Speaker 1: Hello, this is Why Stephen from Table Story. If you'd
like this podcast, please make sure to rate and review it.
If you'd like to listen to more of our podcasts,
you can head on over to tablestory dot tv for
a variety of other shows. If you would like to
support us, you can head on over to tablestory dot
tv slash pledge, and if you'd like to join our community,
you can head on over to tablestory dot tv slash discord.
Thank you, Joy.
Speaker 2: Hmmm ah oh, I s Resissims Conservatory. I heard it
was interesting. I begin to wander around the Lena looking
for any signs of the conservatory.
Speaker 1: Mm hmm. Well, you have been through this place before.
I imagine that you have somewhat of a vague idea
of where the conservatory is. Yes, you know that it's
on the lower floor, and there have been two gay
walkers other gay walkers that.
Speaker 3: You saw today.
Speaker 1: I think it's not too hard for you to find
the conservatory itself as you enter. I'd like you to
make a perception check for me, please.
Speaker 2: Yes, I might revel that one to start off the
session with the critical failure. Yeah at twenty four.
Speaker 1: Okay, you were told by vax Terravin that they suspected
this conservatory is haunted. Are you do you suspect that
they are telling the truth? Do you suspect that they
are mistaken?
Speaker 2: I I'm not sure. They They were little off what
I could tell. Some of their information didn't seem to
line up. Even though they were excited about ghosts, eh,
they had claimed never to see one. So calling something
haunted without ever experiencing anything sounds like essay very well.
But at the same time, I have seen ghosts, so
I know it is very possible.
Speaker 3: M hm.
Speaker 1: You hear something sounds like scratching?
Speaker 2: Is how large?
Speaker 4: Like?
Speaker 2: Does it sound like large nails? Small skittering rats? Can't tell?
Speaker 1: I think with the twenty four you can tell that
it's something. Doesn't sound like something small, It doesn't sound
like something large.
Speaker 2: Direct. Do I know where that might be?
Speaker 1: Sounds like it's coming from somewhere near one of the windows.
Speaker 2: I will go to that window to see if it
is something trying to climb in a branch from a tree. Apparition.
Speaker 1: Sure, as you walk over towards the window, you can
see shadows cast along the curtains. There's a sliver of
moonlight that's making its way through the curtains, but they're
otherwise closed for the evening.
Speaker 2: I will draw them. I wanted to look in here
and potentially see things so quickly or slowly at a
normal rate, I'm not going to not like a oh no,
but not that either. Just like I'm opening the cutta in.
Speaker 1: You open the curtains and you can see that there
is a branch scratching on the window.
Speaker 2: I look to my staff covered in twigs and things
I have lashed to it, and mm hm.
Speaker 1: As you do this, you hear more scratching. Doesn't seem
to be coming from the window. You turn and you
look towards what appears to be a a cabinet of sorts.
It looks like it's filled with various books and things.
It's one of those glass cabinets that you can see into,
you know, with wooden panes and stuff.
Speaker 2: They're not an amoir. I was having flashbacks for a
second and did not like the how close I was
to a window.
Speaker 1: No, no alchemy supplies in this very good.
Speaker 2: Ah I can see in it, but there's scratching coming
from it at the same time, and no apparent reason
for the scratching because of it.
Speaker 1: Correct, Uh hmm.
Speaker 2: I'm going to use a cantrip because I can easily
detect magic at will, and I specifically focus upon this.
Speaker 3: Case.
Speaker 1: Hmm. Okay, uh, yes, that is heightened four.
Speaker 2: I believe.
Speaker 1: Now, okay, you pinpoint the source of the highest rank
magic like for an imprecise sense. You don't learn the
exact location, but can narrow down the source to within
a five foot cube. There does not appear to be
any magic on this habinet. There is some kind of
scratching that seems to be coming from somewhere in it
or nearby.
Speaker 2: Though, I'll open drawers. I'm curious.
Speaker 1: Mm hmm. You open one of the drawers, well, you
see a cat jump out and scurry along the floor
quickly in a panic.
Speaker 2: Oh, you are no longer trapped in there, though I
do not know how you even got in there in
the first place. Now I shut the drawer. H I
listen for more scratching to see if there is another
source of scratching in this conservatory. No, all right, Well,
I came here to look at the stars, so I
would like to go to I'm assuming or hoping there
is some sort of viewing port or a telescope of
some kind. There is a skylight, ah, a ladder up
to it, or just something you can look at from below. O.
Speaker 3: Good question.
Speaker 1: I would assume that there is probably like a reclining
sort of you know what. I forget what they're called,
not a chaise but a.
Speaker 4: Fainting couch.
Speaker 1: Yes, thank you, ah ah, yes, I have them in
like yoga rooms or whatever, like meditation rooms or whatever.
Speaker 3: Those.
Speaker 1: Yeah.
Speaker 2: Well, I will absolutely then lay down in it as
best I can.
Speaker 3: It is not.
Speaker 2: Designed for lizardfolk, I suppose, so I have to sit
a little awkwardly with my tail, but I.
Speaker 1: Do what I can very well. You begin to glance
at the sky, what.
Speaker 3: Are you doing?
Speaker 2: I was informed that the views of the celestial bodies
were particularly clear. Here I'm trying to see, well, anything interesting,
even though it's it's not something I'm using right now.
One of the more recent feats I received was the
Guided by the Stars, and while I'm not using it,
I have been trying to be a little more closely
tied to my ancestors, and the stars are a divining
tool to a lot of shamans. So while it is
not my expertise at all I have. I am trying
to be a little more in tune with my root.
Speaker 1: Very well, let's see, First of all, the view is
quite beautiful. There's some fog missed that sort of obscure
some here and there, but for all intents and purposes,
a beautiful skyline that you see beautiful stars up above.
Are you looking for anything.
Speaker 2: In particular Castrevel?
Speaker 1: If I can find it, okay, why don't you give me.
Speaker 3: See this would be.
Speaker 1: I would take a nature check, I think for this
very well. Yes, if you had a lore check, if
you had a related lore, I think this would be.
Speaker 2: And lizard folk is the only one. But we yeah,
that's not astronomy. Yeah ah, yes, I will use my
missile TOOE four at twenty seven. I found why it
says that, but I'm not changing it now.
Speaker 1: Uh yeah, you think you've worked out where Castrovel is
in the sky. It is within viewing range at the moment.
Speaker 2: I know it's an odd question, but anything off about it? Sometimes,
like certain planets might be reflecting the sun and as
a result, their coloration is a bit off. Perhaps it's
brighter than normal or dimmer than normal. Those are the
features I'm trying to spot Have you looked.
Speaker 1: At it before or do you have a point of reference?
Speaker 2: I am not sure. I don't think. Man, we've been
on it, and that's my main point of reference, admittedly,
but I don't think I've exclusively tried to seek it out.
I've definitely not said it, so I'm not going to
say I have.
Speaker 1: Okay, you're, for all intents and purposes, from only really
trying to look at it, you know, for the for
the first time from this perspective, or searching for it
in this way. It doesn't look odd. It looks like
any of the other planets that you might see.
Speaker 3: This guy.
Speaker 2: Yeah, the only other things I would be looking for
would be quick moving celestial bodies like perhaps the shooting star,
but even something maybe slower than that, and that could
be an omen that could be something choosing to move
through the sky.
Speaker 1: Nothing odd out tonight. I will assume that you look
for a while.
Speaker 2: Yes, i'd been there for a couple of hours, I think, yes, Okay,
how late do you think maybe tonight?
Speaker 3: Yeah?
Speaker 1: I think so, okay. Yeah, while you're here, it's fairly quiet.
I mean you kind of hear like the branch scratching
against the window here and there, I think you start
to get the the thought that maybe vax Terevin was
maybe hearing that and thinking there was a ghost. Please
make another perception check for me. Twenty one Okay, nothing
out of the ordinary.
Speaker 2: Theah well confirmed that it is indeed beautiful here. That
really was mostly what I was here for, and checking
to see if it was really haunted, which it does
not seem to be. I think it may have been
Malevic or maybe Yaur that had said specifically, of all
the places for a haunting to happen, this one would
have been investigated rather quickly and not left alone fair enough.
So if there is nothing else interesting here that I notice,
I will take my leave and make my way back
to my rooms.
Speaker 1: All right, Rashtok begins to add back to his own yarra.
Speaker 5: Yes, darling, what are you up to?
Speaker 3: So?
Speaker 5: I would wait for things to wind down quite a
bit for people to return to their rooms, keeping an
eye out for a while to see if the staff
are walking about or anything like that. Do I notice
anyone at this time about the hallways?
Speaker 1: Anything about the hallways? Can you be more specific?
Speaker 6: So?
Speaker 5: Any staff members walking around?
Speaker 7: Still?
Speaker 5: Despite it being incredibly late.
Speaker 1: Okay, you you do not appear to run into any
staff in the halls.
Speaker 5: Right, So I'm on a very particular mission. We did
not acquire the key earlier, or at least get a
look at it. That our friend had mentioned at the
very beginning of the.
Speaker 1: Stay suggested that there was something about this key.
Speaker 5: So what I'm going to do is i will don
my hooded cloak, getting it over my bright light fucking hair,
and I'm going to cast fly upon myself to try
and make it so that I can hover above the ground.
Because the building is quite old. I don't want to,
you know, what is it make any creaking noises if
I can, And I'm going to try to see if
I can sneak my way down there and look for
the key.
Speaker 1: Okay, very well, Lunja told you this was in a
lounge adjacent to the library.
Speaker 7: Indeed, this is where you ran into.
Speaker 1: Vax Terravan earlier in the day. The fireplace itself is
quite large. You should be able to like fit inside
relatively easily. Malvic was in there earlier, and you sort
of glide down. You don't have to worry about stairs
or anything, because you are flying there's no creeks or
anything along those lines. You sneaky, sneaky person, and you
you head to this lounge. Nobody's here. It's all quiet,
it stark out. You see the fireplace, you go inside.
Speaker 5: The way that Lunda phrased it made it seem that
the doctor had just slipped his arm in, or did
she make it seem like he was like Santa clausing it?
Speaker 1: She believes that there was some kind of nook or
something inside the fireplace mantle.
Speaker 5: I would like to see, so I will slip in
for a moment, I think.
Speaker 1: Okay, please make a perception check. This is technically a secret.
Speaker 5: One by the way, Oh well it was it twenty eight.
Speaker 1: It's covered in soot inside here. You have dark vision.
Speaker 5: I have low light vision.
Speaker 7: I believe the light vision.
Speaker 1: It's really tough to use to see. It's pitch black. Yeah,
nothing looks like the inside of fireplace.
Speaker 5: If I place my hands along the wall, do any
bricks seem loose or anything of the sort.
Speaker 1: How long are you going to spend doing this? Mmmmm,
A lot of Britain, a big fireplace.
Speaker 5: I'll spend another couple of minutes.
Speaker 1: Okay, So two minutes fair enough, starting to feel all around.
Your hands are getting covered in soot. Trying to just
feel all around on the bricks and everything, finding something loose.
Speaker 5: Nothing seems loose to here, Trying to see if I
have any sneaky spells for something like this. You don't
have anything light related. Well, I do not wish to
get caught, So I'm going to slip out of the
fireplace for now, okay, and I will. I will have
a seat for a while. Okay, just relax, seeing if
there's anybody roaming about or anything for a few moments,
and if I don't notice anyone, I'll try again in
about fifteen minutes.
Speaker 1: Okay, you're just chilling in the lounge. Nobody comes by.
You might hear like in the distance somebody moving. It
doesn't sound like they're anywhere close to you though, all right.
Speaker 5: Trying to think there's anything that I have for a light.
Are there any candles nearby?
Speaker 1: I imagine there will be candle obras in pretty much
every room.
Speaker 5: Yes, I will, I will grab a candle.
Speaker 1: I would imagine they are not lit right now.
Speaker 5: Yes, I would assume that they would have things to
light them nearby, though, with some sort of flint or something.
Speaker 1: Uh yeah, I would imagine there's probably like a little
a little table or something with some flint and steel.
Speaker 5: All right, So I will grab one of the candles
from a candelabra and I will lighted top and I
will try again.
Speaker 1: Okay, it's another perceumption.
Speaker 5: Check right, and you want this secret?
Speaker 1: It's a secret?
Speaker 5: Would this be considered pursue elite?
Speaker 1: Uh, let's find out. I'm not quite sure what pursue lead.
Speaker 5: Is because it's something that we would told. So it's
a plus one. I'm just trying to make sure I
got some extra points here. And all I'm saying.
Speaker 1: Detail is typically either obvious or something you've already discovered
using recall knowledge. That's a motive gather information or a
similar action.
Speaker 4: Uh.
Speaker 5: If not, I can just cast guidance upon myself.
Speaker 1: I'll give that to you.
Speaker 5: Excellent, thank you.
Speaker 1: Sure.
Speaker 5: Let me see here, And guidance is a status bonus,
so I can actually stack them. So I'm just going
to give another plus one and that will be status bonus.
Let me add the guidance, all right, and this is
a blind GM role. Right.
Speaker 1: You spend another several minutes like feeling around the fireplace
and you got nothing. I'll loose breaks. How long do
you spend doing this?
Speaker 5: I don't want to spend too long. I'll spend probably
five minutes tops m.
Speaker 1: Oh lock.
Speaker 8: Yeah, all right.
Speaker 5: I'll have to see if maybe Rashok can detect magic
or something. Maybe it has to do with that. But
at any rate, I'm going to snuff out the candle,
pinch it, place it back where it was, and I
will put my hood back on.
Speaker 7: And fly up the stairs.
Speaker 1: Okay, give me a stealth check.
Speaker 7: Please let me see here. Where are you? It's under proficiencies.
Speaker 1: Here we go.
Speaker 5: Stealth all right, twenty six.
Speaker 1: You are almost silent making your way back up the stairs,
back towards your room. I assume your room. I don't know.
Speaker 5: I will actually see if a rash talk is in
his room.
Speaker 1: Okay, Raschalk would not be in his room at this time.
Speaker 5: All right, Well, then I will are Celia and Malevick
sting in the same room or in different rooms.
Speaker 1: That's up to the same room.
Speaker 7: All right.
Speaker 5: Then I will go into that room, or I will
knock first. Arsenia, a rash talk, not a rostock Malvic.
Speaker 2: I am not there, No, there.
Speaker 5: Right then, I suppose if they're both not there, I
will head to the observatory or the conservatory and see
if I can find a rash talk very well, and
then we can check in on the other two, and
I'll come in towards the end of whatever a Raschtok did.
Speaker 1: Sure, a rash Tak is on a fainting couch staring
up at the skylight.
Speaker 2: A rastock, darling, how long have I been here for
at this point?
Speaker 1: I would imagine it's only about an hour in okay.
Speaker 5: Yes, yes, So I try to do yet another check downstairs.
You'd see my hands are covered in soot. I could
not find anything, and I brought light to it such
for quite a bit. I'm under the impression perhaps it
might be magically concealed or something.
Speaker 2: Mm hmm ah. What was you like me to do
about this?
Speaker 5: Well, perhaps not right now, but perhaps at some point
you might see if there's any sort of magical resonance
or something near there.
Speaker 3: Uh.
Speaker 2: I'm willing to join you, but I'd like to look
at the stars longer, of course, su, maybe an hour
or so. Do you like me to sing by your rooms?
Speaker 5: Yes? Yes, we can give it a try, all right,
I'll see you in a bit, all right, enjoy the stars,
and I will head to my room and just clean
off my hands, do all that stuff.
Speaker 1: Sure, it's easy to do. There's a million bathrooms in
this place, no problem. Well that's going on, Karun. Where
are you?
Speaker 8: Karun? Is at the university? This is the kind of
place where there are elves.
Speaker 1: Yes, Oh, there's all different kinds of folk here, but.
Speaker 8: Lots of elves. Because we are smarter than the others.
Speaker 1: I think there's there's definitely elves. It doesn't it doesn't
feel there's a ton of them.
Speaker 8: So there's no need for the human disguise.
Speaker 1: Really personal preference at this point.
Speaker 8: All right, then I'm stalking around the university trying to
find kaboom.
Speaker 1: Okay, how are you trying to find it?
Speaker 8: I'm asking people elves?
Speaker 1: Okay, Uh, make a diplomacy check. If you're just trying
to ask friendly I would be that difficult.
Speaker 8: I will make a diploma. I could make a diplomacy check,
or I could make a deception check instead of that.
Speaker 1: How are you deceiving them?
Speaker 8: Pretending to be a teacher?
Speaker 3: Okay, a new teacher.
Speaker 1: So you approach some some students, maybe an elf.
Speaker 8: Let's see the younger ones, like forty years old or so.
Speaker 1: Okay, you have trouble finding one of the younger elves,
I'm gonna say you find a half elf.
Speaker 8: We'll take it. Hello, student here at the university, I
am a new professor.
Speaker 9: And I need to know where to find.
Speaker 8: Kaboom.
Speaker 1: That is a natural one.
Speaker 8: All right, Look, I'm looking for drugs. Can you help
me find the drugs? Please? I'm looking for drugs. I
was told to go to kaboom and I really want
to find some drugs.
Speaker 1: Please, Ah, drugs. I don't know anything about drug I've
never take any drugs in my life.
Speaker 8: You could smell it on you, please, I just want.
Speaker 1: To I don't know what you're talking about. I would
never do drugs. They're very unsafe and they cause blindness
and they make your palms.
Speaker 8: Harry, come here, come here, Come here. You see that?
You see that?
Speaker 5: You see that?
Speaker 4: You see that.
Speaker 8: I want to know where the drugs are.
Speaker 1: What are you showing them?
Speaker 3: See that?
Speaker 5: You see that?
Speaker 8: I want to know where the drugs are.
Speaker 2: WHOA? Whoa?
Speaker 1: Please make an intimidation check. Oh you've already did.
Speaker 8: It's nineteen WHOA?
Speaker 1: Take it easy, take it easy. I'm just a student.
I gotta want any trouble. I don't want any trouble.
Speaker 8: Telling me where to find the drugs?
Speaker 2: Why does the professor want to know where.
Speaker 8: I'm not a professor. I was lying before. I just
want to know where the drugs are.
Speaker 9: Ah, okay, okay, all right, all right.
Speaker 8: I can't believe this worked. Maybe I have always needed
a gun.
Speaker 10: M hm you okay, you see that? You see the
clock tower over there? Yes, okay, you don't go there. Okay,
all right, there's guards they patrol all the time. Okay,
all right, it's dead.
Speaker 1: Uh huh.
Speaker 8: You see the series and bushes there, yes, yes, I do. Okay, okay.
Speaker 1: Best way to avoid the guards, uh that way towards
the bushes. Okay, I'm low. Okay, iron wrought iron fence okay, okay,
that is that isn't in? That encloses the uh the
humanities apartment?
Speaker 5: All right?
Speaker 1: You around?
Speaker 8: What about Elvin Studies? Do they have Elvin studies? I
don't want to have to deal with the humans.
Speaker 1: Yeah, there's there's an Elvin Studies area. But it's all right, Okay,
you go around the fence around the corner there okay,
you have to go fast, but keep an eye out regards.
Speaker 2: Okay, because if they need to go fast, if.
Speaker 1: You sneak, if they see you sneaking around the area
at night, they have heard rumors about drugs. So yeah,
patrols have been stepped up a little bit.
Speaker 8: Are they able to be bribed? Could I not just
bribe them?
Speaker 3: Oh?
Speaker 1: Sure that works all the time.
Speaker 2: Oh they don't just bribe then?
Speaker 1: Just if you're a student here, I just assume you
have no money left.
Speaker 8: I am not a student.
Speaker 1: Oh do you just need drugs?
Speaker 6: Yes?
Speaker 8: Okay, all right, Well I'm going to do all of
those things. And if I come out of this without
any drugs, I'm coming for you. And I got this
thing on me. Yeah don't karun, don't play?
Speaker 1: Yeah yeah, yeah you don't. Yeah yeah, I I Wilbur.
Speaker 8: Post your name never your name's not Wilbur.
Speaker 1: I would never want you to come after me.
Speaker 8: I want to see a student id ID I want
to see a student identification?
Speaker 1: Is their idea with them?
Speaker 8: I want to see the student identification. I would bully
this this tiny nerd until I.
Speaker 1: Find this student identification.
Speaker 8: Can I get the plus one for the gun?
Speaker 3: Ye?
Speaker 8: Give me the student idea.
Speaker 1: Okay, go get here here, this.
Speaker 8: Is mine now, and I take it.
Speaker 5: Hey, I need that.
Speaker 1: If they need you without your ID, they're gonna you
just said you never carry it.
Speaker 4: I lied.
Speaker 8: Well, then meet me back here once I find some
drugs and you can have it. Come on, does he
look like he's going to cry?
Speaker 6: No?
Speaker 8: Alright, then I'm keeping it.
Speaker 5: Look I need it.
Speaker 1: I can't get food at the cafeteria if I don't
have it.
Speaker 8: You know what, why don't you just go get me drugs?
And I would give this back to you.
Speaker 2: What I don't want to buy drugs?
Speaker 8: Well, I will give you. Actually, I don't have to
give you money.
Speaker 4: I have a gun.
Speaker 8: You can have. You can have this back once you're
finding me some drugs.
Speaker 1: Please, don't have any money to buy drugs.
Speaker 8: Look, it's the first for both of us.
Speaker 1: Do you understand what I'm about to go to the
cafeteria to eat?
Speaker 8: What are you going to eat?
Speaker 2: They have slop there.
Speaker 1: They don't even classify it as real food.
Speaker 8: Oh why are you eating it?
Speaker 1: Because I don't have any money? Hello? Student?
Speaker 3: Alright?
Speaker 8: All right, all right, all right, but I would give
you some money then, and then you will go buying
drugs and also food, so you do not eat slop.
Drug dealers do not eat slop. Hor only paying for
the university.
Speaker 1: Well, my parents pay for it.
Speaker 8: Oh, and they do not give you money. No, Well
why don't you look, I'll tell you what. I will
front you cash for some of these drugs and then
you can sell the rest and then make more money
for food.
Speaker 9: How's that?
Speaker 1: Okay, give me fifty gold pieces.
Speaker 8: Well that's a little step or not getting gold leaf
drugs here.
Speaker 1: Well, I'm just assuming how many drugs you actually take.
Speaker 8: I want fifty cents fifty silver, a fifty silver of drugs.
So I will give you one gold. You will get
fifty silver of drugs and you can keep the rest
house that deal, all right? And I grab him by
the collar and.
Speaker 11: I say if yeah, if you try to mess around, man,
I've got the sun. Try to mess around, say good
night to ride a bolt in there.
Speaker 2: I don't even know how that works.
Speaker 8: It's a gun man.
Speaker 1: You've heard of them. I just don't understand.
Speaker 8: Yeah, me neither. Now go hey, okay, take it easy,
and then I just hang around until he comes back.
Speaker 1: Sure you just are you just like posting up leaning
against the wall. Yeah, okay, all right, uh please make it.
Just roll flat D twenty for me.
Speaker 8: Seventeen.
Speaker 1: Okay, it's taking a long time. It's like it's like
an hour passes.
Speaker 8: He has left. I know he has. He's pocketed my money.
Karoon wants her money?
Speaker 1: Do you continue to wait?
Speaker 5: Yeah?
Speaker 1: Okay, a little while.
Speaker 8: I think I will find a darker corner and see
if the security guards become agitated.
Speaker 1: Okay, roll me another flat D twenty.
Speaker 8: Ten.
Speaker 1: Okay, you see some torch light headed your way?
Speaker 8: Oh yeah, all right, I'm glad. I am in a
darkened corner with my gun.
Speaker 1: He gay self check.
Speaker 8: Twenty eight. All right, I'm on with the shadows. Hello, Hello, Wilbur,
I'm over here.
Speaker 1: Who's Wilburt?
Speaker 8: What does the student I D say? On it? Is
it like Egbert or something?
Speaker 1: It is now Egbert?
Speaker 2: Egbert?
Speaker 8: Come here?
Speaker 3: Who is it?
Speaker 2: It's me? Is it a lady with a gun?
Speaker 8: You got my drugs? So you got my money? Eggbert?
Speaker 3: Where are you?
Speaker 8: I'm right here, I'm in front of you.
Speaker 1: Okay, why did you make this weird out of the
waste spot.
Speaker 8: Cause you tried to case, you tried to get cold
feet on me, and well I didn't want to have to.
Speaker 2: I want I was gonna stalk you home?
Speaker 8: Why well, just in cases insurance anyway, It doesn't matter
what I was going to do, an it doesn't matter
none of that. It turns out there's no waiting period whatsoever. Anyone,
literally anyone can buy one. You can walk into a
store at this moment and purchase one for yourself and
there's not even a check. Nobody even asks. It doesn't
have to be vintage nothing. You could just go to
a store right now and purchase a gun. In fact,
I suggest you do. If you're going to become a
drug dealer.
Speaker 1: I don't want to be a drug dealer.
Speaker 8: Look to light. Now here are your drugs? Thank you?
Speaker 2: Then I have my ID?
Speaker 8: Now, oh right, yes of course you can have you ID.
Speaker 2: Just hand it back, thank you?
Speaker 3: All right?
Speaker 8: Well, hey, keep in touch or right, stay frosty out there.
Speaker 1: I don't know what any of that means.
Speaker 8: Keep it on the down low, what peace, I'm one
with the shadows.
Speaker 2: It just happened.
Speaker 1: Oh man, Carrie is going to be closed. Meanwhile, Alvic,
for Celia, what are you doing? Is there?
Speaker 3: This is a man and there has to be a
nice big balcony on it.
Speaker 1: Correct, Oh sure, there's plenty of yeah.
Speaker 3: Yes, unlike my characteristic nature, where let me the terra
and terror, tracking terror and the locals, due to my
customs of just wanting to know information, I decided to
dig the night off from it and saw that I
was walking down the halls and saw that there was
a very nice, big large balcony with the moonlight coming in,
and I decided to go out. And then that's the
weather outside. The sky's clear, no clouds.
Speaker 1: Stars, there's a little bit, I mean, there's like a
fog and like a sort of a mist, but maybe
very very small amount of clouds here.
Speaker 3: Okay, I will be leaning up against the Sorry my
English is and lately speaking a lot of different language lately. Anyway,
on the railing, I'm leaning forward, elbows arms on the
railing and just kind of slightly bent over, uh, just
looking out over the looking at the town lights and
the nice guy and just taking it in. Finally able
to let's not be traveling in you demon hoarded lands
and enjoying the silence, so to speak. There's no voices
in my head.
Speaker 1: Finally, Yeah, it's it's a very cool night. You know
it's still it's still uh, you know, chilly out and
you know there's a gentle breeze moving through.
Speaker 5: Now.
Speaker 6: I am sitting down next to where Malevik is standing.
I have a lantern as I'm sitting there, cross legged,
scribbling into a book.
Speaker 3: It's it's quiet.
Speaker 4: Finally the gibbering Malther then haressed the what what were
you saying?
Speaker 3: It was as a quiet night? What about a gibbering?
Speaker 5: What?
Speaker 4: I closed the book.
Speaker 6: Nothing, just refreshing some of the notes that I've been
taking of our adventure so far.
Speaker 3: Woh okay, Well, yeah, it's quiet, I said it was
very quiet. Finally I'm screaming howls in a night, laughing
voices in head.
Speaker 4: Yeah. I slowly get up and I lean against the
railing next to you. M isn't it wild that we
met in.
Speaker 6: An unteemed wilderness and we're here now together?
Speaker 9: Yeah?
Speaker 3: And it quite is. It's I feel like a lot
has happened. I've only been with you all for a
short amount of time, but it feels like such a
long time. M hmm.
Speaker 8: Do you like the quiet?
Speaker 3: Something I can get used to? M hmm. I just
don't know what to think of this whole thing, you know,
all that we've been through. I don't know is it
even worth keep going? Like? Why?
Speaker 4: Yes, this is a good question.
Speaker 6: Why?
Speaker 8: Yes?
Speaker 4: Indeed, I hopen't really.
Speaker 6: Had a chance to talk to any of the others,
the other investigators, so to speak.
Speaker 4: M I'm curious to know.
Speaker 3: It's curious to know.
Speaker 4: If they've been experiencing anything like what we have.
Speaker 3: I'm with you on this. Sometimes I feel like the
weight of the world is on our shoulders, and I
don't understand why it's us. There are plenty other gatewalkers,
as they're so called, out there. Why Why does it
feel like we're on a solo mission.
Speaker 6: It's not every day that you get asked to escort
someone to carry a guard around.
Speaker 3: And then there's that, my god, the other gate walkers
collecting gods to sacrifice. Hi. You know, I never even
really thought of our own goal.
Speaker 6: Yes, it feels almost as if we've gone all this
time and distance and efforts to not really.
Speaker 4: Get any answers to anything, right.
Speaker 3: It leads questions.
Speaker 4: Closer to knowing what this is a gesture.
Speaker 2: To the mark, and then there's that.
Speaker 3: To so many unanswered questions, and we're willingly just jumped,
you know, to to the request of people we don't
know anything about. M M is all doesn't seem right.
Speaker 6: Well, I think we tried our best with what we
knew at the time, and I think it's out of
the spirit of trying to help other people.
Speaker 3: Mhm.
Speaker 4: You helped us, You saved.
Speaker 3: Me, You saved me. You're right there. I guess if
you turned in a favor, especially after trying to kill
one of you or two of you.
Speaker 4: Hey, I think you've made us all stronger for it.
Do you want to go out onto the town.
Speaker 3: Just us?
Speaker 4: We could?
Speaker 9: Why not?
Speaker 4: We could try checking in with the others.
Speaker 3: I like the idea of just us. There's been something
I've been meaning to pick up that I saw in
the store anyway, so if they're still open.
Speaker 4: Um, it looks quite late, you can try.
Speaker 3: They never stopped me from going in a store.
Speaker 6: I will scoop up the lantern, blow it out, hut
away my journal, and open the door leading out from
the balcony.
Speaker 3: After you, I'm not and I'll walk through the door.
They make my way outside, I follow, Okay, are the
all right? I think I'm gonna go to well, first
you can go to Caldron's Provisions. Calder's Provisions.
Speaker 1: Excuse me, very well, the lights appear to be out.
I mean there's street lights that are that are on.
There might be like a few people milling about. But
you know, I'm not sure what time you left.
Speaker 3: Kind of pretty early. I think once I was talk
probably left we all broke off.
Speaker 1: Okay, so it probably would have been around ten pm
or so.
Speaker 3: It looks like the lights are scuffed.
Speaker 4: Mm hmm.
Speaker 6: I tried to peek in through the glass of Calder's Provisions.
I picked up a few things here earlier today.
Speaker 3: Oh did you you did? Well? It was my surprise.
What do you mean what did you pick up?
Speaker 4: Uh? Picked up a new writing set whistle mm hmm.
Speaker 3: It wasn't fast enough.
Speaker 6: And well, I actually picked up something for you. Why well,
I just thought maybe you something to keep you busy,
might nice?
Speaker 3: Oh?
Speaker 6: Okay, come with me, and I offer my hand out
I take, and I will take you east towards the shoreline.
Speaker 2: M hm.
Speaker 4: And as we're walking through, I give your hand a squeeze.
Speaker 6: It's enjoying the breeze and the sound of the streets
around us. People milling about.
Speaker 3: People looking real quick like and they see us. How
are they looking like? Are they just like as normal or.
Speaker 1: No, there's definitely like a few looks. Yeah, there's definitely
like a few glances your way. I mean to be fair,
there's not a lot of people out. There's a few
people out, you know, walking you might catch like one
or two people on each street.
Speaker 4: Maybe, right, you're also both really hot so and tall, like.
Speaker 3: Yeah, yeah, big. Well. The thing is is like, normally
it would bother me to see people staring, but in
the company of oursay, I just I kind of just
smirk back at them instead of shooting intimidating glares.
Speaker 1: Should be able to move your tokens.
Speaker 3: By the way, oh everyone, we're in a.
Speaker 4: State of.
Speaker 6: I'll lead you to like here, uh, I don't seem
to pay any attention to anyone we passed by. I'm
speaking excitedly about what I've got in store for you.
And once we get to the water, put down my
backpack and I rummage about.
Speaker 1: I pull out.
Speaker 6: Fishing tackle. Kitch is a metal box of thin tin
like material, and it creaks when I open it.
Speaker 4: Begin to put.
Speaker 6: Together a hole that seems collapsible and stretches out into
this long, flexible, thin line.
Speaker 3: Strange weapon.
Speaker 6: It could be considered a weapon. I suppose you see
me pull out this fine string and begin to attach
it to the pole.
Speaker 3: Strange bow.
Speaker 4: I attach a small hook and a lure, a hooked bow.
Speaker 3: Never thought about that. Where's their arrows?
Speaker 4: Doesn't require any arrows. This is a fishing pole.
Speaker 3: Fish have poles.
Speaker 4: Now, this is how we catch fish.
Speaker 2: Oh.
Speaker 3: I usually use spears, but this looks interesting.
Speaker 4: Yeah, hold it.
Speaker 3: I'll teach you how to I hold it like a
great sword.
Speaker 6: No, no, not like this, And I grab your shoulders
and your arms and I maneuver you, turning you to
face the water. Your hands here, oh okay, and I
stand behind you, kind of helping guide the movement.
Speaker 9: All right.
Speaker 4: What you're gonna want to do is swing it to
the side here and just throw.
Speaker 3: I throw the fishing bowl.
Speaker 4: Fuck, you're not supposed to throw the stick.
Speaker 3: Like the fish. And I run playfully through the water
and getting really excited to see how many fish I've murdered.
Speaker 6: I take off my cloak and my robe and begin
to waddle out towards No, no, no, that's not how
that works.
Speaker 3: I failed sorry, I no, I thought it'd be better at.
Speaker 4: This A failure of my instruction.
Speaker 1: Perhaps, be fair. It is floating on the water.
Speaker 4: Yeah, grab it, pull it back towards here.
Speaker 3: Grab we're back. I'd look to see if any bloods
in the water. I don't see any fish. I missed
the mark. I'll try again.
Speaker 2: Wait wait, wait.
Speaker 6: Here, let me show you. I'll take the fishing pole
and cast it without throwing the stick.
Speaker 4: This.
Speaker 6: Oh, I pass over the pole to you right. So
what you want to do is feel the tension of
the line and it goes taut and it goes tight.
I want to flick it so you can try to
hook the fish.
Speaker 4: You will nibble on the end.
Speaker 3: Hold patiently. My grip is super tight around this fishing
pool until shaking with strength.
Speaker 1: Come on, one of you, roll me a flat D twenty.
Speaker 3: You do it?
Speaker 1: Okay, nineteen doesn't take long. There's a slight you hear
like a as the bobber on the lure goes under.
Speaker 4: No flick.
Speaker 9: I flick the.
Speaker 3: All my strength, flick the rod. I hold on to
it this time, but I leave that backwards.
Speaker 1: Give me an athletics check.
Speaker 9: Oh man, okay, that's a crit.
Speaker 3: She's thirty eight. My god, yeah, I use all of
my story. I think I do it so hard it
throws me in Arcia back and the fish is in orbit.
I guess.
Speaker 1: The fish gets launched off the line. You see like
a team rocket flash in the night, like.
Speaker 4: You certainly caught one I did.
Speaker 3: Where is it? I want to see my kill?
Speaker 4: I think you went a few streets down that way.
Speaker 3: We must find it.
Speaker 5: There's a trophy, some cat in a in like an
alley way, just like the.
Speaker 1: Same cat from the man. I love it the best cat.
Speaker 3: He only gets one with this? Is it a one shot?
Do I need to buy more fishing line?
Speaker 6: Well, I'll check the line to see if it still
has a lure of yeh, yes, but let me fix
this and I'll attach another lure to it and fix
the line.
Speaker 4: Try again. Yeah, perhaps not as not as much fervor
this time.
Speaker 3: I'll cast h remember gingwood. I'll say you done, I'll
turn back.
Speaker 4: In good, Yes, perfect, you're natural.
Speaker 3: I will bend down. I'm not sitting, but how do
I say this? Kneeling with knees up, you know, kneeling down?
And I was just hold it holding my breath as well, are.
Speaker 5: You squatting right now? Is that what you're doing?
Speaker 3: Okay?
Speaker 1: This time, this time, it takes a while.
Speaker 4: You could sit down and blue. Hey, hey, I pat
you on the shoulder. Forget to breathe sometimes these things. Still,
it'll be all right here, sit down.
Speaker 6: One of the beauty of fishing is just enjoying the moment,
you know, totally not listening to what she says, super
concentrated on the water. And I was just like extremely
gazing out on the water, enjoying the moonlight on it, and.
Speaker 7: Waiting, it'd be better if I go on and scare
the fish.
Speaker 3: Maybe we should take one of Karroom's bombs and reverse
explode the water. Maybe then there'll be more fish.
Speaker 4: That is certainly a way to do it. But it's
nice being out together, sint it.
Speaker 3: I think I loosened my grip at that site, and
I finally turned and see our Saya's profile in the moonlight,
and I think it's the first time I ever really
paid attention to our city as not a warrior, but
as I would say, you mean, but as a lover
of world, you know, and admire that because I've never
had that. And I think then my hand will loosen up,
and I get up and I'll move over closer and
say maybe your luck is better than mine, And I
will say, would you help me hold the pole?
Speaker 9: I could do that.
Speaker 6: Now, reach over and I'm more or less leaning against
the side of you with my hand lazily just touching
the pole.
Speaker 4: Mm hmmm, I'm not gripping it.
Speaker 5: Alrighty, we make way too many dick jokes on this show.
I gotta say, last week with a touch the tip,
this week with touch my rod.
Speaker 3: It's not us, it's chat and whack anyway, all right,
I'll be like, how long is this going to take?
Speaker 4: You could reset it if you like, or we can
just enjoy the moment.
Speaker 3: I'm fine here, and I will put body weight on
our soulio and for the first time actually share a
burden literally with it. And wait, it's not.
Speaker 6: Really about catching the fish in the moment, it's just
trying to enjoy peace with her yep, and touching the
full shore. Yeah, so maybe like an hour passes. If
there's no fish.
Speaker 3: Cult it's fine. I think I I think I scared
the other the fish. Maybe next time I'll wring your
trophy and then I'll wheel it in and hand it
over to our Cilia and say I have one more
place to stop.
Speaker 6: All right now, I'll begin to pull my robe back on.
If we catch anything in the future, we can get
a rashtok to cook it.
Speaker 3: Mmmm, that'll be nice. And I'll take Acilia to uh
whereas I think it's a largely lickxers.
Speaker 1: Yeah, okay, yeah, it does appear that the uh the
lights are out here too. I mean it's later now,
so I.
Speaker 3: Would like to break in. Okay. I'll look back at
Ouri and say they're closed not for us, and I'll smile.
I'll grab her hand and pull her closely and like
get behind her body and a lock pick the lock. Uh,
should be fine. I'll leave money this time.
Speaker 1: Fine, Okay, if you are trying to pick the lock,
you can go ahead and make a thievery check and.
Speaker 4: Look around to see if there's anyone nearby.
Speaker 1: Sure a perception check.
Speaker 4: Nenteen nine.
Speaker 1: There are definitely people around, Okay, anyway.
Speaker 3: There's people around, then I will get closer. I say
I place started towards the we call it the door,
and as we have people go around, I will reach
around lock the door and Melvick will kiss Oursilia, Wow,
lock picking the door.
Speaker 4: Car Celia stands there in this in genuine shock.
Speaker 3: I'll say sorry before I do it, though she doesn't.
Speaker 4: She doesn't pull away, and she does lean into the kurse.
Speaker 1: Go ahead, make a stealth check one of your stealthy
actually both of you. I will take stealth or deception either.
Speaker 3: Or a thirty.
Speaker 6: I'm not going to roll anything because I'm just standing
there kissin.
Speaker 4: Oh wait, can I do like a like a performance check?
Speaker 3: Uh?
Speaker 1: Yeah, this will potentially assist or emperor.
Speaker 5: I think at thirteen, you know, way too much tongue,
way too much tongue.
Speaker 3: It does not a kiss.
Speaker 6: It's more because like I didn't see it coming. So
I'm kind of just like there. It's stiff, and it's
a little awkward. I'm not sure exactly where I should
put my hands because you're clearly doing something behind and
so my hand's just kind of awkwardly.
Speaker 3: And also our city has cakes. I'm having a hard time.
Speaker 6: Yeah, I have a massive dumpy and my titts are huge.
I don't know if your arms can fit around me.
Speaker 7: Actually yeah, yeah, I don't.
Speaker 3: Have wrapper arms. I don't have a roster arms.
Speaker 1: She's also taller. She's also taller. Right, you're like six
or five, right, Melowick, I'm so.
Speaker 3: Yeah, six five, it's only seven ft.
Speaker 1: It's not that much taller, five minutes, five inches taller.
It's a different world. Is five tall differ different experience.
Speaker 4: Actually it's seven inches, thank you?
Speaker 3: Seven inches is like this, babe, all right, thank you,
that's nothing. All right? Also, she said, she leans in,
all right, I make the thiever email.
Speaker 1: H yeah, twenty you break the lock pick.
Speaker 3: I'll do another one. I have replacements. That's one locker.
I bought like a pun of them. Ew I'm gonna rerolling.
Speaker 6: That seventeen getting rerolled, I'm going to roll another performance
check taking you so long, and I'm gonna keep going.
Speaker 4: Good kisser eighteen. Okay, it's gonna I'm warming up, you know.
Speaker 1: Another lock pick breaks.
Speaker 3: I'm getting a little frustrated, so I'm being a little
bit more intense with the kids at this point.
Speaker 1: Okay, the twenty three three, you break another pick.
Speaker 3: I lean into the body more because I'm trying to
get closer to the lot.
Speaker 8: So far.
Speaker 5: Hill the one.
Speaker 6: In bite you a little too hard, I start, no,
I start choking you. I'm like okay, fuld contact.
Speaker 3: That surprises me again, A thirty one, apparently.
Speaker 6: I like it.
Speaker 1: A complete accident, complete accident. Feel a lock open.
Speaker 3: And with that, we'll slip in and I will close
the door behind us.
Speaker 4: All right, great, fantastic.
Speaker 1: You open up the door.
Speaker 3: And I'll close it slowly and we're still together, like
hm hmm, choking.
Speaker 4: Sorry, I in sync kind of kicked in there.
Speaker 3: Didn't say I didn't like it. Oh that's more than okay.
Speaker 5: Uh.
Speaker 3: And then I'll walk and I'll look at the eyes
that have seen things here, these items that look like
it could help with.
Speaker 1: There's definitely different odors in the shop.
Speaker 3: You.
Speaker 1: Some are pleasant and some are intense, some are acrid.
There's various. You probably hear the sounds of like stuff
bubbling and such.
Speaker 3: Oh, before we get started with this, how many locks
did I break? Three? Four?
Speaker 1: You broke three lock picks?
Speaker 3: Okay, down, that's who now? Okay, all right, Oh you
know what, I forgot to add my plus one to
that because I had an infiltrator kit. But whatever, it
was fun. I will look for the prayer beads that
I saw earlier.
Speaker 6: I'm just kind of leaning up against one of the walls,
just like, get it together, Austelia.
Speaker 3: There's somewhere somewhere here.
Speaker 1: Did somebody else buy the prayer beads?
Speaker 3: I mean I did technically earlier.
Speaker 7: What the off stream are you?
Speaker 3: They're not in a case or anything, right, So.
Speaker 1: The store has many shelves. There are a few cases
that have some of the more expensive potions in there.
I don't know how much the beads were off.
Speaker 2: Think they were one, they were one, sixteen?
Speaker 1: Yeah, they would definitely be in the case. Then, holy
prayer beads.
Speaker 3: They're in a case.
Speaker 4: That's drinking massive amounts of water. Right now, just look, I.
Speaker 3: Will leave the money, I promise.
Speaker 4: Huh oh we're inside. Oh yeah, after.
Speaker 3: Okay, so I'll go behind the casing and try to
lock pick that. I guess if there's a lock on it.
Oh wait, is there a lock on it?
Speaker 1: It's not modern day, yeah, which is actually more of
a reason for there to be a lock on there. Okay, yeah,
there would definitely be a lock on there. Just to
describe again, there is a counter. The counter has like
a display case underneath, and you know going into the
shop that it's like where the where the shop owner
would be to just kind of like track the purchases
and whatnot. There's obviously register or anything, but they would
have some kind of place to keep to keep money
or change or what have you, a lock box or
something as well as the cabin in case. So you
head behind the counter.
Speaker 3: Yes, okay, all right, there we go. I will look
for the lock.
Speaker 1: H okay mm hmm. Uh yeah, go ahead and make
a perception check for me.
Speaker 3: MALC thirty two mm hmm okay.
Speaker 1: Uh yeah, easy locks right there. You notice there's like
a lock box back there as well, like a small
small chest, which is where you would imagine they would keep,
you know, currency.
Speaker 3: I look over at the currency, start to sweat, look
back at I see you I saw. I'll smile and
bypass the currency and then look for the prayer reads.
Speaker 1: Okay, yeah, you can see them. They're in the display case.
Speaker 3: I will, I think, try to lock back the lock.
Speaker 1: Okay.
Speaker 3: I do have an Infiltrator Thieves tool kit, which that.
Speaker 2: Uh uh.
Speaker 3: It says like a disabled devices picklocks. Let's say using
thory skill, infiltrated Thieves took add a plus one item
bonus to checks. So I think it doesn't.
Speaker 1: I think held I think put it like held one
in one hand.
Speaker 3: I have it equipped.
Speaker 1: Right, it's worn though you changed to held one hand?
Speaker 5: Do you do?
Speaker 8: Oh?
Speaker 3: I see it? Yeah, that's cool. What the heck? All right,
it's equipped. So let me see if I make a
thievery check a shot to actually apply. Uh thievery. It
does not show it. Okay, it doesn't have oh hair picklock.
Speaker 5: If it doesn't pop up, you can just add it.
Just make sure you put the plus sign when you do.
Speaker 3: That didn't work, all right, let's do that. Let's take
of time modifier circumstance. Yeah, it is modifiers.
Speaker 1: I'll just do a circumstances one.
Speaker 3: All right, but I'll just put a bonus. That's the
name circumstance. And there we go.
Speaker 1: I'm rerolling that fifteen, getting rerolled using up the m
hero points.
Speaker 3: Yeah, natural one fun stuff.
Speaker 1: You break? You break another lock pick loud?
Speaker 3: Sorry, I'll try one more time.
Speaker 9: Okay, me me me.
Speaker 3: Roll the twenty three. Um we have to go.
Speaker 1: There is a loud alarm that begins to activate. It
sounds like it's coming from all around the shop.
Speaker 3: Okay, did I pick a lot?
Speaker 6: Uh?
Speaker 3: You did not? Okay, then I will.
Speaker 1: Break didn't break, But now you're breaking the cabinet.
Speaker 3: Oh it did, Oh it didn't break. Then I'll go again.
Speaker 1: Yeah, the lock pick did not break on A twenty three.
Speaker 3: Again, I know it's going off. I'm like, I'm hurrying.
I'm hurrying thirty one. You open it, I open it,
I take it. I then throw a pre wrapped bag
because I was gonna get it earlier anyway inside there
with extra five gold and a note that says.
Speaker 9: That's not right.
Speaker 3: It says sorry, and okay, all right, it's scratched. It
looked like I wrote it with a blade. It's a sorry,
thank you. I grabs his hand. Is there a back
door do you have?
Speaker 1: You don't know? Do you start to look for one?
Speaker 3: I mean, how big is the shop? Is it huge?
Speaker 1: It's not huge?
Speaker 3: Okay, then yeah, I'll pull our. I mean, obviously we're
not gonna go through the front door, so I'll pull our, say,
clothed up at the beads in whatever pocket bag I have.
Speaker 1: The lighting in the room has started to change. There
is this uh, sort of yellow changed like gold colored
light that is sort of pulsing.
Speaker 3: Oh yeah, I'll grave ours and dart through the back area.
And hopefully there's a door.
Speaker 1: Okay, uh, let's see.
Speaker 3: I think we both have dark vision, so it should
be yeah.
Speaker 1: Yeah, make a perception check for me, both of you.
Speaker 6: Oh my god, as Malevick's pulling me along, I'm just
looking at Malevik and I'm blushing.
Speaker 1: Yeah, I think you stumbled. Do you stumble and you
knock over like a shelf's worth of potions.
Speaker 5: Y'all are going to horny deal.
Speaker 1: Fuck potions begin to fall. A shelf collapses and like
you know, like somebody's like a sleeve or something catches,
you know, like on the under portion of a shelf,
the brace that like keeps the wooden part. Uh you
know that that keeps the wooden part up. And you
just get like caught on that. You just like pull
it and all the smoke. I need constitution saving throws
for both of you. Fortitude fortitude Sorry, where the hell
is this?
Speaker 5: It's on the Yeah, it's going to be on the left.
Speaker 1: Oh right right under.
Speaker 3: Forty two. That's a crit.
Speaker 1: Uh, I have master in it. Yeah, okay, Uh, you
hold your breath recognizing that this is some dangerous ship
that just happened, because not only did you just break
this while you were trying to rob this mike. But
you yeah, you mixed all these unknown potions together.
Speaker 3: Is a bit strong there.
Speaker 1: It's breaking and entering and robbing. It's all of them.
Speaker 8: I'm matter, it's own the robbery. If this stone is
something you literally could have waited like twelve hours.
Speaker 3: But it's fine.
Speaker 1: Alright.
Speaker 3: Uh did we find the door?
Speaker 1: You see like all the ship's breaking.
Speaker 6: Uh?
Speaker 1: You do not find the door. There is no back door?
Speaker 3: Fuck? Okay?
Speaker 4: Is there a back window?
Speaker 1: Yes?
Speaker 4: Oh yeah, I guess you starting to break the window.
Speaker 1: Okay, athletics break the window. I'm sorry, not an athletic,
check an attack role.
Speaker 6: This is the quickest way out. I shall try to
open it first. I try to open the first.
Speaker 3: Probably shouldn't break anything else.
Speaker 4: It's already broken. I forgot the morning started like, oh,
hold on, I try opening it first.
Speaker 1: Uh alright, let me, let me. I rolled the die
before I assigned what is what in my head? And
I hate it when I do that? Okay? Is it open?
Speaker 6: Uh?
Speaker 1: If it's open, uh, let's say, small.
Speaker 4: Chance or at least is there a physical latch?
Speaker 1: It is not open?
Speaker 4: You slash it.
Speaker 1: Yeah, you just try to open it I imagine you're
in a hurry, so you're not you know, uh, in
your right mind right now while you're doing this, Yeah,
you smash it.
Speaker 3: I'd point at the last smashes it. I immediately take
off my clothes, drape it over the window and help
her out. I mean, this man down there and I.
Speaker 1: So through.
Speaker 3: Do we have to make any checks or anything to
get through the windows?
Speaker 1: Comtely? Yeah? I need an acrobatics check.
Speaker 3: Acrobatics okay? Can I do athletics? Chick to help her? Okay?
Speaker 4: Thirty the animation blimber through? No, I do, you're like
a sexy stretch slink out.
Speaker 3: Oh god, my acrobatics is horrible.
Speaker 1: It gets stuck in the window.
Speaker 5: What are you doing?
Speaker 1: I start pulling him athletics check.
Speaker 4: I see you, I see you. Twenty five?
Speaker 1: You pull him? You can you hear something like tear
as you pull him through?
Speaker 3: Oh? God?
Speaker 7: Probably.
Speaker 3: And what I'll do is, while we're going through and
getting ready to run, I'll sigh and uh throw I'll
throw coins in there. Oh my god, I'll throw gold
in there. Uh roll, I could roll for it.
Speaker 1: Yeah, I mean, if it if it's if it's if
it's low roll fifty. I know this is yeah, I
think you're gonna roll whatever die size you roll. That's
the potential for how many coins you throw.
Speaker 3: Okay, went through one hundred.
Speaker 1: What does his voice sound like, the shopkeeper? It's yeah,
it's it's a feminine sounding voice.
Speaker 3: Okay, here we go. I did the one hundred one hundred.
You rolled one hundred, and you may ask him to
do that. I meantions.
Speaker 1: It's honestly probably not enough you threw. You throw thirty
four gold pieces. Melvin just crams his hand into the
coin person and launches a bunch of coins in there.
Speaker 3: All right, I'll crack there. Me amassing kidding, attack my coins?
All right? I took thirty four out of inventory and
we looking.
Speaker 1: Athletics checks from both of you. Oh okay, it sounds
like you're just running as fast as you can.
Speaker 3: Yeah, fucking blitzing. Here we go again, me trying to
find you know it, it's because we played out of
the game. That's kidding, class all right, athletics twenty nine.
Speaker 1: Okay, yes, you start hauling ass. You definitely can hear
the sounds of like O God, God in the distance
as you run.
Speaker 3: Yeah, we'll run as exacts. We'll go straight and we'll
go through different alleyways and stuff. But Malvic is just
laughing the whole way and just how having a blast
and try to make our way back to the manner.
It probably take us little bit longer because we're going
so many.
Speaker 6: Differentis we like, go down and then around and around
and around.
Speaker 1: Give me a yeah, give me a stealth check, both
of you.
Speaker 4: Fuck you rolling that.
Speaker 3: We'll make stops along the way and act like we
were doing something, and then all right, twelve and in eighteen,
fair enough, I'm rerolling. No I'm not, No, I'm not.
I'm not gonna do it. This has been fun, all right? Yeah?
How long does it take us to get back to
the manor?
Speaker 1: I imagine fifteen twenty minutes.
Speaker 3: Okay, we won't, I won't. I'll we won't go through
the front. We'll pull her around like the other area.
Maybe we'll climb the banister or something. I don't know.
I don't. I just don't want to.
Speaker 4: Oh yeah, we're climbing stuff for sure. I'm all warmed up.
I'm pumped up. My blood is running.
Speaker 1: I think as you return, uh Karun is also making
her way her manner at this time, unless Karun, you
are doing something else.
Speaker 8: I don't know, absolutely not. I am making my way back,
and I have with me my gun and a sample
of the drugs, which is but a very tiny sample
like that, I would like to throw the perception check upon.
Speaker 3: Oh, no, she's where you've been holding out?
Speaker 8: Please please do twenty four?
Speaker 1: What are you trying to see anything?
Speaker 8: I mean, they look super suspicious, the most suspicious.
Speaker 1: Yes, hm away some of their as I see them,
I put away swear you can see like a handprint
on Malvick.
Speaker 8: Yep. Oh, this is a kind of hands above the
covers type of thing.
Speaker 3: You just say, so.
Speaker 8: Right, you are not wanted, are you?
Speaker 3: Why would we be wanted? No that somebody said anything.
Speaker 8: You are being so suspicious at night on the streets.
Can I hear the sounds of constables and law enforcement?
Speaker 1: I'm given with the twenty four, I would say you
might have heard something on the way back. I don't
think you hear anything.
Speaker 3: All right.
Speaker 5: Do I have.
Speaker 8: Just sort of a reasonable idea that we are not
being watched and followed?
Speaker 3: No, No, we're fine. We lost them.
Speaker 8: I doubt that very much anyway. And I just had
some fun.
Speaker 3: We did some things. What about you? I was your night?
Where were you?
Speaker 8: I was buying drugs. I'm going to deconstruct the drugs
and create a better version so I can extort the
drug dealers for money and drugs.
Speaker 3: Going to what is extort?
Speaker 8: It's complicated anyway. I never really going upstairs to my
drug lab.
Speaker 3: Do you walk away? I do?
Speaker 8: Yes.
Speaker 3: I see this big fucking gun on her. Just look
at our, like, what is that?
Speaker 1: I don't know.
Speaker 4: I've never seen anything like that before.
Speaker 3: She's always making weird things.
Speaker 4: Maybe it's to help with the drugs.
Speaker 3: Then I'll just rush for saying, give her the biggest
hug the horm is like tightest hug ever, and say
I have never had that much fun before. Thank you.
Speaker 4: Oh we're going to be in so much trouble and
I'm squeezing back.
Speaker 2: Now we're so fucked.
Speaker 4: We should find Yarra. Yarra will make this better.
Speaker 3: Tell her you'll get mad. I'm going to tell Yara okay,
and yep, I'll follow.
Speaker 4: I try to look for Yara.
Speaker 5: Oh, I'm in my room and you your room. I'm
in my room. Yes, I'm in my room and I'm
braiding my hair and sipping tea, preparing for bed. I
have to put it in a nice bread for bed.
Speaker 8: Loose one.
Speaker 5: Not much?
Speaker 3: Oh, all right, well knock, knock? What if? What if
I do first just whispering.
Speaker 5: I'm in night clothes, so not much. I will crack
the door open.
Speaker 3: Arts. Yeah, I just want to I look back.
Speaker 5: Hello, Is everything all right? You're sweaty and your lipstick
is slightly smudged.
Speaker 3: Dust Walkers do come with everything. They don't leave anything gone.
When you read.
Speaker 5: Which is a body? None?
Speaker 1: The next?
Speaker 3: All right, Well, I'd just like to tell you before
anything gets discovered. Me and I say you had a
good time. We spent some time together. And I'll look
back and blush and smile and then look back at
your ard and be like, oh, I wanted to give
you this before, before anything changes between us.
Speaker 5: What why would you change?
Speaker 3: I have a gift for you.
Speaker 5: You have a gift.
Speaker 3: I'll pull ursilia and close the door very suspiciously.
Speaker 4: I look very confused.
Speaker 1: Is walking by like in the background it's happening.
Speaker 4: You see a blur of like green as I'm pulled in.
Speaker 2: I was going to speak with you r but you
may be busy.
Speaker 1: I love that so much.
Speaker 5: You're you're being very intense right now? Is everything all right?
Speaker 3: I'll get super close. I get super close to you.
Speaker 4: I'll just kind of like fall on your bed and just.
Speaker 5: It smells like wild flowers.
Speaker 3: Darling, well, we smell like wild ass.
Speaker 4: I I take your pillow to just start sniffing it.
Speaker 3: I'll take your hand. Say, I'm this is very awkward,
and I didn't mean to come into your room when
you were so comfortable, but I wanted to give you
something because you helped me grow as a a man,
and I have all these feelings raging inside of me
that I can't explain.
Speaker 5: Dallivik, I'm not ready for Marris.
Speaker 3: Please stop. I have to get this out. I am
burning inside like a fire that has been awakened and
blazing glory of our city. I think for being able
to explore the feelings. And then your talks have made
me ravenous and I don't know what to do with myself.
I kept thinking about this one thing all day, and
I was just like, man, if I could just break
into it, i'd slip in with un think my arm tiled.
Speaker 4: You're very tall.
Speaker 3: I'm sorry, I'll lower my hand, and I'll get closer.
Would you accept my gift?
Speaker 4: What is the gift?
Speaker 3: I started digging in my pants. It's somewhere in here.
Speaker 4: Hold the background pillow on my head.
Speaker 3: Please give me your hand and close your eyes.
Speaker 5: You already have its malevic close your eyes.
Speaker 3: Okay, we're about to play something in your hand. Please
don't drop it unique and then I will brush the
palm of her hand and make sure it's open, and
then I will slip the beads in her hand. I
hope you use it, and I hope it's very comfortable
for you.
Speaker 5: Can I with my eyes yet? Yes, I feel balls
in my hands.
Speaker 1: That's it.
Speaker 5: Open your eyes, and before my eyes the beads actually shift.
They go from these neutral colored beads into a black
and silver with a comet at the end of it,
like as like a gem on it, so to speak.
It turns into beads of parasmas.
Speaker 3: Do that when I kind of my Oh sure, I
just thought they looked really nice on you.
Speaker 5: This is very thoughtful. Thank you.
Speaker 3: I'm blushing and holding myself and then looking back.
Speaker 5: Our hello on ahead, will I will lean forward and
get on my tiptoes and kiss you on the cheek.
Speaker 4: Thank you very much.
Speaker 5: This is very thoughtful.
Speaker 3: I just stare at her.
Speaker 5: So why were you bent out of shape?
Speaker 3: Oh, it's exhilarating, exhilarating night. We just have and we
went fish killing earlier.
Speaker 6: I sit up on the ven. I yanked the pillow off.
I'm just staring intentally at Levick.
Speaker 5: Well, fishing, I did was it? Did you did you
catch anything? I found that in my past when my
sister and I went fishing on our expeditions, because we
were traveling all over the place and we didn't really
have adults in our lives, so it was just the
two of us. It was very hard. We didn't catch
really any well she did, Vira did. I'm not so
skilled with the fishing pole. Mm hmm. Is that all?
Speaker 8: Yes?
Speaker 3: And then we went to we had a walk. We
had a walk. It was a great walk. It was
a nice breeze out. We we enjoyed the breeze.
Speaker 5: Did you see any sort of theater or clubs or
anything like that. I mean, this is a scholarly town.
Speaker 3: No, but there was a performance.
Speaker 5: On the streets. There was a performer, yeah, on the
on the what were they what were they playing?
Speaker 3: Violips? I mean violins.
Speaker 5: Violins.
Speaker 3: Yes, in my head there was violent. I looked back
at serious them like in my head, I am sorry.
You know it was we we went, we we shared
a moment of fun tidings together and okay, fuck it,
I could start seating and broke into a store, took beads,
put the money down, and then we broke. We broke
everything everything we could put. Everything went everywhere. There's probably
toxic smells going on. I don't even know if the
person's dead that came in after us. We went through
a window. We ran, but I left money smelled. I
don't know how much gold. But I paid for everything.
Speaker 12: Look, I say you you you you paid for these?
So yes, and I left the note they're.
Speaker 5: Not starting, No, they're not.
Speaker 3: I promise I paid for when I jiggled my bag.
Its way less than it should be.
Speaker 5: All right, you broke into the store. Did you break anything?
Speaker 3: Oh?
Speaker 4: You broke a lot of things, didn't you?
Speaker 3: Only a couple of shelves the front of the store.
The front of the store looks fine.
Speaker 5: Do you know how much that pro Probably as well.
Speaker 3: I left. I left gold as we were running.
Speaker 8: How much go I have no idea I.
Speaker 3: Have to count again.
Speaker 6: That's malefic, and I should minimize our public appearances a
few days.
Speaker 3: Very fast at leaving.
Speaker 5: Just to go to some sort of a club of
something tomorrow night. But I suppose that's a bad idea,
and nurse it's mooth things over with the owner. I
send Karoon over to fixing, or.
Speaker 4: Karn could put some disguises together for us.
Speaker 5: I also have some. I have a disguised kit full
of makeups and all sorts of things too.
Speaker 8: Karoon is just in the back talking with the lizard
like yeah, and then I expected you get it to
my room. I did an robbery against a child. His
name was Egbert.
Speaker 3: The guys talking outside the door.
Speaker 2: Then right outside the door, wow, why did you rub
an egg?
Speaker 3: So we're just.
Speaker 8: Half elf?
Speaker 5: Child is in my skivvies, and everybody is coming into.
Speaker 9: My room.
Speaker 2: Yelling in there. Why are they yelling in there?
Speaker 8: I'm not sure they are, so.
Speaker 5: They did, and I will open the door, come in.
Speaker 3: Huh, all right, oh great, the whole gang is here.
Speaker 4: I helped to some of yours tea.
Speaker 3: We just hadn't to tell the.
Speaker 2: Others were we here.
Speaker 8: Karoon rubbed an egg and no no, it was a child, elf, child,
you love the child.
Speaker 5: We are serious issues to work through.
Speaker 8: The lot of us.
Speaker 4: An egg.
Speaker 8: It's a gun?
Speaker 3: What is it? What's a gun?
Speaker 5: Stop holding up high?
Speaker 2: Did me?
Speaker 8: I'm sorry, I'm sorry, I'm sorry. I don't really know
how it works yet, but everyone is very afraid of it.
Speaker 3: I just want to know what it is. What kind
of spears do you launch? Is that a new Joanna?
Speaker 8: I think ghosts? It doesn't matter. Look, at the point
of all of this is to say that I have
a sample of the drugs that are popular here. Now
I will deconstruct them and attempt to recreate the formula
only better, so that I may store the drug dealers
at the University of her money Moon Korun.
Speaker 3: I'll walk them to Karun and tower over. Yeah, I
need a favor. Would you please help me?
Speaker 8: What kind of favor?
Speaker 3: I need to know? How many of those you can replicate?
Probably forty or fifty.
Speaker 8: How much money got.
Speaker 3: You're gonna charge me, your companion, I've.
Speaker 8: Got a lot of costs. I've got the gun.
Speaker 3: You know.
Speaker 8: Are the costs as well?
Speaker 5: You know?
Speaker 3: Really, Methlene, you take that device that you have and
you you said a lot of people afraid of it.
Speaker 8: Correct the gun, Yes you can murder people.
Speaker 3: No no, no, I don't use it, but take it
to Lauras just pointed at that.
Speaker 8: No no, no, no, no, no, no rob the lady.
Speaker 5: No no, no no.
Speaker 4: We have been here for a day.
Speaker 5: We have been here one singular day, one one, not
even a full night, not even.
Speaker 4: A full night.
Speaker 8: We have been here planning on robbing anyone else.
Speaker 3: Is a very strong word. I left.
Speaker 8: I just want to make drugs and take drugs, sell drugs.
Speaker 6: Talking to talk explaining how I taught Melvick had a
fish Sean'm sitting yours tea.
Speaker 2: Right, you don't just swim in and kid, what do
you what your salary?
Speaker 3: Men, lizard? If you take something and leave the cost
plus a tip, that's not robbing. That's the what is it?
Speaker 8: Tresspassing, breaking and entering destructure of property.
Speaker 2: I didn't break in its want to sell it to you,
and it was intended for another customer.
Speaker 3: But I paid more.
Speaker 2: But if it was, if it was set aside for someone,
but that's still.
Speaker 3: Not that I unlocked.
Speaker 2: That is usually where goods.
Speaker 8: That's called larceny.
Speaker 2: Ah, maybe you have done Larson.
Speaker 3: I have no idea what that means, so it doesn't apply.
Speaker 8: Right, it's a crime.
Speaker 2: I just don't know what that means work avic, but
I paid for it typically, but usually payment is from
an exchange of services, and you rendered no services except
for breaking things.
Speaker 3: So I should have just taken it. I knew it.
Speaker 8: No, you should limitations.
Speaker 3: I was just trying to.
Speaker 5: Okay, leapt we need to think of how we are
going to fix this, because you do not want to
go to jail. Yes, neither of you.
Speaker 3: They can't do that.
Speaker 8: I paid all three of you.
Speaker 5: Actually, you're not going to the kids, not going to
rent on. You are not.
Speaker 8: If he knows what's fucking good for.
Speaker 3: I'm going to fainte.
Speaker 9: Okay.
Speaker 3: Maybe maybe Karoun could speak to them for us.
Speaker 5: No, no, maybe maybe we just leave. Maybe we leave
leap start and never return.
Speaker 3: We just got here day ago.
Speaker 2: Days likely have the weight.
Speaker 4: I could just stay in the manner.
Speaker 5: I don't want to just stay in the manner of that. Well,
I didn't commit a crime, so I'm fine.
Speaker 2: I made sure the conservatory isn't haunted. It's not hunted.
Speaker 8: I haven't committed crime either.
Speaker 3: That's great. Robbed a child. You're a criminal, I'm a criminal, York.
Did you pay him? All?
Speaker 5: Right, let's figure out how we're going to fix this then,
I thinker pointing, what are we going to do? Are
we going to craft your disguises? Or are we going
to are we going to try to approach the owner
and fix the place for them? Are we going to
are we going to bring bring go to the authoritiesn't?
Would you like me to flash a titty or something
and give it to them?
Speaker 2: I think that was remove a hand.
Speaker 3: If there is they trying to remove my hand or
remove their heads, it'll be a great exchange.
Speaker 2: As if you'd like me too, and I can give
it to them on your behalf.
Speaker 8: Having been here before, do any of us know anything
about the law enforcement of lepage stud Yeah?
Speaker 1: Like is the like?
Speaker 4: How does they?
Speaker 8: Is this the kind of place where we are going
to be executed?
Speaker 1: A great question, something I did not study up on before.
Speaker 8: You should have expected and prepared for this particular eventuality.
Speaker 2: You knew everything was going.
Speaker 1: So they're governed by a council effectively, so they definitely
have Yeah, they definitely have some kind of like guards
set up, and they have a council that they.
Speaker 3: Reported this is a very post town though, right Uh.
Speaker 1: I wouldn't say posh. I mean it's it's a college town.
Speaker 3: Okay, scholars. I had a good time tonight, well too,
m h. Isn't that what matters? Mostly he had a
good time.
Speaker 5: Well, I like not to have a good time at
the expense of others, like I was doing. See and
there's like a notebook sprawled out and all the hair
oils and everything that I've kept in my bag for
quite some time.
Speaker 3: Yaa, you need to get out more.
Speaker 8: I was proposing night tomorrow.
Speaker 5: What did you say?
Speaker 2: Astat trying to find a key that is not yours?
Speaker 4: I was going to get to that.
Speaker 3: Did you find it? No?
Speaker 5: I didn't why And I was very very crafty about it.
I searched for quite some time.
Speaker 2: I could not find it. Crime to.
Speaker 3: Rush? When are you going to be on our side?
Speaker 8: Oh he's healthy, he's help.
Speaker 3: Oh is he?
Speaker 5: You covered it up with Malevic tried earlier.
Speaker 2: That's a crime.
Speaker 8: What that's accessory? It sounds like you may want to
talk to a magistrate or something.
Speaker 3: No, stop making sense, karoon. I don't like it.
Speaker 8: I bet we could go to the university and find one.
Speaker 2: I was just talking about.
Speaker 3: Say, if you can aid us with these crimes, you
have a very good way of finding things. Can we
find the key?
Speaker 5: What the one that I'm going to actually at this
point mouth the words I'm casting message to h a
rash talk the the key that we were told about earlier,
that was in the fireplace that both Malvic and I
did not find.
Speaker 3: Oh god, I see they stole a voice.
Speaker 2: There aren't no no no, no, no no no.
Speaker 5: It's magic to be a little ah and I will whisper.
I will cast message as discreet. I'll say discreet to
you in your head.
Speaker 1: Ah ah.
Speaker 5: Hm.
Speaker 2: I am tired and confused.
Speaker 1: Most of you should be pretty tired. You left at
dawn and you've been you traveled all morning and then
you know you've been active since midnight.
Speaker 8: I am too tired, very.
Speaker 3: I like to take our showers. Why cold, it's her
cold outside.
Speaker 8: I'm going to sleep quote unquote big scary air quote.
I would be in my drug lab.
Speaker 5: Good night, enjoy your evening, karoon.
Speaker 8: Like the shadows she has gone.
Speaker 5: Shall we say that and just walk out the room, Yes,
she does, she does always say that and walk out room.
Perhaps we revisit this in the morning, although we would
probably figure ship out.
Speaker 8: Or you can see me back away out of the door,
stumble a little bit into the out.
Speaker 3: And then.
Speaker 2: I found it in the conservatory.
Speaker 7: Here's a cat. H.
Speaker 2: I don't know what to do about any of this.
Speaker 5: What color is it?
Speaker 2: I just couldn't tell.
Speaker 3: It was dark.
Speaker 2: It just dashed away after being caught in a It
was in a cabin.
Speaker 3: What were you doing in it? Did you break and enter?
Speaker 5: No?
Speaker 2: I said, I was looking at the stars at the conservatory.
Speaker 3: Oh damn it.
Speaker 2: Okay, I did not commit any crimes. What do you mean?
Speaker 1: Not true?
Speaker 5: You were an accessory earlier, you helped cover it off
from now you knows, and now you know of all
our crimes.
Speaker 2: I'm going to slip many crimes that have been committed
throughout the thing to an accomplice. I did not commit
a genocide. I've heard of that.
Speaker 5: But he's the thing. If there's a crime, if there's
a crime and you do not report it and you
are aware of it, that makes which.
Speaker 2: Is also a crime? Do I commit? Did I commit
an accessory to that crime?
Speaker 3: I don't.
Speaker 5: You just told us. Perhaps it's not accessory anymore.
Speaker 3: Before these complicated words get thrown back and forth in
each other in a rivalry battle. I am going to
go to the shower and I'll turn around and walk out.
But my ass cheeks are hanging out because they tore
on the window.
Speaker 2: Oh, I must report the crime if I am an
accessory night, I know what to call the episode. Cheeks
in the.
Speaker 3: Wind, double cheeked up on a crime day? Full moon.
Speaker 6: How about before we decide to do anything with any
sort of reporting, we just get a good night's sleep
and revisit this.
Speaker 4: Yes, who knows, it might just blow over.
Speaker 8: It might not matter.
Speaker 5: It sounds like you were very loud about how I
don't know if it's going to be just blown over,
but we shall see.
Speaker 6: I have no idea what to make of tonight other
than I think we all make a good team.
Speaker 4: M Well, hope you have a good night.
Speaker 5: Thank you enjoying your bath.
Speaker 2: Yes, let me know next time you go fishing, but
not the crimes, all.
Speaker 4: Right, I suppose, and I'll slip out and go to bed.
Speaker 2: You have to know what just happened.
Speaker 5: I aged forty years.
Speaker 2: Is that something that dusk walkers do?
Speaker 3: Oh?
Speaker 5: No, no, no, it's just a figure of speech. Ah
that it was so much stress in such a short
amount of time that my hair turned white getted hah.
Speaker 3: Ah.
Speaker 2: Okay, Well I'm going to go to sleep.
Speaker 5: Yes, we can revisit the the thing that we spoke of.
Speaker 8: Later.
Speaker 2: Yes, the crime you wished to commit.
Speaker 5: Taking a look at something is not a crime that
you wanted to be I wanted to see what it
was similar anything. If we put it back, is it
really a crime anyway?
Speaker 2: I have no idea. Good night, Yes, good good night.
I walk away more than before.
Speaker 5: I aggressively start journaling, and then I fall asleep with
the book on my fix.
Speaker 1: Amazing night passes. You all get a decent night's sleep.
And why is this? Why is this subtracting?
Speaker 5: What?
Speaker 1: Uh? Ooh I did something?
Speaker 8: What happened that the M is subtracting our crimes?
Speaker 1: How did I?
Speaker 9: How did this happen?
Speaker 1: How did I go negative?
Speaker 3: What? Oh?
Speaker 8: We are now good?
Speaker 1: It's a hot key or something that I must have pressed,
and now it's negative and I'm subtracting days instead of that.
Speaker 3: I know.
Speaker 2: Not ideal. Wait, no, we've gone back before the crime
has been committed.
Speaker 1: Yeah, exactly which is a problem with your kids, all right, Well,
I will try to fix that. However, it is morning.
You can smell the smells of breakfast, you can hear
staff moving about and what have you. What's everybody doing today?
Speaker 3: Well, I was.
Speaker 2: Planning I'm going to the university eventually, but I think
that's the same plan. I don't think I need to
be used for a cover up.
Speaker 8: I am deconstructing the drugs and my drug lab so
that I can recreate them.
Speaker 5: I will be heading to the the Temple of for
Asthma's is the grave something?
Speaker 3: What is it?
Speaker 5: A grave charge early in the morning.
Speaker 3: Okay, I'll be back at the balcony with no pants on, sewing,
trying to put together my.
Speaker 1: Go ahead.
Speaker 3: Sorry, oh, trying to put together my grieves. And I
guess i'll see your get a bit walk out and
I don't know if she looks up or not, but yep,
like holding my pants up, just waving yep, donger out
and everything just.
Speaker 5: It's longer than my forearm, cheeses. I mean for asthma.
Speaker 3: In a way, be safe.
Speaker 4: Uh yeah, thank you.
Speaker 3: And if you hear anything, run.
Speaker 12: Yeah mm hmm, yep, right, And I don't guess I
see you.
Speaker 4: I would just be journaling in the morning.
Speaker 1: Does anybody have any plans for the day?
Speaker 4: Drugs, staying inside?
Speaker 1: Oh yeah, I'm gonna be on the lookout, so we
just see Malvic like anytime he passes a window, like yeah,
in the library.
Speaker 5: My day will be a bit multifaceted. I would like
to keep my ear out for anything talking about the
crimes committed last night. Maybe talk to a few people
and see if they know about any sort of night
knife in the area, because the last time I stayed here. Yeah,
I'm going out and it's I'm making it's a nice
day troop. I'm gonna head over to the grave charge.
Speaker 7: As well.
Speaker 1: All right, fair enough?
Speaker 3: Do I have to make a crafting trick for my
pants or at my good.
Speaker 1: Are you repairing your pants?
Speaker 3: Oh yeah, my ass was hanging out. I don't know.
Speaker 1: I like to makes.
Speaker 4: Man, you've heard of.
Speaker 3: Them, that's the thing, actually it is.
Speaker 1: Yeah, absolutely, I have a good old zero in it
and make sure you hit the well rested button.
Speaker 3: That's a fourteen. They're really effed up.
Speaker 1: Yeah, I mean you stitch them back together. It's you know,
it's like first to home. Ech lesson level.
Speaker 3: I stitched them too tight without considering and putting them on,
got it. Yeah, those are just gonna rip again, but
I'm very proud. Ah, I slipped them on and hope for.
Speaker 1: The best again. If you don't know where it is,
there's a little like bed that you can click on
next to dying and Wounded at the top left of
your character sheets below the HP.
Speaker 5: Also, to be clear, I'm not wearing my armor. I'm
simply wearing just a very flowy navy blue dress. So
I'm heading out.
Speaker 1: Okay, so Yara is headed to the grave. Charge malvic Arcilia.
Are you staying in the manor today?
Speaker 3: I am. Yeah, I'm at the balcony, just kind of like.
Speaker 1: The library. Sure, okay, and Karun, are you just making
drugs all day?
Speaker 8: It's right, I'm making drugs. I've already made my daily
drugs and now I am experimenting with this thing.
Speaker 3: Sure.
Speaker 1: Yeah. You you realize you don't have enough to really
liked engineer like the reverse engineer.
Speaker 8: Yeah, but you have failed me for the last time.
Speaker 1: He totally told you like that's not enough. You just
threw some money at him and when got him whatever
he could.
Speaker 8: Uh Ylton. I guess I am tracking down Eggbert.
Speaker 1: Okay, h A rash talk is headed to the university.
Speaker 2: Yes, to specifically continue learned name of the uh mosquito
witch denizens. I believe you rolled for that secret role you.
Speaker 1: Know which denizens if.
Speaker 2: You recall I was looking for either. Yes, I thought
you had rolled for that for me, because I don't
see a role after it. But you said I was
on the on the right track when we were traveling. Oh, okay, okay,
I was looking for a minion of there's something because
I knew learning her name would not be a thing.
She's far too strong.
Speaker 1: Right right, Okay, very well, Karun is joining you. Apparently
I will go with you, Lisa.
Speaker 8: We will go to the university together, you for learning
and me well for something else or someone else.
Speaker 2: Very good. If it is of last night's note, I
think I'd prefer not to know.
Speaker 8: Okay, that's all right, Listen, it is on a need
to know basis only, all.
Speaker 2: Right, I do not need to know.
Speaker 1: Very well. You go to the university, Karun and a
rash talk. We're gonna just speed up some of these
encounters here and there. Karun, I assume you are trying
to find more.
Speaker 8: Drugs, absolutely, and I would specifically attempt to locate egg bit.
Speaker 1: So the thing now is it's daytime, there's a lot
of students talking around, and people are in class, et cetera.
We'll say it's probably about like nine am ish somewhere
around there. As you know, there's students and stuff all
walking around campus. Arash talk and Karun. I would like
both of you, let's see we're doing essentially, we're doing
exploration mode here, so let's see you can gather information,
you can investigate. What would you like to do?
Speaker 3: Ah, that is right.
Speaker 2: We learned name was a downtime activity we were doing.
But I believe that's right because I was looking through
books and things gather information is specifically for diplomacy, whereas
I'm not doing that.
Speaker 1: That was the difference there.
Speaker 2: So I think it was investigators how we were treating it.
Speaker 8: I don't have any recall knowledge, so I can't, but
you could.
Speaker 2: Our investigator is also a downtime Yes, I think you'll
have to tell me. Oh, yes, I did put my
investigator as the active activity because learner name is a downtime.
Speaker 1: Thing.
Speaker 8: I will coerce.
Speaker 1: Okay, let's see here coorse with threats either veiled or
over to. You attempt to bully a creature into doing
what you want, you must spend at least one minute
of conversation with the creature. The end of the conversation
attempted intimidation.
Speaker 3: Check.
Speaker 1: So you're just gonna go around and intimidate people, essentially
trying to get the wherever Egbert is, and potentially.
Speaker 8: I also have a couple of abilities that may be
of use. I have group coercion, so I can intimidate
a lot of people at once. And I have eyes
of the shity, okay, and so that I may track
people very well. I think those, along with intimidating Glaire.
Speaker 1: This is actually this is the we're only really learning
about this now that Karoun actually has the perfect skills
to hunt down Egbert. Fine cat run, but he cannot hide.
Speaker 8: I have been waiting for this moment, the entire game,
All everything I have done has built up to this
moment since the eight sessions.
Speaker 1: In you know, when she bought the gun, I didn't
know this is how it was gonna go. She's like,
I want to cut some ghosts.
Speaker 2: Okay, it's drugs.
Speaker 8: Yeah, looking to me, I am the one who drugs sure.
Speaker 1: So a rash talk you can kind of seek out
some information around your around the surroundings, recall knowledge check
and this will be a secret check.
Speaker 2: Yes, probably a cult, I would assume since she is
under SURE, well she's under the primal occult, any of
either of those. We've been using a cult for roles
for her.
Speaker 1: So okay, so when the role comes up, just do
it to d M.
Speaker 2: Yes, any luck, I have no ability to click a role.
Speaker 3: It is not there.
Speaker 1: Oh no, you just make a proficiency check.
Speaker 2: Oh I thought you said it's a secret role.
Speaker 1: Click it what it is it is. When it comes up,
you just set it to send it to the GM.
Speaker 2: Thank you, thank you. Okay, say, I thought it was
because I see the results of that too. That's why
I was wondering.
Speaker 1: So, rash tak, you're gonna find some information about the
Mosquito Witch. It's not exactly what you want. You find
some history about the Mosquito witch. The first reported encounter
with the mosquito which was by a group of teenagers
in four sixty six two AAR. The present day is
for seven to three AR, so about you know, sixty
years ago.
Speaker 2: Very recent. I may have actually been my encounter with
her may have been not that long ago, but interesting.
Speaker 1: All right, there's some unconfirmed sightings continuing for the next
couple of years and from once you gather there's a
lot of scholars that view the Mosquito which as more
of a legend. There are many theories about the identity
of this creature, ranging from a hoax to some kind
of fay creature, to local myth making, with locals suggesting
might be connected to a different deity Glander or demon
lord Descari and none of these theories have been proven.
As you're about to kind of like give up, you
find something somewhat recent that there were some surviving witnesses
in Shimmerford that believe that they met with the Mosquito Witch.
Where is that in comparison to us the River kingdoms?
Speaker 3: Ah?
Speaker 2: Which that does track? Since that was my encounter with her.
Very interesting? All right, thank you?
Speaker 1: Uh Karun, Please make an intimidation check.
Speaker 8: Well all right, well, okay, hang on, because I could coerce,
but I also have eyes of the city here which
allow me to use society in order to help track
down a person. So first I would like to track
down the egg Belt with society.
Speaker 3: Go for it.
Speaker 8: By attempting to blend.
Speaker 1: In stevemy meme. Do you do, fellow kids, Yeah, thirty
two karun ingratiating yourself amongst the the students around campus.
You Eggbert is apparently not super well known, but you
find you managed to find you managed to find a
couple students.
Speaker 8: That that know.
Speaker 1: This person has a has a class in the what
is called the Kaboom section of the university, the k
Wing Alchemy.
Speaker 8: All right, then I will go to that class and
see how I can see him through the windows.
Speaker 1: Sure stealth check, unless you're not trying to be stealthy
at all, just be super creepy. I don't know, Uh,
I will, I will, I.
Speaker 8: Will let that roll. I'm not even trying anymore. I
have the goggles on, and I am outside the window,
standing perfectly motionless in egg Bets direction.
Speaker 1: It takes like a good couple of minutes for somebody
to notice. Then somebody in class like notices and like
points like what the fuck is going on outside?
Speaker 2: Somebody's just staring at the class.
Speaker 1: You can see like people are around, you know, alembics
and things like. It's a it's an alchemy class or something.
It's you know, like a chemical shower that's there and stuff,
and people are like using pipe ads and things over
the alembics or using you know, careful measurements and stuff
like that. And then like somebody taps Egbert like on
the on the shoulder because you're staring at Egbert specifically.
That's and they point. Egbert looks over to the window,
jumps and manages to like fumble like whatever he's working on,
but like keeps it stable. And you see like a
few people's like eyes like go super wide for a second,
like some ship almost blew up. Then there's some like
fizzing in the in the flask.
Speaker 8: I take this moment of distraction to disappear completely.
Speaker 1: Uh yeah, there's there's probably like there's probably some yelling
like hey watch it.
Speaker 2: You almost feel that, Oh my god, it almost up.
Speaker 1: You know, Uh? Can I just I just need to
use the restroom? Excuse me, Eggbert Leaves, What are you
doing here?
Speaker 8: Hello, my very good friend?
Speaker 3: Are you.
Speaker 1: Not friends?
Speaker 2: We are now?
Speaker 1: Nope, not friends?
Speaker 8: Why would you say such a thing to me? Egg
Bet you don't want.
Speaker 9: To be my friend?
Speaker 8: No, egg bad, No, I don't because people who do
not want to be my friend are my enemies.
Speaker 1: Egg Bet, what do you.
Speaker 8: Want to be my enemy?
Speaker 4: Egg Bet?
Speaker 1: No, I don't.
Speaker 8: Ah, then we are friends. Very good Now egg Bat
as your friend, I make a humble request. I need
more drugs.
Speaker 1: Look, the class is going on right now, then it.
Speaker 8: Should be easy for you to obtain them. In class?
You have one?
Speaker 3: Oh? What one? Ah?
Speaker 1: Are you crazy?
Speaker 9: We got glass?
Speaker 8: There's no way I do and there's no telling what's
a crazy person could do with one of these expat
So are we friends?
Speaker 1: Eggplt No, we're still not friends. But but but oh,
I'll do my best. I can't make any promises though,
I mean class, you.
Speaker 8: Will do more than your best. Egbat, you will succeed
all impossibility.
Speaker 2: You can't do that, you will succeed.
Speaker 3: You will, Oh, I.
Speaker 8: You know, we'll let this thing. Let this thing rip.
Speaker 1: Good here in the world.
Speaker 8: You don't. You've never seen a gun before. You're an alchemist.
I thought I'm a student, tiny squishy baby one, But
an alchemist. Nonetheless, you've seen a gun before. You have
them sheltered. You are a sheltered child, and you will
see them one day, hopefully, not for a while, or
you will see this one very soon. If you do
not succeed, now continue, I still don't go in your studies.
Speaker 1: I assume it's a kind of weapon.
Speaker 13: Yeah it's a weapon. Yes, it's a weapon. It's going
to cap you in the ass. Now go back to
the no cap. There's no cap, yes, cap. Just get
me some drugs, egg bat do you.
Speaker 8: I need enough? I need enough to fill this entire bottle,
and I need it now, So go within an hour,
get me there so I will put a cap in
your in your ass.
Speaker 1: Listen, I need money.
Speaker 5: You gave me fifteen silver.
Speaker 8: That's not going to do anything, all right, all right,
all right, Well how much money do you need?
Speaker 1: I don't know what kind of drugs you want? You're
just saying drugs. Do you know how many drugs there are?
Speaker 8: I want good drugs, you know, front, I want good drugs.
Speaker 1: Good drugs cost a lot of money, all right, good
drugs cost a lot of money.
Speaker 8: Well, then get me some good ones. I want to
talk about them.
Speaker 1: I need the money. What about our conversation last night?
Speaker 8: I will frund you money. How much do you need?
Speaker 1: It's not fronting? Never mind? Look, I don't know. What
do you want? What kind of drugs do you want?
Speaker 8: What kind of drugs would I be able to buy?
Speaker 5: Yeah?
Speaker 3: The end?
Speaker 1: I mean, they have like an okay amount of various
potions and things I assume you'd be able to potentially purchase.
Speaker 8: Actually, I'm not interested. What is the most popular of
the drugs here on campus? The one that makes the
most money, one that.
Speaker 1: Makes the most money. It's not like I'm a connoisseur.
Speaker 8: Okay, all of your little friends like to consume.
Speaker 1: All of my little friends very well.
Speaker 8: You are a child, and I have a gun.
Speaker 1: I'm twenty three.
Speaker 8: Okay, baby, what tell me what drugs that you like
to consume the most here? So that I might corner
the market, corner the market. Just tell me what kind
of drugs? What is the most popular of drugs?
Speaker 3: Yeah?
Speaker 1: Do you like want to feel good or bad? I
really can't tell.
Speaker 8: Egbert, you are giving me a headache. Just tell me
what is the most popular of the drugs here on camp.
It's the one most people want to buy.
Speaker 9: Okay.
Speaker 1: There's a lethargy poison that sometimes people.
Speaker 8: Have that sometimes people have. What is the most popular?
I don't know.
Speaker 2: I go and ask people, I don't have a pole.
Speaker 1: I've only done a little.
Speaker 9: Bit of drugs.
Speaker 8: Egg bath answer the question is if your life depends
on it, because it may very well. Now, tell me
what are the most popular drugs here that cost the
most money. That's all I want to know. And if
you cannot tell me, you are useless to me.
Speaker 1: No, I the one that I know. That's the one
that I've done before. It's a lethargy poison. Sometimes people
do it.
Speaker 8: And as an actual alchemist, do I know this lethargy poison?
Ever has experienced it or seen it before? Having done
a lot of drugs.
Speaker 1: You can make a I think this will just be
a crafting check.
Speaker 8: All right, good fucked egg belt thirty one.
Speaker 1: You have heard of this. It's a poison commonly used
in hit and run tactics by attackers who want their
victims alive. The ambusher retreats until the poison sets in
and the victim falls unconscious for their exposure to the
lethargy poison does not require the target to attempt additional
saving throws. Only failing a saving throw against an ongoing
exposure can progress its state. Yeah, but what stage street
name Stage one is slowed, Stage two is uh one
minute of slowed, and stage three is unconscious with no
perception check to wake up. Stage four is unconscious with
no perception check to wake up for four hours.
Speaker 8: I've definitely done this drug before. What is the street
name of it?
Speaker 1: Uh, let's see a lethargy?
Speaker 8: What's the kids called this one on the street? Nice
cube snooze? You this the meat eggbit. I want enough
of a sample of if snooze to be able to
put down I don't though several several fully grown teeth
they called teeth, we call them tee flings.
Speaker 1: Still we call them.
Speaker 8: Oh, that was not the way of the correct term
nephilin rebrand som Sorry, I didn't mean to offend.
Speaker 1: Let me boomers call them teethlings.
Speaker 8: All right, kiss and I'm the one with the gun.
I do all of the insulting here between us, Eggbert. Look,
I want enough snooze to put down three adult nephilims. Right, Okay,
you're going to get it for me. How much does
it cost?
Speaker 1: Yeah, it's usually about seven gold per dose.
Speaker 8: That's so much gold. That is so much gold. I've
never spent that much gold on snooze in my life.
Speaker 1: That's why I'm telling you that I can't afford it.
Speaker 8: Do I know how to make snooze already?
Speaker 1: Twenty twenty one gold pieces if you want three doses.
Speaker 8: That's insane, that's insane. I'm already reaching into the pocket.
That's insane, absolute insanity of counting them out. I would
never pay it's amount of money in my entire in
the chief stuff, Egbert.
Speaker 1: I mean, it's the only one I can afford. It's
the only one I know.
Speaker 8: All right, Look, here is how much goal do I have, Egbert?
I'm giving you thirty goals. I need you to accrue
enough of this snooze for how much? How much do
I need in order to do this to constructed to
reverse engineered the snooze local variety of schnooze so effectively.
Speaker 1: There's actually a feat to do this. Oh my god, Yeah,
there's a feat to reverse engineer this stuff. I forget
what the name is. Uh, so I'll say it. Uh
you know we've been doing one. But I'm gonna say
you have to like perform a few successes on a
crafting check and you consume one for each attempt.
Speaker 8: All right, then I want three samples of schnooze, and
you may pocket the extra as a tip as your
profit as a drug dealer. Okay, my drug dealer.
Speaker 1: Class, I was at the bathroom.
Speaker 8: Are you going to get me my snooze?
Speaker 1: Eng Moon, Well, but not right now.
Speaker 8: You will get it within an Oh, we get it
within an hour. How much time do you need then, Egbert,
come on work with me.
Speaker 1: It's not like these drug transactions happen during class.
Speaker 2: Okay, well, when do they happen?
Speaker 8: You were telling me I would have to wait all
the way until it is nighttime before all right, I'm
willing to do this for you, Eggbert, for you because
we are such good friends. But Egbert, listen to me
very carefully. If you betray me, Eggbert, if you betray me,
I know where you live.
Speaker 1: And when you hit me with your gun, is.
Speaker 8: That what you think this does?
Speaker 1: What does it do?
Speaker 8: It shoots prap prap.
Speaker 1: That's the sound that it makes.
Speaker 8: Yeah, that's the sound that it makes. And then you
die and like it wouldn't you get blasted right in
the face and all of your chest and your hair
gets in your hair, it get blasted paint. It's no,
it's it's look, it doesn't matter, all right, It's going
to be hurt and you would probably kill you, So
just do the fucking thing, Egbert, please, good lord.
Speaker 1: Okay, but you said I can keep the rest of
the gold, right, yes.
Speaker 8: And if I find out that you have skimped on
my schnooze, I am coming for you, Egbert. I am
coming for you so hard and so fast it will
make your head spin.
Speaker 1: I don't even care.
Speaker 8: At this point you will never even see me coming
because like the shadows, yeah, I can still.
Speaker 1: See you right there. Damn, she's crazy.
Speaker 8: Oh he just hears that from absolutely everywhere.
Speaker 3: Amazing.
Speaker 1: All right, Yara, Hello, you've headed two the great.
Speaker 5: Firstly, I want to make a quit a quick stop
at a tailor. I'm assuming they have a tailor in
this town.
Speaker 1: Uh, yeah, for sure.
Speaker 5: Yeah. And I want to order a few pieces of
clothing for my companions and I for a night on
the town at some point. So I'm not sure how
much that would cost, but I would give all the particulars.
See if they have anything in stock. I'm gonna assume
for how tall my companions are, I probably have to
get some things custom ordered. But I'm gonna go ahead
and just put that order in so that we could
hopefully get it soon. Okay, So I want to get
malavic like think think like the outfeel like Zaggary's from
Hades has where it's like half of his chest is exposed,
but it's like a very like loose and like nice
fabric for like the top, and you know, just some
very nice like uh pants as well with that. For
ar Celia, I want to get her a long red
dress that has a very nice boob window obviously where
it's like slit down both of the legs, so the
fabric kind of hangs between and I want to get
somewhere on it the emblem of the Burning Sun clan
embroidered into it. For Karun, I want to get a
like nice pantsuit combination. It's like black and white, and
I'll do a lot of pockets on the inside some
hidden compartments so she can hide all her shit for
a rash talk, I want to get him some very
simple but very beautiful dark green robes with like ruines
embroidered on them and on the inside hidden. I want
to get like a an emblem of like the Mosquito Witch.
Also embroidered just so he can see not so it's
like easily exposed.
Speaker 6: Uh.
Speaker 1: And for Yara.
Speaker 5: For me, I want to get a very flowy dress
that's some that's got navy fabric that's very glittery and
very pretty, very like loose and flowy, almost translucent. And
the sleeves will be split and connect at the cuff,
so it's just a very loose and pretty fabric. And
where the the the waist is where it's connecting, like
just below the breasts with the skirt, I want to
have it kind of cinched and connected with a symbol
of a golden little whipper will, which is the bird
of Parasma.
Speaker 1: I'm sorry, I'm marveled by the descriptions, like you have
been thinking about this for a long time. I am
not writing this down, by the way, I'm just saying it. Yeah, okay,
so yeah, So I think going around town you get
the idea. It's going to range. It depends on what
you like. How fine the clothing you want is. If
you go basically, the fancy it is, the longer it's
going to take, and the more expensive it's going to be.
The you know, the cheaper you get, the it's going
to be faster, but it's also going to be not
nearly as good.
Speaker 5: So we have about a week here to our knowledge.
Speaker 1: You have five days left.
Speaker 5: Five days. I want to try and see if I
can get a rush order. I have seventy six gold.
I'm willing to spend all of it if I can
get those things and have it done quickly.
Speaker 1: Okay, So here's the here's the gist. If you do
not want to rush it, A fine version of the
clothing for five people total will be twenty gold pieces. Okay,
that's not a rush. This is like, this is like
decent stuff. Okay, decent stuff. If you want extravagant stuff,
it's gonna be two hundred and fifty gold total.
Speaker 5: Yeah, we'll do the fine, but I will add on
whatever cost they need to do some sort of a
rush order for it. So if they need to hire
extra hands to help them overnight or like like for
the next couple of days or something.
Speaker 1: You can you can double the cost and that will
get to three days.
Speaker 5: All right, So forty gold beautiful, all right, I have
removed the gold perfect. I'm also going to stop by
a florist and pick up some dried black roses because
I'm gonna go and put them in my hair and
whatnot as well. I'm just having a great shopping day, perfect,
And I will then head on over towards the Grave Charge.
Do I happen to pass the elixa place on my way?
Speaker 4: Uh?
Speaker 1: So, it's I would imagine you've probably traveled around the
center of town is like where most of the shopping is,
kind of around that circle area. You know, there's a
few shops here and there. You might've had to travel
back and forth. Yeah, there's definitely been like a hubbub
for sure around town. People are talking about a robbery
that happened in Alara's Elixirs, And there's still smoke boring
from Alara's Elixers. By the way, just this like green
and purple cloud that's just slowly emanating up from there.
Speaker 5: Oh, it's so much worse than I thought. All Right, Well,
with all of those things accomplished, I would like to
head to the Grave Charge.
Speaker 1: Okay. As you approach, you see a large domed structure
across whose surface a massive skeletal cavalry force is depicted
in relief racing in a spiral reminiscent of Forasma's religious
symbol within the cathedral, if you go inside before the pulpit,
you can see that there are there is an ostuary
and it's about twenty feet deep, and there's all sorts
of nightly ornamentation throughout. There are a few people inside.
You can see a few you appear to be praying
as you enter.
Speaker 5: Well, this is my first time ever really coming here.
I don't really grow into temples much. I'm looking around.
Do I notice anyone who looks like some sort of
of like head priest or anything like that, a priestess,
even there.
Speaker 1: Would definitely be somebody wearing Frasma's vestments. Let me see,
I think, sorry, but I had this up. It's a
lot of black and some white, but mostly like blacks
that they wear very dark color. Some people are wearing
some like very dark purples and such.
Speaker 5: I see. And in this temple, is it sort of
like there various statues? Is there artwork? Is there an altar?
Speaker 3: There?
Speaker 6: So?
Speaker 1: Yes, you see a definitely this repeating sort of symbol.
It sort of looks like a spiral of energy. There's
and it's they wrap around columns. You can see that
there are statues of a of a woman sort of
with almost like wild looking hair, statuesque, thin and stern looking.
There would be a representation of a of this same
woman with wild hair. It's sort of it almost looks
like she's underwater, you know, with her hair sort of
moving all about wild ways, sitting on a throne, and
on the crest of the throne at the top you
see several skulls embedded in it. There's also an iconography
of an hour glass as well.
Speaker 5: The sense of time. And does that depiction actually look
like for osma? I've seen her in my vision.
Speaker 1: You immediately recognize it.
Speaker 5: Yes, quite a good depiction. I will go over and
try to seek out one of the the priestesses or
priests that are there, the holy persons.
Speaker 1: Yeah, there is an elf woman there with long blonde hair.
You can tell. I think she's let her hair become
a little bit wild on purpose, maybe to mimic for asthma.
It's not bound in any way, it's just sort of
free flowing and it's not brushed.
Speaker 5: And do I notice anyone looking at me? I realize
that I am peculiar in this realm?
Speaker 1: I think, Uh, just the priestess, if you, if you
are sort of looking around, and there's an obvious sign
of you trying to look for somebody, just this princess.
He is probably looking at you.
Speaker 3: Yeah, hell do you?
Speaker 5: I'm sorry. I do not wish to to bother you,
but I am I'm quite new to this. It's whole thing.
I mean, I've studied quite a bit about religion.
Speaker 7: The gods are very interesting. But what do you do here?
Speaker 3: We pray to.
Speaker 5: Do you make any sort of offerings or anything of
the sort?
Speaker 1: This question comes up often. However, there are no offerings
that Forasma cares for.
Speaker 8: Night, and.
Speaker 1: Forasma looks both forward and backward in time, observing the births, lives,
and deaths of every soul. As she serves as the
final arbiter of a soul's destination after death, there are
guides servants known as psychopomps. They safeguard newly dead souls
along the River of Souls to her realm, where she
judges each soul and ensures it is sent to the
proper plane for its afterlife according to its alignment and
its mortal deeds. Although she can see all possible fates
and knows the fate of each individual, free will and
choice and alter her soul's final destination, and she places
great weight on the individual's actions and personal choices. For
Asma withholds her final judgment until soul stands before her.
Her prophecies are predict and their full meanings are really
revealed until the events occur. She looks you up and
down a little knowingly.
Speaker 5: Well, I suppose have you ever have you ever received
any sort of fis from her, any sort of communications
in any form?
Speaker 1: No, I see not the time that I believe you
are searching for.
Speaker 5: I suppose you just claimed to see that I have
a dust qualker. So there's a lot to be confused about,
and I have some sort of a purpose. Otherwise she
would not have pretend my soul in such a peculiar way.
I was not raised as a dust walker. I was.
Do you recall the missing moment?
Speaker 3: I've heard.
Speaker 1: Whisperings of it, but I am not earlier with the details. Well,
essentially these strange posters around town.
Speaker 5: Yes, essentially, a bunch of people saw visions in these portals,
and we were all summoned, essentially into them, and many
disappeared all throughout Glarian, and I was one of them.
I went in a dark brown green eyed haired woman
and came out a white haired hail was as night go,
a dusk walker with magical abilities.
Speaker 1: So I did not speak from me.
Speaker 5: I suppose so tips on.
Speaker 1: You seek guidance. Indeed, then I would tell you you
should do what you believe to be right. That is
all that Forasma would ask of you. It is all
that Forasma can ask of you. Your decisions are your own,
Your choices are your own. What you feel to be
right will determine your destination. M Forasma will tell you
no more than this.
Speaker 5: Fair enough.
Speaker 1: What I will think is that if you were given
this opportunity, as hey dusk walker, it must be for
a purpose. This purpose will be revealed to you when
the time is right.
Speaker 5: I thank you very much for your time. What is
your name?
Speaker 8: When we become.
Speaker 1: Priests or priestesses, we give up our names.
Speaker 5: Ah.
Speaker 1: I am simply a servant of Harasthma.
Speaker 5: I thank you nonetheless for the guidance.
Speaker 8: Be welcome.
Speaker 5: I will go ahead and do a small bow, and
I'll go ahead, and I'll offer some prayers over to
where it seems like others might be praying, or where
like there might be a designated area to do so,
and I've got the new prayer breeds, so I'll be
using those.
Speaker 3: Sure.
Speaker 1: I think you notice on each of the prayer beads
that sort of spiral energy symbol on them when you
begin to pray. World A D ten for me are.
Speaker 5: Eight.
Speaker 1: You are here for eight hours. You don't seem to notice.
As the time passes you returned to Malvic and our Celia.
You are both back at riddleson manor.
Speaker 6: I'd like to spend some time in the library.
Speaker 2: I think.
Speaker 4: Maybe you try to get a lead and on information
of where we're going out of.
Speaker 8: The world and all of that.
Speaker 3: Okay, I am I don't know what I would be doing. Actually,
I think I would be. I pick up my axe
and start to walk toward and then I look back
and sigh and put the axe back down because I
can't take this everywhere. And then uh, yes, yes, I
love to read books. Actually to the pleasure house.
Speaker 4: Then you'll see that I am not wearing my armor.
I am wearing just a plain gray robe. We can
work on your letters.
Speaker 3: If you like. Yes, I've been trying to decipher the writing,
and I don't I think I figured some things out.
Speaker 5: Good.
Speaker 4: Good for my free and I will take my way
to the library.
Speaker 3: I'm informa, okay, I have no tact I just don't know.
But I started to think that I should probably get
other clothes, especially scratching my bum every five seconds because
I stitched it completely wrong.
Speaker 1: In the library, you can see someone is already there reading.
Oh there is a man uh probably of like average height,
older with a graying beard. I'm not sure if either
of you have met anyone from Chean, but this person
appears to be from there mm hm. And you can
see that they are quite engrossed in whatever it is
that they are doing, quietly sitting. I think a quietly
sitting and reading a book.
Speaker 6: All right, I will take a table within line of sight,
but to give a respectable distance away from them, not
to disturb them.
Speaker 4: I'll pull a chair out for Malavik.
Speaker 3: I don't take the chair. I'm being extra careful and
how I handle things and sitting down very slowly. I
don't want to break anything. And then I will grab
a random book and look over this this man. I
assume he's close to us, so I would look over
to him and I'll open the book.
Speaker 1: It doesn't appear to pay you much.
Speaker 3: Oh yeah, sure, I'm just imitating.
Speaker 4: I will good, good choice. This one is a book
on botany debout plants. Just find some.
Speaker 6: Pictures here too, And I begin to pull out extra
paper and an inkwell and a quill, and I essentially
have prepared papers where I have made lines across them,
and at the beginning of each line is a letter
and an uppercase and a lower case.
Speaker 4: Just copy these for now. You can compare them with
the book if you.
Speaker 3: Like, yes, yes, And I'll take the paper and I
am like really intently trying to figure things out as
I would strategize a battlefield. It's not that hard, but
I make it that hard. And I'm strategically trying to
place letters on the paper.
Speaker 6: And as Melvick begins to do that, I will go
about the library and try to find any geography books,
any creature guides that might allude to where we're going
to eventually go with socle well snow, y'all.
Speaker 1: All right, fair enough, go ahead and make a nature check,
I think, or I will take.
Speaker 4: Esoteric now, yes, that's fair nature twenty five.
Speaker 1: Yeah, okay, yeah, you find some you know, some some
atlases basically mm hmm, giving you some general information on
the crown of the world.
Speaker 4: Okay, I take my time. I essentially want to.
Speaker 6: Give some space to Malevik so he doesn't feel pressure
or pretticized or judged at all. And once I find
a couple of books that might be useful, I will
sit down next to him and begin reading.
Speaker 3: Sure, I'll constantly keep hearing over at the end, because
he looks smart, and I'm trying to look smart, and
I would intently look and if the man makes a
jest cycle and then I really start when I'm writing,
looks constipated.
Speaker 1: But you know, from what you can tell, this person
hasn't even noticed that either of you are there.
Speaker 4: I read quietly until Malvik says something.
Speaker 3: I think I noticed the thing, the sign on his neck,
because his hair is up.
Speaker 1: And then he's like very well, uh grimmed, like very clean.
He's an elderly man. He's you know, he just keeps
his hair very short and like tidy and clean, like
clean beard, clean mustache.
Speaker 3: Mm hmmm. I'll try to write a note to our sea.
Oh see man neck thing, and I'll slip it, oh let's.
Speaker 4: See unfurlt and begin to read it manual mm hmm.
Speaker 8: Man.
Speaker 4: Mm hmmm, he could could.
Speaker 5: Neck song.
Speaker 4: Oh no, I don't think this is correct.
Speaker 3: As you look up, I'm already standing over the man.
Speaker 1: Oh you like finally raises his eyebrows. May I help you?
Speaker 8: Oh?
Speaker 3: I was just interested and I look at it here
because you are so smart looking and you are placing
your thoughts. I just want to know what you're reading.
Speaker 1: I am reading a book on a cult here in.
Speaker 3: Just a Love.
Speaker 1: It is a strange place.
Speaker 3: This is a strange place.
Speaker 1: Yes, well, leapage DoD. It seems to be different than
the rest of this country. M hmm, what I can tell.
There are many terrifying things in this place. I am
lucky that Abajtad is not as bad or corrupt. Can
I help you with anything else?
Speaker 6: As I approach, my robes make it very clear that
I also have the mark is visible the naked eye.
Speaker 4: Oh, sorry to disturb you.
Speaker 6: And I look at the piece of paper in my hand,
realizing man neck thing and what it's supposed to consinuate.
Speaker 4: It appears that you are a gatewalker.
Speaker 3: Ah.
Speaker 1: Yes, you have also suffered a missing moment.
Speaker 4: Yes, do you mind if we join you for a moment?
We won't take too much of your time.
Speaker 3: Please. I pulled a chair up and sit next to him,
and I sit down and then I'll slide the chair up. Hm.
What do you know about the How long have you
been walking the gates trying to sound intelligent?
Speaker 1: I have only found this Dr Richardson's manner in the
last few days.
Speaker 3: Mm hmmm you're new. Yes, I look very confused. I
thought everyone shared.
Speaker 4: The same moment, perhaps, do you mean new to the manner?
Speaker 3: That is correct?
Speaker 1: Doctor Ritterdson left before we were able to have an
interview interview.
Speaker 4: Mm hmmm we each had an interview, correct, Yeah, I
see yes. Uh, he's supposedly be back within a few
days or such.
Speaker 3: M hm.
Speaker 6: Did you hear about the efforts here, the research long ago?
It's been a few months now since the missing moment.
Speaker 1: I would like you to please make a diplomacy check.
Speaker 5: Yeah, I can do that. Does that work correctly?
Speaker 3: Did it?
Speaker 5: Oh?
Speaker 3: That's okay.
Speaker 1: I don't like that. M I would feel more comfortable
speaking to doctor Riddleson first. If you don't know.
Speaker 6: Understandable I looked Malevich. You you know you remember what
it was like when you didn't have any answers and
all the.
Speaker 3: Questions and still don't have any answers. How do you
feel about doctor Rididson.
Speaker 1: I don't know enough about him, but from what I
have seen around this manner, you seem they are suffering
on hard times.
Speaker 3: Yes, yes, I have my thoughts on Doctorlicen and they're
not all positive. Just be careful. Have you heard any
rumors of any thing? What do you know about? Mmm?
Did you come with a party of people that you
came by yourself?
Speaker 1: It came by myself. It was very disorienting. Chun is
very far from here.
Speaker 3: Mm hmmm mmmm. Everyone shares a different time period. Since
when did you make the trouble through the gate? Best
of your knowledge.
Speaker 1: And the missing moment heaven? It took me some time
to arrive.
Speaker 6: Here, but I know that general geography of the world
being as traveled as I am, so.
Speaker 4: This didn't make sense.
Speaker 1: So this is something that you have learned when you
were looking at the Crown of the world information. So
people travel through the Crown of the world to use
it as passage from chian Jah to Avestan, and this
is the most well known path of which is called
the Path of agon Hei. Traders and explorers frequently brave
the harsh cold reach the other side of the world
via the shortest route. If you do not take that path,
it's almost on the other side of the world.
Speaker 6: And so, with the timeline presented, do I presume that
he went through the crown of the world to get here?
Speaker 1: I think he would presume that did not.
Speaker 6: Okay, okay, Oh malevik Chiangshais on the other side of
the world, so it probably took a very long time
to get here.
Speaker 1: Oh by yourself, I think you miss a stand. I
did not travel to reach this place on purpose. I
saw one of these gates during the missing moment, and
I appeared in a place that I knew nothing about. Hmm.
Speaker 4: I also went in one and came out a very
different one. See, I ended up somewhere in Kunin.
Speaker 3: More questions, none of answers.
Speaker 4: Have you been having bad dreams?
Speaker 1: Looks up at you that startled at the question, Hello,
this is why Stephen from Table's story. If you'd like
this podcast, please make sure to rate and review it.
If you would like to listen to more of our podcasts,
you can head on over to tablestory dot tv for
a variety of other shows. If you would like to
support us, you can head on over to tablestory dot
tv slash Pledge, and if you'd like to join our community,
you can head on over to tablestory dot tv slash discord.
Thank you, Joy,