Speaker 1: The year is nineteen forty three. Europe is in flames.
You are a vampire commando tasked with one mission Goffin,
drop into occupied Paris and drink all of Hitler's blood.
Speaker 2: One time, I convinced my ex girlfriend's little brother the
fish were made up.
Speaker 3: That's that's awesome, And I'm like.
Speaker 2: You ever see one in real life?
Speaker 4: You know?
Speaker 2: I'm sorry, Parry God, let's start this.
Speaker 3: Yeah, we're starts.
Speaker 5: That's art really if you think about it.
Speaker 3: Yeah, that's a high con roll right there. Speaking of
my high this is Dragon's Greek gaming. We're here, this
is uh. We're celebrating this Halloween season with tons of
awesome spookiness, extra spookiness just for you the listeners at home,
and also because we've been around for four years now.
They they knocked us down, but we got back up again.
That's that's the Dragon's greed way, you know, Huma and
we wamba.
Speaker 2: I'm just pissing the night away over here.
Speaker 3: I don't know here you go, but yes, we are
back tonight. We are playing Eat the Reich, a game
about vampire commando's killing Hitler. We have a much better
and much honestly grant how in that interview you did.
He just really laid into into it, and it's probably
what played prior to the me fumbling through this intro.
But what have we got going on tonight? We got
some lovely people here, a couple of guests, a couple
of old favorites. I'm gonna go ahead and just flip
it over to the players real quick. I'm gonna introduce
you one at a time, just going around this the
way you are on my screen. We'll start with Sid, Sid,
how are you doing tonight?
Speaker 6: Great? Thanks for asking you.
Speaker 3: I'm quite well. Heck yeah, uh, but yeah, I got
I got a question for you.
Speaker 7: One.
Speaker 3: You gotta pitch all your stuff you got you gotta
tell us about.
Speaker 6: Yeah, okay, Hi, have your name said?
Speaker 8: You might know me from Resting Glitch Face, the All
Women Shadow and podcast All Women Players Shadow and Podcast.
Speaker 6: I played Jet.
Speaker 8: I'm also occasionally on Fixer Files. Love that great podcast.
Everyone should listen to it. It's like the super group
of shadow and podcasts.
Speaker 3: Oh yeah, I'm part of that.
Speaker 9: Ye.
Speaker 3: And then I have a question for you. There said,
what's your favorite kind of vampire? Like your favorite vampire
lore to see in fiction or in life.
Speaker 8: I like them when they get real gross, like I
don't want like like I'm talking swinging towards Nosferatu.
Speaker 3: Swing towards like a blade level like.
Speaker 8: You know, yeah, yeah, Like I want them slimy. I
want more than two fangs ideally.
Speaker 6: Ugly. That's what I like.
Speaker 3: I'm into it. I'm into it. Yeah, And then anything
else you want to say before I move on to
the next player.
Speaker 6: Just not really thanks for having me, of.
Speaker 3: Course, of course we're going over to the next player.
We have Adam. Adam is a regular contributor over at
dragon Screen. But I don't know, Adam, do you want
anything you want to pitch today besides.
Speaker 2: Something I so hear me out. First of all, my
network connection seems to be for shit, So I apologize
in advance for all of that. But I don't know
what you said to me because it kind of cut out.
But I will tell you this. Check out all the
great shows from Dragons Greed Gaming featuring people from Dragons
Greed Gaming, as well as The Fixer Files, which is
where I've been mentioned. It's a fantastic show with a
bunch of fantastic people doing fantastic short one shot adventures.
And also there's a movie that just came out that
I haven't gotten to see called Frankie Freako, and I
want to see it.
Speaker 3: There you go, There you go. And then the same
question with you, Adam, what's your favorite kind of vampire?
You know, like you like your vampires?
Speaker 2: Uh? No, well, I mean sure, you know, it depends
on the situation, but man, my favorite kind of vampire
I so so. Historically speaking, the vampire scare in America
in the eighteen hundreds was pretty fantastic because people were
idiots back then and they're all like, oh, clearly you
know this child is a vampire, and you need to
dig her up, cut off her head, and the family
needs to eat the heart. Why is the family still
dying surprise tuberculosis. That's pretty fantastic. But if I had
to pick like one vampire as my favorite, man, I
It's it's tough. I like young Swedish vampires. It sounds
really weird and really creepy now that I say it
out loud, But basically what I'm trying to get to
is I like the movie let the Right One in.
Speaker 3: Oh, that is a good movie that is really good.
Speaker 2: That's basically what I'm saying, you know, I feel I
feel bad about the way they came out.
Speaker 3: You like them young? That's okay, Adam, we all do wow.
All right, Just to clean up this conversation a bit,
we're gonna go over to Yeah himself. We got Sean
aka vapel Wave over here. Hello, I'm Sean.
Speaker 10: You've never heard me go by a vapor Wave unless
you've listened to the Fixer Files, which you should. It's
a fantastic podcasting group of people that are fantastic, as
everyone has said. You can also sometimes find me on
Dragon's Creed Gaming, where I occasionally run games and a
lot of times play them. Yeah, excited to be here.
Speaker 3: You say occasionally You've been on there like once a
week for several years now you Yeah.
Speaker 10: I think like two years. Yeah know, so yeah, well
once a week is technically occasionally, that's true. If that's
the minimum standard bar for occasionally.
Speaker 3: I go when I do other things with my day,
I'm not I'm not on Dragon's Creed either, but yeah,
and the same question, you know, what's your favorite kind
of vampire? And why?
Speaker 10: The vampires I have the most interaction with was like
the Warhammer Fantasy vampires. Oh lad on Carstein or they've
got like these feral vampires is called streegoy. Those are
pretty cool. But if I had to choose one from media,
I'm just going like Dracula from Castlevania. They did a
really good job with him. I really liked his portrayal.
Speaker 3: Nice nice, all right, moving right along, we got ourselves
a new friend here. His name is Max. It goes
by Bathus and the discord there. How's it going, How's life?
Speaker 9: Life is great?
Speaker 4: Nice?
Speaker 11: Being able to experience some gaming with some new friendly people.
So some people might out there if they're in the
Cthulho sphere know me as a regular player on the
Skype of Cthulhu podcast. And I'm also a behind the
scenes editor for the Modern Mythos podcast.
Speaker 2: So cool.
Speaker 3: Oh okay, yeah, you'll have to send some links for that.
We'll post it in the in the show notes for
this episode.
Speaker 10: Oh yeah cool.
Speaker 11: Yeah, And you can see me playing in this episode
we're recording right now.
Speaker 3: So yes, check's out. You're gonna be in the episode
you're currently listening to. I love it all right, Just
to be a dick to you because we don't know
each other that well. I'm gonna ask you a different question.
Why don't Twilight.
Speaker 9: I like Twilight. I would have to say it's probably
the sparkle.
Speaker 3: It's the sparkle.
Speaker 5: Wow, it's the sparkle.
Speaker 3: I mean, here's something about like, no, bellow, you can't
look at me. I'm too beautiful.
Speaker 10: It's like, all right, which one of you wrote this, cringe?
We can't put this out there.
Speaker 9: You've got to make the vampires believable. They can't be
too perfect.
Speaker 3: That's right. Well, and then the best part is is
like you can get a sunburn on a cloudy day, right,
So is it like looking at the sun or is
it the UV radiation that's killing vampires? Because in this
world they just go and they live in the fucking
middle of Colorado because that's cloudy a lot. Like that's
wild to me. That's wild that that like that they
just let that fly. I know that it's it's just
it's basically porn for teenagers, but still I expected more.
Speaker 11: Honestly, I only made it through about a third of
the first movie and I have seen none of that else.
Speaker 3: Nothing my Oh yeah. I had a friend who was
obsessed with those books when we were both in high
school and they wanted me to read it. And we
were reading a bunch of vampire like the Anne Rice
vampire novels, like kind of like together, and we talk
about it. They're like, oh, god, you have to read Twilight.
You're gonna love it because you love Anne Rice. And
I was like, okay, sure, And then I read it
and I was like, what the fuck is happening? And
then I finished the book and I'm like, they played
baseball and that was the most exciting thing that happened.
It was creepy, but like not in a cool vampire way,
but like in like a way that like you know,
like Kelvin from Up the Road is.
Speaker 11: But I will tackle on and say, I think to
pick my favorite vampire movie, it would be Only Lovers
Left Alive.
Speaker 3: Oh that's that's that's a throwback right there. I have
not seen that.
Speaker 2: Movie on I didn't get to hear it because my internet.
Speaker 3: Yeah, well that's the vampires. They're they're in your internet.
Speaker 2: Yet, dang, Dracula is in my internet.
Speaker 3: Yeah. Sorry, go ahead and say that movie name one
more time for Adam, because otherwise he's gonna be working.
Speaker 9: Only Lovers Left Alive.
Speaker 2: I you know, what the internet cut out again?
Speaker 3: The only lovers?
Speaker 9: How about put it in a chat?
Speaker 3: Yeah, you drop it in the chat. And then one
introduced our last player here, we got scar Over from
the Neon Swamp. Also from Dragon's Creed Dragon Gaming, Reagan's
Creed Gaming. That's the one you can see him over
on the Alien series and uh he was also on
Chevron Paydated together and that's the last game we played
together other than the Monday Night Streets.
Speaker 5: Yeah, yeah, which'll which will be up soon.
Speaker 7: Yes, sorry, I'm freaking out because Max looks like a
doppel ganger of a butt of mine in it. Like
he even wears Cabby hats. Like it's freaking me out.
Speaker 5: I yeah, I'm I'm so wow.
Speaker 2: I did not expect that amount of hair to come out.
Speaker 10: Rather, Yeah, that is.
Speaker 9: That's my it's my business disguise. When I go to work,
I have to right on. I put it up under
the hat and nobody knows.
Speaker 3: Nice.
Speaker 2: That's I would describe your hair as a majestic main
main it's only the front, so well, the front is majestic.
Speaker 9: M NICs gotta keep it different.
Speaker 5: Yeah, I'm I'm doing a few things here.
Speaker 7: I've run a a Deadlands game, a big campaign in
dead Lands. It's going to also be joining Dragon's Greed soon,
doing a bunch of stuff mondays.
Speaker 5: With and that puls you, guys, is a part of
and Sean is part of.
Speaker 7: And we're gonna figure out how to rope at him
in there somehow he's not gonna sleep ever and yeah
and some and I'm in the Aliens game Saturday, and
it's lots of fun.
Speaker 3: It is, It is lots of fun. I'm excited for
Lancer by the time this, this episode will come out
like right before I think right before play Lancer. So
I am excited about that. And if you want to
check it out, you can join us at nine thirty
Eastern eight thirty Central over on Neon over at twitch
dot tv slash the Neon Swamp, also linked in the
description below. And then, uh, yeah, you know you've seen
Scar like the kind of guy who knows a lot
about vampires. So and if so, I don't know what.
Speaker 7: Are we doing a favorite vampire or a favorite vampire
flick or media?
Speaker 3: I was thinking favorite vampire lore? But if if, if
it's media, just just talk about vampires.
Speaker 7: Well, okay, let me ask you this I'm sorry, I'm
complicating this is is twenty twenty one too soon for spoilers,
because my favorite like thing is is pretty recent?
Speaker 3: Oh is it that one that was by the director
of Parasite of what?
Speaker 5: No, that's not suggest it was pretty No, it's the same.
Speaker 2: I know that.
Speaker 5: I thought it was Japan I honestly Japan.
Speaker 7: I is. No, it's the same dudes that did like
all the Haunted House on Haunted House on Hill movies
and ship No it's not.
Speaker 5: Okay, No, I'm just gonna say it, and you can
edit it out.
Speaker 7: And a Midnight Mass is probably my favorite rendition of Vampire.
Speaker 5: It's and and yeah it's I thought that.
Speaker 2: Was a movie about a serial killer that worked for
the Mafia's.
Speaker 3: Serial killer advances.
Speaker 7: Dracula actually runs the Mafia, as it turns out, ooh,
I'd watch that.
Speaker 5: Yeah, there you go. But favorite vampire movie will always
forever be lost boys.
Speaker 2: Oh dude, that saxophone guy.
Speaker 11: Yeah, because I I I I've modeled my whole look.
Speaker 5: In life around appearing like them.
Speaker 7: So that's that's why I ride motorcycles, That's why I
wear a leather jacket and in ninety degree weather.
Speaker 2: Yeah, dude, that's true. That's why you sleep upside down.
That's why you eat Chinese takeout.
Speaker 5: Exclusively Chinese.
Speaker 7: Think.
Speaker 5: I'm in the bathroom a lot there.
Speaker 3: You know what, Lately, I've been in the bathroom a lot.
I haven't been eating the best this week. But tonight
I made a stir fry and it was awesome and
I got some fiber in. So tomorrow morning it's gonna
be an absolute blast for everyone. But my toilet different.
Speaker 2: On that note, this is what are we doing?
Speaker 3: On that note, this is me. We're also known as
poultry geist. I'm a guy. I'm a dude. I run
this game. I run a couple other games too. My
favorite Empire movies is actually like my favorite type of
vampire because vampire movies. I don't watch that many vampire movies.
Speaker 2: I watched a lot of movies.
Speaker 3: That's fair. I mean, I guess I have some a
lot of vampire movies. I actually really love Thirty Days
a Night or whatever it's called, thee the one we're
in Alaska. Fucking love that because, unlike the toilet vampires,
that actually makes sense why they would go there. But
what am I thinking of? My favorite kind of vampire
a lot, like said, is like straight up the Oscar.
I've never gotten to play a vampire the mass grade,
but if I do, I will play as an Asparratu.
I want to tell Rats to do my bidding and
just be freaky looking and wear one of those stupid
zip up puddies that go all the way and that's.
Speaker 2: That's the face, so that you can look like venom
or something, you.
Speaker 3: Know, Yeah, exactly. People are just gonna think I'm weird,
not like vampire weird, just making their human weird anime. Yeah,
and that's why they But yeah, tonight we are going
to be playing some Eat the Right, a game by
Rowan Rooke into Card. Prior to this episode, there's an
interview that Adam did with the creator himself, Grant how it.
I just want to say, if you haven't bought the book,
it is an absolute gorgeous piece of art. Like I
love every image in this I think the artist just
went absolutely buck wild and did such a great job.
And I'm really glad I purchased this book when I
was over at gen Con. Oh yeah, yeah, and well
this quickly get into some very brief rules stuff here, guys,
this game is all about building d six dice pools.
If you take a look at your character sheets real quick,
you'll see some handy dandy little stats. Okay, I got Chuck.
Chuck's the first one that I found. You could have brawl, con, fixed, search, shoot, sneak,
and terrify. That is the basis of everything you'll do
as a vampire in this world. The only one that's
not pretty straightforward is con, which is as in to
run a con on someone, or to lie or to
convince them of something. Of what you're doing is true.
Every single thing in this game can be done as
an action, almost like an attack against the various NPCs
that you'll meet, the various Nazi NPCs that you'll meet,
which is just very briefly, I want to talk about that,
because this is a game about Nazis. A couple of
things I'm going to avoid is any sort of real
recreation of the more horrifying parts of what happened during
the Holocaust. That's not what this game is about. This
is a game about that's set in Paris, France. I'm
also probably not just I'm just not going to be
racist today. We all know that Nazis were racist, and
we can know that that's what they're thinking about. I
don't have to say it, so just imagine what I
said was a thousand times more racist. You really feel
like it's missing. But yeah, we'll go through specific rules
as we play. I just want to very quickly kind
of set the scene for y'all. You are on a
bomber plane nice flying over the over the city of Paris,
well above the skyline on a dark, cloudy night. You
can hear that Dan and that hum as the engines
roar in this nineteen forty two bomber or a nineteen
forty five bomber my apologies and pacing up and down
this small aisle. In the back of the cargo hold
is a youngish looking man. You all know him as
a young, upstart American works for an organization called FANG.
I don't have it in front of me with the
acronym stands for don't worry about it, but it is
basically the group of you. The group of you are
members of FANG. In fact, you are you have been
recruited as vampires to commit special acts of espionage, sabotage,
incredible violence, and assassination missions for the good of the
world right now. You are currently locked inside of just
large enough steel metal coffins you can you can feel
like the thrumbing and and like all like you're you're
starting to salivate because you can smell the blood coursing
through the outside of this metal just out of your reach.
You see this young man walking up and down the
street and he says, all right, fellers, in all the drill,
we're gonna drop you down into Paris, and just as
you were brief before, your only goal is to find
Hitler and drink his blood. Do whatever you need to
do to get there before sunrise, because we're not picking
you up unless we're picking you up from the Eiffel Tower.
The fear of himself is is is spending his evening
on his own personal zeppelin, which is currently tethered to
the to the Eiffel Tower. We have drugged. We've had
a couple of our spies drug the pilot, and so
we know that they will not be leaving tonight, but
you will have. We will not be able to drop
you off any closer than the Place de las Urine,
which is just on the outskirts of this fine city.
Any questions before we begin, and he doesn't wait for
you to answer. He just pulls a lever and the
cargo hold just drops, and all six of you goes
spilling out the back. These coffins, they drop out of
the sky, reaching terminal velocity. We cut to Place de
la Sierne, a classy area with bistros, cafes, and boutiques.
Well to do families drink coffee and eat pastries at
outdoor tables. An ornate mermaid fountain races the center of
the square, or at least it used to. Suddenly, this
coffin just comes crashing, knocking the head off of this
of this, of this beautiful mermaid piece of architecture, snapping
its head off and just crashing into the fountain. The
door spill open and just blood pours out everywhere the
pumps that fuel this fountain. All of a sudden, this
mermaid is just spurting blood from its decapitated head. The
water's turning red. There's a small child holding onto a gelato.
He says, oh no, what is this? As a as
a vampire forms in the aftermath of this blood, Adam
tell us about Chuck as he emerges from this fountain.
Speaker 2: Yea ha, uh. He crashes down with a resounding gihaw.
On his way down, coffin blows up as it impacts,
and he gushes out through there's a little eye slit,
I imagine, and his body just like gushes out of it,
and as it releases the blood that's collected from the
nuns that fuel this thing, the sisters of I think
it's unrelenting torments or something like that. And that blood
regenerates his body and he forms back up and he
reaches his boney ass arm back in through that eye slot,
pulls out the cowboy hat and dusts it off and
puts it back on top, and he's all like, out
of y'all.
Speaker 4: I came to party.
Speaker 2: I hope y'all are ready. And then the other one's
dropped the bone.
Speaker 3: We cut over to to like there's like a small
a young family or young cup sitting enjoying some espresso
in the late evening hours. They look over confused and
terrified at this scene when suddenly the husband is struck
in the face with this coffin. The explodes. The wife
is covered in his blood and the blood of these
nuns as outsteps Cousgrave as played by mister reliable himself.
Tell us about cousin.
Speaker 10: Yeah, be charming looking British male, a little bit darker skinned,
slicked back hair, nice clothes. It got some rings on
his hands, and just like what looks like a bandlier
of vials filled with screaming ghosts. He wipes all of
the blood out of his hair, slashes it on the ground,
and goes to grab the corpse of someone and just
move them out of the way as he takes a
seat and waits for his allies to get back from
where they're coming.
Speaker 3: Lovely, all right, Astrid. You crash in through the roof
of a bakery, dousing all of the goods that the
baker had carefully left there for the for the next
morning's rush, covering it in the blood of these things.
As you form, you burst out of the uh of
the front door of this uh, this closed bakery, shattering
some glass in the process. Tell us about Astid.
Speaker 5: Yeah, ast it.
Speaker 7: So she kicks her coffin open, and uh you see
that she's still regenerating. Uh, and she like snaps her
wrists back into place from being a puddle of flesh
and broken bone just moments ago. And you see her
flex her bicep as she does this, and it's fucking ripped,
and she swooshes her hair to the side, revealing and
kind of a fucked up face. Her whole left side
of her face is kind of metal plated and disfigured,
and she's looking gnarmally animalistic, savage and rated at tears
there apart.
Speaker 3: Absolutely, we got to We got another one crashing into
the gelato shop just as the man was trying to
scoop up some things. He goes to hand it to
a young child and all of a sudden, blood just
comes splashing out. He just looks at the bloody gelatto
and he says, maybe today's not your day, Auto, and
he puts it back as steps out. Flint. Max tell
us about that.
Speaker 11: Yeah, So Flint's coffin crashes in and instead of it
being kicked open, our burst open fast.
Speaker 9: It's just kind of like a slow creek. And then
his one wing tip of this half.
Speaker 11: Man, half bat all bad ass just kind of tipped
it open with a creak and then sticks his head
out and look surround and sees the blood covering this
gelato man and his eyes kind of go wide and
he just launches himself to just start licking up as
much blood as he can't.
Speaker 3: And then we got last, but not least, This coffin
skids across the surface, sliding in between like a pair
of a pair of tables outside yet another beast. Some
people eat some croissants. Bursting forth is Nicole soaking the
people in blood. As she stands up, she sees that
there are several police officers enjoying an evening meal, shirking
their duties.
Speaker 6: Nicole, that's not going to work out for them.
Speaker 8: When you say that the casket burst open, it literally
bursts open, like there's a smell.
Speaker 6: Of on powder, and.
Speaker 3: When it hits the ground, it hits it so hard
that it like your whole body just crushes in on itself.
You are just turned into paste. And then the doors
blow off, and then you reform.
Speaker 6: Oh no, no, no, that's what I mean. Hers explodes.
He's explodes.
Speaker 2: It just does.
Speaker 6: She's the sapper. That's what it happens. That's what happens.
So it bursts open.
Speaker 8: There's a huge cloud of smoke, and as it clears,
the cops are all coming over there, like.
Speaker 6: What's up with all of these caskets? That's weird. And then.
Speaker 8: The smoke clears. There's nothing there, not even any blood.
But behind them in the shadows, a cigarette lights up.
Speaker 2: And then she.
Speaker 6: She says, are you looking for this?
Speaker 8: And hands the guy in back a stick of dynamite
and then walks away. It's a lid dynamite. It's gonna
maybe we should get away from here.
Speaker 3: So we are gonna go right into the action.
Speaker 5: Guys, the best character introductions that ever.
Speaker 2: Also, this art is magnificent.
Speaker 3: Oh I no, that's the right one. So I am
gonna very quickly place your tokens here. Guys, we're in
tactical mode. Right, that's gonna take a second. Oh I
just put scar in there twice. Get out of your scar.
Uh the Sorry, guys, it's gonna take a second. This
is mostly just so you get somewhat of an idea.
We are doing theater of the mind tonight. This is
not a game of tactical precision. But all right, uh so,
like I said, there is a pair of police patrols.
You know, if I was more professional, I would I
would have had this ready. But we're gonna get it
right into our first roll. Just as the radio crackles
on and you hear the young the young sergeant from
up in the plane. He says, what are you all
doing down there? You got to get in the cover.
The Yatis are gonna find you.
Speaker 2: Yazis.
Speaker 5: I heard that too.
Speaker 3: Okay, all right, good, So sid what are you rolling
to to make your first kind of entry into Paris here?
Speaker 11: Uh?
Speaker 3: You described it as like you're gonna blow them up
with some dynamite.
Speaker 2: I am. Yeah.
Speaker 6: So first of all, let's see, I suppose that could
be either.
Speaker 8: Well, I could maybe make an argument for terrify, perhaps brawl.
I think it's pretty scary to be handed a stick
a lit dynamite.
Speaker 3: I'm you know what, I'll give it to you. I
do think that that this is a terrify. You've caught
them by surprise. The idea is to scare them so
much that they don't think to throw the dynamite away.
Speaker 4: Good.
Speaker 9: Uh.
Speaker 8: And also I have an ability called sapper. When I
use explosives, I reduce an objective or threats challenge by one.
Speaker 3: Okay, all right, that's.
Speaker 6: What's happening right now.
Speaker 3: All right, absolutely, so let me just quickly take a look.
So the police here have two attack. Now you say
you reduced it by one.
Speaker 6: Mm hmm.
Speaker 3: All right, so you are gonna roll You're Terrified plus
any relevant items. Now you only need to mechanically use
items if you want additional dye, so you can have
it in your in your loop there you have explosives.
You can you can throw explosives of it at everyone
in Paris until you want the bonus die, and then
you're gonna mark it off and when you run out, it's.
Speaker 6: Gone, gotcha interesting? Okay, Yeah, No, she's just gonna I
think this is just gonna be regular explosives. Okay, okay,
how do I are we rolling?
Speaker 3: In the in the app? So if you click on
the tooth in the center at the bottom of your
screen there, and then you click the little dot that
shows up above it for the number of die that
you want to roll. So I'll very quickly just take
a look.
Speaker 6: At the poles character shee because I okay, So since
it's Terrified, it's going to be three. I'm gonna gohe
and do that.
Speaker 3: Okay, So, yeah, you roll three Diet now because you
lowered the attack, I only get to roll one. Okay,
you got one success and I got one success. Now,
the way that this works I am going to do
one damage to you, and you are going to do
one damage to me, or actually, sorry, I'm going I
have one damage coming your way as the other police
officers see that what's going on, and the one that
you handed it to just in time realizes that he
should be holding onto this and then quickly hot potatoes.
Speaker 12: It back to you.
Speaker 3: Now you can spend. You can spend successes, so that's
a four or five. A six is a critical and
you get multiple criticals in a role. But you can
spend a success to either do one damage to the threat,
apply one to the objective. So behind the veil here
you have six points to get the objective, which in
this scene is to get out of cover and out
of this district very loud, to get out of the
open and into cover. So you have six on the
objective tracker. You also have two enemy police patrols, and
you have one damage coming away. So you can either
mitigate that damage reduce it down to zero. You can
do one point of damage to one of these police officers,
but you're gonna take one point of damage, or you
can move forward on the objective. You'll still take one
point of damage.
Speaker 8: Got it? So another thing about Nicole, she's not super
she's she's not super big on defense, so I'm definitely
not that one.
Speaker 3: I'm gonna I remember one more thing. This may change
how you narrate what goes on. You can also now
choose to use loot and roll additional die. You can
roll your base stat and then see if you want
the bonus from the using the item.
Speaker 6: Uh fuck it, I got all these grenades.
Speaker 8: I'm gonna go ahead and choose to advance the objective,
and I want to use a smoke grenade.
Speaker 3: Okay, okay, So what how many pluses are beside the
smoke grenade tag there?
Speaker 6: So it's got a three in brackets or plus cover
advance there's just one plus.
Speaker 3: Oh the three is a special that you have, so
don't worry about that just yet. But where's your reloote
and then plus or multiple? Okay, so you can roll
one additional diet to see if you get more successes.
Speaker 2: Doing it.
Speaker 8: I don't, that's okay, I'm going to spend my one
success total to advance the adjective.
Speaker 3: So so yeah, you you you you go to turn
to run to move to cover and this this bomb
explodes behind you just singing the back of your neck,
Go ahead and roll one D six for me. Yeah, five, okay, okay,
or character sheets, Sorry, I gotta fine dagon there you are.
You got a five. Uh so you've got a hand injury. Yeah, yeah,
So whenever you take an injury, you roll a one
D six and then each character has their own track.
So if you and you can take multiple injuries at once,
if you take three or more at the same time,
you are down and will not be able to act
until another vampire assists you takes their action to do that.
But yeah, these these police officers manage to get out
of cover. You get singed in the back of the head,
and you kind of like get pushed forward and your
your armed brakes on on like a lamp post, and
then you pull it back and stretch it out and
put it back into place as you heal with your
rapid vampire generation. We're gonna go the next player who
who has an action that they want to do right now?
Otherwise I'm just gonna call someone out. I'll go, okay,
all right.
Speaker 2: So Chuck, I don't know if you know this yet,
he's American. He goes yay ha and he starts just
shooting guns. He's got two of them. He's like, say
hello to Betsy and Maria, and he starts going get
cat and you're shooting at these caps, firing like crazy.
So I got these handguns and it says plus dueling
or plus dual. Pardon me, I'm not sure what that means.
I have no idea how this game works. You're gonna
have to hold my hand the whole way through, So
let's blast.
Speaker 3: You get one additional die if you are using it regularly,
if you are using it in a situation where that
tag applies like narratively, so if you were in a
duel with someone, you would get one more additional die. Okay,
in this case, there's multiple enemies and you're kind of
just firing at them from your spot at the fountain.
There so only one additional die, and you will mark
off one use of the item. If you're using the
bonus type.
Speaker 2: I think I do this and then it goes, Oh
there it goes. Is rolling the four.
Speaker 3: It has three successes, but that actually equates to five
successes because six count has two successes or one activation
of a special ability, which if you look at your
character sheet, you can see what they do. And sorry,
one thing you can I forgot to mention. The other
thing you can put successes towards is is also blood.
You can drink the blood of the Nazis and which
will give you blood points which you can later spend.
Speaker 5: Blood points are zero right now.
Speaker 3: You started zero because it took all of the after crashing.
Speaker 2: So I got an ability. I get an ability called
co eater. That's where corpses, you know, for fun and profit.
He says, after you roll your dice pool, before you
discard dice, gain one blood if you rolled any ones,
and I've got one of them on there.
Speaker 3: All right, So yeah, you activate your special there so
you can get rid of one of those sixes. That's
going to leave you with three successes total. There's no
damage coming your way. You've successfully managed to pin down
the police officers. They're not able to to do anything
towards you. So you can apply damage to them, or
apply damaged or or get people to into cover and
towards the objective, or you can still draining blood.
Speaker 2: Either more the objective. We're going towards the objective, I
get I guess I get one blood and we're gonna
put those points towards the objective. Basically, what he's doing
is is he shoots with the right hand and then
he spins the pistol around as he pulls forward with
the left hand and shoots, and he spins that pistol
around while he comes back with the right and shoots,
and it's back and forth and back and forth. Yeah,
and every time he's got he's got the maniacal glint
in the eye and the big old vampire smile. He's like, yeah,
he's like, I'm the routiness Dudinus, six guns shooting this
vampire this side of the Pacific Ocean. I don't care
if that's the wrong ocean. I'm of America. I don't
understand geographyally.
Speaker 3: So yeah, as you're doing that, they you're kind of
doing that thing where you make them dance, you shooting
at their feet, and they kind of take cover behind
the table themselves. They're freaked out and aren't able to
get a beat on you without risking putting themselves in danger.
But you managed to put three more points towards the objective.
You're two away from just being able to lead this
uh this area, We'll go over to Uh. The next
person who wants to act between Max, Sean and Scar.
Speaker 7: All right, Uh yeahs is gonna kick the side of
her coffin and that for some reason, it makes some
kind of hydraulic thing burst your spear for great spear
out of the coffin. She catches it and she's going
to hurl it at somebody's face.
Speaker 3: Okay, So the police have a rolled their their attacks there,
so you have two damage in coming to you. Okay,
but go ahead and make your role. Now, if you're
using the spirit, does it have any relevant tags to
the situation?
Speaker 5: Are any of them in cover?
Speaker 3: Yes? Actually both of them are.
Speaker 5: Beautiful, because that gives me a plus.
Speaker 3: So this is for astrid or using the machine gun.
Speaker 5: No, I'm sorry, no that I need to charge with
the spear, so no, no, no, no pluss.
Speaker 3: Okay, yeah, if you use the machine gun, you would
get two bonus die. If you're using the spear, yeah,
it will just be one additional.
Speaker 5: Due Yeah, just the sphere. Yeah, the machine guns next.
Speaker 3: Okay, so go ahead and roll. We'll say shoot or
brawl plus plus one.
Speaker 5: I do the plus one.
Speaker 3: Well, so you you click the the tooth and then
you click that button above the number of times you
want to roll dice. It's a little small, but it
does give you a counter of how many dice you're rolling.
Speaker 5: That's too many, that is yeah, let's try that again.
That's the accurate matt.
Speaker 3: Okay, so you got a one critical success. It's going
to count as two successes. You can put them both
into defending yourself. You can put them both into the damage.
You can get too blood, you can activate a special ability,
or you can do to damage to one of the
plate or or or clear off the objective. But you
will take one damage in coming or defense.
Speaker 5: One to damage.
Speaker 3: Yeah, you can put one into defense. So you take
one one injury and and then you want to do
damage to them or you want to put it towards
the objective.
Speaker 5: Or is the objective the objective?
Speaker 3: Yeah, the objective is just to get out of the
middle of this very open square and and the main objective,
which is the Eiffel Tower. Yeah, okay, so go ahead
and roll one D six.
Speaker 5: Oh yeah, I don't have many injuries, do I? All right?
One D six? Is there a type command to do that?
Speaker 3: All right? Do I just just clicked the diet Just
click the tooth and then the roll one day.
Speaker 5: I'm excited to use alchemy. I have not used alchemy yet.
Speaker 3: Yeah, it's not bad. It looks nice. It's really easy
to make it look it's clean.
Speaker 5: Yeah, it's like the apple of thett's right now.
Speaker 3: Yeah, like I'm setting up for the Hollows game after this,
and I have to build it, but basically from scratching
a boundary. So that's been a mess, but that's still
the easiest way. Did you get that D six world? Yeah,
you got a five?
Speaker 5: Get a five.
Speaker 3: You're limping, so as you throw this spear and you
go and retrieve it, and then you start making your
way following the crazy cowboy that's got them kind of
pinned down. You didn't hit them, you hit the table
they were hiding behind. One of them just kind of
whips around and shoots you right in the back of
the calf, just bull It goes straight through. But again,
your vampire still be fine. You're limping a little bit. Now,
it's probably a good time to talk about how healing
works in this game.
Speaker 5: God damns.
Speaker 3: You can recover one injury by spending three blood at
any time. Okay, and so then so yeah, if you
want to want to stock up on blood for healing.
Now is a good time to just start feasting on
some blood?
Speaker 11: So that a question because I see stuff on the
sheet that says gain blood and then that says mark blood.
What's the difference between gain and mark?
Speaker 3: So gaining blood is it means you get to put
it in your pool?
Speaker 12: You can.
Speaker 3: You can gain up to ten blood. Marking blood just
means you're you're losing it spending it. Yeah, okay cool?
But yeah, speaking of Flint, Flint, what are you doing
in this scene?
Speaker 11: So I know that we've got the police pinned down,
Chuck's got them pinned down? How many other threats or
targets are there close to where I could get into
melee combat with them?
Speaker 3: Right now? It just seems like everyone else around you
is civilians, Like a lot of them are French civilians,
not even like enemy combatants or Nazi soldiers or anything
like that. They're just scared couples and some children witnessing
this battle go on. But yeah, it just seems that
there's like these two squads of policemen, they probably about
six of them in total right now.
Speaker 9: Okay, I think I would probably just.
Speaker 11: Throw myself at them as hard and as fast as
I can.
Speaker 3: Okay, okay, so you're just gonna roll for all straight up.
Speaker 9: Mm hmm.
Speaker 3: All right, yeah.
Speaker 11: Actually I think I might add my steel godging claws
with they give me plus ambush, which would make sense
if I'm running from out of the gelato shop, out
of nowhere straight into this, you know what.
Speaker 3: Let's say that they're hiding in the gelato shop. Okay,
all right, you just burst, you kind of slip through
the door and just grab one of them, so a
head and apply that bonus. Give yourself an additional plus.
So if it has one plus, it would be two
additional die total. If it has two pluses, then it's
gonna be three additional die total.
Speaker 11: I got you, okay, So it's plus ambush, so plus
an additional dye.
Speaker 3: So it's gonna be plush to die because you get
a plus for the item and you get a plus
four fulfilling the tag.
Speaker 11: Okay, all right, sweet, so then that'll be this works
six total.
Speaker 3: Yeah, they have one success coming your way. This is
the same group that Aspird meant it too to nullify
a bit, so they're only attacking with one die right now.
Speaker 11: Okay, and then I guess the errow to send it. Yeah, sure, yeah,
that worked.
Speaker 9: All right.
Speaker 11: So we've got looks like two successes five.
Speaker 3: Well you've got yeah, you get two regular successes and
a critical, so that's going to be four total. Or
if you want to activate a special ability, that's going
to take one of those successes away. You could turn
any successes in for blood defense, attack or towards the objective,
and you're two points away from fulfilling the objective.
Speaker 11: Okay, so so I can use I can spend one
to activate an ability, right, yep. Yeah, so I'll do
that and activate my ravenous which when I'm in Melee
Combat Special game three Blood Oh damn.
Speaker 3: Yeah. So one of these police officers like you and
pale them with the gouge and gloves and you just
almost like devoured their neck, like just pulling out like
the while esophagus as you suck down the blood, and.
Speaker 2: He just dropped today.
Speaker 11: I didn't I didn't eat breakfast earlier this evening.
Speaker 9: I'm hungry.
Speaker 2: Yeah, you did not see what you wanted on the menu.
Speaker 9: Rip, rip the throat out just again. He's just rabs.
Speaker 11: And just kind of picks the body up and gives
it like a squeeze, kind of like trying to get
the last little bit out of like a squeeze tube.
Speaker 2: It's the it's the vampiric gogurt.
Speaker 3: Yes, so you go gurt a man, you've got something
that's gonna get that's gonna get rid of your special.
You still have two successes to apply. Where do you
see fit?
Speaker 11: Right?
Speaker 5: I think that's ever gonna be an adjective in my life,
so I will.
Speaker 9: So the critical is worth two successes?
Speaker 3: No, so, or you can activate an ability by spending
the critical. So you've a critical to get three blood,
which is great because and then and then you have
two successes to spend either towards the objective. Okay, so
you're gonna get one injury as they wing you on
the way out, So go ahead and give me a
D six for that. But you guys are all gonna
escape from this scene. You're gonna get to cover. Just
like the sergeant asked, all.
Speaker 11: Right, let's see here, let me roll one the six.
Oh that thank god I took the blood now because uh,
that is a mouth injury, smashed teeth. Man, I can't
gain I can't gain blood from Nazis at the moment.
Speaker 3: Yeah, well no, no, so you you only mark off.
So so you mark off the one that's not as bad,
that doesn't have any side effects, and then you mark
off the second one.
Speaker 11: Ah okay, all right, Yeah, teeth smashed.
Speaker 9: Then you guys smashed my teeth.
Speaker 3: So I'm just as maybe maybe he was a.
Speaker 9: Little slippery and he just I lost grip of the
man girt and the.
Speaker 13: And yeah, right into my mouth, you know, like when
you're falling asleep but on your phone in bed and
you don't make.
Speaker 9: The right decision and put it.
Speaker 3: Down, it crashes into your forehead.
Speaker 9: Yeah yeah, or right in the teeth.
Speaker 2: Oh oh, that sounds like a bad time. That sounds
like a trip to the Dennis.
Speaker 3: Yeah, okay, all right, but you guys managed to like
kind of dart down the street. You find some cover.
You guys, as much as you might want to kill
these police officers, they're just people doing their job and
you have a mission to complete. Crackling over the when
I killed the cops, still crackling over the race. You hear,
all right, it looks like we got you out of
out of a plain sight. But you got to move forward.
Are you either cut through the Grand MARKAZ and Martin
or just go through the graveyard? You know that the
Grand Magazine Martin is like a department store, a lot
like the Eaton Center, which might be a Canadian thing
now that I think of it, But it's a multi
level like departments department store.
Speaker 8: You.
Speaker 3: He also says they're doing some sort of funeral in
the graveyard. Expect some opposition, but you know, nobody would
be upset if someone pissed on that man's grave, so
to speak.
Speaker 2: I gotta pee.
Speaker 3: Yeah, So you guys just choice. You guys want to
go to the department store. You guys want to go
to the graveyard, Like.
Speaker 5: I'd be right at home in the graveyard.
Speaker 6: Yeah, you should stick to the shadows out of sight.
Speaker 2: A Lare's full of blood number.
Speaker 5: Literally it's weird.
Speaker 4: Oh it's gonna get weirder, baby.
Speaker 3: All right. So yeah, you guys, You guys are kind
of keeping to to the sides and out of you,
but eventually you find yourself kind of on the outskirts
of this large a grand graveyard. You see and hear
like the sounds of like German military music playing, and
you see that there is is a procession. As people
are carrying a coffin adorned in like a like a
large Swashtka flag. German soldiers stand saluting with their with
their stupid silly arms at the at the thing, this
is a New German only graveyard with memorials for many
of the officers who died during the conquest of France.
When the vampires arrive, a military funeral is just wrapping
up as the Swashtka marked coffin is lowered into the ground.
There's a squad of soldiers here who are ready to
fire a rifle salute, but now turn their guns upon
the invaders.
Speaker 5: Oh give me some Nazi blood in America.
Speaker 2: We got a twenty one gun salute. Don't look like
there's twenty one of y'all.
Speaker 3: So here we come, all right? You see that they again,
these these people they see you there.
Speaker 5: M sorry, I'm just trying to find I see them seeing.
Speaker 2: Me, can't you looking at me?
Speaker 10: Looking at you?
Speaker 3: All right? So they see you as you kind of
come storming in, and they were again, we're about to
fire off like a twenty one gun salute, but instead
they turned their rifles towards you. They were not prepared
for you, but they are aren't. We'll start with Sean, Sean,
what are you wanna do?
Speaker 11: Uh?
Speaker 10: I guess Kyle's grave will pull out one of his
vials of ghosts, uncork it and throw it into the grave.
Speaker 2: Oh all right, what the is that going to do?
Speaker 11: You?
Speaker 2: I can't wait.
Speaker 3: Yeah. The text for the objective here is to ruin
this funeral.
Speaker 2: Oh, I feel like we've already done that hard ship.
Speaker 10: For us exactly. So I'd just like to terrify everyone
in the surrounding area as levitate their way out of there,
whatever person's grave.
Speaker 3: So go ahead and give me a terrify role. Add
any bonuses you want mark off the item if you
need to. What what what is the the text for.
Speaker 10: For bottled ghosts? Yeah, it says plus plus passes through walls, so.
Speaker 3: It's going to be two bonus die. So if you
can find a way to describe this as passing through
walls to asist what you're terrifying, you can give yourself
an additional one.
Speaker 10: Well, I feel like the ground is just the wall of.
Speaker 3: The earth, right, but it's the devil's walls. I get you.
Speaker 10: Yeah, they explode out like this coming out from the
ground around the grave and maybe even coming like through
a guy's chests.
Speaker 3: Okay, I dig it, So go ahead and give me
a terrify with three bonus die Infantry squad. I gotta
I gotta roll some dive for them.
Speaker 9: A few.
Speaker 2: Oh that's a lot of dice.
Speaker 10: It should only be five.
Speaker 3: Okay, So this is our first Remember they have like
a larger attack pool, but they also have one challenge
rating challenge rate. Challenge rating means that any you have
to do do damage to do one damage to them.
Speaker 2: So like it's it's like a threshold, like once you
pass their challenge rating than anything else counts.
Speaker 3: Yes, exactly, cool. All right, so you rolled your five die.
You got a critical and one success. That critical again
can be applied to special, or you can start, or
it counts as two successes for the purposes applying it
to blood, defense, attack or objective. Just do you have
a two damage coming inside NPCs? Do not quit?
Speaker 10: Oh that's good. Uh so tournament to successes. So I'll
do one success for defense and the other two for blood.
Speaker 3: Okay, yeah, so you like as this this starts to
terrify them. A couple of them turn around to shoot
at these ghosts, and the bulls just go straight through
and they back up right into your nice Uh. You
drink some blood from them, and then you use the
one man that you're holding onto as like a human shield.
Speaker 2: Just like a slurp and slide out of the way,
all right, the old slurping slide.
Speaker 3: And then we're gonna go over to Uh, We're gonna
go over to Nicole.
Speaker 6: Okay.
Speaker 8: Well, I see a group of people all kind of
nice and bunched together. And there's one thing I love
about a group of people who are all nice and
close together.
Speaker 6: It's throwing a grade grenade directly in the middle of them,
which I'm gonna do right now.
Speaker 8: Yes, Actually, they're all around the grave. I wonder if
I could explode this coffin. I think that'd be fun.
I think that's I'm gonna explode the coffin.
Speaker 3: It has lowered all the way so you could like
slide the like underneath.
Speaker 2: That's exploding my mind right now. I love it.
Speaker 6: That's exactly what I want. Yes, thank you, Yes, Uh,
so I'm gonna do that.
Speaker 4: Can that be?
Speaker 6: I guess it's from a distance.
Speaker 4: Can that be?
Speaker 5: Shoot you?
Speaker 3: It can be shoot if you want it to be. Shoot.
This is a game about.
Speaker 6: Saying, yes, I'm gonna I'm gonna shoot them.
Speaker 3: Okay, they got no successes on their attack roles, so
anything you do is just gonna be whatever the fuck
you want it to be.
Speaker 6: Okay, we're just gonna do it.
Speaker 3: And then, okay, you got two successes in a critical,
same as before. You can activate in nobility or you
can apply it as too. There's no depending because there's
no damage in coming. Yeah, so attack or put it
towards the objective? Are you ruining this funeral? I feel
like this is the couple ruining the funeral.
Speaker 6: Yeah for sure. I'm also so what I think I'm
gonna do is I'm gonna put.
Speaker 8: The two normal successes towards or actually, I'm gonna put
one success towards ruining the funeral and then use the
critical and the other success to drink some blood while
they're distracted.
Speaker 3: Okay, so you're gonna get three blood.
Speaker 2: Yeah, you catch it on your tongue like snowflakes that runs.
Speaker 3: This funeral and stops it from shooting this This grenade
tumbles down underneath this coffin. It explodes and wood splinters
and like a flaming body. It's a it's an I'm
not sure it's a frank grinade doesn't.
Speaker 6: As if there's any other kind.
Speaker 3: Yeah, And so it explodes like metal and wood. Shirts
are just flying everywhere as this flaming body just kind
of lands on one of the Nazi infantrymen and he
just tosses his it side and screams and he's like uncle, no.
Speaker 4: Good, most good.
Speaker 3: And yeah, and then you and then you maybe pounce
on that guy. I can just strains some of this
blood a little bit.
Speaker 6: And since I do have an injury, do I.
Speaker 3: It's an immediate action whenever you want to.
Speaker 6: It's an action.
Speaker 2: Got it?
Speaker 4: Thank you?
Speaker 3: Okay, it's an immediate action. So like you can just
do it.
Speaker 6: Yeah, I do it now, yep.
Speaker 3: Yeah, So you drink that blood and that that hand
that was like all broken from hitting that lamppost, it
just like immediately heals.
Speaker 6: She's especially proud of that shot because she was doing
it left handed. She's like, you still got it?
Speaker 3: Still got it? All right, We'll go over to I
don't know, we'll go over to that Adam. What's chuck
up to in this?
Speaker 7: Oh?
Speaker 11: You know?
Speaker 2: A good old fashion drop kick. I'm gonna try to
drop kick one of these knazi's down into the grave
or whatever is left of it. Here we go, kaboom,
bade it being obongo. I got two hits, all.
Speaker 3: Right, I gotta roll three die and see what you get?
What's coming your way?
Speaker 4: Fuck?
Speaker 2: I did shitty against that.
Speaker 3: Yeah, so they have three harm incoming your way. Now,
now you could there's two ways that you can boost
a roll.
Speaker 12: Is one.
Speaker 3: You could spend the use of an item right now
to increase the amount of dice you roll. If you
want to reroll at any point, you could do it
once per session. We roll to randomly see a flashback
of your life prior.
Speaker 5: To this moment.
Speaker 2: Ooh, and then'll let me reroll one of my dice.
Speaker 3: Let you reroll the entire roll.
Speaker 2: Well, but two of them were were good. I'm gonna
save that for later. Uh you know what we're gonna
We're gonna let it ride. So that means I take
what one one damage or is doing three.
Speaker 3: So if you apply both of them towards defense, then
you will only take one damage. If you apply it
to anything other than defense, then you're going to take
the difference of damage, so you could take up to three.
Speaker 2: Okay, Oh that's so lame. I'm so fragile. I don't
like that.
Speaker 3: Well, this is like him dudes with rifles right, like
you're you're one guy, You're a vampire.
Speaker 2: But these are like yeah, but like I'm drop kicking them.
All right? So I got these abilities? Houses work? I
got Uh, let's see how do I use those? I
don't know how this game works.
Speaker 3: Tell me, so, you can use an ability if you
roll a critical or if it says mark x blood
you can use it if you mark x blood.
Speaker 2: So does this spend one blood? Blah blah blah.
Speaker 3: Yeah, so if you spend one blood right now, you
can hunk. You could do acid spit or spider scurry
whatever you need.
Speaker 2: Well, I want to I want to do my acid spit.
So it says plus plus versus metal.
Speaker 3: Okay, so go ahead and roll to additional die right now.
Speaker 2: Don't mind if I do. It's that jaw, man, it's
not jaw, it's oh it's cramp. I fucking double threes.
Now I'm going to do the thing where I can
reroll dice. How's that work?
Speaker 10: What do I I don't know what's going on.
Speaker 2: We look, I've been drinking.
Speaker 10: I know.
Speaker 2: Third beer we know, by the way, the october Fest
beer from Granite City Brewery in beautiful Shamburg, Illinois. It's delicious.
This is the probably probably the best october Fest beer
I've had.
Speaker 4: Out of all of them.
Speaker 5: Here's your That.
Speaker 3: Is multi all right, Adam, If you want to reroll
this before we do, roller one D six.
Speaker 2: Okay, so I just click on the tooth and then
I just hit once and then.
Speaker 3: Actually roll two the six, So just roll another one
right after, okay, idea, Okay, the context six slash back. Okay,
so the context of the splashback. This is a mission.
And on another time other than this, before nineteen forty five,
you were assassinating a Nazi general at the Opera.
Speaker 4: Fantastic.
Speaker 3: So here's the My question to you is is you
won't let Sid's character see you fall like this. What
do they most respect about you?
Speaker 4: What is Sid?
Speaker 2: What is Nicole most respects about Chuck?
Speaker 3: Yeah, and this is gonna be the moment that defines that.
So go ahead and describe how you've earned Nicole's respect
in this moment as you were assassinating someone at the opera.
Speaker 2: Well, if there's one thing that Nicole and Chuck have
in common, it's their love of good quality bang bang,
you know, some good, good old fashioned gunpowder is what
really brings them together. And we got we went to
an opera and there's this whole thing where there's a
Nazi whole thing, and they got you know, the woman
and she's dressed like a Viking and she's singing hello,
and there's a Nazi at that moment that's when everything
was set up. The bomb that goes off and it
blows out the door, and just as that's going down,
Chuck gets right behind this Nazi in one of the
box seats and he's got both He's got Maria and
then the other one whose name I heard Betsy, and
he puts both of the guns again and temple. This
Nazi thing that he's the point with with this is
as he goes to fire bow of these bullets at
the same time, Nazi pulls his head out between the
guns and turns and looks at him, and he shoots
and misses twice. At point Blake, bring me. And he
doesn't want Cold to know about this, and so he's
so devastated and he needs to cover this up, and
he knows at this moment he can't fire another shot
because she'll know he shot more than twice. So what
he does, and he's not proud of this. He kicks
him in the pills. He kicks the Nazi and the pills,
and then he beats him with the guns and he's
got to make it look like the guy got shot.
So he smashes the shit out of this guy's head.
And uh, he's you know, disappointing himself because like, how
the fuck do you miss a point blake range with
two guns? But he was a wily one, this Nazi.
He was a slippery son of a bitch.
Speaker 3: And you're thinking of yourself maybe more of a slippery
son of a bitch in this moment. As you reroll
to die and give yourself one additional die.
Speaker 2: Reroll triples, you can go three dice hit me maybe,
come on, come on, own, I got two more one.
The one means I get a blood back.
Speaker 3: Yeah, you get a blood back, and you roll the
critical as well, so you could activate an ability, or
you can already have three successes coming, which means you
actually have a total of five.
Speaker 2: Okay, well, so I got that acid spit and that's
that was going into this. Uh, the spider scurry doesn't
really make sense in this case. So uh, basically, he
spits acid in one of these guys hits him in
the face and he's like, oh no, my Nazi face,
and then he's like, my perfect aryan features. Then he
starts melting. He drop kicks another one I'm straight into
on top of the coff and the guy crashes through
the top of the coff and it lands on top
of I don't know, hair Schmit, because you know most
m if you named Schmidt, I guess, and he lands
on top of him and they kiss and it's embarrassing
because they're all like, oh no, we're Nazis. We don't
like that kind of thing. And they kiss and he
emiliates them well killing another Nazis. So let's apply those points.
I don't know how this game works, but figure out
what that means.
Speaker 3: Okay, Well, so you can, ah, oh, you can apply
some of those towards ruining the objective. I gotta scroll
up a bit. I think you have some Yeah, you
have three points of damage in coming to you. Oh oh,
now we could say that the acid spic hits on
the guns and makes a couple of the guns not
work or mis fire. You can apply it to reduce challenge,
rating order their threat, so they like, so you can like.
And reducing threat is how you kill Nazis in this game.
Speaker 2: So if you want to kill them, I will reduce
those Nazis.
Speaker 3: Okay, so you're attacking the Nazis. How many points are
you putting towards defense and how many points are you
put inwards attack?
Speaker 2: All right, so what are we going? Yeah? Total five thirteen?
You said five? Okay, fine, five. So I'm gonna get
rid of those three damage and I'm gonna apply one
of them, one of the things to the Nazi and
one of the things towards the objective.
Speaker 3: Does that work? So that's three towards defense, one to
the Nazis. Yes, you're gonna You're gonna reduce the challenge
of the Nazis. So they're they're no longer they no
longer have a challenge.
Speaker 2: But oh, because I spin on their guns, so reduce
the challenge. I like that. That makes sense, that's logical.
Speaker 3: Yeah, So you spin all over their guns and all
in their faces. They're they're still alive, but they're obviously
they're not as threatening anymore.
Speaker 2: And when he spits. When he spits, it makes up.
Speaker 3: And we are at two out of six for ruining
the this fewer and we'll go over.
Speaker 9: Yeah, so Flint is going to.
Speaker 11: Now, if it's an ability and it just mark flood ability,
I can just spend it and use it, right, Okay,
So Flint is going to kind of.
Speaker 9: Look around, see all these people fighting.
Speaker 11: We're outside, and he's gonna mark one blood and he's
just gonna start flapping his wings and just kind of
like launch himself into the middle of the the Nazi soldiers.
So mark blood, I can fly plus aerial combat. Yeah,
so I think it would just probably be a brawl.
Maybe maybe it would be a terrify. Maybe I'll use
it as a terrify. I just I want to want
land just like smack dab in the middle of these
Nazis and just start snapping.
Speaker 3: Okay, all right, they got two successes. You go go
ahead and roll your terrify, give yourself use the special
ability and because yeah, and then it's a plus one
right for the area. But because you're using the tag,
I feel like this would add to the Terrify. The
fact that you can fly it give you an additional
diet on top of that. So you're gonna roll your
Terrify plus two additional.
Speaker 11: Die Okay, tooth, I really do like that. It's a
picture of a tooth to the die roll button for
this game.
Speaker 3: They made Yes Rooken the cart, so they had someone
going to make a module for this. They have an
even more expensive one that's actually pretty rad, but I
just didn't want to spend the extra twenty bucks.
Speaker 2: Oh I wish I rolled that one.
Speaker 3: Yes, So that's two criticals a lot of ones, but
the criticals count as two successes each. Nice, you got
four to their two successes you can apply to to
defend yourself, or if you want to just take some damage,
take some damage and and and put out your four
successes or use an ability or.
Speaker 11: Well yeah, so the two successes they count as two damage.
But I can't that's it, right, I can't use a
six to block two damage?
Speaker 3: Yes you can? Yeah, yeah, so you're okay six is
worth two or you can turn it into activating ability.
Speaker 5: Okay, cool.
Speaker 9: Then I am going to defend with one of the criticals.
Speaker 11: Okay, so that should take care of my damage yep.
Speaker 10: And then.
Speaker 11: And then I want to activate my ravenous ability when
I'm in melee combat three blood.
Speaker 3: All right, uh yeah, so you kind of come into
the middle of these people. They go to turn their guns,
and you're just like ripping off their arms and and
sucking it down like a capri sign.
Speaker 9: Yeah. I think I'm kind of just like you blood
break dancing.
Speaker 3: Yeah, and you are. While you're doing this, you're just
swatting away bayonets and and like forcing them to misfire
off into the distance. You don't do any damage to them,
but except for the guy that's who's army tore off,
he's not happy. But we'll go over to uh Scar,
what's Astrad up to?
Speaker 7: So Astrid has two special abilities that I don't well
when I understand when I don't.
Speaker 5: She is an apex predator and Lord's threat three.
Speaker 3: Yeah. So if you activate that basically like having the
amount of Nazis that are on the field of play
right now.
Speaker 5: Yeah yeah.
Speaker 3: Yeah. The other one, well, to activate it, you've got
to roll a critical.
Speaker 5: Because or oh okay, okay, okay, gotcha, if.
Speaker 3: Or if you had blood to spend, you could spend
one blood to track targets or search for things using
your sense of smell.
Speaker 7: Right, so I'm gonna then instead take my great sphere
and charge into this group of Nazis.
Speaker 3: Okay, so go ahead and roll. Sounds like a brawl
plus two die, so five die total for you, excuse me,
and they're gonna roll their three attack. Oh shit. Uh
so you've got four successes and they only got two.
So there's two damage coming into you as they fire
at you as you're charging in with this spear.
Speaker 7: Yeah, I'll defend to and do too for we do
one damage in one blood and one blood.
Speaker 3: Yeah. So so you you managed to bob and weave
as they fire upon you. You get up there, you
skewer one of the Nazis and pail him with your
spear and just hold it over you as the blood
drips into your open ma and you gain one blood.
Who hasn't gone this round? I think it's uh cause
Grave hasn't gone yet, right, I don't know? Yeah, yeah,
so I guess everyone's gone. So we'll go right back
to cosgrain.
Speaker 10: Sweet. I will spend one blood to activate my ability
dance macab uh, spend one blood gain full control of
the corpse for around a minute, after which it falls apart.
It's all grab this Nazi clarks off the ground and
so you will, okay uh, and then I will spin
him like a pierrot as he magically animates and he
goes to go kill more Nazis.
Speaker 2: Oh my god, I love it. That's perfect. That's the
way to ruin a fucking the funeral.
Speaker 3: That is the way.
Speaker 2: So let's see how the dancing.
Speaker 10: Yeah, it's like pirouetting towards as I spin him there.
Speaker 3: So they got two successes, go ahead and roll, I
guess you're doing terrify sure, well, and then does it?
Does the special ability have any pluses beside it? Or text? Yeah?
Speaker 10: Plus and in quotations Hans, are you okay?
Speaker 3: Okay? I think that you should definitely give yourself to
additional diet to that role.
Speaker 9: Man.
Speaker 3: Well, let's say it's the flaming body that Nicole threw up,
like the one that the man that they just tried
to bury. Yeah, stands up and starts dancing at them.
That's gonna to be a total of six successes. Or
you can turn that in for a special ability who
bring that down to would be four successes total.
Speaker 10: So I'll use two of the successes for blocking damage, okay,
and so then.
Speaker 3: Four Yeah, that leues you four more.
Speaker 10: We'll put two more on the objective and two more
on damage or one on blood and one on damage.
Speaker 3: You know, and that that makes all sorry, So two
more against the objective, one on blood, one on damage. Yeah,
I feel like this would ruin a funeral. As this
body dances towards them again, it's flaming. This freshly decaying
corpse covered in from aldehyde is just emulating as he
grabs onto his nephew and just holds him close and
a tight bear hug and dances with them as they
both emulate that man just is utterly destroyed. The morale
is starting to crumble as the soldiers that are here
are frantically calling on the radio for reinforcements. However, this
funeral is pretty darn close to being ruined. You're one
point away from ruining the funeral effectively enough.
Speaker 2: That's that's a great sentence, and I just think we
need to appreciate that for a moment. You're one point
away from ruining that fear.
Speaker 3: And then I believe after that we went to Nicole. Yeah,
it's sad. What were we up to?
Speaker 6: Hm hmm, well, hard to say, but I think that.
Speaker 9: Hmmm.
Speaker 6: I mean, if it works, it works.
Speaker 3: I think.
Speaker 6: Han, I'm trying to think of something stupid to do
with this grenade.
Speaker 8: Uh, I mean really, when you think about it, like
anything you do with the grenade is automatically just like
the sickest ship you've ever seen.
Speaker 2: A pretty fucking ran the Let's not mess around here.
Speaker 8: Yeah, okay, she's just gonna look at one of the Nazis,
say think fast and chuck a grenade at him, hoping
that he'll catch it.
Speaker 6: All right, that'll be a shoot.
Speaker 3: Ice all right, two successes in coming towards you, okay,
and I.
Speaker 6: Got two successes.
Speaker 9: Uh.
Speaker 6: Okay. You said it's pretty darn close to being ruined.
Speaker 3: So you can defend one one towards the objective.
Speaker 6: That's exactly what I'm gonna do, Okay, So yeah.
Speaker 3: I go ahead and give me another d six, uh
to determine where you're taking that damage though you did
heal previously, So I did.
Speaker 6: Yeah, that's the four. So it's just a grace.
Speaker 3: Yeah, just a grace, just a grace, as as one
of them, one of the Nazi infiltrymen fires his rifle
and it just scratches across your cheek, leaving a badass
scar that slowly, well not slowly, quite rapidly starting to heal.
Speaker 6: But it's gonna leave a six car though, the.
Speaker 3: One the corpse, because this is going to end it all.
The corpse and who was holding on to his nephew's body,
is dancing amongst this group as they are like half
firing and half screaming, beginning to disband. The they they
they fall on top of the coffin and it and
they crash down on top of the other Nazi. It
turns out that he had several grenades in his pocket
and it's like these grenades start going off like fireworks.
Says you badasses, just like walk off away from the scene,
proud that you've ruined this funeral. As the German flag
hanging over the grave just burns up and out of nowhere,
as if it's just in your minds. The French national
the French national anthem plays in the background.
Speaker 2: What is the French national anthem? I have no clue.
Speaker 3: I'm not going to sing it to you right now in.
Speaker 2: A well that that settles it.
Speaker 11: I was gonna say, walking away, they Flint will kind
of be like kind of like laughing a little bit,
and then he'll he'll look over to whoever's closest and is.
Speaker 2: Like day and talk.
Speaker 5: I was just about to say, I think that's the
first time I've heard him say anything.
Speaker 2: I had no idea.
Speaker 5: The quartet can finally be whole.
Speaker 14: Hello, Hello, there's five of you wouldn't And as the
five piece as they start to.
Speaker 3: Debate whether or not there's four or five people in
the Quentin tech the the camera fades the black as
they enter into the catacombs below, like knowing that they
cross over behind enemy lines. We are going to take
a short break here, guys. We'll be back in about well.
For you listeners at home, it's going to be a
matter of seconds, unless you have to listen to an advertisement,
in which case it'll be quite longer than that. I
just highly recommend that everybody enjoys some Arci Cola while
we're gone, and uh, we'll be right back. All right,
ladies and gentlemen, we are back. I hope you enjoyed
that advertisement. I hope it wasn't anything weird or on
savory And if it.
Speaker 2: Was tell us, I hope it was weird.
Speaker 3: It wasn't on savory. If it was weird, that's cool.
And this is the wrong with weird ad. The group
of you, the group of you, have just descended into
the catacombs below you. You blow off the hinges of
like this sealed tomb, and you walk down. You were
given a map showing that this is gonna lead past
one of the one of the border or not border patrols,
but one of the blockades that they have up to
keep people from getting closer to where the Nazis have
set up their opper rations. So you are about to
intersector two. You're currently in sector three. However, first you
got to make it through these dank, labyrinth like tunnels
below the graveyard that they've built.
Speaker 2: The description underground. I love it.
Speaker 3: Paris is home to many tunnels. What the hell is
that word? Cephal occurs forgotten moscles, falkers and forgotten mauzle
leah and the like, natural places for vampires to hang out.
All right, So as you get into this underground entrance,
you like you again are using a map. You die
down skulking through these underground tunnels. You can hear the
sounds of Germans speaking ahead. Their voice is nervous and scared.
You smell something acrid. It smells like the iron inside
of blood, but like overpower it and just almost every
you see as you go with your dark like your
vampire vision. You can see in the night as an
inputs as many can see on a bright day, and
you can smell it. It's just like bodies lie down
but they're not wearing any metal. The buttons have like dissolved,
and you can kind of see like the specks of
iron just floating in the air as you approach. It
is the sounds of the Germans boots ring out as
you guys approach.
Speaker 2: Sounds like a dinner bill.
Speaker 3: We'll start with Flint this time. Flint, how do you
want to.
Speaker 9: I think I'm We're probably gonna sneak nice and.
Speaker 11: I probably want to also have my skill gage and claws,
another set of those out, just ready to pounce and
ambush any of these Nazis as soon as I see one.
Oh yeah, So if I am doing this correctly, which
I think we've had enough time to do now, I'll
mark one equipment off.
Speaker 9: It's plus So that's plus one.
Speaker 11: I've argued my way into using the ambush description.
Speaker 2: Oh this is an ambush if I've ever heard one.
Speaker 9: And then sneak is three, so that'll be five.
Speaker 2: Oh yeah, right, get it.
Speaker 3: All right, I think I'm rolling the right number.
Speaker 15: All right, okay, just as you arrive there, yeah, I
want to show that there.
Speaker 3: It is just as you're arriving there, like you're sneaking
up behind them. This uh, this iron smell is just
getting more and more potent, and you you kind of
silently got one of these men and and you just
full them back from the others, and then the others
scream and they start firing off into the distance. They
see something and as you look up, you see I
don't know how to show you, guys, art from.
Speaker 9: This pages you can green share on zoom.
Speaker 3: Yeah, well no, it's in the book that that page is.
Speaker 9: I have like very physical book.
Speaker 3: You on token though, if you want to take a look.
But you see what is known as the rust Witch.
As she just pulls the blood from the pores of
these men and they just die immediately.
Speaker 2: She stands one problem.
Speaker 3: She stands there, she's got these the'se got these like
long metal arms and she's wearing like a suit of
like rusted metal bits that are just like decaying and
kind of flicking off off of her, and like it's
almost like it's snowing iron or corrosion around her. You
see that she's got like spikes pierced through her face.
She appears to be some kind oven zombie. Okay, you
got two successes and she's got four coming your way.
How do you want to handle that?
Speaker 11: For it?
Speaker 9: Great? Great? Great? So advances.
Speaker 3: You have to kill an uber minch, which, by the way,
this is one of them.
Speaker 9: Oh yeah, okay, okay, So advances is like experience.
Speaker 3: Yes, yeah, it's like leveling. You can kill the rest,
which you all level up.
Speaker 9: Deh okay, great.
Speaker 11: Then I mean Flint doesn't have much of a choice. First,
I'm gonna take that instant action to heal and spend
three of my blood to take one of my injuries off.
Speaker 3: Yes, definitely, okay, so do that, and.
Speaker 4: I'm down to.
Speaker 9: Two blood.
Speaker 11: I'm just that s so too blood. Then I'm going
to I'll spend the critical. No, I don't think I
want to spend the critical. I'm going to I'm gonna
use the critical as three. So basically I'll use the
three the three dice as defense.
Speaker 3: Yeah, so as you have this man and you're holding him,
you you maybe stuck his blood and like that's kind
of what heals you, we'll say. And then she appears
and she's like starting to pull like the blood out
of you. And you managed to defend yourself by draining
this man dry before he withers into case and kind
of blows off into this wind that pierces through. You
are face to face with the brustwitch.
Speaker 9: Great, and I take one injury.
Speaker 3: Yes, you do take one injury, So roll another D
six and then apply that as appropriate, and we'll go
over to We'll go over to Scar Scar. What's Astro
doing well?
Speaker 8: Is?
Speaker 1: Uh?
Speaker 7: I want to shoot something, but it's like not her expertise.
She's kind of a one trick until I get the
some critical successes, I'm gonna shoot her. I want to
shoot something, all right, Yeah, yeah, I'm gonna say out
this vicinity of fucking floating iron and shoot her.
Speaker 5: Is she in cover?
Speaker 9: She is?
Speaker 3: She's not in cover, but if you're in cover that
would also county.
Speaker 5: I'll be in cover.
Speaker 3: Yeah. Yeah, So you managed to duck down behind like
the corpse stuff like like like I have like a
few corpses and just kind of throw them up this
cover and you start firing this machine gun. Adder, I
go ahead and make your role and I will make mine.
Speaker 5: God damn it. One success.
Speaker 3: Okay, so she's got two. Now, I will remind you
if you want to do a flashback, you could read all.
Speaker 7: That flash Baby, I'm gonna say that for a more
like pivotal moment, okay, waiting for I want to be
on the brink of death.
Speaker 2: They're already dead. You're a vampire to.
Speaker 3: Okay. I just want to make sure I know her abilities. Okay,
so what are you doing with your one success?
Speaker 10: Then?
Speaker 3: Are you defending? Attacking? Uh, there's no objective here. The
objective is to survive.
Speaker 5: I'm gonna eat it, and I'm gonna eat what she's
doing at all of it. And I'm an attack.
Speaker 3: Okay, are you lowering her threat or her attack? Actually?
Speaker 7: You know, I'll be supportive and it sounds like I'll
help others if I lower her attack, right, Yes, yeah, yeah, uh,
I'll be I'll be supporting.
Speaker 5: I think I'm supposed to be a tank, but fucking.
Speaker 2: Tanks a lot.
Speaker 3: Thanks the support.
Speaker 2: Yeah, tanks, a lot tanks for the support.
Speaker 3: So we got flint Nastroid. We'll go over to uh
Cosgrave cost Grape. What are you up to?
Speaker 4: Yeah? What am I up to?
Speaker 3: Okay?
Speaker 10: I would like to sneak in with me enormous knife
uh and try to carve her up just a wee bit,
you know.
Speaker 4: Okay, noise?
Speaker 3: Okay, so I didn't see him coming. I I I
know Cosgrave's character. She kind of a little better than
so go as I give yourself the bonus die for
the for the text. Also, just so you know, you
get an additional bonus bonus diye if it's the last
box on the.
Speaker 10: On the I okay, so using the atom is one
getting the texts too, And if it's the final box,
it would be be three if I got all them right? Yeah,
well okay, I do you need to roll two more dice?
But I like that so far.
Speaker 3: Okay, she got two successes.
Speaker 10: Where where Yeah, let's see, I would like to close
my uh special ability back pocket hex as I'm sneaking
up to her, I just fling out some magic cards
like Gambit, who hasn't been invented yet, But I'm actually
the original gambit. Uh and uh, she introduces her threats
attack rating by one and then I'll do damage to her.
Speaker 3: Okay, so you reduced her attack even further down and
then and then you're gonna take the two damage in coming.
Speaker 10: Yeah fucking yeah.
Speaker 3: Okay, so you're gonna roll one D six and apply
that to the same box.
Speaker 10: Oh and how that works? Okay, cool?
Speaker 3: So that will have a Yeah so that I don't
know what it is says for your cost game, but
I will have a mechanical effect.
Speaker 10: My arm is ripped off minus one to all stands.
Speaker 3: Yeah. So yeah, she opens her jaw and like it
sounds like a screen, but it's just like the like
the sound of like rusting metal, like kind of like
screaming against each other, and it breathes in and just
like the joints and ligaments in your body just like
completely draining the blood and your and your arm just
kind of falls to the floor. And then you do
two damage to her. But this night, as you stab
it into her into her back, nice, and you produce
her attack by one further. So as you do this,
like this kind of like acrid smelling blood that's like
orange in color just comes pouring in and then we'll
go over to let's say Sit. Let's say Sit. Adam's
going last particular reason.
Speaker 2: That's okay, all right, So, no.
Speaker 8: Matter how much I google it, rust is not flammable,
which is unfortunate.
Speaker 2: It is stry googling it again.
Speaker 5: Okay, gasoline, that's true.
Speaker 9: Mething is if you really put your mind to it.
Speaker 6: Yeah, I mean there's a lot of Nazis around here.
Speaker 8: I'm sure those are flammable, right, like drive up yer.
Speaker 6: Really, when you think about it, the has the challenge
level been reduced yet?
Speaker 8: Or no?
Speaker 3: So she does not have a challenge level. She has
a which has been reduced, and her attack has been reduced.
Speaker 8: Okay, cool, Well, I think my best choice here, let's
suck it up a little bit. I'm gonna throw a
fire bomb, which I get plus one for using it.
And then I think I think we can all agree
that these Nazis are going.
Speaker 6: To go up like kindling. Really, as.
Speaker 3: I would say that even like the air, like these
little bits of things like that are kind of floating around,
it would act kind of like flower does in the
silo if you wanted to, I.
Speaker 12: Think, yeah, I think I do, actually, But gives me
seven dice, which God, I hope, I hope I get
at least a couple of success and Jesus too, oh, I.
Speaker 6: Guess four to your three. Yeah, all right, I'm gonna.
Speaker 5: Go ahead and ma me not a great roll.
Speaker 6: I'm trying to decide if I should reroll.
Speaker 2: Now it's.
Speaker 6: Good enough. I think I'm gonna go ahead and get
her for two.
Speaker 8: And then I think at least one of the ones
that gets me is I catch on fire a little bit,
take tea damage, and deal to damage.
Speaker 3: Okay, okay, so yeah, you you do this and it's
just like a flurry of explosions. Go ahead and roll
your d six and let's see what injury you take.
Speaker 6: Right, Oh, I guess I'm taking one damage.
Speaker 3: Sorry, you're taking.
Speaker 6: Uh that's a six. It's a good thing. I heal
that hand earlier.
Speaker 9: Yeah.
Speaker 3: Uh so yeah, Like you go to put your hand
up to stop it and it just completely singes. You
don't have skin from your forearm to the tips of
your fingers, but you do manage to survive due to
your vampiric resilience. However, it also gets her pretty good.
She takes a couple of damage there as like as
like the clothes that she she's wearing like mostly made
out of metal, but some of it is fabric catch
on fire and she screams out in agony like this
piercing banshee whale. And then, last, but not least, we
have Chuck.
Speaker 2: Ooh, alright, that smell?
Speaker 4: Sorry, do you smell that smell?
Speaker 2: Yeah, Chuck's gonna take a look. You're gonna take it
all in for just a wee little bit, just step back.
He's gonna take a big old followed by a He's
gonna work one.
Speaker 16: He's gonna hork a fat loogie up on this woman here,
this rust witch is gonna turn into a melting pile
of iron.
Speaker 4: Slag for the heap.
Speaker 5: It's top. I can only get so erect.
Speaker 4: You're gonna get harder and harder, and then I'm gonna
melt it down with his acid.
Speaker 2: I'm gonna spit right on that thing. Killer baby fuck.
He's kinda shoot or bro. You know, it doesn't matter.
It's the same number either way.
Speaker 3: We're walking, all right, So you're hawking some acid.
Speaker 2: Ad Her abs sosolutely, so uh says spend one blood
hawk up a gutfull of fierce acid, it's fierce uh
plus plus versus metal? Does rust? I mean rust is
made out.
Speaker 3: Of she is mostly made out of metal. It's corroded metal,
but it's metal all dark.
Speaker 2: Yes, So that means I get plus three right because
plus plus metal first.
Speaker 3: Metal, So three, that's correct plus yeah.
Speaker 2: Fuck yeah, let's ride n bingo bengo bongo. Let's go
back to the congo nice?
Speaker 9: Yeah?
Speaker 2: Yeah, yeah, that's for successes. Come on, roll like trash.
Speaker 16: Oh.
Speaker 2: Also, I get a blood back because I got a
one on there.
Speaker 9: There you go.
Speaker 2: Yeah, dude, I love this character. He just keeps spending
the blood and getting it right back.
Speaker 3: So you got your four successes to her too.
Speaker 2: So I need to spend two to cancel out the
damage coming back. Is it correct?
Speaker 3: Yes?
Speaker 2: Okay, so the two additional I want to I want
to milk this witch?
Speaker 3: Do you want to milk the witch?
Speaker 2: Melt? Melt?
Speaker 9: Everyone heard milk.
Speaker 2: You guys are all weird. I'm reasonable, you're weird.
Speaker 6: Friend you're talking about I can't believe this well, you.
Speaker 2: Know what, it's weird. It's all you know what, it's weird.
No matter what, let's do it. I'm gonna spit on
that twoey spin on it.
Speaker 3: She's got this this halo of rusty nails as it
starts to melt into her face and like like just
like through her eyes and blinded her as she dams.
Just keeping this.
Speaker 6: Artwork is her?
Speaker 3: Yeah, yeah, that's her, dude, Oh.
Speaker 8: It is.
Speaker 2: It's dude, Like all the art. Okay, so listeners, you
can't see what we're looking at. The art in this
book is magnificent.
Speaker 5: This is literally adjust that.
Speaker 2: Even if you don't like role playing games, I don't
know why you're listening to us if you don't, But
even if you don't like role playing games, just the
art alone in this book is it's it's glorious, it's beautiful.
If there were no game attached to this art book,
it would be worth the price of entry. But the
game is fantastic too. Check it out by it.
Speaker 7: Yeah, if you're a fan, it's not it's very similar,
but it's not quiet. But if you're a fan of
tank Girl comics at all.
Speaker 2: Yeah, it gives me that vibe. It gives me that
vibe for sure, for sure, for sure. Also, I it's
I don't have the coupon code currently, but I was
promised to coupon code her discounts off of the PDFs,
So grant cough up that code. We'll get you guys
a code, So stay tuned. If you don't have it
by the time this releases, email uh Chris, and I
will get Chris that code as soon as possible.
Speaker 3: Okay, buy it.
Speaker 2: It's fantastic, buy everything from Rome to card. The arm
fantastics are great.
Speaker 3: However, the round has ended and she has a special effect.
No one has let us curse, and so the first
person to go this round was Flint. Flint looking at
your equipment? There anything made out of metal?
Speaker 9: Mm hmm?
Speaker 3: Can you can you tell me what it is.
Speaker 11: That I've got the steel gouging clause and probably my
grappling book. I can't see it rappling.
Speaker 2: Okay, the steel gouge and claws. I think our claws
that gouge steal. I don't.
Speaker 6: All right, I think specifically like.
Speaker 10: You will steal an alloy, so not really a metal
but mixture.
Speaker 2: And I don't care for your semantics.
Speaker 9: Really important.
Speaker 3: Used to have a grappling hook there for.
Speaker 1: You.
Speaker 3: You go to like reach back to feel it as
you kind of feel something like the weight shift on
your back and you just see it disintegrating into the
air around you. You can remove that from your character sheet.
Speaker 2: Great, I'm so happy it's not me because I got
these two guns.
Speaker 9: And then marked I marked them, all okay, great, and
then we go to.
Speaker 3: We got what it's your turn there?
Speaker 7: Fine?
Speaker 9: All right, yeah, that's what I thought. All right? Perfect?
So was it the steel gouging claw? Gouging claws are
gone as well? Right?
Speaker 3: No, no, just you lose one item the scene, which
one was?
Speaker 9: Sweet? Well, I think it's I think it's for all time.
I'm just gonna go all in.
Speaker 11: That's the only the only way and probably the best
way that Flint knows how to deal with his problems.
And I will because I want to make sure I
kill this thing as dead as it can be. I
will use my steel gouging clause the third use of it.
I don't think I can argue in ambush because.
Speaker 3: Well she's very aware. Well, no, you know what. You
can't argue in ambush because she has turned her attention
to cause Crafers stabbed her in the back. He managed
to ambush you dart throughout the corner of her vision
and come in for an attack, give yourself the diet.
I'm not here to say no, I am here to
say that she has another special ability known as aura
of misfortune, and so fortunate fours are no longer successes
on this, so we'll keep that in mind when you roll.
You just care literally just didn't come up in the
first round. You guys are good.
Speaker 9: That'll be four plus an ambush, so.
Speaker 3: That's five six. Yeah, all right, one.
Speaker 9: Two, three, four five six the two fours.
Speaker 3: Okay, so you got roped one.
Speaker 5: Got these rules in Warhammer Man Live success.
Speaker 9: I can't.
Speaker 11: I can't get into the rules, arguments and over like
this much measurement and Warhammer, I can't do it.
Speaker 3: So you got successes or including two criticals, so you
can turn those in in versus three.
Speaker 11: No, but not five successes, right because forrest don't count because.
Speaker 3: Of so it's one time.
Speaker 11: Equivalent exchange. All right, Yeah, cool, I don't want her blood.
That just that seems like a bad thing. So I
think I'm going to she had three successes, you.
Speaker 3: Said, yes, all right, so.
Speaker 11: I'm gonna block for three and then I'm going to
damage for the other ones.
Speaker 3: Okay, So as you like, you kind of like she
goes to like kind of like, uh, swing at you
with this giant metal claw. You just dip out of
out of sight, and you like pull right through her
center and grab her spine and give it a tug, just.
Speaker 11: A little tug, just a little, just a little, just
a little back the atom me.
Speaker 3: Yeah, And then I believe we went to was it Nicole?
Speaker 4: Next?
Speaker 8: No?
Speaker 3: Was or was it? Cause grave doesn't matter, whoever wants
to go.
Speaker 10: As if you want sure, Uh, well, since I'm right
next to her, I'll pull out we saw it off shotgun,
clack it and then jam it in her gut and
pull the trigger and hope it works.
Speaker 9: Right.
Speaker 10: So it's two plus's at point blank, so it's a
total of three dice. If I use the item. My
shoot stat is too normally, but it is one now,
so I get a total of four dice.
Speaker 3: I would argue this could be a brawl if that's
better for you, because you're up. It's not.
Speaker 10: There's the same, but they're both real ship No worry.
Speaker 2: That is okay, crash.
Speaker 10: I shouldn't try this again. It should only be four dice. Okay,
it's not doing that right, I.
Speaker 3: This roll well, so that's zero success. It's just roll
two more day.
Speaker 6: Thank you old then.
Speaker 3: Sweet. So, unfortunately, unless you want to reroll with a flashback,
you're gonna have two well no wait, sorry, you're gonna
have three damage coming in your way, which is gonna down.
Speaker 10: Yeah, we'll have to do a flashback to not get
absolutely dumped.
Speaker 3: All right, Uh so give me two D six is.
Speaker 10: Ok? Three into one?
Speaker 3: Okay, re roll the first six? One?
Speaker 10: Okay, three again?
Speaker 3: Okay, I make a number. That's because we're okay, s
keeping rolling it, Dix. Okay. So previously in the war,
you were sabotaging a field gun with improvised explosives and
then what was the Second World Day? The one.
Speaker 2: Were you drinking pediat?
Speaker 3: During this mission you saved we'll say flint certain death.
What nearly killed them?
Speaker 17: Uh.
Speaker 10: He was feasting on some bodies and maybe a tank
was coming by, and I was gonna roll right over him.
Sprinted at him and pushed him out of the way,
crushing my own legs, which I then fixed with blood.
Speaker 3: Nice. You just crawled inside the top of the tank
and feasted on them. He came right right. I love it.
I love it. Yeah, and casting m but you do
manage to do that, and go ahead and give me
a reroll for five die because when you reroll, when
you do the flashback, you get an additional diet on
top of whatever you roll.
Speaker 5: Sweet cream.
Speaker 2: Oh my god, you rolled just a handful of trash.
It's like it's like you're trying to wipe your button.
Your finger busted through the toilet paper, so you use
one ply.
Speaker 5: You know, I've noticed the pattern in my experienced gaming.
Speaker 2: Your problem right there?
Speaker 10: Well, hold on, hold on, okay, listen, just because two
consecutive times with a character, he's gotten a critical injury
and been out of the game.
Speaker 3: He's not out of the game, he is down, which
means that one of you will have to spend an
action to help him or not or just skill this
woman and then he.
Speaker 10: Can carve vampires.
Speaker 4: Oh my.
Speaker 3: Okay. So you open fire, like the point blank range
into her chest and you just hit this hard hard
metal like core rock, like where her heart should be,
and like the blowback just comes and you just like
sprays across your face, just raking it with shattered bullet fragments,
and then she grabs your head with her metal claw
and just squeezes it your fucking head explodes and you
drop to the ground out of your feet. You're not
dead because you're a vampire. That should right, but you
are down sick. While you take some time and recover
and we'll go over it.
Speaker 2: It takes some time to think about what you did.
Speaker 3: He would think harder, but he doesn't have a brain. So, Nicole,
how are you going to retaliate to this, to this
rustwitch that had the audacity to just break your front's
face right.
Speaker 9: Right, right right right.
Speaker 18: Well, let's see I think that and Flint is right
up there, isn't he?
Speaker 6: Okay?
Speaker 19: I am Nichole is gonna say, hang on a second,
I'm gonna try something new. She goes around the back
to the other side, pulls out her M three submachine
gun the witch.
Speaker 6: Because I get a plus one for flanking.
Speaker 3: Absolutely well you well you would get yeah, you would
get an additional plus one for flanking. Yeah.
Speaker 6: I get two extra dice total.
Speaker 3: Oh I rolled too many die, so I will reroll that.
Speaker 9: One.
Speaker 16: Is that?
Speaker 13: Heay?
Speaker 3: Okay, So that is going to be one critical for
you because of the aura on misfortune. Yeah, now I
know versus for three.
Speaker 2: I think.
Speaker 6: That I might use my reroll here.
Speaker 3: All right, go ahead and give me the two D
six rolls. Just don't roll three or six. I'll try
that too on the first.
Speaker 6: Okay, there you go, mission success five and three.
Speaker 3: Okay, I gotta go back to that section where the
hell is it?
Speaker 9: There?
Speaker 3: It is, so we got a five. Your mission was
to steal a cipher machine from a submarine, and you
owe your life to Chuck. Actually, no, no, you owe
your life to ask it. Sorry, how did they save
your life?
Speaker 6: Okay?
Speaker 8: So what happened was it's they were both down in
this submarine and it seems like, you know, the back's
up against the wall.
Speaker 6: It seemed like they weren't going to make it out
of there.
Speaker 8: Astrid had the cipher machine and she could have escaped,
and in fact, Nicole told her to escape.
Speaker 6: It's well known Nicole has a death wish.
Speaker 8: She was ready to just blow up the submarine with
her inside, but Astrid insisted on fighting through the combatants
with her so that they could both escape together.
Speaker 3: Okay, absolutely, go ahead and give yourself a reroll with
one additional diet.
Speaker 6: So it's six die total seven die oh seven die yeah,
because my shooting is I.
Speaker 3: Was looking at the rust witch.
Speaker 6: Oh okay, okay, okay, exactly the same. I'm gonna I'm
gonna soak too.
Speaker 3: Okay, are you gonna take one? So go ahead and
roll your d six there.
Speaker 9: Too.
Speaker 6: I'm dazed, all right.
Speaker 3: Yeah, So like as you as you shoot at her,
she just kind of picks up we'll say it's Cousgrave's
body and just throws it at you and it cronks
you in the head. He's a lot more dense than
you thought he'd be.
Speaker 10: Yeah, all the ghosts mm hmm.
Speaker 3: And then who is next? You have Scar, we have
astid astro.
Speaker 7: So I mean I guess I I'm I Yeah, I'm
just gonna be full support here, Coscrave.
Speaker 3: Okay, Yeah, you run over to where Cousgrave is. You
feed him some of your blood caused Grave. You keep
your injury, but I.
Speaker 5: Give him blood by slitting in my bicep and then
I flex it.
Speaker 6: Oh yeah, very very cool, fucking sick.
Speaker 2: Yeah. If you guys, if you listeners, look up, just
Google eat the reich ASTERID.
Speaker 3: She's fucking it.
Speaker 5: She need to start getting the screenshots when he freeze.
Speaker 3: Yeah, okay, so cosgo if you were up and we'll
be able to act in the next round and it
will go over to the last but not least we
got shuck.
Speaker 5: You're so still, I would think you're frozen right now.
Speaker 2: Oh it's me. Hey, I'm not frozen. I'm just making
faces and staying in place because I think it's funny.
Uh so, yeah, you know what, it's time one on one.
Speaker 11: You me.
Speaker 2: Which lady?
Speaker 3: All right, so you're gonna use your pistols. You're gonna
give yourself the book.
Speaker 2: Fuck. Yeah, I'm gonna take my shot. And by that
I mean I'm gonna shoot her with my guns. Double deuce, baby,
I got two of them, so it's two extracise.
Speaker 3: And that's gonna be five successes.
Speaker 2: Four and she got but oh she got four.
Speaker 3: No, she got two. She doesn't quit because she's an MPC.
Speaker 2: Oh, so she got two, so I can cancel her
two and I put the other two right up her asp.
Speaker 3: Okay, yeah, you start shooting into her. She's screaming, and
just as you say, you're just my type, you just
shoot off the hinge of one of her jaw plates
and it just like falls unhinged, and she she'd grown
and it's like the sound of screeping metal, and we're gonna.
Speaker 4: Go back to the top open wide.
Speaker 3: I'll tell you right now, she is almost dead. We
just got to get to Flint's turn. Linda, you're gonna
be able to finish.
Speaker 9: It off, I hope.
Speaker 3: So actually, very quickly, I gotta I gotta roll something here.
Speaker 11: That's right, you don't craziness.
Speaker 3: I'm just gonna take the first die. I already clicked
two before I did that. Unfortunately, that's six is not
gonna work for me. Unfortunately, Flint, it's you again. Great,
so these gloves they disintegrate off of you. Now, remember
you can loot for scavenge at the end of it
any scene as well.
Speaker 11: Okay, I don't want to touch this switch.
Speaker 9: Halady caused us enough heartache.
Speaker 11: Okay, So I I'm don't have any equipment to use,
So I think I'm just gonna uh launch myself at.
Speaker 9: Her with a brawl.
Speaker 3: Okay, give me that brawl.
Speaker 9: Okay, three.
Speaker 3: One because the force do not count unfortunately, Russians her two.
Speaker 9: I'm not liking this. I think I might uh, I
think I'm at.
Speaker 3: Reroll all right, so go ahead and give me that
two D six roll. Yeh This is the first boss guys.
Speaker 9: H at one and the three.
Speaker 3: You are on board of a plummeting aeroplane and I'm
gonna just switch that out. Okay, you recruited Chuck to fame?
What did it take to get them to board? Which
is interesting because apparently you've never spoken before.
Speaker 9: Screen screen as hm hmm, Yeah, I guess. So what
did I do to bring Duck aboard?
Speaker 2: If I don't top, that's a tough one.
Speaker 3: Yeah, could you woo him?
Speaker 2: Technically wooing is not talking woom.
Speaker 3: You can pitch them. I'll do it all the time.
Speaker 9: So hey, how about this? Maybe it's because I made him?
Speaker 4: Oh why not? Oh?
Speaker 9: There you go like that.
Speaker 3: The nineteen thirteen you were prowling the wild West of America.
You saw a man hanging on the noose doing his
dance and you said, fuck that, and you just turned
him on the spot.
Speaker 9: Yeah, yeah, Well, I think I think it would be more.
I think it would be more. I turned him.
Speaker 11: He still had life in him. He gave him a chance,
and then when he finally woke up, he came out swinging.
Speaker 9: And that was worth keeping.
Speaker 5: Around nineteen thirteen, were you in the Revolutionary War?
Speaker 2: I was in every war I've been around. I've been
around not like a fight, and you know, normally I
fight for the underdog and it happens to work out.
But here's the thing.
Speaker 16: A lot of people don't know this about me, But
I got arrested and I was ready to swing dance
the hangman's jig because I ate the sheriff half of
that deputy.
Speaker 2: Now that happens to be before I turned into a vampire,
and that's not neither here nor there. But somebody saw
something in me.
Speaker 16: It took bond themselves to raise me up into these
great ranks, them blood sucking fiends, and I do appreciate that.
Speaker 3: Yeah, and we'll go. That was Flint's turn, and then
I believe Cosgrave is next.
Speaker 9: Did I get my reroll?
Speaker 3: Oh yeah, yeah, Please please do your reroll. Okay, we
give yourself one additional die on top of you're rolling.
So you were rolling.
Speaker 9: I was rolling four, so I'll roll five. It was
a good much better.
Speaker 3: That beauty isn't a critical I'll tell you right now.
There's only two damage left to do.
Speaker 2: Sweep that ship up.
Speaker 11: So I think the best thing for me to probably
do is to use my ravenous ability with the six.
Speaker 9: Gain three blood and then damage on the rest.
Speaker 3: Okay, you're going to gain four.
Speaker 11: Wait, you only need to so damaging defense. Yeah, damage
and defense.
Speaker 3: Okay, I don't even mark your injury because go ahead
and describe how you end her life.
Speaker 9: I think what he would probably do.
Speaker 11: Is just take his little like pointy, little nubbing claws
on the end of his wings and just kind of
jam them into the mouth face area and then extend
his wings and just kind of like hopefully.
Speaker 9: She shatters apart.
Speaker 3: And she does.
Speaker 11: She kind of like les structural integrity.
Speaker 3: Yeah, and and like she dissolves into like this pool
of blood that just kind of floats through the air,
and whether you want to take it in or not,
just like climbs in through your pores in your open mala.
However it enters you. It tastes like stinging nettles, pop rocks,
and tonic water. But you all gain an advance and
clear one injury immediately.
Speaker 4: Nice.
Speaker 11: Oh great, So for me, it's just I don't gain
the injury because yeah, perfect.
Speaker 3: Nice all gained three blood?
Speaker 11: Oh fuck, yeah, dude, nice on top of what I
collected from my ability.
Speaker 9: Yes, great, I'm at nine.
Speaker 3: It's gonna keep image.
Speaker 11: I'm gonna I'm gonna keep it at six then and
heal my one injury.
Speaker 6: You know, I'm gonna go ahead and just immediately heal
one of my injuries.
Speaker 10: So when when you say it clears an injury, I
have the two, it would bring it down to one. Yes, okay,
I'll use that blood to reduce zero.
Speaker 11: I have a tough decision for the two that I've
narrowed it down for the advances bone armor or loose form.
Speaker 9: Great?
Speaker 5: Oh yeah, imagine the applications.
Speaker 9: Yeah, I'm pretty sure. I'm pretty sure it was going
to be form.
Speaker 12: Yeah.
Speaker 3: Absolutely.
Speaker 6: Like I said at the beginning, I want a vampire.
Thats right there.
Speaker 16: It is.
Speaker 2: Mm hm, the good old juicy vamps.
Speaker 10: I'm gonna go with dead Man's luck because when I
rolled like ship, it makes it harder.
Speaker 3: For the GM to roll. Spot.
Speaker 1: There you go.
Speaker 3: I love it.
Speaker 10: I'm really here to support you.
Speaker 2: Guys are corrosive fluid, so now if I get hurt,
it acid stuff up too, like an alien from that
movie Alien.
Speaker 8: Yes, Pitch Black, I can spend a blood to plunge
the area around me to shadow.
Speaker 6: But I can see just fine.
Speaker 2: Ooh, that's like an alien from the movie Pitch Black.
Speaker 10: Yeah, exactly, amazing segue.
Speaker 6: Great movie.
Speaker 7: I'm gonna keep debuffing the GM with Tethered Phantom. Spend
one blood, reduce an objective or threats challenged by one
till the end of the round.
Speaker 3: Nice.
Speaker 2: Oh, that's like an alien from the movie Tethered Phantom. No,
that doesn't exist. All right, let's go.
Speaker 10: Yeah, you just have to make it.
Speaker 3: Yes, that time, the one thing that happened, you guys
reduced her attack by two, but she gains it back
at a one per round. But she dead.
Speaker 2: Now, now take the game in the trash.
Speaker 3: You guys are traveling through the cateculs. Here, you guys
come up through the metro station, we'll say, and you
guys have a couple of options.
Speaker 12: Here.
Speaker 3: You guys are welcome to go to the Museum of
War European Warfare, an expensive looking garage or La la
conchem Noir, which is a known French resistance hideout.
Speaker 17: Ooh, I think, pardon me, oh, I think we go
through their garage. We get a car, fix it up,
ride right up.
Speaker 4: To that tower.
Speaker 20: Fix I says, I don't know what that means I
come from America who were speaking English.
Speaker 2: And I don't know about three times, you know, I'll
say it and I won't say it again. And here's
the deal.
Speaker 4: I'm gonna look good while I do that.
Speaker 19: Now.
Speaker 2: I don't know what that means, but a car.
Speaker 4: That means luxury and speed.
Speaker 2: Ah, I'll fix that right up. Look at these tools here,
and he's gonna spend like he's got like a ratchet set.
For whatever reason, this vampire fucking cowboy commander decided to
bring a ratchet set with him and he spins it
around his finger and it makes that nice ratchet clacking noise.
He's like, I'll get right up in there, baby, I
get in those guts of that car, which is like
I get in the guts of a nazy.
Speaker 9: Off in the distance behind.
Speaker 11: And people other than Chuck, you know, they don't really
know much about Flint and they don't really notice it,
but you just kind of like softly, he never talks,
and Chuck talks enough for both of them. He kind
of like, Okay, that's why he of and talk so long.
Speaker 2: To get the chance the.
Speaker 3: Alright, It's like me and my wife, so buy where
do we land on, We're like, let's do a vote year.
So I guess it's between the garage and the resistance
hide out. Where are we going?
Speaker 10: Garage?
Speaker 3: Okay, we got to the garage. I think there's a yeah,
all right, that's for garage. We're going to this garage.
So you guys, come on, French car. Yeah, you see
this expensive looking garage. You actually see some Italians sitting
there waving their hands and eating meatballs.
Speaker 5: Is that what's written down?
Speaker 3: That's what I said.
Speaker 2: I'm sorry the white people, right, oh shit, all.
Speaker 3: Right, A couple of things what that book actually says
about this garage. Few people owned a car in nineteen
forties Paris, and for many of those that did, it
was a status symbol. Most of the vehicles in this
garage belong to German expats or diplomats who want to
be seen as driving something expensive. These two Italian men
that are sitting there, they're all covered in Greece, the
greasy and eating meatballs.
Speaker 5: And they run off like avocado like like like olive Greece.
Speaker 3: No like car grease. Okay, okay, sorry, they're mechanics. They
run off, speaking Italian. It seems like they're going to
go get people. You guys enter the garage. You have
a moment here to look around. Inside you see three cars.
You see an open topped at Italian Spears speed Star,
which gives you plus to die and an additional die
if you are doing stunts, a reliable German Import which
gives you plus to die presumably while driving, and an
additional die for tight turns. And then you have an
unremarkable French Jalappi, which gives you plus to die an
additional for going unnoticed.
Speaker 5: Which one doesn't have swazis on it.
Speaker 3: Actually if you got.
Speaker 2: I've never heard Swazi before and I kind of love it.
Speaker 3: Let's go.
Speaker 2: Let's go for the one that does the stunts because
I like to get fucking weird with it.
Speaker 11: Yeah, Flint, no opinion, because it doesn't actually have opposable thumbs.
Speaker 3: I will say that you don't all have to drive
in the same car if you want to have multiple cars.
Speaker 10: Oh, it's gonna go with the j.
Speaker 2: So I don't think now, now stop me if this
is inappropriate, because I've I've had a couple of drinks.
Chuck's gonna do this thing where he licks his finger
and he's gonna just caress that car that does the stunts,
and it's gonna squeak just a little like as he
does it, and it's and the acid from a spit
leaves a little trail, and he's like, she's a dirty girl.
Speaker 4: I'm a dirty boy.
Speaker 5: There is a name for the a fetish with automobiles.
I don't know what, but I think your character.
Speaker 4: Has old baby, look get her.
Speaker 20: I know that's auto Erotica's fucking funny.
Speaker 9: I like that.
Speaker 2: I like that joke a lot.
Speaker 5: Asphyxiation, all right, so check this out.
Speaker 2: Here's the deal real quick. I was in a punk
rock band when I was in high school and our
our probably best song was called Autoerotic Asphyxiation. And I'm
gonna let you go ahead and guess what that was about.
But uh so, yeah, dude, no, it's it's before he died.
Because I'm old. He's he's gonna he's gonna do that,
and he's gonna get in there and be like, oh
why not true to just get her open up rad away,
and he's gonna spit on the lock on the handle
so that it opens up, and uh, he's gonna get
up in there and uh wire this thing.
Speaker 5: Custer's gonna look over at cost great. Does he always
make you uncomfortable? Like he makes me uncomfortable?
Speaker 10: I throw a few times a day when I talked
to him.
Speaker 4: Sure, I'm real comfortable, and I'm.
Speaker 10: Gonna go go with the Geloppe. So I'm just farther away.
Speaker 3: We got that, you got the Italian speedster, and we
got this JALOPI going. Is anyone taking the German Import
or are you guys just splitting off between the two cars?
Speaker 5: Is this speed sway? Is this speedzer or motorcycle?
Speaker 3: No, it's it's like a precursor to a Ferrari.
Speaker 2: It's an Italian sports car. He's gonna do the thing
where he ReBs it. He ReBs it and he and
he does like a tiger claw with his hand. Is
he growl like fake mouth does a growl as the
car reps, It's like he's like love it, love it.
Speaker 11: I'm gonna look be longingly at the other car and
then as always get into the car with chat.
Speaker 3: So the two of you were the German Import.
Speaker 6: I'll go in the Import.
Speaker 5: Okay, So unless there's some motorcycles, I need to know
if his motorcycles.
Speaker 2: Ride on the roof of this baby already talked.
Speaker 5: About lost boys is my philosophy and life. I hear that,
Oh god, we're not in it. Oh my god. We're
in Paris, France. All of these should be bicycles.
Speaker 3: Yeah, in this world, but here there is.
Speaker 2: So you guys get bicycles with sandwiches.
Speaker 3: Into these three cars and when they come tearing out, well,
the speedster comes tearing out going down the road. The
other two cars take probably a more reasonable pace in behind,
but y'all are heading further towards the Eiffel Tower. As
you navigate these these tight Parisian streets, you it's one
of those things where like, as you hit an intersection,
you look to the left and you see an armored
car running parallel to you. There Chuck. And then you
get to the next intersection and you see that they've
managed to like to make this tight turn and they're
coming right at you to t b on you.
Speaker 2: We'll start you better believe you better believe Chuck's gonna
put this thing up on two wheels and then jump
it off of the side of this armored truck.
Speaker 3: Yeah.
Speaker 2: I don't know physics, and I don't care.
Speaker 3: That's all right. So the object Vampire is to steal
something flashy and get the hell out of theirs. So
you guys, guys lots to tear to give, give that up.
Go ahead.
Speaker 6: We have.
Speaker 3: Armored infantry car and we have a sniper team.
Speaker 2: What all right?
Speaker 3: So yeah, Chuck, go ahead and uh and you can
start it off.
Speaker 2: Here's what here's what's gonna happen. And look, it's not
gonna make sense, but deal with it. So I'm gonna
use my fix ability to fix this car up to
get it ready to ride. I'm also going to use
my spiders to spend one blood to skit her across
walls or sorry, skitter across ceilings and up walls. And
I'm gonna skit her up the wall of this armored
car and jump there. All right, So that's plus one
and that says low ceilings. I don't think that CAP's here.
Speaker 5: You know, I got astroid out of fight. But fuck me,
Chuck is cool.
Speaker 2: Shit, Yeah he is, baby, And the whole time he's
got his his cowboy hat and he's yeay ha.
Speaker 3: Okay.
Speaker 5: Another screenshot and.
Speaker 2: He hits the horn and here's the deal. I don't
know how he did it. But with that one ratchet
that he's been spinning around, he managed to change the
horn on this car to be the duke's a hazard thing.
So let's see, I got three.
Speaker 3: You got one, and they got one. So yeah, they
were not prepared for you to jump on the car
and start walking on it like a spider. Go ahead
and sign your your pips there.
Speaker 2: M h, I'm gonna burn the cowboy head. It's got
one use. It's gonna get rid of that wound that
would be coming in. All right, So you lose the
cowboy head.
Speaker 3: So the passenger fires out the window and it just
knocks your hat off in the hair because you're spinning
speeding away so fast it disappears.
Speaker 2: Yep. And so those three I'm going to apply straight
up towards beating the the objective.
Speaker 3: Here, okay. Yeah, So they start like kind of swerving
and and eventually they kind of clip into the side
of a building and it causes them to come to
a dead stop and you leap back into the speed stare.
Speaker 2: Fuck you.
Speaker 3: So yeah, we've taken three out of eight off of
the objective. And we'll go over to we'll go over
to the what's what's it called the Import, the sensible
German Import. You you are, as you're driving, you see
a bullet kind of come through and crack off the
passenger side mirror as it seems that there's a sniper
team firing down upon you.
Speaker 6: Got it, Astra, Do you want to try to take
care of the team or are you going to drive?
Speaker 3: I don't trust him?
Speaker 6: Yeah, mhm sorry, d I'm sorry.
Speaker 5: I is it really keen on tech technology? So she
might she might be right in shock?
Speaker 6: Okay, solid, Then Nicole is going to be focusing on driving.
Speaker 11: But she.
Speaker 6: Is gonna go ahead, and.
Speaker 8: She's gonna go ahead and point her hands are faust
over at the armored truck, which I would note is armored,
and I get plus three for an armored target on that.
Speaker 6: This armored car.
Speaker 3: Okay, no worries, so I'll have the armored car make
that attack. The armored car does have a challenge rating
because it's armored, so you may have to do a
minimum of two damage to do any damage.
Speaker 2: Got it.
Speaker 3: But they're going to roll their two die and get
no successes, So go ahead and roll. I'm I'm sure
you probably hit the the text.
Speaker 6: Qualifier big dice for me doing five successes, So I
do I do it?
Speaker 3: Do you want to low this up and put a
point towards the objective?
Speaker 6: Yeah, I would like that.
Speaker 3: Or I will allow you to spend one of those
successes to catch Chuck's hat.
Speaker 6: I'll do that. Sure.
Speaker 2: Oh you're the best.
Speaker 11: I got you.
Speaker 2: Sorry, sorry, bet daddy, you're number two.
Speaker 3: Yeah. You fields at this armored car that's kind of
stalled out as it like crashed into the side of
like a of like an old like this old bank,
and all of a sudden, it's just like this Panzer
RPG just fires out and it explodes everywhere. Germans are
screaming and on fire and they try to climb out
but they can't get their seatbelts off, and seatbelts weren't
avented yet. But you know what I'm saying.
Speaker 2: They have safety in the forties, it didn't exist.
Speaker 11: Yet, was third then buckets and real glass in the windfield.
Speaker 9: Hooray put on?
Speaker 3: All right? Oh so that, yeah, you can use that
hat to negate any incoming damage a later, but yeah,
and then we'll go over to Cosgrove in the in
the last unremarkable vehicle.
Speaker 10: Yeah, so me and my DRALOPI are just put putting
around and I see sniper fire. I take a slow turn.
Speaker 2: The corner following the window.
Speaker 9: And turn the cranky.
Speaker 10: I'm bonking it like the person who's crossing the road.
But come on, what are you doing safety?
Speaker 5: You know, making sure they know you're coming right?
Speaker 10: Yeah, And I see there's the building with the sniper
team on it. So I pull out my botty ghosts
and I just kind of roll it into the building
as it erupts through the floor or and tries to
kill them. So I'd like to roll sneak with that. Okay,
Now I have to roll first because anyone's eye roll
reduces your dice pool. Okay, because that's what my my
ability dead man's luck to us.
Speaker 3: Okay, I mean I will say I will keep that
in mind going forward. I only rolled one success, So
what I'll say is, if you can get three, Ah
he did, that was real good.
Speaker 2: We'll keep that.
Speaker 3: Roll because that's about as well would possible to go
for you. You have three creticals and two successes. Yes,
I'll tell you right now. They have a lot of attack,
but there's only one. Dude, if you can if you
can get them with these ghosts. It only takes two
successes to kill this man.
Speaker 10: Yeah, well we'll kill him with two. So just pull
him just up, frabbing his his legs and just squish
pull him into the ground and just a puddle of
leaky gore and viscera.
Speaker 3: Absolutely man also got enough successes. So that's one, two, three,
four or five six. You could also gain one blood
if you want, and this scene and apply the rest
towards objective if you want, and that would end this scene.
Speaker 10: Uh yeah, unless everyone wants to keep killing Nazis.
Speaker 3: I mean, well, we want to kill the ultimate Nazi.
Speaker 10: Yeah, true, true, Yeah, Well I'm cool with that gain
of blood and seeing kill.
Speaker 3: A duke, all right. So yeah, we just kind of
cut to these cars going the unassuming JEALOPPI just kills
the sniper that had a beat on everyone, not even
worrying about taking any damage, right, and.
Speaker 10: I just you know, eventually we back up with the
group taking a nice turn signaling.
Speaker 5: Parallel park before you know, we exit the vehicle.
Speaker 10: Yeah, you made sure to actually have a seat belt.
I fashioned one while I was in here.
Speaker 5: You put some coins in exists, put some coins in
the meter.
Speaker 9: Yeah.
Speaker 10: Yeah, the only working meter not to control Paris. I
find it and I put American coins in it, and
I stole from Chuck. Yeah you done.
Speaker 6: Gives the the hat back to Chuck, all right, because
I think you drop this puts it on him nice.
Speaker 3: So yeah, the three of you kind of meet up
in your cars. You don't have to ditch the cars
just yet, as as you all speed off in your
various cars. The Horizon an exhibition degenerate art alongside the
German Pavilion of Technology. And we're gonna to find out
what's in these buildings next time. Ah, thank you so
much for listening again. This episode will be out before
the Lancer episode. But and I think the auto audio
podcast version of the Hollows game that we'll be playing
this upcoming Monday, can't wait, we'll be coming out. So
we have a lot of good Alloween content coming your way.
Four years of dragon screed gaming, four years more and
then no more after that.
Speaker 2: Yeah, four more, and that's it.
Speaker 7: Sacrificially kill Chriss on podcasts.
Speaker 10: Look, we have to somehow make it look like an
alien burst out of his chest.
Speaker 3: That would be.
Speaker 5: I'm going to burst into his chest.
Speaker 3: And pull out, all right, and on that note, Klim
we will be seeing y'all next week. Y'all have a
good night and two forever to love
Speaker 5: Oh Am I drunk, I remember