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Speaker 1: Hey, everybody, welcome to Game Mess Mornings with Me Jeff Greb,

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your host from giant bomb dot com. Thank you for

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tuning in. In this episode, we're gonna be talking about upsetting

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body proportions for mes and a lot more. It's gonna

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be a good one because we have t more. Who's

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saying on the show, Tam, how are you doing?

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Speaker 2: It's dregs day? Baby? Yeah, actually it's not dregs Day.

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Speaker 3: It's not that Yeah, you know what it was.

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Speaker 1: It's like we had a couple of drags thish days

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earlier this week as I think like some people were

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coming back cromification slowly, so like, wow, we don't need

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to make any news. And now now it's starting to

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happen again. It's a Friday. We're getting out there with

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some actual news today. But yeah, ma'am, how are you

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doing Friday boring again?

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Speaker 3: Yes?

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Speaker 1: Right, come on, I'm a human being. I deserve a break.

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Speaker 2: I'll too good. You know, I'm all right. You know, Uh,

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you can verify the truth of that. I'm sure you

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can figure that stuff out. Whever I'm actually telling the truth.

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Who knows, I'm huh.

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Speaker 3: What I said?

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Speaker 1: What I don't know? I didn't hear anything. I don't

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know if the great to see it though. Yeah, absolutely,

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you you were kind of like, got stuff going on

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with your YouTube channel. I'm noticing quite a few. Yeah, yeah,

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I got some stuff happening over there.

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Speaker 2: Yeah, I've been putting stuff up on my Thanks. Firstly,

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thank you for plugging that about me having to even ask,

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so I appreciate that. Yeah, I've been putting up videos

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on my YouTube channel. You know I do. I do

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my stuff at Game Spot a little more behind the

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scenes these days, which means that I don't really get

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much chance and time to do stuff in front of

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the scenes. So I was like, you know what I

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do have I have time on my own. I can

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say what I want on my YouTube channel. I used

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to do this stuff. I used to do it before

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we actually me and Lucy started the the shows that

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we would do weekly. It's been a little while since

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we did spot on now. It kind of ended based

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because Lucy has gone off to do a very cool

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thing on the side looking for dot Game. Make sure

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you are checking that out, make sure you are subscribing

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to that. It's a lot of fun and a cool

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insight there. But then I was like, you know what,

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I'll go back to doing my cool little videos or

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like my fun little videos that just get thoughts out

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of my brain instead of just like banging around in

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there constantly. It's like the DVD screensaverer thing where it's

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just like buying. I was like, I need to I

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need it to hit a corner and escape. Yes, so

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that's what I'm doing there. So if you haven't, if

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you haven't subscribed to me there, please do. I also

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like pop stuff up on Instagram as well and that

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kind of stuff, and I'm hopefully coming back to twitch streaming.

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I did my first test stream the other day, which

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was good. It's funny because that test stream had to

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end because the previous time I streamed before that, I

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actually had like this weird illness happened to me, and

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it it was like, sadly not I wish I would

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take that illness over what I got. I got like

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this type of migraine which kind of like has it was.

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It was bad enough to hospitalize me and have them

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checking to make sure there wasn't brain fluid leaking in,

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and it's it's like fundamentally changed my ability to see

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and hear since then, but and then yesterday started happening

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again and I was like, oh my god, am I

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just sucking cursed now? So I was like during that stream, sorry,

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So I was like, I got a bounce, but I'll

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be back. I'll be back streaming hopefully this weekend. Yeah, so,

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you know, just doing things here and there. I'm out here.

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Hell yeah, maybe follow follow me we can?

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Speaker 1: Yeah, yeah, definitely. That's the definitely thing where I'm like,

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I'm following. Like you were mentioned like follow looking for games,

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I'm like, I'm looking for or I am following that.

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And then like I got I got on TikTok, I'm like,

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oh yeah, it's on here as well, and I wasn't following.

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I need to follow it everywhere. Make sure I'm covering

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the earth there. All right, let's explain ourselves. We're giant

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bomb dot com. Go to giant bomb dot com. So

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let's joined become a premium member. If you do, you're

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way with your help, and a lot of you are helping,

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and we're just looking for even more because it really

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of our shows. It gets you access to premium only

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content that includes a current This is the run of

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sewer Shark, which has gone very well. Mike's on the

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third stage of Blake Grief. He doesn't realize it yet,

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but he's there. And then there is something special coming

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a premium Blake Club, which is Jeff Backlar as Catwoman,

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well playing Catwoman cat Jeffman actually is what he is.

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So we recorded an episode of that and it will

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be going up for premium members soon. You can't miss it.

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You can't miss what this looks like. You need to

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a premium member again. It means the.

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Speaker 3: World to us. As far as this show goes.

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Speaker 1: Most weekdays, I Jeff Grub will help pace your gaming

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life back together. That includes breaking news and maybe even

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some of our own original reporting. For all these topics,

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I'll get the input of a bona fide expert who

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will make me look smart. If you were watching live

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on Twitch Welcome, You can always listen to the show

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later on podcast feeds by searching for game Mes Mornings,

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or find the RSS feed on Giant bomb dot com.

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You can also catch the show later with chapters and

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timestamps on YouTube. Hello YouTube. All right, we have a

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lot to get into, so let's start the morning mess with.

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Bethesda confirms Obsidian Fallout game and that Fallout five is

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in production. This is from Jordan Midler at VGC with

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us the Game Studios is confirmed that Obsidian is working

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on a new Fallout game, Fallout five is in pre production,

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and that several Fallout remasters are coming, and a lengthy

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note published on Friday, the studio revealed what's planned for

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the future of its biggest games. Fallout five is one

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of our biggest priorities today. The note reads, Fallout five

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remains our long range destination and we have multiple Fallout

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product in active development right now. A new Fallout seventy

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six expansion was also confirmed, which will service the prequel

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to Fallout three. The note also confirmed that both Fallout

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three and Fallout New Vegas will receive remasters, as previously

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reported by VGC, we also know many players want to

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revisit previous Fallout experiences. While we're not announcing any dates today,

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we have been working on remasters on both Fallout three

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and Fallout New Vegas with us. The Game Studios also

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confirmed there won't be a Fallout Day broadcast this year,

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but the company will celebrate the thirtieth anniversary of the

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franchise with fans in twenty twenty seven. As part of this,

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a live event will be held in Washington, DC later

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in the note that has to confirm that that Obsidian

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is working on a Fallout project. The wasteland continues to

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expand as we team up. Man does it?

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Speaker 3: Does it? Ever?

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Speaker 1: The wasteline continues to expand as we team up once

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again with our longtime friends at Obsidian Entertainment. We're happy

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to confirm they're working with us on a new Fallout project.

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We'll have to share more in the future. It was

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reported last week that Avowed in Outer World so Studio

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in the Outer World Studio would be working on a

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Fallout game following Microsoft's recent restructuring effort. Speaking of Bloomberg franchise,

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that director Todd HOWARDZ said that he could not be

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more excited to work with Obsidian again. He did a

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couple of interviews out there about this stuff, making it

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feel very much like, Hey, look at all the cool

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stuff we're doing, which I mean kind of can't be

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more obvious with kind of what's going on here, Tam,

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because this, you know it, this would hit a little

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bit harder if this was not the same company that

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announced Elder Scrolls six seventy five years ago, right, and

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that we're still waiting to see anything from that from

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that game.

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Speaker 2: Yeah, I mean Elder Scroll six. And it's also not

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the same company. You know, it's very clear what's happening here,

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and that's not to diminish the fact that this is

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cool good news. I think that we live in a

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world where we now have to just have the good

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exist along the bad, because if we allow the bad

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to impact the good, it's it's just pure awful all

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the time. So it sucks that it's great that we

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have new Fallout news and they are fall Like games coming,

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but very much we have to accept the reality that

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this is Keys being jingled in the opposite direction of

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a match that was just thrown into you know, a

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barn like a week ago, and so yeah, it's yesterday.

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I believe there were people like protesting outside of a

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Cenemax studio or but says that I think it might

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have been a bunch of people were their developers were

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there protesting the layoffs and that kind of stuff, And

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it's all a very very convenient time to bust out Fallout,

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a beloved franchise that you know, people have been desperate for,

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and it's pretty much every bit of news that you

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want from Fallout right, like you want people are like,

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when are we going to hear about fall Out five?

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There it is, when are we going to hear about?

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You know, something happening with a remake? There's a fall

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Out three mate remake and the one that everyone truly

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and deeply loves and have been asking for ages New

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Vegas is being remade. It is a literal fire hose

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to try and change the kind of pr around the

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studio and the company of Microsoft. So yeah, it's a

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little bitsweet knowing that how many hundreds of thousands of

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people had to lose their jobs for this to be

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something that gets messaged. And it's not great that, you know,

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Todd Howard doesn't really do any interviews and then comes

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back and is like now out there doing Yep. It's

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unfortunate for him because I like Todd. I've spoken Todd.

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He's very smart and candid and and like is an

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interesting person to talk to and fun to talk to,

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but like he's being kind of pushed out there to

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be the kind of face of the PR recovery effort

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right now, which is I'm sure not great for him

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and some in some regards, he's doing probably the best

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he can at the behest of people who you know,

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are way more powerful than he is. But yeah, it's

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just a weird place for the to happen. It's a

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bit sweet, like I'm happy that this is happening. At

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the same time, I wonder like, if none of this

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xbox layof stuff happened, would this be a thing that

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they'd be communicating. I would yes.

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Speaker 1: Not, especially not in this way like you pointed out,

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like having Todd Howard going out there doing multiple interviews

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running down and the.

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Speaker 2: Fact that they kind of like mended bridges with Jason Schreyer,

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which shot out generations everyone round o replots for ja

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let out of jail. Good job. Finally, the press sneak

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fuck is has been freed.

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Speaker 1: For people I don't know, but there's the Blackballdom for

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for years and years and years because.

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Speaker 3: Of a report he did forever ago.

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Speaker 2: Yeah, yeah, it was it was wild and I'm glad

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that that has been fixed now. It was crazy and

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it's been insane that it went on for this long,

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but like that truly shows you the extent of what

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they how far they're going to try to change the

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lot the pr Yeah.

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Speaker 1: And I remember I was like asked times them. I'm like, hey,

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why you guys, We'll talk to Jason Schreyer. And I

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became very clear.

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Speaker 3: They still took that very seriously, and.

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Speaker 2: I was like, oop, and I took that personally, Yeah, all.

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Speaker 3: Right, well clearly you're not going to answer that question.

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Speaker 1: But yeah, so they were serious about that for a

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long time, and I'm you think, like I was always like, hey,

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that that seems like something like Phil Spencer should step

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in and deal with and like make them change and

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be like you should just fix that, address that. But

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that was a part of a time when when they

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were like, oh, no, each studio has their own culture,

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including they can make that decision. And that has obviously

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been flipped completely upside down. Now everyone's doing what they're told,

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and god, if you're one of these studios that's underneath that. Now,

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it's probably hard to argue that having the autonomy worked

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out if you're if you're Pathesda and you've delivered Starfield,

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and that clearly was a disappointment from from the expectations

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that it had. But also it's like, do you trust

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the people making decisions now that are now now that

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now do get to tell you what to do? Go

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out there, do your interviews, Talk to doctor Jason Trier,

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talk to Jess Cordon that They were probably like, I know,

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I have to do this, but it's probably hard to

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trust the leadership right now based on the recent decisions

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and just so the baffling way that those decisions have

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been executed.

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Speaker 3: Tam.

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Speaker 2: Yeah, I mean, like again, I hate to be cynical,

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but that's how I'm programmed. But like, we live in

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a while where you should probably shouldn't trust any leadership

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and any corporation like that is I'm I'm sure anyone

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who's you know, a human in those positions will probably

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be like, yeah, I wouldn't. I wouldn't trust me either

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if I was, like, you know, an executive and I'm

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working way below that person. Yeah, it's you know, you shouldn't.

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These executives are not your friends. They even if you

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work for them, they're still not your friends, because ultimately,

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whatever humanity they hold and whatever personability they have is

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at the whims of numbers and shareholders. When time comes,

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it doesn't matter how good that person is inside and

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how friendly they have been to you. They're going to

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have to make the call, man, And it doesn't matter

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how many times you've played pickleball with this person. If

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it's you that needs to go, they ain't gonna stop

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to do it. So yeah, I mean, like, I think

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a lot of the people who are going through this

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are probably not surprised by this situation, and I think

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they probably were more surprised by the fact that they

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previously had their culture kind of enshrined and left to themselves.

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This is how it works everywhere else. This is this

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is the norm, which sucks, and it sucks in a

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lot of ways.

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Speaker 1: But yeah, man, yep, it's worth pointing out that, you know,

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the Oblivion remake remastered, that they did clearly pay the

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way for them to do what they're going to do

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with Fallout three and New Vegas. That those are all

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from the same time and same engine sort of stuff,

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So they probably built those tools to make it so

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they could do exactly those games. Nice to see, that's confirmed,

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especially in a time when you know, one of the

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one of the unsung aspects you hear about these Microsoft

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cuts and layoffs is sure they're laying off their employees,

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but they're also turning off the spigot of of money

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that was going to contractors, and and that's that's affecting

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a ton of contractor studios, which then are also laying

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off people because they're no longer getting that Microsoft money.

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Speaker 3: At the very least, that that contract.

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Speaker 1: Team that seemed to do to do or that was

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doing Oblivion probably is going to end up doing these

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as well, so that those aren't going away.

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Speaker 3: That's a uh.

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Speaker 2: Author Geese on Blue Sky postaid that it has the

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Fallout remake has been in development since the Oblivion remake, Yes,

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so you know it's probably further along than we imagine.

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That's the other thing where it's like how far along

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are these things? Like these feel like they are just

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they've been like something out in an emergency, which yes,

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which is like another thing that kind of lean leans

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into the idea of would we or the of would

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we have any of this if it didn't wasn't you know,

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proceeded by crazy amo like I I doubt I doubt it,

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but like this is again, it's good news, it's exciting news.

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Just don't forget as fundamentally this is a pl move.

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Speaker 3: Yeah we can move on.

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Speaker 1: But like you know, Tam, if they like brought you

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or I in there to like say, oh, way, how

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should we be handling our future?

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Speaker 2: Like this is it?

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Speaker 1: Well you, I mean, this is it, but also like

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you need to like put out a game that's really

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good first, but that's that you need to like make

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sure that you kind of clean up your own image

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in terms of your ability ability to deliver, and then

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you can like really start talking about the future again

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in a lot of ways. If you're not ready to

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release a game, then sure this is the way to

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do it. And that does feel like that's exactly what

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happened here. Is it's gonna take a long time for

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them to deliver Elder Scroll six and make a game

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there that can like win back their their reputation if

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it even can do that. In the meantime, they sort

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of have to make big promises and keep writing what's

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left of the reputation.

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Speaker 3: So yeah, all.

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Speaker 1: Right, Sony, killing physical games doesn't matter at all, says

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Game Stop CEO who is not constantly on Ketamine. This

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is from Dave Aubrey at VGC GameStop CEO. Ryan Cohen,

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a normal person has shared his thoughts on Sony ending

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PlayStation disc production, saying it doesn't matter at all. Cohen

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gave the quotes in an interview with Bloomberg, saying Sony's

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all digital move is totally irrelevant. He continued, Software it

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mattered in the past. Software today makes up less than

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twelve percent of the business, and collectibles makes up over

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half the business, so it's totally totally irrelevant.

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Speaker 3: Twelve percent is irrelevant, okay, he continued. He said, the

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story continues. Excuse me.

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Speaker 1: While this may sound like an unusual sentiment to come

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from the CEO of a retail store known for video games,

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as the Bloomberg article highlights, software sales only account for

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eighteen percent of game Stops business, so he was about

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his own numbers. Collectibles like Pokemon trading cards have become

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a much larger chunk of the business, accounting for forty

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one percent of sales. This is a large change to

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what was once the main driver of sales, which was

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buying and reselling physical video games. Cohen said, I said

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00:17:14,839 --> 00:17:17,880
GameStop made one hundred and forty three million during Q

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one of twenty twenty six, calling this the highest operating

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earnings in the company's history. He did not know his

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own percentage of how many copper how much software he sells,

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so I kind of don't trust him on that either.

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Either way, he went on to claim, everybody's everybody in

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the media wants game stop to fail.

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Speaker 3: Explain that to me. Explain to me why.

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Speaker 1: Everybody in the mainstream media media wants game stop to fail.

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Speaker 3: Uh, this guy's a loser.

356
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Speaker 2: What like, who is who is trying? I don't remember

357
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anyone in media saying we want game stop to fail.

358
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You know who I remember saying indicating that they want

359
00:17:51,599 --> 00:17:55,440
game Stop to fail him? The stuff you just said

360
00:17:55,680 --> 00:17:58,880
is any way to make game stop fail faster? Are

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00:17:58,920 --> 00:17:59,519
you all right?

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Speaker 3: He's not all right. He is the furthest thing from

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all right.

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00:18:05,000 --> 00:18:06,960
Speaker 1: But he does need to say that last part because

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that continues to be part of the narrative of like

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what game stops true businesses, which is manufacturing these insanely

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contrived moments to jump up the stock price versus the

368
00:18:18,039 --> 00:18:19,720
people trying to short it they're trying to, you know,

369
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to undercut the short sellers, and that means putting pressure

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on them, and that means, hey, we they want game Stop.

371
00:18:25,920 --> 00:18:27,880
Excuse me, these people expect Game Stop to fail. They

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want it to fail. Why don't you come back and

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do another run on us and see if we can't

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get us up to one hundred dollars per share? Because

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if that happens, he does get a major bonus.

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Speaker 3: But it's not Brian.

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Speaker 2: You know why people might want game stuff to fail

378
00:18:41,839 --> 00:18:44,480
and why you did fail. It's because you would take

379
00:18:44,599 --> 00:18:48,400
a brand new game a week off is released and

380
00:18:48,559 --> 00:18:52,200
give people five dollars for it and then sell it

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for thirty five. That's why people want you to fail

382
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and why you are failing. I'm not saying everyone wants

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00:18:58,200 --> 00:19:01,160
you to fail, but like, maybe you weren't in charge

384
00:19:01,200 --> 00:19:04,400
back then, but that's is reaping what you saw. Unfortunately

385
00:19:04,680 --> 00:19:08,599
you built up. There was no trust and no kind

386
00:19:08,599 --> 00:19:12,279
of loyalty built up with the consumer, so that when

387
00:19:12,279 --> 00:19:15,640
trouble started, you had none of that loyalty. People turned

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00:19:15,640 --> 00:19:19,519
on you immediately because they GameStop. It felt like it

389
00:19:19,599 --> 00:19:22,240
was a retailer that people went to beiggrudgingly.

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00:19:22,920 --> 00:19:24,920
Speaker 1: It was like if I without having the other options,

391
00:19:24,960 --> 00:19:26,559
I went, yeah, I have no other options.

392
00:19:26,599 --> 00:19:29,079
Speaker 2: If I want to trade in a game and I

393
00:19:29,160 --> 00:19:30,920
want to get a little bit of money towards a

394
00:19:30,960 --> 00:19:33,519
new game, I have no options but to go to

395
00:19:33,599 --> 00:19:36,839
these and get scammed by this retailer, which is exactly

396
00:19:36,839 --> 00:19:40,079
what happened. So the fact that people I have no

397
00:19:40,319 --> 00:19:43,599
goodwill towards you is no one's fault except for your

398
00:19:43,640 --> 00:19:46,400
own companies. And then you follow that up by like

399
00:19:46,960 --> 00:19:50,839
bouncing on and off every single trend that was coming

400
00:19:50,880 --> 00:19:54,359
to try and save the business, NFTs, whatever it was.

401
00:19:54,359 --> 00:19:57,279
You're selling all kinds of nonsense, and then at the

402
00:19:57,319 --> 00:19:59,039
end of it when they're like, oh everyone wants us

403
00:19:59,039 --> 00:20:01,440
to fairs, like, no, man, no one cares. Like you

404
00:20:01,880 --> 00:20:05,680
did this to yourself. Don't play the victim now, and

405
00:20:05,759 --> 00:20:09,160
if anything, has made it much worse for everyone, because

406
00:20:09,200 --> 00:20:13,400
like this is this is this is creating permission for

407
00:20:13,480 --> 00:20:16,400
a company like Sony to do this. Now that like

408
00:20:16,440 --> 00:20:21,160
the biggest retailer for games at least in awareness has

409
00:20:21,200 --> 00:20:25,200
said it doesn't matter, we don't really use physical games

410
00:20:25,200 --> 00:20:27,279
that much. Now Sony can be like, why are you mad?

411
00:20:27,440 --> 00:20:30,720
Look GameStop set it themselves like, this is not us.

412
00:20:31,000 --> 00:20:33,400
They said that they don't sell it. They said, it

413
00:20:33,440 --> 00:20:36,240
doesn't matter. It makes sense for us to do this.

414
00:20:36,839 --> 00:20:40,200
Prove us wrong. We can't now because this dumb ass

415
00:20:40,319 --> 00:20:42,599
has been taking drugs and being in front of a

416
00:20:42,599 --> 00:20:43,319
camera doing.

417
00:20:43,160 --> 00:20:46,160
Speaker 3: This or whatever, you know, allegedly allegedly.

418
00:20:46,319 --> 00:20:48,680
Speaker 1: Of course, yes, he yeah, and this is the guy

419
00:20:48,720 --> 00:20:50,960
that you know. The last time we talked about him.

420
00:20:51,400 --> 00:20:54,039
Listeners will remember it was the eBay story of him

421
00:20:54,079 --> 00:20:56,640
trying to acquire eBay with a fart and a dream,

422
00:20:57,039 --> 00:21:00,160
where it was, hey, yeah, we have some cash and

423
00:21:00,200 --> 00:21:02,920
then we'll just issue new stock until we can acquire

424
00:21:02,960 --> 00:21:03,839
the rest of ebad.

425
00:21:03,839 --> 00:21:06,240
Speaker 3: It's like, honey, that's not how it works. And when

426
00:21:06,279 --> 00:21:07,039
asked about.

427
00:21:06,839 --> 00:21:11,519
Speaker 1: That on a CNBC I think he just kept muttering,

428
00:21:11,720 --> 00:21:13,799
go to the website. I don't know, there's more, there's

429
00:21:14,000 --> 00:21:16,359
there's more details there. He didn't understand his own plan.

430
00:21:16,759 --> 00:21:19,240
It was clear that he was distracted. I think it's

431
00:21:19,319 --> 00:21:22,079
the kind way of putting what he was experiencing there.

432
00:21:22,440 --> 00:21:26,000
And then this continues to see that, this seems to

433
00:21:26,039 --> 00:21:29,559
continue that trend of him not really understanding his own

434
00:21:29,599 --> 00:21:32,759
business or trying to spin a tale to make the

435
00:21:32,960 --> 00:21:36,559
manufacture reality, and he is, Yeah, he's damaging the sort

436
00:21:36,559 --> 00:21:39,680
of movement that's happening around the effort to save physical

437
00:21:39,720 --> 00:21:43,759
games because he thinks that the writing's on the wall,

438
00:21:43,759 --> 00:21:45,519
and he doesn't that was never his future plan.

439
00:21:45,559 --> 00:21:49,240
Speaker 3: His future plan was I don't know, cryptocurrency or right now.

440
00:21:49,480 --> 00:21:52,160
Speaker 2: This is a pump and tump like Ruckapol style, Like

441
00:21:52,359 --> 00:21:54,799
this is a lot of these companies now just all

442
00:21:54,920 --> 00:21:58,039
places for people, for people in the right positions to

443
00:21:58,079 --> 00:22:00,319
go make some money in and get out. And that's

444
00:22:00,319 --> 00:22:03,519
pretty much what this looks like is happening. Like I

445
00:22:03,519 --> 00:22:06,240
don't know how anyone continues to allow him to be

446
00:22:06,359 --> 00:22:10,960
the CEO of this company given the numerous mess ups

447
00:22:10,960 --> 00:22:12,960
that he's had up until this point and the stuff

448
00:22:12,960 --> 00:22:16,440
that he is actively saying, like that's a company that's

449
00:22:16,440 --> 00:22:20,160
a company that doesn't care, Like there's no desire to

450
00:22:20,200 --> 00:22:23,279
bounce back from this, so why should anyone else care?

451
00:22:23,839 --> 00:22:26,240
Speaker 3: Exactly? Uh, fuck game stuff?

452
00:22:26,680 --> 00:22:29,200
Speaker 1: All right, we are gonna go to a break, will

453
00:22:29,200 --> 00:22:31,799
you come back? Plenty more headlines to get into. If

454
00:22:31,839 --> 00:22:33,480
you want to skip out on these messages, you can

455
00:22:33,519 --> 00:22:35,559
do so. Go to GiantBomb dot com. Slash join become

456
00:22:35,599 --> 00:22:38,039
a premium member. If you do, you can get AD

457
00:22:38,039 --> 00:22:39,000
free versions.

458
00:22:38,640 --> 00:22:39,359
Speaker 3: Of the show. There.

459
00:22:39,680 --> 00:22:46,480
Speaker 1: We will be right back. It's Game as Mornings. I'm

460
00:22:46,559 --> 00:22:48,720
Jeff Grubb. That's to more who's saying we are getting

461
00:22:48,799 --> 00:22:51,640
right back into it. I rate PlayStation fans want you

462
00:22:51,680 --> 00:22:54,480
to buy games anywhere, but PS five. This is from

463
00:22:54,640 --> 00:22:57,920
Sammy Barker at push Square. I rate PlayStation fans are

464
00:22:57,920 --> 00:23:00,480
now encouraging their followers to buy great third party in

465
00:23:00,480 --> 00:23:03,079
indie games elsewhere is The fallout from des Sony's decision

466
00:23:03,079 --> 00:23:08,599
to stop manufacturing physical discs rumbles on. As we reported recently,

467
00:23:09,079 --> 00:23:11,400
every time the Japanese giant promotes a game on its

468
00:23:11,400 --> 00:23:14,119
social media accounts, it's attracting an onslaught of anger from

469
00:23:14,160 --> 00:23:17,119
frustrated fans and I can't help but wonder how the.

470
00:23:17,039 --> 00:23:19,400
Speaker 3: Devs feel about it. We talked about this yesterday.

471
00:23:20,640 --> 00:23:25,400
Speaker 1: There's that game Tito that got a PlayStation YouTube channel.

472
00:23:25,920 --> 00:23:29,160
Trailer promotion got up on there and all of the

473
00:23:29,200 --> 00:23:32,319
comments are about, hey, stop killing discs, we want discs,

474
00:23:32,480 --> 00:23:35,559
and that stuff is spreading to like every.

475
00:23:35,319 --> 00:23:36,359
Speaker 3: Social media post.

476
00:23:36,599 --> 00:23:40,759
Speaker 1: PlayStation posted about Dnsha attack earlier this week when it

477
00:23:40,839 --> 00:23:45,119
did so everyone was just saying, hey, stop killing games,

478
00:23:45,200 --> 00:23:48,519
stop killing physical games, and also maybe do not play

479
00:23:48,519 --> 00:23:52,279
this on PS five. And it's worth noting Tam that

480
00:23:52,400 --> 00:23:54,440
like this is. I continue to think this is a

481
00:23:54,440 --> 00:23:56,799
pretty good tactic for people who care about this, because

482
00:23:57,720 --> 00:24:00,559
a company like you know, the studio that didn't attack

483
00:24:01,319 --> 00:24:05,160
you know, this PlayStation post if they didn't pay for it,

484
00:24:05,160 --> 00:24:07,240
it definitely was presented to them as something that had

485
00:24:07,319 --> 00:24:10,960
monetary value. It's supposed to deliver something that has value,

486
00:24:11,519 --> 00:24:13,960
and instead what it seems to be delivering is a

487
00:24:13,960 --> 00:24:16,519
bunch of angry people to the doorstep of all of

488
00:24:16,559 --> 00:24:17,319
these studios that.

489
00:24:17,359 --> 00:24:20,240
Speaker 3: Have nothing to do with this decision. And it does.

490
00:24:20,359 --> 00:24:22,880
Speaker 1: It just keeps feeling like someone's going to go back

491
00:24:22,880 --> 00:24:26,400
in these conversations and say, hey, my rep at Sony,

492
00:24:26,680 --> 00:24:29,200
what's going on here? Why do we keep getting heat

493
00:24:29,240 --> 00:24:32,039
for this thing? Can you explain that? And what does

494
00:24:32,079 --> 00:24:34,559
that mean for our next deal? What does that mean

495
00:24:34,599 --> 00:24:37,079
for the money that you that I already spent here

496
00:24:37,359 --> 00:24:39,119
or that you promised the value I was getting out

497
00:24:39,160 --> 00:24:43,160
of this deal was. I hope this kind of keeps

498
00:24:43,160 --> 00:24:46,079
happening to a certain extent now, of course, telling people

499
00:24:46,079 --> 00:24:48,119
not to buy a game is going to hurt some

500
00:24:48,200 --> 00:24:49,079
of these games, But.

501
00:24:50,000 --> 00:24:52,400
Speaker 3: I don't know. I just don't think. I think most

502
00:24:52,440 --> 00:24:53,440
people will find a way.

503
00:24:53,279 --> 00:24:56,039
Speaker 1: To play Densha Attack one way or another, And even

504
00:24:56,039 --> 00:24:58,440
if it is on PS five, that's almost not the point. Like,

505
00:24:58,440 --> 00:25:00,759
I don't think people actually super need to follow through

506
00:25:00,759 --> 00:25:03,759
with not buying a game on PlayStation. They need to

507
00:25:03,799 --> 00:25:07,720
keep just the noise up and creating annoyances for people

508
00:25:07,799 --> 00:25:10,839
who are dealing with Sony so Sony can't escape it.

509
00:25:11,039 --> 00:25:11,759
Speaker 3: What do you think?

510
00:25:12,240 --> 00:25:16,880
Speaker 2: Yeah, it's a PR problem that is kind of spiraling

511
00:25:16,920 --> 00:25:20,880
out of control, and I think as if it is

512
00:25:20,920 --> 00:25:25,559
sustained by whoever is doing this into other games, like

513
00:25:25,640 --> 00:25:28,440
it carries through and builds momentum from one game to

514
00:25:28,480 --> 00:25:31,079
the other. Eventually, I think there's going to be like

515
00:25:31,240 --> 00:25:33,839
a lot of these developers like you said, and Cook

516
00:25:34,039 --> 00:25:36,559
or publishers who have partnership deals who are going to

517
00:25:36,599 --> 00:25:38,920
be like, what why is this happening?

518
00:25:38,920 --> 00:25:39,119
Speaker 3: Man?

519
00:25:39,200 --> 00:25:42,000
Speaker 2: Like you can't be you have to do something about this,

520
00:25:42,640 --> 00:25:47,720
because you know, PR for them, they don't want to

521
00:25:47,759 --> 00:25:50,720
be tarnished with this kind of stuff that like you said,

522
00:25:50,759 --> 00:25:53,279
it's not their decision. They had nothing to do with it.

523
00:25:53,440 --> 00:25:57,519
But now they are visibly from an aesthetical and also

524
00:25:57,640 --> 00:26:00,519
like how people would see it. They are the ones

525
00:26:00,559 --> 00:26:03,480
who are suffering because of it. Whether it actually translates,

526
00:26:03,559 --> 00:26:06,920
who knows. I mean, like, yeah, as you said, people

527
00:26:06,920 --> 00:26:08,839
can buy where people are going to buy this physically,

528
00:26:08,920 --> 00:26:14,720
probably not anyway. So even still knowing that most people

529
00:26:14,799 --> 00:26:17,200
weren't gonna buy it physically anyway, the fact that you

530
00:26:17,240 --> 00:26:18,599
go there and you can see do not buy us

531
00:26:18,640 --> 00:26:21,200
on PS don't play this on PS five, it's still

532
00:26:21,200 --> 00:26:24,759
disheartening for a lot of people. And eventually I think

533
00:26:24,799 --> 00:26:28,079
it's going to reach a a kind of critical mass

534
00:26:28,160 --> 00:26:31,759
of something needs to be done, and either Sonny will

535
00:26:31,759 --> 00:26:34,160
stick to their guns and just be like it's a

536
00:26:34,240 --> 00:26:37,920
small group of people, don't worry about it, or they'll

537
00:26:37,960 --> 00:26:39,680
have to do something to change it. I do wonder

538
00:26:39,720 --> 00:26:43,480
whether they can reverse on the decision. Yeah, I don't

539
00:26:43,519 --> 00:26:48,039
know if it's possible. I don't know how you approach it,

540
00:26:48,160 --> 00:26:51,279
but I don't know. Maybe it's so bad that they're like,

541
00:26:51,319 --> 00:26:52,799
hey guys, we're making blood born.

542
00:26:52,680 --> 00:26:57,759
Speaker 3: Too from It's like, hey man, this is your fucking problem.

543
00:26:57,960 --> 00:27:01,319
Speaker 1: Yeah, I mean I think you're right, Like, what what

544
00:27:01,720 --> 00:27:03,920
is it? Like, let's say they do reverse it, what

545
00:27:03,960 --> 00:27:06,880
does that even look like? And and the reality is

546
00:27:06,880 --> 00:27:10,559
it's it's probably not great either. Uh, you know, this

547
00:27:10,599 --> 00:27:14,680
does require a lot of effort to manufacture not just discs,

548
00:27:14,680 --> 00:27:19,079
but discs optical drives, and yeah, so I I do

549
00:27:19,119 --> 00:27:21,160
think like there is a solution that can keep this

550
00:27:21,240 --> 00:27:25,079
going longer term than PlayStation should being like, I guess

551
00:27:25,079 --> 00:27:26,960
we will go for the next generation and.

552
00:27:26,960 --> 00:27:28,319
Speaker 3: Let it naturally peter out.

553
00:27:28,640 --> 00:27:31,440
Speaker 1: And and maybe that does involve letting a third party

554
00:27:31,480 --> 00:27:34,200
step in and treat it like a more boutique business,

555
00:27:34,759 --> 00:27:37,079
similar to how physical media works in just about every

556
00:27:37,119 --> 00:27:41,200
other medium at this point. And I do think that's

557
00:27:41,200 --> 00:27:44,559
still possible and on the table, but even that that

558
00:27:44,759 --> 00:27:47,440
that was not going to look like games on the

559
00:27:47,440 --> 00:27:50,039
shelves at GameStop. It's going to be games still come

560
00:27:50,039 --> 00:27:53,160
out digitally only first, and then a handful of select

561
00:27:53,160 --> 00:27:55,880
games are big enough to earn a physical run later

562
00:27:55,960 --> 00:27:58,359
and a collector's edition that costs one hundred and fifty

563
00:27:58,440 --> 00:28:01,920
dollars and and you know, but that's going away too.

564
00:28:01,960 --> 00:28:03,720
That's not even going to be an option at this moment.

565
00:28:03,759 --> 00:28:05,920
And I think people are like want some sort of

566
00:28:06,000 --> 00:28:09,319
road going forward, and at the very least, maybe an

567
00:28:09,359 --> 00:28:11,559
optical drive for as long as possible to keep playing

568
00:28:11,559 --> 00:28:12,799
the discs they already own.

569
00:28:13,200 --> 00:28:15,119
Speaker 3: That clearly is just also going to go away in

570
00:28:15,160 --> 00:28:17,200
the next generation. They've not brought that up at all.

571
00:28:17,279 --> 00:28:21,759
Speaker 1: So yeah, I mean, we can delay this and hopefully

572
00:28:21,759 --> 00:28:24,000
get a few more years of physical but I do

573
00:28:24,039 --> 00:28:25,799
hope there's a way to come up with some other solution,

574
00:28:26,039 --> 00:28:28,759
and that conversation needs it starts, but it needs Sony

575
00:28:28,799 --> 00:28:31,400
to participate in that, and it's not happened so far.

576
00:28:33,599 --> 00:28:37,160
Saudi backed fifty five billion dollar EA acquisition reportedly nearing

577
00:28:37,279 --> 00:28:41,440
EU approval. Reuter's reports that the consortium, led by Saudi

578
00:28:41,440 --> 00:28:46,480
Arabia's public investment fund, Silver Lake and Jared Kushner's Affinity

579
00:28:46,480 --> 00:28:50,559
Partners Hooray, is expected to secure European Union approval for

580
00:28:50,640 --> 00:28:54,119
its fifty five billion dollar purchase of electronic arts. The

581
00:28:54,160 --> 00:28:57,599
EU's preliminary merger review is due by July twenty second,

582
00:28:57,799 --> 00:29:01,079
well a separate foreign subsidies review run through July thirtieth,

583
00:29:01,119 --> 00:29:04,359
so the transaction has not formally cleared yet. It would

584
00:29:04,359 --> 00:29:10,440
be the largest leveraged buyout ever completed, which man congratulations, EA,

585
00:29:10,640 --> 00:29:13,359
I guess and The question does remain tam of like

586
00:29:13,480 --> 00:29:16,039
once this goes through, because it does seem like now

587
00:29:16,039 --> 00:29:19,000
it's got pretty clear sailing. If it's clearing the EU

588
00:29:19,119 --> 00:29:20,920
and it's not gonna happen, it's not gonna be Jared

589
00:29:20,960 --> 00:29:22,319
Kushner is not going to be held up in the

590
00:29:22,440 --> 00:29:25,559
United States. The question remains like, once this goes through,

591
00:29:25,720 --> 00:29:29,279
how does this debt burden and ownership priorities like eventually

592
00:29:29,319 --> 00:29:32,119
just affect everything about how they make games over there?

593
00:29:32,519 --> 00:29:36,279
Does can Madden continue the way it's gone when now

594
00:29:36,319 --> 00:29:39,440
they have to service excuse me, a massive pile of

595
00:29:39,559 --> 00:29:42,000
debt with payments each month going forward.

596
00:29:42,599 --> 00:29:48,079
Speaker 2: Mostly Arabia, Silver Lake, Jared Kushner the most nightmare blunt rotation. Yes,

597
00:29:48,319 --> 00:29:52,319
all the stars are in a long time Holy. I

598
00:29:52,359 --> 00:29:56,759
mean yeah, it'll be naive not to think about what

599
00:29:58,000 --> 00:30:03,319
could change. I I don't know if I think there

600
00:30:03,319 --> 00:30:06,240
will be any meaningful changes to the way games are

601
00:30:06,359 --> 00:30:11,519
presented to us. So like the the I'm never going

602
00:30:11,559 --> 00:30:13,559
to Saudi Arabia, so I'm just going to play my things.

603
00:30:13,640 --> 00:30:19,640
Saudi Arabia is responsible for numerous humanitarian issues and war

604
00:30:19,680 --> 00:30:23,839
crimes and you know, human rights violations that kind of stuff,

605
00:30:23,920 --> 00:30:29,880
and it's there's been a very noticeable and very obvious

606
00:30:30,079 --> 00:30:33,799
way to kind of launder its relationship globally. It's a

607
00:30:33,839 --> 00:30:39,759
reputation globally through culture. So when you see very astutely

608
00:30:39,759 --> 00:30:43,240
they've figured out that they can align themselves with certain

609
00:30:43,960 --> 00:30:47,160
parts of culture to try and change how people feel

610
00:30:47,160 --> 00:30:49,920
about them and kind of neutralize it. And sports is

611
00:30:49,960 --> 00:30:52,279
a big, big part of it. You see it happening

612
00:30:52,319 --> 00:30:56,319
with WWE. There's a reason why the wrestling suddenly was

613
00:30:56,519 --> 00:31:00,920
very very into going to Saudi Arabia, has been happening

614
00:31:00,960 --> 00:31:04,599
with the NBA, and the same has happened that will happen,

615
00:31:04,599 --> 00:31:09,079
if not already to the NFL and FIFA and that

616
00:31:09,200 --> 00:31:14,039
kind of stuff. So this is just another kind of

617
00:31:14,359 --> 00:31:18,519
move in that way of laundering their relationship through video

618
00:31:18,640 --> 00:31:22,000
games culture and the acquisition of numerous video game companies

619
00:31:22,039 --> 00:31:25,440
by Saudi BA Saudi backed companies is part of that

620
00:31:25,519 --> 00:31:30,359
as well. Unfortunately, So I in a situation where this

621
00:31:30,440 --> 00:31:34,720
goes through, I imagine that they will do something similar

622
00:31:34,720 --> 00:31:37,759
to the King of Fighters thing, where you know, suddenly

623
00:31:37,799 --> 00:31:39,799
there's a Saudi prince in the King of Fighters in

624
00:31:39,799 --> 00:31:41,640
the same way they put like was it a Ronaldo

625
00:31:41,720 --> 00:31:42,880
they put in there, and it's.

626
00:31:42,759 --> 00:31:47,640
Speaker 3: Like Ronaldo and NBS's favorite DJ was in there.

627
00:31:47,640 --> 00:31:49,920
Speaker 2: Oh yeah, yeah, So I think that's more likely to

628
00:31:50,599 --> 00:31:53,799
be what happens where you know, you'll find very weird,

629
00:31:54,799 --> 00:31:59,200
very ineffective ways of trying to like change the way

630
00:31:59,240 --> 00:32:01,799
people see about them. But largely, I think it would

631
00:32:01,799 --> 00:32:04,599
be an issue if they made such drastic changes that

632
00:32:04,880 --> 00:32:08,079
the product that they purchase is now no longer of

633
00:32:08,200 --> 00:32:11,000
interest to people and it's like degraded to the point

634
00:32:11,039 --> 00:32:14,319
where it loses the effectiveness of being able to launder

635
00:32:14,319 --> 00:32:18,279
their reputation. So I think the acquisition sucks if it

636
00:32:18,319 --> 00:32:21,119
does somehow go through. I'm hoping that the European Union

637
00:32:21,160 --> 00:32:22,960
is smart enough not to allow this to happen. They

638
00:32:23,000 --> 00:32:24,759
have done in the past where they've been like, this

639
00:32:24,920 --> 00:32:28,519
is not happening. That's and it's been a block. But

640
00:32:28,680 --> 00:32:31,839
these days everything and everyone has corrupt, so who knows,

641
00:32:31,880 --> 00:32:33,880
But at the very least, I think they leave it

642
00:32:34,000 --> 00:32:35,759
how it is for the most part.

643
00:32:36,519 --> 00:32:36,759
Speaker 3: Yep.

644
00:32:36,920 --> 00:32:39,920
Speaker 1: Yeah, And I do like I do think like that

645
00:32:40,119 --> 00:32:43,039
interference side of things matters a whole lot less than

646
00:32:43,119 --> 00:32:44,640
just the money side of things.

647
00:32:44,680 --> 00:32:48,000
Speaker 3: The uh, you know, the leverage buyout.

648
00:32:49,240 --> 00:32:51,400
Speaker 1: Means that they are going to be taking on debt

649
00:32:51,440 --> 00:32:54,519
to pay for themselves EA itself. It takes on debt

650
00:32:54,599 --> 00:32:57,880
so to help pay the people who now own EA to.

651
00:32:57,839 --> 00:32:58,400
Speaker 3: Get out of that.

652
00:32:58,480 --> 00:33:00,079
Speaker 1: Now, there's a lot of other money, but it's like

653
00:33:00,480 --> 00:33:03,480
a massive amount, like it's twenty billion dollars or something

654
00:33:03,559 --> 00:33:06,920
like that is the leverage buyout proportion, and that will

655
00:33:06,960 --> 00:33:10,960
create like the loan payments basically that they will have

656
00:33:11,039 --> 00:33:14,880
to service every month. And that so a lot of

657
00:33:14,920 --> 00:33:18,039
money that could have gone toward keeping these games running

658
00:33:18,319 --> 00:33:21,720
or making them bigger and better will now be going elsewhere.

659
00:33:22,319 --> 00:33:25,079
And that I think that's going to show up. I

660
00:33:25,079 --> 00:33:29,799
think the cheapness that we know EA for in terms

661
00:33:29,799 --> 00:33:32,079
of man this manning game, that's just I guess there's

662
00:33:32,079 --> 00:33:34,640
one new feature here that is going to be more

663
00:33:34,680 --> 00:33:37,880
obvious than ever, and not just in Madden and and

664
00:33:37,960 --> 00:33:41,440
what was what's FIFA now EA Sports Football Club that's

665
00:33:41,440 --> 00:33:43,039
gonna be obvious in all their games.

666
00:33:43,119 --> 00:33:46,240
Speaker 3: I think they're gonna be. You're gonna write that out, yeah, please.

667
00:33:46,200 --> 00:33:47,960
Speaker 2: I just thought of it. And it's both the funniest

668
00:33:47,960 --> 00:33:50,079
and most horrifying thing I've ever thought. You're gonna be

669
00:33:50,079 --> 00:33:52,359
playing Mass Effect five and suddenly you can have a

670
00:33:53,359 --> 00:33:56,799
Saudi crown Prints in your fucking party. Yes, hanging out.

671
00:33:56,559 --> 00:33:58,480
Speaker 3: Like it'll be even worse than that.

672
00:33:58,519 --> 00:34:02,920
Speaker 1: It'll be it'll be Mass Effect five, you like, you'll

673
00:34:02,960 --> 00:34:04,960
have the Saudi crown Prints, but he will be the

674
00:34:04,960 --> 00:34:07,880
one like five star card they give you for a

675
00:34:08,079 --> 00:34:11,440
Mass Effects Ultimate Team mode that they will shove into

676
00:34:11,440 --> 00:34:11,840
that game.

677
00:34:12,000 --> 00:34:13,880
Speaker 3: Yeah, that'll be how that works.

678
00:34:13,920 --> 00:34:16,519
Speaker 2: So he's gonna be like the craziest bios you said

679
00:34:16,679 --> 00:34:20,039
ever yested and is it gonna be the funniest ship.

680
00:34:21,119 --> 00:34:22,000
Speaker 3: It's gonna be wild.

681
00:34:22,280 --> 00:34:25,039
Speaker 1: Speaking of EA, NHL twenty seven Bring Back brings back

682
00:34:25,079 --> 00:34:27,920
a fan favorite mode not seen in years, but it's

683
00:34:27,960 --> 00:34:30,440
not what it seems. This comes from ediemcoo, a game spot.

684
00:34:30,880 --> 00:34:34,559
EA Sports has officially announced NHL twenty seven, with twenty

685
00:34:34,639 --> 00:34:38,079
year old Macklin Celebrainy gracing the cover. The new entry

686
00:34:38,119 --> 00:34:40,960
in the Pro ice Hockey series includes all the stuff

687
00:34:41,000 --> 00:34:44,639
fans would expect, including better graphics, rebuilt playbooks, and updated

688
00:34:44,679 --> 00:34:48,039
camera work, but there were also a few reviewals fans

689
00:34:48,119 --> 00:34:50,320
might not have seen coming. One of the marquee new

690
00:34:50,360 --> 00:34:54,079
additions to NHL twenty seven is Connected franchise, a future

691
00:34:54,119 --> 00:34:57,039
fans have requested for years. It hasn't been in an

692
00:34:57,119 --> 00:35:01,119
NHL game since twenty thirteen's NHL fourteen. People were initially

693
00:35:01,159 --> 00:35:03,679
excited about the mode coming back, but hype didn't last

694
00:35:03,719 --> 00:35:07,079
for some after key details about the mode were uncovered.

695
00:35:08,000 --> 00:35:12,119
The NHL twenty seven website confirms that Connective Franchise only

696
00:35:12,159 --> 00:35:15,599
supports human control teams, and a screenshot from the announcement

697
00:35:15,599 --> 00:35:19,559
trailer states teams without human users cannot be controlled, traded with,

698
00:35:19,840 --> 00:35:22,119
or played against, given that players will need to have

699
00:35:22,199 --> 00:35:24,800
thirty two real human players in a league. This is

700
00:35:24,880 --> 00:35:27,920
upsetting some fans who are asking EA to add in

701
00:35:28,000 --> 00:35:30,800
AI teams just like it used to have. There was

702
00:35:30,840 --> 00:35:33,599
also some confusion about if Connective Franchise would be limited

703
00:35:33,599 --> 00:35:36,679
to a single season, but that is not the case. Yeah,

704
00:35:36,760 --> 00:35:38,920
just one of those things where it's like, yeah, this

705
00:35:39,039 --> 00:35:42,480
is already how EA operates. Where people ask for something

706
00:35:43,000 --> 00:35:45,639
and it gets delivered and it's half asked or just

707
00:35:45,679 --> 00:35:47,920
not exactly what they wanted, or it's built in such

708
00:35:47,920 --> 00:35:51,440
a way to better serve dark patterns and money spend

709
00:35:51,760 --> 00:35:56,440
rather than anything else, and that's already really bad at EA.

710
00:35:56,480 --> 00:35:59,639
It's just gonna get worse under this leverage buyout that

711
00:35:59,639 --> 00:36:02,920
they have happening. But yeah, there's there's sports games are

712
00:36:02,920 --> 00:36:06,119
so disappointing already and and they control all of them

713
00:36:06,239 --> 00:36:08,800
for the most part. Uh, it's just gonna be it's

714
00:36:08,800 --> 00:36:11,119
gonna be more and more devastating going forward.

715
00:36:11,199 --> 00:36:12,599
Speaker 3: Just how grim that's going to look.

716
00:36:13,159 --> 00:36:16,960
Speaker 2: Yep, it sucks. I don't know anything about NHL, so

717
00:36:17,039 --> 00:36:20,199
I don't have much to say other than I know

718
00:36:20,320 --> 00:36:25,280
Maclin Celebrini's dad, and by by what I'm saying, I know,

719
00:36:25,360 --> 00:36:27,920
I know he exists because he's the head of sports

720
00:36:28,000 --> 00:36:32,639
medicine for the Golden State Warriors, and he's basically some

721
00:36:32,760 --> 00:36:36,480
sort of medical genius. Like it is insane how he

722
00:36:36,719 --> 00:36:40,840
like he manages to fix players who have been going

723
00:36:40,880 --> 00:36:44,559
through long standing issues like and make them better again.

724
00:36:45,079 --> 00:36:48,440
So like everyone wants whenever someone's being pitched to come

725
00:36:48,480 --> 00:36:50,519
to the Warriors, they're like, we have Rick Celebrity. He

726
00:36:50,559 --> 00:36:53,199
will keep you alive for years that you have you

727
00:36:53,280 --> 00:36:55,360
never thought you would be alive, and you will be healthy.

728
00:36:55,840 --> 00:37:00,480
Speaker 1: So he's maclan celebrity. Also magical, like he is may

729
00:37:00,559 --> 00:37:02,679
and he is very good at hockey.

730
00:37:02,719 --> 00:37:05,159
Speaker 2: He pops up at some Warriors games every now and

731
00:37:05,239 --> 00:37:09,360
then with his dad obviously so and McCain's always goes

732
00:37:09,440 --> 00:37:12,199
insane for him. He's basically like the adopted son of

733
00:37:12,400 --> 00:37:13,199
San Francisco.

734
00:37:13,559 --> 00:37:15,559
Speaker 1: Yeah yeah, I mean yes, see his play is not

735
00:37:15,760 --> 00:37:19,400
He's like twenty maybe now and almost one MVP.

736
00:37:19,880 --> 00:37:21,079
Speaker 3: It's it's crazy crazy.

737
00:37:21,360 --> 00:37:24,159
Speaker 2: The only sports game I currently play is NBA.

738
00:37:24,000 --> 00:37:26,559
Speaker 3: JAM, like I one, are you playing?

739
00:37:27,000 --> 00:37:30,519
Speaker 2: I got the I got that Arcade one up machine

740
00:37:31,079 --> 00:37:34,480
ages ago, and I finally set it up. So over

741
00:37:34,519 --> 00:37:36,800
there is my NBA m machine and there I played

742
00:37:36,800 --> 00:37:39,400
tournament edition every now and then. I was talking about

743
00:37:39,400 --> 00:37:41,039
it on my stream. I wish I had set this

744
00:37:41,239 --> 00:37:43,960
up earlier so I could get a feel for how

745
00:37:44,000 --> 00:37:46,840
good these cabinets are. Because if I had touched this

746
00:37:46,960 --> 00:37:49,800
and realized like, oh this is really nice, sour, yeah,

747
00:37:49,880 --> 00:37:52,639
I would have bought the Marvel versus Capcom one in

748
00:37:52,760 --> 00:37:56,920
an instant, yep. And now it is not available anywhere.

749
00:37:57,119 --> 00:37:58,440
If you want to buy it, you have to buy

750
00:37:58,480 --> 00:38:01,079
off eBay for like three thousand thousand dollars and it

751
00:38:01,519 --> 00:38:04,880
really is, so it making me so sad, man, I'm

752
00:38:04,920 --> 00:38:06,239
so mad at myself.

753
00:38:05,960 --> 00:38:09,679
Speaker 1: But then it felt like, you know, you could see

754
00:38:09,719 --> 00:38:12,920
some of those cabinets at Walmart for two hundred dollars

755
00:38:12,960 --> 00:38:15,159
on sale or whatever, and I was wondering, like other

756
00:38:15,159 --> 00:38:17,360
second hand market probably won't get crazy, but yeah, they're

757
00:38:17,440 --> 00:38:20,519
arcade one ups, not really doing stuff anymore. So no, man,

758
00:38:20,559 --> 00:38:23,639
Now those cabinets are expensive. That's crazy, all right.

759
00:38:24,239 --> 00:38:24,360
Speaker 2: Uh.

760
00:38:24,679 --> 00:38:27,800
Speaker 1: The live action God of War show is recasting Credos

761
00:38:28,000 --> 00:38:31,360
after Ryan Hurst was injured on the set. This is

762
00:38:31,400 --> 00:38:33,719
from Dave Aubrey at VGC. The live action God of

763
00:38:33,719 --> 00:38:36,239
War series is replacing its lead actor after an onset

764
00:38:36,280 --> 00:38:39,079
injury took place last month. Ryan Hurst was announced to

765
00:38:39,119 --> 00:38:41,960
play Credos in February, but he's now being recast after

766
00:38:42,000 --> 00:38:47,440
sustaining sustaining an on set injury in June. TMZ originally

767
00:38:47,440 --> 00:38:50,280
reported last month that Hurst has had sustained an onset

768
00:38:50,280 --> 00:38:53,360
injury when he tore his bicet while filming a stunt

769
00:38:53,400 --> 00:38:56,719
and required surgery as a result. That that is a

770
00:38:56,880 --> 00:38:58,039
torn biceps.

771
00:38:57,599 --> 00:38:59,960
Speaker 2: Note joke, send him over to Rick SETEBREMI.

772
00:39:00,559 --> 00:39:02,400
Speaker 3: Yes, staring at Rick will fix him.

773
00:39:02,480 --> 00:39:03,719
Speaker 2: I'm not even Joe Kidney.

774
00:39:04,480 --> 00:39:04,920
Speaker 3: Yeah.

775
00:39:04,960 --> 00:39:07,039
Speaker 1: At the time of the report, set production had been

776
00:39:07,039 --> 00:39:08,519
halted on the show and there was no sign of

777
00:39:08,559 --> 00:39:11,519
when it would resume, with some sources worried that it could.

778
00:39:11,400 --> 00:39:13,079
Speaker 3: Be as late as twenty twenty seven.

779
00:39:13,119 --> 00:39:16,800
Speaker 1: Now Deadline reports the show's production studios, Sony Pitchers Television

780
00:39:16,800 --> 00:39:20,159
and Amazon MGM Studios, have taken the unfortunate decision to

781
00:39:20,239 --> 00:39:23,079
recast Credos after realizing that recovering to full strength for

782
00:39:23,159 --> 00:39:24,880
a bicep tear can take up to a year.

783
00:39:26,119 --> 00:39:27,079
Speaker 3: Yeah.

784
00:39:27,360 --> 00:39:29,440
Speaker 2: Yeah, that's rough. Man.

785
00:39:30,280 --> 00:39:35,599
Speaker 1: Yeah, Look, they're if they would just delay this, if

786
00:39:35,599 --> 00:39:37,599
this if this was their guy, is what I would say.

787
00:39:37,639 --> 00:39:39,960
So I feel bad for this guy. This is a

788
00:39:39,960 --> 00:39:43,199
little bit of a Yeah, they're they're dump you because

789
00:39:43,280 --> 00:39:44,400
of an injury, and they want to get on with

790
00:39:44,400 --> 00:39:48,800
the production. Uh, the other productions will wait for their stars,

791
00:39:49,079 --> 00:39:51,679
and so this guy's kind of being left left.

792
00:39:51,440 --> 00:39:52,559
Speaker 3: Out to dry a little bit.

793
00:39:52,800 --> 00:39:53,039
Speaker 2: Yeah.

794
00:39:53,280 --> 00:39:55,679
Speaker 1: Yeah, And I think the reaction to the to the

795
00:39:55,719 --> 00:39:58,639
set photo didn't help. But man, that that is on

796
00:39:59,559 --> 00:40:04,480
Sony and the production company MGM. That's on Amazon because

797
00:40:04,840 --> 00:40:07,199
they that didn't look great because of the lighting and

798
00:40:07,239 --> 00:40:09,320
the way they set that up. They needed to like

799
00:40:09,920 --> 00:40:13,960
do more effort there. And so yeah, this is pretty

800
00:40:14,039 --> 00:40:16,000
rough from all accounts.

801
00:40:16,039 --> 00:40:17,519
Speaker 2: I mean, I think it's part of that. Also, I

802
00:40:17,559 --> 00:40:20,480
think to a degree, like they a year for that

803
00:40:20,760 --> 00:40:23,239
kid who's playing a trace is a big deal.

804
00:40:23,440 --> 00:40:24,280
Speaker 3: Like that's a good point.

805
00:40:24,559 --> 00:40:27,679
Speaker 2: That's between episodes. You could be like, what the hell happened?

806
00:40:27,719 --> 00:40:30,519
This kid is an adult, now, what's going on? But

807
00:40:30,840 --> 00:40:33,920
I don't doubt that there's an element of fortuity that

808
00:40:33,960 --> 00:40:38,199
allows them to recast this character to be to have

809
00:40:38,280 --> 00:40:40,719
less of the baggage of you know, the initial reaction

810
00:40:40,840 --> 00:40:42,840
which they screwed up for sure that you did not

811
00:40:43,000 --> 00:40:45,320
need to put out a picture of him squatting looking

812
00:40:45,360 --> 00:40:47,239
like he's going to take a shin of forest and

813
00:40:47,320 --> 00:40:51,360
like have the worst lighting ever. But yeah, it's unfortunate

814
00:40:51,440 --> 00:40:54,760
for him. But I know, like actors spent so long

815
00:40:54,800 --> 00:40:57,880
getting prepared for this stuff, like getting into the mindset

816
00:40:57,960 --> 00:41:01,480
physically mentally, like learning the lines and all that kind

817
00:41:01,480 --> 00:41:04,639
of stuff, and just generally changing their entire life to

818
00:41:04,760 --> 00:41:08,159
embody a character and to have to go out like

819
00:41:08,199 --> 00:41:10,960
this is so unfortunate for that guy. Man that sucks.

820
00:41:11,000 --> 00:41:16,639
Speaker 3: But yep, yeah, either way, I'm not gonna watch the show.

821
00:41:17,039 --> 00:41:18,960
I don't care. I'm not gonna watch the show.

822
00:41:19,039 --> 00:41:22,559
Speaker 1: So good luck to u MGM and Sony figured out

823
00:41:22,559 --> 00:41:25,960
I guess all right, mes are back in Nintendo Switch

824
00:41:26,000 --> 00:41:31,239
Sports Resort. But should they be because they look they

825
00:41:31,239 --> 00:41:36,559
look the proportions on this The proportions apparently need to

826
00:41:36,639 --> 00:41:40,199
match the Sports Friends, which is what the ME replacements

827
00:41:40,239 --> 00:41:41,880
in We Sports Resort were called.

828
00:41:42,400 --> 00:41:45,599
Speaker 3: I know about all this because my child watched a YouTube.

829
00:41:45,360 --> 00:41:48,480
Speaker 1: Video and she hates the Sports Friends and loves the

830
00:41:48,559 --> 00:41:50,920
mes and she's so she's glad that they're back, and

831
00:41:50,960 --> 00:41:52,960
she was, But if she saw a Sports Friend on

832
00:41:53,000 --> 00:41:54,440
the street, it would be on site.

833
00:41:54,519 --> 00:41:54,760
Speaker 3: Damn.

834
00:41:55,800 --> 00:41:57,480
Speaker 1: This is from Dave Aubrey at BGC. One of the

835
00:41:57,480 --> 00:42:00,400
biggest fan complaints for the release of Nintendo Switched Sports

836
00:42:00,880 --> 00:42:03,400
was the lack of playable ME characters, and it seems

837
00:42:03,480 --> 00:42:07,039
Nintendo will be remedying this in the sequel. A photograph

838
00:42:07,079 --> 00:42:09,719
of a Japanese magazine appears to show an advertisement for

839
00:42:09,920 --> 00:42:13,280
Nintendo Switch Sports Resort along the Alongside the series is

840
00:42:13,360 --> 00:42:17,039
sports Mate avatar character. A classic ME character is also

841
00:42:17,119 --> 00:42:20,039
shown to match the taller, more human like proportions of

842
00:42:20,039 --> 00:42:23,840
the sports made characters. The selectable me has elongated arms

843
00:42:24,639 --> 00:42:28,599
and legs. He looks like weird Mario Maker. It looks

844
00:42:28,599 --> 00:42:33,239
so weird it's it's rough, it's bad to look at.

845
00:42:33,840 --> 00:42:37,400
Speaker 3: I don't like that. I wouldn't trust this guy, Yeah,

846
00:42:37,400 --> 00:42:38,199
but I don't.

847
00:42:38,039 --> 00:42:40,039
Speaker 2: But I don't know how you fix that like you do.

848
00:42:40,599 --> 00:42:42,719
I don't know. You have to fundamentally change that how

849
00:42:42,719 --> 00:42:47,639
that game is designed and played like to to accommodate me's.

850
00:42:48,079 --> 00:42:49,800
It's just funny, you know what they should have done.

851
00:42:49,800 --> 00:42:51,679
They should have just made it like you pick It's

852
00:42:51,719 --> 00:42:54,239
like Mario call it double dash. Well you pick two

853
00:42:54,320 --> 00:42:56,679
me's and then you have one me on the shoulder

854
00:42:56,760 --> 00:42:59,440
of another me and you just animate that. Yeah, just

855
00:42:59,519 --> 00:43:02,039
do that, Like, make its stupid as hell.

856
00:43:02,760 --> 00:43:05,159
Speaker 3: That's to me, that's always the answer. Make it stupid

857
00:43:05,159 --> 00:43:06,360
as hell me.

858
00:43:06,360 --> 00:43:07,239
Speaker 2: He's in a trench coat.

859
00:43:07,320 --> 00:43:11,199
Speaker 1: That'll fix everything, or just like put them on stilts

860
00:43:11,280 --> 00:43:14,400
or whatever. I don't know, it doesn't matter. All right,

861
00:43:14,760 --> 00:43:16,480
that does it for the headlines. But we do have

862
00:43:16,639 --> 00:43:20,039
a quick update for some stuff happening today. Fixed Force

863
00:43:20,159 --> 00:43:25,280
joins game Pass, fog Piercer joins PC game Pass, and Outlaws,

864
00:43:25,280 --> 00:43:28,400
plus a handful of missions. Remaster that old Lucas Arts

865
00:43:28,559 --> 00:43:30,639
shooter which we've played on the site a little bit.

866
00:43:30,639 --> 00:43:33,920
It's really good. Launches worldwide for Switch to today, so

867
00:43:34,000 --> 00:43:37,480
another chance to check out that game. Okay, that does

868
00:43:37,519 --> 00:43:40,840
it for the headlines for sure. Now let's get onto

869
00:43:40,920 --> 00:43:44,280
the poll question from yesterday. I have the results right

870
00:43:44,320 --> 00:43:46,079
over here, but let me refresh to get the most

871
00:43:46,159 --> 00:43:47,239
up to date results.

872
00:43:48,360 --> 00:43:50,840
Speaker 3: Are you getting GTA six on day one?

873
00:43:50,960 --> 00:43:53,719
Speaker 1: We just got those reports about how much money it's

874
00:43:54,159 --> 00:43:57,800
expected to make in the first week. I am I will,

875
00:43:57,960 --> 00:43:59,800
but you know, of course, for the job or whatever

876
00:43:59,800 --> 00:44:03,400
I would have. Anyhow, I'm curious. Only thirty one percent

877
00:44:03,440 --> 00:44:07,440
of our respondents are saying yes, tam. That's with five

878
00:44:07,480 --> 00:44:10,760
thousand votes. Sixty nine percent are saying no, nice.

879
00:44:10,679 --> 00:44:13,280
Speaker 2: Lies, liars, Yeah, liars yes.

880
00:44:13,320 --> 00:44:15,079
Speaker 1: Do you think like that is just an easy thing

881
00:44:15,119 --> 00:44:17,480
to say and people won't be able to ignore the hype?

882
00:44:17,679 --> 00:44:17,920
Speaker 3: Yeah.

883
00:44:18,239 --> 00:44:19,960
Speaker 2: I think that's the kind of thing where people will

884
00:44:20,039 --> 00:44:22,360
be like, no, I'm not buying it, and then everyone

885
00:44:22,639 --> 00:44:25,079
they know is playing in and everyone's talking about it,

886
00:44:25,119 --> 00:44:26,960
and then they'll be like, I'm not saying everyone in

887
00:44:27,039 --> 00:44:29,119
that sixty whatever percent is going to be like. But

888
00:44:29,239 --> 00:44:30,760
I think most a lot of people are going to

889
00:44:30,840 --> 00:44:34,519
be like, ah, fucks, I'll buy it. But I know

890
00:44:34,559 --> 00:44:36,239
there's a bunch of people who are like no, I'm good,

891
00:44:36,679 --> 00:44:37,400
I'll skip it.

892
00:44:37,880 --> 00:44:39,239
Speaker 1: A lot of people will be like, I'm waiting for

893
00:44:39,280 --> 00:44:42,480
the PC version, which yeah, yeah, yeah, I get that.

894
00:44:42,480 --> 00:44:44,920
Speaker 2: That's fine. But also I don't kid yourself, like, if

895
00:44:44,920 --> 00:44:46,519
you voted for that, there's a high chance, hey, you're

896
00:44:46,519 --> 00:44:47,800
buying it. Don't be crazy.

897
00:44:48,000 --> 00:44:50,079
Speaker 1: Yeah, And like the reason it's like, you know, thirty

898
00:44:50,119 --> 00:44:52,559
one percent is maybe even still a little bit high

899
00:44:52,639 --> 00:44:54,880
for this audience where it's like they were happy to

900
00:44:54,920 --> 00:44:56,519
be like we're cool. We don't need the cool, like

901
00:44:56,559 --> 00:44:58,800
the biggest thing in the world we know about the

902
00:44:58,840 --> 00:45:02,000
real video games whatever. But that number probably needs to

903
00:45:02,000 --> 00:45:05,599
be like even higher to match what these expectations are

904
00:45:05,639 --> 00:45:08,519
for this game of five billion dollars in a week

905
00:45:08,719 --> 00:45:12,639
and fifty million copies in a week like that's.

906
00:45:12,400 --> 00:45:15,719
Speaker 2: Also we've seen little to no gameplay. We haven't seen

907
00:45:15,760 --> 00:45:17,800
so the moment one of those a few of those

908
00:45:17,840 --> 00:45:20,480
gameplay videos come out, I think that that kind of

909
00:45:20,599 --> 00:45:21,639
ratio will change.

910
00:45:22,039 --> 00:45:25,840
Speaker 3: Yep. I mean that's gonna happen soon, but maybe maybe

911
00:45:25,840 --> 00:45:26,880
not that soon. We'll see.

912
00:45:27,239 --> 00:45:29,320
Speaker 1: All Right, that does it for the poll question. No

913
00:45:29,400 --> 00:45:31,519
new pole question. Because it's Friday, We're gonna end the

914
00:45:31,519 --> 00:45:33,079
week with the bomb twelve. We'll get to that here

915
00:45:33,079 --> 00:45:35,760
in a second. Before we do, Sam, tell people where

916
00:45:35,760 --> 00:45:37,559
they can find you on the internet, what you have

917
00:45:37,679 --> 00:45:39,119
going on, all that good stuff.

918
00:45:39,800 --> 00:45:42,760
Speaker 2: Check out agains dot com. But also more importantly, go

919
00:45:42,880 --> 00:45:46,880
to my YouTube channel and subscribe there. Watch a couple

920
00:45:46,880 --> 00:45:50,039
of videos I am posting there weekly. I am building

921
00:45:50,159 --> 00:45:52,440
up to try and get two videos out a week

922
00:45:52,480 --> 00:45:54,840
so I can be a little more reactive and have

923
00:45:54,960 --> 00:45:56,960
some fun times, you know, in my own little corner

924
00:45:57,000 --> 00:46:01,679
of the world, build something up for myself, for myself,

925
00:46:03,400 --> 00:46:06,760
and you can find me also on Instagram. If you

926
00:46:06,800 --> 00:46:09,440
don't use Instagram, just follow me anyway. You know, I

927
00:46:09,480 --> 00:46:12,320
hate it, but like there's a weird amount of power

928
00:46:12,360 --> 00:46:16,159
in having a high Instagram number that opens so many doors.

929
00:46:16,239 --> 00:46:19,079
That is really frustrating. And I wish I had just

930
00:46:19,119 --> 00:46:21,239
accepted it earlier and just been one of those people

931
00:46:21,280 --> 00:46:26,000
who's instagramming. But exactly, I stayed out of it. But

932
00:46:26,039 --> 00:46:29,400
now I'm I'm paying the price. You know, I'm gonna

933
00:46:29,440 --> 00:46:31,920
have to start pointing out some taty pics on on

934
00:46:32,039 --> 00:46:35,880
Instagram or something. Yeah, but I would prefer not to

935
00:46:35,920 --> 00:46:37,280
say if you can follow me there as well, that'd

936
00:46:37,320 --> 00:46:37,639
be great.

937
00:46:38,559 --> 00:46:42,360
Speaker 1: All right, let's see it's it's giant bomb. Thank you

938
00:46:42,400 --> 00:46:45,079
for watching, everybody. We got some more stuff happening today.

939
00:46:45,400 --> 00:46:48,880
That is UPF. We're gonna be hanging out, Sean, what

940
00:46:48,960 --> 00:46:53,119
are we doing for you? PF, I can't remember Chameleon, Yes, Metrocamellion.

941
00:46:53,159 --> 00:46:54,960
Everybody tune in for metri Chameleon.

942
00:46:55,159 --> 00:46:57,519
Speaker 3: Uh. It's gonna be a good time. You get to

943
00:46:57,559 --> 00:47:00,719
see just how bad I am at art and oh

944
00:47:00,760 --> 00:47:02,440
you got the consumer.

945
00:47:02,159 --> 00:47:04,519
Speaker 2: I'm going to be using this this weekend. Me and

946
00:47:04,519 --> 00:47:06,840
Sean had a nice little chat about it and this.

947
00:47:07,360 --> 00:47:10,320
I'm so excited for this. This the other day, I

948
00:47:10,360 --> 00:47:12,599
cannot wait the reudition of the Kitsune.

949
00:47:13,039 --> 00:47:13,679
Speaker 3: I did buy it.

950
00:47:14,039 --> 00:47:16,519
Speaker 1: I had one, but the eight bit do switch version

951
00:47:16,599 --> 00:47:18,320
like went on a deep discount, and so I got

952
00:47:18,320 --> 00:47:19,000
that sitting over there.

953
00:47:19,039 --> 00:47:20,199
Speaker 3: I want to get mad as well.

954
00:47:21,400 --> 00:47:25,320
Speaker 1: Okay, let's see. So yeah, UPF, Metricamileion. Looking forward to that.

955
00:47:25,400 --> 00:47:28,559
Everybody can't wait to hang out. In the meantime, though,

956
00:47:28,599 --> 00:47:32,440
it's time to wrap things up with the Bomb twelve.

957
00:47:32,480 --> 00:47:35,000
That's right, everybody, these are the twelve games that really

958
00:47:35,039 --> 00:47:37,840
matter to people who are really playing video games.

959
00:47:38,000 --> 00:47:38,760
Speaker 3: That's you.

960
00:47:39,320 --> 00:47:42,039
Speaker 1: Let's get into it with number twelve Lego Batman Legacy

961
00:47:42,039 --> 00:47:44,039
of the Dark Knight, still hanging in there. Number eleven

962
00:47:44,119 --> 00:47:48,119
is Rhythm Heaven Groove. Number ten is Stellar Blade. Number

963
00:47:48,199 --> 00:47:51,800
nine is Dizzy the Ultimate Cartoon Adventure somehow still making

964
00:47:51,800 --> 00:47:55,079
it on here. Number eight is Double O seven First Light.

965
00:47:55,199 --> 00:47:58,800
Number seven is Hades two. Number six is Final Fantasy

966
00:47:58,840 --> 00:48:02,639
seven Rebirth. Number five is Gothic Remake Number four Mina

967
00:48:02,760 --> 00:48:06,760
the Hollower. Number three is star Fox, Number two is

968
00:48:06,880 --> 00:48:10,880
Assassin's Creed Black Flag Recinc. Doing very well, and number

969
00:48:10,880 --> 00:48:16,239
one is Dinch Attack, which hell yeah, I also kind

970
00:48:16,239 --> 00:48:18,360
of started that game recently, Tam, and it really it's

971
00:48:18,360 --> 00:48:21,480
winning me over it. It's like, you know, to rewire

972
00:48:21,519 --> 00:48:23,880
my my Tony Hawk brain a little bit. But once

973
00:48:23,880 --> 00:48:25,840
I've done that, it's like, Okay, there's more going on

974
00:48:25,880 --> 00:48:27,360
than the game. Let's on early.

975
00:48:27,519 --> 00:48:30,880
Speaker 2: So really easy shortcut to make a game that people

976
00:48:30,920 --> 00:48:34,119
will probably be interested in. Imagine you're making a dream

977
00:48:34,119 --> 00:48:37,960
cost game. Yep, do that and people are gonna be like, oh.

978
00:48:37,800 --> 00:48:43,199
Speaker 3: Yeah, Dreamcast is time again once once again. Seeing here?

979
00:48:43,400 --> 00:48:45,320
Speaker 1: Oh yeah, that is that is Crystal there in that picture,

980
00:48:45,360 --> 00:48:48,599
isn't it? Thanks for producing the shan the show today. Yeah,

981
00:48:48,599 --> 00:48:51,880
thanks for producing the Shawn Show. Thank you everybody for

982
00:48:51,960 --> 00:48:54,519
watching and listening. Tam, thank you so much for hanging

983
00:48:54,519 --> 00:48:55,760
out with me and talk about video games.

984
00:48:55,760 --> 00:48:56,639
Speaker 3: Man, I really appreciate me.

985
00:48:56,719 --> 00:48:58,360
Speaker 2: You'll see more of me in the future. Who knows.

986
00:48:58,440 --> 00:49:01,480
Speaker 1: Hell yeah, let's make it happen. Been made, it made

987
00:49:01,519 --> 00:49:02,079
my Friday.

988
00:49:02,679 --> 00:49:03,039
Speaker 3: Let's again.

989
00:49:03,079 --> 00:49:05,199
Speaker 1: Thank you everybody for watching, Thank you for listening. You're

990
00:49:05,239 --> 00:49:07,920
the best audience in gaming. Show that love everywhere. We'll

991
00:49:07,960 --> 00:49:10,320
be back next time. Take it easy, take care of yourself,

992
00:49:10,360 --> 00:49:13,639
and goodbye.

