Speaker 1: Deathless is an improvised cinematic narrative with live production, including
music and dialogue. There is no script. This story contains violence,
disturbing imagery, adult themes, and a darkness which may leave
you downting for your.
Speaker 2: Proceed It's your ownness, lodge of fight and shade.
Speaker 3: That he says, stand up for the thing you can't stand.
Speaker 4: The last week on Deathless, Stalker found his prey, Gunnar
took a taste of my guilt. We discussed going back
for the one that was left behind and those we
left on Bourbon Street, and we finally got some goddamn rest.
Speaker 1: I think that's a great place to start. Who's up first?
Speaker 5: I think I'm an early riser this evening. So Esteban
is he slept on the floor in the kitchen and
now he's has the water running in the sink and
at the moment he just kind of has his hands
on it and he's leaning on it, just a little
spaced out, staring at it, hearing the noise, thinking, and eventually,
if no one else stirs, he's going to go see
if Cora is asleep in the chair, like she said
she was going to her if she went to the
other room.
Speaker 6: She is in the chair.
Speaker 1: Is she sleeping? I guess whatever we would call the
vampire version of sleeping.
Speaker 6: I think upon hearing the water in the kitchen, she
would rouse and blink, awake and kind of taking the surroundings.
So if you peek out, you'd probably see her open
her eyes and see you.
Speaker 5: I would kind of beckon, wave you in in a
friendly manner.
Speaker 6: Yeah, she'd get up and join you, maybe checking the
couch on the way to see if anyone else has roused.
Speaker 5: And we're stirring, don't and she comes in, I would say,
good evening. I am sorry if I have made noise
to wake you. I well, I suppose after so much sleeping,
I was not too weaker to do much more.
Speaker 7: And this night.
Speaker 6: I hope on out of the connitions you slept.
Speaker 5: Well well enough. There is a lot to have a
lot on my mind. I'm sure you'll do as well.
Speaker 4: I imagine we all do well.
Speaker 5: Some things became clear to me and I should I
feel the need to share these thoughts with you. This
final this final COVID, and they speak of going to
see again. This is what has been on my mind. No,
it sounds like you had a good look at this coffin.
Speaker 6: About as well as the others. I when I stood
by it, I didn't. I didn't feel like the others.
Speaker 5: Did see see And I kind of lean and not
in a like aggressive, but just like like like an eagerness,
like excited, like she's understand something. I might understand that
kind of thing. So tell me, did you was there
anything familiar about the designs on it, or the material
or the way it felt when you got close to it?
This is something familiar? Do you know of these sort
of things?
Speaker 6: I did recognize much. I thought it was interesting how
there was symbology and images and patterns from many cultures
that I recognized, but together didn't really seem to point
to anything except maybe just ceremonial.
Speaker 5: That is perhaps sure. I have seen similar things before.
In well, before all this I had, I had a
gallery of art, and around these times when I could
mostly painting sculptures this sort of thing, but other things
come along, as were whatever my interests were the time,
and these sort of things. Well, my point is, unless
you know a lot about this and there is, I
do not believe you can open this casket. I am
afraid all of you will go back there and wasting
your time. If this is what you want to do,
there is It is shadow, it is darkness, it is
there are many words for this, but it is not
the sort of thing you can just pop open or
draw your circle on it and it will open up again.
What I'm saying is, I believe unless you know more
than I do about this, which I would hope you
would that would be nice, we are going to have
to find out a little more before we can get
it open. Maybe some help if there is a library
around or someplace you know that might have information on
this sort of thing. I know something about this. And
as I say this, and I'm in the kitchen with
the light on, just very quickly, my shadow grows long
up the wall and across the ceiling like bigger, and
then just comes back down, just kind of as you see.
I do know a little, so yeah, but I would well,
I wanted to leave because whatever is being held by
this sort of magic is beyond me.
Speaker 7: I see.
Speaker 5: Even after I have fed let alone, when I was hungry,
it seemed like a problem for later. But I do
understand the merit of having all the pieces of this
puzzle together before we try to figured this out. But
it's all right, But that is really all I wanted
to recommend. Then perhaps since you live here, even know
someplace with more information on these.
Speaker 6: There might be information to find. The only hesitation I
have is that whoever put our group into those coffins
insured the place was very hidden. I had heard a
rumor of Kindred being held somewhere in New Orleans, and
it wasn't until Stalker approached me that I realized there
might be some truth to that. What we encountered in
there was more than I was expecting.
Speaker 3: And I do.
Speaker 6: You think if we end up going back we should
be more prepared?
Speaker 5: I agree with this as well, if I may be
so bold as well, I think, and I am as
guilty of this as everyone else here. We are, obviously,
as there is little reason to at this point have
shall we see trust issues with each other? But I
will say this, I think it is I believe that
out of everybody here and the one who has gained
the most trust among us is you yourself. You have
made yourself quite vulnerable to us by inviting us in
your home. And I think that whether we are conscious
of this or not, this has earned the trust of
the rest of the So I believe everyone will listen
if you are well to give us a direction for
this evening to find out how to get back in there.
Speaker 6: I think we're all in a fairly unique situation. I
think we're all looking for something out of this. I
believe we're unified in our desire to find answers, and
I think that binds us together along with being kindred.
I would be lying if I said I trusted everyone here,
But I think as we continue to know each other
and understand the situation we're in, I feel in my ease.
Speaker 5: See and remember, we almost keep this in mind. Whoever
has done next to us, you have to assume they
know more than us. They know where we are, they
know what we will do. They are smarter, they are
more powerful, and they have reasons. And we may be
walking and playing into our hands, but you cannot let
us stop you. You have to keep fighting to get
out of it. So it is a lot to keep
in mind. At the same time, it is.
Speaker 6: As far as going back to the crypt goes, I
got myself and Stalker through the first time, I'm sure
I could do it again. There's old magic there. It's
not an easy thing, but with preparation, I think we could.
As far as what we might find in that coffin,
I am not sure, and she looks kind of distracted
saying this, her arms across. She's kind of shifting a
little bit her expression. I'm sure.
Speaker 5: Well, perhaps it will be the final piece we are
looking for and everything will be clear, or perhaps she
is another trap.
Speaker 6: I don't think it would be that easy about it.
Speaker 5: As well.
Speaker 6: As with all things though, going forward, I think we
need to proceed with caution. Whether our plans lead us
back to the crypt or to someplace else.
Speaker 5: Well, then we should wake the others. And I pat
her on the arm and walk into the living room.
You will have to show me more of this TV
this evening as well.
Speaker 8: As you enter the living room, I am standing. Yeah,
I have come out from under the couch.
Speaker 9: I see you.
Speaker 8: Both reasons already.
Speaker 5: Do I have enough sleep to have lasted me sometimes?
So I didn't know this much. I sit down and wait. No,
Gunner is laying there, so I can only on the
couch just yet. But I lean against the wall.
Speaker 4: Come stumbling out, Ah guten ub and minor angers machin
vieheita what are we doing today?
Speaker 5: I look at Cora.
Speaker 6: I think that still needs to be discussed. But now
that we've all been fed, I believe we're able to
figure out what our next step is going to be
and unraveling this mystery.
Speaker 1: Ah.
Speaker 4: Yes, will you be going back to the crypt?
Speaker 6: That is what Esteban and I were just as I
don't think we have a clear decision here. I would say,
if we decide to go back, I'll need some preparation.
Speaker 4: How much preparation does that mean we get to play?
Speaker 6: It wouldn't be too much preparation, but the crypt is
magically protected in a way that would require me to
prepare before we go.
Speaker 4: However, you're so smart and quick and lovely, surely you
could figure it out faster.
Speaker 6: She smiles Riley at this, knowing that Constantine is even
up entirely meaning this and it's just being there. Ah,
flirty selves, I mean every word.
Speaker 8: Regardless, Oh, preparational. It will take us at least five
hours to traverse the crypt. I'm the other kindred and exit.
Speaker 6: Not to mention, we have called a lot of eyes
upon us with recent events.
Speaker 8: Yes, what I mean is we will have little time
to do anything else.
Speaker 4: Next evening, I see I turned to look at Stalker.
In that case, I will humbly do what our mistress asks,
and I look back at Cora a soft grin on
my face.
Speaker 6: I think what we all seek at this point is answers.
I'm wondering if there's any clues to the way you
all were put into your coffins that might lead us
in the next direction. Would you all be comfortable with
sharing more about those details?
Speaker 4: Why not? Uh? Why not relive less good time so
that we can appreciate the ones we have now.
Speaker 8: Stalker means back into the shadows of the corner of
the room, trying to make himself less noticeable.
Speaker 6: Corey goes to sit back at the armchair that she
was sleeping in, crosses her leg, crosses her arms, looks
at the group. Well, to begin with, you're all put
there in different time periods, correct, Yeah, what do you
remember of the situation at each of those times?
Speaker 4: I pause and look to the others to see if
someone will speak first.
Speaker 5: Esteban, I am, but at this thought, I'm just kind
of a thousand yards stare across the room, so there's
no rush on my part to talk.
Speaker 4: I lookt to gunner. All right, I suppose I will
go first. Get us all pliant. No, Well, it was
an ordinary night. I was closing up my bar. It
was a good night. The singers were beautiful and they
could sing as well, which you could never guarantee. I
was in my office and they came in through the door,
and eh, oh, nih, I wasn't fast enough. They put
a bag over my head and I screamed that they
were the Camarilla. I was not surprised based on my
most recent interactions with them.
Speaker 10: I don't know if you know. It's old history, you know, but.
Speaker 4: I was taken in nineteen thirty nine, and there was
a little party back then that were trouble makers. I
leased my bar for political uses to fight against them.
Tell me, do you learn much history here? Suddenly I
seemed very nervous. Oh what happened.
Speaker 6: In general history or the history of that event you're
referring to?
Speaker 4: Yes, a Germany, Deutschland. And I had a feeling that
things were going to get worse, but I everyone kept
telling me that it would blow over. The Camarilla hated
that I had anything to do with it, and that's
why I thought, perhaps I was being too loud. I
thought perhaps the Camilla tried to shut me up. Do
you know what happened in Berlin?
Speaker 6: Corteous nods.
Speaker 4: Right, Apologies, I've been taken back in my memory. You
see for me, it was yesterday anyway, That is all
I can tell you.
Speaker 11: I was knocked out shortly after that, and then woke
up to your beautiful face.
Speaker 6: You seem quite convinced they were the Camarilla. Did you
see any of their faces any indication?
Speaker 4: I did not, But I did not have any other
enemies the Camarilla back then. They really didn't want us
to be getting involved in mortal politics, and they did
not love my love of mortality, and so they were
very vocal, tried to get my bar shut down a
couple of times. But so I immediately suspected it was them,
because else could it be Afisnike. I don't know m
well enough of my sad sword did stories not a
lovely topic, I imagine.
Speaker 11: Not a nice teama anyone else.
Speaker 5: I do not fully know what happened to me, or
why it happened to me, or who may it happen
to me? I have my suspicions I was I was
preparing for it. It was to be a very big
day for me, for my gallery, for my collecsion. A
splendor del Mundo Classical was something I had put together,
works of art from around mostly Europe, some from around
the world. I helped put it together over the years,
over the decades. Some things I had lost a long
time before and regained again.
Speaker 4: It was.
Speaker 5: It was a wonderful place to walk around. I am
sorry you cannot see it right now. Perhaps we can
find passage on a ship when we are all done here,
and perhaps he still stands. I was torn from where
I sleep on the day I was going to be
the gallery was going to be recognized by the King
of Spain. It was to be proclaimed a royal gallery.
But instead I was grabbed. But those of who I
believe were of my own clan. They dragged me from
where I slept, proclaimed I had broken some law, that
I had killed someone I was not allowed to kill.
They pushed me to my knees in front of one
of my paintings. All I could do was protest, screams
and ask questions, and then mistake was plunged into my chest.
Speaker 6: So you recognized your attackers, You think they came from
your own clan.
Speaker 5: Those are the only laws I had to follow.
Speaker 6: And did you do what they claimed you did?
Speaker 8: No?
Speaker 7: I did not.
Speaker 4: What did they claim that you did?
Speaker 5: They claimed they'd kill some man that they Well, you
have killed someone. You are not allowed to kill this,
this did not happen. So I don't know. I I believe.
Speaker 7: I know.
Speaker 5: I have been the victim of an unseen enemy to
me for at least when I was turned. From then on,
over and over again, convenient tragedy befalls me and my life,
and this was by far the greatest of them all.
Speaker 9: But I.
Speaker 5: There is no other explanation. Every time I work to
build something, to make something of myself again, it is
taken away. And every time I fool myself into thinking
is over, that is when it happens again. So that
my sound paranoid, did my sound conspiratorial?
Speaker 7: But this is.
Speaker 5: I believe it is. Whatever this enemy is, You have
enough about me, then I do? I have all night.
Speaker 6: Or st troubled by what he said, And it looks
like she's about to say something. Then when he says
enough about me, she kind of presses her lips together
and nods and looks to someone else.
Speaker 9: H I think if you to look at Gunnar still
sitting on the couch and looks like he still sleeping.
But if you take a closer look at me under
my hat, my eyes are open. I've been a week
this whole time, so must like I forgot how for
how long it's been. I'm staring deep in thought, remembering.
Speaker 7: Well.
Speaker 9: I can hear sounds of horse hoofs galloping slowing down.
N look down and I see blood trips from my
head onto the horse, on to the ground slower. Now
the horse travels.
Speaker 6: Or a dark.
Speaker 9: Wooded mountain pass about me and ahead of me, I think,
are my friends? There's a fire. I hear a shriek,
cold blooded yell, and I look to them. They don't respond,
And I look to my right in the bushes, and there's
someone looking.
Speaker 7: Back at me.
Speaker 9: And I finally raise my head.
Speaker 7: And look around the.
Speaker 9: Room as if it was the first time my attention present.
Speaker 4: Now, goodness, what a sad room. Have you gotten the
information you needed, Cora? Does that help your investigation?
Speaker 6: Not in the ways I was hoping? But information is information.
At the end of the day, there are oftentimes hidden
patterns and connections behind information that you don't see until later,
so this might still prove to be useful. I did
you leave Foix by the way in the bedroom when
you came out.
Speaker 4: Yes, he was sleeping at the foot of the bed.
Was uh chasing rabbits in his sleep? Shall I go
awake him?
Speaker 6: I think it would be for the best.
Speaker 4: I nod and head out of the room.
Speaker 5: Well as talk or sad we cannot spend the entire
night here, as important that it might be. But after
all you have said, perhaps we will find answers in
his script with the final coffin, as much as I
do not wish to go there myself. And I stand
up and put my jacket on, because I've been waiting
two weeks to put this fucking jacket on.
Speaker 6: Corey gets up from the armchair and takes a deep
breath and nods and says, ah, Yes, there will be
time yet to hear everyone else's memories. Uh, just just
to be clear, so I know what I'm collecting. Are
we all resolved in going back to the crypt?
Speaker 4: I guess if we must, I.
Speaker 6: Mean, I don't. I don't think it is a requirement,
but if she kind of hesitates, it seems to be
considering her words, I just think if there is someone
in the last coffin, they're not going anywhere. We have
a lot to figure out right now. We have other
at least we can follow things we can work on.
I'll have to say, I don't think there is a rush.
Speaker 4: Well, if you're asking for my opinion, if we are
going to go back to the place where we were imprisoned,
I would prefer we get it over with personally as
all snvera right, are we ready those gates? Shall we go?
Speaker 5: See? Best to prepare either way? There are things we
must know, and we will not learn them here.
Speaker 8: Where Isphanac, you would hear from the corner of the room.
Speaker 4: Oh, yes, I go into the other room.
Speaker 7: Then I am sleeping.
Speaker 4: I come over to you, and I I push your
head hair back from your forehead very tenderly, and I
stroke a long finger across your nose.
Speaker 7: And you are just kind of like it.
Speaker 4: Clina, Klina, that's its sight.
Speaker 7: Yeah, abstain my vest is I'm using as a makeshift
blanket and I covered my face with it.
Speaker 4: Then we have to go back to the crypt. You
have to wake up now, can you do that for me?
M m.
Speaker 7: Okay?
Speaker 9: I guess.
Speaker 4: To ah, bite, well done.
Speaker 1: Up, you get but.
Speaker 7: Coming right back here afterwards.
Speaker 4: No arguments, not from me.
Speaker 7: Fine. Then I get up and put on the vest
in and it dust off a little bit, the whatever
remnants were on the floor that made its way onto
my new wardrobe, and I look up at Constantine. If
this is what you want?
Speaker 4: Yeah, sure it is what I want.
Speaker 7: Okay.
Speaker 4: Besides, we need your I put my hands on either
side of your shoulders. We need your special skills. Nah strong.
Speaker 7: First tense, tense up as you say strong.
Speaker 4: Yeah, precisely, come on.
Speaker 7: Very well, and I leave the room first. All right,
we all going What are you all looking at?
Speaker 9: I guess you come out as you are saying strong.
Gonna rises from the couch, sets his posture is standing now,
need not set finn.
Speaker 7: Whatever, cross my arms.
Speaker 6: As this is happening, Core has gone to the front
door where her bag is hanging and has taken it
and is kind of like moving around the living room
in another side room looking for things. Packing things. Shouldn't
take her more than a couple of minutes.
Speaker 7: Narrator, Yes, I have a question.
Speaker 1: I have an answer. Let's hope they match.
Speaker 7: Did I dream last night? Or this morning.
Speaker 1: I don't know. Did you let's roll, okay, roll roll
for me A D one hundred please.
Speaker 7: A sixty seven, Yes you did.
Speaker 1: What do you think you dreamed about?
Speaker 7: I dreamed about riding in a car on the passenger side,
watching the street lights pass overhead in the dead of night,
and I try to see who's driving the car, and
I have to look up more than usual. I'm a
child again, and I can't make out who's driving.
Speaker 1: Is that because you don't remember, you don't want to remember.
Speaker 7: No, it's changing like I don't know, doesn't matter. Who's
dry in the car. The wind in my face feels good,
cold night air. I didn't want to wake up.
Speaker 1: Was it at night or has that changed to m h.
Speaker 7: Yes? Who was that night? I remember that street lamps? Right?
Speaker 1: You remember.
Speaker 7: Street lamps on cool night air? Mm hmm, thank you.
I think my body, my outward body language gets more defensive.
I coil up a bit more.
Speaker 1: Does anyone make a move for the door? You're muted?
Speaker 5: I said that I do, pointcause mostly the point the
point was mostly.
Speaker 1: Yeah, okay, So the plane is to head back to
the crypt, just so I understand.
Speaker 5: Whatever we need, we need to prepare to find out
more about this.
Speaker 1: So what does that look like?
Speaker 8: Where?
Speaker 5: Where are we going exactly in this city where I
do not live?
Speaker 6: Mm hmm, Well, let's talk about it, because we have
opened multiple coffins based on the metal type, but we
don't know what kind of metal the last coffin is. However,
we did establish that the last coffin had the seam appear,
so that is correctly open. That is correct, So we
still don't know anything about like the symbols on it.
I think we established there's like a whole bunch of
symbols from different cultures and different time periods that doesn't
really seem to mean anything. It's just more like decorative.
And then the coffin itself is open. So what would
be what would we be figuring out before we go back?
Speaker 4: Well, I imagine, not to get a little bit referential,
but a little bit of a Buffy Scooby Scooby Doo
group doing the research, getting the books, getting the things,
going back with an ax.
Speaker 5: I guess what I is. Essentially, there's something about this
thing that he says been sealed with shadow magic, and
we are better off going someplace to find out more
about it before we toss it open. What sort of
how you would break a seal of this nature? What
is just material? I think based on the materials and
the symbols on it, and after other examples of you know,
stuff like that, as I slowly come out of this person, yeah,
I the belief of Estevan is that this has been similar.
There spells have been used on this that are very
specific in the realm of shadows and abeesal nonsense. So
we need to find out more. We need someone or
someplace or we can find out more information on this
if there is one.
Speaker 9: Is there anyone else who knows about this place? What
might be in it? Outside of a yes, as I.
Speaker 6: Say we start there, well, we could always check with
my clan. I just don't know how hospitable they will be.
Speaker 8: That could be dangerous. Perhaps you shouldn't do it alone.
Speaker 6: I agree. Now that I know more about the crypt,
and especially since it's in the graveyard that I am
caretaker of, I can inquire more about it. So see
if anyone knows more of it, and if not, what
types of necromancy or oblivion magic might be connected to it.
Speaker 4: It's a shame we cannot come with you. I'd love
to learn more about where you come from.
Speaker 6: It's not where I come from, it's just where I am.
I think it's best though, that you don't meet them.
Speaker 8: No but asking questions mind to put you in danger
as well. Perhaps someone should be close by.
Speaker 6: It's not the first time I've tried to find information
that is delicate. I think what I would probably start
with is checking with the last caretaker and see if
they know anything.
Speaker 5: While do you do this? Is there, as I said,
a library or some alchemist or some spell weaver you
trust in the city that might know more of these
If there is some disguise behind it, I at least
know enough to get by without revealing specifically what it
is we are looking at.
Speaker 6: Maybe is there a library or oh, absolutecaster, let's go,
let's go ahead and roll.
Speaker 1: Why don't you go ahead and roll from your sheet?
This is going to be a cult maybe and some
form of connections here le me look me, yeah, do
you have a do you have any special bullshit at
you with us?
Speaker 5: Uh?
Speaker 1: It's okay if you do not. But I'm trying to
assist you here best I can. So we can do
like charisma, we can do just anything that would imply
you have done this or you managed to secure these
connections before, or do you have a merit that says
you have reliable connections? I know I said, don't worry
too much about those, but there were some that came
with your you're starting a roll up, so yeah.
Speaker 6: I don't really think I have anything like super social
except for persuasion.
Speaker 1: I will allow that. Okay, I will allow that.
Speaker 6: I'm just going to might have some special bullshit that
could assist once I get somewhere.
Speaker 1: Ah, sorry, i'm reading your stuff. Mm hmm uh yeah,
so you do. You do actually have some special bullshit
so underneath your status in your advantages and I'm not
gonna read it all lot because I don't want to spoil,
but yep, that I think would allow you for sure
a bonus die on this roll. So let's do investigation
and a cult please, and then you can have a
bonus die of one.
Speaker 6: Oh yeah, I forgot that was there. And the advantages Okay, cool,
Sorry you said a cult and investigation investigation unless I
can't scroll, I don't see that.
Speaker 1: Oh so it'll be sorry, it'll be intelligence. It won't
let you roll two skills every time. Oh okay, So
you can do either intelligence or charisma, and the answer
might be different depending on what you pick, which is
PBu bullshit, but mm hmm it's up to you. Charisma
would imply that they are, you know, more than just
a resource. They like you, so if you're trying to
get some information, it will potentially be easier. And intelligence
is just knowing that this there's this place that we
can go to. Mm hmm if that makes sense.
Speaker 6: Yep.
Speaker 1: So your choice, my dear.
Speaker 6: Any modifier plus one.
Speaker 3: And then difficulty one.
Speaker 1: I can't imagine it's that difficult for you. Okay, success, yes,
four of one, four out of one? Okay, wonderful. So, yeah,
you know of four places here, what do you think
they are?
Speaker 6: I know of four places yep.
Speaker 1: Four things that immediately come to mind that you would
think we're are reliable resources for the occult or magic
spells or you know, whatever the case may be.
Speaker 6: Okay. There is a used bookshop run by someone from
the community, and.
Speaker 1: The community not necessarily your clan, sorry to be so picky.
Speaker 6: Yeah, okay, and by someone from the clan, and they
have like a back room with like special tones and
books and occult stuff.
Speaker 7: Yep.
Speaker 1: You don't have to know them all right now, but
one more.
Speaker 6: Yeah, and then I feel like I would know where
to find the last caretaker yep, whether they work at
an establishment somewhere or know where they live.
Speaker 1: Okay, sounds good. Follow up question on the caretaker? Did
they retire or were they removed from the position.
Speaker 6: I think they were removed.
Speaker 1: Did you have a part in getting them removed so
that you could get your position here?
Speaker 6: Maybe indirectly?
Speaker 1: Okay, thank you, And we're got to go with those
two for now, if you'd like, I assume that's where
you're you will head first, And of course you know
where to find your other contact group. Obviously you've got
somebody there. That's just a given. That doesn't count towards
one of your four.
Speaker 6: My other contact group.
Speaker 1: So in the advantage section where it says, yep, just
hit that button and open it, and there it lists
the other klan that you're you have a good reputation. Yeah, okay, yeah,
so you would know where to find as well, and
that would be maybe the third location. Oh nope, that's
a freebie. Okay, trust me, you're gonna need these, so
I'll let you bank the other two, okay, but I
think it's maybe potentially unfair to force you to choose
all of them right now when you're just trying to
figure out what it is you need to do. So
we'll bank those two, yep.
Speaker 6: Okay, So for right now, these are two places where
we can potentially finanswers.
Speaker 9: Yep.
Speaker 1: So I'm gonna say that the last one, the one
that I gave you as a freebie, is in the
garden district the caretaker. I will let you decide where
they are, but I imagine it's somewhere nearby water because that's
where your your clan kind of has territory, which is
what you all decided last week. And then the used
bookstore we'll actually be in the French Quarter, and you
guys can decide this is where we do the map
territory stuff, where you can add on the map where
it is. So hopefully I switch to this screen and
the audio doesn't mute this time, let's find out. Oh yeah,
all right, So where would you like the bookstore to
be in the French Quarter.
Speaker 6: I think I want it to be kind of tucked
away in this little corner.
Speaker 1: Yep, I see it okay, okay, and then we can
add that text trench if you want to add it,
because I know you know how to do it.
Speaker 4: And then.
Speaker 1: The caretaker where do you want them to be?
Speaker 6: Oh, let's see. I feel like, oops.
Speaker 1: You can just hit controls and it'll undo that.
Speaker 6: Oh yeah, there you go. I feel like the caretaker
would be The text makes it a little difficult, but
I feel like they would be like, right here.
Speaker 1: Show me again where if you left, click and hold,
it'll ping it for me, or at least it should. Yeah,
there we go. Yes, I was thinking along the water
as well. Yeah, ooh fantastic, Yes, yes, yes, okay, it
is done, perfect, Thank you. Now where do you go first?
Speaker 6: Well, to Constantine's point, are we splitting up?
Speaker 5: Yes?
Speaker 1: Are we splitting up?
Speaker 8: As anyone actually said out loud that they want to
go somewhere else other than the crypt.
Speaker 6: I know.
Speaker 4: I think we have decided to go together, if I'm
not mistaken, But first getting the research done before going.
Speaker 8: I think Stocker wants want sort of research. What did
you need? Don't we already have access?
Speaker 5: If there is some magically sealed coffin of a mysterious
origin he's covering in shallow magic. That is why I left.
That is why I did not want to be anywhere
near it. I think it is best to learn a
bit more about this before you go in there and
throw it open. When something has been purposefully sealed with
very specific magic in there.
Speaker 8: Aims to me not already see that it was unsealed.
Speaker 1: So there was a line which implied that it was unsealed,
but there was no visual way to see. It didn't
open like the rest of yours did, and it didn't
look like there was a way to open it.
Speaker 9: What happens if people learn the script has been open
and what wasn't it walks among them. Is it not
dangerous for anyone to know? Are we sure we want
to start asking questions?
Speaker 5: I believe. I believe it is safe to assume that
whoever has stuck us in there will know the second
we leave. They don't usually forget about this sort of thing.
But it's good to be a little uh subtle, I suppose,
And how we are doing this so if there are
multiple places, it would be strange if we all went
together somewhere.
Speaker 1: I'm sorry if this were a fucking TV show. As
soon as he says subtle, we just hear the neighbors
TV five confirmed dead last night, and blah blah blah. Sorry,
please continue, I'm an asshole.
Speaker 4: Listen, far be it from me. I am clearly not
the brains of this operation. It is smart for us
to figure out how to open the crypt, but we
can find out information like that without telling people why
or for what purpose we need this information. We need symbols,
rite information on symbols, uh material. It's easy, I think,
to ask around the topic.
Speaker 6: Exactly. I think at this point any information can prove
itself to be helpful because we don't know what we're
looking for. While I do think, I personally don't think
there is urgency in returning to the crypt, but if
we are seeking information and it ends up leading us
back there, so be it.
Speaker 8: Have I.
Speaker 4: Before I say what I'm going to say, I just
want to double check with the other players. We've established
that some of us felt uncomfortable about that particular coffin.
Speaker 11: Yes, yep, dangerous today as well, yep, yes, Okay, Cora,
I have a question. Yes, when you let me out,
I was so angry, so angry. Could how we felt
about that coffin simply be the feelings of the innocent
vampire stuck inside, wanting to be released, just as we
all were. Would that not mean then.
Speaker 4: There may be some urgency to letting them out if
they have more information, if they are one of us,
you see.
Speaker 6: Well, there's certainly one of us us, if there is
anyone inside the coffin. I approached each of your coffins
in turn, and I received something from you inside. That
was the only coffin where I didn't feel the kindred
lying inside waiting to be released. I'm not even sure
there's anyone to find inside, or if they need our
help in for them.
Speaker 4: Then then I'm sure you're going. But then why are
we going at all? Why? I agree we should go.
I want to know out of pure curiosity. But you
say there is someone there and that they are dangerous,
and then you say there may not be anyone there,
and you felt nothing.
Speaker 6: No, I didn't say there was anyone there that was dangerous.
I didn't feel anyone. I assumed that we had retrieved
everyone to be retrieved when we left.
Speaker 4: Oh effect, okay, sorry.
Speaker 5: I am going to step in front of a lamp
and then to block the light, and I'm going to
do a rouse check and I'm going to get hungry,
which is annoying me. But I am going to use
something right now called shadow cast, which lets me extend
my shadow at this point twenty four feet, so essentially,
I would like to stand in front of it, so
I'm blocking a light, so my shadow is already big,
and I want to move my shadow so it's under everybody,
and there is the okay you got you can tell
me if this, if this is gonna work out right,
I'll stop you the mechanically, what this this only this
What this does is if there's some social conflict and
I win around or whatever it is, the person gets
an extra point of willpower damage. So it's not like
an active penalty. But I'm I'm doing this for a
reason right now. I'm so I'm just kind of assuming
if everyone's okay with it. There's like when this shadow
goes under you and touches, it's like a it's like
a weird feeling. It's no penalty to anything you're doing,
but it's like uneasy, like you shift a little bit.
Speaker 1: But they take a willpower damage.
Speaker 5: Right, No, no, no, no, it's only if there's social because
this is not an attack or anything. It's only if
there's like conflict.
Speaker 1: It's like at pairing, you're preparing for potential social Well,
I'll show you what I'm doing right now. Okay, all right, yeah,
describe it, take it away. Is everybody cool with this
whatever happening?
Speaker 5: It's no damage, it's nothing to anybody, but it's a
weird feeling. So they used to go on steps in
front of the lantern with all this talking going on,
and as he stands there and he even though it
doesn't have to, just exhale, and his shadow just starts
to spread out. It's already long because of where he's
standing and spreads out across the room under everybody. He's
not trying to hide it, and it's this kind of
weird like something's off. Did I forget something somewhere that
you know? That kind of like did I leave something on?
That kind of weird feeling? And then I want everyone
to notice. And as he's standing there and everyone eventually
if they look around, he says, do you feel his feeling?
Right now? This is why we must find out more
about this. The feeling you have, the shadow that I
have cast beneath you. This is what has sealed this,
This could be a key to whoever has done this.
The feeling you have now is the feeling I had
that time is one hundred. When I approach that coffin.
There is something powerful. There is something strong, There is
something and that kind of power is does not just
come from anybody. It is very specific. It is not
something just anybody can do. The kind of people that
can do this can ruin your life, can do whatever
they want. We need to prepare to face whatever has
done this. And if we are not prepared to face
whatever has done this, I think at this point only
the tiniest bit, because I don't want to get too crazy.
The shadow just like creeps up their foot a little bit.
The shadow will encompass you all there is. It is
hungry and the once everything you have and then I
suck it back in or I just stop it. So
what are we waiting for? And then I leave?
Speaker 4: You know, he has a very good point, could take
over all of us. Oh exciting, and I would like
to follow.
Speaker 7: I follow obviously.
Speaker 1: Orra says nothing. She is very quiet, suspiciously quiet. Okay,
So where are we going?
Speaker 6: Core?
Speaker 1: Are you leading the way? Or are you guys fucking it?
And going straight to the crypt. I now, as your
GM am unclear as to what has been decided, I think.
Speaker 5: We need to prepare. That's what I for.
Speaker 1: Yeah, okay, all right, all right, you've.
Speaker 6: Got so I guess going back to what we talked
about at least is where we can find answers. There's
a used bookstore and then the last caretaker. Are we
all going to those locations or are we splitting up in.
Speaker 1: That's a that's a good question. I will say to you.
I I am fine with you guys going somewhat together
and then she enters alone. I'm not going to penalize
you for that, but if you want to very specifically
split up and go to directions, we can definitely do
that too. It doesn't matter to me. But I think
you have communicated that Cora is the one that is
going to be getting the information, So I assume that
means she would need to be at both places, So
I won't you know, you guys can travel with her
and then just stand outside and I won't be.
Speaker 5: The one place we could do ourselves is perhaps a bookshop,
because we do not know the person there and we
can pretend there is other reason. So if we can
split up, we can. You can give us instructions how
to get to the bookshop.
Speaker 6: Yeah, that was my thought if we want to split up,
because I think Esteban would know what kind of questions
to ask at a used bookstore when it comes to
a Culton stuff. He could just be like from out
of town or whatever, looking for some answers. And then
Cora talking to the last caretaker would probably make more sense.
But she can go there with people and then maybe
have the conversation alone.
Speaker 5: Yep, you should have somebody with you when you go
to this caretaker, at least who knows.
Speaker 4: Uh yeah, someone for formidable. I look at.
Speaker 1: M Nope, we're all good. It's two PC set up. Man,
My fucking whole PC just shat itself. But guess what,
we're still alive. Oh sorry, please continue.
Speaker 4: I look at a fan and gunner. You could not
ask for better bodyguards.
Speaker 7: I grumble something incoherently under my breath and cross my arms.
Speaker 1: What a baby? And why are you so grumpy? Fan?
Why are you so grumpy? I really want why don't
you rule me a D one hundred?
Speaker 7: I would love to.
Speaker 1: And then subtract ten from whatever you rull thirty, so
no r thirty okay thirty, okay, okay, thank you.
Speaker 7: And then I speak rudgingly, get behind Cora.
Speaker 6: Are you suggesting I take two bodyguards with me, Constantine?
Speaker 4: I think that should suffice and then Esteban and I
and Stalker since you know you left us alone on
Bourbon Street last time, we'll need your eyes to keep
an eye. I'm much better with you know, the page
and written word literature as it were, So perhaps we
can go and investigate the book shop.
Speaker 5: I would ask, this is someone we could say we
are friends of yours e coorra.
Speaker 6: Good question.
Speaker 1: Don't give that to you for sure? Yeah, like, okay,
these are just.
Speaker 5: Us an inn, so we can get a little bit
extra extra, you know, they can sort of trust us
to get a little as long.
Speaker 6: As that wouldn't be like a penalty.
Speaker 1: No, no, no, you succeeded your You succeeded your role.
So I these are your contacts, not your clan's contacts,
so they are loyal to or their relationship was built
with you, So absolutely you can do that for sure?
Speaker 4: Okay?
Speaker 8: Cool?
Speaker 4: Perfect. I go up to Fenn and I put my
hands on either side of his face, now keep us safe. Yeah,
And I turn and look at Gunnar. She has a
morsel i'd like to see again. Okay, I give you
a little pat on the cheek. And then I turned
to Esteban and I kind of like flourish my hand out.
Shall we?
Speaker 8: Oh?
Speaker 5: Please after you?
Speaker 9: No matter where we go, we all agree we go
back to that crip together wherever more answers.
Speaker 5: I agree we need more answers. Perhaps when you're done,
you will meet us by the bookshop.
Speaker 4: Yes, we will certainly be there for a while. It's
been a long time since I had a good conversation
with a bookshop owner.
Speaker 1: Perfect. Now we're gonna follow first, uh, and just so
that I am clear who is going in which Actually
you're gonna You're gonna do the cool blackout cam so
i'll know exactly who's in which party. Awesome, Okay, we're
going to do some roles real quick. Whoever is party
leader is going to be doing this role. Don't worry,
it's a D one hundred. But pick a party. Cora,
you're party leader for team one and whose party leader
for Team B Constantine, Oh, I'm sure, I mean because
you were kind of leading the way that's the only
reason why I picked you out like that. Good okay, wonderful,
roll me a D one hundred both of you.
Speaker 6: Okay, all right, seventy one sixty one wow, okay, uh okay.
Speaker 1: You're going to arrive at your destination without incident and
without being seen really by anyone. And I think that's
something that in my opinion, So this is PBu bullshit
maybe kicking in here. But if fampires don't want to
be seen, they're not seen. It's just kind of like
basic for me, I think. All right, so we're gonna
start with Quorra Cora. What does this caretaker's house look
like or where do they stay? Do they stay in
a house?
Speaker 6: I actually think they live underground?
Speaker 1: Okay, cool, I'm into it, of course, feel if they
were a caretaker Okay, okay, I see yeah.
Speaker 6: I feel like it's a very nondescript spot next to
the water. You wouldn't really know it if you pass by,
but when you know what you're looking for, there's like
a very particular tree, maybe like a willow tree.
Speaker 1: Okay, definitely into this mm hmm.
Speaker 6: That's like trailing its leaves into the water. Maybe there's
like a kind of like a crumbling foundation of some kind.
You don't really know what it was, but it's like
stone and just kind of there on the hill. And
it's around that crumbling stone that there is an entrance
into their dwelling.
Speaker 1: What are they like? Do you think?
Speaker 6: I imagine they're pretty eccentric, a little guarded with people they
don't know, very like by the book, follows the rules,
serious about their responsibilities.
Speaker 1: Okay, when you arrive, roll me awareness, and I will
let you choose a cult or investigation and the answer
will be different depending on what you choose to roll
or rather, you'll get something, but it'll just be the
way that you get It will be either tailored to
your eyeballs with investigation or a cult your magic.
Speaker 6: Okay, and this is where which one do I click
on first? Because they're both.
Speaker 1: Under It doesn't matter which one you click on, so
in which order? Let me just double check. Have I
done the thing where I said you do the two skills.
I don't think two skills?
Speaker 8: Oh?
Speaker 1: I did again? Yeah, so it's a mental So we'll
do WIT. It's wits. I always say awareness, but it's wits.
Speaker 5: Yeah.
Speaker 6: Okay, so either wits.
Speaker 1: Wits and occult or investigation your choice. My bad. Sorry,
I will do that every time. For awareness.
Speaker 6: That's okay, let's do wits. Did you get a plus
one for this?
Speaker 1: Actually? Do you want one? But it's coming from you
know who? Yes, then you have one difficulty three?
Speaker 6: All right? Investigation?
Speaker 1: Yeah? Six uh six dice rolled and one success out
of three. I think so you did investigation in wits.
So just glancing around, everything seems to be the way
it always is. Whenever you go and visit this caretaker,
you see the tree, you see the mark on the tree,
and you see the Because I'm imagining, and I don't
I apologize if you said this. I was doing other
GM stuff, but I'm imagining like one of those old
school storm doors to go into a basement that you open,
but it's like tucked away and or some shrubbery and
are cool with a stone. Yep, yep, okay, yep, okay.
So everything is there. You can thank you chat. You
can use a willpower to reroll that if you'd like.
Speaker 5: You can reroll up to three dice for one will
power mm hmm okay or you I mean, I don't
know how we do that exactly, just three I don't
know if you do.
Speaker 1: I think there's literally a button she can just hit it.
I will do that, Okay, just mark off or it
may mark off the will power for you.
Speaker 6: We will Yeah, that probably will dies to roll one.
Speaker 1: Uh three, right, because you're yeah the three I think,
so I may just do it automatically. We're gonna find out.
We'll find out together.
Speaker 6: Okay, well, I'm choosing three and then three difficulty like
last time. M h, there we go.
Speaker 1: Geez, so you got two successes out of three. Okay, okay, yeah,
I think maybe the padlock looks different to you. I imagine
there's like either a lock that you have a key to,
or you're able to signal with your magic that you've arrived,
or perhaps even the previous caretaker just knows and senses
your magic at the door and the lock opens for you.
Whatever normally happens does not happen this time when you
approach the storm doors.
Speaker 6: And interesting, m I think that will glue me in
to this visit potentially being different from the last. Maybe
there was some sort of like social thing that I
haven't heard about yet, but hoping it doesn't involve me,
I will approach the storm doors and do whatever kind
of magical signal I can to let my presence be known,
whether that's like pushing my presence out from me a
little bit until it enters their dwelling, kind of like
a like a doorbell or something magical doorbell.
Speaker 1: Yep, I think I love this magical doorbell idea, and
you can absolutely do this. I'm not even gonna make
you roll for this. I think this is a freaking badass. However,
I will ask you to roll a D one hundred
for me real quick.
Speaker 6: Twelve.
Speaker 1: Okay, please describe what this either looks like or what
you know the audience might see, or what core is
experiencing as you do this. This is easier than you've
ever done before. You're able to do this flawlessly, and
it happens exactly the way that you want. Your power
does not go any further than the way you extend it.
It's flawless.
Speaker 6: Okay. You're just saying to describe more about what that
looks like.
Speaker 1: If you if you want to like if if it
looks like anything like if power comes out of her,
if her eyes change color or anything like that. But
if you if you don't want anything to obviously happen.
That's fine too.
Speaker 6: I think it's pretty discreet. I don't you can tell unless
you're like really looking at the details.
Speaker 1: I doubt can they feel anything.
Speaker 6: They might feel because, like not knowing the fends and
Gunner's abilities, I don't think they're magically inclined the way
that Esteban would maybe be. M hm. So I think
where Esteban would notice more details, they don't. But what
they might feel is kind of like a like a
prickling goose bump feeling, kind of like during like a
thunderstorm where there's a lot of electricity in the air.
Speaker 1: I love that. Okay, so you feel that for a
moment as she is sending out this magical doorbell and
we're gonna switch bookshop peeps, Yeah, where are you? You
are outside of the bookshop? She gave you the directions
to it, Acorn. I'm so sorry to call on you again,
and you don't have to do this, But what do
you imagine this bookshop looks like? If you don't want
all the pressure, because there's a lot of pressure on
you today, we can all decide together what the bookshop
looked like.
Speaker 6: I immediately pictured it as being more like kind of
like a redesigned storefront. Maybe this is the kind of
space you can tell would have been many different things
over the years, but currently it's a bookshop. More of
that like typical layout where there's a picture window.
Speaker 1: Yeahplace straight out kind of the fuck was that movie
with Tom Hanks You've got mail right with that like
adorable picture? Oh okay, it's just like it's just that
picturesque store front right where there's like a big window
and they've got everything in there. Yeah that one. Okay,
all right, I got it.
Speaker 5: It's very nice for you to put nineties references while
we're playing in nineteen ninety five. It's very immersive.
Speaker 1: You're welcome, You're welcome. Yeah, okay, okay. So what was
it called? Do you care?
Speaker 6: Nope, I don't care.
Speaker 1: Okay, alrighty. Then you guys are standing outside of this
used a bookstore.
Speaker 5: Can we come up with a name?
Speaker 1: Yeah, if you want to.
Speaker 5: I think if someone can think of a name, we
have to pick a stupid one.
Speaker 1: Absolutely. I totally agree with that.
Speaker 5: Like never bind or.
Speaker 4: Never bind, that's it, all right.
Speaker 6: I like that.
Speaker 1: Never bind work, never bind, never bind work. Let's do that.
Fucking ridiculous.
Speaker 5: It's also a club that opens up after eleven pm
across the street. Never bind.
Speaker 4: Okay, bring your own rope. Mm hmmm.
Speaker 1: Okay. So you guys are standing outside this store.
Speaker 5: Okay, question, yes, answer it's stalker. It's stalker. Been walking
with us or like hidden traveling with us?
Speaker 8: Oh, I would be obvious skated, and I don't know
if it's possible to allow you to see me.
Speaker 1: And not others off you skate is while you are still.
Speaker 8: I haven't other abilities that I can move, And.
Speaker 1: Which one is it? Do you have to roll for it?
Because I think obviously it's the only one you don't
have to roll for, right?
Speaker 8: Uh? So I have yeah, and your rouse check for
unseen passage?
Speaker 1: Cool awesome, okaycheck yeah, rouse check failed. So you gain
a hunger, but you're still able to do the thing.
Speaker 8: Mm hmm yep.
Speaker 1: Okay.
Speaker 5: So I would stop while we are outside and say,
I suppose, assuming that stalker can hear me, and there's
somewhere in your bioways say perhaps only going this person
is a friend, the filmis quarra, perhaps constantine. You can
charm them a little bit if it comes time to
ask questions about what we are looking for. I can,
you know, come in with a little bit of expertise
and if stalker, if you do not want to be seen,
perhaps if it is safe and there. I do not
know how magic this place is, perhaps you can just
see if you see anything that looks familiar about the
similar to the coffin that was there. But we should
be careful. If this person does have a magical knowledge,
it is likely they may have defenses in any place
for things that are powerful or valuable.
Speaker 4: Ye, sounds good to me.
Speaker 1: Okay, so you're going to head in, Go ahead and
roll a D one hundred. The two of you that
are heading in and Stoker if you go into seven,
holy shit?
Speaker 8: Okay, what's what's good in this system?
Speaker 7: Parallel?
Speaker 1: Yeah? Isn't that a wonderful question? I don't think you know? Nine? Wow? Okay, nine? Well,
I guess now you're going to figure out. Okay, so
you walk into this store. There are leather, there are
leather lingerie and outfits all over this store. You have
a young gentleman who's got a wild kind of tussled hair.
He's maybe twenty four.
Speaker 4: Can you give more information about what he looks like?
Speaker 1: Sure? Say, he's got rosy cheeks, a bit of a
boyish face. Yeah, swimmers build sure, that's fine. Yeah. And
I think he's wearing like I'm trying to think now
in nineteen ninety five and not like ninety eight or
ninety seven, those like you know, the bagg of your
pants and the tight like polo shirt yehjencos.
Speaker 11: Okay, yes, yeah those? What color and texture is his hair?
What color is his hair? And is it curly or straight?
Speaker 1: Or it's curly and it's light brown?
Speaker 4: Oh, we are in trouble.
Speaker 1: Hey, what can I do for you?
Speaker 4: Hello?
Speaker 1: So much shopping together? And he looks at Estebon and
then back to you.
Speaker 4: Does it change your recommendations?
Speaker 11: If I say yes, no, just I'll get you know,
a couple of toys? Well I am, I look back
at Esteban.
Speaker 4: A couple is such a small number? Nine?
Speaker 1: Okay, group action all right? This way?
Speaker 7: Oh?
Speaker 4: I like him.
Speaker 1: This is not a bookstore. There are no books in
here at all. You have walked into an adult toy store.
Speaker 5: Called Netherby.
Speaker 1: Yep, that's right.
Speaker 4: I'm so sorry. I can't believe that that's what we
called it.
Speaker 1: We're going on.
Speaker 4: That's why I.
Speaker 1: Was like, neather works, that'll be better.
Speaker 4: Oh my god, Okay, it's gotta loosen up, get limber. Sorry,
I have a question to ask you before you go
puching off to the back.
Speaker 1: Oh you're supposed to come with me, but all right,
if you'd rather be surprised you, I can do that too.
I just need to know if you like small, medium,
or large or extra large.
Speaker 11: I turn around and I kind of toss like a
little hand on Aesteban's chest, le like, oh, this is
going to be fun, lost gates and I just turn
around and follow him into the back houst.
Speaker 5: This sounds sort of a dungeon store.
Speaker 1: I mean I can say we got a whole dungeon section.
Speaker 4: And show it going. Have you ever been to Berlin?
Speaker 1: Are you asking me or him?
Speaker 4: You?
Speaker 7: Oh?
Speaker 5: No?
Speaker 10: Oh?
Speaker 1: Suremany?
Speaker 8: Right?
Speaker 6: That is right.
Speaker 5: Miss Koa comes to this place and I'm wandering I'm
wandering around looking about.
Speaker 4: I know, isn't it so interesting? I have a totally
new feeling about her now her personality is so much
more a full.
Speaker 1: Did you have a question?
Speaker 4: Yes, let's go into the back. In Alaska.
Speaker 11: As we go, we were actually looking for books. We
were told this was a book shop.
Speaker 1: Ah book, that's fuck like six books. I think we
might have a magazine or two.
Speaker 11: Goodness me, huh do you know a wonderful lady by
the name of Cora.
Speaker 1: Doesn't ring a bell?
Speaker 6: No?
Speaker 5: Fuck your ball?
Speaker 11: Sorry, well no matter, do you happen to know of it?
The uh bookshops around here?
Speaker 1: I'm not much of a reader myself.
Speaker 4: Really, but you seem so st out of mind? Open?
Speaker 1: May I watch movies? I pay attention?
Speaker 4: So I ne rat I can tell you pay attention.
I'm following you into the back now.
Speaker 1: Yeah, oh yeah, we're there. We're there. What did you
tell him? You said group stuff?
Speaker 4: Right, well, I didn't say group stuff, but I did
not say.
Speaker 1: No more than one. So he led you back here? Yeah? Okay, yes,
so we're seeing lots of like, you know, party options,
stuff like that, costumes, things like that. Nature?
Speaker 11: Is he he's mortal?
Speaker 4: Right? Can I tell? Can I distinguish?
Speaker 1: Yeah? Yeah, absolutely?
Speaker 4: I would like to cast on him. Okay, I would
like to, you know, well, cast all on myself. Okay,
go fourth?
Speaker 11: So oh yeah, sorry, I have to remember how to
do this, how to roll skills.
Speaker 5: You go to the presence one and hit the little
dice next.
Speaker 4: To it, right, Oh yeah, and then it tells me
in the description then use.
Speaker 1: Yeah, you put the disciplines in there before you hit
the actual.
Speaker 4: Roll button, right, So I'm doing manipulation and presence. Okay, yep, no,
good to know.
Speaker 1: You don't roll the manipulation in presence now on your own.
There's a little section in that awe where you set
it there and then you roll from there, because if
if you have any bonuses, it applies them, you know
what I mean.
Speaker 5: Okay, okay, but it'll do it under presence, yeah.
Speaker 4: Okay, okay, Yeah, and difficulty.
Speaker 7: One.
Speaker 1: Two. Man's mortal, he's pasy. You know what you're doing.
Speaker 4: I'm gonna take one.
Speaker 1: Okay, okay, three successes. What happens I.
Speaker 4: The way that I do ahe is nearly indistinguishable of
how I act and move all the time.
Speaker 1: Mm hm.
Speaker 11: But it's just really a matter of you know, that
feeling where someone takes a step close to you and
you really like them and you can feel like the
air is genuinely thick between the two of you. So
no matter how he felt about me when he when
I came in, suddenly.
Speaker 4: It is if It is as if he has had
a crush.
Speaker 11: On me, on me for like I don't know, yeah exactly,
And I've suddenly taken a step towards him.
Speaker 1: Okay, So he looks over his shoulder right this and
immediately runs into one of the displays. Oh, I'm so sorry.
Right this way here, I take a step forward.
Speaker 4: You know, it is a shame these hosea that you're wearing.
They don't show your figure at all. I can tell
it's better than what I see currently.
Speaker 1: Not's supposed to frighten as with the customers.
Speaker 11: I reach out and I push a lock of his
curled hair off of his forehead, and he's down gently.
Speaker 1: Ah.
Speaker 4: I did have another question again, if you do not mind.
A good friend of and Cora told me to come here,
do you know who owned this place before.
Speaker 6: You did?
Speaker 1: No? No, I don't. I just work here. I wish
I could know, because I'd like to give you anything
you want.
Speaker 4: I'd like to hear that. Do you how long have
you worked here?
Speaker 1: Ooh? Five years?
Speaker 4: Long time? Have you seen any monsters?
Speaker 1: About monsters? What do you mean.
Speaker 4: The kind you may have nightmares about? I would like
to snap and turn this music off.
Speaker 1: It is done. Are your teeth out?
Speaker 5: Yeah?
Speaker 8: I need to know when my character would know, like
the Maskarine's being broken. If it is, would this be
like would revealing yourself.
Speaker 7: Or anything like that.
Speaker 1: I don't know if you can see that his teeth
are out, because I'm at well, at least I imagined
it this way, but I will let you guys decide.
I imagine that he's kind of like in front of him,
and maybe you guys are behind because he walked in
first and so only he can see him at the moment.
Speaker 8: That's fine. I just want to know what the rules
are then her is she or is he allowed to
reveal what year is?
Speaker 1: Nope, you're not supposed to according to the Camarilla. Sobot
doesn't give a fuck. But the Camarilla absolutely would have
a problem with this. But you probably know that the
Camarilla is not dominant here in New Orleans, so take
that as you will. I suppose.
Speaker 4: I suppose it might help if I say that they're out,
but I'm not like bearing them or showing you very much.
They're probably like pocketed in the corners of my mouth.
Speaker 1: But also I think you guys would know that there
are plenty of kindred that have the ability to wipe
the memory after it's done, after they get the information
that they want. So I wouldn't say this is borderline breaching.
Yet it's if Constantine decides to walk away from the scenario,
leaving the knowledge with the boy the man.
Speaker 4: So you been working here for five years? Yes?
Speaker 1: Yeah?
Speaker 4: What is your name?
Speaker 1: Are those real? And I want to say he sees
them because he's focused on your mouth? If that's fair?
Speaker 4: Okay, nine, it's just a little practical joke we make
in Germany.
Speaker 1: Oh are you like a cosplayer.
Speaker 7: Or some.
Speaker 4: Yes?
Speaker 9: Okay?
Speaker 1: What what what do you what? What group? What cosplay?
Do you do?
Speaker 9: What?
Speaker 1: What do you like? What are you like? LARPer?
Speaker 4: They call it nothing? Me, I'm interested in you. What
is your name?
Speaker 1: Kyle?
Speaker 4: Kyle?
Speaker 1: Uh huh?
Speaker 4: You don't know of any other bookstores around here?
Speaker 1: No? No, I wish I did. I could, I could.
I could call somebody for you. I could call my mom.
My mom probably knows.
Speaker 4: I mean much trouble. Will you get in for fraternizing?
Speaker 1: H I have no idea and I don't care.
Speaker 4: I leaned down and I kiss him.
Speaker 1: Okay, it's gentle and Okay, are you doing any magic bullshit?
Or is this simply a kiss?
Speaker 4: Nope, it's simply a kiss.
Speaker 1: Oh lord, okay.
Speaker 4: And then I pull away fully erect.
Speaker 1: Yeah it's poor young man.
Speaker 4: Then dunk Kyle. I think that's all you have yourself
a lovely evening.
Speaker 1: Well, just so, I'm I mean, I've always wanted to larp,
so you know, I would happily maybe, you know, join
whichever group that you're in, you know, I pull away
and like vampire larpin or something or VTM or I
think that's what it is, Vampire the Mask ride.
Speaker 4: I freeze a moment, yes, exactly, just for fun.
Speaker 1: Okay, right, I'll look into it. Where does the local
group mate?
Speaker 11: Now I pull away, and I'd like to let the
odd down if I can.
Speaker 4: I actually don't know if you can do that.
Speaker 1: I don't think you can. I think it. I think
he will just be enamored with you. Yeah. It lasts
for a while, so you can walk out the door
and he'll just be like dumb struck.
Speaker 4: Okay, yeah, I will, oh, back away. I would like
to click my thing again and the music can start
playing once more.
Speaker 1: Okay, and you are headed out however.
Speaker 4: Correct, Yeah, I'm gonna just say, like, feel done, Kyle,
I'll have yourself a nice evening and then turn around.
Speaker 1: Yeah you too, and we're gonna switch to the other
group near the Bywater River Mississippi River. Corra has realized
there is something wrong.
Speaker 7: What's the matter? You did some special shit?
Speaker 6: I I'm not sure it. Things weren't like this last
time I was here. They should have been to the
door by now.
Speaker 1: To let me in.
Speaker 7: Can we let ourselves in?
Speaker 6: That would not be advised. Okay, it's possible they're not home.
Do I hear anything on the inside or do I
sense anything?
Speaker 1: Ooh? I will let you roll for this one. Do
the D one hundred and how many points do you
have in a cult?
Speaker 6: Fifty nine for the role and I have four points
in occults.
Speaker 1: So you're gonna subtract twenty from whatever you roll, so
thirty nine. Okay, No, you don't sense anything, but the
place does feel weird. It feels different than it normally does,
and it feels the less magical.
Speaker 6: I'm sorry, I'm processing that.
Speaker 1: Yeah, I know, I'm sorry.
Speaker 6: Okay, So I don't feel anything.
Speaker 1: Mm hmm. Maybe this time you look around now that
you feel like it feels different. Yeah, and you don't
have to roll look like, yeah, you don't have to
roll for this now because you've know something's wrong, and
so now you're looking for the wrong thing. There are
three things that stick out to you that are immediately wrong.
There's normally a carving on the tree, and it's a
different one, slightly different symbol than it normally.
Speaker 6: Is what is the carving or is it too far
away to see?
Speaker 1: I think normally the carving is probably maybe your clan simple?
Does that make sense? That seems fair enough, right? And
this time it's J plus M and a heart?
Speaker 6: Oh my god? What are the other things that are different?
Speaker 1: When was the last time you were here?
Speaker 6: Probably a couple of weeks ago.
Speaker 1: The grass should have been cut in the areas around
this spot, but it is actually, in fact very overgrown.
What else would you notice, Cora, the lock is wrong?
It was a completely different lock?
Speaker 6: Yep, Okay. I think as I'm noticing these things, Fenn
and Gunner would see my body language change. I think
it would. My pasta would get a lot straighter, my
shoulders get tense, kind of like that physical thing that
happens when someone realizes that they're like exposed and something's
wrong and everything this isn't right. I don't think we're
going to find the answers that we're looking for here, okay, question.
Speaker 1: Phebe m hm. Yes, my darling, my dearest, my dove.
Speaker 6: I know the city very well, and especially since this
is in the bywater. Now that I'm noticing this, am
I noticing anything else different about the area?
Speaker 1: Sure? Yes, absolutely, mostly because on the map you put
the caretaker kind of like it's like through a huge
neighborhood area and I'll switch to the map so everybody
else can see it. But I think now that you're
actively thinking it over, huh, you're able to recall different
business signs different maybe a blue house is white, things
like that. Nothing that would have been too alarming that
Kora would have noticed. I don't want to break your character,
But now that you're recalling it, it's something small like
that gate was always broken. I guess they fixed it.
That kind of thing you just went on.
Speaker 6: Things you would just shrug off in the moment, but
once you add them up, it rates a very different picture.
Noticing that, my instant reaction would be to get the
fuck out, find the others. In regroup because this is
not right.
Speaker 1: Where are you going? Are you gonna head to the bookstore?
Speaker 6: Yeah, the book They said to meet the Stor bookstore.
Speaker 1: YEP, okay, so you're going to head to the bookstore. Now. Unfortunately,
because your eyes are a little open, I'm gonna make
you roll again as you're on your way to the bookstore.
So do a D one hundred for.
Speaker 6: Me fifty eight.
Speaker 1: Okay. As you are walking along, you are noticing thing
after thing after thing where you're like, that's not right
and that's not right. And I've walked this a million times,
because this is technically probably I don't know how many
times you've walked to the Old Caretaker and then to
this bookstore through the French Quarter or you know, kind
of walked this way. You're very familiar with this area,
you're very familiar with the river. You're noticing thing after
thing after thing that is absolutely different. But it's not again,
I don't think there's anything that's like substantially different. It's
more just like I'm pretty sure that that signs said
better not better. You know, stuff like that. It's slight Berenstein, Berenstein, bullshit.
And you get to the bookstore. I am going to
allow them. We're going to switch back to the other
group for a moment, and then you guys arrive after
a few minutes of their conversation. If that's okay, all right, wonderful,
All right, other crew, you are in the street.
Speaker 5: Now, I would like to be I would like to
be inside the bookshop and after I'd like to be
there with a bricked up Kyle for a moment.
Speaker 1: Okay, absolutely, I don't see why not. I'm sorry. Did
you want something else? Hey? Could could I have his?
Do you have his? Have his phone number?
Speaker 4: His?
Speaker 1: What his phone number?
Speaker 7: Oh?
Speaker 9: My god, I think are you?
Speaker 1: Are you in character? What do you mean like the
whole LARPing thing. You wouldn't believe how many LARPers we
get in here.
Speaker 5: Oh no, I am not a LARPer. I am Spanish.
But he's leaving. You are going to miss your chance.
You should probably run after him.
Speaker 1: I'll immediately run out the door. I don't need a
second run out the door.
Speaker 5: Okay, I just want to do a little bit of
my bullshit. Okay, it is not that she's a stretchy bullshit.
So I'm going to look around the store, and there
is This is so dumb. This is shadowy corners or
weird places of darkness. Going to use my oblivion sight,
which my eyes turned black and I can see clearly
in pitch darkness, and if there are ghosts around, but
I don't care about that so much. Okay, It is
just to see if I there is anything being hidden
by darkness inside this dildo door.
Speaker 1: You mean, like anything hidden by magical darkness? Right, this
is I can see through this as well, I believe,
but also darkness. Okay, I will say that you can
roll for this too. No, you don't know. It's okay.
You don't see any anything shrouded by magical darkness. And
you don't see any magical things being shrouded by darkness.
Speaker 5: You may some toys a corner, sorry, yeah, and shadowness.
There's nothing, nothing like that. I'm not looking for a
big wall of dark clouds or nothing but people.
Speaker 1: Okay, there's nothing really hidden in here other than you know,
more toys, probably tucked away in a corner somewhere snow,
like hidden door or access or anything like that.
Speaker 5: I mean there's a zero broom, okay, curtain. I'm going
to peek through the curtain.
Speaker 1: Yeah, more toys.
Speaker 5: Truly, this is a very magical time. Will you have.
Speaker 8: To me?
Speaker 1: Okay, okay, and outside.
Speaker 5: God forbid, I switched something on.
Speaker 1: Hey, I just I was just wondering, could I have
your phone number or you know the name of the
LARP group?
Speaker 4: Because sorry, I have to quickly google when the telephone
was invented. I'm pretty sure.
Speaker 5: I have something exist.
Speaker 1: I know, I know, I just I.
Speaker 5: Was like, I leave. Before I leave, I knocked over
a bunch of dill Does that before I left?
Speaker 7: The story?
Speaker 8: I knocked It's like late nineteen eighteenth, so you would
you would, I would know them.
Speaker 1: Yeah, you absolutely know what a telephone is.
Speaker 11: Okay, Sorry, everyone, I just wanted to double check before
I started.
Speaker 4: You know, you wear my mouth? Oh very sorry, but
I don't have a telephone contact here.
Speaker 1: Oh you can just say no you don't have yet.
Oh did you just move here? I mean, if you
ever need somebody to show you round the you know town,
I would happy. How about I give you my number?
Can I give you my number? And he's like looking,
He's touching his pockets, looking for maybe a piece of
paper or pen that he might normally have, And then
of course because these pants have a million pockets. He
pulls out I don't know something and a pen. Okay,
actually he just he just pulls out a pen.
Speaker 7: Yeah.
Speaker 1: Uh, can I is there anywhere I can? Can? I can?
I can? I can? I just write on your hand?
Speaker 4: Uh okay is it a penis pen?
Speaker 1: And he grabs yeah, absolutely, yeah absolute. Uh he grabs
your hand and absolutely just like shivers as he touches
your hand and then begins to write his phone number down,
which is five five five seven two one eight that's
Kyle's phone number.
Speaker 4: Well, doncashun and he puts Kyle with.
Speaker 1: A little heart by it.
Speaker 5: As I walk out of the store, I say, Kyle,
you better get inside. I have spilled some of your penises.
Speaker 1: Oh okay, all right, okay, well call call call me please.
And he backs up, but he doesn't take his eyes
off of you. And then he goes into the store
and maybe he's like once he's in the store, he
just closes the door and is watching from the door. Yeah,
he's just standing there like watching you.
Speaker 4: Like, I just lower my voice to Esteban and go, well,
next time I'm hungry, I know where to come.
Speaker 5: There's a meal frustrating. There's nothing in there but these things.
I did we go to the wrong store. Should we
look around to see if there is actually a bookstore
next door that we just missed.
Speaker 4: I did ask there's nothing, Kyle, but he said that
there was nothing around, so and I don't think you
could lie to me. Well, perhaps the information was wrong.
Speaker 5: That seems strange. But they're supposed to come here, so it's.
Speaker 1: Probably about this time. You see them.
Speaker 6: Yeah, we come walking up the street. You can see
my face is very worried, very concerned. And when I
see you all, I think, especially Esteban, I would lock
eyes and kind of raise my brows in like a anything.
Speaker 5: I would shrug like this.
Speaker 1: Corey immediately noticed the store is not at all the
store you remember. But it is in the same spot.
Speaker 6: Yep, same window, same peeling paint, same door, but.
Speaker 1: The decorations inside are different. Sorry, the decorations, excuse me,
the window display because it wouldn't it's nine. They wouldn't
be allowed to have too much on display.
Speaker 4: Well, not what we had in mind.
Speaker 5: Not bad to know, but by Slender Bookstore. There are
many stories to be told in this store, but none
of the ones we are looking for.
Speaker 6: I think we need to return to the apartment right now.
I don't know what's happened, but the entire city is different.
Speaker 4: What do you mean? What do you mean? What are
you saying? I mean.
Speaker 6: I suddenly relate to the feeling that you all had
waking up in a different time out of your coffins.
I woke up today and left my house and everything
is different.
Speaker 4: Uh, in a moment, but it was the same yesterday.
Speaker 1: You can roll if you'd like. I would like to
roll to the D one hundred, D one hundred. You're
about to pull some memory bullshit on me, PB. I
warned you all. I warned you. I warned you all
multiple times. I said write this shit down because I'm
gonna fuck with your memory. Thirteen. You can recall vividly
walking down the street and everything was different, but for
some reason you just didn't notice. No, you would have noticed,
wouldn't you. But it was almost like you had blinders
on the whole walk home.
Speaker 6: From the crypts.
Speaker 1: Yeah, when you let them back yep.
Speaker 6: And so when Constantine asked me that, I would go
to answer like, of course, everything was like the same.
But then in the middle of me saying of you
would see me look confused and go, wait, so.
Speaker 7: What happens when we return to your apartment and it's
not your apartment?
Speaker 4: Nine nine nine nine nine. This is not This is impossible.
This is not possible. What are you What are you saying?
Speaker 1: Roll for me? D one hundred bleens h eighty five?
Well I rolled in eighty nine, so you win. Please continue?
Speaker 4: It is impossible. What you are saying that there is
no way? What what do you mean you see that
I'm no longer like the charm in me is suddenly gone.
I look as cold as we can ever really look.
Speaker 8: Ah, did I not notice anything?
Speaker 1: Would you like to roll?
Speaker 8: No?
Speaker 1: I just want to know, Well you gotta roll?
Speaker 8: Okay?
Speaker 1: Do you one hundred feet.
Speaker 8: A sixty six.
Speaker 1: Doubles? I'm just thinking of how I stalker would interpret this.
I think you're not as familiar with the city as
she is. Right, you've only been here a week. Did
you contact your people in that alleyway before? I think
that was the first time, right.
Speaker 8: It's been a long time. Yeah, since I've been in
this city. I have been in it before, but a
long time ago.
Speaker 4: Uh.
Speaker 1: I'm going to say, no, you don't think anything was wrong.
But also, I mean, you've been here for a week,
and I don't think you went anywhere yesterday that you
had been before, which is now why you guys know
why I was being so cagy about the blood bank.
I was trying not to spoil this for you.
Speaker 4: Yeah.
Speaker 8: Did I recognize Arson that eye contacted?
Speaker 1: Yeah? Oh yeah, you recognize them? But correct me if
I'm wrong. You meet via your mind, correct, not in
physical form.
Speaker 4: Yeah, Okay, I'm sorry. I need an answer right now.
Speaker 6: Corus attention snaps back to him.
Speaker 4: I'm sorry, what, Shaissa, What are you saying? It doesn't
make any sense. It is impossible what you say? How
can it be?
Speaker 6: I am saying we've either fallen into another dimension or
there is a magic happening here that I do not recognize.
And I am a practitioner of magic. The world I
knew days ago is not the world I'm standing in
right now.
Speaker 4: So undo it?
Speaker 6: Do you think I did this?
Speaker 7: No?
Speaker 4: But you say yourself, you are a magic practitioner. You're skinned,
figure it out, crawls.
Speaker 1: Like with goosebumps, the hairs on your arms raise up.
And it happened when you said I am a practitioner
as well. You kind of felt the surge of power
as you said it, like the world was affirming this truth.
Speaker 6: I don't know what to tell you. We left the
apartment today to look for answers, and I'm sorry we
found more questions because I know less about what is
going on than I did.
Speaker 4: Yeah, you do.
Speaker 5: You have a place of comfort in this city, a
place you like to go just to spend time to
read or to think on things.
Speaker 6: She'd probably gestured to the now adult store and say, well,
it used to be this and my apartment.
Speaker 5: Did you live here before you became kindred?
Speaker 6: If you're questioning my sanity, I'm telling you the truth.
Speaker 5: I assure you I am not wrong. I am looking
for another we can see if it has been changed
as well, a place you are very familiar with, but
perhaps have not been to in some time.
Speaker 6: You're not listening to me. Everything about this city is different.
I walk these streets every day, I every path I
know by heart, and for some reason, houses are different colors,
streets are named different things. Shops are wrong, Signs are wrong.
My informant, the caretaker, it doesn't seem like they ever
lived there. This shop has been a bookstore. For the
last ten years, and it's suddenly not I have no
answers for this.
Speaker 4: Are you saying that these things no longer exist? Haven't existed?
Speaker 3: Kyle?
Speaker 5: That would seem this way from Kyle, he said it
was he has been working here for five years.
Speaker 9: Girl.
Speaker 5: He is the man who works at this this store
behind us.
Speaker 4: Boy, do you have I raised my hand and hold
out my palm with a number on it? Can you
make a telephone call to someone? You know?
Speaker 1: We're gonna pause right here, and we're gonna go back
in time to when there was a scene where a
payphone was used and I was dodgy as fuck about
it and I really hoped none of you would pick
up on it. And it looks like I got away
with it. So now we're going to go back to
that scene between Fen and Soccer, when you first got
out of the crypt. Take it away from.
Speaker 7: After I fed? I assume yes, yes. So I go
to take a step out of the graveyard and I
turn around and I yell out to stalker, are you
gonna hide in those shadows or you're gonna come on down?
Speaker 8: I step out from behind a tree.
Speaker 7: I'm going to make a phone call. If that's all
right with you. You've been here longer than I have.
Where is the nearest payphone? Please? And there's a sense
of desperation on friend's voice.
Speaker 8: I don't use payphones. I wouldn't know.
Speaker 7: Then I guess we're taking a walk, aren't we. And
I walk into the city and I'm going to be
following the street lights until I owe the streetlights.
Speaker 1: Yeah, okay, it's not too difficult. You find a payphone
on the corner of some intersection.
Speaker 7: On the way.
Speaker 9: I wouldn't.
Speaker 8: You seem to be nearly familiar with the world we're
in today.
Speaker 7: It's because it's the same as the world I left
her dead. What year was that? What year did you say?
Speaker 8: It was a nineteen life. That's right, I did a
couple of years. If you have really good ability at
reading people, you would see a small flash in my eyes.
Speaker 1: I got a step in here for a second.
Speaker 7: Before we kill each other?
Speaker 1: Yeah, two questions. Two questions, Well, actually, before you kill
each other, but I might help fuel that forward because
I need to know what do you mean by flashing
the eyes? Is it like animosity? Is it anger? Is
it fucking cat dilated eyes? If I found what I'm
looking for what is it? Recognition? Okay, all right, all right,
there you go, There you go, Greg, And second follow up,
tell the audience who's seeing this? When was this? This
was technically just last night, right, this was before they
went hunting? Yep, yep, okay, so this is just last night,
all right? Please continue. Don't look at me like that,
I mean, or do It's fine.
Speaker 8: I'm not showing what you mean, stalker.
Speaker 7: And then I just walked towards the payphone. Are you
going to listen to this conversation too? Or you got
your own bullshit to do?
Speaker 8: I don't know. I keep you company, all right if
you must.
Speaker 1: Didn't you say you went somewhere? I'll let you backtrack it.
But I'm pretty sure you said he went and did something.
Speaker 7: I can do.
Speaker 1: No, not you, stalker, but I can do yeah.
Speaker 7: Yeah, And I close it right behind me.
Speaker 1: Okay, all right, I'm just curious how soccer goes anywhere. Yeah, okay,
that's exactly. Oh no, it's fine, that's good. We'll leave
it open. You stand here and you watch him, all right,
go for it.
Speaker 7: I pick up the phone, very familiar with it. I
hold it against my ear and I dial collect. Then
when it asked for the phone number, I put in
the phone number that I was just seared into my brain.
I would never forget this.
Speaker 1: What number is that?
Speaker 7: It is? Five five five two four four two two
four six okay, And I braced myself for hearing his
voice again. Hopefully if I did, it wouldn't make any sense.
But it's all I want right now. All I want
is to hear him.
Speaker 1: I think you do not hear him, because if you did,
I think it might break some of your character actions
up until this point. So we'll say, does it go
to an answering machine. I don't think so. I think
it rings and rings and rings, and no one picks up.
Speaker 7: With every ring, my grip on the phone gets tighter
and tighter and tighter until it just crumbles.
Speaker 1: You break the phone.
Speaker 7: I break the phone. Yeah, And I look down at it,
still ringing, but it's a distorted ring. At this point,
I just shove it into the rest.
Speaker 1: Of the phone. Okay.
Speaker 7: Quarters, fall Out, coins, fall out, take its your breath,
and I look out the glass, the stalker staring at me.
Speaker 8: I don't I think you see him, m.
Speaker 7: Yeah, but.
Speaker 8: Maybe you sense him.
Speaker 1: Maybe you smell him.
Speaker 7: What does stock or smell like?
Speaker 1: Great question. I was just gonna ask that as well.
I think technically he typically doesn't have a scent. Yeah,
but he you smell like something that he can distinguish
because of his special bullshit. So pick whatever you like,
my dear.
Speaker 8: M hmm, I'm going to say varnish.
Speaker 1: Okay, I like that, So I think I think, potentially, Fenn,
it's the weird absence of smell that kind of maybe
tips you off. And then there is the smell of metal.
You said, varnish varnish, like like a varnish that you
would have on maybe a weapon or are we talking
shoe varnish? Is this a thing where I'm using the
wrong language?
Speaker 8: Would would varnish?
Speaker 1: Would varnish? Okay? What kind of would? Do you know?
Sorry to put you on the spot about that, It's
okay if you don't know. But I love those details.
Speaker 8: Well I think I know why you want to know
your innocent little details, because you're gonna change it from
Oak to Cedar.
Speaker 4: Mm hmm.
Speaker 1: So I would never do that to you Oak, Okay, certainly.
Speaker 7: Not go on a message for him, and just by
one of your players, though.
Speaker 1: I swear to God, I'm not that user. I swear
to God, I'm not that user. But we'll find out
soon if I suppose.
Speaker 7: All right, I'm sorry, did you say it? Did you
say what that was? I missed that? This oak oak varnish.
Speaker 1: Could you imagine if I just said cedar there and
just let him go in no oka is fine?
Speaker 7: Is it far away or is it close?
Speaker 8: Is that something you can tell?
Speaker 7: Well, yeah, you can tell if something is like in
your face, Like if you bake a fresh meal and
you smell it in real life and it's in your face,
you can smell it better. Right, then it's further away.
Speaker 8: I just don't know, Like I understand that you're Wolverine.
I just I guess I don't know how strong wolverine sentence.
Speaker 7: I mean wolverine actually wolverine sentence.
Speaker 1: Well, how far away are you standing?
Speaker 11: Like?
Speaker 1: Are you you know you left you? Like because if
you didn't really moved read.
Speaker 8: Him back up and really that far away?
Speaker 1: Yeah, then I'd say you can kind of smell.
Speaker 8: In a black he turned his back. I probably would
have up us skated. I would have used my ability
to see myself.
Speaker 7: I would just follow the smell.
Speaker 8: You bump into me.
Speaker 1: He fucking walks right up to you. I don't think
he necessarily bumps into you, but yeah, he basically was.
And I think Stalker would notice this that he had.
He walks right up to where you are and stops,
and he stands probably about as far away as he
normally stands from you. And that would be weird because
that isn't typical when you use your ability or just
in general.
Speaker 7: And I just say, wrong, number, you get done what
you needed to get done. Since you weren't pressed against
the glass, I assumed you were doing something.
Speaker 8: I have a call of my own to make.
Speaker 7: Okay, I'm not stopping you.
Speaker 8: And when I speak, your eyes would be able to
perceive me. And then I walk away.
Speaker 7: My body language doesn't change from when he was obviouscus obvious,
gated versus not. It doesn't matter to me.
Speaker 1: Okay, I think that's fine to switch back then to
today as this yesterday in a flashback, Bam, let's go.
Speaker 8: This.
Speaker 4: Can you make a telephone call to someone you know
it doesn't.
Speaker 6: Matter, what doesn't matter? What do you mean?
Speaker 7: I tried to make a call last night a number
that I know for sure someone would pick up it's
not a number many people.
Speaker 4: Know, but maybe they were out of the house.
Speaker 7: It's not possible.
Speaker 4: They never leave their house.
Speaker 7: They never leave the phone. We can try it if
you want, but I don't think it's going to make
any difference.
Speaker 6: Oh wait, you tried calling a number of someone who
sits by their phone. How did you know they were
still going to be there? You've been in the crypt forever?
However long?
Speaker 7: Yeah?
Speaker 5: How long were you in the How long were you
in the crypt?
Speaker 9: Again?
Speaker 7: Not as long as you.
Speaker 5: Well, that is a very mysterious answer, but a number
would be nice as well. Two hundred years nineteen thirty nine, Gunner, Well,
I know that is a long time.
Speaker 7: All right. Oh I look down my foot rapidly tapping
on the ground like a deep breath. I've only been
down there for two years, which also leads me to
another question. And my eyes dart at Cora that was
disturbed recently under your watch. I was put under there.
Speaker 3: How wait, what are you saying?
Speaker 7: I was put down there in nineteen ninety three? How
long have you been watching? Over taking care.
Speaker 6: Eight months? And for some reason, the former caretaker that
I just want to visit doesn't exist, doesn't exist in
the place who left them last.
Speaker 4: Things cannot just simply not exist. This is not how
anything works.
Speaker 6: Doesn't exist missing, it's the details are unclear, but with
how the rest of the world is feeling right now,
I I'm very concerned about the existence of things.
Speaker 7: We got to go back to that house.
Speaker 8: I would like to roll something hmm to find out
if she is deceiving us mm.
Speaker 1: Okay, what would you like to roll? You have two options.
You can roll from your VTM sheet or you can
PBu it. I will take into account the ticks on
your VTM sheet, of course.
Speaker 5: What a mean choice.
Speaker 8: I'm I'm with rolling one hundred.
Speaker 1: Okay. Follow up question, is there any part of you
that believes that she is correct, that you are somewhere different?
Speaker 8: Why would there be? I mean, basically just.
Speaker 1: Ask I'm just asking you, and I'm.
Speaker 8: Answering my last role, I re lee, I didn't notice anything.
I was able to contact my people.
Speaker 1: Yeah, something strange happened then, So, I mean, I guess
you know, why would you You have a very strong
magic user here telling you one thing. So I was
just wondering if you you know. But it makes sense
that Stocker trusts no one but his own mind and
his own stuff. So that's why I was asking.
Speaker 8: I Yes, So I suppose my answer is I am
not sure if she is. You asked, is there a
part of me that believes her?
Speaker 9: Yeah?
Speaker 8: Yeah, I'm just unsure of I have seen no evidence
of what she was saying. Okay, which is strange to me.
Speaker 1: Okay, yeah, all right, go ahead and roll your PBu
then how many dots do you have in occult?
Speaker 8: None?
Speaker 1: Okay, roll for me fifty eight? Okay, what is your
bullshit that you're trying to accomplish to see if she's
lying to you? I think I'm gonna hand this over
to Kora, but I don't I don't think he would.
You know, obviously you're hiding something from him, but I
don't think he's able to determine that. At this moment.
Your focus is somewhere else, probably on the fact that
everything is different for you and you're a little bit panicked.
So I'd say it seems genuine. But you can tell
him what your expression looks like and take over the
narrative a little bit if you'd like.
Speaker 6: I think expression wise, he would see a lot of
emotions passing across my face kind of like a storm,
you know, thoughtfulness, concern, and then a shift as if
something else occurred to me.
Speaker 1: I'm sorry, what did you just say?
Speaker 6: Just going through nothing specific, just going through like options.
You can tell that I'm like really crunching on the
situation and trying to think things through. So if anything,
she looks more distracted then deceptive. But you could also
interpret the distraction as being deceptive if we're talking about
like what he's seen on her.
Speaker 1: Cora. Can you roll me a D one hundred please,
mm hmmm twelve. For a moment, the world around you slows,
the color desaturates, and you can hear voices somewhat distorted. No,
he just came. He went backwards into the wall, and
and I think it was just because no one was looking.
You hear a little bit of the conversation of the
B team floating around. Now, it's only for a moment,
and then everything goes back to normal. Okay, it's not
you losing your mind. I think you know, but just
to be clear, like it feels like you have gotten
magic sense. Yeah, like you are aware of something.
Speaker 6: Mm hmm okay. I would definitely note that and be
distracted by it as well, and then I would respond
to what was previously said and say, yes, I think
it's best if we get back to the house and
then go from there.
Speaker 1: Okay, who is leading the way? And what is already
feeling and thinking?
Speaker 9: Thinking? With all that's been said, an, I think that
I can really think of as if the gript looks
any different?
Speaker 1: Are you recalling still, oh this, You're the only one
that can do this. You are literally the only one
that can do this. Are you recalling everything that maybe
was shown to you?
Speaker 7: Or so?
Speaker 9: Wondering if we went back there?
Speaker 1: Okay, the same Yeah, well you'd have to ask them
to go back. I mean this sort of is on
the way home.
Speaker 4: But.
Speaker 1: It's up to you.
Speaker 9: So I'll say while I begin walking, it's obvious there's
more than one thing wrong here. What I'm curious if
it's true? Things on as we remember.
Speaker 7: The correct.
Speaker 9: I wonder if it's the same as we left it.
Speaker 4: I am I am angry and confused, but my confusion
is coming out as anger and I am as cold
as I was before, not walking with any a plom
or uh yeah, much less charismatic. If what she's saying
is true, then I've not just been taken from my
time and forced into a sleep. But I've been taken
from myself and everything that makes me me, and that
does not make any sense. I cannot be possible.
Speaker 1: Is any part of you believe it.
Speaker 4: I think there's a very small voice that is making
an argument of I guess what purpose would it serve
to lie to us on this way? It doesn't serve
any purpose. It doesn't make any logical sense. It doesn't
help their cause to lie to us this way unless
they're the ones that put us there. But again, it
doesn't make sense why they would take us out and
then lie to us in such a fashion. So I
think there is a voice that is trying to sort
of chew through the idea of why would it be
a lie? Yeah?
Speaker 1: What about you a Steban?
Speaker 5: I think my first thought that is said someone has
messed with her memory and that perhaps they have changed
how they were before or how they whatever. It is
that someone it is something I have seen before. It
is something that has been done to me before. And
that is why he was asking about perhaps there is
a place that someone who has done this would not
know about from a long time ago. So but that
is but in generally he is he's not.
Speaker 7: It is more.
Speaker 5: Not panicked or worried or disturbed. It is or more
of a hah, whatever word that is in Englads, that
is the word you would use.
Speaker 9: Huh.
Speaker 1: So then my question is do you go to the
crypt to check it out?
Speaker 5: We passed it on the way home, right, the graveyard
is there?
Speaker 1: I mean, if you look at them up, it's slightly
the way there's it's on the way if you choose
to go that route.
Speaker 5: I think if we go by, we at least stop.
Will you remember the names and the graves of this
place if they have changed.
Speaker 6: That's a question to me. I see, yes, not all,
but some of some have changed.
Speaker 1: I will let you say you have them all if
you want. It's your grave, like your graveyard that you
take care of. You can have everything memorized if you want.
Speaker 5: Okay, And some of them have changed.
Speaker 1: Yeah, yes, we'll say that. You're there at the at
the graveyard.
Speaker 8: Yeah.
Speaker 1: So it's very strange, Cora, when you look at them.
Some of the last names are different, some of the
dates are wrong. Things are you know, eerily off, its
tilted a little bit. Some names are missing entirely. Some
headstones are empty, not yet used.
Speaker 6: This is where Cora returned to Stalker and maybe on
their way to the crypt that night, they commented about
I don't know the opulence of one of the graves
or something, and sure we saw the name. Maybe they
walk that direction and she asks him, is this the
same as the name we came here?
Speaker 1: Clever girl, the go ahead and roll D one hundred.
Speaker 8: Thirty seven.
Speaker 1: Yes it's the same, or no it's not. I'm so sorry.
It is different. And you know that through and through,
like you can recall what it was before and it's different. Yeah, yeap.
When you ask him is this the same, you're like,
wait a minute, no, it's not.
Speaker 8: For the first time since we left the apartment, I
can be perceived for the first time since we left
the apartment, I speak, no, this is not the same.
Speaker 1: And that's where we in the session.
Speaker 5: The just dunking us up to our next and PPU show.
Speaker 7: Do you see I get nervous of the gifts in
the chat you see Yep, I knew it. It's the
mushroom coffee.
Speaker 4: Yeah, we're gonna go, Kyle Dry, I'm gonna again.
Speaker 1: Because what does it matter?
Speaker 4: What does it even matter anymore.
Speaker 6: God, you have been listening to Deathless. If you like
the show, please consider reading and reviewing, and for more
stories in this world or other worlds, visit the table
Story Library at table story dot tv. Thanks and we'll
see you next week.