:03,519 --> 00:47:05,280
I'm not super far into this. You know, I'm all

1000
00:47:05,280 --> 00:47:07,840
my way towards the first of the six guys. It's

1001
00:47:07,920 --> 00:47:09,360
just been one of those things where it's like everything

1002
00:47:09,400 --> 00:47:12,639
that's doing is very very good. But I can't deny

1003
00:47:12,760 --> 00:47:16,159
the pull of like the last month or so, you know,

1004
00:47:16,280 --> 00:47:20,480
I've Hades and Silk Song, and I found myself going

1005
00:47:20,480 --> 00:47:22,400
to even like Megabank. I put like twenty five hours

1006
00:47:22,400 --> 00:47:25,199
into Megabank in the last week, and I've had Yota

1007
00:47:25,280 --> 00:47:27,280
sitting there. So it's like, I don't know if that

1008
00:47:27,280 --> 00:47:30,039
necessarily says anything other than just like, you know, this

1009
00:47:30,079 --> 00:47:31,360
is a game that if I'm going to play this,

1010
00:47:31,400 --> 00:47:32,800
I want to sit down and make a night of it.

1011
00:47:32,840 --> 00:47:34,639
I want to have like a few hours to kind

1012
00:47:34,679 --> 00:47:37,199
of get lost in this world and explore and stuff.

1013
00:47:37,519 --> 00:47:40,039
And more often than not, it's like, you know, I

1014
00:47:40,039 --> 00:47:42,039
got like maybe forty five minutes before I should be

1015
00:47:42,039 --> 00:47:44,199
going to bed, or before you know, the workday starts

1016
00:47:44,280 --> 00:47:45,960
or something, I'm going to pick up a MEGABONK or

1017
00:47:46,000 --> 00:47:48,239
Hades and do a runner. Yeah. So that's not really

1018
00:47:48,320 --> 00:47:49,960
knock on the game, which is a different style of game,

1019
00:47:50,000 --> 00:47:52,199
but like you want to have some more time when

1020
00:47:52,199 --> 00:47:53,159
you're playing this one.

1021
00:47:53,599 --> 00:47:56,800
Speaker 3: Yeah, I think I've experienced the same thing Dan, where

1022
00:47:56,960 --> 00:48:00,559
like it's looming in the background and we've known that

1023
00:48:00,639 --> 00:48:03,079
Yota is coming out, but then all these other smaller

1024
00:48:03,119 --> 00:48:06,320
bite sized games or bite size experiences have popped out

1025
00:48:06,320 --> 00:48:09,000
where like, no, I could sink in a quick like

1026
00:48:09,719 --> 00:48:11,960
hour into this and then the one hour becomes like

1027
00:48:12,000 --> 00:48:16,679
twenty five hours into Megabank like you said, and just

1028
00:48:17,000 --> 00:48:21,320
finishing sorry, oh sorry, just like losing time traveling with

1029
00:48:21,440 --> 00:48:23,360
games like Hades two, where it's like I thought it

1030
00:48:23,440 --> 00:48:25,280
was nine pm, Oh no, it's two.

1031
00:48:26,519 --> 00:48:26,760
Speaker 1: Great.

1032
00:48:26,800 --> 00:48:29,320
Speaker 4: And did you play any Assassin's Creed Shadows?

1033
00:48:29,880 --> 00:48:34,119
Speaker 1: Yeah? This year? Oh my god Jesus, yeah I did.

1034
00:48:34,320 --> 00:48:36,840
And I did like it more than I like I

1035
00:48:36,840 --> 00:48:40,159
typically actively dislike the Assassin's Creed. This one, I was like, ah,

1036
00:48:40,199 --> 00:48:42,239
this is actually doing some fun stuff, but it's it's

1037
00:48:42,239 --> 00:48:44,960
still felt there's something that just feels kind of weighted

1038
00:48:45,000 --> 00:48:47,760
down about that, you know, just running around in that

1039
00:48:47,800 --> 00:48:51,039
game and the combat and everything, which maybe some people prefer.

1040
00:48:51,159 --> 00:48:53,599
But there's definitely like I feel like Sucker Punch between

1041
00:48:53,599 --> 00:48:56,679
Infamous and the Ghost series, like they have a real

1042
00:48:56,840 --> 00:48:59,440
just kind of like floaty quick in a good way,

1043
00:48:59,480 --> 00:49:01,880
like you feel like you're just exploring. There's not a

1044
00:49:01,920 --> 00:49:03,760
lot of obstacles anywhere. This is. This is the opposite

1045
00:49:03,800 --> 00:49:05,480
of like a Red Dead two, where everything feels very

1046
00:49:05,480 --> 00:49:09,800
grounded and uh you know, um blanket on the word

1047
00:49:09,840 --> 00:49:14,159
and what's the fucking word laborious or like lugubrious. Sure

1048
00:49:14,280 --> 00:49:19,280
we'll go with that. Uhgetic. Everything just feels really sharp

1049
00:49:19,280 --> 00:49:21,199
in this, like you know, rolling to get out of

1050
00:49:21,239 --> 00:49:22,880
the way of an attack, that all the different ways

1051
00:49:22,920 --> 00:49:24,719
you can like you know, it does the blue glint,

1052
00:49:24,920 --> 00:49:26,840
the yellow glint, the red glint on the combat and

1053
00:49:26,880 --> 00:49:28,719
it's you know red as you roll out of the way.

1054
00:49:29,159 --> 00:49:31,719
Triangle is a cool one because if you like, if

1055
00:49:31,760 --> 00:49:33,559
you see or sorry, yellow is a cool one because

1056
00:49:33,559 --> 00:49:35,719
if you hold triangle and you let go before the

1057
00:49:35,719 --> 00:49:38,519
strike hits you, you'll disarm the person coming after you,

1058
00:49:38,519 --> 00:49:40,760
so their sword will fill out. And then so it's like,

1059
00:49:40,800 --> 00:49:43,159
imagine the guy's come to attack you, you perfectly do

1060
00:49:43,199 --> 00:49:44,559
the thing to knock the sword out of the way.

1061
00:49:44,639 --> 00:49:47,119
You see where it lands, you roll over to it,

1062
00:49:47,159 --> 00:49:48,599
and you can pick up his sword and throw it

1063
00:49:48,599 --> 00:49:51,599
into him while he doesn't have that type of shits

1064
00:49:51,599 --> 00:49:54,119
and you've got like Fuji dust and stuff like mister Fuji,

1065
00:49:54,199 --> 00:49:58,000
like throwing stuff in their face. Yeah, it's like that

1066
00:49:58,039 --> 00:50:00,000
shit all feels really good and it does it without

1067
00:50:00,239 --> 00:50:02,519
like you can turn on a target lock system that's

1068
00:50:02,519 --> 00:50:04,719
in the accessibility, but by default it's off and it

1069
00:50:04,760 --> 00:50:07,199
works really well. The game very much is turning you

1070
00:50:07,280 --> 00:50:09,039
to feel like you'll be surrounded, and it does a

1071
00:50:09,159 --> 00:50:11,440
very good job of just moving the camera and moving

1072
00:50:11,559 --> 00:50:12,679
who you want to go towards.

1073
00:50:13,079 --> 00:50:15,239
Speaker 3: Is it illegal if we started selling pocket sand on

1074
00:50:15,320 --> 00:50:15,679
the store.

1075
00:50:16,760 --> 00:50:19,800
Speaker 1: No, we're not responsible for people use pockets sand. We're

1076
00:50:20,039 --> 00:50:24,320
in your pockets for building sand castles. Yeah, yeah, okay, okay, cool,

1077
00:50:24,599 --> 00:50:25,880
Mike write that down please.

1078
00:50:27,360 --> 00:50:29,920
Speaker 2: So cocaine pocket sand, gotcha?

1079
00:50:30,400 --> 00:50:34,840
Speaker 1: Cool? No, we're not. So Anyway, I'm gonna play a

1080
00:50:34,880 --> 00:50:37,639
lot more of this. It is very very good. But yeah,

1081
00:50:37,679 --> 00:50:40,679
it's just weird how much just those other games have

1082
00:50:40,840 --> 00:50:43,239
just completely occupied like my brain stay there.

1083
00:50:43,400 --> 00:50:46,679
Speaker 2: There's a lot everybody's going to have the prioritize.

1084
00:50:45,920 --> 00:50:48,119
Speaker 1: Certain games right now, right, Yeah, definitely, this is like

1085
00:50:48,599 --> 00:50:49,679
this is someone's chat to this.

1086
00:50:49,599 --> 00:50:51,559
Speaker 2: This is kind of one of those holiday break games.

1087
00:50:51,559 --> 00:50:53,360
It almost sounds like even though it's out now, where

1088
00:50:53,360 --> 00:50:55,760
it's like, yeah, a few days off.

1089
00:50:55,559 --> 00:50:59,320
Speaker 1: I can see that, you know, I could totally see that. Yeah,

1090
00:50:59,360 --> 00:51:01,039
I think odds good. I'm gonna beat this game and

1091
00:51:01,079 --> 00:51:03,239
it'll probably be on my top ten because I am

1092
00:51:03,280 --> 00:51:05,480
really loving it, but like, I just need to find

1093
00:51:05,480 --> 00:51:06,880
that town. I need a little bit of a break.

1094
00:51:06,880 --> 00:51:09,000
But I did just see like a collage of the

1095
00:51:09,280 --> 00:51:10,920
box art of all the games coming out in October,

1096
00:51:10,920 --> 00:51:13,920
and it's like, fucking Jesus, wait, that's crazy. Yeah, yeah,

1097
00:51:13,920 --> 00:51:15,840
I'm not even close to done with like Hades and

1098
00:51:16,079 --> 00:51:19,719
Megabond as much as I played them, so yeah, wild.

1099
00:51:20,440 --> 00:51:24,400
Speaker 3: Well, let's add another cute little adventure game to explore

1100
00:51:24,400 --> 00:51:27,079
around and lose some time. Last night on Mega Man,

1101
00:51:27,159 --> 00:51:30,599
Mike Minatti, you checked out Ooh Ooh.

1102
00:51:30,639 --> 00:51:34,159
Speaker 2: I think it's ooh because at one point I solved

1103
00:51:34,199 --> 00:51:35,960
the puzzle in the game and I went, no, it

1104
00:51:36,039 --> 00:51:43,039
gets this because I went oh, then I'm like, oh.

1105
00:51:42,119 --> 00:51:42,960
Speaker 1: I get it all right.

1106
00:51:43,000 --> 00:51:44,480
Speaker 2: Maybe it's also called that because you're kind of a

1107
00:51:44,480 --> 00:51:48,320
caterpillar guy, and uh, the start off is just ahead

1108
00:51:48,320 --> 00:51:50,400
and then you get a segment and then it's you know,

1109
00:51:50,760 --> 00:51:52,559
but you actually get two. In fact, the game was

1110
00:51:52,599 --> 00:51:56,599
originally called Oh with four o's, but they cut one

1111
00:51:56,679 --> 00:51:58,679
the o's, which I think is the right idea. I

1112
00:51:58,719 --> 00:52:01,199
think that's maybe a layer of complic This is a

1113
00:52:01,239 --> 00:52:06,679
really neat kind of Metroid Venia two D puzzle platform

1114
00:52:06,719 --> 00:52:09,400
or thing where the main mechanic is like I said,

1115
00:52:09,480 --> 00:52:11,559
so you know, you're kind of a caterpillar and you're

1116
00:52:11,800 --> 00:52:14,960
you're ahead and two balls behind you, and the balls

1117
00:52:15,000 --> 00:52:18,519
are bombs, kind of Bomberman style, and the bombs are

1118
00:52:18,519 --> 00:52:22,159
the only way you can sort of impact your own movement.

1119
00:52:22,320 --> 00:52:24,519
They will shoot you up or to the right, or

1120
00:52:24,559 --> 00:52:27,320
you can shoot the other segment with that. And basically

1121
00:52:27,360 --> 00:52:30,000
just from those two mechanics, and there's only two buttons

1122
00:52:30,119 --> 00:52:35,320
place bomb, set, bomb off, you have kind of everything,

1123
00:52:35,360 --> 00:52:38,480
and it's just about learning what you can do and

1124
00:52:38,519 --> 00:52:40,920
then doing it. It's a little animal, well like in

1125
00:52:40,920 --> 00:52:44,239
that situation. And even though it's it's Metroid Vena, it's

1126
00:52:44,239 --> 00:52:46,800
not so much like, yeah, it's one map, but it's

1127
00:52:46,800 --> 00:52:49,119
not like all these different branching paths. Generally, you'll enter

1128
00:52:49,159 --> 00:52:51,840
an area and to your left will be what looks

1129
00:52:51,880 --> 00:52:54,480
like a dead end, and then to your right is

1130
00:52:54,480 --> 00:52:57,679
a kind of long sequence that is actually just teaching

1131
00:52:57,719 --> 00:53:00,800
you a mechanic, and once you go through it, it's

1132
00:53:00,840 --> 00:53:02,440
all you get some item at the end of it,

1133
00:53:02,559 --> 00:53:05,039
or you know, unlock progression. You just get to the

1134
00:53:05,159 --> 00:53:07,760
end of it and you're like, oh, now, that I

1135
00:53:07,800 --> 00:53:10,320
know that this is something I can do. I can

1136
00:53:10,360 --> 00:53:12,119
go back to that dead end and it's not a

1137
00:53:12,159 --> 00:53:15,920
dead end. Actually, Oh I love that. It is very

1138
00:53:16,320 --> 00:53:20,280
well designed in that way. So it's just super satisfying

1139
00:53:20,400 --> 00:53:23,400
just constantly learning all these things, figuring it out, and

1140
00:53:23,440 --> 00:53:25,960
then yes, seeing how you can do things that once

1141
00:53:26,039 --> 00:53:27,840
felt impossible.

1142
00:53:28,280 --> 00:53:31,199
Speaker 4: Like what kind of mechanics, Mike. It's like I'm trying

1143
00:53:31,199 --> 00:53:32,840
to think, what was that like Zelda like game few

1144
00:53:32,880 --> 00:53:35,119
years back that had the the you know, the manual

1145
00:53:35,119 --> 00:53:36,880
pieces that you found in the world world you played

1146
00:53:36,880 --> 00:53:39,840
as a little fun tunics, Oh Tunic so tunic Hat's

1147
00:53:39,840 --> 00:53:41,760
and like Hitten mechanics where it's like, hey, if you

1148
00:53:41,840 --> 00:53:45,559
like pull down this button and certain spots you'll you'll

1149
00:53:45,559 --> 00:53:46,880
do a thing, and that you've been able to do

1150
00:53:46,880 --> 00:53:48,320
this the whole time, but now you found the manual

1151
00:53:48,320 --> 00:53:50,519
piece and just straight up tells you how to do it.

1152
00:53:50,559 --> 00:53:52,719
Is it something I guess you know obviously it's not

1153
00:53:53,039 --> 00:53:57,679
giving you manual pieces, but is it like you didn't.

1154
00:53:57,480 --> 00:53:59,280
Speaker 1: Know you had a double jump, Like, what is it?

1155
00:53:59,280 --> 00:54:00,960
Speaker 2: It's not quite like that, but I think a good

1156
00:54:00,960 --> 00:54:03,519
example is at one point the kind of section of

1157
00:54:03,559 --> 00:54:05,239
a wall you need to blow up is above you

1158
00:54:05,320 --> 00:54:08,360
and your bomb doesn't reach. But you realize that if

1159
00:54:08,360 --> 00:54:10,760
you drop a bomb on this platform and it falls,

1160
00:54:10,760 --> 00:54:12,519
and if you kind of get under it within it

1161
00:54:12,519 --> 00:54:14,760
falls on your head, they can kind of carry it

1162
00:54:15,119 --> 00:54:17,360
over to that place, and now it reaches it and

1163
00:54:17,679 --> 00:54:21,199
everything is kind of like that. It's not like, oh,

1164
00:54:21,400 --> 00:54:23,320
you didn't know that pushing A and B at the

1165
00:54:23,360 --> 00:54:26,320
same time, did a dodge or something like that. It's

1166
00:54:26,360 --> 00:54:28,679
just all the way these interactions work, the way that

1167
00:54:28,880 --> 00:54:33,320
the bombs impact you, impact other bombs can impact the environment,

1168
00:54:33,599 --> 00:54:37,039
and sometimes it's even sort of just context clues, like, Okay,

1169
00:54:37,440 --> 00:54:40,920
in this room that has a certain layout, obviously you

1170
00:54:41,000 --> 00:54:43,760
kind of learned that you can bomb a wall over here.

1171
00:54:43,880 --> 00:54:44,360
Speaker 1: And then layer.

1172
00:54:44,400 --> 00:54:46,800
Speaker 2: In the game, you just see that same room layout

1173
00:54:46,840 --> 00:54:49,320
again and you're like, well, I bet I could bomb

1174
00:54:49,400 --> 00:54:51,360
that part of the room again and unlock something, and

1175
00:54:51,440 --> 00:54:51,840
you do.

1176
00:54:52,280 --> 00:54:54,599
Speaker 1: So it's just tons of that. It's also you know,

1177
00:54:55,079 --> 00:54:57,360
it's like virtual highlight not telling you about pressing B

1178
00:54:57,440 --> 00:55:00,280
and C to do your specialty. Now it's better than that.

1179
00:55:00,320 --> 00:55:02,400
See that was that was there's no way for me

1180
00:55:02,440 --> 00:55:03,000
to better that.

1181
00:55:04,719 --> 00:55:07,119
Speaker 2: Yes, in this game's on Steam, it's like eight bucks

1182
00:55:07,159 --> 00:55:09,239
right now, it's on it's actually on sale, normally it's

1183
00:55:09,320 --> 00:55:12,079
ten bucks. It's you know, it's it's not super long.

1184
00:55:12,119 --> 00:55:14,239
I went through it actually throughout the Mega Man Block.

1185
00:55:14,320 --> 00:55:17,039
It was super satisfying. I basically beat it right at

1186
00:55:17,039 --> 00:55:18,119
the two hour mark.

1187
00:55:18,280 --> 00:55:19,519
Speaker 1: Oh well that's great shit.

1188
00:55:20,079 --> 00:55:22,159
Speaker 2: Yeah, and you know, maybe it'll be a bit longer

1189
00:55:22,239 --> 00:55:24,039
depending on how long it takes you to figure out

1190
00:55:24,239 --> 00:55:27,599
the puzzles. But yeah, it's just a really nice, kind

1191
00:55:27,639 --> 00:55:32,639
of bite sized one of the Metroid Brain you if

1192
00:55:32,679 --> 00:55:35,559
you want to. The music is very good, very chill,

1193
00:55:35,800 --> 00:55:42,159
uh kind of fun tracks playing throughout it. Yeah, it's

1194
00:55:42,199 --> 00:55:44,519
it's overwhelmingly positive on Steam. It doesn't have a ton

1195
00:55:44,519 --> 00:55:46,360
of reviews, but it seems like everyone who does check

1196
00:55:46,599 --> 00:55:51,159
this one out. Yeah, Like I said, I think, you know,

1197
00:55:51,199 --> 00:55:52,599
I gotta know there's a lot to play right now,

1198
00:55:52,639 --> 00:55:54,559
but yeah, I think it's a great you have an

1199
00:55:54,599 --> 00:55:57,480
evening game, right yeah, two or three hours. Check this

1200
00:55:57,559 --> 00:56:01,719
thing out, play through it, super on, just super satisfying.

1201
00:56:02,119 --> 00:56:06,239
Even though it's a puzzle game. I never felt overly stuck.

1202
00:56:06,800 --> 00:56:08,280
There's moments where I was like, I'm not sure what's

1203
00:56:08,320 --> 00:56:10,880
going on, and then I kind of figure out. The

1204
00:56:10,920 --> 00:56:14,079
important thing to remember is that wherever you are, the

1205
00:56:14,119 --> 00:56:16,639
game is teaching you a mechanic in that area usually,

1206
00:56:16,679 --> 00:56:20,079
and remember what the game is actively teaching you, right,

1207
00:56:20,159 --> 00:56:21,960
you'll probably figure out what you need to do.

1208
00:56:24,320 --> 00:56:25,199
Speaker 1: I'm going to play this side.

1209
00:56:25,440 --> 00:56:28,039
Speaker 4: Two hours is like the exact right length of Like, oh,

1210
00:56:28,119 --> 00:56:31,000
I can fit that onto the Steam deck and play

1211
00:56:31,000 --> 00:56:33,519
that at any moment. There's another one like that I've

1212
00:56:33,519 --> 00:56:35,760
been meaning, Capoot Mordem, which is like a spooky game,

1213
00:56:35,760 --> 00:56:37,599
and I'm like, I'll say that for October. Apparently that's

1214
00:56:37,639 --> 00:56:39,880
like two hours. So yeah, maybe I'll fit those into

1215
00:56:39,960 --> 00:56:41,159
one of these morning streams.

1216
00:56:40,920 --> 00:56:41,400
Speaker 1: At some point.

1217
00:56:41,800 --> 00:56:42,880
Speaker 2: I think you'll like it, Jeff.

1218
00:56:43,360 --> 00:56:46,599
Speaker 3: Okay, something else I think you'd like, Jeff. Grub is

1219
00:56:46,960 --> 00:56:50,119
a game that I've been playing, Final Fantasy Tactics, The

1220
00:56:50,119 --> 00:56:56,920
Evils Chronicles, Pile Pervs, Stand with Me, Lock into Place

1221
00:56:56,960 --> 00:57:00,360
with Me, Gang. The game is here. It's finally here.

1222
00:57:00,800 --> 00:57:03,920
The rumors were real. It's here, and Greb. We talked

1223
00:57:03,960 --> 00:57:06,440
about this very briefly on an episode of Game as

1224
00:57:06,559 --> 00:57:09,559
Mornings last week. But if I reviewed games on this

1225
00:57:09,599 --> 00:57:13,880
website or I guess I could, I think this is

1226
00:57:13,920 --> 00:57:16,039
an easy four out of five five out of five.

1227
00:57:17,000 --> 00:57:19,880
If you've ever been curious about the final Fantasy Tactics

1228
00:57:19,920 --> 00:57:23,440
games and didn't want to spin up an emulator or

1229
00:57:23,480 --> 00:57:26,559
get the weird iPhone version that came out a couple

1230
00:57:26,599 --> 00:57:29,880
of years ago, this is definitely the way to play

1231
00:57:29,880 --> 00:57:33,320
this game. The quality of life changes that they've added

1232
00:57:33,639 --> 00:57:36,920
are great. The voice acting performance is fantastic. I think

1233
00:57:36,960 --> 00:57:39,519
front of the site Ben Star is in this probably

1234
00:57:39,639 --> 00:57:45,199
is or could be Ben Starr from Expedition thirty three

1235
00:57:45,360 --> 00:57:51,599
or Destraining two. I mean, but yeah, if you are

1236
00:57:51,760 --> 00:57:54,079
like me and a tyle siko, this is the title game.

1237
00:57:54,960 --> 00:57:59,079
The story turns out kind of hits very hard when

1238
00:57:59,159 --> 00:58:05,119
you yourself a kind of living through a very questionable

1239
00:58:05,719 --> 00:58:08,760
person in charge at the hell through History country. Yeah,

1240
00:58:08,960 --> 00:58:10,880
tired of living through unprecedented times.

1241
00:58:10,880 --> 00:58:11,199
Speaker 1: Gang.

1242
00:58:12,199 --> 00:58:14,639
Speaker 3: But this has all of the trappings from the original game,

1243
00:58:14,760 --> 00:58:18,280
where Yep, throw your dude over here, and then after

1244
00:58:18,280 --> 00:58:20,679
you've done your move, pick the position he lays in,

1245
00:58:21,039 --> 00:58:23,800
and then if you hit someone from behind, does more

1246
00:58:23,920 --> 00:58:27,480
damage good. And then you got your little cute dudes

1247
00:58:27,920 --> 00:58:31,960
and like you're ere looking guys. It's great, It's fantastic.

1248
00:58:32,320 --> 00:58:33,880
We're going to try and spin up a quick look

1249
00:58:33,920 --> 00:58:36,239
for folks to see the game in action, because it

1250
00:58:36,320 --> 00:58:40,199
is pretty much just Final Fantasy Tactics, the original game.

1251
00:58:40,480 --> 00:58:42,519
So I don't want to spoil the story because the

1252
00:58:42,519 --> 00:58:44,400
story is very important to the game, but the overall

1253
00:58:44,440 --> 00:58:48,760
gameplay it is I wouldn't say snappier, because we have

1254
00:58:49,400 --> 00:58:53,639
very snappy Tactics games now like Tactical Breech Wizards and

1255
00:58:54,079 --> 00:58:57,559
Into the Breach, So this isn't quite that. This is like,

1256
00:58:58,639 --> 00:59:03,480
this is just streamline and original Final Fantasy Tactics, And

1257
00:59:03,519 --> 00:59:06,360
this does give me hope gang that maybe one day

1258
00:59:06,840 --> 00:59:09,239
we will go back to that school yard and start

1259
00:59:09,280 --> 00:59:11,880
with a snowball fight that takes us to a magical

1260
00:59:11,960 --> 00:59:14,719
journey about crystals and friendship and our brother.

1261
00:59:15,440 --> 00:59:17,920
Speaker 2: Maybe I used to think that wasn't gonna happen, id.

1262
00:59:18,039 --> 00:59:20,480
I used to think people didn't really like Tactics Advanced

1263
00:59:20,480 --> 00:59:26,320
that much until I met you, Fucos, and uhs, I realized, yeah.

1264
00:59:26,159 --> 00:59:27,440
Speaker 1: Yeah, that game fucking rule.

1265
00:59:27,519 --> 00:59:30,480
Speaker 4: That's that's the game that I did actually like play

1266
00:59:30,519 --> 00:59:32,239
like at a red light and did not like look

1267
00:59:32,320 --> 00:59:34,079
up into and then realize, oh my god, it turned

1268
00:59:34,079 --> 00:59:35,039
green and I can't do this.

1269
00:59:35,079 --> 00:59:38,119
Speaker 1: I can't take this to work anymore. So yeah, yeah,

1270
00:59:38,599 --> 00:59:40,360
that game is the reason I went to class for

1271
00:59:40,360 --> 00:59:42,239
the first semester of college. That is the only thing

1272
00:59:42,239 --> 00:59:44,239
they got me through that semester I went to school.

1273
00:59:45,280 --> 00:59:48,079
Speaker 2: I'm glad that this is hitting. H I I love

1274
00:59:48,079 --> 00:59:50,480
Final Fantasy. It's one of my favorite game franchises, and

1275
00:59:50,559 --> 00:59:53,000
somehow I just have not really played that much. Final

1276
00:59:53,039 --> 00:59:54,599
Fans A two.

1277
00:59:54,840 --> 00:59:56,960
Speaker 4: I don't think it was as good, but it was

1278
00:59:57,519 --> 01:00:00,760
that first one's a I was excited for or didn't.

1279
01:00:00,480 --> 01:00:02,559
Speaker 1: Really do it for me. Yeah, it didn't quite hit.

1280
01:00:03,159 --> 01:00:05,800
Speaker 3: Yeah, but I'll stand by this. I think Tactics advanced

1281
01:00:05,840 --> 01:00:09,079
and then Evilase chronicles with this one are probably for me.

1282
01:00:09,360 --> 01:00:13,800
Top five Final Fantasy games. And yeah, go back to

1283
01:00:13,840 --> 01:00:17,639
Eviase more. I mean twelve was cool with your twelve

1284
01:00:19,199 --> 01:00:21,920
vest Man and the Bunny Ladies. Yeah you know what,

1285
01:00:22,280 --> 01:00:26,679
throw in more tiles. Yeah, Phantom Menace and Bunny Ladies

1286
01:00:26,679 --> 01:00:28,679
in Final Fantasy, and I think we'll have hits.

1287
01:00:29,400 --> 01:00:31,360
Speaker 2: Did I ever tell you about the Foul Fantasy fourteen

1288
01:00:31,480 --> 01:00:34,480
raids series where you just went to Elise and uh.

1289
01:00:34,400 --> 01:00:37,719
Speaker 1: Ron and I was tactics. I don't think i've ever

1290
01:00:37,760 --> 01:00:39,280
heard you talked about this, so yeah, what is this

1291
01:00:39,320 --> 01:00:39,719
all about?

1292
01:00:40,079 --> 01:00:41,679
Speaker 2: So you know, like when they do the raids and

1293
01:00:41,719 --> 01:00:44,039
foul Fantasy fourteen, there's a different context. The raid with

1294
01:00:44,119 --> 01:00:47,360
the most people I forget eight times, the twenty four

1295
01:00:47,400 --> 01:00:50,559
people together raids, they're usually very thematic. They have their

1296
01:00:50,599 --> 01:00:53,599
own storylines, so you like watch like you talk to

1297
01:00:53,639 --> 01:00:56,239
people and then you go and do a rush of

1298
01:00:56,320 --> 01:00:58,920
kind of four bosses and it's thematic. But yeah, you're

1299
01:00:58,960 --> 01:01:01,199
like going to Evily and these ones and all these

1300
01:01:01,320 --> 01:01:05,039
characters from tactics and mostly tactics, but there is also

1301
01:01:05,079 --> 01:01:07,559
some twelve stuff in there. It's a very very cool

1302
01:01:07,599 --> 01:01:09,920
raid series. Again, it was just all that the least flavor.

1303
01:01:09,960 --> 01:01:12,159
You're part of a theater troop even Oh it's good stuff.

1304
01:01:13,199 --> 01:01:13,440
Speaker 1: Yeah.

1305
01:01:13,480 --> 01:01:17,760
Speaker 3: This when when I saw that the Evila stuff made

1306
01:01:17,760 --> 01:01:20,599
its way into fourteen, I thought, Okay, this will be

1307
01:01:20,960 --> 01:01:22,719
this will finally be the thing that gets me to

1308
01:01:23,079 --> 01:01:25,320
sink in a bunch of time. But then video games

1309
01:01:25,400 --> 01:01:27,480
keep coming out and I don't have time to play

1310
01:01:27,480 --> 01:01:28,960
the one video game forever.

1311
01:01:29,159 --> 01:01:30,119
Speaker 1: You would have to have played.

1312
01:01:30,159 --> 01:01:32,000
Speaker 2: You probably need to play like three hundred hours of

1313
01:01:32,039 --> 01:01:37,679
fourteen before you could do the evil stuff one. Maybe

1314
01:01:37,679 --> 01:01:40,440
that's pushing it maybe let's say fifty or one hundred.

1315
01:01:41,599 --> 01:01:45,000
Speaker 3: There are a lot of kings and knights in Final

1316
01:01:45,000 --> 01:01:47,639
Fantasy Tactics. But Mike Manatta, you've been going on your

1317
01:01:47,639 --> 01:01:49,639
own King's Quest with kings Quest one.

1318
01:01:50,239 --> 01:01:54,119
Speaker 1: Yeah, stupid idiots playing all these new games, you fools.

1319
01:01:55,159 --> 01:01:57,320
There actually was like a little it was like Sunday night,

1320
01:01:57,480 --> 01:02:00,800
like what am I gonna play? And I knew I should.

1321
01:02:00,679 --> 01:02:05,239
Speaker 2: Start like Solid Hill f or maybe Gsta Gyote or

1322
01:02:05,280 --> 01:02:06,199
all these other things.

1323
01:02:06,280 --> 01:02:10,039
Speaker 1: And I'm like, your chat demanded an old game. No

1324
01:02:10,239 --> 01:02:12,280
they didn't, Yeah, I bet they didn't.

1325
01:02:13,360 --> 01:02:16,039
Speaker 2: I was like, you know, I really need to satisfy

1326
01:02:16,119 --> 01:02:19,400
my own stupid crave things right now. You know, I

1327
01:02:19,519 --> 01:02:23,239
like graphical adventure games a lot, talking about a much.

1328
01:02:23,239 --> 01:02:25,559
I like Monkey Island things like that. Obviously, been playing

1329
01:02:25,599 --> 01:02:29,760
through myst and guests, so and I've always respected King's

1330
01:02:29,800 --> 01:02:31,760
Quest and I've always been curious about it. And I

1331
01:02:31,760 --> 01:02:35,000
played King's Quest six, which was a very very early

1332
01:02:35,079 --> 01:02:37,360
CD game, and I finally played through all that recently.

1333
01:02:37,400 --> 01:02:41,360
But kingsqust one is kind of the first one of these.

1334
01:02:41,400 --> 01:02:44,599
It's when the series went from you know, the genre

1335
01:02:44,719 --> 01:02:47,440
went from text based games or maybe a game where

1336
01:02:47,440 --> 01:02:49,119
you look at a picture while you do the text

1337
01:02:49,159 --> 01:02:51,960
based stuff too, you're actually moving a character around an

1338
01:02:52,119 --> 01:02:55,239
environment to solve the puzzles. It came out of nineteen

1339
01:02:55,679 --> 01:02:58,199
eighty four. There aren't very many games that I played

1340
01:02:58,239 --> 01:03:00,679
that came out before I was born. Uh, so that

1341
01:03:00,719 --> 01:03:02,880
aspect that I find interesting. But yeah, it's it is

1342
01:03:02,920 --> 01:03:07,039
one of these you basically walking around a six by

1343
01:03:07,199 --> 01:03:09,960
eight grid that loop, so it's almost like a globe,

1344
01:03:10,000 --> 01:03:13,679
and there's just kind of puzzles to solve its.

1345
01:03:13,519 --> 01:03:16,840
Speaker 1: Puzzles, like like spelling Rumpel Stiltskin backwards for an hour.

1346
01:03:17,360 --> 01:03:20,320
Speaker 2: Oh that's yeah, yeah, so some of the way some

1347
01:03:20,360 --> 01:03:21,159
of the puzzles I want.

1348
01:03:21,480 --> 01:03:23,400
Speaker 1: When I tuned in, it was like an hour of

1349
01:03:23,599 --> 01:03:25,960
like trying to spell rumpels Stiltskin backwards.

1350
01:03:26,519 --> 01:03:29,960
Speaker 2: Yeah, here's here's I made a map of the world

1351
01:03:30,320 --> 01:03:32,119
and this is my rupples still skin cipher.

1352
01:03:32,239 --> 01:03:32,400
Speaker 1: Yeah.

1353
01:03:32,440 --> 01:03:34,920
Speaker 4: So at one point, wait, did you know you were

1354
01:03:34,960 --> 01:03:37,079
supposed to be spelling rumples stilt skin backwards?

1355
01:03:37,280 --> 01:03:40,960
Speaker 1: Let me explain. So also, you just said the phrase

1356
01:03:41,039 --> 01:03:43,599
Rumpel Stiltskin cipher, and I just want to point that out.

1357
01:03:44,519 --> 01:03:47,800
Speaker 3: Yeah, that's going to be the title of the episode now,

1358
01:03:49,239 --> 01:03:54,159
so you at what point you come across a a nome,

1359
01:03:54,199 --> 01:03:55,599
He's like, oh, if you can guess my name, I'll

1360
01:03:55,639 --> 01:03:56,400
give you a pressy.

1361
01:03:56,639 --> 01:03:59,000
Speaker 2: You get three tries, and like you at first, you're

1362
01:03:59,000 --> 01:04:01,440
like it, that's probably Rumple. Still He's like, ooh, that's close,

1363
01:04:01,519 --> 01:04:04,400
but it's not it. It gives Even when you fail,

1364
01:04:04,480 --> 01:04:06,119
he gives you a key so you can progress through

1365
01:04:06,119 --> 01:04:08,639
the game. But whatever, you want to get his name right, Well,

1366
01:04:08,679 --> 01:04:10,440
you go to a witch's house later and you find

1367
01:04:10,480 --> 01:04:13,880
a note it's like think backwards. So I was like, okay,

1368
01:04:14,239 --> 01:04:17,880
I tech the right ruppel still skin backwards right, and

1369
01:04:17,880 --> 01:04:21,239
then he's like, m you're closer. I'm like, okay, what that.

1370
01:04:21,440 --> 01:04:25,000
I was trying to figure this out forever. Finally someone

1371
01:04:25,519 --> 01:04:30,000
told me because I asked, you're supposed to write out

1372
01:04:30,000 --> 01:04:34,760
the alphabet and figure out what the inverse letter is

1373
01:04:35,159 --> 01:04:37,519
an H letter of ruppels still skinned.

1374
01:04:37,360 --> 01:04:41,239
Speaker 1: So like, why is z z is A? And so

1375
01:04:41,400 --> 01:04:41,679
on it?

1376
01:04:42,000 --> 01:04:45,760
Speaker 2: Why now not only that, even after I did all

1377
01:04:45,800 --> 01:04:49,000
of that, it turns out that I was spelling the

1378
01:04:49,039 --> 01:04:51,679
Rupple part wrong because Google says it was e L

1379
01:04:52,039 --> 01:04:57,840
not L e uh fuck Detroit, just score excuse me?

1380
01:05:02,079 --> 01:05:04,039
Speaker 1: So that was right, me crazy, Yeah, there's up two spots.

1381
01:05:04,119 --> 01:05:07,039
Speaker 2: But the thing is, this game, even in nineteen eighty four,

1382
01:05:07,719 --> 01:05:10,199
was doing like a, hey, each puzzle kind of has

1383
01:05:10,280 --> 01:05:15,039
multiple solutions, so you don't need to know Rumpelstilskins stupid

1384
01:05:15,119 --> 01:05:17,519
backwards cipher name. The key that you get from him

1385
01:05:17,559 --> 01:05:20,159
is good enough to go into a cave, so you

1386
01:05:20,159 --> 01:05:22,199
can go up some stairs and go to the floating

1387
01:05:22,280 --> 01:05:24,960
island where the giant is who has the magic chess

1388
01:05:25,119 --> 01:05:27,039
that always refills with gold, which is one of the

1389
01:05:27,119 --> 01:05:29,960
three items you need in order to complete your King's quest.

1390
01:05:30,519 --> 01:05:32,440
So even like, there's something about the idea of a

1391
01:05:32,559 --> 01:05:36,280
nineteen eighty four game having multiple solutions to puzzles that

1392
01:05:36,400 --> 01:05:39,719
is actually blowing my mind a little bit. Is super satisfying.

1393
01:05:39,719 --> 01:05:42,239
And you know there's a score system, and all that

1394
01:05:42,280 --> 01:05:44,559
really is is, hey, you can one hundred percent this

1395
01:05:44,639 --> 01:05:46,880
game once again, even in nineteen eighty four, Like, oh,

1396
01:05:46,880 --> 01:05:49,239
you're thinking about people one hundred percent of the game,

1397
01:05:49,800 --> 01:05:51,679
So you could get the max score run if you

1398
01:05:51,719 --> 01:05:53,559
want to, or you can kind of just do what

1399
01:05:53,639 --> 01:05:55,719
you want to do. You can kill the dragon with

1400
01:05:55,760 --> 01:05:58,639
a dagger instead of just kind of putting him out

1401
01:05:58,639 --> 01:06:01,000
with a bucket of water and get less points. But hey,

1402
01:06:01,039 --> 01:06:03,880
you're progressing, you're going to beat the game. It's fine. See,

1403
01:06:04,039 --> 01:06:06,320
it's definitely archaic. I think a lot of people are

1404
01:06:06,320 --> 01:06:09,800
gonna find it very ugly. I find it infinitely interesting

1405
01:06:10,000 --> 01:06:12,400
in neat and if somebody loves this genre, it's it

1406
01:06:12,480 --> 01:06:14,800
was really cool to like go back and play the

1407
01:06:14,960 --> 01:06:17,320
kind of forefather of it, unless I went and played

1408
01:06:17,599 --> 01:06:21,639
Colossal Cave Adventure, a text based game, right, it's hard

1409
01:06:21,639 --> 01:06:23,199
to find too many other predecessors.

1410
01:06:23,519 --> 01:06:26,199
Speaker 4: Yeah, I mean that's like literally what you described describe there.

1411
01:06:26,320 --> 01:06:28,320
That's the one that the genre is named after, right,

1412
01:06:28,480 --> 01:06:30,079
the adventure.

1413
01:06:30,159 --> 01:06:31,960
Speaker 1: I think, yes, yes, I think it.

1414
01:06:31,840 --> 01:06:35,039
Speaker 4: Is like when you're playing it, do you like, does

1415
01:06:35,079 --> 01:06:39,840
it feel like eventually or like there was some logic

1416
01:06:39,920 --> 01:06:40,119
to it?

1417
01:06:40,239 --> 01:06:41,239
Speaker 1: Or is it just no ROBERTA.

1418
01:06:41,280 --> 01:06:43,320
Speaker 4: Williams was on cocaine the entire time.

1419
01:06:44,199 --> 01:06:45,320
Speaker 1: There's like there's.

1420
01:06:45,280 --> 01:06:47,679
Speaker 2: Some logic to so the air thing too. These games

1421
01:06:47,719 --> 01:06:50,440
are parsers, right, and that means that you have to

1422
01:06:50,480 --> 01:06:53,800
type out, type it out your commands. So a good

1423
01:06:53,800 --> 01:06:55,400
example is, at one point I was in the bottom

1424
01:06:55,400 --> 01:06:58,039
of a well and I wanted to see if there's

1425
01:06:58,079 --> 01:06:59,719
like I was in a body of water, and you

1426
01:06:59,719 --> 01:07:02,559
could I constantly these games. So I'm like, Okay, swim

1427
01:07:02,920 --> 01:07:04,840
this one for a bit. Eventually you get tired and die.

1428
01:07:04,960 --> 01:07:09,840
I'm like, go underwater, submerge. Right, the only word it

1429
01:07:09,840 --> 01:07:13,519
will accept and is looking for is die. So sometimes

1430
01:07:13,719 --> 01:07:15,960
it's just like, what exactly do you want me to

1431
01:07:16,039 --> 01:07:17,159
type here right now?

1432
01:07:17,599 --> 01:07:18,280
Speaker 1: Video game?

1433
01:07:18,719 --> 01:07:21,239
Speaker 4: Like, like, I still feel like you said it all

1434
01:07:21,280 --> 01:07:23,679
exactly right. I think you're going to be younger people

1435
01:07:24,159 --> 01:07:26,000
who still just don't really know what you mean. Like

1436
01:07:26,039 --> 01:07:29,239
there are no buttons on the screen that say, like,

1437
01:07:29,280 --> 01:07:32,079
here are the options, here's the context sensitive buttons that

1438
01:07:32,159 --> 01:07:34,679
will give you an idea of what the game's looking for.

1439
01:07:34,840 --> 01:07:36,880
He literally has to type out what he wants the

1440
01:07:36,960 --> 01:07:39,199
character to do and hope that that's what the game

1441
01:07:39,679 --> 01:07:40,119
is after.

1442
01:07:40,559 --> 01:07:43,400
Speaker 2: Yeah, Like later games kind of get better about synonyms

1443
01:07:43,400 --> 01:07:46,719
and things like that. This one it's pretty specific. Like

1444
01:07:46,840 --> 01:07:48,679
at one point I had a key I want to

1445
01:07:48,679 --> 01:07:51,079
open a door that was locked, and it guys like

1446
01:07:51,119 --> 01:07:54,280
open door, use key on door. It just wasn't like

1447
01:07:54,440 --> 01:07:57,639
any of that until I said unlock door. It was

1448
01:07:57,679 --> 01:08:00,960
looking for the word unlock, and then it was happy.

1449
01:08:01,199 --> 01:08:02,840
So start as he can go a little crazy because

1450
01:08:02,840 --> 01:08:05,360
you're like, Okay, am I on the wrong track here?

1451
01:08:05,440 --> 01:08:07,679
Am I just not typing in the right exact word?

1452
01:08:07,760 --> 01:08:11,119
So that that was Maniac Mansion, which was Lucasart's first

1453
01:08:11,159 --> 01:08:13,679
big point click adventure game. That was the big innovation

1454
01:08:13,800 --> 01:08:15,920
there was that they just put verbs as part of

1455
01:08:15,920 --> 01:08:18,079
the UI, and you clicked on the verb and then

1456
01:08:18,079 --> 01:08:20,560
you clicked on the environment. So you would just click

1457
01:08:20,640 --> 01:08:23,800
on the word open, then you click on the door. Well,

1458
01:08:23,800 --> 01:08:25,199
now you open the door.

1459
01:08:25,359 --> 01:08:28,239
Speaker 4: So that became kind of standardized eventually. I remember the

1460
01:08:28,279 --> 01:08:30,439
first time I encountered that was Robin Hood on the

1461
01:08:30,520 --> 01:08:34,920
nes and being like is this I just could not.

1462
01:08:34,960 --> 01:08:38,720
Speaker 2: Understand it, as like a little boy, some of the

1463
01:08:38,800 --> 01:08:41,479
Kingsworst games had any sports. Kings Quest five, which is

1464
01:08:41,520 --> 01:08:44,119
pretty late in the series, had in any support, and

1465
01:08:44,159 --> 01:08:46,760
I'm like, how the heck would that have worked out?

1466
01:08:47,279 --> 01:08:50,359
Speaker 1: So yeah, I think few people would appreciate this game

1467
01:08:50,439 --> 01:08:50,920
like I did.

1468
01:08:50,960 --> 01:08:52,960
Speaker 2: By somebody who loves this, Jen Ry and has been

1469
01:08:53,039 --> 01:08:55,920
very fascinated by early computer games. Recently, I've been watching

1470
01:08:55,920 --> 01:08:59,079
a lot of videos about Ultima and things like that.

1471
01:08:59,800 --> 01:09:04,039
I found it very interesting. So gg is where I

1472
01:09:04,119 --> 01:09:07,399
found this, Uh, you know, easily played. You just download

1473
01:09:07,439 --> 01:09:09,600
it and runs off scum VM or whatever, so I

1474
01:09:09,920 --> 01:09:12,760
worry about how you work on modern computers or anything.

1475
01:09:12,800 --> 01:09:14,560
Speaker 1: Yeah, builts is a package for you, so you could

1476
01:09:14,600 --> 01:09:18,039
just go and start playing it. Yep, wonderful.

1477
01:09:18,159 --> 01:09:21,640
Speaker 3: I'm thank you for that history lesson, Mike about a

1478
01:09:21,680 --> 01:09:24,279
game that I will probably never play, but I'm happy

1479
01:09:24,279 --> 01:09:25,159
that you were happy playing.

1480
01:09:25,279 --> 01:09:28,000
Speaker 2: Yeah, the people if you were watching the seventh Guest

1481
01:09:28,000 --> 01:09:30,840
stream and you're like, this game looks old, don't look

1482
01:09:30,840 --> 01:09:32,159
at King's Quest, he.

1483
01:09:32,239 --> 01:09:33,039
Speaker 1: Won't like that.

1484
01:09:33,720 --> 01:09:35,960
Speaker 4: What do you guys think Dan would have an easier

1485
01:09:36,000 --> 01:09:38,439
time doing the Man Breaker.

1486
01:09:38,199 --> 01:09:42,640
Speaker 1: Or King's Quest Man Breaker, Man Breaker? I think I

1487
01:09:42,640 --> 01:09:45,199
think I'd get frustrated, but I could do it. Yeah.

1488
01:09:45,479 --> 01:09:48,359
Speaker 3: Dan would lock in after a while, like he fell

1489
01:09:48,439 --> 01:09:49,279
into a rhythm with it.

1490
01:09:49,359 --> 01:09:53,359
Speaker 1: Yeah. Yeah, you're obviously different than like speed Running, but

1491
01:09:53,399 --> 01:09:55,600
like you know, with speed Running, I get used to

1492
01:09:55,680 --> 01:09:58,079
having to do the same thing over and over and

1493
01:09:58,079 --> 01:10:00,640
over again and just get better at it. It would

1494
01:10:00,680 --> 01:10:02,840
drive me nuts, but I could beat it. King's Quest.

1495
01:10:03,039 --> 01:10:08,640
You would just change leave the industry, change careers. Yeah. Wow.

1496
01:10:08,640 --> 01:10:12,600
Speaker 4: Back to the movie theater buttering popcorn WIT's Protection program.

1497
01:10:12,680 --> 01:10:16,640
Speaker 2: Yeah yeah, folks, we're gonna take another quick We're gonna

1498
01:10:16,680 --> 01:10:18,920
take a bricky break, and then we'll be back with

1499
01:10:19,000 --> 01:10:22,520
more games talk and video game news, as reported by

1500
01:10:22,520 --> 01:10:24,680
one Jeff Grubb right after the.

1501
01:10:27,800 --> 01:10:28,079
Speaker 1: Rub.

1502
01:10:28,199 --> 01:10:32,079
Speaker 3: It's okay, just look at it. Okay, it's fine.

1503
01:10:33,560 --> 01:10:36,600
Speaker 1: Wait wait, wait, wait damn, what are you doing here? Oh?

1504
01:10:36,640 --> 01:10:39,079
We like like existentially or what do you mean? No,

1505
01:10:39,359 --> 01:10:41,680
Dan like here a giant bomb covering games?

1506
01:10:42,000 --> 01:10:42,199
Speaker 2: Oh?

1507
01:10:42,279 --> 01:10:44,760
Speaker 1: Oh what I do for a living? Okay, Well, I'm

1508
01:10:44,760 --> 01:10:46,920
here because of Game Informer. That's right. Way back in

1509
01:10:47,000 --> 01:10:50,439
nineteen ninety three, I saw a Game and Former magazine

1510
01:10:50,479 --> 01:10:52,920
and subscribed for the first time, and it has been

1511
01:10:52,960 --> 01:10:55,279
a huge part of my life ever since, from you know,

1512
01:10:55,319 --> 01:10:58,039
working the register at Funko Land and selling subscriptions to

1513
01:10:58,159 --> 01:11:00,359
starting working there full time in two thousand and nine.

1514
01:11:00,520 --> 01:11:03,199
Game Informer has been there for me the whole time.

1515
01:11:03,319 --> 01:11:05,279
They mean a ton to me, so it hurt me,

1516
01:11:05,680 --> 01:11:07,000
just like I know it hurt a lot of you.

1517
01:11:07,279 --> 01:11:09,760
When the unexpected news came down not too long ago

1518
01:11:09,840 --> 01:11:14,279
that Game Informer was shutting down. But nay, fair not,

1519
01:11:14,560 --> 01:11:17,960
I say, that's right. Game Informer is back, and with

1520
01:11:18,239 --> 01:11:21,520
one hundred percent of the staff that was there when

1521
01:11:21,560 --> 01:11:22,199
it shut down.

1522
01:11:22,359 --> 01:11:25,199
Speaker 3: Now, Danny boy, I see that you're holding a magazine

1523
01:11:25,279 --> 01:11:28,079
right there. Tell me about how that page feels.

1524
01:11:28,600 --> 01:11:32,079
Speaker 1: I'm telling you I have held hundreds upon hundreds of

1525
01:11:32,159 --> 01:11:36,000
Game Informer magazines from nineteen ninety three to today, and

1526
01:11:36,079 --> 01:11:38,760
this is, without a doubt the best. But I'm feeling

1527
01:11:38,760 --> 01:11:40,880
this right now. This is this is a smooth cover,

1528
01:11:41,279 --> 01:11:44,119
This is a thick, nice paper here the print is

1529
01:11:44,239 --> 01:11:47,640
just because this is a wonderful quality print magazine. It

1530
01:11:47,680 --> 01:11:48,640
makes my heart feel good.

1531
01:11:48,640 --> 01:11:50,840
Speaker 4: And I know that Game Informer is a team that

1532
01:11:50,960 --> 01:11:54,199
I can rely on to say something substantial about games

1533
01:11:54,239 --> 01:11:56,319
and the people who make them, because GI has a

1534
01:11:56,399 --> 01:11:57,560
stellar crew of editors.

1535
01:11:57,720 --> 01:11:58,720
Speaker 1: These are people I love to.

1536
01:11:58,640 --> 01:12:00,960
Speaker 4: Have on the couch at Giant Bomb at night over

1537
01:12:01,000 --> 01:12:03,319
at Summer Game Fest. It's people I can always rely

1538
01:12:03,399 --> 01:12:05,560
to have something interesting to say. That's why I know

1539
01:12:05,800 --> 01:12:08,119
when they have those excellent cover stories, just like they

1540
01:12:08,199 --> 01:12:11,239
always did and always will continue to do, so it's

1541
01:12:11,279 --> 01:12:13,640
going to be some of the best coverage in video games.

1542
01:12:13,720 --> 01:12:17,479
Speaker 3: And another fun bus, Game Informer donates five percent of

1543
01:12:17,600 --> 01:12:21,760
every subscription purchase directly to Saint Jude Children's Research Hospital.

1544
01:12:21,800 --> 01:12:24,760
Speaker 1: You know earlier this year, the future seemed very uncertain

1545
01:12:24,840 --> 01:12:28,159
for both Game Informer and Giant Bomb. That's putting it mildly,

1546
01:12:28,520 --> 01:12:31,159
and as someone whose life and gaming hobby has been

1547
01:12:31,199 --> 01:12:34,880
greatly impacted by both of those outlets, I am thrilled

1548
01:12:35,039 --> 01:12:37,760
that we are both back and doing our thing online

1549
01:12:37,880 --> 01:12:41,640
and your podcast apps and in print in your hand.

1550
01:12:41,920 --> 01:12:44,920
That is right, gaming news, reviews, everything in between sent

1551
01:12:44,960 --> 01:12:48,840
straight to your mailbox every month. To subscribe, go to

1552
01:12:48,920 --> 01:12:54,800
Game Informer dot com slash subscribe now magazines.

1553
01:12:57,479 --> 01:13:03,000
Speaker 3: Now begins the rogue light like block of the game

1554
01:13:03,079 --> 01:13:06,840
portion of the Bomb cast. We got three big hitters here,

1555
01:13:06,880 --> 01:13:08,920
a gang before we move on to news. There's so

1556
01:13:09,039 --> 01:13:11,399
much we gotta move. We had to take a break

1557
01:13:11,399 --> 01:13:13,239
in preparation. We gotta to take it. Take a quick,

1558
01:13:13,560 --> 01:13:17,239
deep breath, and now we're back in games. Uh, Dan,

1559
01:13:17,399 --> 01:13:21,560
you said this earlier, but you've been playing MEGABONK.

1560
01:13:21,880 --> 01:13:23,239
Speaker 1: Yeah, And I just remembered. I was looking at my

1561
01:13:23,239 --> 01:13:24,760
notes and I was like, wait, I feel like I

1562
01:13:24,800 --> 01:13:27,199
talked about this. Uh I talked about it last week

1563
01:13:27,239 --> 01:13:29,920
a little bit. Yes, you did talk about it a

1564
01:13:29,920 --> 01:13:33,279
bit last seek. So last week you went the discord.

1565
01:13:33,319 --> 01:13:35,880
Speaker 4: You're like, guys play Megabank and I went you and

1566
01:13:35,920 --> 01:13:39,279
I talked about it on a little bit on last

1567
01:13:39,279 --> 01:13:42,760
week's Yes on this show last week, and since then,

1568
01:13:43,039 --> 01:13:45,319
apparently you've played a lot more.

1569
01:13:45,920 --> 01:13:48,000
Speaker 1: Yes, yeah, because I feel like I probably was just

1570
01:13:48,079 --> 01:13:52,880
starting it before last week, but it was yeah, three

1571
01:13:52,920 --> 01:13:55,119
D Vampire Survivors all that. So it's like I am

1572
01:13:55,199 --> 01:13:58,800
much much deeper in it now, and uh, it's depth

1573
01:13:58,920 --> 01:14:01,800
becomes more apparent like Vampire Survivors, as you play more,

1574
01:14:02,039 --> 01:14:05,479
and then the actual runs themselves are are changing in

1575
01:14:05,520 --> 01:14:07,239
a way that like, you know, when you're trying to

1576
01:14:07,239 --> 01:14:09,560
get very specific quest done where it's like, Okay, now

1577
01:14:09,600 --> 01:14:11,640
I'm trying to get this one where it's I have

1578
01:14:11,680 --> 01:14:14,479
to activate all these shrines on a map to unlock

1579
01:14:14,560 --> 01:14:16,640
this quest or whatever. So then it's like, okay, well,

1580
01:14:16,680 --> 01:14:20,239
I guess I'll use calcium this skateboarding skeleton because he's

1581
01:14:20,279 --> 01:14:21,920
got the best move speed. So I'm just kind of

1582
01:14:21,920 --> 01:14:24,960
like flying around the map and I'm prioritizing double jumps

1583
01:14:25,000 --> 01:14:27,640
and air you know, you know, a height of jumps

1584
01:14:27,640 --> 01:14:30,279
and stuff like that, and I'm just it's less about

1585
01:14:30,279 --> 01:14:32,880
sheer power and beating a boss and more about mobility

1586
01:14:32,880 --> 01:14:35,039
and stuff. And then you're going to go after one

1587
01:14:35,119 --> 01:14:37,920
quest that's more about like getting more you know, shield,

1588
01:14:38,399 --> 01:14:40,239
like more defense and stuff like that. So I'm gonna

1589
01:14:40,319 --> 01:14:42,359
go after the Age's Shield and I'm going to basically

1590
01:14:42,399 --> 01:14:44,199
try to beef myself up as much as possible, get

1591
01:14:44,199 --> 01:14:46,439
as much armor and shielding as possible so I can

1592
01:14:46,800 --> 01:14:49,359
get that quest done. So I've just got a huge

1593
01:14:49,439 --> 01:14:51,600
checklist of stuff basically right now. And on top of that,

1594
01:14:51,640 --> 01:14:54,239
I haven't like beaten the game. There's different tiers of

1595
01:14:54,239 --> 01:14:56,800
each area. So there's the forest tier one two three,

1596
01:14:57,039 --> 01:14:58,880
desert one two three, and you have to do different

1597
01:14:58,880 --> 01:15:01,359
things to kind of move past that. And like, you know,

1598
01:15:01,439 --> 01:15:02,760
the first time you get to a boss and like

1599
01:15:02,800 --> 01:15:04,479
a tier two and it's got like one hundred and

1600
01:15:04,520 --> 01:15:07,840
sixty thousand HP and you think you're hitting them with

1601
01:15:07,880 --> 01:15:10,359
everything and it's barely even moving that bar down. It's like,

1602
01:15:10,359 --> 01:15:12,039
all right, well, I guess I got to rethink everything

1603
01:15:12,039 --> 01:15:14,520
about like the first ten minutes of this run before

1604
01:15:14,560 --> 01:15:17,000
I get to him. So the depth there is great.

1605
01:15:17,000 --> 01:15:20,680
I'm constantly unlocking new items, new weapons, new characters, new quests,

1606
01:15:21,720 --> 01:15:24,000
so it is it's that Vampire Survivors thing where it's

1607
01:15:24,039 --> 01:15:25,640
like you started up, and you're like, this is fun,

1608
01:15:25,720 --> 01:15:29,279
but how much you know, could this have legs? And

1609
01:15:29,319 --> 01:15:31,800
then it's through these quests and in the way it

1610
01:15:31,880 --> 01:15:34,720
unlocks things over time that that's where the legs become apparent.

1611
01:15:35,000 --> 01:15:38,720
And that's very much happening with me with MEGABONK and yeah,

1612
01:15:38,760 --> 01:15:40,960
it's it's gonna be. It's gonna do well on my

1613
01:15:40,960 --> 01:15:43,319
top ten. I think it is. It is and it

1614
01:15:43,359 --> 01:15:45,399
also I started playing on the steam deck. It is

1615
01:15:45,600 --> 01:15:48,359
oh perfect. Yeah, that's why that's the only place I

1616
01:15:48,399 --> 01:15:50,680
played it. It rules on the steam Deck. It's yeah,

1617
01:15:50,680 --> 01:15:51,439
I have no idea.

1618
01:15:51,960 --> 01:15:53,920
Speaker 4: Yeah, with the sticks on there, like it just feels

1619
01:15:53,960 --> 01:15:56,119
like a good place. Like the controls are good for

1620
01:15:56,159 --> 01:15:56,560
that game.

1621
01:15:57,239 --> 01:15:59,560
Speaker 1: Yeah, I thought like because I was like, there's so

1622
01:15:59,600 --> 01:16:01,640
many care and so much action on screen, is this

1623
01:16:01,720 --> 01:16:03,680
going to be a cluster fuck? And then I was

1624
01:16:03,720 --> 01:16:05,960
telling Alex Boniello that he should download this and play it,

1625
01:16:05,960 --> 01:16:07,960
and first of all, he immediately text me back' is like, oh,

1626
01:16:08,000 --> 01:16:09,039
this is a perfect video game.

1627
01:16:09,439 --> 01:16:09,560
Speaker 2: Uh.

1628
01:16:09,680 --> 01:16:12,960
Speaker 1: And he realized that, like it's four hundred megabytes it is.

1629
01:16:13,000 --> 01:16:16,239
This is not a big game. Oh shit. Yeah, So

1630
01:16:16,319 --> 01:16:18,640
like I just I continue to love this. It is

1631
01:16:18,680 --> 01:16:20,760
my go to. It's you know, if I'm up in

1632
01:16:20,800 --> 01:16:22,840
the morning before you know, we start recording something, I'm

1633
01:16:22,840 --> 01:16:24,760
playing it. If I got an hour before bed, I'm

1634
01:16:24,800 --> 01:16:26,920
playing it. If I got something on the background team

1635
01:16:26,920 --> 01:16:30,600
it's a perfect podcast. Putting a TV show or something

1636
01:16:30,640 --> 01:16:32,560
on the background game, it's it's fantastic.

1637
01:16:32,800 --> 01:16:35,439
Speaker 4: We we should play Risk of Rain two, which is

1638
01:16:35,479 --> 01:16:38,800
I think, okay, I would love to first person multiplayer

1639
01:16:38,880 --> 01:16:39,720
version of this.

1640
01:16:40,439 --> 01:16:40,640
Speaker 1: Yeah.

1641
01:16:40,680 --> 01:16:43,039
Speaker 3: I was gonna say, like every time we've talked about

1642
01:16:43,039 --> 01:16:45,760
megabonk on the website, someone will bring up Risk of

1643
01:16:45,840 --> 01:16:49,800
Rain two, and that's at least four players, right, I think,

1644
01:16:49,840 --> 01:16:51,239
so yeah, we could party.

1645
01:16:51,399 --> 01:16:53,840
Speaker 1: I just think them just a first one that.

1646
01:16:53,840 --> 01:16:57,079
Speaker 4: Was isn't the first one two D?

1647
01:16:58,760 --> 01:16:58,960
Speaker 2: Yes?

1648
01:16:59,199 --> 01:16:59,960
Speaker 1: Yeah?

1649
01:17:00,039 --> 01:17:03,960
Speaker 4: Oh and then they went first person three D, which

1650
01:17:03,960 --> 01:17:04,880
I thought a third.

1651
01:17:04,720 --> 01:17:08,359
Speaker 1: Person three D? Yeah, third person? Yeah, it's third.

1652
01:17:08,159 --> 01:17:10,279
Speaker 4: Person okay, okay, so I'm just thinking of it win

1653
01:17:10,279 --> 01:17:13,079
three D Okay. So yeah, the first one's two D,

1654
01:17:13,159 --> 01:17:14,640
the second one is three D. I love when that

1655
01:17:14,680 --> 01:17:17,920
happens when they go from uh an indie game, and

1656
01:17:17,960 --> 01:17:19,760
then they do a sequel and they follow it up.

1657
01:17:19,720 --> 01:17:22,319
Speaker 1: With three D version of that. The hell diverse things yep,

1658
01:17:22,640 --> 01:17:26,520
thatch your friends. Yep. Of course I would love to

1659
01:17:26,560 --> 01:17:28,760
try that because yeah, I'm I'm all in on this,

1660
01:17:28,760 --> 01:17:30,560
this type of game player. And again it's just a

1661
01:17:30,680 --> 01:17:32,840
ten minute run. Like you know, Vampires Farmers had the

1662
01:17:32,840 --> 01:17:34,359
thirty minutes and you could do things like the hyper

1663
01:17:34,359 --> 01:17:36,399
mode or the Devil speed mode and things like that,

1664
01:17:36,439 --> 01:17:39,479
but like ten minutes on these it's just like you

1665
01:17:39,520 --> 01:17:42,119
get in that loop and it is so easy to

1666
01:17:42,159 --> 01:17:43,840
just be like I do one, Why I just unlock

1667
01:17:43,920 --> 01:17:46,000
this weapon. I gotta try out the sniper rifle. I

1668
01:17:46,000 --> 01:17:50,600
gotta try like, yeah, it's only dead ten minutes, ten minutes.

1669
01:17:51,880 --> 01:17:54,680
It's potent. It is potent, all right.

1670
01:17:54,920 --> 01:17:56,960
Speaker 3: Well, speaking about Poe C, you know, it is very

1671
01:17:56,960 --> 01:17:59,279
ponent And I guess a lot of people associate with

1672
01:17:59,319 --> 01:18:02,079
my personal brain and on the internet gambling, and you

1673
01:18:02,119 --> 01:18:05,760
know what's so good about gambling slot machines. Baby, I

1674
01:18:05,800 --> 01:18:08,720
saw people saying that they would lose me if I

1675
01:18:08,760 --> 01:18:09,880
started playing clover Pit.

1676
01:18:10,279 --> 01:18:15,199
Speaker 1: Jokes on you, gang, I've been playing clover Pit for

1677
01:18:15,319 --> 01:18:17,359
most of those games. We got code for like a

1678
01:18:17,399 --> 01:18:19,159
month and a half ago because it was supposed to

1679
01:18:19,199 --> 01:18:21,159
come out around Silk Soong and I got pushed back,

1680
01:18:21,199 --> 01:18:23,199
so like, yeah, most of my time playing it was

1681
01:18:23,239 --> 01:18:24,840
in like mid August.

1682
01:18:24,880 --> 01:18:27,680
Speaker 3: I think, yeah, yep, Dan, you and I have been

1683
01:18:27,680 --> 01:18:32,359
playing clover Pit. This is a slot machine rogue light

1684
01:18:32,479 --> 01:18:35,920
where I guess, let's just compare it to Bilatro because

1685
01:18:35,920 --> 01:18:38,840
that's the easy comparison. From run to run, you're building

1686
01:18:38,880 --> 01:18:42,560
you have to hit a target of currency. From there

1687
01:18:42,640 --> 01:18:46,199
you can unlock items to affect your different spins. It

1688
01:18:46,359 --> 01:18:49,439
costs a certain amount of money to do a set

1689
01:18:49,479 --> 01:18:52,880
of spins, and like with actual slot machines, you can

1690
01:18:53,760 --> 01:18:56,319
depending on the tier of how much money you're throwing in,

1691
01:18:56,560 --> 01:18:58,680
you either get like a single line the full board

1692
01:18:58,880 --> 01:19:02,079
or is it I forget Dan, is it just the

1693
01:19:02,079 --> 01:19:03,479
single line and then the full board?

1694
01:19:03,600 --> 01:19:06,800
Speaker 1: Or I've always just done the full payment unless I

1695
01:19:06,800 --> 01:19:09,279
literally don't have enough gold to cover it, Like okay,

1696
01:19:09,279 --> 01:19:11,600
that seems crazy to not play full Yeah.

1697
01:19:11,720 --> 01:19:17,159
Speaker 3: Yeah, I've also only done that, and unfortunately.

1698
01:19:16,479 --> 01:19:20,279
Speaker 1: This does scratch the casino itch. But Dan, how have

1699
01:19:20,319 --> 01:19:22,840
you been finding your time with it? I mean, it

1700
01:19:22,960 --> 01:19:26,479
is very good, and it Blottro is the right comparison

1701
01:19:26,640 --> 01:19:28,640
just because of the formats. I mean, it's it's very

1702
01:19:28,640 --> 01:19:31,000
different in that like there is more of a narrative setup,

1703
01:19:31,000 --> 01:19:34,039
like you are in this like torture room basically and

1704
01:19:34,079 --> 01:19:36,199
the floor drops out if you can't afford the debt

1705
01:19:36,239 --> 01:19:39,039
and stuff like that. So there's like a creepy almost

1706
01:19:39,039 --> 01:19:41,960
like like inscription type vibe to it. It's first person,

1707
01:19:42,159 --> 01:19:44,680
it's so it's definitely different than Blatron that way, but

1708
01:19:44,720 --> 01:19:47,760
in terms of like like in Blatro you're leveling up oh,

1709
01:19:47,800 --> 01:19:49,920
four of a kind, three of a kind, two pair. Here,

1710
01:19:50,079 --> 01:19:53,399
you're leveling up individual like okay, so sevens or treasure

1711
01:19:53,479 --> 01:19:56,319
chess or clovers, but then also patterns because it's you

1712
01:19:56,319 --> 01:20:01,640
know it's three it's three rows of five slots, you know,

1713
01:20:01,840 --> 01:20:04,960
so fifteen total symbols, so you can level up the

1714
01:20:05,039 --> 01:20:07,079
one that's like okay, straight across, or the one that's

1715
01:20:07,119 --> 01:20:10,039
like a diamond down or like the all fifteen. So

1716
01:20:10,560 --> 01:20:12,680
there's all these different things you can level up, and

1717
01:20:13,039 --> 01:20:14,600
that is kind of how it works. When you start

1718
01:20:14,600 --> 01:20:17,039
a run, it's like, okay, you'll get a charm and

1719
01:20:17,159 --> 01:20:19,319
you have like seven charm slots. You can equip it anytime,

1720
01:20:19,359 --> 01:20:22,039
and it's like, okay, this charm makes it so sevens

1721
01:20:22,159 --> 01:20:25,159
show up more often and okay, so I finished this

1722
01:20:25,199 --> 01:20:27,319
set here and the phone rings in the room. You

1723
01:20:27,359 --> 01:20:28,800
pick it up and you can pick one of three

1724
01:20:28,840 --> 01:20:32,239
different boons basically, and this one will be like, oh, okay,

1725
01:20:32,239 --> 01:20:34,920
this one doubles the value of all sevens and treasure chests,

1726
01:20:34,920 --> 01:20:36,119
and it's like, well, I'm gonna take that because I'm

1727
01:20:36,119 --> 01:20:38,359
focusing on sevens. And then there's a chart next to

1728
01:20:38,399 --> 01:20:40,439
the slot machine at all times that shows the value

1729
01:20:40,520 --> 01:20:43,000
the current value of anything, and so yeah, you can

1730
01:20:43,119 --> 01:20:46,079
like basically through the charms and the boons and stuff

1731
01:20:46,119 --> 01:20:49,079
like that, you can start tweaking the frequency that certain

1732
01:20:49,800 --> 01:20:52,439
symbols will show up and also their value. So even

1733
01:20:52,479 --> 01:20:54,600
if like you know, a clover or something is the

1734
01:20:54,680 --> 01:20:58,000
least valuable one, you can make it after you know

1735
01:20:58,079 --> 01:21:00,680
a few sets of you know, pulls or that, like, oh,

1736
01:21:00,680 --> 01:21:02,760
it's the most valuable and it shows up the most,

1737
01:21:03,000 --> 01:21:04,479
and you can get terms and stuff that make the

1738
01:21:04,479 --> 01:21:06,680
one other ones show up less. So you can kind

1739
01:21:06,720 --> 01:21:09,800
of really fashion things to what you're shooting for in

1740
01:21:09,800 --> 01:21:13,720
any given run. But at the same time, it is

1741
01:21:13,840 --> 01:21:17,159
like look poker and blattro obviously element of luck to it.

1742
01:21:17,199 --> 01:21:20,800
Any gambling there's an element of luck. Obviously, slot machines

1743
01:21:20,960 --> 01:21:24,479
are the most bullshit luck nonsense thing in a casino.

1744
01:21:24,600 --> 01:21:26,359
You can't be good at slots, so.

1745
01:21:26,319 --> 01:21:29,359
Speaker 4: They're specifically rigged against you in real life. I was

1746
01:21:29,399 --> 01:21:31,199
gonna ask, and I know what you're gonna do. But

1747
01:21:31,279 --> 01:21:33,119
as you as you guys, as you answer this, like

1748
01:21:33,479 --> 01:21:35,960
the threat this through, do you feel like they try

1749
01:21:36,000 --> 01:21:39,159
to like maybe lean it in your favor instead.

1750
01:21:39,199 --> 01:21:40,199
Speaker 1: I don't know. How do you feel about it?

1751
01:21:40,159 --> 01:21:40,600
Speaker 3: I don't think.

1752
01:21:40,840 --> 01:21:42,520
Speaker 1: I didn't get a sense that they were kimmicking it

1753
01:21:42,560 --> 01:21:44,640
at all. It didn't feel like it was. I mean,

1754
01:21:44,680 --> 01:21:46,119
you can do things where it's like some of the

1755
01:21:46,199 --> 01:21:48,319
charms will give you like, oh, every seventh spin you

1756
01:21:48,359 --> 01:21:50,880
get a bonus to your luck stat, and the luck

1757
01:21:50,960 --> 01:21:54,199
stat will in general like make you know good good

1758
01:21:54,239 --> 01:21:57,439
spins show up more often. Okay, I don't it's not random.

1759
01:21:57,520 --> 01:21:59,199
I think like if your luck stat is up, it

1760
01:21:59,239 --> 01:22:02,479
will be given you more favorable stuff. Ok But if

1761
01:22:02,479 --> 01:22:04,000
you're not getting luck up, I don't think it's like

1762
01:22:04,039 --> 01:22:07,159
gimmicking in So that's the thing is like it It

1763
01:22:07,239 --> 01:22:09,960
is a little frustrating that, like you can be making

1764
01:22:10,039 --> 01:22:12,840
all the smart decisions you could possibly make, and at

1765
01:22:12,840 --> 01:22:14,399
the end of the day it does kind of like

1766
01:22:14,439 --> 01:22:16,079
you can go up and you've got seven spins to

1767
01:22:16,159 --> 01:22:19,880
hit this debt amount, and you're just nothing's coming up,

1768
01:22:19,880 --> 01:22:21,399
and it's just like about that.

1769
01:22:21,359 --> 01:22:24,039
Speaker 3: I think that's like the major detriment to the game,

1770
01:22:24,079 --> 01:22:27,600
because in some roguelikes, even like maybe your first or

1771
01:22:27,600 --> 01:22:30,000
second game in Blatro, or first or second run in

1772
01:22:30,079 --> 01:22:34,680
eighties eighties two, you can get obscenely far just because

1773
01:22:34,720 --> 01:22:37,479
like luck is in your favor and you can use

1774
01:22:37,520 --> 01:22:39,520
the mechanics of the game. Here, you are really just

1775
01:22:39,600 --> 01:22:42,800
limited to the fate of the slot machine, and if

1776
01:22:42,840 --> 01:22:45,680
you just get a bunch of bad spins despite having

1777
01:22:45,760 --> 01:22:48,239
a good build, it does kind of like take the

1778
01:22:48,319 --> 01:22:49,279
momentum out for me.

1779
01:22:50,520 --> 01:22:52,640
Speaker 4: Yeah, I think people will point out that, like, well,

1780
01:22:52,680 --> 01:22:55,079
poker's random, right, so what's the difference with Blatro. But

1781
01:22:55,119 --> 01:22:58,439
I think, well, poker's not as random as slot machines, right,

1782
01:22:58,479 --> 01:22:59,159
like we whether.

1783
01:22:59,079 --> 01:23:02,760
Speaker 1: It's mathematically, it's not as random. And also if you

1784
01:23:02,800 --> 01:23:05,840
are playing actual poker against actual people, I mean, the

1785
01:23:05,880 --> 01:23:09,600
real game is in the psychology and how you play,

1786
01:23:09,720 --> 01:23:12,960
you know, bluffing and things like that. So that's that's

1787
01:23:13,000 --> 01:23:15,640
a different deal for sure. Slot machine is there is

1788
01:23:15,680 --> 01:23:16,800
just randomness.

1789
01:23:16,319 --> 01:23:19,560
Speaker 3: There as the Residents slot Machine. I'm not gonna say

1790
01:23:19,560 --> 01:23:23,399
expert enthusiast here. In comparison to another slot machine game,

1791
01:23:23,520 --> 01:23:27,680
Luck Be a Landlord, I think I would from a

1792
01:23:27,760 --> 01:23:31,239
run to run basis, I think Luck Be a Landlord

1793
01:23:32,079 --> 01:23:35,640
is an easier time because there still is some ramp

1794
01:23:35,720 --> 01:23:39,319
up because of like the weird setting that you're in

1795
01:23:39,439 --> 01:23:42,760
and like the jail cell or weird place that you're

1796
01:23:42,760 --> 01:23:43,279
locked into.

1797
01:23:43,279 --> 01:23:44,880
Speaker 1: At least you have a bathroom. You can pee in

1798
01:23:44,960 --> 01:23:47,279
the game if you want. Yeah.

1799
01:23:48,000 --> 01:23:51,359
Speaker 3: With a clover Pit, I feel like clover Pit takes

1800
01:23:51,359 --> 01:23:54,119
a little too long to get a run up and going,

1801
01:23:54,640 --> 01:23:56,960
and I kind of just need like that drip feed faster.

1802
01:23:57,159 --> 01:23:59,960
I need that dopamine hit faster to like lock in,

1803
01:24:00,079 --> 01:24:03,680
and but there's there's too many things going on in

1804
01:24:03,720 --> 01:24:06,319
clover Pit. That being said, I do like the grungy

1805
01:24:06,399 --> 01:24:09,039
setting of it, and I don't think I have that

1806
01:24:09,119 --> 01:24:12,119
bad of a time being locked inside with the slot machine.

1807
01:24:12,680 --> 01:24:14,439
Speaker 4: I think all that matters is it has an eighty

1808
01:24:14,479 --> 01:24:17,760
five on Open Critic. I have it in Fantasy Critic.

1809
01:24:17,840 --> 01:24:20,680
It has put me very far ahead of everyone, and

1810
01:24:20,680 --> 01:24:23,800
now I have the projected points just way way out there.

1811
01:24:24,039 --> 01:24:27,800
No one's good guarantearic guaranteed victory, guaranteed victory for your play.

1812
01:24:28,640 --> 01:24:30,920
Speaker 1: One more note on that is that like you know,

1813
01:24:31,199 --> 01:24:33,319
with these other games we're talking about, Megabonk and Haites

1814
01:24:33,359 --> 01:24:36,039
that like the rogue light elements, like the stuff that

1815
01:24:36,079 --> 01:24:38,520
actually progresses and it's like, oh, I've unlocked this thing

1816
01:24:38,720 --> 01:24:41,680
are pretty exciting and fun. Like with Hades too, you know,

1817
01:24:41,680 --> 01:24:43,479
we're gonna talk about that in a second. It's like

1818
01:24:43,520 --> 01:24:45,159
you're getting all this new stuff in the hub world.

1819
01:24:45,199 --> 01:24:46,880
You're getting all these new you know, aspects to your

1820
01:24:46,920 --> 01:24:49,039
weapons and stuff, things that are making the game more

1821
01:24:49,039 --> 01:24:51,560
fun to play. I mean, I've played a good amount

1822
01:24:51,600 --> 01:24:53,840
of clover Pit, I'd say over ten hours, and like

1823
01:24:54,239 --> 01:24:56,720
the permanent unlocks are like there are these four drawers

1824
01:24:56,840 --> 01:24:59,640
that you can get a key for basically, and so

1825
01:24:59,680 --> 01:25:02,600
that way, Okay, if a run is ending, you can

1826
01:25:02,600 --> 01:25:04,439
take one of your charms and you can store it

1827
01:25:04,479 --> 01:25:07,239
in a drawer and get it next time. So basically

1828
01:25:07,279 --> 01:25:09,520
it's like, Okay, now I have three drawers unlocked, so

1829
01:25:09,520 --> 01:25:11,920
I can save three of my charms for the next run.

1830
01:25:12,159 --> 01:25:14,960
But it doesn't really change anything about the next run.

1831
01:25:15,000 --> 01:25:17,439
Where it's like Haites, Megabunk these other ones that I

1832
01:25:17,439 --> 01:25:20,840
think are better. They do change the game going forward.

1833
01:25:22,600 --> 01:25:26,600
Speaker 3: All right, Gang, final game on the docket over here,

1834
01:25:26,800 --> 01:25:29,880
and you know what, hey, industry, just we're good for

1835
01:25:29,920 --> 01:25:30,159
the year.

1836
01:25:30,199 --> 01:25:30,640
Speaker 1: We're done.

1837
01:25:30,840 --> 01:25:33,039
Speaker 3: Just pack it up, You're okay, Well, we'll see you

1838
01:25:33,079 --> 01:25:34,640
in January of twenty's.

1839
01:25:34,279 --> 01:25:37,479
Speaker 1: Still playing Silk Song. Please stop. We do this living

1840
01:25:37,600 --> 01:25:40,800
and we're so underwater with this shit. Imagine just imagine

1841
01:25:40,840 --> 01:25:43,399
being someone with a normal job and just wants to

1842
01:25:43,399 --> 01:25:45,359
play games when they come home from work, and on

1843
01:25:45,399 --> 01:25:47,680
top of responsibilities and stuff. How the fun is anyone

1844
01:25:48,159 --> 01:25:49,479
gonna play through all this shit? I think they.

1845
01:25:49,520 --> 01:25:51,520
Speaker 4: I think the guys don't do just pick a game

1846
01:25:51,560 --> 01:25:53,960
and just like stick with it, like, yeah, that sounds nice.

1847
01:25:54,560 --> 01:25:55,039
Speaker 1: Yeah.

1848
01:25:55,279 --> 01:25:58,199
Speaker 3: I think that's why you know, well, we will talk

1849
01:25:58,199 --> 01:26:00,119
about Haities two in a second, but I think that's

1850
01:26:00,119 --> 01:26:04,439
why your war Zones, Call of Duties, your Fortnight's continue

1851
01:26:04,439 --> 01:26:05,640
to be so popular, because I.

1852
01:26:05,760 --> 01:26:07,319
Speaker 4: If it just goes to OTA, someone's going to pick

1853
01:26:07,319 --> 01:26:08,439
that up and be like, that's what I'm playing for

1854
01:26:08,479 --> 01:26:10,479
the rest of the year, and that sounds lovely.

1855
01:26:10,640 --> 01:26:13,680
Speaker 1: That's something a really good time. That's probably healthy.

1856
01:26:13,760 --> 01:26:18,279
Speaker 3: Yeah, yeah, yeah, please please be healthy, Gang, because I

1857
01:26:18,319 --> 01:26:23,079
don't think I am being healthy with Hades two. I

1858
01:26:23,119 --> 01:26:27,399
had already spent sixty hours in pre release, and I

1859
01:26:27,520 --> 01:26:30,359
thought when I came back to it, when one point

1860
01:26:30,439 --> 01:26:33,000
Oh came out, I was like, I don't remember shit

1861
01:26:33,119 --> 01:26:35,920
of what was happening or who I was like romancing

1862
01:26:35,960 --> 01:26:37,399
and what my progress was.

1863
01:26:37,800 --> 01:26:39,920
Speaker 1: Just start from the beginning. What's the worst I could do?

1864
01:26:40,319 --> 01:26:44,119
Speaker 3: And I have quickly gotten close back up to sixty

1865
01:26:44,159 --> 01:26:48,399
hours with a new save in Hades two. Gang, how

1866
01:26:48,439 --> 01:26:49,720
have you all been finding your time?

1867
01:26:50,880 --> 01:26:52,840
Speaker 1: I I love it.

1868
01:26:51,760 --> 01:26:56,920
Speaker 4: It's it's a really instantly fantastic game. It I think

1869
01:26:56,960 --> 01:26:59,720
the way that I've been like processing my feelings from

1870
01:26:59,720 --> 01:27:02,920
the early access to now is they've obviously done some

1871
01:27:02,920 --> 01:27:05,119
stuff that I as someone who's not a game designer,

1872
01:27:05,199 --> 01:27:07,800
someone that doesn't really fully understand all the tweaks you

1873
01:27:07,840 --> 01:27:11,199
can make to something like the dash. Whatever they've done

1874
01:27:11,279 --> 01:27:14,199
to it, they have made it feel right. And I

1875
01:27:14,279 --> 01:27:17,399
bet that it's a combination of animation and cool downs

1876
01:27:17,439 --> 01:27:19,920
and like sound design and all these things to just

1877
01:27:20,000 --> 01:27:23,119
let me, as the player know, here is the rhythm

1878
01:27:23,199 --> 01:27:25,279
of the game, here's the beats per minute of the game.

1879
01:27:25,319 --> 01:27:27,239
This is the sort of rhythm we want you to

1880
01:27:27,239 --> 01:27:30,399
be hitting with this dash as you're attacking enemies. And

1881
01:27:31,159 --> 01:27:33,880
once they nailed that, it's like everything else sall into

1882
01:27:33,920 --> 01:27:37,199
place with playing this game. And then you have literally

1883
01:27:37,239 --> 01:27:42,720
the friendliest rogue Light I've ever played, where the progression

1884
01:27:43,000 --> 01:27:48,840
is so off the charts feel good, constantly hitting the dopamine,

1885
01:27:48,840 --> 01:27:52,600
constantly giving you something new to strive for, constantly giving

1886
01:27:52,640 --> 01:27:55,439
you ways to track what you should be striving for.

1887
01:27:56,119 --> 01:27:57,800
So it lets you know, like even like which door

1888
01:27:57,840 --> 01:28:02,960
to pick. It's that never ever waste your time in

1889
01:28:03,000 --> 01:28:05,119
any other regard other than being a rogue Light. So

1890
01:28:05,159 --> 01:28:07,119
you start to run over, but that is them just

1891
01:28:07,199 --> 01:28:10,279
screaming at you as the player, like, look, trust us,

1892
01:28:10,319 --> 01:28:12,359
we would never waste your time in any of these

1893
01:28:12,399 --> 01:28:15,880
other ways. So please just get on the loop here,

1894
01:28:16,000 --> 01:28:18,520
and we promise you you're gonna actually feel like you're

1895
01:28:18,520 --> 01:28:21,039
not wasting your time with that rogue Light stuff as well.

1896
01:28:21,479 --> 01:28:23,000
And I think they've hit the mark because, like we

1897
01:28:23,039 --> 01:28:24,720
have people like Sean who did not like the original

1898
01:28:24,760 --> 01:28:27,000
Hades necessarily. I don't think he hated it or anything

1899
01:28:27,039 --> 01:28:29,680
like that, but he didn't love the original Hades. This

1900
01:28:29,720 --> 01:28:32,079
one he has totally falling in love with and I

1901
01:28:32,079 --> 01:28:35,119
think it is still More Hades, but it's also a

1902
01:28:35,119 --> 01:28:37,920
game that's so refined that it's going to capture even

1903
01:28:37,920 --> 01:28:39,039
more people this time around.

1904
01:28:39,199 --> 01:28:42,479
Speaker 2: Yeah, it's it's definitely a sequel. That's sorry, Dan, but

1905
01:28:42,479 --> 01:28:45,279
it's definitely like a sequel. Playing not it's not playing

1906
01:28:45,279 --> 01:28:47,600
it safe. But you know, yeah, More Hades that was a.

1907
01:28:47,600 --> 01:28:48,479
Speaker 1: Very good formula.

1908
01:28:48,840 --> 01:28:51,920
Speaker 2: Actually, I would just like to see that again with

1909
01:28:52,159 --> 01:28:55,960
some different characters, some different weapons, some different ideas. Then

1910
01:28:56,000 --> 01:28:58,479
they find a lot of fun ways to kind of

1911
01:28:58,479 --> 01:29:01,319
plus it up and make it feel like a different experience.

1912
01:29:01,399 --> 01:29:03,439
You know, what things are being carried over exactly, and

1913
01:29:03,439 --> 01:29:05,319
what things are stally different, you know, like instead of

1914
01:29:05,319 --> 01:29:07,880
that mirror of the Fate, you have that Arkana system

1915
01:29:07,960 --> 01:29:12,079
and that's an interesting progression system right there, even just

1916
01:29:12,119 --> 01:29:14,199
you know, big things like yeah, you know, there's the

1917
01:29:14,279 --> 01:29:16,760
typical you go you know, you're going down. You just

1918
01:29:16,840 --> 01:29:18,880
kind of like the four different areas and you fight

1919
01:29:18,920 --> 01:29:21,159
the big boss. But then you can also go up,

1920
01:29:21,199 --> 01:29:24,439
and that's sort of a different thing but also substantial.

1921
01:29:24,880 --> 01:29:27,000
It takes you like I did my first go up,

1922
01:29:27,239 --> 01:29:30,279
my first real go up play through recently, right kind

1923
01:29:30,319 --> 01:29:33,279
of mess around, but like I'm like, man, this is

1924
01:29:33,399 --> 01:29:36,760
just kind of like Haiti's three almost up here. It's

1925
01:29:36,880 --> 01:29:38,760
wild that is also part of the game.

1926
01:29:39,399 --> 01:29:41,319
Speaker 1: Yeah, you know, we don't want to go into super

1927
01:29:41,319 --> 01:29:44,199
specifics about like I don't I going up. I feel

1928
01:29:44,239 --> 01:29:45,600
like isn't a spoiler because it's right there in the

1929
01:29:45,640 --> 01:29:48,520
hub world it says, yeah, go up question mark.

1930
01:29:48,600 --> 01:29:50,600
Speaker 4: I originally thought it might have been a spoiler when

1931
01:29:50,640 --> 01:29:52,399
Nicky first brought it up forever ago.

1932
01:29:53,000 --> 01:29:54,600
Speaker 1: And then you go in the game. You walk five

1933
01:29:54,600 --> 01:29:55,840
feet and you see the words go up.

1934
01:29:55,840 --> 01:30:00,840
Speaker 4: You're like, I get what's happening here.

1935
01:30:00,119 --> 01:30:03,359
Speaker 1: I I was thinking that, like, Okay, it's gonna have

1936
01:30:03,399 --> 01:30:05,520
a similar structure to the first one, where it's gonna

1937
01:30:05,520 --> 01:30:07,680
have like these four biomes basically, and then you beat

1938
01:30:07,720 --> 01:30:09,239
the big boss or whatever. And it's like I went

1939
01:30:09,279 --> 01:30:11,039
down there and I focused on going down. I beat

1940
01:30:11,079 --> 01:30:13,920
Kronos the first time, and it's like, Okay, I'll kind

1941
01:30:13,920 --> 01:30:15,399
of mess around with this going up a little more.

1942
01:30:15,560 --> 01:30:19,560
And it's like, oh my, okay, they I'm deep into

1943
01:30:19,600 --> 01:30:22,600
I think I've gotten to as far as up can

1944
01:30:22,640 --> 01:30:24,399
go pretty much. I haven't beaten that yet, but I

1945
01:30:24,439 --> 01:30:27,000
think I've gotten, you know, to the final sequence of that,

1946
01:30:27,520 --> 01:30:29,439
and it's like there is so much more going on

1947
01:30:29,479 --> 01:30:33,439
in this game. Yeah expected, and I once again very

1948
01:30:33,479 --> 01:30:35,479
glad that I skipped the early access period and just

1949
01:30:35,520 --> 01:30:37,199
waited till one point oh, because it's like all just

1950
01:30:37,279 --> 01:30:39,159
hitting me at once, and it's you know, Greb kind

1951
01:30:39,159 --> 01:30:41,640
of touched on this, like, uh, the the Roguelid elements

1952
01:30:41,680 --> 01:30:44,560
and how good that is. When I finish a run,

1953
01:30:45,159 --> 01:30:48,920
it's it's so the word addictive is overused, but you

1954
01:30:48,960 --> 01:30:51,279
know what I mean, Like it's it's you finish that

1955
01:30:51,359 --> 01:30:54,359
you die, and then you don't want to stop when

1956
01:30:54,439 --> 01:30:56,880
you go back to the hub world because it's like, well,

1957
01:30:57,439 --> 01:30:59,520
I got all this shit, I got all these times,

1958
01:30:59,560 --> 01:31:02,319
what do you concoctions can I do? Let's le's see,

1959
01:31:02,319 --> 01:31:04,000
I've got to I can get a new aspect of

1960
01:31:04,039 --> 01:31:05,800
my weapon, I can unlock this thing where I gotta

1961
01:31:05,840 --> 01:31:09,039
at least see what I can unlock now. But then

1962
01:31:09,079 --> 01:31:10,520
you do it and you don't want to turn off

1963
01:31:10,520 --> 01:31:12,640
the system because it's like I gotta try him out.

1964
01:31:12,760 --> 01:31:15,680
I just got all this I gotta do a run here,

1965
01:31:15,720 --> 01:31:17,520
and when do you stop fucking playing this game?

1966
01:31:18,920 --> 01:31:21,840
Speaker 2: Like minutes or more right, A lot of times that's

1967
01:31:21,880 --> 01:31:24,000
not just like, oh, we bust a quick one out,

1968
01:31:24,159 --> 01:31:24,960
like oops.

1969
01:31:24,600 --> 01:31:30,039
Speaker 3: It's four am y yeah, yeah, I Jordan Minor. I

1970
01:31:30,079 --> 01:31:33,079
saw him saying that this is from eighties one to

1971
01:31:33,079 --> 01:31:35,800
eighties two. This is kind of for him Breath of

1972
01:31:35,840 --> 01:31:37,920
the Wild to Tears of the Kingdom, and I could

1973
01:31:37,920 --> 01:31:40,239
see some people being thrown off by that, but for me,

1974
01:31:40,640 --> 01:31:43,159
project this shit straight into my veins because, like y'all

1975
01:31:43,159 --> 01:31:45,640
have said, there is progress to be made on every

1976
01:31:45,680 --> 01:31:49,560
single run, and I don't know how much fucking dialogue

1977
01:31:49,600 --> 01:31:52,039
is recorded in this game, because most of the time

1978
01:31:52,560 --> 01:31:56,159
people have something to say about something I did, or even.

1979
01:31:55,960 --> 01:31:58,800
Speaker 1: Something minor I did in a run. The level of

1980
01:31:58,840 --> 01:32:00,640
detail is crazy. It's like, you know, they will sometimes

1981
01:32:00,680 --> 01:32:03,119
talk about your weapon or the familiar yeah with you.

1982
01:32:03,279 --> 01:32:05,079
But then I got this thing in the last round

1983
01:32:05,079 --> 01:32:06,319
of I so off for the first time where it's

1984
01:32:06,319 --> 01:32:08,880
like I just got bigger, and it's like I got

1985
01:32:08,880 --> 01:32:10,359
to a characters like you can do one of these

1986
01:32:10,359 --> 01:32:11,680
three things for you. One of them was just like

1987
01:32:12,399 --> 01:32:15,920
make Melina way bigger and it makes your attacks, you know,

1988
01:32:15,920 --> 01:32:17,039
I have more range and stuff, and I'm like, oh,

1989
01:32:17,039 --> 01:32:19,199
I'm sure, it's just like a range thing and it's like, no,

1990
01:32:19,359 --> 01:32:23,840
my character model got bigger. Rule I had the opposite

1991
01:32:23,920 --> 01:32:26,000
of that one. Oh I didn't know they did. Okay,

1992
01:32:26,039 --> 01:32:28,319
that's amazing. And then like even on the character profile

1993
01:32:28,359 --> 01:32:30,840
like dialogue screens, I'm like, I think they made her

1994
01:32:30,880 --> 01:32:34,039
bigger on this too, like that level of detail. And

1995
01:32:34,159 --> 01:32:36,319
I talked to someone and he's like, uh, weird. I'm

1996
01:32:36,319 --> 01:32:37,960
not used to like looking up at you, you know,

1997
01:32:38,199 --> 01:32:42,319
like okay, huh yeah. Everyone reacts to everything. It's it's

1998
01:32:42,439 --> 01:32:43,600
unbelievable with that stuff.

1999
01:32:43,920 --> 01:32:46,279
Speaker 3: It's it's funny because I got the opposite of that

2000
01:32:46,399 --> 01:32:49,079
Dan where that character offered me like oh, you can

2001
01:32:49,079 --> 01:32:51,760
get smaller and your Dodge's chance goes up. And then

2002
01:32:51,800 --> 01:32:56,600
her Milanoway's character portrait is significantly smaller, and they pitch

2003
01:32:56,640 --> 01:32:59,760
her voice up so and like where all the characters

2004
01:32:59,800 --> 01:33:02,720
like were you always this height? What's going on.

2005
01:33:04,560 --> 01:33:08,199
Speaker 1: When she's bigger? Her voice gets deeper too. Just the

2006
01:33:08,279 --> 01:33:12,039
level of details unbelievable here and just everything, Like I

2007
01:33:12,079 --> 01:33:15,840
don't play early access games, but I very much support

2008
01:33:15,960 --> 01:33:18,359
the practice because I think it leads to something being

2009
01:33:18,520 --> 01:33:21,479
so fucking polished by this point, even little things like

2010
01:33:21,479 --> 01:33:24,359
the cross save thing, because I play oh yeah, Switch.

2011
01:33:24,359 --> 01:33:26,000
I play on Steam Deck and I play on PC

2012
01:33:26,640 --> 01:33:28,479
and like it does it end game? So it's like

2013
01:33:28,479 --> 01:33:30,720
when you quit out of the game on Switch, it

2014
01:33:30,920 --> 01:33:33,279
just instantly in game was like hey, think you're good.

2015
01:33:33,359 --> 01:33:34,920
And then I go to my PC. I play on

2016
01:33:34,960 --> 01:33:37,640
my PC. Not no issues at all. It's incredible. It's

2017
01:33:37,640 --> 01:33:40,640
that's super nice. I do love that just having that work.

2018
01:33:40,800 --> 01:33:42,800
See I start on PC with that big stream, but

2019
01:33:43,039 --> 01:33:45,680
now mostly I want to play it on my switch

2020
01:33:45,760 --> 01:33:48,279
to in bed and yeah, it just works right there.

2021
01:33:48,319 --> 01:33:50,239
Though I usually don't have this problem, it took me

2022
01:33:50,279 --> 01:33:52,600
a little jesting. I'm like, okay, the smaller screen.

2023
01:33:52,720 --> 01:33:54,920
Speaker 2: Sometimes I'm getting hit by things and I'm not sure why,

2024
01:33:55,079 --> 01:33:57,680
especially you know later in runs when there's a lot happening.

2025
01:33:57,880 --> 01:34:00,880
Part of it is almost just a focus thing. But yeah,

2026
01:34:00,960 --> 01:34:03,560
just being able to switch between those two platforms super nice.

2027
01:34:04,439 --> 01:34:06,199
Speaker 1: I think we are at that point.

2028
01:34:06,199 --> 01:34:08,600
Speaker 4: With Mike mentioned the other day, it's something we've talked

2029
01:34:08,600 --> 01:34:11,479
about a bunch of the just duologies of you put

2030
01:34:11,479 --> 01:34:13,880
out a game and then probably the best thing is

2031
01:34:13,920 --> 01:34:16,960
the developer is take a long time to refine that

2032
01:34:17,119 --> 01:34:21,159
concept to its sharpest point you possibly can, and then

2033
01:34:21,239 --> 01:34:23,000
after that you can go in a different direction and

2034
01:34:23,039 --> 01:34:25,600
do something new, because a third one probably would be

2035
01:34:25,640 --> 01:34:28,079
diminishing returns. So you don't need to go and do

2036
01:34:28,159 --> 01:34:31,479
it a third time. So put everything into that second game.

2037
01:34:31,800 --> 01:34:34,520
Make sure it is as as polished as it possibly

2038
01:34:34,560 --> 01:34:37,960
can be. Do decades worth of voice recording. Yeah, And

2039
01:34:38,279 --> 01:34:40,880
I think this is a lesson learned by big studios

2040
01:34:40,920 --> 01:34:43,439
and smaller studios, and it's it's kind of working across

2041
01:34:43,479 --> 01:34:46,199
the board with Silk Song, Here's the Kingdom, the God

2042
01:34:46,399 --> 01:34:49,279
out of war games. Yeah, just everything is sort of

2043
01:34:49,319 --> 01:34:52,039
just hitting the marks with this, and I'm happy to see.

2044
01:34:52,039 --> 01:34:54,560
I think it's the right choice for most developers.

2045
01:34:55,159 --> 01:34:59,039
Speaker 3: Like even like the minor changes that they did to

2046
01:34:59,119 --> 01:35:03,640
combat I never used did y'all use the weird diamond

2047
01:35:03,800 --> 01:35:05,199
cast thing in Hades one?

2048
01:35:05,359 --> 01:35:06,760
Speaker 1: I never diamond cast.

2049
01:35:07,399 --> 01:35:11,119
Speaker 3: It's like like here, your cast is like the circle

2050
01:35:11,279 --> 01:35:12,960
that like, I would use it.

2051
01:35:13,039 --> 01:35:16,439
Speaker 1: Yeah, I used that all the first one. The first one.

2052
01:35:16,960 --> 01:35:22,159
Speaker 3: It's like, god, I don't quite remember how to you

2053
01:35:22,479 --> 01:35:24,079
shot like a projectile thing?

2054
01:35:24,119 --> 01:35:27,680
Speaker 2: Yeah, like the cast, just the cast, the projectile thing

2055
01:35:28,239 --> 01:35:32,840
it was. Yeah, it would like debuff people sometimes or

2056
01:35:32,840 --> 01:35:35,199
something like that, right, Yeah, never use that ship.

2057
01:35:35,840 --> 01:35:37,680
Speaker 1: Oh, I use it constantly in this one, like that

2058
01:35:37,760 --> 01:35:40,680
circle and then you can make it fireball you shoot

2059
01:35:40,720 --> 01:35:42,359
and then it like forms at their feet.

2060
01:35:42,520 --> 01:35:44,680
Speaker 2: Like that's awesome and it's funny how just like adding

2061
01:35:44,720 --> 01:35:46,960
something that is very typical to games but just wasn't

2062
01:35:47,000 --> 01:35:50,640
in Haities one, Like you have Manna now right, Like, oh,

2063
01:35:50,680 --> 01:35:54,039
that changes the complexion of this experience now.

2064
01:35:55,800 --> 01:35:57,439
Speaker 3: Also, everyone in this game is hot.

2065
01:35:58,239 --> 01:36:04,079
Speaker 1: I hate it. I I'm opening my mind to that. Yeah,

2066
01:36:04,119 --> 01:36:06,720
you know what, because I'm I'm my brain doesn't typically

2067
01:36:06,760 --> 01:36:08,199
think that, And like I knew that was the thing

2068
01:36:08,199 --> 01:36:10,039
everyone talked about with the first one, and so like

2069
01:36:10,079 --> 01:36:12,479
I wanted to investigate this time, and I'm like, I'm

2070
01:36:12,479 --> 01:36:15,039
going to think about if these characters are hot this time.

2071
01:36:15,239 --> 01:36:18,640
And I tell you, folks, I think uh. I saw

2072
01:36:18,680 --> 01:36:22,840
the Selini there and I saw Harah and I was like,

2073
01:36:23,640 --> 01:36:26,640
if these were real people, they'd be very attractive. Yeah.

2074
01:36:28,239 --> 01:36:33,079
Speaker 3: I want to avoid Hades two spoilers as much as

2075
01:36:33,119 --> 01:36:37,079
possible because the game is still super duper fresh for people.

2076
01:36:37,640 --> 01:36:41,039
But you said something at the end near the end

2077
01:36:41,119 --> 01:36:45,680
of the Hades two marathon stream you did where you

2078
01:36:46,239 --> 01:36:49,720
were saying that you started to build distrust for whatever reason,

2079
01:36:49,760 --> 01:36:53,039
of Hecate or yeah, that's how you say it, right.

2080
01:36:53,760 --> 01:36:56,600
Speaker 2: Ever since you said that, which mommy with abs. Ever

2081
01:36:56,640 --> 01:36:59,239
since you said that and I've played the game, I'm like.

2082
01:37:00,039 --> 01:37:06,800
Speaker 1: Hmmm, no, I don't trust this person, not Nemesis, which

2083
01:37:07,119 --> 01:37:09,199
he but then like there's also Nemesis, which is kind

2084
01:37:09,199 --> 01:37:09,600
of a simile.

2085
01:37:09,720 --> 01:37:12,159
Speaker 4: Nemesis is like clearly like supposed to be adversarial, and

2086
01:37:12,199 --> 01:37:13,399
so you're supposed to feel that way.

2087
01:37:14,159 --> 01:37:17,800
Speaker 2: Just three of Ripley with Suline. Since then, I am

2088
01:37:17,920 --> 01:37:19,319
fully back on board trusting her.

2089
01:37:19,399 --> 01:37:21,720
Speaker 1: I do not believe. I also think it might go

2090
01:37:21,840 --> 01:37:25,039
which is the other way, maybe why it's gonna happen again.

2091
01:37:25,359 --> 01:37:29,600
Speaker 2: But no, right now I would be upset and shocked.

2092
01:37:29,680 --> 01:37:31,880
I know, I think she's on my side. I think

2093
01:37:31,920 --> 01:37:35,079
she loves me, okay, h paternally.

2094
01:37:36,479 --> 01:37:42,079
Speaker 3: Also, I it seems like a small addition to this game.

2095
01:37:42,119 --> 01:37:46,239
I don't think this is spoilers, but you have familiars

2096
01:37:46,319 --> 01:37:50,039
in this game now. Yeah, he's got my friend Jesus Christ.

2097
01:37:50,319 --> 01:37:56,079
I couldnot not roll up to fight Grandpa of Time

2098
01:37:56,479 --> 01:37:58,079
without my little frog buddy.

2099
01:37:58,319 --> 01:38:00,479
Speaker 1: Oh frog is the best one because the other ones

2100
01:38:00,479 --> 01:38:01,800
look I like the dog, like the bird, like the

2101
01:38:01,840 --> 01:38:03,960
other ones that come later. But like that Frog gets

2102
01:38:03,960 --> 01:38:05,560
past that mini game, wheres I don't don't need to

2103
01:38:05,600 --> 01:38:08,680
be singing with ghosts every second? You know, why don't

2104
01:38:08,680 --> 01:38:11,600
come back to the hub? I was confused first, like

2105
01:38:11,680 --> 01:38:13,479
I didn't get to play the baby game. Oh the

2106
01:38:13,720 --> 01:38:17,479
frog didn't for me. I wish Frog could kill Dora

2107
01:38:17,560 --> 01:38:19,359
because I don't need that ghost hanging out. I don't

2108
01:38:19,359 --> 01:38:23,479
like I like Dora. Dora is Aubrey Plaza's character from

2109
01:38:23,560 --> 01:38:26,000
Fucking Parks and Rack and I had great characters. He's

2110
01:38:26,039 --> 01:38:30,000
funny and this is funny. That character sucks. That is

2111
01:38:30,199 --> 01:38:35,560
literally just Aurey as a sick character. No, everything this such.

2112
01:38:39,800 --> 01:38:40,079
Speaker 2: Dora.

2113
01:38:40,239 --> 01:38:40,920
Speaker 1: I hate Dora.

2114
01:38:42,880 --> 01:38:45,479
Speaker 3: I don't like what's her face that leaves trash in

2115
01:38:46,119 --> 01:38:47,000
like our little camp.

2116
01:38:47,119 --> 01:38:48,760
Speaker 1: Oh yeah, I don't like her either, tank girl.

2117
01:38:48,840 --> 01:38:50,960
Speaker 2: I like how she calls me babe, though I like

2118
01:38:51,039 --> 01:38:54,760
her weird like you babe vibe. Yeah, she called me

2119
01:38:54,840 --> 01:38:59,560
babe all the time. I don't like the Riss character. Yeah,

2120
01:39:00,800 --> 01:39:06,399
I like I, you know we I became very familiar

2121
01:39:06,479 --> 01:39:09,479
with like the gods that were would present boons in

2122
01:39:09,640 --> 01:39:12,600
Hades one, and I was kind of disappointed that one

2123
01:39:12,640 --> 01:39:16,239
of them didn't give you uh boons from your runs

2124
01:39:16,479 --> 01:39:19,720
in Hades two until I ran into them when you

2125
01:39:19,720 --> 01:39:23,760
go up and uh oh boy uh showing a lot

2126
01:39:23,760 --> 01:39:24,319
of skin.

2127
01:39:24,640 --> 01:39:25,399
Speaker 1: A lot of skin.

2128
01:39:26,279 --> 01:39:33,000
Speaker 2: Uh talking about do you see you see like the

2129
01:39:33,319 --> 01:39:39,560
like the the cum gutters, the bones, the vagina bones.

2130
01:39:39,720 --> 01:39:45,920
Speaker 3: Yeah, with one of them, the vagina bones, the cum gutters. Anyway,

2131
01:39:46,600 --> 01:39:47,359
my face.

2132
01:39:48,239 --> 01:39:50,239
Speaker 1: He loves it, but he kind of hates it. I

2133
01:39:50,279 --> 01:39:54,960
think he's repulsed and loves it. Okay, Oh, I'm sorry.

2134
01:39:55,000 --> 01:39:56,079
We're we done with Hades two.

2135
01:39:56,239 --> 01:40:00,000
Speaker 3: I thought was a natural conclusion.

2136
01:40:00,399 --> 01:40:04,399
Speaker 1: That's that's I think we have to be. Yeah, all right, okay,

2137
01:40:04,560 --> 01:40:10,439
I have news. Yeah, hello, everybody, let's go. I don't know.

2138
01:40:11,199 --> 01:40:14,479
Speaker 4: EA is going private in a fifty five billion dollars

2139
01:40:14,520 --> 01:40:19,159
Saudi backed deal. Saudi Arabia, through its public investment fund,

2140
01:40:19,239 --> 01:40:23,199
is acquiring EA in that fifty five billion dollar leveraged buyout.

2141
01:40:23,239 --> 01:40:25,159
We'll get back to that in a second, marking the

2142
01:40:25,239 --> 01:40:27,680
second largest deal in gaming history. It's one of the

2143
01:40:27,760 --> 01:40:32,000
largest leveraged buyouts ever for a company to go private. Really, honestly,

2144
01:40:32,039 --> 01:40:34,239
it is the biggest one ever. The move is part

2145
01:40:34,279 --> 01:40:37,239
of Saudia Arabia's larger strategy do invest thirty eight billion

2146
01:40:37,239 --> 01:40:40,319
dollars and becoming a gaming powerhouse and gain control of

2147
01:40:40,439 --> 01:40:44,800
cultural IP. Analysts view the deal as a soft power play.

2148
01:40:44,880 --> 01:40:47,800
Now that is just some analysts. Really, no one knows

2149
01:40:47,840 --> 01:40:49,880
exactly what's going on here. We're just trying to kind

2150
01:40:49,920 --> 01:40:53,520
of piece together based on the moves and context clues.

2151
01:40:53,520 --> 01:40:56,880
And then Saudi Arabia's stated goals. You know, they want

2152
01:40:56,880 --> 01:41:01,640
to have their hand in in cultural relevancy, and that means, hey,

2153
01:41:01,760 --> 01:41:05,720
EA owns all the Madden and FIFA all these other things.

2154
01:41:05,840 --> 01:41:08,760
EA football Club, I should say, Battlefield is about to

2155
01:41:08,760 --> 01:41:11,119
pop off, Apex legends. These are big things, things you

2156
01:41:11,119 --> 01:41:14,359
can make movies about, or things that come out every year,

2157
01:41:14,439 --> 01:41:16,880
like Madden to just make butt loads of money and

2158
01:41:16,960 --> 01:41:19,640
you say mad and everyone knows what it is. Sounds

2159
01:41:19,640 --> 01:41:23,319
like Saudi Arabia is interested in staking out that position

2160
01:41:23,520 --> 01:41:29,039
of having IP intellectual property that matters to people globally.

2161
01:41:30,079 --> 01:41:31,039
Speaker 1: The reason that.

2162
01:41:31,000 --> 01:41:34,399
Speaker 4: We're believing that that's what they want is because they're

2163
01:41:34,479 --> 01:41:37,920
spending a lot more money on EA than EA is

2164
01:41:38,039 --> 01:41:40,520
actually worth. If you look at how much money they make,

2165
01:41:40,920 --> 01:41:44,600
the growth potential, the twenty five percent premium they're paying

2166
01:41:44,600 --> 01:41:46,720
on the stock, price to get to this fifty five

2167
01:41:46,720 --> 01:41:49,720
billion dollar number is kind of hard to understand. It's

2168
01:41:49,760 --> 01:41:53,000
also like a deal you can't refuse if you're EA.

2169
01:41:53,039 --> 01:41:55,319
That's why this is going through because it's they kind

2170
01:41:55,319 --> 01:41:58,279
of can't refuse this that this is way more growth

2171
01:41:58,479 --> 01:42:00,439
or way more value than they would be able to

2172
01:42:00,439 --> 01:42:02,439
grow over the next five to ten years unless some

2173
01:42:02,600 --> 01:42:07,439
miracle happens. The troublesome thing here is like, Okay, what

2174
01:42:07,479 --> 01:42:10,479
does this mean for the future of EA and the

2175
01:42:10,479 --> 01:42:13,079
people who make its games and the people and and

2176
01:42:13,119 --> 01:42:14,920
you know, the future of those franchises. Are we going

2177
01:42:15,000 --> 01:42:16,840
to get, you know, the same games from EAS that

2178
01:42:16,880 --> 01:42:18,680
we have been getting, Well, we have them getting a lot,

2179
01:42:18,800 --> 01:42:21,399
so you know, that's one side of it, but the

2180
01:42:21,439 --> 01:42:25,520
other side is probably not. And there's a couple of

2181
01:42:25,520 --> 01:42:29,479
reasons for that. Uh, the big one being this leveraged buyout,

2182
01:42:29,560 --> 01:42:31,960
which you know, the story is kind of just happened yesterday.

2183
01:42:32,000 --> 01:42:34,720
We didn't talk about this on Game this Morning's that's a.

2184
01:42:34,760 --> 01:42:35,720
Speaker 1: Key issue here.

2185
01:42:35,760 --> 01:42:39,760
Speaker 4: So twenty billion dollars of the fifty five billion dollars

2186
01:42:40,319 --> 01:42:44,119
is being funded by debt that JP Morgan is you know,

2187
01:42:44,159 --> 01:42:47,439
basically lending to.

2188
01:42:46,439 --> 01:42:47,000
Speaker 1: Get this deal.

2189
01:42:47,000 --> 01:42:50,119
Speaker 4: Across the finish line, and that twenty billion dollars of

2190
01:42:50,159 --> 01:42:54,760
debt will go onto EA's books. So basically, Jared Kushner

2191
01:42:54,800 --> 01:42:57,560
and Saudi Arabia they're spending some money and then they're

2192
01:42:57,920 --> 01:43:00,439
going to put the company that they're buying into debt

2193
01:43:00,520 --> 01:43:03,560
so that they can own that company. That means EA will.

2194
01:43:03,359 --> 01:43:04,399
Speaker 1: Have to service that debt.

2195
01:43:04,399 --> 01:43:06,880
Speaker 4: They will have to pay the interest payments on that

2196
01:43:07,000 --> 01:43:09,960
debt going forward to the tune of about a billion

2197
01:43:10,000 --> 01:43:13,640
dollars a year. Now that that sounds vaguely familiar, this

2198
01:43:13,680 --> 01:43:15,920
is exactly what happened to Toys r Us back in

2199
01:43:15,920 --> 01:43:19,079
the mid two thousands. Was Toys r Us got had

2200
01:43:19,079 --> 01:43:23,000
a leveraged buyout and some vulture capitalists went in there

2201
01:43:23,119 --> 01:43:25,840
and they used debt to buy the company, and they

2202
01:43:25,840 --> 01:43:27,479
put that debt on Toys r Us and then Toys

2203
01:43:27,520 --> 01:43:29,359
r Us went bankrupt, and everyone's like, people aren't buying

2204
01:43:29,359 --> 01:43:31,880
toys anymore. It's like, no, Toys r Us was doing

2205
01:43:31,960 --> 01:43:34,159
just fine. They just couldn't service their debt because it

2206
01:43:34,199 --> 01:43:38,199
was so astronomical. There is a difference here. EA is

2207
01:43:38,640 --> 01:43:42,279
pretty profitable, like four to five billion dollars a year

2208
01:43:42,279 --> 01:43:45,600
profitable thanks to stuff like Madden Ultimate Team and FIFA

2209
01:43:45,680 --> 01:43:49,359
Ultimate Team again EA Football Club Ultimate Team now and

2210
01:43:49,439 --> 01:43:50,880
a bunch of other things, and they have it. They

2211
01:43:50,920 --> 01:43:55,000
haven't like fully like realized the possibility for their their

2212
01:43:55,039 --> 01:43:57,520
their plays in the mobile space, right Madden has not

2213
01:43:57,600 --> 01:43:59,920
been as popular on mobile as it maybe should be

2214
01:44:00,119 --> 01:44:03,399
at a certain point. But they are going to have

2215
01:44:03,399 --> 01:44:06,600
to probably cut costs to service that debt. And what

2216
01:44:06,760 --> 01:44:09,279
is their plan for cutting costs? Well, the rumor is

2217
01:44:09,319 --> 01:44:11,920
Electronic Arts, which has been sold for fifty five billion

2218
01:44:11,920 --> 01:44:14,479
dollars to a group including Silver Lake, Saudi Arabia's public

2219
01:44:14,479 --> 01:44:17,560
investment fund, and Affinity Partners. Again that's Jared Kushner's company,

2220
01:44:17,680 --> 01:44:20,720
which is mostly backed by Saudi Arabian money. The new

2221
01:44:20,720 --> 01:44:24,399
owners plan to significantly cut operating costs and boost profits

2222
01:44:24,399 --> 01:44:28,239
through the enhanced use of AI, helping them manage a

2223
01:44:28,359 --> 01:44:31,239
large debt load. Stockholders will receive two hundred and ten

2224
01:44:31,279 --> 01:44:33,520
dollars per share. So the idea here is like you

2225
01:44:33,560 --> 01:44:36,479
could see how this happens right now, right because Battlefield's

2226
01:44:36,479 --> 01:44:39,560
about to come out, so there's a big potential win

2227
01:44:39,680 --> 01:44:44,039
here very soon. They have not like fixed the problem

2228
01:44:44,079 --> 01:44:46,279
that EA Football Club had last year, but they are

2229
01:44:46,319 --> 01:44:48,640
about to kind of get into a new run with that,

2230
01:44:48,720 --> 01:44:50,079
and maybe they can be like, oh, things are going

2231
01:44:50,119 --> 01:44:53,279
to get better, so we have some positive notes here,

2232
01:44:53,720 --> 01:44:56,319
and then hey, sure we're not. We don't have these

2233
01:44:56,359 --> 01:45:00,359
massive growth opportunities to service to service this debt, but

2234
01:45:00,560 --> 01:45:02,680
we are going to start saving a ton of money

2235
01:45:03,079 --> 01:45:06,359
by cutting jobs, and so we're going to have fewer

2236
01:45:06,399 --> 01:45:08,399
people we have to pay, and that's where the money's

2237
01:45:08,439 --> 01:45:10,000
going to be made. That's where the margins are going

2238
01:45:10,079 --> 01:45:13,319
to come from. So y'all, I think this is pretty bad.

2239
01:45:13,720 --> 01:45:15,119
I think this is pretty bad for the people who

2240
01:45:15,159 --> 01:45:17,760
make video games at electronic arts, not that anyone was

2241
01:45:17,760 --> 01:45:19,720
out there thinking it would be good, but also we

2242
01:45:20,000 --> 01:45:22,000
just you know, this is we're still parsing this, we're

2243
01:45:22,000 --> 01:45:25,279
still figuring this out. I think that's the best summation

2244
01:45:25,399 --> 01:45:27,359
I can give of what this is going to mean

2245
01:45:27,439 --> 01:45:30,600
for now, and then also add the caveat there that

2246
01:45:30,640 --> 01:45:32,800
we don't really know how it's all going to shake out.

2247
01:45:33,199 --> 01:45:35,199
Things could be different a month from now, a year

2248
01:45:35,239 --> 01:45:37,359
from now, and it could look a lot worse, or

2249
01:45:37,399 --> 01:45:40,720
maybe it won't be as bad as the worst prognosis

2250
01:45:41,439 --> 01:45:43,920
as it feels like in this moment, quick, How do

2251
01:45:44,000 --> 01:45:44,960
quick all feel about this?

2252
01:45:45,119 --> 01:45:46,279
Speaker 1: Yeah? Please? Yeah? Quick?

2253
01:45:46,319 --> 01:45:49,479
Speaker 3: Tangent though, Greb, I was catching up on last week's

2254
01:45:49,520 --> 01:45:52,560
BombCast after I got raptured, and it was news to

2255
01:45:52,560 --> 01:45:57,279
me when you broke down that Satya Nadella, Microsoft's CEO. Right, yes,

2256
01:45:57,920 --> 01:46:03,880
uses several AI agents all the time, A decisions. Yes,

2257
01:46:05,840 --> 01:46:07,399
there's something wrong about that.

2258
01:46:07,520 --> 01:46:11,439
Speaker 2: And it's if a billion dollar paid ceo can't see that.

2259
01:46:12,199 --> 01:46:14,720
Speaker 3: I don't, I don't want to windows anymore.

2260
01:46:14,800 --> 01:46:18,199
Speaker 4: Gang, Yeah, I mean it's it's it's just.

2261
01:46:20,920 --> 01:46:22,760
Speaker 2: Sorry, sorry. And this is the richest people in the

2262
01:46:22,800 --> 01:46:23,439
world love AI.

2263
01:46:23,560 --> 01:46:23,840
Speaker 1: I don't.

2264
01:46:23,920 --> 01:46:25,720
Speaker 2: I don't know why. I guess it's just some other

2265
01:46:25,840 --> 01:46:28,319
thing that makes them feel special or not have to

2266
01:46:28,439 --> 01:46:30,640
deal with the common people. I don't know what it is.

2267
01:46:31,000 --> 01:46:33,039
Speaker 1: I mean, it's very clear what it is.

2268
01:46:33,079 --> 01:46:37,199
Speaker 4: It is they can take all of the expertise that

2269
01:46:37,399 --> 01:46:40,960
has been gained through human effort and they can lock

2270
01:46:41,079 --> 01:46:44,880
that up behind AI, and then they can control the AI.

2271
01:46:45,039 --> 01:46:47,279
That is a tool that they can own, because really

2272
01:46:47,399 --> 01:46:51,199
only the richest corporations have the capability to run a

2273
01:46:51,279 --> 01:46:56,359
global AI system that requires just gigawatts and tara watts

2274
01:46:56,479 --> 01:47:01,159
and and beyond of energy to run and then they

2275
01:47:01,159 --> 01:47:04,600
can have a monopoly on expertise. Is this idea, and

2276
01:47:04,720 --> 01:47:07,319
then if we want to access that, we have to

2277
01:47:07,359 --> 01:47:08,520
go through them now.

2278
01:47:08,359 --> 01:47:11,560
Speaker 1: To get it. That's the idea. Whether or not that.

2279
01:47:11,439 --> 01:47:13,760
Speaker 4: Actually is how it will play out, well, we'll see,

2280
01:47:13,800 --> 01:47:17,439
but that is definitely the idea, is they can you know, yeah,

2281
01:47:17,479 --> 01:47:18,000
go ahead.

2282
01:47:17,800 --> 01:47:21,279
Speaker 2: Jam, I understand the world of done now, I get it.

2283
01:47:21,760 --> 01:47:24,640
Computers are bad. We'll just make one dude a computer

2284
01:47:24,720 --> 01:47:26,680
for us. And he just rolls his eyes back and

2285
01:47:26,680 --> 01:47:28,159
it's like, all right, I got the math.

2286
01:47:28,000 --> 01:47:30,079
Speaker 1: Gang boy.

2287
01:47:30,119 --> 01:47:33,600
Speaker 2: If you I mean, you know, I bet things like

2288
01:47:34,279 --> 01:47:38,720
things like Madden and Football Club and SIMS are gonna

2289
01:47:38,840 --> 01:47:41,600
roll along here. The quality might go down if it keeps.

2290
01:47:41,640 --> 01:47:43,399
You know, if there's a lot of that workload is

2291
01:47:43,439 --> 01:47:47,159
done by AI, you do wonder about things like, you know,

2292
01:47:47,239 --> 01:47:49,960
that next mass effect by Aware, a company that you know,

2293
01:47:50,039 --> 01:47:54,079
seems like it's kind of on desk door anyway, what's

2294
01:47:54,119 --> 01:47:56,600
gonna happen with that? What's gonna happen with Skate, which

2295
01:47:56,640 --> 01:47:59,399
is only an early access. They don't have to actually

2296
01:47:59,520 --> 01:48:01,039
do any more on that game. They don't have to

2297
01:48:01,119 --> 01:48:03,840
quote unquote release that game. And you know, I was

2298
01:48:03,840 --> 01:48:06,439
really enjoying it. I would love to see Skate refined

2299
01:48:06,479 --> 01:48:10,920
into a better full release experience. I don't know how

2300
01:48:11,000 --> 01:48:13,119
much were they're gonna do with that. I mean cause

2301
01:48:13,199 --> 01:48:15,399
even things that they pulled away from that, they kind

2302
01:48:15,399 --> 01:48:18,079
of stopped making Need for Speed recently, which seemed like

2303
01:48:18,079 --> 01:48:19,000
a cornerstone.

2304
01:48:19,119 --> 01:48:23,800
Speaker 4: I think after stopping making uh the uh, the the

2305
01:48:24,039 --> 01:48:27,279
other racing games that they've done they can't burn burnout.

2306
01:48:27,279 --> 01:48:29,079
But then also all the ones that like they acquired

2307
01:48:29,079 --> 01:48:31,199
code Masters, and then they're like, we're gonna stop making

2308
01:48:31,199 --> 01:48:33,399
some of those code Masters games, not even making Need

2309
01:48:33,439 --> 01:48:36,680
for Speed, So why would they continue making Colin mccraze dirt.

2310
01:48:36,479 --> 01:48:41,039
Speaker 1: Or whatever the fuck it's called. Yeah, Colin, it's.

2311
01:48:42,479 --> 01:48:44,680
Speaker 4: You know, and none of that even gets into uh

2312
01:48:44,760 --> 01:48:48,119
is Saudi Rabian blood money and uh killing journalists and

2313
01:48:48,159 --> 01:48:51,479
having actual slavery, uh you know, not not like the

2314
01:48:51,520 --> 01:48:54,039
worst kind of chattel slavery we've ever had in human history,

2315
01:48:54,079 --> 01:48:58,000
but slavery. And you know, it's always worth pointing out

2316
01:48:58,039 --> 01:49:01,119
that the you know, capitalism is kind of rough everywhere,

2317
01:49:01,199 --> 01:49:04,079
and uh, you know, it's not like I feel wonderful

2318
01:49:04,119 --> 01:49:07,000
about my own current government or anything like that, but

2319
01:49:07,079 --> 01:49:09,800
we can clearly see the failings of the Saudi Arabian

2320
01:49:10,359 --> 01:49:12,800
Kingdom and the people that are in control there, and

2321
01:49:12,800 --> 01:49:14,960
how they are trying to use money to soften their

2322
01:49:15,000 --> 01:49:19,960
image by you know, through sports and through entertainment and

2323
01:49:20,000 --> 01:49:24,439
through wrestling and not usually not typically through actually softening

2324
01:49:24,479 --> 01:49:27,439
many of their positions, such as not killing fucking.

2325
01:49:27,199 --> 01:49:33,800
Speaker 2: Journalists drive a few years ago, though, Yeah.

2326
01:49:33,279 --> 01:49:36,560
Speaker 3: There's skateboards there now, but they have a whole comedy

2327
01:49:36,600 --> 01:49:37,640
festival now everything.

2328
01:49:40,159 --> 01:49:42,720
Speaker 1: He's one of us, right, he would have been comedy

2329
01:49:43,079 --> 01:49:47,720
in Saudi Arabia and they did it. Everybody. It's the

2330
01:49:47,760 --> 01:49:50,399
contracts as you actually can't talk about like you actually

2331
01:49:50,439 --> 01:49:51,000
can't do it.

2332
01:49:51,119 --> 01:49:57,720
Speaker 4: Yeah, yeah, well you listen, comedy is not about disparaging

2333
01:49:57,800 --> 01:50:00,680
or ridiculing people in power, Dan, Yeah, to be clear.

2334
01:50:00,800 --> 01:50:07,399
Speaker 1: That's right. Yeah, that's done that. Yeah, stupid Yeah.

2335
01:50:07,479 --> 01:50:10,680
Speaker 4: I I I'm coming out of this feeling like, uh well,

2336
01:50:10,760 --> 01:50:13,720
we're at the end of something. We are at the end,

2337
01:50:13,960 --> 01:50:16,439
like this is the endpoint of a certain kind of

2338
01:50:16,560 --> 01:50:19,840
game publisher, a certain kind of way of making video games.

2339
01:50:20,359 --> 01:50:21,399
Speaker 1: Uh Ea.

2340
01:50:21,680 --> 01:50:24,840
Speaker 4: Looked around, saw it was still operating under a world

2341
01:50:24,880 --> 01:50:27,279
of capitalism, and said, so, you know, in the old

2342
01:50:27,439 --> 01:50:30,600
Adam Smith's style capitalism. It was, well, let's make a

2343
01:50:30,600 --> 01:50:33,039
better widget, Let's make a better game than anyone else.

2344
01:50:33,119 --> 01:50:36,279
Let's let's find a need in the market and service

2345
01:50:36,319 --> 01:50:38,720
it better than anyone else can, and we will succeed.

2346
01:50:39,399 --> 01:50:44,720
And obviously, clearly, just blatantly, that's not what they're thinking

2347
01:50:44,920 --> 01:50:47,600
at all. They haven't been thinking about that for years.

2348
01:50:47,840 --> 01:50:50,039
But they are so far removed from that that their

2349
01:50:50,159 --> 01:50:53,920
answer to making more money was let's just go become

2350
01:50:54,079 --> 01:50:58,159
basically an arm of the state, of a blood money regime.

2351
01:50:59,439 --> 01:51:01,760
And you know, this is one of the last standing

2352
01:51:01,880 --> 01:51:05,880
sort of American publishers out there that was independent of

2353
01:51:05,960 --> 01:51:09,000
a major, even bigger corporation. I guess that's weird because

2354
01:51:09,000 --> 01:51:10,640
EA itself is a major corporation.

2355
01:51:10,680 --> 01:51:12,279
Speaker 1: But I think people get what we're getting at well.

2356
01:51:12,119 --> 01:51:16,760
Speaker 2: Even the major corporations like US based gaming major corporations,

2357
01:51:16,800 --> 01:51:20,760
and now is just Take two and Microsoft, and Microsoft

2358
01:51:20,880 --> 01:51:23,560
like gaming is not their main thing at all, really

2359
01:51:23,600 --> 01:51:26,199
in Take two is just so heavily invested in a

2360
01:51:26,359 --> 01:51:31,680
few huge games. So yeah, it just it just isn't

2361
01:51:31,720 --> 01:51:35,159
like it was. It's kind of wild how quickly that

2362
01:51:35,279 --> 01:51:38,359
all change, and how little of the power bas of

2363
01:51:38,399 --> 01:51:40,560
Games seems to be based in America right now.

2364
01:51:40,760 --> 01:51:43,800
Speaker 3: Yeah, they're I mean EA's office is based out of

2365
01:51:44,359 --> 01:51:46,800
or I guess they're major US offices based out of

2366
01:51:46,800 --> 01:51:49,960
Redwood City, like a couple of twenty thirty minutes away

2367
01:51:49,960 --> 01:51:53,439
from me, and all the local news is just it

2368
01:51:53,479 --> 01:51:58,000
seems like a moratorium of like man Ripea, You're gone

2369
01:51:58,640 --> 01:52:03,159
forever now, despite you know, this deal just happening. It's

2370
01:52:04,239 --> 01:52:06,520
it's very also crazy for that part of the Bay

2371
01:52:06,560 --> 01:52:10,000
Area as well, because you know, they're not quite the

2372
01:52:10,159 --> 01:52:13,840
tech boom, but like still a boom, and now all

2373
01:52:13,840 --> 01:52:16,159
those big players in that area of Redwood City are

2374
01:52:16,199 --> 01:52:17,560
like slowly going away.

2375
01:52:18,600 --> 01:52:18,800
Speaker 1: Yep.

2376
01:52:19,079 --> 01:52:21,600
Speaker 4: It's uh yeah at the end of something like what

2377
01:52:21,680 --> 01:52:24,399
happens next, you know, as something like we come on

2378
01:52:24,439 --> 01:52:26,479
this podcast every week, we talk talk about the games

2379
01:52:26,520 --> 01:52:28,840
we've been playing, and I bet if we like did

2380
01:52:28,880 --> 01:52:32,079
some if we charted it out and we like normalized

2381
01:52:32,119 --> 01:52:34,600
for sort of the games that we cover out of

2382
01:52:34,640 --> 01:52:37,239
obligation because they're big games and they have big marketing

2383
01:52:37,239 --> 01:52:39,359
budgets behind them and people are wondering about them.

2384
01:52:39,800 --> 01:52:42,199
Speaker 1: I think our percentage of the stuff that we talk.

2385
01:52:42,119 --> 01:52:45,600
Speaker 4: About is you know, shrinking when in the idea that

2386
01:52:45,640 --> 01:52:48,840
it comes from one of these big publishers and them

2387
01:52:48,920 --> 01:52:50,960
wanting to like sort of fight back for that market

2388
01:52:50,960 --> 01:52:53,119
share and that mind share. Like that fight is gone,

2389
01:52:54,000 --> 01:52:56,079
and so yeah, that's the thing that's ending. And then

2390
01:52:55,960 --> 01:53:00,359
in the meantime, we do have numerous and countless indie

2391
01:53:00,359 --> 01:53:02,439
studio stepping up, filling in these spaces. So I'm not

2392
01:53:02,439 --> 01:53:04,560
really worried about gaming overall or the kinds of things

2393
01:53:04,600 --> 01:53:09,039
that I enjoy, but the ability for someone to enter

2394
01:53:10,159 --> 01:53:12,760
video games as an industry to make a living, it's

2395
01:53:12,800 --> 01:53:15,880
going to probably get more difficult than it already has

2396
01:53:15,920 --> 01:53:16,760
been going forward.

2397
01:53:16,800 --> 01:53:21,800
Speaker 1: And that's sad and troublesome. All right, let's keep going here.

2398
01:53:21,840 --> 01:53:24,760
Speaker 4: Super Mario Galaxy Plus Super Mario Galaxy two reviews popped

2399
01:53:24,800 --> 01:53:28,079
off this morning, you know, doing pretty all right. Eighty

2400
01:53:28,119 --> 01:53:30,840
six on Open Critic mostly wanted to include this because

2401
01:53:30,840 --> 01:53:33,720
we were like wondering, like, how remastered is this?

2402
01:53:33,840 --> 01:53:35,399
Speaker 1: Like what's happening here? Well?

2403
01:53:35,439 --> 01:53:37,760
Speaker 4: Did they figure out the pointer controls? Well, those are

2404
01:53:37,760 --> 01:53:40,479
the a couple of things here. The remastering of the visuals,

2405
01:53:40,479 --> 01:53:44,239
people repeatedly in reviews said that was really well done.

2406
01:53:44,279 --> 01:53:46,720
This is a pretty decent step up for these games.

2407
01:53:46,960 --> 01:53:49,840
They look really good on Switch and Switch to It

2408
01:53:49,880 --> 01:53:52,000
is on both I believe, yes it is. And then

2409
01:53:52,359 --> 01:53:54,600
the other thing was the pointer controls for stuff like

2410
01:53:54,680 --> 01:53:59,520
Yoshi Stung not great but not so bad or anything

2411
01:53:59,600 --> 01:54:01,840
like that. It's going to ruin the experience. This is

2412
01:54:01,840 --> 01:54:04,119
out the same day as Ghost to Yota, right, I

2413
01:54:04,199 --> 01:54:05,439
might I might play these first.

2414
01:54:05,479 --> 01:54:07,520
Speaker 1: I don't know. Ye, yeah, you have to do. Like

2415
01:54:07,560 --> 01:54:09,680
Galaxy one had more of the motion gimmicks, like you know,

2416
01:54:09,760 --> 01:54:12,159
hold the the WE remote and then kind of tilted.

2417
01:54:12,159 --> 01:54:13,399
I can't remember how they did that for three D

2418
01:54:13,439 --> 01:54:15,600
all Stars, like because you don't have to detach the

2419
01:54:15,640 --> 01:54:17,680
joy con, you can play with no pro controller.

2420
01:54:17,760 --> 01:54:19,560
Speaker 4: Yeah, I think you sort of there was a button.

2421
01:54:19,600 --> 01:54:21,159
I think there was a button to sort of like

2422
01:54:21,560 --> 01:54:24,039
set the center and then you go and then it

2423
01:54:24,079 --> 01:54:25,800
was like, okay, now now you could sort of just

2424
01:54:25,840 --> 01:54:28,840
do regular motion controls using the gyro the accelerometer.

2425
01:54:28,920 --> 01:54:32,279
Speaker 2: Probably, yeah, sure, yeah, it mostly words. I I'm really

2426
01:54:32,279 --> 01:54:34,399
looking forward to these. I like the Galaxy games a ton,

2427
01:54:34,439 --> 01:54:36,319
and it's been a while since I played too, because

2428
01:54:36,439 --> 01:54:39,520
you know, it hasn't been on Switch. I played through

2429
01:54:39,760 --> 01:54:43,039
Galaxy one again when we had three D All Stars.

2430
01:54:43,680 --> 01:54:46,039
But yeah, I'm planning to play this like on Thursday

2431
01:54:46,079 --> 01:54:47,439
on the site when it's out.

2432
01:54:47,680 --> 01:54:47,800
Speaker 1: Yea.

2433
01:54:48,359 --> 01:54:50,840
Speaker 2: Even with all these new big games, I'm kind of

2434
01:54:50,840 --> 01:54:53,600
the same where I'm gone to probably take a break

2435
01:54:53,640 --> 01:54:56,399
and play through Mario Galaxy too. I just like the

2436
01:54:56,399 --> 01:54:59,640
three d mar games and these one specifically so much

2437
01:54:59,720 --> 01:55:02,039
that I'm super excited about it.

2438
01:55:02,079 --> 01:55:04,039
Speaker 1: Is it a switch To edition or is it just

2439
01:55:04,079 --> 01:55:07,560
a switch one edition that plays on two that's a

2440
01:55:07,640 --> 01:55:10,439
switch upgrade. That's a good question.

2441
01:55:10,680 --> 01:55:12,840
Speaker 4: I think I think there is a switch To edition.

2442
01:55:13,079 --> 01:55:15,199
I think there is, but I'm.

2443
01:55:15,039 --> 01:55:18,760
Speaker 1: Searched for Nintendo's website and I'm just seeing the switch one.

2444
01:55:18,920 --> 01:55:22,000
I hope there's a like Wwitch two. I think I

2445
01:55:22,039 --> 01:55:22,840
think that's the case.

2446
01:55:22,880 --> 01:55:26,560
Speaker 2: But uh, very feel like everyone's a switch one game

2447
01:55:26,560 --> 01:55:28,479
that runs a little better on switch To. It might

2448
01:55:28,520 --> 01:55:30,119
not be a full switch to edition thing.

2449
01:55:30,920 --> 01:55:33,800
Speaker 4: Yeah, okay, there's there's just a free switch to patch,

2450
01:55:33,840 --> 01:55:35,800
but that that would be I think that's what we're

2451
01:55:35,840 --> 01:55:37,760
good qualifying. Is what we're looking for, like a passign

2452
01:55:37,800 --> 01:55:39,439
that actually makes it a little run a little bit better.

2453
01:55:40,359 --> 01:55:40,680
Speaker 1: All right.

2454
01:55:40,720 --> 01:55:43,800
Speaker 4: A new PS five Pro could soon release a new,

2455
01:55:43,920 --> 01:55:46,680
slightly improved PS five Pro is expected to be released

2456
01:55:47,000 --> 01:55:50,119
in Europe soon, following the recent quiet introduction of a

2457
01:55:50,119 --> 01:55:51,720
different PS five Slim.

2458
01:55:52,119 --> 01:55:53,279
Speaker 1: The reporting here.

2459
01:55:53,199 --> 01:55:56,239
Speaker 4: Makes it sound like it could have actual improvements to

2460
01:55:56,399 --> 01:55:58,479
how it processes games and visuals.

2461
01:55:58,560 --> 01:55:59,119
Speaker 1: I doubt that.

2462
01:55:59,199 --> 01:56:02,319
Speaker 4: I bet it's going to be more power efficient, but

2463
01:56:02,960 --> 01:56:04,880
I'll bring this up with this next story as well.

2464
01:56:04,920 --> 01:56:07,319
Sony is reportedly set to release an updated PS five

2465
01:56:07,399 --> 01:56:10,960
Dual Sense controller with a removable battery. A new report

2466
01:56:10,960 --> 01:56:15,039
suggest Sony will release a revised Dual Sense in November,

2467
01:56:15,159 --> 01:56:19,319
featuring a removable, rechargeable battery. This new controller will replace

2468
01:56:19,319 --> 01:56:22,399
the current Dual Sense models. The report also mentions minor

2469
01:56:22,439 --> 01:56:25,000
revisions to the PlayStation five Pro, which will use three

2470
01:56:25,039 --> 01:56:25,800
percent less powers.

2471
01:56:25,840 --> 01:56:27,880
Speaker 1: So there you go. There's a kind of exactly what

2472
01:56:28,279 --> 01:56:31,920
we're speculating there. Yeah, man, I hate that.

2473
01:56:32,000 --> 01:56:34,319
Speaker 2: I kind of hate the places five Pro's existence because

2474
01:56:34,359 --> 01:56:36,880
it's too expensive for me to really justify buying one.

2475
01:56:37,199 --> 01:56:40,079
But also knowing that when I play a Placetation five

2476
01:56:40,119 --> 01:56:42,680
game now, I'm not playing the best version. It's maybe

2477
01:56:42,680 --> 01:56:44,640
that's one of the reasons why I haven't driven into

2478
01:56:44,760 --> 01:56:47,119
Yota yet, even though I could have. It's like, yeah,

2479
01:56:47,159 --> 01:56:49,920
I'm gonna play some compromised version of this game, now,

2480
01:56:50,039 --> 01:56:51,880
I guess, and I know if I sit down with

2481
01:56:51,960 --> 01:56:54,560
it and I'm playing it, I'm gonna think it looks great.

2482
01:56:54,680 --> 01:56:56,800
I'm not gonna know what I'm missing, but it is

2483
01:56:56,840 --> 01:56:58,560
a little bit in the back of my head Gertzman

2484
01:56:58,600 --> 01:56:59,760
would have played it on the place station.

2485
01:57:03,079 --> 01:57:05,960
Speaker 4: The frustrating thing, Mike is that, like the narrative around

2486
01:57:06,000 --> 01:57:07,760
the Pro over the last month or so has been,

2487
01:57:08,880 --> 01:57:11,640
shit's not taken advantage of this thing, and it's.

2488
01:57:11,359 --> 01:57:12,119
Speaker 1: Really not worth it.

2489
01:57:12,159 --> 01:57:13,920
Speaker 4: And then of course Ghost to Yota comes out and

2490
01:57:13,960 --> 01:57:16,319
it's like, no, actually, this one totally looks awesome on

2491
01:57:16,359 --> 01:57:16,720
the Pro.

2492
01:57:17,039 --> 01:57:18,119
Speaker 1: It's like, god, damn it. Now.

2493
01:57:18,159 --> 01:57:19,720
Speaker 4: I was just like really over it, and then I

2494
01:57:19,720 --> 01:57:21,359
hear that, and that's the game. I think I'm doing

2495
01:57:21,359 --> 01:57:23,720
the same thing, Mike, where I might be avoiding it

2496
01:57:23,720 --> 01:57:24,720
because I'm not getting.

2497
01:57:24,439 --> 01:57:25,520
Speaker 1: The best version or whatever.

2498
01:57:25,560 --> 01:57:29,680
Speaker 4: It's stupid, but yeah, and it's I think that the

2499
01:57:29,840 --> 01:57:32,840
Sony is just in a spot here where they are

2500
01:57:32,880 --> 01:57:35,359
trying to position the PS five Pro as a long

2501
01:57:35,479 --> 01:57:38,199
term play where even once the PS six is out,

2502
01:57:38,279 --> 01:57:40,199
PS five Pro will be like a tier below that,

2503
01:57:40,479 --> 01:57:42,159
and there might be a tier above a PS six

2504
01:57:42,199 --> 01:57:45,399
a PS six X or whatever. And I think they

2505
01:57:45,439 --> 01:57:47,399
want to like make the PS five pro cheaper and

2506
01:57:47,479 --> 01:57:50,640
cheaper through these revisions and improving the model and stuff

2507
01:57:50,680 --> 01:57:52,680
like that, so that they can save some money on

2508
01:57:52,720 --> 01:57:54,600
it now while they try to keep it out there

2509
01:57:54,600 --> 01:57:56,920
and keep it relevant. And then I think the same

2510
01:57:56,920 --> 01:57:58,920
thing with the dual sense. I bet this dual sense

2511
01:57:58,920 --> 01:58:00,840
people are going to crack it open him and see

2512
01:58:00,840 --> 01:58:03,079
that it has a lot less components in there, and

2513
01:58:03,119 --> 01:58:05,279
it's just they made it in a cheaper way or

2514
01:58:05,359 --> 01:58:08,680
more affordable way. I'll say, Sony's not exactly usually in

2515
01:58:08,720 --> 01:58:11,560
the business of making their shit shittier, like noticeably shittier.

2516
01:58:12,560 --> 01:58:15,159
Speaker 1: But it was a double play. Mic, I'm right behind you.

2517
01:58:15,960 --> 01:58:18,439
Speaker 4: But yeah, well, we'll see what happens with this when

2518
01:58:18,479 --> 01:58:20,239
people do get a chance to look at these things,

2519
01:58:20,520 --> 01:58:23,279
And yeah, that that'll sounds like it'll be in November.

2520
01:58:23,279 --> 01:58:23,600
Speaker 1: I guess.

2521
01:58:23,600 --> 01:58:26,680
Speaker 4: I don't know when they will actually officially announce this stuff,

2522
01:58:26,760 --> 01:58:29,319
or even if they will, maybe it just suddenly appears

2523
01:58:29,359 --> 01:58:32,920
on shelves.

2524
01:58:33,880 --> 01:58:36,479
Speaker 2: Sorry, we had people in first and second no outs,

2525
01:58:36,720 --> 01:58:38,399
then we had two outs of guy went to go

2526
01:58:38,600 --> 01:58:39,600
play and got tagged out.

2527
01:58:39,680 --> 01:58:44,760
Speaker 1: Oh, he's safe. Ah, challenge that he's safe. He's safe.

2528
01:58:44,880 --> 01:58:46,920
Speaker 2: I tell you, sorry, Jeff, what were you saying?

2529
01:58:47,319 --> 01:58:50,399
Speaker 1: No, it's okay, I understand. Sorry.

2530
01:58:50,560 --> 01:58:52,800
Speaker 3: I don't pay attention to baseball unless I have a

2531
01:58:52,800 --> 01:58:54,399
hot dog and a beer in my hands.

2532
01:58:54,680 --> 01:58:56,880
Speaker 4: Yeah, that's well, let's get him one, Mike. I'll get

2533
01:58:56,920 --> 01:58:58,399
the beer for him. You send him a hot dog,

2534
01:58:59,359 --> 01:59:02,199
all right. Five is Sodi's most successful console generation ever,

2535
01:59:02,239 --> 01:59:05,119
and it's not even close. This is it just puts

2536
01:59:05,119 --> 01:59:07,520
in context all like the price increases and the struggling

2537
01:59:07,520 --> 01:59:10,720
to sort of get the the PS five to be cheaper.

2538
01:59:11,279 --> 01:59:13,439
You know, I guess you just do that because it's

2539
01:59:13,560 --> 01:59:16,560
nice to make even more money. But they've made more

2540
01:59:16,600 --> 01:59:17,439
than ever before.

2541
01:59:17,520 --> 01:59:17,640
Speaker 1: Now.

2542
01:59:17,680 --> 01:59:20,600
Speaker 4: A huge part of that is the PS four generation

2543
01:59:20,680 --> 01:59:23,479
never really ended, so they've made they are they're stacking

2544
01:59:23,560 --> 01:59:27,000
PS four success on top of PS five success or

2545
01:59:27,119 --> 01:59:29,319
you know, vice versa. And I think that that is

2546
01:59:29,920 --> 01:59:32,840
going to be the kind of thing where they are

2547
01:59:32,880 --> 01:59:34,319
going to try to keep that going forward, which I

2548
01:59:34,359 --> 01:59:37,520
think explains why they're so interested in ensuring that the

2549
01:59:37,520 --> 01:59:40,399
PS five pro is relevant long term, because again, I

2550
01:59:40,399 --> 01:59:42,279
think they want people to keep buying that thing.

2551
01:59:42,920 --> 01:59:45,199
Speaker 1: As the PS six coming out, which could be two

2552
01:59:45,279 --> 01:59:48,560
years away. They overturned it. He's safe. Okay, now there

2553
01:59:48,560 --> 01:59:50,720
you go, Minch. I'm happy for you. Yeah.

2554
01:59:51,119 --> 01:59:53,840
Speaker 2: I mean, does it feel like the most successful place

2555
01:59:53,880 --> 01:59:55,119
theytion generation? To you?

2556
01:59:55,680 --> 01:59:58,680
Speaker 1: No? I mean right, because it's it's really not.

2557
01:59:58,800 --> 02:00:01,359
Speaker 4: It's like it's because the PS four continues to be

2558
02:00:01,399 --> 02:00:04,119
the most successful generation for them ever, and the PS

2559
02:00:04,159 --> 02:00:07,880
five is, and then more so it's again it's weird

2560
02:00:08,319 --> 02:00:10,840
and it doesn't feel great. So I do wonder like

2561
02:00:10,880 --> 02:00:13,159
if there's a time limit on people being like, well,

2562
02:00:13,520 --> 02:00:15,560
you know, I stuck with this thing, and am I

2563
02:00:15,560 --> 02:00:17,439
going to do this rodeo again with the PS six?

2564
02:00:17,439 --> 02:00:18,319
Speaker 1: Am I going to spend.

2565
02:00:18,159 --> 02:00:22,079
Speaker 4: Another five hundred or eight hundred dollars on a PS

2566
02:00:22,199 --> 02:00:24,720
six so that I can wait for them for years

2567
02:00:24,720 --> 02:00:25,960
to put out a game I care about?

2568
02:00:26,119 --> 02:00:26,800
Speaker 1: Yeah? I don't know.

2569
02:00:26,880 --> 02:00:29,159
Speaker 4: I guess we'll see. Again, what other choice to people have?

2570
02:00:29,319 --> 02:00:31,439
Are they going to get an Xbox? Almost certainly not?

2571
02:00:31,960 --> 02:00:32,479
Speaker 1: Yeah, exactly.

2572
02:00:32,520 --> 02:00:35,119
Speaker 2: They're benefiting so much from kind of being the only

2573
02:00:35,159 --> 02:00:37,680
game of talent, which is why I hope that the

2574
02:00:37,680 --> 02:00:39,720
parody of the switch to because more of a thing,

2575
02:00:39,760 --> 02:00:42,960
we get more throir party reports actually want Nintendo Sony

2576
02:00:43,039 --> 02:00:46,159
to be competing more directed with each other. Again, I

2577
02:00:46,159 --> 02:00:47,760
don't want them to feel like they're on their own

2578
02:00:47,800 --> 02:00:50,720
separate islands that they kind of have for the last

2579
02:00:51,079 --> 02:00:55,960
seven eight more years. Right, So, yeah, you know, and

2580
02:00:56,239 --> 02:00:58,159
Place of five is not a back house by any means.

2581
02:00:58,199 --> 02:01:00,840
And obviously, if you are looking for your console to

2582
02:01:00,840 --> 02:01:03,880
play those very big games still like you're you know,

2583
02:01:03,920 --> 02:01:05,840
a ghosta Yota, You're not gonna play that anywhere else.

2584
02:01:06,079 --> 02:01:08,199
Even if you're just playing the Call of Duty every year,

2585
02:01:08,239 --> 02:01:10,199
this is probably still your best option.

2586
02:01:12,479 --> 02:01:14,279
Speaker 4: Let's see the rot. Oh yeah, go ahead, jam please.

2587
02:01:15,119 --> 02:01:17,000
Speaker 1: Oh sorry, I just lost my train of thought. I

2588
02:01:17,039 --> 02:01:19,520
was just thinking about baseball and then the plate. Oh.

2589
02:01:19,960 --> 02:01:22,880
Speaker 3: I have several friends y'all that bought a PS five

2590
02:01:23,159 --> 02:01:25,720
at launch because they told me, I can't wait to

2591
02:01:25,720 --> 02:01:30,640
play the next Kingdom Hearts. I'm like dogends that for Wow,

2592
02:01:30,960 --> 02:01:33,119
it may not even on this They got.

2593
02:01:33,000 --> 02:01:34,039
Speaker 1: Generated the right price.

2594
02:01:34,279 --> 02:01:36,119
Speaker 4: Yeah, they didn't have to spend the extra money on

2595
02:01:36,159 --> 02:01:37,920
a more expensive PS five that went up in price

2596
02:01:38,000 --> 02:01:42,760
like two times, So actually the right choice. Despite everything, Uh,

2597
02:01:43,319 --> 02:01:47,039
the Rock Xbox ally and la X finally got their

2598
02:01:47,039 --> 02:01:50,319
real pricing. We've had this story leak over and over again,

2599
02:01:50,359 --> 02:01:53,319
and it was like, you know, the the U Xbox

2600
02:01:53,359 --> 02:01:55,840
ally will be five fifty and the ally X will

2601
02:01:55,840 --> 02:01:56,600
be nine hundred.

2602
02:01:56,800 --> 02:01:57,520
Speaker 1: Well that was wrong.

2603
02:01:57,720 --> 02:02:01,199
Speaker 4: They're actually six hundred and one thousand dollars. You can

2604
02:02:01,239 --> 02:02:03,439
tell that they probably did want those other prices. They

2605
02:02:03,520 --> 02:02:07,079
were trying to keep it down, but taros and the

2606
02:02:07,119 --> 02:02:09,199
decreasing value of the dollar and a bunch of other

2607
02:02:09,920 --> 02:02:13,279
microeconomic factors for them to make it even more expensive.

2608
02:02:13,800 --> 02:02:17,239
So we've had this question before, but let's do it again.

2609
02:02:17,560 --> 02:02:21,359
At one thousand dollars? Are you interested in the Xbox ally?

2610
02:02:21,439 --> 02:02:24,319
Speaker 2: Wait, wait a second, Jeff, that sounds like a scary

2611
02:02:23,920 --> 02:02:25,520
four digit number.

2612
02:02:25,560 --> 02:02:29,600
Speaker 1: There, it's nine hundred and ninety nine dollars cent.

2613
02:02:30,079 --> 02:02:32,640
Speaker 2: You don't have to spend one thousand dollars on a

2614
02:02:32,720 --> 02:02:33,640
video game system?

2615
02:02:33,680 --> 02:02:36,119
Speaker 1: Are you crazy? You're right. I'm bad at math. That's

2616
02:02:36,119 --> 02:02:38,600
why I'm a video games journalist. You're right, you got me.

2617
02:02:39,720 --> 02:02:43,520
Speaker 4: Yeah, Hey, it's that's too much. I don't know, but

2618
02:02:43,560 --> 02:02:45,159
I think that's where we're at. It's going to just

2619
02:02:45,239 --> 02:02:48,760
keep being that level of expense for these consoles and

2620
02:02:48,880 --> 02:02:51,880
these devices, and I think they are setting us up

2621
02:02:51,920 --> 02:02:55,159
for a next generation both these companies, Microsoft and Sony,

2622
02:02:55,159 --> 02:02:56,920
but especially Microsoft because why would they do this.

2623
02:02:56,880 --> 02:02:59,520
Speaker 1: Again if they can't get the maximum.

2624
02:02:59,079 --> 02:03:02,239
Speaker 4: Dollar value out of this hardware, where we might be

2625
02:03:02,279 --> 02:03:05,119
paying one thousand dollars for the like real version of

2626
02:03:05,159 --> 02:03:05,960
the next console.

2627
02:03:06,159 --> 02:03:06,680
Speaker 1: I don't know.

2628
02:03:07,199 --> 02:03:11,399
Speaker 4: Fun A deep dive on the future of Halo will

2629
02:03:11,399 --> 02:03:13,880
be held next month. Halo Studios announced a Deep Dive

2630
02:03:13,920 --> 02:03:17,560
panel for next month's Halo World Championship on October twenty fourth,

2631
02:03:17,600 --> 02:03:20,359
which will discuss the future of the series. This follows

2632
02:03:20,399 --> 02:03:23,000
up on a previous conversation from last year's Halo World

2633
02:03:23,079 --> 02:03:26,359
Championships and a new Dawn video. Last year, the developer

2634
02:03:26,399 --> 02:03:29,800
formerly known as three four three Industries and rebranded to

2635
02:03:30,439 --> 02:03:33,960
what they call it a Halo Games Studio Halo Videos

2636
02:03:34,000 --> 02:03:35,560
now Halo Studios.

2637
02:03:35,600 --> 02:03:37,640
Speaker 1: Yeah, I think so. Yeah.

2638
02:03:37,640 --> 02:03:40,039
Speaker 4: They revealed it was that they are working on multiple

2639
02:03:40,079 --> 02:03:43,479
Halo games using the Unro Engine five, and then they

2640
02:03:43,520 --> 02:03:46,279
kind of showed a teaser of some stuff happening unreal.

2641
02:03:46,319 --> 02:03:47,479
Speaker 1: So they will probably, they will.

2642
02:03:47,520 --> 02:03:49,880
Speaker 4: They will probably follow up on all of that stuff.

2643
02:03:51,560 --> 02:03:54,239
I've not been plugged into, like what the rumor mill

2644
02:03:54,279 --> 02:03:56,199
has been saying about what they might be working on

2645
02:03:56,439 --> 02:03:58,199
or what they could do with like Halo. Could they

2646
02:03:58,199 --> 02:04:01,119
bring you know, Halo one back in, remake that and

2647
02:04:01,119 --> 02:04:03,520
put it out on PlayStation and switch to I think

2648
02:04:03,560 --> 02:04:05,479
people have talked about that. I don't know if there's

2649
02:04:05,520 --> 02:04:07,960
smoke there or something. So I guess my question to

2650
02:04:07,960 --> 02:04:09,920
you guys would be, what do you want from Halo?

2651
02:04:11,680 --> 02:04:16,880
Speaker 2: I want from Halo? I mean, I guess I kind

2652
02:04:16,880 --> 02:04:19,479
of just want, like, you know, a good next Halo.

2653
02:04:19,640 --> 02:04:21,479
I liked a lot of things about Halo Infinite. I

2654
02:04:21,479 --> 02:04:24,000
would like to just see them do one of those

2655
02:04:24,159 --> 02:04:27,399
that was more popular and well liked by people, maybe

2656
02:04:27,399 --> 02:04:30,039
one where they can actually make more content for it.

2657
02:04:30,039 --> 02:04:32,000
He's I guess that's why they're doing Unreal Engine five.

2658
02:04:32,359 --> 02:04:35,239
Although I liked the way Hey If it look and

2659
02:04:35,279 --> 02:04:38,000
played a lot if right, maybe it's hard to develop

2660
02:04:38,000 --> 02:04:40,279
for but I do worry with the new engine. We've

2661
02:04:40,319 --> 02:04:43,680
seen some heavy Unreal Engine five games like oh what

2662
02:04:43,720 --> 02:04:45,720
if this doesn't feel as good as Infinite?

2663
02:04:45,760 --> 02:04:46,760
Speaker 1: Does? You know?

2664
02:04:47,119 --> 02:04:50,640
Speaker 2: We know how people are. People acted like Halo Infinite

2665
02:04:50,720 --> 02:04:53,039
was the plague. If they don't like the way the

2666
02:04:53,079 --> 02:04:55,319
next Halo looks in place, oh Halo if and it's

2667
02:04:55,359 --> 02:04:57,000
gonna be held up on a silver.

2668
02:04:56,760 --> 02:05:00,560
Speaker 1: Platter all the suf that'll be fun. Yeah that didn't happen.

2669
02:05:01,079 --> 02:05:03,800
Speaker 2: Yeah, I bet it'll be a Halo one remaker. It'll

2670
02:05:03,840 --> 02:05:05,920
be like that, here's a war thing we just got, right,

2671
02:05:06,119 --> 02:05:09,000
A remake, A remaster based on a remaster is an

2672
02:05:09,039 --> 02:05:10,640
excuse to get the thing on PlayStation.

2673
02:05:11,279 --> 02:05:13,279
Speaker 1: It's not the most exciting thing, but I still do

2674
02:05:13,439 --> 02:05:16,479
like having the new way to play. You know, I'm

2675
02:05:16,479 --> 02:05:18,520
almost done with reloaded, and it's like, yeah, this feels

2676
02:05:18,560 --> 02:05:21,960
like the remake I played a year ago. Put it

2677
02:05:22,000 --> 02:05:22,560
on the switch to.

2678
02:05:23,800 --> 02:05:26,239
Speaker 4: Yeah, I think they'll probably that's that'll probably be something

2679
02:05:26,239 --> 02:05:27,880
that happens with Hayle. I mean, even they did Halo

2680
02:05:27,920 --> 02:05:30,640
Infinite on like switch to and and PlayStation.

2681
02:05:30,279 --> 02:05:30,880
Speaker 1: I would take that.

2682
02:05:30,920 --> 02:05:33,159
Speaker 4: But they're not going to like go back to supporting

2683
02:05:33,199 --> 02:05:36,239
that game, so that's probably not the pathway forward.

2684
02:05:36,720 --> 02:05:40,600
Speaker 2: Boy, there's like a there's a decent chance master Chief

2685
02:05:40,640 --> 02:05:41,479
is in the next semester.

2686
02:05:41,520 --> 02:05:41,960
Speaker 1: Brothers.

2687
02:05:42,039 --> 02:05:50,960
Speaker 4: I feel like, yeah, oh, if Nintendo even wants them?

2688
02:05:51,319 --> 02:05:56,760
Speaker 1: Is that from Geist? Is that the Geist Man? All? Right?

2689
02:05:56,920 --> 02:05:58,039
Last couple of stories here.

2690
02:05:58,239 --> 02:06:00,439
Speaker 4: Expect the Third Entry and Final Fantasy s and Remake

2691
02:06:00,479 --> 02:06:06,760
trilogy to change things up again. Naokihamaguchi was interviewed and said, hey,

2692
02:06:07,039 --> 02:06:08,680
you know, we had the first remake and it was linear.

2693
02:06:08,720 --> 02:06:11,319
We had the second one it was open world, and

2694
02:06:11,439 --> 02:06:15,199
we're gonna change things up again for the third one. Mike,

2695
02:06:15,279 --> 02:06:16,960
I asked you on another show, but like, what do

2696
02:06:16,960 --> 02:06:17,840
you think that means?

2697
02:06:18,479 --> 02:06:20,119
Speaker 2: It's kind of hard to tell because you have the

2698
02:06:20,159 --> 02:06:23,600
linear one, then you have the open world one, and

2699
02:06:24,399 --> 02:06:25,520
I'm like, well, what else?

2700
02:06:25,600 --> 02:06:26,359
Speaker 1: What else is there?

2701
02:06:26,359 --> 02:06:29,079
Speaker 2: When you think about what normal fisty seven was, Like,

2702
02:06:29,680 --> 02:06:32,800
you know, there really is that moment in the game

2703
02:06:32,840 --> 02:06:34,520
where you go in the open world and you're wandering

2704
02:06:34,560 --> 02:06:37,159
around and it does Yeah, that's what got translated to

2705
02:06:37,239 --> 02:06:39,920
Part two. Part three is a bit more go here,

2706
02:06:40,039 --> 02:06:41,399
go there, go here, go there.

2707
02:06:41,279 --> 02:06:45,520
Speaker 1: Go ahead. Jan It's gonna be a strand game. Okay,

2708
02:06:45,560 --> 02:06:48,720
all right, you gotta build a monorail. Yep.

2709
02:06:49,159 --> 02:06:51,039
Speaker 3: Cloud Strife is going to be like, you know what,

2710
02:06:51,119 --> 02:06:53,640
I'm tired of being an eco terrorist. I'm just gonna

2711
02:06:53,680 --> 02:06:57,119
like walk across this with my friends and like carry

2712
02:06:57,119 --> 02:07:04,239
a big backpack and deliver pizza.

2713
02:07:03,680 --> 02:07:03,880
Speaker 1: Yah.

2714
02:07:04,800 --> 02:07:08,159
Speaker 2: I mean like they're gonna they're gonna keep the combat system.

2715
02:07:08,239 --> 02:07:10,640
That's the thing that most people pretty much just absolutely

2716
02:07:10,680 --> 02:07:13,199
love about those games. The combat feels very good.

2717
02:07:13,279 --> 02:07:13,920
Speaker 1: I bet it's.

2718
02:07:13,800 --> 02:07:16,720
Speaker 2: Gonna be open world. He still maybe more open world

2719
02:07:16,760 --> 02:07:20,279
and less kind of open zone. Even though seven Rebirth

2720
02:07:20,359 --> 02:07:22,560
did kind of turn into that by the end, it

2721
02:07:22,520 --> 02:07:24,560
will sort of sort of start that way.

2722
02:07:25,479 --> 02:07:25,880
Speaker 1: I don't know.

2723
02:07:25,920 --> 02:07:28,520
Speaker 2: I'm not too concerned about that. My concerns are more

2724
02:07:28,520 --> 02:07:32,560
about some of the story directions stuff, just how multiverse

2725
02:07:32,680 --> 02:07:35,439
drivilly are we going to get here? That kind of thing.

2726
02:07:35,560 --> 02:07:38,760
But I liked Remake, I like Rebirth both a ton.

2727
02:07:38,960 --> 02:07:41,399
I'm still very excited about this. Christian is just crazy

2728
02:07:41,560 --> 02:07:43,000
that of all the thing I have to hear about

2729
02:07:43,079 --> 02:07:46,760
Christian talking about Common Rider every single day. You bring

2730
02:07:46,840 --> 02:07:52,359
up any any weird, disliked game from the last five years,

2731
02:07:52,479 --> 02:07:55,119
and Christian will be like, I get cooked, actually and

2732
02:07:55,439 --> 02:07:58,159
playing Front Face seven Rebick file is like this combats

2733
02:07:58,239 --> 02:08:00,479
terrible opinion.

2734
02:08:02,199 --> 02:08:06,560
Speaker 3: You realized. Christian is our like on on call Argentinian

2735
02:08:06,640 --> 02:08:09,800
hipster slash griefer of you, right, Yeah.

2736
02:08:09,760 --> 02:08:13,520
Speaker 1: Deeply respected. Yeah, he's just knows how to do it,

2737
02:08:13,640 --> 02:08:15,000
and yeah he'll never stop.

2738
02:08:15,079 --> 02:08:19,199
Speaker 4: Chris Doug Bowser to retire Devin Pritchard to succeed as

2739
02:08:19,319 --> 02:08:22,439
Nintendo of America President Doug Bowser's been been doing that

2740
02:08:22,479 --> 02:08:24,199
thing since like what when when did you start? Like

2741
02:08:24,239 --> 02:08:26,880
twenty fifteen is when he joined Nintendo. In twenty nineteen

2742
02:08:26,920 --> 02:08:29,560
is when he became a president of Nintendo of America.

2743
02:08:29,600 --> 02:08:32,119
So six years, so a pretty long time for that

2744
02:08:32,119 --> 02:08:33,880
that kind of position. I know there's some people who

2745
02:08:34,239 --> 02:08:36,039
have had jobs like that for a long time, like

2746
02:08:36,079 --> 02:08:39,640
Phil Spencer Bert Xbox, But no, that six years is

2747
02:08:39,640 --> 02:08:41,319
a pretty long time to do that job. He is,

2748
02:08:41,479 --> 02:08:44,439
he's stepping down. You know, it's Nintendo of America. They're

2749
02:08:44,479 --> 02:08:47,159
a law firm, they're a marketing company, they had a localization,

2750
02:08:47,199 --> 02:08:48,880
they don't make a lot of the decisions, but this

2751
02:08:49,039 --> 02:08:52,199
is still a pretty important job in the industry. Setting

2752
02:08:52,199 --> 02:08:56,319
the tone for Nintendo in North America is something that

2753
02:08:56,359 --> 02:08:59,039
like Reggie really did kind of change a vibe in

2754
02:08:59,119 --> 02:09:01,159
that moment, and then it helped that they had Metroid

2755
02:09:01,199 --> 02:09:03,640
Prime and all that stuff. But this, yeah, this is

2756
02:09:03,680 --> 02:09:05,680
interesting to see. Now a woman will be in this

2757
02:09:05,760 --> 02:09:06,720
job for the first time ever.

2758
02:09:07,279 --> 02:09:10,840
Speaker 2: Yeah, it's neat. Uh yeah, it does feel like Bowser's

2759
02:09:10,840 --> 02:09:13,079
tenure just happened in a snap.

2760
02:09:13,159 --> 02:09:17,079
Speaker 1: But yeah, flew by. Yeah, good for the company, right, yeah, well.

2761
02:09:17,039 --> 02:09:19,279
Speaker 2: You know, and Reggie kind of left not too long

2762
02:09:19,319 --> 02:09:22,199
after the switch one launched, Bowser leaving a little a

2763
02:09:22,199 --> 02:09:23,800
little bit even sooner at the switch too much. But

2764
02:09:23,840 --> 02:09:27,039
you know people, these these CEOs or presidents who tend

2765
02:09:27,039 --> 02:09:30,760
to leave kind of after these big milestones and transitions happened.

2766
02:09:31,119 --> 02:09:34,680
So it makes some sense. So uh yeah, I bet

2767
02:09:34,720 --> 02:09:36,840
everything is going to be just fine over there. It's

2768
02:09:37,039 --> 02:09:38,399
I doubt it's going to be like Reggie a game

2769
02:09:38,399 --> 02:09:41,920
where it was a very public personality and there's you know,

2770
02:09:42,119 --> 02:09:44,319
they encouraged the memes about it. They did a little

2771
02:09:44,319 --> 02:09:46,359
bit of that with Bowser just because of the name.

2772
02:09:46,600 --> 02:09:50,399
I bet this might be even more low key president

2773
02:09:50,479 --> 02:09:50,840
than that.

2774
02:09:51,560 --> 02:09:53,399
Speaker 4: Yeah, I think you're probably right, like just kind of.

2775
02:09:53,399 --> 02:09:55,119
I think they were setting it up, like why did

2776
02:09:55,199 --> 02:09:57,560
we have Reggie become a celebrity. I mean it worked

2777
02:09:57,560 --> 02:09:59,840
when they needed to kind of put on a little

2778
02:09:59,880 --> 02:10:02,560
bit the show to distract from stuff like the WU

2779
02:10:02,600 --> 02:10:03,520
and things like that.

2780
02:10:04,960 --> 02:10:05,239
Speaker 2: He was.

2781
02:10:07,279 --> 02:10:12,119
Speaker 1: Exactly with Bowser ever in a direct once. I think, yeah,

2782
02:10:12,319 --> 02:10:15,279
a little bit, but he was not like Reggie that

2783
02:10:15,479 --> 02:10:18,880
switched to reveal I was in New York Live while

2784
02:10:18,880 --> 02:10:20,560
it was also going out to you guys, and he

2785
02:10:20,680 --> 02:10:23,640
was on I was sitting next to you. That's right, Yes,

2786
02:10:23,720 --> 02:10:27,439
I did any of that air, any of that air

2787
02:10:27,560 --> 02:10:33,399
on the switch to h. I don't remember something like that.

2788
02:10:33,479 --> 02:10:35,239
You know. Reggie was from the E three air. So

2789
02:10:35,319 --> 02:10:38,760
Reggie was like on stage like posting a presentation, a

2790
02:10:38,800 --> 02:10:42,199
live presentation, which not anything Bowser ever had to do.

2791
02:10:42,920 --> 02:10:46,720
Where do you think the puppets are of Miamoto and Reggie?

2792
02:10:47,319 --> 02:10:49,880
Speaker 2: They were at one of the Nintendo stores and museums

2793
02:10:49,880 --> 02:10:50,720
at one point or another.

2794
02:10:50,760 --> 02:10:51,600
Speaker 1: I'm surprised I'm.

2795
02:10:51,479 --> 02:10:55,000
Speaker 2: Not just at the Nintendo museum that they have in Japan.

2796
02:10:55,239 --> 02:10:59,279
Speaker 1: Yeah, yeah, I think they're still got all puppet bombcasts sometime.

2797
02:11:00,279 --> 02:11:02,840
We definitely do. I want to anyone got a puppet connection.

2798
02:11:02,960 --> 02:11:05,199
Let us know. We definitely had some reached out to

2799
02:11:05,239 --> 02:11:08,239
be like, I make puppets, and how easy to me

2800
02:11:08,359 --> 02:11:10,760
to make a puppet of me? Yeah, that's absurd.

2801
02:11:10,880 --> 02:11:12,680
Speaker 4: Just take the Osama bin laden one and just kind

2802
02:11:12,680 --> 02:11:13,880
of put it back out there.

2803
02:11:14,079 --> 02:11:16,720
Speaker 1: Yeah, sir, Jeff Dunham's got one in a closet you can.

2804
02:11:18,279 --> 02:11:20,680
Speaker 3: Oh you know what, we just put a we put

2805
02:11:20,680 --> 02:11:24,720
a black hat on the old man. Jeff Dunham puppet

2806
02:11:24,720 --> 02:11:25,439
and that's backlar.

2807
02:11:25,960 --> 02:11:31,319
Speaker 1: Oh yeah, that does for the news.

2808
02:11:31,319 --> 02:11:33,079
Speaker 4: I'm handing this show back over to Gianna Choa.

2809
02:11:33,960 --> 02:11:37,760
Speaker 3: Oh wow, well we hit our Jeff Dunham mentioned category

2810
02:11:37,880 --> 02:11:44,600
or quotas. Yeah, thank god we didn't end the month

2811
02:11:44,640 --> 02:11:46,680
of September with un mentioning Jeff Dunham.

2812
02:11:48,760 --> 02:11:51,000
Speaker 1: You're on Desert Island. The only comedy you can watch

2813
02:11:51,000 --> 02:11:54,920
for the rest of your life is Jeff Dunham's uh,

2814
02:11:55,239 --> 02:11:57,159
I don't know, discography, I don't know we'd call it,

2815
02:11:57,239 --> 02:12:00,600
or the blue collar comedy to our guys. Hey, definitely

2816
02:12:01,359 --> 02:12:04,000
the Reds game. Yeah, I skip that.

2817
02:12:04,079 --> 02:12:05,640
Speaker 4: Yeah, there's inn a Lord of the Rings game they're making.

2818
02:12:05,680 --> 02:12:08,720
I just I don't even see that anymore good lately.

2819
02:12:08,840 --> 02:12:11,760
I'm sure this will be great the blue collar comedy guys.

2820
02:12:11,760 --> 02:12:15,800
That one of those guys is like pretty fund back then.

2821
02:12:15,960 --> 02:12:21,159
Speaker 3: Yeah, yeah, yeah, that's right.

2822
02:12:21,199 --> 02:12:25,600
Speaker 1: One of them is major from Cars, Yes, from Cars. Wow.

2823
02:12:26,560 --> 02:12:30,479
Speaker 4: Abu Dhabi Investment Office is going to pay for a

2824
02:12:30,560 --> 02:12:32,800
Lord of the Rings game. It's let's see, a hundred

2825
02:12:32,840 --> 02:12:35,119
million dollars is how much they're spending on this game.

2826
02:12:35,279 --> 02:12:36,840
The deal, which has been in the work since last year,

2827
02:12:36,880 --> 02:12:38,359
is expected to be final ass soon. This is all

2828
02:12:38,359 --> 02:12:41,439
a rumor, although I'll say I've heard this rumor as well.

2829
02:12:42,079 --> 02:12:43,920
People have reached out to me about this. I'm not

2830
02:12:43,960 --> 02:12:45,600
being able to confirm it, but this is coming from

2831
02:12:45,600 --> 02:12:48,479
Insider Gaming, and I'll say that I've heard it. Maybe

2832
02:12:48,479 --> 02:12:52,079
we got the same source though, So again, no may.

2833
02:12:51,960 --> 02:12:54,159
Speaker 2: Forget we had Gollum, which was at least so bad

2834
02:12:54,199 --> 02:12:56,920
it was remarkable. Then that Minds of Moya game no

2835
02:12:56,960 --> 02:13:00,800
one talked about, and apparently that Aubit Shy Sims like

2836
02:13:00,840 --> 02:13:04,399
thing was also bad. Actually just I bought Shadow of

2837
02:13:04,439 --> 02:13:07,399
War because it's on sale on the Steam Celle right now.

2838
02:13:07,560 --> 02:13:09,439
I'm like, boy, I missed when they're at least taking

2839
02:13:09,479 --> 02:13:11,520
some big swings with these Lord of the Ring games.

2840
02:13:11,520 --> 02:13:14,920
Speaker 4: So yeah, it sticks that, like you know in the

2841
02:13:15,439 --> 02:13:19,319
sort of tear list of licensed games, like of that

2842
02:13:19,439 --> 02:13:23,359
kind of license, it's like Warhammer way above Star Wars,

2843
02:13:23,399 --> 02:13:25,760
and then that's like actually above Lord of the Rings.

2844
02:13:25,800 --> 02:13:27,279
Like it gets bad fast with.

2845
02:13:27,239 --> 02:13:29,760
Speaker 1: Those major franchises. I think it's it's fight.

2846
02:13:29,840 --> 02:13:32,079
Speaker 2: The story says they want to compete with Hogwarts legacy.

2847
02:13:32,119 --> 02:13:33,600
I don't think you can do that for only one

2848
02:13:33,640 --> 02:13:35,039
hundred million dollars.

2849
02:13:35,239 --> 02:13:38,079
Speaker 4: That's actually a really good point. Yeah, so I don't

2850
02:13:38,079 --> 02:13:39,079
know what they're expecting.

2851
02:13:39,840 --> 02:13:40,600
Speaker 1: Good luck with all.

2852
02:13:40,760 --> 02:13:42,880
Speaker 4: Right now, I'm really handing the show back over to

2853
02:13:42,960 --> 02:13:45,880
Jan catch sure, but I thought, oh god, got it.

2854
02:13:46,479 --> 02:13:48,840
Speaker 3: I thought you were fibbing for a second. Well, folks,

2855
02:13:48,840 --> 02:13:50,920
we're going to take a quick brickie break and we

2856
02:13:50,960 --> 02:13:54,960
will be back with emails, super chats, and who knows

2857
02:13:55,000 --> 02:14:03,920
what else right after the These are the males or

2858
02:14:04,159 --> 02:14:08,319
the show emails. BombCast at giant bomb dot com is

2859
02:14:08,319 --> 02:14:10,479
the email addressed to send your emails too. You can

2860
02:14:10,479 --> 02:14:12,960
write in about any and everything, something we've discussed on

2861
02:14:12,960 --> 02:14:15,199
the show, something you want us to discuss on the show,

2862
02:14:15,800 --> 02:14:19,680
perhaps reflecting on a interesting take, reflecting who may be weirder,

2863
02:14:19,840 --> 02:14:22,680
or you just want to avoid an awkward social interaction

2864
02:14:22,760 --> 02:14:23,920
and just be on your phone.

2865
02:14:24,439 --> 02:14:25,960
Speaker 1: Email us at.

2866
02:14:25,840 --> 02:14:29,319
Speaker 3: BombCast at giant bomb dot com. First email of the

2867
02:14:29,359 --> 02:14:33,199
show comes from Mike from Loveland. Hello, bombus, grandees. I

2868
02:14:33,199 --> 02:14:35,399
think the taco place dropped one of my tacos in

2869
02:14:35,439 --> 02:14:39,720
the sink. The wrapper an tortilla or sagi and difficult

2870
02:14:39,760 --> 02:14:44,279
to separate the other taco, same variety was normal. Foolishly,

2871
02:14:44,439 --> 02:14:47,119
after eating the good taco, I still went in for

2872
02:14:47,159 --> 02:14:49,680
a bite of the wet boy, and now I'm sure

2873
02:14:49,880 --> 02:14:52,039
I can't have tacos for a while. I should have

2874
02:14:52,079 --> 02:14:56,479
known better. Has this ever or a similar experience happened

2875
02:14:56,720 --> 02:14:59,439
to you with games? A few years back? I built

2876
02:14:59,439 --> 02:15:01,960
too many days and found myself building a deck to

2877
02:15:01,960 --> 02:15:04,279
beat up guys in a public bathroom. I haven't touched

2878
02:15:04,279 --> 02:15:07,319
one since. Love the show, Love you all. Mike from Loveland.

2879
02:15:08,159 --> 02:15:12,199
Speaker 1: I've never had building a deck to beat up a guy?

2880
02:15:12,239 --> 02:15:14,640
And what does that mean? I don't, I don't.

2881
02:15:14,680 --> 02:15:18,640
Speaker 2: I'm lost, Dan, nobody's ever dropped my video games in

2882
02:15:18,680 --> 02:15:20,199
a sink before I bought them?

2883
02:15:20,880 --> 02:15:24,680
Speaker 1: No, and then like card decks like you?

2884
02:15:24,800 --> 02:15:29,079
Speaker 3: First I thought card decks, but then I don't. I

2885
02:15:29,079 --> 02:15:31,279
don't duel people in bathrooms.

2886
02:15:32,359 --> 02:15:34,840
Speaker 1: So building a deck to beat up guys in a

2887
02:15:34,880 --> 02:15:37,880
public bathroom? The built two decks?

2888
02:15:38,079 --> 02:15:42,520
Speaker 2: Email or the answer to your question is no, We've never.

2889
02:15:42,720 --> 02:15:45,920
Speaker 1: I've never, never, would never. It's never happened to me

2890
02:15:46,399 --> 02:15:47,600
with video games.

2891
02:15:47,880 --> 02:15:49,880
Speaker 4: But thank you for your for sharing your experience.

2892
02:15:49,880 --> 02:15:55,600
Speaker 1: Sorry about your case, Ada or whatever, Haco talk next.

2893
02:15:55,600 --> 02:16:00,920
Speaker 3: Email. This could be about anyone. They simply write, Jeff

2894
02:16:00,960 --> 02:16:01,920
has fathead.

2895
02:16:03,279 --> 02:16:10,680
Speaker 1: Right, Sorry backwards batheads the big stickers of us put

2896
02:16:10,680 --> 02:16:13,000
on your wall on Cleveland.

2897
02:16:13,039 --> 02:16:15,920
Speaker 2: At least at one point that was a Yeah Cleveland company.

2898
02:16:16,680 --> 02:16:19,319
Speaker 4: I bought this house sight unseen my my mother in

2899
02:16:19,359 --> 02:16:20,479
law came here looked at it for us when we

2900
02:16:20,479 --> 02:16:23,079
were moving from Colorado, and I walk in and one

2901
02:16:23,079 --> 02:16:25,159
of the rooms had a giant fat head of the

2902
02:16:25,199 --> 02:16:27,920
Buck guy from the Ohio State Buckeyes, just the mascot

2903
02:16:28,039 --> 02:16:28,680
or whatever, and that.

2904
02:16:29,039 --> 02:16:31,159
Speaker 1: I had to get rid of that. Yeah, it was disgusting.

2905
02:16:31,199 --> 02:16:31,680
I hate that.

2906
02:16:32,159 --> 02:16:35,479
Speaker 3: Next email comes from the real McCoy Highdooters, having been

2907
02:16:35,639 --> 02:16:37,760
just a couple of years too young to enjoy the

2908
02:16:37,799 --> 02:16:41,360
original MGS three, now at thirty years old, playing the

2909
02:16:41,399 --> 02:16:45,920
Snake Eater Snaky to remake as my first played MGS game,

2910
02:16:46,399 --> 02:16:49,239
I kept on feeling genuine nostalgia for a game I

2911
02:16:49,319 --> 02:16:52,239
never played, but had such an intimate knowledge of thanks

2912
02:16:52,280 --> 02:16:55,319
to watching the entire Metal Gear Scanland series on Giant Bomb.

2913
02:16:55,479 --> 02:16:57,840
My question is, has this ever happened to any of you?

2914
02:16:57,959 --> 02:17:01,120
If it'd be game, movie, TV, magazine, book. Thanks for

2915
02:17:01,360 --> 02:17:04,360
being good people. Fuck Dan, you need to be scientifically

2916
02:17:04,399 --> 02:17:06,680
studied with love the real McCoy.

2917
02:17:07,239 --> 02:17:09,159
Speaker 2: Yeah, I mean, you know King's quest when I was

2918
02:17:09,200 --> 02:17:10,840
playing that, right, I mean, it's a game from before

2919
02:17:10,879 --> 02:17:13,399
I was even born. I didn't play it back then.

2920
02:17:13,479 --> 02:17:16,239
I never actually really played through it, But you know,

2921
02:17:16,239 --> 02:17:21,600
I just it's so much of a trailblazer, and it's

2922
02:17:21,680 --> 02:17:24,840
so recognizable as something that's old and of an era

2923
02:17:25,040 --> 02:17:27,959
that I can't help it being nostalgic for it, even

2924
02:17:28,000 --> 02:17:30,200
as I'm playing through most of it for the first time.

2925
02:17:31,479 --> 02:17:35,639
Speaker 4: Yeah, I think any game that appeared in a magazine

2926
02:17:35,680 --> 02:17:37,399
ad for one of the video game magazines I read,

2927
02:17:37,440 --> 02:17:38,959
if I were to go back to any of those,

2928
02:17:38,959 --> 02:17:41,399
and I've done this before, I would feel nostalgia for.

2929
02:17:41,399 --> 02:17:44,440
Speaker 1: It, for Sake, and sixty four for saken sixty four.

2930
02:17:44,520 --> 02:17:47,760
Speaker 4: I honestly like Virtual Highlight definitely appeared in some magazines

2931
02:17:47,799 --> 02:17:49,559
I was reading. So watching you play that I still

2932
02:17:49,559 --> 02:17:51,959
hadn't played that, I still had nostalgia for it.

2933
02:17:51,959 --> 02:17:55,520
Speaker 2: It's like watching, yeah, watch like an old black and

2934
02:17:55,559 --> 02:17:58,639
white movie, right being or Softwar. It's there's something nostalgic

2935
02:17:58,719 --> 02:18:02,079
about that, just something just nostalgic about the way Super

2936
02:18:02,159 --> 02:18:05,600
Nintendo games are, or Sega Saturn games or PS two

2937
02:18:05,760 --> 02:18:06,280
games are.

2938
02:18:06,399 --> 02:18:07,760
Speaker 1: I get that if I watch a movie from like

2939
02:18:07,799 --> 02:18:10,760
the nineties, as well, where it's just like ah, man, yeah,

2940
02:18:10,840 --> 02:18:13,719
this is good. The look of the movie, the absence

2941
02:18:13,760 --> 02:18:16,479
of phones and stuff like that, Like totally, although I've

2942
02:18:16,479 --> 02:18:19,159
seen so much chatter about like nostalgia lately with like

2943
02:18:19,600 --> 02:18:22,920
the fucking Walmart uh Ai video. I don't know if

2944
02:18:22,959 --> 02:18:24,879
you saw that. I don't think they made it, but

2945
02:18:24,920 --> 02:18:27,600
it was like remember when Walmart in two thousand and two,

2946
02:18:27,639 --> 02:18:30,760
you'd go in and they had samples there's like AI kids,

2947
02:18:30,879 --> 02:18:33,680
Like it's an AI generated video of like what a

2948
02:18:33,719 --> 02:18:36,000
Walmart looked like in two thousand and two, and I watched,

2949
02:18:36,200 --> 02:18:37,719
like this sucks.

2950
02:18:37,799 --> 02:18:39,879
Speaker 2: And it's also not what it was really show about

2951
02:18:39,920 --> 02:18:42,760
two thousand and two Walmarts. They were still Walmarts. There

2952
02:18:42,799 --> 02:18:43,799
was no I think it's.

2953
02:18:43,719 --> 02:18:46,760
Speaker 1: Just because it's targeting people that were a kid in

2954
02:18:46,799 --> 02:18:47,520
two thousand and two.

2955
02:18:47,639 --> 02:18:50,879
Speaker 2: You know, it's not like the nineties Pizza Hut you idiots,

2956
02:18:50,959 --> 02:18:53,280
Like there's about that.

2957
02:18:53,399 --> 02:18:56,399
Speaker 1: Yeah, And like also the video was like like grainy

2958
02:18:56,440 --> 02:18:57,799
and stuff in a way that like they were trying

2959
02:18:57,799 --> 02:18:59,360
to make it look we was shot in the seventies.

2960
02:18:59,680 --> 02:19:01,520
Just it sucks so bad.

2961
02:19:04,360 --> 02:19:08,200
Speaker 3: I guess, like kind of similar to what emailers writing

2962
02:19:08,200 --> 02:19:12,479
in about a lot of my exposure to other media

2963
02:19:12,719 --> 02:19:14,799
was through the lens of Muppet Babies.

2964
02:19:15,440 --> 02:19:17,840
Speaker 1: Hell yeah, so that's how you learned about Star Wars.

2965
02:19:18,479 --> 02:19:20,799
Speaker 3: That's how I learned about Star Wars. And that's how

2966
02:19:21,159 --> 02:19:24,840
I learned about other movies through the the other movies

2967
02:19:24,840 --> 02:19:28,319
that they'd spoof at Saint Daniel Jones, yeah, Indiana Jones,

2968
02:19:28,360 --> 02:19:31,120
but also with Alvin and the Chipmunks. The first time

2969
02:19:31,159 --> 02:19:33,239
I ever saw or was told about the story of

2970
02:19:33,360 --> 02:19:37,200
RoboCop was through the lens of Alvin and the Chipmunks

2971
02:19:38,120 --> 02:19:38,840
Robo Monk.

2972
02:19:39,479 --> 02:19:42,280
Speaker 2: That was a whole video because I never even saw

2973
02:19:42,319 --> 02:19:44,920
that movie, but it was always advertised in front of

2974
02:19:44,920 --> 02:19:48,040
my VHS copy of like the actual Chipmunks movie that

2975
02:19:48,040 --> 02:19:50,399
they did where they were doing some around the world

2976
02:19:50,440 --> 02:19:53,280
in eighty days race bullshit against the chip Bets or

2977
02:19:53,280 --> 02:19:57,760
whatever that was the Chipmunks man.

2978
02:19:58,760 --> 02:20:02,000
Speaker 1: In the chat, he says, a Robocopa straight up marketed

2979
02:20:02,000 --> 02:20:04,159
to kids, so much for not being a kids movie

2980
02:20:04,239 --> 02:20:06,639
that I'm nostalgic for that, like all of my sh

2981
02:20:06,840 --> 02:20:09,399
in first grade, like my binders and stuff being Terminator

2982
02:20:09,719 --> 02:20:14,040
like official Terminator merchandise marketed towards me a first grader.

2983
02:20:14,040 --> 02:20:17,239
It's like that we're missing that now, just.

2984
02:20:17,600 --> 02:20:20,680
Speaker 2: Do the cartoon like there's no one battle after another

2985
02:20:20,799 --> 02:20:24,280
cartoon series that's gonna be on Saturday morning, right, But

2986
02:20:24,319 --> 02:20:27,719
there there is sort of what's that Netflix show, the

2987
02:20:27,760 --> 02:20:29,079
one I've never seen it?

2988
02:20:30,559 --> 02:20:30,760
Speaker 1: Yes?

2989
02:20:31,360 --> 02:20:34,360
Speaker 4: And squid Games yes. And then the version of that

2990
02:20:34,559 --> 02:20:37,479
is that mister Beast will make his videos and that's

2991
02:20:37,559 --> 02:20:41,239
all exclusively basically for children to watch. And so kids

2992
02:20:41,280 --> 02:20:43,719
are crazy about squid Games and that's like not really

2993
02:20:43,719 --> 02:20:44,239
for kids.

2994
02:20:44,280 --> 02:20:46,159
Speaker 1: So yeah, well that's there.

2995
02:20:46,760 --> 02:20:49,319
Speaker 3: We we do have that because I mean five Nights

2996
02:20:49,319 --> 02:20:51,399
at Freddy's is like a horror game.

2997
02:20:51,639 --> 02:20:53,399
Speaker 1: But yeah, that's all around.

2998
02:20:53,559 --> 02:20:55,120
Speaker 2: But it's like goosey Yeah right.

2999
02:20:55,840 --> 02:21:00,600
Speaker 1: That's a little bit goat closer to Goosebumps. Yeah probably, OK.

3000
02:21:01,000 --> 02:21:05,440
Speaker 3: Moving on, speaking about Pete from Connecticut Rights in Hey BombCast,

3001
02:21:05,520 --> 02:21:08,200
I'm a thirty six year old married man with kids

3002
02:21:08,399 --> 02:21:09,000
and my hair.

3003
02:21:09,079 --> 02:21:11,000
Speaker 1: He started sinning on top a bit.

3004
02:21:11,559 --> 02:21:13,680
Speaker 3: Nothing crazy, but it's something that I noticed. So I've

3005
02:21:13,680 --> 02:21:15,479
been giving this question.

3006
02:21:15,200 --> 02:21:16,120
Speaker 1: A lot of thought lately.

3007
02:21:16,920 --> 02:21:19,200
Speaker 3: I was curious did any of the bald men on

3008
02:21:19,239 --> 02:21:23,360
the show ever try to consider anything like Roguain, finasteride

3009
02:21:23,479 --> 02:21:27,520
or hair transplants. Alternatively grubbing jan if you noticed you

3010
02:21:27,520 --> 02:21:29,840
were starting to go bald tomorrow, would you consider any

3011
02:21:29,879 --> 02:21:31,559
alternative option or just let it go?

3012
02:21:31,840 --> 02:21:36,239
Speaker 1: Thanks for all you do. Pepe in Connecticut, I definitely

3013
02:21:36,559 --> 02:21:39,399
did the rogain thing for a little bit, and it's

3014
02:21:39,440 --> 02:21:41,440
just I don't know, this is kind of gross.

3015
02:21:42,920 --> 02:21:44,200
Speaker 2: If it was a thing where I was like, I

3016
02:21:44,239 --> 02:21:47,120
know this is going to work, right, like, okay, just

3017
02:21:47,239 --> 02:21:49,479
you take my medicine and get my hair back. But

3018
02:21:49,479 --> 02:21:51,840
I'm doing this thing that feels kind of weird and

3019
02:21:52,079 --> 02:21:55,920
gross and also probably won't work. So I'm like, what

3020
02:21:56,559 --> 02:21:59,840
the heck with this? And then anything else like it's

3021
02:21:59,840 --> 02:22:02,799
just too drastic or expensive or too time consuming that

3022
02:22:03,200 --> 02:22:04,520
I don't really care that much.

3023
02:22:05,440 --> 02:22:07,639
Speaker 1: Yeah, I was like twenty seventeen or so when I

3024
02:22:07,680 --> 02:22:09,840
was really starting to notice how the bald spot going

3025
02:22:09,879 --> 02:22:13,760
crazy there, and I think it was finastrite or something

3026
02:22:13,760 --> 02:22:16,120
that I got, and it's like for like a week

3027
02:22:16,200 --> 02:22:17,799
I put it on there, and I'm like, do I

3028
02:22:17,840 --> 02:22:19,840
really want to fucking do this? Like what? I don't

3029
02:22:19,840 --> 02:22:21,520
know if it's like twice a day or something for

3030
02:22:21,840 --> 02:22:24,239
the rest of my life. And then like as my

3031
02:22:24,280 --> 02:22:26,639
hair if I lose more of it's just like more

3032
02:22:26,799 --> 02:22:29,159
covers on the head every fucking day. It's like it's

3033
02:22:29,159 --> 02:22:30,520
just too much a pain in the ass. And again,

3034
02:22:30,600 --> 02:22:32,159
like Mike said, it's like I don't even think it's

3035
02:22:32,159 --> 02:22:34,319
gonna work, so uh. And then as far as the

3036
02:22:34,360 --> 02:22:38,319
transplant thing, it's funny because I mentioned how that Turkish

3037
02:22:38,360 --> 02:22:40,440
place reached out to me on Instagram and offered to

3038
02:22:40,479 --> 02:22:43,360
like send me there, and like I just had to

3039
02:22:43,399 --> 02:22:44,920
like post a bunch about it, and they were like, yeah,

3040
02:22:44,920 --> 02:22:47,440
we'll just give you hair again. It would be pretty

3041
02:22:47,440 --> 02:22:49,319
funny to just take a trip to Turkey and come

3042
02:22:49,360 --> 02:22:53,239
back and have hair. But I just don't really care enough.

3043
02:22:53,319 --> 02:22:55,600
I think I think it would be kind of funny

3044
02:22:55,600 --> 02:22:59,680
if I suddenly just had hair again. So yeah, maybe

3045
02:22:59,760 --> 02:23:00,600
never if.

3046
02:23:00,479 --> 02:23:02,639
Speaker 4: It's still in the cards, is what you're saying, Like like.

3047
02:23:02,719 --> 02:23:04,520
Speaker 1: If ifs I think I would do it as a

3048
02:23:04,559 --> 02:23:07,719
bit or like like a sub goal on Twitch. Okay

3049
02:23:08,799 --> 02:23:13,000
hair again, yeah, or if like like if a local

3050
02:23:13,079 --> 02:23:16,079
place was like, hey, we'll do this for you for free,

3051
02:23:16,680 --> 02:23:18,600
I would think about it because I would just go

3052
02:23:18,639 --> 02:23:20,200
back to shaving it, you know, like what would be

3053
02:23:20,200 --> 02:23:24,440
the downside. I'd rather give back of our hair back

3054
02:23:24,479 --> 02:23:26,079
than give hair back for myself.

3055
02:23:26,120 --> 02:23:27,520
Speaker 2: I think actually.

3056
02:23:29,680 --> 02:23:30,600
Speaker 1: So magnanimous.

3057
02:23:30,840 --> 02:23:35,040
Speaker 3: I think, yeah, dunkle Master Sauce in the chat, let's

3058
02:23:35,040 --> 02:23:36,319
do it for back back.

3059
02:23:38,120 --> 02:23:41,639
Speaker 1: Yeah, he does get. He does get real like listlessly,

3060
02:23:41,760 --> 02:23:43,040
he talks about it.

3061
02:23:42,639 --> 02:23:45,680
Speaker 2: That's what about you two? What would you do if

3062
02:23:45,719 --> 02:23:46,440
you're going called?

3063
02:23:47,000 --> 02:23:49,280
Speaker 4: I would do that stuff. I would try the propicia.

3064
02:23:49,440 --> 02:23:51,200
Speaker 1: I would uh, I would.

3065
02:23:51,000 --> 02:23:53,040
Speaker 4: Give it a shot. I wouldn't do the rog game thing.

3066
02:23:53,040 --> 02:23:55,159
You're right that that sounds like a half soule uh

3067
02:23:55,200 --> 02:23:58,079
and whatever. And then you know, when that didn't actually

3068
02:23:58,120 --> 02:23:59,719
play out, I would just you know, I would shave it.

3069
02:23:59,719 --> 02:24:00,760
Speaker 1: I would whatever.

3070
02:24:01,440 --> 02:24:04,600
Speaker 3: Yeah, I would tattoo my skull and be sick like

3071
02:24:04,680 --> 02:24:09,639
that'd be sick. Yeah, yeah, all right, Gang, a couple

3072
02:24:09,719 --> 02:24:11,159
more emails and then we'll move on.

3073
02:24:11,319 --> 02:24:12,959
Speaker 1: We could call you Jan Bigelow.

3074
02:24:15,920 --> 02:24:21,000
Speaker 3: Okay, all right, all right, Scout, get to it anyhow, Okay,

3075
02:24:21,639 --> 02:24:24,920
slip all right, Travis, and Fargo writes in with five questions,

3076
02:24:25,000 --> 02:24:26,360
but we're not gonna read all five. I'm going to

3077
02:24:26,399 --> 02:24:30,079
read the fifth one. Travis. I got a job. I've

3078
02:24:30,120 --> 02:24:32,000
been a full time stay at home parent for the

3079
02:24:32,000 --> 02:24:34,319
past few years, but now in addition to that, I'm

3080
02:24:34,360 --> 02:24:36,959
working part time for my favorite local coffee company. I

3081
02:24:37,000 --> 02:24:38,600
work with a good buddy of mine, and the best

3082
02:24:38,600 --> 02:24:42,440
perk is free coffee. My question is my questions are

3083
02:24:42,879 --> 02:24:44,479
how do you like working with friends? And what's the

3084
02:24:44,479 --> 02:24:46,840
best perk of your job? Travis and Fargo.

3085
02:24:48,079 --> 02:24:51,479
Speaker 1: I mean, that's what's really cool is just it's cool

3086
02:24:51,600 --> 02:24:53,760
enough to just do the thing you love for your

3087
02:24:53,879 --> 02:24:57,079
job and play games, Like I realize how rare that is.

3088
02:24:57,399 --> 02:24:59,680
And then when it's also it's like, oh, just by nature,

3089
02:25:00,079 --> 02:25:03,079
you're doing it with people that share that passion, and

3090
02:25:03,159 --> 02:25:05,799
especially in the circumstance like what we do, we got

3091
02:25:05,799 --> 02:25:07,559
to basically pick who we do it with. We're all

3092
02:25:07,600 --> 02:25:09,319
just good friends, you know. We talk like, look at

3093
02:25:09,319 --> 02:25:11,280
the Haiti stream on Friday night, it was it Friday,

3094
02:25:11,280 --> 02:25:12,600
whenever it was we all just kind of hop in.

3095
02:25:12,639 --> 02:25:14,479
We're just hanging out because we just like hanging out

3096
02:25:14,479 --> 02:25:17,760
with each other. So yeah, it's it's a pretty incredible thing.

3097
02:25:17,799 --> 02:25:19,600
I remember first feeling that when I first got hired

3098
02:25:19,600 --> 02:25:21,440
a game Informer and being like, oh my god, I

3099
02:25:21,440 --> 02:25:23,959
went from working at a call center where there was

3100
02:25:24,040 --> 02:25:26,319
one guy there who played video games I could talk to,

3101
02:25:26,559 --> 02:25:29,479
and that guy fucking sucked to Like, here is like

3102
02:25:30,040 --> 02:25:32,440
twenty of the most knowledgeable people I've ever met about

3103
02:25:32,520 --> 02:25:35,040
video games, and I like them and we hang out

3104
02:25:35,120 --> 02:25:38,200
and it's like Jesus Christ, it's just a real good deal.

3105
02:25:39,159 --> 02:25:42,200
Speaker 4: Yeah, Yeah, that's that's exactly right. The park is just

3106
02:25:42,239 --> 02:25:45,840
like getting to do the job, honestly, getting to come in,

3107
02:25:45,920 --> 02:25:48,000
come with an idea, and the idea is how can

3108
02:25:48,040 --> 02:25:50,760
we play a video game in a fun and interesting way. Yeah,

3109
02:25:50,760 --> 02:25:52,840
couldn't have dreamed it up better, but that's exactly what

3110
02:25:52,879 --> 02:25:53,200
I want.

3111
02:25:54,440 --> 02:26:02,040
Speaker 1: Yeah. Also, wow, we're his family. Yes. Sure.

3112
02:26:03,000 --> 02:26:09,079
Speaker 3: The bonus of being friends and considering y'all very close

3113
02:26:09,120 --> 02:26:12,559
to me is that I feel more comfortable being me

3114
02:26:13,040 --> 02:26:15,520
around y'all, and I don't have to like code switch

3115
02:26:15,559 --> 02:26:17,959
or style switch. I can say some out of pocket

3116
02:26:18,000 --> 02:26:20,000
stuff like cum gutters and then we just move on

3117
02:26:20,040 --> 02:26:23,879
to the next time. But also, you know, I fully

3118
02:26:23,879 --> 02:26:26,479
transparent for the folks at home. I've been going through

3119
02:26:26,479 --> 02:26:29,680
some stuff and I feel comfortable going through the day

3120
02:26:29,760 --> 02:26:32,479
because I can rely on this crew of dudes here

3121
02:26:32,520 --> 02:26:35,239
along with Sean and Chuck to have my back. So

3122
02:26:35,319 --> 02:26:38,920
I feel less guilty about having to go through the

3123
02:26:38,920 --> 02:26:42,120
stuff I'm going through because I feel supported. So thanks

3124
02:26:42,120 --> 02:26:47,840
to this crew over here. All right, my friend, I

3125
02:26:47,840 --> 02:26:48,840
don't know about this other.

3126
02:26:51,120 --> 02:26:53,520
Speaker 1: Dance? Fine, what a day for my keys?

3127
02:26:57,200 --> 02:27:01,559
Speaker 3: Dirt Bag Dad rites in Hey bomb Daddy's I think

3128
02:27:01,600 --> 02:27:03,840
they meant that, not the way I read it. But

3129
02:27:04,600 --> 02:27:06,840
this question is for the two Jeffs, Solid Jeff and

3130
02:27:06,879 --> 02:27:09,959
Liquid Jeff. New parent here, Yay. I have a seven

3131
02:27:10,040 --> 02:27:12,799
week old baby and I'm not gonna lie. I'm starting

3132
02:27:12,799 --> 02:27:15,680
to lose it. The lack of sleep, the logistics, etc.

3133
02:27:16,120 --> 02:27:18,319
Are all pretty taxing, and I've noticed it's taking a

3134
02:27:18,319 --> 02:27:20,239
toll on my partner and I, I will admit the

3135
02:27:20,239 --> 02:27:22,920
problem lies with me. I just have become so irritable

3136
02:27:22,959 --> 02:27:25,879
and short tempered that almost any minor thing annoys the

3137
02:27:25,920 --> 02:27:28,239
ever living crap out of me. I know this isn't

3138
02:27:28,239 --> 02:27:31,639
a relationship or parenting podcast, but did either of you

3139
02:27:31,680 --> 02:27:33,760
go through this any tips on how I could just

3140
02:27:33,799 --> 02:27:36,159
be a better new dad and a better new partner

3141
02:27:36,159 --> 02:27:38,040
for my wife. I just don't want to be another

3142
02:27:38,040 --> 02:27:39,760
burden on her and I want to rise to the

3143
02:27:39,760 --> 02:27:43,200
new challenge slash chapter of our lives BS. Is there

3144
02:27:43,280 --> 02:27:45,319
some of my gaming life only going to exist between

3145
02:27:45,319 --> 02:27:48,639
the hours of ten pm and one am. Dirt Bag Dad.

3146
02:27:50,280 --> 02:27:52,920
Speaker 4: I mean, look, the kids that young, you should be

3147
02:27:52,920 --> 02:27:54,639
finding sometimes during the day to like just let the

3148
02:27:54,719 --> 02:27:57,159
kid lay on your tummy while you play a game,

3149
02:27:57,360 --> 02:27:58,879
So take advantage of that.

3150
02:28:00,200 --> 02:28:02,040
Speaker 1: Baby is fine to keep gaming.

3151
02:28:02,079 --> 02:28:04,520
Speaker 4: So that's my advice there is you can still make

3152
02:28:04,559 --> 02:28:07,680
that happen later on. Yeah, it'll only happen during certain

3153
02:28:07,719 --> 02:28:10,840
times for sure. No, No stand up to five am

3154
02:28:10,879 --> 02:28:13,120
to play Hades two when you got to get up

3155
02:28:13,159 --> 02:28:14,719
at six am to start getting the kids.

3156
02:28:14,559 --> 02:28:17,079
Speaker 1: Ready for school. Yeah.

3157
02:28:17,079 --> 02:28:21,520
Speaker 4: Look, it's it's hard, and really all you can not

3158
02:28:21,600 --> 02:28:23,680
all you could do, But the most important thing to

3159
02:28:23,719 --> 02:28:26,319
do is recognize it and being like, hey, I am

3160
02:28:26,360 --> 02:28:29,280
getting irritable, I am getting this is challenging. I do

3161
02:28:29,360 --> 02:28:32,040
have to kind of take a step back and figure

3162
02:28:32,040 --> 02:28:34,399
out some ideas here. I think the biggest thing is

3163
02:28:36,280 --> 02:28:39,760
a perspective shift. You're you're not really living for yourself anymore.

3164
02:28:39,920 --> 02:28:42,920
You're here to be memories for your kids. So when

3165
02:28:42,920 --> 02:28:46,120
you're making decisions when you're faced with something, do you

3166
02:28:46,120 --> 02:28:48,799
want to leave them with with with trauma with the

3167
02:28:48,799 --> 02:28:51,239
then worried about your emotional state, Like that's the thing, Like,

3168
02:28:51,360 --> 02:28:53,639
you know, as soon as they get to be five, six, seven,

3169
02:28:53,719 --> 02:28:57,200
especially eight, they will be so tuned into like your

3170
02:28:57,399 --> 02:29:01,479
feelings that you feel guilty about even feeling.

3171
02:29:01,440 --> 02:29:03,440
Speaker 1: Bad about stuff, because they will.

3172
02:29:03,200 --> 02:29:06,120
Speaker 4: You can tell they'll start trying to manage your emotions

3173
02:29:06,280 --> 02:29:09,399
because that it makes them uncomfortable. So you've gotta have

3174
02:29:09,520 --> 02:29:13,159
to recognize that, and it's not easy. You're just gonna

3175
02:29:13,239 --> 02:29:15,520
have to get better and keep growing. The good news

3176
02:29:15,559 --> 02:29:17,079
is you that's what we do. We keep growing and

3177
02:29:17,120 --> 02:29:21,079
we get better. So I would just take this moment

3178
02:29:21,239 --> 02:29:25,399
to not beat yourself up, don't feel guilty like you.

3179
02:29:26,200 --> 02:29:29,319
Everyone goes through it, but do just kind of go

3180
02:29:29,399 --> 02:29:30,840
the next day and being like, what can I learn

3181
02:29:30,920 --> 02:29:33,399
and try to be a little bit better and and

3182
02:29:33,440 --> 02:29:35,760
then also maybe take some stuff off your plate. You know,

3183
02:29:35,879 --> 02:29:40,440
I stopped watching TV basically because of having kids. Like

3184
02:29:40,479 --> 02:29:42,760
I don't really sit down to watch the show. I'll

3185
02:29:42,760 --> 02:29:45,079
watch something here or there on my phone.

3186
02:29:45,680 --> 02:29:46,680
Speaker 1: But I used to like sit.

3187
02:29:46,559 --> 02:29:49,719
Speaker 4: Down and channel flip or or record a show on

3188
02:29:49,799 --> 02:29:52,360
the TVO and then put that down and watch a

3189
02:29:52,360 --> 02:29:55,200
whole series or whatever. You know, I just put some

3190
02:29:55,280 --> 02:29:59,159
hobbies aside, some activities aside, and moved on. And maybe

3191
02:29:59,159 --> 02:30:00,840
that you have to take some stuff off the burner.

3192
02:30:01,040 --> 02:30:04,079
Maybe that's the answer here. And then the other side

3193
02:30:04,120 --> 02:30:06,799
is it will just like it's gonna put holes in

3194
02:30:06,840 --> 02:30:09,120
your brain. Like it's just gonna it's going to like

3195
02:30:09,159 --> 02:30:11,760
my memory is so bad because I've had kids great

3196
02:30:11,840 --> 02:30:15,600
years now, and uh yeah, there's there's just no getting

3197
02:30:15,600 --> 02:30:16,799
around some of those things.

3198
02:30:16,959 --> 02:30:19,159
Speaker 1: You'll just have to roll with it. But you're doing great,

3199
02:30:19,399 --> 02:30:22,200
keep at it, and you're gonna be just fine. You know.

3200
02:30:22,319 --> 02:30:24,280
Speaker 3: I'm not a father at all, but I think the

3201
02:30:24,319 --> 02:30:26,879
fact that you took the time to recognize that you're

3202
02:30:26,920 --> 02:30:28,040
going through these things.

3203
02:30:28,000 --> 02:30:30,399
Speaker 1: Was also a big step. You know, just make sure

3204
02:30:30,399 --> 02:30:33,040
you're communicating with your partner. Dan. Do you have anything

3205
02:30:33,079 --> 02:30:35,760
to add to this about fatherhood. I'm just thinking, like

3206
02:30:35,799 --> 02:30:38,440
if Grub's saying like the kids are the reason the

3207
02:30:38,479 --> 02:30:40,600
memory and stuff, I can't imagine what kids would do

3208
02:30:40,680 --> 02:30:42,840
to my fucking brain. I don't have that excuse.

3209
02:30:43,319 --> 02:30:45,479
Speaker 4: Just like literally you would be able to feel the

3210
02:30:45,520 --> 02:30:47,479
gaps in your brain, like that's what it just feels

3211
02:30:47,520 --> 02:30:48,559
like there's holes up there for me.

3212
02:30:48,680 --> 02:30:51,079
Speaker 1: Yeah, anyway, but that's probably just beer, not kids.

3213
02:30:53,520 --> 02:30:57,959
Speaker 3: Yeah, Okay, anyway, last email of the show, and I'm

3214
02:30:57,959 --> 02:31:00,440
gonna preface this by saying, I know you know, the

3215
02:31:00,520 --> 02:31:04,799
last emailer asked about fatherly advice, But do not take

3216
02:31:04,879 --> 02:31:08,719
anything that we met, any medical advice that we give

3217
02:31:08,760 --> 02:31:11,680
to you explicitly. And also I'm gonna say the same

3218
02:31:11,719 --> 02:31:15,479
thing for us to not take any medical advice or

3219
02:31:15,600 --> 02:31:22,159
living advice from our audience plainly, all right, Joaquim writes

3220
02:31:22,200 --> 02:31:25,360
in hi last voicemail, Dump Truck, Dan said he bought

3221
02:31:25,360 --> 02:31:28,760
a sauna, which to me, as a finished person, sounded

3222
02:31:28,799 --> 02:31:31,440
more like a hot box. It's fine to drink while

3223
02:31:31,479 --> 02:31:35,479
using the sauna. Backlar is just overreacting. We finish people

3224
02:31:35,559 --> 02:31:39,000
have a personal connection with saunas. As you know, most

3225
02:31:39,000 --> 02:31:42,879
people have a sauna room in their home. Therefore, I

3226
02:31:42,879 --> 02:31:45,920
would say we have the knowledge about drinking while bathing

3227
02:31:46,000 --> 02:31:49,840
in the sauna. It's all good, Dan is right. Sure

3228
02:31:49,879 --> 02:31:53,399
you get dehydrated, but it's not life threatening. The sauna

3229
02:31:53,440 --> 02:31:55,559
is only one hundred and fifty degrees or something like that.

3230
02:31:55,799 --> 02:31:59,079
We usually bathe into over two hundred degrees with cooling

3231
02:31:59,120 --> 02:32:04,479
down periods in between sessions. Love bucking mm hmm, thank you, Walkie.

3232
02:32:04,639 --> 02:32:07,079
Speaker 1: I will take that advice that I already was taking,

3233
02:32:07,440 --> 02:32:10,079
but it's I feel validated. So yeah, like I said

3234
02:32:10,159 --> 02:32:12,040
last night. One in the morning, I'm filled with fucking

3235
02:32:12,040 --> 02:32:15,280
turbo crust and and cocktails and beers, and I'm just

3236
02:32:15,280 --> 02:32:17,040
having a great time sweating all out in there.

3237
02:32:17,559 --> 02:32:19,600
Speaker 2: What do you think this sauna is like still gonna

3238
02:32:19,639 --> 02:32:22,079
be there in five years. It's gonna be some kind

3239
02:32:22,120 --> 02:32:25,520
of bad ending for the sauna. I don't think it's

3240
02:32:25,559 --> 02:32:28,559
gonna hurt you unnecessarily. The sauna is going to break

3241
02:32:28,920 --> 02:32:33,319
or explode or catch on fire or something eventually, Dan.

3242
02:32:34,159 --> 02:32:37,000
Speaker 1: I mean, we'll read the instructions on like inside it says, oh,

3243
02:32:37,079 --> 02:32:39,159
don't don't put any fabrics or anything over the heat pads.

3244
02:32:39,159 --> 02:32:41,440
That's fine, and also says don't you know with alcohol,

3245
02:32:41,520 --> 02:32:44,120
don't be in here. But so you're facing some of it,

3246
02:32:44,200 --> 02:32:48,000
you know. I think it's fine. It's like it's pristine.

3247
02:32:48,000 --> 02:32:49,600
It doesn't get wet and there. It's not gonna be

3248
02:32:49,600 --> 02:32:51,319
like a steam room thing where it gets moldy. It's

3249
02:32:51,319 --> 02:32:52,280
a dry son a box.

3250
02:32:52,280 --> 02:32:54,680
Speaker 2: I'm gonna like set a reminder to ask me ask

3251
02:32:54,879 --> 02:32:57,479
Dan about his sauna in five years. I just want

3252
02:32:57,479 --> 02:32:59,000
to know what's going on with it.

3253
02:33:00,280 --> 02:33:04,520
Speaker 4: Two hundred degrees, it gets one fifty, but he said,

3254
02:33:04,520 --> 02:33:06,120
if the finished ones are two hundred degrees.

3255
02:33:06,159 --> 02:33:09,639
Speaker 1: That's the twelve degrees away from boiling. I I go

3256
02:33:09,760 --> 02:33:12,399
to that is a finished style one and they have

3257
02:33:12,520 --> 02:33:15,760
one that is like that, and it's like, that's crazy. Yeah.

3258
02:33:16,079 --> 02:33:19,040
I don't like saunas. I don't get it, and I've

3259
02:33:19,079 --> 02:33:19,440
never red.

3260
02:33:20,079 --> 02:33:24,959
Speaker 3: I don't like well, okay, I also don't like I

3261
02:33:25,040 --> 02:33:27,680
don't like saunas or hot tubs because I I don't

3262
02:33:27,719 --> 02:33:28,639
like being too relaxed.

3263
02:33:29,719 --> 02:33:32,600
Speaker 1: What oh, maybe that's what it is, Jane. I need

3264
02:33:32,799 --> 02:33:33,479
I need the stress.

3265
02:33:33,639 --> 02:33:37,799
Speaker 4: I need the stress to like keep me together, scaffolding

3266
02:33:37,840 --> 02:33:40,120
to hold up my body, like external pressure.

3267
02:33:40,680 --> 02:33:43,719
Speaker 1: How fucking good it feels to thirty minutes just read

3268
02:33:43,879 --> 02:33:46,200
and sit in the thing, sweat it out and everything

3269
02:33:46,319 --> 02:33:48,440
no screens and everything for bed, and then like go

3270
02:33:48,600 --> 02:33:51,399
right into a shower. Your fucking pores are open as

3271
02:33:51,520 --> 02:33:53,399
hell and you're getting soap in there. You will never

3272
02:33:53,479 --> 02:33:56,280
feel c I'm not worried about it. I'm sure that

3273
02:33:56,319 --> 02:34:00,440
you'll never feel cleaner than in a post sauna. Showers

3274
02:34:00,440 --> 02:34:02,399
are all open and everything, you soap it all up everything.

3275
02:34:02,559 --> 02:34:05,040
You go to bed feeling so fucking fresh, and then

3276
02:34:05,079 --> 02:34:07,600
you wake up and you still feel just perfectly clean,

3277
02:34:07,760 --> 02:34:12,079
ready for the day. It's fucking awesome. I'll try to chat.

3278
02:34:12,399 --> 02:34:16,079
Try it. You gotta be Mario three in this thing.

3279
02:34:16,440 --> 02:34:18,120
And it's got bluetooth, so we can do all sorts

3280
02:34:18,120 --> 02:34:19,959
of stuff with that. Yeah, that's.

3281
02:34:21,440 --> 02:34:24,120
Speaker 2: Still I still think a sauna without water or some

3282
02:34:24,319 --> 02:34:28,239
kind of like hydration component or steam just kind of

3283
02:34:28,280 --> 02:34:30,000
sounds like you're a temperature.

3284
02:34:30,000 --> 02:34:33,920
Speaker 1: A sauna is dry. The steam room has its vapor.

3285
02:34:34,159 --> 02:34:35,280
It's water you pump in there.

3286
02:34:35,440 --> 02:34:37,200
Speaker 2: Yeah, that's that's I can see the appeal of that.

3287
02:34:37,680 --> 02:34:39,319
I don't want to be a hot box.

3288
02:34:40,159 --> 02:34:40,319
Speaker 1: You know.

3289
02:34:40,760 --> 02:34:44,120
Speaker 2: Maybe you know a couple of emails ago, I said,

3290
02:34:44,120 --> 02:34:45,680
I'm going through some things. Maybe I'll just go have

3291
02:34:45,760 --> 02:34:47,280
a SPA day. We'll see what happens.

3292
02:34:47,840 --> 02:34:51,959
Speaker 1: Yeah, well, go to place that has like the hot

3293
02:34:52,000 --> 02:34:54,360
and the pools and stuff, and I'll have the hot pools,

3294
02:34:54,399 --> 02:34:57,120
the cold pools and stuff. I don't buy into the

3295
02:34:57,200 --> 02:34:59,680
like fucking cold plunge stuff or whatever, but like doing

3296
02:34:59,719 --> 02:35:01,600
the song and end of the pool stuff is really

3297
02:35:01,639 --> 02:35:05,520
really good. We should have spa week. Yeah, I can

3298
02:35:05,639 --> 02:35:06,079
stream it.

3299
02:35:06,719 --> 02:35:09,639
Speaker 3: I don't quite know what that needs week.

3300
02:35:10,280 --> 02:35:12,200
Speaker 1: Yeah, well okay, oh I get to watch it. This

3301
02:35:12,360 --> 02:35:15,559
is great. Actually a stream from mycena. I could do that.

3302
02:35:15,719 --> 02:35:19,360
Speaker 3: I won't be naked, Mike, or You're right, you're kind

3303
02:35:19,399 --> 02:35:22,000
of like employ where he's at.

3304
02:35:22,040 --> 02:35:24,079
Speaker 1: So I get to watch it here and see what happens.

3305
02:35:24,200 --> 02:35:26,719
Great podcasting for everyone's gonna listen to it later this week.

3306
02:35:28,000 --> 02:35:32,879
Speaker 2: Oh sorry about that. Just there.

3307
02:35:33,600 --> 02:35:35,959
Speaker 3: For the audio listener. Mike Manatti looks like he is

3308
02:35:36,120 --> 02:35:37,920
not quite in a state of bliss, but it could

3309
02:35:37,959 --> 02:35:40,879
be that as well. Uh, Mike Manatti, if you feel

3310
02:35:41,120 --> 02:35:43,559
comfortable enough, hit me with some super chats.

3311
02:35:43,719 --> 02:35:43,920
Speaker 1: Yeah.

3312
02:35:43,959 --> 02:35:45,319
Speaker 2: I could use a break from this game.

3313
02:35:45,440 --> 02:35:48,520
Speaker 1: All right. I'm not gonna take any crap.

3314
02:35:48,559 --> 02:35:50,360
Speaker 2: You know how many podcasts I've done with Jeff where

3315
02:35:50,360 --> 02:35:52,399
he's just watching hockey or whatever.

3316
02:35:52,680 --> 02:35:54,440
Speaker 1: The one time I'm keeping an eye on a game,

3317
02:35:54,440 --> 02:35:56,000
I'm not going to hear it. I'm not going to

3318
02:35:56,079 --> 02:36:01,639
hear it. I didn't say anything anything either. Oh, let's

3319
02:36:01,680 --> 02:36:03,760
run a poll with how's the keeper come along? You

3320
02:36:03,840 --> 02:36:06,159
get that figured out? Is that don't clean up? Yeah?

3321
02:36:06,520 --> 02:36:08,719
It's great, it's totally altogether. Look at that.

3322
02:36:09,239 --> 02:36:13,520
Speaker 2: Yeah, Ricky B says the jurf quiet quit? Are the

3323
02:36:13,639 --> 02:36:14,600
kids still quiet?

3324
02:36:14,680 --> 02:36:19,600
Speaker 1: Quitting? The kids are quiet? Quitting? Uh?

3325
02:36:19,639 --> 02:36:23,079
Speaker 4: No, backgur Yeah really just quiet quitting, we're all slacker.

3326
02:36:23,200 --> 02:36:26,319
This guy not doing any work for using like that. Yeah,

3327
02:36:27,280 --> 02:36:30,520
I know he's he's busy, he's he's doing stuff with

3328
02:36:30,639 --> 02:36:32,520
his family, but also making things happen.

3329
02:36:33,719 --> 02:36:34,559
Speaker 1: Yeah, just quit.

3330
02:36:34,959 --> 02:36:37,120
Speaker 2: Actually, because you just quit, you don't get paid. That's

3331
02:36:37,159 --> 02:36:38,559
that was the benefit of QUI quitting?

3332
02:36:38,639 --> 02:36:40,239
Speaker 1: Uh right? Yeah.

3333
02:36:41,239 --> 02:36:43,399
Speaker 2: Ricky be also says, do you think Dan doesn't get

3334
02:36:43,440 --> 02:36:47,559
symbolisms and movies because he's always peeking during crucial moment?

3335
02:36:49,879 --> 02:36:52,239
Speaker 1: Most movies I watch at home and we pause if

3336
02:36:52,280 --> 02:36:56,040
we're being you know, Yeah, I still don't get symbolism.

3337
02:36:56,760 --> 02:37:00,200
Speaker 2: Urschel says, speaking of Silent Hill, when will Jan eat

3338
02:37:00,280 --> 02:37:01,079
Heather Vacation.

3339
02:37:02,399 --> 02:37:07,000
Speaker 3: I don't know who Heather Vacation is. Maybe I'll embark

3340
02:37:07,120 --> 02:37:08,799
onto Silent Hill three eventually.

3341
02:37:09,040 --> 02:37:12,719
Speaker 2: I just need a co pilot for that Heather vacation.

3342
02:37:13,760 --> 02:37:17,959
Speaker 3: Vacation because I called Henry the protagonist of the first one,

3343
02:37:18,040 --> 02:37:21,319
Henry Vacation because I never remembered his last name.

3344
02:37:21,760 --> 02:37:25,239
Speaker 4: I think it was Mason A wienerless Steve situation Right

3345
02:37:25,639 --> 02:37:29,840
Hill three, girl, I see I see Tyrant asks power

3346
02:37:29,920 --> 02:37:33,079
BombCast returns when bi weekly AW is good?

3347
02:37:33,159 --> 02:37:34,840
Speaker 2: Yeah, sounds like AW is really good. I have no

3348
02:37:34,920 --> 02:37:37,719
interest in ww right now. Also just been it's been

3349
02:37:37,959 --> 02:37:39,360
too busy to really have a chance.

3350
02:37:40,319 --> 02:37:42,239
Speaker 1: All wrestling is one of those ones that has come

3351
02:37:42,319 --> 02:37:43,799
off the stovetop a little bit.

3352
02:37:43,920 --> 02:37:48,680
Speaker 2: Yeah, but but I will say I know that's still

3353
02:37:48,760 --> 02:37:52,799
related to ww because Triple A and ww A earned

3354
02:37:52,840 --> 02:37:55,559
this weird partnership right now.

3355
02:37:57,079 --> 02:37:59,280
Speaker 1: God, Triple A is so fucking hilarious.

3356
02:38:00,040 --> 02:38:02,559
Speaker 3: They have I told the story about this, but they

3357
02:38:02,639 --> 02:38:05,760
have a dude whose whole gimmick is just cheeseburgers.

3358
02:38:06,719 --> 02:38:09,760
Speaker 1: Good, that's good. Yeah.

3359
02:38:10,440 --> 02:38:13,399
Speaker 4: I did get the ip TV thing, which has nine

3360
02:38:13,440 --> 02:38:16,120
thousand channels, including just like anything that's on pay per view,

3361
02:38:17,280 --> 02:38:19,600
and so I have been like catching the occasional like

3362
02:38:19,799 --> 02:38:22,040
really weird wrestling pay per view.

3363
02:38:22,239 --> 02:38:26,040
Speaker 1: And that's been fun. Just like I'll show you Dan,

3364
02:38:26,079 --> 02:38:27,360
I don't have something.

3365
02:38:27,600 --> 02:38:29,719
Speaker 4: There's some yeahoo anime rules, there's I've saved a lot

3366
02:38:29,760 --> 02:38:31,959
of money here and it's a good deal so I

3367
02:38:32,040 --> 02:38:33,360
didn't have to pay for it, but it's like not

3368
02:38:33,520 --> 02:38:36,799
nearly as much as I was paying for cable. And yeah,

3369
02:38:36,879 --> 02:38:39,000
it's been pretty cool just to see like ten people

3370
02:38:39,040 --> 02:38:41,639
in a room and some weird wrestling stuff. So I

3371
02:38:41,719 --> 02:38:44,360
put on the background occasionally I'll be doing some more

3372
02:38:44,399 --> 02:38:44,520
of that.

3373
02:38:44,639 --> 02:38:50,120
Speaker 1: Everyone is saying, shut the fuck up, Jeff set up

3374
02:38:50,120 --> 02:38:53,079
to me. Yeah, yeah, don't worry. I do watch. Like

3375
02:38:53,159 --> 02:38:54,680
you know, if I don't have something going on the

3376
02:38:54,760 --> 02:38:56,920
day of aw pay per view, I'll order it because

3377
02:38:56,920 --> 02:38:58,520
those are always you know, the matches are always great

3378
02:38:58,520 --> 02:39:01,479
and stuff. But yeah, sitting down, paying attention to stuff,

3379
02:39:01,479 --> 02:39:04,120
getting excited about stuff. Yeah. Again, if it's if it's

3380
02:39:04,120 --> 02:39:06,559
a night wrestling is on and I'm playing Hades on Switch,

3381
02:39:06,680 --> 02:39:09,360
I will have it on in the background. But I couldn't.

3382
02:39:09,959 --> 02:39:12,079
I'm aware of what's happening from social media and stuff.

3383
02:39:12,079 --> 02:39:15,200
But like, boy, they I really think a peak Jan

3384
02:39:15,360 --> 02:39:17,120
with us up in that press box at uh in

3385
02:39:17,159 --> 02:39:20,600
Philadelphia and then ever since then, you know, SummerSlam was fun.

3386
02:39:20,760 --> 02:39:25,360
Going with Summerlam, I'm glad I got Yeah, but it's

3387
02:39:25,600 --> 02:39:28,000
just I mean in every way. Obviously there's the just

3388
02:39:28,120 --> 02:39:29,559
kind of gross stuff that they've been up to, but

3389
02:39:29,600 --> 02:39:33,040
also yeah, just without that, I think just the creative

3390
02:39:33,159 --> 02:39:36,280
and it's just not inspiring right now at all. There's

3391
02:39:36,360 --> 02:39:38,559
just a lot of reasons to not be super into

3392
02:39:38,719 --> 02:39:40,399
wweh at all right now.

3393
02:39:41,040 --> 02:39:44,239
Speaker 3: I was a big fan of AJ or aj Lee,

3394
02:39:44,399 --> 02:39:48,120
I guess, and I have kind of missed most, if

3395
02:39:48,200 --> 02:39:50,360
not all, of her return other than seeing a couple

3396
02:39:50,360 --> 02:39:54,719
of clips. But yeah, aw I hear is going well,

3397
02:39:54,760 --> 02:39:58,079
so probably no power BombCast must soon unfortunately, but.

3398
02:39:58,159 --> 02:40:01,159
Speaker 1: A yeah, still they're even with so many top guys injured,

3399
02:40:01,239 --> 02:40:02,719
they're they're doing some great stuff right now.

3400
02:40:02,879 --> 02:40:04,600
Speaker 2: Did you see like when Vince mc manhad is what

3401
02:40:04,680 --> 02:40:07,399
eightieth birthday party whatever, and it was like super secretive,

3402
02:40:07,879 --> 02:40:10,600
but but the gift he gave everybody came was a

3403
02:40:10,760 --> 02:40:12,280
marble bust of his own head.

3404
02:40:12,799 --> 02:40:14,760
Speaker 1: Yeah, there were one hundred of them, maid and yeah,

3405
02:40:15,280 --> 02:40:17,600
a marble bust with vins his head, which, by the way,

3406
02:40:17,920 --> 02:40:21,079
if you see one battle after another, Sean Penn is

3407
02:40:21,559 --> 02:40:25,200
just Vince McMahon in that movie. He fucking looks like him,

3408
02:40:25,440 --> 02:40:30,559
He walks like him. He just is in every possible ways.

3409
02:40:30,680 --> 02:40:32,520
There's parts where he's like just wearing a suit walking

3410
02:40:32,559 --> 02:40:34,639
down a hall and it's like, that's just Vince, that's

3411
02:40:34,840 --> 02:40:38,319
just Vince. It'd be incredible and a biopic. I need

3412
02:40:38,399 --> 02:40:42,440
to iopic. I need to see this movie really good.

3413
02:40:42,760 --> 02:40:44,959
It's very good, all right.

3414
02:40:45,120 --> 02:40:49,399
Speaker 2: Simon from Saskatchewan says, question for everyone but Mike answers last, please,

3415
02:40:50,319 --> 02:40:53,399
what's your favorite type of mug? Normy eleven ounce? I

3416
02:40:53,600 --> 02:40:56,600
like the fifteen to twenty ounce mugs he'd activated things.

3417
02:40:59,719 --> 02:41:01,760
Speaker 4: Give me look a little espresso mug, you know me,

3418
02:41:02,000 --> 02:41:05,280
That's what I like. But uh, if it has to

3419
02:41:05,280 --> 02:41:08,280
be a coffee mug, I want one that's like, you know,

3420
02:41:08,959 --> 02:41:12,120
really absurdly large. Give me one that's like way too big,

3421
02:41:12,239 --> 02:41:12,680
that's fun.

3422
02:41:12,799 --> 02:41:15,799
Speaker 1: Yeah, yeah, I don't know. I I like one with

3423
02:41:16,000 --> 02:41:16,840
a handle.

3424
02:41:17,079 --> 02:41:19,760
Speaker 3: I guess I don't want a full four finger handled,

3425
02:41:19,840 --> 02:41:22,440
maybe like a two and then I'll just like pinky up.

3426
02:41:23,079 --> 02:41:25,079
Speaker 1: Yeah, I like. I have a variety of just great

3427
02:41:25,159 --> 02:41:27,280
mugs from Giant Bomb's past, and I really think it's

3428
02:41:27,399 --> 02:41:29,600
just they looked nice, they felt nice, and it's great

3429
02:41:29,639 --> 02:41:32,120
for Giant Bomb to be represented in mug form. So yeah,

3430
02:41:32,159 --> 02:41:35,360
that berea use the ones. Yeah, those are the ones

3431
02:41:35,360 --> 02:41:35,840
I really like.

3432
02:41:37,360 --> 02:41:39,040
Speaker 2: When I when I was a kid, my dad had

3433
02:41:39,079 --> 02:41:41,559
a Star Trek mug that was the Transporter room and

3434
02:41:41,639 --> 02:41:44,319
when you put something hot in it, the characters showed

3435
02:41:44,399 --> 02:41:46,120
up like they were being beamed in. And it's been

3436
02:41:46,159 --> 02:41:51,559
all downhill for mugs since then. Next up is from symbiosis.

3437
02:41:51,879 --> 02:41:55,600
Mike is a mug marketing genius. If the next round

3438
02:41:55,719 --> 02:41:59,600
of mugs ever comes, everyone will just buy them out

3439
02:42:00,079 --> 02:42:01,840
a spike. Yeah, that would be mean. I'll do you

3440
02:42:01,879 --> 02:42:04,120
all favor and we'll just avoid that whole scenario. Then

3441
02:42:04,200 --> 02:42:06,000
you don't have to worry about buying it.

3442
02:42:06,520 --> 02:42:11,360
Speaker 1: We don't know. I'm gonna find the hard way. We

3443
02:42:11,399 --> 02:42:14,920
should just do mug week, right, like mug, like the

3444
02:42:16,319 --> 02:42:20,799
cup DLC like mugs and video games. You got course

3445
02:42:21,159 --> 02:42:23,639
there's that, that's it or just some you can play that.

3446
02:42:23,920 --> 02:42:24,719
We can find some others.

3447
02:42:24,879 --> 02:42:27,040
Speaker 2: You play the visual novel.

3448
02:42:26,879 --> 02:42:27,559
Speaker 1: In the cafe.

3449
02:42:28,319 --> 02:42:30,639
Speaker 3: No, no, no, they have to have like a cup

3450
02:42:30,719 --> 02:42:32,680
stacking game, right, that's mug adjacent.

3451
02:42:32,760 --> 02:42:36,000
Speaker 1: Oh sure, yeah, the game they.

3452
02:42:36,000 --> 02:42:40,079
Speaker 2: Took thirty seconds to get to mug adjacent for your

3453
02:42:40,239 --> 02:42:44,040
whole week of mug content going great?

3454
02:42:44,239 --> 02:42:45,000
Speaker 1: What else we got?

3455
02:42:45,319 --> 02:42:45,360
Speaker 2: No?

3456
02:42:45,520 --> 02:42:47,959
Speaker 1: The week could be five days and each day has

3457
02:42:48,040 --> 02:42:50,040
a new giant bomb mug reveal in the store.

3458
02:42:50,280 --> 02:42:54,639
Speaker 2: Oh god, I guess on the stopping on shows because

3459
02:42:54,680 --> 02:42:56,479
my old job is gonna be nothing but dealing with

3460
02:42:56,600 --> 02:42:57,600
coup plaints.

3461
02:42:57,360 --> 02:42:58,399
Speaker 1: For broken mugs.

3462
02:42:58,959 --> 02:43:02,200
Speaker 4: You could none ever roasting in Horizons zero done you

3463
02:43:02,239 --> 02:43:04,280
collect ancient vessels, which are coffee mugs.

3464
02:43:04,319 --> 02:43:10,239
Speaker 1: She just doesn't know what you call them. Series deadly premonition.

3465
02:43:10,360 --> 02:43:12,000
That's always coffee, right, yea.

3466
02:43:13,040 --> 02:43:15,079
Speaker 2: My coffee. That what I'll give you. I'll give you that.

3467
02:43:17,159 --> 02:43:20,360
Speaker 1: But I mean, yeah, yeah, that's not close.

3468
02:43:20,559 --> 02:43:21,639
Speaker 2: That's the different thing.

3469
02:43:23,120 --> 02:43:25,000
Speaker 1: Just vacation. Mike will handle bug week.

3470
02:43:25,239 --> 02:43:30,000
Speaker 3: I mean Assassin's Creed. You rob some people, and that's mugging.

3471
02:43:30,680 --> 02:43:31,280
Speaker 2: That is true.

3472
02:43:31,319 --> 02:43:39,079
Speaker 1: Okay, I'm gonna lose Detroit when you do a red

3473
02:43:39,159 --> 02:43:44,280
damn bounty hunting stream and some mug shots get on

3474
02:43:44,399 --> 02:43:49,520
mug shots, but that on a mug says, I got

3475
02:43:49,639 --> 02:43:51,319
to read a super chat, Eggie says.

3476
02:43:51,959 --> 02:43:54,639
Speaker 2: Any hype for the New Tron movie, I assume some

3477
02:43:54,719 --> 02:43:56,239
of you will be seeing it because you're either a

3478
02:43:56,719 --> 02:44:02,280
Tron pilled b restnor pilled or c Mike Manatti, I

3479
02:44:02,559 --> 02:44:03,559
like tront a lot.

3480
02:44:03,840 --> 02:44:08,079
Speaker 1: I don't feel the real world. I don't what I

3481
02:44:08,159 --> 02:44:08,920
can handle that.

3482
02:44:09,760 --> 02:44:12,360
Speaker 2: I just can't believe that they got what's his fucking face?

3483
02:44:12,680 --> 02:44:12,799
Speaker 1: Uh?

3484
02:44:13,360 --> 02:44:16,360
Speaker 2: You love? Yeah, Jared Letto, why the hell?

3485
02:44:18,559 --> 02:44:22,040
Speaker 4: Yeah, they're both on their own private islands when cobo.

3486
02:44:22,079 --> 02:44:25,879
Speaker 1: Themselves equally seriously, yeah, yeah, exactly.

3487
02:44:26,799 --> 02:44:28,959
Speaker 2: I don't know I'm kind of I'm almost bummed, ucuse

3488
02:44:28,959 --> 02:44:30,639
I just already assumed that he's not gonna do that. Well,

3489
02:44:30,959 --> 02:44:33,079
you know, they're going to put Tron on the back

3490
02:44:33,120 --> 02:44:36,280
burner for another fifteen advertising it a lot. They're trying.

3491
02:44:36,319 --> 02:44:39,680
Maybe it'll do fine. I I liked Tron Legacy a lot.

3492
02:44:39,719 --> 02:44:42,399
I love the original Tron. The Tron Arcade game I

3493
02:44:42,440 --> 02:44:45,159
think is my favorite of those classic arcade games. If

3494
02:44:45,200 --> 02:44:50,000
I had had one, like eighties arcade Cabinet, right, it

3495
02:44:50,040 --> 02:44:52,639
would probably be Tron. I love the look of it,

3496
02:44:52,719 --> 02:44:53,959
about the way it plays, It's fun.

3497
02:44:54,559 --> 02:44:57,319
Speaker 1: I never liked watching the Tron movies. I just always

3498
02:44:57,399 --> 02:45:00,479
enjoyed the vibe. It's a good vibe. I've never seen

3499
02:45:00,520 --> 02:45:03,000
the movies, but yeah, I mean, I basically just know

3500
02:45:03,159 --> 02:45:05,200
Tron from the Simpsons joke, and I always thought it

3501
02:45:05,200 --> 02:45:07,319
was supposed to be bad. He's the Simpsons joke is

3502
02:45:07,360 --> 02:45:08,879
that no one saw it, so I always just thought like, oh,

3503
02:45:08,879 --> 02:45:11,840
it must been some big flop. We apparently people like.

3504
02:45:11,879 --> 02:45:16,000
Speaker 2: It, Yeah, transit. I I wonder what Dan would think

3505
02:45:16,000 --> 02:45:16,799
of Tron. I don't know.

3506
02:45:18,319 --> 02:45:21,840
Speaker 4: I watched Tron the original recently for the first time

3507
02:45:22,559 --> 02:45:24,920
and thought it just was the sickest shit.

3508
02:45:25,120 --> 02:45:28,239
Speaker 1: It looks so cool. It's like such an.

3509
02:45:28,200 --> 02:45:31,799
Speaker 4: Extreme vibe that it overcomes anything else. And yeah, I

3510
02:45:31,840 --> 02:45:34,440
came away wanting to like decorate my basement with some

3511
02:45:34,680 --> 02:45:36,959
some weird Tron stuff for sure, I mean.

3512
02:45:36,879 --> 02:45:38,120
Speaker 1: Trump, Jeff Bridges.

3513
02:45:38,239 --> 02:45:41,319
Speaker 2: Also, you know, it's just I do lot. Yeah, which

3514
02:45:41,440 --> 02:45:45,120
is great. Also top tier Kingdom Heart's World Tron.

3515
02:45:45,280 --> 02:45:46,799
Speaker 1: So yeah, I'm with you there.

3516
02:45:47,360 --> 02:45:50,079
Speaker 4: I heard that the more recent four K Blu Ray

3517
02:45:50,200 --> 02:45:52,360
remaster of Tron was really well done.

3518
02:45:52,680 --> 02:45:55,120
Speaker 1: Oh so maybe I'll check that out again.

3519
02:45:55,479 --> 02:45:57,200
Speaker 2: It's been a moment. It's been a moment as I've

3520
02:45:57,200 --> 02:46:02,120
seen that. All Right, that's it for the super Chats.

3521
02:46:02,559 --> 02:46:07,879
Back to you, Jan fantastic. Well, we got another packed in,

3522
02:46:08,040 --> 02:46:11,799
stacked week. Here a giant bomb HQ Games Morning's popping

3523
02:46:11,879 --> 02:46:14,000
off for the rest of the week, right, Grub.

3524
02:46:14,559 --> 02:46:17,639
Speaker 1: That's right. We will be back with some guests talk

3525
02:46:17,680 --> 02:46:18,879
about the news. It's going to be fun.

3526
02:46:19,559 --> 02:46:23,079
Speaker 3: Hell, yes, voicemail dump truck popping off later this week. Mike,

3527
02:46:23,200 --> 02:46:25,479
I think you said you're gonna do like a quick

3528
02:46:25,600 --> 02:46:30,159
little short stream block for Super Mario Galaxy two on Thursday, correct,

3529
02:46:30,959 --> 02:46:31,159
you know, a.

3530
02:46:31,159 --> 02:46:32,760
Speaker 2: Couple hours, maybe more. It's not going to be like

3531
02:46:32,840 --> 02:46:35,239
that super long Haities two stream or something like that.

3532
02:46:35,280 --> 02:46:37,399
But I want to play some Mario Galaxy two. I

3533
02:46:37,520 --> 02:46:39,200
might have so much fun. Who knows, maybe we'll play

3534
02:46:39,239 --> 02:46:43,639
for a while. I'm very excited to get back into that.

3535
02:46:43,760 --> 02:46:47,639
Speaker 1: One Friday gang. I don't mean to alarm anyone, but

3536
02:46:48,239 --> 02:46:52,280
we are going to have ourselves a little party, a

3537
02:46:52,440 --> 02:46:55,120
Lego party party. But that's right.

3538
02:46:56,760 --> 02:46:58,600
Speaker 3: This game is a little bit more streamlined than some

3539
02:46:58,680 --> 02:47:01,159
of the Mario party games, so I don't believe we'll

3540
02:47:01,200 --> 02:47:04,239
be stuck for five hours, but we'll see what we

3541
02:47:04,360 --> 02:47:05,040
can get down to.

3542
02:47:06,319 --> 02:47:07,760
Speaker 4: Dantas, if you can figure out how to make it

3543
02:47:07,799 --> 02:47:09,639
as painful as possible, Dan, can you like look at

3544
02:47:09,680 --> 02:47:11,399
some settings and see if you can get like as

3545
02:47:11,479 --> 02:47:13,280
many turns as possible out of this thing.

3546
02:47:13,360 --> 02:47:14,959
Speaker 1: And not for this stream, but at some point in

3547
02:47:15,000 --> 02:47:16,840
the future. Well that thing. I will be kind of

3548
02:47:16,879 --> 02:47:19,479
scouting it during this stream on Friday. Just let's go

3549
02:47:19,559 --> 02:47:22,239
through the menus and seven see what's possible. So I

3550
02:47:22,399 --> 02:47:24,760
like it, Yeah, yeah, all right, Well.

3551
02:47:24,719 --> 02:47:26,799
Speaker 3: We'll get bricked up with the boys on Friday, but

3552
02:47:26,879 --> 02:47:30,239
before we can celebrate, before we can have a party gang,

3553
02:47:30,639 --> 02:47:36,200
tomorrow after noon we start a brand new season of

3554
02:47:36,399 --> 02:47:39,079
Bike Club and it is Dan Reichert's turn.

3555
02:47:39,760 --> 02:47:44,280
Speaker 1: Dan, you excited. I have two packages right there, I understanding, man.

3556
02:47:44,360 --> 02:47:48,559
One of them is a costume. One of them is

3557
02:47:49,000 --> 02:47:51,559
the game. I have the three sixty hooked up. I'm

3558
02:47:51,559 --> 02:47:53,639
looking at it. I put in a disc of Capcom's

3559
02:47:53,719 --> 02:47:57,319
Dark Void yesterday to make sure it works. It unfortunately works,

3560
02:47:58,440 --> 02:48:02,719
so we are good to go for tomorrow. My prediction,

3561
02:48:03,879 --> 02:48:06,200
I have two that I'm you should I say out loud,

3562
02:48:06,239 --> 02:48:09,879
my prediction. Yeah. Yeah. At first I was thinking it

3563
02:48:09,959 --> 02:48:12,479
might because okay, because they told me that, like, well, Dan,

3564
02:48:12,600 --> 02:48:13,920
the costume, like you have a lot of what you

3565
02:48:13,920 --> 02:48:15,479
would need, just like on your body. I was like,

3566
02:48:15,520 --> 02:48:17,719
what the fuck does that mean? So I like Beard,

3567
02:48:17,799 --> 02:48:19,280
I guess, And so I was kind of thinking like

3568
02:48:20,639 --> 02:48:24,200
Dick Marsinko's Rogue Warrior. I've played that game. That game

3569
02:48:24,280 --> 02:48:28,959
is hilarious and terrible. And I also think Grub said

3570
02:48:29,159 --> 02:48:31,879
the name would be obvious, and so I'm thinking maybe

3571
02:48:32,079 --> 02:48:35,719
dan Bo instead of Rambo. And I did review that

3572
02:48:35,920 --> 02:48:39,159
three sixty Rambo game, and I looked at my review

3573
02:48:39,440 --> 02:48:42,200
and I did say, the third act of that game

3574
02:48:42,600 --> 02:48:46,600
is absolutely infuriating. So we'll see if it's that. But yeah,

3575
02:48:46,639 --> 02:48:49,959
I think either it's Rambo the video game or Rogue Warrior.

3576
02:48:51,440 --> 02:48:54,239
The art for the next season just came in during

3577
02:48:54,319 --> 02:48:56,959
the podcast that I have no I did conclude it's

3578
02:48:57,120 --> 02:49:01,920
what it is. So it's all say, you would know Rambo,

3579
02:49:02,440 --> 02:49:06,920
maybe don't know rog Warrior. What's a Rambo? What's a Rambo?

3580
02:49:07,000 --> 02:49:07,159
Speaker 2: With you?

3581
02:49:09,280 --> 02:49:09,959
Speaker 1: All right? Gang?

3582
02:49:10,120 --> 02:49:15,120
Speaker 3: That about does it. For the week after this, shouts

3583
02:49:15,120 --> 02:49:18,399
out to Derek Stone, We're gonna be premiering a best

3584
02:49:18,479 --> 02:49:21,760
of Virtual Highlight or what.

3585
02:49:21,840 --> 02:49:22,600
Speaker 1: Did well like?

3586
02:49:23,479 --> 02:49:28,440
Speaker 4: I think Mitchell hide, Mike, I don't fucking know you guys.

3587
02:49:28,600 --> 02:49:31,440
Speaker 1: You guys should know the name. You should have figured

3588
02:49:31,479 --> 02:49:36,440
out a name. Now every time we say it might

3589
02:49:36,479 --> 02:49:41,120
get so mad. It's trample. It's the best hide Mike. Yeah,

3590
02:49:41,120 --> 02:49:43,799
I think that's what we called it, right, Virtual hide? Sure, Mitchell.

3591
02:49:44,799 --> 02:49:47,319
Speaker 4: Both of them are placed on words, So Mike didn't

3592
02:49:47,399 --> 02:49:47,600
like that.

3593
02:49:48,319 --> 02:49:50,920
Speaker 1: I forgot in Dirty Work, Norm's name is Mitch. So

3594
02:49:51,040 --> 02:49:53,600
I thought of Mitch a million times last I was

3595
02:49:53,639 --> 02:49:57,760
watching it. Well, there we go again, prostitutes in my life.

3596
02:49:59,079 --> 02:50:02,280
Speaker 2: Uh. That about does it for the Giant Bomb Cast.

3597
02:50:02,399 --> 02:50:04,600
We'll see you next week for another episode. Shouts out

3598
02:50:04,600 --> 02:50:06,680
to Derek Stone for the best. Shouts out to Turba

3599
02:50:06,760 --> 02:50:10,520
chankre editing the show, Shouts out to Chuck for general chuckery.

3600
02:50:10,559 --> 02:50:13,000
Speaker 3: Shouts out to backla for backlaar. But until next week,

3601
02:50:13,040 --> 02:50:14,760
he's been Dan, he's been Mike, he's been Deep. I've

3602
02:50:14,799 --> 02:50:17,440
been Jan, and you at home have been beautiful.

3603
02:50:17,959 --> 02:50:19,280
Speaker 2: Good Bye,

