Speaker 1: You are listening to table story.
Speaker 2: Deathless is an improvised cinematic narrative with live production, including
music and dialog. There is no script. This story contains violence,
disturbing imagery, adult themes, and a darkness which may lead
you doubting for more. Proceed at your own risk.
Speaker 3: A logen of shit, some shade, loget of fact from me.
Speaker 4: That you say, stand up for the thing you can't
stand the loud.
Speaker 2: I would like to know where everyone is. Who is
the first to arrive in the town, in this rainy town,
any one of you me? Okay? And how long have
you been here?
Speaker 5: I think I've been here only about a half hour?
Speaker 2: Okay? Perfect? Did you go anywhere or do anything? Or
were you waiting maybe for anyone else to arrive first?
Speaker 5: I think I would have looked for the opening, the
kind of the main street of the town, and just
maybe done a walk up and down to get the
lay of the land.
Speaker 2: Okay, the town has one street light.
Speaker 6: What time is it?
Speaker 2: It is probably about six pm, I'd say, okay. And
it is late fall or early fall, so it's starting
to get dark. There is a whole blanket of fog
in the area. It's a very rainy town. So there
is a lot of just dampness that persists no matter
where you are, what time of year. But for now
there is like a thick blanket of fog.
Speaker 5: Then I think, as I've walked them down the street,
I look for some sort of diner or cafe. I've
gotten a cup of tea. It's a little chilly here,
but I just got it's barely tea. It's like lemon
tea with honey. And I grabbed a napkin, and I'm
kind of I guess I'm standing somewhere waiting for the
others to sure anyone else to show up, and I'm
searching my jacket for my pen.
Speaker 2: Okay, As you look down the main street, you'll notice
that it is fairly empty. It must be such a
small town that when it's dinnertime, it's dinnertime for everyone,
and so it is quite easy for you to immediately
notice when the next person or two arrives from the group.
Who's next, That would be me?
Speaker 7: Okay, And as I approach, I reach into my coat.
There you go, I hand him a pen.
Speaker 5: Thank you, And I reach out my hand and I
just firm handshake. Six o'clock.
Speaker 7: Nice to meet you, Lowry, good to meet you. Six.
Can I call you six?
Speaker 5: Six is perfectly all right, much more efficient even I
like that?
Speaker 7: So is it just doste for.
Speaker 5: Well, this is to write your name down, and anyone
else who arrives you need to take it on the napkin.
Speaker 6: Well, I need to remember it.
Speaker 7: Can't use your brain.
Speaker 5: You'd be surprised what you can forget in the moment.
But it will help me. Writing it down really just
helps him remember it. I don't need a script or anything.
It doesn't hurt.
Speaker 7: It's not just us. There will be more that rolling
us together.
Speaker 2: Highly unusual. Usually these missions are usually one two max.
Speaker 6: But that's okay.
Speaker 2: You can still say that because you are correct. There
are more this time around. But yeah, usually it's maybe
one to maximum.
Speaker 5: Okay, really more?
Speaker 7: Yeah, maybe one more?
Speaker 2: All right?
Speaker 6: Well, I'm glad I have the pen. Then, thank you.
Speaker 7: We haven't worked together before, right, No, I would remember,
but you didn't write it down.
Speaker 5: If I had written it down already, I would remember you.
Believe me, You're a bit easy to identify.
Speaker 7: Thank you.
Speaker 5: I should probably get this out of the way early.
I'm gonna need I'm gonna need a strand.
Speaker 6: Of your hair, all right?
Speaker 7: How much? Just one?
Speaker 5: Just one?
Speaker 7: I pluck it out of my head and hand it over.
Speaker 6: All right, and then I take it and I begin.
Speaker 5: It seems like a difficult thing to do, but I've
done it many times, so it's a little easier for me.
Speaker 6: But I tie.
Speaker 5: I tie the hair around a finger on my right hand,
my pointer.
Speaker 2: I watched you, Oh.
Speaker 7: Sure, yep, go ahead, Nope, Nope, that's it. I watched
you watching nothing.
Speaker 8: Yep?
Speaker 2: Who is next? The three that remain? Yeah, okay, all right?
What do you look like?
Speaker 4: A skinny blonde hair again, slicked back, got a red bandana,
very larger than life, sunglasses and I think you could
hear me from a good feet away. I'm walking and
I'm cracking my neck and it just sounds like the
loudest cracks of a bone you could imagine. And you
can hear it from a good distance away.
Speaker 2: Perfect.
Speaker 5: It sounds like our third is here.
Speaker 4: There's a how you doing? It's a couple of you already.
I'm dreamer. I don't know if we ever met.
Speaker 5: At six, six o'clock, six is fine. I reach out
and shake.
Speaker 7: His hand, lowry, nice to meet you.
Speaker 4: Nice to meet you. I shake Six's hand and you
just crack my hand in yours.
Speaker 5: Oh sorry, that's fine. I've always been told to give
a firm handshake, but maybe not that firm.
Speaker 6: It's fine, you said, sorry from late four?
Speaker 7: Okay? Hello?
Speaker 6: Yeah, h right?
Speaker 7: What was that your name?
Speaker 6: Bug? Bug?
Speaker 7: Nice to meet you, bug.
Speaker 6: Yeah, probably.
Speaker 7: Hopefully from the marrier.
Speaker 4: I guess we expecting anybody else here.
Speaker 5: I wasn't expecting this many to begin with.
Speaker 6: Is this an abnormal number? Or yeah?
Speaker 5: You're double normal right now?
Speaker 6: Double normal, super normal?
Speaker 5: Is this your Is this your first?
Speaker 9: Go?
Speaker 6: Yeah?
Speaker 5: Great? Well, you know you have a lot to gain,
I'm sure in knowledge from all of us. And actually
for the two of you, I'm going to need a
strand of your hair, if you don't.
Speaker 6: Mind, strand of my hair.
Speaker 5: Yep, when I hold up one of my fingers that
I have the hair around, I need one from each
of you. Why uh well, and then I I turn
around the other way. And then as long as you
don't move crazily, you hear from like right next to
your ear, so I can talk to you when you're
when I am around Jesus sure, best to stay in
communication if we have to split up, all.
Speaker 6: Right, yep, just a lock of my hair to a
perfect stranger.
Speaker 5: That's fine, I'll return it. It's it's it's everything I
promised to do. It's all been approved to get your
hair beyond this.
Speaker 7: Now you're gonna have to get used to that kind
of stuff around here.
Speaker 5: But I tied around my middle finger.
Speaker 4: Here.
Speaker 6: It's not the weirdest thing I've seen this week.
Speaker 5: And I tie dreamers around my ring finger.
Speaker 2: Yeah, rank, is it about this time that you arrive
and I wish that you were in your bathrobe?
Speaker 8: But it's okay, ah, thank you, yeah, yeah, Jesus b
people doing here?
Speaker 6: What's going on? Is this many of us? Hello?
Speaker 9: I don't speak okay, yeah, English?
Speaker 6: All right, I don't mind us, sir? Why is there
so many of us here? Huh?
Speaker 2: You told me.
Speaker 6: I'm five?
Speaker 5: Is regular?
Speaker 6: That's who's like?
Speaker 2: Question?
Speaker 6: Who's leading the team?
Speaker 8: I would never do that. I would never do that
to any of you or myself. So well, lead, I
nominate you because you're asking the most questions.
Speaker 6: No, no, hot job.
Speaker 5: This is this is their first job. I don't know
if that would.
Speaker 6: Be well, you know, push him in just like my dad.
Speaker 7: The context revealing swimming swimming bug?
Speaker 6: Sure, just checking.
Speaker 5: And I got to reach out my hand towards Frank
and I say, six o'clock. A nice to meet you.
Speaker 10: Okay, I think it's like six fifteen. All right, you
can call me six if there's a little confusion. Also,
I'm gonna need a strand of your hair, so what.
Speaker 5: That will we eat?
Speaker 6: Anyways? And I walk around.
Speaker 5: Now I need a strand of your hair, and I
also need your name.
Speaker 6: Well you.
Speaker 5: I'm six o'clock.
Speaker 6: That's your name? Yes, okay, six o'clock.
Speaker 5: I have everyone else's hair here.
Speaker 6: That's interesting.
Speaker 5: You'll get it back if you're that attached to it
when we're done.
Speaker 7: Are you new too? Is this your first job as well?
You with Bug? We train in two newbies.
Speaker 8: Now.
Speaker 6: I never had anyone ask for hair before.
Speaker 5: We don't worry. I'll be gentle.
Speaker 8: Okayly you have to get used to it. I see
some credentials or something.
Speaker 5: Then you hear very close to your ear. I work
for the same place you do.
Speaker 6: I just hear that it's not you.
Speaker 5: Yeah, well it's my it's me saying it, but it's
coming from right next to you, like I'm whispering, Jesus Christ.
I don't carry any any paper credentials. I'm afraid that
I'll have to do it to keep in touch with
everyone if we get separated.
Speaker 6: Or you just did it to me and you don't
have my hair. So I'm sure it's fine.
Speaker 5: If you would like to get lost by yourself and
not be in touch with everyone else, you're more than
welcome to do so. But if we'd like this to
go smoothly and an unusual mission where they five people
in instead of the normal two, maybe a strand of
your hair is just a small thing to ask for.
Speaker 8: I get I lean, I leaned closely to him. I
was like, look, buddy, you think I'm wearing this thing
on my head for fun?
Speaker 6: Okay?
Speaker 7: I think beard hair works as.
Speaker 6: Well any hair anywhere, anywhere, any hair.
Speaker 8: Okay, if that's what you want, I need it, Okay,
I turn around, I don't look away, all.
Speaker 6: Right, guys, all of ten minutes I shake it off.
Speaker 7: And then there was nothing sensual about that. I just
want to be clear.
Speaker 5: I listen, I didn't plan this, but but then you didn't.
Did you say your name yet? You didn't say a name?
Right now, Frank, Frank, and then I tie Frank?
Speaker 6: What can't need this?
Speaker 7: Christ It's long enough to tie.
Speaker 6: I tie if Frank's pupa care around my pinky? Excuse me?
Speaker 5: The only one left. Actually you'll notice too, I have
a hair around my thumb already.
Speaker 7: I know what to get you for Christmas, A fucking razor.
Speaker 6: But I don't like this energy. Can we get a
new one?
Speaker 5: All right?
Speaker 6: I got everyone? Now?
Speaker 7: Does anyone know what uh, what's going on? What we're
doing here?
Speaker 6: Classitudes?
Speaker 11: A standard job? Is it like a like a grabbing
bag sort of thing?
Speaker 6: Or so you French something on the eye patch?
Speaker 7: No, why would you think I'm friends? Do I sound
French to you?
Speaker 6: Now?
Speaker 7: You'll look French based on how long that shit was.
Speaker 6: We're getting off topic.
Speaker 5: This is highly unusual and we should really focus on
figuring out why we're here. Were we told anything?
Speaker 9: No?
Speaker 2: So, the way that it usually works is in the office,
and I want to be so careful about spoiling the
office stuff early. But in the office, there's a series
of pneumatic tubes and just at any point and there's
maybe like six or seven rotary phones as well, and
at any given point that something may come down the tube,
or one of the phones may ring. Several phones may
be ringing, and you just have to know which one
to pick up. You don't really know what you're doing,
but it will give you a location or maybe some
sort of clue or term or something like that, and
that's all you have to go off of. And then
when you walk out of the door of the office,
you are where you're supposed to to be. So basically,
when you walked out of the door of the office today,
you ended up here and you actually didn't have a tube,
didn't shoot, and the phone didn't ring. You just walked
out the door and it spat you here. So you went, Okay,
there's something here I need to do, but I don't
know exactly what it is yet. However, usually your missions
are to scout and report back and or collect artifacts
that maybe shouldn't be in the hands of the local individuals,
and then you bring them back to the office. And
usually it's like search and recover, Yes, and.
Speaker 6: How do we normally get to leaf? Like, what do
we do?
Speaker 2: Once you have the artifact? You take any it's the
extraction process. You walk through a door and the office
will bring you home.
Speaker 6: Okay, yeah, yep, right, all right, So what do we do?
Speaker 7: I'm probably for an idea to start looking around? Sorry looking?
Speaker 5: Ah, no, it so my fault. You know, the getting
used to working with each other takes some time. But
you're right looking around for something that seems like it
doesn't fit here.
Speaker 9: Okay, looking, I'm pretty good at finding things that don't fit.
Speaker 5: Yeah. I'm not sure what the rest of you can do.
But anything unusual you sense or feel it should be
noted and don't ignore it. This town doesn't look very
big at all, So I suggest we maybe go up
and down this one road here and see if anything
comes to us.
Speaker 8: I'm gonna look around, just like, does anything stand out
to me?
Speaker 2: Ooh, let's do a roll. Are you using your eyeballs
or using something supernatural?
Speaker 6: Just looking around?
Speaker 2: Hey, just using your eyeballs. Just roll hit that roll button.
Speaker 6: I rolled a sixty four. Okay.
Speaker 2: So as you look around, it's mostly you know, twilight
is falling, it's becoming dark. Like I said, there's one
street light, but you notice that the town hugs the coast,
you know, kind of like a like the whole the
whole town's so small it might as well be a
dark secret. So everything's rainy and wet and dreary, but
nothing really stands out to you as like, oh, this
is something that doesn't belong here. It might be weird too.
I don't know where your Frank's from, but it might
be weird to you that there's nobody out on the
streets at all. But also maybe you go, well, it's raining,
and also I don't know if you can go. It's
six o'clock in a small town, they're all either at
church or at dinner, you know, like it's so I
don't know if anything immediately stands out to you except
that the whole place seems pretty fucking depressing.
Speaker 6: Okay, is it raining right now?
Speaker 2: Yeah?
Speaker 6: Okay, how are we just stood in the middle of
a street. Where are we?
Speaker 2: We're just I think we're outside the diner, right, Okay, yep,
we're outside of a diner. What would we like to
call the diner because we can't call it Hello deer
or whatever it is? Oh deer in uh alan wake
greg is Greg is looking at his phone screaming at me, Oh,
dear diner, pumpkin, marry sorry, it's his favorite game.
Speaker 7: What about diner? Fifty two.
Speaker 2: How dare you? I accept? I accept? All right, you're
outside of diner fifty two, which means you are on
it's off of the whole town is off Highway fifty two.
Because they couldn't be bothered to fucking They don't even
have a government, right orcish. We looked it up.
Speaker 6: They don't have a township. They don't have a post office.
Speaker 2: Yep, so we're gonna say it. You're off of.
Speaker 5: Office. It's pretty much.
Speaker 2: Yeah, they've called it diner fifty two. Okay, I'm going
to walk.
Speaker 5: I'm going to walk up the street on this side
of the block. I'm also gonna test you're gonna hear
me talking to you when I'm far away, just to test.
I'm not going to be able to hear if you
talk back, but it's only to hear if I hear you.
And then I walk away, and one by one, I
hold each finger up to my ear and say testing, testing, testing,
as I as I walk up the street. I'm also
looking around as I'm doing that, and like a.
Speaker 2: Whisper, are you using just your eyeballs or using something else?
Speaker 6: Well, just answer that.
Speaker 5: It's like I'm standing next to you talking Okay, yeah,
I think while I'm doing this, it's just my eyeballs.
Speaker 2: Okay, go ahead and make a roll for me.
Speaker 5: That's weird what they're rolled the same thing.
Speaker 2: No, you didn't, did you really?
Speaker 6: Yeah?
Speaker 2: Sixty four for the record, Okay, I think that you
at first don't see anything, and then both you and
Frank at the same time. Notice. Yeah, the two of
you like look and go wait a second, and you're
looking maybe inside the diner, or maybe you're looking at
the gas station. Wherever you're looking, you happen to see
some people. But it does seem like they're moving slowly.
And I don't mean supernaturally slowly, but everyone is just
moving slower than either you're used to or you would expect.
They just seem to be sort of sluggish almost in
a way. That's it that you notice.
Speaker 9: Anyway, I'm gonna I'm clutching this lens like it's a lifeline,
and I'm gonna use this as part of my supernatural
senses to see if I can.
Speaker 6: Tap into anything in the song.
Speaker 2: Hell yeah, okay, yep, So let's go ahead, go ahead
and make a roll for me. And you're using the lens.
Speaker 6: Yes, I'm using the oculus.
Speaker 2: Okay, what does the lens do for you? You don't have
to spoil too much. Just kind of give me a
general idea as to what this focus does so I
can adjust your target to hit.
Speaker 9: A lens is uh an extension and a sharpening of
my ability to see beyond or see unusual. Ooh okay,
see see the supernatural basically.
Speaker 2: Perfect perfect Okay, and what does this look like? Do
you like hold the lens up to your eye.
Speaker 11: Yeah, I'd just pulled the lens up to my eye
and huh.
Speaker 2: Okay, all right, go ahead and make a roll for me.
Speaker 6: I oh you did. It's a four.
Speaker 2: Oh my god. Okay, oh my god. Okay. So, as
you are using this, which is, by the way, very
very good. So I've seen a couple of people ask
this in the chat. When they are in the PBu universe,
we're using other world. When they're in the VTM universe,
we're using VTM. But right now we're in PBu, so
it's other world. So a four is really really good.
Speaker 6: Okay.
Speaker 2: So you, as you're using this lens, you can look
around and you can see there is a very strange
You're new at this though, so I don't know if
you know what this means. So there's a very strange
residue that is around the whole town, but mostly anything
that seems to be living and breathing, like perhaps a
red tinge to what you might describe as an aura.
But it sort of kind of is being leached up
from everyone into the air, and it looks like there
is a small bubble sort of around this town. And
then also you can see that it heads out towards
maybe towards the forest I think orches. You said there
was a national park not too far from here, right.
Speaker 8: Northeast, no, north northwest?
Speaker 2: Actually, yes, okay, aren't we right on the coast?
Speaker 8: The only thing, No, we're not right on the coast
where we're like, I don't know, twenty miles in from
the coast.
Speaker 2: Oh okay, ooh okay. So you would see that the
line heads out towards a wooded area. I don't know
if you know the area well enough to know it's
a national forest. But yeah, it's the craziest thing you've
ever seen. Probably, well that's not true, is it almost?
Speaker 6: It's the newest weird thing I've ever seen.
Speaker 2: Yep.
Speaker 6: Er, there's something leading towards.
Speaker 9: The forest, and it looks like it's I don't know,
like heeathered to or.
Speaker 6: Coating or.
Speaker 11: Drinking from whatever is alive here.
Speaker 6: But it leads that away. Okay, great, the faster we
get this over with. The faster. I cannot be here anymore.
Speaker 7: You don't like it here?
Speaker 6: I look around you too.
Speaker 7: It's nice, some peace and quiet.
Speaker 11: Okay, it was nice until I took a proper look.
Speaker 6: No, I'm not social, all right.
Speaker 7: I go over and I wrap my arm around you,
like around your neck. Uh, very friendly like, and I say, listen, kid,
we're all in it together.
Speaker 11: H No, butts, no, butts. Okay, that's cool than the
last place I worked.
Speaker 7: Where's the last place you worked?
Speaker 6: Long story?
Speaker 7: Oh that sounds like fun, pretty fun, pretty good time.
Speaker 6: I worked with cameras.
Speaker 7: Mostly hmmm, like refurbishment.
Speaker 9: Oh you know, polaroids, selling film, developing film, fixing cameras,
new ones, antique.
Speaker 7: Very interesting. You must know a lot then.
Speaker 9: I know way too much about lenses. I think it's
part of why this all happened to me.
Speaker 6: Too much.
Speaker 7: I could take some of that off your hands. Where's
the next boss?
Speaker 2: Just so I'm clear which one of you got stuck
being the boss, because I'm pretty sure it was you.
Speaker 7: Bug, Bug, it's buck.
Speaker 2: I just said that's next, all right, all right, I.
Speaker 6: Point in the direction and I say it's it's that
a way.
Speaker 2: Oh okay, you guys are going to head straight towards
the woods. That so I'm clear, all right.
Speaker 6: Us, So I'm clear.
Speaker 2: It's fine if you do, you man, if you want
to head straight for the fucking that's fine.
Speaker 6: Well, I say it's coming from that direction.
Speaker 9: Or it's like whatever is eating feeding attached to people,
it leads that way.
Speaker 6: That is what I'm saying.
Speaker 5: Do we go and find the thing somebody first, to
see how it's affecting them.
Speaker 8: I've never done that before.
Speaker 6: I just told us to go into the woods. I
don't know. We should listen to the leader.
Speaker 9: Well better, you said that leader told us to go
into the woods. And now it sounds crazy the way
you repeated it back to me.
Speaker 4: Yeah, would you all just stop screaming at each other? Leader,
please make a call?
Speaker 8: I agree, I agree. It should be concise, to be
concise call.
Speaker 6: This isn't how you lead you want to learn.
Speaker 9: Okay, okay, let's talk to someone in town and I
can see what this.
Speaker 6: Is doing to them, right, maybe or you can do.
Speaker 7: Something suggestion, Wow, great leadership, let's do it.
Speaker 5: Yeah, it is best to at least gather as much
information as we can because we're going to have to
report back on whatever is happening to them as well.
Speaker 2: Oh that's a good point.
Speaker 5: Yes, so question when I went into the diner, yes,
and got my tea, which I'm definitely still drinking. Yes,
I didn't know. They just seemed a little like they
weren't moving with a lot of pep in their step.
Speaker 2: We can do a retroactive role if you'd like. Just
because the walk in their step was because you matched
roles with Frank. Even though it was technically a failure,
I thought it was cool. They're really low to do that.
So that's why I double that failure. Yep, So I
didn't notice the damn thing. I was too busy wondering
why I was here. Well, you can show up, so
I know what you can do. So if you want
to roll now and have it be a retroactive like
you're now thinking back on the diner because you saw
them walking slow and now Bug has said there's some
weird something leeching or tethered. I think is the word
bug used? Then you can I just rolled a seventy seven.
Oh so yeah, then no, you doubles. You absolutely failed. Yep,
sorry I missed the role. Okay, yep, you get nothing, buddy.
Speaker 5: We can go right in the diner. They seemed all
right when I was in there getting my tea.
Speaker 7: Yeah, let's go in the diner. I could use a coffee.
Speaker 4: I just think it's a little weird that we're going
to go back in the diner. Mike, it's suspicious.
Speaker 8: Well, I mean I've never been in they.
Speaker 5: Yeah, okay, all right out here, I go.
Speaker 7: On already, I take it black, Frank.
Speaker 5: Maybe one other person can go with Frank's let's all go.
Speaker 4: That's weird.
Speaker 6: I've been inside for five seconds.
Speaker 2: Now, okay, yep, okay, So everyone shuffles in. Does anybody
stay outside or are you all going in?
Speaker 5: That's oh I'll stay outside, Okay, Okay, it would be weird.
Speaker 7: Yeah, I stamp out my cigarette and follow.
Speaker 8: Okay, I don't I'm still smoking inside, right, So yeah,
it nineteen ninety something, right.
Speaker 9: Who's uh, who's good at talking to people? Maybe someone
can strike up a conversation with the waitress.
Speaker 2: Sure it's a waitress. Yes, there is a waitress. She
is in an orange like adorable little waitress outfit. She's
got like a little sailor's hat because we're on the coast,
not exactly on the coast, but twenty miles off the coast,
and it looks like she's talking to somebody when she
notices everybody come in. Oh hi, yuah, there, I haven't
seen you around here before.
Speaker 6: No, we just we're just passing through this lovely town
of yours.
Speaker 2: It's very nice, right, we're too well, Oh you're going north?
I looked at him. Up, yep, we're We did that.
Speaker 6: We wanted to.
Speaker 4: Yeah, okay, we're going to Forks.
Speaker 2: What's in Forks?
Speaker 6: My uncle?
Speaker 8: My uncle owns pawn shop there. Actually he specializes in
baseball cards mostly. He's a big Dodgers fan. If you
want to talk more about it, but I would be
more curious to know what your specials are today.
Speaker 2: Oh, we have pancakes and that's twenty four to seven,
so you know anytime. Yep. We're open around the clock.
And we also have blueberry pie if you'd like some pie.
Speaker 6: Why'd you say that? Weird?
Speaker 7: Is your favorite cracker. But do you love some pie?
Speaker 2: Why? I didn't say it weird?
Speaker 4: Oh?
Speaker 8: Is this like you gotta sell a certain amount of
blueberry pies to something?
Speaker 7: Hey, you didn't say it weird, you know, calm down, Frank,
He's just you know, Okay, that's really exciting Weird'm just
standing here.
Speaker 2: How did I say it? So I don't say it
that way again.
Speaker 8: I don't know, like, yeah, probably like that blueberry pie okay,
kind of like.
Speaker 4: You're desperate to get rid of them or something.
Speaker 7: Okay, well, like.
Speaker 6: The blueberry pie is trying to kiss me on the chest.
Speaker 2: Oh, sounds like you are the one who likes blueberry pie.
Speaker 6: I do like blueberry pie. In fact, I love blueberry pie.
Speaker 7: Would you don't like anywhere near his blueberry pie? Just
needs you know, some got a coffee?
Speaker 6: Please?
Speaker 5: So weird?
Speaker 2: Sure? I would you like decare for regular?
Speaker 7: Regular?
Speaker 2: Thanks so much? Uh huh? Anything in it? Sugar crepy?
Speaker 7: No, I'll take it, but could you? Yeah? But could
you get me a slice of that blueberry pie on
the side, please?
Speaker 6: Sure? Of course?
Speaker 2: And anything else for anybody?
Speaker 4: Pancakes stack perfect?
Speaker 2: Does anybody want to say saying? What?
Speaker 6: Does she have a name tag, did Daisy Aisy Daisy?
You would live here your whole life?
Speaker 2: Yes, sir?
Speaker 6: Okay?
Speaker 8: Uh what uh kind of recreation you guys got around here?
Speaker 6: If we stay, you know, you gotta.
Speaker 2: Like somebody doing on Wednesday nights.
Speaker 6: Wednesday nights.
Speaker 8: Huh wait so we'd have to wait two days for that.
Speaker 6: I look confused.
Speaker 8: Uh huh yeah, oh, she says, yes, okay, all right,
Well that is I don't.
Speaker 2: Know instinct though, because sometimes you don't arrive when and
where you expect. So it's good to try to find
out what year it is, and you know that kind
of thing for sure.
Speaker 8: It's nail nailing down the day of the week. So
we arrive here on this uh, this very special Monday evening,
didn't we, Daisy?
Speaker 6: Uh? Well, okay, thanks for letting me know. Do you
have a hotel here?
Speaker 2: Oh? Well, there's a motel sort of kind of. It's
more like a stay where there's like, you know, three
or four different places where you could stay, kind of
like little mini cabins. I'll stay there. Okay, we don't
sounds average motel? Yeah, which which way is that?
Speaker 4: Is it?
Speaker 6: Noise down the street?
Speaker 2: Turn left at the light.
Speaker 6: Okay, all right, thank you?
Speaker 2: Only one and anybody else want anything? Or shall I
get those pancakes, that coffee in that blueberry pie.
Speaker 6: I'm good, Thank you so much, Daisy.
Speaker 9: I've just met you staring wordlessly at her like, okay,
trying to sense what I can sense if I could
say anything.
Speaker 2: Go ahead, and yeah the other are you using your
little I?
Speaker 6: No, I don't think so. I think I'm trying to
just with my with my light and ability.
Speaker 2: Yep, that's good, that's fine. Just go ahead and give
me a roll for it, and then if you could
read it out for me, because mine seventeen today, okay,
seventeen Jesus okay. So remember at the pre call where
we were like getting all the good rolls out of
the way. You're just destroying it so we don't have
to worry about that, good Lord. So with your seventeen,
I think that I would like to give you some information,
but I want to make sure that it reaches you
in a way that it would reach Bug, because the
information is dependent on how you perceive information. So how
do you think this has happened to Bug in the past?
When you get maybe a bit of supernatural or other
worldly information.
Speaker 9: It's almost like a photograph being taken of the moment,
and it's like different parts of it are exposed.
Speaker 6: It like different different levels of exposure.
Speaker 9: Almost. Okay, I'm picking up the aura or anything that
is bizarre about the person. Okay, kind of just burns
into so again, I kind of I'm staring at her
blankly for a while as I'm as I'm trying to
assemble this image while the others are talking to her.
Speaker 2: Okay, So then I think that you would see a
You're going to see a series of images. The first
image is very underexposed, which means is very dark for
those who don't know. And you will see Daisy. She's
maybe sixteen seventeen. She's sitting on the edge of a couch,
her head is in her hands, and there is a box,
a shoe box open in front of her, and you
cannot see what's in the shoe box. And the next
image that comes to you is one of Daisy outside
of truck. And where are you from?
Speaker 4: Bug?
Speaker 6: Where am I from?
Speaker 11: Let's say Australia, argument's sake.
Speaker 2: Okay, then what I will say is that her surroundings
do not match the surroundings that are here in this photograph,
and it is a move like there's a bunch of
boxes and things packed up in this truck, in this
pickup truck that she has, and there's a house in
the background, and two people which you might surmise are
her parents or somebody older than her, standing kind of
on the porch as she is potentially getting ready to leave.
And then the third image that you see is over exposed,
which means it's incredibly bright, and oftentimes there's room for
and I'm only going into this much detail because I
know you would know there can be room when it's
overexposed like this for errors to come into the photo,
like light leaks and other things like that. So this
one is extremely overexposed. And she is here in the diner.
She is holding a coffee pot. She's the only one
that is even close to properly exposed in this The
rest of the image is white. However, there are there
are blurry people in this photograph behind her that cannot
be explained by a light leak, but they look similar
to that, but they have the form of people, and
that happens to you in quick succession. But I think,
and I know my accent was not good, but it
had a little bit of southern in there, so you
can she lied about being here her whole life, and
you can surmise that probably from the series of images,
she moved here when she was about seventeen eighteen, and.
Speaker 9: Then I think I kind of snapped back to the
present of being elbowed and just be like decaf coffee, okay, And.
Speaker 2: She is off in the back in the kitchen.
Speaker 8: Hey, yeah, I look down. Are we in a booth?
I'm assuming we're in a both?
Speaker 6: Right there?
Speaker 2: Yeah, if you guys, go sit in a booth, go
for it.
Speaker 6: Are we in a booth? Everybody? You're in a booth?
Speaker 8: Both, I'm sorry, both. I'm sorry, but trying to paint
the scene in my head.
Speaker 6: Just sit in a booth, my love, my dear.
Speaker 7: So I'm standing by the door. No, I'm kidding.
Speaker 6: In the bod sit down.
Speaker 5: I thought we were going to go to the woods.
Speaker 2: No, sorry, God, okay, yeah, so you're in a booth, right?
Speaker 7: Was that it?
Speaker 11: She's she's she's lying. She's definitely not from here originally.
Speaker 8: Oh yeah, okay, yeah, use your leader instincts for that.
I use my what leader instincts?
Speaker 6: You know? Leaders can good inside people.
Speaker 9: Well, I used insight, but not leader inside. I can
read people, but I can't read. I feel like you
need some more confidence. Okay, we're gonna work on your confidence. No, no, no, no.
With with confidence, I've become insufferable. Trust me a pressure.
Speaker 4: Be the leader. You gotta be confident. I'm hungry.
Speaker 6: That's she's from what's in the cyclops over here? Right?
Speaker 7: Call me that again?
Speaker 4: Oh?
Speaker 8: Sorry, I see how you could get confused. I was
actually talking to the the other one. I'd use pirate
references for you.
Speaker 6: One eyed Jack.
Speaker 4: He's referencing X Men. That's a popular comic book.
Speaker 11: Oh I thought we were talking Greek myth.
Speaker 8: I was talking Greek myth. But whatever x X man is,
that's great.
Speaker 4: Are you talking about my sunglasses? Are you talking about
her one eye?
Speaker 6: It's all one thing. It makes it look like one eye.
If I was.
Speaker 8: Gonna make fun of her, i'd call a black Beard
or something.
Speaker 6: A famous pirate.
Speaker 9: I don't know where she's from, just not from here.
I mean, did I get an idea of the surrounds
or like the terrain at least?
Speaker 4: So?
Speaker 6: Yes? How about this?
Speaker 9: Go?
Speaker 6: No where I'm going?
Speaker 5: Yeah?
Speaker 2: Well, I don't know. I'm gonna leave that up to you,
but I will tell you.
Speaker 6: So you are.
Speaker 2: Seeing the you're seeing the Louisiana low hanging like willow
tree uh, and maybe some other trees that make you
think of the South. But I mean that's you flick.
I don't know if you're if bug would know what
that means or would be be able to identify it.
But also it was a supernatural seventeen on the roll.
If you want, you can be like, you can just
start describing the area like it's hot and muggy, very humid.
It's like you're always sweating, you know that that kind
of thing if you want.
Speaker 11: Yeah, I just I'm like, I was very humid, it's
very muggy.
Speaker 6: There were like willow trees.
Speaker 4: Uh.
Speaker 11: You know, I glance out the window. I assume that's.
Speaker 5: Na use.
Speaker 2: Sorry Bayou's stuff like that, like swamp ayr Yeah yeah, yeah,
yeah yeah.
Speaker 9: So I described that terrain as I'm glancing at the window,
like and I don't think that's here, right, This doesn't
seem no, it's the same.
Speaker 6: I haven't done one.
Speaker 9: Of these before, so I don't know if this is important.
I'm just telling you what I saw, well, all.
Speaker 7: Right, all right, I mean it could be important that
she's lying, but also she's working a job. People come
from all over the place. They're trying to, you know,
run away from an ex boyfriend or a bad grade
or shit parents. It doesn't have to mean a big deal.
Speaker 9: You know, here there's a there's like a presence like
behind her that that isn't physically there, but it's it's
it's there. There's something she's tapped into or is influencing her.
Speaker 6: I'm not sure which is it. That thing in the woods.
It could be the thig of the woods.
Speaker 4: Maybe just seems like a weird thing to lie about.
This is uh, this is getting weird enough. I think
we could call six in here. Anyway, it probably won't
change much. A right, if we're at a window, I'll
like tap on the window for six to come, like
come in.
Speaker 5: I see him doing it as I had left for
a moment, and I'm walking back with the newspaper and
I'll head back in.
Speaker 2: All right, wonderful.
Speaker 7: I lean forward to bug. Now when you say like
something around her, do you mean parasitic or do you
think it was invited?
Speaker 4: Invited?
Speaker 11: Do I get any kind of sense of symbiosis, you know.
Speaker 6: Or do I When.
Speaker 9: I'm thinking to this relationship to the shadowy figures, does
it feel do they feel invasive?
Speaker 6: What do they feel?
Speaker 2: I just we're going to roll. We're gonna do another role,
just to see if you get extremely lucky, because I
like the I like rolling. So let's see what happens.
Seventy seven. That is doublet Yeah, that is doubles, and
it's on the wrong side of the track. So doubles
in this direction are real bad. So no, I don't
think that you get the sense that they are anything
except that. And the only reason I'm saying this is
because the supernatural thing is happening. Otherwise I never tell
you how you feel. But I think there is a
bit of fear that comes along with these figures when
you think about it. But I think you understand it's
it is an imposed feeling because you are thinking about them.
Speaker 9: No, no, no, no, I think I think there's something wrong
here and I can't tell if it's.
Speaker 6: I don't like it. Is that enough?
Speaker 11: I have a pretty good knack about these kinds of things,
and I don't like it.
Speaker 7: No questions, That's all I need.
Speaker 5: Thanks, Sorry, Bug had explained what they saw right, like
stuff being pulled in. Okay, Bug, do you see this
happening to us? Now?
Speaker 2: A good fucking question.
Speaker 9: I I pick up the oculus and sort of turned
it over my fingers, and they're like, self inspection can
be very dangerous, but.
Speaker 5: Don't inspect the rest of us.
Speaker 11: Sure, just keep me away from any mirrors.
Speaker 2: Okay, your glasses? How reflective are they? No, I'm sorry,
I'm just defending you here.
Speaker 6: Oh my character doesn't wear glasses.
Speaker 2: No, but I mean I mean talking about cyclops cyclops
over here?
Speaker 5: Oh gotcha?
Speaker 2: Yeah, mirror shades. So I am slightly concerned that potentially
Bug might catch his reflection. How reflective are they dreamer?
Speaker 9: Yeah yeah, okay, reflective as reflective as as they physically
look right now?
Speaker 2: Yeah yeah, perfect, perfect? Okay, So then maybe don't look
in his direction. Okay, go ahead, and a roll for
me one more time. Sure, I am mentally giving you
a shift as well, because uh, he pointed it out
to you. Oh it's a five. What the fuck?
Speaker 6: Bug?
Speaker 2: How is this your first day on the job?
Speaker 9: Okay, again, praying that I don't catch my own reflection
in the midda while I'm doing this, I will take
a scan of I think the diner, like a sweep,
and then of of environs, and if there's anything lurking
over anybody in my.
Speaker 2: Company, absolutely, you see the red tint to again. I'm
going to use the term aura because I don't know
what Bug envisions this might be. But some people call
it barriers, some people call it, you know, auras or
other things. But you are seeing this kind of like
tint to the space, the magical space around everyone in
your party, and it is it has begun to slowly
kind of pick up and almost like it is reverse raining,
but it's not going anywhere yet. Sorry, yeah, so it
but it's not as intense as what you saw with
everyone else in the town. But it has begun and
you can see that.
Speaker 9: So yeah, I shudder and I pull my lens away
as if I really don't want to look through her anymore.
And just I think whatever we do, we should be quick,
because I think we're going to become part of the
scenery if we stick around here long, and then we'll
start saying we've been in our whole lives the next
people that wander around here.
Speaker 7: I would like to so there's this movie, right, It's
called Close Encounters of the Third Kind. Came out in
nineteen seventy seven, directed by Steven Spielberg Richard Dreyfuss, isn't
it He's great, wonderful, mashed potatoes, all the kind of stuff.
I would like to use that reference to see if
I can gain an understanding of what entities might be here.
Speaker 6: Yep.
Speaker 2: Now, to be clear, when you say you're using the reference,
are you making a shift or are you using the
references and you're going to lose it?
Speaker 7: I'm making a shift, okay, yep, Okay, yep, I'm trying
to play the five tones.
Speaker 2: Yep, okay, go for it. Seven Oh my god, okay, wow.
So I wasn't expecting that. But okay, so explain to
me this movie and how the reference to this film.
How is this information going to come to you? Does
the movie play in your head and then it's different,
like the correct information then appears.
Speaker 7: The movie is playing in my eye, but it is
playing like it's been quick edited by an editor, okay,
with words and and and scenes and imagery, as if
they're just cutting specific shots out of the movie.
Speaker 2: Like that was fucking amazing.
Speaker 7: Yes, exactly, exactly.
Speaker 2: Yeah, oh that's so cool. Okay, so so so using
the film. This edited version of the movie that she's
witnessing is lines of dialogue from the film, but used
to explain what she needs, the information that she needs.
And this is fascinating because it means that you are
only able to get the information as to what was
presented in that film. So you have to be very
particular about what film you are picking to reference and
hoping that they have the language or the imagery or
whatever it is needed to get you the info. So
that means sometimes you don't get enough of the info.
Sometimes you get pieces or bits, and I love that. Okay,
so ask me your question again and be very particular
about the words that you are using.
Speaker 7: I would like to understand what these entities are and
how to communicate with them.
Speaker 2: Okay, I'm wondering what is what in this film that
I can tell you. Yeah, So here's what I'll do.
I'm going to give you the most basic translation, but
I'm going to tell you that it might not be correct. Right.
This is not the GM speaking, This is me giving
you the info that I think you can then translate
in your head. Okay, so probably something akin to ghosts
or wraiths or some other once human no longer. We'll
get at that, okay.
Speaker 7: Got it.
Speaker 2: And the best way for you to communicate with them
is to simply communicate. I don't think they realize that
you if you you know, if you tried to communicate,
they could probably hear you. They're probably hear right now,
got it?
Speaker 7: Yeah, okay, okay, cool, So I take a drag off
my cigarette. Hey, y'all, what I want to have a chat?
Tell us why you're here?
Speaker 6: What are you doing. I'm here for the same reason
you are.
Speaker 5: She's clearly you're clearly not talking to me.
Speaker 7: I'm not talking to it. Yeah, I'm clearly not talking
to any of you. I'm looking around. I'm kind of like,
you know, we just want to know, uh, what you want?
What you're doing? Okay, one more, let's be pretty lonely here.
Speaker 2: Yeah, okay. And I'm assuming you oh my god, twenty
two doubles eleven laps so fast. Okay, I'm assuming that
you are not just speaking, you are actually maybe potentially
including some magical purpose when you do. Yes, yeah, some intention. Okay,
then I think probably I need everyone to roll now
except for you, Lowry.
Speaker 5: Seventy six?
Speaker 2: Is that the second time you've done that today? Bug
with the fourteen? What is going on? Frank with the ten.
Speaker 4: Four foro oh my god.
Speaker 2: Okay, so dreamer and six none the wiser, Okay until
maybe you hear it speak. But the rest of you
will actually see a figure. And I think that it's
so again, it's going to look like it's slightly overexposed,
so very bright. Maybe not the way that we would
traditionally think of as a ghost. This is something where
the background is changing in exposure before your very eyes,
so that it can take four Does that make sense
to you? Yeah, so you can still see the diner,
but it's changed in brightness so that you can see
the form of something photograph like.
Speaker 7: Just close your eyes and old your breath and everything
will turn real pretty.
Speaker 4: Yeah.
Speaker 2: I was actually thinking it was the opposite. So it
becomes brighter so that you can see that there is
like this bright you know, kind of like form of
a person. But if you want it to be darker,
if Bug would see it darker, that's fine because this
being in particular does deal with your perception a bit,
and the reason it's taking this form is because you
were the one to discover it. So that's why it's
it looks exposed. So if bug would see under exposed,
then yeah, you're going to see a dark, strange, shadowy
figure on a like on a photograph that you would
see and then it would speak, Hello, Hello, What can
I call you? You can talk to me? You can
hear me? Yeah?
Speaker 7: What's your name?
Speaker 2: Daisy? Daisy?
Speaker 7: How long you been here?
Speaker 2: Daisy? My whole life?
Speaker 6: You can all hear this?
Speaker 2: Why I wait? Tables?
Speaker 7: Do you like it?
Speaker 2: I love it? In fact?
Speaker 7: Do you remember your fifth birthday?
Speaker 2: I got a pair of shoes. They were What.
Speaker 7: Color were they?
Speaker 2: They were blue?
Speaker 7: Would you like to wear them?
Speaker 2: I loved them?
Speaker 7: How much did it hurt when you had to throw
them out because you didn't fit in them anymore?
Speaker 2: I think I liked that too. It meant I was
growing up?
Speaker 7: How old are you?
Speaker 2: Two hundred and eighteen?
Speaker 7: Have you waited tables here the whole time?
Speaker 2: My whole life?
Speaker 7: Will anyone else have any interesting questions to ask?
Speaker 6: Okay, what's what's going on? What's you like the blueberry pie?
They daisy? No, no, no, no, yeah? What's in it?
Speaker 2: Blueberries? Sugar, flour, cinnamon, maybe a little bit of old wine.
Speaker 6: Right, So what's going on in this town?
Speaker 2: Well, there's a question. Who are you? I'm Frank, Hi, Frank.
What about the rest of you? Why are you here?
Speaker 7: We like to help people who need it, who want it?
Speaker 2: I see, are you here to help? Daisy?
Speaker 7: Does days? You want help?
Speaker 2: You'd have to ask her.
Speaker 7: I'm asking her?
Speaker 6: Are you?
Speaker 2: Is that what you think? This is?
Speaker 7: Play the five tones? I would like to. Yeah, somehow
you get No.
Speaker 2: This is fucking fantastic. Yeah, this is fantastic. Are you
doing the move that I think you're doing, which is
like you're trapping them in a scene where they have
to act out the scene with you. Yeah, because I'm down.
I'm down, Okay, all right, okay. So this fucking ability
that you have is so cool. So for those watching
and listening, she has this cool move where she can
quote a line and then go and then trap someone
in a scene and force them to act out the scene.
But it's not like they're acting it out exactly. The
lines might change. But if she's going to force like
an interrogation scene in a movie where the person she's
interrogating does give up the information then that's kind of
what what can happen? It's very cool. Okay, So what
scene are you doing?
Speaker 7: Yeah? So I mean Play the Five Tones is still
from Close Encounters, Like I'm trying to stick within this parameters.
Speaker 6: That would give you a shift.
Speaker 2: Yeah, because you've you've already referenced it.
Speaker 7: Yep, okay, and uh, play the five Tones is like
how for people who don't know in Close.
Speaker 2: Encounters film, So explaining to me the GM who needs
to know.
Speaker 7: I'll explain to you. So basically, it's like aliens come
to Earth and there's like this scientist musician combo thing
that happens where they realize that they can communicate to
the aliens using music, and so they like find these
specific tones that the aliens communicate with and then they
like play it back. If I'm not remember I hope
I'm not.
Speaker 5: Missing what I can remember? The tones.
Speaker 7: Uh it's like the main theme song, isn't it. It's like, yeah,
that's it.
Speaker 2: Okay, okay, But so I understand the tones are the
way they communicate with each other.
Speaker 7: The humans and the aliens. Yeah, it's like the way
to like it's like call in. It's a call in response.
But the way that I'm hoping to create. Like, what
I'm trying to do is put them in a scene
by saying, play the five tones aka communicate with me,
tell me what I want to know? Okay, Like we're
going straight with it. Because the aliens in close encounters
are not enemies. They want to communicate their friends. Okay,
so I kind of want them to.
Speaker 2: So you are forcing this entity who does not like
you to like you and want to communicate with you. Yes,
I see, Okay, yep, go ahead and roll for me.
It's got to be real good. This entity is much
older than you.
Speaker 7: Forty five, but I have a shift.
Speaker 2: You do have a shift. I was going to say
under thirty. But we'll say it's like partial, okay, okay,
I will let this go with a partial.
Speaker 7: Okay.
Speaker 2: Oh you don't want to play? You want to fight?
Speaker 6: Do I hear that?
Speaker 2: Yeah? Everyone can hear, including dreamers.
Speaker 8: Yeah, definitely do not want to fight. I'm sorry, Squint
Eastwood does not speak for all of us. I apologize,
no not fighting here.
Speaker 2: Did you think you could just sit down and talk
and I would just give you all the answers?
Speaker 6: Sometimes it's that easy.
Speaker 7: You know. Sometimes people don't want to hurt us or
other people.
Speaker 2: Sometimes they're fright away information for free.
Speaker 6: So you want something in return always?
Speaker 2: Right?
Speaker 6: Can I ask a question first?
Speaker 2: You can ask.
Speaker 9: When we asked you who you are, you said you
are a daisy and then you said you aren't, so.
Speaker 2: It was a lie again?
Speaker 6: Right?
Speaker 11: Are you just copying her? Or is it something else.
Speaker 2: You can roll for me?
Speaker 9: I regret the fifty five fifty five?
Speaker 2: Okay, so that's doubles and that I was actually going
like fifty to fifty just to see what would happen.
But doubles is not great. But I'm going to uh,
I'm gonna say that you get a photograph here in
this moment again real quick. It's of a fairy circle.
You know what that is like if I were to yep, okay,
ring of mushrooms. Yep.
Speaker 9: I we haven't been served food or anything yet, right, okay,
all right? I just got in discomfort from.
Speaker 2: And I don't answer you. Hey, daisy, yes, and who
are you?
Speaker 4: I'm hungry, we're my pancakes.
Speaker 2: Pancakes materialize on the table.
Speaker 8: Shit, yeah, I am. I am extremely annoying. And I
lean over and I take a big sniff of them.
Speaker 9: I'm like desperately, like clutching people's arms, like, no, don't,
don't do that.
Speaker 2: Go ahead and roll because you're doing your magic bullshit, right, Frank, Well,
I mean I'm a good smeller. Oh okay, no magic bullshit.
They smell great, fucking excellent.
Speaker 6: I don't have to I don't roll.
Speaker 2: You don't got a roll. You got an excellence, you've
got an excellent sense of smell off. Unless you're doing
some sort of magical ability, then no, you don't need
to roll. Smell great, super fresh.
Speaker 6: Smell good, enjoy Yep.
Speaker 2: It's probably about this time that Daisy will come to
the table, the actual physical human Daisy. She looks startled
to see the pancakes on the table, looks at the
pancakes on her tray, shakes her head for a second,
and puts the coffee down and starts muttering to herself
like stupid, fucking I can't believe it, and then walks off.
Speaker 6: Sorry, pie, Sorry, I brought my own.
Speaker 2: Brought your own pancakes.
Speaker 5: Yes, oh are you doing?
Speaker 6: Thank you?
Speaker 5: No, I'm very serious. This wasn't your fault.
Speaker 2: She looks at the She looks at the plate that
is clearly the diner plate and is just like, okay,
the fucking making fun of me and walks off and
is just like, oh, you know, but she does start
muttering to herself pretty harshly as she walks away.
Speaker 5: It drops off brought your own pancakes that she looked
like she felt bad and it wasn't her fault. I
was trying to make her feel better.
Speaker 6: You pulled them out of your pocket. Are you brought
your own pancakes?
Speaker 9: You?
Speaker 6: Logic?
Speaker 5: Logic has left its diner some time ago.
Speaker 2: So does dreamer eat the pancakes?
Speaker 6: What I'm dying to know?
Speaker 4: So I kind of want to do some magical.
Speaker 6: Yes, let's go.
Speaker 2: What are you doing?
Speaker 4: I'll be like, fuck, I like usually take mine with
powdered sugar, and I'll look over back towards the kitchen
and uh, raise my sunglasses. And if you're looking at me,
my eyes are just doing like rem sleep kind of
crazy motions. And I see a powdered sugar shaker, and
the powdered sugar just starts floating out of the shaker.
Speaker 2: Bitch, I thought you were going to do your other
ability And I'm sat here like, well, he's a bad guy.
He's gonna do that to get some powdered fucking sugar,
and oh my god. Okay, all right, all right, all right, right, yep.
Speaker 4: So a cloud of yeah, powdered sugar just floats over
to our table and sprinkles on top of the pancakes.
Speaker 2: All right, give me a roll. Sure, you can absolutely
do this because it's not really really affecting anything, but
I just want to see if something else happens. Twenty five.
You're good. You got some powdered sugar rolling over to
your table.
Speaker 4: And then I'm looking at the pancakes, and you may
be able to see my eyes, but I'm not looking
at you. I'm looking at the pancakes and I'm and
Dreamer leans in and he says, I like them cut
extra small. And the pancakes are just being cut by themselves,
lifted into my mouth and it's maybe like three or
four bites and I'm finished.
Speaker 2: Now roll one more time for me. Nine. Would you
please describe what happens when something is leaking into you, ah,
from your bloodstream. It's like coming out, but you are
able to stop it from happening, Like something is infecting you,
but you are able to stop it? How are you
able to stop it?
Speaker 4: I think it would be like if you are if
you're like jamming the brakes on something like as coming
to a screeching halt. I would say that it would
feel like the tunnel like or a tunnel like a
train is coming and the tunnel's shaking and then that
loud screech from the train coming to a stop, and
it's just.
Speaker 2: So are you shaking there at the table as this
is happening to you? Like you just start violently trembling,
and then this sound maybe that sounds like a screeching
of a train, but not quite. It's not obviously a train,
but it's just this kind of sound that rumbles and
then increases in its pitch and then all of a
sudden you stop and it stops. Sure, okay, uh, you
you know completely that the food obviously is something uh
magical to it that was going to infect you, not
poison you, but poison you in a sense. It was
going to do something to you, and you know that,
and you were able to stop it with that nine unreal? Frank,
are you eating your blueberry pie?
Speaker 6: I didn't get blueberry, I didn't order anything.
Speaker 2: Oh, I thought you did. Oh you got the blueberry pie?
Did you have the blueberry pie?
Speaker 9: Well?
Speaker 7: Bug was like he just drink. Yeah, so I don't.
Speaker 2: Okay, I'm gonna listen to Bug.
Speaker 4: Some something wrong with these pancakes.
Speaker 6: Yeah, you really have the coffee? Is he shaking there after?
He ate it? Like he did?
Speaker 2: He did shake him.
Speaker 4: They just don't taste right.
Speaker 6: Okay, Okay, the key was all right, was it mister
six o'clock?
Speaker 2: Well, that's what I'm about to determine right now.
Speaker 5: I was about to ask, yep, you got to roll.
Speaker 2: As well, Mergs, did you have the coffee?
Speaker 7: I wasn't sure that she brought it out, but if
she did bring it out and put it in front
of me, I would have been sipping at it yet.
Speaker 5: I rolled fifty six.
Speaker 2: Okay, so you will have to roll as well. Okay.
Lowry rolled to twelve. Lowry, you feel somewhat okay, okay,
six you feel fine as well.
Speaker 5: I believe you, especially because you were fine.
Speaker 2: You feel fine and you are fine. But yes, you
feel fine.
Speaker 8: Okay, Well, I suggest we don't consume anything else here be.
Speaker 6: A good idea.
Speaker 5: In fact, I think we should leave.
Speaker 8: Yeah, okay, sounds good. I mean, we know we already,
we already, we've observed enough, right, we know what's going on,
So let's just go through the door.
Speaker 6: Let's get out of here.
Speaker 5: I I well, I don't know if anyone watched, but
I was taking notes the whole time.
Speaker 8: I go through the front door of the diner, and
I'm fully expecting to not be here anymore.
Speaker 2: No, you're still here. Sorry?
Speaker 8: Oh great, okay, good, So any clue on what more
you want?
Speaker 6: Just shouting into nothing.
Speaker 5: I walk out into the middle of the street, and
I have my some by my ear and my mouth
is moving very rapidly as it looks like I'm reading
my notepad. And but you don't hear me saying anything.
Speaker 2: What can I know what notes you took? Or are
you going to save that for later?
Speaker 5: It was really just like the observant report stuff. And
I mean, if you want to know why I'm doing it,
but but it's there are false memories, possible delusions, hallucinations
or some sort of hypnotism, some sort of something is
being pulled from the people in the town, and it's
heading towards the woods. This is this is a place
of empty people with empty memories a fading museum, and
I wish I could. I wish I could read the
rest of my fading museum that no one else will remember. Jesus,
this town is quickly becoming February.
Speaker 6: No, okay, I.
Speaker 5: Said, it speaks to us, It lies, It wants to
play a game.
Speaker 9: Yeah, okay, so whow cool, We're good, right, we go,
We need we can get out of here.
Speaker 8: Well, I just walked through it though nothing happens, so
apparently not.
Speaker 6: We need something else?
Speaker 11: Uh?
Speaker 6: Are we all outside? We're all outside right now. We're
all outside now, standing in the street.
Speaker 2: I'm like, yeah, yeah, the fog is probably rolling in it.
It's much higher now. The lights in the houses around
here where the restaurants are dimming. The only one left
is this diner fifty two, which it's really fucking weird.
As somebody who grew up in a very very small town,
it's really weird to have a twenty four to seven
diner in a small town of two hundred people. Yep,
it's like unheard of. We had one for a while
and then they shut it down and it was sad days.
Speaker 5: So good question. I don't know if you can see
now because of the fog, but earlier, when you know
all that stuff is being pulled towards the woods. Could
we see the edge of the woods.
Speaker 2: Yes, because the edge of the woods it's like you are.
It's like this town is tucked in behind the cliff
side or kind of like the hillside. And so yeah,
you absolutely can see the tree line. You could walk
there if you wanted to. Might take you.
Speaker 4: Just started walking towards the woods.
Speaker 5: Oh wow, Okay, I think it's time to head towards
the woods like our leaders suggested.
Speaker 6: And lead us. I'll be in the back. I'm walking
behind the dreamer.
Speaker 7: Okay, it's going to be fine, bug sure.
Speaker 9: And I'm digging through a satchel to take out what
looks to be a kind of busted up polaroid camera.
Speaker 2: Oh okay, so you all head to the woods. Who
would like to make me an observation role? Whether eyeballs
or magical, it matters not or no one.
Speaker 7: I can do it. I'll do it, but I think
I'll just be I mean, can I do magical? But
I don't know how, Like I don't know how my
magic would.
Speaker 2: Be well, because you you know, it's like you know,
once you have magic. It's like you're looking around, right, Okay,
you're just looking just one magically. Yeah, yeah, yeah, yeah, okay,
you have a special ability. Okay, okay, okaykay magic.
Speaker 5: It's your Easter Eggs skill.
Speaker 7: Yeah yeah, my Easter egg skill.
Speaker 2: Everyone care magic sense once you can use magic, so yeah,
go ahead, yeah, okay, are you kidding me?
Speaker 7: Nineteen?
Speaker 2: The foggyst fog just fucking rolled in my town right now?
Speaker 7: Sorry, what did you roll a nineteen?
Speaker 2: Okay?
Speaker 4: Oh?
Speaker 2: Nineteen? Okay, all right, then. I don't know how you
would interpret this. I don't know what you've experienced or
or not in the terms of the supernatural or the
other world. But the closer you get to the edge
of the woods, the weirder it feels. I'm not gonna
say it's scary, per se, because again, I don't know
what you find terrifying. Oh you know what, because you're
a you're a you're a movie buff. Right, Yeah, I'm
gonna say that it feels eerily like a scene from
a movie, and it's bearding you out a little bit.
Maybe what act?
Speaker 7: End of act?
Speaker 9: Act?
Speaker 2: The third act? That's the third act?
Speaker 7: Okay, yep, I stopped walking, Hey, Hey, hey, everyone, stop
a minute. Uh listen, If we're gonna go into that forest,
we have to be prepared for there to be a
resolution to a story. You know, like only a couple
of us will walk out alive. The first one will die.
It's a virgin you, bug. I'm just assuming, sorry, but
it's an assumption. The French one's gonna go pretty shortly
after that, thank god. And then I mean, director willing
I survive.
Speaker 9: Uh, but.
Speaker 7: Just want to let you guys know what we're getting
ourselves into here. So I gesture towards the forest like
after you.
Speaker 6: Does that meant to be a pep talk?
Speaker 7: No, you're the leader, bug, so the pep talks are
supposed to come from you. I am a grunt, and
I'm supposed to tell you what the vibes are.
Speaker 5: Before we go in. I want to just say, out
into the air, fake, Daisy, can you still hear us?
I have a question?
Speaker 2: You may ask your question?
Speaker 5: Did she answer? Or just ask?
Speaker 2: I did not answer?
Speaker 4: You?
Speaker 5: I repeat, can you can you hear us?
Speaker 2: Nothing happens?
Speaker 5: Okay, I'm concerned that while we talk, this thing will
still be able to hear us.
Speaker 7: Yea, all right? Anyone want a toffee? You want a
toffee here? It's a tough road, tough road ahead. Let's
here take one. I just started giving up these.
Speaker 5: Toffees as a follower. As a follow up remark, and
I suppose a question I'm wondering, do we want to
move silently or does it matter? Is it better to
be able to hear what's going on around us?
Speaker 7: Well, it's probably better to hear. And unless you can
make us silent to them.
Speaker 5: Everything will be silent to us as well. If I do,
we'll be moving in a bubble of silence.
Speaker 2: Yeah.
Speaker 7: But the moment you drop it, then what We're surrounded
by things we had no clue. We're approaching only.
Speaker 5: If we can't see them or feel them, or smell
them or taste them. I suppose why don't we go
in and see what we hear? And if it needs
to I can see what I can do.
Speaker 4: All right?
Speaker 7: What do you think? Bug?
Speaker 9: I have the camera on a strap around my neck
now and I'm I'm just what is it? Going to
step forward and I'm going to snap a photo of
the forest.
Speaker 2: With your magical fucking camera.
Speaker 9: Brother, Whether the camera is magical or it's more of
a magic through the camera.
Speaker 2: Is yeah still a focus? Oh yeah, yeah, yeah, yeah yeah,
it's still giving you a shift. Yeah, absolutely roll for me.
That is really cool.
Speaker 11: So flash of the bulb, get under it.
Speaker 2: Oh no, okay, you're still going to see something. But
I was really hoping you would get one of those
little roles so I could just fucking tell you what's
in here. Okay, so you have rolled a thirty seven
for those listening, which isn't quite the twenty I was
hoping for, but it's still very close. So I'm going
to say it's like a partial So it's a polaroid, right,
so it's going to take a couple Yeah, it's going
to take about like a minute for it to ye exposed.
Are you walking while you are waiting for this to expose?
Speaker 9: Well, I'm not proceeding into the forest. It's out the
and I take it and I'm riding on the back
of the polar right before it even develops.
Speaker 6: What I'm riding the threshold?
Speaker 2: Okay, nice, nice, nice?
Speaker 6: Okay, m.
Speaker 2: And you wait for it to develop before moving any first?
Speaker 6: Oh yeah, oh yeah, I'm just silently yeah, silently.
Speaker 2: Then you you will see the bright over exposed kind
of like forms of people that you saw in the diner,
but they're stretched far, far too long, and they are
in the trees.
Speaker 9: I'm going to show this photo to everyone else and say,
you want to walk into this.
Speaker 11: It's your idea, it's not my idea.
Speaker 6: Okay, I saw a trail. There's some logic and being
a detective and.
Speaker 9: Following a trail, right, I don't think it was going
to be full of this.
Speaker 6: Sorry for yelling.
Speaker 4: Since I a walk towards the forest after the diner,
can I just be like, have walked into the forest?
Speaker 2: Yes, going on, yes, king, Yes, you can absolutely, Please wait.
Speaker 6: Exactly where Streamer cut sound a good idea? Ninety three?
Speaker 7: Oh my god.
Speaker 2: Okay, so you have walked into the woods. We are
going to join. We're going to join Dreamer right now
because he walked in ahead of the rest of you. All. Okay,
so Dreamer, you walk into the woods. Can you tell me?
Are you being quiet or are you just being like
I don't fucking care what happens.
Speaker 6: I'm you know, every time I.
Speaker 4: Move, every big motion, I take my bones creak.
Speaker 2: Yeah, okay, echo.
Speaker 4: And they are loud, So I think I'm moving swiftly,
but I'm making noise, okay.
Speaker 2: So I think as you are moving, you hear your
bones creaking and straining, and you think it's your bones,
and then you realize, well, that sounds actually far too loud,
and you turn and you look, and it's actually the trees,
the way that the trees will moan and creak like
that in the woods when it's windy. So you have
that sensation where you're you're thinking it's you, but then
you're hearing it from the right and the left and
then behind you, and you turn and you look and
you see this. I don't know if you would find
this startling or not, but it is a face, a
human face that is encased in tree bark. That is eyes,
a wide mouth, agape trapped in a mid screen, and
their arm reaches out to you like it's like a
tree branch. And so maybe because it's dark and you
look for a second, you go, oh, my god, that's
a person, and then you go to wait, is that
a tree? The way that trees sometimes look like they
have faces of people in them, And then it's back
to know that looks like an actual person's face. And
it's up to you whether you approach this tree or not.
Speaker 4: Yeah, I'm curious, although afraid and and I'm slowly approach it. Okay,
I can tell it has eyes and a face still.
Speaker 2: Yes, oh absolutely, it's like it is, yeah, very clear
that they are afraid to you. It looks like it
is still like it was carved this tree, or like
part of the tree not carved into the tree, because
it looks like it's got the bark and everything still.
But as you step closer, it does kind of shift
and move as you hear the creaking of the tree again,
it's like it's cheekbones move and shift in a strange manner,
and then you hear this like weird popping sound, and
then it recedes into the tree a little bit more
before disappearing inside of the tree completely. As you approach it.
Speaker 4: Would I be able to reach out and touch it?
Speaker 2: Absolutely? Go ahead and roll for me. Are you doing
any special bullshit here? Are you just touching the tree?
Speaker 4: Okay, just touching the tree?
Speaker 2: Okay, go ahead and roll for me. Oh my god, okay,
but what are you trying to do? What is your
attempt with this touch? Because you rolled up five it's
a great success. So I want to give view whatever
you are attempting to do.
Speaker 12: I just.
Speaker 4: I thought I saw a face, and I'm trying to
distinguish if this is like a living entity or.
Speaker 6: Okay, thing, so I guess.
Speaker 4: Engaging a reaction to my touch.
Speaker 2: Okay, perfect. So you reach out and you touch the tree,
and then you hear a very loud, like almost gasping
for breath of a dying individual, and the face comes
back out of the tree and it's they are clearly
trying to speak to you, but no sound comes out
because they no longer have any vocal cords. But so
it is the groaning and snapping of the tree itself
that you are then hearing as it is trying to
communicate with you. But it is very clearly was a
human that was trapped inside this tree. I think that's
very clear to you as a magic user and just
as another human. This tree is alive, and it feels
like it's got someone in it, and it is absolutely
reacting to your touch. It is frightened, and in fact,
with the number that you rolled, it looks like it's
trying to.
Speaker 4: Run, but still it's a tree in front of it.
Speaker 2: It's stuck in the tree.
Speaker 12: Yeah, yeah, I think I'll take my hand off of
it and back to my side, and I'll turn my
head my neck cracks, and I'll look towards where I
think I came in the entrance to see if I
can see my friends or my coworkers.
Speaker 2: One more roll roll below with thirty five.
Speaker 4: Sixty three.
Speaker 2: Okay, you do not see the place where you came in,
and you do not see your coworkers, and then you
hear a snap that sounds exactly like your bone snap.
You're not alone here anymore. And now we'll go back
to the other group. Hey, where's Dreamer? Somebody said he
was just here.
Speaker 6: A second ago. Ah.
Speaker 5: Fuck, I talked to him. They can't hear me say
it because my voice is being thrown. But I'll say, dreamer, Dreamer,
if you can hear me, come back the way you
get went in.
Speaker 2: You brilliant motherfucker. And you have his hair. He gave
you his hair, right, Okay, so you're you're just doing this. Yeah, okay,
so he can't talk back.
Speaker 6: To you though, correct, He can't know.
Speaker 2: Okay, you established that early on, all right, So I
will say that Dreamer, you do hear this, You will
hear him say, go back the way you came. There
is no response. However, are you.
Speaker 6: Saying he went into the creepy forest?
Speaker 7: Oh?
Speaker 6: Fuck?
Speaker 9: I mean he ate the pie pretty happily. This is
just like the extension of eating the pie pretty much.
Speaker 6: Hey, I know this isn't important, but it was pancakes, pancakes,
pie coffee. Who cares?
Speaker 5: Right?
Speaker 6: Okay? All right, all right?
Speaker 7: We have two options here. Number one, we go in
after him, or number two we just accept that this
is uh. You know, some people get lost in this
job and there's nothing really you can do about it,
so try.
Speaker 5: It is not a responsibility for everyone to come back,
but it isn't our best interest for them to stay
alive until the rest of us can go back. I'm
not sure what his capabilities are, but that trick with
the powdered sugar was very impressive and could prove useful
if we're not done here yet.
Speaker 7: All right, you know, thought i'd all right, So we're
going in, We're going out.
Speaker 6: It is a good thing to remember.
Speaker 5: Can we kind of see signs in the brush and
like the plants where he walked in.
Speaker 2: Can I will always let you roll because you might
get a critical success, so you can roll, but I
will say that it's going to be difficult because it's
fucking dark as hell, and if you've ever been in
a small town where there's no city lights, you can't
see shit.
Speaker 5: Fair fair, I don't even know if I could even
I probably wouldn't even be able.
Speaker 6: To see them.
Speaker 2: You also have supernatural ability, So I'm willing to let
you roll in. If the dice say so, then the
dice say so, So go ahead.
Speaker 5: I got a twenty two.
Speaker 2: That's doubles in your favor. So I don't think you
see I think you hear something right that's yours. The sound, yeah,
I would be like the vibration. Oh oh, I can
tell you exactly what it is. I can tell you
exactly what it is.
Speaker 5: Is the snap.
Speaker 2: It's you could hear the snap. But more importantly, there
is a section of the woods. And I'm only giving
this to you because you got the twenty two doubles.
You can only get this if you got twenty two
eleven or a fucking one. There is no sound once
you get to a certain point in the woods, like
if you keep heading in this direction, maybe five minutes,
ten minutes from now, there is a void of sound.
There is an absence of any sound, and that is
fucking weird as hell.
Speaker 5: So I can sense that there's this, yes.
Speaker 2: Because you would be able to know like there's no
you know, like I'm not perceiving any sound coming from
the center of the woods here where there should be sound.
You should be able to hear the trees and the
birds and anything, literally anything.
Speaker 5: But there is nothing. There is bouncing off. The sound
is just dying when it hits the middle.
Speaker 2: Yeah, it's not just a quiet night. It is an
absence of sound.
Speaker 5: There's something strange in the middle of these woods.
Speaker 7: Yeah, no shit, I would like sound dies.
Speaker 5: The sound won't penetrate about five to ten minute walk
in this direction.
Speaker 7: Okay, I need to ask a question. Would I be
able to would I be able to remember movies from
nineteen eighty seven?
Speaker 2: Sure?
Speaker 7: I would like to remember Predator.
Speaker 2: Okay, this is fucking so good, dude. This class is
the best. Okay, And what what what are you doing
with this? Are you using it to give you a
shift for the duration of the scene. Yeah, I'm using
I'm absolutely do that.
Speaker 7: Yes, that is what I'm doing. I'm using I'm using
it to uh, you know, gain the knowledge from the
film that could be useful to me.
Speaker 2: In this for yeah, my, my, well for a baby,
let's go.
Speaker 7: Okay, all right, come on baby, no in eighty four?
Can I give something up and reroll it?
Speaker 2: You can give something up and reroll it? Wow? Yes, absolutely,
I will always say yes to that. What are you
giving up?
Speaker 7: I'm gonna give up my knowledge of closing. I'm gonna
I'm gonna give up my knowledge of close encounters of
the third kind? Wipe it?
Speaker 2: Okay, I have that count I'm thinking about, Yes, it
could count. I'm thinking about the implications of this because
you've already gained from that, right, that's true. So I
think it has to be something that you care about.
Speaker 7: That you get heard about it. Yeah that I haven't.
Speaker 2: Yeah, yeah, that you haven't yet. But if you do
want to lose close encounters, I think that's fine. But
I think you're gonna because what we talked about is
that you'll lose things in relation to it as well. Right,
So you're not gonna remember talking a daisy.
Speaker 7: Okay, okay, never mind, Yeah, yeah, I'll just take this.
Then it sucks because man, would this have been usedful?
Speaker 2: I'll take something else what's another movie you like?
Speaker 7: You can know the schwartzne Yeah, another Schwarzenegger film. Yeah,
it could work. Give me a second. I have to.
I have to look at the dates here, yep, because
I have my girl. There's a couple that I love. Yeah,
I mean, honestly, you can take the Terminator. You can
take the Terminator.
Speaker 2: Who bastard, I'm keeping.
Speaker 7: Judgment Day though, bitch.
Speaker 2: Okay, all right, all right, all right, I just understand,
hey man.
Speaker 7: But but when I was a kid, I only watched
Judgment Day.
Speaker 2: When when I take the Terminator? So this is really
important because a piece about this class, right is she's
giving up this memory of this film. And before you're like, oh,
who cares, she can just rewatch it, she's giving up
her memory of watching that film as well, and where
she was when she watched it, who she was with.
So this class ends up shifting personalities and changing based
on the things she chooses to give up. So give
us a very brief moment of what you're losing here.
Speaker 7: Okay, hold on, let me just think about this for
a second. First of all, I think I watched The
Terminator shortly before I came to work here, and I
think that I watched it with a friend who i'm
no longer in contact with, not a super good friend.
We're not talking best friends here, you know, But like
I watched The Terminator with a friend, a pal, a buddy,
and then I started working here, and I haven't been
able to speak to that friend since, and I miss them.
I don't know what's going on with them. I think
about them every now and again, and I think about
when we watched The Terminator. I remember how I felt
seeing Arnold Schwarzenegger in that role. He'd been in some
other roles previously that were kind of like, you know,
but him in that role was crazy. It was like
revolutionary when that movie came out, Just the sci fi
storytelling James Cameron was insane. I couldn't believe how he
pulled it off, and I felt very It was just
a moment of real joy seeing that movie, Just a
feeling of actual joy, Like people can make a movie
like this. How fucking cool is that people can do
so much?
Speaker 2: Thank you? You can reroll now?
Speaker 7: Okay, please God, let it be a good role.
Speaker 2: Worse better be worth it. Thirty six baby Okay, okay, okay, okay, okay,
what was your original question? God, damn, I'm trying to editor. Yeah, yeah, yeah, yeah,
you got it. You got it, baby, you got it.
And as you are Matrix downloading the Predator and able
to use it, we're going to switch. Baby.
Speaker 7: What's what's the matrix? What are you talking about? I
want to see that. That sounds good.
Speaker 2: Yeah. One day we are back into the middle of
the woods and Dreamer, you hear this is when Trench
comes in and delivers the line again because I can't
do an impression of Trench's character.
Speaker 5: Dreamer, Dreamer, we need you to come back, go backward
the way you came.
Speaker 4: And I I think I look back again to where
I think I came from, and I'm now fair very
nervous because I think something's with me.
Speaker 2: Go ahead and roll for me.
Speaker 4: Fifty fifty.
Speaker 2: Okay, you are correct. Tell me how you know that
this thing is directly behind you.
Speaker 4: I think I've come very familiar with the sound of
my own body, and that sound sounded just way too close,
and like I couldn't have made that sound myself. So
I assume that there's something very close to me.
Speaker 2: Do you turn around? What you do? You know it's
behind you?
Speaker 4: I think I would have taken a step towards where
I think my party is, and out of pure terror
and curiosity, I turn around back towards the tree, back
where I heard that sound.
Speaker 2: The creature that is now standing in front of you
and in front of this tree is probably eight feet tall.
It is a hulking mass of undulating insects, and it
is moving quickly and then stopping, and it looks like
it's mirroring the way your body is moving. So if
you stand perfectly still, then it's going to stand still.
But if you tilt your head or if you move
in any way, then it does the same thing. And
it's you and it doesn't move unless you move. What
do you do?
Speaker 4: I take a like a fight ready stance.
Speaker 2: It matches you, so now.
Speaker 4: I know, or I can assume that we're fighting. Yeah,
he's mirroring my stance, and I trying to take a
closer look. Is there like a does this thing have
like a face or.
Speaker 9: Not?
Speaker 2: Stashing? Okay, it is made completely out of these you know,
like I want to say, like a mix between a
cicada and a cockroach. It's like some sort of weird
huge locusts and it is making that it's making a
distorted sound that the cicada will make that like high
pitched buzzing sound, but it's fucked up in weird and
I think it maybe sounds like it's a pitch too low,
or it's singing laughing. What is that that it's doing
with its voice? Does it have a voice like it's
It's very strange the sound that's coming out of this creature.
Do you do anything? Did you say you were going
to fight it.
Speaker 4: I'm going to fight ready stance, and I'm kind of
backing up on both of my you know, taking very
small steps back.
Speaker 2: Okay, if you do not move to attack it, it
does not move to attack you. However, you take two
steps back, and the locusts completely dissipate. They just fall
to the ground and begin to crawl everywhere. It's this
thing was made of nothing. There's nothing under here. And
then you hear a very raspy howling breathing from behind
your right ear. Do you do anything?
Speaker 4: I am start shape, straightening my back.
Speaker 2: It's going to attack you. If that's it. If you
just straighten and you don't lunge, and you don't try
to grab it, then it's gonna come at you, and
you got a roll to defend.
Speaker 4: Okay, I'll say that I'm straightening my back and you're
hearing pops from my bones and sort of like before,
but if you look closer, bones are starting to protrude
from my body and my shirt under my shirt, they're
poking through my shirt and down my arms and just
fragments of broken bone or starting to shoot out of
my skin.
Speaker 2: Nice, So then that gives me When I hit you,
it hurts me as well. This is your ability to
shield yoursel, which is excellent. Does it still hurt you
when I hit you since I'm still technically hitting your bone?
Just flavor? Just yeah, okay, okay, hurts a lot. Okay,
then I am going to strike you. You are going to
roll for me, please, to defend. You'll have a shift
because you're using your Oh my god, well it's a
ninety six. Okay, you get struck. It hurts because it's
still striking your bone armor that is spiking out of
your body. And it's not excess bone that I feel
like he uses, or this class uses. I feel like
he's actually shifting his bones around. So maybe there are
certain spots of him that are more tender than others,
as he is moving this bone around to poke out
of his body and shield himself, not even shield himself,
but to just hurt anyone who tries to hurt him.
But you are struck, and you fly and hit a tree,
and it is It hurts a fuck ton, probably knocks
the wind out of you as you smack down onto
the ground. And there's that sickening thought as you hit
the dirt and it's wet, and you realize, oh, I'm bleeding.
I've been hit so hard. I'm instantly bleeding. And you
hear a animal snarl.
Speaker 4: Against a tree ah ah, and I am looking around
for this animal.
Speaker 2: Roll for me seventy nine. I don't think you see it.
I'm so sorry your eyes dart around. But with a
seventy nine, I think it's just a situation of you're
looking around and you can't see anything at all. You
can hear it, maybe from one side to the other,
as it's moving faster than you can comprehend. Really, either
that or it's illusion magic. There's no possible way that
anything could be moving this fast.
Speaker 4: Yeah, So I slump more towards a tree and breathing heavy,
and I think you start to hear a train rumbling
through a tunnel, and my glasses fall to my lap
and my eyes are going crazy and I look down
maybe and bleeding feel around. I look up again. Do
I still not see anything?
Speaker 2: No, you don't see it. You can try magic sensing
where it is, but with your eyeballs, and that's seventy nine,
you won't see it.
Speaker 4: I'm really looking forward with my I want to see it.
Speaker 2: Ooh okay, yeah, go ahead and roll again for me.
Speaker 4: I mean it's it's it's cool if.
Speaker 2: I don't understand, but I need to see it. Yeah,
I understand, I understand. It took me a hot second.
So this matters more to you than I'm just looking
around to see if I can see it. Your ability
depends on you locking eyes on it. So yeah, go
ahead and roll again. Seventy one. No you don't. I'm
so sorry. Go ahead and roll to defend, though, suree
thirty one. Okay, so this is actually a much better defense.
It's still going to hit you, but it does far
less damage, like you're not immediately thrown back. What do
you think happens?
Speaker 4: I think I maybe it was trying to get up
from the tree and this thing maybe just hits me
out of nowhere and maybe fall down again. And maybe
I'm like crawling around in the in the dirt trying
to get up and my bones are cracking and breaking,
maybe even and I I'm trying to get to my feet.
Speaker 2: I'll say that, Okay, go ahead and roll for me.
If it is under a forty, you can get up
on your feet. If it's above that, then you're gonna
get pinned to the ground by this thing.
Speaker 6: Thirty six you get up?
Speaker 2: What does it look like?
Speaker 4: What does me getting up look like?
Speaker 2: Yeah? Do you use anything? Do you you just like
stand up? Or is it like you are shooting bones
down through there? Do you bones come up and lift
you up? Like you know? This can be epic as
fuck if you want it to be, or you can
simply say that yeah, sure.
Speaker 4: I I'm like pushing myself off the ground, and I
think like with each muscle and bone I use, they're
shooting like a all up through my arm and it's
just like a wave of a bone like surging up
through my arm and to my legs as well. But
I'm maybe harder to see, and I'll push myself up.
You see it in a standing position.
Speaker 2: Yeah, you see it now as you stand up, because
it was coming to lunge and pin you down to
the ground, but you were able to get out of
the way in time. And what you see is yellow
eyes far too large for a wolf or a human
or I'm gonna say this is like because it's so dark,
I'm trying to imagine how this would look to you.
I think the whole thing is absorbing space actually, right,
because when you're actually in the woods at night, you
can sort of kind of see the outlines of the
trees and then maybe in between there's a little bit
of space, right, So you're seeing just this huge thing
of darkness take up the space. So the only way
you can gauge how big this thing is is by
the absence of light or anything else that is present.
And it looks to be like, I don't know, I'm
gonna say a dire wolf, but it's much bigger than that.
It would be like I don't know what two cows
potentially like in size, And its eyes are yellow and piercing,
and you can hear it snarling, and you can also
hear the sound of the bugs still, and I think
I think maybe right before it lunges at you again,
you can see the weird mandibles that it's got like
an insect, and it lunges at you again. So go
ahead and roll to dodge seventy one you get hit again,
it's gonna it's gonna cut you open somehow with the
seventy one. Where does it hit you?
Speaker 4: I think it cuts me like on the shoulder maybe, okay, yep, yeah,
across my neck and I'll like grab for the wound
and rip off my bandanna. And my neck is just
like it looks like it's just been like twisted around.
Yeah okay, and I'm bleeding from my arm and I'm
grabbing like ah ha, and I look forward again.
Speaker 2: You can see it. You can see it.
Speaker 4: Frantically like looking around. So you know, I'm getting fucked
up by this thing. So I now I would be
able to see those eyes, and I think I'll lock
eyes with it, and if you're like zoom in on
my face, my eyes would stop the rem sleep kind
of rotation and they'll just focus right on the eyes.
And then I think you would you would hear that
rumbling again, and you know it feels like it feels
like you fell in love with your client. It feels
like you do it anything to get her out of
that am she's in and it feels like you're waiting
for a train and it feels like she's pushing you
into the tracks, and it feels like that train is
coming and I'm staring in its eyes and I want
to make us Yep, one more magic bullshit move.
Speaker 2: Go for it, go for it, do it. Go ahead
and rolling. Yep, you're rolling. You've got to shift because
you're using your special ability.
Speaker 4: And I rolled the sixty three.
Speaker 2: So you will hit it. But it doesn't do as
much damage as you are expecting it to do. It
still does damage. But what does this look like?
Speaker 4: I think it would be for this beast. It would
be just a maybe a slight hit, but yeah, okay,
what it would usually feel like is that if you
work hit by a train and you broke every bone
in your body and you spent years trying to get
that strength back, and maybe I see that it didn't
really do all that much.
Speaker 2: So I think when you hit it, like because this ability,
when you lock eyes with it and you use these
words of power, and then it's hit by this this
feeling of this train and all these bones breaking. I
think you do do this. I think you hit this
creature and it makes this yelp, almost like a dog
or a wolf that's been hit and injured, and it
is whimpering for just a moment, and then and then
you hear the snapping all of all the bones go
back into place, and then it stands back up again,
like you do the damage, but it just recovers incredibly
quickly and it stands back up ready to hate you.
I'm going to say that this stunned it because I
don't think it was expecting you to be able to
do anything to it at all. So you have one
more move before it's going to attack you again.
Speaker 4: I try to turn around and run.
Speaker 2: Smart man, go ahead and roll for me. I did
not expect you to say that, but good on you.
Sixty two Not good enough, my friend. I'm so sorry.
Roll for me one more time. And this is just
to see you are rolling on behalf of the creature
now attacking you. Okay, so it's going to you run
and I think as you are running, maybe me be
for a second you glance up, or maybe it's that
we the audience see the trees that you were looking
at before, and they're all kind of trapped in this
position of running when you stumble forward over a tree
branch and everything goes black and we hear the sounds
of the insects as they cover your body. Back to
the other crew.
Speaker 8: Okay, so we got to decide whether we're going in
there to save this guy or uh or what I mean,
what are the options here?
Speaker 7: Well, we haven't finished the we haven't finished the job.
Speaker 6: So you kind of got to go in there for
that anyways, don't we.
Speaker 5: Yeah, that's the case.
Speaker 7: Yes, Okay, you're right there, bug.
Speaker 6: I look like I'm about to start have a ventilating.
Speaker 7: Right, It's okay, it's okay. I come over. I put
a hand on your shoulder and I kind of squeeze
it and jostle you back and forth. You're gonna be fine.
Speaker 6: You know.
Speaker 7: Things happen all the time. That's why we're here. That's
why we have this job. Yeah, that's why we have
this gig. Can't man, Can I tell you how many
times I've been out here and things have been spooky, scary,
you know, But that's okay, why we do what we do.
Speaker 5: Yeah, Yeah, all right, let's they picked five of us
for a reason, so yeah, we have to trust.
Speaker 11: Let's go say, let's go save him, all right, let's
go save him.
Speaker 2: Yeah, okay, so you're going in, yeah, all right, all right,
please roll for me.
Speaker 7: Each of us. Yes, oh, yep, nine forty seven.
Speaker 2: Succeed seventy four, seventy four okay, thank you. That is
just for me. All right, please proceed.
Speaker 6: In just a question.
Speaker 5: Yeah, you know, when I was trying to tell where
he was and I learned that there was no there
was silence in the middle, I did roll of twenty
two when I was looking to see figure out what
direction he went in.
Speaker 2: Oh yeah, right dead in the center, and that's where
you're hearing the void of the sound. Yep, yep, yep, yep, yep, yep.
So okay, so yes, you do do know which direction
to head in? Absolutely all right, So I will be
up front. Okay.
Speaker 7: I also would like to say that I succeeded in
my predator room. Did so you did any information that
I can gain in a predator direction about how we
should be moving.
Speaker 2: Well, I'm going to leave that up to you. Right,
you saw the movie.
Speaker 7: Right, I personally myrgles have definitely seen predator. Yeah, I'm
gonna okay, all right, you know what you tell me
what I need to know, I'll trust you. I know
that the I know that the predator stalks from tree
tops and is invisible and stuff.
Speaker 6: Okay, so that's pretty much it. But how how do.
Speaker 7: We how do we just tricked by using traps? Is
that it there's no way to to hide or anything.
Speaker 8: Well, famously, mister Schwartzenegger himself actually hid from the predator
by covering himself with mud.
Speaker 7: All right, So I get into the forest and I'm
immediately rolling around and I'm covering myself in mud. I'm
covering myself.
Speaker 6: What are you doing going on?
Speaker 7: I'm just I'm.
Speaker 6: And now you're rolling in the dirt.
Speaker 7: Yeah, I'm, I'm I'm. It's uh, you know called camouflage.
You put the mud on you You ever seen you
ever seen a movie called Predator?
Speaker 9: No?
Speaker 7: All right? Uh, well, he puts mud on himself so
that the bad guy can't see him. It helps with
the vision thing.
Speaker 9: I just I just turn I turn away from you
like I've been like partially paralyzed, and just I'm my
camera Like it's like it's a weapon.
Speaker 6: Then I just turn away.
Speaker 8: I lean into bug and I say, it looks like
it's time to mutiny with that captain Blinky over here.
Speaker 6: I caught half of.
Speaker 7: That, all right. My face is my face is now
covered in mud, and I stand up.
Speaker 6: All right, it's going on.
Speaker 5: I'm I'm talking with the finger for him in my
ear and saying, dreamer, dreamer, if you can hear me,
make the loudest noise. You can come in the direction
that you arrived and make the loudest noise. And I'm
saying it.
Speaker 6: Over and over again. Nothing.
Speaker 5: Yeah, I mean, unless we hear someone being thrown against
a tree.
Speaker 2: You will hear nothing. Okay, you hear you feel the
void of it's silent.
Speaker 8: Yeah.
Speaker 2: Yeah, it's dead in there when you get there, So
you hear none of this, unfortunately, the insects, the growling,
the screeching, the bone breaking, you hear none of it, unfortunately,
as your companion is being absolutely destroyed. Okay, Okay, yep,
go ahead, So you guys move forward into the center.
Speaker 7: Merks, were you gonna say, I'm going to start tracking? Yeah,
I'm going to start tracking. Okay, magical predator style tracking.
So Okay, if I need to do magical role for me, rolls.
Speaker 2: Yeah, fifteen six, roll to nine. I'm just looking at
the previous roles ahead of time. So six is the
only one who's going to notice this. But okay, you
rolled the fifteen to track, So what does this look like?
Speaker 7: So I I I start taking the physicality and it
probably looks a bit, and by a bit, I mean
very strange. I take the physical of Arnold Schwartzenegger. Yeah,
or actually I take the physicality of the character in
the film. I don't know if it was Arnold who
did the tracking. Was it Dutch anyway, I did. I
take the physical form of the character who does the tracking.
I'm so sorry everyone who loves Predator. Okay, I'm very sorry.
And uh and I'm gonna start, you know, going around
and doing performing the same sorts of actions that you
have seen him do in the film. But it's actually
giving me the information that I need to okay track Yeah.
Speaker 2: So yeah, so you see footprints like I don't know,
like what you would identify as like, okay, this is
this is what I'm tracking pretor.
Speaker 7: Like, uh, you know, if there's any like plants that
have been broken off.
Speaker 2: Yeah, absolutely, like I was if you were like following
a magical trail or if you were just doing standard
fucking Aragorn tracking.
Speaker 7: I think I think I think this is a question
for like the skill then actually, because it's like I
would be performing the same action of tracking that they
do in the movie, but there may be a magical
trail that I can follow because I'm using.
Speaker 2: My Yeah, okay, yeah, then I think so, I think
I think, I actually think I like the idea that
you're kind of becoming the character for a second and
you're recreating the scene. You're right, you're you're reenacting that.
So yeah, you'll find a broken twig or whatever, and
maybe for a second to you it looks like whatever
he found in the movie, and you're like, oh this,
and then you're like, wait a second, no, it's a twig.
But you you've done this before, so you know. So
you're able to follow this trail right into the center
of the woods now before you get there, but you
are leading the way with the tracking. I'm going to
say that six. You see this before anyone else. You
see Dreamer on the ground. His eyes are wide, his
chest has been ripped open, and and his insides are
strewn all over the center of the woods.
Speaker 5: Here and there is He's clearly dead.
Speaker 2: He's dead deader than dead dead dead dead d ed dead.
Speaker 6: Okay, so questions reference.
Speaker 2: I'm not an idiot, Okay, yes, go on?
Speaker 5: Have we we've pushed into that bubble of silence and
you can't hear out of it? Yes, so that we can't.
We're not stopping before. It's not like he's in Okay.
Speaker 2: No, okay, unless you if you want to. I don't
want to put you guys. No, no, no, no, Like, I
feel like it's very dark. It's the middle of nowhere.
You probably don't. You see it for some reason before
anybody else does. But she leads you right to him.
Yeah and his.
Speaker 5: Yeah, how close am I? How close is everyone around me?
I mean it's dark, so I would imagine we're staying
pretty close.
Speaker 6: I'm right, I'm right on your heels.
Speaker 2: Okay, Yeah, I think yeah, I would imagine everyone.
Speaker 6: Because I'm going to them as soon as I see it.
I'm gonna like, I'm gonna like grab.
Speaker 5: Uh grab Lowry in front of me. I'm gonna put
my arm up and I'm gonna use my ability to
put us in like a bubble of silence, like just
around me, cool and just so I can say we
need to stop. We need you know, we need to stop.
Dreamer is dead. Look, and I'm just gonna point it out,
but I want to be able to because I'm going
to be yelling loudly and upset. But I wanted to
just not go anywhere.
Speaker 6: Christ, Jesus Christ, look at him. Oh my gott meat
loaf is coming out of him? What is that? Oh God, God,
that's why I use the We gotta get out of here.
Speaker 8: Let's let's just go. Let's we can just go south
or something, right, go to Fox. Right, you know what
Fox says. Let's go to Fox.
Speaker 6: It sounds chreat.
Speaker 5: It's not south, it's north. We need to know what
did this? We need to know what did this. Can't
sit here in silence for what much longer? Whatever did
this to him, it might it will still be here
and it might be looking at us.
Speaker 6: We need to be able to hear it.
Speaker 7: Roll please, that's right, we ain't got time to bleed.
Speaker 2: Everybody roll D one hundred.
Speaker 6: I got a ten.
Speaker 5: Yeah again, we rolled the same thing. Yeah, we rolled
the forty eight ten at the same time, I'm sorry,
I hit we hit it. I can't find At the
same time, try to trick.
Speaker 2: Like the lowest to highest. You guys see this in
in that order, right, But it's really easy. Once I
think the first person looks maybe somebody else then follows
their gaze to see that you are surrounded by a
line of trees where the faces are a protruding and
they are reaching out towards you. But they are faces
of agony and fear and pain. They are not angry
or aggressive, but they are It's the whole trees like
you can see maybe knees coming out like they're trying
to escape this tree. And then you hear the snarling
of whatever beast is in here with you, and you
hear it through the sound of silence.
Speaker 8: Do I uh, can I tell which direction it's coming from?
Speaker 6: With a ten?
Speaker 2: Yep?
Speaker 5: Okay, absolutely, I still have the thing up you still
and you can.
Speaker 2: Hear it through that. Yeah, it's probably the thing.
Speaker 8: You can run that way and I point the opposite
direction of where the noise is coming from, and I
stop running.
Speaker 2: Yep, okay, anybody else running?
Speaker 7: Oh Christ, running is such a.
Speaker 6: Yeah?
Speaker 7: Okay?
Speaker 5: Just for reference in predator.
Speaker 7: Yes, please, thank you so much.
Speaker 5: Please. He baited the creature and then ran around, having
it chase him to get him into a trap. Right,
that's it.
Speaker 7: Yeah, okay, so.
Speaker 6: You know to attack him eventually, but I'd like to, oh, yes,
well before right before I take off into a dead
sprint where Frank is running.
Speaker 9: And I think this is almost reflexive, is that I'm
snapping a photo in the direction of of of this
sound if I identify where it's coming from, snapping a photo,
not looking at it, grabbing the polaroid and bolting off.
Speaker 2: Their Okay, yep, okay, roll for me.
Speaker 6: To think that was my thirteen, but you got it?
Speaker 2: Yeah, okay, I'll take the thirteen. I'll take he got his,
he got his direction. You can snap a photo before
you run. I'll take the thirteen. Okay. I need to
know if six and Lowry are running and you have
five seconds to decide, I'm running, yep, what about you? Lowry?
Speaker 7: Do I see this thing too late?
Speaker 2: I see not running?
Speaker 5: Okay, the rest where we go hold on, hold on,
so but this is like but no, hold on, hold on,
but we we hear the noise, we hear the noise.
Speaker 6: But we see it, right, we see it? Do not
see it?
Speaker 2: You do not?
Speaker 9: Don't?
Speaker 7: Okay, I'm running, yeah, no, I'm righting, yeah, okay, then
I'm also ruddy.
Speaker 2: Yeah. Okay, So all of you are going to run.
We'll start with Frank. Roll the D one.
Speaker 6: Hundred, absolutely twenty or less.
Speaker 2: You're twenty or less ninety four?
Speaker 6: Can I say what happens?
Speaker 2: Well, not yet. We're gonna go on the line. Bug
your next fourteen, Well done, Bug, You run fucking fast,
all right? Who's next?
Speaker 5: Thirty eight six?
Speaker 2: Okay? Lowry eighty three? Okay, Frank, it does go for you.
You rolled the highest for whatever reason, you're slow.
Speaker 8: And I hit my face and my nose is broken,
if that's all right? Yep, absolutely, of course I'm bleeding
all over.
Speaker 6: Oh my god, I'm like, why why I try to
grab the wrinkles as they run past me.
Speaker 2: Okay, it is going to lunge on you. Frank, go
ahead and roll to defend you technically would have like
a minus ship because you like, you know, hey, you
could roll a one and punch it in the fucking
snout for all I know. Twenty eight is pretty fucking good. Okay,
So explain to me, how you roll out of the
way at the last second, sort of you're gonna get hit,
but it's like very light damage. It's like a scratch essentially.
Speaker 8: It needs Okay, yeah, I'm just scuirming around on the
ground like a like a worm. I don't I don't know.
They's jumping at me. I'm just terrified, and I'm like, well,
you know, all over the place.
Speaker 2: Yeah, you know. Now, I think it like lunges at
you and it's towering over on top of you. It's
this huge beastlike creature on me. Yeah, yeah, well it
kind of I mean, you may have rolled out of
the way, but it got you at the last thing.
But it's there. It's right next to you, or.
Speaker 6: Was on top of you or what does it look like.
Speaker 2: It's very dark, so it's hard for you to see.
So I think you see I think you see some fur,
but you definitely see some mandibles, some like weird insect
like pincers on the front of its face. And it
is god snarling like a strange dog wolf like creature.
It's like this weird fucking chimera of a creatures. Oh
my god, it yeah.
Speaker 7: It's the predator.
Speaker 2: Yeah, so Yeah. It is absolutely like snarling and on
top of you, and its eyes are very large and
yellow and catlike.
Speaker 6: Okay, yeah, I just want to like shove it off
me and run away.
Speaker 2: So you managed to roll out of the way, So
I'm gonna say you can get up and you can run.
The next person it is going to go for roll
again for your run, Frank, just to see if you
happen to roll above an eighty perfect awesome, So you run.
So it is now going for Lowry, Lowry, go ahead
and please.
Speaker 7: Roll yep nineteen nice.
Speaker 2: Okay, how do you dodge this thing? Because I'm going
to assume it's like movie predator knowledge bullshit, right, Yes, that.
Speaker 7: Is exactly what's happening. I think, I'm I think if
this were to be filmed in a show, it would
be like every time it cuts to me, suddenly it's
the cinematography in the environment of the movie. Yeah, it's
like everything's like the close ups of me and be
being like, ah, like covered in sweat and blood and mud. Yeah,
that's that's what I'm doing.
Speaker 2: Okay, fantastic, Next up with six, roll again, Lowry, just
for your running. Okay, two, you're gonna get hit real
bad sixty eight. What do you think happens? You think
are you doing things perfectly?
Speaker 5: I think when it had when Frank fell, I turned around, Yeah,
saw the thing, and it slowed me down as I
had a moment of guilt that I was still running. Yeah,
and I slowed down a little bit. He got out,
and it just it slowed me down enough that this
thing could come up from behind him, maybe just slam
into me. So I go flying onto the ground. Okay,
I hit a bunch of rocks and I'm laying there.
Speaker 2: Yeah, this is a ninety two, so this is real bad.
Speaker 5: So I'm gonna like I'm rolling things and I slam
into a boulder or something.
Speaker 2: Yeah, okay, I'm going to give you a chance to
scramble up and get away. You're gonna have to roll
under a twenty though, So go ahead and roll.
Speaker 5: Could I do some magic?
Speaker 2: You can? You can try to do some magic. Bullshit,
you have been with a ninety I'm going to say
that you have a little bit of a shift just
because you've been stunned, you've been hip this thing. But
you can absolutely try. Still got to be under that
twenty though.
Speaker 5: Okay, And is it on top of me, like is
it over me or is it coming at me?
Speaker 2: It's a ninety two, so it hit you and you rolled,
and it's probably playfully following after you like a cat
with a fucking mouth.
Speaker 5: I couldn't touch it just yet, No, I don't. Okay,
then I'm going to I'm gonna try to throw my
voice so it comes from behind it. Oh okay, and
I'm nice, I'm I'm hurt, So I'm just going to
fucking scream like I imagine, like I broke my arm
or something. So when I when I'm in the thing,
I just reflexively throw it behind it, so it sounds
like to just scream to try to give me a
moment where I can get up and scramble away.
Speaker 2: Yeah, perfect, okay, roll uh just get under that sick No, okay,
So I think you still do that, but I think that.
Speaker 6: It doesn't stop you, and it doesn't stop.
Speaker 2: And I think it's going to rip your I think
it's going to rip your throat open. I think it's
going to kill you. You can roll if you roll under.
Speaker 6: A k I do.
Speaker 2: Can I try a desperate You can try desperate act
a hail may essentially, Yeah.
Speaker 5: This is, this is I'm going to die, and but
I'm going to try something as I'm dying. Okay, I'm
just going to roll first and then yes, I don't
have to be dramatic. If one, it's a better at all.
Speaker 2: It's fournet.
Speaker 5: What happens? Yeah, yeah, okay.
Speaker 6: So I'm there.
Speaker 5: I did it. It didn't work. My arm is broken.
The this thing, it's fucking terrifying. It's coming towards me.
His guts were ripped out, dreamers guts were ripped out.
And I'm thinking of, you know what what got me
into this? And what why I'm why I join this in?
What really where my abilities come from? And my uh
just desire and power to give people hope and confidence
in like the darkest moment, and I get this idea
of what I'm going to do and I've taken too long,
and it just slams a fucking claw through my throat.
Then there's no there's just silence.
Speaker 2: Okay. One more set of roles, y'all. Uh Lowry was
the next highest. It's going for you again, my sweet.
Speaker 7: One more role okay, yep, forty three.
Speaker 2: Okay, it's gonna come at you. It's gonna hit you.
It's not gonna be as deadly as a ninety three,
but you need it under a twenty to escape. So
what happens? Do you think?
Speaker 7: Can I do some some last always I would like
to uh lift my eyepatch, yes, and look at it.
Speaker 2: Okay, okay, and I.
Speaker 7: Want I want to bring it into the end of
Predator when I fucking kill it.
Speaker 2: Okay, role for me. You gotta get under it. You
gotta get a hail Mary. Man, this's got to be
under twenty.
Speaker 7: I know, I know.
Speaker 6: Twenty one twenty one.
Speaker 4: This bros.
Speaker 2: Sid So okay, you need to explain to me because
this is so close to perfect, but somehow it's not.
So what happens. I don't need to die or anything
because you roll the twenty one, but it's gonna hurt
you really badly, and if your next role is not good,
you will die.
Speaker 7: Yeah, okay, okay, Yeah. So I think I I turn around.
I know it's chasing me. I think I whip around
and I lift my eye patch and yeah, behind beneath
the eye patch just looks like a normal eye. There
is nothing m hm. Yeah, go ahead, go ahead.
Speaker 2: I was just gonna say I have an offer for you, Yes, please,
I think I know why it fails, and it's becaukay,
you turn your you lift the eye patch.
Speaker 6: It's just a normal eye.
Speaker 2: You're getting ready to do the thing where you trap
it in the movie, and you see the figure standing
behind it that is not one of your party members,
and it is approaching from behind, and it looks like
it's floating, a humanoid like figure floating across the ground.
And it stops you for a second, and then it
fucking hits you. Yeah, and then it hits Yeah, that's
exactly what happens. Okay, okay, yeah, all right. So it
smacks you into a tree. Your shoulder immediately dislocates, You've
broken a rib or two, and you immediately slump to
the ground, wheezing because you can't catch your breath. You've
had the wind knocked out of you. But you can
see this creature as it is approaching you. But you
can also see the thing that is approaching behind the
creature as well, and I think you're just like, what
the fuck is that? Yeah? Yeah, Frank Roll, I'm assuming
you guys are still fucking running, right of course. Yeah, okay,
thirty seven, bug I need you to roll one more
time sixty eight. Okay, do either of you turn and
look back? Now?
Speaker 9: Fuck now? Now in the situation, I don't look back.
Speaker 2: Okay, Frank, do you look back?
Speaker 9: No?
Speaker 6: I don't think Frank would look back.
Speaker 2: Okay. These two have fucked off. They are out of
the there, out of the conflict and the combat. It
is just you, Lowry as you are watching, and I think, uh,
I think you're sitting there. Your ribs are broken, You've
definitely are bleeding from somewhere somewheres. And you see this
creature that approaches and its eyes glowing in the dark
like a like a red and it moves. It moves
faster than you can imagine. And this creature that has
terrorized you and your party members stands no fucking chance.
This thing comes up lightning speed, grabs it, lifts it up,
snaps its huge ass neck, and then feasts on it
and is holding it there while it is sucking its
blood dry. And then it drops the creature to the
ground and it turns and looks at you. What do
you do?
Speaker 7: I'm frozen. I'm looking at it and I'm frozen. I
maybe I would like slowly be trying to get up
the tree, so I could try and like run away
and like pushing myself up, but my arm is dislocated.
Are broken? I'm like, so I think I'm slowly standing
and I'm like stun locked, eye locked at it.
Speaker 2: I'm looking at it. Okay, go ahead and roll for me.
Speaker 7: Okay, eighty You cannot move, so you start to maybe
stand and I think you.
Speaker 2: See I think you see its eyes shift and look
you up and down for just a moment. It's very fast.
It's thinking and thinking, and then before you have a
moment to think any further, it's on you. Your neck
is ripped open and you die. What do you two do?
You are out of the.
Speaker 8: Woods, round of the woods. Okay, uh, I'm grabbing, I'm dragging.
Are you like in shock or are you just like yeah,
I'm just like dragging you with me to the nearest door.
Speaker 6: I'm like, I think we know what's going on here.
It's fucking crazy. We can report back now. And I
just go to the nearest door and I try to
open it.
Speaker 2: Perfect, Go ahead and roll for me, both of you.
Speaker 6: A sixty nine. I mention that I'm a sex wizard.
Speaker 2: Nope, you didn't and you aren't, so unfortunately no thirty one. Okay,
So describe what this is like, because Frank, you can't.
I mean, you can open the door because it's a
fucking door, but it doesn't work for you when you
do it. So maybe it's like you open the door
and then you're like what the fuck? And you just
keep opening and shutting the door, and then bugs like
exactly what do yeah?
Speaker 6: And the bug does it?
Speaker 2: Yeah?
Speaker 11: Can I walk up with a hand on the door
and I hold up the photo?
Speaker 2: Yes? Absolutely, Oh my god, that of course that works.
Speaker 9: Yes, And and I think in me present, you know
all the two photos I have, I've got I've got
the first and the second photo. I'm holding them up,
and uh.
Speaker 6: Do I see anything in this developed photo? The second one?
Speaker 1: Is it?
Speaker 4: You?
Speaker 2: Absolutely do? You will see the monstrous creature that is
this chimera of an insect like wolf and also has
like hoofs of maybe a cow. It is a fucking
weird ass looking thing, and you see it running towards you.
Clear's day.
Speaker 9: I think a trickle of blood runs down my nose
and I slam my hand against the door and.
Speaker 6: Say, is this what she wanted? Tell me this is
what you wanted. And then I opened the door. I
opened the door and.
Speaker 2: It's the office. Oh yeah, jump in there, yep, go
into the office, and you fucking shut the door.
Speaker 8: Is there any locks on the door? No, I'm going
for the dead locks on the top and the bottom.
No nothing, no nothing the security.
Speaker 2: I mean, and you feel safe, but you know there's
no nothing's coming in here? You think is the office?
Speaker 9: Tears streaming down my face and I grab You're like,
what the fuck was that?
Speaker 6: Man? What the fuck was that? You think?
Speaker 4: I know?
Speaker 6: My god, that was that was crazy? Was some kind
of wolf centipede?
Speaker 9: That?
Speaker 4: No?
Speaker 6: Normal? That's normal? Are you kidding me? They sent us
to what? That's Oh? God? Shaken up? Ah?
Speaker 4: I did?
Speaker 6: Do you want a cigarette?
Speaker 2: Take a cigarette? What are you going to write in
your report? Because unfortunately, neither of you know that there
was an actual revenant in the woods. There was an
actual vampire there, but you two don't know that, and
the rest of the party is dead. So what do
you put in the report? And this actually is perfect
because it explains why bug didn't recognize what you were
looking at when you saw the party later couldn't have
happened better. How you file this at all?
Speaker 6: Oh, yeah, I file it.
Speaker 9: I think the report is written with on my end,
with bitterness. There's like an anger to it. And you know,
I describe presence of a kind of parasymbiotic entity feeding
upon the life force or the memories or the dreams
of the people in this town, serving some unknown purpose,
creating shells, creating like mockeries of living flesh, and uppitteering
them around as this mask what it was doing.
Speaker 6: In the woods.
Speaker 9: And I describe the fatalities. And I think I also
write what I learned from each of them, basically each
of these characters, each of these these these three fellows
that I only got to work with once, which was
that I learned sometimes it's better to just make a choice.
Sometimes it's better to think ahead, and it's always important
to take proper notes.
Speaker 2: Frank, Yeah, what do you put in your report?
Speaker 8: I tell him everything, But you know, Frank kind of
he writes like he talks, so he'd say something like, yeah, okay,
were we went to the diner and it was a
strange like orange creamscleed dressed waitress who was trying to
give us blueberry pie. And I knew, right, away not
to eat the pie, and turns out, what you know,
eating the pie was a bad idea. Somebody had like
a seizure, but he was okay. I don't really know
who to call that guy. Oh yeah, Cyclops. Cyclops walk
down in the woods in front of us and we
found him. He looked like mince meat with bones sticking
out everywhere. It was disgusting. That's when I said to run.
And the only ones that got out was me and bug.
Speaker 6: We lost.
Speaker 8: We lost Captain Blackbeard and six o'clock late for dinner.
Speaker 2: Perfect.
Speaker 8: Oh yeah, there was the centipede wolfs that tried to
kill me. He jumped on top of me. His breath
smelled like sequel matter and rotten flesh.
Speaker 2: Yeah there you go. Oh yeah, yea.
Speaker 6: And I filed the photos that I've taken as well. Yeah,
oh that's perfect.
Speaker 2: Yep.
Speaker 11: And if there's is there like an action.
Speaker 9: Like like what to like, Like, is there like a
box to check at the end or something like that?
Speaker 2: Yeah, you like, you fill out the report and then
you put it in one of the pneumatic tubes and
then it goes somewhere. You have no idea where I
just put the the You know, either paper clip or
staple the polaroid to the I.
Speaker 9: Just imagine if there's a check there's a check box
at the end, says like, no further action required.
Speaker 6: Yeah, yeah, no further action regards.
Speaker 2: You do have to prick your thumb and put your
blood on the report when you're done.
Speaker 11: But that's the anyone has anyone explained? Does Frank explain
that to me?
Speaker 4: Yeah?
Speaker 6: Yeah, I would take Yeah, let me see that.
Speaker 8: You just gotta yeah, just get a little bloody thumbprint
there at the end. Okay, you know, just take a
little thumb tack. It's real easy like that. I just
want to say that I do mention the people trapped
in the trees as well. I'm I tail everything, you
tail it all, but just in Frank's stupid way of talking.
Speaker 9: And then real lowery memory of lowery. I'm gonna write
nuke it from orbit. It's the only way to be sure.
Speaker 2: Okay, that's perfect, and that's where we're going to end
the session today. Thank you so much for playing everybody.
That was crazy. Everyone was so good.
Speaker 7: That was so fun, man, so fun, fucking why. I
really love these characters.
Speaker 12: I know.
Speaker 2: I'm sorry, we can Yeah, Yeah.
Speaker 5: Why, it's best to make up your characters just a
few days before so you don't get too attached.
Speaker 7: Yeah, yeah, it was good.
Speaker 2: It was good talking accent. You've been listening to Deathless,
an actual play produced live by Pumpkinberry that's me on
YouTube and twitch at table story. If you like what
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Once again, thanks for listening, and we'll see you next week.
My God,