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<v Speaker 1>Hey everybody, It's Thursday, September fifth.

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<v Speaker 2>Welcome to the Giant BombCast Revengeance Still brought to you

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<v Speaker 2>by NZXT. I am your host, jan Ashoba, and I

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<v Speaker 2>am recharged.

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<v Speaker 3>I'm ready to.

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<v Speaker 2>Rescue all of my friends. We're all hanging out in

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<v Speaker 2>the desert, climbing on top of each other, using each

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<v Speaker 2>other as ladders, platforms and ropes. Speaking about the biggest

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<v Speaker 2>rope because he ties us all together, Jeff Crubb.

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<v Speaker 3>If I was an astrobought that you define on a level,

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<v Speaker 3>I would be in the suburbs level and I would

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<v Speaker 3>be under the shingles on.

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<v Speaker 2>My roof, a roof connoisseur and all things home improvement.

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<v Speaker 2>The handiest man in games media, Dan Record.

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<v Speaker 4>These are all things that people frequently say about me.

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<v Speaker 2>Yes, that's right. You have a tool belt on you, Dan.

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<v Speaker 2>What's what's in the tool belt?

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<v Speaker 3>Cheesed the greatest tool of them all.

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<v Speaker 4>The block can make like a doorstopper out of it.

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<v Speaker 3>Yeah, wedge, Yeah, yeah.

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<v Speaker 2>Speak about cheese. We got the dairy man himself, the

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<v Speaker 2>Milkman of the podcast. He's bringing milk door to door

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<v Speaker 2>to door to door, straight to you. We only got

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<v Speaker 2>two percent. We don't got all the men. We don't

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<v Speaker 2>got out that costs way too much turbo Shawn Sean McDowell.

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<v Speaker 5>And we sure it's all don't have skim because that's

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<v Speaker 5>just water. That's nasty.

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<v Speaker 4>What he's doing is every other type of milk. Dan,

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<v Speaker 4>you have no taste buds.

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<v Speaker 2>And we have you.

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<v Speaker 5>No, no, no, no, hang on, Hey, I'm not laying this coach. Dan.

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<v Speaker 5>You said that Baha Blast and Baja Blast zero sugar

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<v Speaker 5>tastes the same, and that's just wrong.

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<v Speaker 4>So every diet soda and shoot soda test the exact

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<v Speaker 4>same as their counterpart.

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<v Speaker 6>I had a dream last night that all Doctor Pepper

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<v Speaker 6>got replaced with diet Doctor Pepper, and then someone tried

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<v Speaker 6>to tell me that that was not the case.

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<v Speaker 3>Nobody getting shooting gaslighting yourself and your dreams.

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<v Speaker 7>Yes about diet doctor Pepper.

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<v Speaker 2>We have the Master Dreams agreeing with me. By the way,

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<v Speaker 2>we just finished introducing everyone Master dream This is a

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<v Speaker 2>fool Jan Yes maybe wow.

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<v Speaker 4>I didn't know. I think Will Smith is a smart guy.

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<v Speaker 2>I like how okay find Will Smith is great. I

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<v Speaker 2>also blame Will Smith for my coffee problem, so I

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<v Speaker 2>got but no beef. Really, thanks Will uh. Nikki Grayson

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<v Speaker 2>is also here.

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<v Speaker 4>Hi, Hello, what do you think about milk?

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<v Speaker 3>That's all right, but I can't you know, someone if

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<v Speaker 3>someone said to you that they looked at you and

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<v Speaker 3>they thought you probably drank milk with dinner, kid, would

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<v Speaker 3>you be a f I'm upset y Yeah, yeah, that's okay.

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<v Speaker 7>Yeah, I'm upset.

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<v Speaker 2>Yeah yeah, because like, no, why would you do that

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<v Speaker 2>to me?

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<v Speaker 3>Yeah? I like that.

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<v Speaker 2>Yeah, and then like legitimately actually, and then I'd be

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<v Speaker 2>upset further because like, oh, did you mean a milkshake? No,

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<v Speaker 2>I'm too poor to for a milkshake shake ass Yeah.

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<v Speaker 3>Come on. It's gonna be one of those shows.

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<v Speaker 6>About we did all the good stuff before the ship

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<v Speaker 6>started and now and now what Yeah.

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<v Speaker 2>Just because I looked away from like my camera doesn't

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<v Speaker 2>mean that we stopped talking.

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<v Speaker 6>Touching the microphone arm I can. I'm watching it dangle wobbling.

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<v Speaker 2>No, so, folks at home audio listeners, you won't be

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<v Speaker 2>able to see this, but people watching you can see

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<v Speaker 2>my mic stand here. Let me just focus on this

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<v Speaker 2>bad boy. It's technically all of its hinge, like what

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<v Speaker 2>are you doing? And it's like a belcrow strip holding.

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<v Speaker 3>It up he's waiting for more things to break before

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<v Speaker 3>he orders and new one of these.

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<v Speaker 2>That's what he's right, that's right. The gogglers almost there.

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<v Speaker 3>Folks's bab I can't break the doggsler. Yeah, hey, give

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<v Speaker 3>me your address.

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<v Speaker 2>It took me forever to get a new desk and

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<v Speaker 2>my I figured out that my desk had a hole

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<v Speaker 2>in the middle of it. But anyway, huh, I got

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<v Speaker 2>I got COVID.

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<v Speaker 4>Oh yeah, he did have COVID, so does Mike Manatti

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<v Speaker 4>and I somehow don't despite the last thing I did.

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<v Speaker 4>And see, I was hugged both of you, and I've

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<v Speaker 4>tested twice and I seem to be fine this morning.

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<v Speaker 4>So yeah, Dan, what.

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<v Speaker 2>Kind of hugger are you? When you're hugging?

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<v Speaker 4>Like's not a big hugger, but most people seem to

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<v Speaker 4>do it. So I just kind of do the bare minimum.

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<v Speaker 4>I just do the one arm round, like, ah, there

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<v Speaker 4>you go, you know.

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<v Speaker 3>Yeah, yeah, yeah, he's a hesitant hugger, which is you know,

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<v Speaker 3>you don't do it.

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<v Speaker 4>You're not going to protest it. But it's just like

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<v Speaker 4>I'm not one of the was like I gotta get

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<v Speaker 4>in there, you know, sure, Yeah, yeah, it's weird. Yeah,

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<v Speaker 4>I don't like that. Yeah, I'd rather just do a

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<v Speaker 4>firm handschick to everyone or a high five.

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<v Speaker 3>Yeah, we did a high five and like at the

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<v Speaker 3>last like gathering at people we had and Dan was

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<v Speaker 3>very excited that we were doing high five.

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<v Speaker 4>Like, why aren't we all just doing that? This is

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<v Speaker 4>not actually easy in and out.

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<v Speaker 2>You know. One of the best high fives I had

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<v Speaker 2>was with Dan in Germany after we saw the Chipotle poster.

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<v Speaker 4>That's right, and we almost woke my cup. That's my

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<v Speaker 4>biggest regret. We should have woke him up. It was

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<v Speaker 4>really funny. He would have thought it was funny.

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<v Speaker 8>Uh, Jet's Well, we'll also talk about the Zelda game

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<v Speaker 8>that y'all saw at packs West, but special shouts out

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<v Speaker 8>again to everyone that checked out both packs panels at PAS.

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<v Speaker 2>West, the BCR where we did the Mount rushmore of

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<v Speaker 2>gaming fish, and the Blake Club panel. I watched all

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<v Speaker 2>of it yesterday and that's uh man, the we as

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<v Speaker 2>a console huh.

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<v Speaker 4>Great Manati immediately spilling water all over my cross.

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<v Speaker 3>Yes, the yea, just like cost water at us.

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<v Speaker 2>You think that's like Mike's uh like opening move, like

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<v Speaker 2>you know, like instead of a pickup line. It's like

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<v Speaker 2>a oops, could you do that at EVO?

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<v Speaker 4>Like, could you just immediately when the fight starts just

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<v Speaker 4>throw water in someone's face? They're like, you know, Fuji disk.

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<v Speaker 5>Yeah, I think you may be disqualified for really show

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<v Speaker 5>me the rule.

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<v Speaker 7>Yeah, we're in the book and on the.

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<v Speaker 5>Rule book where it says you know, misconduct dan.

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<v Speaker 6>But it does if it doesn't explicitly say that you

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<v Speaker 6>can't pocket stand another person.

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<v Speaker 7>Yeah, that means that it's a low after I give.

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<v Speaker 4>Me in the moment for it.

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<v Speaker 5>Do you two things judges do?

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<v Speaker 2>I don't know.

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<v Speaker 4>Are there judges at EVO?

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<v Speaker 5>Yes? For what.

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<v Speaker 2>Has? Like you are like, I'm gonna thank you if

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<v Speaker 2>I don't pocket.

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<v Speaker 7>What if it's just a little pocket stand into their stick.

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<v Speaker 4>Or gummy?

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<v Speaker 2>What if you got what if in between rounds, say

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<v Speaker 2>your head gets itchy and you each your head over

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<v Speaker 2>your bones stick and a bunch of sand comes out

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<v Speaker 2>because you have an.

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<v Speaker 5>I think you might just get punched at that point.

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<v Speaker 7>That's fine, Okay, Sean for whatever reason, down to me.

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<v Speaker 5>Because everyone complaining that it's so too loud.

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<v Speaker 2>No, no, no, you you go up. I'll bring you

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<v Speaker 2>up and down. I'll be I'll be your Josh Grobin.

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<v Speaker 4>Let's do a future where I try to win EVO

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<v Speaker 4>by cheating.

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<v Speaker 7>That's really good.

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<v Speaker 4>Delete that you're where a form relationships dance. Like what

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<v Speaker 4>if we just burn everybody?

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<v Speaker 3>I think they would like it.

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<v Speaker 1>I think.

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<v Speaker 7>Come out there to do Ocean's eleven.

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<v Speaker 2>This, Yeah, Oceans eleven EVO, but instead of like stealing something,

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<v Speaker 2>we steal a competition.

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<v Speaker 3>Yeah, I want to be I want to be the

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<v Speaker 3>little guy that goes in the box from the Ocean's

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<v Speaker 3>eleven team.

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<v Speaker 6>Please, there should be steroid Olympics, and there should be

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<v Speaker 6>it's called sheeting ego. But like yes, but like no

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<v Speaker 6>one's they're not. Like I want to watch someone do

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<v Speaker 6>gear and then swim one hundred meters.

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<v Speaker 4>That would be awesome. Yeah, you know the lift stuff,

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<v Speaker 4>throw stuff.

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<v Speaker 7>Barrels, Yeah, barrels exactly.

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<v Speaker 2>Yeah, we're really lacking as barrels in our modern day society.

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<v Speaker 3>I did We did do that mini game in that

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<v Speaker 3>family party. Thirty great games for the Black Club that

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<v Speaker 3>people should watch that we did at packs and I

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<v Speaker 3>think my favorite one was at the end of the day,

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<v Speaker 3>the barrel tossing one that you threw over the back

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<v Speaker 3>of your head. It maybe want to go through throw

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<v Speaker 3>shoot barrels, although I know that'd be way too heavy.

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<v Speaker 3>I would just fail at that.

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<v Speaker 4>The first time I threw one, it would land on

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<v Speaker 4>my head and I.

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<v Speaker 3>Would exactly, Yes, I would die.

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<v Speaker 2>How do y'all feel about those the new slapping shows

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<v Speaker 2>like where it's just two stuff.

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<v Speaker 7>Yeah, data white slap slap off.

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<v Speaker 2>Right, and it looks very stupid, very dumb, very explanation here, dudes,

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<v Speaker 2>just competitive slapping, turn based slapping. Yeah, I mean I

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<v Speaker 2>I do think it's taking too long for people to

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<v Speaker 2>get CTE. So I'm a fan, like, yeah, yeah.

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<v Speaker 7>Let's cut out the middleman.

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<v Speaker 3>Yeah, don't get right to it.

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<v Speaker 2>How do you feel about the car combat show where

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<v Speaker 2>two people are fighting inside a car?

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<v Speaker 4>What I was not aware that I was not.

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<v Speaker 3>That's just a family road trips to my family. Like

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<v Speaker 3>that it on.

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<v Speaker 2>TBS, like people are arguing or like metal No, like

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<v Speaker 2>fighting in a car is one of them driving? No? No, no,

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<v Speaker 2>it's it's it's a stationary car and they're fighting.

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<v Speaker 3>It's like bang bus, but but for fighting.

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<v Speaker 5>Yeah, that's just.

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<v Speaker 2>What you're wrong and you're not wrong, all right, Okay,

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<v Speaker 2>there's no Yeah, what's it called. I don't remember the

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<v Speaker 2>name of the show. I'm going to go google it.

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<v Speaker 2>But folks, PCR today we are talking about We'll talk

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<v Speaker 2>about Zelda later. Astrobot is now out. The review embargo

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<v Speaker 2>is up in a folks. We have all been playing it.

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<v Speaker 2>Everyone on the team has been playing it, including Dibb,

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<v Speaker 2>who I believe Jeff Becklart said. Dibb said he was

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<v Speaker 2>the first kid to beat it.

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<v Speaker 4>It's the only cool thing he'll ever do. And it's

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<v Speaker 4>the only thing I've ever agreed with dib on is

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<v Speaker 4>that this game is great. Yeah, yes, all right, he's

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<v Speaker 4>right now.

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<v Speaker 2>Initial thoughts boys.

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<v Speaker 4>One of the best games of all time.

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<v Speaker 3>Yep, it's my favorite PlayStation game that they've ever made.

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<v Speaker 4>Good as good as like any Mario game.

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<v Speaker 3>Yes that lightly Super Mario Galaxy three is they made

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<v Speaker 3>it in PlayStation put it on their council instead.

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<v Speaker 4>Yeah, it's like I think it's between this and Odyssey

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<v Speaker 4>for best platformer ever. And the fact that it's even

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<v Speaker 4>like in the conference, like if somebody told me, like

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<v Speaker 4>definitively like I think this game is better than Super

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<v Speaker 4>Mario Odyssey. I need some more time to think about it. Myself,

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<v Speaker 4>but I wouldn't be like that's a crazy thing to say.

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<v Speaker 3>Had he said it's his favorite platform ever made, And

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<v Speaker 3>I'm like, yeah, that is completely sound and reasonable position.

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<v Speaker 5>Yes, Yeah, that's interesting hearing that from you, because I

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<v Speaker 5>know how much both of you guys love Mario platforms

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<v Speaker 5>as I do myself. Jane kind of framed it this morning,

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<v Speaker 5>was like even Sean like, so, I'm like, chan I

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<v Speaker 5>speed around sixty four, what are you talking.

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<v Speaker 4>About saying that?

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<v Speaker 2>Like everyone, it appeals to everyone's tastes here.

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<v Speaker 5>It definitely does. Like my my little tweet this morning

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<v Speaker 5>that we were all pointing out our initial impressions. I'm

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<v Speaker 5>only through like the second world because this conversation was

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<v Speaker 5>scheduled for Tuesday, but someone needed to talk about it.

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<v Speaker 3>We're doing it now. I got COVID. We got to

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<v Speaker 3>talk about.

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<v Speaker 5>It one more time. But I'm I'm one hundred percent

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<v Speaker 5>as I go. It's how these kinds of games. So

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<v Speaker 5>I was through, gave up, Yeah, through the first two worlds,

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<v Speaker 5>and then through half of a secret thing to do

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<v Speaker 5>a butt check.

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<v Speaker 4>Then, so I five hundred percent of the first four

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<v Speaker 4>and I'm at two hundred and seventeen by.

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<v Speaker 5>Okay, yeah, I'm ninety something.

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<v Speaker 3>I think I got credits, and I'm at two hundred

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<v Speaker 3>and thirty. Okay, I'm at like, yeah, I met like

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<v Speaker 3>twenty five and then there's three hundred total. So yeah,

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<v Speaker 3>by the time Mike, I decided I was just gonna go,

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<v Speaker 3>I was gonna go finish the game. Uh So, there

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<v Speaker 3>were a handful of levels in the last Nebula that

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<v Speaker 3>I'd never touched, and then there's several secrets that I

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<v Speaker 3>just passed it that I'm gonna go back to.

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<v Speaker 2>For folks curious, not all of the bots are named are.

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<v Speaker 4>Named, Yeah, Like sixty seven are like PlayStation characters, and

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<v Speaker 4>there's a bunch of j brones.

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<v Speaker 2>Yeah jobbers. This came up in our our meeting yesterday.

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<v Speaker 2>But then I had asked the crew of like, is

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<v Speaker 2>it bad that I start to carry less about the

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<v Speaker 2>regular astrobots.

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<v Speaker 4>Look, they're building in the PlayStation five at the crash site.

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<v Speaker 4>The rest are like hanging out and dealing with their gimmicks,

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<v Speaker 4>you know.

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<v Speaker 3>Yeah, I still really like the asteroids, but yeah, it

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<v Speaker 3>is special when you get a named one, for sure,

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<v Speaker 3>and there are some incredible deep cuts. I don't think

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<v Speaker 3>we're going to spoil any of them, really know, we.

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<v Speaker 5>Can't not to spoil.

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<v Speaker 4>Yeah, okay, I just want to speak in generalities here

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<v Speaker 4>and not spoil things. So there's like five main worlds here,

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<v Speaker 4>and when you beat the boss of each world, you

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<v Speaker 4>go to like one stage that is themed around a

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<v Speaker 4>specific game each world has, like so World one is like, oh,

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<v Speaker 4>here's this franchise, and the world too.

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<v Speaker 3>We rescued that bot and then that bought takes you

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<v Speaker 3>to their special world and then you get their power

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<v Speaker 3>and play an equivalent like you play as them. Basically

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<v Speaker 3>you can get mechanics. Well, it was in the trailer.

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<v Speaker 4>So the one I guess we could say is you

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<v Speaker 4>know the God of War acts where there was a

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<v Speaker 4>part where like after a certain world, you you there's

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<v Speaker 4>a credos so God of War kind of like level

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<v Speaker 4>and you get the axe and then you have the

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<v Speaker 4>like you know, you have the.

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<v Speaker 7>Action and then you're playing God of War.

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<v Speaker 4>Yeah. And then there are other Sony franchise including like

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<v Speaker 4>some surprising ones, some deeper cuts that I was like, oh,

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<v Speaker 4>that's fucking crazy they're doing this.

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<v Speaker 3>Yeah. We said on Game of Mornings that I think

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<v Speaker 3>if you had if we had chat try to guess

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<v Speaker 3>all five that I think there's five. I don't think

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<v Speaker 3>they would get them all. I know we would probably

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<v Speaker 3>miss there.

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<v Speaker 7>There's two of them that not in a million years.

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<v Speaker 4>Especially World four. I was like, no way, you're a

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<v Speaker 4>whole level, right, So that's just like that game. That's

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<v Speaker 4>the thing.

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<v Speaker 3>You know.

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<v Speaker 2>There's one hundred and sixty named PlayStation characters, and they

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00:14:21.799 --> 00:14:24.960
<v Speaker 2>go deep into the well oh yeah, right.

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<v Speaker 4>And ones that are like there's like all the first

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<v Speaker 4>party ones you would expect of course, then there's ones

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<v Speaker 4>where it's just like, oh shit, I thought I thought

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00:14:31.840 --> 00:14:34.120
<v Speaker 4>Sony forgot about this. I don't. I've never heard anyone

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00:14:34.200 --> 00:14:35.360
<v Speaker 4>talk about this in years, you know.

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<v Speaker 3>And there's there's a lot of third party partner ones,

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00:14:37.919 --> 00:14:40.679
<v Speaker 3>like close third party games in there as well, Like you're.

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<v Speaker 5>Atressive some of them that they got, yeah, yet some

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00:14:44.960 --> 00:14:45.080
<v Speaker 5>of it.

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<v Speaker 6>And I'm so desperate, right, Like I think in a

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<v Speaker 6>different world where we're game development, I think like the

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00:14:53.440 --> 00:14:56.559
<v Speaker 6>pipeline is more open, desperate for the to read the

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<v Speaker 6>email chain where they emailed some of these studios and yeah,

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<v Speaker 6>hey can we so you I know that you haven't

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<v Speaker 6>touched this guy in thirty years.

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<v Speaker 3>But if we hang out with.

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00:15:11.200 --> 00:15:13.919
<v Speaker 4>Him for a little bit, can hang out in the

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00:15:13.919 --> 00:15:16.919
<v Speaker 4>desert next to a giant PlayStation five and dance occasionally.

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<v Speaker 6>Is that okay, because like, yeah, some of some of

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00:15:21.240 --> 00:15:23.320
<v Speaker 6>the some of the some of the stuff they lift

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00:15:23.480 --> 00:15:27.360
<v Speaker 6>is is like wow, it's like we went in there.

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00:15:27.240 --> 00:15:30.120
<v Speaker 2>And they do something so interesting that I feel like

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<v Speaker 2>a lot of media movies TV included, do very poorly.

324
00:15:36.159 --> 00:15:40.360
<v Speaker 2>Is like preying upon nostalgia, right, like and it just

325
00:15:40.399 --> 00:15:43.480
<v Speaker 2>feels like they're pandering. But here, for whatever reason, it's

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00:15:43.639 --> 00:15:50.279
<v Speaker 2>done with such a deft touch where well, yeah, sure exactly.

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00:15:50.039 --> 00:15:52.879
<v Speaker 5>Like everything is in context. Everything feels like, oh, they

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00:15:52.879 --> 00:15:55.919
<v Speaker 5>are having the character do something that they do naturally

329
00:15:55.960 --> 00:15:58.720
<v Speaker 5>and build it into the level. Like again, I won't

330
00:15:58.720 --> 00:16:01.840
<v Speaker 5>give a specific example, there's a level all about you know,

331
00:16:01.919 --> 00:16:05.720
<v Speaker 5>you encounter shall we say, collectibles of a serve variety.

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00:16:05.799 --> 00:16:09.559
<v Speaker 5>You're like, oh, that's kind of like something else, and

333
00:16:09.600 --> 00:16:12.919
<v Speaker 5>then you get to a thing of something else and

334
00:16:12.960 --> 00:16:15.879
<v Speaker 5>you're like wait a minute, and then yeah, it's that character.

335
00:16:15.919 --> 00:16:18.519
<v Speaker 5>It's like, oh, that's smart, that's really smart.

336
00:16:18.600 --> 00:16:18.759
<v Speaker 3>Yeah.

337
00:16:18.919 --> 00:16:21.080
<v Speaker 4>Reminds me of not in terms of gameplay obviously, but

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00:16:21.120 --> 00:16:23.240
<v Speaker 4>like the way Smash Brothers also kind of serves as

339
00:16:23.240 --> 00:16:25.240
<v Speaker 4>like ant no museum of just like between all the

340
00:16:25.240 --> 00:16:28.759
<v Speaker 4>stickers and assist trophies and all the little like references

341
00:16:28.799 --> 00:16:30.279
<v Speaker 4>within the levels and stuff like that.

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00:16:30.600 --> 00:16:31.519
<v Speaker 3>Like this is that.

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00:16:31.639 --> 00:16:33.039
<v Speaker 4>Especially when you go back to the crash site. So

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00:16:33.039 --> 00:16:35.360
<v Speaker 4>when you rescue these bots, they populate this crash site

345
00:16:35.360 --> 00:16:36.799
<v Speaker 4>where the big PS five, it is like that's like

346
00:16:36.840 --> 00:16:39.320
<v Speaker 4>the main hub that you're kind of like building rebuilding

347
00:16:39.399 --> 00:16:42.080
<v Speaker 4>this PS five and oh it's so good. There's almost

348
00:16:42.120 --> 00:16:44.720
<v Speaker 4>this like pigman like quality. And you go back there. Yeah,

349
00:16:44.720 --> 00:16:47.039
<v Speaker 4>because you'll go up to spots where it'll be like okay,

350
00:16:47.080 --> 00:16:49.240
<v Speaker 4>you need twenty five bots for this, you need a

351
00:16:49.320 --> 00:16:51.759
<v Speaker 4>hundred bots for this, And you hit triangle and seeing

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00:16:51.759 --> 00:16:54.480
<v Speaker 4>them all like this wave of Astrobots and a bunch

353
00:16:54.480 --> 00:16:56.840
<v Speaker 4>of them are all gimmicked up, and it's like running

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00:16:56.840 --> 00:16:59.159
<v Speaker 4>there to like create a ladder or help you stand

355
00:16:59.200 --> 00:16:59.840
<v Speaker 4>on a thing to break.

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00:17:00.480 --> 00:17:01.279
<v Speaker 5>It's awesome.

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00:17:01.360 --> 00:17:04.680
<v Speaker 3>Ye go ahead, And I'll just say like, uh, you

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00:17:04.680 --> 00:17:06.680
<v Speaker 3>know again, no spoilers, But I think the way that

359
00:17:06.680 --> 00:17:09.359
<v Speaker 3>it all culminates in the end, I was I found

360
00:17:09.359 --> 00:17:12.519
<v Speaker 3>it pretty moving. I think that I have a real

361
00:17:12.720 --> 00:17:16.920
<v Speaker 3>attachment to Astrobot now as a character, his place sort

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00:17:16.920 --> 00:17:20.440
<v Speaker 3>of like the steward of PlayStation lore and what matters

363
00:17:20.440 --> 00:17:23.720
<v Speaker 3>to PlayStation's history and how all those characters feel about him.

364
00:17:24.160 --> 00:17:25.799
<v Speaker 3>They really do a good job with that stuff, and

365
00:17:25.880 --> 00:17:28.160
<v Speaker 3>it's not overbearing. They don't overdo it. It's not some

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00:17:28.240 --> 00:17:31.400
<v Speaker 3>big elongated cut scene. It's just you're doing a lot

367
00:17:31.400 --> 00:17:34.000
<v Speaker 3>of cool stuff with that character, and then you know,

368
00:17:34.200 --> 00:17:36.039
<v Speaker 3>of course he's gonna do the big thing at the

369
00:17:36.119 --> 00:17:37.480
<v Speaker 3>end of the end of the game to like make

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<v Speaker 3>sure that everyone's safe. He with really good stuff, but.

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00:17:42.079 --> 00:17:45.720
<v Speaker 5>It's always like a wink, not it's ending.

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<v Speaker 2>They're gonna do like that one Jetly movie where they

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<v Speaker 2>all have to like off each other.

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<v Speaker 7>Doubt it's it, Oh go ahead, Sean.

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00:18:03.480 --> 00:18:07.279
<v Speaker 5>It's just the kind of winking where everyone knows that,

376
00:18:07.640 --> 00:18:10.079
<v Speaker 5>like you know that I know that you know, like

377
00:18:10.160 --> 00:18:12.319
<v Speaker 5>we're both on the same page. It's that kind of

378
00:18:12.480 --> 00:18:14.839
<v Speaker 5>reverence to it, which I was kind of gonna say

379
00:18:14.839 --> 00:18:16.599
<v Speaker 5>this for the end, but since front of topic, it's

380
00:18:16.640 --> 00:18:20.160
<v Speaker 5>almost like the one depressing thing about playing this game

381
00:18:20.440 --> 00:18:22.920
<v Speaker 5>is that you'll come across a character and like, Hey,

382
00:18:23.039 --> 00:18:24.279
<v Speaker 5>it's that dude.

383
00:18:24.319 --> 00:18:25.200
<v Speaker 4>I love that dude.

384
00:18:25.559 --> 00:18:28.920
<v Speaker 5>Man. PlayStation hasn't done anything with you in twenty five

385
00:18:29.000 --> 00:18:32.200
<v Speaker 5>years ago and you get a lot of them. Oh,

386
00:18:32.480 --> 00:18:35.039
<v Speaker 5>it kind of reminds me of when PlayStation was made

387
00:18:35.079 --> 00:18:38.000
<v Speaker 5>of the spicy, take a bit more fun and kind

388
00:18:38.000 --> 00:18:41.759
<v Speaker 5>of character, you know, when you you know, PS one

389
00:18:42.079 --> 00:18:45.599
<v Speaker 5>was not just Metal Year Solid, it was Metal Year Solid,

390
00:18:46.000 --> 00:18:50.160
<v Speaker 5>and you know all the different mascot platformers in Castle Vania.

391
00:18:50.240 --> 00:18:52.759
<v Speaker 5>It was a good variety and that type of thing

392
00:18:52.839 --> 00:18:54.359
<v Speaker 5>is reflecting looking back at the history.

393
00:18:54.440 --> 00:18:56.440
<v Speaker 2>We were talking about this in game as mornings, but

394
00:18:56.559 --> 00:18:59.079
<v Speaker 2>like I haven't been able to stop smiling as I

395
00:18:59.200 --> 00:19:02.000
<v Speaker 2>play through this game. Yeah, that's like a unique feeling

396
00:19:02.039 --> 00:19:06.000
<v Speaker 2>when playing a PlayStation game specifically because like everything is

397
00:19:06.039 --> 00:19:08.799
<v Speaker 2>so dow or so Triple A feels so heavy, but

398
00:19:08.839 --> 00:19:12.599
<v Speaker 2>this is so light and happy feeling, and that isn't

399
00:19:12.640 --> 00:19:16.000
<v Speaker 2>just tied to it being like a platform er in

400
00:19:16.039 --> 00:19:20.160
<v Speaker 2>that genre of game, kind of being negatively associated as

401
00:19:20.160 --> 00:19:22.640
<v Speaker 2>a baby game even though it's not. It's a dumb association.

402
00:19:22.720 --> 00:19:23.519
<v Speaker 2>Get that out of your head.

403
00:19:23.599 --> 00:19:26.799
<v Speaker 4>Yes, that's the thing, is the I'm sorry, I feel

404
00:19:26.799 --> 00:19:29.519
<v Speaker 4>like I was going to say that, Like I feel like,

405
00:19:29.599 --> 00:19:32.680
<v Speaker 4>you know, you could be a young idiot like Dib

406
00:19:33.039 --> 00:19:36.839
<v Speaker 4>and enjoy this, you know, because it's just it's Essentially,

407
00:19:36.839 --> 00:19:39.079
<v Speaker 4>it's just x M square. You jump in your punch

408
00:19:39.079 --> 00:19:41.240
<v Speaker 4>and occasionally you hold it in to do a spind punch,

409
00:19:41.319 --> 00:19:43.160
<v Speaker 4>you know, occasion you'll get the powers we got to

410
00:19:43.200 --> 00:19:46.480
<v Speaker 4>talk about like R two occasion and like it. It

411
00:19:46.759 --> 00:19:48.279
<v Speaker 4>does the thing that Maria does where it's like there's

412
00:19:48.440 --> 00:19:50.240
<v Speaker 4>enough easy ish levels where you can go through, you

413
00:19:50.279 --> 00:19:53.599
<v Speaker 4>can see credits with some pretty basic stuff. You can

414
00:19:53.599 --> 00:19:55.720
<v Speaker 4>skip the hard ones. But if you want one hundred percent,

415
00:19:55.880 --> 00:19:58.240
<v Speaker 4>which I'm working towards the platinum, there are some there

416
00:19:58.240 --> 00:20:00.160
<v Speaker 4>are some levels specifically in each world. There are like

417
00:20:00.200 --> 00:20:02.240
<v Speaker 4>you know these four kind of like many worlds that

418
00:20:02.279 --> 00:20:04.000
<v Speaker 4>have one bought each in it. And by the way,

419
00:20:04.000 --> 00:20:05.759
<v Speaker 4>those are definitely going to be some like speed road shit.

420
00:20:05.839 --> 00:20:08.839
<v Speaker 3>Yeah, and those those are the start and retry levels

421
00:20:08.880 --> 00:20:11.200
<v Speaker 3>that they promised when we're talking about this game. It's

422
00:20:11.200 --> 00:20:12.920
<v Speaker 3>those those are the challenging levels.

423
00:20:12.640 --> 00:20:14.359
<v Speaker 4>And they can be really difficult. So it's like I

424
00:20:14.359 --> 00:20:15.839
<v Speaker 4>do feel like, no matter where you are and like

425
00:20:15.920 --> 00:20:19.200
<v Speaker 4>the gaming skill spectrum, I think you can absolutely enjoy this.

426
00:20:19.400 --> 00:20:21.480
<v Speaker 3>Yeah. I think my five and seven year old are

427
00:20:21.480 --> 00:20:23.599
<v Speaker 3>playing it, and you know, there's it's simply getting a

428
00:20:23.599 --> 00:20:25.240
<v Speaker 3>little bit more complicated for them as they get into

429
00:20:25.279 --> 00:20:29.119
<v Speaker 3>the second world, but yes, they are just charging along

430
00:20:29.119 --> 00:20:31.920
<v Speaker 3>because it's just it. It is at the you know foundation,

431
00:20:32.079 --> 00:20:34.799
<v Speaker 3>you know, two buttons and movement, which is like, which

432
00:20:34.839 --> 00:20:36.400
<v Speaker 3>is why I'm like, for me, I'm like, I still

433
00:20:36.480 --> 00:20:38.279
<v Speaker 3>like prefer some marios just because I like to have

434
00:20:38.319 --> 00:20:40.960
<v Speaker 3>that complicated movement. But this game makes up for it

435
00:20:41.000 --> 00:20:45.039
<v Speaker 3>by just having so many ideas constantly. You're always doing

436
00:20:45.079 --> 00:20:48.000
<v Speaker 3>something new every ten minutes. I think that is why

437
00:20:48.039 --> 00:20:50.000
<v Speaker 3>this game is going to get compared to Galaxy so much,

438
00:20:50.079 --> 00:20:54.640
<v Speaker 3>because Galaxy is just a parade of ideas one after

439
00:20:54.680 --> 00:20:57.160
<v Speaker 3>the other, and they never like keep those ideas around

440
00:20:57.200 --> 00:20:58.720
<v Speaker 3>for too long. It's always going to be like, no,

441
00:20:58.759 --> 00:21:00.240
<v Speaker 3>we're going to do that, and they're gonna do something new,

442
00:21:00.279 --> 00:21:02.799
<v Speaker 3>and then something new and something new. And it feels

443
00:21:02.839 --> 00:21:04.880
<v Speaker 3>like this is made by a team and like the

444
00:21:04.920 --> 00:21:07.480
<v Speaker 3>first time a team that really understood that. That's what

445
00:21:07.559 --> 00:21:09.519
<v Speaker 3>made that special. And it's like, if you can come

446
00:21:09.599 --> 00:21:12.000
<v Speaker 3>up with a good ideas, just okay, you can probably

447
00:21:12.000 --> 00:21:13.799
<v Speaker 3>come up with another good idea after that, do that

448
00:21:13.839 --> 00:21:15.440
<v Speaker 3>and make a whole game like that, and that's what

449
00:21:15.480 --> 00:21:15.799
<v Speaker 3>this is.

450
00:21:16.160 --> 00:21:18.400
<v Speaker 4>Then they're so like as far as the powers and stuff,

451
00:21:18.400 --> 00:21:20.160
<v Speaker 4>it reminds me of like, you know, in Mario three,

452
00:21:20.200 --> 00:21:22.359
<v Speaker 4>you'd have stuff like the Tanuki suit or the Hammer

453
00:21:22.400 --> 00:21:24.680
<v Speaker 4>Brothers suit, which only pop up a couple of times,

454
00:21:24.720 --> 00:21:27.279
<v Speaker 4>and it makes it feel very special, whereas here there's

455
00:21:27.319 --> 00:21:30.119
<v Speaker 4>all these different powers, and some of them are very,

456
00:21:30.240 --> 00:21:33.279
<v Speaker 4>very like the fucking sponge. The first time, I was like,

457
00:21:33.359 --> 00:21:34.880
<v Speaker 4>when I realized what I was and what I could

458
00:21:34.880 --> 00:21:36.599
<v Speaker 4>do with that, I was like, this is fucking incredible.

459
00:21:36.599 --> 00:21:38.599
<v Speaker 4>And so far I've almost some of the game that

460
00:21:38.640 --> 00:21:41.400
<v Speaker 4>it's only been like one level. Yeah, I don't want to. I

461
00:21:41.400 --> 00:21:43.400
<v Speaker 4>don't know if we want to go into each specific power.

462
00:21:43.640 --> 00:21:46.839
<v Speaker 5>Okay, so Jan asked me for this before the show.

463
00:21:47.400 --> 00:21:49.839
<v Speaker 5>The powers that have been in trailers therefore we talk

464
00:21:49.880 --> 00:21:54.759
<v Speaker 5>about openly are Monkey Mouse, the two jet packs so

465
00:21:55.039 --> 00:21:59.559
<v Speaker 5>bulldog and horizontal, and verkele Yes, the frog arms, the

466
00:21:59.720 --> 00:22:03.240
<v Speaker 5>tie stop which I forgot that was the trailer. Yeah,

467
00:22:03.519 --> 00:22:06.799
<v Speaker 5>that was great, the sponge, as Dan mentioned, and a

468
00:22:06.839 --> 00:22:08.799
<v Speaker 5>penguin that we don't know what it does, just there's

469
00:22:08.799 --> 00:22:09.359
<v Speaker 5>a penguin there.

470
00:22:09.440 --> 00:22:11.920
<v Speaker 3>Let's uh, let's talk about that sponge real quiksuse. This

471
00:22:11.920 --> 00:22:14.960
<v Speaker 3>is where I realized, like why the game is so good,

472
00:22:15.000 --> 00:22:18.880
<v Speaker 3>because every like I wrote in the tweet. Yeahs sponge worthy.

473
00:22:19.440 --> 00:22:22.599
<v Speaker 3>Jesus christ I wrote in the tweet, like every ten

474
00:22:22.640 --> 00:22:25.680
<v Speaker 3>steps there's something playful to interact with. And why that's

475
00:22:25.680 --> 00:22:28.720
<v Speaker 3>important is like you want to go punch a bush

476
00:22:28.799 --> 00:22:31.799
<v Speaker 3>made out of little Voxley pixels because it's gonna break

477
00:22:31.799 --> 00:22:33.960
<v Speaker 3>apart in a really satisfying way. And then there's gonna

478
00:22:33.960 --> 00:22:35.599
<v Speaker 3>be a million little pieces on the ground and you're gonna

479
00:22:35.599 --> 00:22:37.720
<v Speaker 3>do the spongea or the spin punch, and you're gonna

480
00:22:37.799 --> 00:22:39.559
<v Speaker 3>knock them all over the place and they're gonna sound amazing,

481
00:22:39.640 --> 00:22:43.359
<v Speaker 3>it's gonna look amazing, and it just feels so playful

482
00:22:43.559 --> 00:22:45.519
<v Speaker 3>to the point where it's like you begin looking around

483
00:22:45.559 --> 00:22:47.880
<v Speaker 3>the world and you want to interact with everything, and

484
00:22:47.920 --> 00:22:50.359
<v Speaker 3>you see and you like, they'll just give an example,

485
00:22:50.400 --> 00:22:52.079
<v Speaker 3>and this is the one example I'll give. And again

486
00:22:52.559 --> 00:22:56.359
<v Speaker 3>I guess very light mechanical spoilers. Uh, there is a

487
00:22:56.400 --> 00:22:58.359
<v Speaker 3>fire at the top of a chimney and I'm the

488
00:22:58.480 --> 00:23:01.519
<v Speaker 3>sponge and I'm like, well, I'm filled with water. There's

489
00:23:01.559 --> 00:23:02.839
<v Speaker 3>no way I'm not going to go up there. I

490
00:23:02.839 --> 00:23:04.240
<v Speaker 3>got to figure out how to get up there to

491
00:23:04.400 --> 00:23:07.000
<v Speaker 3>extinguish that flame. And you start looking around, you see

492
00:23:07.000 --> 00:23:08.519
<v Speaker 3>some trees like maybe if I get up there, go

493
00:23:08.559 --> 00:23:11.240
<v Speaker 3>over there, And it just makes you want to explore

494
00:23:11.319 --> 00:23:15.160
<v Speaker 3>and do the fun thing because there are fun things everywhere.

495
00:23:15.400 --> 00:23:18.000
<v Speaker 3>And I think that's where the game really just succeeds

496
00:23:18.359 --> 00:23:21.559
<v Speaker 3>incredibly well, because everything is fun to do. It makes

497
00:23:21.559 --> 00:23:22.559
<v Speaker 3>you want to keep playing it.

498
00:23:22.839 --> 00:23:25.720
<v Speaker 4>But there are a lot of times where, like you mentioned,

499
00:23:25.759 --> 00:23:27.039
<v Speaker 4>like a bunch of little things on the ground and

500
00:23:27.079 --> 00:23:29.640
<v Speaker 4>everything like that. There's that kind of like dessert themed

501
00:23:29.680 --> 00:23:32.400
<v Speaker 4>area that kind of snow dessert sprinkles. There's so many

502
00:23:32.400 --> 00:23:36.599
<v Speaker 4>fucking sprinkles around and it serves no purpose but like

503
00:23:36.640 --> 00:23:38.400
<v Speaker 4>to just charge up your spin punch and just to

504
00:23:38.400 --> 00:23:41.240
<v Speaker 4>spin around spreading sprinkles and feeling like all the haptic

505
00:23:41.240 --> 00:23:41.960
<v Speaker 4>feedback stuff.

506
00:23:42.000 --> 00:23:45.160
<v Speaker 3>And that's because it's fun to do. Right, that's on

507
00:23:45.279 --> 00:23:47.480
<v Speaker 3>his hair. Yeah, that's that's who made this game. People

508
00:23:47.680 --> 00:23:49.680
<v Speaker 3>understand that is fun to do. Yeah.

509
00:23:49.759 --> 00:23:53.880
<v Speaker 6>Yeah, it's the only PlayStation five game that feels like

510
00:23:53.920 --> 00:23:59.039
<v Speaker 6>a PlayStation five. Yeah, like they they understood that. They

511
00:23:59.039 --> 00:24:03.039
<v Speaker 6>were like, oh, you can the controller does what you

512
00:24:03.119 --> 00:24:06.079
<v Speaker 6>can do? What on this It's like whenever, like did

513
00:24:06.160 --> 00:24:07.799
<v Speaker 6>you did you know that the Nintendo Switch has a

514
00:24:07.839 --> 00:24:08.319
<v Speaker 6>touch screen?

515
00:24:09.240 --> 00:24:09.519
<v Speaker 5>Yes?

516
00:24:09.599 --> 00:24:10.680
<v Speaker 7>I don't know if.

517
00:24:13.359 --> 00:24:15.640
<v Speaker 6>Yeah, like Nintendo does not know that that thing has

518
00:24:15.680 --> 00:24:21.839
<v Speaker 6>a touch screen. But it's like they understand the box fundamentally.

519
00:24:22.319 --> 00:24:25.960
<v Speaker 6>They understand the things that it can do, and they say, Okay,

520
00:24:26.000 --> 00:24:30.759
<v Speaker 6>how do we make play interesting in a way that

521
00:24:30.839 --> 00:24:33.119
<v Speaker 6>we can Only the only place that you can do

522
00:24:33.160 --> 00:24:35.559
<v Speaker 6>this is on the PlayStation five, right, Like it is

523
00:24:35.960 --> 00:24:39.359
<v Speaker 6>of Astro's Playroom is kind of this, right, but it's

524
00:24:39.400 --> 00:24:42.000
<v Speaker 6>like it's not a full game, it's a pack in,

525
00:24:42.200 --> 00:24:46.039
<v Speaker 6>so it's right, but it's like, if you're trying to

526
00:24:46.039 --> 00:24:48.640
<v Speaker 6>sell someone on a PlayStation five, it's this video game,

527
00:24:48.680 --> 00:24:51.079
<v Speaker 6>and it is It's not God of War, it's not

528
00:24:51.559 --> 00:24:53.720
<v Speaker 6>Last of Us, like it's not any of the other

529
00:24:53.799 --> 00:24:56.039
<v Speaker 6>games that they have made, because they could conceivably run

530
00:24:56.079 --> 00:24:58.480
<v Speaker 6>on a PlayStation four, and like you're gonna probably have

531
00:24:58.559 --> 00:25:02.880
<v Speaker 6>the same experience. But when I was playing Astro Bought

532
00:25:03.000 --> 00:25:05.240
<v Speaker 6>on my police station five, I was like, Wow, I'm

533
00:25:05.279 --> 00:25:08.200
<v Speaker 6>glad I bought this box four years ago, which is

534
00:25:08.240 --> 00:25:09.920
<v Speaker 6>the first time I think I've ever said that.

535
00:25:10.680 --> 00:25:11.880
<v Speaker 4>Yeah, Returnal is pretty good.

536
00:25:12.440 --> 00:25:13.640
<v Speaker 3>Returns really good. Yeah.

537
00:25:13.880 --> 00:25:16.759
<v Speaker 5>Like on that topic, though, Nikki, I will say that

538
00:25:16.799 --> 00:25:19.200
<v Speaker 5>if you're like me and for like physical reasons, you

539
00:25:19.519 --> 00:25:21.880
<v Speaker 5>turn off a lot of like the gimmicky duel sense

540
00:25:21.880 --> 00:25:26.319
<v Speaker 5>stuff like adapted triggers and the because it's tiring. Well

541
00:25:26.400 --> 00:25:29.279
<v Speaker 5>that's the thing though, because I have them turned off

542
00:25:29.319 --> 00:25:31.039
<v Speaker 5>at a system level just because I can't deal with

543
00:25:31.039 --> 00:25:33.319
<v Speaker 5>them in any game. In the game, you can turn

544
00:25:33.359 --> 00:25:36.160
<v Speaker 5>on accessibility options that add visual feedback where there would

545
00:25:36.160 --> 00:25:39.599
<v Speaker 5>normally be vibrations. Oh, you can change all the motion

546
00:25:39.720 --> 00:25:43.559
<v Speaker 5>controls to being just the left stick. And something is

547
00:25:43.720 --> 00:25:46.160
<v Speaker 5>lost in translation there, but does feel like a really

548
00:25:46.160 --> 00:25:49.640
<v Speaker 5>good the does media is halfway for people who don't

549
00:25:49.680 --> 00:25:51.839
<v Speaker 5>like that stuff or can't do that stuff. Like there's

550
00:25:52.319 --> 00:25:54.680
<v Speaker 5>a portion where you need to like go down a

551
00:25:54.720 --> 00:25:58.079
<v Speaker 5>tunnel and there's these tilting platforms, and clearly the design

552
00:25:58.079 --> 00:25:59.960
<v Speaker 5>there is you're supposed to move Astro with a stick

553
00:26:00.200 --> 00:26:03.519
<v Speaker 5>and then tilt the platforms independently to like open and

554
00:26:03.559 --> 00:26:06.160
<v Speaker 5>close gates basically, And so that's a little awkward to

555
00:26:06.240 --> 00:26:09.160
<v Speaker 5>when that's also on a stick, but it works, and

556
00:26:09.200 --> 00:26:10.880
<v Speaker 5>so it's good that they have thought about this. So

557
00:26:11.160 --> 00:26:13.440
<v Speaker 5>if you don't like that stuff, you can still get

558
00:26:13.480 --> 00:26:14.240
<v Speaker 5>the most out game.

559
00:26:14.480 --> 00:26:15.759
<v Speaker 7>Yeah, for sure.

560
00:26:16.079 --> 00:26:19.079
<v Speaker 3>I so you listed all those powers a second ago,

561
00:26:19.519 --> 00:26:23.359
<v Speaker 3>and it's not like Mario power ups where okay, those

562
00:26:23.400 --> 00:26:25.759
<v Speaker 3>are gonna be sprinkled throughout the levels. Through throughout the

563
00:26:25.799 --> 00:26:28.200
<v Speaker 3>rest of the game. You're gonna have like maybe two

564
00:26:28.759 --> 00:26:32.119
<v Speaker 3>maybe three levels where you get those powers, and the

565
00:26:32.200 --> 00:26:34.519
<v Speaker 3>levels will be built around that. But it's like, no,

566
00:26:34.599 --> 00:26:36.559
<v Speaker 3>they are going to be sorting through those, and then

567
00:26:36.559 --> 00:26:38.599
<v Speaker 3>they're gonna have kind of bespoke levels to have just

568
00:26:38.759 --> 00:26:41.200
<v Speaker 3>like something but one where maybe you pick up something

569
00:26:41.240 --> 00:26:43.440
<v Speaker 3>and you throw it, and then the whole level be

570
00:26:43.440 --> 00:26:46.440
<v Speaker 3>built around that. They are churning through ideas so fast

571
00:26:46.440 --> 00:26:48.319
<v Speaker 3>that they very rarely ever go back to the well.

572
00:26:48.359 --> 00:26:51.160
<v Speaker 3>And even when they do reuse power yeah, they're doing

573
00:26:51.240 --> 00:26:52.240
<v Speaker 3>it's all yeah, I.

574
00:26:52.279 --> 00:26:57.759
<v Speaker 6>Mean recontextualized entirely right, Like you're you're using this power

575
00:26:57.839 --> 00:26:59.119
<v Speaker 6>up in a place where you're.

576
00:26:58.960 --> 00:27:01.640
<v Speaker 3>Like oh shit, yep, like oh how cool.

577
00:27:01.799 --> 00:27:04.319
<v Speaker 6>Or like my favorite is when they will you will

578
00:27:04.319 --> 00:27:07.799
<v Speaker 6>do half of a level vanilla and then you get

579
00:27:07.839 --> 00:27:11.759
<v Speaker 6>the power up and you're like oh, gang, like hell yeah,

580
00:27:12.039 --> 00:27:16.240
<v Speaker 6>like hell yeah, good video game.

581
00:27:16.640 --> 00:27:18.880
<v Speaker 4>Yeah. The frog Hands I love so much because you

582
00:27:18.920 --> 00:27:20.799
<v Speaker 4>start off and it's it's already super fun because they're

583
00:27:20.799 --> 00:27:22.839
<v Speaker 4>like extendo boxing glove things that you can like just

584
00:27:22.839 --> 00:27:24.440
<v Speaker 4>beat the ship out of things with and then all

585
00:27:24.440 --> 00:27:26.559
<v Speaker 4>of a sudden he's like like swingy little red things

586
00:27:26.559 --> 00:27:28.000
<v Speaker 4>pop up and you're like, wait, it's also like a

587
00:27:28.000 --> 00:27:30.279
<v Speaker 4>cool grappling hook by on a commander thing and that

588
00:27:30.400 --> 00:27:31.519
<v Speaker 4>fus awesome.

589
00:27:31.599 --> 00:27:35.880
<v Speaker 2>Yes, yeah, it is definitely. Out of the power ups

590
00:27:35.880 --> 00:27:38.720
<v Speaker 2>that Sean listed, I think the Froghands are my top favorite.

591
00:27:39.640 --> 00:27:42.160
<v Speaker 4>There's one way, so can we not talk about ones

592
00:27:42.160 --> 00:27:43.400
<v Speaker 4>that Sean didn't just list?

593
00:27:43.480 --> 00:27:46.119
<v Speaker 5>I would say, okay, spoiler free.

594
00:27:47.240 --> 00:27:49.160
<v Speaker 4>There's one that it just does a cool thing on

595
00:27:49.160 --> 00:27:53.119
<v Speaker 4>a technical level with the things in the level, with

596
00:27:53.160 --> 00:27:54.720
<v Speaker 4>like sizes things.

597
00:27:55.480 --> 00:28:02.200
<v Speaker 3>I mean, there was the mouse one's trailer that's fucking incredible.

598
00:28:02.359 --> 00:28:05.799
<v Speaker 3>Oh my god, it's it's just so cool to go

599
00:28:05.920 --> 00:28:07.559
<v Speaker 3>from big to small and the.

600
00:28:07.400 --> 00:28:11.079
<v Speaker 5>Mind blowing moment, the blowing moment when you go small

601
00:28:11.160 --> 00:28:12.519
<v Speaker 5>and you go in a tunnel and you're like, what

602
00:28:12.640 --> 00:28:16.039
<v Speaker 5>happens if I hit you burst out of the tunnel.

603
00:28:16.119 --> 00:28:16.799
<v Speaker 5>It's so cool.

604
00:28:16.880 --> 00:28:20.079
<v Speaker 4>You balk your head and it's like, yeah, I've always

605
00:28:20.119 --> 00:28:21.880
<v Speaker 4>loved it. In Mario games, Mario three did the big

606
00:28:21.880 --> 00:28:24.640
<v Speaker 4>small world, Mario sixty four did, but it was always like, oh,

607
00:28:24.720 --> 00:28:26.720
<v Speaker 4>we're a small guy in a big level, or you

608
00:28:26.720 --> 00:28:28.200
<v Speaker 4>have to go in a pipe and then you emerge

609
00:28:28.200 --> 00:28:30.160
<v Speaker 4>in different You've never had a button where you can

610
00:28:31.200 --> 00:28:33.279
<v Speaker 4>like the whole world is shrinking, but you can see

611
00:28:33.319 --> 00:28:35.079
<v Speaker 4>it when you're big. You can see like, oh, there's

612
00:28:35.119 --> 00:28:36.759
<v Speaker 4>like this little thing in the wall here, and then

613
00:28:36.759 --> 00:28:39.000
<v Speaker 4>you just shrink down and it just live, no load time,

614
00:28:39.079 --> 00:28:40.880
<v Speaker 4>no transition, You're just all of a sudden, the tiny guy.

615
00:28:41.039 --> 00:28:42.039
<v Speaker 4>It's fucking awesome.

616
00:28:42.799 --> 00:28:45.960
<v Speaker 3>God, yeah, I think my favorite power we can't talk about,

617
00:28:46.039 --> 00:28:51.559
<v Speaker 3>so yeah, I'll just keep talking. The small Yeah. It

618
00:28:51.720 --> 00:28:54.359
<v Speaker 3>is the kind of thing where you imagine like an

619
00:28:54.400 --> 00:28:55.960
<v Speaker 3>ant Man game and it's like, oh, they just did

620
00:28:55.960 --> 00:29:00.799
<v Speaker 3>it inside of Astro, all that effect of very rapidly

621
00:29:00.839 --> 00:29:03.279
<v Speaker 3>becoming small and then the camera kind of zooming in

622
00:29:03.319 --> 00:29:06.960
<v Speaker 3>behind you in a very smooth transition kind of way

623
00:29:07.200 --> 00:29:09.720
<v Speaker 3>so that it doesn't feel disorienting. In fact, you begin

624
00:29:09.799 --> 00:29:11.720
<v Speaker 3>building that into your platform and so you're like, you

625
00:29:11.759 --> 00:29:15.279
<v Speaker 3>see a tiny little mushroom pedal there that you want

626
00:29:15.279 --> 00:29:18.000
<v Speaker 3>to get on, Like you could shrink and then jump

627
00:29:18.000 --> 00:29:19.559
<v Speaker 3>on from one to the next, to the next and next,

628
00:29:19.640 --> 00:29:23.000
<v Speaker 3>or you could jump up while like big size shrink

629
00:29:23.440 --> 00:29:26.279
<v Speaker 3>and just immediately land on top of it and feel

630
00:29:26.720 --> 00:29:27.640
<v Speaker 3>very fucking cool.

631
00:29:27.720 --> 00:29:29.839
<v Speaker 5>It's going to be so good for speed running levels

632
00:29:29.880 --> 00:29:32.079
<v Speaker 5>that have this just being able to like jump and

633
00:29:32.119 --> 00:29:34.359
<v Speaker 5>then hover and then shrink. It's like, oh, I just

634
00:29:34.359 --> 00:29:36.359
<v Speaker 5>skipped an entire level that they want me to do

635
00:29:36.400 --> 00:29:38.839
<v Speaker 5>is small because I thought to do this. And that's

636
00:29:38.880 --> 00:29:41.000
<v Speaker 5>the sign of a good platformer to me, especially three

637
00:29:41.079 --> 00:29:44.160
<v Speaker 5>D one, is when they think about the things that

638
00:29:44.799 --> 00:29:47.640
<v Speaker 5>other developers might nod because they're like, no one's gonna

639
00:29:47.680 --> 00:29:50.160
<v Speaker 5>do this, But when you get that wink in a nod.

640
00:29:50.279 --> 00:29:53.279
<v Speaker 5>That's what this whole game is, winks and nods them

641
00:29:53.319 --> 00:29:55.839
<v Speaker 5>telling you, oh, we know you thought of this, Like

642
00:29:56.160 --> 00:29:58.720
<v Speaker 5>that's why Mario Games get this a lot is because

643
00:29:58.799 --> 00:30:01.240
<v Speaker 5>you'll go up to a platform up there like there's

644
00:30:01.319 --> 00:30:03.400
<v Speaker 5>no way they thought me being up there. They get

645
00:30:03.400 --> 00:30:04.640
<v Speaker 5>there and like look, coin pops up.

646
00:30:04.680 --> 00:30:08.160
<v Speaker 3>It's like a little because we knew you'd yeah that thing.

647
00:30:08.240 --> 00:30:09.960
<v Speaker 4>It's not always a bot or a puzzle piece or

648
00:30:10.000 --> 00:30:10.839
<v Speaker 4>an actual collectible.

649
00:30:10.880 --> 00:30:15.359
<v Speaker 5>It's just like yeah, exactly, and before I gots I tried.

650
00:30:15.400 --> 00:30:17.319
<v Speaker 5>That's what I was trying to say, is the tweet

651
00:30:17.359 --> 00:30:20.799
<v Speaker 5>I did this morning was, uh, this is I think

652
00:30:21.160 --> 00:30:24.640
<v Speaker 5>genuinely the first platformer that we don't need to compare

653
00:30:24.720 --> 00:30:28.000
<v Speaker 5>to Mario because it's at the same level and also

654
00:30:28.079 --> 00:30:30.680
<v Speaker 5>does enough of its own thing that it doesn't feel

655
00:30:30.720 --> 00:30:34.519
<v Speaker 5>like it's just copying, because it is physically just Mario

656
00:30:34.599 --> 00:30:38.039
<v Speaker 5>galaxy you're flying around to specifically, you're flying around a

657
00:30:38.079 --> 00:30:40.720
<v Speaker 5>galaxy going to the level. The levels are all like

658
00:30:40.799 --> 00:30:42.519
<v Speaker 5>floating platform structure.

659
00:30:42.599 --> 00:30:42.759
<v Speaker 3>Yeah.

660
00:30:42.880 --> 00:30:46.079
<v Speaker 5>Yeah, it's all like giant you know, basically gigantic islands

661
00:30:46.119 --> 00:30:49.319
<v Speaker 5>floating in the middle of space. But they all feel unique.

662
00:30:49.400 --> 00:30:51.400
<v Speaker 5>The power ups are laid out the same way where

663
00:30:51.480 --> 00:30:53.759
<v Speaker 5>you get the power up, and the levels clearly designed

664
00:30:53.799 --> 00:30:57.240
<v Speaker 5>around the power up. It just all feels so immaculately

665
00:30:57.240 --> 00:30:59.319
<v Speaker 5>woven together. It feels fantastic.

666
00:30:59.400 --> 00:31:02.119
<v Speaker 4>Then there are these big moments within levels too, like

667
00:31:02.119 --> 00:31:04.079
<v Speaker 4>some of them are just really solid levels. And then

668
00:31:04.119 --> 00:31:07.160
<v Speaker 4>I'll just say there's a tree. Uh, And there was

669
00:31:07.200 --> 00:31:11.400
<v Speaker 4>a moment involving a tree where I just stopped moving

670
00:31:11.519 --> 00:31:13.440
<v Speaker 4>and I just looked at this fucking tree for a while.

671
00:31:13.440 --> 00:31:15.640
<v Speaker 4>I was like, I love everything.

672
00:31:17.000 --> 00:31:17.440
<v Speaker 3>Inane.

673
00:31:18.799 --> 00:31:19.319
<v Speaker 5>Yeah, I get it.

674
00:31:19.759 --> 00:31:21.279
<v Speaker 4>And then like even then, it's like, oh, I wonder

675
00:31:21.279 --> 00:31:23.200
<v Speaker 4>if it would react if this happened. And then you

676
00:31:23.279 --> 00:31:24.799
<v Speaker 4>do something that's like, oh my god, there's like a

677
00:31:24.839 --> 00:31:28.039
<v Speaker 4>trophy for it, and uh yeah, it's it's good.

678
00:31:29.559 --> 00:31:30.240
<v Speaker 3>I want to go get it.

679
00:31:30.759 --> 00:31:34.839
<v Speaker 2>The way that okay, okay, The way that it plays

680
00:31:34.839 --> 00:31:37.920
<v Speaker 2>with scale, not just in including like the mouse power

681
00:31:37.960 --> 00:31:40.799
<v Speaker 2>up where you shrink, but like when Astrobot is at

682
00:31:40.960 --> 00:31:44.359
<v Speaker 2>its default size and just like the scale of everything,

683
00:31:44.519 --> 00:31:47.000
<v Speaker 2>like the boss is just like, oh wow, this is

684
00:31:47.079 --> 00:31:49.599
<v Speaker 2>maybe one of the best Little Guy games ever.

685
00:31:50.079 --> 00:31:50.920
<v Speaker 4>Yeah.

686
00:31:50.400 --> 00:31:54.519
<v Speaker 3>Yeah, Yeah, there's a lot of those moments that, like

687
00:31:54.559 --> 00:31:57.440
<v Speaker 3>the tree, but like the more subtle ones, like dancing

688
00:31:57.519 --> 00:32:00.000
<v Speaker 3>mushrooms that are just dancing the music in the background

689
00:32:00.079 --> 00:32:03.039
<v Speaker 3>and they're just feeling it and like doing their thing,

690
00:32:03.119 --> 00:32:05.240
<v Speaker 3>and it's like I was just kind of watching them

691
00:32:05.279 --> 00:32:06.640
<v Speaker 3>like for a little bit, and I realist, like the

692
00:32:06.680 --> 00:32:09.319
<v Speaker 3>whole level is just all these mushrooms dancing like that. Yeah,

693
00:32:09.359 --> 00:32:11.960
<v Speaker 3>and it just makes the game feel alive and have

694
00:32:12.039 --> 00:32:14.680
<v Speaker 3>this like silly language to it that I really appreciate.

695
00:32:14.839 --> 00:32:16.880
<v Speaker 2>I like that you said that the game does feel

696
00:32:16.920 --> 00:32:21.400
<v Speaker 2>alive because despite being a single player game, it doesn't

697
00:32:21.440 --> 00:32:24.319
<v Speaker 2>feel like a sorry I heard a beep.

698
00:32:24.119 --> 00:32:29.440
<v Speaker 4>And I guess somebody needs to play right now.

699
00:32:29.640 --> 00:32:33.319
<v Speaker 2>Yeah, despite being a single player game, it doesn't feel

700
00:32:33.319 --> 00:32:34.880
<v Speaker 2>like an isolating experience.

701
00:32:35.119 --> 00:32:35.319
<v Speaker 3>Yeah.

702
00:32:35.359 --> 00:32:37.279
<v Speaker 2>I don't know if that's because you know, your whole

703
00:32:37.720 --> 00:32:40.119
<v Speaker 2>thing is like you're rescuing all these bots, but like

704
00:32:40.200 --> 00:32:42.319
<v Speaker 2>the fact that you are rescuing all these bots, and

705
00:32:42.599 --> 00:32:44.519
<v Speaker 2>most of the time there's like a little here's a

706
00:32:44.519 --> 00:32:47.920
<v Speaker 2>little easter you remember this, dude. No, it's fine, you'll

707
00:32:47.920 --> 00:32:48.839
<v Speaker 2>get to know them anyway.

708
00:32:49.839 --> 00:32:51.519
<v Speaker 4>It's every time you go back to the crash site

709
00:32:51.559 --> 00:32:53.079
<v Speaker 4>and you just see everyone kind of like greeting you.

710
00:32:53.480 --> 00:32:55.079
<v Speaker 4>And then when you buy a bunch of gimmicks on

711
00:32:55.119 --> 00:32:57.359
<v Speaker 4>the Gotcha machine, then you see it all kind of populated.

712
00:32:58.039 --> 00:33:01.559
<v Speaker 3>Gotcha those things like if you click astros, the named astros,

713
00:33:01.599 --> 00:33:04.759
<v Speaker 3>a lot of those gotcha things are a little accessories

714
00:33:04.759 --> 00:33:07.160
<v Speaker 3>for those those astros. So and then they get those

715
00:33:07.160 --> 00:33:08.720
<v Speaker 3>in the world, so they'll just have them at the

716
00:33:08.720 --> 00:33:10.680
<v Speaker 3>crash site and be playing around with them. And now

717
00:33:10.920 --> 00:33:13.240
<v Speaker 3>sometimes it's added the context and be like, oh, I oh,

718
00:33:13.359 --> 00:33:15.319
<v Speaker 3>that's who that character is. It's happen a couple of

719
00:33:15.319 --> 00:33:17.279
<v Speaker 3>times for meum where like that's when I finally realize that.

720
00:33:17.400 --> 00:33:19.400
<v Speaker 5>It's important to note that when you when you come

721
00:33:19.440 --> 00:33:24.920
<v Speaker 5>across those PlayStation or PlayStation adjacent mascot robots, they don't

722
00:33:24.920 --> 00:33:27.559
<v Speaker 5>have their name on them. It just has a description

723
00:33:27.680 --> 00:33:30.079
<v Speaker 5>of them, so it's like, hey, do you remember this one.

724
00:33:30.119 --> 00:33:31.759
<v Speaker 5>We're gonna test your memory a little bit.

725
00:33:31.680 --> 00:33:35.319
<v Speaker 4>So one sentence like flavor text, yeah yeah, yeah, and

726
00:33:35.559 --> 00:33:39.119
<v Speaker 4>that I think is where I do wish there was.

727
00:33:40.119 --> 00:33:42.519
<v Speaker 6>And I wonder if it's not in there, because it

728
00:33:42.519 --> 00:33:45.400
<v Speaker 6>would be more of a tacit admission that maybe they

729
00:33:45.400 --> 00:33:47.920
<v Speaker 6>are not treating this stuff with the reverence that it needs.

730
00:33:48.359 --> 00:33:51.240
<v Speaker 6>But like there should be a zone where you go

731
00:33:51.319 --> 00:33:52.039
<v Speaker 6>in and be like.

732
00:33:52.079 --> 00:33:54.720
<v Speaker 3>Oh, yeah, that's just the full history museum.

733
00:33:54.839 --> 00:33:56.880
<v Speaker 7>Yeah yeah, Like that's.

734
00:33:58.039 --> 00:34:05.039
<v Speaker 6>Who fuck Can I say, oh that crados? Okay, traders

735
00:34:05.039 --> 00:34:06.799
<v Speaker 6>from God of War has appeared in God of War

736
00:34:06.880 --> 00:34:07.960
<v Speaker 6>and God of War two, and.

737
00:34:09.960 --> 00:34:13.199
<v Speaker 4>It's clever little things like I'll spoil one of the

738
00:34:13.639 --> 00:34:15.920
<v Speaker 4>hundreds or whatever. It's Joel from the Last of Us,

739
00:34:15.960 --> 00:34:19.079
<v Speaker 4>so it'll say something like, oh, Haggard, dude, and then

740
00:34:19.079 --> 00:34:21.840
<v Speaker 4>the flavor text will be like might tell the occasional

741
00:34:21.840 --> 00:34:25.079
<v Speaker 4>white lie and like it's like, Okay, they're doing like

742
00:34:25.280 --> 00:34:27.199
<v Speaker 4>fun little references for each one, and some of them

743
00:34:27.199 --> 00:34:28.559
<v Speaker 4>are like deep deep cuts.

744
00:34:28.800 --> 00:34:32.440
<v Speaker 2>Yes, oh yes, absolutely, Nikki, you brought up a grievance

745
00:34:33.079 --> 00:34:36.039
<v Speaker 2>any negatives of the game, and it isn't absolutely perfect

746
00:34:36.320 --> 00:34:40.719
<v Speaker 2>I personally wish it had a run button, but that's like, yeah,

747
00:34:40.760 --> 00:34:41.519
<v Speaker 2>the biggest.

748
00:34:41.280 --> 00:34:42.719
<v Speaker 7>Thing slower jam.

749
00:34:42.960 --> 00:34:45.840
<v Speaker 3>Yeah, I'm with you where it's like for me, it's

750
00:34:45.840 --> 00:34:49.079
<v Speaker 3>like that's why, like I said earlier, I prefer Mario

751
00:34:49.239 --> 00:34:51.719
<v Speaker 3>still just like the I feel like I have more

752
00:34:51.719 --> 00:34:54.559
<v Speaker 3>control over Mario. But this game is built to be

753
00:34:54.719 --> 00:34:56.920
<v Speaker 3>this way, so when I'm playing it, I don't really

754
00:34:57.039 --> 00:34:59.760
<v Speaker 3>have any issues. This is the game it needs to be,

755
00:34:59.840 --> 00:35:03.360
<v Speaker 3>and I'm very happy when I'm playing it. Honestly, I

756
00:35:03.400 --> 00:35:06.360
<v Speaker 3>think if anything, it's like it's gonna sound safe. But

757
00:35:06.360 --> 00:35:09.280
<v Speaker 3>it's like there's so much good stuff. Sometimes it's hard

758
00:35:09.320 --> 00:35:11.280
<v Speaker 3>to like even realize, like, oh I just did this

759
00:35:11.320 --> 00:35:13.679
<v Speaker 3>amazing thing. I know I'm moving on from that already. Yeah.

760
00:35:13.719 --> 00:35:15.000
<v Speaker 3>I almost feel like I don't get the time to

761
00:35:15.039 --> 00:35:19.440
<v Speaker 3>appreciate how amazing the thing I just did was. It's crazy. Yeah.

762
00:35:19.440 --> 00:35:22.000
<v Speaker 7>The pacing feels good.

763
00:35:22.320 --> 00:35:28.280
<v Speaker 3>Yeah, yes, yeah, yeah, absolutely, it's it's TikTok.

764
00:35:29.159 --> 00:35:30.039
<v Speaker 7>Yeah, like you are.

765
00:35:30.199 --> 00:35:34.920
<v Speaker 6>There is something happening immediately next that is different. I

766
00:35:34.960 --> 00:35:37.719
<v Speaker 6>think the music is good. Yesterday we had a call.

767
00:35:38.199 --> 00:35:40.719
<v Speaker 6>We we had a meeting that was not about anything.

768
00:35:41.119 --> 00:35:43.199
<v Speaker 6>It was a business meeting, and then it turned into

769
00:35:43.239 --> 00:35:45.440
<v Speaker 6>a small podcast that we did about the video. Again,

770
00:35:46.679 --> 00:35:49.480
<v Speaker 6>I think then and afterwards, I like, I said the

771
00:35:49.519 --> 00:35:50.880
<v Speaker 6>thing that I said about the music, which is that

772
00:35:50.920 --> 00:35:54.000
<v Speaker 6>it felt repetitive, and I do still kind of feel

773
00:35:54.039 --> 00:35:56.159
<v Speaker 6>that way. But then, of course immediately afterwards, I like,

774
00:35:56.199 --> 00:35:58.440
<v Speaker 6>play three levels that had unique music, and I was like, ah,

775
00:35:58.480 --> 00:36:02.840
<v Speaker 6>the ship things. But it is a situation where I

776
00:36:02.960 --> 00:36:07.840
<v Speaker 6>don't there's I sometimes am like, oh, the music does

777
00:36:07.920 --> 00:36:10.000
<v Speaker 6>feel like the weakest link here.

778
00:36:10.079 --> 00:36:11.840
<v Speaker 3>I think there are some I think there are a

779
00:36:11.840 --> 00:36:14.800
<v Speaker 3>couple really good tracks, yeah, and then I think there

780
00:36:14.800 --> 00:36:16.800
<v Speaker 3>are a lot of weaker ones. I agree. I think

781
00:36:16.840 --> 00:36:17.440
<v Speaker 3>that's true.

782
00:36:18.639 --> 00:36:22.159
<v Speaker 6>Yeah, I think it like it levels out to being fine. Yeah,

783
00:36:22.480 --> 00:36:24.360
<v Speaker 6>highs are high and the lows are forgettable.

784
00:36:24.400 --> 00:36:26.039
<v Speaker 3>I think that this is the song that the Tree

785
00:36:26.079 --> 00:36:27.400
<v Speaker 3>sings banger great.

786
00:36:27.639 --> 00:36:32.320
<v Speaker 4>Oh yeah, and the crash site.

787
00:36:31.239 --> 00:36:34.960
<v Speaker 7>Is the song yes, the yeah, the yeah. Muse did

788
00:36:35.000 --> 00:36:38.039
<v Speaker 7>a great job on the soundtrack for this one.

789
00:36:38.679 --> 00:36:41.519
<v Speaker 4>You mentioned help the pacing, and you really noticed it

790
00:36:41.559 --> 00:36:43.519
<v Speaker 4>when like, let's say you go back to one hundred

791
00:36:43.519 --> 00:36:45.280
<v Speaker 4>percent of level. Let's say you missed a bot or

792
00:36:45.320 --> 00:36:47.840
<v Speaker 4>a puzzle piece, and you know, like, oh, I can

793
00:36:47.880 --> 00:36:49.039
<v Speaker 4>tell this is going to be near the end of

794
00:36:49.079 --> 00:36:51.320
<v Speaker 4>the level because it's the third puzzle piece and you're

795
00:36:51.320 --> 00:36:54.000
<v Speaker 4>just running through. They are so much shorter than like

796
00:36:54.039 --> 00:36:56.079
<v Speaker 4>the first time you do these larger levels, you were

797
00:36:56.079 --> 00:36:58.880
<v Speaker 4>looking at every nook and cranny looking for bots, trying

798
00:36:58.880 --> 00:37:00.679
<v Speaker 4>to just kind of explore and see what it's interactable.

799
00:37:00.880 --> 00:37:02.599
<v Speaker 4>But if you're just running to the end of a level,

800
00:37:02.599 --> 00:37:04.199
<v Speaker 4>like you can get there pretty damn quick.

801
00:37:04.480 --> 00:37:09.360
<v Speaker 3>Yeah, there's I mean, they're condensed small spaces with very

802
00:37:09.440 --> 00:37:11.480
<v Speaker 3>dense with a lot of stuff in there, and I

803
00:37:11.519 --> 00:37:13.599
<v Speaker 3>think that's probably the right way to design this game.

804
00:37:14.360 --> 00:37:15.639
<v Speaker 3>I think it's going to be the kind of thing

805
00:37:15.679 --> 00:37:19.559
<v Speaker 3>where in that that that Pepsi Challenge style of like

806
00:37:19.599 --> 00:37:21.199
<v Speaker 3>the first taste of you going in there and just

807
00:37:21.280 --> 00:37:22.960
<v Speaker 3>oh my god, it's just hitting me with so much stuff.

808
00:37:23.000 --> 00:37:26.599
<v Speaker 3>It's going to be very satisfying. And then as they

809
00:37:27.079 --> 00:37:30.519
<v Speaker 3>dole out the additional content of these new challenge levels

810
00:37:30.519 --> 00:37:33.119
<v Speaker 3>that are supposed to coming, and then the speed running challenges,

811
00:37:33.559 --> 00:37:35.239
<v Speaker 3>it's gonna be like, oh, I'm glad that these levels

812
00:37:35.239 --> 00:37:37.920
<v Speaker 3>are so short because it's like just quick, thirty second

813
00:37:37.960 --> 00:37:41.199
<v Speaker 3>burst run through this space. I think they've kind of

814
00:37:41.239 --> 00:37:43.519
<v Speaker 3>designed it best for both both of those kinds of worlds.

815
00:37:44.239 --> 00:37:46.719
<v Speaker 2>This this feels like the game that Little Big Planet

816
00:37:46.760 --> 00:37:47.679
<v Speaker 2>was always trying to be.

817
00:37:48.079 --> 00:37:50.519
<v Speaker 3>Yeah. I think a lot of the platformers from PlayStation,

818
00:37:50.639 --> 00:37:55.440
<v Speaker 3>I think we're trying to do their own thing, and

819
00:37:55.480 --> 00:37:58.000
<v Speaker 3>then sometimes that was to their own detriment.

820
00:37:58.440 --> 00:38:00.599
<v Speaker 4>And I think, yeah, Little Big and I always had

821
00:38:00.679 --> 00:38:03.280
<v Speaker 4>very big ideas about the creation stuff, but the actual

822
00:38:03.280 --> 00:38:05.480
<v Speaker 4>platforming was always the weak link of that series, where

823
00:38:05.480 --> 00:38:08.559
<v Speaker 4>it's like, this is a platformer first and foremost and

824
00:38:08.639 --> 00:38:11.880
<v Speaker 4>almost solely, and the platforming is as good as platforming

825
00:38:11.920 --> 00:38:12.440
<v Speaker 4>has ever been.

826
00:38:12.719 --> 00:38:16.000
<v Speaker 5>Yeah. Jan asked us like if we had any natives really,

827
00:38:16.119 --> 00:38:19.039
<v Speaker 5>and I mentioned, like the so good it's almost a

828
00:38:19.119 --> 00:38:22.280
<v Speaker 5>negative of reminding you of, you know, when PlayStation was

829
00:38:22.280 --> 00:38:24.880
<v Speaker 5>a little more diverse. But I'm the two like actual

830
00:38:25.280 --> 00:38:27.480
<v Speaker 5>they're not huge ones. But the actual negatives I would

831
00:38:27.480 --> 00:38:29.800
<v Speaker 5>have is that I do think the game is at

832
00:38:29.880 --> 00:38:31.719
<v Speaker 5>least again, I'm pretty early. I'm still in the first

833
00:38:31.800 --> 00:38:34.199
<v Speaker 5>half ish, it's pretty easy.

834
00:38:34.119 --> 00:38:37.039
<v Speaker 3>Like I have, I would that in the first half

835
00:38:37.039 --> 00:38:38.280
<v Speaker 3>as well, you got to get to some of those

836
00:38:38.360 --> 00:38:39.039
<v Speaker 3>challenge levels.

837
00:38:39.159 --> 00:38:42.119
<v Speaker 7>The challenge levels, it's a different video game.

838
00:38:42.280 --> 00:38:44.400
<v Speaker 5>Okay, Well people said that about Mario Wonder as well.

839
00:38:44.440 --> 00:38:47.519
<v Speaker 5>I thought that game was way too easy. So I'm no,

840
00:38:47.639 --> 00:38:48.480
<v Speaker 5>these are hard.

841
00:38:49.159 --> 00:38:50.360
<v Speaker 3>These are hard Mario Wonder.

842
00:38:50.840 --> 00:38:52.480
<v Speaker 5>I was gonna say the last level of Mario Wonder,

843
00:38:52.480 --> 00:38:53.840
<v Speaker 5>I was like, that was easy. I don't know what

844
00:38:53.880 --> 00:38:55.599
<v Speaker 5>everyone's talking about, So I don't know. Maybe that's just

845
00:38:55.639 --> 00:38:56.119
<v Speaker 5>a me thing.

846
00:38:56.159 --> 00:38:57.079
<v Speaker 2>Maybe maybe you're such a.

847
00:38:59.480 --> 00:39:02.519
<v Speaker 5>Well it's like of that is one of the things I

848
00:39:02.599 --> 00:39:04.639
<v Speaker 5>like about Mario games is that you get to like

849
00:39:04.679 --> 00:39:07.400
<v Speaker 5>that last world or a secret world, and it's like, oh,

850
00:39:07.480 --> 00:39:09.880
<v Speaker 5>this thing is meant for you to take like a

851
00:39:09.920 --> 00:39:10.679
<v Speaker 5>week or two on.

852
00:39:11.039 --> 00:39:13.719
<v Speaker 4>Oh yeah, odysty one and Champions Road in three D world,

853
00:39:13.719 --> 00:39:15.599
<v Speaker 4>like those are like all timer hard mark.

854
00:39:15.480 --> 00:39:17.119
<v Speaker 5>And that's that's the kind of thing I want, like

855
00:39:17.159 --> 00:39:18.320
<v Speaker 5>towards the end of a game.

856
00:39:18.559 --> 00:39:22.880
<v Speaker 3>But I like, yeah, what it is is like you're like,

857
00:39:22.880 --> 00:39:25.000
<v Speaker 3>like Dan said, you're going to find this thing, right,

858
00:39:25.039 --> 00:39:27.599
<v Speaker 3>and that's going to lock four challenge levels in many

859
00:39:27.639 --> 00:39:30.880
<v Speaker 3>of these worlds, and those challenge levels are quick and

860
00:39:31.199 --> 00:39:32.119
<v Speaker 3>much more difficult.

861
00:39:32.159 --> 00:39:34.119
<v Speaker 5>That's well, that's the thing I was going to say that.

862
00:39:34.119 --> 00:39:37.400
<v Speaker 5>That's why I'm like halfway through on the The other

863
00:39:37.440 --> 00:39:39.920
<v Speaker 5>thing is I do think the presentation is like a

864
00:39:40.000 --> 00:39:44.400
<v Speaker 5>little sparse sometimes, Nick, you mentioned the music. Sometimes there's

865
00:39:44.440 --> 00:39:46.079
<v Speaker 5>a decent amount of tracks, but they do kind of

866
00:39:46.079 --> 00:39:47.639
<v Speaker 5>all feel the same because they're all faying the same

867
00:39:47.719 --> 00:39:51.039
<v Speaker 5>theme of robotic music. I think that's something that you

868
00:39:51.079 --> 00:39:54.039
<v Speaker 5>don't like in other platforms. They have such wildly different levels,

869
00:39:54.039 --> 00:39:56.559
<v Speaker 5>like the ice level, the fire level. They go out

870
00:39:56.599 --> 00:39:58.320
<v Speaker 5>their way to have very different music. A lot of

871
00:39:58.320 --> 00:40:01.199
<v Speaker 5>this feels the same, and I think other platforms have

872
00:40:01.239 --> 00:40:04.039
<v Speaker 5>also gotten really good putting in NPCs that don't do

873
00:40:04.559 --> 00:40:07.280
<v Speaker 5>anything really, but they are just there for flavor, and

874
00:40:07.320 --> 00:40:09.679
<v Speaker 5>this game doesn't have a ton of that unless you

875
00:40:09.679 --> 00:40:12.119
<v Speaker 5>are specifically doing again the thing they want to do

876
00:40:12.159 --> 00:40:13.400
<v Speaker 5>and then you go on to the next thing you

877
00:40:13.440 --> 00:40:15.440
<v Speaker 5>want to do. When you go off the bean path

878
00:40:15.440 --> 00:40:17.320
<v Speaker 5>a little bit or something, it's like, oh, well, there's

879
00:40:17.360 --> 00:40:19.599
<v Speaker 5>the coin there, but it's like along this path it's

880
00:40:19.679 --> 00:40:20.880
<v Speaker 5>kind of just barren.

881
00:40:20.639 --> 00:40:23.480
<v Speaker 3>Like sure, yeah, there's not like the little Captain toad

882
00:40:23.480 --> 00:40:24.039
<v Speaker 3>waiting for you.

883
00:40:24.360 --> 00:40:26.320
<v Speaker 4>I mean there's a god amount of like, oh, seals

884
00:40:26.320 --> 00:40:28.800
<v Speaker 4>and penguins and they're like little. Yeah, there's little monkeys.

885
00:40:29.039 --> 00:40:31.079
<v Speaker 3>Yeah, there's there's lots of monkeys.

886
00:40:31.159 --> 00:40:35.039
<v Speaker 5>Yeah, these are can't have size enough, very minor.

887
00:40:35.119 --> 00:40:38.840
<v Speaker 2>Yeah, yeah yeah, yeah, yeah, a lot of apples.

888
00:40:39.480 --> 00:40:44.039
<v Speaker 4>There's so as you showered in apples at point.

889
00:40:43.840 --> 00:40:49.159
<v Speaker 3>Literally like not hundreds and sometimes thousands are showering.

890
00:40:48.840 --> 00:40:53.199
<v Speaker 6>Because you can have so many polygons on the screen.

891
00:40:53.360 --> 00:40:58.159
<v Speaker 6>Uh huh, you can think it was possible.

892
00:40:58.679 --> 00:41:01.159
<v Speaker 4>There's a lot going on there, all the jewels, all

893
00:41:01.159 --> 00:41:04.719
<v Speaker 4>the like little gold bits and stuff. Sometimes they'll be

894
00:41:04.800 --> 00:41:06.800
<v Speaker 4>like on ground that you can kind of saw it

895
00:41:06.840 --> 00:41:08.719
<v Speaker 4>through with your laser, so you're just making them fall

896
00:41:08.719 --> 00:41:11.199
<v Speaker 4>into a hole and it's just the most satisfying physics.

897
00:41:11.239 --> 00:41:16.800
<v Speaker 6>There's there's one stage where there's a fountain of jewels

898
00:41:17.440 --> 00:41:20.079
<v Speaker 6>and it feels like coming down here, yeah, and it

899
00:41:20.159 --> 00:41:23.440
<v Speaker 6>feels like the PlayStation is not designed for it, and

900
00:41:23.480 --> 00:41:25.559
<v Speaker 6>you look at it and you're like, this ship's gonna

901
00:41:25.599 --> 00:41:29.800
<v Speaker 6>it's gonna burn break because like there's no way you

902
00:41:29.840 --> 00:41:33.239
<v Speaker 6>can generate this many polygons on this box.

903
00:41:34.280 --> 00:41:38.480
<v Speaker 3>Great, right, No, really, never there's and there's no performance mode.

904
00:41:38.519 --> 00:41:39.440
<v Speaker 3>It's just is the game.

905
00:41:39.679 --> 00:41:41.079
<v Speaker 4>It's just it's good.

906
00:41:41.199 --> 00:41:43.599
<v Speaker 5>What Digital Foundery put their video up and what the

907
00:41:43.639 --> 00:41:47.159
<v Speaker 5>headlines Astrobot virtually flawless ps five tech.

908
00:41:47.519 --> 00:41:50.320
<v Speaker 6>Yes, Yeah, that's how it really feels, and that's what

909
00:41:50.360 --> 00:41:54.119
<v Speaker 6>you get right when you make the box yep, yeah, right,

910
00:41:54.239 --> 00:41:57.000
<v Speaker 6>like you understand it at a level that that no

911
00:41:57.119 --> 00:41:59.960
<v Speaker 6>other studio is going to get and all.

912
00:42:00.039 --> 00:42:01.639
<v Speaker 7>So if you're given the time to make.

913
00:42:01.800 --> 00:42:04.320
<v Speaker 5>And I think that's video game that's more important. Here's

914
00:42:04.320 --> 00:42:06.239
<v Speaker 5>that Tima Selbe does feel like they are in the

915
00:42:06.280 --> 00:42:10.800
<v Speaker 5>same realm as say Insomniac, where they understand the hard

916
00:42:10.840 --> 00:42:13.079
<v Speaker 5>ware they are working on. If they don't, they must

917
00:42:13.119 --> 00:42:15.519
<v Speaker 5>have gone out of their way to understand it because

918
00:42:15.559 --> 00:42:18.599
<v Speaker 5>the game is so well put together, it's so seamless.

919
00:42:18.599 --> 00:42:21.199
<v Speaker 5>They're like, there are no cracks showing at any point

920
00:42:21.199 --> 00:42:23.119
<v Speaker 5>in time where you're like, oh, this is this is

921
00:42:23.239 --> 00:42:27.039
<v Speaker 5>someplace you cut back on no is art style and

922
00:42:27.159 --> 00:42:29.679
<v Speaker 5>the tech coming together just to make a beautiful game

923
00:42:29.719 --> 00:42:30.920
<v Speaker 5>that feels it and they want you.

924
00:42:30.960 --> 00:42:34.239
<v Speaker 6>To look at it too, like like very clearly. There's

925
00:42:34.880 --> 00:42:39.119
<v Speaker 6>there are these yeah, i'll talk about it whatever. There's

926
00:42:39.239 --> 00:42:43.519
<v Speaker 6>there are these like photo stands that you can cover, yeah,

927
00:42:43.559 --> 00:42:45.559
<v Speaker 6>and you go up to them and then they're like, oh,

928
00:42:45.639 --> 00:42:47.880
<v Speaker 6>here's a very delicious like.

929
00:42:48.239 --> 00:42:50.239
<v Speaker 7>Pastilo scene that we are going to make for you.

930
00:42:50.320 --> 00:42:53.000
<v Speaker 6>Yeah, and it's going to generate it'sself in like ten seconds,

931
00:42:53.079 --> 00:42:54.599
<v Speaker 6>and you're gonna get it and you're gonna look at

932
00:42:54.599 --> 00:42:55.360
<v Speaker 6>it and you're gonna.

933
00:42:55.159 --> 00:42:56.800
<v Speaker 7>Go that's a good looking video game.

934
00:42:57.000 --> 00:42:59.679
<v Speaker 6>Yeah, that's then, and then you stop and then you

935
00:42:59.719 --> 00:43:01.760
<v Speaker 6>go do something else in the video game looks just

936
00:43:01.800 --> 00:43:05.840
<v Speaker 6>as good it is. I've taken so many screenshots in

937
00:43:05.920 --> 00:43:09.280
<v Speaker 6>this video game because every time I look at it,

938
00:43:09.360 --> 00:43:11.960
<v Speaker 6>I'm like, it is crazy that games can just look

939
00:43:12.039 --> 00:43:12.400
<v Speaker 6>like this.

940
00:43:12.719 --> 00:43:15.320
<v Speaker 3>Yeah, they kind of don't need to look better than this.

941
00:43:15.480 --> 00:43:17.320
<v Speaker 3>I mean, no, I would.

942
00:43:17.480 --> 00:43:18.159
<v Speaker 4>I agree.

943
00:43:18.360 --> 00:43:20.000
<v Speaker 5>It's so sick when you walk out to one of

944
00:43:20.000 --> 00:43:22.119
<v Speaker 5>those things and you're like, oh, what are they getting me?

945
00:43:22.239 --> 00:43:24.320
<v Speaker 5>Looking at that thing in the background, and then, like

946
00:43:24.360 --> 00:43:27.800
<v Speaker 5>you said, you stand in front of the picture, everything changes,

947
00:43:31.079 --> 00:43:33.079
<v Speaker 5>and then you step away and earthing goes back. It's like, oh,

948
00:43:33.119 --> 00:43:34.440
<v Speaker 5>that was that was a neat little thing you did,

949
00:43:34.440 --> 00:43:35.639
<v Speaker 5>that little cute little thing.

950
00:43:35.760 --> 00:43:37.360
<v Speaker 7>I think you can sleep with a cow.

951
00:43:38.119 --> 00:43:39.719
<v Speaker 4>Yes, okay, I haven't seen that yet.

952
00:43:39.760 --> 00:43:43.199
<v Speaker 3>Now you there. I think you'll if you play this game,

953
00:43:43.320 --> 00:43:45.599
<v Speaker 3>you you'll know that you're going to be into it.

954
00:43:45.719 --> 00:43:48.679
<v Speaker 3>In a very early level where there's a kind of

955
00:43:48.679 --> 00:43:52.760
<v Speaker 3>a pyramid of balls and you could just like touch

956
00:43:52.800 --> 00:43:54.559
<v Speaker 3>them and they start to fall apart and they go

957
00:43:54.599 --> 00:43:56.559
<v Speaker 3>down the slide, and you go down this water slide

958
00:43:56.599 --> 00:43:59.760
<v Speaker 3>with the balls. It's just joyous and if you feel

959
00:43:59.760 --> 00:44:02.639
<v Speaker 3>that when you when that happens, you're gonna love everything

960
00:44:02.679 --> 00:44:03.320
<v Speaker 3>about this game.

961
00:44:03.559 --> 00:44:05.440
<v Speaker 4>I talk a lot about like, oh, thinking games and

962
00:44:05.480 --> 00:44:07.599
<v Speaker 4>Dewey games and there's a bunch of reading and story

963
00:44:07.599 --> 00:44:09.960
<v Speaker 4>and stuff, and like this is the most video game

964
00:44:10.039 --> 00:44:12.719
<v Speaker 4>ass video game I could imagine, And like, look, I

965
00:44:12.760 --> 00:44:14.840
<v Speaker 4>get it when people say, like, oh, games don't have

966
00:44:14.960 --> 00:44:17.119
<v Speaker 4>to be fun. It's like, yeah, but they're a lot

967
00:44:17.159 --> 00:44:18.559
<v Speaker 4>more than they are.

968
00:44:20.519 --> 00:44:23.800
<v Speaker 5>What they were fun because they are games.

969
00:44:23.960 --> 00:44:26.559
<v Speaker 4>Yes, yeah, this is a fucking video game.

970
00:44:26.880 --> 00:44:30.440
<v Speaker 2>I was saying that this morning, that this somehow appeals

971
00:44:30.480 --> 00:44:32.960
<v Speaker 2>to all of us and gets us to overlap and

972
00:44:33.000 --> 00:44:35.679
<v Speaker 2>the vent diagram of like video game tastes a giant

973
00:44:35.679 --> 00:44:38.800
<v Speaker 2>bomb because like this is also pulling subtly, like the

974
00:44:38.840 --> 00:44:41.679
<v Speaker 2>heartstrings and making me sad and happy at the same time.

975
00:44:42.000 --> 00:44:46.880
<v Speaker 4>They even made something that Jeff Bakler likes. Why they

976
00:44:46.920 --> 00:44:47.920
<v Speaker 4>said it was impossible.

977
00:44:48.400 --> 00:44:51.239
<v Speaker 3>There's two games was possible.

978
00:44:51.400 --> 00:44:56.239
<v Speaker 4>It's like and his son's at the end of the Grinch, Right, Yeah, no,

979
00:44:56.320 --> 00:44:58.440
<v Speaker 4>I literally thought of that, like Backler's heart growing.

980
00:45:00.199 --> 00:45:02.400
<v Speaker 2>Man, all right.

981
00:45:02.360 --> 00:45:04.760
<v Speaker 3>You want to answer some questions, yan, I'm looking at.

982
00:45:04.679 --> 00:45:06.719
<v Speaker 2>All the questions and they're all too hyper specific where

983
00:45:06.760 --> 00:45:08.280
<v Speaker 2>we would break an embargo.

984
00:45:08.519 --> 00:45:10.440
<v Speaker 3>So yeah, I saw the one about like, yeah, their

985
00:45:10.519 --> 00:45:13.519
<v Speaker 3>licensed characters, not just not just first party, there's third

986
00:45:13.559 --> 00:45:15.000
<v Speaker 3>party licensed characters in the past.

987
00:45:15.159 --> 00:45:18.039
<v Speaker 2>Yang. Let's go around the room here and uh, you know,

988
00:45:18.960 --> 00:45:21.440
<v Speaker 2>we don't have to assign a specific score, but I

989
00:45:21.519 --> 00:45:21.760
<v Speaker 2>want to.

990
00:45:22.119 --> 00:45:24.800
<v Speaker 7>But yeah, all of it.

991
00:45:25.519 --> 00:45:28.840
<v Speaker 4>Yeah, Well, before I was a Giant Bomb, I only

992
00:45:28.920 --> 00:45:31.599
<v Speaker 4>used ten point rating scales and I gave out one

993
00:45:31.719 --> 00:45:34.280
<v Speaker 4>ten and like literally over a thousand reviews and that

994
00:45:34.320 --> 00:45:37.960
<v Speaker 4>was the link between worlds. This would absolutely I wouldn't

995
00:45:37.960 --> 00:45:39.000
<v Speaker 4>think twice about giving it a ten.

996
00:45:39.079 --> 00:45:40.559
<v Speaker 3>Wow, Okay, yeah.

997
00:45:41.559 --> 00:45:44.639
<v Speaker 5>Ten, I would give a nine probably, like I like

998
00:45:44.679 --> 00:45:46.800
<v Speaker 5>doing half points too, and maybe I would like answer

999
00:45:46.920 --> 00:45:48.360
<v Speaker 5>up to like a nine point five. It's just like

1000
00:45:48.400 --> 00:45:51.559
<v Speaker 5>I have very minor issues with but when like your

1001
00:45:51.599 --> 00:45:55.760
<v Speaker 5>competition is like Super Mario Odyssey and you're like bumping

1002
00:45:55.840 --> 00:45:58.440
<v Speaker 5>noses with that, that's incredible game.

1003
00:45:58.559 --> 00:46:00.400
<v Speaker 3>Yeah, there, it does happen. Yeah, for for me, it's

1004
00:46:00.400 --> 00:46:02.920
<v Speaker 3>always like that. The four is uh, I love it,

1005
00:46:02.960 --> 00:46:04.440
<v Speaker 3>and five is this is one of the favorite things

1006
00:46:04.480 --> 00:46:06.039
<v Speaker 3>I've ever played. It's a five.

1007
00:46:06.199 --> 00:46:12.960
<v Speaker 2>Yeah, what's the biggest size of Coldstones.

1008
00:46:15.480 --> 00:46:18.199
<v Speaker 4>Chats as the score higher than Mario Sunshine. I will

1009
00:46:18.199 --> 00:46:22.480
<v Speaker 4>say definitively Astrobot is better than Super Mario Sun on

1010
00:46:22.559 --> 00:46:25.199
<v Speaker 4>the box. Yes, I love that game.

1011
00:46:25.880 --> 00:46:27.559
<v Speaker 7>How many Mario games is this better?

1012
00:46:27.639 --> 00:46:27.800
<v Speaker 6>Then?

1013
00:46:28.400 --> 00:46:30.840
<v Speaker 4>I mean the only ones I would really have to

1014
00:46:30.960 --> 00:46:32.719
<v Speaker 4>like stop and think and give a little more time

1015
00:46:32.760 --> 00:46:35.679
<v Speaker 4>to are like Odyssey and.

1016
00:46:35.639 --> 00:46:40.960
<v Speaker 3>Galaxy two that I would It's like it's between Galaxy

1017
00:46:41.000 --> 00:46:42.039
<v Speaker 3>one and Galaxy two for me.

1018
00:46:42.239 --> 00:46:45.000
<v Speaker 2>This makes the mount rush more of platforms a much

1019
00:46:45.039 --> 00:46:46.239
<v Speaker 2>more interesting conversation.

1020
00:46:46.559 --> 00:46:48.320
<v Speaker 3>I mean, I mean, if like you were like not

1021
00:46:48.360 --> 00:46:50.360
<v Speaker 3>to do the oh there can only be one Mario rule,

1022
00:46:50.639 --> 00:46:52.679
<v Speaker 3>It's like, no, this now actually makes it on there.

1023
00:46:52.760 --> 00:46:55.199
<v Speaker 3>Even if there could be like three other Mario games,

1024
00:46:55.199 --> 00:46:56.079
<v Speaker 3>four Mario games.

1025
00:46:57.719 --> 00:47:00.800
<v Speaker 2>This is a gotta have it. That's the biggest. Yeah,

1026
00:47:02.400 --> 00:47:05.239
<v Speaker 2>that's how I review games, friends, you know, phrasing it

1027
00:47:05.280 --> 00:47:05.639
<v Speaker 2>that way.

1028
00:47:05.719 --> 00:47:08.000
<v Speaker 5>There were people asking the Giant Bomb chat for gm

1029
00:47:08.119 --> 00:47:10.800
<v Speaker 5>M this morning, like you know, I'm I'm thinking of

1030
00:47:10.880 --> 00:47:13.159
<v Speaker 5>game PS five just for this game, and I'm like,

1031
00:47:14.480 --> 00:47:16.920
<v Speaker 5>I don't know if I do it just for one

1032
00:47:17.039 --> 00:47:19.239
<v Speaker 5>game still at this point, But if you've been waffling

1033
00:47:19.280 --> 00:47:21.280
<v Speaker 5>because you want to play other PS five games, I

1034
00:47:21.280 --> 00:47:24.079
<v Speaker 5>think this is what pushes you. Over the end, you.

1035
00:47:24.039 --> 00:47:28.599
<v Speaker 6>Can return You can return a PlayStation five to Amazon

1036
00:47:28.639 --> 00:47:30.880
<v Speaker 6>dot Com within thirty days.

1037
00:47:30.920 --> 00:47:33.920
<v Speaker 3>True. True, you know, actually I think it's game should

1038
00:47:33.920 --> 00:47:35.800
<v Speaker 3>get a one because I feel like Dan has it

1039
00:47:35.800 --> 00:47:38.000
<v Speaker 3>in Medicare and the Fantasy Critic League.

1040
00:47:38.119 --> 00:47:38.280
<v Speaker 6>Yeah.

1041
00:47:39.480 --> 00:47:41.639
<v Speaker 4>I spent all my money on it, but it was

1042
00:47:41.679 --> 00:47:42.599
<v Speaker 4>a good investment though.

1043
00:47:42.639 --> 00:47:44.400
<v Speaker 3>It's like the highest one of the highest rated games

1044
00:47:44.400 --> 00:47:46.000
<v Speaker 3>of the year, if not the highest.

1045
00:47:45.920 --> 00:47:50.079
<v Speaker 2>Yeah, it might be. Yeah. I mean, if you're looking

1046
00:47:50.119 --> 00:47:51.960
<v Speaker 2>to get a PS five, there's games.

1047
00:47:52.559 --> 00:47:55.159
<v Speaker 5>Yeah, it's like if you're looking to play everything else

1048
00:47:55.199 --> 00:47:57.599
<v Speaker 5>that is still exclusive to PS five, like I need

1049
00:47:57.719 --> 00:47:59.559
<v Speaker 5>one more game. I think this is the one more game.

1050
00:47:59.840 --> 00:48:02.719
<v Speaker 3>You know already. If this game is gonna be it's

1051
00:48:02.719 --> 00:48:04.639
<v Speaker 3>gonna be five, you know. If this is the kind

1052
00:48:04.679 --> 00:48:07.360
<v Speaker 3>of game that you're into, Yes, it's worth a PSI

1053
00:48:07.440 --> 00:48:09.679
<v Speaker 3>is working for this, I think. But if you're like

1054
00:48:09.960 --> 00:48:12.280
<v Speaker 3>not sure, then yeah, look at the list of other

1055
00:48:12.320 --> 00:48:13.440
<v Speaker 3>games available.

1056
00:48:13.239 --> 00:48:16.119
<v Speaker 6>Yeaheah, or like ask you know someone who has a

1057
00:48:16.119 --> 00:48:19.320
<v Speaker 6>play Station five, they probably haven't turned to lean on Yeah,

1058
00:48:19.400 --> 00:48:22.639
<v Speaker 6>lean on your community, like like legitimately and actually, like

1059
00:48:22.719 --> 00:48:25.639
<v Speaker 6>I I do want people to be like oh, or

1060
00:48:25.679 --> 00:48:27.920
<v Speaker 6>to think about this, like if people. If you're like, oh,

1061
00:48:27.960 --> 00:48:31.599
<v Speaker 6>I don't want to buy a PlayStation five, ask somebody, Yeah, yeah,

1062
00:48:32.079 --> 00:48:36.440
<v Speaker 6>to borrow the play concord and yeah, like just go

1063
00:48:36.519 --> 00:48:37.440
<v Speaker 6>ask somebody.

1064
00:48:37.599 --> 00:48:39.159
<v Speaker 7>The library might have one.

1065
00:48:39.360 --> 00:48:42.320
<v Speaker 3>You like legitimately might have a PlayStation five.

1066
00:48:42.400 --> 00:48:43.880
<v Speaker 7>Like, go ask somebody.

1067
00:48:43.960 --> 00:48:46.320
<v Speaker 6>Yeah, you don't always need to go spend five hundred

1068
00:48:46.400 --> 00:48:48.119
<v Speaker 6>dollars on a thing to go do that thing.

1069
00:48:48.440 --> 00:48:52.599
<v Speaker 2>Yeah, still get a library card steal one. No, we're

1070
00:48:52.639 --> 00:48:55.519
<v Speaker 2>not card Jane.

1071
00:48:55.519 --> 00:48:57.280
<v Speaker 6>You're saying that you can't break a little piece of

1072
00:48:57.280 --> 00:49:01.480
<v Speaker 6>glass at a target a target jin, I mean, so

1073
00:49:01.480 --> 00:49:02.960
<v Speaker 6>you're afraid of a target employee.

1074
00:49:02.960 --> 00:49:04.599
<v Speaker 2>The thing that you gotta do is that most of

1075
00:49:04.639 --> 00:49:07.280
<v Speaker 2>those cases will open up if you just push the

1076
00:49:07.360 --> 00:49:09.880
<v Speaker 2>glass to a certain way, because you got to tilt

1077
00:49:09.920 --> 00:49:13.360
<v Speaker 2>it and then you slide it. I'm not from experience.

1078
00:49:13.519 --> 00:49:17.599
<v Speaker 2>I'm justlious as an engineer. You know, I see the

1079
00:49:17.639 --> 00:49:20.599
<v Speaker 2>Grand s caalculus of the universe, all right, you know

1080
00:49:20.800 --> 00:49:21.039
<v Speaker 2>this is.

1081
00:49:21.000 --> 00:49:22.679
<v Speaker 4>Going to get a whole second life. Like as I've

1082
00:49:22.679 --> 00:49:25.079
<v Speaker 4>been playing through this, like I'm seeing certain levels and

1083
00:49:25.159 --> 00:49:27.119
<v Speaker 4>like that's going to be a feed round level.

1084
00:49:27.280 --> 00:49:27.639
<v Speaker 3>Yeah.

1085
00:49:27.679 --> 00:49:29.679
<v Speaker 2>The thing that I hate is that I'm not one

1086
00:49:29.719 --> 00:49:32.400
<v Speaker 2>of those people. But because of working with you freaks,

1087
00:49:32.679 --> 00:49:34.760
<v Speaker 2>I feel myself becoming it, and then I'm thinking like,

1088
00:49:35.000 --> 00:49:37.000
<v Speaker 2>all right, this is the line I gotta go through,

1089
00:49:37.039 --> 00:49:39.760
<v Speaker 2>all right, Yeah, and then like yeah.

1090
00:49:39.199 --> 00:49:41.239
<v Speaker 4>Those challenge levels where it's like some of them you

1091
00:49:41.280 --> 00:49:44.239
<v Speaker 4>are like even just playing it to beat once, I'll

1092
00:49:44.280 --> 00:49:46.880
<v Speaker 4>die ten fifteen times. And I start realizing like, okay,

1093
00:49:46.880 --> 00:49:48.559
<v Speaker 4>so if I go just around this thing here and

1094
00:49:48.559 --> 00:49:50.119
<v Speaker 4>then I make the oh, I can skip that jump

1095
00:49:50.159 --> 00:49:52.840
<v Speaker 4>here and you start style yeah, and.

1096
00:49:52.760 --> 00:49:55.159
<v Speaker 2>Then I'm all right, the apex of this jump, that's

1097
00:49:55.199 --> 00:49:56.440
<v Speaker 2>when I spitch. And it's an.

1098
00:49:56.400 --> 00:49:58.880
<v Speaker 5>Addiction you don't have to spend money on because you

1099
00:49:58.920 --> 00:50:00.960
<v Speaker 5>already have the thing exactly.

1100
00:50:02.400 --> 00:50:04.199
<v Speaker 3>It shows tears.

1101
00:50:06.480 --> 00:50:08.559
<v Speaker 4>That's good. You're just gonna hurt your hands.

1102
00:50:08.639 --> 00:50:14.320
<v Speaker 3>Yeah, hey, the dual sense sucks, right.

1103
00:50:14.760 --> 00:50:19.480
<v Speaker 5>No, finally you admit it.

1104
00:50:19.480 --> 00:50:22.360
<v Speaker 3>It hurts after this hour of playing this game.

1105
00:50:23.599 --> 00:50:27.400
<v Speaker 5>Okay, I can show you hold visually. I show exactly why.

1106
00:50:27.880 --> 00:50:31.440
<v Speaker 5>Because this you have the handles pointing straight down on the.

1107
00:50:31.760 --> 00:50:34.840
<v Speaker 3>Handles, it's that they're they're not they like force your

1108
00:50:34.880 --> 00:50:36.519
<v Speaker 3>hand into weird positions.

1109
00:50:36.079 --> 00:50:36.559
<v Speaker 5>And knows how.

1110
00:50:36.599 --> 00:50:37.559
<v Speaker 7>I think it's great.

1111
00:50:37.599 --> 00:50:43.519
<v Speaker 5>Your faces. Meanwhile, if you look at the Xbox controller

1112
00:50:43.760 --> 00:50:47.360
<v Speaker 5>is sloped outward. It's a more natural resting position for

1113
00:50:47.400 --> 00:50:50.320
<v Speaker 5>your hands. That's where that fatigue comes from. For people

1114
00:50:50.360 --> 00:50:51.440
<v Speaker 5>like me who feel.

1115
00:50:51.159 --> 00:50:54.400
<v Speaker 3>The get I get a pain in my wrist and

1116
00:50:54.400 --> 00:50:56.039
<v Speaker 3>and like the side of my hand here. Now, I

1117
00:50:56.039 --> 00:50:57.480
<v Speaker 3>did hate it when it came out, but that's because

1118
00:50:57.519 --> 00:51:00.760
<v Speaker 3>it literally did injure me and cause my finger would

1119
00:51:00.880 --> 00:51:04.000
<v Speaker 3>swell up because I played eighty hours okay week.

1120
00:51:04.079 --> 00:51:04.960
<v Speaker 7>So now I looked.

1121
00:51:05.199 --> 00:51:07.159
<v Speaker 4>I was comparing trophies with you, grub, and I saw

1122
00:51:07.159 --> 00:51:09.199
<v Speaker 4>that you played three hundred and thirty one hours of

1123
00:51:09.199 --> 00:51:10.079
<v Speaker 4>Astro's Playroom.

1124
00:51:10.320 --> 00:51:16.639
<v Speaker 3>Oh I did, yeah right, kay? Oh go ahead? Did

1125
00:51:16.639 --> 00:51:18.079
<v Speaker 3>they reprofile it.

1126
00:51:18.119 --> 00:51:22.960
<v Speaker 6>For the is the Elite the PlayStation Elite controller whatever,

1127
00:51:23.000 --> 00:51:23.519
<v Speaker 6>what's it called?

1128
00:51:23.880 --> 00:51:24.400
<v Speaker 4>Does it reach?

1129
00:51:24.599 --> 00:51:26.519
<v Speaker 3>I got that profiled.

1130
00:51:27.280 --> 00:51:29.400
<v Speaker 4>It's the same control never I've been playing with the

1131
00:51:29.400 --> 00:51:32.440
<v Speaker 4>Astropod controller because it seems gramatically appropriate.

1132
00:51:32.400 --> 00:51:35.400
<v Speaker 5>Nikki, the edge is the same controller with replaceable sticks

1133
00:51:35.440 --> 00:51:38.199
<v Speaker 5>and back paddles for one hundred and thirty dollars more.

1134
00:51:38.800 --> 00:51:40.400
<v Speaker 7>That's crazy, Yes, okay.

1135
00:51:40.239 --> 00:51:43.000
<v Speaker 4>One hundred and thirty more or hundred thirty more.

1136
00:51:43.280 --> 00:51:45.800
<v Speaker 3>Oh wow, So it's like two hundred and ten dollars

1137
00:51:45.880 --> 00:51:46.400
<v Speaker 3>or something like that.

1138
00:51:46.679 --> 00:51:48.440
<v Speaker 7>Oh wow, that's a lot for a controller.

1139
00:51:48.679 --> 00:51:51.199
<v Speaker 3>Yeah, but that Astra controller looks real pretty.

1140
00:51:50.880 --> 00:51:54.000
<v Speaker 4>Though it does sexually it's cool too. It's gotten smooth

1141
00:51:54.039 --> 00:51:56.079
<v Speaker 4>like blue stuff, and it looks like the your ship.

1142
00:51:56.519 --> 00:51:57.360
<v Speaker 7>What does it tastes like?

1143
00:51:57.920 --> 00:51:58.679
<v Speaker 4>I have not tasted?

1144
00:52:00.119 --> 00:52:03.960
<v Speaker 2>Okay, all right, uh folks. That that is our Astrobot

1145
00:52:04.000 --> 00:52:07.440
<v Speaker 2>review podcast. You guys got it inya to talk about

1146
00:52:07.639 --> 00:52:08.920
<v Speaker 2>the game you saw at packs West.

1147
00:52:09.039 --> 00:52:11.000
<v Speaker 3>Yeah, I mean, let's talk about it real quick. Hey,

1148
00:52:11.079 --> 00:52:15.039
<v Speaker 3>Zelda Echoes of Wisdom look shit hot? Yeah, oh yeah,

1149
00:52:15.119 --> 00:52:18.280
<v Speaker 3>it looks really good. Dan, I and Mike all kind

1150
00:52:18.320 --> 00:52:21.719
<v Speaker 3>of took turns playing a ninety minute extended demo that

1151
00:52:21.960 --> 00:52:26.719
<v Speaker 3>Nintendo invited us to, and I think what I was

1152
00:52:26.760 --> 00:52:30.280
<v Speaker 3>expecting was that the gimmick would be kind of a gimmick,

1153
00:52:30.360 --> 00:52:31.960
<v Speaker 3>similar to how a lot of Zelda gimmicks are. But

1154
00:52:32.000 --> 00:52:34.519
<v Speaker 3>what it seems like it will live up to what

1155
00:52:34.639 --> 00:52:36.559
<v Speaker 3>has happened in Tears of the Kingdom and Breath of

1156
00:52:36.559 --> 00:52:39.599
<v Speaker 3>the Wild, where it's going to enable that level of

1157
00:52:39.639 --> 00:52:42.199
<v Speaker 3>creativity that we've now come to expect from Zelda games.

1158
00:52:42.280 --> 00:52:44.840
<v Speaker 4>It over delivered. Like I was already very curious, you know,

1159
00:52:44.960 --> 00:52:46.199
<v Speaker 4>like anytime a k new to Zelda game is an

1160
00:52:46.199 --> 00:52:49.400
<v Speaker 4>nounce I'm curious about it. But the gimmick, the whole

1161
00:52:49.400 --> 00:52:51.639
<v Speaker 4>like echoes thing and making things with your wand and

1162
00:52:51.679 --> 00:52:54.360
<v Speaker 4>replicating them. I was surprised at how flexible it was.

1163
00:52:54.480 --> 00:52:56.400
<v Speaker 4>It kind of reminded me of systems driven.

1164
00:52:56.519 --> 00:52:56.679
<v Speaker 3>Yeah.

1165
00:52:56.760 --> 00:52:59.039
<v Speaker 4>Yeah, Like the first time I played Scribblenots. I remember

1166
00:52:59.079 --> 00:53:01.760
<v Speaker 4>on the show Florida, like that thing where you're like, oh,

1167
00:53:01.800 --> 00:53:03.440
<v Speaker 4>I need to get over here, and you're just like,

1168
00:53:04.000 --> 00:53:06.280
<v Speaker 4>I wonder what's possible. Let me test this? Oh cool

1169
00:53:06.360 --> 00:53:08.320
<v Speaker 4>they did that. I kind of had that feeling here

1170
00:53:08.320 --> 00:53:09.960
<v Speaker 4>where it's like, all right, I have all these echoes

1171
00:53:09.960 --> 00:53:11.960
<v Speaker 4>at my disposal. I got like a bed, I've got this,

1172
00:53:12.159 --> 00:53:16.719
<v Speaker 4>I've got that, and I'm the weird stuff and most

1173
00:53:16.719 --> 00:53:19.239
<v Speaker 4>of the time, if it doesn't work, it fails in

1174
00:53:19.280 --> 00:53:21.119
<v Speaker 4>like an interesting way or gives you a different way.

1175
00:53:21.199 --> 00:53:23.119
<v Speaker 3>And it was popping the whole room. We were all

1176
00:53:23.119 --> 00:53:25.280
<v Speaker 3>like watching each other play, and when things would fail,

1177
00:53:25.280 --> 00:53:27.760
<v Speaker 3>we'd all crack up because it really was legitimately funny

1178
00:53:27.800 --> 00:53:28.679
<v Speaker 3>how things were breaking.

1179
00:53:29.000 --> 00:53:31.519
<v Speaker 4>But at one point Manatti was trying to solve a

1180
00:53:31.519 --> 00:53:34.079
<v Speaker 4>puzzle and he's like, I'm gonna do this with beds

1181
00:53:34.199 --> 00:53:36.519
<v Speaker 4>and fire and just wound up with Mike Manatti in

1182
00:53:36.559 --> 00:53:38.679
<v Speaker 4>a flaming bed getting.

1183
00:53:38.880 --> 00:53:42.679
<v Speaker 2>Yes, that's my sleep paralysis. Dem yes, yes it does.

1184
00:53:44.119 --> 00:53:46.800
<v Speaker 7>Does it run better than links Awakening?

1185
00:53:47.079 --> 00:53:49.840
<v Speaker 3>It did it? It is so far as I was

1186
00:53:49.880 --> 00:53:52.320
<v Speaker 3>paying attention to this because I was mostly letting Dan

1187
00:53:52.360 --> 00:53:53.840
<v Speaker 3>and Mike playing. I played a little bit at the end,

1188
00:53:53.840 --> 00:53:55.800
<v Speaker 3>and I was kind of paying attention because I love

1189
00:53:55.840 --> 00:53:58.800
<v Speaker 3>Winks Awakening and I love that switch version, but it

1190
00:53:58.840 --> 00:54:00.599
<v Speaker 3>does have a lot of issues with what I think

1191
00:54:00.719 --> 00:54:04.000
<v Speaker 3>is an unreal engine issue of like streaming in parts

1192
00:54:04.000 --> 00:54:06.079
<v Speaker 3>of the world before you get there, and it like stutters.

1193
00:54:06.119 --> 00:54:07.320
<v Speaker 3>I think that's what's happening there.

1194
00:54:07.320 --> 00:54:08.039
<v Speaker 5>Dude, that's what it was.

1195
00:54:08.119 --> 00:54:10.840
<v Speaker 3>Yeah, I don't know how much we saw maybe a

1196
00:54:10.880 --> 00:54:13.239
<v Speaker 3>little bit of an overworld area. Now.

1197
00:54:13.280 --> 00:54:14.599
<v Speaker 4>We were run around for a while because I was

1198
00:54:14.599 --> 00:54:16.440
<v Speaker 4>looking because it was like when you're outside in grass

1199
00:54:16.440 --> 00:54:18.400
<v Speaker 4>and stuff and links Awakening that's when it got really bad.

1200
00:54:18.440 --> 00:54:20.039
<v Speaker 4>And there's a lot of parts of bushes and grass

1201
00:54:20.039 --> 00:54:21.199
<v Speaker 4>that we saw and I didn't.

1202
00:54:20.960 --> 00:54:22.400
<v Speaker 3>Notice there was no issues.

1203
00:54:22.559 --> 00:54:25.199
<v Speaker 6>Yeah, okay, cool, but yeah, yeah, I can get good

1204
00:54:25.239 --> 00:54:27.119
<v Speaker 6>because that turned me off of links Awakening.

1205
00:54:27.159 --> 00:54:29.000
<v Speaker 3>Like I love the way that they never changed that,

1206
00:54:29.039 --> 00:54:29.719
<v Speaker 3>they never fixed it.

1207
00:54:30.000 --> 00:54:34.239
<v Speaker 6>Yeah, but it like even in trailers, like I was like, wowe,

1208
00:54:34.280 --> 00:54:37.320
<v Speaker 6>this game does not look like it runs well. Yeah,

1209
00:54:37.320 --> 00:54:39.280
<v Speaker 6>and then it came like that was like, wow, this

1210
00:54:39.679 --> 00:54:40.840
<v Speaker 6>is not really well but yeah.

1211
00:54:40.880 --> 00:54:42.480
<v Speaker 5>That's part of the example of a tech thing that

1212
00:54:42.519 --> 00:54:45.639
<v Speaker 5>we've been talking about a lot on these podcasts recently.

1213
00:54:45.760 --> 00:54:48.880
<v Speaker 5>Is I believe that is it would be double buffered

1214
00:54:48.960 --> 00:54:51.559
<v Speaker 5>v SNC, So if it doesn't maintain sixty FPS for

1215
00:54:51.679 --> 00:54:54.320
<v Speaker 5>long enough, Nikky drops all the way down to thirty.

1216
00:54:54.599 --> 00:54:55.480
<v Speaker 3>That's why it's so rough.

1217
00:54:55.719 --> 00:54:58.639
<v Speaker 5>And that's why that's why people. By the way I

1218
00:54:58.840 --> 00:55:01.079
<v Speaker 5>think that thirty looks so rough a lot of the

1219
00:55:01.119 --> 00:55:04.639
<v Speaker 5>time is because if you directly compare it to sixty,

1220
00:55:04.880 --> 00:55:08.239
<v Speaker 5>people switch between performance and fidelity modes. But if you like,

1221
00:55:08.639 --> 00:55:11.400
<v Speaker 5>look at thirty after looking at sixty, then sixty. Yeah,

1222
00:55:12.719 --> 00:55:15.639
<v Speaker 5>game like that. So I'm I'm happy if they fixed

1223
00:55:15.639 --> 00:55:16.760
<v Speaker 5>that then, because I was saying.

1224
00:55:17.039 --> 00:55:19.079
<v Speaker 3>We did not see that at all, which I think

1225
00:55:19.119 --> 00:55:21.079
<v Speaker 3>you know in Link's Awakening you would have saw it

1226
00:55:21.199 --> 00:55:24.400
<v Speaker 3>pretty quickly. So if not, if they've hidden it much better,

1227
00:55:25.360 --> 00:55:28.239
<v Speaker 3>there was uh. I think A good example of kind

1228
00:55:28.280 --> 00:55:30.199
<v Speaker 3>of how this is a little bit of an immersive

1229
00:55:30.239 --> 00:55:33.719
<v Speaker 3>sim is there are prescribed ways to solve some of

1230
00:55:33.719 --> 00:55:37.360
<v Speaker 3>these puzzles, and in TAM's demo, Tam became the Lord

1231
00:55:37.400 --> 00:55:40.800
<v Speaker 3>of Lord of Spiders. He asked me to go into

1232
00:55:40.840 --> 00:55:43.039
<v Speaker 3>our demo and say, hey, ask them about the Lord

1233
00:55:43.039 --> 00:55:45.199
<v Speaker 3>of Spiders. And I'm like, Tam, that's I'm not going

1234
00:55:45.280 --> 00:55:47.719
<v Speaker 3>to do that. I'm gonna sound fucking stupid and crazy.

1235
00:55:47.880 --> 00:55:49.920
<v Speaker 3>And then I kind of like suggested, like, hey, it's like,

1236
00:55:49.960 --> 00:55:51.599
<v Speaker 3>you know, our friend was telling us how he salved

1237
00:55:51.639 --> 00:55:54.159
<v Speaker 3>everything with spiders, and every Nintendo employee was like, oh,

1238
00:55:54.199 --> 00:55:55.519
<v Speaker 3>you mean the Lord of Spiders.

1239
00:55:55.679 --> 00:55:57.280
<v Speaker 7>Yeah, awesome.

1240
00:55:57.519 --> 00:55:59.239
<v Speaker 3>He was supposed to like do like a very specific

1241
00:55:59.280 --> 00:56:02.320
<v Speaker 3>thing about like attaching himself to like the bind gimmick

1242
00:56:02.400 --> 00:56:04.400
<v Speaker 3>or whatever, and it study. He's like, no, I'm just

1243
00:56:04.440 --> 00:56:07.480
<v Speaker 3>gonna use spiders to get across this gap. And he's like, well,

1244
00:56:07.639 --> 00:56:09.000
<v Speaker 3>we're trying to show you something. He's like, no, I

1245
00:56:09.000 --> 00:56:11.599
<v Speaker 3>don't care, I'm Tam. I'm doing it. And Tam just

1246
00:56:11.679 --> 00:56:13.239
<v Speaker 3>used spiders to get all the way across and he

1247
00:56:13.280 --> 00:56:15.559
<v Speaker 3>did everything in the demo with just spiders. And this

1248
00:56:15.679 --> 00:56:17.880
<v Speaker 3>was like you connect spiders through the ceiling and you

1249
00:56:17.920 --> 00:56:20.639
<v Speaker 3>can hang on their their webs and then they can

1250
00:56:20.679 --> 00:56:21.639
<v Speaker 3>attack enemies for you and.

1251
00:56:21.599 --> 00:56:25.239
<v Speaker 4>Stuff like combat. Yeah, platforming, puzzling. Yeah, there's by the way,

1252
00:56:25.239 --> 00:56:27.199
<v Speaker 4>there's a jump button. There's like actual platform.

1253
00:56:27.159 --> 00:56:28.800
<v Speaker 3>And it's jumping all the time, whether you're in the

1254
00:56:28.880 --> 00:56:30.880
<v Speaker 3>top down mode or the side scrolling mode. And the

1255
00:56:30.920 --> 00:56:33.280
<v Speaker 3>spider like web works in both as well, so like

1256
00:56:33.320 --> 00:56:36.920
<v Speaker 3>he works in the isometric kind of view and it's just, uh, yeah,

1257
00:56:37.400 --> 00:56:40.079
<v Speaker 3>you're gonna be able to solve everything to your heart's content.

1258
00:56:40.239 --> 00:56:42.840
<v Speaker 3>And I think that is very promising for me as

1259
00:56:42.840 --> 00:56:46.119
<v Speaker 3>someone who's like believe that Zelda has grown into this

1260
00:56:46.159 --> 00:56:48.400
<v Speaker 3>new thing. It used to be they would come up

1261
00:56:48.400 --> 00:56:50.719
<v Speaker 3>with puzzles and you had to solve puzzles their way,

1262
00:56:50.920 --> 00:56:53.920
<v Speaker 3>and then you got that sense of discovery that that

1263
00:56:54.400 --> 00:56:56.920
<v Speaker 3>aha moment, but it was really their aha moment that

1264
00:56:56.960 --> 00:56:59.320
<v Speaker 3>they were like lending to you. And then since Breath

1265
00:56:59.360 --> 00:57:01.280
<v Speaker 3>of the Wild, it has become no, you really can

1266
00:57:01.360 --> 00:57:03.880
<v Speaker 3>come up with your own solutions and feel like you

1267
00:57:03.960 --> 00:57:06.440
<v Speaker 3>are part of the creative process here, and this game

1268
00:57:06.519 --> 00:57:08.800
<v Speaker 3>is definitely in that lineage, and I think that's really awesome.

1269
00:57:09.079 --> 00:57:12.599
<v Speaker 6>They can try what's that they say, Yeah, they want

1270
00:57:12.639 --> 00:57:15.239
<v Speaker 6>the opposite direction. It's just like that's so.

1271
00:57:15.239 --> 00:57:17.480
<v Speaker 4>Cool, just total freedom with this stuff, Like you can

1272
00:57:17.480 --> 00:57:19.760
<v Speaker 4>try stupid stuff like when you make a bed you

1273
00:57:19.800 --> 00:57:21.920
<v Speaker 4>can sleep, Like you can press a on it and

1274
00:57:21.960 --> 00:57:24.400
<v Speaker 4>like tuck yourself in and you will slowly recover herds.

1275
00:57:24.719 --> 00:57:27.480
<v Speaker 4>So a somewhat viable thing you can do during a

1276
00:57:27.480 --> 00:57:29.159
<v Speaker 4>boss fight is like, I'm going to run into the

1277
00:57:29.159 --> 00:57:30.480
<v Speaker 4>corner and try to sneak in a quick.

1278
00:57:30.400 --> 00:57:33.960
<v Speaker 2>Nap on a bed, trying to sleep real quick. Again,

1279
00:57:34.039 --> 00:57:35.519
<v Speaker 2>That's that's what I do every day.

1280
00:57:35.840 --> 00:57:40.519
<v Speaker 3>Yeah, that's that's a good solution right there. Yeah, I am.

1281
00:57:40.760 --> 00:57:43.800
<v Speaker 3>I was already excited. I am way more excited now.

1282
00:57:43.840 --> 00:57:45.400
<v Speaker 3>I was kind of like being like, yeah, I mean, listen,

1283
00:57:45.400 --> 00:57:48.039
<v Speaker 3>I love Zelda, I'm probably not gonna be going to

1284
00:57:48.079 --> 00:57:49.440
<v Speaker 3>this game, and then coming out of being like, oh

1285
00:57:49.480 --> 00:57:51.039
<v Speaker 3>that should be a game of the year, but who knows.

1286
00:57:51.079 --> 00:57:52.920
<v Speaker 3>Now it's it really could be that good.

1287
00:57:53.480 --> 00:57:57.800
<v Speaker 4>When month, Yeah, you're great.

1288
00:57:58.119 --> 00:57:58.760
<v Speaker 2>Next did you.

1289
00:57:58.719 --> 00:58:01.840
<v Speaker 7>Say she already has it in Fantasy?

1290
00:58:02.000 --> 00:58:04.719
<v Speaker 3>Yeah? Fantasy? Okay, I thought you said you were playing it.

1291
00:58:04.760 --> 00:58:05.760
<v Speaker 3>I was gonna get really mad.

1292
00:58:05.639 --> 00:58:06.239
<v Speaker 4>And have questions.

1293
00:58:06.599 --> 00:58:11.760
<v Speaker 3>Yeah, later this month, it's coming out.

1294
00:58:11.960 --> 00:58:15.000
<v Speaker 2>Lovely Lastly, turns out there's a bunch of good video

1295
00:58:15.039 --> 00:58:16.079
<v Speaker 2>games out now.

1296
00:58:16.159 --> 00:58:19.440
<v Speaker 4>Huh, so we're all gonna die.

1297
00:58:19.760 --> 00:58:21.840
<v Speaker 5>Yeah, they're all so.

1298
00:58:22.280 --> 00:58:24.480
<v Speaker 2>I don't want to alarm anyone, and I know I

1299
00:58:24.559 --> 00:58:29.039
<v Speaker 2>alarm everyone every single week of this website's existence.

1300
00:58:29.400 --> 00:58:29.639
<v Speaker 3>Uh.

1301
00:58:29.960 --> 00:58:33.679
<v Speaker 2>I think I might like Space Marine Warhammer a lot.

1302
00:58:34.360 --> 00:58:36.679
<v Speaker 3>I think it might be a listen. Saber Interactive is

1303
00:58:36.920 --> 00:58:41.000
<v Speaker 3>a underrated sleeper studio. They kind of do nothing but

1304
00:58:41.119 --> 00:58:44.760
<v Speaker 3>like really solid games, and uh, the fact that they

1305
00:58:44.760 --> 00:58:46.960
<v Speaker 3>came out and we were able to deliver on Space Marine

1306
00:58:46.960 --> 00:58:50.079
<v Speaker 3>two is very exciting. Exciting to me. Jam, we got

1307
00:58:50.119 --> 00:58:51.280
<v Speaker 3>to figure out a time to do that catch up

1308
00:58:51.320 --> 00:58:53.119
<v Speaker 3>stream because I want to play a whole bunch of

1309
00:58:53.159 --> 00:58:58.719
<v Speaker 3>these games on the website. Do it right now? Whose

1310
00:58:58.760 --> 00:59:00.159
<v Speaker 3>fault is that?

1311
00:59:00.280 --> 00:59:06.159
<v Speaker 7>Oh? Wait, is gonna be portrait? I hope?

1312
00:59:06.280 --> 00:59:06.400
<v Speaker 2>So?

1313
00:59:07.920 --> 00:59:10.280
<v Speaker 4>Oh, I was imagining landscape.

1314
00:59:11.440 --> 00:59:14.719
<v Speaker 7>It's both I holding my phone sideways not.

1315
00:59:14.719 --> 00:59:20.400
<v Speaker 6>Great, I hate, but you're right, like I don't like

1316
00:59:20.480 --> 00:59:24.960
<v Speaker 6>holding my phone period, and then like holding my phone

1317
00:59:25.559 --> 00:59:28.800
<v Speaker 6>landscape sucks. So I hope it's not.

1318
00:59:29.639 --> 00:59:39.320
<v Speaker 1>Thanks all right, folks, that doesn't For this podcast, Revenge

1319
00:59:39.679 --> 00:59:45.000
<v Speaker 1>turns out Zelda Echo Echoes of Wisdom Will seems very

1320
00:59:45.119 --> 00:59:45.559
<v Speaker 1>very good.

1321
00:59:46.039 --> 00:59:49.320
<v Speaker 2>Tam is the Lord of Spiders, and Astrobot is a

1322
00:59:49.360 --> 00:59:52.880
<v Speaker 2>burn You gotta have it. Uh, The biggest size of

1323
00:59:52.920 --> 00:59:55.440
<v Speaker 2>Coldstones that's too much ice cream. Maybe I don't know.

1324
00:59:56.119 --> 00:59:56.239
<v Speaker 5>Uh.

1325
00:59:56.360 --> 00:59:58.199
<v Speaker 2>Folks, thank you for joining us. We'll see you next

1326
00:59:58.199 --> 01:00:00.880
<v Speaker 2>week for another episode of the Giant BombCast. I've been channing,

1327
01:00:01.000 --> 01:00:03.559
<v Speaker 2>they've been Nikki, he's been sewn, he's been dan, he's

1328
01:00:03.599 --> 01:00:06.760
<v Speaker 2>been grubbed. And you at home, Go buy Astrobot Dog,

1329
01:00:07.079 --> 01:00:09.480
<v Speaker 2>or go borrow PS. Five from the library. Maybe they'll

1330
01:00:09.559 --> 01:00:11.719
<v Speaker 2>let you do that. Go check you just get a

1331
01:00:11.719 --> 01:00:25.159
<v Speaker 2>library card. In general, I love you.
