Speaker 1: You are listening to Video Games to the Max.
Speaker 2: Hello, and welcome to another edition of Video Games to
Speaker 2: the Max. I am your host, Shauna Garmer here with
Speaker 2: me as usual mister Mark Morrison, and well Mark, how was.
Speaker 1: Your week?
Speaker 3: It's all right? Beat Usk Training two. It's not Superman.
Speaker 3: How about you?
Speaker 1: I went to the beach, played some more clear obscure.
Speaker 1: We'll talk about that. And you're desk training too as well.
Speaker 2: Uh.
Speaker 1: The continuing Fallout literally and figuraly of the Xbox layoffs
Speaker 1: continues with a report coming that multiple Fallout games are
Speaker 1: in development. We'll talk about that. Is that gonna save
Speaker 1: or make us look any better or worse? A week later?
Speaker 1: What sales data may show about how you know? Cementing
Speaker 1: essentially Xbox's new direction or direction in which they're going.
Speaker 1: PlayStation had a state of play for Ghosts Yota. Some
Speaker 1: interesting things coming out of that. Are people focusing too
Speaker 1: much on whether sequels are sequels or they're not innovating enough.
Speaker 1: We'll talk about that too. Doty coom Bonanza hype as
Speaker 1: it comes out this week, and maybe there's a dot
Speaker 1: com movie too, So we'll talk about all of that
Speaker 1: and more. All right, So, yeah, let's go ahead and
Speaker 1: get the housekeeping here out of the way so we
Speaker 1: can get on with the show. If this is your
Speaker 1: first time watching or listening, we do appreciate you. So
Speaker 1: you can watch us live on Monday is at nine
Speaker 1: pm on the YouTube channel to a network, or you
Speaker 1: can also just watch later on demand on YouTube as well,
Speaker 1: and you can also listen later on podcasts. If you
Speaker 1: subscribe to the YouTube channel, you get not only what
Speaker 1: we do here with the video games, but if you
Speaker 1: like movies, like Mark just mentioned, I'm pretty sure the
Speaker 1: Riolets are broadcasting folks are going to be doing their
Speaker 1: Superman movie review here very shortly, and you know then
Speaker 1: you can go watch or listen to it later whenever
Speaker 1: you like. They do a great job going in depth
Speaker 1: on what they liked about the movie, what they didn't,
Speaker 1: you know, bringing in other stuff as well, so they
Speaker 1: definitely do a great job in reviewing those. Also, the
Speaker 1: anime side of Taco Cafe, they do a great job
Speaker 1: on their end. They just did their rewards and top
Speaker 1: animated the Sprints season as they get ready for the
Speaker 1: summer season this week, so plenty for them to talk
Speaker 1: about this upcoming week here whenever they do the episode.
Speaker 1: So but all right, it's probably going to be a
Speaker 1: shorter show today because there's not a not a huge
Speaker 1: big news there was last week, but there's some fallout
Speaker 1: from it and right whatnot. But let's go ahead and
Speaker 1: get into it on the game side of things. Uh,
Speaker 1: you finished us Stranding too, Randy said, he also finished
Speaker 1: us Stranding too. He told me you were gonna hate
Speaker 1: the ending. That's true.
Speaker 3: Uh, yeah, but not for the reason you might think. Uh,
Speaker 3: there's two really bad moments in it. The first is
Speaker 3: like this like dance sequence that is like unforgivable. Ah, okay,
Speaker 3: I kind of ignored that or I'm trying to. The
Speaker 3: second is, uh, it's more fun, like it's not bad necessarily,
Speaker 3: but it's just extremely underwhelming. And it's like it's like
Speaker 3: this big not even big, but it's like this you know,
Speaker 3: fist fight between your guy and Detroy Baker character, and
Speaker 3: it feels like so hackneyed and so like underwhelming. It's
Speaker 3: like impressive in a way, and it also feels like
Speaker 3: Kojima is like desperately trying to recat reclaim the you
Speaker 3: know plaud It's and how cool that like the medical
Speaker 3: Solid four one was with you know, solid and liquid
Speaker 3: fighting on the top of the you know metal gear
Speaker 3: at the end. Uh, this ain't that. This, this decidally
Speaker 3: is not that. Like it feels worse. Uh, it's not
Speaker 3: as memorable because you don't care about you kind of
Speaker 3: care about normal Rita's character, but you don't care about
Speaker 3: the other one at all. And it's not you know
Speaker 3: four three or four other games back in this one
Speaker 3: up as far as history and mythology, and yeah, it sucks.
Speaker 1: That's not great.
Speaker 3: And like the funny thing is like the fight. The
Speaker 3: fight immediately before that one is also like really not
Speaker 3: good because it's like, oh, you gotta you know, this
Speaker 3: is like the final push and you gotta go rescue tomorrow.
Speaker 3: And it's like, Okay, they stripped you of all your
Speaker 3: weapons except for the stupid like guitar gun that hit
Speaker 3: Higgs as the Troy Baker character, which right, Yeah, it's
Speaker 3: like either like tap it to like shoot like little bullets,
Speaker 3: or you can hold the time to like shoot like
Speaker 3: a bigger one. But the fight is so like boring
Speaker 3: and predictable. It's like, Okay, he blocks all the small shots,
Speaker 3: so hit him with the big one. That'll stun him
Speaker 3: for like a few seconds, and you get a few
Speaker 3: small shots in and do that about twenty more times
Speaker 3: and then it ends awesome, and it's like okay, uh sure,
Speaker 3: like did you run into money at this point or
Speaker 3: you know, I imagine something should have been cooler here, but
Speaker 3: it's like, okay, we've got to wrap this up, so
Speaker 3: let's just repeat this or reuse this you know, uh
Speaker 3: setting or this stage and have this guy jumping around
Speaker 3: kind of but not really ah, And I never felt
Speaker 3: like in danger or it's not like you know, this
Speaker 3: is like some arduous boss fight. I pretty much just
Speaker 3: ran around trying trying to find him, stunned them, shot him,
Speaker 3: and then he would disappear and then do that all
Speaker 3: over again, and it's like, yeah, this is not hitting
Speaker 3: the way it's supposed to. I guess, I mean, I guess.
Speaker 3: I don't know how the first game ended, like if
Speaker 3: it was like some big climactic boss players some things.
Speaker 3: But yo, this sucks shit.
Speaker 1: And he said he nailed why you wouldn't like what
Speaker 1: he would focus on.
Speaker 3: I mean that's just like the game, like the gameplay deficiencies,
Speaker 3: like I'm really trying to ignore like this stupid Charlie, uh,
Speaker 3: you know, Uncovering and you know the stupid bullshit that
Speaker 3: happened with that. And I think I read on Wikipedia
Speaker 3: that like Kojima like did they bit attested this game
Speaker 3: or something like that, and yeah, and.
Speaker 1: There was too much enjoyment of the game, so he
Speaker 1: had to go.
Speaker 3: And write It's like, yeah, that's not a that's not
Speaker 3: exactly a good reason to change a game. And then
Speaker 3: b like it's what you changed is still bad or
Speaker 3: you know, like I don't know if this was like
Speaker 3: originally in the game or not, but it's still like
Speaker 3: it's not like provocative or you know, thought provoking or
Speaker 3: anything like that. Just like this is dumb, and Okay,
Speaker 3: I think.
Speaker 1: It's more about he, you know, just he didn't want
Speaker 1: it to He didn't want there to be too much
Speaker 1: gushing because he's worried about okay, if everybody else is
Speaker 1: lacking it, you know, and maybe there's something wrong that
Speaker 1: people aren't seeing. I can kind of get that point,
Speaker 1: I guess.
Speaker 3: But now it's bad because you know, he likes to
Speaker 3: claim awards or you know, that's why he hit the
Speaker 3: guy named game Awards where you're saying, Jeff Keey for
Speaker 3: buddy Buddy.
Speaker 1: Well that's yeah, uh.
Speaker 3: So, I don't know. I think like, also, if you're
Speaker 3: gonna make like a game to be divisive, it shouldn't
Speaker 3: cost whatever, one hundred million dollars or who who the
Speaker 3: whole knows so much system costs. You know, I don't
Speaker 3: think it was that much, but it's probably over fifty.
Speaker 3: Like this ain't some small game that he made in
Speaker 3: his garage, like right, So yeah, here's the thing. I
Speaker 3: actually still kind of like the game, like it's driving
Speaker 3: around is fine, and I'm actually still playing it. I
Speaker 3: think the uh, I'll play platinum the thing, assuming I can.
Speaker 3: You know, the only really hard platinum trophy is like
Speaker 3: get every shelter to five stars and some of them
Speaker 3: go up like glacially slow. But other than that, it's fine.
Speaker 1: Hey, at least you didn't like, you know, hate play
Speaker 1: the game or whatever you liked for the most part,
Speaker 1: just you know, let me stick the landing for you.
Speaker 3: I guess I have over one hundred hours in the.
Speaker 1: Thing, so damn hundred hours.
Speaker 3: All right. I'm like, I think they don't really give
Speaker 3: you a good like number well to like compare to
Speaker 3: but I think like my like quarter ranking is like
Speaker 3: two sixty two or something that seems high. I don't know,
Speaker 3: I hadn't. I don't know if it goes to like
Speaker 3: three hundred or nine hundred, you know, like who knows.
Speaker 3: But yeah, Uh, the one funny thing, well, there's a
Speaker 3: lot of like weird inconsistencies and the thing, but like
Speaker 3: the funniest part is it they have this character called Rainy,
Speaker 3: who like when they introduce her, she's like literally being
Speaker 3: chased by like villagers basically because they think she's like
Speaker 3: some time which and then she's also pregnant and it's
Speaker 3: like who who had sex with her? Or you know,
Speaker 3: like they portray her as like, oh, everyone's afraid of
Speaker 3: her because it rains wherever she is and that causes
Speaker 3: like the whole time faul nonsense said, Okay, but uh
Speaker 3: who impregnated her? They're like no, But if they're gonna produce,
Speaker 3: if they're gonna have this character basically introduced at everyone's
Speaker 3: scared of her and she has like no human connection
Speaker 3: at all, then it would help.
Speaker 1: Okay. Uh So I mean sometimes weird happened. Weird things
Speaker 1: happen just because you know, weird things.
Speaker 3: In this game. Nothing where it ever happens. H The
Speaker 3: only other thing, the only thing I've been playing is
Speaker 3: Red Dead Redemption one.
Speaker 1: She got pren for the time fall hours.
Speaker 3: Uh they know, well they don't. They don't say how
Speaker 3: she had her powers and she didn't just like show
Speaker 3: up or you know, it's not like she just h
Speaker 3: appeared one day. Like she's obviously grown through this world.
Speaker 3: So whatever.
Speaker 1: I mean, it is true. Kajima has a little bit
Speaker 1: of the sort of the anime syndrome thing of needing
Speaker 1: to overspoon.
Speaker 3: I mean they could to say anime scenes caused everything. Yeah,
Speaker 3: good enough, his usual answer, Right, what.
Speaker 1: I mean you're so you're saying like an eight out
Speaker 1: of ten? Yeah, problemly Okay.
Speaker 3: Like I said, the last hour or so really soured me.
Speaker 3: But other than that, it was fun. And it was
Speaker 3: also funny because like the chapter there's at least two
Speaker 3: chapters where do anything. It's just you know, cut scenes. Yeah, oh,
Speaker 3: one other thing I'll talk about in a second, But
Speaker 3: like andcus like chapter fifteen, they're like, okay, you have
Speaker 3: to basically drive across the continent, pick up this scene
Speaker 3: from this lab, and then drive across drop to the
Speaker 3: other side of the continent and it's like okay, and
Speaker 3: I read up like a guide and it was like, oh,
Speaker 3: you can need to go up the mountains, go on
Speaker 3: the path, you know, go across on the coast, or
Speaker 3: kind of do one, kind of do both at the
Speaker 3: same time. And it's like I chocked the road because
Speaker 3: my game, like I pretty much already had the road
Speaker 3: system built out, so it was like no issue at all.
Speaker 3: I just drew, you know. It took me like twenty minutes,
Speaker 3: and I'm like, okay, I'm not going to ask.
Speaker 1: It was if something it took a long time or
Speaker 1: it not.
Speaker 3: It takes about ten to twenty minutes, depending on how
Speaker 3: built up your road system is. But like where I
Speaker 3: am in the game or you know, even at that point,
Speaker 3: like I had already built out of the entire tram
Speaker 3: system like mono rail and eighty percent of the roads,
Speaker 3: so it was like no problem at all. And they're like, okay,
Speaker 3: I've done this half a dozen times since, you know
Speaker 3: before and stance, so it's no biggie. This drafted this
Speaker 3: like one one uh you know base that has the
Speaker 3: monorail that that'll take me across. I have like a
Speaker 3: cord to the continent dropped to the next base, and
Speaker 3: that takes me basically where the where I need where
Speaker 3: the lab is. And that's okay. Yeah. Uh. The one
Speaker 3: other thing I'll mention is, uh, Kadima really seems to
Speaker 3: hate psychiatry. Why do you say that. I don't know
Speaker 3: if he's like a secret scientologist or what, because like,
Speaker 3: there's a psychiatrist in the game who's incredibly like unethical.
Speaker 3: I'm not going to get into like the spoilers or
Speaker 3: her story, but uh, he doesn't seem to have respect
Speaker 3: for the for the genre or for the job.
Speaker 1: I am, but could I just be part of the
Speaker 1: whole story with that person and not necessarily.
Speaker 3: No psychiatry, because like the psychiatrist is having sex with
Speaker 3: our patients, so that seems a tad on ethical.
Speaker 1: I mean, it's something like that hasn't happened ever, right,
Speaker 1: I'm just saying we've seen it happen. It's not yea
Speaker 1: out of the realm.
Speaker 3: But it happens twice. So it's like, I guess you
Speaker 3: could kind of excuse the first time, but the second
Speaker 3: time it makes you seem like a monster.
Speaker 1: Yeah all right, well yeah, yeah, Randy gives I didn't
Speaker 1: want to. Randy gives interesting uh story information about why
Speaker 1: what you were talking about actually makes sense. But I
Speaker 1: don't want to give spoiler city if I haven't played the
Speaker 1: game yet.
Speaker 3: Called denial, that's called that's called trying to trying to
Speaker 3: formulate this or you know, trying to make.
Speaker 1: Makes a point. They do explain it, like you know,
Speaker 1: it's just it's an explaining. You may not like the explanation,
Speaker 1: but it is explained.
Speaker 3: Uh but all right, how's Expedition thirty three treating you?
Speaker 1: I'm in, I'm an act three. I'm trying to do
Speaker 1: all the side stuff I did the Monoco side thing.
Speaker 3: Let me ask you this, do you ever actually use
Speaker 3: that character?
Speaker 1: Yeah? I use the character a lot. I love getting
Speaker 1: the using them like the Blue Mage and getting the
Speaker 1: different things from the the enemies. I found some really
Speaker 1: cool ones that work. Yeah, the feet, Yeah, so he
Speaker 1: he's a cool kid. I like I switch around the
Speaker 1: characters all the time, so I like using them around.
Speaker 1: Uh stuff, Hating Mark's there? All right, moving on, moving
Speaker 1: on for the standing. I'm sure we'll probably get into
Speaker 1: some more hate talk or whatever when we get to
Speaker 1: talk about Superman at the end. Maybe, But I haven't
Speaker 1: watched it, but you know, you can still give your yeah,
Speaker 1: don't pull too much thoughts there. But no, I ran
Speaker 1: into the thing that I've really enjoyed about this game again,
Speaker 1: like doing the Sacred River Park, there's a gestural that
Speaker 1: you just a merchant that you have to beat in
Speaker 1: order to get he he's uh, he has like all
Speaker 1: these leveled up pictos, right, and also it's like you're
Speaker 1: pretty much gonna have to like go do other stuff
Speaker 1: in the game to get the money that you need
Speaker 1: to get most of those pictos anyway, but to actually
Speaker 1: get them, you have to beat him. You don't get
Speaker 1: to buy anything ans you beat him, right, and he
Speaker 1: has two like side minions that it took me forever
Speaker 1: to beat them because it was all three of them,
Speaker 1: and the two minions change constantly how they want to
Speaker 1: hit you. It's not like most of the enemies where
Speaker 1: they just do the same attacks over and over, right, Literally,
Speaker 1: They'll just hit you with a different attack like every time.
Speaker 1: And I'm sitting there with my l like trying to
Speaker 1: do this and just constantly bro I think I had
Speaker 1: to do it like twenty times, and finally I beat
Speaker 1: it right afore I'm getting picked up, you know, to
Speaker 1: go with the girlfriend for the day, and I'm just like, yes,
Speaker 1: finally freaking beat these guys I couldn't beat for like
Speaker 1: a whole hour. But I love that when you like
Speaker 1: feel like you learn the patterns well enough to just
Speaker 1: be like, Okay, I'm just gonna get it this one time.
Speaker 1: And I finally got it, got to unlock one of
Speaker 1: the picic thoughs, and I was like, geez, seventy thousand
Speaker 1: for one of them. Good guys. Okay, I'm definitely gonna
Speaker 1: have to come back to this later. So uh, then
Speaker 1: I have to go do the rest of that area.
Speaker 1: Then I'll probably go do the the Mile one because
Speaker 1: I've heard that hers is like really cool before I
Speaker 1: get to the end, because that one apparently has like
Speaker 1: story things.
Speaker 3: Yeah, they're too they're too uh not side, but you
Speaker 3: know hidden bosses that are pretty story heavy.
Speaker 1: Yeah, and the the Simon one that apparently has a
Speaker 1: lot of story stuff too.
Speaker 3: So yeah, I sign it, and then I think they're
Speaker 3: the one is like Claire or something.
Speaker 1: I forget her name, but yeah, the relative Yeah, but
Speaker 1: trying not to if Randy's wasn't trying not to mention
Speaker 1: stuff because he's he's still got ways to go right,
Speaker 1: and then I'll I don't know if I'm gonna beat
Speaker 1: the game before Friday, but I'm trying to beat the
Speaker 1: game for Friday, so then I can just play Donkey
Speaker 1: Kong after that.
Speaker 3: But I do like flying around, you know.
Speaker 1: Yeah, that's fun. You get to actually that control him,
Speaker 1: so he's he's almost like an airship without being an airship.
Speaker 3: And it's right, you know, I was on like version
Speaker 3: of one point zero and like he was bugging out
Speaker 3: constantly where he's just like fro he was basically like
Speaker 3: t posts in the air and I'm sure he's supposed
Speaker 3: to like have some animation flying around, but he's just
Speaker 3: like stuck. But it was still it was all right.
Speaker 1: Yeah, it was pretty simple to control, like the I
Speaker 1: like to use in it, you know, still gotta go through.
Speaker 1: There's a lot it almost feels like a lot of
Speaker 1: that side stuff is really made for you to do
Speaker 1: it after.
Speaker 3: Oh yeah the game too, So I mean what you
Speaker 3: can't like once he finished the game, like that's it.
Speaker 3: But well, I mean like you do get new Game Plus,
Speaker 3: but like yeah, act three is like really when the
Speaker 3: game opens up like that whole vertical tower to get
Speaker 3: the name of it.
Speaker 1: Yeah, like the endless Tower thing.
Speaker 3: Yeah. Well that well there's also like the like the
Speaker 3: one arena where it's like three fights but there's like
Speaker 3: twenty like thirty levels or something.
Speaker 1: Oh that's yeah.
Speaker 3: But now there's like this huge like dungeon where can
Speaker 3: just keep like going up and up and up and
Speaker 3: it's like outside and it's really.
Speaker 1: Cool awesome, uh you know, a way to go do
Speaker 1: more stuff in that game.
Speaker 3: Yes, And like I think it's really cool. Like when
Speaker 3: it like once you do start playing around, you kind
Speaker 3: of see how like I don't want to say it
Speaker 3: like limited but small the world is, but it's incredibly focused,
Speaker 3: so that kind of is fine.
Speaker 1: Yeah, but I mean it still feels big for what
Speaker 1: it is. Like, it's not this like tiny thing.
Speaker 3: I mean there's no no, it's kind of like the
Speaker 3: it's like the opposite of like kind of original Find
Speaker 3: of Fans seven where it's like, oh, you think there
Speaker 3: is this big, open world, right, It's like no, there's
Speaker 3: like four towns you can visit and that's about it.
Speaker 1: Yeah, it's all kind of like packed together in certain areas,
Speaker 1: you know. But yeah, I mean, you still gotta try.
Speaker 1: It's like you're not having to travel this these huge
Speaker 1: distances or whatever, but still there's stead if it. Obviously
Speaker 1: it feels like you said, a lot smaller once you
Speaker 1: get to fly around with him or whatever, where it's
Speaker 1: like when you're swimming, it really does feel like, oh
Speaker 1: my god, it takes forever for me to get to
Speaker 1: one yeah side to the other right yeah.
Speaker 3: And then once you can fly, you can get across
Speaker 3: the world in like fifteen seconds or something.
Speaker 1: Yeah, still have been able to beat that strong character.
Speaker 3: Okay, once you do, you get a really cool pick though,
Speaker 3: called cheat yeah, which lets you do two turns.
Speaker 1: Oh, I feel like I need that. That's why I
Speaker 1: keep trying to keep trying to beat him, and it's
Speaker 1: like just not happening. I keep messing up on one
Speaker 1: of the perries and uh, then it screws over my team.
Speaker 1: I got him down to like three fourths health one time,
Speaker 1: and then I messed up on too many perries and
Speaker 1: it just killed the team, and right damn it. That's
Speaker 1: one of those that like it's you know, anybody watching
Speaker 1: that hasn't like he's really strong, has a lot of health,
Speaker 1: and you have to like there's ways, especially once you
Speaker 1: get to the you might as well even bother until
Speaker 1: you get the pictos that let you go over the
Speaker 1: nine nine nine right nine. Uh, and even then it's
Speaker 1: still a lot of freaking health. You got to play
Speaker 1: with the Stendals still not yeah so yeah, yeah, no,
Speaker 1: it's uh, she does a lot of damage with that move,
Speaker 1: but it's not anywhere near what you know it used
Speaker 1: to be. Right, and my kids are like level fifty six,
Speaker 1: it's not like they're you know, really low level. And
Speaker 1: it still feels like it's like not enough, so Matt
Speaker 1: have to mess around with the picto arrangement or whatnot,
Speaker 1: right to see on that. But yeah, and still enjoying that.
Speaker 1: See if I can finish there for Friday, and you know,
Speaker 1: still my game of the year so far.
Speaker 3: I gotta say it, like the ending is like it's
Speaker 3: really cool, but it's not particularly like challenging.
Speaker 1: Oh yeah, but I mean that's a lot of jerrafyg's. Also,
Speaker 1: you think that the final boss is supposed to be
Speaker 1: some amazing boss fight and it's not from a difficulty standpoint.
Speaker 1: It's more about the story while it's happened.
Speaker 3: Right, Yeah, yeah, all right.
Speaker 1: I mean that's the only game I've been playing here.
Speaker 1: So I guess we shall get into the news. I
Speaker 1: guess we shall start with the bigger development with the
Speaker 1: Xbox stuff after. I want to say, like the day
Speaker 1: after we did the episode, Jordan Miller was on the
Speaker 1: French per second podcast with Skill Up and he's, of
Speaker 1: course the Miller is from Video Games Chronicle. He was
Speaker 1: talking about that there's multiple Fallout projects in development. Of
Speaker 1: course we know that the Fallout three we master is
Speaker 1: pretty much happening. They've had people kind of just not
Speaker 1: confirm it, but confirm it, you know, right, And of
Speaker 1: course we know Fallout five is somewhere in the ether, right.
Speaker 1: And after that week we kind of have to guess
Speaker 1: on what's happening. I think they mentioned like a New
Speaker 1: Vegas two possibly with Josh Soros said he would be
Speaker 1: willing to work on Fallout again. Yeah, So what do
Speaker 1: you think about a any Fallout game that you either
Speaker 1: like to see remaster or do you want to see
Speaker 1: a sequel.
Speaker 3: Of Fallout Shelter too. Let's go.
Speaker 1: The one game that you don't like.
Speaker 3: No, I mean I do want to see a you know,
Speaker 3: I would like to say see you fall Out three
Speaker 3: remaster or kind of fixed because that game even back
Speaker 3: then had some issues with the navigation or getting your
Speaker 3: own kind of suck ah. And it's I mean Fallout
Speaker 3: like is the big thing right now where it's you know,
Speaker 3: they're another school TV show, like yeah, at.
Speaker 1: Least for this year or whenever the season two is
Speaker 1: gonna air and then season three.
Speaker 3: I think it's kind of said that like season two
Speaker 3: is supposed to hit this year like December, yeah, which
Speaker 3: it's honestly like kind of a quick turnaround for a
Speaker 3: streaming show like.
Speaker 1: Yeah, with most shows have been like it lasts like
Speaker 1: takes like two years for the Yeah.
Speaker 3: I read a funny thing that like, you know, between
Speaker 3: Stranger Things season four and season five, the bear has
Speaker 3: come out had four seasons.
Speaker 1: To be fair, like this final season of Stranger Things
Speaker 1: is like supposed to be like every episode is a movie.
Speaker 1: So you know, I'm sure that takes a while.
Speaker 3: It doesn't need no like scale down.
Speaker 1: You know, I don't know, but that's the point that
Speaker 1: they don't want to because that's it. There's not going
Speaker 1: to be any more Stranger Things apparently.
Speaker 3: So I mean, giving the reviews of the last season.
Speaker 3: That may not be a bad thing.
Speaker 1: I agree, Yeah, it's I enjoyed it, but it wasn't like,
Speaker 1: you know, hit the high. I mean that's a lot
Speaker 1: of a lot of shows like The Bear also had
Speaker 1: that problem where season three was just kind of like
Speaker 1: slow and season four was better. Yeah, I just finished
Speaker 1: watching it, you know, yesterday, but you know, still hadn't
Speaker 1: hit the heights of the first two seasons, which that
Speaker 1: seems to happen a lot with TV, the streaming shows.
Speaker 1: The longer they go, the you know, not always, but
Speaker 1: just they can't hit those levels because it's just it's
Speaker 1: much more difficult at that point.
Speaker 3: Yeah, I mean, writers leave, audience goes away, budget shrinks.
Speaker 1: So exactly hopefully not for Fallout.
Speaker 3: I mean, you know, I think in New Vegas two,
Speaker 3: I think you kind of done, especially since the TV
Speaker 3: show is gonna suck that all up. Probably, Yeah, I
Speaker 3: would say go somewhere else, you know, I mean I
Speaker 3: assume fall Out five is gonna be somewhere else.
Speaker 1: But yeah, I mean they could do like a sort
Speaker 1: of like a spin off of one of them, the
Speaker 1: established ones, and you know, or hey something there.
Speaker 3: You know, Pula Capcom start remaking the old ones.
Speaker 1: Well, I mean they're already doing three, but I think,
Speaker 1: well that was the rumor for a while and then
Speaker 1: Todd Howard shut that down right doing that. So yeah, hey,
Speaker 1: I mean that's cool that we're getting the remaster three.
Speaker 1: I imagine there's gotta be something else besides just Remaster
Speaker 1: three and fall Off five that they don't want to
Speaker 1: like reveal QUI yet. I think honestly, at this point,
Speaker 1: the way that things have been going for them, I
Speaker 1: wouldn't not revealing unless you know for sure it's coming, because.
Speaker 3: You don't want to go seventy seven.
Speaker 1: Yeah you think so, you think they're gonna event.
Speaker 3: I saw some stupid clickbaity article that like, well, the
Speaker 3: work have to is do out any any day now?
Speaker 1: Oh yeah, sure sure it is. Yeah, I mean they
Speaker 1: dis canceled that one.
Speaker 3: MMO.
Speaker 1: I can't imagine they're gonna right shoot the Golden goose
Speaker 1: to try to get I.
Speaker 3: Don't know, I don't think I think that that's just
Speaker 3: kind of like a large company, a large developer. But
Speaker 3: they see once they're like, hone in on our project,
Speaker 3: they seem to be almost kind of go full force
Speaker 3: on it. Like I don't expect I'm sure they're all
Speaker 3: working on Older Scroll six right now, and there's probably
Speaker 3: like hony people working on follow Out five somewhere like
Speaker 3: in the basement or something.
Speaker 1: But it's not like, yeah, you ever doing the remaster
Speaker 1: of three?
Speaker 3: Right, I don't think they're. I mean, they're not remastering
Speaker 3: three and they just pinted out to someone else and say, hey.
Speaker 1: Oh yeah, Virtuos is probably working on that. Yeah, that
Speaker 1: they even though you know there's issues with the elder
Speaker 1: scrolls or Oblivion remastered, right, Yeah. Look, I think that
Speaker 1: that's an interesting look at. Does this mean that they
Speaker 1: went with whatever these fallout projects are instead of some
Speaker 1: of the other games that they canceled. I mean, they're
Speaker 1: kind of just going the route that a lot of
Speaker 1: people are, which is unfortunate. I hope this doesn't mean
Speaker 1: that this is what all of Xbox is going to
Speaker 1: be eventually. I don't want to see them activision the
Speaker 1: entirety of all the studios because for me, like what
Speaker 1: I care about with Xbox is the smaller games. I
Speaker 1: like the fact that we have Us Out the Midnight
Speaker 1: and then Avowed and even a hell Blade two, which
Speaker 1: I know is a franchise, but it was a smaller game.
Speaker 1: They just you know, Adam was cinematic stuff to it.
Speaker 3: It happens when you get Fallout or you know, Call
Speaker 3: of Duty cross Fallout and that's just like a big crossover,
Speaker 3: or you know you can buy you know, buy the
Speaker 3: pit Boy and Call of Duty and you can wear it.
Speaker 1: I'm surprised somebody hasn't tried to do that.
Speaker 3: But too busy putting and they got important going on.
Speaker 1: Or put like the doom guy in Call right, you know,
Speaker 1: that's that's one that I haven't like. Or put master Chief,
Speaker 1: and that's when we know we've gone to the right glass.
Speaker 1: We need to make money, is you put master.
Speaker 3: Chief and that that's when that's when you officially know
Speaker 3: Halo is dead.
Speaker 1: Well, we didn't say that. I mean you had You've
Speaker 1: had Cradles and master Chief in Fortnite. So I just
Speaker 1: think that fact that when you're starting to cross your
Speaker 1: franchises like that, it's I think it's like that's when
Speaker 1: it goes like really just all right, we're going beyond there.
Speaker 1: But no, I just I do worry about that a
Speaker 1: little bit of just like okay, we're canceling. I mean, yeah, okay,
Speaker 1: you can explain Perfect Dark and Ever while those weren't
Speaker 1: really going anywhere, but like that Zenomax Online MMO, like
Speaker 1: really seemed like it was really well liked, and then
Speaker 1: we're canceling it because I guess they didn't feel like
Speaker 1: they could justify funding that thing until like twenty twenty
Speaker 1: seven or something, Yeah, to continue development, which sucks, and
Speaker 1: who knows, we don't even know if there was other things.
Speaker 1: Can't mean that Romero Games thing, but you know, there
Speaker 1: has been more about the whole game pass being profitable
Speaker 1: thing right this week, and you know, I think at
Speaker 1: this point don't need to keep beating a dead horse.
Speaker 1: But I do think that the like best selling games
Speaker 1: stuff kind of pretty much tells you that they're not
Speaker 1: going to move from this strategy, because once again, just
Speaker 1: like the last month, they are owning things on the
Speaker 1: PlayStation store with Elder Shows, four Obliginar remaster for as,
Speaker 1: the Horizon five, Minecraft Call of Duty. All that stuff
Speaker 1: is selling over there, and we'll be the show is
Speaker 1: also selling well, which is, you know, good for Sony.
Speaker 1: But I mean when you're owning like the Top, you know,
Speaker 1: five out of eight or so spots, I mean that's
Speaker 1: kind of hard to be like, oh yeah, let's just
Speaker 1: go back to what we were doing, you know.
Speaker 3: I mean it's a double edged sword though, because they're
Speaker 3: putting the good, the good Xbox games on there. They're
Speaker 3: not putting on Starfield or red Fall.
Speaker 1: Well, okay, red Fall's not going I mean that's not
Speaker 1: red Fall is not going to get pointed over. That
Speaker 1: game is done pretty much like.
Speaker 3: That even did though, and if something became like a
Speaker 3: big system seller, you know, I wouldn't.
Speaker 1: Be surprised if Starfield makes it. They've been making too
Speaker 1: many rumors about Starfield a PS five for that thing
Speaker 1: not to come over at some point. I don't really
Speaker 1: know what they're waiting on.
Speaker 3: Uh, I mean I think I've already kind of said
Speaker 3: the dlc' is done or you know, like.
Speaker 1: I didn't yeah, after that last after the the the
Speaker 1: one DLC they made didn't hit very well, right, which
Speaker 1: also like proved to be like it wasn't well. The
Speaker 1: DLC was more that they cut a piece of content
Speaker 1: and just said, Okay, we're just gonna make this bigger,
Speaker 1: and most of them didn't like it. Other Ring Night
Speaker 1: Ring Round Up being number one, which a lot of
Speaker 1: people were wondering if it was gonna sell well, and
Speaker 1: I did. And also Ding the Dark Ages was number
Speaker 1: two and that's mostly on PC and PS five sales,
Speaker 1: and I think people were very concerned about, oh, is
Speaker 1: everybody paying on game Pass and they're not buying it,
Speaker 1: And it turns out that they were buying it. It's
Speaker 1: number sixteen for the entire year.
Speaker 3: Uh.
Speaker 1: Force Arising five is number twelve for the entire year,
Speaker 1: which is crazy. That is an old game that just
Speaker 1: off of PS five sales.
Speaker 3: It's an old game, but it's a really great game.
Speaker 3: And also it's chilling a niche on you know PS
Speaker 3: five that other games aren't hidden, Like it's not like
Speaker 3: that Test Drive game you know it was.
Speaker 1: Good or yeah, there's no need for sam.
Speaker 3: Yeah, the speed's terrible. I think they're shutting that down
Speaker 3: pretty much. You know grand my second is good when
Speaker 3: I've heard, but it's not that's the simulation part.
Speaker 1: Yeah, that's the sport, right, So so.
Speaker 3: It's I mean, it's that's really not surprising for you know, Forza,
Speaker 3: because that's a pretty venerable franchise that Yeah, I think
Speaker 3: it's overall good.
Speaker 1: So yeah, I am. But also the selling at that
Speaker 1: full price, which helps people are just they're buying that thing,
Speaker 1: and it's.
Speaker 3: I really want Microsoft, like similar to hit PS five.
Speaker 1: I wonder if that's if they'll do that or not, Like,
Speaker 1: is there an audience for that.
Speaker 3: Again, it'd be funny if it was. It's like somehow
Speaker 3: big system seller.
Speaker 1: Yeah, I always see that as a novelty. Every time
Speaker 1: they throw that out there was like, okay, I know what.
Speaker 1: It's just like the strategy games that I think is
Speaker 1: cool that Microsoft, you know, noves wrote that niche.
Speaker 3: But you're you're wrong, partially because like the systems or
Speaker 3: the tragic games are the niche. But like Flight Simulator
Speaker 3: does like shockingly well and like the specific areas it
Speaker 3: wants to hit well.
Speaker 1: And also it's always been a PC game, right well,
Speaker 1: so you know, I mean, it'd be interesting to see
Speaker 1: if it does well. But it's I mean, that seems
Speaker 1: like a big task to bring it over to PlayStation.
Speaker 2: And you don't know.
Speaker 1: If it's gonna right well or not. You know, it's
Speaker 1: uh but again, like look, you're you're on in the
Speaker 1: top seven for the month of May. You're in number two, three, four, seven,
Speaker 1: uh and five and seven, you know, and I.
Speaker 3: Should maybe asked the question, why do we need a
Speaker 3: hardware business anymore?
Speaker 1: I mean, I think a lot of people ask that question.
Speaker 1: But like we'll see if if they do make that
Speaker 1: transition to PC and they can feel a need that
Speaker 1: they feel like you know, only they can do then
Speaker 1: and continue to kind of just disrupt by being the
Speaker 1: big the major aggregator, then I guess, you know whatever
Speaker 1: I mean, Hell divers is still there at sixteen, so
Speaker 1: that's good for Sony and and will be the show
Speaker 1: as well. And it sounds cree Shadow still hanging in there.
Speaker 1: That's still being well, good for you besoft. They have
Speaker 1: like you know, not much else going on, so.
Speaker 3: Yeah, it's weird that, like I mean, I guess it
Speaker 3: sorts to constrict a little last generation, but like this
Speaker 3: generation cycle has done like a dismal for movies oft.
Speaker 3: They just keep.
Speaker 1: Getting negative, negative, negative, right, But you.
Speaker 3: Know, like I said, when when it launched, like they
Speaker 3: didn't have their usual eight games for the switch to
Speaker 3: so you knew that was.
Speaker 1: Yeah, It's like I think there's a police for Star
Speaker 1: Wars Outlaws on but that's kind of it.
Speaker 3: And I think they're gonna port over Shadows at.
Speaker 1: Some point, but I'm sure that'll be next year.
Speaker 3: Yeah.
Speaker 1: Well, you know, we'll see. But definitely Microsoft so far
Speaker 1: is correct and doing this move over to PlayStation, so well,
Speaker 1: Xbox will turn the favorite with Hell Divers too. We'll
Speaker 1: have to see. It'd be very interesting to see if
Speaker 1: it sells well, if Sony makes any kind of considerations
Speaker 1: about any older games, like hey, you know, I think
Speaker 1: I talked about it last week, like just why not
Speaker 1: Charles is about to come out? Why not give them
Speaker 1: Eternal see what happens, you know, or would they consider
Speaker 1: anything else? Would they consider like oh, we've announced Spider
Speaker 1: Man three, here's Spider Man one on Xbox. You know
Speaker 1: you know that that will sell if you put it
Speaker 1: on there.
Speaker 3: Xbox has uh cracked down three?
Speaker 1: They got all they need, right, Yeah, well, well to
Speaker 1: see it's like it's one of those things that obviously,
Speaker 1: I guess it just kind of depends on, like what
Speaker 1: we were talking about. If if they consider Xbox a
Speaker 1: a way to make money and not actual competition, right,
Speaker 1: then you know, if they don't see a threat of
Speaker 1: people actually deciding to because it's not like, you know,
Speaker 1: your ecosystems are going to go over to Xbox. Right,
Speaker 1: So like if you don't buy a PS six, it's
Speaker 1: not like all of a sudden all your games are
Speaker 1: going to work on You had to have bought them
Speaker 1: on PC for them to work, right. They're not gonna
Speaker 1: make them work from your PS five to your two
Speaker 1: PC to then the Xbox. So I don't think you know,
Speaker 1: that's that's one thing to say if Xbox goes that
Speaker 1: route where everything it is a PC or whatnot, Yeah,
Speaker 1: it kind of affects them if you put your games
Speaker 1: on PC, which Sonny at any point can just say, okay,
Speaker 1: well we're just not gonna put anything else on PC
Speaker 1: for a long while while Microsoft has his strategy, you know,
Speaker 1: and it doesn't really affect them otherwise. So you know,
Speaker 1: but now that Astrobod is filling all the holes that
Speaker 1: they with with characters that they didn't with the original game,
Speaker 1: I wonder if they play nice enough, if if Xbox
Speaker 1: will ever like like, hey, this is the celebration of
Speaker 1: all of gaming, right, so why not have a Xbox characters?
Speaker 1: They have a Marcus and master Chief and in ASTBA right,
Speaker 1: we go that far. You know, they really need to
Speaker 1: go make sure they make all the money. So make
Speaker 1: the deal with Sony for that too. But speaking of
Speaker 1: Sony here, they did have that ghost Yo tasted of play. Uh.
Speaker 1: I just finished watching it before we we did the show.
Speaker 1: I thought it was really good. I love that wance
Speaker 1: a name mode where you're essentially, you know, getting to
Speaker 1: have low five beats while you're walking around doing your thing.
Speaker 1: What did you watch any of it? And are you interested?
Speaker 2: Kind?
Speaker 3: I mean, I'm still interested in the game. I kind
Speaker 3: of didn't like that mode. It just seem like a gimmick,
Speaker 3: you know, it just seemed, you know, dumb. Yeah. Uh,
Speaker 3: it's like, why not just put a big afro onner
Speaker 3: and called that, you know, afro Samurai mode.
Speaker 1: Yeah, you could do, but you know, I like.
Speaker 3: To like to first some a decent amount and I'll
Speaker 3: tell you like this one if I can play it,
Speaker 3: so sure. Yeah.
Speaker 1: I like the mo where they're going to put the
Speaker 1: camera culture for the the fights too. That was interesting.
Speaker 1: I do like that they apparently are making it more
Speaker 1: kind of freedom, giving your freedom to explore as well.
Speaker 1: They're not going to make it more about like Okay,
Speaker 1: here's all the stuff on the map and uh kind
Speaker 1: of wanting to letting you do what you want to
Speaker 1: do that kind of thing, right, Lots of talk about
Speaker 1: it's too much like giost of Sushima, that they should
Speaker 1: have done more to make it different, Like why couldn't
Speaker 1: they have just given us more with jin uh Any
Speaker 1: thought on that, like are we focusing too much on
Speaker 1: sequels need to innovate instead of like what what's wrong
Speaker 1: with it just being more of what you like from
Speaker 1: the first game.
Speaker 3: Well, I mean it's supposed to be a different time period,
Speaker 3: like it's not like two years later or something like
Speaker 3: it's like one hundred years later or something like that,
Speaker 3: or so it's like it can't exactly had him back. Also,
Speaker 3: his star is kind of done, you know, like, yeah,
Speaker 3: I'm gonna have some other you know, some other Mongols
Speaker 3: or whatever invading and they killed a mommy didn't know
Speaker 3: and you know whatever. So that's dumb. And most sequels
Speaker 3: don't innerate a ton, you know, unless they're really trying to,
Speaker 3: you know, break the mold. But like the people that
Speaker 3: would say this, you know, I got a feeling like
Speaker 3: they didn't say the same thing about you know, Dark
Speaker 3: Souls one, two, and three. If I put a screenshot
Speaker 3: of those games, like I get to you and say pick,
Speaker 3: you know, pick which one is which you wouldn't have
Speaker 3: a fucking clue. I wouldn't And unless it's a an
Speaker 3: area probably so Yeah, most sequels don't iterate iterate a
Speaker 3: ton these days.
Speaker 1: Yeah, you know, I think that it's to me, you're
Speaker 1: just you're focusing on the wrong thing here, Like I
Speaker 1: feel like, you know, they are showing you why you
Speaker 1: should get this game and play this game. They are
Speaker 1: trying to show you the new parts of you know,
Speaker 1: the newer parts of it, and it feels like you're
Speaker 1: just trying to find things to complain about, right, instead of.
Speaker 3: I've seen the other side where people are complaining, well
Speaker 3: not about this one, but people are complaining that she's
Speaker 3: not hot enough.
Speaker 1: Well you know, really that's just that's just the the
Speaker 1: people being assholes or the whole oh they could have
Speaker 1: done this on PS four. Thing where it's like, you know,
Speaker 1: that's the deal is that, Like I think a lot
Speaker 1: of this you're not going to really see what's you know,
Speaker 1: even better about it then goes to Shushima until you
Speaker 1: play it on PSI pro I think, right, And there's
Speaker 1: always that part of like you gotta remember these trailers
Speaker 1: are like on compressed video. Yes, you look like on
Speaker 1: your TV. And I know, though they'll probably do the
Speaker 1: four K version of the trailer later or whatnot, maybe
Speaker 1: we'll see a better version of it. But it's just
Speaker 1: like people just make too much about oh man, this
Speaker 1: isn't really next Shin and all this stuff, and it's like, guys,
Speaker 1: it's just getting to the point where it's diminishing returns,
Speaker 1: like we're not gonna get that giant leap anymore. Look
Speaker 1: at Switch To, Man, it really is just Man, my
Speaker 1: games run better and they look better. They look great.
Speaker 1: I think Mario Kart World looks great. But you know,
Speaker 1: even even Donkey Kong Bonanza was was done first on
Speaker 1: Switch one. Then they realized that they couldn't do a
Speaker 1: lot of the stuff they wanted to do with it,
Speaker 1: so they put it on Switch To, very much like
Speaker 1: Mark Art World. So it's like, look, this is a
Speaker 1: PS five game. Maybe it's not knocking you out of
Speaker 1: the park or whatever, but unfortunately that's just kind of
Speaker 1: how things are. It's right, this is this is where
Speaker 1: we're at with graphics. This graphics are just too good
Speaker 1: now and there's not really a way for them to
Speaker 1: like give you that PS three four.
Speaker 3: League, you know, if you want that, stop playing games
Speaker 3: for twenty years, you know, and then come back.
Speaker 1: Yeah, exactly, Especially if you play games on PC. You're
Speaker 1: just you're never going to see that because you're constantly
Speaker 1: being what games can be. You know.
Speaker 3: Imagine, imagine if you hadn't played games for twenty years
Speaker 3: and you you know, the last game you played is
Speaker 3: a Dead Rising one or you know, Cameo, and then
Speaker 3: you sort of playing Astrobot and you know, the latest
Speaker 3: Call of Duty your home, you'd be like blown away.
Speaker 1: Just the dude, just the load times alone of like
Speaker 1: not having to sit there and wait for the load
Speaker 1: screen and then all of a sudden, oh bamn, you're
Speaker 1: right there again. Like that in itself is just awesome.
Speaker 1: And think about it if you haven't played games since then,
Speaker 1: and then you put that in with the way the
Speaker 1: graphics look now, it's like, wow, it's just like way
Speaker 1: too really, you know, it's the realism is is insane.
Speaker 1: You know, I sort of know how much more realistic
Speaker 1: even want.
Speaker 3: Except for Fantasy thirteen. We can all agree that that's
Speaker 3: aged perfectly and looks as good then as it does now.
Speaker 1: It's just like you know, they they showed I think, like, uh,
Speaker 1: what shake gillis Alexander looks like on NBA two K
Speaker 1: twenty six or whatever, because he's one of the cover athletes,
Speaker 1: And I'm just like, okay, you could tell it looks better.
Speaker 1: But it's just like, what are y'all complaining about? It's like,
Speaker 1: well more do you want them to do with it?
Speaker 3: They complain because the old standard of triple hair can
Speaker 3: no longer be. It can no longer be the testing method.
Speaker 1: So yeah, yeah, that too. But but yeah, I mean
Speaker 1: I'm excited for Gotta as well. So it looks like
Speaker 1: October two, I'm gonna be ready for that game. You
Speaker 1: like the the PS five that they brought out with it, really.
Speaker 3: You know, I want them to just make a transparent one.
Speaker 3: That's what I want.
Speaker 1: You know, I do agree, I would be cool. That's
Speaker 1: only that's the kind of the issue I have with
Speaker 1: with both of the The series X is even worse
Speaker 1: because it's like a like almost like a cloth that
Speaker 1: goes over it or whatever and or like a little cover.
Speaker 1: And then I know the psive is kind of the
Speaker 1: same thing, except they're those plates, right, so you know,
Speaker 1: it doesn't feel as special as they used to. Yeah,
Speaker 1: but you know that's the way they decided to make
Speaker 1: these consoles.
Speaker 3: Here's a better question, is hey, it bought like a
Speaker 3: very Asian console.
Speaker 1: No, I bought the controllers but not the console.
Speaker 3: Okay, yeah, I mean I think the like lasterie Asian console.
Speaker 3: I'm not talking like the weird debug crap. I buy boys,
Speaker 3: uh the black second Dreamcast, the Sports One. Yeah, and
Speaker 3: it wasn't like I didn't buy it new. I just
Speaker 3: thought it use because this looks neat.
Speaker 1: But the only one of those I had was I
Speaker 1: had the Atomic purple. I had the green, the light
Speaker 1: green game Boy color, and then I wanted the Atomic
Speaker 1: purple game Boy color. And that's only the times I've
Speaker 1: ever had two versions of the same thing, right, just
Speaker 1: because of what it looks like or whatnot. It's just,
Speaker 1: you know, it's not like these consoles are cheap for
Speaker 1: you to just go buy because now it has a
Speaker 1: Gears of War thing on it, or but that's the
Speaker 1: the version of the console you're buying then, you know.
Speaker 3: Or like the PlayStation when or the you know, the anniversary.
Speaker 1: Yeah, like that anniversary, Like that's special, right, because they're
Speaker 1: not going to come out with another version of that, right,
Speaker 1: so all right, moving from that to Nintendo here, I'm sorry,
Speaker 1: I forgot that. I said that Nintendo had multiple movie
Speaker 1: projects on the works as part of the intro last week,
Speaker 1: and then I realized we didn't talk about it. But
Speaker 1: thankfully there's reports that Universal Nintendo are teaming up with
Speaker 1: it for a Donkey Kong movie is one of the
Speaker 1: I guess that's the one of the projects that are
Speaker 1: in the works, which is not surprising. Mia Moto has
Speaker 1: really made it a point about Donkey Kong, is that
Speaker 1: the character they're promoting. You know, between the addition to
Speaker 1: Super Nintendo Land, the game, you know, Bonanza, they had
Speaker 1: the remaster of what was the one that came out
Speaker 1: doun Kong Country Returns at the beginning of this year,
Speaker 1: they've really gone all in on Doty Kong, the redesigned
Speaker 1: Donkey Kong and Diddy Kong.
Speaker 3: Uh So.
Speaker 1: Not surprising, right, I mean, what do you uh are?
Speaker 1: Would you be excited to see a Donkey Kong movie
Speaker 1: like with all the other cons, I.
Speaker 3: Mean, do they get suck broken back?
Speaker 1: Oh no, I mean he has that's the voice don
Speaker 1: Yong now right? Like yeah, in the game, it's well yeah,
Speaker 1: maybe maybe not the game, but you know the movies.
Speaker 3: Yeah, I don't know. I mean I think, I mean,
Speaker 3: they can see what they want. But I always always
Speaker 3: thought don Key Kong is more be tr character. Uh yeah,
Speaker 3: why not.
Speaker 1: I mean when you have a Mario and Link and
Speaker 1: even Zola to an extent, it's like, yeah, what can
Speaker 1: you what can you do there? And all the characters
Speaker 1: are gonna kind of seem like B tier.
Speaker 3: You have. You have other characters like Samus and star
Speaker 3: Fox that they don't do ship with most of the time.
Speaker 1: I think they kind of I still feel like we're
Speaker 1: leading into like there this is. They're trying to make
Speaker 1: this a Mario universe thing. And you know, I don't
Speaker 1: blame them in a.
Speaker 3: Way, like I'm only a favorite that if they bring
Speaker 3: back Captain in Captain Captain and the game Master Car.
Speaker 1: That's gonna be the lead up.
Speaker 3: Yeah, but I mean, don King Kong's fine, But you know,
Speaker 3: I think that like it's not a ton of meat
Speaker 3: on that bone. Let's just say that even compared to
Speaker 3: other you know, Nintendo franchises, because every every day and
Speaker 3: Donkey Kong game is the same.
Speaker 1: For the latest one apparently, yes for this one and
Speaker 1: the sixties.
Speaker 3: I'm still no. Sixteen four is still the same, and
Speaker 3: you had more characters. You know, there's still as K
Speaker 3: Cruel is like the bad guy, and I'm one hundred
Speaker 3: percent convinced to be the bad guy in this one.
Speaker 1: Also, well, it seems like those three characters that are
Speaker 1: they should.
Speaker 3: Exactly, but they'll either be shown as robots created by
Speaker 3: K Cruel or they'll be like under his thumb or
Speaker 3: you know, they they'll be like his minions. But at
Speaker 3: the end of the day, I'll be k crule.
Speaker 1: Fair enough.
Speaker 3: But like you know what, you know what, like the
Speaker 3: Hindo franchise, I think would actually be a good movie
Speaker 3: would be uh earth bone, Like imagine.
Speaker 1: You'd have to translate Mother three if you're.
Speaker 3: Gonna fine do it like you know, they can't like
Speaker 3: hide behind the Oh would cost too much bullshit, excuse anymore,
Speaker 3: like hey, it's been done by fans and then be
Speaker 3: like just do it yourself. It's not like Tolstoy. It's
Speaker 3: not like some thousand page tome that you mean you know, ah,
Speaker 3: but imagine like a not shitty version of an Elo movie.
Speaker 1: M God, I think it's.
Speaker 3: Well, it's the same kind of promise you know kids,
Speaker 3: you know, aliens and kids, and you.
Speaker 1: Know, right, yeah, so, I mean that'd be cool if
Speaker 1: they get that far into the Nintendo universe that we
Speaker 1: can get an Earth That movie. I'd be so happy
Speaker 1: about that, or a kid Icarus movie or whatever. You know,
Speaker 1: we'll see if we get a Kirby movie at all,
Speaker 1: you know.
Speaker 3: But just and have a little Mac voice by Fuster salone.
Speaker 1: Oh man, yes, let's do that. I feel like we
Speaker 1: got to have a Samus movie. You gotta have a
Speaker 1: Metroid at some point, like yeah, oh no, maybe that's
Speaker 1: better as a series or whatever, but I feel like,
Speaker 1: you know, I got Metro prime for coming right, give
Speaker 1: it its moment. Yep, wouldn't be surprised if, you know,
Speaker 1: Zelda also gets her own movie. Maybe, you know, if
Speaker 1: if like the first Legend of Zelda movie does well,
Speaker 1: maybe they give Zelda a bigger part in the second
Speaker 1: one or something.
Speaker 3: And she gets a wand called Gammelong.
Speaker 1: But there's a I mean, that's the thing with these
Speaker 1: these Nintendo projects is like, is this all leading up
Speaker 1: to doing a Smash Brothers thing? Is this all like
Speaker 1: doing on one thing at a time, because Nintendo's already
Speaker 1: said like they will be heavily involved anytime the amazoning
Speaker 1: intenta we're being made, So.
Speaker 3: I would I see, I actually wouldn't mind it if
Speaker 3: some of these were like real life.
Speaker 1: Hm, well that's the The other one is live action,
Speaker 1: right well hopefully yeah it's yeah, it's it's not animated,
Speaker 1: so that makes sense to be animated like that.
Speaker 3: Like the three i'd like to see like be like
Speaker 3: live action as Zelda Metroid and then star Fox.
Speaker 1: M hm, star Fouks co work either way.
Speaker 3: I feel like, yeah, but star Fucks can really bring
Speaker 3: in that fur a community.
Speaker 1: So yeah, well you're gonna that's You're gonna be your
Speaker 1: take on Sonic and see the Starbucks. Right Kirby kind
Speaker 1: of Kirby has to be animated. I feel like, I
Speaker 1: don't know if you could do that.
Speaker 3: Remember that weird Kirby cartoon like twenty years ago, where's
Speaker 3: it Kirby on Earth? It was like super weird.
Speaker 1: I only I only know the right back at the show.
Speaker 1: I have no idea.
Speaker 3: That's what I was thinking of. Okay, wasn't he on Earth? Yes?
Speaker 1: He is, He's on Earth and that.
Speaker 3: Yeah, remember something little kid. If you always make hea
Speaker 3: these goddamn cartoons with like little kids showing up like
Speaker 3: Sonic X, It's like, why are they on earth? And
Speaker 3: why is he hanging out there's a rich kids mansion.
Speaker 1: Because they have to. That's the way of making it relatable,
Speaker 1: you know, they right do that? Is there like an
Speaker 1: off the wall like character or one that like you
Speaker 1: don't think they would make it, but it'd be awesome
Speaker 1: if they did make a movie about that.
Speaker 3: Ah No, I don't know, because like most of the
Speaker 3: obscure and Atendo characters, they really have de emphasized.
Speaker 1: Yeah, I feel like with all the F one movie
Speaker 1: and all that other like these these plethora of car
Speaker 1: movie like Grand Tarisma, you would think that like F
Speaker 1: zero getting a movie wouldn't be too far fest But
Speaker 1: you know, considering how they don't want to make a
Speaker 1: new game in that, yeah, zero ninety nine, but.
Speaker 3: Let us re release that speed Racer movie with captain
Speaker 3: talking and it instead.
Speaker 1: Yeah you can do that. But yeah, I mean, we
Speaker 1: know there's a dot com movie coming most likely. I
Speaker 1: already mentioned that it looks like don com Bananza. Development
Speaker 1: started on Switch one, but because of all the Vauxhall
Speaker 1: rackets and all the other stuff they had to move
Speaker 1: to switch to.
Speaker 3: You know, people complain about like technology, you know, technically
Speaker 3: or technological impasses or you know, graphic expanding fast methods,
Speaker 3: like that's what you get nowadays. It was on one
Speaker 3: console and they moved to a different one. I mean, hell,
Speaker 3: you know, Tom Thanks To seven was originally supposed to
Speaker 3: be an N sixty four game, and then they're like nope, yeah.
Speaker 1: I said, no, we're not gonna be there. I mean,
Speaker 1: that's that's also just the iterations of the consoles now,
Speaker 1: it's like it's a smaller iteration. So of course there's
Speaker 1: gonna be games that they started trying to make on
Speaker 1: the system that had the biggest install base, and they said,
Speaker 1: you know, it's not gonna work. We're just gonna have
Speaker 1: to put the next one. Uh. They just happened to make.
Speaker 1: Let's see how much better Metro Prime for and Pechmon's
Speaker 1: Za look on switch to Like, I'm sure then the
Speaker 1: difference will be noticeable. It'll be huge, how much better
Speaker 1: they're gonna run, and how much better the graphics look.
Speaker 1: It's not going to be like, oh my God of
Speaker 1: the swirld I should you know. I'm sure it'll be
Speaker 1: playable on Switch one, but I'm sure you're gonna run
Speaker 1: into a lot of the same hiccups you didn't like
Speaker 1: on Pokemon Scroll Switch one, so.
Speaker 3: You know, fifteen a second.
Speaker 1: Yeah, and this game is actually a twitch game, so
Speaker 1: like you won't be able to get the magic I
Speaker 1: feel like that you got with Metro Prime four or
Speaker 1: Metro Prime one remaster, and what's going on with the
Speaker 1: two and three remasters. It's just not gonna happen, Like,
Speaker 1: are those just in a vault somewhere that Nintendo's like,
Speaker 1: I don't know, it's weird that they wouldn't have tried
Speaker 1: to release those A four four, But all right, I
Speaker 1: guess it doesn't matter particularly. I thought they're right. Doesn't
Speaker 1: the story all kind of correlate or it doesn't.
Speaker 3: I assume that I never played any of those games, So.
Speaker 1: Yeah, Like I think people there's a lot of people
Speaker 1: were making a big deal about that too, and it's
Speaker 1: just like this is just the way it is. Unfortunately,
Speaker 1: it's like the movement from console to console is not
Speaker 1: going to be it's gonna be a big event. Still,
Speaker 1: people are gonna go and buy them, right.
Speaker 3: But you're not.
Speaker 1: I'm kind of like Mark, Honestly, I I had my
Speaker 1: like week with the Switch. You know, I got to
Speaker 1: get an eye to play Marco with me and all
Speaker 1: that stuff, But like, I really haven't, you know, been
Speaker 1: playing it too much. You know, maybe I need Donkey
Speaker 1: Kong to get me to it be that game that
Speaker 1: finally gets me like, oh, okay, this, I'm going to
Speaker 1: the Switch to every day and playing it and.
Speaker 3: What you haven't had my week with it yet? Yeah?
Speaker 1: Well, now you're you're done with games that you need
Speaker 1: to play right now you can go.
Speaker 3: And hey, I forget about reddad.
Speaker 1: Okay, there you go.
Speaker 3: I'm still, like I said, I'm still working on stupid
Speaker 3: death training nonsense or trophy.
Speaker 1: But yeah, are you gonna get Donkey Kong?
Speaker 3: You just if it reviews well maybe, I mean we'll see.
Speaker 1: Yeah, I'm sure the embargo is probably if not to
Speaker 1: not tomorrow. It's like this Wednesday. I'm sure there's rumors
Speaker 1: direct happening right some point after the game releases, so
Speaker 1: within the next two weeks, which makes sense. I think you, like,
Speaker 1: we know what's coming. We don't even have dates, we
Speaker 1: don't even have a release date from March are prime
Speaker 1: for so they kind of need to do one. Just also,
Speaker 1: I think like investors kind of want to know what's
Speaker 1: happening with this the switch to going forward, so I mean, yeah,
Speaker 1: it'd be it'd be cool if we do have one, hopefully.
Speaker 1: And also I'm gonna continues to even though I don't
Speaker 1: know how much to know. I'm sure that they brought
Speaker 1: this up in court and this is why the FBI
Speaker 1: had to go and shut it down. But another win
Speaker 1: for Nintendo legally as a Nintendo Switch, like Pirate website
Speaker 1: was taken down by the FBI. Right, you know, I'm
Speaker 1: sure there are many others that exist. I have yeah,
Speaker 1: no idea where they are, nor do I care. But
Speaker 1: for those people that do, I'm sure you do. Right,
Speaker 1: it is what it is.
Speaker 3: I mean I said, strike one down, five more spring
Speaker 3: up in its placed.
Speaker 4: So yeah, and I'm so I will not be surprised
Speaker 4: at all if at some point in the next couple
Speaker 4: of years we get the.
Speaker 1: Oh, we figured out how to hack the switch to
Speaker 1: right as much as I you know it in that conversation,
Speaker 1: but it's inevitable. It feels like that's just it keeps
Speaker 1: having unfortunately keeps having the Nintendo and they're going to
Speaker 1: fight it and all that stuff, but not could be
Speaker 1: able to knock everybody.
Speaker 3: Down, right, I don't know, I'm kind of I mean,
Speaker 3: I would generally say piracy of the current system is wrong,
Speaker 3: but I still think like it'd be nice of the
Speaker 3: system was still open for other shit.
Speaker 1: It's just it's like the slippery slope of yeah, when
Speaker 1: you open it for other stuff, like, how do you
Speaker 1: stop people from just pirrating the games then? And that's
Speaker 1: the problem. It's like if people actually used it for
Speaker 1: what it was supposed to do, the problem is like
Speaker 1: that's like a very small percentage of the people that
Speaker 1: are doing it for the backups. Most people are doing
Speaker 1: it to just the game, right, you know.
Speaker 3: I mean, yeah, that was the old argument when PlayStation
Speaker 3: three like dropped as support and then people got passed
Speaker 3: and then sort of hacking it and that's what caused
Speaker 3: it to.
Speaker 1: Yeah, I mean, antend also doesn't help themselves when they
Speaker 1: kill the voucher program thing to things like that that
Speaker 1: are kind of like consumer friendly, right, Obviously I understand
Speaker 1: why they killed it for Switch one, but like, why
Speaker 1: couldn't you just introduce that for switch to and just
Speaker 1: say hey, it's continuing.
Speaker 3: We're just now.
Speaker 1: It's just like, I mean, at least try to act
Speaker 1: like you care that you want people to look. I
Speaker 1: get it. People still buy their games regardless, Like you know,
Speaker 1: everybody comes in here and complains about the price or something,
Speaker 1: and you know they go and still buy the damn game.
Speaker 1: So we'll see when Doctor cong actually comes out how
Speaker 1: big of a sales it has and everything now that
Speaker 1: we're out of the Yeah, because I mean we saw
Speaker 1: it with the not that there was this amazing lineup
Speaker 1: of games anything, but we saw it like it wasn't
Speaker 1: like you had a bunch of people going by every
Speaker 1: switch to launch game, right, So you know, let's see
Speaker 1: if Donkey Kong is the system seller and the the
Speaker 1: you know, mover that they wanted to be.
Speaker 3: Yeah.
Speaker 1: Lastly, there's an update with SONATICA two that basically essentially
Speaker 1: like right after we did the show, it felt like
Speaker 1: the next day there was this news because we we
Speaker 1: kind of talked about it, but as like, oh, are
Speaker 1: they just leaving because they feel like the game is
Speaker 1: done and you know they don't need to be there
Speaker 1: any longer, And you find out that actually part of
Speaker 1: the reason why they're leaving is because Crafton is essentially
Speaker 1: stiffing them on a two hundred and fifty million dollar bonus,
Speaker 1: which you know that is not any kind of chump change.
Speaker 1: I'd love to have ten or fifty million dollars and
Speaker 1: a bonus as well, you know, so I can kind
Speaker 1: of understand why the leads on the team kind of
Speaker 1: feel like Crafton is just screwing them over. And in fact,
Speaker 1: they went and delayed the games that's twenty twenty six
Speaker 1: to essentially avoid having to give out this this money.
Speaker 1: Crafting basically, you know, put out a statement saying that
Speaker 1: they don't they just don't believe that the game is ready,
Speaker 1: which is if you ask the.
Speaker 3: Twenty early access not version of one point zero.
Speaker 1: Yeah, they're saying that. Essentially the absence of the core
Speaker 1: leadership is built in repeated confusion and direction and significant delays.
Speaker 1: The current early access version also falls short in terms
Speaker 1: of content volume. We're deeply disappointed by the former leadership's conduct,
Speaker 1: and above all, we are profound sense of betrayal by
Speaker 1: their failure to honor the trust placed in them by
Speaker 1: our fans. Uh suing a Milton billion dollar company a painful,
Speaker 1: public and possibly protracted way was certainly not on my
Speaker 1: bucket list, uh said the uh one of the leaders
Speaker 1: that left. It's this Uh this turned really ugly really fast.
Speaker 2: Uh.
Speaker 1: Not great, not a great look for Crafton honestly after
Speaker 1: they got a lot of good will for saving Why
Speaker 1: can't I think of the name right now? The high
Speaker 1: Fight Rush sh right?
Speaker 3: Uh?
Speaker 1: And then you go and turn around and do something
Speaker 1: like this, yeah, tango, And it's just like, all right,
Speaker 1: you're kind of telling people that, oh, we're just saying
Speaker 1: it's not ready so that we don't have to pay
Speaker 1: them the money that they kind of deserve. That's kind
Speaker 1: of shitty. It's like when you know your boss decides
Speaker 1: just to not give you your you're the bonus or
Speaker 1: whatever because you know they end up winning it for
Speaker 1: themselves or Whatnot's.
Speaker 3: I I probably actually would partially agree with crafting, like
Speaker 3: the game might not be really access ready. I mean,
Speaker 3: who knows, but a when as I never started company,
Speaker 3: you know anyone before, Like.
Speaker 1: Yeah, that's what I kind of leads credence to. This
Speaker 1: is like nobody cared about releasing it half finished game
Speaker 1: really before, right, especially in an early access when it's like,
Speaker 1: you know, you're paying for this to be like not finished.
Speaker 3: Right, so uh and yeah, two to fifty million, that's
Speaker 3: like yeah, like you said, it's not small potatoes, Like
Speaker 3: it's yeah a signific ain't full amount, but it's just
Speaker 3: like they're significant amount of their money and.
Speaker 1: That goes to the dev team as well. It's not
Speaker 1: just the leadership, it's that that's the whole team that's
Speaker 1: being affected here. And then those are people that are
Speaker 1: making styfically probably less than that triumvirent of leadership. So yeah, yeah,
Speaker 1: I feel bad for them.
Speaker 3: Right, I mean it'd be funny, like, I mean, they
Speaker 3: wouldn't do this because this is by be argued for years.
Speaker 3: But like if they took it to like just ten
Speaker 3: you know, people who are ten people who were on
Speaker 3: games or like game fans, and he said, like had
Speaker 3: them review the game like in its current state and say,
Speaker 3: what do you think They said, no, it was not
Speaker 3: enough here or they they said like, hey, it's fine.
Speaker 1: Yeah, I'm sure. I mean there is oh my god,
Speaker 1: I can't think of the term. But it's like the
Speaker 1: early reviewing that happens while the game is Yeah, the
Speaker 1: MOC reviews I'm sure there was, and I'm sure it's
Speaker 1: probably like, oh, Crafton has their own mock reviewers that
Speaker 1: they brought in that are saying that, right, and you know,
Speaker 1: just to kind of be would be like, hey, well
Speaker 1: we have evidence on our end that says it's not ready,
Speaker 1: and it's like that's bs.
Speaker 3: But yeah, it's like okay, but would do you really
Speaker 3: trust your own mocker viewers because there's a two d
Speaker 3: and fifty million dollars incentive?
Speaker 1: But then yeah, exactly for you not that's uh not
Speaker 1: great honestly.
Speaker 3: Yeah, but all right, I think that's I kind of
Speaker 3: up the game, you know, does come out. It'd be
Speaker 3: funnyf it came out like the like the last week
Speaker 3: of December or something.
Speaker 1: Yeah, I'm not sure, Like well, I mean Crafton ultimately decides, yeah,
Speaker 1: but it.
Speaker 3: Would be funny. It's like, you know, the actual developers
Speaker 3: just put it up on like Steam here you go.
Speaker 1: Yeah, like hey, and we put it up. It's out there,
Speaker 1: somebody bought it. It's like, okay, you gotta give us
Speaker 1: some money.
Speaker 3: Now.
Speaker 1: It's like, well right, yeah, but we'll see if it
Speaker 1: does want if they resolve this issue and it does
Speaker 1: want it coming out or not, and hopefully it does,
Speaker 1: you know, because there's a lot of people love some
Speaker 1: Nautica one, so hopefully get more of that. But all right,
Speaker 1: that's gonna be it for the episode today. I guess
Speaker 1: the only thing left to finish it on is what's
Speaker 1: coming out this week, Destiny to the Edge of Faith.
Speaker 1: The next Destiny to expansion is literally out now or tomorrow.
Speaker 1: Whenever you're watching or listening to this, Yeah, that's cool
Speaker 1: for Destiny people. You're your game is still Dungeon and
Speaker 1: Dragons never win the nights to the remastered thing. It's
Speaker 1: coming to everything. Also on the fifteen, Eaton's Zero is coming,
Speaker 1: which is like the anime game that has a demo
Speaker 1: you can play if you want. It's actually pretty decent,
Speaker 1: so I would give it a whirl. Another game that
Speaker 1: got a lot of praise because it has a lot
Speaker 1: of a lot of cinematic elements, but it's like a
Speaker 1: isommetric stealth game. Also, Eric's Holme the Solen Dream comes
Speaker 1: out on the fifteenth as well. Ready or not. It's
Speaker 1: finally coming to console on the fifteenth too. Of course,
Speaker 1: talking on Bonanza on the seventeenth, I talked about already
Speaker 1: that's the big game for this week that I'm sure
Speaker 1: people are ready. You got the Robo cockros Rogue City
Speaker 1: Unfinished Business Expansion or whatever that is.
Speaker 3: I would like to think that that's good, but probably not.
Speaker 1: I'm sure it can't be of the same quality of
Speaker 1: the original game.
Speaker 3: Yeah, my point stand like a great a great idea,
Speaker 3: but let's just say, yeah, a little shot execution.
Speaker 1: Right, it wasn't especially on some consoles. It wasn't the
Speaker 1: greatest for sure. Neon Abyss two comes out into early
Speaker 1: access also on the seventeenth. The Drifter, which is the
Speaker 1: next like point and click kind of heralded indie, comes
Speaker 1: out on the seventeenth as well for PC and mobile.
Speaker 1: Lots of indie stuff this week, and then Shadow Labyrinth,
Speaker 1: the Evil pac Man game, comes out on the eighteenth
Speaker 1: for everything. Right, So yeah, I'm kind of intrigued by
Speaker 1: that Eagle pac Man. I want to see what the
Speaker 1: reviews are.
Speaker 3: Are you.
Speaker 1: Interested in it all?
Speaker 3: Maybe? I mean, if it has decent reviews, might give
Speaker 3: it a shot.
Speaker 1: But hopefully it's good. Yeah, don't like, you know, let's
Speaker 1: give pack Man a new lease on life, you know.
Speaker 1: But all right, Uh, that's it for this week. Thank
Speaker 1: you everybody for watching listening. We do you appreciate you.
Speaker 3: Uh you see that twist the middle season two trailer.
Speaker 1: I have not I heard. It's interesting.
Speaker 3: It's more game you know, friendly or you know. Yeah,
Speaker 3: it seems to be more based in the game, which
Speaker 3: is good.
Speaker 1: I guess that's coming at the end of this month,
Speaker 1: so right, you're excited, go check it out. Oh. Any
Speaker 1: thoughts on on Superman.
Speaker 3: Yeah, it's good, I mean better in the last you know,
Speaker 3: three Superman movies for you know whatever, and yeah, four
Speaker 3: or five whatever. Uh, you know, Allen scares about the soundtrack,
Speaker 3: so he doesn't he doesn't like to soundtrack and he
Speaker 3: heard outside of the movie mo now.
Speaker 1: Thank god.
Speaker 3: Yeah, the movie's too stuffed, like it's overly stuff with
Speaker 3: like characters and certain plot elements. It's still good, you know,
Speaker 3: David corn Sweat is a you know, really good Superman.
Speaker 3: Ah Rachel and I can try to pronounce. Her last
Speaker 3: name was decent. She was a little underwritten. I thought
Speaker 3: at points, like my biggest problem with the movie is
Speaker 3: like they don't spend a ton of time in the
Speaker 3: Daily Planet. Ah. They got like two scenes there and
Speaker 3: that's about it. And that's not great, Like I wanted
Speaker 3: to have more or you know, it felt like the
Speaker 3: movie is only like two hours long, and I think
Speaker 3: this could have been padded out a little longer or
Speaker 3: you know, and more interconnected stuff, you know. But yeah,
Speaker 3: I like that'll be a good foundation for to build
Speaker 3: on hopefully.
Speaker 1: Yeah, that's what I was gonna ask. You think it's
Speaker 1: a good, like kind of setter for the rest of
Speaker 1: what they want.
Speaker 2: To do with.
Speaker 1: Yeah.
Speaker 3: The only the only weird thing will be how they
Speaker 3: do Batman, you know, if and when they do, because
Speaker 3: like this is very cartoony. It's like like or silver Age,
Speaker 3: you know, well, they have him be like the grim
Speaker 3: Dark version that Nolan tried probably not Nolan Snyder tried
Speaker 3: to do, or will be a little more realistic or
Speaker 3: less or whatever.
Speaker 1: Yeah. I mean the last time I heard like Batman
Speaker 1: two wasn't going well.
Speaker 3: It's like, yeah, they just finish a script like three
Speaker 3: weeks ago, and I said, yo, it's been a while,
Speaker 3: Like yeah.
Speaker 1: You know, yeah, there was like it's in trouble. Are
Speaker 1: they going to cancel it?
Speaker 3: It's still like not even like part of this universe.
Speaker 3: I think it's like a separate.
Speaker 1: Yeah, it's on separate things. So they're going to have
Speaker 1: another Batman that they're then going to have right brought
Speaker 1: in just for this Like that seems.
Speaker 3: Kind of bad.
Speaker 1: I don't know, Annoy. The whole point is to have
Speaker 1: one for every thing, not not have like we're gonna
Speaker 1: have two different Batman's around like right.
Speaker 3: And I guess I also saw like we talked about
Speaker 3: it two weeks ago, but I guess Alan Richardson isn't
Speaker 3: gonna be guile in that movie, that street Fighter movie. Yeah,
Speaker 3: now they're saying as Cody Rhodes, Yeah, I saw, uh, which, No,
Speaker 3: first off, I don't want half the Street Fighter characters
Speaker 3: to have a bunch of dumb ass tattoos.
Speaker 1: You know, I mean they can cover those up.
Speaker 3: And then again, like like we were talking about a
Speaker 3: few weeks ago, what is it going to be like
Speaker 3: headlining WrestleMania Guyle versus A Kuma?
Speaker 1: You know, you know I can see I'm doing it.
Speaker 3: I won only be in favor of that if Cody
Speaker 3: Rose makes you learn to a flash kick.
Speaker 1: Yeah, I wonder what, uh who who's in ww's pockets
Speaker 1: that we have both Roman and and Cody Rhoades getting
Speaker 1: spots here like did somebody sign a deal to like, oh,
Speaker 1: this is another way to promote them.
Speaker 3: A question? Do you think they cast? I think your
Speaker 3: name now is Blake Monroe, but Mariah May excusing me.
Speaker 1: Cammy okay, uh no, but you know, we'll see.
Speaker 3: Pull it off. I mean, hey, at least he's British.
Speaker 1: Yeah, I'm you know, I'm always kind of like, I'm
Speaker 1: not gonna hate on the casting until I actually see
Speaker 1: them doing the role, because that happens a lot. We
Speaker 1: overdo it on oh man, this guy shouldn't have been
Speaker 1: this this character, and then it comes out and they
Speaker 1: they actually do really well. So yeah, I'm trusting that,
Speaker 1: like the people that are doing the cast, you know
Speaker 1: what they're what they're doing.
Speaker 3: So hopeful, but all right, uh not all on like
Speaker 3: t k O his pocket.
Speaker 1: Yeah, but all right, we'll see what happens next week, definitely.
Speaker 1: I will have thoughts on Donkey Kong Guinanza, Okay, and
Speaker 1: then we'll see whatever else happens between now and the
Speaker 1: next Monday. So until then, everyone, see you later.