Speaker 1: Hey everyone, this is Sean, your editor speaking. We hit
Speaker 1: a little bit of turbulence today while recording the Giant BombCast.
Speaker 1: Jan's power went out midway through the episode. It caused
Speaker 1: a few issues with the recording, so some audio had
Speaker 1: to be pulled from the live stream. This means that
Speaker 1: the first hour and fifteen minutes or so might sound
Speaker 1: a little bit funky in places, but I did my
Speaker 1: best to clean things up and it's smooth sailing after that.
Speaker 1: So thanks for bearing with us and enjoy the show.
Speaker 2: Hey everybody, it's Tuesday, exceptem.
Speaker 3: You're twenty third, twenty twenty five. Welcome to the Giant BombCast,
Speaker 3: Episode nine oh nine, and we're all feeling so fun.
Speaker 3: I am your host, Jan Achoa. Welcome to the christ
Speaker 3: Air of Video Game podcast.
Speaker 4: That's right, we're all.
Speaker 3: Just a bunch of sinners over here, because I just
Speaker 3: learned last night we were supposed to get raptured, but
Speaker 3: yet here we are, the biggest center of them all.
Speaker 3: Co Captain of the Ship joining me as always Jeff Grub. Yeah,
Speaker 3: I do have a rule about this. I'm okay with
Speaker 3: you believing that you're gonna get raptured once in your life.
Speaker 3: If it doesn't happen, you're never allowed to do it again.
Speaker 3: You get one, and then if it doesn't then no more.
Speaker 3: I don't want to hear it again.
Speaker 5: Uh.
Speaker 3: He is the triple kickflip backflip, sliding down on your
Speaker 3: tummy in a suit of meat, in every instance, in
Speaker 3: every video game, in every aspect of life, Dan Reiker.
Speaker 6: Hi, I have been sliding around in video games as
Speaker 6: a meat man.
Speaker 7: Were you referencing a video game, jan or are you
Speaker 7: just saying things?
Speaker 3: I'm just saying things out but also skate Oh reference meeting,
Speaker 3: but then I started last night.
Speaker 2: But were you meeting that game?
Speaker 3: That's right, and we have the mediast boy. He's full
Speaker 3: of meat, but he's.
Speaker 4: Also full of bones.
Speaker 2: Jeff back nothing butt bones.
Speaker 8: Actually, uh, look, folks, starting to think maybe God is
Speaker 8: just pretend. Okay, all right, we'll see you next week
Speaker 8: for Maybe it's just pretend for for you, for little kids. Okay,
Speaker 8: so maybe just shut up.
Speaker 2: I don't want to hear about anymore. Shut up. You
Speaker 2: just have to be God that raptures us. Couldn't we
Speaker 2: get raptured by like.
Speaker 3: The or I guess the Easter bunny is like adjacent
Speaker 3: to God right.
Speaker 8: Yeah, well just so many God else like littered with
Speaker 8: God across this universal plane.
Speaker 2: Sean to isolate Dan saying.
Speaker 4: What is the rapture?
Speaker 2: What we're talking about?
Speaker 4: The rapture? Yeah? What do you mean?
Speaker 3: I saw it this morning, saying like.
Speaker 2: I didn't get ruptured. I'm like, yeah, what a bunch
Speaker 2: us think they're gonna get raptured today?
Speaker 4: Like this?
Speaker 7: It's like six times a decade.
Speaker 2: Right, This one is just caught on with like young
Speaker 2: people on social media.
Speaker 7: So it's their first rapture.
Speaker 2: It's it's your first rapture.
Speaker 4: Total.
Speaker 3: Out of all the things that children think are going
Speaker 3: to happen, they honestly thought the rapture would would would work.
Speaker 2: Oh, people believe a lot of stupid ship.
Speaker 9: Dude, Yeah, speaking about stupid ship, he doesn't know anything
Speaker 9: about it because not only is he the bad boy
Speaker 9: of games media, he has successfully navigated the United States
Speaker 9: Postal Service and he's got a new phone.
Speaker 4: Like, happy first day of no autism on everybody. We
Speaker 4: did it. In fact, God is real.
Speaker 2: You got him, Joe, Dan brought up your new phone.
Speaker 7: How's that going? How's that been going?
Speaker 3: What do you mean, Mike, Mike, you don't have to all.
Speaker 4: Right, they're okay. So I did finally get the phone,
Speaker 4: scream screaming about it.
Speaker 6: Sorry, I got I just love this story a lot, Mike, Yeah,
Speaker 6: tell us about your new phone has great?
Speaker 4: Yeah, I got the phone. I was like, oh, how
Speaker 4: do I get my you know, phone number on this phone? Now?
Speaker 10: Uh?
Speaker 6: Oh?
Speaker 4: You just you don't have to go to the store anymore.
Speaker 4: That's great.
Speaker 2: We haven't had to do that for fifteen years.
Speaker 4: Yeah. Well, I'm confused.
Speaker 2: Don't you just take a SIM card out of it
Speaker 2: and put in the car? You don't even know you do?
Speaker 6: You have one phone, look at the other phone with
Speaker 6: the camera, and it's like, do you want all your
Speaker 6: ship on this phone? And you say yeah, and everything
Speaker 6: the EA SIM all your stuff goes over. It's easy
Speaker 6: as hell.
Speaker 4: Now, No, So I did a SIMS also easy. It's like, okay,
Speaker 4: now we just need the uh the phone number of
Speaker 4: the account holder and their stuff. I was like, oh, yeah,
Speaker 4: I'm on my dad's plan right now. So I did that. Uh.
Speaker 4: And I was doing all of it, and he had
Speaker 4: a like get a code. I was like, oh Dad,
Speaker 4: did you get a confirmation code? He sends me blah blah, blah, okay, great,
Speaker 4: But somehow I must have missed something because his phone
Speaker 4: number went on my phone, and in my panic, I
Speaker 4: immediately deleted it, and somehow, at what point started looking
Speaker 4: at my old phone again, it saw that there was
Speaker 4: still a phone number, onto like, oh no, it's still
Speaker 4: on there, and deleted that forgetting that that was my
Speaker 4: old phone number still. So now neither of my phones
Speaker 4: had cellular connection. But also my father didn't have his
Speaker 4: phone number title his phone anymore. It didn't know about it.
Speaker 4: And he is on vacation.
Speaker 2: Where did you go on vacation money?
Speaker 6: Yes, so he's a Disney World He probably doesn't need
Speaker 6: his phone, right, what do you do for a living?
Speaker 3: Again?
Speaker 4: Well, he's a doctor, so sometimes he gets very important
Speaker 4: but calls it messages even on vacation.
Speaker 5: Wait wait, well queen, this amazing crawl. I how were
Speaker 5: you able to delete your dad?
Speaker 4: Was a number like that? You had?
Speaker 2: The phone had the numbers? But why is that? Like
Speaker 2: I guess he gave me the.
Speaker 4: Concremation code, which we both thought was just for me
Speaker 4: to get my number. He was siding away his rights
Speaker 4: to his phone number.
Speaker 8: So so is this just a consequence of you just
Speaker 8: not read thought I read.
Speaker 4: I thought, Look, I thought that as soon as I
Speaker 4: scared my opho with this, though, the only thing that
Speaker 4: was going to happen was I was going to take
Speaker 4: the phone number from that phone to put it on here.
Speaker 4: The idea that my dad's number could possibly somehow get
Speaker 4: put on my phone did not occur to me. Look, now,
Speaker 4: did my dad had to spend like three hours of
Speaker 4: his vacation on customer service calls? Down? Yes?
Speaker 3: He did. How did he call anyone? If you didn't have.
Speaker 4: Probably go to like guess services World or just somebody
Speaker 4: like he was with family, resumably, could you so? Yes,
Speaker 4: he was with his wife, my stepmom. But they turned
Speaker 4: her phone off too because the account got flagged. Oh yea.
Speaker 2: Death con five situation.
Speaker 4: See, well, poor AJ my brother like, because you know,
Speaker 4: I had a like message him, I'm like, I'd be like, look,
Speaker 4: I can't call them, I can't text them. You have
Speaker 4: to somehow get in contact with them.
Speaker 2: And what's happening, Mike, Mike rounded to the near nearest ten.
Speaker 7: How many people do you think died because of this?
Speaker 4: No one died?
Speaker 2: Everything fine, there's no way for you to know that. No,
Speaker 2: somebody could have died like you don't strike me as
Speaker 2: as the kind of guy, the kind of son or
Speaker 2: brother that creates a lot of messes. But when you do,
Speaker 2: they seem like they would be of this scale where
Speaker 2: it does affect like multiple people in the world. This
Speaker 2: is a poopy pants uh accident.
Speaker 4: And also okay, as I feared the one the only
Speaker 4: reason I didn't want to tell this story. It's gonna
Speaker 4: be like march on his dad's plans. Though, yes, that
Speaker 4: was a holdover. I'm sorry about that.
Speaker 3: There's nothing wrong with being on a family every.
Speaker 4: What take, sir, is yes, we're on a family plan
Speaker 4: and those of that that's toxic American individualism, Mike, And
Speaker 4: we're over that now.
Speaker 2: We're all one people.
Speaker 4: All the funny stuff that I did wrong, and there's
Speaker 4: still munching on to the fact that was.
Speaker 2: What my dad's plan.
Speaker 4: I mean, it plays it to there I'm a mad
Speaker 4: child narrative and I'm not. I'm glad I have a
Speaker 4: mortgage and I have said problems. You have problems, yeah,
Speaker 4: like deleting your dad's phone number. So why are we
Speaker 4: talking about this?
Speaker 8: Listen, It's it's good that you're still on your dad's plan,
Speaker 8: because then this cavalcade of fuck ups would not have happened.
Speaker 2: I felt really bad. I think I expect my kids
Speaker 2: to be on my cell phone plan when they are
Speaker 2: like into their thirties. I got I could see that.
Speaker 4: Yeah, I have no problem with that. Oh I felt man,
Speaker 4: it was one of the There was a moment where
Speaker 4: it's funny that I accidentally deleted my phone number off
Speaker 4: the oh too, so I had no cell service of
Speaker 4: any guide. There was a moment there was like, oh
Speaker 4: my god, I messed up. My dad's foe doesn't work
Speaker 4: and he doesn't even know he does, even though he
Speaker 4: was in pretty good spirits when I finally called it about.
Speaker 2: What was that conversation like when you first spoke to
Speaker 2: Remember Doc.
Speaker 4: You know the show Dinosaur Dinosaur, You can just go baby,
Speaker 4: So remember the episode where I think it's the first
Speaker 4: episode where the baby like grabs the remote and the
Speaker 4: dad's like, oh, if you touch that, you're gonna be
Speaker 4: one sorry little dinosaur. And then he changes the channel
Speaker 4: and he pops up from the couch. He goes, I'm sorry.
Speaker 4: So I just called my dad and I's just like,
Speaker 4: I'm sorry, and your dad's reaction to.
Speaker 2: Man.
Speaker 3: Okay, Mike, I think if anything, if you were worried
Speaker 3: about any part of that being construed as like being
Speaker 3: a man child, I think it is less of the
Speaker 3: family plan because that's economical. It may be more of
Speaker 3: apologizing through uh riffing off the dinosaurs.
Speaker 4: Aby dinosaur from the dinosaurs. I'm the Mikey gotta.
Speaker 2: Love you there it is Man, Well in your internet's bad.
Speaker 4: That's not me.
Speaker 3: To tell Dylan to stop torrenting or something.
Speaker 2: Yeah, no, it's me. You're you look good now, Okay.
Speaker 6: I love the story, so just picturing him at Disney
Speaker 6: World getting the first like sense of that, like did
Speaker 6: he look down on his phone and it just didn't
Speaker 6: work or did he hear from one of you first?
Speaker 4: As I said, I think, make a j call our
Speaker 4: stepmom who at the time think her number wasn't turned
Speaker 4: off yet at that point they had not suspected fraud,
Speaker 4: so her numbers still worked at the moment. It's so
Speaker 4: good man, all right, Oh boy, newhone's nice though it's
Speaker 4: got this extra button for the camera. Now that's neat.
Speaker 4: I do like that.
Speaker 3: Yeah, nice cool, I kind of I really want cars
Speaker 3: to be done again.
Speaker 2: Oh yeah, yeah, because they try to sell you subscriptions
Speaker 2: to like shit like heated seats like that. That will
Speaker 2: be the.
Speaker 4: Thing that really drives me insane.
Speaker 3: Is yeah, like I'm contemp you knows, as I've alluded here,
Speaker 3: I'm thinking about moving yet again. And part of that is, like,
Speaker 3: you know what, I've had this twenty fourteen Honda Civic
Speaker 3: four ten years. Let me trade this away, sell it
Speaker 3: and try to pick up a new car. And then
Speaker 3: I look at all the new cars and they all
Speaker 3: fucking suck because why do they have like two iPads
Speaker 3: on them?
Speaker 4: Now?
Speaker 3: Am I old that? I don't want a gigantic screen
Speaker 3: on my car?
Speaker 6: I mean the only thing I want is the map, really,
Speaker 6: and I want to be able to like play podcasts
Speaker 6: on it.
Speaker 7: That's all I need.
Speaker 4: Really.
Speaker 8: Twenty fourteen Civic is only a third of the way
Speaker 8: through its life, Jen, what do you?
Speaker 4: Yeah?
Speaker 3: But you know what, I like the uh one fifty
Speaker 3: I think, holy shit, that's yeah.
Speaker 2: I mean it's like that for Ani, that's like half
Speaker 2: of its life.
Speaker 4: Yeah.
Speaker 3: So I also wonder fulfill my dream of having like
Speaker 3: a truck that it can throw shit in.
Speaker 7: You know, what do you picture it? What what are
Speaker 7: you picturing putting in the truck?
Speaker 3: I don't know, Like, Godie, I'm cruising through the streets
Speaker 3: of wherever. I'm like, oh damn, that's a sick ass
Speaker 3: coffee table.
Speaker 2: Are you going to be the goat guy? Are you
Speaker 2: gonna be the guy that has goats in his truck?
Speaker 3: I could be the goat guy, you know, I really Okay, Scout,
Speaker 3: no Scout place.
Speaker 7: I'm jealous.
Speaker 3: Okay, okay, no, no, you can still ride in the truck.
Speaker 3: It's fine their space. I can't put you in the bed.
Speaker 4: Oh I'm gonna pop off. No, I already popped che
Speaker 4: you can no, no, no, no.
Speaker 2: No, no no, Mike.
Speaker 7: The runway is clear.
Speaker 3: Yeah, this is an open, open place.
Speaker 4: I may have gone on to X for like one
Speaker 4: moment the other week and I meet like for I
Speaker 4: forget why. Then I went on I Notifications and it
Speaker 4: was somebody at ATS trying to get Jan fired because
Speaker 4: they're mad at Scout, barking and oh, hey you shut
Speaker 4: the house.
Speaker 3: Person on X tagging bikey about Scout. Shut the fuck up,
Speaker 3: eat my ass.
Speaker 4: Yeah, we like Scout. It's it's it's the most pleasant park. Anyways,
Speaker 4: I was like, what you'll get a dog. They just
Speaker 4: park sometimes. What are you gonna do do with it? Oh?
Speaker 2: Man, you I love this.
Speaker 7: I mean we'll have the jan firing meeting after this show.
Speaker 4: We got so sorry, Jae, we got bad news.
Speaker 3: We'll talk all right.
Speaker 4: Yeah. I don't think you need a truck.
Speaker 8: I'm not trying to persuade you out of getting Nobody
Speaker 8: needs a truck.
Speaker 4: Yeah, I feel like, you.
Speaker 3: Know, some people need trucks. I don't need a truck.
Speaker 3: If I were to move to southern California, I definitely
Speaker 3: don't need a.
Speaker 6: Truck, you know, but I think there are certain people
Speaker 6: that are just constantly using their trucks.
Speaker 2: Truck if you're a contractor and you get through your business, yes,
Speaker 2: no individual needs a truck.
Speaker 4: I see way too.
Speaker 8: Many people in suburbia with their fucking giant That's what.
Speaker 4: My dad has a lot enough and uh yeah, oh yeah,
Speaker 4: he's hauling around all them much the one because he
Speaker 4: hit a deer. They got the new one. I'm like, well,
Speaker 4: this is great because I need to move something. He's like,
Speaker 4: you're not putting that in my new truck. And I'm like, well,
Speaker 4: what is the point of this truck? Yeah, totally. I'm
Speaker 4: glad I deleted his from number.
Speaker 2: I'm glad he deserved it. It sounds like he deserbor.
Speaker 7: My neighbor has a truck he's obsessed with.
Speaker 6: Like it seems like all day he's just out front
Speaker 6: looking at his truck and doing stuff of his truck.
Speaker 6: But he has like like Minnesota during the winter, he
Speaker 6: has like giant like plow things he puts on front
Speaker 6: and like kind of clear stuff out and everything, like
Speaker 6: like he's utilizing it for proper purposes.
Speaker 2: Right if you're like a truck guy, like that's what Like,
Speaker 2: it's a truck's nice to have and they're fun. And
Speaker 2: it sounds like that's where Jan wants to get into
Speaker 2: the action here. It's like have it for like some
Speaker 2: fun stuff and yeah, do it.
Speaker 3: I mean, I like going camping, so you know, you
Speaker 3: to be useful for that. But I also just I
Speaker 3: just want to fucking key truck somewhere to run me through.
Speaker 8: The process of I think importing one of those now
Speaker 8: is almost there's truck yeah.
Speaker 2: K e I They're dope. They're super sill. They are
Speaker 2: the many trucks from Japan.
Speaker 4: Dan. That's like these guys.
Speaker 2: They are there's an importer here in Cleveland, and they
Speaker 2: have them for like a surprisingly low prices, like something
Speaker 2: like starting at like four or five grand. I'm like,
Speaker 2: what's going on here?
Speaker 4: Really?
Speaker 2: Yeah? But I think, you know, I think those might
Speaker 2: be like a certain certain models. I haven't looked too closely.
Speaker 8: But what's the size comparison to a car that we
Speaker 8: would be able to you know visually?
Speaker 2: You know, they're they're like like you know, like like
Speaker 2: like take that and then like shrink it by like
Speaker 2: twenty percent and then put a flat or not a
Speaker 2: flat at but you know, pickup truck.
Speaker 8: Yeah, back, I've seen them, but I've never seen one
Speaker 8: in person.
Speaker 4: Uh.
Speaker 3: Speaking about going on to Twitter's restaurants k K truck truck,
Speaker 3: I also did the same recently. And then, uh, I
Speaker 3: I don't know why I felt compelled by I checked
Speaker 3: my ass and then someone else was complaining about me,
Speaker 3: saying I'm terrible at my job, and to that person, hey,
Speaker 3: fuck off eat my ass from the front.
Speaker 8: Wait they said they it was specifically.
Speaker 4: You're terrible at your job.
Speaker 3: Yeah, it's not even like no specific citations as to
Speaker 3: why they were like.
Speaker 4: Star terrible his job.
Speaker 3: Well, bitch, get the feeling a little spicy today. It's
Speaker 3: a different person from Scout.
Speaker 2: Uh Is it because I spoke about God that way?
Speaker 3: No?
Speaker 4: No, they're not mad at you. I mean not yet.
Speaker 3: Uh.
Speaker 6: There's a moral of this story about what websites not
Speaker 6: to go to. What do they think about Tyler over
Speaker 6: at X right now? Search for Tyler in the search bar.
Speaker 3: I think Sean had said something yesterday about Django unchained
Speaker 3: and just kind of like like something in my head,
Speaker 3: and I'm like, oh yeah, oh no, I am like
Speaker 3: fully off. There's no longer love on a leash. It's
Speaker 3: just like off, we have free zone. It's terrible, It's
Speaker 3: going to be.
Speaker 4: Gang. It is like that.
Speaker 3: I think you should leave Sketch, except we are just
Speaker 3: back in Sloppy Steaks era and we're just.
Speaker 4: Anyways video games mistaken as the words stake in it. Yeah,
Speaker 4: we know.
Speaker 3: Speaking about sloppy games. Lego Voyagers is something of that
Speaker 3: grab and I checked out and it is actually the
Speaker 3: antithesis of Sloppy is a very cute and quaint co
Speaker 3: op game where you and a companion are too little
Speaker 3: one by one bricks yep, the one by ones and
Speaker 3: crub you joked around that we were just gonna be
Speaker 3: lounging in our chairs in Lego Voyagers and you joked
Speaker 3: around about watching the Challenger explosion. Yeah, then we saw
Speaker 3: the Challenger.
Speaker 2: It happened, Yes, in Lego. I was like, there was
Speaker 2: a spaceship and I'm like, oh, it's gonna be like
Speaker 2: the date's gonna come up in like nineteen eighty six
Speaker 2: and then.
Speaker 4: N eleven exactly.
Speaker 2: But then the spaceship takes off and it fucking explodes
Speaker 2: and then it crashes around you. So it felt just
Speaker 2: like the Challenger explosion.
Speaker 4: Uh, you know.
Speaker 2: Other than that, though chill vibes Q came, I don't know,
Speaker 2: it's kind I liked it. It was a good time.
Speaker 2: I don't know if I'm like gonna see it through,
Speaker 2: like Jane, if you wanted to, like we could, but
Speaker 2: we're so busy. I don't know, we're not gonna prioritize it.
Speaker 4: Well.
Speaker 2: What I played of it I found to be a
Speaker 2: very sort of just low stakes. But when you get
Speaker 2: to a puzzle, you're like, Okay, let's figure this out,
Speaker 2: and it's like just a matter of like what can
Speaker 2: this object do? Once you figure that out, you figure
Speaker 2: out like how to get the other person to do
Speaker 2: the other thing, to interact with it, and there's like
Speaker 2: one of those every five ish minutes. It's not overwhelming
Speaker 2: a lot of times, it's just moving through a space
Speaker 2: with your buddy in a really nice way.
Speaker 3: It is a very it's not quite a one button
Speaker 3: co op game. Maybe a three button co op game
Speaker 3: and stakes, Like you said, Gunportunately, they added more button.
Speaker 4: Yeah.
Speaker 3: What I wanted to bring up leg a Voyager specifically,
Speaker 3: since it is like an uh, it is a co
Speaker 3: op game. You can't launch into a single player. You
Speaker 3: could do local co op, but we GB and I
Speaker 3: obviously played online co op. Where are y'all on Split Fiction?
Speaker 3: Because I was reminded that came out this year?
Speaker 4: Yeah, yeah, what about it? I was really liking it.
Speaker 4: I just need to kind of get my brother back
Speaker 4: here to play through it. I actually didn't want to
Speaker 4: play through that before Game of the Year because I
Speaker 4: was having a great time with it. My other brother
Speaker 4: has been playing it with his eight year old son
Speaker 4: and he's really enjoying that.
Speaker 2: Finished in the weekend. Okay, cool, Yeah.
Speaker 6: It's objectively very very good. I really enjoyed my time
Speaker 6: with it. I do there's a bit of a like
Speaker 6: empty calories feeling to it, but that's not necessarily a complaint.
Speaker 6: It's just one that like every second I was playing it,
Speaker 6: liked it, and then I just haven't really thought about
Speaker 6: it since. But I do think it's probably the best
Speaker 6: one they've made.
Speaker 3: Yeah, I uh, I enjoy the force not force co
Speaker 3: op genre, but uh, I am excited to see the possibilities,
Speaker 3: especially something as simple as Lego Voyagers.
Speaker 4: Uh.
Speaker 3: And then like the complexity of split fiction, I want
Speaker 3: to see like a fun middle ground.
Speaker 4: Uh.
Speaker 3: For for for that, I guess a whole lot genre
Speaker 3: he's in creamback.
Speaker 4: Yeah, yes, definitely is.
Speaker 7: Uh is Lego Voyagers a elomelo Like I.
Speaker 2: Never played Elo, but I'm gonna say, yes, what about
Speaker 2: Oh yeah, of course go to hell?
Speaker 3: It is lower on the elomelo ebn ab uh scale,
Speaker 3: Like it is not quite a Snipper Clips, but it
Speaker 3: is above a Pico Park. Yes, sure, yes, yes.
Speaker 4: Yes, yeah, it's uh.
Speaker 2: That genre is strange, just because it's like it feels
Speaker 2: like one studio dominates it. I was, I guess I
Speaker 2: was surprised to see this, but in a way I
Speaker 2: shouldn't because that you know, before Split Fiction, what was
Speaker 2: there one that did really do?
Speaker 4: It?
Speaker 2: Takes two sold very well, so about other people are
Speaker 2: taking notice, But it just feels like there's not enough
Speaker 2: room in that space for multiple studios. I don't know
Speaker 2: if we'll get one in between Lego Voyagers and Split
Speaker 2: Fiction Jam, but I would like to see it. So
Speaker 2: I don't know, Maybe that's an indie game studio that
Speaker 2: actually like puts something out like that out Splits.
Speaker 4: Section had a switch to like the launch Port. I
Speaker 4: think it actually actually is a pretty good port. So
Speaker 4: I think a lot more people.
Speaker 2: Yeah, we we had good things about that.
Speaker 4: I didn't.
Speaker 3: I didn't play that.
Speaker 4: Thought somebody brothers playing it actually.
Speaker 3: Also, if you're just a regular decular fan of Lego,
Speaker 3: this is a gorgeous game.
Speaker 2: It's nice to look at the Lego pieces.
Speaker 3: Yeah, everything like the floral and fauna is all different
Speaker 3: Lego pieces. But there's like one of like the corner
Speaker 3: studs that you will use to like finish off like
Speaker 3: a bigger building or object when you're building a Lego set.
Speaker 3: They use it for like butterflies, and it's great Lego
Speaker 3: though they don't have eat or at least the ones
Speaker 3: that we were playing with Dan, You've been all about
Speaker 3: feet because you've been checking out Baby Steps.
Speaker 6: I did you played, I'd say a couple hours an hour,
Speaker 6: so I got past it. There was like one point
Speaker 6: where it actually like seemed like there was like a
Speaker 6: break in the like you know, it's like the level
Speaker 6: was beaten and it's like, oh, do you want to
Speaker 6: go onward and upward? And I did that and that
Speaker 6: next area I spent a long time going around and
Speaker 6: I got really far up this hill and then I
Speaker 6: fell into like a slippery like rock thing that sent
Speaker 6: me into a waterfall. And it was like comical watching
Speaker 6: how far I kept sliding down. It was very black Sheep,
Speaker 6: you know, Farley falling down the hill or hot Rod
Speaker 6: the same joke. And I was like, okay, well great,
Speaker 6: I'm gonna go to the bottom here and it's going
Speaker 6: to be like all right, respawn or whatever, you're dead.
Speaker 7: It's like no, my guy just had to get up.
Speaker 6: And it's like, wait, I have That was a really
Speaker 6: far fucking way more like only up type stuff, right,
Speaker 6: you know, where it's like no, no, You've got to
Speaker 6: go back up there. So I kept walking and I
Speaker 6: was like, oh, okay, I'm seeing a bunch of new
Speaker 6: stuff without going up, so I thought it was like,
Speaker 6: this must be a part where you have to fall
Speaker 6: and then it leads you into this next area. And
Speaker 6: I realized no, I just did like a full lap
Speaker 6: around the mountain, I think because I got back to
Speaker 6: where I started and I was like, oh my god,
Speaker 6: I just need to go up there again. I just
Speaker 6: like got stepped back like forty minutes because I fell
Speaker 6: down this waterfall.
Speaker 2: It's a game like that's you know, yeah, yeah, I under.
Speaker 3: Is there any type of check pointing?
Speaker 4: Dan?
Speaker 7: I mean, I don't know.
Speaker 6: I haven't gone back into it that one session with
Speaker 6: the game, and I never like got so I don't
Speaker 6: even remember, know.
Speaker 2: So when we did the we did like, uh, what
Speaker 2: do we do?
Speaker 11: Wasn't a quick look Unfinished Unfinished did unfinished for the
Speaker 11: demo of the beta, which was, by the way, one
Speaker 11: of my favorite video guys.
Speaker 4: You guys have ever done that? I wasn't end I
Speaker 4: love that video. Guys did a really good job.
Speaker 2: Oh yeah, that was a good time.
Speaker 8: They I don't remember where it drops you off again,
Speaker 8: Like I feel like once you got to that first bonfire,
Speaker 8: maybe it was there.
Speaker 6: I assume that there's a break when it says that
Speaker 6: it shows you the bedroom again and it says onward
Speaker 6: and upward, like that definitely must have saved, but like,
Speaker 6: I don't know if it saves after that, haven't gone back.
Speaker 4: There's like a.
Speaker 8: Surprising amount of mystery going on in this game. I
Speaker 8: feel like where and.
Speaker 6: Like you're curiosity will get the best of you where
Speaker 6: It's like I got to one point where there's just
Speaker 6: like a pit and it's just like a circular pit
Speaker 6: filled with dirt, and it's like, all right, it doesn't
Speaker 6: seem like there's any points of interest in there. It
Speaker 6: seems like I could just walk around it and go forward,
Speaker 6: but like, I'm too curious. There has to be like
Speaker 6: what happens if I go in that pit? And sure,
Speaker 6: if I went in, I walk around and I couldn't
Speaker 6: get out and you just can't lift your feet high
Speaker 6: enough for that. And then it triggered to cuts in
Speaker 6: where Benet Fatty comes by and brings a ladder by
Speaker 6: and everything, But like, has anyone gotten to that point,
Speaker 6: like can you?
Speaker 4: And I kind of mostly just did what I did
Speaker 4: in the demo, so.
Speaker 2: You but you saying all this stuff really like I
Speaker 2: love ben at Foddy games. I love the idea, well,
Speaker 2: I love the idea. In practice it's infuriating, but I
Speaker 2: love that being infuriated by a game that just says,
Speaker 2: fuck you, if you fall down, deal with it, and
Speaker 2: like that's you know, getting over it with minute fady,
Speaker 2: like that is the whole game, like sort of considering
Speaker 2: what that feeling is and why we do why we
Speaker 2: you like, put up with stuff like that, And so
Speaker 2: for them to kind of go even further and have
Speaker 2: this game that feels like it takes that concept and
Speaker 2: makes it open in three D that is very enticing
Speaker 2: to me. It's like, what is going to be hidden
Speaker 2: in this world that you only see if you are
Speaker 2: willing to go in that direction that looks wrong? Or
Speaker 2: there's a stare steps over here, and there's a muddy
Speaker 2: hill over there, and it's like, well, what if I
Speaker 2: tried to force my way up the muddy hill? I
Speaker 2: got to see that like that, like I can already
Speaker 2: like feel myself like feeling compelled to do that.
Speaker 6: And it kind of jokes with the idea of being
Speaker 6: in a more normal game where like at one point,
Speaker 6: like an hour in or something, a character you're talking
Speaker 6: to me like, hey, here, here's a map. You know,
Speaker 6: this is a map, and then like a mini map
Speaker 6: pops up for like a second, and it's like a
Speaker 6: normal mini map and it shows like, you know, a
Speaker 6: dotted line of like where you're supposed to go, and
Speaker 6: you guys like, I don't, I don't need a map
Speaker 6: up buying up fine, and then it just goes away.
Speaker 6: It's like, so for a second, I'm like, okay, we're
Speaker 6: introducing the mcginalia like this stuff, and then it's like no, no, fuck,
Speaker 6: you want more. You know, it seems to me what
Speaker 6: the game is, which I do respect the commitment to the.
Speaker 4: BID's Sonny.
Speaker 3: Speaking about taking steps and just going keeping on with walking. Mike,
Speaker 3: Dan and grub y'all kept digging. Yeah. Last week, that's right.
Speaker 7: This was.
Speaker 4: Another digging a whole game. This one has three player
Speaker 4: co op, so we went through this one two together.
Speaker 4: Very similar to a game about digging a hole. The
Speaker 4: co op is the big difference here, but it's as
Speaker 4: silly as the game about digging a hole is. This
Speaker 4: one is like taking its being a game even less seriously,
Speaker 4: Like it has all the mechanics from that and you
Speaker 4: think you know what the loop is. This game's very
Speaker 4: easy to kind of just brute force your way through.
Speaker 4: For one thing, they have teleporter checkpoints, so instead of
Speaker 4: like worrying about, okay, you have to have enough battery
Speaker 4: and rope lush, you can get back up to the top,
Speaker 4: and you know, to make sure you don't run out,
Speaker 4: you kind of just sort of brute force your way
Speaker 4: and especially with all three of you digging at the
Speaker 4: same time, just dig dig, dig, dig dig to get
Speaker 4: to the next teleporter that teleport back up. So, yeah,
Speaker 4: it's less of a well designed game, but it's still
Speaker 4: a ton of stupid fun, especially with co op. It
Speaker 4: wasn't taking yourself seriously at all. You can find costumes,
Speaker 4: so we were all dressed up as chimpanzees at some
Speaker 4: point and then we got yeah, yeah, yeah, we got
Speaker 4: to fart in Jess's mouth. That was Chris Person asked
Speaker 4: if you can use that clip for the next highlight
Speaker 4: l by.
Speaker 2: The way of course.
Speaker 4: Forever. Yeah, so you know, maybe ever respects the word,
Speaker 4: but it's like every respect The game is.
Speaker 2: Very positive on Steam, and I get that, like, like
Speaker 2: Mike's right, it's a poorly designed game. I would say,
Speaker 2: and yet they find a way to like make that
Speaker 2: not matter because they focus on the stuff that does work,
Speaker 2: like even the teleporters, the checkpoints. It's like, you could
Speaker 2: see why that exists. You could try to design your
Speaker 2: way around to keep players together in a multiplayer digging game,
Speaker 2: or you could just take the easy way out and
Speaker 2: say no, you can all teleport to the same place
Speaker 2: so you're all together again and start working again. And that,
Speaker 2: you know, is probably the right choice for this five
Speaker 2: dollars game on Steam that is like, hey, let's just
Speaker 2: go dig a hole together. Like it doesn't get in
Speaker 2: its own way even when it is not making the
Speaker 2: best decisions about how to design a digging video game.
Speaker 3: So now we've had powerwashing simulator, now we've gone into digging.
Speaker 3: What is the next physical labor activity?
Speaker 4: Do you think I want to spread mulch okay, sure, spreader? Yeah. Yeah,
Speaker 4: there's got to be like a.
Speaker 2: Landscaping simulator game, yeah, definitely. Yeah. But I do think
Speaker 2: like we've been doing these simple tasks. We did run
Speaker 2: a grocery store once, Dan, That was a lot of fun.
Speaker 7: Doing that a lot. We did a great job, I.
Speaker 2: Think, sort of running a small business probably is the
Speaker 2: next one where it's like, let's uh, let's go into
Speaker 2: one of those simulators and do a couple of streams
Speaker 2: or whatever and see how far we can get. Real
Speaker 2: we yeah, we were weed dealers. That was a lot
Speaker 2: of fun.
Speaker 4: I think I saw snow Bike Mike streaming a game
Speaker 4: once that looked like your supermarket game. But he ran
Speaker 4: like a.
Speaker 3: Yes, yeah, yeah, that was neat. I would go to
Speaker 3: a card store snow Bike mic was running one.
Speaker 2: Yeah, definitely a trading card store.
Speaker 4: Yeah, good times.
Speaker 3: I would let him talk me into like playing any
Speaker 3: sort of game.
Speaker 4: And he's just like, oh, dude, jah, let's go. It's
Speaker 4: a story you got to go do to get the
Speaker 4: kadrima credit card.
Speaker 6: Actually I need to hear about this.
Speaker 2: Wait, what's that announced? Just wait last time?
Speaker 3: Okay, all right, all right, well, going from digging holes
Speaker 3: to riding trains last night, mister Manatti on Mega Man,
Speaker 3: you checked out Monster Train two.
Speaker 4: That's right. This is one of those roguelike deck builder games.
Speaker 4: Somehow I mantioned not place the spire until relatively recently,
Speaker 4: but liked it a ton, So when I heard that
Speaker 4: this is a newer one of those that came out
Speaker 4: this year and everybody likes it. I decided I definitely
Speaker 4: wanted to check it out. It's a bit more different
Speaker 4: from Slight Spire than I was expecting. It's much more,
Speaker 4: you know, like it's Slightest Spire, you just kind of
Speaker 4: have your one dude and you're you know, you have
Speaker 4: all these cars that are often like spells or abilities.
Speaker 4: Here you are deploying units, and you kind of have
Speaker 4: three four layers of this train and three layers you
Speaker 4: can put down your people and those are represented by cards,
Speaker 4: and enemies kind of make their way up the layers.
Speaker 4: It's almost a little tower defensive. When they get to
Speaker 4: the top, then they fight your engine. You got to
Speaker 4: protect your engine. So with all of that and like
Speaker 4: a lot of us, it's a good deal more complicated
Speaker 4: than the Slightest Spire. I would say in a way
Speaker 4: that like at first it's almost a little off putting,
Speaker 4: but then you kind of begin to understand and grock
Speaker 4: it and you appreciate it more.
Speaker 3: So.
Speaker 4: I was definitely having fun. It's presentation wise. Look Slightest
Speaker 4: Spire is not some gorgeous game either, to be clear,
Speaker 4: but this game has very strong and I don't know
Speaker 4: how else to put this looks like a mobile game energy,
Speaker 4: you know it does.
Speaker 3: I was gonna say it looks like the type of
Speaker 3: fantasy stuff that'd be pain it on the side of
Speaker 3: a van.
Speaker 7: It's not a bad thing, but positive.
Speaker 4: Yeah, it's literally like, you know, you see the art
Speaker 4: for like the fake mobile games like the People, and
Speaker 4: like it's kind of what you call that that weird,
Speaker 4: like every body part is like moving constantly all the time,
Speaker 4: but like one thousand frames per second. But the art
Speaker 4: itself is very simple and flat.
Speaker 2: Whatever it is, I hate it.
Speaker 4: I don't mean yeah, yeah, so you know, this is
Speaker 4: a game tool where it's like, oh, there's like such
Speaker 4: potential here trains and going to heaven and hell instead.
Speaker 4: It just kind of has that look to it. But
Speaker 4: you can kind of get over it because the gameplay
Speaker 4: itself is so fun, you know, these run based games,
Speaker 4: it's just so easy to be like, ooh, I think
Speaker 4: I'm a little bit better. Now, let me try that again.
Speaker 4: You begin to sort of see where synergies can happen,
Speaker 4: what kind of strategies can develop. In between fights, you
Speaker 4: have to pick between a left or a right path,
Speaker 4: and they'll have different kind of upgrade opportunities on each one,
Speaker 4: a little bit like The Spy where you're taking different
Speaker 4: branches to try to figure out what kind of stops
Speaker 4: you want to make. So, yeah, it definitely seems like
Speaker 4: a good one of these. I think I prefer Slay
Speaker 4: the Spire is a bit more toned back version of it,
Speaker 4: a bit simpler.
Speaker 2: And would you recommend, Like I still have not played
Speaker 2: one of these, and I know you just played Split
Speaker 2: Slay the Spire recently, is that the one you would
Speaker 2: still recommend I go play first?
Speaker 6: Yeah, I think absolutely They're both very good, and I
Speaker 6: could see the argument for either, Like like Bonk's obsessed
Speaker 6: with both of those, and I think she actually preferred
Speaker 6: she one hundred percent uh Monster Training to just played
Speaker 6: like probably over one hundred hours probably a bit.
Speaker 2: And it's cool.
Speaker 6: It's like it gets really deep with like thease I
Speaker 6: played a good amount of it too, and the synergies
Speaker 6: you can do between like your primary group and your
Speaker 6: secondary group, and oh this one has these things where
Speaker 6: this phase of the Moon system is going on here,
Speaker 6: and it's like you realize, like, oh, the synergies that
Speaker 6: can have with this other group, Like there's just a
Speaker 6: lot of strategic possibilities in that game that like it's
Speaker 6: overwhelming at first, but it's you know, because I was
Speaker 6: asking Bonka, I was like, this is confusing the hell.
Speaker 7: Out of me.
Speaker 6: She's like, anything I say is not going to help
Speaker 6: more than just like playing a couple of rights, and
Speaker 6: sure enough you do just kind of click with it.
Speaker 7: So it's very good.
Speaker 4: Yeah, and I grew up ours. I can see myself
Speaker 4: playing this sort of you know, second screening while doing
Speaker 4: other things, for sure, and I bet I'm going to
Speaker 4: appreciate it even more in a few weeks.
Speaker 2: You watch a.
Speaker 3: Movie, right, yeah, Greb, how much of like this card
Speaker 3: combat stuff have you checked out?
Speaker 4: With that all?
Speaker 2: I mean, I've played plenty of card combat games. I
Speaker 2: played that Hand of GILGAMESH game, the okay, yeah, the
Speaker 2: Robot one, and I thought that, yes, Steam World, thank you,
Speaker 2: and I thought that was pretty solid.
Speaker 4: I played quite a bit of it.
Speaker 2: And then but I just I have not played this
Speaker 2: specific blim, which I guess I still don't even like.
Speaker 2: I was kind of watching what Mike was doing, but
Speaker 2: I'm like, you know what, it's exactly what Bonk said, Dan,
Speaker 2: I'm like, I need to just play this.
Speaker 4: I know, I just need to play it to understand
Speaker 4: what's going on. I got a perfect starter one for you,
Speaker 4: Kingdom Hearts, chain of.
Speaker 2: Kind of off.
Speaker 3: I'm gonna let this man cook keep going.
Speaker 4: We go. It's because it's like a normal action game,
Speaker 4: you just use the cards. It's more it's more of
Speaker 4: a Fantasy Star Online episode three, like if you okay,
Speaker 4: all right, now, you got me, all right? Itos something.
Speaker 6: Yeah, you talk about the art being like the side
Speaker 6: of a van fantasy and I was thinking, like as
Speaker 6: much as I bristle at fantasy tropes and stuff and
Speaker 6: like normal fiction and games and stuff, I could think
Speaker 6: of three instances I see it. I'm like, hell yeah,
Speaker 6: it's sides of vans like airbrushed RBD style, uh, posters
Speaker 6: at Spencer's gifts of course, you know, like Black Wizard
Speaker 6: like Black Flights, mushrooms and stuff.
Speaker 7: And then anything Pog related.
Speaker 6: Wait, wait, the slammer, the board all that's oh wait,
Speaker 6: I activated my sorry p Og Okay, all right, okay, yeah,
Speaker 6: I don't know whatever.
Speaker 4: I just thought.
Speaker 2: I do like when we talk sometimes and I look
Speaker 2: in back Oars just kind of shaking his head a
Speaker 2: little bit.
Speaker 4: A little Shank.
Speaker 6: Picture in my mind's eye when you say pog and
Speaker 6: but Mike pictures very different times.
Speaker 3: Yeah, I think of like pineapple orange juice and Guada juice.
Speaker 7: So I think about a wizard with eight ball.
Speaker 2: Wait, isn't that worth? The POGs came from from the juice?
Speaker 2: Oh oh?
Speaker 6: The caps? The caps Okay, you started like milk caps
Speaker 6: and stuff.
Speaker 2: The POGs. The caps were where you get the things.
Speaker 2: That's what they're called POGs. Fun to tell black stuff.
Speaker 3: Let's let's keep the wheels rolling here. Last week on
Speaker 3: on Professional Fridays, we checked out Skate and it bothers
Speaker 3: me that they're just calling it skate instead of just skate.
Speaker 4: For call it lower skates because of the lowercase s.
Speaker 4: That's what I've been calling it. Man, he's going to
Speaker 4: fetch eventually. Here. I think it's gonna catch on. It's
Speaker 4: pretty good. Huh, good luck lower.
Speaker 2: So I had some feelings about Skate. I thought that
Speaker 2: this was a pretty good game for what they were
Speaker 2: trying to go for, while also being well the truth
Speaker 2: of the criticisms of it feeling corporately sanitized are also
Speaker 2: very true. But it's like it does this like sampling
Speaker 2: of the feeling of hanging out with your friends trying
Speaker 2: to nail a trick while skateboarding. I've not like done that.
Speaker 2: I've done that for snowboarding before, but I always like
Speaker 2: watched skateboarding in the Olympics and was confused. I'm like,
Speaker 2: these rounds are so short. I was watching the Best
Speaker 2: Trick thing and apparently this is just a normal thing
Speaker 2: for skateboarders of spending all day on one rail trying
Speaker 2: to nail the best trick on that thing. And so yeah,
Speaker 2: they're literally on their board for two seconds at a
Speaker 2: time and then they're off their board for a long
Speaker 2: time watching other people do it. And I think this
Speaker 2: game is trying to nail that aspect of it, because
Speaker 2: we definitely had multiple times where we were like on
Speaker 2: one roof trying to nail the ramp to land on
Speaker 2: another roof, or like when we were on that crane
Speaker 2: trying to like hit terminal velocity and land on our
Speaker 2: board on top of that other one and actually just
Speaker 2: pulling that stuff off felt really rewarding, and I was like,
Speaker 2: really enjoying just hanging out with you guys trying to
Speaker 2: do that. It's I think that's exactly the kind of
Speaker 2: game they were trying to make, and for me, it's like, oh,
Speaker 2: you passed that test. Now, it's just everything else needs
Speaker 2: to be improved. You need to make the world feel something.
Speaker 2: You need to give it some pushback instead of just
Speaker 2: this is the fun space where brands can come and
Speaker 2: advertise and we could sell skins. Eventually, it just feels
Speaker 2: bad in all those other ways.
Speaker 11: I don't know, it's just got no personality right there doesn't,
Speaker 11: but like it does have personality in that, like they
Speaker 11: allow you to do some weird stuff like you can
Speaker 11: do like your emotes whenever, like the way you can,
Speaker 11: like you know, set the markers and work back to it,
Speaker 11: Like it really helps you do things like hey, let's
Speaker 11: all set our markers on top of this crane and
Speaker 11: we're gonna keep jumping off and trying to land on
Speaker 11: these things.
Speaker 6: Like I liked most of the things that didn't involve
Speaker 6: the skating, which you know back in the day, Like
Speaker 6: that was the thing I never liked about the skate
Speaker 6: games is I didn't like the skating controls. I was
Speaker 6: a big Tony Hawk guy, and it's just the whole
Speaker 6: analog stuff just did not work for me. And it
Speaker 6: still does not work for me. It's just something in
Speaker 6: my head doesn't click with the way that operates. But
Speaker 6: when I'm just running around off my board and we're
Speaker 6: climbing skyscrapers and jumping off buildings and stuff, I was
Speaker 6: having fun with that.
Speaker 2: I'm just real quick.
Speaker 4: Yeah I was.
Speaker 2: I'm the huge Tony Hawk guy. This is the first
Speaker 2: skate that I've really clicked with, though, So it's like,
Speaker 2: it is possible, and I think it's a little bit floaty.
Speaker 2: I think I would. I was expecting to be a
Speaker 2: little bit more grounded in terms of like, oh, you
Speaker 2: your board's not going to be in the air for
Speaker 2: like three seconds, so you can't perfectly nail the rails,
Speaker 2: but you can and it feels good. So I don't know,
Speaker 2: I feel I kind of am with this game on
Speaker 2: its sort of idea of how this game should feel
Speaker 2: and kind of giving you a little bit of leeway
Speaker 2: when you are in the air to actually nail some
Speaker 2: cool stuff.
Speaker 3: Yeah. I didn't realize. I may be the only person
Speaker 3: on the crew that has really enjoyed the skate franchise.
Speaker 4: We like Tony Hawk, that's the thing.
Speaker 3: Yeah, Okay, but Beck, you said it during upf that
Speaker 3: it's it's so interesting that skate still manages to capture
Speaker 3: an odd feeling of actual skating in a sense because
Speaker 3: like you're prepping your jump, the physics can be real
Speaker 3: enough where like all right, I boofed it on like
Speaker 3: the set of stairs, let me just go walk back
Speaker 3: up and try and tackle it again. And the skating,
Speaker 3: the skate essence of it is definitely still there, and
Speaker 3: I think it feels really good. And it's while that
Speaker 3: this team has been able to nail that aspect when
Speaker 3: there have been so many different skate likes over the
Speaker 3: years in between Skate three and Lower Skate. God damn
Speaker 3: it it worked that haven't quite nailed the physics, and
Speaker 3: like the board feel and board control of it, where
Speaker 3: you're trying to do too much with like both analog
Speaker 3: sticks of one foot is this foot, one foot is
Speaker 3: right stick is your right foot. But with skate, with
Speaker 3: the classic controls of just pushing and kicking with a button,
Speaker 3: it still manages to feel really good. That being said, Grub,
Speaker 3: I think you're one hundred percent spot on. You're not
Speaker 3: if they just tuned it enough where it feels like
Speaker 3: you're going a little bit faster. I think I would
Speaker 3: enjoy more.
Speaker 2: The skating speed needs to be amped up for sure,
Speaker 2: like the top speed there, and then I just think
Speaker 2: they need like culturally, they need to really rework this game,
Speaker 2: like that's the big thing, like like yeah, it's like, yeah,
Speaker 2: it's kind of so corporate in actual skateboarding because it
Speaker 2: is in the Olympics and it is like growing globally,
Speaker 2: and brands are seeing an opportunity to like get into
Speaker 2: this new subculture and they're going to subsume that eventually,
Speaker 2: and skate should not be a part of that process.
Speaker 2: It should be the one thing that's like we're still
Speaker 2: kind of in your face a little bit, but it's
Speaker 2: EA and they're like, no, we don't want to do that.
Speaker 4: Yeah.
Speaker 3: This feels like gentrified skate in a way. Yeah, and
Speaker 3: soulless because uh and and all of the promotional materials
Speaker 3: has just been lauding of like oh you love love
Speaker 3: skate culture. This is going to be a amog to that.
Speaker 4: Further away from.
Speaker 6: That starts out and it's like an AI. It's like Hi,
Speaker 6: I'm your AI assistant and it's time for you to
Speaker 6: create a character. And they all look like default Fortnite skins,
Speaker 6: and this is not the vibe I want from this.
Speaker 3: Yeah, and that you're like leveling up and you're getting
Speaker 3: uh like a currency to unlock blind boxes and everything.
Speaker 3: It's not what I want or what I'm looking for
Speaker 3: in something that is supposed to uphold skate culture. It
Speaker 3: doesn't have enough grunge to it. I want it to
Speaker 3: be dirty. I want people to be slurring their words.
Speaker 3: I want whoever's talking to me to be missing teeth.
Speaker 6: You want ECW but this feels like tko era wwe yes.
Speaker 6: Definitely like I want skate town, you know, God.
Speaker 2: This does feel like Saudi Arabia's skating, like I want.
Speaker 3: Mike Valley style skating, where it is like I am
Speaker 3: running at a hill, jumping on my board and like
Speaker 3: attacking a rail. And here it's like it does feel
Speaker 3: a little too floaty. It does feel a little too corporate,
Speaker 3: and I think it's it's very weird because they talk about.
Speaker 4: Like oh corporolah.
Speaker 3: And that it is his presence in the city, and
Speaker 3: it just takes away a lot of the soul of ski.
Speaker 2: That's the thing is like Tony Hawk. When Tonyak originally
Speaker 2: came out in the nineties, it was like, we are
Speaker 2: just going to make a statement of what skateboarding is
Speaker 2: because it was like kind of one thing back then,
Speaker 2: or at least popularly. Popularly, it was one thing, and
Speaker 2: so they could just come out and be like be brash.
Speaker 2: And now we're at this point where it's like there
Speaker 2: are a lot of young kids in the skateboarding like
Speaker 2: again globally in Brazil and Japan, it's massively popular, right
Speaker 2: with ten eleven twelve year olds, and some of the
Speaker 2: best skateboarders in the world are ten eleven and twelve
Speaker 2: years old, And it's like, I think they're like in
Speaker 2: a moment where like, wait, we're not sure kind of
Speaker 2: the direction skateboarding is going to go, so we're not
Speaker 2: going to like be bold and take a stance with
Speaker 2: like like stating this is what culture is, and that's
Speaker 2: it's a mistake, Like they should like, if you're gonna
Speaker 2: be the video game for skateboarding, it's already been proven
Speaker 2: multiple times. You can just be like the most important
Speaker 2: thing in the culture, the way Tony Hawk's pro skater
Speaker 2: once was. And this game feels a million miles away
Speaker 2: from that.
Speaker 3: Like I feel like skating has had its like booms
Speaker 3: over the years and everything, and we are in the
Speaker 3: midst of another upswell of a new generation of skaters.
Speaker 3: Grub I was watching like an eleven year old killing
Speaker 3: a vert ramp in a while.
Speaker 2: They're doing nine hundreds every run.
Speaker 4: Now.
Speaker 3: Yeah, but something that I think is missing in this
Speaker 3: because I guess of like the city that they've created
Speaker 3: is like the actual street skating part of it. Sure,
Speaker 3: you can find a couple different parts of like the
Speaker 3: city to to kind of focus in on, and like, oh,
Speaker 3: I want to hit this bench and then like go
Speaker 3: over here hit this gap. But some of the stuff
Speaker 3: that I absolutely love about modern skating is people bombing
Speaker 3: a hill and and also just like, look, everything looks
Speaker 3: too clean. I wanted to look like it's shot on
Speaker 3: like a VX one thousand that give me like the
Speaker 3: VHS fish I look in and all that is missing
Speaker 3: from this.
Speaker 8: Yeah, but don't you think that. I mean, I'm with
Speaker 8: I understand where that comes from, right with like you know,
Speaker 8: the skate videos and whatnot. But I think you know,
Speaker 8: it's I'm not defending the sort of like saccharine you know,
Speaker 8: polish that it's just absolutely yeah, like I said, I
Speaker 8: don't think it really has a lot of personality, but
Speaker 8: I think, you know, I think skateboarding has evolved out
Speaker 8: from that as well too a little bit.
Speaker 2: Right, It's I don't think it's I don't think so.
Speaker 2: I think it. I think corporations have set themselves on
Speaker 2: top of it and sort of like are trying to
Speaker 2: like make sure that they.
Speaker 4: Can keep it clean for their their own personal needs.
Speaker 2: But uh, the skateboarding underneath all that is still just
Speaker 2: it's still grind for sure, saying it like skateboarding where
Speaker 2: they're not supposed to be skateboarding kind of still being
Speaker 2: vagrant to a certain point, Like, yeah, that is still
Speaker 2: like a huge part of it.
Speaker 4: Yeah.
Speaker 8: I just think, like, you know, uh something something has
Speaker 8: changed in thirty years, right, like, uh, you know, I
Speaker 8: don't know. I think whatever this game is going for
Speaker 8: like they are not they are not final.
Speaker 4: Yeah, you know. But and I completely agree with everybody's
Speaker 4: everyone's saying about the aesthetics and all that. I kind
Speaker 4: of keep playing this game even after the upf.
Speaker 2: Yeah everything else.
Speaker 4: This is way more than I thought I would. I've
Speaker 4: never played a skate so I guess I'll surprise how
Speaker 4: much I am enjoying just you know, and I'm glad
Speaker 4: that it is very different from a Tony Hawk. It's
Speaker 4: a completely different pace, it's completely different control style, and
Speaker 4: it's a great game to just kind of put on
Speaker 4: and try to knock out some of these challenges. While
Speaker 4: I'm watching a video or something like that, I'm kind
Speaker 4: of like, Oh, should I go play skate three or something?
Speaker 4: I really missed this series. Huh. I'm surprised how much
Speaker 4: I liked the gameplay.
Speaker 3: Uh yeah, I don't know. I when I think about
Speaker 3: my youth of skating around and just seeing people like
Speaker 3: smashing a board with their feet because they were just
Speaker 3: so frustrated, and then two minutes later they're rolling a
Speaker 3: blunt on the broken skateboard, I'm like, oh, yeah, that's skating, baby,
Speaker 3: That's what I mean.
Speaker 2: Yeah right, And they could just gesture at that. Just
Speaker 2: give me like one scuzzy dude in an alley that
Speaker 2: instead of a shaggy bullshit.
Speaker 4: Yeah we know he's not smoking weed on the show,
Speaker 4: but we know.
Speaker 2: Yeah.
Speaker 6: I like, I've never skateboarded in my life. I do
Speaker 6: not have the coordination for it. But between like Jackass
Speaker 6: and Tony Hawk and stuff, being a big part of
Speaker 6: like the culture and like junior high and stuff, and
Speaker 6: also just a bunch of like skater friends I had
Speaker 6: and stuff. I think I just do have an appreciation.
Speaker 6: I think there's something very endearing about that culture that
Speaker 6: I like and like is absent here.
Speaker 2: You know, right, dudes getting together and not being like
Speaker 2: Joe rogan Ish bros. Just hanging out and hurting themselves
Speaker 2: for our entertainment. There's something like special about that. Yeah,
Speaker 2: and skateboarding was always like the cousin right next to that,
Speaker 2: and it's like just kind of mashed that bring that back.
Speaker 2: Maybe that's nostalgia, but it's been whatever. What we're just
Speaker 2: getting at is whatever they're doing here is not working.
Speaker 4: They need to do something get right.
Speaker 3: There's like a physicality to skating that is slightly missing
Speaker 3: from this, and I think if they just tune up
Speaker 3: the speed a little bit that might help. Being off
Speaker 3: your board is a major component of this game.
Speaker 2: You go faster off your board a hedgehog through this bitch.
Speaker 3: I hope they never patch out the tumbling out or
Speaker 3: this incredible No way, no way, but they make it
Speaker 3: such a big component and they saying like, oh you
Speaker 3: can get off your board. You can parkour, you can
Speaker 3: climb this, but I wish that fed better into picking
Speaker 3: up speed to jump onto your board to nail like
Speaker 3: a gap or like a ramp or whatever.
Speaker 2: Yeah, that's the thing that bugged me.
Speaker 6: Al was like Tony Hawk, I feel like, you know,
Speaker 6: you can do those lines where it's just like, Okay,
Speaker 6: I went up here at revert and I'm manually and
Speaker 6: I'm going across the level to do this other thing,
Speaker 6: Like you feel like you can still you know, gain
Speaker 6: ground and cover ground in that game after tricks and
Speaker 6: while doing tricks here, I always felt like even if
Speaker 6: I was able to kind of like get the top
Speaker 6: speed hit like one grab trick or something, I just
Speaker 6: feel like there's so many times my momentum just like
Speaker 6: stalled and I'm like, okay, gotta get going again. Like
Speaker 6: it just didn't flow for me.
Speaker 4: Yeah, Like there are no like real long line tricks
Speaker 4: like they are in Tony Hawk.
Speaker 2: But I think it started to make sense for me
Speaker 2: when we were on that first roof where we jumped
Speaker 2: in dropped into the ramp and then we're trying to
Speaker 2: get we were trying to christ are across the gap
Speaker 2: onto the other roof and it's like, oh, you had
Speaker 2: to get speed.
Speaker 4: You actually have.
Speaker 2: To like drop in and hit a ramp and do
Speaker 2: that stuff. It's like, you can't just kick the ground
Speaker 2: four times and get a lot of speed. You get
Speaker 2: the top speed there and you could do some stuff,
Speaker 2: but if you want to like really nail some of
Speaker 2: these things, you're going to have to use the environment.
Speaker 2: And again that was kind of leaning into the stuff
Speaker 2: I was enjoyed about the game of us standing at
Speaker 2: one point setting our marker down our fast point, you know,
Speaker 2: the fast travel waypoint on that one building, and be like,
Speaker 2: let's just try to do this drop in perfectly so
Speaker 2: we can get across that gap. And once we nailed that,
Speaker 2: it's like, okay, yeah, I couldn't do this by just
Speaker 2: like you know, doing the four kicks on the ground
Speaker 2: in the ramp and jumping across. I actually had to
Speaker 2: find a place in the environment to drop in from.
Speaker 2: And I like that. But that kind of that does
Speaker 2: loop back in the park or of like this is
Speaker 2: why all these components are in the game, and it
Speaker 2: was working for me.
Speaker 8: Yeah, that's what's good about That's what I like about
Speaker 8: it that it has that distinction there because that is
Speaker 8: you know what you described earlier, that is right, Like
Speaker 8: that is like constantly a thousand tries of like trying
Speaker 8: to do this thing.
Speaker 2: I like that about the game.
Speaker 6: I mean, chat here says complaining Skate doesn't play like
Speaker 6: Tony Hawk is like complaining current Trisma isn't like Mario Karts,
Speaker 6: just a different thing.
Speaker 7: And it's like, yeah, I acknowledge it. It totally is.
Speaker 7: And I know some.
Speaker 6: People really appreciate Skate being more realistic, but for me,
Speaker 6: again not really caring about the realism of it.
Speaker 7: I am just going to value just fun.
Speaker 2: And you're consistent with this because like you SSX and
Speaker 2: across all these games, like that's the what you prefer.
Speaker 7: Want to be fun.
Speaker 6: I don't need it to feel like, you know, the
Speaker 6: actual act of doing the thing. That's why I play
Speaker 6: video games. I can't actually skate.
Speaker 4: Right, And I get I do think that this is fun,
Speaker 4: though for sure in a different way, Like yeah, yeah,
Speaker 4: I think it still is. It's a different kind of
Speaker 4: satisfying and fun for sure. And look, I'm going to say, yeah,
Speaker 4: I prefer Tony Hawk, and I grew up with that
Speaker 4: for sure, but I am surprised how much I am
Speaker 4: enjoying this.
Speaker 3: It's it's funny because if you go online and you
Speaker 3: look at skate videos, not actual shoot skating, but the
Speaker 3: video game are two different camps of like, yeah, I
Speaker 3: love this hyperrealism, like look at me, Neil this bench,
Speaker 3: and then you'll see stuff like the video I post
Speaker 3: last night on Blue Sky of me doing a christ
Speaker 3: Are through a church window and I like that skate
Speaker 3: Let's let's you do.
Speaker 2: Both, all right?
Speaker 3: Speaking about keeping wheels rolling on the ground, Dan Riiker,
Speaker 3: you've been playing Sonic Racing Crossworld.
Speaker 6: Yeah, and I'm I would guess someone here has played
Speaker 6: it more than me because I basically did like a
Speaker 6: Grand Prix just to get a sense fic because like
Speaker 6: I know they doubt. Okay, yeah, I've heard about, you know,
Speaker 6: just the Sonic Racing games for years. I remember like
Speaker 6: Vinny and his kids really liked it and stuff. I
Speaker 6: never really jumped into it, and I don't know why.
Speaker 6: So this is my first real experience with it, and
Speaker 6: like it is very very sonic, Like I mean as
Speaker 6: soon as that opening cutscene or intro video started as
Speaker 6: like oh the song, holy shit, this is some modern
Speaker 6: sonic stuff. But I love that it's not just Mario
Speaker 6: Kart but Sonic, Like they do some interesting stuff here.
Speaker 6: Like I like even just like the little things like
Speaker 6: okay for the last race and the Grand Prix, you know,
Speaker 6: the first place bonus is worth more points, so you
Speaker 6: can kind of pull ahead.
Speaker 7: I like that the way it does the Cross Worlds.
Speaker 6: Things is the person that's in first when you finish
Speaker 6: that first lap kind of picks just you know, very
Speaker 6: easily by going left or right, like do you want
Speaker 6: a random next course or you know, like you go
Speaker 6: for a lap into another course, then you go into
Speaker 6: a portal and you finish on the original one and
Speaker 6: then like the last race being an amalgamation of the
Speaker 6: three that you did prior. Like it just it does
Speaker 6: some really cool stuff. And it does like you know,
Speaker 6: the switching to the boat and switching to the plane.
Speaker 6: But I feel like the physics are definitely different and
Speaker 6: you can do like a hop when you're in the
Speaker 6: water thing. It's it's they add more to it than
Speaker 6: like just oh now you're on water, now you're in
Speaker 6: the sky. So yeah, I really did like it.
Speaker 7: And there's like a good amount of like cart customization
Speaker 7: and stuff. I saw.
Speaker 6: I want to play more of it. It looks great,
Speaker 6: runs great. I've been playing on PC. I think we're
Speaker 6: gonna try some multiplayer on Thursday. But yeah, just kind
Speaker 6: of getting used to you know, like the boost, the
Speaker 6: start is different, the drifting system is a little different.
Speaker 6: There's like different types of characters. So it's just that
Speaker 6: there's a depth there and it differentiates itself from Mario
Speaker 6: Kart enough for me to want to spend more time
Speaker 6: with it.
Speaker 2: Yeah, I've been curious about it. I played it at
Speaker 2: Summer Game Fest, thought it.
Speaker 4: Felt pretty good.
Speaker 2: How are you did one Grand Prix? Did you get
Speaker 2: a sense of the systems between races? Like how busy
Speaker 2: is it going to keep you like setting up your cart?
Speaker 2: It seemed like there was a lot, but I can't
Speaker 2: tell if that is something I could easily ignore.
Speaker 6: I think Okay, So I did spend a good amount
Speaker 6: of time just in the like custom cart situation between
Speaker 6: or after the Grand Prix, And it seems like you're
Speaker 6: earning tickets during the Grand Prix that you can use
Speaker 6: to spend on unlocking stuff.
Speaker 7: And like, I never loved.
Speaker 6: The thing and the more recent Mario Karts where it's
Speaker 6: like I can pick my wheels, my glider and my
Speaker 6: cart and all this stuff and all that is there,
Speaker 6: if not even more so, but I think from what
Speaker 6: I've seen, it should be easier to just go into
Speaker 6: the customized cart section basically make the cart you want
Speaker 6: and then just pick that. When you pick your character,
Speaker 6: It's like, okay, so when I'm Silver, I made this
Speaker 6: cart that works well with his stats, and so like,
Speaker 6: I think you should be able to just make your
Speaker 6: cart and be like, all right, that's the one I pick.
Speaker 6: You don't have to fiddle around and look at stats
Speaker 6: every single time.
Speaker 2: It seems okay, all right, that's and I'm not like
Speaker 2: bemoaning that stuff being there. This game seems like it's
Speaker 2: going to be for the Sonic fan kid who wants
Speaker 2: to play this game for two hundred hours, and I'm
Speaker 2: sure having all that stuff will be important for them.
Speaker 2: I'm just like, can I ignore it? And it sounds
Speaker 2: like I probably will be able to.
Speaker 6: Yeah, And I think it is nice that, especially right
Speaker 6: now with a lot of people were frustrated with the
Speaker 6: opening world stuff in Mario Kart World, that like this
Speaker 6: is a bit more traditional and yeah, yeah, I think
Speaker 6: it's a good time for this game to come out
Speaker 6: and be the way it is cool.
Speaker 3: Speaking about spending two hundred hours in a game, I
Speaker 3: feel like collectively we may all total it up. Hollidight
Speaker 3: Silk Song. Still everyone's still in the Silk Song mines.
Speaker 3: I believe Mike has beaten it, like I really did it.
Speaker 4: Yes, I got the true ending about forty hours total playtime.
Speaker 4: I think it said seventy four percent completion all said
Speaker 4: and done. Final Boss took about two or three hours
Speaker 4: worth of attempts and felt amazing. I loved it so good,
Speaker 4: just kind of you know, scratching and calling my way
Speaker 4: towards that progression. They're feeling like it right, Like was
Speaker 4: a feeling like, oh, I'm just looking into getting better
Speaker 4: at this, Like no, each time, I know I'm doing better,
Speaker 4: I'm understanding this more. Just God, felt so good, Like,
Speaker 4: you know, forty hours, really really difficult game. Finished it,
Speaker 4: and you know, I've been trying to kind of like, oh,
Speaker 4: I'm gonna, you know, play some other things. I've been
Speaker 4: playing a lot of Mario Tennis on NSO game Boy, right,
Speaker 4: just killing time to haities. But I'm like, oh, I
Speaker 4: kind of miss Silk Song. I actually kind of want
Speaker 4: to just go back actually run achievement. Oh how long
Speaker 4: did the Act three take you? Definitely was the shortest
Speaker 4: act I think for like Act three itself was maybe
Speaker 4: more like six seven eight hours, maybe ten, Okay, because
Speaker 4: I still don't know how to on lock actory, I'm
Speaker 4: doing all these different things.
Speaker 7: Yeah, I mean, can we just talk about it now,
Speaker 7: like it's been long time?
Speaker 2: I would I would be open to that, can we Uh.
Speaker 7: It's not that crazy of a spoiler thing.
Speaker 2: Well, let's just put the spoiler warning and give people
Speaker 2: some time stamps for that. Yeah.
Speaker 3: Uh, let's keep it to like, uh, it's it's ten
Speaker 3: oh nine right now, let's maybe keep it to five.
Speaker 4: I think everyone's I mean, we don't need to say
Speaker 4: this on here. I could just tell you after the call.
Speaker 2: Yeah, yeah, that's fine. That that that works next week.
Speaker 2: I don't know. We're good, folks, We're good.
Speaker 4: Yeah, we're good.
Speaker 2: I did do the Bile Water Boss, and that was
Speaker 2: that was definitely the toughest thing, just because it's like
Speaker 2: it puts all the endurance together of the of the
Speaker 2: run back and then the it's a you know, a
Speaker 2: gauntlet of enemies and then that boss but at the
Speaker 2: end it felt like all the other ones where it's like,
Speaker 2: eventually you learn the patterns, and that one where you
Speaker 2: do succeed, you basically play perfectly. You basically just do
Speaker 2: everything exactly right. And it's I think that might be
Speaker 2: my smallest of criticisms for this game is the bosses
Speaker 2: kind of have one speed. It is you need to
Speaker 2: stay back, learn the patterns, play defensively, stay out of
Speaker 2: their way, find your opportunities, and go there. Even when
Speaker 2: you get like a lot of tools and things that
Speaker 2: make it feel like, all right, this is the one
Speaker 2: that's gonna be like when I see a boss, I'm
Speaker 2: gonna get in that ass. The game never wants you
Speaker 2: to get in that ass of the boss. It is
Speaker 2: always about like staying back, and that's like for it
Speaker 2: taking so many cues from Soulsborn games. That's the one
Speaker 2: I wish, like, just give me one or two fights
Speaker 2: where it is about being all out aggressive and rewarding
Speaker 2: me for that. You can play that way, you can
Speaker 2: find a way to do that, but it's never it
Speaker 2: never feels like the intended way, and so it's just
Speaker 2: like I wanted a little.
Speaker 7: You'll get lucky sometimes be like, oh, should I be
Speaker 7: that first try, Like.
Speaker 2: Well, no, yeah, yeah, no, I'm definitely one shot at
Speaker 2: some bosses before.
Speaker 4: But that's because I played defensively.
Speaker 2: It's because I was looking for the patterns because I
Speaker 2: had learned from that last boss that that's what I.
Speaker 4: Needed to do.
Speaker 2: But that is, like I said a very tiny criticist,
Speaker 2: like I wanted a little bit more variability.
Speaker 4: In the bosses.
Speaker 2: Tell you what, though, beating that filewater area that was
Speaker 2: very rewarding.
Speaker 6: I think I saved that for like really near the end,
Speaker 6: and everybody was, you know, saying it was terrible, but
Speaker 6: I don't know if I was just like upgraded enough
Speaker 6: or whatever. And I also cheesed the boss where it's
Speaker 6: like you can get the thing where you can be
Speaker 6: in the maggots, and uh so I just hung out
Speaker 6: in the maggots beating my second time, so I only
Speaker 6: had to do that run back once. And I also
Speaker 6: had the like hidden bench, so the run back was
Speaker 6: not that bad.
Speaker 2: There's hidden bench.
Speaker 6: Bench, Yeah, it is. I think the one that's like
Speaker 6: down to the left that most people talk about. By
Speaker 6: the time I played, I had one that was like
Speaker 6: so from the bench, I would go right up and
Speaker 6: left to get to the boss. On the second try,
Speaker 6: I'm just like down in the maggots, just like throwing
Speaker 6: cogflies and stuff.
Speaker 2: That's awesome to hear that that's possible. That's the one
Speaker 2: thing you do learn about this game from talking to
Speaker 2: people is it can be so different. I never got
Speaker 2: arrested or whatever taken into the Yeah I did. I've
Speaker 2: completely explored it. I apparently I did something to avoid that,
Speaker 2: and that's wow.
Speaker 4: Interesting. Yeah, so I had to.
Speaker 2: Get a very like a certain key in a completely
Speaker 2: different way. It's bananas. I really like that aspect of it.
Speaker 4: But I started playing Haities two.
Speaker 2: I won't we won't talk about that yet, but I
Speaker 2: was like, okay, I'm gonna play Hades too. I'm gonna
Speaker 2: put down Silk Song. And then I just found myself
Speaker 2: playing more Silk Song and played for another like ten hours.
Speaker 4: Yeah.
Speaker 6: I did the opposite where it's like I beat Act two.
Speaker 6: I got to Act three, and I had one thing
Speaker 6: in Act three where it's like I went down. I
Speaker 6: got to that first kind of boss fight in like
Speaker 6: the Belwaigh area, and I died and I was like,
Speaker 6: I don't really know how long this is gonna be
Speaker 6: but I've put forty hours into this game. I did
Speaker 6: every single quest and Act one and Act two, and
Speaker 6: it's like, I do need to jump into several embargoed
Speaker 6: games right now. And it's like, so that is if
Speaker 6: I go back, if I do go like, I do
Speaker 6: want to go back because I played so much of
Speaker 6: it and liked it so much, but like, I will
Speaker 6: be right at the beginning of Act three fresh, so.
Speaker 7: Maybe I'll get to that side.
Speaker 2: Why I have so much momentum again, It's like, yeah,
Speaker 2: I'll just try to see it through right now while
Speaker 2: playing some other stuff.
Speaker 4: It's it's so good.
Speaker 2: It is an incredible game.
Speaker 6: Yeah, and Greb, I think we were kind of in
Speaker 6: the same boat where it's like, I mean, I don't
Speaker 6: know if you ever had a period where you like
Speaker 6: actively disliked the first one.
Speaker 2: I just bounced off at a bunch of times. I
Speaker 2: was a little annoyed. Everyone's signet's praised as well. I
Speaker 2: wasn't quite getting it, which sure, yeah, I think now
Speaker 2: it's like, obviously I can go back and I would
Speaker 2: be able to enjoy that game so much, but this
Speaker 2: one blew me away. One of my favorite games ever.
Speaker 2: It's so good.
Speaker 4: I want to go back. Uh, I do, just like
Speaker 4: I want to play more. Maybe I don't want a
Speaker 4: hundred percent, but I know that, like I haven't seen
Speaker 4: every boss. I didn't get all the crest. There's like
Speaker 4: three of those crests that completely change your set that
Speaker 4: I never found, seven or eight total. I think like seven.
Speaker 4: I'm like, yeah, that's so I've been just I was
Speaker 4: rocking the wand Request Crest, by the way, that was
Speaker 4: my go to one. But yeah, I'm still on the
Speaker 4: first one. I'm still on the diagage with the first one.
Speaker 2: Yeah, a couple of times I switch to Reaper a
Speaker 2: couple of bosses, but something about it being good, Like
Speaker 2: I can't tell that the Wanderer is better, but in
Speaker 2: terms of like survivability, and apparently they've done testing and
Speaker 2: it does the most DPS, the Wanderer one. It's like, yeah,
Speaker 2: I just like something about the challenge of that downward
Speaker 2: diagonal pogo feels like the thing. I want to experience
Speaker 2: this game first, and then I'll try the other.
Speaker 4: I love puddling as much as possible solf Wander, where
Speaker 4: I can just very quick pounce, spounce, pounce, pounce, spounce.
Speaker 3: Uh speaking about a game that see is seemingly it
Speaker 3: will take up a lot of our times. I saw
Speaker 3: Jeff Grubb playing this game this morning and Dan talking
Speaker 3: about it last night.
Speaker 4: Mega Bunk.
Speaker 6: I have been, you know, half joking for a while
Speaker 6: now about like, god, just there's too many games, you know,
Speaker 6: there's too many great games, but actually not even half.
Speaker 2: Why did you tell me to play this? I know
Speaker 2: that's the thing.
Speaker 6: It's like I already had so much on my plate
Speaker 6: that is really good stuff that I'm really into, Like
Speaker 6: I want to do more Silk Song Greb. You mentioned Hades.
Speaker 6: We'll be talking about that soon. Other games that we
Speaker 6: have that are just like huge, big, good games. And
Speaker 6: then all of a sudden, I'm sitting on the couch
Speaker 6: next to Bank and you know, we're both doing our
Speaker 6: Steam deck stuff. We got something on the background and
Speaker 6: Bank just kind of like giggles and she's like, have
Speaker 6: you seen this? And it's a game called Megabonk And
Speaker 6: just like Syrapis, it's like, oh wow, that's that's a
Speaker 6: funny name, Bunk, and then she goes, oh overwhelmingly positive
Speaker 6: on Steam. And then I just saw like a clip
Speaker 6: of it and I was like, I had not heard
Speaker 6: anything about it. It's like eight dollars and fifty cents
Speaker 6: right now if anyone's interested. And I downloaded it. And
Speaker 6: it's one of those games where immediately was texting a
Speaker 6: few people. I told you, guys in Discord, like download this,
Speaker 6: play at least a run or something. Before the show,
Speaker 6: I texted friends and stuff. It is one of those
Speaker 6: games that within like five minutes you will be like, oh, oh,
Speaker 6: I see. And I think the quickest way to describe
Speaker 6: it is like it is very much a Vampire Survivors like,
Speaker 6: but I think it is the evolution of the Conjunter Survivors.
Speaker 2: It's three D.
Speaker 6: You can jump, you can double jump, you can triple jump,
Speaker 6: you can fucking through the monkey, you can climb walls,
Speaker 6: all this all this shit. But like I have was
Speaker 6: that face jan.
Speaker 3: I didn't know this is another monkey game, I guess.
Speaker 6: So that's the thing is like this has a lot
Speaker 6: of weird personality and and here's.
Speaker 2: Real quick, there's a lot of let's be clear, there's
Speaker 2: a lot of Internet that I was straight yes, so
Speaker 2: that I just want to set the table because there
Speaker 2: are a lot of people who have a lot of
Speaker 2: questions to you, Dan and might in the chat this
Speaker 2: morning when I was playing this, Oh really yes, there
Speaker 2: it was, Oh Ken, he has sort of jokes. I
Speaker 2: wrote it.
Speaker 7: I wrote it down.
Speaker 2: It's like it's like you.
Speaker 4: Why you like this? Yeah?
Speaker 2: Yeah, yeah yeah yeah.
Speaker 6: So for the record, like that type of internet meme
Speaker 6: humor is like kryptonite to me, and you know, ninety
Speaker 6: nine out of one hundred cases.
Speaker 7: But this game is so fucking good. I don't care.
Speaker 6: It's like it goes so heavy on it, like when
Speaker 6: he died, it's like you dead, maybe him skill issue.
Speaker 6: One of the upgrades is the Stonks bonus, and then
Speaker 6: there's the Megachad character who starts with the Aura power
Speaker 6: up and stuff like that, like it is big on that.
Speaker 6: But I'm telling you, this game is so fun. It's
Speaker 6: like it doesn't even really bother. I don't even Like
Speaker 6: the first couple of times, I was like, I don't know,
Speaker 6: I don't even care.
Speaker 7: It does not affect me.
Speaker 2: Well, it's because there's so much happening. It is like
Speaker 2: these Vampire Survivor games. It is like being inside a
Speaker 2: slot machine. It's like being inside a pinball machine. Lights
Speaker 2: and noises and everything pinging and you could just focus
Speaker 2: on that stuff. And when you're doing that, there's actually
Speaker 2: not a lot of those jokes. There's some, but it
Speaker 2: is playing you're not so you know, you'll you play
Speaker 2: as monkey and it's spelled mo O n k E,
Speaker 2: like the meme and stuff like that. But when you're playing,
Speaker 2: it's like, I'm just focused on surviving. And it looks
Speaker 2: like Gauntlet Legends but Vampire Survivors. So it already pops
Speaker 2: me really hard in terms of Oh, I just love
Speaker 2: the way it looks, and then it feels incredible.
Speaker 6: I see people in the chat saying like, oh, it
Speaker 6: looks so ugly. I love the art style.
Speaker 2: It's great.
Speaker 4: Yeah, the game isself you know that might yeah I
Speaker 4: think you say Gauntlet Legens to me. I'm like, hell, yeah,
Speaker 4: so I like that. I'm a little I'm curious what
Speaker 4: I will think of it. I like Vampire Survivors, but
Speaker 4: not nearly as much as like you two dude, Dan
Speaker 4: and uh Jeff and the internet humor stuff like, it's
Speaker 4: not as bad to me as but I don't love it.
Speaker 4: But just look at the video, like, oh, this does
Speaker 4: look fun.
Speaker 7: I mean that's the thing is like Vampire I love.
Speaker 6: I'm like one hundred percent of Vampire Survivors on three
Speaker 6: different consoles. Basically I love that game. But you know,
Speaker 6: you are kind of just moving around in that game,
Speaker 6: and I think by making this three D and then
Speaker 6: it's just like you can break it in ways, like
Speaker 6: you know, anyone who's play Vampire Survivors nose you can
Speaker 6: break it and like to where you can't even see
Speaker 6: what's happening on the screen. But imagine if also you
Speaker 6: could be adding to your abilities of what you can do.
Speaker 6: So it's like, for instance, there's a Fox that does
Speaker 6: projectile based like magic damage, and so I picked up
Speaker 6: Fox and I was like, all right, I'm gonna focus
Speaker 6: on like projectile stuff. So I got I got that,
Speaker 6: and then I like found a banana banana ring thing
Speaker 6: that does like boomerang stuff. So I'm shooting magic and
Speaker 6: boomerangs everywhere. Then I'm leveling up agility and double jumps
Speaker 6: and speed, and so I'm now at this point I've
Speaker 6: got like a five jump I can do, and then
Speaker 6: I get like an epic item that makes me do
Speaker 6: more damage while I'm airborne, so I'm just like quintuple
Speaker 6: jumping across the map, just like shooting bananas and magic
Speaker 6: down on everyone, and like it's fun and awesome, and
Speaker 6: like the monkey has an ability where he can just
Speaker 6: like climb on walls and stuff. And since it's three D,
Speaker 6: you can just escape or get up to a shrine
Speaker 6: or something easily instead of having to go around.
Speaker 2: Like it's there's more variety in the characters.
Speaker 6: I think that's maybe a benefit to its kind of
Speaker 6: a reverence, is that, like Vampire Survivors, most of them
Speaker 6: kind of fit that like kind of Castlevania Contra type
Speaker 6: character mold, you know, than the among Us stuff or whatever.
Speaker 6: But this is just like, okay, this is the robot
Speaker 6: western guy that starts with revolvers.
Speaker 2: Here he's gondoard like with with sunglasses. And I'm like,
Speaker 2: you know what, that one works for me? The internet
Speaker 2: joke that gets me.
Speaker 4: I like that.
Speaker 6: Yeah, And they all have like a slide button too,
Speaker 6: so you can like slide down hills and so like
Speaker 6: the Night surfs on his sword, you know, the monkey
Speaker 6: just slides on his ass. You know, one of them
Speaker 6: surfboards or skateboards and stuff.
Speaker 2: Like that, the skeleton skateboards. He has a skateboard.
Speaker 4: The whole time.
Speaker 2: Yeah.
Speaker 6: Yeah, and even like see of the jokes like I mentioned,
Speaker 6: like you know, the Mega Chad character, Like he's just
Speaker 6: a big, beefy, you know, Muscle March looking dude, and
Speaker 6: he's got the aura ability, which the aura is just
Speaker 6: garlic from garls.
Speaker 4: Yeah, I'm looking at him right now. In fact, the
Speaker 4: trailer for the game up was with him doing the
Speaker 4: Randy Orton pose, so yes, yes, So it's like.
Speaker 6: It is fun to be like, Okay, you're just this
Speaker 6: beefy dude walking around with your aura power up, just
Speaker 6: like he does this strut through like all these enemies,
Speaker 6: and it's like it works, it looks weird, it's funny,
Speaker 6: Like I'm willing to look past all the Internet stuff
Speaker 6: for sure.
Speaker 4: Yeah.
Speaker 2: Like it's the game makes it easy to ignore because
Speaker 2: it just focuses so much.
Speaker 4: On being fun.
Speaker 2: Yeah, It's like there's just something about that feeling of
Speaker 2: upgrading your sword to the point where it's ten instant
Speaker 2: attacks back to back that are zooming away from your
Speaker 2: character up to like twenty five feet and then you
Speaker 2: get a bonus for like attacking in the air or whatever,
Speaker 2: so you're just jumping constantly. It's it's really good, and
Speaker 2: then like you know, there's a lot of math happening
Speaker 2: where you're like, Okay, if I go get this power
Speaker 2: up right there, I know I had the shop over there,
Speaker 2: and that'll give me something that'll give me a multiplier
Speaker 2: if I go to get this bonus that makes everyone
Speaker 2: drop more gold, and you just start plotting out these
Speaker 2: things in your head and it's like you're always busy
Speaker 2: doing something fun in the game. It's yeah, it really
Speaker 2: hit me. The first run Dan, I was like, Okay,
Speaker 2: I get it. It's like a Vampire Survivors. And then
Speaker 2: I played one more run and then I'm like, oh,
Speaker 2: I'm gonna stream this, and then I was like I'll
Speaker 2: do this for half an hour and ended up doing
Speaker 2: like six or seven runs or something like that.
Speaker 4: I couldn't stop.
Speaker 6: I definitely had the thing last night where I was
Speaker 6: intending on playing any of these other games and it's
Speaker 6: like I was doing the one more run thing for
Speaker 6: a while.
Speaker 7: Playing this.
Speaker 6: Yeah, I think it's tremendous, and like it's the actual
Speaker 6: like objectives and stuff.
Speaker 4: You know.
Speaker 6: The Vampire Survivers it was typically you know, survived the
Speaker 6: thirty minutes. Then they added a bunch of stuff with
Speaker 6: the DLC and everything. Here, it's like, you know, find
Speaker 6: a boss, decide when you're gonna spawn the boss. It's
Speaker 6: more like ten minute sequences, So you can spawn the
Speaker 6: boss three minutes in if you feel powerful enough, but
Speaker 6: you can also spawn it after the ten minutes, but
Speaker 6: that's when like the timer's up and it starts bringing
Speaker 6: in these like stronger waves of enemies to kill you.
Speaker 7: So there's like a final strategy with that.
Speaker 6: And then it does the thing between runs the Vampire
Speaker 6: Strivers did well, where it's got unlocks in quests and
Speaker 6: so like you're getting silver during the runs that you
Speaker 6: use to per just new characters, new items, new tomes,
Speaker 6: things like that. Outside of the runs. You know, when
Speaker 6: you start, you're just gonna have two weapon slots, but
Speaker 6: I see two lock slots next to that, so obviously
Speaker 6: at some point I'm gonna be able to have four
Speaker 6: weapons maybe more.
Speaker 4: Yeah.
Speaker 6: It's I mean, it's it's doing all the things Vampire
Speaker 6: Survivors did in in a different way that I'm really enjoying.
Speaker 4: Hell yeah, hell yeah, looks cool.
Speaker 3: I dislike all of you for putting another game on
Speaker 3: my radar that I will not have time for speaking
Speaker 3: about time, Jeff Becklar, I think it's time for the
Speaker 3: Spooky Corner of podcast.
Speaker 4: Well, I need to leave.
Speaker 8: It is the start of fall, I'll have you know.
Speaker 8: It is summer died a summer.
Speaker 3: Yeah, thinking about well, I mean we're gonna be talking
Speaker 3: more about time probably next week, once we can talk
Speaker 3: about a specific game, but we can talk about Cronos.
Speaker 4: Yeah.
Speaker 3: Back, Lar, you got an update for us.
Speaker 8: Yeah, just you know, I made it over the fence
Speaker 8: and I just want to let everyone know I got
Speaker 8: over that and I survived getting all done. Yeah, that's
Speaker 8: how I did it.
Speaker 2: Mike, uh patch to come.
Speaker 8: Uh you know, I think when I was playing that,
Speaker 8: you know, this is not me walking back the criticism
Speaker 8: of that game, because all of my grievance is still.
Speaker 2: Absolutely you have a little something else update.
Speaker 8: Look, I think this game, you know, this game is
Speaker 8: truly very scary in a way that I'm sort of
Speaker 8: looking the other way on a lot of the things
Speaker 8: that that gum me up with it. I think the
Speaker 8: game also has a really uh tough time kind of
Speaker 8: like telling you or demonstrating conveying what it wants from you.
Speaker 4: Right, I don't want.
Speaker 8: To say like, oh, there's a right or wrong way
Speaker 8: to play this game, but there certainly is a way where, like,
Speaker 8: you play this game a certain way and your life.
Speaker 2: Will be that much easier in it.
Speaker 8: And I'm now that I've kind of like, so, what
Speaker 8: I'm getting at is it took too long this game
Speaker 8: to say what it needs for me. It took way
Speaker 8: too long. It took like four six hours or so
Speaker 8: to finally like agree to the contract that this game
Speaker 8: was offering. I'm playing it. I've decided I'm going to
Speaker 8: see it to the end. I think the world building,
Speaker 8: I think some of that story stuff is probably the
Speaker 8: main reason I am carrying along. But I also have
Speaker 8: reached a point now where I'm not as handcuffed as
Speaker 8: I was, and I just think it's worth talking or
Speaker 8: worth mentioning that, like, this is one of those weird
Speaker 8: instances where I definitely hit a wall or a tiny little.
Speaker 4: Gate and.
Speaker 8: It it for whatever reason, I was compelled to kind
Speaker 8: of like give it one more shot. And thanks to
Speaker 8: that one more shot, I now find myself in a
Speaker 8: situation where it's like, God, damn, I'm already what fourteen
Speaker 8: hours into this game. I think I'm just gonna finish it.
Speaker 8: I think I'm just gonna like see it through and
Speaker 8: that kind of never happened to me where it hasn't
Speaker 8: happened to me in a long while. So it's still
Speaker 8: very much like a six TOCI. I haven't had a
Speaker 8: ten for me, you know, although with the amount of
Speaker 8: games I play, that might be enough to get yourself
Speaker 8: on the tab ten and uh you know, yeah, so
Speaker 8: I definitely have have have softened the the the overall
Speaker 8: kind of feeling of like this game's making me mad.
Speaker 8: But I do think that does say something about the
Speaker 8: game's kind of inability to like say what it wanted
Speaker 8: from me. But yeah, there you go, just a little
Speaker 8: Kronos update. Uh, it's it's it is truly the enemies
Speaker 8: in this game are truly some of the most fucked
Speaker 8: up abominations. Uh, you're gonna find it's the.
Speaker 2: Scary juice that you're saying is pulling you through.
Speaker 8: It's that, and it's the it's the sort of like
Speaker 8: very ominous and strange kind of story where it does
Speaker 8: have this twelve Monkey's aspect to it where you're just
Speaker 8: like to.
Speaker 4: Tie this up. I think I love twelve Monkeys. Yeah,
Speaker 4: should I try it if I look like if that's
Speaker 4: one of my favorite.
Speaker 8: Movies, if twelve Monkeys is one of your favorite movies
Speaker 8: and you love accordions, No, it doesn't have the accordions
Speaker 8: into a monkey. But yeah, I mean they they get
Speaker 8: to a place. You know, all the characters in this game,
Speaker 8: you just don't give a shit about anybody, you know.
Speaker 3: I'm sorry to interrupt this. Whole time, you've brought up
Speaker 3: been talking about Cronos, and you've brought up the comparison
Speaker 3: to Twelve Monkeys.
Speaker 4: Yeah.
Speaker 3: In my head, I thought it was a different movie,
Speaker 3: and I thought it was the Brendan Fraser two thousand
Speaker 3: and one move Monkey Bone, Monkey Bone.
Speaker 2: Wow, Oh my god, I want a Monkey Bone game,
Speaker 2: Open World Monkey Bone game. God, was there not a
Speaker 2: Super Nintendo Monkey Bone game?
Speaker 6: There was no no. That would have been like PS
Speaker 6: one era. There's definitely I cannot believe.
Speaker 8: I cannot believe you've reduced the entirety of film down
Speaker 8: to just the word monkey.
Speaker 2: And you're like, I saw that twice in theaters.
Speaker 4: Monkey Bone.
Speaker 3: Yeah big, you're a big Chris Catan head.
Speaker 2: Oh huge, huge. There was a time where it was
Speaker 2: like the law to go see every Brandan Fraser movie.
Speaker 4: Like I I didn't like Brendon Fraser and I refuse
Speaker 4: to see Monkey Bone.
Speaker 2: What a weird he'll can die on. I don't know
Speaker 2: what to tell you about it. He read this like
Speaker 2: I know how to react to the law and I'm
Speaker 2: a bad boy.
Speaker 8: That makes no sense because he is arguably one of
Speaker 8: the most likable people to ever act.
Speaker 4: I trust me, people weren't saying that stuff as much
Speaker 4: back then. So when there was this big like Brandon
Speaker 4: Fraser is the greatest human who ever lived, thing well,
Speaker 4: and I think it was a joke between me and
Speaker 4: my friends how much I disliked him, I felt very uncomfortable.
Speaker 4: I was gonna be found out.
Speaker 8: He certainly has had like a real good, charitable five
Speaker 8: years or so, right where like he seems to be
Speaker 8: back and embraced in a way that like, I bet.
Speaker 4: He didn't even see coming. Remember the scene in that
Speaker 4: one movie where he wished for a bigger dick, but
Speaker 4: his dick was too big and he had to like
Speaker 4: be like, oh, I'm not quite that big, please.
Speaker 2: I think about it every day. I remember that up.
Speaker 8: But no, Jen, we're talking about twelve monkeys. The Terry Gilliam, Uh,
Speaker 8: Brad Pitt, They're going and made but Dazzled too, Bruce Willis.
Speaker 8: I think Catherine Kerner is in it too. Oh no, no, no,
Speaker 8: not her. I always met her watching.
Speaker 2: But Dazzled, like three times in theaters. I think.
Speaker 7: Yeah, I looked at look at the poster a lot.
Speaker 2: It's Madeline Stow. Sorry, yeah, told monkeys, yes, monkey Bone.
Speaker 4: Have you seen Twelve Monkeys? Jen?
Speaker 3: No, because this whole time I thought Twelve Monkeys was
Speaker 3: a monkey.
Speaker 2: You need to understand why we all had crushes on
Speaker 2: Madelin Stowe. Go watch it.
Speaker 4: Yes, are there monkeys in that movie.
Speaker 7: There's like demon monkeys.
Speaker 2: They're like in cages for like ten seconds in like
Speaker 2: a flash.
Speaker 6: I think, look at the DVD cover this movie and
Speaker 6: tell me don't want to watch Monkey Bone?
Speaker 4: No, no, okay, monkeys monkeys? Yeah, I know about the
Speaker 4: claym shit monkey and monkey bo Jen.
Speaker 8: Yeah, I think it's worth watching Twelve Monkeys now.
Speaker 4: Oh yeah, it's it's a classic.
Speaker 2: It's a classic.
Speaker 7: It seems a few years ago. Still very good.
Speaker 3: Okay, Okay, I'll do my homework.
Speaker 2: But yeah, you know, I'm surprised.
Speaker 8: I don't know, grub maybe it's worth you checking out.
Speaker 4: You know.
Speaker 2: Again, it's already so it's like I might as well
Speaker 2: Monkey Bone. Yeah you've got Wait, Chronos is on switch?
Speaker 4: Is there.
Speaker 2: Probably one switch it's on switch to, But apparently it's
Speaker 2: a pretty good version of it.
Speaker 4: Probably has a good portal switch to. Yeah, that's impressive.
Speaker 8: Schemes intensely blue, you know, demanding you know, where's my switch? Anyway, Chronos?
Speaker 4: There you go. But that was a weird cut discussion.
Speaker 2: Sorry, Yeah, I wonder why that happened.
Speaker 7: Podcast is having about.
Speaker 8: It, and I wonder that's where we went wrong.
Speaker 3: Hey, I'm going to say this confidently. I think we're
Speaker 3: the only video game podcast to bring up Monkey Bone
Speaker 3: in the last time.
Speaker 2: You just wait, Ben Hanson is going to do some ship.
Speaker 6: I feel like I brought it up on several podcasts.
Speaker 6: I've definitely brought up Dazzled with Mike Maharty several times.
Speaker 4: Of course.
Speaker 3: Uh, to continue the spooky season, Jeff backall, you and
Speaker 3: I have been playing Silent Hill after.
Speaker 8: Yeah, yeah, so, uh do you want to start or
Speaker 8: do you want me to start?
Speaker 3: Are you start? Big Doug?
Speaker 1: So?
Speaker 8: This uh, this game's really good, you know, it's actually
Speaker 8: like I, I kind of didn't really know what to
Speaker 8: expect from this, and I think the hangover playing the
Speaker 8: remake of Silent Hill too was sort of just like
Speaker 8: very much kind of colored my expectations going into it
Speaker 8: because it was the first time I played I Silent
Speaker 8: Hill game in a while, because there just hasn't been
Speaker 8: anything like in that franchise that existed or is worth
Speaker 8: playing in in a great long while. But this game
Speaker 8: is a really interesting evolution of what of what Silent
Speaker 8: Hill sort of is. And I you know, I've seen
Speaker 8: a lot of people say like, oh, it's sort of Silent.
Speaker 2: Hill in name only.
Speaker 4: I kind of I don't.
Speaker 8: I don't agree with that. I think it's it's certainly
Speaker 8: not the Silent Hill that you remember from the PlayStation
Speaker 8: these but it is definitely a really interesting evolution of
Speaker 8: what this kind of like action horror, and this certainly
Speaker 8: I think, you know, there is a good amount of
Speaker 8: puzzle solving, There is a good amount of creepy Factor stuff,
Speaker 8: but action is there is a lot of action.
Speaker 2: In it too.
Speaker 8: You are fighting a lot of monsters in this. I
Speaker 8: think the overall energy of this game though, is what
Speaker 8: has me kind of like just you know, letting it
Speaker 8: wash over me. It is, you know, like the the
Speaker 8: entire esthetic and the sort of stylings of of Japanese
Speaker 8: culture and and the whole uh set pieces and areas
Speaker 8: that you explore is really intoxicating in a way that
Speaker 8: I can't do anything but just be obsessed with all
Speaker 8: of the nuances and attention to detail and you know,
Speaker 8: really painstakingly specif art and artifacts that are hidden and
Speaker 8: in the world, and you know, it really is just
Speaker 8: a excellent combination of things that has me just like
Speaker 8: I love this man. I I cannot stop playing I
Speaker 8: Steam says I. I've played like five hours of it,
Speaker 8: but my game clock is more like three. I don't
Speaker 8: know what that's about. Steam clock is they gotta get
Speaker 8: their figure that out, like they don't how many money
Speaker 8: put it together? You know, just can't you just extract
Speaker 8: the game clock and make that be the thing? Anyway?
Speaker 4: Yeah?
Speaker 2: What do you think, Jan?
Speaker 4: Yes?
Speaker 8: Jan?
Speaker 2: What do you think about Silent Hill?
Speaker 8: F is the last thing I said before we lost
Speaker 8: Jen forever raptured.
Speaker 4: He went to have it without us.
Speaker 8: If you watch the playback, you can actually see him
Speaker 8: looking up to the heavens.
Speaker 2: The Catholic gang signs or whatever they're called. GENI flex what.
Speaker 7: Catholic the Neil and you got the sign of the Cross?
Speaker 2: Yes he did.
Speaker 4: That's what I'm gonna go with.
Speaker 8: Yeah, we don't know what Jen thinks about Silent Hill
Speaker 8: f but I believe we're gonna be recording a quick
Speaker 8: look today or tomorrow hopefully as power does return, and
Speaker 8: we'll get to it.
Speaker 2: But there you go.
Speaker 8: That's what I'm feeling regarding the game, Like it is
Speaker 8: really surprising. I will not lie. I think there was
Speaker 8: a lot of eh, I'll say, reservations I had about
Speaker 8: this one, and I'm I'm glad, delighted to be proved wrong,
Speaker 8: not wrong, but maybe just have have my attention corrected.
Speaker 4: And it's pretty wild. Like I think everyone's really skeptical
Speaker 4: about this whole revival of Silent Hill, and there was
Speaker 4: like some weird like live show decision thing that no
Speaker 4: one liked. But you know, the big stuff Silent Hill
Speaker 4: to remake above expectations, and this one seems well above
Speaker 4: expectations too, Like Silent Hill is actually in the best
Speaker 4: place it's been since the PS two Ara ruh right now,
Speaker 4: it's yea like.
Speaker 2: Company is in the best situation it's been in for
Speaker 2: a long time. Maybe not that long, but for quite
Speaker 2: some time. I mean, this is the real bell weather
Speaker 2: for me, that this that they nailed this one. It's like, oh,
Speaker 2: Konami can make video games again, like Meadal Gear, Solid Delta,
Speaker 2: Sneakier one to one remake. Yeah, sure, you better get
Speaker 2: that right. You have it all right there in front
Speaker 2: of you, Silent Hill to remake even a little bit.
Speaker 2: It's but like you know, it's great to see them
Speaker 2: trying with those to do a whole new Silent Hill
Speaker 2: game and deliver for a fan base that is notoriously picky.
Speaker 2: Maybe the nice way of putting it, I think that
Speaker 2: is a This is a real good sign that they
Speaker 2: know how to navigate their own franchises in a really
Speaker 2: solid way. Uh, Becka, can you give me like a
Speaker 2: rundown of like the vibes if they if it's if
Speaker 2: it's not quite feeling like Soundhill, which again I don't
Speaker 2: think we think is a criticism, but like, what are
Speaker 2: they going for here? Is it's sort of the ring
Speaker 2: sort of thing. I don't even know what to expect.
Speaker 8: A good question, and I think the one the one
Speaker 8: bit of it was the one characteristic of this game
Speaker 8: that's maybe not syncing with me in the best way
Speaker 8: is the overall kind of story. Maybe I'm just a
Speaker 8: little too early on to have it really kind of register.
Speaker 8: But you sort of play as this schoolgirl who has
Speaker 8: conflicts with her friends in her town, and you know,
Speaker 8: I'm really not at a point yet where I'm like
Speaker 8: fully appreciating the gravity.
Speaker 2: Of that dynamic.
Speaker 8: You know, I want to say, man, I can't really
Speaker 8: remember the year it's trying to take place in.
Speaker 4: Maybe I'm fully up.
Speaker 8: I want to say, like sixties.
Speaker 2: Xbox aeron chat say nineteen sixties Japanese feminist movement vibes.
Speaker 8: Okay, Yeah, so I mean, you know, and I do think.
Speaker 8: You know, I'm playing it with English subs, so it's
Speaker 8: Japanese language English because I'm an anime expert and that's
Speaker 8: how I watch all my anime. Of course we knew
Speaker 8: this is how I had the jestice, but it Yeah,
Speaker 8: I think that's the one part that I'm just it's
Speaker 8: it's not I'm not fully drifting with the story, but
Speaker 8: as far as like Silent Hill and what you think
Speaker 8: in your mind when you think Silent Hill will you
Speaker 8: obviously think like a very foggy town and you fee
Speaker 8: and you uh, you know disturbingly, uh, you know sort
Speaker 8: of like spasming bloody mannequin enemies, right, like that's who
Speaker 8: you're and you get that. You definitely all those silent
Speaker 8: hill boxes get ticked in this game. And I think, uh,
Speaker 8: I do think it is uh, it is sort of
Speaker 8: the overall vibe of it has been uh brought up
Speaker 8: to the sort of contemporary expectation of like, oh, I
Speaker 8: want to be able to like save a lot. I
Speaker 8: want to I want to have different kind of like
Speaker 8: upgrading paths. There is an interesting sort of dynamic to
Speaker 8: which you have to play the games. So you have
Speaker 8: a focus meter, and you have stamina and health, and
Speaker 8: the focus meter is what allows you to like zoom
Speaker 8: like really laser in on enemies, uh, increase your chances
Speaker 8: of like high crit damage strikes, and observe their sort
Speaker 8: of behavior so that you can find the right place
Speaker 8: to attack. So I think that's interesting. But that is
Speaker 8: there is a cool down there, like you can.
Speaker 2: Draw all of your all of your focus meter there.
Speaker 4: Uh.
Speaker 8: And the stamina meter, you know, is something that you
Speaker 8: have to kind of like uh, spin that plate as well.
Speaker 8: So I think that stuff kind of is so far
Speaker 8: in my experience, has been received really well. It's it's
Speaker 8: a it's not too much where you're sort of babysitting
Speaker 8: all of these meters, but you certainly feel a bit
Speaker 8: more of the pressure. And yeah, you know that that's
Speaker 8: overall kind of like the sort of broad strokes of
Speaker 8: what you're going through in this thing. It's you know
Speaker 8: right now, like, yeah, you have a map, but like
Speaker 8: game does feel a little bit more linear than maybe
Speaker 8: what Silent Hill has sort of offered in the past. Again,
Speaker 8: that's take that for being about four hours into it.
Speaker 8: But yeah, you know, I I feel like it's a
Speaker 8: really I think it's a really difficult uh threading of
Speaker 8: a needle if you're trying to bring this thing that
Speaker 8: has such a very specific expectation, especially coming off the
Speaker 8: heels of that adapt that remake rather and and have
Speaker 8: it like feel different enough and updated enough. Like I
Speaker 8: think that is really you know, uh, leading the charge
Speaker 8: for how impressed I am by what this overall kind
Speaker 8: of experience is.
Speaker 4: It's awesome. Now.
Speaker 8: The only thing I would also say is like it's
Speaker 8: also not as scary as I want it to be right,
Speaker 8: and they've they've not that it's been watered down, but
Speaker 8: it certainly has a a polish on it that is
Speaker 8: not as horrific.
Speaker 2: It's that you said the comparison to Chronos or do
Speaker 2: you think just like just you know, by itself in
Speaker 2: a vacuum, you would feel.
Speaker 4: That way in a vacuum.
Speaker 8: But it is funny, very there is this overlap with
Speaker 8: Kronos where it does have this like breathing flesh bubbles
Speaker 8: kind of everywhere, which you're just like the aesthetic Yeah, yeah,
Speaker 8: like you know, paint my walls in that, but yeah,
Speaker 8: you know, it does have this interesting sort of like
Speaker 8: flowery horror dynamic too, which I think is an interesting
Speaker 8: kind of spin on on on doing it. So yeah,
Speaker 8: you know, I really really that feel like this game
Speaker 8: had no business making this much of an impact, but
Speaker 8: it is truly special and definitely worth playing for sure.
Speaker 2: Like we're in the last couple of years, there's been
Speaker 2: a handful like Spooky and like you'd like Soundhill to
Speaker 2: last year, A lot was that last year? Yeah, do
Speaker 2: you like is this like ann slot into a similar
Speaker 2: tier as that or.
Speaker 4: Above it below it?
Speaker 8: Like what do you think, I think for me right now,
Speaker 8: it's it's right there, neck and neck, I think, especially
Speaker 8: to see, you know, having gone through what i'll call
Speaker 8: these areas levels already, like almost a half a dozen
Speaker 8: of them, now I kind of know the cake. They're
Speaker 8: bacon and I'm into it and I and I'm getting
Speaker 8: what I got from that remake last year and different
Speaker 8: developer and everything, right, but it's yeah, it really is
Speaker 8: doing it for me and the best time you hear
Speaker 8: to be playing this kind of game.
Speaker 2: Yeah, it's an eighty seven on Open Critic. People seem
Speaker 2: to really like it.
Speaker 4: It seems like it's probably a position to be the
Speaker 4: new spooky game for this Halloween season, right, which is
Speaker 4: kind of thinks Dounhill too basically had that slot last
Speaker 4: year also, so it's just kind of smart the games around.
Speaker 8: Yeah, and maybe you know I'm playing it on PC.
Speaker 8: There are such striking visuals and character designs too. There's
Speaker 8: this one character you sort of follow, this fox guy,
Speaker 8: and he's got this mask that's almost sort of like
Speaker 8: stitched into his face, but not in like a gruesome way,
Speaker 8: but just really striking attention to detail and wardrobe and
Speaker 8: art direction. It's like really really really polished stuff.
Speaker 2: It's it.
Speaker 4: It looks phenomenal.
Speaker 2: I have this one as well. I've been meaning to play.
Speaker 2: I've not touched it because I'm very busy, but you know,
Speaker 2: it's not October yet. This does feel like one where
Speaker 2: it's like where I will be looking for a spooky
Speaker 2: game and I'll probably end up picking this one, probably
Speaker 2: over Kronos. Yeah.
Speaker 8: I think if you're if you're c song between the two,
Speaker 8: I think this is a no brainer. Really, I saw
Speaker 8: someone in Chad ask this and someone on a Blue sky.
Speaker 8: If you need to have any kind of like Silent
Speaker 8: Hill fluency going into this, absolutely not. This is this
Speaker 8: is accessible in a really good way.
Speaker 2: So like that that means fully standalone?
Speaker 8: Or does that mean, like I think, fully standalone? I
Speaker 8: mean like you will get tips of the hat right
Speaker 8: if you are if you speak the Silent Hill language.
Speaker 8: But if you're going into this having no idea, you're
Speaker 8: you're gonna be fine, just displayable, excellent.
Speaker 2: I'm glad you liked it.
Speaker 8: Hell yeah, all right, Well I'm running the show now,
Speaker 8: so that means we're just gonna talk about hockey for
Speaker 8: the next hour. No, No, we're not. That's actually when we
Speaker 8: come back after this break. Just kidding, it'll be the
Speaker 8: news with Jeff Grubb. Stick around.
Speaker 4: We'll be right back.
Speaker 3: Rub It's okay, just look at it. Okay, it's fine.
Speaker 4: Wait.
Speaker 2: Wait, damn, what are you doing here?
Speaker 4: Oh?
Speaker 7: Like like existentially or what do you mean?
Speaker 3: No, Dan, like here a giant bomb covering games?
Speaker 4: Oh?
Speaker 7: Oh what I do for a living?
Speaker 2: Okay?
Speaker 7: Well, I'm here because of Game Informer.
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Speaker 6: Way back in nineteen ninety three, I saw a Game
Speaker 6: in Former magazine and subscribed for the first time, and
Speaker 6: it has been a huge part of my life ever since,
Speaker 6: from you know, working the register at Funko Land and
Speaker 6: selling subscriptions to starting working there full time in two
Speaker 6: thousand and nine. Game Informer has been there for me
Speaker 6: the whole time. They mean a ton to me, so
Speaker 6: it hurt me, just like I know it hurt a
Speaker 6: lot of you. When the unexpected news came down not
Speaker 6: too long ago that Game Informer was shutting down.
Speaker 7: But nay, fair not, I say that's right.
Speaker 6: Game Informer is back, and with one hundred percent of
Speaker 6: the staff that was there when it shut down.
Speaker 3: Now, Danny boy, I see that you're holding a magazine
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Speaker 7: Game Informer magazines from nineteen ninety three to today, and
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Speaker 7: right now.
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Speaker 6: is a wonderful quality print magazine.
Speaker 7: It makes my heart feel good.
Speaker 2: And I know that Game Informer is a team that
Speaker 2: I can rely on to say something substantial about games
Speaker 2: and the people who make them, because GII has a
Speaker 2: stellar crew of editors.
Speaker 4: These are people I love.
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Speaker 2: over at Summer Game Fest. It's people I can always
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Speaker 2: know when they have those excellent cover stories, just like
Speaker 2: they always did and always will continue to do so,
Speaker 2: it's going to be some of the best coverage in
Speaker 2: video games.
Speaker 3: And another fun botus a Game Informer donates five percent
Speaker 3: of every subscription purchase directly to Saint Jude Children's Research Hospital.
Speaker 6: You know, earlier this year, the future seemed very uncertain
Speaker 6: for both Game Informer and Giant Bomb. That's putting it mildly,
Speaker 6: and as someone whose life and gaming hobby has been
Speaker 6: greatly impacted by both of those outlets, I am thrilled
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Speaker 6: That is right, gaming news, reviews, everything in between, sent
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Speaker 8: All right, we're back on the Giant Bomb Cast.
Speaker 4: Folks. You know what time it is, h It's time
Speaker 4: for the news.
Speaker 8: Jeff Grubb take it away.
Speaker 2: Okay, let's see here. I have a bunch of news,
Speaker 2: including thirty five minute PlayStation state of play confirmed, including
Speaker 2: house Mark's Sorrows. PlayStation will hold a state of play
Speaker 2: live stream on Wednesday, September twenty fourth at two pm
Speaker 2: Pacific time five pm easter In. The event will last
Speaker 2: over thirty five minutes and feature reveals and news from
Speaker 2: third party and indie developers, as well as updates from
Speaker 2: PlayStation studios. This includes an extended look at Sorrows, Housemark's
Speaker 2: new title arriving next year, basically the follow up to
Speaker 2: Returnal starring Rahul Kohli that's the one we got confirmed
Speaker 2: about what else might be up there. They did say
Speaker 2: updates from other PlayStation studios. Do we hear about fair games?
Speaker 2: I don't know. I gotta say one thing real quick.
Speaker 2: I like these the reason like state of play still,
Speaker 2: even though they're going off to be disappointing. Thirty five
Speaker 2: minutes is such a breath of fresh air after so
Speaker 2: many like a Jeff Keeley is gonna sit you down
Speaker 2: for two hours.
Speaker 8: I was just about to say this, Yeah, folks, thirty
Speaker 8: five max Okay, Like, let's be honest.
Speaker 6: Kirby air ride and we need a couple hours, two
Speaker 6: distinct forty five hour ones.
Speaker 3: Yeah, yes, yes, yeah.
Speaker 4: By the way, my power almost went out. Well you're
Speaker 4: reading that? Are you serious? Almost go out? Everything went rapture,
Speaker 4: The lights went out. I heard beeping in the kitchen.
Speaker 4: What did I stayed on what's the computer? And the
Speaker 4: lights came back on. So okay, I've ever been raptured yet.
Speaker 2: I don't know. The second I talked about God at
Speaker 2: the top of this, I believe in God. Now that
Speaker 2: is the clean read we've all been waiting for them.
Speaker 2: I just don't think it's gonna believe you the way
Speaker 2: you're like looking up, like do you hear me?
Speaker 4: Panic?
Speaker 1: Yeah?
Speaker 8: And I was like, I believe it got Oh wait,
Speaker 8: I have a power supply back up.
Speaker 4: I forget hey yeah, state of play. Uh, I kind
Speaker 4: of forgot about that house Bark game Grab and I
Speaker 4: are a little bit unique ish and that we weren't.
Speaker 4: We weren't super hot on returnal, but I'd be super
Speaker 4: willing to play the new game for a.
Speaker 6: Sure tremendous game. One of the best PS five exclusives, Yeah.
Speaker 4: Like all eight of them.
Speaker 3: Yeah, yeah, I'll.
Speaker 2: Love Ratchet and Clank, but yeah, sure, oh it's better.
Speaker 7: Ratically, I think.
Speaker 6: I think it's one of my favorite rogue lights. Like
Speaker 6: it's incredible, It's really good.
Speaker 2: I like it a lot.
Speaker 8: I'm curious to see what this evolution one will be.
Speaker 2: I mean, I bet, I bet they get a lot
Speaker 2: of the stuff right that I didn't love, which is
Speaker 2: it felt a bit samy each run, and I bet
Speaker 2: this time they'll like, look to the hadeses and they
Speaker 2: look like some of the other ones that are a
Speaker 2: little bit better at offering up a variability in the builds,
Speaker 2: and they'll nail it. I'm really expecting to nail it
Speaker 2: with this because the gameplay was all that stuff, super
Speaker 2: solid and the atmosphere, and now they have Raju Kohli.
Speaker 4: Uh, that's great. I like that guy a lot.
Speaker 2: Yeah. What else do we expecting to see at this
Speaker 2: state of play? I think I'll just reiterate I do
Speaker 2: think that that God of War to two point five
Speaker 2: D metro aid Vanua game probably should show up here.
Speaker 2: That was supposed to come out this year. It's coming
Speaker 2: out next year now internally that date moved, so I
Speaker 2: bet they give us an update on that. Between that
Speaker 2: and Sorrows, they could be like, that's the first party
Speaker 2: stuff and then here's a bunch of partners partner games
Speaker 2: for thirty minutes. But they could also this is where
Speaker 2: a Wolverine could finally show up.
Speaker 4: Yeah, we got to see something about that one. If
Speaker 4: not here, then I maybe just at the Game Awards.
Speaker 4: I would like to see something here. It's been a
Speaker 4: while we haven't seen anything since the leak. I think
Speaker 4: we all assume this is going to be their big
Speaker 4: twenty twenty six game. Yeah, see a sign of life.
Speaker 4: Let's see something to get excited about with that one.
Speaker 6: Yep, I did put on the calendar for tomorrow. We
Speaker 6: should do a talkover of this happens.
Speaker 2: Yeah, we didn't have anything in that slot anyhow, right so.
Speaker 7: No, no, well we had a meeting, but like, you know,
Speaker 7: nothing live, right.
Speaker 4: Okay, well, fantastic, we'll talk over him. I'm looking forward
Speaker 4: to it. Uh.
Speaker 2: You know, Nail, these games make that God of War
Speaker 2: metro Evan game look solid. I'll take that. That sounds
Speaker 2: like a fun time and then you know, one or
Speaker 2: two surprises and that'll be a good state to play
Speaker 2: for me.
Speaker 4: Fair Games, Fair Games. There was that. Uh.
Speaker 2: I guess I should point out there was a on
Speaker 2: Glar gaming Leaks and Rumors, the subreddit uh for leaks
Speaker 2: and Rumors. There was a four Chan post that got
Speaker 2: reposted there that fair Games has been canceled. Guys, that's
Speaker 2: where Sony announces everything is on four Chan. Sure that's
Speaker 2: not true.
Speaker 4: Not yet.
Speaker 2: Listen, that game might get canceled. I don't know, but
Speaker 2: they have not. They've not canceled it yet. Did they
Speaker 2: remove the dollar sign? I keep forgetting that.
Speaker 6: They made it bigger. Is it all caps and dollars sign?
Speaker 4: Yeah? Okay, they made the rest of the letter letter smaller.
Speaker 2: It made the dollars sign bigger, and do.
Speaker 4: You think it's a bad sign for the game. We
Speaker 4: don't see it here. Uh yeah, but I mean I
Speaker 4: don't expect to see it here. I listen.
Speaker 2: I think that game does get canceled eventually. It but
Speaker 2: that four chan rumor is just a made up thing
Speaker 2: that's not true yet. Okay, that's got to be a
Speaker 2: tough one. They have not canceled yet. They are still
Speaker 2: working on it, so maybe they have some intention of
Speaker 2: showing it off again if they.
Speaker 4: Just keep hoping that Sony is too concerned about Marathon
Speaker 4: to even remember their games long enough to cancel it
Speaker 4: at the moment.
Speaker 2: Chances Oh my god, it's actually in all caps with
Speaker 2: a dollar sign.
Speaker 4: It really is.
Speaker 2: Worse than.
Speaker 7: Like, that's my favorite stupid?
Speaker 2: Is that a lowercase? I for the lowercase? I am
Speaker 2: all caps famous boy?
Speaker 8: But that was also maybe more of a product of
Speaker 8: its time. I don't know, you're right though, it is all.
Speaker 2: Yeah, that's where I'm proud to be like, we don't
Speaker 2: respect your style.
Speaker 6: Guy, No, we're just going to write it like a
Speaker 6: word with a capital letter.
Speaker 2: But I'm a grown man.
Speaker 4: Please. The worst about this the worst for me as
Speaker 4: a writer was that Warcraft does not have an inner
Speaker 4: cap see and StarCraft, Uh, that's really frustrating. How much
Speaker 4: to go to jail? Yes, agreed?
Speaker 12: Uh.
Speaker 4: Microsoft raised the prices of the xboxes again. Did when did.
Speaker 8: When did Microsoft start wanting to like what did they
Speaker 8: start caring about making money on Xbox?
Speaker 4: They had to start spending more money on AI?
Speaker 2: Like it literally is that simple. They like, we want
Speaker 2: to put the money that we are making into AI,
Speaker 2: and it turns out that's actually getting kind of expensive
Speaker 2: and we can't just like for being a two to
Speaker 2: three trillion dollar company, we still have to like earmark
Speaker 2: this money from somewhere and so, hey, video games, we
Speaker 2: don't care about you anymore. Justify yourself by actually making money,
Speaker 2: and so like they can't sell these consoles at a loss.
Speaker 2: I guess it sucks. It's stupid, it's terrible. If you
Speaker 2: were like, wait, you talked about this, No, that was
Speaker 2: four months ago where they raised the price once. This
Speaker 2: is a an additional price increase. So the Xbox Series
Speaker 2: X is like six hundred and fifty dollars. Now the
Speaker 2: two terror by Xbox Series X Galaxy Edition is eight
Speaker 2: hundred dollars. That's not an Xbox Pro. That's the series
Speaker 2: X eight hundred dollars for that.
Speaker 4: Oh my god.
Speaker 6: What is the mood among like you know, because for
Speaker 6: most of the last I don't know, twenty plus years,
Speaker 6: there have been you know, very much like you know,
Speaker 6: Xbox fans like this is my brand, like you know,
Speaker 6: like any console it has is the fanboys? Are they
Speaker 6: It's like, I don't know, is it grim They're not
Speaker 6: like I mean telling themselves things are great.
Speaker 8: Or sorry to interrupt grub Like if you're a fanboy
Speaker 8: and you're that brain broken, right, like you're okay with
Speaker 8: just being like, yeah, hey, tariffs, tariffs suck, you know, like.
Speaker 4: I mean, it is that this is the This is
Speaker 4: just the United States? Is that where this happened.
Speaker 2: It is tariff's But like you're right that you have
Speaker 2: to read a layer deeper than that. If you are
Speaker 2: like serious about selling consoles, if you are in this
Speaker 2: business for the long haul, you have to sort of
Speaker 2: take some things. That's the cost of doing business. And
Speaker 2: Sony's doing everything they can to avoid raising prices, right
Speaker 2: they like did that lower model the reduced version of
Speaker 2: the of the PlayStation five in Europe as a smaller
Speaker 2: storage in it. You know, Nintendo keeps raising the prices
Speaker 2: of accessories to nickel and dime, their biggest fans and
Speaker 2: stuff like that, and Microsoft's like, we don't really care
Speaker 2: if you buy an Xbox. Maybe it's kind of a
Speaker 2: half a hassle if you do. And that is pretty
Speaker 2: apparent now to everyone, including the biggest fan boys, and
Speaker 2: they all I think they have talked themselves into being like,
Speaker 2: we believe in the new strategy of putting things out everywhere,
Speaker 2: and Xbox can live on as this platform that is
Speaker 2: on PlayStation. I don't know how how much they.
Speaker 4: Believe that, but whatever. Even like gosh back a year
Speaker 4: ago or so, Jeff, when you were first saying like, hey,
Speaker 4: here's the Wars on the table to go to PlayStation,
Speaker 4: and like at that point they still had kind of
Speaker 4: fight in them, the fanboys to get mad about that.
Speaker 4: They want to get mad about that anymore. If there's
Speaker 4: something similar coming.
Speaker 2: If Halo gets announcer PlayStation, that has that happened Actually
Speaker 2: I can't remember now we got gears now, yeah, get
Speaker 2: gears yep.
Speaker 4: But if they look at like it.
Speaker 2: Will not be the same thing, people would be like, yeah,
Speaker 2: that's this is what this company is now.
Speaker 7: Nobody would be surprised.
Speaker 4: Now for the most part, yes, the most part, no
Speaker 4: one would be surprised, Yes, sure, yeah, it just it
Speaker 4: It feels like the death throws of a dying something
Speaker 4: because you know there will be Xbox publishing for sure.
Speaker 4: You know they're doing you know they have call due,
Speaker 4: they have a blizzard that do you have these boxes?
Speaker 4: And it is just like, you know, they talk about
Speaker 4: a new console, but I just have such a hard
Speaker 4: time imagining what that looks like, what the sales pitch
Speaker 4: for it could possibly be let alone, what the price
Speaker 4: for it is. I I almost wonder if they're going
Speaker 4: to go through with it, are they really going to
Speaker 4: actually make a next gen Xbox right now? If they do, like,
Speaker 4: is it super boutique?
Speaker 2: Is it a one thousand dollars console just for the
Speaker 2: true diehards, the ones that will show out any amount
Speaker 2: of money for it. Maybe that's what they're Maybe that's
Speaker 2: what they were planning to do. Anyhow, Now if you like,
Speaker 2: I think I'm more on your side where it's like,
Speaker 2: I don't even know if they go like follow.
Speaker 4: Through with it.
Speaker 2: This Microsoft feels like the version of Microsoft that's like Yeah,
Speaker 2: we thought about doing another console, but we're just gonna
Speaker 2: like be in a situation like this in five years
Speaker 2: where we have to keep raising the price because things
Speaker 2: are just gonna keep getting more expensive and we have
Speaker 2: to make more money from a smaller audience. That's not
Speaker 2: gonna be worth it to us. They probably still do
Speaker 2: another one, but I don't know, go ahead.
Speaker 8: And that's also assuming that they come out of the
Speaker 8: inevitable AI collapse where they're like in a position of like, yeah,
Speaker 8: we're still gonna move forward, right, Like it seems to
Speaker 8: be there as a growing consensus that like the entirety
Speaker 8: of the Americans time market is being propped up on AI.
Speaker 6: Is Microsoft as big on AI as like other huge
Speaker 6: They're one of the biggest.
Speaker 2: Ones, their open AI's biggest client.
Speaker 6: Yeah, so is that like you know, they've got the
Speaker 6: co pilot thing and things like that. Is it mainly
Speaker 6: that or like what is there?
Speaker 4: Yeah?
Speaker 2: But like you know, I'll try to like give a
Speaker 2: quick anecdote about someone who's writing about Satia Nadella, the CEO.
Speaker 2: He apparently like has eight AI h stead he works
Speaker 2: with all day to make all his decisions while we're
Speaker 2: running Microsoft and like this is the company that does
Speaker 2: like insists that people use AI agents and their workflow
Speaker 2: and stuff like that, and show how they're doing it,
Speaker 2: like they have King doing that. They're like they like
Speaker 2: want AI in everything. They have already put it in
Speaker 2: their you know, the co pilot stuff's already their browns,
Speaker 2: roots and windows. Yeah, they're they're super involved in that.
Speaker 2: And they are a big investor in open ai. So
Speaker 2: if it open Ai.
Speaker 4: Succeeds, they succeed all this other stuff.
Speaker 2: It is the big new strategy of like how to
Speaker 2: unlock new growth for these companies. Whether or not they
Speaker 2: get there. I mean, there's going to be a downfall
Speaker 2: before they do get there. If they do get there,
Speaker 2: and that's still a huge question in the meantime as
Speaker 2: as far as you know, games go, as far as
Speaker 2: the Xbox goes, certainly momentum will carry them a certain
Speaker 2: amount because they were going to make another console. They
Speaker 2: probably are just because that was the plan. And despite
Speaker 2: like layoffs, despite cutbacks. At a certain point it's like, well,
Speaker 2: we're not getting rid of this whole brand, and we
Speaker 2: already start to making this thing.
Speaker 4: We have a partnership with AMD. We're going to see
Speaker 4: this stuff through.
Speaker 2: I just don't. I just don't.
Speaker 4: Their heart isn't into it, and that's obvious.
Speaker 2: They are positioning this thing so that people won't want
Speaker 2: to buy an Xbox. It's kind of no, there's no
Speaker 2: other way to look at just the way this is
Speaker 2: breaking down, and you know that's the next story. Costco
Speaker 2: quietly removes the Xbox section from its US and UK websites.
Speaker 2: Costco has quietly removed all Xbox products from its US
Speaker 2: and UK websites, with no search results or dedicated sections
Speaker 2: for the brands. Nintendo and Sony products, including the Switch,
Speaker 2: Switch to and PlayStation five, remain available. This change was
Speaker 2: first noticed by a reset reset era user, and Reddit
Speaker 2: users reportedly observed the absence of Xbox products last month.
Speaker 2: To me, this is like it's probably like not a
Speaker 2: lot of people buy an Xboxes. But also you can't
Speaker 2: rely on like the price maintaining consistency. So they're like,
Speaker 2: we don't even want to deal with this, and we're Costco.
Speaker 2: We have a certain reputation. We don't want to deal
Speaker 2: with these things going up every four months.
Speaker 4: It's going to be expensive to just stock them now too, right, Yeah.
Speaker 2: Yeah for sure, And so I think that that's wild, right,
Speaker 2: But I think this is like the you know, this
Speaker 2: is telling the whole story here to a certain degree.
Speaker 2: It's like they are not happy to be in this business,
Speaker 2: and it feels like and certainly they don't seem to
Speaker 2: care to fix that, or if they did, that is
Speaker 2: long gone.
Speaker 6: Do you think it's more likely that, you know, ten
Speaker 6: years from now, Microsoft is in a current Sega situation
Speaker 6: or just out of games.
Speaker 4: Now they like.
Speaker 2: So it's very different from Sega in terms because they
Speaker 2: have two of the biggest games in the world Minecraft,
Speaker 2: Call of Duty, honestly that they have World of Warcraft,
Speaker 2: they have Candy Cross Saga. This is they have things
Speaker 2: that print money and many of those things called Duty, Minecraft,
Speaker 2: especially World Warcraft. To a certain degree, they are platforms
Speaker 2: unto themselves in an era where the video game is
Speaker 2: the platform. You know, kids do not think of Xbox
Speaker 2: as a platform. They think of Fortnite and Roadblocks and
Speaker 2: Minecraft as the platform where they go in and they
Speaker 2: find other games inside of the game. Microsoft's got a
Speaker 2: pretty decent head start there, so they're kind of I
Speaker 2: think that is their revision of the future is we
Speaker 2: will have the software as a service. The product is
Speaker 2: the service and not the hardware, and so they are
Speaker 2: trying to push these things so that like they can
Speaker 2: be in a situation where they can maybe put an
Speaker 2: Xbox Store on any device, including a PlayStation or a switch,
Speaker 2: and get the full one percent of the revenue for
Speaker 2: selling something without giving a cut to these other companies.
Speaker 2: They're a long way off from that, but that's where
Speaker 2: the way regulation is going, at least on cell phones,
Speaker 2: and I think Microsoft will eventually try to argue maybe
Speaker 2: something similar should happen on consoles so that, Yeah, it's
Speaker 2: they'll still be in games. They did invest a lot
Speaker 2: and they stand to make a lot of money from
Speaker 2: these things. It's just not the future is not the
Speaker 2: console business in general, and especially for Xbox.
Speaker 4: Maybe feature more. You know, we're getting the Xbox branded
Speaker 4: rog ally, right, or things that are Xbox branded. That
Speaker 4: next console might basically be a glorifyed PC.
Speaker 2: Stuff like that.
Speaker 4: Yep.
Speaker 8: And don't worry, Dan, when all of these companies take
Speaker 8: their losses with AI, we will bail them out.
Speaker 7: Giant bomb against that. I'm voting against that.
Speaker 4: All right, Let's keep going.
Speaker 8: That really was a dagger for you didn't.
Speaker 4: Like those I just dial a little bit that was yeah,
Speaker 4: oh god, he's right, because the whole economy is built on.
Speaker 7: Why would taxes pay for company failing.
Speaker 2: Well, we've done it before, Dan, because so many jobs
Speaker 2: and so much of the economy is intermingled and stuff
Speaker 2: like that will be the like, there's a chance we
Speaker 2: might not do it, but we've done it for banks.
Speaker 2: We've done it for banks.
Speaker 8: All we do is for banks an airline company, Guys, they.
Speaker 2: Say they're the companies. Why do we have to pay
Speaker 2: for it?
Speaker 4: Dan?
Speaker 2: You got some points there, for sure, you know what.
Speaker 2: I'm okay with a certain point of bailing them out,
Speaker 2: but maybe like prosecute people who made bad decisions and
Speaker 2: caused the crisises in the first place.
Speaker 4: Well, we don't do any of that either. So fun
Speaker 4: times people.
Speaker 6: Bring up two thousand and eight. I'll be honestly, you
Speaker 6: have no idea what happened in two thousand and eight.
Speaker 4: Well, just honestly, if.
Speaker 6: You guys saw it on a plane, I forgot sequential
Speaker 6: event of your entire adult life.
Speaker 2: Nine eleven.
Speaker 8: Honestly, I know their movies and their entertainment. But Adam
Speaker 8: McKay does have like a pretty good run like American
Speaker 8: quasi documentary. Yeah, watch mice and watch Uh Big Short.
Speaker 2: Procession is everything. It's set up everything, Like when we
Speaker 2: did not prosecute the people that did that, that's when
Speaker 2: the government really broke. That is when we truly actually
Speaker 2: lost our way.
Speaker 7: It had something new with houses. I remember that from
Speaker 7: the Only Houses.
Speaker 4: Watch the Big Short that's your homework. Yeah, I thought.
Speaker 2: Basically the short version is banks lied to the people
Speaker 2: that like assess, Like when they bundle all the mortgages together,
Speaker 2: the banks lied to the people that assess that those
Speaker 2: people were okay with them, like they were making money
Speaker 2: from it. And then the banks just kept doing that
Speaker 2: over and over and bundling back together. It's not it's
Speaker 2: not in trouble.
Speaker 7: Why did we have to pay the money.
Speaker 2: Because it fucked us all so bad? Yeah? Why are
Speaker 2: they allowed to do that?
Speaker 4: Yeah? Because they have a lot of money and it's horseship.
Speaker 8: It's frustrating hearing you said, just just just just watch,
Speaker 8: just watch it again, all right?
Speaker 4: Hito koj and Jordan Peel's o D gets first proper
Speaker 4: trailer and the PT vibes are strong. Uh, did you
Speaker 4: guys get a chance to catch up?
Speaker 2: With any of this. Coach of a stream from last night,
Speaker 2: three hours long. There was quite a bit of it. Okay,
Speaker 2: what did he have to say about A Yeah, he
Speaker 2: has some idea. He's like, it's gonna make it cheaper
Speaker 2: because I don't have to pay as many people to
Speaker 2: make games for real. I was, Oh, your hero.
Speaker 12: Okay, mister Disney, Yeah, you're right, Disney Disney Redemption are totally.
Speaker 4: Took you long enough to stop watching w W A Internet.
Speaker 2: So far. I think MIC's up three to two.
Speaker 4: Can score here?
Speaker 7: God damn it.
Speaker 2: Okay, I'll go through this this rundown of some stuff.
Speaker 2: Coach unveiled details about several projects. At the tenth anniversary
Speaker 2: celebration of Kochma Productions. He revealed the first trailer for
Speaker 2: his horror game OD, developed with Jordan Peel and published
Speaker 2: by Xbox Game Studios Good Luck with That. The trailer,
Speaker 2: subtitled Knock, features Sophia Lillis and evokes PT Coach. You know,
Speaker 2: like the trailers, like she is supposed to go light
Speaker 2: some candles to do something, like like there's a car
Speaker 2: that is light the candles to do something and it's
Speaker 2: like great out. It's like I like the like redacted
Speaker 2: stuff like all like blurring, so like that was cool. Yeah,
Speaker 2: that was It's a cool effect. And then she likes
Speaker 2: some candles and then some hands come out and grab
Speaker 2: her and she looks super scared and looks kind of awesome,
Speaker 2: and it does have strong PT vibes, and I'm like, oh, man,
Speaker 2: coach doing a scary game actually is something we still
Speaker 2: have not really had. This is exciting.
Speaker 6: The close up on the face, like, oh my god,
Speaker 6: with the eye movements and stuff like that looked fucking.
Speaker 2: This looks cool.
Speaker 4: It's really cool and I love PT.
Speaker 2: PT was awesome. Yeah, so if he's going to kind
Speaker 2: of keep going with that, that's exciting. Let's see here
Speaker 2: that that it has evokes coach of was canceled Silent Hills.
Speaker 2: Coachman mentioned scanning real world scary locations and joked about
Speaker 2: scanning a ghost.
Speaker 8: He wasn't joking, joking at all.
Speaker 2: He also updates on his PlayStation tactical espionage game Isn't
Speaker 2: a Spiritual successor to Middle Gear Solid, announcing Charlie Frazier,
Speaker 2: Madong Sik, and Minami Hamabe as cast members. Additionally, Kochama
Speaker 2: Productions is collaborating with Niantic on an r game described
Speaker 2: as like the Real Death Real World Death Stranding.
Speaker 4: Uh.
Speaker 2: Finally, director Michael Sarnowsky provide details about the Death Stranding
Speaker 2: movie from A twenty four, stating it will tell a
Speaker 2: new story with new characters within the game's world. They
Speaker 2: had a lot happening here. I guess, Dan, how are
Speaker 2: feeling about Koachum productions. I'm very curious about ode.
Speaker 6: I've never been the biggest horror game guy in the world,
Speaker 6: but like you know, I do love his sensibilities and
Speaker 6: I watched that trailer this morning and looked very very good.
Speaker 6: I obviously what he has said about physn't sounds way
Speaker 6: more up my alley. So looking forward to seeing more
Speaker 6: about that, But I don't expect anything aime soon.
Speaker 2: That's still right, That still seems like it's very far
Speaker 2: away for sure. But yeah, I know fact that he's
Speaker 2: out there, but like kind of beating his chest about it.
Speaker 2: I mean, that's this stream was very much like celebrate me,
Speaker 2: but hey, that's Kochima.
Speaker 4: Yeah. Betty talked more about how his games are going
Speaker 4: to be kind of like a movie games together. You think,
Speaker 4: a fascinating, a fascinating idea.
Speaker 7: Oh, I, Uh yeah.
Speaker 6: When you said Charlie Frazier, I was like, Oh, I
Speaker 6: wonder if that's is that the cast? Is that the
Speaker 6: main dude or whatever on that hoster? I was curious
Speaker 6: what he was in. Oh no, it's the gorgeous woman
Speaker 6: from Furiosa, which that makes a lot of sense to.
Speaker 2: Say, you have a question?
Speaker 4: Does she have?
Speaker 2: Wait? No, he is he a foot guy?
Speaker 4: I see one of the guys.
Speaker 7: That's Tarantin.
Speaker 4: That's yeah. I thought there was a video game guy
Speaker 4: that was in defeat. But I don't think it's I'll
Speaker 4: tell you what. I don't think he's a foot person.
Speaker 2: Okay, he's just a scanning human bodies guy. Yeah. Yeah,
Speaker 2: he likes actors and actresses. And then, uh well, stop
Speaker 2: the presses. It's time everybody. He finally did it what
Speaker 2: we've all been asking him to do. Adeo Kojima's latest
Speaker 2: project is a credit card. Is partnering with a bank
Speaker 2: to release a credit card, a first for the game developer.
Speaker 2: The card will all allow users to earn points redeemable
Speaker 2: for Kojuma related rewards and merchandise.
Speaker 4: Jesus car, Yeah.
Speaker 2: I mean it's I guess it's just like a you know,
Speaker 2: you get a Disney credit card or whatever. You know,
Speaker 2: I a United credit card. Now you can get one
Speaker 2: for coach. It is Japan only, but maybe this is
Speaker 2: worth moving in the Japan for so I can finally
Speaker 2: get this. I don't know, we'll.
Speaker 4: Put you over the edge, right, this is a that's
Speaker 4: a weird thing.
Speaker 3: Can we just a weird thing?
Speaker 2: An extremely weird thing?
Speaker 4: Yeah? Like you know, it's just about a brand. Like
Speaker 4: here's some perks at least you know, Disney cards or
Speaker 4: it's like you get perks in the parks or something.
Speaker 4: What what could the perks like points, redemo for KA
Speaker 4: relater rewards and merchandise. How much of that does one
Speaker 4: person possibly need?
Speaker 2: I mean, listen, metal gear.
Speaker 7: I don't need to get a credit card.
Speaker 4: Rewards could be metal gear related.
Speaker 8: That means somewhere out there there is a person who
Speaker 8: is going to be like so deeply in depth in
Speaker 8: kojimaa right, just have like interest on purchases made with
Speaker 8: their Kojima card.
Speaker 2: Why can't you just get a used car dealership like
Speaker 2: Mark Wahlberg or something, or.
Speaker 4: Yeah yeah, or a tequila brand right, yeah exactly yeah?
Speaker 2: AlOH wait, yeah wait I think he did do sake.
Speaker 2: I think I think that was announced during this as
Speaker 2: well as chat. Correct me, I didn't watch the whole thing,
Speaker 2: but I saw something he did sake, so yeah, I
Speaker 2: would get that. Yeah, the credit card thing is a
Speaker 2: little bit embarrassing. Being in bed with a bank is
Speaker 2: always kind of like, man, there's just nothing.
Speaker 7: The banks caused a two thousand and eight financial crisis.
Speaker 8: Exactbruary right now, Yeah, coach can do this, That's what, right, Like,
Speaker 8: I mean, there's a need to do a lot, let's
Speaker 8: be honest.
Speaker 2: But I bet, I bet it's real good money, just
Speaker 2: like all those people doing the gambling ads, like.
Speaker 4: I'm sure Kevin Hart or something, Ken you need the money.
Speaker 2: That's like no. And John Ham. John Ham's like in
Speaker 2: every bet e GM or whatever it is. It's like,
Speaker 2: oh my god. But they pay him enough.
Speaker 4: That people just look the other way, all right.
Speaker 2: Kuonami polls fans to get their thoughts on which Metal
Speaker 2: Gear game it should remake next. Basically, survey went out
Speaker 2: and they had a bunch of questions about metal Gear,
Speaker 2: a lot of innocuous stuff, but one question called people's attention.
Speaker 2: There was a list of games saying, hey, which of
Speaker 2: these and mark as many as you want. Do you
Speaker 2: want to see a remake of And it's basically every
Speaker 2: Metal Gear game ever from MSX games, not the Acid games,
Speaker 2: but just about everything else. And people are like taking
Speaker 2: this as a sign as this is Konami's long term strategy,
Speaker 2: which I think is a safe assumption. So let me
Speaker 2: ask you, guys, what do you expect and what do
Speaker 2: you think they should do?
Speaker 6: Yeah, this is what I want them to do with
Speaker 6: metal Gear. You know, for all the calls for like, oh,
Speaker 6: they're gonna start making new Metal Gear games whatever, I
Speaker 6: don't want that. That story has been told. They would not.
Speaker 6: You know, the remake, they did a great job with that.
Speaker 6: Keep doing that, have Delta be the remake branding, and
Speaker 6: then go on I think chronologically through the Solid series.
Speaker 7: I think not. I don't know if Phantom Pain is
Speaker 7: too new and too big, but I.
Speaker 4: Think don't actually put the ending back in. If they
Speaker 4: did Phantom Pain at least if.
Speaker 6: They have all the actual like Kajima stuff, you know,
Speaker 6: like they don't.
Speaker 4: Make it, they showed it in that one like special feature,
Speaker 4: they have all the recorded dialogue and whatnots.
Speaker 6: Yeah, I'm thinking to do it right sure, but I
Speaker 6: would want one next, like a faithful recreation of one,
Speaker 6: not a I like twins next. I'm a defender, but like, yeah,
Speaker 6: I do a three style remake of one, then two
Speaker 6: is what I would want. And then they want to
Speaker 6: go crazy for but down the line.
Speaker 4: So I agree, I don't want them to make a
Speaker 4: completely new game. But that's why I think it's so
Speaker 4: interesting that you have just the metal gear gears, Yes,
Speaker 4: because you do so much with those. If you remake those,
Speaker 4: what's not see Like, I'm surprised it doesn't come off
Speaker 4: as the slam dunk. It seems to be to me
Speaker 4: because you remake those games and you're basically are making
Speaker 4: new games, but you're still following the story and plot
Speaker 4: of those.
Speaker 6: But when people say that, because I hear that brought
Speaker 6: up a lot, like are you imagining like a you know,
Speaker 6: Delta quality of graphics?
Speaker 7: Like you know, okay, okay.
Speaker 6: I mean, yeah, I guess just you. I mean, there's
Speaker 6: not that much dialogue and stuff in the.
Speaker 4: That's why that's why you get to kind of work
Speaker 4: with it. You get to develop those characters. Yeah, I
Speaker 4: just kind of don't.
Speaker 6: I like the faithfulness of three, and like I don't
Speaker 6: like the idea of non Kajima people writing snake dialogue
Speaker 6: and everything.
Speaker 2: You know, it's gonna it's gonna happen. It will happen,
Speaker 2: like maybe not a full new game, but they will
Speaker 2: find a space like this in like an MSX remake
Speaker 2: and they'll have to do it.
Speaker 7: And all right, I'll try to write it.
Speaker 4: Yeah, I think I I don't think they go there first. Honestly,
Speaker 4: I think they do just do two next, even chronological,
Speaker 4: because that's another PS two one. A lot of the
Speaker 4: tech they did to remake three is going to slot
Speaker 4: really easily into a Malgarsla to remake, and maybe then
Speaker 4: they'll do one at that.
Speaker 7: Point, Like I think you do one then too, they
Speaker 7: might do.
Speaker 4: One then too. And I hope I I don't hate
Speaker 4: Twin Stakes. I think I like it less than you.
Speaker 4: I think that just kind of shoving. I would never
Speaker 4: want to play Twin Stakes again, that's all. Yeah. I
Speaker 4: put through it once and it was okay. Uh, the remake,
Speaker 4: and I hope the remake get more thoughtfully than just
Speaker 4: kind of you know, uprising Twin Snakes or throwing in
Speaker 4: the mechanics that Twin Snakes did, like first person aiming
Speaker 4: without rebalancing the rest of the game around that. So like,
Speaker 4: oddly enough, I think it's it's actually a lot more
Speaker 4: work to remake Melgar Solid one than it is to
Speaker 4: remake Melgar Slid two, which is one of the reason
Speaker 4: why I think they might just do a lot with
Speaker 4: three ars on the same stime, so a lot of
Speaker 4: the same mechanics. Yeah, yeah, so I bet, yeah, those
Speaker 4: will happen. But I don't know. I was you know,
Speaker 4: I get you mean, Dan, that's gonna be hard for
Speaker 4: people to ever see the non Kojuma Metal Gear game,
Speaker 4: But I do think if you're gonna do that, I
Speaker 4: would much rather see, Yeah, Metal Gear one remade, then
Speaker 4: here's our metal Gear Solid six.
Speaker 6: And you know they could do it with hater obviously
Speaker 6: no haters. Right at the Economy event that I went
Speaker 6: to in New York, like, you know, he recorded some
Speaker 6: new dialogue for Delta, Like, you know, there's a character.
Speaker 2: Kind of fun it would have been in five, right,
Speaker 2: Like even if they even with all the like the
Speaker 2: lore reasons why the voice is different.
Speaker 6: Yeah, I mean, well they had an out with the
Speaker 6: uh lore. There was no there was a perfect opportunity
Speaker 6: to have hater be in there.
Speaker 4: Yeah, so could have been in there anyways. Yeah, well good,
Speaker 4: it's did they really list meda Your Slid five Ground
Speaker 4: Zeros and Milk Your saw at five? The Phantom pain
Speaker 4: is different options in this by like because it be
Speaker 4: clear if you remake these games, those two better just
Speaker 4: be one. Now.
Speaker 2: Yep, they did do that.
Speaker 4: Yes, yeah, Grand Zeros is a demo essential the standalone demo.
Speaker 4: It's it was cool at that it had some really
Speaker 4: quite a lot of that. It was a good thing.
Speaker 4: That's great. That's you know, I won't get into it.
Speaker 4: That was the one where they went too far with
Speaker 4: certain subject matter. I think actually went way, way, way
Speaker 4: too far.
Speaker 6: We're playing that in Japan at at Konami with Tim
Speaker 6: Turry and we got to that part and Ground Zeros
Speaker 6: and like you know, before any of this had been
Speaker 6: seen and Tim looking at you to tell me like, oh,
Speaker 6: people aren't gonna like that.
Speaker 2: Real bad.
Speaker 4: Yeah yeah, yeah, all right, last story here.
Speaker 2: Pal Farm announced Pocket Pair announced pow World pal Farm,
Speaker 2: a farming simulation spin off of Power World where players
Speaker 2: build and managing farm with the help of pals, mysterious
Speaker 2: creatures with the unique abilities. Didn't the Pokemon Company just
Speaker 2: announced like basically their equivalent with Ditto. Uh yeah, so okay,
Speaker 2: more more fireworks here maybe, but I listen, I thought
Speaker 2: Power World was okay, this sounds alright to me. It
Speaker 2: makes a lot of sense that they would do it though.
Speaker 2: This is a genre that a lot of people are
Speaker 2: excited about. Sure, that's pretty good.
Speaker 4: All right, that's that's the news.
Speaker 2: I having the show back over to backlar.
Speaker 4: How am I supposed to follow that?
Speaker 2: I don't know.
Speaker 8: This is what he does, tremendous stuff. Mikey will be
Speaker 8: back with emails on the other side of this.
Speaker 2: It was the wind up. It was the That's what
Speaker 2: really got me.
Speaker 8: I know, man, sometimes he really knocks him dead. He
Speaker 8: pulls it off, but he does back after this. Oh,
Speaker 8: it's emails time. That's a right, bombcasta giant bomb dot com.
Speaker 8: That's the email address BombCast at giant bomb dot com.
Speaker 8: Let's get into a few of these that Jen has selected. First,
Speaker 8: one is from Mike what's an old game you love
Speaker 8: that were it to receive a sequel, wouldn't need much
Speaker 8: beyond a modern scope or control scheme to be an
Speaker 8: all time banger. My answer is general chaos a strange
Speaker 8: real time squad battling game for Genesis. All it needs
Speaker 8: is a little time in the sun to grow.
Speaker 4: It would bear many fruit.
Speaker 2: I don't know what that game is.
Speaker 6: I rented that as a kid for the Genesis and
Speaker 6: I thought I had a cool cover and a cool name,
Speaker 6: and then it was like a real time thing and
Speaker 6: not like an action game, and I had no idea
Speaker 6: what was going on. I think there was a cursor,
Speaker 6: and so I just freaked out.
Speaker 2: Oh yeah, yeah, that would scare you.
Speaker 7: Yeah. Yeah.
Speaker 4: My answer for this is Ason Skies. This really neat,
Speaker 4: kind of like World War two or one ish era fighting. Yeah,
Speaker 4: I played a long night history thing. Yeah, it's super cool.
Speaker 4: It has a really neat, fun kind of serial style
Speaker 4: to it, so it just stands out visually. It's a
Speaker 4: great game on the Xbox, and even on the Xbox
Speaker 4: it was kind of like a bit open in a
Speaker 4: way I think would work really well now with just
Speaker 4: some modern graphics and slight tweaks. It's always one that
Speaker 4: I wish they would have gone back to, and now
Speaker 4: that they're in this kind of position where they see
Speaker 4: to be winding down a lot of initiatives to make
Speaker 4: new games, or bring back old franchises, right, like was
Speaker 4: last day. I tried to bring back an old franchise,
Speaker 4: Perfect Dark and Fable. Perfect Dark was canceled. We'll see
Speaker 4: if Fable makes it, so I don't know. I'm not
Speaker 4: holding my breath for Crimson Skies lately.
Speaker 8: And that was that was because it was very rocketeer coded,
Speaker 8: right yeah?
Speaker 4: Huge?
Speaker 7: You have Dark Void guy?
Speaker 4: Yeah?
Speaker 8: Well I love that, man, I really did wait or
Speaker 8: Dark Sector?
Speaker 2: Well, Dark Sector was and Dark Dark Dark Void. Lloyd
Speaker 2: was the jetpack? Was that the vertical Gears of War?
Speaker 2: Dark Sector is basically Gears of War?
Speaker 4: Right well? Yeah like pop kind of thing.
Speaker 2: Yes'lloyd dark Boards? Oh who can remember these?
Speaker 4: Yeah?
Speaker 2: Uh mine is Gunstar Heroes. I think you could take
Speaker 2: that game pretty much as is, give it a I mean,
Speaker 2: I wouldn't want to change visually all that much, but
Speaker 2: you could just add maybe a couple more mechanics, even
Speaker 2: make it even more complicated, because I think developers realize
Speaker 2: players can handle a lot more, and you would just
Speaker 2: have a classic. I mean, so like that original one
Speaker 2: is a classic. I think you could do one today
Speaker 2: kind of in the streets of Rage four fashion that
Speaker 2: sort of follow up and it would just nail.
Speaker 7: It would be you play the GBA one.
Speaker 4: Uh I think I did.
Speaker 2: Yes, I think honestly that that's what actually got me
Speaker 2: into And then I went back to Gunstar heroes like
Speaker 2: I love this.
Speaker 7: Yeah, I think incredible crisis.
Speaker 2: Could that is? That would be fun?
Speaker 4: Yeah?
Speaker 7: Yeah, yes, I would love that.
Speaker 4: That hit pretty hard.
Speaker 8: I mean I used I used beautiful Joe's an answer
Speaker 8: for a lot of things.
Speaker 4: Yeah, but you're not wrong, No, you're not.
Speaker 8: And I just think it would it would it would be.
Speaker 4: Great Pano three this time.
Speaker 2: Instead, I don't and I'm not there with you. No,
Speaker 2: it's not good.
Speaker 8: No, I want to be just in, you know, in
Speaker 8: the spirit of charitability.
Speaker 2: But yeah, beautiful Joe's much better.
Speaker 4: It's so good.
Speaker 8: All right, Well, thank you emailer. Next from uh who
Speaker 8: do we have here?
Speaker 4: Said?
Speaker 2: Is video game streaming?
Speaker 8: The latest spectator sport? Is video game podcasting? The new
Speaker 8: sports tunk radio. I feel like this question is from
Speaker 8: twenty years ago.
Speaker 4: Yeah, yeah, I mean basically that's how it breaks down, Like, yeah,
Speaker 4: that's how it goes.
Speaker 8: I think I think a good you know, I want
Speaker 8: to say that podcasting is so much it's also so
Speaker 8: wide reaching and spreading. But it's way more popular than
Speaker 8: sports talk radio. Oh you don't think you don't think
Speaker 8: more people listen to apologists than no, No, you're right now,
Speaker 8: more people listen to podcasts.
Speaker 4: Well, but we're talking about because like the podcast is
Speaker 4: sports talk radio basically, right.
Speaker 8: So even if you're comparing those two sort of like slices,
Speaker 8: I still think it's waiting.
Speaker 2: AM radio was massively popular even up until like ten
Speaker 2: years ago. I don't know if any new kids are
Speaker 2: coming in listening to that stuff in their cars or whatever,
Speaker 2: but it is unlistenable.
Speaker 4: Let me just tell it's rough stuff. I mean, especially
Speaker 4: the right wing stuff is insane. How much it's still
Speaker 4: on there, It's crazy. I love it.
Speaker 8: Yeah, there's a local one here and you I think
Speaker 8: they broadcast, they syndicate it, and they are insufferable.
Speaker 4: I would catch myself hate listening to Rush Limbos sometimes
Speaker 4: because yeah, I have that station on for the the
Speaker 4: Indians games back then, and like so it would just
Speaker 4: be all want to start my car, and he would
Speaker 4: just immediately start talking about something crazy, and I'm so
Speaker 4: mad I couldn't stop listening.
Speaker 2: Same when I was a delivery driver, I would hate
Speaker 2: listen to a lot of right wing radio because it
Speaker 2: was like, yeah, it was like, oh I get to
Speaker 2: feel something at least and most of the most of
Speaker 2: time it was blinding rage. I listened Toad at Glenn
Speaker 2: Beck and it was like, Oh, I can tell you
Speaker 2: all the tricks that guy does to win his arguments
Speaker 2: against nobody because he's just talking to himself for four
Speaker 2: hours to bring into the void.
Speaker 8: Yes, we're on I AM radio because it can't penetrate
Speaker 8: your skin.
Speaker 6: Are e sports still a thing? I feel like you
Speaker 6: heard about esports for a long time, know you do?
Speaker 6: You just don't hear like I feel like, from like
Speaker 6: twenty ten to like twenty twenty, I felt like I
Speaker 6: heard the word e sports and there was a lot
Speaker 6: of money going into it. Yeah, I mean all the time.
Speaker 6: So now I don't hear anyone talk about it.
Speaker 4: Yeah, there was like this big rush and corporations were
Speaker 4: very excited about it for a bit there, and there
Speaker 4: was big investments in things like the Overwatch League, right,
Speaker 4: and that didn't really workouts. Now that you still have,
Speaker 4: you know, esports and a lot of it is you know,
Speaker 4: a bit more grassroots, but there still are bigger ones
Speaker 4: like you know, Evo is esports, right, is.
Speaker 6: Like Doda is still selling out big Doda.
Speaker 4: Think, I'm almost curious, like how many people are still
Speaker 4: going to see tattoo.
Speaker 2: I bet it's a lot, but I bet it's down
Speaker 2: from its peak. I mean it's they are still mold.
Speaker 8: They're like the top I'd say five games, that's probably
Speaker 8: I guess Rocket League might be in that top.
Speaker 4: Counter Strike is still globally massive esports, so there are
Speaker 4: still they're still still huge, Dan, you might this might
Speaker 4: sound familiar.
Speaker 2: Saudi Arabia has invested sports.
Speaker 7: They are spending a lot of money these days.
Speaker 4: It's they have a lot of money. Saudi Ramco the
Speaker 4: most the richest corporation that's ever existed in the history
Speaker 4: of the world.
Speaker 2: Yes, more than Walmart. Yes, significantly more than Walmart.
Speaker 8: I also think esports is still way behind here than
Speaker 8: it is the rest of the world in terms of
Speaker 8: like attention paying.
Speaker 2: Yeah, but like overall, though, like the investment, like Mike's right,
Speaker 2: the investment from corporations into that space has cut off.
Speaker 2: They don't necessarily believe that there is a huge way
Speaker 2: to make a ton of money. That's why it kind
Speaker 2: of just felled up Saudi Arabia to be I pick
Speaker 2: it up as one of the mini cards.
Speaker 4: They're going to play as they try to diversify their
Speaker 4: economy or whatever they own EVO really yeah it to them.
Speaker 2: Yeah shit.
Speaker 6: So they're trying to push in the comedy now too,
Speaker 6: Like they're having a huge comedy festival with like a
Speaker 6: ton of huge names that are there.
Speaker 4: Yeah. Is it like Joe Warriors, the Saudi Arabia Government.
Speaker 13: Yeah, fun uh okay, uh hey Dores, what is the
Speaker 13: correct amount of phases for a final boss?
Speaker 4: That's I think it's three? Yep, three is right now? Yeah,
Speaker 4: I think three is pretty good with the like, man,
Speaker 4: if you if you are real spicy, you can really
Speaker 4: earn it, Like you know, Zecro has four and I'm like,
Speaker 4: holy shit, Second Row. That's like a game that's it's
Speaker 4: a game that earns four faces for its final boss. Right,
Speaker 4: even then it's you can argue it's kind of like
Speaker 4: a one and a three in that case there, Yeah,
Speaker 4: but three three phills important for sure. It's as what
Speaker 4: you mess around with it though it can be a
Speaker 4: little bit it can kind of ruin the exhilaration, like uh,
Speaker 4: like there's a there's a boss in there, a couple
Speaker 4: of bosses in Hollow Night where when I beat it,
Speaker 4: instead of being excited, I'm actually holding my breath to
Speaker 4: make sure the boss is actually dead, so that like
Speaker 4: instead of like a big pop off, it's kind of
Speaker 4: like a yeah, yes.
Speaker 2: Okay, waiting for some bullshit to hurt me.
Speaker 4: Yes.
Speaker 6: Now, is there a distinction between like Silk Song does
Speaker 6: it a lot where there's like three phases, but like
Speaker 6: the boss itself doesn't look different or anything, and then
Speaker 6: the one where it's like the boss like a force,
Speaker 6: like a phase and a form.
Speaker 4: Those are still phases, but you're right, there's a distinction
Speaker 4: there for sure. Yeah.
Speaker 6: There's like a Gannon Dwarf to Gannon is like, that's
Speaker 6: not two phases of the fight, that's two forms a game.
Speaker 4: Yeah, but it's a phase. Yeah. I think they're all phases,
Speaker 4: but there is an extra distinction between there, for sure.
Speaker 1: Yeah.
Speaker 4: Yeah, well can doors are just like sixty four You
Speaker 4: kind of fight him, then there's like a sequence.
Speaker 6: It's two very different that's just but sometimes it's in
Speaker 6: the same one. It's like I just sprouted two heads
Speaker 6: and now this is happening.
Speaker 4: Like, yeah, even win Waker, because first you fight the
Speaker 4: beast form, but then there's like a little wall you
Speaker 4: can't to climb up the tower bit, and then you
Speaker 4: fight just human gainer doors. It's I I love. I
Speaker 4: don't know. I think it's actually very interesting the way
Speaker 4: people design bosses and encounters like this. I think it's
Speaker 4: such a distillation of game principle as I find super fast.
Speaker 6: Like Ari four the uh, the guy that looks like
Speaker 6: me in the in the farmhouse or whatever, just walking
Speaker 6: around being a tall weirdo, and all of a sudden
Speaker 6: he's just like a spider man, Like I like that.
Speaker 4: Yeah, that's great. Or even we're doing Crowsier because at
Speaker 4: first it's just like dudes with knives and he becomes
Speaker 4: more and more of a monster. Yeah, yeah, yeah, I
Speaker 4: do like that stuff. O Oh. I like a good
Speaker 4: boss fight. Ah again, like those sports. But I quite
Speaker 4: enjoyed Silk Song's final boss. I thought, I'm a very
Speaker 4: very fun encounter.
Speaker 8: All right, well, thank you emailer. Uh the correct answer,
Speaker 8: Just so we're all keeping track keeping score here, it's three.
Speaker 4: It's three.
Speaker 8: Uh, all right, Travis and Fargo five parter here, So
Speaker 8: let's just blow through these maybe.
Speaker 4: Uh hey, animal lovers.
Speaker 8: Number one, what's the weirdest thing on your bucket list?
Speaker 3: Hmm.
Speaker 6: I used to think I wanted to own a monkey
Speaker 6: by the time I was fifty.
Speaker 4: I don't think that's allowed.
Speaker 6: No, I've seen several documentaries and stuff now and it's
Speaker 6: not in the cards. It's just like not a good
Speaker 6: idea for many reasons.
Speaker 4: Yeah, what about raccoon, I'm gonna have a rack.
Speaker 2: I think they're they're pretty cool.
Speaker 4: Yeah, but they're like they will like like fuck up
Speaker 4: your ship like the way an animal does.
Speaker 2: Yeah, not like your bodily person, but they're like get
Speaker 2: into your your cabinets and.
Speaker 8: Stuff, right, But like they'll have like some sort of
Speaker 8: understandable reason like oh, we're trying to get a bank
Speaker 8: loan or whatever, you know what I mean? Like I
Speaker 8: trust I trust raccoons more. Yes, right, yeah, go to
Speaker 8: the next one. Yeah, okay, sorry for the buckle this
Speaker 8: question number two. You know the trope easy to learn
Speaker 8: difficult to master. Are there any video games that are
Speaker 8: the opposite difficult to learn easy to master? Does that
Speaker 8: even make sense?
Speaker 7: I don't know if that makes any sense.
Speaker 4: I get it. There's I think a lot of rogue
Speaker 4: lakes are kind of like that where once you once
Speaker 4: you kind of understand it, you kind of grock it.
Speaker 4: Then at that point getting the rest of the way
Speaker 4: isn't too difficult.
Speaker 2: Yeah, but I think that's probably like are you mastering
Speaker 2: Spilunky unless you do like the very hard thing of
Speaker 2: getting to oumec and stuff like that, and that's still
Speaker 2: you know, it's execution. So I don't know. Yes, I
Speaker 2: guess I know what you mean.
Speaker 8: Yeah, this is uh, this question works for like almost
Speaker 8: not video game things. Well maybe it does, like riding
Speaker 8: a bike, right, Like learning to write a bike is
Speaker 8: different cult to learn.
Speaker 4: And then.
Speaker 8: Literally never forget you literally never forget right, like h.
Speaker 2: Was like riding a bike.
Speaker 8: Yeah, totally. Also, I would argue things like a pinball
Speaker 8: where like su, you try and nail this shot and
Speaker 8: you're like, man, I can't hit the shot, But then
Speaker 8: once you know how to time it, you can hit
Speaker 8: that shot regularly. That's the best we're.
Speaker 4: Going to do here.
Speaker 8: I think number three, I want to give a special
Speaker 8: shout out to Indiana Jones in the Great Circle A game.
Speaker 4: I didn't like that much.
Speaker 8: Good thing you're shouting it out, but it did something
Speaker 8: better than most Triple A games these days. It made
Speaker 8: the in game font easily readable from a living room's
Speaker 8: distance away. What's the game you didn't necessarily love, but
Speaker 8: I had a Santa feature you want to applaud. I
Speaker 8: will also say, real quick, the font in Silent Hill
Speaker 8: f awesome.
Speaker 4: Good.
Speaker 8: Yeah, but this is a I don't know if this
Speaker 8: lands with anyone, this uh, this question.
Speaker 4: I'm trying to think, Yeah, it's a good.
Speaker 6: I can make a lot of good games that have
Speaker 6: a thing where it's like, oh, Prince of Persia, the
Speaker 6: memories screenshot feature.
Speaker 4: Yeah, okay, Yeah, so I didn't really get into Eternal
Speaker 4: very much, but I did like when a wall of
Speaker 4: bullets came my way with like one hole that I
Speaker 4: had to go through and it was like, oh, this
Speaker 4: is my hole. That thing I liked. I like the
Speaker 4: idea of a third person bullet hell.
Speaker 2: This is my shot.
Speaker 8: To make sure we're ear marking that you got that.
Speaker 2: Okay, yeah, I'm trying to think. I'm sure there's something
Speaker 2: I liked in Red Dead Redemption too, like you know,
Speaker 2: gaming it and fully drive.
Speaker 4: With but like, would you like come like Arthur?
Speaker 2: Yeah, of course, I like the the well written character.
Speaker 2: I never had any issues with that, but that doesn't
Speaker 2: feel like it's in the spirit of the question. But
Speaker 2: I like the horse's balls shrinking, the shrink in the cold.
Speaker 4: That's good. Were they really I guess so, I don't know.
Speaker 4: I never looked, but that's probably right. I think that. Yeah.
Speaker 8: Uh, what song or sound do you hear and instantly
Speaker 8: know you're in for a great time? Sack?
Speaker 4: I think got like a good vocoder, the bung from
Speaker 4: Taco Bell.
Speaker 7: Yeah, that's my Xbox one X one mm hmm.
Speaker 4: This is another tough one. Is there a hockey sound?
Speaker 4: What's the hockey? Is this hockey ice?
Speaker 2: Yeah?
Speaker 4: But like you know the there's like like dunt dunt
Speaker 4: dan for me. It's for me. It's gonna be funny.
Speaker 4: It's the smell like I just smell hockey like sweating pads. Yeah.
Speaker 8: Yeah, like just when you walk into a rink, you
Speaker 8: know what that smell is and you're like, I guess
Speaker 8: I'm playing hockey?
Speaker 4: Uh do?
Speaker 6: I watched a lot of old wrestling because of dead
Speaker 6: luck homework, And when you hear the glass shatter, it's like.
Speaker 7: Well, I'm gonna like this second. You know, this is
Speaker 7: just gonna be a good time.
Speaker 2: Yeah.
Speaker 4: There.
Speaker 8: I recently rewatched the pilot to pee Wee's Playhouse, and
Speaker 8: there were like twelve sound effects sound cues that triggered
Speaker 8: me from a really positive nostalgia point of view, and
Speaker 8: I think, like that does a good job answering this.
Speaker 4: I know this is kind of for me, but I
Speaker 4: just recently rewatched the pilot to pee Wee's Funhouse or whatever.
Speaker 4: That's a pretty great sentence. It was his playhouse, not
Speaker 4: his fun house. Sure, Okay, you don't have time to
Speaker 4: watch a two hour long video about video games, but
Speaker 4: you're just going back casually to see because I have a.
Speaker 8: Ten year old who needed to be educated.
Speaker 4: And we watched.
Speaker 2: Sixty four on back our side with this, of.
Speaker 8: Course, because it's nothing but reasonable. Yes, honestly, I haven't
Speaker 8: gone back and watched that. There's also an incredibly high
Speaker 8: quality version on YouTube of Peewe's Playhouse, the first episode.
Speaker 8: It's tremendous.
Speaker 4: Uh.
Speaker 8: Finally, Travis, did you uh from Travis? Did you hit
Speaker 8: up any good yard sales this summer? I did not,
Speaker 8: although I skipped an opportunity to do that. I do
Speaker 8: like that stuff that is fun.
Speaker 2: I noticed a flea market on Sunday. I never I
Speaker 2: had never seen before, and I almost went in. I
Speaker 2: think I'll hit it up next week. And I don't
Speaker 2: usually go to garage sales.
Speaker 4: I don't know. I don't like going to people's stuff.
Speaker 4: It's a little weird and they're like they're there while
Speaker 4: I'm doing it.
Speaker 2: Yeah, I went to one.
Speaker 6: I was just walking around the neighborhood last week and
Speaker 6: I saw somebody was having a garage steal and just
Speaker 6: walked in and it was just like an old couple
Speaker 6: sitting out there in their lawn chairs, and it's like
Speaker 6: I walked into the garage and it was that smell
Speaker 6: that like instantly it was like, this is Grandma's basement,
Speaker 6: the mothballs.
Speaker 2: This is that Like what is that smile? Is it just?
Speaker 2: Is it like it's.
Speaker 4: Must but is it not moth the mothballs, like the
Speaker 4: smell of like you put these balls down so the
Speaker 4: moths don't eat the clothes and stuff like that.
Speaker 6: I've never known anyone that's actually used a mothball. Everyone
Speaker 6: always talks about.
Speaker 4: Mostly old people, Yeah.
Speaker 2: But other people. Yeah, I've had God, what did I
Speaker 2: get delivered? It was a nice jacket from a video
Speaker 2: game company. And I think that they must have had
Speaker 2: it in storage, and I think they must have had
Speaker 2: it mothballed so that moths wouldn't eat all their their
Speaker 2: stored clothing.
Speaker 4: And stuff like that.
Speaker 6: And even modern day old people do mothballs. It's not
Speaker 6: I think.
Speaker 2: It's something that people just need to do. Some moths
Speaker 2: don't destroy their clothes, like yeah, it's a thing that
Speaker 2: still happens, so you don't need to be old. But
Speaker 2: old people have a lot of old stuff just sitting
Speaker 2: around for a very long time, so they are especially.
Speaker 4: Susceptible to it.
Speaker 2: And this isn't like sure an old person idea, It's like.
Speaker 8: Right, but there Chad is saying that there is an
Speaker 8: old person's smell that which death. I just don't want
Speaker 8: to think about it, you know, I don't want to
Speaker 8: enough time in Florida, I don't need to think about it.
Speaker 2: All right, Very.
Speaker 8: Good, listen, we'll do maybe one. We'll do this one,
Speaker 8: and then we've got a quiz that we can do
Speaker 8: and then we'll be hapy.
Speaker 4: I got some super shats too.
Speaker 8: Excellent excellent news. Patrick from Illinois, Hey, yo, duders, long time,
Speaker 8: first time before I get to my questions. Just want
Speaker 8: to say how much I appreciate.
Speaker 4: The work you all do. Thank you very much.
Speaker 8: The BombCast has been a staple on my commutes for
Speaker 8: over a decade, and I'm glad you are still going
Speaker 8: strong anyways. In episode nine to eight, Sean mentioned playing
Speaker 8: old games on his fancy new handheld with achievements is
Speaker 8: an achievement set developer on retro Achievement. The name drop
Speaker 8: not only made oh I'm sorry as an achievement set developer,
Speaker 8: he's achievement on retro achievement. Yes, the name drop not
Speaker 8: only made me excited, but it also made me wonder
Speaker 8: do you all think achievements adds value to a game?
Speaker 8: If so, what do you look for in a good
Speaker 8: achievements set? Fun and interesting challenges, a reward for collecting
Speaker 8: everything you can in a game, recognitions for grinding to
Speaker 8: level ninety nine Final Fantasy nine? And finally, if you
Speaker 8: could replay any game from your past with achievements, what
Speaker 8: would you pick? Thank you, Patrick.
Speaker 6: I think my favorites are the ones that, like you know,
Speaker 6: give me a reason to continue playing a game I
Speaker 6: like in a way I wouldn't normally play it.
Speaker 7: That's you know, and it's.
Speaker 6: Like I used to be, you know, a three sixty era,
Speaker 6: just going for every achievement for every game and play
Speaker 6: an avatar for the easy thousand achievements and all that stuff. Nowadays,
Speaker 6: it's more like, Okay, I love Astrobot. I don't want
Speaker 6: this to end. I'm going to get the platinum here
Speaker 6: because I'm loving everything.
Speaker 2: So just giving me.
Speaker 6: An excuse to like, oh, go find this the least rag,
Speaker 6: or play this one level in a certain way, or
Speaker 6: don't use this weapon for this thing. You know, it's
Speaker 6: just a way to extend my time with my favorite games.
Speaker 4: Yeah, I mean, I still the only achievements I can
Speaker 4: still remember really caring that much about gangs cited for
Speaker 4: were cracked down once because I don't know, it's early,
Speaker 4: and it was fine, you know, yeah jump off the
Speaker 4: tallest building, even though I liked it there. Like now,
Speaker 4: and I'm not much of an achievement person, but like,
Speaker 4: I would rather just get one because I actually did
Speaker 4: something difficult in a game, like you know, yeah, sure,
Speaker 4: grind to level ninety nine obviously nine, I guess I
Speaker 4: I kind of resent a little bit that they have
Speaker 4: to design these things to make sure that people can
Speaker 4: generally get them because so many people do like getting
Speaker 4: platinums and whatnot that you almost have to balance around that.
Speaker 4: And I'm like, ah, maybe you know, make it so
Speaker 4: that some of them are really stupid difficult and if
Speaker 4: I want to go for that, go for it, which
Speaker 4: again I think the Platinum Hunters Sorry doctor Ryan Linaly
Speaker 4: hate that opinion.
Speaker 6: I like when they really fuck up with them, Like
Speaker 6: this doesn't happen as much anymore. But like, was it
Speaker 6: prey on three sixty that had a multiplayer achievement for
Speaker 6: like doing a team and kill?
Speaker 2: So what are you doing like that?
Speaker 6: Everyone's just fuck like every match everyone's doing team kills
Speaker 6: and stuff, right, Yeah, and then we learned ones. Yeah,
Speaker 6: they were the ones that were like good in theory
Speaker 6: where it was like the viral thing of like oh uh,
Speaker 6: you know, beat a developer at their own game or something,
Speaker 6: or someone who has beaten that developer. Right, yeah, I
Speaker 6: like that idea. Oh, it's going to be this rare thing.
Speaker 6: But then it's like just over a certain amount of time,
Speaker 6: everyone's gonna have that.
Speaker 2: Yeah.
Speaker 4: Yeah, it's difficult, right, I don't really know the best
Speaker 4: way to go about it, for retro games, though, I.
Speaker 2: Think it is great.
Speaker 4: Yeah, ok, yeah, I think it's neat. And again retros,
Speaker 4: I don't think you should make it too like weird,
Speaker 4: like idle your character for ten minutes and song to Hedgehog.
Speaker 4: You know, I don't know. I think you should generally
Speaker 4: be tied to playing the game, maybe doing specific challenge
Speaker 4: where it's like, give it was mega, man, I would
Speaker 4: want an achievement if I beat the game Buster only
Speaker 4: if that's.
Speaker 6: Sure, right, Yeah, Resident ev One you know knife Run
Speaker 6: stuff like that.
Speaker 4: Yeah, yeah, yeah, exactly thinks or you know, just the
Speaker 4: plasma cutter and dead space that kind of thing.
Speaker 2: Yeah, this is why. Yeah, I'm with you guys where
Speaker 2: it's like mostly not interested in achievements, But for retro games,
Speaker 2: I've been a little a little bit more curious.
Speaker 4: I've done.
Speaker 2: I've signed up for retro achievements a bunch of times,
Speaker 2: gotten some, but uh, retual achievements also has leader boards stuff. Yeah,
Speaker 2: and that's I'm always way more interested in that. Give
Speaker 2: me that ten times over time, because, like I said before,
Speaker 2: that feels like a real achievement to me. That's like
Speaker 2: beating everyone else playing this game. That's something so if
Speaker 2: combined those things, so I at least have.
Speaker 4: The option to do leaderboards instead, that would be my choice.
Speaker 4: Do they have a game here for what game? Would
Speaker 4: you replay it from the.
Speaker 7: Past with you can now?
Speaker 6: You know, the only reason I haven't gotten more into
Speaker 6: it is because, like with all the little handheld and
Speaker 6: stuff I have, I do set up retro achievements when
Speaker 6: it has the option, But because I'm playing a lot
Speaker 6: of handheld if I'm like on a plane, sometimes I'm
Speaker 6: not going to have my like and Bernick to the
Speaker 6: plane Wi Fi, you know, So it's like, oh, I'm
Speaker 6: gonna get further in the game, and then it's not
Speaker 6: gonna sync that achievement. So it's like I never like
Speaker 6: fully dove in, but like I like the idea of them.
Speaker 8: Yeah, Eternal Darkness with achievements would have made that whole
Speaker 8: experience a little better.
Speaker 2: You could have ignored us while we were like goofing
Speaker 2: on you. You could have just focused on the achievements. I
Speaker 2: would have had something in my corner right now.
Speaker 6: It does bring up that Megabank has leaderboards, and the
Speaker 6: one I see on the main screen is always just
Speaker 6: like number of kills, So it's just like, how much
Speaker 6: of you played Megabox?
Speaker 2: Yeah, yeah, I imagine, like I bet the people on
Speaker 2: this top ten list are playing it right now and
Speaker 2: they have been for like the last several days.
Speaker 8: Yes, yes, all right, thank you Patrick. Final email is
Speaker 8: going to be a quiz and it's from Josh and Georgia.
Speaker 8: After this we'll get the super chats. We'll be on
Speaker 8: you right, howdy duds. I was moving recently and found
Speaker 8: some old game informers, and while flipping through them, I
Speaker 8: found a top ten list of the best video game weapons.
Speaker 2: And I know how much you fellas love quiz is.
Speaker 8: I thought it'd be fun to see how many you
Speaker 8: can name.
Speaker 2: FYI.
Speaker 8: This is from issue one sixty nine, that's May of
Speaker 8: the two thousand and seven with the GTA for cover story.
Speaker 4: Holy shit master story.
Speaker 6: Okay, so this is be before I was there, so
Speaker 6: I don't have an advantage, right master definitely.
Speaker 8: So there there are I have the key and I
Speaker 8: deleted it from the run of show, so there's no cheating.
Speaker 8: There are ten weapons and the Master Sword is not
Speaker 8: one of them.
Speaker 2: Okay, hey, turn off chat, turn off chat.
Speaker 4: I want to I will cover chat. Do we get
Speaker 4: so many strikes? Here.
Speaker 2: You think maybe we just see if we can do it.
Speaker 8: I mean, I guess, I mean I think three strikes
Speaker 8: starting after the masters.
Speaker 4: What what year is this from seven?
Speaker 2: Okay?
Speaker 7: You think Whip from Castlevania.
Speaker 4: I don't think they're gonna do Vampire Killer. Uh maybe
Speaker 4: maybe vamped soul Edge.
Speaker 7: No Masters not on that.
Speaker 4: It's throwing me off that Master's sword is not one
Speaker 4: of them.
Speaker 2: Okay, wait a thousand or a shotgun super shotgun? I
Speaker 2: think BFG. I also think Halo Pistol BFG from Doom
Speaker 2: is on there.
Speaker 4: Okay, okay, number two, that's number two.
Speaker 6: Okay, strikes, Let's see if we can throw it out.
Speaker 4: Okay, you got one out of Halo Pistol. Halo Pistol No, okay, killing,
Speaker 4: I think you probably more gun based Golden gun from
Speaker 4: gold and I.
Speaker 7: No what r C P ninety from GoldenEye?
Speaker 2: No, okay, what Energy sword from Halo? No?
Speaker 4: Okay, whoa whoa?
Speaker 2: Okay?
Speaker 8: And then and the game span decades here.
Speaker 6: The biggn sword from Akarina. No, let me think was
Speaker 6: pac Man a weapon?
Speaker 4: No half life, no gravity gun, gravity gun from number
Speaker 4: one energy. They might just thrown the portal gun into
Speaker 4: at this point seven seven?
Speaker 6: Yeah, was out box right around it? Just say we're
Speaker 6: not doing strikes. Portal gun No, the Lancer from Gears,
Speaker 6: Yeah no.
Speaker 4: Oh Hammer of Dawn from Gears. No, Red Gun from
Speaker 4: Contra very good.
Speaker 6: Yeah, is there any Mario like did they do anything
Speaker 6: with fireball or anything like that?
Speaker 2: There's a couple of goofs, but that's about What about
Speaker 2: the Blades of Chaos?
Speaker 8: Yes, the Chaos is number eighth.
Speaker 4: The key Blade from Kingdom Heart.
Speaker 2: Get out of here? What the devil Bringer the devil Board?
Speaker 4: No?
Speaker 7: Is that the right queen?
Speaker 4: The Mega Buster?
Speaker 2: No?
Speaker 4: Does it say guns or weapons? Weapons? Weapons?
Speaker 7: Okay, let's think about like melee, stuff.
Speaker 2: Like cerebral bore what.
Speaker 8: Okay, number seven there, number seven, that's that's one of
Speaker 8: my favorite weapons.
Speaker 7: It's it's incredible. It's one of the best ever.
Speaker 2: Okay, you I can't believes to be clear, grub has
Speaker 2: gotten I think full four. Actually no, I I I helped,
Speaker 2: I helped get to gravity gun.
Speaker 4: That's okay.
Speaker 2: You said BFG. I thought you said bf G. I
Speaker 2: did say BFG.
Speaker 4: Yes, So you have four all you the rail gun.
Speaker 8: There's only let's see one, two, three, four, five left?
Speaker 7: They stupid or it's like someone's boots.
Speaker 2: I don't think I have.
Speaker 8: There's one real dumb one that you'll never get.
Speaker 7: Give us that one.
Speaker 2: That's the sheep from Ratchet and Cracked. Yeah, I mean
Speaker 2: it was in a commercial.
Speaker 8: Yeah.
Speaker 4: Is there anything that's not a gun? Anything else that's
Speaker 4: not a gun? Yes, shell from Mario Kart. No okay,
Speaker 4: oh oh the Clouds Buster Sword.
Speaker 2: No one is gonna piss you off.
Speaker 4: One's gonna be like, that's really that. We don't have
Speaker 4: the Buster Sword. We have the gun Blade, gun Blade.
Speaker 2: No, who's the byeline I'm looking.
Speaker 8: It doesn't say I see the skin, it doesn't smithy.
Speaker 4: Yeah, fantasy weapons.
Speaker 7: I'm going to assume it's Andrew Reiner. That's my assumption.
Speaker 2: No final Fantasy. Sorry.
Speaker 7: Uh, the kind of like lightsabers.
Speaker 2: Yes, number four is just the vanilla lights I started picking.
Speaker 10: I was like, oh, lightsaber number four, plastic sword, go
Speaker 10: rules because we have lightsabers and best Vegan weapons, but
Speaker 10: not the Master Sword and like, I mean my.
Speaker 2: Energy sword from Halo instead of fucking exactly the thing
Speaker 2: that's exclusive to video games, Mike. Number three is for you.
Speaker 4: Number three is for me.
Speaker 7: First sight and perfect dark.
Speaker 4: Is it? Is it Dizzy related? No, it's okay, but
Speaker 4: it's you related. It's Ohio related. But it's not Mega Man. Well,
Speaker 4: maybe it is Mega Man. Maybe it is, Maybe it's not. Okay,
Speaker 4: is it the Is it the metal plates for Mega
Speaker 4: Man two? Now we're talking. It's not the Mega Buster.
Speaker 4: It's gotta be battle plates. Okay, that's pretty good.
Speaker 2: That's we're missing too here. Uh, Mike, you said rail
Speaker 2: gun from Quake, right, I said row gun.
Speaker 4: I did say nail gun. It's a different thing. Rail
Speaker 4: gun is on real tournament right nail Okay? Wait?
Speaker 2: Wait seven? What call of duty?
Speaker 3: No?
Speaker 7: Okay.
Speaker 8: One of the game franchises that has the weapon was
Speaker 8: mentioned already, and the other one is a franchise no
Speaker 8: one has brought up yet.
Speaker 4: Okay, franchise we brought up.
Speaker 6: The other one that we haven't brought up. Has it
Speaker 6: had a new entry in the last three years?
Speaker 4: Uh?
Speaker 2: Maybe just by a smidge?
Speaker 4: Is it Halo? No? Okay, because we forget if we
Speaker 4: even got a Halo one on there.
Speaker 8: It's very timely, though, is it metal year?
Speaker 4: No gear? No timely? Is it the nail with the.
Speaker 2: Wrapped in thumbnails? What's that?
Speaker 7: Resident Evil anything.
Speaker 4: No. Shoot, I thought was for sure. I thought you
Speaker 4: had nine. Yeah, it's not Final Fantasy. We know that
Speaker 4: Timely isn't it.
Speaker 7: Ardby Dark Anything or Golden Ny.
Speaker 8: So I'll all right, you did say the name of
Speaker 8: the game that you did reference already, So so number ten,
Speaker 8: first laptop gun, laptop laptop gun.
Speaker 4: Finally, number six, did you hurt yourself in?
Speaker 6: I celebrated, and I brought my arm down and I
Speaker 6: elbowed my teleprompter.
Speaker 3: Got it?
Speaker 8: Number six again? Franchise no one has mentioned, definitely a
Speaker 8: Timely franchise this year.
Speaker 4: Franchise this year, Master Hunter nope.
Speaker 7: Prince of Persia nope.
Speaker 4: Oh, it could have been the Dagger of Time. I
Speaker 4: thought you're onto something there that would have actually been good.
Speaker 2: Yeah, Steam recently.
Speaker 4: It might be.
Speaker 8: Underwhelming, but it uh, it is certainly a weapon.
Speaker 4: That gear.
Speaker 7: Knowing that that should now be Donkey Kong.
Speaker 8: Nope, nope, I don't know what Donkey kg it the
Speaker 8: Hedgehogs gun. No, it's number six on the list.
Speaker 4: Number six on the list.
Speaker 8: Which won't help you at all that Borderlands has mentioned
Speaker 8: the franchise.
Speaker 4: Big franchise was somehow missing out on Timely.
Speaker 6: Okay, Okay, this franchise, did it have its peak in
Speaker 6: like seven, you know, like three six of the era?
Speaker 8: I maybe, yeah, maybe it's up for debate. I don't
Speaker 8: think this game, this franchise is really is it like.
Speaker 4: The wave shot from Metroid or something that is the franchise? Okay,
Speaker 4: we got there, Bob. No, we didn't bring a Metroid.
Speaker 4: I don't want to think a specific weapons. Yeah, like
Speaker 4: wave beam, there's oh uh ice beam, charge charge beam,
Speaker 4: just mis super super missiles. No, it is a certain
Speaker 4: kind of beam, wave beams, plant energy beam, energy being
Speaker 4: charge bean.
Speaker 8: I feel like what the charge beam is called, but
Speaker 8: they're using a different descriptor here.
Speaker 4: You remember what it's called type the hyper beam you get,
Speaker 4: that's the one you get like at the end of
Speaker 4: the game.
Speaker 7: Oh sure, one off.
Speaker 4: That's a lot as much as I love Metroid having that,
Speaker 4: but not the Master Sword.
Speaker 8: Hey, a lot of problems with this list.
Speaker 4: A lot of problems actually fixed this list. Yeah, not
Speaker 4: a bit.
Speaker 2: But thank you, Josh.
Speaker 8: What's fun though, Mike Manati, let's put it to you
Speaker 8: for some super chats.
Speaker 4: All right, uh says the US economy is fucked. To
Speaker 4: save money where you can, Mike This is about on
Speaker 4: your dad's phone, right right. That was forever. Ago can
Speaker 4: remember a while Ago was from Tyrant and while Dan
Speaker 4: was dog sitting and told Grub dog sitting multiple dogs
Speaker 4: is like being a real parent. Grub agreed, I can't
Speaker 4: give him jerff help.
Speaker 2: I said that, like, you know, it's on the same spectrum.
Speaker 6: We had five dogs. One of them was elderly and
Speaker 6: shitting everywhere. Yeah, I mean, same thing, the same.
Speaker 2: I definitely didn't say it was the same you said
Speaker 2: it was like, because when he said that, it made
Speaker 2: me really.
Speaker 4: Mad just now, and I knew that's how I would
Speaker 4: have felt in.
Speaker 2: You guys real quick, I was playing with nail clippers
Speaker 2: and I pinched myself and made myself bleed in the
Speaker 2: last ten ten seconds. Cool.
Speaker 4: So yeah, no sympathy. You get no SymPy for me, Yeah.
Speaker 8: Because you gave Dan a pass about that insane statement.
Speaker 2: This is what again, the God that doesn't exist did
Speaker 2: to you.
Speaker 4: I've either got next up is from cool stuff boy.
Speaker 4: It's the way you're talking about Backlar. When is Dan
Speaker 4: going to do that photoshoot with Backlar's leather WWE jacket
Speaker 4: that was promised on the Beast cast in twenty eighteen.
Speaker 4: The true believers are still waiting Backlar.
Speaker 6: I think the thing was that you were going to
Speaker 6: look up a place for me to go, and I
Speaker 6: was like, all right, tell me where to be and
Speaker 6: when I'll do it.
Speaker 8: And that stands glamour shots. Yeah, the year some mall
Speaker 8: glamour shots with that thing.
Speaker 7: You tell me if I need to bring it on
Speaker 7: any trips.
Speaker 8: I remember I put it on one night to go
Speaker 8: out and I didn't even make it.
Speaker 2: Out the door. Before I took it off.
Speaker 4: I was just like, I can't do this. I can't
Speaker 4: do this.
Speaker 2: All right, going, we got any more?
Speaker 7: Mike?
Speaker 4: Want more here from Ricky b at least, I say
Speaker 4: right now, I'm way behind. Just listen to the cell
Speaker 4: phone saga. Are we sure Mike isn't the one breaking
Speaker 4: all of the mugs? Ooh? You know what that tracks?
Speaker 3: Now?
Speaker 4: I've not seen a single mug. You know, its not
Speaker 4: like the mugs are here everyone. I'm not shipping them
Speaker 4: from my house if we did, ye gage.
Speaker 8: Right, that super chat implies that they are just like
Speaker 8: loosely like jumped into your bathtub.
Speaker 4: And were grandfathered. And I didn't want anything to do
Speaker 4: with that.
Speaker 8: Every time an order comes in you just sort of
Speaker 8: like dig your hand into the bathtub, pull out a mug,
Speaker 8: and the box it goes.
Speaker 4: Exactly it's off the dirty floor.
Speaker 2: Oh god.
Speaker 8: All right, Well, thank you everyone for the super chats,
Speaker 8: Thank you for the support. Giant bomb dot com. Slash
Speaker 8: Join is how you can support us by subscribing. That
Speaker 8: would mean so very much. What do we got going
Speaker 8: on the rest of this week? Well, we've got game
Speaker 8: mess every morning as you come to expect tomorrow. Blight
Speaker 8: Club continues.
Speaker 4: Right walking over to State to Play Tomorrow.
Speaker 2: Stay to Play is gonna be tomorrow as well.
Speaker 8: We've got a Sonic Racing Crossworlds GB plays. On Thursday.
Speaker 8: The dump truck will be pulling into your cul de Sac.
Speaker 8: We're gonna be doing a premium Discord town Hall meeting,
Speaker 8: so make sure you pop in for that. That's one
Speaker 8: pm Pacific on Thursday.
Speaker 4: Upf will be a.
Speaker 8: Baby Steps relay race versus kind of funny I guess
Speaker 8: snorts and town all before some peah. I mean, look,
Speaker 8: I'm not a betting man, but track records being considered,
Speaker 8: what is kind of funny like plus four thousand.
Speaker 6: On this Well, here's the thing like I you know,
Speaker 6: I say this as a bit a lot where it's
Speaker 6: like we're undefeated or I'm undefeated.
Speaker 7: No, I think are we actually undefeated against kind of funny.
Speaker 2: Yes, we'd lost like around, We've never lost a competition, right.
Speaker 7: Yeah, yeah, at the end of the stream, we've always
Speaker 7: been the winners.
Speaker 2: That is right.
Speaker 8: Yeah, So I take it back plus plus ten thousand. Okay,
Speaker 8: it's just like come on and then four pm Pacific
Speaker 8: on Friday, Haites two through the Night. Very exciting stuff.
Speaker 8: Also quick looks. We'll supposed to record a Silent hill
Speaker 8: f today. Jan and I hopefully his power returns soon
Speaker 8: and we'll.
Speaker 7: See recorded a Hades one with him today. We'll see
Speaker 7: how that.
Speaker 4: Goes, we goes.
Speaker 8: We'll still try and knock him out this week. If
Speaker 8: the power outages can't happen today.
Speaker 4: That's gonna do it.
Speaker 2: Folks.
Speaker 8: Thank you so very much for tuning into the Giant
Speaker 8: Bomb guest. Thank you Jan, thank you Dan, thank you Grub,
Speaker 8: thank you Minati, thank you for everyone super chatting and
Speaker 8: watching along live or after the fact. We'll be back
Speaker 8: with a brand new episode next week. I can't do
Speaker 8: Jan's outro he he hits an octave I'm incapable of doing.
Speaker 8: If anyone else wants to try it up, the goodbye,
Speaker 8: do the goodbye, good bye, goodbye.
Speaker 4: Try it out, Mike, goodbye.
Speaker 2: All right for the audio, everybody good Na