1
00:00:01,720 --> 00:00:04,719
Speaker 1: Hello, and welcome to side Quest.

2
00:00:04,719 --> 00:00:07,200
Speaker 2: This is our weekly or sometimes multiple times a week

3
00:00:07,480 --> 00:00:09,800
video game show here at Geek First, I'm your host

4
00:00:09,839 --> 00:00:12,919
Stilmiss and I with me not my first time, Travis Snell?

5
00:00:12,960 --> 00:00:13,759
Speaker 1: How are you doing tonight?

6
00:00:14,439 --> 00:00:17,199
Speaker 3: Very good? I'm excited. A couple of good things stuff about,

7
00:00:17,199 --> 00:00:19,800
but one particular been waiting a long time and it's

8
00:00:19,839 --> 00:00:23,199
like a nice Christmas surprise. It's not Christmas, but it

9
00:00:23,239 --> 00:00:25,440
just came early, right. It's like opening a present on

10
00:00:25,519 --> 00:00:28,120
the Christmas Eve before. That's what we do in our family,

11
00:00:28,239 --> 00:00:30,199
or it picks one present to open. But this was

12
00:00:30,239 --> 00:00:33,560
a surprise opening because we've thought again this Friday on

13
00:00:33,600 --> 00:00:36,000
a Wednesday, come on true hump Day.

14
00:00:37,240 --> 00:00:37,719
Speaker 1: It's true.

15
00:00:37,840 --> 00:00:41,799
Speaker 2: And then we also have the sword Surfer Girclumbbatser. What's up,

16
00:00:41,840 --> 00:00:42,240
my friend?

17
00:00:42,920 --> 00:00:45,600
Speaker 4: What's up? What's up? No, I'm excited to be here. Yeah,

18
00:00:45,640 --> 00:00:48,560
I've got some PlayStation stuff to talk about. And uh,

19
00:00:48,799 --> 00:00:51,439
I didn't feel the Christmas drop like Travis did, but

20
00:00:51,479 --> 00:00:54,359
I think there was still some some spices that were

21
00:00:54,359 --> 00:00:56,520
added to this the state of play. I'm excited to

22
00:00:56,560 --> 00:00:57,479
unravel with you guys.

23
00:00:58,240 --> 00:01:00,679
Speaker 2: Yeah, this is a fun, funny just kind of I

24
00:01:00,719 --> 00:01:02,119
don't know, I guess a week. You know, at the

25
00:01:02,119 --> 00:01:04,239
start of this week for side Quest, we did predictions

26
00:01:04,319 --> 00:01:07,519
on specifically the Xbox Showcase and Summer Game Fest, didn't

27
00:01:07,519 --> 00:01:10,400
know about PlayStation happening, and then PlayStation out and or

28
00:01:10,400 --> 00:01:12,280
were dropped. And then I think as we're I did

29
00:01:12,319 --> 00:01:13,799
a live watch long If you want to go see

30
00:01:13,840 --> 00:01:15,480
some live reactions, you can go back and watch that

31
00:01:15,519 --> 00:01:16,159
live stream.

32
00:01:16,359 --> 00:01:17,359
Speaker 1: But I think as we're going.

33
00:01:17,239 --> 00:01:20,280
Speaker 2: Through it, me and Travis were like, Okay, maybe we'll

34
00:01:20,280 --> 00:01:22,239
do a side quest absolutely, maybe we'll have stuff to

35
00:01:22,239 --> 00:01:24,040
talk about score.

36
00:01:24,079 --> 00:01:25,400
Speaker 1: It was going back and forth through me.

37
00:01:25,480 --> 00:01:27,159
Speaker 3: I was like, I could probably crank this out in

38
00:01:27,159 --> 00:01:28,040
twenty minutes here.

39
00:01:28,120 --> 00:01:30,000
Speaker 1: You know, they had some things and stuff.

40
00:01:30,000 --> 00:01:31,280
Speaker 2: It's like, I don't know if we need to, you know,

41
00:01:31,359 --> 00:01:33,680
drop everything and do an extra episode here. But then

42
00:01:33,680 --> 00:01:36,120
I think in the second half it really came together

43
00:01:36,159 --> 00:01:38,359
and there was a few more things to talk about.

44
00:01:38,400 --> 00:01:41,079
Its overall an interesting and show worthy of talking about.

45
00:01:41,079 --> 00:01:42,799
But I guess, yeah, just quick shout it here. So

46
00:01:43,040 --> 00:01:45,000
later on the week, Summer Game Fest is happening, so

47
00:01:45,040 --> 00:01:47,519
you can tune in either Friday night probably for a

48
00:01:47,560 --> 00:01:49,920
live stream there or Saturday morning for that podcast episode.

49
00:01:49,920 --> 00:01:51,680
I'm also going to try and do another live watch

50
00:01:51,680 --> 00:01:53,840
along on Friday for that, so check out with the

51
00:01:53,840 --> 00:01:55,040
YouTube if you want to watch along with me.

52
00:01:55,120 --> 00:01:56,719
Speaker 3: There what's in a Summer games Fest?

53
00:01:56,719 --> 00:01:59,400
Speaker 1: Again, it's at two pm as well, so I.

54
00:01:59,439 --> 00:02:02,280
Speaker 3: Might try me please do, but yeah, like I'll say,

55
00:02:02,280 --> 00:02:03,519
we're from home sets, so I could be in the

56
00:02:03,519 --> 00:02:06,400
control room today. You didn't notice it because I caught

57
00:02:06,439 --> 00:02:08,599
you at a time when you were thinking, so you're

58
00:02:08,639 --> 00:02:11,199
like going like this by me? And Sidney did pop

59
00:02:11,199 --> 00:02:13,680
in for like a point five second on the stream.

60
00:02:13,680 --> 00:02:15,520
People can see the first appearance of her. I just

61
00:02:15,560 --> 00:02:17,000
turn on the camera with her face and then I

62
00:02:17,039 --> 00:02:18,960
turn it off. Right, you didn't even know it's because

63
00:02:19,000 --> 00:02:20,120
you were like you were like.

64
00:02:20,120 --> 00:02:22,360
Speaker 1: I saw you in the little room down there. Yeah.

65
00:02:21,800 --> 00:02:24,520
Speaker 3: Ye, so but yeah, maybe it might pop in here

66
00:02:24,560 --> 00:02:26,360
and there. But yeah, that'd be fun because it's always

67
00:02:26,360 --> 00:02:26,759
a good time.

68
00:02:26,879 --> 00:02:31,039
Speaker 2: So yeah, and then on the regular side Quest Tuesday,

69
00:02:31,080 --> 00:02:33,000
we will cover the Xbox Showcase, and then you know,

70
00:02:33,000 --> 00:02:34,840
there's a million other things happening this weekend, so if

71
00:02:34,840 --> 00:02:37,400
there's any other fun details, we'll probably cover them there

72
00:02:37,439 --> 00:02:40,080
as well. And then at some point we'll do some

73
00:02:40,120 --> 00:02:43,199
switch to coverage Taylor just jetted off to GameStop right

74
00:02:43,240 --> 00:02:45,039
now to go get his who knows in me and

75
00:02:45,080 --> 00:02:46,719
Travis will get ours. So at some point, you know,

76
00:02:46,840 --> 00:02:48,960
just subscribe because that's the best way. As soon as

77
00:02:48,960 --> 00:02:51,000
we drop something, you will see it right then and there,

78
00:02:51,080 --> 00:02:52,520
or just hit up in the discord. I'm sure we'll

79
00:02:52,520 --> 00:02:54,639
be talking about things in there as well. It's be

80
00:02:54,639 --> 00:02:56,759
a hectic week of side quest, but very fun. Just

81
00:02:56,759 --> 00:02:58,879
so many video game things to talk about.

82
00:02:58,879 --> 00:02:59,439
Speaker 1: It's exciting.

83
00:02:59,680 --> 00:03:02,080
Speaker 3: Yeah, Deadline shipped tonight, even though they told me he

84
00:03:02,120 --> 00:03:05,199
was gonna get here tomorrow. I don't like like those odds,

85
00:03:05,240 --> 00:03:07,960
so I feel like that, you know, pure later ship tonight.

86
00:03:08,240 --> 00:03:10,800
Speaker 1: Do you know six was that from Inklona that it

87
00:03:10,800 --> 00:03:12,240
shipped somewhere or is that from like.

88
00:03:12,240 --> 00:03:16,120
Speaker 3: I got no details on that yet. It's still track. Yeah,

89
00:03:16,199 --> 00:03:19,680
it could be Denmark or something, so that would be insane.

90
00:03:19,719 --> 00:03:21,000
Speaker 1: If they shipped it from Denmark.

91
00:03:21,159 --> 00:03:28,039
Speaker 2: That's must be some tax loophole, some terrif loophole to Denmark. Okay,

92
00:03:28,120 --> 00:03:30,599
let's let's get into this showcase. You know, as usual,

93
00:03:30,639 --> 00:03:32,639
we're not going to break down every single thing, but

94
00:03:32,680 --> 00:03:35,039
I also have don't really know what Kirkland's too hyped

95
00:03:35,039 --> 00:03:37,120
about here because he wasn't in the discord today. So

96
00:03:37,159 --> 00:03:38,800
I think I'll try and bring the things up that

97
00:03:38,879 --> 00:03:41,240
you want to talk about as well. But I guess

98
00:03:41,280 --> 00:03:43,759
just super duper top level thoughts. I kind of talked

99
00:03:43,800 --> 00:03:45,360
about how the show kind of sped up as it

100
00:03:45,360 --> 00:03:47,599
got along, But what were your what were your thoughts

101
00:03:47,599 --> 00:03:49,759
on this thing overall? Kirkland, I don't think you were

102
00:03:49,800 --> 00:03:51,439
watching live right, so you would have tuned in, like.

103
00:03:53,080 --> 00:03:55,759
Speaker 4: Yeah, I know. I I watched the fifty five minute

104
00:03:55,800 --> 00:03:59,639
video that just PlayStation posted there on YouTube, and I've

105
00:03:59,680 --> 00:04:01,919
definitely seen these stated plays before, but I feel like

106
00:04:02,000 --> 00:04:04,919
the most recent gaming thing I've watched would have been

107
00:04:04,919 --> 00:04:07,800
a Nintendo Direct, and this felt very directy to me,

108
00:04:08,120 --> 00:04:11,080
just like like jumping from game person comes in quick chat,

109
00:04:11,159 --> 00:04:13,360
and like even like the transition windows. It was just

110
00:04:13,360 --> 00:04:15,080
tripped me out. It just it felt like I was

111
00:04:15,120 --> 00:04:19,079
watching it direct, but no, it was. I thought it

112
00:04:19,120 --> 00:04:21,199
was fine. There was definitely some titles where I was

113
00:04:21,240 --> 00:04:23,959
just kind of fast forwarding, but I thought overall, I

114
00:04:24,040 --> 00:04:26,439
never felt like trapped on, like oh I have to

115
00:04:26,480 --> 00:04:29,160
watch this to get to my next thing. But I

116
00:04:29,199 --> 00:04:31,920
guess that's what happens. We don't watch it live, but yeah,

117
00:04:32,000 --> 00:04:35,920
it was it was pretty good. I was expecting just

118
00:04:35,959 --> 00:04:39,079
like The Big Juice kind of maybe at the beginning

119
00:04:39,120 --> 00:04:42,040
in the end, but I thought overall it was. It

120
00:04:42,079 --> 00:04:44,399
was trinkled in there pretty good and there were some

121
00:04:44,439 --> 00:04:47,399
surprises for me for sure on this I think the

122
00:04:47,439 --> 00:04:50,560
biggest one would have been DO three, especially that Dylan Weird.

123
00:04:50,600 --> 00:04:52,040
You and I were just talking about it not too

124
00:04:52,079 --> 00:04:54,439
long ago, so I got pretty hype by what was

125
00:04:54,439 --> 00:04:58,279
shown here, and yeah, I'm overall I thought it was

126
00:04:58,279 --> 00:05:01,319
pretty pretty good. There was a couple that I was

127
00:05:01,399 --> 00:05:03,279
hoping to get a little bit more information on. I

128
00:05:03,279 --> 00:05:07,319
think the biggest one would be the Sword of the Sea.

129
00:05:07,360 --> 00:05:09,120
I can't remember what it is, but when that first one,

130
00:05:09,360 --> 00:05:11,759
that one was first shown, I was really intrigued. So

131
00:05:12,399 --> 00:05:14,040
to get a little bit more confirmation that it is

132
00:05:14,120 --> 00:05:16,279
just on the PlayStation catalog here and just seeing a

133
00:05:16,279 --> 00:05:17,839
little bit more of that game, I think that's like

134
00:05:17,959 --> 00:05:20,120
shot right up my hype level. So I can't wait

135
00:05:20,160 --> 00:05:22,959
for that one. And yeah, but overall it was pretty good.

136
00:05:23,079 --> 00:05:25,839
Speaker 2: Mm hm, I kind of spoiled your thoughts, Travis, but

137
00:05:25,879 --> 00:05:27,319
anything you else you want to add their top.

138
00:05:27,199 --> 00:05:29,199
Speaker 3: Level because I spoiled my thoughts. I'll throw it to

139
00:05:29,279 --> 00:05:32,720
the you know, gimmick co host s Pups First Finance.

140
00:05:32,800 --> 00:05:35,399
I was like, this might be the least exciting staateeplayll.

141
00:05:35,600 --> 00:05:37,959
That's exactly what's my thoughts the whole time. I was like,

142
00:05:38,399 --> 00:05:40,160
I would still do it because I committed to it.

143
00:05:40,240 --> 00:05:42,560
I'm like, I can knock out, Like I said this

144
00:05:42,639 --> 00:05:44,240
in fifteen twenty minutes, because I think it was a

145
00:05:44,279 --> 00:05:46,240
combo of there's a lot of things that didn't speak

146
00:05:46,279 --> 00:05:48,480
to me, and then there's some stuff in the middle.

147
00:05:48,519 --> 00:05:50,519
Maybe a little bit, but it's the back half honestly

148
00:05:50,600 --> 00:05:53,120
the last two months in particular. And I also slought

149
00:05:53,160 --> 00:05:58,439
the I think Kirkland's right about the whole the direct feel,

150
00:05:58,439 --> 00:06:00,920
which is a good or bad thing. Sometimes REX can

151
00:06:00,920 --> 00:06:02,360
just feel like they're just throwing a bunch of stuff

152
00:06:02,399 --> 00:06:04,199
that you don't care about at you. And I feel

153
00:06:04,199 --> 00:06:05,879
like this was this. And it also didn't feel like

154
00:06:05,920 --> 00:06:07,879
it had like a rhythm where it would have a

155
00:06:07,959 --> 00:06:09,639
VR game and we get a couple of games later

156
00:06:09,680 --> 00:06:11,120
and then fifteen minutes later it's like, oh, we're back

157
00:06:11,160 --> 00:06:12,879
to doing VR. Usually it's like, oh, there's a block

158
00:06:12,959 --> 00:06:15,279
here or there's like a five even just little stuff

159
00:06:15,319 --> 00:06:18,000
like having two games with sword and the title back

160
00:06:18,040 --> 00:06:19,720
to back, like it felt like.

161
00:06:20,560 --> 00:06:24,000
Speaker 1: See sorry, see and then see remnant or yes.

162
00:06:24,399 --> 00:06:27,319
Speaker 3: Well, to me, it felt like they forgot to do

163
00:06:27,399 --> 00:06:29,199
something for like summer games this week, and like what

164
00:06:29,199 --> 00:06:31,040
do we got, Well, let's just throw some stuff together

165
00:06:31,120 --> 00:06:32,720
and we'll do that. I know that's not the case,

166
00:06:32,959 --> 00:06:35,800
but it felt very messy. It did not feel like

167
00:06:35,800 --> 00:06:38,160
it had a good rhythm to it. I felt like

168
00:06:38,319 --> 00:06:40,240
lots of the games that had like great showings, you know,

169
00:06:40,360 --> 00:06:42,560
like they did the catalog stuff, which was fine, but

170
00:06:42,600 --> 00:06:44,480
there wasn't to me any like I guess there was

171
00:06:44,759 --> 00:06:47,480
that one game that is like a Day one launch,

172
00:06:47,560 --> 00:06:49,160
but even the games that were coming back, like, there

173
00:06:49,160 --> 00:06:52,439
wasn't evil games. They weren't even remakes remasters there like

174
00:06:52,480 --> 00:06:55,959
the original games. It just it felt very lacking, and

175
00:06:56,079 --> 00:06:58,720
up until the last two, I legitimly was gonna say

176
00:06:58,720 --> 00:07:00,480
this felt like they didn't want to be left out

177
00:07:00,480 --> 00:07:02,399
of the conversation for summer games, so it's be like, oh,

178
00:07:02,439 --> 00:07:05,000
don't forget about us, we're PlayStation but really it would

179
00:07:05,000 --> 00:07:06,680
have been like no, you should have sat back down.

180
00:07:06,720 --> 00:07:10,120
So that's a thing overall, because we usually do these

181
00:07:10,160 --> 00:07:13,240
like out of five, I'm like a two point five

182
00:07:13,319 --> 00:07:15,360
to three, Like I'm very close to a fail. I

183
00:07:15,360 --> 00:07:16,959
think it's, like I said, a combo of just the

184
00:07:17,000 --> 00:07:18,720
show and games that were for me, and it just

185
00:07:19,079 --> 00:07:21,279
I feel like too there was Sony even said like

186
00:07:21,399 --> 00:07:24,120
expect big things and we got that. But I don't

187
00:07:24,160 --> 00:07:26,720
think you should say that for just a couple big reveals.

188
00:07:26,759 --> 00:07:28,360
I think Bond is a big reveal and the Marvel

189
00:07:28,399 --> 00:07:30,360
game is a big reveal. But when you say like, oh,

190
00:07:30,360 --> 00:07:33,439
we're having we're having a big showcase, that's where you

191
00:07:33,439 --> 00:07:35,120
know we're saying, I play there some big things coming,

192
00:07:35,279 --> 00:07:37,279
I guess, but that almost makes it feel like you're

193
00:07:37,279 --> 00:07:40,800
gonna have forty minutes of just grip and rip it wow,

194
00:07:40,879 --> 00:07:44,759
great stuff where sure like you can show the ghosts

195
00:07:44,800 --> 00:07:47,079
of Yo Tai you know, oh next month we're gonna

196
00:07:47,199 --> 00:07:48,639
but you don't need that. That's just like, oh, what

197
00:07:48,680 --> 00:07:50,639
are we getting here? And okay, nothing else, you know.

198
00:07:50,759 --> 00:07:53,240
So yeah, it was one of the weaker ones in

199
00:07:53,279 --> 00:07:54,839
a while, but the back half saved it and I'm

200
00:07:54,879 --> 00:07:56,240
very excited to talk about those two and Malli. A

201
00:07:56,279 --> 00:07:58,040
couple of this stuff the end, so mm.

202
00:07:57,920 --> 00:08:02,279
Speaker 2: Hmmm hmm yeah cool. So yeah, I'm just gonna rifle

203
00:08:02,319 --> 00:08:05,199
off a few things here that I you know, if

204
00:08:05,240 --> 00:08:06,480
you want to go back and check with the live

205
00:08:06,480 --> 00:08:08,160
stream where I did share a couple thoughts on these.

206
00:08:08,399 --> 00:08:09,959
But if you guys have any thoughts on these ones,

207
00:08:10,040 --> 00:08:13,839
you know we can bring up now. Luminous Arise, Pragmata,

208
00:08:14,279 --> 00:08:18,480
Romeo is a dead Man, Bloodstained Thief, VR, Tides of Tomorrow,

209
00:08:18,600 --> 00:08:22,240
see Off Remnants, the MGS Delta thing, and Digimon any

210
00:08:22,240 --> 00:08:23,839
of those speak to you guys that do you want

211
00:08:23,839 --> 00:08:24,600
to bring any of those up?

212
00:08:25,160 --> 00:08:27,319
Speaker 3: The only thing I want to say about what was

213
00:08:27,319 --> 00:08:28,439
the dead Man one again?

214
00:08:29,120 --> 00:08:30,199
Speaker 1: Romeo is a dead Man.

215
00:08:30,480 --> 00:08:32,879
Speaker 3: That's the one that had like some weird multiverse like

216
00:08:33,159 --> 00:08:35,159
lots of big explosions and stuff.

217
00:08:34,919 --> 00:08:36,360
Speaker 4: Going on, right, very violent.

218
00:08:37,399 --> 00:08:39,960
Speaker 3: Yeah, it looked not anything that I'm like, oh, I

219
00:08:39,960 --> 00:08:42,840
gotta play, but there was flashes of it that looked interesting.

220
00:08:42,919 --> 00:08:44,840
I'd like to see more of it, but that's the

221
00:08:44,879 --> 00:08:47,240
game maybe I will get when it's on a streaming

222
00:08:47,279 --> 00:08:50,039
service or very very cheap. And then the other one

223
00:08:50,120 --> 00:08:54,200
with the lumins Arise, that was a weird start to me.

224
00:08:54,240 --> 00:08:56,000
Speaker 4: I thought that was the intro to the state of play.

225
00:08:56,039 --> 00:08:59,639
Speaker 2: I'm like this is I like this so confused because

226
00:08:59,639 --> 00:09:02,360
they've done weird stuff like that before, So I definitely

227
00:09:02,480 --> 00:09:03,440
did not put a pass.

228
00:09:03,320 --> 00:09:05,600
Speaker 3: Them in my opinion, Like I guess they had the end.

229
00:09:05,639 --> 00:09:07,519
But what I would have done is would have separated

230
00:09:07,559 --> 00:09:10,279
those two. I would have had Bond or Marvel start

231
00:09:10,559 --> 00:09:12,519
and then Bonder Marvel, and I actually would have started

232
00:09:12,519 --> 00:09:14,679
with Bond and then just be really hyped and you continue,

233
00:09:14,879 --> 00:09:16,679
where for me, it felt like it took a while

234
00:09:16,759 --> 00:09:19,600
for just any juice, just a drop of it to

235
00:09:19,639 --> 00:09:21,480
come out. So I would have started really hot and

236
00:09:21,519 --> 00:09:24,279
then ended really hot where they're they're building up, but

237
00:09:24,320 --> 00:09:25,679
there was a built to the point where I think

238
00:09:25,720 --> 00:09:27,600
multiple of us thought, Okay, there's not much here, but

239
00:09:28,000 --> 00:09:29,480
other than those two, nothing to add.

240
00:09:30,240 --> 00:09:32,279
Speaker 1: Yeah, uh yeah.

241
00:09:32,360 --> 00:09:37,840
Speaker 4: The the blend Stained, the blood Stained game, that little

242
00:09:37,879 --> 00:09:39,879
like two point five D side scroller.

243
00:09:40,440 --> 00:09:40,559
Speaker 3: It.

244
00:09:40,720 --> 00:09:42,840
Speaker 4: I was intrigued by the fact that I thought it

245
00:09:42,879 --> 00:09:45,039
was like couch co op, and then further reading it

246
00:09:45,039 --> 00:09:46,879
seems like you just kind of switch between the two

247
00:09:46,960 --> 00:09:50,480
characters as the one player. So I didn't see a

248
00:09:50,480 --> 00:09:54,080
confirmation or on confirmation if that is, let.

249
00:09:53,960 --> 00:09:56,120
Speaker 1: Me see the first one. I don't think it does,

250
00:09:56,279 --> 00:09:57,799
but yeah, I liked.

251
00:09:57,720 --> 00:09:59,879
Speaker 4: The gameplay look, and then just thinking of playing that

252
00:10:00,440 --> 00:10:02,720
couch co op was really intriguing to me. But then, yeah,

253
00:10:02,720 --> 00:10:04,200
I was kind of deflated.

254
00:10:03,720 --> 00:10:08,440
Speaker 2: By Bloodstained Ritual. The Night five years after its release

255
00:10:08,480 --> 00:10:12,000
receives a co op Okay update, so I guess co

256
00:10:12,080 --> 00:10:15,039
op is in there pre launch or at least five

257
00:10:15,080 --> 00:10:15,519
years later.

258
00:10:15,519 --> 00:10:16,559
Speaker 1: You can expect it away.

259
00:10:16,440 --> 00:10:19,120
Speaker 4: Five years Yeah, yeah, I mean I'm not I'm not

260
00:10:19,159 --> 00:10:21,320
itching to get in there, but for what was shown,

261
00:10:21,679 --> 00:10:24,799
I think it would be a fun couch co op adventure.

262
00:10:24,879 --> 00:10:28,120
So that one was kind of intriguing to me. Karen,

263
00:10:28,320 --> 00:10:30,039
is that did you say that one? Is that like

264
00:10:30,080 --> 00:10:31,039
the that one?

265
00:10:31,039 --> 00:10:32,840
Speaker 2: I was gonna mention later, Okay, yeah, you can bring

266
00:10:32,879 --> 00:10:34,440
it up now if you want. Well, all I was

267
00:10:34,440 --> 00:10:35,600
going to say is that, like, it's cool. There's a

268
00:10:35,639 --> 00:10:37,919
demo out today. It's a climbing game. We've seen it before,

269
00:10:37,960 --> 00:10:39,679
but yeah, I downloaded the demo to haven't had a

270
00:10:39,720 --> 00:10:41,240
chance to check it out yet, but I'll talk about

271
00:10:41,240 --> 00:10:41,600
it on the side.

272
00:10:41,679 --> 00:10:41,960
Speaker 3: Quest.

273
00:10:42,240 --> 00:10:43,919
Speaker 4: I was like, this is a different game, this is

274
00:10:43,919 --> 00:10:45,639
a this is a rock line game, and like just

275
00:10:45,639 --> 00:10:47,679
just what was shown I was intrigued by. I'm not

276
00:10:47,679 --> 00:10:49,679
a mountain climb or anything like that, but it it

277
00:10:49,840 --> 00:10:51,519
just I like the art style, I like the look

278
00:10:51,559 --> 00:10:54,799
of it. I like games that just like put so

279
00:10:54,879 --> 00:10:58,840
much emphasis on moving around, Like I guess Desk Stranding

280
00:10:58,840 --> 00:11:00,720
could be a good example of that, just managing like

281
00:11:00,720 --> 00:11:04,480
the different trains and whatnot. So you have finish one

282
00:11:04,559 --> 00:11:06,559
day one day, Travis, I'll get there.

283
00:11:07,080 --> 00:11:09,399
Speaker 3: I think dealing on that calendar with the desk Stranding review,

284
00:11:09,399 --> 00:11:12,639
you could probably take that off. Yeah, and it's just

285
00:11:12,639 --> 00:11:13,799
still gonna be a duo there.

286
00:11:14,159 --> 00:11:15,639
Speaker 1: But yeah, kirkling with the game.

287
00:11:15,639 --> 00:11:17,360
Speaker 2: I couldn't remember when I was talking on the stream,

288
00:11:17,480 --> 00:11:19,639
Jussant was that climbing game from a couple of years ago,

289
00:11:20,000 --> 00:11:21,200
And for me, it was like it was a cool

290
00:11:21,200 --> 00:11:24,240
experimental game, had like a or experiential sort of thing.

291
00:11:24,279 --> 00:11:26,799
It was a little more visual less focus on the mechanics,

292
00:11:26,799 --> 00:11:29,320
Like the climbing was kind of basic and easy. You

293
00:11:29,360 --> 00:11:30,879
just kind of walked through the game. It's more about

294
00:11:30,879 --> 00:11:32,639
the experience of it. But that's one thing I really

295
00:11:32,639 --> 00:11:34,240
like about Karen is that it seems like it's dipping

296
00:11:34,279 --> 00:11:38,279
more into the uh, you know, the deep mechanics of climbing,

297
00:11:38,320 --> 00:11:40,440
like positioning your feet in really important spots and your

298
00:11:40,440 --> 00:11:42,759
hands and all that and the balancing of weight. And

299
00:11:42,759 --> 00:11:45,440
then also too, there's a shot in this trailer where

300
00:11:45,480 --> 00:11:47,559
the character's hands were like all ripped up and they're

301
00:11:47,600 --> 00:11:50,080
like taking them up, and like, maybe that's just a

302
00:11:50,480 --> 00:11:52,039
cut scene, but to me, that's so related. Like a

303
00:11:52,039 --> 00:11:53,480
big part of climbing is like I feel like every

304
00:11:53,519 --> 00:11:55,559
time I jump off the wall, I'm like looking at

305
00:11:55,559 --> 00:11:57,799
my hands. I'm like, oh, maybe a couple things ripped

306
00:11:57,840 --> 00:11:59,320
up or like maybe I'm good, but I feel like

307
00:11:59,480 --> 00:12:01,879
I'm just so more, so much more obsessed with my

308
00:12:01,919 --> 00:12:05,039
hands than I ever have been than before I started climbing.

309
00:12:05,080 --> 00:12:06,639
So that was a very relatable thing. I hope that's

310
00:12:06,679 --> 00:12:09,240
a mechanic like taking care of your hands and stuff too.

311
00:12:09,279 --> 00:12:11,399
Speaker 4: I thought it was. It looked like a gameplay where

312
00:12:11,399 --> 00:12:12,480
you're like wrapping your hands.

313
00:12:12,759 --> 00:12:14,840
Speaker 2: Yeah, even if it's simple like that, like I'm so down.

314
00:12:14,879 --> 00:12:17,240
So yeah, I'm very very excited for that guy. But yeah,

315
00:12:17,240 --> 00:12:18,639
the demo is out there now, so.

316
00:12:18,720 --> 00:12:21,000
Speaker 4: Hope your hands never get that brutal as you're climbing.

317
00:12:21,120 --> 00:12:22,879
Speaker 2: Just early days it was rough, but now I have

318
00:12:22,879 --> 00:12:24,360
a lot of callousies. But even then a couple of

319
00:12:24,360 --> 00:12:27,600
weeks ago, I had a bloody mess. It's uh yeah,

320
00:12:27,759 --> 00:12:29,440
it's part of you know, it's part of what you

321
00:12:29,480 --> 00:12:29,919
sign up for.

322
00:12:30,200 --> 00:12:32,759
Speaker 4: Yeah. And then the last one, Romeo is dead man.

323
00:12:33,759 --> 00:12:36,919
I this one just looked like an anime to me,

324
00:12:37,039 --> 00:12:39,240
Like I just feel like I've like seen a similar

325
00:12:39,279 --> 00:12:42,120
type of like ARC or not arc, just like idea

326
00:12:42,240 --> 00:12:45,399
for a character. And the gameplay just looked fun. It

327
00:12:45,480 --> 00:12:48,559
just it just looks Yeah, it looks crazy, it looks good.

328
00:12:49,919 --> 00:12:52,679
Different art styles for sure, but yeah, I was intrigued

329
00:12:52,720 --> 00:12:55,200
for sure by this because I feel like this is

330
00:12:55,320 --> 00:12:57,360
set up, it's like a certain art style. But then

331
00:12:57,360 --> 00:12:59,960
the actual gameplay it just looks so much more trip

332
00:13:00,440 --> 00:13:00,960
in my mind.

333
00:13:01,360 --> 00:13:03,879
Speaker 2: Yeah, have you guys played No More Heroes? Did you

334
00:13:03,879 --> 00:13:04,840
play that back in the day?

335
00:13:05,000 --> 00:13:06,600
Speaker 4: No, because this is it.

336
00:13:06,639 --> 00:13:08,320
Speaker 2: Yeah, this is the same team that made that game.

337
00:13:08,320 --> 00:13:10,320
In it like that's what stowed to me. Even just

338
00:13:10,320 --> 00:13:13,200
watching the trailer. It's very much seems like a spiritual success.

339
00:13:12,919 --> 00:13:14,360
Speaker 1: Or to Okay, cool No More Heroes.

340
00:13:14,440 --> 00:13:16,559
Speaker 3: Is it that scale too or is this like a

341
00:13:16,600 --> 00:13:17,919
bigger step up?

342
00:13:18,519 --> 00:13:18,840
Speaker 1: You know what?

343
00:13:18,960 --> 00:13:21,440
Speaker 2: I only played the first game, so maybe the I

344
00:13:21,440 --> 00:13:23,200
think the other games do get pretty wild, but the

345
00:13:23,200 --> 00:13:25,000
first one you're like, I think, walking around like a

346
00:13:25,080 --> 00:13:27,919
town and malls and basic stuff. So it's definitely an

347
00:13:27,919 --> 00:13:30,360
evolution of that, or at least from the first one.

348
00:13:30,360 --> 00:13:31,840
But yeah, I don't think i've played like two or

349
00:13:31,840 --> 00:13:33,639
three or whoever any of those games there are.

350
00:13:33,919 --> 00:13:36,360
Speaker 3: Yeah, Like at first, went started as like I don't know,

351
00:13:36,440 --> 00:13:39,320
but maybe maybe it's like the first person shooter, you know,

352
00:13:39,480 --> 00:13:42,200
I was asking Kirkling about fucking Cowboy Bebop and stuff,

353
00:13:42,200 --> 00:13:44,279
and now this maybe something's changing in my core. But

354
00:13:44,759 --> 00:13:47,519
just visually though, just those attacks, like this just looks

355
00:13:47,559 --> 00:13:50,080
like this'd be a very fun game. So this could

356
00:13:50,159 --> 00:13:51,480
be a game I said, I might wait for a

357
00:13:51,519 --> 00:13:54,440
stream or something. If it like reviews very well, I

358
00:13:54,440 --> 00:13:58,080
could see myself maybe edging over towards it because it

359
00:13:58,159 --> 00:14:00,559
just it looks like something I very much want to experience.

360
00:14:00,559 --> 00:14:02,320
And is this one just PS five because that's what

361
00:14:02,360 --> 00:14:04,080
says in the trailers, but I wasn't sure if that's

362
00:14:04,120 --> 00:14:05,399
just because there it's this.

363
00:14:06,440 --> 00:14:07,919
Speaker 2: I saw a post that a lot of a lot

364
00:14:07,919 --> 00:14:10,919
of the stuff here was like, well actually Xbox, but

365
00:14:10,960 --> 00:14:12,879
a lot of it was like mostly PC as well.

366
00:14:12,919 --> 00:14:15,399
I would assume this game would also be PC. It

367
00:14:15,440 --> 00:14:17,840
seems like PlayStations maybe even with their first party stuff,

368
00:14:17,840 --> 00:14:19,480
trying to go down that route a little bit more.

369
00:14:19,759 --> 00:14:21,360
But Travis, you should play No More Heroes because I

370
00:14:21,399 --> 00:14:24,039
think the protagonist's name in that game is Travis.

371
00:14:24,440 --> 00:14:26,039
Speaker 3: There's a lot of the most.

372
00:14:25,919 --> 00:14:29,799
Speaker 2: Iconic famous Travis and video games I think is him.

373
00:14:29,879 --> 00:14:34,480
So yeah, and one very very random some my next game,

374
00:14:34,519 --> 00:14:34,960
I'll put you in.

375
00:14:34,960 --> 00:14:35,799
Speaker 1: There's a playable character.

376
00:14:36,279 --> 00:14:38,000
Speaker 2: You're in the credits. Now, you're in the credits of

377
00:14:38,039 --> 00:14:42,240
my game. Check out Potion problem on Steve. Funny thing

378
00:14:42,360 --> 00:14:44,840
because we a few a few hours, maybe a couple

379
00:14:44,840 --> 00:14:46,600
of days ago, we were talking in the discord of

380
00:14:46,960 --> 00:14:49,919
is Marathon gonna show up here? And it didn't like

381
00:14:49,960 --> 00:14:51,200
maybe it was in a sizzle real thing, but I

382
00:14:51,240 --> 00:14:52,360
don't think it was in here at all.

383
00:14:52,519 --> 00:14:53,000
Speaker 1: But it's funny.

384
00:14:53,039 --> 00:14:56,120
Speaker 2: When I went to the play on the PlayStation PS five,

385
00:14:56,159 --> 00:14:57,720
I went, you know, want to go wishless. A couple

386
00:14:57,720 --> 00:15:00,360
of games went on like the state of play Like

387
00:15:00,399 --> 00:15:01,799
you know, there's like a tab you can click on

388
00:15:01,840 --> 00:15:03,200
the state of play stuff and it like takes you

389
00:15:03,279 --> 00:15:04,960
quickly to all the games that were just announced it

390
00:15:05,039 --> 00:15:07,279
had Marathon in there, so I wonder if Marathon was

391
00:15:07,320 --> 00:15:09,720
planned to have like a bigger trailer or something, and

392
00:15:09,759 --> 00:15:12,440
then like very last minute they pulled it because it

393
00:15:12,519 --> 00:15:15,080
seemed odd that it was in there. Uh, but who

394
00:15:15,120 --> 00:15:17,320
knows what's going on there, So I just wanted to.

395
00:15:17,279 --> 00:15:17,840
Speaker 1: Shut that out.

396
00:15:18,559 --> 00:15:22,159
Speaker 3: Sorry, I gotta break the follower for a second because

397
00:15:22,200 --> 00:15:24,440
I see t dropping vacation. I feel like, as you

398
00:15:24,480 --> 00:15:28,399
mentioned the bing this cast, and I'm gonna dovetail it Taylor,

399
00:15:28,440 --> 00:15:32,360
it's in line right now. There's in line right now.

400
00:15:32,360 --> 00:15:34,279
And he's like, oh, apparently I'm hearing some word that

401
00:15:34,320 --> 00:15:35,519
you can go up to the front of the Glory

402
00:15:35,559 --> 00:15:38,000
pay and get your console. And then five minutes later

403
00:15:38,039 --> 00:15:42,879
he's like it was a fucking lie. So just jipped

404
00:15:42,960 --> 00:15:44,399
him back into the back line.

405
00:15:45,399 --> 00:15:47,519
Speaker 4: The guy that told him that gave up and left, like,

406
00:15:47,559 --> 00:15:48,200
you know, not even there.

407
00:15:51,240 --> 00:15:53,840
Speaker 3: I can't wait till we talked to him next onodcast.

408
00:15:54,120 --> 00:15:57,480
Speaker 1: I wish he was doing this in the GV Public Service.

409
00:15:57,519 --> 00:16:01,840
Speaker 3: Yeah yeah, but sorry, I just saw I talked about

410
00:16:01,840 --> 00:16:02,879
it on the Originals.

411
00:16:02,919 --> 00:16:03,120
Speaker 1: Yeah.

412
00:16:03,559 --> 00:16:05,799
Speaker 3: I just had a notification it was a fucking line.

413
00:16:05,840 --> 00:16:08,600
I usually don't get that notification many times a life.

414
00:16:08,679 --> 00:16:10,759
I thought it was tailor bring it up, but yeah.

415
00:16:10,600 --> 00:16:12,840
Speaker 1: Taylor is choice.

416
00:16:12,840 --> 00:16:14,720
Speaker 2: He yeah, it's always a choice when he's dropping an

417
00:16:14,759 --> 00:16:16,759
F bomb, like he means it when he drops an

418
00:16:16,759 --> 00:16:17,080
F bomb.

419
00:16:17,200 --> 00:16:18,799
Speaker 3: Because you're more than know of this stuff with the

420
00:16:18,879 --> 00:16:21,759
Romeo game, do you have like an idea of how

421
00:16:21,799 --> 00:16:23,639
long this has been cooking? Ak, like when I could

422
00:16:23,679 --> 00:16:27,399
maybe expect this next year, like not like September twenty fifth,

423
00:16:27,399 --> 00:16:29,399
like it just like even like a quarter or do

424
00:16:29,399 --> 00:16:30,639
you think that's still kind of up in the air

425
00:16:30,720 --> 00:16:31,799
right now? Oh?

426
00:16:31,840 --> 00:16:32,679
Speaker 1: Man, I have no idea.

427
00:16:32,759 --> 00:16:34,200
Speaker 2: I mean that that last game came out a couple

428
00:16:34,200 --> 00:16:35,399
of years ago. If you I just went on his

429
00:16:35,440 --> 00:16:37,600
page and looked at all the games he's made, and

430
00:16:37,639 --> 00:16:38,279
maybe he's just like a.

431
00:16:38,200 --> 00:16:40,320
Speaker 1: Producer on some whatever. But it's like an insane amount

432
00:16:40,360 --> 00:16:40,799
of output.

433
00:16:40,879 --> 00:16:43,360
Speaker 2: So I definitely seems like it's it's would be ready

434
00:16:43,399 --> 00:16:45,519
to go next year, but time of year, who knows.

435
00:16:45,559 --> 00:16:46,799
It's so early in the year, and I feel like

436
00:16:46,799 --> 00:16:48,480
a lot of people aren't going to drop a month

437
00:16:48,559 --> 00:16:51,039
until they see when well I guess they know, but

438
00:16:51,080 --> 00:16:53,279
like when it gets closer to j and like if

439
00:16:53,320 --> 00:16:56,039
it's solidified, then I think we'll see more release dates,

440
00:16:56,080 --> 00:16:58,399
but I don't know and if they can probably get

441
00:16:58,399 --> 00:17:02,759
out before GTA, But anyway, yeah, okay, let's keep going

442
00:17:02,960 --> 00:17:06,440
on here. So yeah, Kirkland sort of the Seed is

443
00:17:06,440 --> 00:17:09,279
the newest game from the team that most notably made Journey.

444
00:17:09,319 --> 00:17:12,759
And this seems like Journey but you're riding on a

445
00:17:12,920 --> 00:17:17,799
sword skateboard situation. But yeah, I know you love Journey,

446
00:17:17,799 --> 00:17:20,039
so I'm sure you're pretty stoked to see this because

447
00:17:20,039 --> 00:17:22,039
it looks almost like a sequel to Journey.

448
00:17:21,759 --> 00:17:22,119
Speaker 1: In a way.

449
00:17:22,240 --> 00:17:25,200
Speaker 4: It really does. Yeah, I almost forget like some of

450
00:17:25,240 --> 00:17:28,640
the other titles that this developers made, like a ab

451
00:17:28,759 --> 00:17:29,480
Zoo I think.

452
00:17:29,920 --> 00:17:31,839
Speaker 1: Is like the underwatery one. Yeah, and then they have

453
00:17:31,839 --> 00:17:32,920
another one that I can't remember.

454
00:17:33,039 --> 00:17:34,519
Speaker 4: Yeah, I can't look at that what it's called either,

455
00:17:34,559 --> 00:17:37,039
but I should definitely check those out. Because Journey is

456
00:17:37,960 --> 00:17:39,839
I would say it's one of my favorite games of

457
00:17:39,880 --> 00:17:43,160
all time, and it's so like small scale. It's one

458
00:17:43,200 --> 00:17:46,759
that I've played. I've played it probably four or five times,

459
00:17:46,759 --> 00:17:48,880
like in completion, and every time it's just like one

460
00:17:48,920 --> 00:17:51,160
sit down, like one Saturday, like I just I just

461
00:17:51,160 --> 00:17:52,839
want to It's like I'm putting on a one of

462
00:17:52,839 --> 00:17:55,599
my old movies that I love, just put on Journey.

463
00:17:55,799 --> 00:17:58,000
It's just such a great story with no words to

464
00:17:58,119 --> 00:17:59,720
it all at all. I feel like the characters of

465
00:17:59,720 --> 00:18:02,519
so much personality even though they don't say anything. Just

466
00:18:02,599 --> 00:18:06,000
like great audio design and the visuals is just something

467
00:18:06,079 --> 00:18:08,160
that blew me away way back in the day, Like

468
00:18:08,160 --> 00:18:10,759
this is a PS three title game, the original Journey,

469
00:18:11,480 --> 00:18:13,839
and this one just some of the close ups of

470
00:18:13,839 --> 00:18:16,079
our protagonists, Like it just looks so beautiful. So I'm

471
00:18:16,119 --> 00:18:18,839
excited to see this on my you know, my o

472
00:18:19,039 --> 00:18:22,319
led TV and the nice PS five graphics and just

473
00:18:22,359 --> 00:18:24,279
the fact that it's day one on the catalog. That

474
00:18:24,640 --> 00:18:26,279
just gets me so giddy because I this would have

475
00:18:26,279 --> 00:18:29,200
been a Day one drop for me anyways. Wouldn't imagine

476
00:18:29,319 --> 00:18:31,279
it would have been a ninety dollars game, so I

477
00:18:31,480 --> 00:18:35,559
would have been okay dropping, you know whatever whatever it was.

478
00:18:36,240 --> 00:18:38,960
So I'm really looking forward to this one. I could

479
00:18:39,000 --> 00:18:43,559
definitely see this potentially surpassing what it is for Journey,

480
00:18:43,599 --> 00:18:48,440
just because I imagine the scale is bigger. Yeah, Like

481
00:18:48,519 --> 00:18:50,240
just one of my favorite things about the game of

482
00:18:50,319 --> 00:18:52,319
Journey is like the different biomes that you go to,

483
00:18:52,400 --> 00:18:55,359
and it's really obvious what your destination is at the

484
00:18:55,359 --> 00:18:57,039
start of the game, you see like the mountaintop and

485
00:18:57,039 --> 00:18:58,279
you're like, hey, that's where I have to get to.

486
00:18:58,319 --> 00:19:00,359
I have to get the peak of the mountain. Like

487
00:19:00,400 --> 00:19:02,920
there's like kind of a mountain peaky looking object in

488
00:19:03,000 --> 00:19:05,160
this one, and I'm like, I can't wait to get

489
00:19:05,200 --> 00:19:08,839
there in this adventure. So yeah, I'm for the first

490
00:19:08,880 --> 00:19:10,359
time I saw this, I knew this was gonna be

491
00:19:10,359 --> 00:19:12,240
a game for me, and just getting a little bit

492
00:19:12,279 --> 00:19:14,160
more shown here this is getting me really excited. And

493
00:19:14,200 --> 00:19:16,680
it just looks beautiful, looks really really good. Mm hmm.

494
00:19:17,039 --> 00:19:19,400
Speaker 1: Yeah, The Pathless and Flower are some of the other

495
00:19:19,599 --> 00:19:20,640
games that they've.

496
00:19:20,559 --> 00:19:22,480
Speaker 4: I have played Flower, so that makes sense. It's a

497
00:19:22,559 --> 00:19:23,559
very journey like game.

498
00:19:24,359 --> 00:19:25,079
Speaker 1: Yeah.

499
00:19:25,119 --> 00:19:28,319
Speaker 2: And then so yeah, this game's coming out in August nineteenth,

500
00:19:28,839 --> 00:19:31,519
pretty soon. And yeah, as you mentioned on the catalog there,

501
00:19:31,559 --> 00:19:34,240
so that's pretty cool. Could get I feel like that's

502
00:19:34,240 --> 00:19:35,400
the first time we've seen this game, which is a

503
00:19:35,400 --> 00:19:38,680
pretty short amount of time from release to think it is,

504
00:19:38,759 --> 00:19:40,319
or from announcement to release.

505
00:19:40,400 --> 00:19:41,480
Speaker 1: But we saw we.

506
00:19:41,440 --> 00:19:43,920
Speaker 4: Saw some game I don't know gameplay, but we saw

507
00:19:43,920 --> 00:19:47,160
the character before and like doing like things in the past,

508
00:19:47,200 --> 00:19:49,640
because that's where I first would have saw it, can't

509
00:19:49,799 --> 00:19:51,759
where that was, but maybll look into that.

510
00:19:53,640 --> 00:19:58,839
Speaker 2: Speaking of a very Kirkling coded game, Neo three, tell

511
00:19:58,880 --> 00:20:01,160
me about this one? What also is this an announcement

512
00:20:01,200 --> 00:20:04,200
of this or this pop up prior because my memories.

513
00:20:04,000 --> 00:20:05,720
Speaker 4: I have not seen anything about that. This was the

514
00:20:05,720 --> 00:20:08,599
biggest surprise for me. I think watching the state of play,

515
00:20:08,640 --> 00:20:10,279
just because I knew about the double O seven from

516
00:20:10,319 --> 00:20:13,440
like the post Travis was posting, so that was a surprise.

517
00:20:13,559 --> 00:20:16,920
But this was the biggest surprise to me while watching it,

518
00:20:17,000 --> 00:20:19,160
and right away, like as soon as I saw like

519
00:20:19,160 --> 00:20:21,400
Team Ninja a part of it, I'm like, holy fuck,

520
00:20:21,400 --> 00:20:23,400
like this is Neo three here, and then just seeing

521
00:20:23,400 --> 00:20:26,799
the villains and whatnot, and I think this looks really good.

522
00:20:27,759 --> 00:20:30,359
It just great timing, especially with you and me, Dylan.

523
00:20:30,359 --> 00:20:32,240
We were just talking about kind of the difference between

524
00:20:32,279 --> 00:20:34,400
Neo one and Neo two and this one. You can

525
00:20:34,440 --> 00:20:36,839
like really clearly see like this step up from like

526
00:20:36,880 --> 00:20:40,559
it's a lot more open world. There's like a mechanic

527
00:20:40,599 --> 00:20:44,640
where you can like swap kind of your your character's

528
00:20:44,839 --> 00:20:47,799
fight style between like a Samurai and a ninja, which

529
00:20:48,160 --> 00:20:50,400
in the first game is the one I played the most,

530
00:20:50,400 --> 00:20:51,839
and in that one you can kind of build your

531
00:20:51,920 --> 00:20:54,039
character to be like a ninja. So it's kind of

532
00:20:54,079 --> 00:20:57,720
cool in here, like you're not really just going into

533
00:20:57,720 --> 00:20:59,839
one camp on what playstyle you want to be, Like

534
00:20:59,880 --> 00:21:01,759
you you can have the full Samurai and then you

535
00:21:01,799 --> 00:21:03,440
just like click a button and switches to a ninja

536
00:21:03,480 --> 00:21:06,599
and like, I don't know, it's pretty simple. I guess

537
00:21:06,119 --> 00:21:10,720
it's effective there. But yeah, I mean, like what makes

538
00:21:10,759 --> 00:21:13,960
these games fun and enjoyable is like the difficult boss battles.

539
00:21:14,039 --> 00:21:16,640
It's a soul's like game to its core, and just

540
00:21:16,680 --> 00:21:18,480
some of the bosses that they're shown in here, it

541
00:21:18,559 --> 00:21:22,200
just just look absolutely crazy and visually looks really good.

542
00:21:22,240 --> 00:21:25,559
I like the world that they were shown. Yeah, it

543
00:21:25,680 --> 00:21:27,960
just feels like a natural progression of the series from

544
00:21:28,240 --> 00:21:31,759
NIA one being like a very linear you load into

545
00:21:31,759 --> 00:21:33,640
a mission and then that's and then once you get

546
00:21:33,680 --> 00:21:35,400
to the end of the mission cut scene, you go

547
00:21:35,440 --> 00:21:36,960
into like the next mission. That's kind of the first

548
00:21:36,960 --> 00:21:39,200
one played out. Second one a little bit more the same,

549
00:21:39,240 --> 00:21:42,440
a little bit more open, and then this one it's

550
00:21:42,440 --> 00:21:44,759
almost like an elden Ring type situation where you can

551
00:21:44,759 --> 00:21:49,200
just see like the big area to go exploring, and yeah,

552
00:21:49,240 --> 00:21:51,880
I don't know. This one definitely has me intrigued. I'm

553
00:21:51,920 --> 00:21:55,240
not gonna right away commit like day one because I

554
00:21:55,279 --> 00:21:57,720
just haven't been like the second game or anything. But

555
00:21:58,880 --> 00:22:00,960
it's cool that we're getting the because it shows that

556
00:22:01,039 --> 00:22:04,880
people are buying these games and supporting it. And yeah,

557
00:22:05,000 --> 00:22:07,319
I just think it's a really interesting was that I.

558
00:22:07,519 --> 00:22:09,319
Speaker 3: Say, Okay, Kirk is gonna buy it because I remember

559
00:22:09,319 --> 00:22:10,640
a long time a guys like you know, Elen Ring.

560
00:22:10,680 --> 00:22:13,720
I'm not I'm gonna beat Dark Souls whatever before I

561
00:22:13,759 --> 00:22:16,599
get to that randomly open up a side quest. Oh

562
00:22:16,680 --> 00:22:17,960
so el Ring.

563
00:22:18,440 --> 00:22:20,880
Speaker 4: Shout of the Air Tree DLC combo pack. Haven't even

564
00:22:20,880 --> 00:22:22,480
touched the DLC yet, but I mean it was a

565
00:22:22,480 --> 00:22:24,599
great deal. I had to get it. I like supporting

566
00:22:24,640 --> 00:22:26,920
the uh, the studios that need it, not that from

567
00:22:26,960 --> 00:22:29,680
Software needs my support, and the biggest companies ever.

568
00:22:29,799 --> 00:22:32,359
Speaker 3: I remember that you can't get to that DLC to

569
00:22:32,480 --> 00:22:34,640
get to certain spot either, so you can't touch it

570
00:22:34,680 --> 00:22:35,200
if you want.

571
00:22:35,359 --> 00:22:37,880
Speaker 4: So Yeah, absolutely pretty deep in the game.

572
00:22:38,039 --> 00:22:41,039
Speaker 2: This has a demo, elimited time demo that he says

573
00:22:41,079 --> 00:22:42,680
out today, are you gonna download that and check it out?

574
00:22:42,680 --> 00:22:43,720
Speaker 1: You're just gonna wait for the full.

575
00:22:43,559 --> 00:22:45,920
Speaker 4: Release, definitely, definitely. I want to try just just the

576
00:22:45,920 --> 00:22:50,880
new mechanic that was introduced. Yeah, definitely, I'll report back

577
00:22:51,000 --> 00:22:52,359
next side post them on. How about that?

578
00:22:52,440 --> 00:22:54,720
Speaker 2: Yeah, I'll I'll talk about Karen, you can talk about Neo.

579
00:22:54,799 --> 00:22:56,480
We'll just do a little karens.

580
00:22:57,079 --> 00:22:58,599
Speaker 4: That's a demo. I also want to try somebody we

581
00:22:58,640 --> 00:22:59,279
can both talk, Okay.

582
00:23:01,119 --> 00:23:04,640
Speaker 2: Next up for me was Silent Hill F, which is

583
00:23:04,640 --> 00:23:07,920
a new Silent Hill game. You know, I was watching

584
00:23:07,920 --> 00:23:11,400
the stream with my big expensive headphones on, and so

585
00:23:11,440 --> 00:23:13,279
the audio is like, really, what stood out to me here?

586
00:23:13,319 --> 00:23:18,400
Just super unsettling, freaked me out, weird crying whimpers deep

587
00:23:18,400 --> 00:23:20,799
in the background. It's it's horrifying stuff. And the enemy

588
00:23:20,839 --> 00:23:22,880
design here too, really creepy.

589
00:23:22,920 --> 00:23:23,720
Speaker 1: You kind of have like.

590
00:23:25,240 --> 00:23:29,160
Speaker 2: Mannequin type weird freaky puppet creatures that are contorted in

591
00:23:29,200 --> 00:23:32,200
all sorts of weird ways. I really like this description

592
00:23:32,240 --> 00:23:34,680
they have of the game. Silent F was built around

593
00:23:34,759 --> 00:23:37,880
the Japanese horror concept of finding the terror and beauty,

594
00:23:38,200 --> 00:23:41,559
suggesting that when something becomes too immensely beautiful and perfect,

595
00:23:41,880 --> 00:23:44,839
it becomes deeply unsettling, which is not something I've really

596
00:23:44,839 --> 00:23:46,519
thought about before, but I think that's a really fun

597
00:23:46,599 --> 00:23:49,039
concept for just a game, but like specifically a horror

598
00:23:49,079 --> 00:23:50,839
game to tackle in general.

599
00:23:50,920 --> 00:23:51,480
Speaker 1: So I don't know.

600
00:23:51,640 --> 00:23:53,759
Speaker 2: I think this seems really great, like the characters in

601
00:23:53,759 --> 00:23:57,000
the setting. The only downside for this is I went

602
00:23:57,039 --> 00:23:59,160
on the you know, to wishless this game on PlayStation,

603
00:23:59,359 --> 00:24:00,839
and I don't know if it's a deluxe version or

604
00:24:00,839 --> 00:24:03,559
someone who's ninety three dollars, and so I was like,

605
00:24:03,720 --> 00:24:05,640
I don't know if I'm spending ninety three dollars on

606
00:24:05,759 --> 00:24:08,599
this game, but but when it goes fifty percent off,

607
00:24:08,599 --> 00:24:10,599
maybe I'll pick it up at that point. But I

608
00:24:10,640 --> 00:24:12,359
don't know if games are just that expensive now or

609
00:24:12,640 --> 00:24:14,200
once again, it could have been a deluxe version, but

610
00:24:14,200 --> 00:24:18,319
I couldn't find a lower cheaper one. But anyway, I

611
00:24:18,319 --> 00:24:20,200
think this game looks really great and when it, yeah,

612
00:24:20,200 --> 00:24:22,839
when it becomes more affordable, I definitely am gonna pick

613
00:24:22,880 --> 00:24:25,000
it up. Even though I don't haven't played any of

614
00:24:25,039 --> 00:24:27,200
this series before, this seems like a good place to

615
00:24:27,279 --> 00:24:28,440
just hop in and check it out.

616
00:24:29,559 --> 00:24:31,400
Speaker 4: Yeah, this one was interesting to me because it it

617
00:24:32,000 --> 00:24:35,319
I mean, it's a very different style of Salent Hill

618
00:24:35,319 --> 00:24:37,839
than I've seen in the past or what I've played

619
00:24:37,839 --> 00:24:40,519
in the past, completely different air of the world, not

620
00:24:40,559 --> 00:24:44,079
even speaking English, like it's truly Japanese title. Even with

621
00:24:44,160 --> 00:24:47,559
like the villains, they just look like some Japanese folklore

622
00:24:47,680 --> 00:24:50,039
type villains with with some of the dolls and whatnot.

623
00:24:50,119 --> 00:24:53,119
And but all that being said, it's still felt like

624
00:24:53,319 --> 00:24:55,960
the same rules apply with Silent Hill, where like, like

625
00:24:56,000 --> 00:24:59,200
the our protagonists in this town, something happens, the fog

626
00:24:59,279 --> 00:25:01,519
comes in and just like a hell escape and there's

627
00:25:01,559 --> 00:25:04,400
just these really creepy I like, to me, the thing

628
00:25:04,400 --> 00:25:06,000
with Sion Hill that stands out the most is the

629
00:25:06,079 --> 00:25:09,599
creepy like villain designs of just like these grotesque things

630
00:25:10,519 --> 00:25:12,720
that just like just a look of them just makes

631
00:25:12,720 --> 00:25:16,519
you unsettled. And I definitely caught that from these the yeah,

632
00:25:16,640 --> 00:25:19,920
just the showcase here, and I think the psychological element

633
00:25:20,119 --> 00:25:21,799
is something that really stood out to me of just

634
00:25:22,039 --> 00:25:24,440
when the character is basically getting murdered and they like

635
00:25:24,480 --> 00:25:26,799
wake up and then it's like a different character. So

636
00:25:26,839 --> 00:25:29,599
I was a little bit just confused on on just

637
00:25:29,759 --> 00:25:32,480
the storyline, but I also didn't want to like fully

638
00:25:32,480 --> 00:25:33,920
get that spoiled, like I would like to kind of

639
00:25:33,920 --> 00:25:38,279
get that explained to me during the gameplay there. But yeah,

640
00:25:38,440 --> 00:25:39,920
this is when I wasn't expecting at all, and as

641
00:25:39,920 --> 00:25:41,319
soon as I saw the title, I was I was

642
00:25:41,359 --> 00:25:43,880
super intrigued and it kind of went a completely different

643
00:25:43,920 --> 00:25:46,359
route that I would have expected Sign Hill because I

644
00:25:46,519 --> 00:25:49,599
feel like, in my mind, it's like PT that's like forever,

645
00:25:49,680 --> 00:25:52,119
like the next Silent Hill game that I was expecting,

646
00:25:52,160 --> 00:25:54,079
and then that one actually came out, right, it was

647
00:25:54,200 --> 00:25:56,440
called Silent Was it just called Silent Hill?

648
00:25:58,119 --> 00:25:58,240
Speaker 3: No?

649
00:25:59,599 --> 00:26:02,440
Speaker 4: No, not, but like Silent Hills like that was or

650
00:26:02,559 --> 00:26:06,799
like Silent Hill. I'm gonna I'm gonna have to google that, but.

651
00:26:06,759 --> 00:26:07,240
Speaker 1: Yeah, I don't.

652
00:26:07,599 --> 00:26:12,519
Speaker 2: I don't think it's uh nothing PT related ever actually

653
00:26:12,519 --> 00:26:12,839
came out.

654
00:26:12,880 --> 00:26:17,160
Speaker 4: I don't think Silent Hill too. Okay, so it was

655
00:26:17,200 --> 00:26:20,440
just Silent Hill too, it was like the remake. Then yeah,

656
00:26:20,559 --> 00:26:21,000
there you go.

657
00:26:21,079 --> 00:26:23,200
Speaker 1: Okay, quit.

658
00:26:23,599 --> 00:26:25,720
Speaker 2: I'm curious, Travis, Like, I feel like, obviously you love

659
00:26:25,759 --> 00:26:28,160
horror movies. I feel like with horror games you're a

660
00:26:28,200 --> 00:26:31,319
little more picky. But yeah, did this one, I don't

661
00:26:31,319 --> 00:26:32,839
know speak to you, yes or no?

662
00:26:32,920 --> 00:26:34,559
Speaker 3: Yeah. So this is one of those where I said, like,

663
00:26:34,599 --> 00:26:38,119
there's iffy stuff. As far as pacing in the conference

664
00:26:38,160 --> 00:26:39,839
goes and then there's the side of just things they

665
00:26:39,839 --> 00:26:42,440
didn't enjoy. Did not enjoy this. This didn't look like

666
00:26:42,519 --> 00:26:47,599
anything for me. It looked kind of generic in my opinion.

667
00:26:47,680 --> 00:26:49,559
It didn't like and I played Silent Hill. This just

668
00:26:49,599 --> 00:26:51,960
didn't look like it would leave its mark. I just

669
00:26:52,720 --> 00:26:55,519
I saw nothing here and I liked that description you

670
00:26:55,559 --> 00:26:57,759
gave there, but I just felt like I was I'd

671
00:26:57,880 --> 00:27:01,799
love to feel that in the actual you know, trailer here,

672
00:27:01,880 --> 00:27:03,519
maybe get them in the game. But yeah, I do

673
00:27:03,599 --> 00:27:05,240
love horror games. I think that can be one of

674
00:27:05,319 --> 00:27:07,400
my favorite genres when done correctly, because I think you're

675
00:27:07,400 --> 00:27:09,839
just taking out such an immersive experience that might be

676
00:27:09,880 --> 00:27:12,720
the best one to mercy because you're you're locked in

677
00:27:12,720 --> 00:27:14,480
and you're always worry about scare, but you're also looking

678
00:27:14,519 --> 00:27:16,720
the details because it's usually it's a mystery, it's a thriller.

679
00:27:16,920 --> 00:27:19,839
There's always things going on. But uh, yeah, this was

680
00:27:20,440 --> 00:27:22,039
did not do it for me. I was not a

681
00:27:22,039 --> 00:27:24,000
fan of anything I really saw here. And I think

682
00:27:24,000 --> 00:27:28,880
this looks like a like a highest scores seven at

683
00:27:28,960 --> 00:27:31,920
ten like yellow on Metacritic. That's what I'm predicting. I

684
00:27:32,000 --> 00:27:34,119
know what it's gonna be. But it's gonna be yellow Metacritic,

685
00:27:34,119 --> 00:27:36,079
and I just didn't do for Maybe I'll be surprised

686
00:27:36,119 --> 00:27:37,880
and people tell me how great it actually is. But

687
00:27:38,160 --> 00:27:40,400
some of those trade did not did not work for me.

688
00:27:40,519 --> 00:27:43,920
Speaker 1: So fair enough, fair enough next time for me.

689
00:27:43,920 --> 00:27:48,000
Speaker 2: A quick shout out here Final Fantasy Tactics The Evilise Chronicles.

690
00:27:48,119 --> 00:27:51,759
This is a remakering mastery situation of an older game,

691
00:27:51,799 --> 00:27:53,519
but you can still play that old style or this

692
00:27:53,640 --> 00:27:56,960
new one. I don't love the art style that they

693
00:27:56,960 --> 00:27:58,160
went with here, the new one. It just feels like

694
00:27:58,200 --> 00:28:00,200
they took the pixlart and like blurred it so it

695
00:28:00,200 --> 00:28:02,480
doesn't look pixely, but then it just looks kind of

696
00:28:02,480 --> 00:28:05,000
fuzzy and weird. It seems like they've had some quality

697
00:28:05,000 --> 00:28:06,799
of life stuff, which is great. I think the only

698
00:28:06,960 --> 00:28:09,599
downside from me here is like tactics games, especially ones

699
00:28:09,640 --> 00:28:11,960
like this that's like a handheld ass game for me,

700
00:28:12,039 --> 00:28:14,119
like Triangle Strategy, fire and blow them into the breach.

701
00:28:14,119 --> 00:28:15,839
Speaker 1: I want to play that handheld.

702
00:28:15,920 --> 00:28:17,839
Speaker 2: I want to have it as like a second screen

703
00:28:17,960 --> 00:28:19,480
kind of experience. And so I don't know if i'd

704
00:28:19,480 --> 00:28:21,960
be picking this up on PS five, but I'm definitely

705
00:28:22,000 --> 00:28:24,079
you know, I've only dabbled a little bit in Final Fantasy.

706
00:28:24,119 --> 00:28:27,440
Tactics a really cool kind of area within the tactic genre,

707
00:28:27,599 --> 00:28:29,759
so I'll probably pick this up at some point. It's

708
00:28:29,759 --> 00:28:32,519
cool to see that this series is getting fresh entries,

709
00:28:32,519 --> 00:28:35,960
like they had the Tactics overre like remake thing that

710
00:28:35,960 --> 00:28:37,400
they released a couple of years ago, and then this,

711
00:28:37,480 --> 00:28:39,839
So I like that they're still releasing these. But I

712
00:28:39,839 --> 00:28:42,119
do feel like they were kind of best suited on

713
00:28:42,200 --> 00:28:44,799
like a PSP or you know, I guess this game

714
00:28:44,839 --> 00:28:46,559
came out in the original one came out on like

715
00:28:46,559 --> 00:28:48,039
game Boy Advance and stuff back in the day, and

716
00:28:48,079 --> 00:28:49,720
then stuff like that.

717
00:28:49,759 --> 00:28:50,880
Speaker 1: But yeah, I guess.

718
00:28:50,880 --> 00:28:52,839
Speaker 2: You know, people do have the PlayStation portal a few

719
00:28:52,839 --> 00:28:54,759
people in the world, so maybe they could play them

720
00:28:55,160 --> 00:28:56,920
on the go or just like on the couch kind

721
00:28:56,960 --> 00:28:57,160
of thing.

722
00:28:57,759 --> 00:29:00,000
Speaker 3: I had nothing about Tactics. Yeah, it wasn't my game.

723
00:29:00,079 --> 00:29:01,640
You did remind me. There was that moment in the

724
00:29:01,680 --> 00:29:04,079
conference when they were showing that new controller or whatever,

725
00:29:04,640 --> 00:29:06,759
and you though as people, but I thought to you, like,

726
00:29:06,759 --> 00:29:09,559
oh man, are they creating their own like a new

727
00:29:09,599 --> 00:29:10,759
portable thing again?

728
00:29:10,839 --> 00:29:13,680
Speaker 2: They showed the fight stick. It looked before it was

729
00:29:13,680 --> 00:29:15,480
a fight stick. It looked like something else.

730
00:29:15,599 --> 00:29:17,400
Speaker 3: And that's where we at that point, like oh, no,

731
00:29:17,519 --> 00:29:19,240
this would make sense as far as why they're saying, oh,

732
00:29:19,240 --> 00:29:20,400
it's gonna be a big dick, and like, oh, if

733
00:29:20,400 --> 00:29:22,279
they're bringing a portable console, that is a big thing.

734
00:29:22,279 --> 00:29:23,440
But no, it was just a fight stick.

735
00:29:23,519 --> 00:29:25,960
Speaker 4: So when I first saw the description for that, it's aid, yeah,

736
00:29:25,960 --> 00:29:29,319
it said wireless, wireless fight stick, and then in my

737
00:29:29,400 --> 00:29:31,720
mind I thought it was like a nunchuck equivalent. I'm like,

738
00:29:31,759 --> 00:29:34,400
what the fuck are we doingstation, Like, come on, man,

739
00:29:34,480 --> 00:29:38,519
let intend boxing you yeah. Yeah, and then it said

740
00:29:38,559 --> 00:29:40,359
like for your fighting games, and then I'm like, in

741
00:29:40,400 --> 00:29:42,319
my mind, I'm like, oh, this is like an exercise

742
00:29:42,400 --> 00:29:46,400
thing like Mike Tyson Big Fight Night or something That's

743
00:29:46,440 --> 00:29:49,519
cool though, you know, like Arcade Fighters are like very

744
00:29:50,279 --> 00:29:52,720
I feel like they're really intense with like actually playing

745
00:29:52,720 --> 00:29:54,160
with their fight stick. So it's kind of cool that

746
00:29:54,200 --> 00:29:57,839
PlayStation is is doing it with just like Mortal Kombats

747
00:29:57,880 --> 00:30:02,160
the Street Fighters, it's Marvel Tokens game that will be covering.

748
00:30:02,039 --> 00:30:03,839
Speaker 1: Oh we'll get to it, yeah yeah.

749
00:30:03,960 --> 00:30:04,279
Speaker 4: Yeah. No.

750
00:30:04,279 --> 00:30:06,039
Speaker 2: They're big in the fighting game space, as you know.

751
00:30:06,079 --> 00:30:09,119
They they own either fully or partially Evo like the

752
00:30:09,119 --> 00:30:11,400
Fighting Game Championship series, so they're Yeah, they're big in

753
00:30:11,400 --> 00:30:13,839
that space, so it makes sense that they would want

754
00:30:13,839 --> 00:30:16,440
their own fight stick that they can earn some money

755
00:30:16,480 --> 00:30:17,759
back sell at their tournaments.

756
00:30:17,799 --> 00:30:18,200
Speaker 4: Things like that.

757
00:30:18,359 --> 00:30:21,759
Speaker 2: I'm sure get it in all their different verticals. How

758
00:30:21,799 --> 00:30:25,279
about we take a very quick little jaunt also known

759
00:30:25,319 --> 00:30:26,319
as a ad break.

760
00:30:26,559 --> 00:30:27,400
Speaker 1: We're gonna show out.

761
00:30:27,240 --> 00:30:29,440
Speaker 2: Our Patren producers real quick, Aaron Braden, People of Darkness,

762
00:30:29,480 --> 00:30:32,920
Jack Grant, Sam Super Bad, Mic tgg LM six or nine,

763
00:30:32,960 --> 00:30:35,200
Jeremy ren Er, Charlie Rendell, and Cocktail Clay. Thank you

764
00:30:35,200 --> 00:30:37,640
guys so much for supporting us and allowing us to

765
00:30:37,680 --> 00:30:39,680
do like four episodes of side Quest this week. You know,

766
00:30:39,720 --> 00:30:41,920
without your support, it's hard for us to do this

767
00:30:41,960 --> 00:30:44,279
kind of stuff. But because you do support us, we're

768
00:30:44,279 --> 00:30:46,839
able to just pump up the content like crazy, like

769
00:30:46,880 --> 00:30:49,319
a couple of cows just being milked in the barn

770
00:30:49,400 --> 00:30:52,920
for content. You know, every last juice of excitement we

771
00:30:53,000 --> 00:30:57,599
have is being delivered to your Spotify or Apple. It's

772
00:30:57,599 --> 00:31:00,000
the grossest way I could possibly describe that, But thank you,

773
00:31:00,000 --> 00:31:02,680
thank you so much for supporting the show. But if

774
00:31:02,720 --> 00:31:04,400
you don't support the show on Patreon, you will have

775
00:31:04,480 --> 00:31:05,400
to listen to an ad break.

776
00:31:05,440 --> 00:31:06,000
Speaker 1: So here it is.

777
00:31:09,359 --> 00:31:13,000
Speaker 2: Okay, we are back for the second half of this

778
00:31:13,240 --> 00:31:16,880
State of play Mortal Kombat Legacy Collection. This is by

779
00:31:16,880 --> 00:31:19,440
Digital Clips, who've been crushing it with the They make

780
00:31:19,559 --> 00:31:23,160
kind of remake remaster collections, but then also interactive documentaries

781
00:31:23,200 --> 00:31:25,720
at the same time, and that's what this is for

782
00:31:25,880 --> 00:31:28,119
Mortal Kombat. So all the games included in here Mortal

783
00:31:28,200 --> 00:31:33,200
Kombat one, two, three, three, Ultimate four, which we're all

784
00:31:33,240 --> 00:31:35,400
I guess arcade games, and then they have game the

785
00:31:35,720 --> 00:31:40,440
from GBA. They have Mortal Kombat Advance Deadly Alliance Tournament Edition,

786
00:31:41,200 --> 00:31:43,880
and then they said there is an and More sequence.

787
00:31:43,960 --> 00:31:46,240
One of these looked like an og game Boy game

788
00:31:46,319 --> 00:31:48,079
as well, so I don't know if that would be

789
00:31:48,119 --> 00:31:49,960
one of the game Boy Advance ones or otherwise. But

790
00:31:50,240 --> 00:31:51,759
there's gonna be some other stuff in there as well.

791
00:31:51,799 --> 00:31:54,599
So obviously it's just a nice collection of all these games,

792
00:31:54,920 --> 00:31:57,880
but also include documentaries the making of these games.

793
00:31:58,359 --> 00:31:59,839
Speaker 1: So I think this is this is great.

794
00:32:00,119 --> 00:32:02,079
Speaker 2: You know, I've been really getting into Mortal Combat just

795
00:32:02,079 --> 00:32:04,039
playing with you guys on the stream lately, and this

796
00:32:04,039 --> 00:32:05,440
feels like a great way to go back and play

797
00:32:05,440 --> 00:32:06,759
some of the old ones that I've missed, and then like

798
00:32:06,799 --> 00:32:09,160
also learn about the development of them because they were

799
00:32:09,279 --> 00:32:12,119
very unique and obviously the way they recorded in like film,

800
00:32:12,160 --> 00:32:14,319
those animations and then put them into these old arcade

801
00:32:14,359 --> 00:32:16,039
games was like pretty revolutionary at the time. So I

802
00:32:16,039 --> 00:32:18,680
think it'll be really fun along with this other interesting

803
00:32:18,720 --> 00:32:20,559
video game documentary stuff. And we don't get a ton

804
00:32:20,599 --> 00:32:23,480
of video game documentaries. We get a few here and there,

805
00:32:23,519 --> 00:32:26,759
but like digital Clips, they get like behind the curtain,

806
00:32:26,799 --> 00:32:29,480
they get like all the juicy details, and then I think,

807
00:32:29,480 --> 00:32:32,240
you know, we're joking on the stream that like the

808
00:32:32,279 --> 00:32:34,880
Marvel Verus Capcom collection that you bought, Travis and we

809
00:32:34,880 --> 00:32:36,240
played on the stream last year.

810
00:32:36,400 --> 00:32:37,519
Speaker 1: Is like really janky.

811
00:32:37,599 --> 00:32:39,440
Speaker 2: It's like they kind of added a little bit more

812
00:32:39,519 --> 00:32:41,160
like just a versus mode where you don't have to

813
00:32:41,200 --> 00:32:43,200
do a weird story thing, like you kind have gone

814
00:32:43,279 --> 00:32:45,119
above and beyond, and I think Digital Clips is the

815
00:32:45,160 --> 00:32:47,200
kind of studio to do that. And if I don't

816
00:32:47,240 --> 00:32:49,000
know if any of these games were super wonky and

817
00:32:49,000 --> 00:32:50,319
the way they were set up back in the day,

818
00:32:50,559 --> 00:32:52,440
but I think they would probably make them a bit better.

819
00:32:52,480 --> 00:32:54,119
That's me assuming a little bit here, because I haven't

820
00:32:54,119 --> 00:32:56,680
played all their collections, but I think this is really great.

821
00:32:57,680 --> 00:33:00,079
And and Kirkland, you're a big Mortal Kombat guy. I

822
00:33:00,119 --> 00:33:01,960
feel like this seems right up your alley to pick

823
00:33:01,960 --> 00:33:02,480
this one up.

824
00:33:03,839 --> 00:33:05,960
Speaker 4: Yeah, I don't know if I will pick this one up.

825
00:33:06,720 --> 00:33:08,799
Speaker 1: I'm surprised I'm the most typed on this from.

826
00:33:08,640 --> 00:33:10,920
Speaker 3: The three I'm not buying.

827
00:33:11,200 --> 00:33:14,000
Speaker 1: Maybe it's because I haven't owned a lot of these games.

828
00:33:14,000 --> 00:33:14,640
What I need.

829
00:33:14,960 --> 00:33:17,440
Speaker 4: That's the thing is, like I I do love Mortal Kombat.

830
00:33:17,559 --> 00:33:19,960
It's it's like one of the earliest games I played.

831
00:33:19,960 --> 00:33:21,759
I had on the original Sega and my brother in

832
00:33:21,839 --> 00:33:25,279
law he has a Sega and he got out and

833
00:33:25,440 --> 00:33:27,400
like got some of these classic titles. So last time

834
00:33:27,440 --> 00:33:29,680
I was over there, I think it was last summer,

835
00:33:29,839 --> 00:33:31,960
I played Mortal Kombat again, like a game that I

836
00:33:32,000 --> 00:33:34,559
haven't played as a kid, and I'm like, this was

837
00:33:34,599 --> 00:33:36,799
my game, Like I I could pop off on this.

838
00:33:37,200 --> 00:33:39,960
That game is so fucking difficult compared to the compre

839
00:33:40,039 --> 00:33:41,839
the new ones, Like just the input you have to

840
00:33:41,839 --> 00:33:44,519
be like so precise and man back in the day,

841
00:33:44,559 --> 00:33:46,640
I feel like the AI on the on the bosses

842
00:33:46,880 --> 00:33:51,039
or just crazy like like they are to punish you

843
00:33:51,279 --> 00:33:55,960
and like really emphasize just you spamming the game and

844
00:33:56,000 --> 00:33:57,759
just just getting better that way. So when I just

845
00:33:57,759 --> 00:33:59,480
picked it up and played it for twenty minutes and

846
00:33:59,519 --> 00:34:02,720
I couldn't even get past like the first guy that

847
00:34:02,759 --> 00:34:05,079
I have to fight, I was getting a little bit demoralized.

848
00:34:05,119 --> 00:34:08,159
So I think just those older style arcade fighters, I'm

849
00:34:08,159 --> 00:34:09,639
just not as big of a fan on, even though

850
00:34:09,679 --> 00:34:11,880
I like started that journey with them. I think this

851
00:34:11,960 --> 00:34:14,159
is a really cool thing, just especially getting like the

852
00:34:14,159 --> 00:34:16,760
behind the scenes aspect to it, and especially just having

853
00:34:16,840 --> 00:34:20,519
all those titles in one place is pretty crazy. But

854
00:34:21,199 --> 00:34:23,440
personally I feel like I would just opt for for

855
00:34:23,519 --> 00:34:26,039
like MK one as the game that I would play

856
00:34:26,079 --> 00:34:29,519
fair nowadays but still really cool and not something I

857
00:34:29,519 --> 00:34:30,280
would have predicted.

858
00:34:31,119 --> 00:34:33,639
Speaker 3: Well, yeah, no, I won't because I bought that Marvel

859
00:34:33,639 --> 00:34:35,719
collection and it was fun for the stream, played it

860
00:34:35,760 --> 00:34:37,400
a couple times in then after sex, I don't play

861
00:34:37,400 --> 00:34:39,159
it too much, and it was I will say, a

862
00:34:39,159 --> 00:34:40,760
waste of money because we got our minds used, but

863
00:34:41,519 --> 00:34:43,360
kind of in that category, and I think I'm spit

864
00:34:43,440 --> 00:34:45,559
of Kirkland too, where I at least did grow up

865
00:34:45,559 --> 00:34:47,159
with a lot of those games like even then, I

866
00:34:47,199 --> 00:34:49,199
was waiting for like even arm again to pop up there,

867
00:34:49,199 --> 00:34:51,199
like I played a lot of those back in the day,

868
00:34:51,239 --> 00:34:53,519
along with the Killer Instinct. But I'm very happy it

869
00:34:53,519 --> 00:34:55,119
sounds like you're getting because I just added it to

870
00:34:55,920 --> 00:34:58,480
a list that we can't speak out about yet, don't

871
00:34:58,480 --> 00:35:00,920
say with the list mystery list, mystery list, which will

872
00:35:00,920 --> 00:35:01,639
be revealed on g.

873
00:35:01,760 --> 00:35:04,800
Speaker 1: Just like this game has mystery games that have announced.

874
00:35:05,119 --> 00:35:07,679
Speaker 3: GVDA has events but also announcements, So stay tuned, you know,

875
00:35:07,679 --> 00:35:08,119
stay tuned.

876
00:35:09,159 --> 00:35:11,639
Speaker 2: Yeah, next up, Astroball's getting five new levels this month.

877
00:35:11,760 --> 00:35:14,360
I will play them and I will love them. That's

878
00:35:14,400 --> 00:35:15,239
all I have to say about that.

879
00:35:16,599 --> 00:35:18,360
Speaker 3: I was. I was happy for you because you were

880
00:35:18,360 --> 00:35:20,239
to about them free, and when you're on the stream,

881
00:35:20,280 --> 00:35:22,000
you're worried that I was going to be cost a

882
00:35:22,000 --> 00:35:25,400
lot and or just cost anything. So I'm excited for

883
00:35:25,519 --> 00:35:27,239
when I eventually get it, because that is on my

884
00:35:27,599 --> 00:35:29,159
you know, to do list. Game that's one of those

885
00:35:29,280 --> 00:35:31,960
you know, we'll just wait for a nice, juicy gasoline

886
00:35:31,960 --> 00:35:35,960
type of sale. But that's cool. That more just content.

887
00:35:36,119 --> 00:35:37,559
It keeps getting added to that and it was for

888
00:35:37,559 --> 00:35:39,119
free too, so it's like, oh awesome.

889
00:35:39,199 --> 00:35:40,960
Speaker 1: So yeah, absolutely.

890
00:35:42,280 --> 00:35:44,840
Speaker 2: Okay, I think that takes us into the first big

891
00:35:44,880 --> 00:35:48,639
dog of the showcase, which is Double seven First Light.

892
00:35:49,079 --> 00:35:50,760
I think all of us were surprised to see this

893
00:35:50,840 --> 00:35:54,079
here because earlier this week Iowai announced that they were

894
00:35:54,119 --> 00:35:56,480
going to that they are having their own showcase on

895
00:35:56,599 --> 00:36:00,800
Friday after SGF, So okay, maybe there's a SGF. You know,

896
00:36:00,800 --> 00:36:02,719
we get like a quick trailer or something, and then

897
00:36:02,760 --> 00:36:04,400
in their showcase they break it down more at the

898
00:36:04,440 --> 00:36:06,599
very least, that's where we're gonna see the gameplay for

899
00:36:06,639 --> 00:36:08,880
First Light. But instead we got like a pretty juicy

900
00:36:08,880 --> 00:36:10,960
trailer here that shows off quite a bit, like really

901
00:36:10,960 --> 00:36:14,960
introduces us to our bond shows us mostly cinematics, but

902
00:36:14,960 --> 00:36:16,280
a few things in there that look, you know, they

903
00:36:16,360 --> 00:36:18,239
kind of smell like gameplays the way I described it

904
00:36:18,280 --> 00:36:21,039
earlier today. And then you know, because of this too,

905
00:36:21,079 --> 00:36:22,840
like the store pages are up and there's some more

906
00:36:22,880 --> 00:36:24,840
details on there as well that kind of weren't really

907
00:36:25,000 --> 00:36:27,679
necessarily shown off in the trailer. So yeah, we actually

908
00:36:27,719 --> 00:36:29,519
have a lot to chew on today, and it's fun that.

909
00:36:29,639 --> 00:36:30,960
I don't know what else are they going to show

910
00:36:30,960 --> 00:36:32,199
it later this week? I feel like we got so

911
00:36:32,280 --> 00:36:32,880
much today, but.

912
00:36:33,119 --> 00:36:34,400
Speaker 1: Even more is coming hopefully a bit.

913
00:36:34,639 --> 00:36:36,880
Speaker 2: I think we'll get like more of a maybe a

914
00:36:36,880 --> 00:36:39,679
five ten minute along like gameplay sequence where it's like

915
00:36:39,719 --> 00:36:41,559
fully in game and you just see what like five

916
00:36:41,599 --> 00:36:44,119
ten minutes of gameplay looks like through here, maybe fade

917
00:36:44,159 --> 00:36:46,199
out from a cut scene into like some gameplay and

918
00:36:46,199 --> 00:36:47,719
then back into a cutscene something like that.

919
00:36:48,519 --> 00:36:50,719
Speaker 1: But yeah, you guys are a big bond.

920
00:36:50,480 --> 00:36:55,280
Speaker 2: Heads, way more bond headedness than me. But what will

921
00:36:55,280 --> 00:36:57,800
be your guys's kind of top level thoughts of this

922
00:36:58,280 --> 00:36:59,679
big juicy trailer we got here?

923
00:37:02,760 --> 00:37:07,639
Speaker 4: I shoot first, Yeah, I mean this was interesting because

924
00:37:07,639 --> 00:37:09,480
I feel like the first thing I saw about this

925
00:37:09,880 --> 00:37:14,920
was the Chap was the Chap himself. There's some discussion

926
00:37:15,159 --> 00:37:19,039
on on on a particular chat just about the character,

927
00:37:19,280 --> 00:37:21,519
and it just gave me time to kind of think

928
00:37:21,599 --> 00:37:25,400
about his face without hearing the voice or anything, no

929
00:37:25,719 --> 00:37:29,079
like indication of what the game was. What is this calling?

930
00:37:29,119 --> 00:37:34,840
It's like first, Okay, So I assumed it was gonna

931
00:37:34,880 --> 00:37:39,079
be like an origin thing around the character, and I

932
00:37:39,079 --> 00:37:43,559
thought the trailer was really solid. I'm iffy on the character.

933
00:37:43,639 --> 00:37:46,079
I feel like when I first saw the image of him,

934
00:37:46,199 --> 00:37:49,360
I'm like, whatever, it's not that bad. I don't know it.

935
00:37:49,480 --> 00:37:51,599
To me, it looks better than the Avengers game that

936
00:37:51,719 --> 00:37:53,880
like redid all those characters. I thought those characters looked

937
00:37:53,920 --> 00:37:58,199
a lot worse then then what this would have been

938
00:37:58,239 --> 00:38:00,480
for like a Bond like I don't know, he looks

939
00:38:00,480 --> 00:38:02,960
like a young agent, Like like, I'm pretty okay with that.

940
00:38:03,559 --> 00:38:08,559
As the trailer went on the trailer, but.

941
00:38:11,559 --> 00:38:16,280
Speaker 3: He said he looks like a young Asian. I'm like, okay,

942
00:38:16,880 --> 00:38:19,880
Bond can be Asian, but just this guy looks like that's.

943
00:38:19,840 --> 00:38:20,400
Speaker 1: What I saw.

944
00:38:20,519 --> 00:38:22,440
Speaker 4: But he almost pulled a Kyle Smid there.

945
00:38:22,599 --> 00:38:26,920
Speaker 3: Very pale, irish fellow looking quite Asian.

946
00:38:27,519 --> 00:38:32,760
Speaker 4: Agent agent And yeah, like I think the trailer was

947
00:38:32,800 --> 00:38:35,280
really good, Like I was the thing that sold me

948
00:38:35,320 --> 00:38:37,760
on this the most was kind of the storyline of

949
00:38:37,800 --> 00:38:39,599
what it's shown and like what you're actually doing in

950
00:38:39,639 --> 00:38:42,639
the game. The fact that this is the same studio

951
00:38:42,639 --> 00:38:44,320
that brought us like Hitman, Like I'm seeing a lot

952
00:38:44,360 --> 00:38:46,119
of those parallels and like similarities.

953
00:38:47,440 --> 00:38:51,719
Speaker 1: What what hit Man?

954
00:38:52,239 --> 00:38:56,679
Speaker 2: Hit There's Whitman's my name is Jonathan Hitman?

955
00:38:58,840 --> 00:38:59,480
Speaker 4: Oh my god?

956
00:39:00,039 --> 00:39:02,599
Speaker 3: There is Usually it was like Hitman franchise series.

957
00:39:02,639 --> 00:39:05,840
Speaker 2: Fair enough, fair enough, Like for Travis, all the time

958
00:39:05,840 --> 00:39:08,559
when we critique, you say library, huh.

959
00:39:09,199 --> 00:39:11,480
Speaker 3: I get my hard time for that, so I feel

960
00:39:11,559 --> 00:39:14,000
I'm in a different I was fucked okay because my

961
00:39:14,079 --> 00:39:16,719
grandfather said library, and I took it from him the

962
00:39:16,719 --> 00:39:20,079
same way my mom said. So that's why I picked up.

963
00:39:20,039 --> 00:39:20,440
Speaker 4: Some of those.

964
00:39:20,440 --> 00:39:24,039
Speaker 3: But yeah, that was a slip. I agreed with you guys,

965
00:39:24,039 --> 00:39:25,440
that was I did it for the bid On afternoon.

966
00:39:25,440 --> 00:39:28,400
I agree with you. It is crayon. It's still Saturday,

967
00:39:28,400 --> 00:39:30,599
and it is like family.

968
00:39:30,599 --> 00:39:31,679
Speaker 1: I was talking about young Asians.

969
00:39:31,719 --> 00:39:36,480
Speaker 3: I don't know you Hitmen, it's library, right, not library library.

970
00:39:37,079 --> 00:39:38,800
Speaker 1: Yeah, it is library, of course.

971
00:39:38,760 --> 00:39:40,599
Speaker 3: I can say them, but now some of them for

972
00:39:40,639 --> 00:39:42,519
the meme. But that was an hourban experience because I

973
00:39:42,519 --> 00:39:45,800
thought we had swapped places like a freaking Friday situation there.

974
00:39:46,559 --> 00:39:50,199
Speaker 4: I have a hard time over here. Anyways, hit Men franchise.

975
00:39:51,119 --> 00:39:54,320
That sounds better. And yeah, I was really intrigued what

976
00:39:54,400 --> 00:39:57,880
was shown. I think the game like could have looked

977
00:39:58,000 --> 00:39:59,840
a little bit nicer. I don't know if I'm being

978
00:39:59,880 --> 00:40:03,159
a really critique. Maybe I just watched the Witcher trailer

979
00:40:03,239 --> 00:40:05,159
like before that, but I'm like, fuck, that just looks

980
00:40:05,159 --> 00:40:08,360
like a quadruple A title versus what this is looks

981
00:40:08,400 --> 00:40:14,480
like two stars D absolutely true. So yeah, that's like

982
00:40:14,480 --> 00:40:17,400
my hypercritical thoughts on just the look of it. But

983
00:40:17,440 --> 00:40:22,360
for himself, I'm not fully sold on it yet. I

984
00:40:22,440 --> 00:40:23,920
did see an image I think it was at the

985
00:40:24,000 --> 00:40:26,599
very end. It showed him in like the Agent Garb

986
00:40:26,599 --> 00:40:28,440
where he had it looks like the Daniel Craig where

987
00:40:28,480 --> 00:40:30,840
he's got like the turtleneck with like the holster thing,

988
00:40:30,880 --> 00:40:32,800
and I'm like, well, there you go, that's Bond, like,

989
00:40:32,800 --> 00:40:34,679
like he looks a lot more like Bond, and so

990
00:40:34,760 --> 00:40:37,079
maybe it was just like the actual attire that he's wearing.

991
00:40:37,360 --> 00:40:39,559
But again, this is like him going through the training

992
00:40:39,599 --> 00:40:41,360
and like trying to get that double low status. So

993
00:40:42,079 --> 00:40:43,800
I'm gonna try and give it a pass because the

994
00:40:43,800 --> 00:40:45,280
trailer looks really good. It looks like it's gonna be

995
00:40:45,320 --> 00:40:47,559
a fun game to play, especially just thinking about the

996
00:40:47,599 --> 00:40:51,440
potential with like thinking about what Hitman hit Man did

997
00:40:51,480 --> 00:40:54,000
with the freelancer inclusion and like if they want to

998
00:40:54,039 --> 00:40:57,000
go that route and hear just the endless replayability, right,

999
00:40:57,719 --> 00:41:00,519
that's super intriguing. And I feel like we've been wanting

1000
00:41:00,559 --> 00:41:02,559
a Double seven game since we were doing that retro

1001
00:41:02,719 --> 00:41:05,639
and talking about the what was it the Quantum Solace title?

1002
00:41:06,039 --> 00:41:08,280
Speaker 3: Travis, there you go, I suppose says it is the

1003
00:41:08,320 --> 00:41:09,559
sign up bonus is Gregg's.

1004
00:41:09,880 --> 00:41:11,280
Speaker 4: Oh it actually is Craig's outfit.

1005
00:41:12,960 --> 00:41:16,159
Speaker 3: I saw as well, Oh really, okay, I gotta sign

1006
00:41:16,239 --> 00:41:19,039
up for that stuff then, because it's tough a lot

1007
00:41:19,039 --> 00:41:21,639
of those clothes in the Craig air I looked into buying. Man,

1008
00:41:21,679 --> 00:41:23,519
there are some expensive clothing.

1009
00:41:23,760 --> 00:41:28,440
Speaker 4: Just wearing a gun holster and your dance recital you

1010
00:41:28,519 --> 00:41:29,400
just stand in the back.

1011
00:41:29,599 --> 00:41:31,679
Speaker 3: There's lots of stuff that I wanted and I was like,

1012
00:41:31,880 --> 00:41:34,519
I can't afford that, or rightly so.

1013
00:41:34,519 --> 00:41:37,679
Speaker 2: So update live on air, Taylor Field has a Nintendo

1014
00:41:37,760 --> 00:41:40,159
Switch to console.

1015
00:41:40,719 --> 00:41:43,880
Speaker 3: Assassinated by a hitman and they're taking his console.

1016
00:41:44,559 --> 00:41:46,000
Speaker 4: He's the multiple hitman.

1017
00:41:47,280 --> 00:41:49,199
Speaker 3: Yeah it was. He had to decide between the Switch

1018
00:41:49,239 --> 00:41:51,760
and Madison, and he decided Madison, but they took the switch.

1019
00:41:52,079 --> 00:41:54,239
Check out our twenty eight weeks later retro. We'll ever

1020
00:41:54,280 --> 00:41:59,239
get there. It's my turn. Sure A very mixed on

1021
00:41:59,400 --> 00:42:02,639
this one. Don't think it looks bad. I think it's

1022
00:42:02,679 --> 00:42:04,880
gonna be a fun time. I I definitely hear some

1023
00:42:04,880 --> 00:42:08,880
people's thoughts of it, having like uncharted Nathan drakeisms, which

1024
00:42:08,920 --> 00:42:12,440
is interesting. I will blame you know, a guy in

1025
00:42:12,480 --> 00:42:14,079
the chat s pubs a little bit. He gave me

1026
00:42:14,360 --> 00:42:16,840
some of those descriptors in the video game chat. And

1027
00:42:16,920 --> 00:42:20,119
I love the Hitman franchise. I'm a big fan of

1028
00:42:20,159 --> 00:42:22,880
been playing those games my whole life. You know, blood

1029
00:42:22,880 --> 00:42:24,599
Money is my favorite. I know why. I don't know.

1030
00:42:24,599 --> 00:42:25,920
Other people love the other one, but I love the

1031
00:42:26,000 --> 00:42:29,679
Blood Money for just that's a game that probably has

1032
00:42:29,760 --> 00:42:32,039
damaged so much of how much I replayed certain mission

1033
00:42:32,119 --> 00:42:34,960
just over and over and over. So Hitman the franchise great.

1034
00:42:35,119 --> 00:42:37,639
Excited for Io to give us more updates on the game.

1035
00:42:38,320 --> 00:42:40,280
World assassins, right, I always forget what it is.

1036
00:42:40,280 --> 00:42:42,119
Speaker 1: It's a world as thank you.

1037
00:42:42,199 --> 00:42:43,679
Speaker 3: Yeah. So I'm excited for that because I can jump

1038
00:42:43,719 --> 00:42:46,360
back into that play that. It's always good time. It

1039
00:42:46,440 --> 00:42:50,800
did look a little almost too much like Hitman, which

1040
00:42:50,840 --> 00:42:54,320
I was not. I don't know how I feel about that,

1041
00:42:54,360 --> 00:42:56,639
because like, in my mind it should be, well, you

1042
00:42:56,679 --> 00:42:59,079
love these games, so it's just like you want a

1043
00:42:59,280 --> 00:43:02,480
semi reskind version of that. But at the same time,

1044
00:43:02,519 --> 00:43:04,239
I don't because even those blurbs that we got in

1045
00:43:04,280 --> 00:43:06,320
the video game, which you'll talk about like the discord

1046
00:43:06,360 --> 00:43:08,960
there that does sound very similar to some of the

1047
00:43:09,039 --> 00:43:13,440
newest Hitman And that's where it's like, I really don't know.

1048
00:43:13,679 --> 00:43:15,559
I have to see what's gonna happen. I think the

1049
00:43:15,599 --> 00:43:17,559
scope of the scale of the story, they look like

1050
00:43:17,599 --> 00:43:21,119
they're hitting the beats there, So I trust this to

1051
00:43:21,159 --> 00:43:23,000
be a good game. I actually don't think this game

1052
00:43:23,039 --> 00:43:25,199
will be lower than like an a that Tan in

1053
00:43:25,239 --> 00:43:27,519
my opinion, just because the team and even then if

1054
00:43:27,519 --> 00:43:29,039
it does just end up, hey, it's kind of hit

1055
00:43:29,079 --> 00:43:32,360
Memory skin, but it's Bond character's lower. More of the

1056
00:43:32,400 --> 00:43:34,960
gadgets because Hitman has some stuff, but he's not like

1057
00:43:34,960 --> 00:43:36,679
a get, you know, Asian forty says, is not using

1058
00:43:36,679 --> 00:43:39,400
a bunch of gadgets right, like a laser watch or

1059
00:43:39,440 --> 00:43:41,840
stuff like And I agree with other people, and I'm

1060
00:43:41,840 --> 00:43:43,440
supposed to this in the discord too, but like, I

1061
00:43:43,480 --> 00:43:46,480
agree that the trailer overall feels way more ache into

1062
00:43:46,519 --> 00:43:48,280
the older Bomb where it's a bit more cheesy, a

1063
00:43:48,280 --> 00:43:50,199
bit more tongue in cheek, and I think that works

1064
00:43:50,239 --> 00:43:52,360
better for a video game. I think the Craig movies

1065
00:43:52,400 --> 00:43:55,880
taking themselves more seriously that did propel the franchise to

1066
00:43:55,920 --> 00:43:58,119
get bigger than ever was. But I think in a

1067
00:43:58,159 --> 00:44:00,440
video game, you kind of want, you know, a car

1068
00:44:00,480 --> 00:44:04,159
that has maybe you know, missiles on it or whatever.

1069
00:44:04,280 --> 00:44:06,719
So and I think this the essence of Bond. They

1070
00:44:06,760 --> 00:44:09,840
got just certain set pieces there. I'm very happy. It

1071
00:44:09,880 --> 00:44:12,559
sounds like if they have new music, it's similar to

1072
00:44:12,559 --> 00:44:14,320
Bond if not a lot of the tracks were old

1073
00:44:14,320 --> 00:44:15,840
like it sounds like they got the license to that

1074
00:44:16,360 --> 00:44:19,599
it like, I guess it's a no dab, but you

1075
00:44:19,639 --> 00:44:21,719
never know video games sometimes, right if you're gonna get

1076
00:44:21,760 --> 00:44:23,400
that music. So the second some of those scores are

1077
00:44:23,480 --> 00:44:25,239
hitt him like, Okay, this is gonna help me feel

1078
00:44:25,280 --> 00:44:27,679
like Bond, like the Niana Jones game did with having

1079
00:44:27,719 --> 00:44:29,639
the John Williams scores and stuff like that, and plus

1080
00:44:29,719 --> 00:44:32,199
new ones on top of that. For me, it's gonna

1081
00:44:32,239 --> 00:44:35,280
be the story. And yeah, the guy character, uh not

1082
00:44:35,320 --> 00:44:39,000
feeling Bond. They've not confirmed as Patrick Gibson. I rewatch

1083
00:44:39,039 --> 00:44:41,599
a trailer that's a one thousand percent Patrick Gibson. It

1084
00:44:41,760 --> 00:44:44,679
sounds so it's different because he's using part of his

1085
00:44:44,760 --> 00:44:47,679
Irish accent, which people don't get. Mad Pierce was Irish,

1086
00:44:47,719 --> 00:44:49,880
Kirkland was had some weird brand going on about the

1087
00:44:49,880 --> 00:44:51,840
Irish and the Scottish British. You can talk in a second.

1088
00:44:52,840 --> 00:44:56,480
Speaker 2: Don't bring up my dirty that he doesn't know him man,

1089
00:44:56,519 --> 00:44:58,599
he doesn't know countries, don't know what's going on here.

1090
00:44:58,639 --> 00:45:03,119
Speaker 3: But so he's he's using some of his Irish accent.

1091
00:45:03,159 --> 00:45:05,239
But there's certain words he said where I've heard him

1092
00:45:05,239 --> 00:45:07,199
say that in a dex original sin like that is

1093
00:45:07,239 --> 00:45:09,480
Patrick Gibson, and I feel like I called that really

1094
00:45:09,559 --> 00:45:11,800
quick off the hopes. So I'm like, that's that man's

1095
00:45:11,800 --> 00:45:15,280
face I told you, And I like that guy. I

1096
00:45:15,440 --> 00:45:17,280
like and I will actually say this, like he is

1097
00:45:17,320 --> 00:45:22,800
a good looking guy, but I zero Bond vibes whatsoever.

1098
00:45:22,880 --> 00:45:25,039
I know people be like, oh wait for the Florence.

1099
00:45:25,159 --> 00:45:27,159
I know that, but if you look at all the Bonds,

1100
00:45:27,159 --> 00:45:30,159
I'd say, other than George lasmbye, they and he had

1101
00:45:30,199 --> 00:45:32,239
got one movie. There's a reason Clay not a good

1102
00:45:32,280 --> 00:45:36,199
movie there. There's just something about them and I maybe

1103
00:45:36,239 --> 00:45:38,760
I'll pull it up here. I'm not gonna screen share

1104
00:45:38,800 --> 00:45:40,559
because I'm not gonna go on my discord whatnot. But

1105
00:45:40,719 --> 00:45:43,800
there's like this good image that's going around of Patrick

1106
00:45:43,840 --> 00:45:46,679
Gibson right now. He's thirty and Sean Conroy when he

1107
00:45:46,719 --> 00:45:49,119
played Bond for the first time was thirty one. And

1108
00:45:49,239 --> 00:45:51,400
you know, it might just be the generations right and whatnot,

1109
00:45:51,400 --> 00:45:54,079
but like the oh, it's oh wait, I'm on the

1110
00:45:54,079 --> 00:46:00,920
wrong camera. Hang on right there? Uh there's now. I

1111
00:46:00,920 --> 00:46:03,920
know Patrick Gibson's video game is more glossy, but this

1112
00:46:04,039 --> 00:46:08,039
sounds mean you have to be to me ruggly handsome

1113
00:46:08,119 --> 00:46:10,559
to be Bond. None of us or any male that

1114
00:46:10,599 --> 00:46:13,480
has been on the Geekers podcast could be Bond. You

1115
00:46:13,519 --> 00:46:15,800
need to have a certain type. And I think Patrick

1116
00:46:15,840 --> 00:46:18,000
Gibson's a good looking guy, but it's also the ore

1117
00:46:18,159 --> 00:46:21,679
of it. And I just think story wise, right away,

1118
00:46:21,760 --> 00:46:24,360
I'm like, oh, I knew this was the pitch they've

1119
00:46:24,360 --> 00:46:26,760
always pitched. Is like, oh, learn how Bond became Bond.

1120
00:46:26,800 --> 00:46:29,400
The second I saw a story is like, I don't

1121
00:46:29,400 --> 00:46:32,039
want this. I would rather as pick up where I

1122
00:46:32,079 --> 00:46:33,760
know they want to learn how he gets the watch

1123
00:46:33,800 --> 00:46:36,679
and all this stuff, but I don't want the young Bond.

1124
00:46:36,760 --> 00:46:40,000
I kind of maybe somewhere almost like the Batman, where

1125
00:46:40,000 --> 00:46:42,119
it's year two or year three of Bond, but to

1126
00:46:42,119 --> 00:46:45,000
be picking up right away, I don't know. So yeah,

1127
00:46:45,039 --> 00:46:47,519
the Bond is. I'm very fifty to fifty on. I

1128
00:46:47,519 --> 00:46:49,920
think the game will be good. So I was excited

1129
00:46:49,920 --> 00:46:52,760
to get this, but it definitely has left me not

1130
00:46:52,840 --> 00:46:56,079
as excited as I was hoping. But hey, last episode

1131
00:46:56,079 --> 00:46:57,559
Sidequist I did get right. I said I was gonna

1132
00:46:57,559 --> 00:46:59,239
be a movie TV actor, and it was a movie

1133
00:46:59,239 --> 00:46:59,840
TV actor.

1134
00:47:00,199 --> 00:47:01,960
Speaker 1: I wanted it younger than you expected.

1135
00:47:02,280 --> 00:47:04,079
Speaker 3: Yeah, younger than I expected. I did still wanted to

1136
00:47:04,079 --> 00:47:06,760
be an older one, but yeah, and I suppose to

1137
00:47:06,760 --> 00:47:08,960
bring up something there too. I love the trope of

1138
00:47:09,360 --> 00:47:11,800
Double nine being a villain because Double eight is the

1139
00:47:11,880 --> 00:47:13,960
villain in Gold Night, which is one of my favorite movies.

1140
00:47:14,000 --> 00:47:15,599
So don't get me wrong. I think there's lots of

1141
00:47:15,639 --> 00:47:17,880
good stuff here. The stuff on Friday could change my

1142
00:47:17,880 --> 00:47:21,639
mind more with it Bond, though, I don't know about

1143
00:47:21,679 --> 00:47:23,559
the look and the vibe. I think there's something a

1144
00:47:23,559 --> 00:47:25,320
little off there, but you never know. But this is

1145
00:47:25,320 --> 00:47:27,519
a is a day one purchase for me. I've seen

1146
00:47:27,599 --> 00:47:29,079
enough that it still looks like it's gonna be a

1147
00:47:29,119 --> 00:47:31,400
good time. I still think it's gonna be an eight

1148
00:47:31,519 --> 00:47:33,519
bar minimum and then we'll go from there. And there's

1149
00:47:33,840 --> 00:47:35,639
some other fun set pieces in there. There's fun like

1150
00:47:35,800 --> 00:47:37,719
he's using watch to shoot some guy in the butt

1151
00:47:37,719 --> 00:47:39,599
with a dart or something. It's like, yeah, that's that's

1152
00:47:39,599 --> 00:47:43,000
the stuff I want from Bond. So still not a

1153
00:47:43,039 --> 00:47:47,159
massive disappointment, but definitely caught off guard on some aspects

1154
00:47:47,239 --> 00:47:49,760
for you know, my favorite spine or.

1155
00:47:49,679 --> 00:47:52,360
Speaker 2: So yeah, no, I mean I think all the critcisms

1156
00:47:52,400 --> 00:47:55,239
you guys bring up are completely fair, and for me,

1157
00:47:55,280 --> 00:47:58,039
it's just like I'm less precious about Bond, Like I

1158
00:47:58,079 --> 00:48:00,679
don't care that he looks kind of differ. It's funny,

1159
00:48:00,880 --> 00:48:03,559
you know, my prediction what I was going through is like, oh,

1160
00:48:03,639 --> 00:48:05,519
this guy's kind of looks like you're a loanhal the

1161
00:48:05,559 --> 00:48:07,480
guy who like voices Spider Man in the games. And

1162
00:48:07,599 --> 00:48:09,239
like it's kind of a different route. It's not what

1163
00:48:09,360 --> 00:48:10,880
I think of her. Bomb Like, you know, it doesn't

1164
00:48:10,920 --> 00:48:12,199
really matter to me. Ends up, you know, I think

1165
00:48:12,239 --> 00:48:15,719
you are right there with mister Gibson. And then yeah,

1166
00:48:15,440 --> 00:48:18,119
as far as like this looks like a Hitmann reskin

1167
00:48:18,199 --> 00:48:20,039
to you, like that's like best case scenario for me,

1168
00:48:20,119 --> 00:48:21,920
you know, like I'm so greedy that I would be

1169
00:48:21,960 --> 00:48:25,440
thrilled if IOI just made nothing except for hit Man

1170
00:48:25,599 --> 00:48:28,760
more levels for Hitman World assassination for the next seventy years.

1171
00:48:29,079 --> 00:48:31,760
That would make me happiest because like they've just perfected it.

1172
00:48:31,760 --> 00:48:35,079
There's enough variety in that system, you know, little new

1173
00:48:35,079 --> 00:48:36,639
things going to new areas.

1174
00:48:36,920 --> 00:48:38,039
Speaker 1: I would just take that forever.

1175
00:48:38,119 --> 00:48:40,079
Speaker 2: And so the fact that it feels like kind of

1176
00:48:40,079 --> 00:48:42,239
half that and then half like, let's focus more on

1177
00:48:42,280 --> 00:48:44,360
some action stuff. We'll throw some more set pieces in there,

1178
00:48:44,360 --> 00:48:47,440
which you know specifically in in hit Man like as

1179
00:48:47,440 --> 00:48:50,079
it goes through and I guess I'll just say in

1180
00:48:50,079 --> 00:48:52,000
a noll And spoiler way, but like the final mission

1181
00:48:52,119 --> 00:48:55,159
of hit Man three in particular is like a very

1182
00:48:55,679 --> 00:48:58,559
James Bondie set PC type thing like that. Now, of

1183
00:48:58,559 --> 00:49:01,599
course you're still for seven, who can, like at most

1184
00:49:01,760 --> 00:49:04,239
do like a brisk walk as like his movement speed,

1185
00:49:04,320 --> 00:49:06,159
like he can't even sprint or anything like that, so

1186
00:49:06,199 --> 00:49:08,159
the movement is still a little bit clunkier, not what

1187
00:49:08,159 --> 00:49:09,880
you'd expect for like a big action movie. But they

1188
00:49:09,920 --> 00:49:12,360
get to that kind of stuff in that trilogy, and

1189
00:49:12,400 --> 00:49:14,360
I feel like that just feels like a bit of

1190
00:49:14,400 --> 00:49:17,960
an evolution there. So yeah, I'm super duper excited for this,

1191
00:49:18,039 --> 00:49:20,679
Like it's way more hit Many than I you know

1192
00:49:20,679 --> 00:49:22,559
I was hoping it would be, but I kind of

1193
00:49:22,599 --> 00:49:24,920
thought it'd be more of a divergence, but it seems

1194
00:49:24,920 --> 00:49:27,119
like it's very much sticking to that, and I'm just

1195
00:49:27,159 --> 00:49:30,519
thrilled because it's you know, for me, Ioi and Arcane

1196
00:49:30,559 --> 00:49:33,159
are the two best like level designers in like the

1197
00:49:33,199 --> 00:49:35,360
game space right now, and so like, no matter what

1198
00:49:35,400 --> 00:49:37,840
we get here, like you're still having like the best

1199
00:49:37,920 --> 00:49:41,159
level designers in the world making bond missions. Like fuck yeah,

1200
00:49:41,159 --> 00:49:43,679
that's gonna be amazing. And it seems like these levels

1201
00:49:43,719 --> 00:49:46,639
are kind of be not just like a linear progression

1202
00:49:46,639 --> 00:49:48,760
in that same uncharted way, and I'm sure uncharted like

1203
00:49:48,800 --> 00:49:51,039
later on the series gets to like some bigger open

1204
00:49:51,119 --> 00:49:53,119
zone areas where you can go around and do different stuff,

1205
00:49:53,119 --> 00:49:55,639
I imagine, But like, you know, if we get like

1206
00:49:55,719 --> 00:49:57,719
a little bit of a hybrid of like the somewhat

1207
00:49:57,719 --> 00:49:59,800
openness of a Hitman map, but then with like more

1208
00:50:00,000 --> 00:50:03,480
specific whether it is just like you know, the cut scene,

1209
00:50:03,480 --> 00:50:05,519
like the big action cutscene type things that take you

1210
00:50:05,559 --> 00:50:07,199
in and out of the missions, or if those are

1211
00:50:07,239 --> 00:50:09,840
woven into the middle. Not exactly sure how that'll work,

1212
00:50:09,880 --> 00:50:11,199
and if it's structured in the same way as a

1213
00:50:11,239 --> 00:50:13,440
hit man of like you just load into an individual level,

1214
00:50:13,519 --> 00:50:15,559
or if this is more of a story where it's like, Okay,

1215
00:50:15,599 --> 00:50:17,639
you do this little tiny sequence here and then you

1216
00:50:17,679 --> 00:50:20,079
get to this big huge map, little tiny sequence here.

1217
00:50:20,079 --> 00:50:22,119
That's kind of how Indiana Jones was last year, and

1218
00:50:22,119 --> 00:50:24,719
I feel like they might follow that same sort of trajectory.

1219
00:50:24,760 --> 00:50:27,400
But yeah, I mean especially reading up on like the

1220
00:50:27,440 --> 00:50:29,320
scene page, getting some more info there, and it seems

1221
00:50:29,360 --> 00:50:32,280
like that replayability of missions to me when I saw

1222
00:50:32,320 --> 00:50:34,880
that replay favorite missions is like, oh yeah, most games

1223
00:50:34,880 --> 00:50:38,199
don't advertise this, right, but obviously when IOI says it,

1224
00:50:38,199 --> 00:50:39,880
it means something. It means that the levels have a

1225
00:50:39,920 --> 00:50:42,039
lot of depth and like variety in the way you

1226
00:50:42,079 --> 00:50:43,800
can go through them, and that, as you said Travis

1227
00:50:43,840 --> 00:50:45,320
with Blood Money, like you just want to play through

1228
00:50:45,320 --> 00:50:48,280
these levels over and over and over again. So yeah,

1229
00:50:48,320 --> 00:50:50,119
I don't think I could be more thrilled, Like this

1230
00:50:50,159 --> 00:50:51,960
is perfect me. I think what you said, kirkland A

1231
00:50:52,079 --> 00:50:54,559
like visually it looks like maybe a little bit lesser

1232
00:50:54,599 --> 00:50:57,000
than like two point five, you know, kind of thing,

1233
00:50:57,159 --> 00:50:59,360
which makes sense, which is weird though, because I feel

1234
00:50:59,360 --> 00:51:02,199
like hit MANA in particular, like fucking gorgeous game. Those

1235
00:51:02,239 --> 00:51:05,599
maps are unbelievable. You know, maybe some of the cutscenes

1236
00:51:05,719 --> 00:51:08,320
or like character things aren't quite as top notch as like,

1237
00:51:08,480 --> 00:51:10,559
you know, a Naughty Dog or something, but the levels

1238
00:51:10,559 --> 00:51:14,320
themselves are unbelievable. The lighting is outstanding, the reflections and

1239
00:51:14,320 --> 00:51:15,960
all that. So I'm sure this game will have that,

1240
00:51:16,079 --> 00:51:17,719
especially by the time it comes out. They have a

1241
00:51:17,719 --> 00:51:19,639
few more months or years whatever it is to cook

1242
00:51:19,719 --> 00:51:20,199
on this thing.

1243
00:51:20,599 --> 00:51:21,440
Speaker 1: But yeah, I'm like.

1244
00:51:21,679 --> 00:51:23,480
Speaker 2: Pretty much as hyped as I could possibly be. And

1245
00:51:23,559 --> 00:51:25,920
especially because this was a surprise, I really, especially with

1246
00:51:26,119 --> 00:51:28,599
Summer Game or that their showcase happening on Friday, I

1247
00:51:28,639 --> 00:51:30,960
was like, did not expect all this to pop in here.

1248
00:51:31,000 --> 00:51:34,039
Speaker 1: So I'm I'm thrilled. I'm very very thrilled.

1249
00:51:34,400 --> 00:51:36,519
Speaker 3: Yeah, And the two things one like we've been both

1250
00:51:36,639 --> 00:51:38,800
mentioned it, but you bring up again same thing with Indy.

1251
00:51:38,840 --> 00:51:40,880
That was a game that when it first came out,

1252
00:51:40,920 --> 00:51:42,480
I got more excited as it came along, but I

1253
00:51:42,639 --> 00:51:45,719
was not completely on board as we got there. And

1254
00:51:45,760 --> 00:51:47,920
I think I said last year that was like if

1255
00:51:47,960 --> 00:51:49,760
it wasn't my game in the year it was second,

1256
00:51:49,840 --> 00:51:51,639
Like I loved that game, I wasn't around to talk

1257
00:51:51,679 --> 00:51:53,400
about it, but I had a really good time with that.

1258
00:51:53,840 --> 00:51:57,039
And the other thing is there's I guess, uh, I

1259
00:51:57,079 --> 00:52:00,320
can't remember where maybe you have about there's there's beach

1260
00:52:00,400 --> 00:52:01,920
options in this one or dialogue.

1261
00:52:02,000 --> 00:52:02,199
Speaker 1: Yeah.

1262
00:52:02,239 --> 00:52:04,440
Speaker 2: So one of the things that you know many games

1263
00:52:04,480 --> 00:52:06,599
is like you can go in quiet and sneak, or

1264
00:52:06,639 --> 00:52:08,519
you can go in loud. But the description they have

1265
00:52:08,559 --> 00:52:10,960
on this Steam page is you can go in loud

1266
00:52:11,039 --> 00:52:13,360
guns of blaze, and you can go in sneaky, or

1267
00:52:13,400 --> 00:52:15,559
you can bluff your way past guards. So to me,

1268
00:52:15,599 --> 00:52:18,239
that's almost like a nod to the way Hitman has,

1269
00:52:18,280 --> 00:52:20,440
like the social stealth system right of you using different

1270
00:52:20,480 --> 00:52:22,679
costumes that's how you get around It would be maybe

1271
00:52:22,719 --> 00:52:25,800
a little weird if if Bond is doing that perhaps,

1272
00:52:25,960 --> 00:52:27,760
so instead, I think there may be way around that

1273
00:52:27,800 --> 00:52:30,679
is instead of changing costumes, you're just like sweet talking people,

1274
00:52:30,719 --> 00:52:32,280
and that's how you can maybe get into a higher

1275
00:52:32,320 --> 00:52:34,480
clearance area rather than having to change into like a

1276
00:52:34,559 --> 00:52:35,159
chef's outfit.

1277
00:52:35,280 --> 00:52:37,199
Speaker 1: Maybe you can just convince someone that you should be there.

1278
00:52:37,280 --> 00:52:38,880
Speaker 2: Or I don't know, I haven't seen enough Bond things

1279
00:52:38,880 --> 00:52:40,679
to give you enough good examples of that, but yeah,

1280
00:52:40,719 --> 00:52:42,960
I think that system is going to be incorporated in there.

1281
00:52:42,880 --> 00:52:45,039
Speaker 3: And that's why I liked about him just sweet talking

1282
00:52:45,079 --> 00:52:47,360
his way through. That's usual what he does. Like, sure

1283
00:52:47,400 --> 00:52:49,800
he does sneak into some places, but usually it's like

1284
00:52:49,880 --> 00:52:53,519
he's in like a fucking army, Like he's in like

1285
00:52:53,519 --> 00:52:55,800
like I'm gonna shoot people gear. It's not the suit

1286
00:52:55,800 --> 00:52:57,639
and everything like that. So to me, that is one

1287
00:52:57,679 --> 00:53:00,440
option that sounds really good. And again and getting some

1288
00:53:00,480 --> 00:53:01,920
of the essence of the character of Bond is a

1289
00:53:02,000 --> 00:53:04,000
character that could be able just to either you know,

1290
00:53:04,159 --> 00:53:06,719
talk someone's pants off or talk their way into a room,

1291
00:53:06,800 --> 00:53:09,000
you know, like he's all about charisma. So and again

1292
00:53:09,119 --> 00:53:10,920
he's the younger Bonds. We'll see how that goes. But

1293
00:53:11,280 --> 00:53:14,199
hearing that, I was like, Okay, that that fits to

1294
00:53:14,280 --> 00:53:16,000
a te of like a good option. I think that

1295
00:53:16,079 --> 00:53:18,639
fits way better than Yeah, him becoming a chef, him

1296
00:53:18,639 --> 00:53:20,760
become that. It's like the same thing. It's like, uh,

1297
00:53:21,199 --> 00:53:22,880
I still want to keep that in the hit Man world,

1298
00:53:22,960 --> 00:53:25,320
you know, because I just don't want to be completely.

1299
00:53:24,880 --> 00:53:28,320
Speaker 2: So yeah, yeah, And then bringing up the other point,

1300
00:53:28,400 --> 00:53:31,039
So on the Steam page it has the replay your

1301
00:53:31,039 --> 00:53:34,840
favorite missions with additional modifiers for endless fun. So I'm

1302
00:53:34,880 --> 00:53:40,000
I'm curious, Yeah, I'm curious what the additional modifiers thing means,

1303
00:53:40,000 --> 00:53:42,400
because like in the Hitman. In Hitman, sometimes they'll you know,

1304
00:53:42,440 --> 00:53:45,159
throw different targets at you, or as you mentioned Freelancer

1305
00:53:45,199 --> 00:53:47,320
mode cirkleing where it's like random targets, and so I

1306
00:53:47,360 --> 00:53:49,119
don't know if that's what it means with that, or

1307
00:53:49,119 --> 00:53:50,880
if it always be like you have the same objective,

1308
00:53:50,960 --> 00:53:53,599
but then it's just like I don't know, more tough

1309
00:53:53,639 --> 00:53:56,719
guards or there's more cameras or or or whatnot. But

1310
00:53:56,760 --> 00:53:58,840
also sometimes with hitp mats and you're not even going

1311
00:53:58,880 --> 00:54:00,679
for a different target. You're always going the same target,

1312
00:54:00,719 --> 00:54:02,199
but it's just like I'm gonna do it in a

1313
00:54:02,239 --> 00:54:04,519
different way, And so that I wouldn't really describe as

1314
00:54:04,519 --> 00:54:07,119
like through a modifier, but it's just like through additional challenges.

1315
00:54:07,159 --> 00:54:09,639
So I'm guessing this game we'll have once again a

1316
00:54:09,679 --> 00:54:11,559
mix of both of having the challenges in there to

1317
00:54:11,559 --> 00:54:14,000
incentivize you to try different things, and then you know,

1318
00:54:14,119 --> 00:54:16,320
slight modifiers to like maybe different.

1319
00:54:16,079 --> 00:54:17,320
Speaker 1: Objectives or something like that.

1320
00:54:17,360 --> 00:54:18,639
Speaker 2: Like I don't know how that would work if you're

1321
00:54:18,679 --> 00:54:21,760
replaying a mission, but like it's the same story beat

1322
00:54:21,800 --> 00:54:23,360
from a movie, Right, it feels weird to like do

1323
00:54:23,400 --> 00:54:27,280
that over and over again. So maybe there's other context

1324
00:54:27,280 --> 00:54:29,679
of why you'd be back in Paris in this location

1325
00:54:29,800 --> 00:54:31,440
or whatever and like doing this thing that he's doing.

1326
00:54:31,880 --> 00:54:33,519
So I'm really curious to see what that means. But

1327
00:54:33,679 --> 00:54:36,840
hell yeah, replay building these missions that just that's exactly

1328
00:54:36,880 --> 00:54:37,639
what I needed to hear.

1329
00:54:38,519 --> 00:54:43,719
Speaker 4: Yeah. Absolutely, something that I'm really excited and interested about

1330
00:54:43,760 --> 00:54:46,400
this and hopefully they do it right, is just about

1331
00:54:46,400 --> 00:54:48,280
the whole gadgets thing. Like we kind of see a

1332
00:54:48,280 --> 00:54:51,280
sequence I imagine he's with Q, like going over.

1333
00:54:52,639 --> 00:54:54,679
Speaker 3: The guy that had that big flock of hair. This

1334
00:54:54,679 --> 00:54:56,000
this cue is he's got a.

1335
00:54:56,000 --> 00:54:57,679
Speaker 4: Lot of Yeah, I can't remember what he looked like,

1336
00:54:57,760 --> 00:54:58,679
but he.

1337
00:54:58,639 --> 00:55:03,039
Speaker 3: Looked like Albert Einstein kind of in a way scientists look.

1338
00:55:03,119 --> 00:55:05,360
Speaker 4: But yeah, he's got hits the button and you see

1339
00:55:05,360 --> 00:55:08,360
like the dirt bike just jets going off. And I'm

1340
00:55:08,440 --> 00:55:11,000
just such a fan of gadgets and like that aspect

1341
00:55:11,000 --> 00:55:13,480
of being a spy. So I'm hoping that it's not

1342
00:55:13,599 --> 00:55:16,079
just like here's your four gadgets for the entire game,

1343
00:55:16,119 --> 00:55:18,400
you know, Like I want to see some variety, especially

1344
00:55:18,440 --> 00:55:20,679
for doing like a specific mission, even if it's like,

1345
00:55:20,719 --> 00:55:22,559
this is your tool for this mission, Like I remember

1346
00:55:22,599 --> 00:55:24,719
even I think Nightfire had a little bit of that,

1347
00:55:24,760 --> 00:55:28,119
like some of those older Double seven games. Gadgets are

1348
00:55:28,119 --> 00:55:30,639
just such a big part of James Bond in my mind,

1349
00:55:30,639 --> 00:55:32,679
So I hope they do that really well, because I

1350
00:55:32,719 --> 00:55:35,719
mean even forty seven has a lot of tools to

1351
00:55:35,880 --> 00:55:37,679
his repertoire, right.

1352
00:55:38,039 --> 00:55:41,039
Speaker 2: Yeah, but even little things like you know, I love Hitman,

1353
00:55:41,079 --> 00:55:43,039
but at the same time, like, is Bond going to

1354
00:55:43,079 --> 00:55:45,639
be climbing up a downpipe and like skiding along like

1355
00:55:45,679 --> 00:55:48,719
a gutter incredibly slowly taking thirty seconds to get to

1356
00:55:48,800 --> 00:55:50,280
a window? Like I don't think so, Like I think

1357
00:55:50,320 --> 00:55:53,039
a grappling hook or something. Yeah, yeah, make a lot

1358
00:55:53,079 --> 00:55:55,159
more sense for the character. But that definitely stood out

1359
00:55:55,199 --> 00:55:57,079
to me, Like that sequence you to talk about Travis,

1360
00:55:57,079 --> 00:55:58,519
where you like shot the guy in the butt, like

1361
00:55:58,559 --> 00:56:00,800
even when he got kind of going through there, he

1362
00:56:00,880 --> 00:56:02,320
does like the kind of it seems like most games

1363
00:56:02,400 --> 00:56:03,880
you click the right stick and then it like does

1364
00:56:03,920 --> 00:56:05,840
like a focus motor you zoom out.

1365
00:56:06,079 --> 00:56:06,760
Speaker 1: So we kind of.

1366
00:56:06,679 --> 00:56:08,719
Speaker 2: Got that it felt a little watchdoggy in terms of

1367
00:56:08,760 --> 00:56:11,079
like the level of tech that we're dealing with here,

1368
00:56:11,119 --> 00:56:14,840
which yeah, definitely seems like a little bit more sci

1369
00:56:14,880 --> 00:56:17,159
fi I suppose than like Hitman usually gets. But I

1370
00:56:17,159 --> 00:56:19,000
think that's perfect and that you know, she'll probably tie

1371
00:56:19,000 --> 00:56:21,159
in with the fact that the character will presumably have

1372
00:56:21,199 --> 00:56:24,519
a whole lot more mobility than you know, forty seven does,

1373
00:56:24,519 --> 00:56:27,800
who's a clunky old man even though he's super fit.

1374
00:56:28,000 --> 00:56:30,920
Speaker 3: Clone and stuff. But you know, it wouldn't fit all.

1375
00:56:30,920 --> 00:56:32,679
But I wouldn't mind them at least putting the fiber

1376
00:56:32,719 --> 00:56:35,400
wire in Double Seven's bag, you know, like he didn't

1377
00:56:35,400 --> 00:56:38,039
really use it. But my favorite weapon of the Hitman

1378
00:56:38,119 --> 00:56:39,880
franchise is always its essential.

1379
00:56:40,119 --> 00:56:41,719
Speaker 1: I know Kirk's a big fan of that as well.

1380
00:56:41,800 --> 00:56:44,480
Speaker 3: Yeah, I would. I would love James to break it out.

1381
00:56:44,519 --> 00:56:46,840
Maybe they're like, you know, that's not too tactful, James.

1382
00:56:46,840 --> 00:56:49,320
You gotta the origin is him not using the fiber wire.

1383
00:56:49,400 --> 00:56:53,639
Speaker 2: But yeah, the car driving sequence, do you guys think

1384
00:56:53,639 --> 00:56:55,800
that's like the car is on rails and you're just shooting.

1385
00:56:55,800 --> 00:56:57,880
Do you think you control the car fully? Do you

1386
00:56:57,880 --> 00:57:01,039
think it's like pretty small narrow and that like it's

1387
00:57:01,119 --> 00:57:03,559
kind of like you don't do You replay that driving

1388
00:57:03,559 --> 00:57:05,239
sequence so much times and there's different things you can

1389
00:57:05,239 --> 00:57:07,280
do or is that more linear, like what what do

1390
00:57:07,320 --> 00:57:08,199
you what do you think there?

1391
00:57:10,079 --> 00:57:14,239
Speaker 3: I want to but I don't want to be on

1392
00:57:14,280 --> 00:57:16,159
the round just because of like because to me, if

1393
00:57:16,239 --> 00:57:19,440
it's the whole thing about your bond, you're it's that hero,

1394
00:57:19,880 --> 00:57:22,440
you know, moment of you becoming them. That's when that's

1395
00:57:22,480 --> 00:57:25,159
always with the cars, right, the gadgets, the cars, the girls,

1396
00:57:25,159 --> 00:57:27,199
those are the three things. Not sure what they're doing

1397
00:57:27,320 --> 00:57:28,880
the girls front, Like, I don't think there's gonna be

1398
00:57:28,880 --> 00:57:30,960
a mini game where you're trying to unstrack a bra

1399
00:57:31,280 --> 00:57:33,280
so you gotta do the gadgets and you gotta do

1400
00:57:33,760 --> 00:57:36,159
the car. So to me, I could see them being

1401
00:57:36,280 --> 00:57:39,159
smaller pieces. But I wonder if there's a way that

1402
00:57:39,199 --> 00:57:42,039
they could do that way when you re like I

1403
00:57:42,079 --> 00:57:43,960
was wondering if you replayed a mission, because in the

1404
00:57:44,000 --> 00:57:45,960
hit Man sense, if you replay mission, it's that you

1405
00:57:46,039 --> 00:57:48,320
want to tackle it all from these different angles, right,

1406
00:57:48,719 --> 00:57:50,440
And I don't know, we have to see how these

1407
00:57:50,519 --> 00:57:53,119
levels work because they maybe Bond is like that where

1408
00:57:53,119 --> 00:57:55,320
there's multiple angles, whether it's to shoot them up, you know,

1409
00:57:55,400 --> 00:57:57,559
sneak in or to talk to people. But it's like

1410
00:57:57,760 --> 00:58:00,280
when you replay it, the cars included because it's not

1411
00:58:00,280 --> 00:58:02,440
a set piece you really want to do over and

1412
00:58:02,480 --> 00:58:04,880
over again. But I guess I just have to see

1413
00:58:04,880 --> 00:58:06,840
how these things are formatted, so I could see some

1414
00:58:06,880 --> 00:58:09,880
sort of way where that's an in between or they're

1415
00:58:10,239 --> 00:58:12,239
in certain levels, like what you would do the mission

1416
00:58:12,239 --> 00:58:14,880
and maybe would cut off before the car chase and

1417
00:58:14,960 --> 00:58:16,440
maybe I know it sounds weird, but maybe that would

1418
00:58:16,480 --> 00:58:18,000
just be like when you're playing the full campaign to

1419
00:58:18,000 --> 00:58:19,159
get those, But I don't know if those are really

1420
00:58:19,199 --> 00:58:22,039
fun and enjoyable, you'd want them there. So what I

1421
00:58:22,039 --> 00:58:25,519
would like is maybe just one to two, even if

1422
00:58:25,519 --> 00:58:28,000
it's one, even if just one mission had Hey, you

1423
00:58:28,119 --> 00:58:31,519
drive a car, and that might sound weird to be, oh,

1424
00:58:31,559 --> 00:58:33,880
why do they, you know, do all these mechanics and

1425
00:58:33,920 --> 00:58:35,679
do something for a car. Lots of times in Bond

1426
00:58:35,679 --> 00:58:37,679
there is usually one big car set piece. It's not

1427
00:58:37,719 --> 00:58:40,320
like Fast and Furious work continually. So I wouldn't mind

1428
00:58:40,320 --> 00:58:42,559
that if it's like, this is the car mission, So

1429
00:58:42,559 --> 00:58:45,320
if you really enjoy that car mission, you know, playing

1430
00:58:45,320 --> 00:58:47,480
where if it's kind of like we're talking about the

1431
00:58:47,599 --> 00:58:49,119
couple of weeks ago, don't we do them with the

1432
00:58:49,599 --> 00:58:53,400
dark ages? When you had like the gigantic guy like

1433
00:58:53,400 --> 00:58:55,880
the you know, the monster's Kaijus and they had dragons.

1434
00:58:56,119 --> 00:58:58,599
That's something you didn't really love. So that's where if

1435
00:58:58,599 --> 00:59:00,480
you put in the car too much, if people don't

1436
00:59:00,480 --> 00:59:02,719
love the car, that would make those missions like, oh,

1437
00:59:02,719 --> 00:59:04,119
I don't want to play this mission because like I

1438
00:59:04,119 --> 00:59:06,119
do the car in this one. So I think they're

1439
00:59:06,440 --> 00:59:08,760
in a tricky spot. So until I know more of

1440
00:59:08,800 --> 00:59:11,079
the layout, I think it'll be very minor. But I

1441
00:59:11,079 --> 00:59:12,960
think you have to drive the car in my opinion.

1442
00:59:13,559 --> 00:59:15,719
Speaker 2: I yeah, I wonder if it's like, you know, who

1443
00:59:15,719 --> 00:59:17,880
knows if if he's leaving the car from like a

1444
00:59:17,880 --> 00:59:21,880
set piece area or if he is you like, you know,

1445
00:59:22,000 --> 00:59:24,400
arriving somewhere after the car chase chase sequence. But I

1446
00:59:24,400 --> 00:59:26,880
think even in like Hitman, you know, you unlock like

1447
00:59:26,920 --> 00:59:29,599
different starting locations and you're doing different exits for the

1448
00:59:29,679 --> 00:59:31,880
missions as well. And one of the first mission in

1449
00:59:31,960 --> 00:59:34,360
hit Man three is like, you know, a huge tower

1450
00:59:34,400 --> 00:59:37,639
in Dubai and there's like this whole very mission impossible

1451
00:59:37,639 --> 00:59:40,000
sequence where you're skating around only outside of the building,

1452
00:59:40,119 --> 00:59:43,320
like going down, pop blosting through these windows, opening the window,

1453
00:59:43,360 --> 00:59:45,199
going in, and that's like the first time you do

1454
00:59:45,199 --> 00:59:46,760
the mission, you do that, but then you unlock like

1455
00:59:46,760 --> 00:59:48,639
the different starting location, and then every other time you

1456
00:59:48,679 --> 00:59:51,000
can kind of skip past that little, you know whatever

1457
00:59:51,000 --> 00:59:52,960
sequence and then you just start like in the building

1458
00:59:53,000 --> 00:59:55,719
as well. So maybe if that's what the situation is here,

1459
00:59:55,800 --> 00:59:57,280
like maybe you just use a different exit and then

1460
00:59:57,320 --> 00:59:59,679
you don't use the car or or if that's the

1461
00:59:59,679 --> 01:00:01,840
start of level, instead of starting in the car and

1462
01:00:01,880 --> 01:00:04,360
doing that whole sequence, you just start in like the

1463
01:00:04,400 --> 01:00:06,719
you know, restroom of like the building that you're going to,

1464
01:00:06,880 --> 01:00:08,679
so they could get around it in that way too,

1465
01:00:08,719 --> 01:00:10,719
which once again is kind of rate up their alley.

1466
01:00:10,840 --> 01:00:13,239
So yeah, I'm I can't wait to see more of

1467
01:00:13,280 --> 01:00:15,440
this game on Friday. Do you guys have any other

1468
01:00:15,519 --> 01:00:21,119
thoughts on the trailer we got today? Ghost of Yo

1469
01:00:21,239 --> 01:00:23,280
Tai had a pretty much just like telling us that

1470
01:00:23,280 --> 01:00:26,480
there's a showcase coming in July. There wasn't much here.

1471
01:00:26,559 --> 01:00:28,760
The one thing was that like your character was with

1472
01:00:28,800 --> 01:00:31,000
a dog and the dog was looking off at the

1473
01:00:31,320 --> 01:00:33,719
at the distance and like growled a little bit, Like

1474
01:00:33,840 --> 01:00:35,719
do you guys think that actually means anything? Like is

1475
01:00:35,760 --> 01:00:38,239
the dog a companion that you are controlling in some way?

1476
01:00:38,400 --> 01:00:40,719
Or can you like control the dog for a little

1477
01:00:40,719 --> 01:00:42,639
bit and like mess people up as a dog run

1478
01:00:42,639 --> 01:00:44,920
around and like tackle stuff or is that just like

1479
01:00:44,960 --> 01:00:46,679
a fun little visual thing for a trailer.

1480
01:00:47,840 --> 01:00:49,719
Speaker 3: I don't want that. I don't want the control of

1481
01:00:49,760 --> 01:00:51,880
the dog. I don't mind if it's like at an

1482
01:00:51,920 --> 01:00:53,679
attack at a whistle like I.

1483
01:00:53,639 --> 01:00:54,480
Speaker 1: Think it would be optional.

1484
01:00:54,519 --> 01:00:56,679
Speaker 2: It's not like you have to like I don't think

1485
01:00:56,679 --> 01:00:58,599
you'd get like an MJ mission and Spider Man like

1486
01:00:58,599 --> 01:01:04,159
that dogol.

1487
01:01:02,360 --> 01:01:04,360
Speaker 4: Where you become abby, but you're the wolf for the whole.

1488
01:01:04,960 --> 01:01:07,440
Speaker 3: Yeah, so what do they call the fucking dog? Unfault

1489
01:01:07,519 --> 01:01:09,960
for that you can control and they do stuff attack

1490
01:01:10,039 --> 01:01:13,119
dogmy Yeah, I'd be fine with something maybe not as

1491
01:01:13,199 --> 01:01:14,840
big as that, but something like that where you had

1492
01:01:14,840 --> 01:01:16,400
controls of the dog and they could be a part

1493
01:01:16,400 --> 01:01:18,480
of the mission or not. Don't want to control then

1494
01:01:18,480 --> 01:01:20,880
maybe there's a story beat there. I'm not sure. Maybe

1495
01:01:20,880 --> 01:01:21,800
they John waked the dog.

1496
01:01:21,880 --> 01:01:25,079
Speaker 4: You know whoa I think it's a wolf. It looks

1497
01:01:25,119 --> 01:01:27,320
a lot bigger than a wolf.

1498
01:01:27,440 --> 01:01:29,679
Speaker 1: Yeah, I'm so sorry. I thought it was a dog. Yeah,

1499
01:01:29,960 --> 01:01:31,360
or you have a dog you know.

1500
01:01:31,320 --> 01:01:34,360
Speaker 4: More about that does not look like my Australian labordodle.

1501
01:01:34,400 --> 01:01:36,800
I'm telling you that much the most domesticated dog you

1502
01:01:36,800 --> 01:01:41,000
can get. Yeah, I mean my assumption would be it

1503
01:01:41,079 --> 01:01:42,880
is a gameplay thing. It just seems like it's a

1504
01:01:42,880 --> 01:01:48,920
blot of emphasis on the actual wolf itself there. I

1505
01:01:48,960 --> 01:01:53,960
don't know. I was a little bit, uh like unsettled.

1506
01:01:54,000 --> 01:01:57,199
Sounds so extreme, unsure I think about about what was

1507
01:01:57,239 --> 01:02:00,559
showing here, because I I love Ghost's sashimi like just

1508
01:02:00,599 --> 01:02:03,800
on its own, Like I don't need dog mechanics added,

1509
01:02:04,039 --> 01:02:06,079
you know, added to the game. So like if that's

1510
01:02:06,119 --> 01:02:08,800
a big thing now they're leaning heavily on that, I

1511
01:02:08,880 --> 01:02:11,000
probably wouldn't use it or I just would be a

1512
01:02:11,079 --> 01:02:14,440
little bit yeah, not loving it as much. So really

1513
01:02:14,440 --> 01:02:17,320
intrigued by what the showcase is gonna be. It to me,

1514
01:02:17,480 --> 01:02:20,000
it just seems like if it's just like a nothing

1515
01:02:20,760 --> 01:02:23,159
like element to the game, like why even show this

1516
01:02:23,239 --> 01:02:25,159
at all? Like why not just show our protagonists? And

1517
01:02:25,199 --> 01:02:28,079
like I'm ready to kick ass, you know, tune into

1518
01:02:28,119 --> 01:02:30,480
the showcase, but like no, this is the dog or

1519
01:02:30,519 --> 01:02:33,559
the wolf whatever it is, Like, let's I think they're

1520
01:02:33,559 --> 01:02:37,880
gonna be showcasing, especially in it says like gameplay showcase right,

1521
01:02:37,880 --> 01:02:39,400
like they're gonna have a set state of play to

1522
01:02:39,440 --> 01:02:39,880
showing that.

1523
01:02:40,079 --> 01:02:40,440
Speaker 1: Mm hmm.

1524
01:02:40,599 --> 01:02:44,000
Speaker 4: Yeah, that's where we're gonna be seeing the wolf mechanics incorporated,

1525
01:02:44,079 --> 01:02:46,440
I would imagine. I don't think you're gonna be playing

1526
01:02:46,480 --> 01:02:48,480
as it from the perspective of it. I think it'll

1527
01:02:48,559 --> 01:02:50,760
be something that you just kind of control. And I

1528
01:02:50,800 --> 01:02:53,679
hope it's just smooth and seamless, because something about that

1529
01:02:53,719 --> 01:02:56,199
game is like it's just really smooth to play, like

1530
01:02:56,519 --> 01:02:59,079
fighting multiple enemies. I think they just do such a

1531
01:02:59,079 --> 01:03:01,679
good job the fluid of the combat in in what

1532
01:03:01,719 --> 01:03:04,679
the first game was, so I hope that's just improved

1533
01:03:05,000 --> 01:03:08,079
in the next one and it can't feel clunky otherwise

1534
01:03:08,199 --> 01:03:09,639
I'm just not gonna use the mechanic at all.

1535
01:03:09,840 --> 01:03:11,039
Speaker 1: Yes, I think it'd be badass.

1536
01:03:11,079 --> 01:03:13,119
Speaker 2: You on a horse with your wolf next to you,

1537
01:03:13,199 --> 01:03:16,159
just cruising through your time. Fuck yeah, let me let

1538
01:03:16,199 --> 01:03:17,280
met you real quick on.

1539
01:03:17,920 --> 01:03:20,320
Speaker 1: Yeah? Why why? I hope that is a mechanic I

1540
01:03:20,360 --> 01:03:22,800
think it would work well. Is one. I mean, I

1541
01:03:22,840 --> 01:03:23,199
think you know.

1542
01:03:23,519 --> 01:03:27,719
Speaker 2: I remember in the trailers for ghost Sashima Legends the

1543
01:03:28,000 --> 01:03:30,480
multiplayer DLC, one of the shots that really stood out

1544
01:03:30,519 --> 01:03:32,559
is like you and a buddy getting ready to like

1545
01:03:32,599 --> 01:03:34,719
do a stealth attack on two guys standing next to

1546
01:03:34,760 --> 01:03:36,559
each other. And I think that would be like fun

1547
01:03:36,599 --> 01:03:38,760
to incorporate that in a single player mode of like, Okay,

1548
01:03:39,000 --> 01:03:41,039
plan out your timing, get your dog to attack at

1549
01:03:41,039 --> 01:03:42,800
the exact same time as you go down, take out

1550
01:03:42,840 --> 01:03:45,320
two enemies. And then I think the best example for

1551
01:03:45,400 --> 01:03:47,840
me is you haven't played this, but Star Wars Outlaws.

1552
01:03:47,880 --> 01:03:50,480
You have a little companion in that little alien named Nix,

1553
01:03:50,840 --> 01:03:53,599
and in that game, Nix can distract enemies.

1554
01:03:53,719 --> 01:03:54,639
Speaker 1: Nick Knicks can go.

1555
01:03:54,559 --> 01:03:57,559
Speaker 2: Grab equipment and like ammo whatever off the ground. Knicks

1556
01:03:57,599 --> 01:03:59,239
can go hack panels. You know there's not gonna be

1557
01:03:59,280 --> 01:04:02,000
hackable panels in this, but it can like make sound distractions,

1558
01:04:02,199 --> 01:04:03,519
can do all sorts of things, And I think that

1559
01:04:03,559 --> 01:04:05,119
sped up the game a lot, because now I don't

1560
01:04:05,119 --> 01:04:07,119
have to go around pick up all this crap. Nicks

1561
01:04:07,119 --> 01:04:09,039
will like go do that for me, and then also

1562
01:04:09,199 --> 01:04:11,519
mix as well with the stealth mechanics of making distractions,

1563
01:04:11,760 --> 01:04:12,559
and then it's just fun to.

1564
01:04:12,559 --> 01:04:13,840
Speaker 1: Have a cute little companion with you.

1565
01:04:13,880 --> 01:04:15,840
Speaker 2: And I'll that the wolf is cute, it's more scary

1566
01:04:15,840 --> 01:04:18,039
and ferocious. But I hope that is a mechanic I

1567
01:04:18,079 --> 01:04:20,119
think that's a fun little evolution, and I think it's

1568
01:04:20,119 --> 01:04:23,039
been done really successfully in other games recently, So yeah,

1569
01:04:23,079 --> 01:04:24,800
I think that. I hope that is a thing, And yeah,

1570
01:04:24,800 --> 01:04:26,239
I don't need to control it. I was more just

1571
01:04:26,320 --> 01:04:29,159
posing the question, but I hope it is like not

1572
01:04:29,199 --> 01:04:31,079
controlling in first person. I mean, but I think, yeah,

1573
01:04:31,119 --> 01:04:33,199
that you can issue little commands to it would be

1574
01:04:33,239 --> 01:04:34,960
really fun and would be a good evolution.

1575
01:04:35,159 --> 01:04:38,480
Speaker 3: So could you imagine it's this third person like action

1576
01:04:38,559 --> 01:04:41,639
adventure game, but there's sections where you're first person with

1577
01:04:41,760 --> 01:04:44,719
the wolf and it's just I could just like this

1578
01:04:45,039 --> 01:04:45,840
review scores.

1579
01:04:45,880 --> 01:04:47,800
Speaker 2: Just remember that like mission in GTA where you have

1580
01:04:47,920 --> 01:04:49,800
to control the dog and like chase the guy in

1581
01:04:49,840 --> 01:04:51,280
the train yard like early on.

1582
01:04:51,400 --> 01:04:52,599
Speaker 1: Yeah, like that.

1583
01:04:53,400 --> 01:04:55,400
Speaker 3: Yeah, NIX is a good comparison, though. I think if

1584
01:04:55,440 --> 01:04:56,920
it's like that, I'd be down because I like the

1585
01:04:57,000 --> 01:04:58,599
Knicks aspect and Outlaws as well.

1586
01:04:58,639 --> 01:05:00,960
Speaker 2: So one of the best parts of Outlaws really great mechanic.

1587
01:05:01,880 --> 01:05:04,119
All right, boys, And did I skip any games or

1588
01:05:04,159 --> 01:05:05,000
is it time from Marvel?

1589
01:05:07,199 --> 01:05:14,400
Speaker 4: Actually? Question Rides of Tomorrow. This one was giving me

1590
01:05:14,400 --> 01:05:18,679
a lot of death loops. Just just just thoughts. I'm

1591
01:05:18,719 --> 01:05:19,840
assuming you watched this one.

1592
01:05:20,639 --> 01:05:21,159
Speaker 1: I did.

1593
01:05:21,599 --> 01:05:24,519
Speaker 4: I did not get just like the aspect of like fault,

1594
01:05:24,599 --> 01:05:26,639
like you're trying to figure out what's going on following

1595
01:05:27,599 --> 01:05:31,079
like other players. Of course, Death Loop has a multiplayer

1596
01:05:31,119 --> 01:05:33,920
aspect to it, but I think just like the visuals

1597
01:05:33,960 --> 01:05:37,880
of like you're seeing like basically the ghost, like like

1598
01:05:37,920 --> 01:05:40,119
interacting with objects, and it just reminded me of I

1599
01:05:40,119 --> 01:05:42,239
can't remember what it was called Residuum, I think is

1600
01:05:42,239 --> 01:05:44,559
what it was from from Death Loop, and just very

1601
01:05:44,599 --> 01:05:48,280
similar aesthetic and even just the character designs and like

1602
01:05:48,320 --> 01:05:50,360
the way that they're talking. It was just reminding me

1603
01:05:50,400 --> 01:05:55,840
of an arcane world, very vibrant setting. Also, I don't know,

1604
01:05:56,000 --> 01:05:58,599
I I was a little unsure on like the specifics

1605
01:05:58,599 --> 01:05:59,760
of what's going on in there.

1606
01:05:59,760 --> 01:06:01,320
Speaker 1: Like that was my issue with it.

1607
01:06:01,360 --> 01:06:04,079
Speaker 2: I had no idea what the heck the game actually was,

1608
01:06:04,119 --> 01:06:05,559
but it would definitely like the arts that I was

1609
01:06:05,599 --> 01:06:08,079
great too. I gotta watch that trailer again and maybe

1610
01:06:08,159 --> 01:06:10,239
see another one later on that explains a bit more,

1611
01:06:10,239 --> 01:06:13,639
because it seemed compelling, but I was also quite confused.

1612
01:06:14,079 --> 01:06:19,039
Speaker 4: Yeah, yeah, absolutely, but still looked interesting and unique original.

1613
01:06:18,960 --> 01:06:20,480
Speaker 1: Mmmmmm all right.

1614
01:06:20,519 --> 01:06:23,840
Speaker 2: The final game of the showcase coming out twenty twenty six,

1615
01:06:24,159 --> 01:06:27,000
Marvel Tocon Fighting Souls.

1616
01:06:27,199 --> 01:06:32,480
Speaker 1: Don't you dare forget the title of that of that game.

1617
01:06:33,679 --> 01:06:37,679
Speaker 2: So this is a yeah, a Marvel fighting game from

1618
01:06:38,400 --> 01:06:39,320
Art system Works.

1619
01:06:39,119 --> 01:06:40,119
Speaker 1: Who make Guilty Gear.

1620
01:06:40,239 --> 01:06:44,480
Speaker 2: They make DBZ Fighters Blas Blue, like they they're crushing

1621
01:06:44,480 --> 01:06:47,840
it with these like anime fighting games and personally, like

1622
01:06:47,880 --> 01:06:49,880
I haven't played a lot of them, but Guilty Gear Strive,

1623
01:06:49,920 --> 01:06:52,079
which is their most recent Guiltier game is on game

1624
01:06:52,079 --> 01:06:54,159
Pass or it was, and played it with a friend

1625
01:06:54,199 --> 01:06:55,719
for a few rounds and like a super great game,

1626
01:06:55,760 --> 01:06:57,400
and I always loved watching it even if I wasn't

1627
01:06:57,400 --> 01:07:00,119
playing it, just because the animations are unreal and like

1628
01:07:00,159 --> 01:07:03,000
the creativity, like the characters like really weird move sets,

1629
01:07:03,079 --> 01:07:05,800
went to interesting styles and so it just like I

1630
01:07:05,800 --> 01:07:07,880
felt like, okay taking that, but then giving them the

1631
01:07:08,000 --> 01:07:10,519
Marvel ip and it seems like they took it and

1632
01:07:10,599 --> 01:07:12,599
fucking ran with it. Like I think this is such

1633
01:07:12,599 --> 01:07:15,920
a great trailer of the art style was really great,

1634
01:07:15,920 --> 01:07:18,440
Like costumes for these characters I've never seen before. Also

1635
01:07:18,519 --> 01:07:21,519
just having Captain America and crew just speaking in Japanese

1636
01:07:21,599 --> 01:07:24,199
added so much to the anime vibe of this.

1637
01:07:25,320 --> 01:07:25,719
Speaker 1: I think the.

1638
01:07:26,079 --> 01:07:30,559
Speaker 2: Combat looks really great, really fluid, really cinematic, fucking I'm

1639
01:07:30,639 --> 01:07:32,440
so excited for this, and I don't get excited for

1640
01:07:32,480 --> 01:07:34,280
two D fighting games because it's just not my genre,

1641
01:07:34,360 --> 01:07:35,840
not my space, and out look at this, I'm buying

1642
01:07:35,840 --> 01:07:36,400
Mortal Combat.

1643
01:07:36,440 --> 01:07:39,159
Speaker 1: I'm buying this game. But I think this looks outstanding

1644
01:07:39,159 --> 01:07:40,679
and that's really really rare for me.

1645
01:07:40,679 --> 01:07:42,920
Speaker 2: I think that's why I'm highlighting this is like I'm

1646
01:07:42,920 --> 01:07:45,280
just not a fighting traditional fighting game guy. I'm a

1647
01:07:45,320 --> 01:07:48,360
platform fighting boy. But this game really really spoke to me.

1648
01:07:48,440 --> 01:07:51,400
So yeah, I think this was an outstanding trailer. Really

1649
01:07:51,440 --> 01:07:52,159
excited for the same.

1650
01:07:53,679 --> 01:07:58,239
Speaker 4: Yeah, No, absolutely, I think this was surprised, to be sure,

1651
01:07:58,320 --> 01:07:59,119
but a welcome one.

1652
01:08:00,480 --> 01:08:00,679
Speaker 3: Yeah.

1653
01:08:00,840 --> 01:08:03,639
Speaker 4: It just fits so well with the amount of characters

1654
01:08:03,679 --> 01:08:06,599
we have, and I'm I'm glad it wasn't just like

1655
01:08:06,679 --> 01:08:09,480
an anime inspired or like a Japanese inspired but like

1656
01:08:09,599 --> 01:08:12,880
still like very western Marvel like this feels like a

1657
01:08:12,920 --> 01:08:17,079
true Japanese fighting game, and just with the the music,

1658
01:08:17,239 --> 01:08:21,600
the animations, I think two v two fits really well.

1659
01:08:21,680 --> 01:08:24,279
Also with the rosters that we have, just you know,

1660
01:08:24,359 --> 01:08:26,720
we have like civil wars where we have teams fighting

1661
01:08:26,800 --> 01:08:28,640
up against each other. What was that reaction? Not my

1662
01:08:28,680 --> 01:08:29,600
first time, there.

1663
01:08:29,560 --> 01:08:31,680
Speaker 3: Isn't isn't it four? Be four?

1664
01:08:33,239 --> 01:08:35,000
Speaker 4: Is it four before missing?

1665
01:08:35,039 --> 01:08:36,880
Speaker 1: I think it's four. I think it's four people on

1666
01:08:36,920 --> 01:08:37,279
a team.

1667
01:08:38,039 --> 01:08:42,000
Speaker 4: Okay, so four before okay, whatever it is, it's.

1668
01:08:41,439 --> 01:08:44,800
Speaker 2: Four divided by two two per team. I actually don't know.

1669
01:08:44,920 --> 01:08:46,119
I think it is four though.

1670
01:08:45,960 --> 01:08:48,079
Speaker 4: I thought it was tag team, like that's what. But

1671
01:08:48,119 --> 01:08:49,560
it might have said four before take.

1672
01:08:49,399 --> 01:08:51,359
Speaker 2: Because I think they had eight characters in the trailer,

1673
01:08:51,399 --> 01:08:53,079
so I think they were setting it up as four.

1674
01:08:53,680 --> 01:08:56,479
Speaker 3: So then is not that's.

1675
01:08:56,319 --> 01:08:59,680
Speaker 4: A yeah watch the trailer.

1676
01:08:59,800 --> 01:09:02,119
Speaker 3: Take team just me means two. But yeah, that it

1677
01:09:02,199 --> 01:09:02,840
is four v.

1678
01:09:02,920 --> 01:09:04,640
Speaker 4: Four Yeah, okay, yeah, because there was a lot of

1679
01:09:04,720 --> 01:09:07,079
characters bouncing in and out, I just the s pups

1680
01:09:07,119 --> 01:09:10,880
confirmed it's forty four. There was a lot of characters

1681
01:09:10,880 --> 01:09:13,159
bouncing around. I just assumed it was like multiple matches

1682
01:09:13,319 --> 01:09:16,000
going on, just showing the different characters. But uh, I

1683
01:09:16,000 --> 01:09:18,319
mean that's even more interesting because I was gonna make

1684
01:09:18,319 --> 01:09:21,920
the comparison to Dragon Ball Z Fighter Z, which is

1685
01:09:21,920 --> 01:09:25,319
a two v two Like it's it's you know, one

1686
01:09:25,359 --> 01:09:28,039
player playing two players, but you'd be swapping them out,

1687
01:09:28,039 --> 01:09:30,920
and it was a really interesting gameplay mechanic. And I

1688
01:09:31,079 --> 01:09:33,560
mean multiplying that by two, having four is going to

1689
01:09:33,640 --> 01:09:37,199
be really interesting. I'm curious how long those those battles

1690
01:09:37,199 --> 01:09:39,720
are gonna go because I feel like arcade fighters are

1691
01:09:39,760 --> 01:09:41,920
pretty quick for matches, like you're not gonna.

1692
01:09:41,720 --> 01:09:43,119
Speaker 1: Get Maybe this isn't round based.

1693
01:09:43,239 --> 01:09:45,399
Speaker 2: Maybe it's just like only you know a lot of

1694
01:09:45,520 --> 01:09:47,560
right total combats, like you got to do best of three.

1695
01:09:47,640 --> 01:09:50,039
I'm guessing this would just be one longer match rather

1696
01:09:50,079 --> 01:09:51,399
than splitting tender rounds.

1697
01:09:51,640 --> 01:09:54,319
Speaker 4: Yeah, who knows. But I really like the roster that

1698
01:09:54,399 --> 01:09:56,760
was showing there. I mean it's the type of thing

1699
01:09:56,800 --> 01:09:58,920
that you can just have like endless characters in there

1700
01:09:58,920 --> 01:10:02,039
because there's so many Marvel characters, not just what's in

1701
01:10:02,079 --> 01:10:05,960
the MCU, but just beyond. And yeah, I like the

1702
01:10:06,039 --> 01:10:08,000
roster too that they showcase right away, like having come

1703
01:10:08,039 --> 01:10:11,439
all in there. I thought that was fun and yeah, no,

1704
01:10:11,560 --> 01:10:14,000
this was just like a really pleasant surprise, Like I

1705
01:10:14,039 --> 01:10:16,640
was just smiling, I think during this whole showcase here

1706
01:10:16,720 --> 01:10:19,560
just looks fun. And definitely, of course, you know, because

1707
01:10:19,600 --> 01:10:21,840
we're just we like to play games on extra life

1708
01:10:21,840 --> 01:10:23,760
streams and whatnot, it just seems like something that would

1709
01:10:23,800 --> 01:10:25,399
naturally come up, especially before.

1710
01:10:25,720 --> 01:10:29,199
Speaker 2: Yeah, there's team up together, all four of us against

1711
01:10:29,279 --> 01:10:30,159
a computer player.

1712
01:10:30,479 --> 01:10:33,960
Speaker 4: Yeah, getting bombed by the or four of.

1713
01:10:33,800 --> 01:10:36,199
Speaker 3: The five of my kids. You know they can Oh yeah,

1714
01:10:36,319 --> 01:10:38,800
you got a whole team over for the five kids.

1715
01:10:39,239 --> 01:10:41,279
Speaker 1: When will I get the five man tag team?

1716
01:10:41,399 --> 01:10:45,079
Speaker 3: It's only fair a right, which twins up? You know, Sitney,

1717
01:10:45,079 --> 01:10:46,800
you're three minutes older. You get in there.

1718
01:10:48,119 --> 01:10:50,279
Speaker 2: They can each hold one half of the controller. I

1719
01:10:50,279 --> 01:10:51,840
mean their hands are pretty small right now, so that

1720
01:10:51,840 --> 01:10:52,520
would probably work.

1721
01:10:52,560 --> 01:10:52,720
Speaker 4: Well.

1722
01:10:57,079 --> 01:10:58,560
Speaker 3: Yeah, So this is one where it's like on the

1723
01:10:58,560 --> 01:11:00,239
opposite side where I'm like, you doing more. It's not

1724
01:11:00,319 --> 01:11:02,800
like completely on my back. I I think I go

1725
01:11:02,840 --> 01:11:04,479
in phases where same thing, like I grew up on

1726
01:11:04,520 --> 01:11:06,319
Moratal Kombat. But then there's like a long phase of

1727
01:11:06,359 --> 01:11:08,399
my time in my life gaming wise, I didn't play

1728
01:11:08,399 --> 01:11:09,520
a bunch of it. Then it's like, oh, I want

1729
01:11:09,560 --> 01:11:12,399
to get back into there. Same thing I own Injustice

1730
01:11:12,439 --> 01:11:15,520
and you know all those Mortal Capcom games now owned

1731
01:11:15,520 --> 01:11:17,640
a Marvel or I owned DC versus Mortal Kombat. So

1732
01:11:17,640 --> 01:11:19,279
I feel like I always need like a little break.

1733
01:11:20,800 --> 01:11:22,439
So this wasn't like, oh this is a day one

1734
01:11:22,439 --> 01:11:24,439
for me, but to me as far as like all

1735
01:11:24,479 --> 01:11:28,079
the scales of looking great presenting, great just hype levels.

1736
01:11:28,079 --> 01:11:29,520
I think they knocked out the park and this is

1737
01:11:29,520 --> 01:11:31,600
somewhere I look at it, go okay. I can see

1738
01:11:31,600 --> 01:11:34,319
this being for a lot of people, and it previewed

1739
01:11:34,399 --> 01:11:36,119
very well. Also, we did mention I really liked in

1740
01:11:36,119 --> 01:11:37,479
the trail where they showed the trailer and then I

1741
01:11:37,560 --> 01:11:39,439
hit a rewind and went back and like had the

1742
01:11:39,439 --> 01:11:41,319
creators talk about the game. I thought that was very

1743
01:11:41,359 --> 01:11:45,000
fun and creative. But yeah, I love the art style.

1744
01:11:45,239 --> 01:11:47,720
Some of the outfits. Not a fan of Captain America

1745
01:11:47,840 --> 01:11:50,439
looks awful. They massacred my boy. He's rocking like a

1746
01:11:50,479 --> 01:11:54,000
fucking jacket and he's looking like a steampunk loser. Like no, like,

1747
01:11:54,039 --> 01:11:55,840
So there's a couple of design like even Spider Man.

1748
01:11:55,880 --> 01:11:58,000
I'm in the camp too, where Spider Man, you like

1749
01:11:58,079 --> 01:11:58,760
the cap design?

1750
01:11:59,239 --> 01:12:00,520
Speaker 1: I do. I like all designs.

1751
01:12:00,600 --> 01:12:02,640
Speaker 2: I think they're fun and different and cool and weird

1752
01:12:02,680 --> 01:12:05,079
and like, yeah, like I they are weird for sure,

1753
01:12:05,119 --> 01:12:06,720
but that's part of the appeal for.

1754
01:12:06,720 --> 01:12:09,039
Speaker 3: Me, and that's why too write. For me, I'm complete,

1755
01:12:09,119 --> 01:12:11,239
this is perfect for this game. This is someone where

1756
01:12:11,239 --> 01:12:13,079
it's like, hey, if Chris Evans came back and he's

1757
01:12:13,119 --> 01:12:13,800
rocking on the back cave.

1758
01:12:13,840 --> 01:12:17,000
Speaker 1: We're fine, yeah, I mean different, yeah there, But for.

1759
01:12:16,960 --> 01:12:19,159
Speaker 3: This type of game when things are quite different, sure,

1760
01:12:19,199 --> 01:12:21,359
like even Spider Man. We are in this age where

1761
01:12:21,359 --> 01:12:23,840
they just fucking loved over designed spier Man. I don't

1762
01:12:23,880 --> 01:12:26,039
get it, but they want to look different, They want

1763
01:12:26,039 --> 01:12:28,520
to have something out there. So but the actual animation

1764
01:12:28,640 --> 01:12:31,560
style and the visuals and the you know, just the

1765
01:12:31,600 --> 01:12:33,800
coloring of it that all looks great, looks very appealing.

1766
01:12:33,880 --> 01:12:37,239
This is one that I know because twenty twenty six,

1767
01:12:37,319 --> 01:12:39,920
it's still ways off. I don't think it's a it's

1768
01:12:39,960 --> 01:12:42,319
not a day one buy, but this is one where

1769
01:12:42,319 --> 01:12:44,079
I definitely will wait for one of you guys to

1770
01:12:44,119 --> 01:12:46,359
get it, try it, and then if I really enjoy it,

1771
01:12:46,399 --> 01:12:48,720
then purchase it. I think this was could be one

1772
01:12:48,800 --> 01:12:52,079
I could play. I can't remember where it was, but

1773
01:12:52,119 --> 01:12:53,399
there is some I meant to find it, but I

1774
01:12:53,399 --> 01:12:55,520
couldn't find the exact quote, but there's some quote going

1775
01:12:55,520 --> 01:12:57,399
around that the creators are saying that like, they also

1776
01:12:57,439 --> 01:12:59,000
wanted to pick some characters in the roster that have

1777
01:12:59,039 --> 01:13:01,439
never been any fighting games, which to me is very

1778
01:13:01,439 --> 01:13:03,920
fun and intriguing. That's because again, like Kirkland just said,

1779
01:13:04,159 --> 01:13:07,039
there are thousands of characters you can pick from them.

1780
01:13:07,079 --> 01:13:07,800
Let's get weird.

1781
01:13:07,840 --> 01:13:10,760
Speaker 2: There's like even I guess it would Kamala be one

1782
01:13:10,760 --> 01:13:12,520
of those. Has she been in one of these fighting games?

1783
01:13:12,640 --> 01:13:12,960
Speaker 4: Was she won?

1784
01:13:13,239 --> 01:13:15,319
Speaker 3: Was she in that in Findy Capcom Marvel one? Like

1785
01:13:15,359 --> 01:13:17,520
he didn't review well, but that they put that around

1786
01:13:17,600 --> 01:13:20,199
in Findy war Time? I never played it. I know

1787
01:13:20,680 --> 01:13:23,319
Rubin did shut Rubin, but I think there's times where

1788
01:13:23,359 --> 01:13:25,760
like even when we went back and played the Marvel

1789
01:13:25,800 --> 01:13:28,279
Capcom one, it was very funny of like why is

1790
01:13:28,359 --> 01:13:31,239
Juggernaut in three of these games? Right? It's like, yeah,

1791
01:13:31,239 --> 01:13:33,039
I know it's the nineties, but they always made sure, yeah,

1792
01:13:33,119 --> 01:13:35,000
Juggernauts in here, And I would love that same thing,

1793
01:13:35,159 --> 01:13:37,840
like who is their Juggernaut? Who's the one character that

1794
01:13:37,920 --> 01:13:40,640
pops up? Like you know, we just fucking love this character.

1795
01:13:41,000 --> 01:13:43,399
They're gonna be in there, but it's fucking multiple band

1796
01:13:44,000 --> 01:13:46,960
if it's I don't know, even iron Fist. I don't

1797
01:13:47,000 --> 01:13:48,640
know if iron Fist has been in a fighting game,

1798
01:13:48,640 --> 01:13:49,560
you know there's fighting.

1799
01:13:50,000 --> 01:13:51,760
Speaker 4: His own team, it would just before.

1800
01:13:52,239 --> 01:13:55,960
Speaker 3: That'd be awesome, you know, like even some newer characters,

1801
01:13:56,000 --> 01:13:58,600
you know, like not that I really want them too much,

1802
01:13:58,640 --> 01:14:01,399
but like, uh, fuck, who's a guy cirkling? You like,

1803
01:14:01,439 --> 01:14:03,560
until they tried to doing the movie any Circus played

1804
01:14:03,560 --> 01:14:09,920
a venom carnage father of the symbiotes. Oh no, plant,

1805
01:14:10,039 --> 01:14:12,439
no thank you. Yeah, Like I would love if there

1806
01:14:12,479 --> 01:14:15,079
was some newer picks like that too, of like very

1807
01:14:15,119 --> 01:14:16,960
off the walls up. Of course you're gonna get your

1808
01:14:17,000 --> 01:14:19,760
classics in there. But the other thing is, I hope

1809
01:14:20,119 --> 01:14:22,760
with it being a four versus four you know set up,

1810
01:14:22,800 --> 01:14:25,239
that should mean a lot of characters, you know, And

1811
01:14:25,840 --> 01:14:28,439
so yeah, there's a couple here my classics I want, Like,

1812
01:14:28,439 --> 01:14:30,560
I agree, fanboy Clay, send the chat of your stream.

1813
01:14:30,880 --> 01:14:34,159
Gambit is like this art style this look, Yeah, that'd

1814
01:14:34,239 --> 01:14:34,520
be great.

1815
01:14:34,560 --> 01:14:36,640
Speaker 2: So there's a bunch of X Men, especially it's already

1816
01:14:36,640 --> 01:14:39,119
got the Gambit jacket, so you just hand that over,

1817
01:14:39,279 --> 01:14:39,960
change the color.

1818
01:14:40,199 --> 01:14:42,039
Speaker 3: No Gamma gets his suit. It's like a really skin

1819
01:14:42,119 --> 01:14:43,840
tight body suit with like a big g on it.

1820
01:14:44,239 --> 01:14:48,279
But no, I think, especially the X Men, when you

1821
01:14:48,279 --> 01:14:51,039
look at that nineties type of feel like, I think

1822
01:14:51,039 --> 01:14:53,399
the X Men are gonna look quite sleek and sexy

1823
01:14:53,399 --> 01:14:56,159
in this game. So and you know, I'll walk it back.

1824
01:14:56,199 --> 01:14:58,119
There's even a chance it could be a Day one

1825
01:14:58,159 --> 01:15:01,279
because there's some things about just like it is. I

1826
01:15:01,319 --> 01:15:03,079
just gotta see more. But I would very much love

1827
01:15:03,079 --> 01:15:05,159
I hope that it's a day one close to a

1828
01:15:05,279 --> 01:15:07,760
stream or like Kirkling gets it and I can try

1829
01:15:07,800 --> 01:15:10,439
it first, because I said, because even playing games now

1830
01:15:10,439 --> 01:15:12,279
with the girls, because they love Smash, that might be

1831
01:15:12,279 --> 01:15:14,479
something more to get them. And the Marvel versus Capital

1832
01:15:14,479 --> 01:15:16,039
one they had lots of fun with, but as we

1833
01:15:16,079 --> 01:15:19,439
talk about, those were very painful. We're smashed. Like tonight

1834
01:15:19,439 --> 01:15:21,640
when I was doing dishes everything, I set them up.

1835
01:15:21,760 --> 01:15:23,359
They just played for an hour by themselves. They can

1836
01:15:23,399 --> 01:15:25,279
do the menu, they can select, they can do everything

1837
01:15:25,439 --> 01:15:28,119
Marvelous capcin I could not do that with them. So

1838
01:15:28,239 --> 01:15:30,520
with this game, if it was to that extent where

1839
01:15:30,560 --> 01:15:32,800
obviously it's gonna be updated, menu is very easy to use.

1840
01:15:33,119 --> 01:15:34,960
That's another reason why I think it could just be

1841
01:15:35,000 --> 01:15:38,039
a very fun, cool game like get some people, get

1842
01:15:38,039 --> 01:15:40,920
a squirrel go in there. You know I just saw her. Yeah, yeah,

1843
01:15:40,920 --> 01:15:42,880
Like that's what I want for When they're talking about

1844
01:15:42,920 --> 01:15:46,760
characters and fought like I want weird big squirrel girl nol.

1845
01:15:47,039 --> 01:15:51,439
I'm trying to think of other like very new characters. Yeah,

1846
01:15:51,439 --> 01:15:53,760
but yeah, I think this had a very good showing

1847
01:15:53,840 --> 01:15:56,279
and it was very well received. So I'm excited to

1848
01:15:56,319 --> 01:16:00,279
see the continuing roll out of the roster and this

1849
01:16:00,399 --> 01:16:03,000
and yeah, I'm not sure if that's a good maybe

1850
01:16:03,000 --> 01:16:05,239
sidequiest topic in the future, maybe like a mini topic

1851
01:16:05,279 --> 01:16:07,359
I've picking some fighters like a roster.

1852
01:16:07,159 --> 01:16:09,800
Speaker 2: To write it down right now? Yeah, no, I think that.

1853
01:16:09,920 --> 01:16:11,680
To me, that's such a one of my favorite parts

1854
01:16:11,680 --> 01:16:14,640
about the whole hype of Smash is like every in

1855
01:16:14,680 --> 01:16:16,800
town direct like, oh, which character are we gonna get?

1856
01:16:16,800 --> 01:16:18,680
And it just makes every trailer exciting, and even like

1857
01:16:18,960 --> 01:16:21,079
Multiverses had that two rist and piece that game is

1858
01:16:21,119 --> 01:16:22,960
dead now. But I think that's like why I wish

1859
01:16:23,039 --> 01:16:25,760
I was more into like other traditional fighting games, because

1860
01:16:25,760 --> 01:16:27,920
that's such a layup for every trailer. Every marketing thing

1861
01:16:27,960 --> 01:16:29,920
is like show off one to two to three new characters,

1862
01:16:30,119 --> 01:16:32,000
and that's always super hype, especially if you're a big

1863
01:16:32,000 --> 01:16:34,319
fan of the series and like, oh shit, sub Zero's

1864
01:16:34,359 --> 01:16:36,000
coming back if he was ever not in one of

1865
01:16:36,000 --> 01:16:38,199
the initial trailers. And so I think this is just

1866
01:16:38,239 --> 01:16:40,159
gonna be I can't wait for every state of play

1867
01:16:40,239 --> 01:16:41,840
now until this game comes out. To just get a

1868
01:16:41,880 --> 01:16:44,079
new trailer for this, a couple of new characters shown

1869
01:16:44,119 --> 01:16:46,279
off a new map or something. I think it's gonna

1870
01:16:46,279 --> 01:16:47,760
be really fun to dig into that because one of

1871
01:16:47,800 --> 01:16:49,840
the things about this trailer that seemed really interesting to

1872
01:16:49,880 --> 01:16:52,359
me is from what I could tell, only one map

1873
01:16:52,840 --> 01:16:55,560
was actually shown here, Like it's just New York. We

1874
01:16:55,680 --> 01:16:58,039
start out in like Times Square, and then as the

1875
01:16:58,039 --> 01:16:59,960
battle goes along, you like hit someone with a big ten.

1876
01:17:00,199 --> 01:17:01,319
And this is where I can't tell if it's like

1877
01:17:02,079 --> 01:17:03,640
just a fake little trailer thing and this would be

1878
01:17:03,640 --> 01:17:05,560
a different map you'd select or but it seemed to

1879
01:17:05,560 --> 01:17:07,840
me like an in game transition, like you do a

1880
01:17:07,880 --> 01:17:10,439
big attack with ghost Rider, you smack Doom, it like

1881
01:17:10,520 --> 01:17:12,560
launches him into this other part of New York, and

1882
01:17:12,600 --> 01:17:15,159
then it was like an Avengers memorial type area. And

1883
01:17:15,199 --> 01:17:16,960
then we did a third time and went to like

1884
01:17:16,960 --> 01:17:20,000
a back alley with like fog Well's gym and other

1885
01:17:20,039 --> 01:17:21,680
things like that. So but like all those are New

1886
01:17:21,760 --> 01:17:24,239
York locations, and so it seemed like a three are

1887
01:17:24,399 --> 01:17:27,720
a three acts transition with him on battle, which is great,

1888
01:17:27,880 --> 01:17:30,000
but also like we didn't see any other maps as

1889
01:17:30,000 --> 01:17:32,239
far as I could tell, like just the one, and like,

1890
01:17:32,279 --> 01:17:34,600
there are a million little details I brought wrote down

1891
01:17:34,640 --> 01:17:36,760
a bunch we can dig into here, maybe hints of

1892
01:17:36,760 --> 01:17:38,399
other playable characters or things like that.

1893
01:17:38,439 --> 01:17:39,880
Speaker 1: But I love that idea.

1894
01:17:39,880 --> 01:17:42,039
Speaker 2: I think that's so cinematic and so fun and just like,

1895
01:17:42,279 --> 01:17:43,880
you know, you can't always get every character in a

1896
01:17:43,880 --> 01:17:45,640
fighting game, because it takes months and months of work

1897
01:17:45,640 --> 01:17:48,159
to get one of these characters to a playable point,

1898
01:17:48,479 --> 01:17:50,720
but you can throw Like you know, Dazzler was on

1899
01:17:50,760 --> 01:17:52,880
like a screen in the background, like doing a performance

1900
01:17:52,960 --> 01:17:56,600
or something like that, and fanboy Clay caught that. Matt

1901
01:17:56,680 --> 01:17:58,840
Murdock seems like he's peeking through a window there too.

1902
01:17:59,199 --> 01:18:01,840
I hope he's hope he's playable, but uh, at the

1903
01:18:01,920 --> 01:18:03,319
very least, you know, you have a little fun show

1904
01:18:03,319 --> 01:18:04,840
outs in the background. It seems like these maps are

1905
01:18:04,840 --> 01:18:06,880
going to be just jam packed full of fun little

1906
01:18:06,880 --> 01:18:07,720
easter eggs in there.

1907
01:18:07,880 --> 01:18:10,000
Speaker 3: To your point of like, I would very much love

1908
01:18:10,000 --> 01:18:11,680
where it's like, Okay, you picked New York, but if

1909
01:18:11,680 --> 01:18:14,119
you picked New York, you are segling through different locations

1910
01:18:14,159 --> 01:18:16,600
like yeah, I can't remember the name of how fine it.

1911
01:18:16,600 --> 01:18:19,840
There was a PlayStation two X Men fighting game that

1912
01:18:19,920 --> 01:18:22,840
had that where you would go and be like in

1913
01:18:22,920 --> 01:18:25,159
the x Mansion and you would fight and continually go

1914
01:18:25,199 --> 01:18:26,640
to different parts and I know.

1915
01:18:26,640 --> 01:18:29,039
Speaker 2: Yeah, and I think Techan has always done that too. Yeah,

1916
01:18:29,520 --> 01:18:31,920
two maps that you're going between, you believe variations.

1917
01:18:32,119 --> 01:18:35,199
Speaker 3: I think Injustice did that normal call it a little bit, yeah,

1918
01:18:35,199 --> 01:18:37,439
but back then it was really cool of oh, you're

1919
01:18:37,479 --> 01:18:39,439
in the courtyard and then you're Inn Exavier's office, and

1920
01:18:39,439 --> 01:18:41,239
then you're by the the Quinn Jet, Like that'd be

1921
01:18:41,279 --> 01:18:44,319
cool where okay, you pick the Xavier Institute, but then.

1922
01:18:44,319 --> 01:18:47,000
Speaker 2: That is ex Mansion has gotta be one of the Yeah,

1923
01:18:47,000 --> 01:18:47,920
and I can't wait for that.

1924
01:18:48,399 --> 01:18:49,680
Speaker 3: Yeah.

1925
01:18:49,960 --> 01:18:52,159
Speaker 2: Yeah, A couple like another couple of things from just

1926
01:18:52,199 --> 01:18:55,479
like the map backgrounds. At one point that Avengers Monument thing,

1927
01:18:55,479 --> 01:18:58,680
there's a statue that has Cap and Iron Man weirdly enough,

1928
01:18:58,720 --> 01:19:01,560
that are not in the outfit that they have in

1929
01:19:01,600 --> 01:19:04,520
the game. It's like the traditional Cap Ironman version.

1930
01:19:04,600 --> 01:19:05,279
Speaker 3: So it's for me.

1931
01:19:05,720 --> 01:19:07,000
Speaker 2: Yeah, I don't know if this means this is like

1932
01:19:07,000 --> 01:19:10,119
a multiverse situation where like, yeah, here's this weird steampunk

1933
01:19:10,159 --> 01:19:13,079
Captain America in this universe, or if he's just donning

1934
01:19:13,119 --> 01:19:16,079
this new outfit for some reason, but Also on that

1935
01:19:16,119 --> 01:19:18,359
monument was Thor, who has not been shown off yet,

1936
01:19:18,399 --> 01:19:20,359
so maybe he would be it'd be weird to have

1937
01:19:20,439 --> 01:19:23,199
just three Avengers and like not have Thor as a

1938
01:19:23,239 --> 01:19:26,359
playable one if he's like on this statue. There's an

1939
01:19:26,359 --> 01:19:30,800
Avengers tower. In the background. There is the Gem Theater,

1940
01:19:30,880 --> 01:19:33,640
which apparently is like a big loop cage thing that

1941
01:19:33,720 --> 01:19:37,800
I looked up. Also that weirdly enough, the main like

1942
01:19:38,199 --> 01:19:41,000
Times Square section they're at there was like two street signs,

1943
01:19:41,000 --> 01:19:43,000
so I don't know if that's just a miss. There's

1944
01:19:43,039 --> 01:19:45,520
like Avengers Avenue, but then also forty second Street and

1945
01:19:45,520 --> 01:19:49,119
apparently forty second Street is where the Fantastic four what's

1946
01:19:49,119 --> 01:19:52,159
that called the Baxter Building is, so Maybel will get

1947
01:19:52,159 --> 01:19:52,920
one of them in there.

1948
01:19:53,079 --> 01:19:53,800
Speaker 1: There was also a.

1949
01:19:53,800 --> 01:19:57,239
Speaker 2: Janet van Dine building right next to there as well.

1950
01:19:57,680 --> 01:19:59,800
Jay Jon and Jameson was the background with the Daily Bugle.

1951
01:19:59,840 --> 01:20:02,119
So there's so many fun little East eggs in the background.

1952
01:20:02,159 --> 01:20:03,760
And yeah, like I don't know if any of those

1953
01:20:03,760 --> 01:20:05,479
mean any of those characters are gonna be in there.

1954
01:20:05,520 --> 01:20:08,279
I think Thor and like maybe Daredevil maybe Luke Ca

1955
01:20:08,479 --> 01:20:10,239
just seemed like kind of fun likely ones. I mean

1956
01:20:10,479 --> 01:20:12,239
Luke cage would be really cool. I would love to

1957
01:20:12,239 --> 01:20:14,800
see like art style they'd give him for this. But yeah,

1958
01:20:14,880 --> 01:20:16,640
even just in this one map, it seems like they're

1959
01:20:17,359 --> 01:20:19,680
you know, filling it with fun stuff in the background too,

1960
01:20:19,680 --> 01:20:20,239
which is cool.

1961
01:20:20,800 --> 01:20:22,680
Speaker 3: Yeah, and that's gonna be the fun thing to see

1962
01:20:22,800 --> 01:20:25,920
who's in there who's not. Yeah, I was just looking

1963
01:20:25,920 --> 01:20:28,119
to see the Fishery revealed, because I don't know if

1964
01:20:28,159 --> 01:20:29,880
you've actually said that, like all of them, but it's

1965
01:20:30,119 --> 01:20:33,880
cap Miss Marvel, Doctor Jum, and then star Lord, which

1966
01:20:33,920 --> 01:20:35,920
was to me, yeah, but then you have Spiderman and

1967
01:20:35,920 --> 01:20:39,159
Iron Man's Storm with Storms looking fucking great. Here hairs

1968
01:20:39,279 --> 01:20:41,800
mass of that outfit. But then you know Taylor's boy

1969
01:20:41,920 --> 01:20:45,399
a Ghostbrider specifically though the Robbie Rayes version with the

1970
01:20:45,479 --> 01:20:48,159
car so they went for a different ghost writer there.

1971
01:20:48,039 --> 01:20:50,560
Speaker 1: But the Sun's version right that same that same one.

1972
01:20:50,720 --> 01:20:53,520
Speaker 3: Yeah, so I think that was smart. I think I

1973
01:20:53,520 --> 01:20:57,159
think Doom like because all the other ones are Miss Marvel.

1974
01:20:57,199 --> 01:20:59,960
I I don't know where she is in the Marvel lexico,

1975
01:21:00,199 --> 01:21:02,960
but to me, Doom and Ghostwriter those are two hype

1976
01:21:02,960 --> 01:21:04,760
picks because I think with myst Marvel, just because she's

1977
01:21:04,800 --> 01:21:07,079
in a lot of Colm books with ever geting up

1978
01:21:07,119 --> 01:21:08,760
for I feel like she's a more pauper character now.

1979
01:21:08,760 --> 01:21:10,840
It's almost I won't say a given, but to me

1980
01:21:10,880 --> 01:21:12,640
it actually is nowadays. If we get a group games

1981
01:21:12,640 --> 01:21:14,279
where I just expect them to Marvel being there because

1982
01:21:14,319 --> 01:21:16,960
she's such a big fan base. Characters that ghostwriter Doom

1983
01:21:17,279 --> 01:21:19,560
like even Doom and Marvel Appliance he became later in

1984
01:21:19,600 --> 01:21:22,560
the DLC, right, So I liked that they had those

1985
01:21:22,640 --> 01:21:24,680
characters in there, and same thing Starlard, he's the one

1986
01:21:24,720 --> 01:21:26,760
I expect now because Guardians just pomped off.

1987
01:21:26,800 --> 01:21:30,319
Speaker 2: But yeah, yeah, yeah, no, I think it's a it's

1988
01:21:30,359 --> 01:21:32,600
a good mix of you know, you gotta have Spidery

1989
01:21:32,600 --> 01:21:32,760
in there.

1990
01:21:32,800 --> 01:21:34,039
Speaker 1: He's the biggest Marvel character ever.

1991
01:21:34,079 --> 01:21:35,560
Speaker 2: You have a couple of Avengers characters, you have the

1992
01:21:35,560 --> 01:21:38,279
weird dark dimensioned character, you have a villain, you have

1993
01:21:38,319 --> 01:21:40,079
a Guardian of the Galaxy, you have an X men

1994
01:21:40,520 --> 01:21:42,279
what do we even call Kamala at this point? Like

1995
01:21:42,479 --> 01:21:44,399
I guess x men, but also that what was the

1996
01:21:44,399 --> 01:21:45,319
the other name?

1997
01:21:45,399 --> 01:21:47,600
Speaker 3: And she's in a human last commune, but yeah, she

1998
01:21:47,680 --> 01:21:50,039
isn't inhuman, So.

1999
01:21:49,279 --> 01:21:51,000
Speaker 2: So yeah, I think cool that we're getting some rep

2000
01:21:51,039 --> 01:21:53,479
from different spots. That's why I expect like a Fantastic

2001
01:21:53,479 --> 01:21:56,680
four person to be in there. I feel like a

2002
01:21:56,760 --> 01:21:58,720
wall condom map they have to do so, and Black

2003
01:21:58,720 --> 01:22:01,039
Panther would be really great, especially after that game just

2004
01:22:01,039 --> 01:22:03,319
got canceled this week. Like you know, I'll be okay

2005
01:22:03,319 --> 01:22:05,520
if we can plays a Black Panther in this game instead.

2006
01:22:05,840 --> 01:22:07,840
So those ones seem like kind of layups for me

2007
01:22:08,680 --> 01:22:10,840
in terms of like some other kind of just to

2008
01:22:10,880 --> 01:22:13,159
get some different factions in there as well, and then

2009
01:22:13,199 --> 01:22:16,079
like some more map potential. I also, I feel like,

2010
01:22:16,600 --> 01:22:19,199
to me, Wolverine seems like an absolute locke. You know,

2011
01:22:19,239 --> 01:22:20,800
we'll do the full list, as you mentioned, Charles, to

2012
01:22:20,800 --> 01:22:22,880
do a full episode on this, But I do think Wolverine,

2013
01:22:22,960 --> 01:22:25,560
especially with like if Sony's funding this game and they

2014
01:22:25,560 --> 01:22:27,560
have their Wolverine game coming out, like yeah, let's just

2015
01:22:27,600 --> 01:22:30,000
get Wolverine all over the place. But I would love

2016
01:22:30,000 --> 01:22:31,359
to see his move set in this. I think it'd

2017
01:22:31,399 --> 01:22:31,760
be great.

2018
01:22:32,319 --> 01:22:34,520
Speaker 3: I think no matter what it's you got, you had

2019
01:22:34,520 --> 01:22:36,359
to spread many on iron Man. To me, the Trinity

2020
01:22:36,439 --> 01:22:38,680
of Marvel's Wolverine's right there. Those are the three most

2021
01:22:38,720 --> 01:22:41,600
popular characters now. Hulk used to be there, I'm sure

2022
01:22:41,640 --> 01:22:43,279
Hulkland some heavies will be in there. But at the

2023
01:22:43,319 --> 01:22:45,600
same time, that's always a difficult thing with this game,

2024
01:22:45,640 --> 01:22:47,560
right unless they have a mass like we're doing two

2025
01:22:47,640 --> 01:22:50,159
under characters, at some point they still got limited and

2026
01:22:50,199 --> 01:22:51,680
it's stuff because you want your favorites, but at the

2027
01:22:51,720 --> 01:22:53,880
same time, I want the weird picks that we never

2028
01:22:53,920 --> 01:22:57,119
get right like m So it's it's interesting of where

2029
01:22:57,119 --> 01:22:59,920
you draw that line of who do you want to sacrifice?

2030
01:23:00,039 --> 01:23:02,279
You know, like even at four it's almost when you

2031
01:23:02,279 --> 01:23:03,600
put one in, you're like, oh, do you gotta put

2032
01:23:03,600 --> 01:23:04,920
all four of them? But it's like do you want

2033
01:23:04,920 --> 01:23:06,800
all four of those slots? That's that's a tough thing.

2034
01:23:06,840 --> 01:23:09,159
But even then, this game, mister Fantastic, would be very

2035
01:23:09,199 --> 01:23:10,199
fun to play with, you know.

2036
01:23:10,359 --> 01:23:13,640
Speaker 2: So yeah, yeah, And I think in Guilty Gear, one

2037
01:23:13,680 --> 01:23:16,680
of the characters is quite literally just like a massive tank.

2038
01:23:17,000 --> 01:23:19,319
It's kind of like how in Multiverses they had the

2039
01:23:19,359 --> 01:23:21,760
Iron Giant in there, and it's like how a character

2040
01:23:21,840 --> 01:23:23,800
like that work? But you know, you find a way

2041
01:23:23,800 --> 01:23:24,960
to make it work. And that's where I feel like

2042
01:23:24,960 --> 01:23:27,079
if they wanted to throw a Hulk or you know,

2043
01:23:27,159 --> 01:23:29,920
another huge, huge ass character in there they could make

2044
01:23:29,960 --> 01:23:30,359
it work and.

2045
01:23:30,560 --> 01:23:34,800
Speaker 3: Fishunaut come back, you know, Juggernaut, Yeah, the leg you know.

2046
01:23:35,000 --> 01:23:36,079
Speaker 1: Yeah.

2047
01:23:36,119 --> 01:23:40,399
Speaker 2: In the live chat from prior earlier today, Clay Clay

2048
01:23:40,399 --> 01:23:43,600
recommended Gambit, thought Gambit would be a good mix s

2049
01:23:43,800 --> 01:23:45,039
d GG six nine.

2050
01:23:45,079 --> 01:23:47,800
Speaker 1: Is that God loves me sixty nine the right?

2051
01:23:47,800 --> 01:23:49,720
Speaker 3: It has to be some pseudaman or something. That's what

2052
01:23:49,760 --> 01:23:51,359
I think, And I don't know for sure, but that's

2053
01:23:51,359 --> 01:23:52,840
what I thought. I could feel the vibes even the

2054
01:23:52,920 --> 01:23:55,520
thumbnail picture like this looks like sixty nine.

2055
01:23:55,600 --> 01:23:59,399
Speaker 2: So yeah, yeah, jokingly recommended or seriously recommended Emma Frost,

2056
01:23:59,680 --> 01:24:01,880
Doctor Strange and Daredevil. Daredevil would be great.

2057
01:24:02,039 --> 01:24:02,479
Speaker 1: Strange.

2058
01:24:02,520 --> 01:24:04,920
Speaker 2: I mean, anytime there's any Marvel game, I'm like, give

2059
01:24:04,960 --> 01:24:07,600
me Wan to give me Doctor Strange, and then I'm happy.

2060
01:24:07,720 --> 01:24:09,319
And then I think Emma Frost is like a funny

2061
01:24:09,319 --> 01:24:11,119
meme one just because she's been popping off.

2062
01:24:10,920 --> 01:24:13,479
Speaker 1: With uh what's right now?

2063
01:24:14,000 --> 01:24:16,840
Speaker 2: Oh yeah, people are thirsty and over those jiggly thighs,

2064
01:24:16,920 --> 01:24:19,399
and I can't get enough Emma Frost right now. So hey,

2065
01:24:19,600 --> 01:24:21,359
if you want to get a certain audience to buy

2066
01:24:21,359 --> 01:24:22,920
the game, I think that that would be a slam

2067
01:24:23,039 --> 01:24:24,439
dunk character to get in there, and it would be

2068
01:24:24,439 --> 01:24:26,800
cool because has she been playable in the fighting game before?

2069
01:24:27,600 --> 01:24:29,000
Speaker 1: I don't know. Was she in one of those Marvel

2070
01:24:29,000 --> 01:24:31,119
cap complexions that we did, I can't remember what.

2071
01:24:31,159 --> 01:24:33,319
Speaker 2: I feel like she must have been in one of them,

2072
01:24:33,319 --> 01:24:36,000
but probably not anything recently. A little bit more under

2073
01:24:36,000 --> 01:24:38,920
the radar character. So, uh, Kirkland, who's your number one?

2074
01:24:38,960 --> 01:24:41,600
You get one pick and then everyone else is canceled.

2075
01:24:41,600 --> 01:24:42,439
Who would you take?

2076
01:24:42,880 --> 01:24:45,520
Speaker 3: Cancel? I'm gonna go.

2077
01:24:47,119 --> 01:24:49,079
Speaker 4: I don't know if it would work the nicest, but

2078
01:24:49,159 --> 01:24:51,800
like my mind's going spidy characters. So the hob Goblin,

2079
01:24:52,000 --> 01:24:55,640
I feel like that would have some like crazy range

2080
01:24:55,640 --> 01:24:58,399
effects of course, like you know, we've seen that and

2081
01:24:58,520 --> 01:25:01,960
other titles before, honestly, but like Mysterio, that could be

2082
01:25:01,960 --> 01:25:04,880
a really intriguing one too. That one might be a

2083
01:25:04,880 --> 01:25:08,199
little bit underwhelming, just because it's like he's like, really

2084
01:25:08,640 --> 01:25:10,720
he's a magician, but like in a fighting game, like

2085
01:25:10,800 --> 01:25:12,600
he's just gonna have his power, So it's not gonna

2086
01:25:12,600 --> 01:25:13,239
be as exciting.

2087
01:25:13,399 --> 01:25:16,319
Speaker 3: Yeah, but it depends. Yeah, I feel like some universes

2088
01:25:16,319 --> 01:25:18,039
he just has powers, right, And I think you just

2089
01:25:18,119 --> 01:25:20,920
go that route where you just okay, it's all true.

2090
01:25:20,920 --> 01:25:21,840
It's all real, you know.

2091
01:25:22,039 --> 01:25:23,800
Speaker 4: Yeah, and like of course I would have to judge it,

2092
01:25:23,920 --> 01:25:25,840
but like on the title itself, but like for what

2093
01:25:25,840 --> 01:25:27,880
they show for Doom, I don't know. I was a

2094
01:25:27,920 --> 01:25:31,039
little bit underwhelmed and I got no like like like

2095
01:25:31,600 --> 01:25:32,720
Showcase or anything.

2096
01:25:33,079 --> 01:25:36,439
Speaker 1: But like when he took out a literal cowboy revolver.

2097
01:25:36,039 --> 01:25:38,920
Speaker 4: Yeah yeah, exactly, yeah exactly, so.

2098
01:25:38,960 --> 01:25:40,680
Speaker 2: I thought he was gonna do a beam. I was

2099
01:25:40,720 --> 01:25:44,079
shocked when I when I saw him a little cult here.

2100
01:25:45,279 --> 01:25:47,600
Speaker 4: But yeah, Hoggoblin I think would be my number one

2101
01:25:47,640 --> 01:25:49,520
just because he's he's such a freak and I would

2102
01:25:49,560 --> 01:25:51,479
love to see him in there. Yeah number one.

2103
01:25:51,600 --> 01:25:55,840
Speaker 2: Wow, Yeah, I don't know who my who's my number one?

2104
01:25:56,720 --> 01:25:58,600
Daredevil seems like kind of a basic pick. I feel

2105
01:25:58,600 --> 01:26:01,199
like I should pick a weird free Yeah.

2106
01:26:01,199 --> 01:26:02,840
Speaker 3: That's what I'm trying to think about too, because yeah,

2107
01:26:02,880 --> 01:26:04,479
like the Goldlin's good because yeah, I have my bait

2108
01:26:04,560 --> 01:26:07,439
like you Daredevil gambit. I'm not even gonna say Wolverine

2109
01:26:07,439 --> 01:26:10,439
because we know he's there. I'm trying to think and

2110
01:26:10,439 --> 01:26:12,079
that was another one to because that was the other

2111
01:26:12,079 --> 01:26:14,239
one we forgot was in those Marvel capcop games. A

2112
01:26:14,279 --> 01:26:17,800
bunch just remember Blackheart kept popping up and everything. Here's

2113
01:26:17,880 --> 01:26:19,920
a high pick because not only was he in those

2114
01:26:19,920 --> 01:26:22,439
games a lot. I just love this character. Bring me

2115
01:26:22,560 --> 01:26:26,159
back the fucking man from Mother Russia. Bring me Omega

2116
01:26:26,239 --> 01:26:34,319
Red Love, think about that art style. But Dylan Oga

2117
01:26:34,319 --> 01:26:36,760
Red Baby got me a lot of wins there. But

2118
01:26:36,880 --> 01:26:39,239
Dylan your assid But like even in that so I

2119
01:26:39,319 --> 01:26:41,960
found out was x Men Dimensions. This was the fighting

2120
01:26:42,000 --> 01:26:45,239
game or Next Dimension. I fucked up the title already.

2121
01:26:45,359 --> 01:26:47,239
It's next Dimension. It was a fighting game made for

2122
01:26:47,279 --> 01:26:49,760
the PS two, which was all X Men roster, not

2123
01:26:50,000 --> 01:26:53,359
Emma Frost. This'sen this whole roster, Bashian Beast, I don't

2124
01:26:53,359 --> 01:26:57,359
know who the fuck Betsy is, yeah, Bashian Bishop, Claw

2125
01:26:57,479 --> 01:27:02,560
Up Club, Blob, Cyclops, Dark Phoenix, Forge, Gambit, Havoc, Juggernaut,

2126
01:27:02,640 --> 01:27:07,359
Lady des Strict, Magneto, Mystique, Nightcrawler, Phoenix, Pyro, Rogue, Savor

2127
01:27:07,399 --> 01:27:11,640
to Sentinel, a Sentinel, b Storm, Cold Wolverine, and not

2128
01:27:11,680 --> 01:27:13,920
even Emma Frost and make it into a game so

2129
01:27:14,840 --> 01:27:18,399
her do her time is due. But uh yeah, by the.

2130
01:27:18,399 --> 01:27:20,760
Speaker 1: Way, Kamala was not in MVC Ultimate.

2131
01:27:20,800 --> 01:27:23,479
Speaker 3: I looked that up. That big that's a big pick,

2132
01:27:23,520 --> 01:27:26,279
and uh yeah, I'm saying squirrel Girl. Well, yeah, I

2133
01:27:26,319 --> 01:27:29,119
think that's another big pick that one. Like, let me

2134
01:27:29,159 --> 01:27:31,239
see if I can get a quick list of like

2135
01:27:31,279 --> 01:27:33,199
the newest Marvel popular characters.

2136
01:27:33,760 --> 01:27:36,039
Speaker 2: Get Kahori in there from what if you know, a

2137
01:27:36,119 --> 01:27:38,680
brand new, brand new Marvel character. Get the Hunter in

2138
01:27:38,720 --> 01:27:39,960
there from Midnight Suns.

2139
01:27:40,439 --> 01:27:45,680
Speaker 3: Get Gaya, Yeah that would be She's got all.

2140
01:27:45,600 --> 01:27:48,359
Speaker 1: The powers and everything on the soundboard. Get Taylor's guy.

2141
01:27:49,119 --> 01:27:53,840
Speaker 3: Yeah, Okay, I don't think there's anything. See, I didn't

2142
01:27:53,840 --> 01:27:56,039
think that this Vision would be one. He's someone that

2143
01:27:56,119 --> 01:27:59,359
usually never makes these games, even more ault in Alliance,

2144
01:27:59,399 --> 01:28:00,680
we were like, oh, has got to be in there,

2145
01:28:00,680 --> 01:28:02,840
and he didn't. Right, Like, have you think about a

2146
01:28:02,840 --> 01:28:04,279
fighting game of Vision's been in?

2147
01:28:05,800 --> 01:28:06,000
Speaker 1: Oh?

2148
01:28:06,079 --> 01:28:07,479
Speaker 2: Man, I don't own a lot of these games, so

2149
01:28:07,520 --> 01:28:09,239
it's really I'm shooting from the hip here. I mean,

2150
01:28:09,279 --> 01:28:10,720
I was surprised when we went back to those ones

2151
01:28:10,720 --> 01:28:12,279
and the freaks they had in there, so I'd be like,

2152
01:28:12,399 --> 01:28:14,239
not surprised if Vision was one of them.

2153
01:28:14,239 --> 01:28:18,239
Speaker 3: Scroaty scud even though remember a couple of fighting as

2154
01:28:18,239 --> 01:28:20,359
we've played where iron Man wasn't in there, but war

2155
01:28:20,479 --> 01:28:21,159
Machine was.

2156
01:28:21,479 --> 01:28:23,760
Speaker 1: Yeah. But yeah, I know one who probably hasn't been

2157
01:28:23,760 --> 01:28:26,239
in there. Give Me Songbird, give me.

2158
01:28:26,159 --> 01:28:29,199
Speaker 2: My Girl, bring her back from uh Marvelvers or Marvel

2159
01:28:29,239 --> 01:28:31,880
Ultimate Alliance two. She's been on the bench for far

2160
01:28:31,920 --> 01:28:34,479
too long, kind of sorta in Thunderbolts, but come on,

2161
01:28:34,520 --> 01:28:36,560
bring her back, give me Songbird.

2162
01:28:37,359 --> 01:28:40,960
Speaker 3: Yeah, I don't know if I don't think Vision has

2163
01:28:41,000 --> 01:28:43,800
been anything. So there is a litany of probably a

2164
01:28:43,800 --> 01:28:46,520
lot of big time characters that have not been in

2165
01:28:46,600 --> 01:28:47,239
any Vision.

2166
01:28:47,239 --> 01:28:48,680
Speaker 2: I guess it was not in any of the Ultimate

2167
01:28:48,680 --> 01:28:52,000
Alliances either, So he's just been snubbed for gaming history.

2168
01:28:52,199 --> 01:28:53,840
Speaker 3: Yeah, that'd be another good one when we do that

2169
01:28:53,880 --> 01:28:56,039
cast to look at those Ultimate Alliance lists, because there's

2170
01:28:56,039 --> 01:28:58,479
probably lots of good characters from there that we would think,

2171
01:28:58,800 --> 01:29:01,600
you know, could be pally And it's like your Songbird

2172
01:29:01,600 --> 01:29:02,920
one's a good one. That's the other.

2173
01:29:03,319 --> 01:29:05,600
Speaker 2: Crystal was really fun and Ultimate Lines three. I would

2174
01:29:05,600 --> 01:29:07,960
actually be down for Crystal to help mental abilities.

2175
01:29:09,319 --> 01:29:09,560
Speaker 1: Yeah.

2176
01:29:09,920 --> 01:29:13,279
Speaker 2: I fucking love Penance the Future the Future, Nick Fury

2177
01:29:13,359 --> 01:29:14,800
or side whatever was going on.

2178
01:29:16,600 --> 01:29:23,000
Speaker 3: Yeah, what's the percentage that deadpools in this game? Right?

2179
01:29:24,840 --> 01:29:25,159
For sure?

2180
01:29:25,159 --> 01:29:29,680
Speaker 1: And I wonder, I wonder game Japanese humor and Deadpool mix. Well,

2181
01:29:29,840 --> 01:29:32,840
maybe maybe these developers, I don't know. I don't know

2182
01:29:32,880 --> 01:29:34,439
how they feel about him.

2183
01:29:34,920 --> 01:29:36,920
Speaker 4: Six pretty low for me.

2184
01:29:37,359 --> 01:29:40,119
Speaker 3: Sixties I didn't even know. Apparently that x Men dimension

2185
01:29:40,159 --> 01:29:43,079
game I mote that was a sequel to two PlayStation

2186
01:29:43,319 --> 01:29:47,720
fighting x Men games that it was called x Men

2187
01:29:48,079 --> 01:29:50,119
Mune Academy and Mune Academy.

2188
01:29:49,680 --> 01:29:51,520
Speaker 1: Two Mutant Academy.

2189
01:29:51,600 --> 01:29:54,239
Speaker 3: I love that. Yeah, nothing really to read about the

2190
01:29:54,319 --> 01:29:56,840
characters because they're also the only character that I see

2191
01:29:56,880 --> 01:29:59,680
different from this list that Mute Academy two had was

2192
01:29:59,680 --> 01:30:02,880
profess Res, which I actually say they would like, I can'tme.

2193
01:30:03,640 --> 01:30:07,159
We pitched them once for something, right in a fighting game, and.

2194
01:30:07,119 --> 01:30:11,800
Speaker 2: He's playable in X Men Legends one or two, Right,

2195
01:30:12,000 --> 01:30:14,079
he's playable in one of those, I think.

2196
01:30:13,920 --> 01:30:16,319
Speaker 3: And I think in one of our like Ultimate Alliance

2197
01:30:16,319 --> 01:30:19,039
stream Roster and we like we've always pitched the potential

2198
01:30:19,039 --> 01:30:21,640
option comes up. Yeah, yeah, to make that work of

2199
01:30:21,720 --> 01:30:25,199
like it's good accessibility, like I know has mind control stuff,

2200
01:30:25,199 --> 01:30:27,039
but like I think there's I think there's a there's

2201
01:30:27,039 --> 01:30:29,039
a will, there's a way, And yeah, of course wanted

2202
01:30:29,039 --> 01:30:31,800
to talk about Strange Envision get wand in there, you know,

2203
01:30:32,079 --> 01:30:36,119
and a couple of speedsters too, get get the twins

2204
01:30:36,119 --> 01:30:36,479
in there.

2205
01:30:36,560 --> 01:30:39,520
Speaker 2: Yeah, maybe when we do this side quest episode all

2206
01:30:39,560 --> 01:30:42,760
about this roster, I'll do a super duper deep dive

2207
01:30:42,800 --> 01:30:44,920
and look at like every Marvel Fighting game that's ever

2208
01:30:45,000 --> 01:30:48,680
existed and see like, oh, iron Man's been in sixty

2209
01:30:48,720 --> 01:30:51,880
three games. You know, CAP's been in forty two, and

2210
01:30:51,960 --> 01:30:53,520
these characters have been in Nune and we can try

2211
01:30:53,560 --> 01:30:54,760
and find some some Spider Man.

2212
01:30:54,640 --> 01:30:56,439
Speaker 3: And Wolf rank god to have the record I bet

2213
01:30:56,520 --> 01:30:58,479
for being the most. So yeah, I feel like they

2214
01:30:58,520 --> 01:31:02,279
space time. Yes, I would think we should probably if

2215
01:31:02,279 --> 01:31:04,680
we don't do it before for sure the latest, do

2216
01:31:04,760 --> 01:31:06,479
it before Game Awards, because I feel like that could

2217
01:31:06,479 --> 01:31:08,479
be your next time you might get like even in

2218
01:31:08,520 --> 01:31:10,720
those pre shows that they do like here's a look

2219
01:31:10,720 --> 01:31:13,000
at that before we start getting like a bunch of

2220
01:31:13,039 --> 01:31:14,800
names and stuff. That's when we should do it before

2221
01:31:14,800 --> 01:31:17,840
at least Game Awards, because who knows twenty twenty six,

2222
01:31:17,880 --> 01:31:20,079
we don't know when that is right we get revealed,

2223
01:31:20,159 --> 01:31:22,159
that's like Q one. What if it's like March or something,

2224
01:31:22,199 --> 01:31:24,319
and then they'll start that's bleeding out names.

2225
01:31:24,479 --> 01:31:27,840
Speaker 2: M hmm, good point. I will I'll put that on

2226
01:31:27,880 --> 01:31:29,640
the calendar. I'm excited for that, you know me, I

2227
01:31:29,680 --> 01:31:33,680
love my rosters. Yeah, anything else? Any other thoughts on

2228
01:31:33,720 --> 01:31:39,920
this game? Marvel Marvel to con Fighting Souls.

2229
01:31:41,039 --> 01:31:42,319
Speaker 1: God, that fucking title.

2230
01:31:42,680 --> 01:31:43,760
Speaker 4: I'm gonna have to work on that one.

2231
01:31:45,720 --> 01:31:47,680
Speaker 3: T FS is how I mean to call either, I

2232
01:31:47,760 --> 01:31:52,319
mean t empty MtFs. I guess I'm just gonna call

2233
01:31:52,319 --> 01:31:56,560
it Marvel TFS. Like that's when YEA or for.

2234
01:31:56,640 --> 01:31:58,960
Speaker 2: Me sounds too close to TSA For me, it makes

2235
01:31:59,000 --> 01:32:00,319
me think you're talking about like an air port.

2236
01:32:00,840 --> 01:32:03,479
Speaker 3: Okay, I don't talk about them too much as tokens.

2237
01:32:03,640 --> 01:32:08,039
Speaker 2: I like that one to I like token, yeah, yeah, yeah,

2238
01:32:08,359 --> 01:32:09,680
that makes them back in the day in the arcade,

2239
01:32:09,680 --> 01:32:12,159
you put your tokens in the machine, you know exactly.

2240
01:32:12,319 --> 01:32:14,119
Speaker 3: Maybe they just misspelled it and they're gonna come out

2241
01:32:14,159 --> 01:32:16,920
and be like remember the whole Midnight Sun's Suns controversy for.

2242
01:32:16,920 --> 01:32:17,920
Speaker 1: A while, No, it does.

2243
01:32:18,000 --> 01:32:20,560
Speaker 2: There's an excell. There's an excell, not an axe on.

2244
01:32:20,800 --> 01:32:25,720
Who is something in there? Maybe it's pronounced. It's definitely

2245
01:32:25,760 --> 01:32:26,119
not French.

2246
01:32:26,199 --> 01:32:28,680
Speaker 3: Though there was a good way to in the conference,

2247
01:32:28,720 --> 01:32:30,920
and I've been now more excited after talking about I

2248
01:32:31,000 --> 01:32:32,640
can't wait to see more of this than the characters,

2249
01:32:32,680 --> 01:32:35,399
and it should be a good time Marvel. Even though

2250
01:32:35,399 --> 01:32:37,800
we lost Black Panther, at least Rivals happened and that

2251
01:32:37,880 --> 01:32:39,560
was good for them, and hope that there seems to

2252
01:32:39,600 --> 01:32:42,159
be a big excitement for this community. So maybe that's

2253
01:32:42,199 --> 01:32:43,880
what we're gonna do with Marvel Games, is we're gonna

2254
01:32:44,000 --> 01:32:46,720
lose a lot more of these single player venture ones,

2255
01:32:46,760 --> 01:32:50,159
but venture out into the other genres game, which isn't

2256
01:32:50,159 --> 01:32:51,720
a bad thing. You know, there's lots of video game

2257
01:32:51,760 --> 01:32:52,359
genres out.

2258
01:32:52,239 --> 01:32:55,000
Speaker 2: There, tons of variety, and Marvel right now and I'll

2259
01:32:55,039 --> 01:32:57,479
never pretty lucky forgive all of you for letting Midnight

2260
01:32:57,520 --> 01:32:58,000
Suns fail.

2261
01:32:58,039 --> 01:33:01,159
Speaker 1: So it's true, Kirk, and you eventually did buy it,

2262
01:33:01,199 --> 01:33:02,159
you still haven't played bought it.

2263
01:33:02,239 --> 01:33:04,800
Speaker 4: I supported the game, thought.

2264
01:33:04,000 --> 01:33:06,239
Speaker 3: It like you bought it, like ten dollars, the des

2265
01:33:06,279 --> 01:33:08,199
barely it was.

2266
01:33:08,560 --> 01:33:09,199
Speaker 4: It was more than ten.

2267
01:33:09,319 --> 01:33:09,680
Speaker 3: I should be.

2268
01:33:11,079 --> 01:33:12,039
Speaker 1: I don't have you unlocked, Hulk.

2269
01:33:12,680 --> 01:33:13,359
Speaker 4: I don't remember.

2270
01:33:13,520 --> 01:33:14,479
Speaker 1: I don't know you haven't.

2271
01:33:15,319 --> 01:33:16,840
Speaker 4: I think I woke up. I think I did that.

2272
01:33:16,960 --> 01:33:18,279
Do you think I woke up as a hunter?

2273
01:33:18,760 --> 01:33:19,760
Speaker 3: You beat Stranding?

2274
01:33:20,960 --> 01:33:21,840
Speaker 4: You've already asked me this.

2275
01:33:22,000 --> 01:33:23,960
Speaker 3: What are you playing currently right now? Is it a

2276
01:33:24,039 --> 01:33:24,439
new game?

2277
01:33:24,920 --> 01:33:28,119
Speaker 4: Doing a podcast with you right now. Actually, actually no,

2278
01:33:28,199 --> 01:33:30,359
I've playing some college football because I'm just vibing on

2279
01:33:30,439 --> 01:33:33,159
football right now. I'm getting excited for that's hundred days.

2280
01:33:36,840 --> 01:33:39,359
Speaker 2: Okay, Travis use two point five I think was your

2281
01:33:39,680 --> 01:33:41,640
rate rating at the start of this. Do you feel

2282
01:33:41,640 --> 01:33:43,680
any different now? Are you still dropping two point five

2283
01:33:43,720 --> 01:33:46,039
out of five on this showcase? I'll go to the

2284
01:33:46,119 --> 01:33:47,439
play rather, I'll.

2285
01:33:47,680 --> 01:33:49,720
Speaker 3: I can bump into a three a little bit, But

2286
01:33:49,840 --> 01:33:52,600
I still think it was they were they were close

2287
01:33:52,640 --> 01:33:55,000
to me failing this, I think, uh, And like I said,

2288
01:33:55,039 --> 01:33:56,600
something has to do with the things that I enjoy.

2289
01:33:56,680 --> 01:33:58,600
But yeah, I'll give it a three. So to me,

2290
01:33:58,680 --> 01:34:02,119
that's just like fine, that's fine. Two point five passbal

2291
01:34:02,439 --> 01:34:04,239
This was a fine one with some hype.

2292
01:34:04,680 --> 01:34:08,039
Speaker 1: Mm hmmm. Where where is your ranking, mister Patzer?

2293
01:34:09,439 --> 01:34:12,479
Speaker 4: I think I would give it like a three point five.

2294
01:34:12,960 --> 01:34:14,560
I think I was thinking of going like a four.

2295
01:34:14,800 --> 01:34:17,000
But for some of the things that they brought up,

2296
01:34:17,039 --> 01:34:19,840
and it's like, if you're excited for this, we're gonna

2297
01:34:19,840 --> 01:34:21,520
do a whole nother presentation on it, and like that

2298
01:34:21,720 --> 01:34:24,079
was it mainly ghosts of Yo Tai but like stuff

2299
01:34:24,119 --> 01:34:25,920
like that, it just kind of I feel like I'm

2300
01:34:25,920 --> 01:34:28,439
getting teased a little bit, like, oh, I was ready

2301
01:34:28,479 --> 01:34:29,920
for some juice here, and that's all I get. So

2302
01:34:30,880 --> 01:34:33,720
I think that was a little bit necessary, but definitely

2303
01:34:33,800 --> 01:34:36,960
still had some surprises, and yeah, no, overall, I thought

2304
01:34:37,000 --> 01:34:38,680
the pacing was fine. Glad it wasn't like a two

2305
01:34:38,720 --> 01:34:41,720
hour showcase of the same amount of content, right.

2306
01:34:42,319 --> 01:34:44,880
Speaker 2: Yeah, yeah, I think I'm at a three point five

2307
01:34:45,119 --> 01:34:49,079
as well, because yeah, Double seven and Marvel like just

2308
01:34:49,159 --> 01:34:51,760
two super hype announcements for me and unexpected as well,

2309
01:34:51,840 --> 01:34:53,479
so the good surprises, and then along the way there

2310
01:34:53,560 --> 01:34:56,039
was like three or four other little things that like,

2311
01:34:56,079 --> 01:34:57,479
it's always good sign for me when I go to

2312
01:34:57,560 --> 01:35:00,319
backlog dot com and I, you know, threw a few

2313
01:35:00,359 --> 01:35:01,640
things on the wish list, or I go to my

2314
01:35:02,000 --> 01:35:04,039
game calendar thing and I put a few release dates

2315
01:35:04,079 --> 01:35:05,640
on there, and there were a few of those, and

2316
01:35:05,680 --> 01:35:08,359
then yeah, obviously the two huge ones, So yeah, really

2317
01:35:08,399 --> 01:35:10,640
great way to kind of And also this show was

2318
01:35:10,680 --> 01:35:12,039
kind of a surprise, came out of nowhere, so I

2319
01:35:12,079 --> 01:35:14,880
feel like I didn't have really any expectations. Funny enough,

2320
01:35:14,920 --> 01:35:17,760
actually there was one game leaked that people were like

2321
01:35:17,880 --> 01:35:19,520
expecting here, and now that I think about it, that

2322
01:35:19,680 --> 01:35:21,439
was not here. I don't know if people want to

2323
01:35:21,479 --> 01:35:24,279
get spoiled on that, but so I'll just I'll leave

2324
01:35:24,319 --> 01:35:27,119
it there, I guess, but I'll tell you all fair.

2325
01:35:27,199 --> 01:35:29,119
But maybe it'll come out SGF. But I just now

2326
01:35:29,199 --> 01:35:31,239
thought about that that did not show up, So yeah,

2327
01:35:31,279 --> 01:35:32,840
for me, it was a big surprise, and it was

2328
01:35:33,119 --> 01:35:35,640
only a day worth of building the hype, so yeah,

2329
01:35:35,760 --> 01:35:36,920
I'm not too just pointing. I think this is a

2330
01:35:36,960 --> 01:35:39,880
great way to kick off the summer E three, the

2331
01:35:39,960 --> 01:35:42,920
fake E three season. So yeah, we'll be back in

2332
01:35:42,960 --> 01:35:46,199
a couple of days for SGF. Like I said, tune

2333
01:35:46,239 --> 01:35:48,760
in for a live stream watch along, likely at the

2334
01:35:48,840 --> 01:35:50,720
very least coverage on the showcase later

2335
01:35:50,800 --> 01:35:53,920
Speaker 1: On in the day, and yeah, we will see you then,

2336
01:35:54,159 --> 01:35:55,640
Bye bye bye

