1
00:00:22,920 --> 00:00:32,240
Speaker 1: Hey everybody, it's Tuesday, June second, twenty twenty six. Welcome

2
00:00:32,280 --> 00:00:35,000
to the Giant BombCast. Everybody. I'm your host, jan Oh

3
00:00:35,200 --> 00:00:39,159
choa Happy Pride Month everybody out there, and also happy

4
00:00:39,320 --> 00:00:41,880
Summer Game Fest week to everyone that celebrates Joining me

5
00:00:41,920 --> 00:00:45,520
on the shape. It's the same thing. Just be gay,

6
00:00:46,039 --> 00:00:49,880
do crimes, play video games, and then you're good. Where

7
00:00:50,280 --> 00:00:54,079
Oh Mikey changes malo. That's wow, okay, Jordan.

8
00:00:53,799 --> 00:00:57,479
Speaker 2: Bitch, I thought it was shuffled light.

9
00:00:59,000 --> 00:01:02,799
Speaker 1: Uh yeah, that's right. SGF actually stands for Summer Gay Fest.

10
00:01:03,479 --> 00:01:06,719
Joining me on the show as always. Co Captain of

11
00:01:06,799 --> 00:01:07,920
the Ship Jeff.

12
00:01:07,719 --> 00:01:10,599
Speaker 3: Gru I'm really worried. Jan I had a headache and

13
00:01:10,640 --> 00:01:13,439
then I drank caffeine and it went away. That seems bad.

14
00:01:13,959 --> 00:01:18,079
Speaker 1: That's right, nothing to worry about. Their Master of all

15
00:01:18,159 --> 00:01:23,439
Things Caffeine. He's our own barista, ready to fire off

16
00:01:23,480 --> 00:01:27,200
all of your orders. The Master of spro Dan Reichert.

17
00:01:28,159 --> 00:01:30,519
Speaker 4: I woke up really lightheaded and I'm trying to fix

18
00:01:30,560 --> 00:01:32,519
it with caffeine. I had a coffee and now I'm

19
00:01:32,519 --> 00:01:37,079
having a Baja Cabo citrus. Oh yeah, I'm having a

20
00:01:37,120 --> 00:01:38,879
crazy thing here. So we'll see if that works.

21
00:01:38,959 --> 00:01:43,439
Speaker 1: Speaking about a crazy thing. The facial hair is going crazy,

22
00:01:44,280 --> 00:01:49,560
the temperament going wild. We've unleashed him from the editing minds.

23
00:01:49,599 --> 00:01:53,519
That's right, Free Will Crosby. Will Crosby's on the show today.

24
00:01:54,879 --> 00:01:58,000
Speaker 2: Hi everyone, I'm here and I'm real, and I'm I'm

25
00:01:58,040 --> 00:01:59,040
bothered by a beaver.

26
00:02:00,760 --> 00:02:04,879
Speaker 1: He's not just bothered by beavers, He's bothered by virtually everything, and.

27
00:02:04,760 --> 00:02:06,159
Speaker 3: We love him for that.

28
00:02:06,760 --> 00:02:09,919
Speaker 5: Still can't find his keys, and he never will. Jeff

29
00:02:09,960 --> 00:02:16,520
Beckler beavers. I love beavers really. Yeah, They're cool as hell.

30
00:02:16,560 --> 00:02:20,039
I've I'm like a big raccoon and beaver enthusiast. I

31
00:02:20,080 --> 00:02:23,319
think they are like cut cuddly little little dorks of

32
00:02:23,360 --> 00:02:23,800
the animal.

33
00:02:24,159 --> 00:02:27,919
Speaker 1: Okay, this is a very like maybe twenty ten's Internet question.

34
00:02:27,960 --> 00:02:34,639
But Jeff Beckler, how do you feel about platy pie.

35
00:02:34,400 --> 00:02:37,719
Speaker 3: Like they're a little they're a little rougher on the eye.

36
00:02:38,319 --> 00:02:41,240
Speaker 1: The guys are going on speaking about on the ear.

37
00:02:43,560 --> 00:02:47,039
Speaker 6: That is a good transition. Yeah, but I embrace all

38
00:02:47,039 --> 00:02:49,039
the furry little freaks, you know, and.

39
00:02:49,120 --> 00:02:59,879
Speaker 1: Our own furry little freak, the bads my LIKENI we like.

40
00:03:00,319 --> 00:03:08,560
Speaker 3: Not got to do that in privately.

41
00:03:08,719 --> 00:03:13,439
Speaker 2: We always do do the other accents from the movie mine.

42
00:03:14,039 --> 00:03:19,080
Speaker 3: No, don't, don't, don't take that fat Oh looks boss,

43
00:03:19,120 --> 00:03:23,199
it's his favorite Star Wars character. Oh wait to see racist.

44
00:03:28,319 --> 00:03:30,520
Speaker 6: I gotta kinda you're kind of the only one who

45
00:03:30,520 --> 00:03:33,280
can claim ignorance, you know. I feel like you're the

46
00:03:33,360 --> 00:03:35,120
only one who could really get away with it.

47
00:03:35,240 --> 00:03:38,919
Speaker 1: Greg Miller has fucking dressed up as Wato. It does

48
00:03:38,960 --> 00:03:40,159
the voice constantly.

49
00:03:40,280 --> 00:03:43,800
Speaker 3: That's worse. Watto is worse, right. I don't contacted by

50
00:03:43,840 --> 00:03:46,680
Apex about that, and everyone's real mad at him before it. So, yeah,

51
00:03:46,680 --> 00:03:50,879
they're gonna do something eventually, you know what to do?

52
00:03:50,960 --> 00:03:53,719
Speaker 1: A bossnash so hard in front of me. I can't

53
00:03:53,759 --> 00:03:57,800
help myself. Did he start it? Don't cancels JAD, that's right,

54
00:03:58,319 --> 00:04:01,479
cancel yeah, yeah, yeah, you can't chance from the boo.

55
00:04:01,800 --> 00:04:04,639
Speaker 3: Yeah exactly. I can say talk to me about getting

56
00:04:04,919 --> 00:04:08,800
so will you want something you want to say?

57
00:04:08,960 --> 00:04:12,000
Speaker 2: I did some googling over the weekend, and I've rethought

58
00:04:12,080 --> 00:04:12,719
my heroes.

59
00:04:14,439 --> 00:04:19,639
Speaker 1: That's right. Uh, folks, it is. As we mentioned the

60
00:04:19,759 --> 00:04:22,279
hippy top here, it's summer game FESTI week. This is

61
00:04:22,279 --> 00:04:25,000
going to be an odd week for us over here

62
00:04:25,000 --> 00:04:29,279
at g b h Q. We're gonna code down to

63
00:04:29,480 --> 00:04:31,079
l a see each other and put on a bunch

64
00:04:31,120 --> 00:04:39,839
of night shows. Will is printing a tablecloth right now. Printed.

65
00:04:40,560 --> 00:04:44,439
Speaker 2: It's printed backwards too, and Chuck pointed that out and

66
00:04:44,480 --> 00:04:48,160
I was very confused. But it's a heat transfer. It

67
00:04:48,160 --> 00:04:51,279
gets printed on paper and then it heat transfers to uh.

68
00:04:52,879 --> 00:04:53,079
Speaker 1: Listen.

69
00:04:53,160 --> 00:04:55,839
Speaker 2: I was exploiting the fact that my wife does this

70
00:04:55,879 --> 00:04:58,839
for work, and I was like, she's printed, She did

71
00:04:58,879 --> 00:05:01,680
custom napkins for our wedding and all this sort of stuff.

72
00:05:01,680 --> 00:05:03,360
And I was like, hey, if I sent you two

73
00:05:03,399 --> 00:05:05,240
logos because you print something tomorrow.

74
00:05:05,839 --> 00:05:07,439
Speaker 1: Uh. So she is.

75
00:05:07,480 --> 00:05:10,759
Speaker 2: Printing an eight foot tablecloth that we need to use

76
00:05:10,839 --> 00:05:13,600
somewhere or else. She'm very angry.

77
00:05:13,800 --> 00:05:17,199
Speaker 1: We will drape it. We will drape it around Mike Manatti.

78
00:05:17,600 --> 00:05:18,759
Oh yeah, he can wear like a cloak.

79
00:05:18,759 --> 00:05:19,160
Speaker 3: Perfect.

80
00:05:19,319 --> 00:05:26,600
Speaker 1: Yeah, it'll be like stellin Scar's Guards character in Dune. Right. Yep,

81
00:05:26,639 --> 00:05:28,759
he's like the Golooby boy.

82
00:05:28,199 --> 00:05:29,759
Speaker 3: I liked that silence.

83
00:05:31,920 --> 00:05:37,439
Speaker 1: Sure, yeah, folks, how's every are you doing thinking about?

84
00:05:37,600 --> 00:05:39,879
Speaker 3: I think about beavers. You know that they think that

85
00:05:40,079 --> 00:05:43,639
the reason beaver's damn rivers is because they don't like

86
00:05:43,680 --> 00:05:47,120
the sound of running water. It gives them anxiety. I'm

87
00:05:47,120 --> 00:05:48,839
just gonna go fuck up this river because it's really

88
00:05:48,879 --> 00:05:49,399
bothering me.

89
00:05:49,680 --> 00:05:53,199
Speaker 6: Oh man, that actually is a knock against them for me.

90
00:05:53,560 --> 00:05:55,839
I think you like a battling brooky.

91
00:05:56,439 --> 00:05:56,680
Speaker 3: Yeah.

92
00:05:56,759 --> 00:05:59,319
Speaker 6: Like I'm a big sound machine guy, and that's just

93
00:06:00,160 --> 00:06:04,319
compatible with my sleep habits. So uh, I guess beaver's

94
00:06:04,319 --> 00:06:05,199
minus one today?

95
00:06:05,839 --> 00:06:09,759
Speaker 4: Please line up beaver badger otter. Can you all tell

96
00:06:09,759 --> 00:06:10,240
the difference?

97
00:06:10,480 --> 00:06:14,600
Speaker 1: Yes? Yes, sure, yeah described the beaver.

98
00:06:14,759 --> 00:06:17,759
Speaker 7: Yes, flat tail Beamer's got the flat tail thing for sure.

99
00:06:18,439 --> 00:06:20,199
Speaker 1: Are just obvious. They're so cute.

100
00:06:20,879 --> 00:06:21,680
Speaker 5: The fair.

101
00:06:23,240 --> 00:06:26,160
Speaker 4: Okay otters are spelt yeah.

102
00:06:25,839 --> 00:06:27,800
Speaker 3: And they're swimming even more than the other ones.

103
00:06:28,120 --> 00:06:34,399
Speaker 1: Sure imagine, Yes, mer cats look like tom yep. I don't.

104
00:06:34,480 --> 00:06:37,360
Speaker 3: Yes, I know the differ these. I can only understand

105
00:06:37,439 --> 00:06:41,879
animals as they are represented in the Lion King. Who

106
00:06:42,079 --> 00:06:43,519
have we not pitched?

107
00:06:43,680 --> 00:06:47,160
Speaker 1: Taking Dan to a zoo and then obscuring news but

108
00:06:47,199 --> 00:06:52,279
then obscuring like the name plaque and identify the animal.

109
00:06:53,040 --> 00:06:56,680
Speaker 3: The chocolate museum with him Jan There was so little

110
00:06:56,680 --> 00:06:58,040
information to absorb there.

111
00:06:58,120 --> 00:07:00,199
Speaker 4: It was I know more about animals than I do

112
00:07:00,279 --> 00:07:01,680
about chocolate. I'll tell you that.

113
00:07:03,560 --> 00:07:06,360
Speaker 3: You say, you're saying you could not tell the difference

114
00:07:06,360 --> 00:07:08,639
between a badger and a beaver and an otter.

115
00:07:09,240 --> 00:07:11,600
Speaker 4: Those specifically, I get mixed up because they're all just

116
00:07:11,680 --> 00:07:13,600
kind of like fuzzy guys. There's a bunch of around here.

117
00:07:13,639 --> 00:07:17,199
Apparently they're just like in rivers and stuff, and I

118
00:07:17,240 --> 00:07:18,399
can't I don't know the difference.

119
00:07:18,639 --> 00:07:21,040
Speaker 3: Tell me more about this lineup. Were they all like

120
00:07:21,240 --> 00:07:22,560
at the same place of a.

121
00:07:22,480 --> 00:07:26,759
Speaker 4: Crime there was a jewelry store heist. Yes, they were

122
00:07:27,040 --> 00:07:29,199
all in a card again, just watching like.

123
00:07:29,399 --> 00:07:32,920
Speaker 1: Had was busy that day, so clearly it wasn't him. Yes, yes,

124
00:07:33,160 --> 00:07:38,800
you were just watching fantastic mister Fox. I saw that one.

125
00:07:38,839 --> 00:07:41,240
Is that good? I like that? Oh, it's very good.

126
00:07:41,360 --> 00:07:44,000
Speaker 3: You're crazy, Yeah, you're crazy.

127
00:07:44,000 --> 00:07:44,439
Speaker 1: It's good.

128
00:07:44,839 --> 00:07:46,720
Speaker 4: I used to be a big Wes Anderson guy, like

129
00:07:46,879 --> 00:07:48,920
ten bombs and rushmore than I kind of like didn't

130
00:07:48,920 --> 00:07:49,800
see him for a long time.

131
00:07:49,879 --> 00:07:50,680
Speaker 3: Yeah, he got woke.

132
00:07:53,279 --> 00:07:58,680
Speaker 1: That's right. Bone temple, Bone temple.

133
00:08:00,279 --> 00:08:02,600
Speaker 3: That's the that's a sequel right to some other stuff.

134
00:08:02,680 --> 00:08:05,199
Speaker 4: Twenty eight I've never seen twenty eight days or weeks later,

135
00:08:05,319 --> 00:08:08,959
but really Van Hansen has pestered me for months to

136
00:08:09,000 --> 00:08:10,680
see the bone Temple with him, and I finally did

137
00:08:10,759 --> 00:08:13,199
Last Night, and I'm glad he pestered me because that

138
00:08:13,240 --> 00:08:13,920
movie was good.

139
00:08:13,759 --> 00:08:16,360
Speaker 1: As helly eight years later.

140
00:08:16,399 --> 00:08:18,120
Speaker 4: Yeah, did we saw that in the theaters and then

141
00:08:18,160 --> 00:08:19,959
we didn't see this one until now. And it really

142
00:08:20,000 --> 00:08:21,360
is kind of like a Kill Bill Volume one and

143
00:08:21,399 --> 00:08:22,800
two situations where it's like, oh, I think you put

144
00:08:22,879 --> 00:08:24,800
them together and you've got a better overall thing going on.

145
00:08:24,879 --> 00:08:27,319
Speaker 6: I really recommend that from the first one is excellent.

146
00:08:27,519 --> 00:08:30,360
I think the twenty eight Days Later is tremendous.

147
00:08:30,759 --> 00:08:35,120
Speaker 4: Oh, the first first one? Yeah, okay, yeah, I'm in

148
00:08:35,159 --> 00:08:37,559
on it, even the zombie stuff. Yeah, I know this

149
00:08:37,919 --> 00:08:40,080
one was intense to bone Temple, but yeah, I liked

150
00:08:40,080 --> 00:08:40,440
it a lot.

151
00:08:40,639 --> 00:08:43,000
Speaker 1: Yeah, I watched it. Go ahead.

152
00:08:43,200 --> 00:08:46,639
Speaker 3: I'm just gashed. What's this new Spielberg disclosure day? Like

153
00:08:46,679 --> 00:08:48,519
I keep hearing people talk like good things about it,

154
00:08:48,519 --> 00:08:48,840
but I.

155
00:08:48,799 --> 00:08:50,000
Speaker 1: Only blame Season Alien.

156
00:08:50,440 --> 00:08:55,639
Speaker 6: I honestly think the trailer is so the opposite of compelling.

157
00:08:55,799 --> 00:08:59,480
I just yeah, like, man, I don't care. I just

158
00:08:59,519 --> 00:09:01,759
don't care. We just had a box office that shows

159
00:09:01,759 --> 00:09:06,879
that Spielberg has aged out of relevancy forever and ever.

160
00:09:07,440 --> 00:09:10,080
Speaker 4: It was the last good Spielberg Ready Player one.

161
00:09:10,120 --> 00:09:11,399
Speaker 3: Obviously, Ready Player one.

162
00:09:12,440 --> 00:09:13,159
Speaker 1: Everyone like.

163
00:09:15,320 --> 00:09:15,720
Speaker 3: Solid.

164
00:09:15,799 --> 00:09:18,080
Speaker 7: Everyone likes West Side Story though, right it's.

165
00:09:17,919 --> 00:09:19,879
Speaker 3: The family one, the one about the family.

166
00:09:23,159 --> 00:09:27,200
Speaker 4: I like the last one I liked Let Me Duel.

167
00:09:31,440 --> 00:09:34,679
Speaker 6: I just think, like, I don't know this Disclosure Day stuff.

168
00:09:34,720 --> 00:09:38,600
Like I think, uh, there's something that is very sort

169
00:09:38,600 --> 00:09:43,799
of antiquated about the big like event moment in a movie, right, Like, Yeah,

170
00:09:43,879 --> 00:09:45,840
I just think that's a tired genre.

171
00:09:46,919 --> 00:09:47,159
Speaker 1: Yeah.

172
00:09:47,519 --> 00:09:49,240
Speaker 3: I also feel the same way where I'm like, when

173
00:09:49,279 --> 00:09:51,360
I see stuff from it, I am not compelled. Yeah,

174
00:09:51,399 --> 00:09:53,320
I don't think. I'm like, I don't give a ship

175
00:09:53,440 --> 00:09:54,759
what you're doing in this movie.

176
00:09:54,799 --> 00:09:57,519
Speaker 4: Man, I'm just really, I haven't liked the Spielberg movie

177
00:09:57,559 --> 00:09:59,759
since two thousand and two. Didny report and Catch Me

178
00:10:00,039 --> 00:10:03,080
in two thousand and two? Yeah, the World was fine.

179
00:10:05,039 --> 00:10:06,639
Speaker 3: Spies Bridish Spies was good.

180
00:10:06,679 --> 00:10:09,679
Speaker 1: What is that? Okay, so you haven't seen any of it?

181
00:10:09,759 --> 00:10:10,120
Maybe not?

182
00:10:10,679 --> 00:10:13,600
Speaker 3: I want and it looks like I Lincoln.

183
00:10:14,519 --> 00:10:16,559
Speaker 1: Movie like six Timescolcol's great.

184
00:10:16,879 --> 00:10:19,799
Speaker 3: Yes, I just you know, I don't know.

185
00:10:22,159 --> 00:10:26,720
Speaker 1: He's him blowing it. He's the worst. He's the worst.

186
00:10:27,519 --> 00:10:28,840
I do enjoy Tinton.

187
00:10:28,919 --> 00:10:32,879
Speaker 2: Actually, it's so it's a lost Indiana Jones movie. It's

188
00:10:32,919 --> 00:10:33,360
so good.

189
00:10:34,480 --> 00:10:36,840
Speaker 1: I also watched Obsession over the weekend, and hey, gang,

190
00:10:36,919 --> 00:10:38,919
let me tell you that's not a movie to try

191
00:10:38,919 --> 00:10:41,000
and wind down the weekend on. Because I was tense

192
00:10:41,039 --> 00:10:44,120
the whole time. After I left, my feet were cramped.

193
00:10:44,759 --> 00:10:47,039
Speaker 3: Did you think that's what was gonna happen.

194
00:10:47,399 --> 00:10:49,440
Speaker 1: I didn't think that's what was going to happen. I

195
00:10:49,519 --> 00:10:52,480
just thought like, oh, I'm I watch horror movies. I

196
00:10:52,519 --> 00:10:55,240
can take this. And let me tell you, your boy

197
00:10:55,320 --> 00:10:57,679
loves it good four by three and a bunch of weirdos,

198
00:10:57,879 --> 00:10:59,039
and that movie's full of it.

199
00:11:00,240 --> 00:11:02,919
Speaker 6: Let me ask you this jan without. You know, everyone

200
00:11:02,960 --> 00:11:05,320
probably understands what that movie did. It earn the four

201
00:11:05,360 --> 00:11:11,720
by three because everyone's doing this ship and I don't

202
00:11:11,720 --> 00:11:14,840
think everyone earns the four by three. Like Saltburn, you

203
00:11:14,840 --> 00:11:18,399
didn't earn that four by three Burn. I like Saalburn

204
00:11:18,480 --> 00:11:19,639
for the most part, you didn't.

205
00:11:19,480 --> 00:11:19,960
Speaker 3: Earn that four.

206
00:11:19,960 --> 00:11:22,519
Speaker 1: But it did not earn the four by three. You

207
00:11:22,519 --> 00:11:25,360
know what I'll say? Obsession did also string budget. They

208
00:11:25,360 --> 00:11:27,879
couldn't afford the rest of the frame. I get it,

209
00:11:27,879 --> 00:11:29,759
it's pixels. That's money on the table.

210
00:11:30,080 --> 00:11:30,279
Speaker 8: You know.

211
00:11:30,879 --> 00:11:36,480
Speaker 1: Yeah, that is very much a dad aspect ratio joke.

212
00:11:36,600 --> 00:11:37,120
Speaker 3: Good job.

213
00:11:37,679 --> 00:11:39,720
Speaker 1: No, like when you go into the editing, if they

214
00:11:39,720 --> 00:11:41,559
do the film, they cut off the rest and then

215
00:11:41,600 --> 00:11:43,519
they just refund that. Right, it's a rebate.

216
00:11:43,639 --> 00:11:46,639
Speaker 3: I could could save you some money if you a

217
00:11:46,679 --> 00:11:53,639
four by three normal film makes sense to me. Thanks mess,

218
00:11:54,000 --> 00:11:58,679
there we go. That's right. I think it takes more

219
00:11:58,759 --> 00:12:02,039
time to render. Maybe, yeah, of course.

220
00:12:01,919 --> 00:12:02,360
Speaker 1: Thank you.

221
00:12:02,399 --> 00:12:05,559
Speaker 3: See see it makes sense out there. Anything else, I'll

222
00:12:05,639 --> 00:12:08,399
degree pop it off. A gig that you'd like to

223
00:12:08,399 --> 00:12:11,919
talk about before we move on with the show now.

224
00:12:12,639 --> 00:12:15,240
Speaker 4: I was gonna ask about free will during the mic check,

225
00:12:15,279 --> 00:12:16,120
but I got shut down.

226
00:12:17,519 --> 00:12:20,360
Speaker 3: Oh, very good, I'm not doing good idea, Jan good

227
00:12:20,399 --> 00:12:22,240
idea I was.

228
00:12:22,360 --> 00:12:24,159
Speaker 7: I was worried about saying I wanted to talk about

229
00:12:24,159 --> 00:12:26,919
something because there's one guy who leaves a mean comment

230
00:12:26,960 --> 00:12:30,840
about me in every YouTube video comments thing. But I

231
00:12:30,840 --> 00:12:33,360
think I think Sean bandits. I guess I'm free. I'm

232
00:12:33,360 --> 00:12:34,519
free again now to talk.

233
00:12:34,559 --> 00:12:38,879
Speaker 3: Oh yeah, there free will to band people, that's right. Yeah,

234
00:12:38,919 --> 00:12:40,840
well not me, I'm afraid, but Sean just did.

235
00:12:40,879 --> 00:12:40,919
Speaker 1: It.

236
00:12:41,200 --> 00:12:42,919
Speaker 3: Was like, I was like, don't ban him. I want

237
00:12:42,919 --> 00:12:46,639
to see what me thinking about me next. Sean, No,

238
00:12:46,720 --> 00:12:49,840
he makes our YouTube channel worse. A good point.

239
00:12:50,360 --> 00:12:54,720
Speaker 1: Talk shit, get hit. Uh speaking about free Will, We

240
00:12:54,879 --> 00:12:58,559
freed Will because you and mister Baklar have checked out

241
00:12:58,600 --> 00:13:02,759
a certain game featuring a bunch of woodland creatures. Dan,

242
00:13:02,879 --> 00:13:04,159
real quick, real real test?

243
00:13:04,759 --> 00:13:04,879
Speaker 3: Uh?

244
00:13:05,399 --> 00:13:10,440
Speaker 1: The what animal is falco? Falcon?

245
00:13:10,919 --> 00:13:17,120
Speaker 4: Peppy hair or a rabbit? Slippy frog?

246
00:13:17,200 --> 00:13:22,240
Speaker 1: Toad? Slippy toad? All right? Last one? Fox McLeod, He's

247
00:13:22,279 --> 00:13:25,679
a Fox. Fantastic ten out of ten, Dan, proud of you.

248
00:13:27,080 --> 00:13:29,480
I thought was a Lombardi. He's Italian.

249
00:13:31,639 --> 00:13:35,399
Speaker 3: Oh my lord, how do we transition into this conversation?

250
00:13:35,559 --> 00:13:35,759
Speaker 2: Now?

251
00:13:36,000 --> 00:13:40,519
Speaker 1: My gosh, But you two checked out Star Fucks last week?

252
00:13:40,600 --> 00:13:42,279
Speaker 3: Yeah, that's right.

253
00:13:42,480 --> 00:13:45,639
Speaker 6: We traveled into New York City and we saw some

254
00:13:45,799 --> 00:13:48,120
Star Fox. Will and I did. We had a lot

255
00:13:48,159 --> 00:13:50,120
of fun playing it. We played it for about an

256
00:13:50,159 --> 00:13:50,720
hour or so.

257
00:13:52,200 --> 00:13:52,759
Speaker 3: What was it?

258
00:13:52,759 --> 00:13:55,919
Speaker 6: Phill's three two different modes. We played a multiplayer, we

259
00:13:55,919 --> 00:13:59,519
played some of the single player, and then I think that, yeah,

260
00:13:59,559 --> 00:14:00,399
that was it.

261
00:14:00,480 --> 00:14:04,120
Speaker 3: So yeah, it was yeah, go ahead.

262
00:14:03,480 --> 00:14:04,600
Speaker 2: Well I was just gonna say it was. It was

263
00:14:04,720 --> 00:14:08,120
single player, single player, co op, and multiple right, So

264
00:14:09,200 --> 00:14:10,320
I just thinking there's a different mode.

265
00:14:10,360 --> 00:14:10,679
Speaker 1: It was not.

266
00:14:11,120 --> 00:14:14,879
Speaker 6: There's a good portion of this where Will and I,

267
00:14:15,039 --> 00:14:20,480
uh tandem controlled with Will aiming and me flying. We

268
00:14:20,600 --> 00:14:24,120
tried out the mouse controls, which are which is the

269
00:14:24,159 --> 00:14:28,159
aiming for the the you know, the the weapons yet Yeah,

270
00:14:28,200 --> 00:14:32,120
which was an interesting left brain right brain experience.

271
00:14:32,480 --> 00:14:33,879
Speaker 3: I seemed to enjoy it.

272
00:14:34,559 --> 00:14:38,919
Speaker 6: Everyone else watching us seem to enjoy enjoy watching us play.

273
00:14:39,000 --> 00:14:41,639
Speaker 3: When you guys were goofing up and embarrassing the giant

274
00:14:41,679 --> 00:14:46,039
bumb name by making it well, you got it all wrong, grub,

275
00:14:46,559 --> 00:14:49,879
Come on, what do you mean? No, everyone ever, We

276
00:14:49,879 --> 00:14:52,399
we told everyone where we were from, and we said,

277
00:14:52,480 --> 00:14:56,200
you know, we finished first, Yeah, totally no.

278
00:14:56,639 --> 00:14:58,759
Speaker 6: So okay, so I played a good chunk of the

279
00:14:58,759 --> 00:15:01,679
single player in the beginning. I gotta say, like, I

280
00:15:01,799 --> 00:15:05,399
have very you know, loose memories of what that game

281
00:15:06,000 --> 00:15:08,919
that this is sort of a complete remake of star

282
00:15:08,960 --> 00:15:10,799
Fax sixty four, the very loose memories of what the

283
00:15:11,039 --> 00:15:14,000
experience was like this, I'm not gonna lie.

284
00:15:14,480 --> 00:15:17,320
Speaker 3: It's great. I loved a lot of what we saw

285
00:15:17,360 --> 00:15:17,799
and played.

286
00:15:18,240 --> 00:15:21,399
Speaker 6: I thought everything really kind of controlled super Well, there's

287
00:15:21,480 --> 00:15:24,919
like this onboarding sort of virtual area that you started

288
00:15:25,320 --> 00:15:27,799
and then we got into like sort of I assume

289
00:15:27,840 --> 00:15:29,919
it was like one of the first missions, not exactly sure,

290
00:15:30,159 --> 00:15:34,399
but it's it's great, it controls great, it looks phenomenal.

291
00:15:34,639 --> 00:15:37,759
It is really one of the first times, I guess

292
00:15:38,120 --> 00:15:42,399
maybe with the exception of the Bonanza, where you're.

293
00:15:42,240 --> 00:15:45,600
Speaker 3: Like, oh, this is not a switch game that I'm

294
00:15:45,720 --> 00:15:47,960
used to looking at. This is on a different sort

295
00:15:47,960 --> 00:15:52,960
of level. It performs really really well. And yeah, I

296
00:15:53,000 --> 00:15:53,480
mean that.

297
00:15:54,080 --> 00:15:57,440
Speaker 6: I think, like, especially coming from sixty four is like

298
00:15:57,480 --> 00:16:02,519
the kind of you know, blueprint for what this experience is.

299
00:16:02,559 --> 00:16:05,879
It's just for all intensive parts. It's like a brand

300
00:16:05,919 --> 00:16:09,559
new thing. I'm not like, oh, you know, I remember this.

301
00:16:09,679 --> 00:16:10,320
I remember that.

302
00:16:10,480 --> 00:16:12,519
Speaker 3: Again. I'm sure people were much more familiar I think

303
00:16:12,519 --> 00:16:15,200
you are will with the game, but like, I really

304
00:16:15,279 --> 00:16:15,679
dug it.

305
00:16:15,720 --> 00:16:22,159
Speaker 6: I think, like, uh, it's super interesting how they you know, well,

306
00:16:22,200 --> 00:16:25,200
there's like a in the multiplayer we we understood like

307
00:16:25,519 --> 00:16:27,159
some of what they're doing with the cameras and the

308
00:16:27,200 --> 00:16:31,000
face tracking and stuff like that, which I think just

309
00:16:31,120 --> 00:16:33,720
goes without saying like, yeah, you're gonna be one of

310
00:16:33,759 --> 00:16:36,120
these characters. You could design your character and like what

311
00:16:36,159 --> 00:16:37,639
you want to look like, what you want to talk like,

312
00:16:38,000 --> 00:16:42,720
and then when you go into that multiplayer mode, you've

313
00:16:42,759 --> 00:16:45,159
got all the tiles of all your falcos and your

314
00:16:45,159 --> 00:16:46,480
slippies and whatever.

315
00:16:46,759 --> 00:16:48,440
Speaker 3: What was the pig? I was the pig?

316
00:16:48,559 --> 00:16:51,159
Speaker 1: Right? Yeah?

317
00:16:51,200 --> 00:16:53,440
Speaker 3: That was that was fun. That felt good and normal.

318
00:16:54,559 --> 00:16:57,200
I love that pig. Does he does? He look as

319
00:16:57,200 --> 00:16:59,159
good in the game as he did in the trailers.

320
00:16:59,720 --> 00:17:02,559
Speaker 6: Yeah, I mean we we saw he was in the

321
00:17:02,799 --> 00:17:04,920
some of the cut scenes, right, yeah, yeah.

322
00:17:04,759 --> 00:17:06,599
Speaker 2: He was in the Yeah, he was in the cutscenes.

323
00:17:06,599 --> 00:17:08,640
And then he was in that multiplayer mode. We chose

324
00:17:08,720 --> 00:17:11,160
him as the face model for those matches.

325
00:17:11,119 --> 00:17:11,640
Speaker 1: Incredible.

326
00:17:13,720 --> 00:17:16,480
Speaker 4: Oh andros Head, I love That's one of my favorite

327
00:17:16,519 --> 00:17:18,440
last bosses ever. Is just the andros Head with the

328
00:17:18,480 --> 00:17:20,200
hands and then turns into the brain with the eyes.

329
00:17:20,240 --> 00:17:21,960
I want to see that now, mm hmm.

330
00:17:23,519 --> 00:17:23,720
Speaker 3: Yeah.

331
00:17:23,759 --> 00:17:26,960
Speaker 6: So I played it with the pro controller, which felt

332
00:17:27,000 --> 00:17:29,799
really good. It's you know, I don't think you're gonna

333
00:17:29,799 --> 00:17:32,920
get that smooth of an experience using joy Con controllers,

334
00:17:32,960 --> 00:17:35,359
but uh, you know when we had to do the

335
00:17:35,680 --> 00:17:38,039
split controls, that's hot, that's how we were playing the game.

336
00:17:38,519 --> 00:17:41,400
But uh, pro controller feels great with the game, like

337
00:17:41,680 --> 00:17:44,720
super tight. Would would you think your time watching him playing?

338
00:17:44,720 --> 00:17:44,960
Speaker 5: Well?

339
00:17:46,079 --> 00:17:47,759
Speaker 2: It was it was a lot of fun. I U

340
00:17:48,480 --> 00:17:51,319
I almost said Donkey Kong sixty four Starbucks sixty four

341
00:17:51,759 --> 00:17:54,920
was a friend's house game, so like anytime I went

342
00:17:54,920 --> 00:17:58,559
over his house, it was playing it there, and it

343
00:17:58,680 --> 00:18:00,359
a lot of some a lot of time. You get

344
00:18:00,359 --> 00:18:02,839
these remakes and they still feel like the old game

345
00:18:03,079 --> 00:18:05,119
with just like a code of paint. And this just

346
00:18:05,160 --> 00:18:08,759
felt good for the get go, I mean, other than

347
00:18:09,039 --> 00:18:11,720
changing the way star Fox is and not having you

348
00:18:11,759 --> 00:18:15,880
on a linear path in those levels. Everything feels fantastic

349
00:18:15,960 --> 00:18:20,319
and remade and and put back together. There were like

350
00:18:20,880 --> 00:18:25,000
the interesting tidbits of the you follow Falco one way

351
00:18:25,240 --> 00:18:27,319
and you go off on this mission segment, or you

352
00:18:27,359 --> 00:18:29,880
follow someone else the other way and you go off

353
00:18:29,920 --> 00:18:32,039
and fight all these like monkey guys instead of the

354
00:18:32,079 --> 00:18:34,400
lizard guys is really neat and cool.

355
00:18:35,000 --> 00:18:35,119
Speaker 3: Uh.

356
00:18:35,920 --> 00:18:40,240
Speaker 2: The sort of flying around with the mouse control and

357
00:18:40,279 --> 00:18:46,000
having Jeff fly was really confusing at first, and then

358
00:18:46,039 --> 00:18:47,440
you kind of get used to it, but there's still

359
00:18:47,440 --> 00:18:50,079
moments where it's like he's like, oh, get over there

360
00:18:50,119 --> 00:18:52,599
to that thing. I'm like, you're the one flying, you

361
00:18:52,799 --> 00:19:00,799
fly over there. And it was a little backwards, but

362
00:19:00,960 --> 00:19:05,000
it was quite quite fun. The multiplayer, Uh that's not

363
00:19:05,240 --> 00:19:11,839
like linear flying, like you're obviously flying all around doing uh. Yeah,

364
00:19:11,920 --> 00:19:15,799
and that was very fun. Like you're grabbing the pirates

365
00:19:16,039 --> 00:19:18,640
warp in or whatever it is in Star Fox and

366
00:19:18,680 --> 00:19:21,319
they have like a package and you fly in, defeat them,

367
00:19:21,400 --> 00:19:24,480
steal the package, capture the flag sort of thing, and

368
00:19:24,519 --> 00:19:27,400
it went really really well. The other people playing in

369
00:19:27,440 --> 00:19:29,799
the session kept joining the good side, so it was

370
00:19:29,880 --> 00:19:32,440
just us on the other team with the AI and

371
00:19:32,480 --> 00:19:34,279
it it wasn't going super great.

372
00:19:34,400 --> 00:19:35,039
Speaker 1: Yeah, but.

373
00:19:36,519 --> 00:19:40,079
Speaker 2: The game chat faces were funny. They're they're still in

374
00:19:40,119 --> 00:19:43,799
that weird with all those things. You think it's gonna

375
00:19:43,799 --> 00:19:46,200
track your face a little bit better, but it was

376
00:19:46,240 --> 00:19:49,519
more like to make a reaction. I was just going like, yeah,

377
00:19:49,559 --> 00:19:52,920
like just just make the mouth go. And that's mostly it.

378
00:19:53,039 --> 00:19:56,000
Everyone else is because we're all playing this game and

379
00:19:56,119 --> 00:19:58,559
just all these faces of star fucks people just like

380
00:19:59,119 --> 00:20:02,759
intensely folk and moving like this and like but all

381
00:20:02,880 --> 00:20:07,240
like three sixty p uh because it's game chat. But

382
00:20:07,920 --> 00:20:10,319
the thing they did have in that which none no

383
00:20:10,319 --> 00:20:13,319
one used because I guess we're all hideous, is you

384
00:20:13,400 --> 00:20:16,160
can have it track your face and put like stuff

385
00:20:16,200 --> 00:20:20,000
on you. Rather than grabbing one of the characters to

386
00:20:20,039 --> 00:20:23,160
be oh right, the men use like avatar settings. It's

387
00:20:23,160 --> 00:20:24,640
like do you want to be one of the characters,

388
00:20:24,880 --> 00:20:26,519
and then below that are all these settings for like

389
00:20:26,519 --> 00:20:29,319
different ears. You can do the little like targeting computer

390
00:20:29,480 --> 00:20:31,480
thing and all that sort of stuff, and then if

391
00:20:31,519 --> 00:20:34,279
you choose the avatar person, it's not until you're in

392
00:20:34,279 --> 00:20:36,920
the multiplayer game when you choose your character that you

393
00:20:36,960 --> 00:20:40,440
get that character's face or whatever. Okay for the for

394
00:20:40,480 --> 00:20:41,359
the multiplayer match.

395
00:20:41,799 --> 00:20:44,960
Speaker 3: I man Nintendo and they're like, let's take something that

396
00:20:45,119 --> 00:20:47,400
was like in snapchat from ten years ago and to

397
00:20:47,440 --> 00:20:50,359
pretend it's a new feature, like tendencies is so incredible.

398
00:20:50,400 --> 00:20:51,160
Speaker 1: I love them for that.

399
00:20:51,240 --> 00:20:54,160
Speaker 6: They're so stupid and weird, and they're totally like una

400
00:20:54,200 --> 00:20:56,440
shame by it. Yeah, they're just like, yeah, this is

401
00:20:56,480 --> 00:20:59,440
just the fully shameless thing. Like I lo it was

402
00:20:59,519 --> 00:21:03,200
right though it's it works as good as I guess

403
00:21:03,240 --> 00:21:05,359
you can sort of hope. I don't know how much

404
00:21:05,599 --> 00:21:07,759
juice you're getting out of that, because, like you said,

405
00:21:07,799 --> 00:21:10,359
you're you're so laser focused on the multiplayer thing that

406
00:21:10,400 --> 00:21:13,400
it's like, oh, this is hilarious, but like I need

407
00:21:13,440 --> 00:21:16,000
to do something separately to enjoy this and not play

408
00:21:16,000 --> 00:21:16,920
it in multiplayer.

409
00:21:17,079 --> 00:21:19,119
Speaker 3: Well, remember you can do that, Like you could take

410
00:21:19,160 --> 00:21:21,200
that those things into a call where someone else is

411
00:21:21,200 --> 00:21:23,480
playing some other game. You could just watch them as

412
00:21:23,559 --> 00:21:26,400
as Pigma, Right, that's the way to do it. That's

413
00:21:26,440 --> 00:21:27,119
the way to do it.

414
00:21:27,920 --> 00:21:31,720
Speaker 6: Yeah, my new software app Pigma downloaded trial right now

415
00:21:31,920 --> 00:21:36,440
I think, hell yeah, I'm thinking about more of the

416
00:21:36,480 --> 00:21:38,599
gameplay that I did with Like some of these boss

417
00:21:38,640 --> 00:21:41,799
battles were like Soup, there's that one robot you're taking

418
00:21:41,839 --> 00:21:46,720
down in the earlier section that was super fun. Uh

419
00:21:46,759 --> 00:21:48,480
you know, like I again, I had to kind of

420
00:21:48,519 --> 00:21:52,480
relearn all that stuff with you know, doing like the summersaults,

421
00:21:52,519 --> 00:21:57,680
doing that quick reverse maneuvering, that break steering, you know

422
00:21:57,680 --> 00:21:59,400
how you could like really like bank into a turn

423
00:21:59,440 --> 00:22:02,079
really quickly. All that feels really good. And then the

424
00:22:02,200 --> 00:22:06,000
alternate route we took after we went you know sort

425
00:22:06,000 --> 00:22:07,960
of like followed falco U.

426
00:22:08,200 --> 00:22:09,119
Speaker 3: There was that like.

427
00:22:09,119 --> 00:22:13,920
Speaker 6: Monkey King fight where he was like occupying this like

428
00:22:14,480 --> 00:22:17,400
transforming spaceship that you had to like fly through an

429
00:22:17,440 --> 00:22:21,160
asteroid feel to get to it first, Like fucking cool man,

430
00:22:21,440 --> 00:22:24,759
Like it's it's good. I I'm surprised. I kind of

431
00:22:25,720 --> 00:22:28,000
I went into it just sort of being like oh yeah,

432
00:22:28,240 --> 00:22:29,839
like let's see this thing again.

433
00:22:29,920 --> 00:22:32,039
Speaker 3: But I left it being like, I can't wait to

434
00:22:32,079 --> 00:22:33,000
play this for sure?

435
00:22:34,119 --> 00:22:36,559
Speaker 1: Extremely well yeah, yeah did.

436
00:22:36,640 --> 00:22:38,519
Speaker 2: You kept wanting to say it, but I didn't want

437
00:22:38,519 --> 00:22:41,240
to come across as like bad or anything. But I

438
00:22:41,319 --> 00:22:43,519
kept being like, this is on a switch, Like it

439
00:22:43,599 --> 00:22:45,119
looks this good on a switch.

440
00:22:45,680 --> 00:22:47,559
Speaker 1: It's just it's incredible, nice easily.

441
00:22:47,599 --> 00:22:49,079
Speaker 3: Do you think you can put this in front of

442
00:22:49,279 --> 00:22:52,279
dib and he'll be into it? Like like, they obviously

443
00:22:52,359 --> 00:22:55,839
want to attract new audiences and that means the youth. Yeah,

444
00:22:55,880 --> 00:22:58,440
I was thinking about that. You know, it's a good question.

445
00:22:58,880 --> 00:23:03,480
Speaker 6: Uh, you know, I think, you know, obviously like they

446
00:23:03,599 --> 00:23:05,359
you know, even part of the presentation was just like

447
00:23:05,359 --> 00:23:05,720
and if.

448
00:23:05,640 --> 00:23:08,680
Speaker 3: You've seen the movie, you certainly know that Star Fox

449
00:23:09,200 --> 00:23:13,680
showed up and now Homeboy has a new switch to game.

450
00:23:14,319 --> 00:23:16,880
I don't you know, I think, yeah, I think there

451
00:23:17,039 --> 00:23:19,799
is some of that. I'm starting to think Dibbs like

452
00:23:20,319 --> 00:23:22,960
aging out of some of this stuff where yeah, he's

453
00:23:23,000 --> 00:23:28,839
in the uh, he's in the valley between millennial nostalgia

454
00:23:28,880 --> 00:23:33,720
appreciation and like, you know, alpha this is lame sort

455
00:23:33,759 --> 00:23:36,319
of thing. I don't know. I'm not speaking for all.

456
00:23:36,200 --> 00:23:39,119
Speaker 6: Ten to twelve year olds on in the country, but

457
00:23:39,160 --> 00:23:41,599
I do think like there there will be a bit

458
00:23:41,640 --> 00:23:45,240
of a divided population on the reception of like that character.

459
00:23:46,119 --> 00:23:50,160
Speaker 1: Because you know, like star Fox is not like badass.

460
00:23:50,200 --> 00:23:52,720
Speaker 6: You know, there's like a certain kind of like saccharine

461
00:23:53,359 --> 00:23:56,839
presentation to the interest at best. Yeah, yeah, right, like

462
00:23:56,880 --> 00:23:58,799
and you're looking at all these like you know, Chuck

463
00:23:58,839 --> 00:24:00,359
E Cheese character, there's.

464
00:24:01,000 --> 00:24:03,559
Speaker 7: Probably knocks the cool factor down a little bit for

465
00:24:04,839 --> 00:24:05,920
I'm sorry, I like him.

466
00:24:05,960 --> 00:24:08,480
Speaker 3: I like him. Eventually you get old enough, you start

467
00:24:08,480 --> 00:24:13,079
to appreciate Slippy again. Yeah, Pigma inflates, Slippy deflates, perhaps

468
00:24:13,400 --> 00:24:16,839
is what we're so you're left where you started. Yeah,

469
00:24:16,960 --> 00:24:17,599
don't do that.

470
00:24:18,119 --> 00:24:23,799
Speaker 1: The Wolf guy seems cool, star Wolf stol Yeah, got

471
00:24:23,839 --> 00:24:24,440
a good song.

472
00:24:25,519 --> 00:24:29,279
Speaker 6: Yeah, it's not completely uh, you know, saccharine like there

473
00:24:29,319 --> 00:24:32,440
are there's some like interesting, you know, characters there. And

474
00:24:32,799 --> 00:24:36,960
I do think that update on the whole, having seen it,

475
00:24:37,200 --> 00:24:41,759
uh in its full final presentation, does look good. I

476
00:24:41,759 --> 00:24:45,079
think there was a hole to do about nothing with

477
00:24:45,079 --> 00:24:48,400
with people's receptions like what these characters look like. I

478
00:24:48,400 --> 00:24:51,920
think it's going to die down, like yeah, yeah, it

479
00:24:52,400 --> 00:24:55,480
barely even like uh occurred to us while we were

480
00:24:55,680 --> 00:24:58,079
going through it. But yeah, I I'm into it. I

481
00:24:58,079 --> 00:25:01,240
I I, I am surprised. Turned me into someone who

482
00:25:01,240 --> 00:25:04,799
has just had a super casual Star Fox relationship.

483
00:25:04,799 --> 00:25:07,039
Speaker 3: And now I'm cool anticipating this in a in a

484
00:25:07,319 --> 00:25:08,000
real positive way.

485
00:25:08,039 --> 00:25:10,319
Speaker 1: Yah. You all gotta be excited for this now.

486
00:25:11,319 --> 00:25:11,519
Speaker 3: Yeah.

487
00:25:11,640 --> 00:25:15,319
Speaker 6: Good, And and we'll have some other footage that we

488
00:25:15,400 --> 00:25:19,000
recorded up later. I'll post out the social and whatnot,

489
00:25:19,039 --> 00:25:20,920
and yeah, it's good stuff.

490
00:25:21,440 --> 00:25:25,400
Speaker 1: Speaking about Nintendo kind of being behind the times with

491
00:25:25,599 --> 00:25:29,079
trends that they are picking up, Jeff Grubb, you have

492
00:25:29,160 --> 00:25:31,920
been playing Peaked Do Nico and Nintendo has figured it

493
00:25:31,920 --> 00:25:34,680
out you can do funny stuff with pictures.

494
00:25:35,440 --> 00:25:38,599
Speaker 3: Yeah, and you have that Warrior work again that you

495
00:25:38,680 --> 00:25:41,680
kind of maybe did too many releases of on Switch

496
00:25:41,720 --> 00:25:44,480
one and kind of you know, maybe they got a

497
00:25:44,519 --> 00:25:46,640
lot of cool off. So instead take all those ideas,

498
00:25:47,160 --> 00:25:50,000
makeing a mobile game that uses your own photos. And

499
00:25:50,880 --> 00:25:53,720
I've been playing a bit of it. I definitely, you know,

500
00:25:53,759 --> 00:25:56,599
we played some on UPF I'd played some before that,

501
00:25:56,680 --> 00:25:58,559
and then i played some of my family and that's

502
00:25:58,599 --> 00:26:01,240
that's clearly where this game is going to shine. Where

503
00:26:01,599 --> 00:26:03,880
the people who are in these photos you go kind

504
00:26:03,880 --> 00:26:05,160
of sit there and like hold the phone in front

505
00:26:05,160 --> 00:26:06,799
of them, like, look, look at what you're doing, Like

506
00:26:06,839 --> 00:26:08,880
you're you're eating these like I'm making your mouth really

507
00:26:08,880 --> 00:26:10,759
big and you're eating all these vegetables and stuff. Isn't

508
00:26:10,759 --> 00:26:13,200
that silly? And everyone thinks it is. Everyone has a

509
00:26:13,200 --> 00:26:15,680
really good time. Now it's not going to turn into

510
00:26:15,680 --> 00:26:18,559
some like long session, but for me as someone who

511
00:26:18,559 --> 00:26:21,519
likes Warrior, where I'm picking up frequently in between that stuff,

512
00:26:21,720 --> 00:26:25,279
and it's working really well. I am. I'm impressed by it.

513
00:26:25,400 --> 00:26:27,440
Like Kyle, Well, it uses the photos like it kind

514
00:26:27,480 --> 00:26:29,920
of just immediately like knows like what the faces are.

515
00:26:29,960 --> 00:26:32,000
And obviously we've had that tech for a while, but

516
00:26:32,079 --> 00:26:34,160
it's like, yeah, no, it's like going in the background

517
00:26:34,200 --> 00:26:35,759
of some of these photos and even getting some people's

518
00:26:35,799 --> 00:26:39,599
faces in that way. And I'm glad that it can.

519
00:26:39,680 --> 00:26:42,079
Like it makes it easy to sort of manage your

520
00:26:42,079 --> 00:26:44,480
photos in the app. You can say, hey, I want

521
00:26:44,480 --> 00:26:46,119
to make a new folder, and you can like pick

522
00:26:46,160 --> 00:26:48,519
your photos and just kind of make a cordant off

523
00:26:49,079 --> 00:26:51,079
set of photos so it only uses the stuff you

524
00:26:51,079 --> 00:26:54,200
wanted to use. The one issue is you can't use

525
00:26:54,279 --> 00:26:56,079
screenshots even if you like you want to give it

526
00:26:56,079 --> 00:26:58,240
permission to do so, so it's not like you're gonna

527
00:26:58,240 --> 00:27:01,000
be able to screenshot some screenshots some funny stuff from

528
00:27:01,000 --> 00:27:03,759
like a YouTube video and then bringing it. Now, if

529
00:27:03,759 --> 00:27:06,920
that I think of, that photo was already screenshotted somewhere

530
00:27:06,960 --> 00:27:09,319
else and you were to like transfer it to your phone,

531
00:27:09,799 --> 00:27:12,559
then it wouldn't know anymore. It probably wouldn't know, or

532
00:27:12,559 --> 00:27:14,759
you could like download it from so like the Google

533
00:27:14,799 --> 00:27:17,839
image search, those work fine. But yeah, I was kind

534
00:27:17,839 --> 00:27:19,440
of doing a mix of some stuff I got from

535
00:27:19,440 --> 00:27:21,960
the internet in my own photos and it was.

536
00:27:22,000 --> 00:27:24,759
Speaker 1: Yeah, it worked really well. It's just Warrior Where though

537
00:27:24,799 --> 00:27:25,400
it really is.

538
00:27:25,839 --> 00:27:28,039
Speaker 4: It's a little annoying that, like, at least an iOS,

539
00:27:28,039 --> 00:27:30,559
you can't just pick a folder and your photos app

540
00:27:30,640 --> 00:27:32,160
to like, hey, all of these are fine. You have

541
00:27:32,240 --> 00:27:34,240
like individually select every one of them, which like that

542
00:27:34,359 --> 00:27:34,960
takes forever.

543
00:27:35,480 --> 00:27:38,319
Speaker 3: Oh okay, yeah, that on Entreya, there's like gives me

544
00:27:38,319 --> 00:27:38,759
a little.

545
00:27:38,559 --> 00:27:41,279
Speaker 4: There's no select all on iOS that I've seen, So

546
00:27:41,359 --> 00:27:43,759
little annoying as far as that goes. But the warri

547
00:27:43,839 --> 00:27:46,920
where like influences obvious. This is just straight up Warrior

548
00:27:46,960 --> 00:27:48,880
where with your pictures. But the other thing that makes

549
00:27:48,920 --> 00:27:51,079
me think of is I love the game Boy camera

550
00:27:51,480 --> 00:27:53,920
back and it would have those little mini games where

551
00:27:53,920 --> 00:27:55,640
it's like you take like three pictures of your face

552
00:27:55,839 --> 00:27:57,799
and then you have like a juggling minigame when your

553
00:27:57,799 --> 00:28:00,839
face is like reacting to stuff. It's like that. It's

554
00:28:00,880 --> 00:28:02,720
a marriage of Warrior where in like old Game Boy

555
00:28:02,759 --> 00:28:03,960
camera minigames.

556
00:28:04,480 --> 00:28:07,000
Speaker 3: Uh getting like face raiders and stuff like that. They

557
00:28:07,359 --> 00:28:08,880
they have a history of doing stuff like this, and

558
00:28:08,920 --> 00:28:12,000
it's uh yeah, I'm I'm into it. I'm glad they did.

559
00:28:12,079 --> 00:28:13,839
It's you know, it's free to free to start, it's

560
00:28:13,880 --> 00:28:16,319
a shareware game, and then there's two packs that are

561
00:28:16,359 --> 00:28:19,480
like seven to five dollars. Immediately just bought everything and

562
00:28:19,519 --> 00:28:21,839
kind of don't regret it. It's still not a ton

563
00:28:21,920 --> 00:28:25,039
of stuff, but it was enough to justify the price.

564
00:28:25,079 --> 00:28:27,160
To me, probably my favorite thing Nintendo has done on

565
00:28:27,200 --> 00:28:29,519
a phone. It is I think that's my favorite thing

566
00:28:29,559 --> 00:28:34,039
since me Tomo. I like to r.

567
00:28:34,759 --> 00:28:39,720
Speaker 7: Yeah, yes, this big Dregallia Lost haters.

568
00:28:39,640 --> 00:28:43,759
Speaker 1: No, I have a secret torch for Drigallia Lost, of course.

569
00:28:44,119 --> 00:28:46,319
Speaker 3: But yeah, this is this is neat. I'm I think

570
00:28:46,440 --> 00:28:48,599
if this is the sort of tone Nintendo's coming at

571
00:28:48,640 --> 00:28:52,400
mobile with going forward, I'm I'm interested again. I definitely

572
00:28:52,480 --> 00:28:55,039
was like after the fire emblem stuff, and I just

573
00:28:55,039 --> 00:28:56,799
don't care about the way that they're doing these mobile

574
00:28:56,839 --> 00:29:00,599
games Drigallia lost, But with this it's like, oh, okay, yeah,

575
00:29:00,599 --> 00:29:02,359
if they're just gonna take an idea from one of

576
00:29:02,400 --> 00:29:04,680
their existing games at a fun twist that kind of

577
00:29:04,680 --> 00:29:07,759
only can happen with them right now on mobile, that's

578
00:29:07,759 --> 00:29:08,279
a good fit.

579
00:29:08,960 --> 00:29:11,079
Speaker 1: I think I still would prefer if this game was

580
00:29:11,519 --> 00:29:13,640
on a switch that had a camera and stuff like that,

581
00:29:13,720 --> 00:29:17,480
but whatever, it works well on phone. Well, you can

582
00:29:17,519 --> 00:29:21,480
play this game on your phone and perhaps drive I

583
00:29:21,480 --> 00:29:24,720
don't suggest that, but you can watch a phone and

584
00:29:24,880 --> 00:29:28,599
drive a forkliff around in Crashout Crew, we check this

585
00:29:28,640 --> 00:29:31,000
out during UPF I think we had a ball of

586
00:29:31,039 --> 00:29:34,359
a time here. This comes from the Agrocrab people, who

587
00:29:34,359 --> 00:29:36,960
I think have got this. I don't even want to

588
00:29:37,000 --> 00:29:40,119
say this specific game is friend Slot, but like cooperative

589
00:29:40,240 --> 00:29:44,400
Chaos on lock at this point, it's.

590
00:29:44,279 --> 00:29:46,960
Speaker 4: More like in the Overcooked fash note say, just like

591
00:29:47,039 --> 00:29:50,119
really chaotic yelling at your friends, like figuring out on

592
00:29:50,160 --> 00:29:51,480
the fly whatever one's job is.

593
00:29:51,519 --> 00:29:52,359
Speaker 1: Division of labor.

594
00:29:52,440 --> 00:29:54,200
Speaker 4: Yeah, yeah, it's like, okay, we need to get these

595
00:29:54,200 --> 00:29:56,720
things over here. To these docs over here, and then

596
00:29:56,720 --> 00:29:58,920
figuring out like Okay, Mike, you're gonna get rid of

597
00:29:58,960 --> 00:30:01,359
all these cacti that are pop up grub. You're gonna

598
00:30:01,359 --> 00:30:03,359
be you know, setting up a teleporter to send this

599
00:30:03,480 --> 00:30:05,960
honey and bees over here, and me and Jan's like okay, Jane,

600
00:30:05,960 --> 00:30:07,680
I've got Doc A, You've got Doc B. And a

601
00:30:07,720 --> 00:30:09,480
lot of yelling at each other in between. It's a

602
00:30:09,799 --> 00:30:11,799
they did a great job of this. It's a it's

603
00:30:11,799 --> 00:30:13,319
a cooperative forklift game.

604
00:30:13,359 --> 00:30:15,960
Speaker 7: So yeah, it's all about kind of unloading and loading

605
00:30:16,119 --> 00:30:18,680
these packages and there's there's four of you and then

606
00:30:18,720 --> 00:30:21,759
these there's these different obstacles like you were talking about.

607
00:30:22,039 --> 00:30:24,079
Kind of in between sessions, there is a shop you

608
00:30:24,119 --> 00:30:26,519
can buy things to help, like teleporter paths where so

609
00:30:26,559 --> 00:30:28,440
you can put the crates on them. You kind of

610
00:30:28,480 --> 00:30:31,400
don't to go through the difficult obstacle. Course sometimes like

611
00:30:31,440 --> 00:30:34,039
honey or goose on the floor, we can buy these

612
00:30:34,119 --> 00:30:38,359
robot vacuum cleaners that can deal with that. Yeah, it

613
00:30:38,400 --> 00:30:42,359
maybe isn't like maybe like the silliness factor of like, oh,

614
00:30:42,400 --> 00:30:45,039
this person's like talking and it's really funny, like that

615
00:30:45,160 --> 00:30:48,559
aspect isn't there as much, But as a game, like

616
00:30:48,599 --> 00:30:51,079
as a cooperative game, it was working really well.

617
00:30:51,559 --> 00:30:51,759
Speaker 1: Yeah.

618
00:30:51,799 --> 00:30:53,279
Speaker 3: I think we kind of got to a point where

619
00:30:53,519 --> 00:30:55,720
we were being pretty cooperative and we were talking a lot.

620
00:30:55,759 --> 00:30:57,759
But I think over time it's like we all kind

621
00:30:57,759 --> 00:30:59,960
of figured out like, oh, we may maybe overthink. It's

622
00:31:00,000 --> 00:31:01,480
some of the stuff we don't need to be like

623
00:31:01,599 --> 00:31:04,559
so precious about, like, oh, what's what you guys? Tell

624
00:31:04,599 --> 00:31:06,240
me what's happening over there. I'll just bring you all

625
00:31:06,240 --> 00:31:08,039
the stuff. Then one person sits over there, and then

626
00:31:08,160 --> 00:31:10,200
like can figure that stuff out between the two of them,

627
00:31:10,519 --> 00:31:12,720
and it's oh, yeah, we kind of very quickly got

628
00:31:12,759 --> 00:31:15,079
into a groove and that that only happens because the

629
00:31:15,119 --> 00:31:16,920
game is so well designed and you kind of can

630
00:31:17,319 --> 00:31:19,680
quickly figure out what is needed and what is necessary

631
00:31:19,720 --> 00:31:21,680
and what is not what's kind of a waste of time.

632
00:31:21,480 --> 00:31:24,799
Speaker 1: And I think we realized go ahead, Jan, oh real quick.

633
00:31:24,839 --> 00:31:27,119
I think the thing that also helps set this apart

634
00:31:27,160 --> 00:31:29,400
from a game like Overcooked a little bit is the

635
00:31:29,440 --> 00:31:32,279
mobility options. Right, you have a boost, you can drift

636
00:31:32,319 --> 00:31:37,759
around corners, and you can also upgrade your forklift. During

637
00:31:37,759 --> 00:31:40,519
that shop phase that Mike mentioned where you can add

638
00:31:40,680 --> 00:31:43,000
get new tires, you can get like a spoiler to

639
00:31:43,039 --> 00:31:45,720
increase your speed and get little clappy hands for your forks,

640
00:31:45,880 --> 00:31:46,519
which is great.

641
00:31:47,359 --> 00:31:50,160
Speaker 3: Oh yeah, yeah, that's good. I like how much we

642
00:31:50,200 --> 00:31:53,119
realize it helping me. Bought shelves. Yes, you can kind

643
00:31:53,119 --> 00:31:55,599
of store some of these things, not just store the blox,

644
00:31:55,680 --> 00:31:57,839
but there are some blocks protect like I want. There's

645
00:31:57,880 --> 00:32:00,599
like wolf blocks that could like run around and muck.

646
00:32:01,000 --> 00:32:02,880
Like you put them in their little shelves. They're happy

647
00:32:02,920 --> 00:32:04,359
and they're not going to move around as much. The

648
00:32:04,400 --> 00:32:07,839
storage was important, Yeah, it was like in like placing

649
00:32:07,839 --> 00:32:09,279
that stuff in a way where it's out of the way,

650
00:32:09,319 --> 00:32:12,240
and then you know there's the crash out crew. The

651
00:32:12,240 --> 00:32:15,319
crash out part is if you crash too many times,

652
00:32:15,400 --> 00:32:17,759
there's a meter that gets filled up, and then once

653
00:32:17,799 --> 00:32:21,039
that's full, you lose control. You spent around wildly, and

654
00:32:21,039 --> 00:32:22,839
if you're near one of your friends, there's a like

655
00:32:22,880 --> 00:32:25,319
a high likelihood. Yeah you will ran into them enough

656
00:32:25,319 --> 00:32:27,200
times to cause them to crash out, and then it's

657
00:32:27,319 --> 00:32:29,400
like it could go back and forth. But there was

658
00:32:29,400 --> 00:32:31,720
definitely a time where I ran into Mic and I

659
00:32:31,880 --> 00:32:34,119
caused myself to crash out, and then I ran into

660
00:32:34,160 --> 00:32:35,799
him enough times so he crashed out, then he made

661
00:32:35,799 --> 00:32:38,200
me crash out again, and we're kind of like dealing

662
00:32:38,240 --> 00:32:40,359
with this quietly while you two were being very responsible

663
00:32:40,359 --> 00:32:41,920
with all the stuff we brought over there, so we

664
00:32:41,920 --> 00:32:43,920
were trying to like be quiet and not annoy you guys.

665
00:32:43,920 --> 00:32:47,359
If this were a problem too, we're gonna be There's

666
00:32:47,359 --> 00:32:50,480
like bulls and vases in the same one, you know. Yeah,

667
00:32:50,720 --> 00:32:52,920
but it's like there's like a part of upgrading your

668
00:32:53,000 --> 00:32:54,480
your thing. It's like, oh, yeah, you can go faster,

669
00:32:54,599 --> 00:32:56,480
but there's also like a fan you can buy to

670
00:32:56,519 --> 00:32:58,640
cool yourself off so you don't crash out as fast

671
00:32:58,680 --> 00:33:01,200
and things like that, And you know, that mechanic was

672
00:33:01,279 --> 00:33:04,279
like something I think we engaged with a bit, but

673
00:33:04,319 --> 00:33:06,440
I think we were also playing well well enough on

674
00:33:06,480 --> 00:33:09,079
these early stages that we didn't encounter it that frequently,

675
00:33:09,119 --> 00:33:11,680
and then it did start to ramp up. That's okay.

676
00:33:11,759 --> 00:33:14,359
I could see how even us playing pretty well are

677
00:33:14,400 --> 00:33:16,400
going to have issues on some of these later levels

678
00:33:16,400 --> 00:33:18,839
where we have to be extremely careful and really be

679
00:33:18,880 --> 00:33:20,240
thinking about this stuff constantly.

680
00:33:20,279 --> 00:33:22,960
Speaker 4: And that one that you learn sorry, no, no, go ahead, dah.

681
00:33:23,359 --> 00:33:26,400
I love how you learn these individual gimmicks each level

682
00:33:26,440 --> 00:33:28,720
because it's like, you know, the first level, Grub was

683
00:33:28,759 --> 00:33:30,079
just coming in like a bat out of hell and

684
00:33:30,119 --> 00:33:32,000
like throwing boxes at us, and it was fine and

685
00:33:32,000 --> 00:33:34,519
everything's fine. But then the second level is like these

686
00:33:34,519 --> 00:33:37,240
like barrels filled with like you know, toxic sludge, and

687
00:33:37,319 --> 00:33:40,720
right away Grub's like peeling into throws it and there's

688
00:33:40,799 --> 00:33:43,039
just green dew everywhere like radio actives.

689
00:33:43,079 --> 00:33:45,200
Speaker 1: It's like, okay, I can't do that. Yeah huh. And

690
00:33:45,240 --> 00:33:47,279
on top of that, the different levels, On top of

691
00:33:47,319 --> 00:33:49,720
having those different gimmicks, the maps are all so different,

692
00:33:50,240 --> 00:33:52,680
different from from level to level, like one where they're

693
00:33:52,680 --> 00:33:55,200
going to figure out another one. It was kind of

694
00:33:55,200 --> 00:33:58,519
like a one way so like, uh, Mike and Grub,

695
00:33:58,559 --> 00:34:01,640
you guys had to just like be booming around dropping

696
00:34:01,640 --> 00:34:03,519
stuff off while Dan and I are like sorting out

697
00:34:03,519 --> 00:34:07,440
all the packages. Really fun time. Unfortunately, I don't think

698
00:34:07,480 --> 00:34:09,039
this is a This would be a fun game if

699
00:34:09,079 --> 00:34:13,559
you're playing solo dolo. No, it's like overcooked. Yeah, it's

700
00:34:13,599 --> 00:34:14,079
like overcoat.

701
00:34:14,239 --> 00:34:15,880
Speaker 3: It'd be fine with like one other partner, Like you

702
00:34:15,920 --> 00:34:17,960
want to like try it with one other person, all right.

703
00:34:18,480 --> 00:34:21,039
Speaker 1: I'd be happy to circle back to this one day

704
00:34:21,079 --> 00:34:23,159
to check out the later levels and other ships.

705
00:34:23,199 --> 00:34:24,800
Speaker 3: We should beat it. I think we should play it.

706
00:34:24,880 --> 00:34:27,119
I think we should beat it together. Not like that, guys,

707
00:34:27,119 --> 00:34:27,480
come on.

708
00:34:28,519 --> 00:34:32,280
Speaker 1: Mike, I didn't hear that, Mike, Mike, just get it out.

709
00:34:33,599 --> 00:34:38,079
I did get I just wanted to look at the camera. Well,

710
00:34:38,159 --> 00:34:41,880
I'm glad that we all dig this. Speaking about digging

711
00:34:42,000 --> 00:34:44,719
or more like burrowing, Dan Riker, you have continued to

712
00:34:44,719 --> 00:34:46,000
play Mina the Hollower.

713
00:34:46,559 --> 00:34:48,199
Speaker 4: Yeah, I feel like there's been like four or five

714
00:34:48,239 --> 00:34:51,199
times now. I've just been like, all right, I'm frustrated.

715
00:34:51,280 --> 00:34:53,920
This is like I obviously this is a well made game,

716
00:34:53,960 --> 00:34:56,000
but I find it more frustrating than I find it fun.

717
00:34:56,159 --> 00:34:57,880
And I think I've like broken through to the other

718
00:34:57,960 --> 00:35:00,719
side now where I am admiring this game more than

719
00:35:00,719 --> 00:35:03,039
I'm frustrated by it. Like I am still frustrated by it.

720
00:35:03,119 --> 00:35:05,239
Sure it has helped that the game's out now, so

721
00:35:05,280 --> 00:35:07,760
if it's just like, yeah, okay, I've been walking around

722
00:35:07,760 --> 00:35:09,679
in circles for an hour here, I can't figure out

723
00:35:09,679 --> 00:35:10,320
where the fuck to go.

724
00:35:10,480 --> 00:35:11,440
Speaker 1: There's long plays out there.

725
00:35:11,480 --> 00:35:13,119
Speaker 4: Now I can just go like, oh, I didn't realize

726
00:35:13,159 --> 00:35:15,360
there was a fucking bush on the edge of the screen.

727
00:35:15,440 --> 00:35:17,360
I can cut down and that opens up this whole.

728
00:35:17,159 --> 00:35:18,039
Speaker 1: Other area here.

729
00:35:18,360 --> 00:35:19,719
Speaker 4: It's like some of the stuff really reminds you of

730
00:35:19,800 --> 00:35:22,000
like the first Zelda where it's like, oh yeah, if

731
00:35:22,000 --> 00:35:23,880
you burn this bush in this random part of the

732
00:35:23,920 --> 00:35:25,320
map or whatever, there's some stairs.

733
00:35:25,360 --> 00:35:25,519
Speaker 1: You know.

734
00:35:25,559 --> 00:35:28,400
Speaker 4: It's like that type of thing, and it seems intentional,

735
00:35:28,480 --> 00:35:32,159
Like the Zelda influences is obvious. But yeah, like the

736
00:35:32,239 --> 00:35:35,000
dungeons are great, like all the like trinkets and everything

737
00:35:35,199 --> 00:35:37,760
I'm finding and upgrading my character. Like I can have

738
00:35:37,840 --> 00:35:41,000
like six different trinkets equipped at any one time, So like, okay,

739
00:35:41,039 --> 00:35:43,679
tough boss, I'm gonna put in this suite of trinkets.

740
00:35:43,800 --> 00:35:45,760
If I'm just exploring and I'm trying to like get

741
00:35:45,880 --> 00:35:47,880
as many bones as possible, I'll put in like kind

742
00:35:47,880 --> 00:35:51,039
of this load out here. It's gotten more flexible, it's

743
00:35:51,079 --> 00:35:55,239
gotten more fun. I've finished four of the six towers

744
00:35:55,239 --> 00:35:57,840
now I'm on the fifth now, and yeah, like I

745
00:35:58,119 --> 00:36:00,840
thought i was gonna bail on this one several times,

746
00:36:00,840 --> 00:36:02,559
and now I'm like, no, I'm in, and it's a

747
00:36:02,800 --> 00:36:05,239
bef game. I mean, I'm like twenty plus hours in

748
00:36:05,280 --> 00:36:08,440
twenty to twenty five somewhere around there, and yeah, I'm

749
00:36:08,559 --> 00:36:10,079
I'm liking it now. I don't think it's going to

750
00:36:10,119 --> 00:36:12,239
be like, you know, top five game of the year

751
00:36:12,280 --> 00:36:15,440
for me or anything, but I am on a thumbs

752
00:36:15,519 --> 00:36:16,519
up the course of this right now.

753
00:36:16,519 --> 00:36:17,719
Speaker 1: All right, that's encouraging.

754
00:36:17,880 --> 00:36:20,679
Speaker 3: I plan. I intend to give it another shot myself.

755
00:36:20,719 --> 00:36:22,519
I never really gave it much of a shot. Initially,

756
00:36:22,559 --> 00:36:24,199
I was like Max handling that review, I'll play some

757
00:36:24,239 --> 00:36:27,519
other stuff. But yeah, I was like, okay, maybe I'm

758
00:36:27,559 --> 00:36:29,360
maybe I'll just put on the back burner. But here

759
00:36:29,360 --> 00:36:30,920
and you get over the hump, there is the one

760
00:36:30,920 --> 00:36:32,280
thing I kind of needed to hear. It's like, I

761
00:36:32,360 --> 00:36:34,239
think that might be the same thing that I go through.

762
00:36:34,519 --> 00:36:36,719
Speaker 4: Yep, yep, it's good, even though it is influenced by

763
00:36:36,920 --> 00:36:38,440
links Awakening. So don't worry about that.

764
00:36:38,800 --> 00:36:41,039
Speaker 3: Okay, sure, I was deeply concerned.

765
00:36:41,239 --> 00:36:44,280
Speaker 1: Yeah, before we get to the last two games on

766
00:36:44,320 --> 00:36:47,679
the rundown here, will, is there anything that you've been

767
00:36:47,679 --> 00:36:48,960
playing you'd like to talk about.

768
00:36:50,320 --> 00:36:56,920
Speaker 2: Oh, I have been playing that game Double seven First Light.

769
00:36:57,000 --> 00:37:00,960
Oh fantastic, let's get to it. It's quite good. Oh see,

770
00:37:01,000 --> 00:37:03,480
I don't have the rundown, so I had to guess

771
00:37:04,599 --> 00:37:07,280
it is great. It is fun.

772
00:37:07,360 --> 00:37:07,760
Speaker 1: I was.

773
00:37:07,960 --> 00:37:13,760
Speaker 2: I was thinking about this when of use cases for things.

774
00:37:13,800 --> 00:37:16,280
But I bought it on PC because it was on

775
00:37:16,360 --> 00:37:18,920
sale somewhere, and I was like, I most so I

776
00:37:18,960 --> 00:37:22,440
actually over the weekend, I brought my entire computer down

777
00:37:22,480 --> 00:37:26,360
to my living room and plugged it into my TV,

778
00:37:26,480 --> 00:37:28,559
and I was like, Okay, I guess I'm just I'm

779
00:37:28,559 --> 00:37:30,280
gonna leave I don't have to work over the weekend.

780
00:37:30,360 --> 00:37:33,679
I'm just gonna leave it here over the weekend and

781
00:37:33,719 --> 00:37:36,679
play on there. And it actually worked out great. It's

782
00:37:36,719 --> 00:37:40,599
it runs fantastic. I ran into a few issues with

783
00:37:40,639 --> 00:37:43,320
some frame rate stuff, but I just I had it

784
00:37:43,400 --> 00:37:45,760
running at four K and I think it really didn't

785
00:37:45,800 --> 00:37:48,360
like that, so I just dropped it down at twenty

786
00:37:48,400 --> 00:37:52,320
five sixty and I had the whatever fancy graphic stuff

787
00:37:52,320 --> 00:37:55,760
those kids have at now, so it looked good. But yeah,

788
00:37:55,760 --> 00:37:57,639
I did that. That that Chess level that you guys

789
00:37:57,679 --> 00:38:00,679
had talked about touched on last week was super fun.

790
00:38:01,360 --> 00:38:05,039
It felt like it's funny that level you're chasing a guy,

791
00:38:05,239 --> 00:38:07,960
and it almost felt like I was chasing the guy

792
00:38:08,000 --> 00:38:14,239
from Agent forty seven from Hitman, like during the level, Yeah, yeah,

793
00:38:14,239 --> 00:38:16,480
for sure, I was like, because it keeps like pantings

794
00:38:16,480 --> 00:38:19,000
like how does this guy change costumes so fast? And

795
00:38:19,039 --> 00:38:22,000
there's there's justifications for that stuff, but during it you're

796
00:38:22,039 --> 00:38:24,440
just like, is that agent forty seven? Like are they

797
00:38:24,440 --> 00:38:26,440
gonna do like some sort of crossit or something. But

798
00:38:26,599 --> 00:38:29,320
it was really fun. As open as those levels are,

799
00:38:29,400 --> 00:38:33,440
they do such a great job of guiding you through

800
00:38:33,440 --> 00:38:36,400
those levels without feeling like you're being guided. Yeah, but

801
00:38:36,519 --> 00:38:40,039
I kept thinking I was making intentional choices and then

802
00:38:40,079 --> 00:38:41,840
they would be like, no, this is where you're supposed

803
00:38:41,880 --> 00:38:43,599
to be and I'm like, oh, but I could have

804
00:38:43,639 --> 00:38:45,880
gone that way and that, And it was just really

805
00:38:45,960 --> 00:38:48,360
cool how they were kind of figuring all that stuff out.

806
00:38:49,320 --> 00:38:53,079
The beginning was funny because you're assigned on that level.

807
00:38:53,079 --> 00:38:55,559
You're assigned to like watch the car at the car park,

808
00:38:56,039 --> 00:38:58,079
and I was like, what if I just sit here

809
00:38:58,119 --> 00:38:58,519
for a bit.

810
00:38:58,920 --> 00:39:00,000
Speaker 3: But because I was.

811
00:38:59,920 --> 00:39:01,639
Speaker 2: Like, no, I want to listen to the rules, like

812
00:39:01,679 --> 00:39:05,320
I don't want to, of course, it's like, oh, I

813
00:39:05,320 --> 00:39:07,039
should really go check that out, and I'm like, okay,

814
00:39:07,039 --> 00:39:10,280
I guess I'll go check that out. But yeah, it's

815
00:39:10,360 --> 00:39:14,960
it's really fun. I like, I like the guy playing Bond. Yeah,

816
00:39:15,000 --> 00:39:20,440
I think the personality is great. The tutorial section during

817
00:39:20,480 --> 00:39:23,840
like Bond's training was so cool because they're like, hey,

818
00:39:23,880 --> 00:39:26,199
we get it, you know how to play video games.

819
00:39:26,599 --> 00:39:28,840
There's none of that do this three times in the

820
00:39:28,880 --> 00:39:31,760
arena and beat the guy. It's just like it's cutting

821
00:39:31,760 --> 00:39:34,400
through time. You're you're now learning how to like tackle,

822
00:39:34,400 --> 00:39:36,599
you're now learning how to grab. You're now learning and

823
00:39:37,039 --> 00:39:39,360
like some of those you don't necessarily grab right away,

824
00:39:39,360 --> 00:39:42,400
but as the game's going, it's showing you those things

825
00:39:43,440 --> 00:39:45,639
and letting you like it's like, oh, hit X and

826
00:39:45,679 --> 00:39:48,400
A to tackle the guy and do this sort of stuff.

827
00:39:48,440 --> 00:39:53,039
So it was very fun. I think it's it's it's

828
00:39:53,039 --> 00:39:54,559
also fun. I don't know if you guys did this.

829
00:39:54,639 --> 00:39:57,039
But every time you have a new mission and you're

830
00:39:57,079 --> 00:40:00,599
in that q lab, like there's all new vignettes. All yeah,

831
00:40:00,840 --> 00:40:03,800
so you just go to the different people and they're vignettes.

832
00:40:04,119 --> 00:40:06,880
Some of them are like building upon the previous one.

833
00:40:06,880 --> 00:40:09,320
Like there's a phone booth that every time you come

834
00:40:09,320 --> 00:40:11,039
back to the Q Lab, they have like another part

835
00:40:11,039 --> 00:40:13,119
of it open and they're like trying to figure out

836
00:40:13,119 --> 00:40:14,559
and they're like, oh, the gas that was used and

837
00:40:14,599 --> 00:40:17,920
this is and actually disbanded in the Soviet Union or something.

838
00:40:18,000 --> 00:40:20,800
You're like, what are you talking about? And like all

839
00:40:20,840 --> 00:40:23,719
the different stuff, and they have some Bond references, like

840
00:40:23,719 --> 00:40:26,599
in the clothing room they have the knife shoes and

841
00:40:26,639 --> 00:40:29,920
things like that. But overall, I like, I I was

842
00:40:29,960 --> 00:40:31,760
excited for this game as soon as they announced it,

843
00:40:32,239 --> 00:40:35,639
and when it came out, I was like, I don't

844
00:40:35,679 --> 00:40:38,000
know because I was like, do I get this, do

845
00:40:38,039 --> 00:40:42,119
I get Pragmata or do I get Lego Batman? And

846
00:40:42,159 --> 00:40:44,360
I was like really trying to figure out between that,

847
00:40:44,400 --> 00:40:45,960
and then I saw Sale and I was like, I'm

848
00:40:46,000 --> 00:40:50,280
just gonna get Bond, and I'm super happy with the choice.

849
00:40:50,280 --> 00:40:51,760
Like I'm excited to get those two other games, but

850
00:40:52,280 --> 00:40:53,960
it is every time I sit down to play it,

851
00:40:54,000 --> 00:40:56,760
I'm like, yes, like let's see, let's let's continue watching

852
00:40:56,840 --> 00:40:59,119
this movie and like see where that's going next.

853
00:41:00,039 --> 00:41:02,280
Speaker 1: I know that on the Internet a lot of folks

854
00:41:02,320 --> 00:41:05,400
will get really lost in like the immersion with something

855
00:41:05,440 --> 00:41:08,079
like Crimson Desert or Red Dead Redemption too, but I

856
00:41:08,079 --> 00:41:10,039
think this is like the type of game and type

857
00:41:10,039 --> 00:41:12,599
of experience that like I really like to get lost in,

858
00:41:12,679 --> 00:41:15,239
and it's like very easy for me at least to

859
00:41:15,320 --> 00:41:19,360
like lose several hours just getting immersed into a level.

860
00:41:19,400 --> 00:41:21,800
Like I spend way too much time on these levels

861
00:41:21,840 --> 00:41:24,719
because like I'm poking and prodding around, I'm listening to

862
00:41:24,760 --> 00:41:28,159
every NPC. I'm like every time I see a bun prop,

863
00:41:28,199 --> 00:41:31,480
I'm like, let's see what's up. Okay, Yeah, And I'm

864
00:41:31,519 --> 00:41:34,800
really excited to see this game sell very well and

865
00:41:34,840 --> 00:41:37,239
also kind of blow up on social media, Like my

866
00:41:37,679 --> 00:41:41,519
algorithm is just filled with people doing like cool action

867
00:41:41,719 --> 00:41:47,159
montages of the James Bond game and didn't see so

868
00:41:47,320 --> 00:41:49,360
much of that with Hitman. It took a while for

869
00:41:49,519 --> 00:41:51,679
Hitman to kind of like heat up for me at

870
00:41:51,719 --> 00:41:54,599
least and notice it pop up on social media of

871
00:41:54,679 --> 00:42:00,440
people doing like fancy Rube Goldberg style kills and sets,

872
00:42:00,480 --> 00:42:03,360
but with James Bond. Because the action has been ramped

873
00:42:03,440 --> 00:42:05,519
up in such a way, I feel like it lends

874
00:42:05,559 --> 00:42:09,719
itself and there still is that stealth aspect if you

875
00:42:09,719 --> 00:42:12,280
want to engage with it. The four of you Chuckleheads

876
00:42:12,679 --> 00:42:17,239
recorded a review cast of Double O seven First Light.

877
00:42:17,599 --> 00:42:21,199
Any other thoughts that, yeah, you didn't cover there, or

878
00:42:21,239 --> 00:42:22,800
you want to like bring up here.

879
00:42:23,239 --> 00:42:24,679
Speaker 3: Yeah yeah, yeah.

880
00:42:24,719 --> 00:42:29,800
Speaker 6: So the way I show my wife my gameplay now

881
00:42:30,000 --> 00:42:33,239
is I'm constantly recording through Steam and then I'll like

882
00:42:33,400 --> 00:42:35,199
clip it out and just be like come on, like

883
00:42:35,239 --> 00:42:37,880
I know you're just not. The thrill is gone, the

884
00:42:37,920 --> 00:42:41,039
honeymoon's over. I'm gonna sit here with me as we

885
00:42:41,159 --> 00:42:43,039
play through this game. So I'm just going to show

886
00:42:43,039 --> 00:42:45,679
you selected parts. So I showed her, like, you know,

887
00:42:45,760 --> 00:42:48,599
the part for where like you chase double nine to

888
00:42:48,679 --> 00:42:49,239
the airport?

889
00:42:49,440 --> 00:42:51,360
Speaker 1: Right quick? How does that? How is like the Steam

890
00:42:51,400 --> 00:42:54,880
recording function work? Has it been working well for y'all? Yeah?

891
00:42:55,000 --> 00:42:57,280
Speaker 4: Yeah, anybody a shadow play, it's similar to that.

892
00:42:57,559 --> 00:42:59,519
Speaker 3: Yeah, so that's pert I sent you Jane. It works

893
00:42:59,559 --> 00:43:01,480
great on Deck, but it works especially good on PC

894
00:43:01,519 --> 00:43:02,719
because it's a you know, you probably have a more

895
00:43:02,760 --> 00:43:05,039
powerful PC. But if you hit this not the Steam

896
00:43:05,079 --> 00:43:07,480
button and up on the dpad, it'll record the last

897
00:43:07,519 --> 00:43:08,039
thirty seconds.

898
00:43:08,119 --> 00:43:08,360
Speaker 5: Cool.

899
00:43:08,480 --> 00:43:10,960
Speaker 4: So yeah, does it rise Steam Deck. I'm always been

900
00:43:11,000 --> 00:43:12,800
afraid to turn that on because it just like you know,

901
00:43:12,840 --> 00:43:13,360
you using up.

902
00:43:13,280 --> 00:43:15,880
Speaker 3: To I'd be weary on Steam Deck just because it's

903
00:43:16,000 --> 00:43:19,840
like constantly on Steam decks. If if it's if it

904
00:43:19,960 --> 00:43:22,559
causes problems, it just doesn't work instead of causing problems

905
00:43:22,599 --> 00:43:25,119
with your games. Oh that's okay, it's like, you know what,

906
00:43:25,199 --> 00:43:26,960
we we couldn't even record this, but whatever.

907
00:43:27,800 --> 00:43:31,920
Speaker 6: So yeah, well I export them a ten eightyp There's

908
00:43:31,920 --> 00:43:34,440
a couple like reanimal ones I did at fourteen forty

909
00:43:34,519 --> 00:43:37,119
that I think. I think there is a pretty decent

910
00:43:37,480 --> 00:43:41,039
you know, obviously fidelity upgrade when you higher you capture,

911
00:43:41,079 --> 00:43:43,679
but you know, I was capturing hours and hours. I'm like,

912
00:43:43,719 --> 00:43:45,000
I'm just exporting ten and adp.

913
00:43:45,199 --> 00:43:45,440
Speaker 1: Okay.

914
00:43:45,480 --> 00:43:47,199
Speaker 6: So I showed her that whole scene where like you

915
00:43:47,320 --> 00:43:49,119
chase double nine to the airport, you can jump on

916
00:43:49,199 --> 00:43:51,960
the plane, that whole thing, and she's like, oh wow,

917
00:43:52,000 --> 00:43:54,159
that's really cool. And then I'm like, oh wait, you

918
00:43:54,199 --> 00:44:00,280
gotta see Lenny Gravit coming now. And you know, I

919
00:44:00,360 --> 00:44:02,599
don't know, maybe I just sort of like Glady glossed

920
00:44:02,639 --> 00:44:06,199
over this the first time I was introduced to him.

921
00:44:07,440 --> 00:44:13,159
Speaker 3: Man, it's so bad, Like I don't an It's just like,

922
00:44:15,639 --> 00:44:19,239
first off, I'm supposing, has anyone done? Like the second

923
00:44:19,280 --> 00:44:21,880
he grabs that, like microphone, has anyone done?

924
00:44:21,960 --> 00:44:22,599
Speaker 1: Like America?

925
00:44:22,679 --> 00:44:26,639
Speaker 3: Warm, Like, no one's done. No one's done that, you

926
00:44:26,840 --> 00:44:28,480
don't think, so we'll get the work they should be

927
00:44:28,599 --> 00:44:28,880
doing that.

928
00:44:30,159 --> 00:44:32,880
Speaker 6: He's he's just bad, like he seems like a fine

929
00:44:32,960 --> 00:44:37,719
person stands because every other performance is so good exactly

930
00:44:38,320 --> 00:44:42,039
by comparison, his is just like so underwhelming and so

931
00:44:42,440 --> 00:44:44,599
not like this is the best.

932
00:44:44,639 --> 00:44:48,559
Speaker 3: And don't forget folks, these are the best takes. These

933
00:44:48,599 --> 00:44:49,800
are the They were like.

934
00:44:52,639 --> 00:44:55,840
Speaker 1: The time for Ley's busy.

935
00:44:56,599 --> 00:44:59,960
Speaker 6: Yeah, I guess, I mean, you know, presumably, I don't

936
00:45:00,039 --> 00:45:01,840
if he was there for the mocap stuff too, I

937
00:45:01,920 --> 00:45:02,239
don't know.

938
00:45:02,400 --> 00:45:02,920
Speaker 1: I doubt it.

939
00:45:03,519 --> 00:45:05,960
Speaker 6: I doubt it, right, So like you're like, oh man,

940
00:45:06,119 --> 00:45:09,960
these are just delivered with the same sort of inflection

941
00:45:10,119 --> 00:45:12,239
and the whole thing, and you're just like, oh, this

942
00:45:12,360 --> 00:45:15,519
is almost like ruining it for me. This is almost

943
00:45:15,719 --> 00:45:17,400
you know, watching it again. I guess in the moment,

944
00:45:17,440 --> 00:45:19,159
I was just sort of taken off of like, oh wow,

945
00:45:19,199 --> 00:45:20,000
he's got that sword.

946
00:45:20,079 --> 00:45:24,000
Speaker 1: That's scary, you know whose performance it kind of reminded

947
00:45:24,079 --> 00:45:28,840
me of laying on me Ronda Rousey and that one mortal.

948
00:45:33,840 --> 00:45:37,119
But it was like occasionally a point it's enough to

949
00:45:37,199 --> 00:45:40,360
pull me out a bit because these surrounding actors are

950
00:45:40,480 --> 00:45:43,119
so good that Ronda one is like an all timer

951
00:45:43,239 --> 00:45:46,920
bad performance, Like, oh.

952
00:45:46,880 --> 00:45:48,920
Speaker 6: Man, you know, and it got me thinking and maybe

953
00:45:49,000 --> 00:45:51,719
I was just a little like Stone really started to

954
00:45:51,760 --> 00:45:52,559
overanalyze it, and.

955
00:45:52,599 --> 00:45:55,440
Speaker 3: I'm just like, do you think they were like rewatching this?

956
00:45:55,559 --> 00:46:00,199
And they were just like oh no, I like they

957
00:46:00,360 --> 00:46:02,639
like this is all part of like a bigger marketing plan,

958
00:46:02,800 --> 00:46:04,800
and it's like this is oh ship, this is the

959
00:46:04,840 --> 00:46:06,719
best we're gonna get. But oh no, I'm in there

960
00:46:06,800 --> 00:46:08,599
like this is the thing that makes our game worse

961
00:46:08,719 --> 00:46:09,519
more than anything else.

962
00:46:09,559 --> 00:46:10,800
Speaker 1: It's probably that they had.

963
00:46:10,920 --> 00:46:13,079
Speaker 3: Yeah right, We're like we spent like a quarter of

964
00:46:13,119 --> 00:46:16,039
a billion dollars on this thing and it's just got

965
00:46:16,239 --> 00:46:20,840
this and oh no, oh no, okay, it's fine. We

966
00:46:21,000 --> 00:46:23,079
just won't draw any attention to it. Is he in

967
00:46:23,159 --> 00:46:25,920
the game? Yes, he's in the game, that's all we'll say.

968
00:46:27,519 --> 00:46:29,800
Speaker 4: They like doing the like you know, loocid target stuff

969
00:46:29,840 --> 00:46:32,480
like wet Gary Busey, like wacky like ot A left.

970
00:46:34,239 --> 00:46:35,920
Speaker 3: Yeah you know what I mean.

971
00:46:36,480 --> 00:46:41,280
Speaker 1: And also that they all have dialogue. Yeah yeah, yeah,

972
00:46:41,360 --> 00:46:44,880
I never checked out like the eminem elusive target stuff.

973
00:46:45,920 --> 00:46:49,320
Hit Man did, like he actually do vo for it

974
00:46:49,559 --> 00:46:54,639
or I think he did. Yes, Yes, interesting? Interesting, Okay, how.

975
00:46:54,599 --> 00:46:56,880
Speaker 3: Do you guys feel about the like the story overall?

976
00:46:58,360 --> 00:47:00,320
I like it too, and you know, even like just

977
00:47:00,400 --> 00:47:03,159
the general plot stuff of oh yeah, hey guy, it's

978
00:47:03,199 --> 00:47:05,679
the bad guy here, and it's like it's the James

979
00:47:05,760 --> 00:47:08,960
Bond fantasy. It's like, what if someone was had like

980
00:47:09,360 --> 00:47:12,280
kind of ultimate secret agent power and used it to

981
00:47:12,360 --> 00:47:16,119
protect us from some stuff that sucks ass? That would

982
00:47:16,159 --> 00:47:16,639
be amazing.

983
00:47:16,960 --> 00:47:17,599
Speaker 1: I would love that.

984
00:47:17,920 --> 00:47:20,320
Speaker 4: And they told an origin story thing, like we've seen

985
00:47:20,440 --> 00:47:23,000
so many prequels and origin stories and they're usually so

986
00:47:23,199 --> 00:47:24,559
boring and it's all right, get to the part where

987
00:47:24,599 --> 00:47:27,639
he gets the Cape or whatever, and they they nailed it.

988
00:47:27,760 --> 00:47:29,679
Like I was really invested in this, like the whole time.

989
00:47:29,760 --> 00:47:31,840
He's not really like fully you know, double O seven

990
00:47:32,000 --> 00:47:34,960
for large majority of this game, and by the end

991
00:47:35,039 --> 00:47:36,960
it's just like, all right, yeah, I fully accept this

992
00:47:37,000 --> 00:47:39,679
guy's Bond, and like I liked watching the process throughout,

993
00:47:39,760 --> 00:47:39,920
you know.

994
00:47:40,199 --> 00:47:42,639
Speaker 1: And I think it's such a challenge to do an

995
00:47:42,760 --> 00:47:48,599
interesting Bond character post like Casino Royale with what's his

996
00:47:48,719 --> 00:47:52,519
face Daniel Craig. Daniel Craig, Guy, I don't know any

997
00:47:52,599 --> 00:47:57,840
movie stars Daniel Craig, because that was such a very

998
00:47:57,920 --> 00:48:00,159
different take on Bond. But also we're in a posts

999
00:48:00,280 --> 00:48:03,000
in Powers world that's kind of made fun of that

1000
00:48:03,039 --> 00:48:07,360
whole Man of Mystery thing and Kingsman as well, where

1001
00:48:07,440 --> 00:48:11,480
the like kind of adjusting that expectation of what like

1002
00:48:11,559 --> 00:48:14,880
a spy movie should be. So yeah, I really enjoy

1003
00:48:14,960 --> 00:48:17,920
this interpretation of Bond because he also seems like sure

1004
00:48:18,000 --> 00:48:20,039
he does the Playboy stuff and he's like a little

1005
00:48:20,079 --> 00:48:24,119
smarmy piece of shit sometimes, but like ultimately it's pretty charming.

1006
00:48:24,280 --> 00:48:27,159
I like you you're the press circle to charm me

1007
00:48:27,239 --> 00:48:27,559
as well.

1008
00:48:28,679 --> 00:48:29,840
Speaker 3: Yeah yeah, I like that.

1009
00:48:30,000 --> 00:48:31,960
Speaker 6: I mean the and overall, like we said it a

1010
00:48:32,000 --> 00:48:34,719
million times, the presentation is just untouchable in this game.

1011
00:48:35,679 --> 00:48:35,840
Speaker 1: Man.

1012
00:48:35,920 --> 00:48:38,039
Speaker 3: Every time that start screen pops up, and it's just

1013
00:48:38,079 --> 00:48:46,159
like I'm just like, yeah, mission.

1014
00:48:49,159 --> 00:48:51,880
Speaker 7: When that happens, and like when like the action like

1015
00:48:52,519 --> 00:48:54,800
really kicks up and then they do the music sting

1016
00:48:54,880 --> 00:48:55,239
and I'm like.

1017
00:48:55,320 --> 00:48:58,159
Speaker 4: Yeah, it's go all right, yay to do the like

1018
00:48:58,360 --> 00:49:00,719
the Hitman asks like, Okay, here's your target, you know,

1019
00:49:00,800 --> 00:49:02,360
forty seven, like that type of thing they're showing the

1020
00:49:02,360 --> 00:49:04,679
computer screens and everything. Yeah, Like there's that cool kind

1021
00:49:04,679 --> 00:49:06,599
of fade like a car going across the desert and

1022
00:49:06,639 --> 00:49:08,639
the titles like, oh this is fucking good.

1023
00:49:08,920 --> 00:49:11,800
Speaker 1: I would listen to money Anny explain any and everything. Yes,

1024
00:49:11,880 --> 00:49:12,880
I agree, Yeah, that's good.

1025
00:49:14,440 --> 00:49:16,360
Speaker 2: Did anyone think it was going to be Aliens at

1026
00:49:16,400 --> 00:49:16,840
the beginning?

1027
00:49:16,960 --> 00:49:18,519
Speaker 1: Yes, yes for a second that I.

1028
00:49:21,119 --> 00:49:23,079
Speaker 2: Are you doing Kingdom with a Crystal skull here like

1029
00:49:24,280 --> 00:49:25,000
like super.

1030
00:49:26,239 --> 00:49:28,960
Speaker 3: Right, And I was like, oh, it's Ai, And I'm like, ah,

1031
00:49:29,079 --> 00:49:34,800
don't worry, I bet Ai will be bad in a

1032
00:49:34,920 --> 00:49:37,960
Bond movie. It's like immediately, Okay, yeah, that's that's how

1033
00:49:37,960 --> 00:49:38,840
it goes. That's Bond.

1034
00:49:39,159 --> 00:49:41,599
Speaker 4: It is an anti Ai story. I do love the

1035
00:49:41,679 --> 00:49:44,159
way that they use a I like the way the

1036
00:49:44,280 --> 00:49:46,920
villains are doing, like why they're doing their bad stuff

1037
00:49:46,960 --> 00:49:49,480
to kind of catch up for this faulty AI. Like,

1038
00:49:49,519 --> 00:49:50,599
I think that's really interesting.

1039
00:49:50,880 --> 00:49:51,639
Speaker 3: Yep, very smart.

1040
00:49:52,679 --> 00:49:57,480
Speaker 2: Uh uh yes, jan, I would be remiss if I

1041
00:49:57,639 --> 00:50:01,199
didn't mention the game. I actually haven't personally been playing,

1042
00:50:01,320 --> 00:50:04,000
but my friend has been playing. Okay, I've been watching

1043
00:50:04,199 --> 00:50:04,760
him play it.

1044
00:50:04,920 --> 00:50:05,199
Speaker 1: Please.

1045
00:50:05,960 --> 00:50:09,880
Speaker 2: So it's called Vietnam War, and I bet you guys

1046
00:50:09,960 --> 00:50:13,320
can figure out what it's about. It's about the Vietnam War.

1047
00:50:14,760 --> 00:50:18,079
It is an open world, single player, first person shooter

1048
00:50:18,320 --> 00:50:22,280
set in the Vietnam War, where you are actively fighting

1049
00:50:22,400 --> 00:50:27,440
the Vietnam War in whatever branch of the military you'd

1050
00:50:27,559 --> 00:50:30,599
like to either side. I'm not here to choose sides.

1051
00:50:31,440 --> 00:50:36,079
And you can also the recent DLC. You can go home,

1052
00:50:37,440 --> 00:50:41,159
back to the US for a while, and then whether

1053
00:50:41,239 --> 00:50:43,639
or not to go back to the war.

1054
00:50:45,400 --> 00:50:47,920
Speaker 3: Do you play going back home and like walk into

1055
00:50:47,960 --> 00:50:48,760
your family.

1056
00:50:48,559 --> 00:50:51,280
Speaker 2: Play going back home and going to your family's house.

1057
00:50:52,039 --> 00:50:53,039
That part we didn't get to.

1058
00:50:53,880 --> 00:50:55,159
Speaker 1: It is very cool.

1059
00:50:56,039 --> 00:50:58,079
Speaker 2: We were playing it. Uh, he was playing it on

1060
00:50:58,199 --> 00:51:01,079
stream the other day. And just like you have a

1061
00:51:01,119 --> 00:51:02,920
group of guys for you, you go get a mission.

1062
00:51:03,360 --> 00:51:06,079
You can go to any of the bases set where

1063
00:51:06,079 --> 00:51:08,320
the where like, oh, this is my home base.

1064
00:51:08,400 --> 00:51:08,519
Speaker 1: Now.

1065
00:51:08,559 --> 00:51:11,119
Speaker 2: When you get injured, it's like, oh, here's a percentage

1066
00:51:11,199 --> 00:51:14,199
chance you survived. You wake up in the hospital, they're like, oh,

1067
00:51:14,280 --> 00:51:17,320
you're in a wheelchair now, like because you lost your

1068
00:51:17,400 --> 00:51:20,199
legs or something like that. You can call in air strikes,

1069
00:51:20,800 --> 00:51:23,639
do all sorts of missions. It's from this developer who

1070
00:51:23,719 --> 00:51:26,119
worked on mobile games for a while, so it still

1071
00:51:26,159 --> 00:51:29,000
has that sort of mobilish game art style, three D

1072
00:51:29,199 --> 00:51:32,079
art style. Sure, he has a previous game that is

1073
00:51:32,719 --> 00:51:37,159
The Soviets versus Polish in World War Two, which is

1074
00:51:37,239 --> 00:51:40,440
similar vibes. But yes, I just wanted to shout out

1075
00:51:40,599 --> 00:51:43,840
Vietnam War because it is is.

1076
00:51:43,840 --> 00:51:47,159
Speaker 3: A pond for Vietnam War on this Steam page. Times

1077
00:51:47,239 --> 00:51:52,400
New Roman just probably back then, man.

1078
00:51:52,679 --> 00:51:56,639
Speaker 2: Yeah, yeah, they couldn't afford other fonts. It's really cool.

1079
00:51:56,760 --> 00:52:01,119
It's it's definitely early access there. It seems like the

1080
00:52:01,199 --> 00:52:04,800
developer loves to add things and not fully fix up

1081
00:52:04,840 --> 00:52:08,280
the things that are already there. But it was just

1082
00:52:08,840 --> 00:52:11,400
I we were playing that new hell Le Lose Vietnam

1083
00:52:11,599 --> 00:52:12,960
and we were a little iffy on it, and I

1084
00:52:13,039 --> 00:52:15,320
was like, I wish there was a Vietnam open world game,

1085
00:52:15,400 --> 00:52:18,320
and he was like, dude, this just came out last year.

1086
00:52:18,400 --> 00:52:20,440
So we were checking it out and I wanted to

1087
00:52:20,440 --> 00:52:22,960
shout out because it is. I love these sorts of

1088
00:52:23,039 --> 00:52:26,280
wild experiences in video games, like this is what video

1089
00:52:26,320 --> 00:52:30,159
games are about. Uh, And yeah, it's definitely go check

1090
00:52:30,199 --> 00:52:32,760
it out. It's only fifteen dollars. So f you're into

1091
00:52:32,840 --> 00:52:33,519
that sort of thing.

1092
00:52:33,960 --> 00:52:36,559
Speaker 3: You hurt it very you're in here. Will's a big

1093
00:52:36,679 --> 00:52:39,320
fan of the Vietnam War. Yeah, it's about time that

1094
00:52:39,480 --> 00:52:44,519
war got it's uh today, Yeah, I have the fond

1095
00:52:44,639 --> 00:52:47,119
fact check you grub sorry please, Yeah, I don't know

1096
00:52:47,199 --> 00:52:50,119
my shit Courier. This is Currier.

1097
00:52:50,679 --> 00:52:55,199
Speaker 7: Yeah, if anyone to say, yeah, you are piece of

1098
00:52:55,320 --> 00:52:56,639
human garbage.

1099
00:52:57,760 --> 00:52:58,639
Speaker 1: That exact.

1100
00:52:59,000 --> 00:53:04,320
Speaker 6: Hey, we're all found font friends, we're all font pervs here. Nought.

1101
00:53:04,599 --> 00:53:09,199
Speaker 1: That is bold of you to say, Jeff Backler, Oh gross,

1102
00:53:10,800 --> 00:53:14,840
that's funny. Thank you, thank you. Uh and you're very

1103
00:53:14,880 --> 00:53:18,519
good at video games, Mike Manatti, And well.

1104
00:53:18,400 --> 00:53:22,400
Speaker 3: Next time, laugh Mike. Let's just laugh. Okay, don't tell them,

1105
00:53:22,400 --> 00:53:23,920
it's fine. Just laugh. That's how it.

1106
00:53:23,960 --> 00:53:29,440
Speaker 1: Works, you know, Okay for a second response for a second.

1107
00:53:29,480 --> 00:53:31,639
Instead of saying oh okay, it sounds like you had

1108
00:53:31,719 --> 00:53:34,559
said bouquet, I'm like, oh, okay.

1109
00:53:34,880 --> 00:53:36,599
Speaker 3: That's what Mike does. What he sees stand up because

1110
00:53:36,679 --> 00:53:37,719
you're funny. You're funny.

1111
00:53:41,719 --> 00:53:45,239
Speaker 1: He's a good heckler. Remind me not to invite mikey

1112
00:53:45,320 --> 00:53:49,960
to my improv team shows. All right, last game on

1113
00:53:50,079 --> 00:53:52,280
the docket here because Mike Manatti is such a pro gamer.

1114
00:53:52,800 --> 00:53:55,639
Mike Manatti, I believe I hear the heat on the streets.

1115
00:53:55,920 --> 00:53:58,239
You have finished GoldenEye.

1116
00:53:57,960 --> 00:54:02,239
Speaker 7: For then, yeah, yes, yes, i'd beat going dance rolling

1117
00:54:02,280 --> 00:54:04,320
his eyes as I didn't beat it on double Agent

1118
00:54:04,400 --> 00:54:06,239
mode and then finished the secret levels.

1119
00:54:06,400 --> 00:54:07,400
Speaker 3: You also have been finish.

1120
00:54:07,639 --> 00:54:10,079
Speaker 1: But but there's no way to prove that.

1121
00:54:13,280 --> 00:54:15,840
Speaker 7: But yes, yeah, I made way way through the campaign.

1122
00:54:15,519 --> 00:54:17,519
Speaker 1: On Secret Agent.

1123
00:54:17,800 --> 00:54:22,719
Speaker 7: My chack could never agree if Secret Agent is medium

1124
00:54:23,000 --> 00:54:23,519
mode or.

1125
00:54:25,760 --> 00:54:26,639
Speaker 3: Literally medium?

1126
00:54:26,960 --> 00:54:28,199
Speaker 1: But is it like normal?

1127
00:54:28,320 --> 00:54:30,519
Speaker 3: I guess I don't know. That's the mode I played on.

1128
00:54:30,800 --> 00:54:32,599
I would tell anyone to play that game for the

1129
00:54:32,639 --> 00:54:36,400
first time. Is on the first difficult agent Agent?

1130
00:54:36,519 --> 00:54:39,119
Speaker 7: Yeah, I think I would have had a smoother experience

1131
00:54:39,119 --> 00:54:42,000
if I played through Agent first then played through Secret Agents,

1132
00:54:42,760 --> 00:54:45,880
for sure, because there are just some really up to

1133
00:54:46,280 --> 00:54:49,519
subjectives and some really difficult moments. There are enemies that

1134
00:54:49,800 --> 00:54:53,840
just will respond constantly. There's that bullshit area where Natalia

1135
00:54:54,000 --> 00:54:57,519
is hacking and you need to protect her, and enemies

1136
00:54:57,559 --> 00:54:59,920
are coming in from all these angles, and of course

1137
00:55:00,039 --> 00:55:01,760
a frame rate drops to like ten because there's so

1138
00:55:02,320 --> 00:55:04,360
many of the enemies and you're looking at one and

1139
00:55:04,519 --> 00:55:06,840
some guy goes behind some breaking glass and shoots her

1140
00:55:06,840 --> 00:55:08,679
and she dies. So you have to do this twenty

1141
00:55:08,719 --> 00:55:12,079
other minutes of this mission, which mostly evolves slowly peeking

1142
00:55:12,119 --> 00:55:15,119
around corners and shooting the tip of a turret before

1143
00:55:15,159 --> 00:55:15,719
it can see you.

1144
00:55:16,119 --> 00:55:19,039
Speaker 1: Like it was turning into like a memory game, kind.

1145
00:55:18,960 --> 00:55:20,599
Speaker 3: Of like when we're doing a play club and it's

1146
00:55:20,639 --> 00:55:23,800
like this memory bullshit, you're just going through the loop loops.

1147
00:55:24,280 --> 00:55:24,400
Speaker 2: Now.

1148
00:55:24,480 --> 00:55:26,760
Speaker 3: The difference is at the end of all of it,

1149
00:55:27,400 --> 00:55:29,679
like that night in bed. When I'm thinking about it,

1150
00:55:30,320 --> 00:55:36,440
I'm kind of like, that's kind of neat. Yeah, ninety seven.

1151
00:55:36,679 --> 00:55:39,840
Speaker 1: Yes, it was very ahead of its time. It's a well, No,

1152
00:55:40,760 --> 00:55:43,400
I disagree with the way that objectives tied to the

1153
00:55:43,679 --> 00:55:46,159
difficulty level. Name a game that before that.

1154
00:55:47,519 --> 00:55:49,679
Speaker 3: Lots of I think there's like system Shot. I don't

1155
00:55:49,679 --> 00:55:51,280
know some other games did that kind of stuff, but like,

1156
00:55:51,400 --> 00:55:55,880
the objectives aren't very are usually not very in depth.

1157
00:55:55,920 --> 00:55:58,920
It's usually blow up to sing I like them game.

1158
00:55:58,800 --> 00:56:00,679
Speaker 1: Where he shoots everything. You can't stop and think for

1159
00:56:00,760 --> 00:56:01,199
a second.

1160
00:56:04,360 --> 00:56:06,400
Speaker 7: I think the game is of its time. I don't

1161
00:56:06,400 --> 00:56:08,920
think it's somehow age sharply. I thought that game was

1162
00:56:09,119 --> 00:56:11,119
always that game. It's why I sort of show with

1163
00:56:11,159 --> 00:56:13,960
it before. I'm glad that I played through it. There

1164
00:56:14,159 --> 00:56:17,679
is a lot of charm there. I actually think the

1165
00:56:17,719 --> 00:56:21,159
controls work surprisingly well given what it is. It's a

1166
00:56:21,280 --> 00:56:27,519
it's it's often a ugly frustrating video game, but I

1167
00:56:27,559 --> 00:56:29,840
don't want to be My main takeaway of it I'm

1168
00:56:29,920 --> 00:56:31,679
kind of curious to go and play some more multiplayer.

1169
00:56:31,679 --> 00:56:33,119
Would you guys like to play some player?

1170
00:56:33,199 --> 00:56:34,880
Speaker 1: I want to a line with you.

1171
00:56:35,000 --> 00:56:37,239
Speaker 3: When Donkey Kong sixty four comes out, let's do GoldenEye

1172
00:56:37,239 --> 00:56:39,320
and Donkey kongers four multiplayer.

1173
00:56:38,880 --> 00:56:39,480
Speaker 1: All over again.

1174
00:56:40,159 --> 00:56:42,400
Speaker 4: I think the obvious thing here is that, like the

1175
00:56:42,480 --> 00:56:45,360
dividing line between how people feel about GoldenEye is did

1176
00:56:45,440 --> 00:56:47,880
you have a gaming PC or not in nineteen ninety seven,

1177
00:56:48,039 --> 00:56:50,719
And I super did not, and so it was a

1178
00:56:50,880 --> 00:56:53,239
revelation and I didn't know anyone that had a gaming PC.

1179
00:56:53,440 --> 00:56:54,880
So all of us were like, Golden this is the

1180
00:56:54,920 --> 00:56:57,079
greatest game that's ever been made. It's I didn't own

1181
00:56:57,119 --> 00:56:59,599
a sixty four until GoldenEye. You know, even like Mario

1182
00:56:59,719 --> 00:57:02,000
six four didn't get me to get a sixty four.

1183
00:57:02,000 --> 00:57:03,840
It wasn't until Golden Night. It's like I have to

1184
00:57:03,920 --> 00:57:06,239
sell everything I have just to fucking get this game.

1185
00:57:06,320 --> 00:57:06,880
Speaker 1: It's that good.

1186
00:57:07,960 --> 00:57:10,000
Speaker 4: I'm sure there was something on PC that you know

1187
00:57:10,239 --> 00:57:11,760
was running better and more power.

1188
00:57:12,119 --> 00:57:14,199
Speaker 7: You know, you know there's quake too, that's happening. And

1189
00:57:14,880 --> 00:57:17,880
again the case gameplay right, but you know, in terms

1190
00:57:17,920 --> 00:57:21,239
of fidelity, I suppose, and the fidelity ain't everything, and

1191
00:57:21,320 --> 00:57:23,239
there are there are things that Golden I is doing

1192
00:57:23,280 --> 00:57:25,039
better than a quake too, for sure.

1193
00:57:25,480 --> 00:57:30,039
Speaker 3: My all, my strongest Golden Eye memory is my I

1194
00:57:30,159 --> 00:57:33,480
was on the football team my friends. My friend kind

1195
00:57:33,519 --> 00:57:35,519
of was had his leg planted and got tackled. He

1196
00:57:35,559 --> 00:57:37,199
broke his leg, and so we all went over to

1197
00:57:37,280 --> 00:57:39,679
his house on the weekend. We were gonna have like

1198
00:57:39,719 --> 00:57:42,360
a big long Golden Eye like sleep overhanngout, and we

1199
00:57:42,400 --> 00:57:44,559
played it all night and we were getting wild, and

1200
00:57:44,599 --> 00:57:46,280
there was one time where I like pulled off a

1201
00:57:46,360 --> 00:57:48,239
win and I just slammed my hand down and it

1202
00:57:48,320 --> 00:57:52,320
hits the guy right on his broken leg, and I

1203
00:57:52,440 --> 00:57:54,599
felt so bad. I was just to be like, let's

1204
00:57:54,639 --> 00:57:56,280
just do this and all this all my all of

1205
00:57:56,360 --> 00:57:58,280
our other friends are just like pounding me in the arm,

1206
00:57:58,360 --> 00:58:01,159
beating me up for hurting our friend. So yeah, that's

1207
00:58:01,159 --> 00:58:02,719
a good game, is what I'm trying to say. Golden

1208
00:58:02,760 --> 00:58:03,239
Eye rules.

1209
00:58:04,320 --> 00:58:07,320
Speaker 1: It's a fantastic The thing that grubbed a non mention

1210
00:58:07,559 --> 00:58:09,760
is that he's the one that tackled his friend.

1211
00:58:10,199 --> 00:58:12,119
Speaker 3: Yeah, yeah, they'll never know. They could never prove it

1212
00:58:12,239 --> 00:58:12,400
was me.

1213
00:58:13,199 --> 00:58:15,559
Speaker 1: Folks, any other last minute games you want to talk

1214
00:58:15,599 --> 00:58:17,800
about before we take a quick bricky break and get

1215
00:58:17,840 --> 00:58:18,519
to the news.

1216
00:58:20,039 --> 00:58:22,800
Speaker 3: No, I'm calling it. No more games ever, all.

1217
00:58:22,760 --> 00:58:26,119
Speaker 1: Right, no more games ever. Sorry, Jeff Keeley. Well we'll

1218
00:58:26,159 --> 00:58:28,639
see you next year. Maybe i'mding what the heck was

1219
00:58:28,719 --> 00:58:32,199
that I tried to mute my cough and I swore instead,

1220
00:58:32,199 --> 00:58:34,920
and hyeah, Okay, no more swearing, Jeff Grub, you do it.

1221
00:58:35,920 --> 00:58:38,039
I'll try not. No more fucking cussing. All right.

1222
00:58:38,400 --> 00:58:40,239
Speaker 3: That's such fun though, folks.

1223
00:58:40,280 --> 00:58:41,800
Speaker 1: We're gonna take a quick bricky break and we will

1224
00:58:41,840 --> 00:58:43,599
be back with the news right after this.

1225
00:58:50,599 --> 00:58:55,400
Speaker 3: This is Jeb shouts out to Will for joining us

1226
00:58:55,400 --> 00:58:56,320
for the first second of the show.

1227
00:58:56,360 --> 00:58:57,679
Speaker 1: But now it's time for news with Jeff Grub.

1228
00:58:59,199 --> 00:59:01,239
Speaker 3: Yeah, that's get into the news. It's you know, a

1229
00:59:01,280 --> 00:59:03,960
little bit lower key because I'm not going to go

1230
00:59:04,000 --> 00:59:06,280
into all the rumors and stuff that are going to

1231
00:59:06,320 --> 00:59:08,519
be happening for over the next few days as we

1232
00:59:08,599 --> 00:59:10,519
get into Summer game Fest and all that stuff, because

1233
00:59:10,559 --> 00:59:12,239
by the time a lot of people hear this, they'll

1234
00:59:12,320 --> 00:59:14,800
know the end, they'll know what's happening, and we'll be behind.

1235
00:59:14,880 --> 00:59:17,000
So let's just stick to what we can talk about.

1236
00:59:17,039 --> 00:59:18,760
We'll talk about like when some of those things are

1237
00:59:18,800 --> 00:59:20,840
going to happen in a bit. Call of Duty Modern

1238
00:59:20,840 --> 00:59:24,599
Warfare did get confirmed. It is going to for the

1239
00:59:24,639 --> 00:59:27,800
first time since the PS four and Xbox One came out.

1240
00:59:27,800 --> 00:59:30,360
It's going to be skipping those systems. It is also

1241
00:59:30,440 --> 00:59:32,960
coming to the switch to for the first time, and

1242
00:59:33,199 --> 00:59:36,440
war Zone is also leaving the PS four and Xbox One.

1243
00:59:36,480 --> 00:59:39,119
Those are kind of the big details here this game.

1244
00:59:39,719 --> 00:59:42,519
It's an Infinity Ward game. They're getting help with some

1245
00:59:42,639 --> 00:59:45,400
other developers to get the PC and switch to. As always,

1246
00:59:46,800 --> 00:59:50,239
they are promising a couple of things. For one, they're

1247
00:59:50,280 --> 00:59:52,639
going to try to do another ripped from the headline story,

1248
00:59:53,079 --> 00:59:54,960
which is always kind of a crap shoot with it

1249
00:59:55,039 --> 00:59:56,639
not so crap, it's always just kind of a step

1250
00:59:56,679 --> 00:59:58,320
in it with Call of Duty. And then the other

1251
00:59:58,360 --> 01:00:02,119
thing is for the multiplayer they are doing the thing

1252
01:00:02,199 --> 01:00:04,639
Call of Duty often does when the last game really sucks.

1253
01:00:04,679 --> 01:00:08,280
They're being like, you're right, that Call of Duty fucking sucked.

1254
01:00:08,920 --> 01:00:12,320
If we got what if we got more grounded instead,

1255
01:00:12,360 --> 01:00:15,480
And everyone goes yay, boots on the ground, no more

1256
01:00:15,760 --> 01:00:22,239
clowney skins it wow, no sponge and they're like, everyone's like,

1257
01:00:22,280 --> 01:00:23,840
we don't believe you. You're sure you're not gonna do

1258
01:00:23,840 --> 01:00:25,519
it for the first season, but like, no, no, no

1259
01:00:25,840 --> 01:00:28,880
clowny skins this season or later. So no SpongeBob, no

1260
01:00:29,639 --> 01:00:35,880
Beavis and butt Head. Uh they lost their identity. Man, Look,

1261
01:00:36,039 --> 01:00:38,960
I am on the record is saying I don't really

1262
01:00:39,039 --> 01:00:42,000
get the backlash towards clowny Skins.

1263
01:00:41,960 --> 01:00:42,760
Speaker 1: For me, hilarious.

1264
01:00:43,000 --> 01:00:45,519
Speaker 3: They're hilarious and stupid, just like Call of Duty is,

1265
01:00:45,800 --> 01:00:49,880
like it's an Arcadie running gun game that is about

1266
01:00:49,920 --> 01:00:51,760
hanging out with your friends, and I don't need to

1267
01:00:51,840 --> 01:00:54,119
be super military. But whenever I say that, I do

1268
01:00:54,199 --> 01:00:56,000
get a lot of comments from people telling me I

1269
01:00:56,079 --> 01:01:01,239
wanted to be totally consistent. Were dude, Hello, And I'm

1270
01:01:01,239 --> 01:01:03,079
not saying anyone's wrong for feeling that way. I'm just

1271
01:01:03,760 --> 01:01:04,719
I don't feel that way.

1272
01:01:06,000 --> 01:01:08,159
Speaker 1: Not that I not that I love like the war

1273
01:01:08,320 --> 01:01:09,519
aesthetic vibe. I don't know.

1274
01:01:09,639 --> 01:01:11,280
Speaker 7: I do roll my eyes a little bit when I'm

1275
01:01:11,280 --> 01:01:13,760
like running around and there's being this in butt Head in.

1276
01:01:13,800 --> 01:01:16,719
Speaker 1: The game Hawkmannati.

1277
01:01:18,400 --> 01:01:18,800
Speaker 3: Stupid.

1278
01:01:18,920 --> 01:01:21,159
Speaker 7: It's and look, I know cal Duty is already stupid,

1279
01:01:21,280 --> 01:01:24,559
but more so even less than that. Honestly, it's just

1280
01:01:24,719 --> 01:01:28,079
like here's somebody who's wearing like, I don't know, gaudy

1281
01:01:28,840 --> 01:01:33,079
like led lights everywhere, mech suits, I don't know. The

1282
01:01:33,159 --> 01:01:35,440
game is hideous. The game has been idious and the

1283
01:01:35,519 --> 01:01:37,840
cosmetics and for a long time.

1284
01:01:38,400 --> 01:01:41,199
Speaker 3: Yes, well they're promising that tolling that stuff down.

1285
01:01:42,480 --> 01:01:46,800
Speaker 1: Yeah, I say it's bullshit. Because this game's story mode

1286
01:01:46,800 --> 01:01:48,880
is supposed to at least for a couple of chapters.

1287
01:01:48,960 --> 01:01:51,519
Maybe the campaign is supposed to take place in Korea.

1288
01:01:51,840 --> 01:01:54,280
They're gonna throw those BTS boys in that fucking game.

1289
01:01:55,880 --> 01:01:57,800
Speaker 3: I feel like there's zero chance that there's not some

1290
01:01:58,000 --> 01:02:00,760
Kpop person in this game. They might get around that

1291
01:02:00,840 --> 01:02:03,039
jam by being like, we'll just actually put them in

1292
01:02:03,199 --> 01:02:05,719
the game, and so it's not really we're skinned. They're

1293
01:02:05,760 --> 01:02:08,960
just like a part of the cast and whatever. But

1294
01:02:09,079 --> 01:02:11,039
even then I feel like they'll bring in some more

1295
01:02:11,239 --> 01:02:14,440
but uh, yeah, we'll see I guess it. The end

1296
01:02:14,440 --> 01:02:16,679
of the day doesn't matter. This is a god call.

1297
01:02:16,800 --> 01:02:20,000
Duties are so temporary, like they could say whatever they

1298
01:02:20,039 --> 01:02:21,719
want about this one and it could all change with

1299
01:02:21,800 --> 01:02:24,719
the next one just a year from now at all times,

1300
01:02:25,760 --> 01:02:28,800
but yeah, call Duty Modern Warfare four.

1301
01:02:28,960 --> 01:02:31,880
Speaker 1: I am not excited. I just I can't get excited

1302
01:02:31,880 --> 01:02:33,360
anymore for these games.

1303
01:02:33,440 --> 01:02:37,079
Speaker 7: And it was only a couple of years ago with

1304
01:02:37,199 --> 01:02:39,639
Black Ops six that it was the first time I

1305
01:02:39,840 --> 01:02:42,280
actually played much of a Call Duty in a long time,

1306
01:02:42,719 --> 01:02:45,280
and I wasn't enjoying it, and it was all the multiplayer.

1307
01:02:45,679 --> 01:02:47,480
I know some people like that campaign, it didn't do

1308
01:02:47,639 --> 01:02:50,280
much for me, so like I was actually like feeling

1309
01:02:50,519 --> 01:02:52,320
better about Call Duty than I did for a while,

1310
01:02:52,519 --> 01:02:55,079
and then it sounds like last year's one was just

1311
01:02:55,159 --> 01:02:57,559
such a mess. I don't think I even bothered touching it,

1312
01:02:57,639 --> 01:02:59,960
and it was so easy for me to go back to, yeah,

1313
01:03:00,000 --> 01:03:02,519
I don't care about Call of Duty, Yeah, exactly.

1314
01:03:02,599 --> 01:03:04,519
Speaker 1: It's easy to put that back in that bend.

1315
01:03:04,679 --> 01:03:08,239
Speaker 3: There's also going to be a new extraction mode, so

1316
01:03:08,440 --> 01:03:10,639
you know, they do a different thing other than because

1317
01:03:10,719 --> 01:03:13,280
Trey arc is the Zombies people and sometimes those I

1318
01:03:13,320 --> 01:03:16,360
think occasionally Zombies has shown up in an Infinity Ward game,

1319
01:03:16,599 --> 01:03:19,000
but usually not. They usually try something else. Sounds like

1320
01:03:19,079 --> 01:03:22,519
that that this time it'll be an extraction mode. Fable

1321
01:03:22,639 --> 01:03:26,679
was delayed to February twenty twenty seven. It was previously

1322
01:03:26,679 --> 01:03:28,599
supposed to come out in autumn. Is how they were

1323
01:03:28,639 --> 01:03:31,400
phrasing that. Recently, they were telling people, Yeah, no, it's

1324
01:03:31,440 --> 01:03:35,199
still autumn. It was really running up against a lot

1325
01:03:35,239 --> 01:03:38,239
of other big releases, and that is how Matt Booty said.

1326
01:03:38,280 --> 01:03:39,599
He's like, hey, we want to give this game a

1327
01:03:39,760 --> 01:03:42,519
chance to be on its own, away from everything else,

1328
01:03:42,840 --> 01:03:45,559
and that seems to mean Call of Duty in October

1329
01:03:45,679 --> 01:03:48,400
and then obviously Grant Theft Autos six in November. This

1330
01:03:48,519 --> 01:03:50,159
game seemed like maybe it was going to come out

1331
01:03:50,199 --> 01:03:52,119
in December, but why not just give it a little

1332
01:03:52,119 --> 01:03:54,840
bit extra time and really get away from those games

1333
01:03:54,920 --> 01:03:56,960
and do something in twenty twenty seven. That seems to

1334
01:03:57,039 --> 01:03:59,199
be the plan. They didn't say anything about it needing

1335
01:03:59,320 --> 01:04:01,320
extra time for polish or anything like that that we

1336
01:04:01,400 --> 01:04:05,880
often get. This is entirely about giving it more time

1337
01:04:05,960 --> 01:04:08,800
to get away from Call Call Duty and Grand Theft Auto.

1338
01:04:09,599 --> 01:04:13,920
But yeah, I'm not seeing anyone out there on like

1339
01:04:14,000 --> 01:04:16,840
social media, on forums on message boards going oh no,

1340
01:04:17,639 --> 01:04:20,639
I can't believe this year is going to go by

1341
01:04:20,719 --> 01:04:23,000
without Fable. Everyone's like, oh, thank god, I'll just play

1342
01:04:23,079 --> 01:04:25,400
that whenever it comes out. I've got so many other

1343
01:04:25,480 --> 01:04:28,440
games to play this year that I'm almost grateful. That

1344
01:04:28,519 --> 01:04:30,280
seems to be the common response or any of you

1345
01:04:30,320 --> 01:04:30,880
guys bummed.

1346
01:04:31,239 --> 01:04:34,119
Speaker 7: We've waited so long for Fable already, right, it feels

1347
01:04:34,199 --> 01:04:37,840
like they announced that game a decade ago or something. Yeah,

1348
01:04:37,880 --> 01:04:39,679
we can handle a little bit longer here.

1349
01:04:40,039 --> 01:04:42,400
Speaker 1: Do you think we'll still see any of it at

1350
01:04:42,440 --> 01:04:43,760
all during Summer Game Fest?

1351
01:04:43,960 --> 01:04:46,440
Speaker 3: Oh yeah, yeah. They did say explicitly that it will

1352
01:04:46,480 --> 01:04:50,920
be at Summer Gamefest that their showcase. While the follow

1353
01:04:51,000 --> 01:04:52,639
up thing is going to be a big blowout for

1354
01:04:52,800 --> 01:04:56,320
Gears of War E Day in the main show, this

1355
01:04:56,440 --> 01:04:57,880
game will be there. They're going to show more of

1356
01:04:57,880 --> 01:05:00,280
it than ever before apparently, So yeah, there you go.

1357
01:05:01,599 --> 01:05:04,760
We talked about Double seven First Light in glowing terms.

1358
01:05:05,639 --> 01:05:07,880
It's a real hit for Aisle Interactive. The game has

1359
01:05:07,880 --> 01:05:09,840
sold one point five million copies in its first twenty

1360
01:05:09,880 --> 01:05:14,599
four hours. This is a game that did take a

1361
01:05:14,679 --> 01:05:16,280
long time and a lot of money to make, but

1362
01:05:16,360 --> 01:05:18,280
it seems like it is hitting in the exact way

1363
01:05:18,320 --> 01:05:20,599
they needed it to. Excuse me. People were mentioned in

1364
01:05:20,719 --> 01:05:23,519
chat earlier when Will was talking about finding it on

1365
01:05:23,639 --> 01:05:27,760
a steamed key reseller, a legitimate one, but like those

1366
01:05:27,840 --> 01:05:30,719
places like get keys from the developers themselves and sell them.

1367
01:05:30,800 --> 01:05:33,519
Apparently a lot of those places are sold out of

1368
01:05:33,639 --> 01:05:35,960
those keys. So that's a pretty good sign for this

1369
01:05:36,079 --> 01:05:38,920
game that it is just finding its audience in a

1370
01:05:38,960 --> 01:05:42,119
way that like, you know, I like James Bond, but

1371
01:05:42,599 --> 01:05:44,360
I don't think about them all that often. You know,

1372
01:05:44,400 --> 01:05:45,960
as they were announcing this game and get ready to

1373
01:05:46,000 --> 01:05:48,000
release it, it's like, yeah, I'll definitely care. I wonder

1374
01:05:48,039 --> 01:05:50,440
if anyone else will. And it seems like it has

1375
01:05:50,519 --> 01:05:51,840
hit that mark pretty hard.

1376
01:05:52,840 --> 01:05:53,960
Speaker 1: It does remind me of.

1377
01:05:55,159 --> 01:05:57,440
Speaker 3: Squore Enix used to own this studio and couldn't figure

1378
01:05:57,440 --> 01:05:59,519
out how to make money from them. And look at

1379
01:05:59,559 --> 01:06:05,039
them now, pretty cool stuff. Yeah, great for IOI exactly, yes,

1380
01:06:05,119 --> 01:06:07,280
And then they're fully independent now and they're making it work.

1381
01:06:07,280 --> 01:06:09,280
They got they've been opening studios around the world and

1382
01:06:09,360 --> 01:06:10,519
this is the stuff they're producing.

1383
01:06:10,679 --> 01:06:15,360
Speaker 1: So hell yeah, Banger after banger, Hitman, Mind's Eye, Double seven,

1384
01:06:15,400 --> 01:06:16,480
first Left, that's.

1385
01:06:16,400 --> 01:06:20,280
Speaker 3: Right, Yeah, just a hat trick right there. The Steam

1386
01:06:20,360 --> 01:06:24,039
Machine Welcome Tour has been added to Steam. Speculation has

1387
01:06:24,159 --> 01:06:28,239
been growing that this stuff could happen soonish, although this

1388
01:06:28,360 --> 01:06:31,880
does not necessarily mean that will happen. But Brad Lynch

1389
01:06:32,079 --> 01:06:35,079
not that one though, someone who kind of frequently gets

1390
01:06:35,320 --> 01:06:40,440
rumors on social media, spotted that the Steam Machine Welcome

1391
01:06:40,519 --> 01:06:43,719
Tour has been added to the Steam back end, like

1392
01:06:44,000 --> 01:06:46,559
they've done with all of their other stuff recently, where

1393
01:06:46,719 --> 01:06:50,599
like the Valve Index or the Steam Deck all have

1394
01:06:50,960 --> 01:06:52,239
these things where you can go in there and like

1395
01:06:52,760 --> 01:06:55,840
explore them through a series of mini games or just

1396
01:06:56,039 --> 01:06:58,800
very light games. Valve likes to do this. So the

1397
01:06:58,880 --> 01:07:01,280
fact that it's on the back end and is still

1398
01:07:01,519 --> 01:07:04,199
still suggesting that they are moving toward some sort of

1399
01:07:04,280 --> 01:07:07,880
release here. But again, this is just all that everyone's

1400
01:07:07,920 --> 01:07:10,840
going on, and it might be more hopium than anything else.

1401
01:07:11,800 --> 01:07:13,760
Speaker 1: But yeah, I mean, you.

1402
01:07:13,800 --> 01:07:16,199
Speaker 3: Guys still aching for the Steam Machine in any way

1403
01:07:16,400 --> 01:07:18,559
now that we're kind of still on limbo about the price,

1404
01:07:18,639 --> 01:07:20,679
and it seems like it could be more expensive than

1405
01:07:20,679 --> 01:07:21,199
ever before.

1406
01:07:21,519 --> 01:07:24,519
Speaker 4: It's scared personally, I think more than ever because like

1407
01:07:24,760 --> 01:07:27,199
I like playing PC games on my TV, but like

1408
01:07:27,320 --> 01:07:29,400
I'm running it through a laptop now, and it's like

1409
01:07:29,440 --> 01:07:31,599
the amount of times it's like, okay, well I've set

1410
01:07:31,639 --> 01:07:33,480
this a million times correctly to like hey, when the

1411
01:07:33,519 --> 01:07:35,360
lid is closed, just showing on the TV, and that

1412
01:07:35,440 --> 01:07:37,360
doesn't work, but then it strips the ATMOS out if

1413
01:07:37,440 --> 01:07:39,760
the HD my handshake, it's like I've just been having

1414
01:07:39,880 --> 01:07:42,440
so many issues playing PC games on my TV, and

1415
01:07:42,519 --> 01:07:44,239
it seems like this is the thing that it's like, Okay,

1416
01:07:44,559 --> 01:07:46,719
just plug it in and then it just works. That's

1417
01:07:46,800 --> 01:07:47,800
what I'm looking forward to here.

1418
01:07:48,760 --> 01:07:52,039
Speaker 1: Yeah, I mean it's also a laptop. What do you mean,

1419
01:07:52,079 --> 01:07:52,559
what are you doing?

1420
01:07:53,440 --> 01:07:55,480
Speaker 4: Yeah, I've got the I've got the Razor laptop. It's

1421
01:07:55,480 --> 01:07:56,440
like a forty ninety laptop.

1422
01:07:56,519 --> 01:07:57,039
Speaker 1: So like it runs.

1423
01:07:57,079 --> 01:07:58,360
Speaker 4: I've played all of them on it, like.

1424
01:07:58,519 --> 01:08:01,599
Speaker 3: I'm using my I'm using my old desktop with the

1425
01:08:01,639 --> 01:08:03,960
fifty eighty in it. And it's God, I said, old

1426
01:08:04,000 --> 01:08:05,599
and fifty eighty. Don't everyone, please don't.

1427
01:08:08,480 --> 01:08:10,599
Speaker 1: What is it like on your tower up there?

1428
01:08:12,079 --> 01:08:16,880
Speaker 3: I think about how it would sound. I have that

1429
01:08:16,960 --> 01:08:20,119
plugged into my TV and I've been using that really frequently,

1430
01:08:20,319 --> 01:08:23,880
and uh, Windows it's just really bad for this stuff still.

1431
01:08:24,239 --> 01:08:26,600
And I got the Steam controller and it's like, oh,

1432
01:08:26,640 --> 01:08:28,239
that solves a lot of problems. And it's every time

1433
01:08:28,279 --> 01:08:30,680
I run into something, it's like, oh, Windows just doesn't

1434
01:08:30,720 --> 01:08:32,960
know how to fucking handle this, even though I've done

1435
01:08:32,960 --> 01:08:34,279
a little bit of homework to make sure it was

1436
01:08:34,319 --> 01:08:37,600
going to work. So yeah, that's the dream, is like Linux,

1437
01:08:37,800 --> 01:08:41,119
Steam os can just be the real solution for games

1438
01:08:41,199 --> 01:08:41,880
going forward.

1439
01:08:42,239 --> 01:08:44,520
Speaker 1: And if this can work, it could really just open

1440
01:08:44,640 --> 01:08:45,039
things up.

1441
01:08:45,359 --> 01:08:48,680
Speaker 3: And like for studios that have their online multiplayer games

1442
01:08:48,720 --> 01:08:51,600
that don't have their anti cheat setup to work with

1443
01:08:51,680 --> 01:08:53,520
Steam Os because they're like, that's a headache, we don't

1444
01:08:53,520 --> 01:08:56,359
want to support that. Hopefully this can force the issue

1445
01:08:56,520 --> 01:08:58,439
and kind of just make it so any game that

1446
01:08:58,640 --> 01:09:01,399
is on PC can on Steam Os and we don't

1447
01:09:01,439 --> 01:09:04,319
have to worry about Windows anymore because they're off doing

1448
01:09:04,359 --> 01:09:05,279
something else within video.

1449
01:09:05,520 --> 01:09:07,239
Speaker 4: Steam Deck's my favorite way to play PC games.

1450
01:09:07,239 --> 01:09:09,239
Speaker 1: I use it. I mean, I've only played Mina on it.

1451
01:09:09,479 --> 01:09:11,960
Speaker 4: I'm just like that UI is so great not having

1452
01:09:12,000 --> 01:09:13,399
to deal with Windows and everything, and if I just

1453
01:09:13,439 --> 01:09:15,520
get that on my TV with the Steam Controller, that

1454
01:09:15,680 --> 01:09:17,119
is the ideal circumstance for me.

1455
01:09:17,920 --> 01:09:22,920
Speaker 3: Yep, all right, let's see here. Donkey Kong sixty four news. Yeah,

1456
01:09:23,520 --> 01:09:26,399
something has happened since last week. Donkey Kong sixty four

1457
01:09:26,560 --> 01:09:30,079
is finally coming to Switch online plus expansion pack that

1458
01:09:30,239 --> 01:09:34,439
will be happening in two days. So this is it

1459
01:09:34,560 --> 01:09:37,079
really just required Mike to complete the ritual one hundred

1460
01:09:37,119 --> 01:09:37,920
one percent in the game.

1461
01:09:38,720 --> 01:09:41,000
Speaker 1: A couple of days later, we're gonna have to put

1462
01:09:41,079 --> 01:09:43,840
him on the side of this SGF set.

1463
01:09:44,560 --> 01:09:46,000
Speaker 3: Yeah, he's not like to do anything.

1464
01:09:47,800 --> 01:09:50,279
Speaker 1: Zone Yeah, just playing on a switch to right.

1465
01:09:50,439 --> 01:09:53,560
Speaker 4: Yeah, and we'll pump in pineapple smells.

1466
01:09:54,159 --> 01:09:56,600
Speaker 1: And actual pineapples just like my gun shoot him up.

1467
01:09:56,640 --> 01:09:58,840
Speaker 3: Yeah yeah, Yeah, you're safe this year. Dan, I'm going

1468
01:09:58,880 --> 01:10:02,159
after Mike now, Okay. I don't want to hurt.

1469
01:10:04,399 --> 01:10:06,560
Speaker 1: You know what, like me too. I also don't want

1470
01:10:06,560 --> 01:10:08,640
to hurt man. I don't know pain.

1471
01:10:08,720 --> 01:10:10,800
Speaker 3: Don't hurt guys. I don't know what you're talking about. Well,

1472
01:10:10,840 --> 01:10:15,560
it hurts me quite a bit, but we yes to me.

1473
01:10:15,680 --> 01:10:18,000
The exciting part here is I'm not going to like

1474
01:10:18,079 --> 01:10:19,720
replay this game. I'll miss around with it, but I

1475
01:10:19,880 --> 01:10:23,319
do that pretty frequently. Docucune sixty four various simulators and

1476
01:10:23,479 --> 01:10:26,760
other hardware and so makes it really easy to do

1477
01:10:26,920 --> 01:10:30,680
these multiplayer in sixty four games online. And we should

1478
01:10:30,680 --> 01:10:32,520
just do that. We should absolutely play some of that.

1479
01:10:32,680 --> 01:10:35,279
It's it's that's also not great, but it's.

1480
01:10:35,199 --> 01:10:36,199
Speaker 1: It'll make for a fun time.

1481
01:10:36,279 --> 01:10:40,560
Speaker 3: I bet a couple more stories here. In Vidia and

1482
01:10:40,720 --> 01:10:44,159
Microsoft announced the sequel to the computer We're getting at

1483
01:10:44,199 --> 01:10:49,960
everybody Computer to computers. It's the future. So Nvidia and

1484
01:10:50,039 --> 01:10:55,439
Microsoft announced RTX Spark, a new Nvidia super chip platform

1485
01:10:55,600 --> 01:10:58,279
for Windows PCs that is meant to push laptops and

1486
01:10:58,399 --> 01:11:04,239
compact desktops into the personal AI agent era. Nvidia's pitching

1487
01:11:04,279 --> 01:11:06,399
this as a reset for the PC, but it's really

1488
01:11:06,520 --> 01:11:09,199
just one more way to like make there it's one

1489
01:11:09,239 --> 01:11:12,000
more way to get at AI investment by saying, and

1490
01:11:12,079 --> 01:11:14,680
now we're doing it with CPUs as well. So the

1491
01:11:14,760 --> 01:11:19,119
idea here is they have made an ARM based Windows

1492
01:11:19,600 --> 01:11:25,079
like CPU GPU system on a chip, and when you run,

1493
01:11:25,359 --> 01:11:27,680
you're running it. You could tell the thing, hey, start

1494
01:11:27,720 --> 01:11:30,680
running all these AI agents locally on my machine so

1495
01:11:30,760 --> 01:11:33,439
I have full control over them, and then they'll do

1496
01:11:33,600 --> 01:11:37,000
all the work for you. Now, when Jensen was talking

1497
01:11:37,039 --> 01:11:40,920
about this stuff, the CEO of Nvidia, he said something

1498
01:11:40,960 --> 01:11:44,039
along the lines of the reason we're doing this is because, look,

1499
01:11:44,119 --> 01:11:47,960
we could sell hardware to people, but why would we

1500
01:11:48,039 --> 01:11:49,640
make it for people. We could make it for AI

1501
01:11:49,800 --> 01:11:53,600
agents because there could be infinite AI agents that can

1502
01:11:53,680 --> 01:11:56,880
use our hardware as opposed to the finite number of humans.

1503
01:11:57,560 --> 01:12:00,079
And then my brain leaked out of my ear and

1504
01:12:00,319 --> 01:12:03,199
I fell to the ground and convulsed at hearing that

1505
01:12:04,119 --> 01:12:07,479
you're wondering in video they make GPUs for video games.

1506
01:12:07,920 --> 01:12:11,239
How much of this was about that, guys, maybe a minute,

1507
01:12:11,720 --> 01:12:14,880
maybe not even it was. They just don't care to

1508
01:12:14,960 --> 01:12:17,479
talk about video games anymore. That's not the business they're in.

1509
01:12:18,720 --> 01:12:21,119
You know, this thing, this is a platform that can

1510
01:12:21,279 --> 01:12:23,720
run games, they say, a triple A games at fourteen

1511
01:12:23,840 --> 01:12:25,680
forty p at frame rates of up to one hundred

1512
01:12:25,680 --> 01:12:29,319
frames per second, with ray tracing and I D LSS

1513
01:12:29,399 --> 01:12:32,800
and all that stuff in there as well. But yeah,

1514
01:12:32,920 --> 01:12:35,920
I this seems like it could compete with Apple Silicon,

1515
01:12:35,960 --> 01:12:38,920
which has been very good recently. But I just don't

1516
01:12:38,960 --> 01:12:41,399
think that this is going to actually mean good things

1517
01:12:41,680 --> 01:12:44,720
for people who want to own their hardware and play

1518
01:12:44,800 --> 01:12:47,399
games on a PC. This just feels like a non starter.

1519
01:12:47,560 --> 01:12:48,840
It is all about AI.

1520
01:12:50,439 --> 01:12:50,680
Speaker 1: Fun.

1521
01:12:51,560 --> 01:12:54,920
Speaker 3: Yeah, I mean, if they have anything else to say

1522
01:12:54,920 --> 01:12:56,680
about this, about what it will mean for gaming, it's

1523
01:12:56,720 --> 01:12:57,439
not gonna happen now.

1524
01:12:57,479 --> 01:12:58,720
Speaker 1: They're going to come at it later.

1525
01:12:58,840 --> 01:13:01,560
Speaker 3: But I think the MSI clauw got announced to be

1526
01:13:01,720 --> 01:13:03,840
using this or something like that, a new version of

1527
01:13:03,880 --> 01:13:07,279
the basically their version of a Steam deck. But yeah,

1528
01:13:07,359 --> 01:13:07,760
well we'll.

1529
01:13:07,680 --> 01:13:11,720
Speaker 1: See if that actually turns into anything. Speaking of we'll

1530
01:13:11,720 --> 01:13:12,439
get to that in a second.

1531
01:13:12,640 --> 01:13:15,920
Speaker 3: PlayStation has a big state of play today, we're going

1532
01:13:15,960 --> 01:13:17,039
to be talking over this thing.

1533
01:13:18,520 --> 01:13:18,680
Speaker 2: You know.

1534
01:13:18,760 --> 01:13:20,960
Speaker 3: They've told us it's going to be more than sixty minutes,

1535
01:13:21,880 --> 01:13:25,720
Like there is like notes from Alamo draft House saying

1536
01:13:25,760 --> 01:13:27,800
that they're showing of it is ninety minutes. I think

1537
01:13:27,840 --> 01:13:30,079
that will probably include some pre show stuff, but so

1538
01:13:30,159 --> 01:13:32,520
it's going between sixty and ninety minutes worth of stuff.

1539
01:13:32,600 --> 01:13:36,159
I'm expecting around seventy ish minutes. It's going to open

1540
01:13:36,239 --> 01:13:39,479
with Wolverine. And it sounds like that God of War

1541
01:13:40,159 --> 01:13:44,840
the raya Fay, who's Fay? Thank you son of Sparta,

1542
01:13:45,439 --> 01:13:48,199
Son of Son of Sparta too, they're already doing it

1543
01:13:48,239 --> 01:13:51,239
for such a big hit. Yeah, that Fay game, which

1544
01:13:51,279 --> 01:13:54,520
sounds like it could be inspired by the original God

1545
01:13:54,560 --> 01:13:57,600
of War games or Devil May Cry. That's cover separated.

1546
01:13:58,159 --> 01:14:00,600
What is Fay going to be using as pistols? Then?

1547
01:14:00,640 --> 01:14:02,079
Speaker 1: What do you guys think right exact?

1548
01:14:02,159 --> 01:14:02,439
Speaker 3: I don't know.

1549
01:14:02,960 --> 01:14:05,760
Speaker 1: Angels, wings that like shoot out, like the feathers as

1550
01:14:07,239 --> 01:14:09,159
just going that'd be cool.

1551
01:14:10,479 --> 01:14:12,479
Speaker 3: I'm I'm excited. I think I think they're gonna have

1552
01:14:12,520 --> 01:14:14,680
a lot of stuff at this at this showcase. You

1553
01:14:14,720 --> 01:14:18,319
guys have anything that you're holding a torch for flash?

1554
01:14:18,840 --> 01:14:22,399
Speaker 1: Sure? As always? Uh, I want it. I want this

1555
01:14:22,520 --> 01:14:24,680
every time we have we get to this season for

1556
01:14:24,760 --> 01:14:27,000
PlayStation and they never give it to me. I just

1557
01:14:27,119 --> 01:14:33,279
want Sly Cooper. No, why, Yeah, that'd be good. Yeah,

1558
01:14:34,239 --> 01:14:36,760
it sounds like Infamous could show up, so probably not

1559
01:14:38,000 --> 01:14:42,560
cares about Infamous. Dan, hang on, we're talking new Infamous.

1560
01:14:42,600 --> 01:14:43,199
Speaker 3: Is that a rumor?

1561
01:14:43,439 --> 01:14:44,079
Speaker 1: Not not new?

1562
01:14:44,560 --> 01:14:47,119
Speaker 3: Uh No, not not new if if, if anything happens

1563
01:14:47,159 --> 01:14:49,920
with Infamous, and the rumor is it's like bringing back

1564
01:14:49,960 --> 01:14:53,079
some of the original games and updating them or something remasterable, I.

1565
01:14:53,079 --> 01:14:54,399
Speaker 1: Means I might be on modern consoles.

1566
01:14:56,199 --> 01:14:59,039
Speaker 7: Replace, that's why it's gonna be modern and better.

1567
01:15:00,199 --> 01:15:02,600
Speaker 3: Yeah, Jan, I would take a Sly Cooper over an

1568
01:15:02,640 --> 01:15:03,920
Infamous thing for sure.

1569
01:15:04,079 --> 01:15:06,039
Speaker 1: Come on, guys, the Furries can't win that much.

1570
01:15:06,079 --> 01:15:07,720
Speaker 3: They're already gained the star fucks saying O wait, the

1571
01:15:07,800 --> 01:15:09,520
Friezes are mad about that because they look too much

1572
01:15:09,600 --> 01:15:10,159
like a right, so.

1573
01:15:10,199 --> 01:15:13,720
Speaker 1: They do need to win. Yeah, it looks too much

1574
01:15:13,800 --> 01:15:15,119
like animals that they can't bone.

1575
01:15:15,159 --> 01:15:19,560
Speaker 3: Then why does that matter? What are we doing?

1576
01:15:19,800 --> 01:15:23,359
Speaker 1: No, that's what That's what I'm assuming they're upset about.

1577
01:15:24,199 --> 01:15:27,439
I think there were some people that would proudly bone Starfux. Still,

1578
01:15:29,159 --> 01:15:32,760
I would also like a Jack and Daxter trilogy.

1579
01:15:34,880 --> 01:15:38,880
Speaker 7: Yeah, I want to see some PS one stuff, honestly,

1580
01:15:38,920 --> 01:15:40,279
I want to, Like, I love PS two.

1581
01:15:40,319 --> 01:15:41,039
Speaker 3: I want to see something.

1582
01:15:41,079 --> 01:15:43,119
Speaker 1: I'm like, Wow, a thing from PS one is back.

1583
01:15:43,239 --> 01:15:47,880
Speaker 3: That's neat. Uh all right, that'll be at five pm Eastern,

1584
01:15:48,119 --> 01:15:50,279
two pm Pacific. We're talking over that, Like I said,

1585
01:15:50,399 --> 01:15:52,359
so hang out with us. We're gonna have a good time.

1586
01:15:52,439 --> 01:15:55,319
I like, I am looking forward to it. They are

1587
01:15:56,199 --> 01:15:57,800
making a big deal out of it. They are positioning

1588
01:15:57,840 --> 01:16:01,119
this as as something very important. So yeah, let's see

1589
01:16:01,119 --> 01:16:04,600
how that goes down. And then Digital Eclipse reveals Toy

1590
01:16:04,720 --> 01:16:09,199
Story Retro Collection and Toy Story three Remastered. They've done

1591
01:16:09,239 --> 01:16:13,079
this with various stuff recently, but this collection is going

1592
01:16:13,159 --> 01:16:15,760
to be a definitive collection of classic toy story games

1593
01:16:15,800 --> 01:16:19,000
from early nineties or from the nineties and early two thousands.

1594
01:16:19,720 --> 01:16:23,119
Toy Story from nineteen ninety five, Toy Story to Buzz

1595
01:16:23,239 --> 01:16:26,439
Lightyear to the Rescue, Toy Story two, which is actually

1596
01:16:26,479 --> 01:16:29,239
a pretty good game, Buzz light Year of Star Command,

1597
01:16:29,520 --> 01:16:32,319
Toy Story Racer which No One ever played, and a

1598
01:16:32,359 --> 01:16:33,760
Bugs Life because why the hell not.

1599
01:16:35,399 --> 01:16:37,840
Speaker 7: Yeah, that Bugs Life game is good. Uh yo, it's

1600
01:16:37,840 --> 01:16:40,319
a lot of these, Yeah, a lot of these are good.

1601
01:16:40,399 --> 01:16:42,359
So I think the one that's just Toy Story two

1602
01:16:42,439 --> 01:16:44,399
is just a game Boy game. Buzz Lightyear to the

1603
01:16:44,439 --> 01:16:46,760
Rescue is the three D platform or cock went on.

1604
01:16:47,319 --> 01:16:51,119
Yes that was really good. Yeah, yes, yeah, buzz let

1605
01:16:51,159 --> 01:16:53,079
your Star Command is Garbo. But in a way that

1606
01:16:53,600 --> 01:16:56,239
I don't know, maybe as funny. I think that's Toy

1607
01:16:56,319 --> 01:16:57,960
Story game was a kind of a big deal at

1608
01:16:57,960 --> 01:17:01,000
the time. It was graphically impressive. They even have kind

1609
01:17:01,000 --> 01:17:03,600
of a first person doom esque thing that they pulled

1610
01:17:03,640 --> 01:17:08,640
off without the help of any kind of like X

1611
01:17:08,760 --> 01:17:09,920
chips or anything like that.

1612
01:17:11,159 --> 01:17:13,239
Speaker 3: So, yeah, that's super neat that they're doing this.

1613
01:17:13,600 --> 01:17:14,000
Speaker 1: Tell Yeah.

1614
01:17:14,079 --> 01:17:16,680
Speaker 3: Yeah, So they're doing a lot to these games so

1615
01:17:16,760 --> 01:17:18,600
you could play them in their original visuals or with

1616
01:17:18,760 --> 01:17:21,840
upgraded resolution and stuff like that. But that's that's how

1617
01:17:21,880 --> 01:17:24,680
Digital Clips normally handles these things. And then the next

1618
01:17:24,760 --> 01:17:27,800
game is Toy Story three Complete Edition, a remaster of

1619
01:17:27,880 --> 01:17:32,359
the cult favorite twenty ten game Let's See a favorite

1620
01:17:32,399 --> 01:17:35,800
of Corn. Front man Jonathan Davis says this story incredible.

1621
01:17:36,199 --> 01:17:38,760
The game now boasts four K resolution at sixty frames

1622
01:17:38,800 --> 01:17:42,279
per second performance. It also includes content previously exclusive to

1623
01:17:42,319 --> 01:17:45,159
the PlayStation three version, such as the option to play

1624
01:17:45,159 --> 01:17:48,079
as Zerg in the game's toy Box mode Toy Story

1625
01:17:48,119 --> 01:17:50,720
three signature Open world Samdbox. Yeah, I let my kids

1626
01:17:50,760 --> 01:17:52,279
go loose on that Sandbox mode and they had a

1627
01:17:52,279 --> 01:17:54,640
good time with it back when they were super into

1628
01:17:54,680 --> 01:17:58,000
toy Story. But yeah, that does it for the headlines.

1629
01:17:58,079 --> 01:18:00,960
That's all out until everything breaks switch starting with the

1630
01:18:00,960 --> 01:18:04,640
state of play today and we'll popping over. Yeah, we'll

1631
01:18:04,640 --> 01:18:06,720
be talking over the Summer Game Fest thing with Keili

1632
01:18:06,840 --> 01:18:09,359
on Friday. I think that's at the same time of day,

1633
01:18:09,760 --> 01:18:12,760
five pm Eastern, two pm Pacific, and then we'll talk

1634
01:18:12,800 --> 01:18:16,760
over the Xbox Show on Sunday. That one's earlier ten

1635
01:18:16,800 --> 01:18:20,199
am Pacific, one pm Eastern. And then I'm thinking that

1636
01:18:20,319 --> 01:18:22,600
that Nintendo director be Tuesday or Wednesday of next week

1637
01:18:22,640 --> 01:18:24,119
and we'll talk over that if it happens.

1638
01:18:24,399 --> 01:18:28,439
Speaker 1: Yes, yes, fanantastic. Thank you for all of the news,

1639
01:18:28,560 --> 01:18:31,119
Jeff Greb folks, and a problem. We're gonna take a

1640
01:18:31,159 --> 01:18:33,399
quick breaky break, and we'll be back with some emails.

1641
01:18:33,439 --> 01:18:36,600
Grub you you gotta grub guesser this week, or I'll

1642
01:18:36,640 --> 01:18:38,560
get one real quick. Yeah, I have one in mind.

1643
01:18:38,600 --> 01:18:41,359
I just got to get the file for it, all right, fantastic.

1644
01:18:41,399 --> 01:18:43,760
We'll have some emails, grub guesser and YouTube seward chats

1645
01:18:43,800 --> 01:18:45,359
if we have any. We'll see you on the other

1646
01:18:45,399 --> 01:18:57,800
side of this bricky break. The show emails Bobcast on

1647
01:18:57,840 --> 01:18:59,840
bob dot com is the email addressed send your emails to.

1648
01:19:00,079 --> 01:19:02,640
You can write in about any and everything. You got

1649
01:19:02,680 --> 01:19:06,920
a fun question to ask us, you need advice on anything.

1650
01:19:07,000 --> 01:19:09,640
You want to avoid an awkward social interaction, send an

1651
01:19:09,640 --> 01:19:11,720
email to BombCast at giant bomb dot com. I say

1652
01:19:11,760 --> 01:19:13,279
this every week. I've been saying this for the last

1653
01:19:13,560 --> 01:19:17,560
couple months, but our inbox is flooded with emails from you,

1654
01:19:17,720 --> 01:19:20,439
the folks at home, So do not be discouraged if

1655
01:19:20,520 --> 01:19:23,319
email does not make it onto the show. I appreciate

1656
01:19:23,560 --> 01:19:25,920
and try to read every single email. If you have

1657
01:19:25,960 --> 01:19:29,079
anything specific to say to a member of the crew,

1658
01:19:29,279 --> 01:19:32,119
I try and forward it there. For instance, today there

1659
01:19:32,199 --> 01:19:34,920
was an emailer saying that Beckler made them feel bad.

1660
01:19:35,920 --> 01:19:39,039
Speaker 3: Yay, wow, that's better than most weeks.

1661
01:19:41,039 --> 01:19:45,840
Speaker 1: Write first email from the show comes from Andrew from

1662
01:19:45,920 --> 01:19:49,880
Indiana a little bit more of a deeper question. To

1663
01:19:49,960 --> 01:19:54,199
start off the segment, Andrew writes in good morning, Giant

1664
01:19:54,199 --> 01:19:56,760
Bomb Crew. I'm writing this to kill some time at work,

1665
01:19:57,000 --> 01:19:59,000
but I wore a Giant Bomb shirt to work today

1666
01:19:59,000 --> 01:20:00,640
and it got me thinking about how long I've been

1667
01:20:00,720 --> 01:20:03,960
listening to the podcast. For reference, I've been listening for

1668
01:20:04,039 --> 01:20:07,560
almost ten years. I started listening in the seventh grade,

1669
01:20:08,039 --> 01:20:12,720
back when the podcast was on Google Music. Hell yeah,

1670
01:20:13,159 --> 01:20:15,359
do you guys ever think about how long the show

1671
01:20:15,479 --> 01:20:18,079
slash site has been running and how many people's lives

1672
01:20:18,119 --> 01:20:20,439
you've impacted and get freaked out? I feel like I

1673
01:20:20,479 --> 01:20:24,359
would PS curse you Jan for suggesting dead luck on

1674
01:20:24,439 --> 01:20:28,159
the podcast the video game, not the wrestling podcast. I'm

1675
01:20:28,239 --> 01:20:31,119
holding you personally accountable for the four hundred plus hours

1676
01:20:31,159 --> 01:20:33,319
I've sank into the game since you guys talked about

1677
01:20:33,319 --> 01:20:36,159
it on the podcast. Wish you guys the best. Andrew

1678
01:20:36,199 --> 01:20:36,880
from Indiana.

1679
01:20:38,880 --> 01:20:41,520
Speaker 7: In my mind, there wasn't a BombCast until about two

1680
01:20:41,600 --> 01:20:42,760
thousand and three.

1681
01:20:42,960 --> 01:20:48,279
Speaker 3: So why is that Mike you said two thousand and three,

1682
01:20:48,279 --> 01:20:51,840
he meant twenty three. Oh, my joke was so funny.

1683
01:20:52,319 --> 01:20:55,319
Speaker 1: You kind of fucked it up. What loser is the

1684
01:20:55,520 --> 01:20:57,199
yoke I suck?

1685
01:20:57,800 --> 01:21:00,920
Speaker 9: Is the joke that you were like on O way, No,

1686
01:21:01,119 --> 01:21:02,760
the joke was like and though I was on it,

1687
01:21:02,840 --> 01:21:06,039
I didn't care that what he cares about because I'm

1688
01:21:06,039 --> 01:21:08,159
an I'm a narcissist who makes everything about himself.

1689
01:21:08,159 --> 01:21:12,039
Speaker 3: Apparently, No, you're not, and that's why are you? They're

1690
01:21:12,079 --> 01:21:15,399
all along, Mic, it was me, are you altar crunk?

1691
01:21:16,840 --> 01:21:18,439
It was, But that's why it doesn't work, because you're

1692
01:21:18,479 --> 01:21:21,119
not a selfish guy. Mike, I agree. I agree. I

1693
01:21:21,199 --> 01:21:23,399
think it's an absurd thing that these people say.

1694
01:21:25,159 --> 01:21:27,039
Speaker 1: I try not to think about it too much because

1695
01:21:27,079 --> 01:21:28,680
then I get into my own head and then I

1696
01:21:29,039 --> 01:21:34,439
uh just think about the odd weight and influence that

1697
01:21:34,520 --> 01:21:36,439
the show may have on people's lives.

1698
01:21:37,279 --> 01:21:38,800
Speaker 4: Yeah, it doesn't seem as long to me because it

1699
01:21:38,880 --> 01:21:40,640
like it feels like I've had three different, you know,

1700
01:21:40,920 --> 01:21:44,119
entire existences here between West Coast, East Coast and remote

1701
01:21:44,239 --> 01:21:46,640
coming back. So it's me, it just feels like, you know, oh,

1702
01:21:46,760 --> 01:21:48,159
a few years here, a few years here, a few

1703
01:21:48,239 --> 01:21:49,960
years here, but like ultimately it's like, well shit, I

1704
01:21:50,000 --> 01:21:52,239
started hearing like summer of twenty fourteen, so it's like,

1705
01:21:52,279 --> 01:21:53,640
I guess that has been a long fucking time.

1706
01:21:53,840 --> 01:21:54,239
Speaker 1: Mm hmm.

1707
01:21:54,680 --> 01:21:55,600
Speaker 3: Yeah, it's uh.

1708
01:21:55,760 --> 01:21:57,840
Speaker 1: It's one of the more I think about it, the

1709
01:21:57,920 --> 01:22:02,239
more deeper into a whole fall into because like, email

1710
01:22:02,279 --> 01:22:04,920
are here. I started listening to the BombCast when I

1711
01:22:05,000 --> 01:22:07,680
was in high school, and I'm here now.

1712
01:22:07,720 --> 01:22:09,880
Speaker 3: Which is weird. Oh yeah, that's weird.

1713
01:22:10,600 --> 01:22:12,840
Speaker 1: Uh. Do you guys ever have an existential crisis about

1714
01:22:12,840 --> 01:22:14,840
your presence on the Internet and how it affects other people?

1715
01:22:15,760 --> 01:22:24,039
Speaker 3: M Occasionally I think it's neat right now attitude mikey

1716
01:22:24,520 --> 01:22:24,920
for sure.

1717
01:22:25,600 --> 01:22:27,199
Speaker 1: Mike. Do you think there are people out there that

1718
01:22:27,359 --> 01:22:30,439
also share your fear of apples that now feel represented?

1719
01:22:33,079 --> 01:22:35,079
Speaker 7: I think it's come up at least one, maybe only

1720
01:22:35,159 --> 01:22:39,600
one time, which is like man only once. Uh yeah, tracks, Yeah,

1721
01:22:40,079 --> 01:22:42,079
I might still be a little bit of a lonely,

1722
01:22:42,119 --> 01:22:43,000
freaking outlier.

1723
01:22:43,520 --> 01:22:43,720
Speaker 1: Yeah.

1724
01:22:45,199 --> 01:22:47,479
Speaker 4: I had a crazy realization that, like with moving around

1725
01:22:47,560 --> 01:22:50,119
so much for GB stuff over the years, I'm coming

1726
01:22:50,199 --> 01:22:52,039
up on three years of living in this house and

1727
01:22:52,119 --> 01:22:54,319
that will be the longest I have lived in any

1728
01:22:54,399 --> 01:22:57,479
one spot since high school living in my parents' house.

1729
01:22:57,600 --> 01:23:01,279
Wowin like two thousand two. I have never lived in

1730
01:23:01,279 --> 01:23:05,199
any place for years. It has been non stop moving.

1731
01:23:05,479 --> 01:23:06,800
Speaker 3: Oh my gosh, I'd hate that.

1732
01:23:07,399 --> 01:23:10,000
Speaker 7: Yeah, like not just like down the road or different

1733
01:23:10,000 --> 01:23:12,800
places in town, but like different states and city.

1734
01:23:14,239 --> 01:23:18,279
Speaker 1: Yeah. Yeah, so they stay here for a while. Yeah, yes, yes, yes, yes,

1735
01:23:19,039 --> 01:23:23,359
I know where to find you. Yeah. That Mikey is

1736
01:23:23,439 --> 01:23:29,079
like slowly putting his Grimace costume back on. It's it's

1737
01:23:29,159 --> 01:23:31,960
it's like venom just taking over, coming out of a

1738
01:23:32,119 --> 01:23:33,119
really good bit. Mike.

1739
01:23:33,279 --> 01:23:34,720
Speaker 4: Somehow you made it so it comes out of this

1740
01:23:34,840 --> 01:23:35,399
door right now.

1741
01:23:35,720 --> 01:23:43,319
Speaker 1: Grimace comes surprise, all right, Moving on along, Travis and

1742
01:23:43,359 --> 01:23:45,960
Fargo rights in with five questions. I choose one of them.

1743
01:23:46,039 --> 01:23:47,800
If you, you know, want to get your emails right

1744
01:23:47,840 --> 01:23:50,199
on the show, come up with a fun, uh little gimmick.

1745
01:23:50,439 --> 01:23:53,439
Travis writes in I got my kids a switch to

1746
01:23:53,840 --> 01:23:56,840
as he started the summer break gift, and I'm giving

1747
01:23:56,960 --> 01:23:59,359
them this Friday. What are your current feelings about the

1748
01:23:59,399 --> 01:24:02,159
switch to and any advice for a new switch to owner?

1749
01:24:02,680 --> 01:24:05,520
Do you have any tips or tricks on gaming with

1750
01:24:05,680 --> 01:24:08,159
both a switch one into in the household?

1751
01:24:08,359 --> 01:24:11,640
Speaker 4: Gratzi, gotta get those kids started unwelcome tour.

1752
01:24:13,640 --> 01:24:16,279
Speaker 3: They can't touch anything on there until they get they

1753
01:24:16,319 --> 01:24:19,159
pass all the test. And well, I mean you may

1754
01:24:19,199 --> 01:24:21,960
as well it must come for free with that console, right,

1755
01:24:22,720 --> 01:24:27,760
Oh yeah, I'm sure, right, yeah, Oh boy, that stupid thing. Hey,

1756
01:24:28,000 --> 01:24:32,640
I kind of like it. My thing with the with

1757
01:24:32,800 --> 01:24:37,319
the kids and switch to and managing multiple systems is

1758
01:24:37,520 --> 01:24:40,000
it did get a little bit easier and a little

1759
01:24:40,039 --> 01:24:43,720
bit more annoying with the sharing virtual games. If you

1760
01:24:43,880 --> 01:24:45,279
if you that's the way you're doing. I guess a

1761
01:24:45,319 --> 01:24:47,119
lot of people still do physical games, but if you

1762
01:24:47,159 --> 01:24:49,039
have any digital games that you're trying to lend to someone,

1763
01:24:49,680 --> 01:24:52,079
it is so annoying when you go to play your

1764
01:24:52,159 --> 01:24:55,359
own game and because they have the switch lost somewhere

1765
01:24:55,359 --> 01:24:57,479
in the house, turned off, not connected to the internet,

1766
01:24:57,520 --> 01:24:59,439
They're like, well, we just can't contact that thing and

1767
01:24:59,520 --> 01:25:02,399
get your game back from them. So just make sure

1768
01:25:02,399 --> 01:25:04,399
that you have a spot where they know they have

1769
01:25:04,520 --> 01:25:06,680
to return it to so that it's well taken care

1770
01:25:06,760 --> 01:25:08,000
of and you can get to that thing when you

1771
01:25:08,079 --> 01:25:10,239
need it, because it is super annoying and not being

1772
01:25:10,279 --> 01:25:11,840
able to play your own game because of that.

1773
01:25:12,279 --> 01:25:16,560
Speaker 4: So few hardware, so few companies like have that figured

1774
01:25:16,600 --> 01:25:18,640
out as far as like sharing within a household. So

1775
01:25:18,720 --> 01:25:20,039
it's like, if you don't want to buy two copies

1776
01:25:20,159 --> 01:25:22,239
like double seven is a great example. Me and both

1777
01:25:22,399 --> 01:25:24,479
just played through it and we're playing like around the

1778
01:25:24,520 --> 01:25:26,920
same time. So it's like, okay, so she's logged into

1779
01:25:26,960 --> 01:25:30,000
my Steam account upstairs, but she has to after she

1780
01:25:30,119 --> 01:25:33,359
launches it and make sure that computer never touches the internet. Yes,

1781
01:25:33,399 --> 01:25:35,039
so if it touches the internet at all, then it's

1782
01:25:35,039 --> 01:25:36,960
like always save file thing. One of us loses our

1783
01:25:36,960 --> 01:25:38,680
save file and so like you always have to think

1784
01:25:38,680 --> 01:25:40,960
about that. No one's ever made it seamless.

1785
01:25:40,880 --> 01:25:47,319
Speaker 1: Sucks, fantastic. Any other switch to like any have y'all

1786
01:25:47,399 --> 01:25:50,159
picked up any like accessories you like or like not

1787
01:25:50,279 --> 01:25:51,239
an accessories.

1788
01:25:52,239 --> 01:25:54,760
Speaker 7: I have to have a little charging station thing or

1789
01:25:54,800 --> 01:25:57,520
like a charging dock, not a dot for capturing it,

1790
01:25:57,880 --> 01:26:00,399
but just something to put on my nightstand where it's charging.

1791
01:26:00,520 --> 01:26:04,399
And that official Nintendo one I think I got or

1792
01:26:04,439 --> 01:26:06,720
whatever is beefy enough. I bought a really cheap one

1793
01:26:06,760 --> 01:26:09,600
at first, thinking why spend money on this, and then

1794
01:26:09,640 --> 01:26:11,880
it was like so unstable and when it like stands

1795
01:26:11,920 --> 01:26:13,600
still that it was basically worthless.

1796
01:26:13,920 --> 01:26:16,880
Speaker 4: Okay, multiple knocks, multiple docks is good.

1797
01:26:17,159 --> 01:26:21,439
Speaker 3: Yeah, yeah, Like they do make those third party like

1798
01:26:21,960 --> 01:26:23,399
you know, small one.

1799
01:26:23,680 --> 01:26:26,079
Speaker 4: I like the Ginky covert docks. They got one for

1800
01:26:26,199 --> 01:26:28,680
a switch to now. I use that when I traveled, certainly,

1801
01:26:28,720 --> 01:26:30,199
but also yeah, right up to the gym.

1802
01:26:30,359 --> 01:26:32,680
Speaker 6: Yeah, sometimes I have to like update those in a

1803
01:26:32,760 --> 01:26:35,560
weird way, like you update the farmware of a donal.

1804
01:26:35,319 --> 01:26:37,920
Speaker 3: From the switch one to switch to. A lot of

1805
01:26:37,920 --> 01:26:40,159
those things need to be updated, but once they were updated,

1806
01:26:40,199 --> 01:26:41,920
they work pretty well. I had to do that with

1807
01:26:42,000 --> 01:26:46,319
the capture cart dock that I got right works well now,

1808
01:26:46,920 --> 01:26:48,359
but it was a headache to sort of get that

1809
01:26:48,439 --> 01:26:51,039
in that state in the first place. That's probably too

1810
01:26:51,119 --> 01:26:55,199
much for this person who's writing in the capture doc anyhow.

1811
01:26:55,760 --> 01:26:57,680
But yeah, look around, shop around. There's a lot of.

1812
01:26:57,680 --> 01:26:59,880
Speaker 1: Good advice from people who are trying to get multiple

1813
01:27:00,239 --> 01:27:01,560
in their home if they don't want to spend all

1814
01:27:01,600 --> 01:27:04,279
the money on the official Nintendo One. But it is handy.

1815
01:27:04,399 --> 01:27:06,279
Speaker 3: I agree with Dan that like having that option in

1816
01:27:06,319 --> 01:27:09,960
your house is really nice. And then I still do

1817
01:27:10,079 --> 01:27:12,239
the thing where I pop out the kickstand and rust

1818
01:27:12,319 --> 01:27:14,279
my fingers on there just to make it a little

1819
01:27:14,279 --> 01:27:15,600
bit easier to grip when I'm playing it.

1820
01:27:16,079 --> 01:27:20,720
Speaker 1: Yep, fantastic. Thank you for all the tips, boys, Travis

1821
01:27:20,760 --> 01:27:24,439
Son Fargo. I hope that helps you out. You know, also,

1822
01:27:24,479 --> 01:27:26,399
if you're giving it to a little gimmicks, maybe grab

1823
01:27:26,439 --> 01:27:29,079
a screen protector just just in case.

1824
01:27:30,520 --> 01:27:33,119
Speaker 3: Yes, that is there's Ginky makes a good one of those,

1825
01:27:33,199 --> 01:27:35,079
makes it really easy to apply. I bet all of

1826
01:27:35,119 --> 01:27:36,760
them are like that. But that's the first time I've

1827
01:27:36,760 --> 01:27:39,239
ever really put on a screen protector and it worked well.

1828
01:27:39,439 --> 01:27:41,640
Speaker 4: The Ganky want Worth It's got like like a handles

1829
01:27:41,680 --> 01:27:42,600
that you put it on.

1830
01:27:43,479 --> 01:27:45,399
Speaker 1: Yeah, it's perfect and it was applied perfectly, And I'm like,

1831
01:27:45,680 --> 01:27:47,520
so I hate the idea of like air bubbles and

1832
01:27:47,560 --> 01:27:49,479
all that stuff, and none of that happens. So I

1833
01:27:49,560 --> 01:27:50,319
was pretty impressed.

1834
01:27:50,680 --> 01:27:53,039
Speaker 4: I've always liked ganky stuff for switch that make really

1835
01:27:53,119 --> 01:27:55,039
solid stuff, Like did they have capture cards now that

1836
01:27:55,079 --> 01:27:55,920
are like really lightweight?

1837
01:27:56,039 --> 01:27:56,520
Speaker 1: Oh cool?

1838
01:27:56,600 --> 01:27:58,720
Speaker 4: Yeah, yeah, the cover dock stuff, It's yeah, they're great.

1839
01:27:58,800 --> 01:28:03,880
Speaker 1: I might check the capt Andrew in Rochester, Minnesota rites

1840
01:28:03,920 --> 01:28:08,760
in Hey bomb crew. This question might be specifically for Dan. Recently,

1841
01:28:08,880 --> 01:28:12,520
you guys talked about California accents send it, and I

1842
01:28:12,560 --> 01:28:16,239
started thinking about Minnesota accents. Since I've lived here my

1843
01:28:16,279 --> 01:28:18,840
whole life, I'm sure that i have some sort of accent,

1844
01:28:18,920 --> 01:28:21,479
but I never noticed it. However, when traveling people have

1845
01:28:21,600 --> 01:28:24,239
told me they notice an accent. There are also times

1846
01:28:24,279 --> 01:28:27,319
where I will hear local radio ads and the person

1847
01:28:27,439 --> 01:28:30,199
talking sounds like they have a very recognizable accent. To

1848
01:28:30,279 --> 01:28:32,920
meet that said, it made me wonder. I know Dan

1849
01:28:33,000 --> 01:28:35,800
has previously lived in Minnesota, but now that he has

1850
01:28:35,880 --> 01:28:39,680
planted his roots a bit more firmly, has he picked

1851
01:28:39,760 --> 01:28:42,399
up any sort of Minnesota accent or did someone tell

1852
01:28:42,520 --> 01:28:44,960
him that he does from the places in Minnesota he's

1853
01:28:45,000 --> 01:28:48,159
been to, does Dan notice a lot more stereotypical Minnesota

1854
01:28:48,279 --> 01:28:52,239
accents like having the long o's. Thanks for the memories

1855
01:28:52,279 --> 01:28:57,560
and happy Malee Choutsat's giant bomb Facebook group Best Bushes

1856
01:28:57,600 --> 01:28:59,720
Continued success Andrew Rochester, Minnesota.

1857
01:29:00,439 --> 01:29:02,159
Speaker 4: The most I noticed it was when I first came

1858
01:29:02,279 --> 01:29:04,439
up to Game Informer, because it's like a lot of

1859
01:29:04,479 --> 01:29:07,159
people like came from elsewhere to move here for a

1860
01:29:07,239 --> 01:29:09,520
Game Informer. But then you had guys like Tim Turry

1861
01:29:09,680 --> 01:29:11,640
and Ben Hansen who were like died in the wold

1862
01:29:11,640 --> 01:29:13,880
of Minnesota. Guy, especially Tim Terry might be the most

1863
01:29:13,960 --> 01:29:16,279
Minnesota man ever. And so it's like the double O thing.

1864
01:29:16,600 --> 01:29:20,920
It's broom, it's room, it's roof. It's never like I say, broom,

1865
01:29:21,239 --> 01:29:25,199
room roof, you know, like it's the room here. So yeah,

1866
01:29:25,239 --> 01:29:27,600
I definitely noticed it. I'm more used to it now,

1867
01:29:27,680 --> 01:29:29,399
But I don't think I picked up any even I

1868
01:29:29,439 --> 01:29:30,600
don't know, don't.

1869
01:29:31,880 --> 01:29:37,039
Speaker 3: I think you still have a very faint lingering Southern thing.

1870
01:29:38,399 --> 01:29:39,039
Speaker 1: Is not the South?

1871
01:29:40,520 --> 01:29:46,640
Speaker 3: Yeah, I okay, fine, sure. The Civil War that's fine. Cool,

1872
01:29:48,199 --> 01:29:49,359
you have a Kansas.

1873
01:29:54,199 --> 01:29:54,520
Speaker 1: Is cool.

1874
01:29:54,520 --> 01:29:56,279
Speaker 4: I'm like, it's cool that we fought for the North.

1875
01:29:56,680 --> 01:30:02,239
Speaker 3: I guess why people are not Whenever people say South,

1876
01:30:02,319 --> 01:30:05,439
they don't go exclusively the Civil War. That's what we're

1877
01:30:05,479 --> 01:30:06,359
always talking about.

1878
01:30:06,439 --> 01:30:06,800
Speaker 5: Kansas.

1879
01:30:07,319 --> 01:30:10,600
Speaker 4: No one can Kansas is That's something like some of

1880
01:30:10,680 --> 01:30:13,560
the calls this like flyover States would say, like anyone

1881
01:30:13,720 --> 01:30:16,399
from the like grub you're from the Midwest.

1882
01:30:18,359 --> 01:30:21,279
Speaker 3: Yeah, I would never teensiest bit.

1883
01:30:21,439 --> 01:30:23,399
Speaker 7: Maybe I don't know, it don't matter.

1884
01:30:23,439 --> 01:30:26,199
Speaker 3: It's not what I'm talking about. I'm talking about your accent.

1885
01:30:26,359 --> 01:30:32,000
I'm not talking North. I think the North. How's the North?

1886
01:30:32,079 --> 01:30:33,800
But there are a lot of people with Southern accents

1887
01:30:33,840 --> 01:30:36,880
at Ohio and yeah, I think you yeah, yeah, it's

1888
01:30:36,920 --> 01:30:41,039
that sort of thing where yes, but maybe I don't.

1889
01:30:41,039 --> 01:30:42,479
I don't really notice in Dan, like you have an

1890
01:30:42,479 --> 01:30:45,800
example backler of like Dan's like lingering southern stuff, because

1891
01:30:45,960 --> 01:30:46,560
that would.

1892
01:30:47,000 --> 01:30:48,520
Speaker 6: No, I feel again if we want to just call

1893
01:30:48,560 --> 01:30:50,840
it like a Kansas. I just hear that a little

1894
01:30:50,880 --> 01:30:52,319
bit obviously more than I hear.

1895
01:30:52,439 --> 01:30:56,560
Speaker 3: And it's the way darling all the time, darling, And

1896
01:30:56,640 --> 01:31:01,960
he's always passing me sweet tea when I see papers. Yeah, yeah,

1897
01:31:01,960 --> 01:31:04,520
I think it's that, like papers. Did you get over

1898
01:31:04,600 --> 01:31:08,279
getting the consumption? Yeah, you can constantly worried about the

1899
01:31:08,439 --> 01:31:09,359
peach crop.

1900
01:31:10,960 --> 01:31:11,000
Speaker 1: That.

1901
01:31:11,239 --> 01:31:14,039
Speaker 6: I just hear that, But it's not prominent by any stretch. Like,

1902
01:31:14,079 --> 01:31:16,800
I don't think it's it's the I don't think it's

1903
01:31:16,840 --> 01:31:18,600
like the hallmark of your dialect for sure.

1904
01:31:18,680 --> 01:31:18,840
Speaker 1: Yeah.

1905
01:31:18,880 --> 01:31:21,399
Speaker 4: I never considered myself having any kind of like strong accenter.

1906
01:31:21,920 --> 01:31:24,439
My voice has changed dramatically. I mean, look up the

1907
01:31:24,680 --> 01:31:28,119
Twisted from twenty ten since the surgery.

1908
01:31:28,600 --> 01:31:30,600
Speaker 3: Seriously, a dead serious man.

1909
01:31:30,880 --> 01:31:31,279
Speaker 1: I said it.

1910
01:31:31,359 --> 01:31:32,239
Speaker 3: I said it at the time.

1911
01:31:32,960 --> 01:31:35,760
Speaker 8: Yeah, man, yes, two years ago. So yeah, they changed

1912
01:31:35,800 --> 01:31:38,039
the holes. They did change my hole.

1913
01:31:38,159 --> 01:31:41,079
Speaker 3: Put another hole in a flute, it's gonna sound differently.

1914
01:31:41,359 --> 01:31:44,680
Put another hole sounds very different. His boice get higher

1915
01:31:44,760 --> 01:31:47,079
or lower. I can maybe use some holes. I think

1916
01:31:47,159 --> 01:31:49,520
it got a little gruffer. I think it got a

1917
01:31:49,640 --> 01:31:52,039
little really yeah, I could see it a little bit.

1918
01:31:52,640 --> 01:31:54,039
Speaker 1: I might get the summer.

1919
01:31:54,760 --> 01:31:56,960
Speaker 6: I mean, this is such an easy experiment to do

1920
01:31:57,119 --> 01:31:59,359
for yourself at home. Go listen to a thing from

1921
01:31:59,439 --> 01:32:02,359
like five years ago and listen to it now. It's

1922
01:32:02,439 --> 01:32:05,000
not better, it's not worse. It's just different interesting.

1923
01:32:05,199 --> 01:32:07,319
Speaker 4: So like when I yeah, so like a twenty twenty

1924
01:32:07,600 --> 01:32:10,039
three or early here you go, early twenty twenty four

1925
01:32:10,119 --> 01:32:12,199
BombCast versus late twenty twenty four, Well, I.

1926
01:32:12,199 --> 01:32:16,720
Speaker 1: Would do five years ago before to really have a yeah.

1927
01:32:17,159 --> 01:32:19,439
Speaker 4: Yeah, the early like Game in Former stuff. If those

1928
01:32:19,479 --> 01:32:22,439
early replays, I'm just a different human being there. It's insane.

1929
01:32:22,720 --> 01:32:24,119
Speaker 6: I think for the most part, you do have like

1930
01:32:24,199 --> 01:32:28,439
a non regional dialect I think, but I do hear

1931
01:32:28,680 --> 01:32:31,680
like what I consider whatever in my theater of my

1932
01:32:31,800 --> 01:32:34,439
mind as a Kansas accent, I think comes out very

1933
01:32:34,560 --> 01:32:36,600
very rarely, and again not in like a prominent way.

1934
01:32:36,680 --> 01:32:38,920
Speaker 4: I think certain words I've seen people talk about how

1935
01:32:38,920 --> 01:32:42,439
I say like multiplayer, Like I say multiplayer and yeah,

1936
01:32:42,600 --> 01:32:45,119
I think some people say multiplayer, which makes sense, it's

1937
01:32:45,119 --> 01:32:47,600
an eye, but also like oh yeah, when you're playing multiplayer.

1938
01:32:47,800 --> 01:32:51,960
Speaker 1: Multi certain I never noticed that. Yeah. I've seen people

1939
01:32:51,960 --> 01:32:53,079
in like commons mentioned that before.

1940
01:32:53,159 --> 01:32:55,960
Speaker 4: Yeah, okay, or like a four f R also for

1941
01:32:56,239 --> 01:32:58,800
like almost like an feerh I use that for this.

1942
01:32:59,159 --> 01:33:03,600
Speaker 1: Yeah. Oh I'm learning a lot, right, it's just common. Yeah,

1943
01:33:03,840 --> 01:33:05,720
it's not like our job is talking to each other

1944
01:33:05,840 --> 01:33:13,359
for a living, you know, for the birds. Oh right,

1945
01:33:13,920 --> 01:33:17,760
two more emails and then we'll uh give the podcast

1946
01:33:17,840 --> 01:33:19,039
will become another podcast.

1947
01:33:19,359 --> 01:33:21,359
Speaker 6: Wait real quick, I want I want to hear if

1948
01:33:21,399 --> 01:33:23,439
Dan can do can you do a Minnesota can you

1949
01:33:23,520 --> 01:33:26,079
do like a don't you know kind of thing that's like.

1950
01:33:26,119 --> 01:33:28,479
Speaker 4: A Fargo that's more like a North like I just

1951
01:33:28,560 --> 01:33:31,399
think like Minnesota, you know, oh yeah yeah, it's like

1952
01:33:31,479 --> 01:33:34,359
oh yeah yeah sure yeah yeah the real yeah guy

1953
01:33:34,359 --> 01:33:38,439
slept with the broom you know, sure critters get in there.

1954
01:33:38,560 --> 01:33:39,000
Speaker 1: Yeah, sure.

1955
01:33:40,319 --> 01:33:42,039
Speaker 4: Like man, I always thought he's crazy that. Tim would

1956
01:33:42,039 --> 01:33:43,560
always say like, oh yeah, I'll borrow that to you.

1957
01:33:43,640 --> 01:33:51,159
I'll borrow that to you, borrowing it. You guys have

1958
01:33:51,359 --> 01:33:54,399
a US regional accent, you do enjoy hearing. I like

1959
01:33:54,479 --> 01:33:55,680
hearing Memphis accents.

1960
01:33:56,359 --> 01:33:58,640
Speaker 3: Anyone who sounds different than me is awful. No, Yeah,

1961
01:33:58,920 --> 01:34:02,079
I like New York accents in Southern accent I like

1962
01:34:02,119 --> 01:34:05,279
them all. They're fun. I think I know you. I

1963
01:34:05,520 --> 01:34:08,439
mind them, they're fine. Boston pisses me off, but other

1964
01:34:08,520 --> 01:34:12,039
than that, I think fine. Yeah, I think I got

1965
01:34:12,199 --> 01:34:14,800
there's nothing more exotic than a pretty lady with a

1966
01:34:14,920 --> 01:34:21,359
really strong Boston accent. Just brain a little bit right,

1967
01:34:22,119 --> 01:34:23,600
something just not matching there.

1968
01:34:25,439 --> 01:34:27,960
Speaker 7: I like Chicago accents just because of the super Friends

1969
01:34:28,000 --> 01:34:29,199
on sn NOL, right like not.

1970
01:34:29,319 --> 01:34:31,720
Speaker 3: Bad, Yeah, that's fun.

1971
01:34:33,319 --> 01:34:34,039
Speaker 1: One of those guys.

1972
01:34:35,319 --> 01:34:38,920
Speaker 7: Oh yeah, just like sitting at some dark bar talking

1973
01:34:39,039 --> 01:34:43,960
about the locals, a lot of Miller lights that.

1974
01:34:44,560 --> 01:34:47,920
Speaker 4: Oh, somebody photoshop Manati into the super Friends, you know,

1975
01:34:48,239 --> 01:34:49,560
super fans, super fans.

1976
01:34:49,640 --> 01:34:49,920
Speaker 3: Sorry.

1977
01:34:51,399 --> 01:34:56,279
Speaker 6: The Newfoundland Canadian accent is oh yeah, wild, how's that going.

1978
01:34:57,039 --> 01:35:01,600
Speaker 3: It's kind of almost Irish sounding Scottish. It's like, it's

1979
01:35:02,159 --> 01:35:05,439
really bizarre that that's what it's I mean, I guess,

1980
01:35:05,520 --> 01:35:09,199
not bizarre, it's just different. Uh, that's yeah, that's fun.

1981
01:35:09,640 --> 01:35:10,800
Speaker 1: Yeah, it'sok, straight up Irish.

1982
01:35:10,920 --> 01:35:11,560
Speaker 3: Yeah. Yeah.

1983
01:35:13,399 --> 01:35:15,520
Speaker 1: I alluded to this at the beginning of the email segment,

1984
01:35:15,680 --> 01:35:21,640
but mister Backlar made Steve from Saratoga feel bad. This

1985
01:35:21,800 --> 01:35:26,880
email is addressed to keyboard Daddy Jeff Backlar. Last week,

1986
01:35:26,920 --> 01:35:29,640
he snickered when Mike mentioned using a desk with a

1987
01:35:29,720 --> 01:35:34,039
pull out keyboard tray. I suppose I am ashamed to

1988
01:35:34,119 --> 01:35:37,840
admit that I, for one, still buy them and add

1989
01:35:38,039 --> 01:35:42,359
them to any new desk I purchase. I actually I

1990
01:35:42,560 --> 01:35:45,800
recently bought a seventy inch desk to start playing PC

1991
01:35:45,960 --> 01:35:48,520
games side by side with my wife. The desk is

1992
01:35:48,560 --> 01:35:51,760
an ugly behemoth that costs two hundred dollars. Two keyboard

1993
01:35:51,800 --> 01:35:54,880
trays combined for two hundred and fifty. I don't understand

1994
01:35:54,880 --> 01:35:57,760
how people can function without these things. If jeffor was

1995
01:35:57,800 --> 01:36:01,479
a real gamer who played real video games, he surely

1996
01:36:01,479 --> 01:36:04,640
would have noticed the sharp corners of the desktop surface

1997
01:36:04,960 --> 01:36:08,079
digging into his pasty wrists, or the fact that his

1998
01:36:08,239 --> 01:36:13,359
elbows are the suboptimal angle for extended game accessions. What

1999
01:36:14,359 --> 01:36:17,439
perhaps if Jeff knew that keyboards could be used as

2000
01:36:17,520 --> 01:36:21,239
input devices for video games, he would realize how high

2001
01:36:21,319 --> 01:36:25,039
he has to raise his chair to correct his ergonomics

2002
01:36:25,199 --> 01:36:30,039
and scorched hear. Holy, even raising the chair presents the

2003
01:36:30,119 --> 01:36:33,800
problem of lowering the screens relatively to your field of view,

2004
01:36:34,039 --> 01:36:38,199
and not all monitors are alien wearers with adjustable heights.

2005
01:36:38,640 --> 01:36:41,520
So please, I really want to know what the solution

2006
01:36:41,680 --> 01:36:45,239
for this is, because although Treys solve the positioning issues,

2007
01:36:45,399 --> 01:36:47,479
they were pain in the ass to install and expensive.

2008
01:36:47,800 --> 01:36:50,319
Thanks for reading, Thanks for the content, and chame on

2009
01:36:50,560 --> 01:36:53,720
Jeff for treating Mikey that way. Yeah, how dare you

2010
01:36:54,039 --> 01:36:55,800
miss installing trays?

2011
01:36:55,880 --> 01:37:03,640
Speaker 3: What a loser? I mean, he's on my side. I

2012
01:37:03,760 --> 01:37:12,720
was joking, Steve, Steve, you're fucking man like Steve you're

2013
01:37:12,760 --> 01:37:16,720
talking about there. First of all, it's about time someone

2014
01:37:16,840 --> 01:37:19,880
really gave it to me. You know, it feels it

2015
01:37:19,920 --> 01:37:22,399
feels good to be alive. I forgot what that feeling is.

2016
01:37:22,479 --> 01:37:24,840
Speaker 1: Like. Oh, I protect you guys from some emails.

2017
01:37:25,640 --> 01:37:28,880
Speaker 6: It's fucking insane that you think adding a keyboard tray

2018
01:37:29,319 --> 01:37:34,000
is less convenient than lowering the monitor with like, you know,

2019
01:37:34,119 --> 01:37:35,840
a stand Like that's insane to me.

2020
01:37:36,800 --> 01:37:38,880
Speaker 3: I think I should all set up like the way

2021
01:37:38,920 --> 01:37:41,079
I would want, Like when i'm when it's time to game,

2022
01:37:41,199 --> 01:37:43,359
when it's game time. Yeah, And when it's game time,

2023
01:37:43,640 --> 01:37:46,479
my arms go like to my side, ninety degree angle.

2024
01:37:46,840 --> 01:37:48,680
They're right on the keyboard, right on the mouse, and

2025
01:37:48,800 --> 01:37:51,960
then my eye is aligned with the very top monitor,

2026
01:37:52,000 --> 01:37:53,680
which is what I want. And I'm sure I'm good,

2027
01:37:53,840 --> 01:37:55,279
no tree, no tray.

2028
01:37:55,479 --> 01:37:58,239
Speaker 7: I mean also like, oh, your eye, you guys are

2029
01:37:58,319 --> 01:38:00,159
way higher than my My my eyes are like at

2030
01:38:00,199 --> 01:38:01,720
the middle of my monitor because.

2031
01:38:01,479 --> 01:38:02,000
Speaker 1: Of the tray.

2032
01:38:02,399 --> 01:38:05,680
Speaker 3: It's called a preference, it's yeah. And also the tree

2033
01:38:05,800 --> 01:38:06,079
you like.

2034
01:38:06,600 --> 01:38:10,159
Speaker 7: Have you considered that my preferences are better than your better?

2035
01:38:10,520 --> 01:38:12,479
Speaker 3: Yes, I have considered that. I have considered it, and

2036
01:38:12,600 --> 01:38:13,000
it's wrong.

2037
01:38:13,640 --> 01:38:15,960
Speaker 1: Yeah. Generally they do suggest to have the top of

2038
01:38:16,000 --> 01:38:17,520
the monitor kind of level with your eyes on the

2039
01:38:17,600 --> 01:38:19,119
kind of the top of the monitor with us.

2040
01:38:19,439 --> 01:38:21,920
Speaker 6: Yeah, I mean the very tippy top, but like, yeah,

2041
01:38:21,960 --> 01:38:25,039
the top coller than average, right, like yeah, yeah, I

2042
01:38:25,119 --> 01:38:29,920
mean also this comment about what my desk looks like, sure,

2043
01:38:30,039 --> 01:38:35,359
my wrists are pasty, you've you've gotten there email or Steve,

2044
01:38:36,159 --> 01:38:39,079
But I don't have any sharp corners, and I certainly

2045
01:38:39,119 --> 01:38:42,560
don't have a tray hitting me in the crotch every

2046
01:38:42,600 --> 01:38:44,640
time I pull it out when I want to type something,

2047
01:38:46,800 --> 01:38:47,600
get in the tie.

2048
01:38:47,439 --> 01:38:48,000
Speaker 1: Of my legs.

2049
01:38:48,279 --> 01:38:51,960
Speaker 6: I mean, what like nineteen eighties basement am I going

2050
01:38:52,039 --> 01:38:54,159
into where I find one of these trays?

2051
01:38:54,279 --> 01:38:58,800
Speaker 3: Anyway, I may be hateful, but what was that?

2052
01:39:00,600 --> 01:39:04,239
Speaker 6: I don't I don't know, Uh, yeah, I just I

2053
01:39:04,319 --> 01:39:07,239
mean from start to finish, Steve, I gotta disagree with

2054
01:39:07,399 --> 01:39:08,399
everything you said.

2055
01:39:09,079 --> 01:39:10,960
Speaker 3: No point for you, whatsoever do.

2056
01:39:11,680 --> 01:39:14,840
Speaker 1: You use like a wrist guard at all for like

2057
01:39:14,960 --> 01:39:18,279
your keyboard and mouse? Like I feel like that helps

2058
01:39:18,319 --> 01:39:21,319
out with sharp edges. I do need the risk guard.

2059
01:39:21,319 --> 01:39:23,239
I have a little tiny one, and it's like stuck

2060
01:39:23,279 --> 01:39:24,760
in place where I like it. So I won't list

2061
01:39:24,800 --> 01:39:27,399
it up to show you guys, but I need that desperately.

2062
01:39:28,039 --> 01:39:30,760
Speaker 3: Explain the sharp edges to me because I don't understand.

2063
01:39:31,880 --> 01:39:36,520
Speaker 1: I don't forget, I don't are there are corners on

2064
01:39:36,680 --> 01:39:41,239
a desk right mine around you know, mine around edges

2065
01:39:41,279 --> 01:39:41,840
on your desk?

2066
01:39:42,119 --> 01:39:44,920
Speaker 6: I do, Yeah, it's like a standing desk is It's

2067
01:39:45,119 --> 01:39:48,199
it's almost like a yeah, there's nothing, there's nothing.

2068
01:39:50,399 --> 01:39:51,479
Speaker 3: Have right angles.

2069
01:39:51,520 --> 01:39:54,039
Speaker 7: I realize that, Yeah, mine are extra sharp because of

2070
01:39:54,079 --> 01:39:56,640
the little latches that click onto the tray.

2071
01:39:56,840 --> 01:39:57,000
Speaker 1: You know.

2072
01:39:57,319 --> 01:39:57,960
Speaker 3: Maybe that's the.

2073
01:39:59,600 --> 01:40:05,159
Speaker 1: Maybe only has sharp edges because he keeps installing lap

2074
01:40:05,399 --> 01:40:06,359
or keyboard trays.

2075
01:40:06,920 --> 01:40:10,479
Speaker 6: Exactly, nothing bad can happen there with all that hardware

2076
01:40:10,640 --> 01:40:14,640
machinery that flaps for things to get caught in its knocking.

2077
01:40:14,920 --> 01:40:16,960
Speaker 3: But I could have just installed a keyboard tray on

2078
01:40:17,079 --> 01:40:19,159
that desk that I gave away because that didn't have

2079
01:40:19,199 --> 01:40:21,399
a keyboard, true one that you didn't want to build,

2080
01:40:21,800 --> 01:40:24,239
and so you definitely would have installed a keyboard. Trade

2081
01:40:24,520 --> 01:40:28,720
that sounds hard, I might so or something. I don't know.

2082
01:40:31,960 --> 01:40:32,880
I'm joking everyone.

2083
01:40:32,960 --> 01:40:34,520
Speaker 1: I know. I don't need a solder or something.

2084
01:40:34,760 --> 01:40:35,000
Speaker 3: God.

2085
01:40:36,000 --> 01:40:39,479
Speaker 6: The only the only thing Steve has said here with

2086
01:40:39,720 --> 01:40:44,880
any value, aside from the wrisk thing which you got me,

2087
01:40:45,359 --> 01:40:48,399
you got me, uh, is that I'm a bad gamer.

2088
01:40:48,439 --> 01:40:51,000
Speaker 3: I'm not a real gamer that you got me good jow.

2089
01:40:52,520 --> 01:40:54,680
Speaker 1: Don't make that that's bad for our brand.

2090
01:40:55,000 --> 01:40:56,239
Speaker 3: You're better than anyone.

2091
01:40:56,439 --> 01:40:56,960
Speaker 1: Kind of funny.

2092
01:40:57,000 --> 01:40:59,600
Speaker 3: That's all that matters, that saying.

2093
01:41:00,880 --> 01:41:04,880
Speaker 6: And I'm saying that with the caveat of there's places

2094
01:41:04,960 --> 01:41:10,239
I excel greatly. You gotta under you gotta under under

2095
01:41:10,279 --> 01:41:11,520
promise and over deliver here.

2096
01:41:11,600 --> 01:41:12,960
Speaker 3: Okay, that's that's what I'm going for.

2097
01:41:13,199 --> 01:41:15,039
Speaker 7: Yeah, we gotta take them up on that Forts of

2098
01:41:15,079 --> 01:41:16,439
Horizon competition thing.

2099
01:41:16,880 --> 01:41:17,439
Speaker 1: I would love that.

2100
01:41:17,600 --> 01:41:20,279
Speaker 3: Yeah, well it's all done and dusted.

2101
01:41:22,520 --> 01:41:23,920
Speaker 1: I feel like they never go to ye.

2102
01:41:25,760 --> 01:41:26,239
Speaker 3: On the couch.

2103
01:41:29,079 --> 01:41:33,079
Speaker 1: I think I'm tickled by this, like heated rivalry between

2104
01:41:33,199 --> 01:41:35,439
between us and kind of funny where a game will

2105
01:41:35,439 --> 01:41:37,279
be out and we'll think, like, how can we beat

2106
01:41:37,319 --> 01:41:37,720
them in this?

2107
01:41:38,800 --> 01:41:40,680
Speaker 3: But I'm some of them.

2108
01:41:41,119 --> 01:41:43,800
Speaker 1: Yeah, I'm only going to kiss some of them, yeah,

2109
01:41:44,640 --> 01:41:46,920
on the mouth. And you at home, I have to

2110
01:41:47,000 --> 01:41:49,359
wonder who Mike gets tongue.

2111
01:41:51,920 --> 01:41:54,800
Speaker 3: Okay, okay, French Canadian kissing is what that's called.

2112
01:41:58,720 --> 01:42:02,640
Speaker 1: Sorry, I just need to reset myself. There be last

2113
01:42:02,680 --> 01:42:07,520
email of the show comes from BH. This this hurt

2114
01:42:07,600 --> 01:42:13,279
my mouth to read earlier. Clipboard is typically typically pronounced

2115
01:42:13,439 --> 01:42:19,880
clipboard unless you're jam but clapboard is pronounced clapbird. Does

2116
01:42:19,960 --> 01:42:24,239
Jan pronounce it clapboard? Bh? I think this is just

2117
01:42:24,319 --> 01:42:29,159
further proof that my methodology is correct. All right. You

2118
01:42:29,279 --> 01:42:32,640
know the thing that happens when you like introduce yourself

2119
01:42:32,680 --> 01:42:34,399
to a new group of people and then they start

2120
01:42:34,439 --> 01:42:37,239
to learn the intricacies and like the oddities of how

2121
01:42:37,279 --> 01:42:40,279
you approached the English language. That is fluid enough, So

2122
01:42:40,640 --> 01:42:44,960
why bend myself to any rules of it. I'm going

2123
01:42:45,039 --> 01:42:49,039
to keep practicing elasticity in my command over the English language.

2124
01:42:49,319 --> 01:42:53,800
So I dropped the whole clipbird thing to them, and

2125
01:42:54,319 --> 01:42:57,760
you know, met with stunt silence, and then someone legitimately said,

2126
01:42:58,199 --> 01:43:01,840
you are so brave, You are jan.

2127
01:43:01,960 --> 01:43:03,399
Speaker 3: This is proof of free will.

2128
01:43:04,199 --> 01:43:05,479
Speaker 7: Know if you want to be talked to you like

2129
01:43:05,560 --> 01:43:10,199
you're anna make a wish kid, you're sore.

2130
01:43:10,439 --> 01:43:12,680
Speaker 1: I'll take it. I'll take any type of afform.

2131
01:43:12,560 --> 01:43:15,600
Speaker 3: Yeah, honestly, whatever, any sort of pity give it to me.

2132
01:43:15,920 --> 01:43:19,239
Speaker 1: Yeah, there we go, folks does it for emails? BombCast

2133
01:43:19,319 --> 01:43:21,319
Join bomb dot com is the email adress into your

2134
01:43:21,319 --> 01:43:23,640
emails to thank you for everyone sending emails. And people

2135
01:43:23,680 --> 01:43:26,680
are actively sending emails right now, trying to solve Dan's

2136
01:43:26,920 --> 01:43:30,199
TV laptop issue right now. Don't worry about it.

2137
01:43:30,800 --> 01:43:32,359
Speaker 4: I'll get it fixed.

2138
01:43:33,079 --> 01:43:33,760
Speaker 1: It's a whole deal.

2139
01:43:33,880 --> 01:43:36,760
Speaker 4: It's HGMI handshakes. It's but once the steam machines out,

2140
01:43:36,760 --> 01:43:37,279
everything's good.

2141
01:43:37,960 --> 01:43:42,279
Speaker 1: Uh, Jeff Grub, I think it's time for the podcast

2142
01:43:42,319 --> 01:43:43,159
within a podcast.

2143
01:43:43,279 --> 01:43:48,119
Speaker 3: It's it's time for grub Guesser. Everybody, let me actually

2144
01:43:48,199 --> 01:43:50,880
upload these photos to you guys right now. Greb Guesser

2145
01:43:51,039 --> 01:43:54,079
is the game where I'm gonna share video game or

2146
01:43:54,319 --> 01:43:57,840
video game related magazine ads with the folks on the podcast,

2147
01:43:58,199 --> 01:44:00,880
and then they have got to guess what it is

2148
01:44:00,920 --> 01:44:03,439
an advertisement for. We got our first one here for

2149
01:44:03,520 --> 01:44:03,880
you guys.

2150
01:44:04,079 --> 01:44:04,159
Speaker 1: Uh.

2151
01:44:04,439 --> 01:44:07,920
Speaker 3: Actually, make sure I'm recording you as well. Uh yeah,

2152
01:44:08,000 --> 01:44:11,840
turn off chat and all that stuff. Okay, so your

2153
01:44:12,479 --> 01:44:15,720
first ad here is an old timey sort of like

2154
01:44:15,880 --> 01:44:22,359
throwback looking archie style, uh drawing illustration here that has

2155
01:44:22,479 --> 01:44:24,319
a girl talking to a guy in a car. He's like,

2156
01:44:24,399 --> 01:44:26,359
come with me, let's go for a drive. I have

2157
01:44:26,439 --> 01:44:29,159
a blank and then she's excited he's got a blank.

2158
01:44:29,159 --> 01:44:31,079
And there's more to it than that. But why don't

2159
01:44:31,079 --> 01:44:35,359
you guys go ahead and start guessing advertisement before Outrun?

2160
01:44:36,000 --> 01:44:41,279
This is an advertising for the Atari Links Sam what links? Yeah?

2161
01:44:41,840 --> 01:44:44,720
Speaker 4: It's portable, Like, yeah, okaya.

2162
01:44:44,359 --> 01:44:47,079
Speaker 3: What what? What video game is this paired up with?

2163
01:44:47,319 --> 01:44:52,720
Speaker 1: This? One's a little bit harder, I thought, it's not outruns?

2164
01:44:53,680 --> 01:44:57,319
Speaker 3: His clas that's wow, just lost.

2165
01:44:58,880 --> 01:44:59,319
Speaker 1: Two guys.

2166
01:44:59,640 --> 01:45:03,479
Speaker 3: See the Japanese dialogue before it, where the words leaks

2167
01:45:03,560 --> 01:45:05,399
and clacks. I don't see that.

2168
01:45:12,960 --> 01:45:13,760
Speaker 1: Really impressed.

2169
01:45:16,439 --> 01:45:18,399
Speaker 3: I didn't know. I didn't know it was among a

2170
01:45:18,600 --> 01:45:24,600
cheater like clac sins.

2171
01:45:24,600 --> 01:45:28,520
Speaker 4: I'm like, I don't know, she says to Cla really

2172
01:45:28,560 --> 01:45:29,720
connected with that claes ad.

2173
01:45:30,439 --> 01:45:35,039
Speaker 1: I thought, yeah, wow, is that all right? Well?

2174
01:45:35,079 --> 01:45:36,880
Speaker 3: I do have a second one for you to hang on.

2175
01:45:37,000 --> 01:45:37,159
Speaker 1: Let me.

2176
01:45:40,680 --> 01:45:42,600
Speaker 3: I hope I did a better job blocking this one out.

2177
01:45:42,640 --> 01:45:46,079
Let's be obs man. You spent so much work, all

2178
01:45:46,119 --> 01:45:50,319
this other stuff, so much getting there. I'll get you

2179
01:45:50,359 --> 01:45:51,960
guys the full one here in a second. All right, here,

2180
01:45:52,039 --> 01:45:54,720
let's see this is the other one. I did have

2181
01:45:54,800 --> 01:45:56,439
to block a lot of a blackout a lot on

2182
01:45:56,520 --> 01:45:59,279
this one as well. But go ahead take a look there.

2183
01:46:00,319 --> 01:46:00,680
Speaker 1: All right.

2184
01:46:00,800 --> 01:46:04,720
Speaker 3: So for audio listeners, yeah, there is a big scary

2185
01:46:04,920 --> 01:46:09,079
alien and he says, grab your blank and blank. Oh

2186
01:46:09,199 --> 01:46:12,560
that's all they can see. Run like advertise before, Run

2187
01:46:12,680 --> 01:46:17,479
like this was a snake. This is an advertisement for

2188
01:46:17,560 --> 01:46:19,079
the video game Run Like Hell.

2189
01:46:19,479 --> 01:46:22,039
Speaker 1: Wow does it say somewhere there? Did Jane read it?

2190
01:46:22,439 --> 01:46:22,479
Speaker 8: No?

2191
01:46:22,680 --> 01:46:25,640
Speaker 3: But it's yeah, but it got to keep just use

2192
01:46:25,680 --> 01:46:28,359
context and grab your blank and what and run like hell?

2193
01:46:28,680 --> 01:46:30,600
What is the balls?

2194
01:46:31,640 --> 01:46:35,359
Speaker 1: Dick? It's an advertisement for Balls the drinks.

2195
01:46:36,239 --> 01:46:39,039
Speaker 3: Oh really, Jade? Did I not black out something here

2196
01:46:39,119 --> 01:46:39,479
as well?

2197
01:46:39,760 --> 01:46:43,319
Speaker 1: No? I that's one. I remember thinking this ad was

2198
01:46:43,439 --> 01:46:48,840
so hilarious as a kid because they wrote balls, What Balls?

2199
01:46:49,439 --> 01:46:54,039
It was a drink in the late nineties early two thousands,

2200
01:46:55,319 --> 01:46:57,319
and they paired it with the game Run Like.

2201
01:46:57,399 --> 01:46:59,399
Speaker 3: Hell for several magazines.

2202
01:46:59,520 --> 01:47:04,319
Speaker 1: Yep, what Balls? I don't have good institutional foundational knowledge

2203
01:47:04,359 --> 01:47:08,239
of games, except for the balls ads and run like

2204
01:47:08,279 --> 01:47:10,039
Hell was like an alien game.

2205
01:47:10,880 --> 01:47:14,800
Speaker 8: It was yeah, monsters, Yeah, I don't remember it, but

2206
01:47:15,279 --> 01:47:16,640
I got the full ads there.

2207
01:47:16,680 --> 01:47:18,119
Speaker 3: If you want to show anyone at home, I just

2208
01:47:18,159 --> 01:47:21,560
put them in our chat here. Yeah, there you go those.

2209
01:47:21,680 --> 01:47:24,479
There's the Atari links ad which just says links and

2210
01:47:24,560 --> 01:47:27,800
Atarian clacs all the funk over it. And then I

2211
01:47:27,880 --> 01:47:30,039
missed the two where it was amongst the Japanese, get

2212
01:47:30,319 --> 01:47:30,840
you're gonna.

2213
01:47:30,640 --> 01:47:32,359
Speaker 1: Play that off? And we would have been so impressed.

2214
01:47:32,600 --> 01:47:34,600
Speaker 3: Yes, yeah, you should have had us going for a

2215
01:47:34,640 --> 01:47:35,159
little longer.

2216
01:47:35,279 --> 01:47:36,039
Speaker 1: Not the record show.

2217
01:47:36,119 --> 01:47:40,239
Speaker 3: Ay have a bad liars right, which is sometimes useful

2218
01:47:40,279 --> 01:47:42,600
because if people accuse me of lying, I'm like, I

2219
01:47:42,680 --> 01:47:47,960
don't think so. Balls was balls, like I remember balls

2220
01:47:48,159 --> 01:47:49,760
was it? It was like an energy drink.

2221
01:47:49,880 --> 01:47:51,600
Speaker 4: It was like around time, like everything was like, oh,

2222
01:47:51,640 --> 01:47:53,600
it's got gink go blow. But and then like balls

2223
01:47:53,880 --> 01:47:58,039
grana you know, yeah, like yeah, the Frutopia era.

2224
01:47:58,479 --> 01:48:00,239
Speaker 1: My mom did let me have it because I thought

2225
01:48:00,239 --> 01:48:01,720
it was inappropriate because it said balls.

2226
01:48:02,439 --> 01:48:05,119
Speaker 3: Right, she was right, She's right. Now that's grub guesser.

2227
01:48:05,319 --> 01:48:09,000
A short episode this week. Let's get back to another podcast.

2228
01:48:09,439 --> 01:48:12,000
Speaker 1: And we're back with the Giant BombCast. Mike Manada hit

2229
01:48:12,039 --> 01:48:13,680
me with some YouTube super.

2230
01:48:13,479 --> 01:48:17,000
Speaker 7: Chats if we have any Yeah, Nemo f says, can

2231
01:48:17,119 --> 01:48:19,600
I wait for GB at night? Looking forward to singles

2232
01:48:19,640 --> 01:48:23,560
on couch? Grab your activation? Where's confetti? Finally goes to

2233
01:48:23,600 --> 01:48:24,279
the back rooms?

2234
01:48:24,520 --> 01:48:24,880
Speaker 1: Very good?

2235
01:48:24,960 --> 01:48:25,279
Speaker 3: Horror?

2236
01:48:25,640 --> 01:48:28,680
Speaker 1: Oh okay, I don't know anything. Just spark inside of me.

2237
01:48:28,720 --> 01:48:29,439
I don't know what that is.

2238
01:48:30,760 --> 01:48:34,119
Speaker 3: Tony moere Ross says, I bought a fifty dollars and

2239
01:48:34,199 --> 01:48:36,640
sixty four controre just to play the new Starbucks.

2240
01:48:36,760 --> 01:48:41,640
Speaker 7: Can't wait to play the way God Miyamoto intended be next.

2241
01:48:41,680 --> 01:48:44,000
Speaker 3: Yeah, can you just use it on sixty four coture

2242
01:48:44,079 --> 01:48:45,840
for the star Tacks room make I think they said

2243
01:48:45,920 --> 01:48:46,760
exactly that you could.

2244
01:48:46,880 --> 01:48:50,760
Speaker 1: Yes, yeah, I would not want to do that. I

2245
01:48:50,800 --> 01:48:51,800
think you're broken.

2246
01:48:52,359 --> 01:48:54,279
Speaker 3: No, I just like I played it with the pro

2247
01:48:54,479 --> 01:48:56,560
controller and I'm like, there's no way.

2248
01:48:56,640 --> 01:48:59,159
Speaker 1: Of sixty four controller is going to be better than

2249
01:48:59,239 --> 01:49:00,680
this beautiful right?

2250
01:49:00,720 --> 01:49:03,079
Speaker 3: Who could grab an N sixty four controller right now?

2251
01:49:04,279 --> 01:49:09,600
It's Oh, it's dance looking dance. Mike Scott one, I've

2252
01:49:09,720 --> 01:49:13,319
been in the room. I've been holding an sixty four

2253
01:49:13,399 --> 01:49:15,560
co tour more this past month than I think I've

2254
01:49:15,600 --> 01:49:16,479
had at any points.

2255
01:49:16,560 --> 01:49:19,520
Speaker 6: It's like, I gotta be right, that's gotta be true. Yeah,

2256
01:49:19,520 --> 01:49:22,880
I'm just you play it with the freaking pro. I mean,

2257
01:49:23,039 --> 01:49:25,880
come on, oh, that's a game A GameCube controller will

2258
01:49:25,920 --> 01:49:26,640
give you no points.

2259
01:49:27,720 --> 01:49:28,920
Speaker 4: It's one generation away.

2260
01:49:29,560 --> 01:49:32,000
Speaker 3: I didn't talk about it anymore, but I like, I'm

2261
01:49:32,039 --> 01:49:35,399
still playing Citing Punishment on nso. Oh that game is good.

2262
01:49:35,800 --> 01:49:37,479
Speaker 1: I want to play through that again. I like that.

2263
01:49:37,560 --> 01:49:39,359
Speaker 3: Man. I want to actually play it with an sixty

2264
01:49:39,399 --> 01:49:41,000
four because that's a weird one where you have to

2265
01:49:41,039 --> 01:49:43,159
I think you hold it right hand in the middle

2266
01:49:43,319 --> 01:49:47,000
and left hand on the DM. Yeah. Yeah, and it

2267
01:49:47,000 --> 01:49:49,439
feels is kind of like Naughty is.

2268
01:49:49,640 --> 01:49:51,840
Speaker 4: I think within twenty five feet of here, I could

2269
01:49:51,880 --> 01:49:55,560
produce at least a dozen and sixty four controllers. At

2270
01:49:55,640 --> 01:49:59,399
least a dozen, yeah, maybe fifteen plus. Yeah, I mean

2271
01:49:59,479 --> 01:50:01,079
we're kind of the but that ones. Maybe twenty.

2272
01:50:01,640 --> 01:50:01,840
Speaker 3: Yeah.

2273
01:50:02,119 --> 01:50:03,439
Speaker 4: I gotta get all the fun tasks. I have all

2274
01:50:03,439 --> 01:50:05,119
the fantastic ones. I think I have all the colors

2275
01:50:05,159 --> 01:50:07,279
that I have, the gold one. Yeah, I just got

2276
01:50:07,319 --> 01:50:09,640
the gold Classic controller that came with Golden Eye double

2277
01:50:09,680 --> 01:50:12,000
oh seven. I just bought that a toy Fair this weekend.

2278
01:50:12,079 --> 01:50:13,720
Speaker 3: Oh man, I had that one with the and I

2279
01:50:13,800 --> 01:50:15,279
got a matching gold rumble pack.

2280
01:50:15,439 --> 01:50:15,680
Speaker 5: Shit.

2281
01:50:16,439 --> 01:50:19,760
Speaker 3: M hmm, alright. Don Bey Poren says, could twenty twenty

2282
01:50:19,800 --> 01:50:24,119
six back of Our beat GoldenEye on Secret Agents. Oh

2283
01:50:24,199 --> 01:50:27,720
that was the difficulty I did, as opposed to like

2284
01:50:28,039 --> 01:50:33,000
nineteen ninety seven backlar Is that? Yeah? Yeah? Exercise? Yeah?

2285
01:50:33,039 --> 01:50:34,960
I mean did you have you played much of the

2286
01:50:35,079 --> 01:50:36,520
Golden Eye? Can't multiplayer?

2287
01:50:36,800 --> 01:50:37,119
Speaker 5: I never?

2288
01:50:37,399 --> 01:50:38,640
Speaker 3: I never played the single player.

2289
01:50:38,720 --> 01:50:39,239
Speaker 1: I'll tell you what.

2290
01:50:39,359 --> 01:50:42,399
Speaker 3: It will take me a while. Yeah, like I eventually

2291
01:50:42,520 --> 01:50:44,319
I could. I'm not going to do it.

2292
01:50:45,159 --> 01:50:48,399
Speaker 1: You know, if your life depended on you had, you know,

2293
01:50:48,920 --> 01:50:49,720
like a month to do.

2294
01:50:49,760 --> 01:50:54,720
Speaker 3: It, I'm sure you would. I'm sure I could. Uh, Mike, Mike.

2295
01:50:54,680 --> 01:50:57,479
Speaker 7: EM's bought Army says Dan will never beat space A.

2296
01:50:57,680 --> 01:50:59,880
Speaker 3: So thank you Mike for doing Blake Club on your

2297
01:51:00,239 --> 01:51:03,640
time code. And I really like shit.

2298
01:51:04,039 --> 01:51:06,000
Speaker 7: Yeah, a lot of my viewers, I think, ended up

2299
01:51:06,079 --> 01:51:07,960
thinking less of Golden I than even I did.

2300
01:51:08,279 --> 01:51:12,239
Speaker 1: Right by the time, Mike, did you find some of

2301
01:51:12,399 --> 01:51:15,359
the people watching your streams had they also played GoldenEye

2302
01:51:15,359 --> 01:51:18,239
in the past or just didn't have any experience with it?

2303
01:51:18,840 --> 01:51:20,399
Speaker 7: They a lot of them had some experience with it.

2304
01:51:20,479 --> 01:51:22,720
There weren't There weren't a ton of defenders in my.

2305
01:51:22,920 --> 01:51:24,279
Speaker 3: Chat, Dan was the big one.

2306
01:51:26,159 --> 01:51:28,479
Speaker 4: I watched all of that and I kept thinking like, Okay,

2307
01:51:28,560 --> 01:51:30,560
do I really believe this or am I just saying

2308
01:51:30,640 --> 01:51:32,319
this to get Mike worked up?

2309
01:51:32,359 --> 01:51:34,279
Speaker 3: And I was like, no, I do think it's the

2310
01:51:34,319 --> 01:51:36,720
best FBS of all time. That part is still wild,

2311
01:51:36,880 --> 01:51:40,840
Like there's clearly a few Sure it's caused marital strife.

2312
01:51:42,119 --> 01:51:44,960
Speaker 7: Yeah, I mean, how can you actually think it's better

2313
01:51:45,079 --> 01:51:45,960
than Titan Fall two?

2314
01:51:46,159 --> 01:51:47,319
Speaker 1: Come on? It is?

2315
01:51:48,039 --> 01:51:48,239
Speaker 3: Why?

2316
01:51:48,680 --> 01:51:51,640
Speaker 1: No, it was doing it was just doing more at

2317
01:51:51,720 --> 01:51:54,399
the time. Yeah, put yourself in nineteen ninety seven. Stop

2318
01:51:54,439 --> 01:51:56,199
stop putting myself in nineteen ninety seven.

2319
01:51:56,239 --> 01:51:58,600
Speaker 4: It's twenty I'm always putting myself in nineteen ninety seven.

2320
01:51:58,640 --> 01:52:04,319
Speaker 3: I can sell it's Alex and go go come Tutor.

2321
01:52:05,279 --> 01:52:06,039
It's worse now.

2322
01:52:06,119 --> 01:52:09,800
Speaker 1: This is about the new AI computer sequel Tutor two.

2323
01:52:11,359 --> 01:52:16,600
Speaker 3: Yeah, okay, I like computer too. Viva tong Gus says,

2324
01:52:17,079 --> 01:52:20,760
off Wark today, thanks to bad constipation, what a day

2325
01:52:20,880 --> 01:52:24,399
for Mikey's face and not be on my bum One

2326
01:52:24,840 --> 01:52:27,600
three to sixty five days is still good odds for

2327
01:52:27,720 --> 01:52:33,000
merch ideas to work out. I am all right, who like,

2328
01:52:33,199 --> 01:52:33,600
I get it?

2329
01:52:33,680 --> 01:52:35,319
Speaker 1: You want like a merch thing, you want my face

2330
01:52:35,399 --> 01:52:35,880
on your butt?

2331
01:52:36,039 --> 01:52:36,199
Speaker 3: Man.

2332
01:52:36,239 --> 01:52:38,439
Speaker 7: I was just looking at some more shorts to buy

2333
01:52:38,479 --> 01:52:44,279
from Roosevelts because I bought I got Tailspin shorts from

2334
01:52:44,319 --> 01:52:45,920
them because they did a Disney afternon collection.

2335
01:52:46,359 --> 01:52:48,960
Speaker 3: You're pretty comfortable, so I was thinking about buying some more.

2336
01:52:49,079 --> 01:52:51,239
And they have some Lamb Before Time shorts and I

2337
01:52:51,319 --> 01:52:55,279
might buy Lamb Before Time shorts and wear them. It's

2338
01:52:55,279 --> 01:52:58,880
about myself. Do they have tree stars on them? I

2339
01:52:58,960 --> 01:53:00,760
think they do have quite a lot of tree stars

2340
01:53:00,760 --> 01:53:04,000
on them. Actually, yeah, there's that. There's a Sonic there's

2341
01:53:04,039 --> 01:53:07,000
a bunch of Sonic ones, like all sorts of sonic ones.

2342
01:53:07,439 --> 01:53:11,960
And then and an Admiral Akbar comic book style one

2343
01:53:12,279 --> 01:53:14,640
of like different things of him saying it's a trap.

2344
01:53:15,359 --> 01:53:18,279
I might get that one as well. Can we just

2345
01:53:18,359 --> 01:53:20,920
do that with you your face instead? And it's just

2346
01:53:20,960 --> 01:53:23,479
Mike saying it's a trap, a bunch of yeah.

2347
01:53:23,560 --> 01:53:27,880
Speaker 7: Yeah, but it should say doggy style though, let's be honest, Yeah,

2348
01:53:27,920 --> 01:53:28,680
I guess it should.

2349
01:53:29,319 --> 01:53:31,359
Speaker 1: It should just be a blank speech bubble, and you

2350
01:53:31,920 --> 01:53:35,880
the folks at home can write in what you want. Yeah, yeah,

2351
01:53:36,039 --> 01:53:36,479
I like that.

2352
01:53:37,560 --> 01:53:40,439
Speaker 3: Uh miggs, He says, A Bully episode a day keeps

2353
01:53:40,520 --> 01:53:42,560
bored them at Bay. That's why everybody make sure you're

2354
01:53:42,560 --> 01:53:44,319
watching the Bully and Endurance run. I know a lot

2355
01:53:44,319 --> 01:53:46,479
of you are, and you've been saying nice thing, so

2356
01:53:46,680 --> 01:53:49,560
appreciate that. But it's a very every weekday. It's a

2357
01:53:49,720 --> 01:53:54,119
very very fun fun episode after episode. Great job, guys.

2358
01:53:54,840 --> 01:53:57,119
Speaker 7: Yeah, I think I know, like you know, a couple

2359
01:53:57,119 --> 01:53:59,159
of days here that's gonna be a little weird with

2360
01:53:59,239 --> 01:54:02,760
us traveling, But Bully Durance Run still happening. So and

2361
01:54:02,840 --> 01:54:05,439
then Ma says, well s, you have twenty twenty six

2362
01:54:05,800 --> 01:54:09,159
the continuation of the damn food discovery that will annoy

2363
01:54:09,439 --> 01:54:13,039
Mark even more, annoy Mike even more than he usually is.

2364
01:54:13,199 --> 01:54:15,479
How did I say my name? I said, Morc.

2365
01:54:16,039 --> 01:54:20,479
Speaker 3: Mike here more. You are fucking more.

2366
01:54:21,239 --> 01:54:23,600
Speaker 4: We're going to retire the Mitch jersey. You're now more

2367
01:54:24,880 --> 01:54:25,920
after great?

2368
01:54:26,359 --> 01:54:28,640
Speaker 3: Great, I'm an alien? Yeah?

2369
01:54:28,720 --> 01:54:31,199
Speaker 1: But what was last was mustard? Last time?

2370
01:54:31,359 --> 01:54:31,560
Speaker 3: Yeah?

2371
01:54:31,720 --> 01:54:32,399
Speaker 1: Pretty normal?

2372
01:54:32,479 --> 01:54:37,560
Speaker 3: Now there's dare you say hi? Get on the phone?

2373
01:54:37,600 --> 01:54:43,760
Speaker 1: What's left food? Now? There's there's a whole salt thing.

2374
01:54:44,039 --> 01:54:47,439
Last week, Yeah, there's there's a different thing here. We're talking.

2375
01:54:47,520 --> 01:54:50,800
Speaker 4: There's there's meat tasting and trying foods and me understanding foods.

2376
01:54:50,840 --> 01:54:54,479
These are two different conversations. We're talking me trying foods

2377
01:54:54,840 --> 01:54:58,159
pretty much all of the things, catching mustard, onion salads,

2378
01:54:58,199 --> 01:54:58,720
you know, all.

2379
01:54:58,680 --> 01:55:01,439
Speaker 1: This ship may are you still in a fermentation.

2380
01:55:02,720 --> 01:55:05,359
Speaker 4: In the don't understand bucket, but you wouldn't eat it

2381
01:55:05,439 --> 01:55:09,920
either though, Right, it's fine. Don't worry about fermented stuff

2382
01:55:09,920 --> 01:55:15,600
all the time without knowing not really, yeah, fermented stuff.

2383
01:55:16,359 --> 01:55:19,640
Speaker 3: I don't know that. So look like we were, you know,

2384
01:55:19,720 --> 01:55:24,359
we look at us a year removed from the mustard scandal,

2385
01:55:24,479 --> 01:55:27,079
and we're like, it'll never happen again. We're fucking idiots.

2386
01:55:29,760 --> 01:55:34,680
If history is any indicator, O, yes, something happening. I'm

2387
01:55:34,680 --> 01:55:35,399
that mushirt on.

2388
01:55:35,439 --> 01:55:38,159
Speaker 1: A Costco dog last week. I'm proud of you, Dan,

2389
01:55:38,479 --> 01:55:42,520
thank you. I just I remember uh that being the

2390
01:55:42,600 --> 01:55:45,359
talk of the town in this little tent at SGF.

2391
01:55:45,520 --> 01:55:48,079
I now associate that place with mustard.

2392
01:55:48,720 --> 01:55:51,720
Speaker 3: Yeah, strangers applauding him. It was tremendous.

2393
01:55:51,920 --> 01:55:55,560
Speaker 1: Other people in games, media, people and development, the day

2394
01:55:55,640 --> 01:55:56,680
workers at SGF.

2395
01:55:59,000 --> 01:56:01,960
Speaker 3: Peely himself came over and graced you it was really

2396
01:56:02,359 --> 01:56:06,279
did come and he did? What that Grandpa Simpson like, well,

2397
01:56:06,359 --> 01:56:09,880
I'm out of here. Oh the GB guys are here.

2398
01:56:10,079 --> 01:56:11,680
Fuck never mind?

2399
01:56:13,239 --> 01:56:15,319
Speaker 7: All right, that boy Jerry says, need a feature of

2400
01:56:15,399 --> 01:56:20,359
jam playing run like hell asap jan like hell we well.

2401
01:56:20,279 --> 01:56:23,079
Speaker 3: Consuming nine balls per like every nine minutes.

2402
01:56:24,720 --> 01:56:26,960
Speaker 1: Let's get me a walking pad also, so I have

2403
01:56:27,119 --> 01:56:28,279
to be walking the whole time.

2404
01:56:28,760 --> 01:56:29,119
Speaker 2: I like it?

2405
01:56:29,239 --> 01:56:30,279
Speaker 3: Okay, what is that game?

2406
01:56:30,439 --> 01:56:30,479
Speaker 5: Like?

2407
01:56:30,760 --> 01:56:32,079
Speaker 3: I feel like I don't know much about it.

2408
01:56:32,479 --> 01:56:34,720
Speaker 1: It reminds me of m d K in my head.

2409
01:56:35,359 --> 01:56:38,840
Speaker 3: Yeah, my mind goes to Apocalypse, Bruce Willis, I don't know.

2410
01:56:40,119 --> 01:56:43,479
Speaker 4: Yeah, like it was more like PS two era, right, yeah, yeah,

2411
01:56:43,680 --> 01:56:44,680
kind of like m d K.

2412
01:56:46,119 --> 01:56:49,920
Speaker 3: M d K two is okay, Yeah, very weird, best game?

2413
01:56:50,199 --> 01:56:54,199
Speaker 1: Yes, yeah. Tomy Morawa says the war was on fire, jurf,

2414
01:56:54,399 --> 01:56:58,119
let me have this? What do you mean? Yeah, I'm

2415
01:56:58,119 --> 01:57:01,239
trying to remember Antonio the keyboard tray guy.

2416
01:57:02,199 --> 01:57:06,720
Speaker 3: No way, could I wrote that person's email down?

2417
01:57:06,760 --> 01:57:07,479
Speaker 1: That wasn't Then.

2418
01:57:11,000 --> 01:57:13,000
Speaker 3: You're gonna find a journal with that guy's email just

2419
01:57:13,039 --> 01:57:18,920
written over and over and over again. Know what what

2420
01:57:19,119 --> 01:57:20,399
is it about? See?

2421
01:57:20,720 --> 01:57:23,640
Speaker 7: Maybe maybe Antonio can very far for us. In the

2422
01:57:23,800 --> 01:57:25,720
YouTube life chat of one of you can keep an

2423
01:57:25,800 --> 01:57:30,079
eye on that anytime. Zombie Porn says also, I'm not

2424
01:57:30,159 --> 01:57:33,920
sure if you all know who Lace Claypool is Less?

2425
01:57:34,000 --> 01:57:34,800
Speaker 3: Is that Less?

2426
01:57:34,960 --> 01:57:35,520
Speaker 1: It's bless me.

2427
01:57:41,600 --> 01:57:42,239
Speaker 3: Bass player?

2428
01:57:47,680 --> 01:57:51,680
Speaker 1: But is that Will's father could Will play the bass guitar.

2429
01:57:52,159 --> 01:57:55,239
Speaker 6: I don't think in a million years he could name

2430
01:57:55,319 --> 01:57:58,119
the band that Less Claypool is from.

2431
01:57:58,680 --> 01:58:02,279
Speaker 4: I bet well, he's definitely heard a song of theirs.

2432
01:58:02,319 --> 01:58:03,760
Speaker 1: He heard heard.

2433
01:58:04,199 --> 01:58:05,000
Speaker 3: You think he's heard of.

2434
01:58:05,039 --> 01:58:08,119
Speaker 4: The heard only in the context of that one song

2435
01:58:08,199 --> 01:58:11,439
that ever won Tony Hawks. No, I don't know any

2436
01:58:11,479 --> 01:58:14,479
such bands. He knows the theme song.

2437
01:58:14,399 --> 01:58:17,439
Speaker 3: That Will song.

2438
01:58:17,680 --> 01:58:21,560
Speaker 1: Will is typing in chat the Beatles. Yep, the Beatles

2439
01:58:22,039 --> 01:58:26,159
band is like they pulled from Jesus. I don't know.

2440
01:58:26,279 --> 01:58:30,600
Speaker 3: You don't worry Prime. I'm like, I'm prim people. Yeah,

2441
01:58:30,600 --> 01:58:30,720
I know.

2442
01:58:30,920 --> 01:58:33,479
Speaker 7: I have a friend who likes Prime miss a lot,

2443
01:58:33,560 --> 01:58:34,760
so I know a little bit about Primate.

2444
01:58:36,399 --> 01:58:39,039
Speaker 3: Okay, and Tony Morales was talking about the N sixty

2445
01:58:39,079 --> 01:58:43,079
four controller and using it for star Fox. He's child

2446
01:58:43,199 --> 01:58:47,479
like you, Oh, Antonio, you're you still have agency, like

2447
01:58:47,600 --> 01:58:52,119
you're allowed to you to do what we say. He

2448
01:58:52,239 --> 01:58:54,520
says that, but when I try back of our shows

2449
01:58:54,560 --> 01:58:57,199
up my house and slaps me on the wrist right

2450
01:58:57,279 --> 01:58:59,840
out of his stop that you dumb ass.

2451
01:59:03,840 --> 01:59:07,199
Speaker 6: Yeah, it's costing us the fortune Antonio Police, by all

2452
01:59:07,279 --> 01:59:09,159
means use the worst controller.

2453
01:59:09,279 --> 01:59:12,199
Speaker 3: I don't you know, live your life, you guys.

2454
01:59:12,319 --> 01:59:14,239
Speaker 7: You guys are read that thing where like Rare wanted

2455
01:59:14,359 --> 01:59:17,159
the reload and go to work by actually taking out

2456
01:59:17,159 --> 01:59:17,760
the rumble cart.

2457
01:59:17,880 --> 01:59:18,840
Speaker 1: I love that so much.

2458
01:59:19,000 --> 01:59:22,319
Speaker 7: Yes, yeah, probably would have been impractical and probably would

2459
01:59:22,319 --> 01:59:23,119
have been.

2460
01:59:24,920 --> 01:59:30,079
Speaker 3: Again yeah. Uh. Next up is from Jim round Sounds

2461
01:59:30,119 --> 01:59:32,319
to shout to my friends and colleagues at dark Horse

2462
01:59:32,479 --> 01:59:35,319
Comics for unionizing dark Horse workers.

2463
01:59:35,399 --> 01:59:37,039
Speaker 1: You know it's really good.

2464
01:59:37,520 --> 01:59:38,119
Speaker 3: That's awesome.

2465
01:59:38,199 --> 01:59:40,079
Speaker 1: Yeah, always like dark Horse.

2466
01:59:40,439 --> 01:59:41,159
Speaker 3: Hell yeah, then.

2467
01:59:42,600 --> 01:59:43,359
Speaker 1: I'm gonna.

2468
01:59:46,000 --> 01:59:49,680
Speaker 3: It's even funnier knowing that he's from Primus. That's that's

2469
01:59:49,720 --> 01:59:52,319
not very French, unless you my French.

2470
01:59:52,159 --> 02:00:01,239
Speaker 1: Ha ha ha. Not Branch, I don't know. I don't

2471
02:00:01,239 --> 02:00:04,159
know about more. It's like you jumped onto a rake

2472
02:00:04,399 --> 02:00:06,800
and then like jumped back on it or something.

2473
02:00:09,439 --> 02:00:11,640
Speaker 3: Uh not brand and nine Night says, how can go

2474
02:00:11,840 --> 02:00:13,800
and I be the best FBS of all time? When

2475
02:00:13,880 --> 02:00:16,039
Agent under Fire and night Fire exist?

2476
02:00:16,479 --> 02:00:18,039
Speaker 4: I don't think I've played through those two. I do

2477
02:00:18,159 --> 02:00:19,079
want to play them.

2478
02:00:19,159 --> 02:00:22,239
Speaker 3: You should probably knight Fire, Yeah, j under Fire is

2479
02:00:22,239 --> 02:00:25,399
almost just kind of proto night Fire in some ways.

2480
02:00:25,439 --> 02:00:27,760
It's good first night Fire is just the better version

2481
02:00:27,800 --> 02:00:31,560
of that. And then Missy Mabel says, would Dan be

2482
02:00:31,680 --> 02:00:35,479
open to doing a salt tasting table sea pink et, cetera.

2483
02:00:35,960 --> 02:00:36,880
Speaker 1: Yeah, I love salt.

2484
02:00:37,319 --> 02:00:39,399
Speaker 3: Sure, Yeah, yeah, of course I would.

2485
02:00:39,439 --> 02:00:43,199
Speaker 1: I would say I'm very pro salt. Yeah. I like

2486
02:00:43,319 --> 02:00:50,239
salt too. Mikey, can you hit me with annan well question?

2487
02:00:51,560 --> 02:00:54,640
Just say it like it's just say it is that

2488
02:00:55,560 --> 02:00:57,279
it's from Mark and Mindy.

2489
02:00:57,439 --> 02:01:00,720
Speaker 3: Oh god, Mark and mint Man now brook at Mindy

2490
02:01:00,840 --> 02:01:03,439
wasn't even on like Nick at Night very much. I

2491
02:01:03,520 --> 02:01:06,640
feel like it was when I was a kid, like

2492
02:01:07,000 --> 02:01:08,920
probably like watching Nick at Night, like and then you

2493
02:01:09,000 --> 02:01:11,199
got like by the time you were watching it, You're right,

2494
02:01:11,359 --> 02:01:13,199
it wasn't on there. It was because we had I mean,

2495
02:01:13,239 --> 02:01:15,479
I had Happy Days constantly, and it's a Happy Day's

2496
02:01:15,840 --> 02:01:18,560
spin off. But somehow, Yeah, I didn't see much more

2497
02:01:18,600 --> 02:01:19,479
than Mindy on there.

2498
02:01:20,560 --> 02:01:20,720
Speaker 2: Uh.

2499
02:01:21,119 --> 02:01:24,359
Speaker 3: Migsy says super did tomorrow. Hussein also quit Game Spot.

2500
02:01:24,520 --> 02:01:27,000
I don't think so, I have phone.

2501
02:01:28,000 --> 02:01:33,479
Speaker 1: We we don't report on our friends business. Yeah, but

2502
02:01:33,560 --> 02:01:38,039
he'll be on the couch, you know. Yeah, all right,

2503
02:01:38,119 --> 02:01:40,720
then we are caught up on super chat. Thank you everybody,

2504
02:01:40,960 --> 02:01:43,000
Thank you Mike Minati and thank Did.

2505
02:01:42,920 --> 02:01:45,199
Speaker 3: You think I can play star Fox with the Jaguar controller?

2506
02:01:45,359 --> 02:01:45,520
Speaker 2: God?

2507
02:01:45,600 --> 02:01:47,319
Speaker 1: I hate that. I hate that control.

2508
02:01:48,880 --> 02:01:52,279
Speaker 3: Television. Look at this fucking thing. It was supposed to

2509
02:01:52,319 --> 02:01:54,800
be there. It was like the oldIt targe controls where

2510
02:01:54,800 --> 02:01:58,439
you would put like paper over weird other like phone.

2511
02:01:58,680 --> 02:01:59,840
You know, yeah, what cames even?

2512
02:02:00,640 --> 02:02:04,239
Speaker 1: That's so many extra inputs. Great simulators like.

2513
02:02:04,239 --> 02:02:06,920
Speaker 3: What the five did Alien versus Predator use it in

2514
02:02:07,000 --> 02:02:08,800
some way? I want to say with you that would

2515
02:02:08,840 --> 02:02:09,560
make some sense.

2516
02:02:10,039 --> 02:02:15,760
Speaker 1: I yes, boys, we got an interesting week ahead of us.

2517
02:02:16,840 --> 02:02:19,199
Your normal programming is going to be a little bit

2518
02:02:19,279 --> 02:02:23,720
on hold. We're traveling tomorrow, on Wednesday and Thursday. We're

2519
02:02:23,720 --> 02:02:28,319
setting up because this is SGF week. We got a

2520
02:02:28,359 --> 02:02:31,920
bunch of talkovers starting today. We are talking over the

2521
02:02:32,039 --> 02:02:34,199
state of Play, like Greb mentioned, We're going to be

2522
02:02:34,239 --> 02:02:36,840
talking over the Summer game Fest, talkover the show with Keeley,

2523
02:02:38,079 --> 02:02:42,159
the Xbox Showcase. We'll figure out a way to talk

2524
02:02:42,199 --> 02:02:46,239
over the Nintendo One once that is in our line

2525
02:02:46,319 --> 02:02:51,159
of sight, but also Gang Friday and Saturday, we have

2526
02:02:51,399 --> 02:02:54,560
the couch. Jeff Grub is convinced a bunch of people

2527
02:02:54,640 --> 02:02:57,720
to talk on it. That's right. GB at Night returns

2528
02:02:58,119 --> 02:03:03,760
six pm to twelve midnight Pacific time. Jeff Grubb has

2529
02:03:04,600 --> 02:03:08,800
lovingly assembled and crafted a bunch of segments for you

2530
02:03:08,920 --> 02:03:11,319
folks at home. And we promised we won't shoot Dan

2531
02:03:11,399 --> 02:03:13,199
with a confetti gun this year. Thank you.

2532
02:03:13,960 --> 02:03:18,279
Speaker 3: It's more promise. Oh man, Okay, that's right, it's it's fun.

2533
02:03:18,319 --> 02:03:21,119
I keep looking at the schedule. There is one where

2534
02:03:21,159 --> 02:03:23,239
I literally don't know anyone who's gonna be well, I

2535
02:03:23,279 --> 02:03:24,560
know Mike Manati is gonna be on there, but I

2536
02:03:24,640 --> 02:03:26,960
don't know who the other guests are, and I won't

2537
02:03:27,079 --> 02:03:29,359
until later this week. And that's like, oh guy, I

2538
02:03:29,399 --> 02:03:31,000
won't know what that's all about. Tune in and find

2539
02:03:31,000 --> 02:03:33,079
out for yourselves, everybody. A lot of fun stuff happening

2540
02:03:33,119 --> 02:03:33,840
on that couch.

2541
02:03:33,720 --> 02:03:35,399
Speaker 1: A lot a lot of fun stuff, A lot of

2542
02:03:35,479 --> 02:03:39,039
hard work is going into this, Jimmy jam we hope

2543
02:03:39,319 --> 02:03:42,119
you folks enjoyed. And since you know programming this week

2544
02:03:42,239 --> 02:03:44,760
is going to be a little bit funky, I suggest

2545
02:03:45,079 --> 02:03:48,239
you go back to last week where we had the

2546
02:03:48,439 --> 02:03:51,039
finale two finales.

2547
02:03:50,800 --> 02:03:55,039
Speaker 3: Of No, No, No, it didn't happen.

2548
02:03:55,399 --> 02:03:59,960
Speaker 1: That did not happen. That I had the Portal Piles

2549
02:04:00,079 --> 02:04:03,319
finale where Mike and Mary Kish played through the co

2550
02:04:03,439 --> 02:04:07,079
op campaign of Portal two. If you guys just want

2551
02:04:07,119 --> 02:04:10,439
to hear a lot of random sentences that have never

2552
02:04:10,520 --> 02:04:14,680
been uttered by another human being except Chaos and Karnate

2553
02:04:14,800 --> 02:04:18,239
Mary Kish, go watch that series. But also we had

2554
02:04:18,439 --> 02:04:22,640
the series finale of Mary Mee Tomo dacci Uh with

2555
02:04:22,760 --> 02:04:29,199
our dear friend Abby Russell out of this world. Good

2556
02:04:29,239 --> 02:04:31,239
to have you back, Joy, Good to have you back. Ye.

2557
02:04:32,359 --> 02:04:35,840
Speaker 6: Wow, I'm off, I'm four seconds younger now wow, wow,

2558
02:04:37,520 --> 02:04:39,199
you're interstellared cool.

2559
02:04:40,000 --> 02:04:41,319
Speaker 3: I'm inside your bookcase.

2560
02:04:41,640 --> 02:04:46,680
Speaker 1: Ye maybe that's where his keys are. Folks, boys, did

2561
02:04:46,680 --> 02:04:48,439
I miss anything else.

2562
02:04:48,359 --> 02:04:52,000
Speaker 3: That we are doing this week? Now you got?

2563
02:04:53,319 --> 02:04:56,960
Speaker 1: I'm looking forward to that New Nine Lives, Yes, oh yes, yes,

2564
02:04:57,520 --> 02:05:01,560
New nine Lives for all the pre members out there. Also,

2565
02:05:01,720 --> 02:05:04,359
if you're a Premium member and a YouTube member, you

2566
02:05:04,560 --> 02:05:09,319
get all of the Bully Endurance Run episodes a week early. Uh,

2567
02:05:09,399 --> 02:05:12,359
those are all locked and loaded. While we are away,

2568
02:05:12,720 --> 02:05:16,239
we might have a couple more surprises in Hidden in

2569
02:05:16,399 --> 02:05:19,279
the Chamber. We do have a double O seven review

2570
02:05:20,680 --> 02:05:25,640
discussion roundtable that it should be going up tomorrow. Gang,

2571
02:05:26,520 --> 02:05:31,760
can't wait to see y'all in Los Angeles. Hell yeah, yeah,

2572
02:05:32,039 --> 02:05:33,039
save the travels.

2573
02:05:33,479 --> 02:05:33,600
Speaker 3: Uh.

2574
02:05:33,800 --> 02:05:36,359
Speaker 1: Friends of the show, friends of the website can't wait

2575
02:05:36,399 --> 02:05:37,439
to see y'all as well.

2576
02:05:38,039 --> 02:05:38,319
Speaker 3: Gang.

2577
02:05:39,319 --> 02:05:42,840
Speaker 1: We'll see you next week for another episode the Giant BombCast.

2578
02:05:42,960 --> 02:05:44,840
Until then, we'll see you at Summer Gay Best. He's

2579
02:05:44,880 --> 02:05:46,760
but Jeffy's, But Jeffy's been my He's been Dan, I've

2580
02:05:46,760 --> 02:05:49,039
been jammed. Shouts out to Will, shouts out to Shuck,

2581
02:05:49,079 --> 02:05:52,079
Shouts out to Sean, sorry about Shawn, Sean McDowell for

2582
02:05:52,199 --> 02:05:54,359
Aaron Dan. We'll see you next before another episode of

2583
02:05:54,399 --> 02:05:55,119
the Time Podcast.

2584
02:05:55,239 --> 02:05:56,279
Speaker 3: Until that, good

2585
02:05:57,920 --> 02:05:58,239
Speaker 1: Happy,

