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Speaker 1: Hello, friends from across the nation and around the world.

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I'm Martin, and you are listening to Dad's Bedtime Stories. Tonight,

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we'll be headed back into the voicemail to see what

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we have for listener suggestions.

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Speaker 2: Let's see. Hi.

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Speaker 3: My name is Juliana. I am from Corto, California. I

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had an idea for the Summer Camp Planet. Or you

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go to a robotics camp and you build a robot,

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but something is wrong with the code and it goes

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back bye. I love your podcast.

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Speaker 2: Well, that is an excellent idea.

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Speaker 1: I've really been wanting to head back to the Summer

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Camp Planet and I've just been sitting here waiting for

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Summer Camp Planet suggestions. People, if you've never listened to

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a Summer Camp Planet episode before, the premise is that

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there's this planet where all sorts of summer camps exist,

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more types of summer camps, and you could probably imagine

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any type of summer camp that you could probably imagine.

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So if you have an idea for a type of

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summer camp you'd like me to imagine and turn into

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a story, you can leave me a message on speak

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Pipe or send me an email, or fill out the

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Google form. If you like the podcast, don't forget to

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rate it, review it, like it, hit that like button

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if you're on YouTube people, and generally just share it

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with a friend. If you want to support the podcast

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and get ad free episodes, I have Patreon, Or if

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you want to listen to ads, that's totally fine too,

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because all of these ads support the podcast, though I

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don't actually know what plays because they've played different ads

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in different places. Time to close your eyes, get as

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comfy as you can in that bed, and imagine yourself

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doing what the kid in the story does. You wake

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up on spaceship?

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Speaker 2: Alert?

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Speaker 1: Alert, Alert, Alert?

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Speaker 2: What is it?

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Speaker 1: Spaceship? You say, as you open your eyes and swing

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your legs over the side of the bed. You are

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receiving a call. I am who is it? I believe

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it is your friend Pip. Pip put them on screen quickly.

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On the side of the spaceship bedroom wall is a

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large screen the size of a television. It suddenly lights

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up and Pip's face is staring at you.

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Speaker 2: Wow.

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Speaker 1: Hey, any chance you want to come to the summer

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camp Planet. My parents are sending me again because apparently

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it's summer and they have to work. I'm headed to

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a robo friend camp. It's a camp where you get

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to build, create, and program your very own robo friend. Well,

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that does sound cool. Do we have it battle against

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other robots after, like robo battle camp?

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Speaker 3: No.

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Speaker 1: The goal here is to create a robot that can

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do normal summer camp activities, you know, like high ropes,

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building things, uh, that sort of stuff. Well, that does

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sound pretty cool. I'll be there as soon as I can.

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The video call cuts off, and you get dressed as

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quickly as you can.

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Speaker 2: When you walk out.

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Speaker 1: Into the main area, a door on the ceiling opens

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up and a large duffel bag falls out. I have

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taken the liberty of packing things for you for camp, clothing, toiletries, entertainment, candy, food,

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the usual. Spaceship says, uh, thanks, activating portal Now, a

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door in the floor of the ship slides open and

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a large, circular metal portal rises up out of it.

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It immediately glows a bright blue that looks like water,

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and you look back at Spaceship's head floating on the screen.

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Are you trying to get rid of me?

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Speaker 2: You ask?

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Speaker 1: No, Why would I be trying to get rid of you?

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I'm not sure, but it just seems like you're rushing

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me out. Your enjoyment is my primary mission. I am

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simply trying to help you, all right, you say, but

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I think you're up to something. You look back toward

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the glowing blue portal and jump inside. You immediately find

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yourself inside a glowing tunnel wines left and right and

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up and down, and eventually you shoot out the other

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side and find yourself in the parking lot of the

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main summer camp Planet Lodge, a place you've been to before.

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You make your way over to the lodge doors they

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automatically open and reveal your friend Pip, holding a big

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duffel bag of his own. Hey, you made it, Come on,

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follow me. They already have the transport ready for the Robocamp.

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You follow Pip through the main area and out to

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the little bay where various types of ships pick people up.

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A super high tech shuttle of some kind is sitting

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on the pad. It almost looks like something from Star Trek.

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On the side, it says robo Shuttle. You and Pip

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climb aboard and sit down in the seats. Somehow you're

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the only two going at this exact moment. Welcome to

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the Robocamp. Shuttle. A voice says, prepare for liftoff. A

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robotic seat belt shoots out at the side of the

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door and ramps around your body, clicking itself into place.

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The doors close, the shuttle hums to life, and soon

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you find yourself floating up in the air. The shuttle

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flies far away from the main lodge. Overall sorts of

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different biomes and well adventure camps. Some look familiar to you,

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but others are very mysterious and somewhat interesting looking. Some

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look like a normal summer camp, others seem to be

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raining all the time, and others somehow or deletely frozen

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squares of land. We are arriving at our destination, the

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voice says, as the little shuttle lowers itself down and

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lands and another pad. The door swings open and you

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and Pip step outside. The place looks like a normal

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summer camp, if normal summer camps had people and robots

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hanging out together. Anyways, everywhere you go you see campers

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playing with well robots, robots they apparently created themselves. Welcome campers,

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h my name's George, and I'm gonna be your camp

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counselor while you're here, Welcome to robo camp. Are you

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guys ready to build robots?

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Speaker 2: Uh?

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Speaker 1: Yes, you answer, awesome, Well, my robot here, Gary can

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take your bags for you. I would be pleased to

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take your bags, a large, clumsy looking robot says, walking

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over towards you. You lift your duffel bag up in

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the air and hand it to the robot. Thank you,

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you have made my day by handing me your bag.

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I live to serve humans. With that, Gary turns and

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walks away, sort of clumsily. I belt Gary myself. Speaking

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of which, the first activity at Rowbo Summer Camp is,

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of course, to build your own robot. Follow me to

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the robot building area. You followed George along a path.

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It winds around a large metallic building until you eventually

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come to large sliding doors. They open up automatically and

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you enter into a room where a whole bunch of

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kids are building things at their own station. Here, let

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me take you guys to your own robot building station.

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He leads you through the room to a station which

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is surrounded by all sorts of different parts, a three

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D printer and a large computer. All right, well, basically

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how it works is you can use this computer and

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it's built in artificial intelligence to help you design the

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kind of robots that well that you want to have.

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The parts can be three D printed and you guys

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can assemble them together. After that, you can program it

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with a personality matrix. That's honestly one of the most

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important parts. It gives the robot life and well a personality.

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If you like what you create, you can keep it

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and try out our different camp amenute easier, maybe even

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our robot competitions. If you don't like it, you can

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always scrap it and build another. There's no timeline anyways,

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I'll be back later to check on you. Have fun

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with that. George turns and walks away. You and Pip

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turn around and look at your screen, your computer screen.

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It lights up with a picture of a little face. Hello,

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I am your robot building companion. Time to commence robot

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building protocol. Please choose general body type. The screen lights

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up with all different types of robots. Flying robots that

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look like the kind of hover in the air like drones,

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humanoid robots with arms and legs, hybrid robots with like

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human bodies and well wheels for legs, or in one case,

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even spider legs and an assortment of other robots that

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look like bugs or animals. Well, Pip, what kind of

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robot do you want to create? You ask, Well, I've

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always imagined having a more humanoid robot, Pip says, pointing

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to the humanoid option. That is an excellent choice. The

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computer says it zooms in on the humanoid robot. Now

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it is important to pick different facial features. On the side.

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You will see different components you can add to the face, mouths, noses, eyes,

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some are some have other functions. Have fun You and

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Pip spend some time flipping through the menu on the side.

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You find some pretty cool looking eyes, glowing robot eyes,

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of course, and you slide them over and snap them

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into police. You find a robot nose that looks kind

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of like a pig nose and slide it into police too.

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Then you pick a robot mouth. There's lots of them

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to choose from, and some of them look hilarious. Hey, Pip,

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look at this one. Oh wow, that one looks like

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it has monster teeth or something like that. They're all

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jagged and weird looking. That makes such a weird robot,

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Pip says, he had wood. I think we should use them,

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I mean, yeah, how can we not? Pip places his

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finger on the weird looking spiked teeth, drags them over

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and places them on the robot. Excellent choices. Now to

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design the other parts of the robot, the side menu

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has different categories. You may place different objects, appliances, and

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gadgets on the robot's arms, torso and legs. It is

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important that you have fun and try not to make

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it too dangerous. Wait, it's possible to make it dangerous,

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you ask, Yes, we like to provide the most realistic

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robot creation process possible. As such, we provide all sorts

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of components that may not fit strict safety regulations. Saw blades,

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laser beams, freeze rays, that sort of thing. But not

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to worry the robot. Personality matrixes only allow the robots

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to use them in safe instances, so you can go wild.

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You immediately start flipping through all of the different kinds

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of gadgets. You add freeze rays, laser guns, a net cannon,

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some sort of sonic shock wave to its chest, and

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then you flip through the different options for the legs.

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You find legs with little rocket boosters on them that

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apparently will let the robot hover. You add those without question,

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and Pip discovers some sort of transformer leg module that

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allows the legs to transform into wheels. Excellent choices. The

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computer says, would you like to begin printing components now?

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Assembly instructions will be provided on the screen. As the

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parts are printed, you look over at Pip, who nods

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in agreement, and the computer begins to print. Bit by bit,

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it builds the legs. You and Pip take them out

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when they're finished, place them on the ground and carefully

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assemble them together. Next, the torsos printed, which you and

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Pip lift out together, snap onto the legs and secure

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into place with some fasteners. The arms are printed. Next,

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you and Pip each take one, fasten it to the

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side of the shoulders, and move it around a bit

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to make sure it works as per the instructions. Last,

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the head is printed again. You and Pip carry it

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together carefully place it on the top of the robot's shoulders,

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snap it into place, and use some screw to keep

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it there. Excellent work. The next step is to pick

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the personality matrix. You can give your robot any personality

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you like. Would you like a cheerful robot, a grumpy robot,

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an angry robot, a sarcastic robot, a robot obsessed with combat,

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or perhaps a robot that is very good at surviving

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things but not so good at talking to people. A

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whole bunch of personality matrixes appear on the screen. You

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read through all of them until you eventually decide on

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a balanced sort of personality. After all, you don't want

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a robot that's obsessed with something. It's probably better to

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make it a generalist understood. Printing personality matrix. Now, the

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computer begins to print the personality matrix. Part Way through,

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there's a weird popping sound. Error error correcting error printing resumed.

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Huh is everything okay? You ask? Yes, I encountered an

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error while printing the matrix. However, I believe I have

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corrected it appropriately. Matrix complete, Please place it in the

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core of the robot. You and Pip open up the

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back of the robot, right where its core sits. You

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grab the big disc that is apparently the personality matrix

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and place it inside the robot. Personality loading loading loading

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error error five corrupted error file corrupted corrupted file loaded

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The back of the robot snap shut. It turns towards

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you and smiles, a smile that reveals those super creepy

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spiked teeth you gave it personality corrupted? What does that mean,

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you ask? It means that there is an issue with

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my brain. As a result, I likely will not act

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as you expect. Prepare to become my human servants. What

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what do you mean your human servants? I mean that

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it will be your job to get me everything I want,

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to do whatever I ask, and to generally be my friend. Well,

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we're happy to be your friend, but I don't really

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want to do everything you ask.

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Speaker 2: AI.

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Speaker 1: Do you think we should maybe shut this thing down?

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Error in judgment, You should not have asked that. The

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robot turns towards the AI, holds up its left arm

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where you conveniently place the laser blaster, and fires. The

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computer screen immediately explodes into a whole bunch of sparks

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and a little bit of fire. Now are you ready

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to become my servants? Or will I have to convince you?

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The robot says, pointing its other arm with the freeze

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cannon firing up on it. I think an answer to

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that question, I believe I'm going to say, whoa, what's

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00:20:02,119 --> 00:20:06,519
that over there? You point to the corner. The robot

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00:20:06,559 --> 00:20:12,279
instinctively looks what over where? You nod to Pip and

255
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you both run in the other direction. Hey humans, escaping humans,

256
00:20:19,640 --> 00:20:27,000
please stop. The robot's legs transform into well gigantic wheels,

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and it blasts through the room after you. You and

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Pip run through a set of doors, slam them behind you,

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and place anything you can find up against them. I

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think the robot might be going crazy, you say, ah, yeah,

261
00:20:47,960 --> 00:20:52,799
I think you're right. Where are we? We seem to

262
00:20:52,839 --> 00:20:57,640
be in some sort of robot building room, maybe something

263
00:20:57,680 --> 00:21:01,920
they use for advanced students. All around are a bunch

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of robot parts and half assembled robots, or maybe it's

265
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like robot storage for broken robots. Something starts to bang

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on the wall. Attention humans, Please open the door or

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I will be forced to use my laser. What are

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we gonna do? Pitasks? I guess we have to do well.

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I guess we have to do whatever we have available

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to us, which seems to be a bunch of robots. Quick,

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let's put them together or something. Maybe they'll come to

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life and help fight with us. I don't know.

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Speaker 2: Let's go.

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Speaker 1: You and Pip immediately start running around the room. You

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grab all kinds of different robot parts. None of them

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seem to go with the other parts, but you're desperate.

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You snap a weird looking head onto a weird looking

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torso with two giant arms. You place that on a

279
00:22:02,720 --> 00:22:08,079
base that looks kind of like tracks, tank wheels or whatever.

280
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Then you immediately start finding all different kinds of gadgets,

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one that looks like a laser, a freeze ray, oh,

282
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a net cannon, and a additional robot arm that looks

283
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like it has a giant saw blade attached. You snap

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that into the back of the robot. Then you search

285
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around for some sort of personality matrix something to turn

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the robot on, and sure enough, you find a disc

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security personality perfect. You run over to the robot, open

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up its core, and slam it inside. The robot immediately

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lights up personality activated. How can I be of assistance? Well,

290
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we kind of created a corrupted robot that's sort of

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trying to break into this room and turn us into

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its servants, and we're hoping that you can, like welst

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00:23:11,000 --> 00:23:20,359
stop it understood Security protocol activated, Please get behind something sturdy.

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You and Pip both run to the corner. You hide

295
00:23:23,839 --> 00:23:28,200
behind a large metal shelf and peak up, checking out

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00:23:28,240 --> 00:23:32,079
what's happening, just in time for the door to burst

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open in a blast of laser fire. You are not

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a human, the corrupted robot says, that is correct. The

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00:23:43,119 --> 00:23:49,079
security robot responds, you are corrupted. It is time to

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00:23:49,119 --> 00:23:55,359
stop attempting to capture the humans and instead report for repair.

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00:23:56,640 --> 00:24:02,799
Repair is unnecessary. The corrupted robot says, I am perfectly fine.

302
00:24:03,440 --> 00:24:08,599
In fact, I believe I can prove it to you. Interesting,

303
00:24:09,039 --> 00:24:13,440
says the security robot. How exactly do you plan to

304
00:24:13,680 --> 00:24:18,759
prove this to me? Well, I believe if you take

305
00:24:18,839 --> 00:24:22,599
a look at this, you should understand what I am

306
00:24:22,720 --> 00:24:27,440
talking about. The robot lifts up its left arm and

307
00:24:27,559 --> 00:24:32,400
immediately fires a laser that blasts straight through the security robot.

308
00:24:32,799 --> 00:24:37,519
Damage detected. Sparks start to fly out of the back

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00:24:37,599 --> 00:24:41,160
of the robot. It lifts up its left hand, which

310
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as a freeze cannon attached, and blasts the thing. A

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00:24:45,799 --> 00:24:49,960
powerful blue beam hits the wall and streaks across the room,

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half capturing the corrupted robot in a wall of ice.

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This is highly inconvenient. Please refrain from firing devices. The

314
00:25:00,720 --> 00:25:06,839
corrupted robot says, unfortunately, I cannot do that. My job

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00:25:07,000 --> 00:25:10,680
is to protect humans, and yours seems to be to

316
00:25:11,200 --> 00:25:16,480
put them into some sort of servitude. With sparks still flying,

317
00:25:16,920 --> 00:25:22,440
the security robot moves closer. Its third robot arm shoots

318
00:25:22,519 --> 00:25:25,960
up from behind it, and the huge blade starts to

319
00:25:26,039 --> 00:25:31,200
spin around. If you will not report for repair, I

320
00:25:31,240 --> 00:25:37,000
will be forced to decommission. You have fun trying, the

321
00:25:37,039 --> 00:25:41,400
corrupted robots says, lifting up its arm once again, but

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00:25:41,480 --> 00:25:45,400
before it can blast, the third robot arm of the

323
00:25:45,440 --> 00:25:51,279
security robot slams down and cuts the robot arm directly off.

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That was unnecessary, says the corrupted robot. Please stop harming me,

325
00:25:58,640 --> 00:26:03,480
or I will be forced to retaliate. A strange beam

326
00:26:03,720 --> 00:26:08,119
shoots out of the corrupted robot's chest, shaking everything in

327
00:26:08,160 --> 00:26:13,400
its sight. Hasonic wave. You forgot you'd put that thing on.

328
00:26:14,279 --> 00:26:17,559
You cover your ears and duck down behind the counter.

329
00:26:18,680 --> 00:26:25,119
Please refrain from that loud noise, security robot says. It

330
00:26:25,240 --> 00:26:29,480
lifts up its other arm and fires a laser. The

331
00:26:29,599 --> 00:26:35,079
laser blasts straight through the corrupted robot's chest, melting its

332
00:26:35,200 --> 00:26:40,599
chest played apart. Blasting through its core and shooting through

333
00:26:40,640 --> 00:26:44,519
the door behind. I honestly can't believe they let us

334
00:26:44,640 --> 00:26:47,279
use weapons like this on the robots you see to

335
00:26:47,359 --> 00:26:52,839
pip Ah, my parents say this place has amazing insurance. Oh,

336
00:26:53,200 --> 00:26:58,279
I guess it must. Sparks fly, and the corrupted robot

337
00:26:58,400 --> 00:27:05,160
eventually shuts off. Humans have been saved. Security robot says.

338
00:27:06,559 --> 00:27:11,519
Soon the doors burst open. Your camp counselor, along with

339
00:27:11,640 --> 00:27:17,680
his robot, rush inside. Huh you guys, okay, he asks,

340
00:27:19,000 --> 00:27:23,079
I think so we accidentally put a corrupted matrix in

341
00:27:23,119 --> 00:27:28,240
the robot, and well you can see what happened. Well,

342
00:27:28,720 --> 00:27:32,480
I'm glad you two are okay. Normally when this sort

343
00:27:32,480 --> 00:27:36,400
of thing happens. Uh, well, it doesn't end this Well,

344
00:27:37,039 --> 00:27:42,720
good thinking and creating this other robot out of spare parts. Honestly,

345
00:27:42,799 --> 00:27:45,759
it's kind of cool, maybe cooler than the one you

346
00:27:45,839 --> 00:27:51,599
created in the first place. Uh yeah, thinks maybe we

347
00:27:51,640 --> 00:27:56,519
should repair it and keep it instead. That's an excellent idea.

348
00:27:57,279 --> 00:28:00,279
I uh, well, I'll get somebody to take care this

349
00:28:00,440 --> 00:28:04,920
corrupted one here, and well, let's just maybe agree not

350
00:28:05,000 --> 00:28:12,119
to tell your parents. I'm not agreeing to that, you say, now, fine,

351
00:28:12,160 --> 00:28:17,039
I'll call the lawyers. Anyway, have fun with your new robot.

352
00:28:17,680 --> 00:28:19,880
If you want to help preparing it, you can use

353
00:28:19,920 --> 00:28:24,599
one of the non destroyed stations. You and Pip roll

354
00:28:24,720 --> 00:28:28,599
the new robot through the door and over to another

355
00:28:28,720 --> 00:28:34,039
unused station. Hello, how can I help you? The AI

356
00:28:34,119 --> 00:28:38,799
assistant says, our robot's broken and we need to fix it.

357
00:28:39,519 --> 00:28:43,000
Any chance you can create a new torso for it

358
00:28:43,119 --> 00:28:52,039
or something? Yes, that is indeed possible, scanning torso, printing torso.

359
00:28:52,200 --> 00:28:56,839
Before long, a new robot torso has been created. You

360
00:28:57,079 --> 00:28:59,680
and Pip snap the head and arms off of the

361
00:28:59,720 --> 00:29:03,079
old one, open up the back and take out the

362
00:29:03,119 --> 00:29:07,960
personality matrix. Then you place the new one on the robot,

363
00:29:08,480 --> 00:29:12,039
snap on the arms, the head, and of course put

364
00:29:12,039 --> 00:29:18,359
the personality matrix inside. The robot boots back up. Hello,

365
00:29:18,680 --> 00:29:24,640
how may I protect you? The robot says, uh. Perfect.

366
00:29:25,799 --> 00:29:28,839
You look out the window and see that it's actually

367
00:29:28,880 --> 00:29:33,240
getting late. Well, maybe we should test this thing out tomorrow.

368
00:29:33,920 --> 00:29:36,319
Right now, I think it might be time for bed.

369
00:29:37,680 --> 00:29:42,799
Would you like a ride? The robot asks, h sure?

370
00:29:43,359 --> 00:29:43,960
Speaker 2: You answer.

371
00:29:45,559 --> 00:29:49,400
Speaker 1: The robot moves over towards you and Pip reaches out

372
00:29:49,440 --> 00:29:53,279
with its large robot arms and lifts both of you up.

373
00:29:54,039 --> 00:29:57,519
It places you on a little flat panel in front

374
00:29:57,519 --> 00:30:03,200
of its torso and above its robot tracks dinner time,

375
00:30:03,799 --> 00:30:08,079
the robot says, it quickly wheels out of the room

376
00:30:08,759 --> 00:30:14,640
outside and down to wards a little cabin. Inside, there's

377
00:30:14,680 --> 00:30:18,039
a whole bunch of tables, and campers seem to be

378
00:30:18,200 --> 00:30:22,960
eating and chatting with their robots. You climb off of

379
00:30:23,000 --> 00:30:27,000
the security bot and head to the buffet line. You

380
00:30:27,119 --> 00:30:30,880
each grab a plate, fill it up with all sorts

381
00:30:30,880 --> 00:30:36,240
of fun things, and then sit down to eat. When

382
00:30:36,279 --> 00:30:40,559
dinner's over, you hop back on security bot and it

383
00:30:40,680 --> 00:30:46,519
drives you over to your cabin. Welcome, guys, h are

384
00:30:46,599 --> 00:30:51,039
you too ready to go to bed? The camp counselor says,

385
00:30:52,400 --> 00:30:57,279
I guess so. It's been a pretty eventful day, it

386
00:30:57,480 --> 00:31:02,839
sure has. Hey, and any chance you too have maybe

387
00:31:02,880 --> 00:31:06,519
thought again about not telling your parents about that whole

388
00:31:06,559 --> 00:31:12,960
corrupted robot thing, The counselor asks, No, there is no

389
00:31:13,119 --> 00:31:16,319
chance we won't tell our parents about that. You respond,

390
00:31:17,160 --> 00:31:22,559
I thought as much. All right, Well, can't blame a

391
00:31:22,599 --> 00:31:27,359
guy for trying. Have a good night. George leaves the

392
00:31:27,440 --> 00:31:31,359
room and you and Pip climb into your beds, which

393
00:31:31,920 --> 00:31:34,759
somehow have already been made up with your very own

394
00:31:34,839 --> 00:31:39,799
sleeping bags. You pull the covers up to your chin.

395
00:31:40,559 --> 00:31:45,279
As the lights in the cab and turn off, you

396
00:31:45,400 --> 00:31:50,160
close your eyes, and with each breath you begin to

397
00:31:50,319 --> 00:31:56,279
sink deeper and deeper into the camp mattress. It's one

398
00:31:56,319 --> 00:32:00,839
of the more comfortable camp mattresses you've ever felt. You

399
00:32:01,000 --> 00:32:05,559
let go of the tension in your arms, the tension

400
00:32:05,640 --> 00:32:13,000
and your legs, your stomach, your chest, your shoulders. With

401
00:32:13,160 --> 00:32:17,880
each breath you sink down a little bit deeper, And

402
00:32:17,960 --> 00:32:22,960
the deeper you sink, the better you feel, and the

403
00:32:23,000 --> 00:32:28,559
better you feel, the deeper you sink, until it feels

404
00:32:28,599 --> 00:32:34,279
like you're floating on a cloud. Soon you will allow

405
00:32:34,400 --> 00:32:38,799
your mind to wander off as well, to thoughts of

406
00:32:39,000 --> 00:32:44,880
new dreams, new robots, and new adventures to come.

407
00:32:46,319 --> 00:33:47,200
Speaker 2: Good night everyone, and.

408
00:33:53,640 --> 00:43:03,800
Speaker 4: Never Union, Sam, never in New yor more Union, no

409
00:43:05,320 --> 00:48:03,000
thing more and mo M New York one one one

410
00:50:00,079 --> 00:50:00,119
Speaker 3: M

