Speaker 1: This is an Unspoiled Network podcast. This is spoil Me
Speaker 1: covering Dungeon Crawler Carl Book two, Carl's Doomsday Scenario chapters
Speaker 1: one through four. In these chapters, we are on a
Speaker 1: new floor. It is a whole new world, and we're
Speaker 1: tricking Mordecai, which I fucking hate so much. So I
Speaker 1: hate it so much, you guys, I really cannot express
Speaker 1: enough how much I dislike this development. Welcome to spoil Me.
Speaker 1: Welcome to the show everyone. I am Natasha. Thank you
Speaker 1: very much to Michael for commissioning this episode. Michael is
Speaker 1: here in the chats, as is miss t and Rob.
Speaker 1: Welcome to both of you. This is devastating. Now, I
Speaker 1: want to be clear, I'm not sad that Mordecai is
Speaker 1: going to stick around, obviously, that is not the issue.
Speaker 1: I love this little guy. He has been so helpful.
Speaker 1: He is so what's the word I want? Like the
Speaker 1: way that he tries to help. It makes me sad though,
Speaker 1: knowing that the way this is having to be done
Speaker 1: is so underhanded. I we're going to get to that moment,
Speaker 1: so I'm going to wait to talk about it until then.
Speaker 1: But once I realized what was going on because it's
Speaker 1: written in such a way that you're not aware he's
Speaker 1: being tricked until it's in the midst of being done.
Speaker 1: I my fucking heart fell. So we start off with
Speaker 1: welcome crawler to the third floor, and for a moment,
Speaker 1: Donut thinks that they are outside, but it turns out
Speaker 1: to be an illusion, and they are walking towards They're
Speaker 1: on a red carpet going towards this door, and someone
Speaker 1: steps out, a disgustingly handsome man wearing a tuxedo, who
Speaker 1: is Mordecai in a new form. He now looks like
Speaker 1: a sucubus. Well, no, incubi, Incubia is plural. He's an incubus. Okay,
Speaker 1: now I've got it straight. The smooth, seductive, and ultimately
Speaker 1: deadly Incubis can be identified by his stunning good looks,
Speaker 1: exquisite charm, and sensuous feet. I doubt it, but sure,
Speaker 1: and Mordecai. As they step inside, he says thank goodness
Speaker 1: and takes off the tux jacket and stuff, and it's
Speaker 1: just like, oh my god, I thought you guys were
Speaker 1: never gonna fucking get here. I have been having to
Speaker 1: wear that waiting around. It's been three fucking hours, and
Speaker 1: Carl explains the interview ran long sorry about that his
Speaker 1: room was exactly the same as it had always been,
Speaker 1: but he'd cleaned up even further. A pair of beds
Speaker 1: had magically appeared since the last time we'd been in here.
Speaker 1: I love the detail that as Mordecai starts being more
Speaker 1: and more hopeful, he's taking better and better care of
Speaker 1: himself and his surroundings. There's just it's just it's a
Speaker 1: little thing, you know, but I just really really understand,
Speaker 1: and I just like it as sort of a detail
Speaker 1: about his mental state, even if he's not sharing it
Speaker 1: with them, you know. And the Mornecai is like, all right,
Speaker 1: so let's talk about your races. You are Cat, You're
Speaker 1: being given three hundred and twenty choices in alphabetical order,
Speaker 1: and of course Donuts says, well, then we're gonna do
Speaker 1: Cat obviously, and he's like, yeah, okay, that's fine, but
Speaker 1: also you could just like, you know, check the other ones.
Speaker 1: And she's like, or I could do what I fucking said,
Speaker 1: which is pick Cat. And there's a moment when Carl
Speaker 1: is like, is picking that gonna undo the fact that
Speaker 1: she can talk? But it's too late By the time
Speaker 1: he even thinks of that, she has already gone and
Speaker 1: chosen cat. It's important to ask questions like that I
Speaker 1: made it so she actually chose to not make a choice.
Speaker 1: Nothing will change, but she will now have access to
Speaker 1: a few racial benefits she didn't have before. So like
Speaker 1: just pointing out, Mordecai is already doing shit for them,
Speaker 1: don't it might have just fucked that all up so bad.
Speaker 1: And now I really wonder if she hadn't been able
Speaker 1: to talk, could she had still used the uh like
Speaker 1: the text chat or would it make it that she
Speaker 1: couldn't communicate at all? Because if she couldn't talk and
Speaker 1: she was, like, what I'm thinking about is her reverting
Speaker 1: back to a pet from a member of the party.
Speaker 1: But I have to assume that can't really happen if
Speaker 1: you're choosing a race, Like the choosing of the race
Speaker 1: is part of being in a party, so I assume
Speaker 1: you can't really go backward that way. But yeah, anyway,
Speaker 1: I just had a moment here of like, Christ, we
Speaker 1: barely avoided a terrible problem, And it's sure it's purely
Speaker 1: down to the fact that Mordecai was paying attention. So
Speaker 1: I love this what are the benefits, don'nut asked, I
Speaker 1: don't know, Princess Donut. We never got to examine the
Speaker 1: cat choice. You'll be able to see when we're done,
Speaker 1: and you wouldn't have changed you anyway. It doesn't happen
Speaker 1: until the end of the process. Now we need to
Speaker 1: think about the next choice. Show me anything with the
Speaker 1: word princess or queen in the title. And he says,
Speaker 1: you've been given thirty four. This is the shortest list
Speaker 1: I've ever seen. But I think that's a combination of
Speaker 1: your racial choice and the result of your stats. And
Speaker 1: she immediately is like, oh, I pick that one, and
Speaker 1: Carl has to be like, you need to fucking talk
Speaker 1: this through with me now. Later on, it turns out
Speaker 1: this is all kind of not real. They have this
Speaker 1: whole debate, and ultimately we find out that it was
Speaker 1: the manager benefit that they were looking for, and that
Speaker 1: is the only determining factor they were instructed by. It's
Speaker 1: Odette right that she thought. She thought, basically, no matter
Speaker 1: what it is, having the manager benefit is of the
Speaker 1: utmost importance because Mordecai is so valuable, So regardless of
Speaker 1: the rest of the package, take the one that has
Speaker 1: the manager benefit. So they knew this here and there's
Speaker 1: a bunch of conversation that in retrospect is not actually real.
Speaker 1: Artist Ali Mogul, Necrobard, and former child actor are the
Speaker 1: ones the AI has picked. Artist Ali Mogel cracked me up.
Speaker 1: And I really really did want her to choose this one.
Speaker 1: I appreciated that that is the one we're all pretending
Speaker 1: is going to be the one, and I was devastated
Speaker 1: when she didn't pick it. Although when we get the
Speaker 1: instructions why later, I get it, but I still maintain,
Speaker 1: I don't know, man, this might have been the better
Speaker 1: call anyway. I don't know. I don't know. It's so hard,
Speaker 1: I don't know. So I'm not going to go through
Speaker 1: all of the advantages except for mentioning that there is
Speaker 1: interest earned on coins and there is a fifteen percent
Speaker 1: bonus to money and a twenty five percent discount at stores.
Speaker 1: So and by bonus, I mean like when you sell
Speaker 1: stuff you get fifteen percent more. As a broke bitch,
Speaker 1: this spoke to me like, on a personal level, this
Speaker 1: is that's what I would take purely on that because
Speaker 1: that just feels so valuable, and that in combination as
Speaker 1: he mentions later she has a discount due to her charisma,
Speaker 1: so everything would be fifty percent off, and what she
Speaker 1: winds up doing, she doesn't get any discounts on anything,
Speaker 1: which is devastating to me, like truly, I was so heartbroken.
Speaker 1: And let's see necro Bard. This unusual class combines one
Speaker 1: of the most loved occupations with one of the most reviled.
Speaker 1: Necromancers specialize in magic related to raising the dead. Bards
Speaker 1: must choose an entertainment based skill depending on this choice,
Speaker 1: whether it be singing the kazoo or storytelling. The resulting
Speaker 1: crawler will use this skill to either entertain, protect or
Speaker 1: glamour both the living and the dead. Plus let's see
Speaker 1: instnet access to a level five entertainment based skill of
Speaker 1: their choice. Access to all membership based clubs regards less
Speaker 1: of current membership free rooms at all safe rooms, ten
Speaker 1: percent man acost penalty on non necromancer or barred spells,
Speaker 1: which is significant. Instant access to turn undead, Instant access
Speaker 1: to panty dropper plus five to constitution, charisma and intelligence
Speaker 1: minus two to strength, which that minus two to strength
Speaker 1: even though everything else sounded dope, immediately had me going nah,
Speaker 1: like She's just I know that's not the same as uh,
Speaker 1: what do you call it? Oh my god, you guys,
Speaker 1: what's the one about your overall durability? I can't remember
Speaker 1: the name of it. Oh constitution, thank you, miss t.
Speaker 1: I know it's not the same thing, and the plus
Speaker 1: five to constitution is like significant, But there was just
Speaker 1: something about how I am not going to say useless
Speaker 1: in a fight, because that is not true and that
Speaker 1: is not fair. But it just felt like, ah, you
Speaker 1: have such a sort of precarious position there. I wouldn't
Speaker 1: like it. And she starts talking about playing instruments and
Speaker 1: is very very excited about this, which of course is
Speaker 1: like carl is having visions of a five year old
Speaker 1: being given symbols for a Christmas present, and it's just like,
Speaker 1: kill me now. I was thinking about this because like,
Speaker 1: I don't think there's any question that a barred class
Speaker 1: is what I would be were I to try and
Speaker 1: take advantage of my natural talents. And I was trying
Speaker 1: to think, like, because they're talking about storytelling and like
Speaker 1: that as an entertainment thing. I really there was a
Speaker 1: part of me that really liked the idea of like
Speaker 1: having it be singing except I'm not just like singing.
Speaker 1: It's just when I fucking like get my add tripped
Speaker 1: on somebody saying something that sounds vaguely like song lyrics,
Speaker 1: and I just start to sing a song like it's
Speaker 1: it's singing, yeah, but it's like automatic, you know. And
Speaker 1: I just started to think, like that would probably waste
Speaker 1: a lot of manna, because I'd be like invoking something
Speaker 1: by accident, because I you know, anyway, I just I
Speaker 1: thought about this a lot. I guess storytelling is like
Speaker 1: the closest probably, but I really the barred class and
Speaker 1: like the charisma. I Am not saying that I don't
Speaker 1: want to fight, because I think fighting sounds super fun sometimes,
Speaker 1: but if we're going with what I'm actually like as
Speaker 1: a person, probably for the best. I do think about
Speaker 1: how in Skyrim, though, when I started playing that game,
Speaker 1: I was really I did not enjoy the combat aspect
Speaker 1: of the game, and so what I did was poured
Speaker 1: all of my points into being indestructible, and I became
Speaker 1: this unstoppable, fucking wrecking ball barbarian character, which I hadn't
Speaker 1: really intended to do, but it was I am afraid
Speaker 1: of fighting, and so I'm going to do everything to
Speaker 1: make sure that fighting is all I'm fucking good at.
Speaker 1: It wound up becoming this like weird reverse reaction, and
Speaker 1: so I got to this point where I had this
Speaker 1: like incredible weapon, and I was up on all of
Speaker 1: these stats, and I could just kill like pretty big
Speaker 1: level of characters for quests and stuff, you know, the
Speaker 1: final boss for whatever quest, and I would just walk
Speaker 1: up to him and just like whap him with this
Speaker 1: weird staff and kill him in like one hit. And
Speaker 1: it was always wow. Really, it was just very funny
Speaker 1: to me once I stepped back and remembered how much
Speaker 1: I had hated fighting, and then I built this character
Speaker 1: this way because I hated it. So I just wanted
Speaker 1: to get it over with as quickly as possible. So
Speaker 1: I started thinking about that with this. But like again,
Speaker 1: if we're going according to who I really am versus
Speaker 1: starting from scratch with like a character, I think it's
Speaker 1: for the best to do Barred. So there's also former
Speaker 1: child actor. It can only be obtained by Crawlers who
Speaker 1: have both received the cut achievement and have obtained at
Speaker 1: least one trillion views, and both she and Carl later
Speaker 1: have suggestions that are dependent on the number of views
Speaker 1: they've gotten, and as Mordecai points out, they are kind
Speaker 1: of like great options that are meant to give them
Speaker 1: a boost because they are so popular, which is just
Speaker 1: more evidence of how the playing field is not level.
Speaker 1: Because you're already doing well, you get given better options,
Speaker 1: very annoying immunity to all poisons and diseases. Level five
Speaker 1: Cockroach skill plus ten to Charisma plus fifteen fifteen percent
Speaker 1: faster growth in all charisma based skills. The manager benefit
Speaker 1: this is an Earth class. As an incentive to choose
Speaker 1: an Earth class. You will receive a silver Earth box
Speaker 1: upon choosing this class. And Carl asks about what the
Speaker 1: Cockroach skill Character actor, and he explains character actor basically
Speaker 1: means every floor you get to pick a specialty. You
Speaker 1: can pick a new class every floor. It would be
Speaker 1: somewhat useful if it's a floor filled with ice monster.
Speaker 1: She can pick a fire class, but it's a chance
Speaker 1: based so if she chooses it and then chooses a
Speaker 1: fire mage, the AI rolls the dice and decides how
Speaker 1: many spells and skills to give to her, and as
Speaker 1: soon as she's done with the floor, she loses the
Speaker 1: skills and starts over. Each higher level of the skill
Speaker 1: gives better skills, so it makes it so she's pretty
Speaker 1: weak on the early levels, but once she gets higher
Speaker 1: it can be powerful. And what like where we wind
Speaker 1: up with both of them is that they are doing
Speaker 1: something that disadvantages them now in order to give them
Speaker 1: much greater benefits later as long as they stay alive,
Speaker 1: which we know they will because there are more books.
Speaker 1: But also that's a lot of faith. And I have
Speaker 1: to admit, guys, I don't think I would make these choices.
Speaker 1: I respect them. And if I were playing a video
Speaker 1: game where I knew that I was going to be
Speaker 1: playing even after I died, I could come back and
Speaker 1: keep trying. Sure, But if I were in this situation
Speaker 1: where I could be actually killed, and that's it, I'm sorry,
Speaker 1: I'm pickings some that helps me now. I really just
Speaker 1: I would be very like short term benefit about it,
Speaker 1: and that would feel like the smarter path to me.
Speaker 1: Like I said, I respect the choices they're making, and
Speaker 1: I respect the positive attitude that it would take to
Speaker 1: get them to choose those, but I would not have
Speaker 1: the faith in staying alive that they do. And part
Speaker 1: of me feels like that's kind of sad as a statement,
Speaker 1: and another part of me is like, that's just me
Speaker 1: being fucking smart about it. I don't know. So let's
Speaker 1: see what's the cockroach skill. It gives a chance to
Speaker 1: survive a fatal attack, though she'd be near death afterwards.
Speaker 1: And let's see. Let's spend some time looking at the
Speaker 1: other choices. I think Necrobard might be better, but you
Speaker 1: know it's true for your social numbers, that might not
Speaker 1: be as good because they have to keep in mind
Speaker 1: for everything that they pick, how is the audience going
Speaker 1: to react and want to hold on to the viewers
Speaker 1: they've got. And we go over a bunch of things
Speaker 1: and then we get donut. I know you're not excited
Speaker 1: about it, but I really think you should go with
Speaker 1: the artist Ali mogul class. It's not perfect, but it's
Speaker 1: the most well rounded. Okay. I exchanged a look with
Speaker 1: Mordecai to see if he was buying it. He appeared skeptical. Really,
Speaker 1: I said, we got to do it's best for the team, right,
Speaker 1: you want me to be a nerd, I'll be a nerd. Carl,
Speaker 1: Are you sure about this? He is going to be
Speaker 1: really mad? Do it? Okay, then the menu is gonna
Speaker 1: pop up now and you have to scroll down and
Speaker 1: choose it. Done, I am now a stupid artist Ali Mogul.
Speaker 1: God damn it, Donut, Mordecai cried, God fucking damn it,
Speaker 1: and scene Donut said, waving her paw. WHOA, what's happening, Mordecai, dear,
Speaker 1: that's Carl's line. You should pick something else, Carl. He's
Speaker 1: upset because I chose the former child actor class I
Speaker 1: was acting. Isn't it great? That's not acting. It's called lying.
Speaker 1: It wasn't a lie, not technically. I picked the artist
Speaker 1: Aly Mogul as my third floor specialty. It's basically the
Speaker 1: same thing anyway, So I don't see what he's so
Speaker 1: upset about. It said. I received all the benefits except
Speaker 1: the twenty five percent discount or the shields bell or
Speaker 1: that pathfinder's skill. And then it turns out she's taking
Speaker 1: the heat for this. But this was part of a plan.
Speaker 1: Oh my god. And Mordecai says, then you received the
Speaker 1: manager benefit. Oh yeah, I said, what is that? I
Speaker 1: already knew exactly what the manager benefit was. Odette had
Speaker 1: explained it in detail. That's me from now on, for
Speaker 1: the remainder of your time in this god forsaken place,
Speaker 1: I will instantly teleport to any safe room you are
Speaker 1: in yay, Donut cried, No, not ya. I was supposed
Speaker 1: to transfer to a magic guild after this floor. I
Speaker 1: like running the magic guild. My room gets bigger, and
Speaker 1: I have access to my potions and more spells. Now,
Speaker 1: every time you sleep, or eat or stop to brush
Speaker 1: your teeth, I'll be forced to spend my time with
Speaker 1: you away from my room and my clothes and food.
Speaker 1: Oh gods, and I've lost my tunnel access, no more television,
Speaker 1: no more access to the information Codex. And since I
Speaker 1: can no longer watch you stumbling around the dungeon, I
Speaker 1: will have no warning for where I'm gonna be teleported away.
Speaker 1: And if you buy a personal space, he started grumbling
Speaker 1: under his breath. That wasn't cool, Doughnut. I told you
Speaker 1: he'd be bad. I don't like people mad at me, Carl, Yeah,
Speaker 1: he's pissed. Sorry about that. Honestly, guys, it would be
Speaker 1: very hard for me to deal with him being mad
Speaker 1: at me when it was part of the plan and
Speaker 1: take all the heat for that. I get it, Donut
Speaker 1: excuse me, guys, I'm having allergies today. He made one
Speaker 1: second to uh wipe some pollen out of my throat. Probably,
Speaker 1: Oh god, why are we made this way? Why does
Speaker 1: our body just react to plants stuff being in the air.
Speaker 1: It just doesn't seem like we're very well built sometimes,
Speaker 1: you know. So Anyway, Yeah, they basically have made it
Speaker 1: that he is on call and also doesn't have his
Speaker 1: like streaming services and can be yanked out of bed,
Speaker 1: and shit. That sucks. It sucks. It would be worse,
Speaker 1: I will say, if he were like with friends and
Speaker 1: we're being yanked, but he is always just alone. I
Speaker 1: have to say a part of me feels like this
Speaker 1: might be good for him. I understand that he likes
Speaker 1: the Magic Guild thing, but also it might be good
Speaker 1: for you to not be able to like totally retreat
Speaker 1: from the world, buddy, because I just feel like you're
Speaker 1: I don't know, he's just not he It might improve
Speaker 1: his overall headspace to have a little bit more going
Speaker 1: on in his life. What I'm saying is sometimes we
Speaker 1: resist change because we are very comfortable, and comfort isn't
Speaker 1: the same as growth. Actually, it's usually the exact opposite.
Speaker 1: If you are comfortable, you aren't changing or learning anything,
Speaker 1: which is sort of a kiss of death. So I'm
Speaker 1: trying to look at it that way. But the main
Speaker 1: issue is that he doesn't get to choose, and they
Speaker 1: are lying to him. Now, we don't get to choose
Speaker 1: a lot of the things that happened to us that
Speaker 1: cause change and growth. To a degree, the fact that
Speaker 1: he doesn't get to choose isn't even that much of
Speaker 1: a factor to me. Like Carl and I was about
Speaker 1: to call her Adet Carl and Donut don't get to
Speaker 1: choose to be part of this fucking TV show. He
Speaker 1: not getting to choose. But it's the fact that they
Speaker 1: are like pretending that they didn't do this to him
Speaker 1: on purpose. That's what gets me, you know. And then
Speaker 1: we get the Odet's moment. If you do pick the
Speaker 1: manager benefit and it's not attached to an obvious choice,
Speaker 1: you'll want to make it look like a mistake. Don't
Speaker 1: ask him about it, because once he tells you what
Speaker 1: it is, it'll be too late. He won't be a
Speaker 1: he won't be allowed to tell you unless you ask this.
Speaker 1: I didn't get Once he tells you what it is,
Speaker 1: it'll be too late. Does she mean that once he
Speaker 1: tells you and you choose it anyway, he will know
Speaker 1: that you fucked him and will be unwilling to work
Speaker 1: with you. I guess that's what she's saying, Like essentially,
Speaker 1: because here's here's my problem. She is assuming that if
Speaker 1: we bring it up, ask what it is, and he
Speaker 1: doesn't want it and you and she's thinking, then the
Speaker 1: next thing is you would just pick it anyway, which
Speaker 1: there's another option. We could just have a really intense
Speaker 1: heart to heart about how much we fucking need you, Mordecai,
Speaker 1: how we are going to die if you don't do
Speaker 1: something that makes you little less comfy for like however
Speaker 1: long the each of the floors, the time spent in
Speaker 1: is being shortened so dramatically that later on he's like,
Speaker 1: people are going to be pissed about this, so they're
Speaker 1: not even asking him to be uncomfy for that long,
Speaker 1: you know, Like the overall to me, the option that's
Speaker 1: missing is attempting to reason with him and appeal to
Speaker 1: him on a basic empathetic level, and she just assumes
Speaker 1: that's not an option. And I think the fact that
Speaker 1: she assumes that's not an option reveals a lot about
Speaker 1: Odette and why she isn't speaking with Mordecai anymore. What
Speaker 1: I'm thinking is, maybe don't take advice from the person
Speaker 1: who alienated him so badly that he'd rather spend a
Speaker 1: thousand more years doing this indentured servitude than talk to her.
Speaker 1: That's what I'm saying is, don't do what she did
Speaker 1: when you are doing exactly what she says without even
Speaker 1: thinking that maybe there's another way you could handle it.
Speaker 1: I don't like it. I think it's disrespectful to him
Speaker 1: as a person to think that he wouldn't be willing
Speaker 1: to hear you out. Mordecai clearly has started to give
Speaker 1: a shit about these two, and I like to think
Speaker 1: that if they appeal to him on that level, considering
Speaker 1: his fate is tied to how far into the game
Speaker 1: they get, he might be willing to do this just because.
Speaker 1: But they don't even give him the chance. They don't
Speaker 1: pay him the respect of even attempting it. And I
Speaker 1: understand the issue is if you attempt it and it
Speaker 1: doesn't work, now it's off the table entirely. I get it.
Speaker 1: But I have faith in Mordecai, I really do, and
Speaker 1: it's either you make the attempt and he doesn't agree
Speaker 1: and you wind up shutting that door, but you paid
Speaker 1: him the respect of doing that, or you do what
Speaker 1: they did and you buy some time and then he
Speaker 1: inevitably finds out that you fucked him over on purpose.
Speaker 1: I am sorry, but I am like, at this age,
Speaker 1: forty years old, I do not believe it is possible
Speaker 1: to keep secrets from the people that you are around
Speaker 1: for very long, unless you are a truly bad person.
Speaker 1: I really don't think anything can be kept secret. I
Speaker 1: always feel any given secret is going to be found out.
Speaker 1: It is simply a matter of time, and usually that
Speaker 1: time is not nearly as long as you think it's
Speaker 1: gonna be. So what you're doing is for the present,
Speaker 1: making things easier for yourself. And then at some later point,
Speaker 1: when he is you've grown to depend on him and
Speaker 1: he's crucial, he will find out and then he won't
Speaker 1: even work with you anymore, and now you've fucked yourself,
Speaker 1: and for what. I just think this is like a
Speaker 1: combination of disrespectful, shortsighted, obviously deeply selfish, and fundamentally flawed
Speaker 1: because it's following Odette's advice, who clearly she ruined her
Speaker 1: relationship with him. So I think anybody who has something
Speaker 1: real bad going on with a person and they tell
Speaker 1: you how to deal with that person, you just should
Speaker 1: by default not do what they advise you to do.
Speaker 1: That's just my take. So overall, I get why they
Speaker 1: did it, but I think it was a bad idea,
Speaker 1: and I am mad at them. On his behalf, I'm
Speaker 1: dreading when he figures out that they did this, Like
Speaker 1: there's a point leader even just within these four chapters
Speaker 1: where Carl says something about how like, oh, well, I
Speaker 1: guess it's good we've got somebody with us who knows
Speaker 1: what's going on, and Mordecai just kind of narrows his eyes,
Speaker 1: and I was just like, he's already onto you. We
Speaker 1: aren't even like a day into this level, and he
Speaker 1: already is starting to sense something. I hate it. So yeah,
Speaker 1: Mistie says, we don't know him, or Odette, we don't
Speaker 1: know anything. This is the surest thing. It's the surest
Speaker 1: thing for right now. But I, like I said, I
Speaker 1: firmly in my guts believe he will find out. And
Speaker 1: that's not just in fiction, that is in life. If
Speaker 1: you lie to somebody on this sort of level fucking
Speaker 1: count your days. They will find out it is you
Speaker 1: are going to say something by accident, somebody else is
Speaker 1: gonna say something thing. There will be a thing that
Speaker 1: you didn't think of that reveals something later on, and
Speaker 1: they will begin to think about it and put two
Speaker 1: and two together. It doesn't matter. And I just think
Speaker 1: like making it so that he won't work with you
Speaker 1: later is worse. You know, Ron says, to be honest,
Speaker 1: someone is gonna decide something for me. It does feel
Speaker 1: better if I don't know they knew, and I do
Speaker 1: love knowing shit if somebody is gonna decide something for you,
Speaker 1: But that's not my plan is to decide for him
Speaker 1: in the end. I wouldn't just do it even if
Speaker 1: he said no, not just because he wouldn't work with me,
Speaker 1: although that's the main thing, But I just it sort
Speaker 1: of comes down to me, like I don't know, it's
Speaker 1: it's a real it's a real weird thing too, because
Speaker 1: like it's just making things less convenient for Mordecai. It's
Speaker 1: not like they're doing something that ruins his life, you know,
Speaker 1: so to a degree, how unforgivable is it? Like maybe
Speaker 1: that's part of it. Later on is like, yeah, maybe
Speaker 1: he'll be super mad at you, but he'll eventually get
Speaker 1: over being super mad at you. I don't know. I
Speaker 1: really don't know, like how dramatically awful this might be
Speaker 1: for him, And I think we need to see some
Speaker 1: more examples to really tell. We've got a little sense
Speaker 1: of it, but like, as of right now, it just
Speaker 1: feels sort of well, you could also just not act
Speaker 1: like this and then things wouldn't happen like this. I
Speaker 1: don't know. I'm mixed on this anyway, So make it
Speaker 1: all donuts idea. Mordecai can hold a grudge, but he can,
Speaker 1: but he sees Donut as a child. He'll forgive her
Speaker 1: if he ever found out you did this on purpose,
Speaker 1: he would never forgive you. What if a manager benefit
Speaker 1: is attached to a class that isn't as good. I
Speaker 1: like having him around, but it doesn't seem like that
Speaker 1: great of a trade off. There's a lot he can't
Speaker 1: help you, can't tell you or help you with as
Speaker 1: a game guide. As a manager, that's all out the window.
Speaker 1: He'll lose access to the codex, and everything he tells
Speaker 1: you will have to be from his own memory. But
Speaker 1: Mordecai has been in the dungeon for a very long time,
Speaker 1: and that brain of his is the single greatest resource
Speaker 1: any crawler can have. As long as he wants to
Speaker 1: help you, it'll be the next best thing to having
Speaker 1: him in the party. He'll be able to use the
Speaker 1: chat feature. He's an alchemical master. Get him in front
Speaker 1: of an alchemist's table and he'll be able to make
Speaker 1: you potions. Surely you can see the benefit in that.
Speaker 1: So they decide to go through with it, and then
Speaker 1: in the next chapter it's down to Carl picking a class,
Speaker 1: and it's interesting because I'm figuring he's going to stay human,
Speaker 1: and what he actually goes with. There's the options of Hobgoblin,
Speaker 1: which comes with some cool stats that are basically exactly
Speaker 1: what he was looking for. But the Hobgoblin is so
Speaker 1: ugly and frightening looking that he's just like, I can't
Speaker 1: nobody's gonna want to watch this. The sasquatch similar issue.
Speaker 1: And then eventually he gets to one that has no
Speaker 1: image and it says primal. For the first several contestants
Speaker 1: of Dungeon Crawler World, all contestants started off as primals,
Speaker 1: primals are blank slates. You will look the same as before.
Speaker 1: You will obtain all skills associated with your current race,
Speaker 1: with the following exceptions minus one to all base stats.
Speaker 1: All higher tier skills are unlocked and are able to
Speaker 1: train to twenty. Choosing this race unlocks multiple exclusive Earth
Speaker 1: based classes. How hard does it just train a skill
Speaker 1: above fifteen? And he's basically like, it's hard. You can
Speaker 1: do it, but you got to be very focused and
Speaker 1: like zero in on shit. It's worth it, but it
Speaker 1: takes a certain amount of strategy, and he says. Karl
Speaker 1: brings up the legendary skill potion to Maggie, and for
Speaker 1: a moment, Mordechai is like, I can't answer that, and
Speaker 1: then he realizes, oh, now I can. Okay, they're not
Speaker 1: common at all, and if you can find one for
Speaker 1: sale somewhere, it would cost millions of gold. If that
Speaker 1: Maggie crawler has half a brain, she'll sell it. But
Speaker 1: during the faction war segments on the ninth floor, each
Speaker 1: clan can bring a war chest of supplies that's a
Speaker 1: specific unit of measurement based on volume. Each clan will
Speaker 1: usually fill these chests with such potions and magical rings
Speaker 1: and other small but powerful items, so they'll have a
Speaker 1: bunch of these potions. The ninth floor is going to
Speaker 1: open up in about half an hour, and about fifteen
Speaker 1: minutes after that, most of those potions will have already
Speaker 1: been used up, but not all of them. Now, when
Speaker 1: he says the ninth floor is going to open up
Speaker 1: in about half an hour, I understand that there are
Speaker 1: floors that our people never even get to that have
Speaker 1: shit going on, as you know, But I didn't think
Speaker 1: that there were floors that were just open and active
Speaker 1: before our people got there. For players of fifteen minutes
Speaker 1: after that, most of the potions will have already been
Speaker 1: used up. I don't understand how that works. Like, if
Speaker 1: you guys can tell me, I'm not sure if this
Speaker 1: is him saying shit that I'm not supposed to know yet,
Speaker 1: and like because Carl doesn't ask about that, and I
Speaker 1: found it weird that he didn't, so I felt like
Speaker 1: if he didn't ask, then I must be misunderstanding here.
Speaker 1: But then he says, Okay, what do you think about
Speaker 1: Primal and Mordecai explains like they're basically the Boogeyman, the
Speaker 1: originals that conquered the universe. We don't know anything about them,
Speaker 1: like what species they were, what they looked like. It
Speaker 1: said one day they'll return. I opened up the menu,
Speaker 1: scrolled all the way to the bottom, and picked Primal
Speaker 1: as my race. I was surprised, considering that Mordecai says
Speaker 1: there was a point where a lot of them when
Speaker 1: they chose Primal, it just like didn't seem to work
Speaker 1: out for them. I thought Carl would also ask about that,
Speaker 1: why didn't it you know? But he doesn't. And the
Speaker 1: fact that he doesn't and then picks it, I was
Speaker 1: sort of confused and surprised. So let's see bomb squad
Speaker 1: Tech Prize Fighter compensated anarchists. When I saw that, I
Speaker 1: cackled because I knew instantly what that was going to be.
Speaker 1: And I was right. And he goes through all of
Speaker 1: these and I won't again go through all of them.
Speaker 1: But let's see, welcome crawlers to the third floor. He's
Speaker 1: in the midst of looking through this stuff. We have
Speaker 1: just over seven hundred thousand crawlers remaining. You will have
Speaker 1: eight full days is to complete this floor. We will
Speaker 1: have a longer announcement later, but we know most of
Speaker 1: you are currently dealing with your game guides. We are
Speaker 1: looking forward to seeing what races and classes everyone picks
Speaker 1: eight days. If they keep this up, the six floor
Speaker 1: is only going to be open for eleven or twelve days.
Speaker 1: The factions are going to be pissed. It's usually open
Speaker 1: for thirty. So they start talking about things, and Mordecai says,
Speaker 1: don't didn't have to worry about this. But some of
Speaker 1: these classes have stat minimums, so basically you'll be given
Speaker 1: a bunch of points to distribute. But like a huge
Speaker 1: chunk is going to be sucked up because you have
Speaker 1: a minimum requirement for this class, and that really sucks.
Speaker 1: But several of the skills that it comes with a
Speaker 1: pretty rare backfire, for example, allows you to pick up
Speaker 1: a trap and deconstruct it. You'll be able to use
Speaker 1: the materials for your own purposes. The triggering mechanisms are
Speaker 1: quite valuable. You could make a living just by farming traps.
Speaker 1: Multiple classes had a pathfinder skill, including the Trickster class,
Speaker 1: but I soon learned the compensated Anarchist had the next
Speaker 1: best thing. What's this escape planned skill? Odd? It looks
Speaker 1: like it's an old skill, but I've never come across before.
Speaker 1: You learn something new every day. It shows hidden doors
Speaker 1: more readily, but you can thank your cat for this one.
Speaker 1: It offers access to the Dungeon Locator, but it doesn't
Speaker 1: say what that is or how to access it. At
Speaker 1: every major intersection of the dungeon is a concealed map
Speaker 1: legend thatte intelligent and wandering mobs can utilize. It gives
Speaker 1: a very general overview of what's in every direction. You
Speaker 1: know how at the zoo there's arrows that say monkeys
Speaker 1: this way, lions that way. It's the same concept. It'll
Speaker 1: point you toward exits and city bosses and so forth.
Speaker 1: It's not quite as good as the Pathfinder skill, which
Speaker 1: opens the map up in a wide area, but this
Speaker 1: might be even more useful in some ways. Okay about
Speaker 1: this Naughty Boy's Employment agency. That felt very much like
Speaker 1: we're doing and only fans But okay, and subclasses. We
Speaker 1: can't see what they are yet. It's rare you're required
Speaker 1: to choose one, but I've seen it a few times.
Speaker 1: You'll likely have to specialize further in one of the
Speaker 1: three skills. Bombs traps are hand to hand. If you
Speaker 1: were a more well rounded party, I'd say Prize Fighter
Speaker 1: if you were in a larger group, I'd say bombs squad.
Speaker 1: Compensated anarchist our anarchist is potentially the best, but like
Speaker 1: with your race, it requires a lot of work. You're
Speaker 1: gonna need to grind and grind and focus on gaining
Speaker 1: as much experience as possible. With these shortened timers, it's
Speaker 1: gonna be a lot harder. I grinned. I guess it's
Speaker 1: a good thing. We have a group member who knows
Speaker 1: what he's doing. Mordecai narrowed his eyes at me as
Speaker 1: I scrolled down and picked compensated anarchists as my class,
Speaker 1: showing your hand. Just if you're gonna lie to the man,
Speaker 1: be fucking careful at least Jesus so Donah Strength twenty,
Speaker 1: Intelligence twenty nine, Constitution six Dexterity twenty one, Charisma seventy.
Speaker 1: That's bonkers. And then Carl Strength sixteen when Gauntlet formed
Speaker 1: Intelligence five, devastating, Constitution nineteen, Dexterity eleven, Charisma twenty five.
Speaker 1: I wasn't too happy yet with this build. Donah was
Speaker 1: still way more powerful than me. For the hundredth time
Speaker 1: in as many seconds, I wondered if I was an
Speaker 1: idiot for choosing this path, I'd been forced to spend
Speaker 1: a ton on charisma. The stat was mostly useless, especially
Speaker 1: since Donut was already deity like with hers, I was
Speaker 1: going to have to level as quickly as possible. In
Speaker 1: my head, I originally was hoping for much more strength
Speaker 1: and constitution from now on. All my points were going
Speaker 1: into those two until their base was at least twenty.
Speaker 1: That is the same as what I had been hoping.
Speaker 1: So I wasn't very excited about this either. I have
Speaker 1: no doubt that it's going to pay off. But again,
Speaker 1: I only have this like complacent attitude because I know
Speaker 1: they survive for a certain amount of time, and I
Speaker 1: would not be feeling this way at all if I
Speaker 1: were in this actual situation with an uncertain future. It
Speaker 1: would just feel to me like, yeah, you fucked up.
Speaker 1: So let's see. Only one thing is going to make
Speaker 1: this work. Training, no money and lots of it. Come on,
Speaker 1: let's go outside. You can leave your room, of course,
Speaker 1: I cand leave my room. I'm your manager now, Plus
Speaker 1: I have to present you to It's part of the
Speaker 1: whole deal. Technically, you're my manager, Doughnut grumbled. Mongo screeched
Speaker 1: that was actually a good point, but neither Mordecai nor
Speaker 1: I wanted to broach that subject just yet. He ignored
Speaker 1: it for now. When we'd entered the room, we'd been
Speaker 1: in a long, golden hallway with tall walls, but now
Speaker 1: spread before us was a bustling village with dozens of
Speaker 1: creatures of all types walking about. The Stench of sulfur
Speaker 1: and smoke filled the polluted air. Dozens of medieval style
Speaker 1: shops filled the area. The ground appeared to be made
Speaker 1: of wooden slats with wide spaces in some areas. Smoke
Speaker 1: drifted lazily from the holes above on the fake ceiling.
Speaker 1: A blazing red sun rose filling the area with a
Speaker 1: crimson hued light. I'd like to present dungeon crawler Carl.
Speaker 1: The level thirteen COmON been sated anarchist primal Welcome Carl
Speaker 1: to the third floor. So this is called over City,
Speaker 1: and everybody here is mixed together, like from all over
Speaker 1: the world. It's not like it had been previously there.
Speaker 1: When he mentions about Brandon and Maggie, Mordecai says, based
Speaker 1: on where their game guide is, they'll be with them.
Speaker 1: They had someone called Mistress Tiata as their guide. I
Speaker 1: don't know where that well, but I can try to
Speaker 1: figure out where she is. Is this one giant city
Speaker 1: he nodded. The over city are all in are a
Speaker 1: tradition in Dungeon Crawler World. There are hundreds of small,
Speaker 1: scattered villages surrounded by wider swaths of abandoned city. It's
Speaker 1: all connected as far as you're concerned. These urban areas
Speaker 1: appear every three levels. Most of this is just window dressing.
Speaker 1: You're still below the surface of your planet. That isn't
Speaker 1: really the sky. There's in a massive oc you know.
Speaker 1: Think of it as a stage set for the benefit
Speaker 1: of the viewers. All the following floors will be significantly
Speaker 1: smaller than the first two, with the exception of the
Speaker 1: ninth floor. This is about the size of the state
Speaker 1: of Arizona. What about these NPCs. A pair of dwarven
Speaker 1: girls no older than teenagers were practically swooning at the
Speaker 1: site of Mordecai. Oh, they're very real. They are living,
Speaker 1: biological creatures similar to some of the mobs. Most have
Speaker 1: been engineered by the Borrent Corporation and therefore are owned
Speaker 1: by the Borrent Corporation. This is the only world they
Speaker 1: know and have ever known, and we find out that
Speaker 1: this is basically a West World situation where they are
Speaker 1: built for the game. They are built for each iteration
Speaker 1: of the game. Their memories are wiped before a new
Speaker 1: iteration and implanted with false memories to make that iteration
Speaker 1: seem like home to them. And Carl is just like, wait,
Speaker 1: that's fucked up, and like is that legal? And he's like, well, yeah,
Speaker 1: it's legal. Well, technically, doing anything like this anywhere outside
Speaker 1: of the games is considered a war crime. And Carl's like,
Speaker 1: so making a brothel full of compliant women And he's like, yeah,
Speaker 1: it's it is illegal, but you know there is a
Speaker 1: place where they do that, and he points downward to
Speaker 1: the deeper floors. Most tourists are on the eighteenth floor.
Speaker 1: It's like a billionaire's luxury retreat. The galaxies, rich and
Speaker 1: elite congregate on the eighteenth floor to party and gamble
Speaker 1: and satiate their most base desires. I don't understand. I
Speaker 1: assumed the eighteenth floor would be Hell on Earth, filled
Speaker 1: with dragons and lightning giants, and shit, what would happen
Speaker 1: if a crawler managed to get there? Nobody ever has,
Speaker 1: so I don't know the same with the fifteenth floor.
Speaker 1: Born in the system, AI are required to have a
Speaker 1: plan in place, but nobody has ever gotten that deep,
Speaker 1: so nobody knows. This sort of thing is way above
Speaker 1: my pay grade. I am very interested in, like, because
Speaker 1: I of course assume our guys are going to get
Speaker 1: there eventually. But yeah, I really like the fact that
Speaker 1: it isn't just like a healthscape the way I was picking.
Speaker 1: That it's so far above what's possible that it turns
Speaker 1: around into it's like comes full circle into being a paradise,
Speaker 1: which is, you know, if we're talking about all these
Speaker 1: different levels being metaphors for pulling yourself up by your bootstraps,
Speaker 1: makes some sense that actually there comes a point where
Speaker 1: you get high enough up in society and instead of
Speaker 1: it being hard work anymore, now it's a playground, because
Speaker 1: that is sort of what happens if you manage to
Speaker 1: reach a certain echelon of success. Now the hard work
Speaker 1: isn't anymore, you know, which is sort of it's the goal,
Speaker 1: but we still try to pretend that it's worth the
Speaker 1: amount that they're making, which is not true anyway. I
Speaker 1: just thought that was really really interesting. We get some
Speaker 1: information about how the guards will fuck you up, so
Speaker 1: don't attack them, which is usually the way like in Skyrim. Again,
Speaker 1: don't attack the city guard because then you won't be
Speaker 1: able to go back to a place. They will remember you,
Speaker 1: and it's like just a huge headache. If there's any
Speaker 1: quest that you need to complete in there, it becomes
Speaker 1: a huge hassle and sometimes you just can't do it anymore.
Speaker 1: He talks about how during the day it's like much safer,
Speaker 1: but at night the creatures that come out outside the
Speaker 1: city are much more dangerous, and the alleys within the
Speaker 1: city are actually maybe more dangerous, and he talks about
Speaker 1: the sixth floor part of this Volcano City storyline for
Speaker 1: the end. Here it's the next level down called the
Speaker 1: Hunting Grounds. It's another urban level with similar villages, though
Speaker 1: the villages are much bigger and the original residents were
Speaker 1: much wealthier. They talk about gods briefly, but he says
Speaker 1: that's going to be later, and then they talk about
Speaker 1: whether they should go shopping or what, and Mordecai is like,
Speaker 1: you should not shop here because they won't buy shit
Speaker 1: from you someplace this small, and they will also gouge you.
Speaker 1: And he points out a sign that comes out from
Speaker 1: this rock by the entryway. It showed arrows with signs
Speaker 1: and distances in kilometers. Medium sized skyfowel settlement thirty four kilometers.
Speaker 1: They talk about the safe rooms that are going to
Speaker 1: be scattered around. They are not just in the villages,
Speaker 1: and they agree that they'll grind their way to the
Speaker 1: next village. Will the monsters be a lot harder on
Speaker 1: this floor? Oh yeah, I'd probably tell you. It's hard
Speaker 1: to remember. There is night and day. And this is
Speaker 1: when he exclaimed, explains about all of that. Don't stop
Speaker 1: at this first safe room you find. Give it at
Speaker 1: least two hours, maybe four. And Donut keep ringing on
Speaker 1: Magic Missile. You're almost at ten. I'll be on chat
Speaker 1: if you need me. If I'd known he was going
Speaker 1: to be so bossy, I wouldn't have picked that manager.
Speaker 1: Benefit Donut muttered. Shut up, Donut, I said, under my breath.
Speaker 1: You know, I'm just saying. I'm just saying he's gonna
Speaker 1: find out. So Chapter four, three hundred and seventy one
Speaker 1: point five trillion views, seven point eight trillion followers, one
Speaker 1: point one trillion phaves. We have Donut continuing to train Mango.
Speaker 1: And I was thinking here, she's the one that's really
Speaker 1: the most focused on Mango, obviously he's her pet, and
Speaker 1: I'm wondering, we haven't really tested what happens if she's
Speaker 1: down for the count and Carl has to handle Mango.
Speaker 1: And I'm concerned about that a little bit because, like
Speaker 1: you know, I think about how it is with the
Speaker 1: dogs and Pippin. He listens to me, Hell, listen to
Speaker 1: my husband if it feels serious, but like he just
Speaker 1: kind of doesn't take him too seriously most of the time.
Speaker 1: And I just kept thinking, like, oh, man, I hope
Speaker 1: if she goes unconscious that Mango isn't just like, well,
Speaker 1: now I'll attack you, Carl. You know, I don't think
Speaker 1: that would happen, like it just occurred to me. They
Speaker 1: get contacted by Zev and everybody is very happy with
Speaker 1: them sticking with their their classes and races, or not
Speaker 1: sticking with their classes, just their races. A couple of
Speaker 1: people are grumbling it doesn't allow for growth, but most
Speaker 1: seem to believe it's offset by Carl picking something that
Speaker 1: requires such rigorous training. And both of you have picked
Speaker 1: unique classes. No one out there has chosen them. There
Speaker 1: are a few cat girls walking around. Doughnut looked absolutely scandalized.
Speaker 1: I laughed. They know you have a manager that go
Speaker 1: to see him when he they got to see him
Speaker 1: when he introduced you to the world. But from now
Speaker 1: on it's how it was before. This floor is eight days.
Speaker 1: I'm still in negotiation with a few programs. It'll likely
Speaker 1: be during the fourth night, but I haven't locked in
Speaker 1: an interview yet. I've had to take a few extra
Speaker 1: people just to field all the interview requests, which is
Speaker 1: pretty encouraging. So this is when they get attacked by
Speaker 1: a former circus lemur. It's pretty awful, and it's got
Speaker 1: a human skull as a mask, which, as we hear later,
Speaker 1: is likely the human skull of a child that it killed.
Speaker 1: Mango screeched in rage, and Doughnut yelled for the dinosaur
Speaker 1: not to rush out into the street. Admin notice a
Speaker 1: new tab is available in your interface Quests New quest,
Speaker 1: The show must go on. You've discovered the remnants of
Speaker 1: an ancient circus. Hundreds of years after the toxic cloud
Speaker 1: that devastated the over city. This traveling circus endures, but
Speaker 1: instead of joy and laughter and cotton candy, it now
Speaker 1: delivers devastation, and pain, find out why this circus still exists,
Speaker 1: and put an end to its reign of terror. Reward,
Speaker 1: you will receive a gold quest box, and he goes
Speaker 1: on chat to Mordecai. We just walked into a quest
Speaker 1: Should we stay here and try to figure it out?
Speaker 1: You should try to figure out your face? What mom
Speaker 1: loved him? More? Well, who's the dead one? Now? I'm
Speaker 1: glad that Kat used her ashes bathroom? What's wrong with Mordecai?
Speaker 1: Are you drunk? It's been like fifteen minutes. Did you
Speaker 1: know INKYBI have a very low tolerance for Mordecai. He
Speaker 1: didn't answer. Ah, buddy, I guess it makes sense. You
Speaker 1: just got roped into playing this role. You had no
Speaker 1: interest in going getting drunk. I guess that makes sense.
Speaker 1: So mongo heads for the lemur. He screeched, jumping through
Speaker 1: the air legs first, and executed a perfect pounce onto
Speaker 1: the corpse. The dinosaur growled with glee as scorched Lemur
Speaker 1: fur went flying. I altered course to grab him. The
Speaker 1: dino chicken howled in rage as I scooped him up.
Speaker 1: A knife bounced off the bricks inches from my head.
Speaker 1: I stopped dead a giraffe, A goddamn giraffe. It bent,
Speaker 1: then flipped its neck, flinging a dozen of the lemurs
Speaker 1: into the air in our direction. I am loving this
Speaker 1: a weird circusole situation. Control your damn chicken, I cried,
Speaker 1: dropping mango to the ground. The next street had a
Speaker 1: single red dot in the center. Hit it with a
Speaker 1: missile as we cross. Smoke filled the street ahead of us,
Speaker 1: but blew in the wrong direction. Shit, these things suck.
Speaker 1: We brushed into the street and I cast fear just
Speaker 1: as Doughnut shot a full powered magic missile, warning scary
Speaker 1: ass mobs are immune to fear effects. My first impression
Speaker 1: was slender Man. Slender Man dressed as a clown. Holy shit,
Speaker 1: clown Terror of the clown Level ten. It was humanoid,
Speaker 1: but with splotchy bone, white skin, no eyes or nose,
Speaker 1: and a red tooth filled mouth that was much too large.
Speaker 1: I hate it. I hate it. I hate it so much.
Speaker 1: I hated it so much second, she yelled as she
Speaker 1: skidded to the ground. The clown's chest caved in with
Speaker 1: a crack. As I landed, it felt as if I
Speaker 1: just crunched into a wooden palette that had splintered under
Speaker 1: my weight. Another missile crashed into the clown's raising arm
Speaker 1: as I punched it in the face as hard as
Speaker 1: I could. A massive red dots was getting closer. I
Speaker 1: pulled up the clown's inventory, clown meat, ew, big top ticket,
Speaker 1: thirty five gold. I looted it all, plus the oversized butcher knives.
Speaker 1: Red Wig, and little hat. Hunger remained at the clown's ankle,
Speaker 1: tearing at the skin and growling like a dog with
Speaker 1: a bone. I bent to pick him up, and I
Speaker 1: realized he'd gotten noticeably larger. I picked him up anyway,
Speaker 1: and he squealed in rage. I put him back down
Speaker 1: a foot away, tell him to follow us hurry, and
Speaker 1: later on Donut is just like, oh my god, he's bigger.
Speaker 1: So they have to run to a safe room a
Speaker 1: lot sooner than they had intended to, because they are
Speaker 1: being borne down upon by this like crowd. It's set
Speaker 1: up to look like a pub with five sleeping rooms
Speaker 1: that cost ten golden night, and that's not much. Food
Speaker 1: is also cheap. Mordecai teleported into the room. He stood
Speaker 1: with his pants down to his knees, eyes closed. Now
Speaker 1: lennies one at a time Granny. First, there's play more kind.
Speaker 1: He trailed off. My good sir, I must ask you
Speaker 1: sheave your sword immediately. This is a family establishment, oh boy.
Speaker 1: And Mordecai is like, I was supposed to have hours
Speaker 1: left yet you're supposed to listen to me. And then
Speaker 1: he throws up and sits down in his puke and
Speaker 1: passes out, and Gordo says, this is your manager. You
Speaker 1: two are so dead. So I started reading five, and
Speaker 1: that's why I said that. Donut says they grow up
Speaker 1: so fast, but she doesn't actually say that until, like,
Speaker 1: you know, the very beginning of chapter five. But I stopped.
Speaker 1: I stopped, everybody I stopped. But yeah, I really really
Speaker 1: liked it as an opening. This new landscape is really interesting.
Speaker 1: Mordecai being more involved in stuff is cool. But again,
Speaker 1: I'm really worried about this lie. And also I am
Speaker 1: concerned about how much Donut and Carl are both gonna
Speaker 1: have to grind for certain things. It just sounds dull
Speaker 1: to me, you know, But like, I have no doubt
Speaker 1: this author can make it interesting. I just at this
Speaker 1: point where I'm at, I'm just like, ah, that sounds
Speaker 1: like a drag. Michael says, the long gap between this
Speaker 1: episode and the rest of book two sucks, but at
Speaker 1: least it gives me time to figure out the new breakdown.
Speaker 1: That's true because, just for those who are listening in
Speaker 1: real time, the next two weeks I had taken off
Speaker 1: to go traveling for an event that now is not
Speaker 1: actually going to happen. So it's rather annoying because I
Speaker 1: didn't find out that that event wasn't happening until I
Speaker 1: was far into July with bookings, and there was not
Speaker 1: really an easy way to go back and fill up
Speaker 1: those weeks. So now I have some open weeks that
Speaker 1: I'm going to be doing some maintenance stuff with the
Speaker 1: website and whatnot. But yeah, that works out for Michael.
Speaker 1: Because this was originally going to include chapter five, I
Speaker 1: felt like that was like going to be too much,
Speaker 1: and we have talked about redoing the breakdown, and based
Speaker 1: on the fact that, like it was just an hour,
Speaker 1: I'm sure I could have adjusted and talked less about
Speaker 1: some other things to fit in chapter five, but it
Speaker 1: wouldn't have been as fun for me or you probably,
Speaker 1: so we're going to try and break it down to
Speaker 1: slightly smaller sections than what was originally planned, so thank
Speaker 1: you for doing that, Michael, and thank you all for listening.
Speaker 1: I hope you're having fun and until next time to
Speaker 1: loom motherfuckers. That was an unspoiled network, Pat