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Speaker 1: Welcome back, everyone to the Game Informer Show, a weekly

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podcast covering the video game industry. Join us every Friday

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for a discussion about the latest gaming news, reviews, and

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exclusive reveals, alongside Game and Former staff and special guests

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from around the industry. I'm one of your hosts today,

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Alex van Aiken. Today I'm joined by Kyle Hilliard. How

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are you hello?

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Speaker 2: Doing?

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Speaker 3: OK? Normal? Good week? Yeah? Sleepy? You know?

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Speaker 4: Oh? Yeah, that's fair, that's fair.

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Speaker 1: We're we have chronicled the first winter, the first false

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spring in Minneapolis. I believe we're now experiencing the second

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false spring, so that means only one more false spring

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till we're done hibernating.

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Speaker 2: Uh.

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Speaker 4: Brian Shay, how you doing?

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Speaker 2: I'm great. I just played what is my favorite game

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of twenty twenty six so far, and we're gonna talking

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about on this episode.

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Speaker 4: Yeah.

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Speaker 2: I am hopping on a plane tomorrow to go to

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Sunny Florida to visit my family, so I will be

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experiencing actual spring.

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Speaker 4: Yeah, that's awesome. I'm happy for you.

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Speaker 1: Of course, if you want to support the show, the

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best way to do that is to pick up a

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copy of Game and Former magazine, which you can do

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by going to gaminformer dot com slash subscribe. You can

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get an issue delivered to your ten issues to be specific,

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delivered to your door every year it is available. Print

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is our most popular format, but you can also get

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a digital if you are overseas or if you just don't,

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if you want a cheaper option, to be honest, and

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if you are not wanting to subscribe, maybe you want

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to gift a version to a friend, you can go well,

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you can give subscriptions, but that's not my point. My

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point is you can go to newsstands like Barnes and Noble,

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game Stop and Books a million in the States and

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pick up a copy. I believe they run eleven ninety

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nine for the the news stand version, and uh yeah,

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it's full of great stuff. Our Our latest issue that

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we revealed earlier this week is on Invincible versus We.

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We flew out Marcus Eric and interviewed Robert Kirkman, I

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believe is a Corey Walker, the artist I believe.

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Speaker 3: And played got to play Duplicate, which I don't think

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anyone has played yet.

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Speaker 1: Yeah no, no, yeah, So we got a a lot

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of stuff happening. So it's it's a great issue, great

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time to get in on board if you haven't yet,

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and it's the best way to support the show, help

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keep the lights on. We appreciate it, all right, guys,

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Let's let's get into it.

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Speaker 4: Brian, you you teased it.

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Speaker 1: We're gonna be talking about Pokemon Pocopia here in just

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a second, and then later on Scott Pilgrim ex Kyle

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reviewed it for us and be a shorter, more succinct show.

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But two really, I think really big, mostly pretty anticipated games.

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I mean Pokemon Scott Pilgrim. Those are two big, two

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big franchises.

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Speaker 4: So let's get into it.

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Speaker 2: And also quick though, speaking of big games that are

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coming out this week, I did want to shout out

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that Nintendo Indie World presentation because we got Mini Shoot Adventures,

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which I have been banging the drum since twenty twenty

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four that this game absolutely slaps. It's like Zelda, like

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Zelda Overworld, like top down Zelda Overworld, only instead of

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a little guy with a sword, you're a spaceship that

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just cruises around and it's.

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Speaker 4: I never played it. I need to play.

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Speaker 2: It's so good and it just hit switch to. That

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was part of one of the announcements during the indie world,

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and I just wanted to give a quick shout to that.

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I give it a nine point twenty five back on

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when it was just on Steam. Now that it's on

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switch To, which is the perfect home for it. There's

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a switch and a switch To version, and it's a

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free upgrade, so if you don't have a switch To

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yet and you get the switch one version and then

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upgrade for free later. It is bullet Hell twin stick

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shooter in a Zelda style like top down environment, and

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it is one of my favorite games of twenty twenty four.

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And then there's all so Blueprints, which just hit switch

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Too this week, and I mean, I think everybody on this.

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Speaker 4: Game is well one of my games of the year.

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Speaker 1: I think I think in ten years time when I

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look back at twenty it's always hard when you're doing

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end of year stuff, You're like, ah, is it this

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one or this one? I think in ten years time

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the game from last year I'm gonna be thinking about

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the most is probably Blueprints.

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Speaker 3: Yeah, yeah, I mean Charles at nine point five.

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Speaker 2: It was in our top ten Games of twenty twenty

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five as an outlet, and it's just one of the

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most incredible games of last year, and that's available now

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on switch To, and that is a perfect switch To

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game because it like it is just such like a

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one more run type of roguelike experience. Yeah, And like

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I was thinking, like I don't want to carry around

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a notebook if I'm playing it, like on a trip

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or something. But then I was like, oh wait, I

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carry my phone with me everywhere. There's a notesap in there.

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There's also a screenshot functionality on the switch So it's like,

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that's I think that's you can make. That's a perfect

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game for it. And both of those games are incredible

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and are on switch To right now.

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Speaker 3: So un shot Out Mini Shootings Out Okay, cool cool? Yeah, yeah,

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I think on my top ten I think for that

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year as well. Yeah.

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Speaker 2: I mean we're talking to two diehard Zelda fans here,

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and we fully vouched for that game. So if you're

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a fan of any of those, any of those genres, really,

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whether it's twin stick shooters, bullet hells, even though it

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doesn't have the degree of difficulty that there is like

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typically no associated with that, yeah yeah it does. It's

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bullet hell elements, twin stick shooting, core gameplay and Zelda

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style exploration, which is just like a hodgepodge of brilliance

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from them from my perspective because it's it's so good.

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But yeah, Blueprints is also like one of the best

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games you can play on the switch to right now.

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Speaker 4: I think I was bummed that we didn't get Mean

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to the Hollow or dropped.

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Speaker 2: Right that I can't wait for that game.

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Speaker 4: Yeah.

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Speaker 1: I was hoping that was going to be like the

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one last thing, but Blueprints took that spot instead, I think.

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Speaker 2: But yeah, before we got into the Meteor topics, I

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wanted to shout out in case anybody listening to this

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did not see that presentation, which I think was one

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of the better Nintendo Indie World presentations we've.

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Speaker 4: Ever got in there.

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Speaker 2: Yeah, there's also a new game from Clay Entertainment which

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didn't Starve, and Mark of the Ninja and Invisible Ink

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and games like that like two point five D Brawler,

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which it looks like Castle Crashers but with their art style,

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Like holy crap. I'm just recapping that on my podcast Rockwood. Yeah, yeah, yeah, yeah,

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so yeah, I was just like I was looking at

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like the recap and I was like, man, this was

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just a solid Indie World presentation from start to finish,

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a lot of great stuff, including a game that you played.

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Kyle Denshattack is coming to switch to now.

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Speaker 3: Yeah, I got a big Dentsha Tech feature in the

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Invincible issue of the magazine where I talked to the

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developers and talk to them a lot about their sort

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of love of the Dreamcast and how Dnshittack kind of

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feels like a sort of a contemporary Dreamcast game. And

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then that Traguler that they showed during the Nintendo event

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was like really showed a lot of the more like

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what I would assume is like later game and saying

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of that game Denshittek by the way, just for contextualize,

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it's like you are, You're on You're controlling a train,

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and you're like doing like Tony Hawk style stunts, like

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on rails on a train. But it's just it's just

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like this Bonker's anime inspired very cool. I liked. I

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liked what I played of it for sure. Literally on rails, yeah,

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literally leap off of them and do tricks. That's crazy.

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Speaker 2: But sorry, sorry to hijack that what you're doing.

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Speaker 1: Glad that you brought it up. Because I think that,

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you know, like you said, there's a lot of games

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that and there's a lot of people out there that

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you know, switches their primary console or like maybe they

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have a switch and they don't they haven't upgraded to

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next gen on PS five in place that you know,

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I think it's I think it's great. But speaking of

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switch to the new exclusive Pokemon Pocopia, please, I I

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want to hear all about it.

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Speaker 4: This is.

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Speaker 1: Up there with my most anticipated games. I'm not gonna

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say my most anticipated. It might be depending on the day,

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but regardless, very excited to hear about this thing and

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how it how it lands.

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Speaker 4: The execution.

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Speaker 3: Yeah.

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Speaker 2: So I think that a lot of people when they

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saw this game, they were just like, oh, it's Animal

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Crossing but Pokemon. And I think there is a degree

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of that that that ended up being true. But I

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think that Dragon Quest Builders is the much more like,

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the much more apt comparison. And that makes sense because

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this is from Omega Force, which did Dragon Quest Builders,

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So totally I would say it's the comparison or the

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recipe that I kind of gave on my podcast was

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it's like sixty percent dragon Quest Builders twenty percent Minecraft

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and then like maybe ten percent animal crossing and then

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ten percent Viva pinata. Okay, So it's like, you know,

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basically it's a lot more linear than animal crossing is,

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at least in its narrative. There is an overarching narrative

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that they are consistently pushing you towards doing. But within

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those that narrative, there's also a like you know, you're

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going from giant sandbox to giant sandbox, and you're befriending

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and attracting Pokemon to your environment. Basically like you wake

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up as a diddo who if you're unfamiliar with, can

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kind of transform into anything, right, like mostly Pokemon, but

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in this case, it transforms into its human trainer that

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it can't find, and it leaves this cave that he

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wakes up in. He has a poked x, which is

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presumably left by their trainer, and you find a tank

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growth and the tank growth is like, oh yeah, like

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humans fled, like humans are no longer here, and you

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have to like and like you look around and it's like, yeah,

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something terrible happened in this world. Like the first environment

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is just completely it's literally called withered wasteland. So you

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look out there and like the entire area is just

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brown grass and dead trees and like wilting bushes and stuff.

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And the first Pokemon you find and is Squirtle. So

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you go up to Squirtle and you talk and he's like, oh, well,

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I need a place to live.

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Speaker 4: It's like Mystery Dungeon where they're actually talking to you.

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Speaker 2: Yes, it is. It is one of those rare games

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where you actually have like conversations in our language with

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Pokemon because poon you're playing as a Pokemon, and it's

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fun to see how they attribute personalities to them. So, like,

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you know, one of the earlier Pokemon that you attract

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is Cyther, and you look at Cither you're like, oh,

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I bet he's going to be a jerk because he

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just looks like a scary bug with blades on his arms.

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And he's like, what's up, bro, how's it going?

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Speaker 4: And it's like that's.

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Speaker 2: Yeah, don't be a Mortal Kombat scene real quick. So

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you know, Squirtle's like, oh, I need a place to live.

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And but here's how you do water gun. So he

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teaches you and because your ditto, you transform into Squirtle

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very briefly, or parts of Squirtle, and you can use

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water gun and you can go around and like you said, oh,

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I want like like living grass to live in, not

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this dead dry stuff, and like he's like, so you

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have to go in like water a patch of grass

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and then that that is his habitat. Then, so like

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every pokemon has habitats that they want to live in,

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and you know, some of that's like yeah, so you

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go around, you're like, all right, well, Squirtle needs four

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patches of green grass, so you water that and he's like, oh,

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thank you so much, and then you water another area

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of green grass and then you know, Bulbosar shows up

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and it's like, hey, thanks so much, and here's how

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you do leafage, which will make it so you can

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actually grow grass around wherever you want it to be,

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and then that attracts charmander, and then charmander can help

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you like light stuff on fire, so like if you

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need to make a campfire, which will attract another certain

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type of pokemon. Every pokemon there's so there's a pokeadex

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that you have that is like a pokedex in a

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mainline game where you are filling that out with Pokemon

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that you collect in this game and by collect you're

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befriending them. You're not catching them or anything like that.

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There's no battling in this game. It's for violence, no conflict. Yeah,

246
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it's it's legitimately. This is the most animal crossing part

247
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of this game. Where you are you're building habitats. They're

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coming over and they're like, oh, cool, you mind if

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I live here, and you're like, yep, go for it,

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and they're like, cool, I can help you if you

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need anything. So like a lot of Pokemon that you

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meet won't teach you anything like it will just be

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like they are there to live there. Your job is

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to make their lives comfortable. And the more comfortable your

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pokemon are, the higher your environment level, and the more

256
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the higher your environment level. One, you need to raise

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your environment level as high as possible for the sake

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of the story. But two, as you raise that level,

259
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it opens up new stuff in the shop, which is

260
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also extremely important. So like, you know, you make Charmander

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his patch of grass and he lives there, and then

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like one day he's like, hey, you know, like I

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could use more comfort in my house, so I get

264
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I like crafted him a bed and put it next

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to his patch of grass and he's like, oh, thank

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you so much, and then suddenly his his comfort rating

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raises from like average to nice, and then there's like

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another level above that, but like the more comfortable your

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pokemon are and the more pokemon you have that are

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in like good standing, the higher your environment level goes.

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And then that opens up a whole bunch of new avenues.

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But like you know, as you go you find more pokemon,

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you new systems are introduced, Like you know, you get

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like a smelting furnace where you can have pokemon that

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have control over fire, like Charmander or Magma or whoever.

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They can actually burn stuff so like they'll they'll turn

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like iron ore that you mine out of the ground

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into iron ignets and that is used in crafting or

279
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like you know, oh I dug up all this sand

280
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I can put it in this furnace and have a

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Pokemon that uses fire turn it into sheets of glass.

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Speaker 4: And is that with the express purpose of for building?

283
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Speaker 3: Yes?

284
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Speaker 2: So building there's also so in addition to like crafting

285
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and everything like that, where it's like, oh, I specifically

286
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need this one thing, like Charmander wants a bed, I'm

287
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gonna build him a bed at this crafting table. You

288
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can also there's there's buildings that you want to actually construct,

289
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and the main thing is these Pokemon centers. Every environment

290
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has a Pokemon center that has been destroyed, and you

291
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learn like what's going on through throughout this narrative, and

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it's actually one of my favorite.

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Speaker 3: Parts real quick, like is the story. There is a

294
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story and it's interesting question.

295
00:14:15,879 --> 00:14:19,279
Speaker 2: Yeah, you are pulling back the threads of like why

296
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is humanity no longer in this Pokemon world? Like that

297
00:14:24,039 --> 00:14:26,080
there is a story behind that, and a lot of it,

298
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you know, some of it is like through like dialogue,

299
00:14:28,519 --> 00:14:30,240
but a lot of it is through like finding, like

300
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exploration and finding like journal entries or like newspaper clippings

301
00:14:34,600 --> 00:14:37,360
of what's going on or like here's and you can

302
00:14:37,399 --> 00:14:40,480
also find other stuff like I found a magazine article

303
00:14:40,679 --> 00:14:44,279
about a gym leader. I'm not gonna spoil as I'm

304
00:14:44,320 --> 00:14:48,000
gonna keep this as spoiler free as possible, but it's

305
00:14:48,039 --> 00:14:50,639
it quickly becomes apparent that this is taking place in

306
00:14:50,679 --> 00:14:55,000
a specific region in the Pokemon world. So like I

307
00:14:55,080 --> 00:14:59,399
found like a gym leader's like a magazine profile about

308
00:14:59,399 --> 00:15:01,840
one of the gym leaders from a past game, and

309
00:15:01,879 --> 00:15:04,480
that unlocked that gym leader's like appearance that you can

310
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apply to Ditto, so you can you can you can

311
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unlock like hair styles of something.

312
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Speaker 4: Random exploration.

313
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Speaker 2: Yeah, that's a random exploration. Like I found like a oh,

314
00:15:14,080 --> 00:15:17,279
here is this gym leaders like he he is this,

315
00:15:17,440 --> 00:15:19,000
and I don't want to say too much to give

316
00:15:19,000 --> 00:15:21,240
away who it is, but like and then it's like

317
00:15:21,840 --> 00:15:24,799
Ditto thinks for a second, and then Ditto can transform

318
00:15:24,840 --> 00:15:29,000
into like a kind of facsimile of that gym leader. Yeah,

319
00:15:29,000 --> 00:15:31,320
and it's like, this is your new outfit. Do you

320
00:15:31,320 --> 00:15:32,960
want to keep it that way? If not, you can

321
00:15:33,000 --> 00:15:36,120
always transform later into this. And it's like just like

322
00:15:36,159 --> 00:15:37,840
a way to customize your DODO because like when you

323
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first get.

324
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Speaker 4: How many of those have you found? Started interrupt?

325
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Speaker 2: I mean there's it's not just gym leaders either. Like

326
00:15:43,799 --> 00:15:47,240
I found assumption. I found something for like, uh, a

327
00:15:47,360 --> 00:15:52,759
very iconic specific thing. Again trying to step around spoilers there,

328
00:15:53,200 --> 00:15:56,639
but I wore that. I wore, I wore that for

329
00:15:56,759 --> 00:15:59,679
most of the game. But I probably found like six

330
00:15:59,759 --> 00:16:04,279
or seven in costumes and like maybe four hairstyles. But

331
00:16:04,279 --> 00:16:07,799
I have not found everything very clearly because there are

332
00:16:07,840 --> 00:16:11,639
some characters that would be in that same area of like,

333
00:16:12,200 --> 00:16:15,440
they obviously have stuff for all of those all the

334
00:16:15,480 --> 00:16:16,960
gym leaders, I would imagine are a lot of the

335
00:16:17,120 --> 00:16:20,360
iconic characters from that game in that region.

336
00:16:20,399 --> 00:16:22,519
Speaker 3: It's crazy that they made a Pokemon game where every

337
00:16:22,600 --> 00:16:25,159
character you know in love is dead. It's kind of

338
00:16:25,159 --> 00:16:26,759
a you know.

339
00:16:28,600 --> 00:16:30,639
Speaker 2: I mean, there's there's stuff. I mean, I don't know

340
00:16:30,679 --> 00:16:33,399
how far in the future this is supposed to take

341
00:16:33,399 --> 00:16:36,039
place in this region, so maybe they maybe they were

342
00:16:36,080 --> 00:16:36,639
just like it's.

343
00:16:36,519 --> 00:16:38,679
Speaker 3: Like a Tears of the Kingdom situation where it's like

344
00:16:38,799 --> 00:16:41,360
it's at the end, you know, like don't worry about

345
00:16:41,399 --> 00:16:43,720
like we're not talking numbers here, but it's at the end.

346
00:16:44,320 --> 00:16:46,759
Speaker 2: But I'm wondering, is this like thousands of years in

347
00:16:46,759 --> 00:16:48,759
the future, or is this like twenty years from now?

348
00:16:49,039 --> 00:16:50,799
Could characters still be alive?

349
00:16:51,039 --> 00:16:56,320
Speaker 3: Like there's gonna be a nuclear Pokemon in Wind and Waves.

350
00:16:54,960 --> 00:16:58,919
Speaker 2: That explains a lot about what this what's going on

351
00:16:58,960 --> 00:17:01,679
in this world. But no, it I mean, it's it's

352
00:17:01,759 --> 00:17:04,839
fun to find the narrative and it takes a while

353
00:17:04,880 --> 00:17:08,359
to get through the story. You know, I I before

354
00:17:08,440 --> 00:17:11,640
I even really touched the other part of this game,

355
00:17:11,680 --> 00:17:14,240
which we can talk about in a second. The narrative

356
00:17:14,279 --> 00:17:18,279
took me over forty hours to get through, and that

357
00:17:18,559 --> 00:17:21,319
is I would say pretty linear. You go through several

358
00:17:21,359 --> 00:17:24,440
different environments, you know. The first one is withered Wasteland,

359
00:17:24,480 --> 00:17:28,759
which is, you know, just a grasslands area that is

360
00:17:28,799 --> 00:17:32,319
completely dead when you get there, and your objectives are

361
00:17:32,559 --> 00:17:36,240
primarily to attract new Pokemon work with them to figure

362
00:17:36,240 --> 00:17:38,880
out how can we end this drought that has hit

363
00:17:38,960 --> 00:17:42,960
this area and cause it to rain, and also rebuilding

364
00:17:43,000 --> 00:17:46,079
the Pokemon center in every environment is also pretty important

365
00:17:46,119 --> 00:17:49,519
as well. So that is the first biome, and that

366
00:17:49,559 --> 00:17:51,680
takes a lot of exploration. It takes a lot of like,

367
00:17:51,799 --> 00:17:53,599
all right, I gotta figure out how to get this Pokemon.

368
00:17:53,640 --> 00:17:56,640
And that's where the habitat des comes in handy. As

369
00:17:56,640 --> 00:18:00,119
you explore around the area, there's these little like sparkling

370
00:18:00,279 --> 00:18:03,799
parts sitting on like different parts of the ground or

371
00:18:03,839 --> 00:18:05,880
in the environment, and you go up to there and

372
00:18:05,920 --> 00:18:09,200
it's a hint about like, oh, here is a hint

373
00:18:09,359 --> 00:18:12,799
for a habitat that you could build nearby that would

374
00:18:12,799 --> 00:18:16,720
attract a new Pokemon, and so like the like. There

375
00:18:16,759 --> 00:18:19,160
was one that I found early on that was like, oh, well, here.

376
00:18:19,200 --> 00:18:21,599
If you do four patches of grass in the shade

377
00:18:21,720 --> 00:18:23,920
of a tree that is all living, so you have

378
00:18:23,920 --> 00:18:26,079
to water them to bring them back to life and

379
00:18:26,119 --> 00:18:29,160
then build the like grow the grass using the bulbosars

380
00:18:29,200 --> 00:18:32,440
leafage that he taught you, you can attract a cyther

381
00:18:32,720 --> 00:18:34,079
and so that's what I did. And then you get

382
00:18:34,160 --> 00:18:36,759
you meet the cyther, and the cyther teaches you cut,

383
00:18:37,079 --> 00:18:39,680
which allows you to like you know, cut through certain

384
00:18:39,720 --> 00:18:43,400
objects and and and like there's like debris and some

385
00:18:43,400 --> 00:18:45,799
some environments and you can use cut to like chop

386
00:18:45,839 --> 00:18:48,920
those into wood. And then you can bring that wood

387
00:18:49,480 --> 00:18:52,519
to cyther and he can turn it into lumber, which

388
00:18:52,559 --> 00:18:54,880
is used for building. So it's like a process.

389
00:18:54,880 --> 00:18:55,440
Speaker 3: And then like.

390
00:18:57,119 --> 00:18:59,839
Speaker 2: You know, same thing like if charmander is there, you

391
00:19:00,039 --> 00:19:02,759
and be like, hey, I found this clay and you

392
00:19:02,759 --> 00:19:05,039
can give it to him and he will he'll use

393
00:19:05,160 --> 00:19:09,519
his fire to convert that clay into bricks that you

394
00:19:09,519 --> 00:19:11,960
can use for building. So it's like these pokemon, even

395
00:19:11,960 --> 00:19:14,559
if they don't teach you something, they have utility that

396
00:19:14,599 --> 00:19:16,920
you can they can you can use, and same thing,

397
00:19:17,039 --> 00:19:19,799
like you know, there's a the second environment is a

398
00:19:19,799 --> 00:19:23,359
beach area. No wait, no, that's the that's the third environment.

399
00:19:23,440 --> 00:19:26,640
The second environment is like a mountainous area and it's

400
00:19:26,720 --> 00:19:30,039
it's very mining heavy, so like you can build railways

401
00:19:30,160 --> 00:19:32,920
that like connects the entire thing and almost almost death

402
00:19:32,960 --> 00:19:35,640
stranding esk in that regard where it's like there's like

403
00:19:35,759 --> 00:19:42,319
remnants of a railway. It's a strand game. And so like, yeah,

404
00:19:42,359 --> 00:19:46,839
you're like every environment like presents different opportunities, even though

405
00:19:46,880 --> 00:19:50,319
some of the gameplay mechanics are very very similar from

406
00:19:50,559 --> 00:19:54,640
environment to environment, and it's it's more like I really

407
00:19:54,720 --> 00:19:56,960
enjoyed the mystery of like figuring out what happened to

408
00:19:57,000 --> 00:19:59,519
this world. I enjoyed the Easter eggs, like this is

409
00:19:59,640 --> 00:20:02,680
a a love letter to the Pokemon franchise through and through,

410
00:20:03,400 --> 00:20:06,720
and like the gameplay loop is so much like all right,

411
00:20:06,839 --> 00:20:09,039
I have like these three or four things in the

412
00:20:09,079 --> 00:20:11,160
back of my head that I want to accomplish. I'm

413
00:20:11,200 --> 00:20:13,119
just going to start checking him off one by one.

414
00:20:13,400 --> 00:20:15,319
But then along the way you get distracted. You're like, oh,

415
00:20:15,319 --> 00:20:18,359
I was going out there to like mine the specific resource,

416
00:20:18,359 --> 00:20:20,880
but what's this over here? And like there are times

417
00:20:20,880 --> 00:20:22,720
where I went way off the beaten path and like

418
00:20:22,759 --> 00:20:24,640
I was like, oh, well, there's nothing over here. But

419
00:20:24,680 --> 00:20:27,119
a lot of times you find like either those like

420
00:20:27,640 --> 00:20:31,200
loar drops or those costumes that I was mentioning, and

421
00:20:31,680 --> 00:20:34,279
that is the stuff that I really really looked forward to.

422
00:20:34,559 --> 00:20:36,519
And then other times it's like, oh, I found another

423
00:20:36,599 --> 00:20:39,519
Pokemon I didn't even mean to find, and now he's

424
00:20:39,559 --> 00:20:42,279
on my team and I can I can do things

425
00:20:42,279 --> 00:20:45,599
with them, and it just like I found like something

426
00:20:45,599 --> 00:20:47,680
that looked like in one of the environments was like

427
00:20:47,720 --> 00:20:50,279
an abandoned birthday party, Like everybody just like had to

428
00:20:50,319 --> 00:20:52,160
like get out of dodge and like just left all

429
00:20:52,160 --> 00:20:54,599
the party like stuff set up, and it's like something

430
00:20:54,640 --> 00:21:00,480
happened here very clearly. It definitely feels I mean, it

431
00:21:00,599 --> 00:21:02,599
is a post apocalyptic game for sure.

432
00:21:03,160 --> 00:21:05,240
Speaker 4: Yeah, in terms of like a Fallout game, you know,

433
00:21:05,680 --> 00:21:07,960
it does, I know.

434
00:21:09,039 --> 00:21:11,839
Speaker 3: Not a whole lot in a weird choice that I love,

435
00:21:11,960 --> 00:21:14,000
to be clear, but like because it could have just

436
00:21:14,039 --> 00:21:15,920
as easily made this well I don't know, I haven't

437
00:21:15,920 --> 00:21:17,559
played the game, but like to just take place on

438
00:21:17,599 --> 00:21:20,000
some remote island and it probably would have been fine.

439
00:21:20,079 --> 00:21:23,960
But to be like no, no, no, like apocalyptic, it's like cool,

440
00:21:24,160 --> 00:21:24,839
go for it, man.

441
00:21:25,519 --> 00:21:28,519
Speaker 2: So yeah, you're basically just like rebuilding society. So like

442
00:21:28,720 --> 00:21:35,200
the like the mountainous region is like engulfed in volcanic ash,

443
00:21:35,279 --> 00:21:37,519
so clearly there was like some sort of volcanic eruption

444
00:21:37,680 --> 00:21:40,240
that happened there. And then there's you go to a

445
00:21:40,240 --> 00:21:45,000
beach biome and it's like it is flooded with uh

446
00:21:45,079 --> 00:21:47,680
with just water, Like you have to go and like stop,

447
00:21:47,759 --> 00:21:50,200
like like all the infrastructure of this area has broken

448
00:21:50,240 --> 00:21:52,559
down and all like the little like ravines that were

449
00:21:52,559 --> 00:21:56,119
built by humanity have broken down over time, so like

450
00:21:56,640 --> 00:21:58,880
houses and everything are completely flooded, so you have to

451
00:21:58,880 --> 00:22:01,319
build new like path ways for this water to go

452
00:22:01,359 --> 00:22:03,920
to the ocean so it's no longer flooding your environment.

453
00:22:04,440 --> 00:22:06,279
And then from there, you know, you start meeting more

454
00:22:06,279 --> 00:22:09,240
Pokemon because they were like, oh, thanks for like you know,

455
00:22:09,319 --> 00:22:12,440
draining my house that flooded. Now I can live there,

456
00:22:12,480 --> 00:22:13,799
and like I can help you out.

457
00:22:14,200 --> 00:22:18,160
Speaker 1: And picture in a like an environment like an alternate

458
00:22:18,240 --> 00:22:21,359
history where what if Team Magma and Team Aqua.

459
00:22:21,279 --> 00:22:25,640
Speaker 2: Were more successful. Yeah, I mean I don't know what

460
00:22:25,680 --> 00:22:28,440
the cause of this all was, and I that even

461
00:22:28,480 --> 00:22:31,279
if I did, I can't spoil anything, so nor would

462
00:22:31,319 --> 00:22:32,839
I want to, because I think it's super fun to

463
00:22:32,920 --> 00:22:35,440
like peel back the layers of what could have happened here.

464
00:22:35,440 --> 00:22:38,200
But like I will say that like I was still

465
00:22:38,279 --> 00:22:42,680
learning like new moves that Ditto could pull off like

466
00:22:42,799 --> 00:22:47,160
thirty hours into my adventures, like within the story, and

467
00:22:47,480 --> 00:22:51,720
it was you know, and that they really were useful

468
00:22:51,759 --> 00:22:54,359
as well, like they were traversal things like like the

469
00:22:54,400 --> 00:22:57,279
one that I can talk about is I found a

470
00:22:57,400 --> 00:23:00,200
dragonite in one of the environments and he taught me

471
00:23:00,200 --> 00:23:03,480
how to fly basically like not not necessarily like fly,

472
00:23:03,559 --> 00:23:06,079
but like glide. You know, it's a very slow descent glide.

473
00:23:06,160 --> 00:23:08,119
So like if you had to get from like one

474
00:23:08,160 --> 00:23:10,160
side of the map to the other, this would basically

475
00:23:10,200 --> 00:23:12,240
do that, but you have to find like a high

476
00:23:12,359 --> 00:23:16,000
vantage point. But yeah, there's there's a lot of really

477
00:23:16,079 --> 00:23:19,640
cool lore based stuff and like just hearing like conversations

478
00:23:19,640 --> 00:23:21,680
in passing, like it's none of its voice. You just

479
00:23:21,720 --> 00:23:24,720
hear the digitized cries that that Pokemon use in every game,

480
00:23:25,200 --> 00:23:27,920
but like seeing dialogue of like, uh, this is an

481
00:23:27,960 --> 00:23:30,680
example Wes used when I was talking to him earlier

482
00:23:31,119 --> 00:23:34,640
of like Charmander and Pidgy, like just we're chatting in

483
00:23:34,680 --> 00:23:38,400
an early sequence and you know, Charmander's just like, oh,

484
00:23:38,440 --> 00:23:40,599
I love how you fly, Like I hope I can

485
00:23:40,640 --> 00:23:42,480
fly one day, And Pidgey's like I have a feeling

486
00:23:42,559 --> 00:23:44,559
flying is in your future. And it's like, oh that

487
00:23:44,640 --> 00:23:47,400
that's kind of cool. That like there's little like conversations

488
00:23:47,400 --> 00:23:49,319
that these Pokemon have and it seems like they're all

489
00:23:49,359 --> 00:23:53,759
like written context specific for those two pokemon to be talking,

490
00:23:53,799 --> 00:23:55,960
and I'm sure there's like other things. Like it's funny

491
00:23:56,000 --> 00:23:59,279
because in an early early environment I built, I had

492
00:23:59,319 --> 00:24:01,160
hitm on chanon hitm on Lee, and it just turns

493
00:24:01,200 --> 00:24:04,200
out they love hanging out together, so theyre and like there.

494
00:24:04,200 --> 00:24:06,519
And there are also like moments where like there's like

495
00:24:06,599 --> 00:24:09,400
cool interactions happening, and while you walk by, it'll be

496
00:24:09,440 --> 00:24:12,119
a thing that says there's a photo op happening nearby,

497
00:24:12,680 --> 00:24:15,240
and you can open up your camera I think it's

498
00:24:15,319 --> 00:24:18,119
the minus button on your switch and take a picture

499
00:24:18,160 --> 00:24:20,759
of them and because like it's a special interaction and

500
00:24:20,799 --> 00:24:23,160
you can collect those photo ops as well.

501
00:24:23,319 --> 00:24:26,880
Speaker 3: So it's like Pokemon snap light kind of stuff a

502
00:24:26,880 --> 00:24:27,559
little bit.

503
00:24:27,440 --> 00:24:30,400
Speaker 2: Like like one of them was like, oh, hitman chan

504
00:24:30,599 --> 00:24:33,640
Is is punching the punching bag that you put near

505
00:24:33,640 --> 00:24:36,640
his environment, Like so it's it's stuff like that, like

506
00:24:36,680 --> 00:24:39,400
some like action shots or like oh, this Pokemon is

507
00:24:39,640 --> 00:24:42,759
dancing to the music that's playing by DJ Rhadam, which

508
00:24:42,799 --> 00:24:45,680
was one of the the Pokemon that was revealed in

509
00:24:45,720 --> 00:24:49,599
the Pokemon Day stream that they they showed the Poco

510
00:24:49,680 --> 00:24:54,839
Pia trailer. But so the narrative itself is very very linear,

511
00:24:55,039 --> 00:24:57,880
very handholdy. I would say, almost hold on in a

512
00:24:57,960 --> 00:24:59,519
Pokemon game, come on.

513
00:25:02,480 --> 00:25:04,240
Speaker 3: Early and never put you back on.

514
00:25:05,440 --> 00:25:09,759
Speaker 2: It tries to funnel you towards the narrative will say,

515
00:25:09,799 --> 00:25:12,119
and it's like very dialogue heavy, to the point that

516
00:25:12,160 --> 00:25:14,200
I was like, wow, like this isn't letting up like

517
00:25:14,200 --> 00:25:15,480
I thought it was just that way in like the

518
00:25:15,480 --> 00:25:18,079
first couple of hours, but like all the way through

519
00:25:18,079 --> 00:25:20,359
to the end, there were like it was like Okay,

520
00:25:20,440 --> 00:25:22,319
you've got to go do this now, like go do this,

521
00:25:22,440 --> 00:25:25,400
and like you can ignore them and like instead go

522
00:25:25,599 --> 00:25:28,200
like explore the environment. I often did that, like to

523
00:25:28,240 --> 00:25:29,960
the point that there were times where they were like

524
00:25:30,079 --> 00:25:32,480
there was a story cut scene or not cut scene,

525
00:25:32,519 --> 00:25:35,519
but a story like conversation where they're like, Okay, we

526
00:25:35,599 --> 00:25:37,599
need you to go do this, and I'm like, dude,

527
00:25:37,640 --> 00:25:40,319
I did that like seven hours ago, and then like

528
00:25:40,519 --> 00:25:42,160
I talked to them again, They're like, wow, you already

529
00:25:42,160 --> 00:25:43,960
did that. Thanks, awesome, that was fast.

530
00:25:44,000 --> 00:25:46,200
Speaker 3: I'm into that. I like when that when they acknowledge

531
00:25:46,240 --> 00:25:48,200
that in the game, you know, where it's like you

532
00:25:48,240 --> 00:25:51,200
do like yeah, if you're just like doing way more

533
00:25:51,240 --> 00:25:52,799
than it expects you to in a moment. Then when

534
00:25:52,839 --> 00:25:54,279
it's like finally time to do that thing and they're like,

535
00:25:54,319 --> 00:25:56,400
oh wait, you're like wait ahead of that. I don't

536
00:25:56,400 --> 00:25:57,440
mind that, you know. Yeah.

537
00:25:57,440 --> 00:26:01,400
Speaker 2: I usually spent a good like seven or eight hours

538
00:26:01,440 --> 00:26:04,000
in each biome just exploring, like I would do like

539
00:26:04,039 --> 00:26:06,559
some of the baseline stuff, just to get like a

540
00:26:06,839 --> 00:26:09,400
like a small number of Pokemon that I needed, because

541
00:26:09,440 --> 00:26:12,000
like in order to do stuff, you need to gather resources,

542
00:26:12,000 --> 00:26:13,960
and you also need to like if I want to

543
00:26:14,000 --> 00:26:16,799
rebuild the Pokemon Center, you need to have the specific

544
00:26:16,880 --> 00:26:19,680
resources that it has, like like I don't know, it's

545
00:26:19,680 --> 00:26:24,599
sometimes it's concrete, sometimes it's bricks, sometimes it's just wood,

546
00:26:25,119 --> 00:26:27,319
just to whatever specific to that environment. Then you also

547
00:26:27,319 --> 00:26:29,480
need to have like a bunch of Pokemon, some of

548
00:26:29,519 --> 00:26:30,680
which have specialties.

549
00:26:31,000 --> 00:26:31,839
Speaker 3: So like some.

550
00:26:31,799 --> 00:26:34,359
Speaker 2: Pokemon have like the ability to build some Pokemon have

551
00:26:34,400 --> 00:26:37,759
the ability to bulldoze, some are able to gather resources

552
00:26:37,839 --> 00:26:42,720
or search for stuff, some can fly, and like, based

553
00:26:42,759 --> 00:26:45,000
on what you're building, they need different specialties. And based

554
00:26:45,039 --> 00:26:47,119
on what you're building, you need a set number of Pokemon.

555
00:26:47,160 --> 00:26:49,559
So if you're building a tiny hut for a Pokemon,

556
00:26:49,599 --> 00:26:51,480
you only need like two Pokemon to help build that,

557
00:26:51,839 --> 00:26:53,599
but a Pokemon center you might need up to like

558
00:26:53,680 --> 00:26:58,599
eight Pokemon, some of which have like certain specialties. So yeah,

559
00:26:58,640 --> 00:27:02,559
like I would like basically try to do as much

560
00:27:02,680 --> 00:27:06,400
of the exploration as possible while still like steadily like

561
00:27:06,480 --> 00:27:11,200
finding those clues of what habitats to build, and also

562
00:27:11,359 --> 00:27:14,319
figuring out, like how do I attract more Pokemon, So

563
00:27:14,359 --> 00:27:17,200
that way I still have like when the time comes

564
00:27:17,599 --> 00:27:20,839
for me to tackle these narrative missions, I'll have all

565
00:27:20,880 --> 00:27:23,440
the pieces in place that I can have those dominoes fall.

566
00:27:24,079 --> 00:27:27,160
And that ended up being I think the approach that

567
00:27:27,240 --> 00:27:28,960
worked best for me because I would hit a point

568
00:27:28,960 --> 00:27:31,680
where I'm like, all right, I've explored this biome enough.

569
00:27:32,039 --> 00:27:34,240
Now it's time to do the story stuff, and I

570
00:27:34,279 --> 00:27:36,440
would have all the pieces in place, whereas if I

571
00:27:36,480 --> 00:27:37,960
was like, Okay, now it's time for me to the

572
00:27:38,000 --> 00:27:41,000
story stuff. Oh god, I need like five more Pokemon

573
00:27:41,039 --> 00:27:42,359
in order to do that. Now I have to go

574
00:27:42,400 --> 00:27:44,359
do all that stuff, and I feel like that would

575
00:27:44,359 --> 00:27:46,480
be annoying to me. So like I appreciate the way

576
00:27:46,519 --> 00:27:49,559
that I approached this game. So you know, once you

577
00:27:49,599 --> 00:27:51,839
finish the story, and I mean, you can do this whenever,

578
00:27:51,880 --> 00:27:53,559
by the way, So this is not like a once

579
00:27:53,559 --> 00:27:54,920
you finished the story. This is how I did it.

580
00:27:55,000 --> 00:27:59,119
Once I finished the story, there was an entirely separate

581
00:27:59,160 --> 00:28:02,240
biome that you can access from the first environment, by

582
00:28:02,240 --> 00:28:03,799
the way, so you can do this as early as

583
00:28:03,839 --> 00:28:05,799
you want. Once you get through, I would assume, like

584
00:28:05,839 --> 00:28:10,039
the tutorial stuff, you can go to this separate area

585
00:28:10,799 --> 00:28:13,799
and it is basically as soon as you go in there,

586
00:28:13,799 --> 00:28:17,000
they're like, oh, this is such and such town. This

587
00:28:17,160 --> 00:28:20,519
is basically your sandbox, and it is bigger than any

588
00:28:20,640 --> 00:28:23,759
of the other biomes in the game and has multiple

589
00:28:23,839 --> 00:28:26,440
islands that you can go and explore and like develop

590
00:28:26,519 --> 00:28:30,799
and attract Pokemon on. And what it is is it

591
00:28:30,880 --> 00:28:33,920
is just basically like their version, Like if the main

592
00:28:34,000 --> 00:28:37,400
narrative is Dragon Quest Builders and Viva Pinata, this is

593
00:28:37,480 --> 00:28:42,079
their Minecraft and Animal Crossing where there's no narrative. It

594
00:28:42,200 --> 00:28:45,519
is just you going and building this this island up

595
00:28:45,599 --> 00:28:48,559
how you want to build it. Like I'm currently building

596
00:28:48,599 --> 00:28:50,960
like this giant mansion for me. I have all my

597
00:28:51,000 --> 00:28:53,759
Pokemon working on that right now. So next time I

598
00:28:53,799 --> 00:28:55,319
fire up the game, I'll have this mansion and then

599
00:28:55,319 --> 00:29:00,759
I can start decorating my pokemon. Hey, I gave them

600
00:29:00,759 --> 00:29:04,119
a home, Okay, So that is basically the.

601
00:29:04,160 --> 00:29:05,480
Speaker 4: Entire YouTube comment.

602
00:29:05,559 --> 00:29:08,359
Speaker 1: That is kind of quite on our review, and I

603
00:29:08,400 --> 00:29:09,799
was going to wait to ask you on the show.

604
00:29:10,319 --> 00:29:12,759
They said, thanks for the amazing review. I would love

605
00:29:12,839 --> 00:29:15,279
to know more about the free build mode. When do

606
00:29:15,359 --> 00:29:17,680
you unlock it and do you have a full catalog

607
00:29:17,759 --> 00:29:22,079
of items available to decorate like Harve's Island or the

608
00:29:22,079 --> 00:29:23,480
hotel and animal crossing.

609
00:29:24,720 --> 00:29:29,880
Speaker 2: So I did not go to it until I finished

610
00:29:29,920 --> 00:29:32,839
the second biome and I talked to tank Growth at

611
00:29:32,920 --> 00:29:35,920
Professor tank Growth. Actually I talked to him after I

612
00:29:35,960 --> 00:29:37,279
finished it, and he was like, oh, yeah, there was

613
00:29:37,279 --> 00:29:40,480
that like other area in Withered Wastelands, like you should

614
00:29:40,480 --> 00:29:42,160
go check that out, and then I did, and then

615
00:29:42,200 --> 00:29:43,480
I was like, oh my god, this is like a

616
00:29:43,480 --> 00:29:47,519
whole like separate game basically tacked onto here. So I

617
00:29:47,599 --> 00:29:51,279
think you can go to it pretty early on, and

618
00:29:51,440 --> 00:29:55,400
it is just you know, you have to rebuild a bridge,

619
00:29:55,440 --> 00:29:56,839
which all you could all you have to do for

620
00:29:56,880 --> 00:29:59,480
that is like punch the ground using the rock smash

621
00:29:59,559 --> 00:30:03,359
ability that on Chand gives you and harvest that and

622
00:30:03,400 --> 00:30:07,839
then place the ground tiles to forge that bridge. So

623
00:30:07,880 --> 00:30:10,480
like you can go there pretty much immediately. I think

624
00:30:10,480 --> 00:30:12,160
maybe you have to do like the early missions in

625
00:30:12,160 --> 00:30:15,759
Withered Wasteland. Then once you get there, your inventory is

626
00:30:15,839 --> 00:30:18,599
shared with the main narrative, so it's not a separate mode.

627
00:30:18,640 --> 00:30:22,079
It's just a separate area and it plays exactly the same,

628
00:30:22,119 --> 00:30:25,799
but like you it is there. There's like very loose

629
00:30:25,960 --> 00:30:29,440
like missions and requests, but there's no like important requests

630
00:30:29,440 --> 00:30:32,759
like there are in the other biomes. It's just like, yeah,

631
00:30:32,960 --> 00:30:36,200
go there, build a house. You can use whatever stuff

632
00:30:36,200 --> 00:30:38,359
that you have earned in the main game. So like

633
00:30:38,400 --> 00:30:40,119
if you want to build that mansion like I talked

634
00:30:40,160 --> 00:30:42,680
about it, I think it's just called like a a

635
00:30:42,839 --> 00:30:45,039
house or a cottage or something. I have forget what

636
00:30:45,079 --> 00:30:48,640
like the hierarchy is. It goes from like hut to this.

637
00:30:49,200 --> 00:30:51,680
It's like four layer four levels of houses that you

638
00:30:51,720 --> 00:30:54,799
can build in order to do that, though, you need

639
00:30:54,839 --> 00:30:58,519
to raise the environment level of whatever biome you want

640
00:30:58,799 --> 00:31:01,839
to have that high level house. So like I didn't

641
00:31:01,960 --> 00:31:05,039
unlock a kit to build that highest level of house

642
00:31:05,519 --> 00:31:10,240
until I raised like Withered Wastelands to the five level

643
00:31:10,279 --> 00:31:13,079
five environment. And then once you do that that, like

644
00:31:13,119 --> 00:31:16,160
each level environment that you raise, it gives you new

645
00:31:16,319 --> 00:31:18,839
kits to build, and they're all themed after that that

646
00:31:18,839 --> 00:31:22,279
that biomes theme, right, So like Withered Wasteland, it's all

647
00:31:22,319 --> 00:31:24,960
like leaf huts and then like it's like a leaf

648
00:31:25,000 --> 00:31:27,279
cottage and then a leaf house and stuff like that.

649
00:31:27,799 --> 00:31:31,839
So it's not like you have a separate inventory. It's

650
00:31:31,839 --> 00:31:33,599
all stuff that you find in the game, So it's

651
00:31:33,599 --> 00:31:35,759
I wouldn't look at it as a separate mode. I

652
00:31:35,759 --> 00:31:40,359
would look at it as a separate area within that game.

653
00:31:40,440 --> 00:31:44,079
But it does feel distinct from the other stuff because

654
00:31:44,119 --> 00:31:47,440
it's not nearly as handholdy. Like, yes, there are like

655
00:31:47,640 --> 00:31:50,440
environmental hints of like, oh, if you build this habitat,

656
00:31:50,480 --> 00:31:53,519
it'll attract this Pokemon and then you can have new

657
00:31:53,559 --> 00:31:56,519
Pokemon join you, but you can also build houses for

658
00:31:56,759 --> 00:31:58,880
existing Pokemon and have them move in. So if like

659
00:31:59,480 --> 00:32:01,880
you want to relocate pokemon, you can and you can

660
00:32:01,880 --> 00:32:04,480
bring Pokemon from one biome to another, which is cool.

661
00:32:05,759 --> 00:32:07,920
Even though you have to reach certain levels and like

662
00:32:07,960 --> 00:32:12,519
accomplishments to reach those extra biomes like in the narrative, eventually,

663
00:32:12,759 --> 00:32:17,200
you know, it all becomes just one synergized experience, if

664
00:32:17,200 --> 00:32:20,240
that makes sense. And like so I am I'm basically

665
00:32:20,559 --> 00:32:22,960
like now that I have completed the story and I'm

666
00:32:23,200 --> 00:32:28,000
focusing one hundred percent on this this free build area,

667
00:32:28,480 --> 00:32:31,720
I am basically pilfering every other biome to make this

668
00:32:31,839 --> 00:32:34,720
other biome so much better. Like I want that because

669
00:32:34,759 --> 00:32:38,119
it's enormous. Like when I tell you this is like massive,

670
00:32:38,240 --> 00:32:41,440
I don't want to say it's like the size of

671
00:32:41,480 --> 00:32:43,880
all other biomes combined. It's probably the size of two

672
00:32:43,920 --> 00:32:48,160
of them, though, Like it's substantial, Like there's like multiple

673
00:32:48,200 --> 00:32:50,319
islands that you can jump between, and like all of

674
00:32:50,359 --> 00:32:54,480
them have different things that you can explore. It's it's

675
00:32:54,480 --> 00:32:57,240
pretty massive, so there's a lot of stuff you can

676
00:32:57,279 --> 00:33:01,279
do with that. I'm slowly building outward and I'll probably

677
00:33:01,559 --> 00:33:04,680
at some point work to connect all the islands, but like, yeah,

678
00:33:04,759 --> 00:33:07,400
it's I could see myself now that I've done I'm

679
00:33:07,400 --> 00:33:09,279
done with the story and I've spent a decent amount

680
00:33:09,279 --> 00:33:13,519
of time in this separate town. I am, like, I

681
00:33:13,640 --> 00:33:15,880
plan on probably putting like at least another dozen hours

682
00:33:15,920 --> 00:33:18,680
into this game, just developing this island because it's it's

683
00:33:18,720 --> 00:33:21,359
such a satisfying loop and now it's finally the game

684
00:33:21,359 --> 00:33:24,480
that I truly wanted, which is like, yeah, go do

685
00:33:24,519 --> 00:33:26,119
what you want, man like. And that's what I like

686
00:33:26,160 --> 00:33:28,319
about this area is like since you can access it whenever,

687
00:33:28,359 --> 00:33:30,559
but like it, like the other stuff you have access to,

688
00:33:31,240 --> 00:33:33,759
is dependent upon your progress in the story and also

689
00:33:33,799 --> 00:33:37,480
your abilities. Like you know, you don't get that Dragon

690
00:33:37,559 --> 00:33:40,920
Knight glide ability until the final biome, so like, if

691
00:33:40,920 --> 00:33:44,200
you want to be able to glide between islands, you're

692
00:33:44,200 --> 00:33:46,160
gonna need that. Otherwise you're gonna have to build long,

693
00:33:46,200 --> 00:33:49,839
long bridges using like the ground tiles that you harvest,

694
00:33:49,880 --> 00:33:51,000
kind of Minecraft style.

695
00:33:51,480 --> 00:33:54,720
Speaker 1: I'm really excited to play this. I'm curious where it

696
00:33:54,920 --> 00:34:02,200
ranks in you know, your personal rankings of the Pokemon games.

697
00:34:02,880 --> 00:34:06,240
Speaker 3: Risk, I guess right, like yes, broadly, yeah, broadly yea.

698
00:34:06,880 --> 00:34:09,320
I mean, have you ever given a Pokemon game a

699
00:34:09,400 --> 00:34:12,920
higher review score? Brian and your time a game you haven't? Yeah?

700
00:34:13,039 --> 00:34:16,320
Speaker 2: I think I yeah, I think all the Pokemon games

701
00:34:16,400 --> 00:34:19,719
have topped out it in the eights for me so far.

702
00:34:19,760 --> 00:34:24,079
And then I gave this a nine. Yeah, and man,

703
00:34:24,239 --> 00:34:26,199
I wasn't prepared for where it ranks in terms of

704
00:34:26,199 --> 00:34:28,159
like the overall Pokemon games. It's such an apples and

705
00:34:28,280 --> 00:34:31,719
urges comparison between like because there's no combat here. It's

706
00:34:31,800 --> 00:34:34,599
not like an RPG in really any way, aside from

707
00:34:34,599 --> 00:34:36,920
the fact that you're accumulating new abilities as you play

708
00:34:36,960 --> 00:34:40,960
through it. Can I rank it among the Pokemon spin

709
00:34:41,000 --> 00:34:41,679
offs instead?

710
00:34:42,079 --> 00:34:50,480
Speaker 3: Like I'm checking with the judges. No, they said no, okay, okay,

711
00:34:50,639 --> 00:34:52,199
then I'm jot.

712
00:34:54,199 --> 00:34:55,920
Speaker 2: I would put it like if we were to rank

713
00:34:55,960 --> 00:35:00,440
it wrong all Pokemon games, I'd say, it's like, like,

714
00:35:00,880 --> 00:35:03,519
let's go back to like Pokemon Heart gold and Soul silver.

715
00:35:03,559 --> 00:35:05,239
It's not as good as that. Like that is my

716
00:35:05,480 --> 00:35:09,400
that's the gold standard to excuse the pun of Pokemon

717
00:35:09,519 --> 00:35:13,239
games in my opinion. Since then, I would say the

718
00:35:13,280 --> 00:35:16,280
best game that Pokemon has put out has been Legends Archias.

719
00:35:17,960 --> 00:35:20,920
I don't think this clears those. Actually, I may have

720
00:35:20,920 --> 00:35:23,039
given Legends Archias a higher score. I think I may

721
00:35:23,039 --> 00:35:24,639
have given that a nine point twenty five, but I

722
00:35:24,760 --> 00:35:26,760
I somebody else might need to check that while I'm

723
00:35:26,760 --> 00:35:33,440
talking checking, But yeah, Legends Archias is very good. It's

724
00:35:33,440 --> 00:35:37,679
such a difficult compared, but yeah, it's in the conversation

725
00:35:37,719 --> 00:35:40,719
as the best Pokemon game of I would say at

726
00:35:40,760 --> 00:35:44,519
least the last fifteen years. I don't know if I'm

727
00:35:44,519 --> 00:35:51,800
ready to award it that title, but it's but yeah, yeah, okay,

728
00:35:51,800 --> 00:35:56,880
so yeah, Poco Pia I gave a higher score. And

729
00:35:56,920 --> 00:36:00,639
then uh, you know, as far as the spin offs themselves,

730
00:36:00,760 --> 00:36:04,159
I would put this up there, like with like Pokemon

731
00:36:04,199 --> 00:36:05,920
Trading Card game on game Boy Color.

732
00:36:06,400 --> 00:36:10,840
Speaker 4: That's my number one, baby, Yeah it's not, but spin offs.

733
00:36:10,880 --> 00:36:11,639
I love that game.

734
00:36:11,800 --> 00:36:13,679
Speaker 2: Yeah, it's probably number one for me as well. I

735
00:36:13,679 --> 00:36:15,920
wish they would do a new one of those, because, like,

736
00:36:16,119 --> 00:36:19,039
I think that unfortunately, the popularity of TCG has made

737
00:36:19,039 --> 00:36:21,519
it so that we're and like the the proliferation of

738
00:36:21,559 --> 00:36:24,400
like gotcha mechanics has made it so that that's too

739
00:36:24,440 --> 00:36:27,760
tempting for them to actually do like another like Pokemon TC.

740
00:36:27,559 --> 00:36:29,239
Speaker 3: I mean that's what the mobile game is right at

741
00:36:29,239 --> 00:36:30,480
this point, where you.

742
00:36:30,519 --> 00:36:33,599
Speaker 2: Yeah, unfortunately, but there's no like story, like at least

743
00:36:33,800 --> 00:36:34,679
worthwhile story.

744
00:36:34,679 --> 00:36:37,039
Speaker 1: Imagine you could actually go and explore and beat people

745
00:36:37,039 --> 00:36:37,960
to get their cards.

746
00:36:38,159 --> 00:36:39,159
Speaker 3: Great, that should do.

747
00:36:39,239 --> 00:36:40,639
Speaker 2: That's what I wish we would get. But that that

748
00:36:40,760 --> 00:36:42,840
is on Nintendo Switch online if you have access to

749
00:36:42,880 --> 00:36:44,599
the Game Boy catalog, that is there, So I would

750
00:36:44,599 --> 00:36:47,800
recommend people play that as well. But Pocopia, I mean

751
00:36:47,880 --> 00:36:49,559
it's up there with that in terms of like my

752
00:36:49,599 --> 00:36:52,679
favorite spinoffs of all time. It's in the top three,

753
00:36:52,760 --> 00:36:55,639
if not number one or two probably I'm trying to

754
00:36:55,679 --> 00:36:59,000
think of anything else that like tops it. I mean

755
00:36:59,400 --> 00:37:02,559
maybe the original Pokemon Snap just for like the novelty

756
00:37:02,679 --> 00:37:05,360
of that era of seeing those Pokemon in three D

757
00:37:05,519 --> 00:37:07,480
in that way and like being in their environment. But

758
00:37:07,559 --> 00:37:08,840
like by today, you're a.

759
00:37:08,880 --> 00:37:12,400
Speaker 3: Big Pikachu guy, like you'll you never shot up about how.

760
00:37:12,320 --> 00:37:15,679
Speaker 2: You I played Hey You Pikachu while eating a ghost

761
00:37:15,679 --> 00:37:18,760
pepper because of the game and former extra life streams

762
00:37:18,800 --> 00:37:22,760
back in the day, So I have like a little

763
00:37:22,760 --> 00:37:24,880
bit of trauma associated with Hey You Pikachu, which is

764
00:37:24,920 --> 00:37:29,880
hilarious and laughing in my face. But yes, if you

765
00:37:29,920 --> 00:37:33,880
look on YouTube, there is a clip of me screaming

766
00:37:33,920 --> 00:37:39,000
in agony Pikachu. So I would say, like, yeah, it's

767
00:37:39,039 --> 00:37:41,960
probably easily top three. Like if you ask like, if

768
00:37:42,000 --> 00:37:44,360
you asked me today, what game would I rather play,

769
00:37:44,480 --> 00:37:46,519
it's probably in terms of all the spin offs, it's

770
00:37:46,519 --> 00:37:49,920
probably between Pokemon TCG on game Boy Color and Pocopia.

771
00:37:50,239 --> 00:37:54,719
Speaker 1: Yeah, all right, I'm excited, man, this this uh, this

772
00:37:54,800 --> 00:37:56,559
has been on my list for a while. I think

773
00:37:56,559 --> 00:37:59,280
a lot of people and hearing the way that they are,

774
00:37:59,320 --> 00:38:04,199
like really smart decisions they're making with using the Pokemon

775
00:38:04,280 --> 00:38:04,440
you know.

776
00:38:04,480 --> 00:38:06,280
Speaker 4: It's funny. I back in like.

777
00:38:06,159 --> 00:38:10,119
Speaker 1: Twenty nineteen, maybe I was that Game Informer, so maybe

778
00:38:10,119 --> 00:38:10,840
it was like twenty twenty.

779
00:38:10,880 --> 00:38:12,960
Speaker 4: I don't remember. It might even before Game Informer.

780
00:38:13,079 --> 00:38:15,039
Speaker 1: I like it was back when I was on Twitter

781
00:38:15,079 --> 00:38:20,960
and I like pitched a Pokemon city builder idea where

782
00:38:21,760 --> 00:38:27,119
you were like, you know, building towns and attracting trainers

783
00:38:27,159 --> 00:38:30,280
and stuff. So not quite this, but you're so close,

784
00:38:30,639 --> 00:38:33,599
I know, I know. But this is like I'm like, oh,

785
00:38:33,760 --> 00:38:36,840
they kind of kind of made like a kind of

786
00:38:36,920 --> 00:38:38,679
version of the game that I really wanted to play,

787
00:38:40,000 --> 00:38:44,320
you know, Viva Pinata. And that's like really when you

788
00:38:44,360 --> 00:38:46,760
said that as an inspiration, I was like, oh, okay,

789
00:38:48,000 --> 00:38:49,599
not that I wasn't gonna play it before, but now

790
00:38:49,639 --> 00:38:52,159
I'm like, come on, all right, let's get here Friday

791
00:38:52,320 --> 00:38:53,559
or I guess Thursday night.

792
00:38:54,599 --> 00:38:56,440
Speaker 2: Yeah, well I think it's tonight. Actually, I think it

793
00:38:56,480 --> 00:39:00,480
actually comes back, really, I think so, Oh we're recording

794
00:39:00,519 --> 00:39:02,159
this on Wednesday. I think it comes out on Thursday.

795
00:39:02,159 --> 00:39:03,639
Actually March fifth is the release date.

796
00:39:03,800 --> 00:39:04,760
Speaker 4: Oh, you're right, you're right.

797
00:39:04,800 --> 00:39:07,400
Speaker 3: Okay, since the nights are weird, though they don't always

798
00:39:07,440 --> 00:39:09,559
release east, I don't know, but yeah, you should check

799
00:39:09,960 --> 00:39:10,280
for sure.

800
00:39:10,360 --> 00:39:14,159
Speaker 2: Yeah, but yeah, I mean it's really good. Like I

801
00:39:14,159 --> 00:39:17,079
I had a blast playing this game, and I thought

802
00:39:17,079 --> 00:39:19,440
I would, but like it surprised me at how like

803
00:39:20,039 --> 00:39:23,639
how in into me it sunk its hooks. Yeah, to

804
00:39:23,679 --> 00:39:25,559
the point that it would be like one in the morning,

805
00:39:25,599 --> 00:39:27,159
I'd be like, I really have to go to bed,

806
00:39:27,199 --> 00:39:29,559
I have to be up early tomorrow, but like I

807
00:39:29,599 --> 00:39:31,719
really want to fulfill this one request real quick. And

808
00:39:31,719 --> 00:39:33,800
then you get like sidetracked on the way to doing that,

809
00:39:33,880 --> 00:39:36,840
and it's just like it is the ultimate like you know,

810
00:39:37,679 --> 00:39:40,719
I'm going to distract you with this while you're trying

811
00:39:40,760 --> 00:39:42,760
to do that, and you're going to find something completely

812
00:39:42,840 --> 00:39:45,360
new to want to focus your attention on. And it's

813
00:39:45,400 --> 00:39:45,960
and this.

814
00:39:45,960 --> 00:39:49,599
Speaker 1: Is switched to exclusive, right, it is not ONCT one. Okay,

815
00:39:50,280 --> 00:39:52,960
well cool, Well thanks for thanks for chatting about that.

816
00:39:52,960 --> 00:39:56,559
Brian really appreciate it. I think, you know, people have

817
00:39:56,679 --> 00:39:58,079
got a lot to got a lot.

818
00:39:58,000 --> 00:39:59,559
Speaker 4: To pick through with this episode.

819
00:40:00,679 --> 00:40:03,559
Speaker 1: Before we get to Scott Pilgrim, I do just want

820
00:40:03,599 --> 00:40:06,519
to take a quick ad break and then we'll be

821
00:40:06,719 --> 00:40:10,440
back right after this and welcome back to the game.

822
00:40:10,239 --> 00:40:14,719
Speaker 4: And former show. Kyle. You played beat.

823
00:40:14,559 --> 00:40:18,679
Speaker 1: And reviewed Scott Pilgrim ex which is the follow up

824
00:40:18,679 --> 00:40:21,880
to What Scott Pilgrim Versus the World, the game which

825
00:40:21,960 --> 00:40:23,280
came out a while ago.

826
00:40:23,360 --> 00:40:24,480
Speaker 4: I know they kind of.

827
00:40:25,000 --> 00:40:28,480
Speaker 1: Re released it a few years back, but this is

828
00:40:28,519 --> 00:40:31,679
like the first proper Scott Pilgrim game we've had in years.

829
00:40:31,840 --> 00:40:34,280
And Brian leo'malley's back at the Helm, right.

830
00:40:35,199 --> 00:40:37,320
Speaker 4: Help or helping tribute games.

831
00:40:37,400 --> 00:40:40,719
Speaker 1: I know, tribute games people behind Team and T Shredder's

832
00:40:40,760 --> 00:40:44,239
Revenge and Marvel Cosmic Invasion. They're kind of I guess

833
00:40:44,320 --> 00:40:47,079
they are at the Helm, but Brian leo O'Malley is

834
00:40:47,119 --> 00:40:50,760
involved the creator of Scott Pilgrim. What do you think

835
00:40:50,760 --> 00:40:52,119
about the game and can you kind of give us

836
00:40:52,159 --> 00:40:54,880
a primer of people? I mean, I feel like a

837
00:40:54,880 --> 00:40:57,360
lot of people listening to this have probably heard of

838
00:40:57,320 --> 00:41:00,719
Scott Pilgrim, and I feel like the game and the

839
00:41:00,800 --> 00:41:04,280
movies and the comic they're so synonymous. But just in case,

840
00:41:04,320 --> 00:41:05,480
can you give us a quick primer?

841
00:41:05,800 --> 00:41:09,119
Speaker 3: Yeah, yeah, I mean Scott Pilgrim is a franchise based

842
00:41:09,119 --> 00:41:11,000
on a comic by Brian Le O'Malley. It's like a

843
00:41:11,000 --> 00:41:13,239
coming of age story about like, you know, people in

844
00:41:13,280 --> 00:41:15,719
their early twenties who are in like the music scene,

845
00:41:15,719 --> 00:41:18,360
and it meshes well with like video games, and it's

846
00:41:18,360 --> 00:41:19,800
like it is very much I don't know how you

847
00:41:19,800 --> 00:41:21,679
guys felt, but like I remember going to see that

848
00:41:21,719 --> 00:41:25,679
movie in theaters and it starts with Zelda music, like

849
00:41:25,760 --> 00:41:28,079
that's how that movie starts, you know, And it's just

850
00:41:28,119 --> 00:41:31,599
like this is this was like this for me, Like

851
00:41:31,599 --> 00:41:33,719
this movie is for me. I played in a band

852
00:41:33,800 --> 00:41:35,840
growing up in high school and college and stuff, so

853
00:41:35,920 --> 00:41:38,000
like that that movie is special to me and now

854
00:41:38,400 --> 00:41:40,920
growing up now I have a daughter who's also obsessed

855
00:41:40,920 --> 00:41:42,039
with it, Like she loves it. It's like one of

856
00:41:42,119 --> 00:41:44,239
the favorite movies and we watched it a lot, and

857
00:41:44,280 --> 00:41:45,840
it is a movie I watch every couple of years

858
00:41:45,840 --> 00:41:47,760
where I'm just like, why aren't more movies like this, like,

859
00:41:47,800 --> 00:41:51,000
how come movies don't have this energy? Really? But it's

860
00:41:51,039 --> 00:41:54,280
just like a crazy Yeah, it's a fun franchise about

861
00:41:54,320 --> 00:41:59,000
it's just like really, what's the word where it's it's

862
00:41:59,000 --> 00:42:01,519
not realistic, you know, it's like you're it's about like

863
00:42:01,599 --> 00:42:04,440
it's what do you mean? It's like a metaphor for

864
00:42:04,519 --> 00:42:06,599
what it's like to fall in love for the first time,

865
00:42:06,679 --> 00:42:09,079
set against someone who grew up playing video games and

866
00:42:09,199 --> 00:42:11,400
you know, like fighting and stuff like that. It's fun

867
00:42:11,440 --> 00:42:15,239
and like I I like the first game, which was

868
00:42:15,239 --> 00:42:17,400
like an Xbox Live arcade game. It was like it

869
00:42:17,440 --> 00:42:19,400
was pre Game Informer for me, but I was doing

870
00:42:19,440 --> 00:42:21,880
a lot of like you know, freelance reviews and stuff

871
00:42:21,920 --> 00:42:24,800
like that, and I played it and I enjoyed it,

872
00:42:25,440 --> 00:42:27,360
mostly because I like the franchise. I'm not the biggest

873
00:42:27,360 --> 00:42:30,519
beat him up guy. But this either, as the story

874
00:42:30,679 --> 00:42:34,440
goes like that was a game by Ubisoft, and the

875
00:42:34,519 --> 00:42:37,480
team that made it broke off and a lot of

876
00:42:37,519 --> 00:42:41,239
those members, you know, became Tribute, so like it is

877
00:42:41,480 --> 00:42:43,519
kind of a return to the thing that kind of

878
00:42:43,519 --> 00:42:48,719
brought Tribute together, right, Like like Ubisoft people made Scott Pilgrim,

879
00:42:49,000 --> 00:42:51,679
branched off, broke off and started Tribute and then you know,

880
00:42:51,800 --> 00:42:53,960
released games, so it's like circling back. And Brian le

881
00:42:54,039 --> 00:42:57,079
O'Malley wasn't super involved in that original game because it

882
00:42:57,119 --> 00:42:59,440
was meant to coincide with the film, so he's primarily

883
00:42:59,440 --> 00:43:02,199
working on the and like he submitted some art and stuff.

884
00:43:02,280 --> 00:43:06,079
I got a chance to talk to him because I

885
00:43:06,079 --> 00:43:07,679
did a feature on it where I went up to

886
00:43:07,719 --> 00:43:09,880
Tribute Games in Canada and like got to play the game,

887
00:43:09,920 --> 00:43:12,679
and I did like a video call with Brian le omalley,

888
00:43:12,679 --> 00:43:14,159
which was really cool. It was super fun to talk

889
00:43:14,199 --> 00:43:16,159
to him. But he was even saying, he's like, yeah,

890
00:43:16,320 --> 00:43:19,360
I wasn't super involved in the original game, like I was.

891
00:43:19,400 --> 00:43:20,800
I liked it and I like how it came out,

892
00:43:20,880 --> 00:43:23,360
and I liked my interaction with those people, but like

893
00:43:23,840 --> 00:43:26,199
there are things I would have changed or suggested be changed.

894
00:43:26,239 --> 00:43:27,840
I would have like taken more time with the art

895
00:43:27,840 --> 00:43:30,239
that I submitted. But here he's I think his I

896
00:43:30,320 --> 00:43:35,440
think his credit is just consultant. But even when I

897
00:43:35,440 --> 00:43:37,360
was up at Tribute, they were kind of like it.

898
00:43:37,360 --> 00:43:40,159
It's kind of like consultant was just like the best

899
00:43:40,159 --> 00:43:41,760
thing we could come up with. But like he was,

900
00:43:41,880 --> 00:43:44,880
he was very involved, like he helped write it, and

901
00:43:45,000 --> 00:43:46,280
like he was saying a lot of the one thing

902
00:43:46,280 --> 00:43:48,320
that he was obsessed with, which makes sense for a

903
00:43:48,320 --> 00:43:51,599
comic book guy, was that he was like he spent

904
00:43:51,639 --> 00:43:54,199
a lot of time editing down the dialogue to make

905
00:43:54,239 --> 00:43:57,199
sure that it would like fit on two lines on screen,

906
00:43:57,280 --> 00:43:59,559
so clicking for a lot of dialogue and stuff, which

907
00:43:59,599 --> 00:44:01,119
I was just like, Oh, that's such a comic book

908
00:44:01,159 --> 00:44:03,159
guy thing of like I got to get these this

909
00:44:03,320 --> 00:44:05,440
exact amount of words in this word bubble and stuff

910
00:44:05,480 --> 00:44:09,280
like that. Yeah, And then and then the game itself

911
00:44:09,800 --> 00:44:13,679
is uh is it's weird because it's like not it's

912
00:44:13,760 --> 00:44:15,719
kind of cannon but not really canon, but like what

913
00:44:15,880 --> 00:44:18,400
is canon? And Scott Pilgrim, who knows, like it doesn't

914
00:44:18,440 --> 00:44:21,239
there's not really a canon. It's like there's the comic

915
00:44:21,280 --> 00:44:23,039
that has a beginning, middle, and end. The film has

916
00:44:23,079 --> 00:44:25,599
a beginning, middle, and end. The anime is sort of

917
00:44:25,599 --> 00:44:28,559
a follow up to both in a way, the film

918
00:44:28,599 --> 00:44:31,239
and the comic. And then like then the original this

919
00:44:31,280 --> 00:44:33,239
is kind of a sequel to the original video game

920
00:44:33,280 --> 00:44:35,239
and the and that this game kind of takes place

921
00:44:35,679 --> 00:44:37,519
after the anime, and the anime was like a time

922
00:44:37,519 --> 00:44:39,719
travel story anyway. So it's like I think I even

923
00:44:39,800 --> 00:44:41,760
asked O'Malley and he was kind of like, I don't know, man,

924
00:44:41,880 --> 00:44:45,440
Like it's like it's not really what the scot Yeah,

925
00:44:45,480 --> 00:44:47,000
it's like it's just meant to be an excuse to

926
00:44:47,039 --> 00:44:47,719
like get a bunch.

927
00:44:47,559 --> 00:44:51,719
Speaker 4: Of characters an anthology series. Yeah, and they're the same characters.

928
00:44:51,840 --> 00:44:54,000
Speaker 3: Yeah. I I ended up. I gave it a seven

929
00:44:54,159 --> 00:45:01,400
seven to five mainly because it's like it's it's familiar,

930
00:45:01,440 --> 00:45:05,199
if that makes sense. There's nothing particularly like super exciting

931
00:45:05,440 --> 00:45:09,119
or new or unexpected in the game. Tribute has gotten

932
00:45:09,199 --> 00:45:11,400
really good at making these kinds of games which are

933
00:45:11,440 --> 00:45:14,159
like a nostalgic, sort of retropixelated beat them ups, Like

934
00:45:14,159 --> 00:45:16,880
the Ninja Turtle game is great, the Marvel game is great,

935
00:45:17,199 --> 00:45:19,679
and this one's great too. But it's just like it's

936
00:45:19,760 --> 00:45:22,039
it was just hard to get like really excited about it,

937
00:45:22,079 --> 00:45:25,679
you know, it's just nothing really like put me more. Yeah,

938
00:45:25,880 --> 00:45:28,119
but it's like, but it looks great and it's a

939
00:45:28,159 --> 00:45:32,000
new soundtrack from Atamanagucci. I love. The soundtrack for the

940
00:45:32,000 --> 00:45:35,159
original game is like an all time favorite video game soundtrack,

941
00:45:35,239 --> 00:45:37,039
like truly, like if I were to rank some of

942
00:45:37,079 --> 00:45:39,320
my favorite video game soundtracks, Like I would you know,

943
00:45:39,440 --> 00:45:42,599
Donkey Kong Country would be up there, you know, pick

944
00:45:42,639 --> 00:45:44,480
your poison with Zelda, you know, I could probably pick

945
00:45:44,480 --> 00:45:47,960
one or two Zelda games and like Halenic obviously, yeah,

946
00:45:48,000 --> 00:45:50,880
for a certain type of person for sure, And and

947
00:45:50,960 --> 00:45:53,079
I would truly I would put like the original Super

948
00:45:53,119 --> 00:45:56,039
met Boys soundtrack and the Scott Pilgrim video game soundtrack

949
00:45:56,079 --> 00:45:58,559
up there, Like I listened to that often. I really

950
00:45:58,559 --> 00:45:59,440
love that soundtrack.

951
00:46:00,480 --> 00:46:02,880
Speaker 4: I'm on a Gucci do the movie soundtrack?

952
00:46:03,519 --> 00:46:05,559
Speaker 3: No, they didn't just anime, but they did not. They

953
00:46:05,599 --> 00:46:08,639
weren't involved with the movie. The movie was primarily actually

954
00:46:08,639 --> 00:46:10,840
I don't know, but I know Beck was heavily involved

955
00:46:10,840 --> 00:46:13,440
in the movie soundtrack. All the original yeah, like all

956
00:46:13,440 --> 00:46:16,440
the original rock songs you know that like Scott's band

957
00:46:16,480 --> 00:46:19,079
plays those are like Beck wrote those songs, you know.

958
00:46:19,280 --> 00:46:21,440
Speaker 2: Interesting, Wait, Michael Sarah didn't write that song.

959
00:46:22,559 --> 00:46:25,039
Speaker 3: Although quite talented musician that Michael Sarah. I think he

960
00:46:25,119 --> 00:46:26,280
released an album recently.

961
00:46:27,559 --> 00:46:30,280
Speaker 2: I recently rewatched that movie on the way back from Japan.

962
00:46:30,320 --> 00:46:33,199
It was one of them on like the seatback things,

963
00:46:33,239 --> 00:46:35,400
and I tried to get my fiance to watch it

964
00:46:35,440 --> 00:46:37,599
and about halfway through she was she tried to be

965
00:46:37,679 --> 00:46:40,000
very nice. She was like, that was different from anything

966
00:46:40,039 --> 00:46:42,199
I've ever watched, but you can keep watching. So I'm

967
00:46:42,199 --> 00:46:42,880
gonna go to sleep.

968
00:46:43,039 --> 00:46:47,639
Speaker 3: So she was Anna Kendrick basically a game, So I

969
00:46:47,679 --> 00:46:47,960
get it.

970
00:46:48,000 --> 00:46:48,679
Speaker 2: I get it.

971
00:46:48,960 --> 00:46:54,239
Speaker 3: Yeah, she hates fun but anyway, but yeah, so and

972
00:46:54,440 --> 00:46:57,000
there's like the comments like you kind of know what

973
00:46:57,039 --> 00:46:58,840
to expect coming into this if you've played like the

974
00:46:58,880 --> 00:47:01,039
beat him up like Team in or anything like that,

975
00:47:01,079 --> 00:47:03,400
Like this is a co op beat them up. It's

976
00:47:03,440 --> 00:47:06,719
it's more inspired by River City Ransom, which was not

977
00:47:06,760 --> 00:47:08,480
a game like I played that was not like a

978
00:47:09,079 --> 00:47:11,880
touch point for me growing up or anything. But the

979
00:47:11,960 --> 00:47:14,519
result is that it's it's actually kind of like open

980
00:47:14,559 --> 00:47:16,280
world and quotes like, you know, don't come into this

981
00:47:16,400 --> 00:47:19,159
expecting grand theft auto but like it's not a series

982
00:47:19,199 --> 00:47:21,480
of levels that you travel between on an overworld map.

983
00:47:21,519 --> 00:47:24,159
Speaker 1: Yeah, it's interconnected screens that you're kind of passing through.

984
00:47:24,199 --> 00:47:26,519
Speaker 3: Yeah, Like and it's Toronto and there's like there's like

985
00:47:26,679 --> 00:47:29,199
portals to like altern dimensions and stuff, and it's like

986
00:47:29,239 --> 00:47:30,960
that that part of the game I really liked because

987
00:47:30,960 --> 00:47:33,239
it was like adventure game light where it was like

988
00:47:33,280 --> 00:47:36,000
an NPC would be like, oh, you know, I like

989
00:47:36,119 --> 00:47:38,280
I I think I saw the character you're looking for

990
00:47:38,440 --> 00:47:40,559
in a school, and then you're like, oh, where did

991
00:47:40,559 --> 00:47:42,320
I Where was that school? And then you would have

992
00:47:42,360 --> 00:47:44,159
to kind of you actually like walk over there, and

993
00:47:44,199 --> 00:47:45,840
the city's like small enough where it's like it never

994
00:47:45,920 --> 00:47:48,639
takes too long. But I just like, I just always

995
00:47:48,639 --> 00:47:51,639
will appreciate that approach to like a world, because then

996
00:47:51,679 --> 00:47:54,719
it just kind of feels consistent, you know, it doesn't

997
00:47:54,760 --> 00:47:57,480
feel like a little blocked off chunks that you're entering

998
00:47:57,519 --> 00:48:00,280
and exiting. So I liked that part of it. Yeah,

999
00:48:00,320 --> 00:48:04,559
it's good. It's a super solid cooperative beat him up

1000
00:48:04,599 --> 00:48:08,679
with like fun characters and fun dialogue, and like I

1001
00:48:08,719 --> 00:48:11,760
was never like emotionally moved by the plot or the

1002
00:48:11,840 --> 00:48:14,119
story or anything like that, but as a means to

1003
00:48:14,239 --> 00:48:17,840
kind of like jump around and see familiar characters and

1004
00:48:17,960 --> 00:48:21,440
like see new characters that Brian Leomalley created, Like it's

1005
00:48:21,440 --> 00:48:24,320
all it's all fun and and effective, you know, but

1006
00:48:24,480 --> 00:48:26,519
just not like not it like I think I might.

1007
00:48:26,559 --> 00:48:28,400
In my review, I wrote like it made me happy,

1008
00:48:28,440 --> 00:48:31,400
but not ecstatic. You know, it's just like yeah, solid

1009
00:48:31,719 --> 00:48:34,079
love love hanging out with Scott again. Thank you. You know.

1010
00:48:35,239 --> 00:48:38,079
Speaker 2: How does this compare to tribute to other games like Marvel,

1011
00:48:38,119 --> 00:48:40,280
Cosmic Invasion and Shredder's Revenge.

1012
00:48:41,199 --> 00:48:46,519
Speaker 3: I think that this would probably be my favorite of

1013
00:48:46,559 --> 00:48:51,079
those three. Wow, maybe Ninja Turtles like a close second.

1014
00:48:51,639 --> 00:48:53,719
I played a little bit of Marvel, and I like.

1015
00:48:53,760 --> 00:48:56,239
I like Marvel fine, it's I didn't really get nostalgic

1016
00:48:56,280 --> 00:48:59,519
over like seeing sprite version of those like Marvel characters

1017
00:48:59,559 --> 00:49:02,159
and stuff like that, but I like the The layout

1018
00:49:02,199 --> 00:49:04,760
of the world is the thing that I found most

1019
00:49:04,840 --> 00:49:08,039
like interesting and like like engaging. You know.

1020
00:49:09,199 --> 00:49:11,800
Speaker 4: Yeah, those other games are more so level to level.

1021
00:49:11,639 --> 00:49:13,360
Speaker 2: Yeah, which is which is?

1022
00:49:13,880 --> 00:49:15,639
Speaker 3: Yeah? And I just I liked I like this. I

1023
00:49:15,719 --> 00:49:18,000
like being able to be in Toronto because, like the

1024
00:49:18,000 --> 00:49:20,239
setting of Scott Pilgrim is is crucial, you know.

1025
00:49:20,440 --> 00:49:22,320
Speaker 2: I mean not to say that go to Toronto.

1026
00:49:23,800 --> 00:49:25,559
Speaker 3: I no, surely I can.

1027
00:49:27,920 --> 00:49:29,159
Speaker 2: For how much longer? Who knows?

1028
00:49:29,360 --> 00:49:33,159
Speaker 3: Yeah? Right? But yeah, super solid, super solid game with

1029
00:49:33,199 --> 00:49:35,000
a great soundtrack that I look forward to sort of

1030
00:49:35,159 --> 00:49:38,000
sort of seeing if it kind of sticks in my

1031
00:49:38,079 --> 00:49:40,480
brain as much as the soundtrack for the original game,

1032
00:49:40,599 --> 00:49:41,920
did you know, I don't know if it's up on

1033
00:49:41,960 --> 00:49:44,239
like streaming platforms yet, but I love on them on

1034
00:49:44,280 --> 00:49:46,719
a Gucci so like to get a new soundtrack from them.

1035
00:49:46,719 --> 00:49:47,559
It's always exciting.

1036
00:49:48,679 --> 00:49:50,639
Speaker 4: And when when is this out? Is this out now?

1037
00:49:50,920 --> 00:49:52,039
Speaker 3: Is out now? Yeah?

1038
00:49:52,079 --> 00:49:52,719
Speaker 4: Out now? Okay?

1039
00:49:52,800 --> 00:49:55,440
Speaker 3: Yeah? And I played on switch to and it ran great,

1040
00:49:55,760 --> 00:49:58,639
like new issues on switch to whatsoever looks great? Ran great,

1041
00:49:58,760 --> 00:50:01,000
you know, quick loading, all that fun stuff. I don't

1042
00:50:01,000 --> 00:50:02,840
think I ever really saw any like frame ring drops

1043
00:50:02,880 --> 00:50:04,920
or anything, which is like impressive because there's actually a

1044
00:50:04,960 --> 00:50:07,480
lot happening on screen. You know, there's a lot of

1045
00:50:07,519 --> 00:50:09,920
like stuff bouncing around. Sometimes it got even a little

1046
00:50:09,960 --> 00:50:11,000
too chaotic.

1047
00:50:10,599 --> 00:50:14,000
Speaker 4: For me to the point remember that in your review.

1048
00:50:14,079 --> 00:50:16,000
Speaker 3: Yeah, I don't even really know what's happening, but I

1049
00:50:16,000 --> 00:50:18,719
seem to be winning, so I'm just gonna roll with it.

1050
00:50:19,079 --> 00:50:20,320
Speaker 4: Couch co op to right.

1051
00:50:20,320 --> 00:50:23,000
Speaker 3: Yep, yeah, up to four players, yeah okay, and it's

1052
00:50:23,039 --> 00:50:24,920
drop in drop out very easily played. Played a bit

1053
00:50:24,960 --> 00:50:26,719
with my daughter the other you know, the Scott Pilgrim

1054
00:50:26,719 --> 00:50:30,639
fan in my household, and uh it worked well when

1055
00:50:30,679 --> 00:50:32,559
she got tired of hanging out with her dad. She

1056
00:50:32,679 --> 00:50:35,079
was very easy for her to leave in that ktinue playing.

1057
00:50:35,239 --> 00:50:43,960
Speaker 1: I saw that lost her cool well, I think that's

1058
00:50:43,960 --> 00:50:45,599
going to bring us to the end of the show.

1059
00:50:46,320 --> 00:50:49,280
Speaker 3: Alex, this is this is circular. I want to plug. Yeah,

1060
00:50:49,519 --> 00:50:51,679
I want to plug. An interview I did on the

1061
00:50:51,679 --> 00:50:56,920
website recently with director Matt Johnson, who directed the recent

1062
00:50:57,079 --> 00:50:59,800
Nirvana the Band The Show the movie, which I highly

1063
00:51:00,320 --> 00:51:03,239
recommend if you can see it in theaters, you should.

1064
00:51:03,280 --> 00:51:06,480
It's a fantastic, hilarious movie that I really loved, speaking

1065
00:51:06,519 --> 00:51:09,239
of movies that just take place in Canada that have

1066
00:51:09,280 --> 00:51:10,920
a lot of energy, that you watch and are like,

1067
00:51:10,920 --> 00:51:12,239
how come more movies aren't like this?

1068
00:51:13,079 --> 00:51:14,960
Speaker 4: Yeah, but I've heard great things about it.

1069
00:51:15,079 --> 00:51:17,320
Speaker 3: Yeah, Oh it's so good. I've seen it twice. Like

1070
00:51:17,400 --> 00:51:20,320
I I loved it so much, but I got I

1071
00:51:20,360 --> 00:51:23,119
talked with him because like he's clearly like you watch

1072
00:51:23,199 --> 00:51:26,000
that movie. His previous movie, BlackBerry even, which is another

1073
00:51:26,039 --> 00:51:30,880
fantastic movie. It's like very video game coded. He loves

1074
00:51:30,960 --> 00:51:32,760
video games. So there's this interview on the website with

1075
00:51:32,760 --> 00:51:35,920
this director Matt Johnson, who also is the we Shop

1076
00:51:36,280 --> 00:51:37,800
Update Day sketch.

1077
00:51:37,960 --> 00:51:38,800
Speaker 4: We shot Wednesday.

1078
00:51:39,159 --> 00:51:42,639
Speaker 3: Yeah, we shop Wednesday. That's that's not bad. Yeah, that's

1079
00:51:42,760 --> 00:51:45,800
that's him. You know you might so really Yeah, yeah,

1080
00:51:45,920 --> 00:51:48,360
which I talked to him about that in an interview too.

1081
00:51:49,079 --> 00:51:52,400
That song will get stuck in your heads so much. Yeah,

1082
00:51:52,480 --> 00:51:54,320
I don't know. I had this experience when I saw

1083
00:51:54,360 --> 00:51:56,760
trailers for BlackBerry, where I was like, this movie looks great.

1084
00:51:57,039 --> 00:51:59,199
Why does that guy look so familiar? And it took

1085
00:51:59,239 --> 00:52:01,199
me a while to be like, Oh, it's that's him.

1086
00:52:01,280 --> 00:52:02,480
And then and then I looked it up and I

1087
00:52:02,480 --> 00:52:07,880
was like, he directed this movie. Yeah, and he's and

1088
00:52:08,199 --> 00:52:09,880
he has a couple of projects come up, but he's

1089
00:52:09,880 --> 00:52:12,960
also directing a Magic the Gathering movie, which I am

1090
00:52:13,360 --> 00:52:16,440
very curious to see what interesting looks like. Yeah. He

1091
00:52:16,719 --> 00:52:18,239
all he could tell me about it was that he's

1092
00:52:18,280 --> 00:52:20,079
doing it and he's excited about it. That was all

1093
00:52:20,119 --> 00:52:23,639
he was able to say. But the reason I bring

1094
00:52:23,679 --> 00:52:25,920
it up is because A. I want to plug it. B.

1095
00:52:26,159 --> 00:52:29,360
We talked about Scott Pilgrim in that interview because he's

1096
00:52:29,559 --> 00:52:32,519
very He's a very Canada guy, very like like he's

1097
00:52:32,599 --> 00:52:35,079
you watch any of his BlackBerry Nirvana the band of

1098
00:52:35,079 --> 00:52:38,519
the movie. The show is like a very Canada movie,

1099
00:52:38,679 --> 00:52:40,480
Like it's just like it is is like, this is

1100
00:52:40,480 --> 00:52:42,559
a movie that takes place in Canada. And then the

1101
00:52:42,599 --> 00:52:45,039
create the funny thing about it was I talked to him,

1102
00:52:45,039 --> 00:52:46,599
it was a great chat, and then I got off

1103
00:52:46,599 --> 00:52:49,400
the call with him and picked Scott Pilgrim ex back

1104
00:52:49,480 --> 00:52:51,960
up to continue my review. And there was an easter

1105
00:52:52,039 --> 00:52:55,280
egg that was a direct reference to Nirvana the Band

1106
00:52:55,360 --> 00:52:58,679
the show, which if you're not familiar, it's the premise

1107
00:52:58,760 --> 00:53:00,719
is it's these two guys who are constantly trying to

1108
00:53:00,760 --> 00:53:02,840
get their band a gig at the at this bar

1109
00:53:03,000 --> 00:53:06,119
called the Rivali. And there's a character and there's npcasons

1110
00:53:06,239 --> 00:53:08,039
the Scott Pilgrim video game who are like, Hey, what

1111
00:53:08,039 --> 00:53:09,599
are you doing tonight? And they're like, oh, I heard

1112
00:53:09,639 --> 00:53:11,400
my friends Jay and Matt are playing a show at

1113
00:53:11,400 --> 00:53:14,280
the Rivali. So it's so funny that I literally hung

1114
00:53:14,360 --> 00:53:16,679
up the phone with Matt Johnson and then like started

1115
00:53:16,719 --> 00:53:19,159
playing Scott Pilgrim and found that like five minutes later.

1116
00:53:19,599 --> 00:53:23,480
So that's the circular plug I'm making here. Scott Pilgrim,

1117
00:53:23,760 --> 00:53:25,719
Nirvana the Band, the Show of the movie interview on

1118
00:53:25,760 --> 00:53:28,320
the website. Please I insist you check it out.

1119
00:53:29,480 --> 00:53:29,920
Speaker 4: Awesome.

1120
00:53:30,880 --> 00:53:33,639
Speaker 1: Well, while you're checking that out, be sure to go

1121
00:53:33,679 --> 00:53:36,039
and check out the YouTube channel YouTube dot com. Slash

1122
00:53:36,119 --> 00:53:38,480
Game Informer got a lot of great stuff on there,

1123
00:53:38,519 --> 00:53:41,159
including by the time you're listening to this, probably some

1124
00:53:41,559 --> 00:53:46,519
our first Invincible cover story video, as well as a

1125
00:53:46,559 --> 00:53:48,800
bunch of video. We got a Scott Pilgrim The X review.

1126
00:53:49,039 --> 00:53:51,000
We got a Pokemon po Copia review up there. If

1127
00:53:51,000 --> 00:53:55,119
you want to see those games in action, and you know,

1128
00:53:55,239 --> 00:53:57,679
follow these guys on social media. You can follow Kyle

1129
00:53:57,760 --> 00:54:01,760
at Kyle Hilliard go file, follow Brian at Brian P.

1130
00:54:02,199 --> 00:54:05,320
Shay uh, and you can follow me at It's Van Aiken.

1131
00:54:06,280 --> 00:54:09,679
Thank you all for for listening. Be sure please pick

1132
00:54:09,760 --> 00:54:13,320
up a copy of Game Informer, gamiformer dot com, slash subscribe,

1133
00:54:13,840 --> 00:54:17,559
or find us on your news stands uh and uh yeah,

1134
00:54:17,559 --> 00:54:19,480
that's gonna be it. Guys, Hope you have a great

1135
00:54:19,480 --> 00:54:20,719
week and we'll see you next time.

1136
00:54:21,239 --> 00:54:47,360
Speaker 4: Bye.

