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Speaker 1: Hello, everybody, Welcome back to the fire Escape Cast. I

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am your host is always Mike Maharty here is always

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with the bad boy of games media, as he's come

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to be known, Dan Riikert.

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Speaker 2: You realize you're stealing a gimmick there, right, is it? Am?

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I really? Yeah? Which Jan introduces Mike Manatti on the

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Oh does he really?

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Speaker 1: To be clear, I don't listen to ship from Giant Bombs,

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so that's probably why I don't know.

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Speaker 3: I don't listen to anything anywhere. But I'm always sorry,

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let me start, let me start. I'm aware of that.

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Speaker 1: Sorry, Jan, Sorry, Mike, bad boy.

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Speaker 2: Mike Manatty's gonna kick your ass.

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Speaker 3: And he's already really happy that we mentioned his name

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before we've even introduced everyone on this.

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Speaker 1: He does strike me as like a serial narcissist.

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Speaker 3: Oh, he would be the first to admit that. Yes, okay, cool,

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you restarted on the house singing songs? Been inserting his

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name into songs all the time? Yeah, okay, okay, let's restart.

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Speaker 1: What's Pucci? Stanley Tucci? I'm your host, Mike Maharty here

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is always with the milk toast. Dan Reikert, that's me

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and everybody's favorite comedian, Mary Kesh.

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Speaker 4: Milk dust is your punishment for correcting him. I would

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much rather be the bad boy than milk toast.

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Speaker 2: I just can't steal someoney's gimmick. Look, I can't do gimmick.

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Not a co owner with me.

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Speaker 1: That's a valid point. I don't want to take away

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Mike's his aura.

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Speaker 3: Yeah, we're technically co owners also here, I guess we

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own fire Escape.

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Speaker 2: Yeah, can't we.

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Speaker 1: Steal someone I actually owned seventy five percent? I just

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didn't tell you.

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Speaker 2: Guys, work you got that thirty three going on.

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Speaker 1: That'd be funny.

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Speaker 5: You would be okay with stealing someone else's gimmick if.

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Speaker 3: You want to as someone who respects the business a lot,

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and that's a wrestling thing.

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Speaker 2: Mary and I know the Best.

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Speaker 4: Game of the Week.

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Speaker 2: What's that?

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Speaker 5: Besties?

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Speaker 2: Oh yes, I totally listened to all of these.

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Speaker 1: Pod Yeah, Chris Plant I think dabbles in fire Escape. Chris,

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I really do like the Best Ofies. I like their

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Game of the Year turns. We literally stole that.

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Speaker 4: Apologies that I stolen or apologies that Dan had no

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idea what their gimmick?

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Speaker 3: Listen, I love so many people in this industry. I've

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never listened to any of your podcast once.

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Speaker 2: Oh.

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Speaker 1: I don't even listen to this back unless there's controversial stuff.

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Speaker 2: I've never heard an episode of this no.

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Speaker 1: Oh, speaking of a lot of people came out of

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the woodwork supporting your Hamilton opinion.

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Speaker 2: Dan, Thank you everyone, Thank you rational adults.

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Speaker 1: Yeah, I guess so, I guess I'm the minority.

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Speaker 5: I was afraid.

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Speaker 2: I was afraid of them, Mary, Mary, why would you

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be You're afraid of musical theater fans. That seems like

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the least intimidating group ever.

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Speaker 1: No, they're very Me and Mike naughty will take me

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and the bad boy of games media will take you

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out next time we see you.

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Speaker 5: Yes, adults got used to be careful.

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Speaker 1: I'm harmless, Mike.

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Speaker 2: I've known you long enough. If you wanted to kick

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my ass at some point, you would have done it

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by now.

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Speaker 1: I don't want to. Well, I actually no, that's not true.

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I want I have wanted to, but I don't.

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Speaker 2: I can state it was it the Turkey roll night.

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Speaker 1: No, that was funny, Okay, I remember specifically because I

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remember hoped like it was when last time you were

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here in my apartment to clarify, I live on a

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fourth floor walk out, so you have to go up one, two,

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three flights of stairs to get there. It's fourth floor

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because it's a garden level.

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Speaker 2: Don't do math.

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Speaker 1: Don't don't come at me with a math And yeah,

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we've talked about this. That show. You grab my ankle

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each time I took a step because you were right

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behind me, and I told you on the first flight

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of stairs. Dude, that's that's really annoying me. I it

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was so frustrating to me. And there's that element of

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like a bit of autism on my end, where like

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if I'm trying to convey an emotion and I don't

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know how else to amplify, like I can't get much

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farther than Dan, that's really fucking annoying.

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Speaker 2: I'm not kidding.

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Speaker 1: I don't know how to go above that. You forced

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me to like become a different person on the next

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floor who could somehow get it.

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Speaker 2: Yeah, it was challenging you to basically evolve as a person.

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There's like, you know, like Liam Beeson and Batman Beginns.

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I was trying to be that for you. I was

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trying to get you to confront who you are and evolved.

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Speaker 1: My ros al ghoul on the way up my stairs.

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Speaker 2: Exactly, you're gonna kill me on a train.

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Speaker 1: Your daughter's gonna come back in the future posing as

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someone else.

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Speaker 2: Yeah, of course Amanda's your daughter. Mh.

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Speaker 1: This is all making great sense. Speaking of movies. We're

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not going to talk about it, so no spoiler warning necessary.

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Mary and I have seen Weapons Dan. You're seeing it

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in like.

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Speaker 2: Five hours, five hours from now. Yes, yes, I'm very

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excited we talk. It's again going blind.

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Speaker 1: If you haven't seen a trailer, I all I'll say

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is I heavily recommend you go see it.

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Speaker 2: If you're going to be a horror guy. Normally.

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Speaker 3: It shows the power of Mary's recommendation of Barbarian because

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I love that so much.

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Speaker 1: The same director for contexts for those who might not.

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Speaker 3: Know, Yeah, this probably wouldn't have been on my radar,

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but I love Barbarian a lot. So I'm doing the

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same thing this time, just going in totally blind. So

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thank you Mary once again for that recommendation.

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Speaker 2: Yeah.

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Speaker 1: Yeah, if you have time after text or hit us

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up in the discord with thoughts at your hot immediate take.

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Speaker 4: Talk about it in a future episode because I don't

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even similarly to Barbarian. I don't want to color your

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thoughts of what it is, but I do think I

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do think it's worth seeing, and I think there are

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similarities in the way that they are directing this that

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I think are will be interesting to people. I also

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will say I just think it's good to see in

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a theater because this type of film. Similar I did

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not see Barbarian in theaters, which is a bummer, but like,

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I think similarly, this is the type of film where

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people in the audience will go and it's really fun

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to see a movie in an auditorium where everybody kind

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of goes or like yeah, maybe giggles and you know

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what I mean. And so like this has a good

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audience vibe. I had that with Sinners as well, Like

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the audience was like they were hollering in my in

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my live screen of this, and I was like, I

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was here for it.

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Speaker 5: I was in the zone because they were in the zone.

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Speaker 4: So I think this is a good movie to see

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in theaters because of that, because the audience will all

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collectively say the same thing.

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Speaker 3: I think horror and comedy are both they're really helped

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by the theater environment. Like did I talk last time

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about Naked Gun and just seeing it with just like

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you know, it was just like seven of us in

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the theater crack and happen, Like there's just something about

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that environment that I just love for horror.

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Speaker 5: And I'm going to see Naked Doun tomorrow and.

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Speaker 2: Since I saw it about it, I maybe that's what

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I do.

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Speaker 1: I'm in LA this coming week and I've got some

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like obviously just like back to back in a studio.

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Maybe that I go see Naked Gun on.

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Speaker 2: My own show, I would want to hear from both that'd.

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Speaker 1: Be sad to see Naked Gun by myself.

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Speaker 2: No, it's not that I would care.

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Speaker 1: I would still do it another movie that was like okay, yeah,

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so these days, I think we've talked about it. You

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can get really shitty theater experiences for people who did

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not Like I don't. I'm not I don't want to

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make gen Z a boogeyman, but I'm just saying I

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think there are young people who didn't grow up with

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theaters as like the only way to see a movie.

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So when they go, it's very social for them, and

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they can be loud and talking over stuff, and you

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can get a really bad theater audience. However, I also

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Minecraft experience. I had a really good weapons audience. And

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the first movie, the movie that saved movies. If you

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didn't hear Top Gun Maverick, that crowd was awesome too.

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It was like they were cheering when he did the

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time trial thing and all the right moments. Did you

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say you had a bad Minecraft experience.

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Speaker 4: No, I'm just saying the Minecraft experience with children is

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like notoriously bad because they scream and throw popcorn during

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that scene, and it was kind of like it was

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kind of the bane of theater workers because they were like,

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we had to clean all that shit up as someone.

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Speaker 3: Who used to have to clean theaters after like movies

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with a bunch of fucking kids, And I was working

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the theater when Toy Story two came out and it

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was in our four biggest theaters, and that was hell

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cleaning that shit up every time because it was short too,

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so the turnover is just constant. So there's one closing

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out every fucking fifteen minutes, it seems, and they're all

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just nightmares to clean?

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Speaker 5: Is that because children?

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Speaker 1: Like?

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Speaker 4: Is children the common denominator? Though?

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Speaker 1: Yeah? Yeah, yeah, because it's always been bad. Yeah, my

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worst one was My worst one was a Harry Potter

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and the Deathly Hallows Part one. I was still in

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the working in a theater when that came or was

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it half blood print? It was one of the Harry

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Potters and it was like people are standing at the

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top of the theater stairs just like dumping popcorn from the top,

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like a waterfall of popcorn. I couldn't I could not

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fathom how they made it that messy. And I don't

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think that was a children thing. I think it was

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just one of the most popular movies ever had like

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drawn in huge audiences. What is going on really quick?

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I'm sorry, this is not good for audio listeners. Yeah,

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why does that keep moving?

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Speaker 2: Oh? It's my fans on? I thought maybe boss, no, no, no.

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Speaker 1: Maybe, yeah, anyway, sorry, continue to.

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Speaker 3: Speaking of exciting I wish in movie theater experiences. I

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really wish The New War of the World would have

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had a theatrical release because people would behooting and hollering

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and screaming and gasping throughout. It's just a thrill a minute.

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I didn't even know there was one, Like, there's a

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reason Mary, did you know?

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Speaker 5: Is there a reason? No one knows about it is.

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Speaker 3: A new War of the worlds. No, it is an

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Amazon Prime movie starring ice Cube, and I.

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Speaker 5: Do know what you're talking about. I didn't know that's what.

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Speaker 3: That was bad in a way I have never seen

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a movie be bad. It was made by Amazon during

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the pandemic. So I watched it last night on stream

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and it's it led to Mike Naughty calling me at

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two in the morning to rant about it. It is

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completely insane. It is an hour and a half of

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ice Cube reacting the things on a zoom call.

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Speaker 2: That's it.

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Speaker 3: He's just in a room on a zoom call the

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entire time because it was made during the pandemic and

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never came out and they've just sat on it. So

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it is the most like, remember there were like horror

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movies and stuff that came out during the pandemics that

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we're gonna play on the fact that it's all lockdown

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and stuff.

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Speaker 2: Imagine that.

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Speaker 3: But it comes out, you know, many years after it's

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relevant like that format and it is all like Amazon

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product placement. It is nothing but product placement. So it's

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like ice Cube being like.

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Speaker 2: I need a thumb drive to hack into the Internet.

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Mainframe and then.

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Speaker 3: He's on a zoom call with is like daughter's boyfriend

240
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or whatever, or I think it's a son. He's like,

241
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oh no, it's Amazon Prime, Amazon Prime Ara, It's the

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future of delivery, and it shows the Amazon screen and

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like add to currents and use this address. And then

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a drone like a first person drone sequence of like

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Amazon drone having to go into the CIA headquarters or

246
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whatever to deliver a thumb drive to ice Cube so

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we can hack the internet. It is the most like

248
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you know in movies where it's like they say things

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about computers or hacking, and it's just the most like

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It's like, that's not how computers work or the Internet.

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Speaker 2: That's all this movie is.

252
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Speaker 3: It's just ice Cube right clicking on Google Maps and

253
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being like hack camera and it hacks the camera or

254
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hack you know this drone watched Stuncks too, you do.

255
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Everyone in the chat we just kept bringing up Watchdog

256
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stuff last night.

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Speaker 2: It is. It is unbelievably bad and it's I think

258
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I've watched a lot of bad movies like Love on

259
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Alisha Nubes and all these shitty movies.

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Speaker 3: I love shit like that. This is a different type

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of bad. This is just the most soulless, like corporate

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like AI made this. It seems like, you know, like

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it's unbelievably fucking bad.

264
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Speaker 4: Yeah.

265
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Speaker 1: Yeah, at least like the room was made with some

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sort of heart, right.

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Speaker 3: And that's the thing is like like stuff like you

268
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haven't seen Love on a Leash. But it's like it

269
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was made by this elderly woman about a dog that

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turns into a man and is looking for love and

271
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stuff like that, and it's like unbelievably bad as a film,

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but it's like, all right, this is an interesting thing

273
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that happened. There was an earnestness to it where it's

274
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like this is just the coldest just like Amazon made

275
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a movie to advertise Amazon and Microsoft teams and Spotify

276
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and Facebook. Like there was a sub plot early on

277
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where it's like, oh, the girl is mad because her

278
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dad won't accept her boyfriend's Facebook friend request. In twenty

279
00:11:38,279 --> 00:11:40,360
twenty five, it was like a twenty something year old

280
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like doctor, it's like, you do excit boyfriend's friend request? Yeah,

281
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it's it's it's just unbelievably terrible.

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Speaker 1: That sounds awful.

283
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Speaker 4: I did see people talk about it online, so I

284
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didn't know that was World of Worlds. I just know

285
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everybody's making fun of ice Cube because he keeps doing

286
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this thing where he like makes giant leaps of faith

287
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because apparently he's like this genius and so he'll be like, oh,

288
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of course we need to add these things in this,

289
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and we'll need a drone. And it does this like

290
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very bad hacking visual that he's not in where it

291
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shows the computer screen and he says like ad drone,

292
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and then in the camera screen a drone shows up

293
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because he said ad drone.

294
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Speaker 1: It's almost like he was playing it's just Superchu the

295
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enhanced thing.

296
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Speaker 2: Yeah, like a lot of it for ninety straight minutes.

297
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Speaker 5: It doesn't make sense.

298
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Speaker 4: It just seems really poorly. Uh Like the special effects

299
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are really bad as well. And I think they thought

300
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maybe they could get away with it because it's all

301
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done screen in screen, so if he's watching a webcam

302
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it can look really bad. But then they do show stuff.

303
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Speaker 2: See there's some of the aliens like blowing stuff up

304
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and everything.

305
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Speaker 4: It's it's bad.

306
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Speaker 2: I don't know if it's trying.

307
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Speaker 3: To do like a Cloverfield type thing where it's like, oh,

308
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man on the street, like you know from the perspective

309
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of the people, you know, shooting it from just you know,

310
00:12:52,840 --> 00:12:55,120
consumer cameras. But what if it was modern day and

311
00:12:55,120 --> 00:12:57,559
it zoom calls and stuff and it super doesn't work.

312
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Speaker 1: Has Cloverfield held up?

313
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Speaker 2: You know? I only saw it once in the theaters.

314
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Speaker 3: I remember like I liked the marketing of Cloverfield more

315
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than I liked the actual movie. I think I thought

316
00:13:07,000 --> 00:13:09,000
it was clever marketing, which they didn't really show much

317
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at all. I remember thinking the movie was all right,

318
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but I really think like the gold standard for that

319
00:13:13,639 --> 00:13:15,600
type of thing with like the marketing and the movie

320
00:13:15,720 --> 00:13:17,519
is Blair Witch. Yeah, because again I was working with

321
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the theater when that came out, and like half the

322
00:13:18,799 --> 00:13:20,639
people thought that was real, like the marketing that it

323
00:13:20,679 --> 00:13:22,440
was the early days of the internet and people were like,

324
00:13:22,440 --> 00:13:24,039
oh yeah, I heard they found this tape. And then

325
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you're watching like I can't imagine how scary that would

326
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be if you thought it was real, you know, and

327
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even like knowing that it's a work, like you know,

328
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I watched it a couple of years ago. It's fucking good.

329
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Speaker 2: It's again, it holds up very very well.

330
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Speaker 1: Yeah, that feeling of despair when they like lose the

331
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map and then that just flat out.

332
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Speaker 3: The loss and the tooth stuff and all that, and

333
00:13:41,480 --> 00:13:42,840
then ten is so weird.

334
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Speaker 1: Yeah, when you're in the tent and there's all the

335
00:13:44,679 --> 00:13:45,399
hands just hitting it.

336
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Speaker 4: Yeah, it was Yeah, I think I remember when that happened.

337
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And it's such an interesting reflection of like an era

338
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where the Internet was just getting started, and because the

339
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Internet was still pretty new, it was still fitly believable

340
00:14:00,879 --> 00:14:03,279
that if there was a website dedicated to the the

341
00:14:03,320 --> 00:14:07,519
Blair Witch being actual video files that they stole from

342
00:14:07,639 --> 00:14:11,720
police and they're actually you know, they shouldn't have been.

343
00:14:11,600 --> 00:14:13,960
Speaker 2: Released, but they know where these kids went, and the

344
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hired unknown.

345
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Speaker 3: They weren't like actors, which it's cute, and you couldn't

346
00:14:19,279 --> 00:14:19,679
do it again.

347
00:14:20,080 --> 00:14:20,919
Speaker 5: You couldn't do it again.

348
00:14:21,000 --> 00:14:23,440
Speaker 4: It was a moment in time, but I remember vividly

349
00:14:23,679 --> 00:14:27,320
my stepsister thought that it was real. So the scary

350
00:14:27,399 --> 00:14:29,960
part for her was that she believed the website that

351
00:14:30,000 --> 00:14:33,919
she went to that said we uncovered these police files,

352
00:14:34,480 --> 00:14:38,039
and it was just a time where it was like, yeah,

353
00:14:38,320 --> 00:14:41,200
maybe maybe they did uncover these police files and get

354
00:14:41,200 --> 00:14:43,279
the movie rights to them, and now they're releasing these

355
00:14:43,320 --> 00:14:49,159
dead kids footage for all of us enjoy. It's a

356
00:14:49,200 --> 00:14:52,279
snuff film. I think that it was just a moment

357
00:14:52,440 --> 00:14:54,559
that you could never do again. But I think it

358
00:14:54,600 --> 00:14:59,000
was incredible win for marketing to be able to do

359
00:14:59,080 --> 00:15:02,159
that found footage. But yeah, I've never really seen anybody

360
00:15:02,200 --> 00:15:04,960
do it like that ever. That actually didn't make me sick,

361
00:15:05,039 --> 00:15:06,639
and it kind of did make me sick a little bit,

362
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just in.

363
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Speaker 2: Terms of just the movement to the camera and stuff.

364
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Speaker 4: I don't always look up people's noses and iconic shots.

365
00:15:14,600 --> 00:15:16,639
Speaker 5: It is an iconic shot. It's just a lot.

366
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Speaker 4: But yeah, I get it.

367
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Speaker 1: What is the modern equivalent of that, not like found footage,

368
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but like something that was made where the marketing tied

369
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into the movie and it was could only have been

370
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made and it's time and place. Is there a modern

371
00:15:32,159 --> 00:15:34,559
like one that kind of blew people's minds like that

372
00:15:35,720 --> 00:15:36,960
semi recently.

373
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Speaker 2: Like a movie movie? Yeah.

374
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Speaker 1: Probably, Maybe there's a TV show.

375
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Speaker 2: Like where you're trying to work the audience, like frog

376
00:15:44,840 --> 00:15:47,759
Fractions or something like that. The game, something that's just

377
00:15:47,799 --> 00:15:50,840
really subverts expectations in that way. I mean, it's like,

378
00:15:51,200 --> 00:15:51,919
what do you want to call it?

379
00:15:52,120 --> 00:15:55,279
Speaker 1: A augmented reality kind of like the wider world. It

380
00:15:55,360 --> 00:15:57,879
plays into it an obvious one where they.

381
00:15:57,840 --> 00:15:59,600
Speaker 3: Used to try weird stuff like that a lot back

382
00:15:59,639 --> 00:16:01,200
in like more of that Blair Witch like or like

383
00:16:01,240 --> 00:16:02,960
early two thousand stuff. Do you remember there was an

384
00:16:02,960 --> 00:16:05,320
EA game fuck, I always forget the name of it,

385
00:16:05,360 --> 00:16:08,600
where it was like you would give your like phene numbers. Yeah,

386
00:16:08,679 --> 00:16:11,000
it was nobody was like crazy ambitious where you give

387
00:16:11,039 --> 00:16:13,200
like your phone number and your fax number and your

388
00:16:13,240 --> 00:16:16,559
email and the game would like send you factxes in

389
00:16:16,600 --> 00:16:18,919
the emails. It was like the Michael Deckliss movie the game,

390
00:16:19,559 --> 00:16:20,600
except for they're not trying to.

391
00:16:20,639 --> 00:16:25,320
Speaker 2: Kill you and stuff. Fuck EA game phone facts. I

392
00:16:25,360 --> 00:16:27,639
hate looking up stuff on a podcast, but uh, you're

393
00:16:27,679 --> 00:16:30,600
you guys. The Majestic Majestic one of the first alternate

394
00:16:30,639 --> 00:16:32,919
reality games. Yes July twenty four, two thousand and one.

395
00:16:33,320 --> 00:16:36,519
That's right, yes, Shadow Government conspiracy theory. It was played

396
00:16:36,519 --> 00:16:40,519
by phone email, AOL instant messenger, BlackBerry messages facts, and

397
00:16:40,519 --> 00:16:43,360
by visiting special websites. So yeah, it would be just

398
00:16:43,519 --> 00:16:46,639
like it was an EA game. Yeah, that Majestic July

399
00:16:46,759 --> 00:16:49,159
oh one, look it up. It's like I remember, like

400
00:16:49,240 --> 00:16:52,600
it sounded really fascinating. I don't think it really played

401
00:16:52,639 --> 00:16:54,440
like it was a huge failure, I think, but I

402
00:16:54,440 --> 00:16:56,320
thought it was so interesting sounding.

403
00:16:56,360 --> 00:16:57,120
Speaker 5: I think I have.

404
00:16:57,759 --> 00:17:00,000
Speaker 4: I don't think it's as strong, but I will say

405
00:17:00,080 --> 00:17:02,960
say that the very first time I ever encountered a

406
00:17:03,000 --> 00:17:06,279
game that threatened to delete my save data, I talked

407
00:17:06,319 --> 00:17:10,640
about and people would gossip about it. Hell Blade is

408
00:17:10,680 --> 00:17:13,640
a good example of that, where we all talked about

409
00:17:13,680 --> 00:17:15,200
it mattered.

410
00:17:15,599 --> 00:17:17,599
Speaker 5: That doesn't matter though, I think, But we're not talking

411
00:17:17,599 --> 00:17:20,279
about whether or not hell Blade is good. I'm saying

412
00:17:20,799 --> 00:17:21,519
was it effective?

413
00:17:23,000 --> 00:17:23,799
Speaker 2: Was effective?

414
00:17:24,119 --> 00:17:27,839
Speaker 4: Shut the fuck up? Was it effective marketing for it

415
00:17:27,960 --> 00:17:29,720
to do that and get us all to be like,

416
00:17:29,759 --> 00:17:33,160
it'll delete your save and which we did, and everybody

417
00:17:33,160 --> 00:17:33,759
fucking talked.

418
00:17:33,599 --> 00:17:37,079
Speaker 1: About it because because Kojimas never lied about the protagonist

419
00:17:37,119 --> 00:17:37,640
of a game, so he.

420
00:17:37,640 --> 00:17:42,119
Speaker 2: Did in cool ways. He didn't fund subversive ways. I know,

421
00:17:42,279 --> 00:17:46,559
the Helplke thing is sure, great fun, but then after

422
00:17:46,559 --> 00:17:48,279
it comes out, people are like, oh, it's actually bullshit,

423
00:17:48,359 --> 00:17:50,519
and everyone's like it's bullshit. So like I would argue

424
00:17:50,519 --> 00:17:53,720
that it was not effective, you know, like because everyone

425
00:17:53,759 --> 00:17:54,400
knew right away.

426
00:17:55,079 --> 00:17:58,799
Speaker 1: I well, I was, Yeah, I guess it wasn't as

427
00:17:58,880 --> 00:18:02,680
like long form as Metal Gear Solid two. But for

428
00:18:02,720 --> 00:18:05,720
people playing it for review it definitely we don't need

429
00:18:05,720 --> 00:18:07,279
to talk about this again. I think it added to

430
00:18:07,319 --> 00:18:09,039
the tension for me, but I didn't hear from other

431
00:18:09,039 --> 00:18:12,839
people that it was bullshit, so it worked. Also, developers

432
00:18:12,839 --> 00:18:15,039
are always lying to us in like every single game.

433
00:18:15,039 --> 00:18:17,119
That's the whole. That's how you when you make games,

434
00:18:17,119 --> 00:18:20,720
you're lying to the player, like coyote time, when like

435
00:18:20,759 --> 00:18:23,279
the developers are like, that's the phrase for like how

436
00:18:23,400 --> 00:18:25,400
much space in a platform? Or do you leave from

437
00:18:25,440 --> 00:18:31,599
the edge to jumper or Doom Doom twenty sixteen when

438
00:18:31,640 --> 00:18:34,000
you're back as to demons, they do not shoot nearly

439
00:18:34,079 --> 00:18:35,680
as much or move as quickly.

440
00:18:35,480 --> 00:18:38,880
Speaker 2: Oh before shifting the difficulty on the fly, telling the

441
00:18:38,880 --> 00:18:39,799
players stuff like that.

442
00:18:39,880 --> 00:18:40,599
Speaker 4: So brilliant.

443
00:18:40,799 --> 00:18:41,200
Speaker 2: I love that.

444
00:18:41,279 --> 00:18:41,960
Speaker 1: Yeah, that's really good.

445
00:18:42,200 --> 00:18:45,319
Speaker 2: Well you can't notice. I think that's great. Yeah. Importantly,

446
00:18:45,319 --> 00:18:46,759
though you chote.

447
00:18:46,319 --> 00:18:50,559
Speaker 1: Time uncharted, your health actually amplifies by ten when you're

448
00:18:50,839 --> 00:18:52,480
in the red on the screen, because they want you

449
00:18:52,519 --> 00:18:54,759
to feel like you're barely surviving, but you're actually more.

450
00:18:55,119 --> 00:18:56,480
Speaker 2: Yeah, I got it.

451
00:18:56,799 --> 00:18:58,640
Speaker 3: You mentioned coyote time. That reminds me of this came

452
00:18:58,680 --> 00:19:02,440
up this week. There's a divide here when I've asked people,

453
00:19:02,839 --> 00:19:06,359
are you team Wiley Coyote or team Roadrunner?

454
00:19:08,359 --> 00:19:10,279
Speaker 1: So Roadrunner is the one that's always fucking with him

455
00:19:10,279 --> 00:19:12,960
and escaping, right, Yeah, So it's like Tom and Jerry

456
00:19:13,359 --> 00:19:16,000
kind of sure and co is.

457
00:19:15,960 --> 00:19:18,000
Speaker 3: Always buying the Acme products trying to you know, it

458
00:19:18,000 --> 00:19:20,519
would be he's painting stuff on tunnels to look like roads.

459
00:19:20,519 --> 00:19:21,720
Speaker 2: He's buying the Acme bird.

460
00:19:21,920 --> 00:19:25,799
Speaker 4: Since because who are you? If Wiley Coyote won, then

461
00:19:25,839 --> 00:19:26,640
they would be over.

462
00:19:27,079 --> 00:19:29,920
Speaker 3: He's eating the Roadrunner he would eat. He's always putting

463
00:19:29,920 --> 00:19:32,039
on bibbs and holding up the fork and knights.

464
00:19:32,319 --> 00:19:33,559
Speaker 2: Who kill him.

465
00:19:33,599 --> 00:19:37,880
Speaker 1: I think I'm team road I'm assuming you're.

466
00:19:37,960 --> 00:19:42,200
Speaker 5: Okay, we all know what heel Dan is she should be.

467
00:19:43,119 --> 00:19:44,880
Speaker 3: I don't think it's a heel. I think road Runner

468
00:19:44,920 --> 00:19:47,359
is an asshole. And we we pulled the audience tough

469
00:19:47,400 --> 00:19:49,079
your podcast, and most people it was like fifty seven

470
00:19:49,200 --> 00:19:50,480
forty three Wiley.

471
00:19:50,279 --> 00:19:55,599
Speaker 2: Coyote and I am a Wiley guy. Uh. I always

472
00:19:55,640 --> 00:19:56,920
rooted for Wiley Coyote.

473
00:19:57,480 --> 00:20:00,519
Speaker 4: Being contrarian doesn't mean you've changed your mind. That's a

474
00:20:00,519 --> 00:20:03,319
flip flopper. Where're saying you're just picking the one that's

475
00:20:03,400 --> 00:20:05,160
obviously eating the other one.

476
00:20:05,599 --> 00:20:08,400
Speaker 3: Now a kid and I were thinking No, as a kid,

477
00:20:08,440 --> 00:20:10,079
I was like, I want fucking white like cooty to

478
00:20:10,119 --> 00:20:12,000
catch him. And I remember there's Itchy and Scratchy where

479
00:20:12,039 --> 00:20:14,200
they're supposed to be the one where Itchy finally got Scratchy,

480
00:20:14,400 --> 00:20:16,720
And I totally empathized with, you know, Barton and Lisa

481
00:20:16,839 --> 00:20:18,720
being like, oh my god, that's finally gonna happen, because

482
00:20:18,759 --> 00:20:20,680
I wanted that to happen. I wanted the white coyote

483
00:20:20,680 --> 00:20:21,480
to eat the road runner.

484
00:20:22,119 --> 00:20:25,119
Speaker 4: Yeah, but if either of you but because he's.

485
00:20:24,960 --> 00:20:26,759
Speaker 2: Trying so hard on the road runners, just rub it

486
00:20:26,759 --> 00:20:27,279
in his face.

487
00:20:27,480 --> 00:20:29,960
Speaker 4: But the roadrunner has every right to if either of

488
00:20:30,000 --> 00:20:33,640
you guys tried to eat me, I would absolutely embarrass

489
00:20:33,680 --> 00:20:36,559
you publicly and rub it in your face. And if

490
00:20:36,559 --> 00:20:39,200
everyone was like, man, Mary's kind of being a bitch

491
00:20:39,240 --> 00:20:41,440
about this, that's you.

492
00:20:41,480 --> 00:20:41,519
Speaker 1: No.

493
00:20:41,680 --> 00:20:44,119
Speaker 3: I see Wiley Code's in the desert. We don't even

494
00:20:44,160 --> 00:20:46,319
know if he has a home. He is trying to survive.

495
00:20:46,359 --> 00:20:47,920
He's in the animal kingdom.

496
00:20:49,119 --> 00:20:49,480
Speaker 2: Desert.

497
00:20:49,680 --> 00:20:51,920
Speaker 3: Have you ever seen a nature documentary. He's doing what

498
00:20:52,000 --> 00:20:54,400
a lion would do, or he's trying to eat and

499
00:20:54,440 --> 00:20:57,599
the road runner to see anywhere, and he decides to go, Oh,

500
00:20:57,599 --> 00:20:59,480
I'm gonna go right on this road, and I'm gonna

501
00:20:59,480 --> 00:21:02,279
fuck with this coote. That's just a hungry animal. He

502
00:21:02,359 --> 00:21:04,039
is fucking with a hungry animal.

503
00:21:04,400 --> 00:21:06,880
Speaker 1: I'm confused. Have you seen a coyote use a plunger

504
00:21:06,960 --> 00:21:10,759
to detonate dynamite in the Nature documentary before you were

505
00:21:10,759 --> 00:21:11,400
the Good Ones?

506
00:21:11,759 --> 00:21:14,039
Speaker 2: Yeah?

507
00:21:14,119 --> 00:21:16,000
Speaker 1: Yeah, when they were fucking professionals about it.

508
00:21:16,039 --> 00:21:17,759
Speaker 2: Yeah, yeah, they know what they're doing. Yeah.

509
00:21:17,880 --> 00:21:20,799
Speaker 4: No one can ever forget that famous David at David

510
00:21:20,839 --> 00:21:25,599
Attenborough scene when Wiley coyote hung in the air for

511
00:21:25,759 --> 00:21:29,480
about five to seven seconds. Now, he won't actually fall

512
00:21:29,559 --> 00:21:31,599
until he looks down.

513
00:21:31,480 --> 00:21:34,039
Speaker 2: I heard from the hole he has already applied bandages

514
00:21:34,039 --> 00:21:34,799
to his forehead.

515
00:21:36,359 --> 00:21:37,319
Speaker 1: It's a are you sorry?

516
00:21:37,400 --> 00:21:41,400
Speaker 2: You signed that said? Yikes? So are you?

517
00:21:41,519 --> 00:21:43,359
Speaker 1: Team?

518
00:21:43,480 --> 00:21:46,880
Speaker 2: I love Wiley Coyote. Tom is the cat.

519
00:21:47,240 --> 00:21:49,319
Speaker 3: I watched Tom and Jerry know that this came because,

520
00:21:49,359 --> 00:21:51,160
like Tom and Jerry was a cat and mouse situation.

521
00:21:51,319 --> 00:21:52,279
Speaker 2: That's just a nature thinks.

522
00:21:52,359 --> 00:21:55,240
Speaker 1: It wasn't situation. It was just a cat. Yeah, it

523
00:21:55,279 --> 00:21:55,599
was a cat.

524
00:21:56,000 --> 00:21:57,680
Speaker 3: So Vester in Tweety is different because Tweety was a

525
00:21:57,720 --> 00:22:00,079
pet and the cat's just trying to get into a

526
00:21:59,880 --> 00:22:03,039
cage and eat a pet, so like Sylvester, clearly the heel.

527
00:22:03,119 --> 00:22:05,839
I can't get behind Sylvester. There there's no justifying his actions.

528
00:22:05,920 --> 00:22:08,599
Speaker 1: Wow, Looney Tunes really recycle the things, didn't they?

529
00:22:08,799 --> 00:22:09,720
Speaker 2: Yeah, but it was awesome.

530
00:22:11,119 --> 00:22:14,200
Speaker 3: Okay, elm're budd hunting bugs, bunny, you know, like, yeah,

531
00:22:14,400 --> 00:22:15,240
there's a lot of hunting.

532
00:22:15,519 --> 00:22:18,440
Speaker 1: There's the Detroiters. Have you seen that Detroiter sketch that

533
00:22:18,799 --> 00:22:20,680
I don't know pops up bunny at my Instagram feed

534
00:22:20,720 --> 00:22:23,720
where Tim Robinson goes up to these people at like

535
00:22:23,759 --> 00:22:27,000
a business dinner and they're like, oh my god, are

536
00:22:27,000 --> 00:22:29,680
you like Tom Breidwood's son. He's like yeah, it's my dad.

537
00:22:29,759 --> 00:22:32,799
And they're like, man, we uh the stock market was

538
00:22:32,839 --> 00:22:34,440
exploding when he was still working.

539
00:22:34,480 --> 00:22:35,039
Speaker 2: And he's like yeah.

540
00:22:35,039 --> 00:22:37,119
Speaker 1: They're like, how's he doing. He's like, ah, he's a vegetable.

541
00:22:37,200 --> 00:22:39,200
He really doesn't understand anything anymore. And then they get

542
00:22:39,279 --> 00:22:41,279
quiet and they're like and then this woman's like, well,

543
00:22:41,279 --> 00:22:43,200
you tell him I said hi, And he's like talking

544
00:22:43,200 --> 00:22:44,799
to him like is like talking to bugs, bunny. It

545
00:22:44,799 --> 00:22:46,279
won't make sense. She's like, well, then you tell him

546
00:22:46,279 --> 00:22:47,000
I said, what's up?

547
00:22:47,039 --> 00:22:47,279
Speaker 2: Doc?

548
00:22:49,599 --> 00:22:50,519
Speaker 1: I think it was Detroiter's.

549
00:22:50,519 --> 00:22:51,599
Speaker 2: It might have been. I don't know what else. I

550
00:22:51,640 --> 00:22:53,759
feel like you could talk to bugs bunny he talked.

551
00:22:54,160 --> 00:22:55,039
Speaker 1: He just says what's up?

552
00:22:55,079 --> 00:22:55,240
Speaker 2: Doc?

553
00:22:55,279 --> 00:22:56,039
Speaker 1: Doesn't he No?

554
00:22:56,200 --> 00:22:58,640
Speaker 2: He says words and stuffy and he's like, I think

555
00:22:58,960 --> 00:22:59,920
like you know that stuff.

556
00:23:00,319 --> 00:23:03,440
Speaker 1: Oh yeah, he just has like slang stuff. Got same thing.

557
00:23:03,440 --> 00:23:05,400
Alma Fudd is just hunting a rabbit the whole time?

558
00:23:06,039 --> 00:23:07,319
Is that all Looney Tunes?

559
00:23:08,200 --> 00:23:09,160
Speaker 4: You is hunting?

560
00:23:11,039 --> 00:23:11,880
Speaker 2: He was a pervert?

561
00:23:12,799 --> 00:23:13,680
Speaker 5: Is he not hunting?

562
00:23:14,160 --> 00:23:19,839
Speaker 2: Yeah? I guess in a way. What was Speedy Gonzalez's thing?

563
00:23:20,279 --> 00:23:25,160
He was fast? I'm gonna google what was Speedy Gonzalez's deal.

564
00:23:25,319 --> 00:23:28,119
Speaker 1: Speedy Gonzales could not have aged well but not it's

565
00:23:28,160 --> 00:23:30,880
a little I don't know what was there like a

566
00:23:30,920 --> 00:23:34,079
counterpart in that show. Did he have a villain or

567
00:23:34,119 --> 00:23:34,759
was he the villain?

568
00:23:35,279 --> 00:23:36,240
Speaker 2: He was just fast?

569
00:23:36,319 --> 00:23:38,240
Speaker 4: That was What about the other guy with guns?

570
00:23:38,519 --> 00:23:39,119
Speaker 5: The Texans?

571
00:23:39,519 --> 00:23:41,440
Speaker 2: Sam? He was great? I love you Sam.

572
00:23:41,720 --> 00:23:46,279
Speaker 4: Didn't he try and kill Speedy Gonzales? Weren't they Nemesis

573
00:23:46,400 --> 00:23:47,160
the same day?

574
00:23:47,599 --> 00:23:47,799
Speaker 1: Oh?

575
00:23:47,920 --> 00:23:50,480
Speaker 2: Interesting? What about Uh?

576
00:23:50,519 --> 00:23:51,599
Speaker 1: What about Marvin Marshaan?

577
00:23:52,400 --> 00:23:52,559
Speaker 2: Uh?

578
00:23:52,680 --> 00:23:55,279
Speaker 3: He was just trying to the big red monster guy,

579
00:23:55,720 --> 00:23:59,880
remember the big the red He's like like a refrigerator

580
00:24:00,039 --> 00:24:01,599
of red, fuzzy refrigerator.

581
00:24:01,720 --> 00:24:04,319
Speaker 4: Is I actually remember only that because of the game,

582
00:24:04,519 --> 00:24:10,839
the Looney Tunes game. It's impossible to beat that sequence

583
00:24:11,119 --> 00:24:14,559
in space with this fuzzy red foot and it was

584
00:24:14,759 --> 00:24:15,559
so difficult.

585
00:24:15,599 --> 00:24:17,079
Speaker 5: I think we ended up quitting that game.

586
00:24:17,160 --> 00:24:17,240
Speaker 1: Is.

587
00:24:18,000 --> 00:24:20,240
Speaker 5: I wonder whatever happened to that game ship.

588
00:24:20,759 --> 00:24:22,680
Speaker 1: Wow, I am remembering that now. I just got like

589
00:24:22,720 --> 00:24:24,799
a vision of it. I forgot about it. I have

590
00:24:24,880 --> 00:24:27,920
to Marvin Marshan game on my I had the Marvin

591
00:24:27,920 --> 00:24:31,319
Martian game on my game gear on.

592
00:24:31,680 --> 00:24:34,119
Speaker 5: Yeah, this was an old game.

593
00:24:35,480 --> 00:24:37,279
Speaker 4: It must have either been on because I had a

594
00:24:37,319 --> 00:24:42,160
Sega growing up, so it was either like Sega game

595
00:24:42,240 --> 00:24:43,640
gear could absolutely be it.

596
00:24:43,720 --> 00:24:46,680
Speaker 1: I'm game because the game gear was just all Genesis games,

597
00:24:46,720 --> 00:24:47,079
wasn't it.

598
00:24:47,400 --> 00:24:49,440
Speaker 5: I mean, it's just been so long since I played this.

599
00:24:49,480 --> 00:24:51,039
Speaker 1: There's a lot of them.

600
00:24:51,279 --> 00:24:53,839
Speaker 2: Speedy has the reputation of being a hit with the

601
00:24:53,880 --> 00:24:54,680
female mice.

602
00:24:55,279 --> 00:24:59,079
Speaker 4: Yeah, wow, situation.

603
00:24:59,680 --> 00:25:00,519
Speaker 1: Because he in and out.

604
00:25:00,960 --> 00:25:05,079
Speaker 2: Oh my god, two pump chump, My god.

605
00:25:06,000 --> 00:25:09,720
Speaker 1: That cartoon you're talking about there's for children. Uh, Looney Tunes.

606
00:25:10,160 --> 00:25:13,839
Speaker 4: I used to wake up like Abby, I'm gonna shoot.

607
00:25:16,720 --> 00:25:20,119
Speaker 1: Gross yeah, kind of kind of hot.

608
00:25:21,039 --> 00:25:23,880
Speaker 2: Like a little like Corkscrew pigtail penis right, Oh yeah,

609
00:25:23,920 --> 00:25:26,680
for sure. That was the implication of the Yeah, yeah, yeah,

610
00:25:26,759 --> 00:25:28,000
we all know what's going on there.

611
00:25:28,279 --> 00:25:32,920
Speaker 1: Yeah, Marsh have a trident penis.

612
00:25:33,519 --> 00:25:33,720
Speaker 2: Yeah.

613
00:25:33,759 --> 00:25:34,599
Speaker 1: Lenny Tunes is great.

614
00:25:35,160 --> 00:25:36,480
Speaker 2: Yeah, a lot like That's the thing.

615
00:25:36,480 --> 00:25:37,680
Speaker 3: I think they were, like you know how they're like

616
00:25:37,759 --> 00:25:40,440
Nickelodeon Kids and like Disney Channel Kids and stuff. I

617
00:25:40,440 --> 00:25:42,440
never had Disney Channel, so it's like, as a kid,

618
00:25:42,519 --> 00:25:43,920
Nickelodeon was my whole deal.

619
00:25:44,119 --> 00:25:46,000
Speaker 2: Like I loved all those shows.

620
00:25:46,240 --> 00:25:48,720
Speaker 1: I was a Nickelodeon. I knew it was Nickelodeon or

621
00:25:48,880 --> 00:25:49,759
Cartoon Network.

622
00:25:50,200 --> 00:25:53,359
Speaker 3: See, Cartoon Network was after my time, you know, by

623
00:25:53,440 --> 00:25:55,799
the time that was around. Well, actually, I think there

624
00:25:55,839 --> 00:25:56,960
was a while when I was a kid and I

625
00:25:57,000 --> 00:25:58,519
was like, oh, I wish I could watch this, and

626
00:25:58,559 --> 00:26:00,559
I didn't have it. And then like when Base Ghost

627
00:26:00,640 --> 00:26:02,400
and all that stuff, I would, you know, see commercials

628
00:26:02,599 --> 00:26:04,480
and this seems like my type of thing, and I

629
00:26:04,559 --> 00:26:07,039
just never had access to it. So never all that

630
00:26:07,079 --> 00:26:09,200
adult swim stuff, all the Cartoon Network stuff. I just

631
00:26:09,480 --> 00:26:10,039
I don't have that.

632
00:26:10,319 --> 00:26:13,319
Speaker 1: Yeah, Cartoon Network struck me as more for people who

633
00:26:13,319 --> 00:26:15,799
had slightly aged out of Nickelodeon. It was not as

634
00:26:15,799 --> 00:26:19,000
feel good. It was slightly weirder humor, fairly extras laboratory

635
00:26:19,079 --> 00:26:21,240
drum type stuff.

636
00:26:21,359 --> 00:26:22,960
Speaker 2: Yeah, I missed all that.

637
00:26:23,279 --> 00:26:26,440
Speaker 4: Yeah stuff I didn't have. Uh, I didn't have cable

638
00:26:26,480 --> 00:26:28,680
growing up, but my dad did. So whenever I visited

639
00:26:28,680 --> 00:26:31,359
my dad, I was able to like partake and cable

640
00:26:31,640 --> 00:26:34,200
the life of what cable was for like two to

641
00:26:34,279 --> 00:26:37,400
three weeks a year, and that was very special time

642
00:26:37,440 --> 00:26:39,960
for me to like understand what Johnny Bravo was.

643
00:26:40,480 --> 00:26:43,559
Speaker 1: Sure Kelodeon was channel thirty four for me, same number

644
00:26:43,559 --> 00:26:44,400
as Shaquille O'Neil.

645
00:26:45,160 --> 00:26:45,359
Speaker 2: Oh.

646
00:26:45,400 --> 00:26:47,400
Speaker 4: Wow, what a nice little memory.

647
00:26:47,480 --> 00:26:51,440
Speaker 3: Growing up, I had never seen Invader Zim. But not

648
00:26:51,480 --> 00:26:54,160
to generalize, but I do remember in college in the dorms,

649
00:26:54,400 --> 00:26:57,519
the most insufferable people in the dorms were the ones

650
00:26:57,519 --> 00:27:00,319
that were the most into Invaders in Yeah, one of

651
00:27:00,359 --> 00:27:03,000
the most annoying people I've ever met.

652
00:27:03,119 --> 00:27:06,400
Speaker 1: I do think it had element. Yeah, I think it

653
00:27:06,480 --> 00:27:08,920
had like a Rick and Morty like, oh, it's actually

654
00:27:08,920 --> 00:27:11,000
more adult than you think. It is kind of vibe right.

655
00:27:11,519 --> 00:27:13,920
Speaker 4: Well, it was evil and so like Invader Zim was

656
00:27:13,960 --> 00:27:16,400
like genuinely trying to kill people, and it had like

657
00:27:16,440 --> 00:27:19,720
a real dark premises to it of like, you know,

658
00:27:19,799 --> 00:27:22,920
are you on the side of this murderous villain that

659
00:27:23,039 --> 00:27:25,720
keeps making mistakes? And so like I got really I

660
00:27:25,759 --> 00:27:28,319
definitely was the person who had the Invader No, not

661
00:27:28,440 --> 00:27:32,359
Invader Zim. He had a dog called Girl and it

662
00:27:32,440 --> 00:27:35,200
was like a little alien that had a zipper. And

663
00:27:35,400 --> 00:27:38,599
I had ger t shirts, I had a girl backpack,

664
00:27:38,799 --> 00:27:41,279
I had ger stuff Like I was that little freak

665
00:27:41,359 --> 00:27:43,759
and I think I was annoying, So like your theory

666
00:27:43,880 --> 00:27:44,480
is accurate.

667
00:27:46,039 --> 00:27:49,759
Speaker 1: Yeah, I was rocket Power Hey Arnold, Hey, Arnold still

668
00:27:49,799 --> 00:27:50,599
is one of my favorites.

669
00:27:50,880 --> 00:27:53,960
Speaker 4: Hey kids, and we all, what did you.

670
00:27:53,920 --> 00:27:57,359
Speaker 2: Say, Rather than rocket Power like a Pokemon thing, Team

671
00:27:57,440 --> 00:27:58,920
Rocket was the lay.

672
00:27:59,160 --> 00:28:02,119
Speaker 1: Rocket Power was the like California skater Skater.

673
00:28:02,039 --> 00:28:04,440
Speaker 4: Kids, which was also cool. And I still do Wiggedy

674
00:28:04,480 --> 00:28:05,680
Wiggedy all.

675
00:28:05,559 --> 00:28:07,680
Speaker 1: The Twister Reggie.

676
00:28:08,799 --> 00:28:11,599
Speaker 3: Sometimes the it's not a crazy age difference between the

677
00:28:11,599 --> 00:28:13,319
three of us, but sometimes even a couple.

678
00:28:13,160 --> 00:28:15,680
Speaker 2: Of years, you realize where the like, you know, it's.

679
00:28:15,480 --> 00:28:18,240
Speaker 3: Like with like me and Vinnie, you know, it's like,

680
00:28:18,279 --> 00:28:21,200
oh he was in that kind of like he man Transformers,

681
00:28:21,319 --> 00:28:23,720
g I, Joe Era, and I'm just like a couple

682
00:28:23,759 --> 00:28:27,039
of years younger. So it's like I was into Turtles, Ghostbusters,

683
00:28:27,160 --> 00:28:28,640
and then you go a couple of years past me,

684
00:28:28,799 --> 00:28:31,000
and it's like the Cartoon Network stuff, the things you're

685
00:28:31,039 --> 00:28:31,640
talking about, you.

686
00:28:31,680 --> 00:28:36,759
Speaker 1: Know, Yeah, for sure like that that stuff moved quick.

687
00:28:36,880 --> 00:28:39,160
If you didn't get on the ground floor with Cartoon Network,

688
00:28:39,160 --> 00:28:40,839
then yeah, you were left behind.

689
00:28:40,920 --> 00:28:41,079
Speaker 2: Yeah.

690
00:28:41,119 --> 00:28:48,319
Speaker 1: But like the original anti hero it was and Coyote.

691
00:28:47,400 --> 00:28:52,079
Speaker 4: I just don't think that he's staring. Yeah, I think

692
00:28:52,119 --> 00:28:54,759
it's hard. And also I don't think it's that serious.

693
00:28:54,839 --> 00:28:57,240
I don't think like as children, we were ever supposed

694
00:28:57,279 --> 00:28:59,519
to ask ourselves what side we were on. The point

695
00:28:59,759 --> 00:29:02,039
was well liked the fact that they always did the

696
00:29:02,079 --> 00:29:04,880
same thing, which is Wiley Coyote tried to kill Roadrunner

697
00:29:05,079 --> 00:29:08,519
and then embarrassed himself and got squished. Like that's hold up.

698
00:29:08,480 --> 00:29:10,680
Speaker 1: The joke, Okay, hold on a second dance. So if

699
00:29:10,720 --> 00:29:13,680
I were to ask you, do you sympathize with Kevin

700
00:29:14,240 --> 00:29:15,960
or Harry and Marv and Home alone?

701
00:29:16,720 --> 00:29:18,519
Speaker 2: Oh? No, I wanted Kevin because, like I was like

702
00:29:18,559 --> 00:29:19,519
that age.

703
00:29:19,200 --> 00:29:21,759
Speaker 1: Just the same dynamic. He's being an asshole and like

704
00:29:21,799 --> 00:29:24,519
booby trapping and kicking, like basically would kill them in

705
00:29:24,559 --> 00:29:28,119
real life. I mean, yeah, they're invading his house, but they're.

706
00:29:28,000 --> 00:29:29,000
Speaker 2: Kevin the Wiley Coyote.

707
00:29:29,000 --> 00:29:31,759
Speaker 1: In this situation, he's the road runner because he's setting

708
00:29:31,799 --> 00:29:33,519
up all these traps and like, like.

709
00:29:33,559 --> 00:29:36,960
Speaker 3: While Coyote was setting up traps, acme seed, you're setting

710
00:29:37,000 --> 00:29:38,720
up the tunnels that you know, we're the side of

711
00:29:38,720 --> 00:29:39,160
a mountain.

712
00:29:39,440 --> 00:29:43,240
Speaker 1: Oh yeah, I guess home alone would be but right,

713
00:29:43,279 --> 00:29:45,799
but then this case, Wiley Coyote succeeds.

714
00:29:46,680 --> 00:29:47,359
Speaker 2: Well that be great.

715
00:29:48,519 --> 00:29:48,880
Speaker 4: I did.

716
00:29:49,039 --> 00:29:51,119
Speaker 1: Okay, that's why you're at Kevin because.

717
00:29:50,839 --> 00:29:55,880
Speaker 4: They're killing the Wiley Coyote is trying to kill road Runner.

718
00:29:55,960 --> 00:29:58,599
And these guys are trying to kill Kevin like they're

719
00:29:58,599 --> 00:29:59,599
trying to kid him.

720
00:29:59,720 --> 00:30:02,880
Speaker 2: No, Wiley's on defense. Kevin's on defense.

721
00:30:02,960 --> 00:30:06,480
Speaker 4: You know Wiley is not on defense survive.

722
00:30:06,960 --> 00:30:08,759
Speaker 2: No, he's not. I think he's the one setting up

723
00:30:08,759 --> 00:30:10,000
all the tracks.

724
00:30:10,039 --> 00:30:11,880
Speaker 3: You think he's doing it out of malice, No, it's

725
00:30:11,960 --> 00:30:13,200
hunger and survival.

726
00:30:14,599 --> 00:30:17,559
Speaker 4: So, but Marv is also starving and he needs all

727
00:30:17,599 --> 00:30:17,799
of them.

728
00:30:18,200 --> 00:30:19,839
Speaker 2: You can get a fucking job and quit robbing.

729
00:30:19,640 --> 00:30:21,319
Speaker 4: People, does Wiley Coyote?

730
00:30:21,359 --> 00:30:24,440
Speaker 2: And so do you he's a coyote, Marv's a man.

731
00:30:24,759 --> 00:30:27,799
Speaker 1: I think once someone starts hunting you with the intention

732
00:30:27,839 --> 00:30:29,960
of killing you, you can react.

733
00:30:29,720 --> 00:30:30,559
Speaker 2: However you want.

734
00:30:30,680 --> 00:30:34,480
Speaker 3: Elmer Fudd was hunting bugs, Bunny Wiley coyote was just

735
00:30:34,720 --> 00:30:37,799
existing and roadrunner was coming into his world and fucking

736
00:30:37,799 --> 00:30:38,039
with them.

737
00:30:38,039 --> 00:30:39,200
Speaker 2: Wiley was not hunting.

738
00:30:39,279 --> 00:30:40,119
Speaker 1: Where are you getting that?

739
00:30:40,359 --> 00:30:40,440
Speaker 4: Like?

740
00:30:40,559 --> 00:30:41,079
Speaker 1: Is that definite?

741
00:30:41,119 --> 00:30:42,279
Speaker 2: Is that it was always and.

742
00:30:42,240 --> 00:30:44,359
Speaker 3: Cliffs and desert and stuff like that. It was basically

743
00:30:44,400 --> 00:30:46,960
his home. White is in his natural environment and roadrunners

744
00:30:46,960 --> 00:30:47,799
coming in can't.

745
00:30:47,880 --> 00:30:50,240
Speaker 1: It's road runners environment too. Isn't rod Runner? What is

746
00:30:50,279 --> 00:30:51,160
road runner supposed to be?

747
00:30:51,240 --> 00:30:53,960
Speaker 2: Now that I think his environment is a road? Isn't

748
00:30:53,960 --> 00:30:54,720
it his environment?

749
00:30:54,920 --> 00:30:57,200
Speaker 3: His natural and but he could get around easier. He

750
00:30:57,200 --> 00:30:59,480
should go somewhere else and let the coyote live peacefully.

751
00:30:59,559 --> 00:31:01,759
Speaker 1: He's on road to be and this guy is trying

752
00:31:01,799 --> 00:31:06,400
to blow him up with dynamite. So I would also,

753
00:31:06,599 --> 00:31:08,599
if I knew I was smarter than my opponent it

754
00:31:08,640 --> 00:31:11,160
was hunting me, I would also paint tunnels on walls

755
00:31:11,960 --> 00:31:15,400
so you've run into them. I think it's his prerogative.

756
00:31:15,759 --> 00:31:21,079
Speaker 4: Yeah, that's evolution, like nature is metal. If you're running

757
00:31:21,119 --> 00:31:23,799
into walls that have been painted. You aren't mentioned.

758
00:31:24,319 --> 00:31:26,640
Speaker 2: This show is awesome. I gotta watch watch some Looney

759
00:31:26,680 --> 00:31:30,720
Tunes when I'm like a Torrent or something. Yeah, it's

760
00:31:30,759 --> 00:31:31,519
got to be somewhere.

761
00:31:32,720 --> 00:31:36,240
Speaker 4: I watched the New Alien show a bit of a

762
00:31:36,319 --> 00:31:43,880
dramatic shift. But Alien is the new Alien Earth series.

763
00:31:44,480 --> 00:31:49,319
I believe it's on Hulu for sure. Uh that is

764
00:31:49,400 --> 00:31:51,759
in the Alien franchise and it is.

765
00:31:53,880 --> 00:31:55,960
Speaker 2: Oh yeah, you were on that. Sorry wait but you

766
00:31:56,000 --> 00:31:58,319
stop paying? No. The reason I didn't even tell you

767
00:31:58,319 --> 00:32:00,319
you share? We did?

768
00:32:00,440 --> 00:32:03,559
Speaker 3: He told you yes, No, you said you talked to

769
00:32:03,599 --> 00:32:05,119
a man about it and you declined it.

770
00:32:05,839 --> 00:32:08,839
Speaker 2: I don't think we're gonna do it this year. You did,

771
00:32:09,039 --> 00:32:11,039
and I gift you on because I'm nice?

772
00:32:11,319 --> 00:32:12,119
Speaker 1: No wait wait wait wait?

773
00:32:12,119 --> 00:32:13,480
Speaker 2: When did I got to look back through that?

774
00:32:13,519 --> 00:32:16,359
Speaker 3: Because I don't really no, no, no, well shit, if

775
00:32:16,359 --> 00:32:18,839
I'm wrong, then I got to reap because you paid me.

776
00:32:18,920 --> 00:32:20,880
I don't think you paid me, though, I remember being

777
00:32:20,920 --> 00:32:23,640
like I told my dad because he's just kind of piggybacking.

778
00:32:24,119 --> 00:32:24,440
Speaker 2: Okay.

779
00:32:24,519 --> 00:32:27,000
Speaker 1: March twenty third, twenty twenty five, do you want to

780
00:32:27,000 --> 00:32:30,079
go in on another year of Hulu? Mike sure, Venmo

781
00:32:30,160 --> 00:32:31,559
requests whatever you need.

782
00:32:33,319 --> 00:32:37,400
Speaker 2: Receipts. No, Oh, is it somebody on YouTube premium or

783
00:32:37,440 --> 00:32:37,759
something that.

784
00:32:37,880 --> 00:32:40,559
Speaker 1: Sunday March twenty third, at nine to twenty two pm,

785
00:32:40,640 --> 00:32:43,759
you asked me and we were hug I'm pretty sure

786
00:32:43,799 --> 00:32:46,599
we were using Hulu when I said, sure, Venmo.

787
00:32:46,240 --> 00:32:51,440
Speaker 2: My transactions Okay, I don't see the Mike mcharty's here.

788
00:32:52,440 --> 00:32:55,000
I don't see the Mike Mharty's July third.

789
00:32:54,960 --> 00:32:58,359
Speaker 1: So March twenty third, I sent Dan Ryker one hundred

790
00:32:58,400 --> 00:32:59,960
thirteen dollars and ninety four cents.

791
00:33:00,160 --> 00:33:03,200
Speaker 2: Oh was that for? So can you send that back?

792
00:33:03,240 --> 00:33:05,400
Speaker 3: Wait a minute, one hundred and thirteen ninety four. The

793
00:33:05,440 --> 00:33:07,880
thing you put down is the emoji was a wineglass,

794
00:33:07,880 --> 00:33:09,240
So that sounds like we went to a bar.

795
00:33:09,599 --> 00:33:09,799
Speaker 2: Wait.

796
00:33:09,799 --> 00:33:11,079
Speaker 1: What would we have been doing in March?

797
00:33:11,720 --> 00:33:13,880
Speaker 2: I don't know, but the wine glass isn't Hulu.

798
00:33:14,160 --> 00:33:16,839
Speaker 1: This is why didn't you Venmo request me. I definitely

799
00:33:16,880 --> 00:33:17,920
would have paid if you did.

800
00:33:18,079 --> 00:33:19,079
Speaker 4: You guys want to fight.

801
00:33:21,039 --> 00:33:23,240
Speaker 2: Well, let's we're gonna track this down off the air,

802
00:33:23,240 --> 00:33:24,799
because if you did pay me for Hulu, I need

803
00:33:24,799 --> 00:33:25,759
to sign back up.

804
00:33:26,920 --> 00:33:35,559
Speaker 1: Uh, Maris you said thanks for the time. You Sayeah,

805
00:33:35,559 --> 00:33:38,000
you said thanks for the Venmo on March twenty fourth,

806
00:33:38,519 --> 00:33:41,960
and when did we Hulu the March twenty third. That

807
00:33:42,000 --> 00:33:42,920
could be a coincidence.

808
00:33:43,480 --> 00:33:47,119
Speaker 2: I don't know why I'm signing up for Hulu again.

809
00:33:47,319 --> 00:33:49,480
Speaker 1: You don't decign up for Just send me back your buddy.

810
00:33:49,720 --> 00:33:52,039
Speaker 2: Oh, I'll send you the money. Okay, Okay, I'm glad. No,

811
00:33:52,079 --> 00:33:54,240
we're keeping this because I want the world to know

812
00:33:54,279 --> 00:33:54,720
what it's like.

813
00:33:57,599 --> 00:33:59,440
Speaker 1: That's fine, don't worry about it.

814
00:33:59,799 --> 00:34:02,640
Speaker 2: Yeah, either money or so you.

815
00:34:02,559 --> 00:34:04,880
Speaker 4: Guys can watch Alien and talk about.

816
00:34:04,640 --> 00:34:05,079
Speaker 2: It with me.

817
00:34:05,160 --> 00:34:07,359
Speaker 1: I'm very interested in the show, Mary, the.

818
00:34:07,319 --> 00:34:12,719
Speaker 4: New show on Hulu, the Alien franchise, and it is

819
00:34:12,880 --> 00:34:14,639
about both of you.

820
00:34:14,679 --> 00:34:17,880
Speaker 2: No, I want to hear, he interrupted. We're curious, he said,

821
00:34:17,960 --> 00:34:19,880
he said, he canceled, and then I had to launch

822
00:34:19,920 --> 00:34:22,800
into it because there's money involved. Mary. I am excited

823
00:34:22,800 --> 00:34:23,320
about the show.

824
00:34:23,320 --> 00:34:26,800
Speaker 1: I almost started last he does, I want to hear

825
00:34:26,800 --> 00:34:28,960
about Alien Earth. I almost started last night, but I

826
00:34:28,960 --> 00:34:31,199
held off. So there's four parts. They're each an hourish,

827
00:34:31,280 --> 00:34:32,639
but they only have two live right now, and you

828
00:34:32,639 --> 00:34:33,400
have watched both of them.

829
00:34:33,400 --> 00:34:34,039
Speaker 2: How is it.

830
00:34:35,719 --> 00:34:37,920
Speaker 1: I'm hosting the ship out of this thing, and I'd

831
00:34:37,920 --> 00:34:38,760
be remiss.

832
00:34:38,440 --> 00:34:39,840
Speaker 2: If I didn't point that out.

833
00:34:41,119 --> 00:34:45,000
Speaker 1: Are you how's How's How's Alien Earth?

834
00:34:45,480 --> 00:34:49,639
Speaker 4: I like it it is. It has some important context

835
00:34:49,760 --> 00:34:52,239
that they explain in the very beginning of the show,

836
00:34:52,280 --> 00:34:55,480
which is that there's three competing companies that are trying

837
00:34:55,519 --> 00:34:59,519
to essentially take over how the future of humanity exists.

838
00:34:59,679 --> 00:35:02,679
One cyborgs, and that's when people like replace body parts

839
00:35:03,159 --> 00:35:05,199
with machines, and so there are people out there who

840
00:35:05,199 --> 00:35:10,559
are mostly machine. Now there is AI robots, right, so

841
00:35:10,559 --> 00:35:12,559
there's robots that are like in our world that are

842
00:35:12,559 --> 00:35:15,079
just like supporting us as we need. And then there's

843
00:35:15,119 --> 00:35:17,639
a new thing called hybrids, and that's when you download

844
00:35:17,679 --> 00:35:24,000
a person's consciousness into a robot. So they have memories, Yeah,

845
00:35:24,039 --> 00:35:28,480
they have emotions like people do, but they are in

846
00:35:28,599 --> 00:35:30,960
robotic bodies and they are like less prone to getting

847
00:35:30,960 --> 00:35:35,519
squished or die. And so these three different entities are

848
00:35:35,599 --> 00:35:39,360
in the current world and you can get them confused

849
00:35:39,480 --> 00:35:40,400
or mix them up.

850
00:35:40,760 --> 00:35:42,519
Speaker 5: There's like a cyborg that's.

851
00:35:42,360 --> 00:35:46,519
Speaker 4: In the very opening sequence that is able to like

852
00:35:47,119 --> 00:35:50,079
maneuver around Alien whereas like people are like dying left

853
00:35:50,119 --> 00:35:54,679
and right. And then the crux of the plot of

854
00:35:54,719 --> 00:35:56,760
this is that there are hybrids and one of the

855
00:35:56,800 --> 00:36:00,559
hybrids has a brother who is human, and she him,

856
00:36:00,559 --> 00:36:02,719
she has memories of him before she was transferred to

857
00:36:02,960 --> 00:36:06,360
her robot body, and he is a first responder and

858
00:36:06,400 --> 00:36:09,199
he's going to be a first responder in the ship

859
00:36:09,239 --> 00:36:11,960
that just crash landed with alien on it. And she's like,

860
00:36:12,039 --> 00:36:14,440
I have to go and help him because I am

861
00:36:14,519 --> 00:36:18,639
strong now. But she's like eight years old. There's all

862
00:36:18,719 --> 00:36:22,800
these hybrids and they're all children. They're all eight years

863
00:36:22,800 --> 00:36:26,559
old kids in the bodies of like strong adults.

864
00:36:27,039 --> 00:36:28,280
Speaker 2: Oh weird.

865
00:36:28,679 --> 00:36:29,440
Speaker 5: It's very weird.

866
00:36:29,559 --> 00:36:31,280
Speaker 1: There's people that look like me going around be like

867
00:36:32,039 --> 00:36:34,320
I want cinnamon toast qunch.

868
00:36:34,400 --> 00:36:38,800
Speaker 4: Heyah, they're not They're not like too stupid, but they do.

869
00:36:38,920 --> 00:36:42,079
They do children's stuff where like they'll be sitting in

870
00:36:42,119 --> 00:36:44,280
the show like this, like with their head like get

871
00:36:44,320 --> 00:36:47,599
their knees into their chest, or they'll be upside down

872
00:36:48,039 --> 00:36:50,679
and they'll be like playing with their fingers or getting distracted,

873
00:36:50,719 --> 00:36:53,079
and it's like, yeah, these are fucking kids. These are young.

874
00:36:53,440 --> 00:36:55,320
I don't know if they're like you know how, I

875
00:36:55,320 --> 00:36:57,760
don't know children's ages very well. They might be ten,

876
00:36:57,920 --> 00:37:01,639
but I'm just saying they are. They are children in

877
00:37:01,719 --> 00:37:06,519
adult bodies going into an alien universe with new bugs

878
00:37:06,599 --> 00:37:08,599
and new stuff. And that's the other thing I really

879
00:37:08,639 --> 00:37:10,840
like about this is like we've seen a lot of

880
00:37:10,880 --> 00:37:13,960
what alien can do. We understand the mouth coming out

881
00:37:13,960 --> 00:37:16,719
of the mouth and that it's a hunter and stuff

882
00:37:16,760 --> 00:37:20,559
like that. This new one on the ship, there are

883
00:37:20,639 --> 00:37:24,599
a bunch of different species that they're trying to protect.

884
00:37:24,639 --> 00:37:28,960
The I don't know, the corporation is trying to protect

885
00:37:28,960 --> 00:37:32,119
and make sure all these species stay alive. Well, they're

886
00:37:32,119 --> 00:37:35,000
starting to get out, and so in the first episode

887
00:37:35,039 --> 00:37:37,880
you will see the first new species that it's not alien,

888
00:37:37,920 --> 00:37:41,239
that is starting to like kill people. And it's fun

889
00:37:41,280 --> 00:37:45,159
because each episode I have found a new thing to

890
00:37:45,239 --> 00:37:47,719
be scared of because we don't know what it is.

891
00:37:47,800 --> 00:37:49,440
We don't know how it works, we don't know how

892
00:37:49,440 --> 00:37:51,800
it operates, and it is they're also killing people.

893
00:37:52,119 --> 00:37:54,159
Speaker 5: And then there's also alien hunting.

894
00:37:54,400 --> 00:37:56,199
Speaker 2: So and there's just the four episodes. Like it's a

895
00:37:56,239 --> 00:37:57,280
limited run type thing.

896
00:37:57,639 --> 00:38:00,280
Speaker 4: I believe, so I believe it's I like that to

897
00:38:00,679 --> 00:38:03,719
build to sell, right, It's like this one entire entity feels.

898
00:38:03,400 --> 00:38:05,559
Speaker 2: Like a longer movie or a shorter run of a

899
00:38:05,559 --> 00:38:06,440
TV show. I like that.

900
00:38:06,679 --> 00:38:09,920
Speaker 4: I'm two in I think it's quite good and so

901
00:38:09,960 --> 00:38:11,880
what happened was I was like, you know, I had

902
00:38:11,880 --> 00:38:13,880
like my big bowl of popcorn and I had my drink.

903
00:38:13,960 --> 00:38:16,920
I didn't know I had my scal That was before

904
00:38:16,960 --> 00:38:21,880
we started. Mike said that.

905
00:38:22,440 --> 00:38:25,079
Speaker 2: We were when you talked about that weird.

906
00:38:25,519 --> 00:38:27,360
Speaker 4: I want everyone to know that. You said you were

907
00:38:27,400 --> 00:38:30,559
gonna watch Sinners tonight before we started recording, and then

908
00:38:30,760 --> 00:38:32,280
I was like, great, you should get some popcorn.

909
00:38:32,320 --> 00:38:32,880
Speaker 5: You're gonna love it.

910
00:38:33,079 --> 00:38:35,119
Speaker 4: And you were like, no, actually, I'm gonna max scallops.

911
00:38:35,159 --> 00:38:37,119
And I was like, that's weird on popcorn, but like,

912
00:38:37,119 --> 00:38:37,639
do whatever.

913
00:38:37,440 --> 00:38:38,039
Speaker 2: The fuck you want.

914
00:38:38,079 --> 00:38:40,159
Speaker 1: It was a funny Marry joke that I didn't realize

915
00:38:40,280 --> 00:38:42,159
was thinking back. Yeah, I was off.

916
00:38:44,639 --> 00:38:45,760
Speaker 4: And then you were like, I think I might make

917
00:38:45,760 --> 00:38:47,639
a cocktail, and I was like, scalop cocktail sounds pretty

918
00:38:47,639 --> 00:38:50,400
gross too, but like live your life. It was double

919
00:38:50,400 --> 00:38:52,119
whammy from Mary. Anyway, the point.

920
00:38:51,880 --> 00:38:53,960
Speaker 2: Is is I made that second joke.

921
00:38:54,360 --> 00:38:54,960
Speaker 5: I don't think so.

922
00:38:55,000 --> 00:38:58,199
Speaker 4: I think I made both of the jokes. Anyway, we're

923
00:38:58,840 --> 00:39:02,119
watching this. I didn't know it was piecemeal. I didn't

924
00:39:02,119 --> 00:39:05,159
know they were releasing them episodically, and so I'm watching

925
00:39:05,159 --> 00:39:05,840
these two episodes.

926
00:39:05,880 --> 00:39:07,440
Speaker 5: I was like, this is great, let's keep rolling, like,

927
00:39:07,519 --> 00:39:08,800
let's go, and.

928
00:39:10,480 --> 00:39:13,880
Speaker 4: It ends with the Episode two ends with like a

929
00:39:13,960 --> 00:39:18,519
huge cliffhanger, and episode three starts and I'm like, oh, wild,

930
00:39:18,840 --> 00:39:21,760
Like it's a spaceship with characters I haven't seen yet.

931
00:39:21,840 --> 00:39:24,280
It must be like going backwards in time or forwards

932
00:39:24,320 --> 00:39:24,599
in time.

933
00:39:26,280 --> 00:39:28,039
Speaker 1: As someone who wants to watch the show.

934
00:39:29,280 --> 00:39:32,039
Speaker 4: I'm gonna I'm gonna ask you to trust me, okay.

935
00:39:32,079 --> 00:39:34,880
And so there's like this spaceship and they're all in

936
00:39:35,000 --> 00:39:39,239
hyper sleep to all we know is like very familiar

937
00:39:39,280 --> 00:39:43,519
in the Alien series. And then an asteroid hits the

938
00:39:43,559 --> 00:39:48,559
spaceship and all of these people get like emergency ejected

939
00:39:48,639 --> 00:39:52,000
in their little cocoons in their little room, and this

940
00:39:52,079 --> 00:39:55,079
guy gets like ejected onto a ship and there's aliens

941
00:39:55,079 --> 00:39:58,039
on the ship that are not alien, they're like spiders.

942
00:39:58,079 --> 00:40:01,159
Speaker 5: And I was like, this is so how can you

943
00:40:01,199 --> 00:40:03,440
have a totally new character on a.

944
00:40:03,400 --> 00:40:07,960
Speaker 4: Totally different planet fighting totally different aliens? Why is this?

945
00:40:08,119 --> 00:40:09,320
Speaker 5: Are they gonna meet him later?

946
00:40:10,000 --> 00:40:11,280
Speaker 4: This is so confusing?

947
00:40:12,039 --> 00:40:14,039
Speaker 5: And I keep watching it because it is.

948
00:40:14,159 --> 00:40:14,880
Speaker 4: It's not bad.

949
00:40:15,000 --> 00:40:16,599
Speaker 5: It's not good, but it's not bad.

950
00:40:16,719 --> 00:40:18,360
Speaker 4: And I was like, I just don't know if I

951
00:40:18,480 --> 00:40:21,519
like agree with this total shift in tone and direction

952
00:40:21,840 --> 00:40:24,559
and who the fuck are these new characters? And finally,

953
00:40:24,599 --> 00:40:27,559
like forty five minutes in, I was like, wait a second,

954
00:40:27,639 --> 00:40:29,800
and I have pause, and it's a movie. It's a

955
00:40:29,840 --> 00:40:33,599
different movie from a different franchise, and I watched forty

956
00:40:33,599 --> 00:40:36,119
five minutes of it, thinking with an episode of Alien.

957
00:40:36,480 --> 00:40:41,800
Speaker 2: Yeah, yeah, I don't know, that's insane. You're watching Happy

958
00:40:41,800 --> 00:40:42,440
Gilmore too.

959
00:40:42,559 --> 00:40:43,880
Speaker 1: You got forty five minutes.

960
00:40:43,920 --> 00:40:47,039
Speaker 4: In forty five minutes, But you have to understand he

961
00:40:47,079 --> 00:40:49,360
was in he was in hyper sleep and I.

962
00:40:49,480 --> 00:40:52,639
Speaker 2: Was, you know, in a ship, and I was like, oh, totally.

963
00:40:52,519 --> 00:40:54,960
Speaker 4: Hyper sleep Alien, this is the same thing.

964
00:40:55,159 --> 00:40:56,400
Speaker 5: But who is this guy?

965
00:40:56,599 --> 00:40:58,880
Speaker 4: Who is this guy I've never heard I've never seen

966
00:40:58,960 --> 00:40:59,760
him before.

967
00:41:00,320 --> 00:41:05,079
Speaker 1: That an algotche the algorithm got your rakes.

968
00:41:05,119 --> 00:41:07,880
Speaker 4: And I've never like if this was a machine or

969
00:41:07,920 --> 00:41:09,719
if there was a person that was like, I'm gonna

970
00:41:09,719 --> 00:41:12,920
play this movie. After the second episode of Alien, they

971
00:41:13,199 --> 00:41:17,719
hook line syncred me into watching most of a movie

972
00:41:17,760 --> 00:41:20,599
that has nothing to do with an Alien franchise, because

973
00:41:20,599 --> 00:41:23,000
I thought I thought that I was watching episode three

974
00:41:23,039 --> 00:41:26,599
and just they just had sometimes shows do that where

975
00:41:26,599 --> 00:41:28,639
they're just like, this is an offshoot, but it'll come,

976
00:41:28,760 --> 00:41:29,679
it'll come into play.

977
00:41:30,000 --> 00:41:31,400
Speaker 5: I promise you, it'll sink up later.

978
00:41:31,440 --> 00:41:33,679
Speaker 3: I feel like Breaking Bad and Better Call Saul would

979
00:41:33,679 --> 00:41:35,039
do that where it's like an episode surgeon, like, wait,

980
00:41:35,079 --> 00:41:35,440
what's going on?

981
00:41:35,480 --> 00:41:38,280
Speaker 2: Where are what time? Is this worth these characters? Yeah?

982
00:41:38,320 --> 00:41:40,679
Speaker 1: Yeah, no, I could see that happening. Maybe not forty

983
00:41:40,679 --> 00:41:43,079
five minutes of it, but I could see it happening. Oh.

984
00:41:43,239 --> 00:41:46,199
Speaker 4: I was so And the whole time I was like

985
00:41:46,239 --> 00:41:48,239
eating popcorn and drinking my drink and I was like,

986
00:41:49,760 --> 00:41:52,320
you've kind of love kind that one's you and I

987
00:41:52,360 --> 00:41:55,880
was kind of like, I was like, you're losing me.

988
00:41:56,000 --> 00:41:59,920
But like there are interesting aliens. They're like spiders, but

989
00:42:00,119 --> 00:42:01,400
like I have to look it up.

990
00:42:01,719 --> 00:42:04,159
Speaker 1: You gotta hit continue watching.

991
00:42:04,280 --> 00:42:04,840
Speaker 5: I will tell you.

992
00:42:06,840 --> 00:42:07,880
Speaker 2: Yeah, I bet you.

993
00:42:07,960 --> 00:42:09,519
Speaker 4: I can look it up if we google it. So

994
00:42:09,559 --> 00:42:12,000
it's I'm just gonna I'm gonna say what the plot is,

995
00:42:12,360 --> 00:42:19,400
which is a guy gets ejected from spaceship uh and

996
00:42:19,440 --> 00:42:26,000
when he lands, it's a planet with aliens and and

997
00:42:26,199 --> 00:42:29,360
there's a lady on his calms that are like, hey,

998
00:42:29,400 --> 00:42:30,079
can you help me?

999
00:42:30,360 --> 00:42:31,480
Speaker 5: I need you to come get me.

1000
00:42:33,159 --> 00:42:37,559
Speaker 4: Yeah, and it's really it's really far away, and he's

1001
00:42:37,639 --> 00:42:39,079
like I don't have a lot of oxygen.

1002
00:42:39,320 --> 00:42:41,599
Speaker 5: And she convinces him, and she talks with him through

1003
00:42:41,639 --> 00:42:42,559
the audio the whole time.

1004
00:42:47,119 --> 00:42:50,280
Speaker 1: You get you get on an escape pod and you

1005
00:42:50,360 --> 00:42:53,480
go to a planetary object covered with.

1006
00:42:54,320 --> 00:42:59,400
Speaker 2: The plasma grenades. World was like an oval thing. The

1007
00:42:59,400 --> 00:43:04,039
controller was initially really big. I didn't know why Hulu

1008
00:43:04,079 --> 00:43:06,599
told me to plug in my controller, but and turn

1009
00:43:06,679 --> 00:43:08,320
on my Xbox Original.

1010
00:43:09,519 --> 00:43:11,320
Speaker 5: Okay, it's called long distance.

1011
00:43:12,519 --> 00:43:14,960
Speaker 2: Huh Google Google.

1012
00:43:14,760 --> 00:43:17,239
Speaker 4: Figured it out from me saying I'm just gonna say

1013
00:43:17,360 --> 00:43:21,400
my Google terms were Hulu guy ejected, space ship, planet, aliens,

1014
00:43:21,440 --> 00:43:22,960
women colms talking to him.

1015
00:43:23,440 --> 00:43:25,679
Speaker 3: Okay, yeah, twenty twenty four, so would have like looked

1016
00:43:25,800 --> 00:43:30,360
modern like the show. And yeah, okay, fifty tomatoes. How

1017
00:43:30,400 --> 00:43:34,960
Anthony Ramos is from a Nope? And oh that guy

1018
00:43:35,079 --> 00:43:38,239
he was in Hanilet.

1019
00:43:37,559 --> 00:43:41,760
Speaker 1: Christopher Yevshu is in a his name's Dwayne in this,

1020
00:43:41,880 --> 00:43:44,679
but he was in a Game of Thrones. He was

1021
00:43:44,719 --> 00:43:46,719
the rough and tumble dude from the North.

1022
00:43:47,280 --> 00:43:47,480
Speaker 2: Oh.

1023
00:43:47,519 --> 00:43:51,719
Speaker 4: Sure, long distance is like fine. I found it a

1024
00:43:51,719 --> 00:43:55,320
bit exhausting because there's a person on comm's talking the

1025
00:43:55,400 --> 00:43:59,159
whole fucking movie being like tell me more about your life,

1026
00:43:59,199 --> 00:44:00,920
like while you come in rescue me, and it's just

1027
00:44:00,960 --> 00:44:02,639
like I don't give a fuck about this woman that

1028
00:44:02,679 --> 00:44:05,440
I've never heard of, but there is like alien stalking

1029
00:44:05,519 --> 00:44:07,800
him the whole time, and that's really exciting. So like

1030
00:44:08,119 --> 00:44:09,679
I'm on the fence about it. But as soon as

1031
00:44:09,719 --> 00:44:11,559
I found out it wasn't alien, I turned it off

1032
00:44:11,599 --> 00:44:12,039
and went.

1033
00:44:11,920 --> 00:44:14,880
Speaker 2: To bed because the long distance.

1034
00:44:15,239 --> 00:44:18,880
Speaker 4: I was offended. I was, I was upset. I was

1035
00:44:19,239 --> 00:44:22,360
I was disappointed in myself. I was disappointed in the algorithm.

1036
00:44:22,440 --> 00:44:24,159
I was actually impressed by the algorithm, and I was

1037
00:44:24,159 --> 00:44:26,480
disappointed that I like got tricked into watching this fell.

1038
00:44:27,519 --> 00:44:29,840
Speaker 3: Well, I feel like Mike will not be disappointed than me,

1039
00:44:30,119 --> 00:44:33,199
because Mike. I just went to my Hulu account and

1040
00:44:33,679 --> 00:44:36,079
it says it never actually canceled because it was a

1041
00:44:36,119 --> 00:44:37,800
couple of days ago and I'd already paid for the month.

1042
00:44:38,079 --> 00:44:40,280
Speaker 2: So I canceled my cancelation.

1043
00:44:40,639 --> 00:44:44,000
Speaker 3: And not only that, I bought a full calendar year,

1044
00:44:44,320 --> 00:44:47,559
full twelve months of Hulu and Mike those last few months.

1045
00:44:47,679 --> 00:44:49,480
That's a bonus. You got those for free. You got

1046
00:44:49,480 --> 00:44:51,239
another another year, no problem, buddy.

1047
00:44:51,280 --> 00:44:54,239
Speaker 2: Wait, so did I pay for the coming year? No?

1048
00:44:54,280 --> 00:44:56,280
But did you already paid me? You already paid me

1049
00:44:56,280 --> 00:44:59,480
in March. You're good, okay, yeah, thanks. I feel like

1050
00:44:59,519 --> 00:45:03,000
you're acting like it's a reward. I just feel like

1051
00:45:03,039 --> 00:45:06,000
myself on the back A great job here. Yeah, okay hero,

1052
00:45:06,639 --> 00:45:08,480
Uh huh. That's a lot of people are saying.

1053
00:45:08,280 --> 00:45:10,599
Speaker 1: Thank you for providing the product I paid for.

1054
00:45:11,159 --> 00:45:13,119
Speaker 2: Yeah, my dad's going to be thrilled.

1055
00:45:13,159 --> 00:45:14,440
Speaker 3: He was really sad because he doesn't get to do

1056
00:45:14,440 --> 00:45:17,440
his little Family Guy Pelvic Thrust nighttime routine.

1057
00:45:17,599 --> 00:45:20,800
Speaker 2: I'm sorry what I've told you this right, not Family

1058
00:45:20,840 --> 00:45:23,840
Guy Pelvic Thrust. I think I remember, Oh, the Hulu.

1059
00:45:24,280 --> 00:45:25,559
You know my dad's on there. You always fuck with

1060
00:45:25,559 --> 00:45:29,760
them a shit really quick though. I will say the

1061
00:45:29,800 --> 00:45:32,840
thing was Blake Hester, who I saw weapons with. Oh.

1062
00:45:32,960 --> 00:45:35,880
Speaker 1: I mentioned that, like I sometimes change your dad's profile

1063
00:45:35,960 --> 00:45:37,159
name to fuck with him, and he's like, do you

1064
00:45:37,159 --> 00:45:39,039
ever go into his profile see what he watches? Like now,

1065
00:45:39,039 --> 00:45:41,239
He's like, it's probably like Family Guy and stuff.

1066
00:45:41,199 --> 00:45:44,119
Speaker 2: So it's own. It's one that's the only thing he

1067
00:45:44,159 --> 00:45:45,320
watches on Hulu is fair okay.

1068
00:45:47,159 --> 00:45:50,159
Speaker 3: When he goes to bed every single night, three hundred

1069
00:45:50,159 --> 00:45:51,920
and sixty five days a year, he puts Family Guy

1070
00:45:51,960 --> 00:45:54,239
on and it's in the TV in's bedroom. And he

1071
00:45:54,280 --> 00:45:56,920
lays in bed on his back and you know the

1072
00:45:57,119 --> 00:45:59,280
song he goes he's a.

1073
00:45:59,079 --> 00:46:01,840
Speaker 2: Family Guy bomb.

1074
00:46:02,119 --> 00:46:05,360
Speaker 3: And so during that last little flourish in bed, he

1075
00:46:05,440 --> 00:46:07,960
kind of like pushes his hips up and he swivels

1076
00:46:08,039 --> 00:46:10,360
him around and he tries to time a pelvic thrust

1077
00:46:10,400 --> 00:46:13,119
with the like bamp and then he gives himself a rating.

1078
00:46:13,480 --> 00:46:15,800
That's the last thing he does every day is pelvic

1079
00:46:15,840 --> 00:46:17,920
thrust to the end of the Family Guy theme song.

1080
00:46:17,960 --> 00:46:21,239
And it's like that was a nine, that was a four,

1081
00:46:21,320 --> 00:46:23,079
that that wasn't a great one. I didn't time that right.

1082
00:46:23,199 --> 00:46:25,039
And he just falls asleep, and he says, he falls

1083
00:46:25,039 --> 00:46:28,039
asleep immediately. So every day ends with pelvic thrusting with

1084
00:46:28,039 --> 00:46:30,159
a Family Guy theme song and immediately falling asleep.

1085
00:46:33,199 --> 00:46:34,079
Speaker 1: Mary, you go first.

1086
00:46:36,960 --> 00:46:37,960
Speaker 2: I don't know what to make of it.

1087
00:46:38,000 --> 00:46:41,239
Speaker 5: I mean it's I mean, it's like such a lonely.

1088
00:46:41,079 --> 00:46:44,679
Speaker 1: Experience as someone who doesn't sleep well. I guess whatever works.

1089
00:46:44,880 --> 00:46:48,440
Speaker 3: Yeah, surrounded by solar panel surrounded by solar panel lights

1090
00:46:48,440 --> 00:46:48,880
on the floor.

1091
00:46:48,880 --> 00:46:51,639
Speaker 2: Do I tell you about that? No, Jesus is a

1092
00:46:51,639 --> 00:46:52,039
short one.

1093
00:46:52,039 --> 00:46:54,400
Speaker 3: So we moved into his trailer and he bought all

1094
00:46:54,400 --> 00:46:57,320
these solar panel lights to like put on his trailers

1095
00:46:57,360 --> 00:46:59,239
so if somebody comes to rob him, it'll like blast

1096
00:46:59,320 --> 00:47:01,519
him with a big flood light. And then he didn't

1097
00:47:01,559 --> 00:47:03,039
know how to install it, so he called his friend

1098
00:47:03,039 --> 00:47:04,519
over to be like, hey, can you nail these to

1099
00:47:04,559 --> 00:47:06,920
my house? And he's like, Paul, there's lights on the street.

1100
00:47:06,960 --> 00:47:08,719
It's well illuminated even in the middle of the night.

1101
00:47:08,760 --> 00:47:10,880
You don't need these. And so my dad's like, I

1102
00:47:10,960 --> 00:47:11,920
know exactly what to do.

1103
00:47:12,480 --> 00:47:17,920
Speaker 2: So he puts them these outdoor floodlights solar powered in

1104
00:47:18,039 --> 00:47:21,400
his bedroom on the floor. So when he wakes up

1105
00:47:21,440 --> 00:47:22,960
to go pee in the middle of the night. Several

1106
00:47:22,960 --> 00:47:26,400
times he wakes up, the motion sees him and brown

1107
00:47:26,800 --> 00:47:29,440
just lights up the fucking bedroom so we can walk

1108
00:47:29,480 --> 00:47:33,360
to the bathroom. And then every day he takes these,

1109
00:47:33,519 --> 00:47:35,360
he has to charge them, so he puts them on

1110
00:47:35,400 --> 00:47:37,880
the deck. So he puts these floodlights on the deck

1111
00:47:37,920 --> 00:47:39,800
to get the sun juice so we can put them

1112
00:47:39,840 --> 00:47:42,559
on the bedroom floor, which just blasted with like nuclear

1113
00:47:42,639 --> 00:47:44,400
light when he has to pee in the middle of

1114
00:47:44,440 --> 00:47:46,239
the night. That's all my dad.

1115
00:47:46,360 --> 00:47:48,760
Speaker 3: Why not just get like night lights that plug in

1116
00:47:48,840 --> 00:47:50,320
and just that's what they're there for. And they're not

1117
00:47:50,360 --> 00:47:52,159
as intense as outdoor floodlights.

1118
00:47:52,199 --> 00:47:54,079
Speaker 2: So no, this wors great. I thought this was really

1119
00:47:54,119 --> 00:47:55,480
a smart idea. I thought this was great, like and

1120
00:47:55,519 --> 00:47:56,000
he loves it.

1121
00:47:56,320 --> 00:47:58,320
Speaker 1: How did you did you just stumble on this when

1122
00:47:58,320 --> 00:47:59,440
you visited this?

1123
00:48:00,639 --> 00:48:02,239
Speaker 3: It was my first time in his trailer and it

1124
00:48:02,280 --> 00:48:03,679
was the I think the first thing he said, like,

1125
00:48:03,960 --> 00:48:04,559
check this out.

1126
00:48:04,679 --> 00:48:07,719
Speaker 2: I'm a genius. It was like the first thing he

1127
00:48:07,760 --> 00:48:09,079
told me. And I was like, why don't you just

1128
00:48:09,079 --> 00:48:11,000
get night lights? And he said, oh, this is much better.

1129
00:48:13,039 --> 00:48:16,559
Speaker 1: Okay, he's never gonna I guess I'll see clearly at night.

1130
00:48:16,960 --> 00:48:17,880
Speaker 4: I just think he guess.

1131
00:48:17,760 --> 00:48:19,400
Speaker 2: Doesn't move in his sleep because if he moves it all,

1132
00:48:19,400 --> 00:48:20,360
he's gonna get blasted.

1133
00:48:20,599 --> 00:48:23,280
Speaker 4: Does that, like in the middle of the night.

1134
00:48:23,440 --> 00:48:26,639
Speaker 2: That like, So here's the thing, just like he moved

1135
00:48:26,639 --> 00:48:29,280
because he didn't want neighbors, because the smoking thing, and

1136
00:48:29,320 --> 00:48:31,679
he loves it because like the trailer.

1137
00:48:31,360 --> 00:48:34,360
Speaker 3: Close to him likes to smoke. He likes to smoke.

1138
00:48:34,519 --> 00:48:36,079
And there's no one in the trailer next to him

1139
00:48:36,320 --> 00:48:40,920
because the previous tenants were a murder suicide situation, and

1140
00:48:40,960 --> 00:48:43,440
the tenants before that, the owner threw himself in front

1141
00:48:43,480 --> 00:48:46,199
of a train. So people think that trailers haunted and

1142
00:48:46,239 --> 00:48:48,519
no one moves into it, and so he's just like, hell, yeah,

1143
00:48:48,639 --> 00:48:50,360
no neighbors to talk to me while I'm smoking Thanks

1144
00:48:50,440 --> 00:48:51,280
murder suicide.

1145
00:48:51,760 --> 00:48:55,480
Speaker 1: Maybe it's the ghosts that are giving him these ideas.

1146
00:48:57,400 --> 00:48:59,079
Speaker 2: No, this is pure paw record thinking.

1147
00:49:00,559 --> 00:49:02,480
Speaker 1: I don't think he lives next to a haunted trailer.

1148
00:49:03,159 --> 00:49:04,000
Speaker 2: You might, I don't know.

1149
00:49:04,119 --> 00:49:05,840
Speaker 1: Also resent that he's making me say a word I

1150
00:49:05,840 --> 00:49:08,599
can't pronounce correctly when we talk about him.

1151
00:49:09,199 --> 00:49:12,159
Speaker 2: Yeah, so that's what's going on, Dad, that's good trusting,

1152
00:49:14,960 --> 00:49:17,199
he leads, he's gonna be thrilled about the family. Guy.

1153
00:49:17,320 --> 00:49:19,159
Speaker 1: I mean, I thrust myself asleep, you know what I mean?

1154
00:49:19,280 --> 00:49:23,480
But like that doesn't thrust myself awake too, you know

1155
00:49:23,519 --> 00:49:23,880
what I mean?

1156
00:49:24,559 --> 00:49:33,719
Speaker 2: Not really? But it's okay. How I know anything else new?

1157
00:49:36,320 --> 00:49:39,559
Speaker 1: Sure? Okay?

1158
00:49:39,639 --> 00:49:39,840
Speaker 2: Dan?

1159
00:49:40,119 --> 00:49:42,920
Speaker 1: The metal Gear Solid is it called metal Gear Solid

1160
00:49:42,920 --> 00:49:44,440
three Delta, metal Gear Solid.

1161
00:49:44,159 --> 00:49:47,280
Speaker 3: Delta gar Solid Delta Snake Eater, which I do think

1162
00:49:47,360 --> 00:49:49,639
is smart because that gives them the room if they

1163
00:49:49,639 --> 00:49:51,800
want to remake other ones. You know, you could just

1164
00:49:51,800 --> 00:49:53,800
have like meddle your solid Delta the twin Snakes, Meddle

1165
00:49:53,840 --> 00:49:56,199
your Solid Delta. Sons of Liberty Delta could be the

1166
00:49:56,280 --> 00:49:58,360
remake series, or you.

1167
00:49:58,360 --> 00:50:00,159
Speaker 2: Could do whatever, Alpha, Mega, whatever the fu I want

1168
00:50:00,199 --> 00:50:00,559
to do with it.

1169
00:50:01,239 --> 00:50:02,920
Speaker 3: How yeah, I think it's it would be weird to

1170
00:50:03,039 --> 00:50:05,199
like put a three in front of it when you're

1171
00:50:05,239 --> 00:50:07,280
trying to remake this for a new generation that hasn't

1172
00:50:07,280 --> 00:50:09,079
played the old games, because it's like, God, I don't

1173
00:50:09,079 --> 00:50:10,599
want to jump in on the third one. They might

1174
00:50:10,599 --> 00:50:12,840
not know it's actually the first one chronologically and all

1175
00:50:12,840 --> 00:50:14,840
that stuff. So honestly, I think that the title is

1176
00:50:15,079 --> 00:50:18,559
a good call. But yeah, I was in New York

1177
00:50:19,000 --> 00:50:21,079
recently and it was one of those It was a

1178
00:50:21,079 --> 00:50:23,639
one day, all day thing where you sit down and

1179
00:50:23,719 --> 00:50:26,440
just play the fucking game, and it was great, Like

1180
00:50:26,519 --> 00:50:29,119
it was just I almost beat the game. I only

1181
00:50:29,119 --> 00:50:30,880
had like an hour and a half or so left

1182
00:50:30,920 --> 00:50:32,519
to play when I got home, and they give us

1183
00:50:32,519 --> 00:50:34,280
the code right after the event, so we were able

1184
00:50:34,320 --> 00:50:37,000
to pick up immediately once I got home. So yeah,

1185
00:50:37,039 --> 00:50:39,400
I just ran through it really quick. And I think

1186
00:50:39,440 --> 00:50:41,239
the reason I was able to run through so quick

1187
00:50:41,280 --> 00:50:44,400
is because it is the same game that I've played

1188
00:50:44,400 --> 00:50:47,760
three million times before. It is one to one in

1189
00:50:47,800 --> 00:50:50,840
most ways. Outside we're talking outside quality life stuff, we

1190
00:50:50,840 --> 00:50:53,320
took it to that in a second. The presentation, the

1191
00:50:53,360 --> 00:50:55,599
way the world is set up and segmented, like you know,

1192
00:50:55,599 --> 00:50:59,599
the different areas, the cutscene direction and all that stuff.

1193
00:50:59,639 --> 00:51:02,920
It is one to one, like literally like to the second,

1194
00:51:03,199 --> 00:51:06,079
like the cuts. It's like they did Psycho remake. Do

1195
00:51:06,079 --> 00:51:08,039
you remember this when they remade Psycho with Vin's Vaughan

1196
00:51:08,239 --> 00:51:09,719
and it was like it was shot for shot and

1197
00:51:09,760 --> 00:51:12,159
it was like, that's weird. This is like a good

1198
00:51:12,239 --> 00:51:14,119
version of that where it's like they're not doing this,

1199
00:51:14,159 --> 00:51:17,800
isn't their take on like we made it's our Snake Eater.

1200
00:51:17,840 --> 00:51:19,800
It's like, no, Hideo Kadrema's name is all over this.

1201
00:51:19,880 --> 00:51:21,400
Even though there was the messy divorce and all that

1202
00:51:21,400 --> 00:51:26,320
stuff with Konami. This is them modernizing Hideo Kadima's game

1203
00:51:26,480 --> 00:51:31,800
with quality of life, with modernized controls, much better visuals.

1204
00:51:32,519 --> 00:51:35,199
So it's kind of exactly what you would want as

1205
00:51:35,199 --> 00:51:36,239
a metal gear.

1206
00:51:36,079 --> 00:51:38,280
Speaker 2: Like super Fan. I don't know how I would do

1207
00:51:38,320 --> 00:51:40,039
this differently. It does feel better.

1208
00:51:40,119 --> 00:51:42,039
Speaker 3: The new control stuff is great, being able to like

1209
00:51:42,320 --> 00:51:45,199
swap camo and call people in the codec and everything

1210
00:51:45,239 --> 00:51:46,840
like on the fly and not always having to go

1211
00:51:46,880 --> 00:51:50,280
into a deeper menu that's very handy, especially the Camo stuff.

1212
00:51:50,280 --> 00:51:52,639
You can literally like, Okay, I'm not in the jungle anymore.

1213
00:51:52,679 --> 00:51:54,599
I'm against this red brick wall. I'm going to hold

1214
00:51:54,639 --> 00:51:57,000
in a button on the dpad and just switch right over.

1215
00:51:57,119 --> 00:51:59,000
No problem, don't need to pause and go through stuff.

1216
00:52:00,119 --> 00:52:02,800
Still has the Survival Viewer stuff, which I was not

1217
00:52:02,920 --> 00:52:06,199
a big fan of. I didn't like because I play

1218
00:52:06,280 --> 00:52:08,519
the game like an I suck at stealth. So I'm

1219
00:52:08,559 --> 00:52:10,360
just kind of blasting everyone in that game. So I'm

1220
00:52:10,360 --> 00:52:13,480
getting shot a lot, and so for someone like me,

1221
00:52:14,039 --> 00:52:15,639
I have to pause all the time, go into the

1222
00:52:15,679 --> 00:52:18,119
Survival Viewer and like, Okay, gotta bandage up my thing,

1223
00:52:18,159 --> 00:52:20,360
gotta take out the bullet, gotta put the stiptick and

1224
00:52:20,400 --> 00:52:22,039
disinfect it. And so like I'm spending a lot of

1225
00:52:22,039 --> 00:52:24,039
time that menu. There's kind of a part of me

1226
00:52:24,079 --> 00:52:26,239
that's like they're gonna change one bigger thing about it.

1227
00:52:26,239 --> 00:52:28,079
I would love to not have the Survival Viewer, but

1228
00:52:28,280 --> 00:52:29,960
I'm sure most people are playing it like a stealth

1229
00:52:29,960 --> 00:52:31,159
game because it's a stealth game.

1230
00:52:32,000 --> 00:52:35,719
Speaker 1: Yeah, it's so funny. I take so long in stealth.

1231
00:52:35,840 --> 00:52:38,639
In most games that offer it, I don't go just

1232
00:52:38,639 --> 00:52:39,920
blasting like a desth Treating two.

1233
00:52:39,960 --> 00:52:42,199
Speaker 2: I was playing like a stealth game as well. Oh yeah,

1234
00:52:42,199 --> 00:52:44,400
I was just going in with an AKA and blasting people. Yeah,

1235
00:52:44,559 --> 00:52:45,679
Frank Chris, I.

1236
00:52:45,639 --> 00:52:48,000
Speaker 3: Always go in with good intentions and it just shifts

1237
00:52:48,039 --> 00:52:50,360
the bed immediately. And I would kind of do that here,

1238
00:52:50,480 --> 00:52:51,920
or I would go in with good intentions. I'm gonna

1239
00:52:51,920 --> 00:52:53,519
sneak up, but I'm gonna see QUC and I'm gonna

1240
00:52:53,519 --> 00:52:56,440
interrogate him. In Steaven, I get caught immediately, so I

1241
00:52:56,599 --> 00:52:58,079
just kind of ran through that.

1242
00:52:58,199 --> 00:53:00,960
Speaker 4: I have a hard time with being stealthy as well.

1243
00:53:01,000 --> 00:53:03,679
I usually think that I'm being sneaky and then as

1244
00:53:03,679 --> 00:53:05,800
soon as I get caught, I'm like, all right, like,

1245
00:53:06,400 --> 00:53:08,920
whoever saw me, I'm shooting you right in the face,

1246
00:53:08,960 --> 00:53:10,960
and then that makes noise and the other people find

1247
00:53:10,960 --> 00:53:12,400
me and then I run around.

1248
00:53:12,079 --> 00:53:13,079
Speaker 2: And no suppressure.

1249
00:53:13,159 --> 00:53:15,400
Speaker 3: I'm just machine gun is brah, Like there's a gun

1250
00:53:15,440 --> 00:53:17,599
that's so loud that when you shoot it and Snake Eater,

1251
00:53:17,840 --> 00:53:22,039
snake goes like ah a rambo crazy mini gun situation.

1252
00:53:22,239 --> 00:53:23,960
And I used that for the last several hours of

1253
00:53:24,000 --> 00:53:26,360
the game. So stealth was out the window for sure.

1254
00:53:27,199 --> 00:53:29,519
But Mary like if you want to go in trying stealth,

1255
00:53:29,599 --> 00:53:31,800
that is one of the things that they have added

1256
00:53:31,920 --> 00:53:34,079
is like L one is kind of like basically the

1257
00:53:34,119 --> 00:53:36,199
sneaky button. So it just kind of like, you know,

1258
00:53:36,239 --> 00:53:38,079
like it goes in kind of a crouch walk type

1259
00:53:38,079 --> 00:53:40,320
thing and it kind of like brings like a vignette

1260
00:53:40,320 --> 00:53:43,559
effect to the you know, it's the quiet button basically,

1261
00:53:43,719 --> 00:53:45,639
so that can help with sneaking up on people things

1262
00:53:45,679 --> 00:53:48,639
like that. But a lot of little changes to just

1263
00:53:48,679 --> 00:53:50,280
like the hud and stuff like the way that the

1264
00:53:50,320 --> 00:53:53,079
way they move things around and just had kind of

1265
00:53:53,119 --> 00:53:56,280
shortcuts and things like that. But ultimately it's the same game.

1266
00:53:56,440 --> 00:54:01,039
It just feels and looks better all the little I

1267
00:54:01,079 --> 00:54:04,159
won't spoil anything in particular, but like Snake Eater and

1268
00:54:04,199 --> 00:54:07,280
all Kajima games have a lot of interesting little easter

1269
00:54:07,360 --> 00:54:09,360
eggs and weird things that like oh you might have

1270
00:54:09,400 --> 00:54:11,400
missed this, or oh did you know you can do

1271
00:54:11,440 --> 00:54:14,679
this in this weird way. I'll just say that if

1272
00:54:14,719 --> 00:54:17,039
you like those things in Snake Eater, I don't think

1273
00:54:17,079 --> 00:54:19,519
there were any of them that were not reflected here,

1274
00:54:19,679 --> 00:54:21,599
Like all those crazy like did you know you can

1275
00:54:21,639 --> 00:54:22,599
do this this way?

1276
00:54:22,760 --> 00:54:24,320
Speaker 2: Like you can do it this way.

1277
00:54:24,360 --> 00:54:28,039
Speaker 3: And yeah, even stuff that you would think wouldn't make

1278
00:54:28,079 --> 00:54:31,000
it to the remake, things that didn't make it into

1279
00:54:31,599 --> 00:54:33,679
you know, HD collections and things like that, like this

1280
00:54:33,800 --> 00:54:36,639
is they they went above and beyond to rear. I

1281
00:54:36,639 --> 00:54:38,519
mean even like the Snake versus the ap Escape Monkey

1282
00:54:38,559 --> 00:54:40,800
stuff I played on PS five. You know that's all

1283
00:54:40,800 --> 00:54:44,199
in there, the secret Theater stuff from the Subsistence re release

1284
00:54:44,119 --> 00:54:44,639
back in the day.

1285
00:54:45,320 --> 00:54:47,639
Speaker 1: Maybe all take a long break from the game for

1286
00:54:47,679 --> 00:54:49,679
a bit and come back and see how it's stay.

1287
00:54:50,239 --> 00:54:53,199
Speaker 3: Maybe I saw someone at the review event turn off

1288
00:54:53,199 --> 00:54:55,360
the internet connection on their PS five and change the

1289
00:54:55,360 --> 00:55:00,000
clock and just see what happens, you know. So, yeah,

1290
00:55:00,119 --> 00:55:03,159
it's it's interesting. Like, I for the most part, really

1291
00:55:03,239 --> 00:55:05,519
like the new visuals. I think all of the characters

1292
00:55:05,599 --> 00:55:07,480
look awesome, and they look true to like yep, that

1293
00:55:07,480 --> 00:55:09,760
looks like what I would expect Snake or Eva or

1294
00:55:09,800 --> 00:55:12,800
Boss to look like in a modern game. There are

1295
00:55:12,880 --> 00:55:15,960
occasional things where it's like there are certain images that

1296
00:55:16,039 --> 00:55:18,360
are just so iconic that I've seen a million times

1297
00:55:18,400 --> 00:55:20,679
in gifts and memes and stuff, Like I mean, Snake

1298
00:55:20,719 --> 00:55:21,519
saluting at the grave.

1299
00:55:21,519 --> 00:55:22,800
Speaker 2: Everyone's seen that a million times.

1300
00:55:22,840 --> 00:55:24,360
Speaker 3: You know, like it is just weird to see that

1301
00:55:24,400 --> 00:55:26,599
thing where it's like I have that image burned into

1302
00:55:26,599 --> 00:55:28,679
my brain of exactly what that looks like, and just

1303
00:55:28,719 --> 00:55:30,119
to see like, you know, the coloring is different and

1304
00:55:30,119 --> 00:55:32,360
the model is a little different and stuff. It's just like, oh, okay,

1305
00:55:32,400 --> 00:55:33,440
I just kind of have to get used to it

1306
00:55:33,480 --> 00:55:35,199
because I'm so used to the old one. But I

1307
00:55:35,239 --> 00:55:36,599
think if I was playing it for the first time

1308
00:55:36,679 --> 00:55:38,760
in twenty twenty five with Delta, I don't think it'd

1309
00:55:38,760 --> 00:55:40,440
be like this is weird. I think it's just because

1310
00:55:40,639 --> 00:55:43,800
I'm very familiar with that original one. So it's all

1311
00:55:43,800 --> 00:55:46,199
to say, it's it's everything I would have wanted from

1312
00:55:46,199 --> 00:55:47,679
a snakey to remake, and I would want them to

1313
00:55:47,760 --> 00:55:51,800
keep doing this approach with you know, one, two, four five.

1314
00:55:51,880 --> 00:55:54,039
Speaker 4: Do you think that's what they're doing, is like they're

1315
00:55:54,039 --> 00:55:55,519
gonna go Fi and Gamut and do.

1316
00:55:55,519 --> 00:55:56,239
Speaker 2: Them all the reson.

1317
00:55:56,320 --> 00:55:58,480
Speaker 3: I mean, they have definitely been asked about this at

1318
00:55:58,519 --> 00:56:01,320
the event. Yeah, they were asking, like there's a team

1319
00:56:01,320 --> 00:56:03,199
in place Economy that is like this seems to be

1320
00:56:03,239 --> 00:56:05,239
like the new Middle Year team is it's such.

1321
00:56:05,079 --> 00:56:07,360
Speaker 4: A cash cow too, Like I think if you redid

1322
00:56:07,400 --> 00:56:11,159
these for modern audiences, especially with just the history of

1323
00:56:11,199 --> 00:56:13,760
these games being so beloved, I think audiences would really

1324
00:56:13,800 --> 00:56:14,760
gravitate towards that.

1325
00:56:15,440 --> 00:56:17,000
Speaker 2: Yeah, and I think it's I don't want to say

1326
00:56:17,039 --> 00:56:19,079
it's like, you know, an easy cash in or anything,

1327
00:56:19,079 --> 00:56:23,119
but like, look, the source material is there, Just remake it,

1328
00:56:23,159 --> 00:56:24,599
and like you don't even have to do the full

1329
00:56:24,639 --> 00:56:26,960
scale resid An Evil style thing. Just do we do

1330
00:56:26,960 --> 00:56:30,360
it with Snake Eater here, Just make it modernized, because

1331
00:56:30,920 --> 00:56:32,679
even as the Middle Year fan I am, I don't

1332
00:56:32,679 --> 00:56:34,400
want them to do their own new one.

1333
00:56:34,760 --> 00:56:37,639
Speaker 3: That story is done, done, done. Even by the end

1334
00:56:37,639 --> 00:56:39,280
of Kajema's time there, I was like, do we really

1335
00:56:39,360 --> 00:56:42,039
need to fill in this gap of Big Boss' history

1336
00:56:42,159 --> 00:56:44,400
in the seventies when, like you know, we've already seen

1337
00:56:44,440 --> 00:56:46,719
the character arc that leads to him becoming a villain

1338
00:56:46,960 --> 00:56:50,400
and Snake's story is fully complete and everyone involved is

1339
00:56:50,559 --> 00:56:52,960
their story ended. Middle Year Solid four I don't need

1340
00:56:52,960 --> 00:56:56,480
anything before or after or in between that story meddle

1341
00:56:56,519 --> 00:56:58,639
Year Solid is a complete story for me already.

1342
00:56:58,679 --> 00:57:00,000
Speaker 2: Yes, Mary, your hand is up.

1343
00:57:01,599 --> 00:57:06,280
Speaker 4: If the Metal Gear story is very focused, Resident Evil

1344
00:57:06,320 --> 00:57:09,719
can have new characters and a new environment and keep going.

1345
00:57:10,159 --> 00:57:13,239
Could Metal gear do that with a different character and

1346
00:57:13,280 --> 00:57:16,039
be like, no, it's the same concept and it's the

1347
00:57:16,039 --> 00:57:19,840
same universe, but it will be a different characters story record.

1348
00:57:19,880 --> 00:57:23,159
Speaker 1: I'm going to have Claire Ashcroft going back to Raccoon City,

1349
00:57:23,599 --> 00:57:24,199
new character.

1350
00:57:24,840 --> 00:57:28,400
Speaker 2: Yeah, it's it's I don't want that. I mean, you

1351
00:57:28,440 --> 00:57:31,159
could do that. I mean, it is a crazy world

1352
00:57:31,159 --> 00:57:33,960
that they've created, you know, but it was the characters.

1353
00:57:34,000 --> 00:57:36,880
Like the world itself was just the world, you know,

1354
00:57:36,920 --> 00:57:39,199
with the US and Russia and China and you know,

1355
00:57:39,280 --> 00:57:41,239
it's like, but the thing that made it special was

1356
00:57:41,440 --> 00:57:44,400
Snake and all the different Snakes and all those characters,

1357
00:57:44,440 --> 00:57:48,079
so like, and all those characters had arcs that finished,

1358
00:57:48,159 --> 00:57:51,199
so like, you know, you had Riding's story continue with Revengeance.

1359
00:57:51,199 --> 00:57:53,599
Speaker 3: That wasn't a Kajima directed game, and that was a

1360
00:57:53,599 --> 00:57:57,599
cool little bonus thing, but I don't need more of that.

1361
00:57:58,280 --> 00:58:00,400
Just them try their own thing and not so like

1362
00:58:00,480 --> 00:58:03,280
they did Melt Your Survive after the Kajima divorce and

1363
00:58:03,320 --> 00:58:05,320
that was a totally different story and it just it

1364
00:58:05,519 --> 00:58:06,239
was bad.

1365
00:58:06,639 --> 00:58:09,360
Speaker 4: But could you I mean, and I'm just going to

1366
00:58:09,440 --> 00:58:11,880
continue to compare it to Resident Evil, but like Resident

1367
00:58:11,920 --> 00:58:14,639
Evil had a bad game in another universe, and then

1368
00:58:14,679 --> 00:58:16,679
they tried again, and then they made a good game

1369
00:58:17,000 --> 00:58:19,840
in like the Resident Evil Space with new characters. So

1370
00:58:19,920 --> 00:58:22,199
like maybe that was just a bad game for Metal Gear,

1371
00:58:22,239 --> 00:58:24,280
but like I just did do a good game with

1372
00:58:24,360 --> 00:58:25,079
new characters.

1373
00:58:25,400 --> 00:58:27,559
Speaker 3: Yeah, but if it was new characters at this point,

1374
00:58:27,599 --> 00:58:30,400
like I don't think there's anything specific about the Metal

1375
00:58:30,400 --> 00:58:35,159
Gear universe that would like, why wouldn't you just make

1376
00:58:35,199 --> 00:58:38,639
a new you know, action series with sci fi elements

1377
00:58:38,639 --> 00:58:39,440
that because.

1378
00:58:39,239 --> 00:58:40,880
Speaker 5: Metal Gears name is valuable.

1379
00:58:41,280 --> 00:58:43,079
Speaker 2: Well, right, so if you're just Kinamy, you just want

1380
00:58:43,079 --> 00:58:46,280
to make money, sure, But like okay.

1381
00:58:45,960 --> 00:58:48,360
Speaker 4: In this world where Konami wants to make.

1382
00:58:48,400 --> 00:58:51,360
Speaker 2: Money the game, Yeah.

1383
00:58:53,199 --> 00:58:55,880
Speaker 4: You know, we've always known Konami to do things just

1384
00:58:55,880 --> 00:58:57,440
because it's the right thing to do.

1385
00:58:57,880 --> 00:58:59,280
Speaker 2: South of the Earth, they're the best.

1386
00:58:59,320 --> 00:59:03,880
Speaker 3: Yeah, it's I I don't doubt that they could do that.

1387
00:59:03,960 --> 00:59:06,800
If it was just a purely you know, capitalist cash

1388
00:59:06,800 --> 00:59:10,000
grab situation, sure I could see them doing it. I

1389
00:59:10,000 --> 00:59:12,800
I would imagine most Meddle year fans are probably in

1390
00:59:12,840 --> 00:59:16,800
my uh camp on that where it's like Kajima is

1391
00:59:16,840 --> 00:59:18,639
doing his own thing, you know, Meddle of your fans

1392
00:59:18,639 --> 00:59:20,719
are very interested in what Kajima is doing over here

1393
00:59:20,760 --> 00:59:22,559
with you know, desk stranding obviously and then O D

1394
00:59:22,800 --> 00:59:24,239
and Physent and all that stuff.

1395
00:59:25,800 --> 00:59:26,760
Speaker 2: I mean Middle Year.

1396
00:59:26,719 --> 00:59:29,719
Speaker 3: Is such a it is a Kajima like obviously there's

1397
00:59:29,760 --> 00:59:31,960
a whole team and most of that team has moved

1398
00:59:32,000 --> 00:59:36,800
over to Kaduma Productions. But Meddle Year withou Kajima, I

1399
00:59:36,840 --> 00:59:38,800
don't I don't think a lot of people are clamoring

1400
00:59:38,840 --> 00:59:39,039
for that.

1401
00:59:39,320 --> 00:59:41,079
Speaker 4: Yeah, I see what you're saying, Like you could write it.

1402
00:59:42,199 --> 00:59:43,559
Speaker 2: I would, I'd write a new Medal Year.

1403
00:59:43,639 --> 00:59:46,280
Speaker 5: Yeah, the audience would accept us.

1404
00:59:46,480 --> 00:59:51,159
Speaker 3: Yeah, yeah, yeah, No, it's I I think the Kadema

1405
00:59:51,199 --> 00:59:53,880
fans are getting enough Kajima as it is just in

1406
00:59:53,920 --> 00:59:56,400
Meddle Year fans. Just give us some more remix, that'd

1407
00:59:56,400 --> 00:59:58,199
be great. Okay, give us a new Master collection. I

1408
00:59:58,320 --> 01:00:00,880
just play four on modern console. Things like that like

1409
01:00:01,280 --> 01:00:01,760
that serious.

1410
01:00:01,880 --> 01:00:04,280
Speaker 4: I won't belabor it. I don't need more. I don't

1411
01:00:04,320 --> 01:00:07,800
give a shit. I was just curious of like if

1412
01:00:07,800 --> 01:00:10,679
we thought that there was still something to be squeezed

1413
01:00:10,719 --> 01:00:13,599
out of that IP, which is so beloved and appreciated.

1414
01:00:13,719 --> 01:00:15,039
Speaker 2: But you know, I think I.

1415
01:00:14,960 --> 01:00:17,440
Speaker 3: Think deast randing scratches that itch, especially to you know,

1416
01:00:17,519 --> 01:00:20,000
feeling a little more, a little closer to like meddle

1417
01:00:20,039 --> 01:00:21,039
year style gameplay.

1418
01:00:21,199 --> 01:00:24,679
Speaker 2: I think dest ranting scratch in that ge. Okay, yep,

1419
01:00:25,719 --> 01:00:28,599
but yeah both it's very good you both have played.

1420
01:00:29,280 --> 01:00:30,079
Is the seat taken?

1421
01:00:31,320 --> 01:00:36,079
Speaker 4: This is a cute one I sent. I think this

1422
01:00:36,119 --> 01:00:39,360
came from Wholesome Games, which is like a new They're

1423
01:00:39,400 --> 01:00:40,960
not that new, but I think they've been around in

1424
01:00:41,079 --> 01:00:41,719
recent years.

1425
01:00:41,840 --> 01:00:44,800
Speaker 5: Is like a sweet little.

1426
01:00:46,039 --> 01:00:50,239
Speaker 4: Pub that like kind of highlights games that are very cozy,

1427
01:00:50,519 --> 01:00:54,719
very wholesome, family friendly, et cetera. And we got a

1428
01:00:54,760 --> 01:00:57,400
couple of games from that new announcement and release.

1429
01:00:57,800 --> 01:01:00,800
Speaker 5: And this seat what is this seat taken?

1430
01:01:00,920 --> 01:01:05,519
Speaker 4: Is from that very simple The concept is you are

1431
01:01:06,440 --> 01:01:13,199
moving people around a bus or a movie theater or nightclub.

1432
01:01:13,639 --> 01:01:15,199
Speaker 5: Yeah, and people have different wants.

1433
01:01:15,320 --> 01:01:17,760
Speaker 4: Some people, for example, in the bus, some people are like,

1434
01:01:17,800 --> 01:01:20,639
I want to sit next to a window. I want

1435
01:01:20,639 --> 01:01:22,920
to sit facing the direction of the bus. I want

1436
01:01:22,920 --> 01:01:24,159
to talk to my best friend Lippy.

1437
01:01:24,559 --> 01:01:25,880
Speaker 2: I want to sit next to my mom. And I

1438
01:01:25,880 --> 01:01:26,920
don't like stinky people.

1439
01:01:27,360 --> 01:01:30,960
Speaker 4: Yeah, yeah, I didn't shower, and I like to play

1440
01:01:31,039 --> 01:01:32,679
music that's loud, and so I like to.

1441
01:01:32,679 --> 01:01:34,159
Speaker 2: Sleep on the bus. And yeah, I want to be

1442
01:01:34,159 --> 01:01:35,480
by someone that's playing loud music.

1443
01:01:35,559 --> 01:01:39,440
Speaker 4: Yeah, and so you're just sorting little people. They look

1444
01:01:39,519 --> 01:01:42,599
like little triangles and circles. This is very graphically.

1445
01:01:43,559 --> 01:01:43,920
Speaker 5: Quaint.

1446
01:01:44,320 --> 01:01:48,039
Speaker 3: It is simple, but I think it works like that

1447
01:01:48,199 --> 01:01:50,639
art style because like you know, when you place everyone

1448
01:01:50,800 --> 01:01:52,400
and it doesn't give you the thumbs up like oh

1449
01:01:52,440 --> 01:01:54,719
you finished the level, you can tell at a glance

1450
01:01:54,760 --> 01:01:57,159
like okay, who's not happy? And you'll just see somebody

1451
01:01:57,199 --> 01:01:59,119
and like they are such simple faces and just like

1452
01:01:59,119 --> 01:02:01,239
eyes and mouth, you'll see what person's like ah, and

1453
01:02:01,280 --> 01:02:03,000
you hover over them, they're like I can't sleep, and

1454
01:02:03,000 --> 01:02:04,639
you're like fu shit. The person next to them is

1455
01:02:04,639 --> 01:02:07,360
playing loud music or something. So it's like very easy

1456
01:02:07,400 --> 01:02:08,440
to read at a glance.

1457
01:02:08,840 --> 01:02:11,559
Speaker 1: It's like a wedding seating chart on the Steam screenshot

1458
01:02:11,599 --> 01:02:13,280
where one of the person people is looking at the

1459
01:02:13,280 --> 01:02:15,599
other people at the table being like gold diggers in

1460
01:02:15,760 --> 01:02:19,760
an angry way, hats blocking their view.

1461
01:02:19,760 --> 01:02:21,760
Speaker 2: In the movie theater, that's a funny one.

1462
01:02:21,840 --> 01:02:25,599
Speaker 4: In the movie theater example, coffee, some of the seats

1463
01:02:25,599 --> 01:02:27,440
have popcorn on them, and there'll be people who like,

1464
01:02:27,519 --> 01:02:29,840
I won't sit in a messy seat, and so you

1465
01:02:29,880 --> 01:02:31,480
can't sit them there and so you have to be

1466
01:02:31,639 --> 01:02:34,880
Logic is a puzzle game. You're just sitting people in

1467
01:02:34,960 --> 01:02:37,119
places where they're happy. But the big hats are funny.

1468
01:02:37,119 --> 01:02:39,239
There are some people who wear are like I'm wearing

1469
01:02:39,360 --> 01:02:41,639
my big hat and she's like, well yeah, and I

1470
01:02:41,719 --> 01:02:43,039
want to sit in the front row and it's like

1471
01:02:43,079 --> 01:02:44,039
you bitch, and so you have.

1472
01:02:44,000 --> 01:02:47,159
Speaker 3: To I want to steal popcorn? Yeah, and put you

1473
01:02:47,159 --> 01:02:48,920
next to someone that has popcorn that I can steal.

1474
01:02:49,039 --> 01:02:49,559
Speaker 2: Yeah.

1475
01:02:50,199 --> 01:02:52,239
Speaker 1: What are their voices? Remind me of that language? It's

1476
01:02:52,280 --> 01:02:55,840
not simlish. There's another game where they speak just I

1477
01:02:55,880 --> 01:02:57,519
was just watching a video on Steam. It's like they

1478
01:02:57,519 --> 01:03:00,719
speak exactly like that, but I don't like y't animal crossing?

1479
01:03:01,199 --> 01:03:07,880
Speaker 2: Is it? Animal crossing? Personality is great, It's totally there's

1480
01:03:07,920 --> 01:03:10,360
logic puzzle things. If you ever did those logic puzzles

1481
01:03:10,360 --> 01:03:12,880
where it's like, okay, well this person won't sit next.

1482
01:03:13,039 --> 01:03:14,760
I mean it's just straight up one of those, but

1483
01:03:14,840 --> 01:03:17,480
with a cut c kind of aesthetic and very easy

1484
01:03:17,519 --> 01:03:18,880
to just play with the mouse. I think it would

1485
01:03:18,880 --> 01:03:20,719
work great on like an iPad or something, just dragging

1486
01:03:20,719 --> 01:03:22,559
them around with your finger, dropping them into place.

1487
01:03:22,840 --> 01:03:28,840
Speaker 4: Ideal Steam det game or uh switch for sure you can.

1488
01:03:28,880 --> 01:03:29,079
Speaker 2: Also.

1489
01:03:29,199 --> 01:03:32,239
Speaker 4: This is what I call those like couch cozy games

1490
01:03:32,239 --> 01:03:36,360
where you could watch something on TV and play this simultaneously,

1491
01:03:36,559 --> 01:03:39,519
and you could you could actually manage both. You could

1492
01:03:39,519 --> 01:03:42,400
watch the show and you could casually move people around.

1493
01:03:42,679 --> 01:03:44,960
I do think the audio is cute, but you don't

1494
01:03:45,000 --> 01:03:48,679
need it to play this, so you could you could

1495
01:03:48,679 --> 01:03:50,960
watch TV with it. I played this on my front

1496
01:03:50,960 --> 01:03:54,719
porch after like long days of work where I was exhausted,

1497
01:03:55,800 --> 01:03:59,320
not mentally interested in playing a big old game, you know,

1498
01:03:59,440 --> 01:04:01,119
or I'd have to be thinking and doing a lot

1499
01:04:01,159 --> 01:04:04,719
of stuff. This is just moving little duders around to

1500
01:04:04,880 --> 01:04:06,599
the seats that make them happy.

1501
01:04:06,519 --> 01:04:09,039
Speaker 3: With no timers, no pressure. It's just a thing where

1502
01:04:09,079 --> 01:04:11,039
it's like, yeah, you talk about a background thing like

1503
01:04:11,119 --> 01:04:12,760
you're watching something on TV. It's just like you don't

1504
01:04:12,760 --> 01:04:14,719
have to pause and worry about timing or like, you know,

1505
01:04:14,920 --> 01:04:16,400
you can just take your time with it and just like,

1506
01:04:16,400 --> 01:04:18,039
oh they're not happy, all right, let me take time

1507
01:04:18,039 --> 01:04:19,239
to look around and see what they need it.

1508
01:04:20,039 --> 01:04:21,239
Speaker 2: It's really cool. I like it a lot.

1509
01:04:21,519 --> 01:04:23,880
Speaker 4: I think it's a quintessential cozy game. Like this is

1510
01:04:23,960 --> 01:04:26,000
exactly what we talk about when we talk about like

1511
01:04:26,039 --> 01:04:28,679
a game that is just comfort. It is a comfort

1512
01:04:28,679 --> 01:04:31,719
food to play this video game. I do think it's

1513
01:04:31,760 --> 01:04:34,679
well done. I think it accomplishes what it's set out

1514
01:04:34,719 --> 01:04:38,960
to do. It never gets too complex or too intense

1515
01:04:39,079 --> 01:04:42,280
or anything. So this is not a challenging game. But

1516
01:04:42,360 --> 01:04:44,639
I will say I have gotten one time I got

1517
01:04:44,679 --> 01:04:46,800
stuck on a level for like ten minutes where I

1518
01:04:46,840 --> 01:04:49,119
was like, I cannot make all these people freaking happy,

1519
01:04:49,360 --> 01:04:51,679
and eventually I figured it out. But like this is

1520
01:04:51,880 --> 01:04:54,039
this is a simple game that I think can bring

1521
01:04:54,159 --> 01:04:56,719
joy or like comfort if you are feeling it.

1522
01:04:57,079 --> 01:04:59,599
Speaker 2: Yeah, I'd say it's like a notch or two above

1523
01:04:59,679 --> 01:05:03,519
something like Unpacking in terms of complexity, where it's like,

1524
01:05:03,559 --> 01:05:05,480
you know, Unpacking, you're just going to play some stuff

1525
01:05:05,480 --> 01:05:07,480
everywhere and it's just purely like kind of visual and

1526
01:05:07,480 --> 01:05:09,519
moving stuff around. Occasionally there's a little bit of logic.

1527
01:05:09,880 --> 01:05:11,519
Speaker 3: This is that similar thing of like okay, I'm putting

1528
01:05:11,519 --> 01:05:13,280
all these things into a space, but there is a

1529
01:05:13,320 --> 01:05:15,199
little bit more complexity of like, okay, I do need

1530
01:05:15,239 --> 01:05:17,920
to figure out there are criteria for each one of

1531
01:05:17,960 --> 01:05:19,679
these things instead of just do I have wall space,

1532
01:05:19,760 --> 01:05:20,079
you know.

1533
01:05:20,480 --> 01:05:21,880
Speaker 5: And there's like some story.

1534
01:05:21,920 --> 01:05:23,920
Speaker 4: But I found that I just kept skipping it because

1535
01:05:23,920 --> 01:05:26,559
I don't give it. I don't get about like these

1536
01:05:26,599 --> 01:05:28,519
people who like want to be in a movie or

1537
01:05:28,559 --> 01:05:30,639
something like that. There's like some kind of story arc

1538
01:05:30,760 --> 01:05:33,119
between characters that is of no value to me.

1539
01:05:33,360 --> 01:05:35,039
Speaker 2: I just want to put these little hexagons with eyes

1540
01:05:35,079 --> 01:05:35,800
into a movie theater.

1541
01:05:35,800 --> 01:05:39,880
Speaker 4: See me put the circle in the seat. He's crying,

1542
01:05:40,039 --> 01:05:43,119
he wants his mom, and I'm gonna put him there. Yeah.

1543
01:05:43,360 --> 01:05:45,119
Speaker 5: Also nice endorphin rush.

1544
01:05:45,159 --> 01:05:47,159
Speaker 4: When you do get everybody where they want to be,

1545
01:05:47,880 --> 01:05:52,079
you hit like accept and little thumbs up up here

1546
01:05:52,800 --> 01:05:56,360
near every person that got what they wanted. And I

1547
01:05:56,400 --> 01:05:59,280
think it gives you like a really nice, like great job.

1548
01:05:59,360 --> 01:06:02,000
You're a fucking genius, you know. It makes you feel

1549
01:06:02,039 --> 01:06:04,079
good at each level and then you move on.

1550
01:06:04,199 --> 01:06:06,599
Speaker 5: So yeah, I thought it was quite quite simple, but

1551
01:06:06,679 --> 01:06:07,199
quite cute.

1552
01:06:07,800 --> 01:06:09,880
Speaker 2: Yep, Yeah, great, great game on the go. Bring it

1553
01:06:09,920 --> 01:06:11,639
on a plane or something like that. Yeah, I think

1554
01:06:11,639 --> 01:06:13,079
I'm going to play that on the flight.

1555
01:06:13,920 --> 01:06:17,239
Speaker 1: Sounds good. Do either of speaking of flight games, do

1556
01:06:17,320 --> 01:06:22,159
either of you have much affection for the tower defense subgenre.

1557
01:06:22,719 --> 01:06:26,519
Speaker 2: I have had times where it's like, yeah, an exceptional

1558
01:06:26,559 --> 01:06:28,440
one of those I can really get into, but it's

1559
01:06:28,480 --> 01:06:29,920
you know kind of few and far between, but yeah,

1560
01:06:29,960 --> 01:06:30,880
I'm open to airs.

1561
01:06:30,960 --> 01:06:31,440
Speaker 4: I love a.

1562
01:06:31,440 --> 01:06:33,679
Speaker 5: Tower defense if it's not too complicated.

1563
01:06:33,840 --> 01:06:37,480
Speaker 4: Most sometimes if it's like you know, there's like four

1564
01:06:37,519 --> 01:06:40,599
different alien species that are coming after you, you have

1565
01:06:40,639 --> 01:06:42,159
like something unique for each other, I'm like, come on,

1566
01:06:42,360 --> 01:06:44,039
just like what do you want me to do? But like,

1567
01:06:44,639 --> 01:06:47,280
tell me about your tower defense because I do like

1568
01:06:47,280 --> 01:06:48,079
a tower defense.

1569
01:06:48,239 --> 01:06:50,639
Speaker 1: So how would you feel if I told you this

1570
01:06:50,960 --> 01:06:55,599
was had roguelike elements where you're not. It's not only

1571
01:06:55,679 --> 01:06:58,280
randomizing the terrain tiles you get so you can dictate

1572
01:06:58,320 --> 01:07:00,679
the path to your base that it's going through, and

1573
01:07:00,679 --> 01:07:04,079
those are randomized. You can reroll. There's currency to reroll.

1574
01:07:04,920 --> 01:07:08,960
There's different towers that also get served to you, different

1575
01:07:09,039 --> 01:07:13,599
upgrades perks. Towered Dominion. I found it on Steam. It's

1576
01:07:13,599 --> 01:07:15,639
served up. I will say, the SEO or whatever you

1577
01:07:15,679 --> 01:07:17,800
want to say, is not great because if you search

1578
01:07:17,880 --> 01:07:20,320
tower defense, this does not pop up high on the

1579
01:07:20,360 --> 01:07:22,199
list for me. So it just got served to me

1580
01:07:23,480 --> 01:07:25,679
because Plants Versus Zombies has those games coming out in

1581
01:07:25,679 --> 01:07:27,360
the fall, so it's like, oh, okay, maybe I'll check

1582
01:07:27,360 --> 01:07:29,119
out some tower defense because I really like those games.

1583
01:07:29,559 --> 01:07:32,599
Towered dominion looks not great.

1584
01:07:32,880 --> 01:07:35,079
Speaker 2: It is not the most logo is the most app

1585
01:07:35,119 --> 01:07:37,360
store looking. It looks like shovel wear.

1586
01:07:37,559 --> 01:07:39,800
Speaker 1: And also when you get into the game, the characters

1587
01:07:40,079 --> 01:07:44,880
look terrible. Yeah, actually a very very.

1588
01:07:44,760 --> 01:07:50,840
Speaker 4: Hideous but audibly A nightmare plays like dog shit.

1589
01:07:51,719 --> 01:07:55,039
Speaker 1: No plays extremely well. It's like the Latro and Plants

1590
01:07:55,119 --> 01:07:58,079
versus Zombies had a baby. Because oh, you've got three

1591
01:07:58,119 --> 01:08:04,239
different factions, and then each of those factions like commandic

1592
01:08:04,239 --> 01:08:06,480
Conquer generals, have their own generals within them that have

1593
01:08:06,519 --> 01:08:12,239
different perks. You're getting tiles every three rounds, I think

1594
01:08:12,280 --> 01:08:14,840
it is to place on the map. They will have

1595
01:08:14,880 --> 01:08:18,800
different elevations, they will have different pathways. You're also getting

1596
01:08:18,800 --> 01:08:23,840
served after each wave is dead. The three possible tower

1597
01:08:24,000 --> 01:08:27,560
and or perk combinations, so you're getting towers that are

1598
01:08:27,560 --> 01:08:29,319
basically your cards to play. Some of them are like

1599
01:08:29,399 --> 01:08:32,000
artillery towers. Some of them are sniper roosts. Some of

1600
01:08:32,039 --> 01:08:35,680
them are just like bunkers with machine guns. You can

1601
01:08:35,720 --> 01:08:37,960
also pick from a bunch of perks throughout that will

1602
01:08:37,960 --> 01:08:40,239
amp up. Oh, this L shaped bunker. There's also like

1603
01:08:40,279 --> 01:08:42,840
a tetris thing where you're trying to fit them around

1604
01:08:42,840 --> 01:08:46,199
certain bends in the path, you'll get an upgrade, say like, oh,

1605
01:08:46,239 --> 01:08:49,680
the Imperial bunkers will instead of one machine gun that

1606
01:08:49,720 --> 01:08:51,800
faces this way, there'll be many small guns that do

1607
01:08:51,880 --> 01:08:54,680
more spread out damage. And then you can combine that

1608
01:08:54,840 --> 01:08:58,600
with a card that anytime you place two Imperial bunkers

1609
01:08:58,600 --> 01:09:00,840
next to each other, that will amplify both their damages

1610
01:09:00,840 --> 01:09:04,199
by fifty percent. For instance, certain generals will be like, oh,

1611
01:09:04,319 --> 01:09:08,159
with the sniper roost towers, if you any building from

1612
01:09:08,199 --> 01:09:10,359
here on out next to a sniper roos tower will

1613
01:09:10,399 --> 01:09:13,119
do plus twenty percent damage, So that general you're really

1614
01:09:13,159 --> 01:09:16,880
prioritizing that if you find a sniper tower card you're

1615
01:09:16,920 --> 01:09:19,840
playing those, you can upgrade the base itself to have

1616
01:09:19,880 --> 01:09:23,560
turrets all over it. You can there's certain towers that

1617
01:09:23,840 --> 01:09:27,439
take out camouflaged enemies. Whereas other people cannot see technically

1618
01:09:27,439 --> 01:09:31,319
see those camouflaged enemies. Your base is also sending out

1619
01:09:31,359 --> 01:09:34,039
this swarm of soldiers to go fight on foot in

1620
01:09:34,079 --> 01:09:37,960
the pathway. Certain generals, you buff those soldiers to have

1621
01:09:38,000 --> 01:09:43,159
more health, sniper rifles, swords, machetes, et cetera. I'm like

1622
01:09:43,239 --> 01:09:47,039
pretty hooked on this game. It reminds me. Sorry, go ahead, Dan.

1623
01:09:47,119 --> 01:09:48,840
Speaker 3: Oh no I was just gonna say, I just downloaded

1624
01:09:48,840 --> 01:09:50,640
it while you were talking about it, because I am

1625
01:09:50,720 --> 01:09:53,279
realizing that, like, boy, I do really like a good

1626
01:09:53,319 --> 01:09:55,680
one of these, and oh god, they don't get surfaced

1627
01:09:55,680 --> 01:09:57,399
to me, and like I'm just picturing myself on a

1628
01:09:57,399 --> 01:09:59,960
plane just getting lost in one of these and describing

1629
01:10:00,039 --> 01:10:00,600
it sounds great.

1630
01:10:00,680 --> 01:10:03,920
Speaker 1: It nails that balance between there's enough complexity where if

1631
01:10:03,920 --> 01:10:06,520
you really want to like dive into it, you can

1632
01:10:06,560 --> 01:10:09,439
minmax some towers and go bilatro and like really try

1633
01:10:09,479 --> 01:10:13,560
to make your faction overpowered. But it's also simple enough

1634
01:10:13,600 --> 01:10:16,279
where it's just satisfying to see the towers you play

1635
01:10:16,319 --> 01:10:19,840
start melting these enemies. Yes, it's very satisfying.

1636
01:10:19,600 --> 01:10:21,880
Speaker 3: To this genre of feeling where it's like you kind

1637
01:10:21,880 --> 01:10:25,600
of hit the right. Yeah, it's like yeah, okay, wave seven. Yeah,

1638
01:10:25,600 --> 01:10:26,960
come on, fucker, let's see how you do with this.

1639
01:10:27,039 --> 01:10:28,159
Yeah that's a good feeling.

1640
01:10:28,520 --> 01:10:30,960
Speaker 1: Yeah, there's and again you could it's not afraid to

1641
01:10:31,039 --> 01:10:33,960
let you break it where it's like, oh, okay, I

1642
01:10:34,000 --> 01:10:37,720
have six mini bunkers in like a square formation. I

1643
01:10:37,800 --> 01:10:41,359
also have a perk called tightly packed, where if I

1644
01:10:41,479 --> 01:10:45,159
have a group of four buildings or any building with

1645
01:10:45,279 --> 01:10:48,079
four other buildings adjacent to it gets plus one hundred

1646
01:10:48,079 --> 01:10:51,520
percent damage or something, so then you upgrade that tower

1647
01:10:51,560 --> 01:10:53,560
to have four snipers in it. And they're also doing

1648
01:10:53,600 --> 01:10:56,119
like rail gun damage. And this is not all A

1649
01:10:56,119 --> 01:10:58,439
lot of these are like I'm forgetting the details, but

1650
01:10:58,479 --> 01:11:01,520
that's basically the flow of a game. I also say

1651
01:11:01,560 --> 01:11:04,119
it's not overly difficult. On the easiest difficulty either are

1652
01:11:04,199 --> 01:11:08,840
five you do twenty five waves. Every few waves, there's

1653
01:11:08,880 --> 01:11:11,399
like a boss wave where like, oh, this enemy could

1654
01:11:11,399 --> 01:11:14,119
come up from underground anywhere on your path. Also, I

1655
01:11:14,159 --> 01:11:16,479
will say the path they are not allowed to let

1656
01:11:16,520 --> 01:11:18,560
you or they are not afraid to let you like

1657
01:11:18,640 --> 01:11:22,159
break it because you get Tetris tiles basically with the pathway,

1658
01:11:22,840 --> 01:11:25,119
and you can reroll those with recon, which is a

1659
01:11:25,640 --> 01:11:30,039
separate currency from the regular supplies. But you can make

1660
01:11:30,079 --> 01:11:32,920
the path so unfair to the end the bugs. It's

1661
01:11:32,920 --> 01:11:35,840
basically like bugs from Hell divers too. You can make

1662
01:11:35,840 --> 01:11:40,279
the path so unfair the AI like cannot go if

1663
01:11:40,319 --> 01:11:42,359
there is a fork in the road, but you can

1664
01:11:42,399 --> 01:11:46,119
easily create if the RNG works in your favor, they

1665
01:11:46,159 --> 01:11:48,760
will split up, so you can make them kind of

1666
01:11:48,840 --> 01:11:52,039
loop back on themselves for all intents and purposes back

1667
01:11:52,079 --> 01:11:54,399
into where they came from, giving the rest of your

1668
01:11:55,039 --> 01:11:58,159
towers all that much more time to destroy them. And

1669
01:11:58,199 --> 01:12:00,159
to be clear, there are some crazy towers here. There

1670
01:12:00,159 --> 01:12:04,039
are like giant howitzers that only shoot in a straight line.

1671
01:12:05,000 --> 01:12:07,039
When you're placing towers, I should say, it shows you

1672
01:12:07,079 --> 01:12:09,279
it's like vision cone. The square tiles that it can

1673
01:12:09,279 --> 01:12:11,760
shoot at. You could place them at higher elevation, which

1674
01:12:11,800 --> 01:12:17,039
again roguelike. You get tiles with different hills on them,

1675
01:12:17,199 --> 01:12:18,720
and if you put a sniper tower on the top

1676
01:12:18,760 --> 01:12:20,279
of a hill, it will show you yellow squares that

1677
01:12:20,279 --> 01:12:23,039
it's getting extra ones from being higher elevation. You can

1678
01:12:23,079 --> 01:12:27,600
also spend basically dirt cheap money on platforms to raise

1679
01:12:27,760 --> 01:12:31,880
manually raise the terrain because some of these like will

1680
01:12:31,920 --> 01:12:34,479
not fit on like hills, Like the howitzer needs three

1681
01:12:34,640 --> 01:12:38,119
level squares and it will only shoot in one straight line.

1682
01:12:38,159 --> 01:12:40,119
But if you build your map correctly, you could put

1683
01:12:40,119 --> 01:12:42,359
it next to your base and it will just shred

1684
01:12:42,479 --> 01:12:46,399
anything on that straight line. I don't even truly, I

1685
01:12:46,399 --> 01:12:50,199
didn't even look into I believe it's a Spanish developer.

1686
01:12:50,239 --> 01:12:51,800
I need to double check that because a lot of

1687
01:12:51,800 --> 01:12:53,920
the towers have like a Spanish name like mirodor.

1688
01:12:53,920 --> 01:12:55,399
Speaker 2: It is the yes right go.

1689
01:12:56,479 --> 01:12:58,800
Speaker 4: You said that it was rogue light, Like are you

1690
01:12:58,880 --> 01:13:02,479
saying that you can die perme and like you're done

1691
01:13:03,600 --> 01:13:05,479
like yours.

1692
01:13:06,840 --> 01:13:09,840
Speaker 1: It's a rogue light. So your boss, your base has

1693
01:13:09,840 --> 01:13:11,840
like two thousand health to start. If the end enough

1694
01:13:11,960 --> 01:13:15,640
enemies basically just body slam your base. You start over,

1695
01:13:17,319 --> 01:13:19,399
uh from scratch, and then at that point you start

1696
01:13:19,439 --> 01:13:21,840
over with just your base tile the first tile you're

1697
01:13:21,920 --> 01:13:25,640
you're building a new completely new pathway and getting new towers,

1698
01:13:26,039 --> 01:13:27,920
and you can pick a new general with different perks,

1699
01:13:27,920 --> 01:13:32,000
like one will have anything adjacent to the base amplifies

1700
01:13:32,000 --> 01:13:36,640
the base's damage times ten percent whatever. But it's a

1701
01:13:36,680 --> 01:13:39,920
rogue light. So you're unlocking I'm pretty consistently unlocking new

1702
01:13:40,000 --> 01:13:42,279
generals to try out of the three factions. I want

1703
01:13:42,279 --> 01:13:44,159
to say, there's like thirty generals, if not more.

1704
01:13:45,720 --> 01:13:45,920
Speaker 2: New.

1705
01:13:46,159 --> 01:13:50,119
Speaker 1: You're unlocking new upgrades for existing powerful towers, so it's like, oh,

1706
01:13:50,119 --> 01:13:54,800
I just unlocked an upgrade from my sniper Roosts or

1707
01:13:54,840 --> 01:13:57,159
whatever that can hit camouflage now it can also do

1708
01:13:57,399 --> 01:14:02,439
X or Y. You're also unlocking new perks like I

1709
01:14:02,479 --> 01:14:04,439
just got like similar to balattro. You're kind of getting

1710
01:14:04,439 --> 01:14:08,439
new jokers quote unquote where it's like, oh shit, I

1711
01:14:08,520 --> 01:14:11,239
never really use that tower, but that says the explosion

1712
01:14:11,319 --> 01:14:14,640
radius will go up five percent each wave. Now I'm

1713
01:14:14,680 --> 01:14:16,119
going to use a lot of those now, because that

1714
01:14:16,119 --> 01:14:21,239
would be awesome for the commander whose base buffs allow

1715
01:14:21,359 --> 01:14:23,920
towers near the base. So with their range combined with

1716
01:14:23,960 --> 01:14:26,000
the base buff, they're going to do a lot of damage.

1717
01:14:26,239 --> 01:14:28,760
Speaker 2: So I don't even remember, I don't.

1718
01:14:28,800 --> 01:14:31,239
Speaker 1: I'm so happy that Steam served this up to me

1719
01:14:31,279 --> 01:14:34,520
when I just like clicked on the store page, because yeah,

1720
01:14:34,840 --> 01:14:37,359
not a good looking game at all, but really nuanced

1721
01:14:37,399 --> 01:14:41,520
and in depth. Like I think about this game when

1722
01:14:41,520 --> 01:14:44,760
I'm not playing it, perfect balance between It's so satisfying

1723
01:14:44,760 --> 01:14:47,960
in that round twenty five or fifty or whatever it

1724
01:14:48,039 --> 01:14:51,279
is to watch all these bosses come and like you

1725
01:14:51,319 --> 01:14:53,560
set up this one kill zone at an intersection with

1726
01:14:53,600 --> 01:14:55,600
a bunch of overlapping turrets and they walk in and

1727
01:14:55,640 --> 01:14:56,720
just their health bars.

1728
01:14:56,520 --> 01:14:57,800
Speaker 2: Like boom, boom boom.

1729
01:14:57,840 --> 01:14:59,520
Speaker 1: It's it's really good.

1730
01:14:59,680 --> 01:15:02,479
Speaker 3: I like, have you quite a on Steam deck or no?

1731
01:15:02,520 --> 01:15:05,000
I just that's like mouse and keyboard would probably be.

1732
01:15:05,119 --> 01:15:08,159
Speaker 1: I don't know, I could see it being I actually

1733
01:15:08,199 --> 01:15:10,279
don't even I don't even see if it are you

1734
01:15:10,319 --> 01:15:11,880
on the store page, does it say like steam Deck

1735
01:15:11,920 --> 01:15:13,079
recommended or anything.

1736
01:15:12,840 --> 01:15:13,920
Speaker 2: Because it's verified.

1737
01:15:14,319 --> 01:15:16,159
Speaker 1: Okay, I could see it being like a good touch

1738
01:15:16,159 --> 01:15:19,760
screen game, but it's not an overly complex UI in

1739
01:15:19,840 --> 01:15:22,079
a good way like they They simplify it just enough

1740
01:15:22,680 --> 01:15:26,720
without simplifying the complexity of the gameplay. But I could

1741
01:15:26,720 --> 01:15:28,199
see it being great on steam Deck, and I hope

1742
01:15:28,239 --> 01:15:30,199
it's good on Steam because absolutely this would be an

1743
01:15:30,239 --> 01:15:31,199
amazing playing game.

1744
01:15:31,520 --> 01:15:33,840
Speaker 2: Yeah, you're you're getting me, like I haven't. I've tried

1745
01:15:33,880 --> 01:15:34,039
to think.

1746
01:15:34,039 --> 01:15:35,720
Speaker 3: The last one I got really into and I forgot

1747
01:15:35,720 --> 01:15:38,239
the name of it until now. It's Kingdom Rush was

1748
01:15:38,319 --> 01:15:41,039
one that likey like twenty eleven or so, and I remember, like,

1749
01:15:41,039 --> 01:15:42,760
all right, that was on like iOS. I remember playing

1750
01:15:42,760 --> 01:15:44,720
that on I like I almost never played mobile games,

1751
01:15:44,960 --> 01:15:46,760
and I remember thinking like that on like iPad was

1752
01:15:46,840 --> 01:15:49,079
super super good, And a lot of what you're describing

1753
01:15:49,199 --> 01:15:51,039
is like, oh fuck, yeah, I really can get into.

1754
01:15:50,880 --> 01:15:53,760
Speaker 1: These, and the tower Defense yeah, oh it's I will

1755
01:15:53,800 --> 01:15:56,279
also say I play a lot of Tower Defense is

1756
01:15:56,279 --> 01:15:58,279
one of my favorite like sub sub genres or I

1757
01:15:58,279 --> 01:16:01,760
don't even know what you call it. Uh, it's it's

1758
01:16:01,800 --> 01:16:04,319
one of my favorites. Like, if you're looking at the

1759
01:16:04,359 --> 01:16:08,159
simple end, you've got balloons like six, which is on iOS, which,

1760
01:16:08,199 --> 01:16:10,960
to be clear, I still like those games too. Then

1761
01:16:11,000 --> 01:16:14,680
you've got the really complex ones, and like Oculus had

1762
01:16:14,680 --> 01:16:16,479
that one. I forget what it was called, but that

1763
01:16:16,520 --> 01:16:19,960
got really complex. This is somewhere it's leaning complex, but

1764
01:16:20,039 --> 01:16:22,439
it really because of the roguelike elements. It's so easy

1765
01:16:22,479 --> 01:16:25,079
to jump in and out of, and because you're getting

1766
01:16:25,119 --> 01:16:28,159
served three cards you have to pick from, it never

1767
01:16:28,159 --> 01:16:31,399
gets overwhelming like it feels I mentioned Blattro because of

1768
01:16:31,439 --> 01:16:33,920
the cards they're serving you. It's like part of you

1769
01:16:34,000 --> 01:16:36,279
is making a plan with the deck you're building, but

1770
01:16:36,319 --> 01:16:38,640
another part of you is also reacting to what the

1771
01:16:38,720 --> 01:16:42,439
game is giving you. So it's a really nice middle ground. Yeah,

1772
01:16:42,760 --> 01:16:45,560
it's I think it's seven too on Steam right now,

1773
01:16:45,600 --> 01:16:47,920
by the way. Oh nice, Like, and it's well worth

1774
01:16:47,920 --> 01:16:50,159
that seventeen dollars in my opinion. I've already I've played

1775
01:16:50,159 --> 01:16:52,159
like twelve hours and I already feel like I got

1776
01:16:52,159 --> 01:16:53,880
that money's worth, and I plan on playing at least

1777
01:16:53,880 --> 01:16:55,479
another twelve I'm in.

1778
01:16:55,680 --> 01:16:57,600
Speaker 3: This sounds awesome, you know, what This sounds like one

1779
01:16:57,600 --> 01:16:59,720
that'd be really good for switch with the mouse controls,

1780
01:17:00,399 --> 01:17:03,279
you know, like games that could actually utilize the mouse

1781
01:17:03,319 --> 01:17:05,640
controlled stuff. O. Yeah, this sounds like something like that.

1782
01:17:05,680 --> 01:17:10,000
Speaker 1: But for sure, like I'm looking at let Me Tired Dominion. Yeah,

1783
01:17:10,079 --> 01:17:12,159
like it looks like almost like so it's funny. The

1784
01:17:12,199 --> 01:17:15,880
logo looks like it reminds me of the Advanced Wars remakes.

1785
01:17:16,920 --> 01:17:19,640
Then you go into the game. Yeah, and each faction

1786
01:17:19,800 --> 01:17:23,079
has Again there's three different factions with different generals, and

1787
01:17:23,079 --> 01:17:25,520
each of them have I've beaten twenty five rounds with

1788
01:17:27,359 --> 01:17:32,039
six of them. But I believe look at the achievements.

1789
01:17:32,479 --> 01:17:34,920
I don't know, it's just I like the game quite

1790
01:17:34,920 --> 01:17:37,119
a bit. The reviews of people who played it doesn't

1791
01:17:37,159 --> 01:17:39,279
have a ton but like very positive reviews. Came out

1792
01:17:39,319 --> 01:17:40,680
in May seventh. I believe it might have been an

1793
01:17:40,680 --> 01:17:41,760
early access before that.

1794
01:17:42,880 --> 01:17:45,520
Speaker 2: Boy, these characters look like shit, Oh they're so bad.

1795
01:17:46,039 --> 01:17:48,600
Speaker 4: Do you know the difference between a girl commander and

1796
01:17:48,640 --> 01:17:51,760
a boy commander because it's two big reason.

1797
01:17:52,479 --> 01:17:55,359
Speaker 2: Oh yeah, yeah yeah, and everyone looks like a funk opop.

1798
01:17:55,680 --> 01:17:59,000
Speaker 1: Oh yeah, very bad looking game, I will say once

1799
01:17:59,039 --> 01:18:02,520
you're in it in the act is happening. I it's

1800
01:18:02,600 --> 01:18:07,279
weirdly kind of nice because it never gets crazy disorienting.

1801
01:18:07,359 --> 01:18:08,560
Speaker 2: Yeah, it's read.

1802
01:18:08,760 --> 01:18:10,720
Speaker 3: The gameplay puttage and that looks like I'm fine with that,

1803
01:18:10,800 --> 01:18:11,880
Like that needs to be readable.

1804
01:18:11,920 --> 01:18:13,840
Speaker 2: That that's okay. But then every time a character comes in,

1805
01:18:13,880 --> 01:18:15,000
it's like, so, if.

1806
01:18:14,920 --> 01:18:17,920
Speaker 1: You're on this team page, there's a screenshot. If you're not,

1807
01:18:17,960 --> 01:18:20,640
don't worry. But third from the right screenshot it shows

1808
01:18:20,680 --> 01:18:23,840
the codex that shows you the different heroes you can unlock,

1809
01:18:23,840 --> 01:18:26,840
the different doctrines, which are just perks you can It's

1810
01:18:26,880 --> 01:18:29,279
like Vampire Survivor where you're kind of like sort of

1811
01:18:29,319 --> 01:18:34,119
unlocking everything. It's similar to Vampire Survivors. I always feel

1812
01:18:34,119 --> 01:18:37,039
like I have an unlocked to work toward. Yeah, so

1813
01:18:37,079 --> 01:18:41,319
that's that challenge screen has been awesome too. The biggest

1814
01:18:41,399 --> 01:18:44,119
golf between how a game looks and how it plays.

1815
01:18:44,159 --> 01:18:46,239
In a while, I can't remember the last time I'm

1816
01:18:46,279 --> 01:18:49,880
like putting up with such bad art direction because the

1817
01:18:49,920 --> 01:18:52,840
gameplay is so good. Right, Yeah, Okay, if you're interested

1818
01:18:53,000 --> 01:18:54,319
all in those kind of games, check it out. Like

1819
01:18:54,319 --> 01:18:56,880
I said, seventeen, I think of seventeen or eighteen, something

1820
01:18:56,920 --> 01:18:59,800
like that. Seventeen ninety nine, well.

1821
01:18:59,600 --> 01:19:00,000
Speaker 2: Worth the mind.

1822
01:19:00,319 --> 01:19:03,199
Speaker 1: I will report back on Steam deck capability after LA

1823
01:19:03,279 --> 01:19:06,079
because if I could play this on a flight, this

1824
01:19:06,119 --> 01:19:12,600
will absolutely melt the hours away. Oh hell yeah, what

1825
01:19:12,720 --> 01:19:14,000
else are you guys playing?

1826
01:19:14,159 --> 01:19:14,359
Speaker 4: Dan?

1827
01:19:14,680 --> 01:19:14,880
Speaker 2: Or? No?

1828
01:19:14,960 --> 01:19:16,399
Speaker 1: Sorry? Mary? Wait?

1829
01:19:16,479 --> 01:19:16,960
Speaker 2: Is this Peak?

1830
01:19:17,000 --> 01:19:19,159
Speaker 1: There's another new update since the Cannibalism update.

1831
01:19:19,640 --> 01:19:23,520
Speaker 4: Yes, there has been new levels added to Peak. So

1832
01:19:24,119 --> 01:19:26,239
I've already talked a lot about Peak and why I

1833
01:19:26,359 --> 01:19:31,479
like it, But the new level is uh a, it's

1834
01:19:31,520 --> 01:19:33,600
to help mix it up because the levels have always

1835
01:19:33,600 --> 01:19:36,960
been You're at the base camp, which is like a island,

1836
01:19:37,399 --> 01:19:39,840
and then you're in the jungle, and then you were

1837
01:19:39,920 --> 01:19:43,760
in a winter tundra and you had to keep warm,

1838
01:19:44,159 --> 01:19:46,800
and then it was the final level, which was like lava.

1839
01:19:46,920 --> 01:19:50,159
The new one replaces the winter level. So the third

1840
01:19:50,239 --> 01:19:59,039
area with sand like yeah, a desert, and it has

1841
01:19:59,199 --> 01:20:02,159
so much more weird stuff that you can interact with.

1842
01:20:02,199 --> 01:20:06,279
It has what are those things that tumbleweeds? It has

1843
01:20:06,279 --> 01:20:11,680
tumble weeds and tornadoes that are in the sand dunes,

1844
01:20:11,840 --> 01:20:14,239
and it even has these like dips in the sand dunes,

1845
01:20:14,279 --> 01:20:16,600
and there's monsters in there and they'll try and lure

1846
01:20:16,640 --> 01:20:19,960
you with presents or items and then like monsters will

1847
01:20:19,960 --> 01:20:23,319
come out. It's very good. They've added lots of new

1848
01:20:23,439 --> 01:20:25,640
things to mix it up and have it be much

1849
01:20:25,680 --> 01:20:29,640
more fun to just alter. Oh, they also gave new items,

1850
01:20:29,640 --> 01:20:32,000
and the new items are so wacky. One of them

1851
01:20:32,039 --> 01:20:34,520
is a cannon, and so you could put people in

1852
01:20:34,600 --> 01:20:37,479
a cannon and shoot them to the next area, which

1853
01:20:37,520 --> 01:20:41,359
is so funny. It's really hard to like aim, so

1854
01:20:41,399 --> 01:20:44,800
you might just shoot them off the cliff. And I

1855
01:20:44,840 --> 01:20:47,800
think they've really done it this time. Like the new

1856
01:20:47,840 --> 01:20:53,000
items are hilarious. They add for so much more dynamic

1857
01:20:53,159 --> 01:20:55,119
gameplay where you're just like, I don't know how to

1858
01:20:55,159 --> 01:20:58,439
get to this next area. I guess we'll all just

1859
01:20:58,479 --> 01:21:00,960
shoot each other out of this cannon. I think it's

1860
01:21:01,680 --> 01:21:04,479
a brilliant update. And they continue to impress me with

1861
01:21:04,520 --> 01:21:06,840
like the way that they they bring me back.

1862
01:21:07,479 --> 01:21:11,680
Speaker 3: I like how they are also playing into like this surprise, like,

1863
01:21:11,680 --> 01:21:13,920
god damn it, we made this another Crabs treasure game

1864
01:21:14,000 --> 01:21:16,399
that's like a full on like souls like type thing,

1865
01:21:16,520 --> 01:21:19,119
and now this they're they are playing it up like, oh,

1866
01:21:19,119 --> 01:21:21,199
we made this stupid little joke thing on the side,

1867
01:21:21,239 --> 01:21:24,800
and it's like super outselling everything. Well because little joke

1868
01:21:24,880 --> 01:21:27,640
thing was actually a really fucking good game. It is like,

1869
01:21:27,880 --> 01:21:30,159
you know, for the friend slop term and everything, it's

1870
01:21:30,239 --> 01:21:32,439
one of the better ones out there. And uh, I

1871
01:21:32,760 --> 01:21:34,359
love the idea of them continuing to add to and

1872
01:21:34,399 --> 01:21:36,319
everything because I would love any chance to go back

1873
01:21:36,359 --> 01:21:38,680
in there. They I want them to add a private

1874
01:21:38,920 --> 01:21:41,079
friend code type stuff because like last night I edit

1875
01:21:41,159 --> 01:21:43,000
a stream and I was like, oh shit, I would

1876
01:21:43,000 --> 01:21:44,760
love to let me hop in the peak. I'll put

1877
01:21:44,760 --> 01:21:46,399
on the mod that lets me, you know, uncap the

1878
01:21:46,399 --> 01:21:49,720
player count. Yeah, but it was like you have to

1879
01:21:49,720 --> 01:21:51,359
be Steam friends with everyone, So it's like, I'm not

1880
01:21:51,439 --> 01:21:54,399
that I love. Maybe that's a specific use case for

1881
01:21:54,560 --> 01:21:57,199
you know, people like that's that stuff, But yeah, I

1882
01:21:57,920 --> 01:21:59,640
love to be able to bring in seven people from

1883
01:21:59,680 --> 01:22:02,279
the chat and have them have prox chat on stuff

1884
01:22:02,319 --> 01:22:03,960
like that and let's just see what happens, you know.

1885
01:22:04,960 --> 01:22:06,479
Speaker 4: But I think that would be a good update. And

1886
01:22:06,760 --> 01:22:08,760
I don't think it's like you can tell that they're

1887
01:22:08,800 --> 01:22:10,680
developing this as they do it. I don't think it's

1888
01:22:10,760 --> 01:22:15,279
perfect either. I think the algorithm, because they're procedurally generated levels.

1889
01:22:15,399 --> 01:22:17,840
They had one where like the easiest way to get

1890
01:22:17,880 --> 01:22:20,600
to the new area was a rope and the rope

1891
01:22:21,119 --> 01:22:23,960
ended at a lava fall. It's just like, Okay, well

1892
01:22:24,000 --> 01:22:27,960
I can't do that, and how does a how does

1893
01:22:27,960 --> 01:22:31,880
a vine get constructed into a lava rope? Anyway, Like,

1894
01:22:31,960 --> 01:22:34,520
obviously they just haven't refined it, and they even are

1895
01:22:34,600 --> 01:22:38,319
cheeky about it their Twitter account. One time, the fire,

1896
01:22:38,640 --> 01:22:40,119
which is what you need to light to get to

1897
01:22:40,159 --> 01:22:43,000
the next level, was on top of a tree that

1898
01:22:43,039 --> 01:22:46,000
you could not get to and so it was just broken, right,

1899
01:22:46,039 --> 01:22:48,039
and they were like, Haha, should I fix this or not?

1900
01:22:48,319 --> 01:22:51,319
Like they're cheeky about it. But I have to say, like,

1901
01:22:52,800 --> 01:22:54,680
because this game is so popular, it's also a lot

1902
01:22:54,680 --> 01:22:55,199
of pressure.

1903
01:22:55,840 --> 01:22:56,720
Speaker 5: You know, they should be.

1904
01:22:56,720 --> 01:23:00,479
Speaker 4: Making it so that it's functional and you can actually

1905
01:23:00,479 --> 01:23:06,800
get through this experience without too much pain. I really

1906
01:23:06,840 --> 01:23:09,279
again like chop this up to there's a lot of

1907
01:23:09,279 --> 01:23:13,560
potential right now in the industry for making co op

1908
01:23:14,119 --> 01:23:17,840
experiences where you're essentially like climbing more to or with

1909
01:23:17,880 --> 01:23:20,479
other people, and there's just not a lot out there,

1910
01:23:20,720 --> 01:23:24,880
and so this scratches that itch for people. It needs work.

1911
01:23:24,960 --> 01:23:27,840
It's not there yet. But what the bones of what

1912
01:23:27,880 --> 01:23:31,039
they have here are so fun and I'm even I'm

1913
01:23:31,039 --> 01:23:33,159
like gonna play this again tonight with people like I'm

1914
01:23:33,720 --> 01:23:36,119
I'm doing it again where I'm like scheduling time to

1915
01:23:36,159 --> 01:23:37,479
be like, who wants to play.

1916
01:23:37,279 --> 01:23:39,560
Speaker 5: This crap with me? Because it's funny and it makes

1917
01:23:39,600 --> 01:23:40,039
me laugh.

1918
01:23:40,800 --> 01:23:43,159
Speaker 2: Yeah, yeah, it's sticking around for a bit.

1919
01:23:43,800 --> 01:23:45,279
Speaker 3: I wonder if this will have more legs than a

1920
01:23:45,359 --> 01:23:47,119
lot of the because you know, there are a lot

1921
01:23:47,159 --> 01:23:48,600
of them that kind of blew up for a little bit.

1922
01:23:48,640 --> 01:23:51,319
You know, you're lethal companies and repo and stuff like that,

1923
01:23:51,319 --> 01:23:53,359
which I love these games, yeah, but I do feel

1924
01:23:53,359 --> 01:23:54,680
like at a certain point you just kind of stop

1925
01:23:54,720 --> 01:23:56,079
hearing about them, like pretty quickly.

1926
01:23:57,039 --> 01:23:59,039
Speaker 2: I wonder if, through updates and things like that, if

1927
01:23:59,079 --> 01:24:00,560
they will have longer legs with this.

1928
01:24:01,199 --> 01:24:04,239
Speaker 4: This update helps a lot because the Tundra isn't very exciting.

1929
01:24:04,279 --> 01:24:08,960
It's just like, don't freeze to death and keep moving,

1930
01:24:09,159 --> 01:24:13,560
whereas this new one in the desert has two different

1931
01:24:13,640 --> 01:24:16,000
distinct areas. One is getting across the desert and there's

1932
01:24:16,000 --> 01:24:18,720
all sorts of you know, these tornadoes. Oh.

1933
01:24:18,760 --> 01:24:20,560
Speaker 5: Also you can get a sunburn, which is.

1934
01:24:20,560 --> 01:24:24,680
Speaker 4: A funny little update, so like the sun will light

1935
01:24:24,720 --> 01:24:27,479
you on fire. But they have a new item which

1936
01:24:27,520 --> 01:24:30,319
is sunscreen and you spray it and walk into it

1937
01:24:30,359 --> 01:24:32,760
to have sunscreen on your skin, and they give you

1938
01:24:32,880 --> 01:24:34,880
parasols as well, So when I walk into the sun,

1939
01:24:34,880 --> 01:24:37,319
I just put on my little umbrella and walk around

1940
01:24:37,319 --> 01:24:40,159
through the sun and not burn. I think it's funny,

1941
01:24:40,159 --> 01:24:43,840
like they've added enough gameplay where it's like, oh, it

1942
01:24:43,880 --> 01:24:46,279
feels fresh, it feels nice, but you would have to

1943
01:24:46,279 --> 01:24:49,159
do that again in a couple months, not even like

1944
01:24:49,199 --> 01:24:51,680
in a month or two. I'm gonna want like some

1945
01:24:51,760 --> 01:24:53,880
fresh items or some new ways to play this, or

1946
01:24:53,920 --> 01:24:55,720
it just gets a little exhausting. The last thing I

1947
01:24:55,760 --> 01:24:57,720
just want to say, because it's never happened to me before,

1948
01:24:58,600 --> 01:25:01,199
is for the first time, I've never seen an enemy

1949
01:25:01,319 --> 01:25:04,399
in this game. There's no like NPC that attacks you.

1950
01:25:04,479 --> 01:25:09,960
That's it's mostly like lava or like falling to your dad. Yeah,

1951
01:25:10,039 --> 01:25:12,479
for the first time ever. When playing this game, one

1952
01:25:12,520 --> 01:25:14,640
of the people I was playing with started screaming bloody

1953
01:25:14,680 --> 01:25:17,239
murder and so they were being chased by a giant skeleton.

1954
01:25:19,760 --> 01:25:22,520
I did get a screenshot of it, but I was alive,

1955
01:25:22,640 --> 01:25:26,119
so I couldn't see there what they were seeing. And

1956
01:25:26,239 --> 01:25:31,199
apparently if you when you first land, it keeps telling

1957
01:25:31,239 --> 01:25:35,159
you don't leave people behind. Stay together. It's a punishment

1958
01:25:35,520 --> 01:25:38,760
if one of you goes off ahead and leaves other

1959
01:25:38,800 --> 01:25:42,680
people behind. This guy can like come out and try

1960
01:25:42,720 --> 01:25:44,760
and kill you, which is nuts.

1961
01:25:44,960 --> 01:25:46,680
Speaker 5: And I haven't seen him yet.

1962
01:25:46,479 --> 01:25:50,520
Speaker 4: But I heard my friend scream bloody murder when they

1963
01:25:50,560 --> 01:25:54,399
saw him, and it sounds freaky that that could even happen.

1964
01:25:54,479 --> 01:25:57,199
So I'm hoping they'll add more stuff like that where

1965
01:25:57,239 --> 01:25:58,359
it's like I'm being hunted.

1966
01:25:58,560 --> 01:26:01,119
Speaker 1: Yeah, I still if you have to play this game,

1967
01:26:01,159 --> 01:26:03,199
it sounds rad though it's very it's very hard.

1968
01:26:03,239 --> 01:26:04,239
Speaker 2: I love to play with you guys.

1969
01:26:05,039 --> 01:26:06,680
Speaker 4: I think we should schedule it. I think it's it's

1970
01:26:06,720 --> 01:26:09,760
really worth it, and I've really enjoyed it. But it's

1971
01:26:09,840 --> 01:26:13,279
hard even getting through the first area because again there's

1972
01:26:13,279 --> 01:26:14,760
four areas of the first area.

1973
01:26:14,880 --> 01:26:17,359
Speaker 5: I die all the time just in the first area.

1974
01:26:17,760 --> 01:26:20,399
Speaker 3: Because it's pretty deep into The third is the farthest

1975
01:26:20,399 --> 01:26:22,159
I've gotten. Don't think i've gotten to the fourth yet.

1976
01:26:22,359 --> 01:26:26,159
Speaker 4: The fourth is also misleading because once you get to

1977
01:26:26,640 --> 01:26:30,439
the fourth there's a fire and I was like, did

1978
01:26:30,520 --> 01:26:32,479
we do it? Did we beat the game? And then

1979
01:26:32,479 --> 01:26:35,479
there was like another area that goes up, but it

1980
01:26:35,600 --> 01:26:36,600
didn't feel like it.

1981
01:26:36,560 --> 01:26:38,079
Speaker 5: Was it felt like it was the same area.

1982
01:26:38,199 --> 01:26:40,520
Speaker 4: So maybe there are five levels, but essentially like there's

1983
01:26:40,560 --> 01:26:42,920
like a lava area and then you have to climb

1984
01:26:43,039 --> 01:26:47,079
up in the same volcano, so it's like it's two essentially,

1985
01:26:47,399 --> 01:26:50,960
So gotch. Anyway, I've gotten really far, but I have

1986
01:26:51,119 --> 01:26:54,640
not beaten it. I've gotten so high in the final

1987
01:26:55,760 --> 01:26:59,279
climbing the volcano area, and I just I usually run

1988
01:26:59,279 --> 01:27:03,039
out of freakin' items. You need to save your items

1989
01:27:03,079 --> 01:27:08,159
because climbing is hard. Climbing, climbing is hard. Anyway, that's peak.

1990
01:27:09,039 --> 01:27:13,560
Speaker 3: Yeah, it's a good one, Dan, Let's drag X drive.

1991
01:27:15,760 --> 01:27:20,439
You know, like Nintendo will put out like, hey, we're

1992
01:27:20,439 --> 01:27:22,640
gonna make several of the best games of all time

1993
01:27:22,680 --> 01:27:26,319
on a fairly you know, frequent basis. Also, they are

1994
01:27:26,319 --> 01:27:29,000
a weird fucking company that will occasionally put out a

1995
01:27:29,039 --> 01:27:32,359
first party game that literally no one wants or likes.

1996
01:27:33,239 --> 01:27:36,079
Speaker 2: That might be hyperbolic, because I think like grub was

1997
01:27:36,119 --> 01:27:37,479
kind of having some fun with it. So it's it's

1998
01:27:37,520 --> 01:27:40,840
not it's not an objectively terrible game. It is one.

1999
01:27:40,880 --> 01:27:44,359
It's the wheelchair basketball game. Have you seen this about? No?

2000
01:27:45,439 --> 01:27:47,880
Speaker 3: Yeah, so you're in like a wheel you're like robot

2001
01:27:47,920 --> 01:27:51,640
wheelchair people, and you take the joy cons out and

2002
01:27:51,680 --> 01:27:54,039
you got to play with both in mouse mode and

2003
01:27:54,079 --> 01:27:58,479
you're rubbing it against your thighs to like simulate doing

2004
01:27:58,520 --> 01:28:01,520
an actual like wheelchair situation. You can also do it

2005
01:28:01,600 --> 01:28:03,520
on like your desk if you're at a big mouse

2006
01:28:03,520 --> 01:28:05,760
pat or something like that. So it is yeah to

2007
01:28:05,760 --> 01:28:07,760
turn it's you know, one forward, one back. You know,

2008
01:28:07,920 --> 01:28:09,520
it's a you know, you got brakes on it, and

2009
01:28:09,560 --> 01:28:13,399
it's a three on three basketball game ostensibly, but it

2010
01:28:13,439 --> 01:28:15,720
was me Greb and Minati did it on a stream,

2011
01:28:16,199 --> 01:28:18,840
and it seems like we spent a long time trying

2012
01:28:18,880 --> 01:28:20,600
to figure this out. It seems like there is no

2013
01:28:20,680 --> 01:28:23,640
way to just like, hey, Mike and Marry, you want

2014
01:28:23,680 --> 01:28:26,039
to play some three on three Drag x drive with people,

2015
01:28:26,199 --> 01:28:28,399
like you can get in the same room with each other.

2016
01:28:28,439 --> 01:28:30,439
But then it just kind of randomly like there's like

2017
01:28:30,439 --> 01:28:32,239
a pool of twelve people and it's like, all right,

2018
01:28:32,279 --> 01:28:34,039
Mike and Marry, you're on this guy's team and I'm

2019
01:28:34,079 --> 01:28:37,600
here with two balls.

2020
01:28:39,920 --> 01:28:44,319
Speaker 2: It's insane, like they unaccepted stuff that's unaccepted Splatoon.

2021
01:28:44,479 --> 01:28:46,319
Speaker 3: They've shown they can do it with some stuff, but

2022
01:28:46,359 --> 01:28:49,520
this one it's baffling, and like even when it works,

2023
01:28:49,560 --> 01:28:53,039
if you're just playing the game, it's an instantly For me,

2024
01:28:53,239 --> 01:28:56,680
it was a instantly off putting control scheme of just

2025
01:28:56,720 --> 01:28:59,319
like my arms are getting tired, my forums are like

2026
01:28:59,399 --> 01:29:02,000
just to move, you just have to constantly be fucking

2027
01:29:02,039 --> 01:29:04,880
rubbing these things against your thighs. And to shoot you

2028
01:29:04,960 --> 01:29:07,239
just kind of like just do that motion with your arm,

2029
01:29:07,399 --> 01:29:11,119
and it's I love arcade sports games. I want more

2030
01:29:11,399 --> 01:29:14,479
NBA jams and NBA streets and all that stuff, And

2031
01:29:14,560 --> 01:29:17,920
I like gimmicks. I like motion gimmicks. This is not it.

2032
01:29:18,199 --> 01:29:21,479
This is it's bland looking. Everyone is just kind of

2033
01:29:21,520 --> 01:29:23,800
the same, bland looking like grayish robot. And you can

2034
01:29:23,840 --> 01:29:25,319
do a little bit of customization, but you still be

2035
01:29:25,600 --> 01:29:27,359
like a generic robot guy.

2036
01:29:27,399 --> 01:29:31,119
Speaker 4: When you do like sports games. I love Rocket League

2037
01:29:31,199 --> 01:29:34,039
is the quintessential one of like you get hats and

2038
01:29:34,079 --> 01:29:36,319
you get skins, and you could have unique tires, like

2039
01:29:36,600 --> 01:29:39,560
in this game, can you have a unique tire? Can

2040
01:29:39,600 --> 01:29:41,920
I have a different tire than you do? Because tires

2041
01:29:41,920 --> 01:29:43,680
are obviously important.

2042
01:29:43,479 --> 01:29:46,119
Speaker 3: In this there's customization, like there are some like textures

2043
01:29:46,159 --> 01:29:48,119
and stuff you can put on your little hats and

2044
01:29:48,199 --> 01:29:49,960
suits and you can put whatever number you went on

2045
01:29:49,960 --> 01:29:50,960
the back, but like not in.

2046
01:29:51,000 --> 01:29:52,760
Speaker 2: Like you know, Rocket League at this point. Obviously Rocket

2047
01:29:52,800 --> 01:29:54,359
Leagues went around for like over a decades but sore.

2048
01:29:54,399 --> 01:29:56,319
Speaker 4: But even when it first came out, you could have

2049
01:29:56,520 --> 01:29:59,199
real fun little hats and stuff to make yourself feel

2050
01:29:59,239 --> 01:29:59,960
and look special.

2051
01:30:00,760 --> 01:30:02,600
Speaker 3: Yeah it's insane too. Is this is a game you

2052
01:30:02,760 --> 01:30:05,960
have to buy? And right now, you know Rocket League

2053
01:30:06,039 --> 01:30:07,520
is on everything, it is free.

2054
01:30:07,880 --> 01:30:11,720
Speaker 4: It is the game you have to buy. Negative.

2055
01:30:11,880 --> 01:30:16,920
Speaker 3: Yeah, yeah, it's I can't say I enjoyed any part

2056
01:30:16,920 --> 01:30:19,000
of this, Like so many things should be like oh,

2057
01:30:19,079 --> 01:30:21,199
it's got many games in between Round and it's First

2058
01:30:21,199 --> 01:30:24,000
Party Nintendo and it's Arcade Basketball, all this stuff that

2059
01:30:24,319 --> 01:30:27,039
sounds like it should be for me and the boy.

2060
01:30:27,199 --> 01:30:29,399
Speaker 2: It's it's not fun to play, It.

2061
01:30:29,479 --> 01:30:34,479
Speaker 4: Has no personality. It just feels like a missed opportunity too.

2062
01:30:34,640 --> 01:30:36,760
Or maybe it just should never have been an opportunity.

2063
01:30:37,680 --> 01:30:39,279
Speaker 3: Yeah, maybe they just wanted to like a game that

2064
01:30:39,359 --> 01:30:41,520
fully showed off the like you know, look, look you

2065
01:30:41,520 --> 01:30:44,279
can use your joy cons like mice or weird you know,

2066
01:30:44,319 --> 01:30:47,079
wheelchair stuff or whatever, and like, okay, then put it

2067
01:30:47,079 --> 01:30:49,039
as a tech demo. Put it in Nintendo Switch Tour

2068
01:30:49,199 --> 01:30:51,840
or something as a mini game, like, don't put this

2069
01:30:51,880 --> 01:30:54,640
as a retail release, and then if you do, hey,

2070
01:30:54,640 --> 01:30:55,960
maybe make it so you can party up with your

2071
01:30:55,960 --> 01:30:57,720
friends and just like play games against people.

2072
01:30:58,479 --> 01:31:01,920
Speaker 4: It's a it's a non starter. Not being able to

2073
01:31:01,960 --> 01:31:03,880
play with your friends is like, what the what have

2074
01:31:03,960 --> 01:31:04,359
you made?

2075
01:31:04,920 --> 01:31:07,239
Speaker 2: And maybe there is a way, maybe we'll get some EMAI.

2076
01:31:07,520 --> 01:31:09,359
Oh you actually have to do this. It's like, okay, well,

2077
01:31:09,359 --> 01:31:11,319
we had three people who spent their entire lives playing

2078
01:31:11,359 --> 01:31:14,079
video games, most of that time professionally, and we are

2079
01:31:14,119 --> 01:31:17,039
on stream desperately trying to figure out how to play

2080
01:31:17,039 --> 01:31:19,000
a game on the same team, and we were not

2081
01:31:19,079 --> 01:31:20,680
able to figure it out. And no one in the

2082
01:31:20,760 --> 01:31:21,760
chat was like this is how it?

2083
01:31:21,880 --> 01:31:23,399
Speaker 3: Like, we asked the chat at one point, are there

2084
01:31:23,399 --> 01:31:25,359
three people in the chat that want to play? No

2085
01:31:25,399 --> 01:31:27,199
one had the game, No one's playing it. It's a

2086
01:31:27,199 --> 01:31:29,039
game that is online.

2087
01:31:29,159 --> 01:31:31,479
Speaker 4: But I am buying this nice How much is it?

2088
01:31:31,520 --> 01:31:32,159
Speaker 5: I'm just curious.

2089
01:31:32,199 --> 01:31:33,119
Speaker 2: I think it's like twenty bucks.

2090
01:31:33,159 --> 01:31:35,840
Speaker 3: It's not expensive, but it's like I think this is

2091
01:31:35,880 --> 01:31:37,000
going to be a debt on the vine.

2092
01:31:37,000 --> 01:31:40,479
Speaker 4: Thing like this, like Tower Defense was seventeen dollars and

2093
01:31:40,520 --> 01:31:41,680
that's like, actually good.

2094
01:31:41,840 --> 01:31:43,479
Speaker 2: You know, there's much better stuff you could get for

2095
01:31:43,520 --> 01:31:45,159
twenty dollars. Yeah.

2096
01:31:45,520 --> 01:31:46,920
Speaker 3: Yeah, Like at first, I was like, oh, is this

2097
01:31:46,960 --> 01:31:49,199
going to be the arms of the switch To Like

2098
01:31:49,199 --> 01:31:50,600
I think Bank mentioned that too. It's like, oh, is

2099
01:31:50,600 --> 01:31:53,039
this the arms like kind of the gimmick emotion Joycoon

2100
01:31:53,199 --> 01:31:56,359
game of the switch To launch window, And it's like, no,

2101
01:31:56,960 --> 01:31:59,560
I'm not an arms defender. I don't like arms. There's

2102
01:31:59,600 --> 01:32:01,439
more going on arms than there is.

2103
01:32:02,760 --> 01:32:04,800
Speaker 1: Yeah, it's like arms, I don't like knees.

2104
01:32:05,079 --> 01:32:06,640
Speaker 2: Arms sucks the team up. Mary.

2105
01:32:06,960 --> 01:32:08,479
Speaker 1: Just like shins, by any chance.

2106
01:32:09,239 --> 01:32:13,840
Speaker 4: I love them?

2107
01:32:12,159 --> 01:32:16,600
Speaker 1: Yeah, sorry you fuckinger.

2108
01:32:16,079 --> 01:32:19,359
Speaker 4: My favorite part of the body shins.

2109
01:32:19,680 --> 01:32:24,439
Speaker 1: Yeah, just just I see you stroking a shin here

2110
01:32:24,479 --> 01:32:28,479
and there. But Dan, why are you replaying Breath of

2111
01:32:28,479 --> 01:32:29,960
the Wild? Aside from the fact that it's the best

2112
01:32:29,960 --> 01:32:30,560
game ever made?

2113
01:32:30,840 --> 01:32:33,720
Speaker 2: It is the best game ever made? And you know,

2114
01:32:33,880 --> 01:32:34,159
I was.

2115
01:32:34,640 --> 01:32:36,840
Speaker 3: They had the switch to edition that came out, and

2116
01:32:37,000 --> 01:32:39,439
it was like, well, I love time to kind of

2117
01:32:39,479 --> 01:32:41,439
really play it, like you know, I at Switch two's launch,

2118
01:32:41,479 --> 01:32:42,720
I was like, yeah, that does run a lot better,

2119
01:32:42,920 --> 01:32:44,720
but I wanted to actually like go back to it

2120
01:32:44,760 --> 01:32:47,520
because I never went back to it past the first time,

2121
01:32:48,000 --> 01:32:49,760
and then even after a few years, like, well, here's

2122
01:32:49,760 --> 01:32:51,119
the Kingdom's coming up, I'm not going to play it

2123
01:32:51,119 --> 01:32:52,880
so close to that. And now they're on the other

2124
01:32:52,920 --> 01:32:54,680
side of all that, and there is this new update,

2125
01:32:54,720 --> 01:32:56,479
and there was like a little bit of a gap between,

2126
01:32:56,560 --> 01:32:58,840
you know, I finished like Expedition and Destranding and Donkey

2127
01:32:58,920 --> 01:33:00,920
Kong and stuff. It's like, I think I got a

2128
01:33:00,920 --> 01:33:02,479
couple of weeks here, let's go back in and I'm

2129
01:33:02,479 --> 01:33:04,039
not gonna try one hundred percent or anything.

2130
01:33:04,520 --> 01:33:06,760
Speaker 2: And so I've been playing it. I've got two of

2131
01:33:06,760 --> 01:33:07,399
the Divine Beasts.

2132
01:33:07,439 --> 01:33:09,600
Speaker 3: Now, I'm you know, a good chunk of the way

2133
01:33:09,640 --> 01:33:11,840
and I'll tellim about halfway through the game now, And

2134
01:33:11,920 --> 01:33:14,479
goddamn if it isn't a lot better to go back

2135
01:33:14,520 --> 01:33:17,159
to than I expected, because in my mind, it's like

2136
01:33:17,680 --> 01:33:20,279
I didn't think it would be like obviously you can't

2137
01:33:20,319 --> 01:33:23,039
replicate the first time of like not knowing like, oh,

2138
01:33:23,039 --> 01:33:25,319
can they pull off the open world Skyrimselda whatever?

2139
01:33:25,359 --> 01:33:27,960
Speaker 4: You know, what's that dragon in the sky? Yeah, yeah,

2140
01:33:28,119 --> 01:33:28,479
like the.

2141
01:33:28,479 --> 01:33:31,079
Speaker 3: Moments, You'll never be able to replicate those, And so

2142
01:33:31,199 --> 01:33:32,560
I thought I was gonna be like all right, I'm

2143
01:33:32,560 --> 01:33:34,039
just gonna go back and be like, yep, I remember this, Yep,

2144
01:33:34,039 --> 01:33:37,079
I remember this, But it's a big high rule and

2145
01:33:37,199 --> 01:33:39,560
there's a lot of little things and a little vignettes

2146
01:33:39,560 --> 01:33:41,399
and characters and moments and stuff that like, of course

2147
01:33:41,439 --> 01:33:43,960
remember yeah, the one hundred and twenty shrines, the dragon moment,

2148
01:33:44,000 --> 01:33:46,840
the four Divine Beasts, the Lost Wood stuff, those big

2149
01:33:46,840 --> 01:33:48,479
things I definitely remember, but there are a lot of

2150
01:33:48,520 --> 01:33:51,159
like just little elements of that game and just little

2151
01:33:51,279 --> 01:33:53,680
joys to be found in every corner of it that

2152
01:33:53,880 --> 01:33:56,359
I'm like, oh, this is actually way better to return

2153
01:33:56,399 --> 01:34:00,279
to than I expected. And it does look much much better,

2154
01:34:00,399 --> 01:34:03,439
Like it's fantastic, like the new frame rate, some new

2155
01:34:03,479 --> 01:34:05,399
visual details and stuff like water looks a lot better,

2156
01:34:05,520 --> 01:34:08,479
things like that, And this playing of it is what

2157
01:34:08,560 --> 01:34:10,439
cemented for me that I do think I prefer this

2158
01:34:10,479 --> 01:34:13,199
over Tiers the Kingdom because there were times when I

2159
01:34:13,239 --> 01:34:14,720
was playing Tears the Kingdom where I was like, I

2160
01:34:14,720 --> 01:34:17,279
don't know why, you know, like, you know, it's not

2161
01:34:17,319 --> 01:34:19,000
going to have the surprise factor Breath the Whild, but

2162
01:34:19,039 --> 01:34:20,680
if somebody was going in for the first time, now,

2163
01:34:20,800 --> 01:34:23,000
Tiers the Kingdom is everything. Breath the Wild was and more.

2164
01:34:23,359 --> 01:34:25,000
That's what I thought when I was playing Tears the Kingdom.

2165
01:34:25,640 --> 01:34:27,920
Now that I've gone back to Breath the Wild, I

2166
01:34:27,920 --> 01:34:31,239
am appreciating that. Like Tiers the Kingdom lets you do

2167
01:34:31,319 --> 01:34:33,239
a lot of stuff, and a lot of it's really cool,

2168
01:34:33,239 --> 01:34:35,039
like being able to like build all that stuff, and

2169
01:34:35,079 --> 01:34:38,319
you know people make crazy contraptions like and the breadth

2170
01:34:38,319 --> 01:34:40,039
of like you know, the whole caverns and the sky.

2171
01:34:40,199 --> 01:34:41,600
Speaker 2: It's bigger and more.

2172
01:34:42,199 --> 01:34:44,399
Speaker 3: And I do think the core abilities are more interesting

2173
01:34:44,439 --> 01:34:47,880
in Tiers the Kingdom, but playing Breath of the Wild,

2174
01:34:47,960 --> 01:34:51,159
it is just kind of a more focused experience here.

2175
01:34:51,239 --> 01:34:53,520
Speaker 4: Isn't always better, isn't it? You know, like I don't

2176
01:34:53,560 --> 01:34:56,319
really like being underground in Tiers of the Kingdom. I

2177
01:34:56,319 --> 01:34:57,560
don't want to go down there.

2178
01:34:57,920 --> 01:34:59,640
Speaker 2: Yeah, And the amount of times like Okay, I'm fusing

2179
01:34:59,640 --> 01:35:01,199
this stuff together, or I have to like, you know,

2180
01:35:01,279 --> 01:35:03,560
adjust this rocket to be pointing this way for this

2181
01:35:03,560 --> 01:35:05,560
thing I gotta attach to this wheel, and like there's

2182
01:35:05,600 --> 01:35:08,279
just a lot of stopping and scrolling through a big

2183
01:35:08,319 --> 01:35:10,279
list of items to attach the right thing to the

2184
01:35:10,359 --> 01:35:11,920
right thing, And like it's cool.

2185
01:35:12,000 --> 01:35:13,399
Speaker 3: I think all that stuff is awesome. And Tiers of

2186
01:35:13,399 --> 01:35:15,000
the Kingdom is one of the best games of all time.

2187
01:35:15,560 --> 01:35:17,479
But being able to play Breath the Wild now and

2188
01:35:17,520 --> 01:35:19,720
just be like, I'm kind of just like I see

2189
01:35:19,720 --> 01:35:21,479
that tower on the distance, I'm gonna go climb it.

2190
01:35:21,479 --> 01:35:22,720
And I get on top of that, I'm like, look

2191
01:35:22,720 --> 01:35:23,399
at all these shrines.

2192
01:35:23,399 --> 01:35:23,840
Speaker 2: Oh, what's that.

2193
01:35:23,880 --> 01:35:26,680
Speaker 3: I'm gonna go over there, and it's it's just more focused.

2194
01:35:26,760 --> 01:35:28,680
I'm not spending a lot of time in menus, I'm

2195
01:35:28,680 --> 01:35:32,359
not fiddling around with rotating you know, the whatever zone

2196
01:35:32,319 --> 01:35:36,479
eye pieces and stuff like that. It's it's it's much

2197
01:35:36,520 --> 01:35:38,840
better than I expected to be to return to, so

2198
01:35:40,079 --> 01:35:42,479
very very much enjoying the switch to edition.

2199
01:35:42,560 --> 01:35:45,520
Speaker 2: I've bread the way. Yeah, I take my own path too.

2200
01:35:46,199 --> 01:35:48,479
Speaker 3: That's such an open game that it's like I remember

2201
01:35:48,520 --> 01:35:50,079
how I went the first time, and I just kind

2202
01:35:50,079 --> 01:35:51,880
of start going off in random directions here and I

2203
01:35:51,880 --> 01:35:54,760
find myself just encountering things in a totally different order,

2204
01:35:54,800 --> 01:35:56,800
a whole different path, and I don't have to force it.

2205
01:35:57,039 --> 01:35:58,920
That game is just so good at just like what's that,

2206
01:35:59,000 --> 01:36:00,680
I'll go that way? What's that all got there? Oh,

2207
01:36:00,720 --> 01:36:02,159
I'm trying to get this thing or this upgrade. I'll

2208
01:36:02,159 --> 01:36:03,600
go do this for a little bit like, Yeah, it

2209
01:36:03,600 --> 01:36:05,119
feels like a different path through the game than I

2210
01:36:05,119 --> 01:36:05,840
did the first time.

2211
01:36:06,319 --> 01:36:09,239
Speaker 1: Yeah, I was wondering if by the time I finally

2212
01:36:09,279 --> 01:36:11,600
go back, I would just actually prefer Breath of the Wild.

2213
01:36:12,800 --> 01:36:14,520
It just always felt more focused, and I feel like

2214
01:36:14,560 --> 01:36:18,520
it's more a focus on pure exploration survival, whereas Tears

2215
01:36:18,520 --> 01:36:20,840
of the Kingdom definitely explodes that with two more layers

2216
01:36:20,840 --> 01:36:23,960
to the world and the engineering aspect of it, which

2217
01:36:23,960 --> 01:36:26,680
is super cool. I agree, But yeah, I want to

2218
01:36:26,720 --> 01:36:28,399
replay it. Maybe that's like the thing I'll do after

2219
01:36:28,439 --> 01:36:29,800
Donkey Kong when I get the switch too.

2220
01:36:30,359 --> 01:36:32,920
Speaker 2: It's really good, it's really really fun. I would recommend it.

2221
01:36:33,039 --> 01:36:36,039
Speaker 4: I think it's also like a good reflection you saying, like, listen,

2222
01:36:36,119 --> 01:36:39,720
I don't need all the bells and whistles of Tears

2223
01:36:39,800 --> 01:36:40,199
the Kingdom.

2224
01:36:40,239 --> 01:36:43,039
Speaker 5: And I liked the more focused. I like that word focused.

2225
01:36:43,520 --> 01:36:45,800
Speaker 4: Yeah, I just don't think you always need everything in

2226
01:36:45,800 --> 01:36:47,560
the kitchen sink and games, and that has been a

2227
01:36:47,600 --> 01:36:51,439
conversation that we've had in gaming a lot of Like recently,

2228
01:36:51,439 --> 01:36:53,239
I think there was like this controversy that you couldn't

2229
01:36:53,439 --> 01:36:56,000
swim in the new like Mafia game, and it's like,

2230
01:36:56,039 --> 01:36:57,520
why do you need it?

2231
01:36:57,520 --> 01:36:59,119
Speaker 2: It's nice going to make it a better game?

2232
01:36:59,359 --> 01:37:01,840
Speaker 4: Is that is that important to the story or it's

2233
01:37:01,920 --> 01:37:05,159
like what's going on? And I think there's these natural

2234
01:37:05,159 --> 01:37:06,880
reactions we have where it's like you're in water but

2235
01:37:06,960 --> 01:37:09,760
you can't even swim, and it's like, but focusing the

2236
01:37:09,840 --> 01:37:12,520
player into like knowing what their purpose is in the

2237
01:37:12,600 --> 01:37:18,039
space and have intentionality in the gameplay is very important.

2238
01:37:18,199 --> 01:37:21,159
And like there's a reason that Breath of the Wild

2239
01:37:21,239 --> 01:37:23,239
is the is the Goat, And I think it's because

2240
01:37:23,279 --> 01:37:25,520
it knew what it was trying to do. It didn't

2241
01:37:25,520 --> 01:37:28,039
have everything, but it didn't need it. It had exactly

2242
01:37:28,039 --> 01:37:29,199
what it wanted to be.

2243
01:37:29,560 --> 01:37:31,199
Speaker 1: The weapons break way too easily, though.

2244
01:37:34,159 --> 01:37:36,039
Speaker 3: It's you know, I will say again, you know you

2245
01:37:36,119 --> 01:37:37,680
kind of bounce around like you know forever I said

2246
01:37:37,760 --> 01:37:39,159
Linked the Past my favorite game of all time, and

2247
01:37:39,199 --> 01:37:41,079
then it was Breath the Wild, and you know, like

2248
01:37:41,800 --> 01:37:43,840
playing this again, it's like, yeah, I do think I

2249
01:37:43,840 --> 01:37:45,479
can say definitively, I think this is the best game

2250
01:37:45,479 --> 01:37:46,079
I ever made.

2251
01:37:46,279 --> 01:37:47,479
Speaker 2: Yeah, I already play it.

2252
01:37:48,760 --> 01:37:51,880
Speaker 4: Dan, you I'm going to do it.

2253
01:37:52,880 --> 01:37:56,239
Speaker 2: Dan, you played a game that you don't need to

2254
01:37:56,399 --> 01:37:57,199
summon for.

2255
01:37:57,079 --> 01:37:59,720
Speaker 4: Me because it's for me because I asked Dan to

2256
01:37:59,720 --> 01:38:02,479
play this game, and if you aren't such a fucking

2257
01:38:02,600 --> 01:38:05,319
obnoxious one, something.

2258
01:38:05,199 --> 01:38:07,079
Speaker 1: Take it over from me. Sometimes when I'm right here,

2259
01:38:07,119 --> 01:38:08,600
ready to go, and I won't have it.

2260
01:38:08,600 --> 01:38:11,199
Speaker 2: This is my Yeah, we can put them from the

2261
01:38:11,199 --> 01:38:11,720
call Mary.

2262
01:38:11,800 --> 01:38:23,000
Speaker 4: Anybody who says King is no King.

2263
01:38:19,720 --> 01:38:22,600
Speaker 1: Boy no sorry, go ahead.

2264
01:38:22,920 --> 01:38:25,880
Speaker 4: Last episode, I talked about a game that I really

2265
01:38:25,920 --> 01:38:28,000
liked called Time Flies, and I heard you play it,

2266
01:38:28,000 --> 01:38:29,560
so I'm really curious what you thought about it.

2267
01:38:29,960 --> 01:38:32,199
Speaker 2: I love it. I you know, I I don't know

2268
01:38:32,279 --> 01:38:34,079
how many like areas there are because like you know,

2269
01:38:34,279 --> 01:38:35,960
you start out and it's like here's the checklist for

2270
01:38:36,000 --> 01:38:38,279
this area of like the kitchen and the upstairs and stuff,

2271
01:38:38,279 --> 01:38:39,479
and I got to the next area, So I'm not

2272
01:38:39,479 --> 01:38:41,199
sure how many of those, like I hear, it's not

2273
01:38:41,239 --> 01:38:44,439
a super long game, so there's like twenty different those, but.

2274
01:38:44,399 --> 01:38:47,920
Speaker 3: Like it is very fun where it's like okay, you

2275
01:38:48,079 --> 01:38:50,079
are in the new area and it's I'm just gonna

2276
01:38:50,079 --> 01:38:50,600
fly around.

2277
01:38:50,600 --> 01:38:51,760
Speaker 2: Obviously you're not going to beat it.

2278
01:38:51,760 --> 01:38:53,800
Speaker 3: You're not going to like do all the things on

2279
01:38:53,840 --> 01:38:56,000
the checklist on your bucket list in one life. So

2280
01:38:56,039 --> 01:38:58,479
it's just kind of that exploratory few lives at the

2281
01:38:58,479 --> 01:38:59,960
beginning where it's like, oh, I can play the good

2282
01:39:00,079 --> 01:39:02,840
are Oh I can fly inside this lamp. Oh I

2283
01:39:02,880 --> 01:39:05,760
can do this thing, I can hop on these ants

2284
01:39:05,800 --> 01:39:08,079
back and get a thing for that I record play

2285
01:39:08,199 --> 01:39:10,880
like and then as you learn more and more you

2286
01:39:10,880 --> 01:39:13,199
start to piece together like, okay, so now I know

2287
01:39:13,239 --> 01:39:15,119
the things I got to do. Now what is the path?

2288
01:39:15,560 --> 01:39:18,520
What order do I do these things in? And it's

2289
01:39:18,560 --> 01:39:20,039
just one of those fun games. It's almost like a

2290
01:39:20,039 --> 01:39:22,479
warrior word type thing of just like you'll just die

2291
01:39:22,479 --> 01:39:24,359
in a funny way, or something pops up and it's

2292
01:39:24,439 --> 01:39:26,720
unexpected and you're like, oh, okay, I didn't see that coming,

2293
01:39:27,159 --> 01:39:29,359
and then you know for the next time. I love

2294
01:39:29,399 --> 01:39:31,319
the look of it. It's just so simple. It's you know,

2295
01:39:31,319 --> 01:39:32,600
there are parts where it kind of zooms in you

2296
01:39:32,600 --> 01:39:34,439
can actually see the fly, and then there are the

2297
01:39:34,439 --> 01:39:36,960
wider ones where you're literally just controlling this black dot

2298
01:39:37,119 --> 01:39:41,439
buzzing around. It's funny, it's incredibly simple. It's a game

2299
01:39:41,479 --> 01:39:44,640
that you just play with just an analog stick. The

2300
01:39:44,720 --> 01:39:47,960
idea of just having to beat these levels in one run. Basically,

2301
01:39:48,000 --> 01:39:50,239
it reminds you of like a Tony Hawk level where it's

2302
01:39:50,239 --> 01:39:51,399
like I'm gonna try to do every one of these

2303
01:39:51,399 --> 01:39:53,920
objectives in one two minute run. It's kind of like that.

2304
01:39:54,880 --> 01:39:56,960
But yeah, it's got a lot of personality. It's it's

2305
01:39:57,279 --> 01:39:59,079
got a fun gimmick that I haven't really seen other

2306
01:39:59,119 --> 01:40:00,239
games use quite like the is.

2307
01:40:01,199 --> 01:40:02,039
Speaker 2: I think it's really cool.

2308
01:40:02,239 --> 01:40:03,920
Speaker 4: Yeah, I think there's like a couple of moments where

2309
01:40:03,920 --> 01:40:05,560
you kind of laugh out loud and you go, I

2310
01:40:05,680 --> 01:40:07,920
see what you're doing here. It does have some weird

2311
01:40:08,399 --> 01:40:10,079
stuff where like sometimes you'll be like that was like

2312
01:40:10,159 --> 01:40:12,399
oddly perverted or like strange.

2313
01:40:12,720 --> 01:40:17,479
Speaker 2: Have you been across any of that? I'm a foot

2314
01:40:17,479 --> 01:40:19,600
to make them laugh, And yeah, there's a.

2315
01:40:19,560 --> 01:40:22,920
Speaker 4: Couple of weird ones where like, uh, especially in the

2316
01:40:23,000 --> 01:40:26,199
later levels, there's like, I think one I'm not I

2317
01:40:26,239 --> 01:40:29,520
don't think it's a big spoiler where you like are

2318
01:40:29,640 --> 01:40:34,079
essentially going into someone's butt and a flower grows out

2319
01:40:34,119 --> 01:40:37,319
of the butt and I was like who made this puzzle?

2320
01:40:37,399 --> 01:40:41,039
Because this is so weird and like strange. But I

2321
01:40:41,039 --> 01:40:43,880
didn't like it never, it never like bothered me too much,

2322
01:40:43,880 --> 01:40:46,319
but I was always like, what the heck making these

2323
01:40:46,319 --> 01:40:49,600
little butt flowers and farts and stuff like that? It's

2324
01:40:49,600 --> 01:40:50,920
got some cheeky moments to it.

2325
01:40:51,600 --> 01:40:55,920
Speaker 1: Hemorrhoids. But maybe you should host and then I'll come

2326
01:40:55,920 --> 01:41:01,760
in with those really funny bits. You actually going keep going, no.

2327
01:41:01,760 --> 01:41:03,560
Speaker 2: Good stuff though, I definitely enjoy it.

2328
01:41:03,640 --> 01:41:07,000
Speaker 5: I'm glad.

2329
01:41:07,439 --> 01:41:13,000
Speaker 2: Oh yeah, Mike, Yeah yeah, I see what you're doing.

2330
01:41:13,319 --> 01:41:17,600
Speaker 1: Mary go yeah, Mary, what's a make room all about? It?

2331
01:41:18,199 --> 01:41:19,439
Better be sick after this.

2332
01:41:19,520 --> 01:41:20,720
Speaker 5: I just like telling you what to do.

2333
01:41:22,239 --> 01:41:28,159
Speaker 4: Make Room is a other cozy game, uh djure where

2334
01:41:28,319 --> 01:41:32,239
it's like it's I think it's also very unpacking. It

2335
01:41:32,319 --> 01:41:35,279
might be even more unpacking where you are constructing rooms

2336
01:41:35,319 --> 01:41:36,920
based on what people want. So you'll go to a

2337
01:41:36,960 --> 01:41:38,399
town and this person will be like, I would like

2338
01:41:38,399 --> 01:41:42,000
a new gaming room. My desk is too small, I

2339
01:41:42,039 --> 01:41:45,359
want to monitors on my setup, and I want like

2340
01:41:45,399 --> 01:41:47,039
a nicer gaming chair. And so you go through the

2341
01:41:47,119 --> 01:41:49,439
repertoire of like the items and you design a space

2342
01:41:49,439 --> 01:41:52,239
for them. So it's a design it's a space design game.

2343
01:41:53,479 --> 01:41:56,199
Other rooms I do like, there's different environments. So you

2344
01:41:56,239 --> 01:42:01,840
can make a tiny what are those called, like like.

2345
01:42:01,359 --> 01:42:03,039
Speaker 5: Like those like camping.

2346
01:42:04,439 --> 01:42:07,640
Speaker 4: Time fans trailer, Yeah, like a tiny trailer, and so

2347
01:42:07,680 --> 01:42:10,199
you have to make a space in this tiny trailer

2348
01:42:10,439 --> 01:42:15,439
and that's fine for me. It's like very calming. I

2349
01:42:15,439 --> 01:42:17,760
think it's a little limited. There's really not that many items.

2350
01:42:17,760 --> 01:42:19,399
For example, in the gaming room, there was like three

2351
01:42:19,439 --> 01:42:23,119
different types of monitors, and I understand, like those are assets,

2352
01:42:23,159 --> 01:42:25,279
but it's just like, my gaming room is going to

2353
01:42:25,319 --> 01:42:28,279
look extremely similar to your gaming room because there's just

2354
01:42:28,319 --> 01:42:31,000
not enough variety. The other thing that bothered me about

2355
01:42:31,039 --> 01:42:34,760
it is that it's visual based. There's no text, and

2356
01:42:35,239 --> 01:42:38,039
this game can correct me if I'm wrong, but I

2357
01:42:38,079 --> 01:42:41,239
sometimes it would be like we need an easel, and

2358
01:42:41,279 --> 01:42:43,840
I would be like, okay, I'm making an art room, right,

2359
01:42:44,199 --> 01:42:46,560
find the easel, and I'm going through all the categories

2360
01:42:46,560 --> 01:42:47,920
and I'm like, where would the easel be?

2361
01:42:48,199 --> 01:42:48,800
Speaker 5: You know what I mean?

2362
01:42:48,840 --> 01:42:51,560
Speaker 4: Like where, well, category is easel in? So I'm like

2363
01:42:51,600 --> 01:42:53,920
going through all these damn categories and then once you

2364
01:42:53,960 --> 01:42:57,600
go into the category, it's all visual again. So I

2365
01:42:57,640 --> 01:43:01,079
don't unless you know exactly what they're art style interpretation

2366
01:43:01,159 --> 01:43:02,720
of an easel is you might just be clicking on

2367
01:43:02,760 --> 01:43:06,439
things randomly hoping that you're getting the easel. I accidentally

2368
01:43:06,479 --> 01:43:11,960
clicked on like a TV scrud dildo and it was

2369
01:43:12,039 --> 01:43:16,039
not an easel and now I know it's true.

2370
01:43:16,439 --> 01:43:19,760
Speaker 5: There's a learning game education and.

2371
01:43:20,079 --> 01:43:22,800
Speaker 4: Uh, I think it's cozy and cute, but I think

2372
01:43:22,800 --> 01:43:26,880
it's very limited, and I don't think it's probably for

2373
01:43:26,960 --> 01:43:28,680
someone who is looking for a more.

2374
01:43:30,159 --> 01:43:31,039
Speaker 5: Robust experience.

2375
01:43:31,079 --> 01:43:33,039
Speaker 4: I think there's other games that have have like more

2376
01:43:33,119 --> 01:43:36,600
dynamic experiences of building a house and fixing it. It is.

2377
01:43:36,760 --> 01:43:40,439
Speaker 5: It is like limited in its capacity, but it.

2378
01:43:40,479 --> 01:43:43,520
Speaker 4: Has a nice space where you could be like, oh,

2379
01:43:43,560 --> 01:43:45,279
I want it to be raining outside and then you're

2380
01:43:45,279 --> 01:43:47,520
making like a cozy gaming room while it's raining. I

2381
01:43:47,520 --> 01:43:50,039
mean that'll put me right to sleep. So like definitely

2382
01:43:50,079 --> 01:43:52,119
has cozy vibes and I think it's cool with building,

2383
01:43:52,119 --> 01:43:53,800
but it's just felt a little limited for me.

2384
01:43:55,199 --> 01:43:57,520
Speaker 1: Try that out. Uh, Do I see correctly that you're

2385
01:43:57,520 --> 01:44:00,920
making a cat paradise at some point, like a cat house,

2386
01:44:01,000 --> 01:44:01,840
like a house for cats.

2387
01:44:02,000 --> 01:44:04,079
Speaker 4: I haven't gotten there yet, but yes, it has ones

2388
01:44:04,119 --> 01:44:07,000
where like some of the requests are like I want

2389
01:44:07,199 --> 01:44:10,640
a room for my dog, yes, and I wanted to

2390
01:44:10,800 --> 01:44:12,479
have all the bells and whistles I wanted to have

2391
01:44:12,520 --> 01:44:14,359
like this, and there are cat posts. There are like

2392
01:44:14,399 --> 01:44:16,960
lots of things for your pets. And then there's also

2393
01:44:17,039 --> 01:44:19,680
free play. So in addition to the request area that's

2394
01:44:19,720 --> 01:44:21,439
like the game I would say, where it's like do

2395
01:44:21,600 --> 01:44:25,640
my requests. You can also build a room from scratch

2396
01:44:25,760 --> 01:44:28,000
of your choosing and that's really fun and you can

2397
01:44:28,000 --> 01:44:30,720
basically just make the room of your dreams. And for me,

2398
01:44:31,439 --> 01:44:36,800
I made a camper van that had a tiny bed,

2399
01:44:37,000 --> 01:44:39,239
had a fireplace in the camper van. I assume that

2400
01:44:39,239 --> 01:44:41,079
wouldn't actually work, but it's my fucking room and you

2401
01:44:41,119 --> 01:44:43,119
guys can't tell me what to do. And it had

2402
01:44:43,159 --> 01:44:46,119
like a desk with my gaming setup, and so I

2403
01:44:46,159 --> 01:44:48,359
was like I could stream, I could sleep, I would

2404
01:44:48,439 --> 01:44:50,840
cook my food on the fire and I had like

2405
01:44:50,880 --> 01:44:53,439
a whole section for semoon and like all of his

2406
01:44:53,479 --> 01:44:55,439
little items to make sure that like my dog was

2407
01:44:55,479 --> 01:44:57,319
happy in my campra van. This is just like, you know,

2408
01:44:57,359 --> 01:45:00,239
an imaginary space that I got to invent that I

2409
01:45:00,239 --> 01:45:01,239
thought was very sweet.

2410
01:45:01,960 --> 01:45:04,840
Speaker 1: Damn, what would your dream room consist of? Comprise?

2411
01:45:05,319 --> 01:45:07,479
Speaker 2: Look like you've been in it? I think?

2412
01:45:08,000 --> 01:45:09,439
Speaker 4: Is this this?

2413
01:45:11,600 --> 01:45:14,760
Speaker 2: This is the office I'm talking about, the giant the

2414
01:45:15,199 --> 01:45:20,439
bean Bag Arcade retro museum, Like yeah, that's that's hundred You've.

2415
01:45:20,199 --> 01:45:22,039
Speaker 5: Built your perfect space.

2416
01:45:21,720 --> 01:45:24,439
Speaker 4: And it's just a giant couch and a giant TV.

2417
01:45:25,239 --> 01:45:27,640
Speaker 2: Yeah, with every game I've ever played and ever will

2418
01:45:27,640 --> 01:45:30,800
play like it's I think I got that. I think mine.

2419
01:45:31,239 --> 01:45:33,920
Speaker 1: I'd have a bed and then around the bed on

2420
01:45:33,960 --> 01:45:36,159
the floor would be really powerful solar lights.

2421
01:45:41,520 --> 01:45:43,680
Speaker 4: The blind me as I tried.

2422
01:45:44,920 --> 01:45:46,279
Speaker 2: Yeah, I'm gonna try it out.

2423
01:45:46,720 --> 01:45:48,920
Speaker 4: I want a clapper so that when I clap, it

2424
01:45:48,960 --> 01:45:52,279
immediately plays the Family Guy intro music.

2425
01:45:52,439 --> 01:46:00,119
Speaker 1: The Pelvic Thrust, All Night Perfect, Jesus Mary eight, thing

2426
01:46:00,119 --> 01:46:02,439
else about makeroom I. I want to try that out,

2427
01:46:02,479 --> 01:46:04,760
because that's like all these sound like. I feel like

2428
01:46:04,800 --> 01:46:07,359
I have a good spate of playing games for the week.

2429
01:46:07,560 --> 01:46:10,840
Speaker 4: I've been playing a lot of like chill games recently,

2430
01:46:10,840 --> 01:46:12,840
and I think it's just because I'm in the throes

2431
01:46:12,880 --> 01:46:15,520
of a very stressful time at work, and so like

2432
01:46:15,520 --> 01:46:17,359
when I get off of work, I don't always have

2433
01:46:17,399 --> 01:46:20,720
the mental capacity to play a complicated game that will

2434
01:46:20,760 --> 01:46:23,399
like also stress me out. I've been stressed enough, so

2435
01:46:23,640 --> 01:46:26,960
play a game where I can like watch Alien Earth

2436
01:46:27,119 --> 01:46:31,600
on TV and like casually you know, have people change

2437
01:46:31,720 --> 01:46:34,119
spots on a bus or make a little cozy room

2438
01:46:34,600 --> 01:46:36,760
is cathartic. It's just like nice for me to have,

2439
01:46:36,880 --> 01:46:41,479
and I still play more intense games on days that

2440
01:46:41,520 --> 01:46:43,000
I can do it. But yeah, I've been on a

2441
01:46:43,000 --> 01:46:45,720
bit of a cozy game kick, so that one, time Flies,

2442
01:46:45,720 --> 01:46:47,119
I think is my favorite. Though, Like if you were

2443
01:46:47,119 --> 01:46:48,640
asking me, like of all these like I would be

2444
01:46:48,680 --> 01:46:51,439
like time Flies is so cool, Like it's such a neat,

2445
01:46:51,479 --> 01:46:52,399
little funky game.

2446
01:46:52,920 --> 01:46:57,199
Speaker 5: But I think is this seat taken is a delight

2447
01:46:57,399 --> 01:46:58,680
I've I've enjoyed.

2448
01:46:58,319 --> 01:47:01,079
Speaker 2: That experience this week after I'm recording here.

2449
01:47:01,159 --> 01:47:03,000
Speaker 4: Yeah, that's cute kind of.

2450
01:47:03,079 --> 01:47:05,199
Speaker 1: I liked Pickman four.

2451
01:47:07,760 --> 01:47:10,960
Speaker 2: That much. You could pick jes that you guys.

2452
01:47:10,960 --> 01:47:12,960
Speaker 4: Remember when I had too much of a dosage of

2453
01:47:13,119 --> 01:47:17,159
uh THC and a gummy and I was like, I'm

2454
01:47:17,159 --> 01:47:19,960
playing Pickman four for six hours. No one fucking talked

2455
01:47:19,960 --> 01:47:24,239
to me, and I that game saved my life. I

2456
01:47:24,279 --> 01:47:27,239
thought I was going to die. I like, I had

2457
01:47:27,319 --> 01:47:30,199
no idea, I had like the wrong dosage. I was

2458
01:47:30,239 --> 01:47:32,359
a mess and Pickman four was the only thing that

2459
01:47:32,399 --> 01:47:34,680
I could I could do to keep my brain from melting.

2460
01:47:34,920 --> 01:47:37,680
Speaker 3: That I feel like everyone who played Pickman four adores it,

2461
01:47:37,800 --> 01:47:40,119
but I still feel the need to any time I

2462
01:47:40,279 --> 01:47:42,119
think about it, like yell about how fucking good. It

2463
01:47:42,159 --> 01:47:44,079
is because if you have not played Pickman four good,

2464
01:47:44,439 --> 01:47:46,079
it is unbelievably good.

2465
01:47:46,560 --> 01:47:49,239
Speaker 2: All Pickmans are good. Pickman four is incredible.

2466
01:47:49,359 --> 01:47:51,920
Speaker 5: Could it could have been Game of the Year, could have.

2467
01:47:51,840 --> 01:47:54,439
Speaker 2: Been well, I got it over that. My tears, I

2468
01:47:54,439 --> 01:47:54,960
think tears.

2469
01:47:55,000 --> 01:47:56,079
Speaker 1: Oh, here's the Kingdom.

2470
01:47:56,239 --> 01:48:00,720
Speaker 4: Yeah, Mike was Mike was like gunning against it.

2471
01:48:00,159 --> 01:48:02,000
Speaker 2: Because I pushed for No.

2472
01:48:02,279 --> 01:48:05,000
Speaker 1: You did a late night push even though all the

2473
01:48:05,039 --> 01:48:08,920
evidence up to it. That's why I'm like, I so

2474
01:48:09,079 --> 01:48:10,960
resent both of you from making me the adult in

2475
01:48:11,000 --> 01:48:12,279
the room in most animations.

2476
01:48:12,319 --> 01:48:13,439
Speaker 4: I'm gonna d right now.

2477
01:48:13,560 --> 01:48:18,640
Speaker 2: Yeah, which has in it? Yeah?

2478
01:48:18,720 --> 01:48:21,840
Speaker 5: The No MIC's Club is going to be poppin' after that.

2479
01:48:21,920 --> 01:48:24,720
Speaker 1: I'm gonna make nobody else button me channel where I

2480
01:48:24,720 --> 01:48:25,760
could just talk to myself.

2481
01:48:25,840 --> 01:48:28,039
Speaker 4: You, it's just called the Angry Dome.

2482
01:48:28,560 --> 01:48:30,319
Speaker 1: What if I did that? What if I wrote it

2483
01:48:30,359 --> 01:48:32,680
for a year and then it.

2484
01:48:32,840 --> 01:48:35,039
Speaker 2: Is you and a bunch of chaddbts Joe do you?

2485
01:48:36,319 --> 01:48:40,239
Speaker 3: Yeah, I'm all telling you how right and handsome you are.

2486
01:48:40,600 --> 01:48:42,920
Speaker 2: That's right, Mike, Yeah, good job, I am right.

2487
01:48:43,800 --> 01:48:45,840
Speaker 1: That's the time. Mary take us into emails.

2488
01:48:46,680 --> 01:48:48,800
Speaker 4: You guys want to read some emails?

2489
01:48:49,159 --> 01:48:54,319
Speaker 2: Yeah? Sure, Mary, do you want to lead us into emails?

2490
01:48:54,720 --> 01:48:58,079
Speaker 4: No, you're the host and I trust you and love you.

2491
01:48:58,079 --> 01:49:00,239
You do it. You're the best host with the.

2492
01:49:00,079 --> 01:49:03,359
Speaker 1: Most That's what I thought.

2493
01:49:05,119 --> 01:49:07,600
Speaker 2: Fuck with me. H hey, right, we're back.

2494
01:49:07,760 --> 01:49:09,520
Speaker 1: As usually, you can write a fire skit cast at

2495
01:49:09,520 --> 01:49:12,479
gmail dot com. That's fireskiit cast at gmail dot com

2496
01:49:12,479 --> 01:49:15,000
for questions comments, Well, listen to all of them will

2497
01:49:15,039 --> 01:49:17,199
be great. I'm such a bubbly guy.

2498
01:49:17,680 --> 01:49:23,199
Speaker 4: Oh my god, man, I'm a bubbly guy. Ah, I'm

2499
01:49:23,239 --> 01:49:24,199
a bubbly guy.

2500
01:49:25,159 --> 01:49:26,640
Speaker 1: H We've got to I got to back up one

2501
01:49:26,640 --> 01:49:29,479
in case these don't go super long, but I got

2502
01:49:29,520 --> 01:49:31,680
to you right now. Uh, Mary, do you want to

2503
01:49:31,720 --> 01:49:33,199
read this first one? From Nathan?

2504
01:49:33,960 --> 01:49:34,239
Speaker 4: Sure?

2505
01:49:35,760 --> 01:49:35,960
Speaker 2: Hey?

2506
01:49:36,000 --> 01:49:36,720
Speaker 5: Fire Escape.

2507
01:49:36,840 --> 01:49:39,600
Speaker 4: Just listened through Dan's book after Mary mentioned it and

2508
01:49:39,640 --> 01:49:40,560
thought it was great.

2509
01:49:40,720 --> 01:49:41,319
Speaker 5: Weird question.

2510
01:49:41,439 --> 01:49:44,479
Speaker 4: At the end of the book, you acknowledged Justin McElroy

2511
01:49:44,600 --> 01:49:48,199
for helping you proofread the book before publishing? Is this

2512
01:49:48,479 --> 01:49:51,760
justin of my brother? My brother and me? I listened

2513
01:49:51,800 --> 01:49:54,479
to that show as well, and it was just a

2514
01:49:54,520 --> 01:50:00,800
weird world colliding moment. Uh Dan, is it is it him?

2515
01:50:01,119 --> 01:50:02,079
Speaker 1: Yeah?

2516
01:50:01,840 --> 01:50:03,720
Speaker 2: Yeah? Just Macroy? Yeah? Yeah, perfect?

2517
01:50:04,319 --> 01:50:07,239
Speaker 4: Dan. I know you specifically said you don't listen to

2518
01:50:07,319 --> 01:50:09,840
video game podcasts in your free time. So my question

2519
01:50:09,960 --> 01:50:12,359
for all of you is what podcasts do you listen

2520
01:50:12,359 --> 01:50:16,720
to you outside of video games? Thanks Nathan, that's so

2521
01:50:17,520 --> 01:50:21,840
nice that he listened to that and that you you

2522
01:50:21,880 --> 01:50:22,199
did that.

2523
01:50:22,319 --> 01:50:22,560
Speaker 5: Let's go.

2524
01:50:22,760 --> 01:50:25,439
Speaker 3: Yeah, just Maclroy's awesome. I have not caught up with

2525
01:50:25,520 --> 01:50:28,800
him in quite a while, but yeah, I mean every

2526
01:50:28,840 --> 01:50:30,399
time a doct him was great. He used to be

2527
01:50:30,399 --> 01:50:31,800
a joystick, used to be like games.

2528
01:50:31,880 --> 01:50:33,199
Speaker 2: Well, I guess you said he's on the he's on

2529
01:50:33,239 --> 01:50:35,880
the best sies right, like with Chris and yeah, okay,

2530
01:50:35,880 --> 01:50:37,520
so he's still doing it. But he used to be

2531
01:50:37,600 --> 01:50:39,439
like Joystick and everything, and you used to being like

2532
01:50:39,479 --> 01:50:42,000
early bombcasts and all that stuff. What are you laughing at, Mike?

2533
01:50:42,199 --> 01:50:44,079
Speaker 1: It's two of them are on it. It's like another

2534
01:50:44,239 --> 01:50:49,680
mac justining and Griffin and Russ fresh Stick and Chris

2535
01:50:49,680 --> 01:50:50,520
plant If Memories.

2536
01:50:50,760 --> 01:50:52,399
Speaker 2: Oh okay, I listen to it all the time.

2537
01:50:52,439 --> 01:50:52,920
Speaker 1: I totally know.

2538
01:50:54,119 --> 01:50:56,560
Speaker 2: No, all the macroys have always been awesome to me

2539
01:50:56,600 --> 01:50:57,920
and always a joy to see them.

2540
01:50:58,039 --> 01:50:59,840
Speaker 4: They're very good at what they do too, and I

2541
01:50:59,880 --> 01:51:02,199
think they just have a dynamic that can't be beat

2542
01:51:02,319 --> 01:51:05,119
because of who they are and their connection to each other.

2543
01:51:05,239 --> 01:51:08,399
So sometimes I think there's like similarities. It's like that

2544
01:51:08,560 --> 01:51:12,000
podcast is more about their dynamic than whatever it is

2545
01:51:12,039 --> 01:51:14,239
they talk about. That is just who they are, and

2546
01:51:14,279 --> 01:51:15,960
I think that is what makes you so familiar. That's

2547
01:51:16,000 --> 01:51:18,880
so special. That's right. It's like the one that it

2548
01:51:18,920 --> 01:51:22,079
can't be. You can't develop a formula for it, you

2549
01:51:22,119 --> 01:51:23,359
can't mimic it.

2550
01:51:23,920 --> 01:51:26,199
Speaker 2: What I've always thought with podcasts, you know, especially when

2551
01:51:26,199 --> 01:51:28,479
I was like at companies like W DOE where it's like, oh,

2552
01:51:28,560 --> 01:51:30,800
make a you know, put these people together and they

2553
01:51:30,840 --> 01:51:33,520
both these people like anime, these two wrestlers, It's like, well,

2554
01:51:33,560 --> 01:51:35,119
do they know each other? Are they friends? Do they

2555
01:51:35,119 --> 01:51:35,760
have a report?

2556
01:51:35,880 --> 01:51:38,319
Speaker 3: Because like, yeah, okay, these two guys can like anime

2557
01:51:38,520 --> 01:51:41,039
or like video games, but like yeah, at one point

2558
01:51:41,039 --> 01:51:43,399
they wanted me to host a video game podcast with

2559
01:51:43,520 --> 01:51:46,720
Ronda Rousi, and I was like, oh, just because we

2560
01:51:46,720 --> 01:51:50,239
would not like video games, which also I don't know,

2561
01:51:50,760 --> 01:51:53,520
it would be a very different history with video games,

2562
01:51:53,520 --> 01:51:55,199
like okay, wow, she said in a couple of interviews,

2563
01:51:55,239 --> 01:51:59,159
she likes Pokemon. Yeah, let's make a video game podcast anyway, Yes,

2564
01:51:59,239 --> 01:52:01,399
the rapport that is the most important part, and that's

2565
01:52:01,439 --> 01:52:04,560
why us three, why we work, That is why Giant

2566
01:52:04,600 --> 01:52:07,439
Bomb works is because there's friends and rapport and history

2567
01:52:07,640 --> 01:52:10,479
and things like that. You can't just like shove disparate

2568
01:52:10,560 --> 01:52:14,159
people and personalities together despite them on paper having things

2569
01:52:14,479 --> 01:52:17,439
in common and expect a good show. So to answer

2570
01:52:17,520 --> 01:52:19,920
the question, what do you listen to outside video games?

2571
01:52:20,159 --> 01:52:23,039
The one podcast I really listen to is called Deadlock,

2572
01:52:23,520 --> 01:52:26,359
and it is a wrestling thing where they watch old

2573
01:52:26,399 --> 01:52:29,399
wrestling shows and kind of talk about it very comedically.

2574
01:52:29,479 --> 01:52:32,279
It's three guys that go way back, and it's just

2575
01:52:32,720 --> 01:52:34,239
one of those things where we listen to an episode

2576
01:52:34,279 --> 01:52:36,600
now it's just all there's so many en jokes and

2577
01:52:36,640 --> 01:52:38,039
things like that, and you have to listen to like

2578
01:52:38,079 --> 01:52:39,520
a lot of it to really kind of get caught up.

2579
01:52:39,520 --> 01:52:40,840
But then you really feel like you're kind of part

2580
01:52:40,840 --> 01:52:44,800
of that club and everything. But yeah, Deadlock is the podcast.

2581
01:52:44,399 --> 01:52:44,800
Speaker 2: I listened to.

2582
01:52:46,600 --> 01:52:48,680
Speaker 1: I listen back in the day, I was listening to

2583
01:52:48,760 --> 01:52:51,960
like narrative podcasts, more fictional. Welcome to Night Vow was

2584
01:52:52,000 --> 01:52:56,119
a really cool format. It was like a weird not

2585
01:52:56,439 --> 01:53:01,159
X Files Twilight Zone town where each episode will be

2586
01:53:01,159 --> 01:53:03,199
about a new person from the town and weird shit

2587
01:53:03,239 --> 01:53:05,079
would be going on. That was a great show. If

2588
01:53:05,079 --> 01:53:07,279
you haven't checked it out, go back. I don't know

2589
01:53:07,319 --> 01:53:09,079
if it's still running. It might be done by now,

2590
01:53:09,119 --> 01:53:10,880
but I listened to like two seasons worth of it

2591
01:53:10,920 --> 01:53:14,039
and I liked it quite a bit. Also, I will

2592
01:53:14,079 --> 01:53:16,479
say most of my podcast these days are wine related

2593
01:53:16,520 --> 01:53:20,000
for studying or like, I think that's sweet.

2594
01:53:20,239 --> 01:53:22,680
Speaker 5: Tell me your favorite wine podcast.

2595
01:53:23,000 --> 01:53:23,800
Speaker 2: That's so funny.

2596
01:53:25,399 --> 01:53:28,560
Speaker 4: I just think it's interesting. I find it fascinating.

2597
01:53:28,560 --> 01:53:31,079
Speaker 5: We always get into these like fucking wine.

2598
01:53:31,760 --> 01:53:35,159
Speaker 4: You know parts of this podcast, but ultimately like a

2599
01:53:35,279 --> 01:53:39,199
podcast about wine, like so wild to me that you

2600
01:53:39,239 --> 01:53:40,560
can talk about wine that much.

2601
01:53:40,680 --> 01:53:43,800
Speaker 1: Yeah, you can talk about a specific grape for a while.

2602
01:53:44,039 --> 01:53:45,119
I now guilds.

2603
01:53:45,279 --> 01:53:49,840
Speaker 2: Specifically purple grapes. Tell me about purple grapes. You're you're going.

2604
01:53:49,680 --> 01:53:53,399
Speaker 4: Down the rabbit hole. I'm talking about podcasts. You're doing

2605
01:53:53,439 --> 01:53:53,840
it now.

2606
01:53:56,960 --> 01:53:58,359
Speaker 2: I said, you can talk for a while about a grape,

2607
01:53:58,399 --> 01:53:59,479
tell me about purple grapes.

2608
01:53:59,600 --> 01:54:01,159
Speaker 1: I will tell about purple grapes in a second. But

2609
01:54:01,239 --> 01:54:03,760
into the Glass by a GUILDSOM. GUILDSOM is the like

2610
01:54:03,840 --> 01:54:07,239
study resource and meet up resource and just general really

2611
01:54:07,279 --> 01:54:10,439
good resource to have it's a subscription service where people

2612
01:54:10,479 --> 01:54:14,079
who are studying to go through their Somier certification can

2613
01:54:14,279 --> 01:54:18,640
go to a like study hall kind of lecture on

2614
01:54:18,800 --> 01:54:21,039
this specific region. But they can also go to meetups

2615
01:54:21,039 --> 01:54:24,279
with other Sombiers in Texas or the will Aammet Valley,

2616
01:54:24,279 --> 01:54:27,239
et cetera. So it's a really good thing to have

2617
01:54:27,319 --> 01:54:29,800
in your back pocket for sure. And then Chris Tanji,

2618
01:54:30,279 --> 01:54:33,199
he's a master Somilee, hosts the podcast. So sometimes it'll

2619
01:54:33,199 --> 01:54:35,640
be about blind tasting specific wines. Other times it'll be

2620
01:54:35,640 --> 01:54:39,119
about different wine makers come on or experts on like

2621
01:54:39,159 --> 01:54:42,760
Mount Etta, it's in Sicily. Benjamin Spencer came on in

2622
01:54:42,760 --> 01:54:44,119
the most recent one, so it was really cool to

2623
01:54:44,159 --> 01:54:46,680
hear about how that region has evolved over the last

2624
01:54:47,119 --> 01:54:52,920
several millennia. I also there's also I'll drink to that.

2625
01:54:53,039 --> 01:54:55,399
It's basically that's the more deep dive, like people in

2626
01:54:55,479 --> 01:54:59,880
the wine industry will come on and talk to the

2627
01:55:00,039 --> 01:55:02,600
host and uh, those are but yeah, I listened to

2628
01:55:02,600 --> 01:55:06,000
those fairly often. But also like in the world of

2629
01:55:06,119 --> 01:55:08,680
video games, I don't listen to many.

2630
01:55:08,840 --> 01:55:11,279
Speaker 5: Well, the question is specifically not video.

2631
01:55:11,000 --> 01:55:13,479
Speaker 2: Games, oh right, right, right, specifically, do not.

2632
01:55:13,439 --> 01:55:18,840
Speaker 4: Tell me video game ones. Yeah, what's about fake namee podcast?

2633
01:55:18,920 --> 01:55:23,319
It would be like, uh, you know, like I'll drink

2634
01:55:23,359 --> 01:55:26,039
to that seems like such a generic maybe like fake

2635
01:55:26,319 --> 01:55:29,399
made podcast about drinking wine.

2636
01:55:29,760 --> 01:55:31,560
Speaker 2: Five o'clock somewhere.

2637
01:55:32,800 --> 01:55:33,760
Speaker 4: Whine about it.

2638
01:55:33,880 --> 01:55:39,239
Speaker 1: That's a real Yeah, it probably is one. I also,

2639
01:55:39,439 --> 01:55:41,520
you know what, I really I guess I don't listen

2640
01:55:41,560 --> 01:55:44,319
to full episodes, but I have realized how much I've

2641
01:55:44,479 --> 01:55:49,960
destroyed my YouTube algorithm with x actor on why movie, like,

2642
01:55:50,039 --> 01:55:54,239
I'll get YouTube shorts like it's uh. James well Bakesale

2643
01:55:54,279 --> 01:55:59,800
is a YouTube channel that pulls clips from like What's

2644
01:55:59,840 --> 01:56:02,119
his Eli Roth's podcast where he has people come out

2645
01:56:02,119 --> 01:56:04,399
and talk about horror movies. But it'll be like Bill

2646
01:56:04,479 --> 01:56:06,840
Hayter on there will be blood and Bill Hater's like

2647
01:56:06,840 --> 01:56:08,680
one of the biggest film buffs ever, so he'll be

2648
01:56:08,680 --> 01:56:11,800
talking about what makes this movie like genuinely great. I

2649
01:56:11,840 --> 01:56:13,920
listen to a lot of those. I like listening to

2650
01:56:13,920 --> 01:56:17,079
people talk about movies in a way I don't enjoy

2651
01:56:17,119 --> 01:56:19,680
it with video games, just because I'm not inundated with

2652
01:56:19,720 --> 01:56:22,199
movies all day at work, So I think that's kind

2653
01:56:22,199 --> 01:56:24,640
of a nice break from it, and I enjoy hearing

2654
01:56:24,640 --> 01:56:27,319
people talk about movies in a really intelligent but still

2655
01:56:29,119 --> 01:56:33,159
magnetic contagious way, because I think that helps when we

2656
01:56:33,159 --> 01:56:35,880
talk about it helps inform how I talk about video

2657
01:56:35,880 --> 01:56:39,520
games or whine or stuff I love. But yeah, I

2658
01:56:39,560 --> 01:56:41,520
would say I think it's James Weyl bakes out. It's

2659
01:56:41,560 --> 01:56:44,119
just clips like you can listen to, like you can

2660
01:56:44,199 --> 01:56:46,479
hear random shit like, oh, Bill Burr talking about why

2661
01:56:47,359 --> 01:56:50,680
fucking succession was great or something like that. I just

2662
01:56:50,720 --> 01:56:52,039
pulled both of those out of my ass. I don't

2663
01:56:52,039 --> 01:56:54,399
know if that's an actual one, but that's probably it.

2664
01:56:54,439 --> 01:57:00,079
I don't listen to many podcasts same what about you.

2665
01:57:01,479 --> 01:57:07,680
Speaker 4: I was just thinking of other fake wine podcast names. Uh,

2666
01:57:07,920 --> 01:57:09,039
vine time.

2667
01:57:09,880 --> 01:57:10,920
Speaker 1: That's probably one.

2668
01:57:11,279 --> 01:57:12,760
Speaker 4: It's time to talk about vine.

2669
01:57:13,720 --> 01:57:17,520
Speaker 2: Oh god, I know, wind me about Watch Me Caberne.

2670
01:57:18,199 --> 01:57:24,079
Speaker 4: Oh I love it. That's gross. That makes me sick. Yeah,

2671
01:57:24,439 --> 01:57:27,920
watch me Caberne is vile?

2672
01:57:28,199 --> 01:57:30,680
Speaker 2: Come on, Mike, Yeah, beat that?

2673
01:57:31,000 --> 01:57:33,039
Speaker 4: Yeah.

2674
01:57:33,119 --> 01:57:38,039
Speaker 1: Yea. Yolo but nebbi y o l o yebbi yolo

2675
01:57:38,520 --> 01:57:41,319
nebbe yolo. Nebby Yola is a grape. Famous grape from

2676
01:57:41,520 --> 01:57:44,199
Pemon in Italy, Okay. It's made some make some of

2677
01:57:44,199 --> 01:57:50,000
the best wines in the world. Specific Yeah, there's a

2678
01:57:52,159 --> 01:57:54,760
I think actually might be one I'm looking. I'm looking

2679
01:57:54,760 --> 01:57:56,920
at now guild some podcasts wine for normal people, wine,

2680
01:57:56,920 --> 01:57:57,439
one on one.

2681
01:57:58,000 --> 01:57:59,840
Speaker 2: I've had to name a lot of shows. I'll drink that.

2682
01:58:01,159 --> 01:58:05,079
Speaker 1: Dalton Lovey, Dalton Wine Simple. No, that's a e book

2683
01:58:05,840 --> 01:58:13,760
Wine Enthusiasts podcast. That's get Some. Oh is really good.

2684
01:58:13,800 --> 01:58:16,479
Speaker 2: It's good. That's good. Got some?

2685
01:58:18,000 --> 01:58:23,720
Speaker 4: Yeah, you know great, chio nice, nice.

2686
01:58:25,479 --> 01:58:27,840
Speaker 1: Upset a comedy wine show.

2687
01:58:27,920 --> 01:58:36,479
Speaker 2: So ra ha ha ha ha. Okay, how about this?

2688
01:58:36,479 --> 01:58:37,920
How about the Merlew Down.

2689
01:58:38,560 --> 01:58:42,199
Speaker 4: Oh? I like that. That's good. That makes goense.

2690
01:58:42,920 --> 01:58:44,079
Speaker 2: Mm hmm, it's good.

2691
01:58:44,279 --> 01:58:45,880
Speaker 1: I like it quite a bit. I gotta send all

2692
01:58:45,920 --> 01:58:49,399
these to my sure, to the colleagues. Yeah, perfect, I

2693
01:58:49,439 --> 01:58:51,800
have your permission, you sign them over, Okay, thank you.

2694
01:58:51,800 --> 01:58:54,399
Speaker 2: We can use them. Sweet, I'm not gonna be using it.

2695
01:58:55,119 --> 01:58:57,079
You never know.

2696
01:58:57,560 --> 01:59:01,680
Speaker 1: One of these days I'm gonna I'm gonna get you cool. Well,

2697
01:59:01,720 --> 01:59:03,119
thank you? Or any other ones.

2698
01:59:03,439 --> 01:59:07,680
Speaker 4: Mary, there's generic ones that everybody's heard. But the ones

2699
01:59:07,720 --> 01:59:14,479
I really liked were uh S Town and uh I

2700
01:59:14,479 --> 01:59:17,560
think it stands for shittown. But s Town is pretty

2701
01:59:17,600 --> 01:59:21,079
good and uh cereal is pretty good, and they're both

2702
01:59:21,119 --> 01:59:25,800
like mystery, like who done it? Like stuff that's pretty good. Okay,

2703
01:59:25,840 --> 01:59:28,720
here's one that might surprise you. Jill on money. I

2704
01:59:28,760 --> 01:59:32,079
listened to Jill on money. She gives a financial advice. Dan,

2705
01:59:32,119 --> 01:59:34,279
you might like that. I know you like have sometimes

2706
01:59:34,279 --> 01:59:36,840
you like talk about money. We've we've actually chatted about

2707
01:59:36,840 --> 01:59:39,760
money sometimes. And like Jill on money, just as she

2708
01:59:39,840 --> 01:59:41,960
takes callers and people will be like, you know, this

2709
01:59:42,039 --> 01:59:45,039
is how much money I have in my bank account

2710
01:59:45,039 --> 01:59:46,760
and someone told me it would be really great to

2711
01:59:46,800 --> 01:59:47,920
invest an X and she'll.

2712
01:59:47,760 --> 01:59:49,439
Speaker 5: Be like, that's a bad idea, don't do it. This

2713
01:59:49,479 --> 01:59:50,039
is where one point.

2714
01:59:50,119 --> 01:59:51,680
Speaker 4: And she'll just tell people where to put their money

2715
01:59:51,720 --> 01:59:53,920
and like what their goals are. And I find her

2716
01:59:54,399 --> 01:59:56,760
easy to listen to. And sometimes in the car I'll

2717
01:59:56,800 --> 01:59:58,840
listen to Jill on money. It sounds odd. I think

2718
01:59:58,840 --> 02:00:02,640
my dad recommended her to, but it's just nice if

2719
02:00:02,640 --> 02:00:04,840
you're you want like a casual way to think about

2720
02:00:05,159 --> 02:00:07,439
what you might do with some of your stocks or

2721
02:00:07,720 --> 02:00:09,279
bonds or whatever the hell.

2722
02:00:09,159 --> 02:00:10,760
Speaker 5: You want to do with your money. But that's that's

2723
02:00:10,760 --> 02:00:11,279
what she does.

2724
02:00:11,479 --> 02:00:14,159
Speaker 2: Jill nice to stay. Mary went bankrupt.

2725
02:00:14,359 --> 02:00:18,600
Speaker 4: I know I worry about that. I'm not like I

2726
02:00:18,840 --> 02:00:22,000
would not consider myself very savvy. So it's nice to

2727
02:00:22,079 --> 02:00:24,640
like casually listen to someone who's like, this is what

2728
02:00:24,680 --> 02:00:28,159
I would recommend generally is a good plan for retirement.

2729
02:00:28,239 --> 02:00:29,840
Speaker 5: I'm like, okay, and I'll think about it and not

2730
02:00:29,920 --> 02:00:30,399
do anything.

2731
02:00:31,039 --> 02:00:34,159
Speaker 3: I have a financial guy now, and he reached out

2732
02:00:34,399 --> 02:00:36,399
recently said hey, so I got some tickets. I would

2733
02:00:36,399 --> 02:00:38,119
love to take you and Bianca out to the Saint

2734
02:00:38,199 --> 02:00:41,039
Paul Saints game. And it's like it's like minor league baseball,

2735
02:00:41,079 --> 02:00:44,760
and neither me or bank or even remotely interested in sports.

2736
02:00:44,800 --> 02:00:47,079
And it's like I just had to like, like, I'm

2737
02:00:47,079 --> 02:00:49,439
gonna be honest. If I brought that up to Bonk,

2738
02:00:49,479 --> 02:00:50,960
she'd like, why the fuck are you asking me if

2739
02:00:51,000 --> 02:00:52,800
I want to go to a baseball game? So I

2740
02:00:52,840 --> 02:00:54,680
felt like kind of an asshole, But yeah, I gotta

2741
02:00:54,880 --> 02:00:57,199
I got a buddy now. He's a financial advisor, So

2742
02:00:57,319 --> 02:00:58,039
that's my guy.

2743
02:00:58,199 --> 02:00:59,000
Speaker 5: That's nice.

2744
02:00:59,319 --> 02:01:00,960
Speaker 1: Yeah, and they do that, they get like tickets or

2745
02:01:01,000 --> 02:01:03,079
are like, hey, i'll pay for eighteen holes, et cetera.

2746
02:01:03,199 --> 02:01:07,159
That's a big part of like developing the relationship or something.

2747
02:01:07,239 --> 02:01:10,119
Speaker 3: Yeah, he's taken a one percent of my balance every year,

2748
02:01:10,159 --> 02:01:11,359
so yeah, you can give me a dinner.

2749
02:01:11,520 --> 02:01:15,319
Speaker 1: He texts you, listen, there's this place where the ravioli

2750
02:01:15,399 --> 02:01:18,159
is basically vertical, and they're twinned up and each one

2751
02:01:18,279 --> 02:01:20,680
has a different filling. And you're like, oh, I know

2752
02:01:20,840 --> 02:01:23,520
this place well, I know shows really good. I think

2753
02:01:23,520 --> 02:01:27,159
about the PASA still every night. Well, thank you Nathan.

2754
02:01:27,359 --> 02:01:31,279
From Nathan Hampshire, Dan, you want to read this one?

2755
02:01:31,319 --> 02:01:32,159
From Darien?

2756
02:01:32,680 --> 02:01:33,000
Speaker 2: Sure?

2757
02:01:33,479 --> 02:01:36,359
Speaker 3: Hey, escape a renos nice. It is my belief that

2758
02:01:36,479 --> 02:01:39,279
Quake is the perfect distillation of the first person shooter. Now,

2759
02:01:39,319 --> 02:01:41,399
the game itself has issues. It's kind of short, its

2760
02:01:41,439 --> 02:01:44,000
maps are small, VARs and spawns are a nuisance to fight.

2761
02:01:44,079 --> 02:01:46,600
It doesn't have a super shotgun. Of the two, Doom

2762
02:01:46,680 --> 02:01:48,600
is better and more important. But when it comes to

2763
02:01:48,600 --> 02:01:51,279
the fundamental act of moving and shooting, I would legitimately

2764
02:01:51,359 --> 02:01:53,640
argue that the first Quake has yet to be surpassed.

2765
02:01:53,960 --> 02:01:57,359
This isn't just a nostalgia talking. I only really played

2766
02:01:57,359 --> 02:01:59,359
the game five ish years ago, having grown up on

2767
02:01:59,399 --> 02:02:02,359
more linear arrative shooters like Half Life and our return

2768
02:02:02,399 --> 02:02:03,279
to Castle Wolfenstein.

2769
02:02:03,960 --> 02:02:04,640
Speaker 2: How about you, guys?

2770
02:02:04,680 --> 02:02:06,279
Speaker 3: Can you think of a single title that you think

2771
02:02:06,279 --> 02:02:09,079
best represents a set of mechanics better than any other

2772
02:02:09,479 --> 02:02:12,920
regardless of its objective quality. That is Darien from Toronto.

2773
02:02:13,319 --> 02:02:16,680
Speaker 1: Yeah, so I to clarify, I think three episodes ago

2774
02:02:16,680 --> 02:02:20,560
are four. Someone asked this what game best represents the genre?

2775
02:02:20,680 --> 02:02:23,840
Like what is the Mount Rushmore? I had to reread

2776
02:02:23,840 --> 02:02:25,680
this one because I wasn't going to use this, but yeah,

2777
02:02:25,800 --> 02:02:27,920
it's set of mechanics, so it's not like he said,

2778
02:02:27,920 --> 02:02:31,439
Doom is probably the indicative shooter, but Quake has like

2779
02:02:31,600 --> 02:02:32,279
is better.

2780
02:02:32,039 --> 02:02:34,560
Speaker 3: In this sure space, like the moment to moment like yeah,

2781
02:02:34,600 --> 02:02:37,319
just very nuts and bolts, like moving around shootings.

2782
02:02:37,079 --> 02:02:40,680
Speaker 1: Like Resivil four is the quintessential inventory management game in

2783
02:02:40,680 --> 02:02:41,239
my opinion.

2784
02:02:41,439 --> 02:02:46,079
Speaker 3: Sure, yeah, I think Soul Caliber, like I know, obviously

2785
02:02:46,079 --> 02:02:48,840
like Street Fighter and Tech and stuff have seen bigger success,

2786
02:02:48,880 --> 02:02:50,640
and I'm sure like purists and stuff would point to

2787
02:02:50,640 --> 02:02:53,680
those is better. But to me, I've never played a

2788
02:02:53,680 --> 02:02:56,520
fighting game that felt more perfect than the first Soul Caliber.

2789
02:02:56,600 --> 02:02:58,119
Speaker 2: I just think it just has this flow to it.

2790
02:02:58,159 --> 02:02:59,760
I think all the characters are very.

2791
02:02:59,600 --> 02:03:03,239
Speaker 3: Different and very fun to play as any character, Whereas

2792
02:03:03,279 --> 02:03:05,840
you know, I like Mortal Kombat for the characters. I

2793
02:03:05,880 --> 02:03:08,880
respect Street Fighter for just the nuance and you know,

2794
02:03:08,960 --> 02:03:10,960
the technical prowess. You can you can show in that,

2795
02:03:11,000 --> 02:03:13,600
but like, to me, Soul Caliber is just like the

2796
02:03:13,640 --> 02:03:15,840
best feeling fighting game I've ever played.

2797
02:03:16,039 --> 02:03:18,319
Speaker 1: You beat me one on one from your basement when

2798
02:03:18,319 --> 02:03:19,319
you couldn't see the screen.

2799
02:03:19,800 --> 02:03:23,399
Speaker 2: That's right, I'm not even going to contextualize that, right, right,

2800
02:03:23,760 --> 02:03:24,560
some tape somewhere.

2801
02:03:24,640 --> 02:03:27,079
Speaker 1: Yeah, yeah, I was gonna say. Actually, a lot of

2802
02:03:27,119 --> 02:03:30,199
my favorite recent games kind of do this. They drill

2803
02:03:30,279 --> 02:03:32,800
down on one specific idea, Like They are Billions, which

2804
02:03:32,840 --> 02:03:35,119
is still one of my favorite strategy games ever that's

2805
02:03:35,119 --> 02:03:38,239
specifically made for people who like turtling in real time

2806
02:03:38,279 --> 02:03:41,119
strategy games, like slowly building up your defenses like that.

2807
02:03:41,640 --> 02:03:44,239
They made that game for people who play that strategy

2808
02:03:44,520 --> 02:03:48,600
within this subgenre of strategy games. So I'd say They

2809
02:03:48,600 --> 02:03:53,279
are Billions is the turtling game for sure. In terms

2810
02:03:53,279 --> 02:03:57,680
of like, I don't know what would this is really broad,

2811
02:03:57,680 --> 02:03:59,359
So maybe this is too broad and not specific enough.

2812
02:03:59,359 --> 02:04:05,159
What would be the quint essential crafting game mine craft? No,

2813
02:04:05,239 --> 02:04:07,159
But like I mean yeah, so like that's what I guess.

2814
02:04:07,199 --> 02:04:09,600
That's why I'm saying. It's You're not wrong, but that's

2815
02:04:09,600 --> 02:04:13,239
almost like terraforming though kind of crafting, Like yeah, like

2816
02:04:13,359 --> 02:04:15,920
crafting items specifically.

2817
02:04:16,199 --> 02:04:17,039
Speaker 2: There's so many.

2818
02:04:17,720 --> 02:04:21,680
Speaker 3: Honestly, yeah, I feel good, you know, yeah I started

2819
02:04:22,039 --> 02:04:23,840
stard like you know, you're getting a lot of like

2820
02:04:23,880 --> 02:04:26,039
you know, Okay, I've got this wood and this ore

2821
02:04:26,199 --> 02:04:26,840
and stuff like that.

2822
02:04:26,920 --> 02:04:29,359
Speaker 2: Yeah, I think that all works great. Tears the Kingdom,

2823
02:04:29,359 --> 02:04:31,079
I guess pretty.

2824
02:04:31,399 --> 02:04:34,920
Speaker 4: Games, it's always Tiers the Kingdom.

2825
02:04:34,000 --> 02:04:39,680
Speaker 3: I think Tears is not super elegant because.

2826
02:04:40,720 --> 02:04:42,119
Speaker 2: That's a complaint I have with.

2827
02:04:42,119 --> 02:04:44,119
Speaker 1: It almost be like it it has to be something

2828
02:04:44,119 --> 02:04:46,399
semi simple, like when I think a really good crafting

2829
02:04:46,399 --> 02:04:47,640
system that didn't get in the way. I think of

2830
02:04:47,680 --> 02:04:50,439
the Last of Us, like making those weapons and.

2831
02:04:50,359 --> 02:04:54,920
Speaker 4: Stuff between health and uh a weapon I think is

2832
02:04:55,000 --> 02:04:57,560
a brilliant system. Right, it was like you were making

2833
02:04:57,720 --> 02:04:59,840
a definitive choice of whether or not you needed a

2834
02:05:00,600 --> 02:05:03,479
whether or not you wanted a Maltov cocktail.

2835
02:05:03,640 --> 02:05:04,359
Speaker 5: Now, I think.

2836
02:05:04,159 --> 02:05:11,640
Speaker 4: That's very smart whoever designed that for? Like co op mechanics,

2837
02:05:11,640 --> 02:05:15,079
I think Left four Dead has, like some two specifically

2838
02:05:15,159 --> 02:05:17,720
has like some really core mechanics that I just think

2839
02:05:17,760 --> 02:05:24,560
are duplicated to this day of like the idea of

2840
02:05:25,039 --> 02:05:29,520
special infected or like uniques that are shinies. Right, that

2841
02:05:29,600 --> 02:05:33,399
will be more difficult, but like there's enemies, but then

2842
02:05:33,399 --> 02:05:36,079
there's like enemies that you need to have unique or

2843
02:05:36,119 --> 02:05:39,439
special designs to be able to take down. Together, It's

2844
02:05:39,600 --> 02:05:43,680
very good, and I feel like there was a huge

2845
02:05:43,720 --> 02:05:47,600
element of that that was like about throwable items because

2846
02:05:47,640 --> 02:05:49,960
you can't always be close in that game, and I

2847
02:05:49,960 --> 02:05:52,479
feel like there's been so many games that have mimicked

2848
02:05:52,520 --> 02:05:55,319
that in the future of like needing to be able

2849
02:05:55,359 --> 02:05:57,960
to throw and get away, Like the goal isn't to

2850
02:05:58,039 --> 02:06:00,399
kill everything, the goal is to get out, and so

2851
02:06:00,520 --> 02:06:02,680
like you're not actually trying to kill everything, You're just

2852
02:06:02,680 --> 02:06:04,560
trying to to get through it.

2853
02:06:04,800 --> 02:06:05,760
Speaker 5: I find that interesting.

2854
02:06:06,439 --> 02:06:08,920
Speaker 1: I have a question. I'm I'm pretty sure I know

2855
02:06:08,960 --> 02:06:11,159
what both of you're going to say, but what would

2856
02:06:11,199 --> 02:06:15,720
be the game that embodies cover mechanics Gears?

2857
02:06:18,359 --> 02:06:21,279
Speaker 4: That is probably the first one that would come to mind,

2858
02:06:21,640 --> 02:06:23,880
because you are running from cover to cover.

2859
02:06:24,039 --> 02:06:25,239
Speaker 5: That is like the whole point of that.

2860
02:06:25,319 --> 02:06:27,479
Speaker 1: I think that's the quintessential cover. I thought you would

2861
02:06:27,479 --> 02:06:28,439
say that immediately as well.

2862
02:06:28,439 --> 02:06:34,640
Speaker 2: Mary. That's why that stuff existed before Everything or Nothing,

2863
02:06:34,680 --> 02:06:37,199
the Double seven game, like a year before Gears, Like I.

2864
02:06:37,199 --> 02:06:39,439
Speaker 1: Mean that was I thought that was after Gears.

2865
02:06:39,520 --> 02:06:42,239
Speaker 2: No, it was like a year before it like five.

2866
02:06:42,359 --> 02:06:44,600
Speaker 3: Yeah, what I mean, man, that is Gears is thing

2867
02:06:44,720 --> 02:06:47,359
and just been able to do the blind fire stuff.

2868
02:06:47,159 --> 02:06:49,239
Speaker 2: Mind fire going from one wall.

2869
02:06:51,560 --> 02:06:54,520
Speaker 4: Without having your head out, the fact that they didn't

2870
02:06:54,800 --> 02:06:59,239
wear helmets like you know what, even visually they were like,

2871
02:06:59,319 --> 02:07:02,359
please don't stick your head out because you are wearing

2872
02:07:02,479 --> 02:07:05,560
huge gear and not one fucking thing to covert.

2873
02:07:05,640 --> 02:07:06,680
Speaker 2: Yeah. Yeah, I.

2874
02:07:08,359 --> 02:07:10,439
Speaker 3: Played all those games when they came out, really liked them,

2875
02:07:10,640 --> 02:07:12,199
didn't touch them for a while, and then I played

2876
02:07:12,199 --> 02:07:14,239
through all of them with Kyla like in the last

2877
02:07:14,239 --> 02:07:16,840
couple of years. And now re reload. It's coming out

2878
02:07:16,880 --> 02:07:19,760
in PlayStation and I'm loving an excuse to just like, fuck,

2879
02:07:19,800 --> 02:07:21,000
I'll play the first Gears.

2880
02:07:20,720 --> 02:07:23,079
Speaker 2: Again on like, let's do insane difficulty, let's just play

2881
02:07:23,119 --> 02:07:25,399
like they are just fun fucking video games too. Like

2882
02:07:25,399 --> 02:07:28,319
I think I liked them more over time instead of

2883
02:07:28,359 --> 02:07:30,000
just like, oh, this installgier thing. I they were good

2884
02:07:30,039 --> 02:07:31,840
games back then. Now I look at it and it's

2885
02:07:31,880 --> 02:07:33,600
like I think I like these better than Halo. You know,

2886
02:07:36,119 --> 02:07:36,840
that's a tough one.

2887
02:07:36,880 --> 02:07:39,600
Speaker 1: I think I like Halos, but Gears are awesome games.

2888
02:07:40,119 --> 02:07:42,119
Speaker 5: Gears are really good Gears. It's not unfair.

2889
02:07:42,279 --> 02:07:44,000
Speaker 4: Yeah. I grew up on Gears, so Gears is my

2890
02:07:44,000 --> 02:07:46,760
favorite because that was the thing that got me in.

2891
02:07:47,279 --> 02:07:49,079
But for many people that's Halo.

2892
02:07:49,880 --> 02:07:52,199
Speaker 1: Basically all the Halo games now with a mess chief collection.

2893
02:07:52,239 --> 02:07:53,880
Don't they all have like four player co op?

2894
02:07:54,840 --> 02:07:55,199
Speaker 2: Do they?

2895
02:07:55,319 --> 02:07:58,199
Speaker 1: I'm pretty sure they retroactively at it. No, maybe not

2896
02:07:58,279 --> 02:08:00,359
no Infinite ever at a co op that was like

2897
02:08:00,399 --> 02:08:00,840
a whole thing.

2898
02:08:00,880 --> 02:08:02,720
Speaker 2: Wait, do I I heard they did? Did? They finally

2899
02:08:03,239 --> 02:08:05,399
said recently they didn't have it at launch, which is

2900
02:08:05,479 --> 02:08:06,960
right they didn't or for a while.

2901
02:08:06,880 --> 02:08:07,560
Speaker 1: Great idea.

2902
02:08:09,399 --> 02:08:09,880
Speaker 2: Yeah.

2903
02:08:10,159 --> 02:08:12,840
Speaker 1: I would also say Gears has the definitive like wave

2904
02:08:12,920 --> 02:08:16,520
defense hord mode and two when they chose had hord

2905
02:08:16,560 --> 02:08:17,960
mode or two that was amazing.

2906
02:08:18,279 --> 02:08:20,560
Speaker 2: Yeah, fives was so good. We played a lot of

2907
02:08:20,560 --> 02:08:21,039
that together.

2908
02:08:21,359 --> 02:08:23,840
Speaker 4: What do you think is the first game that had

2909
02:08:24,640 --> 02:08:27,800
time that you could compare to your friends times? Because

2910
02:08:27,800 --> 02:08:30,279
that is like something that everybody fucking does now and

2911
02:08:30,319 --> 02:08:31,159
it's very good.

2912
02:08:31,680 --> 02:08:33,720
Speaker 5: Was it super meat Boy or am I insane?

2913
02:08:33,920 --> 02:08:36,119
Speaker 3: I mean there were definitely like ways with like older

2914
02:08:36,159 --> 02:08:38,000
like there was you know, speed run communities and stuff

2915
02:08:38,079 --> 02:08:39,239
long before that, but in.

2916
02:08:39,199 --> 02:08:43,199
Speaker 5: Terms of like but it was a mechanic game of it.

2917
02:08:43,560 --> 02:08:45,479
Speaker 3: I feel like you started seeing leader wards a lot

2918
02:08:45,640 --> 02:08:49,560
with three sixty and XBYX live Arcade like Geometry Wars,

2919
02:08:50,039 --> 02:08:51,600
but that wasn't a time thing, you know, but like

2920
02:08:51,640 --> 02:08:52,960
I do think it would have to be around that

2921
02:08:53,039 --> 02:08:55,560
three sixty era. I'm just trying to think specifically a

2922
02:08:55,720 --> 02:08:56,520
time thing.

2923
02:08:56,600 --> 02:08:59,119
Speaker 5: Did Mirror's Edge have time like compare?

2924
02:08:59,439 --> 02:09:01,760
Speaker 2: I don't know if it had leader boards.

2925
02:09:02,199 --> 02:09:05,880
Speaker 4: I know the new one did, but yeah, I liked

2926
02:09:06,159 --> 02:09:06,880
Trial's evolution.

2927
02:09:07,119 --> 02:09:08,399
Speaker 2: I thought I had really where you can see the

2928
02:09:08,439 --> 02:09:15,119
ghost of the your friend's list. Yeah, yeah, I don't

2929
02:09:15,239 --> 02:09:16,479
like Uh.

2930
02:09:17,840 --> 02:09:20,399
Speaker 1: Trying to think of another mechanic that's like everywhere, but

2931
02:09:20,439 --> 02:09:21,800
there's one that just does it.

2932
02:09:22,119 --> 02:09:24,560
Speaker 3: Uh, this is a more niche genre, I guess, but

2933
02:09:24,920 --> 02:09:27,680
Tony Hawk skating, Like I've played plenty of skating games

2934
02:09:27,680 --> 02:09:30,000
that aren't Tony Hawk. Nothing feels like Tony Hawk. Like

2935
02:09:30,800 --> 02:09:32,840
that's what I want them all to feel like. I

2936
02:09:33,039 --> 02:09:34,960
never liked skate really is just because like this does

2937
02:09:35,000 --> 02:09:36,520
not feel like Tony Hawk. They nailed it.

2938
02:09:38,920 --> 02:09:41,199
Speaker 1: I think what has like the best, like Wall Running Mechanics,

2939
02:09:41,239 --> 02:09:42,159
Titan Fall two.

2940
02:09:42,560 --> 02:09:44,560
Speaker 2: It's probably some Prince of Persia or something like that.

2941
02:09:45,000 --> 02:09:46,880
Speaker 3: Prince of Persia. I remember had some pretty good wall

2942
02:09:46,920 --> 02:09:50,000
running titan Fall and Titan Falls mobility, that's the best

2943
02:09:50,000 --> 02:09:53,079
first person shooter mobility ever, I think, Yeah, for sure,

2944
02:09:53,760 --> 02:09:55,520
do Maternal got pretty good with that.

2945
02:09:55,680 --> 02:10:00,279
Speaker 4: Had brilliant design in the levels though that were all

2946
02:10:00,319 --> 02:10:04,359
about min maxing wall running in such an elegant way,

2947
02:10:04,880 --> 02:10:08,439
And I do kind of look at that as in

2948
02:10:08,479 --> 02:10:12,560
some ways the best genuinely, Like Prince of Persia was first,

2949
02:10:13,039 --> 02:10:15,319
but was it the best? Because the question is is like,

2950
02:10:15,359 --> 02:10:16,840
what do we think is like the best? And man,

2951
02:10:16,880 --> 02:10:19,399
titan Fall two is so fucking good, it's so slept on.

2952
02:10:20,039 --> 02:10:23,520
Speaker 3: There's a good argument for Titanfall two definitely. Yeah, Like

2953
02:10:23,560 --> 02:10:25,760
that had that training room where you can set the time.

2954
02:10:27,439 --> 02:10:31,000
Speaker 1: Basically it also, yeah, Neon White basically just took that

2955
02:10:31,079 --> 02:10:34,399
and made a game out of it. But this is the.

2956
02:10:35,760 --> 02:10:38,520
Speaker 2: Time trial game now, it's a great one. Yeah.

2957
02:10:39,479 --> 02:10:40,760
Speaker 1: All right, well, thank you.

2958
02:10:42,399 --> 02:10:42,760
Speaker 2: Darien.

2959
02:10:44,039 --> 02:10:46,000
Speaker 1: All Right, that's our emails, that's our show.

2960
02:10:46,359 --> 02:10:47,319
Speaker 4: It's a good question.

2961
02:10:47,840 --> 02:10:49,239
Speaker 5: I feel like I could think of more because there's

2962
02:10:49,279 --> 02:10:50,199
so many different mechanics.

2963
02:10:50,239 --> 02:10:53,880
Speaker 1: But yeah, yeah, that's fire Escape Cast at gmail dot com.

2964
02:10:53,880 --> 02:10:57,079
You can write in for next episode, send in more.

2965
02:10:57,560 --> 02:10:59,880
We've got a few more left to burn through.

2966
02:11:00,399 --> 02:11:01,479
Speaker 2: That sounds bad. We enjoy them.

2967
02:11:01,520 --> 02:11:03,119
Speaker 1: I didn't mean burned through them, but like we got some.

2968
02:11:03,319 --> 02:11:06,279
We got some to that we're gonna dive into crash.

2969
02:11:06,000 --> 02:11:08,039
Speaker 4: In the old heap. But if you want to throw

2970
02:11:08,119 --> 02:11:10,359
some more shrimp on the barbie, you send them right

2971
02:11:10,399 --> 02:11:13,279
on in the fire escape at gmail dot com.

2972
02:11:13,479 --> 02:11:15,840
Speaker 1: We got plenty of turds in the toilet, but.

2973
02:11:16,000 --> 02:11:19,359
Speaker 3: We can like two emails whenever Mike's gone, I pick

2974
02:11:19,439 --> 02:11:20,640
like eight, that's right.

2975
02:11:20,560 --> 02:11:23,079
Speaker 1: Yeah, because I'm preserving them, conserving them.

2976
02:11:23,680 --> 02:11:26,840
Speaker 4: But you really got to preserve those turds in the toil.

2977
02:11:27,520 --> 02:11:30,000
Speaker 2: Yeah, you got it. I think they're shining like diamonds.

2978
02:11:30,079 --> 02:11:32,279
Speaker 4: You're flashing too many, Dan.

2979
02:11:33,800 --> 02:11:34,600
Speaker 2: I can't stop.

2980
02:11:36,119 --> 02:11:38,399
Speaker 1: It's a weird addiction thing.

2981
02:11:39,159 --> 02:11:39,640
Speaker 2: All right.

2982
02:11:40,039 --> 02:11:41,479
Speaker 1: Well, we'll be back in a couple of weeks. But

2983
02:11:41,479 --> 02:11:45,720
in the meantime, you can go to deep Dishpussy dot com. Yeah,

2984
02:11:46,279 --> 02:11:47,960
if you're not a subscriber, if you want to get

2985
02:11:48,000 --> 02:11:51,199
ad free episodes, or you wanna be a video patron

2986
02:11:51,279 --> 02:11:54,399
and get access to uh the show for instance that

2987
02:11:54,399 --> 02:11:56,840
we're doing with Nexlander, Me and Vinnie are saving the

2988
02:11:56,840 --> 02:11:59,680
world in Total Warhammer three co op campaign and then

2989
02:12:00,239 --> 02:12:03,640
for those who are not patrons of Next Lander, you

2990
02:12:03,640 --> 02:12:06,039
can go watch where we're destroying world. There's two different factions,

2991
02:12:06,079 --> 02:12:09,239
different part of the map. That's an episodic. I think

2992
02:12:09,239 --> 02:12:12,520
we're on episodes like eleven of each something like that, twelve,

2993
02:12:12,560 --> 02:12:15,640
maybe thirteen, something like that. We're in like the getting

2994
02:12:15,640 --> 02:12:19,159
into the forties turn wise in the game. And then

2995
02:12:19,199 --> 02:12:25,880
also Resident Canievel four remake is back. We're finishing it off.

2996
02:12:25,960 --> 02:12:26,319
Speaker 2: We are.

2997
02:12:26,920 --> 02:12:31,119
Speaker 1: We're pretty positive coming up on the last episode against Sadler. Yeah,

2998
02:12:31,199 --> 02:12:33,319
that's also on our YouTube channel. You do not need

2999
02:12:33,319 --> 02:12:35,199
to be a patron for that. You don't need to

3000
02:12:35,199 --> 02:12:39,159
subscribe anything. It's free for everybody. But just go follow

3001
02:12:39,319 --> 02:12:41,720
Firescape cast on YouTube just so you see when that

3002
02:12:41,760 --> 02:12:42,159
goes up.

3003
02:12:43,680 --> 02:12:46,319
Speaker 4: We had some really funny moments in the last episode

3004
02:12:46,359 --> 02:12:49,520
two and they're free. I posted on our twitter the

3005
02:12:50,039 --> 02:12:52,319
I seen you to send it to you, Mike. I

3006
02:12:52,359 --> 02:12:54,760
put them all on a playlist so you can watch

3007
02:12:54,800 --> 02:12:58,199
the whole from beginning. You can watch the whole playlist

3008
02:12:58,640 --> 02:13:01,560
from the beginning without skipping a beat and tweeted it.

3009
02:13:02,239 --> 02:13:03,279
Speaker 1: I mean, if you want to go all the way

3010
02:13:03,319 --> 02:13:05,640
back to the beginning at GameSpot, you can there's how

3011
02:13:05,640 --> 02:13:06,439
many seasons are there?

3012
02:13:06,479 --> 02:13:10,159
Speaker 4: Four fifteen, sixteen, crazy because we've played pretty much all

3013
02:13:10,239 --> 02:13:13,239
of them, minimum all the numbered series and like you know.

3014
02:13:13,239 --> 02:13:16,720
Speaker 1: Well we have not played the OG first game. We

3015
02:13:17,039 --> 02:13:19,479
went right to remake. That was a quality. I know,

3016
02:13:19,840 --> 02:13:21,880
that's a quality on my heart. I want to get

3017
02:13:21,880 --> 02:13:23,439
the game off to a strong note. The first one

3018
02:13:23,439 --> 02:13:27,039
has not aged all that well. Sorry Tintury for listening,

3019
02:13:29,079 --> 02:13:30,760
but we can we That's like a lost episode. So

3020
02:13:30,880 --> 02:13:32,520
is Resident Evil Revelations too.

3021
02:13:33,520 --> 02:13:35,800
Speaker 4: So is Code Veronica.

3022
02:13:36,359 --> 02:13:40,319
Speaker 1: No, you played Code Veronica remember father that one? Yeah,

3023
02:13:40,720 --> 02:13:45,520
the fire Extinguisher puzzle that sucks. We have not There's

3024
02:13:45,560 --> 02:13:48,880
a couple I think Jake and Ada campaigns and res

3025
02:13:48,880 --> 02:13:51,159
Evil six, which I'm champion at the bit to play

3026
02:13:51,319 --> 02:13:53,880
as always. But yeah, Mary, what else do you have

3027
02:13:53,920 --> 02:13:55,199
going on outside of Fire Skape?

3028
02:13:56,239 --> 02:14:01,199
Speaker 4: I mean, yeah, Kanini with you and I dream every

3029
02:14:01,479 --> 02:14:07,039
Monday usually, and I played Peak last Monday and had

3030
02:14:07,039 --> 02:14:09,199
a great time, so I always look forward to it.

3031
02:14:09,279 --> 02:14:10,720
Speaker 5: So it's a good it's a good time.

3032
02:14:10,920 --> 02:14:13,800
Speaker 1: Come on down, Danielle.

3033
02:14:13,840 --> 02:14:18,960
Speaker 2: What about you, Giant bomb dot Com?

3034
02:14:19,119 --> 02:14:21,479
Speaker 3: I am feeling great about it lately. We are kind

3035
02:14:21,479 --> 02:14:24,039
of getting past the like oh ship we owned the company.

3036
02:14:24,039 --> 02:14:26,239
Oh god, but we gotta get all this stuff moved.

3037
02:14:26,039 --> 02:14:27,880
Speaker 2: Over loves bringing that up.

3038
02:14:29,600 --> 02:14:34,680
Speaker 4: Being an owner of a company.

3039
02:14:36,159 --> 02:14:36,239
Speaker 1: I.

3040
02:14:38,560 --> 02:14:41,840
Speaker 2: Didn't know how terrible we work with Mike Manati until

3041
02:14:41,920 --> 02:14:42,520
I did it.

3042
02:14:44,600 --> 02:14:46,479
Speaker 4: Money, What am I gonna do with it?

3043
02:14:46,800 --> 02:14:49,920
Speaker 2: What am I gonna do if I complained about this?

3044
02:14:50,119 --> 02:14:51,000
Speaker 4: What am I gonna do?

3045
02:14:52,560 --> 02:14:59,640
Speaker 2: Situation own giant bomb. It's very good. We're doing great

3046
02:14:59,640 --> 02:15:03,600
work there. Check out Jurassic Grub Trespasser, grub Passer, whatever

3047
02:15:03,600 --> 02:15:05,159
we call it. It's the new club season.

3048
02:15:05,159 --> 02:15:10,079
Speaker 3: We're playing Jurassic Park Trespasser, a fascinating weird uh from

3049
02:15:11,760 --> 02:15:14,760
from like way before they were ready for it. Yes,

3050
02:15:14,840 --> 02:15:17,079
Grub is playing that now and it is a delight.

3051
02:15:17,239 --> 02:15:19,279
So check out Blake Club and everything else. We got

3052
02:15:19,279 --> 02:15:21,039
going on a giant palm because I think we're on

3053
02:15:21,079 --> 02:15:21,720
fire right now.

3054
02:15:21,880 --> 02:15:23,279
Speaker 2: Corey Barlog worked on that game.

3055
02:15:23,319 --> 02:15:23,880
Speaker 1: Did you know that?

3056
02:15:24,640 --> 02:15:25,439
Speaker 2: I don't think that's true.

3057
02:15:25,560 --> 02:15:27,000
Speaker 1: I know I made that up. That's funny, though I'm

3058
02:15:27,000 --> 02:15:27,720
gonna start doing that.

3059
02:15:27,960 --> 02:15:29,600
Speaker 2: It's funny. Did you think it's funny?

3060
02:15:29,800 --> 02:15:33,600
Speaker 1: Worked on Halos four. That's not a joke, I know,

3061
02:15:33,680 --> 02:15:36,119
but it throws you off, clearly off your rhythmic.

3062
02:15:36,159 --> 02:15:39,079
Speaker 4: That's a classic mic joke because always.

3063
02:15:39,159 --> 02:15:43,880
Speaker 2: But I think I worked on Jurassic grub evolution.

3064
02:15:46,359 --> 02:15:47,279
Speaker 1: Fucking grow up.

3065
02:15:49,560 --> 02:15:52,039
Speaker 2: All right, that's our episode. We'll be back in a

3066
02:15:52,079 --> 02:15:54,920
couple of weeks with episode what one fourteen? I think, God,

3067
02:15:55,039 --> 02:15:57,520
we've done this too much. We've done this for too long.

3068
02:15:57,680 --> 02:16:00,560
Is this one thirteen? Thanks? So we are four? I'm

3069
02:16:00,720 --> 02:16:01,680
I'm looking at one thirteen.

3070
02:16:01,760 --> 02:16:05,920
Speaker 1: This right now, this is one fourteen, and we didn't celebrate.

3071
02:16:06,239 --> 02:16:07,079
Speaker 4: The host should know.

3072
02:16:07,079 --> 02:16:10,439
Speaker 2: That, I know, married take out.

3073
02:16:11,319 --> 02:16:14,520
Speaker 4: Thank you all, baby boys and baby girls for listening

3074
02:16:14,640 --> 02:16:17,560
to another awesome episode. We'll see you on the next one.

3075
02:16:18,199 --> 02:16:18,680
Check it.

3076
02:16:19,000 --> 02:16:20,840
Speaker 5: That's my exit. That's like the way I say goodbye.

3077
02:16:21,039 --> 02:16:23,560
Speaker 4: Check it? Yeah nice? Do you like it?

3078
02:16:23,920 --> 02:16:24,680
Speaker 1: Yeah, it's amazing.

3079
02:16:24,840 --> 02:16:26,720
Speaker 5: I said check it like. That's it.

3080
02:16:26,720 --> 02:16:27,239
Speaker 4: That's the end.

3081
02:16:27,520 --> 02:16:31,159
Speaker 2: Oh yeah, sorry, go again, go again? Ya wait, wait,

3082
02:16:31,319 --> 02:16:32,920
we'll get Seana clean out. Ready, here we go, Here

3083
02:16:32,920 --> 02:17:00,879
we go and married? Check it five

