Speaker 1: Hello, everybody, Welcome back to the fire Escape Cast. I
Speaker 1: am your host is always Mike Maharty here is always
Speaker 1: with the bad boy of games media, as he's come
Speaker 1: to be known, Dan Riikert.
Speaker 2: You realize you're stealing a gimmick there, right, is it? Am?
Speaker 2: I really? Yeah? Which Jan introduces Mike Manatti on the
Speaker 2: Oh does he really?
Speaker 1: To be clear, I don't listen to ship from Giant Bombs,
Speaker 1: so that's probably why I don't know.
Speaker 3: I don't listen to anything anywhere. But I'm always sorry,
Speaker 3: let me start, let me start. I'm aware of that.
Speaker 1: Sorry, Jan, Sorry, Mike, bad boy.
Speaker 2: Mike Manatty's gonna kick your ass.
Speaker 3: And he's already really happy that we mentioned his name
Speaker 3: before we've even introduced everyone on this.
Speaker 1: He does strike me as like a serial narcissist.
Speaker 3: Oh, he would be the first to admit that. Yes, okay, cool,
Speaker 3: you restarted on the house singing songs? Been inserting his
Speaker 3: name into songs all the time? Yeah, okay, okay, let's restart.
Speaker 1: What's Pucci? Stanley Tucci? I'm your host, Mike Maharty here
Speaker 1: is always with the milk toast. Dan Reikert, that's me
Speaker 1: and everybody's favorite comedian, Mary Kesh.
Speaker 4: Milk dust is your punishment for correcting him. I would
Speaker 4: much rather be the bad boy than milk toast.
Speaker 2: I just can't steal someoney's gimmick. Look, I can't do gimmick.
Speaker 2: Not a co owner with me.
Speaker 1: That's a valid point. I don't want to take away
Speaker 1: Mike's his aura.
Speaker 3: Yeah, we're technically co owners also here, I guess we
Speaker 3: own fire Escape.
Speaker 2: Yeah, can't we.
Speaker 1: Steal someone I actually owned seventy five percent? I just
Speaker 1: didn't tell you.
Speaker 2: Guys, work you got that thirty three going on.
Speaker 1: That'd be funny.
Speaker 5: You would be okay with stealing someone else's gimmick if.
Speaker 3: You want to as someone who respects the business a lot,
Speaker 3: and that's a wrestling thing.
Speaker 2: Mary and I know the Best.
Speaker 4: Game of the Week.
Speaker 2: What's that?
Speaker 5: Besties?
Speaker 2: Oh yes, I totally listened to all of these.
Speaker 1: Pod Yeah, Chris Plant I think dabbles in fire Escape. Chris,
Speaker 1: I really do like the Best Ofies. I like their
Speaker 1: Game of the Year turns. We literally stole that.
Speaker 4: Apologies that I stolen or apologies that Dan had no
Speaker 4: idea what their gimmick?
Speaker 3: Listen, I love so many people in this industry. I've
Speaker 3: never listened to any of your podcast once.
Speaker 2: Oh.
Speaker 1: I don't even listen to this back unless there's controversial stuff.
Speaker 2: I've never heard an episode of this no.
Speaker 1: Oh, speaking of a lot of people came out of
Speaker 1: the woodwork supporting your Hamilton opinion.
Speaker 2: Dan, Thank you everyone, Thank you rational adults.
Speaker 1: Yeah, I guess so, I guess I'm the minority.
Speaker 5: I was afraid.
Speaker 2: I was afraid of them, Mary, Mary, why would you
Speaker 2: be You're afraid of musical theater fans. That seems like
Speaker 2: the least intimidating group ever.
Speaker 1: No, they're very Me and Mike naughty will take me
Speaker 1: and the bad boy of games media will take you
Speaker 1: out next time we see you.
Speaker 5: Yes, adults got used to be careful.
Speaker 1: I'm harmless, Mike.
Speaker 2: I've known you long enough. If you wanted to kick
Speaker 2: my ass at some point, you would have done it
Speaker 2: by now.
Speaker 1: I don't want to. Well, I actually no, that's not true.
Speaker 1: I want I have wanted to, but I don't.
Speaker 2: I can state it was it the Turkey roll night.
Speaker 1: No, that was funny, Okay, I remember specifically because I
Speaker 1: remember hoped like it was when last time you were
Speaker 1: here in my apartment to clarify, I live on a
Speaker 1: fourth floor walk out, so you have to go up one, two,
Speaker 1: three flights of stairs to get there. It's fourth floor
Speaker 1: because it's a garden level.
Speaker 2: Don't do math.
Speaker 1: Don't don't come at me with a math And yeah,
Speaker 1: we've talked about this. That show. You grab my ankle
Speaker 1: each time I took a step because you were right
Speaker 1: behind me, and I told you on the first flight
Speaker 1: of stairs. Dude, that's that's really annoying me. I it
Speaker 1: was so frustrating to me. And there's that element of
Speaker 1: like a bit of autism on my end, where like
Speaker 1: if I'm trying to convey an emotion and I don't
Speaker 1: know how else to amplify, like I can't get much
Speaker 1: farther than Dan, that's really fucking annoying.
Speaker 2: I'm not kidding.
Speaker 1: I don't know how to go above that. You forced
Speaker 1: me to like become a different person on the next
Speaker 1: floor who could somehow get it.
Speaker 2: Yeah, it was challenging you to basically evolve as a person.
Speaker 2: There's like, you know, like Liam Beeson and Batman Beginns.
Speaker 2: I was trying to be that for you. I was
Speaker 2: trying to get you to confront who you are and evolved.
Speaker 1: My ros al ghoul on the way up my stairs.
Speaker 2: Exactly, you're gonna kill me on a train.
Speaker 1: Your daughter's gonna come back in the future posing as
Speaker 1: someone else.
Speaker 2: Yeah, of course Amanda's your daughter. Mh.
Speaker 1: This is all making great sense. Speaking of movies. We're
Speaker 1: not going to talk about it, so no spoiler warning necessary.
Speaker 1: Mary and I have seen Weapons Dan. You're seeing it
Speaker 1: in like.
Speaker 2: Five hours, five hours from now. Yes, yes, I'm very
Speaker 2: excited we talk. It's again going blind.
Speaker 1: If you haven't seen a trailer, I all I'll say
Speaker 1: is I heavily recommend you go see it.
Speaker 2: If you're going to be a horror guy. Normally.
Speaker 3: It shows the power of Mary's recommendation of Barbarian because
Speaker 3: I love that so much.
Speaker 1: The same director for contexts for those who might not.
Speaker 3: Know, Yeah, this probably wouldn't have been on my radar,
Speaker 3: but I love Barbarian a lot. So I'm doing the
Speaker 3: same thing this time, just going in totally blind. So
Speaker 3: thank you Mary once again for that recommendation.
Speaker 2: Yeah.
Speaker 1: Yeah, if you have time after text or hit us
Speaker 1: up in the discord with thoughts at your hot immediate take.
Speaker 4: Talk about it in a future episode because I don't
Speaker 4: even similarly to Barbarian. I don't want to color your
Speaker 4: thoughts of what it is, but I do think I
Speaker 4: do think it's worth seeing, and I think there are
Speaker 4: similarities in the way that they are directing this that
Speaker 4: I think are will be interesting to people. I also
Speaker 4: will say I just think it's good to see in
Speaker 4: a theater because this type of film. Similar I did
Speaker 4: not see Barbarian in theaters, which is a bummer, but like,
Speaker 4: I think similarly, this is the type of film where
Speaker 4: people in the audience will go and it's really fun
Speaker 4: to see a movie in an auditorium where everybody kind
Speaker 4: of goes or like yeah, maybe giggles and you know
Speaker 4: what I mean. And so like this has a good
Speaker 4: audience vibe. I had that with Sinners as well, Like
Speaker 4: the audience was like they were hollering in my in
Speaker 4: my live screen of this, and I was like, I
Speaker 4: was here for it.
Speaker 5: I was in the zone because they were in the zone.
Speaker 4: So I think this is a good movie to see
Speaker 4: in theaters because of that, because the audience will all
Speaker 4: collectively say the same thing.
Speaker 3: I think horror and comedy are both they're really helped
Speaker 3: by the theater environment. Like did I talk last time
Speaker 3: about Naked Gun and just seeing it with just like
Speaker 3: you know, it was just like seven of us in
Speaker 3: the theater crack and happen, Like there's just something about
Speaker 3: that environment that I just love for horror.
Speaker 5: And I'm going to see Naked Doun tomorrow and.
Speaker 2: Since I saw it about it, I maybe that's what
Speaker 2: I do.
Speaker 1: I'm in LA this coming week and I've got some
Speaker 1: like obviously just like back to back in a studio.
Speaker 1: Maybe that I go see Naked Gun on.
Speaker 2: My own show, I would want to hear from both that'd.
Speaker 1: Be sad to see Naked Gun by myself.
Speaker 2: No, it's not that I would care.
Speaker 1: I would still do it another movie that was like okay, yeah,
Speaker 1: so these days, I think we've talked about it. You
Speaker 1: can get really shitty theater experiences for people who did
Speaker 1: not Like I don't. I'm not I don't want to
Speaker 1: make gen Z a boogeyman, but I'm just saying I
Speaker 1: think there are young people who didn't grow up with
Speaker 1: theaters as like the only way to see a movie.
Speaker 1: So when they go, it's very social for them, and
Speaker 1: they can be loud and talking over stuff, and you
Speaker 1: can get a really bad theater audience. However, I also
Speaker 1: Minecraft experience. I had a really good weapons audience. And
Speaker 1: the first movie, the movie that saved movies. If you
Speaker 1: didn't hear Top Gun Maverick, that crowd was awesome too.
Speaker 1: It was like they were cheering when he did the
Speaker 1: time trial thing and all the right moments. Did you
Speaker 1: say you had a bad Minecraft experience.
Speaker 4: No, I'm just saying the Minecraft experience with children is
Speaker 4: like notoriously bad because they scream and throw popcorn during
Speaker 4: that scene, and it was kind of like it was
Speaker 4: kind of the bane of theater workers because they were like,
Speaker 4: we had to clean all that shit up as someone.
Speaker 3: Who used to have to clean theaters after like movies
Speaker 3: with a bunch of fucking kids, And I was working
Speaker 3: the theater when Toy Story two came out and it
Speaker 3: was in our four biggest theaters, and that was hell
Speaker 3: cleaning that shit up every time because it was short too,
Speaker 3: so the turnover is just constant. So there's one closing
Speaker 3: out every fucking fifteen minutes, it seems, and they're all
Speaker 3: just nightmares to clean?
Speaker 5: Is that because children?
Speaker 1: Like?
Speaker 4: Is children the common denominator? Though?
Speaker 1: Yeah? Yeah, yeah, because it's always been bad. Yeah, my
Speaker 1: worst one was My worst one was a Harry Potter
Speaker 1: and the Deathly Hallows Part one. I was still in
Speaker 1: the working in a theater when that came or was
Speaker 1: it half blood print? It was one of the Harry
Speaker 1: Potters and it was like people are standing at the
Speaker 1: top of the theater stairs just like dumping popcorn from the top,
Speaker 1: like a waterfall of popcorn. I couldn't I could not
Speaker 1: fathom how they made it that messy. And I don't
Speaker 1: think that was a children thing. I think it was
Speaker 1: just one of the most popular movies ever had like
Speaker 1: drawn in huge audiences. What is going on really quick?
Speaker 1: I'm sorry, this is not good for audio listeners. Yeah,
Speaker 1: why does that keep moving?
Speaker 2: Oh? It's my fans on? I thought maybe boss, no, no, no.
Speaker 1: Maybe, yeah, anyway, sorry, continue to.
Speaker 3: Speaking of exciting I wish in movie theater experiences. I
Speaker 3: really wish The New War of the World would have
Speaker 3: had a theatrical release because people would behooting and hollering
Speaker 3: and screaming and gasping throughout. It's just a thrill a minute.
Speaker 3: I didn't even know there was one, Like, there's a
Speaker 3: reason Mary, did you know?
Speaker 5: Is there a reason? No one knows about it is.
Speaker 3: A new War of the worlds. No, it is an
Speaker 3: Amazon Prime movie starring ice Cube, and I.
Speaker 5: Do know what you're talking about. I didn't know that's what.
Speaker 3: That was bad in a way I have never seen
Speaker 3: a movie be bad. It was made by Amazon during
Speaker 3: the pandemic. So I watched it last night on stream
Speaker 3: and it's it led to Mike Naughty calling me at
Speaker 3: two in the morning to rant about it. It is
Speaker 3: completely insane. It is an hour and a half of
Speaker 3: ice Cube reacting the things on a zoom call.
Speaker 2: That's it.
Speaker 3: He's just in a room on a zoom call the
Speaker 3: entire time because it was made during the pandemic and
Speaker 3: never came out and they've just sat on it. So
Speaker 3: it is the most like, remember there were like horror
Speaker 3: movies and stuff that came out during the pandemics that
Speaker 3: we're gonna play on the fact that it's all lockdown
Speaker 3: and stuff.
Speaker 2: Imagine that.
Speaker 3: But it comes out, you know, many years after it's
Speaker 3: relevant like that format and it is all like Amazon
Speaker 3: product placement. It is nothing but product placement. So it's
Speaker 3: like ice Cube being like.
Speaker 2: I need a thumb drive to hack into the Internet.
Speaker 2: Mainframe and then.
Speaker 3: He's on a zoom call with is like daughter's boyfriend
Speaker 3: or whatever, or I think it's a son. He's like,
Speaker 3: oh no, it's Amazon Prime, Amazon Prime Ara, It's the
Speaker 3: future of delivery, and it shows the Amazon screen and
Speaker 3: like add to currents and use this address. And then
Speaker 3: a drone like a first person drone sequence of like
Speaker 3: Amazon drone having to go into the CIA headquarters or
Speaker 3: whatever to deliver a thumb drive to ice Cube so
Speaker 3: we can hack the internet. It is the most like
Speaker 3: you know in movies where it's like they say things
Speaker 3: about computers or hacking, and it's just the most like
Speaker 3: It's like, that's not how computers work or the Internet.
Speaker 2: That's all this movie is.
Speaker 3: It's just ice Cube right clicking on Google Maps and
Speaker 3: being like hack camera and it hacks the camera or
Speaker 3: hack you know this drone watched Stuncks too, you do.
Speaker 3: Everyone in the chat we just kept bringing up Watchdog
Speaker 3: stuff last night.
Speaker 2: It is. It is unbelievably bad and it's I think
Speaker 2: I've watched a lot of bad movies like Love on
Speaker 2: Alisha Nubes and all these shitty movies.
Speaker 3: I love shit like that. This is a different type
Speaker 3: of bad. This is just the most soulless, like corporate
Speaker 3: like AI made this. It seems like, you know, like
Speaker 3: it's unbelievably fucking bad.
Speaker 4: Yeah.
Speaker 1: Yeah, at least like the room was made with some
Speaker 1: sort of heart, right.
Speaker 3: And that's the thing is like like stuff like you
Speaker 3: haven't seen Love on a Leash. But it's like it
Speaker 3: was made by this elderly woman about a dog that
Speaker 3: turns into a man and is looking for love and
Speaker 3: stuff like that, and it's like unbelievably bad as a film,
Speaker 3: but it's like, all right, this is an interesting thing
Speaker 3: that happened. There was an earnestness to it where it's
Speaker 3: like this is just the coldest just like Amazon made
Speaker 3: a movie to advertise Amazon and Microsoft teams and Spotify
Speaker 3: and Facebook. Like there was a sub plot early on
Speaker 3: where it's like, oh, the girl is mad because her
Speaker 3: dad won't accept her boyfriend's Facebook friend request. In twenty
Speaker 3: twenty five, it was like a twenty something year old
Speaker 3: like doctor, it's like, you do excit boyfriend's friend request? Yeah,
Speaker 3: it's it's it's just unbelievably terrible.
Speaker 1: That sounds awful.
Speaker 4: I did see people talk about it online, so I
Speaker 4: didn't know that was World of Worlds. I just know
Speaker 4: everybody's making fun of ice Cube because he keeps doing
Speaker 4: this thing where he like makes giant leaps of faith
Speaker 4: because apparently he's like this genius and so he'll be like, oh,
Speaker 4: of course we need to add these things in this,
Speaker 4: and we'll need a drone. And it does this like
Speaker 4: very bad hacking visual that he's not in where it
Speaker 4: shows the computer screen and he says like ad drone,
Speaker 4: and then in the camera screen a drone shows up
Speaker 4: because he said ad drone.
Speaker 1: It's almost like he was playing it's just Superchu the
Speaker 1: enhanced thing.
Speaker 2: Yeah, like a lot of it for ninety straight minutes.
Speaker 5: It doesn't make sense.
Speaker 4: It just seems really poorly. Uh Like the special effects
Speaker 4: are really bad as well. And I think they thought
Speaker 4: maybe they could get away with it because it's all
Speaker 4: done screen in screen, so if he's watching a webcam
Speaker 4: it can look really bad. But then they do show stuff.
Speaker 2: See there's some of the aliens like blowing stuff up
Speaker 2: and everything.
Speaker 4: It's it's bad.
Speaker 2: I don't know if it's trying.
Speaker 3: To do like a Cloverfield type thing where it's like, oh,
Speaker 3: man on the street, like you know from the perspective
Speaker 3: of the people, you know, shooting it from just you know,
Speaker 3: consumer cameras. But what if it was modern day and
Speaker 3: it zoom calls and stuff and it super doesn't work.
Speaker 1: Has Cloverfield held up?
Speaker 2: You know? I only saw it once in the theaters.
Speaker 3: I remember like I liked the marketing of Cloverfield more
Speaker 3: than I liked the actual movie. I think I thought
Speaker 3: it was clever marketing, which they didn't really show much
Speaker 3: at all. I remember thinking the movie was all right,
Speaker 3: but I really think like the gold standard for that
Speaker 3: type of thing with like the marketing and the movie
Speaker 3: is Blair Witch. Yeah, because again I was working with
Speaker 3: the theater when that came out, and like half the
Speaker 3: people thought that was real, like the marketing that it
Speaker 3: was the early days of the internet and people were like,
Speaker 3: oh yeah, I heard they found this tape. And then
Speaker 3: you're watching like I can't imagine how scary that would
Speaker 3: be if you thought it was real, you know, and
Speaker 3: even like knowing that it's a work, like you know,
Speaker 3: I watched it a couple of years ago. It's fucking good.
Speaker 2: It's again, it holds up very very well.
Speaker 1: Yeah, that feeling of despair when they like lose the
Speaker 1: map and then that just flat out.
Speaker 3: The loss and the tooth stuff and all that, and
Speaker 3: then ten is so weird.
Speaker 1: Yeah, when you're in the tent and there's all the
Speaker 1: hands just hitting it.
Speaker 4: Yeah, it was Yeah, I think I remember when that happened.
Speaker 4: And it's such an interesting reflection of like an era
Speaker 4: where the Internet was just getting started, and because the
Speaker 4: Internet was still pretty new, it was still fitly believable
Speaker 4: that if there was a website dedicated to the the
Speaker 4: Blair Witch being actual video files that they stole from
Speaker 4: police and they're actually you know, they shouldn't have been.
Speaker 2: Released, but they know where these kids went, and the
Speaker 2: hired unknown.
Speaker 3: They weren't like actors, which it's cute, and you couldn't
Speaker 3: do it again.
Speaker 5: You couldn't do it again.
Speaker 4: It was a moment in time, but I remember vividly
Speaker 4: my stepsister thought that it was real. So the scary
Speaker 4: part for her was that she believed the website that
Speaker 4: she went to that said we uncovered these police files,
Speaker 4: and it was just a time where it was like, yeah,
Speaker 4: maybe maybe they did uncover these police files and get
Speaker 4: the movie rights to them, and now they're releasing these
Speaker 4: dead kids footage for all of us enjoy. It's a
Speaker 4: snuff film. I think that it was just a moment
Speaker 4: that you could never do again. But I think it
Speaker 4: was incredible win for marketing to be able to do
Speaker 4: that found footage. But yeah, I've never really seen anybody
Speaker 4: do it like that ever. That actually didn't make me sick,
Speaker 4: and it kind of did make me sick a little bit,
Speaker 4: just in.
Speaker 2: Terms of just the movement to the camera and stuff.
Speaker 4: I don't always look up people's noses and iconic shots.
Speaker 5: It is an iconic shot. It's just a lot.
Speaker 4: But yeah, I get it.
Speaker 1: What is the modern equivalent of that, not like found footage,
Speaker 1: but like something that was made where the marketing tied
Speaker 1: into the movie and it was could only have been
Speaker 1: made and it's time and place. Is there a modern
Speaker 1: like one that kind of blew people's minds like that
Speaker 1: semi recently.
Speaker 2: Like a movie movie? Yeah.
Speaker 1: Probably, Maybe there's a TV show.
Speaker 2: Like where you're trying to work the audience, like frog
Speaker 2: Fractions or something like that. The game, something that's just
Speaker 2: really subverts expectations in that way. I mean, it's like,
Speaker 2: what do you want to call it?
Speaker 1: A augmented reality kind of like the wider world. It
Speaker 1: plays into it an obvious one where they.
Speaker 3: Used to try weird stuff like that a lot back
Speaker 3: in like more of that Blair Witch like or like
Speaker 3: early two thousand stuff. Do you remember there was an
Speaker 3: EA game fuck, I always forget the name of it,
Speaker 3: where it was like you would give your like phene numbers. Yeah,
Speaker 3: it was nobody was like crazy ambitious where you give
Speaker 3: like your phone number and your fax number and your
Speaker 3: email and the game would like send you factxes in
Speaker 3: the emails. It was like the Michael Deckliss movie the game,
Speaker 3: except for they're not trying to.
Speaker 2: Kill you and stuff. Fuck EA game phone facts. I
Speaker 2: hate looking up stuff on a podcast, but uh, you're
Speaker 2: you guys. The Majestic Majestic one of the first alternate
Speaker 2: reality games. Yes July twenty four, two thousand and one.
Speaker 2: That's right, yes, Shadow Government conspiracy theory. It was played
Speaker 2: by phone email, AOL instant messenger, BlackBerry messages facts, and
Speaker 2: by visiting special websites. So yeah, it would be just
Speaker 2: like it was an EA game. Yeah, that Majestic July
Speaker 2: oh one, look it up. It's like I remember, like
Speaker 2: it sounded really fascinating. I don't think it really played
Speaker 2: like it was a huge failure, I think, but I
Speaker 2: thought it was so interesting sounding.
Speaker 5: I think I have.
Speaker 4: I don't think it's as strong, but I will say
Speaker 4: say that the very first time I ever encountered a
Speaker 4: game that threatened to delete my save data, I talked
Speaker 4: about and people would gossip about it. Hell Blade is
Speaker 4: a good example of that, where we all talked about
Speaker 4: it mattered.
Speaker 5: That doesn't matter though, I think, But we're not talking
Speaker 5: about whether or not hell Blade is good. I'm saying
Speaker 5: was it effective?
Speaker 2: Was effective?
Speaker 4: Shut the fuck up? Was it effective marketing for it
Speaker 4: to do that and get us all to be like,
Speaker 4: it'll delete your save and which we did, and everybody
Speaker 4: fucking talked.
Speaker 1: About it because because Kojimas never lied about the protagonist
Speaker 1: of a game, so he.
Speaker 2: Did in cool ways. He didn't fund subversive ways. I know,
Speaker 2: the Helplke thing is sure, great fun, but then after
Speaker 2: it comes out, people are like, oh, it's actually bullshit,
Speaker 2: and everyone's like it's bullshit. So like I would argue
Speaker 2: that it was not effective, you know, like because everyone
Speaker 2: knew right away.
Speaker 1: I well, I was, Yeah, I guess it wasn't as
Speaker 1: like long form as Metal Gear Solid two. But for
Speaker 1: people playing it for review it definitely we don't need
Speaker 1: to talk about this again. I think it added to
Speaker 1: the tension for me, but I didn't hear from other
Speaker 1: people that it was bullshit, so it worked. Also, developers
Speaker 1: are always lying to us in like every single game.
Speaker 1: That's the whole. That's how you when you make games,
Speaker 1: you're lying to the player, like coyote time, when like
Speaker 1: the developers are like, that's the phrase for like how
Speaker 1: much space in a platform? Or do you leave from
Speaker 1: the edge to jumper or Doom Doom twenty sixteen when
Speaker 1: you're back as to demons, they do not shoot nearly
Speaker 1: as much or move as quickly.
Speaker 2: Oh before shifting the difficulty on the fly, telling the
Speaker 2: players stuff like that.
Speaker 4: So brilliant.
Speaker 2: I love that.
Speaker 1: Yeah, that's really good.
Speaker 2: Well you can't notice. I think that's great. Yeah. Importantly,
Speaker 2: though you chote.
Speaker 1: Time uncharted, your health actually amplifies by ten when you're
Speaker 1: in the red on the screen, because they want you
Speaker 1: to feel like you're barely surviving, but you're actually more.
Speaker 2: Yeah, I got it.
Speaker 3: You mentioned coyote time. That reminds me of this came
Speaker 3: up this week. There's a divide here when I've asked people,
Speaker 3: are you team Wiley Coyote or team Roadrunner?
Speaker 1: So Roadrunner is the one that's always fucking with him
Speaker 1: and escaping, right, Yeah, So it's like Tom and Jerry
Speaker 1: kind of sure and co is.
Speaker 3: Always buying the Acme products trying to you know, it
Speaker 3: would be he's painting stuff on tunnels to look like roads.
Speaker 2: He's buying the Acme bird.
Speaker 4: Since because who are you? If Wiley Coyote won, then
Speaker 4: they would be over.
Speaker 3: He's eating the Roadrunner he would eat. He's always putting
Speaker 3: on bibbs and holding up the fork and knights.
Speaker 2: Who kill him.
Speaker 1: I think I'm team road I'm assuming you're.
Speaker 5: Okay, we all know what heel Dan is she should be.
Speaker 3: I don't think it's a heel. I think road Runner
Speaker 3: is an asshole. And we we pulled the audience tough
Speaker 3: your podcast, and most people it was like fifty seven
Speaker 3: forty three Wiley.
Speaker 2: Coyote and I am a Wiley guy. Uh. I always
Speaker 2: rooted for Wiley Coyote.
Speaker 4: Being contrarian doesn't mean you've changed your mind. That's a
Speaker 4: flip flopper. Where're saying you're just picking the one that's
Speaker 4: obviously eating the other one.
Speaker 3: Now a kid and I were thinking No, as a kid,
Speaker 3: I was like, I want fucking white like cooty to
Speaker 3: catch him. And I remember there's Itchy and Scratchy where
Speaker 3: they're supposed to be the one where Itchy finally got Scratchy,
Speaker 3: And I totally empathized with, you know, Barton and Lisa
Speaker 3: being like, oh my god, that's finally gonna happen, because
Speaker 3: I wanted that to happen. I wanted the white coyote
Speaker 3: to eat the road runner.
Speaker 4: Yeah, but if either of you but because he's.
Speaker 2: Trying so hard on the road runners, just rub it
Speaker 2: in his face.
Speaker 4: But the roadrunner has every right to if either of
Speaker 4: you guys tried to eat me, I would absolutely embarrass
Speaker 4: you publicly and rub it in your face. And if
Speaker 4: everyone was like, man, Mary's kind of being a bitch
Speaker 4: about this, that's you.
Speaker 1: No.
Speaker 3: I see Wiley Code's in the desert. We don't even
Speaker 3: know if he has a home. He is trying to survive.
Speaker 3: He's in the animal kingdom.
Speaker 2: Desert.
Speaker 3: Have you ever seen a nature documentary. He's doing what
Speaker 3: a lion would do, or he's trying to eat and
Speaker 3: the road runner to see anywhere, and he decides to go, Oh,
Speaker 3: I'm gonna go right on this road, and I'm gonna
Speaker 3: fuck with this coote. That's just a hungry animal. He
Speaker 3: is fucking with a hungry animal.
Speaker 1: I'm confused. Have you seen a coyote use a plunger
Speaker 1: to detonate dynamite in the Nature documentary before you were
Speaker 1: the Good Ones?
Speaker 2: Yeah?
Speaker 1: Yeah, when they were fucking professionals about it.
Speaker 2: Yeah, yeah, they know what they're doing. Yeah.
Speaker 4: No one can ever forget that famous David at David
Speaker 4: Attenborough scene when Wiley coyote hung in the air for
Speaker 4: about five to seven seconds. Now, he won't actually fall
Speaker 4: until he looks down.
Speaker 2: I heard from the hole he has already applied bandages
Speaker 2: to his forehead.
Speaker 1: It's a are you sorry?
Speaker 2: You signed that said? Yikes? So are you?
Speaker 1: Team?
Speaker 2: I love Wiley Coyote. Tom is the cat.
Speaker 3: I watched Tom and Jerry know that this came because,
Speaker 3: like Tom and Jerry was a cat and mouse situation.
Speaker 2: That's just a nature thinks.
Speaker 1: It wasn't situation. It was just a cat. Yeah, it
Speaker 1: was a cat.
Speaker 3: So Vester in Tweety is different because Tweety was a
Speaker 3: pet and the cat's just trying to get into a
Speaker 3: cage and eat a pet, so like Sylvester, clearly the heel.
Speaker 3: I can't get behind Sylvester. There there's no justifying his actions.
Speaker 1: Wow, Looney Tunes really recycle the things, didn't they?
Speaker 2: Yeah, but it was awesome.
Speaker 3: Okay, elm're budd hunting bugs, bunny, you know, like, yeah,
Speaker 3: there's a lot of hunting.
Speaker 1: There's the Detroiters. Have you seen that Detroiter sketch that
Speaker 1: I don't know pops up bunny at my Instagram feed
Speaker 1: where Tim Robinson goes up to these people at like
Speaker 1: a business dinner and they're like, oh my god, are
Speaker 1: you like Tom Breidwood's son. He's like yeah, it's my dad.
Speaker 1: And they're like, man, we uh the stock market was
Speaker 1: exploding when he was still working.
Speaker 2: And he's like yeah.
Speaker 1: They're like, how's he doing. He's like, ah, he's a vegetable.
Speaker 1: He really doesn't understand anything anymore. And then they get
Speaker 1: quiet and they're like and then this woman's like, well,
Speaker 1: you tell him I said hi, And he's like talking
Speaker 1: to him like is like talking to bugs, bunny. It
Speaker 1: won't make sense. She's like, well, then you tell him
Speaker 1: I said, what's up?
Speaker 2: Doc?
Speaker 1: I think it was Detroiter's.
Speaker 2: It might have been. I don't know what else. I
Speaker 2: feel like you could talk to bugs bunny he talked.
Speaker 1: He just says what's up?
Speaker 2: Doc?
Speaker 1: Doesn't he No?
Speaker 2: He says words and stuffy and he's like, I think
Speaker 2: like you know that stuff.
Speaker 1: Oh yeah, he just has like slang stuff. Got same thing.
Speaker 1: Alma Fudd is just hunting a rabbit the whole time?
Speaker 1: Is that all Looney Tunes?
Speaker 4: You is hunting?
Speaker 2: He was a pervert?
Speaker 5: Is he not hunting?
Speaker 2: Yeah? I guess in a way. What was Speedy Gonzalez's thing?
Speaker 2: He was fast? I'm gonna google what was Speedy Gonzalez's deal.
Speaker 1: Speedy Gonzales could not have aged well but not it's
Speaker 1: a little I don't know what was there like a
Speaker 1: counterpart in that show. Did he have a villain or
Speaker 1: was he the villain?
Speaker 2: He was just fast?
Speaker 4: That was What about the other guy with guns?
Speaker 5: The Texans?
Speaker 2: Sam? He was great? I love you Sam.
Speaker 4: Didn't he try and kill Speedy Gonzales? Weren't they Nemesis
Speaker 4: the same day?
Speaker 1: Oh?
Speaker 2: Interesting? What about Uh?
Speaker 1: What about Marvin Marshaan?
Speaker 2: Uh?
Speaker 3: He was just trying to the big red monster guy,
Speaker 3: remember the big the red He's like like a refrigerator
Speaker 3: of red, fuzzy refrigerator.
Speaker 4: Is I actually remember only that because of the game,
Speaker 4: the Looney Tunes game. It's impossible to beat that sequence
Speaker 4: in space with this fuzzy red foot and it was
Speaker 4: so difficult.
Speaker 5: I think we ended up quitting that game.
Speaker 1: Is.
Speaker 5: I wonder whatever happened to that game ship.
Speaker 1: Wow, I am remembering that now. I just got like
Speaker 1: a vision of it. I forgot about it. I have
Speaker 1: to Marvin Marshan game on my I had the Marvin
Speaker 1: Martian game on my game gear on.
Speaker 5: Yeah, this was an old game.
Speaker 4: It must have either been on because I had a
Speaker 4: Sega growing up, so it was either like Sega game
Speaker 4: gear could absolutely be it.
Speaker 1: I'm game because the game gear was just all Genesis games,
Speaker 1: wasn't it.
Speaker 5: I mean, it's just been so long since I played this.
Speaker 1: There's a lot of them.
Speaker 2: Speedy has the reputation of being a hit with the
Speaker 2: female mice.
Speaker 4: Yeah, wow, situation.
Speaker 1: Because he in and out.
Speaker 2: Oh my god, two pump chump, My god.
Speaker 1: That cartoon you're talking about there's for children. Uh, Looney Tunes.
Speaker 4: I used to wake up like Abby, I'm gonna shoot.
Speaker 1: Gross yeah, kind of kind of hot.
Speaker 2: Like a little like Corkscrew pigtail penis right, Oh yeah,
Speaker 2: for sure. That was the implication of the Yeah, yeah, yeah,
Speaker 2: we all know what's going on there.
Speaker 1: Yeah, Marsh have a trident penis.
Speaker 2: Yeah.
Speaker 1: Lenny Tunes is great.
Speaker 2: Yeah, a lot like That's the thing.
Speaker 3: I think they were, like you know how they're like
Speaker 3: Nickelodeon Kids and like Disney Channel Kids and stuff. I
Speaker 3: never had Disney Channel, so it's like, as a kid,
Speaker 3: Nickelodeon was my whole deal.
Speaker 2: Like I loved all those shows.
Speaker 1: I was a Nickelodeon. I knew it was Nickelodeon or
Speaker 1: Cartoon Network.
Speaker 3: See, Cartoon Network was after my time, you know, by
Speaker 3: the time that was around. Well, actually, I think there
Speaker 3: was a while when I was a kid and I
Speaker 3: was like, oh, I wish I could watch this, and
Speaker 3: I didn't have it. And then like when Base Ghost
Speaker 3: and all that stuff, I would, you know, see commercials
Speaker 3: and this seems like my type of thing, and I
Speaker 3: just never had access to it. So never all that
Speaker 3: adult swim stuff, all the Cartoon Network stuff. I just
Speaker 3: I don't have that.
Speaker 1: Yeah, Cartoon Network struck me as more for people who
Speaker 1: had slightly aged out of Nickelodeon. It was not as
Speaker 1: feel good. It was slightly weirder humor, fairly extras laboratory
Speaker 1: drum type stuff.
Speaker 2: Yeah, I missed all that.
Speaker 4: Yeah stuff I didn't have. Uh, I didn't have cable
Speaker 4: growing up, but my dad did. So whenever I visited
Speaker 4: my dad, I was able to like partake and cable
Speaker 4: the life of what cable was for like two to
Speaker 4: three weeks a year, and that was very special time
Speaker 4: for me to like understand what Johnny Bravo was.
Speaker 1: Sure Kelodeon was channel thirty four for me, same number
Speaker 1: as Shaquille O'Neil.
Speaker 2: Oh.
Speaker 4: Wow, what a nice little memory.
Speaker 3: Growing up, I had never seen Invader Zim. But not
Speaker 3: to generalize, but I do remember in college in the dorms,
Speaker 3: the most insufferable people in the dorms were the ones
Speaker 3: that were the most into Invaders in Yeah, one of
Speaker 3: the most annoying people I've ever met.
Speaker 1: I do think it had element. Yeah, I think it
Speaker 1: had like a Rick and Morty like, oh, it's actually
Speaker 1: more adult than you think. It is kind of vibe right.
Speaker 4: Well, it was evil and so like Invader Zim was
Speaker 4: like genuinely trying to kill people, and it had like
Speaker 4: a real dark premises to it of like, you know,
Speaker 4: are you on the side of this murderous villain that
Speaker 4: keeps making mistakes? And so like I got really I
Speaker 4: definitely was the person who had the Invader No, not
Speaker 4: Invader Zim. He had a dog called Girl and it
Speaker 4: was like a little alien that had a zipper. And
Speaker 4: I had ger t shirts, I had a girl backpack,
Speaker 4: I had ger stuff Like I was that little freak
Speaker 4: and I think I was annoying, So like your theory
Speaker 4: is accurate.
Speaker 1: Yeah, I was rocket Power Hey Arnold, Hey, Arnold still
Speaker 1: is one of my favorites.
Speaker 4: Hey kids, and we all, what did you.
Speaker 2: Say, Rather than rocket Power like a Pokemon thing, Team
Speaker 2: Rocket was the lay.
Speaker 1: Rocket Power was the like California skater Skater.
Speaker 4: Kids, which was also cool. And I still do Wiggedy
Speaker 4: Wiggedy all.
Speaker 1: The Twister Reggie.
Speaker 3: Sometimes the it's not a crazy age difference between the
Speaker 3: three of us, but sometimes even a couple.
Speaker 2: Of years, you realize where the like, you know, it's.
Speaker 3: Like with like me and Vinnie, you know, it's like,
Speaker 3: oh he was in that kind of like he man Transformers,
Speaker 3: g I, Joe Era, and I'm just like a couple
Speaker 3: of years younger. So it's like I was into Turtles, Ghostbusters,
Speaker 3: and then you go a couple of years past me,
Speaker 3: and it's like the Cartoon Network stuff, the things you're
Speaker 3: talking about, you.
Speaker 1: Know, Yeah, for sure like that that stuff moved quick.
Speaker 1: If you didn't get on the ground floor with Cartoon Network,
Speaker 1: then yeah, you were left behind.
Speaker 2: Yeah.
Speaker 1: But like the original anti hero it was and Coyote.
Speaker 4: I just don't think that he's staring. Yeah, I think
Speaker 4: it's hard. And also I don't think it's that serious.
Speaker 4: I don't think like as children, we were ever supposed
Speaker 4: to ask ourselves what side we were on. The point
Speaker 4: was well liked the fact that they always did the
Speaker 4: same thing, which is Wiley Coyote tried to kill Roadrunner
Speaker 4: and then embarrassed himself and got squished. Like that's hold up.
Speaker 1: The joke, Okay, hold on a second dance. So if
Speaker 1: I were to ask you, do you sympathize with Kevin
Speaker 1: or Harry and Marv and Home alone?
Speaker 2: Oh? No, I wanted Kevin because, like I was like
Speaker 2: that age.
Speaker 1: Just the same dynamic. He's being an asshole and like
Speaker 1: booby trapping and kicking, like basically would kill them in
Speaker 1: real life. I mean, yeah, they're invading his house, but they're.
Speaker 2: Kevin the Wiley Coyote.
Speaker 1: In this situation, he's the road runner because he's setting
Speaker 1: up all these traps and like, like.
Speaker 3: While Coyote was setting up traps, acme seed, you're setting
Speaker 3: up the tunnels that you know, we're the side of
Speaker 3: a mountain.
Speaker 1: Oh yeah, I guess home alone would be but right,
Speaker 1: but then this case, Wiley Coyote succeeds.
Speaker 2: Well that be great.
Speaker 4: I did.
Speaker 1: Okay, that's why you're at Kevin because.
Speaker 4: They're killing the Wiley Coyote is trying to kill road Runner.
Speaker 4: And these guys are trying to kill Kevin like they're
Speaker 4: trying to kid him.
Speaker 2: No, Wiley's on defense. Kevin's on defense.
Speaker 4: You know Wiley is not on defense survive.
Speaker 2: No, he's not. I think he's the one setting up
Speaker 2: all the tracks.
Speaker 3: You think he's doing it out of malice, No, it's
Speaker 3: hunger and survival.
Speaker 4: So, but Marv is also starving and he needs all
Speaker 4: of them.
Speaker 2: You can get a fucking job and quit robbing.
Speaker 4: People, does Wiley Coyote?
Speaker 2: And so do you he's a coyote, Marv's a man.
Speaker 1: I think once someone starts hunting you with the intention
Speaker 1: of killing you, you can react.
Speaker 2: However you want.
Speaker 3: Elmer Fudd was hunting bugs, Bunny Wiley coyote was just
Speaker 3: existing and roadrunner was coming into his world and fucking
Speaker 3: with them.
Speaker 2: Wiley was not hunting.
Speaker 1: Where are you getting that?
Speaker 4: Like?
Speaker 1: Is that definite?
Speaker 2: Is that it was always and.
Speaker 3: Cliffs and desert and stuff like that. It was basically
Speaker 3: his home. White is in his natural environment and roadrunners
Speaker 3: coming in can't.
Speaker 1: It's road runners environment too. Isn't rod Runner? What is
Speaker 1: road runner supposed to be?
Speaker 2: Now that I think his environment is a road? Isn't
Speaker 2: it his environment?
Speaker 3: His natural and but he could get around easier. He
Speaker 3: should go somewhere else and let the coyote live peacefully.
Speaker 1: He's on road to be and this guy is trying
Speaker 1: to blow him up with dynamite. So I would also,
Speaker 1: if I knew I was smarter than my opponent it
Speaker 1: was hunting me, I would also paint tunnels on walls
Speaker 1: so you've run into them. I think it's his prerogative.
Speaker 4: Yeah, that's evolution, like nature is metal. If you're running
Speaker 4: into walls that have been painted. You aren't mentioned.
Speaker 2: This show is awesome. I gotta watch watch some Looney
Speaker 2: Tunes when I'm like a Torrent or something. Yeah, it's
Speaker 2: got to be somewhere.
Speaker 4: I watched the New Alien show a bit of a
Speaker 4: dramatic shift. But Alien is the new Alien Earth series.
Speaker 4: I believe it's on Hulu for sure. Uh that is
Speaker 4: in the Alien franchise and it is.
Speaker 2: Oh yeah, you were on that. Sorry wait but you
Speaker 2: stop paying? No. The reason I didn't even tell you
Speaker 2: you share? We did?
Speaker 3: He told you yes, No, you said you talked to
Speaker 3: a man about it and you declined it.
Speaker 2: I don't think we're gonna do it this year. You did,
Speaker 2: and I gift you on because I'm nice?
Speaker 1: No wait wait wait wait?
Speaker 2: When did I got to look back through that?
Speaker 3: Because I don't really no, no, no, well shit, if
Speaker 3: I'm wrong, then I got to reap because you paid me.
Speaker 3: I don't think you paid me, though, I remember being
Speaker 3: like I told my dad because he's just kind of piggybacking.
Speaker 2: Okay.
Speaker 1: March twenty third, twenty twenty five, do you want to
Speaker 1: go in on another year of Hulu? Mike sure, Venmo
Speaker 1: requests whatever you need.
Speaker 2: Receipts. No, Oh, is it somebody on YouTube premium or
Speaker 2: something that.
Speaker 1: Sunday March twenty third, at nine to twenty two pm,
Speaker 1: you asked me and we were hug I'm pretty sure
Speaker 1: we were using Hulu when I said, sure, Venmo.
Speaker 2: My transactions Okay, I don't see the Mike mcharty's here.
Speaker 2: I don't see the Mike Mharty's July third.
Speaker 1: So March twenty third, I sent Dan Ryker one hundred
Speaker 1: thirteen dollars and ninety four cents.
Speaker 2: Oh was that for? So can you send that back?
Speaker 3: Wait a minute, one hundred and thirteen ninety four. The
Speaker 3: thing you put down is the emoji was a wineglass,
Speaker 3: So that sounds like we went to a bar.
Speaker 2: Wait.
Speaker 1: What would we have been doing in March?
Speaker 2: I don't know, but the wine glass isn't Hulu.
Speaker 1: This is why didn't you Venmo request me. I definitely
Speaker 1: would have paid if you did.
Speaker 4: You guys want to fight.
Speaker 2: Well, let's we're gonna track this down off the air,
Speaker 2: because if you did pay me for Hulu, I need
Speaker 2: to sign back up.
Speaker 1: Uh, Maris you said thanks for the time. You Sayeah,
Speaker 1: you said thanks for the Venmo on March twenty fourth,
Speaker 1: and when did we Hulu the March twenty third. That
Speaker 1: could be a coincidence.
Speaker 2: I don't know why I'm signing up for Hulu again.
Speaker 1: You don't decign up for Just send me back your buddy.
Speaker 2: Oh, I'll send you the money. Okay, Okay, I'm glad. No,
Speaker 2: we're keeping this because I want the world to know
Speaker 2: what it's like.
Speaker 1: That's fine, don't worry about it.
Speaker 2: Yeah, either money or so you.
Speaker 4: Guys can watch Alien and talk about.
Speaker 2: It with me.
Speaker 1: I'm very interested in the show, Mary, the.
Speaker 4: New show on Hulu, the Alien franchise, and it is
Speaker 4: about both of you.
Speaker 2: No, I want to hear, he interrupted. We're curious, he said,
Speaker 2: he said, he canceled, and then I had to launch
Speaker 2: into it because there's money involved. Mary. I am excited
Speaker 2: about the show.
Speaker 1: I almost started last he does, I want to hear
Speaker 1: about Alien Earth. I almost started last night, but I
Speaker 1: held off. So there's four parts. They're each an hourish,
Speaker 1: but they only have two live right now, and you
Speaker 1: have watched both of them.
Speaker 2: How is it.
Speaker 1: I'm hosting the ship out of this thing, and I'd
Speaker 1: be remiss.
Speaker 2: If I didn't point that out.
Speaker 1: Are you how's How's How's Alien Earth?
Speaker 4: I like it it is. It has some important context
Speaker 4: that they explain in the very beginning of the show,
Speaker 4: which is that there's three competing companies that are trying
Speaker 4: to essentially take over how the future of humanity exists.
Speaker 4: One cyborgs, and that's when people like replace body parts
Speaker 4: with machines, and so there are people out there who
Speaker 4: are mostly machine. Now there is AI robots, right, so
Speaker 4: there's robots that are like in our world that are
Speaker 4: just like supporting us as we need. And then there's
Speaker 4: a new thing called hybrids, and that's when you download
Speaker 4: a person's consciousness into a robot. So they have memories, Yeah,
Speaker 4: they have emotions like people do, but they are in
Speaker 4: robotic bodies and they are like less prone to getting
Speaker 4: squished or die. And so these three different entities are
Speaker 4: in the current world and you can get them confused
Speaker 4: or mix them up.
Speaker 5: There's like a cyborg that's.
Speaker 4: In the very opening sequence that is able to like
Speaker 4: maneuver around Alien whereas like people are like dying left
Speaker 4: and right. And then the crux of the plot of
Speaker 4: this is that there are hybrids and one of the
Speaker 4: hybrids has a brother who is human, and she him,
Speaker 4: she has memories of him before she was transferred to
Speaker 4: her robot body, and he is a first responder and
Speaker 4: he's going to be a first responder in the ship
Speaker 4: that just crash landed with alien on it. And she's like,
Speaker 4: I have to go and help him because I am
Speaker 4: strong now. But she's like eight years old. There's all
Speaker 4: these hybrids and they're all children. They're all eight years
Speaker 4: old kids in the bodies of like strong adults.
Speaker 2: Oh weird.
Speaker 5: It's very weird.
Speaker 1: There's people that look like me going around be like
Speaker 1: I want cinnamon toast qunch.
Speaker 4: Heyah, they're not They're not like too stupid, but they do.
Speaker 4: They do children's stuff where like they'll be sitting in
Speaker 4: the show like this, like with their head like get
Speaker 4: their knees into their chest, or they'll be upside down
Speaker 4: and they'll be like playing with their fingers or getting distracted,
Speaker 4: and it's like, yeah, these are fucking kids. These are young.
Speaker 4: I don't know if they're like you know how, I
Speaker 4: don't know children's ages very well. They might be ten,
Speaker 4: but I'm just saying they are. They are children in
Speaker 4: adult bodies going into an alien universe with new bugs
Speaker 4: and new stuff. And that's the other thing I really
Speaker 4: like about this is like we've seen a lot of
Speaker 4: what alien can do. We understand the mouth coming out
Speaker 4: of the mouth and that it's a hunter and stuff
Speaker 4: like that. This new one on the ship, there are
Speaker 4: a bunch of different species that they're trying to protect.
Speaker 4: The I don't know, the corporation is trying to protect
Speaker 4: and make sure all these species stay alive. Well, they're
Speaker 4: starting to get out, and so in the first episode
Speaker 4: you will see the first new species that it's not alien,
Speaker 4: that is starting to like kill people. And it's fun
Speaker 4: because each episode I have found a new thing to
Speaker 4: be scared of because we don't know what it is.
Speaker 4: We don't know how it works, we don't know how
Speaker 4: it operates, and it is they're also killing people.
Speaker 5: And then there's also alien hunting.
Speaker 2: So and there's just the four episodes. Like it's a
Speaker 2: limited run type thing.
Speaker 4: I believe, so I believe it's I like that to
Speaker 4: build to sell, right, It's like this one entire entity feels.
Speaker 2: Like a longer movie or a shorter run of a
Speaker 2: TV show. I like that.
Speaker 4: I'm two in I think it's quite good and so
Speaker 4: what happened was I was like, you know, I had
Speaker 4: like my big bowl of popcorn and I had my drink.
Speaker 4: I didn't know I had my scal That was before
Speaker 4: we started. Mike said that.
Speaker 2: We were when you talked about that weird.
Speaker 4: I want everyone to know that. You said you were
Speaker 4: gonna watch Sinners tonight before we started recording, and then
Speaker 4: I was like, great, you should get some popcorn.
Speaker 5: You're gonna love it.
Speaker 4: And you were like, no, actually, I'm gonna max scallops.
Speaker 4: And I was like, that's weird on popcorn, but like,
Speaker 4: do whatever.
Speaker 2: The fuck you want.
Speaker 1: It was a funny Marry joke that I didn't realize
Speaker 1: was thinking back. Yeah, I was off.
Speaker 4: And then you were like, I think I might make
Speaker 4: a cocktail, and I was like, scalop cocktail sounds pretty
Speaker 4: gross too, but like live your life. It was double
Speaker 4: whammy from Mary. Anyway, the point.
Speaker 2: Is is I made that second joke.
Speaker 5: I don't think so.
Speaker 4: I think I made both of the jokes. Anyway, we're
Speaker 4: watching this. I didn't know it was piecemeal. I didn't
Speaker 4: know they were releasing them episodically, and so I'm watching
Speaker 4: these two episodes.
Speaker 5: I was like, this is great, let's keep rolling, like,
Speaker 5: let's go, and.
Speaker 4: It ends with the Episode two ends with like a
Speaker 4: huge cliffhanger, and episode three starts and I'm like, oh, wild,
Speaker 4: Like it's a spaceship with characters I haven't seen yet.
Speaker 4: It must be like going backwards in time or forwards
Speaker 4: in time.
Speaker 1: As someone who wants to watch the show.
Speaker 4: I'm gonna I'm gonna ask you to trust me, okay.
Speaker 4: And so there's like this spaceship and they're all in
Speaker 4: hyper sleep to all we know is like very familiar
Speaker 4: in the Alien series. And then an asteroid hits the
Speaker 4: spaceship and all of these people get like emergency ejected
Speaker 4: in their little cocoons in their little room, and this
Speaker 4: guy gets like ejected onto a ship and there's aliens
Speaker 4: on the ship that are not alien, they're like spiders.
Speaker 5: And I was like, this is so how can you
Speaker 5: have a totally new character on a.
Speaker 4: Totally different planet fighting totally different aliens? Why is this?
Speaker 5: Are they gonna meet him later?
Speaker 4: This is so confusing?
Speaker 5: And I keep watching it because it is.
Speaker 4: It's not bad.
Speaker 5: It's not good, but it's not bad.
Speaker 4: And I was like, I just don't know if I
Speaker 4: like agree with this total shift in tone and direction
Speaker 4: and who the fuck are these new characters? And finally,
Speaker 4: like forty five minutes in, I was like, wait a second,
Speaker 4: and I have pause, and it's a movie. It's a
Speaker 4: different movie from a different franchise, and I watched forty
Speaker 4: five minutes of it, thinking with an episode of Alien.
Speaker 2: Yeah, yeah, I don't know, that's insane. You're watching Happy
Speaker 2: Gilmore too.
Speaker 1: You got forty five minutes.
Speaker 4: In forty five minutes, But you have to understand he
Speaker 4: was in he was in hyper sleep and I.
Speaker 2: Was, you know, in a ship, and I was like, oh, totally.
Speaker 4: Hyper sleep Alien, this is the same thing.
Speaker 5: But who is this guy?
Speaker 4: Who is this guy I've never heard I've never seen
Speaker 4: him before.
Speaker 1: That an algotche the algorithm got your rakes.
Speaker 4: And I've never like if this was a machine or
Speaker 4: if there was a person that was like, I'm gonna
Speaker 4: play this movie. After the second episode of Alien, they
Speaker 4: hook line syncred me into watching most of a movie
Speaker 4: that has nothing to do with an Alien franchise, because
Speaker 4: I thought I thought that I was watching episode three
Speaker 4: and just they just had sometimes shows do that where
Speaker 4: they're just like, this is an offshoot, but it'll come,
Speaker 4: it'll come into play.
Speaker 5: I promise you, it'll sink up later.
Speaker 3: I feel like Breaking Bad and Better Call Saul would
Speaker 3: do that where it's like an episode surgeon, like, wait,
Speaker 3: what's going on?
Speaker 2: Where are what time? Is this worth these characters? Yeah?
Speaker 1: Yeah, no, I could see that happening. Maybe not forty
Speaker 1: five minutes of it, but I could see it happening. Oh.
Speaker 4: I was so And the whole time I was like
Speaker 4: eating popcorn and drinking my drink and I was like,
Speaker 4: you've kind of love kind that one's you and I
Speaker 4: was kind of like, I was like, you're losing me.
Speaker 4: But like there are interesting aliens. They're like spiders, but
Speaker 4: like I have to look it up.
Speaker 1: You gotta hit continue watching.
Speaker 5: I will tell you.
Speaker 2: Yeah, I bet you.
Speaker 4: I can look it up if we google it. So
Speaker 4: it's I'm just gonna I'm gonna say what the plot is,
Speaker 4: which is a guy gets ejected from spaceship uh and
Speaker 4: when he lands, it's a planet with aliens and and
Speaker 4: there's a lady on his calms that are like, hey,
Speaker 4: can you help me?
Speaker 5: I need you to come get me.
Speaker 4: Yeah, and it's really it's really far away, and he's
Speaker 4: like I don't have a lot of oxygen.
Speaker 5: And she convinces him, and she talks with him through
Speaker 5: the audio the whole time.
Speaker 1: You get you get on an escape pod and you
Speaker 1: go to a planetary object covered with.
Speaker 2: The plasma grenades. World was like an oval thing. The
Speaker 2: controller was initially really big. I didn't know why Hulu
Speaker 2: told me to plug in my controller, but and turn
Speaker 2: on my Xbox Original.
Speaker 5: Okay, it's called long distance.
Speaker 2: Huh Google Google.
Speaker 4: Figured it out from me saying I'm just gonna say
Speaker 4: my Google terms were Hulu guy ejected, space ship, planet, aliens,
Speaker 4: women colms talking to him.
Speaker 3: Okay, yeah, twenty twenty four, so would have like looked
Speaker 3: modern like the show. And yeah, okay, fifty tomatoes. How
Speaker 3: Anthony Ramos is from a Nope? And oh that guy
Speaker 3: he was in Hanilet.
Speaker 1: Christopher Yevshu is in a his name's Dwayne in this,
Speaker 1: but he was in a Game of Thrones. He was
Speaker 1: the rough and tumble dude from the North.
Speaker 2: Oh.
Speaker 4: Sure, long distance is like fine. I found it a
Speaker 4: bit exhausting because there's a person on comm's talking the
Speaker 4: whole fucking movie being like tell me more about your life,
Speaker 4: like while you come in rescue me, and it's just
Speaker 4: like I don't give a fuck about this woman that
Speaker 4: I've never heard of, but there is like alien stalking
Speaker 4: him the whole time, and that's really exciting. So like
Speaker 4: I'm on the fence about it. But as soon as
Speaker 4: I found out it wasn't alien, I turned it off
Speaker 4: and went.
Speaker 2: To bed because the long distance.
Speaker 4: I was offended. I was, I was upset. I was
Speaker 4: I was disappointed in myself. I was disappointed in the algorithm.
Speaker 4: I was actually impressed by the algorithm, and I was
Speaker 4: disappointed that I like got tricked into watching this fell.
Speaker 3: Well, I feel like Mike will not be disappointed than me,
Speaker 3: because Mike. I just went to my Hulu account and
Speaker 3: it says it never actually canceled because it was a
Speaker 3: couple of days ago and I'd already paid for the month.
Speaker 2: So I canceled my cancelation.
Speaker 3: And not only that, I bought a full calendar year,
Speaker 3: full twelve months of Hulu and Mike those last few months.
Speaker 3: That's a bonus. You got those for free. You got
Speaker 3: another another year, no problem, buddy.
Speaker 2: Wait, so did I pay for the coming year? No?
Speaker 2: But did you already paid me? You already paid me
Speaker 2: in March. You're good, okay, yeah, thanks. I feel like
Speaker 2: you're acting like it's a reward. I just feel like
Speaker 2: myself on the back A great job here. Yeah, okay hero,
Speaker 2: Uh huh. That's a lot of people are saying.
Speaker 1: Thank you for providing the product I paid for.
Speaker 2: Yeah, my dad's going to be thrilled.
Speaker 3: He was really sad because he doesn't get to do
Speaker 3: his little Family Guy Pelvic Thrust nighttime routine.
Speaker 2: I'm sorry what I've told you this right, not Family
Speaker 2: Guy Pelvic Thrust. I think I remember, Oh, the Hulu.
Speaker 2: You know my dad's on there. You always fuck with
Speaker 2: them a shit really quick though. I will say the
Speaker 2: thing was Blake Hester, who I saw weapons with. Oh.
Speaker 1: I mentioned that, like I sometimes change your dad's profile
Speaker 1: name to fuck with him, and he's like, do you
Speaker 1: ever go into his profile see what he watches? Like now,
Speaker 1: He's like, it's probably like Family Guy and stuff.
Speaker 2: So it's own. It's one that's the only thing he
Speaker 2: watches on Hulu is fair okay.
Speaker 3: When he goes to bed every single night, three hundred
Speaker 3: and sixty five days a year, he puts Family Guy
Speaker 3: on and it's in the TV in's bedroom. And he
Speaker 3: lays in bed on his back and you know the
Speaker 3: song he goes he's a.
Speaker 2: Family Guy bomb.
Speaker 3: And so during that last little flourish in bed, he
Speaker 3: kind of like pushes his hips up and he swivels
Speaker 3: him around and he tries to time a pelvic thrust
Speaker 3: with the like bamp and then he gives himself a rating.
Speaker 3: That's the last thing he does every day is pelvic
Speaker 3: thrust to the end of the Family Guy theme song.
Speaker 3: And it's like that was a nine, that was a four,
Speaker 3: that that wasn't a great one. I didn't time that right.
Speaker 3: And he just falls asleep, and he says, he falls
Speaker 3: asleep immediately. So every day ends with pelvic thrusting with
Speaker 3: a Family Guy theme song and immediately falling asleep.
Speaker 1: Mary, you go first.
Speaker 2: I don't know what to make of it.
Speaker 5: I mean it's I mean, it's like such a lonely.
Speaker 1: Experience as someone who doesn't sleep well. I guess whatever works.
Speaker 3: Yeah, surrounded by solar panel surrounded by solar panel lights
Speaker 3: on the floor.
Speaker 2: Do I tell you about that? No, Jesus is a
Speaker 2: short one.
Speaker 3: So we moved into his trailer and he bought all
Speaker 3: these solar panel lights to like put on his trailers
Speaker 3: so if somebody comes to rob him, it'll like blast
Speaker 3: him with a big flood light. And then he didn't
Speaker 3: know how to install it, so he called his friend
Speaker 3: over to be like, hey, can you nail these to
Speaker 3: my house? And he's like, Paul, there's lights on the street.
Speaker 3: It's well illuminated even in the middle of the night.
Speaker 3: You don't need these. And so my dad's like, I
Speaker 3: know exactly what to do.
Speaker 2: So he puts them these outdoor floodlights solar powered in
Speaker 2: his bedroom on the floor. So when he wakes up
Speaker 2: to go pee in the middle of the night. Several
Speaker 2: times he wakes up, the motion sees him and brown
Speaker 2: just lights up the fucking bedroom so we can walk
Speaker 2: to the bathroom. And then every day he takes these,
Speaker 2: he has to charge them, so he puts them on
Speaker 2: the deck. So he puts these floodlights on the deck
Speaker 2: to get the sun juice so we can put them
Speaker 2: on the bedroom floor, which just blasted with like nuclear
Speaker 2: light when he has to pee in the middle of
Speaker 2: the night. That's all my dad.
Speaker 3: Why not just get like night lights that plug in
Speaker 3: and just that's what they're there for. And they're not
Speaker 3: as intense as outdoor floodlights.
Speaker 2: So no, this wors great. I thought this was really
Speaker 2: a smart idea. I thought this was great, like and
Speaker 2: he loves it.
Speaker 1: How did you did you just stumble on this when
Speaker 1: you visited this?
Speaker 3: It was my first time in his trailer and it
Speaker 3: was the I think the first thing he said, like,
Speaker 3: check this out.
Speaker 2: I'm a genius. It was like the first thing he
Speaker 2: told me. And I was like, why don't you just
Speaker 2: get night lights? And he said, oh, this is much better.
Speaker 1: Okay, he's never gonna I guess I'll see clearly at night.
Speaker 4: I just think he guess.
Speaker 2: Doesn't move in his sleep because if he moves it all,
Speaker 2: he's gonna get blasted.
Speaker 4: Does that, like in the middle of the night.
Speaker 2: That like, So here's the thing, just like he moved
Speaker 2: because he didn't want neighbors, because the smoking thing, and
Speaker 2: he loves it because like the trailer.
Speaker 3: Close to him likes to smoke. He likes to smoke.
Speaker 3: And there's no one in the trailer next to him
Speaker 3: because the previous tenants were a murder suicide situation, and
Speaker 3: the tenants before that, the owner threw himself in front
Speaker 3: of a train. So people think that trailers haunted and
Speaker 3: no one moves into it, and so he's just like, hell, yeah,
Speaker 3: no neighbors to talk to me while I'm smoking Thanks
Speaker 3: murder suicide.
Speaker 1: Maybe it's the ghosts that are giving him these ideas.
Speaker 2: No, this is pure paw record thinking.
Speaker 1: I don't think he lives next to a haunted trailer.
Speaker 2: You might, I don't know.
Speaker 1: Also resent that he's making me say a word I
Speaker 1: can't pronounce correctly when we talk about him.
Speaker 2: Yeah, so that's what's going on, Dad, that's good trusting,
Speaker 2: he leads, he's gonna be thrilled about the family. Guy.
Speaker 1: I mean, I thrust myself asleep, you know what I mean?
Speaker 1: But like that doesn't thrust myself awake too, you know
Speaker 1: what I mean?
Speaker 2: Not really? But it's okay. How I know anything else new?
Speaker 1: Sure? Okay?
Speaker 2: Dan?
Speaker 1: The metal Gear Solid is it called metal Gear Solid
Speaker 1: three Delta, metal Gear Solid.
Speaker 3: Delta gar Solid Delta Snake Eater, which I do think
Speaker 3: is smart because that gives them the room if they
Speaker 3: want to remake other ones. You know, you could just
Speaker 3: have like meddle your solid Delta the twin Snakes, Meddle
Speaker 3: your Solid Delta. Sons of Liberty Delta could be the
Speaker 3: remake series, or you.
Speaker 2: Could do whatever, Alpha, Mega, whatever the fu I want
Speaker 2: to do with it.
Speaker 3: How yeah, I think it's it would be weird to
Speaker 3: like put a three in front of it when you're
Speaker 3: trying to remake this for a new generation that hasn't
Speaker 3: played the old games, because it's like, God, I don't
Speaker 3: want to jump in on the third one. They might
Speaker 3: not know it's actually the first one chronologically and all
Speaker 3: that stuff. So honestly, I think that the title is
Speaker 3: a good call. But yeah, I was in New York
Speaker 3: recently and it was one of those It was a
Speaker 3: one day, all day thing where you sit down and
Speaker 3: just play the fucking game, and it was great, Like
Speaker 3: it was just I almost beat the game. I only
Speaker 3: had like an hour and a half or so left
Speaker 3: to play when I got home, and they give us
Speaker 3: the code right after the event, so we were able
Speaker 3: to pick up immediately once I got home. So yeah,
Speaker 3: I just ran through it really quick. And I think
Speaker 3: the reason I was able to run through so quick
Speaker 3: is because it is the same game that I've played
Speaker 3: three million times before. It is one to one in
Speaker 3: most ways. Outside we're talking outside quality life stuff, we
Speaker 3: took it to that in a second. The presentation, the
Speaker 3: way the world is set up and segmented, like you know,
Speaker 3: the different areas, the cutscene direction and all that stuff.
Speaker 3: It is one to one, like literally like to the second,
Speaker 3: like the cuts. It's like they did Psycho remake. Do
Speaker 3: you remember this when they remade Psycho with Vin's Vaughan
Speaker 3: and it was like it was shot for shot and
Speaker 3: it was like, that's weird. This is like a good
Speaker 3: version of that where it's like they're not doing this,
Speaker 3: isn't their take on like we made it's our Snake Eater.
Speaker 3: It's like, no, Hideo Kadrema's name is all over this.
Speaker 3: Even though there was the messy divorce and all that
Speaker 3: stuff with Konami. This is them modernizing Hideo Kadima's game
Speaker 3: with quality of life, with modernized controls, much better visuals.
Speaker 3: So it's kind of exactly what you would want as
Speaker 3: a metal gear.
Speaker 2: Like super Fan. I don't know how I would do
Speaker 2: this differently. It does feel better.
Speaker 3: The new control stuff is great, being able to like
Speaker 3: swap camo and call people in the codec and everything
Speaker 3: like on the fly and not always having to go
Speaker 3: into a deeper menu that's very handy, especially the Camo stuff.
Speaker 3: You can literally like, Okay, I'm not in the jungle anymore.
Speaker 3: I'm against this red brick wall. I'm going to hold
Speaker 3: in a button on the dpad and just switch right over.
Speaker 3: No problem, don't need to pause and go through stuff.
Speaker 3: Still has the Survival Viewer stuff, which I was not
Speaker 3: a big fan of. I didn't like because I play
Speaker 3: the game like an I suck at stealth. So I'm
Speaker 3: just kind of blasting everyone in that game. So I'm
Speaker 3: getting shot a lot, and so for someone like me,
Speaker 3: I have to pause all the time, go into the
Speaker 3: Survival Viewer and like, Okay, gotta bandage up my thing,
Speaker 3: gotta take out the bullet, gotta put the stiptick and
Speaker 3: disinfect it. And so like I'm spending a lot of
Speaker 3: time that menu. There's kind of a part of me
Speaker 3: that's like they're gonna change one bigger thing about it.
Speaker 3: I would love to not have the Survival Viewer, but
Speaker 3: I'm sure most people are playing it like a stealth
Speaker 3: game because it's a stealth game.
Speaker 1: Yeah, it's so funny. I take so long in stealth.
Speaker 1: In most games that offer it, I don't go just
Speaker 1: blasting like a desth Treating two.
Speaker 2: I was playing like a stealth game as well. Oh yeah,
Speaker 2: I was just going in with an AKA and blasting people. Yeah,
Speaker 2: Frank Chris, I.
Speaker 3: Always go in with good intentions and it just shifts
Speaker 3: the bed immediately. And I would kind of do that here,
Speaker 3: or I would go in with good intentions. I'm gonna
Speaker 3: sneak up, but I'm gonna see QUC and I'm gonna
Speaker 3: interrogate him. In Steaven, I get caught immediately, so I
Speaker 3: just kind of ran through that.
Speaker 4: I have a hard time with being stealthy as well.
Speaker 4: I usually think that I'm being sneaky and then as
Speaker 4: soon as I get caught, I'm like, all right, like,
Speaker 4: whoever saw me, I'm shooting you right in the face,
Speaker 4: and then that makes noise and the other people find
Speaker 4: me and then I run around.
Speaker 2: And no suppressure.
Speaker 3: I'm just machine gun is brah, Like there's a gun
Speaker 3: that's so loud that when you shoot it and Snake Eater,
Speaker 3: snake goes like ah a rambo crazy mini gun situation.
Speaker 3: And I used that for the last several hours of
Speaker 3: the game. So stealth was out the window for sure.
Speaker 3: But Mary like if you want to go in trying stealth,
Speaker 3: that is one of the things that they have added
Speaker 3: is like L one is kind of like basically the
Speaker 3: sneaky button. So it just kind of like, you know,
Speaker 3: like it goes in kind of a crouch walk type
Speaker 3: thing and it kind of like brings like a vignette
Speaker 3: effect to the you know, it's the quiet button basically,
Speaker 3: so that can help with sneaking up on people things
Speaker 3: like that. But a lot of little changes to just
Speaker 3: like the hud and stuff like the way that the
Speaker 3: way they move things around and just had kind of
Speaker 3: shortcuts and things like that. But ultimately it's the same game.
Speaker 3: It just feels and looks better all the little I
Speaker 3: won't spoil anything in particular, but like Snake Eater and
Speaker 3: all Kajima games have a lot of interesting little easter
Speaker 3: eggs and weird things that like oh you might have
Speaker 3: missed this, or oh did you know you can do
Speaker 3: this in this weird way. I'll just say that if
Speaker 3: you like those things in Snake Eater, I don't think
Speaker 3: there were any of them that were not reflected here,
Speaker 3: Like all those crazy like did you know you can
Speaker 3: do this this way?
Speaker 2: Like you can do it this way.
Speaker 3: And yeah, even stuff that you would think wouldn't make
Speaker 3: it to the remake, things that didn't make it into
Speaker 3: you know, HD collections and things like that, like this
Speaker 3: is they they went above and beyond to rear. I
Speaker 3: mean even like the Snake versus the ap Escape Monkey
Speaker 3: stuff I played on PS five. You know that's all
Speaker 3: in there, the secret Theater stuff from the Subsistence re release
Speaker 3: back in the day.
Speaker 1: Maybe all take a long break from the game for
Speaker 1: a bit and come back and see how it's stay.
Speaker 3: Maybe I saw someone at the review event turn off
Speaker 3: the internet connection on their PS five and change the
Speaker 3: clock and just see what happens, you know. So, yeah,
Speaker 3: it's it's interesting. Like, I for the most part, really
Speaker 3: like the new visuals. I think all of the characters
Speaker 3: look awesome, and they look true to like yep, that
Speaker 3: looks like what I would expect Snake or Eva or
Speaker 3: Boss to look like in a modern game. There are
Speaker 3: occasional things where it's like there are certain images that
Speaker 3: are just so iconic that I've seen a million times
Speaker 3: in gifts and memes and stuff, Like I mean, Snake
Speaker 3: saluting at the grave.
Speaker 2: Everyone's seen that a million times.
Speaker 3: You know, like it is just weird to see that
Speaker 3: thing where it's like I have that image burned into
Speaker 3: my brain of exactly what that looks like, and just
Speaker 3: to see like, you know, the coloring is different and
Speaker 3: the model is a little different and stuff. It's just like, oh, okay,
Speaker 3: I just kind of have to get used to it
Speaker 3: because I'm so used to the old one. But I
Speaker 3: think if I was playing it for the first time
Speaker 3: in twenty twenty five with Delta, I don't think it'd
Speaker 3: be like this is weird. I think it's just because
Speaker 3: I'm very familiar with that original one. So it's all
Speaker 3: to say, it's it's everything I would have wanted from
Speaker 3: a snakey to remake, and I would want them to
Speaker 3: keep doing this approach with you know, one, two, four five.
Speaker 4: Do you think that's what they're doing, is like they're
Speaker 4: gonna go Fi and Gamut and do.
Speaker 2: Them all the reson.
Speaker 3: I mean, they have definitely been asked about this at
Speaker 3: the event. Yeah, they were asking, like there's a team
Speaker 3: in place Economy that is like this seems to be
Speaker 3: like the new Middle Year team is it's such.
Speaker 4: A cash cow too, Like I think if you redid
Speaker 4: these for modern audiences, especially with just the history of
Speaker 4: these games being so beloved, I think audiences would really
Speaker 4: gravitate towards that.
Speaker 2: Yeah, and I think it's I don't want to say
Speaker 2: it's like, you know, an easy cash in or anything,
Speaker 2: but like, look, the source material is there, Just remake it,
Speaker 2: and like you don't even have to do the full
Speaker 2: scale resid An Evil style thing. Just do we do
Speaker 2: it with Snake Eater here, Just make it modernized, because
Speaker 2: even as the Middle Year fan I am, I don't
Speaker 2: want them to do their own new one.
Speaker 3: That story is done, done, done. Even by the end
Speaker 3: of Kajema's time there, I was like, do we really
Speaker 3: need to fill in this gap of Big Boss' history
Speaker 3: in the seventies when, like you know, we've already seen
Speaker 3: the character arc that leads to him becoming a villain
Speaker 3: and Snake's story is fully complete and everyone involved is
Speaker 3: their story ended. Middle Year Solid four I don't need
Speaker 3: anything before or after or in between that story meddle
Speaker 3: Year Solid is a complete story for me already.
Speaker 2: Yes, Mary, your hand is up.
Speaker 4: If the Metal Gear story is very focused, Resident Evil
Speaker 4: can have new characters and a new environment and keep going.
Speaker 4: Could Metal gear do that with a different character and
Speaker 4: be like, no, it's the same concept and it's the
Speaker 4: same universe, but it will be a different characters story record.
Speaker 1: I'm going to have Claire Ashcroft going back to Raccoon City,
Speaker 1: new character.
Speaker 2: Yeah, it's it's I don't want that. I mean, you
Speaker 2: could do that. I mean, it is a crazy world
Speaker 2: that they've created, you know, but it was the characters.
Speaker 2: Like the world itself was just the world, you know,
Speaker 2: with the US and Russia and China and you know,
Speaker 2: it's like, but the thing that made it special was
Speaker 2: Snake and all the different Snakes and all those characters,
Speaker 2: so like, and all those characters had arcs that finished,
Speaker 2: so like, you know, you had Riding's story continue with Revengeance.
Speaker 3: That wasn't a Kajima directed game, and that was a
Speaker 3: cool little bonus thing, but I don't need more of that.
Speaker 3: Just them try their own thing and not so like
Speaker 3: they did Melt Your Survive after the Kajima divorce and
Speaker 3: that was a totally different story and it just it
Speaker 3: was bad.
Speaker 4: But could you I mean, and I'm just going to
Speaker 4: continue to compare it to Resident Evil, but like Resident
Speaker 4: Evil had a bad game in another universe, and then
Speaker 4: they tried again, and then they made a good game
Speaker 4: in like the Resident Evil Space with new characters. So
Speaker 4: like maybe that was just a bad game for Metal Gear,
Speaker 4: but like I just did do a good game with
Speaker 4: new characters.
Speaker 3: Yeah, but if it was new characters at this point,
Speaker 3: like I don't think there's anything specific about the Metal
Speaker 3: Gear universe that would like, why wouldn't you just make
Speaker 3: a new you know, action series with sci fi elements
Speaker 3: that because.
Speaker 5: Metal Gears name is valuable.
Speaker 2: Well, right, so if you're just Kinamy, you just want
Speaker 2: to make money, sure, But like okay.
Speaker 4: In this world where Konami wants to make.
Speaker 2: Money the game, Yeah.
Speaker 4: You know, we've always known Konami to do things just
Speaker 4: because it's the right thing to do.
Speaker 2: South of the Earth, they're the best.
Speaker 3: Yeah, it's I I don't doubt that they could do that.
Speaker 3: If it was just a purely you know, capitalist cash
Speaker 3: grab situation, sure I could see them doing it. I
Speaker 3: I would imagine most Meddle year fans are probably in
Speaker 3: my uh camp on that where it's like Kajima is
Speaker 3: doing his own thing, you know, Meddle of your fans
Speaker 3: are very interested in what Kajima is doing over here
Speaker 3: with you know, desk stranding obviously and then O D
Speaker 3: and Physent and all that stuff.
Speaker 2: I mean Middle Year.
Speaker 3: Is such a it is a Kajima like obviously there's
Speaker 3: a whole team and most of that team has moved
Speaker 3: over to Kaduma Productions. But Meddle Year withou Kajima, I
Speaker 3: don't I don't think a lot of people are clamoring
Speaker 3: for that.
Speaker 4: Yeah, I see what you're saying, Like you could write it.
Speaker 2: I would, I'd write a new Medal Year.
Speaker 5: Yeah, the audience would accept us.
Speaker 3: Yeah, yeah, yeah, No, it's I I think the Kadema
Speaker 3: fans are getting enough Kajima as it is just in
Speaker 3: Meddle Year fans. Just give us some more remix, that'd
Speaker 3: be great. Okay, give us a new Master collection. I
Speaker 3: just play four on modern console. Things like that like
Speaker 3: that serious.
Speaker 4: I won't belabor it. I don't need more. I don't
Speaker 4: give a shit. I was just curious of like if
Speaker 4: we thought that there was still something to be squeezed
Speaker 4: out of that IP, which is so beloved and appreciated.
Speaker 2: But you know, I think I.
Speaker 3: Think deast randing scratches that itch, especially to you know,
Speaker 3: feeling a little more, a little closer to like meddle
Speaker 3: year style gameplay.
Speaker 2: I think dest ranting scratch in that ge. Okay, yep,
Speaker 2: but yeah both it's very good you both have played.
Speaker 2: Is the seat taken?
Speaker 4: This is a cute one I sent. I think this
Speaker 4: came from Wholesome Games, which is like a new They're
Speaker 4: not that new, but I think they've been around in
Speaker 4: recent years.
Speaker 5: Is like a sweet little.
Speaker 4: Pub that like kind of highlights games that are very cozy,
Speaker 4: very wholesome, family friendly, et cetera. And we got a
Speaker 4: couple of games from that new announcement and release.
Speaker 5: And this seat what is this seat taken?
Speaker 4: Is from that very simple The concept is you are
Speaker 4: moving people around a bus or a movie theater or nightclub.
Speaker 5: Yeah, and people have different wants.
Speaker 4: Some people, for example, in the bus, some people are like,
Speaker 4: I want to sit next to a window. I want
Speaker 4: to sit facing the direction of the bus. I want
Speaker 4: to talk to my best friend Lippy.
Speaker 2: I want to sit next to my mom. And I
Speaker 2: don't like stinky people.
Speaker 4: Yeah, yeah, I didn't shower, and I like to play
Speaker 4: music that's loud, and so I like to.
Speaker 2: Sleep on the bus. And yeah, I want to be
Speaker 2: by someone that's playing loud music.
Speaker 4: Yeah, and so you're just sorting little people. They look
Speaker 4: like little triangles and circles. This is very graphically.
Speaker 5: Quaint.
Speaker 3: It is simple, but I think it works like that
Speaker 3: art style because like you know, when you place everyone
Speaker 3: and it doesn't give you the thumbs up like oh
Speaker 3: you finished the level, you can tell at a glance
Speaker 3: like okay, who's not happy? And you'll just see somebody
Speaker 3: and like they are such simple faces and just like
Speaker 3: eyes and mouth, you'll see what person's like ah, and
Speaker 3: you hover over them, they're like I can't sleep, and
Speaker 3: you're like fu shit. The person next to them is
Speaker 3: playing loud music or something. So it's like very easy
Speaker 3: to read at a glance.
Speaker 1: It's like a wedding seating chart on the Steam screenshot
Speaker 1: where one of the person people is looking at the
Speaker 1: other people at the table being like gold diggers in
Speaker 1: an angry way, hats blocking their view.
Speaker 2: In the movie theater, that's a funny one.
Speaker 4: In the movie theater example, coffee, some of the seats
Speaker 4: have popcorn on them, and there'll be people who like,
Speaker 4: I won't sit in a messy seat, and so you
Speaker 4: can't sit them there and so you have to be
Speaker 4: Logic is a puzzle game. You're just sitting people in
Speaker 4: places where they're happy. But the big hats are funny.
Speaker 4: There are some people who wear are like I'm wearing
Speaker 4: my big hat and she's like, well yeah, and I
Speaker 4: want to sit in the front row and it's like
Speaker 4: you bitch, and so you have.
Speaker 3: To I want to steal popcorn? Yeah, and put you
Speaker 3: next to someone that has popcorn that I can steal.
Speaker 2: Yeah.
Speaker 1: What are their voices? Remind me of that language? It's
Speaker 1: not simlish. There's another game where they speak just I
Speaker 1: was just watching a video on Steam. It's like they
Speaker 1: speak exactly like that, but I don't like y't animal crossing?
Speaker 2: Is it? Animal crossing? Personality is great, It's totally there's
Speaker 2: logic puzzle things. If you ever did those logic puzzles
Speaker 2: where it's like, okay, well this person won't sit next.
Speaker 2: I mean it's just straight up one of those, but
Speaker 2: with a cut c kind of aesthetic and very easy
Speaker 2: to just play with the mouse. I think it would
Speaker 2: work great on like an iPad or something, just dragging
Speaker 2: them around with your finger, dropping them into place.
Speaker 4: Ideal Steam det game or uh switch for sure you can.
Speaker 2: Also.
Speaker 4: This is what I call those like couch cozy games
Speaker 4: where you could watch something on TV and play this simultaneously,
Speaker 4: and you could you could actually manage both. You could
Speaker 4: watch the show and you could casually move people around.
Speaker 4: I do think the audio is cute, but you don't
Speaker 4: need it to play this, so you could you could
Speaker 4: watch TV with it. I played this on my front
Speaker 4: porch after like long days of work where I was exhausted,
Speaker 4: not mentally interested in playing a big old game, you know,
Speaker 4: or I'd have to be thinking and doing a lot
Speaker 4: of stuff. This is just moving little duders around to
Speaker 4: the seats that make them happy.
Speaker 3: With no timers, no pressure. It's just a thing where
Speaker 3: it's like, yeah, you talk about a background thing like
Speaker 3: you're watching something on TV. It's just like you don't
Speaker 3: have to pause and worry about timing or like, you know,
Speaker 3: you can just take your time with it and just like,
Speaker 3: oh they're not happy, all right, let me take time
Speaker 3: to look around and see what they need it.
Speaker 2: It's really cool. I like it a lot.
Speaker 4: I think it's a quintessential cozy game. Like this is
Speaker 4: exactly what we talk about when we talk about like
Speaker 4: a game that is just comfort. It is a comfort
Speaker 4: food to play this video game. I do think it's
Speaker 4: well done. I think it accomplishes what it's set out
Speaker 4: to do. It never gets too complex or too intense
Speaker 4: or anything. So this is not a challenging game. But
Speaker 4: I will say I have gotten one time I got
Speaker 4: stuck on a level for like ten minutes where I
Speaker 4: was like, I cannot make all these people freaking happy,
Speaker 4: and eventually I figured it out. But like this is
Speaker 4: this is a simple game that I think can bring
Speaker 4: joy or like comfort if you are feeling it.
Speaker 2: Yeah, I'd say it's like a notch or two above
Speaker 2: something like Unpacking in terms of complexity, where it's like,
Speaker 2: you know, Unpacking, you're just going to play some stuff
Speaker 2: everywhere and it's just purely like kind of visual and
Speaker 2: moving stuff around. Occasionally there's a little bit of logic.
Speaker 3: This is that similar thing of like okay, I'm putting
Speaker 3: all these things into a space, but there is a
Speaker 3: little bit more complexity of like, okay, I do need
Speaker 3: to figure out there are criteria for each one of
Speaker 3: these things instead of just do I have wall space,
Speaker 3: you know.
Speaker 5: And there's like some story.
Speaker 4: But I found that I just kept skipping it because
Speaker 4: I don't give it. I don't get about like these
Speaker 4: people who like want to be in a movie or
Speaker 4: something like that. There's like some kind of story arc
Speaker 4: between characters that is of no value to me.
Speaker 2: I just want to put these little hexagons with eyes
Speaker 2: into a movie theater.
Speaker 4: See me put the circle in the seat. He's crying,
Speaker 4: he wants his mom, and I'm gonna put him there. Yeah.
Speaker 5: Also nice endorphin rush.
Speaker 4: When you do get everybody where they want to be,
Speaker 4: you hit like accept and little thumbs up up here
Speaker 4: near every person that got what they wanted. And I
Speaker 4: think it gives you like a really nice, like great job.
Speaker 4: You're a fucking genius, you know. It makes you feel
Speaker 4: good at each level and then you move on.
Speaker 5: So yeah, I thought it was quite quite simple, but
Speaker 5: quite cute.
Speaker 2: Yep, Yeah, great, great game on the go. Bring it
Speaker 2: on a plane or something like that. Yeah, I think
Speaker 2: I'm going to play that on the flight.
Speaker 1: Sounds good. Do either of speaking of flight games, do
Speaker 1: either of you have much affection for the tower defense subgenre.
Speaker 2: I have had times where it's like, yeah, an exceptional
Speaker 2: one of those I can really get into, but it's
Speaker 2: you know kind of few and far between, but yeah,
Speaker 2: I'm open to airs.
Speaker 4: I love a.
Speaker 5: Tower defense if it's not too complicated.
Speaker 4: Most sometimes if it's like you know, there's like four
Speaker 4: different alien species that are coming after you, you have
Speaker 4: like something unique for each other, I'm like, come on,
Speaker 4: just like what do you want me to do? But like,
Speaker 4: tell me about your tower defense because I do like
Speaker 4: a tower defense.
Speaker 1: So how would you feel if I told you this
Speaker 1: was had roguelike elements where you're not. It's not only
Speaker 1: randomizing the terrain tiles you get so you can dictate
Speaker 1: the path to your base that it's going through, and
Speaker 1: those are randomized. You can reroll. There's currency to reroll.
Speaker 1: There's different towers that also get served to you, different
Speaker 1: upgrades perks. Towered Dominion. I found it on Steam. It's
Speaker 1: served up. I will say, the SEO or whatever you
Speaker 1: want to say, is not great because if you search
Speaker 1: tower defense, this does not pop up high on the
Speaker 1: list for me. So it just got served to me
Speaker 1: because Plants Versus Zombies has those games coming out in
Speaker 1: the fall, so it's like, oh, okay, maybe I'll check
Speaker 1: out some tower defense because I really like those games.
Speaker 1: Towered dominion looks not great.
Speaker 2: It is not the most logo is the most app
Speaker 2: store looking. It looks like shovel wear.
Speaker 1: And also when you get into the game, the characters
Speaker 1: look terrible. Yeah, actually a very very.
Speaker 4: Hideous but audibly A nightmare plays like dog shit.
Speaker 1: No plays extremely well. It's like the Latro and Plants
Speaker 1: versus Zombies had a baby. Because oh, you've got three
Speaker 1: different factions, and then each of those factions like commandic
Speaker 1: Conquer generals, have their own generals within them that have
Speaker 1: different perks. You're getting tiles every three rounds, I think
Speaker 1: it is to place on the map. They will have
Speaker 1: different elevations, they will have different pathways. You're also getting
Speaker 1: served after each wave is dead. The three possible tower
Speaker 1: and or perk combinations, so you're getting towers that are
Speaker 1: basically your cards to play. Some of them are like
Speaker 1: artillery towers. Some of them are sniper roosts. Some of
Speaker 1: them are just like bunkers with machine guns. You can
Speaker 1: also pick from a bunch of perks throughout that will
Speaker 1: amp up. Oh, this L shaped bunker. There's also like
Speaker 1: a tetris thing where you're trying to fit them around
Speaker 1: certain bends in the path, you'll get an upgrade, say like, oh,
Speaker 1: the Imperial bunkers will instead of one machine gun that
Speaker 1: faces this way, there'll be many small guns that do
Speaker 1: more spread out damage. And then you can combine that
Speaker 1: with a card that anytime you place two Imperial bunkers
Speaker 1: next to each other, that will amplify both their damages
Speaker 1: by fifty percent. For instance, certain generals will be like, oh,
Speaker 1: with the sniper roost towers, if you any building from
Speaker 1: here on out next to a sniper roos tower will
Speaker 1: do plus twenty percent damage, So that general you're really
Speaker 1: prioritizing that if you find a sniper tower card you're
Speaker 1: playing those, you can upgrade the base itself to have
Speaker 1: turrets all over it. You can there's certain towers that
Speaker 1: take out camouflaged enemies. Whereas other people cannot see technically
Speaker 1: see those camouflaged enemies. Your base is also sending out
Speaker 1: this swarm of soldiers to go fight on foot in
Speaker 1: the pathway. Certain generals, you buff those soldiers to have
Speaker 1: more health, sniper rifles, swords, machetes, et cetera. I'm like
Speaker 1: pretty hooked on this game. It reminds me. Sorry, go ahead, Dan.
Speaker 3: Oh no I was just gonna say, I just downloaded
Speaker 3: it while you were talking about it, because I am
Speaker 3: realizing that, like, boy, I do really like a good
Speaker 3: one of these, and oh god, they don't get surfaced
Speaker 3: to me, and like I'm just picturing myself on a
Speaker 3: plane just getting lost in one of these and describing
Speaker 3: it sounds great.
Speaker 1: It nails that balance between there's enough complexity where if
Speaker 1: you really want to like dive into it, you can
Speaker 1: minmax some towers and go bilatro and like really try
Speaker 1: to make your faction overpowered. But it's also simple enough
Speaker 1: where it's just satisfying to see the towers you play
Speaker 1: start melting these enemies. Yes, it's very satisfying.
Speaker 3: To this genre of feeling where it's like you kind
Speaker 3: of hit the right. Yeah, it's like yeah, okay, wave seven. Yeah,
Speaker 3: come on, fucker, let's see how you do with this.
Speaker 3: Yeah that's a good feeling.
Speaker 1: Yeah, there's and again you could it's not afraid to
Speaker 1: let you break it where it's like, oh, okay, I
Speaker 1: have six mini bunkers in like a square formation. I
Speaker 1: also have a perk called tightly packed, where if I
Speaker 1: have a group of four buildings or any building with
Speaker 1: four other buildings adjacent to it gets plus one hundred
Speaker 1: percent damage or something, so then you upgrade that tower
Speaker 1: to have four snipers in it. And they're also doing
Speaker 1: like rail gun damage. And this is not all A
Speaker 1: lot of these are like I'm forgetting the details, but
Speaker 1: that's basically the flow of a game. I also say
Speaker 1: it's not overly difficult. On the easiest difficulty either are
Speaker 1: five you do twenty five waves. Every few waves, there's
Speaker 1: like a boss wave where like, oh, this enemy could
Speaker 1: come up from underground anywhere on your path. Also, I
Speaker 1: will say the path they are not allowed to let
Speaker 1: you or they are not afraid to let you like
Speaker 1: break it because you get Tetris tiles basically with the pathway,
Speaker 1: and you can reroll those with recon, which is a
Speaker 1: separate currency from the regular supplies. But you can make
Speaker 1: the path so unfair to the end the bugs. It's
Speaker 1: basically like bugs from Hell divers too. You can make
Speaker 1: the path so unfair the AI like cannot go if
Speaker 1: there is a fork in the road, but you can
Speaker 1: easily create if the RNG works in your favor, they
Speaker 1: will split up, so you can make them kind of
Speaker 1: loop back on themselves for all intents and purposes back
Speaker 1: into where they came from, giving the rest of your
Speaker 1: towers all that much more time to destroy them. And
Speaker 1: to be clear, there are some crazy towers here. There
Speaker 1: are like giant howitzers that only shoot in a straight line.
Speaker 1: When you're placing towers, I should say, it shows you
Speaker 1: it's like vision cone. The square tiles that it can
Speaker 1: shoot at. You could place them at higher elevation, which
Speaker 1: again roguelike. You get tiles with different hills on them,
Speaker 1: and if you put a sniper tower on the top
Speaker 1: of a hill, it will show you yellow squares that
Speaker 1: it's getting extra ones from being higher elevation. You can
Speaker 1: also spend basically dirt cheap money on platforms to raise
Speaker 1: manually raise the terrain because some of these like will
Speaker 1: not fit on like hills, Like the howitzer needs three
Speaker 1: level squares and it will only shoot in one straight line.
Speaker 1: But if you build your map correctly, you could put
Speaker 1: it next to your base and it will just shred
Speaker 1: anything on that straight line. I don't even truly, I
Speaker 1: didn't even look into I believe it's a Spanish developer.
Speaker 1: I need to double check that because a lot of
Speaker 1: the towers have like a Spanish name like mirodor.
Speaker 2: It is the yes right go.
Speaker 4: You said that it was rogue light, Like are you
Speaker 4: saying that you can die perme and like you're done
Speaker 4: like yours.
Speaker 1: It's a rogue light. So your boss, your base has
Speaker 1: like two thousand health to start. If the end enough
Speaker 1: enemies basically just body slam your base. You start over,
Speaker 1: uh from scratch, and then at that point you start
Speaker 1: over with just your base tile the first tile you're
Speaker 1: you're building a new completely new pathway and getting new towers,
Speaker 1: and you can pick a new general with different perks,
Speaker 1: like one will have anything adjacent to the base amplifies
Speaker 1: the base's damage times ten percent whatever. But it's a
Speaker 1: rogue light. So you're unlocking I'm pretty consistently unlocking new
Speaker 1: generals to try out of the three factions. I want
Speaker 1: to say, there's like thirty generals, if not more.
Speaker 2: New.
Speaker 1: You're unlocking new upgrades for existing powerful towers, so it's like, oh,
Speaker 1: I just unlocked an upgrade from my sniper Roosts or
Speaker 1: whatever that can hit camouflage now it can also do
Speaker 1: X or Y. You're also unlocking new perks like I
Speaker 1: just got like similar to balattro. You're kind of getting
Speaker 1: new jokers quote unquote where it's like, oh shit, I
Speaker 1: never really use that tower, but that says the explosion
Speaker 1: radius will go up five percent each wave. Now I'm
Speaker 1: going to use a lot of those now, because that
Speaker 1: would be awesome for the commander whose base buffs allow
Speaker 1: towers near the base. So with their range combined with
Speaker 1: the base buff, they're going to do a lot of damage.
Speaker 2: So I don't even remember, I don't.
Speaker 1: I'm so happy that Steam served this up to me
Speaker 1: when I just like clicked on the store page, because yeah,
Speaker 1: not a good looking game at all, but really nuanced
Speaker 1: and in depth. Like I think about this game when
Speaker 1: I'm not playing it, perfect balance between It's so satisfying
Speaker 1: in that round twenty five or fifty or whatever it
Speaker 1: is to watch all these bosses come and like you
Speaker 1: set up this one kill zone at an intersection with
Speaker 1: a bunch of overlapping turrets and they walk in and
Speaker 1: just their health bars.
Speaker 2: Like boom, boom boom.
Speaker 1: It's it's really good.
Speaker 3: I like, have you quite a on Steam deck or no?
Speaker 3: I just that's like mouse and keyboard would probably be.
Speaker 1: I don't know, I could see it being I actually
Speaker 1: don't even I don't even see if it are you
Speaker 1: on the store page, does it say like steam Deck
Speaker 1: recommended or anything.
Speaker 2: Because it's verified.
Speaker 1: Okay, I could see it being like a good touch
Speaker 1: screen game, but it's not an overly complex UI in
Speaker 1: a good way like they They simplify it just enough
Speaker 1: without simplifying the complexity of the gameplay. But I could
Speaker 1: see it being great on steam Deck, and I hope
Speaker 1: it's good on Steam because absolutely this would be an
Speaker 1: amazing playing game.
Speaker 2: Yeah, you're you're getting me, like I haven't. I've tried
Speaker 2: to think.
Speaker 3: The last one I got really into and I forgot
Speaker 3: the name of it until now. It's Kingdom Rush was
Speaker 3: one that likey like twenty eleven or so, and I remember, like,
Speaker 3: all right, that was on like iOS. I remember playing
Speaker 3: that on I like I almost never played mobile games,
Speaker 3: and I remember thinking like that on like iPad was
Speaker 3: super super good, And a lot of what you're describing
Speaker 3: is like, oh fuck, yeah, I really can get into.
Speaker 1: These, and the tower Defense yeah, oh it's I will
Speaker 1: also say I play a lot of Tower Defense is
Speaker 1: one of my favorite like sub sub genres or I
Speaker 1: don't even know what you call it. Uh, it's it's
Speaker 1: one of my favorites. Like, if you're looking at the
Speaker 1: simple end, you've got balloons like six, which is on iOS, which,
Speaker 1: to be clear, I still like those games too. Then
Speaker 1: you've got the really complex ones, and like Oculus had
Speaker 1: that one. I forget what it was called, but that
Speaker 1: got really complex. This is somewhere it's leaning complex, but
Speaker 1: it really because of the roguelike elements. It's so easy
Speaker 1: to jump in and out of, and because you're getting
Speaker 1: served three cards you have to pick from, it never
Speaker 1: gets overwhelming like it feels I mentioned Blattro because of
Speaker 1: the cards they're serving you. It's like part of you
Speaker 1: is making a plan with the deck you're building, but
Speaker 1: another part of you is also reacting to what the
Speaker 1: game is giving you. So it's a really nice middle ground. Yeah,
Speaker 1: it's I think it's seven too on Steam right now,
Speaker 1: by the way. Oh nice, Like, and it's well worth
Speaker 1: that seventeen dollars in my opinion. I've already I've played
Speaker 1: like twelve hours and I already feel like I got
Speaker 1: that money's worth, and I plan on playing at least
Speaker 1: another twelve I'm in.
Speaker 3: This sounds awesome, you know, what This sounds like one
Speaker 3: that'd be really good for switch with the mouse controls,
Speaker 3: you know, like games that could actually utilize the mouse
Speaker 3: controlled stuff. O. Yeah, this sounds like something like that.
Speaker 1: But for sure, like I'm looking at let Me Tired Dominion. Yeah,
Speaker 1: like it looks like almost like so it's funny. The
Speaker 1: logo looks like it reminds me of the Advanced Wars remakes.
Speaker 1: Then you go into the game. Yeah, and each faction
Speaker 1: has Again there's three different factions with different generals, and
Speaker 1: each of them have I've beaten twenty five rounds with
Speaker 1: six of them. But I believe look at the achievements.
Speaker 1: I don't know, it's just I like the game quite
Speaker 1: a bit. The reviews of people who played it doesn't
Speaker 1: have a ton but like very positive reviews. Came out
Speaker 1: in May seventh. I believe it might have been an
Speaker 1: early access before that.
Speaker 2: Boy, these characters look like shit, Oh they're so bad.
Speaker 4: Do you know the difference between a girl commander and
Speaker 4: a boy commander because it's two big reason.
Speaker 2: Oh yeah, yeah yeah, and everyone looks like a funk opop.
Speaker 1: Oh yeah, very bad looking game, I will say once
Speaker 1: you're in it in the act is happening. I it's
Speaker 1: weirdly kind of nice because it never gets crazy disorienting.
Speaker 2: Yeah, it's read.
Speaker 3: The gameplay puttage and that looks like I'm fine with that,
Speaker 3: Like that needs to be readable.
Speaker 2: That that's okay. But then every time a character comes in,
Speaker 2: it's like, so, if.
Speaker 1: You're on this team page, there's a screenshot. If you're not,
Speaker 1: don't worry. But third from the right screenshot it shows
Speaker 1: the codex that shows you the different heroes you can unlock,
Speaker 1: the different doctrines, which are just perks you can It's
Speaker 1: like Vampire Survivor where you're kind of like sort of
Speaker 1: unlocking everything. It's similar to Vampire Survivors. I always feel
Speaker 1: like I have an unlocked to work toward. Yeah, so
Speaker 1: that's that challenge screen has been awesome too. The biggest
Speaker 1: golf between how a game looks and how it plays.
Speaker 1: In a while, I can't remember the last time I'm
Speaker 1: like putting up with such bad art direction because the
Speaker 1: gameplay is so good. Right, Yeah, Okay, if you're interested
Speaker 1: all in those kind of games, check it out. Like
Speaker 1: I said, seventeen, I think of seventeen or eighteen, something
Speaker 1: like that. Seventeen ninety nine, well.
Speaker 2: Worth the mind.
Speaker 1: I will report back on Steam deck capability after LA
Speaker 1: because if I could play this on a flight, this
Speaker 1: will absolutely melt the hours away. Oh hell yeah, what
Speaker 1: else are you guys playing?
Speaker 4: Dan?
Speaker 2: Or? No?
Speaker 1: Sorry? Mary? Wait?
Speaker 2: Is this Peak?
Speaker 1: There's another new update since the Cannibalism update.
Speaker 4: Yes, there has been new levels added to Peak. So
Speaker 4: I've already talked a lot about Peak and why I
Speaker 4: like it, But the new level is uh a, it's
Speaker 4: to help mix it up because the levels have always
Speaker 4: been You're at the base camp, which is like a island,
Speaker 4: and then you're in the jungle, and then you were
Speaker 4: in a winter tundra and you had to keep warm,
Speaker 4: and then it was the final level, which was like lava.
Speaker 4: The new one replaces the winter level. So the third
Speaker 4: area with sand like yeah, a desert, and it has
Speaker 4: so much more weird stuff that you can interact with.
Speaker 4: It has what are those things that tumbleweeds? It has
Speaker 4: tumble weeds and tornadoes that are in the sand dunes,
Speaker 4: and it even has these like dips in the sand dunes,
Speaker 4: and there's monsters in there and they'll try and lure
Speaker 4: you with presents or items and then like monsters will
Speaker 4: come out. It's very good. They've added lots of new
Speaker 4: things to mix it up and have it be much
Speaker 4: more fun to just alter. Oh, they also gave new items,
Speaker 4: and the new items are so wacky. One of them
Speaker 4: is a cannon, and so you could put people in
Speaker 4: a cannon and shoot them to the next area, which
Speaker 4: is so funny. It's really hard to like aim, so
Speaker 4: you might just shoot them off the cliff. And I
Speaker 4: think they've really done it this time. Like the new
Speaker 4: items are hilarious. They add for so much more dynamic
Speaker 4: gameplay where you're just like, I don't know how to
Speaker 4: get to this next area. I guess we'll all just
Speaker 4: shoot each other out of this cannon. I think it's
Speaker 4: a brilliant update. And they continue to impress me with
Speaker 4: like the way that they they bring me back.
Speaker 3: I like how they are also playing into like this surprise, like,
Speaker 3: god damn it, we made this another Crabs treasure game
Speaker 3: that's like a full on like souls like type thing,
Speaker 3: and now this they're they are playing it up like, oh,
Speaker 3: we made this stupid little joke thing on the side,
Speaker 3: and it's like super outselling everything. Well because little joke
Speaker 3: thing was actually a really fucking good game. It is like,
Speaker 3: you know, for the friend slop term and everything, it's
Speaker 3: one of the better ones out there. And uh, I
Speaker 3: love the idea of them continuing to add to and
Speaker 3: everything because I would love any chance to go back
Speaker 3: in there. They I want them to add a private
Speaker 3: friend code type stuff because like last night I edit
Speaker 3: a stream and I was like, oh shit, I would
Speaker 3: love to let me hop in the peak. I'll put
Speaker 3: on the mod that lets me, you know, uncap the
Speaker 3: player count. Yeah, but it was like you have to
Speaker 3: be Steam friends with everyone, So it's like, I'm not
Speaker 3: that I love. Maybe that's a specific use case for
Speaker 3: you know, people like that's that stuff, But yeah, I
Speaker 3: love to be able to bring in seven people from
Speaker 3: the chat and have them have prox chat on stuff
Speaker 3: like that and let's just see what happens, you know.
Speaker 4: But I think that would be a good update. And
Speaker 4: I don't think it's like you can tell that they're
Speaker 4: developing this as they do it. I don't think it's
Speaker 4: perfect either. I think the algorithm, because they're procedurally generated levels.
Speaker 4: They had one where like the easiest way to get
Speaker 4: to the new area was a rope and the rope
Speaker 4: ended at a lava fall. It's just like, Okay, well
Speaker 4: I can't do that, and how does a how does
Speaker 4: a vine get constructed into a lava rope? Anyway, Like,
Speaker 4: obviously they just haven't refined it, and they even are
Speaker 4: cheeky about it their Twitter account. One time, the fire,
Speaker 4: which is what you need to light to get to
Speaker 4: the next level, was on top of a tree that
Speaker 4: you could not get to and so it was just broken, right,
Speaker 4: and they were like, Haha, should I fix this or not?
Speaker 4: Like they're cheeky about it. But I have to say, like,
Speaker 4: because this game is so popular, it's also a lot
Speaker 4: of pressure.
Speaker 5: You know, they should be.
Speaker 4: Making it so that it's functional and you can actually
Speaker 4: get through this experience without too much pain. I really
Speaker 4: again like chop this up to there's a lot of
Speaker 4: potential right now in the industry for making co op
Speaker 4: experiences where you're essentially like climbing more to or with
Speaker 4: other people, and there's just not a lot out there,
Speaker 4: and so this scratches that itch for people. It needs work.
Speaker 4: It's not there yet. But what the bones of what
Speaker 4: they have here are so fun and I'm even I'm
Speaker 4: like gonna play this again tonight with people like I'm
Speaker 4: I'm doing it again where I'm like scheduling time to
Speaker 4: be like, who wants to play.
Speaker 5: This crap with me? Because it's funny and it makes
Speaker 5: me laugh.
Speaker 2: Yeah, yeah, it's sticking around for a bit.
Speaker 3: I wonder if this will have more legs than a
Speaker 3: lot of the because you know, there are a lot
Speaker 3: of them that kind of blew up for a little bit.
Speaker 3: You know, you're lethal companies and repo and stuff like that,
Speaker 3: which I love these games, yeah, but I do feel
Speaker 3: like at a certain point you just kind of stop
Speaker 3: hearing about them, like pretty quickly.
Speaker 2: I wonder if, through updates and things like that, if
Speaker 2: they will have longer legs with this.
Speaker 4: This update helps a lot because the Tundra isn't very exciting.
Speaker 4: It's just like, don't freeze to death and keep moving,
Speaker 4: whereas this new one in the desert has two different
Speaker 4: distinct areas. One is getting across the desert and there's
Speaker 4: all sorts of you know, these tornadoes. Oh.
Speaker 5: Also you can get a sunburn, which is.
Speaker 4: A funny little update, so like the sun will light
Speaker 4: you on fire. But they have a new item which
Speaker 4: is sunscreen and you spray it and walk into it
Speaker 4: to have sunscreen on your skin, and they give you
Speaker 4: parasols as well, So when I walk into the sun,
Speaker 4: I just put on my little umbrella and walk around
Speaker 4: through the sun and not burn. I think it's funny,
Speaker 4: like they've added enough gameplay where it's like, oh, it
Speaker 4: feels fresh, it feels nice, but you would have to
Speaker 4: do that again in a couple months, not even like
Speaker 4: in a month or two. I'm gonna want like some
Speaker 4: fresh items or some new ways to play this, or
Speaker 4: it just gets a little exhausting. The last thing I
Speaker 4: just want to say, because it's never happened to me before,
Speaker 4: is for the first time, I've never seen an enemy
Speaker 4: in this game. There's no like NPC that attacks you.
Speaker 4: That's it's mostly like lava or like falling to your dad. Yeah,
Speaker 4: for the first time ever. When playing this game, one
Speaker 4: of the people I was playing with started screaming bloody
Speaker 4: murder and so they were being chased by a giant skeleton.
Speaker 4: I did get a screenshot of it, but I was alive,
Speaker 4: so I couldn't see there what they were seeing. And
Speaker 4: apparently if you when you first land, it keeps telling
Speaker 4: you don't leave people behind. Stay together. It's a punishment
Speaker 4: if one of you goes off ahead and leaves other
Speaker 4: people behind. This guy can like come out and try
Speaker 4: and kill you, which is nuts.
Speaker 5: And I haven't seen him yet.
Speaker 4: But I heard my friend scream bloody murder when they
Speaker 4: saw him, and it sounds freaky that that could even happen.
Speaker 4: So I'm hoping they'll add more stuff like that where
Speaker 4: it's like I'm being hunted.
Speaker 1: Yeah, I still if you have to play this game,
Speaker 1: it sounds rad though it's very it's very hard.
Speaker 2: I love to play with you guys.
Speaker 4: I think we should schedule it. I think it's it's
Speaker 4: really worth it, and I've really enjoyed it. But it's
Speaker 4: hard even getting through the first area because again there's
Speaker 4: four areas of the first area.
Speaker 5: I die all the time just in the first area.
Speaker 3: Because it's pretty deep into The third is the farthest
Speaker 3: I've gotten. Don't think i've gotten to the fourth yet.
Speaker 4: The fourth is also misleading because once you get to
Speaker 4: the fourth there's a fire and I was like, did
Speaker 4: we do it? Did we beat the game? And then
Speaker 4: there was like another area that goes up, but it
Speaker 4: didn't feel like it.
Speaker 5: Was it felt like it was the same area.
Speaker 4: So maybe there are five levels, but essentially like there's
Speaker 4: like a lava area and then you have to climb
Speaker 4: up in the same volcano, so it's like it's two essentially,
Speaker 4: So gotch. Anyway, I've gotten really far, but I have
Speaker 4: not beaten it. I've gotten so high in the final
Speaker 4: climbing the volcano area, and I just I usually run
Speaker 4: out of freakin' items. You need to save your items
Speaker 4: because climbing is hard. Climbing, climbing is hard. Anyway, that's peak.
Speaker 3: Yeah, it's a good one, Dan, Let's drag X drive.
Speaker 3: You know, like Nintendo will put out like, hey, we're
Speaker 3: gonna make several of the best games of all time
Speaker 3: on a fairly you know, frequent basis. Also, they are
Speaker 3: a weird fucking company that will occasionally put out a
Speaker 3: first party game that literally no one wants or likes.
Speaker 2: That might be hyperbolic, because I think like grub was
Speaker 2: kind of having some fun with it. So it's it's
Speaker 2: not it's not an objectively terrible game. It is one.
Speaker 2: It's the wheelchair basketball game. Have you seen this about? No?
Speaker 3: Yeah, so you're in like a wheel you're like robot
Speaker 3: wheelchair people, and you take the joy cons out and
Speaker 3: you got to play with both in mouse mode and
Speaker 3: you're rubbing it against your thighs to like simulate doing
Speaker 3: an actual like wheelchair situation. You can also do it
Speaker 3: on like your desk if you're at a big mouse
Speaker 3: pat or something like that. So it is yeah to
Speaker 3: turn it's you know, one forward, one back. You know,
Speaker 3: it's a you know, you got brakes on it, and
Speaker 3: it's a three on three basketball game ostensibly, but it
Speaker 3: was me Greb and Minati did it on a stream,
Speaker 3: and it seems like we spent a long time trying
Speaker 3: to figure this out. It seems like there is no
Speaker 3: way to just like, hey, Mike and Marry, you want
Speaker 3: to play some three on three Drag x drive with people,
Speaker 3: like you can get in the same room with each other.
Speaker 3: But then it just kind of randomly like there's like
Speaker 3: a pool of twelve people and it's like, all right,
Speaker 3: Mike and Marry, you're on this guy's team and I'm
Speaker 3: here with two balls.
Speaker 2: It's insane, like they unaccepted stuff that's unaccepted Splatoon.
Speaker 3: They've shown they can do it with some stuff, but
Speaker 3: this one it's baffling, and like even when it works,
Speaker 3: if you're just playing the game, it's an instantly For me,
Speaker 3: it was a instantly off putting control scheme of just
Speaker 3: like my arms are getting tired, my forums are like
Speaker 3: just to move, you just have to constantly be fucking
Speaker 3: rubbing these things against your thighs. And to shoot you
Speaker 3: just kind of like just do that motion with your arm,
Speaker 3: and it's I love arcade sports games. I want more
Speaker 3: NBA jams and NBA streets and all that stuff, And
Speaker 3: I like gimmicks. I like motion gimmicks. This is not it.
Speaker 3: This is it's bland looking. Everyone is just kind of
Speaker 3: the same, bland looking like grayish robot. And you can
Speaker 3: do a little bit of customization, but you still be
Speaker 3: like a generic robot guy.
Speaker 4: When you do like sports games. I love Rocket League
Speaker 4: is the quintessential one of like you get hats and
Speaker 4: you get skins, and you could have unique tires, like
Speaker 4: in this game, can you have a unique tire? Can
Speaker 4: I have a different tire than you do? Because tires
Speaker 4: are obviously important.
Speaker 3: In this there's customization, like there are some like textures
Speaker 3: and stuff you can put on your little hats and
Speaker 3: suits and you can put whatever number you went on
Speaker 3: the back, but like not in.
Speaker 2: Like you know, Rocket League at this point. Obviously Rocket
Speaker 2: Leagues went around for like over a decades but sore.
Speaker 4: But even when it first came out, you could have
Speaker 4: real fun little hats and stuff to make yourself feel
Speaker 4: and look special.
Speaker 3: Yeah it's insane too. Is this is a game you
Speaker 3: have to buy? And right now, you know Rocket League
Speaker 3: is on everything, it is free.
Speaker 4: It is the game you have to buy. Negative.
Speaker 3: Yeah, yeah, it's I can't say I enjoyed any part
Speaker 3: of this, Like so many things should be like oh,
Speaker 3: it's got many games in between Round and it's First
Speaker 3: Party Nintendo and it's Arcade Basketball, all this stuff that
Speaker 3: sounds like it should be for me and the boy.
Speaker 2: It's it's not fun to play, It.
Speaker 4: Has no personality. It just feels like a missed opportunity too.
Speaker 4: Or maybe it just should never have been an opportunity.
Speaker 3: Yeah, maybe they just wanted to like a game that
Speaker 3: fully showed off the like you know, look, look you
Speaker 3: can use your joy cons like mice or weird you know,
Speaker 3: wheelchair stuff or whatever, and like, okay, then put it
Speaker 3: as a tech demo. Put it in Nintendo Switch Tour
Speaker 3: or something as a mini game, like, don't put this
Speaker 3: as a retail release, and then if you do, hey,
Speaker 3: maybe make it so you can party up with your
Speaker 3: friends and just like play games against people.
Speaker 4: It's a it's a non starter. Not being able to
Speaker 4: play with your friends is like, what the what have
Speaker 4: you made?
Speaker 2: And maybe there is a way, maybe we'll get some EMAI.
Speaker 2: Oh you actually have to do this. It's like, okay, well,
Speaker 2: we had three people who spent their entire lives playing
Speaker 2: video games, most of that time professionally, and we are
Speaker 2: on stream desperately trying to figure out how to play
Speaker 2: a game on the same team, and we were not
Speaker 2: able to figure it out. And no one in the
Speaker 2: chat was like this is how it?
Speaker 3: Like, we asked the chat at one point, are there
Speaker 3: three people in the chat that want to play? No
Speaker 3: one had the game, No one's playing it. It's a
Speaker 3: game that is online.
Speaker 4: But I am buying this nice How much is it?
Speaker 5: I'm just curious.
Speaker 2: I think it's like twenty bucks.
Speaker 3: It's not expensive, but it's like I think this is
Speaker 3: going to be a debt on the vine.
Speaker 4: Thing like this, like Tower Defense was seventeen dollars and
Speaker 4: that's like, actually good.
Speaker 2: You know, there's much better stuff you could get for
Speaker 2: twenty dollars. Yeah.
Speaker 3: Yeah, Like at first, I was like, oh, is this
Speaker 3: going to be the arms of the switch To Like
Speaker 3: I think Bank mentioned that too. It's like, oh, is
Speaker 3: this the arms like kind of the gimmick emotion Joycoon
Speaker 3: game of the switch To launch window, And it's like, no,
Speaker 3: I'm not an arms defender. I don't like arms. There's
Speaker 3: more going on arms than there is.
Speaker 1: Yeah, it's like arms, I don't like knees.
Speaker 2: Arms sucks the team up. Mary.
Speaker 1: Just like shins, by any chance.
Speaker 4: I love them?
Speaker 1: Yeah, sorry you fuckinger.
Speaker 4: My favorite part of the body shins.
Speaker 1: Yeah, just just I see you stroking a shin here
Speaker 1: and there. But Dan, why are you replaying Breath of
Speaker 1: the Wild? Aside from the fact that it's the best
Speaker 1: game ever made?
Speaker 2: It is the best game ever made? And you know,
Speaker 2: I was.
Speaker 3: They had the switch to edition that came out, and
Speaker 3: it was like, well, I love time to kind of
Speaker 3: really play it, like you know, I at Switch two's launch,
Speaker 3: I was like, yeah, that does run a lot better,
Speaker 3: but I wanted to actually like go back to it
Speaker 3: because I never went back to it past the first time,
Speaker 3: and then even after a few years, like, well, here's
Speaker 3: the Kingdom's coming up, I'm not going to play it
Speaker 3: so close to that. And now they're on the other
Speaker 3: side of all that, and there is this new update,
Speaker 3: and there was like a little bit of a gap between,
Speaker 3: you know, I finished like Expedition and Destranding and Donkey
Speaker 3: Kong and stuff. It's like, I think I got a
Speaker 3: couple of weeks here, let's go back in and I'm
Speaker 3: not gonna try one hundred percent or anything.
Speaker 2: And so I've been playing it. I've got two of
Speaker 2: the Divine Beasts.
Speaker 3: Now, I'm you know, a good chunk of the way
Speaker 3: and I'll tellim about halfway through the game now, And
Speaker 3: goddamn if it isn't a lot better to go back
Speaker 3: to than I expected, because in my mind, it's like
Speaker 3: I didn't think it would be like obviously you can't
Speaker 3: replicate the first time of like not knowing like, oh,
Speaker 3: can they pull off the open world Skyrimselda whatever?
Speaker 4: You know, what's that dragon in the sky? Yeah, yeah,
Speaker 4: like the.
Speaker 3: Moments, You'll never be able to replicate those, And so
Speaker 3: I thought I was gonna be like all right, I'm
Speaker 3: just gonna go back and be like, yep, I remember this, Yep,
Speaker 3: I remember this, But it's a big high rule and
Speaker 3: there's a lot of little things and a little vignettes
Speaker 3: and characters and moments and stuff that like, of course
Speaker 3: remember yeah, the one hundred and twenty shrines, the dragon moment,
Speaker 3: the four Divine Beasts, the Lost Wood stuff, those big
Speaker 3: things I definitely remember, but there are a lot of
Speaker 3: like just little elements of that game and just little
Speaker 3: joys to be found in every corner of it that
Speaker 3: I'm like, oh, this is actually way better to return
Speaker 3: to than I expected. And it does look much much better,
Speaker 3: Like it's fantastic, like the new frame rate, some new
Speaker 3: visual details and stuff like water looks a lot better,
Speaker 3: things like that, And this playing of it is what
Speaker 3: cemented for me that I do think I prefer this
Speaker 3: over Tiers the Kingdom because there were times when I
Speaker 3: was playing Tears the Kingdom where I was like, I
Speaker 3: don't know why, you know, like, you know, it's not
Speaker 3: going to have the surprise factor Breath the Whild, but
Speaker 3: if somebody was going in for the first time, now,
Speaker 3: Tiers the Kingdom is everything. Breath the Wild was and more.
Speaker 3: That's what I thought when I was playing Tears the Kingdom.
Speaker 3: Now that I've gone back to Breath the Wild, I
Speaker 3: am appreciating that. Like Tiers the Kingdom lets you do
Speaker 3: a lot of stuff, and a lot of it's really cool,
Speaker 3: like being able to like build all that stuff, and
Speaker 3: you know people make crazy contraptions like and the breadth
Speaker 3: of like you know, the whole caverns and the sky.
Speaker 2: It's bigger and more.
Speaker 3: And I do think the core abilities are more interesting
Speaker 3: in Tiers the Kingdom, but playing Breath of the Wild,
Speaker 3: it is just kind of a more focused experience here.
Speaker 4: Isn't always better, isn't it? You know, like I don't
Speaker 4: really like being underground in Tiers of the Kingdom. I
Speaker 4: don't want to go down there.
Speaker 2: Yeah, And the amount of times like Okay, I'm fusing
Speaker 2: this stuff together, or I have to like, you know,
Speaker 2: adjust this rocket to be pointing this way for this
Speaker 2: thing I gotta attach to this wheel, and like there's
Speaker 2: just a lot of stopping and scrolling through a big
Speaker 2: list of items to attach the right thing to the
Speaker 2: right thing, And like it's cool.
Speaker 3: I think all that stuff is awesome. And Tiers of
Speaker 3: the Kingdom is one of the best games of all time.
Speaker 3: But being able to play Breath the Wild now and
Speaker 3: just be like, I'm kind of just like I see
Speaker 3: that tower on the distance, I'm gonna go climb it.
Speaker 3: And I get on top of that, I'm like, look
Speaker 3: at all these shrines.
Speaker 2: Oh, what's that.
Speaker 3: I'm gonna go over there, and it's it's just more focused.
Speaker 3: I'm not spending a lot of time in menus, I'm
Speaker 3: not fiddling around with rotating you know, the whatever zone
Speaker 3: eye pieces and stuff like that. It's it's it's much
Speaker 3: better than I expected to be to return to, so
Speaker 3: very very much enjoying the switch to edition.
Speaker 2: I've bread the way. Yeah, I take my own path too.
Speaker 3: That's such an open game that it's like I remember
Speaker 3: how I went the first time, and I just kind
Speaker 3: of start going off in random directions here and I
Speaker 3: find myself just encountering things in a totally different order,
Speaker 3: a whole different path, and I don't have to force it.
Speaker 3: That game is just so good at just like what's that,
Speaker 3: I'll go that way? What's that all got there? Oh,
Speaker 3: I'm trying to get this thing or this upgrade. I'll
Speaker 3: go do this for a little bit like, Yeah, it
Speaker 3: feels like a different path through the game than I
Speaker 3: did the first time.
Speaker 1: Yeah, I was wondering if by the time I finally
Speaker 1: go back, I would just actually prefer Breath of the Wild.
Speaker 1: It just always felt more focused, and I feel like
Speaker 1: it's more a focus on pure exploration survival, whereas Tears
Speaker 1: of the Kingdom definitely explodes that with two more layers
Speaker 1: to the world and the engineering aspect of it, which
Speaker 1: is super cool. I agree, But yeah, I want to
Speaker 1: replay it. Maybe that's like the thing I'll do after
Speaker 1: Donkey Kong when I get the switch too.
Speaker 2: It's really good, it's really really fun. I would recommend it.
Speaker 4: I think it's also like a good reflection you saying, like, listen,
Speaker 4: I don't need all the bells and whistles of Tears
Speaker 4: the Kingdom.
Speaker 5: And I liked the more focused. I like that word focused.
Speaker 4: Yeah, I just don't think you always need everything in
Speaker 4: the kitchen sink and games, and that has been a
Speaker 4: conversation that we've had in gaming a lot of Like recently,
Speaker 4: I think there was like this controversy that you couldn't
Speaker 4: swim in the new like Mafia game, and it's like,
Speaker 4: why do you need it?
Speaker 2: It's nice going to make it a better game?
Speaker 4: Is that is that important to the story or it's
Speaker 4: like what's going on? And I think there's these natural
Speaker 4: reactions we have where it's like you're in water but
Speaker 4: you can't even swim, and it's like, but focusing the
Speaker 4: player into like knowing what their purpose is in the
Speaker 4: space and have intentionality in the gameplay is very important.
Speaker 4: And like there's a reason that Breath of the Wild
Speaker 4: is the is the Goat, And I think it's because
Speaker 4: it knew what it was trying to do. It didn't
Speaker 4: have everything, but it didn't need it. It had exactly
Speaker 4: what it wanted to be.
Speaker 1: The weapons break way too easily, though.
Speaker 3: It's you know, I will say again, you know you
Speaker 3: kind of bounce around like you know forever I said
Speaker 3: Linked the Past my favorite game of all time, and
Speaker 3: then it was Breath the Wild, and you know, like
Speaker 3: playing this again, it's like, yeah, I do think I
Speaker 3: can say definitively, I think this is the best game
Speaker 3: I ever made.
Speaker 2: Yeah, I already play it.
Speaker 4: Dan, you I'm going to do it.
Speaker 2: Dan, you played a game that you don't need to
Speaker 2: summon for.
Speaker 4: Me because it's for me because I asked Dan to
Speaker 4: play this game, and if you aren't such a fucking
Speaker 4: obnoxious one, something.
Speaker 1: Take it over from me. Sometimes when I'm right here,
Speaker 1: ready to go, and I won't have it.
Speaker 2: This is my Yeah, we can put them from the
Speaker 2: call Mary.
Speaker 4: Anybody who says King is no King.
Speaker 1: Boy no sorry, go ahead.
Speaker 4: Last episode, I talked about a game that I really
Speaker 4: liked called Time Flies, and I heard you play it,
Speaker 4: so I'm really curious what you thought about it.
Speaker 2: I love it. I you know, I I don't know
Speaker 2: how many like areas there are because like you know,
Speaker 2: you start out and it's like here's the checklist for
Speaker 2: this area of like the kitchen and the upstairs and stuff,
Speaker 2: and I got to the next area, So I'm not
Speaker 2: sure how many of those, like I hear, it's not
Speaker 2: a super long game, so there's like twenty different those, but.
Speaker 3: Like it is very fun where it's like okay, you
Speaker 3: are in the new area and it's I'm just gonna
Speaker 3: fly around.
Speaker 2: Obviously you're not going to beat it.
Speaker 3: You're not going to like do all the things on
Speaker 3: the checklist on your bucket list in one life. So
Speaker 3: it's just kind of that exploratory few lives at the
Speaker 3: beginning where it's like, oh, I can play the good
Speaker 3: are Oh I can fly inside this lamp. Oh I
Speaker 3: can do this thing, I can hop on these ants
Speaker 3: back and get a thing for that I record play
Speaker 3: like and then as you learn more and more you
Speaker 3: start to piece together like, okay, so now I know
Speaker 3: the things I got to do. Now what is the path?
Speaker 3: What order do I do these things in? And it's
Speaker 3: just one of those fun games. It's almost like a
Speaker 3: warrior word type thing of just like you'll just die
Speaker 3: in a funny way, or something pops up and it's
Speaker 3: unexpected and you're like, oh, okay, I didn't see that coming,
Speaker 3: and then you know for the next time. I love
Speaker 3: the look of it. It's just so simple. It's you know,
Speaker 3: there are parts where it kind of zooms in you
Speaker 3: can actually see the fly, and then there are the
Speaker 3: wider ones where you're literally just controlling this black dot
Speaker 3: buzzing around. It's funny, it's incredibly simple. It's a game
Speaker 3: that you just play with just an analog stick. The
Speaker 3: idea of just having to beat these levels in one run. Basically,
Speaker 3: it reminds you of like a Tony Hawk level where it's
Speaker 3: like I'm gonna try to do every one of these
Speaker 3: objectives in one two minute run. It's kind of like that.
Speaker 3: But yeah, it's got a lot of personality. It's it's
Speaker 3: got a fun gimmick that I haven't really seen other
Speaker 3: games use quite like the is.
Speaker 2: I think it's really cool.
Speaker 4: Yeah, I think there's like a couple of moments where
Speaker 4: you kind of laugh out loud and you go, I
Speaker 4: see what you're doing here. It does have some weird
Speaker 4: stuff where like sometimes you'll be like that was like
Speaker 4: oddly perverted or like strange.
Speaker 2: Have you been across any of that? I'm a foot
Speaker 2: to make them laugh, And yeah, there's a.
Speaker 4: Couple of weird ones where like, uh, especially in the
Speaker 4: later levels, there's like, I think one I'm not I
Speaker 4: don't think it's a big spoiler where you like are
Speaker 4: essentially going into someone's butt and a flower grows out
Speaker 4: of the butt and I was like who made this puzzle?
Speaker 4: Because this is so weird and like strange. But I
Speaker 4: didn't like it never, it never like bothered me too much,
Speaker 4: but I was always like, what the heck making these
Speaker 4: little butt flowers and farts and stuff like that? It's
Speaker 4: got some cheeky moments to it.
Speaker 1: Hemorrhoids. But maybe you should host and then I'll come
Speaker 1: in with those really funny bits. You actually going keep going, no.
Speaker 2: Good stuff though, I definitely enjoy it.
Speaker 5: I'm glad.
Speaker 2: Oh yeah, Mike, Yeah yeah, I see what you're doing.
Speaker 1: Mary go yeah, Mary, what's a make room all about? It?
Speaker 1: Better be sick after this.
Speaker 5: I just like telling you what to do.
Speaker 4: Make Room is a other cozy game, uh djure where
Speaker 4: it's like it's I think it's also very unpacking. It
Speaker 4: might be even more unpacking where you are constructing rooms
Speaker 4: based on what people want. So you'll go to a
Speaker 4: town and this person will be like, I would like
Speaker 4: a new gaming room. My desk is too small, I
Speaker 4: want to monitors on my setup, and I want like
Speaker 4: a nicer gaming chair. And so you go through the
Speaker 4: repertoire of like the items and you design a space
Speaker 4: for them. So it's a design it's a space design game.
Speaker 4: Other rooms I do like, there's different environments. So you
Speaker 4: can make a tiny what are those called, like like.
Speaker 5: Like those like camping.
Speaker 4: Time fans trailer, Yeah, like a tiny trailer, and so
Speaker 4: you have to make a space in this tiny trailer
Speaker 4: and that's fine for me. It's like very calming. I
Speaker 4: think it's a little limited. There's really not that many items.
Speaker 4: For example, in the gaming room, there was like three
Speaker 4: different types of monitors, and I understand, like those are assets,
Speaker 4: but it's just like, my gaming room is going to
Speaker 4: look extremely similar to your gaming room because there's just
Speaker 4: not enough variety. The other thing that bothered me about
Speaker 4: it is that it's visual based. There's no text, and
Speaker 4: this game can correct me if I'm wrong, but I
Speaker 4: sometimes it would be like we need an easel, and
Speaker 4: I would be like, okay, I'm making an art room, right,
Speaker 4: find the easel, and I'm going through all the categories
Speaker 4: and I'm like, where would the easel be?
Speaker 5: You know what I mean?
Speaker 4: Like where, well, category is easel in? So I'm like
Speaker 4: going through all these damn categories and then once you
Speaker 4: go into the category, it's all visual again. So I
Speaker 4: don't unless you know exactly what they're art style interpretation
Speaker 4: of an easel is you might just be clicking on
Speaker 4: things randomly hoping that you're getting the easel. I accidentally
Speaker 4: clicked on like a TV scrud dildo and it was
Speaker 4: not an easel and now I know it's true.
Speaker 5: There's a learning game education and.
Speaker 4: Uh, I think it's cozy and cute, but I think
Speaker 4: it's very limited, and I don't think it's probably for
Speaker 4: someone who is looking for a more.
Speaker 5: Robust experience.
Speaker 4: I think there's other games that have have like more
Speaker 4: dynamic experiences of building a house and fixing it. It is.
Speaker 5: It is like limited in its capacity, but it.
Speaker 4: Has a nice space where you could be like, oh,
Speaker 4: I want it to be raining outside and then you're
Speaker 4: making like a cozy gaming room while it's raining. I
Speaker 4: mean that'll put me right to sleep. So like definitely
Speaker 4: has cozy vibes and I think it's cool with building,
Speaker 4: but it's just felt a little limited for me.
Speaker 1: Try that out. Uh, Do I see correctly that you're
Speaker 1: making a cat paradise at some point, like a cat house,
Speaker 1: like a house for cats.
Speaker 4: I haven't gotten there yet, but yes, it has ones
Speaker 4: where like some of the requests are like I want
Speaker 4: a room for my dog, yes, and I wanted to
Speaker 4: have all the bells and whistles I wanted to have
Speaker 4: like this, and there are cat posts. There are like
Speaker 4: lots of things for your pets. And then there's also
Speaker 4: free play. So in addition to the request area that's
Speaker 4: like the game I would say, where it's like do
Speaker 4: my requests. You can also build a room from scratch
Speaker 4: of your choosing and that's really fun and you can
Speaker 4: basically just make the room of your dreams. And for me,
Speaker 4: I made a camper van that had a tiny bed,
Speaker 4: had a fireplace in the camper van. I assume that
Speaker 4: wouldn't actually work, but it's my fucking room and you
Speaker 4: guys can't tell me what to do. And it had
Speaker 4: like a desk with my gaming setup, and so I
Speaker 4: was like I could stream, I could sleep, I would
Speaker 4: cook my food on the fire and I had like
Speaker 4: a whole section for semoon and like all of his
Speaker 4: little items to make sure that like my dog was
Speaker 4: happy in my campra van. This is just like, you know,
Speaker 4: an imaginary space that I got to invent that I
Speaker 4: thought was very sweet.
Speaker 1: Damn, what would your dream room consist of? Comprise?
Speaker 2: Look like you've been in it? I think?
Speaker 4: Is this this?
Speaker 2: This is the office I'm talking about, the giant the
Speaker 2: bean Bag Arcade retro museum, Like yeah, that's that's hundred You've.
Speaker 5: Built your perfect space.
Speaker 4: And it's just a giant couch and a giant TV.
Speaker 2: Yeah, with every game I've ever played and ever will
Speaker 2: play like it's I think I got that. I think mine.
Speaker 1: I'd have a bed and then around the bed on
Speaker 1: the floor would be really powerful solar lights.
Speaker 4: The blind me as I tried.
Speaker 2: Yeah, I'm gonna try it out.
Speaker 4: I want a clapper so that when I clap, it
Speaker 4: immediately plays the Family Guy intro music.
Speaker 1: The Pelvic Thrust, All Night Perfect, Jesus Mary eight, thing
Speaker 1: else about makeroom I. I want to try that out,
Speaker 1: because that's like all these sound like. I feel like
Speaker 1: I have a good spate of playing games for the week.
Speaker 4: I've been playing a lot of like chill games recently,
Speaker 4: and I think it's just because I'm in the throes
Speaker 4: of a very stressful time at work, and so like
Speaker 4: when I get off of work, I don't always have
Speaker 4: the mental capacity to play a complicated game that will
Speaker 4: like also stress me out. I've been stressed enough, so
Speaker 4: play a game where I can like watch Alien Earth
Speaker 4: on TV and like casually you know, have people change
Speaker 4: spots on a bus or make a little cozy room
Speaker 4: is cathartic. It's just like nice for me to have,
Speaker 4: and I still play more intense games on days that
Speaker 4: I can do it. But yeah, I've been on a
Speaker 4: bit of a cozy game kick, so that one, time Flies,
Speaker 4: I think is my favorite. Though, Like if you were
Speaker 4: asking me, like of all these like I would be
Speaker 4: like time Flies is so cool, Like it's such a neat,
Speaker 4: little funky game.
Speaker 5: But I think is this seat taken is a delight
Speaker 5: I've I've enjoyed.
Speaker 2: That experience this week after I'm recording here.
Speaker 4: Yeah, that's cute kind of.
Speaker 1: I liked Pickman four.
Speaker 2: That much. You could pick jes that you guys.
Speaker 4: Remember when I had too much of a dosage of
Speaker 4: uh THC and a gummy and I was like, I'm
Speaker 4: playing Pickman four for six hours. No one fucking talked
Speaker 4: to me, and I that game saved my life. I
Speaker 4: thought I was going to die. I like, I had
Speaker 4: no idea, I had like the wrong dosage. I was
Speaker 4: a mess and Pickman four was the only thing that
Speaker 4: I could I could do to keep my brain from melting.
Speaker 3: That I feel like everyone who played Pickman four adores it,
Speaker 3: but I still feel the need to any time I
Speaker 3: think about it, like yell about how fucking good. It
Speaker 3: is because if you have not played Pickman four good,
Speaker 3: it is unbelievably good.
Speaker 2: All Pickmans are good. Pickman four is incredible.
Speaker 5: Could it could have been Game of the Year, could have.
Speaker 2: Been well, I got it over that. My tears, I
Speaker 2: think tears.
Speaker 1: Oh, here's the Kingdom.
Speaker 4: Yeah, Mike was Mike was like gunning against it.
Speaker 2: Because I pushed for No.
Speaker 1: You did a late night push even though all the
Speaker 1: evidence up to it. That's why I'm like, I so
Speaker 1: resent both of you from making me the adult in
Speaker 1: the room in most animations.
Speaker 4: I'm gonna d right now.
Speaker 2: Yeah, which has in it? Yeah?
Speaker 5: The No MIC's Club is going to be poppin' after that.
Speaker 1: I'm gonna make nobody else button me channel where I
Speaker 1: could just talk to myself.
Speaker 4: You, it's just called the Angry Dome.
Speaker 1: What if I did that? What if I wrote it
Speaker 1: for a year and then it.
Speaker 2: Is you and a bunch of chaddbts Joe do you?
Speaker 3: Yeah, I'm all telling you how right and handsome you are.
Speaker 2: That's right, Mike, Yeah, good job, I am right.
Speaker 1: That's the time. Mary take us into emails.
Speaker 4: You guys want to read some emails?
Speaker 2: Yeah? Sure, Mary, do you want to lead us into emails?
Speaker 4: No, you're the host and I trust you and love you.
Speaker 4: You do it. You're the best host with the.
Speaker 1: Most That's what I thought.
Speaker 2: Fuck with me. H hey, right, we're back.
Speaker 1: As usually, you can write a fire skit cast at
Speaker 1: gmail dot com. That's fireskiit cast at gmail dot com
Speaker 1: for questions comments, Well, listen to all of them will
Speaker 1: be great. I'm such a bubbly guy.
Speaker 4: Oh my god, man, I'm a bubbly guy. Ah, I'm
Speaker 4: a bubbly guy.
Speaker 1: H We've got to I got to back up one
Speaker 1: in case these don't go super long, but I got
Speaker 1: to you right now. Uh, Mary, do you want to
Speaker 1: read this first one? From Nathan?
Speaker 4: Sure?
Speaker 2: Hey?
Speaker 5: Fire Escape.
Speaker 4: Just listened through Dan's book after Mary mentioned it and
Speaker 4: thought it was great.
Speaker 5: Weird question.
Speaker 4: At the end of the book, you acknowledged Justin McElroy
Speaker 4: for helping you proofread the book before publishing? Is this
Speaker 4: justin of my brother? My brother and me? I listened
Speaker 4: to that show as well, and it was just a
Speaker 4: weird world colliding moment. Uh Dan, is it is it him?
Speaker 1: Yeah?
Speaker 2: Yeah? Just Macroy? Yeah? Yeah, perfect?
Speaker 4: Dan. I know you specifically said you don't listen to
Speaker 4: video game podcasts in your free time. So my question
Speaker 4: for all of you is what podcasts do you listen
Speaker 4: to you outside of video games? Thanks Nathan, that's so
Speaker 4: nice that he listened to that and that you you
Speaker 4: did that.
Speaker 5: Let's go.
Speaker 3: Yeah, just Maclroy's awesome. I have not caught up with
Speaker 3: him in quite a while, but yeah, I mean every
Speaker 3: time a doct him was great. He used to be
Speaker 3: a joystick, used to be like games.
Speaker 2: Well, I guess you said he's on the he's on
Speaker 2: the best sies right, like with Chris and yeah, okay,
Speaker 2: so he's still doing it. But he used to be
Speaker 2: like Joystick and everything, and you used to being like
Speaker 2: early bombcasts and all that stuff. What are you laughing at, Mike?
Speaker 1: It's two of them are on it. It's like another
Speaker 1: mac justining and Griffin and Russ fresh Stick and Chris
Speaker 1: plant If Memories.
Speaker 2: Oh okay, I listen to it all the time.
Speaker 1: I totally know.
Speaker 2: No, all the macroys have always been awesome to me
Speaker 2: and always a joy to see them.
Speaker 4: They're very good at what they do too, and I
Speaker 4: think they just have a dynamic that can't be beat
Speaker 4: because of who they are and their connection to each other.
Speaker 4: So sometimes I think there's like similarities. It's like that
Speaker 4: podcast is more about their dynamic than whatever it is
Speaker 4: they talk about. That is just who they are, and
Speaker 4: I think that is what makes you so familiar. That's
Speaker 4: so special. That's right. It's like the one that it
Speaker 4: can't be. You can't develop a formula for it, you
Speaker 4: can't mimic it.
Speaker 2: What I've always thought with podcasts, you know, especially when
Speaker 2: I was like at companies like W DOE where it's like, oh,
Speaker 2: make a you know, put these people together and they
Speaker 2: both these people like anime, these two wrestlers, It's like, well,
Speaker 2: do they know each other? Are they friends? Do they
Speaker 2: have a report?
Speaker 3: Because like, yeah, okay, these two guys can like anime
Speaker 3: or like video games, but like yeah, at one point
Speaker 3: they wanted me to host a video game podcast with
Speaker 3: Ronda Rousi, and I was like, oh, just because we
Speaker 3: would not like video games, which also I don't know,
Speaker 3: it would be a very different history with video games,
Speaker 3: like okay, wow, she said in a couple of interviews,
Speaker 3: she likes Pokemon. Yeah, let's make a video game podcast anyway, Yes,
Speaker 3: the rapport that is the most important part, and that's
Speaker 3: why us three, why we work, That is why Giant
Speaker 3: Bomb works is because there's friends and rapport and history
Speaker 3: and things like that. You can't just like shove disparate
Speaker 3: people and personalities together despite them on paper having things
Speaker 3: in common and expect a good show. So to answer
Speaker 3: the question, what do you listen to outside video games?
Speaker 3: The one podcast I really listen to is called Deadlock,
Speaker 3: and it is a wrestling thing where they watch old
Speaker 3: wrestling shows and kind of talk about it very comedically.
Speaker 3: It's three guys that go way back, and it's just
Speaker 3: one of those things where we listen to an episode
Speaker 3: now it's just all there's so many en jokes and
Speaker 3: things like that, and you have to listen to like
Speaker 3: a lot of it to really kind of get caught up.
Speaker 3: But then you really feel like you're kind of part
Speaker 3: of that club and everything. But yeah, Deadlock is the podcast.
Speaker 2: I listened to.
Speaker 1: I listen back in the day, I was listening to
Speaker 1: like narrative podcasts, more fictional. Welcome to Night Vow was
Speaker 1: a really cool format. It was like a weird not
Speaker 1: X Files Twilight Zone town where each episode will be
Speaker 1: about a new person from the town and weird shit
Speaker 1: would be going on. That was a great show. If
Speaker 1: you haven't checked it out, go back. I don't know
Speaker 1: if it's still running. It might be done by now,
Speaker 1: but I listened to like two seasons worth of it
Speaker 1: and I liked it quite a bit. Also, I will
Speaker 1: say most of my podcast these days are wine related
Speaker 1: for studying or like, I think that's sweet.
Speaker 5: Tell me your favorite wine podcast.
Speaker 2: That's so funny.
Speaker 4: I just think it's interesting. I find it fascinating.
Speaker 5: We always get into these like fucking wine.
Speaker 4: You know parts of this podcast, but ultimately like a
Speaker 4: podcast about wine, like so wild to me that you
Speaker 4: can talk about wine that much.
Speaker 1: Yeah, you can talk about a specific grape for a while.
Speaker 1: I now guilds.
Speaker 2: Specifically purple grapes. Tell me about purple grapes. You're you're going.
Speaker 4: Down the rabbit hole. I'm talking about podcasts. You're doing
Speaker 4: it now.
Speaker 2: I said, you can talk for a while about a grape,
Speaker 2: tell me about purple grapes.
Speaker 1: I will tell about purple grapes in a second. But
Speaker 1: into the Glass by a GUILDSOM. GUILDSOM is the like
Speaker 1: study resource and meet up resource and just general really
Speaker 1: good resource to have it's a subscription service where people
Speaker 1: who are studying to go through their Somier certification can
Speaker 1: go to a like study hall kind of lecture on
Speaker 1: this specific region. But they can also go to meetups
Speaker 1: with other Sombiers in Texas or the will Aammet Valley,
Speaker 1: et cetera. So it's a really good thing to have
Speaker 1: in your back pocket for sure. And then Chris Tanji,
Speaker 1: he's a master Somilee, hosts the podcast. So sometimes it'll
Speaker 1: be about blind tasting specific wines. Other times it'll be
Speaker 1: about different wine makers come on or experts on like
Speaker 1: Mount Etta, it's in Sicily. Benjamin Spencer came on in
Speaker 1: the most recent one, so it was really cool to
Speaker 1: hear about how that region has evolved over the last
Speaker 1: several millennia. I also there's also I'll drink to that.
Speaker 1: It's basically that's the more deep dive, like people in
Speaker 1: the wine industry will come on and talk to the
Speaker 1: host and uh, those are but yeah, I listened to
Speaker 1: those fairly often. But also like in the world of
Speaker 1: video games, I don't listen to many.
Speaker 5: Well, the question is specifically not video.
Speaker 2: Games, oh right, right, right, specifically, do not.
Speaker 4: Tell me video game ones. Yeah, what's about fake namee podcast?
Speaker 4: It would be like, uh, you know, like I'll drink
Speaker 4: to that seems like such a generic maybe like fake
Speaker 4: made podcast about drinking wine.
Speaker 2: Five o'clock somewhere.
Speaker 4: Whine about it.
Speaker 1: That's a real Yeah, it probably is one. I also,
Speaker 1: you know what, I really I guess I don't listen
Speaker 1: to full episodes, but I have realized how much I've
Speaker 1: destroyed my YouTube algorithm with x actor on why movie, like,
Speaker 1: I'll get YouTube shorts like it's uh. James well Bakesale
Speaker 1: is a YouTube channel that pulls clips from like What's
Speaker 1: his Eli Roth's podcast where he has people come out
Speaker 1: and talk about horror movies. But it'll be like Bill
Speaker 1: Hayter on there will be blood and Bill Hater's like
Speaker 1: one of the biggest film buffs ever, so he'll be
Speaker 1: talking about what makes this movie like genuinely great. I
Speaker 1: listen to a lot of those. I like listening to
Speaker 1: people talk about movies in a way I don't enjoy
Speaker 1: it with video games, just because I'm not inundated with
Speaker 1: movies all day at work, So I think that's kind
Speaker 1: of a nice break from it, and I enjoy hearing
Speaker 1: people talk about movies in a really intelligent but still
Speaker 1: magnetic contagious way, because I think that helps when we
Speaker 1: talk about it helps inform how I talk about video
Speaker 1: games or whine or stuff I love. But yeah, I
Speaker 1: would say I think it's James Weyl bakes out. It's
Speaker 1: just clips like you can listen to, like you can
Speaker 1: hear random shit like, oh, Bill Burr talking about why
Speaker 1: fucking succession was great or something like that. I just
Speaker 1: pulled both of those out of my ass. I don't
Speaker 1: know if that's an actual one, but that's probably it.
Speaker 1: I don't listen to many podcasts same what about you.
Speaker 4: I was just thinking of other fake wine podcast names. Uh,
Speaker 4: vine time.
Speaker 1: That's probably one.
Speaker 4: It's time to talk about vine.
Speaker 2: Oh god, I know, wind me about Watch Me Caberne.
Speaker 4: Oh I love it. That's gross. That makes me sick. Yeah,
Speaker 4: watch me Caberne is vile?
Speaker 2: Come on, Mike, Yeah, beat that?
Speaker 4: Yeah.
Speaker 1: Yea. Yolo but nebbi y o l o yebbi yolo
Speaker 1: nebbe yolo. Nebby Yola is a grape. Famous grape from
Speaker 1: Pemon in Italy, Okay. It's made some make some of
Speaker 1: the best wines in the world. Specific Yeah, there's a
Speaker 1: I think actually might be one I'm looking. I'm looking
Speaker 1: at now guild some podcasts wine for normal people, wine,
Speaker 1: one on one.
Speaker 2: I've had to name a lot of shows. I'll drink that.
Speaker 1: Dalton Lovey, Dalton Wine Simple. No, that's a e book
Speaker 1: Wine Enthusiasts podcast. That's get Some. Oh is really good.
Speaker 2: It's good. That's good. Got some?
Speaker 4: Yeah, you know great, chio nice, nice.
Speaker 1: Upset a comedy wine show.
Speaker 2: So ra ha ha ha ha. Okay, how about this?
Speaker 2: How about the Merlew Down.
Speaker 4: Oh? I like that. That's good. That makes goense.
Speaker 2: Mm hmm, it's good.
Speaker 1: I like it quite a bit. I gotta send all
Speaker 1: these to my sure, to the colleagues. Yeah, perfect, I
Speaker 1: have your permission, you sign them over, Okay, thank you.
Speaker 2: We can use them. Sweet, I'm not gonna be using it.
Speaker 2: You never know.
Speaker 1: One of these days I'm gonna I'm gonna get you cool. Well,
Speaker 1: thank you? Or any other ones.
Speaker 4: Mary, there's generic ones that everybody's heard. But the ones
Speaker 4: I really liked were uh S Town and uh I
Speaker 4: think it stands for shittown. But s Town is pretty
Speaker 4: good and uh cereal is pretty good, and they're both
Speaker 4: like mystery, like who done it? Like stuff that's pretty good. Okay,
Speaker 4: here's one that might surprise you. Jill on money. I
Speaker 4: listened to Jill on money. She gives a financial advice. Dan,
Speaker 4: you might like that. I know you like have sometimes
Speaker 4: you like talk about money. We've we've actually chatted about
Speaker 4: money sometimes. And like Jill on money, just as she
Speaker 4: takes callers and people will be like, you know, this
Speaker 4: is how much money I have in my bank account
Speaker 4: and someone told me it would be really great to
Speaker 4: invest an X and she'll.
Speaker 5: Be like, that's a bad idea, don't do it. This
Speaker 5: is where one point.
Speaker 4: And she'll just tell people where to put their money
Speaker 4: and like what their goals are. And I find her
Speaker 4: easy to listen to. And sometimes in the car I'll
Speaker 4: listen to Jill on money. It sounds odd. I think
Speaker 4: my dad recommended her to, but it's just nice if
Speaker 4: you're you want like a casual way to think about
Speaker 4: what you might do with some of your stocks or
Speaker 4: bonds or whatever the hell.
Speaker 5: You want to do with your money. But that's that's
Speaker 5: what she does.
Speaker 2: Jill nice to stay. Mary went bankrupt.
Speaker 4: I know I worry about that. I'm not like I
Speaker 4: would not consider myself very savvy. So it's nice to
Speaker 4: like casually listen to someone who's like, this is what
Speaker 4: I would recommend generally is a good plan for retirement.
Speaker 5: I'm like, okay, and I'll think about it and not
Speaker 5: do anything.
Speaker 3: I have a financial guy now, and he reached out
Speaker 3: recently said hey, so I got some tickets. I would
Speaker 3: love to take you and Bianca out to the Saint
Speaker 3: Paul Saints game. And it's like it's like minor league baseball,
Speaker 3: and neither me or bank or even remotely interested in sports.
Speaker 3: And it's like I just had to like, like, I'm
Speaker 3: gonna be honest. If I brought that up to Bonk,
Speaker 3: she'd like, why the fuck are you asking me if
Speaker 3: I want to go to a baseball game? So I
Speaker 3: felt like kind of an asshole, But yeah, I gotta
Speaker 3: I got a buddy now. He's a financial advisor, So
Speaker 3: that's my guy.
Speaker 5: That's nice.
Speaker 1: Yeah, and they do that, they get like tickets or
Speaker 1: are like, hey, i'll pay for eighteen holes, et cetera.
Speaker 1: That's a big part of like developing the relationship or something.
Speaker 3: Yeah, he's taken a one percent of my balance every year,
Speaker 3: so yeah, you can give me a dinner.
Speaker 1: He texts you, listen, there's this place where the ravioli
Speaker 1: is basically vertical, and they're twinned up and each one
Speaker 1: has a different filling. And you're like, oh, I know
Speaker 1: this place well, I know shows really good. I think
Speaker 1: about the PASA still every night. Well, thank you Nathan.
Speaker 1: From Nathan Hampshire, Dan, you want to read this one?
Speaker 1: From Darien?
Speaker 2: Sure?
Speaker 3: Hey, escape a renos nice. It is my belief that
Speaker 3: Quake is the perfect distillation of the first person shooter. Now,
Speaker 3: the game itself has issues. It's kind of short, its
Speaker 3: maps are small, VARs and spawns are a nuisance to fight.
Speaker 3: It doesn't have a super shotgun. Of the two, Doom
Speaker 3: is better and more important. But when it comes to
Speaker 3: the fundamental act of moving and shooting, I would legitimately
Speaker 3: argue that the first Quake has yet to be surpassed.
Speaker 3: This isn't just a nostalgia talking. I only really played
Speaker 3: the game five ish years ago, having grown up on
Speaker 3: more linear arrative shooters like Half Life and our return
Speaker 3: to Castle Wolfenstein.
Speaker 2: How about you, guys?
Speaker 3: Can you think of a single title that you think
Speaker 3: best represents a set of mechanics better than any other
Speaker 3: regardless of its objective quality. That is Darien from Toronto.
Speaker 1: Yeah, so I to clarify, I think three episodes ago
Speaker 1: are four. Someone asked this what game best represents the genre?
Speaker 1: Like what is the Mount Rushmore? I had to reread
Speaker 1: this one because I wasn't going to use this, but yeah,
Speaker 1: it's set of mechanics, so it's not like he said,
Speaker 1: Doom is probably the indicative shooter, but Quake has like
Speaker 1: is better.
Speaker 3: In this sure space, like the moment to moment like yeah,
Speaker 3: just very nuts and bolts, like moving around shootings.
Speaker 1: Like Resivil four is the quintessential inventory management game in
Speaker 1: my opinion.
Speaker 3: Sure, yeah, I think Soul Caliber, like I know, obviously
Speaker 3: like Street Fighter and Tech and stuff have seen bigger success,
Speaker 3: and I'm sure like purists and stuff would point to
Speaker 3: those is better. But to me, I've never played a
Speaker 3: fighting game that felt more perfect than the first Soul Caliber.
Speaker 2: I just think it just has this flow to it.
Speaker 2: I think all the characters are very.
Speaker 3: Different and very fun to play as any character, Whereas
Speaker 3: you know, I like Mortal Kombat for the characters. I
Speaker 3: respect Street Fighter for just the nuance and you know,
Speaker 3: the technical prowess. You can you can show in that,
Speaker 3: but like, to me, Soul Caliber is just like the
Speaker 3: best feeling fighting game I've ever played.
Speaker 1: You beat me one on one from your basement when
Speaker 1: you couldn't see the screen.
Speaker 2: That's right, I'm not even going to contextualize that, right, right,
Speaker 2: some tape somewhere.
Speaker 1: Yeah, yeah, I was gonna say. Actually, a lot of
Speaker 1: my favorite recent games kind of do this. They drill
Speaker 1: down on one specific idea, Like They are Billions, which
Speaker 1: is still one of my favorite strategy games ever that's
Speaker 1: specifically made for people who like turtling in real time
Speaker 1: strategy games, like slowly building up your defenses like that.
Speaker 1: They made that game for people who play that strategy
Speaker 1: within this subgenre of strategy games. So I'd say They
Speaker 1: are Billions is the turtling game for sure. In terms
Speaker 1: of like, I don't know what would this is really broad,
Speaker 1: So maybe this is too broad and not specific enough.
Speaker 1: What would be the quint essential crafting game mine craft? No,
Speaker 1: But like I mean yeah, so like that's what I guess.
Speaker 1: That's why I'm saying. It's You're not wrong, but that's
Speaker 1: almost like terraforming though kind of crafting, Like yeah, like
Speaker 1: crafting items specifically.
Speaker 2: There's so many.
Speaker 3: Honestly, yeah, I feel good, you know, yeah I started
Speaker 3: stard like you know, you're getting a lot of like
Speaker 3: you know, Okay, I've got this wood and this ore
Speaker 3: and stuff like that.
Speaker 2: Yeah, I think that all works great. Tears the Kingdom,
Speaker 2: I guess pretty.
Speaker 4: Games, it's always Tiers the Kingdom.
Speaker 3: I think Tears is not super elegant because.
Speaker 2: That's a complaint I have with.
Speaker 1: It almost be like it it has to be something
Speaker 1: semi simple, like when I think a really good crafting
Speaker 1: system that didn't get in the way. I think of
Speaker 1: the Last of Us, like making those weapons and.
Speaker 4: Stuff between health and uh a weapon I think is
Speaker 4: a brilliant system. Right, it was like you were making
Speaker 4: a definitive choice of whether or not you needed a
Speaker 4: whether or not you wanted a Maltov cocktail.
Speaker 5: Now, I think.
Speaker 4: That's very smart whoever designed that for? Like co op mechanics,
Speaker 4: I think Left four Dead has, like some two specifically
Speaker 4: has like some really core mechanics that I just think
Speaker 4: are duplicated to this day of like the idea of
Speaker 4: special infected or like uniques that are shinies. Right, that
Speaker 4: will be more difficult, but like there's enemies, but then
Speaker 4: there's like enemies that you need to have unique or
Speaker 4: special designs to be able to take down. Together, It's
Speaker 4: very good, and I feel like there was a huge
Speaker 4: element of that that was like about throwable items because
Speaker 4: you can't always be close in that game, and I
Speaker 4: feel like there's been so many games that have mimicked
Speaker 4: that in the future of like needing to be able
Speaker 4: to throw and get away, Like the goal isn't to
Speaker 4: kill everything, the goal is to get out, and so
Speaker 4: like you're not actually trying to kill everything, You're just
Speaker 4: trying to to get through it.
Speaker 5: I find that interesting.
Speaker 1: I have a question. I'm I'm pretty sure I know
Speaker 1: what both of you're going to say, but what would
Speaker 1: be the game that embodies cover mechanics Gears?
Speaker 4: That is probably the first one that would come to mind,
Speaker 4: because you are running from cover to cover.
Speaker 5: That is like the whole point of that.
Speaker 1: I think that's the quintessential cover. I thought you would
Speaker 1: say that immediately as well.
Speaker 2: Mary. That's why that stuff existed before Everything or Nothing,
Speaker 2: the Double seven game, like a year before Gears, Like I.
Speaker 1: Mean that was I thought that was after Gears.
Speaker 2: No, it was like a year before it like five.
Speaker 3: Yeah, what I mean, man, that is Gears is thing
Speaker 3: and just been able to do the blind fire stuff.
Speaker 2: Mind fire going from one wall.
Speaker 4: Without having your head out, the fact that they didn't
Speaker 4: wear helmets like you know what, even visually they were like,
Speaker 4: please don't stick your head out because you are wearing
Speaker 4: huge gear and not one fucking thing to covert.
Speaker 2: Yeah. Yeah, I.
Speaker 3: Played all those games when they came out, really liked them,
Speaker 3: didn't touch them for a while, and then I played
Speaker 3: through all of them with Kyla like in the last
Speaker 3: couple of years. And now re reload. It's coming out
Speaker 3: in PlayStation and I'm loving an excuse to just like, fuck,
Speaker 3: I'll play the first Gears.
Speaker 2: Again on like, let's do insane difficulty, let's just play
Speaker 2: like they are just fun fucking video games too. Like
Speaker 2: I think I liked them more over time instead of
Speaker 2: just like, oh, this installgier thing. I they were good
Speaker 2: games back then. Now I look at it and it's
Speaker 2: like I think I like these better than Halo. You know,
Speaker 2: that's a tough one.
Speaker 1: I think I like Halos, but Gears are awesome games.
Speaker 5: Gears are really good Gears. It's not unfair.
Speaker 4: Yeah. I grew up on Gears, so Gears is my
Speaker 4: favorite because that was the thing that got me in.
Speaker 4: But for many people that's Halo.
Speaker 1: Basically all the Halo games now with a mess chief collection.
Speaker 1: Don't they all have like four player co op?
Speaker 2: Do they?
Speaker 1: I'm pretty sure they retroactively at it. No, maybe not
Speaker 1: no Infinite ever at a co op that was like
Speaker 1: a whole thing.
Speaker 2: Wait, do I I heard they did? Did? They finally
Speaker 2: said recently they didn't have it at launch, which is
Speaker 2: right they didn't or for a while.
Speaker 1: Great idea.
Speaker 2: Yeah.
Speaker 1: I would also say Gears has the definitive like wave
Speaker 1: defense hord mode and two when they chose had hord
Speaker 1: mode or two that was amazing.
Speaker 2: Yeah, fives was so good. We played a lot of
Speaker 2: that together.
Speaker 4: What do you think is the first game that had
Speaker 4: time that you could compare to your friends times? Because
Speaker 4: that is like something that everybody fucking does now and
Speaker 4: it's very good.
Speaker 5: Was it super meat Boy or am I insane?
Speaker 3: I mean there were definitely like ways with like older
Speaker 3: like there was you know, speed run communities and stuff
Speaker 3: long before that, but in.
Speaker 5: Terms of like but it was a mechanic game of it.
Speaker 3: I feel like you started seeing leader wards a lot
Speaker 3: with three sixty and XBYX live Arcade like Geometry Wars,
Speaker 3: but that wasn't a time thing, you know, but like
Speaker 3: I do think it would have to be around that
Speaker 3: three sixty era. I'm just trying to think specifically a
Speaker 3: time thing.
Speaker 5: Did Mirror's Edge have time like compare?
Speaker 2: I don't know if it had leader boards.
Speaker 4: I know the new one did, but yeah, I liked
Speaker 4: Trial's evolution.
Speaker 2: I thought I had really where you can see the
Speaker 2: ghost of the your friend's list. Yeah, yeah, I don't
Speaker 2: like Uh.
Speaker 1: Trying to think of another mechanic that's like everywhere, but
Speaker 1: there's one that just does it.
Speaker 3: Uh, this is a more niche genre, I guess, but
Speaker 3: Tony Hawk skating, Like I've played plenty of skating games
Speaker 3: that aren't Tony Hawk. Nothing feels like Tony Hawk. Like
Speaker 3: that's what I want them all to feel like. I
Speaker 3: never liked skate really is just because like this does
Speaker 3: not feel like Tony Hawk. They nailed it.
Speaker 1: I think what has like the best, like Wall Running Mechanics,
Speaker 1: Titan Fall two.
Speaker 2: It's probably some Prince of Persia or something like that.
Speaker 3: Prince of Persia. I remember had some pretty good wall
Speaker 3: running titan Fall and Titan Falls mobility, that's the best
Speaker 3: first person shooter mobility ever, I think, Yeah, for sure,
Speaker 3: do Maternal got pretty good with that.
Speaker 4: Had brilliant design in the levels though that were all
Speaker 4: about min maxing wall running in such an elegant way,
Speaker 4: And I do kind of look at that as in
Speaker 4: some ways the best genuinely, Like Prince of Persia was first,
Speaker 4: but was it the best? Because the question is is like,
Speaker 4: what do we think is like the best? And man,
Speaker 4: titan Fall two is so fucking good, it's so slept on.
Speaker 3: There's a good argument for Titanfall two definitely. Yeah, Like
Speaker 3: that had that training room where you can set the time.
Speaker 1: Basically it also, yeah, Neon White basically just took that
Speaker 1: and made a game out of it. But this is the.
Speaker 2: Time trial game now, it's a great one. Yeah.
Speaker 1: All right, well, thank you.
Speaker 2: Darien.
Speaker 1: All Right, that's our emails, that's our show.
Speaker 4: It's a good question.
Speaker 5: I feel like I could think of more because there's
Speaker 5: so many different mechanics.
Speaker 1: But yeah, yeah, that's fire Escape Cast at gmail dot com.
Speaker 1: You can write in for next episode, send in more.
Speaker 1: We've got a few more left to burn through.
Speaker 2: That sounds bad. We enjoy them.
Speaker 1: I didn't mean burned through them, but like we got some.
Speaker 1: We got some to that we're gonna dive into crash.
Speaker 4: In the old heap. But if you want to throw
Speaker 4: some more shrimp on the barbie, you send them right
Speaker 4: on in the fire escape at gmail dot com.
Speaker 1: We got plenty of turds in the toilet, but.
Speaker 3: We can like two emails whenever Mike's gone, I pick
Speaker 3: like eight, that's right.
Speaker 1: Yeah, because I'm preserving them, conserving them.
Speaker 4: But you really got to preserve those turds in the toil.
Speaker 2: Yeah, you got it. I think they're shining like diamonds.
Speaker 4: You're flashing too many, Dan.
Speaker 2: I can't stop.
Speaker 1: It's a weird addiction thing.
Speaker 2: All right.
Speaker 1: Well, we'll be back in a couple of weeks. But
Speaker 1: in the meantime, you can go to deep Dishpussy dot com. Yeah,
Speaker 1: if you're not a subscriber, if you want to get
Speaker 1: ad free episodes, or you wanna be a video patron
Speaker 1: and get access to uh the show for instance that
Speaker 1: we're doing with Nexlander, Me and Vinnie are saving the
Speaker 1: world in Total Warhammer three co op campaign and then
Speaker 1: for those who are not patrons of Next Lander, you
Speaker 1: can go watch where we're destroying world. There's two different factions,
Speaker 1: different part of the map. That's an episodic. I think
Speaker 1: we're on episodes like eleven of each something like that, twelve,
Speaker 1: maybe thirteen, something like that. We're in like the getting
Speaker 1: into the forties turn wise in the game. And then
Speaker 1: also Resident Canievel four remake is back. We're finishing it off.
Speaker 2: We are.
Speaker 1: We're pretty positive coming up on the last episode against Sadler. Yeah,
Speaker 1: that's also on our YouTube channel. You do not need
Speaker 1: to be a patron for that. You don't need to
Speaker 1: subscribe anything. It's free for everybody. But just go follow
Speaker 1: Firescape cast on YouTube just so you see when that
Speaker 1: goes up.
Speaker 4: We had some really funny moments in the last episode
Speaker 4: two and they're free. I posted on our twitter the
Speaker 4: I seen you to send it to you, Mike. I
Speaker 4: put them all on a playlist so you can watch
Speaker 4: the whole from beginning. You can watch the whole playlist
Speaker 4: from the beginning without skipping a beat and tweeted it.
Speaker 1: I mean, if you want to go all the way
Speaker 1: back to the beginning at GameSpot, you can there's how
Speaker 1: many seasons are there?
Speaker 4: Four fifteen, sixteen, crazy because we've played pretty much all
Speaker 4: of them, minimum all the numbered series and like you know.
Speaker 1: Well we have not played the OG first game. We
Speaker 1: went right to remake. That was a quality. I know,
Speaker 1: that's a quality on my heart. I want to get
Speaker 1: the game off to a strong note. The first one
Speaker 1: has not aged all that well. Sorry Tintury for listening,
Speaker 1: but we can we That's like a lost episode. So
Speaker 1: is Resident Evil Revelations too.
Speaker 4: So is Code Veronica.
Speaker 1: No, you played Code Veronica remember father that one? Yeah,
Speaker 1: the fire Extinguisher puzzle that sucks. We have not There's
Speaker 1: a couple I think Jake and Ada campaigns and res
Speaker 1: Evil six, which I'm champion at the bit to play
Speaker 1: as always. But yeah, Mary, what else do you have
Speaker 1: going on outside of Fire Skape?
Speaker 4: I mean, yeah, Kanini with you and I dream every
Speaker 4: Monday usually, and I played Peak last Monday and had
Speaker 4: a great time, so I always look forward to it.
Speaker 5: So it's a good it's a good time.
Speaker 1: Come on down, Danielle.
Speaker 2: What about you, Giant bomb dot Com?
Speaker 3: I am feeling great about it lately. We are kind
Speaker 3: of getting past the like oh ship we owned the company.
Speaker 3: Oh god, but we gotta get all this stuff moved.
Speaker 2: Over loves bringing that up.
Speaker 4: Being an owner of a company.
Speaker 1: I.
Speaker 2: Didn't know how terrible we work with Mike Manati until
Speaker 2: I did it.
Speaker 4: Money, What am I gonna do with it?
Speaker 2: What am I gonna do if I complained about this?
Speaker 4: What am I gonna do?
Speaker 2: Situation own giant bomb. It's very good. We're doing great
Speaker 2: work there. Check out Jurassic Grub Trespasser, grub Passer, whatever
Speaker 2: we call it. It's the new club season.
Speaker 3: We're playing Jurassic Park Trespasser, a fascinating weird uh from
Speaker 3: from like way before they were ready for it. Yes,
Speaker 3: Grub is playing that now and it is a delight.
Speaker 3: So check out Blake Club and everything else. We got
Speaker 3: going on a giant palm because I think we're on
Speaker 3: fire right now.
Speaker 2: Corey Barlog worked on that game.
Speaker 1: Did you know that?
Speaker 2: I don't think that's true.
Speaker 1: I know I made that up. That's funny, though I'm
Speaker 1: gonna start doing that.
Speaker 2: It's funny. Did you think it's funny?
Speaker 1: Worked on Halos four. That's not a joke, I know,
Speaker 1: but it throws you off, clearly off your rhythmic.
Speaker 4: That's a classic mic joke because always.
Speaker 2: But I think I worked on Jurassic grub evolution.
Speaker 1: Fucking grow up.
Speaker 2: All right, that's our episode. We'll be back in a
Speaker 2: couple of weeks with episode what one fourteen? I think, God,
Speaker 2: we've done this too much. We've done this for too long.
Speaker 2: Is this one thirteen? Thanks? So we are four? I'm
Speaker 2: I'm looking at one thirteen.
Speaker 1: This right now, this is one fourteen, and we didn't celebrate.
Speaker 4: The host should know.
Speaker 2: That, I know, married take out.
Speaker 4: Thank you all, baby boys and baby girls for listening
Speaker 4: to another awesome episode. We'll see you on the next one.
Speaker 4: Check it.
Speaker 5: That's my exit. That's like the way I say goodbye.
Speaker 4: Check it? Yeah nice? Do you like it?
Speaker 1: Yeah, it's amazing.
Speaker 5: I said check it like. That's it.
Speaker 4: That's the end.
Speaker 2: Oh yeah, sorry, go again, go again? Ya wait, wait,
Speaker 2: we'll get Seana clean out. Ready, here we go, Here
Speaker 2: we go and married? Check it five