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Speaker 1: Nothing, nothing can possibly make me happy.

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Speaker 2: Does it make you happy that we're live right now?

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Speaker 1: You son of a bitch? Why didn't you tell me?

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I told you to tell me. Hello. I guess we're live.

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Maybe I don't know how to know. There's no red

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light or anything. Hi, thanks for joining us. This is

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Shadow Run and paid at Season two, episode one, the

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pro luck. It's called now tonight with a comment between

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the two words, I'd like to subtitle this season tramps

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like us because I can so. Hi, I'm adam, I'm

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gonna be your game master through this and you're stuck

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with me, so buckle up. I've got a wonderful cast

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of people here today. I've got the returning cast of

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the first season. I've got a new face that I'm

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not sure if you can see them or not yet,

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but it's Rick and we've got I don't know if

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you can see him. I don't I don't know anything.

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I'm going in blind. Ethan is also here, whether or

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not you can see him. Ethan is going to be

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our sound tech kind of dude, our moderator producer. Whether

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or not you can see him, let me tell you

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it's a handsome fella and I think he's already doing

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his magic. So thank you guys for being here. I

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guess we're gonna kick this off by going around having

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everybody introduced ourselves. Tell us what you've been up to lately,

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where you're from, not like your physical location, but you

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know where other people might recognize you from, and your

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favorite thing about Shadow Run. And we're gonna start with Chris.

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How's it going.

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Speaker 3: It's good. Thank you for having me back for this episode.

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Most people here probably recognize me. I'm the main force

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behind Dragon's great gaming. We're coming at you with season

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two of pay Data Long Overdue. You've probably seen me

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just about on every show we've done, aside from a few.

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I'm only gonna be here for this episode. I'm not

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gonna be returning for the entire season. So if you

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enjoyed Knuckles, I apologize, but he's just here for tonight.

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But yeah, we got a plum plenty of other stuff

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going on on the channel to check out, so keep

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that in mind.

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Speaker 4: And my favorite thing about Shadow Run, I like the

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amount of options there are for creating a character between

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all the gear and the the augments and the spells

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and stuff like that. I like games that are crunchy

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like that, so I think more, more options is always good.

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Speaker 1: Ran, Well, thank you for being here. You're joining us

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all the way from the internet, so thank you. Also,

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all of us are on the internet right now, so

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that's great. Next in line, we're going to go in

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order of whatever I feel like saying. I got a

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couple of shoans at the bottom of my screen, so

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we're gonna go left to right on those.

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Speaker 2: Scar.

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Speaker 1: What's up man, how are you doing all right?

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Speaker 2: Yeah, I'm in a hotel right now. Sorry that we

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don't have our name plates for this episode. I'm I'm

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out of pocket literally on that. But yeah, I did

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what I could with what I had. But yeah, I'm

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excited to play, excited to get back to Mantis and

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uh yeah, what was the what was the question? What

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was the main question?

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Speaker 1: Uh? Well, first off, how far from home are you

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currently in your hotel?

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Speaker 2: I'm in New Orleans right now.

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Speaker 1: Oh nice, Red, enjoy it while you can. It's great.

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Speaker 2: We're here and I have to come here periodically, especially

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sometimes on last minute notice like today.

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Speaker 1: Okay, Well, thanks for making it all the way from now.

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It's what's your favorite thing about Shadow Run?

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Speaker 2: I like the incorporate, I mean, the general incorporation of

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of D and D fantasy aesthetics into cyberpunk. Dragon Door

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corporate leaders, elves can be biker gang members. It's just

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it's just fun. It's just fucking fun.

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Speaker 1: It's just good fun. Next up, we've got Sean.

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Speaker 2: Hi.

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Speaker 5: I'm Sean. You may have seen me on a whole

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bunch of things that this podcast does, and nice a

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couple of other podcasts. Yeah, I'm gonna be playing volt.

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I just want to shout out to Scott in the chat. Hey, buddy,

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hope you're doing well.

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Speaker 1: Oh hey, ye, Scott's here.

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Speaker 5: Favorite thing about Shadow Run I just like rolling big

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numbers of dice and seeing all the sixes and then

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rerolling them if I'm unhappy with the result.

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Speaker 1: Nice, awesome. Uh, Aaron, you're next in my stack o pictures.

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Speaker 6: Oh nice, that's me.

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Speaker 2: Hi.

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Speaker 6: My name is Aerin, also known as Poultrygeist. I'm reprising

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my role as Jacques Millard aka Ford, and you've probably

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recognized me as the GM and Sins and Consequences. I

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was a player in Heart Rhythm. I was here for

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the last Shadow Run pay Data, which you made her.

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You should probably be hopefully aware of. Yeah, and yeah,

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I'm I like Shadow Run. I just like to stick

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it to the man. I like being able to drive

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cars and cast spells. Though I might personally can't do that,

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but I have the option to if I wanted to.

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La It's just a fun game.

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Speaker 1: This one cool awesome. Well, thanks for coming all the

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way from Canada. Next up again. I don't know who

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you can see and who you can't, but Rick is

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up there. He's on my screen, hopefully he's on yours. Rick,

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with your new hairstyle, I'm gonna put this out there.

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You look vaguely like John Burnhal the Punisher.

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Speaker 7: I appreciate that. He's one of my favorite actors.

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Speaker 1: Oh there you go. All right, So hey, Ray, thanks

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for joye. Tell us where you're from, what you've been

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up to lately, and what your favorite thing is about

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chatter run, and give us a tiny little taste of

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who your character is.

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Speaker 7: All right, I am Rick Tanta.

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Speaker 8: I am from as the six World turns too. He

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shadow on podcasts also, and Adam worked together a few

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times on the Mixer Files.

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Speaker 7: Which is pretty much how we got to know each other.

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Speaker 8: And yeah, I'm I'm getting the question.

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Speaker 7: Now that I'm streaming.

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Speaker 2: There you go.

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Speaker 1: What tell us a little bit about your character a

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little bit and what's your favorite thing about Shadowrun?

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Speaker 8: All right, Yeah, my character is at most Vasilos. He

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goes by doctor Howitzer. He is a child prodigy doctor.

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He is an orc, and he is in charge of

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his family. And it's sort of a begrudging shadow Runner,

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so it should be fun.

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Speaker 2: All right.

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Speaker 8: What's a good thing about shadow Run is I'm basically

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just gonna echo chamber. I love that it's D and

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D fantasy in the modern world, and I like that

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it's our world, so I can bring in a bunch

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of jokes from everything and it's great.

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Speaker 2: Cool.

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Speaker 1: Well, I'm Adam. Hello, I'm gonna be your game master.

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I've been in some stuff. You may have heard my

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voice on things. You may not have a lot of

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Shatter Run things. But my favorite thing about Shadowrun is

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the way that it can bring friends together to enjoy

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a game. That's my favorite because I'm cheesy like that.

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So let's kick this thing off. If you were here

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for the ending of last season, we did a couple

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of mid credit scenes. Today we're basically gonna kind of

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pick up with that stuff. Go into those a little

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bit deeper. Set up our prologue so that everybody knows

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what the stakes are and what's going on with this season.

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We're gonna kick this off with knuckles, all right, let

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me transition to our next scene. Hopefully this works, right?

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Do you see your character on there?

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Speaker 3: Oh, let's up in. It is just a black screen

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for me.

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Speaker 1: Okay, well, it should be just a black screen for

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most das. Let's see. Oh, you know what this is

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because it's not tagged to your dude, Let's do that.

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Speaker 3: That's what it feels like, Sean.

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Speaker 1: How about now?

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Speaker 3: Yes, I can see my token on a map?

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Speaker 1: Okay, rad Is there a way to make it so

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that the audience can see.

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Speaker 3: That if we had a camera, if we had a

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camera set up for it on?

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Speaker 1: Okay, I don't know how to do that, all right,

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So anyhow we do. You're sitting in your apartment, tiny cramped,

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it's got the fold down cut, You've got your feet up,

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you got your boots off, you relax, You look out

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your window and you see the street below. You're up.

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I don't know, man, like the thirtieth floor. You see

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the street down below, and you see somebody gets shot.

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It's good to be home, good to relax, recline. You're

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watching the Trio Spin it Up, watching your favorite whatever,

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whatever kind of sitcom thing that you're watching. Let's say

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it's My Troll Dance, right, and you're just enjoying being

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at home and relaxing. You hear a thump, a thud,

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a banging from next door. Your scream and stops. Good

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less noise. You hear some more racket outside. Let me

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get a perception roll from you boy, Okay, hits three

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hits nice, So you hear some noise, You hear the

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slamming and the bumping and the scream, and the scream stops,

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and then you hear a door open, and you you

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hear some jingle jangling, and you hear footsteps outside of

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your apartment door. With those three hits, it sounds like

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there's I don't know, one, two, three, So it's like

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there's at least four people out there.

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Speaker 3: Does it seem like they're standing at my door just

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moving past it?

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Speaker 1: But it's hard to tell what are you doing?

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Speaker 3: I assume this is pretty typical to hear all this

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kind of racket in my shitty apartment.

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Speaker 7: So probably just sitting back. Just keep watching.

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Speaker 1: Okay, there you go. The door bursts open. Let me

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move these guys into position here. Nice sound effects are working.

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I love it. I'm gonna change their layer and they

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go into the token layer and then boom, it didn't work. Open,

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Now it worked.

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Speaker 3: Okay, there we go.

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Speaker 1: Door opens, so you should be able to see some

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of these dudes out there. These guys all have like

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fucking Halloween looking face paint, skull face paint, and smoking

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cigars and they all look cracked out. And one of

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them kicks the door open and he's like ah, and

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then they're gonna rush in and try to attack you.

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It's really really cramped in there, so that's good and bad.

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You're not gonna be able to dodge while you're in

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there in this tiny environment. Unfortunately, though, you you're just

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kind of hung out, so you didn't grab anything. You

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didn't prepare yourself very well. So I'm gonna just assume

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you still got your armored jacket on, because you know

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it's fashionable. I suppose, but currently no weapons. We're gonna

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kick in to a combat mode, so have your character sheet.

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I'm stuck on the carc Why is this moving around.

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Let go, ah, there we go. Okay, have your carreag

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sheet ready and I am going to launch the initiative tracker.

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I have not used roll twenty in a long time.

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Turn order. There it goes. Okay, so you should be

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able to select your token and then roll your initiative

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to put them in.

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Speaker 3: Where is initiative on the character show? Here it is?

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Here we go. Hey, double digits, that's a good start.

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Speaker 1: Double d's so that doesn't matter in this one. Don't

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worry about that though. So in this you get additional

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actions based off of your initiative dice, and each die

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provides you with an extra minor action, So you start

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off with one major and two miners if you have

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an additional die, So if you have two dice, you

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have an additional miner, so three three, And if you

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have four miners, you can trade them in for a

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major action, so you could shoot twice whatever you are up. First,

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these guys are gonna be count as goons. They're a

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goon squad, so they will do a single action, but

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it's modified by the amount of them that there are,

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so they are not acting first. Yeah, they're they're gooning.

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Do they do gooning. So you are up first. They've

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just kicked in the door.

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Speaker 3: Do the guy that's standing in the door does keep

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your armed.

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Speaker 1: Absolutely with what? So the guy standing in the door

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is holding on to a baseball bat. There's another guy

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00:14:39,759 --> 00:14:44,039
that's over his shoulder with a Where the f bomb?

237
00:14:44,080 --> 00:14:45,159
Did they move stuff?

238
00:14:46,799 --> 00:14:46,960
Speaker 2: Is it?

239
00:14:47,039 --> 00:14:49,000
Speaker 1: Yeah? So it looks like they have baseball bats. And

240
00:14:49,519 --> 00:14:54,080
one of them's got a crowbar. Oh you got a

241
00:14:54,080 --> 00:14:55,679
guy with the two by four some nails in it.

242
00:14:57,519 --> 00:15:04,559
Speaker 3: Okay, nice, Well I will shrug and go goddamn crackheads,

243
00:15:05,080 --> 00:15:08,600
and I'll you know, reach behind the chair, under the

244
00:15:08,960 --> 00:15:12,320
under the bed and pull out the wrench. Okay, you know,

245
00:15:12,360 --> 00:15:14,279
because we're going to have a fair fight until things

246
00:15:14,279 --> 00:15:18,240
get out of control here. And I think what I

247
00:15:18,240 --> 00:15:20,200
would like to do is, if I can, I would

248
00:15:20,240 --> 00:15:22,120
like to run forward and smash the first guy in

249
00:15:22,120 --> 00:15:23,120
the doorway with the wrench.

250
00:15:23,559 --> 00:15:25,440
Speaker 1: It's right in the doorway. There's nowhere to run. This

251
00:15:25,559 --> 00:15:29,480
is such a tiny, tiny cramp space. Think of it.

252
00:15:29,480 --> 00:15:32,240
It's I think it's like two square meters or something

253
00:15:32,279 --> 00:15:35,559
like that is the size of your apartment. It's fucking tiny.

254
00:15:36,000 --> 00:15:38,120
So you get up the door bashes in and when

255
00:15:38,159 --> 00:15:41,120
it swings in, it it smashes into the trid player.

256
00:15:42,200 --> 00:15:45,440
Part of it breaks, so you're getting just fragmented holograms

257
00:15:45,559 --> 00:15:52,519
of the troll who's all like and it's shooting out

258
00:15:52,559 --> 00:15:56,039
sparks and shit. You grab the wrench. You're on your feet.

259
00:15:56,120 --> 00:16:00,320
So you got a miner and another miner, so you

260
00:16:00,600 --> 00:16:02,759
have I believe at least one major action. So if

261
00:16:02,759 --> 00:16:03,960
you want to attack, you can go for it.

262
00:16:04,639 --> 00:16:11,480
Speaker 3: Okay, yeah, I well I'll do that. Okay, boom, two hits.

263
00:16:12,000 --> 00:16:14,039
Speaker 1: Two hits, all right, let me figure out how to

264
00:16:14,080 --> 00:16:17,360
make these guys defend. I believe it's here somewhere under

265
00:16:19,360 --> 00:16:23,360
defense boom. Okay, so what is does it show? Yeah?

266
00:16:23,360 --> 00:16:26,360
It shows your attack rating on there as a whopping twelve.

267
00:16:26,399 --> 00:16:28,480
Their defense ratings of five. So you gain a point

268
00:16:28,480 --> 00:16:31,879
of edge for this. They got three hits, so you

269
00:16:31,960 --> 00:16:36,559
do not succeed. But with your edge pool you can

270
00:16:36,559 --> 00:16:39,720
spend it to do cool stuff so you can.

271
00:16:41,279 --> 00:16:41,519
Speaker 2: See.

272
00:16:41,600 --> 00:16:43,480
Speaker 1: Is there a table for edge. There's not a table

273
00:16:43,519 --> 00:16:47,480
for edge. You can use four edge points if you've

274
00:16:47,480 --> 00:16:50,240
got that many to reroll all your misses. You can

275
00:16:50,399 --> 00:16:54,240
use one of them. I believe to reroll one of

276
00:16:54,279 --> 00:16:58,240
your dice or one of my dice, and then a

277
00:16:58,279 --> 00:17:01,399
million other things that you're not gonna get to do

278
00:17:01,559 --> 00:17:05,799
because you're only here for one sash.

279
00:17:06,279 --> 00:17:07,880
Speaker 3: I say, I have a total of three edge, and

280
00:17:07,920 --> 00:17:09,319
you said I just gained an edge.

281
00:17:09,319 --> 00:17:12,920
Speaker 1: You got an extra one, So you've got four currently, okay,

282
00:17:13,000 --> 00:17:13,480
and I.

283
00:17:13,400 --> 00:17:15,400
Speaker 3: Assume these are once per session. I can use them.

284
00:17:16,599 --> 00:17:20,599
Speaker 1: It comes back, it comes back after the scene. Oh okay,

285
00:17:20,640 --> 00:17:24,200
so I have four edge for this scene currently. Yes,

286
00:17:24,240 --> 00:17:28,160
anything that you have above your attribute disappears at the

287
00:17:28,240 --> 00:17:32,119
end of the scene. But if you're below, but we've

288
00:17:32,119 --> 00:17:35,160
got it refreshing quicker because of special optional rules.

289
00:17:36,119 --> 00:17:38,079
Speaker 3: No, I won't use any edge right now.

290
00:17:39,319 --> 00:17:44,839
Speaker 1: Okay, so you fail. We're gonna move on to the

291
00:17:44,880 --> 00:17:50,359
next part of initiative, which is them. So the first

292
00:17:50,440 --> 00:17:54,759
one reaches in and starts swinging. Let's go, I'm gonna

293
00:17:54,799 --> 00:18:07,839
roll my attack. Okay, not too bad, only three hits,

294
00:18:08,960 --> 00:18:17,759
but no, I'm sorry, zero hits total trash. Okay, zero hits.

295
00:18:18,680 --> 00:18:23,000
So they're smashing into stuff. The guys are just like

296
00:18:23,000 --> 00:18:24,920
some of your shit gets broken even more as they're

297
00:18:24,920 --> 00:18:27,359
swinging in, You're dodging and pairing and weaving and stuff.

298
00:18:28,720 --> 00:18:32,039
You get a little peek outside of the doorway, you

299
00:18:32,119 --> 00:18:38,519
see that there is some flickery lights out in the

300
00:18:38,519 --> 00:18:44,279
hall and a couple more of these dudes behind a

301
00:18:44,279 --> 00:18:44,960
lot of rockets.

302
00:18:45,119 --> 00:18:46,680
Speaker 3: Okay, tell how many?

303
00:18:47,519 --> 00:18:49,519
Speaker 1: It looks like there's four of them from what you're

304
00:18:49,519 --> 00:18:50,319
able to make out.

305
00:18:50,720 --> 00:19:01,680
Speaker 9: All right, expect you all right, Well, I'm gonna try

306
00:19:01,680 --> 00:19:03,839
to smash one again if I can.

307
00:19:04,839 --> 00:19:05,960
Speaker 1: You can give it a shot.

308
00:19:06,920 --> 00:19:09,359
Speaker 3: How how can I? Is it possible to get an

309
00:19:09,359 --> 00:19:11,279
additional action here? So I can make two attacks in

310
00:19:11,319 --> 00:19:11,680
some way?

311
00:19:12,759 --> 00:19:16,480
Speaker 1: Uh, if you've got enough initiative dice, you get an

312
00:19:16,519 --> 00:19:19,119
extra attack. But or you can trade in your four

313
00:19:19,160 --> 00:19:21,799
miners for a major. But I think you're rolling what

314
00:19:21,880 --> 00:19:25,960
three dice or two dice? What do you get for

315
00:19:26,000 --> 00:19:30,759
your Okay? So yeah, you've only got the two miners

316
00:19:30,799 --> 00:19:34,160
and the one major, so you can't do extra attacks, gotcha?

317
00:19:34,240 --> 00:19:37,079
Speaker 3: Okay, I will just uh take.

318
00:19:37,240 --> 00:19:39,519
Speaker 7: Take a whale with this guy.

319
00:19:40,640 --> 00:19:44,759
Speaker 1: Okay, go for five hits, much better. Okay, they're gonna

320
00:19:44,759 --> 00:19:53,119
try to evade with a defense roll zero. Oh mine,

321
00:19:53,920 --> 00:19:57,680
that is terrible. Okay, So yeah, you get them full on,

322
00:19:58,279 --> 00:20:00,920
So five hits and they're gonna try to soak some damage.

323
00:20:00,920 --> 00:20:09,039
Here with the bud day we'll soak there it goes

324
00:20:09,119 --> 00:20:12,640
one hit, so that's gonna be four stun damage.

325
00:20:12,599 --> 00:20:13,039
Speaker 6: All right.

326
00:20:16,920 --> 00:20:19,519
Speaker 1: Okay, So the guy that you hit with the wrench,

327
00:20:20,480 --> 00:20:23,079
you hit him right above the eye and tear off

328
00:20:23,119 --> 00:20:25,039
some skin and there's like a bunch of blood that's

329
00:20:25,079 --> 00:20:27,359
stripping down into his eye and he starts screaming. He

330
00:20:27,400 --> 00:20:30,119
drops to the ground, he drops his wrench and he's

331
00:20:30,240 --> 00:20:32,359
rolling around and the other ones are like, get off

332
00:20:32,440 --> 00:20:32,960
you loser.

333
00:20:33,200 --> 00:20:33,920
Speaker 3: Fight fight.

334
00:20:33,960 --> 00:20:35,480
Speaker 1: It is just one guy. We can take all of

335
00:20:35,519 --> 00:20:38,000
his stuff. And the next one moves up and tries

336
00:20:38,039 --> 00:20:41,519
to get you. So we dropped down to three of

337
00:20:41,559 --> 00:20:43,920
these guys. So they're gonna do a worst job of

338
00:20:43,920 --> 00:20:44,559
beating you up.

339
00:20:45,720 --> 00:20:47,559
Speaker 3: All right, So that guy is like effectively out of

340
00:20:47,559 --> 00:20:47,880
the fight.

341
00:20:48,720 --> 00:20:51,400
Speaker 1: Yeah, okay, he failed his composure, so he's just like

342
00:20:51,599 --> 00:20:53,279
rolling around. He's just gonna be doing that for a while.

343
00:20:53,599 --> 00:20:55,759
There we go, next one. We got a single hit.

344
00:20:55,839 --> 00:21:00,000
That's not great. These guys are doing trash.

345
00:20:59,640 --> 00:21:02,759
Speaker 3: How do I defend myself? What do I do?

346
00:21:03,799 --> 00:21:06,039
Speaker 1: You should have a defense button.

347
00:21:09,279 --> 00:21:09,680
Speaker 3: There we go.

348
00:21:09,960 --> 00:21:12,079
Speaker 1: It says you got dr eleven and then defense right

349
00:21:12,079 --> 00:21:15,359
next to it. Yep, So dr is your your defense rating.

350
00:21:15,720 --> 00:21:18,519
So your defense rating is more than four points higher

351
00:21:18,559 --> 00:21:20,680
than their attack rating, which means that you gain another

352
00:21:20,720 --> 00:21:24,039
point of edge. Okay, so you're currently at five points

353
00:21:24,039 --> 00:21:25,000
of itch and.

354
00:21:24,920 --> 00:21:27,200
Speaker 3: I've got four hits on my defensive role.

355
00:21:27,279 --> 00:21:27,559
Speaker 6: Okay.

356
00:21:27,640 --> 00:21:31,839
Speaker 1: So the guy that squeezes in it's trying to hit you.

357
00:21:31,880 --> 00:21:34,640
He's got like a nail board, a good old fish

358
00:21:34,680 --> 00:21:36,599
and nail board, and he's swinging it at you, and

359
00:21:36,640 --> 00:21:39,240
you're able to like step away, step away. You know,

360
00:21:39,319 --> 00:21:45,240
you're evading it very successfully, surprisingly in this tight corridor.

361
00:21:47,960 --> 00:21:51,039
Go one more round here, so back to you.

362
00:21:51,920 --> 00:21:55,920
Speaker 3: All right, Well, as that guy whiffs, you know, I'll

363
00:21:56,400 --> 00:21:58,920
I'll take the ranch of basically just try to smash

364
00:21:59,000 --> 00:22:00,240
him right in the side.

365
00:22:01,839 --> 00:22:02,400
Speaker 7: The ribs.

366
00:22:03,039 --> 00:22:07,480
Speaker 1: Four hits, okay, pretty solid, pretty solid, let's rule defense.

367
00:22:08,079 --> 00:22:11,759
I got one, so that's three nets, so that's yikes.

368
00:22:12,720 --> 00:22:14,559
All right, I'll go.

369
00:22:14,640 --> 00:22:18,160
Speaker 3: This one's for Howie Boom.

370
00:22:18,680 --> 00:22:21,559
Speaker 1: All right, let's try to soak and he soaks one,

371
00:22:21,599 --> 00:22:24,799
so yeah, that's uh geez. Another one bites the dust.

372
00:22:25,160 --> 00:22:29,519
Zero hits on the resolve. He's gone. So you dispatch

373
00:22:29,599 --> 00:22:32,799
that guy. You crack him also in the head and

374
00:22:32,839 --> 00:22:34,599
he topples over and they're like, oh, guy, we picked

375
00:22:34,599 --> 00:22:36,240
the wrong guy. We picked the wrong guy. We gotta

376
00:22:36,240 --> 00:22:39,519
get out of here. And the other two move out

377
00:22:39,559 --> 00:22:43,400
and start trying to run. So let's get rid of

378
00:22:43,519 --> 00:22:45,640
two of these guys on the screen. And this guy

379
00:22:45,759 --> 00:22:47,960
is going to go this way and this guy is

380
00:22:48,000 --> 00:22:53,279
gonna go this way too. There we go. So there

381
00:22:53,319 --> 00:22:56,759
you go. You should you can still see on your screen, right, yeah,

382
00:22:56,759 --> 00:22:59,200
there we go. Uh they start running to try to

383
00:22:59,200 --> 00:22:59,640
get away.

384
00:23:01,079 --> 00:23:03,319
Speaker 3: Oh, well I chase them.

385
00:23:03,720 --> 00:23:07,279
Speaker 1: Yeah, okay. So you move out into the hall. Your

386
00:23:07,599 --> 00:23:11,039
hall is incredibly narrow. It's like if you put your

387
00:23:11,319 --> 00:23:13,680
arms out, your elbows are going to hit the walls.

388
00:23:14,240 --> 00:23:14,400
Speaker 6: Uh.

389
00:23:14,440 --> 00:23:16,400
Speaker 1: You see at the end of the corridor, down to

390
00:23:16,400 --> 00:23:19,400
your left is where the bathroom is. You've got mostly

391
00:23:19,400 --> 00:23:22,440
functional toilet in there, and that's it. It's a cramped

392
00:23:22,519 --> 00:23:27,319
little toilet closet. And you can see also into the

393
00:23:27,319 --> 00:23:30,960
doorway that you heard the screaming come from the other

394
00:23:31,039 --> 00:23:34,039
the next apartment over, which is a smage bigger than yours,

395
00:23:34,759 --> 00:23:37,200
and you can see that the door has been bashed

396
00:23:37,240 --> 00:23:40,559
in there too, and you see an unconscious person inside,

397
00:23:41,200 --> 00:23:43,200
and you see that they have run out of that

398
00:23:43,279 --> 00:23:44,480
hall into the wider hall.

399
00:23:46,960 --> 00:23:50,359
Speaker 3: So on my on my screen, when I moved out

400
00:23:50,400 --> 00:23:53,400
into the hall, everything is still like bathed in shadow,

401
00:23:53,799 --> 00:23:57,039
like the line that's working it is.

402
00:23:58,440 --> 00:24:02,519
Speaker 1: It's dark. Oh there's no lighting in there. Can you

403
00:24:02,559 --> 00:24:06,200
see that kind of up into the left a little bit?

404
00:24:06,240 --> 00:24:08,279
Speaker 3: I can see this beam over here.

405
00:24:08,680 --> 00:24:13,160
Speaker 1: Yeah, that's that's your vision passing through an open doorway, gotcha?

406
00:24:13,440 --> 00:24:16,400
Speaker 3: Okay, where do I see where these guys went?

407
00:24:18,240 --> 00:24:19,880
Speaker 1: You should be able to see a little bit of

408
00:24:19,880 --> 00:24:23,200
one of them right there. I do not, but you

409
00:24:23,240 --> 00:24:26,599
see my ping I do? Okay, Yeah, I mean he's

410
00:24:26,880 --> 00:24:27,599
I see, I see that.

411
00:24:27,680 --> 00:24:32,480
Speaker 3: Okay, yeah, yeah, yeah, yeah yeah. I'll try to chase

412
00:24:32,559 --> 00:24:36,119
after one and you know, catch up if I can,

413
00:24:36,240 --> 00:24:38,240
and try to give him the old wrench right on

414
00:24:38,319 --> 00:24:38,839
the knee.

415
00:24:40,240 --> 00:24:45,279
Speaker 1: You a little flashback his memory. You were a kid,

416
00:24:46,079 --> 00:24:48,400
I don't know, six seven years old, maybe hard to

417
00:24:48,440 --> 00:24:51,319
keep tracking. You were being surrounded by a bunch of

418
00:24:51,359 --> 00:24:54,839
other humans and they were giving you so much shit,

419
00:24:54,920 --> 00:24:56,960
pushing you around. You got pushed down and they start

420
00:24:57,039 --> 00:25:02,599
kicking and kicking and kicking. Sucked, brutal. You got your

421
00:25:02,640 --> 00:25:05,200
ass kick just for being different, being an orc. Something

422
00:25:05,200 --> 00:25:07,599
you can do about that how dare they do that

423
00:25:07,640 --> 00:25:09,720
to you? You go home, your dad gives you a

424
00:25:09,759 --> 00:25:11,839
shit and he tells you got to stand up for yourself.

425
00:25:11,839 --> 00:25:14,680
He tells you that this can't happen. You're a part

426
00:25:14,720 --> 00:25:17,599
of a proud tradition of orcs. You're a big man.

427
00:25:17,680 --> 00:25:19,720
You're gonna be bigger than them. You got to learn

428
00:25:19,759 --> 00:25:23,279
how to defend yourself. He throws a punch. You're not

429
00:25:23,359 --> 00:25:27,359
ready for it. That's where that memory ends. We're gonna

430
00:25:27,359 --> 00:25:31,039
cut across now, we're gonna see what's going on over

431
00:25:31,240 --> 00:25:37,440
with Ford past. I don't know week and a half.

432
00:25:38,640 --> 00:25:41,680
It's true, past week and a half since you finished

433
00:25:41,720 --> 00:25:45,759
that job where you delivered that family. You still have

434
00:25:45,839 --> 00:25:47,119
this whole thing where you don't know where the fuck

435
00:25:47,160 --> 00:25:48,920
your daughter is. You got a guy that's out looking

436
00:25:48,960 --> 00:25:53,680
for you, got the FBI is probably looking for you. Still,

437
00:25:56,200 --> 00:25:58,000
you haven't been able to get a hold of the

438
00:25:58,880 --> 00:26:04,559
fellows Is. You've been calling getting no answer. You finally

439
00:26:04,599 --> 00:26:08,759
get through. You decide to call mister nice guy. You've

440
00:26:08,799 --> 00:26:12,680
been living out of the van. You're too afraid to

441
00:26:12,720 --> 00:26:17,440
go back home. You can't go back to the garage.

442
00:26:18,920 --> 00:26:22,599
Get hold of mister nice guy. It's like, hey, I

443
00:26:22,200 --> 00:26:24,559
I where have you been?

444
00:26:27,480 --> 00:26:33,519
Speaker 6: It's looking for Sasha? You know how it is? Maybe

445
00:26:33,599 --> 00:26:35,240
hopefully you don't actually.

446
00:26:35,880 --> 00:26:41,039
Speaker 1: Well, I mean, you know, looking looking for people, looking

447
00:26:41,039 --> 00:26:46,200
for connection. You know, I get that I have been there,

448
00:26:46,240 --> 00:26:47,440
but I mean not the same thing. And of course

449
00:26:47,440 --> 00:26:52,640
I don't have a kid. But are you still in town?

450
00:26:53,200 --> 00:26:53,799
Still around?

451
00:26:58,559 --> 00:27:00,519
Speaker 6: Can I make a judge intention this role?

452
00:27:01,319 --> 00:27:01,880
Speaker 1: Absolutely?

453
00:27:04,000 --> 00:27:05,720
Speaker 6: Yeah. Like he's asking a lot of questions.

454
00:27:06,160 --> 00:27:14,519
Speaker 1: I glitch, okay, flitch, you are convinced that this guy's

455
00:27:15,000 --> 00:27:15,400
a fed.

456
00:27:20,160 --> 00:27:25,839
Speaker 6: Well do you appull to my daughter what you asked

457
00:27:25,839 --> 00:27:26,839
these questions to me?

458
00:27:27,960 --> 00:27:29,880
Speaker 1: I'm sorry, I don't mean to weird you out or anything. Man,

459
00:27:29,920 --> 00:27:32,640
I just like I don't know. I don't know how

460
00:27:32,720 --> 00:27:36,720
much you know about what's been going on. And uh,

461
00:27:37,079 --> 00:27:40,279
I don't know, man. I mean have you heard about,

462
00:27:39,200 --> 00:27:41,839
uh what happened at the shop?

463
00:27:45,119 --> 00:27:46,839
Speaker 6: No, what did you do? What happened?

464
00:27:47,359 --> 00:27:50,400
Speaker 1: I didn't, I didn't do anything. I mean, like I

465
00:27:50,400 --> 00:27:53,839
I tried. It's been I don't know, man, Like it

466
00:27:53,880 --> 00:27:55,519
was three days ago. I tried to go into the

467
00:27:55,559 --> 00:27:58,799
shop and uh, you know it was locked up and

468
00:28:00,119 --> 00:28:01,559
once in a while, you know, the boss is late.

469
00:28:01,599 --> 00:28:03,720
But like it's not often. So I just I waited

470
00:28:03,759 --> 00:28:08,200
and I waited and I waited, and he never showed up. Man.

471
00:28:09,599 --> 00:28:15,519
So uh, I went in the you know, you know

472
00:28:15,640 --> 00:28:18,720
you can jimmy the thing and get the the overhead

473
00:28:18,759 --> 00:28:19,200
to go up.

474
00:28:19,960 --> 00:28:20,319
Speaker 10: Uh.

475
00:28:20,640 --> 00:28:22,920
Speaker 1: So I did, and I went in there and uh,

476
00:28:23,640 --> 00:28:35,039
you know, there he was. Uh he's dead, man, No Troy, Yeah, man, yeah,

477
00:28:35,079 --> 00:28:39,839
he was dead. And uh uh I I don't know, man,

478
00:28:39,839 --> 00:28:41,359
I didn't know what to do. I got out of there.

479
00:28:41,359 --> 00:28:46,039
I called the fucking called the pond. They came and

480
00:28:46,079 --> 00:28:52,640
they uh uh, they blocked the place off. They put

481
00:28:52,720 --> 00:28:55,920
up the tape and they it's a crime scene. I

482
00:28:55,920 --> 00:28:57,839
guess they fucking hounded me.

483
00:28:58,160 --> 00:29:02,160
Speaker 6: And uh what, Altana, did you hear from Hannah or

484
00:29:02,240 --> 00:29:03,960
see Hannah?

485
00:29:04,200 --> 00:29:06,000
Speaker 1: Well, no, I've been trying to get ahold of her, but.

486
00:29:08,000 --> 00:29:08,319
Speaker 3: I don't know.

487
00:29:08,359 --> 00:29:11,160
Speaker 1: They started asking questions about her too, and I guess

488
00:29:11,400 --> 00:29:14,720
I it sounds like something happened to her too. So

489
00:29:14,799 --> 00:29:17,200
I don't know. I don't know what exactly is going on.

490
00:29:17,279 --> 00:29:25,440
But it wasn't an accident, man, Troy was somebody somebody

491
00:29:25,440 --> 00:29:29,720
cut his throat left him in there. Jesus, it's a

492
00:29:29,759 --> 00:29:33,119
mess of blood all over the place. It didn't look

493
00:29:33,160 --> 00:29:34,519
like he put up much of a fight. I guess

494
00:29:34,559 --> 00:29:34,960
I don't know.

495
00:29:39,319 --> 00:29:42,920
Speaker 6: It's something you don't have to recount the blow by blow.

496
00:29:43,359 --> 00:29:48,960
That's not important. I'm an instead, you are grieving you.

497
00:29:49,960 --> 00:29:54,720
I want to know where I am. I am okay, okay.

498
00:29:55,680 --> 00:30:02,480
Speaker 1: Okay, all right, good, but but yeah, if you're if

499
00:30:02,519 --> 00:30:05,000
you're in town or you coming to town, let me know.

500
00:30:07,559 --> 00:30:09,400
I don't know, man, If there's anything I can do

501
00:30:09,440 --> 00:30:13,960
to help you, I love to help. I mean, I

502
00:30:14,039 --> 00:30:19,039
I feel almost like I lost my family too, But uh,

503
00:30:20,720 --> 00:30:24,440
you know it's not the same. You know, I'm light,

504
00:30:24,480 --> 00:30:27,680
You're okay, And it sounds like you had nothing to

505
00:30:27,720 --> 00:30:29,000
do with Do you know anybody that would want to

506
00:30:29,039 --> 00:30:33,720
do this, anybody to be in of infame her?

507
00:30:34,440 --> 00:30:40,440
Speaker 6: No, like they don't know anything. There's things have been

508
00:30:40,440 --> 00:30:43,119
going weird on my end, but that doesn't have anything

509
00:30:43,160 --> 00:30:47,680
to do with them.

510
00:30:47,759 --> 00:30:53,000
Speaker 1: Yeah, have anything about that FBI situation. I haven't heard

511
00:30:53,000 --> 00:30:55,839
anything in a couple of days. It's been I don't know,

512
00:30:55,839 --> 00:30:57,240
probably about a week since or anything.

513
00:30:58,440 --> 00:31:01,319
Speaker 6: Yeah, that's the same. I haven't Uh, I had that

514
00:31:02,480 --> 00:31:05,319
last week, Okay, laying low?

515
00:31:06,359 --> 00:31:10,160
Speaker 1: Yeah, yeah, man, I guess say, if there's anything I

516
00:31:10,160 --> 00:31:13,000
can do for you. Let me know, take care of yourself.

517
00:31:13,000 --> 00:31:13,480
Be careful.

518
00:31:14,440 --> 00:31:15,920
Speaker 6: If you see Handa telling me.

519
00:31:18,799 --> 00:31:22,519
Speaker 1: We'll do be careful out there, buddy, don't.

520
00:31:22,359 --> 00:31:23,640
Speaker 6: Tell me what they'll dot.

521
00:31:23,680 --> 00:31:24,160
Speaker 2: I hang out.

522
00:31:24,240 --> 00:31:25,240
Speaker 1: You're right, okay.

523
00:31:25,559 --> 00:31:27,440
Speaker 6: Then I texted picture of afford thing.

524
00:31:28,200 --> 00:31:31,599
Speaker 1: He gets it and he's like, okay, I know. We

525
00:31:31,720 --> 00:31:35,880
cut back. Cut back now to knuckles. You're chasing them

526
00:31:35,880 --> 00:31:39,240
into that hall. You see them, and there's other people

527
00:31:39,319 --> 00:31:41,000
in these other I'm gonna move you out here. I

528
00:31:41,039 --> 00:31:41,720
hope you don't mind.

529
00:31:42,480 --> 00:31:44,640
Speaker 7: Uh.

530
00:31:44,759 --> 00:31:49,079
Speaker 1: The open main hall of this floor. It turns out

531
00:31:49,079 --> 00:31:53,519
the apartment that you're in, excuse me, is converted from

532
00:31:53,559 --> 00:31:56,759
an apartment one apartment turned into I don't know five.

533
00:31:58,240 --> 00:32:00,480
It's cheap, it's what you can afford. It's cramped, that's

534
00:32:00,480 --> 00:32:02,680
why there's one bathroom. But you step out of the

535
00:32:02,720 --> 00:32:08,000
makeshift hallway of this apartment into the actual halls. You

536
00:32:08,119 --> 00:32:10,519
see there's a giant open shaft down the middle of it.

537
00:32:10,640 --> 00:32:15,279
You can see down thirty ish floors. Dimly lit lights

538
00:32:15,279 --> 00:32:20,160
flicker here and there. Some people moving about, ducking into

539
00:32:20,200 --> 00:32:22,559
their apartments, trying to get out of the way of

540
00:32:22,680 --> 00:32:30,720
these lunatics. You hear somebody say, oh fuck, we gotta

541
00:32:30,759 --> 00:32:32,839
call the cops or something. They're in there, they're just

542
00:32:32,880 --> 00:32:34,319
brusting into things.

543
00:32:41,799 --> 00:32:44,920
Speaker 3: Uh well, I that's like a neighbor or somebody I

544
00:32:44,960 --> 00:32:50,680
hear say that. Yeah, yeah, Okay, Well I think you know,

545
00:32:50,759 --> 00:32:53,079
I'm in the middle of a hot pursuit. I'm probably

546
00:32:53,119 --> 00:32:56,160
not really too concerned about that, So I'm just going

547
00:32:56,240 --> 00:32:58,640
to continue what I was doing, catch up to this guy,

548
00:32:58,920 --> 00:33:01,559
and basically just try to club him, you know.

549
00:33:01,839 --> 00:33:06,240
Speaker 1: Okay, all right, so he's trying to run, you're trying

550
00:33:06,240 --> 00:33:08,599
to run. He's gonna make an athletics test to try

551
00:33:08,640 --> 00:33:11,160
to get away from you. You can roll yours against

552
00:33:11,240 --> 00:33:12,119
him to try to catch up.

553
00:33:13,079 --> 00:33:16,960
Speaker 3: Okay, two hits.

554
00:33:19,960 --> 00:33:25,279
Speaker 1: And I've got also two hits. Cool, So you're keeping

555
00:33:25,359 --> 00:33:28,440
pace unless you want to use some of your edge

556
00:33:29,000 --> 00:33:30,599
you can hit. There's a.

557
00:33:32,119 --> 00:33:33,519
Speaker 3: Well what happens if last.

558
00:33:33,799 --> 00:33:36,839
Speaker 7: Am I am? I am? I still able to attack him.

559
00:33:37,160 --> 00:33:39,000
Speaker 1: You're keeping pace with him, but he was already ahead

560
00:33:39,000 --> 00:33:42,119
of you a little bit, so he's not gaining distance.

561
00:33:42,880 --> 00:33:47,440
Speaker 7: Gotcha. Yeah, I think I'll use some edge to catch up.

562
00:33:48,240 --> 00:33:53,119
Speaker 1: Okay, so you've got a plus fours will turn fours

563
00:33:53,119 --> 00:33:59,079
into fives, which costs less and we'll do it. And

564
00:33:59,079 --> 00:34:01,559
then the plus says rerole misses. So if you click

565
00:34:01,599 --> 00:34:03,759
either of those things, it'll do the thing for you.

566
00:34:05,319 --> 00:34:08,079
Speaker 3: Okay, I'm just seeing, like what my actual role here was.

567
00:34:08,400 --> 00:34:10,639
Oh what what counts as a hit in this game?

568
00:34:11,400 --> 00:34:14,599
Speaker 1: Normally it's five to six? But this if you hit

569
00:34:14,639 --> 00:34:18,159
the plus four is the fores will count.

570
00:34:19,440 --> 00:34:21,320
Speaker 3: Okay, so I can either make the force count in

571
00:34:21,320 --> 00:34:23,760
which case that would give me one two, that'll give

572
00:34:23,760 --> 00:34:26,800
me four more. Yeah, how much edge does that cost?

573
00:34:27,519 --> 00:34:33,480
Speaker 1: Uh? I don't know, man, click on and see see

574
00:34:33,519 --> 00:34:33,920
what it does.

575
00:34:37,079 --> 00:34:39,639
Speaker 3: It's asked me how many is that? Ask me how

576
00:34:39,639 --> 00:34:40,159
many folds?

577
00:34:40,480 --> 00:34:42,360
Speaker 1: So yeah, I guess it's it's per. It's one edge

578
00:34:42,400 --> 00:34:45,519
per to do it, so you just need one, so

579
00:34:45,639 --> 00:34:46,920
just one one.

580
00:34:46,800 --> 00:34:47,800
Speaker 3: Yeah, we will do.

581
00:34:47,719 --> 00:34:52,719
Speaker 1: That and hopefully that'll deduct one edge off of your pool.

582
00:34:52,960 --> 00:34:56,360
Speaker 3: Uh. It says minus two in the chat log, but

583
00:34:56,400 --> 00:34:59,119
it did not reduce anything on my character sheet.

584
00:34:59,559 --> 00:35:03,760
Speaker 1: Okay, okay, well there you go. We're learning, so that's fine.

585
00:35:04,360 --> 00:35:06,800
Keep track of your edge. I think you've got an

586
00:35:06,880 --> 00:35:12,880
option to generate little You got the little bubbles above

587
00:35:12,880 --> 00:35:15,480
your character's token. You can use those to track edge

588
00:35:15,480 --> 00:35:20,000
in there okay, so you should have three currently in there.

589
00:35:20,519 --> 00:35:22,440
So you do. You burn the edge and you pick

590
00:35:22,519 --> 00:35:26,400
up speed. You get another flashback. We're back those same

591
00:35:26,480 --> 00:35:28,559
kids that were kicking your ass before. You see them again.

592
00:35:28,679 --> 00:35:30,800
You're a little bit older this time. Now you're maybe

593
00:35:30,800 --> 00:35:31,440
I don't know ten.

594
00:35:32,320 --> 00:35:34,920
Speaker 11: You run into them in an alley and they're like, oh,

595
00:35:35,000 --> 00:35:41,880
if it isn't little orc boy got you again. Huh

596
00:35:42,119 --> 00:35:43,920
told you not to hang around in this part of down.

597
00:35:45,199 --> 00:35:47,880
We're gonna kick your ass. And they start moving up on.

598
00:35:47,800 --> 00:35:51,639
Speaker 1: You and there's I don't know five of them. One

599
00:35:51,679 --> 00:35:54,480
of them he's got like a wallet chain and start

600
00:35:54,519 --> 00:35:59,320
spinning it. The other ones, uh, you know, he's pounding

601
00:35:59,320 --> 00:36:00,920
his fist, he's getting ready. And then move up on

602
00:36:01,000 --> 00:36:03,719
you and you punch one of them right in the

603
00:36:03,760 --> 00:36:06,480
fucking mouth, take him right down, and they're all like,

604
00:36:06,719 --> 00:36:10,280
he's fighting back. Get him. You beat the shit out

605
00:36:10,320 --> 00:36:14,239
all of them, one after the other, pound pound, knock

606
00:36:14,280 --> 00:36:17,000
them all the fuck out. You get a flashback in

607
00:36:17,079 --> 00:36:20,119
the flashback of you training training montage with your father.

608
00:36:20,519 --> 00:36:24,119
He's throwing punches and now now you're learning how to

609
00:36:24,119 --> 00:36:28,519
get out of the way of them. You're picking it

610
00:36:28,599 --> 00:36:30,199
up it's kind of like a Cato thing. He just

611
00:36:30,199 --> 00:36:32,039
shows up and starts punching at you, and he's all like,

612
00:36:32,440 --> 00:36:34,599
you gotta be ready. You never know what is good

613
00:36:34,679 --> 00:36:38,599
to happen. Also, sometimes he gets drunk and he gets

614
00:36:38,639 --> 00:36:41,159
pissed when you dodge the punches, and then he's really

615
00:36:41,199 --> 00:36:44,800
throwing harder punches and he's coming at you from unknown angles.

616
00:36:48,079 --> 00:36:49,679
You come back out of the flashback for a moment

617
00:36:50,079 --> 00:36:55,519
as you've got your wrench held high, what's it gonna be?

618
00:36:57,079 --> 00:37:01,800
Speaker 3: Wringing, gonna swing, you know, flavorfully at his at his knee,

619
00:37:01,880 --> 00:37:07,400
trying to knock him off balance. Four hits boom, nice.

620
00:37:08,159 --> 00:37:10,000
Speaker 1: Out of two of these guys in this goon squad,

621
00:37:10,840 --> 00:37:14,320
he's got two hits, so that's two nets. So you're

622
00:37:14,360 --> 00:37:17,519
doing five stunt damage. And they're gonna try to soak

623
00:37:18,239 --> 00:37:21,400
and he soaks one, so that's four stun damage. He's

624
00:37:21,440 --> 00:37:30,360
gonna roll for his composure and oh he is not composed.

625
00:37:30,400 --> 00:37:32,960
So that guy is also going to try to scramble

626
00:37:33,000 --> 00:37:33,559
and run away.

627
00:37:33,960 --> 00:37:34,079
Speaker 2: Uh.

628
00:37:34,559 --> 00:37:37,880
Speaker 1: The other dude that you didn't just HiT's like you're

629
00:37:37,880 --> 00:37:42,440
on your own. He starts running, but that guy goes

630
00:37:42,480 --> 00:37:45,920
down and he's rolling around clutching his leg where he

631
00:37:46,000 --> 00:37:49,320
blew his knee out. His leg is uh, hanging limply,

632
00:37:49,760 --> 00:37:51,119
you know, he's picking up his thigh and he's like

633
00:37:51,800 --> 00:37:54,400
and then like his leg is jiggly. He's like, I can't,

634
00:37:54,480 --> 00:37:56,239
I can't. I can't move my toes. I can't move

635
00:37:56,280 --> 00:37:58,840
my toes. Oh my god, oh god, oh my god.

636
00:37:59,280 --> 00:38:01,239
Dude him. So if you want, I'll just give you

637
00:38:01,239 --> 00:38:04,280
what i've got. Just please, don't fucking kill me. And

638
00:38:04,320 --> 00:38:09,280
that's when you hear it stomping coming from the hall.

639
00:38:09,400 --> 00:38:11,000
They're not the hall, the stairwell at the end of

640
00:38:11,039 --> 00:38:16,639
the hall. And then I'm going to move to the

641
00:38:16,679 --> 00:38:19,199
right layer here. That's how you do this. Right here

642
00:38:19,199 --> 00:38:22,440
we go these guys. We're gonna move them now to

643
00:38:23,280 --> 00:38:31,039
the token layer. They push forth from the doorway the stairwell, cops,

644
00:38:31,119 --> 00:38:34,119
four of them. They blow away the guy that was

645
00:38:34,199 --> 00:38:40,280
running away instantly, like one down. They start moving towards you.

646
00:38:40,880 --> 00:38:42,559
So these guys are going to join into the initiative.

647
00:38:42,599 --> 00:38:45,239
Let me get them pulled up here, it says on

648
00:38:45,400 --> 00:38:48,679
the thing, lone star patrolman. They're not they're not Eric

649
00:38:48,800 --> 00:38:54,800
because this is twenty seventy six. Let me this up.

650
00:38:54,840 --> 00:39:01,280
Give you there's four of them. Now here's or stuff

651
00:39:01,320 --> 00:39:03,400
starts getting interesting, we're gonna put them into the initiative

652
00:39:03,400 --> 00:39:06,039
track or two. Once I remember where things are, there

653
00:39:06,039 --> 00:39:08,280
we go. So you are in there. You still have

654
00:39:08,360 --> 00:39:10,559
your eleven. We can let that ride, or if you want,

655
00:39:10,599 --> 00:39:11,320
you can reroll.

656
00:39:14,320 --> 00:39:16,400
Speaker 3: I don't know what my odds are of getting any higher.

657
00:39:17,800 --> 00:39:21,199
Speaker 1: You have six plus one D six, I think so slim.

658
00:39:22,320 --> 00:39:26,920
Speaker 3: Yeah, it's my initiative says ten plus one D six.

659
00:39:27,480 --> 00:39:29,719
Speaker 1: Oh, so definitely roll it because that's yeah, you could

660
00:39:29,719 --> 00:39:30,440
definitely get better.

661
00:39:30,800 --> 00:39:32,760
Speaker 3: So it's like base ten plus whatever the D six

662
00:39:32,800 --> 00:39:39,039
result is correct. Gotcha thirteen? Oh lucky thirteen. Baby.

663
00:39:39,239 --> 00:39:40,119
Speaker 7: Now we're talking.

664
00:39:39,960 --> 00:39:44,039
Speaker 1: Nice, good deal because they got eleven. For some reason,

665
00:39:44,079 --> 00:39:44,920
it didn't put you in.

666
00:39:45,360 --> 00:39:48,639
Speaker 3: It took me off the initiative track.

667
00:39:49,039 --> 00:39:51,760
Speaker 1: Then then we'll set you to eleven or thirteen. There

668
00:39:51,760 --> 00:39:53,119
we go. All right, we'll put you at thirteen. There

669
00:39:53,119 --> 00:39:58,400
you go, you're back in thirteen, all right? Perfect? They

670
00:39:58,480 --> 00:40:03,079
kicking the door. Another flashback. You're in an apartment having

671
00:40:03,079 --> 00:40:05,920
a party. It's a good time, a whole bunch of

672
00:40:05,920 --> 00:40:10,880
other people. This is you're thirteen, you're smoking. It's back

673
00:40:10,880 --> 00:40:14,119
when you were a smoker, drinking some soy wiser pretend

674
00:40:14,159 --> 00:40:15,880
to be cool. This is your first soy Wiser you've

675
00:40:15,880 --> 00:40:20,199
ever had tastes like piss. You think it might be

676
00:40:20,519 --> 00:40:26,079
you're not sure. And you're drinking and there's this Gurly

677
00:40:27,440 --> 00:40:30,239
or Gurly. You've been seeing her here and there, and

678
00:40:30,360 --> 00:40:34,679
she's she's you know, she's sweet, she's nice. She treats

679
00:40:34,679 --> 00:40:38,320
you right. You all know how to handle it. Feels weird.

680
00:40:38,400 --> 00:40:41,920
You like it, but you're uncomfortable having that kind of

681
00:40:41,960 --> 00:40:45,039
love you've never experienced before. Now you're hanging out at

682
00:40:45,039 --> 00:40:48,239
this party. Both of you are sharing soy Wiser. She's

683
00:40:48,280 --> 00:40:52,039
pretending she likes it, you're pretending you like it this feeling.

684
00:40:52,039 --> 00:40:54,960
Maybe she's pretending, but you don't want to let it on.

685
00:40:57,079 --> 00:41:02,280
Door Swings open party is being crashed, this time by

686
00:41:02,360 --> 00:41:06,320
actual lone Star because it's back in the day. Lone

687
00:41:06,360 --> 00:41:09,000
Star comes in and they go into the apartment. You

688
00:41:09,119 --> 00:41:14,039
and her hide in the closet. They go in and

689
00:41:14,079 --> 00:41:17,199
there's all this racket. You hear somebody's certain to fight.

690
00:41:17,280 --> 00:41:20,320
People are getting beat up. They go into the room

691
00:41:20,760 --> 00:41:27,840
and your buddy, what's your best friend's name? When you're

692
00:41:27,840 --> 00:41:28,320
at thirteen.

693
00:41:29,280 --> 00:41:31,920
Speaker 3: I'm going Jerry, Jerry.

694
00:41:33,719 --> 00:41:36,440
Speaker 1: You see Jerry gets slammed down onto the ground right

695
00:41:36,440 --> 00:41:38,840
in front of the closet. You can see the shadows

696
00:41:38,840 --> 00:41:41,079
and stuff moving from underneath the door, you know, and

697
00:41:41,119 --> 00:41:44,679
you see him hit the ground, and you're laying down

698
00:41:44,719 --> 00:41:46,480
for some reason in there, trying to be cool, and

699
00:41:46,519 --> 00:41:48,159
you can see, just like your eye peeping out from

700
00:41:48,199 --> 00:41:50,599
underneath the door crack a little tiny bit, and his

701
00:41:50,679 --> 00:41:52,639
face is like pressed right up, and you see his face.

702
00:41:52,679 --> 00:41:54,480
You see the look a terror on his face. And

703
00:41:54,559 --> 00:41:56,480
you see the cop kneel on him and bend his

704
00:41:56,559 --> 00:41:59,280
arm around his back, and they put the thing, the handcuffs,

705
00:41:59,280 --> 00:42:00,559
that's what they're called. They put the handcuffs on the

706
00:42:00,559 --> 00:42:04,440
guy and they start dragging him away, and you think

707
00:42:04,480 --> 00:42:07,000
for a second that they're gonna come in and they're

708
00:42:07,000 --> 00:42:08,599
gonna open the closet door, and you're gonna be fucked.

709
00:42:09,400 --> 00:42:14,960
You're sinless, Jerry, sinless, the gurly sinless. You could disappear.

710
00:42:15,280 --> 00:42:16,880
No one would ever know, no one would ever care.

711
00:42:19,519 --> 00:42:21,599
Cops stand and they look around. You see their feet.

712
00:42:21,639 --> 00:42:24,000
One of them comes right up to the closet door stops.

713
00:42:24,360 --> 00:42:25,719
You're like, fuck, this is gonna be it. This's gonna

714
00:42:25,719 --> 00:42:26,800
be it, This is gonna be it? What do I do?

715
00:42:27,199 --> 00:42:35,119
What do I do? Turns around, leaves. You never saw

716
00:42:35,239 --> 00:42:42,239
Jerry again, don't know what happened, No one does. You

717
00:42:42,280 --> 00:42:47,119
see these cops, and you remember Jerry and the cops

718
00:42:47,119 --> 00:42:53,400
in the closet and the gury. She smooched you, so

719
00:42:53,480 --> 00:42:54,719
your first love smooch.

720
00:42:54,960 --> 00:42:55,400
Speaker 2: It was.

721
00:42:57,480 --> 00:43:02,719
Speaker 1: Real awkward, clanking together. I don't know how they do.

722
00:43:02,679 --> 00:43:05,920
Speaker 3: It, really long tongues.

723
00:43:07,840 --> 00:43:14,320
Speaker 1: Ah, the cops like more gang members. You're up first,

724
00:43:14,639 --> 00:43:16,079
then the cops.

725
00:43:16,079 --> 00:43:19,639
Speaker 3: Oh, for fuck's sakes, Well, the knuckles knows he's not

726
00:43:20,079 --> 00:43:22,320
good at talking his way out of things. I'm gonna

727
00:43:22,360 --> 00:43:29,559
run back into into my apartment, and uh, I think

728
00:43:29,599 --> 00:43:31,679
we're gonna be I assume they're armed with guns.

729
00:43:32,360 --> 00:43:33,800
Speaker 1: Oh, of course they are. They shut the gun.

730
00:43:34,559 --> 00:43:37,920
Speaker 3: That's right, that's right. Yeah, we're going inside and getting

731
00:43:37,920 --> 00:43:39,119
some heavier equipment.

732
00:43:40,199 --> 00:43:42,320
Speaker 1: He's making a run for it, So you start making

733
00:43:42,360 --> 00:43:44,880
a run for it. They start making a run for it.

734
00:43:46,239 --> 00:43:50,719
You get in, you dodge through the mini hall into

735
00:43:50,719 --> 00:43:55,320
your apartment. You slam the door into the bent over

736
00:43:55,480 --> 00:43:59,800
cot and the broken tread, and it's like a did

737
00:43:59,920 --> 00:44:01,920
We're like bumping into it, and you're trying to like

738
00:44:01,960 --> 00:44:03,599
lift things and move and you got your arm in

739
00:44:03,639 --> 00:44:04,960
there and you're trying to fucking push it out of

740
00:44:04,960 --> 00:44:06,800
the way so you can get in. They come up

741
00:44:06,840 --> 00:44:10,079
behind him. You get in. You've got time to grab

742
00:44:10,119 --> 00:44:11,159
a one thing. What are you grabbing?

743
00:44:12,360 --> 00:44:12,960
Speaker 10: Uh?

744
00:44:13,039 --> 00:44:14,000
Speaker 7: I think.

745
00:44:15,199 --> 00:44:15,760
Speaker 6: I just swear.

746
00:44:20,480 --> 00:44:24,719
Speaker 1: Uh did I have a If you click on where

747
00:44:24,719 --> 00:44:25,320
it's his arms?

748
00:44:25,599 --> 00:44:25,800
Speaker 7: Arms?

749
00:44:25,800 --> 00:44:29,039
Speaker 3: I'm sorry, I'm looking at gear. Let me say, the

750
00:44:29,119 --> 00:44:31,000
striker is that the shotgun?

751
00:44:32,239 --> 00:44:33,840
Speaker 1: That's the fucking rocket launcher?

752
00:44:33,920 --> 00:44:34,360
Speaker 2: Dude?

753
00:44:35,280 --> 00:44:35,440
Speaker 10: Right?

754
00:44:35,480 --> 00:44:37,840
Speaker 3: Where where the fuck did I get a rocket launcher from?

755
00:44:37,960 --> 00:44:38,719
Speaker 1: In the junkyard?

756
00:44:39,800 --> 00:44:39,920
Speaker 2: Well?

757
00:44:39,960 --> 00:44:42,519
Speaker 3: I remember betting a shot by a rocket watcher, I remember.

758
00:44:42,320 --> 00:44:44,039
Speaker 1: Yeah, and then you killed him and you took it.

759
00:44:44,440 --> 00:44:45,920
Speaker 5: We killed all of those guys.

760
00:44:46,760 --> 00:44:48,360
Speaker 1: He took the rocket launcher.

761
00:44:49,679 --> 00:44:52,480
Speaker 3: And the aries Antioch, which one is that.

762
00:44:53,840 --> 00:44:57,840
Speaker 1: Arises? Antioch? Is a I believe that's your shotgun. I

763
00:44:58,039 --> 00:45:03,079
don't know why it. And the Warhawk was the revolver, right,

764
00:45:03,639 --> 00:45:05,159
the big funck off revolver?

765
00:45:05,280 --> 00:45:05,559
Speaker 2: Yes?

766
00:45:07,800 --> 00:45:10,559
Speaker 3: Uh yeah, it's four on one. We're gonna go with

767
00:45:10,639 --> 00:45:13,480
the shotgun, you know, grab it from under the bed,

768
00:45:13,800 --> 00:45:19,440
do the cool one handed, okay, And I'm gonna shout like,

769
00:45:19,559 --> 00:45:21,159
this is my place, you idiots.

770
00:45:23,159 --> 00:45:25,559
Speaker 1: I'm sorry, that's not right. Aria's antioch appears to be

771
00:45:25,559 --> 00:45:26,400
a grenade launcher.

772
00:45:27,400 --> 00:45:27,920
Speaker 3: Oh that's right.

773
00:45:27,960 --> 00:45:32,159
Speaker 1: This is your grenade launcher that's on the motorcycle. Did

774
00:45:32,159 --> 00:45:32,880
you have a shotgun?

775
00:45:33,119 --> 00:45:33,679
Speaker 3: I thought I.

776
00:45:33,679 --> 00:45:38,760
Speaker 12: Had a shotgun and a pistol, and then the were

777
00:45:38,760 --> 00:45:43,039
on the bike. Okay, because I remember when I was

778
00:45:43,039 --> 00:45:46,159
fighting the swat team in the house, I was.

779
00:45:46,199 --> 00:45:47,079
Speaker 3: Using the shotgun.

780
00:45:48,199 --> 00:45:53,199
Speaker 1: Okay, okay, okay, So uh, let's get you a shotgun.

781
00:46:01,840 --> 00:46:05,920
Oh that's not that didn't work, God damn it. All right, sorry,

782
00:46:06,400 --> 00:46:13,039
here we go. We'll give you a raiding.

783
00:46:15,119 --> 00:46:15,800
Speaker 7: Sounds cool.

784
00:46:18,559 --> 00:46:21,800
Speaker 1: Okay, that should be a quiped now, so in your

785
00:46:22,119 --> 00:46:23,880
core it'll be in there yep.

786
00:46:25,559 --> 00:46:27,679
Speaker 3: Yeah. So I'll shout that out and see if they

787
00:46:27,760 --> 00:46:28,679
respond in any way.

788
00:46:30,199 --> 00:46:32,239
Speaker 1: You shout out what I shout out.

789
00:46:32,480 --> 00:46:34,079
Speaker 3: This is my place, you idiots.

790
00:46:35,159 --> 00:46:40,159
Speaker 1: Okay, attact me. They said, Uh, he's resisting arrest.

791
00:46:40,199 --> 00:46:41,039
Speaker 3: He's versusting arrest.

792
00:46:43,440 --> 00:46:46,639
Speaker 1: Yep, and he's got a gun, is what you hear.

793
00:46:47,920 --> 00:46:52,000
They push into the little hall. One of them takes cover. Uh,

794
00:46:52,920 --> 00:46:56,239
let's see, I'm gonna split them in half for this turn.

795
00:46:56,400 --> 00:46:58,800
As they gunned down half of them gunned down the

796
00:46:58,800 --> 00:47:00,440
halloween or he's just toasted as fucked.

797
00:47:00,840 --> 00:47:01,000
Speaker 2: Uh.

798
00:47:01,280 --> 00:47:05,480
Speaker 1: The other two are coming after you, So I'm gonna

799
00:47:05,480 --> 00:47:10,639
put them in a group of two currently and they

800
00:47:11,320 --> 00:47:14,280
flanked the doorway duck into to cover around there and

801
00:47:14,320 --> 00:47:18,360
start shooting in. So we're gonna get a shot at

802
00:47:18,360 --> 00:47:25,920
you with the cult there you go. Wow, crap o

803
00:47:26,119 --> 00:47:26,920
one hit.

804
00:47:27,920 --> 00:47:31,000
Speaker 3: Quick, quick question. Because I had the higher initiative. Do

805
00:47:31,079 --> 00:47:35,559
I get a chance to attack or anything before they.

806
00:47:35,599 --> 00:47:35,880
Speaker 2: You know what?

807
00:47:35,920 --> 00:47:37,159
Speaker 1: Sure? Yeah, if you want to, if you want to

808
00:47:37,159 --> 00:47:40,000
do that, because we gave you. You moved in, You've

809
00:47:40,119 --> 00:47:44,639
fuddled with stuff to get in there, and you uh are.

810
00:47:44,519 --> 00:47:45,920
Speaker 3: You telling me? I'm just asking if I could.

811
00:47:46,000 --> 00:47:48,559
Speaker 1: I mean no, because you had to use your your

812
00:47:48,920 --> 00:47:52,920
major action to get into the gun. Gotcha, you moved,

813
00:47:53,000 --> 00:47:54,760
got the gun, Quit the gun, all right?

814
00:47:54,800 --> 00:47:56,719
Speaker 3: Do I get to make an offensive role against the shop?

815
00:47:57,440 --> 00:48:01,159
Speaker 1: Uh? Yeah? So you can't do anything extra with it,

816
00:48:01,159 --> 00:48:03,280
but you can just do your defense, your regular old defense.

817
00:48:03,320 --> 00:48:07,159
Speaker 3: Wowk Yeah, Like I throw like the bed on its side,

818
00:48:07,719 --> 00:48:10,440
Well yeah, you tear you tear it's loose already, you

819
00:48:10,480 --> 00:48:12,079
tear it, lock the doorway with it.

820
00:48:12,199 --> 00:48:17,360
Speaker 1: The shots hit and a bunch of synthetic goose down,

821
00:48:17,639 --> 00:48:20,880
puffs out and in fibers and stuff like that. Immediately

822
00:48:20,880 --> 00:48:22,039
your nose is itchin.

823
00:48:25,280 --> 00:48:28,519
Speaker 3: Looking around at the few things I own slowly being destroyed,

824
00:48:28,519 --> 00:48:30,719
one by one, all of it. It's by door, by

825
00:48:30,800 --> 00:48:32,280
vid cob, the bed, there's like.

826
00:48:32,440 --> 00:48:34,960
Speaker 1: What's left all of it right away. It's just everything

827
00:48:35,039 --> 00:48:39,000
is immediately fucked. That's how quickly everything can be taken

828
00:48:39,039 --> 00:48:43,800
from you. You get a little notification pops up in

829
00:48:43,840 --> 00:48:49,840
your sweet sunglasses, and it's a traffic notification telling you

830
00:48:49,920 --> 00:48:55,159
that due to a current crime, the area around you

831
00:48:55,239 --> 00:48:58,000
in grid Guide has been shut down. Please expect longer

832
00:48:58,000 --> 00:49:02,480
than average delays. Through traffic is not available. Local traffic

833
00:49:02,559 --> 00:49:06,960
is not available currently. Hopefully, knight Errant hopes to have

834
00:49:07,039 --> 00:49:16,039
this situation resolved within four to five business days. Wait,

835
00:49:16,400 --> 00:49:19,760
your motorcycle sends you a notification that it's currently locked down.

836
00:49:21,840 --> 00:49:24,039
Speaker 7: Well, I figured as much.

837
00:49:24,159 --> 00:49:26,400
Speaker 3: It's probably been towed at this very moment, and these

838
00:49:26,440 --> 00:49:28,000
guys got a fucking great response.

839
00:49:28,079 --> 00:49:28,280
Speaker 6: Time.

840
00:49:31,559 --> 00:49:42,159
Speaker 1: We're going to cut over now to Mantis. You've been

841
00:49:42,599 --> 00:49:47,840
floating drifting. Life's been slow moving since all the action

842
00:49:47,920 --> 00:49:52,360
that happened to the murrh family. You've just been kind

843
00:49:52,360 --> 00:49:56,920
of taking it easy with your old pal vault. Every

844
00:49:58,800 --> 00:50:01,960
let's call it every Thursday day. You've got a standing

845
00:50:02,039 --> 00:50:06,440
meeting where you catch up with Watzi. You go to

846
00:50:06,480 --> 00:50:08,960
a nuke Burger and just kind of chat. See what's

847
00:50:09,000 --> 00:50:17,239
going on. No casual, nothing major. You go, he's not there.

848
00:50:17,880 --> 00:50:19,719
He never misses one of these. You give him a call.

849
00:50:19,800 --> 00:50:26,480
He doesn't answer next week, same thing. That's not like him.

850
00:50:27,280 --> 00:50:35,239
He's a scumbag, but he's reliable. You find yourself in

851
00:50:35,280 --> 00:50:41,119
his apartment. He's there in a chair, basing away from

852
00:50:41,159 --> 00:50:49,360
the door. You smell it immediately, blood ep poops. You

853
00:50:49,360 --> 00:50:52,960
know he's dead. You know he's dead before you even see.

854
00:50:53,559 --> 00:50:56,280
You go up and take a look at him. Rips cut.

855
00:50:58,400 --> 00:51:03,840
You know, something very sharp cut through this. You also

856
00:51:04,039 --> 00:51:08,320
know from your experience with sorting people and being a cop,

857
00:51:09,039 --> 00:51:11,800
right you were a cop before. It was a long

858
00:51:11,840 --> 00:51:17,599
time ago, but you were. You recognize a little bit

859
00:51:17,599 --> 00:51:21,559
about how blood travels when people get cut up with blades.

860
00:51:23,679 --> 00:51:25,559
He didn't put up a fight. He was just sitting

861
00:51:25,559 --> 00:51:28,440
in that chair. Somebody came up behind him, did it

862
00:51:28,440 --> 00:51:43,320
real quick. There's a note in his lifeless hands a

863
00:51:43,360 --> 00:51:58,599
little folded over scrap of paper. You pick it up,

864
00:51:59,119 --> 00:52:05,760
you unfold it. Yeah, it's written in a language that

865
00:52:05,840 --> 00:52:08,280
you don't have listed.

866
00:52:10,639 --> 00:52:10,719
Speaker 2: You.

867
00:52:13,800 --> 00:52:18,559
Speaker 1: Well, you have elf language and native language, so I'm

868
00:52:18,559 --> 00:52:21,599
guessing native language is probably English, and we'll just leave

869
00:52:21,599 --> 00:52:25,159
Elf language from now. That's cool enough and or okay, cool,

870
00:52:25,199 --> 00:52:28,159
so we'll fix that as we go. This is written

871
00:52:28,199 --> 00:52:32,559
in a language you don't recognize, but modern technology, you

872
00:52:32,599 --> 00:52:38,280
pull up Quatro Linguo on your calm link scan it.

873
00:52:38,280 --> 00:52:43,079
It takes a moment. It translates in real time like

874
00:52:43,119 --> 00:52:45,400
a like an arrow appears over it. It's like a

875
00:52:45,559 --> 00:52:49,880
like a virtual augmented text above it. It says I'm

876
00:52:49,880 --> 00:53:00,679
coming for you with an O, not a you. Somebody

877
00:53:00,679 --> 00:53:02,880
tuck this in. It's not his handwriting. It's also written

878
00:53:02,880 --> 00:53:05,119
in a language you know now. And then Quatro Linguo goes.

879
00:53:05,519 --> 00:53:08,079
In order for you to learn this language on your own,

880
00:53:08,239 --> 00:53:11,599
it'll cost you a monthly subscription of thirteen New.

881
00:53:11,599 --> 00:53:16,039
Speaker 2: Yen quatri lingual list what the language is.

882
00:53:17,400 --> 00:53:23,960
Speaker 1: For four new Yen. It will it says thank you

883
00:53:24,000 --> 00:53:27,400
for your purchase, and then you get seven notifications about

884
00:53:27,400 --> 00:53:36,599
your purchase. Then you see this is as landor Spanish.

885
00:53:38,199 --> 00:53:43,320
Speaker 2: Are his his eyes still open? Oh yeah, yeah, do

886
00:53:43,440 --> 00:53:47,639
the uh the dramatic, you know, close the eyes, you do,

887
00:53:50,039 --> 00:53:51,480
and I draw a sword?

888
00:53:52,239 --> 00:53:57,519
Speaker 1: You do? You draw sword. You find yourself standing outside

889
00:53:57,559 --> 00:54:01,159
of an apartment building. Again. You recognize this building. You've

890
00:54:01,159 --> 00:54:07,559
been here many times. You've never been inside, but you're

891
00:54:07,559 --> 00:54:10,320
in front of it. Well, I mean you've been inside

892
00:54:10,320 --> 00:54:12,920
the little foyer, we'll say that. You step in and

893
00:54:13,000 --> 00:54:16,400
there's all the little buzzer boxes and shit, and there's

894
00:54:16,400 --> 00:54:18,199
the one that's been pulled open a little bit bent.

895
00:54:20,440 --> 00:54:25,719
It's got Johannes what's the name on it? Reach into

896
00:54:25,719 --> 00:54:29,519
your pocket, you pull out a cred stick certified. You

897
00:54:29,599 --> 00:54:34,199
look at it, you drop it in somberly into that

898
00:54:34,239 --> 00:54:37,599
little pride open spot. Kind of a ritual for you.

899
00:54:37,599 --> 00:54:43,119
You do this every once in a while. It's never

900
00:54:43,159 --> 00:54:45,199
going to make up for it. You know, no amount

901
00:54:45,239 --> 00:54:53,000
of money can bring someone back, not yet, at least

902
00:54:54,039 --> 00:55:04,320
maybe one day. But you know, tell us about Johannes.

903
00:55:08,199 --> 00:55:12,079
Who was Johannes and who is still Johanna's, because there's

904
00:55:12,119 --> 00:55:13,719
at least one of them still there that you're paying

905
00:55:13,760 --> 00:55:14,119
money to.

906
00:55:17,280 --> 00:55:26,480
Speaker 2: Johannes was a young or kid that got caught up

907
00:55:27,800 --> 00:55:33,519
and uh one of the what's the term for him,

908
00:55:33,760 --> 00:55:35,480
one of the biker gangs. I actually get the term

909
00:55:35,519 --> 00:55:38,000
for him out the top of my head. Yeah, go gang,

910
00:55:38,360 --> 00:55:43,840
Go gang, thank you and uh. Back in the day,

911
00:55:44,800 --> 00:55:48,480
I saw that he was being initiated and I took

912
00:55:48,519 --> 00:55:53,039
advantage of the situation use him as a plant. I

913
00:55:53,079 --> 00:55:55,599
wanted to get some leverage on the Go gang leader,

914
00:55:57,440 --> 00:56:03,119
so put a wire on him, threatened him, hold him.

915
00:56:03,159 --> 00:56:04,639
He's been the rest of his life in jail if

916
00:56:04,639 --> 00:56:07,840
he didn't comply, and I wanted to get some dirty

917
00:56:07,880 --> 00:56:10,960
information on the leader so I could extore him. Later

918
00:56:12,960 --> 00:56:17,079
gang found out saw the wire, did what they did

919
00:56:17,119 --> 00:56:21,000
to him. It's all my fault. Could have stirred him

920
00:56:21,039 --> 00:56:24,920
the other way, showed him that that was a wrong

921
00:56:25,000 --> 00:56:28,639
path to go down, hold him, the consequences if I

922
00:56:28,639 --> 00:56:34,159
ever caught dealing with them, maybe saved his life. That

923
00:56:34,280 --> 00:56:36,440
I'm pretty much the catalyst that ended it.

924
00:56:38,320 --> 00:56:48,239
Speaker 1: Yeah, who's the surviving Johannes mom, Yeah, yep. Now a

925
00:56:48,239 --> 00:56:49,119
little bit of money.

926
00:56:49,599 --> 00:56:53,599
Speaker 2: Four kids, still surviving, all alone, taking care of him

927
00:56:53,760 --> 00:57:01,079
by yourself, yep. Now, little bit where you can husband

928
00:57:01,079 --> 00:57:05,320
that left her eye and dry, the dead.

929
00:57:05,199 --> 00:57:13,119
Speaker 1: Sound find yourself sitting in one of those folding chairs,

930
00:57:13,159 --> 00:57:24,199
talking to Volt again, discussing things. Volt. He's been disappearing

931
00:57:24,239 --> 00:57:28,199
a lot more than usual. Guys still check in. You

932
00:57:28,239 --> 00:57:29,960
still see him all the time, but sometimes he's gone

933
00:57:29,960 --> 00:57:32,760
to three days at a time. Sometimes you're talking to

934
00:57:32,840 --> 00:57:39,280
him and it seems like there's nothing there. Life's been

935
00:57:39,320 --> 00:57:43,440
easy for you for the most part.

936
00:57:43,760 --> 00:57:44,679
Speaker 3: I am homeless.

937
00:57:45,239 --> 00:57:48,199
Speaker 1: Well, I mean you know that means you have like

938
00:57:48,280 --> 00:57:51,599
look sometimes the things you'll end up owning you exactly.

939
00:57:51,920 --> 00:57:59,280
You're free, no job, no bills, no responsibilities for food,

940
00:57:59,519 --> 00:58:09,039
you know, with the life right, but your chanting, Yeah,

941
00:58:09,400 --> 00:58:13,440
it's been quiet for you for the most part. Nobody

942
00:58:13,480 --> 00:58:16,679
can get hold of you, you know. Yeah, you got

943
00:58:16,719 --> 00:58:19,159
your Chinese stolen stolen Chinese commlink.

944
00:58:19,960 --> 00:58:21,800
Speaker 5: I've got twenty stolen.

945
00:58:23,679 --> 00:58:25,000
Speaker 1: I think it was I think it was like six

946
00:58:25,079 --> 00:58:26,559
or something like that. But you got a bunch of them.

947
00:58:26,719 --> 00:58:30,280
Yeah and yeah, and you know you can use them

948
00:58:30,280 --> 00:58:32,159
to dial out. But you know, every once in a while,

949
00:58:32,159 --> 00:58:33,960
you get a call, somebody you know, calls you up

950
00:58:33,960 --> 00:58:36,559
and they speak the language you don't recognize, and you're like,

951
00:58:36,960 --> 00:58:40,320
wrong number and you hang up. But that's about it,

952
00:58:40,360 --> 00:58:43,119
you know. Yeah, nobody from your past is trying to

953
00:58:43,119 --> 00:58:45,280
get hold of and even if they were, they couldn't.

954
00:58:45,920 --> 00:58:46,599
So that's cool.

955
00:58:47,679 --> 00:58:48,840
Speaker 5: Off the grid it works.

956
00:58:48,880 --> 00:58:57,679
Speaker 1: Well, Oh yeah, you're catching up. Neither of you really,

957
00:58:58,559 --> 00:59:03,840
I guess. Talk about the missing time. There hasn't been

958
00:59:03,840 --> 00:59:06,800
a lot of work. You haven't been looking for work.

959
00:59:06,800 --> 00:59:08,480
You've been living off of all the money you made

960
00:59:08,480 --> 00:59:15,840
from the last the last big one. Yeah, it's been

961
00:59:15,880 --> 00:59:19,159
pretty cool, pretty nice, pretty easy. You installed a new

962
00:59:19,199 --> 00:59:20,199
toilet into the hovel.

963
00:59:22,320 --> 00:59:23,840
Speaker 5: Yeah, it works really well.

964
00:59:23,880 --> 00:59:24,639
Speaker 6: That has a been day.

965
00:59:25,039 --> 00:59:27,480
Speaker 5: You use a sewer order, but it's better than nothing.

966
00:59:27,880 --> 00:59:32,360
Speaker 1: Hey, it's you know, then, what's coming out? I guess

967
00:59:32,599 --> 00:59:35,280
maybe I don't know. I don't know what letter of

968
00:59:35,280 --> 00:59:39,599
hepatitis they're up to by twenty seventy six. But you've

969
00:59:39,599 --> 00:59:49,559
got them like, whoa out heppatitis? M the sirens, you

970
00:59:49,559 --> 00:59:52,639
hear them. The audience here is And we cut back,

971
00:59:53,800 --> 00:59:58,079
cut back to Knuckles, cops flinking your door, shooting in.

972
00:59:59,519 --> 01:00:01,599
You've got your We're back up to the top of

973
01:00:01,599 --> 01:00:01,880
the round.

974
01:00:03,559 --> 01:00:10,320
Speaker 3: All right. I gave him fair warning. I opened fire. Okay,

975
01:00:12,159 --> 01:00:14,519
it's the only way Knuckles really knows how to solve problems.

976
01:00:14,599 --> 01:00:17,480
Speaker 1: So you know, I don't know. You yell at people.

977
01:00:17,480 --> 01:00:21,760
Sometimes it's mostly children, Let's be honest.

978
01:00:21,079 --> 01:00:23,760
Speaker 3: Well that's actually I'm sorry. I'm on call right now.

979
01:00:23,800 --> 01:00:26,039
I got a cop coming in, so I'll be a minute.

980
01:00:26,159 --> 01:00:31,440
Speaker 1: We cut away from Knuckles. He fires at the cops

981
01:00:31,519 --> 01:00:36,239
or something like that. We see him go and then

982
01:00:36,280 --> 01:00:44,599
we cut away. We cut It's a boise Idaho. We're

983
01:00:44,639 --> 01:00:50,719
inside of an underground bunker. Nice in there, well lit,

984
01:00:52,440 --> 01:00:57,159
air conditioned. It's a perfect something in celsius. I don't know,

985
01:00:57,679 --> 01:01:04,719
but it's perfect. We see close up of a forehead,

986
01:01:06,119 --> 01:01:10,480
black hair, see dreadlocks. Single beat of sweat dripping down

987
01:01:10,599 --> 01:01:14,800
this forehead, but we know that it's perfectly the right temperature.

988
01:01:14,920 --> 01:01:17,800
That beat a sweat that's not from heat, that stressed sweat.

989
01:01:19,159 --> 01:01:21,199
If we had smell a vision, you could smell a difference.

990
01:01:23,559 --> 01:01:29,519
We see an orc working on a very heavily modified

991
01:01:29,760 --> 01:01:34,639
dude who's been shot quite a few times. We know

992
01:01:34,719 --> 01:01:37,199
that this guy's name, or at least what they call him,

993
01:01:37,639 --> 01:01:45,159
Chunk Tank. He's cybered to the gills, he's bleeding, unconscious.

994
01:01:46,079 --> 01:01:50,000
He's on a table in this underground bunker. Those of

995
01:01:50,000 --> 01:01:53,480
you that were here previously recognize This is the bunker

996
01:01:53,639 --> 01:01:59,559
of one Frankie the freight train. This is where we

997
01:01:59,599 --> 01:02:05,000
meet doctor Howitzer for the first time. You're working on

998
01:02:05,039 --> 01:02:09,039
a patient jump tank. You're pulling some lead out of them.

999
01:02:09,320 --> 01:02:12,360
This guy got shot up. When you know that this

1000
01:02:12,360 --> 01:02:14,280
guy got shot up because he was working on a

1001
01:02:14,360 --> 01:02:18,280
job for Frankie, who hired you to come here and

1002
01:02:18,320 --> 01:02:23,320
help him out. But Frankie hired him to pull one

1003
01:02:23,320 --> 01:02:28,400
of your brother's asses out of danger. You've got a

1004
01:02:28,400 --> 01:02:33,679
couple of brothers. How many we got or four brothers

1005
01:02:36,719 --> 01:02:39,519
we've got? Uh? Do you have names for them yet?

1006
01:02:40,199 --> 01:02:44,119
Speaker 7: Yep? Okay, are guess.

1007
01:02:45,760 --> 01:02:53,679
Speaker 1: Ss Orpheus and a Jax Okay, I'm gonna guess. Uh

1008
01:02:54,119 --> 01:02:57,639
Orpheus is probably the one that likes to uh do

1009
01:02:57,719 --> 01:03:03,800
the most drugs. So he was hanging out in the

1010
01:03:03,800 --> 01:03:09,400
dimsey the dmz D military's the de militarized zone. It's

1011
01:03:09,400 --> 01:03:13,199
a border between uh Boise's a split city by the way.

1012
01:03:13,239 --> 01:03:18,159
It's split between the Tier Turinger Turnjurie I don't know

1013
01:03:18,239 --> 01:03:20,800
right now and the sale of Sheet Nation and the

1014
01:03:20,800 --> 01:03:23,679
Pueblo Corporate Council. The space in between is known as

1015
01:03:23,840 --> 01:03:27,360
the demilitarized Zone. No government acts in that area, no

1016
01:03:27,480 --> 01:03:30,960
law enforcement enters. If somebody that's a member of law

1017
01:03:31,039 --> 01:03:33,920
enforcement from one of those three nations enters, it's seen

1018
01:03:33,920 --> 01:03:36,840
as an act of war by the others. Well, not

1019
01:03:36,880 --> 01:03:41,800
really an act of war, but a violation of a

1020
01:03:41,880 --> 01:03:47,960
delicate piece. He was in there. He was hanging out

1021
01:03:48,119 --> 01:03:52,639
at a party getting fucked up. One of the gangs

1022
01:03:52,679 --> 01:03:56,920
from the DMZ launched a raid on that party and

1023
01:03:57,320 --> 01:03:57,639
kind of.

1024
01:03:59,199 --> 01:03:59,639
Speaker 6: Set up.

1025
01:04:01,000 --> 01:04:04,599
Speaker 1: There was a siege happening. Junk Tank went in, got

1026
01:04:04,639 --> 01:04:07,639
your brother out, got shot to shit on the way,

1027
01:04:08,199 --> 01:04:11,679
barely made it out of there. So now you're pulling

1028
01:04:11,760 --> 01:04:19,320
lead out of junk tank. Unfortunately that kind of thing. Uh,

1029
01:04:19,800 --> 01:04:22,719
normally you get paid, right, but the amount of money

1030
01:04:23,360 --> 01:04:27,840
that it costs to get junk take in there's coming

1031
01:04:27,880 --> 01:04:32,920
out of that. Also, the amount of money that your

1032
01:04:32,960 --> 01:04:37,079
brother ran up on your account for drugs also is

1033
01:04:37,119 --> 01:04:39,840
coming out of your money, and your other brothers have

1034
01:04:40,000 --> 01:04:47,239
also been spending your money. You're in there doing surgery.

1035
01:04:48,159 --> 01:04:50,159
Let's see how well that goes. You're trying to pull

1036
01:04:50,199 --> 01:04:53,599
some lead out of the sky, so you should have

1037
01:04:54,760 --> 01:04:57,159
a skill for that, hopefully because you're a doctor.

1038
01:04:59,199 --> 01:04:59,920
Speaker 3: I believe I do.

1039
01:05:01,760 --> 01:05:10,639
Speaker 1: Biotech Yep, there it is. Okay, so let's double check

1040
01:05:10,679 --> 01:05:31,320
here on let's see yeah, oh oops, so you're oh,

1041
01:05:31,440 --> 01:05:37,679
you're gonna be making your biotech tests and the threshold

1042
01:05:37,840 --> 01:05:43,840
is five minus the essence of this person. So your

1043
01:05:43,880 --> 01:05:47,239
threshold is going to be five. So anything beyond five

1044
01:05:47,719 --> 01:05:50,000
is going to be how much damage you recover off

1045
01:05:50,039 --> 01:05:50,559
of this guy?

1046
01:05:51,920 --> 01:05:55,679
Speaker 7: Okay, hit the biotech button.

1047
01:05:56,920 --> 01:06:00,599
Speaker 1: Yeah, that should actually roll it there. And if you

1048
01:06:00,719 --> 01:06:06,079
have medkit stuff, that would act as a modifier. So

1049
01:06:06,159 --> 01:06:07,719
on your character sheet up at the top, there's a

1050
01:06:07,760 --> 01:06:10,119
thing that says modifiers. If you click that, it'll toggle

1051
01:06:10,159 --> 01:06:11,360
and it'll give you a pop up that asks you

1052
01:06:11,400 --> 01:06:15,000
for modifiers. You would select the modifier from whatever medkit

1053
01:06:15,079 --> 01:06:15,679
stuff you've.

1054
01:06:15,519 --> 01:06:19,559
Speaker 6: Got modifiers.

1055
01:06:23,480 --> 01:06:23,920
Speaker 7: Medkit?

1056
01:06:25,400 --> 01:06:27,840
Speaker 1: Yeah, I believe you got a med kit right, Yeah,

1057
01:06:28,079 --> 01:06:32,000
I do. Okay, does show the rating.

1058
01:06:33,440 --> 01:06:34,679
Speaker 7: Should be a rating six?

1059
01:06:35,599 --> 01:06:37,920
Speaker 1: Okay, Well there you go. So you're gonna add that

1060
01:06:37,920 --> 01:06:38,159
to it.

1061
01:06:40,719 --> 01:06:54,440
Speaker 10: Okay, how do I add that to it?

1062
01:06:54,599 --> 01:06:55,960
Speaker 1: Well, you would have the modifier thing, so you can

1063
01:06:56,039 --> 01:06:58,480
just roll six extra dice so you can slash our

1064
01:06:58,559 --> 01:07:10,199
space sixty six. Okay, so you got two more, so

1065
01:07:10,239 --> 01:07:13,239
you got seven. So the threshold's five, so you got

1066
01:07:13,239 --> 01:07:16,000
two net so you take two boxes of damage off

1067
01:07:16,000 --> 01:07:19,280
of this guy. So he's already an overflow at this point.

1068
01:07:19,719 --> 01:07:27,039
So he is not uh not doing great, No, but

1069
01:07:27,679 --> 01:07:29,320
you're doing it. So it says here, let's see damage.

1070
01:07:29,320 --> 01:07:32,000
Overflow boxes are healed just like physical damage. You need

1071
01:07:32,039 --> 01:07:33,519
to be healed before the character can return to the

1072
01:07:33,559 --> 01:07:40,000
land of the conscious. Okay, so you do what you can.

1073
01:07:40,159 --> 01:07:43,519
You're stable. He's not gonna die, but he's not gonna

1074
01:07:43,519 --> 01:07:46,280
be waking up very soon. He's like, well, not.

1075
01:07:46,480 --> 01:07:47,199
Speaker 6: Keep working on him.

1076
01:07:47,199 --> 01:07:48,920
Speaker 1: I even you need to gotta beat in indude shape.

1077
01:07:48,960 --> 01:07:51,159
Speaker 13: You know, he's one of my best guys, you know,

1078
01:07:52,239 --> 01:07:54,920
so I just please like vent sure he's okay, end up?

1079
01:07:56,039 --> 01:07:59,480
Oh god up, excuse me. Uh but yeah, you keep working,

1080
01:07:59,559 --> 01:08:02,000
keep working out. Uh you know here your brothers, so

1081
01:08:02,079 --> 01:08:04,119
I got some uh work. I'm talking to them about

1082
01:08:04,119 --> 01:08:06,840
to you. So uh you know, keep on, uh keep

1083
01:08:06,840 --> 01:08:09,639
on doing what you're doing, and uh you know you

1084
01:08:09,639 --> 01:08:12,440
could stay here until it's done and uh you know,

1085
01:08:12,480 --> 01:08:15,880
of course, uh yeah, we'll deduct that from uh just

1086
01:08:15,880 --> 01:08:16,680
straight off the top.

1087
01:08:16,960 --> 01:08:18,159
Speaker 1: So you should be good.

1088
01:08:19,680 --> 01:08:20,720
Speaker 6: Hopefully we break even.

1089
01:08:24,239 --> 01:08:28,520
Speaker 3: You're rambling. Please let me work.

1090
01:08:29,520 --> 01:08:32,920
Speaker 1: All right, So she's having a conversation with the brothers

1091
01:08:32,960 --> 01:08:36,000
while you're working. They're like, oh, you know, we wish

1092
01:08:36,039 --> 01:08:38,079
we could just find a gig. It's hard to get work,

1093
01:08:38,159 --> 01:08:39,920
you know, it's nobody knows who we are yet. But

1094
01:08:39,920 --> 01:08:41,840
we've got it. I know we've got it. And they're like, yeah,

1095
01:08:41,880 --> 01:08:44,239
we've got the tail and we got the stuff. It's

1096
01:08:44,239 --> 01:08:48,479
gonna be great, but we gotta break break the break

1097
01:08:48,479 --> 01:08:51,479
out there first. I forgot the term. But we gotta

1098
01:08:51,520 --> 01:08:53,760
get out there. We gotta get our break. That's what

1099
01:08:53,800 --> 01:08:55,840
it is. As soon as soon as we get our

1100
01:08:55,880 --> 01:08:57,560
big break, like, we're gonna take off.

1101
01:08:59,640 --> 01:09:01,600
Speaker 6: She's like, I have a gig for you.

1102
01:09:01,840 --> 01:09:03,119
Speaker 1: Actually, I'm gonna sit you up.

1103
01:09:03,159 --> 01:09:04,279
Speaker 13: It's gonna be good. It's gonna be good.

1104
01:09:04,319 --> 01:09:05,079
Speaker 6: It's gonna be out to.

1105
01:09:06,880 --> 01:09:10,880
Speaker 13: Riverboat Casino. I got some deed and I got just

1106
01:09:10,920 --> 01:09:14,680
the Red boys for it. Then we cut back to Knuckles.

1107
01:09:17,239 --> 01:09:19,199
You cocked in your shot.

1108
01:09:19,880 --> 01:09:20,359
Speaker 1: Let's get it.

1109
01:09:20,520 --> 01:09:27,920
Speaker 3: Yeah, yeah, let's uh, let's do it. I noticed this

1110
01:09:28,039 --> 01:09:31,479
weapon in the drop down. It has a single shottic.

1111
01:09:31,720 --> 01:09:33,760
Is that all weapons or this weapon in particular?

1112
01:09:34,640 --> 01:09:34,840
Speaker 2: Uh?

1113
01:09:35,199 --> 01:09:38,239
Speaker 1: I believe that dropdown is gonna let you pick multiple

1114
01:09:38,239 --> 01:09:42,199
things beyond what may be available to the weapon. Let's see. Okay,

1115
01:09:45,520 --> 01:09:47,920
if you click on that drop down, Oh no, it

1116
01:09:47,920 --> 01:09:50,119
gives you the single shot or semi auto. Yeah, that's right.

1117
01:09:51,600 --> 01:09:53,039
Speaker 7: What's the difference?

1118
01:09:53,319 --> 01:09:53,479
Speaker 8: Uh?

1119
01:09:54,239 --> 01:09:57,720
Speaker 1: Here, so I'm glad you asked. Let's take a look

1120
01:09:57,840 --> 01:10:08,760
at different modes of fire. So with the uh game,

1121
01:10:08,800 --> 01:10:15,159
because where did you go? Firing mode? Single shot? You

1122
01:10:15,199 --> 01:10:17,439
fire a single bullet. In this case it's a shell.

1123
01:10:18,600 --> 01:10:20,319
There are no change to the weapons attributes with a

1124
01:10:20,359 --> 01:10:23,760
single shot. Note that in all STAP blocks SS is

1125
01:10:23,920 --> 01:10:27,640
never listed. It's always assumed semi auto you fire two

1126
01:10:27,720 --> 01:10:30,600
shots rapidly with two trigger polls. But a single attack

1127
01:10:30,640 --> 01:10:33,199
test decrease the attack rating of your weapon by two

1128
01:10:33,439 --> 01:10:39,079
and increase damage by one. So the attack rating if

1129
01:10:39,119 --> 01:10:43,359
yours is higher, ye enough, then their defense rating you

1130
01:10:43,399 --> 01:10:44,279
gain edge?

1131
01:10:44,880 --> 01:10:50,119
Speaker 3: Yeah all right, so you said, uh I do somehow automatic?

1132
01:10:50,159 --> 01:10:52,720
It's two shots minus suited dice pools that goes from

1133
01:10:52,760 --> 01:10:55,840
ten to eight, the damage by one. Right.

1134
01:10:56,039 --> 01:10:59,600
Speaker 1: Uh, the damage goes up your your your attack rating

1135
01:10:59,640 --> 01:11:01,760
goes down, so you're still rolling the same pool. It's

1136
01:11:01,840 --> 01:11:04,119
just you're less likely to gain edge.

1137
01:11:05,279 --> 01:11:08,000
Speaker 3: Oh what, how do I know what my attack rating is?

1138
01:11:09,479 --> 01:11:14,760
Speaker 1: It shows uh c N M f E. So you're

1139
01:11:15,279 --> 01:11:20,039
uh where you're Oh, we got the Ruber Ruger super Warhawk.

1140
01:11:20,159 --> 01:11:21,279
I thought I was gonna be the shotgun.

1141
01:11:21,520 --> 01:11:22,800
Speaker 3: The shotgun, that's what I have.

1142
01:11:23,159 --> 01:11:27,479
Speaker 1: Look at the wrong character. That'll do it. Let's bring

1143
01:11:27,520 --> 01:11:31,119
you back up here. You're this guy. So there you go,

1144
01:11:31,159 --> 01:11:34,920
your shotgun. Your close is eight, which is where they're at,

1145
01:11:36,560 --> 01:11:39,520
nears ten. Medium is nine. It does not work it

1146
01:11:39,560 --> 01:11:40,720
far or extreme.

1147
01:11:42,680 --> 01:11:45,359
Speaker 3: So it's got it's got more dice at guys that

1148
01:11:45,399 --> 01:11:46,199
are further away.

1149
01:11:46,640 --> 01:11:48,640
Speaker 1: It's not more dice, it's a better attack rating at

1150
01:11:48,640 --> 01:11:50,920
and you're close is like you're right in front of them,

1151
01:11:50,960 --> 01:11:54,800
like you're you're in melee range. So it's awkward, gotcha.

1152
01:11:55,000 --> 01:11:59,800
Speaker 3: Okay, we'll just do the single shot fuck it. No

1153
01:12:00,680 --> 01:12:02,960
need to get fancy yet. Maybe we can scare them off.

1154
01:12:03,319 --> 01:12:06,239
All right, good lamb six hits.

1155
01:12:08,399 --> 01:12:14,159
Speaker 1: Wow, all right, so sick we're good. Ah nice defense. Okay,

1156
01:12:14,159 --> 01:12:15,920
plus I forgot to turn on modifer. Let's put on

1157
01:12:15,960 --> 01:12:16,359
a monovirus.

1158
01:12:16,359 --> 01:12:16,720
Speaker 6: There we go.

1159
01:12:17,359 --> 01:12:21,760
Speaker 1: Defense. Oh god, there's too much crap on my screen.

1160
01:12:22,199 --> 01:12:23,159
There's my bubble.

1161
01:12:25,119 --> 01:12:26,159
Speaker 10: I need more.

1162
01:12:27,399 --> 01:12:32,840
Speaker 1: Of these monitors. Okay, so no extras, okay, so three,

1163
01:12:33,239 --> 01:12:38,079
so you got three net so you're doing uh seven?

1164
01:12:38,720 --> 01:12:44,239
Uh that's yep, seven stunt. So they're gonna try to soak.

1165
01:12:47,840 --> 01:12:48,199
Speaker 2: Nothing.

1166
01:12:49,760 --> 01:12:51,760
Speaker 1: Oh no, never mind, I turned on the damn modifiers

1167
01:12:51,800 --> 01:12:53,439
is still turned on? All right, all right, I'll get

1168
01:12:53,520 --> 01:12:58,039
used to this. Don't don't judge me. Two Okay, so

1169
01:12:58,319 --> 01:13:02,920
that's still that's five stunt damage to this guy. Uh yikes,

1170
01:13:02,960 --> 01:13:09,199
And let's see the armor vest there we go. Okay,

1171
01:13:12,199 --> 01:13:14,840
let's try to get composure out of these guys. How

1172
01:13:14,880 --> 01:13:17,800
am I not getting any anything on anything critical?

1173
01:13:17,800 --> 01:13:18,039
Speaker 2: Glick?

1174
01:13:18,079 --> 01:13:22,600
Speaker 1: How fuck am I getting nothing? He panics? You shoot

1175
01:13:22,600 --> 01:13:25,119
the dud with the shotgun, and he's like he panics,

1176
01:13:25,119 --> 01:13:27,359
and he's like, they're they're all around us, and he

1177
01:13:27,399 --> 01:13:31,920
starts shooting. He starts shooting. He blows away one of

1178
01:13:31,960 --> 01:13:36,199
the other guys. He hits them, and they you hear

1179
01:13:36,399 --> 01:13:41,399
immediately over the sounds of the gunfire, the officer down.

1180
01:13:41,439 --> 01:13:45,000
They're they're killing us, they're killing us. Stand help, send help,

1181
01:13:45,079 --> 01:13:48,960
stand in the reinforcements. And it's like you also are

1182
01:13:49,079 --> 01:13:52,800
picking up in your cool ar glasses a thing that's

1183
01:13:52,960 --> 01:13:58,479
uh notifying, like uh, grid guide lockdown, grid guide lockdown,

1184
01:13:59,159 --> 01:14:01,960
and They're like said, send it a beetle, send him

1185
01:14:02,000 --> 01:14:07,640
in over the top.

1186
01:14:05,920 --> 01:14:06,960
Speaker 3: The airships, isn't it.

1187
01:14:07,560 --> 01:14:07,800
Speaker 2: Yeah?

1188
01:14:08,119 --> 01:14:09,960
Speaker 1: Keep them locked down, keep them here, give them here.

1189
01:14:12,840 --> 01:14:16,960
Speaker 3: Can I can I fucking make a call? Can I

1190
01:14:17,000 --> 01:14:18,720
call a friend? Can I phone a friend?

1191
01:14:18,840 --> 01:14:20,159
Speaker 1: Yeah, you can phone a friend, or you can ask

1192
01:14:20,159 --> 01:14:25,239
the audience. But first before you're able to, you suffer

1193
01:14:25,279 --> 01:14:29,239
a traumatic flashback. Yes, you remember a time, a time

1194
01:14:29,279 --> 01:14:31,840
when you were in the Kingdome and there were cops

1195
01:14:31,880 --> 01:14:33,800
and they were up and they were just shooting like crazy,

1196
01:14:34,960 --> 01:14:37,119
regardless of what they were hitting, they were just firing.

1197
01:14:37,680 --> 01:14:42,760
And you see it again, blam blam, blam blam. You

1198
01:14:42,800 --> 01:14:44,880
didn't think anything of it at the time. You thought like, wow,

1199
01:14:44,960 --> 01:14:48,319
that's that's crazy. But now you're realizing that I had

1200
01:14:48,359 --> 01:14:51,800
a profound impact on you seeing that kind of careless

1201
01:14:51,920 --> 01:14:54,640
violence from people that are supposed to be looking out

1202
01:14:54,680 --> 01:15:00,800
for you and they can kill anyone and nothing happened.

1203
01:15:00,800 --> 01:15:05,840
They came after you for what they did, and you

1204
01:15:05,880 --> 01:15:10,359
know they're going to do it again. You come out

1205
01:15:10,399 --> 01:15:12,520
of it, you've already dialed would you call?

1206
01:15:13,720 --> 01:15:17,720
Speaker 3: I would obviously dial Ford since he's my my friend before.

1207
01:15:17,479 --> 01:15:21,920
Speaker 7: I met the gang. So see if he if he's available, we.

1208
01:15:21,960 --> 01:15:25,039
Speaker 1: Get a transition over to Ford. Ford, You're in front

1209
01:15:25,079 --> 01:15:29,600
of the garage. You're gonna go in.

1210
01:15:33,159 --> 01:15:34,159
Speaker 3: Her muted muted.

1211
01:15:35,159 --> 01:15:38,000
Speaker 6: This is before the phone call from the sample.

1212
01:15:38,359 --> 01:15:40,800
Speaker 1: The phone call from Knuckles will happen while the scene

1213
01:15:40,840 --> 01:15:41,199
is happening.

1214
01:15:41,359 --> 01:15:45,439
Speaker 6: Okay, okay, I just want to make sure, yeah, because

1215
01:15:45,560 --> 01:15:51,039
I'm worried about Hannah. But actually what you see is

1216
01:15:51,159 --> 01:15:54,439
Ford reaches up and he lifts up these goggles, those

1217
01:15:54,439 --> 01:15:58,680
goggles that he where's the beer ones? Yeah, his left

1218
01:15:58,760 --> 01:16:03,239
eye is like very obviously a cyber like it's like

1219
01:16:03,680 --> 01:16:07,079
his his right eye is like brown, but his left

1220
01:16:07,079 --> 01:16:10,720
eye is like a pale grayish blue, and it taps

1221
01:16:10,760 --> 01:16:18,319
it and it crawls out of his socket. Yes, and

1222
01:16:18,600 --> 01:16:22,960
he begins to pilot it because it's an ocular drone.

1223
01:16:23,760 --> 01:16:25,119
Speaker 1: Of course it is of course.

1224
01:16:26,399 --> 01:16:27,760
Speaker 3: Cool, and.

1225
01:16:29,720 --> 01:16:38,840
Speaker 6: It has video recording. Okay, all right, it can literally

1226
01:16:38,920 --> 01:16:41,880
project like to my head live so I can watch

1227
01:16:42,239 --> 01:16:42,640
through it.

1228
01:16:43,800 --> 01:16:45,560
Speaker 1: And so I fly it up.

1229
01:16:45,520 --> 01:16:49,119
Speaker 6: And I'll grab like a like a brick or a

1230
01:16:49,159 --> 01:16:51,840
stone or something off the ground and break an upper

1231
01:16:51,840 --> 01:16:53,520
floor window and then have it fly through that.

1232
01:16:54,359 --> 01:16:57,960
Speaker 1: Okay, So you do. You're on the scene and you

1233
01:16:58,000 --> 01:17:01,720
see that there's like you know, Knight Errant branded police

1234
01:17:01,720 --> 01:17:05,439
tape that's you know, area's keeping you safe since twenty

1235
01:17:05,520 --> 01:17:10,399
seventy two. I don't remember the number, and it's all

1236
01:17:10,439 --> 01:17:13,800
cordoned off and shit like that. You bust the window.

1237
01:17:14,520 --> 01:17:17,520
You know that the alarm doesn't work on the second floor.

1238
01:17:18,000 --> 01:17:20,439
You know that you've heard them complain about it enough times.

1239
01:17:21,720 --> 01:17:24,199
You fly in, you go through, and you know that

1240
01:17:24,239 --> 01:17:26,239
the upper level is the apartment that they live in.

1241
01:17:26,479 --> 01:17:29,119
And you fly through and you get the scout and

1242
01:17:31,279 --> 01:17:34,159
looks like nobody's been in there in a while. It's unoccupied.

1243
01:17:35,960 --> 01:17:38,359
You move through and you see that you know they're

1244
01:17:38,399 --> 01:17:43,920
still rotting, soy based breakfast on the table. Some flies

1245
01:17:45,800 --> 01:17:51,000
move down the stairway into the shop, fly around in there,

1246
01:17:51,119 --> 01:17:51,840
and you find them.

1247
01:17:53,720 --> 01:17:57,279
Speaker 6: You see, Troy, they've stole the enter.

1248
01:17:58,359 --> 01:18:03,079
Speaker 1: Oh yeah, there, they'll get around to it.

1249
01:18:04,720 --> 01:18:12,880
Speaker 6: With that being said, I'm gonna open the like I'm

1250
01:18:12,880 --> 01:18:16,119
gonna use that kind of like that trick that I

1251
01:18:16,199 --> 01:18:18,119
pointed out. I'm gonna open up that bay.

1252
01:18:20,680 --> 01:18:22,560
Speaker 1: It's a little tough to get under because you're so huge,

1253
01:18:22,640 --> 01:18:26,399
but you managed to get in there. Yeah, yeah, I

1254
01:18:26,439 --> 01:18:26,880
like sucking in.

1255
01:18:28,359 --> 01:18:31,880
Speaker 6: Yeah, you see me kind of like roll over like

1256
01:18:31,960 --> 01:18:36,840
some killed children do underneath like toilet stalls. Okay, I

1257
01:18:36,880 --> 01:18:44,479
don't know if anyone's ever seen that before, but yeah, yeah,

1258
01:18:44,680 --> 01:18:46,680
that happened to me the other day. It's a weird story,

1259
01:18:46,720 --> 01:18:49,479
but what I would have found the toilet and the

1260
01:18:49,560 --> 01:18:53,359
kid like rolled underneath the door, and then we're just like,

1261
01:18:53,159 --> 01:18:54,960
I was like, you need to get out, Like I'm

1262
01:18:55,000 --> 01:18:55,720
not going.

1263
01:18:58,079 --> 01:18:59,680
Speaker 1: If you don't move, I'm gonna poop on you. All right,

1264
01:18:59,680 --> 01:19:01,560
So we're all right, we're not gonna get into that.

1265
01:19:01,840 --> 01:19:05,319
So you're in. Not you're in. I'm sorry, you're Oh

1266
01:19:05,359 --> 01:19:13,319
my god, I am You're inside. You walk up and

1267
01:19:13,319 --> 01:19:17,119
you see him, is there? Yeah, stinks all to fucking

1268
01:19:17,119 --> 01:19:17,640
helen back.

1269
01:19:20,720 --> 01:19:28,199
Speaker 6: Yes, outrageous. You deserve better than this. Try. I'm gonna

1270
01:19:28,279 --> 01:19:30,319
very quickly kind of pat him down to see if

1271
01:19:30,359 --> 01:19:32,359
his calm link or any of that stuff still on it.

1272
01:19:32,439 --> 01:19:37,439
I assume it's not, because there's been an investigation here. Yeah.

1273
01:19:37,520 --> 01:19:39,119
Speaker 1: No, he doesn't have any of his idea or anything

1274
01:19:39,159 --> 01:19:43,800
like that on him. You know, it's there's like you

1275
01:19:43,840 --> 01:19:46,800
know those little like evidenced little tepiece, the little plastic

1276
01:19:46,920 --> 01:19:50,159
things with the numbers. There's a bunch of those scattered

1277
01:19:50,159 --> 01:19:51,760
around in the place. You're able to see him and

1278
01:19:51,760 --> 01:19:55,560
avoid him and stuff like that. And you look at

1279
01:19:55,560 --> 01:19:59,199
it and it's a fucking mess, and uh, you're patting

1280
01:19:59,279 --> 01:20:01,239
him down trying to find calm link and then yours

1281
01:20:01,239 --> 01:20:01,640
goes off.

1282
01:20:06,039 --> 01:20:10,319
Speaker 6: I've upgraded my some of my cyberwires, so I actually

1283
01:20:10,399 --> 01:20:13,840
see it like in my CYBERI that is knuckles, and

1284
01:20:13,920 --> 01:20:19,119
I answer, ah, knuckles, what is up? What do you need?

1285
01:20:20,560 --> 01:20:24,000
Speaker 3: So you hear some gunshots and the background sounds there's

1286
01:20:24,000 --> 01:20:29,000
a fucking war going on. I am, yeah, buddy, I

1287
01:20:29,039 --> 01:20:32,199
got I got kind a couple of visitors here. Man,

1288
01:20:32,600 --> 01:20:34,640
whole place is on lockdown. Yeah, I deal, what the

1289
01:20:34,640 --> 01:20:35,399
fuck's going on?

1290
01:20:39,439 --> 01:20:44,760
Speaker 6: No, I am, I'm at the old shop. Nothing is

1291
01:20:44,920 --> 01:20:47,079
strang ch here. Well, I mean, Troy is that the

1292
01:20:47,079 --> 01:20:51,960
owner of the shop is dead. But other than that nothing.

1293
01:20:51,319 --> 01:20:54,000
I should probably be more urgent.

1294
01:20:54,840 --> 01:20:55,039
Speaker 4: Yeah.

1295
01:20:55,159 --> 01:20:56,960
Speaker 3: I'd like to love to chat right now, but I

1296
01:20:57,000 --> 01:21:00,520
need a little help. We got the gangsters. We got

1297
01:21:00,600 --> 01:21:01,720
v Tall on the way.

1298
01:21:02,000 --> 01:21:05,960
Speaker 6: Uh are you at home or where are you?

1299
01:21:06,079 --> 01:21:07,399
Speaker 3: Yeah?

1300
01:21:07,880 --> 01:21:11,119
Speaker 1: Okay, you can deal because this this service is awful.

1301
01:21:11,680 --> 01:21:13,960
Like he's he's like clipping in and out and you're like, yeah,

1302
01:21:13,960 --> 01:21:16,680
I can tell you're you're in your apartment. Sounds like

1303
01:21:16,680 --> 01:21:18,399
you're talking to me through three Yeah.

1304
01:21:18,239 --> 01:21:23,239
Speaker 6: So the Yeah, I put the order through for the

1305
01:21:23,279 --> 01:21:26,199
I had to crawl back into my eye socket and

1306
01:21:26,319 --> 01:21:31,000
as I turn around, the vans already pulled up. Okay,

1307
01:21:31,039 --> 01:21:36,720
and I get in starch. I try not to distract

1308
01:21:36,760 --> 01:21:39,520
Knuckles as I drive over, so I'll listen, but I

1309
01:21:39,560 --> 01:21:40,000
won't talk.

1310
01:21:40,760 --> 01:21:44,199
Speaker 1: Are you gonna call the team?

1311
01:21:44,359 --> 01:21:44,600
Speaker 3: Yeah?

1312
01:21:44,640 --> 01:21:49,039
Speaker 6: Sure, why not. I'm still listening to Knuckles, but you see,

1313
01:21:49,119 --> 01:21:52,279
like kind of like a side conversation with I'll call

1314
01:21:52,399 --> 01:21:54,600
Volt and SEV.

1315
01:21:56,520 --> 01:21:59,119
Speaker 1: You do you guys receive the calls.

1316
01:22:00,279 --> 01:22:03,640
Speaker 5: I clicked my shitty Chinese complink a couple of times

1317
01:22:03,680 --> 01:22:05,920
trying to figure out which one which of the buttons

1318
01:22:06,000 --> 01:22:06,840
is answer.

1319
01:22:07,319 --> 01:22:09,359
Speaker 1: I was like, okay, I just want it looks like

1320
01:22:09,399 --> 01:22:10,439
a drag of a man with a hat.

1321
01:22:10,760 --> 01:22:11,960
Speaker 5: Okay, it's this one, got it?

1322
01:22:12,039 --> 01:22:23,039
Speaker 6: Hello, Yes, it's me your friend Jacques Millard, Buddy, what's up? Yeah,

1323
01:22:23,439 --> 01:22:26,800
so Knuckles is getting shot at in his apartment. I

1324
01:22:26,920 --> 01:22:29,560
thought maybe you'd like to come and help me get

1325
01:22:29,640 --> 01:22:34,840
them out. Yeah, you know, I know, it's been like

1326
01:22:34,840 --> 01:22:36,880
a whole week. So I didn't know if you were busy.

1327
01:22:39,239 --> 01:22:43,039
You sounds very relaxed. Oh yeah, you shouldn't eat the rat.

1328
01:22:43,600 --> 01:22:46,319
This is an obscene You have an obscene amount of

1329
01:22:46,359 --> 01:22:48,199
money you can afford better than rat.

1330
01:22:48,399 --> 01:22:51,479
Speaker 5: Listen, it's free and you can kept them.

1331
01:22:51,720 --> 01:22:52,000
Speaker 13: Yeah.

1332
01:22:53,159 --> 01:22:57,640
Speaker 1: We cut back to Knuckles. They're shooting at you, so

1333
01:22:57,680 --> 01:23:00,439
we get two shots. Hear the cock yeh.

1334
01:23:03,479 --> 01:23:08,560
Speaker 3: Four hits, six hints. Nice.

1335
01:23:09,399 --> 01:23:14,880
Speaker 1: Nice. They can't hit you. Yep, beds fucked blow ship.

1336
01:23:20,000 --> 01:23:26,520
There is no give me you hear him go like responsibly,

1337
01:23:26,600 --> 01:23:28,720
should be here soon. Okay, just just keep him, keep

1338
01:23:28,800 --> 01:23:31,199
him down, and then you get to.

1339
01:23:31,159 --> 01:23:37,079
Speaker 3: Go all right. Uh so I hit one guy, he

1340
01:23:37,199 --> 01:23:39,760
shot and killed another guy. How many can I see

1341
01:23:39,800 --> 01:23:40,520
from where I'm at.

1342
01:23:41,800 --> 01:23:45,399
Speaker 1: None, It's just a sea of feathers. It's hard to see.

1343
01:23:45,560 --> 01:23:47,279
You're blind firing at this point. If you're trying to

1344
01:23:47,279 --> 01:23:47,880
shoot out.

1345
01:23:50,079 --> 01:23:54,079
Speaker 3: Effects, Knuckle's gonna do what he does best and run

1346
01:23:54,079 --> 01:23:58,079
in guns blazing. So I'm gonna I'm gonna like do

1347
01:23:58,159 --> 01:24:00,760
a sick like roll out the out into the hallway

1348
01:24:01,119 --> 01:24:03,079
and hopefully there's someone there I can light up.

1349
01:24:03,880 --> 01:24:06,000
Speaker 1: Okay you yeah, there's somebody, go for it.

1350
01:24:06,359 --> 01:24:08,119
Speaker 3: Boom boom. Yeah, we're just all right.

1351
01:24:08,960 --> 01:24:10,159
Speaker 1: You just said boob thuck twice.

1352
01:24:10,239 --> 01:24:14,079
Speaker 3: It's silly hits.

1353
01:24:14,560 --> 01:24:15,960
Speaker 1: H Well you got I'm sorry you got to put

1354
01:24:16,000 --> 01:24:18,439
in modifiers, modifiers for blind fire.

1355
01:24:19,640 --> 01:24:22,840
Speaker 3: Well I thought I moved out of the room, dude,

1356
01:24:22,880 --> 01:24:26,880
it's everywhere. Okay, what are the modifiers?

1357
01:24:28,560 --> 01:24:32,399
Speaker 1: You blasted a shotgun through it too. It's it looks

1358
01:24:32,439 --> 01:24:39,359
like a chicken massacre out here. So uh you're doing

1359
01:24:39,479 --> 01:24:44,479
uh uh you know what? You get the blind one status,

1360
01:24:46,720 --> 01:24:49,079
So it says a bunch of stuff for the first

1361
01:24:49,079 --> 01:24:51,239
two levels of status. Character takes minus three penalty per

1362
01:24:51,319 --> 01:24:54,800
level to all test involving visibility. So you're getting minus three.

1363
01:24:57,439 --> 01:25:00,880
How do I how do you're gonna have to There's

1364
01:25:00,920 --> 01:25:04,239
a toggle at the top for modifiers. Turn that on

1365
01:25:04,760 --> 01:25:07,279
and then make the attack again, and then in the

1366
01:25:07,319 --> 01:25:18,600
modifiers putting negative three? Okay, okay, three hits defense role

1367
01:25:19,800 --> 01:25:20,560
fucking zero?

1368
01:25:20,720 --> 01:25:21,159
Speaker 2: How is it?

1369
01:25:21,239 --> 01:25:24,039
Speaker 1: How is it always zero? This can't be right, This

1370
01:25:24,079 --> 01:25:26,479
can't be right. It's I'm gonna, I'm gonna okay, so

1371
01:25:26,600 --> 01:25:28,560
it's one in a three, okay, so it's possible for

1372
01:25:28,600 --> 01:25:30,920
me to not roll zero, so zero, Yeah, you totally

1373
01:25:30,960 --> 01:25:35,199
get them. Uh So, uh that is with three nets.

1374
01:25:35,199 --> 01:25:41,399
So you are doing uh sticks physical and they're going

1375
01:25:41,439 --> 01:25:44,880
to try to soak and it soaks one. So that's

1376
01:25:44,920 --> 01:25:51,119
five that gets through and hits them. Uh composure is bad.

1377
01:25:51,439 --> 01:25:55,640
So one of them is like, I, oh God, I'm

1378
01:25:55,640 --> 01:25:58,359
gonna die. Steve, I'm gonna die here. So you're gonna

1379
01:25:58,359 --> 01:26:00,880
be okay. You're gonna be okay, Mike, You're not dying.

1380
01:26:01,199 --> 01:26:03,159
Speaker 14: It's like, now, Steve, there's the first time that I've

1381
01:26:03,159 --> 01:26:04,760
been shot in the chest like this and it hurts

1382
01:26:04,800 --> 01:26:05,720
like a motherfucker.

1383
01:26:05,920 --> 01:26:07,960
Speaker 1: He hit me with a shotguns. That's not a pick

1384
01:26:08,000 --> 01:26:10,359
of a deal. You got body armor. You'll be all right,

1385
01:26:10,479 --> 01:26:12,920
You'll be okay. You gotta get him abar me. You

1386
01:26:12,960 --> 01:26:15,000
gotta get him for me, don't worry. Buddy helps on

1387
01:26:15,079 --> 01:26:19,960
the way. That's when you hear the laughing, the cackling

1388
01:26:24,119 --> 01:26:30,000
from the stairwell. I got I guess which layers here

1389
01:26:30,039 --> 01:26:35,039
they come move to? That's the wrong ones, these ones?

1390
01:26:35,119 --> 01:26:35,439
Speaker 2: All right?

1391
01:26:35,479 --> 01:26:40,279
Speaker 1: There we go layer and change layer. Yes, there we

1392
01:26:40,319 --> 01:26:45,359
go to tokens, Papa Ba, there we go. You've got

1393
01:26:45,399 --> 01:26:52,159
more of these fucking lunatics, these halloweeners. They come out.

1394
01:26:52,159 --> 01:26:54,399
But these guys look a little bit different. They look

1395
01:26:54,439 --> 01:26:58,159
a little bit more char broiled. They've got burns all

1396
01:26:58,159 --> 01:27:01,439
over them. All of these guys do still dressed in

1397
01:27:01,720 --> 01:27:04,319
stupid ass face paint, but it's a little bit more

1398
01:27:04,319 --> 01:27:09,279
ominous now that the skull face paint. The teeth are

1399
01:27:09,319 --> 01:27:12,520
real because their lips have burned off. But they're coming

1400
01:27:12,520 --> 01:27:15,560
at you. Let me bring up their character sheets and

1401
01:27:15,600 --> 01:27:27,920
get them into the mix. I gotta select them, all right.

1402
01:27:28,279 --> 01:27:30,119
They're into the mix at eleven as well.

1403
01:27:31,520 --> 01:27:36,039
Speaker 3: But I'm gonna shout to the cops friends of yours.

1404
01:27:37,079 --> 01:27:41,479
Speaker 1: Okay, so that was your action. Lone star, the one

1405
01:27:41,520 --> 01:27:45,680
remaining guy. He starts radio in and he's like, he's like,

1406
01:27:46,279 --> 01:27:47,239
there's more. There's more.

1407
01:27:47,279 --> 01:27:48,760
Speaker 14: There's more than we thought. There's more than we thought.

1408
01:27:48,800 --> 01:27:51,039
There's at least fifteen of these guys in here. There's

1409
01:27:51,079 --> 01:27:54,119
there's fifteen of them, and they're all on drugs. They're

1410
01:27:54,119 --> 01:27:57,000
all drugged out. Be careful set in sending the fucking

1411
01:27:57,039 --> 01:27:57,600
swat team.

1412
01:27:57,680 --> 01:27:58,119
Speaker 1: Send them in.

1413
01:27:59,479 --> 01:28:03,039
Speaker 3: Oh the way, map out his hand like wait, one.

1414
01:28:02,960 --> 01:28:10,079
Speaker 1: Two, three, four, I kind of four and or they

1415
01:28:10,119 --> 01:28:13,720
say they're already inbound. They said a rival imminent. I

1416
01:28:13,760 --> 01:28:17,760
don't know what that means, but they're coming. The lone

1417
01:28:17,760 --> 01:28:22,159
star guy. This is a tough, tough situation that he's in.

1418
01:28:23,399 --> 01:28:26,239
He ducks back into the mini hallway that you just

1419
01:28:26,359 --> 01:28:31,279
rolled out of, sea of feathers. Let's see what he's

1420
01:28:31,319 --> 01:28:35,560
got as h options other than shoot with a pistol,

1421
01:28:36,399 --> 01:28:39,439
because he is not going to do too well with it.

1422
01:28:42,600 --> 01:28:45,039
Not a lot. I can roll for knowledges, but that's

1423
01:28:45,039 --> 01:28:45,880
not going to help us here.

1424
01:28:47,479 --> 01:28:51,159
Speaker 6: Oh, roll for knowledge to see if he does is

1425
01:28:51,199 --> 01:28:53,359
going to die?

1426
01:28:53,880 --> 01:28:56,159
Speaker 3: Do I see him? So he rolled into the same hall.

1427
01:28:56,079 --> 01:29:00,000
Speaker 1: That I'm in, right, yes, you can make him out

1428
01:29:00,079 --> 01:29:02,640
between all of the feathers in the air. He's rolled

1429
01:29:02,680 --> 01:29:07,079
in and he's propped up against the doorframe, uh, facing

1430
01:29:07,079 --> 01:29:09,239
out the same way that you are, and he looks

1431
01:29:09,239 --> 01:29:09,880
at you and he's.

1432
01:29:09,760 --> 01:29:11,159
Speaker 7: Like, I'm like.

1433
01:29:12,600 --> 01:29:16,840
Speaker 1: I should shoot up and he uh, he starts a

1434
01:29:16,880 --> 01:29:19,840
panic and then he fires out. Let's go. He's gonna

1435
01:29:19,840 --> 01:29:27,880
shoot it them with his gun. Blam, two hits. They

1436
01:29:28,000 --> 01:29:31,960
roll to try to resist that defense role for them.

1437
01:29:32,119 --> 01:29:35,479
Four hits. Who doesn't hit. They're bobbing and weaving, and

1438
01:29:35,560 --> 01:29:39,000
these guys are really on They're clearly all jazzed up

1439
01:29:39,239 --> 01:29:44,279
on jazz combat drug. They're all fucking crazy and get

1440
01:29:44,319 --> 01:29:51,039
stuff that's on fire already. You smell the smoke. You

1441
01:29:51,079 --> 01:29:53,359
haven't realized it. You thought it was all, you know,

1442
01:29:53,720 --> 01:29:59,720
gun smoke. But no, too much. It's getting hot in

1443
01:29:59,760 --> 01:30:08,399
here too. Here we go, we cut back over. You're

1444
01:30:08,439 --> 01:30:12,079
trying to drive in in the Bulldog. You get a

1445
01:30:12,079 --> 01:30:18,000
notification that grid guide is currently shut down in this

1446
01:30:18,079 --> 01:30:22,039
area off limits. It's trying to make your car or

1447
01:30:22,039 --> 01:30:23,359
your van. I'm sorry, turn around.

1448
01:30:25,359 --> 01:30:29,279
Speaker 6: Yeah, I've taken the governor off my car, like a

1449
01:30:29,319 --> 01:30:34,239
long time ago, or like like basically like the day after.

1450
01:30:34,000 --> 01:30:34,640
Speaker 2: We got back.

1451
01:30:35,399 --> 01:30:39,439
Speaker 1: Okay, so you've disabled it. Yes, so you're getting notifications

1452
01:30:39,479 --> 01:30:42,880
that it's trying to turn your car around. Yeah, if

1453
01:30:42,920 --> 01:30:47,680
your job you override remote access, that's fair well.

1454
01:30:47,760 --> 01:30:52,399
Speaker 6: But even my like my my control rig rating is

1455
01:30:52,479 --> 01:30:57,600
higher than is like a four, so it will automatically

1456
01:30:57,600 --> 01:31:02,439
firewall up to four. But yeah, I will, I will

1457
01:31:02,520 --> 01:31:06,960
rig I will jump in just to to play by

1458
01:31:07,000 --> 01:31:08,600
the wolves slide.

1459
01:31:09,520 --> 01:31:14,960
Speaker 1: It's the van, and you feel association where your tires.

1460
01:31:15,840 --> 01:31:19,119
It feels like the bottom part of you something's trying

1461
01:31:19,159 --> 01:31:22,800
to caress you into going the other way, little fingers

1462
01:31:23,159 --> 01:31:25,439
rubbing against you. Like turn around, and you could feel

1463
01:31:25,439 --> 01:31:27,680
it and it's it also feels like there's a string

1464
01:31:28,039 --> 01:31:30,399
coming out of maybe what would be like your belly

1465
01:31:30,399 --> 01:31:33,560
button that's getting pulled. Uh, it's not enough to hurt

1466
01:31:33,640 --> 01:31:35,920
or anything like that, but you're like, ugh, it feels gross.

1467
01:31:37,359 --> 01:31:42,279
Speaker 6: Yeah, power through. And the shop wasn't too far away

1468
01:31:42,279 --> 01:31:44,199
from the abandoned building. That's kind of how we met

1469
01:31:44,279 --> 01:31:46,479
volt in Mansis in the first place.

1470
01:31:46,920 --> 01:31:47,960
Speaker 1: Yeah, so you're trying to Ima.

1471
01:31:49,600 --> 01:31:52,520
Speaker 6: Yeah, I'm gonna swing bike and grab them. And so

1472
01:31:53,119 --> 01:31:58,000
the horns already going before I even park outside, so

1473
01:31:58,079 --> 01:31:59,960
that the two of you will know to come out,

1474
01:32:00,119 --> 01:32:02,800
yeah and get it. I'm still on the phone with

1475
01:32:02,840 --> 01:32:03,159
you too.

1476
01:32:06,840 --> 01:32:09,000
Speaker 5: Yeah, okay, I'm waiting outside.

1477
01:32:10,760 --> 01:32:13,399
Speaker 1: Mantis was somewhere else at the time. They call k through.

1478
01:32:14,640 --> 01:32:17,600
Speaker 5: Whatever he's going through, I don't know, man, he's been

1479
01:32:17,640 --> 01:32:20,520
disappearing a lot lately. He didn't tell me what's going on.

1480
01:32:21,760 --> 01:32:26,199
Speaker 6: He's fucking off, man, He's never around. First, he lets

1481
01:32:26,279 --> 01:32:28,439
children try to maim me, and he's like, oh, I

1482
01:32:28,439 --> 01:32:29,880
couldn't possibly hurt.

1483
01:32:29,640 --> 01:32:33,159
Speaker 5: Them, and okay, yeah, I feel like it's important we

1484
01:32:34,119 --> 01:32:34,640
point out that.

1485
01:32:34,640 --> 01:32:35,319
Speaker 3: They were cooled.

1486
01:32:35,600 --> 01:32:43,640
Speaker 6: I'm already driving, like like that's the thing right now, Yeah, as.

1487
01:32:42,359 --> 01:32:44,960
Speaker 1: Your headache towards uh knuckles.

1488
01:32:45,760 --> 01:32:48,039
Speaker 15: So I agree with you, he should have done something.

1489
01:32:48,720 --> 01:32:50,560
But yeah, he's been he's been acting weird for a

1490
01:32:50,560 --> 01:32:55,359
few months now, it feels like. But are we allowed

1491
01:32:55,399 --> 01:32:59,039
to have an intervention for him?

1492
01:32:59,119 --> 01:33:01,000
Speaker 5: Is that a thing people in our tax bracking can do?

1493
01:33:04,840 --> 01:33:09,560
Speaker 6: Like you criminals, even if you're not allowed, you can

1494
01:33:09,600 --> 01:33:12,720
do it anyways. That's one of beautiful things about criminal.

1495
01:33:14,319 --> 01:33:17,760
Speaker 5: Like them like law dissabider.

1496
01:33:18,640 --> 01:33:23,399
Speaker 6: Okay, well I'm a criminal. I'm just gonna say it.

1497
01:33:23,600 --> 01:33:25,520
Speaker 5: I don't know if I'm comfortable working with criminals.

1498
01:33:25,720 --> 01:33:28,239
Speaker 6: We shot the dude, like, I don't know what, Like,

1499
01:33:28,279 --> 01:33:33,119
how is that not illegal? Because we're like peeling down

1500
01:33:33,119 --> 01:33:35,399
the road because I do have a feat upgrade.

1501
01:33:35,000 --> 01:33:38,640
Speaker 1: On this, so it's going faster than you're weaving in

1502
01:33:38,680 --> 01:33:42,199
and out dodging between uh you know, traffic. They're moving

1503
01:33:42,199 --> 01:33:44,640
at a reasonable pace. You're not. As you get close

1504
01:33:44,720 --> 01:33:47,840
to the apartment building, you notice that there's cars that

1505
01:33:47,880 --> 01:33:55,560
are like dead stopped. Traffic opens up. Certain vehicles that

1506
01:33:55,600 --> 01:33:59,199
are already in like the zone of no entry are

1507
01:33:59,840 --> 01:34:02,399
like part essentially they've all like pulled off to the side,

1508
01:34:02,520 --> 01:34:04,640
like like you're supposed to when there's a fire truck.

1509
01:34:04,640 --> 01:34:06,479
I don't do you that. I'm not on fire. They're

1510
01:34:06,479 --> 01:34:09,600
not going where I am. I'm just kidding. But anyhow,

1511
01:34:09,920 --> 01:34:13,560
Uh yeah, so you're getting into you're getting into that zone.

1512
01:34:15,279 --> 01:34:20,279
We cut back to Knuckles. We've got the Halloweeners turn

1513
01:34:21,560 --> 01:34:22,920
by the way, they're called Halloweeners.

1514
01:34:23,159 --> 01:34:23,960
Speaker 3: And you hear where I go?

1515
01:34:24,079 --> 01:34:28,039
Speaker 1: Fire right up, fire right up, fire right up? And

1516
01:34:28,640 --> 01:34:33,239
they released the fire.

1517
01:34:34,920 --> 01:34:36,920
Speaker 3: Have I ever heard of these maniacs before?

1518
01:34:39,079 --> 01:34:44,079
Speaker 1: I don't know. Do you have any kind of relevant yep,

1519
01:34:44,199 --> 01:34:50,720
thank you, thank you. We're back baby. All right, So

1520
01:34:51,720 --> 01:34:56,279
only only two hits. That is so disappointing, But I

1521
01:34:56,399 --> 01:35:01,720
think these guys have oh what is it rating?

1522
01:35:01,840 --> 01:35:04,720
Speaker 3: Yeah, dude, these dudes are rocking flamethrowers.

1523
01:35:05,760 --> 01:35:08,560
Speaker 6: WHOA, Yes, they threw a mollotop at you.

1524
01:35:09,880 --> 01:35:13,760
Speaker 1: No, that's that's the character. Oh, this is a flamethrower.

1525
01:35:14,239 --> 01:35:17,960
Fourteen is going to be their attack rating against your

1526
01:35:18,079 --> 01:35:24,479
defense rating? Was your defense rating should be close to

1527
01:35:24,479 --> 01:35:26,800
the top of your core character sheet?

1528
01:35:27,359 --> 01:35:27,760
Speaker 2: Uh?

1529
01:35:28,920 --> 01:35:29,239
Speaker 1: Dr?

1530
01:35:29,520 --> 01:35:32,000
Speaker 3: Yeah, but I don't. Oh it's DR eleven.

1531
01:35:32,520 --> 01:35:37,239
Speaker 1: Okay, so, uh fourteen is three more? I think you

1532
01:35:37,239 --> 01:35:38,520
know what we're gonna say? Three is the number.

1533
01:35:38,560 --> 01:35:41,079
Speaker 6: Fuck it, we just said four earlier.

1534
01:35:41,600 --> 01:35:48,399
Speaker 1: I think I did. Fine, fine, fine, all right, whatever

1535
01:35:48,680 --> 01:35:52,680
you shoot fire at you. I got two hits. You

1536
01:35:52,720 --> 01:35:59,920
get to make your avoision test. All right, one one,

1537
01:36:00,960 --> 01:36:06,680
there we go. Let's see here eurn motherfucker burn.

1538
01:36:07,039 --> 01:36:09,720
Speaker 3: If I equal them, do I dodge the attack?

1539
01:36:09,880 --> 01:36:10,520
Speaker 6: Have to beat them?

1540
01:36:11,880 --> 01:36:16,520
Speaker 1: Your hits reduced theirs. So if you have two, then

1541
01:36:16,800 --> 01:36:18,880
they have zero.

1542
01:36:19,600 --> 01:36:23,279
Speaker 3: So it's like, yeah, all right, I will burn one

1543
01:36:23,439 --> 01:36:25,560
edge to bump one of my fours.

1544
01:36:27,199 --> 01:36:28,560
Speaker 1: Okay, I think it's I think it's two of them

1545
01:36:28,600 --> 01:36:28,920
to do it.

1546
01:36:29,039 --> 01:36:35,000
Speaker 3: Oh it's two, that's right. Fuck it. I got a

1547
01:36:35,119 --> 01:36:36,359
somewhat fireproof jacket.

1548
01:36:36,439 --> 01:36:37,199
Speaker 7: Hopefully it will work.

1549
01:36:37,279 --> 01:36:38,720
Speaker 3: Might as well use it, you know, before I get

1550
01:36:38,840 --> 01:36:40,479
right here we go.

1551
01:36:42,119 --> 01:36:47,239
Speaker 1: Lanthrower washes into the room. All the feathers gone, they

1552
01:36:47,279 --> 01:36:52,039
all burned, a little tiny crisp. Instantly, a stream of

1553
01:36:52,199 --> 01:36:56,800
pressurized prometheum. Way nice, the wrong thing pressurized. Some kind

1554
01:36:56,840 --> 01:37:05,079
of flammable shit comes through lights up, burning brown, gross

1555
01:37:05,760 --> 01:37:12,680
orange colored flames, thick smoke billowing out black, just gross

1556
01:37:12,720 --> 01:37:18,119
tips of the flames. It gets you. It also probably

1557
01:37:18,119 --> 01:37:19,680
gets the other dude too. You know what we're gonna

1558
01:37:19,680 --> 01:37:20,279
say he cooks.

1559
01:37:20,119 --> 01:37:22,600
Speaker 3: The cap probably.

1560
01:37:23,600 --> 01:37:28,560
Speaker 1: He cooks them. Chrispy he Ice screams. He's like, I

1561
01:37:28,600 --> 01:37:34,560
didn't want to die on fire. I just wanted to

1562
01:37:34,560 --> 01:37:44,039
protect the community. Oh god, why fire fire? So you're

1563
01:37:44,079 --> 01:37:47,079
taking some damage from this shit. So it's normally six

1564
01:37:47,159 --> 01:37:49,439
p but they've got the one net hit, so that

1565
01:37:49,479 --> 01:37:53,720
makes it a solid seven physical damage. You get to

1566
01:37:53,880 --> 01:37:59,520
roll your soak, which is just your body attribute, so

1567
01:37:59,680 --> 01:38:02,600
just roll yep. Well there's a thing. There should be

1568
01:38:02,600 --> 01:38:03,239
a soak button.

1569
01:38:04,399 --> 01:38:06,960
Speaker 6: Yeah, but you also said you have fire resists, so

1570
01:38:07,000 --> 01:38:07,880
you take one less.

1571
01:38:07,920 --> 01:38:10,479
Speaker 3: I think it's fire resist.

1572
01:38:11,039 --> 01:38:16,920
Speaker 1: So the fire resistance I believe knocks out some of

1573
01:38:16,960 --> 01:38:19,960
the burn status or burning status effect.

1574
01:38:20,640 --> 01:38:23,960
Speaker 6: Oh okay, well, don't check.

1575
01:38:24,079 --> 01:38:29,920
Speaker 1: I don't know how things work, right, soap damage, that's

1576
01:38:29,920 --> 01:38:36,439
what I'm pressing, right, Yeah, only one one, So that

1577
01:38:36,520 --> 01:38:39,880
means that you're taking six, So apply six physical damage.

1578
01:38:40,399 --> 01:38:42,920
Speaker 3: How much edge does it take to reroll my role?

1579
01:38:44,000 --> 01:38:45,520
Speaker 1: To reroll all your miss costs four?

1580
01:38:46,279 --> 01:38:50,399
Speaker 3: Okay, all right, so it takes six damage.

1581
01:38:50,119 --> 01:38:56,119
Speaker 1: Then, okay, cool, So let's see. Uh but uh, you

1582
01:38:56,159 --> 01:38:57,960
are on the fire. I want to say, it's close

1583
01:38:58,039 --> 01:39:06,439
to the page the world of those uh conditions are Nope,

1584
01:39:06,439 --> 01:39:11,720
that's creating characters. Way all right?

1585
01:39:13,399 --> 01:39:21,800
Speaker 16: Wise pause for just a moment, go for it. Wow,

1586
01:39:22,840 --> 01:39:23,840
let's see what are the are they?

1587
01:39:24,000 --> 01:39:25,840
Speaker 1: You think it's listened as conditions or do you think

1588
01:39:25,880 --> 01:39:31,079
it's listened as status? Apparently conditions right? Co diish monitor

1589
01:39:31,079 --> 01:39:41,840
condition status the statusist mmmmm? Status is? Status is alright?

1590
01:39:42,199 --> 01:39:49,479
Burning fifty one? I was really close? Okay fifty one

1591
01:39:49,920 --> 01:39:53,199
burning number. Burning status is result of being hit with

1592
01:39:53,279 --> 01:39:56,279
a flame based attack. Once the initial blow has done

1593
01:39:56,319 --> 01:40:00,000
its damage, you have to deal with the continuing key

1594
01:40:00,239 --> 01:40:03,159
and flames, and the parts of yourself that may be

1595
01:40:03,319 --> 01:40:07,680
on fire. The status should be noted with a number

1596
01:40:07,760 --> 01:40:10,720
that indicates the amount of physical damage the character must

1597
01:40:10,760 --> 01:40:14,279
resist each round. While the status exists, there are multiple

1598
01:40:14,279 --> 01:40:16,520
ways to remove the status. You can spend a major

1599
01:40:16,600 --> 01:40:20,239
action and roll an agility plus reaction threshold two tests.

1600
01:40:20,600 --> 01:40:22,600
Success means that the fire is out and the status

1601
01:40:22,680 --> 01:40:25,560
is removed. You can also jump into water and remove

1602
01:40:25,600 --> 01:40:28,119
the status without a roll. If you gain the wet

1603
01:40:28,439 --> 01:40:32,760
and or chilled status, the burning status is canceled. Similarly,

1604
01:40:32,800 --> 01:40:36,000
gaining the burning status cancels the wet or chilled status.

1605
01:40:36,520 --> 01:40:40,479
Good to know, So let's see what does it say

1606
01:40:40,520 --> 01:40:44,199
about the burning status? The damage and duration of the

1607
01:40:44,239 --> 01:40:47,439
burning status should be adjusted appropriately to the situation. But

1608
01:40:47,520 --> 01:40:51,079
the recommended baseline is four. So we're gonna go ahead

1609
01:40:51,079 --> 01:40:53,560
and just say four. So we're gonna give you the

1610
01:40:53,600 --> 01:40:56,039
burning four status.

1611
01:40:57,479 --> 01:40:59,880
Speaker 6: I because the fire exists.

1612
01:41:00,720 --> 01:41:03,479
Speaker 1: Uh yeah, let's go ahead and find out what that does.

1613
01:41:05,560 --> 01:41:06,000
I think.

1614
01:41:06,119 --> 01:41:06,199
Speaker 10: So.

1615
01:41:07,439 --> 01:41:09,000
Speaker 1: I don't know if it just flat out cancels it

1616
01:41:09,079 --> 01:41:12,600
or anything like that, but uh, let's see what's is

1617
01:41:12,600 --> 01:41:15,760
it called fire resistance? Flame resistance, burning resistance? What's it

1618
01:41:15,800 --> 01:41:19,840
called fires?

1619
01:41:21,199 --> 01:41:24,079
Speaker 17: Thank you you're.

1620
01:41:26,479 --> 01:41:38,279
Speaker 1: Uh uh nope, not there. Oh mm hmm. Maybe it's

1621
01:41:38,359 --> 01:41:42,760
on this fire damage thing on one ten No no, no, no, no, no, no.

1622
01:41:44,279 --> 01:41:44,479
Speaker 13: Hey.

1623
01:41:44,520 --> 01:41:47,319
Speaker 1: So how's everybody doing right?

1624
01:41:47,680 --> 01:41:47,920
Speaker 3: Well?

1625
01:41:49,079 --> 01:41:52,760
Speaker 1: Good, that's all right. I was trying to A tip

1626
01:41:52,800 --> 01:41:54,039
mouse is either a tip or a mouse.

1627
01:41:55,600 --> 01:41:57,199
Speaker 2: H h.

1628
01:41:59,279 --> 01:42:01,520
Speaker 6: It's a burn must it is?

1629
01:42:04,600 --> 01:42:04,800
Speaker 3: Yeah?

1630
01:42:04,840 --> 01:42:07,520
Speaker 1: Tit mouse is a bird. Anything that's got like a

1631
01:42:07,800 --> 01:42:09,800
like booby or like titty or something like that in

1632
01:42:09,840 --> 01:42:12,239
the name is usually a bird because uh what what

1633
01:42:12,239 --> 01:42:15,640
are they called? Uh uh birdologists? I don't know what

1634
01:42:15,640 --> 01:42:20,399
you call those guys. They're all weirdos. Ornithologists.

1635
01:42:20,600 --> 01:42:23,239
Speaker 7: I think it's ornithologist that's for reptiles.

1636
01:42:24,079 --> 01:42:26,760
Speaker 1: Buy your retardant, non flammable materials. Protect the wearer. The

1637
01:42:26,880 --> 01:42:30,760
armor cancels the burning status a number of time. That's

1638
01:42:30,880 --> 01:42:34,560
as you a number of times equal to its raining.

1639
01:42:34,600 --> 01:42:36,680
Past that point, it is worn away in the armor

1640
01:42:36,720 --> 01:42:41,079
and no longer has fire resistance. So your fire resistance

1641
01:42:41,119 --> 01:42:46,960
goes down by one. Yeah, because you resisted fire. So

1642
01:42:47,000 --> 01:42:49,159
it's like a cancels it. So you're not going to

1643
01:42:49,199 --> 01:42:55,199
get the burning condition cool. It's getting hot in here.

1644
01:42:55,600 --> 01:42:57,279
You get a flashback to a time and you are

1645
01:42:57,279 --> 01:42:59,000
living in a different apartment building.

1646
01:42:59,199 --> 01:42:59,760
Speaker 2: That's your father.

1647
01:43:01,279 --> 01:43:04,479
Speaker 1: You remember this specific thing, this is yours, you bred,

1648
01:43:04,520 --> 01:43:06,279
You made this one up where you've you lit the

1649
01:43:06,319 --> 01:43:12,760
man on fire. Jesus, you remember this. It killed him, was.

1650
01:43:12,760 --> 01:43:13,479
Speaker 3: To meet your honor.

1651
01:43:15,039 --> 01:43:18,039
Speaker 1: It killed him, It burned him. And you have this

1652
01:43:18,119 --> 01:43:20,000
memory of when that happened, and you getting out of

1653
01:43:20,000 --> 01:43:22,239
there and trying to run away, and you get into

1654
01:43:22,239 --> 01:43:26,079
the stairwell and you're trying to go down, down, down,

1655
01:43:27,319 --> 01:43:31,039
but it's blocked. Some kind of fail safe thing is

1656
01:43:31,079 --> 01:43:33,479
activated in the building in the corridors.

1657
01:43:34,640 --> 01:43:35,000
Speaker 6: Locked.

1658
01:43:35,039 --> 01:43:37,199
Speaker 1: You can't get out. You end up having to go

1659
01:43:37,239 --> 01:43:43,960
back up, back up to the sixth floor. You remember

1660
01:43:43,960 --> 01:43:49,600
the smell, Remember how how hot it was, Remember breathing

1661
01:43:49,640 --> 01:43:53,600
in and choking as the smoke filled your lungs with fire.

1662
01:43:56,159 --> 01:43:59,960
It was a long time ago. Feels like yesterday, feels

1663
01:44:00,119 --> 01:44:03,680
like today. It feels like right fucking now. The flame

1664
01:44:03,760 --> 01:44:18,479
burns all around you. Cutback now, s a mantis. Remember

1665
01:44:18,640 --> 01:44:23,319
talking to Volt about you know, what's been going on

1666
01:44:24,279 --> 01:44:26,840
and being a little bit awkward. You felt the tension

1667
01:44:26,840 --> 01:44:28,479
in the air or something you wanted to say, something

1668
01:44:28,520 --> 01:44:30,520
you wanted to say, but neither of you would do it.

1669
01:44:30,640 --> 01:44:32,000
You just kind of stat there. There was a lot

1670
01:44:32,000 --> 01:44:37,760
of yeps and ahahs. So you guys enjoyed the fruits

1671
01:44:37,800 --> 01:44:40,279
of your labor. Before you guys were eating something nice

1672
01:44:41,000 --> 01:44:43,119
rather than the skeward rat that folks trying to give you.

1673
01:44:43,119 --> 01:44:49,119
You You were like, no, dude, today we eat nuket berger.

1674
01:44:51,960 --> 01:44:56,760
Can you find yourself under a bridge an overpass? Are

1675
01:44:56,760 --> 01:44:59,840
there some people pushing you around?

1676
01:45:01,239 --> 01:45:01,319
Speaker 2: Like?

1677
01:45:01,319 --> 01:45:01,399
Speaker 6: What?

1678
01:45:02,000 --> 01:45:02,079
Speaker 2: Like?

1679
01:45:02,279 --> 01:45:03,800
Speaker 1: How the fuck do we end up in this situation?

1680
01:45:06,920 --> 01:45:09,680
One of them pulls a knife and start slashing it you.

1681
01:45:17,720 --> 01:45:20,760
We're gonna roll a separate initiative. This is gonna get confusing, guys.

1682
01:45:20,840 --> 01:45:26,640
Let's do this, So I want you to roll initiative. Uh,

1683
01:45:26,680 --> 01:45:28,960
and we're gonna put you into the same tracker here,

1684
01:45:29,560 --> 01:45:31,800
and I'm gonna put them into the same tracker. And

1685
01:45:31,920 --> 01:45:34,720
it's gonna get fucking weird. And we're gonna act things

1686
01:45:34,760 --> 01:45:39,359
out into these orders. So you may have to drag

1687
01:45:39,399 --> 01:45:40,640
your dude out into the map.

1688
01:45:44,159 --> 01:45:45,279
Speaker 2: I just see blackness.

1689
01:45:46,640 --> 01:45:47,239
Speaker 1: That's fine.

1690
01:45:47,680 --> 01:45:47,800
Speaker 2: Uh.

1691
01:45:47,920 --> 01:45:49,399
Speaker 1: Here, I'll drag your dude out into the map.

1692
01:45:51,640 --> 01:45:51,880
Speaker 10: Uh.

1693
01:45:52,000 --> 01:45:56,560
Speaker 1: Let's see. I'm gonna put you right there. Do you

1694
01:45:56,560 --> 01:45:57,039
see them now?

1695
01:45:58,520 --> 01:45:58,600
Speaker 2: No?

1696
01:46:04,279 --> 01:46:04,600
Speaker 3: Why not?

1697
01:46:05,920 --> 01:46:12,359
Speaker 1: It is World twenty's there there? How about now? Can

1698
01:46:12,359 --> 01:46:12,680
see him?

1699
01:46:12,680 --> 01:46:13,199
Speaker 2: Now?

1700
01:46:16,479 --> 01:46:17,000
Speaker 1: How about here?

1701
01:46:18,199 --> 01:46:20,239
Speaker 2: I see your pin. I don't see anything else?

1702
01:46:21,800 --> 01:46:22,600
Speaker 1: What the fuck?

1703
01:46:25,000 --> 01:46:25,159
Speaker 2: Oh?

1704
01:46:25,199 --> 01:46:26,600
Speaker 1: There we go. I can fix this. I can fix this.

1705
01:46:26,760 --> 01:46:30,520
I can fix this. Uh.

1706
01:46:30,600 --> 01:46:31,359
Speaker 2: Yes, there we go.

1707
01:46:31,439 --> 01:46:31,960
Speaker 1: How about now?

1708
01:46:32,119 --> 01:46:32,279
Speaker 2: Yes?

1709
01:46:32,439 --> 01:46:35,600
Speaker 1: Yeah, there we go. Okay cool. So now that you're guys,

1710
01:46:35,680 --> 01:46:37,640
you select your guy and then you roll your initiative

1711
01:46:37,640 --> 01:46:39,199
and it'll pop your initiative into our tracker.

1712
01:46:39,279 --> 01:46:43,039
Speaker 2: Here share I roll again.

1713
01:46:45,479 --> 01:46:47,359
Speaker 1: Yeah, that way, it'll put you in. Okay, we'll take

1714
01:46:47,399 --> 01:46:51,439
whatever's whatever's better. So you had a twelve before? Yeah,

1715
01:46:52,399 --> 01:46:57,840
fourteen even better? Okay, here we go. You're up. These

1716
01:46:57,880 --> 01:46:58,560
guys have knives.

1717
01:47:00,960 --> 01:47:05,560
Speaker 2: It's three of them. Can I can I dominate you

1718
01:47:05,600 --> 01:47:07,680
in the situation where am I surrounded?

1719
01:47:09,960 --> 01:47:10,079
Speaker 6: Oh?

1720
01:47:10,119 --> 01:47:12,159
Speaker 1: You're under this overpass and they're like coming up on

1721
01:47:12,239 --> 01:47:15,119
you like this. This is already happening. Okay, they're real close.

1722
01:47:17,159 --> 01:47:22,279
Speaker 2: Okay, yeah, I'm gonna draw blades. You do all four.

1723
01:47:24,960 --> 01:47:27,000
Speaker 1: It makes a whole lot of sword drawing noises as

1724
01:47:27,039 --> 01:47:28,439
you do draw a bunch of storts.

1725
01:47:30,439 --> 01:47:32,199
Speaker 6: Do you look like General Graves while you do it?

1726
01:47:32,840 --> 01:47:33,800
Oh my god?

1727
01:47:34,359 --> 01:47:36,560
Speaker 2: Hey, can I take it to a defensive posture?

1728
01:47:37,800 --> 01:47:38,199
Speaker 3: You can't?

1729
01:47:38,680 --> 01:47:40,439
Speaker 2: I do you do?

1730
01:47:42,359 --> 01:47:42,640
Speaker 7: Cool?

1731
01:47:43,399 --> 01:47:43,760
Speaker 2: All right?

1732
01:47:44,880 --> 01:47:48,079
Speaker 1: Knuckles? You are away currently, We'll come back to you.

1733
01:47:48,800 --> 01:47:52,479
We'll come back to the halloweeners. These guys, one of

1734
01:47:52,479 --> 01:47:55,439
them comes at you, starts trying to stab a stabbing stabbing.

1735
01:47:55,880 --> 01:47:56,000
Speaker 10: Uh.

1736
01:47:56,199 --> 01:48:00,840
Speaker 1: This is also a uh dune squad. So they're going

1737
01:48:00,960 --> 01:48:05,680
to roll one single thing with modifiers for being a group,

1738
01:48:05,800 --> 01:48:07,840
and we got three hits. You get to roll your defense.

1739
01:48:17,520 --> 01:48:18,680
Speaker 2: Don't see different defense.

1740
01:48:20,800 --> 01:48:22,560
Speaker 1: It's in the core thing.

1741
01:48:24,319 --> 01:48:26,920
Speaker 2: There we go. Okay, see I got it.

1742
01:48:30,880 --> 01:48:31,199
Speaker 6: There you go.

1743
01:48:31,359 --> 01:48:35,600
Speaker 2: You got it three for three, just me being taking

1744
01:48:35,640 --> 01:48:37,760
my turn to be defensive. Increase at it at all?

1745
01:48:37,880 --> 01:48:39,119
Or do I get extra die sort any.

1746
01:48:43,399 --> 01:48:48,600
Speaker 1: All right, sorry about that. Let's see I'm back in it. Okay,

1747
01:48:48,920 --> 01:48:52,520
so you did a defensive thing. Let's see what we

1748
01:48:52,600 --> 01:49:04,600
got here. Oh uh not ranged combat?

1749
01:49:11,039 --> 01:49:12,920
Speaker 2: Oh my, I don't know.

1750
01:49:15,960 --> 01:49:20,479
Speaker 1: Yes, there it is full defense actions of major. Add

1751
01:49:20,520 --> 01:49:22,600
your willpower to all defense tests, so you get to

1752
01:49:22,680 --> 01:49:24,199
roll your willpower attribute as well.

1753
01:49:27,840 --> 01:49:32,880
Speaker 6: Yeah, two extra.

1754
01:49:33,359 --> 01:49:38,560
Speaker 1: There you go, so plenty. Okay, they're coming at you, stabbing, stabbing,

1755
01:49:38,560 --> 01:49:40,880
sab and sabin. You're surrounded by three dudes and they're

1756
01:49:40,920 --> 01:49:42,439
doing that thing where they're they're trying to like shove

1757
01:49:42,479 --> 01:49:44,000
you back and forth as the you know, one of

1758
01:49:44,000 --> 01:49:45,479
the other guys is trying to stab you with the knife.

1759
01:49:47,840 --> 01:49:48,479
We'll come back to you.

1760
01:49:49,279 --> 01:49:57,479
Speaker 2: Yeah, okay, they're not gonna leave me alone. They're not scared.

1761
01:49:58,640 --> 01:50:00,840
I'm gonna do a colt shot to disarm the person

1762
01:50:00,840 --> 01:50:01,479
will the uknife.

1763
01:50:02,800 --> 01:50:12,399
Speaker 1: Okay, so turn on your modifiers and put in your

1764
01:50:13,159 --> 01:50:14,840
cold shot to disarm penalty.

1765
01:50:15,600 --> 01:50:25,199
Speaker 2: Yeah. Yeah, have to be complicated standard court or go

1766
01:50:25,319 --> 01:50:25,960
under arms.

1767
01:50:29,000 --> 01:50:34,239
Speaker 1: Uh So it says cold shot, uh any attack. Let's

1768
01:50:34,239 --> 01:50:39,840
see cold shot break weapon? Uh, blinding strike. You're not

1769
01:50:39,920 --> 01:50:44,800
trying to break weapon, You're just trying to disarm let's see,

1770
01:50:52,680 --> 01:50:55,039
let's see disarmed dad about No, you're just trying to

1771
01:50:55,079 --> 01:50:57,119
do a regular old disarm. I don't know, man. So

1772
01:50:57,239 --> 01:50:59,239
there's their edge action. So you're gonna spend a certain

1773
01:50:59,239 --> 01:51:05,560
amount of edge to make this thing go off. So

1774
01:51:05,720 --> 01:51:07,399
it's gonna be in the Yeah.

1775
01:51:10,800 --> 01:51:15,840
Speaker 6: So a disarm, it looks like, is three edge. I

1776
01:51:16,079 --> 01:51:19,159
think there's a call shot.

1777
01:51:19,840 --> 01:51:20,119
Speaker 2: Okay.

1778
01:51:22,399 --> 01:51:25,520
Speaker 1: I could be wrong on that, but we're gonna We're

1779
01:51:25,520 --> 01:51:27,399
gonna roll with it for the sake of rolling with it.

1780
01:51:30,640 --> 01:51:35,159
So how much edged the I've had four? You had four,

1781
01:51:35,199 --> 01:51:37,439
so you use it? So cold shot to disarm?

1782
01:51:37,680 --> 01:51:37,960
Speaker 3: Okay?

1783
01:51:41,239 --> 01:51:43,920
Speaker 2: So what?

1784
01:51:44,319 --> 01:51:44,439
Speaker 8: Uh?

1785
01:51:45,279 --> 01:51:45,319
Speaker 5: What?

1786
01:51:45,560 --> 01:51:45,720
Speaker 2: Now?

1787
01:51:47,800 --> 01:51:47,920
Speaker 7: Uh?

1788
01:51:49,279 --> 01:51:52,960
Speaker 1: Let's a gas attach, spray attack, healing, exact weapons, environment,

1789
01:51:53,000 --> 01:51:55,199
and visibility fire.

1790
01:51:56,159 --> 01:51:59,600
Speaker 2: Uh I just set them all in five. You already

1791
01:51:59,600 --> 01:51:59,840
know those.

1792
01:52:02,560 --> 01:52:04,720
Speaker 1: Yes, it's very okay you.

1793
01:52:06,840 --> 01:52:09,520
Speaker 5: I'm not a hard taking a tradition is harming you.

1794
01:52:13,279 --> 01:52:28,840
Speaker 1: There should be a quick easy uh edge actions? Yeah whatever? So, yeah, Paul,

1795
01:52:28,880 --> 01:52:32,520
a shot is an action. Page forty is a minor action. Okay,

1796
01:52:33,079 --> 01:52:34,640
so we'll jump to page forty. So you got a

1797
01:52:34,720 --> 01:52:38,880
minor action for the calling of the shot that says

1798
01:52:40,640 --> 01:52:44,760
edge allows for some specific cult shots without dice penalty

1799
01:52:45,000 --> 01:52:48,399
or with reduced penalty, but you can increase the damage

1800
01:52:48,399 --> 01:52:51,279
by two by taking a minus four dice pool penalty.

1801
01:52:51,760 --> 01:52:54,319
It must be combined with an attack action, so we

1802
01:52:54,479 --> 01:52:57,640
are not worried about that major actions.

1803
01:52:58,279 --> 01:53:04,159
Speaker 6: Uh the fuck? Where'd you go?

1804
01:53:06,640 --> 01:53:06,880
Speaker 2: You know what?

1805
01:53:07,119 --> 01:53:12,319
Speaker 1: I don't know? Man, We're gonna say uh to disarm them.

1806
01:53:12,359 --> 01:53:14,079
We're just gonna make up a roll now and we'll

1807
01:53:14,079 --> 01:53:14,319
get it.

1808
01:53:14,359 --> 01:53:14,880
Speaker 3: Right next time.

1809
01:53:16,399 --> 01:53:23,439
Speaker 1: It's gonna be a uh. It's gonna cost you three edge,

1810
01:53:23,520 --> 01:53:27,199
like we said, and uh, you're going to roll and

1811
01:53:27,319 --> 01:53:31,640
if you get higher then their uh melee skill, their

1812
01:53:31,640 --> 01:53:34,520
close kind of a skill, uh in hits your disarmament.

1813
01:53:35,319 --> 01:53:36,079
Speaker 2: I'll only got to one.

1814
01:53:37,239 --> 01:53:40,039
Speaker 1: Okay, you don't all right, we could have just skipped

1815
01:53:40,039 --> 01:53:42,479
this whole fucking thing. So, yeah, you try to disarm

1816
01:53:42,600 --> 01:53:45,039
him and it doesn't work out. You're trying to be

1817
01:53:45,199 --> 01:53:46,680
it doesn't work out because you're trying to be extra

1818
01:53:46,760 --> 01:53:51,359
careful to not hurt the guy. But you're being too

1819
01:53:51,399 --> 01:53:53,319
careful and they come back at you with the knife.

1820
01:53:55,199 --> 01:53:58,479
We have them stabbing, stab and stabbin. Don't worry that

1821
01:53:58,520 --> 01:53:58,960
it's says.

1822
01:54:00,279 --> 01:54:04,239
Speaker 6: Here is the official rules. We can but call shot

1823
01:54:04,359 --> 01:54:08,680
disarm any attack. Successful hit does no damage to target,

1824
01:54:08,800 --> 01:54:11,359
but their weapon is knocked from their hands. Cost five edge.

1825
01:54:13,399 --> 01:54:16,800
It doesn't even have to do damage. They don't as

1826
01:54:16,840 --> 01:54:21,319
long as their defense. Yeah, it's a it's an it's

1827
01:54:21,319 --> 01:54:24,960
a regular attack the defense. If it hits at all,

1828
01:54:25,119 --> 01:54:25,920
they lose the weapon.

1829
01:54:27,840 --> 01:54:34,279
Speaker 1: Okay, so now we know the attack at you two hits,

1830
01:54:36,600 --> 01:54:45,159
so you get to roll your defense. Okay, one hit

1831
01:54:46,000 --> 01:54:51,399
they make contact. So this is going to be for

1832
01:54:52,119 --> 01:54:56,399
stun dama for for physical damage, so you get to

1833
01:54:56,520 --> 01:55:05,399
roll soak should be a soaked damage button. Yeah, nice,

1834
01:55:06,119 --> 01:55:07,880
you take one physical damage, So go ahead and check

1835
01:55:07,880 --> 01:55:11,079
when your box is there. Knife catches you across the

1836
01:55:11,600 --> 01:55:14,680
face just right, clips the tip of your ear just

1837
01:55:14,720 --> 01:55:18,800
a little bit, not enough that you're losing the ear

1838
01:55:18,880 --> 01:55:21,560
or anything like that, but like we're gonna cut those

1839
01:55:21,560 --> 01:55:24,399
ears right the fuck off. I'm gonna round them over.

1840
01:55:27,760 --> 01:55:30,399
Then we cut back across the knuckles. You're in there,

1841
01:55:30,640 --> 01:55:32,199
the fire, the fires everywhere.

1842
01:55:35,119 --> 01:55:38,399
Speaker 3: How do I Where do I track my health on

1843
01:55:38,560 --> 01:55:39,039
this atum?

1844
01:55:39,840 --> 01:55:41,079
Speaker 1: It should be in core.

1845
01:55:42,560 --> 01:55:44,680
Speaker 6: They should have the right hand side on a rolling

1846
01:55:44,760 --> 01:55:47,119
defense condition minder. But you have to click that thing

1847
01:55:47,199 --> 01:55:48,880
on the left and and I'll bring up like a

1848
01:55:48,960 --> 01:55:51,760
garade and you just fill in boxes.

1849
01:55:52,560 --> 01:55:59,199
Speaker 3: Yep, left to right, top to bottom, correct, and there's

1850
01:55:59,239 --> 01:56:01,239
one for physical one for son. I assume the fire

1851
01:56:01,399 --> 01:56:07,840
was damage physical, okay, And what do these negatives mean?

1852
01:56:09,359 --> 01:56:09,479
Speaker 2: Uh?

1853
01:56:09,520 --> 01:56:12,000
Speaker 1: Those are wound penalties. So the more hurt you get,

1854
01:56:12,159 --> 01:56:13,960
the more difficult gets to do things.

1855
01:56:14,920 --> 01:56:20,439
Speaker 6: Okay, And if you want to apply the monoma toggles

1856
01:56:20,479 --> 01:56:21,840
at the top before you.

1857
01:56:21,880 --> 01:56:24,119
Speaker 1: Yeah, there is a wounds toggle at the top which

1858
01:56:24,119 --> 01:56:28,920
should be turned on for everybody always. Yep, okay, all right,

1859
01:56:30,279 --> 01:56:30,600
it's you.

1860
01:56:32,239 --> 01:56:37,279
Speaker 3: Well mhm, phone my friend again and be like it's uh,

1861
01:56:37,720 --> 01:56:41,199
it's getting pretty intense in here, buddy. Uh, some some

1862
01:56:41,439 --> 01:56:46,279
Mania gang cops everywhere, hope play some lockdown. You hear

1863
01:56:46,359 --> 01:56:51,199
the wosh of a flamethrower. Well, there goes the dow blanket. Uh,

1864
01:56:52,239 --> 01:56:55,359
and then I'm gonna run back into the apartment and

1865
01:56:55,439 --> 01:56:57,840
I'm gonna get my last remaining girt dad.

1866
01:56:59,399 --> 01:57:04,560
Speaker 1: Oh shit, yeah, all right, you do. Then we move

1867
01:57:05,239 --> 01:57:11,479
to the halloweeners, more cackling and they you hear some

1868
01:57:11,760 --> 01:57:18,199
some other screaming from outside, and uh, it's getting hotter.

1869
01:57:20,600 --> 01:57:23,720
You hear an announcement of the fire suppression system engaging,

1870
01:57:23,960 --> 01:57:27,359
but nothing happens, of course not.

1871
01:57:30,880 --> 01:57:31,079
Speaker 2: Yeah.

1872
01:57:31,600 --> 01:57:33,880
Speaker 1: Yeah, you got like a like a sprinkler head that's

1873
01:57:33,960 --> 01:57:42,079
nearby that you hear, go, yeah, I chucks out. The

1874
01:57:42,199 --> 01:57:45,960
humaniscoons are attacking you again. More knives coming at you.

1875
01:57:48,279 --> 01:57:51,880
Here we go, one hit. You should be able to

1876
01:57:51,880 --> 01:57:52,760
get out of away that right.

1877
01:57:53,840 --> 01:57:56,039
Speaker 3: What are you being attacked by human supremacists?

1878
01:57:56,840 --> 01:57:58,239
Speaker 1: Yes, yeah, he is.

1879
01:57:58,359 --> 01:58:00,680
Speaker 5: They're humanist scoons, they're humans appropesses.

1880
01:58:01,800 --> 01:58:03,600
Speaker 1: Yeah, still down, all right, So then we come back

1881
01:58:03,960 --> 01:58:07,760
to you, Mantis. Let them cut your ear they're trying

1882
01:58:07,760 --> 01:58:10,399
to cut your ears down. Oh, they're hacking you. These

1883
01:58:10,439 --> 01:58:15,920
guys are the sixth world equivalent of the KKK Oh great.

1884
01:58:16,079 --> 01:58:19,600
Speaker 3: Okay, you know you can use violence and no one

1885
01:58:19,640 --> 01:58:20,479
will fault you for it.

1886
01:58:20,680 --> 01:58:25,600
Speaker 2: Well, you know, funny you mentioned that, knuckles because Mantis

1887
01:58:25,760 --> 01:58:29,520
has downgraded to only a level one pacifist as you guys,

1888
01:58:29,760 --> 01:58:34,800
as he does this cliche anime roney kinshin flip of

1889
01:58:34,840 --> 01:58:37,000
the blade to the deadly.

1890
01:58:36,800 --> 01:58:40,880
Speaker 3: Side, that's pretty cool.

1891
01:58:41,079 --> 01:58:41,840
Speaker 2: They had their chance.

1892
01:58:42,560 --> 01:58:56,239
Speaker 1: I dig it, fuck me seven hits okay, uh two hits,

1893
01:58:56,319 --> 01:58:58,359
so that's five nets, so that's nine.

1894
01:58:59,680 --> 01:59:00,319
Speaker 2: Uh uh.

1895
01:59:02,199 --> 01:59:02,319
Speaker 8: Oh.

1896
01:59:02,439 --> 01:59:05,039
Speaker 1: He soaks two of them, so that's cool for him.

1897
01:59:05,920 --> 01:59:11,760
Holy shit. Uh yeah, yeah, uh yeah, no, he's that

1898
01:59:11,800 --> 01:59:19,880
guy's fun okay, okay where I was? Yes, seven seven,

1899
01:59:20,239 --> 01:59:25,399
two five eight, uh my two six okay, yeah, so

1900
01:59:25,600 --> 01:59:29,479
that guy's still alive. He is very hurt. They botch, well,

1901
01:59:29,479 --> 01:59:33,560
they don't watch, but they fail composure, and these dudes

1902
01:59:33,600 --> 01:59:36,399
start to scatter and run. They're like, oh, it's not

1903
01:59:36,520 --> 01:59:38,840
worth it. He's got swords, Like, yeah, we knew he

1904
01:59:38,880 --> 01:59:40,199
had swords. Who were gonna take them?

1905
01:59:41,039 --> 01:59:41,439
Speaker 2: They run?

1906
01:59:43,920 --> 01:59:47,560
Speaker 1: Then we cut back to the inside knuckles, you're true.

1907
01:59:49,079 --> 01:59:52,640
Speaker 3: Okay, get the grenade. I imagine this is you guys

1908
01:59:52,680 --> 01:59:55,319
remember the original Punisher movie when he gets attacked in

1909
01:59:55,359 --> 01:59:57,840
a tournament, Like every drawer he opens up, he's got

1910
01:59:57,840 --> 02:00:01,840
like a I feel that's kind of like what my was.

1911
02:00:01,880 --> 02:00:02,479
Speaker 7: At one point.

1912
02:00:02,920 --> 02:00:05,159
Speaker 3: So like, I don't know I've smashed my hand or

1913
02:00:05,239 --> 02:00:07,640
some drunk. Pull out the last grenade, you know, stuffed

1914
02:00:07,680 --> 02:00:13,399
in there. Yeah you see there's like multiple holes patched

1915
02:00:13,479 --> 02:00:16,920
up over the years. So yeah, I'll pull out the

1916
02:00:17,000 --> 02:00:20,079
last grenade, get up against the door frame, kind of

1917
02:00:20,119 --> 02:00:22,600
peek outside, and if I see these dudes with the

1918
02:00:22,640 --> 02:00:25,239
flame throwers, I'm gonna try to throw the grenade.

1919
02:00:25,000 --> 02:00:28,319
Speaker 1: In action okay, yeah, you totally see them.

1920
02:00:28,600 --> 02:00:34,600
Speaker 3: So okay, do I.

1921
02:00:36,479 --> 02:00:38,600
Speaker 6: How do I under.

1922
02:00:40,800 --> 02:00:42,359
Speaker 1: Okay, yeah, it's not in there. Let me add that

1923
02:00:42,439 --> 02:00:44,039
in there real quick. Is a frag grenade?

1924
02:00:44,560 --> 02:00:46,920
Speaker 3: Yeah, I have one frag I think I have one

1925
02:00:47,079 --> 02:00:47,840
stune as well.

1926
02:00:49,600 --> 02:00:53,319
Speaker 1: Well, what is it? I'm gonna throw the frag Yeah,

1927
02:00:53,359 --> 02:00:56,920
of course you are, all right, we're past the point

1928
02:00:56,960 --> 02:01:05,039
of stunning. Okay, grenade, glitter, chemical, incendiary, a fragmentation.

1929
02:01:05,319 --> 02:01:05,680
Speaker 7: There we go.

1930
02:01:05,960 --> 02:01:09,840
Speaker 1: Now it's on there, so in your arms grenade there

1931
02:01:09,880 --> 02:01:12,039
it is. Okay, should be able to click on the

1932
02:01:12,079 --> 02:01:19,920
button that says frag grenade. Huh oh great, No, that's

1933
02:01:20,039 --> 02:01:23,279
that's pretty bad. That's zero d I need four edge. Yeah,

1934
02:01:23,319 --> 02:01:26,960
I'm not gonna do it. Nope, okay, yeah, I mean

1935
02:01:27,000 --> 02:01:31,960
those wound penalties will do it. Get if you've got

1936
02:01:32,000 --> 02:01:33,239
two edge, you can turn your one.

1937
02:01:35,880 --> 02:01:40,039
Speaker 6: Yeah, so you could two edge to do that, one

1938
02:01:40,199 --> 02:01:42,039
edge to roll one single dice.

1939
02:01:44,079 --> 02:01:46,399
Speaker 3: Yeah, well they're gonna they're gonna get to defend. I'm

1940
02:01:46,439 --> 02:01:48,199
gonna get one defense If I get one to hit,

1941
02:01:48,279 --> 02:01:49,119
that doesn't seem worth it.

1942
02:01:49,800 --> 02:01:50,640
Speaker 1: That's not exactly.

1943
02:01:51,800 --> 02:01:53,039
Speaker 6: Yeah, so you're targeting.

1944
02:01:54,119 --> 02:01:58,319
Speaker 3: Yeah, yeah, I'm sorry, what say you're.

1945
02:01:58,159 --> 02:02:00,279
Speaker 1: You're trying to you there's a threshold. I think you

1946
02:02:00,359 --> 02:02:02,560
have to hit three in order to get the grenade

1947
02:02:02,600 --> 02:02:04,920
to go where you want it to go. Otherwise it

1948
02:02:05,000 --> 02:02:06,319
scatters a certain amount of distance.

1949
02:02:08,039 --> 02:02:08,680
Speaker 7: Hilarious.

1950
02:02:10,119 --> 02:02:14,760
Speaker 3: Yeah, uh uh, I mean it's a small hallway. Maybe

1951
02:02:14,800 --> 02:02:15,560
we'll get lucky, like.

1952
02:02:17,880 --> 02:02:23,600
Speaker 1: Yeah, I mean if you fucking do that again.

1953
02:02:23,680 --> 02:02:31,319
Speaker 3: To me, no, that doesn't even if I get one hit,

1954
02:02:31,319 --> 02:02:35,520
it's still gonna be wildly off target. Right, So yeah,

1955
02:02:37,239 --> 02:02:38,479
that doesn't seem worth.

1956
02:02:38,359 --> 02:02:38,640
Speaker 2: It to me.

1957
02:02:39,359 --> 02:02:39,800
Speaker 6: That's fair.

1958
02:02:39,920 --> 02:02:44,000
Speaker 1: Okay, So you see, here we go.

1959
02:02:44,680 --> 02:02:46,880
Speaker 6: I think you can click that button to the wall scatter.

1960
02:02:47,640 --> 02:02:48,880
Speaker 1: Yeah, I've got a thing and I got to put

1961
02:02:48,920 --> 02:02:52,079
in a number of hits, which is zero. All right,

1962
02:02:52,159 --> 02:02:58,199
let's see how it goes. Ope, but there's another thing here,

1963
02:02:58,359 --> 02:03:03,279
oh range we are at near there we go, Okay,

1964
02:03:03,399 --> 02:03:08,560
scattered bounce distant six meters. Scattered direction is ten, So

1965
02:03:08,840 --> 02:03:15,520
given where you are, ten would be yes, twelve eleven,

1966
02:03:15,640 --> 02:03:18,800
ten would be down towards the toilet, bank bank bank

1967
02:03:18,880 --> 02:03:22,199
bank bank six meters goes into the bathroom.

1968
02:03:23,199 --> 02:03:27,840
Speaker 3: Oh no, not the bathroom. There's only one, the only one.

1969
02:03:28,960 --> 02:03:32,680
Speaker 1: Okay, Yeah, great, So there we go. Blast areas twenty

1970
02:03:32,760 --> 02:03:36,439
meters though, so it's going to fuck me. And it

1971
02:03:36,520 --> 02:03:42,560
only bounds six so it's coming towards you.

1972
02:03:43,039 --> 02:03:45,159
Speaker 3: How many how many meters every square?

1973
02:03:46,880 --> 02:03:50,760
Speaker 1: Well, you're it moves six meters and you are in

1974
02:03:50,920 --> 02:03:57,920
a twelve meter blast, so it's hitting. Yeah, it'll hit

1975
02:03:58,000 --> 02:04:01,560
them too, though, so damage ville you on there, it

1976
02:04:01,640 --> 02:04:04,520
looks like is twelve. Uh, I don't know where's the

1977
02:04:04,600 --> 02:04:06,079
fucking rules for the blast and stuff.

1978
02:04:06,439 --> 02:04:09,760
Speaker 6: They would tell you it's sixteen all physical.

1979
02:04:09,600 --> 02:04:16,119
Speaker 1: Near, twelve physical light near. Okay, yeah, it is, okay,

1980
02:04:17,039 --> 02:04:20,680
twelve physically near, so that's going to be uh, it's even.

1981
02:04:21,319 --> 02:04:22,800
Speaker 3: At near on the grenade.

1982
02:04:25,359 --> 02:04:28,199
Speaker 6: Oh, because looking twelve.

1983
02:04:31,199 --> 02:04:33,720
Speaker 1: Under and oh you're you're looking you're looking at the

1984
02:04:33,840 --> 02:04:36,159
attack rating, not the damage value.

1985
02:04:37,600 --> 02:04:37,880
Speaker 3: Okay.

1986
02:04:37,920 --> 02:04:41,800
Speaker 1: So yeah, so twelve P is the damage rating, so

1987
02:04:43,199 --> 02:04:45,479
you get to try to soak it, and so do

1988
02:04:45,560 --> 02:04:51,199
they straight yep, I think zero soak.

1989
02:04:52,600 --> 02:04:53,079
Speaker 6: Two two.

1990
02:04:54,520 --> 02:05:00,640
Speaker 1: So that means you're taking ten okay to your overflow,

1991
02:05:00,640 --> 02:05:08,039
and they take twelve. That that fills my whole grid, okay,

1992
02:05:08,199 --> 02:05:14,920
and then the yeah, what does that mean? Overflow is

1993
02:05:15,000 --> 02:05:17,119
like negative hit points in D and D kind of.

1994
02:05:21,399 --> 02:05:25,239
Speaker 6: So once you max out, you then take the remaining

1995
02:05:25,319 --> 02:05:28,279
and put it against your overflow if you fit. If

1996
02:05:28,319 --> 02:05:34,800
you hit your total overflow like mine's fourteen, yours will

1997
02:05:34,800 --> 02:05:39,239
probably be up there as well, like maybe like fourteen. Okay,

1998
02:05:40,039 --> 02:05:44,479
so yeah, you're not dead dead, you're just dying. Okay.

1999
02:05:44,520 --> 02:05:47,000
Speaker 3: What was the total damage, Adam? The twelve damage?

2000
02:05:47,560 --> 02:05:50,319
Speaker 1: I was ten, because you so too, well yeah, twelve.

2001
02:05:50,079 --> 02:05:57,399
Speaker 3: Minutes two okay, So okay, where do I mark off

2002
02:05:57,439 --> 02:05:58,039
the overflow?

2003
02:06:02,319 --> 02:06:02,720
Speaker 2: Us?

2004
02:06:02,880 --> 02:06:09,359
Speaker 1: See, there should be oh thing for your overflow. What

2005
02:06:09,680 --> 02:06:16,159
where the fuck is it? There's not an overflow tracker? Yeah?

2006
02:06:16,319 --> 02:06:19,399
Speaker 3: I could just like to use the grid.

2007
02:06:19,800 --> 02:06:23,119
Speaker 1: Yeah, uh well, I mean the the grid should be

2008
02:06:23,159 --> 02:06:28,079
full and then keep track with paper like a caveman.

2009
02:06:29,199 --> 02:06:30,640
We'll figure it out. We'll get there, we'll get there,

2010
02:06:30,680 --> 02:06:33,560
we'll work it out. So grenade goes off.

2011
02:06:33,720 --> 02:06:34,000
Speaker 10: Cool.

2012
02:06:36,479 --> 02:06:40,000
Speaker 1: You get this flash back. Last time you threw a grenade,

2013
02:06:40,640 --> 02:06:45,079
it was glorious. All those guys just fucking shredded to nothing.

2014
02:06:45,880 --> 02:06:48,119
And you think about every other time you've looked at grenades,

2015
02:06:48,159 --> 02:06:52,880
every time you've used grenades, it's been just great. You

2016
02:06:53,000 --> 02:06:54,000
think about Howie.

2017
02:06:54,800 --> 02:06:57,000
Speaker 3: Yeah, time I gave how a grenade, You.

2018
02:06:57,079 --> 02:06:58,720
Speaker 1: Think about how and you think about the grenade that

2019
02:06:58,760 --> 02:07:02,520
you gave him. Whatever happened to that kid, it's probably

2020
02:07:02,560 --> 02:07:05,840
dead by now, who knows, maybe he's still alive.

2021
02:07:08,640 --> 02:07:09,000
Speaker 3: I don't know.

2022
02:07:09,720 --> 02:07:12,359
Speaker 1: But the boom that goes off from the grenade rings

2023
02:07:12,399 --> 02:07:17,640
through your ears unconscious.

2024
02:07:18,039 --> 02:07:20,239
Speaker 3: How did how did the bad guys fair? Did any

2025
02:07:20,279 --> 02:07:21,560
of them get yeah?

2026
02:07:22,640 --> 02:07:26,039
Speaker 1: Oh yeah, no, Well you don't know, but the audience

2027
02:07:26,039 --> 02:07:29,359
gets to see them get fucking shredded gas tanks exploding

2028
02:07:29,399 --> 02:07:37,119
on their flamethrowers. Big explosions fire throughout. As you go down,

2029
02:07:39,039 --> 02:07:43,560
you blackout, you lose consciousness. That ringing carries through into

2030
02:07:43,640 --> 02:07:53,079
your unconscious fever. Dream goes wow, oh.

2031
02:07:55,600 --> 02:07:55,880
Speaker 2: Woo.

2032
02:07:58,960 --> 02:08:02,479
Speaker 1: It starts to sing to you, and you see these

2033
02:08:02,520 --> 02:08:08,279
big titty valkyries and they ride up and they start

2034
02:08:08,319 --> 02:08:12,279
to lift you, and you're like, oh, I'm coming home.

2035
02:08:13,600 --> 02:08:17,279
This is great. And then you feel the heat in

2036
02:08:17,359 --> 02:08:21,880
your unconscious state and they look at you and those

2037
02:08:21,920 --> 02:08:24,560
aren't valkyries. That's something bad. I don't know what the

2038
02:08:24,640 --> 02:08:26,680
fuck it is. All of your nightmares come through once.

2039
02:08:26,720 --> 02:08:32,399
Every one of these big titty dads looking down at

2040
02:08:32,439 --> 02:08:34,680
you tell you how disappointed they are that you couldn't escape.

2041
02:08:34,800 --> 02:08:36,960
They're like, you burned me and you're gonna burn too.

2042
02:08:43,439 --> 02:08:46,479
That's the last thing that you see, last thing you experience.

2043
02:08:48,920 --> 02:08:52,039
The bulldog makes its way into the cordon off zone.

2044
02:08:52,079 --> 02:08:58,960
You see the overhead the fucking knight errant swat vital

2045
02:09:00,039 --> 02:09:03,960
dudes were pilled down. They're going in and you were

2046
02:09:04,039 --> 02:09:06,000
there for the call. The call was still going. He

2047
02:09:06,079 --> 02:09:11,439
was still open line. You heard the boom, you heard. Wait,

2048
02:09:11,520 --> 02:09:13,600
what does nuncles say before he throws the grenade?

2049
02:09:16,920 --> 02:09:17,079
Speaker 7: Oh?

2050
02:09:17,199 --> 02:09:23,880
Speaker 3: Man out of probably something something kind of smart alec.

2051
02:09:24,119 --> 02:09:26,039
You know, he enjoys being in fights.

2052
02:09:26,359 --> 02:09:29,279
Speaker 1: You what does he say?

2053
02:09:32,319 --> 02:09:33,840
Speaker 3: He put me on the spot here. I wasn't thinking

2054
02:09:33,880 --> 02:09:38,920
about that, Yeah, Adam, you don't do that.

2055
02:09:40,239 --> 02:09:45,760
Speaker 1: Never nothing. He is a man a few words, I guess.

2056
02:09:48,079 --> 02:09:50,720
Speaker 3: Yeah, he probably probably cracks some joke when he throws

2057
02:09:50,760 --> 02:09:52,520
the grenade. That's the last thing for what he.

2058
02:09:52,920 --> 02:09:59,239
Speaker 1: You know, he says, hey, catch this grenade, and then

2059
02:09:59,279 --> 02:10:03,159
he goes, damn, that wasn't that wasn't great pink pining?

2060
02:10:03,439 --> 02:10:04,479
Oh what the fuck?

2061
02:10:05,479 --> 02:10:07,880
Speaker 6: The last thing that you hear before you die is

2062
02:10:07,920 --> 02:10:10,399
for going Yeah, no, that wasn't very good at the home.

2063
02:10:10,840 --> 02:10:12,359
You should have said something way more clever.

2064
02:10:14,880 --> 02:10:15,359
Speaker 2: And then.

2065
02:10:17,880 --> 02:10:24,680
Speaker 1: You don't hear any more comments. You hear some screaming. Nothing.

2066
02:10:26,239 --> 02:10:29,159
You get close enough that you know you're You pick

2067
02:10:29,239 --> 02:10:34,079
up the visual feed and you're just looking at rolling

2068
02:10:34,239 --> 02:10:40,680
fire and smoke. The guys are repelling down. They's smoke

2069
02:10:40,720 --> 02:10:47,680
billowing out of the windows. The hair on the back

2070
02:10:47,720 --> 02:10:52,079
of your necks stands up. If there's hair there, for

2071
02:10:52,159 --> 02:10:54,319
the two of you that are in the van, there is.

2072
02:10:54,640 --> 02:10:57,439
It is feeling. It's feeling like somebody walked over your grave.

2073
02:10:58,840 --> 02:11:00,159
Make a perception rolls from the two you.

2074
02:11:04,880 --> 02:11:13,119
Speaker 6: Right, that's not hyah. Two, it's okay, two, it's okay.

2075
02:11:14,000 --> 02:11:15,239
Speaker 5: We are so perceptive.

2076
02:11:16,560 --> 02:11:19,239
Speaker 1: Ah all right. Let me turn on my whisper to

2077
02:11:19,359 --> 02:11:25,199
gm thing as I roll a thing. Nobody pay attention

2078
02:11:25,319 --> 02:11:31,760
to what I'm doing. It's nothing weird. At five, you

2079
02:11:31,840 --> 02:11:36,119
have this weird sensation like somebody just step down your grave. Shudder.

2080
02:11:41,119 --> 02:11:47,119
You guys are yelling knuckles talk to me, doc to me, buddy. Nothing.

2081
02:11:48,399 --> 02:11:50,920
You see the flames rising higher and higher. You see

2082
02:11:51,000 --> 02:11:56,600
the feed start to get pixelated and get shitty and

2083
02:11:56,760 --> 02:12:02,279
staticky and drop out as the glass overheat. You see

2084
02:12:02,279 --> 02:12:04,840
a burst come out through the window of where you

2085
02:12:04,960 --> 02:12:11,439
know his room to be, blows out the glass shatters

2086
02:12:11,479 --> 02:12:12,159
and rains down.

2087
02:12:15,119 --> 02:12:15,760
Speaker 6: Oh fuck, you.

2088
02:12:19,840 --> 02:12:20,319
Speaker 14: Look good.

2089
02:12:21,520 --> 02:12:27,439
Speaker 1: Then there's a secondary explosion, much larger as the one

2090
02:12:27,520 --> 02:12:30,640
stinger missile or striker missile that he had in his apartment.

2091
02:12:36,079 --> 02:12:39,399
Speaker 5: Why is the Betall or Knight's Aaron shooting missile?

2092
02:12:40,359 --> 02:12:42,840
Speaker 3: I just really hoping to shoot the v tall before

2093
02:12:42,880 --> 02:12:43,279
I died.

2094
02:12:45,680 --> 02:12:51,199
Speaker 1: Get a notification on your police scanner that they're pulling out.

2095
02:12:52,279 --> 02:12:57,439
See the building's lost. Fuck it, fuck it pull out.

2096
02:13:00,000 --> 02:13:02,560
You get a notification that grid guide's going to be

2097
02:13:02,800 --> 02:13:09,800
reactivated within or to eight days. Again, it's an update, though.

2098
02:13:15,520 --> 02:13:18,920
Speaker 6: I don't think he's alive anymore. Fault.

2099
02:13:20,199 --> 02:13:24,159
Speaker 5: Yeah, that looked like a really big explosion that seemed

2100
02:13:24,159 --> 02:13:25,680
to come directly out of his room.

2101
02:13:31,039 --> 02:13:31,319
Speaker 6: Fuck.

2102
02:13:32,920 --> 02:13:34,720
Speaker 5: I didn't even get to say goodbye at last night.

2103
02:13:34,760 --> 02:13:37,439
I talked to Mouse it's like a week ago, and

2104
02:13:37,479 --> 02:13:39,840
I was just like, hey, thanks for buying me these rescuers.

2105
02:13:39,880 --> 02:13:43,560
These will be really helpful when I'm feeding, I'm finding

2106
02:13:43,640 --> 02:13:44,880
food in the junk yard.

2107
02:13:47,159 --> 02:13:50,199
Speaker 6: I made fun of his last words to his face.

2108
02:13:50,479 --> 02:13:52,840
Speaker 5: That's actually worse. I didn't know you were directly talking

2109
02:13:52,840 --> 02:13:56,199
to him when you said that. I should feel terrible.

2110
02:13:56,840 --> 02:13:57,079
Speaker 2: I do.

2111
02:13:57,399 --> 02:14:03,520
Speaker 17: I do it, truly okay, uh, probably find too, right,

2112
02:14:07,680 --> 02:14:08,680
we should find Mantis.

2113
02:14:08,720 --> 02:14:10,000
Speaker 2: We don't know what's going on.

2114
02:14:11,479 --> 02:14:23,399
Speaker 1: You're aware of being somewhere in PA and you've got

2115
02:14:23,560 --> 02:14:27,720
like a thing on your comm It's like call in progress,

2116
02:14:27,760 --> 02:14:29,199
joint call yes or no?

2117
02:14:37,640 --> 02:14:39,239
Speaker 2: Me manthis?

2118
02:14:39,520 --> 02:14:41,840
Speaker 1: Yes, you know the other fucking man the other mans.

2119
02:14:41,880 --> 02:14:44,960
Speaker 2: I didn't hear anyone say Mantis, but okay, yeah, yeah.

2120
02:14:45,479 --> 02:14:47,439
Speaker 5: We were talking and you just started saying ship.

2121
02:14:47,560 --> 02:14:54,239
Speaker 2: So I was like, okay, yeah, fault and forth, but yeah, just.

2122
02:14:54,199 --> 02:14:55,680
Speaker 5: Give me a second week you don't take a second.

2123
02:14:55,920 --> 02:14:56,880
These are all in Chinese.

2124
02:14:58,159 --> 02:15:04,039
Speaker 6: Okay, I think we got but Manta should still pick up.

2125
02:15:04,600 --> 02:15:06,319
Speaker 5: You should, Yeah, I just I did trying to figure

2126
02:15:06,359 --> 02:15:07,800
out which button merches the call.

2127
02:15:08,079 --> 02:15:09,319
Speaker 2: This is Mansa's.

2128
02:15:12,920 --> 02:15:14,079
Speaker 5: Hey man, Yeah, what's going on?

2129
02:15:16,520 --> 02:15:16,760
Speaker 7: Round?

2130
02:15:17,439 --> 02:15:17,920
Speaker 2: What's wrong?

2131
02:15:23,039 --> 02:15:23,920
Speaker 6: Knuckles is dead?

2132
02:15:24,520 --> 02:15:24,720
Speaker 3: Yeah?

2133
02:15:24,840 --> 02:15:27,079
Speaker 5: His apartment building just exploded.

2134
02:15:31,880 --> 02:15:34,159
Speaker 2: You hear like a long sigh on the other side.

2135
02:15:36,520 --> 02:15:40,960
Speaker 6: Where are you? Two? Knuckles were adept?

2136
02:15:48,079 --> 02:15:51,680
Speaker 2: Is that all you know? Who did it? What's going on?

2137
02:15:53,279 --> 02:15:54,000
Is it the FBI?

2138
02:15:56,840 --> 02:15:58,239
Speaker 3: No, I don't think it's the FBI.

2139
02:15:58,800 --> 02:15:58,920
Speaker 2: Uh.

2140
02:15:59,800 --> 02:16:02,000
Speaker 5: We scanner makes it seem like, oh yeah, there's a

2141
02:16:02,039 --> 02:16:03,039
night erran out there.

2142
02:16:03,199 --> 02:16:03,399
Speaker 2: Yeah.

2143
02:16:03,960 --> 02:16:08,560
Speaker 6: Ah, so this is the knight errant. I don't know.

2144
02:16:09,600 --> 02:16:10,640
Speaker 2: You should leave the area.

2145
02:16:10,760 --> 02:16:18,560
Speaker 6: Now, would I roll a knowledge? I have knowledge street gangs?

2146
02:16:19,520 --> 02:16:19,720
Speaker 2: Yeah?

2147
02:16:21,760 --> 02:16:25,119
Speaker 1: Could I make a memory test? Is there a memory button?

2148
02:16:25,760 --> 02:16:33,319
Speaker 6: There is logic one hit. Okay, so I know about

2149
02:16:33,319 --> 02:16:40,360
the Halloweeners. Oh yeah, yeah, it's probably the damn Halloweeners.

2150
02:16:40,479 --> 02:16:43,440
They like to to start fires.

2151
02:16:45,959 --> 02:16:50,360
Speaker 2: I love that ship, Halloweeners and knight Errants. Just having

2152
02:16:50,399 --> 02:16:54,879
to stumble on Knuckles. We should all get together.

2153
02:16:57,000 --> 02:17:01,399
Speaker 5: Yes, where are you around is not an answer.

2154
02:17:03,360 --> 02:17:04,000
Speaker 2: I'll come to you.

2155
02:17:07,200 --> 02:17:12,159
Speaker 1: What I'll be cut ahead. Some amount of time passes,

2156
02:17:12,200 --> 02:17:14,079
I don't know. You guys all meet up? Where you

2157
02:17:14,120 --> 02:17:14,479
meeting up?

2158
02:17:18,639 --> 02:17:18,840
Speaker 2: Yeah?

2159
02:17:19,360 --> 02:17:25,280
Speaker 1: Okay, the first one, the first Bishop's corpse. You guys,

2160
02:17:25,319 --> 02:17:33,879
get to the bishop's corpse. He's not there. He left

2161
02:17:33,920 --> 02:17:35,120
that place after he got jumped it.

2162
02:17:36,079 --> 02:17:38,600
Speaker 2: Yeah, yeah, you move in.

2163
02:17:39,120 --> 02:17:45,239
Speaker 1: His ass print is still in the back booth, just

2164
02:17:45,360 --> 02:17:54,799
colored from all the smoking. You guys, sit down. Server

2165
02:17:54,920 --> 02:17:59,200
comes by. Hi, guys, welcome to the corpse. What can

2166
02:17:59,239 --> 02:17:59,639
I get for you?

2167
02:18:01,079 --> 02:18:01,920
Speaker 3: It's the different server?

2168
02:18:02,079 --> 02:18:03,520
Speaker 6: Is it the same Alvin server?

2169
02:18:03,639 --> 02:18:04,559
Speaker 1: Different? Different server?

2170
02:18:04,760 --> 02:18:05,399
Speaker 17: No, No it's not.

2171
02:18:05,639 --> 02:18:06,520
Speaker 1: It's not the first one.

2172
02:18:08,200 --> 02:18:10,639
Speaker 2: Do any of you know what Knuckles favorite thing to

2173
02:18:10,719 --> 02:18:11,120
eat was.

2174
02:18:13,040 --> 02:18:13,719
Speaker 6: Cigarettes.

2175
02:18:13,799 --> 02:18:15,680
Speaker 3: I don't know it was.

2176
02:18:17,440 --> 02:18:20,200
Speaker 6: Yes. Can we get the Western skirt scake omelet?

2177
02:18:22,000 --> 02:18:22,920
Speaker 1: Uh? Yeah, yeah?

2178
02:18:23,120 --> 02:18:23,479
Speaker 2: Just one?

2179
02:18:23,799 --> 02:18:25,239
Speaker 1: Or what do you guys want?

2180
02:18:26,159 --> 02:18:28,280
Speaker 6: I want forty and then one for each of the

2181
02:18:28,959 --> 02:18:31,559
Oh okay, so I'll take two.

2182
02:18:31,799 --> 02:18:34,479
Speaker 2: Actually, i'll take one.

2183
02:18:34,719 --> 02:18:38,280
Speaker 1: Jesus, is that six or seven?

2184
02:18:38,840 --> 02:18:40,159
Speaker 6: Six? Six?

2185
02:18:40,280 --> 02:18:45,479
Speaker 1: Okay? Uh okay, I'll put that right in. She pours

2186
02:18:45,520 --> 02:18:49,920
some coffee for you guys, some soy caf It's mostly

2187
02:18:50,000 --> 02:18:55,040
water with a little bit of drown for flavor.

2188
02:18:58,040 --> 02:19:00,520
Speaker 6: Lovely so.

2189
02:19:03,520 --> 02:19:04,200
Speaker 7: Halloweeners.

2190
02:19:05,920 --> 02:19:08,559
Speaker 3: We can we turn the music down. I can barely

2191
02:19:08,639 --> 02:19:09,520
hear you guys talking.

2192
02:19:10,040 --> 02:19:11,799
Speaker 2: I can barely hear Sean in general.

2193
02:19:12,879 --> 02:19:14,840
Speaker 1: Oh yeah, she was a little quiet.

2194
02:19:19,799 --> 02:19:24,040
Speaker 6: It's Halloween, learners, it's Knuckles. It's Troy over at the shop.

2195
02:19:24,120 --> 02:19:27,040
He's dead now. I can't get the hold of Hannah,

2196
02:19:27,959 --> 02:19:34,600
and I can't even go to my home. I I

2197
02:19:34,719 --> 02:19:37,479
don't know why I even bother to stay here anymore.

2198
02:19:38,000 --> 02:19:38,920
The city sucks.

2199
02:19:40,239 --> 02:19:42,959
Speaker 5: Yeah, your whole life's been upbended.

2200
02:19:43,079 --> 02:19:46,200
Speaker 6: Sounds like, yeah, my daughter's missing too.

2201
02:19:46,440 --> 02:19:48,760
Speaker 2: Still stick around.

2202
02:19:51,840 --> 02:19:55,200
Speaker 6: Well, she's not coming to stay here if we find her,

2203
02:19:55,879 --> 02:19:58,879
when will we find Do you have any weeds?

2204
02:19:59,680 --> 02:20:07,000
Speaker 1: Stay contacted A little bit from the guy that was

2205
02:20:07,040 --> 02:20:12,479
hired to track her down, a guy named Haggis Mantis.

2206
02:20:12,639 --> 02:20:15,319
You had past dealings with this guy, if you remember,

2207
02:20:15,479 --> 02:20:16,600
he was your Doug Judy.

2208
02:20:19,360 --> 02:20:19,639
Speaker 6: Juty.

2209
02:20:21,040 --> 02:20:24,760
Speaker 1: But you've been contacted by him recently, he said not

2210
02:20:24,920 --> 02:20:30,840
the FBI looks like she's moving east. Give you more news.

2211
02:20:30,879 --> 02:20:35,920
When I get closer, he asks you for more money.

2212
02:20:37,680 --> 02:20:39,000
Speaker 6: Yeah, who the fuck is this guy?

2213
02:20:41,920 --> 02:20:47,280
Speaker 1: So he's basically been just uh, just siphoning money off you.

2214
02:20:47,719 --> 02:20:49,639
So that's why you don't have the crazy stack of

2215
02:20:49,719 --> 02:20:51,840
cash that you had at the end of the last season.

2216
02:20:52,600 --> 02:20:59,040
Speaker 2: Yeah, dumbody or something, some kind of organization here again, honest,

2217
02:20:59,559 --> 02:21:04,600
Thank God. And Knuckles, I think now we heard that

2218
02:21:04,719 --> 02:21:08,440
your daughter's movie East. I think it's time to leave down.

2219
02:21:10,159 --> 02:21:10,280
Speaker 6: Too.

2220
02:21:11,920 --> 02:21:14,799
Speaker 5: Yeah, it's just we go east. Do we want to

2221
02:21:14,879 --> 02:21:17,719
hit you know, a Halloween or hideout first and just

2222
02:21:17,760 --> 02:21:19,000
kind of get revenge.

2223
02:21:22,120 --> 02:21:24,079
Speaker 6: For Knuckles? Do we know if there's a Halloween or

2224
02:21:24,159 --> 02:21:24,479
high out?

2225
02:21:25,680 --> 02:21:25,879
Speaker 1: Sure?

2226
02:21:25,959 --> 02:21:32,079
Speaker 6: Yeah, yeah, you could find one easily. Yeah, I know

2227
02:21:32,200 --> 02:21:33,239
that there is one.

2228
02:21:33,319 --> 02:21:34,040
Speaker 2: I just do we know?

2229
02:21:35,920 --> 02:21:39,360
Speaker 1: You know what I would have anybody else with any

2230
02:21:39,440 --> 02:21:42,559
kind of appropriate knowledge that's not you can make a

2231
02:21:42,600 --> 02:21:45,280
memory test and by you, I mean aaron, because you

2232
02:21:45,360 --> 02:21:49,799
only got one on that for knowing where a halloween

2233
02:21:49,879 --> 02:21:50,520
or hide at would be.

2234
02:21:50,799 --> 02:21:53,680
Speaker 2: Oh, I'm ex cop I have a specialty in gangs.

2235
02:21:55,079 --> 02:21:55,760
Speaker 1: Yeah, hit it.

2236
02:22:00,440 --> 02:22:01,440
Speaker 2: Did that transfer over?

2237
02:22:02,840 --> 02:22:03,000
Speaker 5: Yes?

2238
02:22:03,200 --> 02:22:03,760
Speaker 2: Okay? Cool?

2239
02:22:03,799 --> 02:22:07,280
Speaker 1: Well, yeah, he's got to hit your memory test button.

2240
02:22:08,920 --> 02:22:12,799
Speaker 2: I don't hit the under knowledge on knowledge no memory.

2241
02:22:13,479 --> 02:22:16,319
Speaker 6: I thought you and then you make a memory test.

2242
02:22:16,680 --> 02:22:16,959
Speaker 3: Okay.

2243
02:22:16,959 --> 02:22:18,399
Speaker 5: I thought in the new edition, if you just have

2244
02:22:18,559 --> 02:22:21,680
them the knowledge skill, you know about stuff about them.

2245
02:22:21,840 --> 02:22:24,440
Speaker 1: I thought that was how it works, like in general,

2246
02:22:24,520 --> 02:22:26,440
but you would make a memory test to hit like

2247
02:22:26,559 --> 02:22:29,639
certain more difficult things. So basically memory test. If you

2248
02:22:29,680 --> 02:22:32,840
get one hit, you get general stuff. And h three

2249
02:22:32,920 --> 02:22:34,440
though definitely is enough to tell you that.

2250
02:22:35,440 --> 02:22:35,639
Speaker 2: I mean.

2251
02:22:35,680 --> 02:22:37,399
Speaker 1: The big thing is a place called the jackals Lantern.

2252
02:22:41,200 --> 02:22:45,440
Speaker 2: No, at least called the jackals Lantern. But with getting

2253
02:22:45,479 --> 02:22:48,799
revenge really solve anything. It's not going to bring Knuckles back.

2254
02:22:50,520 --> 02:22:51,719
Speaker 6: We'll on the way.

2255
02:22:52,079 --> 02:22:54,159
Speaker 5: It'll make me feel less bad about him dying.

2256
02:22:56,479 --> 02:22:58,399
Speaker 6: We can just shoot at the building a little bit

2257
02:22:58,520 --> 02:22:58,879
on the way.

2258
02:23:00,200 --> 02:23:01,559
Speaker 5: Do you do you want to like tp it too?

2259
02:23:01,760 --> 02:23:03,719
Just throw some eggs and toilet paper.

2260
02:23:04,719 --> 02:23:11,280
Speaker 6: No, I'll throw bullets with the plan, Okay, I have

2261
02:23:11,360 --> 02:23:13,000
a turret. Now do you want to ride it?

2262
02:23:13,440 --> 02:23:14,360
Speaker 5: You have a turret?

2263
02:23:15,159 --> 02:23:21,079
Speaker 1: Yeah, we getae uh as you guys at that exact moment,

2264
02:23:21,920 --> 02:23:24,200
we see what's the song that's playing in the in

2265
02:23:24,319 --> 02:23:24,600
the van.

2266
02:23:26,680 --> 02:23:29,479
Speaker 6: It's mister Blue Sky by Electric Electric.

2267
02:23:30,040 --> 02:23:31,319
Speaker 1: Okay, okay, it's mister Blue Sky.

2268
02:23:31,719 --> 02:23:32,319
Speaker 2: Uh As.

2269
02:23:32,520 --> 02:23:35,639
Speaker 1: The the van, you know, skids around a corner and

2270
02:23:36,120 --> 02:23:38,120
there it is the Jackals lantern. It's like a dive

2271
02:23:38,200 --> 02:23:44,479
bar with all sorts of fucking Halloween themed neon bullshit outside.

2272
02:23:44,920 --> 02:23:46,959
It's run down and like there's all these like uh

2273
02:23:47,520 --> 02:23:51,959
fucking fire paint job motorcycles outside and stuff like that,

2274
02:23:52,079 --> 02:23:55,040
and like there's a there's a prius. Also, don't worry

2275
02:23:55,040 --> 02:23:59,239
about the priests, and you rip around the side, skid

2276
02:24:00,079 --> 02:24:02,200
eat fishtail out. Who's on the turret?

2277
02:24:04,280 --> 02:24:05,959
Speaker 6: I have not skills.

2278
02:24:06,040 --> 02:24:07,440
Speaker 5: I cannot shoot for shit.

2279
02:24:08,120 --> 02:24:08,520
Speaker 6: That's okay.

2280
02:24:08,639 --> 02:24:11,200
Speaker 5: Bolts on the turret, Bolts on the turret, you know what.

2281
02:24:11,479 --> 02:24:13,079
I will use some edge.

2282
02:24:13,639 --> 02:24:15,760
Speaker 1: Boom, don't don't even worry about it. Wind in your

2283
02:24:15,799 --> 02:24:18,520
hair as you're sticking out of the top. Does it

2284
02:24:18,600 --> 02:24:19,159
come out of the top.

2285
02:24:19,920 --> 02:24:23,719
Speaker 6: No, So we do like a like a tokyo drift

2286
02:24:23,760 --> 02:24:26,399
around the corner and then the back doors open and

2287
02:24:26,520 --> 02:24:30,680
there just is a turret within AK ninety seven on

2288
02:24:30,799 --> 02:24:34,079
the back of it. I'm pointing straight out the back

2289
02:24:34,159 --> 02:24:35,079
of the vehicle.

2290
02:24:36,200 --> 02:24:39,440
Speaker 1: Nice and you just lay up.

2291
02:24:41,360 --> 02:24:41,920
Speaker 3: You don't hit.

2292
02:24:41,840 --> 02:24:44,479
Speaker 6: As you burnout, so that like the whole van is

2293
02:24:44,520 --> 02:24:45,440
shifting back and forth.

2294
02:24:45,719 --> 02:24:49,360
Speaker 1: Take fucking donuts and stuff happening. Ooh, my wife's here

2295
02:24:49,360 --> 02:24:56,200
with magons. Thank you, my goons, crab rand goons.

2296
02:24:56,799 --> 02:24:57,799
Speaker 2: Oh those are super good.

2297
02:24:59,239 --> 02:25:02,120
Speaker 1: M I wish I could just goon all day long.

2298
02:25:02,600 --> 02:25:06,559
Speaker 5: I think we do have so many connotations now, so good.

2299
02:25:07,239 --> 02:25:14,920
Speaker 1: So sorry about that stick donuts, burnouts, pull us everywhere.

2300
02:25:16,639 --> 02:25:18,799
Mantis in the back hanging his head.

2301
02:25:19,120 --> 02:25:20,360
Speaker 5: Revenge of herself to anything.

2302
02:25:23,200 --> 02:25:31,399
Speaker 1: You guys leave, get out. I'm gonna take some creative

2303
02:25:31,680 --> 02:25:35,399
liberties here and say that you got you know what,

2304
02:25:35,479 --> 02:25:41,200
you get a call coincidentally from Frankie Free Frankie Free Trade.

2305
02:25:43,719 --> 02:25:50,559
She calls Mantis, Frankie, what is he?

2306
02:25:52,680 --> 02:25:53,680
Speaker 6: Well, get older?

2307
02:25:53,719 --> 02:25:55,239
Speaker 1: You know, I was trying to reach the other guy,

2308
02:25:55,319 --> 02:25:59,959
but you know it's not answering ahead. Uh, thing go down.

2309
02:26:00,360 --> 02:26:02,520
Speaker 13: And a couple of my guys that are kind of

2310
02:26:02,920 --> 02:26:04,639
laid up for a little bit, and I was open

2311
02:26:04,680 --> 02:26:06,600
that maybe you guys would be interested in.

2312
02:26:07,040 --> 02:26:09,319
Speaker 1: Making a trip down here. Got an important job.

2313
02:26:09,959 --> 02:26:12,280
Speaker 6: I like the board that you do. It is so

2314
02:26:12,399 --> 02:26:13,079
good last time.

2315
02:26:13,600 --> 02:26:17,520
Speaker 1: Maybe you can come back down here still keep up

2316
02:26:17,520 --> 02:26:18,239
with them other boys.

2317
02:26:19,159 --> 02:26:21,760
Speaker 2: You have incredible time. We're heading that way.

2318
02:26:24,440 --> 02:26:24,719
Speaker 6: Get the.

2319
02:26:26,360 --> 02:26:27,079
Speaker 3: Handsome one with you.

2320
02:26:28,479 --> 02:26:31,239
Speaker 1: What don't tell my ass handsome one the big.

2321
02:26:32,840 --> 02:26:36,200
Speaker 2: Big fella was not a great mood lately.

2322
02:26:36,319 --> 02:26:40,399
Speaker 1: But yes, no, don't tell my ass to play a

2323
02:26:40,440 --> 02:26:42,040
cool player cool. Make sure he knows he's in fight

2324
02:26:42,120 --> 02:26:45,159
to do. And uh, you know, come on down. You

2325
02:26:45,159 --> 02:26:46,639
know where to find me, you know where my trailer's at,

2326
02:26:46,799 --> 02:26:48,399
and come on in. You know your boys will stay

2327
02:26:48,399 --> 02:26:49,079
here for a little while.

2328
02:26:49,200 --> 02:26:49,799
Speaker 13: You know, I got it.

2329
02:26:49,799 --> 02:26:52,200
Speaker 3: I feel like you know we'll be good. We got

2330
02:26:52,280 --> 02:26:53,200
some good business coming up.

2331
02:26:53,840 --> 02:26:58,840
Speaker 6: Got uh how do you all feel about uh Human's

2332
02:26:58,920 --> 02:26:59,600
poly club?

2333
02:27:02,840 --> 02:27:04,040
Speaker 2: Think you got yourself a deal?

2334
02:27:05,840 --> 02:27:06,600
Speaker 6: Oh that's what I.

2335
02:27:06,639 --> 02:27:07,079
Speaker 2: Want to hear?

2336
02:27:10,479 --> 02:27:12,520
Speaker 1: Get a little road trip montage?

2337
02:27:13,760 --> 02:27:19,120
Speaker 2: Yeah, Mary Beelders, I can't like get that out of

2338
02:27:19,159 --> 02:27:21,719
my head when you do freight trains voice anyway?

2339
02:27:21,760 --> 02:27:27,479
Speaker 1: Sorry, oh weird? Okay, So anything interesting go down on

2340
02:27:27,600 --> 02:27:29,239
this road trip to Boise.

2341
02:27:37,719 --> 02:27:42,799
Speaker 6: No, not necessarily like the car I feel like we do.

2342
02:27:42,879 --> 02:27:46,000
We go kind of straight through the night because I'll

2343
02:27:46,040 --> 02:27:48,200
put it on Great Guide when I'm falling asleep and

2344
02:27:48,319 --> 02:27:49,959
then I'm just driving. Otherwise.

2345
02:27:51,239 --> 02:27:55,040
Speaker 1: Yeah, you get some like notifications of like like please

2346
02:27:55,239 --> 02:27:58,360
update passport information in order to proceed through, and then

2347
02:27:58,639 --> 02:28:02,000
you like switch into mode and then drive for like

2348
02:28:02,079 --> 02:28:03,959
three miles and then drump back out and it's all

2349
02:28:04,079 --> 02:28:10,920
like welcome and proceed on your way. I'm gonna say

2350
02:28:11,040 --> 02:28:13,000
Mantis calls it a favor with somebody that he knows

2351
02:28:13,000 --> 02:28:15,280
it works in border patrol somehow, and you guys are

2352
02:28:15,319 --> 02:28:18,079
able to get through into the Saless Sheet nation without

2353
02:28:18,120 --> 02:28:23,479
too much trouble. You drive through the night. We're gonna

2354
02:28:23,559 --> 02:28:26,520
stop with you guys arriving at Boise. I don't know

2355
02:28:27,399 --> 02:28:30,639
on the Saless Sheet side. Outside of that old trailer

2356
02:28:32,079 --> 02:28:35,159
little win a Bago from the nineteen nineties. Things seen

2357
02:28:35,239 --> 02:28:41,079
better days. You've seen better days, You've seen better nights.

2358
02:28:43,440 --> 02:28:48,159
But tonight none of you are really gonna be sleeping.

2359
02:28:48,639 --> 02:28:53,680
There's a lot going on not on your minds. A

2360
02:28:53,719 --> 02:28:58,760
lot of cocaine nova coke. I don't know if you're

2361
02:28:58,799 --> 02:28:59,959
using it or not, but it's available.

2362
02:29:02,079 --> 02:29:03,280
Speaker 7: The vault will give it a shot.

2363
02:29:04,319 --> 02:29:05,639
Speaker 1: Okay, you're addicted to Nova.

2364
02:29:05,479 --> 02:29:15,719
Speaker 3: Cocain way more intense than the alien.

2365
02:29:21,360 --> 02:29:25,799
Speaker 1: Now next time, it's gonna be it for this session,

2366
02:29:25,879 --> 02:29:28,600
session number one. Thank you guys for playing. Thanks for

2367
02:29:28,639 --> 02:29:30,760
being here, Chris, thanks for being here, Thanks for dayan.

2368
02:29:31,520 --> 02:29:33,040
I was hoping you were gonna die right there. I

2369
02:29:33,120 --> 02:29:34,879
had some other stuff in mind, but that's okay.

2370
02:29:36,360 --> 02:29:38,719
Speaker 3: And so as soon as they called in the drop ship,

2371
02:29:38,760 --> 02:29:40,639
I figured that was that was gonna be the end

2372
02:29:40,680 --> 02:29:41,879
at one point or another.

2373
02:29:42,079 --> 02:29:45,479
Speaker 1: So what was really opening that they would come down

2374
02:29:45,639 --> 02:29:47,440
and like, you know, you would be caught in between

2375
02:29:47,680 --> 02:29:50,239
and like run away. And then like I was like,

2376
02:29:50,360 --> 02:29:52,959
I hope you you know, I had this flashback cute

2377
02:29:53,040 --> 02:29:55,120
up for you to like be like, oh, yeah, that's right,

2378
02:29:55,360 --> 02:29:57,399
I need to jump through the fucking window into the

2379
02:29:57,440 --> 02:29:59,959
adjacent building. And uh, I was hoping it would do

2380
02:30:00,079 --> 02:30:01,520
do that. And then you know, I had ideas of

2381
02:30:01,559 --> 02:30:03,799
what would be going on over there. That's okay.

2382
02:30:04,600 --> 02:30:06,879
Speaker 7: I was hoping I could I could jump out the

2383
02:30:06,920 --> 02:30:09,239
window and try to land on the windshield of the

2384
02:30:09,639 --> 02:30:10,760
gunship and.

2385
02:30:10,840 --> 02:30:11,479
Speaker 2: Go out that way.

2386
02:30:12,280 --> 02:30:13,600
Speaker 1: That would have been fucking sick too.

2387
02:30:14,280 --> 02:30:15,920
Speaker 3: Or at least try to shoot it with the rocket

2388
02:30:16,600 --> 02:30:19,959
as I got gunned down. You know that's and then

2389
02:30:20,319 --> 02:30:22,719
and then fall out the fucking window right onto the

2390
02:30:22,760 --> 02:30:23,200
hood of there.

2391
02:30:24,360 --> 02:30:29,399
Speaker 5: Oh man, oh that would have been very cinematic.

2392
02:30:29,520 --> 02:30:36,959
Speaker 2: Yeah what you mean?

2393
02:30:37,000 --> 02:30:42,399
Speaker 1: Like a snappy thing to say at the end, how

2394
02:30:42,399 --> 02:30:45,840
about this? Thanks for playing, anybody that's watching, Thanks for watching.

2395
02:30:46,000 --> 02:30:48,280
Anybody that's downloaded this to listen to it. Thanks for listening.

2396
02:30:48,520 --> 02:30:50,879
Special things goes out to Mammy and Ethan, who has

2397
02:30:50,959 --> 02:30:54,159
been cranking the jams and the sound effects. I am

2398
02:30:54,399 --> 02:30:57,760
super pumped. I hope that it works right, but my

2399
02:30:57,959 --> 02:31:00,360
experience with it was great, so hopefully it's great for

2400
02:31:00,440 --> 02:31:04,239
everybody else. Uh, thanks for being here. Everybody. Have a

2401
02:31:04,239 --> 02:31:11,360
good night, have a good weekend. Uh yeah, get get good,

2402
02:31:11,520 --> 02:31:13,719
stay good, be awesome, be excellent to each other.

2403
02:31:16,840 --> 02:31:38,600
Speaker 6: M m m m

2404
02:31:42,120 --> 02:31:42,159
Speaker 2: M

